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fandom.faith-the-sci-fi-rpg | # Natural Selection
A Divine Upgrade granted to followers by Kaliva.
Description.
V1.0.
Whenever the soulbender confronts a character with a Skill with a lower value than the Skill he is using, the soulbender receives one advantage (The GM is considered to have a Skill value of 0).
Level I.
The soulbender may use this... | Natural Selection |
fandom.faith-the-sci-fi-rpg | # Necromancer's Iz
A piece of equipment introduced in , associated with The Necromancer.
Licence.
The Necromancer's Iz is not currently licensed for reproduction on this site.
| Necromancer's Iz |
fandom.faith-the-sci-fi-rpg | # Nemesis
A type of electronic ranged weapon which uses plasma ammunition.
Source Material.
Nemesis was introduced in the Core Book 2.0.
| Nemesis |
fandom.faith-the-sci-fi-rpg | # Neural Grenade
A type of throwable munition object which is used in anti-personnel operations. It emits an EM pulse which causes neural damage.
Source Material.
The Neural Grenade was introduced in the Core Set Deck.
| Neural Grenade |
fandom.faith-the-sci-fi-rpg | # Neural Library
A Cortex Expansion.
Description.
Activated. If you spend one hour connected to the net and resting, you can download a neural map for a given Skill. Choose a Skill to have its value become 2/4/6 depending on your Mind, until you stop this ability or become traumatised or bleeding out.
| Neural Library |
fandom.faith-the-sci-fi-rpg | # Neural Recovery
A Bio Upgrade.
Description.
During the maintenance phase, you will recover neural health, even if you received neural damage in that round.
| Neural Recovery |
fandom.faith-the-sci-fi-rpg | # Neural ammunition
| Neural ammunition |
fandom.faith-the-sci-fi-rpg | # Neural damage
| Neural damage |
fandom.faith-the-sci-fi-rpg | # Neural health
| Neural health |
fandom.faith-the-sci-fi-rpg | # Neuroknife
A weapon introduced in Core Book 2.0.
Licence.
Not currently licensed for reproduction on this site.
| Neuroknife |
fandom.faith-the-sci-fi-rpg | # Neuromuscular Interface
A Vehicle Customisation Module which enhances the connection from the ship to the user, reading microscopic neuromuscular movements.
Description.
When using a Cockpit Module while cortex connected, you can choose to use either Link or Dexterity.
| Neuromuscular Interface |
fandom.faith-the-sci-fi-rpg | # Neurostimulant
Medical equipment introduced in the .
Licence.
Not currently licensed for reproduction on this site.
| Neurostimulant |
fandom.faith-the-sci-fi-rpg | # Neutralizer Drone
A type of miniature Robot which can be used to take out individuals remotely.
Source Material.
The Neutralizer Drone was introduced in . It is not currently licensed for publication on this site.
| Neutralizer Drone |
fandom.faith-the-sci-fi-rpg | # Never Give Up
A Survival Talent.
Description.
Instant. When you fail at a Survival action, you can reduce your Physical or Neural health by one for a period of one month of in-game time. If you do, you achieve a critical success instead.
| Never Give Up |
fandom.faith-the-sci-fi-rpg | # New Quan
New Quan was the first and largest Corvo colony in the universe, was founded 300 years ago when the Corvo discovered how to make use of The Labyrinth and sent five ships to the remote Yaolong system, located across the galaxy from Tiantang.
| New Quan |
fandom.faith-the-sci-fi-rpg | # Nimble
An Initiative Talent.
Description.
When you fail a Dodging action, and your opponent achieves a regular success, if you were to reduce damage, reduce the final damage you receive by two.
| Nimble |
fandom.faith-the-sci-fi-rpg | # Nirvana Rig
A rig introduced in , and featured in the .
Licence.
Not currently licensed for reproduction on this site.
| Nirvana Rig |
fandom.faith-the-sci-fi-rpg | # Nobrainer
A type of electronic ranged weapon which uses neural and ACS ammo.
Source Material.
The Nobrainer was introduced in the Core Book 2.0.
| Nobrainer |
fandom.faith-the-sci-fi-rpg | # Non-Player Character
| Non-Player Character |
fandom.faith-the-sci-fi-rpg | # Non-Player Characters
| Non-Player Characters |
fandom.faith-the-sci-fi-rpg | # Non-Player Vehicle
| Non-Player Vehicle |
fandom.faith-the-sci-fi-rpg | # Non-player characters
| Non-player characters |
fandom.faith-the-sci-fi-rpg | # Nongchang
| Nongchang |
fandom.faith-the-sci-fi-rpg | # Nongchang Sector
Nongchang is a sector of Tiantang known for its contributions to Tiantang culture (and counter-cultures). Nongchang has recently been gentrified, credit for which is claimed by Tang Travel, a subordinate of Wang Corporation. The Chief Sector Manager is currently Shai Tei.
Ren-Ren Corp, a subsidiary ... | Nongchang Sector |
fandom.faith-the-sci-fi-rpg | # Noteri
| Noteri |
fandom.faith-the-sci-fi-rpg | # Nubis Moth
A type of insect Non-Player Character introduced in the .
Licence.
This NPC is not currently licensed for reproduction on this site.
| Nubis Moth |
fandom.faith-the-sci-fi-rpg | # Object
| Object |
fandom.faith-the-sci-fi-rpg | # Objects
| Objects |
fandom.faith-the-sci-fi-rpg | # Octopus Suit
A type of Suit with a mixed reputation for being both aspirational and optimised for maiming people.
Source Material.
The Octopus Suit was introduced in the Zero-G Culture Deck, and is not currently licensed for reproduction on this site.
| Octopus Suit |
fandom.faith-the-sci-fi-rpg | # Old Bones
A Raag species trait.
Description.
"Raag have a very primitive and tough bone structure."You can ignore the modifiers of up to two physical damage counters.
Additionally, you can predict when any type of planetary storm is coming.
| Old Bones |
fandom.faith-the-sci-fi-rpg | # Omnitool
A type of glove object consisting of a number of tools to facilitate technical actions.
Source Material.
The Omnitool was introduced in the Core Book 2.0.
| Omnitool |
fandom.faith-the-sci-fi-rpg | # Optical Disruptor
A Tech Upgrade.
Description.
V1.0.
Activated. The character appears as a blurry form to all detection devices (cameras, scopes, recognition systems, infrared visors, etc). The only way of recognising the character with cameras or sensors is by employing powerful processors to analyse the recorded d... | Optical Disruptor |
fandom.faith-the-sci-fi-rpg | # Orbital Suit
A type of Suit Equipment which can be equipped by Characters.
Origins.
The Orbital Suit was introduced in the Core Set Deck.
| Orbital Suit |
fandom.faith-the-sci-fi-rpg | # Organiser
A Piloting Talent.
Description.
While you are the pilot of a vehicle, it gains one free Detachable Container module that does not count towards the limit.
| Organiser |
fandom.faith-the-sci-fi-rpg | # Other Gear
| Other Gear |
fandom.faith-the-sci-fi-rpg | # Outlier
A background trait which can be used by any species.
Description.
"You have lived outside the realm of normal for a member of your species; maybe your family gave you an unorthodox education, or maybe your are a self-learner in things that no-one else around has any interest in, or maybe it's a genetic thing... | Outlier |
fandom.faith-the-sci-fi-rpg | # Overload
Ergon offers this Divine Upgrade (v1.0) and Divine Power (v2.0) to their followers.
Description.
V1.0.
Action (Initiative). Suffer two neural damage.
Everything in a radius of 5 metres from the soulbender receives two times his Faith in ACS damage counters.
V2.0.
Action (Initiative). Everything around you i... | Overload |
fandom.faith-the-sci-fi-rpg | # P-42 Sunshine
A weapon introduced in .
Licence.
Not currently licensed for reproduction on this site.
| P-42 Sunshine |
fandom.faith-the-sci-fi-rpg | # Palaceship
A palaceship is a luxury spaceship, owned by the wealthiest and most powerful 0.01% of Tiantang, the CEOs and billionaires.
Residents of palaceships don't need to leave their luxurious home, but often have small ships which they can use for travel, for leisure or business.
| Palaceship |
fandom.faith-the-sci-fi-rpg | # Panzerfaust
A weapon introduced in .
Licence.
Not currently licensed for reproduction on this site.
| Panzerfaust |
fandom.faith-the-sci-fi-rpg | # Papaver Sativa
A plant introduced in .
Licence.
Not currently licensed for reproduction on this site.
| Papaver Sativa |
fandom.faith-the-sci-fi-rpg | # Parabellum Suit
A type of Suit Equipment which can be equipped by characters.
Source Material.
The Parabellum Suit was introduced in the Core Set Deck and is also featured in the .
| Parabellum Suit |
fandom.faith-the-sci-fi-rpg | # Partial Ship AI I
A Vehicle Customisation Module which allows the ship to operate autonomously under the control of the Captain.
Description.
The vehicle can be considered an NPV under the control of its Captain. The vehicle on its own can use modules as a TSE that plays 3 cards (it will receive any advantages or di... | Partial Ship AI I |
fandom.faith-the-sci-fi-rpg | # Partial Ship AI II
A Vehicle Customisation Module which enables the ship to act autonomously under the control of its Captain.
Description.
The vehicle can be considered an NPV under the control of its Captain. The vehicle on its own can use modules as a TSE that plays 4 cards (it will receive any advantages or disa... | Partial Ship AI II |
fandom.faith-the-sci-fi-rpg | # Passive
| Passive |
fandom.faith-the-sci-fi-rpg | # Perfect Soldier
A Non-Player Character from the .
Licence.
This NPC is not currently licensed for reproduction on this site.
| Perfect Soldier |
fandom.faith-the-sci-fi-rpg | # Pestilencer
A weapon introduced in .
Licence.
Not currently licensed for reproduction on this site.
| Pestilencer |
fandom.faith-the-sci-fi-rpg | # Phagocyter
A Bio Upgrade.
Description.
You gain one less Toxicity than usual from any source that gives you Toxicity.
| Phagocyter |
fandom.faith-the-sci-fi-rpg | # Phantom
A Divine Upgrade granted by Kaliva.
Description.
V1.0.
Sustained. Suffer any amount of neural damage.
Phantom affects all characters within 50 metres of the soulbender with Mind less than or equal to the neural damage he suffered to use this Divine Upgrade.
Level I.
The soulbender does not draw the attention... | Phantom |
fandom.faith-the-sci-fi-rpg | # Physical Skill
| Physical Skill |
fandom.faith-the-sci-fi-rpg | # Physical damage
| Physical damage |
fandom.faith-the-sci-fi-rpg | # Physical health
| Physical health |
fandom.faith-the-sci-fi-rpg | # Piloting
Piloting allows characters to drive or fly all kinds of vehicles, from motorbikes to space freighters. The GM can grant disadvantages to characters using vehicles that are especially difficult to operate, or advantages to characters that are very familiar or well trained with specific vehicles as she sees f... | Piloting |
fandom.faith-the-sci-fi-rpg | # Pilum
A ranged weapon introduced in the .
Licence.
This weapon is not currently licensed for reproduction on this site.
| Pilum |
fandom.faith-the-sci-fi-rpg | # Pirate
A Non-Player Character from the .
Licence.
This NPC is not currently licensed for reproduction on this site.
| Pirate |
fandom.faith-the-sci-fi-rpg | # Pirate Heavy Lee
A pirate Non-Player Vehicle.
| Pirate Heavy Lee |
fandom.faith-the-sci-fi-rpg | # Planeswalker
A Divine Upgrade granted to followers by Vexal.
Details.
Sustained (Athletics/EVA). Suffer three neural damage.
The soulbender can move up to 2.5 metres per turn through any solid surface as if it was not there. The character needs to establish contact with whatever he is going to move through before mo... | Planeswalker |
fandom.faith-the-sci-fi-rpg | # Planetary Life Scanner
A Vehicle Customisation Module which enables the detection of life from orbit.
Description.
A planetary life scanner is a medium range scanner that cand etect most lifeforms on the surface of a planet after a full rotation in an orbit around 500 km over the surface of the planet.
It will provi... | Planetary Life Scanner |
fandom.faith-the-sci-fi-rpg | # Planetside Corvo
A Corvo species background trait.
Description.
"You have lived most of your life in Quanjie or another planetside Corvo colony."You cannot pick the Space Affinity. If you have a technical profession you gain one advantage when you use it.
Profession examples: Bio, Civil, Electrical, Building, Chemic... | Planetside Corvo |
fandom.faith-the-sci-fi-rpg | # Plasma Cannon
A Vehicle Customisation Module which installs a plasma weapon on the vehicle.
Description.
Plasma 5.
| Plasma Cannon |
fandom.faith-the-sci-fi-rpg | # Plasma Gun
A Vehicle Customisation Module that installs a plasma weapon on the vehicle.
Description.
Plasma 1.
| Plasma Gun |
fandom.faith-the-sci-fi-rpg | # Plasma Spear
A Vehicle Customisation Module which installs a plasma weapon on the vehicle.
Description.
Plasma 2.
| Plasma Spear |
fandom.faith-the-sci-fi-rpg | # Plasma Weapons
| Plasma Weapons |
fandom.faith-the-sci-fi-rpg | # Plasma ammunition
| Plasma ammunition |
fandom.faith-the-sci-fi-rpg | # Plasma weapons
| Plasma weapons |
fandom.faith-the-sci-fi-rpg | # Playing in the Corvosphere
The Corvosphere is the largest cultural entity in the Universe, and the region where most FAITH adventures take place. Everything can happen there: new opportunities await around every corner, but danger lies ahead at every turn. Everything and everyone is for same or hire.
Private propert... | Playing in the Corvosphere |
fandom.faith-the-sci-fi-rpg | # Playing with Ambience
| Playing with Ambience |
fandom.faith-the-sci-fi-rpg | # Poacher
A Non-Player Character from the .
Licence.
This NPC is not currently licensed for reproduction on this site.
| Poacher |
fandom.faith-the-sci-fi-rpg | # Police Officer
An iz'kal NPC employed by The State to enforce the law.
Level 1.
A Level 1 NPC.
Level 2.
A Level 2 NPC.
Source Material.
Police Officers were introduced in the Core Set Deck.
| Police Officer |
fandom.faith-the-sci-fi-rpg | # Poor (Lifestyle)
A Lifestyle.
Description.
A Poor character must work fifty hours per week to maintain their lifestyle. If they stop working and do not find a similar or better job, their lifestyle will be reduced to Indigent.
They can afford cheap clothing and food, collective transport fares, rent in a tiny cubicl... | Poor (Lifestyle) |
fandom.faith-the-sci-fi-rpg | # Portable Biodome
A Vehicle Customisation Module which deploys to a planet to enable the crew to function in a non-breathable atmosphere.
Description.
A Portable Biodome is a deplorable dome 60 metres in diameter and 10 metres in height, which an atmosphere filtering and purifying unit capable of providing breathable... | Portable Biodome |
fandom.faith-the-sci-fi-rpg | # Powered Reflexes
A Bio Upgrade.
Description.
V1.0.
During initiative rounds, the character can look at the top two cards of his deck. He must play one of them face down on the table as his initiative card and discard the other.
Note that a card played as an initiative card does not trigger any effects such as Playi... | Powered Reflexes |
fandom.faith-the-sci-fi-rpg | # Powerful
An Athletic/EVA Talent.
Description.
When you perform an attack using Constitution, you deal 1 additional final damage.
| Powerful |
fandom.faith-the-sci-fi-rpg | # Precise
Precise may refer to:
| Precise |
fandom.faith-the-sci-fi-rpg | # Precise (Ballistic)
A Ballistic Talent.
Description.
Applies to Ballistic weapons only. You achieve a decisive success when your action value is 4 points over your opponent's, and you achieve a critical success when your action value is 8 points over your opponent's.
| Precise (Ballistic) |
fandom.faith-the-sci-fi-rpg | # Precise (CQC)
A CQC Talent.
Description.
You achieve a decisive success when your action value is 4 points over your opponent's, and you achieve a critical success when your action value is 8 points over your opponent's.
| Precise (CQC) |
fandom.faith-the-sci-fi-rpg | # Princess Wao
| Princess Wao |
fandom.faith-the-sci-fi-rpg | # Private Habitats
The most rare and exotic corvo habitats are owned by exceedingly wealthy or highly reputable individuals. Most are small planets, moons, or asteroids turned into luxurious paradises. The number of private habitats in existence is unknown, but many famous people talk about their visits and how their ... | Private Habitats |
fandom.faith-the-sci-fi-rpg | # Profession
Profession represents the ability of characters in an area of knowledge or craft, and their position within the industry, their contacts, and their prestige.
Characters can choose anything they can think of as a profession, as long as the GM approves. There is a designated area in the character board/she... | Profession |
fandom.faith-the-sci-fi-rpg | # Profession Talent
| Profession Talent |
fandom.faith-the-sci-fi-rpg | # Professor Typhoon
A Non-Player Character introduced in the .
Professor Typhoon is a prophet of Kaliva.
Licence.
This NPC is not currently licensed for reproduction on this site.
| Professor Typhoon |
fandom.faith-the-sci-fi-rpg | # Proficiency
| Proficiency |
fandom.faith-the-sci-fi-rpg | # Proficient
An NPC Trait.
Description.
Once per action and after playing a card lower than their skill they are using, the NPC can add their skill value instead of the card to their action value.
| Proficient |
fandom.faith-the-sci-fi-rpg | # Projectile weapon
| Projectile weapon |
fandom.faith-the-sci-fi-rpg | # Proxy Drone
A type of Robot which permits operator telepresence.
Source Material.
The Proxy Drone was introduced in the Core Set Deck.
| Proxy Drone |
fandom.faith-the-sci-fi-rpg | # Psychometry
Vexal offers this Divine Upgrade (v1.0) or Divine Power (v2.0) to their faithful.
Description.
V1.0.
Action. Suffer two neural damage.
The soulbender may experience visions from objects of otherwise unknown history by making physical contact with them. He can obtain information such as where the object w... | Psychometry |
fandom.faith-the-sci-fi-rpg | # Push It Further
A Piloting Talent.
Description.
While you are the pilot of a vehicle, it gains +1 Acceleration.
| Push It Further |
fandom.faith-the-sci-fi-rpg | # Qing Quantum
Qing Quantum is one of the most famous manufacturers of deluxe vehicles in Corvo space. This company produces the best-known and most expensive luxury spacecars and g-cycles of Tiantang: owning a Qing gyrocycle is synonymous with wealth and good taste.
Despite most of its publicity going to sports and l... | Qing Quantum |
fandom.faith-the-sci-fi-rpg | # Quan Conscript
A Non-Player Character from the .
Licence.
This NPC is not currently licensed for reproduction on this site.
| Quan Conscript |
fandom.faith-the-sci-fi-rpg | # Quanjie
Quanjie is the home planet of the Corvo. It is the place where they evolved and where the majority of corvo lived for nearly a millennium since the beginning of their space age. Deforestation and heavy mining has made Quanjie a poor place to live, with barren land and a weak atmosphere. The population has be... | Quanjie |
fandom.faith-the-sci-fi-rpg | # Quanjie Era
| Quanjie Era |
fandom.faith-the-sci-fi-rpg | # Quarantine Containment Unit
A Vehicle Customisation Module that allows the transport of potentially dangerous items.
Description.
A quarantine containment unit is a two metres by two metres by three metres armoured container that is shielding against all types of known radiation and chemical attacks, and is capable ... | Quarantine Containment Unit |
fandom.faith-the-sci-fi-rpg | # Quick Learner
A Cunning Talent.
Description.
After dinishing a game session, gain one experience point in addition to whatever number of experience points the you gained granted by the GM. You'll still gain 1 experience point even if the GM did not grant any experience points that session.
| Quick Learner |
fandom.faith-the-sci-fi-rpg | # Raag
| Raag |
fandom.faith-the-sci-fi-rpg | # Raag clans
Raag males are extremely territorial, and the strongest among them don’t bend to the will of others easily. It was inevitable that, when so many of them were forced to live so close, fights would arise for leadership. When the females put a stop to the inner fighting, many of the alpha males decided to sp... | Raag clans |
fandom.faith-the-sci-fi-rpg | # Radar Master
A Piloting Talent.
Description.
Gain one advantage towards Radar actions with a vehicle.
| Radar Master |
fandom.faith-the-sci-fi-rpg | # Radar Upgrade
A Vehicle Customisation Module which improves Searching actions.
Description.
The vehicle gains +2 Radar.
| Radar Upgrade |
fandom.faith-the-sci-fi-rpg | # Railgun
| Railgun |
fandom.faith-the-sci-fi-rpg | # Railgun 1
A Vehicle Customisation Module which installs a railgun on the vehicle.
Description.
Railgun 1.
| Railgun 1 |
fandom.faith-the-sci-fi-rpg | # Railgun 3
A Vehicle Customisation Module that installs a railgun on the vehicle.
Description.
Railgun 3.
| Railgun 3 |
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