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//------------------------------------------------------------------------------ /* This file is part of SupplyFinanceChaind: https://github.com/SupplyFinanceChain/SupplyFinanceChaind Copyright (c) 2012, 2013 SupplyFinanceChain Labs Inc. Permission to use, copy, modify, and/or distribute this software for ...
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#pragma once #include "playerstate.h" class CMonk_Male_DW_SF_DebilitatingBlows_03_2 : public CPlayerState { public: virtual void Initialize(); virtual CPlayerState* Action(); public: explicit CMonk_Male_DW_SF_DebilitatingBlows_03_2(void); virtual ~CMonk_Male_DW_SF_DebilitatingBlows_03_2(void); };
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// https://atcoder.jp/contests/abc118/tasks/abc118_c // http://ctylim.hatenablog.com/entry/2015/08/30/191553 #include <iostream> #include <iomanip> #include <vector> #include <algorithm> #include <numeric> #include <functional> #include <cmath> #include <queue> #include <stack> #include <cstdlib> #include...
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#ifndef PYRAMID_H #define PYRAMID_H #include <d3dx10.h> #include <vector> #include "Vertex.h" class Pyramid { private: D3DXMATRIX mWorld; D3DXVECTOR3 pos; ID3D10Device* d3dDevice; ID3D10Buffer* vertexBuffer; ID3D10Buffer* indexBuffer; DWORD nrOfVertices; std::vector<Vertex> v; public: Pyramid(); ~Pyramid(); ...
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// This file was automatically generated on Sat Jul 12 12:39:32 2008 // by libs/config/tools/generate.cpp // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost....
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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/** Daniel Manzano Saturnino */ #include "ListaCircular.h" /* Constructor: @Parametros: void @Result: void Crea un nodo de con H y T apuntando a NULL */ ListaCircular::ListaCircular() { this->H=NULL; this->T=NULL; } /* Constructor @Parametros:int Dato @Result: void Crea un nodo que apunta a H y T apunta a H */ ...
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#include <jni.h> #include <string> #include "cpprint.h" #include <vector> #include "stdio.h" #include "opencv2/core/core.hpp" //#include <opencv2/opencv.hpp> using namespace std; extern "C" JNIEXPORT jstring JNICALL Java_com_example_ctest_cpprint_sayhi( JNIEnv *env, jobject /* this */) { ...
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#pragma once class Account { public: Account(); void deposit(double sum); void withdraw(double sum); double getBalance() const; void transfer(Account &to, double sum); private: double mBalance; };
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// Copyright (C) 2016 XPARCH, Ltd. <info@xparch.com> #ifndef IO_BACKDOOR_H #define IO_BACKDOOR_H #include "tenos.h" #include "socdam_bdoor_mapping.h" /* FIXME: Maximum 256 can be open at any time */ #define MAX_FILES 256 class io_backdoor_setup { public: io_backdoor_setup(const char* image, u8_t psize, char e);...
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/****************************************************************************** * $Id: pdfcreatefromcomposition.cpp 5a04126b888092d810db40222dce30479b5ff901 2019-04-09 18:05:52 +0200 Even Rouault $ * * Project: PDF driver * Purpose: GDALDataset driver for PDF dataset. * Author: Even Rouault, <even dot rouault ...
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#include <stdio.h> int gcd(int x,int y) { if(y==0) return x; return gcd(y,x%y); } int main() { int a,b; scanf("%d %d",&a,&b); printf("gcd=%d\n",gcd(a,b)); return 0; }
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#include<stdio.h> #include<conio.h> #include<stdlib.h> #include<graphics.h> #include<dos.h> #include<math.h> #include<time.h> void mouse_reset(); void mouse_on(); void mouse_off(); void get_position(int *x,int *y); int left_button_pressed(); void main_window(); void window(); void temperature(); void length(); void wa...
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// simple stack algorithm #include <iostream> #include <algorithm> #include <stack> using namespace std; int main() { stack<int>s; int N; string a; int num; cin >> N; for(int i = 0; i < N; i++) { cin >> a; if(a == "push") { ...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_OptionsMenu_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //-------------------------------------------------------------...
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/* * MGUIAssistant.cxx * * * Copyright (C) by Andreas Zoglauer. * All rights reserved. * * * This code implementation is the intellectual property of * Andreas Zoglauer. * * By copying, distributing or modifying the Program (or any work * based on the Program) you indicate your acceptance of this statement,...
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 // BmpDisplayDemoDoc.cpp: CBmpDisplayDemoDoc 클래스의 구현 // #include "pch.h" #include "framework.h" // SHARED_HANDLERS는 미리 보기, 축소판 그림 및 검색 필터 처리기를 구현하는 ATL 프로젝트에서 정의할 수 있으며 // 해당 프로젝트와 문서 코드를 공유하도록 해 줍니다. #ifndef SHARED_HANDLERS #include "BmpDisplayDemo.h" #endif #include "BmpDisplayDemoDoc.h" #include <propkey.h> #i...
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#ifndef UPNPLS_H #define UPNPLS_H #include <QMainWindow> #include <QModelIndex> #include <QStringList> #include <QUuid> #include <QUrl> #include <HUdn> class QStandardItemModel; class QTreeView; namespace Herqq { namespace Upnp { class HControlPoint; class HDevice; class HService; } } class Upnpl...
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//*************************************************************************************** // GameTimer.h by Frank Luna (C) 2011 All Rights Reserved. //*************************************************************************************** #ifndef GAMETIMER_H #define GAMETIMER_H class GameTimer { public: /* 计时器类的构造函...
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// https://practice.geeksforgeeks.org/problems/inorder-traversal/1 // https://practice.geeksforgeeks.org/problems/preorder-traversal/1 void inorder(Node* root) { // Your code here if(root == NULL) return; inorder(root->left); cout << root->data << " "; inorder(root->right); } void preorder(Node* root) {...
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#include "QtOpenGLWidget.h" #include <QDebug> #include <QFileDialog> static int x_angle = 0; // x方向旋转角度 static int y_angle = 0; // y方向旋转角度 static float zoom = 45.0f; // 视野度数 QtOpenGLWidget::QtOpenGLWidget(QWidget* parent) : QOpenGLWidget(parent) { } QtOpenGLWidget::~QtOpenGLWidget() { } void QtO...
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// Copyright (c) 2020, BlockProject // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of ...
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#ifndef BIGNUM_H #define BIGNUM_H #include <sstream> /** * This header file provides algorithms for addition, multiplication, and exponentiation * of unsigned arbitrary-precision integers (AKA big numbers). * * https://github.com/HurricaneFist */ namespace BigNum { // convert a character to an integer ...
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// Copyright 2021 HUYA // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing...
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#ifndef CUDADataFormatsVertexZVertexSoA_H #define CUDADataFormatsVertexZVertexSoA_H #include <cstdint> #include "HeterogeneousCore/CUDAUtilities/interface/cudaCompat.h" // SOA for vertices // These vertices are clusterized and fitted only along the beam line (z) // to obtain their global coordinate the beam spot posi...
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#include <ctime> #include <cstdlib> #include <iostream> #include "RandomArray.h" time_t RandomArray::seed_time = time(0); void RandomArray::setSeed() { srand(seed_time); } void RandomArray::loadArray() { this->ir = new int[this->n]; for (int i=0; i!= this->n; i++) this->ir[i] = rand()%1000; } voi...
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#pragma once class Enemy_shot : public Shot { public: Enemy_shot(); ~Enemy_shot(); void shot_regist(); void move(); };
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#include "stdafx.h" #include <vector> #include <map> #include <algorithm> #include <errno.h> using namespace System; using namespace std; int A[100000]; int N; int dp[16][16][100000]; // supply: 1, 2, 3. // prev supply 000000aabb int getScore(int prevsupply, int supply) { int a = (prevsupply >> 2); int b =...
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#include <iostream> #include <stdio.h> #include <fstream> #include <vector> #include <string> #include <stdio.h> using namespace std; int *countWord(vector <string> clone,int &c_assign,int &c_compare){ vector <string> word; int *count = new int[clone.size()]; c_assign+=2; for (int i = 0;++c_compare && ...
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// Copyright 2015-2019 Elviss Strazdins. All rights reserved. #include "core/Setup.h" #if OUZEL_COMPILE_COREAUDIO #include <system_error> #include "CAAudioDevice.hpp" #include "core/Engine.hpp" #include "utils/Log.hpp" #if TARGET_OS_IOS || TARGET_OS_TV # include <objc/message.h> extern "C" id const AVAudioSessionC...
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/* bebob_dl_codes.cpp * Copyright (C) 2006 by Daniel Wagner * * This file is part of FreeBoB. * * FreeBoB is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your ...
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#include <bits/stdc++.h> #define rep(i, n) for (int i = 0; i < (n); i++) using namespace std; int main() { long long n; cin >> n; cout << (n - 1) * n / 2 << endl; }
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/* * Copyright (c) 2016, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the foll...
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#include <cstdio> #include <cstring> #include <map> #include <queue> #include <string> using namespace std; struct edge{ int to; int d; edge *next; }edg[100002],*vert[102]; struct QN{ int u; int start,d; bool operator <(const QN &a)const{ if(a.d==d) return a.s...
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//10026: 적록색약 #include <bits/stdc++.h> using namespace std; char board[101][101]; int vis[101][101]; int dx[4] = {1,0,-1,0}; int dy[4] = {0,1,0,-1}; char color[3] = {'R','B','G'}; int main(){ ios::sync_with_stdio(0); cin.tie(0); int N; cin >> N; for(int i = 0; i < N; i++) cin >> board[i]; queue<pair...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_ZAURA_SHELL_H_ #define UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_ZAURA_SHELL_H_ #include "ui/ozone/platform/w...
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#include "MovableCamera.h" #include "Utility.h" void MoveableCamera::update() { front.x = cos(rad(yaw)) * cos(rad(pitch)); front.y = sin(rad(pitch)); front.z = sin(rad(yaw)) * cos(rad(pitch)); if (front.IsZero()) return; front = front.Normalize(); right = front.Cross(worldUp).Normalize(); up = right.Cross(fr...
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class Solution { public: int maxProfit(vector<int>& prices) { int min = prices[0], maxprice = 0, len = prices.size(); for(int i = 0; i < len; i++){ if(prices[i] < min){ min = prices[i]; } if(prices[i] - min > maxprice){ maxprice = p...
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CORBA_Any a; Tango_DevLong l1,l2; l1 = 2; a <<= l1; a >>= l2; CORBA_Any b; Tango_DevBoolean b1,b2; b1 = true; b <<= CORBA_Any::from_boolean(b1); b >>= CORBA_Any::to_boolean(b2); CORBA_Any s; Tango_DevString str1,str2; str1 = "I like dancing TANGO"; a <<= str1; a >>= str2; // CORBA_string_free(str2); /...
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#ifndef RPCSERVER_H #define RPCSERVER_H #include "iostream" #include <string> #include "Tcp/PassiveSocket.h" #include "WinSock2.h" #include "protocol.h" #include "json.hpp" #include <list> #include <map> #include <thread> #include <functional> using std::string; using std::cout; using std::endl; using json = nlohman...
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#include "atp.h" #include "rtp_impl.h" RTPImpl::RTPImpl() { clock_ = Clock::GetRealTimeClock(); receiver_stat_ = ReceiveStatistics::Create( clock_ ); rtp_payload_registry_ = new RTPPayloadRegistry( RTPPayloadStrategy::CreateStrategy(true) ); rtp_parse_ = RtpHeaderParser::Create(); rtp_receiver_ = R...
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#include<EEPROM.h> //Use 120-125 void setup() { // put your setup code here, to run once: Serial.begin(115200); EEPROM.begin(512); writeKeyEEPROM("176184",24,29); } void loop() { // put your main code here, to run repeatedly: } void writeKeyEEPROM (String key,int startadd,int untiladd) { int count = 0; for...
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#include "templates.h" using namespace std; #ifndef FUNCS_TEMPLATES_H #define FUNCS_TEMPLATES_H /* * sum(Bin_Fun( a, b)) * ? is a binary function * a, b are iterators (should be same size) */ template<Binary_Function B, class T1, class T2> inline double apply_funcs(T1 a, T2 b, const int sz){ double ret = 0.0; for(...
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/* * @Author: SyedAli * @Date: 2019-01-11 17:08:32 * @Last Modified by: SyedAli * @Last Modified time: 2019-01-11 17:09:31 */ #include <bits/stdc++.h> using namespace std; int main() { int n, k; cin >> n >> k; vector<pair<int, int> > a(n); for (int i = 0; i < n; ++i) { cin >> a[i].first; a[i].second = i;...
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////////////////////////////////////////////////////////////////////// // Project: pcap-ndis6 // Description: WinPCAP fork with NDIS6.x support // License: MIT License, read LICENSE file in project root for details // // Copyright (c) 2019 Change Dynamix, Inc. // All Rights Reserved. // // https://changedynamix.io/ /...
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#include <sail_controller.h> #include <rudder_controller.h> #include <Wire.h> #include <Servo.h> #include <TinyGPSPlus.h> #define _DEBUG TRUE const unsigned int COMPASS_I2C_ADDRESS = 0x60; const unsigned int DEBUG_SERIAL_BAUDRATE = 57600; const unsigned int GPS_SERIAL_BAUDRATE = 57600; const unsigned int GPS_VALID...
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#include <iostream> #include <algorithm> #include <cctype> using namespace std; struct dm { int d,m; }; int main () { char k; dm a,b,c,d; cin>>a.d; cin.get(k); cin>>a.m; cin>>b.d; cin.get(k); cin>>b.m; cin>>c.d; cin.get(k); cin>>c.m; cin>>d.d; ...
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#include "TitleScene.h" #include "StageSelectScene.h" #define WINSIZE Director::getInstance()->getWinSize() #define T_DIALOG 1000 #define STAGE_SELECT_SCENE 1 USING_NS_CC; //コンストラクタ TitleScene::TitleScene() { } //シーン生成 Scene* TitleScene::createScene() { auto scene = Scene::create(); auto layer = TitleScene...
[ "keita.shiratori@gmail.com" ]
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//Nidia Gonzalez Morales 18550676 #include <iostream> #include <sstream> #include <string> #include <cstdlib> #include <cmath> using namespace std; string toString (double); int toInt (string); double toDouble (string); int main() { cout<< "Ingresa el radio"<<endl; double r; cin>>r; cout<<"In...
[ "nidia.gonzalezm08@gmail.com" ]
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "RE/TESDescription.h" #include "skse64/GameFormComponents.h" // TESDescription #include "RE/BSString.h" // BSString namespace RE { void TESDescription::GetDescription(BSString& a_out, TESForm* a_parent, UInt32 a_fieldType) { using func_t = function_type_t<decltype(&TESDescription::GetDescription)>; ...
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/**************************************************************************** ** Meta object code from reading C++ file 'showkeyboardfilter.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.7.0) ** ** WARNING! All changes made in this file will be lost! **************************************************...
[ "alexander.rymarchik@gmail.com" ]
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#include <cmath> #include <gtest/gtest.h> using namespace std; // Написать реализацию функции возведения числа в степень long long power(int, int); #pragma region power tests TEST(power, case1) { EXPECT_EQ(8, power(2, 3)); } TEST(power, case2) { EXPECT_EQ(1, power(3, 0)); } TEST(power, case3) { EXPECT...
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#ifndef JULKINEN_TOT_VAITTAMAVIRHE_HH #define JULKINEN_TOT_VAITTAMAVIRHE_HH /** * \file vaittamavirhe.hh * \brief Julkinen::Vaittamavirhe-luokan esittely. * \author ©2010 Jarmo Jaakkola <jarmo.jaakkola@tut.fi>, * TTY Ohjelmistotekniikka */ // Kantaluokat #include "virhe.hh" // Standardikirjastot #inc...
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#include <iostream> using namespace std; long long arr[4]={0,1,2,0}; int fibo(long long x, long long n) { long long a; if (n==1) return 1; else if(n==2) return 2; else if(x==n) return arr[3]; else { arr[3] = (arr[2]+arr[1])%1000000; a = arr[2]; arr[2] = arr[3]; arr[1] = a; x++; fibo(x, n); } } int ...
[ "kjw970103@gmail.com" ]
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#include<iostream> #include<vector> #include<algorithm> using namespace std; /* 思路一 * 1.先排序 * 2.递归过程中,遇到nums[i] == nums[i-1],则跳过这次递归 * 这样就避免了同层次的相同元素,而没有避免不同层次的相同元素,实现了去重。 */ class Solution { private: vector<vector<int>> res; vector<int> cur; public: vector<vector<int>> subsetsWithDup(vector<int>& nums...
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#ifndef MULTI_ARMED_BANDIT_HPP_ #define MULTI_ARMED_BANDIT_HPP_ #include <random> #include <vector> class Multi_armed_bandit { public: Multi_armed_bandit(int n_arms, std::default_random_engine& generator) : k(n_arms) { // initialize known action values from ~ N(0, 1) q_star.resize(k); std::normal_dis...
[ "phpisciuneri@gmail.com" ]
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// Fill out your copyright notice in the Description page of Project Settings. #include "Pickable.h" // Sets default values APickable::APickable() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; VisualMesh...
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/* * Copyright (c) 2017, Arm Limited and affiliates. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICEN...
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#pragma once #include <glad/glad.h> #include "kat/renderer/Buffer.hpp" namespace kat { class VertexArray { private: uint32_t m_VertexArray; uint32_t m_NextIndex = 0; public: VertexArray(); ~VertexArray(); void bind(); void unbind(); void attachEBO(kat::ElementBuffer* ebo); void attribute(ui...
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/* step3 수정사항 깊은 복사- 복사 생성자 정의 Account 클래스 */ #define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <cstring> using namespace std; const int NAME_LEN = 20; void showMenu(void); void makeAccount(void); void depositMoney(void); void withdrawMoney(void); void showAll(void); enum { MAKE = 1, DEPOSIT, WITHDRAW,...
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#include "AVL.cpp" using namespace chrono; vector<int> randomKeys; vector<int> sequentialKeys; vector<int> recentAccessedKeys; void loadThreeVectors() { ifstream random("../random_keys.txt",ifstream::in); ifstream sequential("../sequential_keys.txt",ifstream::in); ifstream recent("../recentAccess_keys.txt...
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#pragma once #include "Timer.h" #include "Player.h" #include "Scene.h" class GameFramework{ private: //게임 프레임워크에서 사용할 타이머 GameTimer m_GameTimer; //프레임 레이트를 주 윈도우의 캡션에 출력하기 위한 문자열 _TCHAR m_pszFrameRate[50]; // Scene Scene *m_pScene; // Camera Camera *m_pCamera = NULL; // Player Player *m_pPlayer = NULL; ...
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class Solution { public: int firstMissingPositive(vector<int>& nums) { int cur = 0; while (cur < nums.size()) { while (nums[cur] != cur + 1) { if (nums[cur] > nums.size() || nums[cur] <= 0) { break; } else { if (nums...
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#include<cstdio> #include<algorithm> using namespace std; struct city { char name[100]; double g1,g2,g3; double gdp; double ans; }City[1005]; int cmp1(city a,city b) { return a.gdp<b.gdp; } int cmp2(city a,city b) { return a.ans<b.ans; } int main() { int n; scanf("%d",&n); for(in...
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#include "stdafx.h" #include "Texture_D3D.h" #include "Defines.h" #include "LogFile.h" extern ILogFile* g_pLogFile; #include "ce.h" #include <string> #include "stdio.h" /////////////////////////////////////////////////////////////////// // RESTORE RESTORE RESTORE RESTORE RESTORE RESTORE RESTORE RESTORE #include ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/iotwireless/IoTWireless_EXPORTS.h> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceResult; namespace Utils { namespace Json { class JsonValue; } // ...
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#include "cameradatapool.h" #include <QDebug> template<class T> DataObjPool<T>::DataObjPool(int size) { T *pt; pool.reserve(size); for(int i = 0; i < size; i++) { pt = new T(); pt->setValid(true); pt->setId(i); pool.append(pt); } numAvailable = size; } template <cl...
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#include "bus_manager.h" #include <vector> void BusManager::AddBus(const string &bus, const vector<string> &stops) { buses_to_stops[bus] = stops; for (const auto &item : stops) { stops_to_buses[item].push_back(bus); } } BusesForStopResponse BusManager::GetBusesForStop(const string &stop) const { ...
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#include <plug_common.h> class luna_wrapper_wxAuiNotebookPage { public: typedef Luna< wxAuiNotebookPage > luna_t; inline static bool _lg_typecheck___eq(lua_State *L) { if( lua_gettop(L)!=2 ) return false; if( !Luna<void>::has_uniqueid(L,1,43006525) ) return false; return true; } static int _...
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// Copyright (c) 2018 The mkscoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef mkscoin_INTERFACES_NODE_H #define mkscoin_INTERFACES_NODE_H #include <addrdb.h> // For banmap_t #include <amount.h> ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/sagemaker/SageMaker_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> namespace Aws { namespace SageMaker { namespace Model { enum class AutoMLSortBy { NO...
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// // Created by sohayla on 13/03/19. // #ifndef TOURNMENT_PREDICTOR_SELECTOR_H #define TOURNMENT_PREDICTOR_SELECTOR_H #include <string> #include <map> #include "State.h" using namespace std; class Selector { private: string index; State *currentState; public: Selector(string index); string getSelect...
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template <typename TK, typename TV> class Hash { private: struct Node { int hashCode; TK value; TV value; Node* next; }; int arrayLength; int size; Node** array; public: Hash(int _length) { arrayLength = _length; array = new N...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: bool hasCycle(ListNode *head) { ListNode *slow = head, *fast = head; while (fast && fast->next) { slow =...
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// Fill out your copyright notice in the Description page of Project Settings. #include "MyAnimationBlueprintLibrary.h"
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#include <stdio.h> #include <string.h> int main() { freopen("input.txt","r",stdin); freopen("output.txt","w",stdout); int l,i,j,n; char str[2][10000]={0}; int A[2][26]={0}; scanf("%s",str[0]); l=strlen(str[0]); for(i=0;i<26;i++){ A[0][i]=i; } for(i=0;i<l;i++){ A[1][str[0][i]-'a']+=1; }...
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//天网 #include<stdio.h> #define Max 200001 struct data { int l,r,max; }node[3*Max]; int score[Max];//保存分数 int max(int a,int b) { return a>b? a:b; } void BuildTree(int left,int right,int num)//建树 { node[num].l=left; node[num].r=right; if(left==right) ...
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#pragma once #include "OGLRenderer.h" enum MeshBuffer { VERTEX_BUFFER, COLOUR_BUFFER, TEXTURE_BUFFER, NORMAL_BUFFER, TANGENT_BUFFER, INDEX_BUFFER, MAX_BUFFER }; class Mesh { public: Mesh(void); ~Mesh(void); virtual void Draw(); static Mesh * GenerateTriangle(float x, float y, float z); static Mesh * Generate...
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#ifndef __CRASH_H__ #define __CRASH_H__ #include "../JuceLibraryCode/JuceHeader.h" #include "Poco/Logger.h" class Crash : public juce::Component, public juce::ButtonListener { public: Crash(); ~Crash(); void paint (juce::Graphics&) override; void resized() override; ...
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. // Dispatch interfaces referenced by this interface class CValueList; class CBrush1; cl...
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// // Created by alexx on 17.04.2016. // #include "Url.h" #ifdef _MSC_VER #pragma warning(disable : 4503) #pragma warning(push) #pragma warning(disable: 4348) // possible loss of data #endif #include <boost/lexical_cast.hpp> #include <boost/spirit/include/qi.hpp> #include <boost/fusion/adapted.hpp> #include <boost/f...
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#include "cpu_bsplv.hpp" CPU_BSPLV::CPU_BSPLV( char * filename) { load_table(filename); } CPU_BSPLV::~CPU_BSPLV() { free_table(); } // Binary search to find the leftmost spline with support. // Uses left as first guess void CPU_BSPLV::find_left_knot( value_t * knots, index_t n_knts, index_t ...
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// Copyright 2019 The Goma Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DEVTOOLS_GOMA_LIB_DART_ANALYZER_EXECREQ_NORMALIZER_H_ #define DEVTOOLS_GOMA_LIB_DART_ANALYZER_EXECREQ_NORMALIZER_H_ #include "lib/execreq_normalizer....
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#ifndef CRC8SAEJ1850_H #define CRC8SAEJ1850_H #include <QtCore> // класс, описывающий алгоритм CRC-8-SAE J1850 // x8 + x4 + x3 + x2 + 1 (0x1D | 0x100) // Нормальное представление: 0x1D // Реверсивное представление: 0xB8 // Реверснивное от обратного: 0x8E class crc8SAEJ1850 { public: crc8SAEJ1850(); void CRC...
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#define CLK 15 //Энкодер #define DT 14 #define SW 16 #define PIN 6 //Neopixel #define NUMPIXELS 32 #define ARRENC 6 // Массив действий энкодера #define DOUBLEARR 16 // Смешение на массив #define ROWS 4 // Столбцы #define COLS 4 // Строки #include <TM1638lite.h> #include "GyverEncoder.h" #include "MIDIUSB.h"...
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#include <iostream> using namespace std; struct node { int info; node *pnext; }; struct List { node *phead; node *ptail; }; void createlist(List &l) { l.phead=l.ptail=NULL; } node *createnode(int info) { node *p=new node; p->info=info; p->pnext=NULL; return p; }...
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#ifndef VERTEX_H #define VERTEX_H class Vertex; #include "Point.h" #include "CLLNode.h" #include<memory> #include "Ray.h" #include "Edge.h" #include "Direction.h" enum Type { EDGE, SPLIT }; class Vertex{ public: Point<double> coord; Ray* bisector; Edge* inEdge; Edge* outEdge; CLLNode* cllNode; ...
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// Source : https://leetcode.com/problems/scramble-string/ // Author : Siyuan Xu // Date : 2015-08-14 /********************************************************************************** * * Given a string s1, we may represent it as a binary tree by partitioning it to two non-empty substrings recursively. * * Belo...
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#pragma once #include <stdint.h> /* Simple class to map steps on a motor to RA/Dec and back on an EQ mount. Call UpdateSteps before using RADecFromEncoderValues. Or call EncoderValuesFromRADec to get the steps for a given RA/Dec. */ class EQAlignment { public: enum TelescopePierSide { PIER_UNKNOWN ...
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#include <iostream> #include "Arithmetic_H.h" using namespace std; void UserInteraction::printNumber() { switch (language) { case 1:cout << "请输入题数:"; break; case 2:cout << "Please enter a number of questions:"; break; defaul:cout << "Error!"; break; } } UserInteraction::UserInteraction() { } UserInteraction...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/cloudtrail/model/ListImportFailuresRequest.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::CloudTrail::Model; using namespace Aws::Utils::Jso...
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/* * Copyright 2008-2013 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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#include <bits/stdc++.h> #include <cstdio> #include <cstring> #include <cmath> #include <cstring> #include <chrono> #include <complex> #define endl "\n" #define ll long long int #define vi vector<int> #define vll vector<ll> #define vvi vector < vi > #define pii pair<int,int> #define pll pair<long long, l...
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#include <iostream> #include <fstream> #include <string> #include <sstream> #include <vector> #include <cmath> #include "Eigen/Dense" using namespace std; using namespace Eigen; MatrixXd fromFile(const string &input_file_path) { // Reads in the file from "input_file_path" ifstream input_file(input_file_path, ifst...
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/* Copyright (c) 2013 Stanislaw Halik <sthalik@misaki.pl> * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. */ #pragma once #if defined(_WIN32) #inc...
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#include <mdsobjects.h> #include <stdio.h> #include <time.h> #include <math.h> #include <sys/time.h> #include<math.h> #define SEGMENT_SAMPLES 500000 #define NUM_SEGMENTS 1000 int main(int argc, char *argv[]) { int loopCount = 0; struct timespec waitTime; struct timeval currTime; waitTime.tv_sec = 0; waitTime.tv_n...
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#include "control/impl/EditorControl.h" namespace smskinedit { namespace control { void EditorControl::setUseInternalEditor(bool useInternalEditor) { _useInternalEditor = useInternalEditor; onControlUpdated(EditorControl::INTERNAL_EDITOR); } bool EditorControl::shou...
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#include <tetris.h> #include "output-rgbmatrix.h" #ifdef BENCH #include <stdio.h> #include <limits.h> #define MAX_GAMES 100 Output output; int total_score = 0; int min_score = INT_MAX; int max_score = 0; int games = 0; #elif TERM OutputTerminal output; #else OutputRGBMatrix output; #endif //Weights weights...
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#include "city.h" namespace world { city::city(int id, const std::string &name, const std::string &country_code, int population) { this->id = id; this->name = name; this->population = population; this->country_code = country_code; } }; std::ostream &operator<<(st...
[ "deepcloudlabs@gmail.com" ]
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