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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef QUICHE_QUIC_CORE_CRYPTO_QUIC_RANDOM_H_ #define QUICHE_QUIC_CORE_CRYPTO_QUIC_RANDOM_H_ #include "quiche/common/quiche_random.h" namespace qui...
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#pragma once #include "renderable_object.h" #include "win32/win32_lib.h" #include "win32/utility_functions.h" class port; struct project_i; using connected_wire_end = port*; using loose_wire_end = D2D1_POINT_2F; using wire_end = std::variant<loose_wire_end, connected_wire_end>; using edge::xtype; using edge::com_ptr...
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#include <iostream> #include <cstdio> #include <cstdlib> #include <cmath> #include <cstring> #include <iomanip> #include <climits> #define round_int(n) floor(n+0.5) #define round_up(n,s) round_int(n*pow(10,s))/pow(10,s) #define loop(a,s,e) for(a=s;a<=e;a++) #define lld long long int #define debug(format, ...) fprintf(...
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/*! @file eirVar.cpp Definitions for eirVar library * */ #include "eirVar.h" #include "version.h" #include "../../../common/version.h" #include <eirBase/eirBase.h> #include <eirBase/BaseLog.h> #include <eirType/eirType.h> #include <eirType/DataType.h> #include <eirType/StringBehavior.h> eirVar * eirVar::instanc...
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tony.dyndez@gmail.com
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/* * Copyright (c) 2017-2020 Thomas Roell. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal with the Software without restriction, including without limitation the * rights to us...
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// Oliver Kullmann, 25.12.2009 (Swansea) /* Copyright 2009 Oliver Kullmann This file is part of the OKlibrary. OKlibrary is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation and included in this library; either version ...
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/* * Copyright 2015-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or a...
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#include "indexBuffer.h" #include "renderer.h" IndexBuffer::IndexBuffer(const unsigned int* data, unsigned int count) : m_Count(count) { ASSERT(sizeof(unsigned int) == sizeof(GLuint)) GLCall(glGenBuffers(1, &m_RendererID)); GLCall(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_RendererID)); GLCall(glBufferDat...
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#include <bits/stdc++.h> using namespace std; int main() { int X, A; cin >> X >> A; if (X < A) { cout << 0 << endl; } else { cout << 10 << endl; } return 0; }
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ky12453@gmail.com
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////////////////////////////////////////////////////////////////////////////// // // Copyright 2019 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompani...
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neil@rattnow.com
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fredych97/Academia
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/* * UNIVERSIDAD TECNICA DEL NOERTE * FICA-CIERCOM * NOMBRE:FREDY CHICAIZA * ASIGNATURA:SISTEMAS MICROPROCESADOS * ORDEN:Estimados estudiantes realizar un sistema que permita contar de forma au...
[ "fredychicaiza97@gmail.com" ]
fredychicaiza97@gmail.com
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namespace Elastos { namespace Droid { namespace Webkit { namespace Media { //=============================================================== // VideoCapture::CaptureFormat //=============================================================== VideoCapture::CaptureFormat::CaptureFormat( /* [in] */ Int3...
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//2017-03-19 #include <iostream> #include <cstdio> #include <cstring> using namespace std; const int N = 1005; int bt[N], bst1[N], bst2[N], ANS[N], n, cnt; struct node{ int data; node *lson, *rson; node(int d):data(d), lson(NULL), rson(NULL){} }; class BST { public: node *rt; BST():rt(NULL){} void insert(int a...
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#pragma once #include "CoreMinimal.h" #include "HUDElementData.h" #include "HUDElements.generated.h" USTRUCT(BlueprintType) struct FHUDElements { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FHUDElementData OnScreenHelp; UPROPERTY(...
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// // Created by Alejandro on 13/08/16. // #ifndef GAMEPLAY_PROTOTYPE_WALL_H #define GAMEPLAY_PROTOTYPE_WALL_H #include "Entity.h" class Wall : public Entity { public: Wall(float x, float y, float width, float height); }; #endif //GAMEPLAY_PROTOTYPE_WALL_H
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_GUIUTIL_H #define BITCOIN_QT_GUIUTIL_H #include "amount.h" #include <QEvent> #include <QHeaderView> #inc...
[ "zeone.network@gmail.com" ]
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alfavre/fhe_all_codes
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using namespace std; using namespace seal; void bfv_code(){ // tree parameters EncryptionParameters parms(scheme_type::bfv); size_t poly_modulus_degree = 8192; // lower than this is refused for this code parms.set_poly_modulus_degree(poly_modulus_degree); parms.set_coeff_modulus(CoeffModul...
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/* Copyright (c) 2003-2005 CrystalClear Software, Inc. * Subject to the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) * Author: Jeff Garland, Bart Garst * $Date: 2015/02/27 16:50:26 $ */ #include "../testfrmwk.hpp" #include "boost/date_tim...
[ "muschellij2@gmail.com" ]
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// stdafx.h: включаемый файл для стандартных системных включаемых файлов // или включаемых файлов для конкретного проекта, которые часто используются, но // не часто изменяются // #pragma once #include "targetver.h" #include <stdio.h> #include <tchar.h> #include <vector> #include <iostream> #include <algorithm> // ...
[ "Kronos0041@gmail.com" ]
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MediaArea/MediaArea-Utils-Binaries
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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid...
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#include <omp.h> #include <stdio.h> #include <iostream> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <chrono> #ifdef __cplusplus extern "C" { #endif void generateReduceData (int* arr, size_t n); #ifdef __cplusplus } #endif int main (int argc, char* argv[]) { ...
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#ifndef VERSION_H #define VERSION_H #ifdef QT_DEBUG namespace Version { static const int MAJOR = 0; static const int MINOR = 3; static const int BUILD = 318; } #else namespace Version { static const int MAJOR = 1; static const int MINOR = 0; static const int BUILD = -1; } #endif #endif // VERSION_H
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless...
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#include "Personagem.h" Personagem::Personagem(){} Personagem::Personagem(Coord c, Dimensao d, int velocidade, int hp, Cor cor) { Personagem::c = c; Personagem::d = d; Personagem::velocidade = velocidade; Personagem::hp = hp; Personagem::cor = cor; } Personagem::~Personagem() { } void Personag...
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#include "BinderInterfaceFinder.h" #include "llvm/ADT/StringRef.h" #include <cstdio> #include <cstring> #include <fstream> #include <iostream> #include <string> using namespace llvm; void BinderInterfaceFinder::dump_to_file(const char *str_) { char cmd[2048] = {0}; sprintf(cmd, "echo \"%s\" >> pass1.result", str...
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#include "Array.hh" #include "FileReader.hh" #include "Debug.hh" //#include "StaggeredGrid.hh" #include "SORSolver.hh" #include "FluidSimulator.hh" #include <iostream> #include <cmath> #include <ctime> #include <cstdlib> #define PI 3.1415926535897932384626433832795028841971 void testCase1( const FileReader & ifile...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <iostream> #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" #include "Shader.h" // callback to use when resizing window void framebuffer_size_callback(GLFWwindow* window, int width, int height...
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/* Copyright (c) 2005, Regents of Massachusetts Institute of Technology, * Brandeis University, Brown University, and University of Massachusetts * Boston. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following condit...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/apps/platform_apps/api/music_manager_private/device_id.h" #include <stdint.h> #include <vector> #include "base/bind.h" #include...
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#include "DBService.h" #include "BaseDefine.h" #include "ConfigFile.h" #include "DBServer.h" #include "DBApplication.h" CDBService::CDBService(char* pServiceName, char* pDisplayName) : CEQ_Service(pServiceName, pDisplayName) { } CDBService::~CDBService(void) { } bool CDBService::OnStart(int nState, int bLastNorma...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/autofill_assistant/browser/starter.h" #include <map> #include "base/base64url.h" #include "base/bind.h" #include "base/callback.h" ...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE401_Memory_Leak__new_array_int_15.cpp Label Definition File: CWE401_Memory_Leak__new_array.label.xml Template File: sources-sinks-15.tmpl.cpp */ /* * @description * CWE: 401 Memory Leak * BadSource: Allocate data using new[] * GoodSource: Point data to a stack buffe...
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#include "drake/automotive/maliput/utility/mesh_simplification.h" #include <gtest/gtest.h> namespace drake { namespace maliput { namespace utility { namespace mesh { namespace { // Tests equality and inequality operator overloads // for DirectedEdgeIndex instances. GTEST_TEST(DirectedEdgeIndexTest, Equality) { con...
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#ifndef SRC_AUTONOMOUS_STRATEGIES_SIDESTRATEGY_H_ #define SRC_AUTONOMOUS_STRATEGIES_SIDESTRATEGY_H_ #include <WPILib.h> #include <Autonomous/Strategy.h> #include <Autonomous/World.h> class SideStrategy: public StepStrategy { public: SideStrategy(std::shared_ptr<World> world); virtual ~SideStrategy() {} private: b...
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#include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <stdlib.h> #include <assert.h> #include <stdio.h> #include <errno.h> #include <fcntl.h> #include <unistd.h> #include <string.h> /*超时连接函数*/ int timeout_connect(const char *ip, int port, int time) { int ret = 0; ...
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#include <iostream> using namespace std; int f(); int f2(int i); int calc(int v1, int v2); // int calc(int v1, int v1); double square(double x) { return x * x; } // double square(double x) return x * x; int fact(signed k); void interact(); unsigned long my_abs(int k); int main(int argc, char** argv) { /* ...
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#pragma once #include "gameNode.h" //리턴형이 void 이고 매개변수가 void인 함수의 주소값을 받을 수 있는 포인터를 //CALLBACK_FUNCTION 의 이름으로 저장하겠다. typedef void( *CALLBACK_FUNCTION )( void ); typedef void( *CALLBACK_FUNCTION_PARAMETER )( void* obj ); enum BUTTONDIRECTION { BUTTONDIRECTION_NULL, BUTTONDIRECTION_UP, BUTTONDIRECTION_DOWN }; cla...
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// Copyright (c) 2014-2015 The Darkcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "darksend.h" #include "main.h" #include "init.h" //#include "script/sign.h" #include "util.h" #include "masternode....
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#include "timer.h" #include "util.h" namespace sylar{ Timer::Timer(uint64_t ms,std::function<void()> cb,bool recurring,TimerManager* m): m_ms(ms),m_recurring(recurring),m_manager(m),m_cb(cb){ //执行时间 = 起点+时间间隔 m_next = GetCurrentMS() + m_ms; } bool Timer::Comparator...
[ "1946487524@qq.com" ]
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/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation \\/ M anipulation | --------...
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#pragma GCC optimize(3) #include<bits/stdc++.h> #define MAXN 100005 #define INF 1000000000 #define MOD 1000000007 #define F first #define S second using namespace std; typedef long long ll; typedef pair<int,int> P; int t,n,k; P a[MAXN]; int ans[MAXN]; int main() { scanf("%d",&t); while(t--){ scanf("%d",...
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class Octic { public: //! Constructs the pair potential evaluator /*! \param _rsq Squared distance between the particles \param _rcutsq Squared distance at which the potential goes to 0 \param _params Per type pair parameters of this potential */ Octic(double ...
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#include "filter_test_op.h" #ifdef _MSC_VER #include <errno.h> #include <malloc.h> #endif // Allocate aligned memory, per recent requirement by the // Halide tests updated upstream. int allocate_aligned(void **mem, size_t alignment, size_t size) { #ifdef _MSC_VER *p = _aligned_malloc(size, alignment); return (*p)...
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/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms ...
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#include<bits/stdc++.h> using namespace std; #define ll long long int vector<int>vec[100001]; ll vis[100001],dis[100001]; vector<ll>primes; bool isvalid(ll a,ll b){ ll cnt=0; while (a>0) { if((a%10)!=(b%10)) { cnt++; } a/=10, b/=10; } if(cnt==1){ return t...
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// web-audio-vst // chromium browser process patches // virtual audio streams // // these files are in chromium/src/media/audio/virtual folder // jari kleimola 2018-2019 // Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found i...
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#include "awb.h" #include "ui_awb.h" awb::awb(QWidget *parent) : QDialog(parent), ui(new Ui::awb) { ui->setupUi(this); ui->label->setStyleSheet("font: 15pt;"); } awb::~awb() { delete ui; }
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/* +------------------------------------------------------------------------+ | Mobile Robot Programming Toolkit (MRPT) | | https://www.mrpt.org/ | | | | Cop...
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#ifndef TXCHANNELLIB_H_ #define TXCHANNELLIB_H_ #include "StateReport.h" #include <vector> #include <string> #include "Channellib.h" namespace smsp { class TXChannellib:public Channellib { public: TXChannellib(); virtual ~TXChannellib(); virtual bool parseSend(s...
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// Copyright 2012 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
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#ifndef KRAKEN_PARTICLE_EMITTER #define KRAKEN_PARTICLE_EMITTER #include <vector> #include <array> #include <random> #include <iostream> #include <vector_field_generator.hpp> namespace kraken { struct particles { inline particles(unsigned size, void* data):size_(size),data_(data){} inline ~particles() { ...
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// This is a part of the Active Template Library. // Copyright (C) 1996-2001 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Active Template Library Reference and related // electronic documentation provided with the library. // See these sources fo...
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#include "symValue.h" symValue::symValue() { this->address = ""; this->length = 0; this->flag = Relative; } symValue::~symValue() { //dtor }
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#include "sipaccountinfo.h" #include "ui_sipaccountinfo.h" SipAccountInfo::SipAccountInfo(QWidget *parent) : QWidget(parent), ui(new Ui::SipAccountInfo) { ui->setupUi(this); } SipAccountInfo::~SipAccountInfo() { delete ui; }
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#pragma once #include "../Engine/GameInterface.h" #include "../Engine/Coords.h" #include "../Engine/Engine.h" #include <vector> #include <DirectXMath.h> namespace SpinningCube { class ViewSpinningCube : public Eng::IGameView { public: ViewSpinningCube(IGameInstance* game_instance); ~ViewSpinningCube(); // <I...
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//5920503734 Duangkamol Wongnammai #include <iostream> using namespace std; int main() { int x,a,b,c,d,min,max,y; cout<<"Enter 1st number:"; cin>>a; cout<<"Enter 2nd number:"; cin>>b; cout<<"Enter 3rd number:"; cin>>c; cout<<"Enter 4th number:"; cin>>d; if(a<b&&a<c&&a<d)...
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#include <OpenNI.h> #include "Viewer.h" int main(int argc, char** argv) { openni::Status rc = openni::STATUS_OK; openni::Device device; openni::VideoStream depth, color; const char* deviceURI = openni::ANY_DEVICE; if (argc > 1) { deviceURI = argv[1]; } rc = openni::OpenNI::initialize(); printf("After init...
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// Copyright (c) 2015-2016 The GFC coin bt developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "httpserver.h" #include "chainparamsbase.h" #include "compat.h" #include "util.h" #include "netbase.h" #include "rpc...
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// // AVX2 backend // #pragma once #include "backends/base.hpp" namespace nest { namespace mc { namespace modcc { // Specialize for the different architectures template<> struct simd_intrinsics<targetKind::avx2> { static bool has_scatter() { return false; } static bool has_gather() { r...
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#include <bits/stdc++.h> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; typedef TreeNode *node; class Solution { public: int maxPathSum(TreeNode *root) { int res = INT_MIN; maxsub(root, res); return res; }...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/ntp_snippets/contextual/contextual_content_suggestions_service.h" #include <memory> #include <utility> #include <vector> #include "...
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/** Definition physics structures and types for ODE engine * Prefix: UGKPHY_ * @author Conrad Bernath * @version 2017-02 */ #include "UGKPhysics.h" #ifndef __UGKPHYSICSODE_H_ #define __UGKPHYSICSODE_H_ #include <ode\ode.h> #pragma comment(lib, "ode_doubled.lib") struct ODE_Shape { dBodyID body; /// Bod...
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/*********************************************************** LIMITEngine Source File Copyright (C), LIMITGAME, 2020 ----------------------------------------------------------- @file Event.cpp @brief Event @author minseob (https://github.com/rasidin) ***********************************************************/ #include...
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#include "mainwindow.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.resize(1920, 1080); w.show(); return a.exec(); }
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless r...
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#include "Util.h" char * floatToString(char * outstr, float value, int places, int minwidth, bool rightjustify) { // this is used to write a float value to string, outstr. oustr is also the return value. int digit; float tens = 0.1; int tenscount = 0; int i; float tempfloat = value; int c =...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_OBSERVABLE_ARRAY_BASE_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_OBSERVABLE_ARRAY_BASE_H...
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#pragma once #include <exception> #include <functional> using std::exception; using std::function; namespace tcframe { struct GenerationException : public exception { private: function<void()> callback_; public: ~GenerationException() noexcept {} GenerationException(const function<void()>& callback) ...
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#pragma once #include "chunk.hpp" #include "types.hpp" #include <tuple> namespace lexov { namespace chunk_generator { chunk_ptr make_solid_chunk(const block_type type); chunk_ptr make_random_chunk(const double p); chunk_ptr make_pyramid(); std::tuple<chunk_key, chunk_ptr> make_floating_rock(const chunk_key); ...
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//============================================================================ // Name : ReadingWritingBinaryFiles.cpp // Author : mohit // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //=================================================================...
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//----------------------------------------------------------------------------- // File: math.h // Math constants and utilities. // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #pragma once #ifndef MATH_H #define MATH_H ...
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// Autogenerated by the ProtoZero compiler plugin. DO NOT EDIT. #ifndef PERFETTO_PROTOS_PERFETTO_TRACE_FTRACE_MM_VMSCAN_DIRECT_RECLAIM_BEGIN_PROTO_H_ #define PERFETTO_PROTOS_PERFETTO_TRACE_FTRACE_MM_VMSCAN_DIRECT_RECLAIM_BEGIN_PROTO_H_ #include <stddef.h> #include <stdint.h> #include "perfetto/protozero/proto_field_...
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/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:...
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#include "levels.h" using namespace sf; // create first level layout of the game std::vector<std::vector<Brick>> level1(std::vector<std::vector<Brick>> brickVector) { // vector of colors for each row of bricks std::vector<Color> colors; colors.push_back(Color(200, 75, 76)); colors.push_back(Color(197,...
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class CfgUnitInsignia { class PJ { displayName = "PJ Insignia"; // Name displayed in Arsenal author = "Rodeostar42"; // Author displayed in Arsenal texture = "\AFSOC\AFSOC_EditorPreviews\PJ.paa"; // Image path textureVehicle = ""; // Does nothing currently, reserved for future use }; class CCT { display...
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/* * W.J. van der Laan 2011-2012 */ #include <QApplication> #include "bitcoingui.h" #include "clientmodel.h" #include "walletmodel.h" #include "optionsmodel.h" #include "guiutil.h" #include "guiconstants.h" #include "init.h" #include "util.h" #include "ui_interface.h" #include "paymentserver.h" #include "splashscre...
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// This file is part of CAF, the C++ Actor Framework. See the file LICENSE in // the main distribution directory for license terms and copyright or visit // https://github.com/actor-framework/actor-framework/blob/master/LICENSE. #pragma once namespace caf::detail { template <class First, typename Second> struct type...
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#include "GamePieces.h" uint16_t GamePieces::GetGemTokenCount() { return s_uGemTokenCount; } uint16_t GamePieces::GetNobleCardCount() { return s_uNobleCardCount; } void GamePieces::SetGemTokenCount(uint16_t newGemTokenCount) { s_uGemTokenCount = newGemTokenCount; } void GamePieces::SetNobleCardCount(uint16_t new...
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#include "ValorMuitoAcimaException.h" ValorMuitoAcimaException::ValorMuitoAcimaException():runtime_error("Valor muita acima da excecao."){}
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_BASE_H_ #define UI_VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_BASE_H_ #include <memory> ...
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#include "ss_triangle.h" SS_triangle::SS_triangle(QWidget *parent) : ScreenSaver(parent) { setDX(SSAV_X_SPEED / 3.14); setDY(SSAV_Y_SPEED / 6); } SS_triangle::SS_triangle(const SS_triangle &other) : ScreenSaver(other) { } SS_triangle::SS_triangle(SS_triangle &&other) : ScreenSaver(...
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#pragma once #include "MainMenuState.h" #include "GameState.h" #include "GameState_PalmBoulevard.h" #include "GameState_SportsField.h" #include "GameState_Classroom.h" #include "GameState_Farm.h" #include "GameState_Playground.h" #include "Button.h" #include "mapPlayer.h" class MapState : public State { private: ...
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/************************************************************************ writefile.cpp write tif file from numerical data in one slice of a stack TWS - November 2016 ******************************************************************* Note: for strictly grayscale output, can make file smaller: create raster1 in uint8 a...
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//#pragma GCC optimize("Ofast") //#pragma GCC optimize("unroll-loops,no-stack-protector") //#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native") #include <bits/stdc++.h> #define IOS ios::sync_with_stdio(false);cin.tie(0);cout.tie(0) #define endl '\n' #define elif else if #define ll long long i...
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#pragma once #if defined(PARTICLE) # include <Particle.h> #else # if ARDUINO >= 100 # include "Arduino.h" # else # include "WProgram.h" # endif #endif #include <math.h> class HX711ADC { private: byte PD_SCK; // Power Down and Serial Clock Input Pin byte DOUT; // Serial Data Output Pin...
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// Copyright (c) 2017-2021 Andrey Valyaev <dron.valyaev@gmail.com> // // This software may be modified and distributed under the terms // of the MIT license. See the LICENSE file for details. #pragma once #include "Block.h" namespace goost { namespace magma { class Iterator : public Block { public: virtual bool la...
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#include <string> #include <iostream> #include <algorithm> using namespace std; int main() { int T; cin >> T; for (int test_case = 0; test_case < T; ++test_case) { string line; cin >> line; int i, j = 0; int num_needed = 3; int cnt_num[3] = {0}; int ans = li...
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// ----------------------------------------------------------------------------- // SvgCodeGen.h SvgCodeGen.h // ----------------------------------------------------------------------------- /** * @file * @brief This file holds the definition of the @ref SvgCod...
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/********************************************************************* XBee ライブラリ・自動システム試験ツール  元々、XBeeライブラリ「ZB Coord API」のリリース用のテストツールとして  作成して、使用していたものです。  XBeeライブラリを用いた時の評価用に公開することにいたしました。  電波環境が悪いと100%になりません。  Arduino用PC用ともにキーを押すとエラー数と合格回数、テスト回数、最後の  エラーの内容を表示します。 本ソースリストおよびソフトウェアは、ライセンスフリーです。 利用、編集、再配布等が自由に行えますが、...
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// ArduinoJson - arduinojson.org // Copyright Benoit Blanchon 2014-2018 // MIT License #pragma once #include "JsonVariant.hpp" namespace ArduinoJson { namespace Internals { struct JsonPairData { const char* key; JsonVariantData value; }; } // namespace Internals // A key value pair for JsonObjectData. class ...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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// -*- C++ -*- // HeXu's // 2013 May #ifndef HX_CONDITION_VARIABLE_H #define HX_CONDITION_VARIABLE_H #include <pthread.h> #include "key_words.h" #include "chrono.h" #include "mutex.h" #include "unique_lock.h" #include "condition_variable_attribute.h" namespace Hx { /** * The scoped enumeration cv_status describes ...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercia...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1812 | ...
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// Author: Mario S. Könz <mskoenz@gmx.net> // Date: 26.03.2014 15:36:15 CET // File: debug.hpp #ifndef __ADDON_DEBUG_HEADER #define __ADDON_DEBUG_HEADER #include "color.hpp" #define DEBUG_VAR(x) std::cout << REDB << " DEBUG_VAR: " << RED << #x << " = " << x << NONE << std::endl; #define DEBUG_MSG(x) std::cou...
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// ----------------------------------------------------------- // NAME : Brett Kriz User ID: BAKriz // DUE DATE : 12/9/2016 // PROGRAM ASSIGNMENT #6 // FILE NAME : thread.h // PROGRAM PURPOSE : // To define thread classes used // -----------------...
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#include <iostream> // Write a recursive function that takes one parameter: n and adds numbers from 1 to n. int adder(int x); int main() { std::cout << adder(10); return 0; } int adder(int x) { if(x == 0) { return 0; } else { return x + adder(x - 1); } }
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#include "RakNet.h" /* * Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same director...
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