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fandom.faithfully-finchel-forever
# The Power of Madonna The Power of Madonna is the fifteenth episode of season one. It aired on April 20, 2010. When Santana offers to have sex with Finn, Finn rejects and says that he's waiting for Rachel to lose his virginity to; however, Santana reveals that Rachel is still seeing Jesse, and they are having some in...
The Power of Madonna
fandom.faithfully-finchel-forever
# The Purple Piano Project The Purple Piano Project is the first episode of season three. It aired on September 20, 2011. Finn and Rachel are still going strong as a couple, and he is very supportive of her ideas and propositions for the glee club, such as performing a musical number (which will later be revealed to W...
The Purple Piano Project
fandom.faithfully-finchel-forever
# The Rhodes Not Taken The Rhodes Not Taken is the fifth episode of season one. It aired on September 30, 2009. Finn takes advantage of Rachel's feelings for him, and goes on a date with her to try and convince her to come back to the glee club so that he can win a scholarship for college and take care of Quinn and th...
The Rhodes Not Taken
fandom.faithfully-finchel-forever
# The Rocky Horror Glee Show The Rocky Horror Glee Show is the fifth episode of season two. It aired on October 26, 2010. The Glee club performs the "The Rocky Horror Picture Show", with Rachel playing Janet and Finn playing Brad. Finn is uncomfortable with the fact that he has to perform in his underwear because he i...
The Rocky Horror Glee Show
fandom.faithfully-finchel-forever
# The Role You Were Born To Play The Role You Were Born To Play is the 5th episode of season four. It aired on November 8, 2012. Finn is back in Lima working at the tire shop still upset about his break up with Rachel. Artie soon convinces him to help direct the school's production of "Grease". When Blaine starts talk...
The Role You Were Born To Play
fandom.faithfully-finchel-forever
# The Scientist The Scientist, originally sung by "Coldplay," is featured in The Break-Up, the fourth episode of Season Four. It is sung by Finn Hudson, Rachel Berry, William Schuester, Emma Pillsbury, Blaine Anderson, Kurt Hummel, Brittany Pierce and Santana Lopez. The performance begins in the auditorium after Finn ...
The Scientist
fandom.faithfully-finchel-forever
# The Spanish Teacher The Spanish Teacher is the 12th episode of season three. It aired on February 7, 2012. While at a sleepover with Kurt and Mercedes, Rachel says she wants to marry Finn and shows them her engagement ring. Kurt and Mercedes are completely shocked after hearing this and Mercedes thinks she is making...
The Spanish Teacher
fandom.faithfully-finchel-forever
# The Sue Sylvester Shuffle The Sue Sylvester Shuffle is the eleventh episode of season two. It aired on February 6, 2011. Even though they are officially not dating anymore, Finn looks extremely sad and jealous when Puck and Rachel are singing "Need You Now" together. When Rachel, Mercedes and Tina say they are joini...
The Sue Sylvester Shuffle
fandom.faithfully-finchel-forever
# Theo Stockman
Theo Stockman
fandom.faithfully-finchel-forever
# Throwdown Throwdown is the seventh episode of season one. It aired on October 14, 2009. Finn tells Quinn that he wishes she could be more like Rachel, He appreciates that Rachel gives Jacob a pair of her underwear, so that he wouldn't run the story about Quinn being pregnant. Finn and Rachel sing No Air together. Th...
Throwdown
fandom.faithfully-finchel-forever
# Tongue Tied Tongue Tied by "GROUPLOVE" is featured in Nationals, the twenty-first episode of Season Three. It is sung by the New Directions as they triumphantly return to McKinley following their win at Nationals. The school welcomes them with open arms as they have fun celebrating their triumphant win. This song is...
Tongue Tied
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# Videos Just a few of the many videos we have. More videos will and can be added!
Videos
fandom.faithfully-finchel-forever
# Vitamin D Vitamin D is the sixth episode of season one. It aired on October 7, 2009. When Will tells the New Directions that there will be a mash-up competition, he splits the teams up boys/girls. Rachel and Finn flirtatiously tease each other over cheating for the New Direction's mash-up competition. Finn stares at...
Vitamin D
fandom.faithfully-finchel-forever
# We've Got Tonite We've Got Tonite by "Bob Seger" is featured in I Do, the fourteenth episode of Season Four. It is sung by Finn, Rachel, Kurt, Blaine, Marley, Jake, Quinn, Santana, Artie and Betty. Before the song, Finn and Rachel have a conversation in which Finn tells Rachel that he knows she can't commit with Bro...
We've Got Tonite
fandom.faithfully-finchel-forever
# Wheels Wheels is the ninth episode of season one. It aired on November 11, 2009. Finn helps Rachelwith a wheelchair repair, and Rachel says that people don't really like her to which Finn responds that he likes her. Rachel also helps Finn get a job to support Quinn and the baby. In the Defying Gravity 'Diva off', Fi...
Wheels
fandom.faithfully-finchel-forever
# With You I'm Born Again With You I'm Born Again by "Syreeta Wright" and "Billy Preston" is featured in Duets, the fourth episode of season two. It is sung by Finn and Rachel as an attempt to purposely lose the New Direction duets competition. After putting on an offensive performance, they end up losing, like they h...
With You I'm Born Again
fandom.faithfully-finchel-forever
# Without You Without You by "David Guetta feat. Usher" is a solo sung by Rachel in Yes/No, the 10th episode of season three. It is a slower, stripped down, ballad-like rendition of the song. At the end of the emotional song, Rachel and Finn share a passionate kiss and embrace while Santana makes a rude remark about ...
Without You
fandom.faithfully-finchel-forever
# Yes/No Yes/No is the tenth episode of season three. It aired on January 17, 2012. While singing The First Time Ever I Saw Your Face, Rachel remembers when she first saw Finnin the hallways of McKinley. In a later scene, Rachel, Finn and Kurt are at Breadstix, Finn sulks, and says, "Why can't I have anything in my li...
Yes/No
fandom.faithfully-finchel-forever
# You're The One That I Want You're The One That I Want can refer to the two pages:
You're The One That I Want
fandom.faithfully-finchel-forever
# You're The One That I Want (Season Four) You're The One That I Want by "Grease" is sung by Rachel, Finn, Ryder, and Marley. It is sung by Ryder and Marley during the school's production of "Grease," but also a fantasy of Rachel's in which her and Finn are the ones singing. Lyrics. <poem> Ryder: I got chills. They're...
You're The One That I Want (Season Four)
fandom.faithfully-finchel-forever
# You're The One That I Want (Season One) You're The One That I Want from "Grease" is sung in Pilot. It is sung by Rachel and Finn with the New Directions. It is the first song that Finn and Rachel have sung together. Lyrics. <poem> Finn: I got chills, they're multiplyin' And I'm losin' control 'Cause the power you'r...
You're The One That I Want (Season One)
fandom.faith-the-sci-fi-rpg
# 100mm-X Machine Gun A Vehicle Customisation Module which installs a machine gun that uses explosive ammunition on the vehicle. Description. Explosive.
100mm-X Machine Gun
fandom.faith-the-sci-fi-rpg
# 20mm Machine Gun A Vehicle Customisation Module that installs a machine gun on the vehicle. Description. Firearm. After dealing damage, it deals and additional damage time (repeat all steps). Limit once per attack.
20mm Machine Gun
fandom.faith-the-sci-fi-rpg
# 50mm-X Machine Gun A Vehicle Customisation Module which installs an machine gun which uses explosive ammunition on the vehicle. Description. Explosive.
50mm-X Machine Gun
fandom.faith-the-sci-fi-rpg
# 50mm Machine Gun A Vehicle Customisation Module that installs a machine gun on the vehicle. Description. Firearm. After dealing damage, it deals damage an additional time (repeat the steps). Limit once per attack.
50mm Machine Gun
fandom.faith-the-sci-fi-rpg
# ACS Bo A type of Close Quarters Combat (CQC) weapon which causes ACS damage. Source Material. The ACS Bo was introduced in the Core Book 2.0.
ACS Bo
fandom.faith-the-sci-fi-rpg
# ACS Damage
ACS Damage
fandom.faith-the-sci-fi-rpg
# ACS Grenade A type of throwable munition object which is used to cause damage to electronic systems. Source Material. The ACS Grenade was introduced in the Core Set Deck.
ACS Grenade
fandom.faith-the-sci-fi-rpg
# ACS ammunition
ACS ammunition
fandom.faith-the-sci-fi-rpg
# ACS damage
ACS damage
fandom.faith-the-sci-fi-rpg
# ATP Infusion Medical equipment introduced in the Core Book 2.0. License. Not currently licensed for reproduction on this site.
ATP Infusion
fandom.faith-the-sci-fi-rpg
# A Garden In Hell Starter Set A Garden In Hell Starter Set has everything a player needs to start playing FAITH: The Sci-Fi RPG for the first time. The team wakes up on the planet Ujara after crashing and must stay alive whilst seeking to destroy that which attacked their ship. The box consists of the following compo...
A Garden In Hell Starter Set
fandom.faith-the-sci-fi-rpg
# Abstraction A Hacking Talent. Description. Instant. While performing a Hacking action, you can take one unpreventable neural damage to change the value of a card you just played for the value of your Hacking Skill.
Abstraction
fandom.faith-the-sci-fi-rpg
# Acceleration Resistance An Athletic/EVA Talent. Description. You can confront Stress TSEs with a passive action.
Acceleration Resistance
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# Acceleration Upgrade A Vehicle Customisation Module which improves the vehicle's acceleration. Description. The vehicle gains +1 Acceleration.
Acceleration Upgrade
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# Action
Action
fandom.faith-the-sci-fi-rpg
# Actions Everything a character does is an action. In FAITH, actions are usually successful by default. However, actions may fail if a character is really unskilled, if the GM thinks it is interesting for the story, or if someone being affected by it does not want it to happen. These situations are resolved by playin...
Actions
fandom.faith-the-sci-fi-rpg
# Actor A Cunning Talent. Description. Gain one advantage when pretending to be someone else in a convincing manner and avoiding discovery.
Actor
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# Actualbugs A weapon introduced in . Licence. Not currently licensed for reproduction on this site.
Actualbugs
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# Adaptable Breather A Tech Upgrade. Description. You do not gain Toxicity from gases (eg. grenades), but you will still gain it from other sources.
Adaptable Breather
fandom.faith-the-sci-fi-rpg
# Adaptable Genome An Iz'kal species trait. Description. Throughout history, the Iz'kal have generically modified themselves to the point where their original genome has been lost. You can have one more Bio Upgrade than your Constitution. Additionally, Bio Upgrades cost you 2 experience points less.
Adaptable Genome
fandom.faith-the-sci-fi-rpg
# Adaptation A Survival Talent. Description. Action. Discard up to 4 cards from your hand, and then draw one less card than the number you discarded.
Adaptation
fandom.faith-the-sci-fi-rpg
# Adhesive Mine A type of explosive Object used form demolition and anti-personnel operations. Source Material. The Adhesive Mine was introduced in the Core Set Deck.
Adhesive Mine
fandom.faith-the-sci-fi-rpg
# Adopted Singer A Profession Talent. Description. While in the State, you will be granted usufruct rights as if you were a technocrat of the State. You still have to return everything to Idealab before leaving the State.
Adopted Singer
fandom.faith-the-sci-fi-rpg
# Adrenaline Shot A type of medical object used to deliver a dose of adrenaline (epinephrine) to a character, allowing them to temporarily ignore physical or neural damage. Source Material. Adrenaline Shots were introduce in the Core Book 2.0.
Adrenaline Shot
fandom.faith-the-sci-fi-rpg
# Advanced Weaponry Module
Advanced Weaponry Module
fandom.faith-the-sci-fi-rpg
# Advanced Weaponry Modules
Advanced Weaponry Modules
fandom.faith-the-sci-fi-rpg
# Advantage
Advantage
fandom.faith-the-sci-fi-rpg
# Advantages
Advantages
fandom.faith-the-sci-fi-rpg
# Advice for Games Masters Normally, a piece of advice would tell you what to do, instead of what not to do. However, we tend to think that the ‘don’ts’ are much better advice, and they are much less restrictive. We want to advise you on just a few things to avoid from the infinite amount of possibilities, and still l...
Advice for Games Masters
fandom.faith-the-sci-fi-rpg
# Aedan Baroqc A human sociologist and explorer, known for his commentary on Tiantang.
Aedan Baroqc
fandom.faith-the-sci-fi-rpg
# Affinity
Affinity
fandom.faith-the-sci-fi-rpg
# Affinity (Disambiguation) Affinity may refer to:
Affinity (Disambiguation)
fandom.faith-the-sci-fi-rpg
# Affinity (NPC Trait) An NPC Trait. Description. After playing a card that matches their Affinity, the GM can look at the top card of the deck, and discard it or use it to replace the card that triggered this trait. Note: In some cases the keyword will be accompanied by an ambience. Otherwise, it is considered that t...
Affinity (NPC Trait)
fandom.faith-the-sci-fi-rpg
# Agility A character attribute. Description. Agility represents the nimbleness of a character: his ability to move quickly and precisely. It should be used for actions involving movement of the body, such as dodging gunfire, climbing a wall, or trying to outrun other characters. Use. Almost always used with Initiativ...
Agility
fandom.faith-the-sci-fi-rpg
# Akram Akram was an iz’kal who lived on a colony planet. Story. With the tips of his fingers, Akram caressed his wrinkly face. A weathered face returned his stare in the mirror. But he did not feel old. He felt endless and powerful, like his body could not contain him and he could live on after it turned to ashes. Th...
Akram
fandom.faith-the-sci-fi-rpg
# Al'Mayin Stealth Warship A Vehicle Model.
Al'Mayin Stealth Warship
fandom.faith-the-sci-fi-rpg
# Al'Qarn Shield A shield introduced in the . Licence. Not currently licensed for reproduction on this site.
Al'Qarn Shield
fandom.faith-the-sci-fi-rpg
# Al'ameen The home world of the Iz'kal.
Al'ameen
fandom.faith-the-sci-fi-rpg
# Al'halam An Iz'kal world.
Al'halam
fandom.faith-the-sci-fi-rpg
# Alert A Survival Talent. Description. Gain one advantage towards Searching actions to find characters.
Alert
fandom.faith-the-sci-fi-rpg
# Alhalam Alhalam is a planet whose inhabitants died tens of thousands of years ago. Their species went extinct, exterminated by a devastating disease. Their functional (but now pointless) robots continue to work and keep the cities tidy and full of resources. These ghost cities maintain their robots through their Sel...
Alhalam
fandom.faith-the-sci-fi-rpg
# Alterant "'Alterant" may refer to:
Alterant
fandom.faith-the-sci-fi-rpg
# Alterant (Boss) A boss-level Ravager Non-Player Character introduced in A Garden In Hell Starter Pack. Licence. This NPC is not currently licensed for reproduction on this site.
Alterant (Boss)
fandom.faith-the-sci-fi-rpg
# Alterant (Ravager) The alterants are ravagers in charge of the DNA harvest, and of the spawning pools. They analyze the DNA samples that are gathered, integrating those that prove valuable to the genome of the queen, and they perform experiments on some of the prisoners. They are rarely found on the front lines and ...
Alterant (Ravager)
fandom.faith-the-sci-fi-rpg
# Alterants
Alterants
fandom.faith-the-sci-fi-rpg
# Altered Reality A Divine Upgrade (v1.0) or Divine Power (v2.0) offered by the god Hexia to their followers. Description. V1.0. Action (Initiative). Suffer one neural damage. The soulbender can teleport in a straight and unobstructed line. Level I. The soulbender can teleport up to 10 metres away. Level II. The soulb...
Altered Reality
fandom.faith-the-sci-fi-rpg
# Always Forward A CQC Talent. Description. Instant. If you fail a CQC action against a CQC or Ballistic action, and your opponent achieved a regular success, you can change his success into a decisive success; if your opponent achieved a decisive success, you can change his decisive success into a critical success. I...
Always Forward
fandom.faith-the-sci-fi-rpg
# Al’ameen The original planet of the Iz'kal is mostly flat and composed of dozens of small continents along its equator. The continents are filled with swamplands that also connect the two large oceans of the planet, one in each pole. Environment. Al'ameen has two main seasons: the dry season, in which the swamps dr...
Al’ameen
fandom.faith-the-sci-fi-rpg
# Am'Undsen Light Craft A Vehicle Model.
Am'Undsen Light Craft
fandom.faith-the-sci-fi-rpg
# Amateur Bankers Tiantang Central Bank has recently been the target of several hacking attacks, which go mostly unnoticed because they steal negligible amounts of credits from thousands of separate accounts; and the bank's network is so large and unweildy that it's almost impossible for any sentient observer or any n...
Amateur Bankers
fandom.faith-the-sci-fi-rpg
# An Eye for Weakness An Eye for Weakness can refer to:
An Eye for Weakness
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# An Eye for Weakness (Ballistic) A Ballistic Talent. Description. If you perform a Ballistic action against a Spent target, you gain one advantage.
An Eye for Weakness (Ballistic)
fandom.faith-the-sci-fi-rpg
# An Eye for Weakness (CQC) A CQC Talent. Description. When you perform a CQC action against a Spent target, you gain one advantage.
An Eye for Weakness (CQC)
fandom.faith-the-sci-fi-rpg
# Animal Ken A Survival Talent. Description. Gain one advantage towards interactions with animals, feral or tamed. You can ask the GM for additional information about the animals you find: their mood, strengths and weaknesses.
Animal Ken
fandom.faith-the-sci-fi-rpg
# Aquatic An Iz'kal species trait. Description. "All Iz'kal characters innately know how to swim, even if they have never done it before."When swimming or diving, receive one advantage. Additionally, you can hold your breath up to 15 minutes per Constitution point while acting normally, or twice as long if you stay st...
Aquatic
fandom.faith-the-sci-fi-rpg
# Arka Bozag A Non-Player Character from . Arka Bozag is a prophet of Vexal, the owner of Bozag's Staff, and can grant the Vexale Mark. Licence. This NPC is not currently licensed for reproduction on this site.
Arka Bozag
fandom.faith-the-sci-fi-rpg
# Armour
Armour
fandom.faith-the-sci-fi-rpg
# Armourbane A type of munition introduced in the . Licence. Not currently licensed for reproduction on this site.
Armourbane
fandom.faith-the-sci-fi-rpg
# Armoured I A Vehicle Customisation Module which adds armour to the vehicle. Description. The vehicle gains 1 armour.
Armoured I
fandom.faith-the-sci-fi-rpg
# Armoured II A Vehicle Customisation Module which increases the armour of a vehicle. Description. The vehicle gain 2 armour.
Armoured II
fandom.faith-the-sci-fi-rpg
# Armoured III A Vehicle Customisation Module which increases the armour of the vehicle. Description. The vehicle gains 3 armour.
Armoured III
fandom.faith-the-sci-fi-rpg
# Ashura Suit A type of Suit Equipment which can be used by characters. Source Materials. The Ashura Suit was introduced in Tools of the Trade II Gear Deck, and is not licensed for reproduction on this site.
Ashura Suit
fandom.faith-the-sci-fi-rpg
# Assassin An Assassin is a human NPC skilled at the killing of targets. Source Material. The Assassin was introduced in the Core Set Deck.
Assassin
fandom.faith-the-sci-fi-rpg
# Assault Drone A type of Robot. Source Material. The Assault Drone was introduced in the Core Book 2.0.
Assault Drone
fandom.faith-the-sci-fi-rpg
# Assisted Weaponry A Vehicle Customisation Module which gives advantages to firing on certain targets. Description. Weapons from this vehicle gain an advantage when attacking tagged targets.
Assisted Weaponry
fandom.faith-the-sci-fi-rpg
# Athletic The Athletic Skill is used by characters to run, swim, dive, climb, lift weight, throw objects, or do any other athletic activity. Use. Most often used with Agility when performing short efforts, or Constitution performing long actions. Moving. Characters are not required to dedicate an action to move and ...
Athletic
fandom.faith-the-sci-fi-rpg
# Athletics
Athletics
fandom.faith-the-sci-fi-rpg
# Atlas Surveyor A type of drone object which uses various modalities to map buildings. Source Material. The Atlas Surveyor was introduced in the Core Set Deck.
Atlas Surveyor
fandom.faith-the-sci-fi-rpg
# Atomic Balance A Tech Upgrade. Description. V1.0. The character is always balanced (at least on an awareness level) allowing him to not suffer any consequences of disorientation from falls, 0-G movements, explosions, waves, etc. The character has a strong sense of direction and can always tell where the North is on...
Atomic Balance
fandom.faith-the-sci-fi-rpg
# Attribute
Attribute
fandom.faith-the-sci-fi-rpg
# Attributes
Attributes
fandom.faith-the-sci-fi-rpg
# Auxilliary Ion Thrusters A Vehicle Customisation Module that substantially reduces the time needed for space travel. Description. Space flight takes half the time it would normally take.
Auxilliary Ion Thrusters
fandom.faith-the-sci-fi-rpg
# Avalon
Avalon
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# Avalon Rig A rig introduced in the Core Book 2.0. Licence. Not currently licensed for reproduction on this site.
Avalon Rig
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# Avatar of God
Avatar of God
fandom.faith-the-sci-fi-rpg
# Avatar of God (Boss) An NPC divinely ordained by a God. NPC. The Avatar of God is a Boss-level NPC introduced in the Core Set.
Avatar of God (Boss)
fandom.faith-the-sci-fi-rpg
# Avatars of God
Avatars of God
fandom.faith-the-sci-fi-rpg
# Axice A weapon introduced in . Licence. Not currently licensed for reproduction on this site.
Axice
fandom.faith-the-sci-fi-rpg
# Backup Systems A Vehicle Customisation Module which makes the vehicle more resilient. Description. Instant. Shut down this module to increase the threshold of the vehicle by one for the remainder of the round. You cannot use Energy Distributor on this module.
Backup Systems