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#include "Utilities.h" #include "move.h" extern bool USE_BOOK; class book { struct BookData { int Total; vector< move > Moves; vector< int > PlayCounts; BookData() { Total = 0; } }; std::map< zobrist, BookData > Positions; public: book(); book( string FileName ); move ReadMove( ...
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/* * 运行参数--report_level=detailed --show_progress=yes */ #define BOOST_TEST_MODULE 测试 案例 #include <boost/test/included/unit_test.hpp> BOOST_AUTO_TEST_SUITE( my_suite1 ) //定义包1 BOOST_AUTO_TEST_CASE( my_test1 ) //属于包1 { BOOST_CHECK( 2 == 1 ); } BOOST_AUTO_TEST_CASE( my_test2 ) //属于包1 { ...
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/* ID: yuzheny2 LANG: C++ TASK: friday */ #include <iostream> #include <fstream> using namespace::std; bool isleap(int year) { if(year % 100 == 0) { if(year % 400 == 0) return true; else return false; } else { if(year % 4 == 0) return true; else return false; } } int main() { ifstream fin("friday.in");...
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#include <SoftwareSerial.h> //RxD (arduino) - Tx (HC05) //TxD (arduino) - Rx (HC05) - Apply voltage divider (5v * 2/3 = 3.3v) #define RxD 3 #define TxD 2 SoftwareSerial bt(RxD, TxD); void setup() { //bt.begin(9600); //bluetooth AT serial init Serial.begin(9600); Serial.println("Starting..."); pinMode(13,...
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// // BirdSprite.cpp // fly_and_spin // // Created by bin on 15/6/10. // // #define RADIUS 250 #define BIRD_A_TAG 100 #define BIRD_B_TAG 101 #include "BirdSprite.h" #include "CircleAction.h" BirdSprite * BirdSprite::createWithType(int type){ BirdSprite *sprite = new BirdSprite(); if (sprite && sprite...
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#include "Control.h" Control::Control( Cockpit& cockin) { cockpit= &cockin; int otherPins[7]={22,24,26,28,36,50,52}; for(int i=0; i<8; i++){ pinMode(otherPins[i], INPUT); // bouncerSw[i]=Bounce( otherPins[i], 5 ); } pinMode(BUTTON, INPUT); digitalWrite(BUTTON, HIGH); pinMode(BUTTON2, INPUT); digitalWr...
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//===--- UnnamedNamespaceInHeaderCheck.h - clang-tidy -----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/************************************************************************* > File Name: F.cpp > Author:Li Meng > Mail:ldx19980108@gmail.com > Created Time: 二 9/29 16:58:37 2020 ************************************************************************/ #include<iostream> using namespace std; int a[21]; int n; voi...
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/* * ACueButton.h * Acinonyx * * Created by Simon Urbanek on 5/31/11. * Copyright 2011 Simon Urbanek. All rights reserved. * */ #ifndef A_CUE_BUTTON_H #define A_CUE_BUTTON_H #include "ACueWidget.h" // A click-button class ACueButton : public ACueWidget { protected: char *label_; public: bool centered_la...
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/****************************************************************************** * * Copyright (c) 2017, the Perspective Authors. * * This file is part of the Perspective library, distributed under the terms of * the Apache License 2.0. The full license can be found in the LICENSE file. * */ #pragma once #inclu...
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#include <string.h> #include <iostream> #include "recorder/provider/FileProvider.h" #include "utils/JsonUtils.h" namespace AW { std::shared_ptr<ProviderInterface> FileProvider::create() { return std::shared_ptr<ProviderInterface>(new FileProvider()); } FileProvider::FileProvider() { m_fetch_mode = FetchMode...
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#pragma once #include "stdafx.h" static struct hostent *selfaddr,*remoteHost; static struct in_addr addr={0}; static int m=0; static char *actual_ip=new char [16]; static char *szMessage=new char [1024]; #include <string.h> namespace kurs_serv_t3a { using namespace System; using namespace System::ComponentMode...
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/* * Copyright 2016 neurodata (http://neurodata.io/) * Written by Disa Mhembere (disa@jhu.edu) * * This file is part of knor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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#include "Sand.h" Sand::Sand(int X, int Y) : Grain(X, Y) { color = BEIGE; flamable = false; liquid = false; type = SAND; } Sand::~Sand() {}
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/* NEXT PERMUTATIONS Given an array, it will print the next number lexicographically. Example, your array is {1,2,4}. now the function next_permutation(arr,arr+n) will arrange the array to its next lexicographicall number. Here, according to array the number is 124, so next_permutation will sort it as 1,4,2 as 142 is ...
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Guido Tack <tack@gecode.org> * * Contributing authors: * Mikael Lagerkvist <lagerkvist@gmail.com> * * Copyright: * Guido Tack, 2007 * Mikael Lagerkvist, 2009 * * Last modified: * $Date: 2014-08-07 ...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COURGETTE_ASSEMBLY_PROGRAM_H_ #define COURGETTE_ASSEMBLY_PROGRAM_H_ #include <map> #include <set> #include <vector> #include "base/basictype...
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/* * Monster_Def.h * * Created on: 2014年6月9日 * Author: Linqiyou */ #ifndef MONSTER_DEF_H_ #define MONSTER_DEF_H_ #include "Game_Typedef.h" const int FIGHT_DISTANCE = 64; const int FIGHT_TEAM_DISTANCE = 150; struct Monster_Chest_Info{ Monster_Chest_Info(void){ reset(); } void reset(void){ monster_t...
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/** * MIT License * * Copyright (c) 2016-2018 Center of Human-centered Interaction for Coexistence * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without restriction, * including with...
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/* * Filename Generate_Parentheses.cc * CreateTime 2017-04-14 19:43:45 * * Copyright (C) Zhao Huanzhen * Copyright (C) zhzcsp@gmail.com */ #include <iostream> #include <algorithm> #include <vector> #include <string> using namespace std; class Solution { public: vector<string> gP(int n) { v...
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#include <iostream> #include <cstdio> #include <cstdlib> #include <cstring> #include <string> #include <algorithm> #include <map> using namespace std; struct Dinic { const static int maxn = 100000 + 5; const static int maxe = maxn * 2 + 5; const static int inf = 2000000000; struct node...
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#include<iostream> using namespace std; void bubSort(int *array, size_t bsize) { for(size_t i=1;i<bsize;++i){ for (size_t j=0;j<=bsize-1-i;++j){ if(array[j]>array[j+1]) swap(array[j],array[j+1]);//交换 } } }
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/* * Logger.h * * Created on: 18 Jan 2018 * Author: Gior */ #include <string> #include <fstream> #include <ctime> namespace vulcan{ class Logger { public: enum LogType { Info, Debug, Error, Critical, Fatal }; Logger(const std::string &name); virtual ~Logger(); bool...
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//BEGIN CONFIG //The colemak keyboard layout is defined below. //rows are outputs, columns inputs. const int layout[8][13] = { {KEY_LEFT_ALT, ' ', KEY_DELETE, KEY_LEFT_SHIFT, KEY_LEFT_GUI, 0, 0, 'b', 'k', 0, 0, '/', 0}, {0, 0, KEY_LEFT_CTRL, 0, 'z', 'x', 'c', 'v', 'm', ',', '.', KEY_ENTER, KEY_ESC}, {0, 0, 0, 0, 0,...
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#include "RemappedFingersScene.h" RemappedFingersScene::RemappedFingersScene(ofxPuppet* puppet, HandWithFingertipsSkeleton* handWithFingertipsSkeleton, HandWithFingertipsSkeleton* immutableHandWithFingertipsSkeleton) { Scene::Sce...
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#include <iostream> // #include <queue> using namespace std; #define MAX 100 #ifndef _HEADER_H_ #define _HEADER_H_ struct ENode{ int index; ENode* next; ENode():next(nullptr){}; ENode(int val):index(val),next(nullptr){}; }; struct VNode{ char data; ENode* first_child; VNode():first_child(nullptr){}; }; cla...
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#pragma once #ifndef PLAYERINPUTCOMPONENT_HPP #define PLAYERINPUTCOMPONENT_HPP // Engine Classes #include "InputComponent.hpp" class GameObject; // C++ Standard Library #include <string> #include <memory> class PlayerInputComponent : public InputComponent { public: // Default constructor PlayerInputComponent(); ...
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#ifndef ASS3_MAP_H #define ASS3_MAP_H using namespace std; #include <iostream> /** The Map module represents the environment in which the robots move. The Map is represented by a two-dimensional array of 1's and 0's, And its size is constant (7X7) and is not expected to be change at runtime. The meaning 0...
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/*$Id: i_xusl.c,v 1.89 2014/02/28 05:20:59 sasa Exp $*/ /*23.05.2018 17.07.2005 Белых А.И. i_xusl.c Главнаяя программа подсистемы учёт услуг */ #define DVERSIQ "21.01.2020" #include "buhg_g.h" void xusl_nsi(void); void usl_rabdok(); void l_usldoks(short ds,short ms,short gs,GtkWidget *wpredok); void poiusld...
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#ifndef PRINTER_HEADER #define PRINTER_HEADER #include "Absyn.H" #include <stdio.h> #include <string.h> #include <stdlib.h> /* Certain applications may improve performance by changing the buffer size */ #define BUFFER_INITIAL 2000 /* You may wish to change _L_PAREN or _R_PAREN */ #define _L_PAREN '(' #define _R_PAREN...
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#pragma once #include "Global.h" #include "Character.h" class Hum : public Character { public: Hum() { SetAttackBehavior(new TwoHandSword()); SetDefenceBehavior(new Dodge()); } }; class Orc : public Character { public: Orc() { SetAttackBehavior(new WarHammer()); SetDefenceBehavior(new Block()); } }; cl...
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#include<iostream> #include<cstring> #include<cstdio> #include<cmath> #include<algorithm> using namespace std; typedef long long ll; const int N = 100100 << 2; const double PI = acos(-1.0); struct Node { double x, h; int id; bool operator<(Node b) const { return x < b.x; } }node[N]; Nod...
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// -*- C++ -*- // Copyright (C) 2005, 2006, 2009, 2010, 2011 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the terms // of the GNU General Public License as published by the Free Software // Fo...
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// Copyright (c) 2011-2019 The Dnxcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_SENDCOINSRECIPIENT_H #define BITCOIN_QT_SENDCOINSRECIPIENT_H #if defined(HAVE_CONFIG_H) #include <config/...
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#pragma warning(disable : 4786) #include "debuggingView.h" #include <string.h> #include <iostream> #include "../RayTracer.h" #include "../scene/light.h" #include "../scene/scene.h" #include "ModelerCamera.h" // We include these files from modeler so that we can // display the rendered image in OpenGL -- for debugging...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/autofill/core/browser/payments/credit_card_access_manager.h" #include <memory> #include <set> #include <string> #include <utility> #...
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#include "winrt/impl/Windows.Media.0.h" #include "winrt/impl/Windows.Media.Core.0.h" #include "winrt/impl/Windows.Storage.Streams.0.h" #include "winrt/impl/Windows.Foundation.0.h" #include "winrt/impl/Windows.Media.SpeechSynthesis.0.h" WINRT_EXPORT namespace winrt::Windows::Media::SpeechSynthesis { struct WINRT...
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/* WifiManager.h - class that handles wifi connections */ #ifndef WIFIMANAGER_H #define WIFIMANAGER_H // libraries #include <IPAddress.h> class WifiManager { public: WifiManager(); ~WifiManager(); void begin(); void connect(const char *ssid, const char *passphrase); bool isAlive(); IPAddres...
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#include <iostream> #include <stdio.h> #include <time.h> using namespace std; int main() { clock_t start = clock(); int a[100000]; int b[100000]; int c[100000]; for (int i = 0; i < 100000; i++) { b[i] = i; c[i] = i + 1; } for (int i = 0; i < 100000; i++) a[i] = ...
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#pragma once #include "SDL.h" #include "SDL_image.h" #include "sprite.h" #include <vector> #include "enemyManager.h" #include "SDL_mixer.h" class Startup { public: //constructor Startup(); //declarations SDL_Window *window; SDL_Renderer *renderer; SDL_DisplayMode screenDM; SDL_Rect screen; SDL_Texture* mouse; ...
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#include<iostream> int main(void) { using namespace std; ios::sync_with_stdio(false); cin.tie(0); int N; cin >> N; for (int i = 1; i <= N; i++) { for (int j = N - i; j > 0; j--) { cout << ' '; } for (int k = 0; k < 2 * i - 1; k++) { cout << '*'; } cout << '\n'; } for (int i = 1; i < N; i++) { ...
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//Main Menu Class-Source File #pragma once #include "UserMenu.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; UserMenu::UserMenu() {} //default constructor void UserMenu::RunMenu() //the user's portal to each calculator { string entry; do { bool valid = false; cout << "\nYo...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_MEDIA_ROUTER_MEDIA_ROUTER_METRICS_H_ #define CHROME_BROWSER_MEDIA_ROUTER_MEDIA_ROUTER_METRICS_H_ #include <memory> #include "base...
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#include <bits/stdc++.h> using namespace std; using VS = vector<string>; using LL = long long; using VI = vector<int>; using VVI = vector<VI>; using PII = pair<int, int>; using PLL = pair<LL, LL>; using VL = vector<LL>; using VVL = vector<VL>; #define ALL(a) begin((a)),end((a)) #define RALL(a) (a)...
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/* This file is produced by the P/Invoke AutoWrapper Utility Copyright (c) 2012 by EarthView Image Inc */ #include "symbol/simplefillsymbol.h" namespace EarthView { namespace World { namespace Spatial { namespace Display { typedef const EarthView::World::Spatial::Display::ISymbol* ( _stdcall EarthVie...
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#pragma once #include "../Character.h" // 팩토리패턴의 Elf클래스 class Elf : public Character { private: public: Elf(const char*, CLASS, ItemFactory*); ~Elf(); virtual void SetHp(); // 가상함수 : 캐릭터의 초기스텟을 종족별로 다르게 설정하기 위한 가상함수 virtual void SetMp(); virtual void SetATK(); virtual void SetDEF(); };
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cpopescu/whispercast
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// Copyright (c) 2009, Whispersoft s.r.l. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of cond...
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tivanovska/monitoring_code
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// Generated by gencpp from file camera_control_msgs/SetBoolResponse.msg // DO NOT EDIT! #ifndef CAMERA_CONTROL_MSGS_MESSAGE_SETBOOLRESPONSE_H #define CAMERA_CONTROL_MSGS_MESSAGE_SETBOOLRESPONSE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros...
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// ---------------------------------------------------------------------------- // free_funcs.hpp : implementation of the free functions of boost::format // ---------------------------------------------------------------------------- // Copyright Samuel Krempp 2003. Use, modification, and distribution are // s...
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// Fill out your copyright notice in the Description page of Project Settings. #include "TestingGrounds.h" #include "InventoryWidget.h"
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14588_schedule_11"); constant c0("c0", 256), c1("c1", 512), c2("c2", 512); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"); input i...
[ "ei_mekki@esi.dz" ]
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//===- bolt/Target/AArch64/AArch64MCPlusBuilder.cpp -----------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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nthakur34/critterpark
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#ifndef ParkUI_HPP #define ParkUI_HPP #include <iostream> #include <string> #include <vector> #include "Park.hpp" #include "FarmUI.hpp" class ParkUI { public: ParkUI(GameStats & s, Park & p, FarmUI & f); void runPark(); int getCommand(); //used to decide whether to stay in park or not private: ...
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#pragma once #include "support/utils.h" #include "support/debug.h" #include "support/types.h" #include <map> #include <list> #include <vector> #include <sstream> #include <set> #include <stack> #include <memory> #include <utility> using namespace std; template<typename T_N> class dgraph_t { public: dgraph_t(s...
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#include "scenewidget.h" #include <vtkCamera.h> #include <vtkGenericOpenGLRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkProperty.h> #include <vtkDataSetMapper.h> SceneWidget::SceneWidget(QWidget *parent) : QVTKWidget2(parent) { // Camera vtkSmartPointer<vtkCamera> camera = vtkSmartPointe...
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/* * Copyright (c) 2017, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publis...
[ "mintaka33@outlook.com" ]
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#pragma once #include "MyTCP.h" #include "ConnectException.h" class MyTCPClient : public MyTCP { public: MyTCPClient() : MyTCP() { } MyTCPClient(const char*, const char*); void myTCPOpen(const char*, const char*); ~MyTCPClient(); };
[ "lenchvov@rambler.ru" ]
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guijiangheng/pt
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#include <pt/utils/objloader.h> #include <pt/core/film.h> #include <pt/core/scene.h> #include <pt/materials/matte.h> #include <pt/accelerators/bvh.h> #include <pt/lights/point.h> #include <pt/cameras/perspective.h> #include <pt/samplers/random.h> #include <pt/integrators/path.h> #include <pt/filters/box.h> using names...
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Haidranoid/cpp-code
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/* #include <iostream> #include <fstream> #include <string> #include <iomanip> int main() { std::ifstream file{}; file.open("../romeoandjuliet.txt"); if (!file) { std::cerr << "Cannot open the file provided." << std::endl; return 1; } std::string word_to_find{}; std::cout << ...
[ "martinezlara_joseeduardo@hotmail.com" ]
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scalpovich/openpos
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#include <QtGui/QApplication> #include <QTextCodec> #include "smt_for_customer.h" int main(int argc, char *argv[]) { QTextCodec* qc= QTextCodec::codecForName("GB2312"); QTextCodec::setCodecForLocale(qc); QTextCodec::setCodecForCStrings(qc); QTextCodec::setCodecForTr(qc); QApplication a(argc, argv)...
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MicaxLuo/Assembly_Line
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#ifndef UTILITIES_H #define UTILITIES_H #include <string> using namespace std; class Utilities { // an object used to support the parsing of input files to setup and configure the assembly line simulation. size_t m_widthField = 1; static char m_delimiter; public: void setFieldWidth(size_t width); size_t getFie...
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/* This file is licensed under the terms of the Apache License, Version 2.0 * Please see the file COPYING for the full text of this license * * Copyright 2010-2011 Tagged */ /* <test/expect.h> An expectation in a unit test fixture. */ #pragma once #include <cassert> #include <sstream> #include <string...
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/**-5-10Copyright (c) 2009-2010 Satoshi Nakamoto /**-5-10Copyright (c) 2009-2014 The ticoin developers /**-5-10Distributed under the MIT/X11 software license, see the accompanying /**-5-10file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "wallet.h" #include "base58.h" #include "checkpoints....
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#include <iostream> #ifndef HORA_H #define HORA_H using namespace std; class Hora { public: //ATRIBUTS Hora(); //CONSULTORS void mostrar()const; int duracio(const Hora&h)const; int mostrar_hora()const; int mostrar_minut()const; bool es_menor(const Hor...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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class ClBeispiel { public: ClBeispiel(int initial) { wert=initial;} int zeige() {return wert;} private: int wert; } ;
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind.h" #include "base/callback.h" #include "base/compiler_specific.h" #include "base/memory/weak_ptr.h" #include "base/message_loop.h"...
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//adapted from: https://answers.ros.org/question/11973/gathering-wheel-encoder-data-and-publishing-on-the-odom-topic/ /* twist and frame "odom" tf will be performed by robot_localization * */ #include "ros/ros.h" #include "ros/console.h" #include <tf/transform_datatypes.h> #include <sweeper_interface/Ticks.h> #include...
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#ifndef MYCLASS_H #define MYCLASS_H class MyClass { public: MyClass(); void Output(); void SetNumber(int num); int GetNumber(); private: int num_; }; #endif
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ftdi-i2c.h" #include <fuchsia/hardware/ftdi/llcpp/fidl.h> #include <inttypes.h> #include <stdlib.h> #include <unistd.h> #include <vector> #inc...
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#include <string.h> #include "ServerConnection.h" #include "log.h" #include "Server.h" void ServerConnection::init(){ memset(&ss, 0, sizeof(ss)); socket = -1; bev = NULL; state = 0; incomingSize = 0; } void ServerConnection::close(){ bufferevent_free(bev); bev = NULL; } int ServerConnection::getState()...
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//============================================================================== // Copyright 2003 - 2012 LASMEA UMR 6602 CNRS/Univ. Clermont II // Copyright 2009 - 2012 LRI UMR 8623 CNRS/Univ Paris Sud XI // // Distributed under the Boost Software License, Version 1.0. // ...
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#include "Effect.h" Effect::Effect() { } Effect::~Effect() { SafeRelease(effect); SafeRelease(currentTechnique); SafeRelease(inputLayout); } void Effect::Init(ID3D11Device * device) { UINT flags1 = 0; ID3DBlob * errors; #if DEBUG || _DEBUG flags1 |= D3D10_SHADER_DEBUG | D3D10_SHADER_SKIP_OPTIMIZATION; #endi...
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#include "player.h" #include "../core/global.h" #include "../util/pathfinding.h" /*! * @author kovlev */ Player::Player(std::string text, int x, int y) : Player(text, Point(x, y)) {} Player::Player(std::string text, Point pos) : Character(pos) { hasPlannedPath = false; state = PlayerState::STANDING; texture = ...
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//------------------------------------------------------------------------------ /// \file IOMonad_tests.cpp /// \author Ernest Yeung //------------------------------------------------------------------------------ #include "Categories/Monads/IOMonad.h" #include "Tools/CaptureCout.h" #include <boost/test/unit_test.hp...
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#ifndef TRANSACTIONS_H #define TRANSACTIONS_H #include <mutex> extern int capacity_abort; extern int conflict_abort; extern int other_abort; extern int gl_abort; extern int gl_count; extern int htm_count; extern std::mutex lock; #define IS_LOCKED(lock) *((volatile int*)(&lock)) != 0 #define THREAD_MUTEX_T ...
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#include <cstdio> #include <cstring> #include <algorithm> #include <iostream> using namespace std; const int N = 1005; const int Mo = 1000000007; int f[N], n; int main(){ f[1] = 1; for (int i = 2; i <= 1000; i++){ f[i] = 0; for (int j = 1; j <= i - 1; j++) if ((i - 1) % j == 0) f[i] = (f[i] + f[j]) ...
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#include <cmath> #include <iostream> #include "3x3-C/dsyevh3.h" #include "constants.hpp" #include "parameters.hpp" #include "matprops.hpp" #include "rheology.hpp" #include "utils.hpp" static void principal_stresses3(const double* s, double p[3], double v[3][3]) { /* s is a flattened stress vector, with the comp...
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#include <Renderer/RendererBackend.h> #if 0 #define IMGUI_IMPL_OPENGL_LOADER_GLAD #include "../../../imgui/imgui.h" #include "../../../imgui/imgui_impl_glfw.h" #include "../../../imgui/imgui_impl_opengl3.h" #include <Renderer/Camera.h> #include <Renderer/Mesh.h> #include <Renderer/MeshLibrary.h> #include <Renderer/Sh...
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#ifndef BCODING_H_INCLUDED #define BCODING_H_INCLUDED #include <map> #include <vector> #include <string> #include <iostream> struct Value; typedef std::map<std::string, Value> Dict; typedef std::vector<Value> List; enum Type { integer, string, list, dict }; struct ValueError { }; struct TypeError : ValueError { ...
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#ifndef _FRUIT #define _FRUIT #include <stdlib.h> #include <time.h> #include "Sprite.h" class FRUIT : private SPRITE { int originX, originY; int rangeX, rangeY; int fruitTypes; int posX, posY; unsigned int type; public: FRUIT(HINSTANCE instance, UINT imageID, UINT maskID, int originx, int originy, unsigned ...
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#include<stdio.h> int main() { int n,i; printf("nhap n: "); scanf("%d",&n); int a[n]; a[0]=a[1]=1; for (i=2;i<n;i++) { a[i]=a[i-1]+a[i-2]; } for (i=0;i<n;i++) { printf("a[%d]=%d ",i,a[i]); } return 0; }
[ "duc.pt173030@sis.hust.edu.vn" ]
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// stdafx.cpp : source file that includes just the standard includes // Iterator.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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// beat_player_camp_attack.ysc @ L1667 void func_49() { if (TASK::PED_HAS_USE_SCENARIO_TASK(Global_35)) { iLocal_615 = TASK::_GET_SCENARIO_POINT_PED_IS_USING(Global_35, false); if (TASK::_DOES_SCENARIO_POINT_EXIST(iLocal_615)) { vLocal_23 = { TASK::_GET_SCENARIO_POINT_COORDS(iLocal_615, true) }; ...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2004. All Rights Reserved // // The Wild Magic Library (WM3) source code is supplied under the terms of // the license agreement http://www.wild-magic.com/License/WildMagic3.pdf and // may not be copied or disclosed ...
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alanghiese/Go-Game
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#include "Utilidad.h" Utilidad::Utilidad() { //ctor } bool Utilidad::perteneceFichaALista(list<Ficha>listF, Ficha f) const { typename list<Ficha> :: iterator it = listF.begin(); while (it != listF.end()){ if (f.equal(*it)) return true; it++; } return false; } Utilida...
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alan.hiese@gmail.com
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#ifndef __AVANT_SMART_SPLIT_HPP__ #define __AVANT_SMART_SPLIT_HPP__ #include <iostream> #include <boost/pending/disjoint_sets.hpp> #include <vector> #include <queue> #include <map> #include <boost/algorithm/string.hpp> #include <sstream> #include <fstream> #include <new> #include <cstddef> #include <string> // heart o...
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// ************************************************************************** // // PARALUTION www.paralution.com // // Copyright (C) 2015 PARALUTION Labs UG (haftungsbeschränkt) & Co. KG // Am Hasensprung 6, 76571 Gaggenau // Handelsregister: Amtsgericht Mannheim,...
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/* * Chen Zhou (zhouch@pku.edu.cn) */ #include "diffusion_hole_filling.h" #include <memory> #include <vector> #include <cstddef> #include <opencv2/opencv.hpp> //#include <pcl/point_types.h> #include <Eigen/Eigen> #include "tsdf_representation/tsdf_hash.h" #include "tsdf_smooth.h" void cpu_tsdf::DiffusionHoleFilling(...
[ "zhouch08@gmail.com" ]
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#include <bits/stdc++.h> using namespace std; #define INF 1001001001 #define LINF 1001001001001001001 #define MOD 1000000007 #define MOD2 998244353 template<class T,class U>bool chmax(T &a, const U &b){if(a<b){a=b;return 1;}return 0;} template<class T,class U>bool chmin(T &a, const U &b){if(b<a){a=b;return 1;}return ...
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// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #include <vector> #include "include/base/cef_bind.h" #include "include/base/cef_logging.h" #include "include/base/cef_ref_counted....
[ "tungnt.rec@gmail.com" ]
tungnt.rec@gmail.com
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#include "selfcheckplugin.h" #include "selfcheckmainwnd.h" SelfCheckPlugin::SelfCheckPlugin(QObject *parent) : QObject(parent) { } void SelfCheckPlugin::selfCheck() const { } QWidget *SelfCheckPlugin::gui4selfCheck() const { QWidget *pWnd = 0; pWnd = new SelfCheckMainWnd(); return pWnd; } #if QT_...
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#include<bits/stdc++.h> using namespace std; int calc(int arr[],int n) { for(int i=n;i>=1;i--) { if(arr[i]<=8) { return i; } } return 0; } int main() { int n; cin>>n; int arr[n]; for(int i=1;i<=n;i++) { cin>>arr[i]; } cout<<calc(arr...
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rupeshrana288@gamil.com
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/******************************************************* * Copyright (c) 2014, ArrayFire * All rights reserved. * * This file is distributed under 3-clause BSD license. * The complete license agreement can be obtained at: * http://arrayfire.com/licenses/BSD-3-Clause **********************************************...
[ "mahdisadeghzadeh24@gmail.com" ]
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//--------------------------------------------------------------------------- #ifndef FormMasterH #define FormMasterH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <Buttons.hpp> #include...
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#include "ICmpEntity.h" #include "Globals.h" #include "CObjectManager.h" void ICmpEntity::RegisterInterface(EComponentTypeId cmpId) { Globals::GetObjectManager()->RegisterInterfaceWithComponent(IID_ENTITY, cmpId); }
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/* * Copyright 2020 The TensorFlow Runtime Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicab...
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#include <string> #ifndef M_EVAL #define M_EVAL class Eval{ public: Eval(); // EFFECTS: evaluates the passed command in the system (linux) void eval(std::string cmd); }; #endif
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#include<cstdio> #include<iostream> #include<map> #include<vector> #include<iterator> #include<set> #include<queue> #include<algorithm> #include<cstring> #include<string> #include<cmath> #include<cstdlib> #include<sstream> #include<stack> using namespace std; typedef pair<int,int> ii; typedef vector<int> vi; typedef ve...
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#include <bits/stdc++.h> using namespace std; using ll = long long int; #define REP(i,n) for(ll i=0; i<(n); i++) #define REP2(i,x,n) for(ll i=x; i<(n); i++) #define REP3(i,x,n) for(ll i=x; i>(n); i--) #define zero_pad(num) setfill('0') << std::right << setw(num) #define space_pad(num) setfill(' ') << std::right << setw...
[ "hiroki338@gmail.com" ]
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