| { |
| "episode_id": 11, |
| "scene_id": "/home/jinzhou/MindCraft/data/scene_datasets/mp3d/VzqfbhrpDEA/VzqfbhrpDEA.glb", |
| "instruction": "InstructionData(instruction_text='Exit the bar area. Turn left and walk down the hall, then turn right. Walk slightly to the left, toward the stairs. Wait by the stairs. ', instruction_tokens=[888, 2389, 217, 150, 15, 2494, 1360, 119, 2584, 780, 2389, 1121, 2394, 2494, 1968, 15, 2584, 2164, 2438, 2389, 1360, 2451, 2389, 2222, 15, 2579, 404, 2389, 2222, 15])", |
| "instruction_text": "Exit the bar area. Turn left and walk down the hall, then turn right. Walk slightly to the left, toward the stairs. Wait by the stairs. ", |
| "num_steps": 113, |
| "total_unique_objects": 415, |
| "mindcraft_queries": [ |
| { |
| "query_type": "L1.1_ObjectAttributeRecall", |
| "query_timestep": 112, |
| "question": "Recall your earlier path. When you passed by the table in the porch/terrace/deck, was it on your left side or right side?", |
| "answer": "left", |
| "options": [ |
| "left", |
| "right" |
| ], |
| "probe_objects": [ |
| 1686 |
| ], |
| "metadata": { |
| "probe_object_id": 1686, |
| "probe_category": "table", |
| "probe_room": "porch/terrace/deck", |
| "probe_region_id": "0_44", |
| "first_seen_timestep": 33, |
| "best_view_timestep": 33, |
| "num_sightings": 1, |
| "spatial_relation": "left", |
| "object_position": [ |
| -21.756500244140625, |
| 0.34728527069091797, |
| 7.567159652709961 |
| ], |
| "agent_position_when_seen": [ |
| -13.32785701751709, |
| 3.491008996963501, |
| 1.234694480895996 |
| ], |
| "pixel_centroid_x": 10.118811881188119, |
| "normalized_position_x": -0.9209467821782178, |
| "object_pixel_count": 101, |
| "object_visibility_confirmed": true, |
| "category_unique_in_region": true, |
| "determination_method": "pixel_position", |
| "total_trajectory_length": 113 |
| } |
| }, |
| { |
| "query_type": "L1.2_TemporalRelationRecall", |
| "query_timestep": 112, |
| "question": "Along your path, did you see the cabinet before or after the lighting?", |
| "answer": "before", |
| "options": [ |
| "before", |
| "after", |
| "at the same time" |
| ], |
| "probe_objects": [ |
| 353, |
| 46 |
| ], |
| "metadata": { |
| "object_A_id": 353, |
| "object_A_category": "cabinet", |
| "object_A_timestep": 0, |
| "object_B_id": 46, |
| "object_B_category": "lighting", |
| "object_B_timestep": 3, |
| "time_gap": 3, |
| "asked_first_object_id": 353, |
| "asked_second_object_id": 46 |
| } |
| }, |
| { |
| "query_type": "L2.1_SelfLocalization", |
| "query_timestep": 43, |
| "question": "Based on your memory and current observations, which room do you think you are in? (A) other room (B) lounge (C) rec/game", |
| "answer": "C", |
| "options": [ |
| "other room", |
| "lounge", |
| "rec/game" |
| ], |
| "probe_objects": [], |
| "metadata": { |
| "correct_room": "rec/game", |
| "all_options": [ |
| "other room", |
| "lounge", |
| "rec/game" |
| ], |
| "query_timestep_internal": 43, |
| "rooms_visited": [ |
| "bathroom", |
| "hallway", |
| "rec/game" |
| ] |
| } |
| }, |
| { |
| "query_type": "L2.2_LocalSpatialRelation", |
| "query_timestep": 53, |
| "question": "From your current viewpoint, is the cabinet to the left or right of the curtain?", |
| "answer": "right", |
| "options": [ |
| "left", |
| "right" |
| ], |
| "probe_objects": [ |
| 279, |
| 364 |
| ], |
| "metadata": { |
| "object_A_id": 279, |
| "object_A_category": "curtain", |
| "object_A_position": [ |
| -19.30820083618164, |
| 1.6706395149230957, |
| 5.9853997230529785 |
| ], |
| "object_B_id": 364, |
| "object_B_category": "cabinet", |
| "object_B_position": [ |
| -16.990299224853516, |
| 1.9605693817138672, |
| 4.258099555969238 |
| ], |
| "spatial_relation": "right", |
| "agent_position": [ |
| -15.648497581481934, |
| 3.491008996963501, |
| -2.0023739337921143 |
| ], |
| "agent_rotation": [ |
| -0.903946042060852, |
| 0.0, |
| -0.427646666765213, |
| 0.0 |
| ] |
| } |
| }, |
| { |
| "query_type": "L3.1_TopologicalAdjacency", |
| "query_timestep": 30, |
| "question": "Based on your exploration and knowledge of the environment, which area is the hallway you see now directly connected to? (A) workout/gym/exercise (B) laundryroom/mudroom (C) balcony", |
| "answer": "B", |
| "options": [ |
| "workout/gym/exercise", |
| "laundryroom/mudroom", |
| "balcony" |
| ], |
| "probe_objects": [], |
| "metadata": { |
| "query_room": "0_24", |
| "adjacent_rooms": [ |
| "0_10", |
| "0_23", |
| "0_25", |
| "0_27", |
| "0_28", |
| "0_4", |
| "0_5", |
| "0_6", |
| "0_7", |
| "0_8", |
| "0_9" |
| ], |
| "correct_answer_room": "0_23", |
| "all_options": [ |
| "workout/gym/exercise", |
| "laundryroom/mudroom", |
| "balcony" |
| ], |
| "context_rooms": "garage, bathroom" |
| } |
| }, |
| { |
| "query_type": "L3.2_LandmarkPathValidation", |
| "query_timestep": 20, |
| "question": "From your current position, will you pass through the rec/game on the way to your destination?", |
| "answer": "yes", |
| "options": [ |
| "yes", |
| "no" |
| ], |
| "probe_objects": [], |
| "metadata": { |
| "query_timestep_internal": 20, |
| "current_room": "bathroom", |
| "landmark_room": "rec/game", |
| "final_room": "hallway", |
| "remaining_rooms": [ |
| "bathroom", |
| "rec/game", |
| "hallway" |
| ], |
| "all_rooms_in_trajectory": [ |
| "bathroom", |
| "hallway", |
| "rec/game" |
| ], |
| "ground_truth_path_includes_landmark": true, |
| "negative_kind": null, |
| "passed_rooms": [ |
| "bathroom" |
| ] |
| } |
| } |
| ], |
| "primary_query": { |
| "query_type": "L2.1_SelfLocalization", |
| "query_timestep": 1, |
| "question": "Based on your memory and current observations, which room do you think you are in? (A) bedroom (B) other room (C) bathroom", |
| "answer": "C", |
| "options": [ |
| "bedroom", |
| "other room", |
| "bathroom" |
| ], |
| "probe_objects": [], |
| "metadata": { |
| "correct_room": "bathroom", |
| "all_options": [ |
| "bedroom", |
| "other room", |
| "bathroom" |
| ], |
| "query_timestep_internal": 1, |
| "rooms_visited": [ |
| "bathroom", |
| "hallway", |
| "rec/game" |
| ] |
| } |
| } |
| } |