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#ifndef ANDROID_AUDIO_ANALOGAFE_H #define ANDROID_AUDIO_ANALOGAFE_H #include <stdint.h> #include <sys/types.h> #include "AudioYusuDef.h" #ifndef ABB_MDSYS_BASE #define ABB_MDSYS_BASE (0xFD114000) #endif #define MIX_ABB_REGION (0x9B4) #define MIX_PMU_REGION (0x724) #define MASK_ALL ...
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#pragma once #include "TCore.h" #include "TUdpSocket.h" class Sample: public TCore { public: TUdpSocket m_Udp; public: bool Init(); bool Release(); bool PreRender() { return true; } bool PostRender() { return true; } LRESULT MsgProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lP...
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#include<iostream> using namespace std; int main() { int i, j, k, n, m, s, t, a[10001] = { 0 }, x, y; cin >> n >> x >> y; t = 0; i = 1; j = 1; k = 0; while (t == 0) { i += x; j += y; if (i > n) i = i - n; if (j > n) j = j - n; a[i]++; a[j]++; k++; if ((a[i] > 1) || (a[j] > 1)) t = 1; } cout ...
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class Solution { public: vector<vector<int> > zigzagLevelOrder(TreeNode *root) { vector<vector<int> > ret; vector<vector<TreeNode*> > allLvl; // store all TreeNodes in levels if(root) { // initial set up vector<TreeNode*> newLvl; newLvl.push_back(root); allLvl.push_back(newLvl); ...
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#include "FTBClient.hh" #include "ServerSelector.hh" #include "iofwdutil/IOFWDLog.hh" #include "common/ftb/ftb.pb.h" #include <arpa/inet.h> #include <boost/uuid/uuid_io.hpp> #include <boost/uuid/uuid_generators.hpp> #include <boost/format.hpp> #include <ftb.h> using boost::format; namespace zoidfs { //============...
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#pragma once #include "zinx.h" #include "msg.pb.h" #include <list> using namespace std; class GameSingleTLV :public UserData { public: //根据游戏的协议需求,定义的消息ID 枚举 enum GameMsgType { GAME_MSG_LOGON_SYNCPID = 1, //同步玩家id和名字 GAME_MSG_TALK_CONTENT = 2, //聊天信息 GAME_MSG_NEW_POSTION = 3, ...
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////////////////////System Comment//////////////////// ////Welcome to Hangzhou Dianzi University Online Judge ////http://acm.hdu.edu.cn ////////////////////////////////////////////////////// ////Username: netcan ////Nickname: Netcan ////Run ID: ////Submit time: 2015-05-08 16:38:52 ////Compiler: GUN C++ ///////...
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/** * nexus network - ntcp_server * * Copyright (C) 2010 NexusDev * * Author: D. Zhao * Date: Feb, 2010 */ #ifndef _NNETWORK_NTCP_SERVER_H_ #define _NNETWORK_NTCP_SERVER_H_ #include "ncommon.h" #include "nnetwork_def.h" #include "ntcp_session.h" #include <boost/thread/thread.hpp> namespace ...
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/* Nama program : Exercise 01 Nama : Sharashena Chairani NPM : 140810180022 Tanggal buat : 13 Maret 2019 Deskripsi : Segiempat *************************************************/ #include <iostream> #include <cmath> #include <math.h> using namespace std; typedef struct{ float pa...
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/* * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of condition...
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#include "Graph.h" void Graph::calculaComunitats(list<Tree<double>*>& listDendrogram) { Comunitat c(&m_mAdjacencia); c.calculaComunitats(listDendrogram); }
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// Actividad 1.3 // Entregado 11/09/2020 // Equipo #21 // Juan Pablo Salazar A01740200 // Valeria Conde A01281637 // Melissa Vélez Martínez A00827220 #include <iostream> #include <fstream> #include <string> #include <vector> #include <algorithm> using namespace std; // Struct Datos para guardar objetos de cada dato e...
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// BLACKBOX.CPP - Game Engine // INCLUDES /////////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN // make sure all macros are included #include <windows.h> // include important windows stuff #include <windowsx.h> #include <mmsystem.h> #include <iostream> // include important...
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/* * Copyright (c) 2005-2016, BearWare.dk * * Contact Information: * * Bjoern D. Rasmussen * Kirketoften 5 * DK-8260 Viby J * Denmark * Email: contact@bearware.dk * Phone: +45 20 20 54 59 * Web: http://www.bearware.dk * * This source code is part of the TeamTalk 5 SDK owned by * BearWare.dk...
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#ifndef EH_SIM_SIMULATE_HPP #define EH_SIM_SIMULATE_HPP #include <chrono> #include <cstdint> namespace ehsim { class eh_scheme; struct stats_bundle; class voltage_trace; /** * Simulate an energy harvesting device. * * @param binary_file The path to the application binary file. * @param power The power supply ov...
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#ifndef _ACCOUNT_H_ #define _ACCOUNT_H_ #include "OpenPosition.h" #include "enumErrorOutputs.h" #include <iostream> #include <vector> #include <cmath> using namespace std; class Account { private: // Current cash level double cash = 0; // List of all open positions held by the account vector<OpenPos...
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#include <iostream> #include <vector> #include <string> #include <queue> using namespace std; vector<string> words; bool isAdj(string a, string b); int targetLvl; vector<string> bfs(string start,string target){ int size = words.size(); vector<bool> discovered(size, false); queue<string> q; queue<int> lvl; ...
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// Copyright 2010-2021 Google LLC // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
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#include <SD.h> #include <SPI.h> #include <arduino.h> #include <MusicPlayer.h> long x = 0; long y = 0; long z = 0; long prev = 0; bool shake = false; void setup(void) { Serial.begin(9600); player.begin(); player.setPlayMode(PM_REPEAT_ONE); player.playOne("cry.mp3"); } void loop(){ player.play(); player...
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#pragma once #include "pathfinder.h" #include <map> #include <queue> #include <vector> namespace pathfinding { class Dijkstra : public IPathfinder { public: Path findPath(map::map_graph& graph, const map::map_node* start, const map::map_node* target) override; private: struct Comparator { Comp...
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class Solution{ void solve(int i, int j, vector<vector<int>> &a, int n, vector<string> &ans, string move, vector<vector<int>> &vis, int di[], int dj[]) { if(i==n-1 && j==n-1) { ans.push_back(move); return; } string dir = "DLRU"; for(int ind = 0; ind<4;i...
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// // main.cpp // // // // /** \include <iostream> \include <string> */ #include <iostream> #include <string> ///- Используем пространство стандартных имен using namespace std; /** \tparam T {Шаблонный тип, отвечающий за подаваемые в метода класса типы int и string} */ template <typename T> /** \class List \b...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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#include <highgui.h> #include <cv.h> #include <opencv2/legacy/legacy.hpp> using namespace std; IplImage* doScale(IplImage* image_input, double scale) { CvSize size; size.width = (int)image_input->width * scale; size.height = (int)image_input->height * scale; IplImage* image_output = cvCreateImage(size,...
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#ifndef _CRYPTO_SHA_TESTVEC_HPP_ #define _CRYPTO_SHA_TESTVEC_HPP_ #include <stdint.h> #include <string> #include <memory> #include <math.h> #include <unistd.h> #include <assert.h> #include <openssl/ssl.h> #include "logger.hpp" #include "offload_base_params.hpp" #include "testvec_parser.hpp" #include "crypto_sha.hpp" ...
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#include <algorithm> #include <cmath> #include <iostream> #include <sstream> #include <string> #include <vector> using namespace std; using namespace std; int main() { int a=10,b=5; int c; // c=a >? b ; return abs(a-b) >? abs(a+b); cout<<c<<endl; return 0; }
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/* * BSD 3-Clause License * * Copyright (c) 2021, Mateusz Zych * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice...
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#pragma once // Name: SoT, Version: 2.2.0b /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //----------------------------------------------------------...
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#include <iostream> #include <string> using namespace std; class Dog{ public: private: }; class Human{ public: string name; string bloodType; string birth; void SetLINEID(string ID){ LINE_ID = ID; } string GetLINEID(string name){ if (name == "小華"){ return LINE_ID; } else { cout << "不告訴你!" << end...
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// stdafx.cpp : source file that includes just the standard includes // Modeler.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#include <stdio.h> int main(int argc, char *argv[]) { FILE *pfile = fopen(argv[1],"r"); FILE *pfile2 = fopen("out1.txt","w"); char t; while(fscanf(pfile,"%c",&t)) { fprintf(pfile2,"%c,",t); } }
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/* * Copyright (C) 2018 Intel Corporation. All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause */ /** * @file IasTestAvbPtpClockDomain.cpp * @date 2018 */ #include "gtest/gtest.h" #define private public #define protected public #include "avb_streamhandler/IasAvbPtpClockDomain.hpp" #include "avb_str...
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#include <bits/stdc++.h> using namespace std; #define rep(i, a, b) for(int i = a; i < (b); ++i) #define trav(a, x) for(auto& a : x) #define all(x) x.begin(), x.end() #define sz(x) (int)(x).size() #define F first #define S second #define f_in freopen("test.in","r",stdin); #define f_out freopen("test.in","w",std...
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///////////////////////////////////////////////////////////////////////////// /// @file newtonSimple.cpp /// /// This file contains examples how to use Newton and Krawczyk classes /// /// This file differs from newtontst.cpp only in using facade classes /// instead of general templates /// /// @author Tomasz Ka...
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#include <bits/stdc++.h> #define inf 0x3f3f3f3f #define MAX 100001 using namespace std; typedef pair <int,int> pii; typedef vector <pii> vpii; typedef vector<vpii> graph; typedef vector<int> vi; int n_nos,n_arestas,origem,destino,A,B,peso; graph g(MAX); int prede[MAX]; int dist[MAX]; void print_prede(){ //cout ...
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#include "pch.h" #include "mmstream.h" #include "amstream.h" #include "ddstream.h" ////////////////////////////////////////////////////////////////////////////// // // VideoImage // ////////////////////////////////////////////////////////////////////////////// class VideoImageImpl : public VideoImage { public: //...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2021, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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/* Find shortest distance between source and destination in a graph which has weights 1 or 2. idea: introduce dummy nodes to make distances 1, then apply BFS to get the shortest distance. */ // solution by @pruvi007 #include<bits/stdc++.h> using namespace std; vector< vector<int> > v(100001); int bfs(bool vis[],int ...
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#include <iostream> #include <vector> #include <llvm/IR/Module.h> #include <llvm/Support/SourceMgr.h> #include <llvm/IRReader/IRReader.h> #include <llvm/Support/raw_ostream.h> #include <llvm/IR/LLVMContext.h> #include <llvm/IR/Function.h> #include <llvm/IR/CFG.h> #include <llvm/Analysis/LoopInfo.h> #include <llvm/PassA...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE36_Absolute_Path_Traversal__wchar_t_listen_socket_w32CreateFile_52a.cpp Label Definition File: CWE36_Absolute_Path_Traversal.label.xml Template File: sources-sink-52a.tmpl.cpp */ /* * @description * CWE: 36 Absolute Path Traversal * BadSource: listen_socket Read data ...
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/* * Copyright 2007-2020 United States Government as represented by the * Administrator of The National Aeronautics and Space Administration. * No copyright is claimed in the United States under Title 17, U.S. Code. * All Rights Reserved. */ /** * @file request_open_resp.cpp * * This file contains an exampl...
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#include<iostream> using namespace std; int n; int map[100][100]; bool check[100][100]; int dx[] = { 1,0,-1,0 }; int dy[] = { 0,1,0,-1 }; void dfs(int x, int y); int main() { cin >> n; int input; for (int i = 0; i < 5; i++) { for (int j = 0; j < 5; j++) { cin >> input; map[i][j] = input - n; } } i...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "UObject/Interface.h" #include "CharacterInterface.generated.h" UINTERFACE() class ACTIONGAME_API UCharacterInterface : public UInterface { GENERATED_UINTERFACE_BODY() }; // キャラクターのステータス US...
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#include <iostream> using namespace std; int main(int argc, char const *argv[]) { // new 申请内存 int *p1 = new int; // c++ *p1 = 12; // 写 cout << *p1 << endl; // 读 delete p1; // delete + 指针 // 申请并初始化 int *p2 = new int(123); cout << *p2 << endl; delete p2; // 申请数组空间,返回空间的首地址 int *p = new int[5]; p[0] ...
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#ifndef AI_COMP_H #define AI_COMP_H #include "Component.h" struct XY_grid { int x; int y; XY_grid(){ x = y = -1; } ~XY_grid(){} XY_grid& operator=(XY_grid& copyMe) { x = copyMe.x; y = copyMe.y; return *this; } }; /************************************************************* Author: Tan Yie Cher AI co...
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////// AB CLASSGEN Wed Apr 02 22:04:50 1997 //////// // RdcTable Definition ////////////////////////////////////////////////////// #if !defined(RdcTable_HPP) #define RdcTable_HPP #if !defined(RC_INVOKED) // no Windows RC compiler #include "TermSet.HPP" #include <map.h> namespace swmin { #if defined(DLLUSE_SWSYSTEM) ...
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#pragma once /* <editor-fold desc="MIT License"> Copyright(c) 2018 Robert Osfield Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to ...
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#include <iostream> #include <vector> #include <assert.h> #include "tinyxml.h" #include "datatype.h" using std::string; using std::vector; using std::shared_ptr; class Datatypes { public: static Datatypes * Instance(); void load_datatypes_from_xml(const char * xml_file_path); shared_ptr<D...
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#include <string> #include <string.h> #include <memory> #include <cstdlib> #include "timer-test.hpp" /* TODO: This example is really dry, how can we make it awesome? Without making it so complicated that it fails to elucidate its point. */ using namespace blit; const uint16_t screen_width = 320; cons...
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#include "gameplay_lottery.h" #include "id_mgr.h" // 抽奖概率表 apr_hash_t * lottery_stone_prob_hash = NULL; apr_status_t lottery_stone_roll( apr_int32_t group_id, card_ptt_id_t * ptt_id) { lottery_group_prob * gp = NULL; gp = (lottery_group_prob *)apr_hash_get( lottery_stone_prob_hash, &group_id, sizeof(group...
[ "marinemelody@gmail.com" ]
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#include <cstdio> int main() { int a; long b; char c; float d; double e; scanf("%i %li %c %f %lf",&a,&b,&c,&d,&e); printf("%i\n%li\n%c\n%.03f\n%.09lf\n",a,b,c,d,e); return 0; }
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#include <iostream> using namespace std; int main(void) { uint64_t i; uint64_t iter = 1000000; for (i=0; i < iter; i++) { __asm__ ( "clc\n" "clc\n" "mov $10, %eax\n" "cmp $15, %eax\n" "jle l780\n" "clc\n" "clc\n" "clc\n" "clc\n" "clc\n" "l780: jle l782\n" "clc\n" "clc\n" "clc\n" "clc\n" "clc\n" "l782: jle l784\n" "cl...
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// // weighresult.hpp // CoinWeight // // Created by Gian Cordana Sanjaya on 2020-03-25. // Copyright © 2020 -. All rights reserved. // #ifndef weighresult_hpp #define weighresult_hpp namespace CoinWeight { enum class WeighResult { Start, Invalid, Balance, LeftHeavy, RightHeavy }; }; #e...
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#include <bits/stdc++.h> using namespace std; vector<int> floo[1005]; bool check[1005]; int tr[1005]; void DFS( int f, int v) { if ( check[v]) return; check[f] = true; for ( int i = 0; i < floo[f].size(); ++i) { if ( !check[floo[f][i]]) { tr[floo[f][i]] = f; DFS( floo[f][i], v); } } } void trace( i...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "SoundVisualizationStatics.generated.h" class USoundWave; UCLASS() class USoundVisualizationStatics : public UBlueprintFunctionLi...
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#include <os/inputman.h> #include <os/time.h> #include <math/geometry.h> namespace os { InputDeviceManager::InputDeviceManager() : m_mouse_buttons(0), m_kb_modifiers(0), m_capslock(0), m_mouse_speed(1.0f), m_dbl_click_seconds(0.25f) { } InputDeviceManager& InputDeviceManager::mouseSpeed(float speed) { m_mous...
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// // CNScrollLayerController.h // Coconut2D-X // // Created by Moky on 12-12-11. // Copyright 2012 Slanissue.com. All rights reserved. // #ifndef Coconut2D_X_CNScrollLayerController_h #define Coconut2D_X_CNScrollLayerController_h #include "CNTouchController.h" NS_CN_BEGIN class CNScrollLayerController : public...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include "tuple3f.h" #include "math.h" #include "plane.h" const Plane Plane::INVALID = Plane(); bool Plane::intersect(const Edge &line, point_t &at) { point_t nl = line.normal(); float denom = dot(nl), num = dot(line.a) + dist; if (math::eq(denom, 0.f)) return false; else at = line....
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#define _USE_MATH_DEFINES // M_PI等のフラグ #include <bits/stdc++.h> #define MOD 1000000007 #define COUNTOF(array) (sizeof(array)/sizeof(array[0])) #define rep(i,n) for (int i = 0; i < (n); ++i) #define intceil(a,b) ((a+(b-1))/b) using namespace std; using ll = long long; using pii = pair<int,int>; using pll = pai...
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/* ID: talwar.1 PROG: test LANG: C++ */ /* * The simplest program on the training pages: * read in two integers from a single line and print their sum. */ #include <iostream> #include <fstream> #include <string> using namespace std; int main() { ofstream fout ("test.out"); ifstream fin ("test.in"); i...
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#include <stdio.h> #define ROWSIZE 2 #define COLSIZE 3 int main(void) { int td[ROWSIZE][COLSIZE]; td[0][0] = 1; td[0][1] = 2; td[0][2] = 3; td[1][0] = 4; td[1][1] = 5; td[1][2] = 6; printf("반복문 for을 이용하여 출력\n"); printf("행우선\n\n"); for (int i = 0; i < ROWSIZE; i++) { for (int j = 0; j < COLSIZE; j++) ...
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#include <boost/thread.hpp> #include <boost/chrono.hpp> #include <mutex> #include <memory> #include <utility> #include <iostream> class ThreadRAII { public: enum class DtorAction {join, detach}; explicit ThreadRAII(DtorAction a = DtorAction::join) : action(a) {} ThreadRAII(boost::thread&& t, DtorAction a ...
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#ifndef _GENINT_CPP #define _GENINT_CPP #endif #ifndef _GENINT_HPP #include "genint.hpp" #endif //////////////////////// GEN REAL (double) ////////////////////// GenEntero::GenEntero() { Minimo=-10; Maximo=10; Valor=0; } void GenEntero::crearAleatorio() { double azar; azar=(double)((double)...
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#include <iostream> using namespace std; void printFib(int n) { int prev = 0; int curr = 1; while (prev <= n) { int next = prev + curr; cout << prev << " "; prev = curr; curr = next; } } int main(int args, char **argn) { int n = 0; cin >> n; printFib(n); }
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// // published python interface for CyGlobalContext // Author - Mustafa Thamer // #include "CvGameCoreDLL.h" void CyGlobalContextPythonInterface4(python::class_<CyGlobalContext>& x) { OutputDebugString("Python Extension Module - CyGlobalContextPythonInterface4\n"); x .def("getNumMissionInfos", &CyGlobalContext...
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_RENDER_H #define GAME_CLIENT_RENDER_H #include <base/vmath.h> #include <game/mapitems.h> #include "ui.h" ...
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/* This file is part of the WebKit open source project. This file has been generated by generate-bindings.pl. DO NOT MODIFY! This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation...
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// https://www.geeksforgeeks.org/equilibrium-index-of-an-array/ #include <iostream> #include <stdio.h> using namespace std; void equilibrium(int arr[], int len) { int sum = 0; for (int i = 0; i < len; i++) { sum += arr[i]; } int leftSum = 0; for (int i = 0; i < len; i++) { ...
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// ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_TerrorBird_Character_BP_parameters.hpp" namespace sdk { //--------------------------------------------------------------------------- //Functions //----------------------------------------------------------...
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#include <stdio.h> #define max(x, y) x>y?x:y const int N = 1e5+20; const int inf = 1e8; int a[2 * N], sum[2 * N], q[2 * N]; int main() { int t; scanf("%d", &t); while(t--) { int n, k; scanf("%d%d", &n, &k); for(int i = 1; i <= n; ++i) scanf("%d", &a[i]); for(int i = 1; i <= k; ++i) a[n + i] = a[i]; /...
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/* * NorwoodRanger.cpp * * Autogenerated by generateCards.py * Author: dstuck */ #include "NorwoodRanger.h" NorwoodRanger::NorwoodRanger() { KeywordVanilla(); id = 83188; name = "Norwood Ranger"; cmc = 1; isCreature = true; subtype.push_back("Elf"); subtype.push_back("Scout"); flavor.push_back("The song o...
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#include<bits/stdc++.h> using namespace std; long long int NearestPerfectSquare(long long int N){ long long int abovenumBER = ceil(sqrt(N+1)) * ceil(sqrt(N+1)); long long int belownumBER = floor(sqrt(N-1)) * floor(sqrt(N-1)); long long int difference_1 = N - abovenumBER; long long int difference_2 = belownumB...
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/* * Copyright - See the COPYRIGHT that is included with this distribution. * pvxs is distributed subject to a Software License Agreement found * in file LICENSE that is included with this distribution. * * Author George S. McIntyre <george@level-n.com>, 2023 * */ #ifndef PVXS_SUBSCRIPTIONCTX_H #define PVXS_SUB...
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#include <SD.h> #include <SPI.h> const int led = 13; // GPIO pin for LED control const int sdWrite = 8; // const int sdChipSelect = 4; // Select SD Card const int defaultChipSelectPin = 10; static File sdDataFile; // SD card datafile void setup() { Serial.begin(115200); pinMode(sdWrite, OUTPUT); char s...
[ "william.leal@samraksh.info" ]
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#include "aiPoliceOfficerFeatureHandler.h" using namespace MM2; /* aiPoliceOfficerFeatureHandler */ void aiPoliceOfficerFeatureHandler::DetectPerpetrator() { mmGameManager *mgr = mmGameManager::Instance; auto player = mgr->getGame()->GetPlayer(); if (*getPtr<int>(player, 0x2258)) return; ...
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#include <iostream> #include <string> #include <cstdlib> using namespace std; bool checkOneEdit(string a, string b) { if(abs((int)(a.length() - b.length())) > 1) { return false; } string shortString = a.length() < b.length() ? a : b; string longString = a.length() < b.length() ? b : a; bool foundDiffe...
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#include "jalousiecontrol.h" #include <QApplication> #include <QVector> #include <QMetaType> int main(int argc, char *argv[]) { QApplication a(argc, argv); jalousieControl w; w.show(); qRegisterMetaType< QVector<uint32_t> >(); qRegisterMetaType< QVector<uint16_t> >("QVector<uint16_t>"); qRegist...
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#include <stack> #include <iostream> using namespace std; int main() { int testcase; cin >> testcase; while(testcase--) { int temp = 0; string s; cin >>s; if (s[0] == ')'){ cout <<"NO"<<'\n'; continue; } for (int...
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class Solution { public: /** * @param values: a vector of integers * @return: a boolean which equals to true if the first player will win */ bool firstWillWin(vector<int> &values) { // write your code here /** * A: Sa, Diffa = Sa - Sb = (Sa' + n) - Sb' = n - (Sb' - Sa')...
[ "andy.zsshen@gmail.com" ]
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#pragma once #include "tester.h" class Tester_IterationGolfers : public Tester { public: Tester_IterationGolfers(int argc, char *argv[]); string test(); };
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin developers // Copyright (c) 2009-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2017 The Indigen developers // Distributed under the MIT/X11 software license, see the accompanying // file CO...
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#include "Bullet.h" #include "Game.h" #include <utility> Bullet::Bullet() : m_currentFrame(0), m_bIsActive(false) { TheTextureManager::Instance()->loadSpriteSheet( "../Assets/sprites/atlas.txt", "../Assets/sprites/atlas.png", "spritesheet", TheGame::Instance()->getRenderer()); m_pSpriteSheet = TheTextureManag...
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#include "bme280Sensor.h" #include "sensor.h" #include "unifiedSensor.h" void bme280Sensor::init() { Serial.print(F("Connecting to BME280")); while (!bme.begin()) { Serial.print(F(".")); delay(500); } bme.setSampling(Adafruit_BME280::MODE_FORCED, Adafruit_BME280::SAMPLING_X1...
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/* * SchedExclusiveAction.cc * * Created on: Apr 28, 2013 * author: Darwin Yuan * * Copyright 2013 ThoughtWorks, All Rights Reserved. * */ #include "l0-infra/trans-dsl/sched/action/SchedExclusiveAction.h" #include "l0-infra/trans-dsl/utils/ActionStatus.h" TSL_NS_BEGIN //////////////////////////////////...
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class Category_662 { class ItemSandbag { type = "trade_items"; buy[] = {4,"ItemGoldBar"}; sell[] = {2,"ItemGoldBar"}; }; class ItemTankTrap { type = "trade_items"; buy[] = {2,"ItemSilverBar10oz"}; sell[] = {1,"ItemSilverBar10oz"}; }; class ItemTentOld { type = "trade_items"; buy[] = {4,"ItemSilverB...
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#pragma once #include "cocos2d.h" USING_NS_CC; using namespace std; class AnimationCreator { static AnimationCreator* animationCreator; //AnimationCreator(); public: static AnimationCreator* getInstance(); Animate* createAnimate(string, int, int, int, float); };
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/* ============================================================================== MasterEditor.cpp Created: 10 Oct 2020 12:20:23pm Author: Stijn de Koning ============================================================================== */ #include <JuceHeader.h> #include "MasterEditor.h" //==========...
[ "sdk.stijn@gmail.com" ]
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#include <iostream> #include <stdlib.h> #include "list.h" using std::cout; using std::cin; using namespace ListSpace; void addValue(ListElement * x, List &l); enum UserCommand { quit, addEl, removeEl, printL }; UserCommand toCommand(int a); int main() { List l; init(l); bool flag = true; whil...
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#include "led-matrix.h" #include "graphics.h" #include <stdio.h> #include <stdlib.h> #include <string.h> using namespace rgb_matrix; int main(int argc, char *argv[]) { int rows = 32; int chain = 1; int x_orig = 0; int y_orig = 0; rgb_matrix::Font font; font.LoadFont("fonts/4x6.bdf"); GPIO io; if (!io.Init()...
[ "fivepercentjuice@gmail.com" ]
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/* Lettura di un canale servo della RX Lettura tramite la funzione pulsein Utilizzabile su qualunque PIN Il codice e' blocking fin tanto che il segnale passa da RISE a FALL quindi blocca per 1-2ms a ogni esecuzione. Il segnale dalla rx dovrebbe essere ~50hz, vedere questo sketch $_millis con le...
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/* * File: main.cpp * Author: Abdul-Hakim * Created on July 4, 2015, 8:39 PM */ #include <cstdlib> #include <string> #include <iostream> #include <iomanip> using namespace std; //User Libraries //Global Constants //Function Prototypes //Execution Begins Here! int main(int argc, char** argv) { //Declare the va...
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// MusicXML Class Library // Copyright (c) by Matthew James Briggs // Distributed under the MIT License #pragma once #include "mx/core/ForwardDeclare.h" #include "mx/core/ElementInterface.h" #include "mx/core/Decimals.h" #include <iosfwd> #include <memory> #include <vector> namespace mx { namespace core { ...
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// // warren_spring_curve.cpp // CubicFineParticleSimulation // // Created by Shuto on 2016/09/27. // // #include <cmath> #include "particle_based_simulation/simulation/algorithm/fine_particles/warren_spring_curve.hpp" double fj::WarrenSpringCurve::compute(const double x)const { const auto& kParameter = getPar...
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class Solution { public: bool isMatch(string s, string p) { int lengthS = s.length(); int lengthP = p.length(); vector<vector<bool>> dp(lengthS + 1, vector<bool>(lengthP + 1, false)); dp[0][0] = true; for (int j = 1; j <= lengthP; j++) { dp[0][j] = dp[0][j - 1] &&...
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#ifndef _RE2C_DFA_TAG_HISTORY_ #define _RE2C_DFA_TAG_HISTORY_ #include <stddef.h> #include "src/util/c99_stdint.h" #include <sys/types.h> #include <map> #include <vector> #include "src/regexp/tag.h" #include "src/util/forbid_copy.h" namespace re2c { typedef int32_t hidx_t; typedef std::vector<tag_info_t> tag_path_t...
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// ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItem_WeaponMiningDrill_parameters.hpp" namespace sdk { //--------------------------------------------------------------------------- //Functions //-----------------------------------------------------...
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// CkZipW.h: interface for the CkZipW class. // ////////////////////////////////////////////////////////////////////// // This header is generated for Chilkat v9.5.0 #ifndef _CkZipW_H #define _CkZipW_H #include "chilkatDefs.h" #include "CkString.h" #include "CkWideCharBase.h" class CkZipEntryW; cla...
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/// \file // Range v3 library // // Copyright Eric Niebler 2014 // // Use, modification and distribution is subject to the // Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Project home: https://github.com/ericniebler/range-v...
[ "graehl@gmail.com" ]
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