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#include<bits/stdc++.h> #include "Heap.h" using namespace std; int main(){ Heap h(false); int d; cin>>d; while(d!=-1){ h.push(d); cin>>d; } //Pop while(!h.empty()){ cout<<h.top()<<","; h.pop(); } return 0; }
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#include "MonsterCard.hpp" #include<iostream> MonsterCard::MonsterCard() { this->attack = 0; this->defence = 0; } MonsterCard::MonsterCard(const Card& card, const int& attack, const int& defence):Card(card) { this->attack = attack; this->defence = defence; } int MonsterCard::get_attack() const { return this->atta...
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#include "TilingTerrain_Layer.h" #include <random> TilingTerrain_Layer::TilingTerrain_Layer(float p_TexX, float p_TexY, float p_TexXSize, float p_TexYSize, bool p_HasVariation, TilingTerrainType p_Type) { m_TexX = p_TexX; m_TexY = p_TexY; m_TexXSize = p_TexXSize; m_TexYSize = p_TexYSize; m_HasVariations = p_HasV...
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//------------------------------------------------------------------------------------------------- // // Copyright (c) 2008-2016 AlazarTech, Inc. // // AlazarTech, Inc. licenses this software under specific terms and conditions. Use of any of the // software or derivatives thereof in any product without an AlazarTech ...
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#include <bits/stdc++.h> #include <iostream> #include "debug.h" using namespace std; void maxArea(int *arr, int size) { int max = 0; int topSize; int area; int i=0; stack <int> stk; while (i < size) { debug(3, "Processing bar with size, ", arr[i], "\n"); if (stk.empty() == true) { debug(2, "Stack E...
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// Generated by Haxe 3.4.4 #include <hxcpp.h> #ifndef INCLUDED_Reflect #include <Reflect.h> #endif #ifndef INCLUDED_lime_app__Event_lime_ui_Window_Void #include <lime/app/_Event_lime_ui_Window_Void.h> #endif #ifndef INCLUDED_lime_ui_Window #include <lime/ui/Window.h> #endif HX_DEFINE_STACK_FRAME(_hx_pos_3e785e2fafde5...
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//ACCEPTED #include <iostream> #define REP(i, a, b) for (int i = a; i <= b; i++) using namespace std; int main() { int t, n, maxI, maxR, res; cin >> t; while (t--) { cin >> n; int l[n], r[n]; REP(i, 0, n - 1) cin >> l[i]; REP(i, 0, n - 1) cin >> r[i]; maxI = -1; maxR = 0; re...
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#ifndef _GEOMETRY_CACHE_BLOCK_DVA_DATA #define _GEOMETRY_CACHE_BLOCK_DVA_DATA //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or...
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#ifndef __MakeEatLayer__ #define __MakeEatLayer__ #include <iostream> #include "cocos2d.h" #include "CCImageColorSpace.h" #include "MyRenderTexture.h" USING_NS_CC; class MakeEatLayer:public Layer { public: CREATE_FUNC(MakeEatLayer); virtual bool init(); virtual void onEnter(); vo...
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//----------------------------------------------- // // This file is part of the Siv3D Engine. // // Copyright (C) 2008-2016 Ryo Suzuki // // Licensed under the MIT License. // //----------------------------------------------- # pragma once # include "Fwd.hpp" # include "Array.hpp" # include "Mesh.hpp" namespace s3d...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <stddef.h> #include <stdint.h> #include <vector> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/compiler_specific.h" ...
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#ifndef INDIGO_INDIGO_H #define INDIGO_INDIGO_H #include <thread> #include <vector> #include "scheduler.h" namespace Indigo { class Indigo { Scheduler scheduler_; public: Indigo(); ~Indigo(); void startThreads(); void stopThreads(); void waitComplete(); ...
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#ifndef CIRCLE_H #define CIRCLE_H #pragma once #include "SDL.h" #include "SDL_opengl.h" #include "Object2D.h" #include "Timer.h" // creates a circle object to render as the target class Circle { protected: GLint nVerts; GLfloat vertices[2][100]; // vertices in meters from center GLfloat verticesInne...
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#include <string> #include "AssetBin.h" namespace Fregat { namespace System { AssetBin::AssetBin(AssetBin&& t_other) { m_name = std::move(t_other.m_name); m_path = std::move(t_other.m_path); m_state = t_other.m_state; m_manager = t_other.m_manager; t_other.m_manager = nullptr; } } }
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/**************************************************************************** ** Meta object code from reading C++ file 'QESubstitutedLabel.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.5.1) ** ** WARNING! All changes made in this file will be lost! **************************************************...
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// Copyright (c) 2011-2016 The Flericoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #pragma once #include "CryptoNoteCore/Currency.h" #include "INode.h" #include "IWalletLegacy.h" #include "System/Dispatcher...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include "stdafx.h" #include <QMessageBox> #include <QDebug> #include <opentxs/OTAPI.h> #include <opentxs/OT_ME.h> #include "corporationdetails.h" #include "ui_corporationdetails.h" #include "detailedit.h" #include "moneychanger.h" #include "overridecursor.h" MTCorporationDetails::MTCorporationDetails(QWidget *pa...
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/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will...
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class CFileInfo { public: string fname; vector<string> lines; CFileInfo(string fname); CFileInfo(CFileInfo&& fingo); string& getLine(int n); static string getFilePath(string filepath, string parentfile, vector<string> &searchpaths); };
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/safe_browsing/chrome_safe_browsing_blocking_page_factory.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/enterprise/connectors...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ANDROID_WEBVIEW_NATIVE_ADDRESS_PARSER_H_ #define ANDROID_WEBVIEW_NATIVE_ADDRESS_PARSER_H_ #include <stddef.h> #include "base/strings/string1...
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/* * ProtoType design pattern demo * * [Usage]: * The situation just like factory method pattern, * the production interface is stable, but its implementation is flexible. * * [Description]: * Each product class contain it's own method to create itself. * * [Note]: * ProtoType is a special factory class, th...
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#include<iostream> #include<vector> using namespace std; vector<int> merge2sorted(vector<int> A,vector<int> B){ if(A.size() == 0 || B.size() == 0){ return A.size() != 0 ? A : B ; } int n = A.size(); int m = B.size(); vector<int> ans(n+m,0); int i = 0 , j = 0 , k = 0 ; while(i < n && ...
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#include "smallscreen.h" #include "ui_smallscreen.h" #include <QPainter> #include <QDebug> #include "QDragEnterEvent" #include <QDropEvent> #include <QMimeData> #include <QUrl> #include <QMouseEvent> SmallScreen::SmallScreen(QWidget *parent) : QWidget(parent), ui(new Ui::SmallScreen) { ui->setupUi(this)...
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#ifndef BOOST_DETAIL_LWM_WIN32_HPP_INCLUDED #define BOOST_DETAIL_LWM_WIN32_HPP_INCLUDED #if _MSC_VER >= 1020 #pragma once #endif // // boost/detail/lwm_win32.hpp // // Copyright (c) 2002, 2003 Peter Dimov // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyrigh...
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//////////////////////////////////////////////////////////////////////////////////////// // Test.cpp : Contains all tests // // ver 1.0 // // ...
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#include "sqlite3.h" #include <string> #include <iostream> using namespace std; int sqlite3_exec16(sqlite3* db, wstring str_query, void (*cf_callback)(sqlite3_stmt* stmt)); void print_wcout(sqlite3_stmt* stmt);
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#include "llvm/Pass.h" #include "llvm/IR/Module.h" #include "llvm/IR/Function.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/Instructions.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Transforms/IPO/PassManagerBuilder.h" #include "llvm/IR/LegacyPassManager.h" #include "llvm/Transforms/Utils/BasicBlock...
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class Solution { public: int numIslands(vector<vector<char>>& grid) { if (grid.size() == 0 || grid[0].size() == 0) return 0; M = grid.size(); N = grid[0].size(); int dx[] = {-1, 0, 1, 0}, dy[] = {0, -1, 0, 1}; vector<int> labels(M * N); for (int i = 0; i < M * N; ++i) labels[i] = i; for (int i =...
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#ifndef RANDOM_H #define RANDOM_H #include <ctime> #include <iostream> class Random { public: Random(); double GetRandomWeight(); double GetRandomLearningRate(); double GetRandomAlpha(); private: double GetRandom(double min, double max); }; #endif // RANDOM_H
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// -------------------------------------------------------------- -*- C++ -*- // File: foodmanufact.cpp // Version 12.5 // -------------------------------------------------------------------------- // Licensed Materials - Property of IBM // 5725-A06 5725-A29 5724-Y48 5724-Y49 5724-Y54 5724-Y55 5655-Y21 // Copyright I...
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/* * TuringMachine.h * * Created on: Nov 23, 2013 * Author: robin */ #ifndef TURINGMACHINE_H_ #define TURINGMACHINE_H_ #include <vector> #include <tuple> #include <iostream> #include "Exception.h" #include "TMParser.h" #include "TapeSymbol.h" #include "Information.h" #include "TMProgram.h" namespace TM { ...
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void deliver(int type, net::MessageT message) { Header header(Header::split(message)); /* ... */ if (type == publish_) { /* ... */ BOOST_FOREACH(OrderInfoPtr info , Order::processPublishPayload(header.getSender() , header.getOrder() , header.getPersistence() , header.getValidity() , me...
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// Hi, I'm Yanzhan. For more algothmic problems, visit my Youtube Channel (Yanzhan Yang's Youtube Channel) : https://www.youtube.com/channel/UCDkz-__gl3frqLexukpG0DA?view_as=subscriber or my Twitter Account (Yanzhan Yang's Twitter) : https://twitter.com/YangYanzhan or my GitHub HomePage (Yanzhan Yang's GitHub HomePage)...
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#include "Shader.hpp" namespace vn { void Shader::CreateShader(const std::string &vertexShaderFile, const std::string &fragmentShaderFile) { this->DBG_SHADER_FILES = { vertexShaderFile, fragmentShaderFile }; std::ifstream vert_in(vertexShaderFile); std::ifstream frag_in(fragmentShaderFile);...
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#include "Effect.h" CEffect::CEffect(int effecttype, float x, float y, float vx, float vy, int flag) { if (effecttype == 1) this->AddAnimation(1300); else this->AddAnimation(1301); this->type = GO_TYPE_EFFECT; this->x = x; this->y = y; this->vx = vx; this->vy = vy; } CEffect::CEffect(float x, float y, f...
[ "phucducktpm@gmail.com" ]
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//----------------------------------------------------------------------------- // Created by Agastya Darma Laksana on 04/19/20. // Copyright (c) Facebook, Inc. and its affiliates. //----------------------------------------------------------------------------- #pragma once #include <GLAD/glad.h> #include <GLFW/glfw3....
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#define BOOST_TEST_DYN_LINK #define BOOST_TEST_MODULE Module1 #include <boost/test/unit_test.hpp> #include "sensors/timing.h" #include "sensors/DataStructures/SensorData.h" #include "sensors/DataStructures/DataArray.h" #include "sensors/timing.h" #include "sensors/DataStructures/GPSData.h" #include "sensors/RobotPosit...
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// Copyright (C) 2014 by wubenqi // Distributable under the terms of either the Apache License (Version 2.0) or // the GNU Lesser General Public License, as specified in the COPYING file. // // By: wubenqi<wubenqi@gmail.com> // #include "proto/remove_session_response.h" bool RemoveSessionResponse::ParseFromByteStrea...
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#ifndef _Ply_H #define _Ply_H #endif #include <Eigen/Core> #include <list> using namespace Eigen; using namespace std; namespace Ply { //生成ply文件 列表形式 void writePly_l(string file, list<Matrix<double, 7, Dynamic >> final); //生成ply文件 列表形式-avia void AwritePly_l(string file, list<Matrix<double, 6, Dynamic >> final); }...
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#include "Flight.h" #include <sstream> #include <string> #include <unordered_map> #include <map> #include <set> #include <chrono> struct AirportsAndDepartureDate { DepartureDate _date_time; int _days_count; std::string _arrival_airport; std::string _departure_airport; }; struct AirportsAndArrivalDate { ArrivalD...
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#include "taskManager.h" #include <vector> #include<qmessagebox.h> bool cmp(Task a, Task b) { return a.getStatus() > b.getStatus(); } void taskManager::afisare() { this->ui.TaskListWidget->clear(); std::vector<Task> tasks = repo.returnTasks(); std::sort(tasks.begin() + 0, tasks.begin() + tasks.size(), cmp); for...
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#include <iostream> #include "gtest/gtest.h" #include "gmock/gmock.h" #include "../smart_ptr_probe_a.h" #include <memory.h> using ::testing::AtLeast; using ::testing::Return; namespace junk { namespace smart_ptr_probe_a { TEST(Design, SmartPtr_AssigmentOperatorTest_probe_a) { int ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/offline_pages/core/prefetch/tasks/import_completed_task.h" #include "base/bind.h" #include "base/callback.h" #include "components/of...
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/* * Automatically Generated from Mathematica. * Fri 30 Apr 2021 09:00:00 GMT-04:00 */ #ifndef GEN3_WO_WORLD_HH #define GEN3_WO_WORLD_HH #ifdef MATLAB_MEX_FILE // No need for external definitions #else // MATLAB_MEX_FILE #include "math2mat.hpp" #include "mdefs.hpp" namespace SymExpression { void gen3_wO_Worl...
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// aarsh01rsh@gmail.com // Aarsh Sharma #include<bits/stdc++.h> using namespace std; string to_string(string s) { return '"' + s + '"'; } string to_string(char ch) { string s(1, ch); return '\'' + s + '\''; } string to_string(const char *s) { return to_string((string)s); } string to_string(bool ...
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#ifndef ROWLIST_H #define ROWLIST_H #include <QTreeView> namespace LBGui { class TreeView : public QTreeView { Q_OBJECT Q_ENUMS(DoubleClickAction) Q_ENUMS(Style) Q_PROPERTY(int doubleClickActions READ doubleClickActions WRITE setDoubleClickActions) public: enum DoubleClickAction { NoActi...
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#ifndef ZSWCTREEMATCHERTEST_H #define ZSWCTREEMATCHERTEST_H #include "ztestheader.h" #include "zswctreematcher.h" #include "neutubeconfig.h" #ifdef _USE_GTEST_ TEST(ZSwcTreeMatcher, dynamicProgramming) { ZMatrix simMat(3, 3); simMat.set(0, 0, 1); simMat.set(1, 1, 1); simMat.set(2, 2, 1); ZSwcTreeMatcher m...
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//---------------------------------------------------------------------------// // Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com> // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boos...
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/*************************************************************************** Copyright (C) 2008 by the Tonatiuh Software Development Team. This file is part of Tonatiuh. Tonatiuh program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by ...
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#include <bits/stdc++.h> using namespace std; int main() { int n1, m1, n2, m2; cin >> n1 >> m1; int a1[n1][m1]; for (int i = 0; i < n1; i++) { for (int j = 0; j < m1; j++) { cin >> a1[i][j]; } } cin >> n2 >> m2; int a2[n2][m2]; for (int i = 0;...
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/** * Copyright 2020 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2016 Facebook, Inc. (http://www.facebook.com) | +---------...
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// Copyright (C) 2016 Vicente J. Botet Escriba // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef JASEL_EXAMPLE_FRAMEWORK_MEM_USAGE_HPP #define JASEL_EXAMPLE_FRAMEWORK_MEM_USAGE_HPP #if __cplusplus >= 20...
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#include <bits/stdc++.h> using namespace std; int main() { int size1; cin >> size1; int *arr1 = new int[size1]; for(int i = 0; i < size1; i++) { cin >> arr1[i]; } int size2; cin >> size2; int *arr2 = new int[size2]; for(int i = 0; i < size2; i++) { cin >> arr2[i]...
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/*========================================================================= Program: Medical Imaging & Interaction Toolkit Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. See MITKCopyright...
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// // sphere.h // DigitalRender // // Created by 杨丰 on 2020/11/2. // #ifndef sphere_h #define sphere_h #include "hittable.h" #include "vec3.h" class sphere : public hittable { public: sphere() {} sphere(point3 cen, double r, shared_ptr<material> m) : center(cen), radius(r), mat_ptr(m) {}; vir...
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////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2010, Lawrence Livermore National Security, LLC. // Produced at the Lawrence Livermore National Laboratory // LLNL-CODE-433662 // All rights reserved. // // This file is part of Muster. For details,...
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// ChildView.cpp : CChildView 클래스의 구현 // #include "stdafx.h" #include "Game.h" #include "ChildView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CChildView CChildView::CChildView() { m_GameMode = INIT; } CChildView::~CChildView() { } BEGIN_MESSAGE_MAP(CChildView, CWnd) ON_WM_PAINT() ON_WM_KEYDOWN() ON_...
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#ifndef GDG_COMMON_TOOLS_TINY_PROPETIES_HPP_ #define GDG_COMMON_TOOLS_TINY_PROPETIES_HPP_ #include <string_view> #include <unordered_map> #include <filesystem> #include <fstream> #include <optional> #include <sstream> #include <tuple> #include <system_error> #include <execution> #include <gdg/exception.hpp> #include ...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_CAMERA_DRIVERS_SENSORS_MOCK_SENSOR_MOCK_SENSOR_DEVICE_H_ #define SRC_CAMERA_DRIVERS_SENSORS_MOCK_SENSOR_MOCK_SENSOR_DEVICE_H_ #include <lib/fa...
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#include <iostream> #include <vector> #include <unordered_map> #include <string> #include <math.h> #include <map> #include <queue> #include <algorithm> #include <list> using namespace std; #define ll long long int #define umm(x,y) unordered_map<x,y > #define pb push_back #define foi(n) for(int i=0;i<n;i++) #define f...
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#include "Vod.h" //vector<double> PriorityVec; //void zipf() //{ // PriorityVec.resize(8192); // double skewfactor=2.25; // double sum=0; // for (size_t i=0;i<PriorityVec.size();++i) // { // PriorityVec[i]=1.0/pow(double(i+1),1.0-skewfactor); // sum+=PriorityVec[i]; // } // for (size_t i=0;i<PriorityVec.size();++i)...
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//****************************** //** //* genBST.h //* YS [2018.5.9] //* generic binary search tree //** //****************************** #ifndef GEN_BST_H #define GEN_BST_H #include <iostream> #include <queue> //***************************** //class: BSTNode template <typename T> class BSTNode { public: BSTNod...
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/*****************************************************************************/ /** Microsoft LAN Manager **/ /** Copyright(c) Microsoft Corp., 1987-1999 **/ /*****************************************************************************/ /*********************************************************...
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#ifndef __glu_h__ #define __glu_h__ #include <GL/gl.h> #ifdef __cplusplus extern "C" { #endif /* ** Copyright 1991-1993, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, cop...
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#ifndef Magnum_SceneGraph_DualQuaternionTransformation_h #define Magnum_SceneGraph_DualQuaternionTransformation_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 Vladimír Vondruš <mosra@centrum.cz> Permission is hereby granted, free of c...
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#include "Select_Item.h"
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/* File: ast_type.cc * ----------------- * Implementation of type node classes. */ #include "ast_type.h" #include "ast_decl.h" #include <string.h> #include "errors.h" /* Class constants * --------------- * These are public constants for the built-in base types (int, double, etc.) * They can be accessed with th...
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#include "AssetUtils.h" #include <SFML/Graphics.hpp> namespace sgf { AssetUtils::AssetUtils() {} AssetUtils& AssetUtils::getInstance() { static AssetUtils instance; return instance; } void AssetUtils::drawImage(sf::RenderWindow& display, sf::Texture texture, int x, int y) const { sf::Sprite temp; temp...
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#include "public.h" //48ms, 50.94% //处理字符串, 直接往unordered_set插入, 最后看size class Solution { private: string convert(string s) { int loc = 0; bool ispass = false; while (s[loc] != '@') { if (ispass) { s.erase(s.begin() + loc); } else if (s[loc] == '.') { s.erase(s.begin() + loc); } ...
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#pragma once #include <Windows.h> #include <iostream> class Window { public: enum class Setting { FULLSCREEN }; Window(size_t w, size_t h); Window(Setting setting); void resize(size_t w, size_t h); void resize(Setting setting); size_t height, width; private: void setup(); HWND window; HANDLE windowHa...
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#include<bits/stdc++.h> using namespace std; int x[10]; bool place(int k,int pos) { for(int i=1;i<k;i++) if((x[i]==pos) || (abs(x[i]-pos)==abs(i-k)))return false; return true; } void nQueens(int k,int n) { for(int i=1;i<=n;i++) { if(place(k,i)) { x[k]=i; if(k==n){ cout<<"---------------------"<<...
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//----------------------------------------------------------------------------- // Copyright (c) 2016-2018 Benjamin Buch // // https://github.com/bebuch/linescan // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt) /...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_LAYOUT_DESCRIPTOR_INL_H_ #define V8_LAYOUT_DESCRIPTOR_INL_H_ #include "src/layout-descriptor.h" namespace v8 { namespace internal { Layout...
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// Generated by gencpp from file bebop_msgs/Ardrone3MediaStreamingStateVideoEnableChanged.msg // DO NOT EDIT! #ifndef BEBOP_MSGS_MESSAGE_ARDRONE3MEDIASTREAMINGSTATEVIDEOENABLECHANGED_H #define BEBOP_MSGS_MESSAGE_ARDRONE3MEDIASTREAMINGSTATEVIDEOENABLECHANGED_H #include <string> #include <vector> #include <map> #inc...
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#include "ItemTabWidget.h" #include "Item.h" #include "Gml.h" #include <QString> #include <QDebug> ItemFactory& ItemFactory::Create(void) { static ItemFactory itemFactory; return itemFactory; } bool ItemFactory::RegisterItem(const QString &type, ItemCreatorFunc hook) { ItemCreatorMap_t::iterator it = m_...
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/*************************************************************************** * Copyright (C) 2012 Dj_Skual * for SaveGame Manager GX 2011 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this sof...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "device/usb/mock_usb_device_handle.h" #include "device/usb/usb_device.h" namespace device { MockUsbDeviceHandle::MockUsbDeviceHandle(UsbDevice...
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//----------------------------------------------------------------------------- // File: D3DTextr.cpp // // Desc: Functions to manage textures, including creating (loading from a // file), restoring lost surfaces, invalidating, and destroying. // // Note: the implementation of these functions maintain...
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// This file is part of Poseidon. // Copyleft 2020, LH_Mouse. All wrongs reserved. #ifndef POSEIDON_SOCKET_ABSTRACT_TCP_SOCKET_HPP_ #define POSEIDON_SOCKET_ABSTRACT_TCP_SOCKET_HPP_ #include "abstract_stream_socket.hpp" namespace poseidon { class Abstract_TCP_Socket : public ::asteria::Rcfwd<Abstract_TCP_Socket>, ...
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/*######################################################################### # Read Mapper for self-target maps # - Bespoke aligner allowing for crispr edits but otherwise only small (1-2bp) # insertions/deletions and mutations. #########################################################################*/ int main(int...
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#pragma once #include "..\..\includes.hpp" #include "..\..\sdk\structs.hpp" enum { MAIN, NONE, FIRST, SECOND }; enum resolver_type { ORIGINAL, ZARO, FIRST2, SECOND2, THIRD, LOW_FIRST, LOW_SECOND }; enum resolver_side { RESOLVER_ORIGINAL, RESOLVER_ZERO, RESOLVER_FIRST, R...
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// The ProcessLocker class provides single instance control by file locking. // Copyright(C) 2012 Tencent.com // @file proc_locker.h // @author: Benjamin // @date: 2012-08-26 #ifndef _UOS_PROC_LOCKER_H #define _UOS_PROC_LOCKER_H #include "uosdef.h" _UOS_BEGIN class ProcessLocker { public: explicit ProcessLocker(...
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#pragma once #include <stdint.h> #include <stddef.h> #define CHACHA8_KEY_SIZE 32 #define CHACHA8_IV_SIZE 8 #if defined(__cplusplus) #include <memory.h> #include <string> #include "hash-2.h" namespace Crypto { extern "C" { #endif void chacha8(const void* data, size_t length, const uint8_t* key, const uint8_t*...
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///////////////////////////////////////////////////////////////////////////// // Name: dnd.cpp // Purpose: Drag and drop sample // Author: Vadim Zeitlin // Modified by: // Created: 04/01/98 // Copyright: // Licence: wxWindows licence //////////////////////////////////////////////////////////////...
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#pragma once #include "..\..\include\cpprest\CppRestNativeExport.h" #include "..\..\include\cpprest\details\basic_types.h" namespace web::http::details { class HttpCppCliBridge; /// <summary> /// Base class for HTTP messages. /// This class is to store common functionality so it isn't duplicated on /// both the ...
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#ifndef DARK_SINGLE_PLAYER_H #define DARK_SINGLE_PLAYER_H #include "appState.h" #include <OgreSubEntity.h> #include <OgreMaterialManager.h> #include "darkFrameListener.h" #include "CollisionTools.h" #include "Config.h" enum QueryFlagsSinglePlayerLevel1 { ENTITY_MASK = 1<<8, WATER_MASK = 2<<8 }; enum CurrentGeo...
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/************************************************************/ /* breeze Engine Entity System Module (c) Tobias Zirr 2011 */ /************************************************************/ #pragma once #ifndef BE_ENTITYSYSTEM_ENTITYSERIALIZER #define BE_ENTITYSYSTEM_ENTITYSERIALIZER #include "beEntitySystem.h" #inclu...
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// File: PTopLoc_ItemLocation.cxx // Created: Wed Mar 3 18:22:47 1993 // Author: Remi LEQUETTE // <rle@phobox> #include <PTopLoc_ItemLocation.ixx> //======================================================================= //function : PTopLoc_ItemLocation //purpose : //=================================...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2020 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_CHAIN_H #define BITCOIN_CHAIN_H #include <arith_uint256.h> #incl...
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#include "acc-manager.hpp" #include "cli.hpp" #include "manager.hpp" #include "mounter.hpp" bool configure_parse(int argc, char** argv, Context* ctx) { for (int i = 0; i < argc; i++) { cmatch cm; regex r_pid("--pid=([0-9]*)"); regex r_dev("--device=(.*)"); regex r_rfs("^-...
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#pragma once #include <typeinfo> namespace stdex { ////////////////////////////////////////////////////////////////////////// template<class T> class type_name { public: static const char * value; }; ////////////////////////////////////////////////////////////////////////// tem...
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// Generated by gencpp from file webots_ros/mouse_get_state.msg // DO NOT EDIT! #ifndef WEBOTS_ROS_MESSAGE_MOUSE_GET_STATE_H #define WEBOTS_ROS_MESSAGE_MOUSE_GET_STATE_H #include <ros/service_traits.h> #include <webots_ros/mouse_get_stateRequest.h> #include <webots_ros/mouse_get_stateResponse.h> namespace webots...
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