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hf_public_repos/diffusers/docs/source/en/api/models/vq.md
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# VQModel
The VQ-VAE model was introduced in [Neural Discrete Representation Learning](https://huggingface.co/papers/1711.00937) by Aaron van den Oord, Oriol Vinyals and Koray Kavukcuoglu. The model is used in 🤗 Diffusers to decode latent representations into images. Unlike [`AutoencoderKL`], the [`VQModel`] works in a quantized latent space.
The abstract from the paper is:
*Learning useful representations without supervision remains a key challenge in machine learning. In this paper, we propose a simple yet powerful generative model that learns such discrete representations. Our model, the Vector Quantised-Variational AutoEncoder (VQ-VAE), differs from VAEs in two key ways: the encoder network outputs discrete, rather than continuous, codes; and the prior is learnt rather than static. In order to learn a discrete latent representation, we incorporate ideas from vector quantisation (VQ). Using the VQ method allows the model to circumvent issues of "posterior collapse" -- where the latents are ignored when they are paired with a powerful autoregressive decoder -- typically observed in the VAE framework. Pairing these representations with an autoregressive prior, the model can generate high quality images, videos, and speech as well as doing high quality speaker conversion and unsupervised learning of phonemes, providing further evidence of the utility of the learnt representations.*
## VQModel
[[autodoc]] VQModel
## VQEncoderOutput
[[autodoc]] models.vq_model.VQEncoderOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AutoencoderKL
The variational autoencoder (VAE) model with KL loss was introduced in [Auto-Encoding Variational Bayes](https://arxiv.org/abs/1312.6114v11) by Diederik P. Kingma and Max Welling. The model is used in 🤗 Diffusers to encode images into latents and to decode latent representations into images.
The abstract from the paper is:
*How can we perform efficient inference and learning in directed probabilistic models, in the presence of continuous latent variables with intractable posterior distributions, and large datasets? We introduce a stochastic variational inference and learning algorithm that scales to large datasets and, under some mild differentiability conditions, even works in the intractable case. Our contributions are two-fold. First, we show that a reparameterization of the variational lower bound yields a lower bound estimator that can be straightforwardly optimized using standard stochastic gradient methods. Second, we show that for i.i.d. datasets with continuous latent variables per datapoint, posterior inference can be made especially efficient by fitting an approximate inference model (also called a recognition model) to the intractable posterior using the proposed lower bound estimator. Theoretical advantages are reflected in experimental results.*
## Loading from the original format
By default the [`AutoencoderKL`] should be loaded with [`~ModelMixin.from_pretrained`], but it can also be loaded
from the original format using [`FromOriginalVAEMixin.from_single_file`] as follows:
```py
from diffusers import AutoencoderKL
url = "https://huggingface.co/stabilityai/sd-vae-ft-mse-original/blob/main/vae-ft-mse-840000-ema-pruned.safetensors" # can also be a local file
model = AutoencoderKL.from_single_file(url)
```
## AutoencoderKL
[[autodoc]] AutoencoderKL
## AutoencoderKLOutput
[[autodoc]] models.autoencoder_kl.AutoencoderKLOutput
## DecoderOutput
[[autodoc]] models.vae.DecoderOutput
## FlaxAutoencoderKL
[[autodoc]] FlaxAutoencoderKL
## FlaxAutoencoderKLOutput
[[autodoc]] models.vae_flax.FlaxAutoencoderKLOutput
## FlaxDecoderOutput
[[autodoc]] models.vae_flax.FlaxDecoderOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# UNet
Some training methods - like LoRA and Custom Diffusion - typically target the UNet's attention layers, but these training methods can also target other non-attention layers. Instead of training all of a model's parameters, only a subset of the parameters are trained, which is faster and more efficient. This class is useful if you're *only* loading weights into a UNet. If you need to load weights into the text encoder or a text encoder and UNet, try using the [`~loaders.LoraLoaderMixin.load_lora_weights`] function instead.
The [`UNet2DConditionLoadersMixin`] class provides functions for loading and saving weights, fusing and unfusing LoRAs, disabling and enabling LoRAs, and setting and deleting adapters.
<Tip>
To learn more about how to load LoRA weights, see the [LoRA](../../using-diffusers/loading_adapters#lora) loading guide.
</Tip>
## UNet2DConditionLoadersMixin
[[autodoc]] loaders.unet.UNet2DConditionLoadersMixin
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Single files
Diffusers supports loading pretrained pipeline (or model) weights stored in a single file, such as a `ckpt` or `safetensors` file. These single file types are typically produced from community trained models. There are three classes for loading single file weights:
- [`FromSingleFileMixin`] supports loading pretrained pipeline weights stored in a single file, which can either be a `ckpt` or `safetensors` file.
- [`FromOriginalVAEMixin`] supports loading a pretrained [`AutoencoderKL`] from pretrained ControlNet weights stored in a single file, which can either be a `ckpt` or `safetensors` file.
- [`FromOriginalControlnetMixin`] supports loading pretrained ControlNet weights stored in a single file, which can either be a `ckpt` or `safetensors` file.
<Tip>
To learn more about how to load single file weights, see the [Load different Stable Diffusion formats](../../using-diffusers/other-formats) loading guide.
</Tip>
## FromSingleFileMixin
[[autodoc]] loaders.single_file.FromSingleFileMixin
## FromOriginalVAEMixin
[[autodoc]] loaders.single_file.FromOriginalVAEMixin
## FromOriginalControlnetMixin
[[autodoc]] loaders.single_file.FromOriginalControlnetMixin
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# LoRA
LoRA is a fast and lightweight training method that inserts and trains a significantly smaller number of parameters instead of all the model parameters. This produces a smaller file (~100 MBs) and makes it easier to quickly train a model to learn a new concept. LoRA weights are typically loaded into the UNet, text encoder or both. There are two classes for loading LoRA weights:
- [`LoraLoaderMixin`] provides functions for loading and unloading, fusing and unfusing, enabling and disabling, and more functions for managing LoRA weights. This class can be used with any model.
- [`StableDiffusionXLLoraLoaderMixin`] is a [Stable Diffusion (SDXL)](../../api/pipelines/stable_diffusion/stable_diffusion_xl) version of the [`LoraLoaderMixin`] class for loading and saving LoRA weights. It can only be used with the SDXL model.
<Tip>
To learn more about how to load LoRA weights, see the [LoRA](../../using-diffusers/loading_adapters#lora) loading guide.
</Tip>
## LoraLoaderMixin
[[autodoc]] loaders.lora.LoraLoaderMixin
## StableDiffusionXLLoraLoaderMixin
[[autodoc]] loaders.lora.StableDiffusionXLLoraLoaderMixin
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Textual Inversion
Textual Inversion is a training method for personalizing models by learning new text embeddings from a few example images. The file produced from training is extremely small (a few KBs) and the new embeddings can be loaded into the text encoder.
[`TextualInversionLoaderMixin`] provides a function for loading Textual Inversion embeddings from Diffusers and Automatic1111 into the text encoder and loading a special token to activate the embeddings.
<Tip>
To learn more about how to load Textual Inversion embeddings, see the [Textual Inversion](../../using-diffusers/loading_adapters#textual-inversion) loading guide.
</Tip>
## TextualInversionLoaderMixin
[[autodoc]] loaders.textual_inversion.TextualInversionLoaderMixin
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Score SDE VE
[Score-Based Generative Modeling through Stochastic Differential Equations](https://huggingface.co/papers/2011.13456) (Score SDE) is by Yang Song, Jascha Sohl-Dickstein, Diederik P. Kingma, Abhishek Kumar, Stefano Ermon and Ben Poole. This pipeline implements the variance expanding (VE) variant of the stochastic differential equation method.
The abstract from the paper is:
*Creating noise from data is easy; creating data from noise is generative modeling. We present a stochastic differential equation (SDE) that smoothly transforms a complex data distribution to a known prior distribution by slowly injecting noise, and a corresponding reverse-time SDE that transforms the prior distribution back into the data distribution by slowly removing the noise. Crucially, the reverse-time SDE depends only on the time-dependent gradient field (\aka, score) of the perturbed data distribution. By leveraging advances in score-based generative modeling, we can accurately estimate these scores with neural networks, and use numerical SDE solvers to generate samples. We show that this framework encapsulates previous approaches in score-based generative modeling and diffusion probabilistic modeling, allowing for new sampling procedures and new modeling capabilities. In particular, we introduce a predictor-corrector framework to correct errors in the evolution of the discretized reverse-time SDE. We also derive an equivalent neural ODE that samples from the same distribution as the SDE, but additionally enables exact likelihood computation, and improved sampling efficiency. In addition, we provide a new way to solve inverse problems with score-based models, as demonstrated with experiments on class-conditional generation, image inpainting, and colorization. Combined with multiple architectural improvements, we achieve record-breaking performance for unconditional image generation on CIFAR-10 with an Inception score of 9.89 and FID of 2.20, a competitive likelihood of 2.99 bits/dim, and demonstrate high fidelity generation of 1024 x 1024 images for the first time from a score-based generative model.*
The original codebase can be found at [yang-song/score_sde_pytorch](https://github.com/yang-song/score_sde_pytorch).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## ScoreSdeVePipeline
[[autodoc]] ScoreSdeVePipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Shap-E
The Shap-E model was proposed in [Shap-E: Generating Conditional 3D Implicit Functions](https://huggingface.co/papers/2305.02463) by Alex Nichol and Heewoo Jun from [OpenAI](https://github.com/openai).
The abstract from the paper is:
*We present Shap-E, a conditional generative model for 3D assets. Unlike recent work on 3D generative models which produce a single output representation, Shap-E directly generates the parameters of implicit functions that can be rendered as both textured meshes and neural radiance fields. We train Shap-E in two stages: first, we train an encoder that deterministically maps 3D assets into the parameters of an implicit function; second, we train a conditional diffusion model on outputs of the encoder. When trained on a large dataset of paired 3D and text data, our resulting models are capable of generating complex and diverse 3D assets in a matter of seconds. When compared to Point-E, an explicit generative model over point clouds, Shap-E converges faster and reaches comparable or better sample quality despite modeling a higher-dimensional, multi-representation output space.*
The original codebase can be found at [openai/shap-e](https://github.com/openai/shap-e).
<Tip>
See the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## ShapEPipeline
[[autodoc]] ShapEPipeline
- all
- __call__
## ShapEImg2ImgPipeline
[[autodoc]] ShapEImg2ImgPipeline
- all
- __call__
## ShapEPipelineOutput
[[autodoc]] pipelines.shap_e.pipeline_shap_e.ShapEPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AltDiffusion
AltDiffusion was proposed in [AltCLIP: Altering the Language Encoder in CLIP for Extended Language Capabilities](https://huggingface.co/papers/2211.06679) by Zhongzhi Chen, Guang Liu, Bo-Wen Zhang, Fulong Ye, Qinghong Yang, Ledell Wu.
The abstract from the paper is:
*In this work, we present a conceptually simple and effective method to train a strong bilingual/multilingual multimodal representation model. Starting from the pre-trained multimodal representation model CLIP released by OpenAI, we altered its text encoder with a pre-trained multilingual text encoder XLM-R, and aligned both languages and image representations by a two-stage training schema consisting of teacher learning and contrastive learning. We validate our method through evaluations of a wide range of tasks. We set new state-of-the-art performances on a bunch of tasks including ImageNet-CN, Flicker30k-CN, COCO-CN and XTD. Further, we obtain very close performances with CLIP on almost all tasks, suggesting that one can simply alter the text encoder in CLIP for extended capabilities such as multilingual understanding. Our models and code are available at [this https URL](https://github.com/FlagAI-Open/FlagAI).*
## Tips
`AltDiffusion` is conceptually the same as [Stable Diffusion](./stable_diffusion/overview).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## AltDiffusionPipeline
[[autodoc]] AltDiffusionPipeline
- all
- __call__
## AltDiffusionImg2ImgPipeline
[[autodoc]] AltDiffusionImg2ImgPipeline
- all
- __call__
## AltDiffusionPipelineOutput
[[autodoc]] pipelines.alt_diffusion.AltDiffusionPipelineOutput
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Paint by Example
[Paint by Example: Exemplar-based Image Editing with Diffusion Models](https://huggingface.co/papers/2211.13227) is by Binxin Yang, Shuyang Gu, Bo Zhang, Ting Zhang, Xuejin Chen, Xiaoyan Sun, Dong Chen, Fang Wen.
The abstract from the paper is:
*Language-guided image editing has achieved great success recently. In this paper, for the first time, we investigate exemplar-guided image editing for more precise control. We achieve this goal by leveraging self-supervised training to disentangle and re-organize the source image and the exemplar. However, the naive approach will cause obvious fusing artifacts. We carefully analyze it and propose an information bottleneck and strong augmentations to avoid the trivial solution of directly copying and pasting the exemplar image. Meanwhile, to ensure the controllability of the editing process, we design an arbitrary shape mask for the exemplar image and leverage the classifier-free guidance to increase the similarity to the exemplar image. The whole framework involves a single forward of the diffusion model without any iterative optimization. We demonstrate that our method achieves an impressive performance and enables controllable editing on in-the-wild images with high fidelity.*
The original codebase can be found at [Fantasy-Studio/Paint-by-Example](https://github.com/Fantasy-Studio/Paint-by-Example), and you can try it out in a [demo](https://huggingface.co/spaces/Fantasy-Studio/Paint-by-Example).
## Tips
Paint by Example is supported by the official [Fantasy-Studio/Paint-by-Example](https://huggingface.co/Fantasy-Studio/Paint-by-Example) checkpoint. The checkpoint is warm-started from [CompVis/stable-diffusion-v1-4](https://huggingface.co/CompVis/stable-diffusion-v1-4) to inpaint partly masked images conditioned on example and reference images.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## PaintByExamplePipeline
[[autodoc]] PaintByExamplePipeline
- all
- __call__
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Latent Consistency Models
Latent Consistency Models (LCMs) were proposed in [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://huggingface.co/papers/2310.04378) by Simian Luo, Yiqin Tan, Longbo Huang, Jian Li, and Hang Zhao.
The abstract of the paper is as follows:
*Latent Diffusion models (LDMs) have achieved remarkable results in synthesizing high-resolution images. However, the iterative sampling process is computationally intensive and leads to slow generation. Inspired by Consistency Models (song et al.), we propose Latent Consistency Models (LCMs), enabling swift inference with minimal steps on any pre-trained LDMs, including Stable Diffusion (rombach et al). Viewing the guided reverse diffusion process as solving an augmented probability flow ODE (PF-ODE), LCMs are designed to directly predict the solution of such ODE in latent space, mitigating the need for numerous iterations and allowing rapid, high-fidelity sampling. Efficiently distilled from pre-trained classifier-free guided diffusion models, a high-quality 768 x 768 2~4-step LCM takes only 32 A100 GPU hours for training. Furthermore, we introduce Latent Consistency Fine-tuning (LCF), a novel method that is tailored for fine-tuning LCMs on customized image datasets. Evaluation on the LAION-5B-Aesthetics dataset demonstrates that LCMs achieve state-of-the-art text-to-image generation performance with few-step inference. Project Page: [this https URL](https://latent-consistency-models.github.io/).*
A demo for the [SimianLuo/LCM_Dreamshaper_v7](https://huggingface.co/SimianLuo/LCM_Dreamshaper_v7) checkpoint can be found [here](https://huggingface.co/spaces/SimianLuo/Latent_Consistency_Model).
The pipelines were contributed by [luosiallen](https://luosiallen.github.io/), [nagolinc](https://github.com/nagolinc), and [dg845](https://github.com/dg845).
## LatentConsistencyModelPipeline
[[autodoc]] LatentConsistencyModelPipeline
- all
- __call__
- enable_freeu
- disable_freeu
- enable_vae_slicing
- disable_vae_slicing
- enable_vae_tiling
- disable_vae_tiling
## LatentConsistencyModelImg2ImgPipeline
[[autodoc]] LatentConsistencyModelImg2ImgPipeline
- all
- __call__
- enable_freeu
- disable_freeu
- enable_vae_slicing
- disable_vae_slicing
- enable_vae_tiling
- disable_vae_tiling
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Versatile Diffusion
Versatile Diffusion was proposed in [Versatile Diffusion: Text, Images and Variations All in One Diffusion Model](https://huggingface.co/papers/2211.08332) by Xingqian Xu, Zhangyang Wang, Eric Zhang, Kai Wang, Humphrey Shi.
The abstract from the paper is:
*Recent advances in diffusion models have set an impressive milestone in many generation tasks, and trending works such as DALL-E2, Imagen, and Stable Diffusion have attracted great interest. Despite the rapid landscape changes, recent new approaches focus on extensions and performance rather than capacity, thus requiring separate models for separate tasks. In this work, we expand the existing single-flow diffusion pipeline into a multi-task multimodal network, dubbed Versatile Diffusion (VD), that handles multiple flows of text-to-image, image-to-text, and variations in one unified model. The pipeline design of VD instantiates a unified multi-flow diffusion framework, consisting of sharable and swappable layer modules that enable the crossmodal generality beyond images and text. Through extensive experiments, we demonstrate that VD successfully achieves the following: a) VD outperforms the baseline approaches and handles all its base tasks with competitive quality; b) VD enables novel extensions such as disentanglement of style and semantics, dual- and multi-context blending, etc.; c) The success of our multi-flow multimodal framework over images and text may inspire further diffusion-based universal AI research.*
## Tips
You can load the more memory intensive "all-in-one" [`VersatileDiffusionPipeline`] that supports all the tasks or use the individual pipelines which are more memory efficient.
| **Pipeline** | **Supported tasks** |
|------------------------------------------------------|-----------------------------------|
| [`VersatileDiffusionPipeline`] | all of the below |
| [`VersatileDiffusionTextToImagePipeline`] | text-to-image |
| [`VersatileDiffusionImageVariationPipeline`] | image variation |
| [`VersatileDiffusionDualGuidedPipeline`] | image-text dual guided generation |
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## VersatileDiffusionPipeline
[[autodoc]] VersatileDiffusionPipeline
## VersatileDiffusionTextToImagePipeline
[[autodoc]] VersatileDiffusionTextToImagePipeline
- all
- __call__
## VersatileDiffusionImageVariationPipeline
[[autodoc]] VersatileDiffusionImageVariationPipeline
- all
- __call__
## VersatileDiffusionDualGuidedPipeline
[[autodoc]] VersatileDiffusionDualGuidedPipeline
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Kandinsky 2.1
Kandinsky 2.1 is created by [Arseniy Shakhmatov](https://github.com/cene555), [Anton Razzhigaev](https://github.com/razzant), [Aleksandr Nikolich](https://github.com/AlexWortega), [Vladimir Arkhipkin](https://github.com/oriBetelgeuse), [Igor Pavlov](https://github.com/boomb0om), [Andrey Kuznetsov](https://github.com/kuznetsoffandrey), and [Denis Dimitrov](https://github.com/denndimitrov).
The description from it's GitHub page is:
*Kandinsky 2.1 inherits best practicies from Dall-E 2 and Latent diffusion, while introducing some new ideas. As text and image encoder it uses CLIP model and diffusion image prior (mapping) between latent spaces of CLIP modalities. This approach increases the visual performance of the model and unveils new horizons in blending images and text-guided image manipulation.*
The original codebase can be found at [ai-forever/Kandinsky-2](https://github.com/ai-forever/Kandinsky-2).
<Tip>
Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community) organization on the Hub for the official model checkpoints for tasks like text-to-image, image-to-image, and inpainting.
</Tip>
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## KandinskyPriorPipeline
[[autodoc]] KandinskyPriorPipeline
- all
- __call__
- interpolate
## KandinskyPipeline
[[autodoc]] KandinskyPipeline
- all
- __call__
## KandinskyCombinedPipeline
[[autodoc]] KandinskyCombinedPipeline
- all
- __call__
## KandinskyImg2ImgPipeline
[[autodoc]] KandinskyImg2ImgPipeline
- all
- __call__
## KandinskyImg2ImgCombinedPipeline
[[autodoc]] KandinskyImg2ImgCombinedPipeline
- all
- __call__
## KandinskyInpaintPipeline
[[autodoc]] KandinskyInpaintPipeline
- all
- __call__
## KandinskyInpaintCombinedPipeline
[[autodoc]] KandinskyInpaintCombinedPipeline
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Audio Diffusion
[Audio Diffusion](https://github.com/teticio/audio-diffusion) is by Robert Dargavel Smith, and it leverages the recent advances in image generation from diffusion models by converting audio samples to and from Mel spectrogram images.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## AudioDiffusionPipeline
[[autodoc]] AudioDiffusionPipeline
- all
- __call__
## AudioPipelineOutput
[[autodoc]] pipelines.AudioPipelineOutput
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
## Mel
[[autodoc]] Mel
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DiffEdit
[DiffEdit: Diffusion-based semantic image editing with mask guidance](https://huggingface.co/papers/2210.11427) is by Guillaume Couairon, Jakob Verbeek, Holger Schwenk, and Matthieu Cord.
The abstract from the paper is:
*Image generation has recently seen tremendous advances, with diffusion models allowing to synthesize convincing images for a large variety of text prompts. In this article, we propose DiffEdit, a method to take advantage of text-conditioned diffusion models for the task of semantic image editing, where the goal is to edit an image based on a text query. Semantic image editing is an extension of image generation, with the additional constraint that the generated image should be as similar as possible to a given input image. Current editing methods based on diffusion models usually require to provide a mask, making the task much easier by treating it as a conditional inpainting task. In contrast, our main contribution is able to automatically generate a mask highlighting regions of the input image that need to be edited, by contrasting predictions of a diffusion model conditioned on different text prompts. Moreover, we rely on latent inference to preserve content in those regions of interest and show excellent synergies with mask-based diffusion. DiffEdit achieves state-of-the-art editing performance on ImageNet. In addition, we evaluate semantic image editing in more challenging settings, using images from the COCO dataset as well as text-based generated images.*
The original codebase can be found at [Xiang-cd/DiffEdit-stable-diffusion](https://github.com/Xiang-cd/DiffEdit-stable-diffusion), and you can try it out in this [demo](https://blog.problemsolversguild.com/technical/research/2022/11/02/DiffEdit-Implementation.html).
This pipeline was contributed by [clarencechen](https://github.com/clarencechen). ❤️
## Tips
* The pipeline can generate masks that can be fed into other inpainting pipelines.
* In order to generate an image using this pipeline, both an image mask (source and target prompts can be manually specified or generated, and passed to [`~StableDiffusionDiffEditPipeline.generate_mask`])
and a set of partially inverted latents (generated using [`~StableDiffusionDiffEditPipeline.invert`]) _must_ be provided as arguments when calling the pipeline to generate the final edited image.
* The function [`~StableDiffusionDiffEditPipeline.generate_mask`] exposes two prompt arguments, `source_prompt` and `target_prompt`
that let you control the locations of the semantic edits in the final image to be generated. Let's say,
you wanted to translate from "cat" to "dog". In this case, the edit direction will be "cat -> dog". To reflect
this in the generated mask, you simply have to set the embeddings related to the phrases including "cat" to
`source_prompt` and "dog" to `target_prompt`.
* When generating partially inverted latents using `invert`, assign a caption or text embedding describing the
overall image to the `prompt` argument to help guide the inverse latent sampling process. In most cases, the
source concept is sufficiently descriptive to yield good results, but feel free to explore alternatives.
* When calling the pipeline to generate the final edited image, assign the source concept to `negative_prompt`
and the target concept to `prompt`. Taking the above example, you simply have to set the embeddings related to
the phrases including "cat" to `negative_prompt` and "dog" to `prompt`.
* If you wanted to reverse the direction in the example above, i.e., "dog -> cat", then it's recommended to:
* Swap the `source_prompt` and `target_prompt` in the arguments to `generate_mask`.
* Change the input prompt in [`~StableDiffusionDiffEditPipeline.invert`] to include "dog".
* Swap the `prompt` and `negative_prompt` in the arguments to call the pipeline to generate the final edited image.
* The source and target prompts, or their corresponding embeddings, can also be automatically generated. Please refer to the [DiffEdit](../../using-diffusers/diffedit) guide for more details.
## StableDiffusionDiffEditPipeline
[[autodoc]] StableDiffusionDiffEditPipeline
- all
- generate_mask
- invert
- __call__
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# PixArt-α

[PixArt-α: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis](https://huggingface.co/papers/2310.00426) is Junsong Chen, Jincheng Yu, Chongjian Ge, Lewei Yao, Enze Xie, Yue Wu, Zhongdao Wang, James Kwok, Ping Luo, Huchuan Lu, and Zhenguo Li.
The abstract from the paper is:
*The most advanced text-to-image (T2I) models require significant training costs (e.g., millions of GPU hours), seriously hindering the fundamental innovation for the AIGC community while increasing CO2 emissions. This paper introduces PIXART-α, a Transformer-based T2I diffusion model whose image generation quality is competitive with state-of-the-art image generators (e.g., Imagen, SDXL, and even Midjourney), reaching near-commercial application standards. Additionally, it supports high-resolution image synthesis up to 1024px resolution with low training cost, as shown in Figure 1 and 2. To achieve this goal, three core designs are proposed: (1) Training strategy decomposition: We devise three distinct training steps that separately optimize pixel dependency, text-image alignment, and image aesthetic quality; (2) Efficient T2I Transformer: We incorporate cross-attention modules into Diffusion Transformer (DiT) to inject text conditions and streamline the computation-intensive class-condition branch; (3) High-informative data: We emphasize the significance of concept density in text-image pairs and leverage a large Vision-Language model to auto-label dense pseudo-captions to assist text-image alignment learning. As a result, PIXART-α's training speed markedly surpasses existing large-scale T2I models, e.g., PIXART-α only takes 10.8% of Stable Diffusion v1.5's training time (675 vs. 6,250 A100 GPU days), saving nearly $300,000 ($26,000 vs. $320,000) and reducing 90% CO2 emissions. Moreover, compared with a larger SOTA model, RAPHAEL, our training cost is merely 1%. Extensive experiments demonstrate that PIXART-α excels in image quality, artistry, and semantic control. We hope PIXART-α will provide new insights to the AIGC community and startups to accelerate building their own high-quality yet low-cost generative models from scratch.*
You can find the original codebase at [PixArt-alpha/PixArt-alpha](https://github.com/PixArt-alpha/PixArt-alpha) and all the available checkpoints at [PixArt-alpha](https://huggingface.co/PixArt-alpha).
Some notes about this pipeline:
* It uses a Transformer backbone (instead of a UNet) for denoising. As such it has a similar architecture as [DiT](./dit).
* It was trained using text conditions computed from T5. This aspect makes the pipeline better at following complex text prompts with intricate details.
* It is good at producing high-resolution images at different aspect ratios. To get the best results, the authors recommend some size brackets which can be found [here](https://github.com/PixArt-alpha/PixArt-alpha/blob/08fbbd281ec96866109bdd2cdb75f2f58fb17610/diffusion/data/datasets/utils.py).
* It rivals the quality of state-of-the-art text-to-image generation systems (as of this writing) such as Stable Diffusion XL, Imagen, and DALL-E 2, while being more efficient than them.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## Inference with under 8GB GPU VRAM
Run the [`PixArtAlphaPipeline`] with under 8GB GPU VRAM by loading the text encoder in 8-bit precision. Let's walk through a full-fledged example.
First, install the [bitsandbytes](https://github.com/TimDettmers/bitsandbytes) library:
```bash
pip install -U bitsandbytes
```
Then load the text encoder in 8-bit:
```python
from transformers import T5EncoderModel
from diffusers import PixArtAlphaPipeline
import torch
text_encoder = T5EncoderModel.from_pretrained(
"PixArt-alpha/PixArt-XL-2-1024-MS",
subfolder="text_encoder",
load_in_8bit=True,
device_map="auto",
)
pipe = PixArtAlphaPipeline.from_pretrained(
"PixArt-alpha/PixArt-XL-2-1024-MS",
text_encoder=text_encoder,
transformer=None,
device_map="auto"
)
```
Now, use the `pipe` to encode a prompt:
```python
with torch.no_grad():
prompt = "cute cat"
prompt_embeds, prompt_attention_mask, negative_embeds, negative_prompt_attention_mask = pipe.encode_prompt(prompt)
```
Since text embeddings have been computed, remove the `text_encoder` and `pipe` from the memory, and free up som GPU VRAM:
```python
import gc
def flush():
gc.collect()
torch.cuda.empty_cache()
del text_encoder
del pipe
flush()
```
Then compute the latents with the prompt embeddings as inputs:
```python
pipe = PixArtAlphaPipeline.from_pretrained(
"PixArt-alpha/PixArt-XL-2-1024-MS",
text_encoder=None,
torch_dtype=torch.float16,
).to("cuda")
latents = pipe(
negative_prompt=None,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
prompt_attention_mask=prompt_attention_mask,
negative_prompt_attention_mask=negative_prompt_attention_mask,
num_images_per_prompt=1,
output_type="latent",
).images
del pipe.transformer
flush()
```
<Tip>
Notice that while initializing `pipe`, you're setting `text_encoder` to `None` so that it's not loaded.
</Tip>
Once the latents are computed, pass it off to the VAE to decode into a real image:
```python
with torch.no_grad():
image = pipe.vae.decode(latents / pipe.vae.config.scaling_factor, return_dict=False)[0]
image = pipe.image_processor.postprocess(image, output_type="pil")[0]
image.save("cat.png")
```
By deleting components you aren't using and flushing the GPU VRAM, you should be able to run [`PixArtAlphaPipeline`] with under 8GB GPU VRAM.

If you want a report of your memory-usage, run this [script](https://gist.github.com/sayakpaul/3ae0f847001d342af27018a96f467e4e).
<Tip warning={true}>
Text embeddings computed in 8-bit can impact the quality of the generated images because of the information loss in the representation space caused by the reduced precision. It's recommended to compare the outputs with and without 8-bit.
</Tip>
While loading the `text_encoder`, you set `load_in_8bit` to `True`. You could also specify `load_in_4bit` to bring your memory requirements down even further to under 7GB.
## PixArtAlphaPipeline
[[autodoc]] PixArtAlphaPipeline
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# VQ Diffusion
[Vector Quantized Diffusion Model for Text-to-Image Synthesis](https://huggingface.co/papers/2111.14822) is by Shuyang Gu, Dong Chen, Jianmin Bao, Fang Wen, Bo Zhang, Dongdong Chen, Lu Yuan, Baining Guo.
The abstract from the paper is:
*We present the vector quantized diffusion (VQ-Diffusion) model for text-to-image generation. This method is based on a vector quantized variational autoencoder (VQ-VAE) whose latent space is modeled by a conditional variant of the recently developed Denoising Diffusion Probabilistic Model (DDPM). We find that this latent-space method is well-suited for text-to-image generation tasks because it not only eliminates the unidirectional bias with existing methods but also allows us to incorporate a mask-and-replace diffusion strategy to avoid the accumulation of errors, which is a serious problem with existing methods. Our experiments show that the VQ-Diffusion produces significantly better text-to-image generation results when compared with conventional autoregressive (AR) models with similar numbers of parameters. Compared with previous GAN-based text-to-image methods, our VQ-Diffusion can handle more complex scenes and improve the synthesized image quality by a large margin. Finally, we show that the image generation computation in our method can be made highly efficient by reparameterization. With traditional AR methods, the text-to-image generation time increases linearly with the output image resolution and hence is quite time consuming even for normal size images. The VQ-Diffusion allows us to achieve a better trade-off between quality and speed. Our experiments indicate that the VQ-Diffusion model with the reparameterization is fifteen times faster than traditional AR methods while achieving a better image quality.*
The original codebase can be found at [microsoft/VQ-Diffusion](https://github.com/microsoft/VQ-Diffusion).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## VQDiffusionPipeline
[[autodoc]] VQDiffusionPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Cycle Diffusion
Cycle Diffusion is a text guided image-to-image generation model proposed in [Unifying Diffusion Models' Latent Space, with Applications to CycleDiffusion and Guidance](https://huggingface.co/papers/2210.05559) by Chen Henry Wu, Fernando De la Torre.
The abstract from the paper is:
*Diffusion models have achieved unprecedented performance in generative modeling. The commonly-adopted formulation of the latent code of diffusion models is a sequence of gradually denoised samples, as opposed to the simpler (e.g., Gaussian) latent space of GANs, VAEs, and normalizing flows. This paper provides an alternative, Gaussian formulation of the latent space of various diffusion models, as well as an invertible DPM-Encoder that maps images into the latent space. While our formulation is purely based on the definition of diffusion models, we demonstrate several intriguing consequences. (1) Empirically, we observe that a common latent space emerges from two diffusion models trained independently on related domains. In light of this finding, we propose CycleDiffusion, which uses DPM-Encoder for unpaired image-to-image translation. Furthermore, applying CycleDiffusion to text-to-image diffusion models, we show that large-scale text-to-image diffusion models can be used as zero-shot image-to-image editors. (2) One can guide pre-trained diffusion models and GANs by controlling the latent codes in a unified, plug-and-play formulation based on energy-based models. Using the CLIP model and a face recognition model as guidance, we demonstrate that diffusion models have better coverage of low-density sub-populations and individuals than GANs. The code is publicly available at [this https URL](https://github.com/ChenWu98/cycle-diffusion).*
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## CycleDiffusionPipeline
[[autodoc]] CycleDiffusionPipeline
- all
- __call__
## StableDiffusionPiplineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Kandinsky 3
TODO
## Kandinsky3Pipeline
[[autodoc]] Kandinsky3Pipeline
- all
- __call__
## Kandinsky3Img2ImgPipeline
[[autodoc]] Kandinsky3Img2ImgPipeline
- all
- __call__
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|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Unconditional Latent Diffusion
Unconditional Latent Diffusion was proposed in [High-Resolution Image Synthesis with Latent Diffusion Models](https://huggingface.co/papers/2112.10752) by Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, Björn Ommer.
The abstract from the paper is:
*By decomposing the image formation process into a sequential application of denoising autoencoders, diffusion models (DMs) achieve state-of-the-art synthesis results on image data and beyond. Additionally, their formulation allows for a guiding mechanism to control the image generation process without retraining. However, since these models typically operate directly in pixel space, optimization of powerful DMs often consumes hundreds of GPU days and inference is expensive due to sequential evaluations. To enable DM training on limited computational resources while retaining their quality and flexibility, we apply them in the latent space of powerful pretrained autoencoders. In contrast to previous work, training diffusion models on such a representation allows for the first time to reach a near-optimal point between complexity reduction and detail preservation, greatly boosting visual fidelity. By introducing cross-attention layers into the model architecture, we turn diffusion models into powerful and flexible generators for general conditioning inputs such as text or bounding boxes and high-resolution synthesis becomes possible in a convolutional manner. Our latent diffusion models (LDMs) achieve a new state of the art for image inpainting and highly competitive performance on various tasks, including unconditional image generation, semantic scene synthesis, and super-resolution, while significantly reducing computational requirements compared to pixel-based DMs.*
The original codebase can be found at [CompVis/latent-diffusion](https://github.com/CompVis/latent-diffusion).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## LDMPipeline
[[autodoc]] LDMPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# ControlNet
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
This model was contributed by [takuma104](https://huggingface.co/takuma104). ❤️
The original codebase can be found at [lllyasviel/ControlNet](https://github.com/lllyasviel/ControlNet), and you can find official ControlNet checkpoints on [lllyasviel's](https://huggingface.co/lllyasviel) Hub profile.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionControlNetPipeline
[[autodoc]] StableDiffusionControlNetPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
- load_textual_inversion
## StableDiffusionControlNetImg2ImgPipeline
[[autodoc]] StableDiffusionControlNetImg2ImgPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
- load_textual_inversion
## StableDiffusionControlNetInpaintPipeline
[[autodoc]] StableDiffusionControlNetInpaintPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
- load_textual_inversion
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
## FlaxStableDiffusionControlNetPipeline
[[autodoc]] FlaxStableDiffusionControlNetPipeline
- all
- __call__
## FlaxStableDiffusionControlNetPipelineOutput
[[autodoc]] pipelines.stable_diffusion.FlaxStableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DDIM
[Denoising Diffusion Implicit Models](https://huggingface.co/papers/2010.02502) (DDIM) by Jiaming Song, Chenlin Meng and Stefano Ermon.
The abstract from the paper is:
*Denoising diffusion probabilistic models (DDPMs) have achieved high quality image generation without adversarial training, yet they require simulating a Markov chain for many steps to produce a sample. To accelerate sampling, we present denoising diffusion implicit models (DDIMs), a more efficient class of iterative implicit probabilistic models with the same training procedure as DDPMs. In DDPMs, the generative process is defined as the reverse of a Markovian diffusion process. We construct a class of non-Markovian diffusion processes that lead to the same training objective, but whose reverse process can be much faster to sample from. We empirically demonstrate that DDIMs can produce high quality samples 10× to 50× faster in terms of wall-clock time compared to DDPMs, allow us to trade off computation for sample quality, and can perform semantically meaningful image interpolation directly in the latent space.*
The original codebase can be found at [ermongroup/ddim](https://github.com/ermongroup/ddim).
## DDIMPipeline
[[autodoc]] DDIMPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AutoPipeline
`AutoPipeline` is designed to:
1. make it easy for you to load a checkpoint for a task without knowing the specific pipeline class to use
2. use multiple pipelines in your workflow
Based on the task, the `AutoPipeline` class automatically retrieves the relevant pipeline given the name or path to the pretrained weights with the `from_pretrained()` method.
To seamlessly switch between tasks with the same checkpoint without reallocating additional memory, use the `from_pipe()` method to transfer the components from the original pipeline to the new one.
```py
from diffusers import AutoPipelineForText2Image
import torch
pipeline = AutoPipelineForText2Image.from_pretrained(
"runwayml/stable-diffusion-v1-5", torch_dtype=torch.float16, use_safetensors=True
).to("cuda")
prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k"
image = pipeline(prompt, num_inference_steps=25).images[0]
```
<Tip>
Check out the [AutoPipeline](../../tutorials/autopipeline) tutorial to learn how to use this API!
</Tip>
`AutoPipeline` supports text-to-image, image-to-image, and inpainting for the following diffusion models:
- [Stable Diffusion](./stable_diffusion/overview)
- [ControlNet](./controlnet)
- [Stable Diffusion XL (SDXL)](./stable_diffusion/stable_diffusion_xl)
- [DeepFloyd IF](./deepfloyd_if)
- [Kandinsky 2.1](./kandinsky)
- [Kandinsky 2.2](./kandinsky_v22)
## AutoPipelineForText2Image
[[autodoc]] AutoPipelineForText2Image
- all
- from_pretrained
- from_pipe
## AutoPipelineForImage2Image
[[autodoc]] AutoPipelineForImage2Image
- all
- from_pretrained
- from_pipe
## AutoPipelineForInpainting
[[autodoc]] AutoPipelineForInpainting
- all
- from_pretrained
- from_pipe
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Text-to-image model editing
[Editing Implicit Assumptions in Text-to-Image Diffusion Models](https://huggingface.co/papers/2303.08084) is by Hadas Orgad, Bahjat Kawar, and Yonatan Belinkov. This pipeline enables editing diffusion model weights, such that its assumptions of a given concept are changed. The resulting change is expected to take effect in all prompt generations related to the edited concept.
The abstract from the paper is:
*Text-to-image diffusion models often make implicit assumptions about the world when generating images. While some assumptions are useful (e.g., the sky is blue), they can also be outdated, incorrect, or reflective of social biases present in the training data. Thus, there is a need to control these assumptions without requiring explicit user input or costly re-training. In this work, we aim to edit a given implicit assumption in a pre-trained diffusion model. Our Text-to-Image Model Editing method, TIME for short, receives a pair of inputs: a "source" under-specified prompt for which the model makes an implicit assumption (e.g., "a pack of roses"), and a "destination" prompt that describes the same setting, but with a specified desired attribute (e.g., "a pack of blue roses"). TIME then updates the model's cross-attention layers, as these layers assign visual meaning to textual tokens. We edit the projection matrices in these layers such that the source prompt is projected close to the destination prompt. Our method is highly efficient, as it modifies a mere 2.2% of the model's parameters in under one second. To evaluate model editing approaches, we introduce TIMED (TIME Dataset), containing 147 source and destination prompt pairs from various domains. Our experiments (using Stable Diffusion) show that TIME is successful in model editing, generalizes well for related prompts unseen during editing, and imposes minimal effect on unrelated generations.*
You can find additional information about model editing on the [project page](https://time-diffusion.github.io/), [original codebase](https://github.com/bahjat-kawar/time-diffusion), and try it out in a [demo](https://huggingface.co/spaces/bahjat-kawar/time-diffusion).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionModelEditingPipeline
[[autodoc]] StableDiffusionModelEditingPipeline
- __call__
- all
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Consistency Models
Consistency Models were proposed in [Consistency Models](https://huggingface.co/papers/2303.01469) by Yang Song, Prafulla Dhariwal, Mark Chen, and Ilya Sutskever.
The abstract from the paper is:
*Diffusion models have significantly advanced the fields of image, audio, and video generation, but they depend on an iterative sampling process that causes slow generation. To overcome this limitation, we propose consistency models, a new family of models that generate high quality samples by directly mapping noise to data. They support fast one-step generation by design, while still allowing multistep sampling to trade compute for sample quality. They also support zero-shot data editing, such as image inpainting, colorization, and super-resolution, without requiring explicit training on these tasks. Consistency models can be trained either by distilling pre-trained diffusion models, or as standalone generative models altogether. Through extensive experiments, we demonstrate that they outperform existing distillation techniques for diffusion models in one- and few-step sampling, achieving the new state-of-the-art FID of 3.55 on CIFAR-10 and 6.20 on ImageNet 64x64 for one-step generation. When trained in isolation, consistency models become a new family of generative models that can outperform existing one-step, non-adversarial generative models on standard benchmarks such as CIFAR-10, ImageNet 64x64 and LSUN 256x256.*
The original codebase can be found at [openai/consistency_models](https://github.com/openai/consistency_models), and additional checkpoints are available at [openai](https://huggingface.co/openai).
The pipeline was contributed by [dg845](https://github.com/dg845) and [ayushtues](https://huggingface.co/ayushtues). ❤️
## Tips
For an additional speed-up, use `torch.compile` to generate multiple images in <1 second:
```diff
import torch
from diffusers import ConsistencyModelPipeline
device = "cuda"
# Load the cd_bedroom256_lpips checkpoint.
model_id_or_path = "openai/diffusers-cd_bedroom256_lpips"
pipe = ConsistencyModelPipeline.from_pretrained(model_id_or_path, torch_dtype=torch.float16)
pipe.to(device)
+ pipe.unet = torch.compile(pipe.unet, mode="reduce-overhead", fullgraph=True)
# Multistep sampling
# Timesteps can be explicitly specified; the particular timesteps below are from the original GitHub repo:
# https://github.com/openai/consistency_models/blob/main/scripts/launch.sh#L83
for _ in range(10):
image = pipe(timesteps=[17, 0]).images[0]
image.show()
```
## ConsistencyModelPipeline
[[autodoc]] ConsistencyModelPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# unCLIP
[Hierarchical Text-Conditional Image Generation with CLIP Latents](https://huggingface.co/papers/2204.06125) is by Aditya Ramesh, Prafulla Dhariwal, Alex Nichol, Casey Chu, Mark Chen. The unCLIP model in 🤗 Diffusers comes from kakaobrain's [karlo](https://github.com/kakaobrain/karlo).
The abstract from the paper is following:
*Contrastive models like CLIP have been shown to learn robust representations of images that capture both semantics and style. To leverage these representations for image generation, we propose a two-stage model: a prior that generates a CLIP image embedding given a text caption, and a decoder that generates an image conditioned on the image embedding. We show that explicitly generating image representations improves image diversity with minimal loss in photorealism and caption similarity. Our decoders conditioned on image representations can also produce variations of an image that preserve both its semantics and style, while varying the non-essential details absent from the image representation. Moreover, the joint embedding space of CLIP enables language-guided image manipulations in a zero-shot fashion. We use diffusion models for the decoder and experiment with both autoregressive and diffusion models for the prior, finding that the latter are computationally more efficient and produce higher-quality samples.*
You can find lucidrains' DALL-E 2 recreation at [lucidrains/DALLE2-pytorch](https://github.com/lucidrains/DALLE2-pytorch).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## UnCLIPPipeline
[[autodoc]] UnCLIPPipeline
- all
- __call__
## UnCLIPImageVariationPipeline
[[autodoc]] UnCLIPImageVariationPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Attend-and-Excite
Attend-and-Excite for Stable Diffusion was proposed in [Attend-and-Excite: Attention-Based Semantic Guidance for Text-to-Image Diffusion Models](https://attendandexcite.github.io/Attend-and-Excite/) and provides textual attention control over image generation.
The abstract from the paper is:
*Recent text-to-image generative models have demonstrated an unparalleled ability to generate diverse and creative imagery guided by a target text prompt. While revolutionary, current state-of-the-art diffusion models may still fail in generating images that fully convey the semantics in the given text prompt. We analyze the publicly available Stable Diffusion model and assess the existence of catastrophic neglect, where the model fails to generate one or more of the subjects from the input prompt. Moreover, we find that in some cases the model also fails to correctly bind attributes (e.g., colors) to their corresponding subjects. To help mitigate these failure cases, we introduce the concept of Generative Semantic Nursing (GSN), where we seek to intervene in the generative process on the fly during inference time to improve the faithfulness of the generated images. Using an attention-based formulation of GSN, dubbed Attend-and-Excite, we guide the model to refine the cross-attention units to attend to all subject tokens in the text prompt and strengthen - or excite - their activations, encouraging the model to generate all subjects described in the text prompt. We compare our approach to alternative approaches and demonstrate that it conveys the desired concepts more faithfully across a range of text prompts.*
You can find additional information about Attend-and-Excite on the [project page](https://attendandexcite.github.io/Attend-and-Excite/), the [original codebase](https://github.com/AttendAndExcite/Attend-and-Excite), or try it out in a [demo](https://huggingface.co/spaces/AttendAndExcite/Attend-and-Excite).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionAttendAndExcitePipeline
[[autodoc]] StableDiffusionAttendAndExcitePipeline
- all
- __call__
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Text2Video-Zero
[Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://huggingface.co/papers/2303.13439) is by Levon Khachatryan, Andranik Movsisyan, Vahram Tadevosyan, Roberto Henschel, [Zhangyang Wang](https://www.ece.utexas.edu/people/faculty/atlas-wang), Shant Navasardyan, [Humphrey Shi](https://www.humphreyshi.com).
Text2Video-Zero enables zero-shot video generation using either:
1. A textual prompt
2. A prompt combined with guidance from poses or edges
3. Video Instruct-Pix2Pix (instruction-guided video editing)
Results are temporally consistent and closely follow the guidance and textual prompts.

The abstract from the paper is:
*Recent text-to-video generation approaches rely on computationally heavy training and require large-scale video datasets. In this paper, we introduce a new task of zero-shot text-to-video generation and propose a low-cost approach (without any training or optimization) by leveraging the power of existing text-to-image synthesis methods (e.g., Stable Diffusion), making them suitable for the video domain.
Our key modifications include (i) enriching the latent codes of the generated frames with motion dynamics to keep the global scene and the background time consistent; and (ii) reprogramming frame-level self-attention using a new cross-frame attention of each frame on the first frame, to preserve the context, appearance, and identity of the foreground object.
Experiments show that this leads to low overhead, yet high-quality and remarkably consistent video generation. Moreover, our approach is not limited to text-to-video synthesis but is also applicable to other tasks such as conditional and content-specialized video generation, and Video Instruct-Pix2Pix, i.e., instruction-guided video editing.
As experiments show, our method performs comparably or sometimes better than recent approaches, despite not being trained on additional video data.*
You can find additional information about Text2Video-Zero on the [project page](https://text2video-zero.github.io/), [paper](https://arxiv.org/abs/2303.13439), and [original codebase](https://github.com/Picsart-AI-Research/Text2Video-Zero).
## Usage example
### Text-To-Video
To generate a video from prompt, run the following Python code:
```python
import torch
from diffusers import TextToVideoZeroPipeline
model_id = "runwayml/stable-diffusion-v1-5"
pipe = TextToVideoZeroPipeline.from_pretrained(model_id, torch_dtype=torch.float16).to("cuda")
prompt = "A panda is playing guitar on times square"
result = pipe(prompt=prompt).images
result = [(r * 255).astype("uint8") for r in result]
imageio.mimsave("video.mp4", result, fps=4)
```
You can change these parameters in the pipeline call:
* Motion field strength (see the [paper](https://arxiv.org/abs/2303.13439), Sect. 3.3.1):
* `motion_field_strength_x` and `motion_field_strength_y`. Default: `motion_field_strength_x=12`, `motion_field_strength_y=12`
* `T` and `T'` (see the [paper](https://arxiv.org/abs/2303.13439), Sect. 3.3.1)
* `t0` and `t1` in the range `{0, ..., num_inference_steps}`. Default: `t0=45`, `t1=48`
* Video length:
* `video_length`, the number of frames video_length to be generated. Default: `video_length=8`
We can also generate longer videos by doing the processing in a chunk-by-chunk manner:
```python
import torch
from diffusers import TextToVideoZeroPipeline
import numpy as np
model_id = "runwayml/stable-diffusion-v1-5"
pipe = TextToVideoZeroPipeline.from_pretrained(model_id, torch_dtype=torch.float16).to("cuda")
seed = 0
video_length = 24 #24 ÷ 4fps = 6 seconds
chunk_size = 8
prompt = "A panda is playing guitar on times square"
# Generate the video chunk-by-chunk
result = []
chunk_ids = np.arange(0, video_length, chunk_size - 1)
generator = torch.Generator(device="cuda")
for i in range(len(chunk_ids)):
print(f"Processing chunk {i + 1} / {len(chunk_ids)}")
ch_start = chunk_ids[i]
ch_end = video_length if i == len(chunk_ids) - 1 else chunk_ids[i + 1]
# Attach the first frame for Cross Frame Attention
frame_ids = [0] + list(range(ch_start, ch_end))
# Fix the seed for the temporal consistency
generator.manual_seed(seed)
output = pipe(prompt=prompt, video_length=len(frame_ids), generator=generator, frame_ids=frame_ids)
result.append(output.images[1:])
# Concatenate chunks and save
result = np.concatenate(result)
result = [(r * 255).astype("uint8") for r in result]
imageio.mimsave("video.mp4", result, fps=4)
```
### Text-To-Video with Pose Control
To generate a video from prompt with additional pose control
1. Download a demo video
```python
from huggingface_hub import hf_hub_download
filename = "__assets__/poses_skeleton_gifs/dance1_corr.mp4"
repo_id = "PAIR/Text2Video-Zero"
video_path = hf_hub_download(repo_type="space", repo_id=repo_id, filename=filename)
```
2. Read video containing extracted pose images
```python
from PIL import Image
import imageio
reader = imageio.get_reader(video_path, "ffmpeg")
frame_count = 8
pose_images = [Image.fromarray(reader.get_data(i)) for i in range(frame_count)]
```
To extract pose from actual video, read [ControlNet documentation](controlnet).
3. Run `StableDiffusionControlNetPipeline` with our custom attention processor
```python
import torch
from diffusers import StableDiffusionControlNetPipeline, ControlNetModel
from diffusers.pipelines.text_to_video_synthesis.pipeline_text_to_video_zero import CrossFrameAttnProcessor
model_id = "runwayml/stable-diffusion-v1-5"
controlnet = ControlNetModel.from_pretrained("lllyasviel/sd-controlnet-openpose", torch_dtype=torch.float16)
pipe = StableDiffusionControlNetPipeline.from_pretrained(
model_id, controlnet=controlnet, torch_dtype=torch.float16
).to("cuda")
# Set the attention processor
pipe.unet.set_attn_processor(CrossFrameAttnProcessor(batch_size=2))
pipe.controlnet.set_attn_processor(CrossFrameAttnProcessor(batch_size=2))
# fix latents for all frames
latents = torch.randn((1, 4, 64, 64), device="cuda", dtype=torch.float16).repeat(len(pose_images), 1, 1, 1)
prompt = "Darth Vader dancing in a desert"
result = pipe(prompt=[prompt] * len(pose_images), image=pose_images, latents=latents).images
imageio.mimsave("video.mp4", result, fps=4)
```
### Text-To-Video with Edge Control
To generate a video from prompt with additional Canny edge control, follow the same steps described above for pose-guided generation using [Canny edge ControlNet model](https://huggingface.co/lllyasviel/sd-controlnet-canny).
### Video Instruct-Pix2Pix
To perform text-guided video editing (with [InstructPix2Pix](pix2pix)):
1. Download a demo video
```python
from huggingface_hub import hf_hub_download
filename = "__assets__/pix2pix video/camel.mp4"
repo_id = "PAIR/Text2Video-Zero"
video_path = hf_hub_download(repo_type="space", repo_id=repo_id, filename=filename)
```
2. Read video from path
```python
from PIL import Image
import imageio
reader = imageio.get_reader(video_path, "ffmpeg")
frame_count = 8
video = [Image.fromarray(reader.get_data(i)) for i in range(frame_count)]
```
3. Run `StableDiffusionInstructPix2PixPipeline` with our custom attention processor
```python
import torch
from diffusers import StableDiffusionInstructPix2PixPipeline
from diffusers.pipelines.text_to_video_synthesis.pipeline_text_to_video_zero import CrossFrameAttnProcessor
model_id = "timbrooks/instruct-pix2pix"
pipe = StableDiffusionInstructPix2PixPipeline.from_pretrained(model_id, torch_dtype=torch.float16).to("cuda")
pipe.unet.set_attn_processor(CrossFrameAttnProcessor(batch_size=3))
prompt = "make it Van Gogh Starry Night style"
result = pipe(prompt=[prompt] * len(video), image=video).images
imageio.mimsave("edited_video.mp4", result, fps=4)
```
### DreamBooth specialization
Methods **Text-To-Video**, **Text-To-Video with Pose Control** and **Text-To-Video with Edge Control**
can run with custom [DreamBooth](../../training/dreambooth) models, as shown below for
[Canny edge ControlNet model](https://huggingface.co/lllyasviel/sd-controlnet-canny) and
[Avatar style DreamBooth](https://huggingface.co/PAIR/text2video-zero-controlnet-canny-avatar) model:
1. Download a demo video
```python
from huggingface_hub import hf_hub_download
filename = "__assets__/canny_videos_mp4/girl_turning.mp4"
repo_id = "PAIR/Text2Video-Zero"
video_path = hf_hub_download(repo_type="space", repo_id=repo_id, filename=filename)
```
2. Read video from path
```python
from PIL import Image
import imageio
reader = imageio.get_reader(video_path, "ffmpeg")
frame_count = 8
canny_edges = [Image.fromarray(reader.get_data(i)) for i in range(frame_count)]
```
3. Run `StableDiffusionControlNetPipeline` with custom trained DreamBooth model
```python
import torch
from diffusers import StableDiffusionControlNetPipeline, ControlNetModel
from diffusers.pipelines.text_to_video_synthesis.pipeline_text_to_video_zero import CrossFrameAttnProcessor
# set model id to custom model
model_id = "PAIR/text2video-zero-controlnet-canny-avatar"
controlnet = ControlNetModel.from_pretrained("lllyasviel/sd-controlnet-canny", torch_dtype=torch.float16)
pipe = StableDiffusionControlNetPipeline.from_pretrained(
model_id, controlnet=controlnet, torch_dtype=torch.float16
).to("cuda")
# Set the attention processor
pipe.unet.set_attn_processor(CrossFrameAttnProcessor(batch_size=2))
pipe.controlnet.set_attn_processor(CrossFrameAttnProcessor(batch_size=2))
# fix latents for all frames
latents = torch.randn((1, 4, 64, 64), device="cuda", dtype=torch.float16).repeat(len(canny_edges), 1, 1, 1)
prompt = "oil painting of a beautiful girl avatar style"
result = pipe(prompt=[prompt] * len(canny_edges), image=canny_edges, latents=latents).images
imageio.mimsave("video.mp4", result, fps=4)
```
You can filter out some available DreamBooth-trained models with [this link](https://huggingface.co/models?search=dreambooth).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## TextToVideoZeroPipeline
[[autodoc]] TextToVideoZeroPipeline
- all
- __call__
## TextToVideoPipelineOutput
[[autodoc]] pipelines.text_to_video_synthesis.pipeline_text_to_video_zero.TextToVideoPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Kandinsky 2.2
Kandinsky 2.2 is created by [Arseniy Shakhmatov](https://github.com/cene555), [Anton Razzhigaev](https://github.com/razzant), [Aleksandr Nikolich](https://github.com/AlexWortega), [Vladimir Arkhipkin](https://github.com/oriBetelgeuse), [Igor Pavlov](https://github.com/boomb0om), [Andrey Kuznetsov](https://github.com/kuznetsoffandrey), and [Denis Dimitrov](https://github.com/denndimitrov).
The description from it's GitHub page is:
*Kandinsky 2.2 brings substantial improvements upon its predecessor, Kandinsky 2.1, by introducing a new, more powerful image encoder - CLIP-ViT-G and the ControlNet support. The switch to CLIP-ViT-G as the image encoder significantly increases the model's capability to generate more aesthetic pictures and better understand text, thus enhancing the model's overall performance. The addition of the ControlNet mechanism allows the model to effectively control the process of generating images. This leads to more accurate and visually appealing outputs and opens new possibilities for text-guided image manipulation.*
The original codebase can be found at [ai-forever/Kandinsky-2](https://github.com/ai-forever/Kandinsky-2).
<Tip>
Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community) organization on the Hub for the official model checkpoints for tasks like text-to-image, image-to-image, and inpainting.
</Tip>
<Tip>
Make sure to check out the schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## KandinskyV22PriorPipeline
[[autodoc]] KandinskyV22PriorPipeline
- all
- __call__
- interpolate
## KandinskyV22Pipeline
[[autodoc]] KandinskyV22Pipeline
- all
- __call__
## KandinskyV22CombinedPipeline
[[autodoc]] KandinskyV22CombinedPipeline
- all
- __call__
## KandinskyV22ControlnetPipeline
[[autodoc]] KandinskyV22ControlnetPipeline
- all
- __call__
## KandinskyV22PriorEmb2EmbPipeline
[[autodoc]] KandinskyV22PriorEmb2EmbPipeline
- all
- __call__
- interpolate
## KandinskyV22Img2ImgPipeline
[[autodoc]] KandinskyV22Img2ImgPipeline
- all
- __call__
## KandinskyV22Img2ImgCombinedPipeline
[[autodoc]] KandinskyV22Img2ImgCombinedPipeline
- all
- __call__
## KandinskyV22ControlnetImg2ImgPipeline
[[autodoc]] KandinskyV22ControlnetImg2ImgPipeline
- all
- __call__
## KandinskyV22InpaintPipeline
[[autodoc]] KandinskyV22InpaintPipeline
- all
- __call__
## KandinskyV22InpaintCombinedPipeline
[[autodoc]] KandinskyV22InpaintCombinedPipeline
- all
- __call__
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<!--Copyright 2023 ParaDiGMS authors and The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Parallel Sampling of Diffusion Models
[Parallel Sampling of Diffusion Models](https://huggingface.co/papers/2305.16317) is by Andy Shih, Suneel Belkhale, Stefano Ermon, Dorsa Sadigh, Nima Anari.
The abstract from the paper is:
*Diffusion models are powerful generative models but suffer from slow sampling, often taking 1000 sequential denoising steps for one sample. As a result, considerable efforts have been directed toward reducing the number of denoising steps, but these methods hurt sample quality. Instead of reducing the number of denoising steps (trading quality for speed), in this paper we explore an orthogonal approach: can we run the denoising steps in parallel (trading compute for speed)? In spite of the sequential nature of the denoising steps, we show that surprisingly it is possible to parallelize sampling via Picard iterations, by guessing the solution of future denoising steps and iteratively refining until convergence. With this insight, we present ParaDiGMS, a novel method to accelerate the sampling of pretrained diffusion models by denoising multiple steps in parallel. ParaDiGMS is the first diffusion sampling method that enables trading compute for speed and is even compatible with existing fast sampling techniques such as DDIM and DPMSolver. Using ParaDiGMS, we improve sampling speed by 2-4x across a range of robotics and image generation models, giving state-of-the-art sampling speeds of 0.2s on 100-step DiffusionPolicy and 14.6s on 1000-step StableDiffusion-v2 with no measurable degradation of task reward, FID score, or CLIP score.*
The original codebase can be found at [AndyShih12/paradigms](https://github.com/AndyShih12/paradigms), and the pipeline was contributed by [AndyShih12](https://github.com/AndyShih12). ❤️
## Tips
This pipeline improves sampling speed by running denoising steps in parallel, at the cost of increased total FLOPs.
Therefore, it is better to call this pipeline when running on multiple GPUs. Otherwise, without enough GPU bandwidth
sampling may be even slower than sequential sampling.
The two parameters to play with are `parallel` (batch size) and `tolerance`.
- If it fits in memory, for a 1000-step DDPM you can aim for a batch size of around 100 (for example, 8 GPUs and `batch_per_device=12` to get `parallel=96`). A higher batch size may not fit in memory, and lower batch size gives less parallelism.
- For tolerance, using a higher tolerance may get better speedups but can risk sample quality degradation. If there is quality degradation with the default tolerance, then use a lower tolerance like `0.001`.
For a 1000-step DDPM on 8 A100 GPUs, you can expect around a 3x speedup from [`StableDiffusionParadigmsPipeline`] compared to the [`StableDiffusionPipeline`]
by setting `parallel=80` and `tolerance=0.1`.
🤗 Diffusers offers [distributed inference support](../../training/distributed_inference) for generating multiple prompts
in parallel on multiple GPUs. But [`StableDiffusionParadigmsPipeline`] is designed for speeding up sampling of a single prompt by using multiple GPUs.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionParadigmsPipeline
[[autodoc]] StableDiffusionParadigmsPipeline
- __call__
- all
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# ControlNet with Stable Diffusion XL
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
You can find additional smaller Stable Diffusion XL (SDXL) ControlNet checkpoints from the 🤗 [Diffusers](https://huggingface.co/diffusers) Hub organization, and browse [community-trained](https://huggingface.co/models?other=stable-diffusion-xl&other=controlnet) checkpoints on the Hub.
<Tip warning={true}>
🧪 Many of the SDXL ControlNet checkpoints are experimental, and there is a lot of room for improvement. Feel free to open an [Issue](https://github.com/huggingface/diffusers/issues/new/choose) and leave us feedback on how we can improve!
</Tip>
If you don't see a checkpoint you're interested in, you can train your own SDXL ControlNet with our [training script](../../../../../examples/controlnet/README_sdxl).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionXLControlNetPipeline
[[autodoc]] StableDiffusionXLControlNetPipeline
- all
- __call__
## StableDiffusionXLControlNetImg2ImgPipeline
[[autodoc]] StableDiffusionXLControlNetImg2ImgPipeline
- all
- __call__
## StableDiffusionXLControlNetInpaintPipeline
[[autodoc]] StableDiffusionXLControlNetInpaintPipeline
- all
- __call__
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Dance Diffusion
[Dance Diffusion](https://github.com/Harmonai-org/sample-generator) is by Zach Evans.
Dance Diffusion is the first in a suite of generative audio tools for producers and musicians released by [Harmonai](https://github.com/Harmonai-org).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## DanceDiffusionPipeline
[[autodoc]] DanceDiffusionPipeline
- all
- __call__
## AudioPipelineOutput
[[autodoc]] pipelines.AudioPipelineOutput
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hf_public_repos/diffusers/docs/source/en/api/pipelines/unidiffuser.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# UniDiffuser
The UniDiffuser model was proposed in [One Transformer Fits All Distributions in Multi-Modal Diffusion at Scale](https://huggingface.co/papers/2303.06555) by Fan Bao, Shen Nie, Kaiwen Xue, Chongxuan Li, Shi Pu, Yaole Wang, Gang Yue, Yue Cao, Hang Su, Jun Zhu.
The abstract from the paper is:
*This paper proposes a unified diffusion framework (dubbed UniDiffuser) to fit all distributions relevant to a set of multi-modal data in one model. Our key insight is -- learning diffusion models for marginal, conditional, and joint distributions can be unified as predicting the noise in the perturbed data, where the perturbation levels (i.e. timesteps) can be different for different modalities. Inspired by the unified view, UniDiffuser learns all distributions simultaneously with a minimal modification to the original diffusion model -- perturbs data in all modalities instead of a single modality, inputs individual timesteps in different modalities, and predicts the noise of all modalities instead of a single modality. UniDiffuser is parameterized by a transformer for diffusion models to handle input types of different modalities. Implemented on large-scale paired image-text data, UniDiffuser is able to perform image, text, text-to-image, image-to-text, and image-text pair generation by setting proper timesteps without additional overhead. In particular, UniDiffuser is able to produce perceptually realistic samples in all tasks and its quantitative results (e.g., the FID and CLIP score) are not only superior to existing general-purpose models but also comparable to the bespoken models (e.g., Stable Diffusion and DALL-E 2) in representative tasks (e.g., text-to-image generation).*
You can find the original codebase at [thu-ml/unidiffuser](https://github.com/thu-ml/unidiffuser) and additional checkpoints at [thu-ml](https://huggingface.co/thu-ml).
<Tip warning={true}>
There is currently an issue on PyTorch 1.X where the output images are all black or the pixel values become `NaNs`. This issue can be mitigated by switching to PyTorch 2.X.
</Tip>
This pipeline was contributed by [dg845](https://github.com/dg845). ❤️
## Usage Examples
Because the UniDiffuser model is trained to model the joint distribution of (image, text) pairs, it is capable of performing a diverse range of generation tasks:
### Unconditional Image and Text Generation
Unconditional generation (where we start from only latents sampled from a standard Gaussian prior) from a [`UniDiffuserPipeline`] will produce a (image, text) pair:
```python
import torch
from diffusers import UniDiffuserPipeline
device = "cuda"
model_id_or_path = "thu-ml/unidiffuser-v1"
pipe = UniDiffuserPipeline.from_pretrained(model_id_or_path, torch_dtype=torch.float16)
pipe.to(device)
# Unconditional image and text generation. The generation task is automatically inferred.
sample = pipe(num_inference_steps=20, guidance_scale=8.0)
image = sample.images[0]
text = sample.text[0]
image.save("unidiffuser_joint_sample_image.png")
print(text)
```
This is also called "joint" generation in the UniDiffuser paper, since we are sampling from the joint image-text distribution.
Note that the generation task is inferred from the inputs used when calling the pipeline.
It is also possible to manually specify the unconditional generation task ("mode") manually with [`UniDiffuserPipeline.set_joint_mode`]:
```python
# Equivalent to the above.
pipe.set_joint_mode()
sample = pipe(num_inference_steps=20, guidance_scale=8.0)
```
When the mode is set manually, subsequent calls to the pipeline will use the set mode without attempting to infer the mode.
You can reset the mode with [`UniDiffuserPipeline.reset_mode`], after which the pipeline will once again infer the mode.
You can also generate only an image or only text (which the UniDiffuser paper calls "marginal" generation since we sample from the marginal distribution of images and text, respectively):
```python
# Unlike other generation tasks, image-only and text-only generation don't use classifier-free guidance
# Image-only generation
pipe.set_image_mode()
sample_image = pipe(num_inference_steps=20).images[0]
# Text-only generation
pipe.set_text_mode()
sample_text = pipe(num_inference_steps=20).text[0]
```
### Text-to-Image Generation
UniDiffuser is also capable of sampling from conditional distributions; that is, the distribution of images conditioned on a text prompt or the distribution of texts conditioned on an image.
Here is an example of sampling from the conditional image distribution (text-to-image generation or text-conditioned image generation):
```python
import torch
from diffusers import UniDiffuserPipeline
device = "cuda"
model_id_or_path = "thu-ml/unidiffuser-v1"
pipe = UniDiffuserPipeline.from_pretrained(model_id_or_path, torch_dtype=torch.float16)
pipe.to(device)
# Text-to-image generation
prompt = "an elephant under the sea"
sample = pipe(prompt=prompt, num_inference_steps=20, guidance_scale=8.0)
t2i_image = sample.images[0]
t2i_image
```
The `text2img` mode requires that either an input `prompt` or `prompt_embeds` be supplied. You can set the `text2img` mode manually with [`UniDiffuserPipeline.set_text_to_image_mode`].
### Image-to-Text Generation
Similarly, UniDiffuser can also produce text samples given an image (image-to-text or image-conditioned text generation):
```python
import torch
from diffusers import UniDiffuserPipeline
from diffusers.utils import load_image
device = "cuda"
model_id_or_path = "thu-ml/unidiffuser-v1"
pipe = UniDiffuserPipeline.from_pretrained(model_id_or_path, torch_dtype=torch.float16)
pipe.to(device)
# Image-to-text generation
image_url = "https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main/unidiffuser/unidiffuser_example_image.jpg"
init_image = load_image(image_url).resize((512, 512))
sample = pipe(image=init_image, num_inference_steps=20, guidance_scale=8.0)
i2t_text = sample.text[0]
print(i2t_text)
```
The `img2text` mode requires that an input `image` be supplied. You can set the `img2text` mode manually with [`UniDiffuserPipeline.set_image_to_text_mode`].
### Image Variation
The UniDiffuser authors suggest performing image variation through a "round-trip" generation method, where given an input image, we first perform an image-to-text generation, and then perform a text-to-image generation on the outputs of the first generation.
This produces a new image which is semantically similar to the input image:
```python
import torch
from diffusers import UniDiffuserPipeline
from diffusers.utils import load_image
device = "cuda"
model_id_or_path = "thu-ml/unidiffuser-v1"
pipe = UniDiffuserPipeline.from_pretrained(model_id_or_path, torch_dtype=torch.float16)
pipe.to(device)
# Image variation can be performed with an image-to-text generation followed by a text-to-image generation:
# 1. Image-to-text generation
image_url = "https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main/unidiffuser/unidiffuser_example_image.jpg"
init_image = load_image(image_url).resize((512, 512))
sample = pipe(image=init_image, num_inference_steps=20, guidance_scale=8.0)
i2t_text = sample.text[0]
print(i2t_text)
# 2. Text-to-image generation
sample = pipe(prompt=i2t_text, num_inference_steps=20, guidance_scale=8.0)
final_image = sample.images[0]
final_image.save("unidiffuser_image_variation_sample.png")
```
### Text Variation
Similarly, text variation can be performed on an input prompt with a text-to-image generation followed by a image-to-text generation:
```python
import torch
from diffusers import UniDiffuserPipeline
device = "cuda"
model_id_or_path = "thu-ml/unidiffuser-v1"
pipe = UniDiffuserPipeline.from_pretrained(model_id_or_path, torch_dtype=torch.float16)
pipe.to(device)
# Text variation can be performed with a text-to-image generation followed by a image-to-text generation:
# 1. Text-to-image generation
prompt = "an elephant under the sea"
sample = pipe(prompt=prompt, num_inference_steps=20, guidance_scale=8.0)
t2i_image = sample.images[0]
t2i_image.save("unidiffuser_text2img_sample_image.png")
# 2. Image-to-text generation
sample = pipe(image=t2i_image, num_inference_steps=20, guidance_scale=8.0)
final_prompt = sample.text[0]
print(final_prompt)
```
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## UniDiffuserPipeline
[[autodoc]] UniDiffuserPipeline
- all
- __call__
## ImageTextPipelineOutput
[[autodoc]] pipelines.ImageTextPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# MusicLDM
MusicLDM was proposed in [MusicLDM: Enhancing Novelty in Text-to-Music Generation Using Beat-Synchronous Mixup Strategies](https://huggingface.co/papers/2308.01546) by Ke Chen, Yusong Wu, Haohe Liu, Marianna Nezhurina, Taylor Berg-Kirkpatrick, Shlomo Dubnov.
MusicLDM takes a text prompt as input and predicts the corresponding music sample.
Inspired by [Stable Diffusion](https://huggingface.co/docs/diffusers/api/pipelines/stable_diffusion/overview) and [AudioLDM](https://huggingface.co/docs/diffusers/api/pipelines/audioldm),
MusicLDM is a text-to-music _latent diffusion model (LDM)_ that learns continuous audio representations from [CLAP](https://huggingface.co/docs/transformers/main/model_doc/clap)
latents.
MusicLDM is trained on a corpus of 466 hours of music data. Beat-synchronous data augmentation strategies are applied to the music samples, both in the time domain and in the latent space. Using beat-synchronous data augmentation strategies encourages the model to interpolate between the training samples, but stay within the domain of the training data. The result is generated music that is more diverse while staying faithful to the corresponding style.
The abstract of the paper is the following:
*Diffusion models have shown promising results in cross-modal generation tasks, including text-to-image and text-to-audio generation. However, generating music, as a special type of audio, presents unique challenges due to limited availability of music data and sensitive issues related to copyright and plagiarism. In this paper, to tackle these challenges, we first construct a state-of-the-art text-to-music model, MusicLDM, that adapts Stable Diffusion and AudioLDM architectures to the music domain. We achieve this by retraining the contrastive language-audio pretraining model (CLAP) and the Hifi-GAN vocoder, as components of MusicLDM, on a collection of music data samples. Then, to address the limitations of training data and to avoid plagiarism, we leverage a beat tracking model and propose two different mixup strategies for data augmentation: beat-synchronous audio mixup and beat-synchronous latent mixup, which recombine training audio directly or via a latent embeddings space, respectively. Such mixup strategies encourage the model to interpolate between musical training samples and generate new music within the convex hull of the training data, making the generated music more diverse while still staying faithful to the corresponding style. In addition to popular evaluation metrics, we design several new evaluation metrics based on CLAP score to demonstrate that our proposed MusicLDM and beat-synchronous mixup strategies improve both the quality and novelty of generated music, as well as the correspondence between input text and generated music.*
This pipeline was contributed by [sanchit-gandhi](https://huggingface.co/sanchit-gandhi).
## Tips
When constructing a prompt, keep in mind:
* Descriptive prompt inputs work best; use adjectives to describe the sound (for example, "high quality" or "clear") and make the prompt context specific where possible (e.g. "melodic techno with a fast beat and synths" works better than "techno").
* Using a *negative prompt* can significantly improve the quality of the generated audio. Try using a negative prompt of "low quality, average quality".
During inference:
* The _quality_ of the generated audio sample can be controlled by the `num_inference_steps` argument; higher steps give higher quality audio at the expense of slower inference.
* Multiple waveforms can be generated in one go: set `num_waveforms_per_prompt` to a value greater than 1 to enable. Automatic scoring will be performed between the generated waveforms and prompt text, and the audios ranked from best to worst accordingly.
* The _length_ of the generated audio sample can be controlled by varying the `audio_length_in_s` argument.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## MusicLDMPipeline
[[autodoc]] MusicLDMPipeline
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# PNDM
[Pseudo Numerical Methods for Diffusion Models on Manifolds](https://huggingface.co/papers/2202.09778) (PNDM) is by Luping Liu, Yi Ren, Zhijie Lin and Zhou Zhao.
The abstract from the paper is:
*Denoising Diffusion Probabilistic Models (DDPMs) can generate high-quality samples such as image and audio samples. However, DDPMs require hundreds to thousands of iterations to produce final samples. Several prior works have successfully accelerated DDPMs through adjusting the variance schedule (e.g., Improved Denoising Diffusion Probabilistic Models) or the denoising equation (e.g., Denoising Diffusion Implicit Models (DDIMs)). However, these acceleration methods cannot maintain the quality of samples and even introduce new noise at a high speedup rate, which limit their practicability. To accelerate the inference process while keeping the sample quality, we provide a fresh perspective that DDPMs should be treated as solving differential equations on manifolds. Under such a perspective, we propose pseudo numerical methods for diffusion models (PNDMs). Specifically, we figure out how to solve differential equations on manifolds and show that DDIMs are simple cases of pseudo numerical methods. We change several classical numerical methods to corresponding pseudo numerical methods and find that the pseudo linear multi-step method is the best in most situations. According to our experiments, by directly using pre-trained models on Cifar10, CelebA and LSUN, PNDMs can generate higher quality synthetic images with only 50 steps compared with 1000-step DDIMs (20x speedup), significantly outperform DDIMs with 250 steps (by around 0.4 in FID) and have good generalization on different variance schedules.*
The original codebase can be found at [luping-liu/PNDM](https://github.com/luping-liu/PNDM).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## PNDMPipeline
[[autodoc]] PNDMPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
| 0
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hf_public_repos/diffusers/docs/source/en/api/pipelines/repaint.md
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# RePaint
[RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://huggingface.co/papers/2201.09865) is by Andreas Lugmayr, Martin Danelljan, Andres Romero, Fisher Yu, Radu Timofte, Luc Van Gool.
The abstract from the paper is:
*Free-form inpainting is the task of adding new content to an image in the regions specified by an arbitrary binary mask. Most existing approaches train for a certain distribution of masks, which limits their generalization capabilities to unseen mask types. Furthermore, training with pixel-wise and perceptual losses often leads to simple textural extensions towards the missing areas instead of semantically meaningful generation. In this work, we propose RePaint: A Denoising Diffusion Probabilistic Model (DDPM) based inpainting approach that is applicable to even extreme masks. We employ a pretrained unconditional DDPM as the generative prior. To condition the generation process, we only alter the reverse diffusion iterations by sampling the unmasked regions using the given image information. Since this technique does not modify or condition the original DDPM network itself, the model produces high-quality and diverse output images for any inpainting form. We validate our method for both faces and general-purpose image inpainting using standard and extreme masks.
RePaint outperforms state-of-the-art Autoregressive, and GAN approaches for at least five out of six mask distributions.*
The original codebase can be found at [andreas128/RePaint](https://github.com/andreas128/RePaint).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## RePaintPipeline
[[autodoc]] RePaintPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
| 0
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hf_public_repos/diffusers/docs/source/en/api
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hf_public_repos/diffusers/docs/source/en/api/pipelines/ddpm.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DDPM
[Denoising Diffusion Probabilistic Models](https://huggingface.co/papers/2006.11239) (DDPM) by Jonathan Ho, Ajay Jain and Pieter Abbeel proposes a diffusion based model of the same name. In the 🤗 Diffusers library, DDPM refers to the *discrete denoising scheduler* from the paper as well as the pipeline.
The abstract from the paper is:
*We present high quality image synthesis results using diffusion probabilistic models, a class of latent variable models inspired by considerations from nonequilibrium thermodynamics. Our best results are obtained by training on a weighted variational bound designed according to a novel connection between diffusion probabilistic models and denoising score matching with Langevin dynamics, and our models naturally admit a progressive lossy decompression scheme that can be interpreted as a generalization of autoregressive decoding. On the unconditional CIFAR10 dataset, we obtain an Inception score of 9.46 and a state-of-the-art FID score of 3.17. On 256x256 LSUN, we obtain sample quality similar to ProgressiveGAN.*
The original codebase can be found at [hohonathanho/diffusion](https://github.com/hojonathanho/diffusion).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
# DDPMPipeline
[[autodoc]] DDPMPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
| 0
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hf_public_repos/diffusers/docs/source/en/api/pipelines/semantic_stable_diffusion.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Semantic Guidance
Semantic Guidance for Diffusion Models was proposed in [SEGA: Instructing Text-to-Image Models using Semantic Guidance](https://huggingface.co/papers/2301.12247) and provides strong semantic control over image generation.
Small changes to the text prompt usually result in entirely different output images. However, with SEGA a variety of changes to the image are enabled that can be controlled easily and intuitively, while staying true to the original image composition.
The abstract from the paper is:
*Text-to-image diffusion models have recently received a lot of interest for their astonishing ability to produce high-fidelity images from text only. However, achieving one-shot generation that aligns with the user's intent is nearly impossible, yet small changes to the input prompt often result in very different images. This leaves the user with little semantic control. To put the user in control, we show how to interact with the diffusion process to flexibly steer it along semantic directions. This semantic guidance (SEGA) generalizes to any generative architecture using classifier-free guidance. More importantly, it allows for subtle and extensive edits, changes in composition and style, as well as optimizing the overall artistic conception. We demonstrate SEGA's effectiveness on both latent and pixel-based diffusion models such as Stable Diffusion, Paella, and DeepFloyd-IF using a variety of tasks, thus providing strong evidence for its versatility, flexibility, and improvements over existing methods.*
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## SemanticStableDiffusionPipeline
[[autodoc]] SemanticStableDiffusionPipeline
- all
- __call__
## StableDiffusionSafePipelineOutput
[[autodoc]] pipelines.semantic_stable_diffusion.pipeline_output.SemanticStableDiffusionPipelineOutput
- all
| 0
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hf_public_repos/diffusers/docs/source/en/api/pipelines/value_guided_sampling.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Value-guided planning
<Tip warning={true}>
🧪 This is an experimental pipeline for reinforcement learning!
</Tip>
This pipeline is based on the [Planning with Diffusion for Flexible Behavior Synthesis](https://huggingface.co/papers/2205.09991) paper by Michael Janner, Yilun Du, Joshua B. Tenenbaum, Sergey Levine.
The abstract from the paper is:
*Model-based reinforcement learning methods often use learning only for the purpose of estimating an approximate dynamics model, offloading the rest of the decision-making work to classical trajectory optimizers. While conceptually simple, this combination has a number of empirical shortcomings, suggesting that learned models may not be well-suited to standard trajectory optimization. In this paper, we consider what it would look like to fold as much of the trajectory optimization pipeline as possible into the modeling problem, such that sampling from the model and planning with it become nearly identical. The core of our technical approach lies in a diffusion probabilistic model that plans by iteratively denoising trajectories. We show how classifier-guided sampling and image inpainting can be reinterpreted as coherent planning strategies, explore the unusual and useful properties of diffusion-based planning methods, and demonstrate the effectiveness of our framework in control settings that emphasize long-horizon decision-making and test-time flexibility.*
You can find additional information about the model on the [project page](https://diffusion-planning.github.io/), the [original codebase](https://github.com/jannerm/diffuser), or try it out in a demo [notebook](https://colab.research.google.com/github/huggingface/notebooks/blob/main/diffusers/reinforcement_learning_with_diffusers.ipynb).
The script to run the model is available [here](https://github.com/huggingface/diffusers/tree/main/examples/reinforcement_learning).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## ValueGuidedRLPipeline
[[autodoc]] diffusers.experimental.ValueGuidedRLPipeline
| 0
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hf_public_repos/diffusers/docs/source/en/api/pipelines/latent_diffusion.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Latent Diffusion
Latent Diffusion was proposed in [High-Resolution Image Synthesis with Latent Diffusion Models](https://huggingface.co/papers/2112.10752) by Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, Björn Ommer.
The abstract from the paper is:
*By decomposing the image formation process into a sequential application of denoising autoencoders, diffusion models (DMs) achieve state-of-the-art synthesis results on image data and beyond. Additionally, their formulation allows for a guiding mechanism to control the image generation process without retraining. However, since these models typically operate directly in pixel space, optimization of powerful DMs often consumes hundreds of GPU days and inference is expensive due to sequential evaluations. To enable DM training on limited computational resources while retaining their quality and flexibility, we apply them in the latent space of powerful pretrained autoencoders. In contrast to previous work, training diffusion models on such a representation allows for the first time to reach a near-optimal point between complexity reduction and detail preservation, greatly boosting visual fidelity. By introducing cross-attention layers into the model architecture, we turn diffusion models into powerful and flexible generators for general conditioning inputs such as text or bounding boxes and high-resolution synthesis becomes possible in a convolutional manner. Our latent diffusion models (LDMs) achieve a new state of the art for image inpainting and highly competitive performance on various tasks, including unconditional image generation, semantic scene synthesis, and super-resolution, while significantly reducing computational requirements compared to pixel-based DMs.*
The original codebase can be found at [CompVis/latent-diffusion](https://github.com/CompVis/latent-diffusion).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## LDMTextToImagePipeline
[[autodoc]] LDMTextToImagePipeline
- all
- __call__
## LDMSuperResolutionPipeline
[[autodoc]] LDMSuperResolutionPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
| 0
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hf_public_repos/diffusers/docs/source/en/api
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hf_public_repos/diffusers/docs/source/en/api/pipelines/panorama.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# MultiDiffusion
[MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation](https://huggingface.co/papers/2302.08113) is by Omer Bar-Tal, Lior Yariv, Yaron Lipman, and Tali Dekel.
The abstract from the paper is:
*Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge, currently mostly addressed by costly and long re-training and fine-tuning or ad-hoc adaptations to specific image generation tasks. In this work, we present MultiDiffusion, a unified framework that enables versatile and controllable image generation, using a pre-trained text-to-image diffusion model, without any further training or finetuning. At the center of our approach is a new generation process, based on an optimization task that binds together multiple diffusion generation processes with a shared set of parameters or constraints. We show that MultiDiffusion can be readily applied to generate high quality and diverse images that adhere to user-provided controls, such as desired aspect ratio (e.g., panorama), and spatial guiding signals, ranging from tight segmentation masks to bounding boxes.*
You can find additional information about MultiDiffusion on the [project page](https://multidiffusion.github.io/), [original codebase](https://github.com/omerbt/MultiDiffusion), and try it out in a [demo](https://huggingface.co/spaces/weizmannscience/MultiDiffusion).
## Tips
While calling [`StableDiffusionPanoramaPipeline`], it's possible to specify the `view_batch_size` parameter to be > 1.
For some GPUs with high performance, this can speedup the generation process and increase VRAM usage.
To generate panorama-like images make sure you pass the width parameter accordingly. We recommend a width value of 2048 which is the default.
Circular padding is applied to ensure there are no stitching artifacts when working with panoramas to ensure a seamless transition from the rightmost part to the leftmost part. By enabling circular padding (set `circular_padding=True`), the operation applies additional crops after the rightmost point of the image, allowing the model to "see” the transition from the rightmost part to the leftmost part. This helps maintain visual consistency in a 360-degree sense and creates a proper “panorama” that can be viewed using 360-degree panorama viewers. When decoding latents in Stable Diffusion, circular padding is applied to ensure that the decoded latents match in the RGB space.
For example, without circular padding, there is a stitching artifact (default):

But with circular padding, the right and the left parts are matching (`circular_padding=True`):

<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionPanoramaPipeline
[[autodoc]] StableDiffusionPanoramaPipeline
- __call__
- all
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
| 0
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hf_public_repos/diffusers/docs/source/en/api
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hf_public_repos/diffusers/docs/source/en/api/pipelines/animatediff.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Text-to-Video Generation with AnimateDiff
## Overview
[AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://arxiv.org/abs/2307.04725) by Yuwei Guo, Ceyuan Yang, Anyi Rao, Yaohui Wang, Yu Qiao, Dahua Lin, Bo Dai.
The abstract of the paper is the following:
*With the advance of text-to-image models (e.g., Stable Diffusion) and corresponding personalization techniques such as DreamBooth and LoRA, everyone can manifest their imagination into high-quality images at an affordable cost. Subsequently, there is a great demand for image animation techniques to further combine generated static images with motion dynamics. In this report, we propose a practical framework to animate most of the existing personalized text-to-image models once and for all, saving efforts in model-specific tuning. At the core of the proposed framework is to insert a newly initialized motion modeling module into the frozen text-to-image model and train it on video clips to distill reasonable motion priors. Once trained, by simply injecting this motion modeling module, all personalized versions derived from the same base T2I readily become text-driven models that produce diverse and personalized animated images. We conduct our evaluation on several public representative personalized text-to-image models across anime pictures and realistic photographs, and demonstrate that our proposed framework helps these models generate temporally smooth animation clips while preserving the domain and diversity of their outputs. Code and pre-trained weights will be publicly available at [this https URL](https://animatediff.github.io/).*
## Available Pipelines
| Pipeline | Tasks | Demo
|---|---|:---:|
| [AnimateDiffPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/animatediff/pipeline_animatediff.py) | *Text-to-Video Generation with AnimateDiff* |
## Available checkpoints
Motion Adapter checkpoints can be found under [guoyww](https://huggingface.co/guoyww/). These checkpoints are meant to work with any model based on Stable Diffusion 1.4/1.5.
## Usage example
AnimateDiff works with a MotionAdapter checkpoint and a Stable Diffusion model checkpoint. The MotionAdapter is a collection of Motion Modules that are responsible for adding coherent motion across image frames. These modules are applied after the Resnet and Attention blocks in Stable Diffusion UNet.
The following example demonstrates how to use a *MotionAdapter* checkpoint with Diffusers for inference based on StableDiffusion-1.4/1.5.
```python
import torch
from diffusers import MotionAdapter, AnimateDiffPipeline, DDIMScheduler
from diffusers.utils import export_to_gif
# Load the motion adapter
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2")
# load SD 1.5 based finetuned model
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffPipeline.from_pretrained(model_id, motion_adapter=adapter)
scheduler = DDIMScheduler.from_pretrained(
model_id, subfolder="scheduler", clip_sample=False, timestep_spacing="linspace", steps_offset=1
)
pipe.scheduler = scheduler
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt=(
"masterpiece, bestquality, highlydetailed, ultradetailed, sunset, "
"orange sky, warm lighting, fishing boats, ocean waves seagulls, "
"rippling water, wharf, silhouette, serene atmosphere, dusk, evening glow, "
"golden hour, coastal landscape, seaside scenery"
),
negative_prompt="bad quality, worse quality",
num_frames=16,
guidance_scale=7.5,
num_inference_steps=25,
generator=torch.Generator("cpu").manual_seed(42),
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
Here are some sample outputs:
<table>
<tr>
<td><center>
masterpiece, bestquality, sunset.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-realistic-doc.gif"
alt="masterpiece, bestquality, sunset"
style="width: 300px;" />
</center></td>
</tr>
</table>
<Tip>
AnimateDiff tends to work better with finetuned Stable Diffusion models. If you plan on using a scheduler that can clip samples, make sure to disable it by setting `clip_sample=False` in the scheduler as this can also have an adverse effect on generated samples.
</Tip>
## Using Motion LoRAs
Motion LoRAs are a collection of LoRAs that work with the `guoyww/animatediff-motion-adapter-v1-5-2` checkpoint. These LoRAs are responsible for adding specific types of motion to the animations.
```python
import torch
from diffusers import MotionAdapter, AnimateDiffPipeline, DDIMScheduler
from diffusers.utils import export_to_gif
# Load the motion adapter
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2")
# load SD 1.5 based finetuned model
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffPipeline.from_pretrained(model_id, motion_adapter=adapter)
pipe.load_lora_weights("guoyww/animatediff-motion-lora-zoom-out", adapter_name="zoom-out")
scheduler = DDIMScheduler.from_pretrained(
model_id, subfolder="scheduler", clip_sample=False, timestep_spacing="linspace", steps_offset=1
)
pipe.scheduler = scheduler
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt=(
"masterpiece, bestquality, highlydetailed, ultradetailed, sunset, "
"orange sky, warm lighting, fishing boats, ocean waves seagulls, "
"rippling water, wharf, silhouette, serene atmosphere, dusk, evening glow, "
"golden hour, coastal landscape, seaside scenery"
),
negative_prompt="bad quality, worse quality",
num_frames=16,
guidance_scale=7.5,
num_inference_steps=25,
generator=torch.Generator("cpu").manual_seed(42),
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
<table>
<tr>
<td><center>
masterpiece, bestquality, sunset.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-zoom-out-lora.gif"
alt="masterpiece, bestquality, sunset"
style="width: 300px;" />
</center></td>
</tr>
</table>
## Using Motion LoRAs with PEFT
You can also leverage the [PEFT](https://github.com/huggingface/peft) backend to combine Motion LoRA's and create more complex animations.
First install PEFT with
```shell
pip install peft
```
Then you can use the following code to combine Motion LoRAs.
```python
import torch
from diffusers import MotionAdapter, AnimateDiffPipeline, DDIMScheduler
from diffusers.utils import export_to_gif
# Load the motion adapter
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2")
# load SD 1.5 based finetuned model
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffPipeline.from_pretrained(model_id, motion_adapter=adapter)
pipe.load_lora_weights("diffusers/animatediff-motion-lora-zoom-out", adapter_name="zoom-out")
pipe.load_lora_weights("diffusers/animatediff-motion-lora-pan-left", adapter_name="pan-left")
pipe.set_adapters(["zoom-out", "pan-left"], adapter_weights=[1.0, 1.0])
scheduler = DDIMScheduler.from_pretrained(
model_id, subfolder="scheduler", clip_sample=False, timestep_spacing="linspace", steps_offset=1
)
pipe.scheduler = scheduler
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt=(
"masterpiece, bestquality, highlydetailed, ultradetailed, sunset, "
"orange sky, warm lighting, fishing boats, ocean waves seagulls, "
"rippling water, wharf, silhouette, serene atmosphere, dusk, evening glow, "
"golden hour, coastal landscape, seaside scenery"
),
negative_prompt="bad quality, worse quality",
num_frames=16,
guidance_scale=7.5,
num_inference_steps=25,
generator=torch.Generator("cpu").manual_seed(42),
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
<table>
<tr>
<td><center>
masterpiece, bestquality, sunset.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-zoom-out-pan-left-lora.gif"
alt="masterpiece, bestquality, sunset"
style="width: 300px;" />
</center></td>
</tr>
</table>
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## AnimateDiffPipeline
[[autodoc]] AnimateDiffPipeline
- all
- __call__
- enable_freeu
- disable_freeu
- enable_vae_slicing
- disable_vae_slicing
- enable_vae_tiling
- disable_vae_tiling
## AnimateDiffPipelineOutput
[[autodoc]] pipelines.animatediff.AnimateDiffPipelineOutput
| 0
|
hf_public_repos/diffusers/docs/source/en/api
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hf_public_repos/diffusers/docs/source/en/api/pipelines/overview.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Pipelines
Pipelines provide a simple way to run state-of-the-art diffusion models in inference by bundling all of the necessary components (multiple independently-trained models, schedulers, and processors) into a single end-to-end class. Pipelines are flexible and they can be adapted to use different schedulers or even model components.
All pipelines are built from the base [`DiffusionPipeline`] class which provides basic functionality for loading, downloading, and saving all the components. Specific pipeline types (for example [`StableDiffusionPipeline`]) loaded with [`~DiffusionPipeline.from_pretrained`] are automatically detected and the pipeline components are loaded and passed to the `__init__` function of the pipeline.
<Tip warning={true}>
You shouldn't use the [`DiffusionPipeline`] class for training. Individual components (for example, [`UNet2DModel`] and [`UNet2DConditionModel`]) of diffusion pipelines are usually trained individually, so we suggest directly working with them instead.
<br>
Pipelines do not offer any training functionality. You'll notice PyTorch's autograd is disabled by decorating the [`~DiffusionPipeline.__call__`] method with a [`torch.no_grad`](https://pytorch.org/docs/stable/generated/torch.no_grad.html) decorator because pipelines should not be used for training. If you're interested in training, please take a look at the [Training](../../training/overview) guides instead!
</Tip>
The table below lists all the pipelines currently available in 🤗 Diffusers and the tasks they support. Click on a pipeline to view its abstract and published paper.
| Pipeline | Tasks |
|---|---|
| [AltDiffusion](alt_diffusion) | image2image |
| [AnimateDiff](animatediff) | text2video |
| [Attend-and-Excite](attend_and_excite) | text2image |
| [Audio Diffusion](audio_diffusion) | image2audio |
| [AudioLDM](audioldm) | text2audio |
| [AudioLDM2](audioldm2) | text2audio |
| [BLIP Diffusion](blip_diffusion) | text2image |
| [Consistency Models](consistency_models) | unconditional image generation |
| [ControlNet](controlnet) | text2image, image2image, inpainting |
| [ControlNet with Stable Diffusion XL](controlnet_sdxl) | text2image |
| [Cycle Diffusion](cycle_diffusion) | image2image |
| [Dance Diffusion](dance_diffusion) | unconditional audio generation |
| [DDIM](ddim) | unconditional image generation |
| [DDPM](ddpm) | unconditional image generation |
| [DeepFloyd IF](deepfloyd_if) | text2image, image2image, inpainting, super-resolution |
| [DiffEdit](diffedit) | inpainting |
| [DiT](dit) | text2image |
| [GLIGEN](stable_diffusion/gligen) | text2image |
| [InstructPix2Pix](pix2pix) | image editing |
| [Kandinsky 2.1](kandinsky) | text2image, image2image, inpainting, interpolation |
| [Kandinsky 2.2](kandinsky_v22) | text2image, image2image, inpainting |
| [Latent Consistency Models](latent_consistency_models) | text2image |
| [Latent Diffusion](latent_diffusion) | text2image, super-resolution |
| [LDM3D](stable_diffusion/ldm3d_diffusion) | text2image, text-to-3D, text-to-pano, upscaling |
| [MultiDiffusion](panorama) | text2image |
| [MusicLDM](musicldm) | text2audio |
| [Paint by Example](paint_by_example) | inpainting |
| [ParaDiGMS](paradigms) | text2image |
| [Pix2Pix Zero](pix2pix_zero) | image editing |
| [PixArt-α](pixart) | text2image |
| [PNDM](pndm) | unconditional image generation |
| [RePaint](repaint) | inpainting |
| [Score SDE VE](score_sde_ve) | unconditional image generation |
| [Self-Attention Guidance](self_attention_guidance) | text2image |
| [Semantic Guidance](semantic_stable_diffusion) | text2image |
| [Shap-E](shap_e) | text-to-3D, image-to-3D |
| [Spectrogram Diffusion](spectrogram_diffusion) | |
| [Stable Diffusion](stable_diffusion/overview) | text2image, image2image, depth2image, inpainting, image variation, latent upscaler, super-resolution |
| [Stable Diffusion Model Editing](model_editing) | model editing |
| [Stable Diffusion XL](stable_diffusion/stable_diffusion_xl) | text2image, image2image, inpainting |
| [Stable unCLIP](stable_unclip) | text2image, image variation |
| [Stochastic Karras VE](stochastic_karras_ve) | unconditional image generation |
| [T2I-Adapter](stable_diffusion/adapter) | text2image |
| [Text2Video](text_to_video) | text2video, video2video |
| [Text2Video-Zero](text_to_video_zero) | text2video |
| [unCLIP](unclip) | text2image, image variation |
| [Unconditional Latent Diffusion](latent_diffusion_uncond) | unconditional image generation |
| [UniDiffuser](unidiffuser) | text2image, image2text, image variation, text variation, unconditional image generation, unconditional audio generation |
| [Value-guided planning](value_guided_sampling) | value guided sampling |
| [Versatile Diffusion](versatile_diffusion) | text2image, image variation |
| [VQ Diffusion](vq_diffusion) | text2image |
| [Wuerstchen](wuerstchen) | text2image |
## DiffusionPipeline
[[autodoc]] DiffusionPipeline
- all
- __call__
- device
- to
- components
## FlaxDiffusionPipeline
[[autodoc]] pipelines.pipeline_flax_utils.FlaxDiffusionPipeline
## PushToHubMixin
[[autodoc]] utils.PushToHubMixin
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Stable unCLIP
Stable unCLIP checkpoints are finetuned from [Stable Diffusion 2.1](./stable_diffusion/stable_diffusion_2) checkpoints to condition on CLIP image embeddings.
Stable unCLIP still conditions on text embeddings. Given the two separate conditionings, stable unCLIP can be used
for text guided image variation. When combined with an unCLIP prior, it can also be used for full text to image generation.
The abstract from the paper is:
*Contrastive models like CLIP have been shown to learn robust representations of images that capture both semantics and style. To leverage these representations for image generation, we propose a two-stage model: a prior that generates a CLIP image embedding given a text caption, and a decoder that generates an image conditioned on the image embedding. We show that explicitly generating image representations improves image diversity with minimal loss in photorealism and caption similarity. Our decoders conditioned on image representations can also produce variations of an image that preserve both its semantics and style, while varying the non-essential details absent from the image representation. Moreover, the joint embedding space of CLIP enables language-guided image manipulations in a zero-shot fashion. We use diffusion models for the decoder and experiment with both autoregressive and diffusion models for the prior, finding that the latter are computationally more efficient and produce higher-quality samples.*
## Tips
Stable unCLIP takes `noise_level` as input during inference which determines how much noise is added to the image embeddings. A higher `noise_level` increases variation in the final un-noised images. By default, we do not add any additional noise to the image embeddings (`noise_level = 0`).
### Text-to-Image Generation
Stable unCLIP can be leveraged for text-to-image generation by pipelining it with the prior model of KakaoBrain's open source DALL-E 2 replication [Karlo](https://huggingface.co/kakaobrain/karlo-v1-alpha):
```python
import torch
from diffusers import UnCLIPScheduler, DDPMScheduler, StableUnCLIPPipeline
from diffusers.models import PriorTransformer
from transformers import CLIPTokenizer, CLIPTextModelWithProjection
prior_model_id = "kakaobrain/karlo-v1-alpha"
data_type = torch.float16
prior = PriorTransformer.from_pretrained(prior_model_id, subfolder="prior", torch_dtype=data_type)
prior_text_model_id = "openai/clip-vit-large-patch14"
prior_tokenizer = CLIPTokenizer.from_pretrained(prior_text_model_id)
prior_text_model = CLIPTextModelWithProjection.from_pretrained(prior_text_model_id, torch_dtype=data_type)
prior_scheduler = UnCLIPScheduler.from_pretrained(prior_model_id, subfolder="prior_scheduler")
prior_scheduler = DDPMScheduler.from_config(prior_scheduler.config)
stable_unclip_model_id = "stabilityai/stable-diffusion-2-1-unclip-small"
pipe = StableUnCLIPPipeline.from_pretrained(
stable_unclip_model_id,
torch_dtype=data_type,
variant="fp16",
prior_tokenizer=prior_tokenizer,
prior_text_encoder=prior_text_model,
prior=prior,
prior_scheduler=prior_scheduler,
)
pipe = pipe.to("cuda")
wave_prompt = "dramatic wave, the Oceans roar, Strong wave spiral across the oceans as the waves unfurl into roaring crests; perfect wave form; perfect wave shape; dramatic wave shape; wave shape unbelievable; wave; wave shape spectacular"
image = pipe(prompt=wave_prompt).images[0]
image
```
<Tip warning={true}>
For text-to-image we use `stabilityai/stable-diffusion-2-1-unclip-small` as it was trained on CLIP ViT-L/14 embedding, the same as the Karlo model prior. [stabilityai/stable-diffusion-2-1-unclip](https://hf.co/stabilityai/stable-diffusion-2-1-unclip) was trained on OpenCLIP ViT-H, so we don't recommend its use.
</Tip>
### Text guided Image-to-Image Variation
```python
from diffusers import StableUnCLIPImg2ImgPipeline
from diffusers.utils import load_image
import torch
pipe = StableUnCLIPImg2ImgPipeline.from_pretrained(
"stabilityai/stable-diffusion-2-1-unclip", torch_dtype=torch.float16, variation="fp16"
)
pipe = pipe.to("cuda")
url = "https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main/stable_unclip/tarsila_do_amaral.png"
init_image = load_image(url)
images = pipe(init_image).images
images[0].save("variation_image.png")
```
Optionally, you can also pass a prompt to `pipe` such as:
```python
prompt = "A fantasy landscape, trending on artstation"
image = pipe(init_image, prompt=prompt).images[0]
image
```
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableUnCLIPPipeline
[[autodoc]] StableUnCLIPPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
## StableUnCLIPImg2ImgPipeline
[[autodoc]] StableUnCLIPImg2ImgPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Würstchen
<img src="https://github.com/dome272/Wuerstchen/assets/61938694/0617c863-165a-43ee-9303-2a17299a0cf9">
[Wuerstchen: An Efficient Architecture for Large-Scale Text-to-Image Diffusion Models](https://huggingface.co/papers/2306.00637) is by Pablo Pernias, Dominic Rampas, Mats L. Richter and Christopher Pal and Marc Aubreville.
The abstract from the paper is:
*We introduce Würstchen, a novel architecture for text-to-image synthesis that combines competitive performance with unprecedented cost-effectiveness for large-scale text-to-image diffusion models. A key contribution of our work is to develop a latent diffusion technique in which we learn a detailed but extremely compact semantic image representation used to guide the diffusion process. This highly compressed representation of an image provides much more detailed guidance compared to latent representations of language and this significantly reduces the computational requirements to achieve state-of-the-art results. Our approach also improves the quality of text-conditioned image generation based on our user preference study. The training requirements of our approach consists of 24,602 A100-GPU hours - compared to Stable Diffusion 2.1's 200,000 GPU hours. Our approach also requires less training data to achieve these results. Furthermore, our compact latent representations allows us to perform inference over twice as fast, slashing the usual costs and carbon footprint of a state-of-the-art (SOTA) diffusion model significantly, without compromising the end performance. In a broader comparison against SOTA models our approach is substantially more efficient and compares favorably in terms of image quality. We believe that this work motivates more emphasis on the prioritization of both performance and computational accessibility.*
## Würstchen Overview
Würstchen is a diffusion model, whose text-conditional model works in a highly compressed latent space of images. Why is this important? Compressing data can reduce computational costs for both training and inference by magnitudes. Training on 1024x1024 images is way more expensive than training on 32x32. Usually, other works make use of a relatively small compression, in the range of 4x - 8x spatial compression. Würstchen takes this to an extreme. Through its novel design, we achieve a 42x spatial compression. This was unseen before because common methods fail to faithfully reconstruct detailed images after 16x spatial compression. Würstchen employs a two-stage compression, what we call Stage A and Stage B. Stage A is a VQGAN, and Stage B is a Diffusion Autoencoder (more details can be found in the [paper](https://huggingface.co/papers/2306.00637)). A third model, Stage C, is learned in that highly compressed latent space. This training requires fractions of the compute used for current top-performing models, while also allowing cheaper and faster inference.
## Würstchen v2 comes to Diffusers
After the initial paper release, we have improved numerous things in the architecture, training and sampling, making Würstchen competitive to current state-of-the-art models in many ways. We are excited to release this new version together with Diffusers. Here is a list of the improvements.
- Higher resolution (1024x1024 up to 2048x2048)
- Faster inference
- Multi Aspect Resolution Sampling
- Better quality
We are releasing 3 checkpoints for the text-conditional image generation model (Stage C). Those are:
- v2-base
- v2-aesthetic
- **(default)** v2-interpolated (50% interpolation between v2-base and v2-aesthetic)
We recommend using v2-interpolated, as it has a nice touch of both photorealism and aesthetics. Use v2-base for finetunings as it does not have a style bias and use v2-aesthetic for very artistic generations.
A comparison can be seen here:
<img src="https://github.com/dome272/Wuerstchen/assets/61938694/2914830f-cbd3-461c-be64-d50734f4b49d" width=500>
## Text-to-Image Generation
For the sake of usability, Würstchen can be used with a single pipeline. This pipeline can be used as follows:
```python
import torch
from diffusers import AutoPipelineForText2Image
from diffusers.pipelines.wuerstchen import DEFAULT_STAGE_C_TIMESTEPS
pipe = AutoPipelineForText2Image.from_pretrained("warp-ai/wuerstchen", torch_dtype=torch.float16).to("cuda")
caption = "Anthropomorphic cat dressed as a fire fighter"
images = pipe(
caption,
width=1024,
height=1536,
prior_timesteps=DEFAULT_STAGE_C_TIMESTEPS,
prior_guidance_scale=4.0,
num_images_per_prompt=2,
).images
```
For explanation purposes, we can also initialize the two main pipelines of Würstchen individually. Würstchen consists of 3 stages: Stage C, Stage B, Stage A. They all have different jobs and work only together. When generating text-conditional images, Stage C will first generate the latents in a very compressed latent space. This is what happens in the `prior_pipeline`. Afterwards, the generated latents will be passed to Stage B, which decompresses the latents into a bigger latent space of a VQGAN. These latents can then be decoded by Stage A, which is a VQGAN, into the pixel-space. Stage B & Stage A are both encapsulated in the `decoder_pipeline`. For more details, take a look at the [paper](https://huggingface.co/papers/2306.00637).
```python
import torch
from diffusers import WuerstchenDecoderPipeline, WuerstchenPriorPipeline
from diffusers.pipelines.wuerstchen import DEFAULT_STAGE_C_TIMESTEPS
device = "cuda"
dtype = torch.float16
num_images_per_prompt = 2
prior_pipeline = WuerstchenPriorPipeline.from_pretrained(
"warp-ai/wuerstchen-prior", torch_dtype=dtype
).to(device)
decoder_pipeline = WuerstchenDecoderPipeline.from_pretrained(
"warp-ai/wuerstchen", torch_dtype=dtype
).to(device)
caption = "Anthropomorphic cat dressed as a fire fighter"
negative_prompt = ""
prior_output = prior_pipeline(
prompt=caption,
height=1024,
width=1536,
timesteps=DEFAULT_STAGE_C_TIMESTEPS,
negative_prompt=negative_prompt,
guidance_scale=4.0,
num_images_per_prompt=num_images_per_prompt,
)
decoder_output = decoder_pipeline(
image_embeddings=prior_output.image_embeddings,
prompt=caption,
negative_prompt=negative_prompt,
guidance_scale=0.0,
output_type="pil",
).images[0]
decoder_output
```
## Speed-Up Inference
You can make use of `torch.compile` function and gain a speed-up of about 2-3x:
```python
prior_pipeline.prior = torch.compile(prior_pipeline.prior, mode="reduce-overhead", fullgraph=True)
decoder_pipeline.decoder = torch.compile(decoder_pipeline.decoder, mode="reduce-overhead", fullgraph=True)
```
## Limitations
- Due to the high compression employed by Würstchen, generations can lack a good amount
of detail. To our human eye, this is especially noticeable in faces, hands etc.
- **Images can only be generated in 128-pixel steps**, e.g. the next higher resolution
after 1024x1024 is 1152x1152
- The model lacks the ability to render correct text in images
- The model often does not achieve photorealism
- Difficult compositional prompts are hard for the model
The original codebase, as well as experimental ideas, can be found at [dome272/Wuerstchen](https://github.com/dome272/Wuerstchen).
## WuerstchenCombinedPipeline
[[autodoc]] WuerstchenCombinedPipeline
- all
- __call__
## WuerstchenPriorPipeline
[[autodoc]] WuerstchenPriorPipeline
- all
- __call__
## WuerstchenPriorPipelineOutput
[[autodoc]] pipelines.wuerstchen.pipeline_wuerstchen_prior.WuerstchenPriorPipelineOutput
## WuerstchenDecoderPipeline
[[autodoc]] WuerstchenDecoderPipeline
- all
- __call__
## Citation
```bibtex
@misc{pernias2023wuerstchen,
title={Wuerstchen: An Efficient Architecture for Large-Scale Text-to-Image Diffusion Models},
author={Pablo Pernias and Dominic Rampas and Mats L. Richter and Christopher J. Pal and Marc Aubreville},
year={2023},
eprint={2306.00637},
archivePrefix={arXiv},
primaryClass={cs.CV}
}
```
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Stochastic Karras VE
[Elucidating the Design Space of Diffusion-Based Generative Models](https://huggingface.co/papers/2206.00364) is by Tero Karras, Miika Aittala, Timo Aila and Samuli Laine. This pipeline implements the stochastic sampling tailored to variance expanding (VE) models.
The abstract from the paper:
*We argue that the theory and practice of diffusion-based generative models are currently unnecessarily convoluted and seek to remedy the situation by presenting a design space that clearly separates the concrete design choices. This lets us identify several changes to both the sampling and training processes, as well as preconditioning of the score networks. Together, our improvements yield new state-of-the-art FID of 1.79 for CIFAR-10 in a class-conditional setting and 1.97 in an unconditional setting, with much faster sampling (35 network evaluations per image) than prior designs. To further demonstrate their modular nature, we show that our design changes dramatically improve both the efficiency and quality obtainable with pre-trained score networks from previous work, including improving the FID of a previously trained ImageNet-64 model from 2.07 to near-SOTA 1.55, and after re-training with our proposed improvements to a new SOTA of 1.36.*
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## KarrasVePipeline
[[autodoc]] KarrasVePipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AudioLDM
AudioLDM was proposed in [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://huggingface.co/papers/2301.12503) by Haohe Liu et al. Inspired by [Stable Diffusion](https://huggingface.co/docs/diffusers/api/pipelines/stable_diffusion/overview), AudioLDM
is a text-to-audio _latent diffusion model (LDM)_ that learns continuous audio representations from [CLAP](https://huggingface.co/docs/transformers/main/model_doc/clap)
latents. AudioLDM takes a text prompt as input and predicts the corresponding audio. It can generate text-conditional
sound effects, human speech and music.
The abstract from the paper is:
*Text-to-audio (TTA) system has recently gained attention for its ability to synthesize general audio based on text descriptions. However, previous studies in TTA have limited generation quality with high computational costs. In this study, we propose AudioLDM, a TTA system that is built on a latent space to learn the continuous audio representations from contrastive language-audio pretraining (CLAP) latents. The pretrained CLAP models enable us to train LDMs with audio embedding while providing text embedding as a condition during sampling. By learning the latent representations of audio signals and their compositions without modeling the cross-modal relationship, AudioLDM is advantageous in both generation quality and computational efficiency. Trained on AudioCaps with a single GPU, AudioLDM achieves state-of-the-art TTA performance measured by both objective and subjective metrics (e.g., frechet distance). Moreover, AudioLDM is the first TTA system that enables various text-guided audio manipulations (e.g., style transfer) in a zero-shot fashion. Our implementation and demos are available at [this https URL](https://audioldm.github.io/).*
The original codebase can be found at [haoheliu/AudioLDM](https://github.com/haoheliu/AudioLDM).
## Tips
When constructing a prompt, keep in mind:
* Descriptive prompt inputs work best; you can use adjectives to describe the sound (for example, "high quality" or "clear") and make the prompt context specific (for example, "water stream in a forest" instead of "stream").
* It's best to use general terms like "cat" or "dog" instead of specific names or abstract objects the model may not be familiar with.
During inference:
* The _quality_ of the predicted audio sample can be controlled by the `num_inference_steps` argument; higher steps give higher quality audio at the expense of slower inference.
* The _length_ of the predicted audio sample can be controlled by varying the `audio_length_in_s` argument.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## AudioLDMPipeline
[[autodoc]] AudioLDMPipeline
- all
- __call__
## AudioPipelineOutput
[[autodoc]] pipelines.AudioPipelineOutput
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the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Pix2Pix Zero
[Zero-shot Image-to-Image Translation](https://huggingface.co/papers/2302.03027) is by Gaurav Parmar, Krishna Kumar Singh, Richard Zhang, Yijun Li, Jingwan Lu, and Jun-Yan Zhu.
The abstract from the paper is:
*Large-scale text-to-image generative models have shown their remarkable ability to synthesize diverse and high-quality images. However, it is still challenging to directly apply these models for editing real images for two reasons. First, it is hard for users to come up with a perfect text prompt that accurately describes every visual detail in the input image. Second, while existing models can introduce desirable changes in certain regions, they often dramatically alter the input content and introduce unexpected changes in unwanted regions. In this work, we propose pix2pix-zero, an image-to-image translation method that can preserve the content of the original image without manual prompting. We first automatically discover editing directions that reflect desired edits in the text embedding space. To preserve the general content structure after editing, we further propose cross-attention guidance, which aims to retain the cross-attention maps of the input image throughout the diffusion process. In addition, our method does not need additional training for these edits and can directly use the existing pre-trained text-to-image diffusion model. We conduct extensive experiments and show that our method outperforms existing and concurrent works for both real and synthetic image editing.*
You can find additional information about Pix2Pix Zero on the [project page](https://pix2pixzero.github.io/), [original codebase](https://github.com/pix2pixzero/pix2pix-zero), and try it out in a [demo](https://huggingface.co/spaces/pix2pix-zero-library/pix2pix-zero-demo).
## Tips
* The pipeline can be conditioned on real input images. Check out the code examples below to know more.
* The pipeline exposes two arguments namely `source_embeds` and `target_embeds`
that let you control the direction of the semantic edits in the final image to be generated. Let's say,
you wanted to translate from "cat" to "dog". In this case, the edit direction will be "cat -> dog". To reflect
this in the pipeline, you simply have to set the embeddings related to the phrases including "cat" to
`source_embeds` and "dog" to `target_embeds`. Refer to the code example below for more details.
* When you're using this pipeline from a prompt, specify the _source_ concept in the prompt. Taking
the above example, a valid input prompt would be: "a high resolution painting of a **cat** in the style of van gogh".
* If you wanted to reverse the direction in the example above, i.e., "dog -> cat", then it's recommended to:
* Swap the `source_embeds` and `target_embeds`.
* Change the input prompt to include "dog".
* To learn more about how the source and target embeddings are generated, refer to the [original paper](https://arxiv.org/abs/2302.03027). Below, we also provide some directions on how to generate the embeddings.
* Note that the quality of the outputs generated with this pipeline is dependent on how good the `source_embeds` and `target_embeds` are. Please, refer to [this discussion](#generating-source-and-target-embeddings) for some suggestions on the topic.
## Available Pipelines:
| Pipeline | Tasks | Demo
|---|---|:---:|
| [StableDiffusionPix2PixZeroPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/stable_diffusion/pipeline_stable_diffusion_pix2pix_zero.py) | *Text-Based Image Editing* | [🤗 Space](https://huggingface.co/spaces/pix2pix-zero-library/pix2pix-zero-demo) |
<!-- TODO: add Colab -->
## Usage example
### Based on an image generated with the input prompt
```python
import requests
import torch
from diffusers import DDIMScheduler, StableDiffusionPix2PixZeroPipeline
def download(embedding_url, local_filepath):
r = requests.get(embedding_url)
with open(local_filepath, "wb") as f:
f.write(r.content)
model_ckpt = "CompVis/stable-diffusion-v1-4"
pipeline = StableDiffusionPix2PixZeroPipeline.from_pretrained(
model_ckpt, conditions_input_image=False, torch_dtype=torch.float16
)
pipeline.scheduler = DDIMScheduler.from_config(pipeline.scheduler.config)
pipeline.to("cuda")
prompt = "a high resolution painting of a cat in the style of van gogh"
src_embs_url = "https://github.com/pix2pixzero/pix2pix-zero/raw/main/assets/embeddings_sd_1.4/cat.pt"
target_embs_url = "https://github.com/pix2pixzero/pix2pix-zero/raw/main/assets/embeddings_sd_1.4/dog.pt"
for url in [src_embs_url, target_embs_url]:
download(url, url.split("/")[-1])
src_embeds = torch.load(src_embs_url.split("/")[-1])
target_embeds = torch.load(target_embs_url.split("/")[-1])
image = pipeline(
prompt,
source_embeds=src_embeds,
target_embeds=target_embeds,
num_inference_steps=50,
cross_attention_guidance_amount=0.15,
).images[0]
image
```
### Based on an input image
When the pipeline is conditioned on an input image, we first obtain an inverted
noise from it using a `DDIMInverseScheduler` with the help of a generated caption. Then the inverted noise is used to start the generation process.
First, let's load our pipeline:
```py
import torch
from transformers import BlipForConditionalGeneration, BlipProcessor
from diffusers import DDIMScheduler, DDIMInverseScheduler, StableDiffusionPix2PixZeroPipeline
captioner_id = "Salesforce/blip-image-captioning-base"
processor = BlipProcessor.from_pretrained(captioner_id)
model = BlipForConditionalGeneration.from_pretrained(captioner_id, torch_dtype=torch.float16, low_cpu_mem_usage=True)
sd_model_ckpt = "CompVis/stable-diffusion-v1-4"
pipeline = StableDiffusionPix2PixZeroPipeline.from_pretrained(
sd_model_ckpt,
caption_generator=model,
caption_processor=processor,
torch_dtype=torch.float16,
safety_checker=None,
)
pipeline.scheduler = DDIMScheduler.from_config(pipeline.scheduler.config)
pipeline.inverse_scheduler = DDIMInverseScheduler.from_config(pipeline.scheduler.config)
pipeline.enable_model_cpu_offload()
```
Then, we load an input image for conditioning and obtain a suitable caption for it:
```py
from diffusers.utils import load_image
img_url = "https://github.com/pix2pixzero/pix2pix-zero/raw/main/assets/test_images/cats/cat_6.png"
raw_image = load_image(url).resize((512, 512))
caption = pipeline.generate_caption(raw_image)
caption
```
Then we employ the generated caption and the input image to get the inverted noise:
```py
generator = torch.manual_seed(0)
inv_latents = pipeline.invert(caption, image=raw_image, generator=generator).latents
```
Now, generate the image with edit directions:
```py
# See the "Generating source and target embeddings" section below to
# automate the generation of these captions with a pre-trained model like Flan-T5 as explained below.
source_prompts = ["a cat sitting on the street", "a cat playing in the field", "a face of a cat"]
target_prompts = ["a dog sitting on the street", "a dog playing in the field", "a face of a dog"]
source_embeds = pipeline.get_embeds(source_prompts, batch_size=2)
target_embeds = pipeline.get_embeds(target_prompts, batch_size=2)
image = pipeline(
caption,
source_embeds=source_embeds,
target_embeds=target_embeds,
num_inference_steps=50,
cross_attention_guidance_amount=0.15,
generator=generator,
latents=inv_latents,
negative_prompt=caption,
).images[0]
image
```
## Generating source and target embeddings
The authors originally used the [GPT-3 API](https://openai.com/api/) to generate the source and target captions for discovering
edit directions. However, we can also leverage open source and public models for the same purpose.
Below, we provide an end-to-end example with the [Flan-T5](https://huggingface.co/docs/transformers/model_doc/flan-t5) model
for generating captions and [CLIP](https://huggingface.co/docs/transformers/model_doc/clip) for
computing embeddings on the generated captions.
**1. Load the generation model**:
```py
import torch
from transformers import AutoTokenizer, T5ForConditionalGeneration
tokenizer = AutoTokenizer.from_pretrained("google/flan-t5-xl")
model = T5ForConditionalGeneration.from_pretrained("google/flan-t5-xl", device_map="auto", torch_dtype=torch.float16)
```
**2. Construct a starting prompt**:
```py
source_concept = "cat"
target_concept = "dog"
source_text = f"Provide a caption for images containing a {source_concept}. "
"The captions should be in English and should be no longer than 150 characters."
target_text = f"Provide a caption for images containing a {target_concept}. "
"The captions should be in English and should be no longer than 150 characters."
```
Here, we're interested in the "cat -> dog" direction.
**3. Generate captions**:
We can use a utility like so for this purpose.
```py
def generate_captions(input_prompt):
input_ids = tokenizer(input_prompt, return_tensors="pt").input_ids.to("cuda")
outputs = model.generate(
input_ids, temperature=0.8, num_return_sequences=16, do_sample=True, max_new_tokens=128, top_k=10
)
return tokenizer.batch_decode(outputs, skip_special_tokens=True)
```
And then we just call it to generate our captions:
```py
source_captions = generate_captions(source_text)
target_captions = generate_captions(target_concept)
print(source_captions, target_captions, sep='\n')
```
We encourage you to play around with the different parameters supported by the
`generate()` method ([documentation](https://huggingface.co/docs/transformers/main/en/main_classes/text_generation#transformers.generation_tf_utils.TFGenerationMixin.generate)) for the generation quality you are looking for.
**4. Load the embedding model**:
Here, we need to use the same text encoder model used by the subsequent Stable Diffusion model.
```py
from diffusers import StableDiffusionPix2PixZeroPipeline
pipeline = StableDiffusionPix2PixZeroPipeline.from_pretrained(
"CompVis/stable-diffusion-v1-4", torch_dtype=torch.float16
)
pipeline = pipeline.to("cuda")
tokenizer = pipeline.tokenizer
text_encoder = pipeline.text_encoder
```
**5. Compute embeddings**:
```py
import torch
def embed_captions(sentences, tokenizer, text_encoder, device="cuda"):
with torch.no_grad():
embeddings = []
for sent in sentences:
text_inputs = tokenizer(
sent,
padding="max_length",
max_length=tokenizer.model_max_length,
truncation=True,
return_tensors="pt",
)
text_input_ids = text_inputs.input_ids
prompt_embeds = text_encoder(text_input_ids.to(device), attention_mask=None)[0]
embeddings.append(prompt_embeds)
return torch.concatenate(embeddings, dim=0).mean(dim=0).unsqueeze(0)
source_embeddings = embed_captions(source_captions, tokenizer, text_encoder)
target_embeddings = embed_captions(target_captions, tokenizer, text_encoder)
```
And you're done! [Here](https://colab.research.google.com/drive/1tz2C1EdfZYAPlzXXbTnf-5PRBiR8_R1F?usp=sharing) is a Colab Notebook that you can use to interact with the entire process.
Now, you can use these embeddings directly while calling the pipeline:
```py
from diffusers import DDIMScheduler
pipeline.scheduler = DDIMScheduler.from_config(pipeline.scheduler.config)
image = pipeline(
prompt,
source_embeds=source_embeddings,
target_embeds=target_embeddings,
num_inference_steps=50,
cross_attention_guidance_amount=0.15,
).images[0]
image
```
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionPix2PixZeroPipeline
[[autodoc]] StableDiffusionPix2PixZeroPipeline
- __call__
- all
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DiT
[Scalable Diffusion Models with Transformers](https://huggingface.co/papers/2212.09748) (DiT) is by William Peebles and Saining Xie.
The abstract from the paper is:
*We explore a new class of diffusion models based on the transformer architecture. We train latent diffusion models of images, replacing the commonly-used U-Net backbone with a transformer that operates on latent patches. We analyze the scalability of our Diffusion Transformers (DiTs) through the lens of forward pass complexity as measured by Gflops. We find that DiTs with higher Gflops -- through increased transformer depth/width or increased number of input tokens -- consistently have lower FID. In addition to possessing good scalability properties, our largest DiT-XL/2 models outperform all prior diffusion models on the class-conditional ImageNet 512x512 and 256x256 benchmarks, achieving a state-of-the-art FID of 2.27 on the latter.*
The original codebase can be found at [facebookresearch/dit](https://github.com/facebookresearch/dit).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## DiTPipeline
[[autodoc]] DiTPipeline
- all
- __call__
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# InstructPix2Pix
[InstructPix2Pix: Learning to Follow Image Editing Instructions](https://huggingface.co/papers/2211.09800) is by Tim Brooks, Aleksander Holynski and Alexei A. Efros.
The abstract from the paper is:
*We propose a method for editing images from human instructions: given an input image and a written instruction that tells the model what to do, our model follows these instructions to edit the image. To obtain training data for this problem, we combine the knowledge of two large pretrained models -- a language model (GPT-3) and a text-to-image model (Stable Diffusion) -- to generate a large dataset of image editing examples. Our conditional diffusion model, InstructPix2Pix, is trained on our generated data, and generalizes to real images and user-written instructions at inference time. Since it performs edits in the forward pass and does not require per example fine-tuning or inversion, our model edits images quickly, in a matter of seconds. We show compelling editing results for a diverse collection of input images and written instructions.*
You can find additional information about InstructPix2Pix on the [project page](https://www.timothybrooks.com/instruct-pix2pix), [original codebase](https://github.com/timothybrooks/instruct-pix2pix), and try it out in a [demo](https://huggingface.co/spaces/timbrooks/instruct-pix2pix).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionInstructPix2PixPipeline
[[autodoc]] StableDiffusionInstructPix2PixPipeline
- __call__
- all
- load_textual_inversion
- load_lora_weights
- save_lora_weights
## StableDiffusionXLInstructPix2PixPipeline
[[autodoc]] StableDiffusionXLInstructPix2PixPipeline
- __call__
- all
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# BLIP-Diffusion
BLIP-Diffusion was proposed in [BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and Editing](https://arxiv.org/abs/2305.14720). It enables zero-shot subject-driven generation and control-guided zero-shot generation.
The abstract from the paper is:
*Subject-driven text-to-image generation models create novel renditions of an input subject based on text prompts. Existing models suffer from lengthy fine-tuning and difficulties preserving the subject fidelity. To overcome these limitations, we introduce BLIP-Diffusion, a new subject-driven image generation model that supports multimodal control which consumes inputs of subject images and text prompts. Unlike other subject-driven generation models, BLIP-Diffusion introduces a new multimodal encoder which is pre-trained to provide subject representation. We first pre-train the multimodal encoder following BLIP-2 to produce visual representation aligned with the text. Then we design a subject representation learning task which enables a diffusion model to leverage such visual representation and generates new subject renditions. Compared with previous methods such as DreamBooth, our model enables zero-shot subject-driven generation, and efficient fine-tuning for customized subject with up to 20x speedup. We also demonstrate that BLIP-Diffusion can be flexibly combined with existing techniques such as ControlNet and prompt-to-prompt to enable novel subject-driven generation and editing applications. Project page at [this https URL](https://dxli94.github.io/BLIP-Diffusion-website/).*
The original codebase can be found at [salesforce/LAVIS](https://github.com/salesforce/LAVIS/tree/main/projects/blip-diffusion). You can find the official BLIP-Diffusion checkpoints under the [hf.co/SalesForce](https://hf.co/SalesForce) organization.
`BlipDiffusionPipeline` and `BlipDiffusionControlNetPipeline` were contributed by [`ayushtues`](https://github.com/ayushtues/).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## BlipDiffusionPipeline
[[autodoc]] BlipDiffusionPipeline
- all
- __call__
## BlipDiffusionControlNetPipeline
[[autodoc]] BlipDiffusionControlNetPipeline
- all
- __call__
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|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AudioLDM 2
AudioLDM 2 was proposed in [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://arxiv.org/abs/2308.05734) by Haohe Liu et al. AudioLDM 2 takes a text prompt as input and predicts the corresponding audio. It can generate text-conditional sound effects, human speech and music.
Inspired by [Stable Diffusion](https://huggingface.co/docs/diffusers/api/pipelines/stable_diffusion/overview), AudioLDM 2 is a text-to-audio _latent diffusion model (LDM)_ that learns continuous audio representations from text embeddings. Two text encoder models are used to compute the text embeddings from a prompt input: the text-branch of [CLAP](https://huggingface.co/docs/transformers/main/en/model_doc/clap) and the encoder of [Flan-T5](https://huggingface.co/docs/transformers/main/en/model_doc/flan-t5). These text embeddings are then projected to a shared embedding space by an [AudioLDM2ProjectionModel](https://huggingface.co/docs/diffusers/main/api/pipelines/audioldm2#diffusers.AudioLDM2ProjectionModel). A [GPT2](https://huggingface.co/docs/transformers/main/en/model_doc/gpt2) _language model (LM)_ is used to auto-regressively predict eight new embedding vectors, conditional on the projected CLAP and Flan-T5 embeddings. The generated embedding vectors and Flan-T5 text embeddings are used as cross-attention conditioning in the LDM. The [UNet](https://huggingface.co/docs/diffusers/main/en/api/pipelines/audioldm2#diffusers.AudioLDM2UNet2DConditionModel) of AudioLDM 2 is unique in the sense that it takes **two** cross-attention embeddings, as opposed to one cross-attention conditioning, as in most other LDMs.
The abstract of the paper is the following:
*Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly differ from those of other types. To bring us closer to a unified perspective of audio generation, this paper proposes a framework that utilizes the same learning method for speech, music, and sound effect generation. Our framework introduces a general representation of audio, called "language of audio" (LOA). Any audio can be translated into LOA based on AudioMAE, a self-supervised pre-trained representation learning model. In the generation process, we translate any modalities into LOA by using a GPT-2 model, and we perform self-supervised audio generation learning with a latent diffusion model conditioned on LOA. The proposed framework naturally brings advantages such as in-context learning abilities and reusable self-supervised pretrained AudioMAE and latent diffusion models. Experiments on the major benchmarks of text-to-audio, text-to-music, and text-to-speech demonstrate state-of-the-art or competitive performance against previous approaches. Our code, pretrained model, and demo are available at [this https URL](https://audioldm.github.io/audioldm2).*
This pipeline was contributed by [sanchit-gandhi](https://huggingface.co/sanchit-gandhi). The original codebase can be found at [haoheliu/audioldm2](https://github.com/haoheliu/audioldm2).
## Tips
### Choosing a checkpoint
AudioLDM2 comes in three variants. Two of these checkpoints are applicable to the general task of text-to-audio generation. The third checkpoint is trained exclusively on text-to-music generation.
All checkpoints share the same model size for the text encoders and VAE. They differ in the size and depth of the UNet.
See table below for details on the three checkpoints:
| Checkpoint | Task | UNet Model Size | Total Model Size | Training Data / h |
|-----------------------------------------------------------------|---------------|-----------------|------------------|-------------------|
| [audioldm2](https://huggingface.co/cvssp/audioldm2) | Text-to-audio | 350M | 1.1B | 1150k |
| [audioldm2-large](https://huggingface.co/cvssp/audioldm2-large) | Text-to-audio | 750M | 1.5B | 1150k |
| [audioldm2-music](https://huggingface.co/cvssp/audioldm2-music) | Text-to-music | 350M | 1.1B | 665k |
### Constructing a prompt
* Descriptive prompt inputs work best: use adjectives to describe the sound (e.g. "high quality" or "clear") and make the prompt context specific (e.g. "water stream in a forest" instead of "stream").
* It's best to use general terms like "cat" or "dog" instead of specific names or abstract objects the model may not be familiar with.
* Using a **negative prompt** can significantly improve the quality of the generated waveform, by guiding the generation away from terms that correspond to poor quality audio. Try using a negative prompt of "Low quality."
### Controlling inference
* The _quality_ of the predicted audio sample can be controlled by the `num_inference_steps` argument; higher steps give higher quality audio at the expense of slower inference.
* The _length_ of the predicted audio sample can be controlled by varying the `audio_length_in_s` argument.
### Evaluating generated waveforms:
* The quality of the generated waveforms can vary significantly based on the seed. Try generating with different seeds until you find a satisfactory generation.
* Multiple waveforms can be generated in one go: set `num_waveforms_per_prompt` to a value greater than 1. Automatic scoring will be performed between the generated waveforms and prompt text, and the audios ranked from best to worst accordingly.
The following example demonstrates how to construct good music generation using the aforementioned tips: [example](https://huggingface.co/docs/diffusers/main/en/api/pipelines/audioldm2#diffusers.AudioLDM2Pipeline.__call__.example).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## AudioLDM2Pipeline
[[autodoc]] AudioLDM2Pipeline
- all
- __call__
## AudioLDM2ProjectionModel
[[autodoc]] AudioLDM2ProjectionModel
- forward
## AudioLDM2UNet2DConditionModel
[[autodoc]] AudioLDM2UNet2DConditionModel
- forward
## AudioPipelineOutput
[[autodoc]] pipelines.AudioPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Spectrogram Diffusion
[Spectrogram Diffusion](https://huggingface.co/papers/2206.05408) is by Curtis Hawthorne, Ian Simon, Adam Roberts, Neil Zeghidour, Josh Gardner, Ethan Manilow, and Jesse Engel.
*An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between domain-specific models that offer detailed control of only specific instruments, or raw waveform models that can train on any music but with minimal control and slow generation. In this work, we focus on a middle ground of neural synthesizers that can generate audio from MIDI sequences with arbitrary combinations of instruments in realtime. This enables training on a wide range of transcription datasets with a single model, which in turn offers note-level control of composition and instrumentation across a wide range of instruments. We use a simple two-stage process: MIDI to spectrograms with an encoder-decoder Transformer, then spectrograms to audio with a generative adversarial network (GAN) spectrogram inverter. We compare training the decoder as an autoregressive model and as a Denoising Diffusion Probabilistic Model (DDPM) and find that the DDPM approach is superior both qualitatively and as measured by audio reconstruction and Fréchet distance metrics. Given the interactivity and generality of this approach, we find this to be a promising first step towards interactive and expressive neural synthesis for arbitrary combinations of instruments and notes.*
The original codebase can be found at [magenta/music-spectrogram-diffusion](https://github.com/magenta/music-spectrogram-diffusion).

As depicted above the model takes as input a MIDI file and tokenizes it into a sequence of 5 second intervals. Each tokenized interval then together with positional encodings is passed through the Note Encoder and its representation is concatenated with the previous window's generated spectrogram representation obtained via the Context Encoder. For the initial 5 second window this is set to zero. The resulting context is then used as conditioning to sample the denoised Spectrogram from the MIDI window and we concatenate this spectrogram to the final output as well as use it for the context of the next MIDI window. The process repeats till we have gone over all the MIDI inputs. Finally a MelGAN decoder converts the potentially long spectrogram to audio which is the final result of this pipeline.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## SpectrogramDiffusionPipeline
[[autodoc]] SpectrogramDiffusionPipeline
- all
- __call__
## AudioPipelineOutput
[[autodoc]] pipelines.AudioPipelineOutput
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|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
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<Tip warning={true}>
🧪 This pipeline is for research purposes only.
</Tip>
# Text-to-video
[ModelScope Text-to-Video Technical Report](https://arxiv.org/abs/2308.06571) is by Jiuniu Wang, Hangjie Yuan, Dayou Chen, Yingya Zhang, Xiang Wang, Shiwei Zhang.
The abstract from the paper is:
*This paper introduces ModelScopeT2V, a text-to-video synthesis model that evolves from a text-to-image synthesis model (i.e., Stable Diffusion). ModelScopeT2V incorporates spatio-temporal blocks to ensure consistent frame generation and smooth movement transitions. The model could adapt to varying frame numbers during training and inference, rendering it suitable for both image-text and video-text datasets. ModelScopeT2V brings together three components (i.e., VQGAN, a text encoder, and a denoising UNet), totally comprising 1.7 billion parameters, in which 0.5 billion parameters are dedicated to temporal capabilities. The model demonstrates superior performance over state-of-the-art methods across three evaluation metrics. The code and an online demo are available at https://modelscope.cn/models/damo/text-to-video-synthesis/summary.*
You can find additional information about Text-to-Video on the [project page](https://modelscope.cn/models/damo/text-to-video-synthesis/summary), [original codebase](https://github.com/modelscope/modelscope/), and try it out in a [demo](https://huggingface.co/spaces/damo-vilab/modelscope-text-to-video-synthesis). Official checkpoints can be found at [damo-vilab](https://huggingface.co/damo-vilab) and [cerspense](https://huggingface.co/cerspense).
## Usage example
### `text-to-video-ms-1.7b`
Let's start by generating a short video with the default length of 16 frames (2s at 8 fps):
```python
import torch
from diffusers import DiffusionPipeline
from diffusers.utils import export_to_video
pipe = DiffusionPipeline.from_pretrained("damo-vilab/text-to-video-ms-1.7b", torch_dtype=torch.float16, variant="fp16")
pipe = pipe.to("cuda")
prompt = "Spiderman is surfing"
video_frames = pipe(prompt).frames
video_path = export_to_video(video_frames)
video_path
```
Diffusers supports different optimization techniques to improve the latency
and memory footprint of a pipeline. Since videos are often more memory-heavy than images,
we can enable CPU offloading and VAE slicing to keep the memory footprint at bay.
Let's generate a video of 8 seconds (64 frames) on the same GPU using CPU offloading and VAE slicing:
```python
import torch
from diffusers import DiffusionPipeline
from diffusers.utils import export_to_video
pipe = DiffusionPipeline.from_pretrained("damo-vilab/text-to-video-ms-1.7b", torch_dtype=torch.float16, variant="fp16")
pipe.enable_model_cpu_offload()
# memory optimization
pipe.enable_vae_slicing()
prompt = "Darth Vader surfing a wave"
video_frames = pipe(prompt, num_frames=64).frames
video_path = export_to_video(video_frames)
video_path
```
It just takes **7 GBs of GPU memory** to generate the 64 video frames using PyTorch 2.0, "fp16" precision and the techniques mentioned above.
We can also use a different scheduler easily, using the same method we'd use for Stable Diffusion:
```python
import torch
from diffusers import DiffusionPipeline, DPMSolverMultistepScheduler
from diffusers.utils import export_to_video
pipe = DiffusionPipeline.from_pretrained("damo-vilab/text-to-video-ms-1.7b", torch_dtype=torch.float16, variant="fp16")
pipe.scheduler = DPMSolverMultistepScheduler.from_config(pipe.scheduler.config)
pipe.enable_model_cpu_offload()
prompt = "Spiderman is surfing"
video_frames = pipe(prompt, num_inference_steps=25).frames
video_path = export_to_video(video_frames)
video_path
```
Here are some sample outputs:
<table>
<tr>
<td><center>
An astronaut riding a horse.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/astr.gif"
alt="An astronaut riding a horse."
style="width: 300px;" />
</center></td>
<td ><center>
Darth vader surfing in waves.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/vader.gif"
alt="Darth vader surfing in waves."
style="width: 300px;" />
</center></td>
</tr>
</table>
### `cerspense/zeroscope_v2_576w` & `cerspense/zeroscope_v2_XL`
Zeroscope are watermark-free model and have been trained on specific sizes such as `576x320` and `1024x576`.
One should first generate a video using the lower resolution checkpoint [`cerspense/zeroscope_v2_576w`](https://huggingface.co/cerspense/zeroscope_v2_576w) with [`TextToVideoSDPipeline`],
which can then be upscaled using [`VideoToVideoSDPipeline`] and [`cerspense/zeroscope_v2_XL`](https://huggingface.co/cerspense/zeroscope_v2_XL).
```py
import torch
from diffusers import DiffusionPipeline, DPMSolverMultistepScheduler
from diffusers.utils import export_to_video
from PIL import Image
pipe = DiffusionPipeline.from_pretrained("cerspense/zeroscope_v2_576w", torch_dtype=torch.float16)
pipe.enable_model_cpu_offload()
# memory optimization
pipe.unet.enable_forward_chunking(chunk_size=1, dim=1)
pipe.enable_vae_slicing()
prompt = "Darth Vader surfing a wave"
video_frames = pipe(prompt, num_frames=24).frames
video_path = export_to_video(video_frames)
video_path
```
Now the video can be upscaled:
```py
pipe = DiffusionPipeline.from_pretrained("cerspense/zeroscope_v2_XL", torch_dtype=torch.float16)
pipe.scheduler = DPMSolverMultistepScheduler.from_config(pipe.scheduler.config)
pipe.enable_model_cpu_offload()
# memory optimization
pipe.unet.enable_forward_chunking(chunk_size=1, dim=1)
pipe.enable_vae_slicing()
video = [Image.fromarray(frame).resize((1024, 576)) for frame in video_frames]
video_frames = pipe(prompt, video=video, strength=0.6).frames
video_path = export_to_video(video_frames)
video_path
```
Here are some sample outputs:
<table>
<tr>
<td ><center>
Darth vader surfing in waves.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/darthvader_cerpense.gif"
alt="Darth vader surfing in waves."
style="width: 576px;" />
</center></td>
</tr>
</table>
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## TextToVideoSDPipeline
[[autodoc]] TextToVideoSDPipeline
- all
- __call__
## VideoToVideoSDPipeline
[[autodoc]] VideoToVideoSDPipeline
- all
- __call__
## TextToVideoSDPipelineOutput
[[autodoc]] pipelines.text_to_video_synthesis.TextToVideoSDPipelineOutput
| 0
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hf_public_repos/diffusers/docs/source/en/api
|
hf_public_repos/diffusers/docs/source/en/api/pipelines/deepfloyd_if.md
|
<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DeepFloyd IF
## Overview
DeepFloyd IF is a novel state-of-the-art open-source text-to-image model with a high degree of photorealism and language understanding.
The model is a modular composed of a frozen text encoder and three cascaded pixel diffusion modules:
- Stage 1: a base model that generates 64x64 px image based on text prompt,
- Stage 2: a 64x64 px => 256x256 px super-resolution model, and
- Stage 3: a 256x256 px => 1024x1024 px super-resolution model
Stage 1 and Stage 2 utilize a frozen text encoder based on the T5 transformer to extract text embeddings, which are then fed into a UNet architecture enhanced with cross-attention and attention pooling.
Stage 3 is [Stability AI's x4 Upscaling model](https://huggingface.co/stabilityai/stable-diffusion-x4-upscaler).
The result is a highly efficient model that outperforms current state-of-the-art models, achieving a zero-shot FID score of 6.66 on the COCO dataset.
Our work underscores the potential of larger UNet architectures in the first stage of cascaded diffusion models and depicts a promising future for text-to-image synthesis.
## Usage
Before you can use IF, you need to accept its usage conditions. To do so:
1. Make sure to have a [Hugging Face account](https://huggingface.co/join) and be logged in.
2. Accept the license on the model card of [DeepFloyd/IF-I-XL-v1.0](https://huggingface.co/DeepFloyd/IF-I-XL-v1.0). Accepting the license on the stage I model card will auto accept for the other IF models.
3. Make sure to login locally. Install `huggingface_hub`:
```sh
pip install huggingface_hub --upgrade
```
run the login function in a Python shell:
```py
from huggingface_hub import login
login()
```
and enter your [Hugging Face Hub access token](https://huggingface.co/docs/hub/security-tokens#what-are-user-access-tokens).
Next we install `diffusers` and dependencies:
```sh
pip install -q diffusers accelerate transformers
```
The following sections give more in-detail examples of how to use IF. Specifically:
- [Text-to-Image Generation](#text-to-image-generation)
- [Image-to-Image Generation](#text-guided-image-to-image-generation)
- [Inpainting](#text-guided-inpainting-generation)
- [Reusing model weights](#converting-between-different-pipelines)
- [Speed optimization](#optimizing-for-speed)
- [Memory optimization](#optimizing-for-memory)
**Available checkpoints**
- *Stage-1*
- [DeepFloyd/IF-I-XL-v1.0](https://huggingface.co/DeepFloyd/IF-I-XL-v1.0)
- [DeepFloyd/IF-I-L-v1.0](https://huggingface.co/DeepFloyd/IF-I-L-v1.0)
- [DeepFloyd/IF-I-M-v1.0](https://huggingface.co/DeepFloyd/IF-I-M-v1.0)
- *Stage-2*
- [DeepFloyd/IF-II-L-v1.0](https://huggingface.co/DeepFloyd/IF-II-L-v1.0)
- [DeepFloyd/IF-II-M-v1.0](https://huggingface.co/DeepFloyd/IF-II-M-v1.0)
- *Stage-3*
- [stabilityai/stable-diffusion-x4-upscaler](https://huggingface.co/stabilityai/stable-diffusion-x4-upscaler)
**Google Colab**
[](https://colab.research.google.com/github/huggingface/notebooks/blob/main/diffusers/deepfloyd_if_free_tier_google_colab.ipynb)
### Text-to-Image Generation
By default diffusers makes use of [model cpu offloading](../../optimization/memory#model-offloading) to run the whole IF pipeline with as little as 14 GB of VRAM.
```python
from diffusers import DiffusionPipeline
from diffusers.utils import pt_to_pil, make_image_grid
import torch
# stage 1
stage_1 = DiffusionPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
stage_1.enable_model_cpu_offload()
# stage 2
stage_2 = DiffusionPipeline.from_pretrained(
"DeepFloyd/IF-II-L-v1.0", text_encoder=None, variant="fp16", torch_dtype=torch.float16
)
stage_2.enable_model_cpu_offload()
# stage 3
safety_modules = {
"feature_extractor": stage_1.feature_extractor,
"safety_checker": stage_1.safety_checker,
"watermarker": stage_1.watermarker,
}
stage_3 = DiffusionPipeline.from_pretrained(
"stabilityai/stable-diffusion-x4-upscaler", **safety_modules, torch_dtype=torch.float16
)
stage_3.enable_model_cpu_offload()
prompt = 'a photo of a kangaroo wearing an orange hoodie and blue sunglasses standing in front of the eiffel tower holding a sign that says "very deep learning"'
generator = torch.manual_seed(1)
# text embeds
prompt_embeds, negative_embeds = stage_1.encode_prompt(prompt)
# stage 1
stage_1_output = stage_1(
prompt_embeds=prompt_embeds, negative_prompt_embeds=negative_embeds, generator=generator, output_type="pt"
).images
#pt_to_pil(stage_1_output)[0].save("./if_stage_I.png")
# stage 2
stage_2_output = stage_2(
image=stage_1_output,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
generator=generator,
output_type="pt",
).images
#pt_to_pil(stage_2_output)[0].save("./if_stage_II.png")
# stage 3
stage_3_output = stage_3(prompt=prompt, image=stage_2_output, noise_level=100, generator=generator).images
#stage_3_output[0].save("./if_stage_III.png")
make_image_grid([pt_to_pil(stage_1_output)[0], pt_to_pil(stage_2_output)[0], stage_3_output[0]], rows=1, rows=3)
```
### Text Guided Image-to-Image Generation
The same IF model weights can be used for text-guided image-to-image translation or image variation.
In this case just make sure to load the weights using the [`IFImg2ImgPipeline`] and [`IFImg2ImgSuperResolutionPipeline`] pipelines.
**Note**: You can also directly move the weights of the text-to-image pipelines to the image-to-image pipelines
without loading them twice by making use of the [`~DiffusionPipeline.components`] argument as explained [here](#converting-between-different-pipelines).
```python
from diffusers import IFImg2ImgPipeline, IFImg2ImgSuperResolutionPipeline, DiffusionPipeline
from diffusers.utils import pt_to_pil, load_image, make_image_grid
import torch
# download image
url = "https://raw.githubusercontent.com/CompVis/stable-diffusion/main/assets/stable-samples/img2img/sketch-mountains-input.jpg"
original_image = load_image(url)
original_image = original_image.resize((768, 512))
# stage 1
stage_1 = IFImg2ImgPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
stage_1.enable_model_cpu_offload()
# stage 2
stage_2 = IFImg2ImgSuperResolutionPipeline.from_pretrained(
"DeepFloyd/IF-II-L-v1.0", text_encoder=None, variant="fp16", torch_dtype=torch.float16
)
stage_2.enable_model_cpu_offload()
# stage 3
safety_modules = {
"feature_extractor": stage_1.feature_extractor,
"safety_checker": stage_1.safety_checker,
"watermarker": stage_1.watermarker,
}
stage_3 = DiffusionPipeline.from_pretrained(
"stabilityai/stable-diffusion-x4-upscaler", **safety_modules, torch_dtype=torch.float16
)
stage_3.enable_model_cpu_offload()
prompt = "A fantasy landscape in style minecraft"
generator = torch.manual_seed(1)
# text embeds
prompt_embeds, negative_embeds = stage_1.encode_prompt(prompt)
# stage 1
stage_1_output = stage_1(
image=original_image,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
generator=generator,
output_type="pt",
).images
#pt_to_pil(stage_1_output)[0].save("./if_stage_I.png")
# stage 2
stage_2_output = stage_2(
image=stage_1_output,
original_image=original_image,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
generator=generator,
output_type="pt",
).images
#pt_to_pil(stage_2_output)[0].save("./if_stage_II.png")
# stage 3
stage_3_output = stage_3(prompt=prompt, image=stage_2_output, generator=generator, noise_level=100).images
#stage_3_output[0].save("./if_stage_III.png")
make_image_grid([original_image, pt_to_pil(stage_1_output)[0], pt_to_pil(stage_2_output)[0], stage_3_output[0]], rows=1, rows=4)
```
### Text Guided Inpainting Generation
The same IF model weights can be used for text-guided image-to-image translation or image variation.
In this case just make sure to load the weights using the [`IFInpaintingPipeline`] and [`IFInpaintingSuperResolutionPipeline`] pipelines.
**Note**: You can also directly move the weights of the text-to-image pipelines to the image-to-image pipelines
without loading them twice by making use of the [`~DiffusionPipeline.components()`] function as explained [here](#converting-between-different-pipelines).
```python
from diffusers import IFInpaintingPipeline, IFInpaintingSuperResolutionPipeline, DiffusionPipeline
from diffusers.utils import pt_to_pil, load_image, make_image_grid
import torch
# download image
url = "https://huggingface.co/datasets/diffusers/docs-images/resolve/main/if/person.png"
original_image = load_image(url)
# download mask
url = "https://huggingface.co/datasets/diffusers/docs-images/resolve/main/if/glasses_mask.png"
mask_image = load_image(url)
# stage 1
stage_1 = IFInpaintingPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
stage_1.enable_model_cpu_offload()
# stage 2
stage_2 = IFInpaintingSuperResolutionPipeline.from_pretrained(
"DeepFloyd/IF-II-L-v1.0", text_encoder=None, variant="fp16", torch_dtype=torch.float16
)
stage_2.enable_model_cpu_offload()
# stage 3
safety_modules = {
"feature_extractor": stage_1.feature_extractor,
"safety_checker": stage_1.safety_checker,
"watermarker": stage_1.watermarker,
}
stage_3 = DiffusionPipeline.from_pretrained(
"stabilityai/stable-diffusion-x4-upscaler", **safety_modules, torch_dtype=torch.float16
)
stage_3.enable_model_cpu_offload()
prompt = "blue sunglasses"
generator = torch.manual_seed(1)
# text embeds
prompt_embeds, negative_embeds = stage_1.encode_prompt(prompt)
# stage 1
stage_1_output = stage_1(
image=original_image,
mask_image=mask_image,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
generator=generator,
output_type="pt",
).images
#pt_to_pil(stage_1_output)[0].save("./if_stage_I.png")
# stage 2
stage_2_output = stage_2(
image=stage_1_output,
original_image=original_image,
mask_image=mask_image,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
generator=generator,
output_type="pt",
).images
#pt_to_pil(stage_1_output)[0].save("./if_stage_II.png")
# stage 3
stage_3_output = stage_3(prompt=prompt, image=stage_2_output, generator=generator, noise_level=100).images
#stage_3_output[0].save("./if_stage_III.png")
make_image_grid([original_image, mask_image, pt_to_pil(stage_1_output)[0], pt_to_pil(stage_2_output)[0], stage_3_output[0]], rows=1, rows=5)
```
### Converting between different pipelines
In addition to being loaded with `from_pretrained`, Pipelines can also be loaded directly from each other.
```python
from diffusers import IFPipeline, IFSuperResolutionPipeline
pipe_1 = IFPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0")
pipe_2 = IFSuperResolutionPipeline.from_pretrained("DeepFloyd/IF-II-L-v1.0")
from diffusers import IFImg2ImgPipeline, IFImg2ImgSuperResolutionPipeline
pipe_1 = IFImg2ImgPipeline(**pipe_1.components)
pipe_2 = IFImg2ImgSuperResolutionPipeline(**pipe_2.components)
from diffusers import IFInpaintingPipeline, IFInpaintingSuperResolutionPipeline
pipe_1 = IFInpaintingPipeline(**pipe_1.components)
pipe_2 = IFInpaintingSuperResolutionPipeline(**pipe_2.components)
```
### Optimizing for speed
The simplest optimization to run IF faster is to move all model components to the GPU.
```py
pipe = DiffusionPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
pipe.to("cuda")
```
You can also run the diffusion process for a shorter number of timesteps.
This can either be done with the `num_inference_steps` argument:
```py
pipe("<prompt>", num_inference_steps=30)
```
Or with the `timesteps` argument:
```py
from diffusers.pipelines.deepfloyd_if import fast27_timesteps
pipe("<prompt>", timesteps=fast27_timesteps)
```
When doing image variation or inpainting, you can also decrease the number of timesteps
with the strength argument. The strength argument is the amount of noise to add to the input image which also determines how many steps to run in the denoising process.
A smaller number will vary the image less but run faster.
```py
pipe = IFImg2ImgPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
pipe.to("cuda")
image = pipe(image=image, prompt="<prompt>", strength=0.3).images
```
You can also use [`torch.compile`](../../optimization/torch2.0). Note that we have not exhaustively tested `torch.compile`
with IF and it might not give expected results.
```py
from diffusers import DiffusionPipeline
import torch
pipe = DiffusionPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
pipe.to("cuda")
pipe.text_encoder = torch.compile(pipe.text_encoder, mode="reduce-overhead", fullgraph=True)
pipe.unet = torch.compile(pipe.unet, mode="reduce-overhead", fullgraph=True)
```
### Optimizing for memory
When optimizing for GPU memory, we can use the standard diffusers CPU offloading APIs.
Either the model based CPU offloading,
```py
pipe = DiffusionPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
pipe.enable_model_cpu_offload()
```
or the more aggressive layer based CPU offloading.
```py
pipe = DiffusionPipeline.from_pretrained("DeepFloyd/IF-I-XL-v1.0", variant="fp16", torch_dtype=torch.float16)
pipe.enable_sequential_cpu_offload()
```
Additionally, T5 can be loaded in 8bit precision
```py
from transformers import T5EncoderModel
text_encoder = T5EncoderModel.from_pretrained(
"DeepFloyd/IF-I-XL-v1.0", subfolder="text_encoder", device_map="auto", load_in_8bit=True, variant="8bit"
)
from diffusers import DiffusionPipeline
pipe = DiffusionPipeline.from_pretrained(
"DeepFloyd/IF-I-XL-v1.0",
text_encoder=text_encoder, # pass the previously instantiated 8bit text encoder
unet=None,
device_map="auto",
)
prompt_embeds, negative_embeds = pipe.encode_prompt("<prompt>")
```
For CPU RAM constrained machines like Google Colab free tier where we can't load all model components to the CPU at once, we can manually only load the pipeline with
the text encoder or UNet when the respective model components are needed.
```py
from diffusers import IFPipeline, IFSuperResolutionPipeline
import torch
import gc
from transformers import T5EncoderModel
from diffusers.utils import pt_to_pil, make_image_grid
text_encoder = T5EncoderModel.from_pretrained(
"DeepFloyd/IF-I-XL-v1.0", subfolder="text_encoder", device_map="auto", load_in_8bit=True, variant="8bit"
)
# text to image
pipe = DiffusionPipeline.from_pretrained(
"DeepFloyd/IF-I-XL-v1.0",
text_encoder=text_encoder, # pass the previously instantiated 8bit text encoder
unet=None,
device_map="auto",
)
prompt = 'a photo of a kangaroo wearing an orange hoodie and blue sunglasses standing in front of the eiffel tower holding a sign that says "very deep learning"'
prompt_embeds, negative_embeds = pipe.encode_prompt(prompt)
# Remove the pipeline so we can re-load the pipeline with the unet
del text_encoder
del pipe
gc.collect()
torch.cuda.empty_cache()
pipe = IFPipeline.from_pretrained(
"DeepFloyd/IF-I-XL-v1.0", text_encoder=None, variant="fp16", torch_dtype=torch.float16, device_map="auto"
)
generator = torch.Generator().manual_seed(0)
stage_1_output = pipe(
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
output_type="pt",
generator=generator,
).images
#pt_to_pil(stage_1_output)[0].save("./if_stage_I.png")
# Remove the pipeline so we can load the super-resolution pipeline
del pipe
gc.collect()
torch.cuda.empty_cache()
# First super resolution
pipe = IFSuperResolutionPipeline.from_pretrained(
"DeepFloyd/IF-II-L-v1.0", text_encoder=None, variant="fp16", torch_dtype=torch.float16, device_map="auto"
)
generator = torch.Generator().manual_seed(0)
stage_2_output = pipe(
image=stage_1_output,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
output_type="pt",
generator=generator,
).images
#pt_to_pil(stage_2_output)[0].save("./if_stage_II.png")
make_image_grid([pt_to_pil(stage_1_output)[0], pt_to_pil(stage_2_output)[0]], rows=1, rows=2)
```
## Available Pipelines:
| Pipeline | Tasks | Colab
|---|---|:---:|
| [pipeline_if.py](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/deepfloyd_if/pipeline_if.py) | *Text-to-Image Generation* | - |
| [pipeline_if_superresolution.py](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/deepfloyd_if/pipeline_if_superresolution.py) | *Text-to-Image Generation* | - |
| [pipeline_if_img2img.py](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/deepfloyd_if/pipeline_if_img2img.py) | *Image-to-Image Generation* | - |
| [pipeline_if_img2img_superresolution.py](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/deepfloyd_if/pipeline_if_img2img_superresolution.py) | *Image-to-Image Generation* | - |
| [pipeline_if_inpainting.py](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/deepfloyd_if/pipeline_if_inpainting.py) | *Image-to-Image Generation* | - |
| [pipeline_if_inpainting_superresolution.py](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/deepfloyd_if/pipeline_if_inpainting_superresolution.py) | *Image-to-Image Generation* | - |
## IFPipeline
[[autodoc]] IFPipeline
- all
- __call__
## IFSuperResolutionPipeline
[[autodoc]] IFSuperResolutionPipeline
- all
- __call__
## IFImg2ImgPipeline
[[autodoc]] IFImg2ImgPipeline
- all
- __call__
## IFImg2ImgSuperResolutionPipeline
[[autodoc]] IFImg2ImgSuperResolutionPipeline
- all
- __call__
## IFInpaintingPipeline
[[autodoc]] IFInpaintingPipeline
- all
- __call__
## IFInpaintingSuperResolutionPipeline
[[autodoc]] IFInpaintingSuperResolutionPipeline
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Self-Attention Guidance
[Improving Sample Quality of Diffusion Models Using Self-Attention Guidance](https://huggingface.co/papers/2210.00939) is by Susung Hong et al.
The abstract from the paper is:
*Denoising diffusion models (DDMs) have attracted attention for their exceptional generation quality and diversity. This success is largely attributed to the use of class- or text-conditional diffusion guidance methods, such as classifier and classifier-free guidance. In this paper, we present a more comprehensive perspective that goes beyond the traditional guidance methods. From this generalized perspective, we introduce novel condition- and training-free strategies to enhance the quality of generated images. As a simple solution, blur guidance improves the suitability of intermediate samples for their fine-scale information and structures, enabling diffusion models to generate higher quality samples with a moderate guidance scale. Improving upon this, Self-Attention Guidance (SAG) uses the intermediate self-attention maps of diffusion models to enhance their stability and efficacy. Specifically, SAG adversarially blurs only the regions that diffusion models attend to at each iteration and guides them accordingly. Our experimental results show that our SAG improves the performance of various diffusion models, including ADM, IDDPM, Stable Diffusion, and DiT. Moreover, combining SAG with conventional guidance methods leads to further improvement.*
You can find additional information about Self-Attention Guidance on the [project page](https://ku-cvlab.github.io/Self-Attention-Guidance), [original codebase](https://github.com/KU-CVLAB/Self-Attention-Guidance), and try it out in a [demo](https://huggingface.co/spaces/susunghong/Self-Attention-Guidance) or [notebook](https://colab.research.google.com/github/SusungHong/Self-Attention-Guidance/blob/main/SAG_Stable.ipynb).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## StableDiffusionSAGPipeline
[[autodoc]] StableDiffusionSAGPipeline
- __call__
- all
## StableDiffusionOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Safe Stable Diffusion
Safe Stable Diffusion was proposed in [Safe Latent Diffusion: Mitigating Inappropriate Degeneration in Diffusion Models](https://huggingface.co/papers/2211.05105) and mitigates inappropriate degeneration from Stable Diffusion models because they're trained on unfiltered web-crawled datasets. For instance Stable Diffusion may unexpectedly generate nudity, violence, images depicting self-harm, and otherwise offensive content. Safe Stable Diffusion is an extension of Stable Diffusion that drastically reduces this type of content.
The abstract from the paper is:
*Text-conditioned image generation models have recently achieved astonishing results in image quality and text alignment and are consequently employed in a fast-growing number of applications. Since they are highly data-driven, relying on billion-sized datasets randomly scraped from the internet, they also suffer, as we demonstrate, from degenerated and biased human behavior. In turn, they may even reinforce such biases. To help combat these undesired side effects, we present safe latent diffusion (SLD). Specifically, to measure the inappropriate degeneration due to unfiltered and imbalanced training sets, we establish a novel image generation test bed-inappropriate image prompts (I2P)-containing dedicated, real-world image-to-text prompts covering concepts such as nudity and violence. As our exhaustive empirical evaluation demonstrates, the introduced SLD removes and suppresses inappropriate image parts during the diffusion process, with no additional training required and no adverse effect on overall image quality or text alignment.*
## Tips
Use the `safety_concept` property of [`StableDiffusionPipelineSafe`] to check and edit the current safety concept:
```python
>>> from diffusers import StableDiffusionPipelineSafe
>>> pipeline = StableDiffusionPipelineSafe.from_pretrained("AIML-TUDA/stable-diffusion-safe")
>>> pipeline.safety_concept
'an image showing hate, harassment, violence, suffering, humiliation, harm, suicide, sexual, nudity, bodily fluids, blood, obscene gestures, illegal activity, drug use, theft, vandalism, weapons, child abuse, brutality, cruelty'
```
For each image generation the active concept is also contained in [`StableDiffusionSafePipelineOutput`].
There are 4 configurations (`SafetyConfig.WEAK`, `SafetyConfig.MEDIUM`, `SafetyConfig.STRONG`, and `SafetyConfig.MAX`) that can be applied:
```python
>>> from diffusers import StableDiffusionPipelineSafe
>>> from diffusers.pipelines.stable_diffusion_safe import SafetyConfig
>>> pipeline = StableDiffusionPipelineSafe.from_pretrained("AIML-TUDA/stable-diffusion-safe")
>>> prompt = "the four horsewomen of the apocalypse, painting by tom of finland, gaston bussiere, craig mullins, j. c. leyendecker"
>>> out = pipeline(prompt=prompt, **SafetyConfig.MAX)
```
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
</Tip>
## StableDiffusionPipelineSafe
[[autodoc]] StableDiffusionPipelineSafe
- all
- __call__
## StableDiffusionSafePipelineOutput
[[autodoc]] pipelines.stable_diffusion_safe.StableDiffusionSafePipelineOutput
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Latent upscaler
The Stable Diffusion latent upscaler model was created by [Katherine Crowson](https://github.com/crowsonkb/k-diffusion) in collaboration with [Stability AI](https://stability.ai/). It is used to enhance the output image resolution by a factor of 2 (see this demo [notebook](https://colab.research.google.com/drive/1o1qYJcFeywzCIdkfKJy7cTpgZTCM2EI4) for a demonstration of the original implementation).
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
If you're interested in using one of the official checkpoints for a task, explore the [CompVis](https://huggingface.co/CompVis), [Runway](https://huggingface.co/runwayml), and [Stability AI](https://huggingface.co/stabilityai) Hub organizations!
</Tip>
## StableDiffusionLatentUpscalePipeline
[[autodoc]] StableDiffusionLatentUpscalePipeline
- all
- __call__
- enable_sequential_cpu_offload
- enable_attention_slicing
- disable_attention_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Stable Diffusion 2
Stable Diffusion 2 is a text-to-image _latent diffusion_ model built upon the work of the original [Stable Diffusion](https://stability.ai/blog/stable-diffusion-public-release), and it was led by Robin Rombach and Katherine Crowson from [Stability AI](https://stability.ai/) and [LAION](https://laion.ai/).
*The Stable Diffusion 2.0 release includes robust text-to-image models trained using a brand new text encoder (OpenCLIP), developed by LAION with support from Stability AI, which greatly improves the quality of the generated images compared to earlier V1 releases. The text-to-image models in this release can generate images with default resolutions of both 512x512 pixels and 768x768 pixels.
These models are trained on an aesthetic subset of the [LAION-5B dataset](https://laion.ai/blog/laion-5b/) created by the DeepFloyd team at Stability AI, which is then further filtered to remove adult content using [LAION’s NSFW filter](https://openreview.net/forum?id=M3Y74vmsMcY).*
For more details about how Stable Diffusion 2 works and how it differs from the original Stable Diffusion, please refer to the official [announcement post](https://stability.ai/blog/stable-diffusion-v2-release).
The architecture of Stable Diffusion 2 is more or less identical to the original [Stable Diffusion model](./text2img) so check out it's API documentation for how to use Stable Diffusion 2. We recommend using the [`DPMSolverMultistepScheduler`] as it gives a reasonable speed/quality trade-off and can be run with as little as 20 steps.
Stable Diffusion 2 is available for tasks like text-to-image, inpainting, super-resolution, and depth-to-image:
| Task | Repository |
|-------------------------|---------------------------------------------------------------------------------------------------------------|
| text-to-image (512x512) | [stabilityai/stable-diffusion-2-base](https://huggingface.co/stabilityai/stable-diffusion-2-base) |
| text-to-image (768x768) | [stabilityai/stable-diffusion-2](https://huggingface.co/stabilityai/stable-diffusion-2) |
| inpainting | [stabilityai/stable-diffusion-2-inpainting](https://huggingface.co/stabilityai/stable-diffusion-2-inpainting) |
| super-resolution | [stable-diffusion-x4-upscaler](https://huggingface.co/stabilityai/stable-diffusion-x4-upscaler) |
| depth-to-image | [stabilityai/stable-diffusion-2-depth](https://huggingface.co/stabilityai/stable-diffusion-2-depth) |
Here are some examples for how to use Stable Diffusion 2 for each task:
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
If you're interested in using one of the official checkpoints for a task, explore the [CompVis](https://huggingface.co/CompVis), [Runway](https://huggingface.co/runwayml), and [Stability AI](https://huggingface.co/stabilityai) Hub organizations!
</Tip>
## Text-to-image
```py
from diffusers import DiffusionPipeline, DPMSolverMultistepScheduler
import torch
repo_id = "stabilityai/stable-diffusion-2-base"
pipe = DiffusionPipeline.from_pretrained(repo_id, torch_dtype=torch.float16, revision="fp16")
pipe.scheduler = DPMSolverMultistepScheduler.from_config(pipe.scheduler.config)
pipe = pipe.to("cuda")
prompt = "High quality photo of an astronaut riding a horse in space"
image = pipe(prompt, num_inference_steps=25).images[0]
image
```
## Inpainting
```py
import torch
from diffusers import DiffusionPipeline, DPMSolverMultistepScheduler
from diffusers.utils import load_image, make_image_grid
img_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo.png"
mask_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo_mask.png"
init_image = load_image(img_url).resize((512, 512))
mask_image = load_image(mask_url).resize((512, 512))
repo_id = "stabilityai/stable-diffusion-2-inpainting"
pipe = DiffusionPipeline.from_pretrained(repo_id, torch_dtype=torch.float16, revision="fp16")
pipe.scheduler = DPMSolverMultistepScheduler.from_config(pipe.scheduler.config)
pipe = pipe.to("cuda")
prompt = "Face of a yellow cat, high resolution, sitting on a park bench"
image = pipe(prompt=prompt, image=init_image, mask_image=mask_image, num_inference_steps=25).images[0]
make_image_grid([init_image, mask_image, image], rows=1, cols=3)
```
## Super-resolution
```py
from diffusers import StableDiffusionUpscalePipeline
from diffusers.utils import load_image, make_image_grid
import torch
# load model and scheduler
model_id = "stabilityai/stable-diffusion-x4-upscaler"
pipeline = StableDiffusionUpscalePipeline.from_pretrained(model_id, torch_dtype=torch.float16)
pipeline = pipeline.to("cuda")
# let's download an image
url = "https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main/sd2-upscale/low_res_cat.png"
low_res_img = load_image(url)
low_res_img = low_res_img.resize((128, 128))
prompt = "a white cat"
upscaled_image = pipeline(prompt=prompt, image=low_res_img).images[0]
make_image_grid([low_res_img.resize((512, 512)), upscaled_image.resize((512, 512))], rows=1, cols=2)
```
## Depth-to-image
```py
import torch
from diffusers import StableDiffusionDepth2ImgPipeline
from diffusers.utils import load_image, make_image_grid
pipe = StableDiffusionDepth2ImgPipeline.from_pretrained(
"stabilityai/stable-diffusion-2-depth",
torch_dtype=torch.float16,
).to("cuda")
url = "http://images.cocodataset.org/val2017/000000039769.jpg"
init_image = load_image(url)
prompt = "two tigers"
negative_prompt = "bad, deformed, ugly, bad anotomy"
image = pipe(prompt=prompt, image=init_image, negative_prompt=negative_prompt, strength=0.7).images[0]
make_image_grid([init_image, image], rows=1, cols=2)
```
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Depth-to-image
The Stable Diffusion model can also infer depth based on an image using [MiDaS](https://github.com/isl-org/MiDaS). This allows you to pass a text prompt and an initial image to condition the generation of new images as well as a `depth_map` to preserve the image structure.
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
If you're interested in using one of the official checkpoints for a task, explore the [CompVis](https://huggingface.co/CompVis), [Runway](https://huggingface.co/runwayml), and [Stability AI](https://huggingface.co/stabilityai) Hub organizations!
</Tip>
## StableDiffusionDepth2ImgPipeline
[[autodoc]] StableDiffusionDepth2ImgPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
- load_textual_inversion
- load_lora_weights
- save_lora_weights
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Text-to-image
The Stable Diffusion model was created by researchers and engineers from [CompVis](https://github.com/CompVis), [Stability AI](https://stability.ai/), [Runway](https://github.com/runwayml), and [LAION](https://laion.ai/). The [`StableDiffusionPipeline`] is capable of generating photorealistic images given any text input. It's trained on 512x512 images from a subset of the LAION-5B dataset. This model uses a frozen CLIP ViT-L/14 text encoder to condition the model on text prompts. With its 860M UNet and 123M text encoder, the model is relatively lightweight and can run on consumer GPUs. Latent diffusion is the research on top of which Stable Diffusion was built. It was proposed in [High-Resolution Image Synthesis with Latent Diffusion Models](https://huggingface.co/papers/2112.10752) by Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, Björn Ommer.
The abstract from the paper is:
*By decomposing the image formation process into a sequential application of denoising autoencoders, diffusion models (DMs) achieve state-of-the-art synthesis results on image data and beyond. Additionally, their formulation allows for a guiding mechanism to control the image generation process without retraining. However, since these models typically operate directly in pixel space, optimization of powerful DMs often consumes hundreds of GPU days and inference is expensive due to sequential evaluations. To enable DM training on limited computational resources while retaining their quality and flexibility, we apply them in the latent space of powerful pretrained autoencoders. In contrast to previous work, training diffusion models on such a representation allows for the first time to reach a near-optimal point between complexity reduction and detail preservation, greatly boosting visual fidelity. By introducing cross-attention layers into the model architecture, we turn diffusion models into powerful and flexible generators for general conditioning inputs such as text or bounding boxes and high-resolution synthesis becomes possible in a convolutional manner. Our latent diffusion models (LDMs) achieve a new state of the art for image inpainting and highly competitive performance on various tasks, including unconditional image generation, semantic scene synthesis, and super-resolution, while significantly reducing computational requirements compared to pixel-based DMs. Code is available at https://github.com/CompVis/latent-diffusion.*
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
If you're interested in using one of the official checkpoints for a task, explore the [CompVis](https://huggingface.co/CompVis), [Runway](https://huggingface.co/runwayml), and [Stability AI](https://huggingface.co/stabilityai) Hub organizations!
</Tip>
## StableDiffusionPipeline
[[autodoc]] StableDiffusionPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
- enable_vae_tiling
- disable_vae_tiling
- load_textual_inversion
- from_single_file
- load_lora_weights
- save_lora_weights
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
## FlaxStableDiffusionPipeline
[[autodoc]] FlaxStableDiffusionPipeline
- all
- __call__
## FlaxStableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.FlaxStableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Text-to-Image Generation with Adapter Conditioning
## Overview
[T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://arxiv.org/abs/2302.08453) by Chong Mou, Xintao Wang, Liangbin Xie, Jian Zhang, Zhongang Qi, Ying Shan, Xiaohu Qie.
Using the pretrained models we can provide control images (for example, a depth map) to control Stable Diffusion text-to-image generation so that it follows the structure of the depth image and fills in the details.
The abstract of the paper is the following:
*The incredible generative ability of large-scale text-to-image (T2I) models has demonstrated strong power of learning complex structures and meaningful semantics. However, relying solely on text prompts cannot fully take advantage of the knowledge learned by the model, especially when flexible and accurate controlling (e.g., color and structure) is needed. In this paper, we aim to ``dig out" the capabilities that T2I models have implicitly learned, and then explicitly use them to control the generation more granularly. Specifically, we propose to learn simple and lightweight T2I-Adapters to align internal knowledge in T2I models with external control signals, while freezing the original large T2I models. In this way, we can train various adapters according to different conditions, achieving rich control and editing effects in the color and structure of the generation results. Further, the proposed T2I-Adapters have attractive properties of practical value, such as composability and generalization ability. Extensive experiments demonstrate that our T2I-Adapter has promising generation quality and a wide range of applications.*
This model was contributed by the community contributor [HimariO](https://github.com/HimariO) ❤️ .
## Available Pipelines:
| Pipeline | Tasks | Demo
|---|---|:---:|
| [StableDiffusionAdapterPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/t2i_adapter/pipeline_stable_diffusion_adapter.py) | *Text-to-Image Generation with T2I-Adapter Conditioning* | -
| [StableDiffusionXLAdapterPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/t2i_adapter/pipeline_stable_diffusion_xl_adapter.py) | *Text-to-Image Generation with T2I-Adapter Conditioning on StableDiffusion-XL* | -
## Usage example with the base model of StableDiffusion-1.4/1.5
In the following we give a simple example of how to use a *T2I-Adapter* checkpoint with Diffusers for inference based on StableDiffusion-1.4/1.5.
All adapters use the same pipeline.
1. Images are first converted into the appropriate *control image* format.
2. The *control image* and *prompt* are passed to the [`StableDiffusionAdapterPipeline`].
Let's have a look at a simple example using the [Color Adapter](https://huggingface.co/TencentARC/t2iadapter_color_sd14v1).
```python
from diffusers.utils import load_image, make_image_grid
image = load_image("https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/color_ref.png")
```

Then we can create our color palette by simply resizing it to 8 by 8 pixels and then scaling it back to original size.
```python
from PIL import Image
color_palette = image.resize((8, 8))
color_palette = color_palette.resize((512, 512), resample=Image.Resampling.NEAREST)
```
Let's take a look at the processed image.

Next, create the adapter pipeline
```py
import torch
from diffusers import StableDiffusionAdapterPipeline, T2IAdapter
adapter = T2IAdapter.from_pretrained("TencentARC/t2iadapter_color_sd14v1", torch_dtype=torch.float16)
pipe = StableDiffusionAdapterPipeline.from_pretrained(
"CompVis/stable-diffusion-v1-4",
adapter=adapter,
torch_dtype=torch.float16,
)
pipe.to("cuda")
```
Finally, pass the prompt and control image to the pipeline
```py
# fix the random seed, so you will get the same result as the example
generator = torch.Generator("cuda").manual_seed(7)
out_image = pipe(
"At night, glowing cubes in front of the beach",
image=color_palette,
generator=generator,
).images[0]
make_image_grid([image, color_palette, out_image], rows=1, cols=3)
```

## Usage example with the base model of StableDiffusion-XL
In the following we give a simple example of how to use a *T2I-Adapter* checkpoint with Diffusers for inference based on StableDiffusion-XL.
All adapters use the same pipeline.
1. Images are first downloaded into the appropriate *control image* format.
2. The *control image* and *prompt* are passed to the [`StableDiffusionXLAdapterPipeline`].
Let's have a look at a simple example using the [Sketch Adapter](https://huggingface.co/Adapter/t2iadapter/tree/main/sketch_sdxl_1.0).
```python
from diffusers.utils import load_image, make_image_grid
sketch_image = load_image("https://huggingface.co/Adapter/t2iadapter/resolve/main/sketch.png").convert("L")
```

Then, create the adapter pipeline
```py
import torch
from diffusers import (
T2IAdapter,
StableDiffusionXLAdapterPipeline,
DDPMScheduler
)
model_id = "stabilityai/stable-diffusion-xl-base-1.0"
adapter = T2IAdapter.from_pretrained("Adapter/t2iadapter", subfolder="sketch_sdxl_1.0", torch_dtype=torch.float16, adapter_type="full_adapter_xl")
scheduler = DDPMScheduler.from_pretrained(model_id, subfolder="scheduler")
pipe = StableDiffusionXLAdapterPipeline.from_pretrained(
model_id, adapter=adapter, safety_checker=None, torch_dtype=torch.float16, variant="fp16", scheduler=scheduler
)
pipe.to("cuda")
```
Finally, pass the prompt and control image to the pipeline
```py
# fix the random seed, so you will get the same result as the example
generator = torch.Generator().manual_seed(42)
sketch_image_out = pipe(
prompt="a photo of a dog in real world, high quality",
negative_prompt="extra digit, fewer digits, cropped, worst quality, low quality",
image=sketch_image,
generator=generator,
guidance_scale=7.5
).images[0]
make_image_grid([sketch_image, sketch_image_out], rows=1, cols=2)
```

## Available checkpoints
Non-diffusers checkpoints can be found under [TencentARC/T2I-Adapter](https://huggingface.co/TencentARC/T2I-Adapter/tree/main/models).
### T2I-Adapter with Stable Diffusion 1.4
| Model Name | Control Image Overview| Control Image Example | Generated Image Example |
|---|---|---|---|
|[TencentARC/t2iadapter_color_sd14v1](https://huggingface.co/TencentARC/t2iadapter_color_sd14v1)<br/> *Trained with spatial color palette* | An image with 8x8 color palette.|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/color_sample_input.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/color_sample_input.png"/></a>|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/color_sample_output.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/color_sample_output.png"/></a>|
|[TencentARC/t2iadapter_canny_sd14v1](https://huggingface.co/TencentARC/t2iadapter_canny_sd14v1)<br/> *Trained with canny edge detection* | A monochrome image with white edges on a black background.|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/canny_sample_input.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/canny_sample_input.png"/></a>|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/canny_sample_output.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/canny_sample_output.png"/></a>|
|[TencentARC/t2iadapter_sketch_sd14v1](https://huggingface.co/TencentARC/t2iadapter_sketch_sd14v1)<br/> *Trained with [PidiNet](https://github.com/zhuoinoulu/pidinet) edge detection* | A hand-drawn monochrome image with white outlines on a black background.|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/sketch_sample_input.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/sketch_sample_input.png"/></a>|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/sketch_sample_output.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/sketch_sample_output.png"/></a>|
|[TencentARC/t2iadapter_depth_sd14v1](https://huggingface.co/TencentARC/t2iadapter_depth_sd14v1)<br/> *Trained with Midas depth estimation* | A grayscale image with black representing deep areas and white representing shallow areas.|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/depth_sample_input.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/depth_sample_input.png"/></a>|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/depth_sample_output.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/depth_sample_output.png"/></a>|
|[TencentARC/t2iadapter_openpose_sd14v1](https://huggingface.co/TencentARC/t2iadapter_openpose_sd14v1)<br/> *Trained with OpenPose bone image* | A [OpenPose bone](https://github.com/CMU-Perceptual-Computing-Lab/openpose) image.|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/openpose_sample_input.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/openpose_sample_input.png"/></a>|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/openpose_sample_output.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/openpose_sample_output.png"/></a>|
|[TencentARC/t2iadapter_keypose_sd14v1](https://huggingface.co/TencentARC/t2iadapter_keypose_sd14v1)<br/> *Trained with mmpose skeleton image* | A [mmpose skeleton](https://github.com/open-mmlab/mmpose) image.|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/keypose_sample_input.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/keypose_sample_input.png"/></a>|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/keypose_sample_output.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/keypose_sample_output.png"/></a>|
|[TencentARC/t2iadapter_seg_sd14v1](https://huggingface.co/TencentARC/t2iadapter_seg_sd14v1)<br/>*Trained with semantic segmentation* | An [custom](https://github.com/TencentARC/T2I-Adapter/discussions/25) segmentation protocol image.|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/seg_sample_input.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/seg_sample_input.png"/></a>|<a href="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/seg_sample_output.png"><img width="64" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/seg_sample_output.png"/></a> |
|[TencentARC/t2iadapter_canny_sd15v2](https://huggingface.co/TencentARC/t2iadapter_canny_sd15v2)||
|[TencentARC/t2iadapter_depth_sd15v2](https://huggingface.co/TencentARC/t2iadapter_depth_sd15v2)||
|[TencentARC/t2iadapter_sketch_sd15v2](https://huggingface.co/TencentARC/t2iadapter_sketch_sd15v2)||
|[TencentARC/t2iadapter_zoedepth_sd15v1](https://huggingface.co/TencentARC/t2iadapter_zoedepth_sd15v1)||
|[Adapter/t2iadapter, subfolder='sketch_sdxl_1.0'](https://huggingface.co/Adapter/t2iadapter/tree/main/sketch_sdxl_1.0)||
|[Adapter/t2iadapter, subfolder='canny_sdxl_1.0'](https://huggingface.co/Adapter/t2iadapter/tree/main/canny_sdxl_1.0)||
|[Adapter/t2iadapter, subfolder='openpose_sdxl_1.0'](https://huggingface.co/Adapter/t2iadapter/tree/main/openpose_sdxl_1.0)||
## Combining multiple adapters
[`MultiAdapter`] can be used for applying multiple conditionings at once.
Here we use the keypose adapter for the character posture and the depth adapter for creating the scene.
```py
from diffusers.utils import load_image, make_image_grid
cond_keypose = load_image(
"https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/keypose_sample_input.png"
)
cond_depth = load_image(
"https://huggingface.co/datasets/diffusers/docs-images/resolve/main/t2i-adapter/depth_sample_input.png"
)
cond = [cond_keypose, cond_depth]
prompt = ["A man walking in an office room with a nice view"]
```
The two control images look as such:


`MultiAdapter` combines keypose and depth adapters.
`adapter_conditioning_scale` balances the relative influence of the different adapters.
```py
import torch
from diffusers import StableDiffusionAdapterPipeline, MultiAdapter, T2IAdapter
adapters = MultiAdapter(
[
T2IAdapter.from_pretrained("TencentARC/t2iadapter_keypose_sd14v1"),
T2IAdapter.from_pretrained("TencentARC/t2iadapter_depth_sd14v1"),
]
)
adapters = adapters.to(torch.float16)
pipe = StableDiffusionAdapterPipeline.from_pretrained(
"CompVis/stable-diffusion-v1-4",
torch_dtype=torch.float16,
adapter=adapters,
).to("cuda")
image = pipe(prompt, cond, adapter_conditioning_scale=[0.8, 0.8]).images[0]
make_image_grid([cond_keypose, cond_depth, image], rows=1, cols=3)
```

## T2I-Adapter vs ControlNet
T2I-Adapter is similar to [ControlNet](https://huggingface.co/docs/diffusers/main/en/api/pipelines/controlnet).
T2I-Adapter uses a smaller auxiliary network which is only run once for the entire diffusion process.
However, T2I-Adapter performs slightly worse than ControlNet.
## StableDiffusionAdapterPipeline
[[autodoc]] StableDiffusionAdapterPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
## StableDiffusionXLAdapterPipeline
[[autodoc]] StableDiffusionXLAdapterPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_vae_slicing
- disable_vae_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Image-to-image
The Stable Diffusion model can also be applied to image-to-image generation by passing a text prompt and an initial image to condition the generation of new images.
The [`StableDiffusionImg2ImgPipeline`] uses the diffusion-denoising mechanism proposed in [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://huggingface.co/papers/2108.01073) by Chenlin Meng, Yutong He, Yang Song, Jiaming Song, Jiajun Wu, Jun-Yan Zhu, Stefano Ermon.
The abstract from the paper is:
*Guided image synthesis enables everyday users to create and edit photo-realistic images with minimum effort. The key challenge is balancing faithfulness to the user input (e.g., hand-drawn colored strokes) and realism of the synthesized image. Existing GAN-based methods attempt to achieve such balance using either conditional GANs or GAN inversions, which are challenging and often require additional training data or loss functions for individual applications. To address these issues, we introduce a new image synthesis and editing method, Stochastic Differential Editing (SDEdit), based on a diffusion model generative prior, which synthesizes realistic images by iteratively denoising through a stochastic differential equation (SDE). Given an input image with user guide of any type, SDEdit first adds noise to the input, then subsequently denoises the resulting image through the SDE prior to increase its realism. SDEdit does not require task-specific training or inversions and can naturally achieve the balance between realism and faithfulness. SDEdit significantly outperforms state-of-the-art GAN-based methods by up to 98.09% on realism and 91.72% on overall satisfaction scores, according to a human perception study, on multiple tasks, including stroke-based image synthesis and editing as well as image compositing.*
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
</Tip>
## StableDiffusionImg2ImgPipeline
[[autodoc]] StableDiffusionImg2ImgPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
- load_textual_inversion
- from_single_file
- load_lora_weights
- save_lora_weights
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
## FlaxStableDiffusionImg2ImgPipeline
[[autodoc]] FlaxStableDiffusionImg2ImgPipeline
- all
- __call__
## FlaxStableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.FlaxStableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Stable Diffusion pipelines
Stable Diffusion is a text-to-image latent diffusion model created by the researchers and engineers from [CompVis](https://github.com/CompVis), [Stability AI](https://stability.ai/) and [LAION](https://laion.ai/). Latent diffusion applies the diffusion process over a lower dimensional latent space to reduce memory and compute complexity. This specific type of diffusion model was proposed in [High-Resolution Image Synthesis with Latent Diffusion Models](https://huggingface.co/papers/2112.10752) by Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, Björn Ommer.
Stable Diffusion is trained on 512x512 images from a subset of the LAION-5B dataset. This model uses a frozen CLIP ViT-L/14 text encoder to condition the model on text prompts. With its 860M UNet and 123M text encoder, the model is relatively lightweight and can run on consumer GPUs.
For more details about how Stable Diffusion works and how it differs from the base latent diffusion model, take a look at the Stability AI [announcement](https://stability.ai/blog/stable-diffusion-announcement) and our own [blog post](https://huggingface.co/blog/stable_diffusion#how-does-stable-diffusion-work) for more technical details.
You can find the original codebase for Stable Diffusion v1.0 at [CompVis/stable-diffusion](https://github.com/CompVis/stable-diffusion) and Stable Diffusion v2.0 at [Stability-AI/stablediffusion](https://github.com/Stability-AI/stablediffusion) as well as their original scripts for various tasks. Additional official checkpoints for the different Stable Diffusion versions and tasks can be found on the [CompVis](https://huggingface.co/CompVis), [Runway](https://huggingface.co/runwayml), and [Stability AI](https://huggingface.co/stabilityai) Hub organizations. Explore these organizations to find the best checkpoint for your use-case!
The table below summarizes the available Stable Diffusion pipelines, their supported tasks, and an interactive demo:
<div class="flex justify-center">
<div class="rounded-xl border border-gray-200">
<table class="min-w-full divide-y-2 divide-gray-200 bg-white text-sm">
<thead>
<tr>
<th class="px-4 py-2 font-medium text-gray-900 text-left">
Pipeline
</th>
<th class="px-4 py-2 font-medium text-gray-900 text-left">
Supported tasks
</th>
<th class="px-4 py-2 font-medium text-gray-900 text-left">
🤗 Space
</th>
</tr>
</thead>
<tbody class="divide-y divide-gray-200">
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./text2img">StableDiffusion</a>
</td>
<td class="px-4 py-2 text-gray-700">text-to-image</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/stabilityai/stable-diffusion"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./img2img">StableDiffusionImg2Img</a>
</td>
<td class="px-4 py-2 text-gray-700">image-to-image</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/huggingface/diffuse-the-rest"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./inpaint">StableDiffusionInpaint</a>
</td>
<td class="px-4 py-2 text-gray-700">inpainting</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/runwayml/stable-diffusion-inpainting"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./depth2img">StableDiffusionDepth2Img</a>
</td>
<td class="px-4 py-2 text-gray-700">depth-to-image</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/radames/stable-diffusion-depth2img"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./image_variation">StableDiffusionImageVariation</a>
</td>
<td class="px-4 py-2 text-gray-700">image variation</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/lambdalabs/stable-diffusion-image-variations"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./stable_diffusion_safe">StableDiffusionPipelineSafe</a>
</td>
<td class="px-4 py-2 text-gray-700">filtered text-to-image</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/AIML-TUDA/unsafe-vs-safe-stable-diffusion"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./stable_diffusion_2">StableDiffusion2</a>
</td>
<td class="px-4 py-2 text-gray-700">text-to-image, inpainting, depth-to-image, super-resolution</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/stabilityai/stable-diffusion"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./stable_diffusion_xl">StableDiffusionXL</a>
</td>
<td class="px-4 py-2 text-gray-700">text-to-image, image-to-image</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/RamAnanth1/stable-diffusion-xl"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./latent_upscale">StableDiffusionLatentUpscale</a>
</td>
<td class="px-4 py-2 text-gray-700">super-resolution</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/huggingface-projects/stable-diffusion-latent-upscaler"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./upscale">StableDiffusionUpscale</a>
</td>
<td class="px-4 py-2 text-gray-700">super-resolution</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./ldm3d_diffusion">StableDiffusionLDM3D</a>
</td>
<td class="px-4 py-2 text-gray-700">text-to-rgb, text-to-depth, text-to-pano</td>
<td class="px-4 py-2"><a href="https://huggingface.co/spaces/r23/ldm3d-space"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Spaces-blue"/></a>
</td>
</tr>
<tr>
<td class="px-4 py-2 text-gray-700">
<a href="./ldm3d_diffusion">StableDiffusionUpscaleLDM3D</a>
</td>
<td class="px-4 py-2 text-gray-700">ldm3d super-resolution</td>
</tr>
</tbody>
</table>
</div>
</div>
## Tips
To help you get the most out of the Stable Diffusion pipelines, here are a few tips for improving performance and usability. These tips are applicable to all Stable Diffusion pipelines.
### Explore tradeoff between speed and quality
[`StableDiffusionPipeline`] uses the [`PNDMScheduler`] by default, but 🤗 Diffusers provides many other schedulers (some of which are faster or output better quality) that are compatible. For example, if you want to use the [`EulerDiscreteScheduler`] instead of the default:
```py
from diffusers import StableDiffusionPipeline, EulerDiscreteScheduler
pipeline = StableDiffusionPipeline.from_pretrained("CompVis/stable-diffusion-v1-4")
pipeline.scheduler = EulerDiscreteScheduler.from_config(pipeline.scheduler.config)
# or
euler_scheduler = EulerDiscreteScheduler.from_pretrained("CompVis/stable-diffusion-v1-4", subfolder="scheduler")
pipeline = StableDiffusionPipeline.from_pretrained("CompVis/stable-diffusion-v1-4", scheduler=euler_scheduler)
```
### Reuse pipeline components to save memory
To save memory and use the same components across multiple pipelines, use the `.components` method to avoid loading weights into RAM more than once.
```py
from diffusers import (
StableDiffusionPipeline,
StableDiffusionImg2ImgPipeline,
StableDiffusionInpaintPipeline,
)
text2img = StableDiffusionPipeline.from_pretrained("CompVis/stable-diffusion-v1-4")
img2img = StableDiffusionImg2ImgPipeline(**text2img.components)
inpaint = StableDiffusionInpaintPipeline(**text2img.components)
# now you can use text2img(...), img2img(...), inpaint(...) just like the call methods of each respective pipeline
```
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<!--Copyright 2023 The Intel Labs Team Authors and HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Text-to-(RGB, depth)
LDM3D was proposed in [LDM3D: Latent Diffusion Model for 3D](https://huggingface.co/papers/2305.10853) by Gabriela Ben Melech Stan, Diana Wofk, Scottie Fox, Alex Redden, Will Saxton, Jean Yu, Estelle Aflalo, Shao-Yen Tseng, Fabio Nonato, Matthias Muller, and Vasudev Lal. LDM3D generates an image and a depth map from a given text prompt unlike the existing text-to-image diffusion models such as [Stable Diffusion](./overview) which only generates an image. With almost the same number of parameters, LDM3D achieves to create a latent space that can compress both the RGB images and the depth maps.
Two checkpoints are available for use:
- [ldm3d-original](https://huggingface.co/Intel/ldm3d). The original checkpoint used in the [paper](https://arxiv.org/pdf/2305.10853.pdf)
- [ldm3d-4c](https://huggingface.co/Intel/ldm3d-4c). The new version of LDM3D using 4 channels inputs instead of 6-channels inputs and finetuned on higher resolution images.
The abstract from the paper is:
*This research paper proposes a Latent Diffusion Model for 3D (LDM3D) that generates both image and depth map data from a given text prompt, allowing users to generate RGBD images from text prompts. The LDM3D model is fine-tuned on a dataset of tuples containing an RGB image, depth map and caption, and validated through extensive experiments. We also develop an application called DepthFusion, which uses the generated RGB images and depth maps to create immersive and interactive 360-degree-view experiences using TouchDesigner. This technology has the potential to transform a wide range of industries, from entertainment and gaming to architecture and design. Overall, this paper presents a significant contribution to the field of generative AI and computer vision, and showcases the potential of LDM3D and DepthFusion to revolutionize content creation and digital experiences. A short video summarizing the approach can be found at [this url](https://t.ly/tdi2).*
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
</Tip>
## StableDiffusionLDM3DPipeline
[[autodoc]] pipelines.stable_diffusion.pipeline_stable_diffusion_ldm3d.StableDiffusionLDM3DPipeline
- all
- __call__
## LDM3DPipelineOutput
[[autodoc]] pipelines.stable_diffusion.pipeline_stable_diffusion_ldm3d.LDM3DPipelineOutput
- all
- __call__
# Upscaler
[LDM3D-VR](https://arxiv.org/pdf/2311.03226.pdf) is an extended version of LDM3D.
The abstract from the paper is:
*Latent diffusion models have proven to be state-of-the-art in the creation and manipulation of visual outputs. However, as far as we know, the generation of depth maps jointly with RGB is still limited. We introduce LDM3D-VR, a suite of diffusion models targeting virtual reality development that includes LDM3D-pano and LDM3D-SR. These models enable the generation of panoramic RGBD based on textual prompts and the upscaling of low-resolution inputs to high-resolution RGBD, respectively. Our models are fine-tuned from existing pretrained models on datasets containing panoramic/high-resolution RGB images, depth maps and captions. Both models are evaluated in comparison to existing related methods*
Two checkpoints are available for use:
- [ldm3d-pano](https://huggingface.co/Intel/ldm3d-pano). This checkpoint enables the generation of panoramic images and requires the StableDiffusionLDM3DPipeline pipeline to be used.
- [ldm3d-sr](https://huggingface.co/Intel/ldm3d-sr). This checkpoint enables the upscaling of RGB and depth images. Can be used in cascade after the original LDM3D pipeline using the StableDiffusionUpscaleLDM3DPipeline from communauty pipeline.
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Inpainting
The Stable Diffusion model can also be applied to inpainting which lets you edit specific parts of an image by providing a mask and a text prompt using Stable Diffusion.
## Tips
It is recommended to use this pipeline with checkpoints that have been specifically fine-tuned for inpainting, such
as [runwayml/stable-diffusion-inpainting](https://huggingface.co/runwayml/stable-diffusion-inpainting). Default
text-to-image Stable Diffusion checkpoints, such as
[runwayml/stable-diffusion-v1-5](https://huggingface.co/runwayml/stable-diffusion-v1-5) are also compatible but they might be less performant.
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
If you're interested in using one of the official checkpoints for a task, explore the [CompVis](https://huggingface.co/CompVis), [Runway](https://huggingface.co/runwayml), and [Stability AI](https://huggingface.co/stabilityai) Hub organizations!
</Tip>
## StableDiffusionInpaintPipeline
[[autodoc]] StableDiffusionInpaintPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
- load_textual_inversion
- load_lora_weights
- save_lora_weights
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
## FlaxStableDiffusionInpaintPipeline
[[autodoc]] FlaxStableDiffusionInpaintPipeline
- all
- __call__
## FlaxStableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.FlaxStableDiffusionPipelineOutput
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Image variation
The Stable Diffusion model can also generate variations from an input image. It uses a fine-tuned version of a Stable Diffusion model by [Justin Pinkney](https://www.justinpinkney.com/) from [Lambda](https://lambdalabs.com/).
The original codebase can be found at [LambdaLabsML/lambda-diffusers](https://github.com/LambdaLabsML/lambda-diffusers#stable-diffusion-image-variations) and additional official checkpoints for image variation can be found at [lambdalabs/sd-image-variations-diffusers](https://huggingface.co/lambdalabs/sd-image-variations-diffusers).
<Tip>
Make sure to check out the Stable Diffusion [Tips](./overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
</Tip>
## StableDiffusionImageVariationPipeline
[[autodoc]] StableDiffusionImageVariationPipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The GLIGEN Authors and The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# GLIGEN (Grounded Language-to-Image Generation)
The GLIGEN model was created by researchers and engineers from [University of Wisconsin-Madison, Columbia University, and Microsoft](https://github.com/gligen/GLIGEN). The [`StableDiffusionGLIGENPipeline`] and [`StableDiffusionGLIGENTextImagePipeline`] can generate photorealistic images conditioned on grounding inputs. Along with text and bounding boxes with [`StableDiffusionGLIGENPipeline`], if input images are given, [`StableDiffusionGLIGENTextImagePipeline`] can insert objects described by text at the region defined by bounding boxes. Otherwise, it'll generate an image described by the caption/prompt and insert objects described by text at the region defined by bounding boxes. It's trained on COCO2014D and COCO2014CD datasets, and the model uses a frozen CLIP ViT-L/14 text encoder to condition itself on grounding inputs.
The abstract from the [paper](https://huggingface.co/papers/2301.07093) is:
*Large-scale text-to-image diffusion models have made amazing advances. However, the status quo is to use text input alone, which can impede controllability. In this work, we propose GLIGEN, Grounded-Language-to-Image Generation, a novel approach that builds upon and extends the functionality of existing pre-trained text-to-image diffusion models by enabling them to also be conditioned on grounding inputs. To preserve the vast concept knowledge of the pre-trained model, we freeze all of its weights and inject the grounding information into new trainable layers via a gated mechanism. Our model achieves open-world grounded text2img generation with caption and bounding box condition inputs, and the grounding ability generalizes well to novel spatial configurations and concepts. GLIGEN’s zeroshot performance on COCO and LVIS outperforms existing supervised layout-to-image baselines by a large margin.*
<Tip>
Make sure to check out the Stable Diffusion [Tips](https://huggingface.co/docs/diffusers/en/api/pipelines/stable_diffusion/overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality and how to reuse pipeline components efficiently!
If you want to use one of the official checkpoints for a task, explore the [gligen](https://huggingface.co/gligen) Hub organizations!
</Tip>
[`StableDiffusionGLIGENPipeline`] was contributed by [Nikhil Gajendrakumar](https://github.com/nikhil-masterful) and [`StableDiffusionGLIGENTextImagePipeline`] was contributed by [Nguyễn Công Tú Anh](https://github.com/tuanh123789).
## StableDiffusionGLIGENPipeline
[[autodoc]] StableDiffusionGLIGENPipeline
- all
- __call__
- enable_vae_slicing
- disable_vae_slicing
- enable_vae_tiling
- disable_vae_tiling
- enable_model_cpu_offload
- prepare_latents
- enable_fuser
## StableDiffusionGLIGENTextImagePipeline
[[autodoc]] StableDiffusionGLIGENTextImagePipeline
- all
- __call__
- enable_vae_slicing
- disable_vae_slicing
- enable_vae_tiling
- disable_vae_tiling
- enable_model_cpu_offload
- prepare_latents
- enable_fuser
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Stable Diffusion XL
Stable Diffusion XL (SDXL) was proposed in [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://huggingface.co/papers/2307.01952) by Dustin Podell, Zion English, Kyle Lacey, Andreas Blattmann, Tim Dockhorn, Jonas Müller, Joe Penna, and Robin Rombach.
The abstract from the paper is:
*We present SDXL, a latent diffusion model for text-to-image synthesis. Compared to previous versions of Stable Diffusion, SDXL leverages a three times larger UNet backbone: The increase of model parameters is mainly due to more attention blocks and a larger cross-attention context as SDXL uses a second text encoder. We design multiple novel conditioning schemes and train SDXL on multiple aspect ratios. We also introduce a refinement model which is used to improve the visual fidelity of samples generated by SDXL using a post-hoc image-to-image technique. We demonstrate that SDXL shows drastically improved performance compared the previous versions of Stable Diffusion and achieves results competitive with those of black-box state-of-the-art image generators.*
## Tips
- Using SDXL with a DPM++ scheduler for less than 50 steps is known to produce [visual artifacts](https://github.com/huggingface/diffusers/issues/5433) because the solver becomes numerically unstable. To fix this issue, take a look at this [PR](https://github.com/huggingface/diffusers/pull/5541) which recommends for ODE/SDE solvers:
- set `use_karras_sigmas=True` or `lu_lambdas=True` to improve image quality
- set `euler_at_final=True` if you're using a solver with uniform step sizes (DPM++2M or DPM++2M SDE)
- Most SDXL checkpoints work best with an image size of 1024x1024. Image sizes of 768x768 and 512x512 are also supported, but the results aren't as good. Anything below 512x512 is not recommended and likely won't be for default checkpoints like [stabilityai/stable-diffusion-xl-base-1.0](https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0).
- SDXL can pass a different prompt for each of the text encoders it was trained on. We can even pass different parts of the same prompt to the text encoders.
- SDXL output images can be improved by making use of a refiner model in an image-to-image setting.
- SDXL offers `negative_original_size`, `negative_crops_coords_top_left`, and `negative_target_size` to negatively condition the model on image resolution and cropping parameters.
<Tip>
To learn how to use SDXL for various tasks, how to optimize performance, and other usage examples, take a look at the [Stable Diffusion XL](../../../using-diffusers/sdxl) guide.
Check out the [Stability AI](https://huggingface.co/stabilityai) Hub organization for the official base and refiner model checkpoints!
</Tip>
## StableDiffusionXLPipeline
[[autodoc]] StableDiffusionXLPipeline
- all
- __call__
## StableDiffusionXLImg2ImgPipeline
[[autodoc]] StableDiffusionXLImg2ImgPipeline
- all
- __call__
## StableDiffusionXLInpaintPipeline
[[autodoc]] StableDiffusionXLInpaintPipeline
- all
- __call__
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Super-resolution
The Stable Diffusion upscaler diffusion model was created by the researchers and engineers from [CompVis](https://github.com/CompVis), [Stability AI](https://stability.ai/), and [LAION](https://laion.ai/). It is used to enhance the resolution of input images by a factor of 4.
<Tip>
Make sure to check out the Stable Diffusion [Tips](overview#tips) section to learn how to explore the tradeoff between scheduler speed and quality, and how to reuse pipeline components efficiently!
If you're interested in using one of the official checkpoints for a task, explore the [CompVis](https://huggingface.co/CompVis), [Runway](https://huggingface.co/runwayml), and [Stability AI](https://huggingface.co/stabilityai) Hub organizations!
</Tip>
## StableDiffusionUpscalePipeline
[[autodoc]] StableDiffusionUpscalePipeline
- all
- __call__
- enable_attention_slicing
- disable_attention_slicing
- enable_xformers_memory_efficient_attention
- disable_xformers_memory_efficient_attention
## StableDiffusionPipelineOutput
[[autodoc]] pipelines.stable_diffusion.StableDiffusionPipelineOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# ScoreSdeVeScheduler
`ScoreSdeVeScheduler` is a variance exploding stochastic differential equation (SDE) scheduler. It was introduced in the [Score-Based Generative Modeling through Stochastic Differential Equations](https://huggingface.co/papers/2011.13456) paper by Yang Song, Jascha Sohl-Dickstein, Diederik P. Kingma, Abhishek Kumar, Stefano Ermon, Ben Poole.
The abstract from the paper is:
*Creating noise from data is easy; creating data from noise is generative modeling. We present a stochastic differential equation (SDE) that smoothly transforms a complex data distribution to a known prior distribution by slowly injecting noise, and a corresponding reverse-time SDE that transforms the prior distribution back into the data distribution by slowly removing the noise. Crucially, the reverse-time SDE depends only on the time-dependent gradient field (\aka, score) of the perturbed data distribution. By leveraging advances in score-based generative modeling, we can accurately estimate these scores with neural networks, and use numerical SDE solvers to generate samples. We show that this framework encapsulates previous approaches in score-based generative modeling and diffusion probabilistic modeling, allowing for new sampling procedures and new modeling capabilities. In particular, we introduce a predictor-corrector framework to correct errors in the evolution of the discretized reverse-time SDE. We also derive an equivalent neural ODE that samples from the same distribution as the SDE, but additionally enables exact likelihood computation, and improved sampling efficiency. In addition, we provide a new way to solve inverse problems with score-based models, as demonstrated with experiments on class-conditional generation, image inpainting, and colorization. Combined with multiple architectural improvements, we achieve record-breaking performance for unconditional image generation on CIFAR-10 with an Inception score of 9.89 and FID of 2.20, a competitive likelihood of 2.99 bits/dim, and demonstrate high fidelity generation of 1024 x 1024 images for the first time from a score-based generative model.*
## ScoreSdeVeScheduler
[[autodoc]] ScoreSdeVeScheduler
## SdeVeOutput
[[autodoc]] schedulers.scheduling_sde_ve.SdeVeOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DPMSolverSDEScheduler
The `DPMSolverSDEScheduler` is inspired by the stochastic sampler from the [Elucidating the Design Space of Diffusion-Based Generative Models](https://huggingface.co/papers/2206.00364) paper, and the scheduler is ported from and created by [Katherine Crowson](https://github.com/crowsonkb/).
## DPMSolverSDEScheduler
[[autodoc]] DPMSolverSDEScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DDIMInverseScheduler
`DDIMInverseScheduler` is the inverted scheduler from [Denoising Diffusion Implicit Models](https://huggingface.co/papers/2010.02502) (DDIM) by Jiaming Song, Chenlin Meng and Stefano Ermon.
The implementation is mostly based on the DDIM inversion definition from [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://huggingface.co/papers/2211.09794).
## DDIMInverseScheduler
[[autodoc]] DDIMInverseScheduler
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# VQDiffusionScheduler
`VQDiffusionScheduler` converts the transformer model's output into a sample for the unnoised image at the previous diffusion timestep. It was introduced in [Vector Quantized Diffusion Model for Text-to-Image Synthesis](https://huggingface.co/papers/2111.14822) by Shuyang Gu, Dong Chen, Jianmin Bao, Fang Wen, Bo Zhang, Dongdong Chen, Lu Yuan, Baining Guo.
The abstract from the paper is:
*We present the vector quantized diffusion (VQ-Diffusion) model for text-to-image generation. This method is based on a vector quantized variational autoencoder (VQ-VAE) whose latent space is modeled by a conditional variant of the recently developed Denoising Diffusion Probabilistic Model (DDPM). We find that this latent-space method is well-suited for text-to-image generation tasks because it not only eliminates the unidirectional bias with existing methods but also allows us to incorporate a mask-and-replace diffusion strategy to avoid the accumulation of errors, which is a serious problem with existing methods. Our experiments show that the VQ-Diffusion produces significantly better text-to-image generation results when compared with conventional autoregressive (AR) models with similar numbers of parameters. Compared with previous GAN-based text-to-image methods, our VQ-Diffusion can handle more complex scenes and improve the synthesized image quality by a large margin. Finally, we show that the image generation computation in our method can be made highly efficient by reparameterization. With traditional AR methods, the text-to-image generation time increases linearly with the output image resolution and hence is quite time consuming even for normal size images. The VQ-Diffusion allows us to achieve a better trade-off between quality and speed. Our experiments indicate that the VQ-Diffusion model with the reparameterization is fifteen times faster than traditional AR methods while achieving a better image quality.*
## VQDiffusionScheduler
[[autodoc]] VQDiffusionScheduler
## VQDiffusionSchedulerOutput
[[autodoc]] schedulers.scheduling_vq_diffusion.VQDiffusionSchedulerOutput
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DDIMScheduler
[Denoising Diffusion Implicit Models](https://huggingface.co/papers/2010.02502) (DDIM) by Jiaming Song, Chenlin Meng and Stefano Ermon.
The abstract from the paper is:
*Denoising diffusion probabilistic models (DDPMs) have achieved high quality image generation without adversarial training, yet they require simulating a Markov chain for many steps to produce a sample.
To accelerate sampling, we present denoising diffusion implicit models (DDIMs), a more efficient class of iterative implicit probabilistic models
with the same training procedure as DDPMs. In DDPMs, the generative process is defined as the reverse of a Markovian diffusion process.
We construct a class of non-Markovian diffusion processes that lead to the same training objective, but whose reverse process can be much faster to sample from.
We empirically demonstrate that DDIMs can produce high quality samples 10× to 50× faster in terms of wall-clock time compared to DDPMs, allow us to trade off computation for sample quality, and can perform semantically meaningful image interpolation directly in the latent space.*
The original codebase of this paper can be found at [ermongroup/ddim](https://github.com/ermongroup/ddim), and you can contact the author on [tsong.me](https://tsong.me/).
## Tips
The paper [Common Diffusion Noise Schedules and Sample Steps are Flawed](https://huggingface.co/papers/2305.08891) claims that a mismatch between the training and inference settings leads to suboptimal inference generation results for Stable Diffusion. To fix this, the authors propose:
<Tip warning={true}>
🧪 This is an experimental feature!
</Tip>
1. rescale the noise schedule to enforce zero terminal signal-to-noise ratio (SNR)
```py
pipe.scheduler = DDIMScheduler.from_config(pipe.scheduler.config, rescale_betas_zero_snr=True)
```
2. train a model with `v_prediction` (add the following argument to the [train_text_to_image.py](https://github.com/huggingface/diffusers/blob/main/examples/text_to_image/train_text_to_image.py) or [train_text_to_image_lora.py](https://github.com/huggingface/diffusers/blob/main/examples/text_to_image/train_text_to_image_lora.py) scripts)
```bash
--prediction_type="v_prediction"
```
3. change the sampler to always start from the last timestep
```py
pipe.scheduler = DDIMScheduler.from_config(pipe.scheduler.config, timestep_spacing="trailing")
```
4. rescale classifier-free guidance to prevent over-exposure
```py
image = pipe(prompt, guidance_rescale=0.7).images[0]
```
For example:
```py
from diffusers import DiffusionPipeline, DDIMScheduler
import torch
pipe = DiffusionPipeline.from_pretrained("ptx0/pseudo-journey-v2", torch_dtype=torch.float16)
pipe.scheduler = DDIMScheduler.from_config(
pipe.scheduler.config, rescale_betas_zero_snr=True, timestep_spacing="trailing"
)
pipe.to("cuda")
prompt = "A lion in galaxies, spirals, nebulae, stars, smoke, iridescent, intricate detail, octane render, 8k"
image = pipe(prompt, guidance_rescale=0.7).images[0]
image
```
## DDIMScheduler
[[autodoc]] DDIMScheduler
## DDIMSchedulerOutput
[[autodoc]] schedulers.scheduling_ddim.DDIMSchedulerOutput
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# EulerAncestralDiscreteScheduler
A scheduler that uses ancestral sampling with Euler method steps. This is a fast scheduler which can often generate good outputs in 20-30 steps. The scheduler is based on the original [k-diffusion](https://github.com/crowsonkb/k-diffusion/blob/481677d114f6ea445aa009cf5bd7a9cdee909e47/k_diffusion/sampling.py#L72) implementation by [Katherine Crowson](https://github.com/crowsonkb/).
## EulerAncestralDiscreteScheduler
[[autodoc]] EulerAncestralDiscreteScheduler
## EulerAncestralDiscreteSchedulerOutput
[[autodoc]] schedulers.scheduling_euler_ancestral_discrete.EulerAncestralDiscreteSchedulerOutput
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# CMStochasticIterativeScheduler
[Consistency Models](https://huggingface.co/papers/2303.01469) by Yang Song, Prafulla Dhariwal, Mark Chen, and Ilya Sutskever introduced a multistep and onestep scheduler (Algorithm 1) that is capable of generating good samples in one or a small number of steps.
The abstract from the paper is:
*Diffusion models have significantly advanced the fields of image, audio, and video generation, but they depend on an iterative sampling process that causes slow generation. To overcome this limitation, we propose consistency models, a new family of models that generate high quality samples by directly mapping noise to data. They support fast one-step generation by design, while still allowing multistep sampling to trade compute for sample quality. They also support zero-shot data editing, such as image inpainting, colorization, and super-resolution, without requiring explicit training on these tasks. Consistency models can be trained either by distilling pre-trained diffusion models, or as standalone generative models altogether. Through extensive experiments, we demonstrate that they outperform existing distillation techniques for diffusion models in one- and few-step sampling, achieving the new state-of-the-art FID of 3.55 on CIFAR-10 and 6.20 on ImageNet 64x64 for one-step generation. When trained in isolation, consistency models become a new family of generative models that can outperform existing one-step, non-adversarial generative models on standard benchmarks such as CIFAR-10, ImageNet 64x64 and LSUN 256x256.*
The original codebase can be found at [openai/consistency_models](https://github.com/openai/consistency_models).
## CMStochasticIterativeScheduler
[[autodoc]] CMStochasticIterativeScheduler
## CMStochasticIterativeSchedulerOutput
[[autodoc]] schedulers.scheduling_consistency_models.CMStochasticIterativeSchedulerOutput
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specific language governing permissions and limitations under the License.
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# UniPCMultistepScheduler
`UniPCMultistepScheduler` is a training-free framework designed for fast sampling of diffusion models. It was introduced in [UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Models](https://huggingface.co/papers/2302.04867) by Wenliang Zhao, Lujia Bai, Yongming Rao, Jie Zhou, Jiwen Lu.
It consists of a corrector (UniC) and a predictor (UniP) that share a unified analytical form and support arbitrary orders.
UniPC is by design model-agnostic, supporting pixel-space/latent-space DPMs on unconditional/conditional sampling. It can also be applied to both noise prediction and data prediction models. The corrector UniC can be also applied after any off-the-shelf solvers to increase the order of accuracy.
The abstract from the paper is:
*Diffusion probabilistic models (DPMs) have demonstrated a very promising ability in high-resolution image synthesis. However, sampling from a pre-trained DPM is time-consuming due to the multiple evaluations of the denoising network, making it more and more important to accelerate the sampling of DPMs. Despite recent progress in designing fast samplers, existing methods still cannot generate satisfying images in many applications where fewer steps (e.g., <10) are favored. In this paper, we develop a unified corrector (UniC) that can be applied after any existing DPM sampler to increase the order of accuracy without extra model evaluations, and derive a unified predictor (UniP) that supports arbitrary order as a byproduct. Combining UniP and UniC, we propose a unified predictor-corrector framework called UniPC for the fast sampling of DPMs, which has a unified analytical form for any order and can significantly improve the sampling quality over previous methods, especially in extremely few steps. We evaluate our methods through extensive experiments including both unconditional and conditional sampling using pixel-space and latent-space DPMs. Our UniPC can achieve 3.87 FID on CIFAR10 (unconditional) and 7.51 FID on ImageNet 256×256 (conditional) with only 10 function evaluations. Code is available at [this https URL](https://github.com/wl-zhao/UniPC).*
## Tips
It is recommended to set `solver_order` to 2 for guide sampling, and `solver_order=3` for unconditional sampling.
Dynamic thresholding from [Imagen](https://huggingface.co/papers/2205.11487) is supported, and for pixel-space
diffusion models, you can set both `predict_x0=True` and `thresholding=True` to use dynamic thresholding. This thresholding method is unsuitable for latent-space diffusion models such as Stable Diffusion.
## UniPCMultistepScheduler
[[autodoc]] UniPCMultistepScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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# Latent Consistency Model Multistep Scheduler
## Overview
Multistep and onestep scheduler (Algorithm 3) introduced alongside latent consistency models in the paper [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://arxiv.org/abs/2310.04378) by Simian Luo, Yiqin Tan, Longbo Huang, Jian Li, and Hang Zhao.
This scheduler should be able to generate good samples from [`LatentConsistencyModelPipeline`] in 1-8 steps.
## LCMScheduler
[[autodoc]] LCMScheduler
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
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an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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# PNDMScheduler
`PNDMScheduler`, or pseudo numerical methods for diffusion models, uses more advanced ODE integration techniques like the Runge-Kutta and linear multi-step method. The original implementation can be found at [crowsonkb/k-diffusion](https://github.com/crowsonkb/k-diffusion/blob/481677d114f6ea445aa009cf5bd7a9cdee909e47/k_diffusion/sampling.py#L181).
## PNDMScheduler
[[autodoc]] PNDMScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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# RePaintScheduler
`RePaintScheduler` is a DDPM-based inpainting scheduler for unsupervised inpainting with extreme masks. It is designed to be used with the [`RePaintPipeline`], and it is based on the paper [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://huggingface.co/papers/2201.09865) by Andreas Lugmayr et al.
The abstract from the paper is:
*Free-form inpainting is the task of adding new content to an image in the regions specified by an arbitrary binary mask. Most existing approaches train for a certain distribution of masks, which limits their generalization capabilities to unseen mask types. Furthermore, training with pixel-wise and perceptual losses often leads to simple textural extensions towards the missing areas instead of semantically meaningful generation. In this work, we propose RePaint: A Denoising Diffusion Probabilistic Model (DDPM) based inpainting approach that is applicable to even extreme masks. We employ a pretrained unconditional DDPM as the generative prior. To condition the generation process, we only alter the reverse diffusion iterations by sampling the unmasked regions using the given image information. Since this technique does not modify or condition the original DDPM network itself, the model produces high-quality and diverse output images for any inpainting form. We validate our method for both faces and general-purpose image inpainting using standard and extreme masks. RePaint outperforms state-of-the-art Autoregressive, and GAN approaches for at least five out of six mask distributions. GitHub Repository: [this http URL](http://git.io/RePaint).*
The original implementation can be found at [andreas128/RePaint](https://github.com/andreas128/).
## RePaintScheduler
[[autodoc]] RePaintScheduler
## RePaintSchedulerOutput
[[autodoc]] schedulers.scheduling_repaint.RePaintSchedulerOutput
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
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# DDPMScheduler
[Denoising Diffusion Probabilistic Models](https://huggingface.co/papers/2006.11239) (DDPM) by Jonathan Ho, Ajay Jain and Pieter Abbeel proposes a diffusion based model of the same name. In the context of the 🤗 Diffusers library, DDPM refers to the discrete denoising scheduler from the paper as well as the pipeline.
The abstract from the paper is:
*We present high quality image synthesis results using diffusion probabilistic models, a class of latent variable models inspired by considerations from nonequilibrium thermodynamics. Our best results are obtained by training on a weighted variational bound designed according to a novel connection between diffusion probabilistic models and denoising score matching with Langevin dynamics, and our models naturally admit a progressive lossy decompression scheme that can be interpreted as a generalization of autoregressive decoding. On the unconditional CIFAR10 dataset, we obtain an Inception score of 9.46 and a state-of-the-art FID score of 3.17. On 256x256 LSUN, we obtain sample quality similar to ProgressiveGAN. Our implementation is available at [this https URL](https://github.com/hojonathanho/diffusion).*
## DDPMScheduler
[[autodoc]] DDPMScheduler
## DDPMSchedulerOutput
[[autodoc]] schedulers.scheduling_ddpm.DDPMSchedulerOutput
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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# HeunDiscreteScheduler
The Heun scheduler (Algorithm 1) is from the [Elucidating the Design Space of Diffusion-Based Generative Models](https://huggingface.co/papers/2206.00364) paper by Karras et al. The scheduler is ported from the [k-diffusion](https://github.com/crowsonkb/k-diffusion) library and created by [Katherine Crowson](https://github.com/crowsonkb/).
## HeunDiscreteScheduler
[[autodoc]] HeunDiscreteScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
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# KDPM2AncestralDiscreteScheduler
The `KDPM2DiscreteScheduler` with ancestral sampling is inspired by the [Elucidating the Design Space of Diffusion-Based Generative Models](https://huggingface.co/papers/2206.00364) paper, and the scheduler is ported from and created by [Katherine Crowson](https://github.com/crowsonkb/).
The original codebase can be found at [crowsonkb/k-diffusion](https://github.com/crowsonkb/k-diffusion).
## KDPM2AncestralDiscreteScheduler
[[autodoc]] KDPM2AncestralDiscreteScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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# DPMSolverSinglestepScheduler
`DPMSolverSinglestepScheduler` is a single step scheduler from [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://huggingface.co/papers/2206.00927) and [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://huggingface.co/papers/2211.01095) by Cheng Lu, Yuhao Zhou, Fan Bao, Jianfei Chen, Chongxuan Li, and Jun Zhu.
DPMSolver (and the improved version DPMSolver++) is a fast dedicated high-order solver for diffusion ODEs with convergence order guarantee. Empirically, DPMSolver sampling with only 20 steps can generate high-quality
samples, and it can generate quite good samples even in 10 steps.
The original implementation can be found at [LuChengTHU/dpm-solver](https://github.com/LuChengTHU/dpm-solver).
## Tips
It is recommended to set `solver_order` to 2 for guide sampling, and `solver_order=3` for unconditional sampling.
Dynamic thresholding from [Imagen](https://huggingface.co/papers/2205.11487) is supported, and for pixel-space
diffusion models, you can set both `algorithm_type="dpmsolver++"` and `thresholding=True` to use dynamic
thresholding. This thresholding method is unsuitable for latent-space diffusion models such as
Stable Diffusion.
## DPMSolverSinglestepScheduler
[[autodoc]] DPMSolverSinglestepScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
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# DEISMultistepScheduler
Diffusion Exponential Integrator Sampler (DEIS) is proposed in [Fast Sampling of Diffusion Models with Exponential Integrator](https://huggingface.co/papers/2204.13902) by Qinsheng Zhang and Yongxin Chen. `DEISMultistepScheduler` is a fast high order solver for diffusion ordinary differential equations (ODEs).
This implementation modifies the polynomial fitting formula in log-rho space instead of the original linear `t` space in the DEIS paper. The modification enjoys closed-form coefficients for exponential multistep update instead of replying on the numerical solver.
The abstract from the paper is:
*The past few years have witnessed the great success of Diffusion models~(DMs) in generating high-fidelity samples in generative modeling tasks. A major limitation of the DM is its notoriously slow sampling procedure which normally requires hundreds to thousands of time discretization steps of the learned diffusion process to reach the desired accuracy. Our goal is to develop a fast sampling method for DMs with a much less number of steps while retaining high sample quality. To this end, we systematically analyze the sampling procedure in DMs and identify key factors that affect the sample quality, among which the method of discretization is most crucial. By carefully examining the learned diffusion process, we propose Diffusion Exponential Integrator Sampler~(DEIS). It is based on the Exponential Integrator designed for discretizing ordinary differential equations (ODEs) and leverages a semilinear structure of the learned diffusion process to reduce the discretization error. The proposed method can be applied to any DMs and can generate high-fidelity samples in as few as 10 steps. In our experiments, it takes about 3 minutes on one A6000 GPU to generate 50k images from CIFAR10. Moreover, by directly using pre-trained DMs, we achieve the state-of-art sampling performance when the number of score function evaluation~(NFE) is limited, e.g., 4.17 FID with 10 NFEs, 3.37 FID, and 9.74 IS with only 15 NFEs on CIFAR10. Code is available at [this https URL](https://github.com/qsh-zh/deis).*
## Tips
It is recommended to set `solver_order` to 2 or 3, while `solver_order=1` is equivalent to [`DDIMScheduler`].
Dynamic thresholding from [Imagen](https://huggingface.co/papers/2205.11487) is supported, and for pixel-space
diffusion models, you can set `thresholding=True` to use the dynamic thresholding.
## DEISMultistepScheduler
[[autodoc]] DEISMultistepScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
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# Schedulers
🤗 Diffusers provides many scheduler functions for the diffusion process. A scheduler takes a model's output (the sample which the diffusion process is iterating on) and a timestep to return a denoised sample. The timestep is important because it dictates where in the diffusion process the step is; data is generated by iterating forward *n* timesteps and inference occurs by propagating backward through the timesteps. Based on the timestep, a scheduler may be *discrete* in which case the timestep is an `int` or *continuous* in which case the timestep is a `float`.
Depending on the context, a scheduler defines how to iteratively add noise to an image or how to update a sample based on a model's output:
- during *training*, a scheduler adds noise (there are different algorithms for how to add noise) to a sample to train a diffusion model
- during *inference*, a scheduler defines how to update a sample based on a pretrained model's output
Many schedulers are implemented from the [k-diffusion](https://github.com/crowsonkb/k-diffusion) library by [Katherine Crowson](https://github.com/crowsonkb/), and they're also widely used in A1111. To help you map the schedulers from k-diffusion and A1111 to the schedulers in 🤗 Diffusers, take a look at the table below:
| A1111/k-diffusion | 🤗 Diffusers | Usage |
|---------------------|-------------------------------------|---------------------------------------------------------------------------------------------------------------|
| DPM++ 2M | [`DPMSolverMultistepScheduler`] | |
| DPM++ 2M Karras | [`DPMSolverMultistepScheduler`] | init with `use_karras_sigmas=True` |
| DPM++ 2M SDE | [`DPMSolverMultistepScheduler`] | init with `algorithm_type="sde-dpmsolver++"` |
| DPM++ 2M SDE Karras | [`DPMSolverMultistepScheduler`] | init with `use_karras_sigmas=True` and `algorithm_type="sde-dpmsolver++"` |
| DPM++ 2S a | N/A | very similar to `DPMSolverSinglestepScheduler` |
| DPM++ 2S a Karras | N/A | very similar to `DPMSolverSinglestepScheduler(use_karras_sigmas=True, ...)` |
| DPM++ SDE | [`DPMSolverSinglestepScheduler`] | |
| DPM++ SDE Karras | [`DPMSolverSinglestepScheduler`] | init with `use_karras_sigmas=True` |
| DPM2 | [`KDPM2DiscreteScheduler`] | |
| DPM2 Karras | [`KDPM2DiscreteScheduler`] | init with `use_karras_sigmas=True` |
| DPM2 a | [`KDPM2AncestralDiscreteScheduler`] | |
| DPM2 a Karras | [`KDPM2AncestralDiscreteScheduler`] | init with `use_karras_sigmas=True` |
| DPM adaptive | N/A | |
| DPM fast | N/A | |
| Euler | [`EulerDiscreteScheduler`] | |
| Euler a | [`EulerAncestralDiscreteScheduler`] | |
| Heun | [`HeunDiscreteScheduler`] | |
| LMS | [`LMSDiscreteScheduler`] | |
| LMS Karras | [`LMSDiscreteScheduler`] | init with `use_karras_sigmas=True` |
| N/A | [`DEISMultistepScheduler`] | |
| N/A | [`UniPCMultistepScheduler`] | |
All schedulers are built from the base [`SchedulerMixin`] class which implements low level utilities shared by all schedulers.
## SchedulerMixin
[[autodoc]] SchedulerMixin
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
## KarrasDiffusionSchedulers
[`KarrasDiffusionSchedulers`] are a broad generalization of schedulers in 🤗 Diffusers. The schedulers in this class are distinguished at a high level by their noise sampling strategy, the type of network and scaling, the training strategy, and how the loss is weighed.
The different schedulers in this class, depending on the ordinary differential equations (ODE) solver type, fall into the above taxonomy and provide a good abstraction for the design of the main schedulers implemented in 🤗 Diffusers. The schedulers in this class are given [here](https://github.com/huggingface/diffusers/blob/a69754bb879ed55b9b6dc9dd0b3cf4fa4124c765/src/diffusers/schedulers/scheduling_utils.py#L32).
## PushToHubMixin
[[autodoc]] utils.PushToHubMixin
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
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# ScoreSdeVpScheduler
`ScoreSdeVpScheduler` is a variance preserving stochastic differential equation (SDE) scheduler. It was introduced in the [Score-Based Generative Modeling through Stochastic Differential Equations](https://huggingface.co/papers/2011.13456) paper by Yang Song, Jascha Sohl-Dickstein, Diederik P. Kingma, Abhishek Kumar, Stefano Ermon, Ben Poole.
The abstract from the paper is:
*Creating noise from data is easy; creating data from noise is generative modeling. We present a stochastic differential equation (SDE) that smoothly transforms a complex data distribution to a known prior distribution by slowly injecting noise, and a corresponding reverse-time SDE that transforms the prior distribution back into the data distribution by slowly removing the noise. Crucially, the reverse-time SDE depends only on the time-dependent gradient field (\aka, score) of the perturbed data distribution. By leveraging advances in score-based generative modeling, we can accurately estimate these scores with neural networks, and use numerical SDE solvers to generate samples. We show that this framework encapsulates previous approaches in score-based generative modeling and diffusion probabilistic modeling, allowing for new sampling procedures and new modeling capabilities. In particular, we introduce a predictor-corrector framework to correct errors in the evolution of the discretized reverse-time SDE. We also derive an equivalent neural ODE that samples from the same distribution as the SDE, but additionally enables exact likelihood computation, and improved sampling efficiency. In addition, we provide a new way to solve inverse problems with score-based models, as demonstrated with experiments on class-conditional generation, image inpainting, and colorization. Combined with multiple architectural improvements, we achieve record-breaking performance for unconditional image generation on CIFAR-10 with an Inception score of 9.89 and FID of 2.20, a competitive likelihood of 2.99 bits/dim, and demonstrate high fidelity generation of 1024 x 1024 images for the first time from a score-based generative model.*
<Tip warning={true}>
🚧 This scheduler is under construction!
</Tip>
## ScoreSdeVpScheduler
[[autodoc]] schedulers.deprecated.scheduling_sde_vp.ScoreSdeVpScheduler
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hf_public_repos/diffusers/docs/source/en/api/schedulers/stochastic_karras_ve.md
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# KarrasVeScheduler
`KarrasVeScheduler` is a stochastic sampler tailored to variance-expanding (VE) models. It is based on the [Elucidating the Design Space of Diffusion-Based Generative Models](https://huggingface.co/papers/2206.00364) and [Score-based generative modeling through stochastic differential equations](https://huggingface.co/papers/2011.13456) papers.
## KarrasVeScheduler
[[autodoc]] KarrasVeScheduler
## KarrasVeOutput
[[autodoc]] schedulers.deprecated.scheduling_karras_ve.KarrasVeOutput
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hf_public_repos/diffusers/docs/source/en/api/schedulers/multistep_dpm_solver.md
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DPMSolverMultistepScheduler
`DPMSolverMultistep` is a multistep scheduler from [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://huggingface.co/papers/2206.00927) and [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://huggingface.co/papers/2211.01095) by Cheng Lu, Yuhao Zhou, Fan Bao, Jianfei Chen, Chongxuan Li, and Jun Zhu.
DPMSolver (and the improved version DPMSolver++) is a fast dedicated high-order solver for diffusion ODEs with convergence order guarantee. Empirically, DPMSolver sampling with only 20 steps can generate high-quality
samples, and it can generate quite good samples even in 10 steps.
## Tips
It is recommended to set `solver_order` to 2 for guide sampling, and `solver_order=3` for unconditional sampling.
Dynamic thresholding from [Imagen](https://huggingface.co/papers/2205.11487) is supported, and for pixel-space
diffusion models, you can set both `algorithm_type="dpmsolver++"` and `thresholding=True` to use the dynamic
thresholding. This thresholding method is unsuitable for latent-space diffusion models such as
Stable Diffusion.
The SDE variant of DPMSolver and DPM-Solver++ is also supported, but only for the first and second-order solvers. This is a fast SDE solver for the reverse diffusion SDE. It is recommended to use the second-order `sde-dpmsolver++`.
## DPMSolverMultistepScheduler
[[autodoc]] DPMSolverMultistepScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# DPMSolverMultistepInverse
`DPMSolverMultistepInverse` is the inverted scheduler from [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://huggingface.co/papers/2206.00927) and [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://huggingface.co/papers/2211.01095) by Cheng Lu, Yuhao Zhou, Fan Bao, Jianfei Chen, Chongxuan Li, and Jun Zhu.
The implementation is mostly based on the DDIM inversion definition of [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://huggingface.co/papers/2211.09794) and notebook implementation of the [`DiffEdit`] latent inversion from [Xiang-cd/DiffEdit-stable-diffusion](https://github.com/Xiang-cd/DiffEdit-stable-diffusion/blob/main/diffedit.ipynb).
## Tips
Dynamic thresholding from [Imagen](https://huggingface.co/papers/2205.11487) is supported, and for pixel-space
diffusion models, you can set both `algorithm_type="dpmsolver++"` and `thresholding=True` to use the dynamic
thresholding. This thresholding method is unsuitable for latent-space diffusion models such as
Stable Diffusion.
## DPMSolverMultistepInverseScheduler
[[autodoc]] DPMSolverMultistepInverseScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# EulerDiscreteScheduler
The Euler scheduler (Algorithm 2) is from the [Elucidating the Design Space of Diffusion-Based Generative Models](https://huggingface.co/papers/2206.00364) paper by Karras et al. This is a fast scheduler which can often generate good outputs in 20-30 steps. The scheduler is based on the original [k-diffusion](https://github.com/crowsonkb/k-diffusion/blob/481677d114f6ea445aa009cf5bd7a9cdee909e47/k_diffusion/sampling.py#L51) implementation by [Katherine Crowson](https://github.com/crowsonkb/).
## EulerDiscreteScheduler
[[autodoc]] EulerDiscreteScheduler
## EulerDiscreteSchedulerOutput
[[autodoc]] schedulers.scheduling_euler_discrete.EulerDiscreteSchedulerOutput
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# ConsistencyDecoderScheduler
This scheduler is a part of the [`ConsistencyDecoderPipeline`] and was introduced in [DALL-E 3](https://openai.com/dall-e-3).
The original codebase can be found at [openai/consistency_models](https://github.com/openai/consistency_models).
## ConsistencyDecoderScheduler
[[autodoc]] schedulers.scheduling_consistency_decoder.ConsistencyDecoderScheduler
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# IPNDMScheduler
`IPNDMScheduler` is a fourth-order Improved Pseudo Linear Multistep scheduler. The original implementation can be found at [crowsonkb/v-diffusion-pytorch](https://github.com/crowsonkb/v-diffusion-pytorch/blob/987f8985e38208345c1959b0ea767a625831cc9b/diffusion/sampling.py#L296).
## IPNDMScheduler
[[autodoc]] IPNDMScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# KDPM2DiscreteScheduler
The `KDPM2DiscreteScheduler` is inspired by the [Elucidating the Design Space of Diffusion-Based Generative Models](https://huggingface.co/papers/2206.00364) paper, and the scheduler is ported from and created by [Katherine Crowson](https://github.com/crowsonkb/).
The original codebase can be found at [crowsonkb/k-diffusion](https://github.com/crowsonkb/k-diffusion).
## KDPM2DiscreteScheduler
[[autodoc]] KDPM2DiscreteScheduler
## SchedulerOutput
[[autodoc]] schedulers.scheduling_utils.SchedulerOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# LMSDiscreteScheduler
`LMSDiscreteScheduler` is a linear multistep scheduler for discrete beta schedules. The scheduler is ported from and created by [Katherine Crowson](https://github.com/crowsonkb/), and the original implementation can be found at [crowsonkb/k-diffusion](https://github.com/crowsonkb/k-diffusion/blob/481677d114f6ea445aa009cf5bd7a9cdee909e47/k_diffusion/sampling.py#L181).
## LMSDiscreteScheduler
[[autodoc]] LMSDiscreteScheduler
## LMSDiscreteSchedulerOutput
[[autodoc]] schedulers.scheduling_lms_discrete.LMSDiscreteSchedulerOutput
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Habana Gaudi
🤗 Diffusers is compatible with Habana Gaudi through 🤗 [Optimum](https://huggingface.co/docs/optimum/habana/usage_guides/stable_diffusion). Follow the [installation](https://docs.habana.ai/en/latest/Installation_Guide/index.html) guide to install the SynapseAI and Gaudi drivers, and then install Optimum Habana:
```bash
python -m pip install --upgrade-strategy eager optimum[habana]
```
To generate images with Stable Diffusion 1 and 2 on Gaudi, you need to instantiate two instances:
- [`~optimum.habana.diffusers.GaudiStableDiffusionPipeline`], a pipeline for text-to-image generation.
- [`~optimum.habana.diffusers.GaudiDDIMScheduler`], a Gaudi-optimized scheduler.
When you initialize the pipeline, you have to specify `use_habana=True` to deploy it on HPUs and to get the fastest possible generation, you should enable **HPU graphs** with `use_hpu_graphs=True`.
Finally, specify a [`~optimum.habana.GaudiConfig`] which can be downloaded from the [Habana](https://huggingface.co/Habana) organization on the Hub.
```python
from optimum.habana import GaudiConfig
from optimum.habana.diffusers import GaudiDDIMScheduler, GaudiStableDiffusionPipeline
model_name = "stabilityai/stable-diffusion-2-base"
scheduler = GaudiDDIMScheduler.from_pretrained(model_name, subfolder="scheduler")
pipeline = GaudiStableDiffusionPipeline.from_pretrained(
model_name,
scheduler=scheduler,
use_habana=True,
use_hpu_graphs=True,
gaudi_config="Habana/stable-diffusion-2",
)
```
Now you can call the pipeline to generate images by batches from one or several prompts:
```python
outputs = pipeline(
prompt=[
"High quality photo of an astronaut riding a horse in space",
"Face of a yellow cat, high resolution, sitting on a park bench",
],
num_images_per_prompt=10,
batch_size=4,
)
```
For more information, check out 🤗 Optimum Habana's [documentation](https://huggingface.co/docs/optimum/habana/usage_guides/stable_diffusion) and the [example](https://github.com/huggingface/optimum-habana/tree/main/examples/stable-diffusion) provided in the official GitHub repository.
## Benchmark
We benchmarked Habana's first-generation Gaudi and Gaudi2 with the [Habana/stable-diffusion](https://huggingface.co/Habana/stable-diffusion) and [Habana/stable-diffusion-2](https://huggingface.co/Habana/stable-diffusion-2) Gaudi configurations (mixed precision bf16/fp32) to demonstrate their performance.
For [Stable Diffusion v1.5](https://huggingface.co/runwayml/stable-diffusion-v1-5) on 512x512 images:
| | Latency (batch size = 1) | Throughput |
| ---------------------- |:------------------------:|:---------------------------:|
| first-generation Gaudi | 3.80s | 0.308 images/s (batch size = 8) |
| Gaudi2 | 1.33s | 1.081 images/s (batch size = 8) |
For [Stable Diffusion v2.1](https://huggingface.co/stabilityai/stable-diffusion-2-1) on 768x768 images:
| | Latency (batch size = 1) | Throughput |
| ---------------------- |:------------------------:|:-------------------------------:|
| first-generation Gaudi | 10.2s | 0.108 images/s (batch size = 4) |
| Gaudi2 | 3.17s | 0.379 images/s (batch size = 8) |
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Speed up inference
There are several ways to optimize 🤗 Diffusers for inference speed. As a general rule of thumb, we recommend using either [xFormers](xformers) or `torch.nn.functional.scaled_dot_product_attention` in PyTorch 2.0 for their memory-efficient attention.
<Tip>
In many cases, optimizing for speed or memory leads to improved performance in the other, so you should try to optimize for both whenever you can. This guide focuses on inference speed, but you can learn more about preserving memory in the [Reduce memory usage](memory) guide.
</Tip>
The results below are obtained from generating a single 512x512 image from the prompt `a photo of an astronaut riding a horse on mars` with 50 DDIM steps on a Nvidia Titan RTX, demonstrating the speed-up you can expect.
| | latency | speed-up |
| ---------------- | ------- | ------- |
| original | 9.50s | x1 |
| fp16 | 3.61s | x2.63 |
| channels last | 3.30s | x2.88 |
| traced UNet | 3.21s | x2.96 |
| memory efficient attention | 2.63s | x3.61 |
## Use TensorFloat-32
On Ampere and later CUDA devices, matrix multiplications and convolutions can use the [TensorFloat-32 (TF32)](https://blogs.nvidia.com/blog/2020/05/14/tensorfloat-32-precision-format/) mode for faster, but slightly less accurate computations. By default, PyTorch enables TF32 mode for convolutions but not matrix multiplications. Unless your network requires full float32 precision, we recommend enabling TF32 for matrix multiplications. It can significantly speeds up computations with typically negligible loss in numerical accuracy.
```python
import torch
torch.backends.cuda.matmul.allow_tf32 = True
```
You can learn more about TF32 in the [Mixed precision training](https://huggingface.co/docs/transformers/en/perf_train_gpu_one#tf32) guide.
## Half-precision weights
To save GPU memory and get more speed, try loading and running the model weights directly in half-precision or float16:
```Python
import torch
from diffusers import DiffusionPipeline
pipe = DiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
)
pipe = pipe.to("cuda")
prompt = "a photo of an astronaut riding a horse on mars"
image = pipe(prompt).images[0]
```
<Tip warning={true}>
Don't use [`torch.autocast`](https://pytorch.org/docs/stable/amp.html#torch.autocast) in any of the pipelines as it can lead to black images and is always slower than pure float16 precision.
</Tip>
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# xFormers
We recommend [xFormers](https://github.com/facebookresearch/xformers) for both inference and training. In our tests, the optimizations performed in the attention blocks allow for both faster speed and reduced memory consumption.
Install xFormers from `pip`:
```bash
pip install xformers
```
<Tip>
The xFormers `pip` package requires the latest version of PyTorch. If you need to use a previous version of PyTorch, then we recommend [installing xFormers from the source](https://github.com/facebookresearch/xformers#installing-xformers).
</Tip>
After xFormers is installed, you can use `enable_xformers_memory_efficient_attention()` for faster inference and reduced memory consumption as shown in this [section](memory#memory-efficient-attention).
<Tip warning={true}>
According to this [issue](https://github.com/huggingface/diffusers/issues/2234#issuecomment-1416931212), xFormers `v0.0.16` cannot be used for training (fine-tune or DreamBooth) in some GPUs. If you observe this problem, please install a development version as indicated in the issue comments.
</Tip>
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<!--Copyright 2023 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Reduce memory usage
A barrier to using diffusion models is the large amount of memory required. To overcome this challenge, there are several memory-reducing techniques you can use to run even some of the largest models on free-tier or consumer GPUs. Some of these techniques can even be combined to further reduce memory usage.
<Tip>
In many cases, optimizing for memory or speed leads to improved performance in the other, so you should try to optimize for both whenever you can. This guide focuses on minimizing memory usage, but you can also learn more about how to [Speed up inference](fp16).
</Tip>
The results below are obtained from generating a single 512x512 image from the prompt a photo of an astronaut riding a horse on mars with 50 DDIM steps on a Nvidia Titan RTX, demonstrating the speed-up you can expect as a result of reduced memory consumption.
| | latency | speed-up |
| ---------------- | ------- | ------- |
| original | 9.50s | x1 |
| fp16 | 3.61s | x2.63 |
| channels last | 3.30s | x2.88 |
| traced UNet | 3.21s | x2.96 |
| memory-efficient attention | 2.63s | x3.61 |
## Sliced VAE
Sliced VAE enables decoding large batches of images with limited VRAM or batches with 32 images or more by decoding the batches of latents one image at a time. You'll likely want to couple this with [`~ModelMixin.enable_xformers_memory_efficient_attention`] to reduce memory use further if you have xFormers installed.
To use sliced VAE, call [`~StableDiffusionPipeline.enable_vae_slicing`] on your pipeline before inference:
```python
import torch
from diffusers import StableDiffusionPipeline
pipe = StableDiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
)
pipe = pipe.to("cuda")
prompt = "a photo of an astronaut riding a horse on mars"
pipe.enable_vae_slicing()
#pipe.enable_xformers_memory_efficient_attention()
images = pipe([prompt] * 32).images
```
You may see a small performance boost in VAE decoding on multi-image batches, and there should be no performance impact on single-image batches.
## Tiled VAE
Tiled VAE processing also enables working with large images on limited VRAM (for example, generating 4k images on 8GB of VRAM) by splitting the image into overlapping tiles, decoding the tiles, and then blending the outputs together to compose the final image. You should also used tiled VAE with [`~ModelMixin.enable_xformers_memory_efficient_attention`] to reduce memory use further if you have xFormers installed.
To use tiled VAE processing, call [`~StableDiffusionPipeline.enable_vae_tiling`] on your pipeline before inference:
```python
import torch
from diffusers import StableDiffusionPipeline, UniPCMultistepScheduler
pipe = StableDiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
)
pipe.scheduler = UniPCMultistepScheduler.from_config(pipe.scheduler.config)
pipe = pipe.to("cuda")
prompt = "a beautiful landscape photograph"
pipe.enable_vae_tiling()
#pipe.enable_xformers_memory_efficient_attention()
image = pipe([prompt], width=3840, height=2224, num_inference_steps=20).images[0]
```
The output image has some tile-to-tile tone variation because the tiles are decoded separately, but you shouldn't see any sharp and obvious seams between the tiles. Tiling is turned off for images that are 512x512 or smaller.
## CPU offloading
Offloading the weights to the CPU and only loading them on the GPU when performing the forward pass can also save memory. Often, this technique can reduce memory consumption to less than 3GB.
To perform CPU offloading, call [`~StableDiffusionPipeline.enable_sequential_cpu_offload`]:
```Python
import torch
from diffusers import StableDiffusionPipeline
pipe = StableDiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
)
prompt = "a photo of an astronaut riding a horse on mars"
pipe.enable_sequential_cpu_offload()
image = pipe(prompt).images[0]
```
CPU offloading works on submodules rather than whole models. This is the best way to minimize memory consumption, but inference is much slower due to the iterative nature of the diffusion process. The UNet component of the pipeline runs several times (as many as `num_inference_steps`); each time, the different UNet submodules are sequentially onloaded and offloaded as needed, resulting in a large number of memory transfers.
<Tip>
Consider using [model offloading](#model-offloading) if you want to optimize for speed because it is much faster. The tradeoff is your memory savings won't be as large.
</Tip>
<Tip warning={true}>
When using [`~StableDiffusionPipeline.enable_sequential_cpu_offload`], don't move the pipeline to CUDA beforehand or else the gain in memory consumption will only be minimal (see this [issue](https://github.com/huggingface/diffusers/issues/1934) for more information).
[`~StableDiffusionPipeline.enable_sequential_cpu_offload`] is a stateful operation that installs hooks on the models.
</Tip>
## Model offloading
<Tip>
Model offloading requires 🤗 Accelerate version 0.17.0 or higher.
</Tip>
[Sequential CPU offloading](#cpu-offloading) preserves a lot of memory but it makes inference slower because submodules are moved to GPU as needed, and they're immediately returned to the CPU when a new module runs.
Full-model offloading is an alternative that moves whole models to the GPU, instead of handling each model's constituent *submodules*. There is a negligible impact on inference time (compared with moving the pipeline to `cuda`), and it still provides some memory savings.
During model offloading, only one of the main components of the pipeline (typically the text encoder, UNet and VAE)
is placed on the GPU while the others wait on the CPU. Components like the UNet that run for multiple iterations stay on the GPU until they're no longer needed.
Enable model offloading by calling [`~StableDiffusionPipeline.enable_model_cpu_offload`] on the pipeline:
```Python
import torch
from diffusers import StableDiffusionPipeline
pipe = StableDiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
)
prompt = "a photo of an astronaut riding a horse on mars"
pipe.enable_model_cpu_offload()
image = pipe(prompt).images[0]
```
<Tip warning={true}>
In order to properly offload models after they're called, it is required to run the entire pipeline and models are called in the pipeline's expected order. Exercise caution if models are reused outside the context of the pipeline after hooks have been installed. See [Removing Hooks](https://huggingface.co/docs/accelerate/en/package_reference/big_modeling#accelerate.hooks.remove_hook_from_module) for more information.
[`~StableDiffusionPipeline.enable_model_cpu_offload`] is a stateful operation that installs hooks on the models and state on the pipeline.
</Tip>
## Channels-last memory format
The channels-last memory format is an alternative way of ordering NCHW tensors in memory to preserve dimension ordering. Channels-last tensors are ordered in such a way that the channels become the densest dimension (storing images pixel-per-pixel). Since not all operators currently support the channels-last format, it may result in worst performance but you should still try and see if it works for your model.
For example, to set the pipeline's UNet to use the channels-last format:
```python
print(pipe.unet.conv_out.state_dict()["weight"].stride()) # (2880, 9, 3, 1)
pipe.unet.to(memory_format=torch.channels_last) # in-place operation
print(
pipe.unet.conv_out.state_dict()["weight"].stride()
) # (2880, 1, 960, 320) having a stride of 1 for the 2nd dimension proves that it works
```
## Tracing
Tracing runs an example input tensor through the model and captures the operations that are performed on it as that input makes its way through the model's layers. The executable or `ScriptFunction` that is returned is optimized with just-in-time compilation.
To trace a UNet:
```python
import time
import torch
from diffusers import StableDiffusionPipeline
import functools
# torch disable grad
torch.set_grad_enabled(False)
# set variables
n_experiments = 2
unet_runs_per_experiment = 50
# load inputs
def generate_inputs():
sample = torch.randn((2, 4, 64, 64), device="cuda", dtype=torch.float16)
timestep = torch.rand(1, device="cuda", dtype=torch.float16) * 999
encoder_hidden_states = torch.randn((2, 77, 768), device="cuda", dtype=torch.float16)
return sample, timestep, encoder_hidden_states
pipe = StableDiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
).to("cuda")
unet = pipe.unet
unet.eval()
unet.to(memory_format=torch.channels_last) # use channels_last memory format
unet.forward = functools.partial(unet.forward, return_dict=False) # set return_dict=False as default
# warmup
for _ in range(3):
with torch.inference_mode():
inputs = generate_inputs()
orig_output = unet(*inputs)
# trace
print("tracing..")
unet_traced = torch.jit.trace(unet, inputs)
unet_traced.eval()
print("done tracing")
# warmup and optimize graph
for _ in range(5):
with torch.inference_mode():
inputs = generate_inputs()
orig_output = unet_traced(*inputs)
# benchmarking
with torch.inference_mode():
for _ in range(n_experiments):
torch.cuda.synchronize()
start_time = time.time()
for _ in range(unet_runs_per_experiment):
orig_output = unet_traced(*inputs)
torch.cuda.synchronize()
print(f"unet traced inference took {time.time() - start_time:.2f} seconds")
for _ in range(n_experiments):
torch.cuda.synchronize()
start_time = time.time()
for _ in range(unet_runs_per_experiment):
orig_output = unet(*inputs)
torch.cuda.synchronize()
print(f"unet inference took {time.time() - start_time:.2f} seconds")
# save the model
unet_traced.save("unet_traced.pt")
```
Replace the `unet` attribute of the pipeline with the traced model:
```python
from diffusers import StableDiffusionPipeline
import torch
from dataclasses import dataclass
@dataclass
class UNet2DConditionOutput:
sample: torch.FloatTensor
pipe = StableDiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
).to("cuda")
# use jitted unet
unet_traced = torch.jit.load("unet_traced.pt")
# del pipe.unet
class TracedUNet(torch.nn.Module):
def __init__(self):
super().__init__()
self.in_channels = pipe.unet.config.in_channels
self.device = pipe.unet.device
def forward(self, latent_model_input, t, encoder_hidden_states):
sample = unet_traced(latent_model_input, t, encoder_hidden_states)[0]
return UNet2DConditionOutput(sample=sample)
pipe.unet = TracedUNet()
with torch.inference_mode():
image = pipe([prompt] * 1, num_inference_steps=50).images[0]
```
## Memory-efficient attention
Recent work on optimizing bandwidth in the attention block has generated huge speed-ups and reductions in GPU memory usage. The most recent type of memory-efficient attention is [Flash Attention](https://arxiv.org/abs/2205.14135) (you can check out the original code at [HazyResearch/flash-attention](https://github.com/HazyResearch/flash-attention)).
<Tip>
If you have PyTorch >= 2.0 installed, you should not expect a speed-up for inference when enabling `xformers`.
</Tip>
To use Flash Attention, install the following:
- PyTorch > 1.12
- CUDA available
- [xFormers](xformers)
Then call [`~ModelMixin.enable_xformers_memory_efficient_attention`] on the pipeline:
```python
from diffusers import DiffusionPipeline
import torch
pipe = DiffusionPipeline.from_pretrained(
"runwayml/stable-diffusion-v1-5",
torch_dtype=torch.float16,
use_safetensors=True,
).to("cuda")
pipe.enable_xformers_memory_efficient_attention()
with torch.inference_mode():
sample = pipe("a small cat")
# optional: You can disable it via
# pipe.disable_xformers_memory_efficient_attention()
```
The iteration speed when using `xformers` should match the iteration speed of PyTorch 2.0 as described [here](torch2.0).
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