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// $Id: projRowCol.h,v 1.3 2005/01/11 17:11:28 jtrent Exp $ //Copyright 2003 United States Geological Survey //Released under GPL with mapimg copyright 2003 USGS ///////////////////////////////////////////////////////// // Class for separating and returing rows and columns // // ...
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/* ============== IWMemDumpHierarchyData::TruncateStackName ============== */ void __fastcall IWMemDumpHierarchyData::TruncateStackName(IWMemDumpHierarchyData *this, const int len) { ?TruncateStackName@IWMemDumpHierarchyData@@QEAAXH@Z(this, len); } /* ============== IWMem_Dump_Hierarchy_RecurseProfileTree =========...
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#include <stdio.h> #include <string> using namespace std; int b1, b2, b3, g1, g2, g3, c1, c2, c3; int main(){ while(scanf("%d%d%d%d%d%d%d%d%d\n",&b1,&g1,&c1,&b2,&g2,&c2,&b3,&g3,&c3)!=EOF){ int ans = b2+b3+c1+c3+g1+g2; string st = "BCG"; if (ans>b2+b3+g1+g3+c1+c2) ans = b2+b3+g1+g3+c1+c2, s...
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/* * Copyright (c) 2004-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #pr...
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#include "TE_EffectDispatch.h" #include "VTHook.h" #include "SpawnBlood.h" #include "VMProtectDefs.h" TE_EffectDispatch_PostDataUpdateFn oTE_EffectDispatch_PostDataUpdate; void __fastcall Hooks::TE_EffectDispatch_PostDataUpdate(C_TEEffectDispatch* thisptr, void* edx, DataUpdateType_t updateType) { VMP_BEGINMUTILATIO...
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#include <iostream> #include <string> #include <vector> #include <sstream> #include <stdexcept> #include "Expression.h" #include "PrintVect.h" #include "Exp.h" #include "Constant.h" #include "Addition.h" #include "Subtraction.h" #include "Multiplication.h" #include "Division.h" using namespace std; int main() { s...
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#ifdef __cplusplus extern "C" { #endif // __cplusplus #include <iostream> #include <stdarg.h> #define UINT_TEST 0 enum LogLevel { LOG_DEBUG = 0, LOG_INFO, LOG_WARN, LOG_ERR, LOG_MAX, }; class Logger { private: enum LogLevel m_level; public: Logger(enum LogLevel level) { m...
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#ifndef __interface_data_dispatcher_h__ #define __interface_data_dispatcher_h__ #define MSG_EXIT_DISPATCHER 0x0FFFFFF namespace WARMGUI { class WARMGUI_API IDataDispatcher : public Poco::Runnable { public: IDataDispatcher(const char* name); virtual ~IDataDispatcher(void); Poco::Thread::TID GetThreadId() {...
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#ifndef GAME_H #define GAME_H #include <allegro.h> #include "Util.h" #include "FrameCounter.h" #include "World.h" class Game { public: void play(); World* world; Player* player; #ifndef SERVER int fps; //Frames per second; void Draw(); void update(); void load_images(); #endif Game();...
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#pragma once #include <assert.h> /** * 聊天气泡 */ class ChatBubble { public: const int horizon_left = 14; const int horizon_center = 16; const int horizon_right = 7; const int vertical_top = 28; const int vertical_center = 7; const int vertical_bottom = 7; // 九宫格切图原理示意图: // // horizo...
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#ifndef FOOD_H #define FOOD_H #include "entity.h" #include <QGraphicsEllipseItem> class Food : public Entity { public: Food(QPoint &location, int quantity); virtual ~Food(); int getFoodLeft(); bool takeFood(); bool hasFood(); virtual QGraphicsItem *getGraphicsItem(); v...
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/* * Collection.cpp * * Created on: Apr 23, 2017 * Author: Avinash */ #include "Collection.h" #include "Array.h" #include "BST.h" Collection::Collection(){ //default constructor size_=0; cout<<"Collection constructor called"<<endl; } Collection::Collection(const Collection& col){ //copy constructor ...
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#include "class_2.h" #include "class_3.h" #include "class_7.h" #include "class_4.h" #include "class_9.h" #include "class_1.h" #include <lib_41/class_3.h> #include <lib_37/class_6.h> #include <lib_21/class_9.h> #include <lib_43/class_1.h> #include <lib_3/class_5.h> class_2::class_2() {} class_2::~class_2() {}
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// // Created by Vladyslav USLYSTYI on 2019-06-30. // #ifndef RUSH00_LISTENEMY_HPP #define RUSH00_LISTENEMY_HPP #include "../Enemy.hpp" class Enemy; class ListEnemy { Enemy *_enemy; ListEnemy *_next; ListEnemy *_prev; public: ListEnemy(); ListEnemy(Enemy *Enemy); ListEnemy(ListEnemy const &src); ListEnem...
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#pragma once #include <windows.h> #include <functional> #include "Game.h" namespace Library { class KeyboardComponent; class MouseComponent; class GamePadComponent; class FpsComponent; class Grid; } namespace Rendering { class SpotLightDemo; class RenderingGame final : public Library::Game { public: Rend...
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#pragma once enum GarbageType { GARBAGE_COMBO, GARBAGE_CHAIN, GARBAGE_EVIL }; #include "baseblock.h" class GarbageBlock; #define GARBAGE_GRAPHIC_DISABLED (-1) /** * One block of garbage */ class Garbage : public BaseBlock { public: Garbage(GarbageType type, BlockType blockType, GarbageBlock * gb); ~Garbage()...
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// Name: Medieval Dynasty, Version: 0.6.0.3 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //---------------------------------------...
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// stdafx.cpp : source file that includes just the standard includes // Loadpe.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include <iostream> #include<vector> #include<algorithm> #include<utility> #include<string> #include<unordered_set> #include<stack> #include<queue> #include<unordered_map> using namespace std; typedef long long int ll; #define EPS 1e-9 #define pb push_back #define FOR(i, a, b) for(ll i = a; i < b; i++) #define PI 3.141...
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#include<iostream> #include<cstdio> #include<cstdlib> using namespace std; int main() { int n; int i,len,j,ans,tmp; while(scanf("%d",&n)!=EOF) { if(n>=0) printf("%d\n",n); else { n*=-1; len=(n%100)/10; tmp=(n/100)*10+n%10; ans=n/10; ans=ans>tmp?tmp:ans; ans*=-1; print...
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// $Id: html_def.cpp,v 1.3 2000/04/20 13:52:59 slavikb Exp $ // #include "htmparse.h" html_elt_def __html_elt_def[] = { #define DEF_HTML_ELEMENT(N,F,C) { #N, F, C }, #define DEF_HTML_ELEMENT_EX(N,L,F,C) { L, F, C }, #include "htmltags.tab" #undef DEF_HTML_ELEMENT }; const int HTML_ELT_COUNT = sizeof(...
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#ifndef READONLYDELEGATE_H #define READONLYDELEGATE_H #include <qstyleditemdelegate.h> class ReadOnlyDelegate : public QStyledItemDelegate { Q_OBJECT public: ReadOnlyDelegate(QObject *parent = 0); QWidget *createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const; }; #endif
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#include <bits/stdc++.h> using namespace std; vector<string> split_string(string); // Complete the rotLeft function below. vector<int> rotLeft(vector<int> a, int d) { int i,j,n=a.size(),temp; for(i=0;i<d;i++){ j=0; temp=a[j]; while(j<n-1) { a[j]=a[j+1]; ...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2018, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
[ "thierry@lelegard.fr" ]
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#ifndef __PFIsolation__ #define __PFIsolation__ #include "DataFormats/EgammaCandidates/interface/GsfElectron.h" #include "DataFormats/ParticleFlowCandidate/interface/PFCandidate.h" #include "DataFormats/ParticleFlowCandidate/interface/PFCandidateFwd.h" #include "DataFormats/ParticleFlowCandidate/interface/PileUpPFCand...
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#pragma once #include <algorithm> #include <cstdio> #include <future> #include <iostream> #include <stdio.h> #include <string> #include <vector> #include "Dict.h" #include "Worker.h" workerResult _search(std::vector<Dict>& dicts, int numthreads, const std::vector<std::string>& words, bool verbose = false);
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// // The MIT License(MIT) // // Copyright(c) 2014 Demonsaw LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, c...
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#include "MeleeJob.h" #include "RemoteJob.h" #include "Character.h" MeleeJob::MeleeJob(string name, int extraStr, int extraDex, int extraCon) : Job(name, extraStr, extraDex, extraCon) { JobType jobType = MELEE; } // 回傳職業型態名稱 string MeleeJob::GetJobTypeName() { return "近距離攻擊系"; } // 是否克制敵人職業 bool MeleeJob::IsCo...
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#include<iostream> #include<vector> using namespace std; void printInc(int a, int b){ if(a==b+1) return; cout<<a<<" "; printInc(a+1,b); } int fact(int n){ return n<=1 ? 1 : fact(n-1)*n; } int minimum(vector<int > & arr, int i){ if(i == arr.size()-1) return arr[i]; return min(arr[i],mini...
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#ifndef BITCOIN_CONSENSUS_PARAMS_H #define BITCOIN_CONSENSUS_PARAMS_H #include "uint256.h" #include <map> #include <string> namespace Consensus { enum DeploymentPos { DEPLOYMENT_TESTDUMMY, DEPLOYMENT_CSV, // Deployment of BIP68, BIP112, and BIP113. MAX_VERSION_BITS_DEPLOYMENTS }; /** * Struct for each ...
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/* * sphere.h * * Created on: 2017-4-2 * Author: a */ #ifndef SPHERE_H_ #define SPHERE_H_ #include "mesh.h" class Sphere: public Mesh { private: int longitude,latitude; virtual void initFaces(); public: Sphere(int m,int n); Sphere(const Sphere& rhs); virtual ~Sphere(); }; #endif /* SPHERE_H_ */
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/* * C.cpp * * Created on: May 4, 2013 * Author: Marwan */ #include <algorithm> #include <iostream> #include <cstring> #include <cstring> #include <sstream> #include <complex> #include <iomanip> #include <cstdlib> #include <cstdio> #include <cmath> #include <string> #include <vector> #inc...
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#include "stdafx.h" /******************************************************************************** * 文件名: Team.cpp * 全路径: d:\Prj\Server\Server\Team\Team.cpp * 创建时间: 2005 年 11 月 4 日 9:25 * * 功能说明: 队伍 * 修改记录: *********************************************************************************/ #include "Team.h" #i...
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/**************************************************************************** ** Meta object code from reading C++ file 'QmitkUndoAction.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.4.2) ** ** WARNING! All changes made in this file will be lost! *****************************************************...
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/***************************************************************************** Licensed to Accellera Systems Initiative Inc. (Accellera) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. Accellera licenses...
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// Copyright (c) 2010 The Chromium OS Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "window_manager/gl_interface_base.h" #include <string> #include <vector> namespace window_manager { void GLInterfaceBase::ParseExtensio...
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#include<stdio.h> #include<string.h> char ch; int main() { long long i; while(scanf("%c",&ch)==1) { if(ch=='"'){ i++; if(i%2==1) printf("``"); else if (i%2==0) printf("''");} else printf("%c",ch); } return 0; }
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2017 The Bitcoin Core developers // Copyright (c) 2020 The XaitenCoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_NETMESSAGEMA...
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#include <iostream> using namespace std; int main() { int x,i,p=1; cout<<"Enter the Number whose factorial is to be found"<<endl; cin>>x; i=x; while (i>0){ p=p*i; i--; } cout<<"The factorial of "<<x<<" is "<<p<<endl; return 0; }
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// sparselizard - Copyright (C) 2017- A. Halbach // // See the LICENSE file for license information. Please report all // bugs and problems to <alexandre.halbach at gmail.com>. #ifndef GAUSSPOINTS_H #define GAUSSPOINTS_H #include <iostream> #include <vector> #include <iomanip> #include "gppoint.h" #include "gpline....
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/unreal/branches/robots/qrgui/interpreters/robots/details/robotImplementations/sensorImplementations/nullSensorImplementation.cpp
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[]
no_license
nfrey/qreal
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#include "nullSensorImplementation.h" using namespace qReal::interpreters::robots; using namespace details::robotImplementations::sensorImplementations; NullSensorImplementation::NullSensorImplementation(inputPort::InputPortEnum const &port) : AbstractSensorImplementation(port) { mActiveWaitingTimer.setInterv...
[ "ololo@ololo.org" ]
ololo@ololo.org
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/src/EtabliDAlchimiste.h
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[]
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asdlei99/PatateQuest
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2020-08-21T11:35:15.478229
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h
#pragma once #include "Entity.h" class EtabliDAlchimiste final : public Entity { public: EtabliDAlchimiste(const Point& position = {0, 0}, Direction direction = Direction::Front); };
[ "daivuk@gmail.com" ]
daivuk@gmail.com
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/contests/abc/15/150/a.cpp
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[]
no_license
naoto0804/atcoder_practice
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#include <bits/stdc++.h> using namespace std; using ll = long long; using P = pair<ll, ll>; using Graph = vector<vector<ll>>; #define rep(i, n) for(ll i=0;i<(ll)(n);i++) #define rep2(i, m, n) for(ll i=m;i<(ll)(n);i++) #define rrep(i, n, m) for(ll i=n;i>=(ll)(m);i--) const int dx[4] = {1, 0, -1, 0}; const int dy[4] = ...
[ "kingfisher0804@gmail.com" ]
kingfisher0804@gmail.com
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/Lecture-3/Pattern.cpp
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[]
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Aryanmehta21/CPP_YT
a60c5cab907f4bb9f185ae547829eeabd30f984a
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refs/heads/main
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cpp
// Pattern #include <iostream> using namespace std; int main(){ int n,i,no; cin>>n; int row = 1; while(row<=n){ // 1. print spaces n-row times i = 1; while(i<=n-row){ cout<<' '; i = i+1; } // 2. print increasing numbers starting from row, do this task row times i = 1,no=row; while(i<=row){ ...
[ "kartik.mathur10@gmail.com" ]
kartik.mathur10@gmail.com
b7374a3456b9888a754450f1778e7add721ffcfd
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/EntityRenderer.cpp
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[]
no_license
JosteinE/TheGatherer
f82c858338faba75251596eab01a7b497c6e1c86
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2022-06-08T23:22:47.385247
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#include "EntityRenderer.h" #include "Entity.h" #include "CircleShapeComponent.h" #include "RectangleShapeComponent.h" #include "SpriteComponent.h" #include "HUDComponent.h" #include "GeneralDataComponent.h" EntityRenderer::EntityRenderer() { } EntityRenderer::~EntityRenderer() { } void EntityRenderer::setLightPos...
[ "Josteineri@hotmail.com" ]
Josteineri@hotmail.com
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/ShapeBrush/src/ofApp.cpp
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[]
no_license
mr-z-ro/openframeworks
573a7afb6ef5398d3a507ca0602ee0960067cc5f
88264d224f06959b9af34a56608c51df5fabced7
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2020-05-20T10:31:30.628588
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ ofSetBackgroundAuto(false); ofSetBackgroundColor(0); ofSetFrameRate(60); ofEnableAlphaBlending(); } //-------------------------------------------------------------- void ofApp::update(){ } //----...
[ "msgrasser@gmail.com" ]
msgrasser@gmail.com
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/src/moneysupply.h
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[ "MIT" ]
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robervem/sbercoin
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2023-02-09T21:16:56.425759
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// Copyright (c) 2020 The SBER developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or https://www.opensource.org/licenses/mit-license.php. #ifndef SBER_MONEYSUPPLY_H #define SBER_MONEYSUPPLY_H #include "amount.h" #include "sync.h" /* * Class used to cache the sum of ut...
[ "k.arya2946@gmail.com" ]
k.arya2946@gmail.com
958b6503c885ea489de2d3f05bf8863f718175d2
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/other/old_scripts/scripts/testyo.cxx
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[]
no_license
libov/zeus
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2021-01-01T05:51:48.516178
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int main() { //TF1 *fpol=new TF1("fpol","pol0",0.99,4); TF1 *fpol=new TF1("fpol","landau(0)",0.99,10); fpol->SetParameters(100,5,1); fpol->Draw("pl"); return 0; }
[ "libov@mail.desy.de" ]
libov@mail.desy.de
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/1355B.cpp
bbac445a402a5eb3358013313ec655afa0ae378a
[]
no_license
VenkatSBitra/codeforcesproblemset
f38f7822b106248ec8cd399309b831af5f7611ae
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#include <bits/stdc++.h> using namespace std; int main(){ int n; cin >> n; while(n--){ int k; cin >> k; vector<int> v; for(int i = 0; i < k; i++){ int t; cin >> t; v.push_back(t); } sort(v.begin(), v.end()); int i = 0, grp = 0, cs = 0; ...
[ "venkat.suprabath@iiitb.org" ]
venkat.suprabath@iiitb.org
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/Aligner/TiltFlatnessTestPage2.h
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[]
no_license
Kingarne/Aligner308MK3
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// $Id: TiltFlatnessTestPage2.h,v 1.1 2009/10/14 08:09:25 riar Exp $ // // Copyright (C) Shill Reglerteknik AB 2002 #pragma once #include "resource.h" class CTiltFlatnessTestWizard ; class CTiltFlatnessTestPage2 : public CPropertyPage { friend class CTiltFlatnessTestWizard; friend class CTiltFlatnessTestPage1; ...
[ "riar@now.se" ]
riar@now.se
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/Source Codes/CodeJamData/17/04/18.cpp
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Kawser-nerd/CLCDSA
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#include <iostream> #include <iomanip> #include <string> #include <cstdlib> #include <cmath> #include <cstring> #include <ctime> #include <sstream> #include <vector> #include <set> #include <map> #include <stack> #include <queue> #include <deque> #include <bitset> #include <algorithm> #include <utility>...
[ "kwnafi@yahoo.com" ]
kwnafi@yahoo.com
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/src/mntMatMxN.cpp
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pletzer/mint
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2023-07-31T07:18:38
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#include <mntMatMxN.h> template<std::size_t M, std::size_t K, std::size_t N, class T> MatMxN<M, N, T> dot(const MatMxN<M, K, T> &a, const MatMxN<K, N, T> &b) { MatMxN<M, N, T> res( static_cast<T>(0) ); for (std::size_t j = 0; j < N; ++j) { for (std::size_t i = 0; i < M; ++i) { for (std::siz...
[ "alexander@gokliya.net" ]
alexander@gokliya.net
af6fb0071f5ad75ea34675c9640e58a801eb5dfa
df3e2ff866d92846a0a566a62ba21ac0643bbd31
/Server/userlist.h
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[]
no_license
Psychim/Group5Pro
49073ee69f396d8bb9f66eae8332ceb549c18954
083756def17165ac196dc167399b137ae841f3da
refs/heads/master
2020-04-18T21:01:41.247025
2018-03-17T13:58:59
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#ifndef USERLIST_H #define USERLIST_H #include <QObject> #include<QList> #include "user.h" class UserList : public QObject { Q_OBJECT public: explicit UserList(QObject *parent = 0); User * searchByID(int ID); User * searchByIP(QString); bool insertByID(User *); User * removeAt(int); User * ...
[ "604315924@qq.com" ]
604315924@qq.com
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/mpi_mmul_test/CreateMatrix.cc
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[]
no_license
UPPMAX/benchmark-codes
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2021-01-13T09:38:14.707602
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#include "CreateMatrix.h" #include "CreateMatrixFromIds.h" #include "MatrixElementValues.h" #include <cmath> CHT_TASK_TYPE_IMPLEMENTATION((CreateMatrix)); cht::ID CreateMatrix::execute(CInt const & matSize, CInt const & baseIdx1, CInt const & baseIdx2, CInt const & matType) { int n = matSi...
[ "eliasrudberg@gmail.com" ]
eliasrudberg@gmail.com
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/week-02/day-2/11/11.cpp
68367d609601c548facac04223015f84823b7530
[]
no_license
greenfox-zerda-sparta/korompaidani
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#include <iostream> #include <string> using namespace std; string enda (string e){ return e+"a"; } int main() { string k = "kuty"; // write a function that gets a string as an input // and appends an 'a' character to its end cout << enda(k); return 0; }
[ "korompaidani@gmail.com" ]
korompaidani@gmail.com
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/dependencies/include/newton/customJoints/NewtonCustomJoint.cpp
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[]
no_license
BigEvilCorporation/symmetry
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refs/heads/master
2020-11-26T02:10:37.964057
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//******************************************************************** // Newton Game dynamics // copyright 2000-2004 // By Julio Jerez // VC: 6.0 // simple demo list vector class with iterators //******************************************************************** // NewtonCustomJoint.cpp: implementation of the Newt...
[ "mattphillips@mail.com" ]
mattphillips@mail.com
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[]
no_license
kohoman/mstAdvComp.sp21
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refs/heads/main
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 5.0 | ...
[ "khoman@mst.edu" ]
khoman@mst.edu
e2e529ff7202539eeb1a3820e28f5ad6314d45e7
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/Animation.cpp
905b0379b1e13bdf236adda444f90f2d7b56f081
[]
no_license
DYGames/SkillOlympic_Medieval
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819
cpp
#include "DXUT.h" #include "Sprite.h" #include "Animation.h" void Animation::initAnimation(Sprite* t, float d, bool l, bool e) { _target = t; _delay = 0; _maxdelay = d; _loop = l; _erase = e; _run = true; _endfunc = nullptr; } void Animation::addClips(std::wstring str) { _clips.push_back(TextureMng::getInstan...
[ "dygames@naver.com" ]
dygames@naver.com
46004671fb1219ec6d33e361f9e9fedd13a87b8b
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/lm/sri_test.cc
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[]
no_license
lacozhang/pinyin2word
693b0fc6adc2e320bc1aa5a5564e2cc524dedc94
87b111246a9f757f8e8e9ade30ce727d7faaaec2
refs/heads/master
2020-07-02T00:11:23.589930
2012-12-16T05:58:33
2012-12-16T05:58:33
4,535,442
5
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UTF-8
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1,791
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#include "lm/sri.hh" #include <stdlib.h> #define BOOST_TEST_MODULE SRITest #include <boost/test/unit_test.hpp> namespace lm { namespace sri { namespace { #define StartTest(word, ngram, score) \ ret = model.FullScore( \ state, \ model.GetVocabulary().Index(word), \ out);\ BOOST_CHECK_CLOSE(scor...
[ "lacozhang@gmail.com" ]
lacozhang@gmail.com
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/src/xmlToSql/xmlToSqliteHandler.h
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[ "MIT" ]
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bencabrera/grawitas
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2022-03-27T08:27:16.948509
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815
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#pragma once #include <functional> #include <set> #include "../../libs/wiki_xml_dump_xerces/src/handlers/abstractWikiPageHandler.hpp" #include "../output/formats.h" #include <sqlite3.h> #include "../talkPageParser/models.h" namespace Grawitas { class XmlToSqliteHandler : public WikiXmlDumpXerces::AbstractWikiPag...
[ "benny@bcabrera.de" ]
benny@bcabrera.de
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5b2633f93fabf3fd69e93fcd4c6f726208677342
/client.h
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[]
no_license
chenditc/hackathon_2014
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refs/heads/master
2020-04-28T11:16:12.280261
2014-10-18T16:23:41
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null
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UTF-8
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816
h
#include <random> #include <string> #include "game_io/game_io.h" #include "game_io/json_response.h" #include "game_io/move_request.h" #include "game_io/take_space_response.h" #include "game_io/wait_response.h" #include "game_io/greeting.h" #include "game_io/game_result.h" using namespace std; class client : public g...
[ "chenditc@umich.edu" ]
chenditc@umich.edu
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/Interfaces/LocoBufferEsp32/fwIoTT/lib/IoTT_LocoNetButtons/src/IoTT_LocoNetButtons.h
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[ "MIT" ]
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#ifndef IoTT_LocoNetButtons_h #define IoTT_LocoNetButtons_h #include <Arduino.h> #include <ArduinoJson.h> #include <IoTT_ButtonTypeDef.h> #include <IoTT_DigitraxBuffers.h> class IoTT_LocoNetButtonList; class IoTT_LocoNetButtons; class IoTT_BtnHandler; class IoTT_BtnHandlerCmd { public: // IoTT_BtnHandlerCmd(); ...
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#pragma once // // Hydra ImGUI - v0.15 // // ImGUI wrapper using Hydra Graphics. // // Source code : https://www.github.com/jorenjoestar/ // // Created : 2019/09/16, 19.23 // // 0.15 (2021/11/10): + Finished fully functional bindless support, using instance id to retrieve texture in the bind...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.Collections.Generic.Dictionary`2<System.Type,System.Int32> struct Dictionary_2_t664995206; #include "mscorlib_System_Object837106420.h" #ifdef __clang__ #pragma clang diag...
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class MyStack { public: queue<int> q1, q2; /** Initialize your data structure here. */ MyStack() {} /** Push element x onto stack. */ void push(int x) { while (!q2.empty()) { q1.push(q2.front()); q2.pop(); } q2.push(x); while (!q1.empty()) { q2.push(q1.front()); q1.pop(); } } /** Removes ...
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/** * Copyright 2020 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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//===- polly/ScopBuilder.h -------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===--------------------------------------------------------...
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#pragma once #include "expression.hpp" #include "expression_node.hpp" namespace nnk { template <class T> class dropout_expression_node : public expression_node<T> { private: typedef expression_node<T> base_type; public: typedef typename base_type::scalar_type scalar_type; typedef typename base_type::ten...
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#pragma once #include<string> #include<vector> #include<memory> #include "Token.hpp" class Calculator { public: Calculator()=default; Calculator& operator=(const Calculator&)=delete; Calculator(const Calculator&)=delete; std::string evaluate(std::string expression); private: }; double evaluate(std:...
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// errors.cpp: practice how to find and handle errors. // verdastelo; 0.1 // "std_lib_facilities.h" is a library written by Bjarne Stroustrup for // use with his book "Programming Principles and Practice Using C++." #include "std_lib_facilities.h" class Bad_area{}; int area (int length, int width) { if (length <= ...
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#pragma once #include "State.h" class GameOverState : public State { public: GameOverState(); virtual ~GameOverState(); };
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/* @File : 非相邻的地块种花问题.cpp @Time : 2020/03/22 09:59:23 @Author : Zhang tao @Version : 1.0 @Desc : 非相邻的地块种花问题.cpp */ /* 假设你有一个很长的花坛,一部分地块种植了花,另一部分却没有。可是,花卉不能种植在相邻的地块上,它们会争夺水源,两者都会死去。 给定一个花坛(表示为一个数组包含0和1,其中0表示没种植花,1表示种植了花),和一个数 n 。能否在不打破种植规则的情况下种入 n 朵花?能则返回True,不能则返回False。 示例 1: 输入: f...
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#include<iostream> #include<vector> #include<map> #include<string> #include<ctime> using namespace std; #define CEHUA 0 #define MEISHU 1 #define YANFA 2 class Worker { public: string m_Name; int m_Salary; }; void createWorker(vector<Worker> &v) { string nameSeed = "ABCDEFGHIJ"; for(int i=...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/android/jni_android.h" #include "base/android/reached_code_profiler.h" #include "base/test/test_support_jni_headers/ReachedCodeProfiler_jni...
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#include "game_sequence.h" namespace Sequence { /// @brief Clears the selection void Interval::Clear (void) { mCount = 0; } /// @brief Removes the interval from the range void Interval::Remove (void) { delete this; } /// @brief Gets the starting position and select count /// @param whe...
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/* * Copyright (c) 2014 - 2017, The Linux Foundation. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * ...
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#ifndef PLI_h #define PLI_h #include "Types/PLIDataType.h" #include "../tools/Operations.h" #include "../PLITypes/Constants.h" #include "../tools/StringFunctions.h" #include <iostream> #include <string> #include <sstream> #include <fstream> #include <vector> class PLI { public: clusteredData * clustered; overflow...
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#ifndef LISTOFINT_H #define LISTOFINT_H #include <iostream> using namespace std; class ListOfInt { private: struct item{ int num; item* next; }; item* _first; item* _last; int _size; public: ListOfInt(); ~ListOfInt(); void Append(int num); void Unshift(int num); ...
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// // FILE: Average.ino // AUTHOR: Rob dot Tillaart at gmail dot com // VERSION: 0.4 // PURPOSE: Sample sketch for statistic library Arduino // #include "Statistic.h" Statistic myStats; uint32_t start; uint32_t stop; void setup(void) { Serial.begin(115200); Serial.println(__FILE__); Serial.print("Demo Sta...
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#include<bits/stdc++.h> using namespace std; long long n; int main() { while (scanf("%lld", &n) && n) { vector<long long> factors; for (long long i = 2; i * i <= abs(n); i++) { long long cnt = 0; while (n % i == 0) { cnt++; n /= i; ...
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/* * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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/****************************************************************************** * * * Copyright (c) 2018, Tsung-Wei Huang, Chun-Xun Lin and Martin D. F. Wong, * * University of Illinois at Urbana-Champaign (UIUC), IL, USA. * ...
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#ifndef GGBEHAVIORBLOCKING_H #define GGBEHAVIORBLOCKING_H // 1) include system // 2) include own project-related (sort by component dependency) #include "LibBase/ggBehaviorT.h" // 3) forward declarations class ggBehaviorBlockingTemplate; typedef ggBehaviorT<ggBehaviorBlockingTemplate> ggBehaviorBlocking; #endif //...
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#pragma once // Name: Squad, Version: 13-01-2021 #ifdef _MSC_VER #pragma pack(push, 0x01) #endif /*!!HELPER_DEF!!*/ /*!!DEFINE!!*/ namespace UFT { //--------------------------------------------------------------------------- // Parameters //------------------------------------------------------------------------...
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#include <sys/socket.h> // For socket functions #include <netinet/in.h> // For sockaddr_in #include <cstdlib> // For exit() and EXIT_FAILURE #include <iostream> // For cout #include <unistd.h> // For read int main() { // Create a socket (IPv4, TCP) int sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) ...
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/*@ XOC Release License Copyright (c) 2013-2014, Alibaba Group, All rights reserved. compiler@aliexpress.com Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above c...
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#include <stdio.h> #include <stdlib.h> #include <iostream> #include <fstream> #include <string> #include <unistd.h> #include "mpi.h" using namespace std; void afisareTabela(int* tabela, int n, int rank) { int i; cout << "Pentru nodul " << rank << ":\n"; for (i = 0; i < n; i++) { cout << i << " - " << tabela[i] <<...
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#include <bits/stdc++.h> using namespace std; #define ll long long int #define FUP(i, a, b) for(int i = a; i <= b; i++) #define FDOWN(i, a, b) for(int i = a; i >= b; i--) #define MS(a, b) memset(a, b, sizeof(a)) #define ALL(v) v.begin(), v.end() int dy[4] = { -1, 1, 0, 0 }; int dx[4] = { 0, 0, 1, -1 }; int N, M; char ...
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#pragma once #include "Core/Texture/TPixelTex2D.h" #include "Core/Texture/SampleLocation.h" #include "Math/math.h" namespace ph { template<typename T, std::size_t N> class TNearestPixelTex2D final : public TPixelTex2D<T, N> { public: using TPixelTex2D<T, N>::TPixelTex2D; virtual ~TNearestPixelTex2D() override = de...
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#ifndef PLAYER_H #define PLAYER_H #include "Color.h" #include "Piece.h" #include "Gameboard.h" #include "GameState.h" #include <vector> /* Player Class */ class Player { public: Player() = delete; Player(Color team); ~Player(); const Color team() const; // Return the team this player is on std::str...
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/// \file fon9/InnDbfRoom.hpp /// /// ``` /// InnDbfRoom format: _____________________ /// / Bitv format \. /// +-- 4bytes --+- 1 byte -+- 4bytes -+-----------+-----------+------------+ /// | BlockCount | RoomType | DataSize | TableId | SyncKey | P...
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//////////////////////////////////////////////////////////////////////////////// // angular_velocity.hpp // Boost.Units - A C++ library for zero-overhead dimensional analysis and // unit/quantity manipulation and conversion // // Copyright (C) 2003-2008 Matthias Christian Schabel // Copyright (C) 2008 Steven Watanabe ...
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// PINs const int cNumberOfLeds = 8; const int cLed[] = {2,3,4,5,6,7,8,9}; const int cTrigger = A0; const int cEcho = A1; // Grenzwerte const unsigned int cHoldDuration = 500; // LEDs bleiben 500ms an const unsigned int cDurationMax = 1176; // ca. 200mm unsigned int duration_min = cDurationMax - 1; unsigned long star...
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char *sha1_to_hex(const unsigned char *sha1) { static int bufno; static char hexbuffer[4][50]; static const char hex[] = "0123456789abcdef"; char *buffer = hexbuffer[3 & ++bufno], *buf = buffer; int i; for (i = 0; i < 20; i++) { unsigned int val = *sha1++; *buf++ = hex[val >> 4]; *buf++ = hex[val & 0xf]; ...
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#include <iostream> #include <string> #include <cstdio> int main() { int n_age; std::cout << "나이를 입력하세요: " << std::endl; std::cin >> n_age; char szJob[32]; std::cout << "직업을 입력하세요: " << std::endl; std::cin >> szJob; std::string str_name; std::cout << "이름을 입력하세요: " << std::endl; std::cin >> str_name; std::...
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#include "headers/gameBoard.h" gameBoard::gameBoard() { fullBoard = false; gameFinished = false; int i; for (i = 0; i < 7; i++) { boardColumn current; //create empty column board.push_back(current); //push 7 empty columns to intialize } numPlayers = 1; playerColor = 'R'; } gameBoard::~gameBoard() { //de...
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/* Copyright (C) 2009 Electronic Arts, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and th...
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/* Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleServer.cpp Ported to Arduino ESP32 by Evandro Copercini */ #include <BLEDevice.h> #include <BLEUtils.h> #include <BLEServer.h> // See the following for generating UUIDs: // https://...
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// Copyright ©2017 Black Sphere Studios // For conditions of distribution and use, see copyright notice in "feathergui.h" #include "fgDropdown.h" #include "feathercpp.h" void fgDropdown_Init(fgDropdown* BSS_RESTRICT self, fgElement* BSS_RESTRICT parent, fgElement* BSS_RESTRICT next, const char* name, fgFlag flags, co...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/core/page/scrolling/text_fragment_handler.h" #include "base/metrics/histogram_functions.h" #include "base/strings/st...
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