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#pragma once #include "kcftracker.hpp" using cv::Scalar; using cv::Mat; using cv::Rect; using cv::Size; using namespace std; class TrackingObject { public: TrackingObject(cv::Mat &frame, cv::Rect target, Scalar color); ~TrackingObject(); void ObjUpdate(cv::Mat &frame); void DrawObj(cv::Mat &frame); Rect getROI()...
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#ifndef _OGREBULLETCOLLISIONS_MultiSphereShape_H #define _OGREBULLETCOLLISIONS_MultiSphereShape_H #include "OgreBulletCollisionsPreRequisites.h" #include "OgreBulletCollisionsShape.h" namespace OgreBulletCollisions { // ------------------------------------------------------------------------- // basic MultiS...
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#ifndef TEXTURE #define TEXTURE #include <map> #include <string> #include "Engine/Primitives/Vector2.hpp" #include "Engine/Utilities/CommonUtilities.hpp" class Texture{ public: Texture(const std::string& imageFilePath); static Texture* CreateOrGetTexture(const std::string& imageFilePath); uint m_openglTexture...
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static int mh_read_token (char *t, int *first, int *last) { char *p; if ((p = strchr (t, '-'))) { *p++ = '\0'; if (mutt_atoi (t, first) < 0 || mutt_atoi (p, last) < 0) return -1; } else { if (mutt_atoi (t, first) < 0) return -1; *last = *first; } return 0; }
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/render_thread_impl.h" #include <algorithm> #include <limits> #include <map> #include <utility> #include <vector> #include...
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// OptionsDlg.cpp : implementation file // #include "stdafx.h" #include "MWRecognizer.h" #include "OptionsDlg.h" #include <math.h> #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern int multiworm; extern int lightSeg; extern int lsms; extern int pixelcthres; extern...
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class Tree { public: //variables float positionX, positionY, positionZ; float height; float base; float size; bool animation; int treeBranch; int treeLevel; GLuint makeaTree; //functions Tree(float positionX, float PositionY, float positionZ, float height, float base, float size); void render(); void setT...
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#include <iostream> #include <cstdlib> #include <ctime> #include <new> #include "genMino.h" using namespace std; int main() { Mino * mino_ptr; srandom(time(NULL)); try { while(true){ mino_ptr = genMino(); mino_ptr->paint(); } } catch(bad_all...
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#include <iostream> #include <map> #include <vector> #include <algorithm> #include <climits> using namespace std; int min_end = INT_MAX; int N; int pass_time; int checks[25]; void backtracking(int count, int open1, int open2, int curr) { if( open1 < 1 || open1 > N ) { return; } if( open2 < 1 || open2 > N ) { ...
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/* Sets (bit vectors) of hard registers, and operations on them. Copyright (C) 1987-2020 Free Software Foundation, Inc. This file is part of GCC GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either vers...
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--- chromecast/browser/cast_content_browser_client.cc.orig 2021-09-14 01:51:53 UTC +++ chromecast/browser/cast_content_browser_client.cc @@ -131,9 +131,9 @@ #include "chromecast/external_mojo/broker_service/broker_service.h" // nogncheck #endif -#if (defined(OS_LINUX) || defined(OS_CHROMEOS)) && defined(USE_OZONE)...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/webgl/webgl_video_texture.h" #include "build/build_config.h" #include "third_party/blink/renderer/core/html/...
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#include <iostream> #include <exception> #include <stdexcept> #include <vector> #include <iterator> #include <algorithm> #include <stdio.h> #include <stdlib.h> #include <unistd.h> using namespace std; void show_nth( vector<int>& vi, int n ) { for( auto itr = vi.begin(); itr != vi.end(); itr ++ ) { if...
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/** * @file color.h * @author Mehmet Rıza Öz - mehmetrizaoz@gmail.com * @brief color class used for agent, path, wall etc. color * @date 13.05.2021 */ #pragma once #include <QString> #include <QSqlQuery> #include "QMessageBox" #include <QSqlDatabase> #include <QSqlDriver> #include <QtSql> #include <QString> ...
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#include <iostream> #include <fstream> #include "Image2D.hpp" #include "Color.hpp" #include "Image2DReader.hpp" #include "Image2DWriter.hpp" using namespace std; int main(int argc, char ** argv) { typedef Image2D<Color> ColorImage2D; ColorImage2D imgc; typedef ColorImage2D::Iterator Iterator; ifstrea...
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#include<stdio.h> #include<stdlib.h> #define _USE_MATH_DEFINES #include <math.h> #include <vector> #include <IL/il.h> #ifdef __APPLE__ #include <GLUT/glut.h> #else #include <GL/glew.h> #include <GL/glut.h> #endif using std::vector; float camX = 0, camY = 30, camZ = 40; int startX, startY, tracki...
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#include "select_mode.h" #include "ui_select_mode.h" Select_Mode::Select_Mode(QWidget *parent) : QDialog(parent), ui(new Ui::Select_Mode) { ui->setupUi(this); setWindowFlags(Qt::WindowStaysOnTopHint); ui->Simu4K_PB->setFocus(); } Select_Mode::~Select_Mode() { delete ui; } void Select_Mode::on...
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// written by lonerdude(dvdreddy) // all rights reserved //the template by dvdreddy #include <vector> #include <queue> #include <deque> #include <map> #include <iostream> #include <cstring> #include <string> #include <math.h> #include <cstdio> #include <cstdlib> #include <algorithm> using namespace std; #define s(x) ...
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/* * Scene3DRenderer.h * * Created on: Nov 15, 2013 * Author: coert */ #ifndef SCENE3DRENDERER_H_ #define SCENE3DRENDERER_H_ #ifdef _WIN32 #include <Windows.h> #endif #include <vector> #include "opencv2/opencv.hpp" #include "arcball.h" #include "General.h" #include "Reconstructor.h" #include "Camera.h" #...
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// @(#)root/tmva $Id$ // Author: Dominik Dannheim, Alexander Voigt /********************************************************************************** * Project: TMVA - a Root-integrated toolkit for multivariate data analysis * * Package: TMVA * ...
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#include <cmath> #include <climits> #include <queue> #include <vector> #include <map> #include <cstdlib> #include <fstream> #include <iomanip> #include <iostream> #include <sstream> // istringstream buffer(myString); #include <stack> #include <algorithm> #include <cstring> #include <cassert> using namespace std; ...
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#include "messenger.hpp" #include <QString> #include <QDateTime> #include <iostream> #include <sstream> #include <cassert> Messenger::Messenger() { init(); } Messenger::~Messenger() { fini(); } void Messenger::fini() { m_cmdfile->close(); m_logfile->close(); } void Messenger::init() { QString m_path("./log...
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class Solution { public: int arrayPairSum(vector<int>& nums) { sort(nums.begin(), nums.end()); int sum = 0; for (int i = 0; i < nums.size(); i += 2) sum += nums[i]; return sum; } };
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#include "Application2D.h" #include "Texture.h" #include "Font.h" #include "Input.h" #include "Node.h" Application2D::Application2D() { } Application2D::~Application2D() { } bool Application2D::startup() { m_2dRenderer = new aie::Renderer2D(); m_texture = new aie::Texture("./textures/numbered_grid.tga"); m_s...
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// -*- C++ -*- // // Package: <HelixIntersection> // Module: HIIRSurfaceFactory // // Description: <one line class summary> // // Implementation: // <Notes on implementation> // // Author: Werner Sun // Created: Sun Aug 29 22:36:35 EDT 1999 // $Id: HIIRSurfaceFactory.cc,v 1.3 2002/11/21 14:04:20 ...
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// Generated by Haxe 4.1.4 #ifndef INCLUDED_flixel_system_FlxQuadTree #define INCLUDED_flixel_system_FlxQuadTree #ifndef HXCPP_H #include <hxcpp.h> #endif #ifndef INCLUDED_flixel_math_FlxRect #include <flixel/math/FlxRect.h> #endif HX_DECLARE_CLASS1(flixel,FlxBasic) HX_DECLARE_CLASS1(flixel,FlxObject) HX_DECLARE_CLAS...
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//////////////////////////////////////////////////////////////// // // Copyright (C) 2005 Affymetrix, Inc. // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 o...
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#include "guiutil.h" #include "bitcoinaddressvalidator.h" #include "walletmodel.h" #include "bitcoinunits.h" #include "util.h" #include "init.h" #include <QString> #include <QDateTime> #include <QDoubleValidator> #include <QFont> #include <QLineEdit> #include <QUrl> #include <QTextDocument> // For Qt::escape #include ...
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/* Title: Circle-OBB 2D collision Detection File Name: main.cpp Copyright © 2015 Original authors: Srinivasan Thiagarajan Written under the supervision of David I. Schwartz, Ph.D., and supported by a professional development seed grant from the B. Thomas Golisano College of Computing & Information Sciences (https://www...
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// Copyright (c) 2012-2018 The Elastos Open Source Project // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef __ELASTOS_SDK_JAPANESE_H__ #define __ELASTOS_SDK_JAPANESE_H__ namespace Elastos { namespace ElaWallet { const...
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/* * Copyright (c) 2015, Ford Motor Company * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of condit...
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// // Created by hal9000 on 14/03/17. // #include <iostream> #include "HelloWorlder.h" using namespace std; HelloWorlder::HelloWorlder(string theName) { name = theName; } void HelloWorlder::sayHello() { std::cout << "Hello, " << name << "!" << std::endl; }
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#pragma once // CStudyDlg 对话框 class CStudyDlg : public CDialogEx { DECLARE_DYNAMIC(CStudyDlg) public: CStudyDlg(CWnd* pParent = NULL); // 标准构造函数 virtual ~CStudyDlg(); private: // 对话框数据 #ifdef AFX_DESIGN_TIME enum { IDD = IDD_STUDY }; #endif protected: virtual void DoDataExchange(CDataExchange* pDX); // D...
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string on_defollowers(stringa & straNew) { string str; stringa straLang; string strLastLang = "en"; bool bSameLang = true; string strAnnounce; spa(::vericard::user) usera; for(auto strUser : straNew) { auto puser = get_user(strUser, true); usera.add(puser); strin...
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#pragma once #define LED_OFF 0 #define LED_ON 1 #define LED_BLINK 2 #define LED_BLINKLO 3 #define LED_BLINKHI 4 #define LED_FLASHPERIOD 250 #define LED_FLASCYCLEMAX 4 class Leds { public: Leds(); void Setup(int count, int* ledpins,int* ledhi,int* ledlo,int* ledmode); ...
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// Generated by Haxe 4.2.0-rc.1+7dc565e63 #include <hxcpp.h> #ifndef INCLUDED_95f339a1d026d52c #define INCLUDED_95f339a1d026d52c #include "hxMath.h" #endif #ifndef INCLUDED_pallette_metal_Gold #include <pallette/metal/Gold.h> #endif HX_LOCAL_STACK_FRAME(_hx_pos_574674d1c2273e11_30_gradient0,"pallette.metal.Gold","gra...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/sync/model/stub_model_type_sync_bridge.h" #include <utility> #include "base/bind.h" #include "components/sync/model/fake_model_type...
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/** * @file test_mess.cpp * @author L.-C. C. * @brief * @version 0.1 * @date 2020-04-06 * * @copyright Copyright (c) 2020 * */ #include <mess/mess.h> #include <doctest/doctest.h> const int kTheAnswer = 42; struct FromStaticVariable: mess::IsStoredIn<&kTheAnswer> {}; struct test_base_class { virtual in...
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#ifndef PBDEVICES_H #define PBDEVICES_H #include <ESP8266WiFi.h> class Device{ private: String auth; String ssid; String pass; public: Device(String auth, String ssid, String pass); Device(); void setDevice(String auth, String ssid, String pass); Device getNodeMcu(); String getAuth()...
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#ifndef STLPLUS_STRING_BASIC #define STLPLUS_STRING_BASIC //////////////////////////////////////////////////////////////////////////////// // Author: Andy Rushton // Copyright: (c) Southampton University 1999-2004 // (c) Andy Rushton 2004-2008 // License: BSD License, see ../docs/lice...
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#pragma once #include <string> using ReturnValue = long long; ReturnValue getNamesScore(const std::string& filePath);
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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#ifndef RPN_CPP #define RPN_CPP void RPN::add(){ push(pop()+pop()); }; void RPN::sub(){ float x=pop(); push(pop()-x);; }; void RPN::mul(){ push(pop()*pop()); }; void RPN::div(){ float x=pop(); push(pop()/x);; }; void RPN::exp(){ float x=pop(); push(pow(pop(),x));; }; void R...
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class Solution{ public: vector <int> calculateSpan(int price[], int n) { // Your code here stack<pair<int,int>> s; vector<int> indi; for(int i=0;i<n;i++) { if(s.empty()) { indi.push_back(-1); } else if (s.size()!=0...
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/*ckwg +29 * Copyright 2018 by Kitware, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of...
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#include "address.h" #include <iostream> #include <string> signed main() { std::string line; Address* address = new Address; while (getline(std::cin, line)) { try { Parse(line, address); Unify(address); std::cout << Format(*address) << "\n"; } catch(...) ...
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#include <windows.h> #include <winsock.h> #include <stdio.h> #define LOCAL_SERVER_PORT 2022 #define MAX_MSG 100 int main(int argc, char *argv[]) { int pnt_sck, pnt_bind, num_bytes, tam_msg; struct sockaddr_in cliAddr, servAddr; char msg[MAX_MSG]; WSADATA wsaData; WSAStartup(MAKEWORD(2,1),&wsaData); p...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromecast/media/cma/backend/alsa/alsa_volume_control.h" #include <utility> #include "base/bind.h" #include "base/bind_helpers.h" #include "ba...
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#ifndef KDTREE_H #define KDTREE_H #include <vector> template <class data_type> class node { public: data_type data; node* left; node* right; node (data_type d) { this -> data = d; this -> left = nullptr; this -> right = nullptr; } }; template <class data_type> class kd...
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#include<iostream> #include<string.h> #include<conio.h> using namespace std; class Dmatrix { float *a; int n; public: Dmatrix(int n); int read(); void print(); float det(); Dmatrix inverse(); void transpose(); Dmatrix mul(Dmatrix B); Dmatrix add(Dmatrix B); }; Dmatrix ::Dmatrix(int n) { this->n=n; a=new fl...
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#ifndef STUDENT_H #define STUDENT_H #include <vector> #include <string> class Student{ public: std::string _id; std::vector<int> _subjects_upper_bound; std::vector<int> _subjects_lower_bound; }; #endif // STUDENT_H
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/*********************************************************************/ /* Copyright (c) 2017, EPFL/Blue Brain Project */ /* Raphael Dumusc <raphael.dumusc@epfl.ch> */ /* All rights reserved. */ /* ...
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#include <bits/stdc++.h> #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define rep3(i, n, m) for (int i = m; i < (int)(n); i++) #define repr(i, n) for (int i = n-1; i >= 0; i--) #define all(v) v.begin(), v.end() #define SP << " " #define LLi long long int using namespace std; int imax=2147483647; LLi llimax=...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Copyright (c) 2020 The Base Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LIC...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the LICENSE * file in the root directory of this source tree. */ #include "hermes.h" #include "llvm/Support/Compiler.h" #ifndef LLVM_PTR_SIZE #error "LLVM_PTR_SIZE needs to be defined" #endif #i...
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// Button.h // #pragma once class Button { public: Button(); Button(sf::Keyboard::Key p_xKey); ~Button(); void Update(float p_fDtime); bool IsPressed(); bool IsPressedOnce(); float GetTimer(); void SetKey(sf::Keyboard::Key p_xKey); std::string GetKeySymbol(); private: float m_fTimer; bool m_bPressedOn...
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// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights //...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Handle_AIS_ConcentricRelation_HeaderF...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <iostream> #include <stdlib.h> #include <map> using namespace std; class EQN{ public: char vars[]; // map<char,int> coeffs; vector<int> coeffs; int num_vars; int sign; int bias; int catcher; void get_vars(){ cout << "Enter number of variables :- "; cin >> num_vars; for (int i = 0; i <...
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#include "CrossServerSession.h" #include "Logger.h" #include "OS.h" #include "def/MmoAssert.h" #include "memory_buffer/NetPack.h" #include "../CenterServer.h" #include "Opcode.pb.h" #include "ServerOpcode.pb.h" #include "InterServer.pb.h" CrossServerSession::HandlerArray CrossServerSession::s_serverHandlers =Reg...
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#include "cShaderManager.h" #include <glad/glad.h> // For all the OpenGL calls, etc. #include <fstream> #include <sstream> // "string stream" #include <vector> #include <algorithm> // for the std::copy #include <iterator> // for the back_inserter cShaderManager::cShaderManager() { return; } cShaderManager::~c...
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//===--- Parser.h - C Language Parser ---------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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// Tencent is pleased to support the open source community by making RapidJSON available. // // Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. // // Licensed under the MIT License (the "License"); you may not use this file except // in compliance with the License. You may obt...
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/**************************************************************************** ** Meta object code from reading C++ file 'mainwindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.3.2) ** ** WARNING! All changes made in this file will be lost! **********************************************************...
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//------------------------------------------------------------------------------- // Copyright 2009 Christopher Godsalve. // All Rights Reserved. // // Permission to use, copy, modify and distribute this software (if not modified) and its // documentation for educational, research and non-profit purposes, without fee, ...
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/* * Author:- Rahul Malhotra * Source:- Programming Vidya * Description:- Solution for HackerRank Intro to Tutorial Challenges problem * Problem Link:- https://www.hackerrank.com/challenges/tutorial-intro/problem * Website:- www.programmingvidya.com */ #include <bits/stdc++.h> using namespace std; vector<s...
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// (C) Copyright John Maddock 2005-2006. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_MATH_TOOLS_FRACTION_INCLUDED #define BOOST_MATH_TOOLS_FRACTION_INC...
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// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #include "stdafx.h" using nam...
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#include "../Core/AutoRpDel.h" #include "OtWrapper.h" namespace RiotBase { namespace { // defaults methods for rights RiotBase_DEF_FUNC_1( get_groups_in_acl , 0, true ) { return {}; } RiotBase_DEF_FUNC_1( get_users_in_acl , 0, true ) { return {}; } RiotBase_DEF_FUNC_1( get_grp_rights , 0, true, GrpId grp )...
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#ifndef QPID_FRAMING_CONNECTIONCLOSEBODY_H #define QPID_FRAMING_CONNECTIONCLOSEBODY_H /* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF li...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <bits/stdc++.h> #define MIN(X,Y) X<Y?X:Y #define MAX(X,Y) X>Y?X:Y #define ISNUM(a) ('0'<=(a) && (a)<='9') #define ISCAP(a) ('A'<=(a) && (a)<='Z') #define ISSML(a) ('a'<=(a) && (a)<='z') #define ISALP(a) (ISCAP(a) || ISSML(a)) #define MXX 10000000000 #define MNN -MXX #define ISVALID(X,Y,N,M) ((X)>=1 && (X)<=(N)...
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#include <stdio.h> #include <stdlib.h> #include <iostream> #include <vector> #include "vector.h" // custom #include "student.h" using namespace std; int main() { CP::vector<int> v; char c; scanf("%c", &c); while (c != 'q') { if (c == 'a') { // add data int n; ...
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#pragma once #include "Model.h" void GenerateModels(std::vector<Model>& models, std::vector<Object>& objs) { //Backup at: 2020-11-29 at: 20:25:38 Object Character0("Character"); Character0.SetCenter(0,0,0); Character0.SetGroupTranslate(0,0,0); Character0.SetGroupRotate(0,0,0); objs.emplace_back(Character0); Object C...
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#include <QtGui> #include "calibrate.h" CalibWindow::CalibWindow(QString title, QWidget *parent): QWidget(parent) { QPushButton *save_button = new QPushButton("&Save"); QPushButton *close_button = new QPushButton("&Close"); QObject::connect(save_button, SIGNAL(clicked()), this, SLOT(save())); QObject::...
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// Copyright (C) 2018-2019 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #pragma once #include <string> #include <vector> #include <gmock/gmock.h> #include <cpp_interfaces/impl/ie_infer_async_request_thread_safe_internal.hpp> using namespace InferenceEngine; class MockAsyncInferRequestThreadSafeInte...
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#ifndef INSPECTION_GRAPH_H_ #define INSPECTION_GRAPH_H_ #include <set> #include <fstream> #include <ompl/base/spaces/RealVectorStateSpace.h> #include "visibility_set.h" #include "ompl/crisp_state_space.h" #include "ompl/drone_state_space.h" namespace Inspection { class Vertex { public: Vertex(const Idx i); c...
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// -*- mode:C++; tab-width:4; c-basic-offset:4; indent-tabs-mode:nil -*- #include "CuiAbsolute.hpp" // ########################### IVelocityControlRaw implementations ########################### bool roboticslab::CuiAbsolute::velocityMoveRaw(int j, double sp) { CD_INFO("Missing implementation\n"); return tr...
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/* Forward kinetics, Nick Moriarty May 2014 This code is provided under the terms of the MIT license. The MIT License (MIT) Copyright (c) 2014 Nick Moriarty Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in ...
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class Solution { bool work(vector<int>& pages, int len, int k){ int acc = 0; for(int i = 0; i < pages.size(); i++){ if(len < pages[i] || k == 0){ return false; } if(acc + pages[i] <= len){ acc += pages[i]; }else{ ...
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/***************************************************************************\ |* Function parser v2.62 by Warp *| |* http://www.students.tut.fi/~warp/FunctionParser/ *| |* ----------------------------- *| |* Parse...
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#include <iostream> #include <string> #include <sstream> using namespace std; // OpenCV includes #include "opencv2/core.hpp" #include "opencv2/highgui.hpp" using namespace cv; // OpenCV command line parser functions // Keys accecpted by command line parser const char* keys = { "{help h usage ? | | print this message...
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//-------------------------------------------------------------------------- // File and Version Information: // $Id: PnccdPixelRmsV1.cpp 2014-02-08 18:00:00Z dubrovin@SLAC.STANFORD.EDU $ // // Description: // Class PnccdPixelRmsV1... // // Author List: // Mikhail Dubrovin // //-----------------------------------...
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/*********************************************************************************** * * * Voreen - The Volume Rendering Engine * * ...
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#ifndef _BASEMONSTER_H_ #define _BASEMONSTER_H_ #include "GameObject.h" #include "Player.h" const int MAXMOBS = 50; class BaseMonster : public BaseEntity { public: BaseMonster(void); ~BaseMonster(void); void setPosition(int x, int y); void setPosition(ofVec2f _position); ofVec2f getPosition(); void setSpee...
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#ifndef STEPPINGACTION_HH #define STEPPINGACTION_HH #include "G4UserSteppingAction.hh" #include "globals.hh" class DetectorConstruction; class EventAction; class SteppingAction : public G4UserSteppingAction { public: SteppingAction(DetectorConstruction*,EventAction*); ~SteppingAction(); virtual void Us...
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#include <iostream> #include <cmath> #include <vector> #include <algorithm> #include <set> #include <map> using namespace std; #define all(x) (x).begin(),(x).end() #define ll long long #define pii pair<int,int> #define f first #define s second #define y1 Emilia #define forit(s) for(__typeof(s.begin()) it = s.begin();...
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// UserManagerDlg.cpp : implementation file // #include "stdafx.h" #include "RunInc.h" #include "UserManagerDlg.h" #include "UserItemDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // ...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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/*! \brief Basic file used in the PowerVR Framework. Defines several types used throughout the Framework (sized arithmetic types, enumerations, character types). \file PVRCore/types/Types.h \author PowerVR by Imagination, Developer Technology Team \copyright Copyright (c) Imagination Technologies Limited. */ #pragma on...
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/** * Author: Zackary Misso * Version: 0.1.0 * * Anyone has permission to use the following code as long as proper * acknowledgement is provided to the original author(s). **/ #include <feign/core/emitter.h> FEIGN_BEGIN() DirectionalEmitter::DirectionalEmitter(Vector3f light_dir, Color3f radiance) : l...
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/* * File: Symbol.cpp * * Description: This file contains the member function definitions for * symbols in Simple C. At this point, a symbol merely * consists of a name, a type, and attributes. */ # include "Symbol.h" using std::string; /* * Function: Symbol::Symbol (constructor) * * Description: Initia...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: StoryTrigger.hpp * Author: Redbuzard * * Created on 13 juin 2020, 09:16 */ #ifndef STORYTRIGGER_HPP #define STORYT...
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//----------------------------------------------------------------------------// /* * Copyright (c) 2009 Sony Pictures Imageworks * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * ...
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#pragma once #ifndef SCREEN_H_ #define SCREEN_H_ #include <SDL.h> #include <cstring> namespace private_sdl { class Screen { public: const static int SCREEN_WIDTH = 800; const static int SCREEN_HEIGHT = 600; private: SDL_Window *m_window; SDL_Renderer *m_renderer; SDL_Texture *m_texture; Uint32 *m_buf...
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/////////////////////////////////////////////////////////////////////////////// // // (C) Autodesk, Inc. 2007-2008. All rights reserved. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright not...
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#include "gmock/gmock.h" #include <vector> using namespace testing; namespace show_hand { struct Hand { std::vector<char> h; }; bool operator<(const Hand& l,const Hand& r) { return true; } TEST(Show_Hand, flush_streight_greater) { Hand h0{{'7','8','9...
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