Upload mjx_h1_body.xml
#21
by
Priosin
- opened
This version separates visual meshes from collision handling by marking all mesh geoms as non-colliding. It replaces contact geoms with simple primitives (boxes and capsules) on key body parts relevant for crawling. Joint, inertia, and actuator parameters remain unchanged. This reduces the number of contact geoms for improved performance in MJX.