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/* * EncodeOutput.cpp * Trogdor6 * * Created by Paul Hansen on 3/23/11. * Copyright 2011 Stanford University. All rights reserved. * * This file is covered by the MIT license. See LICENSE.txt. */ #include "EncodeOutput.h" #include "SimulationDescription.h" #include "VoxelizedPartition.h" #include "opera...
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#include <iostream> using namespace std; int main() { // your code goes here int t; cin>>t; while(t--) { string str; cin>>str; int n = str.length(); int part1freq[26] ={0}; int part2freq[26]={0}; for(int i=0;i<n/2;i++) { part1fre...
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#include "aikido/planner/PlanningResult.hpp" #include "aikido/planner/SnapPlanner.hpp" #include "aikido/planner/TrajectoryPostProcessor.hpp" #include "aikido/planner/World.hpp" #include "aikido/planner/ompl/BackwardCompatibility.hpp" #include "aikido/planner/ompl/CRRT.hpp" #include "aikido/planner/ompl/CRRTConnect.hpp"...
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/* * AudioDefs.h - Definitions for audio I/O * * Copyright 1995-2012 The MathWorks, Inc. */ #ifndef AUDIODEFS_H #define AUDIODEFS_H /* these follow Simulink data types, in simstruc_types.h */ typedef enum { AudioDataType_Double = 0, /* double */ AudioDataType_Single, /* float */...
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#include "internal/logger.hpp" #include <iostream> #include <fstream> #include <iomanip> #include <chrono> #include <ctime> // by default turn on both file and console // logging behaviors. #ifndef LIBKEEN_LOG_TO_CONSOLE # define LIBKEEN_LOG_TO_CONSOLE 1 #endif #ifndef LIBKEEN_LOG_TO_LOGFILE # define LIBKEEN_LO...
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#include "AudioManager.h" CAudioManager::CAudioManager() { } CAudioManager::~CAudioManager() { } CAudioManager& CAudioManager::Singleton(void) { static CAudioManager obj; return obj; } void CAudioManager::Play(SoundBufferKey key) { auto temp = SoundBufferAsset(key); auto it = std::find(m_pSounds.be...
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//5 // 1 2 0 7 2 //o/p-> 1,3,3,10,12,2,2,9,11,0,7,9,7,9,2, #include <bits/stdc++.h> using namespace std; int main() { int n; cin >> n; int arr[n]; for (int i = 0; i < n; i++) { cin >> arr[i]; } int currsum=0; for (int i = 0; i < n; i++) { currs...
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#include <raykernel.h> #include <exception> #include <video/VideoStream.h> #include <processes/processes.h> #include <ipc/ipc.h> #include <sstream> using namespace Kernel; using namespace Kernel::IPC; using namespace Kernel::Processes; /** * TestFunction used as callback */ int TestFunction(int arg2, float arg3) { ...
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/*************************************************** Problem: 2783 - Robots ACM ICPC - North America - Mid Central - 2003/2004 Solved by Andrey Grigorov ***************************************************/ #include <stdio.h> #include <vector> #include <queue> using namespace std; typedef struct{ int ...
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#include "grid.h" void Grid::binarize(ConstVecRef<float> row, VecRef<uint8_t> dst) const { for (int64_t f = 0; f < features_.size(); ++f) { dst[f] = computeBin(row[origFeatureIndex(f)], borders_[f]); } } void Grid::binarize(const Vec& x, Buffer<uint8_t>& to) const { assert(x.device().deviceType()...
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#include <cstdio> using namespace std; typedef long long ll; const ll p=10000007; ll n,f[107][107],t[107]; ll qpow(ll x,ll y){ ll ans=1; while(y){ if(y&1) ans=ans*x%p; x=x*x%p; y>>=1; } return ans; } ll dp(int n,int m){ if(m>n||!n||m<0) return 0; if(f[n][m]) return f[n][m]; if(n==m||!m) retur...
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#include <bits/stdc++.h> int main(){ std::deque<int> d1; std::deque<int> d2(5, 10); std::deque<int> d3(d2); std::deque<int> d4(d2.begin(), d2.end()); int arr[] = {1,2,3,4,5}; std::deque<int> d5(arr, arr+5); for(auto &el : d5){ std::cout<<el<<" "; } if(d5.empty()){ std::cout<<"Oh No"; } d1.push_back(10)...
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/*++ Copyright (c) 1996 Microsoft Corporation Module Name: bind.c send a bind to an LDAP server Abstract: This module implements the LDAP ldap_bind API. Author: Andy Herron (andyhe) 08-May-1996 Anoop Anantha (AnoopA) 24-Jun-1998 Revision History: --*/ ...
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#include <Python.h> #include "crappy.h" extern "C" { #include "crappy_impl.h" static char crappy_doc[] = "Docstring for crappy."; #if PY_VERSION_HEX >= 0x03000000 static struct PyModuleDef moduledef = { PyModuleDef_HEAD_INIT, "crappy", NULL, -1, crappy_methods, NULL, NULL, NULL, ...
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#include "jz28.h" using namespace std; bool Jz28::IsMirror(TreeNode* left, TreeNode* right) { if(left == nullptr && right == nullptr) return true; else if (left == nullptr || right == nullptr || left->val != right->val) return false; // 迭代终止条件, 遍历完至少一颗树, 或者发现两颗树不是镜像. return IsMirror(left->right, right->l...
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// // Copyright (c) 2008-2021 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, m...
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// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
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#include <bits/stdc++.h> using namespace std; typedef struct node { int data; string s; string t; struct node *next; }*linkList; void init(linkList &l) { int d; while(cin>>d) { linkList tempNode = (linkList)malloc(sizeof(struct node)); tempNode->data = d; tempNode->next = l; l = tempNode; } } void p...
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/* Copyright (C) 2019. Huawei Technologies Co., Ltd. All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the Apache License Version 2.0. * You may not use this file except in compliance with the License. * * This program is distributed in the hope ...
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#pragma once #include "Effect.hpp" namespace fw { class BasicEffect: public EffectBase { public: BasicEffect(); virtual ~BasicEffect(); void create(); virtual void destroy(); virtual void begin(); virtual void end(); protected: void createShaders(); }; }
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// igui_BuildButton.cpp // \author Logan Jones ///////////////////////// \date 4/25/2002 /// \file /// \brief ... ///////////////////////////////////////////////////////////////////// #include "igui.h" #include "igui_BuildButton.h" #include "game.h" #include...
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#ifndef AUDIO_COMPONENT_HPP #define AUDIO_COMPONENT_HPP #include "Component.h" #include <string> #include "SoundPlayer.hpp" class AudioComponent : public Component { public: AudioComponent(const SoundID& soundID); ~AudioComponent(); virtual void update(float elapsedTime) override; void playAudio(bo...
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/* fuzzylite (R), a fuzzy logic control library in C++. Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved. Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com> This file is part of fuzzylite. fuzzylite is free software: you can redistribute it and/or modify it under the terms of the FuzzyLite Lic...
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#include <QString> #include <QStringList> #include <QFileInfo> #include "program_option.hpp" #include "libs/dsi/image_model.hpp" QStringList search_files(QString dir,QString filter); std::string quality_check_src_files(QString dir) { std::ostringstream out; QStringList filenames = search_files(dir,"*.src.gz"...
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#pragma once #include "types.hpp" #include <fmt/core.h> #include <fmt/ranges.h> #include <algorithm> #include <iterator> namespace data { class prefix_splitter_t { public: prefix_splitter_t(const std::vector<record_decl_t>& records = {}, std::vector<std::string> trivial_types = {}); void add_record(record_de...
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#ifndef _SHADERTOY_PRE_HPP_ #define _SHADERTOY_PRE_HPP_ #include "shadertoy/shadertoy_export.h" /// Base namespace for libshadertoy namespace shadertoy { /// Definition of rendering buffers namespace buffers { struct buffer_output; class basic_buffer; class program_buffer; class toy_buffer; } /// Shader...
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/** * https://blog.csdn.net/Zhanganliu/article/details/79927310 * */
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// (C) 2017-2021 by folkert van heusden, released under Apache License v2.0 #include "config.h" #include <unistd.h> #include "target_new_source.h" #include "error.h" #include "exec.h" #include "log.h" #include "picio.h" #include "utils.h" #include "controls.h" #include "source.h" #include "view.h" #include "filter.h" ...
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#include "yolox_obb.h" #include <fstream> #include <iostream> #include <sstream> #include <numeric> #include <chrono> #include <vector> #include <dirent.h> #include <exception> #include <opencv2/opencv.hpp> // #include <xtensor/xarray.hpp> const char * input_blob_name = "input_0"; const char * output_blob_name = "outp...
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#include "stdafx.h" #include "metaballs.h" using namespace std; using namespace glm; namespace asdf { namespace projector_fun { metaballs_t::metaballs_t() { balls.reserve(5); balls.push_back(metaball_t{vec3{0.0f, 0.0f, 0.0f}, 50.0f}); balls.push_back(metaball_t{vec3{-100.0f, 100.0f, 0...
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#include "stdafx.h" #include "XML_XSL.h" #include "SRegistryAccess.hpp" #include "SHResult.hpp" #include "LogEvent.h" #include "SLogError.h" #include "SXML_Print.h" #include "RemoveAllCharactersInFile.h" #include "SDelayedDeleteFile.h" //------------------------------------------------------------------------ SXML_...
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#ifndef debug_hh_INCLUDED #define debug_hh_INCLUDED #include "string.hh" namespace Kakoune { void write_debug(const String& str); } #endif // debug_hh_INCLUDED
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#include <stdio.h> int calculo(int anos, int meses, int dias, int result) { result = (365 * anos) + (30 * meses) + dias;} int main() { int anos, meses, dias, result,a; printf("digite sua idade em anos meses e dias"); scanf("%d %d %d", &anos, &meses, &dias); a = calculo(anos, meses, dias, result); printf(...
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#include "MoveInformation.h" bool MoveInformation::ParseMove(std::string inTcpMove) { if (inTcpMove.size() > 20) { //"Invalid inTcpMove string is exceeded the maximal allowed length" return false; } size_t indexOfFirstSemicolon = inTcpMove.find_first_of(";"); _cardName=inTcpMove.substr(0, indexOfFirstSemicol...
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#include "utils/dll.hpp" #ifdef OS_WINDOWS # include "utils/system.hpp" #endif namespace utils { dll::~dll() { if (m_handle == nullptr) { return; } #if defined OS_WINDOWS FreeLibrary(m_handle); #elif defined OS_LINUX dlclose(m_handle); #endif } dll::operator bool() const { return m_handle != nullptr; } std...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * ListNode(int x, ListNode *next) : val(x), next(next) {} * }; */ class Solution { public: vector<int> nodesBetw...
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/* * OnlineID.h * * Created on: Feb 11, 2018 * Author: Romeo Orsolino */ #ifndef RVIZPOLYGONSTOOLS_H_ #define RVIZPOLYGONSTOOLS_H_ #include <locomotion_viewer/ThreeDim.h> #include <Eigen/Dense> #include <iostream> #include <string> #include <chrono> namespace locomotion_viewer{ using legs_colors ...
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#include "gb_cairo_lines.h" #include "gb_cairo_box_alpha.h" #include "gb_cairo_box_gradient.h" #include "gb_cairo_memmove.h" int main(int argc, char **argv) { GBCairoLineBenchmark gb_cairo_line; gb_cairo_line.init(); gb_cairo_line.app_state.load_data("../../data/gb_lines.data"); gb_cairo_line.render();...
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#include "./sampler.hpp" #include "./gl-check.hpp" #include "../utility/logger.hpp" namespace { constexpr sint_t kWorkingUnit = GL_TEXTURE4; constexpr sint_t kMipMapTexs = 4; constexpr sint_t kTotalTexs = 80; constexpr sint_t kDimensions = 256; constexpr sint_t kTotalAtlas = 5; } sint_t sampler_t::get_work...
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#pragma once #include <boost/asio/executor_work_guard.hpp> #include <boost/asio/io_context.hpp> #include <boost/asio/use_future.hpp> #include <spdlog/logger.h> #include <memory> #include <thread> #include <stdexcept> namespace malloy::detail { /** * Controller configuration. */ struct controller_co...
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#include <iostream> #include "binary_tree.cpp" #include "traverse.cpp" using namespace std; int main() { // create a tree object binaryTree tree = binaryTree(); // insert 10, 20, 30, 40, 50, 60 cout << "\nAfter adding 10..."; tree.insert_element(10); tree.print_tree(); cout << "\nAfter...
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#include "widthhintlabel.h" #include <gsl/gsl_util> WidthHintLabel::WidthHintLabel(QWidget* parent) : QLabel(parent) { initPixmaps(); setAlignment(Qt::AlignCenter); setSizePolicy(QSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed)); auto&& pixmap = m_pixmaps[static_cast<int>(State::Neutral)]; setMinim...
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#include "Cubemap.h" #include <iostream> #include "stb/stb_image.h" Cubemap::Cubemap(std::vector<std::string> paths) { glGenTextures(1, &m_GLID); glBindTexture(GL_TEXTURE_CUBE_MAP, m_GLID); int width, height, nrChannels; for (unsigned int i = 0; i < paths.size(); i++) { unsigned char* data = stbi_load(paths...
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/* * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #inc...
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// // created by Vlad Savchuk on 11/12/2020. // #include <cmath> #include <ModularArithmetic.h> #include <NoSpecifiedEllipticCurveException.h> #include "Point.h" Point::Point(long long x, long long y) { this->name = "P"; this->x = x; this->y = y; this->ellipticCurve = nullptr; } Point::Point(std::str...
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#pragma once #include "i_global_vars.hpp" #include "../../misc/valve/client_class.hpp" #include "../../misc/valve/i_app_system.hpp" class i_base_client_dll { public: virtual int connect(createinterfacefn app_system_factory, i_global_vars_base *p_globals) = 0; virtual int disconnect(void) = ...
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#include "gmLogicCvBase.hpp" namespace gm { namespace Logic { namespace Cv { Base::Base(const QString& name) : Logic::Base("cv", name) { log_trace(Log::New); this->setRunnable(true); this->setUseTimer(true); } ...
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// UDP Client Server -- send/receive UDP packets // Copyright (C) 2013 Made to Order Software Corp. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, o...
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#pragma once #include "common/Resource.h" #include "graphic/vk_render/resource/VkMesh.hpp" #include "stl/CreviceSharedPtr.h" struct VkMeshRes { RID rid; crevice::SharedPtr<VkMesh> mesh; };
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/************************************************************************* * * Copyright (c) 2016 The Qt Company * All rights reserved. * * See the LICENSE.txt file shipped along with this file for the license. * *************************************************************************/ #include <QtGui> #includ...
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#pragma once #include <string> #include <vector> #include "utils/assert.hh" #include "utils/scoped.hh" #include "ir/ops.hh" #include "utils/symbol.hh" #include "utils/ref.hh" #define DEFAULT_SIZE (42) namespace mach { struct target; } namespace types { enum class type { INT, STRING, VOID, INVALID }; enum class sign...
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/* * LexParser.h * Test of OPG Parser. * Copyright (c) zx5. All rights reserved. */ #define CATCH_CONFIG_MAIN #include <iostream> #include <fstream> #include <sstream> #include <string> #include "../OPG.h" #include "../../../include/catch.hpp" using namespace std; using namespace Compiler; const string TEST_FIL...
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class Solution { public: int XXX(string s) { stringstream it(s); string tmp; while (it >> tmp) { } return tmp.size(); } };
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/* Copyright ©1994-1996, Juri Munkki All rights reserved. File: CBasicSound.c Created: Friday, December 23, 1994, 10:57 Modified: Tuesday, September 3, 1996, 21:27 */ #include "CBasicSound.h" #include "CSoundHub.h" #include "CSoundMixer.h" #include <assert.h> void CBasicSound::Release() { i...
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#include "config.hpp" #include <iostream> #include <stdexcept> #include <spdlog/spdlog.h> #include <glad/glad.h> #include "vfs.hpp" #include "shader.hpp" namespace ORCore { static std::shared_ptr<spdlog::logger> logger; static int _programCount = 0; Shader::Shader(ShaderInfo _info): info(_info) { ...
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// Author: Jin Qing (http://blog.csdn.net/jq0123) #ifndef RPCZ_REQUEST_HANDLER_PTR_H #define RPCZ_REQUEST_HANDLER_PTR_H #include <boost/shared_ptr.hpp> namespace rpcz { class request_handler; typedef boost::shared_ptr<request_handler> request_handler_ptr; } // namespace rpcz #endif // RPCZ_REQUEST_HANDLER_PTR_H...
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#include "Common.hh" #include "static-data.hh" namespace emlsp::rpc::lsp::data { #if 0 std::string const initialization_message = R"({ "jsonrpc": "2.0", "id": 1, "method": "initialize", "params": { "trace": "on", "locale": "en_US.UTF8", "clientInfo": ...
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// Mono Native Fixture // Assembly: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 // Namespace: System // Name: OverflowException // C++ Typed Name: mscorlib::System::OverflowException #include <gtest/gtest.h> #include <mscorlib/System/mscorlib_System_OverflowException.h> #include <mscor...
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#pragma once #include "Statement.hh" // @TODO: Derive from something else class Decl : public Statement { MAKE_NONMOVABLE(Decl) MAKE_NONCOPYABLE(Decl) AST_NODE_NAME(Decl) protected: Decl() = default; };
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#pragma once #include "../__common.hpp" namespace vs { namespace util { template<typename type> void print_arg(const type& arg) { std::cout << arg; } template<> void print_arg(const bool& arg) { std::cout << termcolor::bold << termcolor::yellow << (arg ? "true" : "false") << termcolor::reset; } ...
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#if !defined(SIP0X_PARSER_TOKENSIPMESSAGEHEADER_FROM_HPP__) #define SIP0X_PARSER_TOKENSIPMESSAGEHEADER_FROM_HPP__ #include "parser/tokens/TokenAbstract.hpp" #include "parser/tokens/Operators.hpp" #include "parser/tokens/TokenRegex.hpp" #include "parser/tokens/TokenNameAddr.hpp" #include "parser/tokens/TokenGenericPar...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <signal.h> #include <iostream> #include <sys/stat.h> #include <sys/types.h> #include <sys/time.h> #include <unistd.h> #include <errno.h> #include <fcntl.h> #include <syslog.h> #include <QtCore> #include <QFile> #include <QString> #include "websocketser...
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#include <iostream> using namespace std; int a[10], used[22][22][22]; void solve() { for (int i = 1; i <= 3; i++) { scanf("%d", &a[i]); } sort(a + 1, a + 4); memset(used, 0, sizeof(used)); for (int i = 1; i <= 3; i++) { for (int j = 1; j <= 3; j++) { for (int k = 1; k <...
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/******************************************************************* ** This code is part of Breakout. ** ** Breakout is free software: you can redistribute it and/or modify ** it under the terms of the CC BY 4.0 license as published by ** Creative Commons, either version 4 of the License, or (at your ** option) any la...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/protobuf/any_test.proto #include "google/protobuf/any_test.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/extension_set.h> #include <google/protob...
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#include "node.hpp" #include "peer_conn.hpp" #include "endpoint.hpp" #include "../lib/net_handler.hpp" #include "../lib/net_client.hpp" #include <cassert> #include <iostream> using namespace sample; using namespace std; NodeApp::PeerCandidateInfo::PeerCandidateInfo(std::string host_in, int port_in, int toTry_in) : ...
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//递归解法: class Solution { public: void prebintree(TreeNode * root,vector<int> &res){//记得传地址而不是传值&res if(root == nullptr) { return; } res.push_back(root->val); prebintree(root->left,res); prebintree(root->right,res); return; } vector<int> preorderTr...
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#include "channel/BufferWrapper.hpp" using elrond::channel::BufferWrapper; /* **************************************************************************** ************** elrond::channel::BufferWrapper Implementation *************** ****************************************************************************/...
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// ***************************************************************************** // // Declaration of ThreadMonitor class // // Module: GSRoot // Namespace: GS // Contact person: SN // // ***************************************************************************** #ifndef GS_THREADMONITOR_HPP #define GS_THREADMON...
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/* * Copyright (c) 2011-2014, Intel Corporation * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of...
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/* morda - GUI framework Copyright (C) 2012-2021 Ivan Gagis <igagis@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version...
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/* ID: <ID HERE> LANG: C++11 TASK: beads */ #include <fstream> #include <string> using namespace std; template <typename iterator> int get_stretch(iterator begin, iterator end) { auto iter = begin; auto current_type = *iter; while (iter++ != end) { if (*iter == 'w') continue; if (current_type == 'w') current_...
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extern void HideMenuEnv(); extern void HideGameEnv();
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#ifndef __MASK_SKIN_HPP_ #define __MASK_SKIN_HPP_ #include "core/SSkin.h" //************************************ // 这个是 mask 遮罩 皮肤 头像 在skin.xml 里配置 需要 3个值 // src 和 imglist 一样 // mask_a 设置透明值 的rgb a // .a=3 .r=0 .g=1 .b=2 // mask 设置遮罩 图片 // <masklist name="default" src="image:default" mask_a="1" mask="image:ma...
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//SelectionManager.h #include "ApplicationKit.h" #include "SelectionManager.h" #include <algorithm> using namespace VCF; using namespace VCFBuilder; SelectionManager SelectionManager::selectionMgrInstance; SelectionManager::SelectionManager() { init(); } SelectionManager::~SelectionManager() { m_schedul...
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// Copyright Daniel Wallin 2006. // Copyright Cromwell D. Enage 2017. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_DEDUCED_060920_HPP #define BOOST_DEDUCED_060920_HPP #include <boost/parameter/...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <iterator> using namespace std; int main() { /* Enter your code here. Read input from STDIN. Print output to STDOUT */ int d1, m1, y1; int d2, m2, y2; istream_iterator<int> iter(cin); d1 = *i...
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#include "classeA.hpp" classeA::classeA() { A1 = 0; A2 = 0; } classeA::~classeA(){} void classeA::MA1() { std::cout << "Metodo MA1" << std::endl; } void classeA::MA2() { std::cout << "Metodo MA2" << std::endl; } void classeA::MA3() { std::cout << "Alteração a classe A part...
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#include "logger.hpp" int main(int argc, char *argv[]) { Log::Err("el sitstema ",1," Funciona"); Log::Inf(); Log::Warn(); return 0; }
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/** * \file PnlWznmOpxDetail_evals.cpp * job handler for job PnlWznmOpxDetail (implementation of availability/activation evaluation) * \copyright (C) 2016-2020 MPSI Technologies GmbH * \author Alexander Wirthmueller (auto-generation) * \date created: 28 Nov 2020 */ // IP header --- ABOVE using namespace std; usi...
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#include "YAIK_functions.h" // memset, memcpy #include <memory.h> /* ----------------------------------------------------------------------------- 2. Decompression technique for Alpha ----------------------------------------------------------------------------- */ bool CheckInBound2D(YAIK_Instance* pCtx,...
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#include "huaweicloud/evs/v2/model/SnapshotDetails.h" namespace HuaweiCloud { namespace Sdk { namespace Evs { namespace V2 { namespace Model { SnapshotDetails::SnapshotDetails() { id_ = ""; idIsSet_ = false; status_ = ""; statusIsSet_ = false; name_ = ""; nameIsSet_ = false; descripti...
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 // MFCMyProcCtlUIDlg.cpp: 实现文件 // #include "pch.h" #include "framework.h" #include "MFCMyProcCtlUI.h" #include "MFCMyProcCtlUIDlg.h" #include "afxdialogex.h" #ifdef _DEBUG #define new DEBUG_NEW #endif #include <TlHelp32.h> using namespace std; CAboutDlg::CAboutDlg() : CDialogEx(IDD_ABOUTBOX) { } void CAboutDlg::...
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#include<stdio.h> #include<omp.h> int main() { double sum = 0.0; int n = 10000; #pragma omp target teams distribute parallel for map(tofrom:sum) for(int i = 0; i < n; i++) { #pragma omp atomic hint(AMD_safe_fp_atomics) sum+=1.0; } int err = 0; if (sum != (double) n) { printf("Error with sa...
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#include <cstdlib> #include <iostream> using namespace std; class Complex { float re,im; public: void f(); }; /* pentru orice clasa compilatorul asigura implicit - un constructor de initializare -fara parametrii, - un constructor de copiere - un operator d...
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/* Public Domain Curses */ #include "Qurses/curspriv.h" RCSID("$Id: util.c,v 1.71 2008/07/13 16:08:18 wmcbrine Exp $") /*man-start************************************************************** Name: util Synopsis: char *unctrl(chtype c); v...
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#pragma once #include <atomic> #include "../../cpu.hpp" // cacheline_size #include "../../range.hpp" #include "../auxiliary/tagged.hpp" // TaggedData #include "io_descriptors.hpp" // core::{queue_reader, queue_writer} #include <vector> template <typename T, typename size_type=unsigned> class spsc_queue { frie...
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/* * Copyright 2005-2006, Hajo Kirchhoff - Lit Window Productions, http://www.litwindow.com * This file is part of the Lit Window ODBC Library. All use of this material - copying * in full or part, including in other works, using in non-profit or for-profit work * and other uses - is governed by the licence contained ...
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/*You are required to complete the function below*/ bool findTriplets(int *const a, const int n) { sort(a, a + n); for (auto i = 0; i != n; ++i) { const auto target = -a[i]; for (auto j = 0, k = n - 1; j < k; ) { const auto cur = a[j] + a[k]; if...
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// Example.cpp - An example of the Particle System API in OpenGL // // Copyright 1999-2006, 2022 by David K. McAllister #include "Particle/pAPI.h" using namespace PAPI; // OpenGL #include "GL/glew.h" // This needs to come after GLEW #include "GL/freeglut.h" // For C++17 execution policy to get parallelism of partic...
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//////////////////////////////////////////////////////////////////////////// // // This file is part of RTIMULib // // Copyright (c) 2014-2015, richards-tech // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to...
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/* * File: cql_uuid_t.hpp * Author: mc * * Created on September 26, 2013, 12:35 PM */ #ifndef CQL_UUID_HPP_ #define CQL_UUID_HPP_ #include <functional> namespace cql { class cql_uuid_t; } namespace std { // template<> // struct hash<cql::cql_uuid_t>; } namespace cql { class cql_uuid_t { public:...
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#include "DataExchangerP.h" namespace fvmsolver { DataExchangerP::DataExchangerP(uPtrDataPort spData) : spData_(std::move(spData)), data_(*spData_) { } void DataExchangerP::assignCurrentCellValues(size_t step) { size_t numUw_ = data_.getNum...
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#include "yphysres.h" #include "ycolshape.hpp" #include "pmem.hpp" struct ycolshapes_t { int count; ycolshape_t *pool; }; static ycolshapes_t g_ycolshapes; int ycolshape_init(int count) { size_t size_max, align_max; ycolshape_t *cs; #define FIND_SIZES(t) \ if (sizeof(t) > size_max) size_...
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#include "stdafx.h" #include "ImagingException.h" #include "Tools.h" using namespace std; using namespace Tools; ImagingException::ImagingException(HRESULT result) : error (::GetLastError()) , result (result) { DWORD flags (FORMAT_MESSAGE_FROM_SYSTEM|FORMAT_MESSAGE_FROM_HMODULE|FORMAT_MESSAGE_IGNO...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; int vis[200]; int main() { // freopen("in.txt", "r", stdin); // freopen("out.txt", "w", stdout); std::ios_base::sync_with_stdio(false); cin.tie(0); int k; string s; cin>>s>>k; if(k>s.size()) co...
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#include <gpio.h> #include <textio.h> #include <usart.h> #include <hardware/tm1637.h> #include <button.h> static const pin_t LED = PA5; static const pin_t PROBE = PA8; static const int SERIAL_USART = 2; static const pin_t SERIAL_TX = PA2; static const pin_t SERIAL_RX = P...
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/*! * Copyright (c) 2019 by Contributors if not otherwise specified * \file random_file_order_sampler.cc * \brief Randomly shuffle file order but not internal frame order */ #include "random_sampler.h" #include <algorithm> #include <dmlc/logging.h> namespace decord { namespace sampler { RandomSampler::RandomS...
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/* * SPDX-License-Identifier: MIT * Copyright (c) 2022 Jai Bellare * See <https://opensource.org/licenses/MIT/> or LICENSE.md * Project homepage: https://github.com/strangeQuark1041/samarium */ #include "Spring.hpp" namespace sm { [[nodiscard]] auto Spring::length() const noexcept -> f64 { return math::distance(...
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class Solution { public: int uniquePathsWithObstacles(vector<vector<int>>& obstacleGrid) { int m = obstacleGrid.size(); int n = obstacleGrid[0].size(); vector<vector<unsigned int>> dp(m, vector<unsigned int> (n,0)); if(obstacleGrid[0][0] == 1) retur...
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