RoboX-EgoTask / README.md
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metadata
license: cc-by-nc-4.0
tags:
  - egocentric
  - robotics
  - embodied-ai
  - ego-task
  - robox

RoboX-EgoTask

A premium egocentric dataset of real-world hand and object task demonstrations, recorded in first person through RoboX. This release bundles 17 task clips drawn from 5 full recordings (about 6 minutes of footage), each pairing clean RGB video with synchronized, robotics ready annotations: MediaPipe hand keypoints (21 joints, 2D and 3D), 6DoF camera pose, IMU, depth metadata, body pose, person segmentation, and per frame trajectory and billing signals. It is built for embodied AI and egocentric robotics research, with predefined train, validation and test splits and a motion quality score on every clip.

Examples

Two representative clips, shown with the QA overlay so the joint tracking is visible: MediaPipe hand landmarks rendered on top (left hand blue, right hand orange). The clips and recordings that ship for training are clean RGB without these overlays.

Picking a GoPro box off a shelf (object transfer task):

Spraying cleaning product on a sink:

Dataset Summary

Property Value
Recordings 5
Clips 17
Duration 5 min 59 sec
Contributors 3 (anonymized)
Campaign EgoTask
Export date 2026-05-28

Collection Methodology

Recordings are captured via RoboX as first-person egocentric videos with synchronized metadata. Depending on campaign type and device capability, recordings include:

  • hand keypoints (21 joints, 2D + 3D)
  • device IMU (accelerometer, gyroscope, gravity)
  • 6DoF camera pose (position, orientation, velocity)
  • camera intrinsics and exposure per frame
  • scene structure and light estimates

Annotation Pipeline

  1. On-device ARKit sensors provide hand keypoints, 6DoF camera pose, IMU, and camera intrinsics per frame
  2. Object detection produces per-clip bounding boxes with class labels
  3. Scene, action, and narration annotations are aligned to clip boundaries and clip-relative timestamps

Dataset Tiers

Two tier axes live on every clip:

  1. dataset_tier: the bundle-level buyer tier the export was packaged at (base / pro / premium / custom). Same value on every clip in this bundle (see manifest.json::dataset_tier). Drives which annotation streams the runner emits.
  2. buyer_tier_eligible: the highest tier the clip's source data supports, computed from source_modalities_available. Independent of dataset_tier, a Premium bundle can contain clips that only justify Pro or Base, and a Base bundle still surfaces eligibility so consumers can spot data that could be re-bundled at a higher tier.

Buyer tiers map to source modalities as follows:

  • base: video asset plus any AI-derived labels (object detections, scene / activity tags). No structured robotics sensor data.
  • pro: base plus the motion stack: 6DoF camera pose, camera intrinsics, IMU, hand keypoints when captured, and depth (LiDAR / TrueDepth) when available.
  • premium: pro plus body pose (19-joint skeleton with stable person_id) and / or person segmentation (instance bbox per frame with the same person_id pool).

Tier distribution for this bundle (counts the clips' buyer_tier_eligible):

  • base: 0 clips (0.0%)
  • pro: 0 clips (0.0%)
  • premium: 17 clips (100.0%)

A finer-grained sensor_tier label (rgbd_navigation / rgbd_full / full / motion_only / vision_only / video_only) is also stamped on every clip with a sensor bundle. It exposes the capture topology beyond the three-tier buyer ladder so robotics buyers can pick, e.g. "depth-equipped EgoNav only" without enumerating modality flags. Use sensor_tier (when present), exported_modalities and buyer_tier_eligible in clips.jsonl to filter by capability. manifest.json::included_modalities lists every modality actually contained in this export, and excluded_modalities lists modalities captured by the device but stripped by the active dataset tier.

Bimanual Activity

Every clip carries lightweight bimanual aggregates derived from per-frame hand state (annotations/hand_state/):

  • is_bimanual_active: true when both hands were jointly active for ≥ 10% of clip frames
  • bimanual_active_percent: fraction of frames where both hands were active (0–100)
  • bimanual_active_duration_sec: estimated seconds where both hands were active
  • hand_state_distribution: per-state frame counts: no_hand_visible / left_only / right_only / both_visible / both_active
  • labels.bimanual: any of bimanual_grasp (both hands closed-grip with object contact for ≥ 20% of frames), handoff (in_hand side flips within 1.5 s), coordinated_action (sustained two-handed activity, ≥ 40% of frames, that did not qualify as bimanual_grasp)

A "hand is active" when it is visible AND either (a) holds a closed grip (power_grip / pinch / precision_grip), (b) overlaps any tracked object's bbox, or (c) reports a small thumb–index pinch distance.

Dataset Profiles

When this bundle was exported with a named dataset profile, the resolved recipe is recorded in manifest.json::profile. Profiles pin the bundle to a single campaign and apply extra clip-level filters on top of the chosen tier, for example, egograsp_bimanual_v1 keeps only EgoGrasp Premium clips with bimanual_active_percent ≥ 50.

Motion Quality Scoring

Every clip carries a motion_quality_score (0–100) derived from device telemetry the runner already extracts. Buyers can sort/filter low-quality clips without opening any MP4:

  • clips.jsonl::motion_quality_score: composite score, 0–100
  • clips.jsonl::quality_tier: one of excellent (≥ 85), good (≥ 65), usable (≥ 40), reject (< 40)
  • clips.jsonl::motion_quality.*: component metrics that fed the score:
    • motion_smoothness: inverse of mean angular-velocity jerk (handheld shakiness)
    • activity_density_percent: fraction of frames with any signal (hands / objects / non-trivial camera motion)
    • active_frame_percent: fraction of frames where a hand is actively engaged
    • tracking_quality_percent: fraction with ARKit tracking_state == "normal"
    • low_light_percent: fraction with ambient lumens below 100 lm
    • motion_blur_risk_percent: fraction with linear OR angular velocity above the motion-blur thresholds
    • frame_jitter: {mean_interval_ms, std_interval_ms, max_deviation_ms, jitter_score} from frame timing

manifest.json::quality carries the dataset-wide tier distribution and mean score so consumers see overall bundle quality before drilling into clips. Missing telemetry (e.g. no light estimate on a legacy device) defaults to a neutral 50 contribution to the composite so older bundles are not penalised relative to fully-equipped captures.

Billable Duration

The raw video duration in the summary above counts every recorded second, including idle reaches, transit footage, and frames where the hand leaves the field of view. Buyers paying per second usually want the ML-useful subset:

  • clips.jsonl::billable_frame_count, billable_duration_sec, billable_percent: per-clip chargeable subset.
  • clips.jsonl::billing_rule: slug of the campaign rule that produced the verdict (full rule lives in manifest.json::billing.rules_by_data_type).
  • clips.jsonl::per_frame_billing_aggregate: counts of the four per-frame metrics (hands_visible, hands_active, object_visible, interaction_active) over the clip.
  • manifest.json::billing.total_billable_duration_sec vs stats.total_duration_sec: dataset-wide chargeable vs raw timeline.

Each campaign defines its own billing rule:

  • EgoGrasp / EgoDaily: interaction_active (hand + tracked object), billable when a hand is actively grasping or interacting with an object.
  • EgoNav: always_billable, every recorded frame counts; locomotion data is per-frame useful regardless of hand visibility.
  • EgoDepth / EgoScene: always_billable, the sensor capture is the product, not hand activity.
  • EgoSocial: hands_or_object_visible, proxy for social engagement; pure transit footage between encounters is excluded.
  • EgoHub: always_billable, AI metadata bundle is the product, no per-frame device data is collected.

Raw frame data is preserved in annotations/billing/<clip>.jsonl so buyers can re-derive any custom billable predicate (e.g. their own ML-quality filter) without re-running the export.

Universal Trajectory Segmentation

In addition to the campaign-specific action segments under annotations/actions/, every clip carries a campaign-agnostic trajectory state stream derived from pose / IMU / Core Motion / hand activity signals. Robotics buyers training cross-campaign models can filter / join by trajectory state directly without ever consulting the campaign-specific taxonomy.

Three states (priority order: interaction > locomotion > idle):

  • interaction: a hand is actively engaged with an object (reuses the Phase 4 billing predicates: hands_active or interaction_active). Walking-while-holding counts as interaction, not locomotion.
  • locomotion: the body / camera is translating through space. Triggered by linear velocity ≥ 0.2 m/s, sustained IMU user-acceleration ≥ 0.15 m/s², or Core Motion walking/running/cycling/automotive activity at non-low confidence.
  • idle: neither of the above. Hand visible but inactive, body stationary.

Per-clip surface on clips.jsonl::trajectory:

  • state_distribution / state_percent / state_duration_sec: per-state frame counts, fraction, and seconds
  • dominant_state: most-common state (ties broken by priority order)
  • segments[]: merged timeline spans {state, start_sec, end_sec, start_frame, end_frame, frame_count} (segments shorter than 0.3 s are absorbed into their predecessor to suppress tracker hiccups)
  • segment_count / frame_count

A flat clips.jsonl::dominant_trajectory_state field is duplicated alongside dominant_state so consumers can WHERE dominant_trajectory_state = 'locomotion' without unpacking the nested block.

Per-frame stream at annotations/trajectory/<clip>.jsonl preserves the underlying signals (linear velocity, IMU magnitude, GPS activity) so consumers can derive their own state machines (e.g. a 4-state walking_with_object refinement) without re-running the pipeline.

manifest.json::trajectory rolls up the bundle-wide dominant-state distribution and total seconds per state.

Intended Use

This dataset is intended for embodied AI and egocentric robotics research.

Duration Distribution

  • min_sec: 2.5
  • max_sec: 63.734
  • mean_sec: 15.445
  • median_sec: 12.0

Annotation Coverage

  • hand_keypoints: 17/17 clips (100.0%)
  • hand_state: 17/17 clips (100.0%)
  • hand_landmarks_mediapipe: 17/17 clips (100.0%)
  • billing: 17/17 clips (100.0%)
  • trajectory: 17/17 clips (100.0%)
  • object_tracks: 16/17 clips (94.1%)
  • object_tracks_temporal: 0/17 clips (0.0%)
  • object_tracks_ai_fallback: 16/17 clips (94.1%)
  • sensors: 17/17 clips (100.0%)
  • actions: 17/17 clips (100.0%)
  • environment: 17/17 clips (100.0%)
  • people: 16/17 clips (94.1%)
  • body_pose: 2/17 clips (11.8%)
  • segmentation: 16/17 clips (94.1%)

Annotation Coverage By Sensor Tier

  • rgbd_full (17 clips): actions 17/17 (100.0%), billing 17/17 (100.0%), body_pose 2/17 (11.8%), environment 17/17 (100.0%), hand_keypoints 17/17 (100.0%), hand_state 17/17 (100.0%), object_tracks 16/17 (94.1%), people 16/17 (94.1%), segmentation 16/17 (94.1%), sensors 17/17 (100.0%), trajectory 17/17 (100.0%)

Dataset Splits

  • test: 1 clips, 1 recordings, 1 contributors
  • train: 9 clips, 2 recordings, 1 contributors
  • val: 7 clips, 2 recordings, 1 contributors

Object Distribution

  • No object-level distribution available

Domain Distribution

  • No domain-level distribution available

Device Distribution

  • iPhone 13: 4
  • iPhone 11: 1

Structure

  • recordings/: Clean RGB full recordings (training-safe; no baked hand overlays).
  • clips/: Clean RGB task/action clips derived from recordings.
  • overlays/: Optional QA/debug preview videos with rendered hand landmarks (see manifest.json::video_assets and per-row video blocks in metadata/recordings.jsonl / metadata/clips.jsonl). Left hand #4A90E2, right hand #FF8C42 when MediaPipe overlays are included.
  • metadata/recordings.jsonl: Recording-level index
  • metadata/clips.jsonl: Clip-level index (dataset index)
  • metadata/contributors.jsonl: Anonymized contributor info
  • metadata/splits.jsonl: Contributor-aware train/val/test split assignment
  • taxonomy.json: Object/domain mapping derived from clip labels
  • VALIDATION_REPORT.json: Bundle integrity and consistency checks
  • SANITIZATION_REPORT.json: Buyer-facing privacy and sensitive-content scan summary
  • USAGE_TERMS.md: Human-readable summary of license, commercial-use, exclusivity and buyer-assignment metadata (see also manifest.json::release)
  • showcase/best_clips.json: Auto-selected best representative clips per campaign
  • notebooks/explore_dataset.ipynb: Interactive exploration notebook (run in Jupyter)
  • annotations/actions/: Temporal action segments per clip
  • annotations/hand_keypoints/: Per-frame hand pose (21 joints). As of schema v1.5 this stream is sourced from MediaPipe HandLandmarker running in the export backend, see manifest.json::mediapipe_hands and clips.jsonl::hand_detection_source for provenance. The on-device iOS Vision hands are still captured by the app but are no longer the canonical source in the export bundle; this guarantees left/right chirality is consistent across all annotation streams.
  • annotations/hand_landmarks_mediapipe/: Per-video-frame raw MediaPipe stream (one entry per frame at video fps, including frames where no hand was detected). Finer rate than hand_keypoints (which samples at iOS metadata rate, ~10 Hz). Same field shape as hand_keypoints entries.
  • annotations/hand_state/: Per-frame bimanual state (left/right visible + active flags, per-hand grip, per-hand in_hand). Always rides along with hand_keypoints.
  • annotations/billing/: Per-frame billing metrics (hands_visible, hands_active, object_visible, interaction_active) plus the campaign rule's billable verdict. Emitted for every clip with per-frame data.
  • annotations/trajectory/: Per-frame universal robotics trajectory state (idle / locomotion / interaction) plus the raw signals that produced it (linear velocity, IMU acceleration, Core Motion activity). Campaign-agnostic and orthogonal to the campaign-specific actions stored in annotations/actions/.
  • annotations/object_tracks/: Per-frame object bounding boxes
  • annotations/sensors/: IMU, 6DoF camera pose, intrinsics, plus a per-frame depth block (available, resolution, stats, intrinsics), full LiDAR/TrueDepth metadata when the device captured it (Pro+ tier)
  • annotations/body_pose/: Per-frame body skeleton (19 joints) with stable person_id (Premium tier only)
  • annotations/segmentation/: Per-frame person-segmentation bboxes with stable person_id and frame-level coverage ratio (Premium tier only)
  • annotations/environment/: Scene and environment labels per clip
  • annotations/people/: Clip-level people visibility and count derived from AI enrichment

Sensor Data Description

  • annotations/sensors/ stores aligned per-frame measurements for IMU, camera pose, intrinsics, exposure, light estimate and a depth block (available, resolution, stats, intrinsics, LiDAR/TrueDepth metadata; the dense pixel map is not persisted). Recording- and clip-level rollups (depth_stats, depth_summary, lidar) are surfaced in metadata/recordings.jsonl and metadata/clips.jsonl
  • annotations/hand_keypoints/ stores per-frame hand observations including grip type and 2D/3D joint data when available
  • annotations/body_pose/ stores per-frame body skeletons with a stable person_id (IoU-tracked across frames), bbox_normalized, per-joint 2D coordinates and confidence, and an optional body_pose_summary rollup
  • annotations/segmentation/ stores per-frame person-segmentation results, one persons[] entry per detected human (bbox + stable person_id, IoU-tracked across frames; the same identity is shared with annotations/body_pose/ when both signals fire on the same human), plus the device-reported coverage_ratio, covered_pixel_count and frame dimensions
  • annotations/actions/ stores temporal clip-level action segments

Limitations

  • Clean RGB videos in recordings/ and clips/ are the primary training source. Overlay videos under overlays/, when present, are rendered visualization assets for QA, debugging, and demo review only, do not treat them as raw sensor video.
  • object tracks are only present when source frames include object detections
  • this export is optimized for structured ML ingestion rather than human-readable storytelling

Data Loading Example

import json
from pathlib import Path

root = Path("RoboX-EgoTask")
clips = [json.loads(line) for line in (root / "metadata" / "clips.jsonl").read_text().splitlines()]
# Filter clips that have hand keypoints in this export tier
hand_clips = [c for c in clips if (c.get("exported_modalities") or {}).get("hand_keypoints_2d")]
print(clips[0]["clip_id"], clips[0]["labels"])

Citation

@dataset{robox_egotask_2026,
  title={RoboX-EgoTask: An Egocentric Hand-Object Task Dataset},
  author={RoboX Team},
  year={2026},
  url={https://huggingface.co/datasets/RoboXTechnologies/RoboX-EgoTask},
  license={CC-BY-NC-4.0}
}

License

CC-BY-NC-4.0

Commercial use: ⛔ Not allowed, research and non-commercial use only

For commercial licensing inquiries: contact@robox.to

Usage Terms & Exclusivity

manifest.json::release is the canonical machine-readable contract attached to this bundle and USAGE_TERMS.md is the buyer-readable summary of the same data. Fields:

  • license_id: short license slug (e.g. CC-BY-NC-4.0 / CC-BY-4.0 / ROBOX-COMMERCIAL-1.0).
  • license_url: link to the full license text. The full text also ships in this bundle's LICENSE file.
  • commercial_use_allowed: boolean derived from the license.
  • exclusive: when true, RoboX has agreed not to license the same underlying data to other parties for the duration of the exclusivity window.
  • exclusive_until: ISO 8601 expiry of the exclusivity arrangement (null for non-exclusive or perpetual-exclusive bundles).
  • buyer_id / buyer_alias: opaque buyer identifier + buyer-facing display string when the bundle was prepared for a specific buyer; both null otherwise.
  • warnings: informational slugs (e.g. exclusive_without_buyer) attached when the input combination is suspicious. The bundle still ships; operations reconciles these against the underlying contract.

Conservative defaults apply when the export request omits a field, so a buyer or tester never receives a permissive license / exclusivity flag by accident: CC-BY-NC-4.0, commercial_use_allowed=false, exclusive=false, buyer_id=null.