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///\authors: Auto-generated by vray_to_mdl_export.ms script.
///\description: Translated VRay material.
mdl 1.6;
// Import
import ::anno::*;
import ::base::transform_coordinate;
import ::base::rotation_translation_scale;
import ::base::file_texture;
import ::base::mono_mode;
import ::base::texture_coordinate_info;
import ::base::texture_return;
import ::state::normal;
import ::state::texture_coordinate;
import ::state::texture_tangent_u;
import ::state::texture_tangent_v;
import ::tex::gamma_mode;
import ::tex::wrap_mode;
import mdl_0001::*;
import mdl_0002::*;
import mdl_0003::*;
import mdl_0004::*;
// Body
export material Material_036()
[[
anno::display_name("Material_036")
]]
= ::mdl_0003::VRayMtl(
Diffuse : ::mdl_0002::ad_3dsmax_mix(
color1 : ::mdl_0004::VRayColor(
color_mode : ::mdl_0004::mode_color,
temperature : 6500.0f,
red : 0.5f,
green : 0.5f,
blue : 0.5f,
rgb_multiplier : 1.0f,
alpha : 1.0f,
color_gamma : 1.0f,
rgb_primaries : ::mdl_0004::primaries_none
),
color2 : ::mdl_0002::ad_3dsmax_gradient_ramp(
gradient_keys : float[](0.0, 17.1285, 100.0),
gradient_colors : float3[](float3(0.290196,0.290196,0.290196), float3(0.631373,0.631373,0.631373), float3(0.290196,0.290196,0.290196)),
gradient_type : 9,
gradient_interpolation : ::mdl_0002::linear,
amount : 0.0f,
type : 0,
size : 1.0f,
phase : 0.0f,
levels : 4.0f,
threshold_low : 0.0f,
threshold_high : 1.0f,
threshold_smooth : 0.0f,
map_channel : 1,
offset : float3(0.0f,0.0f,0.0f),
tiling : float3(1.0f,1.0f,1.0f),
angle : float3(0.0f,0.0f,0.0f),
u_tile : true,
v_tile : true,
u_mirror : false,
v_mirror : false,
UVW_Type : 0,
alpha_from_RGB : false,
bump_amount : 1.0f,
clamp : false,
invert : false,
output_amount : 1.0f,
rgb_level : 1.0f,
rgb_offset : 0.0f
),
mixAmount : 0.5f,
useCurve : false,
lower : 0.3f,
upper : 0.7f
).tint,
diffuse_roughness : 0.0f,
Reflection : color(0.364706,0.364706,0.364706),
reflection_glossiness : 0.83f,
reflection_fresnel : false,
reflection_ior : 1.6f,
reflection_lockIOR : true,
invert_reflection_ior : false,
reflection_metalness : 0.0f,
Refraction : color(0.0,0.0,0.0),
refraction_glossiness : 1.0f,
refraction_ior : 1.6f,
invert_refraction_ior : false,
refraction_dispersion_on : false,
refraction_dispersion : 50.0f,
refraction_fogColor : color(1.0,1.0,1.0),
refraction_fogBias : 0.0f,
refraction_fogMult : 1.0f,
translucency_on : ::mdl_0003::translucency_none,
translucency_scatterCoeff : 0.0f,
translucency_fbCoeff : 1.0f,
translucency_color : color(1.0,1.0,1.0),
self_illumination : color(0.0,0.0,0.0),
self_illumination_multiplier : 1.0f,
coat_amount : 0.0f,
coat_color : color(1.0,1.0,1.0),
coat_glossiness : 1.0f,
coat_ior : 1.6f,
invert_coat_ior : false,
coat_bump_lock : false,
sheen_color : color(0.0,0.0,0.0),
sheen_glossiness : 0.8f,
brdf_type : ::mdl_0003::brdf_blinn,
brdf_useRoughness : ::mdl_0003::brdf_glossiness,
anisotropy : 0.0f,
anisotropy_rotation : 0.0f,
anisotropy_channel : 1,
texmap_opacity : 1.0f
);