tag
stringlengths
9
70
text
stringlengths
7
2.07M
title
stringlengths
1
263
fandom.faith-the-sci-fi-rpg
# Ballistic The Ballistic Skill is used to shoot and recharge weapons, and to generally handle Ranged Weapons safely. All Ballistic actions require the use of a Ballistic Weapon of some kind. Use. Most often used with Dexterity if the weapon is operated with the hands, or Link if the weapon is software-controlled. Sho...
Ballistic
fandom.faith-the-sci-fi-rpg
# Barbed Chain A weapon introduced in . Licence. Not currently licensed for reproduction on this site.
Barbed Chain
fandom.faith-the-sci-fi-rpg
# Batil "Crystal Iz'kal" An Iz'kal background trait. Description. "You have been genetically modified for space activity."If your Affinity is Space, receive one advantage when you perform an action using EVA.
Batil
fandom.faith-the-sci-fi-rpg
# Beauty Gene A Bio Upgrade. Description. The character gains an advantage for Cunning actions related to social interactions performed in person or, if the GM approves it, through video. You gain an additional advantage when dealing with people who could be sexually attracted to the gender and species of the charact...
Beauty Gene
fandom.faith-the-sci-fi-rpg
# Beetleboar A type of beast Non-Player Character introduced in the . Licence. This NPC is not currently licensed for reproduction on this site.
Beetleboar
fandom.faith-the-sci-fi-rpg
# Belladonna A type of which was introduced in Core Book 2.0. Licence. The details of the Belladonna are not currently licensed for reproduction on this site.
Belladonna
fandom.faith-the-sci-fi-rpg
# Big T A Non-Player Character from . Licence. This NPC is not currently licensed for reproduction on this site.
Big T
fandom.faith-the-sci-fi-rpg
# Bio Sensor A Tech Upgrade. Description. Cost: 4 points. V1.0. The character has an array of implants that monitors the medical status of those around him in a 10 metre radius. This includes information such as heart rate, blood pressure, temperature and neural activity. It can be programmed to wake  the character i...
Bio Sensor
fandom.faith-the-sci-fi-rpg
# Bio Upgrade
Bio Upgrade
fandom.faith-the-sci-fi-rpg
# Bio Upgrades
Bio Upgrades
fandom.faith-the-sci-fi-rpg
# Bio rifle Equipment
Bio rifle
fandom.faith-the-sci-fi-rpg
# Biogrenades A weapon introduced in . Licence. Not currently licensed for reproduction on this site.
Biogrenades
fandom.faith-the-sci-fi-rpg
# Bionic Arm A Tech Upgrade. Description. Choose between a very easy to hide weapon, a CQC weapon, or any other small piece of gear as determined by the GM. The bionic arm will be able to transform into the chose piece of gear. It can later be changed by a technician. While hidden, the gear will have the Ghost trait. ...
Bionic Arm
fandom.faith-the-sci-fi-rpg
# Bionic Spy Glass A Tech Upgrade. Description. Cost: 3 points. Activated. Use to extend the Standard Distance range of a weapon to 300 metres (~330 yards).
Bionic Spy Glass
fandom.faith-the-sci-fi-rpg
# Biopolymer A Bio Upgrade. Description. The character has a base armour of 1, and any additional armour is added to it.
Biopolymer
fandom.faith-the-sci-fi-rpg
# Black Safe Box I A Vehicle Customisation Module designed to protect the crew. Description. This module cannot be selected to be shut down through damage or hacking, even if it the last one working in the system. When the crew in the Cockpit is going to suffer damage from an attack on the Cockpit System, reduce that ...
Black Safe Box I
fandom.faith-the-sci-fi-rpg
# Black Safe Box II A Vehicle Customisation Module which is functionally similar to Black Safe Box I, but which also includes an automated recovery system. Description. This module cannot be selected to be shut down through damage or hacking, even if it the last one working in the system. When the crew in the cockpit ...
Black Safe Box II
fandom.faith-the-sci-fi-rpg
# Black Watch A Non-Player Character introduced in the . Black Watch members are members of The Black Watch. Licence. This NPC is not currently licensed for reproduction on this site.
Black Watch
fandom.faith-the-sci-fi-rpg
# Black Watch Thug A Non-Player Character from the . Licence. This NPC is not currently licensed for reproduction on this site.
Black Watch Thug
fandom.faith-the-sci-fi-rpg
# Bleeding out
Bleeding out
fandom.faith-the-sci-fi-rpg
# Bloodhound A type of Ravager Non-Player Character introduced in the . Licence. This NPC is not currently licensed for reproduction on this site.
Bloodhound
fandom.faith-the-sci-fi-rpg
# Bloodstream AI A Tech Upgrade. Description. The character has a partial AI hosted in nanobots in his bloodstream. The AI has LinkWave 20 and it can connect to any network within its range. It will feed the character with information from the network. He will constantly receive all the information available in the n...
Bloodstream AI
fandom.faith-the-sci-fi-rpg
# Blue Dragon A Non-Player Character introduced in the . Licence. This NPC is not currently licensed for reproduction on this site.
Blue Dragon
fandom.faith-the-sci-fi-rpg
# Bodyguard An Initiative Talent. Description. Instant. If you are aware of an action performed against another character up to 2.5 metres away, you can choose to become the target of the action instead.
Bodyguard
fandom.faith-the-sci-fi-rpg
# Bounty Hunter A bounty hunter is a Human NPC known for seeking individuals in exchange for a fee. Source Material. The Bounty Hunter first appeared in the Core Set Deck.
Bounty Hunter
fandom.faith-the-sci-fi-rpg
# Bozag's Staff A piece of equipment introduced in , associated with Arka Bozag. Licence. Bozag's Staff is not currently licensed for reproduction on this site.
Bozag's Staff
fandom.faith-the-sci-fi-rpg
# Brain Expansion A Vehicle Customisation Module which helps maximise the individual's ability to execute a skill. Description. Take one unpreventable neural damage to select one of your Attributes, and reset the number of cards you can play with that Attribute this round to its maximum again.
Brain Expansion
fandom.faith-the-sci-fi-rpg
# COSTE
COSTE
fandom.faith-the-sci-fi-rpg
# CQC
CQC
fandom.faith-the-sci-fi-rpg
# CQC weapon
CQC weapon
fandom.faith-the-sci-fi-rpg
# CQC weapons
CQC weapons
fandom.faith-the-sci-fi-rpg
# CQ Weapons
CQ Weapons
fandom.faith-the-sci-fi-rpg
# CRUMBS A Vehicle Customisation Module which prevents a vehicle from getting lost. Description. A Course Retracing Universal Mobile Beacon Systems (CRUMBS) is composed of several deployable beacons that connect to each other in multiple wavelengths, and can pair with most common existing Labyrinth navigation beacons ...
CRUMBS
fandom.faith-the-sci-fi-rpg
# CS
CS
fandom.faith-the-sci-fi-rpg
# CS Board
CS Board
fandom.faith-the-sci-fi-rpg
# Cage Drone A type of miniature Robot manufactured by Wang Corporation, used as an explosives counter-measure. Source Material. Cage Drone was introduced in Zero-G Culture and is not licensed for reproduction on this site.
Cage Drone
fandom.faith-the-sci-fi-rpg
# Calm Pulse A Medical Talent. Description. Instant. Suffer two unpreventable neural damage to ignore damage penalties while performing a Medical action.
Calm Pulse
fandom.faith-the-sci-fi-rpg
# Capital Sector Police Department The law enforcement agency of Tiantang Capital Sector.
Capital Sector Police Department
fandom.faith-the-sci-fi-rpg
# Captain Dozar A Non-Player Character from . Captain Dozar is the owner of Captain Dozar's Sword. Licence. This NPC is not currently licensed for reproduction on this site.
Captain Dozar
fandom.faith-the-sci-fi-rpg
# Captain Dozar's Sword A CQC Weapon introduced in . Captain Dozar's Sword is owned by Captain Dozar. Licence. This weapon is not currently licensed for reproduction on this site.
Captain Dozar's Sword
fandom.faith-the-sci-fi-rpg
# Captain Honour A Non-Player Character introduced in the . The Great Captain Honour is a famous Tiantang vigilante, and prophet of Hexia. Licence. This NPC is not currently licensed for reproduction on this site.
Captain Honour
fandom.faith-the-sci-fi-rpg
# Card
Card
fandom.faith-the-sci-fi-rpg
# Cardan Chamber A Vehicle Customisation Module which reduces the Stress experienced by the crew. Description. The crew in the cockpit automatically succeeds in a confrontation against one Stress. Do not play cards for it.
Cardan Chamber
fandom.faith-the-sci-fi-rpg
# Cards Most RPGs use dice to add randomness into the game. We have decided to use playing cards instead. We wanted players to be able to manage their luck. In FAITH, the players play cards from their hands, always choosing which card they play. This allows players to calculate their chances of success when it is thei...
Cards
fandom.faith-the-sci-fi-rpg
# Cargo Bay I A Vehicle Customisation Module which allows a vehicle to carry cargo. Description. The vehicle can carry a cargo of 2 tons. It is safe to use with living cargo.
Cargo Bay I
fandom.faith-the-sci-fi-rpg
# Cargo Bay II A Vehicle Customisation Module which allows the vehicle to carry cargo. Description. The vehicle can carry a cargo of up to 20 tons. It is safe to use with living cargo.
Cargo Bay II
fandom.faith-the-sci-fi-rpg
# Cargo Module
Cargo Module
fandom.faith-the-sci-fi-rpg
# Cargo Modules
Cargo Modules
fandom.faith-the-sci-fi-rpg
# Carlus Defort A Non-Player Character from . Commander Carlus Defort is the owner of Defort's Suit. Licence. This NPC is not currently licensed for reproduction on this site.
Carlus Defort
fandom.faith-the-sci-fi-rpg
# Carnivorous Grove
Carnivorous Grove
fandom.faith-the-sci-fi-rpg
# Carnivorous Grove (Boss) A boss-level Non-Player Character introduced in A Garden In Hell Starter Set. Licence. This NPC is not currently licensed for reproduction on this site.
Carnivorous Grove (Boss)
fandom.faith-the-sci-fi-rpg
# Cautious A cautious NPC is one unwilling to take unnecessary risks, and who seeks to ensure they are aware of the implications of acting or not acting before committing.
Cautious
fandom.faith-the-sci-fi-rpg
# Central Bank District Central Bank District is in Wei Sector, Tiantang, as is the home of Tiantang Central Bank.
Central Bank District
fandom.faith-the-sci-fi-rpg
# Chamber of Reminiscence The Chamber of Reminiscence is a ritual chamber in which the iz’kal store their history. Story. Tall and impossibly beautiful, the gates towered above the small party. They were covered in exquisite carvings depicting a beautiful city that was no more. The grand doors, inducing mixed feelings...
Chamber of Reminiscence
fandom.faith-the-sci-fi-rpg
# Chameleonic Brain A Bio Upgrade. Description. Action. The character can change his affinity to an affinity of his choice by discarding a court card.
Chameleonic Brain
fandom.faith-the-sci-fi-rpg
# Chaoren
Chaoren
fandom.faith-the-sci-fi-rpg
# Chaoren (Boss) A Corvo NPC. NPC. A Boss-level NPC introduced in the Core Set.
Chaoren (Boss)
fandom.faith-the-sci-fi-rpg
# Character Characters have Attributes (usually ranging from 1 to 3) that represent their general capacities and establish the amount of cards the players can use during confrontations; and Skills (ranging from 0 to 9) that represent their specific skillsets and are added to their actions’ values. Additionally charact...
Character
fandom.faith-the-sci-fi-rpg
# Characteristics
Characteristics
fandom.faith-the-sci-fi-rpg
# Characters
Characters
fandom.faith-the-sci-fi-rpg
# Charge A CQC Talent. Description. If after a Running action you are within CQC reach of an opponent, you can immediately perform a CQC action and if successful, you will deal one additional base damage.
Charge
fandom.faith-the-sci-fi-rpg
# Charmer A Cunning Talent. Description. Gain one advantage towards social interactions with the type of character you have chosen, for as long as they can see and hear you.
Charmer
fandom.faith-the-sci-fi-rpg
# Cho Bei A Non-Player Character from . Cho Bei uses a Shamayin rig, and is the the current CEO of Wang Corporation. Licence. This NPC is not currently licensed for reproduction on this site.
Cho Bei
fandom.faith-the-sci-fi-rpg
# Cleansing Drone A type of miniature Robot manufactured by Nation’s Solution, used for removing biological traces from an environment. Source Material. Cleansing Drones were introduced in the , and is not currently licensed for reproduction on this site.
Cleansing Drone
fandom.faith-the-sci-fi-rpg
# Cloaking I A Vehicle Customisation Module which increases the Stealth of the vehicle. Description. The whole vehicle gains Ghost (does not appear on LinkWave Radars. It can still be hacked using other methods or through LinkWave if the hacker locates it accurately). Additionally, you cannot be the target of Searchin...
Cloaking I
fandom.faith-the-sci-fi-rpg
# Cloaking II A Vehicle Customisation Module which increases the Stealth of the vehicle. Description. The whole vehicle gains Ghost (does not appear on LinkWave Radars. It can still be hacked using other methods or through LinkWave if the hacker locates it accurately). Additionally, you cannot be the target of Searchi...
Cloaking II
fandom.faith-the-sci-fi-rpg
# Cloaking III A Vehicle Customisation Module which increases the Stealth of the vehicle. Description. The whole vehicle gains Ghost (does not appear on LinkWave Radars. It can still be hacked using other methods or through LinkWave if the hacker locates it accurately). Additionally, you cannot be the target of Search...
Cloaking III
fandom.faith-the-sci-fi-rpg
# Close Quarters Combat The Close Quarters Combat (CQC) Skill must always be used when fighting enemies within a 2 metre (~6.5 ft) radius of the character, regardless of the type of weapon used. When using the CQC skill, characters have to choose one of two different CQC actions. Hitting. Using Dexterity, the characte...
Close Quarters Combat
fandom.faith-the-sci-fi-rpg
# Coalition Library Properly known as the Corvo-Iz'kal Coalition Library and Archives, the Coalition Library is a key agency in maintaining the alliance against the Ravager. With branches in every major centre of Coalition operations, the Coalition Library collects and manages any and all information it can that relat...
Coalition Library
fandom.faith-the-sci-fi-rpg
# Coalition Tech A Non-Player Character introduced in the . The Coalition Tech is a member of The Coalition. Licence. This NPC is not currently licensed for reproduction on this site.
Coalition Tech
fandom.faith-the-sci-fi-rpg
# Cockpit Module
Cockpit Module
fandom.faith-the-sci-fi-rpg
# Cockpit Modules
Cockpit Modules
fandom.faith-the-sci-fi-rpg
# Cognitive Assistance A Vehicle Customisation Module which reduces the amount of effort required for people operating a single system. Description. Each member of the crew can use one module per round as a passive action, but only if it's in the same system as the module they used with their regular action.
Cognitive Assistance
fandom.faith-the-sci-fi-rpg
# Cold Blooded Hacker A Hacking Talent. Description. When performing a Hacking counteraction against a Ballistic action that targets you, gain one advantage.
Cold Blooded Hacker
fandom.faith-the-sci-fi-rpg
# Command Module
Command Module
fandom.faith-the-sci-fi-rpg
# Command Modules
Command Modules
fandom.faith-the-sci-fi-rpg
# Commander Lao A Non-Player Character from . Licence. This NPC is not currently licensed for reproduction on this site.
Commander Lao
fandom.faith-the-sci-fi-rpg
# Confrontation Confrontations arise when a character declares an action, and whoever is affected by it declares he wants to act against it. Alternatively, the GM, representing difficulty or bad luck, creates a confrontation when she tries to force the action to fail. It is not recommended to resolve actions related t...
Confrontation
fandom.faith-the-sci-fi-rpg
# Confrontations Confrontations are the core mechanic of the game. If an action has a chance of failure, it will likely be resolved through a confrontation. Confrontations are the only instance during which characters can play cards. Confrontations arise when a character declares an action, and whoever is affected by ...
Confrontations
fandom.faith-the-sci-fi-rpg
# Constitution A character attribute. Description. Constitution represents the physical endurance and strength of a character. Constitution should be used in actions that test the strength or endurance of a character, like lifting heavy weights or running very long distances. The physical health of a character is equa...
Constitution
fandom.faith-the-sci-fi-rpg
# Contacts A Profession Talent. Description. You gain one advantage when using Declaring Story Details for introducing to the story a character related to your Profession.
Contacts
fandom.faith-the-sci-fi-rpg
# Contractor A Non-Player Character introduced in the . Licence. This NPC is not currently licensed for reproduction on this site.
Contractor
fandom.faith-the-sci-fi-rpg
# Copycat A Divine Upgrade offered by the god Ledger. Details. Copycat works exactly as one Divine Upgrade from any other God. The chosen Upgrade is placed on the character sheet as if it were from Ledger. The soulbender can only have one Divine Upgrade obtained with Copycat at the same time.
Copycat
fandom.faith-the-sci-fi-rpg
# Corax A type of Corvo NPC. Level 2. The Level 2 Corax features telekinesis. Level 3. The Level 3 Corax features Touched by Chaos. Source Material. The Corvax was introduced in the Core Set Deck.
Corax
fandom.faith-the-sci-fi-rpg
# Corball Corball is the most extreme sport there is and it is by far the most popular one in the Corvosphere. It started as a training exercise for EVA operators during the early stages of the construction of the Dyson Ring, but an investor saw lots of promise in revisiting the exercise as a competitive sport. It soo...
Corball
fandom.faith-the-sci-fi-rpg
# Core Book 2.0 Core Book 2.0 is the second edition of the rules and universe for FAITH: The Sci-Fi RPG. Licence. Core Book 2.0 is not licensed for direct quotation on this site.
Core Book 2.0
fandom.faith-the-sci-fi-rpg
# Core Concepts The game of FAITH is based around two main ideas: ●     Roleplaying is mostly based upon social interactions between the players. The personality and body of knowledge a character should not be imposed by rules, but by playing the role of that character. We ask our players to get into the role of the ...
Core Concepts
fandom.faith-the-sci-fi-rpg
# Core Module
Core Module
fandom.faith-the-sci-fi-rpg
# Core Modules
Core Modules
fandom.faith-the-sci-fi-rpg
# Core Set The Core Set consists of the , and Rulebook v1.0.
Core Set
fandom.faith-the-sci-fi-rpg
# Core Set Deck Technically, two decks: the and the , and part of the Core Set.
Core Set Deck
fandom.faith-the-sci-fi-rpg
# Cortex Connected A Vehicle Customisation Module which enables cortex connected control of the vehicle. Description. The vehicle's control system changes to cortex connected.
Cortex Connected
fandom.faith-the-sci-fi-rpg
# Cortex Connector A Cortex Connector is a computer connected directly to the brain, installed inside the skull cavity.
Cortex Connector
fandom.faith-the-sci-fi-rpg
# Cortex Connector (Disambiguation) Cortex Connector might refer to:
Cortex Connector (Disambiguation)
fandom.faith-the-sci-fi-rpg
# Cortex Connector 1.0 A Tech Upgrade. Description. You can connect and use one cortex connected piece of gear. You can use it to hack, but only other devices connected to the Internet (ie. it cannot be used to hack non-rig gear, as those are not connected to the Internet and are only accessible to hackers through Lin...
Cortex Connector 1.0
fandom.faith-the-sci-fi-rpg
# Cortex Connector 2.0 A Tech Upgrade. Description. It works just like a Cortex Connector 1.0 upgrade, and additionally you can have as many Cortex Expansions installed as your Link.
Cortex Connector 2.0
fandom.faith-the-sci-fi-rpg
# Cortex Expansion
Cortex Expansion
fandom.faith-the-sci-fi-rpg
# Cortex Expansions
Cortex Expansions
fandom.faith-the-sci-fi-rpg
# Cortex connected
Cortex connected
fandom.faith-the-sci-fi-rpg
# Cortex connector
Cortex connector