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C
PHY62XX_SDK_2.0.1/components/ethermind/mesh/export/appl/model/server/appl_model_server_callback.c
sentervip/phy62xBleSDk2.0.1
edbb43c98d3f27a584a0026a5aac8197d7a219d0
[ "Apache-2.0" ]
1
2020-12-14T19:47:20.000Z
2020-12-14T19:47:20.000Z
PHY62XX_SDK_2.0.1/components/ethermind/mesh/export/appl/model/server/appl_model_server_callback.c
sentervip/phy62xBleSDk2.0.1
edbb43c98d3f27a584a0026a5aac8197d7a219d0
[ "Apache-2.0" ]
null
null
null
PHY62XX_SDK_2.0.1/components/ethermind/mesh/export/appl/model/server/appl_model_server_callback.c
sentervip/phy62xBleSDk2.0.1
edbb43c98d3f27a584a0026a5aac8197d7a219d0
[ "Apache-2.0" ]
null
null
null
/** * \file appl_model_server_callback.c * * \brief * This file contains reference implementation of model server callbacks. */ /* * Copyright (C) 2017. Mindtree Ltd. * All rights reserved. */ /* --------------------------------------------- Header File Inclusion */ #include "appl_main.h" #include "MS_scene_api.h" #include "MS_generic_onoff_api.h" #include "MS_generic_level_api.h" #include "MS_generic_power_onoff_api.h" #include "MS_generic_power_level_api.h" #include "MS_generic_battery_api.h" #include "MS_generic_location_api.h" #include "MS_generic_property_api.h" #include "MS_light_lightness_api.h" #include "MS_light_ctl_api.h" #include "MS_light_hsl_api.h" #include "MS_light_xyl_api.h" #include "MS_light_lc_api.h" void * appl_scene_save_current_state(/* IN */ UINT32 scene_index); void * appl_scene_delete_saved_state(/* IN */ UINT32 scene_index, /* IN */ void * context); void * appl_scene_recall_saved_state(/* IN */ UINT32 scene_index, /* IN */ void * context); API_RESULT appl_model_state_get(UINT16 state_t, UINT16 state_inst, void * param, UINT8 direction); API_RESULT appl_model_state_set(UINT16 state_t, UINT16 state_inst, void * param, UINT8 direction); /* --------------------------------------------- Global Definitions */ #define MS_MODEL_SERVER_APPL_CB_DECL(cb) \ API_RESULT (cb) \ ( \ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, \ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, \ MS_ACCESS_MODEL_REQ_MSG_T * req_type, \ MS_ACCESS_MODEL_STATE_PARAMS * state_params, \ MS_ACCESS_MODEL_EXT_PARAMS * ext_params \ ); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_onoff_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_level_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_power_onoff_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_power_level_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_battery_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_location_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_user_property_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_admin_property_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_manufacturer_property_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_generic_client_property_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_lightness_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_ctl_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_ctl_temperature_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_hsl_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_hsl_hue_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_hsl_saturation_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_xyl_server_cb); MS_MODEL_SERVER_APPL_CB_DECL(appl_light_lc_server_cb); void * appl_scene_server_cb ( /* IN */ MS_ACCESS_MODEL_HANDLE * handle, /* IN */ UINT8 event_type, /* IN */ void * event_param, /* IN */ UINT16 event_length, /* IN */ void * context ); /* --------------------------------------------- Static Global Variables */ /* --------------------------------------------- External Global Variables */ /* --------------------------------------------- Function */ /** * \brief Generic_Onoff Server Get Model Handle. * * \par Description * Function to get Generic_Onoff server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_generic_onoff_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_GENERIC_ONOFF_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_generic_onoff_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_STATE_GENERIC_ONOFF_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Generic OnOff */ appl_generic_onoff_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ appl_model_state_get(state_type, 0, &param, 0); current_state_params.state_type = state_type; current_state_params.state = &param; CONSOLE_OUT( "[GENERIC_ONOFF] Sending Status.\n"); MS_generic_onoff_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Onoff server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_onoff_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_ONOFF_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT("[GENERIC_ONOFF] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; /* Using same as target state and remaining time as 0 */ } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT("[GENERIC_ONOFF] SET Request.\n"); retval = appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_ONOFF_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_GENERIC_ONOFF_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT("[GENERIC_ONOFF] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_onoff_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Generic_Level Server Get Model Handle. * * \par Description * Function to get Generic_Level server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_generic_level_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_GENERIC_LEVEL_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_generic_level_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_STATE_GENERIC_LEVEL_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Generic level */ appl_generic_level_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ appl_model_state_get(state_type, 0, &param, 0); current_state_params.state_type = state_type; current_state_params.state = &param; CONSOLE_OUT( "[GENERIC_LEVEL] Sending Status.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ MS_generic_level_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Level server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_level_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_LEVEL_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_LEVEL] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[GENERIC_LEVEL] SET Request.\n"); if ((MS_ACCESS_GENERIC_LEVEL_SET_OPCODE == msg_raw->opcode) || (MS_ACCESS_GENERIC_LEVEL_SET_UNACKNOWLEDGED_OPCODE == msg_raw->opcode)) { CONSOLE_OUT( "[GENERIC_LEVEL] Level SET Request.\n"); } else if ((MS_ACCESS_GENERIC_DELTA_SET_OPCODE == msg_raw->opcode) || (MS_ACCESS_GENERIC_DELTA_SET_UNACKNOWLEDGED_OPCODE == msg_raw->opcode)) { CONSOLE_OUT( "[GENERIC_LEVEL] Delta SET Request.\n"); } else if ((MS_ACCESS_GENERIC_MOVE_SET_OPCODE == msg_raw->opcode) || (MS_ACCESS_GENERIC_MOVE_SET_UNACKNOWLEDGED_OPCODE == msg_raw->opcode)) { CONSOLE_OUT( "[GENERIC_LEVEL] Move SET Request.\n"); } /* TODO: Right now not handling different type of SET requests separately */ appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_LEVEL_STRUCT *)state_params->state, 0); current_state_params.state_type = MS_STATE_GENERIC_LEVEL_T; current_state_params.state = (MS_STATE_GENERIC_LEVEL_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_LEVEL] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_level_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Generic_Power_Onoff Server Get Model Handle. * * \par Description * Function to get Generic_Power_Onoff server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_generic_power_onoff_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_GENERIC_POWER_ONOFF_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_generic_power_onoff_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_STATE_GENERIC_ONPOWERUP_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Generic OnOff */ appl_generic_power_onoff_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ appl_model_state_get(state_type, 0, &param, 0); current_state_params.state_type = state_type; current_state_params.state = &param; CONSOLE_OUT( "[GENERIC_POWER_ONOFF] Sending Status.\n"); MS_generic_power_onoff_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Power_Onoff server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_power_onoff_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_ONPOWERUP_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_POWER_ONOFF] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[GENERIC_POWER_ONOFF] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_ONPOWERUP_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_GENERIC_ONPOWERUP_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_POWER_ONOFF] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_power_onoff_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Generic_Power_Level Server Get Model Handle. * * \par Description * Function to get Generic_Power_Level server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_generic_power_level_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_GENERIC_POWER_LEVEL_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_generic_power_level_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_STATE_GENERIC_POWER_LEVEL_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; void * param_p; /* Modle Handle of Generic Power Level */ appl_generic_power_level_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ switch (state_type) { case MS_STATE_GENERIC_POWER_ACTUAL_T: { param_p = (MS_STATE_GENERIC_POWER_ACTUAL_STRUCT *)&param.generic_power_actual; } break; case MS_STATE_GENERIC_POWER_LAST_T: { param_p = (MS_STATE_GENERIC_POWER_LAST_STRUCT *)&param.generic_power_last; } break; case MS_STATE_GENERIC_POWER_DEFAULT_T: { param_p = (MS_STATE_GENERIC_POWER_DEFAULT_STRUCT *)&param.generic_power_default; } break; case MS_STATE_GENERIC_POWER_RANGE_T: { param_p = (MS_STATE_GENERIC_POWER_RANGE_STRUCT *)&param.generic_power_range; } break; } appl_model_state_get(state_type, 0, param_p, 0); current_state_params.state_type = state_type; current_state_params.state = param_p; CONSOLE_OUT( "[GENERIC_POWER_LEVEL] Sending Status.\n"); MS_generic_power_level_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Power_Level server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_power_level_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_POWER_LEVEL_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_EXT_PARAMS ext_param; MS_EXT_STATUS_STRUCT status; void * param_p; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; param_p = NULL; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_POWER_LEVEL] GET Request.\n"); switch (state_params->state_type) { case MS_STATE_GENERIC_POWER_ACTUAL_T: { param_p = (MS_STATE_GENERIC_POWER_ACTUAL_STRUCT *)&param.generic_power_actual; } break; case MS_STATE_GENERIC_POWER_LAST_T: { param_p = (MS_STATE_GENERIC_POWER_LAST_STRUCT *)&param.generic_power_last; } break; case MS_STATE_GENERIC_POWER_DEFAULT_T: { param_p = (MS_STATE_GENERIC_POWER_DEFAULT_STRUCT *)&param.generic_power_default; } break; case MS_STATE_GENERIC_POWER_RANGE_T: { param_p = (MS_STATE_GENERIC_POWER_RANGE_STRUCT *)&param.generic_power_range; } break; } appl_model_state_get(state_params->state_type, 0, param_p, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param_p; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[GENERIC_POWER_LEVEL] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_POWER_LEVEL_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_GENERIC_POWER_LEVEL_STRUCT *)state_params->state; /* Assign Status */ ext_param.ext_type = MS_EXT_STATUS_STRUCT_T; ext_param.ext = &status; status.status = 0x00; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_POWER_LEVEL] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_power_level_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } (void)ext_param; return retval; } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Battery server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_battery_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_BATTERY_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_BATTERY] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_BATTERY] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_battery_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Location or Generic_Location_Setup server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_location_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_LOCATION_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_LOCATION] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[GENERIC_LOCATION] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_LOCATION_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_GENERIC_LOCATION_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_LOCATION] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_location_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_User_Property server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_user_property_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_USER_PROPERTY_STRUCT user_prop_param; MS_STATE_GENERIC_PROPERTY_IDS_STRUCT prop_ids; void * param; /* As sample example. The array size need to defined, based on the final configuration */ UINT16 prop_ids_list[10]; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_USER_PROPERTY] GET Request. Type: 0x%02X\n", state_params->state_type); if (MS_STATE_GENERIC_USER_PROPERTY_T == state_params->state_type) { user_prop_param.property_id = ((MS_STATE_GENERIC_PROPERTY_ID_STRUCT *)state_params->state)->property_id; param = &user_prop_param; } else if (MS_STATE_GENERIC_USER_PROPERTY_IDS_T == state_params->state_type) { param = &prop_ids; prop_ids.property_ids = prop_ids_list; prop_ids.property_ids_count = sizeof(prop_ids_list) / sizeof(UINT16); } appl_model_state_get(state_params->state_type, 0, param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[GENERIC_USER_PROPERTY] SET Request.\n"); retval = appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_USER_PROPERTY_STRUCT *)state_params->state, 0); if (API_SUCCESS != retval) { req_type->to_be_acked = 0x00; } else { current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_GENERIC_USER_PROPERTY_STRUCT *)state_params->state; } } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_USER_PROPERTY] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_user_property_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Generic_Admin_Property Server Get Model Handle. * * \par Description * Function to get Generic_Admin_Property server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_generic_admin_property_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_GENERIC_ADMIN_PROPERTY_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_generic_admin_property_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst, /* IN */ UINT16 property_id ) { MS_STATE_GENERIC_ADMIN_PROPERTY_STRUCT prop_param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Generic Admin Property */ appl_generic_admin_property_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ prop_param.property_id = property_id; appl_model_state_get(state_type, 0, &prop_param, 0); current_state_params.state_type = state_type; current_state_params.state = &prop_param; CONSOLE_OUT( "[GENERIC_ADMIN_PROPERTY] Sending Status.\n"); MS_generic_admin_property_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Admin_Property server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_admin_property_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_ADMIN_PROPERTY_STRUCT prop_param; MS_STATE_GENERIC_PROPERTY_IDS_STRUCT prop_ids; void * param; /* As sample example. The array size need to defined, based on the final configuration */ UINT16 prop_ids_list[10]; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_ADMIN_PROPERTY] GET Request. Type: 0x%02X\n", state_params->state_type); if (MS_STATE_GENERIC_ADMIN_PROPERTY_T == state_params->state_type) { prop_param.property_id = ((MS_STATE_GENERIC_PROPERTY_ID_STRUCT *)state_params->state)->property_id; param = &prop_param; } else if (MS_STATE_GENERIC_ADMIN_PROPERTY_IDS_T == state_params->state_type) { param = &prop_ids; prop_ids.property_ids = prop_ids_list; prop_ids.property_ids_count = sizeof(prop_ids_list) / sizeof(UINT16); } appl_model_state_get(state_params->state_type, 0, param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[GENERIC_ADMIN_PROPERTY] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_ADMIN_PROPERTY_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_GENERIC_ADMIN_PROPERTY_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_ADMIN_PROPERTY] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_admin_property_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Generic_Manufacturer_Property Server Get Model Handle. * * \par Description * Function to get Generic_Manufacturer_Property server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_generic_manufacturer_property_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_GENERIC_MANUFACTURER_PROPERTY_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_generic_manufacturer_property_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst, /* IN */ UINT16 property_id ) { MS_STATE_GENERIC_MANUFACTURER_PROPERTY_STRUCT prop_param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Generic Manufacturer Property */ appl_generic_manufacturer_property_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ prop_param.property_id = property_id; appl_model_state_get(state_type, 0, &prop_param, 0); current_state_params.state_type = state_type; current_state_params.state = &prop_param; CONSOLE_OUT( "[GENERIC_MANUFACTURER_PROPERTY] Sending Status.\n"); MS_generic_manufacturer_property_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Manufacturer_Property server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_manufacturer_property_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_MANUFACTURER_PROPERTY_STRUCT prop_param; MS_STATE_GENERIC_PROPERTY_IDS_STRUCT prop_ids; void * param; /* As sample example. The array size need to defined, based on the final configuration */ UINT16 prop_ids_list[10]; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_MANUFACTURER_PROPERTY] GET Request. Type: 0x%02X\n", state_params->state_type); if (MS_STATE_GENERIC_MANUFACTURER_PROPERTY_T == state_params->state_type) { prop_param.property_id = ((MS_STATE_GENERIC_PROPERTY_ID_STRUCT *)state_params->state)->property_id; param = &prop_param; } else if (MS_STATE_GENERIC_MANUFACTURER_PROPERTY_IDS_T == state_params->state_type) { param = &prop_ids; prop_ids.property_ids = prop_ids_list; prop_ids.property_ids_count = sizeof(prop_ids_list) / sizeof(UINT16); } appl_model_state_get(state_params->state_type, 0, param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[GENERIC_MANUFACTURER_PROPERTY] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, (MS_STATE_GENERIC_MANUFACTURER_PROPERTY_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_GENERIC_MANUFACTURER_PROPERTY_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_MANUFACTURER_PROPERTY] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_manufacturer_property_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Generic_Client_Property server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_generic_client_property_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_GENERIC_PROPERTY_IDS_STRUCT prop_ids; void * param; /* As sample example. The array size need to defined, based on the final configuration */ UINT16 prop_ids_list[10]; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[GENERIC_CLIENT_PROPERTY] GET Request. Type: 0x%02X\n", state_params->state_type); if (MS_STATE_GENERIC_CLIENT_PROPERTY_IDS_T == state_params->state_type) { param = &prop_ids; prop_ids.property_ids = prop_ids_list; prop_ids.property_ids_count = sizeof(prop_ids_list) / sizeof(UINT16); } appl_model_state_get(state_params->state_type, 0, param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[GENERIC_CLIENT_PROPERTY] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_generic_client_property_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Scene server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. * * TODO: Update */ void * appl_scene_server_cb ( /* IN */ MS_ACCESS_MODEL_HANDLE * handle, /* IN */ UINT8 event_type, /* IN */ void * event_param, /* IN */ UINT16 event_length, /* IN */ void * context ) { void *param_p; MS_IGNORE_UNUSED_PARAM(handle); MS_IGNORE_UNUSED_PARAM(event_length); param_p = NULL; switch(event_type) { case MS_SCENE_EVENT_STORE: { param_p = appl_scene_save_current_state(*(UINT32 *)event_param); } break; case MS_SCENE_EVENT_DELETE: { param_p = appl_scene_delete_saved_state(*(UINT32 *)event_param, context); } break; case MS_SCENE_EVENT_RECALL_START: { } break; case MS_SCENE_EVENT_RECALL_COMPLETE: { param_p = appl_scene_recall_saved_state(*(UINT32 *)event_param, context); } break; case MS_SCENE_EVENT_RECALL_IMMEDIATE: { param_p = appl_scene_recall_saved_state(*(UINT32 *)event_param, context); } break; } return param_p; } /** * \brief Light_Lightness Server Get Model Handle. * * \par Description * Function to get Light_Lightness server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_lightness_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_LIGHT_LIGHTNESS_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_lightness_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_STATE_LIGHT_LIGHTNESS_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_Lightness */ appl_light_lightness_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ appl_model_state_get(state_type, 0, &param, 0); current_state_params.state_type = state_type; current_state_params.state = &param; CONSOLE_OUT( "[LIGHT_LIGHTNESS] Sending Status.\n"); MS_light_lightness_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Lightness server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_lightness_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_LIGHT_LIGHTNESS_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_LIGHTNESS] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_LIGHTNESS] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, (MS_STATE_LIGHT_LIGHTNESS_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_LIGHT_LIGHTNESS_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_LIGHTNESS] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_lightness_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Light_Ctl Server Get Model Handle. * * \par Description * Function to get Light_Ctl server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_ctl_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_LIGHT_CTL_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_ctl_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_STATE_LIGHT_CTL_STRUCT light_ctl_params; MS_STATE_LIGHT_CTL_TEMPERATURE_RANGE_STRUCT light_ctl_temperature_range_params; MS_STATE_LIGHT_CTL_DEFAULT_STRUCT light_ctl_default_params; MS_STATE_LIGHT_CTL_TEMPERATURE_STRUCT light_ctl_temperature_params; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; void * param_p; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_Ctl */ appl_light_ctl_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ /* Check state type */ param_p = NULL; switch (state_type) { case MS_STATE_LIGHT_CTL_DEFAULT_T: { param_p = &light_ctl_default_params; } break; case MS_STATE_LIGHT_CTL_T: { param_p = &light_ctl_params; } break; case MS_STATE_LIGHT_CTL_TEMPERATURE_RANGE_T: { param_p = &light_ctl_temperature_range_params; } break; case MS_STATE_LIGHT_CTL_TEMPERATURE_T: { param_p = &light_ctl_temperature_params; } break; default: break; } if (NULL != param_p) { appl_model_state_get(state_type, 0, param_p, 0); current_state_params.state_type = state_type; current_state_params.state = param_p; CONSOLE_OUT( "[LIGHT_CTL] Sending Status.\n"); MS_light_ctl_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Ctl server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_ctl_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_CTL_STRUCT light_ctl_params; MS_STATE_LIGHT_CTL_TEMPERATURE_RANGE_STRUCT light_ctl_temperature_range_params; MS_STATE_LIGHT_CTL_DEFAULT_STRUCT light_ctl_default_params; MS_STATE_LIGHT_CTL_TEMPERATURE_STRUCT light_ctl_temperature_params; void * param_p; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_CTL] GET Request.\n"); switch (state_params->state_type) { case MS_STATE_LIGHT_CTL_DEFAULT_T: { param_p = &light_ctl_default_params; } break; case MS_STATE_LIGHT_CTL_T: { param_p = &light_ctl_params; } break; case MS_STATE_LIGHT_CTL_TEMPERATURE_RANGE_T: { param_p = &light_ctl_temperature_range_params; } break; case MS_STATE_LIGHT_CTL_TEMPERATURE_T: { param_p = &light_ctl_temperature_params; } break; default: break; } appl_model_state_get(state_params->state_type, 0, param_p, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param_p; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_CTL] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_CTL] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_ctl_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Light_Ctl_Temperature Server Get Model Handle. * * \par Description * Function to get Light_Ctl_Temperature server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_ctl_temperature_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_LIGHT_CTL_TEMPERATURE_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_ctl_temperature_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_STATE_LIGHT_CTL_TEMPERATURE_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_Ctl_Temperature */ appl_light_ctl_temperature_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ appl_model_state_get(state_type, 0, &param, 0); current_state_params.state_type = state_type; current_state_params.state = &param; CONSOLE_OUT( "[LIGHT_CTL_TEMPERATURE] Sending Status.\n"); MS_light_ctl_temperature_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Ctl_Temperature server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_ctl_temperature_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_LIGHT_CTL_TEMPERATURE_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_CTL_TEMPERATURE] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_CTL_TEMPERATURE] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, (MS_STATE_LIGHT_CTL_TEMPERATURE_STRUCT *)state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = (MS_STATE_LIGHT_CTL_TEMPERATURE_STRUCT *)state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_CTL_TEMPERATURE] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_ctl_temperature_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Light_HSL Server Get Model Handle. * * \par Description * Function to get Light_HSL server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_hsl_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_LIGHT_HSL_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_hsl_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_HSL_STRUCT param; MS_STATE_LIGHT_HSL_RANGE_STRUCT param_range; MS_STATE_LIGHT_HSL_DEFAULT_STRUCT param_default; void * param_p; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_HSL */ appl_light_hsl_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ param_p = NULL; switch (state_type) { case MS_STATE_LIGHT_HSL_T: case MS_STATE_LIGHT_HSL_HUE_T: case MS_STATE_LIGHT_HSL_SATURATION_T: case MS_STATE_LIGHT_HSL_TARGET_T: { param_p = &param; } break; case MS_STATE_LIGHT_HSL_DEFAULT_T: { param_p = &param_default; } break; case MS_STATE_LIGHT_HSL_RANGE_T: { param_p = &param_range; } break; default: break; } if (NULL != param_p) { appl_model_state_get(state_type, 0, param_p, 0); current_state_params.state_type = state_type; current_state_params.state = param_p; CONSOLE_OUT( "[LIGHT_HSL] Sending Status.\n"); MS_light_hsl_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Hsl server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_hsl_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_HSL_STRUCT param; MS_STATE_LIGHT_HSL_RANGE_STRUCT param_range; MS_STATE_LIGHT_HSL_DEFAULT_STRUCT param_default; void * param_p; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_HSL] GET Request.\n"); switch (state_params->state_type) { case MS_STATE_LIGHT_HSL_T: case MS_STATE_LIGHT_HSL_HUE_T: case MS_STATE_LIGHT_HSL_SATURATION_T: case MS_STATE_LIGHT_HSL_TARGET_T: { param_p = &param; } break; case MS_STATE_LIGHT_HSL_DEFAULT_T: { param_p = &param_default; } break; case MS_STATE_LIGHT_HSL_RANGE_T: { param_p = &param_range; } break; default: break; } appl_model_state_get(state_params->state_type, 0, param_p, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param_p; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_HSL] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_HSL] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_hsl_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Light_HSL_HUE Server Get Model Handle. * * \par Description * Function to get Light_HSL_HUE server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_hsl_hue_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_LIGHT_HSL_HUE_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_hsl_hue_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_HSL_STRUCT param; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_HSL_HUE */ appl_light_hsl_hue_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ appl_model_state_get(state_type, 0, &param, 0); current_state_params.state_type = state_type; current_state_params.state = &param; CONSOLE_OUT( "[LIGHT_HSL_HUE] Sending Status.\n"); MS_light_hsl_hue_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Hsl_Hue server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_hsl_hue_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_LIGHT_HSL_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_HSL_HUE] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_HSL_HUE] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_HSL_HUE] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_hsl_hue_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief LIGHT_HSL_SATURATION Server Get Model Handle. * * \par Description * Function to get LIGHT_HSL_SATURATION server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_hsl_saturation_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_LIGHT_HSL_SATURATION_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_hsl_saturation_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_HSL_STRUCT param; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_HSL_SATURATION */ appl_light_hsl_saturation_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ appl_model_state_get(state_type, 0, &param, 0); current_state_params.state_type = state_type; current_state_params.state = &param; CONSOLE_OUT( "[LIGHT_HSL_SATURATION] Sending Status.\n"); MS_light_hsl_saturation_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Hsl_Saturation server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_hsl_saturation_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_LIGHT_HSL_STRUCT param; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_HSL_SATURATION] GET Request.\n"); appl_model_state_get(state_params->state_type, 0, &param, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = &param; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_HSL_SATURATION] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_HSL_SATURATION] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_hsl_saturation_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Light_Xyl Server Get Model Handle. * * \par Description * Function to get Light_Xyl server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_xyl_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = MS_MODEL_ID_LIGHT_XYL_SERVER; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_xyl_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_XYL_STRUCT param; MS_STATE_LIGHT_XYL_RANGE_STRUCT param_range; MS_STATE_LIGHT_XYL_DEFAULT_STRUCT param_default; void * param_p; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_Xyl */ appl_light_xyl_server_get_model_handle(&ctx.handle, state_inst); ctx.saddr = 0; /* Unassigned address */ switch (state_type) { case MS_STATE_LIGHT_XYL_T: case MS_STATE_LIGHT_XYL_TARGET_T: { param_p = &param; } break; case MS_STATE_LIGHT_XYL_DEFAULT_T: { param_p = &param_default; } break; case MS_STATE_LIGHT_XYL_RANGE_T: { param_p = &param_range; } break; default: break; } appl_model_state_get(state_type, 0, param_p, 0); current_state_params.state_type = state_type; current_state_params.state = param_p; CONSOLE_OUT( "[LIGHT_Xyl] Sending Status.\n"); MS_light_xyl_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Xyl server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_xyl_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_XYL_STRUCT param; MS_STATE_LIGHT_XYL_RANGE_STRUCT param_range; MS_STATE_LIGHT_XYL_DEFAULT_STRUCT param_default; void * param_p; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_XYL] GET Request.\n"); switch (state_params->state_type) { case MS_STATE_LIGHT_XYL_T: case MS_STATE_LIGHT_XYL_TARGET_T: { param_p = &param; } break; case MS_STATE_LIGHT_XYL_DEFAULT_T: { param_p = &param_default; } break; case MS_STATE_LIGHT_XYL_RANGE_T: { param_p = &param_range; } break; default: break; } appl_model_state_get(state_params->state_type, 0, param_p, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param_p; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_XYL] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_XYL] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_xyl_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; } /** * \brief Light_LC Server Get Model Handle. * * \par Description * Function to get Light_LC server Model Handle. * * \param [out] model_handle Model Handle. * \param [in] state_inst State Instance. */ API_RESULT appl_light_lc_server_get_model_handle ( /* OUT */ MS_ACCESS_MODEL_HANDLE * model_handle, /* IN */ UINT32 id, /* IN */ UINT16 state_inst ) { API_RESULT retval; MS_ACCESS_MODEL_ID model_id; MS_ACCESS_ELEMENT_HANDLE elem_handle; /* TODO: Not always true */ elem_handle = (MS_ACCESS_ELEMENT_HANDLE)state_inst; model_id.id = id; model_id.type = MS_ACCESS_MODEL_TYPE_SIG; *model_handle = 0x0000; retval = MS_access_get_model_handle ( elem_handle, model_id, model_handle ); return retval; } void appl_light_lc_server_publish ( /* IN */ UINT8 state_type, /* IN */ UINT16 state_inst, /* IN */ UINT16 property_id ) { MS_ACCESS_MODEL_STATE_PARAMS current_state_params; MS_STATE_LIGHT_LC_MODE_STRUCT param_mode; MS_STATE_LIGHT_LC_OM_STRUCT param_om; MS_STATE_LIGHT_LC_LIGHT_ONOFF_STRUCT param_onoff; MS_STATE_LIGHT_LC_PROPERTY_STRUCT param_prop; void * param_p; MS_ACCESS_MODEL_REQ_MSG_CONTEXT ctx; /* Modle Handle of Light_LC */ if (MS_STATE_LIGHT_LC_PROPERTY_T == state_type) { appl_light_lc_server_get_model_handle(&ctx.handle, MS_MODEL_ID_LIGHT_LC_SETUP_SERVER, state_inst); } else { appl_light_lc_server_get_model_handle(&ctx.handle, MS_MODEL_ID_LIGHT_LC_SERVER, state_inst); } ctx.saddr = 0; /* Unassigned address */ param_p = NULL; switch (state_type) { case MS_STATE_LIGHT_LC_MODE_T: param_p = &param_mode; break; case MS_STATE_LIGHT_LC_OM_T: param_p = &param_om; break; case MS_STATE_LIGHT_LC_LIGHT_ONOFF_T: param_p = &param_onoff; break; case MS_STATE_LIGHT_LC_PROPERTY_T: param_prop.property_id = property_id; param_p = &param_prop; break; default: break; } if (NULL != param_p) { appl_model_state_get(state_type, 0, param_p, 0); current_state_params.state_type = state_type; current_state_params.state = param_p; CONSOLE_OUT( "[LIGHT_LC] Sending Status.\n"); MS_light_lc_server_state_update(&ctx, &current_state_params, NULL, 0, NULL); } } /** * \brief Server Application Asynchronous Notification Callback. * * \par Description * Light_Lc server calls the registered callback to indicate events occurred to the application. * * \param [in] ctx Context of message received for a specific model instance. * \param [in] msg_raw Uninterpreted/raw received message. * \param [in] req_type Requested message type. * \param [in] state_params Model specific state parameters. * \param [in] ext_params Additional parameters. */ API_RESULT appl_light_lc_server_cb ( /* IN */ MS_ACCESS_MODEL_REQ_MSG_CONTEXT * ctx, /* IN */ MS_ACCESS_MODEL_REQ_MSG_RAW * msg_raw, /* IN */ MS_ACCESS_MODEL_REQ_MSG_T * req_type, /* IN */ MS_ACCESS_MODEL_STATE_PARAMS * state_params, /* IN */ MS_ACCESS_MODEL_EXT_PARAMS * ext_params ) { MS_STATE_LIGHT_LC_MODE_STRUCT param_mode; MS_STATE_LIGHT_LC_OM_STRUCT param_om; MS_STATE_LIGHT_LC_LIGHT_ONOFF_STRUCT param_onoff; MS_ACCESS_MODEL_STATE_PARAMS current_state_params; void * param_p; API_RESULT retval; MS_IGNORE_UNUSED_PARAM(msg_raw); MS_IGNORE_UNUSED_PARAM(ext_params); retval = API_SUCCESS; /* Check message type */ if (MS_ACCESS_MODEL_REQ_MSG_T_GET == req_type->type) { CONSOLE_OUT( "[LIGHT_LC] GET Request.\n"); switch (state_params->state_type) { case MS_STATE_LIGHT_LC_MODE_T: param_p = &param_mode; break; case MS_STATE_LIGHT_LC_OM_T: param_p = &param_om; break; case MS_STATE_LIGHT_LC_LIGHT_ONOFF_T: param_p = &param_onoff; break; case MS_STATE_LIGHT_LC_PROPERTY_T: param_p = state_params->state; break; } appl_model_state_get(state_params->state_type, 0, param_p, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = param_p; } else if (MS_ACCESS_MODEL_REQ_MSG_T_SET == req_type->type) { CONSOLE_OUT( "[LIGHT_LC] SET Request.\n"); appl_model_state_set(state_params->state_type, 0, state_params->state, 0); current_state_params.state_type = state_params->state_type; current_state_params.state = state_params->state; } /* See if to be acknowledged */ if (0x01 == req_type->to_be_acked) { CONSOLE_OUT( "[LIGHT_LC] Sending Response.\n"); /* Parameters: Request Context, Current State, Target State (NULL: to be ignored), Remaining Time (0: to be ignored), Additional Parameters (NULL: to be ignored) */ retval = MS_light_lc_server_state_update(ctx, &current_state_params, NULL, 0, NULL); } return retval; }
33.004244
172
0.636364
[ "model" ]
938a2db291a2cb82a94b9041954feefc07b8a100
20,738
c
C
linux-2.6.0/drivers/s390/cio/chsc.c
dnhua/Linux_study
96863b599cbba9c925b3209bed07b1d7b60cb463
[ "MIT" ]
1
2020-11-10T12:47:02.000Z
2020-11-10T12:47:02.000Z
linux-2.6.0/drivers/s390/cio/chsc.c
dnhua/Linux_study
96863b599cbba9c925b3209bed07b1d7b60cb463
[ "MIT" ]
null
null
null
linux-2.6.0/drivers/s390/cio/chsc.c
dnhua/Linux_study
96863b599cbba9c925b3209bed07b1d7b60cb463
[ "MIT" ]
null
null
null
/* * drivers/s390/cio/chsc.c * S/390 common I/O routines -- channel subsystem call * $Revision: 1.78 $ * * Copyright (C) 1999-2002 IBM Deutschland Entwicklung GmbH, * IBM Corporation * Author(s): Ingo Adlung (adlung@de.ibm.com) * Cornelia Huck (cohuck@de.ibm.com) * Arnd Bergmann (arndb@de.ibm.com) */ #include <linux/module.h> #include <linux/config.h> #include <linux/slab.h> #include <linux/init.h> #include <linux/device.h> #include <asm/cio.h> #include <asm/ccwdev.h> // FIXME: layering violation, remove this #include "css.h" #include "cio.h" #include "cio_debug.h" #include "device.h" // FIXME: layering violation, remove this #include "ioasm.h" #include "chsc.h" #define CHPID_LONGS (256 / (8 * sizeof(long))) /* 256 chpids */ static unsigned long chpids[CHPID_LONGS]; static unsigned long chpids_logical[CHPID_LONGS] = {[0 ... CHPID_LONGS-1] -1}; static unsigned long chpids_known[CHPID_LONGS]; static struct channel_path *chps[NR_CHPIDS]; static int cio_chsc_desc_avail; static int new_channel_path(int chpid, int status); static int set_chp_status(int chp, int status) { if (chps[chp] == NULL) return -EINVAL; chps[chp]->state = status; return 0; } static inline int chsc_chpid_logical (struct subchannel *sch, int chp) { return test_bit (sch->schib.pmcw.chpid[chp], chpids_logical); } void chsc_validate_chpids(struct subchannel *sch) { int mask, chp; if (sch->lpm == 0) return; for (chp = 0; chp <= 7; chp++) { mask = 0x80 >> chp; if (sch->lpm & mask) if (!chsc_chpid_logical(sch, chp)) /* disable using this path */ sch->lpm &= ~mask; } } /* FIXME: this is _always_ called for every subchannel. shouldn't we * process more than one at a time? */ static int chsc_get_sch_desc_irq(int irq, void *page) { int ccode, chpid, j; struct { struct chsc_header request; u16 reserved1; u16 f_sch; /* first subchannel */ u16 reserved2; u16 l_sch; /* last subchannel */ u32 reserved3; struct chsc_header response; u32 reserved4; u8 sch_valid : 1; u8 dev_valid : 1; u8 st : 3; /* subchannel type */ u8 zeroes : 3; u8 unit_addr; /* unit address */ u16 devno; /* device number */ u8 path_mask; u8 fla_valid_mask; u16 sch; /* subchannel */ u8 chpid[8]; /* chpids 0-7 */ u16 fla[8]; /* full link addresses 0-7 */ } *ssd_area; ssd_area = page; ssd_area->request = (struct chsc_header) { .length = 0x0010, .code = 0x0004, }; ssd_area->f_sch = irq; ssd_area->l_sch = irq; ccode = chsc(ssd_area); if (ccode > 0) { pr_debug("chsc returned with ccode = %d\n", ccode); return (ccode == 3) ? -ENODEV : -EBUSY; } switch (ssd_area->response.code) { case 0x0001: /* everything ok */ break; case 0x0002: CIO_CRW_EVENT(2, "Invalid command!\n"); case 0x0003: CIO_CRW_EVENT(2, "Error in chsc request block!\n"); return -EINVAL; break; case 0x0004: CIO_CRW_EVENT(2, "Model does not provide ssd\n"); return -EOPNOTSUPP; break; default: CIO_CRW_EVENT(2, "Unknown CHSC response %d\n", ssd_area->response.code); return -EIO; break; } /* * ssd_area->st stores the type of the detected * subchannel, with the following definitions: * * 0: I/O subchannel: All fields have meaning * 1: CHSC subchannel: Only sch_val, st and sch * have meaning * 2: Message subchannel: All fields except unit_addr * have meaning * 3: ADM subchannel: Only sch_val, st and sch * have meaning * * Other types are currently undefined. */ if (ssd_area->st > 3) { /* uhm, that looks strange... */ CIO_CRW_EVENT(0, "Strange subchannel type %d" " for sch %x\n", ssd_area->st, irq); /* * There may have been a new subchannel type defined in the * time since this code was written; since we don't know which * fields have meaning and what to do with it we just jump out */ return 0; } else { const char *type[4] = {"I/O", "chsc", "message", "ADM"}; CIO_CRW_EVENT(6, "ssd: sch %x is %s subchannel\n", irq, type[ssd_area->st]); if (ioinfo[irq] == NULL) /* FIXME: we should do device rec. here... */ return 0; ioinfo[irq]->ssd_info.valid = 1; ioinfo[irq]->ssd_info.type = ssd_area->st; } if (ssd_area->st == 0 || ssd_area->st == 2) { for (j = 0; j < 8; j++) { if (!((0x80 >> j) & ssd_area->path_mask & ssd_area->fla_valid_mask)) continue; chpid = ssd_area->chpid[j]; if (chpid && (!test_and_set_bit (chpid, chpids_known)) && (test_bit (chpid, chpids_logical))) set_bit (chpid, chpids); ioinfo[irq]->ssd_info.chpid[j] = chpid; ioinfo[irq]->ssd_info.fla[j] = ssd_area->fla[j]; } } return 0; } static int chsc_get_sch_descriptions(void) { int irq; int err; void *page; CIO_TRACE_EVENT( 4, "gsdesc"); /* * get information about chpids and link addresses * by executing the chsc command 'store subchannel description' */ page = (void *)get_zeroed_page(GFP_KERNEL | GFP_DMA); if (!page) return -ENOMEM; err = 0; for (irq = 0; irq <= highest_subchannel; irq++) { /* * retrieve information for each sch */ err = chsc_get_sch_desc_irq(irq, page); if (err) { static int cio_chsc_err_msg; if (!cio_chsc_err_msg) { printk(KERN_ERR "chsc_get_sch_descriptions:" " Error %d while doing chsc; " "processing some machine checks may " "not work\n", err); cio_chsc_err_msg = 1; } goto out; } clear_page(page); } cio_chsc_desc_avail = 1; out: free_page((unsigned long)page); return err; } __initcall(chsc_get_sch_descriptions); static inline void s390_subchannel_remove_chpid(struct subchannel *sch, __u8 chpid) { int j; int mask; for (j = 0; j < 8; j++) if (sch->schib.pmcw.chpid[j] == chpid) break; if (j >= 8) return; mask = 0x80 >> j; spin_lock(&sch->lock); chsc_validate_chpids(sch); stsch(sch->irq, &sch->schib); if (sch->vpm == mask) { dev_fsm_event(sch->dev.driver_data, DEV_EVENT_NOTOPER); goto out_unlock; } if ((sch->schib.scsw.actl & (SCSW_ACTL_CLEAR_PEND | SCSW_ACTL_HALT_PEND | SCSW_ACTL_START_PEND | SCSW_ACTL_RESUME_PEND)) && (sch->schib.pmcw.lpum == mask)) { int cc = cio_cancel(sch); if (cc == -ENODEV) { dev_fsm_event(sch->dev.driver_data, DEV_EVENT_NOTOPER); goto out_unlock; } if (cc == -EINVAL) { struct ccw_device *cdev; cc = cio_clear(sch); if (cc == -ENODEV) { dev_fsm_event(sch->dev.driver_data, DEV_EVENT_NOTOPER); goto out_unlock; } /* Call handler. */ cdev = sch->dev.driver_data; cdev->private->state = DEV_STATE_CLEAR_VERIFY; if (cdev->handler) cdev->handler(cdev, cdev->private->intparm, ERR_PTR(-EIO)); goto out_unlock; } } else if ((sch->schib.scsw.actl & SCSW_ACTL_DEVACT) && (sch->schib.scsw.actl & SCSW_ACTL_SCHACT) && (sch->schib.pmcw.lpum == mask)) { struct ccw_device *cdev; int cc; cc = cio_clear(sch); if (cc == -ENODEV) { dev_fsm_event(sch->dev.driver_data, DEV_EVENT_NOTOPER); goto out_unlock; } /* Call handler. */ cdev = sch->dev.driver_data; cdev->private->state = DEV_STATE_CLEAR_VERIFY; if (cdev->handler) cdev->handler(cdev, cdev->private->intparm, ERR_PTR(-EIO)); goto out_unlock; } /* trigger path verification. */ dev_fsm_event(sch->dev.driver_data, DEV_EVENT_VERIFY); out_unlock: spin_unlock(&sch->lock); } /* FIXME: don't iterate all subchannels but use driver_for_each_dev */ static inline void s390_set_chpid_offline( __u8 chpid) { char dbf_txt[15]; struct subchannel *sch; int irq; sprintf(dbf_txt, "chpr%x", chpid); CIO_TRACE_EVENT(2, dbf_txt); clear_bit(chpid, chpids); if (!test_and_clear_bit(chpid, chpids_known)) return; /* we didn't know the chpid anyway */ set_chp_status(chpid, CHP_OFFLINE); #if 0 driver_for_each_dev(io_subchannel_driver, chpid, s390_subchannel_remove_chpid); #else for (irq = 0; irq <= highest_subchannel; irq++) { sch = ioinfo[irq]; if (sch == NULL) continue; /* we don't know the device anyway */ s390_subchannel_remove_chpid(sch, chpid); } #endif } static int s390_process_res_acc_sch(u8 chpid, __u16 fla, u32 fla_mask, struct subchannel *sch, void *page) { int found; int chp; int ccode; /* Update our ssd_info */ if (chsc_get_sch_desc_irq(sch->irq, page)) return 0; found = 0; for (chp = 0; chp <= 7; chp++) /* * check if chpid is in information updated by ssd */ if (sch->ssd_info.valid && sch->ssd_info.chpid[chp] == chpid && (sch->ssd_info.fla[chp] & fla_mask) == fla) { found = 1; break; } if (found == 0) return 0; /* * Do a stsch to update our subchannel structure with the * new path information and eventually check for logically * offline chpids. */ ccode = stsch(sch->irq, &sch->schib); if (ccode > 0) return 0; return 0x80 >> chp; } static void s390_process_res_acc (u8 chpid, __u16 fla, u32 fla_mask) { struct subchannel *sch; int irq; int ret; char dbf_txt[15]; void *page; sprintf(dbf_txt, "accpr%x", chpid); CIO_TRACE_EVENT( 2, dbf_txt); if (fla != 0) { sprintf(dbf_txt, "fla%x", fla); CIO_TRACE_EVENT( 2, dbf_txt); } /* * I/O resources may have become accessible. * Scan through all subchannels that may be concerned and * do a validation on those. * The more information we have (info), the less scanning * will we have to do. */ if (!test_bit(chpid, chpids_logical)) return; /* no need to do the rest */ page = (void *)get_zeroed_page(GFP_KERNEL | GFP_DMA); if (!page) return; for (irq = 0; irq < __MAX_SUBCHANNELS; irq++) { int chp_mask; sch = ioinfo[irq]; if (!sch) { /* * We don't know the device yet, but since a path * may be available now to the device we'll have * to do recognition again. * Since we don't have any idea about which chpid * that beast may be on we'll have to do a stsch * on all devices, grr... */ ret = css_probe_device(irq); if (ret == -ENXIO) /* We're through */ break; continue; } spin_lock_irq(&sch->lock); chp_mask = s390_process_res_acc_sch(chpid, fla, fla_mask, sch, page); clear_page(page); if (chp_mask == 0) { spin_unlock_irq(&sch->lock); if (fla_mask != 0) break; else continue; } sch->lpm = (sch->schib.pmcw.pim & sch->schib.pmcw.pam & sch->schib.pmcw.pom) | chp_mask; chsc_validate_chpids(sch); dev_fsm_event(sch->dev.driver_data, DEV_EVENT_VERIFY); spin_unlock_irq(&sch->lock); if (fla_mask != 0) break; } free_page((unsigned long)page); } static int __get_chpid_from_lir(void *data) { struct lir { u8 iq; u8 ic; u16 sci; /* incident-node descriptor */ u32 indesc[28]; /* attached-node descriptor */ u32 andesc[28]; /* incident-specific information */ u32 isinfo[28]; } *lir; lir = (struct lir*) data; if (!(lir->iq&0x80)) /* NULL link incident record */ return -EINVAL; if (!(lir->indesc[0]&0xc0000000)) /* node descriptor not valid */ return -EINVAL; if (!(lir->indesc[0]&0x10000000)) /* don't handle device-type nodes - FIXME */ return -EINVAL; /* Byte 3 contains the chpid. Could also be CTCA, but we don't care */ return (u16) (lir->indesc[0]&0x000000ff); } static void do_process_crw(void *ignore) { int chpid; struct { struct chsc_header request; u32 reserved1; u32 reserved2; u32 reserved3; struct chsc_header response; u32 reserved4; u8 flags; u8 vf; /* validity flags */ u8 rs; /* reporting source */ u8 cc; /* content code */ u16 fla; /* full link address */ u16 rsid; /* reporting source id */ u32 reserved5; u32 reserved6; u32 ccdf[96]; /* content-code dependent field */ /* ccdf has to be big enough for a link-incident record */ } *sei_area; /* * build the chsc request block for store event information * and do the call */ sei_area = (void *)get_zeroed_page(GFP_KERNEL | GFP_DMA); if (!sei_area) { CIO_CRW_EVENT(0, "No memory for sei area!\n"); return; } CIO_TRACE_EVENT( 2, "prcss"); do { int ccode; memset(sei_area, 0, sizeof(*sei_area)); sei_area->request = (struct chsc_header) { .length = 0x0010, .code = 0x000e, }; ccode = chsc(sei_area); if (ccode > 0) goto out; switch (sei_area->response.code) { /* for debug purposes, check for problems */ case 0x0001: CIO_CRW_EVENT(4, "chsc_process_crw: event information " "successfully stored\n"); break; /* everything ok */ case 0x0002: CIO_CRW_EVENT(2, "chsc_process_crw: invalid command!\n"); goto out; case 0x0003: CIO_CRW_EVENT(2, "chsc_process_crw: error in chsc " "request block!\n"); goto out; case 0x0005: CIO_CRW_EVENT(2, "chsc_process_crw: no event " "information stored\n"); goto out; default: CIO_CRW_EVENT(2, "chsc_process_crw: chsc response %d\n", sei_area->response.code); goto out; } /* Check if we might have lost some information. */ if (sei_area->flags & 0x40) CIO_CRW_EVENT(2, "chsc_process_crw: Event information " "has been lost due to overflow!\n"); if (sei_area->rs != 4) { CIO_CRW_EVENT(2, "chsc_process_crw: reporting source " "(%04X) isn't a chpid!\n", sei_area->rsid); continue; } /* which kind of information was stored? */ switch (sei_area->cc) { case 1: /* link incident*/ CIO_CRW_EVENT(4, "chsc_process_crw: " "channel subsystem reports link incident," " reporting source is chpid %x\n", sei_area->rsid); chpid = __get_chpid_from_lir(sei_area->ccdf); if (chpid < 0) CIO_CRW_EVENT(4, "%s: Invalid LIR, skipping\n", __FUNCTION__); else s390_set_chpid_offline(chpid); break; case 2: /* i/o resource accessibiliy */ CIO_CRW_EVENT(4, "chsc_process_crw: " "channel subsystem reports some I/O " "devices may have become accessible\n"); pr_debug("Data received after sei: \n"); pr_debug("Validity flags: %x\n", sei_area->vf); /* allocate a new channel path structure, if needed */ if (chps[sei_area->rsid] == NULL) new_channel_path(sei_area->rsid, CHP_ONLINE); else set_chp_status(sei_area->rsid, CHP_ONLINE); if ((sei_area->vf & 0x80) == 0) { pr_debug("chpid: %x\n", sei_area->rsid); s390_process_res_acc(sei_area->rsid, 0, 0); } else if ((sei_area->vf & 0xc0) == 0x80) { pr_debug("chpid: %x link addr: %x\n", sei_area->rsid, sei_area->fla); s390_process_res_acc(sei_area->rsid, sei_area->fla, 0xff00); } else if ((sei_area->vf & 0xc0) == 0xc0) { pr_debug("chpid: %x full link addr: %x\n", sei_area->rsid, sei_area->fla); s390_process_res_acc(sei_area->rsid, sei_area->fla, 0xffff); } pr_debug("\n"); break; default: /* other stuff */ CIO_CRW_EVENT(4, "chsc_process_crw: event %d\n", sei_area->cc); break; } } while (sei_area->flags & 0x80); out: free_page((unsigned long)sei_area); } void chsc_process_crw(void) { static DECLARE_WORK(work, do_process_crw, 0); queue_work(ccw_device_work, &work); } static void chp_add(int chpid) { struct subchannel *sch; int irq, ret; char dbf_txt[15]; if (!test_bit(chpid, chpids_logical)) return; /* no need to do the rest */ sprintf(dbf_txt, "cadd%x", chpid); CIO_TRACE_EVENT(2, dbf_txt); for (irq = 0; irq < __MAX_SUBCHANNELS; irq++) { int i; sch = ioinfo[irq]; if (!sch) { ret = css_probe_device(irq); if (ret == -ENXIO) /* We're through */ return; continue; } spin_lock(&sch->lock); for (i=0; i<8; i++) if (sch->schib.pmcw.chpid[i] == chpid) { if (stsch(sch->irq, &sch->schib) != 0) { /* Endgame. */ spin_unlock(&sch->lock); return; } break; } if (i==8) { spin_unlock(&sch->lock); return; } sch->lpm = (sch->schib.pmcw.pim & sch->schib.pmcw.pam & sch->schib.pmcw.pom) | 0x80 >> i; chsc_validate_chpids(sch); dev_fsm_event(sch->dev.driver_data, DEV_EVENT_VERIFY); spin_unlock(&sch->lock); } } /* * Handling of crw machine checks with channel path source. */ void chp_process_crw(int chpid, int on) { if (on == 0) { /* Path has gone. We use the link incident routine.*/ s390_set_chpid_offline(chpid); } else { /* * Path has come. Allocate a new channel path structure, * if needed. */ if (chps[chpid] == NULL) new_channel_path(chpid, CHP_ONLINE); else set_chp_status(chpid, CHP_ONLINE); /* Avoid the extra overhead in process_rec_acc. */ chp_add(chpid); } } /* * Function: s390_vary_chpid * Varies the specified chpid online or offline */ static int s390_vary_chpid( __u8 chpid, int on) { char dbf_text[15]; struct subchannel *sch; int irq; sprintf(dbf_text, on?"varyon%x":"varyoff%x", chpid); CIO_TRACE_EVENT( 2, dbf_text); chsc_get_sch_descriptions(); if (!cio_chsc_desc_avail) { printk(KERN_ERR "Could not get chpid status, " "vary on/off not available\n"); return -EPERM; } if (!test_bit(chpid, chpids_known)) { printk(KERN_ERR "Can't vary unknown chpid %02X\n", chpid); return -EINVAL; } if (test_bit(chpid, chpids) == on) { printk(KERN_ERR "chpid %x is " "already %sline\n", chpid, on ? "on" : "off"); return -EINVAL; } if (on) { set_bit(chpid, chpids_logical); set_bit(chpid, chpids); set_chp_status(chpid, CHP_ONLINE); } else { clear_bit(chpid, chpids_logical); clear_bit(chpid, chpids); set_chp_status(chpid, CHP_LOGICALLY_OFFLINE); } /* * Redo PathVerification on the devices the chpid connects to */ for (irq = 0; irq <= highest_subchannel; irq++) { int chp; /* * We don't need to adjust the lpm, as this will be done in * DevicePathVerification... */ sch = ioinfo[irq]; if (sch == NULL || sch->st || !sch->ssd_info.valid) continue; for (chp = 0; chp < 8; chp++) { if (sch->ssd_info.chpid[chp] == chpid) { if (on) sch->lpm |= (0x80 >> chp); else sch->lpm &= ~(0x80 >> chp); dev_fsm_event(sch->dev.driver_data, DEV_EVENT_VERIFY); break; } } } return 0; } /* * Files for the channel path entries. */ static ssize_t chp_status_show(struct device *dev, char *buf) { struct channel_path *chp = container_of(dev, struct channel_path, dev); if (!chp) return 0; switch(chp->state) { case CHP_OFFLINE: return sprintf(buf, "n/a\n"); case CHP_LOGICALLY_OFFLINE: return sprintf(buf, "logically offline\n"); case CHP_STANDBY: return sprintf(buf, "n/a\n"); case CHP_ONLINE: return sprintf(buf, "online\n"); default: return 0; } } static ssize_t chp_status_write(struct device *dev, const char *buf, size_t count) { struct channel_path *cp = container_of(dev, struct channel_path, dev); char cmd[10]; int num_args; int error; num_args = sscanf(buf, "%5s", cmd); if (!num_args) return count; if (!strnicmp(cmd, "on", 2)) error = s390_vary_chpid(cp->id, 1); else if (!strnicmp(cmd, "off", 3)) error = s390_vary_chpid(cp->id, 0); else error = -EINVAL; return error < 0 ? error : count; } static DEVICE_ATTR(status, 0644, chp_status_show, chp_status_write); static void chp_release(struct device *dev) { } /* * Entries for chpids on the system bus. * This replaces /proc/chpids. */ static int new_channel_path(int chpid, int status) { struct channel_path *chp; int ret; chp = kmalloc(sizeof(struct channel_path), GFP_KERNEL); if (!chp) return -ENOMEM; memset(chp, 0, sizeof(struct channel_path)); chps[chpid] = chp; /* fill in status, etc. */ chp->id = chpid; chp->state = status; chp->dev = (struct device) { .parent = &css_bus_device, .release = chp_release, }; snprintf(chp->dev.bus_id, BUS_ID_SIZE, "chp0.%x", chpid); /* make it known to the system */ ret = device_register(&chp->dev); if (ret) { printk(KERN_WARNING "%s: could not register %02x\n", __func__, chpid); return ret; } ret = device_create_file(&chp->dev, &dev_attr_status); if (ret) device_unregister(&chp->dev); return ret; } static int __init register_channel_paths(void) { int i; int ret; /* walk through the chpids arrays */ for (i = 0; i < NR_CHPIDS; i++) { /* we are only interested in known chpids */ if (!test_bit(i, chpids_known)) continue; if (!test_bit(i, chpids)) /* standby */ ret = new_channel_path(i, CHP_STANDBY); else if (test_bit(i, chpids_logical)) /* online */ ret = new_channel_path(i, CHP_ONLINE); else /* logically offline */ ret = new_channel_path(i, CHP_LOGICALLY_OFFLINE); if (ret) return ret; } return 0; } module_init(register_channel_paths);
22.51683
80
0.643408
[ "model" ]
938ca201508f2fa618e167f774e31a8788a3818e
1,642
h
C
engine/battle_scene.h
meifuku/AFGEngine
21e356eaf293dcaa0eea5823914bbc5c8ae7a85a
[ "MS-PL" ]
8
2021-03-04T23:41:02.000Z
2022-01-06T01:07:01.000Z
engine/battle_scene.h
meifuku/AFGEngine
21e356eaf293dcaa0eea5823914bbc5c8ae7a85a
[ "MS-PL" ]
null
null
null
engine/battle_scene.h
meifuku/AFGEngine
21e356eaf293dcaa0eea5823914bbc5c8ae7a85a
[ "MS-PL" ]
2
2021-09-14T09:48:51.000Z
2021-12-10T08:54:57.000Z
#ifndef BATTLE_SCENE_H_GUARD #define BATTLE_SCENE_H_GUARD #include "battle_interface.h" #include "chara.h" #include "camera.h" #include "texture.h" #include "hud.h" #include "xorshift.h" #include <particle.h> #include <shader.h> #include <ubo.h> #include <glm/mat4x4.hpp> #include <SDL_events.h> #include <ggponet.h> #include <enet/enet.h> #undef interface struct State { XorShift32 rng; std::unordered_map<int, ParticleGroup> particleGroups; Camera view; PlayerStateCopy p1, p2; //SaveState():{} }; class BattleScene { private: ENetHost *local; XorShift32 rng; std::unordered_map<int, ParticleGroup> particleGroups; Camera view{1.55}; int timer; int32_t gameTicks = 0; bool pause = false; bool step = false; bool ready = true; BattleInterface interface; Player player, player2; bool drawBoxes = false; SoundEffects sfx; HitboxRenderer hr; Player::DrawList drawList; Player* players[2]; GGPOPlayerHandle playerHandle[2]; GGPOSession *ggpo = nullptr; glm::mat4 viewMatrix; //Camera view. public: BattleScene(ENetHost *local); ~BattleScene(); void SaveState(State &state); void LoadState(State &state); int PlayLoop(bool replay, int playerId, const std::string &address); private: std::vector<Texture> activeTextures; //Renderer stuff glm::mat4 projection; Ubo uniforms; Shader defaultS; unsigned int paletteId; void SetModelView(glm::mat4 &view); void SetModelView(glm::mat4 &&view); bool KeyHandle(const SDL_KeyboardEvent &e); //Returns false if it doesn't handle the event. void AdvanceFrame(); bool SetupGgpo(int playerId, const std::string &address); }; #endif /* BATTLE_SCENE_H_GUARD */
21.051282
92
0.742387
[ "vector" ]
1a96825a51a1b460e6e4b50da8738aed6ccac698
1,723
c
C
src/PhysicalModels/Euler1D/Euler1DFlux.c
LLNL/mhysa
e97d841191718cfa6d81b38d904340e2c753df85
[ "MIT" ]
12
2020-03-16T16:50:03.000Z
2022-03-20T10:09:10.000Z
src/PhysicalModels/Euler1D/Euler1DFlux.c
zhangzhg0508/mhysa
e97d841191718cfa6d81b38d904340e2c753df85
[ "MIT" ]
null
null
null
src/PhysicalModels/Euler1D/Euler1DFlux.c
zhangzhg0508/mhysa
e97d841191718cfa6d81b38d904340e2c753df85
[ "MIT" ]
4
2020-03-16T16:50:04.000Z
2021-06-04T05:36:45.000Z
/*! @file Euler1DFlux.c @author Debojyoti Ghosh @brief Contains the functions to compute the hyperbolic flux for the 1D Euler equations over the domain. */ #include <stdlib.h> #include <arrayfunctions.h> #include <physicalmodels/euler1d.h> #include <hypar.h> /*! Compute the hyperbolic flux over the local domain.\n */ int Euler1DFlux( double *f, /*!< Array to hold the computed flux (same size and layout as u) */ double *u, /*!< Array containing the conserved solution */ int dir,/*!< Spatial dimension (unused since this is a 1D system) */ void *s, /*!< Solver object of type #HyPar */ double t /*!< Current time */ ) { HyPar *solver = (HyPar*) s; Euler1D *param = (Euler1D*) solver->physics; int *dim = solver->dim_local; int ghosts = solver->ghosts; int ndims = solver->ndims; int nvars = solver->nvars; int ns = param->n_species; int nv = param->n_vibeng; static int index[_MODEL_NDIMS_], bounds[_MODEL_NDIMS_], offset[_MODEL_NDIMS_]; /* set bounds for array index to include ghost points */ _ArrayAddCopy1D_(dim,(2*ghosts),bounds,ndims); /* set offset such that index is compatible with ghost point arrangement */ _ArraySetValue_(offset,ndims,-ghosts); int done = 0; _ArraySetValue_(index,ndims,0); while (!done) { int p; _ArrayIndex1DWO_(ndims,dim,index,offset,ghosts,p); double rho_s[ns], rho_t, v, E, E_v[nv], P, T; _Euler1DGetFlowVar_((u+nvars*p),rho_s,rho_t,v,E,E_v,P,T,param); _Euler1DSetFlux_((f+nvars*p),rho_s,rho_t,v,E,E_v,P,param); _ArrayIncrementIndex_(ndims,bounds,index,done); } return(0); }
34.46
108
0.640163
[ "object" ]
1abb88ef9d2a8b689bacbff6e0b59445f94d3ea7
1,028
h
C
guio_esp8266/config.h
rokm/guio_esp8266
ed072ada2bd4e329cba5885314e5ebbc2cfa7c2c
[ "BSD-3-Clause" ]
null
null
null
guio_esp8266/config.h
rokm/guio_esp8266
ed072ada2bd4e329cba5885314e5ebbc2cfa7c2c
[ "BSD-3-Clause" ]
null
null
null
guio_esp8266/config.h
rokm/guio_esp8266
ed072ada2bd4e329cba5885314e5ebbc2cfa7c2c
[ "BSD-3-Clause" ]
null
null
null
/* * GUI-O ESP8266 bridge * Project configuration and settings. * * Copyright (C) 2020, Rok Mandeljc * * SPDX-License-Identifier: BSD-3-Clause */ #ifndef GUIO_ESP8266__CONFIG_H #define GUIO_ESP8266__CONFIG_H // Debug output from GUIO ESP8266 program #define _GUIO_DEBUG // Serial communication baud rate #define _GUIO_SERIAL_BAUDRATE 115200 // LED used for main signalling tasks (e.g., built-in LED) #define _GUIO_LED_MAIN LED_BUILTIN // Pin that serves as AP/reset button #define _GUIO_AP_BUTTON D4 // Debug macros // Avoid littering the code with #ifdef _GUIO_DEBUG blocks. // Also allows easy switch to another Serial object (e.g., Serial1). #ifdef _GUIO_DEBUG #define GDBG_print(x) Serial.print(x) #define GDBG_println(x) Serial.println(x) #define GDBG_print_json(x) serializeJsonPretty(x, Serial) #else #define GDBG_print(x) #define GDBG_println(x) #define GDBG_print_json(x) #endif // Settings for TaskScheduler #define _TASK_SLEEP_ON_IDLE_RUN #define _TASK_STD_FUNCTION #endif
21.416667
68
0.754864
[ "object" ]
1ac1e017b363118bc12ccbeca83d08db4fa7805e
848
h
C
bootstrap/include/panda$util$JSONParser$closure54.h
ethannicholas/panda-old
75576bcf5c4e5a34e964547d623a5de874e6e47c
[ "MIT" ]
null
null
null
bootstrap/include/panda$util$JSONParser$closure54.h
ethannicholas/panda-old
75576bcf5c4e5a34e964547d623a5de874e6e47c
[ "MIT" ]
null
null
null
bootstrap/include/panda$util$JSONParser$closure54.h
ethannicholas/panda-old
75576bcf5c4e5a34e964547d623a5de874e6e47c
[ "MIT" ]
null
null
null
// This file was automatically generated by the Panda compiler #ifndef panda$util$JSONParser$closure54_H #define panda$util$JSONParser$closure54_H extern panda$core$Class panda$util$JSONParser$closure54_class; #ifndef CLASS_panda$util$JSONParser$closure54 #define CLASS_panda$util$JSONParser$closure54 struct panda$util$JSONParser$closure54 { panda$core$Class* cl; }; #define panda$util$JSONParser$closure54$closure_panda$parser$GLRParser$State_$Rpanda$core$Object$Z_INDEX 4 typedef panda$core$Object*(panda$util$JSONParser$closure54$closure_panda$parser$GLRParser$State_$Rpanda$core$Object$Z_TYPE)(panda$util$JSONParser$closure54* self, panda$parser$GLRParser$State*); void panda$util$JSONParser$closure54$init(panda$util$JSONParser$closure54* self); panda$util$JSONParser$closure54* new_panda$util$JSONParser$closure54$init(); #endif #endif
49.882353
194
0.830189
[ "object" ]
1acf6c50c7f8406334475019dd71c4c43cc8fab0
5,295
h
C
Frameworks/PWMapKit.xcframework/ios-arm64_x86_64-simulator/PWMapKit.framework/Headers/PWCustomPointOfInterest.h
phunware/maas-mapping-ios-sdk
3c70946ed3c4b74ef29680ff77f5c414d2f2de23
[ "MIT" ]
5
2015-02-26T21:38:56.000Z
2019-12-10T21:49:03.000Z
Frameworks/PWMapKit.xcframework/ios-arm64_x86_64-simulator/PWMapKit.framework/Headers/PWCustomPointOfInterest.h
phunware/maas-mapping-ios-sdk
3c70946ed3c4b74ef29680ff77f5c414d2f2de23
[ "MIT" ]
20
2015-01-07T19:42:02.000Z
2020-01-27T17:19:02.000Z
Frameworks/PWMapKit.xcframework/ios-arm64_x86_64-simulator/PWMapKit.framework/Headers/PWCustomPointOfInterest.h
phunware/maas-mapping-ios-sdk
3c70946ed3c4b74ef29680ff77f5c414d2f2de23
[ "MIT" ]
18
2015-03-11T19:35:24.000Z
2020-06-16T20:29:25.000Z
// // PWCustomPointOfInterest.h // PWMapKit // // Copyright © 2017 Phunware. All rights reserved. // #import <Foundation/Foundation.h> #import <CoreLocation/CoreLocation.h> #import "PWMapPoint.h" @class PWPointOfInterestType; @class PWFloor; NS_ASSUME_NONNULL_BEGIN /** * A PWCustomPointOfInterest represents a custom point-of-interest. */ @interface PWCustomPointOfInterest : NSObject <PWMapPoint> /** The location of the point-of-interest. */ @property (nonatomic) CLLocationCoordinate2D coordinate; /** The point identifier as specified by the mapping service. */ @property (nonatomic) NSInteger identifier; /** The identifier of the floor this point belongs to. */ @property (nonatomic) NSInteger floorID; /** The floor this point belongs to. */ @property (nonatomic, readonly, nullable, weak) PWFloor *floor; /** The identifier of the building this point belongs to. */ @property (nonatomic) NSInteger buildingID; /** * The title of the point-of-interest. */ @property (nonatomic, copy, nullable) NSString *title; /** * A summary description of the point-of-interest. */ @property (nonatomic, copy, nullable) NSString *summary; /** * The representative UIImage of the point-of-interest. */ @property (nonatomic, nullable) UIImage *image; /** * A `PWPointOfInterestType` object that this custom point-of-interest is a member of, a type image icon will automatically be applied if the `image` property is not set. */ @property (nonatomic, nullable) PWPointOfInterestType *pointOfInterestType; /** Optional data specified by the developer and associated with the custom point-of-interest. */ @property (nonatomic, nullable) NSDictionary *metaData; /** A flag indicating whether the label text should be shown or hidden. */ @property (nonatomic, getter=isShowTextLabel) BOOL showTextLabel; /** A flag indicating if it's an accessible point. */ @property (nonatomic, getter=isAccessible) BOOL accessible; /** A flag indicating if the point is friendly to the visually-impaired. */ @property (nonatomic, getter=isVisualImpaired) BOOL visualImpaired; /** A flag indicating if it's an exit point. */ @property (nonatomic, getter=isExit) BOOL exit; /** * The minimum zoom level that the point-of-interest is visible on, and the below are the possible values: * -1 - always visible(the default value). * 1 - subtract 4 from the maximum zoom level that current iOS map supports, it's 18. * 2 - subtract 3 from the maximum zoom level that current iOS map supports, it's 19. * 3 - subtract 2 from the maximum zoom level that current iOS map supports, it's 20. * 4 - subtract 1 from the maximum zoom level that current iOS map supports, it's 21. * 5 - the maximum zoom level that current iOS map supports, it's 22. * * @discussion The point-of-interest is only visble when the map zoom level is between `minZoomLevel` and `maxZoomLevel`, it's `-1` by default. */ @property (nonatomic) NSInteger minZoomLevel; /** * The maximum zoom level that the point-of-interest is visible on, and the below are the possible values: * -1 - always visible(the default value). * 1 - subtract 4 from the maximum zoom level that current iOS map supports, it's 18. * 2 - subtract 3 from the maximum zoom level that current iOS map supports, it's 19. * 3 - subtract 2 from the maximum zoom level that current iOS map supports, it's 20. * 4 - subtract 1 from the maximum zoom level that current iOS map supports, it's 21. * 5 - the maximum zoom level that current iOS map supports, it's 22. * * @discussion The point-of-interest is only visble when the map zoom level is between `minZoomLevel` and `maxZoomLevel`, it's `-1` by default. */ @property (nonatomic) NSInteger maxZoomLevel; /** * Instantiates a `PWCustomPointOfInterest` object with the given parameters. * * @param coordinate The coordinate of custom point-of-interest. * @param floor The floor the custom point-of-interest is on. * @param title The title of the custom point-of-interest. * @param image The icon of the custom point-of-interest. * * @return Returns a `PWCustomPointOfInterest` object. */ - (instancetype __nullable)initWithCoordinate:(CLLocationCoordinate2D)coordinate floor:(PWFloor *)floor title:(NSString * __nullable)title image:(UIImage * __nullable)image; /** * Instantiates a `PWCustomPointOfInterest` object with the given parameters. * * @param coordinate The coordinate of custom point-of-interest. * @param floorId The identifier of the floor the custom point-of-interest is on. * @param buildingId The identifier of the building the custom point-of-interest is in. * @param title The title of the custom point-of-interest. * @param image The icon of the custom point-of-interest. * * @return Returns a `PWCustomPointOfInterest` object. */ - (instancetype __nullable)initWithCoordinate:(CLLocationCoordinate2D)coordinate floorId:(NSInteger)floorId buildingId:(NSInteger)buildingId title:(NSString * __nullable)title image:(UIImage * __nullable)image __deprecated; @end NS_ASSUME_NONNULL_END
34.607843
171
0.714448
[ "object" ]
1ad4434566b12fd093e8a6716258bd5a50f6df82
3,593
h
C
include/JrLogger.h
dvmartin999/jrmiddleware
ebbaa833b1b584527e161a0a3a7dc8bff97a6bfd
[ "BSD-3-Clause" ]
3
2015-06-25T01:28:32.000Z
2017-12-11T13:43:18.000Z
include/JrLogger.h
dvmartin999/jrmiddleware
ebbaa833b1b584527e161a0a3a7dc8bff97a6bfd
[ "BSD-3-Clause" ]
2
2019-02-28T17:25:09.000Z
2019-02-28T17:26:01.000Z
include/JrLogger.h
jaustoolset/jrmiddleware
ebbaa833b1b584527e161a0a3a7dc8bff97a6bfd
[ "BSD-3-Clause" ]
null
null
null
/*********** LICENSE HEADER ******************************* JR Middleware Copyright (c) 2008-2019, DeVivo AST, Inc All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ********************* END OF LICENSE ***********************************/ #ifndef __JR_LOGGER_H #define __JR_LOGGER_H #include <string> #include <fstream> #include <iostream> // USE THESE MACROS FOR ALL LOG OUTPUT #define JrError (Logger::get()->startMsg(__FILE__, __LINE__, Logger::error)) #define JrInfo (Logger::get()->startMsg(__FILE__, __LINE__, Logger::info)) #define JrWarn (Logger::get()->startMsg(__FILE__, __LINE__, Logger::warning)) #define JrDebug (Logger::get()->startMsg(__FILE__, __LINE__, Logger::debug)) #define JrFull (Logger::get()->startMsg(__FILE__, __LINE__, Logger::full)) using namespace std; namespace DeVivo { namespace Junior { class Logger { public: Logger(){_level=none;} ~Logger(){closeOutputFile();} // Define enumeration for debug levels enum LogMsgType {none = 0, error, info, warning, debug, full}; std::string enum2Str(enum LogMsgType type); // Logger is a static class (one per process). We // supply a function to get the only instance. static Logger* get(); // Functions for getting the active stream ostream& getStream(enum LogMsgType type); // Function to start a new log entry. This // return the stream, but also inserts standard debugging text ostream& startMsg(std::string filename, int line, enum LogMsgType type); // Functions to change the debug level enum LogMsgType getMsgLevel(){return _level;} void setMsgLevel(enum LogMsgType level){_level = level;} // Functions to open and close the output file void openOutputFile(std::string filename); void closeOutputFile(); protected: // Current debug level enum LogMsgType _level; // We use both a real file stream and a "null stream" // that doesn't output anything fstream filestream, nullstream; }; // Define an inlines to get the static Logger object inline Logger* Logger::get() { static Logger logger; return &logger; } }} // namespace DeVivo::Junior #endif
35.22549
78
0.723351
[ "object" ]
1ad795afabd6327800c71216e4d05b67ef61b1c6
5,129
h
C
Engine/Job.h
rubis-lab/CPSim_ROS
3903de601ed7d7019dabcb63aa46aa5ef19e60c2
[ "MIT" ]
null
null
null
Engine/Job.h
rubis-lab/CPSim_ROS
3903de601ed7d7019dabcb63aa46aa5ef19e60c2
[ "MIT" ]
null
null
null
Engine/Job.h
rubis-lab/CPSim_ROS
3903de601ed7d7019dabcb63aa46aa5ef19e60c2
[ "MIT" ]
null
null
null
#ifndef JOB_H__ #define JOB_H__ #include "Task.h" #include <memory> #include <map> #include <iostream> /** * This file is the header file for the Job class. * @file Job.h * @author Seonghyeon Park * @date 2020-08-19 * @class Job * @brief Header file for Engine-Job * A job is the instance of certain task. * So it has dynamical properties with the task. * Job can have below properties. * 1. Name, of the task which is instantiated. * 2. Release time, * 3. Deadline, * 4. Start time ranges[EST, LST] * 5. Finish time ranges[EFT, LFT] * 6. Priority */ class Job : public Task { private: // In real-cyber system bool m_is_real_released; bool m_is_real_running; bool m_is_real_started; bool m_is_real_finished; // In simulated-cyber system bool m_is_simulated_released; bool m_is_simulated_running; bool m_is_simulated_started; bool m_is_simulated_finished; bool m_is_simulated_preempted; bool m_is_simulated_resumed; int m_job_id; int m_real_release_time; int m_real_deadline; int m_real_execution_time; int m_real_start_time; int m_real_finish_time; int m_real_busy_period_start_time; int m_real_busy_period_finish_time; double m_simulated_release_time; double m_simulated_deadline; double m_simulated_execution_time; double m_simulated_start_time; double m_simulated_finish_time; double m_simulated_time_to_run; std::vector<std::shared_ptr<Job>> m_history_of_sim_deadline; std::vector<std::shared_ptr<Job>> m_det_predecessors; std::vector<std::shared_ptr<Job>> m_det_successors; std::shared_ptr<Job> m_producer_job; std::shared_ptr<Job> m_consumer_job; public: /** * Constructor & Destructor */ Job(); Job(std::shared_ptr<Task>, int, int); Job(std::shared_ptr<Task>, std::shared_ptr<Job>); ~Job(); /** * Getter & Setter */ bool get_is_real_started(); bool get_is_real_finished(); bool get_is_real_released(); bool get_is_real_running(); bool get_is_simulated_released(); bool get_is_simulated_running(); bool get_is_simulated_started(); bool get_is_simulated_finished(); bool get_is_simulated_preempted(); bool get_is_simulated_resumed(); int get_job_id(); int get_real_release_time(); int get_real_deadline(); int get_real_start_time(); int get_real_finish_time(); int get_real_execution_time(); int get_real_busy_period_start_time(); int get_real_busy_period_finish_time(); double get_simulated_release_time(); double get_simulated_deadline(); double get_simulated_start_time(); double get_simulated_finish_time(); double get_simulated_execution_time(); double get_simulated_time_to_run(); std::vector<std::shared_ptr<Job>> get_history(); std::shared_ptr<Job> get_producer_job(); std::shared_ptr<Job> get_consumer_job(); std::vector<std::shared_ptr<Job>>& get_job_set_pro_con_det(); std::vector<std::shared_ptr<Job>>& get_det_prdecessors(); std::vector<std::shared_ptr<Job>>& get_det_successors(); void set_is_real_started(bool); void set_is_real_finished(bool); void set_is_real_released(bool); void set_is_real_running(bool); void set_is_simulated_released(bool); void set_is_simulated_running(bool); void set_is_simulated_started(bool); void set_is_simulated_finished(bool); void set_is_simulated_preempted(bool); void set_is_simulated_resumed(bool); void set_job_id(int); void set_real_release_time(int); void set_real_deadline(int); void set_real_start_time(int); void set_real_finish_time(int); void set_real_execution_time(int); void set_simulated_release_time(double); void set_simulated_deadline(double); void set_simulated_start_time(double); void set_simulated_finish_time(double); void set_simulated_execution_time(double); void set_simulated_time_to_run(double); void set_real_busy_period_start_time(int); void set_real_busy_period_finish_time(int); void set_producer_job(std::shared_ptr<Job>); void set_consumer_job(std::shared_ptr<Job>); void set_job_set_pro_con_det(std::vector<std::shared_ptr<Job>>&); void set_det_predecessors(std::vector<std::shared_ptr<Job>>&); void set_det_successors(std::vector<std::shared_ptr<Job>>&); /** * SPECIFIC FUNCTIONS OF JOB CLASS */ int calculate_release_time(int, int, int); int calculate_absolute_deadline(int, int); void initialize_simulated_deadline(); void update_simulated_deadline(); void update_simulated_deadline_ros2(); double min_simulated_deadline_det_successor(); double min_simulated_deadline_ros2(); void add_history(std::shared_ptr<Job>); void add_job_to_successors(std::shared_ptr<Job>); void add_job_to_predecessors(std::shared_ptr<Job>); void delete_job_from_successors(std::shared_ptr<Job>); void delete_job_from_predecessors(std::shared_ptr<Job>); void copy_successor_successors(std::shared_ptr<Job>); }; #endif
30.89759
69
0.727237
[ "vector" ]
1ae186f8890d1371d077209e29eb45a33dba1a36
1,521
h
C
src/Kernel.h
gpu0/amdgpu-compiler
0c3b54fe06376bda11bb9626506e4a037c6d38fb
[ "MIT" ]
null
null
null
src/Kernel.h
gpu0/amdgpu-compiler
0c3b54fe06376bda11bb9626506e4a037c6d38fb
[ "MIT" ]
null
null
null
src/Kernel.h
gpu0/amdgpu-compiler
0c3b54fe06376bda11bb9626506e4a037c6d38fb
[ "MIT" ]
null
null
null
#pragma once #include "utils.h" #include "Enums.h" #include <cstring> class Kernel { private: std::vector<std::string> getArgs(std::string& src){ std::vector<std::string> Args; std::size_t openBrace = src.find("{"); std::size_t openPar = src.find("("); char* dup = strdup(src.substr(openPar, openBrace - openPar).c_str()); char* token = std::strtok(dup, ","); while(token != NULL){ Args.push_back(std::string(token)); token = strtok(NULL, ","); } free(dup); for(int i=0;i<Args.size();i++){ std::cout<<Args[i]<<std::endl; } return Args; } public: std::string kernelName; std::map<int, Qualifier> Qualifier; std::map<int, bool> isPtr; std::map<int, bool> isConst; std::map<int, bool> isDoublePtr; std::map<int, PreDataType> preDataType; std::map<int, DataType> dataType; std::map<int, Attribute> attribute; std::map<int, int> bufferId; Kernel(std::string& src){ std::size_t kernelNameBegin = src.find("kernel void ") + strlen("kernel void "); std::size_t kernelNameEnd = src.find("("); if(kernelNameEnd != std::string::npos && kernelNameBegin != std::string::npos) { for(std::size_t i=0;i<kernelNameEnd-kernelNameBegin;i++){ kernelName = src.substr(kernelNameBegin, kernelNameEnd - kernelNameBegin); } } std::cout<<kernelName<<std::endl; getArgs(src); } };
32.361702
90
0.573964
[ "vector" ]
1ae1e613f4c84e12a7ed71aec9b2a0b0442520a2
7,270
h
C
manager.h
davesnowdon/face-manager
77d4070b331f72acb991f77c21b95fb0c4cf4a51
[ "BSL-1.0" ]
6
2018-07-06T01:33:29.000Z
2022-03-17T19:39:40.000Z
manager.h
davesnowdon/face-manager
77d4070b331f72acb991f77c21b95fb0c4cf4a51
[ "BSL-1.0" ]
10
2018-08-12T07:59:45.000Z
2018-09-07T21:34:33.000Z
manager.h
davesnowdon/face-manager
77d4070b331f72acb991f77c21b95fb0c4cf4a51
[ "BSL-1.0" ]
1
2020-04-20T13:48:03.000Z
2020-04-20T13:48:03.000Z
/* * Face manager 0.1 * * Copyright (c) 2018 David Snowdon. All rights reserved. * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef FINAL_PROJECT_MANAGER_H #define FINAL_PROJECT_MANAGER_H #include <string> #include <memory> #include <dlib/dnn.h> #include <dlib/image_processing.h> #include "facedetector.h" // Note that in dlib there is no explicit image object, just a 2D array and // various pixel types. For readability we define an image type here. typedef dlib::array2d<dlib::rgb_pixel> Image; // Represents a tracked person (face). For now we only track faces. class Person { public: Person(int id, const dlib::rectangle &bounding_box, const Image &face_image, double blur, const FaceDescriptor &descriptor) : local_id_(id), bounding_box_(bounding_box), face_blur_(blur), face_descriptor_(descriptor) { dlib::assign_image(face_image_, face_image); } int localId() const { return local_id_; } const std::string externalId() const { return external_id_; } void externalId(const std::string new_id) { external_id_ = new_id; } const dlib::rectangle &boundingBox() const { return bounding_box_; } void boundingBox(const dlib::rectangle &new_box) { bounding_box_ = new_box; } const FaceDescriptor &faceDescriptor() const { return face_descriptor_; } void faceDescriptor(const FaceDescriptor &new_descriptor) { face_descriptor_ = new_descriptor; } const Image &faceImage() const { return face_image_; } void faceImage(const Image &new_image) { dlib::assign_image(face_image_, new_image); } double faceBlur() const { return face_blur_; } void faceBlur(double new_blur) { face_blur_ = new_blur; } int nonVisibleFrames() const { return non_visible_frames_; } void resetNonVisibleFrames() { non_visible_frames_ = 0; } int incNonVisibleFrames() { return ++non_visible_frames_; } private: // Identifier local to this session that only applies within the current "session" int local_id_ = 0; // Externally defined identifier. For example a person's name, database reference or URL. Assumed to be long-lived. std::string external_id_; // Where is the person's face in the current view dlib::rectangle bounding_box_; // Image of the person's face as last seen Image face_image_; // Measure of the amount of blurring in the current face image double face_blur_; int non_visible_frames_ = 0; // Face descriptor used to determine if two faces are the same FaceDescriptor face_descriptor_; }; // Manages a list of tracked objects class Manager { public: Manager(FaceDetector &face_detector) : face_detector_(face_detector) { } /* * Tell the manager about a new frame in which motion has been detected, or which * otherwise should be processed. The managed will update its knowledge of the world * based on the contents of this image. */ void newFrame(int frame_no, cv::Mat &frame); std::vector<std::shared_ptr<Person>> visiblePeople() const; int visibleCount() const; int knownCount() const; bool isSamePerson(const FaceDescriptor &face1, const FaceDescriptor &face2) const; bool isSameRegion(const dlib::rectangle &bb1, const dlib::rectangle &bb2) const; /* * Tell the manager about a new person and provide a file the face can be loaded from. * The supplied image must contain exactly one face of close to 150x150 pixels. * TODO Also need ability to add person using already known face descriptor and pre-loaded image */ std::shared_ptr<Person> addPerson(const std::string &external_id, const std::string &face_filename); // Find a person using a descriptor. Returns nullptr if no face found std::shared_ptr<Person> findPerson(const FaceDescriptor &descriptor) const; /* * Find a person using a bounding box * Returns a list since there may be multiple people overlapping the bounding box */ std::vector<std::shared_ptr<Person>> findPerson(dlib::rectangle &bounding_box) const; /* * find a person using the external ID. * Can't guarantee that external names are unique since we don't control them so may return multiple matches. */ std::vector<std::shared_ptr<Person>> findPerson(std::string &external_id) const; // find a person using the local ID std::shared_ptr<Person> findPerson(int local_id) const; /* * get / set how often detectors are run */ int detectorFrameInterval() const { return detector_frame_interval_; } void detectorFrameInterval(int interval) { detector_frame_interval_ = interval; } /* * Clear current state but not set of known people */ void reset(); private: void personVisible(int local_id); void personNotVisible(int local_id); /* * Compute a face descriptor from a face rectangle. Using jitter will compute a mean * of multiple perturbed versions of the image (minor changes in position, rotation and left/right flip) * which may give better recognition results but which is slower so we probably don't * want to do this every time we are testing a potentially unknown face. */ FaceDescriptor getFaceDescriptor(const dlib::cv_image<dlib::bgr_pixel> &image, const dlib::rectangle &face_bounds, bool use_jitter); std::shared_ptr<Person> handleNewPerson(dlib::cv_image<dlib::bgr_pixel> image, dlib::rectangle &rectangle); std::shared_ptr<Person> makePerson(const dlib::rectangle &rectangle, const Image &face_image, double blur, const FaceDescriptor &face_descriptor); // Handles detecting and recognising faces FaceDetector &face_detector_; // People who are known to the system. This "owns" the Person instances std::map<int, std::shared_ptr<Person>> people_; // Map local ID to the tracker currently tracking the object with this ID std::map<int, std::unique_ptr<dlib::correlation_tracker>> trackers_; int last_frame_ = 0; int last_local_id_ = 0; bool use_jitter_ = false; // Maximum difference between two face descriptors to treat as same person float descriptor_threshold_ = 0.6; // Minimum Intersection over Union (IoU) value to treat bounding boxes as the same // TODO The slower the frame rate the lower the bounding box threshold needs to be as faces could have moved further between frames float bounding_box_threshold_ = 0.5; double min_tracker_confidence_ = 7; // Margins around object (face) to use when instantiating a new tracker int tracker_horizontal_margin_ = 10; int tracker_vertical_margin_ = 20; // number of frames between each run of the face detector. 1 means every frame int detector_frame_interval_ = 5; }; #endif //FINAL_PROJECT_PERSON_H
31.471861
135
0.68597
[ "object", "vector" ]
ffb539ab59814bbeaf5078ac5a278c44608ec7e1
5,665
h
C
lab2/my_graphics_view.h
Megarekrut65/4sem-ooop-lab2
bf957a88a922cc4d624f047f2aa4d3a3451265be
[ "MIT" ]
null
null
null
lab2/my_graphics_view.h
Megarekrut65/4sem-ooop-lab2
bf957a88a922cc4d624f047f2aa4d3a3451265be
[ "MIT" ]
null
null
null
lab2/my_graphics_view.h
Megarekrut65/4sem-ooop-lab2
bf957a88a922cc4d624f047f2aa4d3a3451265be
[ "MIT" ]
null
null
null
#ifndef MYGRAPHICSVIEW_H #define MYGRAPHICSVIEW_H #include "diagram_builder.h" #include "Sorts/all_sorts.h" #include "memento_sorting.h" using namespace ms; namespace sd { /*! * \brief Template class to create window with diagram by number array. See ms::MementoSorting - use as number array * * You can open window as new window or get scene and add diagram to opened window. * * You can use object of class a lot of times. Just call function clear. */ template<typename T> class MyGraphicsView { private: QString title;/*!< Name of window */ QString note;/*!< Text in bottom of window */ QGraphicsView* view;/*!< The window */ DiagramBuilder<T>* builder;/*!< Builder to create diagram */ const size_t width;/*!< Width of window */ const size_t height;/*!< Height of window */ QColor color;/*!< Current color of columns of diagram */ const QColor basic_color;/*!< Standart color of diagram */ const QColor end_color;/*!< Color to show that it is in the end */ const QColor pause_color;/*!< Color to show that it is paused */ const QColor mark_color; /*!< Color to mark some columns to show it */ public: /*! * \brief Sets all parameters to create diagram * * Also creates first diagram by state. * * If you open diagram in new window that there will be title else title is unused. */ MyGraphicsView(const QString& title,const QString& note, MementoSorting<T>* state, size_t width = 800,size_t height = 600); /*! * \brief Opens diagram in new window */ void show(); /*! * \brief Closes the opened diagram */ void close(); /*! * \brief Creates new diagram by state * * Clears old scene(diagram) and add new state to it. Also adds other notes to the end of note. * * \param state - object with number array and mark array. There is mark array to mark some items * \param add_to_end - text to add to the end of notes * \param the_end - if true then color will be end_color */ void create_new_scene(MementoSorting<T>* state,const QString& add_to_end = "", bool the_end = false); /*! * \returns view - window with diagram */ QGraphicsView* get_view(); /*! * \returns scene - diagram */ QGraphicsScene* get_scene(); /*! * \brief Sets pause color */ void set_pause_color(); /*! * \brief Sets basic color */ void set_start_color(); /*! * \brief Clears all data of window */ void clear(); /*! * \brief Deletes all pointers */ ~MyGraphicsView(); }; } namespace sd { template<typename T> void MyGraphicsView<T>::clear() { builder->clear(); title = ""; note = ""; color = basic_color; } template<typename T> void MyGraphicsView<T>::set_pause_color() { color = pause_color; } template<typename T> void MyGraphicsView<T>::set_start_color() { color = basic_color; } template<typename T> QGraphicsScene* MyGraphicsView<T>::get_scene() { return builder->get_scene(); } template<typename T> QGraphicsView* MyGraphicsView<T>::get_view() { return view; } template<typename T> MyGraphicsView<T>::MyGraphicsView(const QString& title,const QString& note, MementoSorting<T>* state,size_t width,size_t height): title(title), note(note),view(new QGraphicsView()),builder(nullptr), width(width), height(height), basic_color(QColor("blue")),end_color(QColor("green")), pause_color(QColor("yellow")),mark_color(QColor("pink")) { color = basic_color; builder = new sd::DiagramBuilder<T>(sorts::get_max(state->array), width, height, state->array.size()); create_new_scene(state); view->setBaseSize(width,height); view->setMinimumSize(width,height); view->setMaximumSize(width,height); view->setWindowTitle(title); view->setRenderHint(QPainter::Antialiasing); view->setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate); } template<typename T> MyGraphicsView<T>::~MyGraphicsView() { if(builder) delete builder; if(view) delete view; builder = nullptr; view = nullptr; } template<typename T> void MyGraphicsView<T>::create_new_scene(MementoSorting<T>* state, const QString& add_to_end, bool the_end) { builder->clear(); if(the_end) color = end_color; builder->set_color(color); for(std::size_t i = 0; i < state->array.size(); i++) { if(state->marks[i]) builder->set_color(mark_color); else builder->set_color(color); builder->append_column(state->array[i]); } builder->add_description(title); QString des = "size: " + QString::number(state->array.size()); builder->add_description(des); if(note.size() > 0) builder->add_description(note); if(add_to_end.size() > 0) builder->add_description(add_to_end); view->setScene(builder->get_scene()); } template<typename T> void MyGraphicsView<T>::show() { view->show(); } template<typename T> void MyGraphicsView<T>::close() { view->close(); } } #endif // MYGRAPHICSVIEW_H
32.936047
133
0.594175
[ "object" ]
ffb97b3be63520313c1fb3531afbe0eac81aecf4
2,071
h
C
syzygy/experimental/pdb_dumper/pdb_dia_dump.h
nzeh/syzygy
3573e3d458dbb4285753c28a7cb42ced739f9f55
[ "Apache-2.0" ]
343
2015-01-07T05:58:44.000Z
2022-03-15T14:55:21.000Z
syzygy/experimental/pdb_dumper/pdb_dia_dump.h
nzeh/syzygy-nzeh
3757e53f850644721284073de318e218224dd411
[ "Apache-2.0" ]
61
2015-03-19T18:20:21.000Z
2019-10-23T12:58:23.000Z
syzygy/experimental/pdb_dumper/pdb_dia_dump.h
nzeh/syzygy-nzeh
3757e53f850644721284073de318e218224dd411
[ "Apache-2.0" ]
66
2015-01-20T15:35:05.000Z
2021-11-25T16:49:41.000Z
// Copyright 2015 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SYZYGY_EXPERIMENTAL_PDB_DUMPER_PDB_DIA_DUMP_H_ #define SYZYGY_EXPERIMENTAL_PDB_DUMPER_PDB_DIA_DUMP_H_ #include <windows.h> // NOLINT #include <dia2.h> #include <string> #include <unordered_set> #include <utility> #include <vector> #include "base/containers/hash_tables.h" #include "base/files/file_path.h" #include "syzygy/application/application.h" #include "syzygy/pdb/pdb_util.h" namespace pdb { // The PdbDiaDump application dumps information on DIA's representation of // a PDB file. class PdbDiaDumpApp : public application::AppImplBase { public: PdbDiaDumpApp(); // @name Application interface overrides. // @{ bool ParseCommandLine(const base::CommandLine* command_line); int Run(); // @} protected: // Prints @p message, followed by usage instructions. // @returns false. bool Usage(const char* message); bool DumpSymbols(IDiaSession* session); bool DumpSymbol(uint8_t indent_level, IDiaSymbol* symbol); bool DumpAllFrameData(IDiaSession* session); bool DumpFrameData(uint8_t indent_level, IDiaFrameData* frame_data); base::FilePath pdb_path_; bool dump_symbol_data_; bool dump_frame_data_; // Tracks previously visited symbols on the path from the root to the current // symbol, for cycle detection during the the recursive traversal of the // symbol graph. std::unordered_set<uint32_t> visited_symbols_; }; } // namespace pdb #endif // SYZYGY_EXPERIMENTAL_PDB_DUMPER_PDB_DIA_DUMP_H_
29.585714
79
0.759054
[ "vector" ]
ffbf1fbdbf8be1e87dc2b53d85b5407329494115
5,561
h
C
NativeLibraries/iOS/HERE_iOS_SDK_Premium_v3.15.2_92/framework/NMAKit.framework/Headers/NMAMapPackage.h
KarinBerg/Xamarin.HEREMaps
87927ba567892528d1251ee83ffaab34fe201899
[ "MIT" ]
15
2020-07-06T00:42:33.000Z
2022-02-23T21:55:05.000Z
NativeLibraries/iOS/HERE_iOS_SDK_Premium_v3.15.2_92/framework/NMAKit.framework/Headers/NMAMapPackage.h
KarinBerg/Xamarin.HEREMaps
87927ba567892528d1251ee83ffaab34fe201899
[ "MIT" ]
1
2021-09-22T05:48:37.000Z
2021-09-29T20:35:43.000Z
NativeLibraries/iOS/HERE_iOS_SDK_Premium_v3.15.2_92/framework/NMAKit.framework/Headers/NMAMapPackage.h
KarinBerg/Xamarin.HEREMaps
87927ba567892528d1251ee83ffaab34fe201899
[ "MIT" ]
3
2020-08-09T06:06:40.000Z
2021-11-14T12:23:32.000Z
/* * Copyright (c) 2011-2020 HERE Global B.V. and its affiliate(s). * All rights reserved. * The use of this software is conditional upon having a separate agreement * with a HERE company for the use or utilization of this software. In the * absence of such agreement, the use of the software is not allowed. */ #import <Foundation/Foundation.h> /** * The installation status of a NMAMapPackage. */ typedef NS_ENUM(NSUInteger, NMAMapPackageInstallation) { /** The package is not installed */ NMAMapPackageInstallationNone = 0, /** The package was installed through its parent */ NMAMapPackageInstallationImplicit, /** The package was installed directly */ NMAMapPackageInstallationExplicit, /** * The package is partially installed * * Some map data groups have not been downloaded or are damaged. In this state the map may not * be rendered correctly and data may not be available for other operations (e.g. routing). * Try to install the package again to download the missing data (only the delta will be * downloaded). Installing the missing data can be achieved by way of the * `NMAMapLoader::performMapDataUpdate` or `NMAMapLoader::installMapPackages:` APIs. */ NMAMapPackageInstallationPartiallyInstalled }; /** * The data groups which may be optionally selected for offline map downloads. * * The default data group selection state is: * \code * Group Selected * NMAMapDataGroupLinkGDBIdPVId yes * NMAMapDataGroupPhoneticNames yes * NMAMapDataGroupRealisticViews16x9 no * NMAMapDataGroupRealisticViews3x5 no * NMAMapDataGroupRealisticViews4x3 no * NMAMapDataGroupRealisticViews5x3 no * NMAMapDataGroupADAS no * \endcode * * See also `NMAMapLoader::selectDataGroup:(NMAMapDataGroup)dataGroup` * * Data groups not selected if access to this operation is denied. * Contact your HERE representative for more information. */ typedef NS_ENUM(NSInteger, NMAMapDataGroup) { /** Truck attributes. */ NMAMapDataGroupTruckAttributes = 12, /** Scooter route attributes. The data is needed for proper scooter navigation. */ NMAMapDataGroupScooterAttributes = 13, /** Low resolution 3D landmarks. */ NMAMapDataGroupLowRes3DLandmarks = 17, /** 3D terrain. */ NMAMapDataGroupTerrain3D = 18, /** Simplified Extruded Buildings. */ NMAMapDataGroupSimpleExtrudedBuildings = 20, /** Extended world wide POI (CartoPOI). */ NMAMapDataGroupWorldwideExtendedPOI = 21, /** Worldwide Point Addresses. */ NMAMapDataGroupWorldwidePointAddresses = 22, /** Mapping between GDBId and PVId. */ NMAMapDataGroupLinkGDBIdPVId = 26, /** Phonemes used for TTS guidance. */ NMAMapDataGroupPhoneticNames = 49, /** Images for used with the navigation realistic view feature, with 16x9 aspect ratio. */ NMAMapDataGroupRealisticViews16x9 = 50, /** Images for used with the navigation realistic view feature, with 3x5 aspect ratio. */ NMAMapDataGroupRealisticViews3x5 = 51, /** Images for used with the navigation realistic view feature, with 4x3 aspect ratio. */ NMAMapDataGroupRealisticViews4x3 = 52, /** Images for used with the navigation realistic view feature, with 5x3 aspect ratio. */ NMAMapDataGroupRealisticViews5x3 = 53, /** Height curvature and slope of shape points. */ NMAMapDataGroupADAS = 54 }; /** * A collection of map data encompassing a particular region or country. * * Map data packages can be selectively installed or uninstalled using the * NMAMapLoader API. Installing a package makes its data available for offline * usage. * * @note NMAMapPackage objects are immutable; their properties will not change * after creation even if the state of the installed map data changes. In this * case, a new package list should be obtained. * * See also `NMAMapLoader` */ @interface NMAMapPackage : NSObject /** * Instances of this class should not be initialized directly */ - (nonnull instancetype)init NS_UNAVAILABLE; /** * Instances of this class should not be initialized directly */ + (nonnull instancetype)new NS_UNAVAILABLE; /** * The parent of the map package if one exists, nil otherwise. */ @property (nonatomic, readonly, weak, nullable) NMAMapPackage *parent; /** * An immutable list of the children of the map package if any exist, * an empty list otherwise. */ @property (nonatomic, readonly, strong, nonnull) NSArray<NMAMapPackage *> *children; /** * The unique ID of the map package. This is used to identify map packages * for install/uninstall operations. */ @property (nonatomic, readonly) NSInteger packageId; /** * The human readable title of the map package. The language of the * title string is dependent upon the device locale. */ @property (nonatomic, readonly, nonnull) NSString *title; /** * The title of the package in English. */ @property (nonatomic, readonly, nonnull) NSString *englishTitle; /** * The maximum size (in KB) the map package will take up on disk. * * @note Actual install size may be smaller when multiple packages are installed. */ @property (nonatomic, readonly) long sizeOnDisk; /** * Indicates whether or not this NMAMapPackage is currently installed on disk. */ @property (nonatomic, readonly) NMAMapPackageInstallation installationStatus; @end
36.585526
98
0.708326
[ "shape", "3d" ]
ffc16732e430fccfe175455c09ebfc414ec9d95b
1,687
h
C
arrus/core/api/ops/us4r/Rx.h
us4useu/arrus
10487b09f556e327ddb1bec28fbaccf3b8b08064
[ "BSL-1.0", "MIT" ]
11
2021-02-04T19:56:08.000Z
2022-02-18T09:41:51.000Z
arrus/core/api/ops/us4r/Rx.h
us4useu/arrus
10487b09f556e327ddb1bec28fbaccf3b8b08064
[ "BSL-1.0", "MIT" ]
60
2020-11-06T04:59:06.000Z
2022-03-12T17:39:06.000Z
arrus/core/api/ops/us4r/Rx.h
us4useu/arrus
10487b09f556e327ddb1bec28fbaccf3b8b08064
[ "BSL-1.0", "MIT" ]
4
2021-07-22T16:13:06.000Z
2021-12-13T08:53:31.000Z
#ifndef ARRUS_CORE_API_OPS_US4R_RX_H #define ARRUS_CORE_API_OPS_US4R_RX_H #include <utility> #include "arrus/core/api/common/Interval.h" #include "arrus/core/api/common/Tuple.h" #include "arrus/core/api/common/types.h" namespace arrus::ops::us4r { /** * An operation that performs a single data reception (Rx). */ class Rx { public: /** * Rx constructor. * * @param aperture receive aperture to use; * aperture[i] = true means that the i-th channel should be turned on * @param rxSampleRange [start, end) range of samples to acquire, starts from 0 * @param downsamplingFactor the factor by which the sampling frequency should be divided, an integer */ Rx(std::vector<bool> aperture, std::pair<unsigned int, unsigned int> sampleRange, unsigned int downsamplingFactor = 1, std::pair<unsigned short, unsigned short> padding = {(ChannelIdx)0, (ChannelIdx) 0}) : aperture(std::move(aperture)), sampleRange(std::move(sampleRange)), downsamplingFactor(downsamplingFactor), padding(std::move(padding)) {} const std::vector<bool> &getAperture() const { return aperture; } const std::pair<unsigned, unsigned> &getSampleRange() const { return sampleRange; } unsigned getDownsamplingFactor() const { return downsamplingFactor; } const std::pair<unsigned short, unsigned short> &getPadding() const { return padding; } private: std::vector<bool> aperture; std::pair<unsigned, unsigned> sampleRange; unsigned downsamplingFactor; std::pair<unsigned short, unsigned short> padding; }; } #endif //ARRUS_CORE_API_OPS_US4R_RX_H
29.086207
105
0.686426
[ "vector" ]
ffc3194d5c44d3b93b6c793303af438a49685028
1,513
h
C
cpp_code/include/viewer.h
YuePanEdward/EasySFM
4fe0ec70cc93126904168c3305db893c8e0dbe10
[ "MIT" ]
22
2019-12-13T02:12:18.000Z
2021-12-23T14:16:11.000Z
cpp_code/include/viewer.h
YuePanEdward/P3DV
4fe0ec70cc93126904168c3305db893c8e0dbe10
[ "MIT" ]
1
2020-04-03T16:35:28.000Z
2021-04-21T22:33:11.000Z
cpp_code/include/viewer.h
YuePanEdward/P3DV
4fe0ec70cc93126904168c3305db893c8e0dbe10
[ "MIT" ]
5
2020-02-24T04:22:23.000Z
2021-06-09T09:01:39.000Z
#ifndef _INCLUDE_VIEWER_H_ #define _INCLUDE_VIEWER_H_ //OpenCV #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> //PCL #include <pcl/io/pcd_io.h> #include <pcl/io/ply_io.h> #include <pcl/visualization/common/common.h> #include <pcl/visualization/pcl_visualizer.h> #include <iostream> #include <fstream> #include "utility.h" namespace p3dv { class MapViewer { public: bool displaySFM(std::vector<frame_t> &frames, std::vector<bool> &frames_to_process, pointcloud_sparse_t &sparse_pointcloud, std::string viewer_name = "SfM viewer", bool black_background = 1, bool render_point_as_sphere = 0); bool displaySFM_on_fly(boost::shared_ptr<pcl::visualization::PCLVisualizer> viewer, std::vector<frame_t> &frames, std::vector<bool> &frames_to_process, int cur_frame_id, pointcloud_sparse_t &sparse_pointcloud, double relative_depth = 5.0, int display_time_ms = 400, bool render_point_as_sphere = 0); bool displayFrame(frame_t &cur_frame, std::string viewer_name = "Frame viewer", int time_delay_ms = 20); bool displayFrameMatch(frame_t &cur_frame_1, frame_t &cur_frame_2, std::vector<cv::DMatch> &inlier_matches, std::string viewer_name = "Filtered Match viewer", int time_delay_ms = 20); private: bool is_frist_frame_ = 1; float approximate_scale_ = 1.0; bool render_point_as_sphere_ = 0; }; } // namespace p3dv #endif //_INCLUDE_VIEWER_H_
34.386364
110
0.705221
[ "vector" ]
ffce533a26d82464bf214dcb9383d4670b8cbc3d
16,941
c
C
include/psyced/psyclpc/src/heartbeat.c
coyotama/fennec
bd94c631dab6b88881c3cb1a36e2cbe0874aa2bb
[ "WTFPL" ]
2
2016-02-04T05:43:18.000Z
2016-09-12T05:44:19.000Z
include/psyced/psyclpc/src/heartbeat.c
coyotama/fennec
bd94c631dab6b88881c3cb1a36e2cbe0874aa2bb
[ "WTFPL" ]
null
null
null
include/psyced/psyclpc/src/heartbeat.c
coyotama/fennec
bd94c631dab6b88881c3cb1a36e2cbe0874aa2bb
[ "WTFPL" ]
null
null
null
/*--------------------------------------------------------------------------- * Heartbeat Management * *--------------------------------------------------------------------------- * This module holds the datastructures and function related to the * handling of heartbeats. * * Objects with active heartbeats are referenced from a list which * is sorted in ascending order of the object pointers. However, these * object pointers do not count as 'refs'. The sorting prevents that * objects with a rapid change of the heartbeat status are called more * often than others. * * The backend will call call_heart_beat() in every cycle right after * starting a new alarm(). The function evaluates as many heartbeats * as possible before the alarm sets comm_time_to_call_heart_beat, * and then returns. If some heartbeats are left unprocessed, the first * of them is remembered in a pointer so that the next call can * continue from there. * * However, no heartbeats are executed at all if there is no player * in the game. * * TODO: Make the list a skiplist or similar. * TODO: Add an object flag O_IN_HB_LIST so that several toggles of the * TODO:: heart beat status only toggle O_HEARTBEAT, but leave the object * TODO:: in the list until call_heart_beat() can remove it. This would * TODO:: also remove the need for a double-linked or skiplist, but * TODO:: require the object-pointer to count as ref and it could let * TODO:: keep destructed objects in the list for a while. *--------------------------------------------------------------------------- */ #include "driver.h" #include "typedefs.h" #include <stddef.h> #include <stdio.h> #include <sys/types.h> #include <math.h> #include "heartbeat.h" #include "actions.h" #include "array.h" #include "backend.h" #include "comm.h" #include "exec.h" #include "gcollect.h" #include "interpret.h" #include "mstrings.h" #include "object.h" #include "sent.h" #include "simulate.h" #include "strfuns.h" #include "svalue.h" #include "wiz_list.h" #include "xalloc.h" #include "i-eval_cost.h" #include "../mudlib/sys/debug_info.h" /*-------------------------------------------------------------------------*/ /* Listnode for one object with a heartbeat * It is no use pooling the nodes to reduce allocation overhead, as * the average heartbeat use is usually much lower than the peak usage. */ struct hb_info { struct hb_info * next; /* next node in list */ struct hb_info * prev; /* previous node in list */ mp_int tlast; /* time of last heart_beat */ object_t * obj; /* the object itself */ }; /*-------------------------------------------------------------------------*/ object_t *current_heart_beat = NULL; /* The object whose heart_beat() is currently executed. It is NULL outside * of heartbeat executions. * * interpret.c needs to know this for the heart-beat tracing, and * simulate.c test this in the errorf() function to react properly. */ static struct hb_info * hb_list = NULL; /* Head of the list of heart_beat infos. */ static struct hb_info * next_hb = NULL; /* Next hb_info whose objects' heartbeat must be executed. * If NULL, the first info in the list is meant. */ #if defined(DEBUG) mp_int num_hb_objs = 0; #else static mp_int num_hb_objs = 0; #endif /* Number of objects with a heart beat. */ static mp_int hb_num_done; /* Number of heartbeats done in last process_objects(). */ static long avg_num_hb_objs = 0; static long avg_num_hb_done = 0; /* Decaying average of num_hb_objs and hb_num_done. */ static long num_hb_calls = 0; /* Number of calls to call_heart_beat() with active heartbeats. */ static long total_hb_calls = 0; /* Total number of calls to call_heart_beat(). */ /*-------------------------------------------------------------------------*/ void call_heart_beat (void) /* Call the heart_beat() lfun in all registered heart beat objects; or at * at least call as many as possible until the next alarm timeout (as * registered in comm_time_to_call_heart_beat) occurs. If a timeout occurs, * next_hb will point to the next object with a due heartbeat. * * If the object in question (or one of its shadows) is living, command_giver * is set to the object, else it is set to NULL. If there are no players * in the game, no heart_beat() will be called (but the call outs will!). * * The function does not change the time_to_call-flags or messes with alarm(). * It may be aborted prematurely if an error occurs during the heartbeat. */ { struct hb_info *this; /* Current list pointer, static so that longjmp() won't clobber it */ static mp_int num_hb_to_do; /* For statistics only */ struct error_recovery_info error_recovery_info; /* Housekeeping */ current_interactive = NULL; total_hb_calls++; /* Set this new round through the hb list */ hb_num_done = 0; if (num_player < 1 || !num_hb_objs) { next_hb = NULL; return; } num_hb_to_do = num_hb_objs; num_hb_calls++; /* Activate the local error recovery context */ error_recovery_info.rt.last = rt_context; error_recovery_info.rt.type = ERROR_RECOVERY_BACKEND; rt_context = (rt_context_t *)&error_recovery_info.rt; if (setjmp(error_recovery_info.con.text)) { /* An error occured: recover. The guilt heartbeat has already * been removed by simulate::error(). */ mark_end_evaluation(); clear_state(); debug_message("%s Error in heartbeat.\n", time_stamp()); } /* Set this to the next hb to be execute. * This is the loop invariant. */ this = next_hb; while (num_hb_objs && !comm_time_to_call_heart_beat) { object_t * obj; /* If 'this' object is NULL, we reached the end of the * list and have to wrap around. */ if (!this) { #ifdef DEBUG if (!hb_list) fatal("hb_list is NULL, but num_hb_objs is %ld\n", (long)num_hb_objs); #endif this = hb_list; } /* Check the time of the last heartbeat to see, if we * processed all objects. */ if (current_time < this->tlast + heart_beat_interval) break; this->tlast = current_time; obj = this->obj; next_hb = this->next; hb_num_done++; #ifdef DEBUG if (!(obj->flags & O_HEART_BEAT)) fatal("Heart beat not set in object '%s' on heart beat list!\n" , get_txt(obj->name) ); if (obj->flags & O_SWAPPED) fatal("Heart beat in swapped object '%s'.\n", get_txt(obj->name)); if (obj->flags & O_DESTRUCTED) fatal("Heart beat in destructed object '%s'.\n", get_txt(obj->name)); #endif if (obj->prog->heart_beat == -1) { /* Swapped? No heart_beat()-lfun? Turn off the heart. */ obj->flags &= ~O_HEART_BEAT; num_hb_objs--; if (this->prev) this->prev->next = this->next; if (this->next) this->next->prev = this->prev; if (this == hb_list) hb_list = this->next; xfree(this); } else { /* Prepare to call <ob>->heart_beat(). */ current_prog = obj->prog; current_object = obj; current_heart_beat = obj; /* Determine the command_giver. Usually it's the object * itself, but it may be one of the shadows if there are * some. In any case it must be a living. */ command_giver = obj; #ifdef USE_SHADOWING if (command_giver->flags & O_SHADOW) { shadow_t *shadow_sent; while(shadow_sent = O_GET_SHADOW(command_giver), shadow_sent->shadowing) { command_giver = shadow_sent->shadowing; } if (!(command_giver->flags & O_ENABLE_COMMANDS)) { command_giver = NULL; trace_level = 0; } else { trace_level = shadow_sent->ip ? shadow_sent->ip->trace_level : 0; } } else #endif { if (!(command_giver->flags & O_ENABLE_COMMANDS)) command_giver = NULL; trace_level = 0; } mark_start_evaluation(); obj->user->heart_beats++; CLEAR_EVAL_COST; RESET_LIMITS; call_function(obj->prog, obj->prog->heart_beat); mark_end_evaluation(); } /* if (object has heartbeat) */ /* Step to next object with heart beat */ this = next_hb; } /* while (not done) */ rt_context = error_recovery_info.rt.last; /* Update stats */ avg_num_hb_objs += num_hb_to_do - (avg_num_hb_objs >> 10); avg_num_hb_done += hb_num_done - (avg_num_hb_done >> 10); current_heart_beat = NULL; } /* call_heart_beat() */ /*-------------------------------------------------------------------------*/ int set_heart_beat (object_t *ob, Bool to) /* EFUN set_heart_beat() and internal use. * * Add (<to> != 0) or remove (<to> == 0) object <ob> to/from the list * of heartbeat objects, thus activating/deactivating its heart beat. * Return 0 on failure (including calls for destructed objects or if * the object is already in the desired state) and 1 on success. * * The function is aware that it might be called from within a heart_beat() * and adjusts the correct pointers if that is so. */ { /* Safety checks */ if (ob->flags & O_DESTRUCTED) return 0; if (to) to = O_HEART_BEAT; /* ...so that the following comparison works */ if (to == (ob->flags & O_HEART_BEAT)) return 0; if (to) /* Add a new heartbeat */ { struct hb_info *new; /* Get a new node */ new = xalloc(sizeof(*new)); new->tlast = current_time; new->obj = ob; /* Insert the new node at the proper place in the list */ if (!hb_list || !next_hb || !next_hb->prev) { new->next = hb_list; new->prev = NULL; if (hb_list) hb_list->prev = new; hb_list = new; /* Handle all the other objects first. */ if(!next_hb) next_hb = new->next; } else { /* Insert it just before next_hb, so this is the last object. */ new->next = next_hb; new->prev = next_hb->prev; next_hb->prev->next = new; next_hb->prev = new; } num_hb_objs++; ob->flags |= O_HEART_BEAT; } else /* remove an existing heartbeat */ { struct hb_info *this; /* Remove the node from the list */ for (this = hb_list; this && this->obj != ob; this = this->next) NOOP; #ifdef DEBUG if (!this) fatal("Object '%s' not found in heart beat list.\n", get_txt(ob->name)); #endif if (this->next) this->next->prev = this->prev; if (this->prev) this->prev->next = this->next; if (this == hb_list) hb_list = this->next; if (this == next_hb) next_hb = this->next; xfree(this); num_hb_objs--; ob->flags &= ~O_HEART_BEAT; } /* That's it */ return 1; } /* set_heart_beat() */ /*-------------------------------------------------------------------------*/ #ifdef GC_SUPPORT void count_heart_beat_refs (void) /* Count the reference to the hb_list array in a garbage collection. */ { struct hb_info *this; for (this = hb_list; this != NULL; this = this->next) note_malloced_block_ref(this); } #endif /*-------------------------------------------------------------------------*/ int heart_beat_status (strbuf_t * sbuf, Bool verbose) /* If <verbose> is true, print the heart beat status information directly * to the current interactive user. In any case, return the amount of * memory used by the heart beat functions. */ { if (verbose) { strbuf_add(sbuf, "\nHeart beat information:\n"); strbuf_add(sbuf, "-----------------------\n"); strbuf_addf(sbuf, "Number of objects with heart beat: %ld, " "beats: %ld\n" , (long)num_hb_objs, (long)num_hb_calls); #if defined(__MWERKS__) && !defined(WARN_ALL) # pragma warn_largeargs off #endif strbuf_addf(sbuf, "HB calls completed in last cycle: %ld (%.2f%%)\n" , (long)hb_num_done , num_hb_objs && hb_num_done <= num_hb_objs ? 100.0 * (float)hb_num_done / (float)num_hb_objs : 100.0 ); strbuf_addf(sbuf , "Average of HB calls completed: %.2f%%\n" , avg_num_hb_objs ? 100 * (double) avg_num_hb_done / avg_num_hb_objs : 100.0 ); #if defined(__MWERKS__) # pragma warn_largeargs reset #endif } return num_hb_objs * sizeof(struct hb_info); } /* heart_beat_status() */ /*-------------------------------------------------------------------------*/ void hbeat_dinfo_status (svalue_t *svp, int value) /* Return the heartbeat information for debug_info(DINFO_DATA, DID_STATUS). * <svp> points to the svalue block for the result, this function fills in * the spots for the object table. * If <value> is -1, <svp> points indeed to a value block; other it is * the index of the desired value and <svp> points to a single svalue. */ { #define ST_NUMBER(which,code) \ if (value == -1) svp[which].u.number = code; \ else if (value == which) svp->u.number = code #define ST_DOUBLE(which,code) \ if (value == -1) { \ svp[which].type = T_FLOAT; \ STORE_DOUBLE(svp+which, code); \ } else if (value == which) { \ svp->type = T_FLOAT; \ STORE_DOUBLE(svp, code); \ } STORE_DOUBLE_USED; ST_NUMBER(DID_ST_HBEAT_OBJS, num_hb_objs); ST_NUMBER(DID_ST_HBEAT_CALLS, num_hb_calls); ST_NUMBER(DID_ST_HBEAT_CALLS_TOTAL, total_hb_calls); ST_NUMBER(DID_ST_HBEAT_SLOTS, num_hb_objs); ST_NUMBER(DID_ST_HBEAT_SIZE, num_hb_objs * sizeof(struct hb_info)); ST_NUMBER(DID_ST_HBEAT_PROCESSED, hb_num_done); ST_DOUBLE(DID_ST_HBEAT_AVG_PROC , avg_num_hb_objs ? ((double)avg_num_hb_done / avg_num_hb_objs) : 1.0 ); #undef ST_NUMBER #undef ST_DOUBLE } /* hbeat_dinfo_status() */ /*=========================================================================*/ /* EFUNS */ /*-------------------------------------------------------------------------*/ svalue_t * f_set_heart_beat (svalue_t *sp) /* EFUN set_heart_beat() * * int set_heart_beat(int flag) * * Enable or disable heart beat. The driver will apply * the lfun heart_beat() to the current object every 2 seconds, * if it is enabled. If the heart beat is not needed for the * moment, then do disable it. This will reduce system overhead. * * Return true for success, and false for failure. * * Disabling an already disabled heart beat (and vice versa * enabling and enabled heart beat) counts as failure. */ { int i; i = set_heart_beat(current_object, sp->u.number != 0); sp->u.number = i; return sp; } /* f_set_heart_beat() */ /*-------------------------------------------------------------------------*/ svalue_t * f_heart_beat_info (svalue_t *sp) /* EFUN heart_beat_info() * * Create a vector of all objects with a heart beat and push it * onto the stack. The resulting vector may be empty. * * This efun is expensive! * TODO: Invent something like a hash table where all objects are store * TODO:: which had a heartbeat at least once. Repeated starts and stops * TODO:: of the heartbeat would be cheap, also deletion when an object * TODO:: is destructed. */ { int i; vector_t *vec; svalue_t *v; struct hb_info *this; vec = allocate_array(i = num_hb_objs); for (v = vec->item, this = hb_list; i >= 0 && this; this = this->next) { #ifdef DEBUG if (this->obj->flags & O_DESTRUCTED) /* TODO: Can't happen. */ continue; #endif put_ref_object(v, this->obj, "heart_beat_info"); v++; i--; } push_array(sp, vec); return sp; } /* f_heart_beat_info() */ /***************************************************************************/
29.825704
86
0.561596
[ "object", "vector" ]
ffcfd51689c27b4e3f4204c8a306d092c20a1be9
1,045,680
c
C
HoloLens/MyBuild/Il2CppOutputProject/Source/il2cppOutput/Microsoft.MixedReality.Toolkit_CodeGen.c
gianluca-m/SeeingTemperature
743e10e75ce0aeaea580c022f24cbe3605c029c2
[ "Apache-2.0" ]
1
2022-01-17T10:26:15.000Z
2022-01-17T10:26:15.000Z
HoloLens/MyBuild/Il2CppOutputProject/Source/il2cppOutput/Microsoft.MixedReality.Toolkit_CodeGen.c
gianluca-m/SeeingTemperature
743e10e75ce0aeaea580c022f24cbe3605c029c2
[ "Apache-2.0" ]
null
null
null
HoloLens/MyBuild/Il2CppOutputProject/Source/il2cppOutput/Microsoft.MixedReality.Toolkit_CodeGen.c
gianluca-m/SeeingTemperature
743e10e75ce0aeaea580c022f24cbe3605c029c2
[ "Apache-2.0" ]
null
null
null
#include "pch-c.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void Microsoft.MixedReality.Toolkit.DocLinkAttribute::.ctor(System.String) extern void DocLinkAttribute__ctor_m30199DF5DE62F80171290FDD97AA0D68C5A94615 (void); // 0x00000002 System.String Microsoft.MixedReality.Toolkit.DocLinkAttribute::get_URL() extern void DocLinkAttribute_get_URL_m56A1F87328AC60E7EEDE10E09EB9D1A5708E98EC (void); // 0x00000003 System.Void Microsoft.MixedReality.Toolkit.DocLinkAttribute::set_URL(System.String) extern void DocLinkAttribute_set_URL_m15F513E2E63B8E05D57E135ACC8B8E33DD1EAB85 (void); // 0x00000004 System.Void Microsoft.MixedReality.Toolkit.EnumFlagsAttribute::.ctor() extern void EnumFlagsAttribute__ctor_m715B60911A4C63BD0FB18B465B5493EF2DC6E2D5 (void); // 0x00000005 System.Void Microsoft.MixedReality.Toolkit.ExperimentalAttribute::.ctor(System.String) extern void ExperimentalAttribute__ctor_m4A28B36A1580F20C34A776EB137C53DF47A55F55 (void); // 0x00000006 System.Type Microsoft.MixedReality.Toolkit.ExtendsAttribute::get_BaseType() extern void ExtendsAttribute_get_BaseType_m577D94179634DBFCA863612BCBA33E745409038C (void); // 0x00000007 System.Void Microsoft.MixedReality.Toolkit.ExtendsAttribute::set_BaseType(System.Type) extern void ExtendsAttribute_set_BaseType_mDD6E5759675BBB76CB16280B0AF386B5E223ADF5 (void); // 0x00000008 System.Void Microsoft.MixedReality.Toolkit.ExtendsAttribute::.ctor(System.Type,Microsoft.MixedReality.Toolkit.Utilities.TypeGrouping) extern void ExtendsAttribute__ctor_mFCF399FCD3F0C9FC3B6D8384B2D9C7E5E04DA5B6 (void); // 0x00000009 System.Boolean Microsoft.MixedReality.Toolkit.ExtendsAttribute::IsConstraintSatisfied(System.Type) extern void ExtendsAttribute_IsConstraintSatisfied_mD510A2247CC55E40DF41AD7E2F7C4323D7F2630F (void); // 0x0000000A System.Void Microsoft.MixedReality.Toolkit.HelpAttribute::.ctor(System.String,System.String,System.Boolean) extern void HelpAttribute__ctor_mAC28DD0E696C39D058AE6F703F1039C0647A0A9D (void); // 0x0000000B System.Type Microsoft.MixedReality.Toolkit.ImplementsAttribute::get_InterfaceType() extern void ImplementsAttribute_get_InterfaceType_m708FC13BEC2E9004AD28DC3B65AEB161856F2123 (void); // 0x0000000C System.Void Microsoft.MixedReality.Toolkit.ImplementsAttribute::set_InterfaceType(System.Type) extern void ImplementsAttribute_set_InterfaceType_mFA570FEF44F3A9DCFDA4BE78D4CEE1493243D46B (void); // 0x0000000D System.Void Microsoft.MixedReality.Toolkit.ImplementsAttribute::.ctor(System.Type,Microsoft.MixedReality.Toolkit.Utilities.TypeGrouping) extern void ImplementsAttribute__ctor_m636B162B2FFF7D87762CC7DA6DF6CFD379D1BFB9 (void); // 0x0000000E System.Boolean Microsoft.MixedReality.Toolkit.ImplementsAttribute::IsConstraintSatisfied(System.Type) extern void ImplementsAttribute_IsConstraintSatisfied_m179A0267C708C0F3EDADDBDC7C9ADF0CF16D05D2 (void); // 0x0000000F System.Type Microsoft.MixedReality.Toolkit.MixedRealityDataProviderAttribute::get_ServiceInterfaceType() extern void MixedRealityDataProviderAttribute_get_ServiceInterfaceType_m4F6417376F59EC03D9C367A132F8A0DDF391C1B0 (void); // 0x00000010 Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines Microsoft.MixedReality.Toolkit.MixedRealityDataProviderAttribute::get_SupportedUnityXRPipelines() extern void MixedRealityDataProviderAttribute_get_SupportedUnityXRPipelines_mEB4FA7EB0AA28D7D223710B43E57C540F28E3E7B (void); // 0x00000011 System.Void Microsoft.MixedReality.Toolkit.MixedRealityDataProviderAttribute::.ctor(System.Type,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.String,System.String,System.String,System.Boolean,Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines) extern void MixedRealityDataProviderAttribute__ctor_mD6F0E97291CE36A3B0A73739FEC7361B8FF4FA59 (void); // 0x00000012 System.String Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::get_Name() extern void MixedRealityExtensionServiceAttribute_get_Name_mF43CADF9BA7B6F3EE085AD3CA9674E144EB54A0B (void); // 0x00000013 Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::get_RuntimePlatforms() extern void MixedRealityExtensionServiceAttribute_get_RuntimePlatforms_m229D8D7F462A3BB2367FF2107C10F4F815970EE1 (void); // 0x00000014 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::get_RequiresProfile() extern void MixedRealityExtensionServiceAttribute_get_RequiresProfile_mBEF8767D39D157F08293AE23108697D9630DC1B7 (void); // 0x00000015 System.String Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::get_DefaultProfilePath() extern void MixedRealityExtensionServiceAttribute_get_DefaultProfilePath_mBE885F19CC8172351DDEA8E85FDA3B8E91381FE5 (void); // 0x00000016 System.String Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::get_PackageFolder() extern void MixedRealityExtensionServiceAttribute_get_PackageFolder_mAF21B464DE795D368B00215E8AC964CA9F9197B5 (void); // 0x00000017 Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::get_DefaultProfile() extern void MixedRealityExtensionServiceAttribute_get_DefaultProfile_m787FA6F59C8D1B79AC81BADE0090C67D30355075 (void); // 0x00000018 System.Void Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::.ctor(Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.String,System.String,System.String,System.Boolean) extern void MixedRealityExtensionServiceAttribute__ctor_m42546D85BA0D5AF0A6F61BEDD7F46D2F01FAB55F (void); // 0x00000019 Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute Microsoft.MixedReality.Toolkit.MixedRealityExtensionServiceAttribute::Find(System.Type) extern void MixedRealityExtensionServiceAttribute_Find_m20F36CEE1D5BC53C277CB449BD4F2226A747E1C6 (void); // 0x0000001A System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceInspectorAttribute::.ctor(System.Type) extern void MixedRealityServiceInspectorAttribute__ctor_mB73F28A34CE1187AB0E8DD0A1661D1754E37CFF8 (void); // 0x0000001B System.Type Microsoft.MixedReality.Toolkit.MixedRealityServiceInspectorAttribute::get_ServiceType() extern void MixedRealityServiceInspectorAttribute_get_ServiceType_m3FDAB5EA6BFD452B2808B7344E8E2362CF1B1B16 (void); // 0x0000001C System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceInspectorAttribute::set_ServiceType(System.Type) extern void MixedRealityServiceInspectorAttribute_set_ServiceType_m70583F6BD3A0E7A5361B4FCFB303CAD563FEFE65 (void); // 0x0000001D System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceProfileAttribute::.ctor(System.Type,System.Type) extern void MixedRealityServiceProfileAttribute__ctor_m83A54C08E8A81CFF4C8285651007738FCDE85BB1 (void); // 0x0000001E System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceProfileAttribute::.ctor(System.Type[],System.Type[]) extern void MixedRealityServiceProfileAttribute__ctor_mF269821DB061BEA00625B38CC5200E2708C31BDD (void); // 0x0000001F System.Type[] Microsoft.MixedReality.Toolkit.MixedRealityServiceProfileAttribute::get_RequiredTypes() extern void MixedRealityServiceProfileAttribute_get_RequiredTypes_mDAC73A01B24A810E4E932EE1F92408F1CA55ABDC (void); // 0x00000020 System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceProfileAttribute::set_RequiredTypes(System.Type[]) extern void MixedRealityServiceProfileAttribute_set_RequiredTypes_m7B7194B9EA4ADC16CD82C9EBEC4BF012EFC8062C (void); // 0x00000021 System.Type[] Microsoft.MixedReality.Toolkit.MixedRealityServiceProfileAttribute::get_ExcludedTypes() extern void MixedRealityServiceProfileAttribute_get_ExcludedTypes_m217C496A48914428FE24311BD6480530105C6E61 (void); // 0x00000022 System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceProfileAttribute::set_ExcludedTypes(System.Type[]) extern void MixedRealityServiceProfileAttribute_set_ExcludedTypes_m31D3ABE9AFA9B74D9D790BE970968F54FA415414 (void); // 0x00000023 System.Void Microsoft.MixedReality.Toolkit.PrefabAttribute::.ctor() extern void PrefabAttribute__ctor_m28AD9EC331990C76C5A03F39B54D867D66BDDEEF (void); // 0x00000024 System.Void Microsoft.MixedReality.Toolkit.ReadOnlyAttribute::.ctor() extern void ReadOnlyAttribute__ctor_mBEA9F5AA5AD7E528CC8542E83F92D642F2F1F4B3 (void); // 0x00000025 System.Void Microsoft.MixedReality.Toolkit.BeginReadOnlyGroupAttribute::.ctor() extern void BeginReadOnlyGroupAttribute__ctor_mD68219E84D4D65ACE4AF9735C030C1CFD177DB6A (void); // 0x00000026 System.Void Microsoft.MixedReality.Toolkit.EndReadOnlyGroupAttribute::.ctor() extern void EndReadOnlyGroupAttribute__ctor_mEFF01E1751AB481DA5BD770BCEA9EE2511EB483A (void); // 0x00000027 System.Void Microsoft.MixedReality.Toolkit.ScenePickAttribute::.ctor() extern void ScenePickAttribute__ctor_mDDBAE6087EE3F7D461E723685820922CB12D4420 (void); // 0x00000028 Microsoft.MixedReality.Toolkit.Utilities.TypeGrouping Microsoft.MixedReality.Toolkit.SystemTypeAttribute::get_Grouping() extern void SystemTypeAttribute_get_Grouping_m9A18473EB6E600E2DD609060C0779056601F3CE7 (void); // 0x00000029 System.Void Microsoft.MixedReality.Toolkit.SystemTypeAttribute::set_Grouping(Microsoft.MixedReality.Toolkit.Utilities.TypeGrouping) extern void SystemTypeAttribute_set_Grouping_mBF51840642885A18306694553D2F548FFD48CE7D (void); // 0x0000002A System.Boolean Microsoft.MixedReality.Toolkit.SystemTypeAttribute::get_AllowAbstract() extern void SystemTypeAttribute_get_AllowAbstract_m0759AFBB18F38C4442703253DE13556568BE6922 (void); // 0x0000002B System.Void Microsoft.MixedReality.Toolkit.SystemTypeAttribute::set_AllowAbstract(System.Boolean) extern void SystemTypeAttribute_set_AllowAbstract_m267D04ED93651C4D846D3D44E300E159D5AF799C (void); // 0x0000002C System.Void Microsoft.MixedReality.Toolkit.SystemTypeAttribute::.ctor(System.Type,Microsoft.MixedReality.Toolkit.Utilities.TypeGrouping) extern void SystemTypeAttribute__ctor_mA7C982348FF209DF248E580A864EE3B286B38AF6 (void); // 0x0000002D System.Boolean Microsoft.MixedReality.Toolkit.SystemTypeAttribute::IsConstraintSatisfied(System.Type) extern void SystemTypeAttribute_IsConstraintSatisfied_m4FB81AFDCDD6F4D7B26C997C5BE47BA36D0D2071 (void); // 0x0000002E System.Void Microsoft.MixedReality.Toolkit.TagPropertyAttribute::.ctor() extern void TagPropertyAttribute__ctor_m661A757D57FC04ADA4871536ED38C8208EC3FECF (void); // 0x0000002F System.Void Microsoft.MixedReality.Toolkit.Vector3RangeAttribute::.ctor(System.Single,System.Single) extern void Vector3RangeAttribute__ctor_m98573B44CB8B4F13AC0966037AD76B590A2521FA (void); // 0x00000030 System.Boolean Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile::get_IsCustomProfile() extern void BaseMixedRealityProfile_get_IsCustomProfile_mF86492A6885308B73DAF5A8AA276FD036154EADE (void); // 0x00000031 System.Void Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile::.ctor() extern void BaseMixedRealityProfile__ctor_mF709430A064018C3B2A996A5F7950053A00EC14C (void); // 0x00000032 Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration[] Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_SettingsConfigurations() extern void MixedRealityCameraProfile_get_SettingsConfigurations_m123A340E64F65F7CDF57E167FC6F8455819A9455 (void); // 0x00000033 System.Void Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::set_SettingsConfigurations(Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration[]) extern void MixedRealityCameraProfile_set_SettingsConfigurations_mD5B7CD9964E6B5A1D80225DD669F4F17D3C2941E (void); // 0x00000034 System.Single Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_NearClipPlaneOpaqueDisplay() extern void MixedRealityCameraProfile_get_NearClipPlaneOpaqueDisplay_m676E1DCE91B04CEDE72F6DA844EB3F57505DDAF0 (void); // 0x00000035 System.Single Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_FarClipPlaneOpaqueDisplay() extern void MixedRealityCameraProfile_get_FarClipPlaneOpaqueDisplay_m85C12FAFB3E6B94F254A6A243E3ED53D43390D93 (void); // 0x00000036 UnityEngine.CameraClearFlags Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_CameraClearFlagsOpaqueDisplay() extern void MixedRealityCameraProfile_get_CameraClearFlagsOpaqueDisplay_m678A66CBE09647710737D1AA3666C520385A5AE4 (void); // 0x00000037 UnityEngine.Color Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_BackgroundColorOpaqueDisplay() extern void MixedRealityCameraProfile_get_BackgroundColorOpaqueDisplay_m0770A0B88FB68E6A5054205D22941EC7AAC481DC (void); // 0x00000038 System.Int32 Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_OpaqueQualityLevel() extern void MixedRealityCameraProfile_get_OpaqueQualityLevel_mA2A6F9EB410B4EBF409F3BABC066A36A04F6CD18 (void); // 0x00000039 System.Single Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_NearClipPlaneTransparentDisplay() extern void MixedRealityCameraProfile_get_NearClipPlaneTransparentDisplay_mBEB807DEA4A34B1B571C60CF934EF3731F7F0F73 (void); // 0x0000003A System.Single Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_FarClipPlaneTransparentDisplay() extern void MixedRealityCameraProfile_get_FarClipPlaneTransparentDisplay_mDA1616F815502E580284E39CC0FE3D378D2CDBDA (void); // 0x0000003B UnityEngine.CameraClearFlags Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_CameraClearFlagsTransparentDisplay() extern void MixedRealityCameraProfile_get_CameraClearFlagsTransparentDisplay_mD39EB7C71EC82A720F9D0E6F09296E28FA6FCA58 (void); // 0x0000003C UnityEngine.Color Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_BackgroundColorTransparentDisplay() extern void MixedRealityCameraProfile_get_BackgroundColorTransparentDisplay_mCC16D97767FD35041ABCFEDA34BF73C4B89F6E57 (void); // 0x0000003D System.Int32 Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_TransparentQualityLevel() extern void MixedRealityCameraProfile_get_TransparentQualityLevel_m1D434757F77E0C242290AACA19B7E130D163BDE1 (void); // 0x0000003E System.Int32 Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::get_HoloLensQualityLevel() extern void MixedRealityCameraProfile_get_HoloLensQualityLevel_mE231571ED79678F8FAADC5A72F7D634AA2F7759F (void); // 0x0000003F System.Void Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile::.ctor() extern void MixedRealityCameraProfile__ctor_m2FA3353CEC6B587285A32F0826E3E92129D3197B (void); // 0x00000040 Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale Microsoft.MixedReality.Toolkit.MixedRealityExperienceSettingsProfile::get_TargetExperienceScale() extern void MixedRealityExperienceSettingsProfile_get_TargetExperienceScale_m63DE0BEBCB1B0BD30B419AB992B319A61A1B1D8E (void); // 0x00000041 System.Void Microsoft.MixedReality.Toolkit.MixedRealityExperienceSettingsProfile::set_TargetExperienceScale(Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale) extern void MixedRealityExperienceSettingsProfile_set_TargetExperienceScale_mC81A9530A6F2B7B6BAEC82B7B8F1DC5B065BD15E (void); // 0x00000042 System.Single Microsoft.MixedReality.Toolkit.MixedRealityExperienceSettingsProfile::get_ContentOffset() extern void MixedRealityExperienceSettingsProfile_get_ContentOffset_m004893DE9D0D674AE40D30009B53A3929EB68437 (void); // 0x00000043 System.Void Microsoft.MixedReality.Toolkit.MixedRealityExperienceSettingsProfile::set_ContentOffset(System.Single) extern void MixedRealityExperienceSettingsProfile_set_ContentOffset_m2375A61A355F5E2F58B77FDB966EAD37DEEFEF03 (void); // 0x00000044 System.Void Microsoft.MixedReality.Toolkit.MixedRealityExperienceSettingsProfile::.ctor() extern void MixedRealityExperienceSettingsProfile__ctor_mF573A3DC67271E8E0835E35A7D03DAB89A18F625 (void); // 0x00000045 Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration[] Microsoft.MixedReality.Toolkit.MixedRealityRegisteredServiceProvidersProfile::get_Configurations() extern void MixedRealityRegisteredServiceProvidersProfile_get_Configurations_m057BC5930AB999D8984B833AEEF93C767B97583F (void); // 0x00000046 System.Void Microsoft.MixedReality.Toolkit.MixedRealityRegisteredServiceProvidersProfile::.ctor() extern void MixedRealityRegisteredServiceProvidersProfile__ctor_m0AEBE2049A23D7D1D4DC3641B1568CCD5AAD1E34 (void); // 0x00000047 System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration::.ctor(Microsoft.MixedReality.Toolkit.Utilities.SystemType,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void MixedRealityServiceConfiguration__ctor_m625CBE599AB904C1F172D02C8025D524840BAC6D (void); // 0x00000048 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration::get_ComponentType() extern void MixedRealityServiceConfiguration_get_ComponentType_mEAA0740AEFEBE58E9BB9FCDBC0A346DE5142B162 (void); // 0x00000049 System.String Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration::get_ComponentName() extern void MixedRealityServiceConfiguration_get_ComponentName_m59629523D4CCE5820F23C08444681DFE8879F0A2 (void); // 0x0000004A System.UInt32 Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration::get_Priority() extern void MixedRealityServiceConfiguration_get_Priority_m3366A6F3AD7257EAB19B9D3F9FBAB649C0A8811B (void); // 0x0000004B Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration::get_RuntimePlatform() extern void MixedRealityServiceConfiguration_get_RuntimePlatform_m75846986AD7B97DDAAB971E521634A5627B45EC0 (void); // 0x0000004C Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration::get_Profile() extern void MixedRealityServiceConfiguration_get_Profile_mA2726C64B0D3D4A31F1C011B122BFC6906186039 (void); // 0x0000004D Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration::get_ConfigurationProfile() extern void MixedRealityServiceConfiguration_get_ConfigurationProfile_m2AFE192675239A978A1E00CE2235B935C1EB1A11 (void); // 0x0000004E Microsoft.MixedReality.Toolkit.MixedRealityExperienceSettingsProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_ExperienceSettingsProfile() extern void MixedRealityToolkitConfigurationProfile_get_ExperienceSettingsProfile_mA0520BE907C075BB1A89B6E7DBBE22E6B31172A1 (void); // 0x0000004F System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_ExperienceSettingsProfile(Microsoft.MixedReality.Toolkit.MixedRealityExperienceSettingsProfile) extern void MixedRealityToolkitConfigurationProfile_set_ExperienceSettingsProfile_m41B6D620CC296CF146030F5814D9C50B1097D1BA (void); // 0x00000050 Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_TargetExperienceScale() extern void MixedRealityToolkitConfigurationProfile_get_TargetExperienceScale_m0B51CB83218134BE3BE8FFA7211BBAEC7D966CE9 (void); // 0x00000051 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_TargetExperienceScale(Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale) extern void MixedRealityToolkitConfigurationProfile_set_TargetExperienceScale_m09F450E9E1D9E4A1FFD68A744BB98B78AFA29EF9 (void); // 0x00000052 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_IsCameraSystemEnabled() extern void MixedRealityToolkitConfigurationProfile_get_IsCameraSystemEnabled_mB712FC3DFBFA1F21E82C9D685C5830CCCE9FB195 (void); // 0x00000053 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_IsCameraSystemEnabled(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_IsCameraSystemEnabled_m6C1F9C6988D92FA1A00664507B1F4EFDB8C99600 (void); // 0x00000054 Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_CameraProfile() extern void MixedRealityToolkitConfigurationProfile_get_CameraProfile_mB54AC6455FDB4AD339A96009298225330431B689 (void); // 0x00000055 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_CameraProfile(Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile) extern void MixedRealityToolkitConfigurationProfile_set_CameraProfile_m4B34B1514DC117719D48F901E0D559E55C706233 (void); // 0x00000056 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_CameraSystemType() extern void MixedRealityToolkitConfigurationProfile_get_CameraSystemType_m565383DBC5D11BD566E0C433F95FF9F8C9D1382C (void); // 0x00000057 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_CameraSystemType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityToolkitConfigurationProfile_set_CameraSystemType_mEC405BF68A8DEF8346C7030FCBDABE020D568FA6 (void); // 0x00000058 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_IsInputSystemEnabled() extern void MixedRealityToolkitConfigurationProfile_get_IsInputSystemEnabled_m03D0002D94314C4DFD5C00EB15B0E51D20103F93 (void); // 0x00000059 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_IsInputSystemEnabled(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_IsInputSystemEnabled_m5FF12479432D6B29CDE36DE3FB0E1B3BF0F3CDF8 (void); // 0x0000005A Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_InputSystemProfile() extern void MixedRealityToolkitConfigurationProfile_get_InputSystemProfile_m8520912DF6A0742A10FA2958C381AD32FA5DCC58 (void); // 0x0000005B System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_InputSystemProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile) extern void MixedRealityToolkitConfigurationProfile_set_InputSystemProfile_mAE30597618EADB1233CF20D1D6EC2927A1A78D18 (void); // 0x0000005C Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_InputSystemType() extern void MixedRealityToolkitConfigurationProfile_get_InputSystemType_mC2F427A5C6464AA850E5C2E72EC63A91542C6F01 (void); // 0x0000005D System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_InputSystemType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityToolkitConfigurationProfile_set_InputSystemType_mCD295E1DC0BE88FFD2EBEE94D1323C01EE7B44FB (void); // 0x0000005E System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_IsBoundarySystemEnabled() extern void MixedRealityToolkitConfigurationProfile_get_IsBoundarySystemEnabled_mFE04EFAFF897E0925F47DB78178EFE5AB30865DD (void); // 0x0000005F System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_IsBoundarySystemEnabled(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_IsBoundarySystemEnabled_m74D4404473939DC60A50B93F1D921DEB0D91863C (void); // 0x00000060 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_BoundarySystemSystemType() extern void MixedRealityToolkitConfigurationProfile_get_BoundarySystemSystemType_m48401AC543DE5F1011B77F471E931F47FCA7ABF9 (void); // 0x00000061 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_BoundaryVisualizationProfile() extern void MixedRealityToolkitConfigurationProfile_get_BoundaryVisualizationProfile_m5A5617FF2B3CE5F03E7227D5FA28A48550A97A3F (void); // 0x00000062 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_BoundaryVisualizationProfile(Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile) extern void MixedRealityToolkitConfigurationProfile_set_BoundaryVisualizationProfile_mC199D7EFC6E1BB244B86C3C1C09BE398F110FE82 (void); // 0x00000063 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_IsTeleportSystemEnabled() extern void MixedRealityToolkitConfigurationProfile_get_IsTeleportSystemEnabled_mA9D228B06CE4B1D7E2DBFFBA335DC2EB8CD17A3E (void); // 0x00000064 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_IsTeleportSystemEnabled(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_IsTeleportSystemEnabled_mD80C4EFF15804506A085B8A2E5E247D657BD1D6A (void); // 0x00000065 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_TeleportSystemSystemType() extern void MixedRealityToolkitConfigurationProfile_get_TeleportSystemSystemType_m0D248676AC5D3660F06E526C998008EE9A5E841D (void); // 0x00000066 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_TeleportSystemSystemType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityToolkitConfigurationProfile_set_TeleportSystemSystemType_mBE6A0F7BB4299C95D3D76EC69CE185317C2F3A83 (void); // 0x00000067 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_IsSpatialAwarenessSystemEnabled() extern void MixedRealityToolkitConfigurationProfile_get_IsSpatialAwarenessSystemEnabled_mBF36530842DA6EF2BE3ACB564B9C2857FB911D68 (void); // 0x00000068 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_IsSpatialAwarenessSystemEnabled(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_IsSpatialAwarenessSystemEnabled_mDF90B7C3700D919BA0F9DBC9A3CE7C6910EF2863 (void); // 0x00000069 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_SpatialAwarenessSystemSystemType() extern void MixedRealityToolkitConfigurationProfile_get_SpatialAwarenessSystemSystemType_m8CD72C291B95AA10F4618B18BEC592C9FF72ADA5 (void); // 0x0000006A System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_SpatialAwarenessSystemSystemType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityToolkitConfigurationProfile_set_SpatialAwarenessSystemSystemType_m4C267F51B696834EB1CF527CB3113C1749F6AEEC (void); // 0x0000006B Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessSystemProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_SpatialAwarenessSystemProfile() extern void MixedRealityToolkitConfigurationProfile_get_SpatialAwarenessSystemProfile_mD9A1681B491F76BB51DDE87428BFCC9F7EDC5F38 (void); // 0x0000006C System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_SpatialAwarenessSystemProfile(Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessSystemProfile) extern void MixedRealityToolkitConfigurationProfile_set_SpatialAwarenessSystemProfile_m03DF61E0CC8354D1573C9E1CEB5DB697AE83715A (void); // 0x0000006D Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_DiagnosticsSystemProfile() extern void MixedRealityToolkitConfigurationProfile_get_DiagnosticsSystemProfile_mB866ADDF9A509082451A2438FDC94CEDE1D1E021 (void); // 0x0000006E System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_DiagnosticsSystemProfile(Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile) extern void MixedRealityToolkitConfigurationProfile_set_DiagnosticsSystemProfile_mB2FD11FD3B2E7526698062718D822BA29C792A00 (void); // 0x0000006F System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_IsDiagnosticsSystemEnabled() extern void MixedRealityToolkitConfigurationProfile_get_IsDiagnosticsSystemEnabled_mB9AD44E4CC04C27CD193C993E2389150260AB9F8 (void); // 0x00000070 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_IsDiagnosticsSystemEnabled(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_IsDiagnosticsSystemEnabled_m5063E3FA8F8C3B6A7BF7DEDA37CA6DFB7FC8CEA5 (void); // 0x00000071 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_DiagnosticsSystemSystemType() extern void MixedRealityToolkitConfigurationProfile_get_DiagnosticsSystemSystemType_m206E4262CD29FAE1002C85BD2ACE771C97DD5B6F (void); // 0x00000072 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_DiagnosticsSystemSystemType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityToolkitConfigurationProfile_set_DiagnosticsSystemSystemType_m6F97F028701CB95FE32CF06C9C9801D04F3634B8 (void); // 0x00000073 Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_SceneSystemProfile() extern void MixedRealityToolkitConfigurationProfile_get_SceneSystemProfile_mE8A7F5A9CA08B8B5636C5444E6ABD965F78B7D8F (void); // 0x00000074 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_SceneSystemProfile(Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile) extern void MixedRealityToolkitConfigurationProfile_set_SceneSystemProfile_mEA3B3FD61F013944313F3CE6188F26DE0FF67E5C (void); // 0x00000075 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_IsSceneSystemEnabled() extern void MixedRealityToolkitConfigurationProfile_get_IsSceneSystemEnabled_mAE6DFA87CCBB3CF528C04EBC6DA37AD09C9704F1 (void); // 0x00000076 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_IsSceneSystemEnabled(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_IsSceneSystemEnabled_m62D6448BF3DC788BE593B91209FAD41403DAB8BC (void); // 0x00000077 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_SceneSystemSystemType() extern void MixedRealityToolkitConfigurationProfile_get_SceneSystemSystemType_mA862B9CE861B0E4F0E1170B1BD8D5F38F8FDCAB0 (void); // 0x00000078 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_SceneSystemSystemType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityToolkitConfigurationProfile_set_SceneSystemSystemType_m7694DF3E6CA55A1740F4A71D653D90ACAD8D96C4 (void); // 0x00000079 Microsoft.MixedReality.Toolkit.MixedRealityRegisteredServiceProvidersProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_RegisteredServiceProvidersProfile() extern void MixedRealityToolkitConfigurationProfile_get_RegisteredServiceProvidersProfile_mEFD1290694F5C4C0D09C6BBE91758DC0D0E421AC (void); // 0x0000007A System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_UseServiceInspectors() extern void MixedRealityToolkitConfigurationProfile_get_UseServiceInspectors_mD5513AA0D86DDFB8A093F98BF5663A21F79E54F2 (void); // 0x0000007B System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_RenderDepthBuffer() extern void MixedRealityToolkitConfigurationProfile_get_RenderDepthBuffer_m63DBC8E20C753E34CE5B58224DA3F5FCE269FF9D (void); // 0x0000007C System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::get_EnableVerboseLogging() extern void MixedRealityToolkitConfigurationProfile_get_EnableVerboseLogging_m536FF37878F06CBE2DDE714E278B6E3A6AAC9D1A (void); // 0x0000007D System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::set_EnableVerboseLogging(System.Boolean) extern void MixedRealityToolkitConfigurationProfile_set_EnableVerboseLogging_mD8A619B18102E8558D002AEA417B0F8630FFFD0D (void); // 0x0000007E System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile::.ctor() extern void MixedRealityToolkitConfigurationProfile__ctor_mCF000E5107FEA6A918BF32CEE0133A7627C614C5 (void); // 0x0000007F System.Void Microsoft.MixedReality.Toolkit.SceneAssetReferenceAttribute::.ctor() extern void SceneAssetReferenceAttribute__ctor_m155F225D7480DB3F390137A6D40D5618507E42ED (void); // 0x00000080 Microsoft.MixedReality.Toolkit.IMixedRealityEventSource Microsoft.MixedReality.Toolkit.GenericBaseEventData::get_EventSource() extern void GenericBaseEventData_get_EventSource_m74AD3AD712873C36822236D5C3592E9D716A8FD5 (void); // 0x00000081 System.Void Microsoft.MixedReality.Toolkit.GenericBaseEventData::set_EventSource(Microsoft.MixedReality.Toolkit.IMixedRealityEventSource) extern void GenericBaseEventData_set_EventSource_m093373AC795DB37DD05FF8A7F0FEB09F610B295A (void); // 0x00000082 System.DateTime Microsoft.MixedReality.Toolkit.GenericBaseEventData::get_EventTime() extern void GenericBaseEventData_get_EventTime_m72F7162E62ED4EF752BDA30A1C574A8D147FCD2B (void); // 0x00000083 System.Void Microsoft.MixedReality.Toolkit.GenericBaseEventData::set_EventTime(System.DateTime) extern void GenericBaseEventData_set_EventTime_m0651A1DD515A01C08F632406A84922769059D5AD (void); // 0x00000084 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.GenericBaseEventData::get_selectedObject() extern void GenericBaseEventData_get_selectedObject_m81262442BEF2809F074E41E502699BF93614655D (void); // 0x00000085 System.Void Microsoft.MixedReality.Toolkit.GenericBaseEventData::set_selectedObject(UnityEngine.GameObject) extern void GenericBaseEventData_set_selectedObject_mE0AA593CDA32EF17EFAA2414FEFCF673D8D3FC42 (void); // 0x00000086 System.Void Microsoft.MixedReality.Toolkit.GenericBaseEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void GenericBaseEventData__ctor_m30B5DA3D19824DCDF5370EF25947311C3BC07685 (void); // 0x00000087 System.Void Microsoft.MixedReality.Toolkit.GenericBaseEventData::BaseInitialize(Microsoft.MixedReality.Toolkit.IMixedRealityEventSource) extern void GenericBaseEventData_BaseInitialize_m583C794D1ACC45EC912E0C9F54F7B41066EE17BA (void); // 0x00000088 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.PlacementEventData::get_ObjectBeingPlaced() extern void PlacementEventData_get_ObjectBeingPlaced_mC953C15B04A623A37F323D34BE068121211AC6A2 (void); // 0x00000089 System.Void Microsoft.MixedReality.Toolkit.PlacementEventData::set_ObjectBeingPlaced(UnityEngine.GameObject) extern void PlacementEventData_set_ObjectBeingPlaced_mEF8E64BACD5E69768E96C74336EA1C00C1EA31E7 (void); // 0x0000008A System.Void Microsoft.MixedReality.Toolkit.PlacementEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void PlacementEventData__ctor_m9D9BACFE870337866EF3A595D9C60067C0AFC6CB (void); // 0x0000008B System.Void Microsoft.MixedReality.Toolkit.PlacementEventData::Initialize(Microsoft.MixedReality.Toolkit.IMixedRealityEventSource,UnityEngine.GameObject) extern void PlacementEventData_Initialize_mC28C4F63F3C1451F56A2B4933A0AFCF06E23415B (void); // 0x0000008C System.Single Microsoft.MixedReality.Toolkit.AnimationCurveExtensions::Duration(UnityEngine.AnimationCurve) extern void AnimationCurveExtensions_Duration_mEF60140275683F2C5D545DE7DA89C3F0CAE52789 (void); // 0x0000008D System.Int32 Microsoft.MixedReality.Toolkit.ArrayExtensions::WrapIndex(System.Array,System.Int32) extern void ArrayExtensions_WrapIndex_mDA3B50B8F50E234A5C0A0319230E1B5B85C99AC0 (void); // 0x0000008E System.Boolean Microsoft.MixedReality.Toolkit.ArrayExtensions::IsValidArray(System.Array) extern void ArrayExtensions_IsValidArray_m8D057FD0974134DEBE75086898B3CFB383975C5E (void); // 0x0000008F System.Collections.Generic.IEnumerable`1<System.Type> Microsoft.MixedReality.Toolkit.AssemblyExtensions::GetLoadableTypes(System.Reflection.Assembly) extern void AssemblyExtensions_GetLoadableTypes_m469923380C89831ACB98BE57FB050429FBCDA4B0 (void); // 0x00000090 System.Void Microsoft.MixedReality.Toolkit.AssemblyExtensions/<>c::.cctor() extern void U3CU3Ec__cctor_m895A4F235F25B6B9167595B2D47962A7D530F269 (void); // 0x00000091 System.Void Microsoft.MixedReality.Toolkit.AssemblyExtensions/<>c::.ctor() extern void U3CU3Ec__ctor_mDAD534D6C28E453DCA63B957E8F5DDE36AA22411 (void); // 0x00000092 System.Boolean Microsoft.MixedReality.Toolkit.AssemblyExtensions/<>c::<GetLoadableTypes>b__0_0(System.Type) extern void U3CU3Ec_U3CGetLoadableTypesU3Eb__0_0_m011F468FF55AE1B833CB1F7C8901AE6B9E33A140 (void); // 0x00000093 UnityEngine.Bounds Microsoft.MixedReality.Toolkit.BoundsExtensions::GetInvalidBoundsInstance() extern void BoundsExtensions_GetInvalidBoundsInstance_m2C546A0F773F629FB0C16113EF8AFDE746D59A6C (void); // 0x00000094 System.Boolean Microsoft.MixedReality.Toolkit.BoundsExtensions::IsValid(UnityEngine.Bounds) extern void BoundsExtensions_IsValid_m7148A256F5B087705B048C8D8058EBF5AD033D67 (void); // 0x00000095 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetCornerPositions(UnityEngine.Bounds,UnityEngine.Transform,UnityEngine.Vector3[]&) extern void BoundsExtensions_GetCornerPositions_mA55F1621EDA7E02400CEE8B2FAD16B804DEA83A2 (void); // 0x00000096 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetCornerPositions(UnityEngine.Bounds,UnityEngine.Vector3[]&) extern void BoundsExtensions_GetCornerPositions_m4F35AB65211C4D932272DA9C3C428553E6F55FC7 (void); // 0x00000097 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetCornerPositionsFromRendererBounds(UnityEngine.Bounds,UnityEngine.Vector3[]&) extern void BoundsExtensions_GetCornerPositionsFromRendererBounds_mD4EAD96CDA76CC97C3BFCC00774104B9B6520983 (void); // 0x00000098 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetFacePositions(UnityEngine.Bounds,UnityEngine.Transform,UnityEngine.Vector3[]&) extern void BoundsExtensions_GetFacePositions_m7F17AFBE0808C3E10ABDA55059CF9A592EEBF8DB (void); // 0x00000099 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetCornerAndMidPointPositions(UnityEngine.Bounds,UnityEngine.Transform,UnityEngine.Vector3[]&) extern void BoundsExtensions_GetCornerAndMidPointPositions_mDC58C8579FA785BCEE1455D5B35DF821020B6475 (void); // 0x0000009A System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetCornerAndMidPointPositions2D(UnityEngine.Bounds,UnityEngine.Transform,UnityEngine.Vector3[]&,Microsoft.MixedReality.Toolkit.BoundsExtensions/Axis) extern void BoundsExtensions_GetCornerAndMidPointPositions2D_m79AD0C49A84A2D12A3FDF8D8E791F1D82975AF30 (void); // 0x0000009B System.Boolean Microsoft.MixedReality.Toolkit.BoundsExtensions::GetPointsBounds(System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.Bounds&) extern void BoundsExtensions_GetPointsBounds_m3F7AC400D791C8D21F61A62CA50D4AAE07AC5CA4 (void); // 0x0000009C System.Boolean Microsoft.MixedReality.Toolkit.BoundsExtensions::GetColliderBounds(UnityEngine.GameObject,UnityEngine.Bounds&,UnityEngine.LayerMask) extern void BoundsExtensions_GetColliderBounds_mE393622FB72F6733D5EF642D5E64DE35CADABED4 (void); // 0x0000009D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.BoundsExtensions::GetScaleToMatchBounds(UnityEngine.Bounds,UnityEngine.Bounds,UnityEngine.Vector3) extern void BoundsExtensions_GetScaleToMatchBounds_mF331C925CC9AA67B710B0AAE269B13E631BC812F (void); // 0x0000009E System.Single Microsoft.MixedReality.Toolkit.BoundsExtensions::GetScaleToFitInside(UnityEngine.Bounds,UnityEngine.Bounds) extern void BoundsExtensions_GetScaleToFitInside_mCFB542A4F812ABC3261995FE132565C66AFEBEC6 (void); // 0x0000009F System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetColliderBoundsPoints(UnityEngine.GameObject,System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.LayerMask,UnityEngine.Transform) extern void BoundsExtensions_GetColliderBoundsPoints_mA389A66BA95C8E86114C91D706C1559FA2015872 (void); // 0x000000A0 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::InverseTransformPoints(UnityEngine.Vector3[]&,UnityEngine.Transform) extern void BoundsExtensions_InverseTransformPoints_m87B4316BB30890DCB30C703F79129ED58FBCFD64 (void); // 0x000000A1 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetColliderBoundsPoints(UnityEngine.Collider,System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.LayerMask,UnityEngine.Transform) extern void BoundsExtensions_GetColliderBoundsPoints_m243949C8D8E955DBC1259F72A5D6494CB3F67557 (void); // 0x000000A2 System.Boolean Microsoft.MixedReality.Toolkit.BoundsExtensions::GetRenderBounds(UnityEngine.GameObject,UnityEngine.Bounds&,UnityEngine.LayerMask) extern void BoundsExtensions_GetRenderBounds_m05FDD3F860CC84110EE63BD178FBAB597AF5360E (void); // 0x000000A3 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetRenderBoundsPoints(UnityEngine.GameObject,System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.LayerMask) extern void BoundsExtensions_GetRenderBoundsPoints_mC9C488FD8C0C9A6BE81BF4816ED347475EFB2B40 (void); // 0x000000A4 System.Boolean Microsoft.MixedReality.Toolkit.BoundsExtensions::GetMeshFilterBounds(UnityEngine.GameObject,UnityEngine.Bounds&,UnityEngine.LayerMask) extern void BoundsExtensions_GetMeshFilterBounds_m39F9F2BAA80FC217707F723A9296EF5112B0D19C (void); // 0x000000A5 System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::GetMeshFilterBoundsPoints(UnityEngine.GameObject,System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.LayerMask) extern void BoundsExtensions_GetMeshFilterBoundsPoints_mC7F379BF483180F7650A018D0208677EF162D3C7 (void); // 0x000000A6 UnityEngine.Bounds Microsoft.MixedReality.Toolkit.BoundsExtensions::Transform(UnityEngine.Bounds,UnityEngine.Matrix4x4) extern void BoundsExtensions_Transform_mA1C10744A9DAABA2A320996FCEF300A33A3799AB (void); // 0x000000A7 UnityEngine.Vector2[] Microsoft.MixedReality.Toolkit.BoundsExtensions::GetScreenSpaceCornerPoints(UnityEngine.Bounds,UnityEngine.Camera) extern void BoundsExtensions_GetScreenSpaceCornerPoints_m41CA124C81719B8D3B929F74E11F29088D8BE69E (void); // 0x000000A8 UnityEngine.Rect Microsoft.MixedReality.Toolkit.BoundsExtensions::GetScreenRectangle(UnityEngine.Bounds,UnityEngine.Camera) extern void BoundsExtensions_GetScreenRectangle_m1D29998A0F7FC92ADC1C9E0A709E26C748F738B9 (void); // 0x000000A9 System.Single Microsoft.MixedReality.Toolkit.BoundsExtensions::Volume(UnityEngine.Bounds) extern void BoundsExtensions_Volume_mC395F4A4287A419C7268478B2D14F0D4CD40F316 (void); // 0x000000AA UnityEngine.Bounds Microsoft.MixedReality.Toolkit.BoundsExtensions::ExpandToContain(UnityEngine.Bounds,UnityEngine.Bounds) extern void BoundsExtensions_ExpandToContain_mE52DCBA05F45E0B0BC3ADF23665E3552CA3A51D2 (void); // 0x000000AB System.Boolean Microsoft.MixedReality.Toolkit.BoundsExtensions::ContainsBounds(UnityEngine.Bounds,UnityEngine.Bounds) extern void BoundsExtensions_ContainsBounds_mD3ABFEF98E64523C9D3EF29D97F30C3D67AB70C8 (void); // 0x000000AC System.Boolean Microsoft.MixedReality.Toolkit.BoundsExtensions::CloserToPoint(UnityEngine.Bounds,UnityEngine.Vector3,UnityEngine.Bounds) extern void BoundsExtensions_CloserToPoint_mE87672ACEC85BFD1350BE344888A386B3EE54DC0 (void); // 0x000000AD System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::DebugDraw(UnityEngine.Bounds,UnityEngine.Color,System.Single,System.Boolean) extern void BoundsExtensions_DebugDraw_mBE4418A8CB1E44F8185F8F46D9B107537AB3E6AA (void); // 0x000000AE UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.BoundsExtensions::GetInvalidBoundsSize() extern void BoundsExtensions_GetInvalidBoundsSize_mB0A75B55A400D2E121188503FBFDA56590781ACE (void); // 0x000000AF System.Void Microsoft.MixedReality.Toolkit.BoundsExtensions::.cctor() extern void BoundsExtensions__cctor_mE9A4B8951E32C06D3DBC4A8BA8DF659CE90D6905 (void); // 0x000000B0 System.Single Microsoft.MixedReality.Toolkit.CameraExtensions::GetHorizontalFieldOfViewRadians(UnityEngine.Camera) extern void CameraExtensions_GetHorizontalFieldOfViewRadians_m021E5F0E5ACD2AD2562F10DB782F12D509D39D07 (void); // 0x000000B1 System.Single Microsoft.MixedReality.Toolkit.CameraExtensions::GetHorizontalFieldOfViewDegrees(UnityEngine.Camera) extern void CameraExtensions_GetHorizontalFieldOfViewDegrees_m7833FBAE4CEBB4A485EFFA808CC8EF7C50C974CD (void); // 0x000000B2 System.Boolean Microsoft.MixedReality.Toolkit.CameraExtensions::IsInFOV(UnityEngine.Camera,UnityEngine.Vector3) extern void CameraExtensions_IsInFOV_mBA9086D6C959A7BF32A399E1A4146B75ACEAE227 (void); // 0x000000B3 System.Boolean Microsoft.MixedReality.Toolkit.CameraExtensions::IsInFOVCone(UnityEngine.Camera,UnityEngine.Vector3,System.Single) extern void CameraExtensions_IsInFOVCone_mAA196DE942AF4376BF623BB7072A804EFE404243 (void); // 0x000000B4 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.CameraExtensions::GetFrustumSizeForDistance(UnityEngine.Camera,System.Single) extern void CameraExtensions_GetFrustumSizeForDistance_m00B7DC46E1798D50DC28E149A5FA107DBC397F4D (void); // 0x000000B5 System.Single Microsoft.MixedReality.Toolkit.CameraExtensions::GetDistanceForFrustumHeight(UnityEngine.Camera,System.Single) extern void CameraExtensions_GetDistanceForFrustumHeight_m575A72E5E8CD2F4D9B3CDA0672BC4C64849A2327 (void); // 0x000000B6 UnityEngine.Plane Microsoft.MixedReality.Toolkit.CanvasExtensions::GetPlane(UnityEngine.Canvas) extern void CanvasExtensions_GetPlane_mC8D18EC95B17DF8778954178BA6428206D1AFFA6 (void); // 0x000000B7 UnityEngine.Vector3[] Microsoft.MixedReality.Toolkit.CanvasExtensions::GetWorldCorners(UnityEngine.Canvas) extern void CanvasExtensions_GetWorldCorners_m90A1723B56C6CE5D2E47AD225992980B3468196F (void); // 0x000000B8 UnityEngine.Vector3[] Microsoft.MixedReality.Toolkit.CanvasExtensions::GetLocalCorners(UnityEngine.Canvas) extern void CanvasExtensions_GetLocalCorners_mF25C8EEDF351E853EF418E5D9BBDA4A8C8C65335 (void); // 0x000000B9 UnityEngine.Vector3[] Microsoft.MixedReality.Toolkit.CanvasExtensions::GetViewportCorners(UnityEngine.Canvas) extern void CanvasExtensions_GetViewportCorners_mEF0968C95073D8059A035E4728B516B94752D76B (void); // 0x000000BA UnityEngine.Vector3[] Microsoft.MixedReality.Toolkit.CanvasExtensions::GetScreenCorners(UnityEngine.Canvas) extern void CanvasExtensions_GetScreenCorners_mE94924E7E390362C6ABEE22C9A939428B1F6DBF6 (void); // 0x000000BB UnityEngine.Rect Microsoft.MixedReality.Toolkit.CanvasExtensions::GetScreenRect(UnityEngine.Canvas) extern void CanvasExtensions_GetScreenRect_m441A871EE9E8B2E1A702DE4C0C4BACD90015199B (void); // 0x000000BC System.Boolean Microsoft.MixedReality.Toolkit.CanvasExtensions::Raycast(UnityEngine.Canvas,UnityEngine.Vector3,UnityEngine.Vector3,System.Single&,UnityEngine.Vector3&,UnityEngine.GameObject&) extern void CanvasExtensions_Raycast_mACF81C50239097A18E2C0088C7629EFDC5908AC8 (void); // 0x000000BD UnityEngine.RectTransform Microsoft.MixedReality.Toolkit.CanvasExtensions::GetChildRectTransformAtPoint(UnityEngine.RectTransform,UnityEngine.Vector3,System.Boolean,System.Boolean,System.Boolean) extern void CanvasExtensions_GetChildRectTransformAtPoint_m67753B2BA5E29940614CDA6F462AAF5EABDF1D7B (void); // 0x000000BE System.Collections.ObjectModel.ReadOnlyCollection`1<TElement> Microsoft.MixedReality.Toolkit.CollectionsExtensions::AsReadOnly(System.Collections.Generic.IList`1<TElement>) // 0x000000BF System.Collections.ObjectModel.ReadOnlyCollection`1<TElement> Microsoft.MixedReality.Toolkit.CollectionsExtensions::ToReadOnlyCollection(System.Collections.Generic.IEnumerable`1<TElement>) // 0x000000C0 System.Int32 Microsoft.MixedReality.Toolkit.CollectionsExtensions::SortedInsert(System.Collections.Generic.List`1<TElement>,TElement,System.Collections.Generic.IComparer`1<TElement>) // 0x000000C1 System.Void Microsoft.MixedReality.Toolkit.CollectionsExtensions::DisposeElements(System.Collections.Generic.IEnumerable`1<TElement>) // 0x000000C2 System.Void Microsoft.MixedReality.Toolkit.CollectionsExtensions::DisposeElements(System.Collections.Generic.IList`1<TElement>) // 0x000000C3 T[] Microsoft.MixedReality.Toolkit.CollectionsExtensions::ExportDictionaryValuesAsArray(System.Collections.Generic.Dictionary`2<System.UInt32,T>) // 0x000000C4 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping Microsoft.MixedReality.Toolkit.CollectionsExtensions::GetInteractionByType(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[],Microsoft.MixedReality.Toolkit.Input.DeviceInputType) extern void CollectionsExtensions_GetInteractionByType_m78CDE167D37D30BE064332B3D0182D8B5BDF471A (void); // 0x000000C5 System.Boolean Microsoft.MixedReality.Toolkit.CollectionsExtensions::SupportsInputType(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[],Microsoft.MixedReality.Toolkit.Input.DeviceInputType) extern void CollectionsExtensions_SupportsInputType_m87A94DEF4CC4F9DEE6E7D756E3767A48BFB21306 (void); // 0x000000C6 UnityEngine.Color Microsoft.MixedReality.Toolkit.Color32Extensions::PremultiplyAlpha(UnityEngine.Color) extern void Color32Extensions_PremultiplyAlpha_m1E0F0073A836236511F4F40553A5C079E779A904 (void); // 0x000000C7 UnityEngine.Color32 Microsoft.MixedReality.Toolkit.Color32Extensions::PremultiplyAlpha(UnityEngine.Color32) extern void Color32Extensions_PremultiplyAlpha_mCE10893617FFFC3C3DE16CC31551A1973AC37932 (void); // 0x000000C8 UnityEngine.Color Microsoft.MixedReality.Toolkit.Color32Extensions::ParseHexcode(System.String) extern void Color32Extensions_ParseHexcode_mDE56D478CAF8CB9738AC2801CFBFF1AD0873F146 (void); // 0x000000C9 System.Collections.Generic.IComparer`1<TElement> Microsoft.MixedReality.Toolkit.ComparerExtensions::GetReversed(System.Collections.Generic.IComparer`1<TElement>) // 0x000000CA System.Void Microsoft.MixedReality.Toolkit.ComparerExtensions/ReverseComparer`1::.ctor(System.Collections.Generic.IComparer`1<TElement>) // 0x000000CB System.Int32 Microsoft.MixedReality.Toolkit.ComparerExtensions/ReverseComparer`1::Compare(TElement,TElement) // 0x000000CC T Microsoft.MixedReality.Toolkit.ComponentExtensions::EnsureComponent(UnityEngine.Component) // 0x000000CD T Microsoft.MixedReality.Toolkit.ComponentExtensions::FindAncestorComponent(UnityEngine.Component,System.Boolean) // 0x000000CE T Microsoft.MixedReality.Toolkit.ComponentExtensions::EnsureComponent(UnityEngine.GameObject) // 0x000000CF UnityEngine.Component Microsoft.MixedReality.Toolkit.ComponentExtensions::EnsureComponent(UnityEngine.GameObject,System.Type) extern void ComponentExtensions_EnsureComponent_m559A53457F9008917300A892B695CEE014A7B9BB (void); // 0x000000D0 System.String Microsoft.MixedReality.Toolkit.DateTimeExtensions::GetRelativeTime(System.DateTime) extern void DateTimeExtensions_GetRelativeTime_m0476754E23FBEE48365C18FF6C5B4B08BB23F850 (void); // 0x000000D1 System.Boolean Microsoft.MixedReality.Toolkit.DoubleExtensions::Approximately(System.Double,System.Double,System.Double) extern void DoubleExtensions_Approximately_m0F8D2B003B1FE1D9A8D5C3D9E1B87E2441333C30 (void); // 0x000000D2 T Microsoft.MixedReality.Toolkit.EnumerableExtensions::MaxOrDefault(System.Collections.Generic.IEnumerable`1<T>,System.Collections.Generic.IComparer`1<T>) // 0x000000D3 UnityEngine.EventSystems.RaycastResult Microsoft.MixedReality.Toolkit.EventSystemExtensions::Raycast(UnityEngine.EventSystems.EventSystem,UnityEngine.EventSystems.PointerEventData,UnityEngine.LayerMask[],Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer) extern void EventSystemExtensions_Raycast_m5DF193BA206EFFE8BF815DE86847C3E492E6B766 (void); // 0x000000D4 UnityEngine.EventSystems.RaycastResult Microsoft.MixedReality.Toolkit.EventSystemExtensions::PrioritizeRaycastResult(UnityEngine.LayerMask[],Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer) extern void EventSystemExtensions_PrioritizeRaycastResult_m91A005C9DB002FE2A4C559EE4707D83F80FEC697 (void); // 0x000000D5 System.Void Microsoft.MixedReality.Toolkit.EventSystemExtensions::.cctor() extern void EventSystemExtensions__cctor_m46F6F560E2BA6458DAB79D277400BDD34703B92B (void); // 0x000000D6 System.Boolean Microsoft.MixedReality.Toolkit.FloatExtensions::Approximately(System.Single,System.Single,System.Single) extern void FloatExtensions_Approximately_m824D36221225C4B77D84416066C99F8AE61DBFAB (void); // 0x000000D7 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.GameObjectExtensions::ExportOBJAsync(UnityEngine.GameObject,System.String,System.Boolean) extern void GameObjectExtensions_ExportOBJAsync_m1100C47EC66B133C5604B9AF651A247B73E499C2 (void); // 0x000000D8 System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions::SetChildrenActive(UnityEngine.GameObject,System.Boolean) extern void GameObjectExtensions_SetChildrenActive_m1A9F456D8D51ABC8423A2D85494EAAEDD4212C48 (void); // 0x000000D9 System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions::SetLayerRecursively(UnityEngine.GameObject,System.Int32) extern void GameObjectExtensions_SetLayerRecursively_m79D81EB403A3E02E05048EC13D40057843CC28F3 (void); // 0x000000DA System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions::SetLayerRecursively(UnityEngine.GameObject,System.Int32,System.Collections.Generic.Dictionary`2<UnityEngine.GameObject,System.Int32>&) extern void GameObjectExtensions_SetLayerRecursively_m4A9EA93709CF25BBE8A88143DBEFB7AB16732344 (void); // 0x000000DB System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions::ApplyLayerCacheRecursively(UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<UnityEngine.GameObject,System.Int32>) extern void GameObjectExtensions_ApplyLayerCacheRecursively_mEEC3EA30B2F96DF7760C36AAC633BBBB0B2A9590 (void); // 0x000000DC System.Boolean Microsoft.MixedReality.Toolkit.GameObjectExtensions::IsInLayerMask(UnityEngine.GameObject,UnityEngine.LayerMask) extern void GameObjectExtensions_IsInLayerMask_mDC35FD33AB35675A8596F2FAB39923BCE9C153FD (void); // 0x000000DD System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions::ApplyToHierarchy(UnityEngine.GameObject,System.Action`1<UnityEngine.GameObject>) extern void GameObjectExtensions_ApplyToHierarchy_m63F1D540498BCD294510292AA00497996913C348 (void); // 0x000000DE T Microsoft.MixedReality.Toolkit.GameObjectExtensions::FindAncestorComponent(UnityEngine.GameObject,System.Boolean) // 0x000000DF System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions::ForEachComponent(UnityEngine.GameObject,System.Action`1<T>) // 0x000000E0 System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions::DestroyGameObject(UnityEngine.GameObject,System.Single) extern void GameObjectExtensions_DestroyGameObject_mC4459185F75BD707FD6E061B5548DAE1EEEC7AF6 (void); // 0x000000E1 System.Boolean Microsoft.MixedReality.Toolkit.GameObjectExtensions::IsComponentRequired(UnityEngine.GameObject,System.Collections.Generic.List`1<System.Type>&) // 0x000000E2 System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions/<ExportOBJAsync>d__0::MoveNext() extern void U3CExportOBJAsyncU3Ed__0_MoveNext_m893D0685137693D691D51585D156E6F7A1C0FCB7 (void); // 0x000000E3 System.Void Microsoft.MixedReality.Toolkit.GameObjectExtensions/<ExportOBJAsync>d__0::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CExportOBJAsyncU3Ed__0_SetStateMachine_m6279C03737BCFE71447873FCF9A14DD021E27283 (void); // 0x000000E4 Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.HandednessExtensions::GetOppositeHandedness(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandednessExtensions_GetOppositeHandedness_mB937BC82C0828765B852F22A6183D6308096A492 (void); // 0x000000E5 System.Boolean Microsoft.MixedReality.Toolkit.HandednessExtensions::IsRight(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandednessExtensions_IsRight_m00B236380DA46630B639B034825549CB8BABFE39 (void); // 0x000000E6 System.Boolean Microsoft.MixedReality.Toolkit.HandednessExtensions::IsLeft(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandednessExtensions_IsLeft_m548A7D234218C3CCB28EB5EEE0EB42E5E740382B (void); // 0x000000E7 System.Boolean Microsoft.MixedReality.Toolkit.HandednessExtensions::IsNone(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandednessExtensions_IsNone_mC95463AAFBDE1D1C6826976282DB436BB9D8A58D (void); // 0x000000E8 System.Boolean Microsoft.MixedReality.Toolkit.HandednessExtensions::IsMatch(Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandednessExtensions_IsMatch_m4F9A176583AE29E8FA2BCF9E1E2FE4690A1F67F6 (void); // 0x000000E9 System.Int32 Microsoft.MixedReality.Toolkit.LayerExtensions::FindLayerListIndex(System.Int32,UnityEngine.LayerMask[]) extern void LayerExtensions_FindLayerListIndex_mC490B234C54D060FB815687647D86D751E332361 (void); // 0x000000EA System.Boolean Microsoft.MixedReality.Toolkit.LayerExtensions::IsInLayerMask(System.Int32,System.Int32) extern void LayerExtensions_IsInLayerMask_m238FFB71F9A24ADE0C9E1F8E095D2015AC5DD73D (void); // 0x000000EB System.Int32 Microsoft.MixedReality.Toolkit.LayerExtensions::Combine(UnityEngine.LayerMask[]) extern void LayerExtensions_Combine_mBBDB3CC513CF869EA9EAC80DF27B030A465C5ACB (void); // 0x000000EC UnityEngine.LayerMask Microsoft.MixedReality.Toolkit.LayerExtensions::ToMask(System.Int32) extern void LayerExtensions_ToMask_m85E27862D63948EDA009A6F82293B9B76218C411 (void); // 0x000000ED System.Int32 Microsoft.MixedReality.Toolkit.LayerExtensions::GetLayerId(System.Int32&,System.String) extern void LayerExtensions_GetLayerId_m6DF02381F1908F72EC733835B95EF6C6988E0BEB (void); // 0x000000EE System.Int32 Microsoft.MixedReality.Toolkit.MathExtensions::MostSignificantBit(System.Int32) extern void MathExtensions_MostSignificantBit_m427B7826A14810423B1AC9B5FFCBBA1694F681F8 (void); // 0x000000EF System.Int32 Microsoft.MixedReality.Toolkit.MathExtensions::PowerOfTwoGreaterThanOrEqualTo(System.Int32) extern void MathExtensions_PowerOfTwoGreaterThanOrEqualTo_m2E3CF50EAE31C63C6E23C6E723894D9AF9B089EC (void); // 0x000000F0 UnityEngine.Vector3Int Microsoft.MixedReality.Toolkit.MathExtensions::PowerOfTwoGreaterThanOrEqualTo(UnityEngine.Vector3Int) extern void MathExtensions_PowerOfTwoGreaterThanOrEqualTo_mD44DFE27D37C265B35177FA592C1CA0FE854F20F (void); // 0x000000F1 System.Int32 Microsoft.MixedReality.Toolkit.MathExtensions::CubicToLinearIndex(UnityEngine.Vector3Int,UnityEngine.Vector3Int) extern void MathExtensions_CubicToLinearIndex_m3C7A593459D860209C258E37A616A402DCBD7F0E (void); // 0x000000F2 UnityEngine.Vector3Int Microsoft.MixedReality.Toolkit.MathExtensions::LinearToCubicIndex(System.Int32,UnityEngine.Vector3Int) extern void MathExtensions_LinearToCubicIndex_mC631B9C837EE40F398F1E8605A5D9BA42FE2E0D0 (void); // 0x000000F3 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.MathExtensions::ClampComponentWise(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void MathExtensions_ClampComponentWise_m08478AFA4EC4137243614B95655C735908D1856B (void); // 0x000000F4 System.Int32 Microsoft.MixedReality.Toolkit.MathExtensions::ResetIfGreaterThan(System.Int32,System.Int32) extern void MathExtensions_ResetIfGreaterThan_mD003DD5A5DCCBB16684FA9272E82F9B9B076D16C (void); // 0x000000F5 System.Boolean Microsoft.MixedReality.Toolkit.QuaternionExtensions::IsValidRotation(UnityEngine.Quaternion) extern void QuaternionExtensions_IsValidRotation_m752D22BB64AA4C91FBFF1A6BB0D17E8DA2A6B592 (void); // 0x000000F6 System.Boolean Microsoft.MixedReality.Toolkit.QuaternionExtensions::AlignedEnough(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern void QuaternionExtensions_AlignedEnough_m2D89D1E96FDC12AC03AB61B19C412DA64D5A0230 (void); // 0x000000F7 System.Boolean Microsoft.MixedReality.Toolkit.RayExtensions::IsValid(UnityEngine.Ray) extern void RayExtensions_IsValid_mA7C16CF02D478503B9E8E347B0261B4CDBD11BA1 (void); // 0x000000F8 System.Text.StringBuilder Microsoft.MixedReality.Toolkit.StringBuilderExtensions::AppendNewLine(System.Text.StringBuilder) extern void StringBuilderExtensions_AppendNewLine_mABA37C5FFCBB1BFC709FE2ECCCB8B63507D66F96 (void); // 0x000000F9 System.String Microsoft.MixedReality.Toolkit.StringExtensions::EncodeTo64(System.String) extern void StringExtensions_EncodeTo64_m9AA74DF4D7243EC3E557F199DA4C83F97850681F (void); // 0x000000FA System.String Microsoft.MixedReality.Toolkit.StringExtensions::DecodeFrom64(System.String) extern void StringExtensions_DecodeFrom64_m7120741C8E9DE71935C6F5FCCABF55B07A4790BC (void); // 0x000000FB System.String Microsoft.MixedReality.Toolkit.StringExtensions::ToProperCase(System.String) extern void StringExtensions_ToProperCase_mF69D6D373EC3DBBEA6BC5184FF740AE48BAD1736 (void); // 0x000000FC System.String Microsoft.MixedReality.Toolkit.StringExtensions::NormalizeSeparators(System.String) extern void StringExtensions_NormalizeSeparators_mEDC8499FC4638E797AAD62C2D98568990B040144 (void); // 0x000000FD UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.SystemNumericsExtensions::ToUnityVector3(System.Numerics.Vector3) extern void SystemNumericsExtensions_ToUnityVector3_m2F17B89B439C2B2CC7F9027F1918D44F38DB7FCF (void); // 0x000000FE System.Void Microsoft.MixedReality.Toolkit.SystemNumericsExtensions::ConvertToUnityVector3(System.Numerics.Vector3,UnityEngine.Vector3&) extern void SystemNumericsExtensions_ConvertToUnityVector3_mB872AE4C293A489A2600648A38DF8E23FBF61D31 (void); // 0x000000FF UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.SystemNumericsExtensions::ToUnityQuaternion(System.Numerics.Quaternion) extern void SystemNumericsExtensions_ToUnityQuaternion_m7A6A33AECC780FD68D10232C4BD08BC78308DACB (void); // 0x00000100 UnityEngine.Matrix4x4 Microsoft.MixedReality.Toolkit.SystemNumericsExtensions::ToUnity(System.Numerics.Matrix4x4) extern void SystemNumericsExtensions_ToUnity_mE97C0B00590AED9B55246B1BAB87F2CED92076E6 (void); // 0x00000101 System.Numerics.Matrix4x4 Microsoft.MixedReality.Toolkit.SystemNumericsExtensions::ToSystemNumerics(UnityEngine.Matrix4x4) extern void SystemNumericsExtensions_ToSystemNumerics_m6B5CE4D28C42285C23ED590C964690546C683157 (void); // 0x00000102 System.Void Microsoft.MixedReality.Toolkit.SystemNumericsExtensions::ConvertToUnityQuaternion(System.Numerics.Quaternion,UnityEngine.Quaternion&) extern void SystemNumericsExtensions_ConvertToUnityQuaternion_mB143D45DB2794C4D6590B44D76888ED3BE3CBF41 (void); // 0x00000103 System.Void Microsoft.MixedReality.Toolkit.Texture2DExtensions::FillPixels(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) extern void Texture2DExtensions_FillPixels_mB1E4D44CB0C670C6E101534867A20A1AB6594EF9 (void); // 0x00000104 System.Void Microsoft.MixedReality.Toolkit.Texture2DExtensions::FillPixels(UnityEngine.Texture2D,UnityEngine.Color) extern void Texture2DExtensions_FillPixels_mC1F89D22C6066DBF50E52215FF5392BF96F1B976 (void); // 0x00000105 UnityEngine.Texture2D Microsoft.MixedReality.Toolkit.Texture2DExtensions::CaptureScreenRegion(System.Int32,System.Int32,System.Int32,System.Int32) extern void Texture2DExtensions_CaptureScreenRegion_m4647EDBE121E70058C65416FDA89F1BF5EDE22E5 (void); // 0x00000106 UnityEngine.Texture2D Microsoft.MixedReality.Toolkit.Texture2DExtensions::CreateTextureFromRegion(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,System.Int32) extern void Texture2DExtensions_CreateTextureFromRegion_m58647A79C7FE5BAACABDA66BA9CC64B7FCEAFF60 (void); // 0x00000107 System.String Microsoft.MixedReality.Toolkit.TransformExtensions::GetFullPath(UnityEngine.Transform,System.String,System.String) extern void TransformExtensions_GetFullPath_mECEF85EF6A9E83EEDE70F2D69A8F769E2C929558 (void); // 0x00000108 System.Void Microsoft.MixedReality.Toolkit.TransformExtensions::GetFullPath(System.Text.StringBuilder,UnityEngine.Transform,System.String,System.String) extern void TransformExtensions_GetFullPath_m358CF7F489F919D2B0FFEAD927EC8DC627F8694F (void); // 0x00000109 System.Collections.Generic.IEnumerable`1<UnityEngine.Transform> Microsoft.MixedReality.Toolkit.TransformExtensions::EnumerateHierarchy(UnityEngine.Transform) extern void TransformExtensions_EnumerateHierarchy_mB5170CC33E462F2DA3FAB5F000664B491731E34B (void); // 0x0000010A System.Collections.Generic.IEnumerable`1<UnityEngine.Transform> Microsoft.MixedReality.Toolkit.TransformExtensions::EnumerateHierarchy(UnityEngine.Transform,System.Collections.Generic.ICollection`1<UnityEngine.Transform>) extern void TransformExtensions_EnumerateHierarchy_mE83075C52F2734D39AF494FED4731B8C607A3A87 (void); // 0x0000010B System.Collections.Generic.IEnumerable`1<UnityEngine.Transform> Microsoft.MixedReality.Toolkit.TransformExtensions::EnumerateHierarchyCore(UnityEngine.Transform,System.Collections.Generic.ICollection`1<UnityEngine.Transform>) extern void TransformExtensions_EnumerateHierarchyCore_m4F4060855DE0839D03DDB71D8D00045D9F6D3B06 (void); // 0x0000010C UnityEngine.Bounds Microsoft.MixedReality.Toolkit.TransformExtensions::GetColliderBounds(UnityEngine.Transform) extern void TransformExtensions_GetColliderBounds_mDB1A17637F8F7BBD883FAA657A9750D9B21FD7DD (void); // 0x0000010D System.Boolean Microsoft.MixedReality.Toolkit.TransformExtensions::IsParentOrChildOf(UnityEngine.Transform,UnityEngine.Transform) extern void TransformExtensions_IsParentOrChildOf_mDF5366A5BD0CFC533C9C8B5A79018D3AA32D3986 (void); // 0x0000010E T Microsoft.MixedReality.Toolkit.TransformExtensions::FindAncestorComponent(UnityEngine.Transform,System.Boolean) // 0x0000010F System.Collections.Generic.IEnumerable`1<UnityEngine.Transform> Microsoft.MixedReality.Toolkit.TransformExtensions::EnumerateAncestors(UnityEngine.Transform,System.Boolean) extern void TransformExtensions_EnumerateAncestors_m42A6AD52611017BF3FD2A4F1F3445FCABC8E2C54 (void); // 0x00000110 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.TransformExtensions::TransformSize(UnityEngine.Transform,UnityEngine.Vector3) extern void TransformExtensions_TransformSize_mD6A752B55129B040A839EA030CDB7AE00B62E2F3 (void); // 0x00000111 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.TransformExtensions::InverseTransformSize(UnityEngine.Transform,UnityEngine.Vector3) extern void TransformExtensions_InverseTransformSize_m552D591371966C75165D79C0F375AAD40CCB590B (void); // 0x00000112 System.Int32 Microsoft.MixedReality.Toolkit.TransformExtensions::GetDepth(UnityEngine.Transform) extern void TransformExtensions_GetDepth_mC8B29FDD3DF72BF82B7E2F19217704FEB6BE5E28 (void); // 0x00000113 System.Boolean Microsoft.MixedReality.Toolkit.TransformExtensions::TryGetDepth(UnityEngine.Transform,UnityEngine.Transform,System.Int32&) extern void TransformExtensions_TryGetDepth_m14909A518D2FB111D60B15972A8F44F51307D4BB (void); // 0x00000114 UnityEngine.Transform Microsoft.MixedReality.Toolkit.TransformExtensions::GetChildRecursive(UnityEngine.Transform,System.String) extern void TransformExtensions_GetChildRecursive_m5C67DD0761A9B46BBCD614DA3E767F9A11715767 (void); // 0x00000115 System.Void Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::.ctor(System.Int32) extern void U3CEnumerateHierarchyCoreU3Ed__4__ctor_m0B0CB16FBEF1E4CBB1C7385628E6A983B0BA876B (void); // 0x00000116 System.Void Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::System.IDisposable.Dispose() extern void U3CEnumerateHierarchyCoreU3Ed__4_System_IDisposable_Dispose_mBEFBFB6738792A49C69B143BAA7E6DD6A49A2B68 (void); // 0x00000117 System.Boolean Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::MoveNext() extern void U3CEnumerateHierarchyCoreU3Ed__4_MoveNext_mDCFAA58A86EC28C1F8623ECBD64332ACF0DECF31 (void); // 0x00000118 UnityEngine.Transform Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::System.Collections.Generic.IEnumerator<UnityEngine.Transform>.get_Current() extern void U3CEnumerateHierarchyCoreU3Ed__4_System_Collections_Generic_IEnumeratorU3CUnityEngine_TransformU3E_get_Current_mB5F3D6A5B012F2019A5072EBBE6AB18952894502 (void); // 0x00000119 System.Void Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::System.Collections.IEnumerator.Reset() extern void U3CEnumerateHierarchyCoreU3Ed__4_System_Collections_IEnumerator_Reset_m2D4FF7FB34C4AC061B85D9442B3D2402430691FB (void); // 0x0000011A System.Object Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::System.Collections.IEnumerator.get_Current() extern void U3CEnumerateHierarchyCoreU3Ed__4_System_Collections_IEnumerator_get_Current_mEC30C0B5F2330C39A7525AAF4FF62747AC933EB9 (void); // 0x0000011B System.Collections.Generic.IEnumerator`1<UnityEngine.Transform> Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::System.Collections.Generic.IEnumerable<UnityEngine.Transform>.GetEnumerator() extern void U3CEnumerateHierarchyCoreU3Ed__4_System_Collections_Generic_IEnumerableU3CUnityEngine_TransformU3E_GetEnumerator_mA7F9FD8082E5288700E403D1E93E79C728E93398 (void); // 0x0000011C System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateHierarchyCore>d__4::System.Collections.IEnumerable.GetEnumerator() extern void U3CEnumerateHierarchyCoreU3Ed__4_System_Collections_IEnumerable_GetEnumerator_m181457B95D61245DD817842194E42E8BE8F51359 (void); // 0x0000011D System.Void Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::.ctor(System.Int32) extern void U3CEnumerateAncestorsU3Ed__8__ctor_mF11D0F464D0B631EA63FDDA64395F0EA555380AD (void); // 0x0000011E System.Void Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::System.IDisposable.Dispose() extern void U3CEnumerateAncestorsU3Ed__8_System_IDisposable_Dispose_m13AC49184A6F92A366C36C6F51E9031DA623679B (void); // 0x0000011F System.Boolean Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::MoveNext() extern void U3CEnumerateAncestorsU3Ed__8_MoveNext_m7710EA11EFAA9041E5096DF995C47CA21AB82C94 (void); // 0x00000120 UnityEngine.Transform Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::System.Collections.Generic.IEnumerator<UnityEngine.Transform>.get_Current() extern void U3CEnumerateAncestorsU3Ed__8_System_Collections_Generic_IEnumeratorU3CUnityEngine_TransformU3E_get_Current_m5276EBEED46F5B4CB31CF2DCEAC481B168786DD0 (void); // 0x00000121 System.Void Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::System.Collections.IEnumerator.Reset() extern void U3CEnumerateAncestorsU3Ed__8_System_Collections_IEnumerator_Reset_m6E5A0CDF553104E330C362D75511DB72C9027D52 (void); // 0x00000122 System.Object Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::System.Collections.IEnumerator.get_Current() extern void U3CEnumerateAncestorsU3Ed__8_System_Collections_IEnumerator_get_Current_m9459013443DF3ECFD70157221FB931111558A602 (void); // 0x00000123 System.Collections.Generic.IEnumerator`1<UnityEngine.Transform> Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::System.Collections.Generic.IEnumerable<UnityEngine.Transform>.GetEnumerator() extern void U3CEnumerateAncestorsU3Ed__8_System_Collections_Generic_IEnumerableU3CUnityEngine_TransformU3E_GetEnumerator_m1A9E9C8EED9078616565170062285842E6BBC5E8 (void); // 0x00000124 System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.TransformExtensions/<EnumerateAncestors>d__8::System.Collections.IEnumerable.GetEnumerator() extern void U3CEnumerateAncestorsU3Ed__8_System_Collections_IEnumerable_GetEnumerator_mD053A84F09284B5915CC93380ABE713DAC83265C (void); // 0x00000125 System.Collections.Generic.List`1<System.Type> Microsoft.MixedReality.Toolkit.TypeExtensions::GetAllSubClassesOf(System.Type,System.Reflection.Assembly[]) extern void TypeExtensions_GetAllSubClassesOf_m326BD0DB37CC74E8E510FEAFAED9B9D5F196C6FC (void); // 0x00000126 System.Void Microsoft.MixedReality.Toolkit.TypeExtensions/<>c__DisplayClass0_0::.ctor() extern void U3CU3Ec__DisplayClass0_0__ctor_mA4AFC7DBF79D2F30913D04B7EC8F4A7C7C91B97C (void); // 0x00000127 System.Void Microsoft.MixedReality.Toolkit.TypeExtensions/<>c__DisplayClass0_0::<GetAllSubClassesOf>b__0(System.Reflection.Assembly) extern void U3CU3Ec__DisplayClass0_0_U3CGetAllSubClassesOfU3Eb__0_m2A42CB454A08847B48C4C1B8CF33D38E423B340E (void); // 0x00000128 System.Void Microsoft.MixedReality.Toolkit.TypeExtensions/<>c__DisplayClass0_0::<GetAllSubClassesOf>b__1(System.Type) extern void U3CU3Ec__DisplayClass0_0_U3CGetAllSubClassesOfU3Eb__1_mB3F161DC4F3BF612ED6AD50457DC763F92395F15 (void); // 0x00000129 System.Void Microsoft.MixedReality.Toolkit.UnityObjectExtensions::DontDestroyOnLoad(UnityEngine.Object) extern void UnityObjectExtensions_DontDestroyOnLoad_m8BBCB4BF343838A8149C9CB76128A371D10BCD0C (void); // 0x0000012A System.Void Microsoft.MixedReality.Toolkit.UnityObjectExtensions::DestroyObject(UnityEngine.Object,System.Single) extern void UnityObjectExtensions_DestroyObject_m2F6ACEF12CBD3660212407ACD8785ECDC42318E2 (void); // 0x0000012B System.Boolean Microsoft.MixedReality.Toolkit.UnityObjectExtensions::IsNull(T) // 0x0000012C System.Boolean Microsoft.MixedReality.Toolkit.UnityObjectExtensions::TryGetMonoBehaviour(T,UnityEngine.MonoBehaviour&) // 0x0000012D UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.VectorExtensions::Mul(UnityEngine.Vector2,UnityEngine.Vector2) extern void VectorExtensions_Mul_m86EE2F66E389A103F6046A52E175094992F0FDB8 (void); // 0x0000012E UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.VectorExtensions::Div(UnityEngine.Vector2,UnityEngine.Vector2) extern void VectorExtensions_Div_m1A696BF556D735436EB754E54A0DBADA66B8C97D (void); // 0x0000012F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::Mul(UnityEngine.Vector3,UnityEngine.Vector3) extern void VectorExtensions_Mul_mA39ED22CB10BE433784860A1BA3F2550E7F8AC90 (void); // 0x00000130 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::Div(UnityEngine.Vector3,UnityEngine.Vector3) extern void VectorExtensions_Div_m62971A259B4039490A33F5FA5A237EBD7A98AAD0 (void); // 0x00000131 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion) extern void VectorExtensions_RotateAround_mD57C6920EFA9DE2A61C4C5C7998AE5C51F3E41BF (void); // 0x00000132 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void VectorExtensions_RotateAround_m80ACCFEA6FAB199556DDBA239CE4934C8118ACF8 (void); // 0x00000133 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::TransformPoint(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) extern void VectorExtensions_TransformPoint_m64D6507AB96416218897BB773EEF83472BC54814 (void); // 0x00000134 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::InverseTransformPoint(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) extern void VectorExtensions_InverseTransformPoint_m8B6018F404A19CF13B2E6A1B49657308172C74AE (void); // 0x00000135 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.VectorExtensions::Average(System.Collections.Generic.IEnumerable`1<UnityEngine.Vector2>) extern void VectorExtensions_Average_m736F289AAF36479004088D59771F05DFA5A7E38F (void); // 0x00000136 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::Average(System.Collections.Generic.IEnumerable`1<UnityEngine.Vector3>) extern void VectorExtensions_Average_mA53AACFFF9D1F3B653807EEB56AB02106DA3E0B8 (void); // 0x00000137 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.VectorExtensions::Average(System.Collections.Generic.ICollection`1<UnityEngine.Vector2>) extern void VectorExtensions_Average_mA31F87C1C629E4A1F6E8ADC3CAFCD29289F76443 (void); // 0x00000138 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::Average(System.Collections.Generic.ICollection`1<UnityEngine.Vector3>) extern void VectorExtensions_Average_m4662A43DA44C6602A0958E82650B0E1C9DA40E37 (void); // 0x00000139 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.VectorExtensions::Median(System.Collections.Generic.IEnumerable`1<UnityEngine.Vector2>) extern void VectorExtensions_Median_m24392901648D3159DD158D41E0CAFD9F53173854 (void); // 0x0000013A UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::Median(System.Collections.Generic.IEnumerable`1<UnityEngine.Vector3>) extern void VectorExtensions_Median_mDAB90405EE244B2C6FFE1E25BC62673581E5D0A4 (void); // 0x0000013B UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.VectorExtensions::Median(System.Collections.Generic.ICollection`1<UnityEngine.Vector2>) extern void VectorExtensions_Median_mD275F3920C156C172F3F6DE9047D7A6AA4A205C5 (void); // 0x0000013C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::Median(System.Collections.Generic.ICollection`1<UnityEngine.Vector3>) extern void VectorExtensions_Median_m18D454D5549C3E18033FCF437C14170C2ABBFD20 (void); // 0x0000013D System.Boolean Microsoft.MixedReality.Toolkit.VectorExtensions::IsValidVector(UnityEngine.Vector3) extern void VectorExtensions_IsValidVector_m6E3C2F90DAFDD544037E08D5DA6AC332E640783F (void); // 0x0000013E System.Boolean Microsoft.MixedReality.Toolkit.VectorExtensions::CloseEnough(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void VectorExtensions_CloseEnough_mD33182149BBD8BF0985201D2141C7289FDA5F28C (void); // 0x0000013F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::SphericalMapping(UnityEngine.Vector3,System.Single) extern void VectorExtensions_SphericalMapping_m5FB1B4BCA456876F6517989D70015CA5F023BA38 (void); // 0x00000140 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::CylindricalMapping(UnityEngine.Vector3,System.Single) extern void VectorExtensions_CylindricalMapping_m10678B5E6E310233B4813C63E9E01600DA8184CF (void); // 0x00000141 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::RadialMapping(UnityEngine.Vector3,System.Single,System.Single,System.Int32,System.Int32,System.Int32,System.Int32) extern void VectorExtensions_RadialMapping_m083DF9248FC27304E0533205D69591E6C3E2A082 (void); // 0x00000142 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.VectorExtensions::ScatterMapping(UnityEngine.Vector3,System.Single) extern void VectorExtensions_ScatterMapping_m24558866CAD3609133570808D268805FE6FC8171 (void); // 0x00000143 System.Void Microsoft.MixedReality.Toolkit.VectorExtensions/<>c::.cctor() extern void U3CU3Ec__cctor_m23292B6DDCA006B4CC143CF47D71C91AF9B1DA99 (void); // 0x00000144 System.Void Microsoft.MixedReality.Toolkit.VectorExtensions/<>c::.ctor() extern void U3CU3Ec__ctor_mEB18D8E6771D6455983E7248F70860EBCD55E63E (void); // 0x00000145 System.Single Microsoft.MixedReality.Toolkit.VectorExtensions/<>c::<Median>b__12_0(UnityEngine.Vector2) extern void U3CU3Ec_U3CMedianU3Eb__12_0_mCA4ED30342DA4F9741B7D683490A64E6078E1991 (void); // 0x00000146 System.Single Microsoft.MixedReality.Toolkit.VectorExtensions/<>c::<Median>b__13_0(UnityEngine.Vector3) extern void U3CU3Ec_U3CMedianU3Eb__13_0_m6F3176D7CECE297DDB347C19BB78DE32B629BD9C (void); // 0x00000147 System.Single Microsoft.MixedReality.Toolkit.VectorExtensions/<>c::<Median>b__14_0(UnityEngine.Vector2) extern void U3CU3Ec_U3CMedianU3Eb__14_0_mC2809DDCEC3D25B0E7E55EACCA0AD3BCD5C50E99 (void); // 0x00000148 System.Single Microsoft.MixedReality.Toolkit.VectorExtensions/<>c::<Median>b__15_0(UnityEngine.Vector3) extern void U3CU3Ec_U3CMedianU3Eb__15_0_m66C5EB06615D7441522BD9C38F06D79706083BA6 (void); // 0x00000149 System.Void Microsoft.MixedReality.Toolkit.IMixedRealityEventHandler::OnEventRaised(Microsoft.MixedReality.Toolkit.GenericBaseEventData) // 0x0000014A System.UInt32 Microsoft.MixedReality.Toolkit.IMixedRealityEventSource::get_SourceId() // 0x0000014B System.String Microsoft.MixedReality.Toolkit.IMixedRealityEventSource::get_SourceName() // 0x0000014C System.Collections.Generic.List`1<UnityEngine.GameObject> Microsoft.MixedReality.Toolkit.IMixedRealityEventSystem::get_EventListeners() // 0x0000014D System.Void Microsoft.MixedReality.Toolkit.IMixedRealityEventSystem::HandleEvent(UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) // 0x0000014E System.Void Microsoft.MixedReality.Toolkit.IMixedRealityEventSystem::Register(UnityEngine.GameObject) // 0x0000014F System.Void Microsoft.MixedReality.Toolkit.IMixedRealityEventSystem::Unregister(UnityEngine.GameObject) // 0x00000150 System.Void Microsoft.MixedReality.Toolkit.IMixedRealityEventSystem::RegisterHandler(UnityEngine.EventSystems.IEventSystemHandler) // 0x00000151 System.Void Microsoft.MixedReality.Toolkit.IMixedRealityEventSystem::UnregisterHandler(UnityEngine.EventSystems.IEventSystemHandler) // 0x00000152 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.IMixedRealityServiceConfiguration::get_ComponentType() // 0x00000153 System.String Microsoft.MixedReality.Toolkit.IMixedRealityServiceConfiguration::get_ComponentName() // 0x00000154 System.UInt32 Microsoft.MixedReality.Toolkit.IMixedRealityServiceConfiguration::get_Priority() // 0x00000155 Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms Microsoft.MixedReality.Toolkit.IMixedRealityServiceConfiguration::get_RuntimePlatform() // 0x00000156 Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.IMixedRealityServiceConfiguration::get_Profile() // 0x00000157 System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar::RegisterService(T) // 0x00000158 System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar::RegisterService(System.Type,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.Object[]) // 0x00000159 System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar::UnregisterService(System.String) // 0x0000015A System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar::UnregisterService(T) // 0x0000015B System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar::IsServiceRegistered(System.String) // 0x0000015C T Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar::GetService(System.String,System.Boolean) // 0x0000015D System.Collections.Generic.IReadOnlyList`1<T> Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar::GetServices(System.String) // 0x0000015E System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityCapabilityCheck::CheckCapability(Microsoft.MixedReality.Toolkit.MixedRealityCapability) // 0x0000015F System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.IMixedRealityDataProvider> Microsoft.MixedReality.Toolkit.IMixedRealityDataProviderAccess::GetDataProviders() // 0x00000160 System.Collections.Generic.IReadOnlyList`1<T> Microsoft.MixedReality.Toolkit.IMixedRealityDataProviderAccess::GetDataProviders() // 0x00000161 Microsoft.MixedReality.Toolkit.IMixedRealityDataProvider Microsoft.MixedReality.Toolkit.IMixedRealityDataProviderAccess::GetDataProvider(System.String) // 0x00000162 T Microsoft.MixedReality.Toolkit.IMixedRealityDataProviderAccess::GetDataProvider(System.String) // 0x00000163 System.String Microsoft.MixedReality.Toolkit.IMixedRealityService::get_Name() // 0x00000164 System.UInt32 Microsoft.MixedReality.Toolkit.IMixedRealityService::get_Priority() // 0x00000165 Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.IMixedRealityService::get_ConfigurationProfile() // 0x00000166 System.Void Microsoft.MixedReality.Toolkit.IMixedRealityService::Initialize() // 0x00000167 System.Void Microsoft.MixedReality.Toolkit.IMixedRealityService::Reset() // 0x00000168 System.Void Microsoft.MixedReality.Toolkit.IMixedRealityService::Enable() // 0x00000169 System.Void Microsoft.MixedReality.Toolkit.IMixedRealityService::Update() // 0x0000016A System.Void Microsoft.MixedReality.Toolkit.IMixedRealityService::LateUpdate() // 0x0000016B System.Void Microsoft.MixedReality.Toolkit.IMixedRealityService::Disable() // 0x0000016C System.Void Microsoft.MixedReality.Toolkit.IMixedRealityService::Destroy() // 0x0000016D System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceState::get_IsInitialized() // 0x0000016E System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceState::get_IsEnabled() // 0x0000016F System.Boolean Microsoft.MixedReality.Toolkit.IMixedRealityServiceState::get_IsMarkedDestroyed() // 0x00000170 System.Void Microsoft.MixedReality.Toolkit.BaseCoreSystem::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseCoreSystem__ctor_mCF5347942865DAAC1CC47FA5696A553C38F4C063 (void); // 0x00000171 System.Void Microsoft.MixedReality.Toolkit.BaseCoreSystem::.ctor(Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseCoreSystem__ctor_mCD55178C8AFCCBD4E4DBDD27C9B9DCBA8365E2A8 (void); // 0x00000172 Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar Microsoft.MixedReality.Toolkit.BaseCoreSystem::get_Registrar() extern void BaseCoreSystem_get_Registrar_m3555AEAFD090F490C62CC003F01FF616209BC470 (void); // 0x00000173 System.Void Microsoft.MixedReality.Toolkit.BaseCoreSystem::set_Registrar(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) extern void BaseCoreSystem_set_Registrar_m4E6CA68DAAA33831AD3F488476B726B8B8288E7E (void); // 0x00000174 System.Void Microsoft.MixedReality.Toolkit.BaseDataProvider::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.IMixedRealityService,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseDataProvider__ctor_mA418A26C90012CE44825098316B2C6CA20176796 (void); // 0x00000175 System.Void Microsoft.MixedReality.Toolkit.BaseDataProvider::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityService,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseDataProvider__ctor_mDB39F1F588EA2E12A4705FD5A6789DB9A288802A (void); // 0x00000176 System.Void Microsoft.MixedReality.Toolkit.BaseDataProvider`1::.ctor(T,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) // 0x00000177 Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar Microsoft.MixedReality.Toolkit.BaseDataProvider`1::get_Registrar() // 0x00000178 System.Void Microsoft.MixedReality.Toolkit.BaseDataProvider`1::set_Registrar(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) // 0x00000179 T Microsoft.MixedReality.Toolkit.BaseDataProvider`1::get_Service() // 0x0000017A System.Void Microsoft.MixedReality.Toolkit.BaseDataProvider`1::set_Service(T) // 0x0000017B System.Void Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::Reset() extern void BaseDataProviderAccessCoreSystem_Reset_mE0DD08018E603AF9654B102C3D31D35DFEE89539 (void); // 0x0000017C System.Void Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::Enable() extern void BaseDataProviderAccessCoreSystem_Enable_mDAB2A8FE4EB7CC7F8803FABC5971FDCDCE6CA0E9 (void); // 0x0000017D System.Void Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::Update() extern void BaseDataProviderAccessCoreSystem_Update_m9853CE99D885A8C6E7B1E6898B7A552ABAC0D5A3 (void); // 0x0000017E System.Void Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::LateUpdate() extern void BaseDataProviderAccessCoreSystem_LateUpdate_mE645CB1B0347285A6B54E2D5E7D15CB88C168FBC (void); // 0x0000017F System.Void Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseDataProviderAccessCoreSystem__ctor_m5BF6EFEFC5C09F91248B2C1BE0DB770580F9C2A9 (void); // 0x00000180 System.Void Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::.ctor(Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseDataProviderAccessCoreSystem__ctor_m2D49FABB4D5D90FAFA386A9ECF1347CD511D4EF8 (void); // 0x00000181 System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.IMixedRealityDataProvider> Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::GetDataProviders() extern void BaseDataProviderAccessCoreSystem_GetDataProviders_m3BEEBBFA1E325B5C00990FEEDCA76411482E1FC1 (void); // 0x00000182 System.Collections.Generic.IReadOnlyList`1<T> Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::GetDataProviders() // 0x00000183 Microsoft.MixedReality.Toolkit.IMixedRealityDataProvider Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::GetDataProvider(System.String) extern void BaseDataProviderAccessCoreSystem_GetDataProvider_m5105E7CD102D8C55978EF3BC612CC726C09D59B2 (void); // 0x00000184 T Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::GetDataProvider(System.String) // 0x00000185 System.Boolean Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::RegisterDataProvider(System.Type,System.String,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.Object[]) // 0x00000186 System.Boolean Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::RegisterDataProvider(System.Type,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.Object[]) // 0x00000187 System.Boolean Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::RegisterDataProviderInternal(System.Boolean,System.Type,System.String,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.Object[]) // 0x00000188 System.Boolean Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::RegisterDataProvider(T) // 0x00000189 System.Boolean Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::UnregisterDataProvider(System.String) // 0x0000018A System.Boolean Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::UnregisterDataProvider(T) // 0x0000018B System.Void Microsoft.MixedReality.Toolkit.BaseDataProviderAccessCoreSystem::.cctor() extern void BaseDataProviderAccessCoreSystem__cctor_m8E9185786CFEBE25BAD53C102BEB24E1A9F45CD4 (void); // 0x0000018C System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.BaseEventSystem/EventHandlerEntry>> Microsoft.MixedReality.Toolkit.BaseEventSystem::get_EventHandlersByType() extern void BaseEventSystem_get_EventHandlersByType_m7C4DCA3FE849BADE9AE773FA25414F299B020E66 (void); // 0x0000018D System.Collections.Generic.List`1<UnityEngine.GameObject> Microsoft.MixedReality.Toolkit.BaseEventSystem::get_EventListeners() extern void BaseEventSystem_get_EventListeners_mA2EC45D2C1024F9277B81E661A4C0C5D00DBF228 (void); // 0x0000018E System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::HandleEvent(UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) // 0x0000018F System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::RegisterHandler(UnityEngine.EventSystems.IEventSystemHandler) // 0x00000190 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::UnregisterHandler(UnityEngine.EventSystems.IEventSystemHandler) // 0x00000191 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::Register(UnityEngine.GameObject) extern void BaseEventSystem_Register_m698D00DC2F6EA995865EDECAE3E0A2CB88C9F8F4 (void); // 0x00000192 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::Unregister(UnityEngine.GameObject) extern void BaseEventSystem_Unregister_m0D28F1FF6B8FC70733CED21B3195CFB4E8310A37 (void); // 0x00000193 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::Destroy() extern void BaseEventSystem_Destroy_m9618F55EB09D5E1294BD7B8871858235261346E1 (void); // 0x00000194 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::UnregisterHandler(System.Type,UnityEngine.EventSystems.IEventSystemHandler) extern void BaseEventSystem_UnregisterHandler_m5BF36DF9479184571DBE11940F8230B6427B8A7B (void); // 0x00000195 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::RegisterHandler(System.Type,UnityEngine.EventSystems.IEventSystemHandler) extern void BaseEventSystem_RegisterHandler_m0378F2AB8010348F5BB08756FD83DCA12E0A4FDA (void); // 0x00000196 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::AddHandlerToMap(System.Type,UnityEngine.EventSystems.IEventSystemHandler) extern void BaseEventSystem_AddHandlerToMap_mC9519BD1B9E2973CE83AF26D10C5B1380C93543C (void); // 0x00000197 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::RemoveHandlerFromMap(System.Type,UnityEngine.EventSystems.IEventSystemHandler) extern void BaseEventSystem_RemoveHandlerFromMap_m452A69B95060136E0FCEBA148742325AAC5E6498 (void); // 0x00000198 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::TraverseEventSystemHandlerHierarchy(UnityEngine.EventSystems.IEventSystemHandler,System.Action`2<System.Type,UnityEngine.EventSystems.IEventSystemHandler>) // 0x00000199 System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::WarnAboutConflictingApis(System.String) extern void BaseEventSystem_WarnAboutConflictingApis_m8A55953AA83C225272B2ABE3E3780F81CE9F3468 (void); // 0x0000019A System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::.ctor() extern void BaseEventSystem__ctor_m7111D84F5F5218273D6EBB5B1509ECE6A84E15AB (void); // 0x0000019B System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem::.cctor() extern void BaseEventSystem__cctor_m189214DFEF28EA8338D48249DD7550B1BE01161C (void); // 0x0000019C System.Void Microsoft.MixedReality.Toolkit.BaseEventSystem/EventHandlerEntry::.ctor(UnityEngine.EventSystems.IEventSystemHandler,System.Boolean) extern void EventHandlerEntry__ctor_mA88CA05B1D0C5526C3262189F3CB506A124711DE (void); // 0x0000019D System.String Microsoft.MixedReality.Toolkit.BaseEventSystem/EventHandlerEntry::ToString() extern void EventHandlerEntry_ToString_mA98F88AAF0E4232E14B2A07B050264B686A3FC93 (void); // 0x0000019E System.Void Microsoft.MixedReality.Toolkit.BaseExtensionService::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseExtensionService__ctor_m307EA4993E99445AA6EC26F2912E2198BFBFE680 (void); // 0x0000019F System.Void Microsoft.MixedReality.Toolkit.BaseExtensionService::.ctor(System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseExtensionService__ctor_mBB2B18F97FC1E174461F532AB58AB9977C570E45 (void); // 0x000001A0 Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar Microsoft.MixedReality.Toolkit.BaseExtensionService::get_Registrar() extern void BaseExtensionService_get_Registrar_m3C36741D07AEA88A69566277AADB1188C7000137 (void); // 0x000001A1 System.Void Microsoft.MixedReality.Toolkit.BaseExtensionService::set_Registrar(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) extern void BaseExtensionService_set_Registrar_mFE834D9716EBD99F3A6C2E967254C050D737D79D (void); // 0x000001A2 System.String Microsoft.MixedReality.Toolkit.BaseService::get_Name() extern void BaseService_get_Name_m3EF60FA6B3FF2B0185BFB98F2844891810D14DC9 (void); // 0x000001A3 System.Void Microsoft.MixedReality.Toolkit.BaseService::set_Name(System.String) extern void BaseService_set_Name_m03B9D50CDBC5F9A368BA58E19FF5123ACB705C14 (void); // 0x000001A4 System.UInt32 Microsoft.MixedReality.Toolkit.BaseService::get_Priority() extern void BaseService_get_Priority_m135AE0578D698E205F6AE52303D1A558C2BB6D8D (void); // 0x000001A5 System.Void Microsoft.MixedReality.Toolkit.BaseService::set_Priority(System.UInt32) extern void BaseService_set_Priority_m5256061BDD3F1B74DFAA0B16E1782C31CC72E9BE (void); // 0x000001A6 Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.BaseService::get_ConfigurationProfile() extern void BaseService_get_ConfigurationProfile_m340FCB2B3039C243163E1AA56AA3E9A7155CA582 (void); // 0x000001A7 System.Void Microsoft.MixedReality.Toolkit.BaseService::set_ConfigurationProfile(Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseService_set_ConfigurationProfile_mF11610087D1FBA0C8417901086EB47193C8805A0 (void); // 0x000001A8 System.Void Microsoft.MixedReality.Toolkit.BaseService::Initialize() extern void BaseService_Initialize_m261B81A4AE4E88A0D0C5A2045FD42A945FD28C43 (void); // 0x000001A9 System.Void Microsoft.MixedReality.Toolkit.BaseService::Reset() extern void BaseService_Reset_m7C80D6967AAA78AF1256E10C009C4F3EA78EC028 (void); // 0x000001AA System.Void Microsoft.MixedReality.Toolkit.BaseService::Enable() extern void BaseService_Enable_m80614B8112BBB26CDEC36BC93AB52FECA4D46734 (void); // 0x000001AB System.Void Microsoft.MixedReality.Toolkit.BaseService::Update() extern void BaseService_Update_m246F2689B2570E42A8BEA8D574A202A4989FEA4F (void); // 0x000001AC System.Void Microsoft.MixedReality.Toolkit.BaseService::LateUpdate() extern void BaseService_LateUpdate_m5A77106D353C63DEDDB0A23BAA98D8D49467705D (void); // 0x000001AD System.Void Microsoft.MixedReality.Toolkit.BaseService::Disable() extern void BaseService_Disable_m717FC24D5C5B49B2ADBF118D0CBADD506506D103 (void); // 0x000001AE System.Void Microsoft.MixedReality.Toolkit.BaseService::Destroy() extern void BaseService_Destroy_m77037FB7CD7724EA69BF7A86475830FDA937F6D8 (void); // 0x000001AF System.Boolean Microsoft.MixedReality.Toolkit.BaseService::get_IsInitialized() extern void BaseService_get_IsInitialized_mC9C7AB6967E0384E8849C3DF5DEA6590F0C143BA (void); // 0x000001B0 System.Void Microsoft.MixedReality.Toolkit.BaseService::set_IsInitialized(System.Boolean) extern void BaseService_set_IsInitialized_m4A7A12641006722E006220A8A0322674D8437E37 (void); // 0x000001B1 System.Boolean Microsoft.MixedReality.Toolkit.BaseService::get_IsEnabled() extern void BaseService_get_IsEnabled_m57D09F8064FD89A3FA1AC26BE297F3CECAC9A269 (void); // 0x000001B2 System.Void Microsoft.MixedReality.Toolkit.BaseService::set_IsEnabled(System.Boolean) extern void BaseService_set_IsEnabled_mE7C2EF3625791D86518677A0D1044C4F7819A870 (void); // 0x000001B3 System.Boolean Microsoft.MixedReality.Toolkit.BaseService::get_IsMarkedDestroyed() extern void BaseService_get_IsMarkedDestroyed_mE873823533AED90C0C47728482CAD86984669AF7 (void); // 0x000001B4 System.Void Microsoft.MixedReality.Toolkit.BaseService::set_IsMarkedDestroyed(System.Boolean) extern void BaseService_set_IsMarkedDestroyed_m2C6B7C703D1F55D5952A380F21A4EA079EB0B817 (void); // 0x000001B5 System.Void Microsoft.MixedReality.Toolkit.BaseService::Finalize() extern void BaseService_Finalize_m34710FDBEF37F2B72EAE9A8FA97193A12971BFA4 (void); // 0x000001B6 System.Void Microsoft.MixedReality.Toolkit.BaseService::Dispose() extern void BaseService_Dispose_mD4E539F8F78F5DE5F5B426447F71F0864C0AF767 (void); // 0x000001B7 System.Void Microsoft.MixedReality.Toolkit.BaseService::Dispose(System.Boolean) extern void BaseService_Dispose_m9D6D7BF21A3E4FBC970B2A53F6B5C6D2FE3D223B (void); // 0x000001B8 System.Void Microsoft.MixedReality.Toolkit.BaseService::.ctor() extern void BaseService__ctor_mB112E45994D58D1396A8A6192F92FE61AE5C1E31 (void); // 0x000001B9 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_IsProfileSwitching() extern void MixedRealityToolkit_get_IsProfileSwitching_m5D19A9A0C256D64B1408B308B9A7AB1951E4022D (void); // 0x000001BA System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::set_IsProfileSwitching(System.Boolean) extern void MixedRealityToolkit_set_IsProfileSwitching_m4B1ED9EA34AEFA9C0A09F117C6C32AB92A93DCE8 (void); // 0x000001BB System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_HasActiveProfile() extern void MixedRealityToolkit_get_HasActiveProfile_m0D47626397022CDDDC81232FE3B4DC3EB6B0C5DC (void); // 0x000001BC System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_IsActiveInstance() extern void MixedRealityToolkit_get_IsActiveInstance_m87B3515C284F78166BF97B6AE705A5045B300702 (void); // 0x000001BD System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_HasProfileAndIsInitialized() extern void MixedRealityToolkit_get_HasProfileAndIsInitialized_mDA06CC908998B6B56A5995AC27AD68530A153132 (void); // 0x000001BE Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_ActiveProfile() extern void MixedRealityToolkit_get_ActiveProfile_mC677F8D28CF5AF095B28E3927A73C96044EA65C7 (void); // 0x000001BF System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::set_ActiveProfile(Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile) extern void MixedRealityToolkit_set_ActiveProfile_mF3F363115AE6CAE3F7C306C2C893AC353A950309 (void); // 0x000001C0 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::SetProfileBeforeInitialization(Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile) extern void MixedRealityToolkit_SetProfileBeforeInitialization_m69015AC6738194FC4CDEAB249D2730FBDB8DF800 (void); // 0x000001C1 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::ResetConfiguration(Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile) extern void MixedRealityToolkit_ResetConfiguration_mC0AB5E029F91DE5C591C69E90D06F0A1A9196E63 (void); // 0x000001C2 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::InitializeNewProfile(Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile) extern void MixedRealityToolkit_InitializeNewProfile_mD164D3062C72B84DC279E153E51665466C6536D0 (void); // 0x000001C3 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RemoveCurrentProfile(Microsoft.MixedReality.Toolkit.MixedRealityToolkitConfigurationProfile) extern void MixedRealityToolkit_RemoveCurrentProfile_m975CA816BCA4EEC1813D1DE586EEE8388278517E (void); // 0x000001C4 System.Collections.Generic.IReadOnlyDictionary`2<System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService> Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_ActiveSystems() extern void MixedRealityToolkit_get_ActiveSystems_m1F9001697C116866B95446CF63103BAA135E7788 (void); // 0x000001C5 System.Collections.Generic.IReadOnlyList`1<System.Tuple`2<System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService>> Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_RegisteredMixedRealityServices() extern void MixedRealityToolkit_get_RegisteredMixedRealityServices_m688811D22CAE40C151AF612A8092C2F1A53C0674 (void); // 0x000001C6 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RegisterService(T) // 0x000001C7 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RegisterService(System.Type,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.Object[]) // 0x000001C8 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RegisterServiceInternal(System.Boolean,System.Type,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,System.Object[]) // 0x000001C9 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::UnregisterService(System.String) // 0x000001CA System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::UnregisterService(T) // 0x000001CB System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::IsServiceRegistered(System.String) // 0x000001CC T Microsoft.MixedReality.Toolkit.MixedRealityToolkit::GetService(System.String,System.Boolean) // 0x000001CD System.Collections.Generic.IReadOnlyList`1<T> Microsoft.MixedReality.Toolkit.MixedRealityToolkit::GetServices(System.String) // 0x000001CE System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::InitializeServiceLocator() extern void MixedRealityToolkit_InitializeServiceLocator_mEF78F2E3F215BFB260125A871ADCE1786AB05FB1 (void); // 0x000001CF System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::EnsureEditorSetup() extern void MixedRealityToolkit_EnsureEditorSetup_m933E0A2AD6BE3279E5DC1F7A13A7CCD334EA8338 (void); // 0x000001D0 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::EnsureMixedRealityRequirements() extern void MixedRealityToolkit_EnsureMixedRealityRequirements_mBE90F74F586B6F3B538C903198798D57089085B1 (void); // 0x000001D1 Microsoft.MixedReality.Toolkit.MixedRealityToolkit Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_Instance() extern void MixedRealityToolkit_get_Instance_mD70A03BB0F9306F94C4847A0EC672C0B0F2BB3EE (void); // 0x000001D2 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::InitializeInstance() extern void MixedRealityToolkit_InitializeInstance_mE0BC036334C9DD0337A1F095F5A789FE11813EC1 (void); // 0x000001D3 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::AssertIsInitialized() extern void MixedRealityToolkit_AssertIsInitialized_m449AD4400A55122DD3A758224E91EF06FFCB0A76 (void); // 0x000001D4 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_IsInitialized() extern void MixedRealityToolkit_get_IsInitialized_m21837014F6281881CD933E29F622713003EC492D (void); // 0x000001D5 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::ConfirmInitialized() extern void MixedRealityToolkit_ConfirmInitialized_m27FF6BFB84E8D5DB2134FA9084964C3D7333A6F6 (void); // 0x000001D6 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::Awake() extern void MixedRealityToolkit_Awake_m58E4C35D053A20A5756E2A25A683A9E530F5821F (void); // 0x000001D7 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::OnEnable() extern void MixedRealityToolkit_OnEnable_mD06574676B21A873D4743ABAFE746CAB5EC423E8 (void); // 0x000001D8 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::Update() extern void MixedRealityToolkit_Update_m62B5CD0D63C1F9C5E4715A7616C32590E57E7DC9 (void); // 0x000001D9 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::LateUpdate() extern void MixedRealityToolkit_LateUpdate_m10550CF28BE2958A8A4CBA964EF127599F236291 (void); // 0x000001DA System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::OnDisable() extern void MixedRealityToolkit_OnDisable_mA9331C3EB1DBF58229726252C84BACD2DBFB33EC (void); // 0x000001DB System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::OnDestroy() extern void MixedRealityToolkit_OnDestroy_m1B22AB1255626AE36D3D1A5537213B9206392307 (void); // 0x000001DC System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::SetActiveInstance(Microsoft.MixedReality.Toolkit.MixedRealityToolkit) extern void MixedRealityToolkit_SetActiveInstance_m49CFAE5C7428FEEBF2AA5ED337BE223B6954AF2C (void); // 0x000001DD System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RegisterInstance(Microsoft.MixedReality.Toolkit.MixedRealityToolkit,System.Boolean) extern void MixedRealityToolkit_RegisterInstance_m0C35BCFC73F5B6CA7D75B18270A313E2AF9F7A95 (void); // 0x000001DE System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::UnregisterInstance(Microsoft.MixedReality.Toolkit.MixedRealityToolkit) extern void MixedRealityToolkit_UnregisterInstance_mE2F95F32369E756F35EC08C575E86398487A0A45 (void); // 0x000001DF System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::SetInstanceInactive(Microsoft.MixedReality.Toolkit.MixedRealityToolkit) extern void MixedRealityToolkit_SetInstanceInactive_m9B58766379BAE67DC690C9DAC3B7FE97B1779B41 (void); // 0x000001E0 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RegisterServiceInternal(System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void MixedRealityToolkit_RegisterServiceInternal_mA4E12996C65BF532613B1A548133CDFFD0E97C47 (void); // 0x000001E1 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RegisterServiceInternal(T) // 0x000001E2 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::EnableAllServicesByType(System.Type) extern void MixedRealityToolkit_EnableAllServicesByType_mE9FDFC985AB243733375C9D84179CF9180B92773 (void); // 0x000001E3 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::EnableAllServicesByTypeAndName(System.Type,System.String) extern void MixedRealityToolkit_EnableAllServicesByTypeAndName_mF1D9604625AAA9099967969ABBCFFD5A91BFB924 (void); // 0x000001E4 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::DisableAllServicesByType(System.Type) extern void MixedRealityToolkit_DisableAllServicesByType_m68E7765C4E3A3F06D4B4149CB528516F2B08C34D (void); // 0x000001E5 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::DisableAllServicesByTypeAndName(System.Type,System.String) extern void MixedRealityToolkit_DisableAllServicesByTypeAndName_mA17A802719CDC95FAF9457E0578D75215D29BCAD (void); // 0x000001E6 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::InitializeAllServices() extern void MixedRealityToolkit_InitializeAllServices_m9170230F2C2F479A099EFC69B8728B677D0832BB (void); // 0x000001E7 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::ResetAllServices() extern void MixedRealityToolkit_ResetAllServices_m7BEA7DF4DA03BC50DFEA48941C2BA1C0E4F7C371 (void); // 0x000001E8 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::EnableAllServices() extern void MixedRealityToolkit_EnableAllServices_m4849C828F344BCC9957D9351BDA4D4B024121690 (void); // 0x000001E9 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::UpdateAllServices() extern void MixedRealityToolkit_UpdateAllServices_m3C3CD5527FF2CEB14DF082EF6585A5A7A3A893C5 (void); // 0x000001EA System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::LateUpdateAllServices() extern void MixedRealityToolkit_LateUpdateAllServices_m85C39BC3A7D3F11D1ECCDE6FE05F65150B4AECA2 (void); // 0x000001EB System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::DisableAllServices() extern void MixedRealityToolkit_DisableAllServices_mD87775129596F67213EE8EE9D436BDCEC5AF8E56 (void); // 0x000001EC System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::DestroyAllServices() extern void MixedRealityToolkit_DestroyAllServices_mE3580920AFD271CB175C7102C9FCFE60441A5B8F (void); // 0x000001ED System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::ExecuteOnAllServicesInOrder(System.Action`1<Microsoft.MixedReality.Toolkit.IMixedRealityService>) extern void MixedRealityToolkit_ExecuteOnAllServicesInOrder_m9075583124F1A640A43B2CF98DB1B7DF97429676 (void); // 0x000001EE System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::ExecuteOnAllServicesReverseOrder(System.Action`1<Microsoft.MixedReality.Toolkit.IMixedRealityService>) extern void MixedRealityToolkit_ExecuteOnAllServicesReverseOrder_m154CC3370892323C3AB38422089E917E79F87246 (void); // 0x000001EF System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::IsSystemRegistered() // 0x000001F0 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::IsCoreSystem(System.Type) extern void MixedRealityToolkit_IsCoreSystem_m59CB098A884894A69D7D1E4B52397FA8729C6310 (void); // 0x000001F1 Microsoft.MixedReality.Toolkit.IMixedRealityService Microsoft.MixedReality.Toolkit.MixedRealityToolkit::GetServiceByNameInternal(System.Type,System.String) extern void MixedRealityToolkit_GetServiceByNameInternal_m0CEE3E30226903826F14856DB37F1FCB9C10E39F (void); // 0x000001F2 T Microsoft.MixedReality.Toolkit.MixedRealityToolkit::GetServiceByName(System.String) // 0x000001F3 System.Collections.Generic.IReadOnlyList`1<T> Microsoft.MixedReality.Toolkit.MixedRealityToolkit::GetAllServicesByNameInternal(System.Type,System.String) // 0x000001F4 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::CheckServiceMatch(System.Type,System.String,System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void MixedRealityToolkit_CheckServiceMatch_m12F1032092AC9A0C2D815B9D3179E60D2B9957E1 (void); // 0x000001F5 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::CanGetService(System.Type) extern void MixedRealityToolkit_CanGetService_m916AE488CA596D8AAB2D8B7DF4472458F3DB02C6 (void); // 0x000001F6 Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_InputSystem() extern void MixedRealityToolkit_get_InputSystem_mF81DDA9CA1E0ABC748A0C6B93E670B6288C5F5F7 (void); // 0x000001F7 Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_BoundarySystem() extern void MixedRealityToolkit_get_BoundarySystem_m001CB243ABCA8D91FBC23954B6B39312E6183AF7 (void); // 0x000001F8 Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraSystem Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_CameraSystem() extern void MixedRealityToolkit_get_CameraSystem_m4D3051EDE7BCB1CFD2B317DF376E77BEF7A4F19C (void); // 0x000001F9 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_SpatialAwarenessSystem() extern void MixedRealityToolkit_get_SpatialAwarenessSystem_m568287E5C6987E7A58391D20F78DACB55A864502 (void); // 0x000001FA System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_IsTeleportSystemEnabled() extern void MixedRealityToolkit_get_IsTeleportSystemEnabled_m38DD48FF4EB00F99D4C83AEED78E77BCCEDD34BC (void); // 0x000001FB Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportSystem Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_TeleportSystem() extern void MixedRealityToolkit_get_TeleportSystem_m87716808ADC790F56931E79FB19C3E9BF96393A8 (void); // 0x000001FC Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_DiagnosticsSystem() extern void MixedRealityToolkit_get_DiagnosticsSystem_m0E9DF5E26F87F0EAFB42A09D08B9053ECF5AAAB4 (void); // 0x000001FD System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_IsSceneSystemEnabled() extern void MixedRealityToolkit_get_IsSceneSystemEnabled_mC594644D1AD9B21B72E2023F0958D638CB31654D (void); // 0x000001FE Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem Microsoft.MixedReality.Toolkit.MixedRealityToolkit::get_SceneSystem() extern void MixedRealityToolkit_get_SceneSystem_m715AFED7D72078C414A8A41E1CD294D958A01B49 (void); // 0x000001FF System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::RegisterRuntimePlayModeListener() extern void MixedRealityToolkit_RegisterRuntimePlayModeListener_m4FB15F2671C192271592929A1711F2FB425FF453 (void); // 0x00000200 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::.ctor() extern void MixedRealityToolkit__ctor_mC52E5C101600B9A3B2759CD952384BD17E7AF3C1 (void); // 0x00000201 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit::.cctor() extern void MixedRealityToolkit__cctor_m303D529BB4AD65FB1E1DBAAEA85A3946F8EB16E8 (void); // 0x00000202 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::.cctor() extern void U3CU3Ec__cctor_m113902353446BAE0A58C9E1677C986A377BFCB3E (void); // 0x00000203 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::.ctor() extern void U3CU3Ec__ctor_m90649A2FDE9BDBDEB83E9EBDFDB5328C1D222BFF (void); // 0x00000204 System.Int32 Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<RegisterInstance>b__59_0(Microsoft.MixedReality.Toolkit.MixedRealityToolkit,Microsoft.MixedReality.Toolkit.MixedRealityToolkit) extern void U3CU3Ec_U3CRegisterInstanceU3Eb__59_0_m6B65D1B324CC2F2C3F99CE4E183ACA5C0306A567 (void); // 0x00000205 System.Int32 Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<UnregisterInstance>b__60_0(Microsoft.MixedReality.Toolkit.MixedRealityToolkit,Microsoft.MixedReality.Toolkit.MixedRealityToolkit) extern void U3CU3Ec_U3CUnregisterInstanceU3Eb__60_0_m028DC4C7DFF3026091D8539FE0CC77636694D17E (void); // 0x00000206 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<InitializeAllServices>b__68_0(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void U3CU3Ec_U3CInitializeAllServicesU3Eb__68_0_m6238ED20061F12F4532F182A4565E930A228C198 (void); // 0x00000207 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<ResetAllServices>b__69_0(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void U3CU3Ec_U3CResetAllServicesU3Eb__69_0_mE1F0A0C26E71468830EB633E8B7DF5C19FB0DA79 (void); // 0x00000208 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<EnableAllServices>b__70_0(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void U3CU3Ec_U3CEnableAllServicesU3Eb__70_0_m7BBF550EF5F90FFC07FE3CA9E3509DD478E3CD84 (void); // 0x00000209 System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<UpdateAllServices>b__72_0(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void U3CU3Ec_U3CUpdateAllServicesU3Eb__72_0_m95CA978C046504ACB6A1B0321D0A81EE23D6C723 (void); // 0x0000020A System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<LateUpdateAllServices>b__74_0(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void U3CU3Ec_U3CLateUpdateAllServicesU3Eb__74_0_mD4027702E04B73E1C4621CFDE5B1C64B88BB84C8 (void); // 0x0000020B System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<DisableAllServices>b__75_0(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void U3CU3Ec_U3CDisableAllServicesU3Eb__75_0_mE5542AD4DD061E45C232C25033140577146EA2E6 (void); // 0x0000020C System.UInt32 Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<DestroyAllServices>b__76_0(System.Collections.Generic.KeyValuePair`2<System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService>) extern void U3CU3Ec_U3CDestroyAllServicesU3Eb__76_0_m82B75323F31C6D8D27CE912834ED679D8344399F (void); // 0x0000020D System.Void Microsoft.MixedReality.Toolkit.MixedRealityToolkit/<>c::<RegisterRuntimePlayModeListener>b__106_0() extern void U3CU3Ec_U3CRegisterRuntimePlayModeListenerU3Eb__106_0_m93C33F7FF7137F0407E361FB2072F3C4FE24088C (void); // 0x0000020E System.Boolean Microsoft.MixedReality.Toolkit.CameraFOVChecker::IsInFOVCached(UnityEngine.Camera,UnityEngine.Collider) extern void CameraFOVChecker_IsInFOVCached_m2297BAD93D72B54E619A8305207E5BD6459A71FA (void); // 0x0000020F System.Void Microsoft.MixedReality.Toolkit.CameraFOVChecker::.cctor() extern void CameraFOVChecker__cctor_m32988173E647E2DBA9979B4784795A498A35361D (void); // 0x00000210 Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem Microsoft.MixedReality.Toolkit.CoreServices::get_BoundarySystem() extern void CoreServices_get_BoundarySystem_m910F3C989B080E3F48304239E2FD3F48DD603007 (void); // 0x00000211 Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraSystem Microsoft.MixedReality.Toolkit.CoreServices::get_CameraSystem() extern void CoreServices_get_CameraSystem_m0C5143D9ADDF092DD5929AF67B114B04934A3311 (void); // 0x00000212 Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem Microsoft.MixedReality.Toolkit.CoreServices::get_DiagnosticsSystem() extern void CoreServices_get_DiagnosticsSystem_mE5D6A7B9B717C3247709473F6ED97B01439C4D00 (void); // 0x00000213 Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider Microsoft.MixedReality.Toolkit.CoreServices::get_FocusProvider() extern void CoreServices_get_FocusProvider_m661C9972A58D4C5C41048F8BCFD7F42E6A1520A5 (void); // 0x00000214 Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem Microsoft.MixedReality.Toolkit.CoreServices::get_InputSystem() extern void CoreServices_get_InputSystem_m12A0174735CF9D34E818B5B78075DFB277CDB164 (void); // 0x00000215 Microsoft.MixedReality.Toolkit.Input.IMixedRealityRaycastProvider Microsoft.MixedReality.Toolkit.CoreServices::get_RaycastProvider() extern void CoreServices_get_RaycastProvider_m0552BBBEDAE473EBF8C3C6CE070395F318618DA9 (void); // 0x00000216 Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem Microsoft.MixedReality.Toolkit.CoreServices::get_SceneSystem() extern void CoreServices_get_SceneSystem_mEF34631FE20C594B7E22983C351B4370765FB7DD (void); // 0x00000217 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem Microsoft.MixedReality.Toolkit.CoreServices::get_SpatialAwarenessSystem() extern void CoreServices_get_SpatialAwarenessSystem_m8F908329F8F2F3D0ADE358771A8F2BBDA8D3AAE5 (void); // 0x00000218 Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportSystem Microsoft.MixedReality.Toolkit.CoreServices::get_TeleportSystem() extern void CoreServices_get_TeleportSystem_m4D73F26E286A1984FB3B42D3440D2AB958CA20DA (void); // 0x00000219 System.Void Microsoft.MixedReality.Toolkit.CoreServices::ResetCacheReferences() extern void CoreServices_ResetCacheReferences_m705326797CD6C9D98B674CEC2415813D9E701F8E (void); // 0x0000021A System.Boolean Microsoft.MixedReality.Toolkit.CoreServices::ResetCacheReference(System.Type) extern void CoreServices_ResetCacheReference_mD05E60B1B0BE6640D852A3C2FC4FC61D6D94D7F9 (void); // 0x0000021B T Microsoft.MixedReality.Toolkit.CoreServices::GetInputSystemDataProvider() // 0x0000021C T Microsoft.MixedReality.Toolkit.CoreServices::GetSpatialAwarenessSystemDataProvider() // 0x0000021D T Microsoft.MixedReality.Toolkit.CoreServices::GetCameraSystemDataProvider() // 0x0000021E T Microsoft.MixedReality.Toolkit.CoreServices::GetDataProvider(Microsoft.MixedReality.Toolkit.IMixedRealityService) // 0x0000021F T Microsoft.MixedReality.Toolkit.CoreServices::GetService() // 0x00000220 System.Void Microsoft.MixedReality.Toolkit.CoreServices::.cctor() extern void CoreServices__cctor_mD7E74DE2900AAA4295ED0EAAC9B73FC05B1ABBD6 (void); // 0x00000221 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::Destroy() extern void MixedRealityPlayspace_Destroy_m476238B411CD028B43BB7F04238C206760AA8832 (void); // 0x00000222 UnityEngine.Transform Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::get_Transform() extern void MixedRealityPlayspace_get_Transform_m8C61B24D625AFBDA964BFC1522C6D995F4FD77B3 (void); // 0x00000223 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::get_Position() extern void MixedRealityPlayspace_get_Position_m3330A3482278B5675B196D17B8ECFC894CDA1772 (void); // 0x00000224 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::set_Position(UnityEngine.Vector3) extern void MixedRealityPlayspace_set_Position_m1EEA6B7C11640DBAE6C8C4045EC701B966A85894 (void); // 0x00000225 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::get_Rotation() extern void MixedRealityPlayspace_get_Rotation_mF9A69A205A157533C0EF5CCBC11C8127492C8F4A (void); // 0x00000226 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::set_Rotation(UnityEngine.Quaternion) extern void MixedRealityPlayspace_set_Rotation_mDB64E56EF4F853AAF59C83E77EBE55BFF28F76AF (void); // 0x00000227 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::AddChild(UnityEngine.Transform) extern void MixedRealityPlayspace_AddChild_m38B4DA8A0895595A62BA5E45961721B2776C8279 (void); // 0x00000228 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::TransformPoint(UnityEngine.Vector3) extern void MixedRealityPlayspace_TransformPoint_m7BED771C7462B4F30B55BD4899753209E7035077 (void); // 0x00000229 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::InverseTransformPoint(UnityEngine.Vector3) extern void MixedRealityPlayspace_InverseTransformPoint_m5B972D5A142C5C9E15863D88DF87AB8C207CC163 (void); // 0x0000022A UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::TransformDirection(UnityEngine.Vector3) extern void MixedRealityPlayspace_TransformDirection_mFA0B09CFA5D79FAC7F6C17685BAAB65D3BB5C2A8 (void); // 0x0000022B UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::InverseTransformDirection(UnityEngine.Vector3) extern void MixedRealityPlayspace_InverseTransformDirection_m3A760FA0F189D2F4B41FB3DEEA467A63772DE44F (void); // 0x0000022C System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void MixedRealityPlayspace_RotateAround_m692B539AEBB584EC0F8537A4647A55553BA591DA (void); // 0x0000022D System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::PerformTransformation(System.Action`1<UnityEngine.Transform>) extern void MixedRealityPlayspace_PerformTransformation_m2CD1D9CA5ED18AAD0EFCF39273A47E56DB7598D9 (void); // 0x0000022E System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::RuntimeInitializeOnLoadMethod() extern void MixedRealityPlayspace_RuntimeInitializeOnLoadMethod_m2F884267A490E2AAB516DAC86E5A0AD21AD4ACAE (void); // 0x0000022F System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::SceneManagerSceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) extern void MixedRealityPlayspace_SceneManagerSceneLoaded_m6DADFD7E7FFA9A2B6791ABC95ED806AB9D7DB855 (void); // 0x00000230 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::SceneManagerSceneUnloaded(UnityEngine.SceneManagement.Scene) extern void MixedRealityPlayspace_SceneManagerSceneUnloaded_mC2F44E820D054FD3AD381A747041F979403B9B47 (void); // 0x00000231 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::SearchForAndDisableExtraPlayspaces(System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>) extern void MixedRealityPlayspace_SearchForAndDisableExtraPlayspaces_m0EE7ADA3A5E86EB58997C6F4DBD1D7AA90DECEBB (void); // 0x00000232 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::SearchForAndEnableExistingPlayspace(System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>) extern void MixedRealityPlayspace_SearchForAndEnableExistingPlayspace_m221837E2781A6002A677D2A1A22392F8A8F9CF24 (void); // 0x00000233 System.Void Microsoft.MixedReality.Toolkit.MixedRealityPlayspace::.cctor() extern void MixedRealityPlayspace__cctor_m331862C736B957094F837F5EFD1F6AFC76A0A8BA (void); // 0x00000234 System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::.cctor() extern void MixedRealityServiceRegistry__cctor_mD4C58D6CC591838593A10FEB57C76840EACD8975 (void); // 0x00000235 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::AddService(T,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) // 0x00000236 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::RemoveService(T,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) // 0x00000237 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::RemoveService(T) // 0x00000238 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::RemoveService(System.String) // 0x00000239 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::RemoveServiceInternal(System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) extern void MixedRealityServiceRegistry_RemoveServiceInternal_m585A5343EF6D1F65566CD99619A76E3E86A74B13 (void); // 0x0000023A System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::AddServiceToCache(Microsoft.MixedReality.Toolkit.IMixedRealityService,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) extern void MixedRealityServiceRegistry_AddServiceToCache_mF2DA929325E0036A24614746085DCD3A76142F2C (void); // 0x0000023B System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::RemoveServiceFromCache(Microsoft.MixedReality.Toolkit.IMixedRealityService,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) extern void MixedRealityServiceRegistry_RemoveServiceFromCache_m88703A7FF2E50720F4FEDC2EF1A8F489AE77C6B8 (void); // 0x0000023C System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::TryGetService(T&,System.String) // 0x0000023D System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::TryGetService(T&,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar&,System.String) // 0x0000023E System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::TryGetService(System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService&,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar&,System.String) extern void MixedRealityServiceRegistry_TryGetService_m71A73AB47C2B0921DEE3B3DB1A07D24B5239A64A (void); // 0x0000023F System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::TryGetServiceInternal(System.Type,Microsoft.MixedReality.Toolkit.IMixedRealityService&,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar&,System.String) extern void MixedRealityServiceRegistry_TryGetServiceInternal_m3DD41829EC4E6F24895A04DFA606FBF20931EA67 (void); // 0x00000240 System.Boolean Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::FindEntry(System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<Microsoft.MixedReality.Toolkit.IMixedRealityService,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar>>,System.Type,System.String,Microsoft.MixedReality.Toolkit.IMixedRealityService&,Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar&) extern void MixedRealityServiceRegistry_FindEntry_mD9BDAFAC7363227108E720B4131F194687C09D56 (void); // 0x00000241 System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::ClearAllServices() extern void MixedRealityServiceRegistry_ClearAllServices_mB99A65B7D467696BC572F04C15E949DD01494BB1 (void); // 0x00000242 System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.IMixedRealityService> Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::GetAllServices() extern void MixedRealityServiceRegistry_GetAllServices_m21B45DBAFFD2AEAAA50C3D6D89509A7ADE085B0A (void); // 0x00000243 System.Collections.Generic.IReadOnlyCollection`1<Microsoft.MixedReality.Toolkit.IMixedRealityService> Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry::GetAllServices(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar) extern void MixedRealityServiceRegistry_GetAllServices_m669B7A2AE7B63E9E7AD695F44F6325939703E4A7 (void); // 0x00000244 System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry/<>c::.cctor() extern void U3CU3Ec__cctor_m9BAE8AAF65B5EB1736D8955EDE8143D4C1F7FE19 (void); // 0x00000245 System.Void Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry/<>c::.ctor() extern void U3CU3Ec__ctor_m15941FE04490F8EE96FA8BB257E5DD17B6D549AD (void); // 0x00000246 System.Int32 Microsoft.MixedReality.Toolkit.MixedRealityServiceRegistry/<>c::<.cctor>b__4_0(Microsoft.MixedReality.Toolkit.IMixedRealityService,Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void U3CU3Ec_U3C_cctorU3Eb__4_0_m92527BE4DA63544DF00D93DB8A041BCB135EA8EE (void); // 0x00000247 System.Void Microsoft.MixedReality.Toolkit.MixedRealitySceneContent::Awake() extern void MixedRealitySceneContent_Awake_mA26F55FBAEC25BE665593FA647AE63666CB633E7 (void); // 0x00000248 System.Void Microsoft.MixedReality.Toolkit.MixedRealitySceneContent::OnDestroy() extern void MixedRealitySceneContent_OnDestroy_m585FEBB4B9CD82BA3659781F47D92B731842FEA9 (void); // 0x00000249 System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.MixedRealitySceneContent::InitializeSceneContentWithDelay() extern void MixedRealitySceneContent_InitializeSceneContentWithDelay_m70AE0068DEEB3DBF747DE49379CBABE4C5A58E0E (void); // 0x0000024A System.Void Microsoft.MixedReality.Toolkit.MixedRealitySceneContent::InitializeSceneContent() extern void MixedRealitySceneContent_InitializeSceneContent_m5E5585BB97F80F6F9F2A18546C1FDE479124BA6F (void); // 0x0000024B System.Void Microsoft.MixedReality.Toolkit.MixedRealitySceneContent::.ctor() extern void MixedRealitySceneContent__ctor_mEFBB744434367566E352F128F99A45E5323CDC3A (void); // 0x0000024C System.Void Microsoft.MixedReality.Toolkit.MixedRealitySceneContent/<InitializeSceneContentWithDelay>d__8::.ctor(System.Int32) extern void U3CInitializeSceneContentWithDelayU3Ed__8__ctor_m359FF24FAF4FAE5B3B022AB74342F9A6D3C1FC87 (void); // 0x0000024D System.Void Microsoft.MixedReality.Toolkit.MixedRealitySceneContent/<InitializeSceneContentWithDelay>d__8::System.IDisposable.Dispose() extern void U3CInitializeSceneContentWithDelayU3Ed__8_System_IDisposable_Dispose_mC352654ADFB4FF6C9D2AD5FEA33DD87C501B233D (void); // 0x0000024E System.Boolean Microsoft.MixedReality.Toolkit.MixedRealitySceneContent/<InitializeSceneContentWithDelay>d__8::MoveNext() extern void U3CInitializeSceneContentWithDelayU3Ed__8_MoveNext_mDC1A8036A25FE87950D64899B029282A13794FA1 (void); // 0x0000024F System.Object Microsoft.MixedReality.Toolkit.MixedRealitySceneContent/<InitializeSceneContentWithDelay>d__8::System.Collections.Generic.IEnumerator<System.Object>.get_Current() extern void U3CInitializeSceneContentWithDelayU3Ed__8_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD2E3F45925E1FEF21BEAF0144DB23ADE9E6659AA (void); // 0x00000250 System.Void Microsoft.MixedReality.Toolkit.MixedRealitySceneContent/<InitializeSceneContentWithDelay>d__8::System.Collections.IEnumerator.Reset() extern void U3CInitializeSceneContentWithDelayU3Ed__8_System_Collections_IEnumerator_Reset_m973F4BD05EC3D85112239EEE69A66FC5006A6CF7 (void); // 0x00000251 System.Object Microsoft.MixedReality.Toolkit.MixedRealitySceneContent/<InitializeSceneContentWithDelay>d__8::System.Collections.IEnumerator.get_Current() extern void U3CInitializeSceneContentWithDelayU3Ed__8_System_Collections_IEnumerator_get_Current_m75C628086971177B4378BC3A45A51FE27E117FAA (void); // 0x00000252 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ActivePowerSchemeInfo::.ctor() extern void ActivePowerSchemeInfo__ctor_mB9B2311C6B644869E67ED3D25AB33E6C1335D0AD (void); // 0x00000253 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.AdapterInfo::.ctor() extern void AdapterInfo__ctor_m1ABD6FE91D909438C645EA8A24F48421C39C12F0 (void); // 0x00000254 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo::.ctor() extern void ApplicationInfo__ctor_m4AC0C789E34BE2EAC5FC66926F540E5360FAA958 (void); // 0x00000255 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.AvailableWiFiNetworks::.ctor() extern void AvailableWiFiNetworks__ctor_m92E4E4E48A3A72477533B78D3A60B4555A5D50C3 (void); // 0x00000256 System.Boolean Microsoft.MixedReality.Toolkit.WindowsDevicePortal.BatteryInfo::get_IsCharging() extern void BatteryInfo_get_IsCharging_m5EF242942448B98E0E954DFAC43A302B19C11558 (void); // 0x00000257 System.Single Microsoft.MixedReality.Toolkit.WindowsDevicePortal.BatteryInfo::get_PercentRemaining() extern void BatteryInfo_get_PercentRemaining_m8F252DD4C498145F3FB96A5540B7C16FF58E5F00 (void); // 0x00000258 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.BatteryInfo::.ctor() extern void BatteryInfo__ctor_m00CF8564271ED9243EEB94843EB4994FD5C09F5A (void); // 0x00000259 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DHCPInfo::.ctor() extern void DHCPInfo__ctor_m4ECAA13CC86C47D37A12BD437DBEFF38325FA0C9 (void); // 0x0000025A System.Collections.Generic.Dictionary`2<System.String,System.String> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo::get_Authorization() extern void DeviceInfo_get_Authorization_m9C0B47174CAA97F9391CD6E9210985C4CB07542D (void); // 0x0000025B Microsoft.MixedReality.Toolkit.WindowsDevicePortal.BatteryInfo Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo::get_BatteryInfo() extern void DeviceInfo_get_BatteryInfo_m341BFA2FCFAFF25DDFFB53CF365DE75FD9B97350 (void); // 0x0000025C System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo::set_BatteryInfo(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.BatteryInfo) extern void DeviceInfo_set_BatteryInfo_m12ACA1D3759DD64B134C911033ACBEDCD3A8DEF5 (void); // 0x0000025D Microsoft.MixedReality.Toolkit.WindowsDevicePortal.PowerStateInfo Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo::get_PowerState() extern void DeviceInfo_get_PowerState_m0E7D8B8D597625FCCC26E1FECD0F826F7C7BD21E (void); // 0x0000025E System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo::set_PowerState(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.PowerStateInfo) extern void DeviceInfo_set_PowerState_m794BA6C67E90E1D410BC467F0777EB1721E54C46 (void); // 0x0000025F System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo::.ctor(System.String,System.String,System.String,System.String) extern void DeviceInfo__ctor_mD6E89FCF385AE66611901B06706C4C365D89C9B8 (void); // 0x00000260 System.String Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo::ToString() extern void DeviceInfo_ToString_m63F276B6859DE204951C1FAE54F58D61F5ACB94A (void); // 0x00000261 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceOsInfo::.ctor() extern void DeviceOsInfo__ctor_mA380E82C20F7B201DECCDBEFD5BA3EF3F21ABBFD (void); // 0x00000262 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortalConnections::.ctor() extern void DevicePortalConnections__ctor_m19AF9E8C6AF2522E87A585073C1084549367444B (void); // 0x00000263 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortalConnections::.ctor(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortalConnections__ctor_m7FD1E07A7376FED61542E3FB291D580BC4E9DBA5 (void); // 0x00000264 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.FileList::.ctor() extern void FileList__ctor_mAE70393E35F5F87FF816FEB217BFAF3C11C50846 (void); // 0x00000265 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.InstallStatus::.ctor() extern void InstallStatus__ctor_m45046FA581AD2EA3F936908A4F7FDD5EE01AFBC2 (void); // 0x00000266 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.InstalledApps::.ctor() extern void InstalledApps__ctor_m846E06445CE1FE736FD47EC7E66C1920E21D55E5 (void); // 0x00000267 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.InterfaceInfo::.ctor() extern void InterfaceInfo__ctor_mB95F0AC5C49B108E1BE5A5CA59E568829DDB7282 (void); // 0x00000268 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.IpAddressInfo::.ctor() extern void IpAddressInfo__ctor_mA0987BA2AE4931CDC2C2F5F995857CC312A6A5FA (void); // 0x00000269 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.IpConfigInfo::.ctor() extern void IpConfigInfo__ctor_m59D7E296A5B66E99C1814BE0F9BE887053CD4A41 (void); // 0x0000026A System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.MachineName::.ctor() extern void MachineName__ctor_m9481CC9C3BA0E7FD499F0E2F22CA9FFBFC225447 (void); // 0x0000026B System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.NetworkInterfaces::.ctor() extern void NetworkInterfaces__ctor_m2A5CC7B665E595F6B3917C6E9E145B48F1B5F37A (void); // 0x0000026C System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.NetworkProfileInfo::.ctor() extern void NetworkProfileInfo__ctor_m83A5DBE017D071AF02D1FBC86AF28FF61BBA68FB (void); // 0x0000026D System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.PowerStateInfo::.ctor() extern void PowerStateInfo__ctor_mCC32B464A2374A3FF21A2E9CE00FD61969551C63 (void); // 0x0000026E System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ProcessInfo::.ctor() extern void ProcessInfo__ctor_m5D836C357AA5C25CF214CE0591CAB50FDF8824A6 (void); // 0x0000026F System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ProcessList::.ctor() extern void ProcessList__ctor_mD35792D252518E429B47AAE94D85D06598457B66 (void); // 0x00000270 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.WirelessNetworkInfo::.ctor() extern void WirelessNetworkInfo__ctor_mB55B009FB4C4B3FEF5E79F527ECB6137F4B9D111 (void); // 0x00000271 System.Boolean Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::get_UseSSL() extern void DevicePortal_get_UseSSL_mF488857D0733EF8FFC344A91095AF3F1C203DC86 (void); // 0x00000272 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::set_UseSSL(System.Boolean) extern void DevicePortal_set_UseSSL_m54EF59F7060B14FF6E5BDECBE0A3BFF63DB6F69C (void); // 0x00000273 System.Boolean Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::get_VerifySSLCertificates() extern void DevicePortal_get_VerifySSLCertificates_m4A02454600F6BE4CB754123C3032677D8F4E3ABB (void); // 0x00000274 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::set_VerifySSLCertificates(System.Boolean) extern void DevicePortal_set_VerifySSLCertificates_m8B7F6E92CBF73DD50B118F33579B27B57B2EF620 (void); // 0x00000275 UnityEngine.Networking.CertificateHandler Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::get_DevicePortalCertificateHandler() extern void DevicePortal_get_DevicePortalCertificateHandler_mC1EA892158FA430BE9B19892471660A474D6F89E (void); // 0x00000276 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceOsInfo> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetDeviceOsInfoAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetDeviceOsInfoAsync_m3B688A79CB5E8A75AC5DD106C0713128069FE1B5 (void); // 0x00000277 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.MachineName> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetMachineNameAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetMachineNameAsync_mDAC0620ADF407BC0729DE3E82E9A61FA0E274410 (void); // 0x00000278 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.BatteryInfo> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetBatteryStateAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetBatteryStateAsync_m6B4C4D4F8602987C5F9462701C7A9721F2C44B52 (void); // 0x00000279 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.PowerStateInfo> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetPowerStateAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetPowerStateAsync_m45DC5DCB661C9CC10A40918E54FF5955AD8F6B9B (void); // 0x0000027A System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::RestartAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_RestartAsync_mBA30FA49AC8383689E07A932341C5BA404AECAAE (void); // 0x0000027B System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::ShutdownAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_ShutdownAsync_m5E2BCBCCABCF6642D33AE2B603400E208F902394 (void); // 0x0000027C System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::IsAppInstalledAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_IsAppInstalledAsync_mC3C4444589B0E818907C0C780A9C7DCE24ABD544 (void); // 0x0000027D System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::IsAppRunningAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo) extern void DevicePortal_IsAppRunningAsync_mB9B40EF042C081EECAA31B4B65BCAF6EA3B5868D (void); // 0x0000027E System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetApplicationInfoAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetApplicationInfoAsync_mB646119E1AD933BCD62DAC9EF7D86D81A58A2B68 (void); // 0x0000027F System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.InstalledApps> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetAllInstalledAppsAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetAllInstalledAppsAsync_m4AFD7DEE54DEE34F96B76AA8FD657708DF41FEFC (void); // 0x00000280 System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::InstallAppAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,System.Boolean) extern void DevicePortal_InstallAppAsync_m0811AAACB841A0729CFE6359814E78D23CC136FA (void); // 0x00000281 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/AppInstallStatus> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetInstallStatusAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetInstallStatusAsync_m571DC90D1EA62083960302C16DB526CD731763CF (void); // 0x00000282 System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::UninstallAppAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo) extern void DevicePortal_UninstallAppAsync_mE0AD1F803D0A418A4F8EA7B5DA335AF9AFAF5CAD (void); // 0x00000283 System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::LaunchAppAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo) extern void DevicePortal_LaunchAppAsync_m0FB4BCD37EC5439710128C8485B67E5CFCE3D6D6 (void); // 0x00000284 System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::StopAppAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo) extern void DevicePortal_StopAppAsync_m7746C64E0690145784364ADBE0E1E03240141E9B (void); // 0x00000285 System.Threading.Tasks.Task`1<System.String> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::DownloadLogFileAsync(System.String,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo) extern void DevicePortal_DownloadLogFileAsync_m623DFD756E3FEAE7D17D543ADB3091343F6F1FCD (void); // 0x00000286 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.IpConfigInfo> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetIpConfigInfoAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetIpConfigInfoAsync_mF6F0D80B15E6F497E5A2F745A6F83FDBD01EFE63 (void); // 0x00000287 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.AvailableWiFiNetworks> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetAvailableWiFiNetworksAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.InterfaceInfo) extern void DevicePortal_GetAvailableWiFiNetworksAsync_m805C18B3739B9FCD56C175591143A007D81338E6 (void); // 0x00000288 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::ConnectToWiFiNetworkAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.InterfaceInfo,Microsoft.MixedReality.Toolkit.WindowsDevicePortal.WirelessNetworkInfo,System.String) extern void DevicePortal_ConnectToWiFiNetworkAsync_m418E0A40709A1BBE66924DA9B0B88F15FD2EFF8A (void); // 0x00000289 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.WindowsDevicePortal.NetworkInterfaces> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::GetWiFiNetworkInterfacesAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_GetWiFiNetworkInterfacesAsync_mF13504BC9A3DD5B7FEC6000FC88A5A66066D13C5 (void); // 0x0000028A System.String Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::FinalizeUrl(System.String) extern void DevicePortal_FinalizeUrl_m2326DDE55298224B7A0A22DC95692AA15424CE02 (void); // 0x0000028B System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::RefreshCsrfTokenAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_RefreshCsrfTokenAsync_m2F71BDFD285BA9A61E5088A3E0AD65461C8004C0 (void); // 0x0000028C System.Threading.Tasks.Task`1<System.Boolean> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::EnsureAuthenticationAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_EnsureAuthenticationAsync_m01B45650AEC472F1EAEC9EC81AD42FEE0B005A75 (void); // 0x0000028D System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::DevicePortalAuthorizationAsync(Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo) extern void DevicePortal_DevicePortalAuthorizationAsync_m7E1A8F8001C4F72DAD2E1F2216AA4EC7F0C3D0E2 (void); // 0x0000028E System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal::.cctor() extern void DevicePortal__cctor_mF01752F2826B51F1BE89F3457D28CA70D9E02710 (void); // 0x0000028F System.Boolean Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/BlankCertificateHandler::ValidateCertificate(System.Byte[]) extern void BlankCertificateHandler_ValidateCertificate_m2CD7AF6C2D07AD2A73B951977A9C828D5F7EA037 (void); // 0x00000290 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/BlankCertificateHandler::.ctor() extern void BlankCertificateHandler__ctor_m2C7E2DF668AF16A20F3C4A748A61D1A14923E5FB (void); // 0x00000291 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetDeviceOsInfoAsync>d__28::MoveNext() extern void U3CGetDeviceOsInfoAsyncU3Ed__28_MoveNext_m88843FE2A7B305BDAD5A548BAFD3C7552B676724 (void); // 0x00000292 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetDeviceOsInfoAsync>d__28::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetDeviceOsInfoAsyncU3Ed__28_SetStateMachine_m5F6B0A0CF49E79AFB87045C151B1F2B8AB67EE57 (void); // 0x00000293 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetMachineNameAsync>d__29::MoveNext() extern void U3CGetMachineNameAsyncU3Ed__29_MoveNext_mB5337166167615778984F6869144BCCC46ECCB90 (void); // 0x00000294 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetMachineNameAsync>d__29::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetMachineNameAsyncU3Ed__29_SetStateMachine_mF0E674F9999CD4A0A02EF314F007BC168C1B3C0F (void); // 0x00000295 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetBatteryStateAsync>d__30::MoveNext() extern void U3CGetBatteryStateAsyncU3Ed__30_MoveNext_m779F03BD56E692D625735F382FD2E17385E3708C (void); // 0x00000296 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetBatteryStateAsync>d__30::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetBatteryStateAsyncU3Ed__30_SetStateMachine_m103BD160ADCF84F8ACE0AEEEDA65687DCE185588 (void); // 0x00000297 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetPowerStateAsync>d__31::MoveNext() extern void U3CGetPowerStateAsyncU3Ed__31_MoveNext_m8CB60F25CCDDD304E905C7CFBA6F807D7C120B58 (void); // 0x00000298 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetPowerStateAsync>d__31::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetPowerStateAsyncU3Ed__31_SetStateMachine_mDB9D3A9C60E2F50CAF2308084EF51AACC5D8CCB0 (void); // 0x00000299 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<RestartAsync>d__32::MoveNext() extern void U3CRestartAsyncU3Ed__32_MoveNext_m8A63DF5F0EEB393951DD291F73F95C6A925B0AAF (void); // 0x0000029A System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<RestartAsync>d__32::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CRestartAsyncU3Ed__32_SetStateMachine_m3BB80A95B6D0BDCA1200CF454F20A40F7FC14A22 (void); // 0x0000029B System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<ShutdownAsync>d__33::MoveNext() extern void U3CShutdownAsyncU3Ed__33_MoveNext_m4E0647000512560D62E4415960700A6D3057DF06 (void); // 0x0000029C System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<ShutdownAsync>d__33::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CShutdownAsyncU3Ed__33_SetStateMachine_m2158CC50F0A49710255E7E4F5C1C11140E5D4EDC (void); // 0x0000029D System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<IsAppInstalledAsync>d__34::MoveNext() extern void U3CIsAppInstalledAsyncU3Ed__34_MoveNext_mFFB4162366D28364351B895A1041AB88376A236C (void); // 0x0000029E System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<IsAppInstalledAsync>d__34::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CIsAppInstalledAsyncU3Ed__34_SetStateMachine_mC88DEE2D436B44257541452D5F901A9CF7CA5091 (void); // 0x0000029F System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<IsAppRunningAsync>d__35::MoveNext() extern void U3CIsAppRunningAsyncU3Ed__35_MoveNext_m8CFD638FDFCDC71E3345D991C8AFF9AFAB93EFF1 (void); // 0x000002A0 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<IsAppRunningAsync>d__35::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CIsAppRunningAsyncU3Ed__35_SetStateMachine_mD72530BC62C002592BB7E19249CE3C951036A2D8 (void); // 0x000002A1 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetApplicationInfoAsync>d__36::MoveNext() extern void U3CGetApplicationInfoAsyncU3Ed__36_MoveNext_m47600B789B4B4A8B0F084CA61090E9A75F499F43 (void); // 0x000002A2 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetApplicationInfoAsync>d__36::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetApplicationInfoAsyncU3Ed__36_SetStateMachine_m4A9AF69140CF160CEBA9F1AC1E919B7FC6D875D5 (void); // 0x000002A3 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetAllInstalledAppsAsync>d__37::MoveNext() extern void U3CGetAllInstalledAppsAsyncU3Ed__37_MoveNext_m317F614AE3262206E67CBF2C46FDC040339CE73B (void); // 0x000002A4 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetAllInstalledAppsAsync>d__37::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetAllInstalledAppsAsyncU3Ed__37_SetStateMachine_mB38D79D74F2A3BCB72702D8D2FF177B224E97821 (void); // 0x000002A5 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<InstallAppAsync>d__38::MoveNext() extern void U3CInstallAppAsyncU3Ed__38_MoveNext_mF127B8EA8B39835620B702AA1855979D0A9D1881 (void); // 0x000002A6 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<InstallAppAsync>d__38::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CInstallAppAsyncU3Ed__38_SetStateMachine_m6A5778B203C0168AAF31A2BB6181481368807721 (void); // 0x000002A7 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetInstallStatusAsync>d__39::MoveNext() extern void U3CGetInstallStatusAsyncU3Ed__39_MoveNext_m0D8914E8EF0E27F6CF0124203E04693D4C0510F3 (void); // 0x000002A8 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetInstallStatusAsync>d__39::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetInstallStatusAsyncU3Ed__39_SetStateMachine_m4F567FF96C22FE5E4908B787B097B0F1FCE03844 (void); // 0x000002A9 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<UninstallAppAsync>d__40::MoveNext() extern void U3CUninstallAppAsyncU3Ed__40_MoveNext_m7D036185E9BA56D28D0B1A238BCD3DB27943BFA0 (void); // 0x000002AA System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<UninstallAppAsync>d__40::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CUninstallAppAsyncU3Ed__40_SetStateMachine_mA66902C8CEDDF0A94EDB1DD4BF34DF0AA55A23B4 (void); // 0x000002AB System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<LaunchAppAsync>d__41::MoveNext() extern void U3CLaunchAppAsyncU3Ed__41_MoveNext_m2B0FD12DF8533336F0D1250CFE63CC9D5FE48656 (void); // 0x000002AC System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<LaunchAppAsync>d__41::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CLaunchAppAsyncU3Ed__41_SetStateMachine_m042BB9BCDF60994D9A79741F781E74A80B53115B (void); // 0x000002AD System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<StopAppAsync>d__42::MoveNext() extern void U3CStopAppAsyncU3Ed__42_MoveNext_m53E66F752698A0A14A0D0E000BC17CBC61CED7E0 (void); // 0x000002AE System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<StopAppAsync>d__42::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CStopAppAsyncU3Ed__42_SetStateMachine_mA691464688D1E6CBF63DB2383BC5A68ABFB4903B (void); // 0x000002AF System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<DownloadLogFileAsync>d__43::MoveNext() extern void U3CDownloadLogFileAsyncU3Ed__43_MoveNext_m75C0672A92C8CF24D7680CE5B0ED16A023C943E3 (void); // 0x000002B0 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<DownloadLogFileAsync>d__43::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CDownloadLogFileAsyncU3Ed__43_SetStateMachine_m4A8E2D1003E9A782A8A5E965CEA87E27FE29A830 (void); // 0x000002B1 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetIpConfigInfoAsync>d__44::MoveNext() extern void U3CGetIpConfigInfoAsyncU3Ed__44_MoveNext_m0726938115E68715040FC4C2548226E0C9BE13E2 (void); // 0x000002B2 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetIpConfigInfoAsync>d__44::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetIpConfigInfoAsyncU3Ed__44_SetStateMachine_m16115BE12C262435AB690CC52479E6674D9D15BA (void); // 0x000002B3 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetAvailableWiFiNetworksAsync>d__45::MoveNext() extern void U3CGetAvailableWiFiNetworksAsyncU3Ed__45_MoveNext_m118CDFC651FF454133D3DAAA43EA3759F64E5321 (void); // 0x000002B4 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetAvailableWiFiNetworksAsync>d__45::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetAvailableWiFiNetworksAsyncU3Ed__45_SetStateMachine_m369A0ED5319A5E57D5E083CBE9C3B055AEBEC4C7 (void); // 0x000002B5 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<ConnectToWiFiNetworkAsync>d__46::MoveNext() extern void U3CConnectToWiFiNetworkAsyncU3Ed__46_MoveNext_mB24637621EC7E879A77FFB4706F6F666B299939B (void); // 0x000002B6 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<ConnectToWiFiNetworkAsync>d__46::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CConnectToWiFiNetworkAsyncU3Ed__46_SetStateMachine_m86AEC0446EE22F120B045775E5BB778E97FFF6AB (void); // 0x000002B7 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetWiFiNetworkInterfacesAsync>d__47::MoveNext() extern void U3CGetWiFiNetworkInterfacesAsyncU3Ed__47_MoveNext_m0E95BA73B7213AA8B6D63ACA866DB41CD04E4C91 (void); // 0x000002B8 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<GetWiFiNetworkInterfacesAsync>d__47::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetWiFiNetworkInterfacesAsyncU3Ed__47_SetStateMachine_mD8CC2E8AAF0F1C7048E3B70E75644E2F1B7580A6 (void); // 0x000002B9 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<RefreshCsrfTokenAsync>d__49::MoveNext() extern void U3CRefreshCsrfTokenAsyncU3Ed__49_MoveNext_m618F2094755BBEBD665C55798B0036111E8410D8 (void); // 0x000002BA System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<RefreshCsrfTokenAsync>d__49::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CRefreshCsrfTokenAsyncU3Ed__49_SetStateMachine_m21C935A08B75077664FE0331C9303D67F5167939 (void); // 0x000002BB System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<EnsureAuthenticationAsync>d__50::MoveNext() extern void U3CEnsureAuthenticationAsyncU3Ed__50_MoveNext_mFF1BC2CEA02947F17A0F349B1DB736CEAA40CC4A (void); // 0x000002BC System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<EnsureAuthenticationAsync>d__50::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CEnsureAuthenticationAsyncU3Ed__50_SetStateMachine_mD52BA47D0FCC99681D6534A4450D672A36749186 (void); // 0x000002BD System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<>c__DisplayClass51_0::.ctor() extern void U3CU3Ec__DisplayClass51_0__ctor_m3FA413A768C24A4490D38AFB9DA123E5B849C34F (void); // 0x000002BE System.String Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<>c__DisplayClass51_0::<DevicePortalAuthorizationAsync>b__0() extern void U3CU3Ec__DisplayClass51_0_U3CDevicePortalAuthorizationAsyncU3Eb__0_m1EDF4C9A4B28B10753C75DD65A94E9378CD1945C (void); // 0x000002BF System.Byte[] Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<>c__DisplayClass51_0::<DevicePortalAuthorizationAsync>b__1() extern void U3CU3Ec__DisplayClass51_0_U3CDevicePortalAuthorizationAsyncU3Eb__1_m5762EB1F9E83939DFBFFB10097771CF59137983E (void); // 0x000002C0 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<>c::.cctor() extern void U3CU3Ec__cctor_mBA693FD91C06926203AB804710A42B3E284A55BB (void); // 0x000002C1 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<>c::.ctor() extern void U3CU3Ec__ctor_m5391F6C9ED916B6F326A9074DFBEFC6CBBA47FFB (void); // 0x000002C2 System.String Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<>c::<DevicePortalAuthorizationAsync>b__51_2(System.String,System.Collections.Generic.KeyValuePair`2<System.String,System.String>) extern void U3CU3Ec_U3CDevicePortalAuthorizationAsyncU3Eb__51_2_mAD979D77EFB91644CA066B139C7FDDF3CB0AFC33 (void); // 0x000002C3 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<DevicePortalAuthorizationAsync>d__51::MoveNext() extern void U3CDevicePortalAuthorizationAsyncU3Ed__51_MoveNext_m154829BD73A557F9752112E7025F3B7ADA9442AE (void); // 0x000002C4 System.Void Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DevicePortal/<DevicePortalAuthorizationAsync>d__51::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CDevicePortalAuthorizationAsyncU3Ed__51_SetStateMachine_m1FE1366573EA1E1D10C8EEE786F24BD05E251364 (void); // 0x000002C5 System.Void Microsoft.MixedReality.Toolkit.Rendering.IMaterialInstanceOwner::OnMaterialChanged(Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance) // 0x000002C6 UnityEngine.RenderTexture Microsoft.MixedReality.Toolkit.Rendering.DepthBufferRenderer::get_OutputTexture() extern void DepthBufferRenderer_get_OutputTexture_m356ACDB6CD72D559376266B212566D84EDF39DA9 (void); // 0x000002C7 System.Void Microsoft.MixedReality.Toolkit.Rendering.DepthBufferRenderer::set_OutputTexture(UnityEngine.RenderTexture) extern void DepthBufferRenderer_set_OutputTexture_mD0F8610AFAD261649EE20A2E7D1E5BEEB0CA792C (void); // 0x000002C8 System.Void Microsoft.MixedReality.Toolkit.Rendering.DepthBufferRenderer::.ctor() extern void DepthBufferRenderer__ctor_mC7341E8D4574BDFFFC5670041FD6FF7DA1C8DAF5 (void); // 0x000002C9 UnityEngine.Material Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::AcquireMaterial(UnityEngine.Object,System.Boolean) extern void MaterialInstance_AcquireMaterial_m901CF96E65A20E1C7991EF3EFA287666F51DB094 (void); // 0x000002CA UnityEngine.Material[] Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::AcquireMaterials(UnityEngine.Object,System.Boolean) extern void MaterialInstance_AcquireMaterials_m744D22A3CB48B61AB1F0A8053BFFB6D4EEBAF961 (void); // 0x000002CB System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::ReleaseMaterial(UnityEngine.Object,System.Boolean) extern void MaterialInstance_ReleaseMaterial_m4ECD0E990EEDBBDBD62C77E8F4194260E193E588 (void); // 0x000002CC UnityEngine.Material Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::get_Material() extern void MaterialInstance_get_Material_m3F79A2889273CDF16DE67E8ACC7AC771CB17503E (void); // 0x000002CD UnityEngine.Material[] Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::get_Materials() extern void MaterialInstance_get_Materials_m670A55E390B838331F625218C5E560C74A696242 (void); // 0x000002CE UnityEngine.Renderer Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::get_CachedRenderer() extern void MaterialInstance_get_CachedRenderer_m668DAF79892019CA82B0175966FFD3F48F53A65D (void); // 0x000002CF System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::Awake() extern void MaterialInstance_Awake_m28B332BA5D674A7DEB7D40ACE7A0BA9535869CEE (void); // 0x000002D0 System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::Update() extern void MaterialInstance_Update_mBA2B8DAAFFFFC78F8E50CF20EC6B35310BD43775 (void); // 0x000002D1 System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::OnDestroy() extern void MaterialInstance_OnDestroy_mDA2FEF3F6FAE1495766721FD58CA6A220C5AE664 (void); // 0x000002D2 System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::RestoreRenderer() extern void MaterialInstance_RestoreRenderer_m698B4AB4C71B08B37CF9E2323EB66DFF7F366C10 (void); // 0x000002D3 System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::Initialize() extern void MaterialInstance_Initialize_m2F2FF99998953C4B06041897835572EB266BDFD3 (void); // 0x000002D4 System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::AcquireInstances() extern void MaterialInstance_AcquireInstances_mF62FEB494FBC8D14A971047C8FC6383447C82ADD (void); // 0x000002D5 System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::CreateInstances() extern void MaterialInstance_CreateInstances_m043EA922A1A07474A525DA49D837F93C9F83BA5A (void); // 0x000002D6 System.Boolean Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::MaterialsMatch(UnityEngine.Material[],UnityEngine.Material[]) extern void MaterialInstance_MaterialsMatch_m537F11700E9BFC883D337731F33B298080555190 (void); // 0x000002D7 UnityEngine.Material[] Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::InstanceMaterials(UnityEngine.Material[]) extern void MaterialInstance_InstanceMaterials_m99490AE0E7A110F431A3028BFB2640D2A7DEE68A (void); // 0x000002D8 System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::DestroyMaterials(UnityEngine.Material[]) extern void MaterialInstance_DestroyMaterials_m1160A4839FA1129959BE5D5D8CE634E90062A17A (void); // 0x000002D9 System.Boolean Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::IsInstanceMaterial(UnityEngine.Material) extern void MaterialInstance_IsInstanceMaterial_m9656B69CCE4C91D64FD1B9BF9BF3FBDFC750621C (void); // 0x000002DA System.Boolean Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::HasValidMaterial(UnityEngine.Material[]) extern void MaterialInstance_HasValidMaterial_m5600194028A3340CDC11A9A530E223A284D2BF34 (void); // 0x000002DB System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::DestroySafe(UnityEngine.Object) extern void MaterialInstance_DestroySafe_m299D570134A9DAC7835AFA3B800AD64450414124 (void); // 0x000002DC System.Void Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance::.ctor() extern void MaterialInstance__ctor_mA84756BAE1E29A4A9506EF343482729C86321A11 (void); // 0x000002DD System.Void Microsoft.MixedReality.Toolkit.Audio.IAudioInfluencer::ApplyEffect(UnityEngine.GameObject) // 0x000002DE System.Void Microsoft.MixedReality.Toolkit.Audio.IAudioInfluencer::RemoveEffect(UnityEngine.GameObject) // 0x000002DF Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData::get_Pointer() extern void TeleportEventData_get_Pointer_mBD82451B8FE17CB5B289A178DD4942E4AD1A6280 (void); // 0x000002E0 System.Void Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData::set_Pointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void TeleportEventData_set_Pointer_m6025715F288E163ECEA55B1854852EE7DD37A447 (void); // 0x000002E1 Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData::get_Hotspot() extern void TeleportEventData_get_Hotspot_mFABB4B12B0AB5ED31074F33A60A7F2B9516B2A28 (void); // 0x000002E2 System.Void Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData::set_Hotspot(Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot) extern void TeleportEventData_set_Hotspot_mF00951340F5D04C4E1AC790431E0EB07F66A9B61 (void); // 0x000002E3 System.Void Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void TeleportEventData__ctor_m84DB186E915C6299A873093EC36EF60D9918E7F5 (void); // 0x000002E4 System.Void Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot) extern void TeleportEventData_Initialize_m640108C6CF963AB45C8F9D7F71099F0466ED9AA3 (void); // 0x000002E5 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHandler::OnTeleportRequest(Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData) // 0x000002E6 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHandler::OnTeleportStarted(Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData) // 0x000002E7 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHandler::OnTeleportCompleted(Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData) // 0x000002E8 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHandler::OnTeleportCanceled(Microsoft.MixedReality.Toolkit.Teleport.TeleportEventData) // 0x000002E9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot::get_Position() // 0x000002EA UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot::get_Normal() // 0x000002EB System.Boolean Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot::get_IsActive() // 0x000002EC System.Boolean Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot::get_OverrideOrientation() // 0x000002ED System.Single Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot::get_TargetRotation() // 0x000002EE UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot::get_GameObjectReference() // 0x000002EF System.Single Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportSystem::get_TeleportDuration() // 0x000002F0 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportSystem::set_TeleportDuration(System.Single) // 0x000002F1 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportSystem::RaiseTeleportRequest(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot) // 0x000002F2 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportSystem::RaiseTeleportStarted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot) // 0x000002F3 System.Void Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportSystem::RaiseTeleportCanceled(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot) // 0x000002F4 System.Void Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter::.ctor(System.String,UnityEngine.AnimatorControllerParameterType,System.Int32,System.Single,System.Boolean) extern void AnimatorParameter__ctor_m3D977CF109B2448B3B50DA7371A3D6CB817FE746 (void); // 0x000002F5 UnityEngine.AnimatorControllerParameterType Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter::get_ParameterType() extern void AnimatorParameter_get_ParameterType_mB551FB94A7B3A32FE7ECA585CA4B7B3474AE4B10 (void); // 0x000002F6 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter::get_DefaultInt() extern void AnimatorParameter_get_DefaultInt_m81EFD16EA854C148D5D050CE058ED3EA9CCDF379 (void); // 0x000002F7 System.Single Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter::get_DefaultFloat() extern void AnimatorParameter_get_DefaultFloat_m4E93774D045C673D10A031266ABE7FCC472DA707 (void); // 0x000002F8 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter::get_DefaultBool() extern void AnimatorParameter_get_DefaultBool_mB8CCBB0AE070F95903C3F77F7E080D0327D13E07 (void); // 0x000002F9 System.String Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter::get_Name() extern void AnimatorParameter_get_Name_m1C0F0616206D609D29D4899B802231246B354C3E (void); // 0x000002FA System.Int32 Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter::get_NameHash() extern void AnimatorParameter_get_NameHash_m6939292C3D1420DF16874C6D8228358C2AD81921 (void); // 0x000002FB System.Int32 Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::get_JointCount() extern void ArticulatedHandPose_get_JointCount_m8572BFFF918E9703AD9E6779207C8DA28FA0CDB2 (void); // 0x000002FC System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::.ctor() extern void ArticulatedHandPose__ctor_mE775931FCE33E71DCB670E991A02214EB891DDFD (void); // 0x000002FD System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::.ctor(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[]) extern void ArticulatedHandPose__ctor_m519B23A8092C8EBBAF868F1173880A58190D6A5A (void); // 0x000002FE Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::GetLocalJointPose(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void ArticulatedHandPose_GetLocalJointPose_mAA8F9511EDE40EAB76FED85DAAC3AF4484FD3025 (void); // 0x000002FF System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::ComputeJointPoses(Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Quaternion,UnityEngine.Vector3,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[]) extern void ArticulatedHandPose_ComputeJointPoses_m4F8EC3740731ABA380D050337182ADD4FA8A4388 (void); // 0x00000300 System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::ParseFromJointPoses(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[],Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Quaternion,UnityEngine.Vector3) extern void ArticulatedHandPose_ParseFromJointPoses_mDE495A7635FC8AF23CAA0610F32BB52700BC2B12 (void); // 0x00000301 System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::SetZero() extern void ArticulatedHandPose_SetZero_m3A0CBE1392FE4014F82069EBD99D9ACFBB62D79D (void); // 0x00000302 System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::Copy(Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose) extern void ArticulatedHandPose_Copy_m08EDF1E36EB4962136A7CE636B757CC39F7C5001 (void); // 0x00000303 System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::InterpolateOffsets(Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose,Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose,System.Single) extern void ArticulatedHandPose_InterpolateOffsets_mB23BE15B29A3A417E1FEDC09817A1A66FCDC36E9 (void); // 0x00000304 Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::GetGesturePose(Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/GestureId) extern void ArticulatedHandPose_GetGesturePose_m9C5D0C40C76E14A5A45FADA6AB7153DEE1B709E8 (void); // 0x00000305 System.String Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::ToJson() extern void ArticulatedHandPose_ToJson_mFFED2EE8BA312B5B98471130E0E654A75437C7DD (void); // 0x00000306 System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::FromJson(System.String) extern void ArticulatedHandPose_FromJson_m184047CB1FA44074DE2007846DB20BA39F61E1A2 (void); // 0x00000307 System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose::.cctor() extern void ArticulatedHandPose__cctor_mF6F53000FBB6D77A2A89B272AF71BAC62B4D42C1 (void); // 0x00000308 Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseItem::get_JointIndex() extern void ArticulatedHandPoseItem_get_JointIndex_m68242A40AEC0951B31712B1EF521FF65FC28EB2C (void); // 0x00000309 System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseItem::set_JointIndex(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint) extern void ArticulatedHandPoseItem_set_JointIndex_m591440FABE7C4F01A7243D8BFA549FA5071750D3 (void); // 0x0000030A System.Boolean Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseItem::IsJointName(System.String) extern void ArticulatedHandPoseItem_IsJointName_m10E3D2D816C0DE2975E944BBF25F23A1E95A7C26 (void); // 0x0000030B System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseItem::.ctor(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void ArticulatedHandPoseItem__ctor_mF78B23845229944B443CBA52C1186AEB1AFDB95F (void); // 0x0000030C System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseItem::.cctor() extern void ArticulatedHandPoseItem__cctor_mB65BE6534CA9BCA1CB3C53B9174025B19139AE5B (void); // 0x0000030D System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseDictionary::FromJointPoses(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[]) extern void ArticulatedHandPoseDictionary_FromJointPoses_m3FA19D911747FB1EF152B50E91DC34E2D161E3BA (void); // 0x0000030E System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseDictionary::ToJointPoses(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[]) extern void ArticulatedHandPoseDictionary_ToJointPoses_mD0968C49B105BA5943F8143E2888B51DD3EAF2BE (void); // 0x0000030F System.Void Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose/ArticulatedHandPoseDictionary::.ctor() extern void ArticulatedHandPoseDictionary__ctor_m99F99F80E8180F91078D5D4B892C55A8E32E4E3E (void); // 0x00000310 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion) extern void MixedRealityPose__ctor_mA07FF7474F14828705CFB986C1A720734BEC7EEB (void); // 0x00000311 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::.ctor(UnityEngine.Vector3) extern void MixedRealityPose__ctor_mF404CE57F25D3B8EFA1D5335A3E6EC803F4EC4B8 (void); // 0x00000312 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::.ctor(UnityEngine.Quaternion) extern void MixedRealityPose__ctor_m40222173084E446788D8D4D46DE3C090CF26D142 (void); // 0x00000313 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::get_ZeroIdentity() extern void MixedRealityPose_get_ZeroIdentity_m45B5147429D7069ECD98398B573F823F4C9628E2 (void); // 0x00000314 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::get_Position() extern void MixedRealityPose_get_Position_m3F18DEDD4E5AE5AC464D7716A3AD50DEA7083B08 (void); // 0x00000315 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::set_Position(UnityEngine.Vector3) extern void MixedRealityPose_set_Position_m3705618F8009C9F91F81D8205C75B70461ABCA13 (void); // 0x00000316 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::get_Rotation() extern void MixedRealityPose_get_Rotation_mFC5F977A09541D4835F5C985A73CF81BD4C75E9E (void); // 0x00000317 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::set_Rotation(UnityEngine.Quaternion) extern void MixedRealityPose_set_Rotation_mFF34A69123EC28C852F812F3370763358F8EC148 (void); // 0x00000318 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::op_Addition(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void MixedRealityPose_op_Addition_mE853D399C5BED5F6A14C8F14F80949E510BD126A (void); // 0x00000319 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::op_Multiply(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void MixedRealityPose_op_Multiply_m86B5980EEE46FB084710DD04DAACB1DE5900D375 (void); // 0x0000031A System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::op_Equality(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void MixedRealityPose_op_Equality_m7302FFE7DFCEDDACD66418543420FB79F19060A5 (void); // 0x0000031B System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::op_Inequality(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void MixedRealityPose_op_Inequality_m3934E2E66AFDF90DCECA747993D4BCEE8BADFBD5 (void); // 0x0000031C System.String Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::ToString() extern void MixedRealityPose_ToString_m0901F2DD95314F44503B0CAD0702CEC4C5FD1787 (void); // 0x0000031D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::get_Forward() extern void MixedRealityPose_get_Forward_m9F529EE0ECA29806EE2561193CEE06DEAFC9CFC6 (void); // 0x0000031E UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::get_Up() extern void MixedRealityPose_get_Up_mE38BABBB23EA0FCECA6845234FF3A50140767687 (void); // 0x0000031F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::get_Right() extern void MixedRealityPose_get_Right_m8647F4C22A5629F35DB26934B890C60B4BBC2BCB (void); // 0x00000320 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void MixedRealityPose_System_Collections_IEqualityComparer_Equals_mD9F4178C0BE717911DF053426F38B9EA1B3E756C (void); // 0x00000321 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::Equals(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void MixedRealityPose_Equals_m542ECFB85065BAE0E1207B26A8B4BD51F523ACA5 (void); // 0x00000322 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::Equals(System.Object) extern void MixedRealityPose_Equals_m5D1B8EA1E4987308FE8D73900381B1E3441082A8 (void); // 0x00000323 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::System.Collections.IEqualityComparer.GetHashCode(System.Object) extern void MixedRealityPose_System_Collections_IEqualityComparer_GetHashCode_mE45DCC6094DC9EFD8B732A75290729E33B25ED5C (void); // 0x00000324 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::GetHashCode() extern void MixedRealityPose_GetHashCode_m3FDDCE25A30C3AF13144B4D168F33A28ED0FA33F (void); // 0x00000325 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose::.cctor() extern void MixedRealityPose__cctor_m4687528150849C0DDCA09038B3AB8E4020A15E71 (void); // 0x00000326 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::.ctor(UnityEngine.Transform) extern void MixedRealityTransform__ctor_mB921EB80B9EE82F548C8BA897C314DAAAFBB98BB (void); // 0x00000327 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) extern void MixedRealityTransform__ctor_m7EE217B812991C4561A8410FCDA2EE4DC6650BEF (void); // 0x00000328 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::NewTranslate(UnityEngine.Vector3) extern void MixedRealityTransform_NewTranslate_m1D8ECC427F73407F15B6A7D2948EC67EA1DB6525 (void); // 0x00000329 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::NewRotate(UnityEngine.Quaternion) extern void MixedRealityTransform_NewRotate_m37EBB28160FC10FA0A0A47DD2E35F96B4CE04B41 (void); // 0x0000032A Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::NewScale(UnityEngine.Vector3) extern void MixedRealityTransform_NewScale_mC019D36E14F57FE2A4BBEBC4A3E21AC08EFFF799 (void); // 0x0000032B Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::get_Identity() extern void MixedRealityTransform_get_Identity_m50DE4FE177036EDD71A645AFBBCBFE3EBEC0AFDA (void); // 0x0000032C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::get_Position() extern void MixedRealityTransform_get_Position_m28965DE77B4827A6F037E4963FE100457E62C4F3 (void); // 0x0000032D System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::set_Position(UnityEngine.Vector3) extern void MixedRealityTransform_set_Position_m8AD5F36788AE0303AC567FD27E1CA820D381A94C (void); // 0x0000032E UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::get_Rotation() extern void MixedRealityTransform_get_Rotation_mC0D268B3E57EB8A54B4BB78710AE636DEC9C4ECF (void); // 0x0000032F System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::set_Rotation(UnityEngine.Quaternion) extern void MixedRealityTransform_set_Rotation_mD0F4C83261610C6D20A879FB45C3EDBB820EE1A3 (void); // 0x00000330 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::get_Scale() extern void MixedRealityTransform_get_Scale_mEBD76F93BA5C822BDDC29F07F322A1DF71DEDD2D (void); // 0x00000331 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::set_Scale(UnityEngine.Vector3) extern void MixedRealityTransform_set_Scale_mFDE25F609CF671EC1A8111CBA1FCECCCBDEDB016 (void); // 0x00000332 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::op_Addition(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform) extern void MixedRealityTransform_op_Addition_m76BADA81C330A06CAC14AABC8BDA2DF39EA38636 (void); // 0x00000333 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::op_Equality(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform) extern void MixedRealityTransform_op_Equality_m6BF7F9D430D8237B77DF08D91FB00EA2BD360149 (void); // 0x00000334 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::op_Inequality(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform) extern void MixedRealityTransform_op_Inequality_mB95C35084A1028E580198E137191BF9560A7F9D5 (void); // 0x00000335 System.String Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::ToString() extern void MixedRealityTransform_ToString_m043EBCC7ED6FB20803B1AE33A58488AFC95A2B44 (void); // 0x00000336 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::get_Forward() extern void MixedRealityTransform_get_Forward_mA0E1ACD4571C05668DD100F76946D649B5907BD7 (void); // 0x00000337 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::get_Up() extern void MixedRealityTransform_get_Up_mF27114C7625ADAE4BC0EFD9EB3012B0E6C39E635 (void); // 0x00000338 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::get_Right() extern void MixedRealityTransform_get_Right_mEF9250428A6AC6EAA64B8C59883534C43C704C83 (void); // 0x00000339 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void MixedRealityTransform_System_Collections_IEqualityComparer_Equals_m639B878F5499E9D19BFD64567FCC7E8DC5A2F3C7 (void); // 0x0000033A System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::Equals(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform) extern void MixedRealityTransform_Equals_m1E3FE0A4C7701E366B10D0351ED16AFC32B64499 (void); // 0x0000033B System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::Equals(System.Object) extern void MixedRealityTransform_Equals_mD735D5EFD6CC930E58CCAB5746ABA8559AC503E6 (void); // 0x0000033C System.Int32 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::System.Collections.IEqualityComparer.GetHashCode(System.Object) extern void MixedRealityTransform_System_Collections_IEqualityComparer_GetHashCode_mFECAD3B556B2B3196313253832AC0E42349F434F (void); // 0x0000033D System.Int32 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::GetHashCode() extern void MixedRealityTransform_GetHashCode_m657CD9339B5BABE3537F4F287601A7F36C27177A (void); // 0x0000033E System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform::.cctor() extern void MixedRealityTransform__cctor_m88022EE40EDF7C1B2BC48570C305DC5C923582F8 (void); // 0x0000033F System.Int32 Microsoft.MixedReality.Toolkit.Utilities.ProcessResult::get_ExitCode() extern void ProcessResult_get_ExitCode_m7F2EF509E46862E70D0154D4B4A0E5EE4C5A849D (void); // 0x00000340 System.String[] Microsoft.MixedReality.Toolkit.Utilities.ProcessResult::get_Errors() extern void ProcessResult_get_Errors_mBE2A6A51096A7E04691E7BCA64D9E072741CB91B (void); // 0x00000341 System.String[] Microsoft.MixedReality.Toolkit.Utilities.ProcessResult::get_Output() extern void ProcessResult_get_Output_m9565C1771600138CB6CDE9B5AB483FE98E3277D8 (void); // 0x00000342 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProcessResult::.ctor(System.Int32,System.String[],System.String[]) extern void ProcessResult__ctor_m0722CAC1C4E2C7EC2E3095FA9875C1C3562D8D09 (void); // 0x00000343 Microsoft.MixedReality.Toolkit.Utilities.AxisFlags Microsoft.MixedReality.Toolkit.Utilities.RotationConstraintHelper::ConvertToAxisFlags(Microsoft.MixedReality.Toolkit.Utilities.RotationConstraintType) extern void RotationConstraintHelper_ConvertToAxisFlags_m7CBF0FE45E74D8495A7B4E583059CD1C57095ABD (void); // 0x00000344 System.Void Microsoft.MixedReality.Toolkit.Utilities.RotationConstraintHelper::.ctor() extern void RotationConstraintHelper__ctor_mACD38FC93D5655B169FD410988055C533581B34A (void); // 0x00000345 System.String Microsoft.MixedReality.Toolkit.Utilities.SystemType::GetReference(System.Type) extern void SystemType_GetReference_m2D61BEBAECFC33363E6927437DAB0CEB1C174D9A (void); // 0x00000346 System.Void Microsoft.MixedReality.Toolkit.Utilities.SystemType::.ctor(System.String) extern void SystemType__ctor_mD6C50C972FBE4EBE55ED97EF981EA226E56D75E7 (void); // 0x00000347 System.Void Microsoft.MixedReality.Toolkit.Utilities.SystemType::.ctor(System.Type) extern void SystemType__ctor_m1906B7213569E0A1D204D637EBF032F809A5C32E (void); // 0x00000348 System.Void Microsoft.MixedReality.Toolkit.Utilities.SystemType::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() extern void SystemType_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mC8E7325543FBCCD68E45DD59205B646D2EB84253 (void); // 0x00000349 System.Void Microsoft.MixedReality.Toolkit.Utilities.SystemType::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() extern void SystemType_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mEB653D8E899413BC75CE2CCA638CA532FDDF45B4 (void); // 0x0000034A System.Type Microsoft.MixedReality.Toolkit.Utilities.SystemType::get_Type() extern void SystemType_get_Type_m2445AA154BE01049B725B11E92E5CB349BBE2472 (void); // 0x0000034B System.Void Microsoft.MixedReality.Toolkit.Utilities.SystemType::set_Type(System.Type) extern void SystemType_set_Type_mE17099B968B4BAC5C9448BD5FC7DAE75C2A0BC89 (void); // 0x0000034C System.String Microsoft.MixedReality.Toolkit.Utilities.SystemType::op_Implicit(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void SystemType_op_Implicit_m5D7901C069D4534C4525E687CCDEC774E41DA2C5 (void); // 0x0000034D System.Type Microsoft.MixedReality.Toolkit.Utilities.SystemType::op_Implicit(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void SystemType_op_Implicit_m5AAC28EF230413AA9C1337D5644A723733456B6D (void); // 0x0000034E Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Utilities.SystemType::op_Implicit(System.Type) extern void SystemType_op_Implicit_mD30B2E256C2CA763273C1FBDDB9144FF39FF2472 (void); // 0x0000034F System.String Microsoft.MixedReality.Toolkit.Utilities.SystemType::ToString() extern void SystemType_ToString_m3DA509E698289D8BA5AF6AEAE75FCF0E8451DE82 (void); // 0x00000350 System.String Microsoft.MixedReality.Toolkit.Utilities.SystemType::TryMigrateReference(System.String) extern void SystemType_TryMigrateReference_mA1AFEA069695B362CFAB82E4C96D44FFB70239A9 (void); // 0x00000351 System.Void Microsoft.MixedReality.Toolkit.Utilities.SystemType::.cctor() extern void SystemType__cctor_mB7E0AB4C046CD4BB9D7273412765A313EBB6CE5E (void); // 0x00000352 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::get_Current() extern void Vector3Smoothed_get_Current_m5B10E2EBB59CADD8D4347702A051965FBE1C9227 (void); // 0x00000353 System.Void Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::set_Current(UnityEngine.Vector3) extern void Vector3Smoothed_set_Current_m067E154F9D6367C4B319F9924891C6B28EB40EAD (void); // 0x00000354 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::get_Goal() extern void Vector3Smoothed_get_Goal_m8ABE03A1BB1A746CB112B68ADB4662BB03DBC207 (void); // 0x00000355 System.Void Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::set_Goal(UnityEngine.Vector3) extern void Vector3Smoothed_set_Goal_m1341EA7822CEFBE91A6A2140C8610374D6CD987F (void); // 0x00000356 System.Single Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::get_SmoothTime() extern void Vector3Smoothed_get_SmoothTime_mB1AB45ACF1EA34E7AE832B75E635BFC5FC65911A (void); // 0x00000357 System.Void Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::set_SmoothTime(System.Single) extern void Vector3Smoothed_set_SmoothTime_mEE052FE6E7464DD91A00C54EE114EC139486C665 (void); // 0x00000358 System.Void Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::.ctor(UnityEngine.Vector3,System.Single) extern void Vector3Smoothed__ctor_mCED0B48B5CD6127EB3B7F4E6FEE758C78FBD06EB (void); // 0x00000359 System.Void Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::Update(System.Single) extern void Vector3Smoothed_Update_m94B2EFE5CCDB3F48F0F1D57F5794A22CE702058F (void); // 0x0000035A System.Void Microsoft.MixedReality.Toolkit.Utilities.Vector3Smoothed::SetGoal(UnityEngine.Vector3) extern void Vector3Smoothed_SetGoal_mD8DF5B71C857B6B039C9F978C11C00DA29123B68 (void); // 0x0000035B System.Boolean Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::IsIndexGrabbing(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_IsIndexGrabbing_m68DEFC5A473AAE8FFA8AAD8E3AD969F101A29EAA (void); // 0x0000035C System.Boolean Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::IsMiddleGrabbing(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_IsMiddleGrabbing_m6D33C4B29C185B2F639AE8303949DCD02881EA3B (void); // 0x0000035D System.Boolean Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::IsThumbGrabbing(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_IsThumbGrabbing_m0948990E73BBDD586D87A8700DEFAC6E2AC3FAB8 (void); // 0x0000035E System.Single Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::IndexFingerCurl(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_IndexFingerCurl_m9E3A7348C6299D007C334BC84E9EC63F80C443F7 (void); // 0x0000035F System.Single Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::MiddleFingerCurl(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_MiddleFingerCurl_m5D6BD462718615A8AA5940B60A2817A62249C57E (void); // 0x00000360 System.Single Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::RingFingerCurl(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_RingFingerCurl_mE79E6821AC6FE85A4FDC83E203953513F1AF3288 (void); // 0x00000361 System.Single Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::PinkyFingerCurl(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_PinkyFingerCurl_m07A11C770CF37B11B65B79C2EEE6C2CBC6FC01E2 (void); // 0x00000362 System.Single Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::ThumbFingerCurl(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_ThumbFingerCurl_m98E012488561CA43574D2520A7E72448A125B826 (void); // 0x00000363 System.Single Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::CalculateCurl(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void HandPoseUtils_CalculateCurl_m430EE66EE352BBA0BBBE2CF1E4824A35C9580E0C (void); // 0x00000364 System.Single Microsoft.MixedReality.Toolkit.Utilities.HandPoseUtils::CalculateIndexPinch(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandPoseUtils_CalculateIndexPinch_m5E485D003C29676280E6C2D7266483747329AD07 (void); // 0x00000365 UnityEngine.Camera Microsoft.MixedReality.Toolkit.Utilities.CameraCache::get_Main() extern void CameraCache_get_Main_m59038EC9065B131E53ADC161CAE0D72F4C5F5DD5 (void); // 0x00000366 System.Void Microsoft.MixedReality.Toolkit.Utilities.CameraCache::UpdateCachedMainCamera(UnityEngine.Camera) extern void CameraCache_UpdateCachedMainCamera_m2778B61BFB86D2BA8024AD180FC9B201DE8D96F0 (void); // 0x00000367 System.Void Microsoft.MixedReality.Toolkit.Utilities.CameraEventRouter::add_OnCameraPreRender(System.Action`1<Microsoft.MixedReality.Toolkit.Utilities.CameraEventRouter>) extern void CameraEventRouter_add_OnCameraPreRender_m0DB6CFD608205B7F90BDBABEE934C58CA720D026 (void); // 0x00000368 System.Void Microsoft.MixedReality.Toolkit.Utilities.CameraEventRouter::remove_OnCameraPreRender(System.Action`1<Microsoft.MixedReality.Toolkit.Utilities.CameraEventRouter>) extern void CameraEventRouter_remove_OnCameraPreRender_m4510922EA30AAEF67318409C5D5258D5EF922DAE (void); // 0x00000369 System.Void Microsoft.MixedReality.Toolkit.Utilities.CameraEventRouter::OnPreRender() extern void CameraEventRouter_OnPreRender_m4BF361C70E669D3D0FB5039953AFD8C0F97926F0 (void); // 0x0000036A System.Void Microsoft.MixedReality.Toolkit.Utilities.CameraEventRouter::.ctor() extern void CameraEventRouter__ctor_m9250481BA06A97DF1F04DC61B29629CFED697FB1 (void); // 0x0000036B System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DebugAssert(System.Boolean,System.String) extern void DebugUtilities_DebugAssert_m521AAA59F22A3980A70F1957C9FCBBC0F1CF1820 (void); // 0x0000036C System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DebugAssert(System.Boolean) extern void DebugUtilities_DebugAssert_mBBF62D8EFFEC090DF480BD1E0F82EF0336E010EB (void); // 0x0000036D System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DebugLogError(System.String) extern void DebugUtilities_DebugLogError_m375DEAB165F44C8F6BED017193FF925CE920D3EE (void); // 0x0000036E System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DebugLogWarning(System.String) extern void DebugUtilities_DebugLogWarning_m8FE93794B4B78A30AB38644FC5BDF6B9231D2829 (void); // 0x0000036F System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DebugLog(System.String) extern void DebugUtilities_DebugLog_mD7DCB9373F59ABABF4BBAA8E3529D349A8C26569 (void); // 0x00000370 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::LogError(System.String) extern void DebugUtilities_LogError_m693D95522E36943350755CA594EBB7E9BE445AF4 (void); // 0x00000371 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::LogWarning(System.String) extern void DebugUtilities_LogWarning_m757EC44C6C20D2A3D07B79A5B2F03D88D5698F6D (void); // 0x00000372 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::Log(System.String) extern void DebugUtilities_Log_m52E19ED06906CD23210D60A47D7937E4C9E0F94C (void); // 0x00000373 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::LogVerbose(System.String) extern void DebugUtilities_LogVerbose_mC806188BE0B1FC7F584B6BA7DF82284B4E729DB5 (void); // 0x00000374 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::LogVerboseFormat(System.String,System.Object[]) extern void DebugUtilities_LogVerboseFormat_m313725235F6040A30407531EC62568345C3EF61E (void); // 0x00000375 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DrawPoint(UnityEngine.Vector3,UnityEngine.Color,System.Single) extern void DebugUtilities_DrawPoint_m4344DB07850D3F1DB562C9EDEF61C59E780A244F (void); // 0x00000376 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DrawPoint(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Color,System.Single) extern void DebugUtilities_DrawPoint_mEED321DCD3CAF5E54FE5135D7FB8AC9A91CE455C (void); // 0x00000377 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::DrawBounds(UnityEngine.Bounds,UnityEngine.Color,UnityEngine.Color) extern void DebugUtilities_DrawBounds_m9B0ADAE0BC1BF8520E7F4DBE3D345FC02B2906FA (void); // 0x00000378 System.Void Microsoft.MixedReality.Toolkit.Utilities.DebugUtilities::.cctor() extern void DebugUtilities__cctor_mACA8E4C9912F3AFCD6347FEA596CF0FCA759B2B8 (void); // 0x00000379 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.DeviceUtility::get_IsPresent() extern void DeviceUtility_get_IsPresent_m4C62B11B151632BD2F7F18A7A1D73BD4FE6DC6B7 (void); // 0x0000037A System.Boolean Microsoft.MixedReality.Toolkit.Utilities.EdgeUtilities::IsInsideBoundary(Microsoft.MixedReality.Toolkit.Boundary.Edge[],UnityEngine.Vector2) extern void EdgeUtilities_IsInsideBoundary_m919857C89BE899361636EC1D78F24AA36A2C6D22 (void); // 0x0000037B System.Boolean Microsoft.MixedReality.Toolkit.Utilities.EdgeUtilities::IsValidPoint(UnityEngine.Vector2) extern void EdgeUtilities_IsValidPoint_mB546E1582025029A32154167ED8419172418EEE0 (void); // 0x0000037C UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Utilities.EdgeUtilities::GetIntersectionPoint(Microsoft.MixedReality.Toolkit.Boundary.Edge,Microsoft.MixedReality.Toolkit.Boundary.Edge) extern void EdgeUtilities_GetIntersectionPoint_mFCB9094761B5FA1CA8154129EEEBC3F837F93A9D (void); // 0x0000037D System.Void Microsoft.MixedReality.Toolkit.Utilities.EdgeUtilities::.cctor() extern void EdgeUtilities__cctor_m5472A813588E93A9AFFAF59EC194760D3CAFA31F (void); // 0x0000037E System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::add_OnSaccade(System.Action) extern void EyeGazeSmoother_add_OnSaccade_mE771A54DDECDB21CE3F4AB10DCEA436F1AF79E21 (void); // 0x0000037F System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::remove_OnSaccade(System.Action) extern void EyeGazeSmoother_remove_OnSaccade_mF452608FC93AF142CF88820974F58AD6957F37FD (void); // 0x00000380 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::add_OnSaccadeX(System.Action) extern void EyeGazeSmoother_add_OnSaccadeX_m995B1B8502D1B52552C7A596D750D06822AA29A9 (void); // 0x00000381 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::remove_OnSaccadeX(System.Action) extern void EyeGazeSmoother_remove_OnSaccadeX_m4FCCACF7D6A9B9624842B337A84003A9B5F4FB41 (void); // 0x00000382 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::add_OnSaccadeY(System.Action) extern void EyeGazeSmoother_add_OnSaccadeY_m9C2E95D806DB7B23A3DD407D40408020DDD531F9 (void); // 0x00000383 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::remove_OnSaccadeY(System.Action) extern void EyeGazeSmoother_remove_OnSaccadeY_mDF18A2DB39EA28680035F6587753B7BD509E4AB6 (void); // 0x00000384 UnityEngine.Ray Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::SmoothGaze(UnityEngine.Ray) extern void EyeGazeSmoother_SmoothGaze_m20CC41ED51CE4323C6A46D285DAA473FFB2D90AF (void); // 0x00000385 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::IsSaccading(UnityEngine.Ray,UnityEngine.Ray) extern void EyeGazeSmoother_IsSaccading_m0E9E328BC72EB6990BACDEA5FED1EA4CD2A7220A (void); // 0x00000386 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::PostOnSaccade() extern void EyeGazeSmoother_PostOnSaccade_mABF9EB61E5754BCF00D1AF7A6902E6A265D03B27 (void); // 0x00000387 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::PostOnSaccadeHorizontally() extern void EyeGazeSmoother_PostOnSaccadeHorizontally_mB3F35E96A4D9EC65A312AC83E9110156B102889C (void); // 0x00000388 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::PostOnSaccadeVertically() extern void EyeGazeSmoother_PostOnSaccadeVertically_mCBBA9DCFC55EA350032BE8B782FE3F4F52185268 (void); // 0x00000389 System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::.ctor() extern void EyeGazeSmoother__ctor_m2C7EB20EFE6459AF97CD712FFB3FBFB336FE819C (void); // 0x0000038A System.Void Microsoft.MixedReality.Toolkit.Utilities.EyeGazeSmoother::.cctor() extern void EyeGazeSmoother__cctor_m4AC1DE7F3603594541F943C04CA1962FF499F75D (void); // 0x0000038B System.Void Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise::.cctor() extern void FastSimplexNoise__cctor_m6A08F62328387E1DEEB13C1882FEF8130DFBD87A (void); // 0x0000038C System.Int32 Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise::FastFloor(System.Double) extern void FastSimplexNoise_FastFloor_mF0FD51F0A13A9837F19224C9F0FFA19DC666055E (void); // 0x0000038D System.Void Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise::.ctor() extern void FastSimplexNoise__ctor_m158191E96775236819B0768934631445FAE605D7 (void); // 0x0000038E System.Void Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise::.ctor(System.Int64) extern void FastSimplexNoise__ctor_m32BA1896C61156C1CBEB630C5FF151071078325F (void); // 0x0000038F System.Double Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise::Evaluate(System.Double,System.Double) extern void FastSimplexNoise_Evaluate_m588C0B3B9EA820D668A474054EAED6D060134457 (void); // 0x00000390 System.Double Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise::Evaluate(System.Double,System.Double,System.Double) extern void FastSimplexNoise_Evaluate_mB16283C02485A73C539262BC858DAC3A16EE07B6 (void); // 0x00000391 System.Double Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise::Evaluate(System.Double,System.Double,System.Double,System.Double) extern void FastSimplexNoise_Evaluate_m8A25FF72C22D39C07F14686C9FFB87889D436288 (void); // 0x00000392 System.Void Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise/Contribution2::.ctor(System.Double,System.Int32,System.Int32) extern void Contribution2__ctor_m6C7A4DC1AC0E51F5C5C8E64599A5E1B9E624D350 (void); // 0x00000393 System.Void Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise/Contribution3::.ctor(System.Double,System.Int32,System.Int32,System.Int32) extern void Contribution3__ctor_m10A9C2F5F2FA5C6F8D3ACE1C2120DB0AC8352EB4 (void); // 0x00000394 System.Void Microsoft.MixedReality.Toolkit.Utilities.FastSimplexNoise/Contribution4::.ctor(System.Double,System.Int32,System.Int32,System.Int32,System.Int32) extern void Contribution4__ctor_mF727B89EB194ED920349858ACF0E487102BE8C83 (void); // 0x00000395 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_LineStartClamp() extern void BaseMixedRealityLineDataProvider_get_LineStartClamp_mD41DEB0DCD7882220CD91CA08C204C766C924C27 (void); // 0x00000396 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_LineStartClamp(System.Single) extern void BaseMixedRealityLineDataProvider_set_LineStartClamp_mF8DC5D7ED6DA84F24DA56D234F8E54B9947AE7D1 (void); // 0x00000397 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_LineEndClamp() extern void BaseMixedRealityLineDataProvider_get_LineEndClamp_m51DC63B24BD2E62D3ED34ACA4F51EEAA4CF4F53F (void); // 0x00000398 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_LineEndClamp(System.Single) extern void BaseMixedRealityLineDataProvider_set_LineEndClamp_m4A5E2E8056F461E3FD56DFABD456DE70078F38A3 (void); // 0x00000399 UnityEngine.Transform Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_LineTransform() extern void BaseMixedRealityLineDataProvider_get_LineTransform_mB370D5AEB9002C565372E1D066FF42834A9B41A8 (void); // 0x0000039A System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_LineTransform(UnityEngine.Transform) extern void BaseMixedRealityLineDataProvider_set_LineTransform_m94AC2B68A23D2E14551F91D1A4066282053C8E93 (void); // 0x0000039B System.Boolean Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_Loops() extern void BaseMixedRealityLineDataProvider_get_Loops_mC5E4F8DA9A6AB03B00ECE764888FFEE3F17218A3 (void); // 0x0000039C System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_Loops(System.Boolean) extern void BaseMixedRealityLineDataProvider_set_Loops_m1AD2887E17374918AD6FA3580D7F7335AD8931C0 (void); // 0x0000039D Microsoft.MixedReality.Toolkit.LinePointTransformMode Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_TransformMode() extern void BaseMixedRealityLineDataProvider_get_TransformMode_mCB4E482894D29098EE3CCA31E6B208DB10AEEC51 (void); // 0x0000039E System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_TransformMode(Microsoft.MixedReality.Toolkit.LinePointTransformMode) extern void BaseMixedRealityLineDataProvider_set_TransformMode_m1731D28B166C5D35E1F5890DB1CF2E3FA5B127FF (void); // 0x0000039F Microsoft.MixedReality.Toolkit.LineRotationMode Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_RotationMode() extern void BaseMixedRealityLineDataProvider_get_RotationMode_mD9ABFF067B9A5F811EC98653D5DD329F20D1B227 (void); // 0x000003A0 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_RotationMode(Microsoft.MixedReality.Toolkit.LineRotationMode) extern void BaseMixedRealityLineDataProvider_set_RotationMode_mD4B9D6D588DB07D993E4943E2BED2CF2B89E0585 (void); // 0x000003A1 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_FlipUpVector() extern void BaseMixedRealityLineDataProvider_get_FlipUpVector_m1A048251585EB18BCA136F323B5819F3EF2458EE (void); // 0x000003A2 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_FlipUpVector(System.Boolean) extern void BaseMixedRealityLineDataProvider_set_FlipUpVector_m2FF1C9B530BDECEFB894B68AA691EF14884BBF71 (void); // 0x000003A3 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_OriginOffset() extern void BaseMixedRealityLineDataProvider_get_OriginOffset_m3241A40AA118F112F32D9E504398A94013D30105 (void); // 0x000003A4 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_OriginOffset(UnityEngine.Vector3) extern void BaseMixedRealityLineDataProvider_set_OriginOffset_mF469CF1C6B514E6C43AD9FD5A4B787E77C8D7685 (void); // 0x000003A5 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_ManualUpVectorBlend() extern void BaseMixedRealityLineDataProvider_get_ManualUpVectorBlend_m205C83BBC965746AB4A839BEC0A4500285CAD916 (void); // 0x000003A6 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_ManualUpVectorBlend(System.Single) extern void BaseMixedRealityLineDataProvider_set_ManualUpVectorBlend_m4A9AC115A8017BAE30676F3B5379C3314A2AD430 (void); // 0x000003A7 UnityEngine.Vector3[] Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_ManualUpVectors() extern void BaseMixedRealityLineDataProvider_get_ManualUpVectors_m10DBF941470D10793EFC8CB648EA13DCD4D2C27C (void); // 0x000003A8 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_ManualUpVectors(UnityEngine.Vector3[]) extern void BaseMixedRealityLineDataProvider_set_ManualUpVectors_m0BC6B2994E6C6FE2BA3857E2762DC7E45A5A61B9 (void); // 0x000003A9 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_VelocitySearchRange() extern void BaseMixedRealityLineDataProvider_get_VelocitySearchRange_m8B11D962114F234D7F6A474455229E2491E459B9 (void); // 0x000003AA System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_VelocitySearchRange(System.Single) extern void BaseMixedRealityLineDataProvider_set_VelocitySearchRange_m801E6817163C2E28CFB1E50CDF6EF81465B1F46F (void); // 0x000003AB System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.Physics.Distorter> Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_Distorters() extern void BaseMixedRealityLineDataProvider_get_Distorters_mCAC9091AD6E872D1E966BAB130F20A2EE03FDDD2 (void); // 0x000003AC System.Boolean Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_DistortionEnabled() extern void BaseMixedRealityLineDataProvider_get_DistortionEnabled_m97C80A44319F751805BFF8364524678A88BAE37A (void); // 0x000003AD System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_DistortionEnabled(System.Boolean) extern void BaseMixedRealityLineDataProvider_set_DistortionEnabled_m398EE245D6ACE6E78289C7C03AAB9A118E8D1FCD (void); // 0x000003AE Microsoft.MixedReality.Toolkit.DistortionMode Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_DistortionMode() extern void BaseMixedRealityLineDataProvider_get_DistortionMode_mB43576BE39E2BDED0B31EEA4F65CD234E1684EEB (void); // 0x000003AF System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_DistortionMode(Microsoft.MixedReality.Toolkit.DistortionMode) extern void BaseMixedRealityLineDataProvider_set_DistortionMode_mEC8BF9C173F96FF18D6660B3179881034E038B5E (void); // 0x000003B0 UnityEngine.AnimationCurve Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_DistortionStrength() extern void BaseMixedRealityLineDataProvider_get_DistortionStrength_m6E9709A05CA77F92B372E3229D8A1B36F42D73B6 (void); // 0x000003B1 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_DistortionStrength(UnityEngine.AnimationCurve) extern void BaseMixedRealityLineDataProvider_set_DistortionStrength_mDAC73BDED51948DC7CB3C78A094B3CFEA7F5CDBA (void); // 0x000003B2 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_UniformDistortionStrength() extern void BaseMixedRealityLineDataProvider_get_UniformDistortionStrength_m9233DB3A2E5CF84082E6ED684CE3CD468B713813 (void); // 0x000003B3 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_UniformDistortionStrength(System.Single) extern void BaseMixedRealityLineDataProvider_set_UniformDistortionStrength_m1E06C1F56530176CA8FBC657BCFBDDF6D409E7BF (void); // 0x000003B4 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_FirstPoint() extern void BaseMixedRealityLineDataProvider_get_FirstPoint_m687BC329B77B5CE9AB15CB34C0B71462092019B0 (void); // 0x000003B5 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_FirstPoint(UnityEngine.Vector3) extern void BaseMixedRealityLineDataProvider_set_FirstPoint_m8F63BC52DA27861A22F8203E40F5552B4E6F013E (void); // 0x000003B6 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_LastPoint() extern void BaseMixedRealityLineDataProvider_get_LastPoint_m2F3CBCF3028F922E9E9D7EB83AE32ECED837FFD9 (void); // 0x000003B7 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::set_LastPoint(UnityEngine.Vector3) extern void BaseMixedRealityLineDataProvider_set_LastPoint_m606DED5D0FC08FEF29DE92752636C202195F781D (void); // 0x000003B8 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_UnClampedWorldLength() extern void BaseMixedRealityLineDataProvider_get_UnClampedWorldLength_mE30AE7B6180F7981A711E70B43E30252EA6CB3E7 (void); // 0x000003B9 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::get_PointCount() // 0x000003BA System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) // 0x000003BB UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetPointInternal(System.Single) // 0x000003BC UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetPointInternal(System.Int32) // 0x000003BD UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetUpVectorInternal(System.Single) extern void BaseMixedRealityLineDataProvider_GetUpVectorInternal_mC6DC88A1CB5467D7CB6F048F0B0253E5E5598E5D (void); // 0x000003BE System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetUnClampedWorldLengthInternal() // 0x000003BF System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::OnEnable() extern void BaseMixedRealityLineDataProvider_OnEnable_m3F0CC764C1A2E7C20B58F04AA40A1A837F5E94F4 (void); // 0x000003C0 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::LateUpdate() extern void BaseMixedRealityLineDataProvider_LateUpdate_m09653000A73D6559BE346501BE854382F292C038 (void); // 0x000003C1 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetNormalizedLengthFromWorldLength(System.Single,System.Int32) extern void BaseMixedRealityLineDataProvider_GetNormalizedLengthFromWorldLength_m146065ACFAE79B21B721346FBADD301425E57FF8 (void); // 0x000003C2 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetVelocity(System.Single) extern void BaseMixedRealityLineDataProvider_GetVelocity_m06F8061F0AE073D769EDD96B90C4C251ECCB9712 (void); // 0x000003C3 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetRotation(System.Single,Microsoft.MixedReality.Toolkit.LineRotationMode) extern void BaseMixedRealityLineDataProvider_GetRotation_mC52EEB18BB54AB98B96AB9A3B8BC7C135DFF97E0 (void); // 0x000003C4 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetRotation(System.Int32,Microsoft.MixedReality.Toolkit.LineRotationMode) extern void BaseMixedRealityLineDataProvider_GetRotation_m6A4B4AD5AB249FD5E427164CAE97CB044B31DBB9 (void); // 0x000003C5 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetPoint(System.Single) extern void BaseMixedRealityLineDataProvider_GetPoint_mF4FD5D4AD97B731733F893FAA857E1FDC592BF54 (void); // 0x000003C6 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetUnClampedPoint(System.Single) extern void BaseMixedRealityLineDataProvider_GetUnClampedPoint_m4FCA8EDB5C1207F7A5CF1412FFE09263FEF9685C (void); // 0x000003C7 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetPoint(System.Int32) extern void BaseMixedRealityLineDataProvider_GetPoint_m55898576084D4DAF06BE9AE890D29017D9E9A8AB (void); // 0x000003C8 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::SetPoint(System.Int32,UnityEngine.Vector3) extern void BaseMixedRealityLineDataProvider_SetPoint_m04103A2E2E14DF5F8F5BA7DCC11448CC30E4663A (void); // 0x000003C9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetClosestPoint(UnityEngine.Vector3,System.Int32,System.Int32) extern void BaseMixedRealityLineDataProvider_GetClosestPoint_m7F2CEDB724792CAC0E5E6A6CB21FAB78B0A6A27B (void); // 0x000003CA System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetNormalizedLengthFromWorldPos(UnityEngine.Vector3,System.Int32,System.Int32) extern void BaseMixedRealityLineDataProvider_GetNormalizedLengthFromWorldPos_mDD9E5D45E1E1744B104A2BCF3D0EE06E0E7FC1AC (void); // 0x000003CB System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::InverseTransformPoint(UnityEngine.Vector3&) extern void BaseMixedRealityLineDataProvider_InverseTransformPoint_m17FC7AE34399D4C049BE2AD02C9A484C84143821 (void); // 0x000003CC System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::TransformPoint(UnityEngine.Vector3&) extern void BaseMixedRealityLineDataProvider_TransformPoint_mF02ED9EF52CE7F6C6905506913688BC98FD9CE14 (void); // 0x000003CD System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::UpdateMatrix() extern void BaseMixedRealityLineDataProvider_UpdateMatrix_m3A28155A4E14DC8B5F8314622861B2CBCB94DD3D (void); // 0x000003CE System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::GetNormalizedLengthFromWorldPosInternal(UnityEngine.Vector3,System.Single,System.Int32&,System.Int32,System.Int32,System.Single,System.Single) extern void BaseMixedRealityLineDataProvider_GetNormalizedLengthFromWorldPosInternal_m8126FBD3B15D108C458CA7D1F34412CB972171F3 (void); // 0x000003CF System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::DistortPoint(UnityEngine.Vector3&,System.Single) extern void BaseMixedRealityLineDataProvider_DistortPoint_mBC04DE66C0B3B47BC3949648CB67BC4C5D28459A (void); // 0x000003D0 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::OnDrawGizmos() extern void BaseMixedRealityLineDataProvider_OnDrawGizmos_m827D126AD7C6161A40AAA1BDDF1E801F5A10218D (void); // 0x000003D1 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::DrawUnselectedGizmosPreview() extern void BaseMixedRealityLineDataProvider_DrawUnselectedGizmosPreview_m8708FC197C721D6EEBD7F6E4C9766AF62E87CBC0 (void); // 0x000003D2 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider::.ctor() extern void BaseMixedRealityLineDataProvider__ctor_m1248A8535E259726EAD1EB689000B18F0AB2AD0C (void); // 0x000003D3 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider::get_PointCount() extern void BezierDataProvider_get_PointCount_mAD6B182DAFFF030CEC485E0327B9352819CFFBC6 (void); // 0x000003D4 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider::GetPointInternal(System.Int32) extern void BezierDataProvider_GetPointInternal_m315628068AE2BFED6649DA91C0EDFEE242EA48F7 (void); // 0x000003D5 System.Void Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) extern void BezierDataProvider_SetPointInternal_mE669B1EF8F92E4A7B6ED82EF0A83B6A76BA116CB (void); // 0x000003D6 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider::GetPointInternal(System.Single) extern void BezierDataProvider_GetPointInternal_mC15D27450E70E4B75A013ACA28F633AC43F3B227 (void); // 0x000003D7 System.Single Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider::GetUnClampedWorldLengthInternal() extern void BezierDataProvider_GetUnClampedWorldLengthInternal_m6B431429E716BCE284997543EAD7B31517A65132 (void); // 0x000003D8 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider::GetUpVectorInternal(System.Single) extern void BezierDataProvider_GetUpVectorInternal_m08DA20B8989AC0FC298B2711B41E28A74B52DD94 (void); // 0x000003D9 System.Void Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider::.ctor() extern void BezierDataProvider__ctor_mBF952BA66D0B6CAFA76394562FC1CB80C6D0FBB4 (void); // 0x000003DA System.Void Microsoft.MixedReality.Toolkit.Utilities.BezierDataProvider/BezierPointSet::.ctor(System.Single) extern void BezierPointSet__ctor_mFF577E8D2BDDF852CB0EB1D60DA7274CBBE458B5 (void); // 0x000003DB System.Void Microsoft.MixedReality.Toolkit.Utilities.BezierInertia::Start() extern void BezierInertia_Start_m292C479C4E62DC1D452B5972E72E2FA032B5D832 (void); // 0x000003DC System.Void Microsoft.MixedReality.Toolkit.Utilities.BezierInertia::Update() extern void BezierInertia_Update_mEED4E0585E9CA55F1AC1C4D839B73784B297004F (void); // 0x000003DD System.Void Microsoft.MixedReality.Toolkit.Utilities.BezierInertia::.ctor() extern void BezierInertia__ctor_m02F2ECDBC810EC2A51196EC22666B859BC103522 (void); // 0x000003DE System.Int32 Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::get_Resolution() extern void EllipseLineDataProvider_get_Resolution_m59A006A09F28DBC95066B296AAE0435DD1858CB1 (void); // 0x000003DF System.Void Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::set_Resolution(System.Int32) extern void EllipseLineDataProvider_set_Resolution_m6DB3303D220852CFD79449037314AE3FCD42D769 (void); // 0x000003E0 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::get_Radius() extern void EllipseLineDataProvider_get_Radius_m5FE6554C9BC61EFDD875FE2E06FDE7527E563DF2 (void); // 0x000003E1 System.Void Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::set_Radius(UnityEngine.Vector2) extern void EllipseLineDataProvider_set_Radius_m49C52AD246690BDC2B378173AE314B5E737ED563 (void); // 0x000003E2 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::get_PointCount() extern void EllipseLineDataProvider_get_PointCount_m8E88BD8872FBFC40D11A929684BB1663D4A7395E (void); // 0x000003E3 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::GetPointInternal(System.Single) extern void EllipseLineDataProvider_GetPointInternal_m7027A2D219A809B64E715DFD754E776490A5D854 (void); // 0x000003E4 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::GetPointInternal(System.Int32) extern void EllipseLineDataProvider_GetPointInternal_m0C06A720A39C75F84A14C6D3F0FABF92DA14941A (void); // 0x000003E5 System.Void Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) extern void EllipseLineDataProvider_SetPointInternal_m00E73A132E487C50FB0773F3A62DCDEF4BDB132E (void); // 0x000003E6 System.Single Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::GetUnClampedWorldLengthInternal() extern void EllipseLineDataProvider_GetUnClampedWorldLengthInternal_m2E6DD45678405C643BE370921EEAAC2A6B236747 (void); // 0x000003E7 System.Void Microsoft.MixedReality.Toolkit.Utilities.EllipseLineDataProvider::.ctor() extern void EllipseLineDataProvider__ctor_mD1F41DAFCEEF86337AFA899BB39CCB5F6D590509 (void); // 0x000003E8 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::get_EndPoint() extern void ParabolaConstrainedLineDataProvider_get_EndPoint_mB7B8F0E54F585920D74731DA5338EC922D2F918F (void); // 0x000003E9 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::set_EndPoint(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void ParabolaConstrainedLineDataProvider_set_EndPoint_mD0F06F81010D008D7F6D8221481FE3260A471DDC (void); // 0x000003EA UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::get_UpDirection() extern void ParabolaConstrainedLineDataProvider_get_UpDirection_m3F56EB5C0EC59FD6AF99B3ACCECBB97A9CC3EEDC (void); // 0x000003EB System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::set_UpDirection(UnityEngine.Vector3) extern void ParabolaConstrainedLineDataProvider_set_UpDirection_m36587F0B3E4ED8F7449244FD972D73DC465FE4CF (void); // 0x000003EC System.Single Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::get_Height() extern void ParabolaConstrainedLineDataProvider_get_Height_m861112848B5CEFE86CE4A43C38B5AA13A9068B1D (void); // 0x000003ED System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::set_Height(System.Single) extern void ParabolaConstrainedLineDataProvider_set_Height_mFE363432B16C0AF459596193F5EBDDD2BBD808A2 (void); // 0x000003EE System.Int32 Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::get_PointCount() extern void ParabolaConstrainedLineDataProvider_get_PointCount_m8E527B0C24F0C49E0DABC745F257E919E76D16B3 (void); // 0x000003EF UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::GetPointInternal(System.Int32) extern void ParabolaConstrainedLineDataProvider_GetPointInternal_m8EDDA71DC69FA65D8069DFA5DFB85391B6AAC28A (void); // 0x000003F0 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) extern void ParabolaConstrainedLineDataProvider_SetPointInternal_mE8152293A582C9AE439B7A7EA676D94EDC925C8E (void); // 0x000003F1 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::GetPointInternal(System.Single) extern void ParabolaConstrainedLineDataProvider_GetPointInternal_m6102B663FA39EE19B3224378B233DE69EA96E443 (void); // 0x000003F2 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaConstrainedLineDataProvider::.ctor() extern void ParabolaConstrainedLineDataProvider__ctor_mBE493063C4E07763785645FE0B876D021E500653 (void); // 0x000003F3 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.ParabolaLineDataProvider::get_StartPoint() extern void ParabolaLineDataProvider_get_StartPoint_m8B6B2DD753BD37365C171F16778654BD62E67FD5 (void); // 0x000003F4 System.Single Microsoft.MixedReality.Toolkit.Utilities.ParabolaLineDataProvider::GetUnClampedWorldLengthInternal() extern void ParabolaLineDataProvider_GetUnClampedWorldLengthInternal_m27DCEB124998E8ABC301AF5B73C0DAEBCD68234B (void); // 0x000003F5 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaLineDataProvider::GetUpVectorInternal(System.Single) extern void ParabolaLineDataProvider_GetUpVectorInternal_mB5A3967755CF9463EC76AFFC16C1835D92E6F816 (void); // 0x000003F6 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaLineDataProvider::.ctor() extern void ParabolaLineDataProvider__ctor_m8916DD6C19CA4D67A31187460C23ED5F1501A32F (void); // 0x000003F7 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::get_Direction() extern void ParabolaPhysicalLineDataProvider_get_Direction_m6EACCFC0706B545398A77823ED79FDD16CC249D6 (void); // 0x000003F8 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::set_Direction(UnityEngine.Vector3) extern void ParabolaPhysicalLineDataProvider_set_Direction_mDBC929DB774E49069B8DF572F6012453186C7E57 (void); // 0x000003F9 System.Single Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::get_Velocity() extern void ParabolaPhysicalLineDataProvider_get_Velocity_m612B915B22C26F83704647644A6D175A8B325617 (void); // 0x000003FA System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::set_Velocity(System.Single) extern void ParabolaPhysicalLineDataProvider_set_Velocity_m948B6E8D4E639E63A65B83791F82F85F472BBF2E (void); // 0x000003FB System.Single Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::get_DistanceMultiplier() extern void ParabolaPhysicalLineDataProvider_get_DistanceMultiplier_m0FFF7470101D33CA1A8A28C3CE30F13623A2A515 (void); // 0x000003FC System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::set_DistanceMultiplier(System.Single) extern void ParabolaPhysicalLineDataProvider_set_DistanceMultiplier_m77D575D5FA55C4F4B8E47C29A984455E604587B2 (void); // 0x000003FD System.Boolean Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::get_UseCustomGravity() extern void ParabolaPhysicalLineDataProvider_get_UseCustomGravity_mEBD64DE328301632BC8AC1CBB12EC506E706E52C (void); // 0x000003FE System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::set_UseCustomGravity(System.Boolean) extern void ParabolaPhysicalLineDataProvider_set_UseCustomGravity_mF5FFF3791E0B3A3D2DE68689D64B477C54C0AE97 (void); // 0x000003FF UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::get_Gravity() extern void ParabolaPhysicalLineDataProvider_get_Gravity_m1793F9D96AE0F9816446BF9AD55342CDB10399F8 (void); // 0x00000400 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::set_Gravity(UnityEngine.Vector3) extern void ParabolaPhysicalLineDataProvider_set_Gravity_m19CF5EA91191DB3BE401158A5033CD582BA9D008 (void); // 0x00000401 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::get_PointCount() extern void ParabolaPhysicalLineDataProvider_get_PointCount_mD961D724F42282829E95B739E524F2D9B0034BD3 (void); // 0x00000402 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::GetPointInternal(System.Int32) extern void ParabolaPhysicalLineDataProvider_GetPointInternal_m6DC4EE57C1D4911C5239328B523F82E6BA3EB159 (void); // 0x00000403 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) extern void ParabolaPhysicalLineDataProvider_SetPointInternal_m0CA1336FA41C7EB58D5385636F16185EFF277C66 (void); // 0x00000404 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::GetPointInternal(System.Single) extern void ParabolaPhysicalLineDataProvider_GetPointInternal_m0A21F2ACED9A0C75442CB58EA6D79E0AC0A12962 (void); // 0x00000405 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::GetUpVectorInternal(System.Single) extern void ParabolaPhysicalLineDataProvider_GetUpVectorInternal_m5F50F40FEF23CB90BD849A4BBB74C9B916E945E1 (void); // 0x00000406 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParabolaPhysicalLineDataProvider::.ctor() extern void ParabolaPhysicalLineDataProvider__ctor_m2D35E1965C4BF37A1C9C2CD5C8A1900A358AB204 (void); // 0x00000407 System.Single Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::get_Width() extern void RectangleLineDataProvider_get_Width_mE578AC60A145A8B3F78D4FD4C00697CDF1ACD9DC (void); // 0x00000408 System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::set_Width(System.Single) extern void RectangleLineDataProvider_set_Width_m5FD7B66B017CECF3C1BC97B1CBF52703125191D3 (void); // 0x00000409 System.Single Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::get_Height() extern void RectangleLineDataProvider_get_Height_mBF0D59DAE41BCBA021DC029FCA8EAFBBA10D5256 (void); // 0x0000040A System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::set_Height(System.Single) extern void RectangleLineDataProvider_set_Height_mACF9D7C0386C207F1F5B01F20A53A61885D214CC (void); // 0x0000040B System.Single Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::get_ZOffset() extern void RectangleLineDataProvider_get_ZOffset_m8397608EE9B48571946EE5C58261912C06323150 (void); // 0x0000040C System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::set_ZOffset(System.Single) extern void RectangleLineDataProvider_set_ZOffset_m43AD763D6E65BE399644E2FD47E56BAF34AAF3FE (void); // 0x0000040D System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::OnValidate() extern void RectangleLineDataProvider_OnValidate_m41232DF203D543512DAAB4E0A5817E2137D9E9D6 (void); // 0x0000040E System.Int32 Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::get_PointCount() extern void RectangleLineDataProvider_get_PointCount_m5EDC3F7520E6AB35459FDC9C3EB727BBDDBC8836 (void); // 0x0000040F System.Boolean Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::get_Loops() extern void RectangleLineDataProvider_get_Loops_mA7B19FA66D0A305A423F958B09B7F339425FA4F7 (void); // 0x00000410 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::GetPointInternal(System.Single) extern void RectangleLineDataProvider_GetPointInternal_m81EF47C0B0FE974263C76CE3F551F5AE9790A423 (void); // 0x00000411 System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) extern void RectangleLineDataProvider_SetPointInternal_m67F8BB85EB42CBD6E1ED5D6ACDD0DF5493C20DDB (void); // 0x00000412 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::GetPointInternal(System.Int32) extern void RectangleLineDataProvider_GetPointInternal_m7D85253EF7D7AB810A2E7D1B63D7A923D47D7A65 (void); // 0x00000413 System.Single Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::GetUnClampedWorldLengthInternal() extern void RectangleLineDataProvider_GetUnClampedWorldLengthInternal_mFE6FBA6C9C8BEC9AE52385F34F69FD745B92D7E7 (void); // 0x00000414 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::GetUpVectorInternal(System.Single) extern void RectangleLineDataProvider_GetUpVectorInternal_m299E4B3826924D1B6F3DF28E070B3EB62083C7BE (void); // 0x00000415 System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::DrawUnselectedGizmosPreview() extern void RectangleLineDataProvider_DrawUnselectedGizmosPreview_m17F651CB63A839D01D245FA46672C5B26DF72265 (void); // 0x00000416 System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::BuildPoints() extern void RectangleLineDataProvider_BuildPoints_m502761E50BD5971B06F29BB13C776108407EE77A (void); // 0x00000417 System.Void Microsoft.MixedReality.Toolkit.Utilities.RectangleLineDataProvider::.ctor() extern void RectangleLineDataProvider__ctor_mDF70DA41638AFE75559D9A1F66C9C19900862DC5 (void); // 0x00000418 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::get_StartPoint() extern void SimpleLineDataProvider_get_StartPoint_m8036BC80FF278EFC0B4E206B91428F4462D046BF (void); // 0x00000419 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::get_EndPoint() extern void SimpleLineDataProvider_get_EndPoint_m6C7461081BFA9F064EFFF6617CC7DDAE2F5E5D87 (void); // 0x0000041A System.Void Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::set_EndPoint(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void SimpleLineDataProvider_set_EndPoint_m8BB2179BCCC9AE5628A5DB593B2E3378284915D2 (void); // 0x0000041B System.Int32 Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::get_PointCount() extern void SimpleLineDataProvider_get_PointCount_mE62C96B295BFE5B6EAAF26EA6FFEDAA7F9891E92 (void); // 0x0000041C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::GetPointInternal(System.Int32) extern void SimpleLineDataProvider_GetPointInternal_m04A89FAA2125E769FC5C8C8326B4B2A558B048F5 (void); // 0x0000041D System.Void Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) extern void SimpleLineDataProvider_SetPointInternal_m9E211E159D1C5AE05F97EF800A9850096EE241C2 (void); // 0x0000041E UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::GetPointInternal(System.Single) extern void SimpleLineDataProvider_GetPointInternal_m917442D6A0FF8C36E0D25490761B3E6C987E4807 (void); // 0x0000041F System.Single Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::GetUnClampedWorldLengthInternal() extern void SimpleLineDataProvider_GetUnClampedWorldLengthInternal_m444ADAACAE55C2621E1029F7623ACA8A55047A54 (void); // 0x00000420 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::GetUpVectorInternal(System.Single) extern void SimpleLineDataProvider_GetUpVectorInternal_m5C0ABB83B63B41B94DEDBF0F0DDEBE5B339BAA1F (void); // 0x00000421 System.Void Microsoft.MixedReality.Toolkit.Utilities.SimpleLineDataProvider::.ctor() extern void SimpleLineDataProvider__ctor_m6BB368810C538928AA0CD88EFD8E64E65BEFAD49 (void); // 0x00000422 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[] Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::get_ControlPoints() extern void SplineDataProvider_get_ControlPoints_m4C9E918853C0322CF977B0F9B1FF46B7CE5E30A9 (void); // 0x00000423 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::get_AlignAllControlPoints() extern void SplineDataProvider_get_AlignAllControlPoints_mA853B311CFF4DE958E500728B866473334EDB2E3 (void); // 0x00000424 System.Void Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::set_AlignAllControlPoints(System.Boolean) extern void SplineDataProvider_set_AlignAllControlPoints_mB7C3F4786FAC0C09781E17BAF5421A5ED10686D8 (void); // 0x00000425 System.Void Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::ForceUpdateAlignment() extern void SplineDataProvider_ForceUpdateAlignment_m5F3498F729790E415C61E06FA18A68BBBC3A7D32 (void); // 0x00000426 System.Void Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::UpdatePointAlignment(System.Int32) extern void SplineDataProvider_UpdatePointAlignment_mB5C4494C17727FF4B3A887397C776EF32111BDDD (void); // 0x00000427 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::get_PointCount() extern void SplineDataProvider_get_PointCount_mB27957F479BC35A4A12012B0A236FE0BE1505E31 (void); // 0x00000428 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::GetPointInternal(System.Single) extern void SplineDataProvider_GetPointInternal_m9707F7527AA2E140EB505DC57C74A435D372D374 (void); // 0x00000429 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::GetPointInternal(System.Int32) extern void SplineDataProvider_GetPointInternal_mF5A2BC9BE29055E92F18B38D26319A01A31C845F (void); // 0x0000042A System.Void Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::SetPointInternal(System.Int32,UnityEngine.Vector3) extern void SplineDataProvider_SetPointInternal_m49FD510840224A79138FD93CDD450D351D9794C2 (void); // 0x0000042B UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::GetUpVectorInternal(System.Single) extern void SplineDataProvider_GetUpVectorInternal_m7FF7032E10CDB44F55868E6F00939BCC2E957727 (void); // 0x0000042C System.Single Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::GetUnClampedWorldLengthInternal() extern void SplineDataProvider_GetUnClampedWorldLengthInternal_mF68F3BFFE1A9E9E2D6490965EC0A7A80D93B46FD (void); // 0x0000042D System.Void Microsoft.MixedReality.Toolkit.Utilities.SplineDataProvider::.ctor() extern void SplineDataProvider__ctor_mE86DDCCEB4398C1356D617912C910ADA4CF18CB0 (void); // 0x0000042E UnityEngine.Transform Microsoft.MixedReality.Toolkit.Utilities.LineFollower::get_Follower() extern void LineFollower_get_Follower_mC1A4C934C9B98881973ED65D06B5DBA8A79F38A5 (void); // 0x0000042F System.Void Microsoft.MixedReality.Toolkit.Utilities.LineFollower::set_Follower(UnityEngine.Transform) extern void LineFollower_set_Follower_m0CF112106060A9B9F67AD63EFBAE283C240FE5F6 (void); // 0x00000430 System.Single Microsoft.MixedReality.Toolkit.Utilities.LineFollower::get_NormalizedLength() extern void LineFollower_get_NormalizedLength_m7B3BC55B21020C72ED796107606A5F0205A4A6FA (void); // 0x00000431 System.Void Microsoft.MixedReality.Toolkit.Utilities.LineFollower::set_NormalizedLength(System.Single) extern void LineFollower_set_NormalizedLength_m02F445F041D2BFB8D952D0583BFE649C70820F30 (void); // 0x00000432 System.Void Microsoft.MixedReality.Toolkit.Utilities.LineFollower::OnEnable() extern void LineFollower_OnEnable_m6CC1C062E1E29B26929BEAB47726680C34D849A5 (void); // 0x00000433 System.Void Microsoft.MixedReality.Toolkit.Utilities.LineFollower::Update() extern void LineFollower_Update_m9B7BE6946174F02B9050A1BAA7E5C4536DEC6CB5 (void); // 0x00000434 System.Void Microsoft.MixedReality.Toolkit.Utilities.LineFollower::EnsureSetup() extern void LineFollower_EnsureSetup_m52902184D9D904522E40AC4AEB9954D81F5FDFE5 (void); // 0x00000435 System.Void Microsoft.MixedReality.Toolkit.Utilities.LineFollower::.ctor() extern void LineFollower__ctor_m459BBBD649954DE1474D70E70561F20A1FFA0829 (void); // 0x00000436 UnityEngine.Color Microsoft.MixedReality.Toolkit.Utilities.LineUtility::Invert(UnityEngine.Color) extern void LineUtility_Invert_m011217801802EAE696576C24D8F32D903BAE5C39 (void); // 0x00000437 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::GetVectorCollectionBlend(UnityEngine.Vector3[],System.Single,System.Boolean) extern void LineUtility_GetVectorCollectionBlend_mC1D3223E3A97CAD4D25027B0210262141B7FAC9E (void); // 0x00000438 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::GetPointAlongPhysicalParabola(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single) extern void LineUtility_GetPointAlongPhysicalParabola_m0CDD9C0566200FFAB2F03E162918784B80771C96 (void); // 0x00000439 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::GetPointAlongConstrainedParabola(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single) extern void LineUtility_GetPointAlongConstrainedParabola_m8E4575A98441D4DBD5F0BD932DC69CC4161C246E (void); // 0x0000043A UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::GetPointAlongSpline(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[],System.Single,Microsoft.MixedReality.Toolkit.InterpolationType) extern void LineUtility_GetPointAlongSpline_m5BC6A3B9082F2F5A64CFE43A19C0179DFA3BD10A (void); // 0x0000043B UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::InterpolateVectorArray(UnityEngine.Vector3[],System.Single) extern void LineUtility_InterpolateVectorArray_m587B17663A63C5AFEF6148A3EF7053DD97ECD367 (void); // 0x0000043C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::InterpolateCatmullRomPoints(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void LineUtility_InterpolateCatmullRomPoints_m8B86AE107DE528331E4E1AD78929B3441B27A992 (void); // 0x0000043D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::InterpolateBezierPoints(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void LineUtility_InterpolateBezierPoints_mC28CB951C337A21420036462308683EC12167C21 (void); // 0x0000043E UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::InterpolateHermitePoints(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void LineUtility_InterpolateHermitePoints_m694C615884C3EB19DF9F3C7FB2A280DBF2B5BB55 (void); // 0x0000043F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.LineUtility::GetEllipsePoint(UnityEngine.Vector2,System.Single) extern void LineUtility_GetEllipsePoint_m18D8311BFB98211268CB1CB3E4BE905341339BCB (void); // 0x00000440 System.Void Microsoft.MixedReality.Toolkit.Utilities.LineUtility::.cctor() extern void LineUtility__cctor_m901909166B384886D885A85AF359DB3559EA9E17 (void); // 0x00000441 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_LineDataSource() extern void BaseMixedRealityLineRenderer_get_LineDataSource_mF6DD471FA6A010182F5A0DEF099799D70DED1578 (void); // 0x00000442 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_LineDataSource(Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineDataProvider) extern void BaseMixedRealityLineRenderer_set_LineDataSource_m8F598B31D11470CBECAF9AE54C930E2F01224877 (void); // 0x00000443 UnityEngine.Gradient Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_LineColor() extern void BaseMixedRealityLineRenderer_get_LineColor_m3E73D259E66214FB136DDD7A5C944BF5B2086E1A (void); // 0x00000444 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_LineColor(UnityEngine.Gradient) extern void BaseMixedRealityLineRenderer_set_LineColor_m12905ED03C1F157CB5A50F74A74E6F159F87BD4A (void); // 0x00000445 UnityEngine.AnimationCurve Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_LineWidth() extern void BaseMixedRealityLineRenderer_get_LineWidth_mC89484A6102785ACB9675A25FE25080692ED523D (void); // 0x00000446 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_LineWidth(UnityEngine.AnimationCurve) extern void BaseMixedRealityLineRenderer_set_LineWidth_m634326D1DD43702536B139CECA8A5A57239ADF6F (void); // 0x00000447 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_WidthMultiplier() extern void BaseMixedRealityLineRenderer_get_WidthMultiplier_m1CD75D1630A73CA80C353AC2A8817EC0EAB3F69A (void); // 0x00000448 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_WidthMultiplier(System.Single) extern void BaseMixedRealityLineRenderer_set_WidthMultiplier_m0F2A38F6FEDECE2E2C7F0950D86DAF8B224B5718 (void); // 0x00000449 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_ColorOffset() extern void BaseMixedRealityLineRenderer_get_ColorOffset_m4A98A0E69C8BA8058411602239F6D82C2BBB5BA6 (void); // 0x0000044A System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_ColorOffset(System.Single) extern void BaseMixedRealityLineRenderer_set_ColorOffset_mBCCAF38E2BDB22DAAA0845393FFFE0EA1976A0FB (void); // 0x0000044B System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_WidthOffset() extern void BaseMixedRealityLineRenderer_get_WidthOffset_m3323AAF780DB328C6BFEB493B3A4ADE5A4CD2E3E (void); // 0x0000044C System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_WidthOffset(System.Single) extern void BaseMixedRealityLineRenderer_set_WidthOffset_m1569FFB04585CE6A904BF4EF490F8FD4BBD7773E (void); // 0x0000044D Microsoft.MixedReality.Toolkit.StepMode Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_StepMode() extern void BaseMixedRealityLineRenderer_get_StepMode_m3F26A4D59ECD2BABD7FCE580266BFCDF48F1DADD (void); // 0x0000044E System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_StepMode(Microsoft.MixedReality.Toolkit.StepMode) extern void BaseMixedRealityLineRenderer_set_StepMode_m4A404DD3B321F7E62C0CDA16B20E3035A320D6AA (void); // 0x0000044F Microsoft.MixedReality.Toolkit.PointDistributionMode Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_PointDistributionMode() extern void BaseMixedRealityLineRenderer_get_PointDistributionMode_mEB90CF9F59D1EAAFAD13E1DF9BCCC9265DA46BBD (void); // 0x00000450 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_PointDistributionMode(Microsoft.MixedReality.Toolkit.PointDistributionMode) extern void BaseMixedRealityLineRenderer_set_PointDistributionMode_mC630475AFCCDC7BD0F464501740F4F2CB50287EC (void); // 0x00000451 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::get_LineStepCount() extern void BaseMixedRealityLineRenderer_get_LineStepCount_m205FDF620CDF3D9D994DFC211B7D1BCD9757888F (void); // 0x00000452 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::set_LineStepCount(System.Int32) extern void BaseMixedRealityLineRenderer_set_LineStepCount_m4DFC4050FB3CD0459FBA0269E28783F73B8C2FAF (void); // 0x00000453 UnityEngine.Color Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::GetColor(System.Single) extern void BaseMixedRealityLineRenderer_GetColor_m079A10E04BF408C4F8D77252BBA768E3F5FE19AB (void); // 0x00000454 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::GetWidth(System.Single) extern void BaseMixedRealityLineRenderer_GetWidth_mF69D7F7A23188E6153A0D308A9FE70227CCD1255 (void); // 0x00000455 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::GetNormalizedPointAlongLine(System.Int32) extern void BaseMixedRealityLineRenderer_GetNormalizedPointAlongLine_m6F79E89F91E923EE9AC0FCF7E34BAEBDD385AE94 (void); // 0x00000456 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::LateUpdate() extern void BaseMixedRealityLineRenderer_LateUpdate_m9771F80340A0D547AFF9A052B9CB02FB1FF1F65B (void); // 0x00000457 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::UpdateLine() // 0x00000458 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMixedRealityLineRenderer::.ctor() extern void BaseMixedRealityLineRenderer__ctor_m2081150080BBACA6E14C10426CFBB86738CAA923 (void); // 0x00000459 UnityEngine.Mesh Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::get_LineMesh() extern void MeshLineRenderer_get_LineMesh_m40E93ADE5FF7618562A57BC35239D1AF7369B07A (void); // 0x0000045A System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::set_LineMesh(UnityEngine.Mesh) extern void MeshLineRenderer_set_LineMesh_m218AF9E48479D98BBBF291E77122999AEEF6F85E (void); // 0x0000045B UnityEngine.Material Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::get_LineMaterial() extern void MeshLineRenderer_get_LineMaterial_mF3D88ADABEB609805F5F8FABDA4989B4CA5600E8 (void); // 0x0000045C System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::set_LineMaterial(UnityEngine.Material) extern void MeshLineRenderer_set_LineMaterial_m249CE86D6BF853377DC045E900F6167052CC6F8F (void); // 0x0000045D System.String Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::get_ColorProperty() extern void MeshLineRenderer_get_ColorProperty_m171707B731E85F47B80E6A0EF2E1091C15440024 (void); // 0x0000045E System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::set_ColorProperty(System.String) extern void MeshLineRenderer_set_ColorProperty_m318625488262893A1245985B4D09D16CC2EC1AA7 (void); // 0x0000045F System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::get_IsInitialized() extern void MeshLineRenderer_get_IsInitialized_m09909567664BBF5DC9E1D764444A5AC58C5C91D7 (void); // 0x00000460 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::OnEnable() extern void MeshLineRenderer_OnEnable_m33465C62FCAF2556AF3BD8CB74F4B6C27C72DD2C (void); // 0x00000461 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::UpdateLine() extern void MeshLineRenderer_UpdateLine_m90C631BB1392C3D243B31DC627F1253FA347DC5F (void); // 0x00000462 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshLineRenderer::.ctor() extern void MeshLineRenderer__ctor_mF0E3993CED1DD0D01EBD22D37FC4D903801BFD0B (void); // 0x00000463 UnityEngine.Material Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::get_LineMaterial() extern void MixedRealityLineRenderer_get_LineMaterial_mAD75581C35E355084B671FEBEA5EF2F8FB9C5D11 (void); // 0x00000464 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::set_LineMaterial(UnityEngine.Material) extern void MixedRealityLineRenderer_set_LineMaterial_mFAE4F620A11221E386FD302C2B9F64588901F22C (void); // 0x00000465 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::get_RoundedEdges() extern void MixedRealityLineRenderer_get_RoundedEdges_mA602DCA198BC863AAA4ACDA7A13D930386077480 (void); // 0x00000466 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::set_RoundedEdges(System.Boolean) extern void MixedRealityLineRenderer_set_RoundedEdges_mEF8B71A21FE77E33696E9E419D34BD3512D82084 (void); // 0x00000467 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::get_RoundedCaps() extern void MixedRealityLineRenderer_get_RoundedCaps_m2E208CCD283F207E6A3445EA1D33CF676AF2C986 (void); // 0x00000468 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::set_RoundedCaps(System.Boolean) extern void MixedRealityLineRenderer_set_RoundedCaps_m63FE78E13078F9DCFE2CDF1801858E6E8D5A0856 (void); // 0x00000469 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::get_FadeLineBrightnessOnEnable() extern void MixedRealityLineRenderer_get_FadeLineBrightnessOnEnable_mD0BA3D1D730C94506E7E37657560C33754CADE47 (void); // 0x0000046A System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::set_FadeLineBrightnessOnEnable(System.Boolean) extern void MixedRealityLineRenderer_set_FadeLineBrightnessOnEnable_m5A3593AA15CE60209421629AA21F6591EAF74967 (void); // 0x0000046B System.Single Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::get_FadeLinePercentage() extern void MixedRealityLineRenderer_get_FadeLinePercentage_mD0B070D2E1D68B121FC1EB58B7339D30E0FDEAC0 (void); // 0x0000046C System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::set_FadeLinePercentage(System.Single) extern void MixedRealityLineRenderer_set_FadeLinePercentage_mE038F159C487C22C6DC4B01B93E2B5741CD649AD (void); // 0x0000046D System.Single Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::get_FadeLineAnimationTime() extern void MixedRealityLineRenderer_get_FadeLineAnimationTime_m3F12B7B6E985BB1219CB630454C398B34CCA44FA (void); // 0x0000046E System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::set_FadeLineAnimationTime(System.Single) extern void MixedRealityLineRenderer_set_FadeLineAnimationTime_m4C1179321ABC4132BDF088748F957572B14F4AC2 (void); // 0x0000046F System.Collections.Generic.IReadOnlyList`1<UnityEngine.Vector3> Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::get_Positions() extern void MixedRealityLineRenderer_get_Positions_m9E8CE2B0A49BAD84476F256B53ADB02E449A5033 (void); // 0x00000470 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::OnEnable() extern void MixedRealityLineRenderer_OnEnable_m24DF7C6ECC63EAB564068BFF6F32285300AE7147 (void); // 0x00000471 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::OnDisable() extern void MixedRealityLineRenderer_OnDisable_mB1DC93B605784686A21F0D4AE22CDFCDBB8B50A0 (void); // 0x00000472 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::UpdateLine() extern void MixedRealityLineRenderer_UpdateLine_m1766DAD3C23D3B15AB1309A48887A5E3C4960BA0 (void); // 0x00000473 System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::FadeLine(System.Single,System.Single) extern void MixedRealityLineRenderer_FadeLine_m7C39B8FB3FC2CEA03B080E5DBECD3DA6D7764AE3 (void); // 0x00000474 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer::.ctor() extern void MixedRealityLineRenderer__ctor_m660EB50EB714EC189FF9D375EF6693125D971943 (void); // 0x00000475 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer/<FadeLine>d__37::.ctor(System.Int32) extern void U3CFadeLineU3Ed__37__ctor_m619B0B1ABAE5F03378E4B9E80302C77A0FF03029 (void); // 0x00000476 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer/<FadeLine>d__37::System.IDisposable.Dispose() extern void U3CFadeLineU3Ed__37_System_IDisposable_Dispose_m53A214B324F5323A69A8CB8BB21F9EE1A4AD40A2 (void); // 0x00000477 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer/<FadeLine>d__37::MoveNext() extern void U3CFadeLineU3Ed__37_MoveNext_m3F5CD5EB3BD7A8A73D0B052AEA5351CEDF2047BB (void); // 0x00000478 System.Object Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer/<FadeLine>d__37::System.Collections.Generic.IEnumerator<System.Object>.get_Current() extern void U3CFadeLineU3Ed__37_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m50AB26EF999AABE8AD3F83BA8A8B644579628FF0 (void); // 0x00000479 System.Void Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer/<FadeLine>d__37::System.Collections.IEnumerator.Reset() extern void U3CFadeLineU3Ed__37_System_Collections_IEnumerator_Reset_m1A5F808C1EF5A95900C30613DE041F7B75522FD9 (void); // 0x0000047A System.Object Microsoft.MixedReality.Toolkit.Utilities.MixedRealityLineRenderer/<FadeLine>d__37::System.Collections.IEnumerator.get_Current() extern void U3CFadeLineU3Ed__37_System_Collections_IEnumerator_get_Current_m5C480F205A4B6793D46DEFCAEDDBCB71A30608BF (void); // 0x0000047B UnityEngine.Material Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_LineMaterial() extern void ParticleSystemLineRenderer_get_LineMaterial_m397E4C6A2690E0FF7C3C8EBD293B9B00E9436F46 (void); // 0x0000047C System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_LineMaterial(UnityEngine.Material) extern void ParticleSystemLineRenderer_set_LineMaterial_m95E6E83EB9AD94C1484FA7FB7BE5AAA42929E6AC (void); // 0x0000047D System.Int32 Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_MaxParticles() extern void ParticleSystemLineRenderer_get_MaxParticles_mF7BB52CE8CED0CBED192EA318FE50CADCE593BEC (void); // 0x0000047E System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_MaxParticles(System.Int32) extern void ParticleSystemLineRenderer_set_MaxParticles_m6D87B04D99AA591D3368393D99C8AF86DBCF10BA (void); // 0x0000047F System.Boolean Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_ParticleNoiseOnDisabled() extern void ParticleSystemLineRenderer_get_ParticleNoiseOnDisabled_m1A49CBEFD05831CDD5529DA2BE571FE928199686 (void); // 0x00000480 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_ParticleNoiseOnDisabled(System.Boolean) extern void ParticleSystemLineRenderer_set_ParticleNoiseOnDisabled_m0497B214936369A36AACB9E369A209B894291B22 (void); // 0x00000481 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_NoiseStrength() extern void ParticleSystemLineRenderer_get_NoiseStrength_m96914DFA4580DED3039514192AFCBD58FD57FE40 (void); // 0x00000482 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_NoiseStrength(UnityEngine.Vector3) extern void ParticleSystemLineRenderer_set_NoiseStrength_m1450FB5FC30A520F33FA11F96761D2C62060C2EB (void); // 0x00000483 System.Single Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_NoiseFrequency() extern void ParticleSystemLineRenderer_get_NoiseFrequency_m1CFF869334493BC3B4482962B17D349316C6F7DE (void); // 0x00000484 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_NoiseFrequency(System.Single) extern void ParticleSystemLineRenderer_set_NoiseFrequency_m74A434806AD6963D0B2484B0F87C94B009850150 (void); // 0x00000485 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_NoiseOcatives() extern void ParticleSystemLineRenderer_get_NoiseOcatives_m25EDC03AB87F8E2A755469E8A98B835E9434AF96 (void); // 0x00000486 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_NoiseOcatives(System.Int32) extern void ParticleSystemLineRenderer_set_NoiseOcatives_m981EA6BD56EE914048CB27C07F71328599CEFE63 (void); // 0x00000487 System.Single Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_NoiseSpeed() extern void ParticleSystemLineRenderer_get_NoiseSpeed_m126FEF26C5E69D86E7B39681D2934E5AFD6E42E4 (void); // 0x00000488 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_NoiseSpeed(System.Single) extern void ParticleSystemLineRenderer_set_NoiseSpeed_m72637AB3E138CDC1D51AA8AE5F19D041FD99F4AB (void); // 0x00000489 System.Single Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_LifetimeAfterDisabled() extern void ParticleSystemLineRenderer_get_LifetimeAfterDisabled_mF83D790F2741A0339BA565485FDE86EFD7C9774D (void); // 0x0000048A System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_LifetimeAfterDisabled(System.Single) extern void ParticleSystemLineRenderer_set_LifetimeAfterDisabled_m389675C4499AF0AE5773EE9C1BA81078DDB6581C (void); // 0x0000048B UnityEngine.Gradient Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_DecayGradient() extern void ParticleSystemLineRenderer_get_DecayGradient_mC9C3A84A00DB8A7452874A553953D8C2EF65B90A (void); // 0x0000048C System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_DecayGradient(UnityEngine.Gradient) extern void ParticleSystemLineRenderer_set_DecayGradient_m0DA7AAD9F9DEBCA90B694E649C45510A206A40A8 (void); // 0x0000048D UnityEngine.ParticleSystemRenderer Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::get_MainParticleRenderer() extern void ParticleSystemLineRenderer_get_MainParticleRenderer_m6264D8FEFAC599997D2B6BC3C64AD40389A5B437 (void); // 0x0000048E System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::set_MainParticleRenderer(UnityEngine.ParticleSystemRenderer) extern void ParticleSystemLineRenderer_set_MainParticleRenderer_m49A5E78619946C055A57535421CC36EF0754595F (void); // 0x0000048F System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::OnEnable() extern void ParticleSystemLineRenderer_OnEnable_mA4A1F982A05C05D3816EDE4E4D39C74DB85C0D30 (void); // 0x00000490 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::UpdateLine() extern void ParticleSystemLineRenderer_UpdateLine_mC3D7BCD6B1A4168D0127ADF8DEC97B7A3B9E80E6 (void); // 0x00000491 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::OnDisable() extern void ParticleSystemLineRenderer_OnDisable_m97087A6160E57633F7B3A801BD540CA4A8160564 (void); // 0x00000492 System.Void Microsoft.MixedReality.Toolkit.Utilities.ParticleSystemLineRenderer::.ctor() extern void ParticleSystemLineRenderer__ctor_m3F6AF8DDE169E3CA7423FF23F936380D730D2216 (void); // 0x00000493 System.Void Microsoft.MixedReality.Toolkit.Utilities.StripMeshLineRenderer::OnEnable() extern void StripMeshLineRenderer_OnEnable_m4DACD295C9D5FF4355C241AAE1C59C24EEFE121E (void); // 0x00000494 System.Void Microsoft.MixedReality.Toolkit.Utilities.StripMeshLineRenderer::OnDisable() extern void StripMeshLineRenderer_OnDisable_m543CD9EE7BE88C5CD0104196AE88FA98D8B08215 (void); // 0x00000495 System.Void Microsoft.MixedReality.Toolkit.Utilities.StripMeshLineRenderer::UpdateLine() extern void StripMeshLineRenderer_UpdateLine_mD1B544F5B790824F48851DAECFAF375BDA2D9DF0 (void); // 0x00000496 System.Void Microsoft.MixedReality.Toolkit.Utilities.StripMeshLineRenderer::GenerateStripMesh(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color>,System.Collections.Generic.List`1<System.Single>,System.Single,System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.Mesh,UnityEngine.Vector3) extern void StripMeshLineRenderer_GenerateStripMesh_m5E575F7625B1546C0188DCF7DD0C99101E2759A5 (void); // 0x00000497 System.Void Microsoft.MixedReality.Toolkit.Utilities.StripMeshLineRenderer::.ctor() extern void StripMeshLineRenderer__ctor_mA71E4E2A581B9A5D4921888D0F831DD372E10444 (void); // 0x00000498 System.Void Microsoft.MixedReality.Toolkit.Utilities.StripMeshLineRenderer::.cctor() extern void StripMeshLineRenderer__cctor_m96A5332F1C33C19C770C194DF254752EC1AB8028 (void); // 0x00000499 System.Void Microsoft.MixedReality.Toolkit.Utilities.MaintainBorderLightWidth::Start() extern void MaintainBorderLightWidth_Start_m0EE34CF6D69552C91C42B900E36F2820C51DB3D9 (void); // 0x0000049A System.Void Microsoft.MixedReality.Toolkit.Utilities.MaintainBorderLightWidth::LateUpdate() extern void MaintainBorderLightWidth_LateUpdate_mE6FE5FAAB2EF1B4A816CE6AEF4B1ABFD09322A6E (void); // 0x0000049B System.Void Microsoft.MixedReality.Toolkit.Utilities.MaintainBorderLightWidth::.ctor() extern void MaintainBorderLightWidth__ctor_m989883B3AFE956E9B8E1A9F52FAEE03CC152B303 (void); // 0x0000049C System.Void Microsoft.MixedReality.Toolkit.Utilities.MaintainBorderLightWidth::.cctor() extern void MaintainBorderLightWidth__cctor_mC21495ACCD588DACF65C3F76FC21775E99D47FCF (void); // 0x0000049D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::TransformPointFromTo(UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Vector3) extern void MathUtilities_TransformPointFromTo_m29B625F912E5B81DBBDC0C9286A553030F77F235 (void); // 0x0000049E UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::TransformDirectionFromTo(UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Vector3) extern void MathUtilities_TransformDirectionFromTo_m6D8E78F904D56F367836663D6BF5C2B478A46E96 (void); // 0x0000049F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::TransformVectorFromTo(UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Vector3) extern void MathUtilities_TransformVectorFromTo_m7C0ACAFBBDC0262532375E6CEB04A82019DA9069 (void); // 0x000004A0 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::ScaleFromAngularSizeAndDistance(System.Single,System.Single) extern void MathUtilities_ScaleFromAngularSizeAndDistance_m4F7679E84F5A4331E3A2C2A95BB36A1AA53EACC2 (void); // 0x000004A1 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::AngularScaleFromDistance(System.Single,System.Single) extern void MathUtilities_AngularScaleFromDistance_mDC6D9F9DB4038649096CFED7314B78211FBCA16C (void); // 0x000004A2 UnityEngine.Ray Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::TransformRayFromTo(UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Ray) extern void MathUtilities_TransformRayFromTo_m9073073447A6C3F624A5393F046D1DC2621F274B (void); // 0x000004A3 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::QuaternionFromMatrix(UnityEngine.Matrix4x4) extern void MathUtilities_QuaternionFromMatrix_mA011B85CA372D8A7150F81B1711B1DA606FDDB6A (void); // 0x000004A4 System.Void Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::ToTranslationRotation(UnityEngine.Matrix4x4,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern void MathUtilities_ToTranslationRotation_m8DDE39EBF5E408F1AF199A08AC67C454CF3C8E1B (void); // 0x000004A5 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::XZProject(UnityEngine.Vector3) extern void MathUtilities_XZProject_m825F04329B924A8C956E68C906B6E1550F17F617 (void); // 0x000004A6 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::YZProject(UnityEngine.Vector3) extern void MathUtilities_YZProject_m4986B31F748040B01CD47C9323597D96789B174E (void); // 0x000004A7 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::XYProject(UnityEngine.Vector3) extern void MathUtilities_XYProject_m1122A413CA9FA92A73084CCC8715F8674E491920 (void); // 0x000004A8 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::DistanceOfPointToLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void MathUtilities_DistanceOfPointToLine_m0D96288130F976388CC91BE971DC908681736E17 (void); // 0x000004A9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::ClosestPointOnLineToPoint(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void MathUtilities_ClosestPointOnLineToPoint_m6027DEBF4EAE155F31EAACDBA7572DCFDBB7AD73 (void); // 0x000004AA System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::DistanceOfPointToLineSegment(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void MathUtilities_DistanceOfPointToLineSegment_m5790C5CAA38AC7EB3FAF627B49A0D1E262DB996C (void); // 0x000004AB UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::ClosestPointOnLineSegmentToPoint(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void MathUtilities_ClosestPointOnLineSegmentToPoint_m520BD0B98A7CA916B6548DD489CD86B5D96D5CE5 (void); // 0x000004AC System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::TestPlanesAABB(UnityEngine.Plane[],System.Int32,UnityEngine.Bounds,System.Boolean&) extern void MathUtilities_TestPlanesAABB_mE83F1DD3DA85833CF838720A17B02F89922317D4 (void); // 0x000004AD System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::InRange(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2) extern void MathUtilities_InRange_m976CE9194951DAB6C96AE873747707905EF32094 (void); // 0x000004AE System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::InRange(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void MathUtilities_InRange_m15D5771B9808B58F18B553E08D16D0AE7BB2B617 (void); // 0x000004AF UnityEngine.Matrix4x4 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::Add(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) extern void MathUtilities_Add_m8AA966F81513B2038256B4F03AEC0D6A5DCC1EA9 (void); // 0x000004B0 UnityEngine.Matrix4x4 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::Subtract(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) extern void MathUtilities_Subtract_mB91A6DD215A0F553796A031843F1F920417186C8 (void); // 0x000004B1 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::DistanceOfPointToLine(UnityEngine.Ray,UnityEngine.Vector3) extern void MathUtilities_DistanceOfPointToLine_m9B574527470A2C1824E8349564A0E642606822F8 (void); // 0x000004B2 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::NearestPointToLines(UnityEngine.Ray,UnityEngine.Ray) extern void MathUtilities_NearestPointToLines_m150BB6AEEFFD2394E330E5CA2E9B8072DBD2D3F4 (void); // 0x000004B3 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::NearestPointToLinesRANSAC(System.Collections.Generic.List`1<UnityEngine.Ray>,System.Int32,System.Single,System.Int32&) extern void MathUtilities_NearestPointToLinesRANSAC_m666CA63EA5FA8A0376E8EDAA7AC649548C1993C9 (void); // 0x000004B4 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::NearestPointToLinesLeastSquares(System.Collections.Generic.IEnumerable`1<UnityEngine.Ray>) extern void MathUtilities_NearestPointToLinesLeastSquares_mBACE312FD32E08316D70B77E512DD1CA591A6BFD (void); // 0x000004B5 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::DegreesToRadians(System.Double) extern void MathUtilities_DegreesToRadians_m091D7C8C3FA8B4E41180775268F8C653D55E1BCE (void); // 0x000004B6 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::RadiansToDegrees(System.Single) extern void MathUtilities_RadiansToDegrees_mC4FAA6D31AFE08105D2AE654076ED4913AC9284E (void); // 0x000004B7 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::GetAngleBetween(UnityEngine.Vector2,UnityEngine.Vector2) extern void MathUtilities_GetAngleBetween_m95BC62B89CC6731F3BA0E2B3D4460B69538B4E62 (void); // 0x000004B8 System.Single Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::CLampLerp(System.Single,System.Single,System.Single,System.Single) extern void MathUtilities_CLampLerp_mA011ACDB33F9CA16C58B903B2BC71C5360F4C41B (void); // 0x000004B9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::GetDirection(UnityEngine.Quaternion) extern void MathUtilities_GetDirection_m57AFBFEA88A42674A29F3F48EDEF686801453DF6 (void); // 0x000004BA System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::IsInFOV(UnityEngine.Vector3,UnityEngine.Transform,System.Single,System.Single,System.Single,System.Single) extern void MathUtilities_IsInFOV_mA84E91A68CA14246967399C7361C4617D494934B (void); // 0x000004BB System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MathUtilities::IsInFOVCone(UnityEngine.Transform,UnityEngine.Vector3,System.Single,System.Single,System.Single) extern void MathUtilities_IsInFOVCone_mA7ADC6FE15B3745F4762365F3444A7600AA31AD9 (void); // 0x000004BC System.Void Microsoft.MixedReality.Toolkit.Utilities.MathUtilities/<>c__DisplayClass22_0::.ctor() extern void U3CU3Ec__DisplayClass22_0__ctor_m8EACE107F67096019BB84649FF7860C7D8C05C3C (void); // 0x000004BD System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MathUtilities/<>c__DisplayClass22_0::<NearestPointToLinesRANSAC>b__0(UnityEngine.Ray) extern void U3CU3Ec__DisplayClass22_0_U3CNearestPointToLinesRANSACU3Eb__0_m46F79AE674A560A0186D52A7065E90597687A461 (void); // 0x000004BE System.Boolean Microsoft.MixedReality.Toolkit.Utilities.IMigrationHandler::CanMigrate(UnityEngine.GameObject) // 0x000004BF System.Void Microsoft.MixedReality.Toolkit.Utilities.IMigrationHandler::Migrate(UnityEngine.GameObject) // 0x000004C0 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility::ExportOBJAsync(UnityEngine.GameObject,System.String,System.Boolean) extern void OBJWriterUtility_ExportOBJAsync_m74EAF0A46BDECD1528B475EFDF52C37AFC2EC273 (void); // 0x000004C1 System.Collections.Generic.IEnumerator`1<System.String> Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility::CreateOBJFileContentAsync(UnityEngine.GameObject,System.Boolean) extern void OBJWriterUtility_CreateOBJFileContentAsync_m606B1CB375808EAE3CD2F0D83752A013BA514455 (void); // 0x000004C2 System.Void Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility::CreateOBJDataForMesh(UnityEngine.MeshFilter,System.Text.StringBuilder,System.Int32&) extern void OBJWriterUtility_CreateOBJDataForMesh_mC1ABCBD7C63CE04157C3A0E6EA527F823D1C2BFF (void); // 0x000004C3 System.Void Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<ExportOBJAsync>d__0::MoveNext() extern void U3CExportOBJAsyncU3Ed__0_MoveNext_mEA7E3CBF0F00A3DA32999F37539AED8E20971D46 (void); // 0x000004C4 System.Void Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<ExportOBJAsync>d__0::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CExportOBJAsyncU3Ed__0_SetStateMachine_m0ECBF37C199E9620EF0B7564BDAABD59FF736DBC (void); // 0x000004C5 System.Void Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<CreateOBJFileContentAsync>d__1::.ctor(System.Int32) extern void U3CCreateOBJFileContentAsyncU3Ed__1__ctor_mD5C892D6BC2F97D84526156AB4757DE2034FEEBA (void); // 0x000004C6 System.Void Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<CreateOBJFileContentAsync>d__1::System.IDisposable.Dispose() extern void U3CCreateOBJFileContentAsyncU3Ed__1_System_IDisposable_Dispose_mBCB9281B7828A452E1341E643A8CD03F7A3120D3 (void); // 0x000004C7 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<CreateOBJFileContentAsync>d__1::MoveNext() extern void U3CCreateOBJFileContentAsyncU3Ed__1_MoveNext_m48F63CCCBF60B360340657AD1685F07F0875E38F (void); // 0x000004C8 System.String Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<CreateOBJFileContentAsync>d__1::System.Collections.Generic.IEnumerator<System.String>.get_Current() extern void U3CCreateOBJFileContentAsyncU3Ed__1_System_Collections_Generic_IEnumeratorU3CSystem_StringU3E_get_Current_m83554F09E5CBCB8892A3C275090A365E1DB928A4 (void); // 0x000004C9 System.Void Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<CreateOBJFileContentAsync>d__1::System.Collections.IEnumerator.Reset() extern void U3CCreateOBJFileContentAsyncU3Ed__1_System_Collections_IEnumerator_Reset_m8E273C7527C10998F873CC5741526C32AB157906 (void); // 0x000004CA System.Object Microsoft.MixedReality.Toolkit.Utilities.OBJWriterUtility/<CreateOBJFileContentAsync>d__1::System.Collections.IEnumerator.get_Current() extern void U3CCreateOBJFileContentAsyncU3Ed__1_System_Collections_IEnumerator_get_Current_m1C04F316E28FB2E376820C41B6C030B0FD92540A (void); // 0x000004CB System.Boolean Microsoft.MixedReality.Toolkit.Utilities.PlatformUtility::IsPlatformSupported(Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms) extern void PlatformUtility_IsPlatformSupported_mBDDA3ADAF9164415C9DB292F7BD34D495C2F38EE (void); // 0x000004CC System.Boolean Microsoft.MixedReality.Toolkit.Utilities.PlatformUtility::IsPlatformSupported(UnityEngine.RuntimePlatform,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms) extern void PlatformUtility_IsPlatformSupported_m9360773E7E7611F2DCB88BFF8893293E4C07CE52 (void); // 0x000004CD Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms Microsoft.MixedReality.Toolkit.Utilities.PlatformUtility::GetSupportedPlatformMask(UnityEngine.RuntimePlatform) extern void PlatformUtility_GetSupportedPlatformMask_m3B9D4412916B61055BE79D11115C67EF6C5B2062 (void); // 0x000004CE System.Boolean Microsoft.MixedReality.Toolkit.Utilities.PlatformUtility::IsPlatformSupported(Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms) extern void PlatformUtility_IsPlatformSupported_mD1FC840EA0B33D5AF7104694AB50FFC27786A8F4 (void); // 0x000004CF System.String Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils::GetSceneNameFromScenePath(System.String) extern void RuntimeSceneUtils_GetSceneNameFromScenePath_m1CDC605EDF73BF873516B0CA5ACCDA7C2E1A3D02 (void); // 0x000004D0 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils::FindScene(System.String,UnityEngine.SceneManagement.Scene&,System.Int32&) extern void RuntimeSceneUtils_FindScene_m7139D6511FF7624F1954C972F3AE8E368A7E1C75 (void); // 0x000004D1 System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject> Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils::GetRootGameObjectsInLoadedScenes() extern void RuntimeSceneUtils_GetRootGameObjectsInLoadedScenes_m010E3FCECF4962EC7653DC865D530180F8F3C065 (void); // 0x000004D2 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils::SetActiveScene(UnityEngine.SceneManagement.Scene) extern void RuntimeSceneUtils_SetActiveScene_m08DB90AD3381B2E06BFE42C11A31062BE3517144 (void); // 0x000004D3 System.Void Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::.ctor(System.Int32) extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2__ctor_m363C240682F38ADCDB778A012A9DAFBD5F0C2AB1 (void); // 0x000004D4 System.Void Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::System.IDisposable.Dispose() extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2_System_IDisposable_Dispose_m7E4F232B390D063450337E9F8A97CFE72DC63C12 (void); // 0x000004D5 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::MoveNext() extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2_MoveNext_m644117DE94BAECCDC11B4D513516E584F9D51B80 (void); // 0x000004D6 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::System.Collections.Generic.IEnumerator<UnityEngine.GameObject>.get_Current() extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2_System_Collections_Generic_IEnumeratorU3CUnityEngine_GameObjectU3E_get_Current_mE9A1746B9D1D250BE58BE0F82682F681A6C17AEE (void); // 0x000004D7 System.Void Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::System.Collections.IEnumerator.Reset() extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2_System_Collections_IEnumerator_Reset_m79BA2DE3C0B8921C0D840575F5E2C9174898871C (void); // 0x000004D8 System.Object Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::System.Collections.IEnumerator.get_Current() extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2_System_Collections_IEnumerator_get_Current_m2943259FFD0FA417EDBC9CE73E9C1E209B2CB744 (void); // 0x000004D9 System.Collections.Generic.IEnumerator`1<UnityEngine.GameObject> Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::System.Collections.Generic.IEnumerable<UnityEngine.GameObject>.GetEnumerator() extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2_System_Collections_Generic_IEnumerableU3CUnityEngine_GameObjectU3E_GetEnumerator_mB36C73A2C1ADC1D6B146C7F3E9699D91616DBCB4 (void); // 0x000004DA System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.Utilities.RuntimeSceneUtils/<GetRootGameObjectsInLoadedScenes>d__2::System.Collections.IEnumerable.GetEnumerator() extern void U3CGetRootGameObjectsInLoadedScenesU3Ed__2_System_Collections_IEnumerable_GetEnumerator_m1DD7F2C03B16F1E42A92EB1E1828FB65E39A140E (void); // 0x000004DB System.Single Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::get_HalfLifePosition() extern void StabilizedRay_get_HalfLifePosition_mB00257D51CD255E885805A5FECEE01FB4F8BAC1C (void); // 0x000004DC System.Single Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::get_HalfLifeDirection() extern void StabilizedRay_get_HalfLifeDirection_m86475B6B95EC4F6566C236FEF5D8DD6F6431B60B (void); // 0x000004DD UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::get_StabilizedPosition() extern void StabilizedRay_get_StabilizedPosition_mC7A9CEB57AF3985F9AA550BA659B4C569499386B (void); // 0x000004DE System.Void Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::set_StabilizedPosition(UnityEngine.Vector3) extern void StabilizedRay_set_StabilizedPosition_m6A2FDB3CCA62174B0CCCD5A6150A719303A8EFB6 (void); // 0x000004DF UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::get_StabilizedDirection() extern void StabilizedRay_get_StabilizedDirection_mBD4AD387898907B1B1133BB65CAC34198AF85F16 (void); // 0x000004E0 System.Void Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::set_StabilizedDirection(UnityEngine.Vector3) extern void StabilizedRay_set_StabilizedDirection_m979877342AD1DFD3046A58FB1D4C8E89EC49981F (void); // 0x000004E1 System.Void Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::.ctor(System.Single) extern void StabilizedRay__ctor_m2B460B880E91B24312F865E40007395A7B386139 (void); // 0x000004E2 System.Void Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::AddSample(UnityEngine.Ray) extern void StabilizedRay_AddSample_m883513F5D7766441FDD4C326B9313FB21641DEF0 (void); // 0x000004E3 System.Single Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::DynamicExpCoefficient(System.Single,System.Single) extern void StabilizedRay_DynamicExpCoefficient_m1F0494898CEA5B143168977CFA2C93D3CA45664F (void); // 0x000004E4 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay::DynamicExpDecay(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void StabilizedRay_DynamicExpDecay_mF65AB756CAC47C39C413B50E974E18808A1FE596 (void); // 0x000004E5 UnityEngine.Material Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::get_OutlineMaterial() extern void BaseMeshOutline_get_OutlineMaterial_m07DB9D5DF20B5ECD6798B23D028877ABDBED867B (void); // 0x000004E6 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::set_OutlineMaterial(UnityEngine.Material) extern void BaseMeshOutline_set_OutlineMaterial_m207A45D1261B03E4F6F526E6053247E994165EF0 (void); // 0x000004E7 System.Single Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::get_OutlineWidth() extern void BaseMeshOutline_get_OutlineWidth_mF55730FEFB709935DAADA74998155076946964E3 (void); // 0x000004E8 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::set_OutlineWidth(System.Single) extern void BaseMeshOutline_set_OutlineWidth_m06258C10FCD3CA22EC9371FC3E1AED1474A8B382 (void); // 0x000004E9 System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::OnValidate() extern void BaseMeshOutline_OnValidate_m39FCCA7AB566EF7091C91A08B3F2A7F6B83F9415 (void); // 0x000004EA System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::ApplyOutlineMaterial() // 0x000004EB System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::ApplyOutlineWidth() // 0x000004EC System.Void Microsoft.MixedReality.Toolkit.Utilities.BaseMeshOutline::.ctor() extern void BaseMeshOutline__ctor_m413B49BEDD9D7F20CA04B47ADA3844317E3CD34D (void); // 0x000004ED System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingBox::get_Keyword() extern void ClippingBox_get_Keyword_m13559EE36EBFB8227822AD85737F527E07B572B4 (void); // 0x000004EE System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingBox::get_ClippingSideProperty() extern void ClippingBox_get_ClippingSideProperty_m948141592EA3D4E8DCD8318686201BD34D6D1D4B (void); // 0x000004EF System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingBox::OnDrawGizmosSelected() extern void ClippingBox_OnDrawGizmosSelected_m996525BA2834C1E2447142452C5985C44CDC48A3 (void); // 0x000004F0 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingBox::Initialize() extern void ClippingBox_Initialize_mB515114BCD3926DC9671A360459E3F2C076D91A4 (void); // 0x000004F1 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingBox::BeginUpdateShaderProperties() extern void ClippingBox_BeginUpdateShaderProperties_m2BCC087C513A931CCBE1C8B8C2A4AB78781CF800 (void); // 0x000004F2 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingBox::UpdateShaderProperties(UnityEngine.MaterialPropertyBlock) extern void ClippingBox_UpdateShaderProperties_m983880FB727CE9DFEA819C28D64F02557529BCC6 (void); // 0x000004F3 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingBox::.ctor() extern void ClippingBox__ctor_mB55BF254A4BDA083421432C0A605F61C387A1226 (void); // 0x000004F4 System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane::get_Keyword() extern void ClippingPlane_get_Keyword_mD7A8A1C62A3DB871C68F0802039B1844E39FEEB8 (void); // 0x000004F5 System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane::get_ClippingSideProperty() extern void ClippingPlane_get_ClippingSideProperty_mFA34230470F1FC98DAB3BFD2FDD408465F5BD520 (void); // 0x000004F6 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane::OnDrawGizmosSelected() extern void ClippingPlane_OnDrawGizmosSelected_m9A4AFDFB0671696187BC7F3CAA24775A0C04A6B8 (void); // 0x000004F7 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane::Initialize() extern void ClippingPlane_Initialize_m00EA5E08F380C6A17D93C7135B8CD9B631F5445D (void); // 0x000004F8 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane::BeginUpdateShaderProperties() extern void ClippingPlane_BeginUpdateShaderProperties_mB6B39A4250BAF62EDD41FCE3D6685CD74DD3D242 (void); // 0x000004F9 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane::UpdateShaderProperties(UnityEngine.MaterialPropertyBlock) extern void ClippingPlane_UpdateShaderProperties_m0C3F2B4D7F2733781A9438B5DB79386686A2B7B3 (void); // 0x000004FA System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane::.ctor() extern void ClippingPlane__ctor_mA9854D9DA4D7DBC60281875D561F7799F25CA55B (void); // 0x000004FB Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive/Side Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::get_ClippingSide() extern void ClippingPrimitive_get_ClippingSide_mCA330DDBAB480907E35707E261FD69B709A63EAE (void); // 0x000004FC System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::set_ClippingSide(Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive/Side) extern void ClippingPrimitive_set_ClippingSide_m112AEA280C3BC25E38DE495993D99805F524C9C3 (void); // 0x000004FD System.Boolean Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::get_ApplyToSharedMaterial() extern void ClippingPrimitive_get_ApplyToSharedMaterial_mE09542B53A4487ED50758565219F714716B6BBF4 (void); // 0x000004FE System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::set_ApplyToSharedMaterial(System.Boolean) extern void ClippingPrimitive_set_ApplyToSharedMaterial_mEC2B4F1E8D34CE8960DB1D2000BADF43332807F9 (void); // 0x000004FF System.Boolean Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::get_UseOnPreRender() extern void ClippingPrimitive_get_UseOnPreRender_mFAE60694529E31BEBCBE3499B9FF5605B8E1551E (void); // 0x00000500 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::set_UseOnPreRender(System.Boolean) extern void ClippingPrimitive_set_UseOnPreRender_mCA46D22C954A2450AB38B54F38BD26B23367E28B (void); // 0x00000501 System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::get_Keyword() // 0x00000502 System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::get_ClippingSideProperty() // 0x00000503 UnityEngine.Material[] Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::AcquireMaterials(UnityEngine.Renderer,System.Boolean) extern void ClippingPrimitive_AcquireMaterials_mA612D872D0EE30294411D56B44E6B4DCA049CA43 (void); // 0x00000504 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::get_IsDirty() extern void ClippingPrimitive_get_IsDirty_m38D54A5F83733C9274B2FDE16397FF83865BDA41 (void); // 0x00000505 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::set_IsDirty(System.Boolean) extern void ClippingPrimitive_set_IsDirty_mB00283010BFB1442B0DB6520C5BDE88E2BA6CB68 (void); // 0x00000506 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::AddRenderer(UnityEngine.Renderer) extern void ClippingPrimitive_AddRenderer_m0381BE0EAA538C74016CE9CD09825555A38850F0 (void); // 0x00000507 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::RemoveRenderer(UnityEngine.Renderer) extern void ClippingPrimitive_RemoveRenderer_m08669BB640F11B99BEF2F6DFA9BF38D1B3629145 (void); // 0x00000508 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::RemoveRenderer(System.Int32,System.Boolean) extern void ClippingPrimitive_RemoveRenderer_mB39B8379E3946176C0333F3A68F4D051A4E35763 (void); // 0x00000509 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::ClearRenderers(System.Boolean) extern void ClippingPrimitive_ClearRenderers_mB1ECA35B8BE13FA6D03A1236B199954442B16848 (void); // 0x0000050A System.Collections.Generic.IEnumerable`1<UnityEngine.Renderer> Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::GetRenderersCopy() extern void ClippingPrimitive_GetRenderersCopy_m31C8CE7C243A01414B57A6350DBA25C635C68081 (void); // 0x0000050B System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::OnEnable() extern void ClippingPrimitive_OnEnable_m8193C1DE974D94C37230DD79036049618CC1BA93 (void); // 0x0000050C System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::OnDisable() extern void ClippingPrimitive_OnDisable_mF65DC1985C0D2D9FDCC2A5BA21237E732CFAF6A7 (void); // 0x0000050D System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::LateUpdate() extern void ClippingPrimitive_LateUpdate_mFFD210ABFC47DCF1917B30CFBEFB560166AEF22D (void); // 0x0000050E System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::OnCameraPreRender(Microsoft.MixedReality.Toolkit.Utilities.CameraEventRouter) extern void ClippingPrimitive_OnCameraPreRender_m7A541DC898D7674479D87EFEDA285B1E800A8CFB (void); // 0x0000050F System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::OnDestroy() extern void ClippingPrimitive_OnDestroy_m03722C7CB0D8A988D3ABFC42E72A30C456BA8032 (void); // 0x00000510 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::OnMaterialChanged(Microsoft.MixedReality.Toolkit.Rendering.MaterialInstance) extern void ClippingPrimitive_OnMaterialChanged_m48E7B78F095E04D8D4A76C13400AB11C08D9A326 (void); // 0x00000511 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::Initialize() extern void ClippingPrimitive_Initialize_m4CEB576AF789F5E6587FB125EACD55761C0D44E2 (void); // 0x00000512 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::UpdateRenderers() extern void ClippingPrimitive_UpdateRenderers_m5022EA10EA92B93EFE5621100C09996453CEC41D (void); // 0x00000513 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::BeginUpdateShaderProperties() extern void ClippingPrimitive_BeginUpdateShaderProperties_m2E8CCF73EC6D98A6AB0578BECB6AA59968B84283 (void); // 0x00000514 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::UpdateShaderProperties(UnityEngine.MaterialPropertyBlock) // 0x00000515 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::EndUpdateShaderProperties() extern void ClippingPrimitive_EndUpdateShaderProperties_mE8D111E59A5C42A0E6E56DCA6B140E64B9AC1F58 (void); // 0x00000516 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::ToggleClippingFeature(System.Boolean) extern void ClippingPrimitive_ToggleClippingFeature_m31118B5E4DCC631C41FDC1DDCEC53B74D8A590B7 (void); // 0x00000517 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::ToggleClippingFeature(UnityEngine.Material[],System.Boolean) extern void ClippingPrimitive_ToggleClippingFeature_mDC972258954BCB7A5F209ED3B2AC6BC5FE8918C9 (void); // 0x00000518 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::ToggleClippingFeature(UnityEngine.Material,System.Boolean) extern void ClippingPrimitive_ToggleClippingFeature_m91F20C84365B58F28EDFD454A774D00093799B82 (void); // 0x00000519 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::CheckTransformChange() extern void ClippingPrimitive_CheckTransformChange_mA7353835DFE4FEBC693F92B01664B9A55062573F (void); // 0x0000051A System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingPrimitive::.ctor() extern void ClippingPrimitive__ctor_m366DD5F459564910CD002DC1EDEDE062C2B70A1F (void); // 0x0000051B System.Single Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::get_Radius() extern void ClippingSphere_get_Radius_mE060B080E177BFA9815379602049F5CF474E32A6 (void); // 0x0000051C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::get_Radii() extern void ClippingSphere_get_Radii_mDC8A2EE5FCEE116CFA626F6EA6ADE005020D603E (void); // 0x0000051D System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::get_Keyword() extern void ClippingSphere_get_Keyword_m709E29C9EFFF066A53252D02B9D207D98A13AC6B (void); // 0x0000051E System.String Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::get_ClippingSideProperty() extern void ClippingSphere_get_ClippingSideProperty_mB493C062296DF7BED09B5EF1F1D56D4542C1EF5B (void); // 0x0000051F System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::OnDrawGizmosSelected() extern void ClippingSphere_OnDrawGizmosSelected_m824879D2384B2E52ED29C9613CBA79176AB54517 (void); // 0x00000520 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::Initialize() extern void ClippingSphere_Initialize_m8D12A80CBF8A2B48267717E7CC415C8B6E4B1959 (void); // 0x00000521 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::BeginUpdateShaderProperties() extern void ClippingSphere_BeginUpdateShaderProperties_m9B8C94AE1A9319A1C3A2118B801EC48F05886363 (void); // 0x00000522 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::UpdateShaderProperties(UnityEngine.MaterialPropertyBlock) extern void ClippingSphere_UpdateShaderProperties_m88ED1D118D432006D6C13346C44B8CB7B1F94F97 (void); // 0x00000523 System.Void Microsoft.MixedReality.Toolkit.Utilities.ClippingSphere::.ctor() extern void ClippingSphere__ctor_mD2751B6F1331723DB5F28D6E414ADE2B3009FD10 (void); // 0x00000524 System.Single Microsoft.MixedReality.Toolkit.Utilities.HoverLight::get_Radius() extern void HoverLight_get_Radius_mE08E183833C52B9EEEC1AD60A2C01B4D640C98D7 (void); // 0x00000525 System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::set_Radius(System.Single) extern void HoverLight_set_Radius_m80412F42AB254EA6C486E46EC2DA580319CE4B27 (void); // 0x00000526 UnityEngine.Color Microsoft.MixedReality.Toolkit.Utilities.HoverLight::get_Color() extern void HoverLight_get_Color_m8F1304AEC2CA15BD89018884E2D547D0DEE60953 (void); // 0x00000527 System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::set_Color(UnityEngine.Color) extern void HoverLight_set_Color_mD28C86B1D560A2BE0FEFFC5B9DA5B2EA3ADFE5D5 (void); // 0x00000528 System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::OnEnable() extern void HoverLight_OnEnable_m8F08F51BC82FE1392BBCB1FCEA820335F9B2DFA3 (void); // 0x00000529 System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::OnDisable() extern void HoverLight_OnDisable_m4FB7BBB62BA12B96A2A911231681F3FDABEC6F58 (void); // 0x0000052A System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::LateUpdate() extern void HoverLight_LateUpdate_m39A078BEBB6ED117C56C7419B059A8DAB5A55667 (void); // 0x0000052B System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::OnDrawGizmosSelected() extern void HoverLight_OnDrawGizmosSelected_m3551130C8E16F4D838912AAB2068465386678F39 (void); // 0x0000052C System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::AddHoverLight(Microsoft.MixedReality.Toolkit.Utilities.HoverLight) extern void HoverLight_AddHoverLight_mC63F4B297AC3FFDE3179D29A00739D7F750D1880 (void); // 0x0000052D System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::RemoveHoverLight(Microsoft.MixedReality.Toolkit.Utilities.HoverLight) extern void HoverLight_RemoveHoverLight_m30C7792F9DD69FCCB0DD35A06AAEFEFFF49023C6 (void); // 0x0000052E System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::Initialize() extern void HoverLight_Initialize_m3E491D59970AA6AA1BD70157C13B855248108C9E (void); // 0x0000052F System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::UpdateHoverLights(System.Boolean) extern void HoverLight_UpdateHoverLights_m439C59BE311193F1B7F72B3E572AF8CF31413454 (void); // 0x00000530 System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::.ctor() extern void HoverLight__ctor_m8863F38E186EF81425C8F87091347767177F3AFE (void); // 0x00000531 System.Void Microsoft.MixedReality.Toolkit.Utilities.HoverLight::.cctor() extern void HoverLight__cctor_m805AB4C6DC7CB34321FE86BF9E55E55A4E999F15 (void); // 0x00000532 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::Awake() extern void MeshOutline_Awake_m0FB3D3CFD1F8FCA1B53843F6739C420013610B35 (void); // 0x00000533 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::OnEnable() extern void MeshOutline_OnEnable_m199DA2235ED74B73182A6631F0114ACFCEC6087E (void); // 0x00000534 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::OnDisable() extern void MeshOutline_OnDisable_m7E361F2392A6F5E16721ABB21DB81A69376C2E92 (void); // 0x00000535 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::OnDestroy() extern void MeshOutline_OnDestroy_m734140980E961CBD6FDAFD930F342174A91C8995 (void); // 0x00000536 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::ApplyOutlineMaterial() extern void MeshOutline_ApplyOutlineMaterial_m34719FD781279E80EC59E80F2809DD2943F78CF6 (void); // 0x00000537 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::ApplyOutlineWidth() extern void MeshOutline_ApplyOutlineWidth_m0FD9568E32BF454F50696024A843A6FE1062122D (void); // 0x00000538 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::GetMinRenderQueue(UnityEngine.Material[]) extern void MeshOutline_GetMinRenderQueue_mCB1BBBD5BEB0C412270EE5553E45C30D91A403D2 (void); // 0x00000539 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutline::.ctor() extern void MeshOutline__ctor_m32ACB8E9274BE7AAC50DDEC89C7030CD2D051CC1 (void); // 0x0000053A System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutlineHierarchy::Awake() extern void MeshOutlineHierarchy_Awake_mE4B578FC45BF9A1B4E15DECB82BF51EBC046F72B (void); // 0x0000053B System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutlineHierarchy::OnDestroy() extern void MeshOutlineHierarchy_OnDestroy_m2476009E772EE7FEC9A12F3BEBA6B7784094D5C9 (void); // 0x0000053C System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutlineHierarchy::ApplyOutlineMaterial() extern void MeshOutlineHierarchy_ApplyOutlineMaterial_m22487D79581B9AD31EA2299A8843A0E53AA037AB (void); // 0x0000053D System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutlineHierarchy::ApplyOutlineWidth() extern void MeshOutlineHierarchy_ApplyOutlineWidth_mFCDFFF6BD603D47B0F18BEC727AC4E615AA175B2 (void); // 0x0000053E System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshOutlineHierarchy::.ctor() extern void MeshOutlineHierarchy__ctor_m639D666AADD11901BCE94EF623FB49DECF22DBDD (void); // 0x0000053F System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::SmoothNormals() extern void MeshSmoother_SmoothNormals_mD320A0256FC0F3E78BEC3DA9A55FBBCC3CBFD0AC (void); // 0x00000540 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::SmoothNormalsAsync() extern void MeshSmoother_SmoothNormalsAsync_mF0F2FDA4DBF46A4E1B730F1BCB3D9597DED05BAD (void); // 0x00000541 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::Awake() extern void MeshSmoother_Awake_m977B35C434DB57D11259BE1FD94E5234B334DC46 (void); // 0x00000542 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::OnDestroy() extern void MeshSmoother_OnDestroy_mC2AABD99EECF0CBBF5B632E8BBBA4D28F5ABC829 (void); // 0x00000543 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::AcquirePreprocessedMesh(UnityEngine.Mesh&) extern void MeshSmoother_AcquirePreprocessedMesh_m88DEC5586FD3A897350D34A4BF5546965F675596 (void); // 0x00000544 System.Collections.Generic.List`1<UnityEngine.Vector3> Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::CalculateSmoothNormals(UnityEngine.Vector3[],UnityEngine.Vector3[]) extern void MeshSmoother_CalculateSmoothNormals_m8E7AFB2CE695FBBEB475202D45B81CFED83D9F00 (void); // 0x00000545 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::.ctor() extern void MeshSmoother__ctor_m752E597E0A8D39ABCB51C3EAA6276342F3362194 (void); // 0x00000546 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother::.cctor() extern void MeshSmoother__cctor_m097B6052939D2567F5DB39FA23DDF22681AED268 (void); // 0x00000547 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother/MeshReference::.ctor(UnityEngine.Mesh) extern void MeshReference__ctor_m36E73A74AD375D2B28FFFC8128863FB9C344E1C7 (void); // 0x00000548 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother/MeshReference::Increment() extern void MeshReference_Increment_mC7340945447780322BCD6FEA62B732705801187E (void); // 0x00000549 System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother/MeshReference::Decrement() extern void MeshReference_Decrement_m5BDF4B7C7AB46A9801C5BCE8F42E696B167860EC (void); // 0x0000054A System.Boolean Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother/MeshReference::IsReferenced() extern void MeshReference_IsReferenced_m69103DB186A2A4A651E64A4A36D70932A41D7928 (void); // 0x0000054B System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother/<>c__DisplayClass6_0::.ctor() extern void U3CU3Ec__DisplayClass6_0__ctor_mA34B650C010AD4E710458522202DF35E92124F51 (void); // 0x0000054C System.Collections.Generic.List`1<UnityEngine.Vector3> Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother/<>c__DisplayClass6_0::<SmoothNormalsAsync>b__0() extern void U3CU3Ec__DisplayClass6_0_U3CSmoothNormalsAsyncU3Eb__0_m5EA2C2E7FC387712123897D126F48015C0150F10 (void); // 0x0000054D System.Void Microsoft.MixedReality.Toolkit.Utilities.MeshSmoother/<>c__DisplayClass6_0::<SmoothNormalsAsync>b__1(System.Threading.Tasks.Task`1<System.Collections.Generic.List`1<UnityEngine.Vector3>>) extern void U3CU3Ec__DisplayClass6_0_U3CSmoothNormalsAsyncU3Eb__1_m3BECA53E56D49FBC5DAB9C6520B42D56D71AE60B (void); // 0x0000054E Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::get_Settings() extern void ProximityLight_get_Settings_mD5F47B79EACE1A0DA8B676A80B7EED08CDFF3E4D (void); // 0x0000054F System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::set_Settings(Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings) extern void ProximityLight_set_Settings_mEE7FBC094676435C5739C7987BB352F24050764F (void); // 0x00000550 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::Pulse(System.Single,System.Single,System.Single) extern void ProximityLight_Pulse_m9561CD4157560B2DB2C0386C06742B5109DB36B9 (void); // 0x00000551 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::OnEnable() extern void ProximityLight_OnEnable_mC1EAAF2BC516D322736A72A9495CB9C1513823E3 (void); // 0x00000552 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::OnDisable() extern void ProximityLight_OnDisable_m8D4387F3BC8271D1611B4DC273095FC094925F7E (void); // 0x00000553 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::LateUpdate() extern void ProximityLight_LateUpdate_mA6EE1E35819D9BC0D2E35E80CB9F489E717E6BB3 (void); // 0x00000554 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::OnDrawGizmosSelected() extern void ProximityLight_OnDrawGizmosSelected_mB55A7D875DD3AF9697AAC6FD402BA4B91A565CD9 (void); // 0x00000555 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::AddProximityLight(Microsoft.MixedReality.Toolkit.Utilities.ProximityLight) extern void ProximityLight_AddProximityLight_mDFD95F1FE25196ED2BD69FB71A0FFD862EFCC73A (void); // 0x00000556 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::RemoveProximityLight(Microsoft.MixedReality.Toolkit.Utilities.ProximityLight) extern void ProximityLight_RemoveProximityLight_mA442D9A8D230DD989D09A9B9FD2037AC28421C57 (void); // 0x00000557 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::Initialize() extern void ProximityLight_Initialize_m6D1375257D077E7666154122A9A74D1813B3B1CA (void); // 0x00000558 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::UpdateProximityLights(System.Boolean) extern void ProximityLight_UpdateProximityLights_mC43D3EEF9FB9A24AB12B5923183A2092E1533154 (void); // 0x00000559 System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::PulseRoutine(System.Single,System.Single,System.Single) extern void ProximityLight_PulseRoutine_m542A32655E0FD882C3E4A1C6B60B3E8397A6CAD6 (void); // 0x0000055A System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::.ctor() extern void ProximityLight__ctor_m5A78C7EEEB1F6CDE9067BF4C8518B02F1FE725C2 (void); // 0x0000055B System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight::.cctor() extern void ProximityLight__cctor_mFD192B6AC57B4EDD655414354BAA745730D3F426 (void); // 0x0000055C System.Single Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::get_NearRadius() extern void LightSettings_get_NearRadius_m683749C06EFB1C2DF83613135D99E867D9E2991C (void); // 0x0000055D System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::set_NearRadius(System.Single) extern void LightSettings_set_NearRadius_m3BD355A5B2533945B77D305004E9915280F65AE2 (void); // 0x0000055E System.Single Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::get_FarRadius() extern void LightSettings_get_FarRadius_mC5B8E1C37F490613BDD8CB505A446EED73A918BB (void); // 0x0000055F System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::set_FarRadius(System.Single) extern void LightSettings_set_FarRadius_m205ED02E6178688DAFBB166237AB79C37BB4599F (void); // 0x00000560 System.Single Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::get_NearDistance() extern void LightSettings_get_NearDistance_m27D32EE6B3C2A573F2999637679208C5B838FC70 (void); // 0x00000561 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::set_NearDistance(System.Single) extern void LightSettings_set_NearDistance_m3BE591F598869FE23A3FA82F8E696F5492ECC5B9 (void); // 0x00000562 System.Single Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::get_MinNearSizePercentage() extern void LightSettings_get_MinNearSizePercentage_m4DDD39F9DB30F849E5CA01E11DFE26CACE524962 (void); // 0x00000563 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::set_MinNearSizePercentage(System.Single) extern void LightSettings_set_MinNearSizePercentage_m5509DAC11CBFB027E6248FB69C7E4BB81D0B75E7 (void); // 0x00000564 UnityEngine.Color Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::get_CenterColor() extern void LightSettings_get_CenterColor_m76EB67C5FD100D3E7872CB4A03F1B190B29FD86E (void); // 0x00000565 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::set_CenterColor(UnityEngine.Color) extern void LightSettings_set_CenterColor_m75504DEEC2D656A0A5C13710038D4C8467F9FB18 (void); // 0x00000566 UnityEngine.Color Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::get_MiddleColor() extern void LightSettings_get_MiddleColor_m48E2A1E9B5B74162D87A10C19CE1FD39125D5245 (void); // 0x00000567 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::set_MiddleColor(UnityEngine.Color) extern void LightSettings_set_MiddleColor_mF4B93CD095B2DD7C0509CF8F1A910E598FA0FD5D (void); // 0x00000568 UnityEngine.Color Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::get_OuterColor() extern void LightSettings_get_OuterColor_mC84AD1DAE201C4E22BBB97D634406DAC224A79A2 (void); // 0x00000569 System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::set_OuterColor(UnityEngine.Color) extern void LightSettings_set_OuterColor_mFA5671029809839AA3B78D62B3CC1B972F51A153 (void); // 0x0000056A System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/LightSettings::.ctor() extern void LightSettings__ctor_m535356AC35445A8F2B12A250CB411157BD9453FE (void); // 0x0000056B System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/<PulseRoutine>d__22::.ctor(System.Int32) extern void U3CPulseRoutineU3Ed__22__ctor_mA9B51D11BAF4B1E33A6FD7825DEB243F279A85D9 (void); // 0x0000056C System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/<PulseRoutine>d__22::System.IDisposable.Dispose() extern void U3CPulseRoutineU3Ed__22_System_IDisposable_Dispose_m639AB31D05F0223FE211E0928401C26A443F74D2 (void); // 0x0000056D System.Boolean Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/<PulseRoutine>d__22::MoveNext() extern void U3CPulseRoutineU3Ed__22_MoveNext_mA25EBEDDDE6DA5CB13DBD8D01E03353B11D4D410 (void); // 0x0000056E System.Object Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/<PulseRoutine>d__22::System.Collections.Generic.IEnumerator<System.Object>.get_Current() extern void U3CPulseRoutineU3Ed__22_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m601F427D2B3A9B589A514350CD53AF4101EA7F6F (void); // 0x0000056F System.Void Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/<PulseRoutine>d__22::System.Collections.IEnumerator.Reset() extern void U3CPulseRoutineU3Ed__22_System_Collections_IEnumerator_Reset_m34DBA49046D97F0AF98DAA3BB032D43DC5BE9019 (void); // 0x00000570 System.Object Microsoft.MixedReality.Toolkit.Utilities.ProximityLight/<PulseRoutine>d__22::System.Collections.IEnumerator.get_Current() extern void U3CPulseRoutineU3Ed__22_System_Collections_IEnumerator_get_Current_m8FE71EDC7CC254D48478A70146DA0FDDC6BB6E0A (void); // 0x00000571 UnityEngine.Shader Microsoft.MixedReality.Toolkit.Utilities.StandardShaderUtility::get_MrtkStandardShader() extern void StandardShaderUtility_get_MrtkStandardShader_m5968730EB8B44FB594BFADDE4DACED956D7C26F0 (void); // 0x00000572 System.Void Microsoft.MixedReality.Toolkit.Utilities.StandardShaderUtility::set_MrtkStandardShader(UnityEngine.Shader) extern void StandardShaderUtility_set_MrtkStandardShader_mC7CE69017020C4C5F2D17729A99D80048A8B1ECD (void); // 0x00000573 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.StandardShaderUtility::IsUsingMrtkStandardShader(UnityEngine.Material) extern void StandardShaderUtility_IsUsingMrtkStandardShader_m9E8C1FF90DEBDE8C1E52D35CBE02A8F8482E4D8B (void); // 0x00000574 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.StandardShaderUtility::IsMrtkStandardShader(UnityEngine.Shader) extern void StandardShaderUtility_IsMrtkStandardShader_m116AD458C14A79EE1FACF5CAEA6CDDE543A8F0FA (void); // 0x00000575 System.Void Microsoft.MixedReality.Toolkit.Utilities.StandardShaderUtility::.cctor() extern void StandardShaderUtility__cctor_mAC13C042C955E3EC91176DEE235DC1E5B13A7DA7 (void); // 0x00000576 System.Collections.Generic.List`1<System.Type> Microsoft.MixedReality.Toolkit.Utilities.TypeCacheUtility::GetSubClasses() // 0x00000577 System.Collections.Generic.List`1<System.Type> Microsoft.MixedReality.Toolkit.Utilities.TypeCacheUtility::GetSubClasses(System.Type) extern void TypeCacheUtility_GetSubClasses_mAFDEE017193C225A8AB645B48E00AF69CE05C8E8 (void); // 0x00000578 System.Void Microsoft.MixedReality.Toolkit.Utilities.TypeCacheUtility::.cctor() extern void TypeCacheUtility__cctor_m52421B7C56BE684F4B584C8ADE85439946920AFC (void); // 0x00000579 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.Response::get_Successful() extern void Response_get_Successful_m3744BA2E764EF32D966D5C21F1086B98BBFB4785 (void); // 0x0000057A System.String Microsoft.MixedReality.Toolkit.Utilities.Response::get_ResponseBody() extern void Response_get_ResponseBody_mDE647EBA2F097C7070E33461A67EF734CE094C1D (void); // 0x0000057B System.Byte[] Microsoft.MixedReality.Toolkit.Utilities.Response::get_ResponseData() extern void Response_get_ResponseData_mB461812ADD6DF46255AA266E8EF64C1076DAE961 (void); // 0x0000057C System.Int64 Microsoft.MixedReality.Toolkit.Utilities.Response::get_ResponseCode() extern void Response_get_ResponseCode_m6167360DA6E491E23DD39AE187133ED99BFF2819 (void); // 0x0000057D System.Void Microsoft.MixedReality.Toolkit.Utilities.Response::.ctor(System.Boolean,System.String,System.Byte[],System.Int64) extern void Response__ctor_m87E1D11B6DB37B965A20E7B27088CCAAADFE5437 (void); // 0x0000057E System.Void Microsoft.MixedReality.Toolkit.Utilities.Response::.ctor(System.Boolean,System.Func`1<System.String>,System.Func`1<System.Byte[]>,System.Int64) extern void Response__ctor_mE6D643DF6718CA511FE356E00543693E3034D57A (void); // 0x0000057F System.String Microsoft.MixedReality.Toolkit.Utilities.Rest::GetBasicAuthentication(System.String,System.String) extern void Rest_GetBasicAuthentication_m660B8785E84EFD5A2382DE4A15C634FA9BAEE181 (void); // 0x00000580 System.String Microsoft.MixedReality.Toolkit.Utilities.Rest::GetBearerOAuthToken(System.String) extern void Rest_GetBearerOAuthToken_m7B613AF58CAB93082D2807F83F61D594A2F2C9A0 (void); // 0x00000581 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::GetAsync(System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,UnityEngine.Networking.DownloadHandler,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_GetAsync_mFCDB12EE2FEBA3AC0026990D2D004FF053B8CF57 (void); // 0x00000582 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::PostAsync(System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_PostAsync_m065D962A555842DAEB4E743A0859FE63D567F070 (void); // 0x00000583 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::PostAsync(System.String,UnityEngine.WWWForm,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_PostAsync_m87C9207C2548232AACEC7794F42A4CBA864A6AD2 (void); // 0x00000584 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::PostAsync(System.String,System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_PostAsync_mE154C0988BED722D9CCECEE9095226F28D6D5150 (void); // 0x00000585 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::PostAsync(System.String,System.Byte[],System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_PostAsync_m371391E3DFD6725D8DD676124173E23965F9738D (void); // 0x00000586 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::PutAsync(System.String,System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_PutAsync_m34C6E3DDF594F53ED8E51127B882816D43D5AA0B (void); // 0x00000587 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::PutAsync(System.String,System.Byte[],System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_PutAsync_m0AF3D0F01EDB8443E75B0F7807A334C2A0165775 (void); // 0x00000588 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::DeleteAsync(System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Int32,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_DeleteAsync_m20EBB05906DFF5C6D4ABF4F09F9D8117114F2BBF (void); // 0x00000589 System.Threading.Tasks.Task`1<Microsoft.MixedReality.Toolkit.Utilities.Response> Microsoft.MixedReality.Toolkit.Utilities.Rest::ProcessRequestAsync(UnityEngine.Networking.UnityWebRequest,System.Int32,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Boolean,UnityEngine.Networking.CertificateHandler,System.Boolean) extern void Rest_ProcessRequestAsync_m9F26D3E9E24AF5B1221F8B2FE157481D72204188 (void); // 0x0000058A System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<GetAsync>d__2::MoveNext() extern void U3CGetAsyncU3Ed__2_MoveNext_m8086E70B7A39F62E04D006B1B30845DAAACA5BEB (void); // 0x0000058B System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<GetAsync>d__2::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CGetAsyncU3Ed__2_SetStateMachine_m62B73D335857A0A06A89378519100750AA1472C1 (void); // 0x0000058C System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__3::MoveNext() extern void U3CPostAsyncU3Ed__3_MoveNext_m1944C15E6FC76E5E528690D871D73150038BCCDC (void); // 0x0000058D System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__3::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CPostAsyncU3Ed__3_SetStateMachine_m061F773DDEBF188A47E3153D8BBB869EB742BB07 (void); // 0x0000058E System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__4::MoveNext() extern void U3CPostAsyncU3Ed__4_MoveNext_mC7487597151E2CF1CD3E31CD8524B314FD96A382 (void); // 0x0000058F System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__4::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CPostAsyncU3Ed__4_SetStateMachine_m9D6C26E4A3D4BE4D3EBDDFE0E0036C5640771955 (void); // 0x00000590 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__5::MoveNext() extern void U3CPostAsyncU3Ed__5_MoveNext_m81BFA200BDCD6C59292C61833BCFEC7328BBB5C5 (void); // 0x00000591 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__5::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CPostAsyncU3Ed__5_SetStateMachine_m6D06723C1F7E0B35F73865FCEC44454FC85C8FD2 (void); // 0x00000592 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__6::MoveNext() extern void U3CPostAsyncU3Ed__6_MoveNext_m3EE31383E4047B45E1616FD6A2D2A2AFF1F07AD6 (void); // 0x00000593 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PostAsync>d__6::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CPostAsyncU3Ed__6_SetStateMachine_m98F103619699E1BBA3AAFCBC46575EE9B5BD0718 (void); // 0x00000594 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PutAsync>d__7::MoveNext() extern void U3CPutAsyncU3Ed__7_MoveNext_mDAF76438E9EA0C66078668D03FD453EEEB3F64AA (void); // 0x00000595 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PutAsync>d__7::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CPutAsyncU3Ed__7_SetStateMachine_mB1026BEE692C596C8FB272663C5E123D44AB29D8 (void); // 0x00000596 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PutAsync>d__8::MoveNext() extern void U3CPutAsyncU3Ed__8_MoveNext_m5AF2DC8D876B2DE823914F24A74FD71FB9FEFFDA (void); // 0x00000597 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<PutAsync>d__8::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CPutAsyncU3Ed__8_SetStateMachine_m8080CBB028F3F5B6863947DFFC83B434382A1F92 (void); // 0x00000598 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<DeleteAsync>d__9::MoveNext() extern void U3CDeleteAsyncU3Ed__9_MoveNext_m45D4CD53ED116C7F8043C71B00051E903782959A (void); // 0x00000599 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<DeleteAsync>d__9::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CDeleteAsyncU3Ed__9_SetStateMachine_m84AFF1D9E5FE2909D5D47DF68813CAF9288FF97D (void); // 0x0000059A System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<>c__DisplayClass10_0::.ctor() extern void U3CU3Ec__DisplayClass10_0__ctor_m08ED62867A518C36EC273E1D67DECE0D0A88643F (void); // 0x0000059B System.String Microsoft.MixedReality.Toolkit.Utilities.Rest/<>c__DisplayClass10_0::<ProcessRequestAsync>b__0() extern void U3CU3Ec__DisplayClass10_0_U3CProcessRequestAsyncU3Eb__0_m7470B460477CE5281E384BAF1E91AD57DDBDFD1C (void); // 0x0000059C System.Byte[] Microsoft.MixedReality.Toolkit.Utilities.Rest/<>c__DisplayClass10_0::<ProcessRequestAsync>b__1() extern void U3CU3Ec__DisplayClass10_0_U3CProcessRequestAsyncU3Eb__1_mD9288B8DB1106A9C9B3D121037B93A007F4AE8AE (void); // 0x0000059D System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<>c::.cctor() extern void U3CU3Ec__cctor_m554B4AE49F2CB9850BD867220C7C14253D67FEEA (void); // 0x0000059E System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<>c::.ctor() extern void U3CU3Ec__ctor_mD671784F063AF1F5C642ED1ACA0675F6E5FD34E2 (void); // 0x0000059F System.String Microsoft.MixedReality.Toolkit.Utilities.Rest/<>c::<ProcessRequestAsync>b__10_2(System.String,System.Collections.Generic.KeyValuePair`2<System.String,System.String>) extern void U3CU3Ec_U3CProcessRequestAsyncU3Eb__10_2_mE0FDD58BBB0F9E2778AB6AF2C2548302F8B47777 (void); // 0x000005A0 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<ProcessRequestAsync>d__10::MoveNext() extern void U3CProcessRequestAsyncU3Ed__10_MoveNext_mEDFD5E5745D215FEEBDECFAFE3B220F012FE77E1 (void); // 0x000005A1 System.Void Microsoft.MixedReality.Toolkit.Utilities.Rest/<ProcessRequestAsync>d__10::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) extern void U3CProcessRequestAsyncU3Ed__10_SetStateMachine_mD80939BC5A3BF2BC4CCA7E4626374280F8B75450 (void); // 0x000005A2 System.Boolean Microsoft.MixedReality.Toolkit.Utilities.XRSettingsUtilities::get_XRSDKEnabled() extern void XRSettingsUtilities_get_XRSDKEnabled_m0B9BFF82B64845F771A15CF6AB8C428316AE345B (void); // 0x000005A3 UnityEngine.XR.XRInputSubsystem Microsoft.MixedReality.Toolkit.Utilities.XRSubsystemHelpers::get_InputSubsystem() extern void XRSubsystemHelpers_get_InputSubsystem_m6CA4AF6FDA6BFF748251EF66894212AAE146B6A3 (void); // 0x000005A4 UnityEngine.XR.XRMeshSubsystem Microsoft.MixedReality.Toolkit.Utilities.XRSubsystemHelpers::get_MeshSubsystem() extern void XRSubsystemHelpers_get_MeshSubsystem_mCFD7AB3D18B2EEB06DFB5B90FE6EB345123DD586 (void); // 0x000005A5 UnityEngine.XR.XRDisplaySubsystem Microsoft.MixedReality.Toolkit.Utilities.XRSubsystemHelpers::get_DisplaySubsystem() extern void XRSubsystemHelpers_get_DisplaySubsystem_mF9A232A122CAEE623C42DACA2522B3D5A4FC827A (void); // 0x000005A6 System.Void Microsoft.MixedReality.Toolkit.Utilities.XRSubsystemHelpers::.cctor() extern void XRSubsystemHelpers__cctor_mD9F10863E285CE9433437240D40C754EB9466829 (void); // 0x000005A7 Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField/FieldTypes Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::get_Type() extern void InspectorField_get_Type_m8B58B721C83F5C7ED08444602496DB4C01640AEA (void); // 0x000005A8 System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::set_Type(Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField/FieldTypes) extern void InspectorField_set_Type_mF18917EAE5497B3CB20F5CA70259A4990C05F6DE (void); // 0x000005A9 System.String Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::get_Label() extern void InspectorField_get_Label_mDBBB5B0735DA96681363D5B1F264B5D26EDC15E5 (void); // 0x000005AA System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::set_Label(System.String) extern void InspectorField_set_Label_m6AB9C3A79495983009AC0E2ED7B5CAE36774C0E9 (void); // 0x000005AB System.String Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::get_Tooltip() extern void InspectorField_get_Tooltip_m75926D3CF2000AF43CD20B261EB3A2C50E2F7FFF (void); // 0x000005AC System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::set_Tooltip(System.String) extern void InspectorField_set_Tooltip_mA07B8695E2B056808DAC1485E19D1382A76E5805 (void); // 0x000005AD System.String[] Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::get_Options() extern void InspectorField_get_Options_m011B9D657F9D5E868EE5461D881904820F60CFDE (void); // 0x000005AE System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::set_Options(System.String[]) extern void InspectorField_set_Options_mCD6124174863FFC28E45FEB6D166F272C92913C3 (void); // 0x000005AF UnityEngine.Object Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::get_Value() extern void InspectorField_get_Value_mE91F6CDE46BFE4FE7C35175F03EB9850BBA30AA2 (void); // 0x000005B0 System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::set_Value(UnityEngine.Object) extern void InspectorField_set_Value_mF1AFD9AD00A340B3A58087C3348D4AA842CAE5FF (void); // 0x000005B1 Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorPropertySetting Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::FieldToProperty(Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField,System.Object,System.String) extern void InspectorField_FieldToProperty_mE77E2DD1ED9827D3D65259B69E763508FE41F845 (void); // 0x000005B2 Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorPropertySetting Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::UpdatePropertySetting(Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorPropertySetting,System.Object) extern void InspectorField_UpdatePropertySetting_m27C0303D07B91731880F07A7DB22C746BAC2A356 (void); // 0x000005B3 System.Object Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::GetSettingValue(System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorPropertySetting>,System.String) extern void InspectorField_GetSettingValue_m1B19506323FEDD3E4FD2F664B7ECD91B1856D87F (void); // 0x000005B4 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::ReverseLookup(System.String,System.String[]) extern void InspectorField_ReverseLookup_mB5A537FDA736CE0628C2820036FA941A0706C4E0 (void); // 0x000005B5 System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField::.ctor() extern void InspectorField__ctor_mDFBD8EAB30B9566140DD868271914D1C3F4FA7A4 (void); // 0x000005B6 System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorGenericFields`1::LoadSettings(T,System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorPropertySetting>) // 0x000005B7 System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorPropertySetting> Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorGenericFields`1::GetSettings(T) // 0x000005B8 System.Void Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorGenericFields`1::.ctor() // 0x000005B9 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectCreator::Instantiate() // 0x000005BA System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectCreator::PrepareForRecycle(UnityEngine.GameObject) extern void GameObjectCreator_PrepareForRecycle_mD19569E8400D531BB4A9CADBDDCB0E3647AF60F7 (void); // 0x000005BB System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectCreator::PrepareForUse(UnityEngine.GameObject) extern void GameObjectCreator_PrepareForUse_mA21A0CE6447C5E267C12A850ED7D9D4F8881C7DC (void); // 0x000005BC System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectCreator::.ctor() extern void GameObjectCreator__ctor_m0C18B7BBAF25FF269CFDFBB25F96343DA39E1774 (void); // 0x000005BD System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::.ctor() extern void GameObjectPool__ctor_mEE9C77CD68AB553EF8CD654CFDF2E52EC1ECB609 (void); // 0x000005BE System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::AddCreator(Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectCreator,System.String) extern void GameObjectPool_AddCreator_mB8D91341D97B8FC8A46C47E5782A0C9F9EDD7DFA (void); // 0x000005BF System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::Recycle(UnityEngine.GameObject,System.String) extern void GameObjectPool_Recycle_mF52A9CE9F7C7B538E150856ABA3E32610B765E4A (void); // 0x000005C0 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::GetGameObject(System.String,UnityEngine.Vector3,UnityEngine.Quaternion) extern void GameObjectPool_GetGameObject_m78292A640C844EBD82B58B6F049ADD8C124DE2C8 (void); // 0x000005C1 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::GetGameObject(System.String) extern void GameObjectPool_GetGameObject_m806EAEC708D2C84DB87F18C04ECFE1BDE7758961 (void); // 0x000005C2 System.Int32 Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::Count(System.String) extern void GameObjectPool_Count_mB9607A6435DFD192C3D1CB4E7E7C6CEA35E2720E (void); // 0x000005C3 System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::EmptyPool(System.String) extern void GameObjectPool_EmptyPool_m71CDF0571D3EF1142F6D0516F74C69C498D02E94 (void); // 0x000005C4 System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::EmptyPool() extern void GameObjectPool_EmptyPool_m31FCB7F5A32C84EACBAAE131545E98635A4D6088 (void); // 0x000005C5 System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectPool::EnsureListForObjectID(System.String) extern void GameObjectPool_EnsureListForObjectID_mC1B03626C360763A7AC0442AD35B692E0AE4D57F (void); // 0x000005C6 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GenericPrefabInstanceCreator::Instantiate() extern void GenericPrefabInstanceCreator_Instantiate_m18CB481F56014B7A1AC82541617B610E1CB0E2CD (void); // 0x000005C7 System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GenericPrefabInstanceCreator::.ctor() extern void GenericPrefabInstanceCreator__ctor_m73D2C64770086C57ECFA5D4C94D50990F6AF2AD7 (void); // 0x000005C8 System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.IGameObjectCreatorListener::PrepareForRecycle() // 0x000005C9 System.Void Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.IGameObjectCreatorListener::PrepareForUse() // 0x000005CA Microsoft.MixedReality.Toolkit.IMixedRealityService Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::get_Service() extern void ServiceFacade_get_Service_mB24B2C02418387821B06ECD3132B50B1C7AB3A06 (void); // 0x000005CB System.Void Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::set_Service(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void ServiceFacade_set_Service_mC17866001527377491BC512F3BDCD0407F7A31D4 (void); // 0x000005CC System.Type Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::get_ServiceType() extern void ServiceFacade_get_ServiceType_mDB5BBF7DC58E9D0A3AEDC819B7A5B7EEB1142564 (void); // 0x000005CD System.Void Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::set_ServiceType(System.Type) extern void ServiceFacade_set_ServiceType_m2E035FD3F053BA6D47BFE2B228938BE7E31788B8 (void); // 0x000005CE System.Boolean Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::get_Destroyed() extern void ServiceFacade_get_Destroyed_mD0E5D459D0747878159D3EFCC2C534FF80DCF680 (void); // 0x000005CF System.Void Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::set_Destroyed(System.Boolean) extern void ServiceFacade_set_Destroyed_m6602330E44D21337E083FFA65DDD6872FF3C309B (void); // 0x000005D0 System.Void Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::SetService(Microsoft.MixedReality.Toolkit.IMixedRealityService) extern void ServiceFacade_SetService_mC78085465393E522CB61360658BC2718E37E11C5 (void); // 0x000005D1 System.Void Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::OnDestroy() extern void ServiceFacade_OnDestroy_m7358077B4DAE852349C8FEFAC62CD706378E9F11 (void); // 0x000005D2 System.Void Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::.ctor() extern void ServiceFacade__ctor_mE4DD3EE9191F3FD6EDCF092DB53943A1A871DD4B (void); // 0x000005D3 System.Void Microsoft.MixedReality.Toolkit.Utilities.Facades.ServiceFacade::.cctor() extern void ServiceFacade__cctor_m8E76B913C9C6D31438EAB61FDC12BF88BD2178F1 (void); // 0x000005D4 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::.ctor() extern void SpatialAwarenessSceneObject__ctor_m6F4B5EE24C5E346B016CA18A0ACA57F910CD1439 (void); // 0x000005D5 Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::Create(System.Int32,Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes,UnityEngine.Vector3,UnityEngine.Quaternion,System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData>,System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData>) extern void SpatialAwarenessSceneObject_Create_mCB5603B8F6CFF72DEAB8AFF9EE76A77A5A4C0BF8 (void); // 0x000005D6 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::get_Position() extern void SpatialAwarenessSceneObject_get_Position_mEA411134A98931CA7EE529B02BD57C2D0D7A19AF (void); // 0x000005D7 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::set_Position(UnityEngine.Vector3) extern void SpatialAwarenessSceneObject_set_Position_mFEE0FC32E93A3496112E21C288707FE7F0B051CB (void); // 0x000005D8 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::get_Rotation() extern void SpatialAwarenessSceneObject_get_Rotation_m726E91DB6865724918F7E9550F20897E976066EC (void); // 0x000005D9 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::set_Rotation(UnityEngine.Quaternion) extern void SpatialAwarenessSceneObject_set_Rotation_m9068895C113B9CBEAC128C90CBD0E5B254146A0F (void); // 0x000005DA System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData> Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::get_Quads() extern void SpatialAwarenessSceneObject_get_Quads_mFD93D5CD34328455419CA82D7FD57E9E462364BC (void); // 0x000005DB System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::set_Quads(System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData>) extern void SpatialAwarenessSceneObject_set_Quads_mE9D7940329FC0ACC8B36441D20CB2235077D8117 (void); // 0x000005DC System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData> Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::get_Meshes() extern void SpatialAwarenessSceneObject_get_Meshes_m88E613E0D51C15BAC6F5C852C26BF8258183C12E (void); // 0x000005DD System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::set_Meshes(System.Collections.Generic.List`1<Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData>) extern void SpatialAwarenessSceneObject_set_Meshes_m729B1A77B79345FFDB6538950DF70BB7FDE54659 (void); // 0x000005DE Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::get_SurfaceType() extern void SpatialAwarenessSceneObject_get_SurfaceType_m3081347E8FFC6A4217088A84AF9541C210C67BED (void); // 0x000005DF System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject::set_SurfaceType(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes) extern void SpatialAwarenessSceneObject_set_SurfaceType_mDB57D20CE86D8A00FE33640F4570BB540C58AAAB (void); // 0x000005E0 System.Int32 Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::get_Id() extern void MeshData_get_Id_mE32E322044F87B46F6CC8F776C1904F46482F53A (void); // 0x000005E1 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::set_Id(System.Int32) extern void MeshData_set_Id_m465BA19485A5B85F253E8E40B9D28512DF44BBAB (void); // 0x000005E2 System.Int32[] Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::get_Indices() extern void MeshData_get_Indices_m84630F25C78A791E345BEB3DE5CC621E6CF85FB1 (void); // 0x000005E3 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::set_Indices(System.Int32[]) extern void MeshData_set_Indices_m9041A839A9755DCD617C956BEAD1ECA6E2C284B2 (void); // 0x000005E4 UnityEngine.Vector3[] Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::get_Vertices() extern void MeshData_get_Vertices_m52C13827DEFD1BDC347F7E279DBA043C277FEF6E (void); // 0x000005E5 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::set_Vertices(UnityEngine.Vector3[]) extern void MeshData_set_Vertices_mD895D0BDA5811E0D102F5B9203670584E6604A16 (void); // 0x000005E6 UnityEngine.Vector2[] Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::get_UVs() extern void MeshData_get_UVs_m3A12E35968BF11B41384FEC5C39FFD0876BDFA51 (void); // 0x000005E7 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::set_UVs(UnityEngine.Vector2[]) extern void MeshData_set_UVs_m06515E1B4B2C467B2ACB0BABFD664C5D12CFEBF9 (void); // 0x000005E8 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::get_GameObject() extern void MeshData_get_GameObject_m494EB9CCC58738CF9B3D7B1A5DBF1B336BB43F97 (void); // 0x000005E9 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::set_GameObject(UnityEngine.GameObject) extern void MeshData_set_GameObject_m0224A93A80A74159958C437D16BDA6233C67DED5 (void); // 0x000005EA System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/MeshData::.ctor() extern void MeshData__ctor_mF8DDC63317BC7AD2F81464DE1FCB259FDDE009E6 (void); // 0x000005EB System.Int32 Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::get_Id() extern void QuadData_get_Id_mA65BF7AEAB97743125760095DE1EF9CB2A83309B (void); // 0x000005EC System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::set_Id(System.Int32) extern void QuadData_set_Id_mBB3D1B3A6F43A18AEC8809578A8ADB4542A3ADDF (void); // 0x000005ED UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::get_Extents() extern void QuadData_get_Extents_mCA8C5D13DC9D05BB2C3216D560FEEB59F5AC797F (void); // 0x000005EE System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::set_Extents(UnityEngine.Vector2) extern void QuadData_set_Extents_m27C55AEFC52EF3FB3C352E433DD03D2D6CEFC4F7 (void); // 0x000005EF System.Byte[] Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::get_OcclusionMask() extern void QuadData_get_OcclusionMask_m693C7E315C18239D65C0DA3BE091C2CDD2DEF23E (void); // 0x000005F0 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::set_OcclusionMask(System.Byte[]) extern void QuadData_set_OcclusionMask_m61D4846A0B16A4801FFA5A0FB115D21DE34648BE (void); // 0x000005F1 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::get_GameObject() extern void QuadData_get_GameObject_mC9196E3A09AC5A452AC54BD5DEE14565E8486D93 (void); // 0x000005F2 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::set_GameObject(UnityEngine.GameObject) extern void QuadData_set_GameObject_m99229FEC0B613F017C51C6058C7CA09B9A3D03C1 (void); // 0x000005F3 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject/QuadData::.ctor() extern void QuadData__ctor_mCEA81B8E497860A089F600D337DD9471E5BEC67C (void); // 0x000005F4 System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealityOnDemandObserver::get_AutoUpdate() // 0x000005F5 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealityOnDemandObserver::set_AutoUpdate(System.Boolean) // 0x000005F6 System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealityOnDemandObserver::get_UpdateOnceInitialized() // 0x000005F7 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealityOnDemandObserver::set_UpdateOnceInitialized(System.Boolean) // 0x000005F8 System.Single Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealityOnDemandObserver::get_FirstAutoUpdateDelay() // 0x000005F9 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealityOnDemandObserver::set_FirstAutoUpdateDelay(System.Single) // 0x000005FA System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealityOnDemandObserver::UpdateOnDemand() // 0x000005FB System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::SaveScene(System.String) // 0x000005FC System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::TryFindCentermostPlacement(System.Int32,UnityEngine.Vector2,UnityEngine.Vector3&) // 0x000005FD System.Collections.Generic.IReadOnlyDictionary`2<System.Int32,Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.SpatialAwarenessSceneObject> Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_SceneObjects() // 0x000005FE Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_SurfaceTypes() // 0x000005FF System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_SurfaceTypes(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes) // 0x00000600 System.Int32 Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_InstantiationBatchRate() // 0x00000601 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_InstantiationBatchRate(System.Int32) // 0x00000602 System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_InferRegions() // 0x00000603 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_InferRegions(System.Boolean) // 0x00000604 System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_RequestMeshData() // 0x00000605 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_RequestMeshData(System.Boolean) // 0x00000606 System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_RequestPlaneData() // 0x00000607 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_RequestPlaneData(System.Boolean) // 0x00000608 System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_RequestOcclusionMask() // 0x00000609 System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_RequestOcclusionMask(System.Boolean) // 0x0000060A System.Boolean Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_UsePersistentObjects() // 0x0000060B System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_UsePersistentObjects(System.Boolean) // 0x0000060C System.Single Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_QueryRadius() // 0x0000060D System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_QueryRadius(System.Single) // 0x0000060E Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::get_WorldMeshLevelOfDetail() // 0x0000060F System.Void Microsoft.MixedReality.Toolkit.Experimental.SpatialAwareness.IMixedRealitySceneUnderstandingObserver::set_WorldMeshLevelOfDetail(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail) // 0x00000610 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_UseManagerScene() extern void MixedRealitySceneSystemProfile_get_UseManagerScene_mFFABC60BDB719B2AEA4B270F4FC876AD33F9E8ED (void); // 0x00000611 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_UseLightingScene() extern void MixedRealitySceneSystemProfile_get_UseLightingScene_m0C28164F80202FCC6A1611E70BBEF744F836871B (void); // 0x00000612 Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_ManagerScene() extern void MixedRealitySceneSystemProfile_get_ManagerScene_m41BB1A69E5478E7851AD9CF90F50CC9D6EA07F3F (void); // 0x00000613 Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_DefaultLightingScene() extern void MixedRealitySceneSystemProfile_get_DefaultLightingScene_m0EBF1C023C2DE52A021EF7ECBA841AF854300DB5 (void); // 0x00000614 System.Collections.Generic.IEnumerable`1<Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo> Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_LightingScenes() extern void MixedRealitySceneSystemProfile_get_LightingScenes_m31763B2DFBE7165C8AE48FF27F5F2AA294A57E44 (void); // 0x00000615 System.Collections.Generic.IEnumerable`1<Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo> Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_ContentScenes() extern void MixedRealitySceneSystemProfile_get_ContentScenes_mF7EAEE41B257D6317D587C345482A2CAF9E70EC4 (void); // 0x00000616 System.Collections.Generic.IEnumerable`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_ContentTags() extern void MixedRealitySceneSystemProfile_get_ContentTags_m06859EBC9704D062B8BAE8BE899314711FA76B86 (void); // 0x00000617 System.Int32 Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_NumLightingScenes() extern void MixedRealitySceneSystemProfile_get_NumLightingScenes_mDAE20EB5814646282B3F1DC40BFE54E63BA6A848 (void); // 0x00000618 System.Int32 Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_NumContentScenes() extern void MixedRealitySceneSystemProfile_get_NumContentScenes_mA50E2B58CCAA7EF0E8C9252D8695EAC8F4AD2886 (void); // 0x00000619 System.Collections.Generic.IEnumerable`1<System.Type> Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::get_PermittedLightingSceneComponentTypes() extern void MixedRealitySceneSystemProfile_get_PermittedLightingSceneComponentTypes_m56CBC97074F93FB8F14335F2C6061C7F34B63058 (void); // 0x0000061A System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::GetLightingSceneSettings(System.String,Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo&,Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings&,Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings&,Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings&) extern void MixedRealitySceneSystemProfile_GetLightingSceneSettings_m3D6FD5A6813186B3E1E05F156627B34682734A29 (void); // 0x0000061B System.Collections.Generic.IEnumerable`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::GetContentSceneNamesByTag(System.String) extern void MixedRealitySceneSystemProfile_GetContentSceneNamesByTag_mFD632840D60D4F0535739CAD0438FAD3DA83B900 (void); // 0x0000061C System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile::.ctor() extern void MixedRealitySceneSystemProfile__ctor_m7923A5A45463BEA9252E224D20F8F4B20A063E72 (void); // 0x0000061D System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/CachedLightingSettings::.ctor() extern void CachedLightingSettings__ctor_m84603FC63124C78C6287EF4349220161DEECEE4F (void); // 0x0000061E System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::.ctor(System.Int32) extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20__ctor_m5A1735039BE8D4CF16906FF3A6349E767218839E (void); // 0x0000061F System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::System.IDisposable.Dispose() extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20_System_IDisposable_Dispose_mBFC941B2DCD34EA45358FD6E7DF71383054C89F4 (void); // 0x00000620 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::MoveNext() extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20_MoveNext_mC1C8EB1F1DC44AC3E887A4041DD5B2D5484A0E45 (void); // 0x00000621 System.Type Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::System.Collections.Generic.IEnumerator<System.Type>.get_Current() extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20_System_Collections_Generic_IEnumeratorU3CSystem_TypeU3E_get_Current_mD1FEE13020504C07AF961DA54F317586292F6802 (void); // 0x00000622 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::System.Collections.IEnumerator.Reset() extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20_System_Collections_IEnumerator_Reset_m08A4961D2F873922A7D1F09C9A97C1276580D35E (void); // 0x00000623 System.Object Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::System.Collections.IEnumerator.get_Current() extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20_System_Collections_IEnumerator_get_Current_mA70CD1E703B472B1BC2F80C47C12BADE1DBD43CD (void); // 0x00000624 System.Collections.Generic.IEnumerator`1<System.Type> Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::System.Collections.Generic.IEnumerable<System.Type>.GetEnumerator() extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20_System_Collections_Generic_IEnumerableU3CSystem_TypeU3E_GetEnumerator_m6D428F2FF7A4553B82E7BB3533BED627B0B18C54 (void); // 0x00000625 System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<get_PermittedLightingSceneComponentTypes>d__20::System.Collections.IEnumerable.GetEnumerator() extern void U3Cget_PermittedLightingSceneComponentTypesU3Ed__20_System_Collections_IEnumerable_GetEnumerator_m20875BE6AE9E0D3348DE3339D58EC704B722B905 (void); // 0x00000626 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::.ctor(System.Int32) extern void U3CGetContentSceneNamesByTagU3Ed__36__ctor_mDD646D36A11B0A1BA0EDF2A253389018761BD547 (void); // 0x00000627 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::System.IDisposable.Dispose() extern void U3CGetContentSceneNamesByTagU3Ed__36_System_IDisposable_Dispose_mFDCBF2F7D6E2FC6268EA6AAEED67CBAF3861FB49 (void); // 0x00000628 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::MoveNext() extern void U3CGetContentSceneNamesByTagU3Ed__36_MoveNext_mA0025E010D4969D4D278F5DF9103A008CB0BD003 (void); // 0x00000629 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::<>m__Finally1() extern void U3CGetContentSceneNamesByTagU3Ed__36_U3CU3Em__Finally1_mBE6CDCC417CF690868BDC10F2991D2FF3C355878 (void); // 0x0000062A System.String Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::System.Collections.Generic.IEnumerator<System.String>.get_Current() extern void U3CGetContentSceneNamesByTagU3Ed__36_System_Collections_Generic_IEnumeratorU3CSystem_StringU3E_get_Current_m0841633ACC68B6D7F554F508AE78D5052DCB25A8 (void); // 0x0000062B System.Void Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::System.Collections.IEnumerator.Reset() extern void U3CGetContentSceneNamesByTagU3Ed__36_System_Collections_IEnumerator_Reset_m12D08A2F320B61297A1EF769400B963F18217AEF (void); // 0x0000062C System.Object Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::System.Collections.IEnumerator.get_Current() extern void U3CGetContentSceneNamesByTagU3Ed__36_System_Collections_IEnumerator_get_Current_mFB00827D28498148C66EAA629764CDC826D1985D (void); // 0x0000062D System.Collections.Generic.IEnumerator`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::System.Collections.Generic.IEnumerable<System.String>.GetEnumerator() extern void U3CGetContentSceneNamesByTagU3Ed__36_System_Collections_Generic_IEnumerableU3CSystem_StringU3E_GetEnumerator_mFB5D7F80C266F20C0C3B4ED1571A9E3DE35E5DB2 (void); // 0x0000062E System.Collections.IEnumerator Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystemProfile/<GetContentSceneNamesByTag>d__36::System.Collections.IEnumerable.GetEnumerator() extern void U3CGetContentSceneNamesByTagU3Ed__36_System_Collections_IEnumerable_GetEnumerator_mB776938C8A7E6C8E0A3B1D2165B8BF8582E54E91 (void); // 0x0000062F Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings::Lerp(Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings,Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings,System.Single) extern void RuntimeLightingSettings_Lerp_mD4C77B720DF8B5BE97DFF0724E684D9DCED1B7C5 (void); // 0x00000630 Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings::Black(Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeLightingSettings) extern void RuntimeLightingSettings_Black_m76686546AF2415096747A3EC90CE23427DCE2B8A (void); // 0x00000631 Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings::Lerp(Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings,Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings,System.Single) extern void RuntimeRenderSettings_Lerp_m2072CBFA43FAEB86A149C7FC7A73944903D79B66 (void); // 0x00000632 Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings::Black(Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeRenderSettings) extern void RuntimeRenderSettings_Black_mA7C70DBA554923B12A559E6FD37AD5DB20E9759D (void); // 0x00000633 Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings::Lerp(Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings,Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings,System.Single) extern void RuntimeSunlightSettings_Lerp_m25538B13FF9D9A6BDDB25A43086A6A61CB4C5086 (void); // 0x00000634 Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings::Black(Microsoft.MixedReality.Toolkit.SceneSystem.RuntimeSunlightSettings) extern void RuntimeSunlightSettings_Black_mE20011A1FC68ED4EEE3ADBB87F0ED7174FB206EB (void); // 0x00000635 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken::get_ReadyToProceed() extern void SceneActivationToken_get_ReadyToProceed_m3272AEF955F130805D1F1F7E24A66A8254FB5DC4 (void); // 0x00000636 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken::set_ReadyToProceed(System.Boolean) extern void SceneActivationToken_set_ReadyToProceed_m2C841B6003B34D18DCAF3B812F1D5245EFD994C3 (void); // 0x00000637 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken::get_AllowSceneActivation() extern void SceneActivationToken_get_AllowSceneActivation_m89A1F400C1E9AC10555AA855A4CA68D0C60517B8 (void); // 0x00000638 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken::set_AllowSceneActivation(System.Boolean) extern void SceneActivationToken_set_AllowSceneActivation_m1CB7AFE821047C9E156DE79A918634BDCCCAC5DB (void); // 0x00000639 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken::SetReadyToProceed(System.Boolean) extern void SceneActivationToken_SetReadyToProceed_mA84FBCC147EE5AA530A35952AA64B0576C2C986F (void); // 0x0000063A System.Void Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken::.ctor() extern void SceneActivationToken__ctor_mB52D5B634899068F3A3BF17C750F48BF9ABD94C5 (void); // 0x0000063B Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo::get_Empty() extern void SceneInfo_get_Empty_mCEB9889D9803A3DF1D19A10FD7C35D5063105562 (void); // 0x0000063C System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo::get_IsEmpty() extern void SceneInfo_get_IsEmpty_m3469F589041A866C44AA67F2CB15D71A2FAB023F (void); // 0x0000063D System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo::get_IsInBuildSettings() extern void SceneInfo_get_IsInBuildSettings_mFAA98B9EF7DE539AFC77A18C97B5B07BBF892C68 (void); // 0x0000063E System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo::get_IsEnabled() extern void SceneInfo_get_IsEnabled_m70FF14120C69022025B114FA86ADA26636842FF7 (void); // 0x0000063F System.Void Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo::.cctor() extern void SceneInfo__cctor_m08CDCE2B96AE3873D9F9065ECD0128714F490627 (void); // 0x00000640 System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnWillLoadContent() // 0x00000641 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnWillLoadContent(System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>>) // 0x00000642 System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnContentLoaded() // 0x00000643 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnContentLoaded(System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>>) // 0x00000644 System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnWillUnloadContent() // 0x00000645 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnWillUnloadContent(System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>>) // 0x00000646 System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnContentUnloaded() // 0x00000647 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnContentUnloaded(System.Action`1<System.Collections.Generic.IEnumerable`1<System.String>>) // 0x00000648 System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnWillLoadLighting() // 0x00000649 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnWillLoadLighting(System.Action`1<System.String>) // 0x0000064A System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnLightingLoaded() // 0x0000064B System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnLightingLoaded(System.Action`1<System.String>) // 0x0000064C System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnWillUnloadLighting() // 0x0000064D System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnWillUnloadLighting(System.Action`1<System.String>) // 0x0000064E System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnLightingUnloaded() // 0x0000064F System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnLightingUnloaded(System.Action`1<System.String>) // 0x00000650 System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnWillLoadScene() // 0x00000651 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnWillLoadScene(System.Action`1<System.String>) // 0x00000652 System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnSceneLoaded() // 0x00000653 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnSceneLoaded(System.Action`1<System.String>) // 0x00000654 System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnWillUnloadScene() // 0x00000655 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnWillUnloadScene(System.Action`1<System.String>) // 0x00000656 System.Action`1<System.String> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_OnSceneUnloaded() // 0x00000657 System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::set_OnSceneUnloaded(System.Action`1<System.String>) // 0x00000658 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_SceneOperationInProgress() // 0x00000659 System.Single Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_SceneOperationProgress() // 0x0000065A System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_LightingOperationInProgress() // 0x0000065B System.Single Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_LightingOperationProgress() // 0x0000065C System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_WaitingToProceed() // 0x0000065D System.String Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_ActiveLightingScene() // 0x0000065E System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_PrevContentExists() // 0x0000065F System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_NextContentExists() // 0x00000660 System.String[] Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::get_ContentSceneNames() // 0x00000661 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::LoadContent(System.Collections.Generic.IEnumerable`1<System.String>,UnityEngine.SceneManagement.LoadSceneMode,Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken) // 0x00000662 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::UnloadContent(System.Collections.Generic.IEnumerable`1<System.String>) // 0x00000663 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::LoadContent(System.String,UnityEngine.SceneManagement.LoadSceneMode,Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken) // 0x00000664 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::UnloadContent(System.String) // 0x00000665 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::LoadContentByTag(System.String,UnityEngine.SceneManagement.LoadSceneMode,Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken) // 0x00000666 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::UnloadContentByTag(System.String) // 0x00000667 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::LoadNextContent(System.Boolean,UnityEngine.SceneManagement.LoadSceneMode,Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken) // 0x00000668 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::LoadPrevContent(System.Boolean,UnityEngine.SceneManagement.LoadSceneMode,Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken) // 0x00000669 System.Boolean Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::IsContentLoaded(System.String) // 0x0000066A System.Void Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::SetLightingScene(System.String,Microsoft.MixedReality.Toolkit.SceneSystem.LightingSceneTransitionType,System.Single) // 0x0000066B System.Collections.Generic.IEnumerable`1<UnityEngine.SceneManagement.Scene> Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::GetScenes(System.Collections.Generic.IEnumerable`1<System.String>) // 0x0000066C UnityEngine.SceneManagement.Scene Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem::GetScene(System.String) // 0x0000066D Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration::get_ComponentType() extern void MixedRealitySpatialObserverConfiguration_get_ComponentType_mEB3960D01DD613C5A7A37C2269C6682A3C1B3BC4 (void); // 0x0000066E System.String Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration::get_ComponentName() extern void MixedRealitySpatialObserverConfiguration_get_ComponentName_m476EE63E725347733C77B2E6777D6CFC8244DFEC (void); // 0x0000066F System.UInt32 Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration::get_Priority() extern void MixedRealitySpatialObserverConfiguration_get_Priority_mFCD84278734E476BB01F231FEC08D6192B262C08 (void); // 0x00000670 Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration::get_RuntimePlatform() extern void MixedRealitySpatialObserverConfiguration_get_RuntimePlatform_mF7DBAD073397B7531C12B2ED1D289F0DE03D16C0 (void); // 0x00000671 Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration::get_Profile() extern void MixedRealitySpatialObserverConfiguration_get_Profile_mA6AC2D50B387455DF33A07D4B91359DFA2E72624 (void); // 0x00000672 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration::get_ObserverProfile() extern void MixedRealitySpatialObserverConfiguration_get_ObserverProfile_m8CBEBCA67613DDC94410E5FF5F74EEBC6CCDF2E0 (void); // 0x00000673 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration::.ctor(Microsoft.MixedReality.Toolkit.Utilities.SystemType,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile) extern void MixedRealitySpatialObserverConfiguration__ctor_m36C178F2824786022DBDD92A5B5A7AA3493CE521 (void); // 0x00000674 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::get_Id() extern void BaseSpatialAwarenessObject_get_Id_m60CF1C26AE577679009F8364AFA09F941B89E75D (void); // 0x00000675 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::set_Id(System.Int32) extern void BaseSpatialAwarenessObject_set_Id_mE2FE9D94F8012F5A2B653B9ACF029FD4FC2B87D2 (void); // 0x00000676 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::get_GameObject() extern void BaseSpatialAwarenessObject_get_GameObject_m4389BC2EA41F2DBC3809365A26BB74AFCADCCEAF (void); // 0x00000677 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::set_GameObject(UnityEngine.GameObject) extern void BaseSpatialAwarenessObject_set_GameObject_m58CA328B53483E14E26352EFE6C6B36FECF18057 (void); // 0x00000678 UnityEngine.MeshRenderer Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::get_Renderer() extern void BaseSpatialAwarenessObject_get_Renderer_m5777A0170E12FFBB62AC3F2F380660E4F87AF781 (void); // 0x00000679 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::set_Renderer(UnityEngine.MeshRenderer) extern void BaseSpatialAwarenessObject_set_Renderer_m76BAC2F5C1A69B64F8C9ED0BB5A910EA2D4A1A16 (void); // 0x0000067A UnityEngine.MeshFilter Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::get_Filter() extern void BaseSpatialAwarenessObject_get_Filter_m3649DE16E01F4F0E672C34B13777292536EE183A (void); // 0x0000067B System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::set_Filter(UnityEngine.MeshFilter) extern void BaseSpatialAwarenessObject_set_Filter_m2AC679862F05E5DFE712F81B90B1C822A03FA90E (void); // 0x0000067C System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::CleanObject() extern void BaseSpatialAwarenessObject_CleanObject_m07D71425580F7DFF79CB449BAFF1AEB740451ECA (void); // 0x0000067D System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObject::.ctor() extern void BaseSpatialAwarenessObject__ctor_mA200AD8A6341B49F9EEEC186CA2D310F2B90D1D4 (void); // 0x0000067E Microsoft.MixedReality.Toolkit.Utilities.AutoStartBehavior Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile::get_StartupBehavior() extern void BaseSpatialAwarenessObserverProfile_get_StartupBehavior_m93BE9AC05AA64C15A3AEB66E252574501376F495 (void); // 0x0000067F System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile::get_IsStationaryObserver() extern void BaseSpatialAwarenessObserverProfile_get_IsStationaryObserver_m432A8F30EF889B2B058F9353D31C02AA7863E406 (void); // 0x00000680 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile::get_ObservationExtents() extern void BaseSpatialAwarenessObserverProfile_get_ObservationExtents_m7D4C42EEACACD35A18FED274A4D3F596FC3AF2F5 (void); // 0x00000681 Microsoft.MixedReality.Toolkit.Utilities.VolumeType Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile::get_ObserverVolumeType() extern void BaseSpatialAwarenessObserverProfile_get_ObserverVolumeType_m9D8AD996C6038CB8C2BF225C8F25F48FCD836431 (void); // 0x00000682 System.Single Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile::get_UpdateInterval() extern void BaseSpatialAwarenessObserverProfile_get_UpdateInterval_mECC8D5C0A0EA6856D2D4435A3E22C12196172743 (void); // 0x00000683 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialAwarenessObserverProfile::.ctor() extern void BaseSpatialAwarenessObserverProfile__ctor_m8FA65D043D7D8968EC7B46DB2679D6A15A185EEE (void); // 0x00000684 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_MeshPhysicsLayer() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_MeshPhysicsLayer_mAE1A1BFA68B61D7DE7C71E8BCA0417B84ABA39B3 (void); // 0x00000685 Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_LevelOfDetail() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_LevelOfDetail_mCFC167968C8DB82D42FD6AE6C7A75D3EE233FB27 (void); // 0x00000686 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_TrianglesPerCubicMeter() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_TrianglesPerCubicMeter_m4FE8039781E010B3D0E11622F6A706C6EC2F012E (void); // 0x00000687 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_RecalculateNormals() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_RecalculateNormals_m452B7882B0C144349A4A35B1F6A2DC1057EEFEFF (void); // 0x00000688 Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshDisplayOptions Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_DisplayOption() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_DisplayOption_mA8A81AED54B21978A0F9D269253ECD00D4DBB9F4 (void); // 0x00000689 UnityEngine.Material Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_VisibleMaterial() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_VisibleMaterial_m24BB497C05CD91A5051A5B740D66588F3CA5BCF5 (void); // 0x0000068A UnityEngine.Material Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_OcclusionMaterial() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_OcclusionMaterial_m03A2AAFED9196EED9E97B6E4E412623B5B0D70EA (void); // 0x0000068B UnityEngine.PhysicMaterial Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_PhysicsMaterial() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_PhysicsMaterial_m4070609186BA1A3891502CEC44A847FF82003963 (void); // 0x0000068C UnityEngine.GameObject Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::get_RuntimeSpatialMeshPrefab() extern void MixedRealitySpatialAwarenessMeshObserverProfile_get_RuntimeSpatialMeshPrefab_m2B6D8B637A0C91624E14DC234958451F30B63A34 (void); // 0x0000068D System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessMeshObserverProfile::.ctor() extern void MixedRealitySpatialAwarenessMeshObserverProfile__ctor_mC491CBF5408C981624DF5B8B42961498D4D63636 (void); // 0x0000068E Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration[] Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessSystemProfile::get_ObserverConfigurations() extern void MixedRealitySpatialAwarenessSystemProfile_get_ObserverConfigurations_m968C548FBD03E1246E195F68906430D0E31B59AC (void); // 0x0000068F System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessSystemProfile::set_ObserverConfigurations(Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialObserverConfiguration[]) extern void MixedRealitySpatialAwarenessSystemProfile_set_ObserverConfigurations_m16889DD66D1704688CCBD7D72C8E109CA2BD4FD9 (void); // 0x00000690 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessSystemProfile::.ctor() extern void MixedRealitySpatialAwarenessSystemProfile__ctor_mC03499430D9A1D18B82B2E600F3B65839A171240 (void); // 0x00000691 UnityEngine.MeshCollider Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject::get_Collider() extern void SpatialAwarenessMeshObject_get_Collider_mEB4D4E07B6077766C0DB603A5FE8BCA7F085D5BF (void); // 0x00000692 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject::set_Collider(UnityEngine.MeshCollider) extern void SpatialAwarenessMeshObject_set_Collider_m5F88E3DCADF4580A6481F6EB4CEA53B442687E5B (void); // 0x00000693 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject::.ctor() extern void SpatialAwarenessMeshObject__ctor_m3874357C0A87968CCBE267C0DE9E5AC54C5B6DD9 (void); // 0x00000694 Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject::Create(UnityEngine.Mesh,System.Int32,System.String,System.Int32,UnityEngine.GameObject) extern void SpatialAwarenessMeshObject_Create_mAC9B265C8C0FBC9FCF1FCC71B6DD971F4E0E1AE8 (void); // 0x00000695 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject::Cleanup(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject,System.Boolean,System.Boolean) extern void SpatialAwarenessMeshObject_Cleanup_m0564226ACCBB82A01A0382FB5B0776A03F32D24E (void); // 0x00000696 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject::.cctor() extern void SpatialAwarenessMeshObject__cctor_m8A47466A1E65095B65200E027436A3EBBC1BFD55 (void); // 0x00000697 UnityEngine.BoxCollider Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessPlanarObject::get_Collider() extern void SpatialAwarenessPlanarObject_get_Collider_m1898098876FA5B3A1A3B292A37593BC4568CEAF8 (void); // 0x00000698 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessPlanarObject::set_Collider(UnityEngine.BoxCollider) extern void SpatialAwarenessPlanarObject_set_Collider_mF30481F03D402CDEA68E5FDE6137D2212DDC56C2 (void); // 0x00000699 Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessPlanarObject::get_SurfaceType() extern void SpatialAwarenessPlanarObject_get_SurfaceType_m69FD742C1AA0E1DCE6465FE28B8E4F924FA8EA2C (void); // 0x0000069A System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessPlanarObject::set_SurfaceType(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes) extern void SpatialAwarenessPlanarObject_set_SurfaceType_m674457CB080D72E98104632F1C7F4938E0935CE6 (void); // 0x0000069B System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessPlanarObject::.ctor() extern void SpatialAwarenessPlanarObject__ctor_m091D2ACFABB734A3154AAF79EFAC448AC25578A6 (void); // 0x0000069C Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessPlanarObject Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessPlanarObject::CreateSpatialObject(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,System.String,System.Int32,Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessSurfaceTypes) extern void SpatialAwarenessPlanarObject_CreateSpatialObject_mAB9C933838D4BCD08CCAAA4223A54560E49E5402 (void); // 0x0000069D System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData::get_Id() extern void MixedRealitySpatialAwarenessEventData_get_Id_m4B4A22430B2583071CF616E270A90C24BEC542D0 (void); // 0x0000069E System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData::set_Id(System.Int32) extern void MixedRealitySpatialAwarenessEventData_set_Id_m9B57A744883899208888BD9670A7AEC20DD12DA6 (void); // 0x0000069F System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void MixedRealitySpatialAwarenessEventData__ctor_m05B0082915DF7E3E2C8BE1C3751A09FECB0AB013 (void); // 0x000006A0 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData::Initialize(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver,System.Int32) extern void MixedRealitySpatialAwarenessEventData_Initialize_mE7308FE225131FC0F38EE94340A06E15C573FA7C (void); // 0x000006A1 T Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData`1::get_SpatialObject() // 0x000006A2 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData`1::set_SpatialObject(T) // 0x000006A3 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData`1::.ctor(UnityEngine.EventSystems.EventSystem) // 0x000006A4 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData`1::Initialize(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver,System.Int32,T) // 0x000006A5 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler`1::OnObservationAdded(Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData`1<T>) // 0x000006A6 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler`1::OnObservationUpdated(Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData`1<T>) // 0x000006A7 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler`1::OnObservationRemoved(Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessEventData`1<T>) // 0x000006A8 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObject::get_Id() // 0x000006A9 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObject::set_Id(System.Int32) // 0x000006AA UnityEngine.GameObject Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObject::get_GameObject() // 0x000006AB System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObject::set_GameObject(UnityEngine.GameObject) // 0x000006AC UnityEngine.MeshRenderer Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObject::get_Renderer() // 0x000006AD System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObject::set_Renderer(UnityEngine.MeshRenderer) // 0x000006AE System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObject::CleanObject() // 0x000006AF UnityEngine.GameObject Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::get_SpatialAwarenessObjectParent() // 0x000006B0 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::CreateSpatialAwarenessObservationParent(System.String) // 0x000006B1 System.UInt32 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::GenerateNewSourceId() // 0x000006B2 Microsoft.MixedReality.Toolkit.SpatialAwareness.MixedRealitySpatialAwarenessSystemProfile Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::get_SpatialAwarenessSystemProfile() // 0x000006B3 System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver> Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::GetObservers() // 0x000006B4 System.Collections.Generic.IReadOnlyList`1<T> Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::GetObservers() // 0x000006B5 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::GetObserver(System.String) // 0x000006B6 T Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::GetObserver(System.String) // 0x000006B7 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::ResumeObservers() // 0x000006B8 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::ResumeObservers() // 0x000006B9 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::ResumeObserver(System.String) // 0x000006BA System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::SuspendObservers() // 0x000006BB System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::SuspendObservers() // 0x000006BC System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::SuspendObserver(System.String) // 0x000006BD System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::ClearObservations() // 0x000006BE System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem::ClearObservations(System.String) // 0x000006BF Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshDisplayOptions Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_DisplayOption() // 0x000006C0 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::set_DisplayOption(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshDisplayOptions) // 0x000006C1 Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_LevelOfDetail() // 0x000006C2 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::set_LevelOfDetail(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail) // 0x000006C3 System.Collections.Generic.IReadOnlyDictionary`2<System.Int32,Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject> Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_Meshes() // 0x000006C4 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_MeshPhysicsLayer() // 0x000006C5 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::set_MeshPhysicsLayer(System.Int32) // 0x000006C6 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_MeshPhysicsLayerMask() // 0x000006C7 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_RecalculateNormals() // 0x000006C8 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::set_RecalculateNormals(System.Boolean) // 0x000006C9 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_TrianglesPerCubicMeter() // 0x000006CA System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::set_TrianglesPerCubicMeter(System.Int32) // 0x000006CB UnityEngine.Material Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_OcclusionMaterial() // 0x000006CC System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::set_OcclusionMaterial(UnityEngine.Material) // 0x000006CD UnityEngine.Material Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::get_VisibleMaterial() // 0x000006CE System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessMeshObserver::set_VisibleMaterial(UnityEngine.Material) // 0x000006CF Microsoft.MixedReality.Toolkit.Utilities.AutoStartBehavior Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_StartupBehavior() // 0x000006D0 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::set_StartupBehavior(Microsoft.MixedReality.Toolkit.Utilities.AutoStartBehavior) // 0x000006D1 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_DefaultPhysicsLayer() // 0x000006D2 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_IsRunning() // 0x000006D3 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_IsStationaryObserver() // 0x000006D4 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::set_IsStationaryObserver(System.Boolean) // 0x000006D5 Microsoft.MixedReality.Toolkit.Utilities.VolumeType Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_ObserverVolumeType() // 0x000006D6 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::set_ObserverVolumeType(Microsoft.MixedReality.Toolkit.Utilities.VolumeType) // 0x000006D7 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_ObservationExtents() // 0x000006D8 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::set_ObservationExtents(UnityEngine.Vector3) // 0x000006D9 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_ObserverRotation() // 0x000006DA System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::set_ObserverRotation(UnityEngine.Quaternion) // 0x000006DB UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_ObserverOrigin() // 0x000006DC System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::set_ObserverOrigin(UnityEngine.Vector3) // 0x000006DD System.Single Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::get_UpdateInterval() // 0x000006DE System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::set_UpdateInterval(System.Single) // 0x000006DF System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::Resume() // 0x000006E0 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::Suspend() // 0x000006E1 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver::ClearObservations() // 0x000006E2 UnityEngine.PhysicMaterial Microsoft.MixedReality.Toolkit.SpatialAwareness.ISpatialAwarenessPhysicsProperties::get_PhysicsMaterial() // 0x000006E3 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.ISpatialAwarenessPhysicsProperties::set_PhysicsMaterial(UnityEngine.PhysicMaterial) // 0x000006E4 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::.ctor(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseSpatialMeshObserver__ctor_m2FFE808C5FD7823FE76D836F170B8A976A1E246A (void); // 0x000006E5 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_ObservedObjectParent() extern void BaseSpatialMeshObserver_get_ObservedObjectParent_mD5563C65A5FF5BB7EEBCB5D8A47C8F3B0229626A (void); // 0x000006E6 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::ReadProfile() extern void BaseSpatialMeshObserver_ReadProfile_m647A8B11787318C984FC57FA93F497BF1B5B2C41 (void); // 0x000006E7 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::ApplyUpdatedMeshDisplayOption(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshDisplayOptions) extern void BaseSpatialMeshObserver_ApplyUpdatedMeshDisplayOption_m825247C691DAFA540F8FAE6AD3D2BCB1B4FA3690 (void); // 0x000006E8 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::ApplyUpdatedMeshPhysics() extern void BaseSpatialMeshObserver_ApplyUpdatedMeshPhysics_m5DDF49B7A04C0C3B7A4178C19F6D3312A84056FD (void); // 0x000006E9 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::LookupTriangleDensity(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail) extern void BaseSpatialMeshObserver_LookupTriangleDensity_mBBD236557B662BD0A000D7F022FC53AA4D066BA3 (void); // 0x000006EA System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::ApplyUpdatedPhysicsLayer() extern void BaseSpatialMeshObserver_ApplyUpdatedPhysicsLayer_m520B4B7B0F5D757CCAA61EAFD3AFD9C4C9E39EC5 (void); // 0x000006EB System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::Initialize() extern void BaseSpatialMeshObserver_Initialize_mF9F4C219AF0FF9D0870969F9711B9A03CE54C10F (void); // 0x000006EC Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshDisplayOptions Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_DisplayOption() extern void BaseSpatialMeshObserver_get_DisplayOption_m4EB6D702842220CA8A05A4D73E2316B3260BA798 (void); // 0x000006ED System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_DisplayOption(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshDisplayOptions) extern void BaseSpatialMeshObserver_set_DisplayOption_mCA9DAC6DE500B807753AD00D1CA93DDC7673C999 (void); // 0x000006EE Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_LevelOfDetail() extern void BaseSpatialMeshObserver_get_LevelOfDetail_m9AF149334CDFE84BB1D678A5A4C1FC5D8FF0C635 (void); // 0x000006EF System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_LevelOfDetail(Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshLevelOfDetail) extern void BaseSpatialMeshObserver_set_LevelOfDetail_m2BB6D9E1DCB818041B712E2CD8355D4872F1944C (void); // 0x000006F0 System.Collections.Generic.IReadOnlyDictionary`2<System.Int32,Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject> Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_Meshes() extern void BaseSpatialMeshObserver_get_Meshes_m59C45D23E03AAE50D0CD42B76D86A1D4CA106CBC (void); // 0x000006F1 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_MeshPhysicsLayer() extern void BaseSpatialMeshObserver_get_MeshPhysicsLayer_mD08E3189955475F875FD686AE190708A707177F3 (void); // 0x000006F2 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_MeshPhysicsLayer(System.Int32) extern void BaseSpatialMeshObserver_set_MeshPhysicsLayer_m8604362056CDAAD88983267C005F28B2B6FAD840 (void); // 0x000006F3 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_MeshPhysicsLayerMask() extern void BaseSpatialMeshObserver_get_MeshPhysicsLayerMask_m9DAF80AA656236CDE450E576DCFD2984AD65E8C2 (void); // 0x000006F4 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_RecalculateNormals() extern void BaseSpatialMeshObserver_get_RecalculateNormals_m5D8E1173F679A99F16EFEE9308D1606C43DDEB70 (void); // 0x000006F5 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_RecalculateNormals(System.Boolean) extern void BaseSpatialMeshObserver_set_RecalculateNormals_m58A71DA44BCD7DB54BFC3C091BFD76558D4B2E2A (void); // 0x000006F6 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_TrianglesPerCubicMeter() extern void BaseSpatialMeshObserver_get_TrianglesPerCubicMeter_m89656A0A6AECBAE65AAA57E1E67760CCD6E04497 (void); // 0x000006F7 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_TrianglesPerCubicMeter(System.Int32) extern void BaseSpatialMeshObserver_set_TrianglesPerCubicMeter_m3E583CE989F65ACF76C753F54012AEE6E1AE2597 (void); // 0x000006F8 UnityEngine.Material Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_OcclusionMaterial() extern void BaseSpatialMeshObserver_get_OcclusionMaterial_m125726EBD897691B19EC1F284CE5739E78CB9F98 (void); // 0x000006F9 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_OcclusionMaterial(UnityEngine.Material) extern void BaseSpatialMeshObserver_set_OcclusionMaterial_mD6272B8B924C8C03DEB06CA175B02DBBE9D488F6 (void); // 0x000006FA UnityEngine.PhysicMaterial Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_PhysicsMaterial() extern void BaseSpatialMeshObserver_get_PhysicsMaterial_m04796D6DD851F468A9CCAE56D1AF2427CD51645D (void); // 0x000006FB System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_PhysicsMaterial(UnityEngine.PhysicMaterial) extern void BaseSpatialMeshObserver_set_PhysicsMaterial_m88D4132B0F2FF490649272E1A6920BC85E29D48B (void); // 0x000006FC UnityEngine.Material Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_VisibleMaterial() extern void BaseSpatialMeshObserver_get_VisibleMaterial_m2000D08F2E18B9BDB0A3E53C8C0B186C574D54E1 (void); // 0x000006FD System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_VisibleMaterial(UnityEngine.Material) extern void BaseSpatialMeshObserver_set_VisibleMaterial_m71B1D85F0C248317F329AC32674C60674F363887 (void); // 0x000006FE UnityEngine.GameObject Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::get_RuntimeSpatialMeshPrefab() extern void BaseSpatialMeshObserver_get_RuntimeSpatialMeshPrefab_mC5FFCFDB08F1C67586289E4654876AD16A2E52D1 (void); // 0x000006FF System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::set_RuntimeSpatialMeshPrefab(UnityEngine.GameObject) extern void BaseSpatialMeshObserver_set_RuntimeSpatialMeshPrefab_m3456057E0CD3911BB03AF90071FE2B48C21A69B7 (void); // 0x00000700 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::AddRuntimeSpatialMeshPrefabToHierarchy() extern void BaseSpatialMeshObserver_AddRuntimeSpatialMeshPrefabToHierarchy_m46842AF10E766EA03E21D0F413CF856B847F581A (void); // 0x00000701 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver::.cctor() extern void BaseSpatialMeshObserver__cctor_mCA8F33091FA1C510A417306D7CFD3021996B552A (void); // 0x00000702 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver/<>c::.cctor() extern void U3CU3Ec__cctor_mA9E0D3D7023AC3762396018324B9F79ED299F0A9 (void); // 0x00000703 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver/<>c::.ctor() extern void U3CU3Ec__ctor_m8EDC4318BC104E59C0FB1292F0CDC67DA1A8C3B6 (void); // 0x00000704 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver/<>c::<.cctor>b__62_0(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler`1<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>,UnityEngine.EventSystems.BaseEventData) extern void U3CU3Ec_U3C_cctorU3Eb__62_0_mD313E0047E7FE7A77ED283E2C45318B78565CD49 (void); // 0x00000705 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver/<>c::<.cctor>b__62_1(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler`1<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>,UnityEngine.EventSystems.BaseEventData) extern void U3CU3Ec_U3C_cctorU3Eb__62_1_mD7FC86224C2D77115C847A9CEDE72D1CAF611778 (void); // 0x00000706 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialMeshObserver/<>c::<.cctor>b__62_2(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler`1<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>,UnityEngine.EventSystems.BaseEventData) extern void U3CU3Ec_U3C_cctorU3Eb__62_2_mEA6919AC2AE3A9A011E04D68AEDC0DD9B50B6F63 (void); // 0x00000707 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::.ctor(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseSpatialObserver__ctor_mD9D451C721290FC43AF43EA08949FC2E17DD74BF (void); // 0x00000708 Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_SpatialAwarenessSystem() extern void BaseSpatialObserver_get_SpatialAwarenessSystem_m427C71DD841FE252D1EF7C03BA342EFE1C27975F (void); // 0x00000709 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::CreateObserver() extern void BaseSpatialObserver_CreateObserver_mF934FFB036083C0B2180698A3D5FA59622292E6F (void); // 0x0000070A System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::CleanupObserver() extern void BaseSpatialObserver_CleanupObserver_mFA5950ADC3F8F71686BFB22DE6ED884ABC6575D4 (void); // 0x0000070B System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Dispose(System.Boolean) extern void BaseSpatialObserver_Dispose_mCF124313FDAD7433C5F0AA1D3C7349C102006CE8 (void); // 0x0000070C System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Initialize() extern void BaseSpatialObserver_Initialize_mA9BFE99CCEBC744B071CD3136577D376C007BAB9 (void); // 0x0000070D System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Reset() extern void BaseSpatialObserver_Reset_m352D5E88D8D8C65017534BEE2F11D12126E3C2D3 (void); // 0x0000070E System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Enable() extern void BaseSpatialObserver_Enable_mCE798D29F8FFC9FA191C3DB121A5284E49CD6585 (void); // 0x0000070F System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Disable() extern void BaseSpatialObserver_Disable_m77C158D914E134AC56A8BF16B4500928B3292C3D (void); // 0x00000710 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Destroy() extern void BaseSpatialObserver_Destroy_m00FD56B10EBFADEF14E0571DB3A94DE3DD90C75A (void); // 0x00000711 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void BaseSpatialObserver_System_Collections_IEqualityComparer_Equals_m52F690D316DA2A44874AC401B345053D6BF76ED3 (void); // 0x00000712 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Equals(System.Object) extern void BaseSpatialObserver_Equals_mE3BCBEBFD00AB630FEA3490BE5EC7B2148856F25 (void); // 0x00000713 System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Equals(Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObserver) extern void BaseSpatialObserver_Equals_mE2B736C51436160AAA62A3E664749BBADBF2CBE2 (void); // 0x00000714 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::GetHashCode(System.Object) extern void BaseSpatialObserver_GetHashCode_m5AEEAADDD81E1D0597AC7508D04854E71B9D15F1 (void); // 0x00000715 System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::GetHashCode() extern void BaseSpatialObserver_GetHashCode_mD74F75585B5935EBA869714C51E810D3C1B7C04F (void); // 0x00000716 System.UInt32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_SourceId() extern void BaseSpatialObserver_get_SourceId_m100035F4BC31A477BCB1794B29849C1CC39AB073 (void); // 0x00000717 System.String Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_SourceName() extern void BaseSpatialObserver_get_SourceName_mB70BE4A35F5FF4BE3B26DB3C6483500E4BB4EB1A (void); // 0x00000718 Microsoft.MixedReality.Toolkit.Utilities.AutoStartBehavior Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_StartupBehavior() extern void BaseSpatialObserver_get_StartupBehavior_m870674B58E69F000471C74BCB14072D9855F1E8A (void); // 0x00000719 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_StartupBehavior(Microsoft.MixedReality.Toolkit.Utilities.AutoStartBehavior) extern void BaseSpatialObserver_set_StartupBehavior_mD9B94E811A6A471451A57E70C4A91394BD3C170D (void); // 0x0000071A System.Int32 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_DefaultPhysicsLayer() extern void BaseSpatialObserver_get_DefaultPhysicsLayer_mF3BD56E1E3AAD9FA3E060288A2969CD62E5430CE (void); // 0x0000071B System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_IsRunning() extern void BaseSpatialObserver_get_IsRunning_m3D35EDB9C7EA972FAA21D3C737C7C7855CD3BDB8 (void); // 0x0000071C System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_IsRunning(System.Boolean) extern void BaseSpatialObserver_set_IsRunning_m863A405DA78D7203F57262C89810FF06FBA8CF04 (void); // 0x0000071D System.Boolean Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_IsStationaryObserver() extern void BaseSpatialObserver_get_IsStationaryObserver_mF07B696C451D3E247F5502C62C7066D77C6EF305 (void); // 0x0000071E System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_IsStationaryObserver(System.Boolean) extern void BaseSpatialObserver_set_IsStationaryObserver_mA516E0E4979DC2F536096C0FFF1CB959BF8DD2CB (void); // 0x0000071F UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_ObserverRotation() extern void BaseSpatialObserver_get_ObserverRotation_m42E386E883226AFE3171AA4FCEA7AD159666E8D5 (void); // 0x00000720 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_ObserverRotation(UnityEngine.Quaternion) extern void BaseSpatialObserver_set_ObserverRotation_m9BD4621DC105DC270659F3191340381FBF7C74F4 (void); // 0x00000721 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_ObserverOrigin() extern void BaseSpatialObserver_get_ObserverOrigin_m0E6DB8DBD6ED969C4E6F2C0636B20D8E9040975C (void); // 0x00000722 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_ObserverOrigin(UnityEngine.Vector3) extern void BaseSpatialObserver_set_ObserverOrigin_m5F4290E8298AC8D0EE6C8E9A1CDDD900327289CB (void); // 0x00000723 Microsoft.MixedReality.Toolkit.Utilities.VolumeType Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_ObserverVolumeType() extern void BaseSpatialObserver_get_ObserverVolumeType_m45BB590630DBDB8CC8EACF53D6716D06CF7A0467 (void); // 0x00000724 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_ObserverVolumeType(Microsoft.MixedReality.Toolkit.Utilities.VolumeType) extern void BaseSpatialObserver_set_ObserverVolumeType_m71C934BC1692EF79D9184B10392A58716D325CE2 (void); // 0x00000725 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_ObservationExtents() extern void BaseSpatialObserver_get_ObservationExtents_m1A4CD40248794ED56490A9643BAB641E2C7A3C7C (void); // 0x00000726 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_ObservationExtents(UnityEngine.Vector3) extern void BaseSpatialObserver_set_ObservationExtents_m5ED468CEEAA3219E3A04A748D91D0310CE3E31BF (void); // 0x00000727 System.Single Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::get_UpdateInterval() extern void BaseSpatialObserver_get_UpdateInterval_m85C7D741A7A7AFD0B54261095F3A7609476EC66B (void); // 0x00000728 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::set_UpdateInterval(System.Single) extern void BaseSpatialObserver_set_UpdateInterval_m93DC01E983C3E2001B48B60ED010F9621E77E80C (void); // 0x00000729 System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Resume() extern void BaseSpatialObserver_Resume_mCD79491ABC3378775A5AB6D557182D80E565698B (void); // 0x0000072A System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::Suspend() extern void BaseSpatialObserver_Suspend_m27027C5E1FC498D9E13323947B6FF8E40D95EC25 (void); // 0x0000072B System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::ClearObservations() extern void BaseSpatialObserver_ClearObservations_m90D14C1EDD2441A82F134A98740B09D03A421BB9 (void); // 0x0000072C System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::CleanupObservationsAndObserver() extern void BaseSpatialObserver_CleanupObservationsAndObserver_m18E1AC519CEE681E7285995B0267768C98D2DC4E (void); // 0x0000072D System.Void Microsoft.MixedReality.Toolkit.SpatialAwareness.BaseSpatialObserver::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseSpatialObserver__ctor_m8026E315650E2E31A7633AA267EA2B0A3EE96990 (void); // 0x0000072E System.Void Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::CheckApiContracts() extern void WindowsApiChecker_CheckApiContracts_m1E59E295D21A1829B049DA534D98752614D184DA (void); // 0x0000072F System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::IsMethodAvailable(System.String,System.String,System.String) extern void WindowsApiChecker_IsMethodAvailable_m9B7871191A93D7469EB8AF6894BF6AEED9BAD7DA (void); // 0x00000730 System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::IsPropertyAvailable(System.String,System.String,System.String) extern void WindowsApiChecker_IsPropertyAvailable_mB16492C605F9FDE57ACCC20D36FAB57103D42BFC (void); // 0x00000731 System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::IsTypeAvailable(System.String,System.String) extern void WindowsApiChecker_IsTypeAvailable_mC721EE80BACC020C67C76B78F86120436C0FDBFC (void); // 0x00000732 System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::get_UniversalApiContractV8_IsAvailable() extern void WindowsApiChecker_get_UniversalApiContractV8_IsAvailable_mC0B7104BC16DD3E8286A44E9320844374812615C (void); // 0x00000733 System.Void Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::set_UniversalApiContractV8_IsAvailable(System.Boolean) extern void WindowsApiChecker_set_UniversalApiContractV8_IsAvailable_m90E2161A69D47A7DA17BEF95F1586B4A012C5CFE (void); // 0x00000734 System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::get_UniversalApiContractV7_IsAvailable() extern void WindowsApiChecker_get_UniversalApiContractV7_IsAvailable_m45A7092751A121248849B4EF970205D439685174 (void); // 0x00000735 System.Void Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::set_UniversalApiContractV7_IsAvailable(System.Boolean) extern void WindowsApiChecker_set_UniversalApiContractV7_IsAvailable_m856E609C3BF50AB79248626079F30FDB069DB459 (void); // 0x00000736 System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::get_UniversalApiContractV6_IsAvailable() extern void WindowsApiChecker_get_UniversalApiContractV6_IsAvailable_m2BB59A6615DBDDD04B68FDBA579A588913328CE7 (void); // 0x00000737 System.Void Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::set_UniversalApiContractV6_IsAvailable(System.Boolean) extern void WindowsApiChecker_set_UniversalApiContractV6_IsAvailable_m2DAFA04F8BE2C3B8ECAF624493AD1DC7D96192C3 (void); // 0x00000738 System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::get_UniversalApiContractV5_IsAvailable() extern void WindowsApiChecker_get_UniversalApiContractV5_IsAvailable_mEC900E6A8B90E7AD7746831F6228D691F2BFA308 (void); // 0x00000739 System.Void Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::set_UniversalApiContractV5_IsAvailable(System.Boolean) extern void WindowsApiChecker_set_UniversalApiContractV5_IsAvailable_m3F62B2430338A37D09C65DBB62FBB0969C334C7E (void); // 0x0000073A System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::get_UniversalApiContractV4_IsAvailable() extern void WindowsApiChecker_get_UniversalApiContractV4_IsAvailable_mE5DCB7FC49411DA0BB84C6726F47838DF178E984 (void); // 0x0000073B System.Void Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::set_UniversalApiContractV4_IsAvailable(System.Boolean) extern void WindowsApiChecker_set_UniversalApiContractV4_IsAvailable_mDD8C6693F1A7B2B1A3BCCEF3A10DF9D37F99AA46 (void); // 0x0000073C System.Boolean Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::get_UniversalApiContractV3_IsAvailable() extern void WindowsApiChecker_get_UniversalApiContractV3_IsAvailable_m85943D4FFDD3FCAD5C83AB47E0DC2D08E58BA5D8 (void); // 0x0000073D System.Void Microsoft.MixedReality.Toolkit.Windows.Utilities.WindowsApiChecker::set_UniversalApiContractV3_IsAvailable(System.Boolean) extern void WindowsApiChecker_set_UniversalApiContractV3_IsAvailable_mB4E8CF67668E31D67DE8C54B0CB52B4872DE50CF (void); // 0x0000073E System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_ShowDiagnostics() extern void MixedRealityDiagnosticsProfile_get_ShowDiagnostics_m917B4EE73F9BB060635FD4695B96A343C429E891 (void); // 0x0000073F System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_ShowProfiler() extern void MixedRealityDiagnosticsProfile_get_ShowProfiler_mE0129CD78568694264403BA5DA4419770C21214A (void); // 0x00000740 System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_ShowFrameInfo() extern void MixedRealityDiagnosticsProfile_get_ShowFrameInfo_m019DA4B691A947794EFEF5CB8E915C12A029D569 (void); // 0x00000741 System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_ShowMemoryStats() extern void MixedRealityDiagnosticsProfile_get_ShowMemoryStats_m6DF64C486D3FFA85AB597C04D0D78922638F1CC7 (void); // 0x00000742 System.Single Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_FrameSampleRate() extern void MixedRealityDiagnosticsProfile_get_FrameSampleRate_m7622BFF97A392C3CC14AAE12CAAE0FD7953C7A5F (void); // 0x00000743 UnityEngine.TextAnchor Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_WindowAnchor() extern void MixedRealityDiagnosticsProfile_get_WindowAnchor_mF7050E236B699AA8C7D3CB859A2CCA2F394090C5 (void); // 0x00000744 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_WindowOffset() extern void MixedRealityDiagnosticsProfile_get_WindowOffset_mCBF1EC675563564A7C3263CBC81CD140E18A3717 (void); // 0x00000745 System.Single Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_WindowScale() extern void MixedRealityDiagnosticsProfile_get_WindowScale_mD4920BE3A39533B57E23011F33AE7F2E83CA1A29 (void); // 0x00000746 System.Single Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_WindowFollowSpeed() extern void MixedRealityDiagnosticsProfile_get_WindowFollowSpeed_m5FB324ED97F6F3B0B095669168A0CE793262EF80 (void); // 0x00000747 UnityEngine.Material Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_DefaultInstancedMaterial() extern void MixedRealityDiagnosticsProfile_get_DefaultInstancedMaterial_m68B359135F2A60171136A9F9F45EDBC523D10266 (void); // 0x00000748 System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::get_ShowProfilerDuringMRC() extern void MixedRealityDiagnosticsProfile_get_ShowProfilerDuringMRC_mBD3E22C7DD46B0594F45EFAE7264C95B94DD02D2 (void); // 0x00000749 System.Void Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile::.ctor() extern void MixedRealityDiagnosticsProfile__ctor_mAB3182C8441B74CFE4281F64EBE698FDC8290063 (void); // 0x0000074A System.Void Microsoft.MixedReality.Toolkit.Diagnostics.DiagnosticsEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void DiagnosticsEventData__ctor_m45F1E667B611AC532153D0DB9C9731B671C6A13C (void); // 0x0000074B System.Void Microsoft.MixedReality.Toolkit.Diagnostics.DiagnosticsEventData::Initialize(Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem) extern void DiagnosticsEventData_Initialize_mDBFADB7891AC73AA51C0A76345732E990A896283 (void); // 0x0000074C System.Void Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsHandler::OnDiagnosticSettingsChanged(Microsoft.MixedReality.Toolkit.Diagnostics.DiagnosticsEventData) // 0x0000074D Microsoft.MixedReality.Toolkit.Diagnostics.MixedRealityDiagnosticsProfile Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::get_DiagnosticsSystemProfile() // 0x0000074E System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::get_ShowDiagnostics() // 0x0000074F System.Void Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::set_ShowDiagnostics(System.Boolean) // 0x00000750 System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::get_ShowProfiler() // 0x00000751 System.Void Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::set_ShowProfiler(System.Boolean) // 0x00000752 System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::get_ShowFrameInfo() // 0x00000753 System.Void Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::set_ShowFrameInfo(System.Boolean) // 0x00000754 System.Boolean Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::get_ShowMemoryStats() // 0x00000755 System.Void Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::set_ShowMemoryStats(System.Boolean) // 0x00000756 System.Single Microsoft.MixedReality.Toolkit.Diagnostics.IMixedRealityDiagnosticsSystem::get_FrameSampleRate() // 0x00000757 System.Void Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile::.ctor() extern void BaseCameraSettingsProfile__ctor_m871FC5E88B5F5437073FA6783C392A05BD763FB2 (void); // 0x00000758 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration::get_ComponentType() extern void MixedRealityCameraSettingsConfiguration_get_ComponentType_mA7108159A9B5CADE34EA5D76C181247F43902CD4 (void); // 0x00000759 System.String Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration::get_ComponentName() extern void MixedRealityCameraSettingsConfiguration_get_ComponentName_mF8EB7B2395DDA79CA37547D63D01E1D28BE8922E (void); // 0x0000075A System.UInt32 Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration::get_Priority() extern void MixedRealityCameraSettingsConfiguration_get_Priority_m5C9B16432CB4CD1773FC4ED7127E5203FEC4BBE2 (void); // 0x0000075B Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration::get_RuntimePlatform() extern void MixedRealityCameraSettingsConfiguration_get_RuntimePlatform_mF5B1966E5A38CAD798E8C840BCD369DB50D354A3 (void); // 0x0000075C Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration::get_Profile() extern void MixedRealityCameraSettingsConfiguration_get_Profile_m8DA3B92B656745A8E1D38E767D71C10B3B8F83E0 (void); // 0x0000075D Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration::get_SettingsProfile() extern void MixedRealityCameraSettingsConfiguration_get_SettingsProfile_mA7F87BCCD469769F13EEED79EC5DE412ADD04F94 (void); // 0x0000075E System.Void Microsoft.MixedReality.Toolkit.CameraSystem.MixedRealityCameraSettingsConfiguration::.ctor(Microsoft.MixedReality.Toolkit.Utilities.SystemType,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile) extern void MixedRealityCameraSettingsConfiguration__ctor_mCFF8E6127F70D3E6670A2FE29DDF669B79711179 (void); // 0x0000075F System.Boolean Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraProjectionOverrideProvider::get_IsProjectionOverrideEnabled() // 0x00000760 System.Void Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraProjectionOverrideProvider::set_IsProjectionOverrideEnabled(System.Boolean) // 0x00000761 System.Boolean Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraSettingsProvider::get_IsOpaque() // 0x00000762 System.Void Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraSettingsProvider::ApplyConfiguration() // 0x00000763 Microsoft.MixedReality.Toolkit.MixedRealityCameraProfile Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraSystem::get_CameraProfile() // 0x00000764 System.Boolean Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraSystem::get_IsOpaque() // 0x00000765 System.Void Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProvider::.ctor(Microsoft.MixedReality.Toolkit.CameraSystem.IMixedRealityCameraSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile) extern void BaseCameraSettingsProvider__ctor_m870903CFBAFF8FEAD94D906DCE3E7F643BA7D1BF (void); // 0x00000766 System.Boolean Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProvider::get_IsOpaque() extern void BaseCameraSettingsProvider_get_IsOpaque_mBDE5C85A9AFB510AAD4E336222B46609735FE503 (void); // 0x00000767 System.Void Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProvider::ApplyConfiguration() extern void BaseCameraSettingsProvider_ApplyConfiguration_mCBBFB31D986285B13C13EC09A6A04F8FFAC33BFD (void); // 0x00000768 System.Void Microsoft.MixedReality.Toolkit.Boundary.Edge::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) extern void Edge__ctor_m1935CAE26DE62F637D87322381B85587E2AB3E6C (void); // 0x00000769 System.Void Microsoft.MixedReality.Toolkit.Boundary.Edge::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern void Edge__ctor_mD68AC22B42B7A41D0DD5BECE103C2C3F274286F7 (void); // 0x0000076A UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::get_Center() extern void InscribedRectangle_get_Center_m8B1B9E6CFC8C59679A01C72B003594166D89C0B6 (void); // 0x0000076B System.Void Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::set_Center(UnityEngine.Vector2) extern void InscribedRectangle_set_Center_m70579DA8C5FB8D478C7C5FAF4FD2BB6739AEC251 (void); // 0x0000076C System.Single Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::get_Width() extern void InscribedRectangle_get_Width_m168DE9B01C0526192A8E119F4B1FDACC2D05A20B (void); // 0x0000076D System.Void Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::set_Width(System.Single) extern void InscribedRectangle_set_Width_mAA6EE8574EC8D410655913B96807D142EB05BA03 (void); // 0x0000076E System.Single Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::get_Height() extern void InscribedRectangle_get_Height_m6E09B8960BBDE1D4082FB17EB7CE2BE650264D8D (void); // 0x0000076F System.Void Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::set_Height(System.Single) extern void InscribedRectangle_set_Height_m145EF1A4B878885E652E4D82F2C7D1BB7F0F80D7 (void); // 0x00000770 System.Single Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::get_Angle() extern void InscribedRectangle_get_Angle_m27742A212E0C4BE28831FBD79B5E369C4B3371B9 (void); // 0x00000771 System.Void Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::set_Angle(System.Single) extern void InscribedRectangle_set_Angle_m22628E0AEC34AD06A83DEC22981C6E78EF229F90 (void); // 0x00000772 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::get_IsValid() extern void InscribedRectangle_get_IsValid_mE447C8322F242D894294A2DD0209C09A5FF3B15A (void); // 0x00000773 System.Void Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::.ctor(Microsoft.MixedReality.Toolkit.Boundary.Edge[],System.Int32) extern void InscribedRectangle__ctor_m9468AD7B00589F0BAEB41CB9428E137C236C07C8 (void); // 0x00000774 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::FindSurroundingCollisionPoints(Microsoft.MixedReality.Toolkit.Boundary.Edge[],UnityEngine.Vector2,System.Single,UnityEngine.Vector2&,UnityEngine.Vector2&,UnityEngine.Vector2&,UnityEngine.Vector2&) extern void InscribedRectangle_FindSurroundingCollisionPoints_mF5EDDE6F19E96EE7E911FE7302843FDA3D2338B9 (void); // 0x00000775 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::IsInsideBoundary(UnityEngine.Vector2) extern void InscribedRectangle_IsInsideBoundary_mD09375BFEED48F157F92BDB6C19659374741FDBB (void); // 0x00000776 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::RotatePoint(UnityEngine.Vector2,UnityEngine.Vector2,System.Single) extern void InscribedRectangle_RotatePoint_m951F4EDE999A5BBC084149B78D12DB9E70801F6D (void); // 0x00000777 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::CheckRectangleFit(Microsoft.MixedReality.Toolkit.Boundary.Edge[],UnityEngine.Vector2,System.Single,System.Single,System.Single) extern void InscribedRectangle_CheckRectangleFit_mFFA3DF79413055969E1FD359A32959255B3FF536 (void); // 0x00000778 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::TryFixMaximumRectangle(Microsoft.MixedReality.Toolkit.Boundary.Edge[],UnityEngine.Vector2,System.Single,System.Single,System.Single&,System.Single&) extern void InscribedRectangle_TryFixMaximumRectangle_m933F21FF9E4038D1E6D72B2A18470F03EEF596A3 (void); // 0x00000779 System.Void Microsoft.MixedReality.Toolkit.Boundary.InscribedRectangle::.cctor() extern void InscribedRectangle__cctor_m661A966E977881773D1A92AE13A85B64C33A23E8 (void); // 0x0000077A System.Single Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_BoundaryHeight() extern void MixedRealityBoundaryVisualizationProfile_get_BoundaryHeight_mBFDC346861C8979D7523BB86BAAA5AE71E8EF217 (void); // 0x0000077B System.Boolean Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_ShowFloor() extern void MixedRealityBoundaryVisualizationProfile_get_ShowFloor_mD8301C222358BA46AD1BA37AA061AD2AE6FB2FC6 (void); // 0x0000077C UnityEngine.Material Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_FloorMaterial() extern void MixedRealityBoundaryVisualizationProfile_get_FloorMaterial_m8901E969C0FD5760B15728611FBA32ACDF6F1A96 (void); // 0x0000077D System.Int32 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_FloorPhysicsLayer() extern void MixedRealityBoundaryVisualizationProfile_get_FloorPhysicsLayer_mC8BC6078F08127F1BB2578431E3498E11A4F4073 (void); // 0x0000077E UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_FloorScale() extern void MixedRealityBoundaryVisualizationProfile_get_FloorScale_mC4835988C6AC657367BD8D32F2872D2AB7860B8E (void); // 0x0000077F System.Boolean Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_ShowPlayArea() extern void MixedRealityBoundaryVisualizationProfile_get_ShowPlayArea_m61A9CF42802E1A04F081DC564932E030ABDD8051 (void); // 0x00000780 UnityEngine.Material Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_PlayAreaMaterial() extern void MixedRealityBoundaryVisualizationProfile_get_PlayAreaMaterial_m9BE94ABFA27470C84C4C38718438E84F978480FD (void); // 0x00000781 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_PlayAreaPhysicsLayer() extern void MixedRealityBoundaryVisualizationProfile_get_PlayAreaPhysicsLayer_mA7C3E235474CD106797FFF4E0ADFAC169DB7981D (void); // 0x00000782 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_ShowTrackedArea() extern void MixedRealityBoundaryVisualizationProfile_get_ShowTrackedArea_m952082BE55FBFC4B0CCDD51C98B0D864634FF39A (void); // 0x00000783 UnityEngine.Material Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_TrackedAreaMaterial() extern void MixedRealityBoundaryVisualizationProfile_get_TrackedAreaMaterial_m8C5FDCB54ED0CDC995CB789B8ABB88119FC1BA97 (void); // 0x00000784 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_TrackedAreaPhysicsLayer() extern void MixedRealityBoundaryVisualizationProfile_get_TrackedAreaPhysicsLayer_m511D070CE5EC27BD30ADAAE9E46F4350D16A0E39 (void); // 0x00000785 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_ShowBoundaryWalls() extern void MixedRealityBoundaryVisualizationProfile_get_ShowBoundaryWalls_m0BD1065082CE59B18401F0AEBD9BAD5058644F8F (void); // 0x00000786 UnityEngine.Material Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_BoundaryWallMaterial() extern void MixedRealityBoundaryVisualizationProfile_get_BoundaryWallMaterial_m41EEEAE09FAB9F1976407958FB57CB84763BD11B (void); // 0x00000787 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_BoundaryWallsPhysicsLayer() extern void MixedRealityBoundaryVisualizationProfile_get_BoundaryWallsPhysicsLayer_mA6B0FB8E16DC3AC864E040BD94DDC1E88AA39AD1 (void); // 0x00000788 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_ShowBoundaryCeiling() extern void MixedRealityBoundaryVisualizationProfile_get_ShowBoundaryCeiling_mA63AB5BC9CDEBDB917ED23EB7D3963E72DC5E359 (void); // 0x00000789 UnityEngine.Material Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_BoundaryCeilingMaterial() extern void MixedRealityBoundaryVisualizationProfile_get_BoundaryCeilingMaterial_m6A99DC637C70305CCE268714BB500AE56F91B264 (void); // 0x0000078A System.Int32 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::get_CeilingPhysicsLayer() extern void MixedRealityBoundaryVisualizationProfile_get_CeilingPhysicsLayer_mE86A44B1B19DF99AEB8C5EEAAA844BAFF41809F0 (void); // 0x0000078B System.Void Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile::.ctor() extern void MixedRealityBoundaryVisualizationProfile__ctor_m63B27C974C8455D1CFE20D3057F5B0F5AE1EBCEE (void); // 0x0000078C System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::get_IsFloorVisualized() extern void BoundaryEventData_get_IsFloorVisualized_mA1D8795EA96816855F87BF5D76C20A7CC898638C (void); // 0x0000078D System.Void Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::set_IsFloorVisualized(System.Boolean) extern void BoundaryEventData_set_IsFloorVisualized_m931CD2044BAFB46BEE1F1EAC2AECC5AD8155C0C1 (void); // 0x0000078E System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::get_IsPlayAreaVisualized() extern void BoundaryEventData_get_IsPlayAreaVisualized_mBEE02AC2C95139814F4822BB55FFDF61E513C995 (void); // 0x0000078F System.Void Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::set_IsPlayAreaVisualized(System.Boolean) extern void BoundaryEventData_set_IsPlayAreaVisualized_m79ABA471094725BB19DCA4924D1FABAC386D2B7F (void); // 0x00000790 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::get_IsTrackedAreaVisualized() extern void BoundaryEventData_get_IsTrackedAreaVisualized_m4BEF4B7E81F802EA368C9EFBD45853DF76772622 (void); // 0x00000791 System.Void Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::set_IsTrackedAreaVisualized(System.Boolean) extern void BoundaryEventData_set_IsTrackedAreaVisualized_m68A14C62E8A75D89D1835421B7BC370E576F56F9 (void); // 0x00000792 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::get_AreBoundaryWallsVisualized() extern void BoundaryEventData_get_AreBoundaryWallsVisualized_mB9B5445D09E8578BEBA32C93ACC286F493F904B8 (void); // 0x00000793 System.Void Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::set_AreBoundaryWallsVisualized(System.Boolean) extern void BoundaryEventData_set_AreBoundaryWallsVisualized_mACE0AA8ECCAA01683182541E2C1B3540EC526392 (void); // 0x00000794 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::get_IsCeilingVisualized() extern void BoundaryEventData_get_IsCeilingVisualized_mAEB280A58694B96B103BBBC84CA8BC39DC40FE39 (void); // 0x00000795 System.Void Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::set_IsCeilingVisualized(System.Boolean) extern void BoundaryEventData_set_IsCeilingVisualized_m311E8552290A168D2A45A9DCD452CE3610AFEE7B (void); // 0x00000796 System.Void Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void BoundaryEventData__ctor_m6E58156935AB346F47854E45EC964B739EA420A3 (void); // 0x00000797 System.Void Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData::Initialize(Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean) extern void BoundaryEventData_Initialize_m552484B3B92F19053EAD52F77AA264EEB0CB0554 (void); // 0x00000798 System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundaryHandler::OnBoundaryVisualizationChanged(Microsoft.MixedReality.Toolkit.Boundary.BoundaryEventData) // 0x00000799 Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_BoundaryVisualizationProfile() // 0x0000079A Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_Scale() // 0x0000079B System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_Scale(Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale) // 0x0000079C System.Single Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_BoundaryHeight() // 0x0000079D System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_BoundaryHeight(System.Single) // 0x0000079E System.Boolean Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_ShowFloor() // 0x0000079F System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_ShowFloor(System.Boolean) // 0x000007A0 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_FloorPhysicsLayer() // 0x000007A1 System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_FloorPhysicsLayer(System.Int32) // 0x000007A2 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_ShowPlayArea() // 0x000007A3 System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_ShowPlayArea(System.Boolean) // 0x000007A4 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_PlayAreaPhysicsLayer() // 0x000007A5 System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_PlayAreaPhysicsLayer(System.Int32) // 0x000007A6 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_ShowTrackedArea() // 0x000007A7 System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_ShowTrackedArea(System.Boolean) // 0x000007A8 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_TrackedAreaPhysicsLayer() // 0x000007A9 System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_TrackedAreaPhysicsLayer(System.Int32) // 0x000007AA System.Boolean Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_ShowBoundaryWalls() // 0x000007AB System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_ShowBoundaryWalls(System.Boolean) // 0x000007AC System.Int32 Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_BoundaryWallsPhysicsLayer() // 0x000007AD System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_BoundaryWallsPhysicsLayer(System.Int32) // 0x000007AE System.Boolean Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_ShowBoundaryCeiling() // 0x000007AF System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_ShowBoundaryCeiling(System.Boolean) // 0x000007B0 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_CeilingPhysicsLayer() // 0x000007B1 System.Void Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::set_CeilingPhysicsLayer(System.Int32) // 0x000007B2 Microsoft.MixedReality.Toolkit.Boundary.Edge[] Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_Bounds() // 0x000007B3 System.Nullable`1<System.Single> Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::get_FloorHeight() // 0x000007B4 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::Contains(UnityEngine.Vector3,Microsoft.MixedReality.Toolkit.Boundary.BoundaryType) // 0x000007B5 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::TryGetRectangularBoundsParams(UnityEngine.Vector2&,System.Single&,System.Single&,System.Single&) // 0x000007B6 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::GetFloorVisualization() // 0x000007B7 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::GetPlayAreaVisualization() // 0x000007B8 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::GetTrackedAreaVisualization() // 0x000007B9 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::GetBoundaryWallVisualization() // 0x000007BA UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem::GetBoundaryCeilingVisualization() // 0x000007BB System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::.ctor(Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile,Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale) extern void BaseBoundarySystem__ctor_m96182CDFF46BCF8B4C0ACCC6115328750E76B9DF (void); // 0x000007BC System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::ReadProfile() extern void BaseBoundarySystem_ReadProfile_m5F5E5B81EBD175E259C3BA36E5CACE2327B41204 (void); // 0x000007BD System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_IsXRDevicePresent() extern void BaseBoundarySystem_get_IsXRDevicePresent_m32BC284AAA4268F82AF12D207212F1C4619ADF9F (void); // 0x000007BE Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_BoundaryProfile() extern void BaseBoundarySystem_get_BoundaryProfile_m03A864762E6F158494F6D27998F55AA67A066322 (void); // 0x000007BF System.String Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_Name() extern void BaseBoundarySystem_get_Name_m4178D74B05C7B032B99CE1B715EFDE32C84A5E80 (void); // 0x000007C0 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_Name(System.String) extern void BaseBoundarySystem_set_Name_m6D434149250DB8461A89EAAE2F583826930C4FEB (void); // 0x000007C1 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::Initialize() extern void BaseBoundarySystem_Initialize_m8833A19B422ED63C16607814B72075F6DDFB5A18 (void); // 0x000007C2 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::Destroy() extern void BaseBoundarySystem_Destroy_mBEA942B60B1978673D2FBE89880B94C6AB95117F (void); // 0x000007C3 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::RaiseBoundaryVisualizationChanged() extern void BaseBoundarySystem_RaiseBoundaryVisualizationChanged_m2A4D0E51E780130CA558ACE760F7ABDA2FC95178 (void); // 0x000007C4 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::HandleEvent(UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) // 0x000007C5 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::Register(UnityEngine.GameObject) extern void BaseBoundarySystem_Register_m55525E96E4A3FFEA7043394AFF4889DC7D489067 (void); // 0x000007C6 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::Unregister(UnityEngine.GameObject) extern void BaseBoundarySystem_Unregister_m0481B28A6F1FE42CAA21DF184843C32C834BC0A5 (void); // 0x000007C7 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void BaseBoundarySystem_System_Collections_IEqualityComparer_Equals_m8F091B533904F9564E7710AFE406C182ACCE710A (void); // 0x000007C8 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::GetHashCode(System.Object) extern void BaseBoundarySystem_GetHashCode_mA6EE118C7B1DE19BEB737A5B8C24922BF7B93752 (void); // 0x000007C9 System.UInt32 Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_SourceId() extern void BaseBoundarySystem_get_SourceId_mE8CAF5F55A69CF1162893A6B398CA55F3D7FAE5A (void); // 0x000007CA System.String Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_SourceName() extern void BaseBoundarySystem_get_SourceName_mE303C2C9C6510FB337E0EDB1B4583C0A567B76C7 (void); // 0x000007CB UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_BoundaryVisualizationParent() extern void BaseBoundarySystem_get_BoundaryVisualizationParent_m228F33AB13A047DAC070F5376FAAE4D06EDC6970 (void); // 0x000007CC Microsoft.MixedReality.Toolkit.Boundary.MixedRealityBoundaryVisualizationProfile Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_BoundaryVisualizationProfile() extern void BaseBoundarySystem_get_BoundaryVisualizationProfile_mEECCD213AC5CBD593537FDBDAB9A6CC98543A3C0 (void); // 0x000007CD Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_Scale() extern void BaseBoundarySystem_get_Scale_mE5E86464570407061D8A6F31CB257610E67CEA0C (void); // 0x000007CE System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_Scale(Microsoft.MixedReality.Toolkit.Utilities.ExperienceScale) extern void BaseBoundarySystem_set_Scale_m1BCE52ADBAB95AEF934941F1BA2FD828E41B8D34 (void); // 0x000007CF System.Single Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_BoundaryHeight() extern void BaseBoundarySystem_get_BoundaryHeight_m5EB60504A08BDA7DA8C690BF18DE30A007A4B7E0 (void); // 0x000007D0 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_BoundaryHeight(System.Single) extern void BaseBoundarySystem_set_BoundaryHeight_mCA3EAC6E9067CACB20A08C7DBEA92056FC55D9C6 (void); // 0x000007D1 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_ShowFloor() extern void BaseBoundarySystem_get_ShowFloor_m17B4FC7B23E57831FE13499F801E839949F62643 (void); // 0x000007D2 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_ShowFloor(System.Boolean) extern void BaseBoundarySystem_set_ShowFloor_m443AF4462D60AF49F5B5F07E99142A2DEBC9E09A (void); // 0x000007D3 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_FloorPhysicsLayer() extern void BaseBoundarySystem_get_FloorPhysicsLayer_m532376A0587D8C0A2317C0E75C2D3DC032907FD5 (void); // 0x000007D4 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_FloorPhysicsLayer(System.Int32) extern void BaseBoundarySystem_set_FloorPhysicsLayer_m1D73EF6FF0F95F74623393F8865CAF2D9627CBC9 (void); // 0x000007D5 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_ShowPlayArea() extern void BaseBoundarySystem_get_ShowPlayArea_mB786BBD7D01F85140D8C75AB733AB5CB9BDB6B41 (void); // 0x000007D6 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_ShowPlayArea(System.Boolean) extern void BaseBoundarySystem_set_ShowPlayArea_m483D8F3E97BC74DF275E8CC1C30CEA0EC35E28E0 (void); // 0x000007D7 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_PlayAreaPhysicsLayer() extern void BaseBoundarySystem_get_PlayAreaPhysicsLayer_m2F574BD3A9C537FC3AE93EF0A6C400AFC5891581 (void); // 0x000007D8 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_PlayAreaPhysicsLayer(System.Int32) extern void BaseBoundarySystem_set_PlayAreaPhysicsLayer_m11097F885C2CF0BED33BDC5992DFC0067603000C (void); // 0x000007D9 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_ShowTrackedArea() extern void BaseBoundarySystem_get_ShowTrackedArea_m0D38D106C1785B0D328DC41D2A5ADF23ADE91B37 (void); // 0x000007DA System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_ShowTrackedArea(System.Boolean) extern void BaseBoundarySystem_set_ShowTrackedArea_m3147AD877C6D58D03219AD6A524F0008364F1B18 (void); // 0x000007DB System.Int32 Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_TrackedAreaPhysicsLayer() extern void BaseBoundarySystem_get_TrackedAreaPhysicsLayer_mAC31DC869351A35700AD1E55E1A6C3C4E5C58192 (void); // 0x000007DC System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_TrackedAreaPhysicsLayer(System.Int32) extern void BaseBoundarySystem_set_TrackedAreaPhysicsLayer_m25B0870884AED3EB251612E26521BA1FD8951136 (void); // 0x000007DD System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_ShowBoundaryWalls() extern void BaseBoundarySystem_get_ShowBoundaryWalls_m0080CA618FFCC4A3E1E5E202F470B45E3EBAD9E9 (void); // 0x000007DE System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_ShowBoundaryWalls(System.Boolean) extern void BaseBoundarySystem_set_ShowBoundaryWalls_m5E49F49E0D4683A984EB04375EEC6E018A5D07D3 (void); // 0x000007DF System.Int32 Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_BoundaryWallsPhysicsLayer() extern void BaseBoundarySystem_get_BoundaryWallsPhysicsLayer_m5F12806E01B776C050C0413831CE17EF58B0F3E6 (void); // 0x000007E0 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_BoundaryWallsPhysicsLayer(System.Int32) extern void BaseBoundarySystem_set_BoundaryWallsPhysicsLayer_m0AE5BFCFF4F35D76D0B9CE88963977711A4DD1F4 (void); // 0x000007E1 System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_ShowBoundaryCeiling() extern void BaseBoundarySystem_get_ShowBoundaryCeiling_mDEB3F42F62D84EA185D4F735504A1AEB042E0066 (void); // 0x000007E2 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_ShowBoundaryCeiling(System.Boolean) extern void BaseBoundarySystem_set_ShowBoundaryCeiling_m0445F7471F9A994881F66780909B3A4D8C2FC8EA (void); // 0x000007E3 System.Int32 Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_CeilingPhysicsLayer() extern void BaseBoundarySystem_get_CeilingPhysicsLayer_m4C9A5D49287A8066FDB70021CEDDC77FC6421387 (void); // 0x000007E4 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_CeilingPhysicsLayer(System.Int32) extern void BaseBoundarySystem_set_CeilingPhysicsLayer_m749B958B4E4A448B4D2C4E403148A5E40EE60578 (void); // 0x000007E5 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::PropertyAction(System.Boolean,UnityEngine.GameObject,System.Action,System.Boolean) extern void BaseBoundarySystem_PropertyAction_mE37289C8309AD0ABB959B6C648C27A546C735BD2 (void); // 0x000007E6 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::RefreshVisualization() extern void BaseBoundarySystem_RefreshVisualization_mE73A7FD4E32FF23F0AF220EE7BF5B7ABF5E4A6CD (void); // 0x000007E7 Microsoft.MixedReality.Toolkit.Boundary.Edge[] Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_Bounds() extern void BaseBoundarySystem_get_Bounds_m28C301D7AE35F66D2E6E48A1FB4423E9C2C85E60 (void); // 0x000007E8 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_Bounds(Microsoft.MixedReality.Toolkit.Boundary.Edge[]) extern void BaseBoundarySystem_set_Bounds_mD0DE742002D81E35FA6629E7BD7140CA59EA4B80 (void); // 0x000007E9 System.Nullable`1<System.Single> Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::get_FloorHeight() extern void BaseBoundarySystem_get_FloorHeight_mC0F2DAF235A5C7210DCB9DC22A8D537A34DA24C2 (void); // 0x000007EA System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::set_FloorHeight(System.Nullable`1<System.Single>) extern void BaseBoundarySystem_set_FloorHeight_mA26824997C30EFEE870FBEA43093256CB5E9DD2E (void); // 0x000007EB System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::Contains(UnityEngine.Vector3,Microsoft.MixedReality.Toolkit.Boundary.BoundaryType) extern void BaseBoundarySystem_Contains_mE481A9943E431693CFC81640BE955C5E7A6C419F (void); // 0x000007EC System.Boolean Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::TryGetRectangularBoundsParams(UnityEngine.Vector2&,System.Single&,System.Single&,System.Single&) extern void BaseBoundarySystem_TryGetRectangularBoundsParams_mEE9EEDD3AF7CD61D54E93F8EA3DF5B01D260D723 (void); // 0x000007ED UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::GetFloorVisualization() extern void BaseBoundarySystem_GetFloorVisualization_mA502A2547DB2690142FBA931CBB7FE153EBF6E49 (void); // 0x000007EE UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::GetPlayAreaVisualization() extern void BaseBoundarySystem_GetPlayAreaVisualization_m0B2520A27AA11D71C2078568709AF08FFE7128C5 (void); // 0x000007EF UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::GetTrackedAreaVisualization() extern void BaseBoundarySystem_GetTrackedAreaVisualization_m8916924633B80DC6F73C58C560FD296CF7A376F5 (void); // 0x000007F0 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::GetBoundaryWallVisualization() extern void BaseBoundarySystem_GetBoundaryWallVisualization_m6E5455D83905A4B712703CD4501BE676A5E38CFB (void); // 0x000007F1 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::GetBoundaryCeilingVisualization() extern void BaseBoundarySystem_GetBoundaryCeilingVisualization_m7C7440DDCE578A5149FFE87DA67AA8D9412785B3 (void); // 0x000007F2 System.Collections.Generic.List`1<UnityEngine.Vector3> Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::GetBoundaryGeometry() // 0x000007F3 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::SetTrackingSpace() // 0x000007F4 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::CalculateBoundaryBounds() extern void BaseBoundarySystem_CalculateBoundaryBounds_mBD3F76D72DF50B318A9EBAFC37BBD73729BE4FA5 (void); // 0x000007F5 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::CreateInscribedBounds() extern void BaseBoundarySystem_CreateInscribedBounds_m59938E5847774070E201D8A87552FF66B6BA7603 (void); // 0x000007F6 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::.cctor() extern void BaseBoundarySystem__cctor_m7645868DF4AAE33453C4018D6D80327D90C9FA06 (void); // 0x000007F7 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<set_ShowFloor>b__48_0() extern void BaseBoundarySystem_U3Cset_ShowFloorU3Eb__48_0_mA6D3BA9A8F129A9DC2790F1933E401E59A7C172F (void); // 0x000007F8 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<set_ShowPlayArea>b__56_0() extern void BaseBoundarySystem_U3Cset_ShowPlayAreaU3Eb__56_0_mBB64E349BEFE27943CF028B6F8D06DBD4355F71F (void); // 0x000007F9 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<set_ShowTrackedArea>b__64_0() extern void BaseBoundarySystem_U3Cset_ShowTrackedAreaU3Eb__64_0_m7DF2BA2432951BE0741EA62454D04A0A22C5381C (void); // 0x000007FA System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<set_ShowBoundaryWalls>b__72_0() extern void BaseBoundarySystem_U3Cset_ShowBoundaryWallsU3Eb__72_0_m7177C549B04962D6803378949BF9F2D4E6923109 (void); // 0x000007FB System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<set_ShowBoundaryCeiling>b__80_0() extern void BaseBoundarySystem_U3Cset_ShowBoundaryCeilingU3Eb__80_0_mC8DE5910D27B82F8F8BB03DDD0C591D760996479 (void); // 0x000007FC System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<RefreshVisualization>b__86_0() extern void BaseBoundarySystem_U3CRefreshVisualizationU3Eb__86_0_m9FABD454D44ABD6928E824F13797A27BB5C1D93D (void); // 0x000007FD System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<RefreshVisualization>b__86_1() extern void BaseBoundarySystem_U3CRefreshVisualizationU3Eb__86_1_m63527F280D4A661E184B8BF33CDE780CE5A51EAB (void); // 0x000007FE System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<RefreshVisualization>b__86_2() extern void BaseBoundarySystem_U3CRefreshVisualizationU3Eb__86_2_m5125C9CC0EB7859AFEFCE5DD17CC431FC1882140 (void); // 0x000007FF System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<RefreshVisualization>b__86_3() extern void BaseBoundarySystem_U3CRefreshVisualizationU3Eb__86_3_m6211DC8D0278DDC8B1472F8182B8EEE98DE0DA12 (void); // 0x00000800 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem::<RefreshVisualization>b__86_4() extern void BaseBoundarySystem_U3CRefreshVisualizationU3Eb__86_4_mBF52BA2353C05C2D54D4211F7854DA54DB219E41 (void); // 0x00000801 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem/<>c::.cctor() extern void U3CU3Ec__cctor_mFE62A6D8340823B94D4D82F9FD8EFFFBD5BD56A8 (void); // 0x00000802 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem/<>c::.ctor() extern void U3CU3Ec__ctor_m2664CD1AE9721403685129601CADDA62AC0E83D3 (void); // 0x00000803 System.Void Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem/<>c::<.cctor>b__112_0(Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundaryHandler,UnityEngine.EventSystems.BaseEventData) extern void U3CU3Ec_U3C_cctorU3Eb__112_0_mCEC88E3AE053455132BF10D8D996306055D2F3E1 (void); // 0x00000804 System.Void Microsoft.MixedReality.Toolkit.Physics.PhysicsLayerAttribute::.ctor() extern void PhysicsLayerAttribute__ctor_m755677E5B3F19ABF81BA4A00DE46C973F3198869 (void); // 0x00000805 System.Void Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult::.ctor(UnityEngine.EventSystems.RaycastResult,System.Int32) extern void ComparableRaycastResult__ctor_m42465A5DF59FC0C5C490457AF3882F0C804D8CAA (void); // 0x00000806 System.Single Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_RayDistance() extern void FocusDetails_get_RayDistance_m064B70D62448AB229F91B312A18FA5EF52284026 (void); // 0x00000807 System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_RayDistance(System.Single) extern void FocusDetails_set_RayDistance_mC482AA762D7B759EF5C475E97C62F30404506459 (void); // 0x00000808 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_Point() extern void FocusDetails_get_Point_m184FFD613037450B7511A23AF06E26A34128CABD (void); // 0x00000809 System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_Point(UnityEngine.Vector3) extern void FocusDetails_set_Point_m7F00454FE3F513B632956A388866AEB48216D2A9 (void); // 0x0000080A UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_Normal() extern void FocusDetails_get_Normal_mE9E6286B61CBD007049CB40A872A1A5C334EA3BE (void); // 0x0000080B System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_Normal(UnityEngine.Vector3) extern void FocusDetails_set_Normal_mEC8E4082739BC2E68329EF70E01BD602B64478BE (void); // 0x0000080C UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_Object() extern void FocusDetails_get_Object_m27A43A93728A97D9C98035BBA82B7EECD230C8B2 (void); // 0x0000080D System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_Object(UnityEngine.GameObject) extern void FocusDetails_set_Object_m3E1BD59F8AA2738A687BAECE58126D6A91DF8784 (void); // 0x0000080E Microsoft.MixedReality.Toolkit.Input.MixedRealityRaycastHit Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_LastRaycastHit() extern void FocusDetails_get_LastRaycastHit_m4D683E5DBB279DE2971C124A18416060E4373814 (void); // 0x0000080F System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_LastRaycastHit(Microsoft.MixedReality.Toolkit.Input.MixedRealityRaycastHit) extern void FocusDetails_set_LastRaycastHit_m31B594A83DAEBADCCA42909026BABE0B2BCDF384 (void); // 0x00000810 UnityEngine.EventSystems.RaycastResult Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_LastGraphicsRaycastResult() extern void FocusDetails_get_LastGraphicsRaycastResult_mF9E4E443B714334D080D69C75F4EA2DCBAA1E06D (void); // 0x00000811 System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_LastGraphicsRaycastResult(UnityEngine.EventSystems.RaycastResult) extern void FocusDetails_set_LastGraphicsRaycastResult_mAF062DA432115F5B7B22AD57959F705D7E4C499A (void); // 0x00000812 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_PointLocalSpace() extern void FocusDetails_get_PointLocalSpace_m26E21F861A67008C8309B3F5D70B6E34D98B4624 (void); // 0x00000813 System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_PointLocalSpace(UnityEngine.Vector3) extern void FocusDetails_set_PointLocalSpace_m61466F3A1896E2EB8FD3A9A647A42976CDE0E821 (void); // 0x00000814 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.FocusDetails::get_NormalLocalSpace() extern void FocusDetails_get_NormalLocalSpace_m2AEF0E130D7889D6532B5495DE08BBE5949D2608 (void); // 0x00000815 System.Void Microsoft.MixedReality.Toolkit.Physics.FocusDetails::set_NormalLocalSpace(UnityEngine.Vector3) extern void FocusDetails_set_NormalLocalSpace_m139F75CD72069F19B6A473A15F2180CFCCFD08AA (void); // 0x00000816 System.Void Microsoft.MixedReality.Toolkit.Physics.RayStep::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern void RayStep__ctor_m938185823D98BB3CBCF0299999AD2C0F8B6B4AD7 (void); // 0x00000817 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.RayStep::get_Origin() extern void RayStep_get_Origin_mF092B32DA45F09691CD13C850B8695B57BA73D7A (void); // 0x00000818 System.Void Microsoft.MixedReality.Toolkit.Physics.RayStep::set_Origin(UnityEngine.Vector3) extern void RayStep_set_Origin_m491629F6DAD388E05434632060A697FA760C6CA7 (void); // 0x00000819 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.RayStep::get_Terminus() extern void RayStep_get_Terminus_m1D848DC89025CCB9BF67300401FE20C14A0A18F0 (void); // 0x0000081A System.Void Microsoft.MixedReality.Toolkit.Physics.RayStep::set_Terminus(UnityEngine.Vector3) extern void RayStep_set_Terminus_mEC8C784F535B3DB9D2E3E60621B8ACEE57AB84E3 (void); // 0x0000081B UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.RayStep::get_Direction() extern void RayStep_get_Direction_m30554C81FC20D5DA3CB243343E16836DB3659B02 (void); // 0x0000081C System.Void Microsoft.MixedReality.Toolkit.Physics.RayStep::set_Direction(UnityEngine.Vector3) extern void RayStep_set_Direction_m0D8A24D97E7FDD6544CC036CFFED549BD31C13F0 (void); // 0x0000081D System.Single Microsoft.MixedReality.Toolkit.Physics.RayStep::get_Length() extern void RayStep_get_Length_m5F7F08E74632D2BA7AE5FC3400B7C54FAD684A47 (void); // 0x0000081E System.Void Microsoft.MixedReality.Toolkit.Physics.RayStep::set_Length(System.Single) extern void RayStep_set_Length_mB6CE0321F1D0D18C3CF970E2530707599216ED1D (void); // 0x0000081F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.RayStep::GetPoint(System.Single) extern void RayStep_GetPoint_mE2EC20A4AC346448B2A65208A7500F0E8E80D413 (void); // 0x00000820 System.Void Microsoft.MixedReality.Toolkit.Physics.RayStep::UpdateRayStep(UnityEngine.Vector3&,UnityEngine.Vector3&) extern void RayStep_UpdateRayStep_m8405360336BED7EE99E62C05499FEFAE3E856A55 (void); // 0x00000821 System.Void Microsoft.MixedReality.Toolkit.Physics.RayStep::CopyRay(UnityEngine.Ray,System.Single) extern void RayStep_CopyRay_m5CFEE78FC5790EFC6AF30F875B61D3558F8357F0 (void); // 0x00000822 System.Boolean Microsoft.MixedReality.Toolkit.Physics.RayStep::Contains(UnityEngine.Vector3) extern void RayStep_Contains_m34727A74A9952D19B495F07149C77B4FC863C35F (void); // 0x00000823 UnityEngine.Ray Microsoft.MixedReality.Toolkit.Physics.RayStep::op_Implicit(Microsoft.MixedReality.Toolkit.Physics.RayStep) extern void RayStep_op_Implicit_m5142921381BDA313CCB79F822065FF7740081643 (void); // 0x00000824 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.RayStep::GetPointByDistance(Microsoft.MixedReality.Toolkit.Physics.RayStep[],System.Single) extern void RayStep_GetPointByDistance_m592A5C92DDFD2FF09B4F0F9D018D1DF925212C0F (void); // 0x00000825 Microsoft.MixedReality.Toolkit.Physics.RayStep Microsoft.MixedReality.Toolkit.Physics.RayStep::GetStepByDistance(Microsoft.MixedReality.Toolkit.Physics.RayStep[],System.Single,System.Single&) extern void RayStep_GetStepByDistance_m6E8CBC34F971DF8D16710CA2986315A07968E15A (void); // 0x00000826 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.RayStep::GetDirectionByDistance(Microsoft.MixedReality.Toolkit.Physics.RayStep[],System.Single) extern void RayStep_GetDirectionByDistance_m1299DF93E36B0A6659E6BC2BD36BE29F17DF8E03 (void); // 0x00000827 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer::get_StablePosition() // 0x00000828 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer::get_StableRotation() // 0x00000829 UnityEngine.Ray Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer::get_StableRay() // 0x0000082A System.Void Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer::UpdateStability(UnityEngine.Vector3,UnityEngine.Quaternion) // 0x0000082B System.Void Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer::UpdateStability(UnityEngine.Vector3,UnityEngine.Vector3) // 0x0000082C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.BaseRayStabilizer::get_StablePosition() // 0x0000082D UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Physics.BaseRayStabilizer::get_StableRotation() // 0x0000082E UnityEngine.Ray Microsoft.MixedReality.Toolkit.Physics.BaseRayStabilizer::get_StableRay() // 0x0000082F System.Void Microsoft.MixedReality.Toolkit.Physics.BaseRayStabilizer::UpdateStability(UnityEngine.Vector3,UnityEngine.Quaternion) extern void BaseRayStabilizer_UpdateStability_m58E15EC82B89EFCE690E2241132C37E307AC9065 (void); // 0x00000830 System.Void Microsoft.MixedReality.Toolkit.Physics.BaseRayStabilizer::UpdateStability(UnityEngine.Vector3,UnityEngine.Vector3) // 0x00000831 System.Void Microsoft.MixedReality.Toolkit.Physics.BaseRayStabilizer::.ctor() extern void BaseRayStabilizer__ctor_mA531B32C2A2046F42BAA2B46BD812C1BCA10A4EB (void); // 0x00000832 System.Boolean Microsoft.MixedReality.Toolkit.Physics.Distorter::get_DistortionEnabled() extern void Distorter_get_DistortionEnabled_m2159CD0E796E87F1D632E57B597858D7E33ED4E6 (void); // 0x00000833 System.Void Microsoft.MixedReality.Toolkit.Physics.Distorter::set_DistortionEnabled(System.Boolean) extern void Distorter_set_DistortionEnabled_m9C5C29102248803E2198195E689E751A8DCC4729 (void); // 0x00000834 System.Single Microsoft.MixedReality.Toolkit.Physics.Distorter::get_DistortStrength() extern void Distorter_get_DistortStrength_m9CEF76ED2766204D66B5A80514C42D9A6D254F29 (void); // 0x00000835 System.Void Microsoft.MixedReality.Toolkit.Physics.Distorter::set_DistortStrength(System.Single) extern void Distorter_set_DistortStrength_mD0430B9AB692F9E15B5767871F3340D26CB979F5 (void); // 0x00000836 System.Int32 Microsoft.MixedReality.Toolkit.Physics.Distorter::get_DistortOrder() extern void Distorter_get_DistortOrder_mC1698411B2C6108DDCAE3E3CFBCE3ABA6D4AF9F4 (void); // 0x00000837 System.Void Microsoft.MixedReality.Toolkit.Physics.Distorter::set_DistortOrder(System.Int32) extern void Distorter_set_DistortOrder_m7754DE47A10EFC61BA87DC276A906811783223F2 (void); // 0x00000838 System.Int32 Microsoft.MixedReality.Toolkit.Physics.Distorter::CompareTo(Microsoft.MixedReality.Toolkit.Physics.Distorter) extern void Distorter_CompareTo_mB4BCCA8582ACBB5DEBD5CBB0CDE3B7552FEA31E2 (void); // 0x00000839 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Distorter::DistortPoint(UnityEngine.Vector3,System.Single) extern void Distorter_DistortPoint_m6A2DAAFA152989099D560A0CCB238DCAE688715F (void); // 0x0000083A UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Distorter::DistortScale(UnityEngine.Vector3,System.Single) extern void Distorter_DistortScale_mE67F5A812DA112A361E17AA4568688F773BE69AB (void); // 0x0000083B UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Distorter::DistortPointInternal(UnityEngine.Vector3,System.Single) // 0x0000083C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Distorter::DistortScaleInternal(UnityEngine.Vector3,System.Single) // 0x0000083D System.Void Microsoft.MixedReality.Toolkit.Physics.Distorter::OnEnable() extern void Distorter_OnEnable_mE2BB748396DE5B9CA336E2A7139AAC3F0328D1EC (void); // 0x0000083E System.Void Microsoft.MixedReality.Toolkit.Physics.Distorter::OnDisable() extern void Distorter_OnDisable_mF09FD5DD5D7B92309B449912C146ED411D47621F (void); // 0x0000083F System.Void Microsoft.MixedReality.Toolkit.Physics.Distorter::.ctor() extern void Distorter__ctor_mED7A0486A5B7D65F3CCA886D63DB84F7A20B00D0 (void); // 0x00000840 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::get_BulgeLocalCenter() extern void DistorterBulge_get_BulgeLocalCenter_m5310E9DA8ED023566554B3273D75F1FCBE86CDEA (void); // 0x00000841 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::set_BulgeLocalCenter(UnityEngine.Vector3) extern void DistorterBulge_set_BulgeLocalCenter_m45644329DF7C40C0E6CFE7C2AF18F9E92A19F2CE (void); // 0x00000842 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::get_BulgeWorldCenter() extern void DistorterBulge_get_BulgeWorldCenter_m81D9CC75DD8BD7A5F11C958D280401C6A3F3221F (void); // 0x00000843 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::set_BulgeWorldCenter(UnityEngine.Vector3) extern void DistorterBulge_set_BulgeWorldCenter_mBB9272FD7F500D40D9AA1DFBD548E3EDB552B77B (void); // 0x00000844 UnityEngine.AnimationCurve Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::get_BulgeFalloff() extern void DistorterBulge_get_BulgeFalloff_mC3A7CDF9052C58D5DCE6BA60DA20AC06F71F190E (void); // 0x00000845 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::set_BulgeFalloff(UnityEngine.AnimationCurve) extern void DistorterBulge_set_BulgeFalloff_mF2147B44CF79F9DE2A7C4EDA59B55B30B71C1D5D (void); // 0x00000846 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::get_BulgeRadius() extern void DistorterBulge_get_BulgeRadius_m21DB0594105CC47D4B406B3EEE20D8AFF46B0522 (void); // 0x00000847 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::set_BulgeRadius(System.Single) extern void DistorterBulge_set_BulgeRadius_m5E03A150511662405984179E060233547FE3A963 (void); // 0x00000848 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::get_ScaleDistort() extern void DistorterBulge_get_ScaleDistort_mEFE226B394F2231247D09636BA0700E2656DD324 (void); // 0x00000849 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::set_ScaleDistort(System.Single) extern void DistorterBulge_set_ScaleDistort_mFACE7F2FD65F02FAD077FE3B34ED53907B054709 (void); // 0x0000084A System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::get_BulgeStrength() extern void DistorterBulge_get_BulgeStrength_mD00BFC3D14C1027662712D6BBEA8CFA4A8A10745 (void); // 0x0000084B System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::set_BulgeStrength(System.Single) extern void DistorterBulge_set_BulgeStrength_m625AC3AD513C3E08886FA299A61398D755995CD5 (void); // 0x0000084C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::DistortPointInternal(UnityEngine.Vector3,System.Single) extern void DistorterBulge_DistortPointInternal_mEEA23FB3B0BBB23D4B6463E7BA8B4C6C9F0053DE (void); // 0x0000084D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::DistortScaleInternal(UnityEngine.Vector3,System.Single) extern void DistorterBulge_DistortScaleInternal_m682497B04083C1C3D994820E0DA8170A3389C820 (void); // 0x0000084E System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::OnDrawGizmos() extern void DistorterBulge_OnDrawGizmos_m5C193549D37891E4900CDA6DAF8194C399B4EDE8 (void); // 0x0000084F System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterBulge::.ctor() extern void DistorterBulge__ctor_m01A2D39F5D63A23DF38D5283F9B01784C4A14418 (void); // 0x00000850 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::get_LocalCenterOfGravity() extern void DistorterGravity_get_LocalCenterOfGravity_m872502AB8F6D28A0EBAA3BE1697B35C83F53C585 (void); // 0x00000851 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::set_LocalCenterOfGravity(UnityEngine.Vector3) extern void DistorterGravity_set_LocalCenterOfGravity_m3FD327866A06EDC81F66D744553966D0F6E8FFEA (void); // 0x00000852 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::get_WorldCenterOfGravity() extern void DistorterGravity_get_WorldCenterOfGravity_m1065BF9C3C011E352F8B320DA0A22D77FA51E0BA (void); // 0x00000853 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::set_WorldCenterOfGravity(UnityEngine.Vector3) extern void DistorterGravity_set_WorldCenterOfGravity_mBFD922C8B6CE2F203EAD73A1BE5CA2291A9DFCA4 (void); // 0x00000854 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::get_AxisStrength() extern void DistorterGravity_get_AxisStrength_mE36D21467F05ECAF6A8CBF349D192EEE42A73134 (void); // 0x00000855 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::set_AxisStrength(UnityEngine.Vector3) extern void DistorterGravity_set_AxisStrength_m914F966573939FBB194B8E6D5CFC1FC088D8CB0C (void); // 0x00000856 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::get_Radius() extern void DistorterGravity_get_Radius_m85126DD4295BFA958CE7BEE0DDABAAA69D64B71A (void); // 0x00000857 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::set_Radius(System.Single) extern void DistorterGravity_set_Radius_m82A16D97C230854EF24207783EFC74C705AC478E (void); // 0x00000858 UnityEngine.AnimationCurve Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::get_GravityStrength() extern void DistorterGravity_get_GravityStrength_mA8CEC7BC9FB4CE86D259D52C302D964F40F21842 (void); // 0x00000859 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::set_GravityStrength(UnityEngine.AnimationCurve) extern void DistorterGravity_set_GravityStrength_m8F773AF1A79CE85035375037817EE654CA0814F2 (void); // 0x0000085A UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::DistortPointInternal(UnityEngine.Vector3,System.Single) extern void DistorterGravity_DistortPointInternal_mD888482E7BB6F49C6112F47C259E020232102D3B (void); // 0x0000085B UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::DistortScaleInternal(UnityEngine.Vector3,System.Single) extern void DistorterGravity_DistortScaleInternal_m0B5D7A8B4EF8ED81FB1D1AB01FEE03BEB956F639 (void); // 0x0000085C System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::OnDrawGizmos() extern void DistorterGravity_OnDrawGizmos_mEE36D5FAD297ECFDBE11F5446EC522C507B0E947 (void); // 0x0000085D System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterGravity::.ctor() extern void DistorterGravity__ctor_m90523C9FABC2BF72EB6CF09C0EB21FE024691351 (void); // 0x0000085E System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::get_ScaleMultiplier() extern void DistorterSimplex_get_ScaleMultiplier_m5BB52F63EC8D2B63695E065B34E18B47523DC739 (void); // 0x0000085F System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::set_ScaleMultiplier(System.Single) extern void DistorterSimplex_set_ScaleMultiplier_m891D6F1809C14E167290434BDF6BF861ECAAC4FD (void); // 0x00000860 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::get_StrengthMultiplier() extern void DistorterSimplex_get_StrengthMultiplier_mAB9B6B863BADE58DB59DAFABF36B394C074303B5 (void); // 0x00000861 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::set_StrengthMultiplier(System.Single) extern void DistorterSimplex_set_StrengthMultiplier_mDE5C55B9461362722F690C4AE2E610840F64FAA5 (void); // 0x00000862 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::get_AxisStrength() extern void DistorterSimplex_get_AxisStrength_m55046AEB37F11CAE8FE8169F2004AA5F8E17C2CC (void); // 0x00000863 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::set_AxisStrength(UnityEngine.Vector3) extern void DistorterSimplex_set_AxisStrength_mFE0F40051E1F9A542C255F43B28D160E6EF63D4A (void); // 0x00000864 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::get_AxisSpeed() extern void DistorterSimplex_get_AxisSpeed_m46EB3CFB4C97DA78035B674600A0E516665742D2 (void); // 0x00000865 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::set_AxisSpeed(UnityEngine.Vector3) extern void DistorterSimplex_set_AxisSpeed_mF18B9E0BF45C23677552829EA6D00302B38429C8 (void); // 0x00000866 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::get_AxisOffset() extern void DistorterSimplex_get_AxisOffset_m09EAB5838647FD7BB093CEAE11B7127F5AB2B54C (void); // 0x00000867 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::set_AxisOffset(UnityEngine.Vector3) extern void DistorterSimplex_set_AxisOffset_m8D0964D05955EBE8219AE1C18A9F35784ABA6379 (void); // 0x00000868 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::get_ScaleDistort() extern void DistorterSimplex_get_ScaleDistort_mD266C8D3CDA6E605C1B469132A200B3D05B95303 (void); // 0x00000869 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::set_ScaleDistort(System.Single) extern void DistorterSimplex_set_ScaleDistort_m6F529CE996C60A81868D59C971C6205B8D48F9C5 (void); // 0x0000086A System.Boolean Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::get_UniformScaleDistort() extern void DistorterSimplex_get_UniformScaleDistort_mB065B1E06FB80EA729C226D1876370CA42DA6FA0 (void); // 0x0000086B System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::set_UniformScaleDistort(System.Boolean) extern void DistorterSimplex_set_UniformScaleDistort_m9804DF18C9767F0398FE261B5D3A60776BF5B7E2 (void); // 0x0000086C UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::DistortPointInternal(UnityEngine.Vector3,System.Single) extern void DistorterSimplex_DistortPointInternal_mC845EA9B88BBD97CEC433DFC3EC41198B08419DC (void); // 0x0000086D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::DistortScaleInternal(UnityEngine.Vector3,System.Single) extern void DistorterSimplex_DistortScaleInternal_m4907D5B24059308CB707728154609659F1BE1499 (void); // 0x0000086E System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSimplex::.ctor() extern void DistorterSimplex__ctor_m93C279A78BABA89708C7F402FE45928F84A85EDE (void); // 0x0000086F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSphere::get_SphereCenter() extern void DistorterSphere_get_SphereCenter_m8F1CD323D3A3650E0780FC4C19B187E59D8854BB (void); // 0x00000870 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSphere::set_SphereCenter(UnityEngine.Vector3) extern void DistorterSphere_set_SphereCenter_mA26C5A56EA3BFE4C5C08CCAE7CA6A56D8CE127EC (void); // 0x00000871 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSphere::DistortPointInternal(UnityEngine.Vector3,System.Single) extern void DistorterSphere_DistortPointInternal_m139CBE5D380E80E954FB1E1DBDE7813C0E64E477 (void); // 0x00000872 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterSphere::DistortScaleInternal(UnityEngine.Vector3,System.Single) extern void DistorterSphere_DistortScaleInternal_m0FC7D498125502E3A883ADFCBEB589EF328E316F (void); // 0x00000873 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSphere::OnDrawGizmos() extern void DistorterSphere_OnDrawGizmos_m57CAF5502D8F9865C78F1BADFCC3E39A49A83923 (void); // 0x00000874 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterSphere::.ctor() extern void DistorterSphere__ctor_m7668A085060B1AA9F3F714E4E4B120C1F9A893B4 (void); // 0x00000875 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::get_ScaleMultiplier() extern void DistorterWiggly_get_ScaleMultiplier_m65E2C6ED165AFD0D14B643AEB6A7FA25E32DF642 (void); // 0x00000876 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::set_ScaleMultiplier(System.Single) extern void DistorterWiggly_set_ScaleMultiplier_mFDEBBE3BD543484D90E61C22DBE8593F77F8D072 (void); // 0x00000877 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::get_SpeedMultiplier() extern void DistorterWiggly_get_SpeedMultiplier_m369ABCD4D64F039B46DF5DFBF4C93B9946ED215C (void); // 0x00000878 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::set_SpeedMultiplier(System.Single) extern void DistorterWiggly_set_SpeedMultiplier_m5FD55A74C7B43F330E0D8E99726269A1A8E30C03 (void); // 0x00000879 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::get_StrengthMultiplier() extern void DistorterWiggly_get_StrengthMultiplier_mABD1BCA5A597140387990D4444AFDCDDEF5E804F (void); // 0x0000087A System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::set_StrengthMultiplier(System.Single) extern void DistorterWiggly_set_StrengthMultiplier_m6014657A6C2187B12D764D5D831779749247DAC2 (void); // 0x0000087B UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::get_AxisStrength() extern void DistorterWiggly_get_AxisStrength_m84C20E0EAF1D85BB319E115E143C72C99116B317 (void); // 0x0000087C System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::set_AxisStrength(UnityEngine.Vector3) extern void DistorterWiggly_set_AxisStrength_m80AA3EC59743CCA310F8DC20512A4E4E6E59D1B5 (void); // 0x0000087D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::get_AxisSpeed() extern void DistorterWiggly_get_AxisSpeed_mEDA9B72F0F30232DE8E2A7D43CE0DE86B58C862F (void); // 0x0000087E System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::set_AxisSpeed(UnityEngine.Vector3) extern void DistorterWiggly_set_AxisSpeed_m91EB8BC4D395A96A4B1466077CB11899F20BD051 (void); // 0x0000087F UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::get_AxisOffset() extern void DistorterWiggly_get_AxisOffset_m957436D20B4D1C9265C2DE489DF47502473CACE3 (void); // 0x00000880 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::set_AxisOffset(UnityEngine.Vector3) extern void DistorterWiggly_set_AxisOffset_m4EFD7BFCB5AD16BB268D1D136D760AD7BCB41E87 (void); // 0x00000881 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::DistortPointInternal(UnityEngine.Vector3,System.Single) extern void DistorterWiggly_DistortPointInternal_mB7A82435ADA25C35ED3532265D395BEF5E4A9DD7 (void); // 0x00000882 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::DistortScaleInternal(UnityEngine.Vector3,System.Single) extern void DistorterWiggly_DistortScaleInternal_m07E3558E4D4B6A740A7AE191E0B264184E44E375 (void); // 0x00000883 System.Single Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::Wiggle(System.Single,System.Single,System.Single) extern void DistorterWiggly_Wiggle_m63B7E1D3C3556B0A21C1479C8844E90566C5A57F (void); // 0x00000884 System.Void Microsoft.MixedReality.Toolkit.Physics.DistorterWiggly::.ctor() extern void DistorterWiggly__ctor_mF3A3B71E67519DC966E477EB7D99073FF4193CC9 (void); // 0x00000885 System.Int32 Microsoft.MixedReality.Toolkit.Physics.GazeStabilizer::get_StoredStabilitySamples() extern void GazeStabilizer_get_StoredStabilitySamples_mC64F2D9896CFC12EE3A36586432B1A87C428BD4C (void); // 0x00000886 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.GazeStabilizer::get_StablePosition() extern void GazeStabilizer_get_StablePosition_mFCCF33CE48D28C1454C130FE12BF291816278DEC (void); // 0x00000887 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Physics.GazeStabilizer::get_StableRotation() extern void GazeStabilizer_get_StableRotation_m87E0A374D949FB4A2958354617B4E4DFB1445A93 (void); // 0x00000888 UnityEngine.Ray Microsoft.MixedReality.Toolkit.Physics.GazeStabilizer::get_StableRay() extern void GazeStabilizer_get_StableRay_mD043D6AEE17C043E04EEB4F7D9CA0798F08906DA (void); // 0x00000889 System.Void Microsoft.MixedReality.Toolkit.Physics.GazeStabilizer::.ctor() extern void GazeStabilizer__ctor_mA7209937156EC0BAA3FC81382B99051B4F94BCA9 (void); // 0x0000088A System.Void Microsoft.MixedReality.Toolkit.Physics.GazeStabilizer::UpdateStability(UnityEngine.Vector3,UnityEngine.Vector3) extern void GazeStabilizer_UpdateStability_m32A43F6771A1B2CB4C052CE496C55E9C39727A5F (void); // 0x0000088B System.Single Microsoft.MixedReality.Toolkit.Physics.InterpolationUtilities::ExpDecay(System.Single,System.Single,System.Single,System.Single) extern void InterpolationUtilities_ExpDecay_m1F564BD286A6604ECC760F9044E8EA91AC173753 (void); // 0x0000088C UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Physics.InterpolationUtilities::ExpDecay(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single) extern void InterpolationUtilities_ExpDecay_m1D3A063125546A8E304B5C1A0F397E8554AF40F7 (void); // 0x0000088D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.InterpolationUtilities::ExpDecay(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single) extern void InterpolationUtilities_ExpDecay_mE2769DE931A100CC542646EED61C1CCC42A67FA1 (void); // 0x0000088E UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Physics.InterpolationUtilities::ExpDecay(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single,System.Single) extern void InterpolationUtilities_ExpDecay_mDC9E55FCDC9674006426CFFCF65D75E97A250AAA (void); // 0x0000088F UnityEngine.Color Microsoft.MixedReality.Toolkit.Physics.InterpolationUtilities::ExpDecay(UnityEngine.Color,UnityEngine.Color,System.Single,System.Single) extern void InterpolationUtilities_ExpDecay_m012D8A5BD64802D83F78E5A1BC8CFBDEB7450501 (void); // 0x00000890 System.Single Microsoft.MixedReality.Toolkit.Physics.InterpolationUtilities::ExpCoefficient(System.Single,System.Single) extern void InterpolationUtilities_ExpCoefficient_mB4C39FF444416963D47A342D9870FA97F3FD9872 (void); // 0x00000891 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::add_InterpolationStarted(System.Action) extern void Interpolator_add_InterpolationStarted_m1340F37E88828B5FBB233921A84FF8B06234173E (void); // 0x00000892 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::remove_InterpolationStarted(System.Action) extern void Interpolator_remove_InterpolationStarted_m2E1D863FBB928ACDB22B2D082A7A09E57958E1F3 (void); // 0x00000893 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::add_InterpolationDone(System.Action) extern void Interpolator_add_InterpolationDone_mC3F7A33C45FAC8F67C1294C3C75B0B2FF966B2C3 (void); // 0x00000894 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::remove_InterpolationDone(System.Action) extern void Interpolator_remove_InterpolationDone_m22C9C31542684F05E357CC20CDF5C4BE7C3A9E67 (void); // 0x00000895 System.Boolean Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_SmoothLerpToTarget() extern void Interpolator_get_SmoothLerpToTarget_m413D01E4F9B44073720E0AA59EAD9CBBCC925A8D (void); // 0x00000896 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_SmoothLerpToTarget(System.Boolean) extern void Interpolator_set_SmoothLerpToTarget_m983E093EA6A0BB3A7B00317E135D07F0E7CAC9D9 (void); // 0x00000897 System.Single Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_SmoothPositionLerpRatio() extern void Interpolator_get_SmoothPositionLerpRatio_m822C1DACFE3CA0A14823C0C356C9A5954FE61683 (void); // 0x00000898 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_SmoothPositionLerpRatio(System.Single) extern void Interpolator_set_SmoothPositionLerpRatio_mF25D3323D64AED88EC54B886CF7AD6510324E77B (void); // 0x00000899 System.Single Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_SmoothRotationLerpRatio() extern void Interpolator_get_SmoothRotationLerpRatio_m791F2320794E74FBAA731C3684603F1D290C1CB7 (void); // 0x0000089A System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_SmoothRotationLerpRatio(System.Single) extern void Interpolator_set_SmoothRotationLerpRatio_mF44844D474AEAD430CE95C2901FD1BB3AF064A94 (void); // 0x0000089B System.Single Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_SmoothScaleLerpRatio() extern void Interpolator_get_SmoothScaleLerpRatio_m581FFA4F2CC09D0EE2F5BBD29A4421456CCA981E (void); // 0x0000089C System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_SmoothScaleLerpRatio(System.Single) extern void Interpolator_set_SmoothScaleLerpRatio_mE6FE97680397732DF52BDAD180848B85E2940B7B (void); // 0x0000089D UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_TargetPosition() extern void Interpolator_get_TargetPosition_mCAC4F5CC57389ED6421A25A77963AC447E194668 (void); // 0x0000089E UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_TargetRotation() extern void Interpolator_get_TargetRotation_mF9500B4655F39B0792CB08F83EFBCD592E1F2C51 (void); // 0x0000089F UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_TargetLocalRotation() extern void Interpolator_get_TargetLocalRotation_m36137DBBDFC846C4AF33F91ED19FF8E9A46E493E (void); // 0x000008A0 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_TargetLocalScale() extern void Interpolator_get_TargetLocalScale_mC16BAAFEFAFDB77C7FE143BF6BF42F430C7015E5 (void); // 0x000008A1 System.Boolean Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_AnimatingPosition() extern void Interpolator_get_AnimatingPosition_m1B6A24191FCBC13955F9D751B3AC8DE6C5BAD89E (void); // 0x000008A2 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_AnimatingPosition(System.Boolean) extern void Interpolator_set_AnimatingPosition_m3683CAE77987D65EBC5BBB23918D993AD1893E7C (void); // 0x000008A3 System.Boolean Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_AnimatingRotation() extern void Interpolator_get_AnimatingRotation_m890C22F271545CE337DD940E126378F0B46737A7 (void); // 0x000008A4 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_AnimatingRotation(System.Boolean) extern void Interpolator_set_AnimatingRotation_m6C5B6ACD5579B532345EDEA1D295C25A61FBAC01 (void); // 0x000008A5 System.Boolean Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_AnimatingLocalRotation() extern void Interpolator_get_AnimatingLocalRotation_m9C69A76A2CCCFAC582DCE307331F58D772521067 (void); // 0x000008A6 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_AnimatingLocalRotation(System.Boolean) extern void Interpolator_set_AnimatingLocalRotation_m58FCABD3A1F1E7EFC613AF11F1A3D31999AD72A8 (void); // 0x000008A7 System.Boolean Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_AnimatingLocalScale() extern void Interpolator_get_AnimatingLocalScale_mBC03E67816FB9E7EA2ED4558AAB9C69253D195CB (void); // 0x000008A8 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_AnimatingLocalScale(System.Boolean) extern void Interpolator_set_AnimatingLocalScale_mCD97B279FD39202B28646080DB6789C6A946D55C (void); // 0x000008A9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_PositionVelocity() extern void Interpolator_get_PositionVelocity_m094A395CECA6469E40011725650C2EB3F9CE623B (void); // 0x000008AA System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::set_PositionVelocity(UnityEngine.Vector3) extern void Interpolator_set_PositionVelocity_m05686C104E5596F6DDD98059E70CCE5EA662CEB1 (void); // 0x000008AB System.Boolean Microsoft.MixedReality.Toolkit.Physics.Interpolator::get_Running() extern void Interpolator_get_Running_m0417E5D1A547FEF36D047946A41615142CD9758B (void); // 0x000008AC System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::Awake() extern void Interpolator_Awake_m861EA626D58098C542400EEF282B391DDEAEACF4 (void); // 0x000008AD System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::Update() extern void Interpolator_Update_mF011B4DCBF0AB90F5AE2354AB7047C4D25DE3F89 (void); // 0x000008AE System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::Reset() extern void Interpolator_Reset_mD1267E02D6C1D588775F59ADBF5D9155B742618A (void); // 0x000008AF System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::SetTargetPosition(UnityEngine.Vector3) extern void Interpolator_SetTargetPosition_mEC037841A2C41A337838C2F6766FA501F56E56A1 (void); // 0x000008B0 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::SetTargetRotation(UnityEngine.Quaternion) extern void Interpolator_SetTargetRotation_m9BE144FABE8D5FB79E172D2DC6DC63160B74BDE2 (void); // 0x000008B1 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::SetTargetLocalRotation(UnityEngine.Quaternion) extern void Interpolator_SetTargetLocalRotation_mEA6B2981D5711A7290A8E2F1FD944D99D8FA21BF (void); // 0x000008B2 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::SetTargetLocalScale(UnityEngine.Vector3) extern void Interpolator_SetTargetLocalScale_mC7A04F23EB858668F988C916CE5701FEB6B1A56E (void); // 0x000008B3 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.Interpolator::NonLinearInterpolateTo(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single) extern void Interpolator_NonLinearInterpolateTo_m644B8FDCEB005271072F0F4446C286151999BAA4 (void); // 0x000008B4 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::SnapToTarget() extern void Interpolator_SnapToTarget_m348A35AF5A250D3240B6EFF336A2FB662E56C500 (void); // 0x000008B5 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::StopInterpolating() extern void Interpolator_StopInterpolating_m842CAF390516DD3B0876510457E59BB9BBCB0053 (void); // 0x000008B6 System.Void Microsoft.MixedReality.Toolkit.Physics.Interpolator::.ctor() extern void Interpolator__ctor_m6E8B0970E9B097DA581A69AFD594CDC17AA57521 (void); // 0x000008B7 System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::RaycastSimplePhysicsStep(Microsoft.MixedReality.Toolkit.Physics.RayStep,UnityEngine.LayerMask[],System.Boolean,UnityEngine.RaycastHit&) extern void MixedRealityRaycaster_RaycastSimplePhysicsStep_m034E90050CBCCD182CF06051ACD65554B9C2D1BF (void); // 0x000008B8 System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::RaycastSimplePhysicsStep(Microsoft.MixedReality.Toolkit.Physics.RayStep,System.Single,UnityEngine.LayerMask[],System.Boolean,UnityEngine.RaycastHit&) extern void MixedRealityRaycaster_RaycastSimplePhysicsStep_mD05BB449838BC7A245859353A33CBEE8470D06EC (void); // 0x000008B9 System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::RaycastBoxPhysicsStep(Microsoft.MixedReality.Toolkit.Physics.RayStep,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Matrix4x4,System.Single,UnityEngine.LayerMask[],System.Int32,System.Boolean,System.Boolean,UnityEngine.Vector3[]&,UnityEngine.Vector3[]&,System.Boolean[]&) extern void MixedRealityRaycaster_RaycastBoxPhysicsStep_mEE11882EEFEF97572487024B61532D4E0DA4DBFA (void); // 0x000008BA System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::RaycastSpherePhysicsStep(Microsoft.MixedReality.Toolkit.Physics.RayStep,System.Single,UnityEngine.LayerMask[],System.Boolean,UnityEngine.RaycastHit&) extern void MixedRealityRaycaster_RaycastSpherePhysicsStep_m0B8A50852EB87400A660FB7302779588FD6562E5 (void); // 0x000008BB System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::RaycastSpherePhysicsStep(Microsoft.MixedReality.Toolkit.Physics.RayStep,System.Single,System.Single,UnityEngine.LayerMask[],System.Boolean,UnityEngine.RaycastHit&) extern void MixedRealityRaycaster_RaycastSpherePhysicsStep_m08DA8E3E5E79E9F6162B14F07E378404898CE2A9 (void); // 0x000008BC System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::TryGetPrioritizedPhysicsHit(UnityEngine.RaycastHit[],UnityEngine.LayerMask[],System.Boolean,UnityEngine.RaycastHit&) extern void MixedRealityRaycaster_TryGetPrioritizedPhysicsHit_mF060CBFD5A599DBECBC0344C6A4FA9200A19B587 (void); // 0x000008BD System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::TryGetPrioritizedPhysicsHit(UnityEngine.RaycastHit[],System.Int32,UnityEngine.LayerMask[],System.Boolean,UnityEngine.RaycastHit&) extern void MixedRealityRaycaster_TryGetPrioritizedPhysicsHit_mDE1B8AEC94864F2B4048D8E3103C8739D1E1EC91 (void); // 0x000008BE System.Boolean Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::RaycastPlanePhysicsStep(Microsoft.MixedReality.Toolkit.Physics.RayStep,UnityEngine.Plane,UnityEngine.Vector3&) extern void MixedRealityRaycaster_RaycastPlanePhysicsStep_mAFB9AA6E07B83CE7C536A752747B2C96FA389BDF (void); // 0x000008BF System.Void Microsoft.MixedReality.Toolkit.Physics.MixedRealityRaycaster::.cctor() extern void MixedRealityRaycaster__cctor_m999030B093DC8FF2827249B0CAD5001DE741AAC0 (void); // 0x000008C0 System.Collections.Generic.List`1<System.Func`3<Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,System.Int32>> Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::get_Comparers() extern void RaycastResultComparer_get_Comparers_m4413945CC96755E6579DE5DB7F6CA671D918929D (void); // 0x000008C1 System.Int32 Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::Compare(Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult) extern void RaycastResultComparer_Compare_m91A29C1F006AB3A75F12E143C0311B1682CCE070 (void); // 0x000008C2 System.Int32 Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::CompareRaycastsByLayerMaskPrioritization(Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult) extern void RaycastResultComparer_CompareRaycastsByLayerMaskPrioritization_mB8C6B494EA1206F60CB541AE3596A941F00DABF0 (void); // 0x000008C3 System.Int32 Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::CompareRaycastsBySortingLayer(Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult) extern void RaycastResultComparer_CompareRaycastsBySortingLayer_mC73A73E5816E9AB8E534BD5C19A30EAC1E3AC241 (void); // 0x000008C4 System.Int32 Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::CompareRaycastsBySortingOrder(Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult) extern void RaycastResultComparer_CompareRaycastsBySortingOrder_m8C4168167AC49594B20EBBE1AF83B2FAB1E7B847 (void); // 0x000008C5 System.Int32 Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::CompareRaycastsByCanvasDepth(Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult) extern void RaycastResultComparer_CompareRaycastsByCanvasDepth_mE9D8B98BD30AD807AB8F6D96937C0EC81A9CD79D (void); // 0x000008C6 System.Int32 Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::CompareRaycastsByDistance(Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult,Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult) extern void RaycastResultComparer_CompareRaycastsByDistance_m5FF8E323F0A5F546BD41420B8AB31971C7ED77A8 (void); // 0x000008C7 System.Void Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::.ctor() extern void RaycastResultComparer__ctor_m669CA8246A5B2EE0BB2293BDE1DF29640410EC04 (void); // 0x000008C8 System.Void Microsoft.MixedReality.Toolkit.Physics.RaycastResultComparer::.cctor() extern void RaycastResultComparer__cctor_mECBEF08614FA1260A986ACDA0390B42F38B44E92 (void); // 0x000008C9 System.Single Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::get_CurrentStandardDeviation() extern void VectorRollingStatistics_get_CurrentStandardDeviation_mFF82DE3F88D34B6FE44DC9CA795CD353EFA011EC (void); // 0x000008CA System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::set_CurrentStandardDeviation(System.Single) extern void VectorRollingStatistics_set_CurrentStandardDeviation_mBAD00F5EA17252B0014BCBD18F942E493E6916A5 (void); // 0x000008CB System.Single Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::get_StandardDeviationDeltaAfterLatestSample() extern void VectorRollingStatistics_get_StandardDeviationDeltaAfterLatestSample_m5D062710EE4EFAF861CC90182B47B14B7D7C795E (void); // 0x000008CC System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::set_StandardDeviationDeltaAfterLatestSample(System.Single) extern void VectorRollingStatistics_set_StandardDeviationDeltaAfterLatestSample_mA916ADFECAE002AA1724B43FCB3A9D7161788585 (void); // 0x000008CD System.Single Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::get_StandardDeviationsAwayOfLatestSample() extern void VectorRollingStatistics_get_StandardDeviationsAwayOfLatestSample_m30A2A6E49564AB8BC2E709A40BE1765FC819C434 (void); // 0x000008CE System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::set_StandardDeviationsAwayOfLatestSample(System.Single) extern void VectorRollingStatistics_set_StandardDeviationsAwayOfLatestSample_mDE482BB8596BCE39CCC5CA80D10D8A5E6B53D1E5 (void); // 0x000008CF UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::get_Average() extern void VectorRollingStatistics_get_Average_mBB926AFF954D295A79B418D82C2EED4A4183C70B (void); // 0x000008D0 System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::set_Average(UnityEngine.Vector3) extern void VectorRollingStatistics_set_Average_m7D07D6AF369A2244F4A2E07437FBE54B6AE996D9 (void); // 0x000008D1 System.Single Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::get_ActualSampleCount() extern void VectorRollingStatistics_get_ActualSampleCount_m2036BBA2615D18E1F29F55DCD6378662C395B96A (void); // 0x000008D2 System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::set_ActualSampleCount(System.Single) extern void VectorRollingStatistics_set_ActualSampleCount_m2D123CF39CA20770EB7213E85B5055ABE9B3F63E (void); // 0x000008D3 System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::Init(System.Int32) extern void VectorRollingStatistics_Init_mA3557433E8AB16460477C443738039E4FD602D40 (void); // 0x000008D4 System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::Reset() extern void VectorRollingStatistics_Reset_mB14A769D292980BAA6DDACB001D1FFE458CAC3C0 (void); // 0x000008D5 System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::AddSample(UnityEngine.Vector3) extern void VectorRollingStatistics_AddSample_m42E2A6E938A970E3C7B32A405D67B28C05D10A44 (void); // 0x000008D6 System.Void Microsoft.MixedReality.Toolkit.Physics.VectorRollingStatistics::.ctor() extern void VectorRollingStatistics__ctor_m6F9B227359F54252B4CF828F0B2C7EF40C6AFCAA (void); // 0x000008D7 Microsoft.MixedReality.Toolkit.Input.SupportedControllerType Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute::get_SupportedControllerType() extern void MixedRealityControllerAttribute_get_SupportedControllerType_m487C13C66B684CA0D802735792FA14E70C3627AF (void); // 0x000008D8 Microsoft.MixedReality.Toolkit.Utilities.Handedness[] Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute::get_SupportedHandedness() extern void MixedRealityControllerAttribute_get_SupportedHandedness_m6ECD4D0DFF1905BCF8F7B2DF538DAC80177EDDF9 (void); // 0x000008D9 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute::get_TexturePath() extern void MixedRealityControllerAttribute_get_TexturePath_m8FD953435A7011D86670747C12582A67C3F8CF3F (void); // 0x000008DA Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute::get_Flags() extern void MixedRealityControllerAttribute_get_Flags_m7CDD3FB0BB940B5F718AF006663E1DA13A8E2799 (void); // 0x000008DB Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute::get_SupportedUnityXRPipelines() extern void MixedRealityControllerAttribute_get_SupportedUnityXRPipelines_mD1D46DFB2FAE85E09AA985039DD7AD55DF977493 (void); // 0x000008DC System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute::.ctor(Microsoft.MixedReality.Toolkit.Input.SupportedControllerType,Microsoft.MixedReality.Toolkit.Utilities.Handedness[],System.String,Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags,Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines) extern void MixedRealityControllerAttribute__ctor_m16F48F6230F7C66A01082DE8243605393412BD90 (void); // 0x000008DD Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute::Find(System.Type) extern void MixedRealityControllerAttribute_Find_mC464AD165C9263201C13EA52144D367A775E591F (void); // 0x000008DE System.Void Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::.ctor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void ArticulatedHandDefinition__ctor_m59A17C62760ED6DD2315EA225AEEA073A716015A (void); // 0x000008DF Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_InputSource() extern void ArticulatedHandDefinition_get_InputSource_mA46068E25600BCBA1D50CED6C6883AAB736B7100 (void); // 0x000008E0 System.Single Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_EnterPinchDistance() extern void ArticulatedHandDefinition_get_EnterPinchDistance_mC0DEFAA6DD1BADFE8FB6C18464ADD8DA99FC6E77 (void); // 0x000008E1 System.Void Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::set_EnterPinchDistance(System.Single) extern void ArticulatedHandDefinition_set_EnterPinchDistance_mCCB4CD9599ABCD2417A733A314618123A0360631 (void); // 0x000008E2 System.Single Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_ExitPinchDistance() extern void ArticulatedHandDefinition_get_ExitPinchDistance_m39E8524CA967BE0407D5F7AF846E69F9DED6C8FB (void); // 0x000008E3 System.Void Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::set_ExitPinchDistance(System.Single) extern void ArticulatedHandDefinition_set_ExitPinchDistance_m4EBB4DD79B5A4F1D4C40ED44BA24C221F5483C9A (void); // 0x000008E4 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_DefaultInteractions() extern void ArticulatedHandDefinition_get_DefaultInteractions_mD0D02D229C59109473021AE300687C527456EF2D (void); // 0x000008E5 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_DefaultMappings() extern void ArticulatedHandDefinition_get_DefaultMappings_mAE9A7BA1221C4574233D34FA8FDEA65E9F0FC424 (void); // 0x000008E6 System.Boolean Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_IsInPointingPose() extern void ArticulatedHandDefinition_get_IsInPointingPose_m6D19925315A9160759EFD917239E3D3967FB6852 (void); // 0x000008E7 System.Boolean Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_IsInTeleportPose() extern void ArticulatedHandDefinition_get_IsInTeleportPose_mCB8E702B6E4F09DC88C33CFA6B9E73A3BD7C3330 (void); // 0x000008E8 System.Boolean Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::get_IsPinching() extern void ArticulatedHandDefinition_get_IsPinching_mC315712F26CBC47791DAA7E3E92044715B3D52C6 (void); // 0x000008E9 System.Void Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::UpdateHandJoints(System.Collections.Generic.Dictionary`2<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>) extern void ArticulatedHandDefinition_UpdateHandJoints_m31BC83F22FD7F0292AFB386BD5EE11E148BF4D3D (void); // 0x000008EA System.Void Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::UpdateCurrentIndexPose(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void ArticulatedHandDefinition_UpdateCurrentIndexPose_mD82F8C91A355D9C163AED260488F6C328AE001DC (void); // 0x000008EB System.Void Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::UpdateCurrentTeleportPose(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void ArticulatedHandDefinition_UpdateCurrentTeleportPose_m905F4FA48738BB754A7F22035DEDE6AA50ACC9C6 (void); // 0x000008EC System.Void Microsoft.MixedReality.Toolkit.Input.ArticulatedHandDefinition::.cctor() extern void ArticulatedHandDefinition__cctor_m151DDFA75FB3180CD3648DE4FCBF9FE626AF2DC5 (void); // 0x000008ED System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void BaseInputSourceDefinition__ctor_m7BC68F519D1D609B44C17B4AE0686D830B2A233B (void); // 0x000008EE Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition::get_Handedness() extern void BaseInputSourceDefinition_get_Handedness_m643694D6CE23285AABD74E21DA2693D9E29004F2 (void); // 0x000008EF Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition::get_DefaultLeftHandedMappings() extern void BaseInputSourceDefinition_get_DefaultLeftHandedMappings_mC0E6C72A4FCA1F49DB7745C7E364805FE133C353 (void); // 0x000008F0 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition::get_DefaultRightHandedMappings() extern void BaseInputSourceDefinition_get_DefaultRightHandedMappings_m6B6CCFD7F0278345AFE4DC35935D27C0C9D71D57 (void); // 0x000008F1 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition::get_DefaultMappings() extern void BaseInputSourceDefinition_get_DefaultMappings_mCE363470ECF11B1DED4BF25211240F8015C90B4A (void); // 0x000008F2 System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping> Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition::GetDefaultMappings(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void BaseInputSourceDefinition_GetDefaultMappings_m030624771F0B4473B479DDC3A4580C790986C31E (void); // 0x000008F3 System.Void Microsoft.MixedReality.Toolkit.Input.GenericOpenVRControllerDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void GenericOpenVRControllerDefinition__ctor_m613DB0BBEEAF4B77B1DC3563770F4034F57C0018 (void); // 0x000008F4 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.GenericOpenVRControllerDefinition::get_DefaultLeftHandedMappings() extern void GenericOpenVRControllerDefinition_get_DefaultLeftHandedMappings_m21DC51D71C35021AE7957B1912A6133254BC8E0A (void); // 0x000008F5 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.GenericOpenVRControllerDefinition::get_DefaultRightHandedMappings() extern void GenericOpenVRControllerDefinition_get_DefaultRightHandedMappings_mA71C17237CBE453E8C34964F66586B0795FB3A56 (void); // 0x000008F6 System.Void Microsoft.MixedReality.Toolkit.Input.HPMotionControllerDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HPMotionControllerDefinition__ctor_mE95610FA23533746082FFCA9E8F8CBBCE5B0A257 (void); // 0x000008F7 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.HPMotionControllerDefinition::get_DefaultLeftHandedMappings() extern void HPMotionControllerDefinition_get_DefaultLeftHandedMappings_mD85E6C80CC6EE9782A5F688FDC76F8906E8119A3 (void); // 0x000008F8 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.HPMotionControllerDefinition::get_DefaultRightHandedMappings() extern void HPMotionControllerDefinition_get_DefaultRightHandedMappings_m3E638101E4D5786BFA2A721CCABB2EACFD166C62 (void); // 0x000008F9 System.String Microsoft.MixedReality.Toolkit.Input.Headset::get_Id() extern void Headset_get_Id_mC918A43DDA0688C76B4B8FD2CB413D2A8D8AE79A (void); // 0x000008FA System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_Id(System.String) extern void Headset_set_Id_m7C7D5FBC5E498DCC196C29B3F29C9E7AEE565689 (void); // 0x000008FB Microsoft.MixedReality.Toolkit.SDKType Microsoft.MixedReality.Toolkit.Input.Headset::get_HeadsetSDKType() extern void Headset_get_HeadsetSDKType_m8B462BEA0590AF08F9165398336BFDC92C99FEB1 (void); // 0x000008FC System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_HeadsetSDKType(Microsoft.MixedReality.Toolkit.SDKType) extern void Headset_set_HeadsetSDKType_m7FF1ABC6DA5967602E7C4A6FD3E4679AD61B4008 (void); // 0x000008FD System.Boolean Microsoft.MixedReality.Toolkit.Input.Headset::get_IsPositionAvailable() extern void Headset_get_IsPositionAvailable_mFE6D279B1D5520634CCA2440CC2E10DF4891082B (void); // 0x000008FE System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_IsPositionAvailable(System.Boolean) extern void Headset_set_IsPositionAvailable_m7859F454BDF5F0828B72B64EB5A699D33AE0D177 (void); // 0x000008FF UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.Headset::get_Position() extern void Headset_get_Position_mEB6A3A695B2D117B5ABD780DB467C5FE868A4A80 (void); // 0x00000900 System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_Position(UnityEngine.Vector3) extern void Headset_set_Position_m03355080ABE8BBD2EA4182A249EBC35085B7C00B (void); // 0x00000901 System.Boolean Microsoft.MixedReality.Toolkit.Input.Headset::get_IsRotationAvailable() extern void Headset_get_IsRotationAvailable_mDF6E74E1CC57D816D6E571E0455307B11ED2C165 (void); // 0x00000902 System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_IsRotationAvailable(System.Boolean) extern void Headset_set_IsRotationAvailable_mCCD7F1A37AD19596C64D3567FEC40B2D864789D3 (void); // 0x00000903 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Input.Headset::get_Rotation() extern void Headset_get_Rotation_m91B30830BA8349F1BF536E0F7EB532A0352EC6CF (void); // 0x00000904 System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_Rotation(UnityEngine.Quaternion) extern void Headset_set_Rotation_m922443993D76AAE025A0608CF531D5FD49650B0D (void); // 0x00000905 Microsoft.MixedReality.Toolkit.TrackingState Microsoft.MixedReality.Toolkit.Input.Headset::get_TrackingState() extern void Headset_get_TrackingState_m6A96D8180EDA163DC39FA1E6721ED32997CB6D00 (void); // 0x00000906 System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_TrackingState(Microsoft.MixedReality.Toolkit.TrackingState) extern void Headset_set_TrackingState_mC2A6DCCBD40D76B9F1A2E082E9A0CEBD4305BE96 (void); // 0x00000907 System.Boolean Microsoft.MixedReality.Toolkit.Input.Headset::get_IsOpaque() extern void Headset_get_IsOpaque_mF5960BE25007686D3188AF886F657AE281CBFCEE (void); // 0x00000908 System.Void Microsoft.MixedReality.Toolkit.Input.Headset::set_IsOpaque(System.Boolean) extern void Headset_set_IsOpaque_mD6961B6EB4E4CA751C93C9F1A9177BEE134A178D (void); // 0x00000909 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::.ctor(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerMapping__ctor_m9CDE242A69A15D5920391F987774C65009D9FA7F (void); // 0x0000090A System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::get_Description() extern void MixedRealityControllerMapping_get_Description_m2EDD4C1F349D7977D2271CA40A7B196342DDEAB7 (void); // 0x0000090B Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::get_ControllerType() extern void MixedRealityControllerMapping_get_ControllerType_m3722932288A68521DEBC0E1849E6DE025E806ED8 (void); // 0x0000090C Microsoft.MixedReality.Toolkit.Input.SupportedControllerType Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::get_SupportedControllerType() extern void MixedRealityControllerMapping_get_SupportedControllerType_m8E7C25AF90E671F70C5F855161DD38C77C6424AC (void); // 0x0000090D Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::get_Handedness() extern void MixedRealityControllerMapping_get_Handedness_m4D58AE6FA1C878BE04049A8B2367B4DAAE391DE4 (void); // 0x0000090E System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::get_HasCustomInteractionMappings() extern void MixedRealityControllerMapping_get_HasCustomInteractionMappings_m37887FDFCC314E1CD18363EAC0FC01ABC81FA428 (void); // 0x0000090F Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::get_Interactions() extern void MixedRealityControllerMapping_get_Interactions_m5A7296EEB9204BC3ED62328E3B05FC9BFFDB18F7 (void); // 0x00000910 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::SetDefaultInteractionMapping(System.Boolean) extern void MixedRealityControllerMapping_SetDefaultInteractionMapping_mE567D2665CD5025036A63436B164A04786B1DF9A (void); // 0x00000911 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::UpdateInteractionSettingsFromDefault() extern void MixedRealityControllerMapping_UpdateInteractionSettingsFromDefault_mA2CDFADAE7567FBA065683A7690C3D697C05CB9A (void); // 0x00000912 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::CreateNewMatchedMapping(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[],Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void MixedRealityControllerMapping_CreateNewMatchedMapping_m980D71E398AED5889185F23F197612C8BE5BFC32 (void); // 0x00000913 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::Equals(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void MixedRealityControllerMapping_Equals_mE963671B7708E11E562CD62AD330A567814D2EFC (void); // 0x00000914 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::GetDefaultInteractionMappings() extern void MixedRealityControllerMapping_GetDefaultInteractionMappings_mCC108C0A4865BBEBFC5FDB036D55A2AFC6B50B82 (void); // 0x00000915 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping::SynchronizeInputActions(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void MixedRealityControllerMapping_SynchronizeInputActions_m08704F27207AD817F4C33FEA714D8011130CC35E (void); // 0x00000916 Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping[] Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMappingProfile::get_MixedRealityControllerMappings() extern void MixedRealityControllerMappingProfile_get_MixedRealityControllerMappings_m7712BD86A07A3E326547E8C30846F4FAB019A7B4 (void); // 0x00000917 Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping[] Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMappingProfile::get_MixedRealityControllerMappingProfiles() extern void MixedRealityControllerMappingProfile_get_MixedRealityControllerMappingProfiles_mEEBD7208286F368C4FAAC3971969786CDAF1729C (void); // 0x00000918 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMappingProfile::.ctor() extern void MixedRealityControllerMappingProfile__ctor_m780D4CC926FCBD45D8A9F1AB53946BF55ACD6281 (void); // 0x00000919 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerModelHelpers::TryAddVisualizationScript(UnityEngine.GameObject,System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerModelHelpers_TryAddVisualizationScript_m462395D4C495A92FE1A857DDA44B21F7137C7297 (void); // 0x0000091A System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerModelHelpers::.cctor() extern void MixedRealityControllerModelHelpers__cctor_m9D7E244F4D5CE5FC7F6BE229DE70C2F93BCA3E3E (void); // 0x0000091B System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_RenderMotionControllers() extern void MixedRealityControllerVisualizationProfile_get_RenderMotionControllers_m6EA8E987552BCCCE8600CA6D2664C47DE356806F (void); // 0x0000091C System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_RenderMotionControllers(System.Boolean) extern void MixedRealityControllerVisualizationProfile_set_RenderMotionControllers_m1D13522809DDDC1EB4AB200E3DAA3545317BE339 (void); // 0x0000091D Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_DefaultControllerVisualizationType() extern void MixedRealityControllerVisualizationProfile_get_DefaultControllerVisualizationType_mFD37FE031666BF796EBC34A5796D5C331AB4B360 (void); // 0x0000091E System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_DefaultControllerVisualizationType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityControllerVisualizationProfile_set_DefaultControllerVisualizationType_m15895583DC1EB3DE52A7126068FA4E39C971F7E1 (void); // 0x0000091F System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_UsePlatformModels() extern void MixedRealityControllerVisualizationProfile_get_UsePlatformModels_m557A113B4BA7083A026AA9F96044805F6AAFCB62 (void); // 0x00000920 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_UsePlatformModels(System.Boolean) extern void MixedRealityControllerVisualizationProfile_set_UsePlatformModels_m367A5D6194B6D62022090F1D9E3BE610A4E553CE (void); // 0x00000921 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_UseDefaultModels() extern void MixedRealityControllerVisualizationProfile_get_UseDefaultModels_m3F21ED03C3241D75FB54224C99A5009E6666C659 (void); // 0x00000922 UnityEngine.Material Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_PlatformModelMaterial() extern void MixedRealityControllerVisualizationProfile_get_PlatformModelMaterial_mAAB99B3B57695853FC10F9DA602D8808767C962C (void); // 0x00000923 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_PlatformModelMaterial(UnityEngine.Material) extern void MixedRealityControllerVisualizationProfile_set_PlatformModelMaterial_mA2DAEADB181246E0D6928FEBBC28CF8289B7F69C (void); // 0x00000924 UnityEngine.Material Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_DefaultControllerModelMaterial() extern void MixedRealityControllerVisualizationProfile_get_DefaultControllerModelMaterial_mDF35CCB31AD2A682EDCD91DFB22CA349FCBCD734 (void); // 0x00000925 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_GlobalLeftHandModel() extern void MixedRealityControllerVisualizationProfile_get_GlobalLeftHandModel_m4B918FBC694769C652D04B467F4F309970BB1D96 (void); // 0x00000926 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_GlobalLeftHandModel(UnityEngine.GameObject) extern void MixedRealityControllerVisualizationProfile_set_GlobalLeftHandModel_mA0C2C60A005E67B2F5C580CC2A22F7EFC660475E (void); // 0x00000927 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_GlobalRightHandModel() extern void MixedRealityControllerVisualizationProfile_get_GlobalRightHandModel_mEB8A476E21FE180E2D157A3ECB63EE852F7BB889 (void); // 0x00000928 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_GlobalRightHandModel(UnityEngine.GameObject) extern void MixedRealityControllerVisualizationProfile_set_GlobalRightHandModel_m925DDB467FF87D0B9E89F3D0B6AB957BD1AFA907 (void); // 0x00000929 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_GlobalLeftHandVisualizer() extern void MixedRealityControllerVisualizationProfile_get_GlobalLeftHandVisualizer_m860497942EF8873BB5028CEF18C0DFD9315962D5 (void); // 0x0000092A System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_GlobalLeftHandVisualizer(UnityEngine.GameObject) extern void MixedRealityControllerVisualizationProfile_set_GlobalLeftHandVisualizer_m0FAA0B9AAC24AC4E1F64902421F565E531C02C23 (void); // 0x0000092B UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_GlobalRightHandVisualizer() extern void MixedRealityControllerVisualizationProfile_get_GlobalRightHandVisualizer_mEC1D24C22877EFD69142FD8661894E5FCFA9708A (void); // 0x0000092C System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::set_GlobalRightHandVisualizer(UnityEngine.GameObject) extern void MixedRealityControllerVisualizationProfile_set_GlobalRightHandVisualizer_m1C856F91B20FFB9F43F4C19BF4C81344A67EC4F5 (void); // 0x0000092D Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting[] Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::get_ControllerVisualizationSettings() extern void MixedRealityControllerVisualizationProfile_get_ControllerVisualizationSettings_mDAED0ADBD73114698EB62474480FBDD57E084CDA (void); // 0x0000092E System.Nullable`1<Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting> Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::GetControllerVisualizationDefinition(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_GetControllerVisualizationDefinition_mD4FCEC0F83D3715FF2AE02436C4F34D0E36B6BB6 (void); // 0x0000092F UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::GetControllerModelOverride(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_GetControllerModelOverride_m342CC563FBF87DC9F19F3B6C461CE6FFFAB77170 (void); // 0x00000930 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::GetControllerVisualizationTypeOverride(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_GetControllerVisualizationTypeOverride_m7924E3558C5DC3F40645F04A90464E534DDA5A42 (void); // 0x00000931 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::GetUseDefaultModelsOverride(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_GetUseDefaultModelsOverride_m91C0E244D94D6860A9A3E816468D6595073F0345 (void); // 0x00000932 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::GetUsePlatformModelsOverride(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_GetUsePlatformModelsOverride_m3FEC17F5F4F7EDAA443EF0B90DF28BCB6D0CD95B (void); // 0x00000933 UnityEngine.Material Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::GetDefaultControllerModelMaterialOverride(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_GetDefaultControllerModelMaterialOverride_m6E3172B3FDE39F456F58790E71B66968CF7A315F (void); // 0x00000934 UnityEngine.Material Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::GetPlatformModelMaterialOverride(System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_GetPlatformModelMaterialOverride_m80C7078EE7D541339486DF3354F4B30D9292E6A0 (void); // 0x00000935 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::SettingContainsParameters(Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting,System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void MixedRealityControllerVisualizationProfile_SettingContainsParameters_mB38BD16316266A9D0BE98B80340CFD7D5B838E14 (void); // 0x00000936 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile::.ctor() extern void MixedRealityControllerVisualizationProfile__ctor_m04B2EC6531E903851A2676C5EB2EEE9D6DF75425 (void); // 0x00000937 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::.ctor(System.String,System.Type,Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.GameObject) extern void MixedRealityControllerVisualizationSetting__ctor_m320D0EE2001C68AF715AD7A2347C97C64927B441 (void); // 0x00000938 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::get_Description() extern void MixedRealityControllerVisualizationSetting_get_Description_mF755733E13D02C19A263E9AE353F1BE5E5B1F5C9 (void); // 0x00000939 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::get_ControllerType() extern void MixedRealityControllerVisualizationSetting_get_ControllerType_m79FD479B1504DE33080FFB7D7E92E2BCF4E47A8E (void); // 0x0000093A Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::get_Handedness() extern void MixedRealityControllerVisualizationSetting_get_Handedness_mC70672E8FEB126E86CD3B2DC5EF042FAF407493F (void); // 0x0000093B System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::get_UsePlatformModels() extern void MixedRealityControllerVisualizationSetting_get_UsePlatformModels_m3E6B21C8127F56E80C08CC3396724A83048BCFA2 (void); // 0x0000093C UnityEngine.Material Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::get_PlatformModelMaterial() extern void MixedRealityControllerVisualizationSetting_get_PlatformModelMaterial_m63522840D2FA5C227725E38A47CF25062413DEE6 (void); // 0x0000093D UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::get_OverrideControllerModel() extern void MixedRealityControllerVisualizationSetting_get_OverrideControllerModel_mB7E6002B8EAEC2DA6984B3782001090A8C9545C7 (void); // 0x0000093E Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::get_ControllerVisualizationType() extern void MixedRealityControllerVisualizationSetting_get_ControllerVisualizationType_m079493F69E247F7A76C36BEC944B27668C5C3B02 (void); // 0x0000093F System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationSetting::set_ControllerVisualizationType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityControllerVisualizationSetting_set_ControllerVisualizationType_m5A355867B4B97446B2745D70D8A413EC27F23080 (void); // 0x00000940 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityEyeTrackingProfile::get_SmoothEyeTracking() extern void MixedRealityEyeTrackingProfile_get_SmoothEyeTracking_mE6A82DD9A44F036FC54DB636B995FA5D61BB9341 (void); // 0x00000941 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityEyeTrackingProfile::.ctor() extern void MixedRealityEyeTrackingProfile__ctor_mDEDB15BBDC689C84FF254F21CFBC61CD29D57BA4 (void); // 0x00000942 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_JointPrefab() extern void MixedRealityHandTrackingProfile_get_JointPrefab_mB50CE8760A50761294B0BDDF040E62F51A740F50 (void); // 0x00000943 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_PalmJointPrefab() extern void MixedRealityHandTrackingProfile_get_PalmJointPrefab_mB28180401A2E150ED11693B0D35AA7C17FBA3577 (void); // 0x00000944 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_FingerTipPrefab() extern void MixedRealityHandTrackingProfile_get_FingerTipPrefab_mE5344249C3E55DA729C348A960F93CB0614AF559 (void); // 0x00000945 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_HandMeshPrefab() extern void MixedRealityHandTrackingProfile_get_HandMeshPrefab_m5B17CE595DEBDFE89AA97EA405CB53C443EB2192 (void); // 0x00000946 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_EnableHandMeshVisualization() extern void MixedRealityHandTrackingProfile_get_EnableHandMeshVisualization_m6B4F1C18F86864C872AAE471EF673FD5019D5AC4 (void); // 0x00000947 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::set_EnableHandMeshVisualization(System.Boolean) extern void MixedRealityHandTrackingProfile_set_EnableHandMeshVisualization_m57F8BFC2765B98F78C4DAABFEB92269759173061 (void); // 0x00000948 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_EnableHandJointVisualization() extern void MixedRealityHandTrackingProfile_get_EnableHandJointVisualization_m151265742C0C5DCDFE0E03E9AE7744232E865AFC (void); // 0x00000949 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::set_EnableHandJointVisualization(System.Boolean) extern void MixedRealityHandTrackingProfile_set_EnableHandJointVisualization_m12FDC23F16F0E931CACFD6D726B9D038D73AF385 (void); // 0x0000094A Microsoft.MixedReality.Toolkit.Utilities.SupportedApplicationModes Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_HandMeshVisualizationModes() extern void MixedRealityHandTrackingProfile_get_HandMeshVisualizationModes_m06DB6CA2BAA4C2B66AFD26376B49161F5C622927 (void); // 0x0000094B System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::set_HandMeshVisualizationModes(Microsoft.MixedReality.Toolkit.Utilities.SupportedApplicationModes) extern void MixedRealityHandTrackingProfile_set_HandMeshVisualizationModes_m210A65AA74A514535A2F216EF3900D3B042C6292 (void); // 0x0000094C Microsoft.MixedReality.Toolkit.Utilities.SupportedApplicationModes Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::get_HandJointVisualizationModes() extern void MixedRealityHandTrackingProfile_get_HandJointVisualizationModes_mE250BDF7B70967AEA357C9DFD6D36806B849EC3E (void); // 0x0000094D System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::set_HandJointVisualizationModes(Microsoft.MixedReality.Toolkit.Utilities.SupportedApplicationModes) extern void MixedRealityHandTrackingProfile_set_HandJointVisualizationModes_m9381F7DA73A51151CFA3E5FD3EF760AF58DCBF7F (void); // 0x0000094E System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::IsSupportedApplicationMode(Microsoft.MixedReality.Toolkit.Utilities.SupportedApplicationModes) extern void MixedRealityHandTrackingProfile_IsSupportedApplicationMode_mAD1321EB52E40B260F843D34D4CBBEF17EBD2B04 (void); // 0x0000094F Microsoft.MixedReality.Toolkit.Utilities.SupportedApplicationModes Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::UpdateSupportedApplicationMode(System.Boolean,Microsoft.MixedReality.Toolkit.Utilities.SupportedApplicationModes) extern void MixedRealityHandTrackingProfile_UpdateSupportedApplicationMode_m6B0AE35A3D7D88C24A51DDF770B99EB08175DD7A (void); // 0x00000950 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile::.ctor() extern void MixedRealityHandTrackingProfile__ctor_mB625FB0419EA06B69DDA2D921A1FC4C7C8FA1032 (void); // 0x00000951 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping::.ctor(System.String,Microsoft.MixedReality.Toolkit.Utilities.AxisType,Microsoft.MixedReality.Toolkit.Input.DeviceInputType) extern void MixedRealityInputActionMapping__ctor_m96A6344A20BF7C86F36FF2D20018D14CD94C0FE1 (void); // 0x00000952 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping::.ctor(System.String,Microsoft.MixedReality.Toolkit.Utilities.AxisType,Microsoft.MixedReality.Toolkit.Input.DeviceInputType,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void MixedRealityInputActionMapping__ctor_mF7F058EEC1684F7F23F7E5193FBC495310A6572D (void); // 0x00000953 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping::get_Description() extern void MixedRealityInputActionMapping_get_Description_mCC8593CF037E77E5E958F731167AC3B4FF1D92BD (void); // 0x00000954 Microsoft.MixedReality.Toolkit.Utilities.AxisType Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping::get_AxisType() extern void MixedRealityInputActionMapping_get_AxisType_m2A5D72BE1439F51BF7A92D9C761C44E74EFA81D5 (void); // 0x00000955 Microsoft.MixedReality.Toolkit.Input.DeviceInputType Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping::get_InputType() extern void MixedRealityInputActionMapping_get_InputType_mE2B4F49DF44401B39B8B6288905657A193D21F7D (void); // 0x00000956 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping::get_InputAction() extern void MixedRealityInputActionMapping_get_InputAction_m88ACCCD61060DEEE84B3E0A3C7C102F774ADC837 (void); // 0x00000957 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping::set_InputAction(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void MixedRealityInputActionMapping_set_InputAction_mA8A2514CBEBBF1C21B0B38997B10214077FF5423 (void); // 0x00000958 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::.ctor(System.UInt32,System.String,Microsoft.MixedReality.Toolkit.Utilities.AxisType,Microsoft.MixedReality.Toolkit.Input.DeviceInputType,System.String,System.String,System.Boolean,System.Boolean) extern void MixedRealityInteractionMapping__ctor_mFD10E5FA3507EC404280223F924B857DB992745C (void); // 0x00000959 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::.ctor(System.UInt32,System.String,Microsoft.MixedReality.Toolkit.Utilities.AxisType,Microsoft.MixedReality.Toolkit.Input.DeviceInputType,UnityEngine.KeyCode) extern void MixedRealityInteractionMapping__ctor_mF649577202288E6B259068BCCE3E7B2A699E83C2 (void); // 0x0000095A System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::.ctor(System.UInt32,System.String,Microsoft.MixedReality.Toolkit.Utilities.AxisType,Microsoft.MixedReality.Toolkit.Input.DeviceInputType,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.KeyCode,System.String,System.String,System.Boolean,System.Boolean) extern void MixedRealityInteractionMapping__ctor_m0BA0D729AB8A0B87516A288F8BC375831FA14CA4 (void); // 0x0000095B System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void MixedRealityInteractionMapping__ctor_m072CE4C85C72D79E286B5DF58524104C48A7621E (void); // 0x0000095C System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput) extern void MixedRealityInteractionMapping__ctor_m79F4BC5C9EB47C3B7B7E3B0098FD9150FA2DAB3F (void); // 0x0000095D System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::.ctor(System.UInt32,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping) extern void MixedRealityInteractionMapping__ctor_mD8C5A01BBC6FCFF8F31C8BD3907A20FB38DF8820 (void); // 0x0000095E System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::.ctor(System.UInt32,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput) extern void MixedRealityInteractionMapping__ctor_m7C7D4CB82ADD688F000BE4ACF30A235B6F3A2947 (void); // 0x0000095F System.UInt32 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_Id() extern void MixedRealityInteractionMapping_get_Id_m5D51BAA68EF9B552DC777CA22B62D9FDCCD72682 (void); // 0x00000960 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_Description() extern void MixedRealityInteractionMapping_get_Description_m80CFE59BDAED5F951D6CCDE3BB87709DDA2DED9B (void); // 0x00000961 Microsoft.MixedReality.Toolkit.Utilities.AxisType Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_AxisType() extern void MixedRealityInteractionMapping_get_AxisType_mB3344329D45B327F3DF01C3D9F091324EA246066 (void); // 0x00000962 Microsoft.MixedReality.Toolkit.Input.DeviceInputType Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_InputType() extern void MixedRealityInteractionMapping_get_InputType_m9625D29052F1FF3445C11AAE049104AACC242405 (void); // 0x00000963 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_MixedRealityInputAction() extern void MixedRealityInteractionMapping_get_MixedRealityInputAction_mAFB8C9133E0E0F711E56D59F7044A252C769B4CC (void); // 0x00000964 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_MixedRealityInputAction(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void MixedRealityInteractionMapping_set_MixedRealityInputAction_mC78FC03C7A018149AC69CC7A8B09C584D4C155E2 (void); // 0x00000965 UnityEngine.KeyCode Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_KeyCode() extern void MixedRealityInteractionMapping_get_KeyCode_m94269AA9F7A217855F74FE6EF829F56BBDF6EFA0 (void); // 0x00000966 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_AxisCodeX() extern void MixedRealityInteractionMapping_get_AxisCodeX_m548EEDBFCFBE698C78EE3E919E1F7FA6297386D2 (void); // 0x00000967 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_AxisCodeY() extern void MixedRealityInteractionMapping_get_AxisCodeY_m3CDC2E5808511DD87E34A02D34E837F06F5FBB11 (void); // 0x00000968 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_InvertXAxis() extern void MixedRealityInteractionMapping_get_InvertXAxis_m613711B3E05E2D746DB50EF213B0133C6C63042E (void); // 0x00000969 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_InvertXAxis(System.Boolean) extern void MixedRealityInteractionMapping_set_InvertXAxis_mCD5CBC3360CB72178C13C12A9FF2C8D8C37E4F10 (void); // 0x0000096A System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_InvertYAxis() extern void MixedRealityInteractionMapping_get_InvertYAxis_mC01BF8CCD2ABF8FC0D5617144898924DD87F6840 (void); // 0x0000096B System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_InvertYAxis(System.Boolean) extern void MixedRealityInteractionMapping_set_InvertYAxis_m9A6554CCC48B2460C3746725B51F0A25CD0C532A (void); // 0x0000096C System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_Changed() extern void MixedRealityInteractionMapping_get_Changed_mA1E9F742E0221E9B5B7D803BD993F5E32D968EEE (void); // 0x0000096D System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_Changed(System.Boolean) extern void MixedRealityInteractionMapping_set_Changed_mE3EFA09CCE61A32BB1D09FA6F292E97FEDE7973D (void); // 0x0000096E System.Object Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_RawData() extern void MixedRealityInteractionMapping_get_RawData_m9B6A52DC280406912D6404A28BD622355BA065CD (void); // 0x0000096F System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_RawData(System.Object) extern void MixedRealityInteractionMapping_set_RawData_m645FB79B571726EEDDDB74BD4CF0F6E4A6BDBBE5 (void); // 0x00000970 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_BoolData() extern void MixedRealityInteractionMapping_get_BoolData_m5E0E6BE4F86AC7CA5840A09A754267603426DFE7 (void); // 0x00000971 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_BoolData(System.Boolean) extern void MixedRealityInteractionMapping_set_BoolData_m646289EB26E4464E01868CD4E0530187DC3ED082 (void); // 0x00000972 System.Single Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_FloatData() extern void MixedRealityInteractionMapping_get_FloatData_mD599744D16B805FF7817431839A93AC5666A04AF (void); // 0x00000973 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_FloatData(System.Single) extern void MixedRealityInteractionMapping_set_FloatData_m7A726EDDD8A96110507AA21AFCC5152167D41291 (void); // 0x00000974 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_Vector2Data() extern void MixedRealityInteractionMapping_get_Vector2Data_m071F56F8A2E08E877E9E9BC100787C2B7B6C2641 (void); // 0x00000975 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_Vector2Data(UnityEngine.Vector2) extern void MixedRealityInteractionMapping_set_Vector2Data_m7DB3C4CC4C43884C2AC1A206AE8CA63B15FB6FF4 (void); // 0x00000976 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_PositionData() extern void MixedRealityInteractionMapping_get_PositionData_m97BA7B2F28D2B4FEBF57F29E4B2B20853DFB66F0 (void); // 0x00000977 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_PositionData(UnityEngine.Vector3) extern void MixedRealityInteractionMapping_set_PositionData_m8C2D838B08E23F6ED144D119277FD099E59A6546 (void); // 0x00000978 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_RotationData() extern void MixedRealityInteractionMapping_get_RotationData_mBBB506F45FAC614E8EE696D894C615127D14D8CA (void); // 0x00000979 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_RotationData(UnityEngine.Quaternion) extern void MixedRealityInteractionMapping_set_RotationData_mA24CEE98F50DE3764A76159540666345E22B3D63 (void); // 0x0000097A Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::get_PoseData() extern void MixedRealityInteractionMapping_get_PoseData_m1360D1110E604FC1BFAE7C662332C3A3E9203F44 (void); // 0x0000097B System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping::set_PoseData(Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void MixedRealityInteractionMapping_set_PoseData_m05D9EDFA9C009BF5291784C58C5DC038E17E2BCE (void); // 0x0000097C UnityEngine.KeyCode Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput::get_KeyCode() extern void MixedRealityInteractionMappingLegacyInput_get_KeyCode_m1AEA96EC696FDB9931A5F8E4300A923C4AE1BFC6 (void); // 0x0000097D System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput::get_AxisCodeX() extern void MixedRealityInteractionMappingLegacyInput_get_AxisCodeX_m30BF4832E866EBCDAA13109C1FD26525929D8334 (void); // 0x0000097E System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput::get_AxisCodeY() extern void MixedRealityInteractionMappingLegacyInput_get_AxisCodeY_mF632A46BCE07418CFA83A01D98384C03A891D566 (void); // 0x0000097F System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput::get_InvertXAxis() extern void MixedRealityInteractionMappingLegacyInput_get_InvertXAxis_mDB262D063C6820750895C8A278FEAE3C0C12B8B5 (void); // 0x00000980 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput::get_InvertYAxis() extern void MixedRealityInteractionMappingLegacyInput_get_InvertYAxis_mD173C8A8C0A3F459BA11FD67255DE1BAB28AF38D (void); // 0x00000981 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput::.ctor(UnityEngine.KeyCode,System.String,System.String,System.Boolean,System.Boolean) extern void MixedRealityInteractionMappingLegacyInput__ctor_m20AD6F791C0C12DC5E3F9BD21FCBB8FB883BF4B6 (void); // 0x00000982 System.Void Microsoft.MixedReality.Toolkit.Input.MouseControllerDefinition::.ctor() extern void MouseControllerDefinition__ctor_m026A2C6BF297E2BC39AB877AA423657F05C2F561 (void); // 0x00000983 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.MouseControllerDefinition::get_DefaultMappings() extern void MouseControllerDefinition_get_DefaultMappings_mAB2B99124A494289ACB46BDF1DADC2C05BDCC664 (void); // 0x00000984 System.Void Microsoft.MixedReality.Toolkit.Input.OculusRemoteControllerDefinition::.ctor() extern void OculusRemoteControllerDefinition__ctor_m62853B0AF94E1DAAC83E594C3D68A0AD302B07A3 (void); // 0x00000985 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.OculusRemoteControllerDefinition::get_DefaultMappings() extern void OculusRemoteControllerDefinition_get_DefaultMappings_m3B34321188DCF2E49924015E9F306B3EF5D2CF45 (void); // 0x00000986 System.Void Microsoft.MixedReality.Toolkit.Input.OculusTouchControllerDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void OculusTouchControllerDefinition__ctor_mCD2057A5A4AABE27CE2FFC8CB7FD78D51BCE908C (void); // 0x00000987 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.OculusTouchControllerDefinition::get_DefaultLeftHandedMappings() extern void OculusTouchControllerDefinition_get_DefaultLeftHandedMappings_m268D3D021A821F5C4AA667957A0BD777206843A6 (void); // 0x00000988 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.OculusTouchControllerDefinition::get_DefaultRightHandedMappings() extern void OculusTouchControllerDefinition_get_DefaultRightHandedMappings_m7C7B1F6DFBFD8836B37BD76EC2361D200BB3252A (void); // 0x00000989 System.Void Microsoft.MixedReality.Toolkit.Input.SimpleHandDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void SimpleHandDefinition__ctor_m0B0835A7BC39EE9C7D7EE74E5738BB0D456C3CCE (void); // 0x0000098A Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.SimpleHandDefinition::get_DefaultMappings() extern void SimpleHandDefinition_get_DefaultMappings_m223B4C573C42A5F59D6A833A11FE5969B992793C (void); // 0x0000098B System.Void Microsoft.MixedReality.Toolkit.Input.TouchScreenDefinition::.ctor() extern void TouchScreenDefinition__ctor_m0511373965BE334505DEF5E8128797B6886F949E (void); // 0x0000098C Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.TouchScreenDefinition::get_DefaultMappings() extern void TouchScreenDefinition_get_DefaultMappings_m70DC771AF070E5AFE2B8B82F21612FEF8254556A (void); // 0x0000098D System.Void Microsoft.MixedReality.Toolkit.Input.ViveKnucklesControllerDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void ViveKnucklesControllerDefinition__ctor_m6B54793DE126C9F12D68114C3682D2B71945D9DA (void); // 0x0000098E Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.ViveKnucklesControllerDefinition::get_DefaultMappings() extern void ViveKnucklesControllerDefinition_get_DefaultMappings_m10E20AD0DD8B265F382D981BA7B5E535044FAE90 (void); // 0x0000098F System.Void Microsoft.MixedReality.Toolkit.Input.ViveWandControllerDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void ViveWandControllerDefinition__ctor_m36906D9200B1D0669B927FE6DCA508F1EFD54546 (void); // 0x00000990 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.ViveWandControllerDefinition::get_DefaultMappings() extern void ViveWandControllerDefinition_get_DefaultMappings_m7F2699A472D83D67FAC49B2E1AD22A792D7D6477 (void); // 0x00000991 System.Void Microsoft.MixedReality.Toolkit.Input.WindowsMixedRealityControllerDefinition::.ctor(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void WindowsMixedRealityControllerDefinition__ctor_mE4042A48F896A778B9802FCB9B2D9C2D2BF23B05 (void); // 0x00000992 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.WindowsMixedRealityControllerDefinition::get_DefaultMappings() extern void WindowsMixedRealityControllerDefinition_get_DefaultMappings_m2EC11830B9EA326CCA5C4A796E640DE727441551 (void); // 0x00000993 System.Void Microsoft.MixedReality.Toolkit.Input.XboxControllerDefinition::.ctor() extern void XboxControllerDefinition__ctor_m5E68F228A54FD5F3E556A41EA2482BA653955440 (void); // 0x00000994 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping[] Microsoft.MixedReality.Toolkit.Input.XboxControllerDefinition::get_DefaultMappings() extern void XboxControllerDefinition_get_DefaultMappings_m7B87B12DAF4AD6C031CD82A2F05C9EF9B139F061 (void); // 0x00000995 System.Void Microsoft.MixedReality.Toolkit.Input.AnimatedCursorStateData::.ctor() extern void AnimatedCursorStateData__ctor_mC03343C8FE3F7754E5F3A27B865ABB10CEBE0FF1 (void); // 0x00000996 System.Void Microsoft.MixedReality.Toolkit.Input.AnimatedCursorContextData::.ctor() extern void AnimatedCursorContextData__ctor_mE5134E4166E10F67EED9842310A74BBC2A444385 (void); // 0x00000997 System.String Microsoft.MixedReality.Toolkit.Input.AnimatedCursorData`1::get_Name() // 0x00000998 T Microsoft.MixedReality.Toolkit.Input.AnimatedCursorData`1::get_CursorState() // 0x00000999 Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter Microsoft.MixedReality.Toolkit.Input.AnimatedCursorData`1::get_Parameter() // 0x0000099A System.Void Microsoft.MixedReality.Toolkit.Input.AnimatedCursorData`1::.ctor() // 0x0000099B System.Void Microsoft.MixedReality.Toolkit.Input.InputActionEventPair::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Events.UnityEvent) extern void InputActionEventPair__ctor_m25E0DAC5F6540845C600048091B7BDC6C606514C (void); // 0x0000099C Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionEventPair::get_InputAction() extern void InputActionEventPair_get_InputAction_m90FDD36718FF7217E81B87F18037C0B0B5F47456 (void); // 0x0000099D UnityEngine.Events.UnityEvent Microsoft.MixedReality.Toolkit.Input.InputActionEventPair::get_UnityEvent() extern void InputActionEventPair_get_UnityEvent_m07DCF56F606871F8FE79F407062163E98BC0918E (void); // 0x0000099E System.Void Microsoft.MixedReality.Toolkit.Input.InputActionRuleDigital::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,System.Boolean) extern void InputActionRuleDigital__ctor_m880F0D529A3BE45E24275BAF325F58EDCCA196FC (void); // 0x0000099F Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleDigital::get_BaseAction() extern void InputActionRuleDigital_get_BaseAction_m7D8B50C0BEE60478136831671111FA5AD00CD29A (void); // 0x000009A0 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleDigital::get_RuleAction() extern void InputActionRuleDigital_get_RuleAction_mE4F83B43656AABF418013FBB128E2597E60576B9 (void); // 0x000009A1 System.Boolean Microsoft.MixedReality.Toolkit.Input.InputActionRuleDigital::get_Criteria() extern void InputActionRuleDigital_get_Criteria_m4FE90B0C77DDA6EE05527C3887561ACFAFE4B181 (void); // 0x000009A2 System.Void Microsoft.MixedReality.Toolkit.Input.InputActionRuleDualAxis::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector2) extern void InputActionRuleDualAxis__ctor_m259C52F32134BBFA91C400CACEB68D0D76E26182 (void); // 0x000009A3 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleDualAxis::get_BaseAction() extern void InputActionRuleDualAxis_get_BaseAction_mFC0F4E15FC2AF4E76FA6E8E3EE2902578EE744B0 (void); // 0x000009A4 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleDualAxis::get_RuleAction() extern void InputActionRuleDualAxis_get_RuleAction_m09609FAACEA6CA733311C540A2CEA8DE3D863431 (void); // 0x000009A5 UnityEngine.Vector2 Microsoft.MixedReality.Toolkit.Input.InputActionRuleDualAxis::get_Criteria() extern void InputActionRuleDualAxis_get_Criteria_m4577A6FEBA955FF2EFE6821ACB3DB3D82EA4D7CC (void); // 0x000009A6 System.Void Microsoft.MixedReality.Toolkit.Input.InputActionRulePoseAxis::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) extern void InputActionRulePoseAxis__ctor_mEB0D92C75670A5D423488FA18452C43026421B81 (void); // 0x000009A7 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRulePoseAxis::get_BaseAction() extern void InputActionRulePoseAxis_get_BaseAction_mA69BA6048C6FF189902C47DEBB8CAA7DE815F797 (void); // 0x000009A8 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRulePoseAxis::get_RuleAction() extern void InputActionRulePoseAxis_get_RuleAction_m98261EC11C26ACA7D1C5004E8FA76E2E0343B76D (void); // 0x000009A9 Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose Microsoft.MixedReality.Toolkit.Input.InputActionRulePoseAxis::get_Criteria() extern void InputActionRulePoseAxis_get_Criteria_m7F8165B5F6DB12DAFAF2A21757D039A217DC1BD0 (void); // 0x000009AA System.Void Microsoft.MixedReality.Toolkit.Input.InputActionRuleQuaternionAxis::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Quaternion) extern void InputActionRuleQuaternionAxis__ctor_mB89A43304D48C342A9321BB8EC0191B8BDE72A05 (void); // 0x000009AB Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleQuaternionAxis::get_BaseAction() extern void InputActionRuleQuaternionAxis_get_BaseAction_m23A385B9EFBE8C1D9C5677966DB2B2A7E6781F67 (void); // 0x000009AC Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleQuaternionAxis::get_RuleAction() extern void InputActionRuleQuaternionAxis_get_RuleAction_mE3F8EC04C26E17C19B5978D7E6B4268CA0AD5CEA (void); // 0x000009AD UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Input.InputActionRuleQuaternionAxis::get_Criteria() extern void InputActionRuleQuaternionAxis_get_Criteria_m1ABCFF5039E8103BB51B98A52A280A63D2585767 (void); // 0x000009AE System.Void Microsoft.MixedReality.Toolkit.Input.InputActionRuleSingleAxis::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,System.Single) extern void InputActionRuleSingleAxis__ctor_mDF48C53CB81C6AB76C0A8FE65782BAECFFAF6B64 (void); // 0x000009AF Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleSingleAxis::get_BaseAction() extern void InputActionRuleSingleAxis_get_BaseAction_mFEE49BA22CBC81A3879ECF7C7BBA52055DF3CFF0 (void); // 0x000009B0 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleSingleAxis::get_RuleAction() extern void InputActionRuleSingleAxis_get_RuleAction_m4C8031254E5A0ADF8D14CEFF86EDD91B535E116F (void); // 0x000009B1 System.Single Microsoft.MixedReality.Toolkit.Input.InputActionRuleSingleAxis::get_Criteria() extern void InputActionRuleSingleAxis_get_Criteria_m1404AF7E69D9842B187C214441524B53985B37E2 (void); // 0x000009B2 System.Void Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis::.ctor(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector3) extern void InputActionRuleVectorAxis__ctor_mDDC7D7D0E369EC0DA45B60363C57B758708E8EC6 (void); // 0x000009B3 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis::get_BaseAction() extern void InputActionRuleVectorAxis_get_BaseAction_m547ED107A95D852B05E8790225C66AB8096D7D27 (void); // 0x000009B4 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis::get_RuleAction() extern void InputActionRuleVectorAxis_get_RuleAction_m727593D3CD60912A3FC2833B43238BEB4BDCC812 (void); // 0x000009B5 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis::get_Criteria() extern void InputActionRuleVectorAxis_get_Criteria_m85A27B8034064FB411E1D1C8D95E262A39F4FCFD (void); // 0x000009B6 System.Void Microsoft.MixedReality.Toolkit.Input.KeywordAndResponse::.ctor(System.String,UnityEngine.Events.UnityEvent) extern void KeywordAndResponse__ctor_mB541639AEAC0A1CE6C6CAFB4612A66C576A1790A (void); // 0x000009B7 System.String Microsoft.MixedReality.Toolkit.Input.KeywordAndResponse::get_Keyword() extern void KeywordAndResponse_get_Keyword_mA132CDA0584347286FC3AECA015FB617F50E830D (void); // 0x000009B8 UnityEngine.Events.UnityEvent Microsoft.MixedReality.Toolkit.Input.KeywordAndResponse::get_Response() extern void KeywordAndResponse_get_Response_m9FCEADF4528E17E5B7AD6B0C5ABBC9C478AC360C (void); // 0x000009B9 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityGestureMapping::.ctor(System.String,Microsoft.MixedReality.Toolkit.Input.GestureInputType,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void MixedRealityGestureMapping__ctor_mDF7EB2737502502462A1CD31A80F23429A511605 (void); // 0x000009BA System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityGestureMapping::get_Description() extern void MixedRealityGestureMapping_get_Description_m3936847CFF872409622F677C1A01E4D7AFA7C632 (void); // 0x000009BB Microsoft.MixedReality.Toolkit.Input.GestureInputType Microsoft.MixedReality.Toolkit.Input.MixedRealityGestureMapping::get_GestureType() extern void MixedRealityGestureMapping_get_GestureType_mA51301DF31F052A597153081DBB07774A1AD9275 (void); // 0x000009BC Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.MixedRealityGestureMapping::get_Action() extern void MixedRealityGestureMapping_get_Action_m8ECE0C552EE8968039CA0FFE3A2A0D150C1FF473 (void); // 0x000009BD Microsoft.MixedReality.Toolkit.Windows.Input.WindowsGestureSettings Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile::get_ManipulationGestures() extern void MixedRealityGesturesProfile_get_ManipulationGestures_mC667AE4898B91B79149EB3DEBB7DAEE468E3E1E7 (void); // 0x000009BE Microsoft.MixedReality.Toolkit.Windows.Input.WindowsGestureSettings Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile::get_NavigationGestures() extern void MixedRealityGesturesProfile_get_NavigationGestures_m3E6B095DC1505AF2F0181749258606284C83F610 (void); // 0x000009BF System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile::get_UseRailsNavigation() extern void MixedRealityGesturesProfile_get_UseRailsNavigation_m7040BEA240E65396439B7640612FE98E4829793A (void); // 0x000009C0 Microsoft.MixedReality.Toolkit.Windows.Input.WindowsGestureSettings Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile::get_RailsNavigationGestures() extern void MixedRealityGesturesProfile_get_RailsNavigationGestures_mC6B3CACDDF678CA8625DC82458847D0CAED5CBA0 (void); // 0x000009C1 Microsoft.MixedReality.Toolkit.Utilities.AutoStartBehavior Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile::get_WindowsGestureAutoStart() extern void MixedRealityGesturesProfile_get_WindowsGestureAutoStart_mC3A0C189BA2DCA9ED6DBB7A77E049652D60AA488 (void); // 0x000009C2 Microsoft.MixedReality.Toolkit.Input.MixedRealityGestureMapping[] Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile::get_Gestures() extern void MixedRealityGesturesProfile_get_Gestures_mFC053E9D959AAB3707C7A05BE36831694165FECF (void); // 0x000009C3 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile::.ctor() extern void MixedRealityGesturesProfile__ctor_m44629631BED98C20A863E89F473CD1AE9A67D456 (void); // 0x000009C4 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::.ctor(System.UInt32,System.String,Microsoft.MixedReality.Toolkit.Utilities.AxisType) extern void MixedRealityInputAction__ctor_mF50C3B882578CDB68C889F13D16A3C4FA0AB8DC7 (void); // 0x000009C5 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::get_None() extern void MixedRealityInputAction_get_None_mFC3FA7679A1909B645EC4A1193841640E491CE7A (void); // 0x000009C6 System.UInt32 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::get_Id() extern void MixedRealityInputAction_get_Id_m655C632F5B740EADAB4B2ADB5A8BD7A3DB3FB9F5 (void); // 0x000009C7 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::get_Description() extern void MixedRealityInputAction_get_Description_m243FDCDDB92BD198D9A23C9CD1802276D434A6C3 (void); // 0x000009C8 Microsoft.MixedReality.Toolkit.Utilities.AxisType Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::get_AxisConstraint() extern void MixedRealityInputAction_get_AxisConstraint_m7B9C3390C7BCBF959F962A82D70DE8D0530BC5DF (void); // 0x000009C9 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::op_Equality(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void MixedRealityInputAction_op_Equality_mA921F5189574F1384ACC35E07FB9689B3C4267F5 (void); // 0x000009CA System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::op_Inequality(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void MixedRealityInputAction_op_Inequality_m7961267680D8E28B3C25CB93BC6343ED456ED1B2 (void); // 0x000009CB System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void MixedRealityInputAction_System_Collections_IEqualityComparer_Equals_m4321D72E6CACA1650B083F6C8A7565EA0F7FFC9C (void); // 0x000009CC System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::Equals(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void MixedRealityInputAction_Equals_m0A4C1C61C87C348EA0E2F31EBF639F024A94905C (void); // 0x000009CD System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::Equals(System.Object) extern void MixedRealityInputAction_Equals_mFA50C8E4FB2C091EDF3A825D731903848D5B934B (void); // 0x000009CE System.Int32 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::System.Collections.IEqualityComparer.GetHashCode(System.Object) extern void MixedRealityInputAction_System_Collections_IEqualityComparer_GetHashCode_mBFBEBE118A0F62C3BC64AC0C04D82BA1C9339765 (void); // 0x000009CF System.Int32 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::GetHashCode() extern void MixedRealityInputAction_GetHashCode_mDAB23824E602822C1806FDDF4A5B35200B653644 (void); // 0x000009D0 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction::.cctor() extern void MixedRealityInputAction__cctor_mDF63EC015DC17E3AC857371D5926769E17E4EA4F (void); // 0x000009D1 Microsoft.MixedReality.Toolkit.Input.InputActionRuleDigital[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile::get_InputActionRulesDigital() extern void MixedRealityInputActionRulesProfile_get_InputActionRulesDigital_mBF33B47088663135E4F2EF97E36EF21F243FDA00 (void); // 0x000009D2 Microsoft.MixedReality.Toolkit.Input.InputActionRuleSingleAxis[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile::get_InputActionRulesSingleAxis() extern void MixedRealityInputActionRulesProfile_get_InputActionRulesSingleAxis_m4DC84FF41E97C1797C9C384C7CC243D0AF53C87A (void); // 0x000009D3 Microsoft.MixedReality.Toolkit.Input.InputActionRuleDualAxis[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile::get_InputActionRulesDualAxis() extern void MixedRealityInputActionRulesProfile_get_InputActionRulesDualAxis_mCA62D7B3DAB2D91DEE321BAE15B765D2F9869F8D (void); // 0x000009D4 Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile::get_InputActionRulesVectorAxis() extern void MixedRealityInputActionRulesProfile_get_InputActionRulesVectorAxis_m5D3A6576B40DE4DF36C31447680C3E83F8DE17D1 (void); // 0x000009D5 Microsoft.MixedReality.Toolkit.Input.InputActionRuleQuaternionAxis[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile::get_InputActionRulesQuaternionAxis() extern void MixedRealityInputActionRulesProfile_get_InputActionRulesQuaternionAxis_mFC5E8010C3735217FCE15F21CCBDE6B0D823B8A0 (void); // 0x000009D6 Microsoft.MixedReality.Toolkit.Input.InputActionRulePoseAxis[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile::get_InputActionRulesPoseAxis() extern void MixedRealityInputActionRulesProfile_get_InputActionRulesPoseAxis_mA22B4B5A1961D738590C77D82FD239E1F388C77C (void); // 0x000009D7 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile::.ctor() extern void MixedRealityInputActionRulesProfile__ctor_mCC2DE12C1E0543E00A754ACC7FBC2084102A5899 (void); // 0x000009D8 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionsProfile::get_InputActions() extern void MixedRealityInputActionsProfile_get_InputActions_mCBCFEC8146CE96759E5F5B098CA6F9485F5B1B5A (void); // 0x000009D9 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionsProfile::LoadMixedRealityToolKitDefaults() extern void MixedRealityInputActionsProfile_LoadMixedRealityToolKitDefaults_mA53B3C4284A03B3913D59EB6A82D58BFB21C4813 (void); // 0x000009DA System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionsProfile::.ctor() extern void MixedRealityInputActionsProfile__ctor_m5CCCE4961460A352B9C67DB800EC0BB6AE420D12 (void); // 0x000009DB Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration[] Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_DataProviderConfigurations() extern void MixedRealityInputSystemProfile_get_DataProviderConfigurations_m0D7718BD1F7222A2A063BD67C1F49C60E9F9956A (void); // 0x000009DC System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_DataProviderConfigurations(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration[]) extern void MixedRealityInputSystemProfile_set_DataProviderConfigurations_mE41FBFA1BE4C589F0B99AE04F1F6733FFCCB37AB (void); // 0x000009DD Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_FocusProviderType() extern void MixedRealityInputSystemProfile_get_FocusProviderType_m7E75C2378C461AEA7ADCBF435A4CA6E00E9EC471 (void); // 0x000009DE System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_FocusProviderType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityInputSystemProfile_set_FocusProviderType_m208D9B749B7985C2485CC9B10493D03D1D9FA44D (void); // 0x000009DF Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_RaycastProviderType() extern void MixedRealityInputSystemProfile_get_RaycastProviderType_m3C3486AD66B279E4A30F8091D6DE8A2A071EDDEF (void); // 0x000009E0 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_RaycastProviderType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityInputSystemProfile_set_RaycastProviderType_m8594E9C0BAA9370B1C974056832094B2E78FAA01 (void); // 0x000009E1 System.Int32 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_FocusQueryBufferSize() extern void MixedRealityInputSystemProfile_get_FocusQueryBufferSize_m4D49794C0C3F5A231CD1D50492CF0DE76775B472 (void); // 0x000009E2 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_ShouldUseGraphicsRaycast() extern void MixedRealityInputSystemProfile_get_ShouldUseGraphicsRaycast_mCA8A5E2672AA817ADA0AEFB66764B21FA51D6F1C (void); // 0x000009E3 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_FocusIndividualCompoundCollider() extern void MixedRealityInputSystemProfile_get_FocusIndividualCompoundCollider_m50F8919D97D0E376392AAA9E5042AFA08C9F9F6A (void); // 0x000009E4 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_FocusIndividualCompoundCollider(System.Boolean) extern void MixedRealityInputSystemProfile_set_FocusIndividualCompoundCollider_m4DDC28352AC97CB69A8B9FC72ED35A2B19210F23 (void); // 0x000009E5 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionsProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_InputActionsProfile() extern void MixedRealityInputSystemProfile_get_InputActionsProfile_mBF17D0671D953EB07E71CDAC8A60DE43FC777BB4 (void); // 0x000009E6 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_InputActionsProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionsProfile) extern void MixedRealityInputSystemProfile_set_InputActionsProfile_m2E42627A8E034E84AC20286725FD53698DDACC23 (void); // 0x000009E7 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_InputActionRulesProfile() extern void MixedRealityInputSystemProfile_get_InputActionRulesProfile_m4D0396F94BB41EBD9BAD5793B3FF05CF8C3117B0 (void); // 0x000009E8 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_InputActionRulesProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionRulesProfile) extern void MixedRealityInputSystemProfile_set_InputActionRulesProfile_mB2ADF2D2B052C076D23088447BD60E2667DBDC5E (void); // 0x000009E9 Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_PointerProfile() extern void MixedRealityInputSystemProfile_get_PointerProfile_m98B01752125AE7A36FBE0FCC5F14E5DADFE3C43B (void); // 0x000009EA System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_PointerProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile) extern void MixedRealityInputSystemProfile_set_PointerProfile_m37255AA3B31F71A5610B12412F50504D91479B09 (void); // 0x000009EB Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_GesturesProfile() extern void MixedRealityInputSystemProfile_get_GesturesProfile_m90D7FC87E5B76438592B6BF54ED6F3C4651F7138 (void); // 0x000009EC System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_GesturesProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityGesturesProfile) extern void MixedRealityInputSystemProfile_set_GesturesProfile_m870A074CF60D6C8ACFC17CA27F7A630E577FFE8B (void); // 0x000009ED System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_IsSpeechSupported() extern void MixedRealityInputSystemProfile_get_IsSpeechSupported_mF857F35988DB677A6C31153374E969571A99C3ED (void); // 0x000009EE Microsoft.MixedReality.Toolkit.Input.MixedRealitySpeechCommandsProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_SpeechCommandsProfile() extern void MixedRealityInputSystemProfile_get_SpeechCommandsProfile_mB520E50123BC836C8363269F285E813657EADAF3 (void); // 0x000009EF System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_SpeechCommandsProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealitySpeechCommandsProfile) extern void MixedRealityInputSystemProfile_set_SpeechCommandsProfile_m097B00479F68405B85A34EEE9B985F7EADC900F9 (void); // 0x000009F0 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_IsControllerMappingEnabled() extern void MixedRealityInputSystemProfile_get_IsControllerMappingEnabled_m149E067849DF22577F9414A676BD0180C0EBC346 (void); // 0x000009F1 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_IsControllerMappingEnabled(System.Boolean) extern void MixedRealityInputSystemProfile_set_IsControllerMappingEnabled_mC2FD574A50DD74EC82C386EDAA219D6A0FA5D06D (void); // 0x000009F2 Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMappingProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_ControllerMappingProfile() extern void MixedRealityInputSystemProfile_get_ControllerMappingProfile_mA9F955A616A0B1E72AD888EE4B4B8B88C0157B3B (void); // 0x000009F3 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_ControllerMappingProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMappingProfile) extern void MixedRealityInputSystemProfile_set_ControllerMappingProfile_mB7A85560C48082E2374EA30C978F19704785D959 (void); // 0x000009F4 Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_ControllerVisualizationProfile() extern void MixedRealityInputSystemProfile_get_ControllerVisualizationProfile_mD2DEAAB35791A65694CF48EE466177B3F276ABFA (void); // 0x000009F5 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_ControllerVisualizationProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile) extern void MixedRealityInputSystemProfile_set_ControllerVisualizationProfile_m0C7E00EDD06B99441A86B9431A160743C1E620A9 (void); // 0x000009F6 Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::get_HandTrackingProfile() extern void MixedRealityInputSystemProfile_get_HandTrackingProfile_m7E4D0AB2EA75B9EF287C3749CF55DECFB69BE404 (void); // 0x000009F7 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::set_HandTrackingProfile(Microsoft.MixedReality.Toolkit.Input.MixedRealityHandTrackingProfile) extern void MixedRealityInputSystemProfile_set_HandTrackingProfile_mD272F5438B726D26C7AF9F093DB9CE37604928F0 (void); // 0x000009F8 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile::.ctor() extern void MixedRealityInputSystemProfile__ctor_mF65BFFDCD4F085C608BE5C37ED06FFA5F232E4D1 (void); // 0x000009F9 System.Single Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_PointingExtent() extern void MixedRealityPointerProfile_get_PointingExtent_m1EF4D9DE29F26B052EC3ECC076FB7D83BAAA4906 (void); // 0x000009FA UnityEngine.LayerMask[] Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_PointingRaycastLayerMasks() extern void MixedRealityPointerProfile_get_PointingRaycastLayerMasks_mAA7BBF29F3489D2C012E10B5F8B284A837AABF39 (void); // 0x000009FB System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_DebugDrawPointingRays() extern void MixedRealityPointerProfile_get_DebugDrawPointingRays_mBCB0FE2D3E6BFE83449868702A54491B73CF51EA (void); // 0x000009FC UnityEngine.Color[] Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_DebugDrawPointingRayColors() extern void MixedRealityPointerProfile_get_DebugDrawPointingRayColors_mE9E8D441E3AE9CE48811DDDC45E993EB4DC344B0 (void); // 0x000009FD UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_GazeCursorPrefab() extern void MixedRealityPointerProfile_get_GazeCursorPrefab_mB5FDFC6B8A4DB5BE1AB9DD013864D54CB30C2A84 (void); // 0x000009FE Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_GazeProviderType() extern void MixedRealityPointerProfile_get_GazeProviderType_m1949F5B01846E6175B83A52C689458349C1B4DD5 (void); // 0x000009FF System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::set_GazeProviderType(Microsoft.MixedReality.Toolkit.Utilities.SystemType) extern void MixedRealityPointerProfile_set_GazeProviderType_m7D80D4ECDEB6A448EA9EE99432066C328A33A014 (void); // 0x00000A00 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_UseHeadGazeOverride() extern void MixedRealityPointerProfile_get_UseHeadGazeOverride_mAD0097102E74001151EF739445118C651DE36500 (void); // 0x00000A01 System.Boolean Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_IsEyeTrackingEnabled() extern void MixedRealityPointerProfile_get_IsEyeTrackingEnabled_mCBD9239EA31D9F050EEF1914884611C63B282C1A (void); // 0x00000A02 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::set_IsEyeTrackingEnabled(System.Boolean) extern void MixedRealityPointerProfile_set_IsEyeTrackingEnabled_m8BE2D55859312022C6062E035ACD9F74B9D93A60 (void); // 0x00000A03 Microsoft.MixedReality.Toolkit.Input.PointerOption[] Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_PointerOptions() extern void MixedRealityPointerProfile_get_PointerOptions_m8E946B33FA49968F79EAF56289018D0E5B3A62DC (void); // 0x00000A04 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_PointerMediator() extern void MixedRealityPointerProfile_get_PointerMediator_m956366C4809D7FF24B0FDFA7F20CBFABF3ED3C94 (void); // 0x00000A05 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::get_PrimaryPointerSelector() extern void MixedRealityPointerProfile_get_PrimaryPointerSelector_m584003B0DD76E7C703B84B31F9515B5C56894306 (void); // 0x00000A06 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerProfile::.ctor() extern void MixedRealityPointerProfile__ctor_mA677A68476A536665E87C6DFBE80DB1F7C64FE93 (void); // 0x00000A07 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityRaycastHit::.ctor(System.Boolean,UnityEngine.RaycastHit) extern void MixedRealityRaycastHit__ctor_m6B6255C53F5675888CDD63393695A6084E43502B (void); // 0x00000A08 Microsoft.MixedReality.Toolkit.Utilities.AutoStartBehavior Microsoft.MixedReality.Toolkit.Input.MixedRealitySpeechCommandsProfile::get_SpeechRecognizerStartBehavior() extern void MixedRealitySpeechCommandsProfile_get_SpeechRecognizerStartBehavior_m7492318919BAB26954E475DF873898DD31CEDAC4 (void); // 0x00000A09 Microsoft.MixedReality.Toolkit.Utilities.RecognitionConfidenceLevel Microsoft.MixedReality.Toolkit.Input.MixedRealitySpeechCommandsProfile::get_SpeechRecognitionConfidenceLevel() extern void MixedRealitySpeechCommandsProfile_get_SpeechRecognitionConfidenceLevel_m66BE05A46934842D0B0320B65155061404AB78DA (void); // 0x00000A0A Microsoft.MixedReality.Toolkit.Input.SpeechCommands[] Microsoft.MixedReality.Toolkit.Input.MixedRealitySpeechCommandsProfile::get_SpeechCommands() extern void MixedRealitySpeechCommandsProfile_get_SpeechCommands_mFA179D302D346D28A9A135F50D94A74314142E4A (void); // 0x00000A0B System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealitySpeechCommandsProfile::.ctor() extern void MixedRealitySpeechCommandsProfile__ctor_m0BEECBBBFA19193D5E1504583C04091549D3DF7C (void); // 0x00000A0C System.Void Microsoft.MixedReality.Toolkit.Input.PointerOption::.ctor(Microsoft.MixedReality.Toolkit.Input.SupportedControllerType,Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.GameObject) extern void PointerOption__ctor_m29D14A38D7689753BF1AD1C9CFF81737AB7852C4 (void); // 0x00000A0D Microsoft.MixedReality.Toolkit.Input.SupportedControllerType Microsoft.MixedReality.Toolkit.Input.PointerOption::get_ControllerType() extern void PointerOption_get_ControllerType_m27BE152795D5CDB4FA8E839AD943E0E7D9229828 (void); // 0x00000A0E Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.PointerOption::get_Handedness() extern void PointerOption_get_Handedness_m34CD8E1780421ABB6C335A775530CDAECEBE5D9E (void); // 0x00000A0F UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.PointerOption::get_PointerPrefab() extern void PointerOption_get_PointerPrefab_m3AA9ED92E7F49BB7EA7555F0AC8A2329D71873FE (void); // 0x00000A10 System.Void Microsoft.MixedReality.Toolkit.Input.SpeechCommands::.ctor(System.String,UnityEngine.KeyCode,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,System.String) extern void SpeechCommands__ctor_mFCE349DCBEC44B4508EF53AEEDE5FD4A519B831D (void); // 0x00000A11 System.String Microsoft.MixedReality.Toolkit.Input.SpeechCommands::get_LocalizedKeyword() extern void SpeechCommands_get_LocalizedKeyword_m953E2E0506C26605542C947781BA535F0C3116C6 (void); // 0x00000A12 System.String Microsoft.MixedReality.Toolkit.Input.SpeechCommands::get_Keyword() extern void SpeechCommands_get_Keyword_m3070FCF74838A41F7026E42E8C5DAD5C99C32F26 (void); // 0x00000A13 UnityEngine.KeyCode Microsoft.MixedReality.Toolkit.Input.SpeechCommands::get_KeyCode() extern void SpeechCommands_get_KeyCode_mE3058B4861C1D3E99D6F5C51EC7B7EE376F665D9 (void); // 0x00000A14 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.SpeechCommands::get_Action() extern void SpeechCommands_get_Action_m2E7462A927DE71303EA7945D0241D8A7F11B5C8C (void); // 0x00000A15 Microsoft.MixedReality.Toolkit.Utilities.SystemType Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration::get_ComponentType() extern void MixedRealityInputDataProviderConfiguration_get_ComponentType_m186B810D299FBC883210330469E86EB50AFEC909 (void); // 0x00000A16 System.String Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration::get_ComponentName() extern void MixedRealityInputDataProviderConfiguration_get_ComponentName_mFFAB44C643ABAB05F33D51CA44AB953E98A704D9 (void); // 0x00000A17 System.UInt32 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration::get_Priority() extern void MixedRealityInputDataProviderConfiguration_get_Priority_m348C914B6EF434F1CA65D610A1A821313F177B1E (void); // 0x00000A18 Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration::get_RuntimePlatform() extern void MixedRealityInputDataProviderConfiguration_get_RuntimePlatform_m957C32EA24365F2F048CCF17AFFDE194BBF7F227 (void); // 0x00000A19 Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration::get_Profile() extern void MixedRealityInputDataProviderConfiguration_get_Profile_m762BB2A6C6CF5C31CE0667DB16F1DB3A7D5AF07B (void); // 0x00000A1A Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration::get_DeviceManagerProfile() extern void MixedRealityInputDataProviderConfiguration_get_DeviceManagerProfile_mFB670EFCE85E9A532F2E5FD5A269D5CED7DA170C (void); // 0x00000A1B System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration::.ctor(Microsoft.MixedReality.Toolkit.Utilities.SystemType,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void MixedRealityInputDataProviderConfiguration__ctor_m85F431D192CD018A9030ABF4F972E22AC2B10E16 (void); // 0x00000A1C System.DateTime Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::get_EventTime() extern void BaseInputEventData_get_EventTime_m271C269EF8D77EC18C7944E994F9500E2E14B02C (void); // 0x00000A1D System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::set_EventTime(System.DateTime) extern void BaseInputEventData_set_EventTime_mCEE7CA8423D8ED54C7867D62227E6B391171A750 (void); // 0x00000A1E Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::get_InputSource() extern void BaseInputEventData_get_InputSource_m9BEEB6E011C889C6032CFEFC663E4C04C7CAEF38 (void); // 0x00000A1F System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::set_InputSource(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void BaseInputEventData_set_InputSource_m3296A633C4E40D2C19F7F6DF4D2002A11B9FE9C9 (void); // 0x00000A20 System.UInt32 Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::get_SourceId() extern void BaseInputEventData_get_SourceId_m8F319B293A6228A4196A6B42F5805951F048E2B1 (void); // 0x00000A21 Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::get_MixedRealityInputAction() extern void BaseInputEventData_get_MixedRealityInputAction_mEC01C0D072A750B1FC806F93F9750DF089452690 (void); // 0x00000A22 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::set_MixedRealityInputAction(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void BaseInputEventData_set_MixedRealityInputAction_mFB746D18DDEDD9DA35A27D5C2849828A98521492 (void); // 0x00000A23 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void BaseInputEventData__ctor_mEDCF1A78A8FD053720A733235C701DE53E9168EB (void); // 0x00000A24 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputEventData::BaseInitialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void BaseInputEventData_BaseInitialize_m8FE968B1A1CAAB629117CC03CEC9946434531FB4 (void); // 0x00000A25 System.String Microsoft.MixedReality.Toolkit.Input.DictationEventData::get_DictationResult() extern void DictationEventData_get_DictationResult_m04185AD346D2F9418B7C537F48DCBD5AA05FFEE7 (void); // 0x00000A26 System.Void Microsoft.MixedReality.Toolkit.Input.DictationEventData::set_DictationResult(System.String) extern void DictationEventData_set_DictationResult_m56C0F34AD0C849C522CE2131FD4E2E727E9C4502 (void); // 0x00000A27 UnityEngine.AudioClip Microsoft.MixedReality.Toolkit.Input.DictationEventData::get_DictationAudioClip() extern void DictationEventData_get_DictationAudioClip_m39CBBEEC3C35B349F653E75BC7EB9C5A4A9054CF (void); // 0x00000A28 System.Void Microsoft.MixedReality.Toolkit.Input.DictationEventData::set_DictationAudioClip(UnityEngine.AudioClip) extern void DictationEventData_set_DictationAudioClip_mE35D93B7E109A00533A130069DD995ED87F952A9 (void); // 0x00000A29 System.Void Microsoft.MixedReality.Toolkit.Input.DictationEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void DictationEventData__ctor_mE483DE857C0C6B8805E265BB84B7340A1A9CF38F (void); // 0x00000A2A System.Void Microsoft.MixedReality.Toolkit.Input.DictationEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip) extern void DictationEventData_Initialize_m009CFA4964E43F33A31765AE65F4AB8C40D24D7A (void); // 0x00000A2B Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Input.FocusEventData::get_Pointer() extern void FocusEventData_get_Pointer_m51C5DEE134512DF497E76E3B1584C607F567CBBB (void); // 0x00000A2C System.Void Microsoft.MixedReality.Toolkit.Input.FocusEventData::set_Pointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void FocusEventData_set_Pointer_m338959B1059982675AD7C0793170B147A6AB0A3F (void); // 0x00000A2D UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.FocusEventData::get_OldFocusedObject() extern void FocusEventData_get_OldFocusedObject_m0EAC075C9E2F36CD432DD97B2018C63D95CB3BA5 (void); // 0x00000A2E System.Void Microsoft.MixedReality.Toolkit.Input.FocusEventData::set_OldFocusedObject(UnityEngine.GameObject) extern void FocusEventData_set_OldFocusedObject_m0E9EA32357B876D61984D77564B0B18DE6B75646 (void); // 0x00000A2F UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.FocusEventData::get_NewFocusedObject() extern void FocusEventData_get_NewFocusedObject_m407D156452D8E257308E5936DCA1C0957E874C1B (void); // 0x00000A30 System.Void Microsoft.MixedReality.Toolkit.Input.FocusEventData::set_NewFocusedObject(UnityEngine.GameObject) extern void FocusEventData_set_NewFocusedObject_mC196EC393D25373BBCABEF78A7386E597DD0C4BB (void); // 0x00000A31 System.Void Microsoft.MixedReality.Toolkit.Input.FocusEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void FocusEventData__ctor_m5E2C6D932C45F5FAD29D32BE9987EFF801A8815E (void); // 0x00000A32 System.Void Microsoft.MixedReality.Toolkit.Input.FocusEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void FocusEventData_Initialize_m27DB9E32F3AC128336D6314D3DD7908C66D64682 (void); // 0x00000A33 System.Void Microsoft.MixedReality.Toolkit.Input.FocusEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,UnityEngine.GameObject,UnityEngine.GameObject) extern void FocusEventData_Initialize_mFA25D3FB4C5167EF68EBE4C9954F360E97BED61A (void); // 0x00000A34 System.Void Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void HandTrackingInputEventData__ctor_mDE8E33D5A11A3F2C8E15EF2576FCF60FEDDAD239 (void); // 0x00000A35 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData::get_Controller() extern void HandTrackingInputEventData_get_Controller_m199F1B225F3F9395DEF9C3E2F8981257FDCDE3B9 (void); // 0x00000A36 System.Void Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData::set_Controller(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) extern void HandTrackingInputEventData_set_Controller_mC527F97CA44E4570F325039CC93820F3D7F208D8 (void); // 0x00000A37 System.Void Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Vector3) extern void HandTrackingInputEventData_Initialize_m26BBEBEA8704CD59DFCD45F0700A1D3E6D6F8313 (void); // 0x00000A38 Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.InputEventData::get_Handedness() extern void InputEventData_get_Handedness_mE0F98418678F9C5277417BA2152DDD2D6F64894B (void); // 0x00000A39 System.Void Microsoft.MixedReality.Toolkit.Input.InputEventData::set_Handedness(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void InputEventData_set_Handedness_m6A0F4BBE6ECEA2A4CF06E6E93B47373F37D44C6A (void); // 0x00000A3A System.Void Microsoft.MixedReality.Toolkit.Input.InputEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void InputEventData__ctor_m69FCEABC88122357AD8E54E74476924A5A5314FB (void); // 0x00000A3B System.Void Microsoft.MixedReality.Toolkit.Input.InputEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) extern void InputEventData_Initialize_mD1536D117DE27A2A09D7A2364E1275F8F116BB40 (void); // 0x00000A3C T Microsoft.MixedReality.Toolkit.Input.InputEventData`1::get_InputData() // 0x00000A3D System.Void Microsoft.MixedReality.Toolkit.Input.InputEventData`1::set_InputData(T) // 0x00000A3E System.Void Microsoft.MixedReality.Toolkit.Input.InputEventData`1::.ctor(UnityEngine.EventSystems.EventSystem) // 0x00000A3F System.Void Microsoft.MixedReality.Toolkit.Input.InputEventData`1::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,T) // 0x00000A40 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData::get_Pointer() extern void MixedRealityPointerEventData_get_Pointer_mE73ECEED4B8E55BC710DFF595EBE22C90EE5A4C7 (void); // 0x00000A41 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData::set_Pointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void MixedRealityPointerEventData_set_Pointer_m62F4A33D893654C1C83A766CB6F05D94C3D27F8E (void); // 0x00000A42 System.Int32 Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData::get_Count() extern void MixedRealityPointerEventData_get_Count_m1623D86CB090444C9304D660DDF1BA1F29CCEA69 (void); // 0x00000A43 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData::set_Count(System.Int32) extern void MixedRealityPointerEventData_set_Count_m7ACD0167B932DC2A0C87ABBAFC2D856F55370264 (void); // 0x00000A44 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void MixedRealityPointerEventData__ctor_m0B89A86AD2DFCBE7604EFAD21D843BB3343FCFE2 (void); // 0x00000A45 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.Int32) extern void MixedRealityPointerEventData_Initialize_mEC0A1DD2C31DD7E13CD7B51B70CC268DDB827C36 (void); // 0x00000A46 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,System.Int32) extern void MixedRealityPointerEventData_Initialize_m40310B2DA8D04D2CD5AF49370FDEC744B734F3A9 (void); // 0x00000A47 T Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1::get_SourceData() // 0x00000A48 System.Void Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1::set_SourceData(T) // 0x00000A49 System.Void Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1::.ctor(UnityEngine.EventSystems.EventSystem) // 0x00000A4A System.Void Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,T) // 0x00000A4B Microsoft.MixedReality.Toolkit.Input.IMixedRealityController Microsoft.MixedReality.Toolkit.Input.SourceStateEventData::get_Controller() extern void SourceStateEventData_get_Controller_mC43F56F4BCF2943737F77B95E3CFA0819F109FCD (void); // 0x00000A4C System.Void Microsoft.MixedReality.Toolkit.Input.SourceStateEventData::set_Controller(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) extern void SourceStateEventData_set_Controller_mF81844BB47F52453F454DFD3A3D87292D2CB388A (void); // 0x00000A4D System.Void Microsoft.MixedReality.Toolkit.Input.SourceStateEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void SourceStateEventData__ctor_m46381E193A295FAA7780332427603B7D61DDCB35 (void); // 0x00000A4E System.Void Microsoft.MixedReality.Toolkit.Input.SourceStateEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) extern void SourceStateEventData_Initialize_m4F54A2EF5D279906B6C28989D0519EE8259C0E0F (void); // 0x00000A4F System.TimeSpan Microsoft.MixedReality.Toolkit.Input.SpeechEventData::get_PhraseDuration() extern void SpeechEventData_get_PhraseDuration_m3BC089209CC039FE04C813E8BBCAE8F3FF4870E5 (void); // 0x00000A50 System.Void Microsoft.MixedReality.Toolkit.Input.SpeechEventData::set_PhraseDuration(System.TimeSpan) extern void SpeechEventData_set_PhraseDuration_m2349D9C1BEF754E250DBA113BB0AC0E991107E29 (void); // 0x00000A51 System.DateTime Microsoft.MixedReality.Toolkit.Input.SpeechEventData::get_PhraseStartTime() extern void SpeechEventData_get_PhraseStartTime_m4F5C9503D380830257730BBF5EE3140F5AE95DE0 (void); // 0x00000A52 System.Void Microsoft.MixedReality.Toolkit.Input.SpeechEventData::set_PhraseStartTime(System.DateTime) extern void SpeechEventData_set_PhraseStartTime_m831AECB6C779F3BB63B2DE469BB938BBF4A6D2DD (void); // 0x00000A53 Microsoft.MixedReality.Toolkit.Input.SpeechCommands Microsoft.MixedReality.Toolkit.Input.SpeechEventData::get_Command() extern void SpeechEventData_get_Command_m770AA6C70FC921038559B3FEB62D2842655045C1 (void); // 0x00000A54 System.Void Microsoft.MixedReality.Toolkit.Input.SpeechEventData::set_Command(Microsoft.MixedReality.Toolkit.Input.SpeechCommands) extern void SpeechEventData_set_Command_m43167A3B10C98134E9BFF22CF6E2FCF4924EF33B (void); // 0x00000A55 Microsoft.MixedReality.Toolkit.Utilities.RecognitionConfidenceLevel Microsoft.MixedReality.Toolkit.Input.SpeechEventData::get_Confidence() extern void SpeechEventData_get_Confidence_mA673BB6066CC1B00F4CAA578E1DAD625A636CE7D (void); // 0x00000A56 System.Void Microsoft.MixedReality.Toolkit.Input.SpeechEventData::set_Confidence(Microsoft.MixedReality.Toolkit.Utilities.RecognitionConfidenceLevel) extern void SpeechEventData_set_Confidence_m07293615CFAC21BD649C5CE92F9274FE4A564569 (void); // 0x00000A57 System.Void Microsoft.MixedReality.Toolkit.Input.SpeechEventData::.ctor(UnityEngine.EventSystems.EventSystem) extern void SpeechEventData__ctor_m4DA0C2E46E738FDCE6BF91840C813DEE793EF1C7 (void); // 0x00000A58 System.Void Microsoft.MixedReality.Toolkit.Input.SpeechEventData::Initialize(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.RecognitionConfidenceLevel,System.TimeSpan,System.DateTime,Microsoft.MixedReality.Toolkit.Input.SpeechCommands) extern void SpeechEventData_Initialize_m01A0522155FD4FB15905F91E0D8B81B4077BF477 (void); // 0x00000A59 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_Enabled() // 0x00000A5A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::set_Enabled(System.Boolean) // 0x00000A5B Microsoft.MixedReality.Toolkit.TrackingState Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_TrackingState() // 0x00000A5C Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_ControllerHandedness() // 0x00000A5D Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_InputSource() // 0x00000A5E Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerVisualizer Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_Visualizer() // 0x00000A5F System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_IsPositionAvailable() // 0x00000A60 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_IsPositionApproximate() // 0x00000A61 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_IsRotationAvailable() // 0x00000A62 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_Interactions() // 0x00000A63 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_AngularVelocity() // 0x00000A64 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_Velocity() // 0x00000A65 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityController::get_IsInPointingPose() // 0x00000A66 Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::get_Handedness() // 0x00000A67 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::get_DestroyOnSourceLost() // 0x00000A68 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::set_DestroyOnSourceLost(System.Boolean) // 0x00000A69 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::get_Controller() // 0x00000A6A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::set_Controller(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) // 0x00000A6B System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::get_UseSourcePoseData() // 0x00000A6C System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::set_UseSourcePoseData(System.Boolean) // 0x00000A6D Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::get_PoseAction() // 0x00000A6E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerPoseSynchronizer::set_PoseAction(Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) // 0x00000A6F UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerVisualizer::get_GameObjectProxy() // 0x00000A70 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerVisualizer::get_Controller() // 0x00000A71 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerVisualizer::set_Controller(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) // 0x00000A72 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationSystem::get_IsListening() // 0x00000A73 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationSystem::StartRecording(UnityEngine.GameObject,System.Single,System.Single,System.Int32,System.String) // 0x00000A74 System.Threading.Tasks.Task Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationSystem::StartRecordingAsync(UnityEngine.GameObject,System.Single,System.Single,System.Int32,System.String) // 0x00000A75 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationSystem::StopRecording() // 0x00000A76 System.Threading.Tasks.Task`1<UnityEngine.AudioClip> Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationSystem::StopRecordingAsync() // 0x00000A77 UnityEngine.AudioClip Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationSystem::get_AudioClip() // 0x00000A78 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityHand::TryGetJoint(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose&) // 0x00000A79 UnityEngine.Transform Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandJointService::RequestJointTransform(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.Handedness) // 0x00000A7A System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandJointService::IsHandTracked(Microsoft.MixedReality.Toolkit.Utilities.Handedness) // 0x00000A7B System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandVisualizer::TryGetJointTransform(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,UnityEngine.Transform&) // 0x00000A7C System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityHapticFeedback::StartHapticImpulse(System.Single,System.Single) // 0x00000A7D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityHapticFeedback::StopHapticFeedback() // 0x00000A7E Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[] Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputDeviceManager::GetActiveControllers() // 0x00000A7F System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealitySpeechSystem::get_IsRecognitionActive() // 0x00000A80 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySpeechSystem::StartRecognition() // 0x00000A81 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySpeechSystem::StopRecognition() // 0x00000A82 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler::OnDictationHypothesis(Microsoft.MixedReality.Toolkit.Input.DictationEventData) // 0x00000A83 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler::OnDictationResult(Microsoft.MixedReality.Toolkit.Input.DictationEventData) // 0x00000A84 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler::OnDictationComplete(Microsoft.MixedReality.Toolkit.Input.DictationEventData) // 0x00000A85 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler::OnDictationError(Microsoft.MixedReality.Toolkit.Input.DictationEventData) // 0x00000A86 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusChangedHandler::OnBeforeFocusChange(Microsoft.MixedReality.Toolkit.Input.FocusEventData) // 0x00000A87 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusChangedHandler::OnFocusChanged(Microsoft.MixedReality.Toolkit.Input.FocusEventData) // 0x00000A88 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler::OnFocusEnter(Microsoft.MixedReality.Toolkit.Input.FocusEventData) // 0x00000A89 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler::OnFocusExit(Microsoft.MixedReality.Toolkit.Input.FocusEventData) // 0x00000A8A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler::OnGestureStarted(Microsoft.MixedReality.Toolkit.Input.InputEventData) // 0x00000A8B System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler::OnGestureUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData) // 0x00000A8C System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler::OnGestureCompleted(Microsoft.MixedReality.Toolkit.Input.InputEventData) // 0x00000A8D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler::OnGestureCanceled(Microsoft.MixedReality.Toolkit.Input.InputEventData) // 0x00000A8E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler`1::OnGestureUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<T>) // 0x00000A8F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler`1::OnGestureCompleted(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<T>) // 0x00000A90 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandJointHandler::OnHandJointsUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<System.Collections.Generic.IDictionary`2<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>>) // 0x00000A91 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandMeshHandler::OnHandMeshUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<Microsoft.MixedReality.Toolkit.Input.HandMeshInfo>) // 0x00000A92 System.Void Microsoft.MixedReality.Toolkit.Input.HandMeshInfo::.ctor() extern void HandMeshInfo__ctor_mC50BC062A1C566B80C66346A41B1808D6A367B1C (void); // 0x00000A93 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputActionHandler::OnActionStarted(Microsoft.MixedReality.Toolkit.Input.BaseInputEventData) // 0x00000A94 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputActionHandler::OnActionEnded(Microsoft.MixedReality.Toolkit.Input.BaseInputEventData) // 0x00000A95 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler::OnInputUp(Microsoft.MixedReality.Toolkit.Input.InputEventData) // 0x00000A96 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler::OnInputDown(Microsoft.MixedReality.Toolkit.Input.InputEventData) // 0x00000A97 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler`1::OnInputChanged(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<T>) // 0x00000A98 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerHandler::OnPointerDown(Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData) // 0x00000A99 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerHandler::OnPointerDragged(Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData) // 0x00000A9A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerHandler::OnPointerUp(Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData) // 0x00000A9B System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerHandler::OnPointerClicked(Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData) // 0x00000A9C System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourcePoseHandler::OnSourcePoseChanged(Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1<Microsoft.MixedReality.Toolkit.TrackingState>) // 0x00000A9D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourcePoseHandler::OnSourcePoseChanged(Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1<UnityEngine.Vector2>) // 0x00000A9E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourcePoseHandler::OnSourcePoseChanged(Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1<UnityEngine.Vector3>) // 0x00000A9F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourcePoseHandler::OnSourcePoseChanged(Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1<UnityEngine.Quaternion>) // 0x00000AA0 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourcePoseHandler::OnSourcePoseChanged(Microsoft.MixedReality.Toolkit.Input.SourcePoseEventData`1<Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>) // 0x00000AA1 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler::OnSourceDetected(Microsoft.MixedReality.Toolkit.Input.SourceStateEventData) // 0x00000AA2 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler::OnSourceLost(Microsoft.MixedReality.Toolkit.Input.SourceStateEventData) // 0x00000AA3 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySpeechHandler::OnSpeechKeywordRecognized(Microsoft.MixedReality.Toolkit.Input.SpeechEventData) // 0x00000AA4 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler::OnTouchStarted(Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData) // 0x00000AA5 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler::OnTouchCompleted(Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData) // 0x00000AA6 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler::OnTouchUpdated(Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData) // 0x00000AA7 UnityEngine.Transform Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_HostTransform() // 0x00000AA8 System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::set_HostTransform(UnityEngine.Transform) // 0x00000AA9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_CursorPositionOffset() // 0x00000AAA System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::set_CursorPositionOffset(UnityEngine.Vector3) // 0x00000AAB System.Boolean Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_SnapCursorPosition() // 0x00000AAC System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::set_SnapCursorPosition(System.Boolean) // 0x00000AAD UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_CursorScaleOffset() // 0x00000AAE System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::set_CursorScaleOffset(UnityEngine.Vector3) // 0x00000AAF UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_CursorNormalOffset() // 0x00000AB0 System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::set_CursorNormalOffset(UnityEngine.Vector3) // 0x00000AB1 System.Boolean Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_UseGazeBasedNormal() // 0x00000AB2 System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::set_UseGazeBasedNormal(System.Boolean) // 0x00000AB3 System.Boolean Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_HideCursorOnFocus() // 0x00000AB4 System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::set_HideCursorOnFocus(System.Boolean) // 0x00000AB5 Microsoft.MixedReality.Toolkit.Utilities.AnimatorParameter[] Microsoft.MixedReality.Toolkit.Input.ICursorModifier::get_CursorParameters() // 0x00000AB6 System.Boolean Microsoft.MixedReality.Toolkit.Input.ICursorModifier::GetCursorVisibility() // 0x00000AB7 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.ICursorModifier::GetModifiedPosition(Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor) // 0x00000AB8 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Input.ICursorModifier::GetModifiedRotation(Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor) // 0x00000AB9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.ICursorModifier::GetModifiedScale(Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor) // 0x00000ABA System.Void Microsoft.MixedReality.Toolkit.Input.ICursorModifier::GetModifiedTransform(Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) // 0x00000ABB Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.IInputActionRule`1::get_BaseAction() // 0x00000ABC Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction Microsoft.MixedReality.Toolkit.Input.IInputActionRule`1::get_RuleAction() // 0x00000ABD T Microsoft.MixedReality.Toolkit.Input.IInputActionRule`1::get_Criteria() // 0x00000ABE Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_Pointer() // 0x00000ABF System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::set_Pointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000AC0 System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_SurfaceCursorDistance() // 0x00000AC1 System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_DefaultCursorDistance() // 0x00000AC2 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::set_DefaultCursorDistance(System.Single) // 0x00000AC3 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_Position() // 0x00000AC4 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_Rotation() // 0x00000AC5 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_LocalScale() // 0x00000AC6 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::SetVisibility(System.Boolean) // 0x00000AC7 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::Destroy() // 0x00000AC8 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_IsVisible() // 0x00000AC9 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_SetVisibilityOnSourceDetected() // 0x00000ACA System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::set_SetVisibilityOnSourceDetected(System.Boolean) // 0x00000ACB UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor::get_GameObjectReference() // 0x00000ACC Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeSaccadeProvider Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeDataProvider::get_SaccadeProvider() // 0x00000ACD System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeDataProvider::get_SmoothEyeTracking() // 0x00000ACE System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeDataProvider::set_SmoothEyeTracking(System.Boolean) // 0x00000ACF System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::get_IsEyeTrackingEnabledAndValid() // 0x00000AD0 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::get_IsEyeTrackingDataValid() // 0x00000AD1 System.Nullable`1<System.Boolean> Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::get_IsEyeCalibrationValid() // 0x00000AD2 UnityEngine.Ray Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::get_LatestEyeGaze() // 0x00000AD3 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::get_IsEyeTrackingEnabled() // 0x00000AD4 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::set_IsEyeTrackingEnabled(System.Boolean) // 0x00000AD5 System.DateTime Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::get_Timestamp() // 0x00000AD6 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::UpdateEyeGaze(Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeDataProvider,UnityEngine.Ray,System.DateTime) // 0x00000AD7 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider::UpdateEyeTrackingStatus(Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeDataProvider,System.Boolean) // 0x00000AD8 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeSaccadeProvider::add_OnSaccade(System.Action) // 0x00000AD9 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeSaccadeProvider::remove_OnSaccade(System.Action) // 0x00000ADA System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeSaccadeProvider::add_OnSaccadeX(System.Action) // 0x00000ADB System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeSaccadeProvider::remove_OnSaccadeX(System.Action) // 0x00000ADC System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeSaccadeProvider::add_OnSaccadeY(System.Action) // 0x00000ADD System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeSaccadeProvider::remove_OnSaccadeY(System.Action) // 0x00000ADE System.Void Microsoft.MixedReality.Toolkit.Input.PrimaryPointerChangedHandler::.ctor(System.Object,System.IntPtr) extern void PrimaryPointerChangedHandler__ctor_mD6CAD2C703C7879A9EE40C9BC8FBD89465966ADA (void); // 0x00000ADF System.Void Microsoft.MixedReality.Toolkit.Input.PrimaryPointerChangedHandler::Invoke(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void PrimaryPointerChangedHandler_Invoke_mFF1FD5942C7E1E592BAAA578403A8D9CCF4DB3BC (void); // 0x00000AE0 System.IAsyncResult Microsoft.MixedReality.Toolkit.Input.PrimaryPointerChangedHandler::BeginInvoke(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,System.AsyncCallback,System.Object) extern void PrimaryPointerChangedHandler_BeginInvoke_mACF7F95BDBE44DDD4B6E3463EAD2CEBF70928223 (void); // 0x00000AE1 System.Void Microsoft.MixedReality.Toolkit.Input.PrimaryPointerChangedHandler::EndInvoke(System.IAsyncResult) extern void PrimaryPointerChangedHandler_EndInvoke_mC72526CBBCF34BD045412F4FCB696B8BF4E58BB2 (void); // 0x00000AE2 System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::get_GlobalPointingExtent() // 0x00000AE3 UnityEngine.LayerMask[] Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::get_FocusLayerMasks() // 0x00000AE4 UnityEngine.Camera Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::get_UIRaycastCamera() // 0x00000AE5 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::get_PrimaryPointer() // 0x00000AE6 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::GetFocusedObject(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000AE7 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::TryGetFocusDetails(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Physics.FocusDetails&) // 0x00000AE8 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::TryOverrideFocusDetails(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Physics.FocusDetails) // 0x00000AE9 System.UInt32 Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::GenerateNewPointerId() // 0x00000AEA System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::IsPointerRegistered(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000AEB System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::RegisterPointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000AEC System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::UnregisterPointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000AED System.Collections.Generic.IEnumerable`1<T> Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::GetPointers() // 0x00000AEE System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::SubscribeToPrimaryPointerChanged(Microsoft.MixedReality.Toolkit.Input.PrimaryPointerChangedHandler,System.Boolean) // 0x00000AEF System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider::UnsubscribeFromPrimaryPointerChanged(Microsoft.MixedReality.Toolkit.Input.PrimaryPointerChangedHandler) // 0x00000AF0 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_Enabled() // 0x00000AF1 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::set_Enabled(System.Boolean) // 0x00000AF2 Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_GazeInputSource() // 0x00000AF3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_GazePointer() // 0x00000AF4 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::set_GazeCursorPrefab(UnityEngine.GameObject) // 0x00000AF5 Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_GazeCursor() // 0x00000AF6 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_GazeTarget() // 0x00000AF7 Microsoft.MixedReality.Toolkit.Input.MixedRealityRaycastHit Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_HitInfo() // 0x00000AF8 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_HitPosition() // 0x00000AF9 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_HitNormal() // 0x00000AFA UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_GazeOrigin() // 0x00000AFB UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_GazeDirection() // 0x00000AFC UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_HeadVelocity() // 0x00000AFD UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_HeadMovementDirection() // 0x00000AFE UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::get_GameObjectReference() // 0x00000AFF System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider::UpdateGazeInfoFromHit(Microsoft.MixedReality.Toolkit.Input.MixedRealityRaycastHit) // 0x00000B00 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProviderHeadOverride::get_UseHeadGazeOverride() // 0x00000B01 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProviderHeadOverride::set_UseHeadGazeOverride(System.Boolean) // 0x00000B02 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProviderHeadOverride::OverrideHeadGaze(UnityEngine.Vector3,UnityEngine.Vector3) // 0x00000B03 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource::get_Pointers() // 0x00000B04 Microsoft.MixedReality.Toolkit.Input.InputSourceType Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource::get_SourceType() // 0x00000B05 System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping> Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSourceDefinition::GetDefaultMappings(Microsoft.MixedReality.Toolkit.Utilities.Handedness) // 0x00000B06 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::add_InputEnabled(System.Action) // 0x00000B07 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::remove_InputEnabled(System.Action) // 0x00000B08 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::add_InputDisabled(System.Action) // 0x00000B09 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::remove_InputDisabled(System.Action) // 0x00000B0A System.Collections.Generic.HashSet`1<Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource> Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_DetectedInputSources() // 0x00000B0B System.Collections.Generic.HashSet`1<Microsoft.MixedReality.Toolkit.Input.IMixedRealityController> Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_DetectedControllers() // 0x00000B0C Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_InputSystemProfile() // 0x00000B0D Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_FocusProvider() // 0x00000B0E Microsoft.MixedReality.Toolkit.Input.IMixedRealityRaycastProvider Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_RaycastProvider() // 0x00000B0F Microsoft.MixedReality.Toolkit.Input.IMixedRealityGazeProvider Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_GazeProvider() // 0x00000B10 Microsoft.MixedReality.Toolkit.Input.IMixedRealityEyeGazeProvider Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_EyeGazeProvider() // 0x00000B11 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::get_IsInputEnabled() // 0x00000B12 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::PushInputDisable() // 0x00000B13 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::PopInputDisable() // 0x00000B14 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::ClearInputDisableStack() // 0x00000B15 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::PushModalInputHandler(UnityEngine.GameObject) // 0x00000B16 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::PopModalInputHandler() // 0x00000B17 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::ClearModalInputStack() // 0x00000B18 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::PushFallbackInputHandler(UnityEngine.GameObject) // 0x00000B19 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::PopFallbackInputHandler() // 0x00000B1A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::ClearFallbackInputStack() // 0x00000B1B System.UInt32 Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::GenerateNewSourceId() // 0x00000B1C Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RequestNewGenericInputSource(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[],Microsoft.MixedReality.Toolkit.Input.InputSourceType) // 0x00000B1D Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RequestNewGlobalInputSource(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider,Microsoft.MixedReality.Toolkit.Input.InputSourceType) // 0x00000B1E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSourceDetected(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) // 0x00000B1F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSourceLost(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) // 0x00000B20 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSourceTrackingStateChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.TrackingState) // 0x00000B21 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSourcePositionChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,UnityEngine.Vector2) // 0x00000B22 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSourcePositionChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,UnityEngine.Vector3) // 0x00000B23 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSourceRotationChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,UnityEngine.Quaternion) // 0x00000B24 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSourcePoseChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) // 0x00000B25 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePreFocusChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,UnityEngine.GameObject,UnityEngine.GameObject) // 0x00000B26 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseFocusChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,UnityEngine.GameObject,UnityEngine.GameObject) // 0x00000B27 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseFocusEnter(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,UnityEngine.GameObject) // 0x00000B28 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseFocusExit(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,UnityEngine.GameObject) // 0x00000B29 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePointerDown(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) // 0x00000B2A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePointerDragged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) // 0x00000B2B System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePointerClicked(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,System.Int32,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) // 0x00000B2C System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePointerUp(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) // 0x00000B2D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseOnInputDown(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) // 0x00000B2E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseOnInputUp(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) // 0x00000B2F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseFloatInputChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,System.Single) // 0x00000B30 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePositionInputChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector2) // 0x00000B31 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePositionInputChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector3) // 0x00000B32 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseRotationInputChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Quaternion) // 0x00000B33 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaisePoseInputChanged(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) // 0x00000B34 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureStarted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) // 0x00000B35 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) // 0x00000B36 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector2) // 0x00000B37 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector3) // 0x00000B38 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Quaternion) // 0x00000B39 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) // 0x00000B3A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureCompleted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) // 0x00000B3B System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureCompleted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector2) // 0x00000B3C System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureCompleted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Vector3) // 0x00000B3D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureCompleted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,UnityEngine.Quaternion) // 0x00000B3E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureCompleted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose) // 0x00000B3F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseGestureCanceled(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction) // 0x00000B40 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseSpeechCommandRecognized(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.RecognitionConfidenceLevel,System.TimeSpan,System.DateTime,Microsoft.MixedReality.Toolkit.Input.SpeechCommands) // 0x00000B41 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseDictationHypothesis(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip) // 0x00000B42 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseDictationResult(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip) // 0x00000B43 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseDictationComplete(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip) // 0x00000B44 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseDictationError(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip) // 0x00000B45 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseHandJointsUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,System.Collections.Generic.IDictionary`2<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>) // 0x00000B46 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseHandMeshUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.HandMeshInfo) // 0x00000B47 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseOnTouchStarted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Vector3) // 0x00000B48 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseOnTouchUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Vector3) // 0x00000B49 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem::RaiseOnTouchCompleted(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Vector3) // 0x00000B4A Microsoft.MixedReality.Toolkit.Input.MixedRealityMouseInputProfile Microsoft.MixedReality.Toolkit.Input.IMixedRealityMouseDeviceManager::get_MouseInputProfile() // 0x00000B4B System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityMouseDeviceManager::get_CursorSpeed() // 0x00000B4C System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityMouseDeviceManager::set_CursorSpeed(System.Single) // 0x00000B4D System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityMouseDeviceManager::get_WheelSpeed() // 0x00000B4E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityMouseDeviceManager::set_WheelSpeed(System.Single) // 0x00000B4F System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityMousePointer::get_HideCursorWhenInactive() // 0x00000B50 System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityMousePointer::get_MovementThresholdToUnHide() // 0x00000B51 System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityMousePointer::get_HideTimeout() // 0x00000B52 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityNearPointer::get_IsNearObject() // 0x00000B53 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityNearPointer::TryGetNearGraspPoint(UnityEngine.Vector3&) // 0x00000B54 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityNearPointer::TryGetDistanceToNearestSurface(System.Single&) // 0x00000B55 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityNearPointer::TryGetNormalToNearestSurface(UnityEngine.Vector3&) // 0x00000B56 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_Controller() // 0x00000B57 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_Controller(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) // 0x00000B58 System.UInt32 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_PointerId() // 0x00000B59 System.String Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_PointerName() // 0x00000B5A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_PointerName(System.String) // 0x00000B5B Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_InputSourceParent() // 0x00000B5C Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_BaseCursor() // 0x00000B5D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_BaseCursor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor) // 0x00000B5E Microsoft.MixedReality.Toolkit.Input.ICursorModifier Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_CursorModifier() // 0x00000B5F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_CursorModifier(Microsoft.MixedReality.Toolkit.Input.ICursorModifier) // 0x00000B60 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_IsInteractionEnabled() // 0x00000B61 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_IsActive() // 0x00000B62 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_IsActive(System.Boolean) // 0x00000B63 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_IsFocusLocked() // 0x00000B64 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_IsFocusLocked(System.Boolean) // 0x00000B65 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_IsTargetPositionLockedOnFocusLock() // 0x00000B66 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_IsTargetPositionLockedOnFocusLock(System.Boolean) // 0x00000B67 Microsoft.MixedReality.Toolkit.Physics.RayStep[] Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_Rays() // 0x00000B68 UnityEngine.LayerMask[] Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_PrioritizedLayerMasksOverride() // 0x00000B69 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_PrioritizedLayerMasksOverride(UnityEngine.LayerMask[]) // 0x00000B6A Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_FocusTarget() // 0x00000B6B System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_FocusTarget(Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler) // 0x00000B6C Microsoft.MixedReality.Toolkit.Input.IPointerResult Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_Result() // 0x00000B6D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_Result(Microsoft.MixedReality.Toolkit.Input.IPointerResult) // 0x00000B6E Microsoft.MixedReality.Toolkit.Physics.SceneQueryType Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_SceneQueryType() // 0x00000B6F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_SceneQueryType(Microsoft.MixedReality.Toolkit.Physics.SceneQueryType) // 0x00000B70 System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_SphereCastRadius() // 0x00000B71 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::set_SphereCastRadius(System.Single) // 0x00000B72 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_Position() // 0x00000B73 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::get_Rotation() // 0x00000B74 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::OnPreSceneQuery() // 0x00000B75 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::OnPostSceneQuery() // 0x00000B76 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::OnPreCurrentPointerTargetChange() // 0x00000B77 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer::Reset() // 0x00000B78 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerMediator::RegisterPointers(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[]) // 0x00000B79 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerMediator::UnregisterPointers(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[]) // 0x00000B7A System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerMediator::UpdatePointers() // 0x00000B7B System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerMediator::SetPointerPreferences(Microsoft.MixedReality.Toolkit.Input.IPointerPreferences) // 0x00000B7C System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPrimaryPointerSelector::Initialize() // 0x00000B7D System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPrimaryPointerSelector::Destroy() // 0x00000B7E System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPrimaryPointerSelector::RegisterPointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000B7F System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityPrimaryPointerSelector::UnregisterPointer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000B80 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Input.IMixedRealityPrimaryPointerSelector::Update() // 0x00000B81 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityRaycastProvider::Raycast(Microsoft.MixedReality.Toolkit.Physics.RayStep,UnityEngine.LayerMask[],System.Boolean,Microsoft.MixedReality.Toolkit.Input.MixedRealityRaycastHit&) // 0x00000B82 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityRaycastProvider::SphereCast(Microsoft.MixedReality.Toolkit.Physics.RayStep,System.Single,UnityEngine.LayerMask[],System.Boolean,Microsoft.MixedReality.Toolkit.Input.MixedRealityRaycastHit&) // 0x00000B83 UnityEngine.EventSystems.RaycastResult Microsoft.MixedReality.Toolkit.Input.IMixedRealityRaycastProvider::GraphicsRaycast(UnityEngine.EventSystems.EventSystem,UnityEngine.EventSystems.PointerEventData,UnityEngine.LayerMask[]) // 0x00000B84 System.Boolean Microsoft.MixedReality.Toolkit.Input.IMixedRealityTeleportPointer::get_TeleportRequestRaised() // 0x00000B85 Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot Microsoft.MixedReality.Toolkit.Input.IMixedRealityTeleportPointer::get_TeleportHotspot() // 0x00000B86 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityTeleportPointer::set_TeleportHotspot(Microsoft.MixedReality.Toolkit.Teleport.IMixedRealityTeleportHotspot) // 0x00000B87 System.Single Microsoft.MixedReality.Toolkit.Input.IMixedRealityTeleportPointer::get_PointerOrientation() // 0x00000B88 System.Int32 Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchPointer::get_FingerId() // 0x00000B89 System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchPointer::set_FingerId(System.Int32) // 0x00000B8A UnityEngine.Ray Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchPointer::get_TouchRay() // 0x00000B8B System.Void Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchPointer::set_TouchRay(UnityEngine.Ray) // 0x00000B8C Microsoft.MixedReality.Toolkit.Input.PointerBehavior Microsoft.MixedReality.Toolkit.Input.IPointerPreferences::GetPointerBehavior(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) // 0x00000B8D Microsoft.MixedReality.Toolkit.Input.PointerBehavior Microsoft.MixedReality.Toolkit.Input.IPointerPreferences::GetPointerBehavior(Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.InputSourceType) // 0x00000B8E System.Void Microsoft.MixedReality.Toolkit.Input.IPointerPreferences::SetPointerBehavior(Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.InputSourceType,Microsoft.MixedReality.Toolkit.Input.PointerBehavior) // 0x00000B8F Microsoft.MixedReality.Toolkit.Input.PointerBehavior Microsoft.MixedReality.Toolkit.Input.IPointerPreferences::get_GazePointerBehavior() // 0x00000B90 System.Void Microsoft.MixedReality.Toolkit.Input.IPointerPreferences::set_GazePointerBehavior(Microsoft.MixedReality.Toolkit.Input.PointerBehavior) // 0x00000B91 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.IPointerResult::get_StartPoint() // 0x00000B92 Microsoft.MixedReality.Toolkit.Physics.FocusDetails Microsoft.MixedReality.Toolkit.Input.IPointerResult::get_Details() // 0x00000B93 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.IPointerResult::get_CurrentPointerTarget() // 0x00000B94 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.IPointerResult::get_PreviousPointerTarget() // 0x00000B95 System.Int32 Microsoft.MixedReality.Toolkit.Input.IPointerResult::get_RayStepIndex() // 0x00000B96 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::.ctor(Microsoft.MixedReality.Toolkit.TrackingState,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[],Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSourceDefinition) extern void BaseController__ctor_mE3AB1FA8DA39F97D610C20F293EF01D952D8BA6E (void); // 0x00000B97 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseController::get_DefaultInteractions() extern void BaseController_get_DefaultInteractions_m3771D9D2E3E411C7B5D80EFE3309ECC08DD8E807 (void); // 0x00000B98 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseController::get_DefaultLeftHandedInteractions() extern void BaseController_get_DefaultLeftHandedInteractions_m06DF301E2814249FC3EF8CBC9837069E29A8BE57 (void); // 0x00000B99 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseController::get_DefaultRightHandedInteractions() extern void BaseController_get_DefaultRightHandedInteractions_m8ECBF15280047BC7815E2F14F58485AE6E0090F9 (void); // 0x00000B9A Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseController::BuildInteractions(System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping>) extern void BaseController_BuildInteractions_m5F07608E3E4CE6B549BDAF3D655EFD7A718B0BF8 (void); // 0x00000B9B Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSourceDefinition Microsoft.MixedReality.Toolkit.Input.BaseController::get_Definition() extern void BaseController_get_Definition_m4A3F5E75760C6A61A0752C06E1410DED63669E6D (void); // 0x00000B9C System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::get_Enabled() extern void BaseController_get_Enabled_m2EFCC66FE0E84290ACA27E00790B7CB02FB7E770 (void); // 0x00000B9D System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_Enabled(System.Boolean) extern void BaseController_set_Enabled_m3E93A34554CCF4A61EFC99E6B1ABB6E0D64BC215 (void); // 0x00000B9E Microsoft.MixedReality.Toolkit.TrackingState Microsoft.MixedReality.Toolkit.Input.BaseController::get_TrackingState() extern void BaseController_get_TrackingState_mBF0D025DF7454F216027F82E7EF32EE9BB89F011 (void); // 0x00000B9F System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_TrackingState(Microsoft.MixedReality.Toolkit.TrackingState) extern void BaseController_set_TrackingState_m533E0BD35F6F71EAB5098C24BDD416EC07636DC0 (void); // 0x00000BA0 Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.BaseController::get_ControllerHandedness() extern void BaseController_get_ControllerHandedness_mB48E3FB7AA7C5BE2E3C35A1330D23AB5B34D6F1A (void); // 0x00000BA1 Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.BaseController::get_InputSource() extern void BaseController_get_InputSource_mE300757327EFBA0A919C629D2D3EDFC8DCF1FD71 (void); // 0x00000BA2 Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerVisualizer Microsoft.MixedReality.Toolkit.Input.BaseController::get_Visualizer() extern void BaseController_get_Visualizer_m3B472448F77B14910DD7831761623E1F260991D1 (void); // 0x00000BA3 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_Visualizer(Microsoft.MixedReality.Toolkit.Input.IMixedRealityControllerVisualizer) extern void BaseController_set_Visualizer_m6272BC33F39F9F8A353D0B9164B54431A75C5548 (void); // 0x00000BA4 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::get_IsPositionAvailable() extern void BaseController_get_IsPositionAvailable_m9147129194DFFECDAA6ADA1E0E98F7C318C5E4FE (void); // 0x00000BA5 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_IsPositionAvailable(System.Boolean) extern void BaseController_set_IsPositionAvailable_mC98DECDAB5EBEA72758DB2060D233A2F9465E716 (void); // 0x00000BA6 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::get_IsPositionApproximate() extern void BaseController_get_IsPositionApproximate_mFDC09C37F3EDE79337728D88B2782690B55799C9 (void); // 0x00000BA7 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_IsPositionApproximate(System.Boolean) extern void BaseController_set_IsPositionApproximate_mB449C9F2042DC02A3160F55836097BA7D2428A16 (void); // 0x00000BA8 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::get_IsRotationAvailable() extern void BaseController_get_IsRotationAvailable_m9D2166232CDBFAF0713D0CCC5F9EC76DCDF3E598 (void); // 0x00000BA9 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_IsRotationAvailable(System.Boolean) extern void BaseController_set_IsRotationAvailable_m81DB44AC043CDA3325FCB9E6EA4E0F4D58B8EFCD (void); // 0x00000BAA Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.BaseController::get_Interactions() extern void BaseController_get_Interactions_m4909F87E0F5DBE866C8973B65F0A799179EF1404 (void); // 0x00000BAB System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_Interactions(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void BaseController_set_Interactions_mA40FD98AC53D4B95F5DFB5097681849DA3B8611A (void); // 0x00000BAC UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.BaseController::get_AngularVelocity() extern void BaseController_get_AngularVelocity_m3CFA3CB72A32BA651B5AD546EB4AC0ED05C87534 (void); // 0x00000BAD System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_AngularVelocity(UnityEngine.Vector3) extern void BaseController_set_AngularVelocity_m585E2B997B43879A87805BD2C76CFE3D803280F6 (void); // 0x00000BAE UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.BaseController::get_Velocity() extern void BaseController_get_Velocity_m6CD7E0ED0FE2DAFA85847E150753C4953E87D9E4 (void); // 0x00000BAF System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::set_Velocity(UnityEngine.Vector3) extern void BaseController_set_Velocity_mA93941323EF296216B518EBF236D2148B83A7059 (void); // 0x00000BB0 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::get_IsInPointingPose() extern void BaseController_get_IsInPointingPose_m93C802E5E31B398152170D01F2B6AA7591FEAD1F (void); // 0x00000BB1 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::SetupConfiguration(System.Type,Microsoft.MixedReality.Toolkit.Input.InputSourceType) extern void BaseController_SetupConfiguration_m56C061493038ABC4C17578DD52C0BD3999838F11 (void); // 0x00000BB2 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::SetupConfiguration(System.Type) extern void BaseController_SetupConfiguration_mD645E60892EC848403E61F44797DCD4E1152905C (void); // 0x00000BB3 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::SetupDefaultInteractions(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void BaseController_SetupDefaultInteractions_m1026C14475C8180FF8A69838DB0419911898D291 (void); // 0x00000BB4 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::SetupDefaultInteractions() extern void BaseController_SetupDefaultInteractions_m3DF8521D894287485C839B47EB0195A0D12D8BFC (void); // 0x00000BB5 System.Void Microsoft.MixedReality.Toolkit.Input.BaseController::AssignControllerMappings(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void BaseController_AssignControllerMappings_mEA845DF35A3BED6813FBE10DDFBBFEC45504E1FF (void); // 0x00000BB6 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::TryRenderControllerModel(System.Type,Microsoft.MixedReality.Toolkit.Input.InputSourceType) extern void BaseController_TryRenderControllerModel_m504C40F0C6372FFC3BBBEBFF4BAECB371852E486 (void); // 0x00000BB7 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::TryAddControllerModelToSceneHierarchy(UnityEngine.GameObject) extern void BaseController_TryAddControllerModelToSceneHierarchy_mED3139E8FE7D6C31217D207A0CE8ECC3FAA63E0C (void); // 0x00000BB8 Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizationProfile Microsoft.MixedReality.Toolkit.Input.BaseController::GetControllerVisualizationProfile() extern void BaseController_GetControllerVisualizationProfile_m6D6EA9D1813E66ECCD47B21B6FC39E6719EF2B37 (void); // 0x00000BB9 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseController::IsControllerMappingEnabled() extern void BaseController_IsControllerMappingEnabled_m57B8CE73F394A89BD88324D46EBF875B0C9D0653 (void); // 0x00000BBA Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping[] Microsoft.MixedReality.Toolkit.Input.BaseController::GetControllerMappings() extern void BaseController_GetControllerMappings_m992DEAC04A500BD40708A666BB7D33EDB0459CEF (void); // 0x00000BBB System.Void Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::.ctor(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[],Microsoft.MixedReality.Toolkit.Input.InputSourceType) extern void BaseGenericInputSource__ctor_m64D664FC2FA99A1A59467E1C04D828C3492A8422 (void); // 0x00000BBC System.UInt32 Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::get_SourceId() extern void BaseGenericInputSource_get_SourceId_mE0A7646FF8AAE1B654B45A4CEB776865C4C19CC2 (void); // 0x00000BBD System.String Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::get_SourceName() extern void BaseGenericInputSource_get_SourceName_m193CAD797A1961C744596655AD416032AAB8C718 (void); // 0x00000BBE Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::get_Pointers() extern void BaseGenericInputSource_get_Pointers_mC041925548D199C29DF0AD6BDD8CFD46545532FE (void); // 0x00000BBF Microsoft.MixedReality.Toolkit.Input.InputSourceType Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::get_SourceType() extern void BaseGenericInputSource_get_SourceType_m5CA361768755B92BBC547BB155514295DCE661B7 (void); // 0x00000BC0 System.Void Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::set_SourceType(Microsoft.MixedReality.Toolkit.Input.InputSourceType) extern void BaseGenericInputSource_set_SourceType_m3108402D6C3E3176E7D1537CF3C95C8B589FA922 (void); // 0x00000BC1 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::Equals(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void BaseGenericInputSource_Equals_m46DC071E15FD2E8EA14CBD3409008E678901050F (void); // 0x00000BC2 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void BaseGenericInputSource_System_Collections_IEqualityComparer_Equals_mA87DD1ABD62817DC0EAF3A717B035A62ACE8CDC2 (void); // 0x00000BC3 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::Equals(System.Object) extern void BaseGenericInputSource_Equals_mC5A10C529D76EDDB310EFC87C9C8AA3CFB208E69 (void); // 0x00000BC4 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::Equals(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void BaseGenericInputSource_Equals_mF6E92C85EABD5E3FE59D1D2DAF279E9E0DFA4089 (void); // 0x00000BC5 System.Int32 Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::System.Collections.IEqualityComparer.GetHashCode(System.Object) extern void BaseGenericInputSource_System_Collections_IEqualityComparer_GetHashCode_mFAFC788D5D9D95EDAF4A0B6569A7D7FCFA747622 (void); // 0x00000BC6 System.Int32 Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::GetHashCode() extern void BaseGenericInputSource_GetHashCode_m5D6684A8F36FC28707709B40A31E2D80F296343A (void); // 0x00000BC7 System.Void Microsoft.MixedReality.Toolkit.Input.BaseGenericInputSource::Dispose() extern void BaseGenericInputSource_Dispose_m28E2D17C6D78A244C5CAFABD6769D1ABC3FE6035 (void); // 0x00000BC8 System.Void Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::.ctor(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider,Microsoft.MixedReality.Toolkit.Input.InputSourceType) extern void BaseGlobalInputSource__ctor_m04062FD2D64AB7D655D1784E8D813B5CB17FF0A4 (void); // 0x00000BC9 System.UInt32 Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::get_SourceId() extern void BaseGlobalInputSource_get_SourceId_m90087A04AD8FECEE722B6D01044F0B5041437BF4 (void); // 0x00000BCA System.String Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::get_SourceName() extern void BaseGlobalInputSource_get_SourceName_m8ED3D63B99B833F776A90603A510A8A14C990CD6 (void); // 0x00000BCB Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::get_Pointers() extern void BaseGlobalInputSource_get_Pointers_m59E3C190711217DD75DCDCFC875761BD56289222 (void); // 0x00000BCC System.Void Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::set_Pointers(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[]) extern void BaseGlobalInputSource_set_Pointers_mDAEF176AA196980098BB98087EF631B061903A83 (void); // 0x00000BCD Microsoft.MixedReality.Toolkit.Input.InputSourceType Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::get_SourceType() extern void BaseGlobalInputSource_get_SourceType_mFE7BE5918B29F2A747B9CAF724735FD453D13267 (void); // 0x00000BCE System.Void Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::set_SourceType(Microsoft.MixedReality.Toolkit.Input.InputSourceType) extern void BaseGlobalInputSource_set_SourceType_m1713B822C8D94107205EFB5E10F1C8E437EE7606 (void); // 0x00000BCF System.Void Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::UpdateActivePointers() extern void BaseGlobalInputSource_UpdateActivePointers_m4CDC332B97238474C2B5393CE4BEDB563B614625 (void); // 0x00000BD0 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::Equals(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void BaseGlobalInputSource_Equals_m1B3986420F15AAC3FF894587FEF70322C9A0B0B1 (void); // 0x00000BD1 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void BaseGlobalInputSource_System_Collections_IEqualityComparer_Equals_mA8C7B8027F8020B8C38D00A5012AD13105A6DE14 (void); // 0x00000BD2 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::Equals(System.Object) extern void BaseGlobalInputSource_Equals_mC7C06A7479FF220FB3AA473A8088DE9B66F8B4D2 (void); // 0x00000BD3 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::Equals(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void BaseGlobalInputSource_Equals_m79E0CAD1F64878AD28CB4BE41210688756D59B28 (void); // 0x00000BD4 System.Int32 Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::System.Collections.IEqualityComparer.GetHashCode(System.Object) extern void BaseGlobalInputSource_System_Collections_IEqualityComparer_GetHashCode_m0D4737198E5D66E66AB5EB59E574B460F8E3BEC3 (void); // 0x00000BD5 System.Int32 Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::GetHashCode() extern void BaseGlobalInputSource_GetHashCode_m2739136C7FE9994C2A15BB9BA006209E0E75F46E (void); // 0x00000BD6 System.Void Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource::Dispose() extern void BaseGlobalInputSource_Dispose_m6FFCFDA19ED1B5EDE01A7AC09B30B2F629A8C4F9 (void); // 0x00000BD7 System.Void Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource/<>c::.cctor() extern void U3CU3Ec__cctor_mD572E1C8E3BBCA6916DF194036ECA546EC7D9CEE (void); // 0x00000BD8 System.Void Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource/<>c::.ctor() extern void U3CU3Ec__ctor_mA7894EA4FAABF5D6E0B518773A4CA70C65E81A64 (void); // 0x00000BD9 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource/<>c::<UpdateActivePointers>b__16_0(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void U3CU3Ec_U3CUpdateActivePointersU3Eb__16_0_m388B082D39153A6609268E68DBE4E1C7C0B3AD22 (void); // 0x00000BDA System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::get_EnablePointerCache() extern void BaseInputDeviceManager_get_EnablePointerCache_m5E8FDCE396921D85E7B5405B57DF7498B3E3299A (void); // 0x00000BDB System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::set_EnablePointerCache(System.Boolean) extern void BaseInputDeviceManager_set_EnablePointerCache_m095B2853997DE2535D1306D7169082A24270D3D0 (void); // 0x00000BDC Microsoft.MixedReality.Toolkit.Input.MixedRealityInputSystemProfile Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::get_InputSystemProfile() extern void BaseInputDeviceManager_get_InputSystemProfile_m6D9A4318927A51D569ADFE049888D2A35DE4CC54 (void); // 0x00000BDD Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[] Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::GetActiveControllers() extern void BaseInputDeviceManager_GetActiveControllers_mA8B0F38B1D9B682A5C13F6D76962A4A1D6D6C05A (void); // 0x00000BDE System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseInputDeviceManager__ctor_m5FE108A27EA8C90D3AD474E53C59DD8C89410FA7 (void); // 0x00000BDF System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::.ctor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void BaseInputDeviceManager__ctor_mBC985370C45785D74EB3B39C53830A03E95130A6 (void); // 0x00000BE0 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::Initialize() extern void BaseInputDeviceManager_Initialize_mD724E39BC91C0AD379A289C98700ECBA7D57D08E (void); // 0x00000BE1 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::Destroy() extern void BaseInputDeviceManager_Destroy_mDAB36134CC549AACA3FAC91601DE66D97FB8BFF6 (void); // 0x00000BE2 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::RequestPointers(Microsoft.MixedReality.Toolkit.Input.SupportedControllerType,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void BaseInputDeviceManager_RequestPointers_m22FAB992F9FC403E299B72DF0E15BABB2E8B7BC5 (void); // 0x00000BE3 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::RecyclePointers(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void BaseInputDeviceManager_RecyclePointers_mA6DBFE3C3337327D92A7431E96B4C1D11967A8A0 (void); // 0x00000BE4 Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::CreatePointer(Microsoft.MixedReality.Toolkit.Input.PointerOption&) extern void BaseInputDeviceManager_CreatePointer_mFD7BEEA0CE13FA3C5A2867666F5DB7FDC17BF08E (void); // 0x00000BE5 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::CleanActivePointers() extern void BaseInputDeviceManager_CleanActivePointers_mDB9CA92C455DA7B918AB0FC385359742B50BF591 (void); // 0x00000BE6 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::DestroyPointerCache() extern void BaseInputDeviceManager_DestroyPointerCache_m3520A0934F8D07F9BB13B70FA747C762837832DD (void); // 0x00000BE7 System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager::.cctor() extern void BaseInputDeviceManager__cctor_m364D9E7CA9505E1C87D31BD53BFFD9E16844806B (void); // 0x00000BE8 Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager/PointerEqualityComparer Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager/PointerEqualityComparer::get_Default() extern void PointerEqualityComparer_get_Default_m0E17042C346A6917202605327111ED597F95C0DF (void); // 0x00000BE9 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager/PointerEqualityComparer::Equals(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void PointerEqualityComparer_Equals_m65B62585CE764B64BD1FEC0C2B6F118B22A9809D (void); // 0x00000BEA System.Int32 Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager/PointerEqualityComparer::GetHashCode(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void PointerEqualityComparer_GetHashCode_mC0B435BF6E42890AD3CE234002B19FAC4D2E2971 (void); // 0x00000BEB System.Void Microsoft.MixedReality.Toolkit.Input.BaseInputDeviceManager/PointerEqualityComparer::.ctor() extern void PointerEqualityComparer__ctor_m42F60CDE7FCE6AA2377331F1C3151C217E7B6B3D (void); // 0x00000BEC System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::.ctor(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void GenericPointer__ctor_mB04E34CAAE7557E036880C0F3943B001887441E3 (void); // 0x00000BED Microsoft.MixedReality.Toolkit.Input.IMixedRealityController Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_Controller() extern void GenericPointer_get_Controller_m4C4113D26762809EF46D24E6E791664CDA2C528C (void); // 0x00000BEE System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_Controller(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) extern void GenericPointer_set_Controller_mEA336FA63A7F20F7DD1A8DB67224F1FFD0A83B3E (void); // 0x00000BEF System.UInt32 Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_PointerId() extern void GenericPointer_get_PointerId_m6D6C87900E79F91A434165F11C7F20E55F0DD206 (void); // 0x00000BF0 System.String Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_PointerName() extern void GenericPointer_get_PointerName_m9A80127EA8D691E13FF5750A9A822FC8E6B12B7E (void); // 0x00000BF1 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_PointerName(System.String) extern void GenericPointer_set_PointerName_m6BE3256B092860667A17EB6A38BD6FE79C6235F4 (void); // 0x00000BF2 Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_InputSourceParent() extern void GenericPointer_get_InputSourceParent_m59A6E75C785563CFBAF49F51A0D2912C16B9A859 (void); // 0x00000BF3 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_InputSourceParent(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource) extern void GenericPointer_set_InputSourceParent_m73728971B7737D4D147235B2AB7AE4BB37CB9060 (void); // 0x00000BF4 Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_BaseCursor() extern void GenericPointer_get_BaseCursor_mFF95FD7FCD8137050E68651D72E654A3F59DC8B8 (void); // 0x00000BF5 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_BaseCursor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor) extern void GenericPointer_set_BaseCursor_m2F5DB4237D85FF65907C021BDE5F336F2F829C23 (void); // 0x00000BF6 Microsoft.MixedReality.Toolkit.Input.ICursorModifier Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_CursorModifier() extern void GenericPointer_get_CursorModifier_m774D51AD98C0799FAAB24DE0EF14B0F38539BA76 (void); // 0x00000BF7 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_CursorModifier(Microsoft.MixedReality.Toolkit.Input.ICursorModifier) extern void GenericPointer_set_CursorModifier_m52356F6A27A2BADA438FED2DB9FDB30324AF131B (void); // 0x00000BF8 System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_IsInteractionEnabled() extern void GenericPointer_get_IsInteractionEnabled_m3E59577445EC981CBD3EF4E4B3FE95CB3DAE919F (void); // 0x00000BF9 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_IsInteractionEnabled(System.Boolean) extern void GenericPointer_set_IsInteractionEnabled_m2EABD0DA332BFD75F2247EE354126C1E58234FA8 (void); // 0x00000BFA System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_IsActive() extern void GenericPointer_get_IsActive_m77D25238F4CE093480D75D18A95C0D1CEB912414 (void); // 0x00000BFB System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_IsActive(System.Boolean) extern void GenericPointer_set_IsActive_mC913EBC55BD3949F40709A33B9C845A58EF441EA (void); // 0x00000BFC System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_IsFocusLocked() extern void GenericPointer_get_IsFocusLocked_m01DB06995B0C29890B60D0071478CE2248F64AFB (void); // 0x00000BFD System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_IsFocusLocked(System.Boolean) extern void GenericPointer_set_IsFocusLocked_m00142CBAE6F5FF8A838F2E1CE55620C0986056BF (void); // 0x00000BFE System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_IsTargetPositionLockedOnFocusLock() extern void GenericPointer_get_IsTargetPositionLockedOnFocusLock_m0CD0BB42B2CC47E331353A2C8CBE06EF4DA5FFFA (void); // 0x00000BFF System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_IsTargetPositionLockedOnFocusLock(System.Boolean) extern void GenericPointer_set_IsTargetPositionLockedOnFocusLock_mCE92F3E33B2DBA499E348D8E7809072906AF0A74 (void); // 0x00000C00 System.Single Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_PointerExtent() extern void GenericPointer_get_PointerExtent_m9722943ED263543C1306F03016661CBC6B6D226E (void); // 0x00000C01 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_PointerExtent(System.Single) extern void GenericPointer_set_PointerExtent_mB4DBFC21B12E1BA9EF43543EDDFE28096377EF54 (void); // 0x00000C02 Microsoft.MixedReality.Toolkit.Physics.RayStep[] Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_Rays() extern void GenericPointer_get_Rays_m2A2A78170E7E1623B5422A22FD6C0785FDB51F4D (void); // 0x00000C03 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_Rays(Microsoft.MixedReality.Toolkit.Physics.RayStep[]) extern void GenericPointer_set_Rays_mB484154543D177D213A0A08387EF66145CA0B019 (void); // 0x00000C04 UnityEngine.LayerMask[] Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_PrioritizedLayerMasksOverride() extern void GenericPointer_get_PrioritizedLayerMasksOverride_m00735A0AEE6A3248548C0C3CD0BA62BC40E75291 (void); // 0x00000C05 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_PrioritizedLayerMasksOverride(UnityEngine.LayerMask[]) extern void GenericPointer_set_PrioritizedLayerMasksOverride_mBE1F77B73EDCF92B7E6A854662AD38DCCB94FCCE (void); // 0x00000C06 Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_FocusTarget() extern void GenericPointer_get_FocusTarget_mCA5C2771992159FEEAC738077179920AB82A0F9F (void); // 0x00000C07 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_FocusTarget(Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler) extern void GenericPointer_set_FocusTarget_mDB62255C985238CCB185391E8B5A513C6F1986E1 (void); // 0x00000C08 Microsoft.MixedReality.Toolkit.Input.IPointerResult Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_Result() extern void GenericPointer_get_Result_m17C0BC5CD7AC33C04CF15806D1C8A15A6757D56F (void); // 0x00000C09 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_Result(Microsoft.MixedReality.Toolkit.Input.IPointerResult) extern void GenericPointer_set_Result_m0C281A5ABCD5CC701A3866738D8F18738BC5686A (void); // 0x00000C0A Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_RayStabilizer() extern void GenericPointer_get_RayStabilizer_mA591711CC2C5B8EABEDB6DF52289391A4A4C48AF (void); // 0x00000C0B System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_RayStabilizer(Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer) extern void GenericPointer_set_RayStabilizer_mD81AFCD4CC6FBE54DA00A7844E4B2BE7F8733F17 (void); // 0x00000C0C Microsoft.MixedReality.Toolkit.Physics.SceneQueryType Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_SceneQueryType() extern void GenericPointer_get_SceneQueryType_m0BDD5073F2E1986710E705515A21108B68C2EA20 (void); // 0x00000C0D System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_SceneQueryType(Microsoft.MixedReality.Toolkit.Physics.SceneQueryType) extern void GenericPointer_set_SceneQueryType_m59F9725BC3B830AD96A6AB55812A05AFD0A5EA29 (void); // 0x00000C0E System.Single Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_SphereCastRadius() extern void GenericPointer_get_SphereCastRadius_mB619CE98388656C0E7195F3AAC705C2414E89512 (void); // 0x00000C0F System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::set_SphereCastRadius(System.Single) extern void GenericPointer_set_SphereCastRadius_mA347927E4E099E185DAB41CCF85E4D55053A9E58 (void); // 0x00000C10 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_Position() // 0x00000C11 UnityEngine.Quaternion Microsoft.MixedReality.Toolkit.Input.GenericPointer::get_Rotation() // 0x00000C12 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::OnPreSceneQuery() // 0x00000C13 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::OnPostSceneQuery() // 0x00000C14 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::OnPreCurrentPointerTargetChange() // 0x00000C15 System.Void Microsoft.MixedReality.Toolkit.Input.GenericPointer::Reset() // 0x00000C16 System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::Equals(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void GenericPointer_Equals_m169729DF5B53DA5566E71F1FF214DC602E541B93 (void); // 0x00000C17 System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) extern void GenericPointer_System_Collections_IEqualityComparer_Equals_mED52CCFB81BEB86023A12547525927670FCEF024 (void); // 0x00000C18 System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::Equals(System.Object) extern void GenericPointer_Equals_m65DD7CAD54D0F77C7DD519B922FD3A9E266B6B8B (void); // 0x00000C19 System.Boolean Microsoft.MixedReality.Toolkit.Input.GenericPointer::Equals(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer) extern void GenericPointer_Equals_m3C11125DE109E57B05C264C3F8807459F4E217CF (void); // 0x00000C1A System.Int32 Microsoft.MixedReality.Toolkit.Input.GenericPointer::System.Collections.IEqualityComparer.GetHashCode(System.Object) extern void GenericPointer_System_Collections_IEqualityComparer_GetHashCode_m4C291FE5BB65E421970DE685C89A820BBA79FA12 (void); // 0x00000C1B System.Int32 Microsoft.MixedReality.Toolkit.Input.GenericPointer::GetHashCode() extern void GenericPointer_GetHashCode_mBE422D30B223A3B520EF4BC80A22497AFD026132 (void); // 0x00000C1C Microsoft.MixedReality.Toolkit.Input.IHandRay Microsoft.MixedReality.Toolkit.Input.BaseHand::get_HandRay() extern void BaseHand_get_HandRay_m5FCA1E4EF94F20BF2612291E8867E6FB5E9094EB (void); // 0x00000C1D System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseHand::get_IsInPointingPose() extern void BaseHand_get_IsInPointingPose_m4FFD321F34C526CB4495847DF09FE04C7111FFD3 (void); // 0x00000C1E System.Void Microsoft.MixedReality.Toolkit.Input.BaseHand::.ctor(Microsoft.MixedReality.Toolkit.TrackingState,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[],Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSourceDefinition) extern void BaseHand__ctor_m39A1C468D3D2E79EC12F60F3CB1534AD6447C2E5 (void); // 0x00000C1F System.Void Microsoft.MixedReality.Toolkit.Input.BaseHand::UpdateVelocity() extern void BaseHand_UpdateVelocity_mBBDC676C745038FE7006035A653559E7AD1141CB (void); // 0x00000C20 System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseHand::TryGetJoint(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose&) // 0x00000C21 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.BaseHand::GetJointPosition(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint) extern void BaseHand_GetJointPosition_m66048ADB59646E3A09A8D0C90053AC4906CA1FE0 (void); // 0x00000C22 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.BaseHand::GetPalmNormal() extern void BaseHand_GetPalmNormal_m532379F292A4CAAF432F1AFCDFD7DA5280AB7CF7 (void); // 0x00000C23 System.Single Microsoft.MixedReality.Toolkit.Input.BaseHand::DistanceSqrPointToLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern void BaseHand_DistanceSqrPointToLine_m9DC9010D5853568B9EA9A7299531272A47E95770 (void); // 0x00000C24 Microsoft.MixedReality.Toolkit.Utilities.Handedness Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::get_Handedness() extern void BaseHandVisualizer_get_Handedness_m82D170EB582144BFDC2B7E1C29C5DAD91211CE26 (void); // 0x00000C25 System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::set_Handedness(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void BaseHandVisualizer_set_Handedness_mDB7F98579CADD05AF8FD57BA3791BB40C3FDFD8E (void); // 0x00000C26 UnityEngine.GameObject Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::get_GameObjectProxy() extern void BaseHandVisualizer_get_GameObjectProxy_m0F68DF87D86F8F99591BB89676EC0C89ECBB029C (void); // 0x00000C27 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::get_Controller() extern void BaseHandVisualizer_get_Controller_m873D6692F4991923019F26526E47D4FC1B6E211A (void); // 0x00000C28 System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::set_Controller(Microsoft.MixedReality.Toolkit.Input.IMixedRealityController) extern void BaseHandVisualizer_set_Controller_m82646F79255813B175CE868ACB4FA4D6E33C167A (void); // 0x00000C29 System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::OnEnable() extern void BaseHandVisualizer_OnEnable_m79940E44444235A870672A4509BEB2354913E70C (void); // 0x00000C2A System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::Start() extern void BaseHandVisualizer_Start_m0F1994A6387B4D3E83B009FA8730D797C836D523 (void); // 0x00000C2B System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::OnDisable() extern void BaseHandVisualizer_OnDisable_m955684B89E5FC21B9338470A99FF31EEB58F8530 (void); // 0x00000C2C System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::OnDestroy() extern void BaseHandVisualizer_OnDestroy_m45A33F4C2DA9D18B886F7370E50FBF9138CE03F6 (void); // 0x00000C2D System.Boolean Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::TryGetJointTransform(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,UnityEngine.Transform&) extern void BaseHandVisualizer_TryGetJointTransform_m688785AF8E375587D68D6C188BB5AA3B16A4C0FE (void); // 0x00000C2E System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler.OnSourceDetected(Microsoft.MixedReality.Toolkit.Input.SourceStateEventData) extern void BaseHandVisualizer_Microsoft_MixedReality_Toolkit_Input_IMixedRealitySourceStateHandler_OnSourceDetected_mE3BE3B31697541F3CC95EE03256634E0EF537834 (void); // 0x00000C2F System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler.OnSourceLost(Microsoft.MixedReality.Toolkit.Input.SourceStateEventData) extern void BaseHandVisualizer_Microsoft_MixedReality_Toolkit_Input_IMixedRealitySourceStateHandler_OnSourceLost_mDC9C5FB62E2AEE42AC02613706B6DC5FDA7B19E8 (void); // 0x00000C30 System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandJointHandler.OnHandJointsUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<System.Collections.Generic.IDictionary`2<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>>) extern void BaseHandVisualizer_Microsoft_MixedReality_Toolkit_Input_IMixedRealityHandJointHandler_OnHandJointsUpdated_mB42079B3A82CE65CC9E67F2C323767A4B9A68A7B (void); // 0x00000C31 System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::OnHandMeshUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<Microsoft.MixedReality.Toolkit.Input.HandMeshInfo>) extern void BaseHandVisualizer_OnHandMeshUpdated_m1D8460F83C2079AB65DA3D664744595DBD8EE9D4 (void); // 0x00000C32 System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::.ctor() extern void BaseHandVisualizer__ctor_m5DF38454784C58DB0572678B373C890F18AB9F22 (void); // 0x00000C33 System.Void Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer::.cctor() extern void BaseHandVisualizer__cctor_m578F4562AC2501238C2969BC69A25D7D5752161B (void); // 0x00000C34 System.Collections.Generic.Dictionary`2<Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Bounds> Microsoft.MixedReality.Toolkit.Input.HandBounds::get_Bounds() extern void HandBounds_get_Bounds_m09D278D9C522235F2A559D8D22F65C79419018ED (void); // 0x00000C35 System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::set_Bounds(System.Collections.Generic.Dictionary`2<Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Bounds>) extern void HandBounds_set_Bounds_mFBF7770D6F8BE4AFA97E5BA016658A2DB38BB42D (void); // 0x00000C36 System.Collections.Generic.Dictionary`2<Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Bounds> Microsoft.MixedReality.Toolkit.Input.HandBounds::get_LocalBounds() extern void HandBounds_get_LocalBounds_mE7EF23458322494B2F512543B7E7344F6CA62B48 (void); // 0x00000C37 System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::set_LocalBounds(System.Collections.Generic.Dictionary`2<Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Bounds>) extern void HandBounds_set_LocalBounds_mFC111F8506DCBCC654B7898F1FFFD4E9DB994CD7 (void); // 0x00000C38 System.Boolean Microsoft.MixedReality.Toolkit.Input.HandBounds::get_DrawBoundsGizmo() extern void HandBounds_get_DrawBoundsGizmo_mCA69F8AF62BD3B0AAA786C0746A33C351FE4DE62 (void); // 0x00000C39 System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::set_DrawBoundsGizmo(System.Boolean) extern void HandBounds_set_DrawBoundsGizmo_mA2353C9D6751E0378488EA64FD7C70E7F248FE54 (void); // 0x00000C3A System.Boolean Microsoft.MixedReality.Toolkit.Input.HandBounds::get_DrawLocalBoundsGizmo() extern void HandBounds_get_DrawLocalBoundsGizmo_m370506C6081A207DDFAF0EED2C1BA4C3FB9E8955 (void); // 0x00000C3B System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::set_DrawLocalBoundsGizmo(System.Boolean) extern void HandBounds_set_DrawLocalBoundsGizmo_m369E3153657696D3940759E685C79397D1F07A7C (void); // 0x00000C3C System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::OnEnable() extern void HandBounds_OnEnable_m1A171DD12DF285E243C4707ACDDDD6EDAA8F043B (void); // 0x00000C3D System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::OnDisable() extern void HandBounds_OnDisable_m81E7E444C58F66A5C2D95B528754106A6192FAF0 (void); // 0x00000C3E System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::OnDrawGizmos() extern void HandBounds_OnDrawGizmos_m102B967E184B32A3A9E1E6E924C607A5EB2B743C (void); // 0x00000C3F System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::OnSourceDetected(Microsoft.MixedReality.Toolkit.Input.SourceStateEventData) extern void HandBounds_OnSourceDetected_mA7E54357C6DFBE5A114B44554DFDDF00A99664CF (void); // 0x00000C40 System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::OnSourceLost(Microsoft.MixedReality.Toolkit.Input.SourceStateEventData) extern void HandBounds_OnSourceLost_m7DBABA102E984BCD805F6C6F12D9A4EB8A6BA780 (void); // 0x00000C41 System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::OnHandJointsUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData`1<System.Collections.Generic.IDictionary`2<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>>) extern void HandBounds_OnHandJointsUpdated_m352644EAA328DD5B19FA511787DAD29632164704 (void); // 0x00000C42 System.Void Microsoft.MixedReality.Toolkit.Input.HandBounds::.ctor() extern void HandBounds__ctor_m04ABBBA2182C4C16B466AC520A335AA0943EDC12 (void); // 0x00000C43 System.Void Microsoft.MixedReality.Toolkit.Input.HandJointService::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void HandJointService__ctor_m7F7894886807DF279B8C6B765708376AC6E5500D (void); // 0x00000C44 System.Void Microsoft.MixedReality.Toolkit.Input.HandJointService::.ctor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void HandJointService__ctor_mDBF577E6C9DC0192250ACF06ACFD1A3F0BED70CF (void); // 0x00000C45 System.Void Microsoft.MixedReality.Toolkit.Input.HandJointService::LateUpdate() extern void HandJointService_LateUpdate_m9673F1A4A470A47F1C04192E3DF9A355490A0BBE (void); // 0x00000C46 System.Void Microsoft.MixedReality.Toolkit.Input.HandJointService::Disable() extern void HandJointService_Disable_m4E7E4AFA9226B9E9D5C2C83EB9B0801542A178DF (void); // 0x00000C47 UnityEngine.Transform Microsoft.MixedReality.Toolkit.Input.HandJointService::RequestJointTransform(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandJointService_RequestJointTransform_m25DB6680BABD1AE424FC923A6336CD31FE24D6C0 (void); // 0x00000C48 System.Boolean Microsoft.MixedReality.Toolkit.Input.HandJointService::IsHandTracked(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandJointService_IsHandTracked_mF08043ADAB3FBF82012C9977D7F5F5062DBF65AA (void); // 0x00000C49 System.Boolean Microsoft.MixedReality.Toolkit.Input.HandJointUtils::TryGetJointPose(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose&) extern void HandJointUtils_TryGetJointPose_m6674FA55DDCC18B96B472DC5512391D983BD2EEF (void); // 0x00000C4A System.Boolean Microsoft.MixedReality.Toolkit.Input.HandJointUtils::TryGetJointPose(Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose&) // 0x00000C4B Microsoft.MixedReality.Toolkit.Input.IMixedRealityHand Microsoft.MixedReality.Toolkit.Input.HandJointUtils::FindHand(Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandJointUtils_FindHand_mF0922D8F627336903729B0849040FB801984FE66 (void); // 0x00000C4C T Microsoft.MixedReality.Toolkit.Input.HandJointUtils::FindHand(Microsoft.MixedReality.Toolkit.Utilities.Handedness) // 0x00000C4D UnityEngine.Ray Microsoft.MixedReality.Toolkit.Input.HandRay::get_Ray() extern void HandRay_get_Ray_mCF349EC09A131D78FEFA31B10750B2D7A88A6A02 (void); // 0x00000C4E System.Boolean Microsoft.MixedReality.Toolkit.Input.HandRay::get_ShouldShowRay() extern void HandRay_get_ShouldShowRay_m5ADF1FACCF744BE76C89BFFF260E2FD10DAE6FDB (void); // 0x00000C4F System.Void Microsoft.MixedReality.Toolkit.Input.HandRay::Update(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Transform,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandRay_Update_m9206E3B40FF92AECF698223B8E7EF835628F9183 (void); // 0x00000C50 UnityEngine.Vector3 Microsoft.MixedReality.Toolkit.Input.HandRay::ComputeRayPivotPosition(UnityEngine.Vector3,UnityEngine.Transform,Microsoft.MixedReality.Toolkit.Utilities.Handedness) extern void HandRay_ComputeRayPivotPosition_mF98CBB238FF0A3806F038DF699B79B8643BBBDDD (void); // 0x00000C51 System.Void Microsoft.MixedReality.Toolkit.Input.HandRay::.ctor() extern void HandRay__ctor_m87CE9125BB82E3FE9645F71C75F24B9EB5477ECF (void); // 0x00000C52 UnityEngine.Ray Microsoft.MixedReality.Toolkit.Input.IHandRay::get_Ray() // 0x00000C53 System.Boolean Microsoft.MixedReality.Toolkit.Input.IHandRay::get_ShouldShowRay() // 0x00000C54 System.Void Microsoft.MixedReality.Toolkit.Input.IHandRay::Update(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Transform,Microsoft.MixedReality.Toolkit.Utilities.Handedness) // 0x00000C55 System.Single Microsoft.MixedReality.Toolkit.Input.MixedRealityMouseInputProfile::get_CursorSpeed() extern void MixedRealityMouseInputProfile_get_CursorSpeed_mE97578B01CA456D545D9C9208FC71AE7E80E33BD (void); // 0x00000C56 System.Single Microsoft.MixedReality.Toolkit.Input.MixedRealityMouseInputProfile::get_WheelSpeed() extern void MixedRealityMouseInputProfile_get_WheelSpeed_m2AAB6B5AE83F74C36A47A2A308966C8734F1B4BC (void); // 0x00000C57 System.Void Microsoft.MixedReality.Toolkit.Input.MixedRealityMouseInputProfile::.ctor() extern void MixedRealityMouseInputProfile__ctor_m6558D3C1703DC4AF0D69273CF3FD44659C5EB43A (void); // 0x00000C58 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::.ctor(Microsoft.MixedReality.Toolkit.TrackingState,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void GenericJoystickController__ctor_mB4C39400B7316CF0C733A5226AF6B441793C397F (void); // 0x00000C59 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::.ctor(Microsoft.MixedReality.Toolkit.TrackingState,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSourceDefinition,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void GenericJoystickController__ctor_mAFB14798D45A4AF7DCC6CCFC5C6408E5C80C5919 (void); // 0x00000C5A System.Single Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::get_PointerOffsetAngle() extern void GenericJoystickController_get_PointerOffsetAngle_m8255DAC658A5E952FA2A2BFC53692C994B222FFF (void); // 0x00000C5B System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::set_PointerOffsetAngle(System.Single) extern void GenericJoystickController_set_PointerOffsetAngle_m1FCDC77BDAA4F2C00E45B75519C3C4BD9EA0F39F (void); // 0x00000C5C Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::get_DefaultInteractions() extern void GenericJoystickController_get_DefaultInteractions_mE8CD4358B03CC0E48052CAAB9EA7F6D8F204FB64 (void); // 0x00000C5D Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput[] Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::get_LegacyInputSupport() extern void GenericJoystickController_get_LegacyInputSupport_m216BBA2B2F438789AA814B615949246579B51DF7 (void); // 0x00000C5E Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::get_DefaultLeftHandedInteractions() extern void GenericJoystickController_get_DefaultLeftHandedInteractions_m420619728E234FBB1C1FD8BD3CB18E626CBE1C96 (void); // 0x00000C5F Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput[] Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::get_LeftHandedLegacyInputSupport() extern void GenericJoystickController_get_LeftHandedLegacyInputSupport_m6A1D60F766A0CEDD85473A3CD1A662FB981DD703 (void); // 0x00000C60 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::get_DefaultRightHandedInteractions() extern void GenericJoystickController_get_DefaultRightHandedInteractions_m6AC25FB50ECBCC70F3B0CCFD6B0FC8897A36DD00 (void); // 0x00000C61 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput[] Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::get_RightHandedLegacyInputSupport() extern void GenericJoystickController_get_RightHandedLegacyInputSupport_m5E0BFA7712A9DBB60B34755EC825FD2AD521B11E (void); // 0x00000C62 Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::BuildInteractions(System.Collections.Generic.IReadOnlyList`1<Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping>,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput[]) extern void GenericJoystickController_BuildInteractions_m66737E91620078F04A4E5985E10648C51E1A7180 (void); // 0x00000C63 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::UpdateController() extern void GenericJoystickController_UpdateController_mB3D2B7068FB0F17C7450EA695E44FEFB637CF6A9 (void); // 0x00000C64 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::UpdateButtonData(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void GenericJoystickController_UpdateButtonData_m98003E99DF2F26F0557C31D4540A64C1A36BB12C (void); // 0x00000C65 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::UpdateSingleAxisData(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void GenericJoystickController_UpdateSingleAxisData_mCEFBD8BA88F4C187BAC8F9AAE8B8A6BC8CBD6074 (void); // 0x00000C66 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::UpdateDualAxisData(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void GenericJoystickController_UpdateDualAxisData_m858D418CA489684E665438F620FA5EAD16F4B827 (void); // 0x00000C67 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::UpdatePoseData(Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping) extern void GenericJoystickController_UpdatePoseData_mEDA0550B69FF48D7BC48CADE42C7A995EB28F4D9 (void); // 0x00000C68 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController::.cctor() extern void GenericJoystickController__cctor_mD629913CF2CB83554A0155F76304508DE66CCE60 (void); // 0x00000C69 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseController::.ctor(Microsoft.MixedReality.Toolkit.TrackingState,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void MouseController__ctor_m4621D3ED2441BB7CA6AC588E80CF30DF6D47659A (void); // 0x00000C6A Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseController::get_DefaultInteractions() extern void MouseController_get_DefaultInteractions_m06A88B89FD8E11EB1B24AC4C3FDFC8286AC86D80 (void); // 0x00000C6B System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseController::Update() extern void MouseController_Update_m669DC3484DE22C4EBC82F4A6F8957652917E6F97 (void); // 0x00000C6C System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseController::.cctor() extern void MouseController__cctor_m3DF8A50120CE5802833B15A5483A3ADA56B90A01 (void); // 0x00000C6D System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void MouseDeviceManager__ctor_mE90404C1D3361EDE363C69EF9F1E782AEEDBC1A3 (void); // 0x00000C6E System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::.ctor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void MouseDeviceManager__ctor_m81C0B7F30DBD12D49E8B99BFE7196DCDB5BB48AE (void); // 0x00000C6F Microsoft.MixedReality.Toolkit.Input.MixedRealityMouseInputProfile Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::get_MouseInputProfile() extern void MouseDeviceManager_get_MouseInputProfile_mBFE241B67351485F5D73C5A52F6A59E38138E74A (void); // 0x00000C70 System.Single Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::get_CursorSpeed() extern void MouseDeviceManager_get_CursorSpeed_mB1C3A5EFA2129C81C6D4F729680986135EBFBC75 (void); // 0x00000C71 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::set_CursorSpeed(System.Single) extern void MouseDeviceManager_set_CursorSpeed_m6BC5CFE85399FD339E6A57594C9D22EB6D48A024 (void); // 0x00000C72 System.Single Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::get_WheelSpeed() extern void MouseDeviceManager_get_WheelSpeed_m30563C03D14135F9D31F40190E859E2BCA215DE8 (void); // 0x00000C73 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::set_WheelSpeed(System.Single) extern void MouseDeviceManager_set_WheelSpeed_mD9F2F50AA6641110E6A66852D7CE772150BA0A02 (void); // 0x00000C74 Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseController Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::get_Controller() extern void MouseDeviceManager_get_Controller_m6FF008E14710D61ECA1B205489FD3A8FF4EC0BA1 (void); // 0x00000C75 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::set_Controller(Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseController) extern void MouseDeviceManager_set_Controller_m1309FE5F22D544E501A42841ED8BA1812D969A29 (void); // 0x00000C76 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::Initialize() extern void MouseDeviceManager_Initialize_mF7C4F77333FFE05BDD75B209C7663677FEBCD491 (void); // 0x00000C77 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::Enable() extern void MouseDeviceManager_Enable_m03F655AFAD1CAC151B4FF015D6DFADEB255CE986 (void); // 0x00000C78 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::Update() extern void MouseDeviceManager_Update_m03BEDA428B62CD96A1473AB96402F9F7438A11FA (void); // 0x00000C79 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::Disable() extern void MouseDeviceManager_Disable_m27583B8410DA8CC8890F97AF0868029006F0806C (void); // 0x00000C7A System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::ReadProfile() extern void MouseDeviceManager_ReadProfile_m50D2A5AE7BED6384266BC5107351CC8952686E42 (void); // 0x00000C7B System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager::.cctor() extern void MouseDeviceManager__cctor_m04A1AA38128FC74EDD22D59CFD3BFA8E60CFAB8A (void); // 0x00000C7C System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void UnityJoystickManager__ctor_m7C6266632F99C6AE15217374724E9B49E60D01FD (void); // 0x00000C7D System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::.ctor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void UnityJoystickManager__ctor_mE8687CD81FB3340787D584E7D84BDB023F14021E (void); // 0x00000C7E System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::Update() extern void UnityJoystickManager_Update_m2FFAB3FB88A5478CE1286297A0571710D897FA6A (void); // 0x00000C7F System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::Disable() extern void UnityJoystickManager_Disable_m89FE4CA653CAFDE56B09295EE141CF349221F42F (void); // 0x00000C80 Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[] Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::GetActiveControllers() extern void UnityJoystickManager_GetActiveControllers_m9BC0BA5834185D67CA39A8863F20867EC4971FEE (void); // 0x00000C81 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::RefreshDevices() extern void UnityJoystickManager_RefreshDevices_m0120CC2B8A1E68055D28B57ACA9E6021DF1FC8DB (void); // 0x00000C82 Microsoft.MixedReality.Toolkit.Input.UnityInput.GenericJoystickController Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::GetOrAddController(System.String) extern void UnityJoystickManager_GetOrAddController_m97E8C86266B902B04F12411E1BE4F07231C3A55C (void); // 0x00000C83 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::RemoveController(System.String) extern void UnityJoystickManager_RemoveController_m119474B0DC74804DA6439B5E2A7FA9B9E51512CF (void); // 0x00000C84 Microsoft.MixedReality.Toolkit.Input.SupportedControllerType Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::GetCurrentControllerType(System.String) extern void UnityJoystickManager_GetCurrentControllerType_m8021135E345326704A9CB7B95D6DA97D8836D9EA (void); // 0x00000C85 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityJoystickManager::.cctor() extern void UnityJoystickManager__cctor_mD5B5A8021AAC867FCA7A5CEF5D8041C317CD98A4 (void); // 0x00000C86 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::.ctor(Microsoft.MixedReality.Toolkit.TrackingState,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void UnityTouchController__ctor_m194279F02E932D433DF99C55CC86B792A643C9D0 (void); // 0x00000C87 System.Single Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::get_MaxTapContactTime() extern void UnityTouchController_get_MaxTapContactTime_m9EC11F598E8F79386EC3593C7618DE255BD32F18 (void); // 0x00000C88 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::set_MaxTapContactTime(System.Single) extern void UnityTouchController_set_MaxTapContactTime_m76E8EF5EFC89649B2EE8AD69B2335F155C04F0F0 (void); // 0x00000C89 System.Single Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::get_ManipulationThreshold() extern void UnityTouchController_get_ManipulationThreshold_mD6680514AE202A92DE25F64ACAFB482F1EAEA4CF (void); // 0x00000C8A System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::set_ManipulationThreshold(System.Single) extern void UnityTouchController_set_ManipulationThreshold_m63B24D5E8617A3BAB154B27296432F782A690D5B (void); // 0x00000C8B UnityEngine.Touch Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::get_TouchData() extern void UnityTouchController_get_TouchData_m127C1853FA8D07B8790E71D8CCE233B7D744297C (void); // 0x00000C8C System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::set_TouchData(UnityEngine.Touch) extern void UnityTouchController_set_TouchData_m9A17B7AD6BB9C06A93A16A28C7BBC75741408B85 (void); // 0x00000C8D UnityEngine.Ray Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::get_ScreenPointRay() extern void UnityTouchController_get_ScreenPointRay_m1B3DD2A3CE34CDAEFD8343D47AB5DD493F035A7B (void); // 0x00000C8E System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::set_ScreenPointRay(UnityEngine.Ray) extern void UnityTouchController_set_ScreenPointRay_m9785C691AD1421D8C3981C88F2C5A8C825EA6E02 (void); // 0x00000C8F System.Single Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::get_Lifetime() extern void UnityTouchController_get_Lifetime_mA6A0D4D8816D6B832C8065D8E6A21ACC4195579E (void); // 0x00000C90 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::set_Lifetime(System.Single) extern void UnityTouchController_set_Lifetime_mAACC02105394413AF14817DAAC8B0A8F974345E4 (void); // 0x00000C91 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::SetupDefaultInteractions() extern void UnityTouchController_SetupDefaultInteractions_m36543D18AB7F3269BF7B9D7D9EF6BCC168481B04 (void); // 0x00000C92 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::StartTouch() extern void UnityTouchController_StartTouch_m0AC9E9138B176D4F9FB764508DA3CBF4140807FD (void); // 0x00000C93 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::Update() extern void UnityTouchController_Update_m5EF43D34AD0194EB2E16726765E019B55D472370 (void); // 0x00000C94 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::EndTouch() extern void UnityTouchController_EndTouch_mFDC0AC411ABFD1AEEEAE76EE8E8F24559C2BCE8B (void); // 0x00000C95 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchController::.cctor() extern void UnityTouchController__cctor_m1E051F45A9C712E2358452A2D73F62371351459C (void); // 0x00000C96 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::.ctor(Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void UnityTouchDeviceManager__ctor_mD0CD971D0E8722D0124E39B4BDC90B38B85F2901 (void); // 0x00000C97 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::.ctor(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem,System.String,System.UInt32,Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile) extern void UnityTouchDeviceManager__ctor_mDF18F7565B6A5F80884ADBAE7BCF1DAAFB6F205B (void); // 0x00000C98 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::Update() extern void UnityTouchDeviceManager_Update_m61A9893A60CDA98A26ABCCC1C78E459CE3D5BC68 (void); // 0x00000C99 System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::Disable() extern void UnityTouchDeviceManager_Disable_mE2B93EB0DCFC7D2D605B1746AD899396EF348BB0 (void); // 0x00000C9A System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::AddTouchController(UnityEngine.Touch,UnityEngine.Ray) extern void UnityTouchDeviceManager_AddTouchController_mD14997BCBAB4DE0BA40BD35BD74A47FCBFE1020A (void); // 0x00000C9B System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::UpdateTouchData(UnityEngine.Touch,UnityEngine.Ray) extern void UnityTouchDeviceManager_UpdateTouchData_mE97642548260668000B8B73A7F8C51774075C599 (void); // 0x00000C9C System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::RemoveTouchController(UnityEngine.Touch) extern void UnityTouchDeviceManager_RemoveTouchController_m5F6DCDD823873262E6C3610E94E153D6848051A6 (void); // 0x00000C9D System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.UnityTouchDeviceManager::.cctor() extern void UnityTouchDeviceManager__cctor_m3B6652A0FF7E0D87E2C8EA65D5F088EADBD31C3F (void); // 0x00000C9E System.Void Microsoft.MixedReality.Toolkit.Input.UnityInput.XboxController::.ctor(Microsoft.MixedReality.Toolkit.TrackingState,Microsoft.MixedReality.Toolkit.Utilities.Handedness,Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]) extern void XboxController__ctor_m76D7510B4E1045610DF0AD0F76E577978FB0BACD (void); // 0x00000C9F Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMappingLegacyInput[] Microsoft.MixedReality.Toolkit.Input.UnityInput.XboxController::get_LegacyInputSupport() extern void XboxController_get_LegacyInputSupport_mD9EBFE24D310B9F46C1FB50427D216AC47F8C8A3 (void); static Il2CppMethodPointer s_methodPointers[3231] = { DocLinkAttribute__ctor_m30199DF5DE62F80171290FDD97AA0D68C5A94615, DocLinkAttribute_get_URL_m56A1F87328AC60E7EEDE10E09EB9D1A5708E98EC, DocLinkAttribute_set_URL_m15F513E2E63B8E05D57E135ACC8B8E33DD1EAB85, EnumFlagsAttribute__ctor_m715B60911A4C63BD0FB18B465B5493EF2DC6E2D5, ExperimentalAttribute__ctor_m4A28B36A1580F20C34A776EB137C53DF47A55F55, ExtendsAttribute_get_BaseType_m577D94179634DBFCA863612BCBA33E745409038C, ExtendsAttribute_set_BaseType_mDD6E5759675BBB76CB16280B0AF386B5E223ADF5, ExtendsAttribute__ctor_mFCF399FCD3F0C9FC3B6D8384B2D9C7E5E04DA5B6, ExtendsAttribute_IsConstraintSatisfied_mD510A2247CC55E40DF41AD7E2F7C4323D7F2630F, HelpAttribute__ctor_mAC28DD0E696C39D058AE6F703F1039C0647A0A9D, ImplementsAttribute_get_InterfaceType_m708FC13BEC2E9004AD28DC3B65AEB161856F2123, ImplementsAttribute_set_InterfaceType_mFA570FEF44F3A9DCFDA4BE78D4CEE1493243D46B, ImplementsAttribute__ctor_m636B162B2FFF7D87762CC7DA6DF6CFD379D1BFB9, ImplementsAttribute_IsConstraintSatisfied_m179A0267C708C0F3EDADDBDC7C9ADF0CF16D05D2, MixedRealityDataProviderAttribute_get_ServiceInterfaceType_m4F6417376F59EC03D9C367A132F8A0DDF391C1B0, MixedRealityDataProviderAttribute_get_SupportedUnityXRPipelines_mEB4FA7EB0AA28D7D223710B43E57C540F28E3E7B, MixedRealityDataProviderAttribute__ctor_mD6F0E97291CE36A3B0A73739FEC7361B8FF4FA59, MixedRealityExtensionServiceAttribute_get_Name_mF43CADF9BA7B6F3EE085AD3CA9674E144EB54A0B, MixedRealityExtensionServiceAttribute_get_RuntimePlatforms_m229D8D7F462A3BB2367FF2107C10F4F815970EE1, MixedRealityExtensionServiceAttribute_get_RequiresProfile_mBEF8767D39D157F08293AE23108697D9630DC1B7, MixedRealityExtensionServiceAttribute_get_DefaultProfilePath_mBE885F19CC8172351DDEA8E85FDA3B8E91381FE5, MixedRealityExtensionServiceAttribute_get_PackageFolder_mAF21B464DE795D368B00215E8AC964CA9F9197B5, MixedRealityExtensionServiceAttribute_get_DefaultProfile_m787FA6F59C8D1B79AC81BADE0090C67D30355075, MixedRealityExtensionServiceAttribute__ctor_m42546D85BA0D5AF0A6F61BEDD7F46D2F01FAB55F, MixedRealityExtensionServiceAttribute_Find_m20F36CEE1D5BC53C277CB449BD4F2226A747E1C6, MixedRealityServiceInspectorAttribute__ctor_mB73F28A34CE1187AB0E8DD0A1661D1754E37CFF8, MixedRealityServiceInspectorAttribute_get_ServiceType_m3FDAB5EA6BFD452B2808B7344E8E2362CF1B1B16, MixedRealityServiceInspectorAttribute_set_ServiceType_m70583F6BD3A0E7A5361B4FCFB303CAD563FEFE65, MixedRealityServiceProfileAttribute__ctor_m83A54C08E8A81CFF4C8285651007738FCDE85BB1, MixedRealityServiceProfileAttribute__ctor_mF269821DB061BEA00625B38CC5200E2708C31BDD, MixedRealityServiceProfileAttribute_get_RequiredTypes_mDAC73A01B24A810E4E932EE1F92408F1CA55ABDC, MixedRealityServiceProfileAttribute_set_RequiredTypes_m7B7194B9EA4ADC16CD82C9EBEC4BF012EFC8062C, MixedRealityServiceProfileAttribute_get_ExcludedTypes_m217C496A48914428FE24311BD6480530105C6E61, MixedRealityServiceProfileAttribute_set_ExcludedTypes_m31D3ABE9AFA9B74D9D790BE970968F54FA415414, PrefabAttribute__ctor_m28AD9EC331990C76C5A03F39B54D867D66BDDEEF, ReadOnlyAttribute__ctor_mBEA9F5AA5AD7E528CC8542E83F92D642F2F1F4B3, BeginReadOnlyGroupAttribute__ctor_mD68219E84D4D65ACE4AF9735C030C1CFD177DB6A, EndReadOnlyGroupAttribute__ctor_mEFF01E1751AB481DA5BD770BCEA9EE2511EB483A, ScenePickAttribute__ctor_mDDBAE6087EE3F7D461E723685820922CB12D4420, SystemTypeAttribute_get_Grouping_m9A18473EB6E600E2DD609060C0779056601F3CE7, SystemTypeAttribute_set_Grouping_mBF51840642885A18306694553D2F548FFD48CE7D, SystemTypeAttribute_get_AllowAbstract_m0759AFBB18F38C4442703253DE13556568BE6922, SystemTypeAttribute_set_AllowAbstract_m267D04ED93651C4D846D3D44E300E159D5AF799C, SystemTypeAttribute__ctor_mA7C982348FF209DF248E580A864EE3B286B38AF6, SystemTypeAttribute_IsConstraintSatisfied_m4FB81AFDCDD6F4D7B26C997C5BE47BA36D0D2071, TagPropertyAttribute__ctor_m661A757D57FC04ADA4871536ED38C8208EC3FECF, Vector3RangeAttribute__ctor_m98573B44CB8B4F13AC0966037AD76B590A2521FA, BaseMixedRealityProfile_get_IsCustomProfile_mF86492A6885308B73DAF5A8AA276FD036154EADE, BaseMixedRealityProfile__ctor_mF709430A064018C3B2A996A5F7950053A00EC14C, MixedRealityCameraProfile_get_SettingsConfigurations_m123A340E64F65F7CDF57E167FC6F8455819A9455, MixedRealityCameraProfile_set_SettingsConfigurations_mD5B7CD9964E6B5A1D80225DD669F4F17D3C2941E, MixedRealityCameraProfile_get_NearClipPlaneOpaqueDisplay_m676E1DCE91B04CEDE72F6DA844EB3F57505DDAF0, MixedRealityCameraProfile_get_FarClipPlaneOpaqueDisplay_m85C12FAFB3E6B94F254A6A243E3ED53D43390D93, MixedRealityCameraProfile_get_CameraClearFlagsOpaqueDisplay_m678A66CBE09647710737D1AA3666C520385A5AE4, MixedRealityCameraProfile_get_BackgroundColorOpaqueDisplay_m0770A0B88FB68E6A5054205D22941EC7AAC481DC, MixedRealityCameraProfile_get_OpaqueQualityLevel_mA2A6F9EB410B4EBF409F3BABC066A36A04F6CD18, MixedRealityCameraProfile_get_NearClipPlaneTransparentDisplay_mBEB807DEA4A34B1B571C60CF934EF3731F7F0F73, MixedRealityCameraProfile_get_FarClipPlaneTransparentDisplay_mDA1616F815502E580284E39CC0FE3D378D2CDBDA, MixedRealityCameraProfile_get_CameraClearFlagsTransparentDisplay_mD39EB7C71EC82A720F9D0E6F09296E28FA6FCA58, MixedRealityCameraProfile_get_BackgroundColorTransparentDisplay_mCC16D97767FD35041ABCFEDA34BF73C4B89F6E57, MixedRealityCameraProfile_get_TransparentQualityLevel_m1D434757F77E0C242290AACA19B7E130D163BDE1, MixedRealityCameraProfile_get_HoloLensQualityLevel_mE231571ED79678F8FAADC5A72F7D634AA2F7759F, MixedRealityCameraProfile__ctor_m2FA3353CEC6B587285A32F0826E3E92129D3197B, MixedRealityExperienceSettingsProfile_get_TargetExperienceScale_m63DE0BEBCB1B0BD30B419AB992B319A61A1B1D8E, MixedRealityExperienceSettingsProfile_set_TargetExperienceScale_mC81A9530A6F2B7B6BAEC82B7B8F1DC5B065BD15E, MixedRealityExperienceSettingsProfile_get_ContentOffset_m004893DE9D0D674AE40D30009B53A3929EB68437, MixedRealityExperienceSettingsProfile_set_ContentOffset_m2375A61A355F5E2F58B77FDB966EAD37DEEFEF03, MixedRealityExperienceSettingsProfile__ctor_mF573A3DC67271E8E0835E35A7D03DAB89A18F625, MixedRealityRegisteredServiceProvidersProfile_get_Configurations_m057BC5930AB999D8984B833AEEF93C767B97583F, MixedRealityRegisteredServiceProvidersProfile__ctor_m0AEBE2049A23D7D1D4DC3641B1568CCD5AAD1E34, MixedRealityServiceConfiguration__ctor_m625CBE599AB904C1F172D02C8025D524840BAC6D, MixedRealityServiceConfiguration_get_ComponentType_mEAA0740AEFEBE58E9BB9FCDBC0A346DE5142B162, MixedRealityServiceConfiguration_get_ComponentName_m59629523D4CCE5820F23C08444681DFE8879F0A2, MixedRealityServiceConfiguration_get_Priority_m3366A6F3AD7257EAB19B9D3F9FBAB649C0A8811B, MixedRealityServiceConfiguration_get_RuntimePlatform_m75846986AD7B97DDAAB971E521634A5627B45EC0, MixedRealityServiceConfiguration_get_Profile_mA2726C64B0D3D4A31F1C011B122BFC6906186039, MixedRealityServiceConfiguration_get_ConfigurationProfile_m2AFE192675239A978A1E00CE2235B935C1EB1A11, MixedRealityToolkitConfigurationProfile_get_ExperienceSettingsProfile_mA0520BE907C075BB1A89B6E7DBBE22E6B31172A1, MixedRealityToolkitConfigurationProfile_set_ExperienceSettingsProfile_m41B6D620CC296CF146030F5814D9C50B1097D1BA, MixedRealityToolkitConfigurationProfile_get_TargetExperienceScale_m0B51CB83218134BE3BE8FFA7211BBAEC7D966CE9, MixedRealityToolkitConfigurationProfile_set_TargetExperienceScale_m09F450E9E1D9E4A1FFD68A744BB98B78AFA29EF9, MixedRealityToolkitConfigurationProfile_get_IsCameraSystemEnabled_mB712FC3DFBFA1F21E82C9D685C5830CCCE9FB195, MixedRealityToolkitConfigurationProfile_set_IsCameraSystemEnabled_m6C1F9C6988D92FA1A00664507B1F4EFDB8C99600, MixedRealityToolkitConfigurationProfile_get_CameraProfile_mB54AC6455FDB4AD339A96009298225330431B689, MixedRealityToolkitConfigurationProfile_set_CameraProfile_m4B34B1514DC117719D48F901E0D559E55C706233, MixedRealityToolkitConfigurationProfile_get_CameraSystemType_m565383DBC5D11BD566E0C433F95FF9F8C9D1382C, MixedRealityToolkitConfigurationProfile_set_CameraSystemType_mEC405BF68A8DEF8346C7030FCBDABE020D568FA6, MixedRealityToolkitConfigurationProfile_get_IsInputSystemEnabled_m03D0002D94314C4DFD5C00EB15B0E51D20103F93, MixedRealityToolkitConfigurationProfile_set_IsInputSystemEnabled_m5FF12479432D6B29CDE36DE3FB0E1B3BF0F3CDF8, MixedRealityToolkitConfigurationProfile_get_InputSystemProfile_m8520912DF6A0742A10FA2958C381AD32FA5DCC58, MixedRealityToolkitConfigurationProfile_set_InputSystemProfile_mAE30597618EADB1233CF20D1D6EC2927A1A78D18, MixedRealityToolkitConfigurationProfile_get_InputSystemType_mC2F427A5C6464AA850E5C2E72EC63A91542C6F01, MixedRealityToolkitConfigurationProfile_set_InputSystemType_mCD295E1DC0BE88FFD2EBEE94D1323C01EE7B44FB, MixedRealityToolkitConfigurationProfile_get_IsBoundarySystemEnabled_mFE04EFAFF897E0925F47DB78178EFE5AB30865DD, MixedRealityToolkitConfigurationProfile_set_IsBoundarySystemEnabled_m74D4404473939DC60A50B93F1D921DEB0D91863C, MixedRealityToolkitConfigurationProfile_get_BoundarySystemSystemType_m48401AC543DE5F1011B77F471E931F47FCA7ABF9, MixedRealityToolkitConfigurationProfile_get_BoundaryVisualizationProfile_m5A5617FF2B3CE5F03E7227D5FA28A48550A97A3F, MixedRealityToolkitConfigurationProfile_set_BoundaryVisualizationProfile_mC199D7EFC6E1BB244B86C3C1C09BE398F110FE82, MixedRealityToolkitConfigurationProfile_get_IsTeleportSystemEnabled_mA9D228B06CE4B1D7E2DBFFBA335DC2EB8CD17A3E, MixedRealityToolkitConfigurationProfile_set_IsTeleportSystemEnabled_mD80C4EFF15804506A085B8A2E5E247D657BD1D6A, MixedRealityToolkitConfigurationProfile_get_TeleportSystemSystemType_m0D248676AC5D3660F06E526C998008EE9A5E841D, MixedRealityToolkitConfigurationProfile_set_TeleportSystemSystemType_mBE6A0F7BB4299C95D3D76EC69CE185317C2F3A83, MixedRealityToolkitConfigurationProfile_get_IsSpatialAwarenessSystemEnabled_mBF36530842DA6EF2BE3ACB564B9C2857FB911D68, MixedRealityToolkitConfigurationProfile_set_IsSpatialAwarenessSystemEnabled_mDF90B7C3700D919BA0F9DBC9A3CE7C6910EF2863, MixedRealityToolkitConfigurationProfile_get_SpatialAwarenessSystemSystemType_m8CD72C291B95AA10F4618B18BEC592C9FF72ADA5, MixedRealityToolkitConfigurationProfile_set_SpatialAwarenessSystemSystemType_m4C267F51B696834EB1CF527CB3113C1749F6AEEC, MixedRealityToolkitConfigurationProfile_get_SpatialAwarenessSystemProfile_mD9A1681B491F76BB51DDE87428BFCC9F7EDC5F38, MixedRealityToolkitConfigurationProfile_set_SpatialAwarenessSystemProfile_m03DF61E0CC8354D1573C9E1CEB5DB697AE83715A, MixedRealityToolkitConfigurationProfile_get_DiagnosticsSystemProfile_mB866ADDF9A509082451A2438FDC94CEDE1D1E021, MixedRealityToolkitConfigurationProfile_set_DiagnosticsSystemProfile_mB2FD11FD3B2E7526698062718D822BA29C792A00, MixedRealityToolkitConfigurationProfile_get_IsDiagnosticsSystemEnabled_mB9AD44E4CC04C27CD193C993E2389150260AB9F8, MixedRealityToolkitConfigurationProfile_set_IsDiagnosticsSystemEnabled_m5063E3FA8F8C3B6A7BF7DEDA37CA6DFB7FC8CEA5, MixedRealityToolkitConfigurationProfile_get_DiagnosticsSystemSystemType_m206E4262CD29FAE1002C85BD2ACE771C97DD5B6F, MixedRealityToolkitConfigurationProfile_set_DiagnosticsSystemSystemType_m6F97F028701CB95FE32CF06C9C9801D04F3634B8, MixedRealityToolkitConfigurationProfile_get_SceneSystemProfile_mE8A7F5A9CA08B8B5636C5444E6ABD965F78B7D8F, MixedRealityToolkitConfigurationProfile_set_SceneSystemProfile_mEA3B3FD61F013944313F3CE6188F26DE0FF67E5C, MixedRealityToolkitConfigurationProfile_get_IsSceneSystemEnabled_mAE6DFA87CCBB3CF528C04EBC6DA37AD09C9704F1, MixedRealityToolkitConfigurationProfile_set_IsSceneSystemEnabled_m62D6448BF3DC788BE593B91209FAD41403DAB8BC, MixedRealityToolkitConfigurationProfile_get_SceneSystemSystemType_mA862B9CE861B0E4F0E1170B1BD8D5F38F8FDCAB0, MixedRealityToolkitConfigurationProfile_set_SceneSystemSystemType_m7694DF3E6CA55A1740F4A71D653D90ACAD8D96C4, MixedRealityToolkitConfigurationProfile_get_RegisteredServiceProvidersProfile_mEFD1290694F5C4C0D09C6BBE91758DC0D0E421AC, MixedRealityToolkitConfigurationProfile_get_UseServiceInspectors_mD5513AA0D86DDFB8A093F98BF5663A21F79E54F2, MixedRealityToolkitConfigurationProfile_get_RenderDepthBuffer_m63DBC8E20C753E34CE5B58224DA3F5FCE269FF9D, MixedRealityToolkitConfigurationProfile_get_EnableVerboseLogging_m536FF37878F06CBE2DDE714E278B6E3A6AAC9D1A, MixedRealityToolkitConfigurationProfile_set_EnableVerboseLogging_mD8A619B18102E8558D002AEA417B0F8630FFFD0D, MixedRealityToolkitConfigurationProfile__ctor_mCF000E5107FEA6A918BF32CEE0133A7627C614C5, SceneAssetReferenceAttribute__ctor_m155F225D7480DB3F390137A6D40D5618507E42ED, GenericBaseEventData_get_EventSource_m74AD3AD712873C36822236D5C3592E9D716A8FD5, GenericBaseEventData_set_EventSource_m093373AC795DB37DD05FF8A7F0FEB09F610B295A, GenericBaseEventData_get_EventTime_m72F7162E62ED4EF752BDA30A1C574A8D147FCD2B, GenericBaseEventData_set_EventTime_m0651A1DD515A01C08F632406A84922769059D5AD, GenericBaseEventData_get_selectedObject_m81262442BEF2809F074E41E502699BF93614655D, GenericBaseEventData_set_selectedObject_mE0AA593CDA32EF17EFAA2414FEFCF673D8D3FC42, GenericBaseEventData__ctor_m30B5DA3D19824DCDF5370EF25947311C3BC07685, GenericBaseEventData_BaseInitialize_m583C794D1ACC45EC912E0C9F54F7B41066EE17BA, PlacementEventData_get_ObjectBeingPlaced_mC953C15B04A623A37F323D34BE068121211AC6A2, PlacementEventData_set_ObjectBeingPlaced_mEF8E64BACD5E69768E96C74336EA1C00C1EA31E7, PlacementEventData__ctor_m9D9BACFE870337866EF3A595D9C60067C0AFC6CB, PlacementEventData_Initialize_mC28C4F63F3C1451F56A2B4933A0AFCF06E23415B, AnimationCurveExtensions_Duration_mEF60140275683F2C5D545DE7DA89C3F0CAE52789, ArrayExtensions_WrapIndex_mDA3B50B8F50E234A5C0A0319230E1B5B85C99AC0, ArrayExtensions_IsValidArray_m8D057FD0974134DEBE75086898B3CFB383975C5E, AssemblyExtensions_GetLoadableTypes_m469923380C89831ACB98BE57FB050429FBCDA4B0, U3CU3Ec__cctor_m895A4F235F25B6B9167595B2D47962A7D530F269, U3CU3Ec__ctor_mDAD534D6C28E453DCA63B957E8F5DDE36AA22411, 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MixedRealityPointerProfile_get_DebugDrawPointingRayColors_mE9E8D441E3AE9CE48811DDDC45E993EB4DC344B0, MixedRealityPointerProfile_get_GazeCursorPrefab_mB5FDFC6B8A4DB5BE1AB9DD013864D54CB30C2A84, MixedRealityPointerProfile_get_GazeProviderType_m1949F5B01846E6175B83A52C689458349C1B4DD5, MixedRealityPointerProfile_set_GazeProviderType_m7D80D4ECDEB6A448EA9EE99432066C328A33A014, MixedRealityPointerProfile_get_UseHeadGazeOverride_mAD0097102E74001151EF739445118C651DE36500, MixedRealityPointerProfile_get_IsEyeTrackingEnabled_mCBD9239EA31D9F050EEF1914884611C63B282C1A, MixedRealityPointerProfile_set_IsEyeTrackingEnabled_m8BE2D55859312022C6062E035ACD9F74B9D93A60, MixedRealityPointerProfile_get_PointerOptions_m8E946B33FA49968F79EAF56289018D0E5B3A62DC, MixedRealityPointerProfile_get_PointerMediator_m956366C4809D7FF24B0FDFA7F20CBFABF3ED3C94, MixedRealityPointerProfile_get_PrimaryPointerSelector_m584003B0DD76E7C703B84B31F9515B5C56894306, 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SpeechCommands_get_Keyword_m3070FCF74838A41F7026E42E8C5DAD5C99C32F26, SpeechCommands_get_KeyCode_mE3058B4861C1D3E99D6F5C51EC7B7EE376F665D9, SpeechCommands_get_Action_m2E7462A927DE71303EA7945D0241D8A7F11B5C8C, MixedRealityInputDataProviderConfiguration_get_ComponentType_m186B810D299FBC883210330469E86EB50AFEC909, MixedRealityInputDataProviderConfiguration_get_ComponentName_mFFAB44C643ABAB05F33D51CA44AB953E98A704D9, MixedRealityInputDataProviderConfiguration_get_Priority_m348C914B6EF434F1CA65D610A1A821313F177B1E, MixedRealityInputDataProviderConfiguration_get_RuntimePlatform_m957C32EA24365F2F048CCF17AFFDE194BBF7F227, MixedRealityInputDataProviderConfiguration_get_Profile_m762BB2A6C6CF5C31CE0667DB16F1DB3A7D5AF07B, MixedRealityInputDataProviderConfiguration_get_DeviceManagerProfile_mFB670EFCE85E9A532F2E5FD5A269D5CED7DA170C, MixedRealityInputDataProviderConfiguration__ctor_m85F431D192CD018A9030ABF4F972E22AC2B10E16, BaseInputEventData_get_EventTime_m271C269EF8D77EC18C7944E994F9500E2E14B02C, BaseInputEventData_set_EventTime_mCEE7CA8423D8ED54C7867D62227E6B391171A750, BaseInputEventData_get_InputSource_m9BEEB6E011C889C6032CFEFC663E4C04C7CAEF38, BaseInputEventData_set_InputSource_m3296A633C4E40D2C19F7F6DF4D2002A11B9FE9C9, BaseInputEventData_get_SourceId_m8F319B293A6228A4196A6B42F5805951F048E2B1, BaseInputEventData_get_MixedRealityInputAction_mEC01C0D072A750B1FC806F93F9750DF089452690, BaseInputEventData_set_MixedRealityInputAction_mFB746D18DDEDD9DA35A27D5C2849828A98521492, BaseInputEventData__ctor_mEDCF1A78A8FD053720A733235C701DE53E9168EB, BaseInputEventData_BaseInitialize_m8FE968B1A1CAAB629117CC03CEC9946434531FB4, DictationEventData_get_DictationResult_m04185AD346D2F9418B7C537F48DCBD5AA05FFEE7, DictationEventData_set_DictationResult_m56C0F34AD0C849C522CE2131FD4E2E727E9C4502, DictationEventData_get_DictationAudioClip_m39CBBEEC3C35B349F653E75BC7EB9C5A4A9054CF, DictationEventData_set_DictationAudioClip_mE35D93B7E109A00533A130069DD995ED87F952A9, DictationEventData__ctor_mE483DE857C0C6B8805E265BB84B7340A1A9CF38F, DictationEventData_Initialize_m009CFA4964E43F33A31765AE65F4AB8C40D24D7A, FocusEventData_get_Pointer_m51C5DEE134512DF497E76E3B1584C607F567CBBB, FocusEventData_set_Pointer_m338959B1059982675AD7C0793170B147A6AB0A3F, FocusEventData_get_OldFocusedObject_m0EAC075C9E2F36CD432DD97B2018C63D95CB3BA5, FocusEventData_set_OldFocusedObject_m0E9EA32357B876D61984D77564B0B18DE6B75646, FocusEventData_get_NewFocusedObject_m407D156452D8E257308E5936DCA1C0957E874C1B, FocusEventData_set_NewFocusedObject_mC196EC393D25373BBCABEF78A7386E597DD0C4BB, FocusEventData__ctor_m5E2C6D932C45F5FAD29D32BE9987EFF801A8815E, FocusEventData_Initialize_m27DB9E32F3AC128336D6314D3DD7908C66D64682, FocusEventData_Initialize_mFA25D3FB4C5167EF68EBE4C9954F360E97BED61A, HandTrackingInputEventData__ctor_mDE8E33D5A11A3F2C8E15EF2576FCF60FEDDAD239, HandTrackingInputEventData_get_Controller_m199F1B225F3F9395DEF9C3E2F8981257FDCDE3B9, HandTrackingInputEventData_set_Controller_mC527F97CA44E4570F325039CC93820F3D7F208D8, HandTrackingInputEventData_Initialize_m26BBEBEA8704CD59DFCD45F0700A1D3E6D6F8313, InputEventData_get_Handedness_mE0F98418678F9C5277417BA2152DDD2D6F64894B, InputEventData_set_Handedness_m6A0F4BBE6ECEA2A4CF06E6E93B47373F37D44C6A, InputEventData__ctor_m69FCEABC88122357AD8E54E74476924A5A5314FB, InputEventData_Initialize_mD1536D117DE27A2A09D7A2364E1275F8F116BB40, NULL, NULL, NULL, NULL, MixedRealityPointerEventData_get_Pointer_mE73ECEED4B8E55BC710DFF595EBE22C90EE5A4C7, MixedRealityPointerEventData_set_Pointer_m62F4A33D893654C1C83A766CB6F05D94C3D27F8E, MixedRealityPointerEventData_get_Count_m1623D86CB090444C9304D660DDF1BA1F29CCEA69, MixedRealityPointerEventData_set_Count_m7ACD0167B932DC2A0C87ABBAFC2D856F55370264, MixedRealityPointerEventData__ctor_m0B89A86AD2DFCBE7604EFAD21D843BB3343FCFE2, MixedRealityPointerEventData_Initialize_mEC0A1DD2C31DD7E13CD7B51B70CC268DDB827C36, 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U3CU3Ec__ctor_mA7894EA4FAABF5D6E0B518773A4CA70C65E81A64, U3CU3Ec_U3CUpdateActivePointersU3Eb__16_0_m388B082D39153A6609268E68DBE4E1C7C0B3AD22, BaseInputDeviceManager_get_EnablePointerCache_m5E8FDCE396921D85E7B5405B57DF7498B3E3299A, BaseInputDeviceManager_set_EnablePointerCache_m095B2853997DE2535D1306D7169082A24270D3D0, BaseInputDeviceManager_get_InputSystemProfile_m6D9A4318927A51D569ADFE049888D2A35DE4CC54, BaseInputDeviceManager_GetActiveControllers_mA8B0F38B1D9B682A5C13F6D76962A4A1D6D6C05A, BaseInputDeviceManager__ctor_m5FE108A27EA8C90D3AD474E53C59DD8C89410FA7, BaseInputDeviceManager__ctor_mBC985370C45785D74EB3B39C53830A03E95130A6, BaseInputDeviceManager_Initialize_mD724E39BC91C0AD379A289C98700ECBA7D57D08E, BaseInputDeviceManager_Destroy_mDAB36134CC549AACA3FAC91601DE66D97FB8BFF6, BaseInputDeviceManager_RequestPointers_m22FAB992F9FC403E299B72DF0E15BABB2E8B7BC5, BaseInputDeviceManager_RecyclePointers_mA6DBFE3C3337327D92A7431E96B4C1D11967A8A0, BaseInputDeviceManager_CreatePointer_mFD7BEEA0CE13FA3C5A2867666F5DB7FDC17BF08E, BaseInputDeviceManager_CleanActivePointers_mDB9CA92C455DA7B918AB0FC385359742B50BF591, BaseInputDeviceManager_DestroyPointerCache_m3520A0934F8D07F9BB13B70FA747C762837832DD, BaseInputDeviceManager__cctor_m364D9E7CA9505E1C87D31BD53BFFD9E16844806B, PointerEqualityComparer_get_Default_m0E17042C346A6917202605327111ED597F95C0DF, PointerEqualityComparer_Equals_m65B62585CE764B64BD1FEC0C2B6F118B22A9809D, PointerEqualityComparer_GetHashCode_mC0B435BF6E42890AD3CE234002B19FAC4D2E2971, PointerEqualityComparer__ctor_m42F60CDE7FCE6AA2377331F1C3151C217E7B6B3D, GenericPointer__ctor_mB04E34CAAE7557E036880C0F3943B001887441E3, GenericPointer_get_Controller_m4C4113D26762809EF46D24E6E791664CDA2C528C, GenericPointer_set_Controller_mEA336FA63A7F20F7DD1A8DB67224F1FFD0A83B3E, GenericPointer_get_PointerId_m6D6C87900E79F91A434165F11C7F20E55F0DD206, GenericPointer_get_PointerName_m9A80127EA8D691E13FF5750A9A822FC8E6B12B7E, GenericPointer_set_PointerName_m6BE3256B092860667A17EB6A38BD6FE79C6235F4, GenericPointer_get_InputSourceParent_m59A6E75C785563CFBAF49F51A0D2912C16B9A859, GenericPointer_set_InputSourceParent_m73728971B7737D4D147235B2AB7AE4BB37CB9060, GenericPointer_get_BaseCursor_mFF95FD7FCD8137050E68651D72E654A3F59DC8B8, GenericPointer_set_BaseCursor_m2F5DB4237D85FF65907C021BDE5F336F2F829C23, GenericPointer_get_CursorModifier_m774D51AD98C0799FAAB24DE0EF14B0F38539BA76, GenericPointer_set_CursorModifier_m52356F6A27A2BADA438FED2DB9FDB30324AF131B, GenericPointer_get_IsInteractionEnabled_m3E59577445EC981CBD3EF4E4B3FE95CB3DAE919F, GenericPointer_set_IsInteractionEnabled_m2EABD0DA332BFD75F2247EE354126C1E58234FA8, GenericPointer_get_IsActive_m77D25238F4CE093480D75D18A95C0D1CEB912414, GenericPointer_set_IsActive_mC913EBC55BD3949F40709A33B9C845A58EF441EA, GenericPointer_get_IsFocusLocked_m01DB06995B0C29890B60D0071478CE2248F64AFB, GenericPointer_set_IsFocusLocked_m00142CBAE6F5FF8A838F2E1CE55620C0986056BF, GenericPointer_get_IsTargetPositionLockedOnFocusLock_m0CD0BB42B2CC47E331353A2C8CBE06EF4DA5FFFA, GenericPointer_set_IsTargetPositionLockedOnFocusLock_mCE92F3E33B2DBA499E348D8E7809072906AF0A74, GenericPointer_get_PointerExtent_m9722943ED263543C1306F03016661CBC6B6D226E, GenericPointer_set_PointerExtent_mB4DBFC21B12E1BA9EF43543EDDFE28096377EF54, GenericPointer_get_Rays_m2A2A78170E7E1623B5422A22FD6C0785FDB51F4D, GenericPointer_set_Rays_mB484154543D177D213A0A08387EF66145CA0B019, GenericPointer_get_PrioritizedLayerMasksOverride_m00735A0AEE6A3248548C0C3CD0BA62BC40E75291, GenericPointer_set_PrioritizedLayerMasksOverride_mBE1F77B73EDCF92B7E6A854662AD38DCCB94FCCE, GenericPointer_get_FocusTarget_mCA5C2771992159FEEAC738077179920AB82A0F9F, GenericPointer_set_FocusTarget_mDB62255C985238CCB185391E8B5A513C6F1986E1, GenericPointer_get_Result_m17C0BC5CD7AC33C04CF15806D1C8A15A6757D56F, GenericPointer_set_Result_m0C281A5ABCD5CC701A3866738D8F18738BC5686A, GenericPointer_get_RayStabilizer_mA591711CC2C5B8EABEDB6DF52289391A4A4C48AF, GenericPointer_set_RayStabilizer_mD81AFCD4CC6FBE54DA00A7844E4B2BE7F8733F17, GenericPointer_get_SceneQueryType_m0BDD5073F2E1986710E705515A21108B68C2EA20, GenericPointer_set_SceneQueryType_m59F9725BC3B830AD96A6AB55812A05AFD0A5EA29, GenericPointer_get_SphereCastRadius_mB619CE98388656C0E7195F3AAC705C2414E89512, GenericPointer_set_SphereCastRadius_mA347927E4E099E185DAB41CCF85E4D55053A9E58, NULL, NULL, NULL, NULL, NULL, NULL, GenericPointer_Equals_m169729DF5B53DA5566E71F1FF214DC602E541B93, GenericPointer_System_Collections_IEqualityComparer_Equals_mED52CCFB81BEB86023A12547525927670FCEF024, GenericPointer_Equals_m65DD7CAD54D0F77C7DD519B922FD3A9E266B6B8B, GenericPointer_Equals_m3C11125DE109E57B05C264C3F8807459F4E217CF, GenericPointer_System_Collections_IEqualityComparer_GetHashCode_m4C291FE5BB65E421970DE685C89A820BBA79FA12, GenericPointer_GetHashCode_mBE422D30B223A3B520EF4BC80A22497AFD026132, BaseHand_get_HandRay_m5FCA1E4EF94F20BF2612291E8867E6FB5E9094EB, BaseHand_get_IsInPointingPose_m4FFD321F34C526CB4495847DF09FE04C7111FFD3, BaseHand__ctor_m39A1C468D3D2E79EC12F60F3CB1534AD6447C2E5, BaseHand_UpdateVelocity_mBBDC676C745038FE7006035A653559E7AD1141CB, NULL, BaseHand_GetJointPosition_m66048ADB59646E3A09A8D0C90053AC4906CA1FE0, BaseHand_GetPalmNormal_m532379F292A4CAAF432F1AFCDFD7DA5280AB7CF7, BaseHand_DistanceSqrPointToLine_m9DC9010D5853568B9EA9A7299531272A47E95770, BaseHandVisualizer_get_Handedness_m82D170EB582144BFDC2B7E1C29C5DAD91211CE26, BaseHandVisualizer_set_Handedness_mDB7F98579CADD05AF8FD57BA3791BB40C3FDFD8E, BaseHandVisualizer_get_GameObjectProxy_m0F68DF87D86F8F99591BB89676EC0C89ECBB029C, BaseHandVisualizer_get_Controller_m873D6692F4991923019F26526E47D4FC1B6E211A, BaseHandVisualizer_set_Controller_m82646F79255813B175CE868ACB4FA4D6E33C167A, BaseHandVisualizer_OnEnable_m79940E44444235A870672A4509BEB2354913E70C, BaseHandVisualizer_Start_m0F1994A6387B4D3E83B009FA8730D797C836D523, BaseHandVisualizer_OnDisable_m955684B89E5FC21B9338470A99FF31EEB58F8530, BaseHandVisualizer_OnDestroy_m45A33F4C2DA9D18B886F7370E50FBF9138CE03F6, BaseHandVisualizer_TryGetJointTransform_m688785AF8E375587D68D6C188BB5AA3B16A4C0FE, BaseHandVisualizer_Microsoft_MixedReality_Toolkit_Input_IMixedRealitySourceStateHandler_OnSourceDetected_mE3BE3B31697541F3CC95EE03256634E0EF537834, BaseHandVisualizer_Microsoft_MixedReality_Toolkit_Input_IMixedRealitySourceStateHandler_OnSourceLost_mDC9C5FB62E2AEE42AC02613706B6DC5FDA7B19E8, BaseHandVisualizer_Microsoft_MixedReality_Toolkit_Input_IMixedRealityHandJointHandler_OnHandJointsUpdated_mB42079B3A82CE65CC9E67F2C323767A4B9A68A7B, BaseHandVisualizer_OnHandMeshUpdated_m1D8460F83C2079AB65DA3D664744595DBD8EE9D4, BaseHandVisualizer__ctor_m5DF38454784C58DB0572678B373C890F18AB9F22, BaseHandVisualizer__cctor_m578F4562AC2501238C2969BC69A25D7D5752161B, HandBounds_get_Bounds_m09D278D9C522235F2A559D8D22F65C79419018ED, HandBounds_set_Bounds_mFBF7770D6F8BE4AFA97E5BA016658A2DB38BB42D, HandBounds_get_LocalBounds_mE7EF23458322494B2F512543B7E7344F6CA62B48, HandBounds_set_LocalBounds_mFC111F8506DCBCC654B7898F1FFFD4E9DB994CD7, HandBounds_get_DrawBoundsGizmo_mCA69F8AF62BD3B0AAA786C0746A33C351FE4DE62, HandBounds_set_DrawBoundsGizmo_mA2353C9D6751E0378488EA64FD7C70E7F248FE54, HandBounds_get_DrawLocalBoundsGizmo_m370506C6081A207DDFAF0EED2C1BA4C3FB9E8955, HandBounds_set_DrawLocalBoundsGizmo_m369E3153657696D3940759E685C79397D1F07A7C, HandBounds_OnEnable_m1A171DD12DF285E243C4707ACDDDD6EDAA8F043B, HandBounds_OnDisable_m81E7E444C58F66A5C2D95B528754106A6192FAF0, HandBounds_OnDrawGizmos_m102B967E184B32A3A9E1E6E924C607A5EB2B743C, HandBounds_OnSourceDetected_mA7E54357C6DFBE5A114B44554DFDDF00A99664CF, HandBounds_OnSourceLost_m7DBABA102E984BCD805F6C6F12D9A4EB8A6BA780, HandBounds_OnHandJointsUpdated_m352644EAA328DD5B19FA511787DAD29632164704, HandBounds__ctor_m04ABBBA2182C4C16B466AC520A335AA0943EDC12, HandJointService__ctor_m7F7894886807DF279B8C6B765708376AC6E5500D, HandJointService__ctor_mDBF577E6C9DC0192250ACF06ACFD1A3F0BED70CF, HandJointService_LateUpdate_m9673F1A4A470A47F1C04192E3DF9A355490A0BBE, HandJointService_Disable_m4E7E4AFA9226B9E9D5C2C83EB9B0801542A178DF, HandJointService_RequestJointTransform_m25DB6680BABD1AE424FC923A6336CD31FE24D6C0, HandJointService_IsHandTracked_mF08043ADAB3FBF82012C9977D7F5F5062DBF65AA, HandJointUtils_TryGetJointPose_m6674FA55DDCC18B96B472DC5512391D983BD2EEF, NULL, HandJointUtils_FindHand_mF0922D8F627336903729B0849040FB801984FE66, NULL, HandRay_get_Ray_mCF349EC09A131D78FEFA31B10750B2D7A88A6A02, HandRay_get_ShouldShowRay_m5ADF1FACCF744BE76C89BFFF260E2FD10DAE6FDB, HandRay_Update_m9206E3B40FF92AECF698223B8E7EF835628F9183, HandRay_ComputeRayPivotPosition_mF98CBB238FF0A3806F038DF699B79B8643BBBDDD, HandRay__ctor_m87CE9125BB82E3FE9645F71C75F24B9EB5477ECF, NULL, NULL, NULL, MixedRealityMouseInputProfile_get_CursorSpeed_mE97578B01CA456D545D9C9208FC71AE7E80E33BD, MixedRealityMouseInputProfile_get_WheelSpeed_m2AAB6B5AE83F74C36A47A2A308966C8734F1B4BC, MixedRealityMouseInputProfile__ctor_m6558D3C1703DC4AF0D69273CF3FD44659C5EB43A, GenericJoystickController__ctor_mB4C39400B7316CF0C733A5226AF6B441793C397F, GenericJoystickController__ctor_mAFB14798D45A4AF7DCC6CCFC5C6408E5C80C5919, GenericJoystickController_get_PointerOffsetAngle_m8255DAC658A5E952FA2A2BFC53692C994B222FFF, GenericJoystickController_set_PointerOffsetAngle_m1FCDC77BDAA4F2C00E45B75519C3C4BD9EA0F39F, GenericJoystickController_get_DefaultInteractions_mE8CD4358B03CC0E48052CAAB9EA7F6D8F204FB64, GenericJoystickController_get_LegacyInputSupport_m216BBA2B2F438789AA814B615949246579B51DF7, GenericJoystickController_get_DefaultLeftHandedInteractions_m420619728E234FBB1C1FD8BD3CB18E626CBE1C96, GenericJoystickController_get_LeftHandedLegacyInputSupport_m6A1D60F766A0CEDD85473A3CD1A662FB981DD703, GenericJoystickController_get_DefaultRightHandedInteractions_m6AC25FB50ECBCC70F3B0CCFD6B0FC8897A36DD00, GenericJoystickController_get_RightHandedLegacyInputSupport_m5E0BFA7712A9DBB60B34755EC825FD2AD521B11E, GenericJoystickController_BuildInteractions_m66737E91620078F04A4E5985E10648C51E1A7180, GenericJoystickController_UpdateController_mB3D2B7068FB0F17C7450EA695E44FEFB637CF6A9, GenericJoystickController_UpdateButtonData_m98003E99DF2F26F0557C31D4540A64C1A36BB12C, GenericJoystickController_UpdateSingleAxisData_mCEFBD8BA88F4C187BAC8F9AAE8B8A6BC8CBD6074, GenericJoystickController_UpdateDualAxisData_m858D418CA489684E665438F620FA5EAD16F4B827, GenericJoystickController_UpdatePoseData_mEDA0550B69FF48D7BC48CADE42C7A995EB28F4D9, GenericJoystickController__cctor_mD629913CF2CB83554A0155F76304508DE66CCE60, MouseController__ctor_m4621D3ED2441BB7CA6AC588E80CF30DF6D47659A, MouseController_get_DefaultInteractions_m06A88B89FD8E11EB1B24AC4C3FDFC8286AC86D80, MouseController_Update_m669DC3484DE22C4EBC82F4A6F8957652917E6F97, MouseController__cctor_m3DF8A50120CE5802833B15A5483A3ADA56B90A01, MouseDeviceManager__ctor_mE90404C1D3361EDE363C69EF9F1E782AEEDBC1A3, MouseDeviceManager__ctor_m81C0B7F30DBD12D49E8B99BFE7196DCDB5BB48AE, MouseDeviceManager_get_MouseInputProfile_mBFE241B67351485F5D73C5A52F6A59E38138E74A, MouseDeviceManager_get_CursorSpeed_mB1C3A5EFA2129C81C6D4F729680986135EBFBC75, MouseDeviceManager_set_CursorSpeed_m6BC5CFE85399FD339E6A57594C9D22EB6D48A024, MouseDeviceManager_get_WheelSpeed_m30563C03D14135F9D31F40190E859E2BCA215DE8, MouseDeviceManager_set_WheelSpeed_mD9F2F50AA6641110E6A66852D7CE772150BA0A02, MouseDeviceManager_get_Controller_m6FF008E14710D61ECA1B205489FD3A8FF4EC0BA1, MouseDeviceManager_set_Controller_m1309FE5F22D544E501A42841ED8BA1812D969A29, MouseDeviceManager_Initialize_mF7C4F77333FFE05BDD75B209C7663677FEBCD491, MouseDeviceManager_Enable_m03F655AFAD1CAC151B4FF015D6DFADEB255CE986, MouseDeviceManager_Update_m03BEDA428B62CD96A1473AB96402F9F7438A11FA, MouseDeviceManager_Disable_m27583B8410DA8CC8890F97AF0868029006F0806C, MouseDeviceManager_ReadProfile_m50D2A5AE7BED6384266BC5107351CC8952686E42, MouseDeviceManager__cctor_m04A1AA38128FC74EDD22D59CFD3BFA8E60CFAB8A, UnityJoystickManager__ctor_m7C6266632F99C6AE15217374724E9B49E60D01FD, UnityJoystickManager__ctor_mE8687CD81FB3340787D584E7D84BDB023F14021E, UnityJoystickManager_Update_m2FFAB3FB88A5478CE1286297A0571710D897FA6A, UnityJoystickManager_Disable_m89FE4CA653CAFDE56B09295EE141CF349221F42F, UnityJoystickManager_GetActiveControllers_m9BC0BA5834185D67CA39A8863F20867EC4971FEE, UnityJoystickManager_RefreshDevices_m0120CC2B8A1E68055D28B57ACA9E6021DF1FC8DB, UnityJoystickManager_GetOrAddController_m97E8C86266B902B04F12411E1BE4F07231C3A55C, UnityJoystickManager_RemoveController_m119474B0DC74804DA6439B5E2A7FA9B9E51512CF, UnityJoystickManager_GetCurrentControllerType_m8021135E345326704A9CB7B95D6DA97D8836D9EA, UnityJoystickManager__cctor_mD5B5A8021AAC867FCA7A5CEF5D8041C317CD98A4, UnityTouchController__ctor_m194279F02E932D433DF99C55CC86B792A643C9D0, UnityTouchController_get_MaxTapContactTime_m9EC11F598E8F79386EC3593C7618DE255BD32F18, UnityTouchController_set_MaxTapContactTime_m76E8EF5EFC89649B2EE8AD69B2335F155C04F0F0, UnityTouchController_get_ManipulationThreshold_mD6680514AE202A92DE25F64ACAFB482F1EAEA4CF, UnityTouchController_set_ManipulationThreshold_m63B24D5E8617A3BAB154B27296432F782A690D5B, UnityTouchController_get_TouchData_m127C1853FA8D07B8790E71D8CCE233B7D744297C, UnityTouchController_set_TouchData_m9A17B7AD6BB9C06A93A16A28C7BBC75741408B85, UnityTouchController_get_ScreenPointRay_m1B3DD2A3CE34CDAEFD8343D47AB5DD493F035A7B, UnityTouchController_set_ScreenPointRay_m9785C691AD1421D8C3981C88F2C5A8C825EA6E02, UnityTouchController_get_Lifetime_mA6A0D4D8816D6B832C8065D8E6A21ACC4195579E, UnityTouchController_set_Lifetime_mAACC02105394413AF14817DAAC8B0A8F974345E4, UnityTouchController_SetupDefaultInteractions_m36543D18AB7F3269BF7B9D7D9EF6BCC168481B04, UnityTouchController_StartTouch_m0AC9E9138B176D4F9FB764508DA3CBF4140807FD, UnityTouchController_Update_m5EF43D34AD0194EB2E16726765E019B55D472370, UnityTouchController_EndTouch_mFDC0AC411ABFD1AEEEAE76EE8E8F24559C2BCE8B, UnityTouchController__cctor_m1E051F45A9C712E2358452A2D73F62371351459C, UnityTouchDeviceManager__ctor_mD0CD971D0E8722D0124E39B4BDC90B38B85F2901, UnityTouchDeviceManager__ctor_mDF18F7565B6A5F80884ADBAE7BCF1DAAFB6F205B, UnityTouchDeviceManager_Update_m61A9893A60CDA98A26ABCCC1C78E459CE3D5BC68, UnityTouchDeviceManager_Disable_mE2B93EB0DCFC7D2D605B1746AD899396EF348BB0, UnityTouchDeviceManager_AddTouchController_mD14997BCBAB4DE0BA40BD35BD74A47FCBFE1020A, UnityTouchDeviceManager_UpdateTouchData_mE97642548260668000B8B73A7F8C51774075C599, UnityTouchDeviceManager_RemoveTouchController_m5F6DCDD823873262E6C3610E94E153D6848051A6, UnityTouchDeviceManager__cctor_m3B6652A0FF7E0D87E2C8EA65D5F088EADBD31C3F, XboxController__ctor_m76D7510B4E1045610DF0AD0F76E577978FB0BACD, XboxController_get_LegacyInputSupport_mD9EBFE24D310B9F46C1FB50427D216AC47F8C8A3, }; extern void MixedRealityServiceConfiguration__ctor_m625CBE599AB904C1F172D02C8025D524840BAC6D_AdjustorThunk (void); extern void MixedRealityServiceConfiguration_get_ComponentType_mEAA0740AEFEBE58E9BB9FCDBC0A346DE5142B162_AdjustorThunk (void); extern void MixedRealityServiceConfiguration_get_ComponentName_m59629523D4CCE5820F23C08444681DFE8879F0A2_AdjustorThunk (void); extern void MixedRealityServiceConfiguration_get_Priority_m3366A6F3AD7257EAB19B9D3F9FBAB649C0A8811B_AdjustorThunk (void); extern void MixedRealityServiceConfiguration_get_RuntimePlatform_m75846986AD7B97DDAAB971E521634A5627B45EC0_AdjustorThunk (void); extern void MixedRealityServiceConfiguration_get_Profile_mA2726C64B0D3D4A31F1C011B122BFC6906186039_AdjustorThunk (void); extern void MixedRealityServiceConfiguration_get_ConfigurationProfile_m2AFE192675239A978A1E00CE2235B935C1EB1A11_AdjustorThunk (void); extern void U3CExportOBJAsyncU3Ed__0_MoveNext_m893D0685137693D691D51585D156E6F7A1C0FCB7_AdjustorThunk (void); extern void U3CExportOBJAsyncU3Ed__0_SetStateMachine_m6279C03737BCFE71447873FCF9A14DD021E27283_AdjustorThunk (void); extern void EventHandlerEntry__ctor_mA88CA05B1D0C5526C3262189F3CB506A124711DE_AdjustorThunk (void); extern void EventHandlerEntry_ToString_mA98F88AAF0E4232E14B2A07B050264B686A3FC93_AdjustorThunk (void); extern void U3CGetDeviceOsInfoAsyncU3Ed__28_MoveNext_m88843FE2A7B305BDAD5A548BAFD3C7552B676724_AdjustorThunk (void); extern void U3CGetDeviceOsInfoAsyncU3Ed__28_SetStateMachine_m5F6B0A0CF49E79AFB87045C151B1F2B8AB67EE57_AdjustorThunk (void); extern void U3CGetMachineNameAsyncU3Ed__29_MoveNext_mB5337166167615778984F6869144BCCC46ECCB90_AdjustorThunk (void); extern void U3CGetMachineNameAsyncU3Ed__29_SetStateMachine_mF0E674F9999CD4A0A02EF314F007BC168C1B3C0F_AdjustorThunk (void); extern void U3CGetBatteryStateAsyncU3Ed__30_MoveNext_m779F03BD56E692D625735F382FD2E17385E3708C_AdjustorThunk (void); extern void U3CGetBatteryStateAsyncU3Ed__30_SetStateMachine_m103BD160ADCF84F8ACE0AEEEDA65687DCE185588_AdjustorThunk (void); extern void U3CGetPowerStateAsyncU3Ed__31_MoveNext_m8CB60F25CCDDD304E905C7CFBA6F807D7C120B58_AdjustorThunk (void); extern void U3CGetPowerStateAsyncU3Ed__31_SetStateMachine_mDB9D3A9C60E2F50CAF2308084EF51AACC5D8CCB0_AdjustorThunk (void); extern void U3CRestartAsyncU3Ed__32_MoveNext_m8A63DF5F0EEB393951DD291F73F95C6A925B0AAF_AdjustorThunk (void); extern void U3CRestartAsyncU3Ed__32_SetStateMachine_m3BB80A95B6D0BDCA1200CF454F20A40F7FC14A22_AdjustorThunk (void); extern void U3CShutdownAsyncU3Ed__33_MoveNext_m4E0647000512560D62E4415960700A6D3057DF06_AdjustorThunk (void); extern void U3CShutdownAsyncU3Ed__33_SetStateMachine_m2158CC50F0A49710255E7E4F5C1C11140E5D4EDC_AdjustorThunk (void); extern void U3CIsAppInstalledAsyncU3Ed__34_MoveNext_mFFB4162366D28364351B895A1041AB88376A236C_AdjustorThunk (void); extern void U3CIsAppInstalledAsyncU3Ed__34_SetStateMachine_mC88DEE2D436B44257541452D5F901A9CF7CA5091_AdjustorThunk (void); extern void U3CIsAppRunningAsyncU3Ed__35_MoveNext_m8CFD638FDFCDC71E3345D991C8AFF9AFAB93EFF1_AdjustorThunk (void); extern void U3CIsAppRunningAsyncU3Ed__35_SetStateMachine_mD72530BC62C002592BB7E19249CE3C951036A2D8_AdjustorThunk (void); extern void U3CGetApplicationInfoAsyncU3Ed__36_MoveNext_m47600B789B4B4A8B0F084CA61090E9A75F499F43_AdjustorThunk (void); extern void U3CGetApplicationInfoAsyncU3Ed__36_SetStateMachine_m4A9AF69140CF160CEBA9F1AC1E919B7FC6D875D5_AdjustorThunk (void); extern void U3CGetAllInstalledAppsAsyncU3Ed__37_MoveNext_m317F614AE3262206E67CBF2C46FDC040339CE73B_AdjustorThunk (void); extern void U3CGetAllInstalledAppsAsyncU3Ed__37_SetStateMachine_mB38D79D74F2A3BCB72702D8D2FF177B224E97821_AdjustorThunk (void); extern void U3CInstallAppAsyncU3Ed__38_MoveNext_mF127B8EA8B39835620B702AA1855979D0A9D1881_AdjustorThunk (void); extern void U3CInstallAppAsyncU3Ed__38_SetStateMachine_m6A5778B203C0168AAF31A2BB6181481368807721_AdjustorThunk (void); extern void U3CGetInstallStatusAsyncU3Ed__39_MoveNext_m0D8914E8EF0E27F6CF0124203E04693D4C0510F3_AdjustorThunk (void); extern void U3CGetInstallStatusAsyncU3Ed__39_SetStateMachine_m4F567FF96C22FE5E4908B787B097B0F1FCE03844_AdjustorThunk (void); extern void U3CUninstallAppAsyncU3Ed__40_MoveNext_m7D036185E9BA56D28D0B1A238BCD3DB27943BFA0_AdjustorThunk (void); extern void U3CUninstallAppAsyncU3Ed__40_SetStateMachine_mA66902C8CEDDF0A94EDB1DD4BF34DF0AA55A23B4_AdjustorThunk (void); extern void U3CLaunchAppAsyncU3Ed__41_MoveNext_m2B0FD12DF8533336F0D1250CFE63CC9D5FE48656_AdjustorThunk (void); extern void U3CLaunchAppAsyncU3Ed__41_SetStateMachine_m042BB9BCDF60994D9A79741F781E74A80B53115B_AdjustorThunk (void); extern void U3CStopAppAsyncU3Ed__42_MoveNext_m53E66F752698A0A14A0D0E000BC17CBC61CED7E0_AdjustorThunk (void); extern void U3CStopAppAsyncU3Ed__42_SetStateMachine_mA691464688D1E6CBF63DB2383BC5A68ABFB4903B_AdjustorThunk (void); extern void U3CDownloadLogFileAsyncU3Ed__43_MoveNext_m75C0672A92C8CF24D7680CE5B0ED16A023C943E3_AdjustorThunk (void); extern void U3CDownloadLogFileAsyncU3Ed__43_SetStateMachine_m4A8E2D1003E9A782A8A5E965CEA87E27FE29A830_AdjustorThunk (void); extern void U3CGetIpConfigInfoAsyncU3Ed__44_MoveNext_m0726938115E68715040FC4C2548226E0C9BE13E2_AdjustorThunk (void); extern void U3CGetIpConfigInfoAsyncU3Ed__44_SetStateMachine_m16115BE12C262435AB690CC52479E6674D9D15BA_AdjustorThunk (void); extern void U3CGetAvailableWiFiNetworksAsyncU3Ed__45_MoveNext_m118CDFC651FF454133D3DAAA43EA3759F64E5321_AdjustorThunk (void); extern void U3CGetAvailableWiFiNetworksAsyncU3Ed__45_SetStateMachine_m369A0ED5319A5E57D5E083CBE9C3B055AEBEC4C7_AdjustorThunk (void); extern void U3CConnectToWiFiNetworkAsyncU3Ed__46_MoveNext_mB24637621EC7E879A77FFB4706F6F666B299939B_AdjustorThunk (void); extern void U3CConnectToWiFiNetworkAsyncU3Ed__46_SetStateMachine_m86AEC0446EE22F120B045775E5BB778E97FFF6AB_AdjustorThunk (void); extern void U3CGetWiFiNetworkInterfacesAsyncU3Ed__47_MoveNext_m0E95BA73B7213AA8B6D63ACA866DB41CD04E4C91_AdjustorThunk (void); extern void U3CGetWiFiNetworkInterfacesAsyncU3Ed__47_SetStateMachine_mD8CC2E8AAF0F1C7048E3B70E75644E2F1B7580A6_AdjustorThunk (void); extern void U3CRefreshCsrfTokenAsyncU3Ed__49_MoveNext_m618F2094755BBEBD665C55798B0036111E8410D8_AdjustorThunk (void); extern void U3CRefreshCsrfTokenAsyncU3Ed__49_SetStateMachine_m21C935A08B75077664FE0331C9303D67F5167939_AdjustorThunk (void); extern void U3CEnsureAuthenticationAsyncU3Ed__50_MoveNext_mFF1BC2CEA02947F17A0F349B1DB736CEAA40CC4A_AdjustorThunk (void); extern void U3CEnsureAuthenticationAsyncU3Ed__50_SetStateMachine_mD52BA47D0FCC99681D6534A4450D672A36749186_AdjustorThunk (void); extern void U3CDevicePortalAuthorizationAsyncU3Ed__51_MoveNext_m154829BD73A557F9752112E7025F3B7ADA9442AE_AdjustorThunk (void); extern void U3CDevicePortalAuthorizationAsyncU3Ed__51_SetStateMachine_m1FE1366573EA1E1D10C8EEE786F24BD05E251364_AdjustorThunk (void); extern void AnimatorParameter__ctor_m3D977CF109B2448B3B50DA7371A3D6CB817FE746_AdjustorThunk (void); extern void AnimatorParameter_get_ParameterType_mB551FB94A7B3A32FE7ECA585CA4B7B3474AE4B10_AdjustorThunk (void); extern void AnimatorParameter_get_DefaultInt_m81EFD16EA854C148D5D050CE058ED3EA9CCDF379_AdjustorThunk (void); extern void AnimatorParameter_get_DefaultFloat_m4E93774D045C673D10A031266ABE7FCC472DA707_AdjustorThunk (void); extern void AnimatorParameter_get_DefaultBool_mB8CCBB0AE070F95903C3F77F7E080D0327D13E07_AdjustorThunk (void); extern void AnimatorParameter_get_Name_m1C0F0616206D609D29D4899B802231246B354C3E_AdjustorThunk (void); extern void AnimatorParameter_get_NameHash_m6939292C3D1420DF16874C6D8228358C2AD81921_AdjustorThunk (void); extern void ArticulatedHandPoseItem_get_JointIndex_m68242A40AEC0951B31712B1EF521FF65FC28EB2C_AdjustorThunk (void); extern void ArticulatedHandPoseItem_set_JointIndex_m591440FABE7C4F01A7243D8BFA549FA5071750D3_AdjustorThunk (void); extern void ArticulatedHandPoseItem_IsJointName_m10E3D2D816C0DE2975E944BBF25F23A1E95A7C26_AdjustorThunk (void); extern void ArticulatedHandPoseItem__ctor_mF78B23845229944B443CBA52C1186AEB1AFDB95F_AdjustorThunk (void); extern void MixedRealityPose__ctor_mA07FF7474F14828705CFB986C1A720734BEC7EEB_AdjustorThunk (void); extern void MixedRealityPose__ctor_mF404CE57F25D3B8EFA1D5335A3E6EC803F4EC4B8_AdjustorThunk (void); extern void MixedRealityPose__ctor_m40222173084E446788D8D4D46DE3C090CF26D142_AdjustorThunk (void); extern void MixedRealityPose_get_Position_m3F18DEDD4E5AE5AC464D7716A3AD50DEA7083B08_AdjustorThunk (void); extern void MixedRealityPose_set_Position_m3705618F8009C9F91F81D8205C75B70461ABCA13_AdjustorThunk (void); extern void MixedRealityPose_get_Rotation_mFC5F977A09541D4835F5C985A73CF81BD4C75E9E_AdjustorThunk (void); extern void MixedRealityPose_set_Rotation_mFF34A69123EC28C852F812F3370763358F8EC148_AdjustorThunk (void); extern void MixedRealityPose_ToString_m0901F2DD95314F44503B0CAD0702CEC4C5FD1787_AdjustorThunk (void); extern void MixedRealityPose_get_Forward_m9F529EE0ECA29806EE2561193CEE06DEAFC9CFC6_AdjustorThunk (void); extern void MixedRealityPose_get_Up_mE38BABBB23EA0FCECA6845234FF3A50140767687_AdjustorThunk (void); extern void MixedRealityPose_get_Right_m8647F4C22A5629F35DB26934B890C60B4BBC2BCB_AdjustorThunk (void); extern void MixedRealityPose_System_Collections_IEqualityComparer_Equals_mD9F4178C0BE717911DF053426F38B9EA1B3E756C_AdjustorThunk (void); extern void MixedRealityPose_Equals_m542ECFB85065BAE0E1207B26A8B4BD51F523ACA5_AdjustorThunk (void); extern void MixedRealityPose_Equals_m5D1B8EA1E4987308FE8D73900381B1E3441082A8_AdjustorThunk (void); extern void MixedRealityPose_System_Collections_IEqualityComparer_GetHashCode_mE45DCC6094DC9EFD8B732A75290729E33B25ED5C_AdjustorThunk (void); extern void MixedRealityPose_GetHashCode_m3FDDCE25A30C3AF13144B4D168F33A28ED0FA33F_AdjustorThunk (void); extern void MixedRealityTransform__ctor_mB921EB80B9EE82F548C8BA897C314DAAAFBB98BB_AdjustorThunk (void); extern void MixedRealityTransform__ctor_m7EE217B812991C4561A8410FCDA2EE4DC6650BEF_AdjustorThunk (void); extern void MixedRealityTransform_get_Position_m28965DE77B4827A6F037E4963FE100457E62C4F3_AdjustorThunk (void); extern void MixedRealityTransform_set_Position_m8AD5F36788AE0303AC567FD27E1CA820D381A94C_AdjustorThunk (void); extern void MixedRealityTransform_get_Rotation_mC0D268B3E57EB8A54B4BB78710AE636DEC9C4ECF_AdjustorThunk (void); extern void MixedRealityTransform_set_Rotation_mD0F4C83261610C6D20A879FB45C3EDBB820EE1A3_AdjustorThunk (void); extern void MixedRealityTransform_get_Scale_mEBD76F93BA5C822BDDC29F07F322A1DF71DEDD2D_AdjustorThunk (void); extern void MixedRealityTransform_set_Scale_mFDE25F609CF671EC1A8111CBA1FCECCCBDEDB016_AdjustorThunk (void); extern void MixedRealityTransform_ToString_m043EBCC7ED6FB20803B1AE33A58488AFC95A2B44_AdjustorThunk (void); extern void MixedRealityTransform_get_Forward_mA0E1ACD4571C05668DD100F76946D649B5907BD7_AdjustorThunk (void); extern void MixedRealityTransform_get_Up_mF27114C7625ADAE4BC0EFD9EB3012B0E6C39E635_AdjustorThunk (void); extern void MixedRealityTransform_get_Right_mEF9250428A6AC6EAA64B8C59883534C43C704C83_AdjustorThunk (void); extern void MixedRealityTransform_System_Collections_IEqualityComparer_Equals_m639B878F5499E9D19BFD64567FCC7E8DC5A2F3C7_AdjustorThunk (void); extern void MixedRealityTransform_Equals_m1E3FE0A4C7701E366B10D0351ED16AFC32B64499_AdjustorThunk (void); extern void MixedRealityTransform_Equals_mD735D5EFD6CC930E58CCAB5746ABA8559AC503E6_AdjustorThunk (void); extern void MixedRealityTransform_System_Collections_IEqualityComparer_GetHashCode_mFECAD3B556B2B3196313253832AC0E42349F434F_AdjustorThunk (void); extern void MixedRealityTransform_GetHashCode_m657CD9339B5BABE3537F4F287601A7F36C27177A_AdjustorThunk (void); extern void ProcessResult_get_ExitCode_m7F2EF509E46862E70D0154D4B4A0E5EE4C5A849D_AdjustorThunk (void); extern void ProcessResult_get_Errors_mBE2A6A51096A7E04691E7BCA64D9E072741CB91B_AdjustorThunk (void); extern void ProcessResult_get_Output_m9565C1771600138CB6CDE9B5AB483FE98E3277D8_AdjustorThunk (void); extern void ProcessResult__ctor_m0722CAC1C4E2C7EC2E3095FA9875C1C3562D8D09_AdjustorThunk (void); extern void Vector3Smoothed_get_Current_m5B10E2EBB59CADD8D4347702A051965FBE1C9227_AdjustorThunk (void); extern void Vector3Smoothed_set_Current_m067E154F9D6367C4B319F9924891C6B28EB40EAD_AdjustorThunk (void); extern void Vector3Smoothed_get_Goal_m8ABE03A1BB1A746CB112B68ADB4662BB03DBC207_AdjustorThunk (void); extern void Vector3Smoothed_set_Goal_m1341EA7822CEFBE91A6A2140C8610374D6CD987F_AdjustorThunk (void); extern void Vector3Smoothed_get_SmoothTime_mB1AB45ACF1EA34E7AE832B75E635BFC5FC65911A_AdjustorThunk (void); extern void Vector3Smoothed_set_SmoothTime_mEE052FE6E7464DD91A00C54EE114EC139486C665_AdjustorThunk (void); extern void Vector3Smoothed__ctor_mCED0B48B5CD6127EB3B7F4E6FEE758C78FBD06EB_AdjustorThunk (void); extern void Vector3Smoothed_Update_m94B2EFE5CCDB3F48F0F1D57F5794A22CE702058F_AdjustorThunk (void); extern void Vector3Smoothed_SetGoal_mD8DF5B71C857B6B039C9F978C11C00DA29123B68_AdjustorThunk (void); extern void BezierPointSet__ctor_mFF577E8D2BDDF852CB0EB1D60DA7274CBBE458B5_AdjustorThunk (void); extern void U3CExportOBJAsyncU3Ed__0_MoveNext_mEA7E3CBF0F00A3DA32999F37539AED8E20971D46_AdjustorThunk (void); extern void U3CExportOBJAsyncU3Ed__0_SetStateMachine_m0ECBF37C199E9620EF0B7564BDAABD59FF736DBC_AdjustorThunk (void); extern void Response_get_Successful_m3744BA2E764EF32D966D5C21F1086B98BBFB4785_AdjustorThunk (void); extern void Response_get_ResponseBody_mDE647EBA2F097C7070E33461A67EF734CE094C1D_AdjustorThunk (void); extern void Response_get_ResponseData_mB461812ADD6DF46255AA266E8EF64C1076DAE961_AdjustorThunk (void); extern void Response_get_ResponseCode_m6167360DA6E491E23DD39AE187133ED99BFF2819_AdjustorThunk (void); extern void Response__ctor_m87E1D11B6DB37B965A20E7B27088CCAAADFE5437_AdjustorThunk (void); extern void Response__ctor_mE6D643DF6718CA511FE356E00543693E3034D57A_AdjustorThunk (void); extern void U3CGetAsyncU3Ed__2_MoveNext_m8086E70B7A39F62E04D006B1B30845DAAACA5BEB_AdjustorThunk (void); extern void U3CGetAsyncU3Ed__2_SetStateMachine_m62B73D335857A0A06A89378519100750AA1472C1_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__3_MoveNext_m1944C15E6FC76E5E528690D871D73150038BCCDC_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__3_SetStateMachine_m061F773DDEBF188A47E3153D8BBB869EB742BB07_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__4_MoveNext_mC7487597151E2CF1CD3E31CD8524B314FD96A382_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__4_SetStateMachine_m9D6C26E4A3D4BE4D3EBDDFE0E0036C5640771955_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__5_MoveNext_m81BFA200BDCD6C59292C61833BCFEC7328BBB5C5_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__5_SetStateMachine_m6D06723C1F7E0B35F73865FCEC44454FC85C8FD2_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__6_MoveNext_m3EE31383E4047B45E1616FD6A2D2A2AFF1F07AD6_AdjustorThunk (void); extern void U3CPostAsyncU3Ed__6_SetStateMachine_m98F103619699E1BBA3AAFCBC46575EE9B5BD0718_AdjustorThunk (void); extern void U3CPutAsyncU3Ed__7_MoveNext_mDAF76438E9EA0C66078668D03FD453EEEB3F64AA_AdjustorThunk (void); extern void U3CPutAsyncU3Ed__7_SetStateMachine_mB1026BEE692C596C8FB272663C5E123D44AB29D8_AdjustorThunk (void); extern void U3CPutAsyncU3Ed__8_MoveNext_m5AF2DC8D876B2DE823914F24A74FD71FB9FEFFDA_AdjustorThunk (void); extern void U3CPutAsyncU3Ed__8_SetStateMachine_m8080CBB028F3F5B6863947DFFC83B434382A1F92_AdjustorThunk (void); extern void U3CDeleteAsyncU3Ed__9_MoveNext_m45D4CD53ED116C7F8043C71B00051E903782959A_AdjustorThunk (void); extern void U3CDeleteAsyncU3Ed__9_SetStateMachine_m84AFF1D9E5FE2909D5D47DF68813CAF9288FF97D_AdjustorThunk (void); extern void U3CProcessRequestAsyncU3Ed__10_MoveNext_mEDFD5E5745D215FEEBDECFAFE3B220F012FE77E1_AdjustorThunk (void); extern void U3CProcessRequestAsyncU3Ed__10_SetStateMachine_mD80939BC5A3BF2BC4CCA7E4626374280F8B75450_AdjustorThunk (void); extern void SceneInfo_get_IsEmpty_m3469F589041A866C44AA67F2CB15D71A2FAB023F_AdjustorThunk (void); extern void SceneInfo_get_IsInBuildSettings_mFAA98B9EF7DE539AFC77A18C97B5B07BBF892C68_AdjustorThunk (void); extern void SceneInfo_get_IsEnabled_m70FF14120C69022025B114FA86ADA26636842FF7_AdjustorThunk (void); extern void MixedRealitySpatialObserverConfiguration_get_ComponentType_mEB3960D01DD613C5A7A37C2269C6682A3C1B3BC4_AdjustorThunk (void); extern void MixedRealitySpatialObserverConfiguration_get_ComponentName_m476EE63E725347733C77B2E6777D6CFC8244DFEC_AdjustorThunk (void); extern void MixedRealitySpatialObserverConfiguration_get_Priority_mFCD84278734E476BB01F231FEC08D6192B262C08_AdjustorThunk (void); extern void MixedRealitySpatialObserverConfiguration_get_RuntimePlatform_mF7DBAD073397B7531C12B2ED1D289F0DE03D16C0_AdjustorThunk (void); extern void MixedRealitySpatialObserverConfiguration_get_Profile_mA6AC2D50B387455DF33A07D4B91359DFA2E72624_AdjustorThunk (void); extern void MixedRealitySpatialObserverConfiguration_get_ObserverProfile_m8CBEBCA67613DDC94410E5FF5F74EEBC6CCDF2E0_AdjustorThunk (void); extern void MixedRealitySpatialObserverConfiguration__ctor_m36C178F2824786022DBDD92A5B5A7AA3493CE521_AdjustorThunk (void); extern void MixedRealityCameraSettingsConfiguration_get_ComponentType_mA7108159A9B5CADE34EA5D76C181247F43902CD4_AdjustorThunk (void); extern void MixedRealityCameraSettingsConfiguration_get_ComponentName_mF8EB7B2395DDA79CA37547D63D01E1D28BE8922E_AdjustorThunk (void); extern void MixedRealityCameraSettingsConfiguration_get_Priority_m5C9B16432CB4CD1773FC4ED7127E5203FEC4BBE2_AdjustorThunk (void); extern void MixedRealityCameraSettingsConfiguration_get_RuntimePlatform_mF5B1966E5A38CAD798E8C840BCD369DB50D354A3_AdjustorThunk (void); extern void MixedRealityCameraSettingsConfiguration_get_Profile_m8DA3B92B656745A8E1D38E767D71C10B3B8F83E0_AdjustorThunk (void); extern void MixedRealityCameraSettingsConfiguration_get_SettingsProfile_mA7F87BCCD469769F13EEED79EC5DE412ADD04F94_AdjustorThunk (void); extern void MixedRealityCameraSettingsConfiguration__ctor_mCFF8E6127F70D3E6670A2FE29DDF669B79711179_AdjustorThunk (void); extern void Edge__ctor_m1935CAE26DE62F637D87322381B85587E2AB3E6C_AdjustorThunk (void); extern void Edge__ctor_mD68AC22B42B7A41D0DD5BECE103C2C3F274286F7_AdjustorThunk (void); extern void ComparableRaycastResult__ctor_m42465A5DF59FC0C5C490457AF3882F0C804D8CAA_AdjustorThunk (void); extern void FocusDetails_get_RayDistance_m064B70D62448AB229F91B312A18FA5EF52284026_AdjustorThunk (void); extern void FocusDetails_set_RayDistance_mC482AA762D7B759EF5C475E97C62F30404506459_AdjustorThunk (void); extern void FocusDetails_get_Point_m184FFD613037450B7511A23AF06E26A34128CABD_AdjustorThunk (void); extern void FocusDetails_set_Point_m7F00454FE3F513B632956A388866AEB48216D2A9_AdjustorThunk (void); extern void FocusDetails_get_Normal_mE9E6286B61CBD007049CB40A872A1A5C334EA3BE_AdjustorThunk (void); extern void FocusDetails_set_Normal_mEC8E4082739BC2E68329EF70E01BD602B64478BE_AdjustorThunk (void); extern void FocusDetails_get_Object_m27A43A93728A97D9C98035BBA82B7EECD230C8B2_AdjustorThunk (void); extern void FocusDetails_set_Object_m3E1BD59F8AA2738A687BAECE58126D6A91DF8784_AdjustorThunk (void); extern void FocusDetails_get_LastRaycastHit_m4D683E5DBB279DE2971C124A18416060E4373814_AdjustorThunk (void); extern void FocusDetails_set_LastRaycastHit_m31B594A83DAEBADCCA42909026BABE0B2BCDF384_AdjustorThunk (void); extern void FocusDetails_get_LastGraphicsRaycastResult_mF9E4E443B714334D080D69C75F4EA2DCBAA1E06D_AdjustorThunk (void); extern void FocusDetails_set_LastGraphicsRaycastResult_mAF062DA432115F5B7B22AD57959F705D7E4C499A_AdjustorThunk (void); extern void FocusDetails_get_PointLocalSpace_m26E21F861A67008C8309B3F5D70B6E34D98B4624_AdjustorThunk (void); extern void FocusDetails_set_PointLocalSpace_m61466F3A1896E2EB8FD3A9A647A42976CDE0E821_AdjustorThunk (void); extern void FocusDetails_get_NormalLocalSpace_m2AEF0E130D7889D6532B5495DE08BBE5949D2608_AdjustorThunk (void); extern void FocusDetails_set_NormalLocalSpace_m139F75CD72069F19B6A473A15F2180CFCCFD08AA_AdjustorThunk (void); extern void RayStep__ctor_m938185823D98BB3CBCF0299999AD2C0F8B6B4AD7_AdjustorThunk (void); extern void RayStep_get_Origin_mF092B32DA45F09691CD13C850B8695B57BA73D7A_AdjustorThunk (void); extern void RayStep_set_Origin_m491629F6DAD388E05434632060A697FA760C6CA7_AdjustorThunk (void); extern void RayStep_get_Terminus_m1D848DC89025CCB9BF67300401FE20C14A0A18F0_AdjustorThunk (void); extern void RayStep_set_Terminus_mEC8C784F535B3DB9D2E3E60621B8ACEE57AB84E3_AdjustorThunk (void); extern void RayStep_get_Direction_m30554C81FC20D5DA3CB243343E16836DB3659B02_AdjustorThunk (void); extern void RayStep_set_Direction_m0D8A24D97E7FDD6544CC036CFFED549BD31C13F0_AdjustorThunk (void); extern void RayStep_get_Length_m5F7F08E74632D2BA7AE5FC3400B7C54FAD684A47_AdjustorThunk (void); extern void RayStep_set_Length_mB6CE0321F1D0D18C3CF970E2530707599216ED1D_AdjustorThunk (void); extern void RayStep_GetPoint_mE2EC20A4AC346448B2A65208A7500F0E8E80D413_AdjustorThunk (void); extern void RayStep_UpdateRayStep_m8405360336BED7EE99E62C05499FEFAE3E856A55_AdjustorThunk (void); extern void RayStep_CopyRay_m5CFEE78FC5790EFC6AF30F875B61D3558F8357F0_AdjustorThunk (void); extern void RayStep_Contains_m34727A74A9952D19B495F07149C77B4FC863C35F_AdjustorThunk (void); extern void Headset_get_Id_mC918A43DDA0688C76B4B8FD2CB413D2A8D8AE79A_AdjustorThunk (void); extern void Headset_set_Id_m7C7D5FBC5E498DCC196C29B3F29C9E7AEE565689_AdjustorThunk (void); extern void Headset_get_HeadsetSDKType_m8B462BEA0590AF08F9165398336BFDC92C99FEB1_AdjustorThunk (void); extern void Headset_set_HeadsetSDKType_m7FF1ABC6DA5967602E7C4A6FD3E4679AD61B4008_AdjustorThunk (void); extern void Headset_get_IsPositionAvailable_mFE6D279B1D5520634CCA2440CC2E10DF4891082B_AdjustorThunk (void); extern void Headset_set_IsPositionAvailable_m7859F454BDF5F0828B72B64EB5A699D33AE0D177_AdjustorThunk (void); extern void Headset_get_Position_mEB6A3A695B2D117B5ABD780DB467C5FE868A4A80_AdjustorThunk (void); extern void Headset_set_Position_m03355080ABE8BBD2EA4182A249EBC35085B7C00B_AdjustorThunk (void); extern void Headset_get_IsRotationAvailable_mDF6E74E1CC57D816D6E571E0455307B11ED2C165_AdjustorThunk (void); extern void Headset_set_IsRotationAvailable_mCCD7F1A37AD19596C64D3567FEC40B2D864789D3_AdjustorThunk (void); extern void Headset_get_Rotation_m91B30830BA8349F1BF536E0F7EB532A0352EC6CF_AdjustorThunk (void); extern void Headset_set_Rotation_m922443993D76AAE025A0608CF531D5FD49650B0D_AdjustorThunk (void); extern void Headset_get_TrackingState_m6A96D8180EDA163DC39FA1E6721ED32997CB6D00_AdjustorThunk (void); extern void Headset_set_TrackingState_mC2A6DCCBD40D76B9F1A2E082E9A0CEBD4305BE96_AdjustorThunk (void); extern void Headset_get_IsOpaque_mF5960BE25007686D3188AF886F657AE281CBFCEE_AdjustorThunk (void); extern void Headset_set_IsOpaque_mD6961B6EB4E4CA751C93C9F1A9177BEE134A178D_AdjustorThunk (void); extern void MixedRealityControllerMapping__ctor_m9CDE242A69A15D5920391F987774C65009D9FA7F_AdjustorThunk (void); extern void MixedRealityControllerMapping_get_Description_m2EDD4C1F349D7977D2271CA40A7B196342DDEAB7_AdjustorThunk (void); extern void MixedRealityControllerMapping_get_ControllerType_m3722932288A68521DEBC0E1849E6DE025E806ED8_AdjustorThunk (void); extern void MixedRealityControllerMapping_get_SupportedControllerType_m8E7C25AF90E671F70C5F855161DD38C77C6424AC_AdjustorThunk (void); extern void MixedRealityControllerMapping_get_Handedness_m4D58AE6FA1C878BE04049A8B2367B4DAAE391DE4_AdjustorThunk (void); extern void MixedRealityControllerMapping_get_HasCustomInteractionMappings_m37887FDFCC314E1CD18363EAC0FC01ABC81FA428_AdjustorThunk (void); extern void MixedRealityControllerMapping_get_Interactions_m5A7296EEB9204BC3ED62328E3B05FC9BFFDB18F7_AdjustorThunk (void); extern void MixedRealityControllerMapping_SetDefaultInteractionMapping_mE567D2665CD5025036A63436B164A04786B1DF9A_AdjustorThunk (void); extern void MixedRealityControllerMapping_UpdateInteractionSettingsFromDefault_mA2CDFADAE7567FBA065683A7690C3D697C05CB9A_AdjustorThunk (void); extern void MixedRealityControllerMapping_CreateNewMatchedMapping_m980D71E398AED5889185F23F197612C8BE5BFC32_AdjustorThunk (void); extern void MixedRealityControllerMapping_Equals_mE963671B7708E11E562CD62AD330A567814D2EFC_AdjustorThunk (void); extern void MixedRealityControllerMapping_GetDefaultInteractionMappings_mCC108C0A4865BBEBFC5FDB036D55A2AFC6B50B82_AdjustorThunk (void); extern void MixedRealityControllerMapping_SynchronizeInputActions_m08704F27207AD817F4C33FEA714D8011130CC35E_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting__ctor_m320D0EE2001C68AF715AD7A2347C97C64927B441_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_get_Description_mF755733E13D02C19A263E9AE353F1BE5E5B1F5C9_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_get_ControllerType_m79FD479B1504DE33080FFB7D7E92E2BCF4E47A8E_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_get_Handedness_mC70672E8FEB126E86CD3B2DC5EF042FAF407493F_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_get_UsePlatformModels_m3E6B21C8127F56E80C08CC3396724A83048BCFA2_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_get_PlatformModelMaterial_m63522840D2FA5C227725E38A47CF25062413DEE6_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_get_OverrideControllerModel_mB7E6002B8EAEC2DA6984B3782001090A8C9545C7_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_get_ControllerVisualizationType_m079493F69E247F7A76C36BEC944B27668C5C3B02_AdjustorThunk (void); extern void MixedRealityControllerVisualizationSetting_set_ControllerVisualizationType_m5A355867B4B97446B2745D70D8A413EC27F23080_AdjustorThunk (void); extern void MixedRealityInteractionMappingLegacyInput_get_KeyCode_m1AEA96EC696FDB9931A5F8E4300A923C4AE1BFC6_AdjustorThunk (void); extern void MixedRealityInteractionMappingLegacyInput_get_AxisCodeX_m30BF4832E866EBCDAA13109C1FD26525929D8334_AdjustorThunk (void); extern void MixedRealityInteractionMappingLegacyInput_get_AxisCodeY_mF632A46BCE07418CFA83A01D98384C03A891D566_AdjustorThunk (void); extern void MixedRealityInteractionMappingLegacyInput_get_InvertXAxis_mDB262D063C6820750895C8A278FEAE3C0C12B8B5_AdjustorThunk (void); extern void MixedRealityInteractionMappingLegacyInput_get_InvertYAxis_mD173C8A8C0A3F459BA11FD67255DE1BAB28AF38D_AdjustorThunk (void); extern void MixedRealityInteractionMappingLegacyInput__ctor_m20AD6F791C0C12DC5E3F9BD21FCBB8FB883BF4B6_AdjustorThunk (void); extern void InputActionEventPair__ctor_m25E0DAC5F6540845C600048091B7BDC6C606514C_AdjustorThunk (void); extern void InputActionEventPair_get_InputAction_m90FDD36718FF7217E81B87F18037C0B0B5F47456_AdjustorThunk (void); extern void InputActionEventPair_get_UnityEvent_m07DCF56F606871F8FE79F407062163E98BC0918E_AdjustorThunk (void); extern void InputActionRuleDigital__ctor_m880F0D529A3BE45E24275BAF325F58EDCCA196FC_AdjustorThunk (void); extern void InputActionRuleDigital_get_BaseAction_m7D8B50C0BEE60478136831671111FA5AD00CD29A_AdjustorThunk (void); extern void InputActionRuleDigital_get_RuleAction_mE4F83B43656AABF418013FBB128E2597E60576B9_AdjustorThunk (void); extern void InputActionRuleDigital_get_Criteria_m4FE90B0C77DDA6EE05527C3887561ACFAFE4B181_AdjustorThunk (void); extern void InputActionRuleDualAxis__ctor_m259C52F32134BBFA91C400CACEB68D0D76E26182_AdjustorThunk (void); extern void InputActionRuleDualAxis_get_BaseAction_mFC0F4E15FC2AF4E76FA6E8E3EE2902578EE744B0_AdjustorThunk (void); extern void InputActionRuleDualAxis_get_RuleAction_m09609FAACEA6CA733311C540A2CEA8DE3D863431_AdjustorThunk (void); extern void InputActionRuleDualAxis_get_Criteria_m4577A6FEBA955FF2EFE6821ACB3DB3D82EA4D7CC_AdjustorThunk (void); extern void InputActionRulePoseAxis__ctor_mEB0D92C75670A5D423488FA18452C43026421B81_AdjustorThunk (void); extern void InputActionRulePoseAxis_get_BaseAction_mA69BA6048C6FF189902C47DEBB8CAA7DE815F797_AdjustorThunk (void); extern void InputActionRulePoseAxis_get_RuleAction_m98261EC11C26ACA7D1C5004E8FA76E2E0343B76D_AdjustorThunk (void); extern void InputActionRulePoseAxis_get_Criteria_m7F8165B5F6DB12DAFAF2A21757D039A217DC1BD0_AdjustorThunk (void); extern void InputActionRuleQuaternionAxis__ctor_mB89A43304D48C342A9321BB8EC0191B8BDE72A05_AdjustorThunk (void); extern void InputActionRuleQuaternionAxis_get_BaseAction_m23A385B9EFBE8C1D9C5677966DB2B2A7E6781F67_AdjustorThunk (void); extern void InputActionRuleQuaternionAxis_get_RuleAction_mE3F8EC04C26E17C19B5978D7E6B4268CA0AD5CEA_AdjustorThunk (void); extern void InputActionRuleQuaternionAxis_get_Criteria_m1ABCFF5039E8103BB51B98A52A280A63D2585767_AdjustorThunk (void); extern void InputActionRuleSingleAxis__ctor_mDF48C53CB81C6AB76C0A8FE65782BAECFFAF6B64_AdjustorThunk (void); extern void InputActionRuleSingleAxis_get_BaseAction_mFEE49BA22CBC81A3879ECF7C7BBA52055DF3CFF0_AdjustorThunk (void); extern void InputActionRuleSingleAxis_get_RuleAction_m4C8031254E5A0ADF8D14CEFF86EDD91B535E116F_AdjustorThunk (void); extern void InputActionRuleSingleAxis_get_Criteria_m1404AF7E69D9842B187C214441524B53985B37E2_AdjustorThunk (void); extern void InputActionRuleVectorAxis__ctor_mDDC7D7D0E369EC0DA45B60363C57B758708E8EC6_AdjustorThunk (void); extern void InputActionRuleVectorAxis_get_BaseAction_m547ED107A95D852B05E8790225C66AB8096D7D27_AdjustorThunk (void); extern void InputActionRuleVectorAxis_get_RuleAction_m727593D3CD60912A3FC2833B43238BEB4BDCC812_AdjustorThunk (void); extern void InputActionRuleVectorAxis_get_Criteria_m85A27B8034064FB411E1D1C8D95E262A39F4FCFD_AdjustorThunk (void); extern void KeywordAndResponse__ctor_mB541639AEAC0A1CE6C6CAFB4612A66C576A1790A_AdjustorThunk (void); extern void KeywordAndResponse_get_Keyword_mA132CDA0584347286FC3AECA015FB617F50E830D_AdjustorThunk (void); extern void KeywordAndResponse_get_Response_m9FCEADF4528E17E5B7AD6B0C5ABBC9C478AC360C_AdjustorThunk (void); extern void MixedRealityGestureMapping__ctor_mDF7EB2737502502462A1CD31A80F23429A511605_AdjustorThunk (void); extern void MixedRealityGestureMapping_get_Description_m3936847CFF872409622F677C1A01E4D7AFA7C632_AdjustorThunk (void); extern void MixedRealityGestureMapping_get_GestureType_mA51301DF31F052A597153081DBB07774A1AD9275_AdjustorThunk (void); extern void MixedRealityGestureMapping_get_Action_m8ECE0C552EE8968039CA0FFE3A2A0D150C1FF473_AdjustorThunk (void); extern void MixedRealityInputAction__ctor_mF50C3B882578CDB68C889F13D16A3C4FA0AB8DC7_AdjustorThunk (void); extern void MixedRealityInputAction_get_Id_m655C632F5B740EADAB4B2ADB5A8BD7A3DB3FB9F5_AdjustorThunk (void); extern void MixedRealityInputAction_get_Description_m243FDCDDB92BD198D9A23C9CD1802276D434A6C3_AdjustorThunk (void); extern void MixedRealityInputAction_get_AxisConstraint_m7B9C3390C7BCBF959F962A82D70DE8D0530BC5DF_AdjustorThunk (void); extern void MixedRealityInputAction_System_Collections_IEqualityComparer_Equals_m4321D72E6CACA1650B083F6C8A7565EA0F7FFC9C_AdjustorThunk (void); extern void MixedRealityInputAction_Equals_m0A4C1C61C87C348EA0E2F31EBF639F024A94905C_AdjustorThunk (void); extern void MixedRealityInputAction_Equals_mFA50C8E4FB2C091EDF3A825D731903848D5B934B_AdjustorThunk (void); extern void MixedRealityInputAction_System_Collections_IEqualityComparer_GetHashCode_mBFBEBE118A0F62C3BC64AC0C04D82BA1C9339765_AdjustorThunk (void); extern void MixedRealityInputAction_GetHashCode_mDAB23824E602822C1806FDDF4A5B35200B653644_AdjustorThunk (void); extern void MixedRealityRaycastHit__ctor_m6B6255C53F5675888CDD63393695A6084E43502B_AdjustorThunk (void); extern void PointerOption__ctor_m29D14A38D7689753BF1AD1C9CFF81737AB7852C4_AdjustorThunk (void); extern void PointerOption_get_ControllerType_m27BE152795D5CDB4FA8E839AD943E0E7D9229828_AdjustorThunk (void); extern void PointerOption_get_Handedness_m34CD8E1780421ABB6C335A775530CDAECEBE5D9E_AdjustorThunk (void); extern void PointerOption_get_PointerPrefab_m3AA9ED92E7F49BB7EA7555F0AC8A2329D71873FE_AdjustorThunk (void); extern void SpeechCommands__ctor_mFCE349DCBEC44B4508EF53AEEDE5FD4A519B831D_AdjustorThunk (void); extern void SpeechCommands_get_LocalizedKeyword_m953E2E0506C26605542C947781BA535F0C3116C6_AdjustorThunk (void); extern void SpeechCommands_get_Keyword_m3070FCF74838A41F7026E42E8C5DAD5C99C32F26_AdjustorThunk (void); extern void SpeechCommands_get_KeyCode_mE3058B4861C1D3E99D6F5C51EC7B7EE376F665D9_AdjustorThunk (void); extern void SpeechCommands_get_Action_m2E7462A927DE71303EA7945D0241D8A7F11B5C8C_AdjustorThunk (void); extern void MixedRealityInputDataProviderConfiguration_get_ComponentType_m186B810D299FBC883210330469E86EB50AFEC909_AdjustorThunk (void); extern void MixedRealityInputDataProviderConfiguration_get_ComponentName_mFFAB44C643ABAB05F33D51CA44AB953E98A704D9_AdjustorThunk (void); extern void MixedRealityInputDataProviderConfiguration_get_Priority_m348C914B6EF434F1CA65D610A1A821313F177B1E_AdjustorThunk (void); extern void MixedRealityInputDataProviderConfiguration_get_RuntimePlatform_m957C32EA24365F2F048CCF17AFFDE194BBF7F227_AdjustorThunk (void); extern void MixedRealityInputDataProviderConfiguration_get_Profile_m762BB2A6C6CF5C31CE0667DB16F1DB3A7D5AF07B_AdjustorThunk (void); extern void MixedRealityInputDataProviderConfiguration_get_DeviceManagerProfile_mFB670EFCE85E9A532F2E5FD5A269D5CED7DA170C_AdjustorThunk (void); extern void MixedRealityInputDataProviderConfiguration__ctor_m85F431D192CD018A9030ABF4F972E22AC2B10E16_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[294] = { { 0x06000047, MixedRealityServiceConfiguration__ctor_m625CBE599AB904C1F172D02C8025D524840BAC6D_AdjustorThunk }, { 0x06000048, MixedRealityServiceConfiguration_get_ComponentType_mEAA0740AEFEBE58E9BB9FCDBC0A346DE5142B162_AdjustorThunk }, { 0x06000049, MixedRealityServiceConfiguration_get_ComponentName_m59629523D4CCE5820F23C08444681DFE8879F0A2_AdjustorThunk }, { 0x0600004A, MixedRealityServiceConfiguration_get_Priority_m3366A6F3AD7257EAB19B9D3F9FBAB649C0A8811B_AdjustorThunk }, { 0x0600004B, MixedRealityServiceConfiguration_get_RuntimePlatform_m75846986AD7B97DDAAB971E521634A5627B45EC0_AdjustorThunk }, { 0x0600004C, MixedRealityServiceConfiguration_get_Profile_mA2726C64B0D3D4A31F1C011B122BFC6906186039_AdjustorThunk }, { 0x0600004D, MixedRealityServiceConfiguration_get_ConfigurationProfile_m2AFE192675239A978A1E00CE2235B935C1EB1A11_AdjustorThunk }, { 0x060000E2, U3CExportOBJAsyncU3Ed__0_MoveNext_m893D0685137693D691D51585D156E6F7A1C0FCB7_AdjustorThunk }, { 0x060000E3, U3CExportOBJAsyncU3Ed__0_SetStateMachine_m6279C03737BCFE71447873FCF9A14DD021E27283_AdjustorThunk }, { 0x0600019C, EventHandlerEntry__ctor_mA88CA05B1D0C5526C3262189F3CB506A124711DE_AdjustorThunk }, { 0x0600019D, EventHandlerEntry_ToString_mA98F88AAF0E4232E14B2A07B050264B686A3FC93_AdjustorThunk }, { 0x06000291, U3CGetDeviceOsInfoAsyncU3Ed__28_MoveNext_m88843FE2A7B305BDAD5A548BAFD3C7552B676724_AdjustorThunk }, { 0x06000292, U3CGetDeviceOsInfoAsyncU3Ed__28_SetStateMachine_m5F6B0A0CF49E79AFB87045C151B1F2B8AB67EE57_AdjustorThunk }, { 0x06000293, U3CGetMachineNameAsyncU3Ed__29_MoveNext_mB5337166167615778984F6869144BCCC46ECCB90_AdjustorThunk }, { 0x06000294, U3CGetMachineNameAsyncU3Ed__29_SetStateMachine_mF0E674F9999CD4A0A02EF314F007BC168C1B3C0F_AdjustorThunk 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MixedRealityCameraSettingsConfiguration_get_Priority_m5C9B16432CB4CD1773FC4ED7127E5203FEC4BBE2_AdjustorThunk }, { 0x0600075B, MixedRealityCameraSettingsConfiguration_get_RuntimePlatform_mF5B1966E5A38CAD798E8C840BCD369DB50D354A3_AdjustorThunk }, { 0x0600075C, MixedRealityCameraSettingsConfiguration_get_Profile_m8DA3B92B656745A8E1D38E767D71C10B3B8F83E0_AdjustorThunk }, { 0x0600075D, MixedRealityCameraSettingsConfiguration_get_SettingsProfile_mA7F87BCCD469769F13EEED79EC5DE412ADD04F94_AdjustorThunk }, { 0x0600075E, MixedRealityCameraSettingsConfiguration__ctor_mCFF8E6127F70D3E6670A2FE29DDF669B79711179_AdjustorThunk }, { 0x06000768, Edge__ctor_m1935CAE26DE62F637D87322381B85587E2AB3E6C_AdjustorThunk }, { 0x06000769, Edge__ctor_mD68AC22B42B7A41D0DD5BECE103C2C3F274286F7_AdjustorThunk }, { 0x06000805, ComparableRaycastResult__ctor_m42465A5DF59FC0C5C490457AF3882F0C804D8CAA_AdjustorThunk }, { 0x06000806, FocusDetails_get_RayDistance_m064B70D62448AB229F91B312A18FA5EF52284026_AdjustorThunk }, { 0x06000807, FocusDetails_set_RayDistance_mC482AA762D7B759EF5C475E97C62F30404506459_AdjustorThunk }, { 0x06000808, FocusDetails_get_Point_m184FFD613037450B7511A23AF06E26A34128CABD_AdjustorThunk }, { 0x06000809, FocusDetails_set_Point_m7F00454FE3F513B632956A388866AEB48216D2A9_AdjustorThunk }, { 0x0600080A, FocusDetails_get_Normal_mE9E6286B61CBD007049CB40A872A1A5C334EA3BE_AdjustorThunk }, { 0x0600080B, FocusDetails_set_Normal_mEC8E4082739BC2E68329EF70E01BD602B64478BE_AdjustorThunk }, { 0x0600080C, FocusDetails_get_Object_m27A43A93728A97D9C98035BBA82B7EECD230C8B2_AdjustorThunk }, { 0x0600080D, FocusDetails_set_Object_m3E1BD59F8AA2738A687BAECE58126D6A91DF8784_AdjustorThunk }, { 0x0600080E, FocusDetails_get_LastRaycastHit_m4D683E5DBB279DE2971C124A18416060E4373814_AdjustorThunk }, { 0x0600080F, FocusDetails_set_LastRaycastHit_m31B594A83DAEBADCCA42909026BABE0B2BCDF384_AdjustorThunk }, { 0x06000810, FocusDetails_get_LastGraphicsRaycastResult_mF9E4E443B714334D080D69C75F4EA2DCBAA1E06D_AdjustorThunk }, { 0x06000811, FocusDetails_set_LastGraphicsRaycastResult_mAF062DA432115F5B7B22AD57959F705D7E4C499A_AdjustorThunk }, { 0x06000812, FocusDetails_get_PointLocalSpace_m26E21F861A67008C8309B3F5D70B6E34D98B4624_AdjustorThunk }, { 0x06000813, FocusDetails_set_PointLocalSpace_m61466F3A1896E2EB8FD3A9A647A42976CDE0E821_AdjustorThunk }, { 0x06000814, FocusDetails_get_NormalLocalSpace_m2AEF0E130D7889D6532B5495DE08BBE5949D2608_AdjustorThunk }, { 0x06000815, FocusDetails_set_NormalLocalSpace_m139F75CD72069F19B6A473A15F2180CFCCFD08AA_AdjustorThunk }, { 0x06000816, RayStep__ctor_m938185823D98BB3CBCF0299999AD2C0F8B6B4AD7_AdjustorThunk }, { 0x06000817, RayStep_get_Origin_mF092B32DA45F09691CD13C850B8695B57BA73D7A_AdjustorThunk }, { 0x06000818, RayStep_set_Origin_m491629F6DAD388E05434632060A697FA760C6CA7_AdjustorThunk }, { 0x06000819, RayStep_get_Terminus_m1D848DC89025CCB9BF67300401FE20C14A0A18F0_AdjustorThunk }, { 0x0600081A, RayStep_set_Terminus_mEC8C784F535B3DB9D2E3E60621B8ACEE57AB84E3_AdjustorThunk }, { 0x0600081B, RayStep_get_Direction_m30554C81FC20D5DA3CB243343E16836DB3659B02_AdjustorThunk }, { 0x0600081C, RayStep_set_Direction_m0D8A24D97E7FDD6544CC036CFFED549BD31C13F0_AdjustorThunk }, { 0x0600081D, RayStep_get_Length_m5F7F08E74632D2BA7AE5FC3400B7C54FAD684A47_AdjustorThunk }, { 0x0600081E, RayStep_set_Length_mB6CE0321F1D0D18C3CF970E2530707599216ED1D_AdjustorThunk }, { 0x0600081F, RayStep_GetPoint_mE2EC20A4AC346448B2A65208A7500F0E8E80D413_AdjustorThunk }, { 0x06000820, RayStep_UpdateRayStep_m8405360336BED7EE99E62C05499FEFAE3E856A55_AdjustorThunk }, { 0x06000821, RayStep_CopyRay_m5CFEE78FC5790EFC6AF30F875B61D3558F8357F0_AdjustorThunk }, { 0x06000822, RayStep_Contains_m34727A74A9952D19B495F07149C77B4FC863C35F_AdjustorThunk }, { 0x060008F9, Headset_get_Id_mC918A43DDA0688C76B4B8FD2CB413D2A8D8AE79A_AdjustorThunk }, { 0x060008FA, Headset_set_Id_m7C7D5FBC5E498DCC196C29B3F29C9E7AEE565689_AdjustorThunk }, { 0x060008FB, Headset_get_HeadsetSDKType_m8B462BEA0590AF08F9165398336BFDC92C99FEB1_AdjustorThunk }, { 0x060008FC, Headset_set_HeadsetSDKType_m7FF1ABC6DA5967602E7C4A6FD3E4679AD61B4008_AdjustorThunk }, { 0x060008FD, Headset_get_IsPositionAvailable_mFE6D279B1D5520634CCA2440CC2E10DF4891082B_AdjustorThunk }, { 0x060008FE, Headset_set_IsPositionAvailable_m7859F454BDF5F0828B72B64EB5A699D33AE0D177_AdjustorThunk }, { 0x060008FF, Headset_get_Position_mEB6A3A695B2D117B5ABD780DB467C5FE868A4A80_AdjustorThunk }, { 0x06000900, Headset_set_Position_m03355080ABE8BBD2EA4182A249EBC35085B7C00B_AdjustorThunk }, { 0x06000901, Headset_get_IsRotationAvailable_mDF6E74E1CC57D816D6E571E0455307B11ED2C165_AdjustorThunk }, { 0x06000902, Headset_set_IsRotationAvailable_mCCD7F1A37AD19596C64D3567FEC40B2D864789D3_AdjustorThunk }, { 0x06000903, Headset_get_Rotation_m91B30830BA8349F1BF536E0F7EB532A0352EC6CF_AdjustorThunk }, { 0x06000904, Headset_set_Rotation_m922443993D76AAE025A0608CF531D5FD49650B0D_AdjustorThunk }, { 0x06000905, Headset_get_TrackingState_m6A96D8180EDA163DC39FA1E6721ED32997CB6D00_AdjustorThunk }, { 0x06000906, Headset_set_TrackingState_mC2A6DCCBD40D76B9F1A2E082E9A0CEBD4305BE96_AdjustorThunk }, { 0x06000907, Headset_get_IsOpaque_mF5960BE25007686D3188AF886F657AE281CBFCEE_AdjustorThunk }, { 0x06000908, Headset_set_IsOpaque_mD6961B6EB4E4CA751C93C9F1A9177BEE134A178D_AdjustorThunk }, { 0x06000909, MixedRealityControllerMapping__ctor_m9CDE242A69A15D5920391F987774C65009D9FA7F_AdjustorThunk }, { 0x0600090A, MixedRealityControllerMapping_get_Description_m2EDD4C1F349D7977D2271CA40A7B196342DDEAB7_AdjustorThunk }, { 0x0600090B, MixedRealityControllerMapping_get_ControllerType_m3722932288A68521DEBC0E1849E6DE025E806ED8_AdjustorThunk }, { 0x0600090C, MixedRealityControllerMapping_get_SupportedControllerType_m8E7C25AF90E671F70C5F855161DD38C77C6424AC_AdjustorThunk }, { 0x0600090D, MixedRealityControllerMapping_get_Handedness_m4D58AE6FA1C878BE04049A8B2367B4DAAE391DE4_AdjustorThunk }, { 0x0600090E, MixedRealityControllerMapping_get_HasCustomInteractionMappings_m37887FDFCC314E1CD18363EAC0FC01ABC81FA428_AdjustorThunk }, { 0x0600090F, MixedRealityControllerMapping_get_Interactions_m5A7296EEB9204BC3ED62328E3B05FC9BFFDB18F7_AdjustorThunk }, { 0x06000910, MixedRealityControllerMapping_SetDefaultInteractionMapping_mE567D2665CD5025036A63436B164A04786B1DF9A_AdjustorThunk }, { 0x06000911, MixedRealityControllerMapping_UpdateInteractionSettingsFromDefault_mA2CDFADAE7567FBA065683A7690C3D697C05CB9A_AdjustorThunk }, { 0x06000912, MixedRealityControllerMapping_CreateNewMatchedMapping_m980D71E398AED5889185F23F197612C8BE5BFC32_AdjustorThunk }, { 0x06000913, MixedRealityControllerMapping_Equals_mE963671B7708E11E562CD62AD330A567814D2EFC_AdjustorThunk }, { 0x06000914, MixedRealityControllerMapping_GetDefaultInteractionMappings_mCC108C0A4865BBEBFC5FDB036D55A2AFC6B50B82_AdjustorThunk }, { 0x06000915, MixedRealityControllerMapping_SynchronizeInputActions_m08704F27207AD817F4C33FEA714D8011130CC35E_AdjustorThunk }, { 0x06000937, MixedRealityControllerVisualizationSetting__ctor_m320D0EE2001C68AF715AD7A2347C97C64927B441_AdjustorThunk }, { 0x06000938, MixedRealityControllerVisualizationSetting_get_Description_mF755733E13D02C19A263E9AE353F1BE5E5B1F5C9_AdjustorThunk }, { 0x06000939, MixedRealityControllerVisualizationSetting_get_ControllerType_m79FD479B1504DE33080FFB7D7E92E2BCF4E47A8E_AdjustorThunk }, { 0x0600093A, MixedRealityControllerVisualizationSetting_get_Handedness_mC70672E8FEB126E86CD3B2DC5EF042FAF407493F_AdjustorThunk }, { 0x0600093B, MixedRealityControllerVisualizationSetting_get_UsePlatformModels_m3E6B21C8127F56E80C08CC3396724A83048BCFA2_AdjustorThunk }, { 0x0600093C, MixedRealityControllerVisualizationSetting_get_PlatformModelMaterial_m63522840D2FA5C227725E38A47CF25062413DEE6_AdjustorThunk }, { 0x0600093D, MixedRealityControllerVisualizationSetting_get_OverrideControllerModel_mB7E6002B8EAEC2DA6984B3782001090A8C9545C7_AdjustorThunk }, { 0x0600093E, MixedRealityControllerVisualizationSetting_get_ControllerVisualizationType_m079493F69E247F7A76C36BEC944B27668C5C3B02_AdjustorThunk }, { 0x0600093F, MixedRealityControllerVisualizationSetting_set_ControllerVisualizationType_m5A355867B4B97446B2745D70D8A413EC27F23080_AdjustorThunk }, { 0x0600097C, MixedRealityInteractionMappingLegacyInput_get_KeyCode_m1AEA96EC696FDB9931A5F8E4300A923C4AE1BFC6_AdjustorThunk }, { 0x0600097D, MixedRealityInteractionMappingLegacyInput_get_AxisCodeX_m30BF4832E866EBCDAA13109C1FD26525929D8334_AdjustorThunk }, { 0x0600097E, MixedRealityInteractionMappingLegacyInput_get_AxisCodeY_mF632A46BCE07418CFA83A01D98384C03A891D566_AdjustorThunk }, { 0x0600097F, MixedRealityInteractionMappingLegacyInput_get_InvertXAxis_mDB262D063C6820750895C8A278FEAE3C0C12B8B5_AdjustorThunk }, { 0x06000980, MixedRealityInteractionMappingLegacyInput_get_InvertYAxis_mD173C8A8C0A3F459BA11FD67255DE1BAB28AF38D_AdjustorThunk }, { 0x06000981, MixedRealityInteractionMappingLegacyInput__ctor_m20AD6F791C0C12DC5E3F9BD21FCBB8FB883BF4B6_AdjustorThunk }, { 0x0600099B, InputActionEventPair__ctor_m25E0DAC5F6540845C600048091B7BDC6C606514C_AdjustorThunk }, { 0x0600099C, InputActionEventPair_get_InputAction_m90FDD36718FF7217E81B87F18037C0B0B5F47456_AdjustorThunk }, { 0x0600099D, InputActionEventPair_get_UnityEvent_m07DCF56F606871F8FE79F407062163E98BC0918E_AdjustorThunk }, { 0x0600099E, InputActionRuleDigital__ctor_m880F0D529A3BE45E24275BAF325F58EDCCA196FC_AdjustorThunk }, { 0x0600099F, InputActionRuleDigital_get_BaseAction_m7D8B50C0BEE60478136831671111FA5AD00CD29A_AdjustorThunk }, { 0x060009A0, InputActionRuleDigital_get_RuleAction_mE4F83B43656AABF418013FBB128E2597E60576B9_AdjustorThunk }, { 0x060009A1, InputActionRuleDigital_get_Criteria_m4FE90B0C77DDA6EE05527C3887561ACFAFE4B181_AdjustorThunk }, { 0x060009A2, InputActionRuleDualAxis__ctor_m259C52F32134BBFA91C400CACEB68D0D76E26182_AdjustorThunk }, { 0x060009A3, InputActionRuleDualAxis_get_BaseAction_mFC0F4E15FC2AF4E76FA6E8E3EE2902578EE744B0_AdjustorThunk }, { 0x060009A4, InputActionRuleDualAxis_get_RuleAction_m09609FAACEA6CA733311C540A2CEA8DE3D863431_AdjustorThunk }, { 0x060009A5, InputActionRuleDualAxis_get_Criteria_m4577A6FEBA955FF2EFE6821ACB3DB3D82EA4D7CC_AdjustorThunk }, { 0x060009A6, InputActionRulePoseAxis__ctor_mEB0D92C75670A5D423488FA18452C43026421B81_AdjustorThunk }, { 0x060009A7, InputActionRulePoseAxis_get_BaseAction_mA69BA6048C6FF189902C47DEBB8CAA7DE815F797_AdjustorThunk }, { 0x060009A8, InputActionRulePoseAxis_get_RuleAction_m98261EC11C26ACA7D1C5004E8FA76E2E0343B76D_AdjustorThunk }, { 0x060009A9, InputActionRulePoseAxis_get_Criteria_m7F8165B5F6DB12DAFAF2A21757D039A217DC1BD0_AdjustorThunk }, { 0x060009AA, InputActionRuleQuaternionAxis__ctor_mB89A43304D48C342A9321BB8EC0191B8BDE72A05_AdjustorThunk }, { 0x060009AB, InputActionRuleQuaternionAxis_get_BaseAction_m23A385B9EFBE8C1D9C5677966DB2B2A7E6781F67_AdjustorThunk }, { 0x060009AC, InputActionRuleQuaternionAxis_get_RuleAction_mE3F8EC04C26E17C19B5978D7E6B4268CA0AD5CEA_AdjustorThunk }, { 0x060009AD, InputActionRuleQuaternionAxis_get_Criteria_m1ABCFF5039E8103BB51B98A52A280A63D2585767_AdjustorThunk }, { 0x060009AE, InputActionRuleSingleAxis__ctor_mDF48C53CB81C6AB76C0A8FE65782BAECFFAF6B64_AdjustorThunk }, { 0x060009AF, InputActionRuleSingleAxis_get_BaseAction_mFEE49BA22CBC81A3879ECF7C7BBA52055DF3CFF0_AdjustorThunk }, { 0x060009B0, InputActionRuleSingleAxis_get_RuleAction_m4C8031254E5A0ADF8D14CEFF86EDD91B535E116F_AdjustorThunk }, { 0x060009B1, InputActionRuleSingleAxis_get_Criteria_m1404AF7E69D9842B187C214441524B53985B37E2_AdjustorThunk }, { 0x060009B2, InputActionRuleVectorAxis__ctor_mDDC7D7D0E369EC0DA45B60363C57B758708E8EC6_AdjustorThunk }, { 0x060009B3, InputActionRuleVectorAxis_get_BaseAction_m547ED107A95D852B05E8790225C66AB8096D7D27_AdjustorThunk }, { 0x060009B4, InputActionRuleVectorAxis_get_RuleAction_m727593D3CD60912A3FC2833B43238BEB4BDCC812_AdjustorThunk }, { 0x060009B5, InputActionRuleVectorAxis_get_Criteria_m85A27B8034064FB411E1D1C8D95E262A39F4FCFD_AdjustorThunk }, { 0x060009B6, KeywordAndResponse__ctor_mB541639AEAC0A1CE6C6CAFB4612A66C576A1790A_AdjustorThunk }, { 0x060009B7, KeywordAndResponse_get_Keyword_mA132CDA0584347286FC3AECA015FB617F50E830D_AdjustorThunk }, { 0x060009B8, KeywordAndResponse_get_Response_m9FCEADF4528E17E5B7AD6B0C5ABBC9C478AC360C_AdjustorThunk }, { 0x060009B9, MixedRealityGestureMapping__ctor_mDF7EB2737502502462A1CD31A80F23429A511605_AdjustorThunk }, { 0x060009BA, MixedRealityGestureMapping_get_Description_m3936847CFF872409622F677C1A01E4D7AFA7C632_AdjustorThunk }, { 0x060009BB, MixedRealityGestureMapping_get_GestureType_mA51301DF31F052A597153081DBB07774A1AD9275_AdjustorThunk }, { 0x060009BC, MixedRealityGestureMapping_get_Action_m8ECE0C552EE8968039CA0FFE3A2A0D150C1FF473_AdjustorThunk }, { 0x060009C4, MixedRealityInputAction__ctor_mF50C3B882578CDB68C889F13D16A3C4FA0AB8DC7_AdjustorThunk }, { 0x060009C6, MixedRealityInputAction_get_Id_m655C632F5B740EADAB4B2ADB5A8BD7A3DB3FB9F5_AdjustorThunk }, { 0x060009C7, MixedRealityInputAction_get_Description_m243FDCDDB92BD198D9A23C9CD1802276D434A6C3_AdjustorThunk }, { 0x060009C8, MixedRealityInputAction_get_AxisConstraint_m7B9C3390C7BCBF959F962A82D70DE8D0530BC5DF_AdjustorThunk }, { 0x060009CB, MixedRealityInputAction_System_Collections_IEqualityComparer_Equals_m4321D72E6CACA1650B083F6C8A7565EA0F7FFC9C_AdjustorThunk }, { 0x060009CC, MixedRealityInputAction_Equals_m0A4C1C61C87C348EA0E2F31EBF639F024A94905C_AdjustorThunk }, { 0x060009CD, MixedRealityInputAction_Equals_mFA50C8E4FB2C091EDF3A825D731903848D5B934B_AdjustorThunk }, { 0x060009CE, MixedRealityInputAction_System_Collections_IEqualityComparer_GetHashCode_mBFBEBE118A0F62C3BC64AC0C04D82BA1C9339765_AdjustorThunk }, { 0x060009CF, MixedRealityInputAction_GetHashCode_mDAB23824E602822C1806FDDF4A5B35200B653644_AdjustorThunk }, { 0x06000A07, MixedRealityRaycastHit__ctor_m6B6255C53F5675888CDD63393695A6084E43502B_AdjustorThunk }, { 0x06000A0C, PointerOption__ctor_m29D14A38D7689753BF1AD1C9CFF81737AB7852C4_AdjustorThunk }, { 0x06000A0D, PointerOption_get_ControllerType_m27BE152795D5CDB4FA8E839AD943E0E7D9229828_AdjustorThunk }, { 0x06000A0E, PointerOption_get_Handedness_m34CD8E1780421ABB6C335A775530CDAECEBE5D9E_AdjustorThunk }, { 0x06000A0F, PointerOption_get_PointerPrefab_m3AA9ED92E7F49BB7EA7555F0AC8A2329D71873FE_AdjustorThunk }, { 0x06000A10, SpeechCommands__ctor_mFCE349DCBEC44B4508EF53AEEDE5FD4A519B831D_AdjustorThunk }, { 0x06000A11, SpeechCommands_get_LocalizedKeyword_m953E2E0506C26605542C947781BA535F0C3116C6_AdjustorThunk }, { 0x06000A12, SpeechCommands_get_Keyword_m3070FCF74838A41F7026E42E8C5DAD5C99C32F26_AdjustorThunk }, { 0x06000A13, SpeechCommands_get_KeyCode_mE3058B4861C1D3E99D6F5C51EC7B7EE376F665D9_AdjustorThunk }, { 0x06000A14, SpeechCommands_get_Action_m2E7462A927DE71303EA7945D0241D8A7F11B5C8C_AdjustorThunk }, { 0x06000A15, MixedRealityInputDataProviderConfiguration_get_ComponentType_m186B810D299FBC883210330469E86EB50AFEC909_AdjustorThunk }, { 0x06000A16, MixedRealityInputDataProviderConfiguration_get_ComponentName_mFFAB44C643ABAB05F33D51CA44AB953E98A704D9_AdjustorThunk }, { 0x06000A17, MixedRealityInputDataProviderConfiguration_get_Priority_m348C914B6EF434F1CA65D610A1A821313F177B1E_AdjustorThunk }, { 0x06000A18, MixedRealityInputDataProviderConfiguration_get_RuntimePlatform_m957C32EA24365F2F048CCF17AFFDE194BBF7F227_AdjustorThunk }, { 0x06000A19, MixedRealityInputDataProviderConfiguration_get_Profile_m762BB2A6C6CF5C31CE0667DB16F1DB3A7D5AF07B_AdjustorThunk }, { 0x06000A1A, MixedRealityInputDataProviderConfiguration_get_DeviceManagerProfile_mFB670EFCE85E9A532F2E5FD5A269D5CED7DA170C_AdjustorThunk }, { 0x06000A1B, MixedRealityInputDataProviderConfiguration__ctor_m85F431D192CD018A9030ABF4F972E22AC2B10E16_AdjustorThunk }, }; static const int32_t s_InvokerIndices[3231] = { 4282, 5172, 4282, 5260, 4282, 5172, 4282, 2467, 3712, 1400, 5172, 4282, 2467, 3712, 5172, 5135, 110, 5172, 5135, 5210, 5172, 5172, 5172, 344, 7318, 4282, 5172, 4282, 2474, 2474, 5172, 4282, 5172, 4282, 5260, 5260, 5260, 5260, 5260, 5135, 4245, 5210, 4319, 2467, 3712, 5260, 2516, 5210, 5260, 5172, 4282, 5217, 5217, 5135, 5067, 5135, 5217, 5217, 5135, 5067, 5135, 5135, 5260, 5135, 4245, 5217, 4325, 5260, 5172, 5260, 377, 5172, 5172, 5135, 5135, 5172, 5172, 5172, 4282, 5135, 4245, 5210, 4319, 5172, 4282, 5172, 4282, 5210, 4319, 5172, 4282, 5172, 4282, 5210, 4319, 5172, 5172, 4282, 5210, 4319, 5172, 4282, 5210, 4319, 5172, 4282, 5172, 4282, 5172, 4282, 5210, 4319, 5172, 4282, 5172, 4282, 5210, 4319, 5172, 4282, 5172, 5210, 5210, 5210, 4319, 5260, 5260, 5172, 4282, 5077, 4187, 5172, 4282, 4282, 4282, 5172, 4282, 4282, 2474, 7404, 6637, 7379, 7318, 7589, 5260, 3712, 7524, 7364, 6460, 6944, 6944, 6460, 6460, 6130, 6814, 6372, 6423, 6864, 6165, 6940, 6165, 6372, 6514, 6372, 6514, 6555, 6691, 6753, 7397, 6554, 6770, 6351, 6129, 7587, 7589, 7404, 7404, 6825, 6392, 6897, 6867, 7338, 7318, 7318, 7318, 7318, 7355, 5530, 5719, -1, -1, -1, -1, -1, -1, 6716, 6817, 7124, 7130, 7126, -1, -1, -1, -1, -1, -1, 6721, 7305, 6352, -1, 6048, 6752, 7589, 6402, 6321, 7000, 6993, 6499, 6998, 6819, 6998, -1, -1, 7001, -1, 5260, 4282, 7382, 7382, 7382, 7382, 6838, 6630, 6797, 7202, 7235, 6618, 7198, 7198, 7430, 6647, 6916, 6431, 6629, 7380, 6395, 7381, 7318, 7318, 7318, 7318, 7318, 7427, 7010, 7348, 7238, 7237, 7005, 5548, 6985, 6001, 5704, 6319, 6168, 7318, 6721, 6721, 7123, 6821, -1, 6722, 6908, 6908, 7202, 6381, 6721, 4245, 5260, 5210, 5172, 5260, 5172, 5172, 5172, 4245, 5260, 5210, 5172, 5260, 5172, 5172, 5172, 6721, 5260, 4282, 4282, 7449, 7001, -1, -1, 6900, 6900, 6915, 6915, 6429, 6431, 6115, 6115, 7419, 7424, 7419, 7424, 7419, 7424, 7419, 7424, 7387, 6407, 6914, 6914, 5457, 6914, 7589, 5260, 3905, 3906, 3905, 3906, 4282, 5135, 5172, 5172, -1, 4282, 4282, -1, -1, 5172, 5172, 5135, 5135, 5172, -1, -1, -1, -1, -1, -1, -1, 3676, 5172, -1, 3328, -1, 5172, 5135, 5172, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5210, 5210, 5210, 2474, 4282, 5172, 4282, 382, 940, -1, -1, -1, -1, -1, 5260, 5260, 5260, 5260, 2474, 4282, 5172, -1, 3328, -1, -1, -1, -1, -1, -1, -1, 7589, 5172, 5172, -1, -1, -1, 4282, 4282, 5260, 2474, 2474, 2474, 2474, -1, 4282, 5260, 7589, 2477, 5172, 940, 1383, 5172, 4282, 5172, 4282, 5135, 4245, 5172, 4282, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5210, 4319, 5210, 4319, 5210, 4319, 5260, 5260, 4319, 5260, 5210, 4319, 5210, 5210, 5210, 5172, 4282, 7449, 4282, 4282, 4282, 5172, 5172, -1, -1, -1, -1, -1, -1, -1, -1, 5260, 5260, 5260, 7556, 5260, 7589, 7577, 7577, 5260, 5260, 5260, 5260, 5260, 5260, 7449, 7000, 7449, 7449, 1926, -1, 4282, 2474, 4282, 2474, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 3712, 3712, -1, 7379, 1742, -1, -1, 6091, 7379, 7556, 7556, 7556, 7556, 7577, 7556, 7556, 7577, 7556, 7589, 5260, 7589, 7589, 5260, 1606, 1606, 4282, 4282, 4282, 4282, 4282, 4282, 2945, 5260, 6821, 7589, 7556, 7556, 7556, 7556, 7556, 7556, 7556, 7556, 7556, 7589, 7379, -1, -1, -1, -1, -1, 7589, 7589, 7556, 7587, 7459, 7564, 7450, 7449, 7428, 7428, 7428, 7428, 6535, 7449, 7589, 7007, 7454, 7449, 7449, 7589, 7589, -1, -1, -1, -1, 6384, 6998, 6998, -1, -1, 6074, 6074, 5750, 7589, 7556, 7318, 7589, 5260, 1606, 5260, 5260, 5172, 5260, 5260, 4245, 5260, 5210, 5172, 5260, 5172, 5260, 5260, 5260, 5260, 5210, 5217, 5260, 5260, 5172, 5172, 4282, 5172, 4282, 946, 5172, 5260, 5260, 4282, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 7577, 7453, 7577, 7453, 7556, 7318, 7318, 7318, 7318, 7318, 7318, 6721, 6319, 6721, 7318, 6321, 7318, 6319, 6319, 6319, 6319, 7318, 6721, 6029, 7318, 7318, 7318, 7318, 7318, 7589, 3712, 5260, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 5172, 5172, 7589, 5260, 1738, 5260, 4282, 4282, 5172, 4282, 5260, 1744, 1744, 2477, 5172, 5172, 5172, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 6821, 7318, 7449, 7379, 7379, 7449, 5260, 4282, 4282, 5172, 4282, 5172, 4282, 4282, 2474, 4282, 4282, 4282, 4282, 5254, 5254, 5210, 5210, 5217, 5172, 5217, 4325, 2474, 2474, 2474, 363, 5135, 5135, 5217, 5210, 5172, 5135, 7544, 5260, 4282, 1712, 989, 966, 5260, 4282, 1402, 7314, 5172, 4282, 7589, 5135, 4245, 3712, 2282, 7589, 4282, 4282, 5260, 2532, 4360, 4299, 7553, 5254, 4360, 5187, 4299, 6680, 6680, 6811, 6811, 5172, 5254, 5254, 5254, 1926, 3703, 3712, 3078, 5135, 7589, 4282, 1450, 7244, 7243, 7244, 7554, 5254, 4360, 5187, 4299, 5254, 4360, 6681, 6812, 6812, 5172, 5254, 5254, 5254, 1926, 3706, 3712, 3078, 5135, 7589, 5135, 5172, 5172, 1348, 7198, 5260, 7318, 4282, 4282, 5260, 5260, 5172, 4282, 7318, 7318, 7318, 5172, 7318, 7589, 5254, 4360, 5254, 4360, 5217, 4325, 2533, 4325, 4360, 7382, 7382, 7382, 7405, 7405, 7405, 7405, 7405, 6418, 7405, 7556, 7449, 4282, 4282, 5260, 5260, 7006, 7453, 7449, 7449, 7449, 7449, 7449, 7449, 7449, 6998, 6532, 6182, 6459, 7589, 7577, 6824, 7386, 6895, 7589, 4282, 4282, 4282, 4282, 4282, 4282, 3373, 1934, 5260, 5260, 5260, 5260, 7589, 7589, 7191, 5260, 4246, 1481, 1022, 412, 1326, 874, 326, 5217, 4325, 5217, 4325, 5172, 4282, 5210, 4319, 5135, 4245, 5135, 4245, 5210, 4319, 5254, 4360, 5217, 4325, 5172, 4282, 5217, 4325, 5172, 5210, 4319, 5135, 4245, 5172, 4282, 5217, 4325, 5254, 4360, 5254, 4360, 5217, 5135, 2346, 3961, 3958, 3961, 5217, 5260, 5260, 2021, 3961, 1763, 1758, 3961, 3961, 3958, 2346, 1301, 1292, 4160, 4160, 5260, 95, 2049, 5260, 5260, 5260, 5135, 3958, 2346, 3961, 5217, 3961, 5260, 4325, 5260, 5260, 5260, 5135, 4245, 5251, 4357, 5135, 3961, 3958, 2346, 5217, 5260, 5162, 4271, 5254, 4360, 5217, 4325, 5135, 3958, 2346, 3961, 5260, 5162, 5217, 3961, 5260, 5254, 4360, 5217, 4325, 5217, 4325, 5210, 4319, 5254, 4360, 5135, 3958, 2346, 3961, 3961, 5260, 5217, 4325, 5217, 4325, 5217, 4325, 5260, 5135, 5210, 3961, 2346, 3958, 5217, 3961, 5260, 5260, 5260, 5162, 5162, 4271, 5135, 3958, 2346, 3961, 5217, 3961, 5260, 5172, 5210, 4319, 5260, 4245, 5135, 3961, 3958, 2346, 3961, 5217, 5260, 5172, 4282, 5217, 4325, 5260, 5260, 5260, 5260, 7124, 6427, 5764, 5765, 6426, 6906, 5766, 5766, 5766, 6913, 7589, 5172, 4282, 5172, 4282, 5172, 4282, 5217, 4325, 5217, 4325, 5217, 4325, 5135, 4245, 5135, 4245, 5135, 4245, 2757, 3904, 3900, 5260, 5260, 5260, 5172, 4282, 5172, 4282, 5172, 4282, 5210, 5260, 5260, 5260, 5172, 4282, 5210, 4319, 5210, 4319, 5210, 4319, 5217, 4325, 5217, 4325, 5172, 5260, 5260, 5260, 1752, 5260, 4245, 5260, 5210, 5172, 5260, 5172, 5172, 4282, 5135, 4245, 5210, 4319, 5254, 4360, 5217, 4325, 5135, 4245, 5217, 4325, 5217, 4325, 5172, 4282, 5172, 4282, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5469, 5260, 7589, 5260, 5260, 5260, 7589, 6425, 6425, 6425, 6871, 6871, 6336, 7347, 6491, 7428, 7428, 7428, 6418, 6431, 6418, 6431, 6077, 6404, 6408, 6676, 6676, 6869, 6910, 6113, 7424, 7399, 7406, 6872, 6108, 7425, 5533, 5754, 5260, 3732, 3712, 4282, 6321, 6722, 6511, 5260, 4282, 4245, 5260, 5210, 5172, 5260, 5172, 7373, 6797, 7198, 6797, 7318, 6370, 7556, 7383, 4245, 5260, 5210, 5172, 5260, 5172, 5172, 5172, 5217, 5217, 5254, 4360, 5254, 4360, 4325, 4304, 6871, 6430, 5172, 4282, 5217, 4325, 5260, 5260, 5260, 5260, 5172, 5172, 5260, 5260, 5260, 4282, 5260, 5172, 5172, 5260, 5260, 5260, 4282, 5260, 5135, 4245, 5210, 4319, 5210, 4319, 5172, 5172, 1744, 5210, 4319, 4282, 4282, 2313, 4319, 5172, 5260, 5260, 5260, 4282, 5260, 4282, 5260, 5260, 5260, 4282, 5260, 4319, 2477, 2477, 5260, 5260, 5217, 5254, 5172, 5172, 5260, 5260, 5260, 4282, 5260, 5217, 4325, 5067, 4173, 5260, 5260, 5260, 5260, 4282, 4282, 5260, 4319, 5260, 7589, 5260, 5260, 5260, 5260, 5260, 5260, 7202, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5172, 5260, 5260, 3589, 6721, 5260, 7589, 4282, 5260, 5260, 5210, 5260, 5172, 4282, 5172, 4282, 1444, 5260, 5260, 5260, 5260, 7449, 7449, 7589, 7453, 1148, 5260, 7589, 5217, 4325, 5217, 4325, 5217, 4325, 5217, 4325, 5067, 4173, 5067, 4173, 5067, 4173, 5260, 4245, 5260, 5210, 5172, 5260, 5172, 7556, 7449, 7379, 7379, 7589, -1, 7318, 7589, 5210, 5172, 5172, 5136, 985, 985, 6721, 7318, 5439, 5506, 5442, 5442, 5442, 5442, 5442, 5506, 5504, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 4282, 5260, 5172, 5172, 7589, 5260, 1738, 5260, 4282, 7577, 7556, 7556, 7556, 7589, 5135, 4245, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 6216, 6601, 6721, 6639, 5260, -1, -1, -1, 5172, 4282, 4282, 5260, 5260, 2474, 2474, 1131, 3328, 3078, 4282, 5260, 4282, 5172, 5260, 5260, 5260, 5172, 4282, 5172, 4282, 5210, 4319, 4282, 5260, 5260, 7589, 5260, 5499, 5254, 4360, 5187, 4299, 5172, 4282, 5172, 4282, 5135, 4245, 5135, 4245, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5260, 5135, 4245, 5251, 4357, 5172, 4282, 5172, 4282, 5260, 5210, 4319, 5210, 4319, 5217, 4325, 5260, 4282, 1225, 5172, 5135, 4245, 5135, 4245, 5210, 4319, 5210, 4319, 5210, 4319, 5210, 4319, 5210, 4319, 5217, 4325, 5135, 4245, 5210, 5210, 5212, 5212, 5172, 5172, 5172, 5135, 5135, 5172, 310, 3328, 5260, 5260, 4245, 5260, 5210, 5172, 5260, 5172, 5172, 5172, 4245, 5260, 5210, 5260, 5172, 5260, 5172, 5172, 5172, 6339, 7358, 6340, 7359, 6341, 7360, 5210, 4319, 5210, 4319, 4319, 5260, 7578, 5210, 5210, 5210, 7589, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5210, 5217, 5210, 5217, 5210, 5172, 5210, 5210, 5172, 1118, 3328, 1118, 3328, 1118, 3328, 1140, 1140, 3712, 1385, 3328, 3891, 5172, 5172, 5135, 5135, 5172, 5172, 377, 5135, 4245, 5172, 4282, 5172, 4282, 5172, 4282, 5260, 5260, 5135, 5210, 5254, 5135, 5217, 5260, 5135, 5135, 5135, 5210, 5135, 5172, 5172, 5172, 5172, 5260, 5172, 4282, 5260, 5172, 4282, 5260, 5706, 6521, 7589, 5172, 4282, 5135, 4245, 5260, 5448, 5135, 4245, 4282, 2467, -1, -1, -1, -1, -1, -1, -1, 5135, 4245, 5172, 4282, 5172, 4282, 5260, 5172, 3328, 5135, 5172, 5172, -1, 3328, -1, 5260, -1, -1, 5260, -1, -1, 5260, -1, 5135, 4245, 5135, 4245, 5172, 5135, 4245, 5135, 5210, 4319, 5135, 4245, 5172, 4282, 5172, 4282, 5135, 4245, 5135, 5210, 5210, 4319, 5135, 4245, 5254, 4360, 5187, 4299, 5254, 4360, 5217, 4325, 5260, 5260, 5260, 5172, 4282, 940, 5172, 5260, 4245, 5260, 3046, 5260, 5260, 5135, 4245, 5135, 4245, 5172, 5135, 4245, 5135, 5210, 4319, 5135, 4245, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5260, 7589, 7589, 5260, 2474, 2474, 2474, 940, 5172, 5260, 5260, 4319, 5260, 5260, 5260, 5260, 5260, 1926, 3712, 3712, 3078, 5135, 5135, 5172, 5135, 4245, 5135, 5210, 4319, 5210, 4319, 5187, 4299, 5254, 4360, 5135, 4245, 5254, 4360, 5217, 4325, 5260, 5260, 5260, 5260, 382, 7589, 6384, 6384, 6821, 7577, 7453, 7577, 7453, 7577, 7453, 7577, 7453, 7577, 7453, 7577, 7453, 5210, 5210, 5210, 5210, 5217, 5135, 5251, 5217, 5217, 5172, 5210, 5260, 4282, 4282, 4282, 5172, 5210, 4319, 5210, 4319, 5210, 4319, 5210, 4319, 5217, 5260, 5172, 5172, 5135, 5135, 5172, 5172, 377, 5210, 4319, 5210, 5260, 5172, 5210, 940, 5210, 5260, 2528, 2534, 5251, 4357, 5217, 4325, 5217, 4325, 5217, 4325, 5210, 2467, 93, 3785, 1298, 316, 180, 7589, 5217, 5210, 5172, 5135, 5251, 5210, 5172, 5135, 5210, 5172, 5135, 5210, 5172, 5135, 5210, 5172, 5135, 5260, 5210, 4319, 5210, 4319, 5210, 4319, 5210, 4319, 5210, 4319, 4282, 233, 4282, 5172, 5135, 4245, 5217, 4325, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 5172, 4997, 1967, 815, 5172, 5172, 5172, 5172, 5172, 2467, 5260, 5210, 5172, 5172, 4282, 5260, 5260, 5260, -1, 4282, 4282, 1926, 3078, 5135, 5172, 5172, 5172, 5135, 4245, 5217, 4325, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 5210, 4319, 5135, 4245, 987, 5260, 5172, 4282, 4997, 4123, 1967, 815, 5172, 5172, 5172, 5172, 5172, 5172, 5260, 5260, 5260, 7589, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 5260, 7589, 5260, 2474, 5260, 2496, 5217, 4325, 5254, 4360, 5254, 4360, 5172, 4282, 5163, 4272, 5196, 4308, 5254, 4360, 5254, 4360, 2534, 5254, 4360, 5254, 4360, 5254, 4360, 5217, 4325, 3961, 2042, 2495, 3788, 7352, 6906, 6337, 6906, 5254, 5187, 5192, 2532, 2534, 5254, 5187, 5192, 2532, 2534, 5260, 5210, 4319, 5217, 4325, 5135, 4245, 3078, 2038, 2038, 2038, 2038, 5260, 5260, 5260, 5254, 4360, 5254, 4360, 5172, 4282, 5217, 4325, 5217, 4325, 5217, 4325, 2038, 2038, 5260, 5260, 5254, 4360, 5254, 4360, 5254, 4360, 5217, 4325, 5172, 4282, 2038, 2038, 5260, 5260, 5217, 4325, 5217, 4325, 5254, 4360, 5254, 4360, 5254, 4360, 5217, 4325, 5210, 4319, 2038, 2038, 5260, 5254, 4360, 2038, 2038, 5260, 5260, 5217, 4325, 5217, 4325, 5217, 4325, 5254, 4360, 5254, 4360, 5254, 4360, 2038, 2038, 1291, 5260, 5135, 5254, 5187, 5192, 5260, 2534, 6108, 6112, 6116, 6046, 5848, 6871, 4282, 4282, 4282, 4282, 5210, 4319, 5217, 4325, 5217, 4325, 5217, 4325, 5254, 5187, 5187, 5254, 5210, 4319, 5210, 4319, 5210, 4319, 5210, 4319, 5254, 4360, 5210, 5260, 5260, 5260, 4360, 4299, 4299, 4360, 6116, 5260, 5260, 5260, 6099, 5757, 5376, 5757, 5532, 6092, 5745, 6399, 7589, 5172, 1548, 6624, 6624, 6624, 6624, 6624, 5260, 7589, 5217, 4325, 5217, 4325, 5217, 4325, 5254, 4360, 5217, 4325, 4245, 5260, 4360, 5260, 5135, 5172, 5172, 5210, 5135, 346, 7318, 2477, 5172, 5217, 4325, 5217, 4325, 5172, 5172, 5210, 5210, 5210, 4282, 4282, 4282, 7589, 4319, 5210, 5172, 5172, 5172, 3332, 4319, 5172, 5172, 4319, 5172, 5172, 5172, 4282, 5135, 4245, 5210, 4319, 5254, 4360, 5210, 4319, 5187, 4299, 5135, 4245, 5210, 4319, 2477, 5172, 5172, 5135, 5210, 5210, 5172, 4319, 5210, 1742, 1926, 5172, 4282, 5172, 5172, 5260, 6385, 7589, 5210, 4319, 5172, 4282, 5210, 4319, 5210, 5172, 4282, 5172, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 1464, 1744, 1744, 1927, 1927, 1744, 1744, 1235, 5260, 953, 5172, 5172, 5210, 5210, 5172, 5172, 5172, 4282, 5210, 5260, 5172, 5172, 5172, 5172, 5210, 4319, 5210, 4319, 5135, 4245, 5135, 4245, 7373, 6644, 5260, 1380, 922, 5172, 5135, 5135, 5159, 4268, 56, 340, 15, 4282, 2473, 2290, 1347, 5135, 5172, 5135, 5135, 5159, 4268, 5135, 5172, 5172, 5210, 4319, 5210, 4319, 5210, 4319, 5172, 4282, 5210, 4319, 5217, 4325, 5251, 4357, 5254, 4360, 5187, 4299, 5162, 4271, 5135, 5172, 5172, 5210, 5210, 347, 5260, 5172, 5260, 5172, 4319, 5172, 5172, 4319, 5172, 5260, 5172, 4319, 5172, 4319, 5172, 4319, 5172, 5260, 5172, 5260, 5260, -1, -1, -1, -1, 2449, 5159, 5172, 1367, 5159, 5159, 5210, 1369, 5159, 5159, 5251, 1365, 5159, 5159, 5162, 1366, 5159, 5159, 5187, 1368, 5159, 5159, 5217, 1370, 5159, 5159, 5254, 2474, 5172, 5172, 1382, 5172, 5135, 5159, 5135, 5135, 5210, 5135, 5135, 5172, 5260, 1346, 7552, 5135, 5172, 5135, 6810, 6810, 1926, 3700, 3712, 3078, 5135, 7589, 5172, 5172, 5172, 5172, 5172, 5172, 5260, 5172, 5172, 5260, 5172, 4282, 5172, 4282, 5172, 4282, 5135, 5210, 5210, 4319, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5210, 5172, 4282, 5210, 4319, 5172, 4282, 5172, 4282, 5172, 4282, 5260, 5217, 5172, 5210, 5172, 5172, 5172, 4282, 5210, 5210, 4319, 5172, 5172, 5172, 5260, 2504, 5135, 5135, 5172, 5260, 1350, 5135, 5210, 5172, 926, 5172, 5172, 5135, 5159, 5172, 5172, 5135, 5135, 5172, 5172, 377, 5077, 4187, 5172, 4282, 5135, 5159, 4268, 4282, 2472, 5172, 4282, 5172, 4282, 4282, 1398, 5172, 4282, 5172, 4282, 5172, 4282, 4282, 4282, 1398, 4282, 5172, 4282, 954, 5210, 4319, 4282, 1414, -1, -1, -1, -1, 5172, 4282, 5135, 4245, 4282, 374, 957, -1, -1, -1, -1, 5172, 4282, 4282, 2474, 5237, 4344, 5077, 4187, 5220, 4328, 5135, 4245, 4282, 368, 5210, 4319, 5135, 5210, 5172, 5172, 5210, 5210, 5210, 5172, 5254, 5254, 5210, 5210, 5210, 4319, 5172, 4282, 5210, 4319, 5159, 4268, 5172, 5172, 4282, 5210, 395, 296, 5260, 5172, 5172, 1896, 1732, 3747, 1896, 1950, 5260, 5172, 5210, 5260, 5260, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, -1, -1, 4282, 4282, 5260, 4282, 4282, 4282, 4282, -1, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 4282, 5172, 4282, 5254, 4360, 5210, 4319, 5254, 4360, 5254, 4360, 5210, 4319, 5210, 4319, 5172, 5210, 3959, 3366, 3959, 912, -1, -1, -1, 5172, 4282, 5217, 5217, 4325, 5254, 5187, 5254, 4319, 5260, 5210, 5210, 4319, 5172, 5172, 5210, 4319, 5210, 5210, 4981, 5192, 5210, 4319, 5077, 1408, 2477, 4282, 4282, 4282, 4282, 4282, 4282, 2469, 2474, 749, 4282, 5217, 5172, 5172, 5172, 3328, 1919, 1921, 5135, 3712, 3712, 3712, -1, 2477, 4282, 5210, 4319, 5172, 5172, 4282, 5172, 5172, 5163, 5254, 5254, 5254, 5254, 5254, 5254, 5172, 4272, 5210, 4319, 2534, 5172, 5135, 3332, 4282, 4282, 4282, 4282, 5172, 5172, 5172, 5172, 5172, 5172, 5172, 5210, 5260, 5260, 5260, 4282, 5260, 5260, 4282, 5260, 5260, 5135, 1121, 1121, 2474, 2474, 1395, 1405, 1406, 1399, 1397, 1398, 1398, 2474, 2474, 935, 935, 373, 935, 1414, 1414, 961, 962, 963, 960, 958, 2472, 2472, 1392, 1393, 1391, 1390, 2472, 1392, 1393, 1391, 1390, 2472, 368, 1398, 1398, 1398, 1398, 1415, 1415, 954, 954, 954, 5172, 5217, 4325, 5217, 4325, 5210, 5217, 5217, 5210, 3589, 3589, 3589, 5172, 4282, 5135, 5172, 4282, 5172, 5172, 4282, 5172, 4282, 5210, 5210, 4319, 5210, 4319, 5210, 4319, 5172, 5172, 4282, 5172, 4282, 5172, 4282, 5135, 4245, 5217, 4325, 5254, 5187, 5260, 5260, 5260, 5260, 4282, 4282, 5260, 4282, 5260, 5260, 4282, 4282, 5172, 845, 317, 1193, 5210, 5172, 4282, 5217, 5135, 4245, 5192, 4304, 3078, -1, -1, 5135, 4245, 5254, 5091, 5172, 5172, 5135, 349, 5172, 5172, 5172, 3328, 5172, 5210, 4319, 5135, 4245, 5210, 5172, 5172, 4282, 5210, 4319, 5210, 4319, 5210, 4319, 5172, 4282, 5254, 4360, 5254, 4360, 5210, 1923, 3712, 4319, 5260, 4282, 1923, 3712, 7556, 7577, 7556, 1395, 5135, 5172, 5172, 5135, 4245, 6821, 1926, 3712, 3712, 3078, 5135, 5260, 1395, 5135, 5172, 5172, 4282, 5135, 4245, 5260, 6821, 1926, 3712, 3712, 3078, 5135, 5260, 7589, 5260, 3712, 5210, 4319, 5172, 5172, 382, 940, 5260, 5260, 1732, 4282, 3310, 5260, 5260, 7589, 7556, 1926, 3078, 5260, 2474, 5172, 4282, 5135, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5210, 4319, 5210, 4319, 5210, 4319, 5210, 4319, 5217, 4325, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5172, 4282, 5135, 4245, 5217, 4325, 5254, 5187, 5260, 5260, 5260, 5260, 6821, 1926, 3712, 3712, 3078, 5135, 5172, 5210, 349, 5260, 1896, 3958, 5254, 1293, 5210, 4319, 5172, 5172, 4282, 5260, 5260, 5260, 5260, 1896, 4282, 4282, 4282, 4282, 5260, 7589, 5172, 4282, 5172, 4282, 5210, 4319, 5210, 4319, 5260, 5260, 5260, 4282, 4282, 4282, 5260, 382, 940, 5260, 5260, 1732, 3747, 6359, -1, 7326, -1, 5192, 5210, 1009, 1302, 5260, 5192, 5210, 1009, 5217, 5217, 5260, 902, 349, 5217, 4325, 5172, 5172, 5172, 5172, 5172, 5172, 1742, 5260, 4282, 4282, 4282, 4282, 7589, 902, 5172, 5260, 7589, 382, 940, 5172, 5217, 4325, 5217, 4325, 5172, 4282, 5260, 5260, 5260, 5260, 5260, 7589, 382, 940, 5260, 5260, 5172, 5260, 3328, 4282, 3078, 7589, 902, 5217, 4325, 5217, 4325, 5239, 4346, 5192, 4304, 5217, 4325, 5260, 5260, 5260, 5260, 7589, 382, 940, 5260, 5260, 2520, 2520, 4346, 7589, 902, 5172, }; static const Il2CppTokenRangePair s_rgctxIndices[61] = { { 0x02000032, { 23, 1 } }, { 0x02000059, { 41, 2 } }, { 0x02000116, { 120, 1 } }, { 0x02000139, { 121, 1 } }, { 0x020001AC, { 123, 1 } }, { 0x020001AE, { 124, 1 } }, { 0x060000BE, { 0, 2 } }, { 0x060000BF, { 2, 2 } }, { 0x060000C0, { 4, 7 } }, { 0x060000C1, { 11, 3 } }, { 0x060000C2, { 14, 3 } }, { 0x060000C3, { 17, 4 } }, { 0x060000C9, { 21, 2 } }, { 0x060000CC, { 24, 1 } }, { 0x060000CD, { 25, 1 } }, { 0x060000CE, { 26, 3 } }, { 0x060000D2, { 29, 5 } }, { 0x060000DE, { 34, 1 } }, { 0x060000DF, { 35, 2 } }, { 0x0600010E, { 37, 2 } }, { 0x0600012B, { 39, 1 } }, { 0x0600012C, { 40, 1 } }, { 0x06000182, { 43, 4 } }, { 0x06000184, { 47, 1 } }, { 0x06000185, { 48, 1 } }, { 0x06000186, { 49, 1 } }, { 0x06000187, { 50, 4 } }, { 0x06000188, { 54, 1 } }, { 0x06000189, { 55, 3 } }, { 0x0600018A, { 58, 1 } }, { 0x0600018E, { 59, 4 } }, { 0x0600018F, { 63, 1 } }, { 0x06000190, { 64, 1 } }, { 0x06000198, { 65, 1 } }, { 0x060001C6, { 66, 1 } }, { 0x060001C7, { 67, 1 } }, { 0x060001C8, { 68, 4 } }, { 0x060001C9, { 72, 3 } }, { 0x060001CA, { 75, 3 } }, { 0x060001CB, { 78, 3 } }, { 0x060001CC, { 81, 3 } }, { 0x060001CD, { 84, 2 } }, { 0x060001E1, { 86, 3 } }, { 0x060001EF, { 89, 3 } }, { 0x060001F2, { 92, 2 } }, { 0x060001F3, { 94, 4 } }, { 0x0600021B, { 98, 1 } }, { 0x0600021C, { 99, 1 } }, { 0x0600021D, { 100, 1 } }, { 0x0600021E, { 101, 1 } }, { 0x0600021F, { 102, 3 } }, { 0x06000235, { 105, 3 } }, { 0x06000236, { 108, 2 } }, { 0x06000237, { 110, 3 } }, { 0x06000238, { 113, 3 } }, { 0x0600023C, { 116, 1 } }, { 0x0600023D, { 117, 2 } }, { 0x06000576, { 119, 1 } }, { 0x060007C4, { 122, 1 } }, { 0x06000C4A, { 125, 2 } }, { 0x06000C4C, { 127, 1 } }, }; static const Il2CppRGCTXDefinition s_rgctxValues[128] = { { (Il2CppRGCTXDataType)2, 9670 }, { (Il2CppRGCTXDataType)3, 40218 }, { (Il2CppRGCTXDataType)3, 55810 }, { (Il2CppRGCTXDataType)3, 55405 }, { (Il2CppRGCTXDataType)3, 4235 }, { (Il2CppRGCTXDataType)2, 1842 }, { (Il2CppRGCTXDataType)3, 31315 }, { (Il2CppRGCTXDataType)2, 5093 }, { (Il2CppRGCTXDataType)3, 31314 }, { (Il2CppRGCTXDataType)3, 31312 }, { (Il2CppRGCTXDataType)3, 31313 }, { (Il2CppRGCTXDataType)2, 5200 }, { (Il2CppRGCTXDataType)2, 5596 }, { (Il2CppRGCTXDataType)2, 146 }, { (Il2CppRGCTXDataType)2, 6915 }, { (Il2CppRGCTXDataType)2, 147 }, { (Il2CppRGCTXDataType)2, 4936 }, { (Il2CppRGCTXDataType)3, 10485 }, { (Il2CppRGCTXDataType)2, 12507 }, { (Il2CppRGCTXDataType)3, 10486 }, { (Il2CppRGCTXDataType)3, 49488 }, { (Il2CppRGCTXDataType)2, 10796 }, { (Il2CppRGCTXDataType)3, 45450 }, { (Il2CppRGCTXDataType)2, 5114 }, { (Il2CppRGCTXDataType)3, 55539 }, { (Il2CppRGCTXDataType)3, 57238 }, { (Il2CppRGCTXDataType)3, 56003 }, { (Il2CppRGCTXDataType)2, 163 }, { (Il2CppRGCTXDataType)3, 55952 }, { (Il2CppRGCTXDataType)3, 4236 }, { (Il2CppRGCTXDataType)2, 1843 }, { (Il2CppRGCTXDataType)2, 5229 }, { (Il2CppRGCTXDataType)2, 5609 }, { (Il2CppRGCTXDataType)2, 5096 }, { (Il2CppRGCTXDataType)3, 57239 }, { (Il2CppRGCTXDataType)3, 56084 }, { (Il2CppRGCTXDataType)3, 759 }, { (Il2CppRGCTXDataType)3, 55419 }, { (Il2CppRGCTXDataType)2, 512 }, { (Il2CppRGCTXDataType)2, 515 }, { (Il2CppRGCTXDataType)2, 516 }, { (Il2CppRGCTXDataType)2, 653 }, { (Il2CppRGCTXDataType)3, 3607 }, { (Il2CppRGCTXDataType)2, 8737 }, { (Il2CppRGCTXDataType)3, 31304 }, { (Il2CppRGCTXDataType)2, 118 }, { (Il2CppRGCTXDataType)3, 31305 }, { (Il2CppRGCTXDataType)2, 119 }, { (Il2CppRGCTXDataType)3, 55283 }, { (Il2CppRGCTXDataType)3, 55278 }, { (Il2CppRGCTXDataType)1, 115 }, { (Il2CppRGCTXDataType)2, 115 }, { (Il2CppRGCTXDataType)3, 55284 }, { (Il2CppRGCTXDataType)3, 55275 }, { (Il2CppRGCTXDataType)2, 114 }, { (Il2CppRGCTXDataType)3, 55262 }, { (Il2CppRGCTXDataType)2, 116 }, { (Il2CppRGCTXDataType)3, 55286 }, { (Il2CppRGCTXDataType)2, 117 }, { (Il2CppRGCTXDataType)3, 55872 }, { (Il2CppRGCTXDataType)1, 120 }, { (Il2CppRGCTXDataType)2, 120 }, { (Il2CppRGCTXDataType)3, 18138 }, { (Il2CppRGCTXDataType)3, 55320 }, { (Il2CppRGCTXDataType)3, 55321 }, { (Il2CppRGCTXDataType)1, 122 }, { (Il2CppRGCTXDataType)3, 56690 }, { (Il2CppRGCTXDataType)3, 56693 }, { (Il2CppRGCTXDataType)1, 394 }, { (Il2CppRGCTXDataType)2, 394 }, { (Il2CppRGCTXDataType)3, 56694 }, { (Il2CppRGCTXDataType)3, 56691 }, { (Il2CppRGCTXDataType)3, 56672 }, { (Il2CppRGCTXDataType)2, 396 }, { (Il2CppRGCTXDataType)3, 56696 }, { (Il2CppRGCTXDataType)1, 397 }, { (Il2CppRGCTXDataType)2, 397 }, { (Il2CppRGCTXDataType)3, 56645 }, { (Il2CppRGCTXDataType)1, 390 }, { (Il2CppRGCTXDataType)3, 56649 }, { (Il2CppRGCTXDataType)2, 390 }, { (Il2CppRGCTXDataType)1, 400 }, { (Il2CppRGCTXDataType)3, 56673 }, { (Il2CppRGCTXDataType)2, 400 }, { (Il2CppRGCTXDataType)1, 399 }, { (Il2CppRGCTXDataType)3, 56667 }, { (Il2CppRGCTXDataType)1, 395 }, { (Il2CppRGCTXDataType)2, 395 }, { (Il2CppRGCTXDataType)3, 56639 }, { (Il2CppRGCTXDataType)1, 391 }, { (Il2CppRGCTXDataType)3, 56650 }, { (Il2CppRGCTXDataType)2, 391 }, { (Il2CppRGCTXDataType)1, 401 }, { (Il2CppRGCTXDataType)2, 401 }, { (Il2CppRGCTXDataType)2, 8760 }, { (Il2CppRGCTXDataType)3, 31324 }, { (Il2CppRGCTXDataType)2, 398 }, { (Il2CppRGCTXDataType)3, 31325 }, { (Il2CppRGCTXDataType)3, 55577 }, { (Il2CppRGCTXDataType)3, 55578 }, { (Il2CppRGCTXDataType)3, 55576 }, { (Il2CppRGCTXDataType)3, 56132 }, { (Il2CppRGCTXDataType)1, 169 }, { (Il2CppRGCTXDataType)2, 169 }, { (Il2CppRGCTXDataType)3, 56647 }, { (Il2CppRGCTXDataType)2, 374 }, { (Il2CppRGCTXDataType)1, 374 }, { (Il2CppRGCTXDataType)3, 56648 }, { (Il2CppRGCTXDataType)1, 377 }, { (Il2CppRGCTXDataType)2, 377 }, { (Il2CppRGCTXDataType)3, 56653 }, { (Il2CppRGCTXDataType)2, 376 }, { (Il2CppRGCTXDataType)1, 376 }, { (Il2CppRGCTXDataType)3, 56652 }, { (Il2CppRGCTXDataType)1, 375 }, { (Il2CppRGCTXDataType)2, 375 }, { (Il2CppRGCTXDataType)3, 56654 }, { (Il2CppRGCTXDataType)1, 378 }, { (Il2CppRGCTXDataType)2, 378 }, { (Il2CppRGCTXDataType)1, 513 }, { (Il2CppRGCTXDataType)2, 771 }, { (Il2CppRGCTXDataType)3, 36640 }, { (Il2CppRGCTXDataType)3, 55292 }, { (Il2CppRGCTXDataType)3, 26365 }, { (Il2CppRGCTXDataType)3, 45497 }, { (Il2CppRGCTXDataType)3, 56122 }, { (Il2CppRGCTXDataType)2, 241 }, { (Il2CppRGCTXDataType)2, 242 }, }; extern const CustomAttributesCacheGenerator g_Microsoft_MixedReality_Toolkit_AttributeGenerators[]; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_Microsoft_MixedReality_Toolkit_CodeGenModule; const Il2CppCodeGenModule g_Microsoft_MixedReality_Toolkit_CodeGenModule = { "Microsoft.MixedReality.Toolkit.dll", 3231, s_methodPointers, 294, s_adjustorThunks, s_InvokerIndices, 0, NULL, 61, s_rgctxIndices, 128, s_rgctxValues, NULL, g_Microsoft_MixedReality_Toolkit_AttributeGenerators, NULL, // module initializer, NULL, NULL, NULL, };
79.96941
599
0.901151
[ "mesh", "object", "transform" ]
ffdf7e65bbacd2b6d119f43aeeff97d2fd1f00cb
183
h
C
firmware/UnitTests/AVR/interrupt.h
Railstars/Aegaeon
f87a9c6d551cfef9381bc8ea77a5f870b509791b
[ "CC-BY-3.0" ]
5
2015-10-08T16:23:23.000Z
2022-02-14T09:02:41.000Z
firmware/UnitTests/AVR/interrupt.h
Railstars/Aegaeon
f87a9c6d551cfef9381bc8ea77a5f870b509791b
[ "CC-BY-3.0" ]
null
null
null
firmware/UnitTests/AVR/interrupt.h
Railstars/Aegaeon
f87a9c6d551cfef9381bc8ea77a5f870b509791b
[ "CC-BY-3.0" ]
5
2018-06-07T08:10:01.000Z
2021-02-27T01:05:17.000Z
#ifndef __AVR_INTERRUPT_H__ #define __AVR_INTERRUPT_H__ void cli(void); void sei(void); extern uint8_t interrupts; # define ISR(vector) \ void vector (void) #endif
15.25
34
0.704918
[ "vector" ]
ffe550470f1a7296bb4fb4d6bb06e1fd53bf8c74
3,503
h
C
client_project/build/jsb-default/frameworks/cocos2d-x/cocos/renderer/renderer/Effect.h
pertgame/battleframe
ffba8a7b4f7f45f1eed2c56060d9a2205fb1fdc9
[ "MIT" ]
1
2020-10-28T15:19:15.000Z
2020-10-28T15:19:15.000Z
client_project/build/jsb-default/frameworks/cocos2d-x/cocos/renderer/renderer/Effect.h
pertgame/battleframe
ffba8a7b4f7f45f1eed2c56060d9a2205fb1fdc9
[ "MIT" ]
null
null
null
client_project/build/jsb-default/frameworks/cocos2d-x/cocos/renderer/renderer/Effect.h
pertgame/battleframe
ffba8a7b4f7f45f1eed2c56060d9a2205fb1fdc9
[ "MIT" ]
1
2020-10-28T15:19:40.000Z
2020-10-28T15:19:40.000Z
/**************************************************************************** Copyright (c) 2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once #include <vector> #include <unordered_map> #include <map> #include "base/CCRef.h" #include "base/CCValue.h" #include "../Macro.h" #include "Technique.h" #include "Pass.h" #include "EffectBase.h" RENDERER_BEGIN /** * @addtogroup renderer * @{ */ /** * @brief Fundamental class of material system, contains techniques, shader template define settings and uniform properties.\n * JS API: renderer.Effect * @code * let pass = new renderer.Pass('sprite'); * pass.setDepth(false, false); * pass.setCullMode(gfx.CULL_NONE); * let mainTech = new renderer.Technique( * ['transparent'], * [ * { name: 'texture', type: renderer.PARAM_TEXTURE_2D }, * { name: 'color', type: renderer.PARAM_COLOR4 } * ], * [ * pass * ] * ); * let effect = new renderer.Effect( * [ * mainTech * ], * { * 'color': {r: 1, g: 1, b: 1, a: 1} * }, * [ * { name: 'useTexture', value: true }, * { name: 'useModel', value: false }, * { name: 'alphaTest', value: false }, * { name: 'useColor', value: true } * ] * ); * @endcode */ class Effect : public EffectBase { public: using Property = Technique::Parameter; /* * @brief The default constructor. */ Effect(); /* * @brief The default destructor. */ ~Effect(); /* * @brief Initialize with techniques, properties and define settings. * @param[in] techniques All techniques in an array * @param[in] properties All properties in a map * @param[in] defineTemplates All defines and their value in a map */ void init(const Vector<Technique*>& techniques); /** * @brief Clears techniques and define list. */ void clear(); /** * @brief Deep copy from other effect. */ void copy(const Effect* effect); Vector<Pass*>& getPasses() { return _technique->getPasses(); } const Vector<Pass*>& getPasses() const { return _technique->getPasses(); } void switchTechnique(int techniqueIndex); private: Vector<Technique*> _techniques; Technique* _technique; }; // end of renderer group /// @} RENDERER_END
28.713115
126
0.624037
[ "vector" ]
ffe9c8422cc7eb5cc6873e7de3cd4e8e7208385e
1,975
h
C
src/prod/src/Management/FileStoreService/ProcessListRequestAsyncOperation.h
AnthonyM/service-fabric
c396ea918714ea52eab9c94fd62e018cc2e09a68
[ "MIT" ]
2,542
2018-03-14T21:56:12.000Z
2019-05-06T01:18:20.000Z
src/prod/src/Management/FileStoreService/ProcessListRequestAsyncOperation.h
AnthonyM/service-fabric
c396ea918714ea52eab9c94fd62e018cc2e09a68
[ "MIT" ]
994
2019-05-07T02:39:30.000Z
2022-03-31T13:23:04.000Z
src/prod/src/Management/FileStoreService/ProcessListRequestAsyncOperation.h
AnthonyM/service-fabric
c396ea918714ea52eab9c94fd62e018cc2e09a68
[ "MIT" ]
300
2018-03-14T21:57:17.000Z
2019-05-06T20:07:00.000Z
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #pragma once namespace Management { namespace FileStoreService { class ProcessListRequestAsyncOperation : public ProcessRequestAsyncOperation { DENY_COPY(ProcessListRequestAsyncOperation) public: ProcessListRequestAsyncOperation( __in RequestManager & requestManager, ListRequest && listMessage, Transport::IpcReceiverContextUPtr && receiverContext, Common::ActivityId const & activityId, Common::TimeSpan const & timeout, Common::AsyncCallback const &, Common::AsyncOperationSPtr const &); virtual ~ProcessListRequestAsyncOperation(); protected: Common::AsyncOperationSPtr BeginOperation( Common::AsyncCallback const & callback, Common::AsyncOperationSPtr const & parent); Common::ErrorCode EndOperation( __out Transport::MessageUPtr & reply, Common::AsyncOperationSPtr const & asyncOperation); private: Common::ErrorCode ListMetadata(); size_t GetContinuationTokenPosition( std::vector<FileMetadata> const & metadataList, std::wstring const & continuationToken); void NormalizeContinuationToken(); private: StorePagedContentInfo content_; std::wstring continuationToken_; BOOLEAN shouldIncludeDetails_; BOOLEAN isRecursive_; bool isPaging_; }; } }
37.980769
98
0.547848
[ "vector" ]
fff73589a617eeebfc2f03b14c8bb4c54155c56d
21,920
h
C
SOM2/wpsac.h
OS2World/UTIL-WPS-WPSac
f11aa9d9e523bfaf1ba6714a86d636552316bc2f
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
null
null
null
SOM2/wpsac.h
OS2World/UTIL-WPS-WPSac
f11aa9d9e523bfaf1ba6714a86d636552316bc2f
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
null
null
null
SOM2/wpsac.h
OS2World/UTIL-WPS-WPSac
f11aa9d9e523bfaf1ba6714a86d636552316bc2f
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
null
null
null
/* * This file was generated by the SOM Compiler. * FileName: d:\work\c\wpsac\wpsac3\wpsac.h. * Generated using: * SOM Precompiler somipc: 2.29.1.7 * SOM Emitter emith: 2.42 */ /* * * * Module Name: WPSac * * OS/2 Workplace Shell Access Controll * */ #ifndef SOM_WPSac_h #define SOM_WPSac_h #include <som.h> /* * -- This emitter treats Method Tokens as Thunks by default. * -- Use the sc modifier "nothunks" to change this default */ #undef somresolve_ #define somresolve_(obj,mToken) ((somMethodProc*)((void)obj, mToken)) /* * Define the class name as an object type */ #ifndef WPSac #define WPSac SOMObject #endif #include <wpobject.h> /* * Start of user-defined types: */ #ifndef SOMClass #define SOMClass SOMObject #endif /* SOMClass */ #ifndef WPFolder #define WPFolder SOMObject #endif /* WPFolder */ #ifndef M_WPObject #define M_WPObject SOMObject #endif /* M_WPObject */ #ifndef WPObject #define WPObject SOMObject #endif /* WPObject */ #ifndef M_WPSac #define M_WPSac SOMObject #endif /* M_WPSac */ /* * End of user-defined types. */ /* * Passthru lines: File: "C.h", "after" */ #define WPSac_MajorVersion 1 #define WPSac_MinorVersion 1 /* * External name shortening if required */ #ifdef SOM_USE_SHORT_EXTERNAL_NAMES #define WPSacNewClass wpSacc #pragma linkage(wpSacc, system) #define WPSacClassData wpSacd #define WPSacCClassData wpSacx #endif /* SOM_USE_SHORT_EXTERNAL_NAMES */ /* * Include the meta class file */ #include <wpsac.h> /*--------------Migration------------*/ #define WPSac_classObj WPSacClassData.classObject #define _WPSac WPSac_classObj /* * Declare the class creation procedure */ SOMEXTERN SOMClass * SOMLINK WPSacNewClass(integer4 somtmajorVersion, integer4 somtminorVersion); #pragma linkage(WPSacNewClass, system) /* * Declare the class data structure */ SOMEXTERN struct WPSacClassDataStructure { SOMClass *classObject; somMToken AccessControl; somMToken NewStyle; } SOMDLINK WPSacClassData; /* * Declare the C specific class data structure */ SOMEXTERN struct WPSacCClassDataStructure { somMethodTabs parentMtab; somDToken instanceDataToken; } SOMDLINK WPSacCClassData; /* * New and Renew macros for WPSac */ #define WPSacNew() \ (_somNew(_WPSac ? _WPSac : WPSacNewClass(WPSac_MajorVersion, WPSac_MinorVersion))) #define WPSacRenew(buf) \ (_somRenew(_WPSac ? _WPSac : WPSacNewClass(WPSac_MajorVersion, WPSac_MinorVersion), buf)) /* * Override method: wpFilterPopupMenu */ #define WPSac_wpFilterPopupMenu(somSelf,ulFlags,hwndCnr,fMultiSelect) \ WPObject_wpFilterPopupMenu(somSelf,ulFlags,hwndCnr,fMultiSelect) /* * Override method: wpInitData */ #define WPSac_wpInitData(somSelf) \ WPObject_wpInitData(somSelf) /* * Override method: wpMenuItemSelected */ #define WPSac_wpMenuItemSelected(somSelf,hwndFrame,ulMenuId) \ WPObject_wpMenuItemSelected(somSelf,hwndFrame,ulMenuId) /* * Override method: wpModifyPopupMenu */ #define WPSac_wpModifyPopupMenu(somSelf,hwndMenu,hwndCnr,iPosition) \ WPObject_wpModifyPopupMenu(somSelf,hwndMenu,hwndCnr,iPosition) /* * Override method: wpQueryDefaultView */ #define WPSac_wpQueryDefaultView(somSelf) \ WPObject_wpQueryDefaultView(somSelf) /* * Override method: wpRestoreState */ #define WPSac_wpRestoreState(somSelf,ulReserved) \ WPObject_wpRestoreState(somSelf,ulReserved) /* * Override method: wpSaveState */ #define WPSac_wpSaveState(somSelf) \ WPObject_wpSaveState(somSelf) /* * Override method: wpOpen */ #define WPSac_wpOpen(somSelf,hwndCnr,ulView,param) \ WPObject_wpOpen(somSelf,hwndCnr,ulView,param) /* * New Method: AccessControl */ typedef void SOMLINK somTP_WPSac_AccessControl(WPSac *somSelf); #pragma linkage(somTP_WPSac_AccessControl, system) typedef somTP_WPSac_AccessControl *somTD_WPSac_AccessControl; #define somMD_WPSac_AccessControl "::WPSac::AccessControl" #define WPSac_AccessControl(somSelf) \ (SOM_Resolve(somSelf, WPSac, AccessControl) \ (somSelf)) #ifndef SOMGD_AccessControl #if (defined(_AccessControl) || defined(__AccessControl)) #undef _AccessControl #undef __AccessControl #define SOMGD_AccessControl 1 #else #define _AccessControl WPSac_AccessControl #endif /* _AccessControl */ #endif /* SOMGD_AccessControl */ /* * New Method: NewStyle */ typedef void SOMLINK somTP_WPSac_NewStyle(WPSac *somSelf, ULONG ulAND_STYLE, ULONG ulOR_STYLE); #pragma linkage(somTP_WPSac_NewStyle, system) typedef somTP_WPSac_NewStyle *somTD_WPSac_NewStyle; #define somMD_WPSac_NewStyle "::WPSac::NewStyle" #define WPSac_NewStyle(somSelf,ulAND_STYLE,ulOR_STYLE) \ (SOM_Resolve(somSelf, WPSac, NewStyle) \ (somSelf,ulAND_STYLE,ulOR_STYLE)) #ifndef SOMGD_NewStyle #if (defined(_NewStyle) || defined(__NewStyle)) #undef _NewStyle #undef __NewStyle #define SOMGD_NewStyle 1 #else #define _NewStyle WPSac_NewStyle #endif /* _NewStyle */ #endif /* SOMGD_NewStyle */ #ifndef SOM_DONT_USE_INHERITED_MACROS #define WPSac_wpAddObjectGeneralPage WPObject_wpAddObjectGeneralPage #define WPSac_wpAddObjectGeneralPage2 WPObject_wpAddObjectGeneralPage2 #define WPSac_wpAddObjectWindowPage WPObject_wpAddObjectWindowPage #define WPSac_wpAddSettingsPages WPObject_wpAddSettingsPages #define WPSac_wpAddToObjUseList WPObject_wpAddToObjUseList #define WPSac_wpAllocMem WPObject_wpAllocMem #define WPSac_wpAppendObject WPObject_wpAppendObject #define WPSac_wpAssertObjectMutexSem WPObject_wpAssertObjectMutexSem #define WPSac_wpClose WPObject_wpClose #define WPSac_wpCnrInsertObject WPObject_wpCnrInsertObject #define WPSac_wpCnrRemoveObject WPObject_wpCnrRemoveObject #define WPSac_wpCnrSetEmphasis WPObject_wpCnrSetEmphasis #define WPSac_wpConfirmDelete WPObject_wpConfirmDelete #define WPSac_wpConfirmObjectTitle WPObject_wpConfirmObjectTitle #define WPSac_wpCopiedFromTemplate WPObject_wpCopiedFromTemplate #define WPSac_wpCopyObject WPObject_wpCopyObject #define WPSac_wpCreateAnother WPObject_wpCreateAnother #define WPSac_wpCreateFromTemplate WPObject_wpCreateFromTemplate #define WPSac_wpCreateShadowObject WPObject_wpCreateShadowObject #define WPSac_wpDelete WPObject_wpDelete #define WPSac_wpDeleteFromObjUseList WPObject_wpDeleteFromObjUseList #define WPSac_wpDisplayHelp WPObject_wpDisplayHelp #define WPSac_wpDisplayMenu WPObject_wpDisplayMenu #define WPSac_wpDoesObjectMatch WPObject_wpDoesObjectMatch #define WPSac_wpDraggedOverObject WPObject_wpDraggedOverObject #define WPSac_wpDragOver WPObject_wpDragOver #define WPSac_wpDrop WPObject_wpDrop #define WPSac_wpDroppedOnObject WPObject_wpDroppedOnObject #define WPSac_wpEndConversation WPObject_wpEndConversation #define WPSac_wpFindUseItem WPObject_wpFindUseItem #define WPSac_wpFormatDragItem WPObject_wpFormatDragItem #define WPSac_wpFree WPObject_wpFree #define WPSac_wpFreeMem WPObject_wpFreeMem #define WPSac_wpHide WPObject_wpHide #define WPSac_wpInsertPopupMenuItems WPObject_wpInsertPopupMenuItems #define WPSac_wpInsertSettingsPage WPObject_wpInsertSettingsPage #define WPSac_wpMenuItemHelpSelected WPObject_wpMenuItemHelpSelected #define WPSac_wpMoveObject WPObject_wpMoveObject #define WPSac_wpPrintObject WPObject_wpPrintObject #define WPSac_wpQueryConcurrentView WPObject_wpQueryConcurrentView #define WPSac_wpQueryButtonAppearance WPObject_wpQueryButtonAppearance #define WPSac_wpQueryConfirmations WPObject_wpQueryConfirmations #define WPSac_wpQueryDefaultHelp WPObject_wpQueryDefaultHelp #define WPSac_wpQueryDetailsData WPObject_wpQueryDetailsData #define WPSac_wpQueryError WPObject_wpQueryError #define WPSac_wpSetFolder WPObject_wpSetFolder #define WPSac_wpQueryFolder WPObject_wpQueryFolder #define WPSac_wpQueryIcon WPObject_wpQueryIcon #define WPSac_wpQueryIconData WPObject_wpQueryIconData #define WPSac_wpQueryMinWindow WPObject_wpQueryMinWindow #define WPSac_wpQueryNameClashOptions WPObject_wpQueryNameClashOptions #define WPSac_wpQueryStyle WPObject_wpQueryStyle #define WPSac_wpSetTaskRec WPObject_wpSetTaskRec #define WPSac_wpFindTaskRec WPObject_wpFindTaskRec #define WPSac_wpQueryTitle WPObject_wpQueryTitle #define WPSac_wpRegisterView WPObject_wpRegisterView #define WPSac_wpReleaseObjectMutexSem WPObject_wpReleaseObjectMutexSem #define WPSac_wpRender WPObject_wpRender #define WPSac_wpRenderComplete WPObject_wpRenderComplete #define WPSac_wpReplaceObject WPObject_wpReplaceObject #define WPSac_wpRequestObjectMutexSem WPObject_wpRequestObjectMutexSem #define WPSac_wpRestore WPObject_wpRestore #define WPSac_wpRestoreData WPObject_wpRestoreData #define WPSac_wpRestoreLong WPObject_wpRestoreLong #define WPSac_wpRestoreString WPObject_wpRestoreString #define WPSac_wpSaveData WPObject_wpSaveData #define WPSac_wpSaveImmediate WPObject_wpSaveImmediate #define WPSac_wpSaveDeferred WPObject_wpSaveDeferred #define WPSac_wpSaveLong WPObject_wpSaveLong #define WPSac_wpSaveString WPObject_wpSaveString #define WPSac_wpScanSetupString WPObject_wpScanSetupString #define WPSac_wpSetConcurrentView WPObject_wpSetConcurrentView #define WPSac_wpSetButtonAppearance WPObject_wpSetButtonAppearance #define WPSac_wpSetDefaultHelp WPObject_wpSetDefaultHelp #define WPSac_wpSetDefaultView WPObject_wpSetDefaultView #define WPSac_wpSetError WPObject_wpSetError #define WPSac_wpSetIconHandle WPObject_wpSetIconHandle #define WPSac_wpQueryScreenGroupID WPObject_wpQueryScreenGroupID #define WPSac_wpSetupOnce WPObject_wpSetupOnce #define WPSac_wpSetIcon WPObject_wpSetIcon #define WPSac_wpSetIconData WPObject_wpSetIconData #define WPSac_wpSetMinWindow WPObject_wpSetMinWindow #define WPSac_wpSetStyle WPObject_wpSetStyle #define WPSac_wpModifyStyle WPObject_wpModifyStyle #define WPSac_wpSetTitle WPObject_wpSetTitle #define WPSac_wpSetup WPObject_wpSetup #define WPSac_wpSwitchTo WPObject_wpSwitchTo #define WPSac_wpUnInitData WPObject_wpUnInitData #define WPSac_wpViewObject WPObject_wpViewObject #define WPSac_wpQueryTrueStyle WPObject_wpQueryTrueStyle #define WPSac_wpQueryHandle WPObject_wpQueryHandle #define WPSac_wpUnlockObject WPObject_wpUnlockObject #define WPSac_wpObjectReady WPObject_wpObjectReady #define WPSac_wpIsObjectInitialized WPObject_wpIsObjectInitialized #define WPSac_wpCreateShadowObjectExt WPObject_wpCreateShadowObjectExt #define WPSac_wpCnrDeleteUseItem WPObject_wpCnrDeleteUseItem #define WPSac_wpIsDeleteable WPObject_wpIsDeleteable #define WPSac_wpQueryCoreRecord WPObject_wpQueryCoreRecord #define WPSac_wpSetObjectID WPObject_wpSetObjectID #define WPSac_wpQueryObjectID WPObject_wpQueryObjectID #define WPSac_wpSetDefaultIconPos WPObject_wpSetDefaultIconPos #define WPSac_wpQueryDefaultIconPos WPObject_wpQueryDefaultIconPos #define WPSac_wpCnrRefreshDetails WPObject_wpCnrRefreshDetails #define WPSac_wpFindViewItem WPObject_wpFindViewItem #define WPSac_wpLockObject WPObject_wpLockObject #define WPSac_wpIsLocked WPObject_wpIsLocked #define WPSac_wpQueryContainerFlagPtr WPObject_wpQueryContainerFlagPtr #define WPSac_wpWaitForClose WPObject_wpWaitForClose #define WPSac_somDefaultInit SOMObject_somDefaultInit #define WPSac_somDestruct SOMObject_somDestruct #define WPSac_somDefaultCopyInit SOMObject_somDefaultCopyInit #define WPSac_somDefaultAssign SOMObject_somDefaultAssign #define WPSac_somDefaultConstCopyInit SOMObject_somDefaultConstCopyInit #define WPSac_somDefaultVCopyInit SOMObject_somDefaultVCopyInit #define WPSac_somDefaultConstVCopyInit SOMObject_somDefaultConstVCopyInit #define WPSac_somDefaultConstAssign SOMObject_somDefaultConstAssign #define WPSac_somDefaultVAssign SOMObject_somDefaultVAssign #define WPSac_somDefaultConstVAssign SOMObject_somDefaultConstVAssign #define WPSac_somInit SOMObject_somInit #define WPSac_somFree SOMObject_somFree #define WPSac_somUninit SOMObject_somUninit #define WPSac_somGetClass SOMObject_somGetClass #define WPSac_somGetClassName SOMObject_somGetClassName #define WPSac_somGetSize SOMObject_somGetSize #define WPSac_somIsA SOMObject_somIsA #define WPSac_somIsInstanceOf SOMObject_somIsInstanceOf #define WPSac_somRespondsTo SOMObject_somRespondsTo #define WPSac_somDispatch SOMObject_somDispatch #define WPSac_somClassDispatch SOMObject_somClassDispatch #define WPSac_somCastObj SOMObject_somCastObj #define WPSac_somResetObj SOMObject_somResetObj #define WPSac_somDispatchV SOMObject_somDispatchV #define WPSac_somDispatchL SOMObject_somDispatchL #define WPSac_somDispatchA SOMObject_somDispatchA #define WPSac_somDispatchD SOMObject_somDispatchD #define WPSac_somPrintSelf SOMObject_somPrintSelf #define WPSac_somDumpSelf SOMObject_somDumpSelf #define WPSac_somDumpSelfInt SOMObject_somDumpSelfInt #endif /* SOM_DONT_USE_INHERITED_MACROS */ #endif /* SOM_WPSac_h */ #ifndef SOM_M_WPSac_h #define SOM_M_WPSac_h #include <som.h> /* * -- This emitter treats Method Tokens as Thunks by default. * -- Use the sc modifier "nothunks" to change this default */ #undef somresolve_ #define somresolve_(obj,mToken) ((somMethodProc*)((void)obj, mToken)) /* * Define the class name as an object type */ #ifndef M_WPSac #define M_WPSac SOMObject #endif #include <wpobject.h> /* * Start of user-defined types: */ /* * End of user-defined types. */ #define M_WPSac_MajorVersion 1 #define M_WPSac_MinorVersion 1 /* * External name shortening if required */ #ifdef SOM_USE_SHORT_EXTERNAL_NAMES #define M_WPSacNewClass c #pragma linkage(c, system) #define M_WPSacClassData d #define M_WPSacCClassData x #endif /* SOM_USE_SHORT_EXTERNAL_NAMES */ /*--------------Migration------------*/ #define M_WPSac_classObj M_WPSacClassData.classObject #define _M_WPSac M_WPSac_classObj /* * Declare the class creation procedure */ SOMEXTERN SOMClass * SOMLINK M_WPSacNewClass(integer4 somtmajorVersion, integer4 somtminorVersion); #pragma linkage(M_WPSacNewClass, system) /* * Declare the class data structure */ SOMEXTERN struct M_WPSacClassDataStructure { SOMClass *classObject; } SOMDLINK M_WPSacClassData; /* * Declare the C specific class data structure */ SOMEXTERN struct M_WPSacCClassDataStructure { somMethodTabs parentMtab; somDToken instanceDataToken; } SOMDLINK M_WPSacCClassData; /* * New and Renew macros for M_WPSac */ #define M_WPSacNew() \ (_somNew(_M_WPSac ? _M_WPSac : M_WPSacNewClass(M_WPSac_MajorVersion, M_WPSac_MinorVersion))) #define M_WPSacRenew(buf) \ (_somRenew(_M_WPSac ? _M_WPSac : M_WPSacNewClass(M_WPSac_MajorVersion, M_WPSac_MinorVersion), buf)) /* * Override method: wpclsInitData */ #define M_WPSac_wpclsInitData(somSelf) \ M_WPObject_wpclsInitData(somSelf) #ifndef SOM_DONT_USE_INHERITED_MACROS #define M_WPSac_wpclsCreateDefaultTemplates M_WPObject_wpclsCreateDefaultTemplates #define M_WPSac_wpclsMakeAwake M_WPObject_wpclsMakeAwake #define M_WPSac_wpclsNew M_WPObject_wpclsNew #define M_WPSac_wpclsQueryDefaultHelp M_WPObject_wpclsQueryDefaultHelp #define M_WPSac_wpclsQueryDefaultView M_WPObject_wpclsQueryDefaultView #define M_WPSac_wpclsQueryDetails M_WPObject_wpclsQueryDetails #define M_WPSac_wpclsQueryDetailsInfo M_WPObject_wpclsQueryDetailsInfo #define M_WPSac_wpclsQueryExtendedCriteria M_WPObject_wpclsQueryExtendedCriteria #define M_WPSac_wpclsQueryFolder M_WPObject_wpclsQueryFolder #define M_WPSac_wpclsQueryIcon M_WPObject_wpclsQueryIcon #define M_WPSac_wpclsQuerySearchInfo M_WPObject_wpclsQuerySearchInfo #define M_WPSac_wpclsQueryStyle M_WPObject_wpclsQueryStyle #define M_WPSac_wpclsQueryTitle M_WPObject_wpclsQueryTitle #define M_WPSac_wpclsUnInitData M_WPObject_wpclsUnInitData #define M_WPSac_wpclsFindObjectFirst M_WPObject_wpclsFindObjectFirst #define M_WPSac_wpclsFindObjectNext M_WPObject_wpclsFindObjectNext #define M_WPSac_wpclsFindObjectEnd M_WPObject_wpclsFindObjectEnd #define M_WPSac_wpclsSetError M_WPObject_wpclsSetError #define M_WPSac_wpclsQueryError M_WPObject_wpclsQueryError #define M_WPSac_wpclsQuerySettingsPageSize M_WPObject_wpclsQuerySettingsPageSize #define M_WPSac_wpclsQueryIconData M_WPObject_wpclsQueryIconData #define M_WPSac_wpclsQueryObject M_WPObject_wpclsQueryObject #define M_WPSac_wpclsQueryButtonAppearance M_WPObject_wpclsQueryButtonAppearance #define M_WPSac_wpclsDecUsage M_WPObject_wpclsDecUsage #define M_WPSac_wpclsIncUsage M_WPObject_wpclsIncUsage #define M_WPSac_wpclsInsertMultipleObjects M_WPObject_wpclsInsertMultipleObjects #define M_WPSac_wpclsFindOneObject M_WPObject_wpclsFindOneObject #define M_WPSac_wpclsSetSettingsPageSize M_WPObject_wpclsSetSettingsPageSize #define M_WPSac_wpclsSetIconData M_WPObject_wpclsSetIconData #define M_WPSac_wpclsSetIcon M_WPObject_wpclsSetIcon #define M_WPSac_wpclsObjectFromHandle M_WPObject_wpclsObjectFromHandle #define M_WPSac_wpclsRemoveObjects M_WPObject_wpclsRemoveObjects #define M_WPSac__get_somDataAlignment SOMClass__get_somDataAlignment #define M_WPSac__get_somInstanceDataOffsets SOMClass__get_somInstanceDataOffsets #define M_WPSac__get_somDirectInitClasses SOMClass__get_somDirectInitClasses #define M_WPSac__set_somDirectInitClasses SOMClass__set_somDirectInitClasses #define M_WPSac_somNew SOMClass_somNew #define M_WPSac_somNewNoInit SOMClass_somNewNoInit #define M_WPSac_somRenew SOMClass_somRenew #define M_WPSac_somRenewNoInit SOMClass_somRenewNoInit #define M_WPSac_somRenewNoZero SOMClass_somRenewNoZero #define M_WPSac_somRenewNoInitNoZero SOMClass_somRenewNoInitNoZero #define M_WPSac_somAllocate SOMClass_somAllocate #define M_WPSac_somDeallocate SOMClass_somDeallocate #define M_WPSac__get_somClassAllocate SOMClass__get_somClassAllocate #define M_WPSac__get_somClassDeallocate SOMClass__get_somClassDeallocate #define M_WPSac_somGetInstanceInitMask SOMClass_somGetInstanceInitMask #define M_WPSac_somGetInstanceDestructionMask SOMClass_somGetInstanceDestructionMask #define M_WPSac_somGetInstanceAssignmentMask SOMClass_somGetInstanceAssignmentMask #define M_WPSac_somInitClass SOMClass_somInitClass #define M_WPSac_somInitMIClass SOMClass_somInitMIClass #define M_WPSac_somAddStaticMethod SOMClass_somAddStaticMethod #define M_WPSac_somAddDynamicMethod SOMClass_somAddDynamicMethod #define M_WPSac_somOverrideSMethod SOMClass_somOverrideSMethod #define M_WPSac_somClassReady SOMClass_somClassReady #define M_WPSac_somGetApplyStub SOMClass_somGetApplyStub #define M_WPSac_somGetClassData SOMClass_somGetClassData #define M_WPSac_somSetClassData SOMClass_somSetClassData #define M_WPSac_somGetClassMtab SOMClass_somGetClassMtab #define M_WPSac_somGetInstanceOffset SOMClass_somGetInstanceOffset #define M_WPSac_somGetInstancePartSize SOMClass_somGetInstancePartSize #define M_WPSac_somGetInstanceSize SOMClass_somGetInstanceSize #define M_WPSac_somGetInstanceToken SOMClass_somGetInstanceToken #define M_WPSac_somGetMemberToken SOMClass_somGetMemberToken #define M_WPSac_somGetMethodData SOMClass_somGetMethodData #define M_WPSac_somGetRdStub SOMClass_somGetRdStub #define M_WPSac_somGetMethodDescriptor SOMClass_somGetMethodDescriptor #define M_WPSac_somGetMethodIndex SOMClass_somGetMethodIndex #define M_WPSac_somGetMethodToken SOMClass_somGetMethodToken #define M_WPSac_somGetName SOMClass_somGetName #define M_WPSac_somGetNthMethodData SOMClass_somGetNthMethodData #define M_WPSac_somGetNthMethodInfo SOMClass_somGetNthMethodInfo #define M_WPSac_somGetNumMethods SOMClass_somGetNumMethods #define M_WPSac_somGetNumStaticMethods SOMClass_somGetNumStaticMethods #define M_WPSac_somGetParent SOMClass_somGetParent #define M_WPSac_somGetParents SOMClass_somGetParents #define M_WPSac_somGetPClsMtab SOMClass_somGetPClsMtab #define M_WPSac_somGetPClsMtabs SOMClass_somGetPClsMtabs #define M_WPSac_somGetVersionNumbers SOMClass_somGetVersionNumbers #define M_WPSac_somSetMethodDescriptor SOMClass_somSetMethodDescriptor #define M_WPSac_somFindMethod SOMClass_somFindMethod #define M_WPSac_somFindMethodOk SOMClass_somFindMethodOk #define M_WPSac_somFindSMethod SOMClass_somFindSMethod #define M_WPSac_somFindSMethodOk SOMClass_somFindSMethodOk #define M_WPSac_somLookupMethod SOMClass_somLookupMethod #define M_WPSac_somCheckVersion SOMClass_somCheckVersion #define M_WPSac_somDescendedFrom SOMClass_somDescendedFrom #define M_WPSac_somSupportsMethod SOMClass_somSupportsMethod #define M_WPSac_somDefinedMethod SOMClass_somDefinedMethod #define M_WPSac_somOverrideMtab SOMClass_somOverrideMtab #define M_WPSac_somDefaultInit SOMObject_somDefaultInit #define M_WPSac_somDestruct SOMObject_somDestruct #define M_WPSac_somDefaultCopyInit SOMObject_somDefaultCopyInit #define M_WPSac_somDefaultAssign SOMObject_somDefaultAssign #define M_WPSac_somDefaultConstCopyInit SOMObject_somDefaultConstCopyInit #define M_WPSac_somDefaultVCopyInit SOMObject_somDefaultVCopyInit #define M_WPSac_somDefaultConstVCopyInit SOMObject_somDefaultConstVCopyInit #define M_WPSac_somDefaultConstAssign SOMObject_somDefaultConstAssign #define M_WPSac_somDefaultVAssign SOMObject_somDefaultVAssign #define M_WPSac_somDefaultConstVAssign SOMObject_somDefaultConstVAssign #define M_WPSac_somInit SOMObject_somInit #define M_WPSac_somFree SOMObject_somFree #define M_WPSac_somUninit SOMObject_somUninit #define M_WPSac_somGetClass SOMObject_somGetClass #define M_WPSac_somGetClassName SOMObject_somGetClassName #define M_WPSac_somGetSize SOMObject_somGetSize #define M_WPSac_somIsA SOMObject_somIsA #define M_WPSac_somIsInstanceOf SOMObject_somIsInstanceOf #define M_WPSac_somRespondsTo SOMObject_somRespondsTo #define M_WPSac_somDispatch SOMObject_somDispatch #define M_WPSac_somClassDispatch SOMObject_somClassDispatch #define M_WPSac_somCastObj SOMObject_somCastObj #define M_WPSac_somResetObj SOMObject_somResetObj #define M_WPSac_somDispatchV SOMObject_somDispatchV #define M_WPSac_somDispatchL SOMObject_somDispatchL #define M_WPSac_somDispatchA SOMObject_somDispatchA #define M_WPSac_somDispatchD SOMObject_somDispatchD #define M_WPSac_somPrintSelf SOMObject_somPrintSelf #define M_WPSac_somDumpSelf SOMObject_somDumpSelf #define M_WPSac_somDumpSelfInt SOMObject_somDumpSelfInt #endif /* SOM_DONT_USE_INHERITED_MACROS */ #endif /* SOM_M_WPSac_h */
39.21288
102
0.8724
[ "object" ]
2b34bdec68893354acf97d86cc821e5d1062b49f
4,022
h
C
manifold/include/manifold.h
elalish/manifold
2a5e3867bded3aa52974cce15ff57e1eb9c2b250
[ "Apache-2.0" ]
123
2019-10-02T18:57:50.000Z
2022-03-31T02:57:10.000Z
manifold/include/manifold.h
elalish/manifold
2a5e3867bded3aa52974cce15ff57e1eb9c2b250
[ "Apache-2.0" ]
12
2019-08-18T19:59:55.000Z
2022-03-30T15:41:12.000Z
manifold/include/manifold.h
elalish/manifold
2a5e3867bded3aa52974cce15ff57e1eb9c2b250
[ "Apache-2.0" ]
4
2022-03-01T19:45:02.000Z
2022-03-09T14:44:00.000Z
// Copyright 2021 Emmett Lalish // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include <functional> #include <memory> #include "structs.h" namespace manifold { class Manifold { public: // Creation Manifold(); Manifold(const Mesh&); static Manifold Smooth(const Mesh&, const std::vector<Smoothness>& sharpenedEdges = {}); static Manifold Tetrahedron(); static Manifold Cube(glm::vec3 size = glm::vec3(1.0f), bool center = false); static Manifold Cylinder(float height, float radiusLow, float radiusHigh = -1.0f, int circularSegments = 0, bool center = false); static Manifold Sphere(float radius, int circularSegments = 0); static Manifold Extrude(Polygons crossSection, float height, int nDivisions = 0, float twistDegrees = 0.0f, glm::vec2 scaleTop = glm::vec2(1.0f)); static Manifold Revolve(const Polygons& crossSection, int circularSegments = 0); // Topological static Manifold Compose(const std::vector<Manifold>&); std::vector<Manifold> Decompose() const; // Defaults for construction static void SetMinCircularAngle(float degrees); static void SetMinCircularEdgeLength(float length); static void SetCircularSegments(int number); static int GetCircularSegments(float radius); // Information Mesh GetMesh() const; bool IsEmpty() const; int NumVert() const; int NumEdge() const; int NumTri() const; Box BoundingBox() const; float Precision() const; int Genus() const; Properties GetProperties() const; Curvature GetCurvature() const; // Relation MeshRelation GetMeshRelation() const; std::vector<int> GetMeshIDs() const; int SetAsOriginal(bool mergeCoplanarRelations = false); static std::vector<int> MeshID2Original(); // Modification Manifold& Translate(glm::vec3); Manifold& Scale(glm::vec3); Manifold& Rotate(float xDegrees, float yDegrees = 0.0f, float zDegrees = 0.0f); Manifold& Transform(const glm::mat4x3&); Manifold& Warp(std::function<void(glm::vec3&)>); Manifold& Refine(int); // Manifold RefineToLength(float); // Manifold RefineToPrecision(float); // Boolean enum class OpType { ADD, SUBTRACT, INTERSECT }; Manifold Boolean(const Manifold& second, OpType op) const; // Boolean operation shorthand Manifold operator+(const Manifold&) const; // ADD (Union) Manifold& operator+=(const Manifold&); Manifold operator-(const Manifold&) const; // SUBTRACT (Difference) Manifold& operator-=(const Manifold&); Manifold operator^(const Manifold&) const; // INTERSECT Manifold& operator^=(const Manifold&); std::pair<Manifold, Manifold> Split(const Manifold&) const; std::pair<Manifold, Manifold> SplitByPlane(glm::vec3 normal, float originOffset) const; Manifold TrimByPlane(glm::vec3 normal, float originOffset) const; // Testing hooks bool IsManifold() const; bool MatchesTriNormals() const; int NumDegenerateTris() const; int NumOverlaps(const Manifold& second) const; ~Manifold(); Manifold(const Manifold& other); Manifold& operator=(const Manifold& other); Manifold(Manifold&&) noexcept; Manifold& operator=(Manifold&&) noexcept; struct Impl; private: std::unique_ptr<Impl> pImpl_; static int circularSegments_; static float circularAngle_; static float circularEdgeLength_; }; } // namespace manifold
34.973913
78
0.694431
[ "mesh", "vector", "transform" ]
2b380ca18a506ba57eff1d8302818cbe21828587
693
h
C
include/MIME/ObjectCache.h
iMokhles/MyTheosHeaders
2c263362a8a6f947b1a868e03983ed188ead6539
[ "MIT" ]
7
2016-07-22T14:29:58.000Z
2021-03-19T05:31:48.000Z
iphone-private-frameworks-master/MIME/ObjectCache.h
tt295362026/demo
7d6e9e75f29c992ea9c5693d38f76e0012bbbf15
[ "BSD-4-Clause" ]
null
null
null
iphone-private-frameworks-master/MIME/ObjectCache.h
tt295362026/demo
7d6e9e75f29c992ea9c5693d38f76e0012bbbf15
[ "BSD-4-Clause" ]
3
2017-02-06T23:58:01.000Z
2017-10-31T03:47:52.000Z
/** * This header is generated by class-dump-z 0.2-1. * class-dump-z is Copyright (C) 2009 by KennyTM~, licensed under GPLv3. * * Source: /System/Library/PrivateFrameworks/MIME.framework/MIME */ #import <Foundation/NSObject.h> #import "MIME-Structs.h" @interface ObjectCache : NSObject { int _arrayCapacity; CFArrayRef _keysAndValues; BOOL _useIsEqual; } -(id)initWithCapacity:(long)capacity; // inherited: -(void)dealloc; -(void)setCapacity:(long)capacity; -(void)setUsesIsEqualForComparison:(BOOL)comparison; -(void)setObject:(id)object forKey:(id)key; -(id)objectForKey:(id)key; -(void)removeObjectForKey:(id)key; -(void)removeAllObjects; -(BOOL)isObjectInCache:(id)cache; @end
24.75
72
0.747475
[ "object" ]
2b5cc2274bbf872dc63fd5c49f33acf38bd46e71
4,938
h
C
Libraries/ITK/RegistrationToolbox/Filters/itkParzenWindowNMIDerivativeForceGenerator.h
NifTK/NifTK
2358b333c89ff1bba1c232eecbbcdc8003305dfe
[ "BSD-3-Clause" ]
13
2018-07-28T13:36:38.000Z
2021-11-01T19:17:39.000Z
Libraries/ITK/RegistrationToolbox/Filters/itkParzenWindowNMIDerivativeForceGenerator.h
NifTK/NifTK
2358b333c89ff1bba1c232eecbbcdc8003305dfe
[ "BSD-3-Clause" ]
null
null
null
Libraries/ITK/RegistrationToolbox/Filters/itkParzenWindowNMIDerivativeForceGenerator.h
NifTK/NifTK
2358b333c89ff1bba1c232eecbbcdc8003305dfe
[ "BSD-3-Clause" ]
10
2018-08-20T07:06:00.000Z
2021-07-07T07:55:27.000Z
/*============================================================================= NifTK: A software platform for medical image computing. Copyright (c) University College London (UCL). All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt in the top level directory for details. =============================================================================*/ #ifndef itkParzenWindowNMIDerivativeForceGenerator_h #define itkParzenWindowNMIDerivativeForceGenerator_h #include "itkRegistrationForceFilter.h" #include "itkLinearlyInterpolatedDerivativeFilter.h" namespace itk { /** * \class ParzenWindowNMIDerivativeForceGenerator * \brief This class takes as input 2 input images, and outputs * the registration force using Marc's Parzen window approach. * (reference to follow). * * As of 20090126, this is a bit of a simple implementation, * as we assume that the image has the same number of intensity values * as the histogram has bins. So you MUST rescale your image image to * fit the histogram first. * * \sa RegistrationForceFilter NMILocalHistogramDerivativeForceFilter. */ template< class TFixedImage, class TMovingImage, class TScalarType, class TDeformationScalar> class ITK_EXPORT ParzenWindowNMIDerivativeForceGenerator : public RegistrationForceFilter<TFixedImage, TMovingImage, TDeformationScalar> { public: /** Standard "Self" typedef. */ typedef ParzenWindowNMIDerivativeForceGenerator Self; typedef RegistrationForceFilter<TFixedImage, TMovingImage, TDeformationScalar> Superclass; typedef SmartPointer<Self> Pointer; typedef SmartPointer<const Self> ConstPointer; /** Method for creation through the object factory. */ itkNewMacro(Self); /** Run-time type information (and related methods). */ itkTypeMacro(ParzenWindowNMIDerivativeForceGenerator, RegistrationForceFilter); /** Get the number of dimensions we are working in. */ itkStaticConstMacro(Dimension, unsigned int, TFixedImage::ImageDimension); /** Standard typedefs. */ typedef typename Superclass::OutputDataType OutputDataType; typedef typename Superclass::OutputPixelType OutputPixelType; typedef typename Superclass::OutputImageType OutputImageType; typedef typename OutputImageType::SpacingType OutputImageSpacingType; typedef typename Superclass::InputImageType InputImageType; typedef typename InputImageType::PixelType InputPixelType; typedef typename Superclass::InputImageRegionType RegionType; typedef typename Superclass::MetricType MetricType; typedef typename Superclass::MetricPointer MetricPointer; typedef typename Superclass::HistogramType HistogramType; typedef typename Superclass::HistogramPointer HistogramPointer; typedef typename Superclass::HistogramSizeType HistogramSizeType; typedef typename Superclass::HistogramMeasurementVectorType HistogramMeasurementVectorType; typedef typename Superclass::HistogramFrequencyType HistogramFrequencyType; typedef typename Superclass::HistogramIteratorType HistogramIteratorType; typedef typename HistogramType::ConstPointer HistogramConstPointer; typedef typename Superclass::MeasureType MeasureType; typedef LinearlyInterpolatedDerivativeFilter<TFixedImage, TMovingImage, TScalarType, TDeformationScalar> ScalarImageGradientFilterType; typedef typename ScalarImageGradientFilterType::Pointer ScalarImageGradientFilterPointer; /** Connect the ScalarImageGradientFilter. */ itkSetObjectMacro( ScalarImageGradientFilter, ScalarImageGradientFilterType ); /** Get a pointer to the ScalarImageGradientFilter. */ itkGetConstObjectMacro( ScalarImageGradientFilter, ScalarImageGradientFilterType ); protected: ParzenWindowNMIDerivativeForceGenerator(); ~ParzenWindowNMIDerivativeForceGenerator() {}; void PrintSelf(std::ostream& os, Indent indent) const; /** Calculate gradient of input image (transformed moving image). */ ScalarImageGradientFilterPointer m_ScalarImageGradientFilter; /** This gets called before ThreadedGenerateData. */ virtual void BeforeThreadedGenerateData(); /** The "In The Money" method. */ virtual void ThreadedGenerateData( const RegionType &outputRegionForThread, ThreadIdType threadId); private: /** * Prohibited copy and assingment. */ ParzenWindowNMIDerivativeForceGenerator(const Self&); void operator=(const Self&); }; } #ifndef ITK_MANUAL_INSTANTIATION #include "itkParzenWindowNMIDerivativeForceGenerator.txx" #endif #endif
41.847458
106
0.72742
[ "object" ]
2b65e40523dfa51d607c45e54137fb4983dde22d
6,010
c
C
src/tshwctl.c
embeddedTS/ts7670-utils-linux4.x
e80541cd1a366b49752ae6018ad773ed5da03630
[ "BSD-2-Clause" ]
1
2021-05-06T15:47:49.000Z
2021-05-06T15:47:49.000Z
src/tshwctl.c
embeddedTS/ts7670-utils-linux4.x
e80541cd1a366b49752ae6018ad773ed5da03630
[ "BSD-2-Clause" ]
3
2019-05-31T22:20:47.000Z
2021-09-02T17:25:17.000Z
src/tshwctl.c
embeddedarm/ts7670-utils-linux4.x
e80541cd1a366b49752ae6018ad773ed5da03630
[ "BSD-2-Clause" ]
null
null
null
/* SPDX-License-Identifier: BSD-2-Clause */ /* Copyright (c) 2019-2022 Technologic Systems, Inc. dba embeddedTS */ #include <stdio.h> #include <unistd.h> #include <dirent.h> #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #include <stdint.h> #include <stdlib.h> #include <string.h> #include <getopt.h> #include "gpiolib.h" #include "pwmlib.h" #include "i2c-rtc.h" const char copyright[] = "Copyright (c) embeddedTS - " __DATE__ " - " GITCOMMIT; int model = 0; int get_model() { FILE *proc; char mdl[256]; char *ptr; proc = fopen("/proc/device-tree/model", "r"); if (!proc) { perror("model"); return 0; } fread(mdl, 256, 1, proc); ptr = strstr(mdl, "TS-"); return strtoull(ptr+3, NULL, 16); } static void usage(char **argv) { fprintf(stderr, "%s\n\n" "Usage: %s [OPTION] ...\n" "embeddedTS Hardware access\n" "\n" " -i, --info Print device information\n" " -o, --rtcinfo Print RTC power on/off timestamp\n" " -v, --nvram Get/Set RTC NVRAM\n" " -4, --485speed=<baud> Baud rate, required for RS-485HD to function\n" " -1, --modbuspoweron Enable VIN to modbus port\n" " -Z, --modbuspoweroff Turn off VIN to modbus port\n" " -h, --help This message\n" "\n", copyright, argv[0] ); } int main(int argc, char **argv) { int i; int opt_info = 0; int opt_rtcinfo = 0; char rtcdat[11]; int opt_nvram = 0; int rtcfd = 0; uint32_t nvdat[32], x; char *cdat = (char *)nvdat; char *e, var[8]; int opt_modbuspoweron = 0; int opt_modbuspoweroff = 0; int opt_485speed = 0; static struct option long_options[] = { { "info", 0, 0, 'i' }, { "rtcinfo", 0, 0, 'o' }, { "nvram", 0, 0, 'v' }, { "modbuspoweron", 0, 0, '1'}, { "modbuspoweroff", 0, 0, 'Z'}, { "485speed", 1, 0, '4'}, { "help", 0, 0, 'h' }, { 0, 0, 0, 0 } }; if(argc == 1) { usage(argv); return(1); } model = get_model(); switch(model) { case 0x7670: break; default: fprintf(stderr, "Unsupported model: 0x%X\n", model); return 1; } while((i = getopt_long(argc, argv, "14:iohvZ", long_options, NULL)) != -1) { switch (i) { case 'i': opt_info = 1; break; case 'o': opt_rtcinfo = 1; break; case 'v': opt_nvram = 1; break; case '1': opt_modbuspoweron = 1; break; case 'Z': opt_modbuspoweroff = 1; break; case '4': opt_485speed = strtoul(optarg, NULL, 0); break; case 'h': default: usage(argv); return 1; } } if (opt_info) { printf("model=%X\n", get_model()); } if (opt_nvram) { rtcfd = i2c_rtc_init(); i2c_rtc_read(rtcfd, 0x57, cdat, 0x0, 128); for (i = 0; i < 32; i++) { sprintf(var, "nvram%d", i); e = getenv(var); if (e) { x = strtoul(e, NULL, 0); i2c_rtc_write(rtcfd, 0x57, (char *)&x, i<<2, 4); } } for (i = 0; i < 32; i++) printf("nvram%d=0x%x\n", i, nvdat[i]); } if (opt_rtcinfo) { rtcfd = i2c_rtc_init(); #ifdef RTCTEMP /* Enable the TSE bit. * NOTE! The kernel driver is intended to handle the RTC but * does not use the temperature compensation. Enabling this may * cause the RTC driver (or system time) to compensate more than * it should. However, this is needed for RTC temp sensing * results. * * Calibration and adjustment of the temp sensing does not occur * here or in kernel. See ISL1202 datasheet for more info * * To enable this chunk of code, compile with: * make CFLAGS="-DRTCTEMP" */ i2c_rtc_read(rtcfd, 0x6F, &rtcdat[0], 0xd, 1); rtcdat[0] = (0xc0 | (rtcdat[0] & 0x1f)); i2c_rtc_write(rtcfd, 0x6F, &rtcdat[0], 0xd, 1); i2c_rtc_read(rtcfd, 0x6F, &rtcdat[0], 0x28, 2); printf("rtctemp_millicelsius=%d\n", ((rtcdat[0]|(rtcdat[1]<<8))*500)-273000); #endif // RTCTEMP i2c_rtc_read(rtcfd, 0x6F, &rtcdat[1], 0x16, 5); i2c_rtc_read(rtcfd, 0x6F, &rtcdat[6], 0x1b, 5); printf("rtcinfo_firstpoweroff=%02x%02x%02x%02x%02x\n", rtcdat[5], rtcdat[4], (rtcdat[3] & 0x7f), rtcdat[2], rtcdat[1]); printf("rtcinfo_lastpoweron=%02x%02x%02x%02x%02x\n", rtcdat[10], rtcdat[9], (rtcdat[8] & 0x7f), rtcdat[7], rtcdat[6]); /* Read the current setting of brownout voltages, set by kernel * Then clear the timestamp reg */ i2c_rtc_read(rtcfd, 0x6F, &rtcdat[0], 0x9, 1); rtcdat[0] |= 0x80; i2c_rtc_write(rtcfd, 0x6F, &rtcdat[0], 0x9, 1); } if(opt_485speed) { uint32_t speed; if (opt_485speed > 1042000) { printf("Warning! Auto-TXEN circuit may not function "\ "properly above 1,042,000 baud! Setting for %d baud "\ "anyway.\n", opt_485speed); } /* Export the correct PWM channel */ pwm_export(0, 2); /* The clock rate needs to be between 1.25 and 1.3 times the * desired baud rate. Use 1.275 to be in the middle of that. * Integer math is okay for this since its dealing in ns of * time and there is enough resolution even at the high end of * the compatible speed. */ speed = (1000000000/(opt_485speed*1.275)); pwm_write(0, 2, speed, speed/2); pwm_enable(0, 2, 1); } if(opt_modbuspoweron) { gpio_export(45); /* 24 V Enable */ gpio_export(47); /* 3 V Enable # */ gpio_export(46); /* MODBUS Fault */ /* Disable all power, set everything as input */ gpio_direction(45, 0); gpio_direction(47, 0); gpio_direction(46, 0); /* Set 3.3 V, wait, and check fault */ gpio_direction(47, 1); gpio_write(47, 0); usleep(10000); if (gpio_read(46) == 0) { /* Disable 3 V and drive 24 V */ gpio_write(47, 1); gpio_direction(45, 1); gpio_write(45, 1); printf("modbuspoweron=1\n"); } else { /* Failed for some reason, turn off 3.3 V out */ gpio_write(47, 1); printf("modbuspoweron=0\n"); } } if(opt_modbuspoweroff) { gpio_export(45); /* 24 V Enable */ gpio_export(47); /* 3 V Enable # */ /* Disable power by setting everything to input */ gpio_direction(45, 0); gpio_direction(47, 0); } return 0; }
23.661417
77
0.601664
[ "model" ]
2b6704dc3ea57831765bda745df34fccb9fe3f47
1,802
h
C
model/ezsignbulksend_create_object_v1_response.h
ezmaxinc/eZmax-SDK-c
725eab79d6311127a2d5bd731b978bce94142d69
[ "curl", "MIT" ]
null
null
null
model/ezsignbulksend_create_object_v1_response.h
ezmaxinc/eZmax-SDK-c
725eab79d6311127a2d5bd731b978bce94142d69
[ "curl", "MIT" ]
null
null
null
model/ezsignbulksend_create_object_v1_response.h
ezmaxinc/eZmax-SDK-c
725eab79d6311127a2d5bd731b978bce94142d69
[ "curl", "MIT" ]
null
null
null
/* * ezsignbulksend_create_object_v1_response.h * * Response for POST /1/object/ezsignbulksend */ #ifndef _ezsignbulksend_create_object_v1_response_H_ #define _ezsignbulksend_create_object_v1_response_H_ #include <string.h> #include "../external/cJSON.h" #include "../include/list.h" #include "../include/keyValuePair.h" #include "../include/binary.h" typedef struct ezsignbulksend_create_object_v1_response_t ezsignbulksend_create_object_v1_response_t; #include "common_response.h" #include "common_response_obj_debug.h" #include "common_response_obj_debug_payload.h" #include "ezsignbulksend_create_object_v1_response_all_of.h" #include "ezsignbulksend_create_object_v1_response_m_payload.h" typedef struct ezsignbulksend_create_object_v1_response_t { struct ezsignbulksend_create_object_v1_response_m_payload_t *m_payload; //model struct common_response_obj_debug_payload_t *obj_debug_payload; //model struct common_response_obj_debug_t *obj_debug; //model } ezsignbulksend_create_object_v1_response_t; ezsignbulksend_create_object_v1_response_t *ezsignbulksend_create_object_v1_response_create( ezsignbulksend_create_object_v1_response_m_payload_t *m_payload, common_response_obj_debug_payload_t *obj_debug_payload, common_response_obj_debug_t *obj_debug ); void ezsignbulksend_create_object_v1_response_free(ezsignbulksend_create_object_v1_response_t *ezsignbulksend_create_object_v1_response); ezsignbulksend_create_object_v1_response_t *ezsignbulksend_create_object_v1_response_parseFromJSON(cJSON *ezsignbulksend_create_object_v1_responseJSON); cJSON *ezsignbulksend_create_object_v1_response_convertToJSON(ezsignbulksend_create_object_v1_response_t *ezsignbulksend_create_object_v1_response); #endif /* _ezsignbulksend_create_object_v1_response_H_ */
38.340426
152
0.870699
[ "object", "model" ]
2b681fb8ab497394a749ca7f0fc035a40a22f530
561
h
C
ceppengine/src/ceppengine/assets/font.h
Winded/ceppengine
52a9c1723dc45aba4d85d50e4c919ec8016c8d94
[ "MIT" ]
2
2017-11-13T11:29:03.000Z
2017-11-13T12:09:12.000Z
ceppengine/src/ceppengine/assets/font.h
Winded/ceppengine
52a9c1723dc45aba4d85d50e4c919ec8016c8d94
[ "MIT" ]
null
null
null
ceppengine/src/ceppengine/assets/font.h
Winded/ceppengine
52a9c1723dc45aba4d85d50e4c919ec8016c8d94
[ "MIT" ]
null
null
null
#pragma once #include "asset.h" #include "../math/vector3.h" #include <ft2build.h> #include FT_FREETYPE_H #include "../util/ref.h" namespace cepp { /** * Fonts can be used to render text */ class Font : public Asset { public: Font(unsigned char *data, int dataSize); ~Font(); virtual std::string typeName() const; void load(); FT_GlyphSlot glyph() const; FT_Error loadChar(char c); private: unsigned char *mData; int mDataSize; FT_Face mFontFace; }; } // namespace cepp
16.028571
48
0.602496
[ "render" ]
2b6ccd142a8eea09576d19accff1e337a8fa8e81
1,209
h
C
source/include/auxiliary/qrconverter.h
Qters/QrCommon
0e90365c1ad58c63ff17c259bb298f27c78d7d91
[ "Apache-2.0" ]
null
null
null
source/include/auxiliary/qrconverter.h
Qters/QrCommon
0e90365c1ad58c63ff17c259bb298f27c78d7d91
[ "Apache-2.0" ]
null
null
null
source/include/auxiliary/qrconverter.h
Qters/QrCommon
0e90365c1ad58c63ff17c259bb298f27c78d7d91
[ "Apache-2.0" ]
null
null
null
#ifndef QRCONVERT_H #define QRCONVERT_H #include <QtCore/qstring.h> #include <QtCore/qvector.h> #include <QtCore/qlist.h> #include <QtCore/qtextstream.h> #include "qrcommon_global.h" NS_QRCOMMON_BEGIN /*! * \brief convert qt handle to qstring * * QString curThreadId = QrStringCvter<Qt::HANDLE, QrIsPointer<Qt::HANDLE>::value>::toString (curThreadIdHandle); */ template <typename T, bool isPointer> struct QrStringCvter{ static QString toString(T t) { return QString::number (static_cast<qlonglong>(t)); } }; template <typename T> struct QrStringCvter<T, true>{ static QString toString(T t) { const void * ptr = static_cast<const void *>(t); QString value; QTextStream stream(& value); stream << ptr; return value; } }; /*! * converter of QVariant and Object pointer * * example: * * MyClass *p; * QVariant v = QrVariantPoniter<MyClass>::asQVariant(p); * * MyClass *p1 = QrVariantPoniter<MyClass>::asPtr(v); */ template <class T> class QrVariantPoniter { public: static T* asPoniter(QVariant v); static QVariant asQVariant(T* ptr); }; NS_QRCOMMON_END #include "auxiliary/qrconverter.inl" #endif // QRCONVERT_H
20.491525
114
0.683209
[ "object" ]
d8ce095da0404b607831a958511099778a39e703
202,679
c
C
maplexer.c
MaxKellermann/mapserver
a40170b144e5dc517524467d0eae172278efe149
[ "Unlicense" ]
null
null
null
maplexer.c
MaxKellermann/mapserver
a40170b144e5dc517524467d0eae172278efe149
[ "Unlicense" ]
null
null
null
maplexer.c
MaxKellermann/mapserver
a40170b144e5dc517524467d0eae172278efe149
[ "Unlicense" ]
null
null
null
#line 2 "/vagrant/maplexer.c" #line 4 "/vagrant/maplexer.c" #define YY_INT_ALIGNED short int /* A lexical scanner generated by flex */ #define yy_create_buffer msyy_create_buffer #define yy_delete_buffer msyy_delete_buffer #define yy_scan_buffer msyy_scan_buffer #define yy_scan_string msyy_scan_string #define yy_scan_bytes msyy_scan_bytes #define yy_init_buffer msyy_init_buffer #define yy_flush_buffer msyy_flush_buffer #define yy_load_buffer_state msyy_load_buffer_state #define yy_switch_to_buffer msyy_switch_to_buffer #define yypush_buffer_state msyypush_buffer_state #define yypop_buffer_state msyypop_buffer_state #define yyensure_buffer_stack msyyensure_buffer_stack #define yy_flex_debug msyy_flex_debug #define yyin msyyin #define yyleng msyyleng #define yylex msyylex #define yylineno msyylineno #define yyout msyyout #define yyrestart msyyrestart #define yytext msyytext #define yywrap msyywrap #define yyalloc msyyalloc #define yyrealloc msyyrealloc #define yyfree msyyfree #define FLEX_SCANNER #define YY_FLEX_MAJOR_VERSION 2 #define YY_FLEX_MINOR_VERSION 6 #define YY_FLEX_SUBMINOR_VERSION 4 #if YY_FLEX_SUBMINOR_VERSION > 0 #define FLEX_BETA #endif #ifdef yy_create_buffer #define msyy_create_buffer_ALREADY_DEFINED #else #define yy_create_buffer msyy_create_buffer #endif #ifdef yy_delete_buffer #define msyy_delete_buffer_ALREADY_DEFINED #else #define yy_delete_buffer msyy_delete_buffer #endif #ifdef yy_scan_buffer #define msyy_scan_buffer_ALREADY_DEFINED #else #define yy_scan_buffer msyy_scan_buffer #endif #ifdef yy_scan_string #define msyy_scan_string_ALREADY_DEFINED #else #define yy_scan_string msyy_scan_string #endif #ifdef yy_scan_bytes #define msyy_scan_bytes_ALREADY_DEFINED #else #define yy_scan_bytes msyy_scan_bytes #endif #ifdef yy_init_buffer #define msyy_init_buffer_ALREADY_DEFINED #else #define yy_init_buffer msyy_init_buffer #endif #ifdef yy_flush_buffer #define msyy_flush_buffer_ALREADY_DEFINED #else #define yy_flush_buffer msyy_flush_buffer #endif #ifdef yy_load_buffer_state #define msyy_load_buffer_state_ALREADY_DEFINED #else #define yy_load_buffer_state msyy_load_buffer_state #endif #ifdef yy_switch_to_buffer #define msyy_switch_to_buffer_ALREADY_DEFINED #else #define yy_switch_to_buffer msyy_switch_to_buffer #endif #ifdef yypush_buffer_state #define msyypush_buffer_state_ALREADY_DEFINED #else #define yypush_buffer_state msyypush_buffer_state #endif #ifdef yypop_buffer_state #define msyypop_buffer_state_ALREADY_DEFINED #else #define yypop_buffer_state msyypop_buffer_state #endif #ifdef yyensure_buffer_stack #define msyyensure_buffer_stack_ALREADY_DEFINED #else #define yyensure_buffer_stack msyyensure_buffer_stack #endif #ifdef yylex #define msyylex_ALREADY_DEFINED #else #define yylex msyylex #endif #ifdef yyrestart #define msyyrestart_ALREADY_DEFINED #else #define yyrestart msyyrestart #endif #ifdef yylex_init #define msyylex_init_ALREADY_DEFINED #else #define yylex_init msyylex_init #endif #ifdef yylex_init_extra #define msyylex_init_extra_ALREADY_DEFINED #else #define yylex_init_extra msyylex_init_extra #endif #ifdef yylex_destroy #define msyylex_destroy_ALREADY_DEFINED #else #define yylex_destroy msyylex_destroy #endif #ifdef yyget_debug #define msyyget_debug_ALREADY_DEFINED #else #define yyget_debug msyyget_debug #endif #ifdef yyset_debug #define msyyset_debug_ALREADY_DEFINED #else #define yyset_debug msyyset_debug #endif #ifdef yyget_extra #define msyyget_extra_ALREADY_DEFINED #else #define yyget_extra msyyget_extra #endif #ifdef yyset_extra #define msyyset_extra_ALREADY_DEFINED #else #define yyset_extra msyyset_extra #endif #ifdef yyget_in #define msyyget_in_ALREADY_DEFINED #else #define yyget_in msyyget_in #endif #ifdef yyset_in #define msyyset_in_ALREADY_DEFINED #else #define yyset_in msyyset_in #endif #ifdef yyget_out #define msyyget_out_ALREADY_DEFINED #else #define yyget_out msyyget_out #endif #ifdef yyset_out #define msyyset_out_ALREADY_DEFINED #else #define yyset_out msyyset_out #endif #ifdef yyget_leng #define msyyget_leng_ALREADY_DEFINED #else #define yyget_leng msyyget_leng #endif #ifdef yyget_text #define msyyget_text_ALREADY_DEFINED #else #define yyget_text msyyget_text #endif #ifdef yyget_lineno #define msyyget_lineno_ALREADY_DEFINED #else #define yyget_lineno msyyget_lineno #endif #ifdef yyset_lineno #define msyyset_lineno_ALREADY_DEFINED #else #define yyset_lineno msyyset_lineno #endif #ifdef yywrap #define msyywrap_ALREADY_DEFINED #else #define yywrap msyywrap #endif #ifdef yyalloc #define msyyalloc_ALREADY_DEFINED #else #define yyalloc msyyalloc #endif #ifdef yyrealloc #define msyyrealloc_ALREADY_DEFINED #else #define yyrealloc msyyrealloc #endif #ifdef yyfree #define msyyfree_ALREADY_DEFINED #else #define yyfree msyyfree #endif #ifdef yytext #define msyytext_ALREADY_DEFINED #else #define yytext msyytext #endif #ifdef yyleng #define msyyleng_ALREADY_DEFINED #else #define yyleng msyyleng #endif #ifdef yyin #define msyyin_ALREADY_DEFINED #else #define yyin msyyin #endif #ifdef yyout #define msyyout_ALREADY_DEFINED #else #define yyout msyyout #endif #ifdef yy_flex_debug #define msyy_flex_debug_ALREADY_DEFINED #else #define yy_flex_debug msyy_flex_debug #endif #ifdef yylineno #define msyylineno_ALREADY_DEFINED #else #define yylineno msyylineno #endif /* First, we deal with platform-specific or compiler-specific issues. */ /* begin standard C headers. */ #include <stdio.h> #include <string.h> #include <errno.h> #include <stdlib.h> /* end standard C headers. */ /* flex integer type definitions */ #ifndef FLEXINT_H #define FLEXINT_H /* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */ #if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* C99 says to define __STDC_LIMIT_MACROS before including stdint.h, * if you want the limit (max/min) macros for int types. */ #ifndef __STDC_LIMIT_MACROS #define __STDC_LIMIT_MACROS 1 #endif #include <inttypes.h> typedef int8_t flex_int8_t; typedef uint8_t flex_uint8_t; typedef int16_t flex_int16_t; typedef uint16_t flex_uint16_t; typedef int32_t flex_int32_t; typedef uint32_t flex_uint32_t; #else typedef signed char flex_int8_t; typedef short int flex_int16_t; typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; /* Limits of integral types. */ #ifndef INT8_MIN #define INT8_MIN (-128) #endif #ifndef INT16_MIN #define INT16_MIN (-32767-1) #endif #ifndef INT32_MIN #define INT32_MIN (-2147483647-1) #endif #ifndef INT8_MAX #define INT8_MAX (127) #endif #ifndef INT16_MAX #define INT16_MAX (32767) #endif #ifndef INT32_MAX #define INT32_MAX (2147483647) #endif #ifndef UINT8_MAX #define UINT8_MAX (255U) #endif #ifndef UINT16_MAX #define UINT16_MAX (65535U) #endif #ifndef UINT32_MAX #define UINT32_MAX (4294967295U) #endif #ifndef SIZE_MAX #define SIZE_MAX (~(size_t)0) #endif #endif /* ! C99 */ #endif /* ! FLEXINT_H */ /* begin standard C++ headers. */ /* TODO: this is always defined, so inline it */ #define yyconst const #if defined(__GNUC__) && __GNUC__ >= 3 #define yynoreturn __attribute__((__noreturn__)) #else #define yynoreturn #endif /* Returned upon end-of-file. */ #define YY_NULL 0 /* Promotes a possibly negative, possibly signed char to an * integer in range [0..255] for use as an array index. */ #define YY_SC_TO_UI(c) ((YY_CHAR) (c)) /* Enter a start condition. This macro really ought to take a parameter, * but we do it the disgusting crufty way forced on us by the ()-less * definition of BEGIN. */ #define BEGIN (yy_start) = 1 + 2 * /* Translate the current start state into a value that can be later handed * to BEGIN to return to the state. The YYSTATE alias is for lex * compatibility. */ #define YY_START (((yy_start) - 1) / 2) #define YYSTATE YY_START /* Action number for EOF rule of a given start state. */ #define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) /* Special action meaning "start processing a new file". */ #define YY_NEW_FILE yyrestart( yyin ) #define YY_END_OF_BUFFER_CHAR 0 /* Size of default input buffer. */ #ifndef YY_BUF_SIZE #ifdef __ia64__ /* On IA-64, the buffer size is 16k, not 8k. * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. * Ditto for the __ia64__ case accordingly. */ #define YY_BUF_SIZE 32768 #else #define YY_BUF_SIZE 16384 #endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. */ #define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type)) #ifndef YY_TYPEDEF_YY_BUFFER_STATE #define YY_TYPEDEF_YY_BUFFER_STATE typedef struct yy_buffer_state *YY_BUFFER_STATE; #endif #ifndef YY_TYPEDEF_YY_SIZE_T #define YY_TYPEDEF_YY_SIZE_T typedef size_t yy_size_t; #endif extern int yyleng; extern FILE *yyin, *yyout; #define EOB_ACT_CONTINUE_SCAN 0 #define EOB_ACT_END_OF_FILE 1 #define EOB_ACT_LAST_MATCH 2 #define YY_LESS_LINENO(n) #define YY_LINENO_REWIND_TO(ptr) /* Return all but the first "n" matched characters back to the input stream. */ #define yyless(n) \ do \ { \ /* Undo effects of setting up yytext. */ \ int yyless_macro_arg = (n); \ YY_LESS_LINENO(yyless_macro_arg);\ *yy_cp = (yy_hold_char); \ YY_RESTORE_YY_MORE_OFFSET \ (yy_c_buf_p) = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \ YY_DO_BEFORE_ACTION; /* set up yytext again */ \ } \ while ( 0 ) #define unput(c) yyunput( c, (yytext_ptr) ) #ifndef YY_STRUCT_YY_BUFFER_STATE #define YY_STRUCT_YY_BUFFER_STATE struct yy_buffer_state { FILE *yy_input_file; char *yy_ch_buf; /* input buffer */ char *yy_buf_pos; /* current position in input buffer */ /* Size of input buffer in bytes, not including room for EOB * characters. */ int yy_buf_size; /* Number of characters read into yy_ch_buf, not including EOB * characters. */ int yy_n_chars; /* Whether we "own" the buffer - i.e., we know we created it, * and can realloc() it to grow it, and should free() it to * delete it. */ int yy_is_our_buffer; /* Whether this is an "interactive" input source; if so, and * if we're using stdio for input, then we want to use getc() * instead of fread(), to make sure we stop fetching input after * each newline. */ int yy_is_interactive; /* Whether we're considered to be at the beginning of a line. * If so, '^' rules will be active on the next match, otherwise * not. */ int yy_at_bol; int yy_bs_lineno; /**< The line count. */ int yy_bs_column; /**< The column count. */ /* Whether to try to fill the input buffer when we reach the * end of it. */ int yy_fill_buffer; int yy_buffer_status; #define YY_BUFFER_NEW 0 #define YY_BUFFER_NORMAL 1 /* When an EOF's been seen but there's still some text to process * then we mark the buffer as YY_EOF_PENDING, to indicate that we * shouldn't try reading from the input source any more. We might * still have a bunch of tokens to match, though, because of * possible backing-up. * * When we actually see the EOF, we change the status to "new" * (via yyrestart()), so that the user can continue scanning by * just pointing yyin at a new input file. */ #define YY_BUFFER_EOF_PENDING 2 }; #endif /* !YY_STRUCT_YY_BUFFER_STATE */ /* Stack of input buffers. */ static size_t yy_buffer_stack_top = 0; /**< index of top of stack. */ static size_t yy_buffer_stack_max = 0; /**< capacity of stack. */ static YY_BUFFER_STATE * yy_buffer_stack = NULL; /**< Stack as an array. */ /* We provide macros for accessing buffer states in case in the * future we want to put the buffer states in a more general * "scanner state". * * Returns the top of the stack, or NULL. */ #define YY_CURRENT_BUFFER ( (yy_buffer_stack) \ ? (yy_buffer_stack)[(yy_buffer_stack_top)] \ : NULL) /* Same as previous macro, but useful when we know that the buffer stack is not * NULL or when we need an lvalue. For internal use only. */ #define YY_CURRENT_BUFFER_LVALUE (yy_buffer_stack)[(yy_buffer_stack_top)] /* yy_hold_char holds the character lost when yytext is formed. */ static char yy_hold_char; static int yy_n_chars; /* number of characters read into yy_ch_buf */ int yyleng; /* Points to current character in buffer. */ static char *yy_c_buf_p = NULL; static int yy_init = 0; /* whether we need to initialize */ static int yy_start = 0; /* start state number */ /* Flag which is used to allow yywrap()'s to do buffer switches * instead of setting up a fresh yyin. A bit of a hack ... */ static int yy_did_buffer_switch_on_eof; void yyrestart ( FILE *input_file ); void yy_switch_to_buffer ( YY_BUFFER_STATE new_buffer ); YY_BUFFER_STATE yy_create_buffer ( FILE *file, int size ); void yy_delete_buffer ( YY_BUFFER_STATE b ); void yy_flush_buffer ( YY_BUFFER_STATE b ); void yypush_buffer_state ( YY_BUFFER_STATE new_buffer ); void yypop_buffer_state ( void ); static void yyensure_buffer_stack ( void ); static void yy_load_buffer_state ( void ); static void yy_init_buffer ( YY_BUFFER_STATE b, FILE *file ); #define YY_FLUSH_BUFFER yy_flush_buffer( YY_CURRENT_BUFFER ) YY_BUFFER_STATE yy_scan_buffer ( char *base, yy_size_t size ); YY_BUFFER_STATE yy_scan_string ( const char *yy_str ); YY_BUFFER_STATE yy_scan_bytes ( const char *bytes, int len ); void *yyalloc ( yy_size_t ); void *yyrealloc ( void *, yy_size_t ); void yyfree ( void * ); #define yy_new_buffer yy_create_buffer #define yy_set_interactive(is_interactive) \ { \ if ( ! YY_CURRENT_BUFFER ){ \ yyensure_buffer_stack (); \ YY_CURRENT_BUFFER_LVALUE = \ yy_create_buffer( yyin, YY_BUF_SIZE ); \ } \ YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \ } #define yy_set_bol(at_bol) \ { \ if ( ! YY_CURRENT_BUFFER ){\ yyensure_buffer_stack (); \ YY_CURRENT_BUFFER_LVALUE = \ yy_create_buffer( yyin, YY_BUF_SIZE ); \ } \ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \ } #define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol) /* Begin user sect3 */ typedef flex_uint8_t YY_CHAR; FILE *yyin = NULL, *yyout = NULL; typedef int yy_state_type; extern int yylineno; int yylineno = 1; extern char *yytext; #ifdef yytext_ptr #undef yytext_ptr #endif #define yytext_ptr yytext static yy_state_type yy_get_previous_state ( void ); static yy_state_type yy_try_NUL_trans ( yy_state_type current_state ); static int yy_get_next_buffer ( void ); static void yynoreturn yy_fatal_error ( const char* msg ); /* Done after the current pattern has been matched and before the * corresponding action - sets up yytext. */ #define YY_DO_BEFORE_ACTION \ (yytext_ptr) = yy_bp; \ yyleng = (int) (yy_cp - yy_bp); \ (yy_hold_char) = *yy_cp; \ *yy_cp = '\0'; \ (yy_c_buf_p) = yy_cp; #define YY_NUM_RULES 345 #define YY_END_OF_BUFFER 346 /* This struct is not used in this scanner, but its presence is necessary. */ struct yy_trans_info { flex_int32_t yy_verify; flex_int32_t yy_nxt; }; static const flex_int16_t yy_accept[1975] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 346, 343, 1, 341, 334, 2, 343, 343, 327, 340, 327, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 343, 343, 343, 342, 342, 8, 343, 343, 343, 343, 343, 343, 343, 343, 343, 343, 343, 343, 343, 343, 343, 1, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 344, 1, 1, 11, 339, 344, 339, 344, 328, 328, 15, 12, 14, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 344, 342, 18, 342, 345, 1, 345, 345, 337, 335, 335, 336, 5, 7, 6, 1, 2, 0, 332, 327, 327, 340, 327, 340, 0, 3, 340, 2, 327, 0, 340, 340, 340, 340, 340, 340, 340, 340, 244, 340, 340, 340, 248, 340, 249, 340, 340, 254, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 268, 340, 340, 271, 272, 340, 340, 340, 340, 340, 340, 340, 340, 340, 283, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 223, 340, 340, 309, 310, 340, 311, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 0, 320, 0, 333, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 319, 340, 340, 248, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 283, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 13, 0, 10, 0, 328, 328, 328, 0, 328, 0, 17, 19, 12, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 16, 14, 21, 0, 17, 0, 15, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 324, 0, 0, 329, 20, 0, 338, 0, 337, 335, 335, 336, 5, 4, 327, 0, 0, 340, 327, 0, 331, 340, 331, 2, 2, 2, 327, 0, 0, 327, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 250, 340, 340, 340, 340, 340, 340, 340, 340, 86, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 101, 340, 340, 340, 340, 340, 340, 340, 340, 263, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 140, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 281, 282, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 303, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 234, 316, 340, 236, 317, 340, 65, 0, 0, 0, 0, 0, 0, 0, 0, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 318, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 281, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 0, 0, 0, 0, 0, 328, 328, 0, 0, 328, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 327, 330, 330, 2, 2, 2, 0, 327, 340, 340, 340, 340, 340, 239, 340, 340, 340, 340, 340, 340, 340, 243, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 80, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 258, 340, 340, 340, 96, 340, 340, 340, 100, 340, 340, 340, 103, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 119, 340, 340, 340, 340, 340, 340, 340, 340, 340, 269, 340, 270, 340, 143, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 174, 340, 279, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 206, 340, 340, 340, 340, 340, 340, 340, 218, 340, 305, 340, 340, 340, 340, 307, 228, 340, 340, 340, 340, 340, 340, 340, 340, 340, 237, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206, 0, 0, 0, 340, 340, 340, 80, 340, 96, 340, 340, 340, 340, 340, 206, 340, 340, 307, 325, 0, 328, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 0, 0, 0, 0, 0, 326, 2, 58, 340, 60, 340, 340, 240, 340, 340, 241, 340, 340, 340, 340, 340, 340, 246, 340, 69, 340, 73, 340, 340, 340, 340, 340, 340, 340, 82, 340, 340, 340, 340, 256, 84, 340, 87, 340, 340, 257, 340, 340, 340, 340, 340, 340, 98, 340, 340, 260, 340, 340, 106, 261, 340, 340, 108, 340, 340, 116, 340, 340, 185, 340, 340, 340, 340, 340, 123, 267, 340, 133, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 276, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 277, 340, 252, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 290, 340, 340, 340, 340, 340, 340, 340, 340, 294, 340, 340, 340, 340, 340, 340, 340, 340, 296, 297, 199, 340, 340, 340, 340, 340, 340, 301, 340, 340, 209, 340, 215, 340, 340, 340, 340, 222, 340, 340, 340, 340, 312, 229, 340, 340, 340, 340, 340, 340, 235, 60, 69, 0, 0, 0, 123, 133, 0, 0, 0, 0, 0, 0, 209, 0, 229, 340, 73, 340, 340, 340, 340, 340, 340, 340, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 0, 0, 40, 0, 0, 0, 28, 39, 0, 26, 0, 0, 0, 0, 27, 0, 0, 0, 0, 340, 340, 340, 340, 340, 340, 242, 340, 67, 245, 340, 247, 340, 340, 340, 340, 340, 76, 340, 77, 340, 340, 340, 340, 340, 340, 83, 340, 340, 340, 340, 89, 340, 92, 93, 259, 340, 95, 340, 340, 340, 340, 107, 264, 340, 340, 340, 340, 340, 265, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 132, 134, 135, 340, 340, 141, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 273, 340, 274, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 280, 175, 340, 340, 340, 340, 340, 340, 340, 340, 340, 289, 288, 293, 184, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 295, 340, 194, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 299, 300, 340, 302, 208, 340, 211, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 233, 315, 0, 89, 0, 0, 135, 0, 0, 0, 0, 0, 0, 340, 211, 340, 50, 31, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 47, 0, 0, 0, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 72, 340, 340, 340, 340, 314, 340, 340, 253, 340, 255, 340, 340, 340, 91, 340, 97, 340, 340, 340, 340, 340, 340, 340, 340, 340, 115, 340, 340, 340, 340, 121, 340, 340, 340, 340, 340, 340, 340, 340, 340, 137, 340, 340, 144, 340, 340, 340, 340, 340, 340, 340, 340, 153, 340, 340, 340, 340, 340, 159, 340, 340, 340, 340, 340, 340, 340, 170, 340, 340, 340, 340, 340, 176, 340, 177, 340, 340, 340, 340, 183, 340, 340, 291, 340, 292, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 221, 340, 340, 340, 340, 340, 230, 231, 340, 340, 0, 0, 0, 0, 0, 0, 0, 0, 0, 340, 340, 0, 25, 0, 46, 38, 0, 0, 51, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 44, 0, 0, 321, 340, 340, 340, 340, 340, 64, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 85, 340, 340, 340, 340, 340, 340, 104, 340, 340, 340, 340, 114, 340, 340, 340, 120, 340, 340, 340, 340, 340, 340, 340, 340, 340, 138, 340, 340, 340, 340, 340, 340, 340, 340, 149, 340, 340, 156, 157, 158, 340, 340, 340, 340, 340, 340, 166, 340, 340, 173, 278, 340, 340, 340, 340, 340, 340, 340, 182, 340, 340, 186, 340, 340, 188, 340, 340, 340, 192, 340, 340, 340, 340, 196, 340, 201, 340, 340, 298, 340, 340, 340, 340, 340, 340, 340, 216, 113, 340, 220, 340, 340, 340, 306, 308, 313, 340, 0, 0, 0, 0, 192, 0, 0, 201, 0, 340, 216, 0, 48, 0, 43, 30, 52, 0, 0, 0, 45, 33, 0, 24, 0, 0, 340, 340, 61, 340, 63, 340, 68, 340, 70, 340, 340, 75, 340, 340, 56, 340, 340, 90, 340, 340, 340, 105, 340, 111, 112, 110, 340, 118, 340, 340, 340, 340, 340, 126, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 152, 340, 340, 340, 340, 340, 340, 340, 340, 340, 169, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 340, 57, 193, 340, 340, 340, 340, 340, 340, 340, 205, 207, 210, 340, 214, 340, 219, 224, 227, 340, 340, 0, 0, 110, 0, 193, 0, 0, 340, 0, 0, 0, 0, 0, 0, 36, 0, 0, 340, 238, 340, 340, 71, 55, 74, 78, 340, 340, 88, 94, 340, 340, 109, 117, 340, 122, 266, 124, 340, 340, 340, 340, 340, 340, 142, 145, 340, 340, 340, 340, 340, 340, 340, 340, 160, 340, 340, 340, 340, 340, 340, 340, 340, 340, 284, 340, 340, 340, 340, 340, 340, 251, 340, 189, 190, 340, 195, 340, 197, 200, 202, 340, 204, 340, 340, 340, 340, 232, 0, 109, 190, 197, 0, 78, 37, 32, 35, 42, 41, 34, 0, 0, 59, 340, 340, 340, 340, 81, 340, 340, 340, 340, 125, 340, 340, 340, 340, 340, 146, 147, 151, 148, 340, 340, 340, 155, 161, 340, 168, 165, 340, 340, 172, 340, 285, 340, 340, 340, 340, 287, 304, 340, 191, 340, 203, 212, 340, 340, 226, 0, 226, 0, 0, 340, 66, 340, 340, 340, 99, 340, 340, 340, 340, 340, 136, 340, 340, 340, 154, 340, 340, 171, 340, 340, 179, 180, 181, 340, 340, 340, 340, 340, 0, 0, 0, 340, 340, 340, 198, 102, 262, 127, 129, 131, 340, 340, 150, 340, 167, 275, 286, 340, 340, 340, 340, 340, 198, 0, 0, 340, 340, 79, 340, 340, 340, 340, 164, 187, 162, 340, 340, 225, 0, 322, 62, 340, 340, 340, 139, 163, 340, 217, 323, 340, 340, 340, 213, 178, 340, 340, 128, 130, 0 } ; static const YY_CHAR yy_ec[256] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 6, 7, 8, 1, 1, 9, 10, 11, 12, 13, 14, 1, 15, 16, 17, 18, 18, 19, 18, 18, 18, 18, 18, 18, 18, 20, 1, 21, 22, 23, 1, 1, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 1, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 85, 1, 1, 1, 86, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 87, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } ; static const YY_CHAR yy_meta[89] = { 0, 1, 1, 2, 1, 3, 1, 4, 1, 1, 5, 1, 1, 6, 1, 7, 8, 8, 8, 8, 3, 1, 7, 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 1, 9, 10, 7, 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 1, 1, 1, 1, 1, 1, 1, 1 } ; static const flex_int16_t yy_base[2002] = { 0, 0, 0, 86, 172, 260, 0, 348, 0, 89, 93, 97, 99, 98, 102, 996, 4748, 115, 4748, 4748, 0, 978, 115, 119, 436, 151, 127, 430, 499, 162, 428, 504, 511, 173, 424, 54, 114, 553, 554, 168, 560, 599, 80, 614, 658, 664, 650, 442, 710, 0, 934, 900, 883, 4748, 4748, 4748, 98, 116, 126, 162, 183, 444, 200, 185, 408, 445, 709, 435, 440, 450, 461, 179, 783, 604, 457, 772, 623, 479, 777, 581, 501, 775, 521, 792, 586, 509, 819, 821, 717, 829, 868, 837, 561, 4748, 254, 546, 942, 907, 909, 851, 641, 681, 740, 866, 574, 856, 782, 703, 845, 853, 498, 878, 879, 507, 619, 896, 887, 891, 606, 911, 857, 627, 648, 933, 137, 793, 817, 4748, 4748, 659, 815, 807, 0, 698, 716, 504, 0, 4748, 797, 823, 0, 762, 748, 930, 943, 0, 954, 962, 740, 4748, 1013, 1101, 969, 980, 718, 1005, 728, 975, 763, 1001, 783, 1008, 0, 789, 873, 879, 985, 1010, 0, 876, 880, 0, 1024, 947, 973, 1016, 1030, 1009, 1015, 1017, 1095, 1024, 1090, 1023, 1077, 1079, 1102, 1105, 1087, 1108, 1098, 1088, 1111, 1149, 1108, 1106, 1098, 1105, 1153, 0, 1169, 1104, 0, 0, 1161, 1152, 1178, 1107, 1107, 1161, 1179, 1162, 1163, 1183, 1193, 1194, 1176, 1197, 1196, 1194, 1199, 1221, 1222, 1227, 1220, 1260, 1231, 1221, 1242, 1232, 1246, 1267, 1251, 1232, 1257, 1247, 1242, 1254, 1275, 1280, 1247, 1295, 1244, 0, 0, 1286, 0, 1295, 1284, 1293, 1303, 1307, 1295, 1311, 1297, 1299, 1319, 676, 4748, 625, 621, 581, 1314, 1321, 1322, 1309, 1333, 1336, 1332, 1325, 1327, 1338, 1338, 1349, 1328, 1330, 1355, 1349, 1360, 563, 1368, 4748, 1364, 1364, 1367, 1365, 1356, 1374, 1380, 1379, 1374, 1379, 1389, 1380, 1395, 1397, 1380, 1410, 1410, 1398, 1407, 1399, 1417, 0, 1404, 1408, 1405, 1421, 1418, 1421, 1438, 1415, 1441, 1431, 1432, 1445, 1434, 1431, 1444, 4748, 559, 4748, 551, 1484, 1497, 1486, 1471, 1490, 1508, 4748, 4748, 4748, 4748, 1470, 1473, 1469, 1491, 1484, 1493, 1486, 1494, 1504, 1502, 1491, 1501, 1496, 1500, 1502, 4748, 1510, 1495, 1504, 1498, 4748, 1507, 4748, 1511, 1529, 1514, 1523, 1525, 1532, 1535, 1541, 1539, 548, 1562, 1563, 1560, 4748, 500, 199, 4748, 4748, 503, 4748, 474, 0, 4748, 4748, 4748, 0, 4748, 1574, 1581, 573, 588, 637, 438, 1565, 1633, 1566, 177, 1721, 1809, 1602, 1644, 695, 735, 1571, 1593, 1591, 1610, 1617, 1613, 1626, 1637, 1637, 1639, 1631, 1622, 1640, 1627, 1628, 1631, 1647, 1632, 1633, 1638, 1638, 1708, 0, 1654, 1637, 1712, 1694, 1711, 1718, 1704, 1710, 0, 1711, 1709, 1724, 1712, 1712, 1713, 1722, 1723, 1716, 1717, 1798, 1725, 0, 1726, 1726, 1721, 1739, 1725, 1786, 1798, 1794, 0, 1797, 1800, 1805, 1793, 1809, 1802, 1802, 1803, 1810, 1806, 1817, 1816, 1812, 1820, 1822, 1807, 1823, 1825, 0, 1820, 1840, 1882, 1855, 1874, 1860, 1871, 1936, 1872, 1858, 1863, 1876, 1865, 1882, 1877, 1873, 0, 237, 1890, 1895, 1887, 1880, 1884, 1910, 1934, 1919, 1913, 1940, 1940, 1931, 1951, 1932, 1944, 1932, 1948, 1953, 1962, 1959, 1945, 1952, 1967, 1974, 1977, 1994, 1996, 1985, 1995, 1998, 1992, 2004, 1987, 1996, 0, 2007, 1998, 1995, 1993, 2009, 1990, 2004, 2012, 2004, 2020, 2017, 2018, 2009, 2047, 2025, 2041, 2007, 0, 0, 2008, 0, 0, 2021, 4748, 2049, 2044, 2046, 2060, 2059, 2062, 2064, 2065, 4748, 2061, 2054, 2068, 2059, 2063, 2071, 2065, 2064, 2059, 4748, 196, 4748, 2061, 2068, 2070, 2084, 2085, 2083, 2069, 2070, 2084, 2091, 2104, 2107, 2113, 2105, 2113, 2121, 2113, 2119, 2125, 2126, 2130, 2117, 2129, 2115, 189, 703, 181, 932, 745, 926, 2141, 1674, 974, 985, 2137, 2124, 2134, 2121, 2129, 2125, 2128, 2129, 2144, 2141, 2132, 2152, 2142, 2148, 2155, 2169, 2155, 2175, 2180, 2185, 2180, 2183, 4748, 2184, 2172, 2177, 2177, 2179, 2175, 2193, 2192, 2195, 2193, 2183, 2186, 2206, 713, 953, 1052, 4748, 0, 2199, 2262, 0, 1126, 1240, 2209, 2215, 2231, 2217, 2241, 153, 2248, 2237, 2245, 2241, 2263, 2246, 2261, 0, 2264, 2278, 2258, 2252, 2252, 2256, 2269, 2267, 2272, 2263, 2264, 2274, 2262, 2280, 2294, 2288, 2313, 2293, 2315, 2310, 2326, 2318, 2328, 2313, 0, 2331, 2332, 2323, 2320, 2335, 2336, 2341, 0, 2323, 2324, 2336, 2327, 2331, 2343, 2347, 2333, 2349, 2350, 2335, 2333, 2349, 2342, 2342, 0, 2361, 2366, 2384, 2367, 2369, 2385, 2379, 2377, 2391, 0, 2384, 2396, 2396, 0, 2384, 2388, 2395, 2400, 2402, 2394, 2404, 2391, 2438, 2409, 2406, 2396, 2414, 2401, 2401, 2402, 2405, 2427, 2434, 2447, 2450, 2442, 2452, 2455, 2455, 2452, 2444, 2454, 2453, 0, 2457, 0, 2466, 2466, 2448, 2460, 2458, 2468, 2458, 2471, 2476, 2477, 2472, 2484, 2494, 2484, 2487, 2502, 2494, 2510, 2500, 2514, 2515, 2496, 2518, 2519, 2507, 2511, 2507, 2527, 2520, 2518, 2511, 2528, 2528, 2534, 2523, 2534, 2529, 2530, 2522, 2532, 2528, 2526, 2560, 2551, 2562, 2564, 0, 2562, 0, 2574, 2564, 2564, 2570, 2565, 0, 2572, 2568, 2587, 2569, 2571, 2587, 2587, 2578, 2586, 0, 2590, 2580, 2595, 2587, 2598, 2592, 2587, 2592, 2603, 2584, 2609, 2616, 2624, 4748, 2628, 2619, 2622, 2623, 2625, 2639, 0, 2631, 0, 2641, 2638, 2636, 2644, 2630, 0, 2636, 2640, 0, 4748, 1585, 1590, 4748, 2639, 2649, 2650, 2647, 2656, 2642, 2653, 2658, 2650, 2658, 2655, 2663, 2650, 2651, 2671, 2687, 2673, 2677, 2681, 2683, 2686, 2687, 2694, 2703, 2696, 2689, 2692, 2703, 4748, 2694, 2704, 2716, 1658, 2699, 4748, 0, 0, 2698, 0, 2717, 2707, 0, 2705, 2715, 0, 2724, 2711, 2724, 2712, 2714, 2730, 0, 2746, 2750, 2747, 2735, 2753, 2749, 2759, 2764, 2748, 2769, 2770, 0, 2760, 2754, 2756, 2756, 0, 0, 2767, 0, 2758, 2759, 0, 2762, 2777, 2767, 2763, 2782, 2771, 0, 2771, 2774, 0, 2791, 2775, 0, 0, 2795, 2809, 2816, 2796, 2817, 0, 2823, 2805, 0, 2816, 2829, 2805, 2832, 2829, 2863, 0, 2825, 0, 2822, 2838, 2842, 2832, 2830, 2846, 2827, 2834, 2853, 2841, 2837, 2861, 2872, 2882, 2860, 2887, 2877, 2887, 2879, 2892, 2875, 0, 2870, 2893, 2874, 2880, 2900, 2887, 2884, 2891, 2908, 2884, 2909, 2900, 2911, 0, 2900, 0, 2915, 2907, 2908, 2911, 2919, 2917, 2933, 2925, 2923, 2944, 2930, 2937, 2933, 2937, 2940, 2936, 2941, 2942, 2949, 2954, 2959, 2952, 2945, 2963, 2965, 2958, 2955, 2970, 2963, 2971, 2961, 2972, 2972, 0, 0, 2997, 2976, 2977, 2989, 3002, 3005, 2999, 0, 3009, 2996, 3007, 3006, 0, 3018, 3019, 3008, 3005, 0, 3024, 3023, 3019, 3008, 0, 0, 3014, 3030, 3017, 3039, 3023, 3025, 0, 4748, 4748, 3033, 3035, 3055, 4748, 4748, 3057, 3059, 3050, 3062, 3048, 3070, 4748, 3060, 4748, 3070, 0, 3075, 3060, 3078, 3073, 3065, 3073, 3086, 3084, 3072, 3077, 3090, 3088, 3094, 3095, 3084, 3095, 3096, 3095, 4748, 3114, 3115, 3122, 3123, 4748, 3106, 3126, 3123, 4748, 4748, 3133, 4748, 3128, 3130, 3130, 3135, 4748, 3127, 1746, 3144, 3138, 3128, 3126, 3140, 3135, 3132, 3141, 0, 3151, 0, 0, 3138, 0, 3141, 3141, 3145, 3163, 3154, 0, 3167, 0, 3159, 3164, 3165, 3172, 3167, 3176, 0, 3188, 3182, 3179, 3190, 0, 3195, 0, 3192, 0, 3182, 0, 3188, 3203, 3184, 3201, 0, 0, 3193, 3194, 3210, 3187, 3196, 0, 3210, 3207, 3219, 3217, 3216, 3220, 3223, 3208, 3237, 3226, 3224, 3246, 3243, 0, 0, 3243, 3237, 3249, 3241, 3242, 3243, 3243, 3244, 3242, 3261, 3260, 3250, 3258, 3266, 3269, 3258, 3256, 0, 3257, 0, 3265, 3263, 3264, 3265, 3267, 3265, 3285, 3293, 3291, 3301, 3305, 3294, 3291, 3303, 3316, 0, 0, 3315, 150, 3297, 3304, 3319, 3319, 3314, 3313, 3308, 0, 0, 0, 0, 3323, 3316, 3317, 3314, 3330, 3334, 3318, 3320, 3323, 3329, 3344, 3327, 0, 3335, 0, 3328, 3348, 3357, 3345, 3367, 3366, 3357, 3368, 3376, 3376, 0, 0, 3373, 0, 0, 3364, 3366, 3366, 3367, 3384, 3384, 3371, 3377, 3377, 3393, 3385, 3382, 3399, 3388, 3400, 3386, 0, 0, 3392, 4748, 3394, 3386, 4748, 3392, 3413, 3410, 3407, 3429, 3432, 3414, 0, 3415, 4748, 4748, 3427, 3416, 3430, 3427, 3422, 3443, 3435, 3436, 4748, 3450, 3428, 3441, 3438, 3451, 3439, 4748, 3443, 3454, 3443, 3449, 3448, 4748, 3466, 3463, 88, 3456, 3464, 3473, 3455, 3481, 3470, 3481, 3492, 3486, 3498, 0, 3492, 3488, 3489, 3501, 0, 3491, 3505, 0, 3501, 0, 3507, 3506, 3501, 0, 3498, 0, 3503, 3507, 3510, 3507, 3512, 3521, 3506, 3513, 3518, 0, 3524, 3521, 3530, 3531, 0, 3529, 3543, 3548, 3540, 3554, 3539, 3551, 3551, 3555, 0, 3557, 3563, 0, 3564, 3573, 3554, 3567, 3559, 3558, 3568, 3576, 0, 3574, 3572, 3577, 3585, 3582, 0, 3579, 3590, 3571, 3584, 3577, 3577, 3593, 0, 3591, 3598, 3605, 3615, 3609, 0, 3612, 0, 3614, 3630, 3617, 3615, 0, 3634, 3630, 0, 3623, 0, 3619, 3634, 3615, 3633, 3634, 3627, 3630, 3642, 3645, 3644, 3641, 3635, 3646, 3639, 3645, 3649, 3658, 3657, 3666, 3662, 3663, 3682, 3689, 3684, 3687, 3691, 3684, 0, 3695, 3681, 3682, 3696, 3697, 0, 0, 3686, 3696, 3695, 3696, 3693, 3701, 3695, 3709, 3706, 3698, 3699, 3710, 3716, 3713, 4748, 3705, 4748, 4748, 3720, 3717, 4748, 3728, 3725, 3740, 4748, 3748, 3745, 3737, 3732, 3749, 3752, 4748, 3755, 3749, 4748, 3753, 3748, 3745, 3752, 3754, 0, 3751, 3752, 3750, 3759, 3766, 3769, 3772, 3764, 3776, 3778, 3765, 0, 3781, 3785, 3801, 3787, 3790, 3806, 0, 3798, 3810, 3808, 3813, 0, 3818, 3801, 3807, 0, 3808, 3805, 3816, 3812, 3813, 3809, 3810, 3810, 3814, 3820, 3808, 3809, 3822, 3821, 3837, 3821, 3837, 3847, 3854, 3839, 3867, 0, 0, 0, 3843, 3857, 3855, 3871, 3855, 3870, 3876, 3859, 3881, 0, 0, 3870, 3883, 3871, 3885, 3872, 3879, 3872, 0, 3884, 3874, 0, 3877, 3883, 0, 3882, 3882, 3885, 0, 3888, 3898, 3885, 3888, 0, 3895, 0, 3905, 3918, 0, 3918, 3905, 3925, 3916, 3924, 3938, 3920, 3926, 0, 3919, 0, 3939, 3932, 3941, 0, 0, 0, 3932, 3927, 3934, 3945, 3937, 4748, 3948, 3940, 4748, 3951, 3942, 0, 3944, 4748, 3956, 4748, 4748, 4748, 3934, 3943, 3949, 4748, 3951, 3968, 4748, 3970, 3973, 3958, 3978, 0, 3989, 0, 3982, 0, 3981, 0, 3996, 3986, 0, 3991, 3988, 0, 3987, 3994, 0, 3996, 4001, 4005, 0, 3994, 0, 0, 0, 3998, 0, 3996, 4010, 3999, 4014, 4019, 0, 4018, 4019, 4016, 4014, 4028, 4025, 4026, 4030, 4029, 4024, 4046, 0, 4038, 4050, 4048, 4039, 4058, 4063, 4062, 4048, 4068, 0, 4065, 4062, 4052, 4064, 4060, 4071, 4057, 4067, 4076, 4068, 4077, 4078, 4072, 4084, 4082, 4077, 4091, 0, 0, 4078, 4075, 4082, 4093, 4095, 4101, 4112, 0, 0, 0, 4107, 0, 4120, 0, 4104, 0, 4114, 4115, 4110, 4113, 4748, 4118, 4748, 4119, 4120, 4121, 4131, 4133, 4134, 4122, 4122, 4123, 4748, 4139, 4125, 4125, 0, 4143, 4148, 0, 0, 0, 4138, 4141, 4148, 0, 0, 4156, 4163, 0, 0, 4170, 0, 0, 0, 4161, 4182, 4184, 4169, 4189, 4167, 0, 0, 4187, 4174, 4186, 4183, 4195, 4183, 4194, 4194, 0, 4195, 4182, 4195, 4192, 4191, 4202, 4202, 4196, 4186, 0, 4204, 4200, 4197, 4218, 4201, 4213, 0, 4239, 0, 0, 4221, 0, 4242, 0, 0, 0, 4227, 0, 4242, 4229, 4238, 4233, 0, 4245, 4748, 4748, 4748, 4235, 4236, 4748, 4748, 4748, 4748, 4748, 4748, 4238, 4250, 0, 4243, 4240, 4245, 4237, 0, 4248, 4251, 4248, 4248, 0, 4257, 4258, 4268, 4255, 4258, 0, 0, 0, 0, 4267, 4267, 4290, 0, 0, 4289, 0, 0, 4287, 4298, 0, 4300, 0, 4306, 4291, 4302, 4291, 0, 0, 4311, 0, 4301, 0, 4312, 4297, 4309, 0, 4304, 4748, 4314, 4295, 4308, 0, 4302, 4309, 4313, 0, 4315, 4305, 4326, 4327, 4316, 0, 4328, 4332, 4331, 0, 4329, 4344, 0, 4341, 4352, 0, 0, 0, 4357, 4364, 4364, 4366, 4352, 4359, 4348, 4377, 4361, 4369, 4374, 0, 0, 0, 4376, 4377, 0, 4357, 4372, 0, 4380, 0, 0, 0, 4382, 4384, 4376, 4374, 4374, 4748, 4396, 64, 4379, 4384, 0, 4403, 4412, 4414, 4417, 0, 0, 0, 4411, 4413, 0, 56, 4748, 0, 4415, 4417, 4419, 0, 0, 4421, 0, 4748, 4416, 4421, 4422, 0, 0, 4425, 4427, 0, 0, 4748, 4494, 4504, 4514, 4524, 4534, 4544, 4548, 4556, 4566, 4576, 4579, 4589, 4599, 4609, 4619, 4629, 4639, 4649, 4659, 4669, 4677, 4687, 4697, 4707, 4717, 4727, 4737 } ; static const flex_int16_t yy_def[2002] = { 0, 1974, 1, 1975, 1975, 1974, 5, 1974, 7, 1976, 1976, 1977, 1977, 1978, 1978, 1974, 1974, 1974, 1974, 1974, 1979, 1980, 1974, 1981, 1982, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1983, 1984, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1985, 1974, 1982, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 37, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 46, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1987, 1974, 1974, 1974, 1974, 1974, 1988, 1989, 1990, 1974, 1974, 1974, 1991, 1974, 1974, 1974, 1979, 1980, 1980, 1974, 1974, 1981, 1981, 1981, 1992, 1974, 1993, 1994, 1974, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1983, 1974, 1984, 1984, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1995, 1974, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1996, 1974, 1997, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1986, 1986, 1974, 1987, 1998, 1974, 1974, 1988, 1974, 1989, 1990, 1974, 1974, 1974, 1991, 1974, 1974, 1974, 1974, 1981, 1981, 1992, 1974, 1993, 1981, 1999, 1994, 2000, 1974, 1974, 1974, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1995, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1996, 1996, 1997, 1997, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1986, 1998, 1998, 1974, 1974, 1981, 2001, 2000, 646, 1974, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1986, 1974, 2001, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1974, 1974, 1974, 1981, 1974, 1974, 1974, 1974, 1974, 1974, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1974, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1986, 1986, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1986, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1974, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 1981, 0, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974 } ; static const flex_int16_t yy_nxt[4837] = { 0, 16, 17, 18, 17, 17, 16, 19, 20, 16, 19, 21, 16, 16, 16, 22, 23, 24, 25, 25, 16, 16, 16, 16, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 49, 49, 50, 16, 16, 16, 16, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 49, 49, 51, 16, 16, 16, 16, 16, 52, 16, 53, 54, 129, 195, 129, 129, 129, 130, 129, 129, 131, 130, 137, 55, 131, 133, 137, 133, 134, 1964, 134, 56, 138, 57, 58, 59, 138, 1955, 139, 60, 139, 139, 61, 62, 195, 223, 63, 64, 65, 66, 67, 68, 143, 69, 144, 144, 262, 70, 146, 146, 55, 1498, 56, 196, 57, 58, 59, 197, 147, 135, 60, 135, 263, 61, 62, 264, 223, 63, 64, 65, 66, 67, 68, 154, 69, 155, 1417, 262, 152, 54, 144, 144, 156, 901, 196, 54, 53, 54, 197, 147, 153, 388, 139, 263, 139, 139, 264, 170, 371, 55, 171, 172, 372, 209, 154, 645, 155, 56, 188, 57, 58, 59, 189, 156, 173, 60, 190, 210, 61, 62, 265, 153, 63, 64, 65, 66, 67, 68, 170, 69, 266, 171, 172, 70, 209, 269, 55, 270, 56, 188, 57, 58, 59, 189, 597, 173, 60, 190, 210, 61, 62, 265, 595, 63, 64, 65, 66, 67, 68, 569, 69, 266, 641, 761, 372, 54, 269, 139, 270, 139, 139, 54, 16, 17, 53, 71, 17, 16, 19, 16, 16, 19, 21, 16, 16, 16, 22, 23, 72, 25, 25, 16, 16, 16, 16, 73, 74, 75, 76, 77, 78, 79, 80, 81, 49, 82, 83, 84, 85, 86, 87, 49, 88, 89, 90, 91, 49, 92, 49, 49, 49, 16, 16, 16, 16, 16, 73, 74, 75, 76, 77, 78, 79, 80, 81, 49, 82, 83, 84, 85, 86, 87, 49, 88, 89, 90, 91, 49, 92, 49, 49, 49, 51, 54, 16, 16, 16, 16, 16, 54, 93, 94, 53, 95, 94, 96, 97, 93, 98, 99, 93, 93, 93, 93, 100, 101, 93, 102, 102, 93, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 93, 113, 114, 93, 115, 93, 116, 117, 93, 93, 118, 119, 120, 121, 93, 122, 93, 93, 93, 123, 93, 93, 93, 124, 106, 107, 108, 109, 110, 111, 112, 93, 113, 114, 93, 115, 93, 116, 117, 93, 93, 118, 119, 120, 121, 93, 122, 93, 93, 93, 93, 125, 93, 126, 93, 93, 93, 127, 148, 148, 148, 148, 148, 148, 148, 148, 148, 148, 148, 148, 149, 148, 191, 271, 151, 157, 389, 148, 148, 158, 148, 192, 193, 159, 174, 175, 176, 249, 194, 267, 177, 250, 160, 268, 272, 161, 178, 276, 277, 278, 280, 280, 283, 191, 271, 375, 157, 148, 148, 148, 158, 148, 192, 193, 159, 174, 175, 176, 249, 194, 267, 177, 250, 160, 268, 272, 161, 178, 276, 277, 278, 375, 380, 283, 281, 380, 288, 289, 148, 148, 148, 148, 148, 148, 148, 148, 162, 290, 163, 179, 189, 164, 165, 180, 301, 166, 184, 181, 167, 343, 185, 168, 169, 182, 186, 349, 183, 288, 289, 139, 296, 139, 139, 187, 197, 372, 380, 162, 290, 163, 179, 189, 164, 165, 180, 301, 166, 184, 181, 167, 343, 185, 168, 169, 182, 186, 349, 183, 198, 204, 199, 296, 200, 205, 187, 197, 201, 206, 330, 202, 211, 212, 642, 642, 253, 203, 254, 331, 213, 207, 214, 369, 215, 208, 597, 216, 184, 387, 387, 198, 204, 199, 595, 200, 205, 299, 569, 201, 206, 300, 202, 211, 212, 293, 217, 253, 203, 254, 218, 213, 207, 214, 219, 215, 208, 220, 216, 184, 221, 224, 154, 222, 282, 225, 350, 358, 299, 226, 286, 156, 300, 171, 287, 227, 293, 217, 387, 387, 323, 218, 324, 324, 139, 219, 139, 139, 220, 363, 548, 221, 224, 154, 222, 282, 225, 350, 358, 243, 226, 286, 156, 364, 171, 287, 227, 228, 244, 229, 245, 237, 230, 231, 246, 238, 247, 232, 248, 239, 363, 233, 325, 325, 234, 240, 235, 260, 241, 236, 243, 260, 326, 856, 364, 242, 398, 398, 228, 244, 229, 245, 237, 230, 231, 246, 238, 247, 232, 248, 239, 258, 233, 378, 335, 234, 240, 235, 273, 241, 236, 251, 252, 326, 274, 253, 242, 254, 309, 255, 336, 379, 226, 399, 256, 275, 398, 398, 595, 327, 389, 324, 324, 142, 378, 335, 599, 599, 641, 273, 372, 328, 251, 252, 404, 274, 253, 142, 254, 309, 255, 336, 379, 226, 399, 256, 275, 148, 148, 148, 148, 148, 148, 148, 148, 148, 148, 148, 148, 1974, 148, 162, 328, 163, 179, 404, 148, 148, 180, 148, 284, 407, 291, 285, 294, 295, 168, 382, 292, 297, 375, 194, 333, 298, 410, 375, 334, 145, 139, 413, 139, 139, 162, 373, 163, 179, 148, 148, 148, 180, 148, 284, 407, 291, 285, 294, 295, 168, 305, 292, 297, 302, 194, 333, 298, 410, 306, 334, 145, 303, 413, 214, 307, 310, 311, 308, 304, 148, 148, 148, 148, 148, 148, 148, 148, 312, 337, 318, 355, 305, 313, 332, 302, 145, 340, 145, 338, 306, 341, 339, 303, 329, 214, 307, 310, 311, 308, 304, 361, 314, 414, 362, 342, 315, 322, 344, 312, 337, 318, 316, 347, 313, 317, 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1651, 1660, 1652, 1661, 1653, 1662, 1654, 1663, 1664, 1655, 1665, 1666, 1667, 1668, 1669, 1670, 1671, 1672, 1673, 1656, 1674, 1675, 1657, 1676, 1677, 1678, 1679, 1680, 1681, 1658, 1659, 1682, 1660, 1683, 1661, 1684, 1662, 1685, 1663, 1664, 1686, 1665, 1666, 1667, 1668, 1669, 1670, 1671, 1672, 1673, 1687, 1674, 1675, 1688, 1676, 1677, 1678, 1679, 1680, 1681, 1689, 1690, 1682, 1691, 1683, 1692, 1684, 1693, 1685, 1694, 1695, 1686, 1696, 1697, 1698, 1699, 1700, 1701, 1702, 1703, 1704, 1687, 1705, 1706, 1688, 1707, 1708, 1709, 1710, 1711, 1712, 1689, 1690, 1713, 1691, 1714, 1692, 1715, 1693, 1716, 1694, 1695, 1717, 1696, 1697, 1698, 1699, 1700, 1701, 1702, 1703, 1704, 1718, 1705, 1706, 1719, 1707, 1708, 1709, 1710, 1711, 1712, 1720, 1721, 1713, 1722, 1714, 1723, 1715, 1724, 1716, 1725, 1726, 1717, 1727, 1728, 1729, 1730, 1731, 1732, 1733, 1734, 1735, 1718, 1736, 1737, 1719, 1738, 1739, 1740, 1741, 1742, 1743, 1720, 1721, 1744, 1722, 1745, 1723, 1746, 1724, 1747, 1725, 1726, 1750, 1727, 1728, 1729, 1730, 1731, 1732, 1733, 1734, 1735, 1748, 1736, 1737, 1749, 1738, 1739, 1740, 1741, 1742, 1743, 1751, 1752, 1744, 1753, 1745, 1754, 1746, 369, 1747, 1755, 369, 1750, 1756, 1757, 1758, 1759, 1760, 1761, 1762, 1763, 1764, 1748, 1765, 1766, 1749, 1767, 1768, 1769, 1770, 1771, 1772, 1751, 1752, 1773, 1753, 1774, 1754, 1775, 1776, 1777, 1755, 1778, 1779, 1756, 1757, 1758, 1759, 1760, 1761, 1762, 1763, 1764, 1780, 1765, 1766, 1781, 1767, 1768, 1769, 1770, 1771, 1772, 1782, 1783, 1773, 1784, 1774, 1785, 1775, 1776, 1777, 1786, 1778, 1779, 1787, 1788, 1789, 1790, 1791, 1792, 1793, 1794, 1795, 1780, 1796, 1797, 1781, 1798, 1799, 1800, 1801, 1802, 1803, 1782, 1783, 1804, 1784, 1805, 1785, 1806, 1807, 1808, 1786, 1809, 1810, 1787, 1788, 1789, 1790, 1791, 1792, 1793, 1794, 1795, 1811, 1796, 1797, 1812, 1798, 1799, 1800, 1801, 1802, 1803, 1813, 1814, 1804, 1815, 1805, 1816, 1806, 1807, 1808, 1817, 1809, 1810, 1818, 1819, 1820, 1821, 1822, 1823, 1824, 1825, 1826, 1811, 1827, 1828, 1812, 1829, 1830, 1831, 1833, 1834, 1835, 1813, 1814, 1836, 1815, 1832, 1816, 1837, 369, 1839, 1817, 1840, 1838, 1818, 1819, 1820, 1821, 1822, 1823, 1824, 1825, 1826, 369, 1827, 1828, 1841, 1829, 1830, 1831, 1833, 1834, 1835, 1842, 1843, 1836, 1844, 1832, 1845, 1837, 1846, 1839, 1847, 1840, 1838, 1848, 1849, 1850, 1851, 1852, 1853, 1854, 1855, 1856, 1857, 1858, 1859, 1841, 1860, 1861, 1862, 1863, 1864, 1865, 1842, 1843, 1866, 1844, 1867, 1845, 1868, 1846, 1869, 1847, 1870, 1871, 1848, 1849, 1850, 1851, 1852, 1853, 1854, 1855, 1856, 1857, 1858, 1859, 1872, 1860, 1861, 1862, 1863, 1864, 1865, 1873, 1874, 1866, 1875, 1867, 1876, 1868, 1877, 1869, 1878, 1870, 1871, 1879, 1880, 1881, 1882, 1838, 1883, 1885, 1884, 1886, 1887, 1888, 1889, 1872, 1890, 1891, 369, 1892, 1893, 1894, 1873, 1874, 1895, 1875, 1896, 1876, 1897, 1877, 369, 1878, 1898, 1899, 1879, 1880, 1881, 1882, 1838, 1883, 1885, 1884, 1886, 1887, 1888, 1889, 1900, 1890, 1891, 1901, 1892, 1893, 1894, 1902, 1903, 1895, 1904, 1896, 1905, 1897, 1906, 1907, 1908, 1898, 1899, 1909, 1910, 1911, 1912, 1913, 1914, 1917, 1916, 1918, 1915, 369, 1919, 1900, 1920, 1921, 1901, 1922, 1923, 1924, 1902, 1903, 1925, 1904, 1926, 1905, 1927, 1906, 1907, 1908, 369, 1928, 1909, 1910, 1911, 1912, 1913, 1914, 1917, 1916, 1918, 1915, 1929, 1919, 1930, 1920, 1921, 1931, 1922, 1923, 1924, 1932, 1933, 1925, 1934, 1926, 1935, 1927, 1936, 1937, 1938, 1939, 1928, 1941, 369, 1942, 1943, 1944, 1945, 1940, 1946, 1947, 1948, 1929, 1949, 1930, 1950, 1951, 1931, 1952, 1953, 1974, 1932, 1933, 1956, 1934, 1957, 1935, 1954, 1936, 1937, 1938, 1939, 369, 1941, 1958, 1942, 1943, 1944, 1945, 1940, 1946, 1947, 1948, 1959, 1949, 1960, 1950, 1951, 1961, 1952, 1953, 369, 1962, 1963, 1956, 1965, 1957, 1966, 1954, 1967, 1968, 1969, 1970, 1971, 1972, 1958, 1973, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1959, 1974, 1960, 1974, 1974, 1961, 1974, 1974, 1974, 1962, 1963, 1974, 1965, 1974, 1966, 1974, 1967, 1968, 1969, 1970, 1971, 1972, 1974, 1973, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 132, 132, 132, 132, 132, 132, 132, 132, 132, 132, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 140, 1974, 140, 140, 140, 140, 140, 140, 140, 140, 141, 1974, 141, 141, 141, 141, 141, 141, 141, 141, 145, 145, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 257, 257, 257, 257, 257, 257, 257, 257, 257, 257, 259, 1974, 259, 259, 259, 259, 259, 259, 259, 259, 279, 1974, 279, 365, 365, 365, 365, 365, 365, 365, 365, 365, 365, 370, 370, 370, 370, 370, 370, 370, 370, 370, 370, 374, 374, 374, 374, 374, 374, 374, 374, 374, 374, 376, 376, 376, 376, 376, 376, 376, 376, 376, 376, 377, 377, 377, 1974, 1974, 377, 377, 377, 1974, 377, 381, 1974, 381, 381, 381, 1974, 381, 381, 381, 381, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 390, 390, 390, 390, 390, 390, 390, 390, 390, 390, 393, 393, 393, 393, 393, 393, 393, 393, 393, 393, 568, 1974, 1974, 1974, 568, 568, 1974, 568, 594, 594, 594, 1974, 594, 594, 594, 594, 594, 594, 596, 596, 596, 596, 1974, 596, 596, 596, 596, 596, 640, 640, 640, 640, 640, 640, 640, 640, 640, 640, 392, 392, 392, 392, 392, 392, 392, 392, 392, 392, 646, 1974, 646, 646, 646, 646, 646, 646, 646, 646, 140, 1974, 140, 140, 140, 140, 140, 140, 140, 140, 15, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974 } ; static const flex_int16_t yy_chk[4837] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 9, 35, 9, 9, 10, 9, 10, 10, 9, 10, 13, 3, 10, 11, 14, 12, 11, 1954, 12, 3, 13, 3, 3, 3, 14, 1940, 17, 3, 17, 17, 3, 3, 35, 42, 3, 3, 3, 3, 3, 3, 22, 3, 22, 22, 56, 3, 23, 23, 3, 1332, 3, 36, 3, 3, 3, 36, 23, 11, 3, 12, 57, 3, 3, 58, 42, 3, 3, 3, 3, 3, 3, 26, 3, 26, 1232, 56, 25, 3, 25, 25, 26, 655, 36, 3, 4, 4, 36, 23, 25, 392, 71, 57, 71, 71, 58, 29, 124, 4, 29, 29, 124, 39, 26, 392, 26, 4, 33, 4, 4, 4, 33, 26, 29, 4, 33, 39, 4, 4, 59, 25, 4, 4, 4, 4, 4, 4, 29, 4, 60, 29, 29, 4, 39, 62, 4, 63, 4, 33, 4, 4, 4, 33, 596, 29, 4, 33, 39, 4, 4, 59, 594, 4, 4, 4, 4, 4, 4, 568, 4, 60, 371, 489, 371, 4, 62, 94, 63, 94, 94, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 34, 64, 24, 27, 388, 24, 24, 27, 24, 34, 34, 27, 30, 30, 30, 47, 34, 61, 30, 47, 27, 61, 65, 27, 30, 67, 68, 69, 70, 70, 74, 34, 64, 376, 27, 24, 24, 24, 27, 24, 34, 34, 27, 30, 30, 30, 47, 34, 61, 30, 47, 27, 61, 65, 27, 30, 67, 68, 69, 374, 135, 74, 70, 135, 77, 77, 24, 24, 24, 24, 24, 24, 24, 24, 28, 77, 28, 31, 80, 28, 28, 31, 85, 28, 32, 31, 28, 110, 32, 28, 28, 31, 32, 113, 31, 77, 77, 95, 82, 95, 95, 32, 82, 370, 135, 28, 77, 28, 31, 80, 28, 28, 31, 85, 28, 32, 31, 28, 110, 32, 28, 28, 31, 32, 113, 31, 37, 38, 37, 82, 37, 38, 32, 82, 37, 38, 104, 37, 40, 40, 385, 385, 92, 37, 92, 104, 40, 38, 40, 365, 40, 38, 322, 40, 79, 386, 386, 37, 38, 37, 320, 37, 38, 84, 279, 37, 38, 84, 37, 40, 40, 79, 41, 92, 37, 92, 41, 40, 38, 40, 41, 40, 38, 41, 40, 79, 41, 43, 73, 41, 73, 43, 114, 118, 84, 43, 76, 73, 84, 76, 76, 43, 79, 41, 387, 387, 100, 41, 100, 100, 129, 41, 129, 129, 41, 121, 261, 41, 43, 73, 41, 73, 43, 114, 118, 46, 43, 76, 73, 122, 76, 76, 43, 44, 46, 44, 46, 45, 44, 44, 46, 45, 46, 44, 46, 45, 121, 44, 101, 101, 44, 45, 44, 260, 45, 44, 46, 259, 101, 595, 122, 45, 397, 397, 44, 46, 44, 46, 45, 44, 44, 46, 45, 46, 44, 46, 45, 257, 44, 133, 107, 44, 45, 44, 66, 45, 44, 48, 48, 101, 66, 48, 45, 48, 88, 48, 107, 134, 88, 154, 48, 66, 398, 398, 595, 102, 148, 102, 102, 142, 133, 107, 598, 598, 640, 66, 640, 102, 48, 48, 156, 66, 48, 141, 48, 88, 48, 107, 134, 88, 154, 48, 66, 72, 72, 72, 72, 72, 72, 72, 72, 72, 72, 72, 72, 72, 72, 75, 102, 75, 78, 156, 72, 72, 78, 72, 75, 158, 78, 75, 81, 81, 75, 138, 78, 83, 131, 81, 106, 83, 160, 130, 106, 83, 139, 163, 139, 139, 75, 126, 75, 78, 72, 72, 72, 78, 72, 75, 158, 78, 75, 81, 81, 75, 87, 78, 83, 86, 81, 106, 83, 160, 87, 106, 83, 86, 163, 86, 87, 89, 89, 87, 86, 72, 72, 72, 72, 72, 72, 72, 72, 89, 108, 91, 125, 87, 89, 105, 86, 91, 109, 91, 108, 87, 109, 108, 86, 103, 86, 87, 89, 89, 87, 86, 120, 90, 164, 120, 109, 90, 99, 111, 89, 108, 91, 90, 112, 89, 90, 111, 91, 109, 91, 108, 116, 109, 108, 98, 111, 165, 169, 112, 170, 115, 116, 120, 90, 164, 120, 109, 90, 117, 111, 115, 117, 117, 90, 112, 115, 90, 111, 597, 119, 599, 599, 116, 119, 143, 143, 111, 165, 169, 112, 170, 115, 116, 97, 143, 144, 123, 144, 144, 117, 96, 115, 117, 117, 52, 123, 115, 144, 146, 146, 119, 123, 147, 147, 119, 173, 147, 147, 146, 51, 597, 123, 50, 152, 152, 143, 21, 123, 602, 602, 153, 153, 15, 152, 153, 153, 123, 157, 144, 603, 603, 641, 123, 641, 174, 166, 173, 0, 157, 146, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 152, 166, 150, 155, 157, 150, 150, 155, 150, 161, 159, 174, 166, 175, 155, 157, 159, 167, 167, 167, 155, 172, 177, 161, 179, 172, 178, 175, 176, 176, 178, 181, 166, 183, 155, 150, 150, 150, 155, 150, 161, 159, 642, 642, 175, 155, 0, 159, 167, 167, 167, 155, 172, 177, 161, 179, 172, 178, 175, 176, 176, 178, 181, 0, 183, 0, 150, 150, 150, 150, 150, 150, 150, 150, 151, 151, 151, 151, 151, 151, 151, 151, 151, 151, 151, 151, 151, 151, 184, 185, 151, 180, 0, 151, 151, 180, 151, 182, 186, 182, 182, 187, 188, 182, 189, 190, 191, 192, 194, 187, 195, 196, 197, 201, 207, 187, 648, 648, 196, 184, 185, 208, 180, 151, 151, 151, 180, 151, 182, 186, 182, 182, 187, 188, 182, 189, 190, 191, 192, 194, 187, 195, 196, 197, 201, 207, 187, 193, 193, 196, 198, 205, 208, 193, 151, 151, 151, 151, 151, 151, 151, 151, 0, 211, 193, 200, 198, 205, 198, 209, 200, 200, 204, 198, 204, 204, 212, 209, 193, 193, 204, 198, 205, 213, 193, 206, 206, 206, 210, 214, 215, 216, 210, 206, 211, 193, 200, 198, 205, 198, 209, 200, 200, 204, 198, 204, 204, 212, 209, 218, 217, 204, 217, 219, 213, 220, 206, 206, 206, 210, 214, 215, 216, 210, 206, 221, 222, 223, 221, 224, 649, 649, 222, 226, 224, 221, 0, 227, 228, 229, 218, 217, 230, 217, 219, 0, 220, 232, 233, 235, 236, 237, 0, 234, 240, 242, 221, 222, 223, 221, 224, 225, 225, 222, 226, 224, 221, 225, 227, 228, 229, 225, 225, 230, 225, 231, 231, 234, 232, 233, 235, 236, 237, 238, 234, 240, 242, 239, 231, 239, 245, 241, 225, 225, 238, 239, 247, 248, 225, 241, 249, 250, 225, 225, 251, 225, 231, 231, 234, 252, 253, 241, 254, 255, 238, 256, 262, 263, 239, 231, 239, 245, 241, 264, 265, 238, 239, 247, 248, 266, 241, 249, 250, 267, 268, 251, 269, 270, 271, 272, 252, 253, 241, 254, 255, 273, 256, 262, 263, 274, 275, 276, 272, 277, 264, 265, 267, 278, 280, 280, 266, 0, 283, 284, 267, 268, 282, 269, 270, 271, 272, 286, 285, 282, 285, 287, 273, 288, 289, 282, 274, 275, 276, 272, 277, 290, 291, 267, 278, 290, 293, 294, 280, 283, 284, 295, 292, 282, 292, 292, 296, 295, 286, 285, 282, 285, 287, 297, 288, 289, 282, 298, 295, 299, 300, 301, 290, 291, 302, 304, 290, 293, 294, 305, 306, 307, 295, 292, 308, 292, 292, 296, 295, 309, 310, 307, 311, 312, 297, 313, 314, 316, 298, 295, 299, 300, 301, 317, 318, 302, 304, 314, 315, 0, 305, 306, 307, 326, 326, 308, 315, 326, 326, 0, 309, 310, 307, 311, 312, 333, 313, 314, 316, 334, 323, 323, 325, 325, 317, 318, 327, 327, 314, 315, 323, 324, 325, 324, 324, 335, 327, 315, 336, 337, 328, 328, 339, 324, 328, 328, 333, 338, 338, 340, 334, 341, 342, 343, 344, 345, 346, 347, 350, 351, 349, 323, 352, 325, 341, 349, 335, 327, 354, 336, 337, 349, 356, 339, 324, 357, 358, 359, 338, 338, 340, 360, 341, 342, 343, 344, 345, 346, 347, 350, 351, 349, 361, 352, 361, 341, 349, 362, 363, 354, 364, 0, 349, 356, 366, 367, 357, 358, 359, 368, 383, 383, 360, 384, 384, 389, 391, 384, 384, 399, 383, 857, 857, 361, 0, 361, 858, 858, 362, 363, 368, 364, 366, 367, 0, 366, 367, 0, 395, 395, 368, 0, 400, 0, 401, 0, 389, 391, 395, 0, 399, 383, 390, 390, 390, 390, 390, 390, 390, 390, 390, 390, 390, 390, 390, 390, 402, 403, 390, 404, 0, 390, 390, 400, 390, 401, 396, 396, 405, 395, 396, 396, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 422, 402, 403, 423, 404, 390, 390, 390, 0, 390, 601, 601, 0, 405, 601, 601, 0, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 422, 892, 892, 423, 0, 390, 390, 390, 390, 390, 390, 390, 390, 393, 393, 393, 393, 393, 393, 393, 393, 393, 393, 393, 393, 393, 393, 424, 420, 393, 425, 0, 393, 393, 426, 393, 420, 427, 428, 429, 431, 432, 420, 433, 424, 434, 435, 436, 437, 438, 439, 440, 442, 444, 445, 446, 437, 447, 424, 420, 448, 425, 393, 393, 393, 426, 393, 420, 427, 428, 429, 431, 432, 420, 433, 424, 434, 435, 436, 437, 438, 439, 440, 442, 444, 445, 446, 437, 447, 1126, 1126, 448, 0, 393, 393, 393, 393, 393, 393, 393, 393, 394, 394, 449, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 441, 450, 451, 453, 0, 394, 394, 454, 394, 455, 441, 454, 456, 457, 458, 459, 460, 394, 461, 449, 462, 463, 464, 465, 466, 467, 468, 469, 461, 470, 472, 441, 450, 451, 453, 394, 394, 394, 454, 394, 455, 441, 454, 456, 457, 458, 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2000, 2000, 2000, 2000, 2000, 2001, 0, 2001, 2001, 2001, 2001, 2001, 2001, 2001, 2001, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974, 1974 } ; static yy_state_type yy_last_accepting_state; static char *yy_last_accepting_cpos; extern int yy_flex_debug; int yy_flex_debug = 0; /* The intent behind this definition is that it'll catch * any uses of REJECT which flex missed. */ #define REJECT reject_used_but_not_detected #define yymore() yymore_used_but_not_detected #define YY_MORE_ADJ 0 #define YY_RESTORE_YY_MORE_OFFSET char *yytext; #line 1 "maplexer.l" #line 4 "maplexer.l" /* ** READ ME FIRST! ** ** When this file is altered, it is necessary to do "make lexer". Due to ** problems detailed in #2310 the lexer is no longer automatically rebuilt ** when maplexer.l is altered. */ #define YY_NO_INPUT /* C declarations */ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <math.h> #include <time.h> #include "mapserver.h" #include "maperror.h" #include "mapfile.h" #include "maptime.h" #include "mapsymbol.h" #include "mapparser.h" #include "mapprimitive.h" /* msyylineno is required for flex 2.5.4 and older, but is already defined by * flex 2.5.31 (bug 975). * Unfortunately there is no clean way to differenciate the two versions, * so we use the symbol YY_CURRENT_BUFFER_LVALUE to base our test since it * was not present in 2.5.4 and is present in 2.5.31. Hopefully that won't * put us in trouble with other versions. If that happens then we can * switch to using autoconf to detect the version. */ #ifndef YY_CURRENT_BUFFER_LVALUE int msyylineno = 1; #endif #define YY_NO_INPUT int msyysource=MS_STRING_TOKENS; double msyynumber; int msyystate=MS_TOKENIZE_DEFAULT; char *msyystring=NULL; char *msyybasepath=NULL; char *msyystring_buffer_ptr; int msyystring_buffer_size = 0; int msyystring_size; char msyystring_begin; char *msyystring_buffer = NULL; int msyystring_icase = MS_FALSE; int msyystring_return_state; int msyystring_begin_state; int msyystring_size_tmp; int msyyreturncomments = 0; #define MS_LEXER_STRING_REALLOC(string, string_size, max_size, string_ptr) \ do { \ const int string_size_macro = (int)(string_size); \ if (string_size_macro >= (int)(max_size)) { \ msyystring_size_tmp = (max_size); \ max_size = (((int)(max_size)*2) > string_size_macro) ? ((int)(max_size))*2 : string_size_macro+1; \ string = (char *) msSmallRealloc(string, sizeof(char *) * (max_size)); \ string_ptr = string; \ string_ptr += msyystring_size_tmp; \ } \ } while(0) #define MS_LEXER_RETURN_TOKEN(token) \ MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), \ msyystring_buffer_size, msyystring_buffer_ptr); \ strcpy(msyystring_buffer, msyytext); \ return(token); #define MAX_INCLUDE_DEPTH 5 YY_BUFFER_STATE include_stack[MAX_INCLUDE_DEPTH]; int include_lineno[MAX_INCLUDE_DEPTH]; int include_stack_ptr = 0; char path[MS_MAXPATHLEN]; #line 2509 "/vagrant/maplexer.c" #line 2511 "/vagrant/maplexer.c" #define INITIAL 0 #define URL_VARIABLE 1 #define URL_STRING 2 #define EXPRESSION_STRING 3 #define INCLUDE 4 #define MSSTRING 5 #define MULTILINE_COMMENT 6 #ifndef YY_EXTRA_TYPE #define YY_EXTRA_TYPE void * #endif static int yy_init_globals ( void ); /* Accessor methods to globals. These are made visible to non-reentrant scanners for convenience. */ int yylex_destroy ( void ); int yyget_debug ( void ); void yyset_debug ( int debug_flag ); YY_EXTRA_TYPE yyget_extra ( void ); void yyset_extra ( YY_EXTRA_TYPE user_defined ); FILE *yyget_in ( void ); void yyset_in ( FILE * _in_str ); FILE *yyget_out ( void ); void yyset_out ( FILE * _out_str ); int yyget_leng ( void ); char *yyget_text ( void ); int yyget_lineno ( void ); void yyset_lineno ( int _line_number ); /* Macros after this point can all be overridden by user definitions in * section 1. */ #ifndef YY_SKIP_YYWRAP #ifdef __cplusplus extern "C" int yywrap ( void ); #else extern int yywrap ( void ); #endif #endif #ifndef YY_NO_UNPUT static void yyunput ( int c, char *buf_ptr ); #endif #ifndef yytext_ptr static void yy_flex_strncpy ( char *, const char *, int ); #endif #ifdef YY_NEED_STRLEN static int yy_flex_strlen ( const char * ); #endif #ifndef YY_NO_INPUT #ifdef __cplusplus static int yyinput ( void ); #else static int input ( void ); #endif #endif /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE #ifdef __ia64__ /* On IA-64, the buffer size is 16k, not 8k */ #define YY_READ_BUF_SIZE 16384 #else #define YY_READ_BUF_SIZE 8192 #endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ #ifndef ECHO /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ #define ECHO do { if (fwrite( yytext, (size_t) yyleng, 1, yyout )) {} } while (0) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, * is returned in "result". */ #ifndef YY_INPUT #define YY_INPUT(buf,result,max_size) \ if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ int n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ if ( c == '\n' ) \ buf[n++] = (char) c; \ if ( c == EOF && ferror( yyin ) ) \ YY_FATAL_ERROR( "input in flex scanner failed" ); \ result = n; \ } \ else \ { \ errno=0; \ while ( (result = (int) fread(buf, 1, (yy_size_t) max_size, yyin)) == 0 && ferror(yyin)) \ { \ if( errno != EINTR) \ { \ YY_FATAL_ERROR( "input in flex scanner failed" ); \ break; \ } \ errno=0; \ clearerr(yyin); \ } \ }\ \ #endif /* No semi-colon after return; correct usage is to write "yyterminate();" - * we don't want an extra ';' after the "return" because that will cause * some compilers to complain about unreachable statements. */ #ifndef yyterminate #define yyterminate() return YY_NULL #endif /* Number of entries by which start-condition stack grows. */ #ifndef YY_START_STACK_INCR #define YY_START_STACK_INCR 25 #endif /* Report a fatal error. */ #ifndef YY_FATAL_ERROR #define YY_FATAL_ERROR(msg) yy_fatal_error( msg ) #endif /* end tables serialization structures and prototypes */ /* Default declaration of generated scanner - a define so the user can * easily add parameters. */ #ifndef YY_DECL #define YY_DECL_IS_OURS 1 extern int yylex (void); #define YY_DECL int yylex (void) #endif /* !YY_DECL */ /* Code executed at the beginning of each rule, after yytext and yyleng * have been set up. */ #ifndef YY_USER_ACTION #define YY_USER_ACTION #endif /* Code executed at the end of each rule. */ #ifndef YY_BREAK #define YY_BREAK /*LINTED*/break; #endif #define YY_RULE_SETUP \ YY_USER_ACTION /** The main scanner function which does all the work. */ YY_DECL { yy_state_type yy_current_state; char *yy_cp, *yy_bp; int yy_act; if ( !(yy_init) ) { (yy_init) = 1; #ifdef YY_USER_INIT YY_USER_INIT; #endif if ( ! (yy_start) ) (yy_start) = 1; /* first start state */ if ( ! yyin ) yyin = stdin; if ( ! yyout ) yyout = stdout; if ( ! YY_CURRENT_BUFFER ) { yyensure_buffer_stack (); YY_CURRENT_BUFFER_LVALUE = yy_create_buffer( yyin, YY_BUF_SIZE ); } yy_load_buffer_state( ); } { #line 94 "maplexer.l" #line 96 "maplexer.l" if (msyystring_buffer == NULL) { msyystring_buffer_size = 256; msyystring_buffer = (char*) msSmallMalloc(sizeof(char) * msyystring_buffer_size); } msyystring_buffer[0] = '\0'; switch(msyystate) { case(MS_TOKENIZE_DEFAULT): break; case(MS_TOKENIZE_FILE): BEGIN(INITIAL); msyystring_begin_state = INITIAL; msyysource=MS_FILE_TOKENS; msyystate=MS_TOKENIZE_DEFAULT; msyystring=NULL; msyyreturncomments=0; include_stack_ptr=0; return(0); break; case(MS_TOKENIZE_STRING): BEGIN(INITIAL); msyystring_begin_state = INITIAL; msyy_delete_buffer(YY_CURRENT_BUFFER); msyy_scan_string(msyystring); msyysource=MS_STRING_TOKENS; msyystate=MS_TOKENIZE_DEFAULT; msyyin=NULL; msyyreturncomments=0; include_stack_ptr=0; return(0); break; case(MS_TOKENIZE_URL_VARIABLE): BEGIN(URL_VARIABLE); msyystring_begin_state = URL_VARIABLE; msyy_delete_buffer(YY_CURRENT_BUFFER); msyy_scan_string(msyystring); msyysource=MS_URL_TOKENS; msyystate=MS_TOKENIZE_DEFAULT; msyyreturncomments=0; (void) yyunput; /* just to avoid warning about it being unrefed */ break; case(MS_TOKENIZE_URL_STRING): BEGIN(URL_STRING); msyystring_begin_state = URL_STRING; msyy_delete_buffer(YY_CURRENT_BUFFER); msyy_scan_string(msyystring); msyysource=MS_URL_TOKENS; msyystate=MS_TOKENIZE_DEFAULT; msyyin=NULL; msyyreturncomments=0; return(0); break; case(MS_TOKENIZE_EXPRESSION): BEGIN(EXPRESSION_STRING); msyystring_begin_state = EXPRESSION_STRING; msyy_delete_buffer(YY_CURRENT_BUFFER); msyy_scan_string(msyystring); msyystate=MS_TOKENIZE_DEFAULT; msyyreturncomments=0; break; case(99): BEGIN(INITIAL); /* may not need this one */ msyystring_begin_state = INITIAL; msyy_delete_buffer(YY_CURRENT_BUFFER); msyystate=MS_TOKENIZE_DEFAULT; msyystring=NULL; msyyreturncomments=0; return(0); break; default: break; } #line 2803 "/vagrant/maplexer.c" while ( /*CONSTCOND*/1 ) /* loops until end-of-file is reached */ { yy_cp = (yy_c_buf_p); /* Support of yytext. */ *yy_cp = (yy_hold_char); /* yy_bp points to the position in yy_ch_buf of the start of * the current run. */ yy_bp = yy_cp; yy_current_state = (yy_start); yy_match: do { YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)] ; if ( yy_accept[yy_current_state] ) { (yy_last_accepting_state) = yy_current_state; (yy_last_accepting_cpos) = yy_cp; } while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; if ( yy_current_state >= 1975 ) yy_c = yy_meta[yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + yy_c]; ++yy_cp; } while ( yy_current_state != 1974 ); yy_cp = (yy_last_accepting_cpos); yy_current_state = (yy_last_accepting_state); yy_find_action: yy_act = yy_accept[yy_current_state]; YY_DO_BEFORE_ACTION; do_action: /* This label is used only to access EOF actions. */ switch ( yy_act ) { /* beginning of action switch */ case 0: /* must back up */ /* undo the effects of YY_DO_BEFORE_ACTION */ *yy_cp = (yy_hold_char); yy_cp = (yy_last_accepting_cpos); yy_current_state = (yy_last_accepting_state); goto yy_find_action; case 1: YY_RULE_SETUP #line 170 "maplexer.l" ; YY_BREAK case 2: YY_RULE_SETUP #line 172 "maplexer.l" { if (msyyreturncomments) return(MS_COMMENT); } YY_BREAK case 3: YY_RULE_SETUP #line 174 "maplexer.l" { BEGIN(MULTILINE_COMMENT); } YY_BREAK case 4: YY_RULE_SETUP #line 175 "maplexer.l" { BEGIN(INITIAL); } YY_BREAK case 5: YY_RULE_SETUP #line 176 "maplexer.l" ; YY_BREAK case 6: YY_RULE_SETUP #line 177 "maplexer.l" ; YY_BREAK case 7: /* rule 7 can match eol */ YY_RULE_SETUP #line 178 "maplexer.l" { msyylineno++; } YY_BREAK case 8: YY_RULE_SETUP #line 180 "maplexer.l" ; YY_BREAK case 9: YY_RULE_SETUP #line 182 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_LOGICAL_OR); } YY_BREAK case 10: YY_RULE_SETUP #line 183 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_LOGICAL_AND); } YY_BREAK case 11: YY_RULE_SETUP #line 184 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_LOGICAL_NOT); } YY_BREAK case 12: YY_RULE_SETUP #line 185 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_EQ); } YY_BREAK case 13: YY_RULE_SETUP #line 186 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_NE); } YY_BREAK case 14: YY_RULE_SETUP #line 187 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_GT); } YY_BREAK case 15: YY_RULE_SETUP #line 188 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_LT); } YY_BREAK case 16: YY_RULE_SETUP #line 189 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_GE); } YY_BREAK case 17: YY_RULE_SETUP #line 190 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_LE); } YY_BREAK case 18: YY_RULE_SETUP #line 191 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_RE); } YY_BREAK case 19: YY_RULE_SETUP #line 193 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_IEQ); } YY_BREAK case 20: YY_RULE_SETUP #line 194 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_IRE); } YY_BREAK case 21: YY_RULE_SETUP #line 196 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_IN); /* was IN */ } YY_BREAK case 22: YY_RULE_SETUP #line 198 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_AREA); } YY_BREAK case 23: YY_RULE_SETUP #line 199 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_LENGTH); } YY_BREAK case 24: YY_RULE_SETUP #line 200 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_TOSTRING); } YY_BREAK case 25: YY_RULE_SETUP #line 201 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_COMMIFY); } YY_BREAK case 26: YY_RULE_SETUP #line 202 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_ROUND); } YY_BREAK case 27: YY_RULE_SETUP #line 203 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_UPPER); } YY_BREAK case 28: YY_RULE_SETUP #line 204 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_LOWER); } YY_BREAK case 29: YY_RULE_SETUP #line 205 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_INITCAP); } YY_BREAK case 30: YY_RULE_SETUP #line 206 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_FIRSTCAP); } YY_BREAK case 31: YY_RULE_SETUP #line 208 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_BUFFER); } YY_BREAK case 32: YY_RULE_SETUP #line 209 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_DIFFERENCE); } YY_BREAK case 33: YY_RULE_SETUP #line 210 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_SIMPLIFY); } YY_BREAK case 34: YY_RULE_SETUP #line 211 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_SIMPLIFYPT); } YY_BREAK case 35: YY_RULE_SETUP #line 212 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_GENERALIZE); } YY_BREAK case 36: YY_RULE_SETUP #line 213 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_SMOOTHSIA); } YY_BREAK case 37: YY_RULE_SETUP #line 214 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_CENTERLINE); } YY_BREAK case 38: YY_RULE_SETUP #line 215 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_DENSIFY); } YY_BREAK case 39: YY_RULE_SETUP #line 216 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_OUTER); } YY_BREAK case 40: YY_RULE_SETUP #line 217 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_INNER); } YY_BREAK case 41: YY_RULE_SETUP #line 218 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_JAVASCRIPT); } YY_BREAK case 42: YY_RULE_SETUP #line 220 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_INTERSECTS); } YY_BREAK case 43: YY_RULE_SETUP #line 221 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_DISJOINT); } YY_BREAK case 44: YY_RULE_SETUP #line 222 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_TOUCHES); } YY_BREAK case 45: YY_RULE_SETUP #line 223 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_OVERLAPS); } YY_BREAK case 46: YY_RULE_SETUP #line 224 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_CROSSES); } YY_BREAK case 47: YY_RULE_SETUP #line 225 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_WITHIN); } YY_BREAK case 48: YY_RULE_SETUP #line 226 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_CONTAINS); } YY_BREAK case 49: YY_RULE_SETUP #line 227 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_EQUALS); } YY_BREAK case 50: YY_RULE_SETUP #line 228 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_BEYOND); } YY_BREAK case 51: YY_RULE_SETUP #line 229 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_COMPARISON_DWITHIN); } YY_BREAK case 52: YY_RULE_SETUP #line 231 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TOKEN_FUNCTION_FROMTEXT); } YY_BREAK case 53: YY_RULE_SETUP #line 233 "maplexer.l" { msyynumber=MS_TRUE; return(MS_TOKEN_LITERAL_BOOLEAN); } YY_BREAK case 54: YY_RULE_SETUP #line 234 "maplexer.l" { msyynumber=MS_FALSE; return(MS_TOKEN_LITERAL_BOOLEAN); } YY_BREAK case 55: YY_RULE_SETUP #line 236 "maplexer.l" { MS_LEXER_RETURN_TOKEN(COLORRANGE); } YY_BREAK case 56: YY_RULE_SETUP #line 237 "maplexer.l" { MS_LEXER_RETURN_TOKEN(DATARANGE); } YY_BREAK case 57: YY_RULE_SETUP #line 238 "maplexer.l" { MS_LEXER_RETURN_TOKEN(RANGEITEM); } YY_BREAK case 58: YY_RULE_SETUP #line 240 "maplexer.l" { MS_LEXER_RETURN_TOKEN(ALIGN); } YY_BREAK case 59: YY_RULE_SETUP #line 241 "maplexer.l" { MS_LEXER_RETURN_TOKEN(ANCHORPOINT); } YY_BREAK case 60: YY_RULE_SETUP #line 242 "maplexer.l" { MS_LEXER_RETURN_TOKEN(ANGLE); } YY_BREAK case 61: YY_RULE_SETUP #line 243 "maplexer.l" { MS_LEXER_RETURN_TOKEN(ANTIALIAS); } YY_BREAK case 62: YY_RULE_SETUP #line 244 "maplexer.l" { MS_LEXER_RETURN_TOKEN(BACKGROUNDCOLOR); } YY_BREAK case 63: YY_RULE_SETUP #line 245 "maplexer.l" { MS_LEXER_RETURN_TOKEN(BANDSITEM); } YY_BREAK case 64: YY_RULE_SETUP #line 246 "maplexer.l" { MS_LEXER_RETURN_TOKEN(BINDVALS); } YY_BREAK case 65: YY_RULE_SETUP #line 247 "maplexer.l" { MS_LEXER_RETURN_TOKEN(BOM); } YY_BREAK case 66: YY_RULE_SETUP #line 248 "maplexer.l" { MS_LEXER_RETURN_TOKEN(BROWSEFORMAT); } YY_BREAK case 67: YY_RULE_SETUP #line 249 "maplexer.l" { MS_LEXER_RETURN_TOKEN(BUFFER); } YY_BREAK case 68: YY_RULE_SETUP #line 250 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CHARACTER); } YY_BREAK case 69: YY_RULE_SETUP #line 251 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CLASS); } YY_BREAK case 70: YY_RULE_SETUP #line 252 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CLASSITEM); } YY_BREAK case 71: YY_RULE_SETUP #line 253 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CLASSGROUP); } YY_BREAK case 72: YY_RULE_SETUP #line 254 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CLUSTER); } YY_BREAK case 73: YY_RULE_SETUP #line 255 "maplexer.l" { MS_LEXER_RETURN_TOKEN(COLOR); } YY_BREAK case 74: YY_RULE_SETUP #line 256 "maplexer.l" { MS_LEXER_RETURN_TOKEN(COMPFILTER); } YY_BREAK case 75: YY_RULE_SETUP #line 257 "maplexer.l" { MS_LEXER_RETURN_TOKEN(COMPOSITE); } YY_BREAK case 76: YY_RULE_SETUP #line 258 "maplexer.l" { MS_LEXER_RETURN_TOKEN(COMPOP); } YY_BREAK case 77: YY_RULE_SETUP #line 259 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CONFIG); } YY_BREAK case 78: YY_RULE_SETUP #line 260 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CONNECTION); } YY_BREAK case 79: YY_RULE_SETUP #line 261 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CONNECTIONTYPE); } YY_BREAK case 80: YY_RULE_SETUP #line 262 "maplexer.l" { MS_LEXER_RETURN_TOKEN(DATA); } YY_BREAK case 81: YY_RULE_SETUP #line 263 "maplexer.l" { MS_LEXER_RETURN_TOKEN(DATAPATTERN); } YY_BREAK case 82: YY_RULE_SETUP #line 264 "maplexer.l" { MS_LEXER_RETURN_TOKEN(DEBUG); } YY_BREAK case 83: YY_RULE_SETUP #line 265 "maplexer.l" { MS_LEXER_RETURN_TOKEN(DRIVER); } YY_BREAK case 84: YY_RULE_SETUP #line 266 "maplexer.l" { MS_LEXER_RETURN_TOKEN(EMPTY); } YY_BREAK case 85: YY_RULE_SETUP #line 267 "maplexer.l" { MS_LEXER_RETURN_TOKEN(ENCODING); } YY_BREAK case 86: YY_RULE_SETUP #line 268 "maplexer.l" { MS_LEXER_RETURN_TOKEN(END); } YY_BREAK case 87: YY_RULE_SETUP #line 269 "maplexer.l" { MS_LEXER_RETURN_TOKEN(ERROR); } YY_BREAK case 88: YY_RULE_SETUP #line 270 "maplexer.l" { MS_LEXER_RETURN_TOKEN(EXPRESSION); } YY_BREAK case 89: YY_RULE_SETUP #line 271 "maplexer.l" { MS_LEXER_RETURN_TOKEN(EXTENT); } YY_BREAK case 90: YY_RULE_SETUP #line 272 "maplexer.l" { MS_LEXER_RETURN_TOKEN(EXTENSION); } YY_BREAK case 91: YY_RULE_SETUP #line 273 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FEATURE); } YY_BREAK case 92: YY_RULE_SETUP #line 274 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FILLED); } YY_BREAK case 93: YY_RULE_SETUP #line 275 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FILTER); } YY_BREAK case 94: YY_RULE_SETUP #line 276 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FILTERITEM); } YY_BREAK case 95: YY_RULE_SETUP #line 277 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FOOTER); } YY_BREAK case 96: YY_RULE_SETUP #line 278 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FONT); } YY_BREAK case 97: YY_RULE_SETUP #line 279 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FONTSET); } YY_BREAK case 98: YY_RULE_SETUP #line 280 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FORCE); } YY_BREAK case 99: YY_RULE_SETUP #line 281 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FORMATOPTION); } YY_BREAK case 100: YY_RULE_SETUP #line 282 "maplexer.l" { MS_LEXER_RETURN_TOKEN(FROM); } YY_BREAK case 101: YY_RULE_SETUP #line 283 "maplexer.l" { MS_LEXER_RETURN_TOKEN(GAP); } YY_BREAK case 102: YY_RULE_SETUP #line 284 "maplexer.l" { MS_LEXER_RETURN_TOKEN(GEOMTRANSFORM); } YY_BREAK case 103: YY_RULE_SETUP #line 285 "maplexer.l" { MS_LEXER_RETURN_TOKEN(GRID); } YY_BREAK case 104: YY_RULE_SETUP #line 286 "maplexer.l" { MS_LEXER_RETURN_TOKEN(GRIDSTEP); } YY_BREAK case 105: YY_RULE_SETUP #line 287 "maplexer.l" { MS_LEXER_RETURN_TOKEN(GRATICULE); } YY_BREAK case 106: YY_RULE_SETUP #line 288 "maplexer.l" { MS_LEXER_RETURN_TOKEN(GROUP); } YY_BREAK case 107: YY_RULE_SETUP #line 289 "maplexer.l" { MS_LEXER_RETURN_TOKEN(HEADER); } YY_BREAK case 108: YY_RULE_SETUP #line 290 "maplexer.l" { MS_LEXER_RETURN_TOKEN(IMAGE); } YY_BREAK case 109: YY_RULE_SETUP #line 291 "maplexer.l" { MS_LEXER_RETURN_TOKEN(IMAGECOLOR); } YY_BREAK case 110: YY_RULE_SETUP #line 292 "maplexer.l" { MS_LEXER_RETURN_TOKEN(IMAGETYPE); } YY_BREAK case 111: YY_RULE_SETUP #line 293 "maplexer.l" { MS_LEXER_RETURN_TOKEN(IMAGEMODE); } YY_BREAK case 112: YY_RULE_SETUP #line 294 "maplexer.l" { MS_LEXER_RETURN_TOKEN(IMAGEPATH); } YY_BREAK case 113: YY_RULE_SETUP #line 295 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TEMPPATH); } YY_BREAK case 114: YY_RULE_SETUP #line 296 "maplexer.l" { MS_LEXER_RETURN_TOKEN(IMAGEURL); } YY_BREAK case 115: YY_RULE_SETUP #line 297 "maplexer.l" { BEGIN(INCLUDE); } YY_BREAK case 116: YY_RULE_SETUP #line 298 "maplexer.l" { MS_LEXER_RETURN_TOKEN(INDEX); } YY_BREAK case 117: YY_RULE_SETUP #line 299 "maplexer.l" { MS_LEXER_RETURN_TOKEN(INITIALGAP); } YY_BREAK case 118: YY_RULE_SETUP #line 300 "maplexer.l" { MS_LEXER_RETURN_TOKEN(INTERVALS); } YY_BREAK case 119: YY_RULE_SETUP #line 301 "maplexer.l" { MS_LEXER_RETURN_TOKEN(JOIN); } YY_BREAK case 120: YY_RULE_SETUP #line 302 "maplexer.l" { MS_LEXER_RETURN_TOKEN(KEYIMAGE); } YY_BREAK case 121: YY_RULE_SETUP #line 303 "maplexer.l" { MS_LEXER_RETURN_TOKEN(KEYSIZE); } YY_BREAK case 122: YY_RULE_SETUP #line 304 "maplexer.l" { MS_LEXER_RETURN_TOKEN(KEYSPACING); } YY_BREAK case 123: YY_RULE_SETUP #line 305 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABEL); } YY_BREAK case 124: YY_RULE_SETUP #line 306 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELCACHE); } YY_BREAK case 125: YY_RULE_SETUP #line 307 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELFORMAT); } YY_BREAK case 126: YY_RULE_SETUP #line 308 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELITEM); } YY_BREAK case 127: YY_RULE_SETUP #line 309 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELMAXSCALE); } YY_BREAK case 128: YY_RULE_SETUP #line 310 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELMAXSCALEDENOM); } YY_BREAK case 129: YY_RULE_SETUP #line 311 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELMINSCALE); } YY_BREAK case 130: YY_RULE_SETUP #line 312 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELMINSCALEDENOM); } YY_BREAK case 131: YY_RULE_SETUP #line 313 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LABELREQUIRES); } YY_BREAK case 132: YY_RULE_SETUP #line 314 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LATLON); } YY_BREAK case 133: YY_RULE_SETUP #line 315 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LAYER); } YY_BREAK case 134: YY_RULE_SETUP #line 316 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LEADER); } YY_BREAK case 135: YY_RULE_SETUP #line 317 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LEGEND); } YY_BREAK case 136: YY_RULE_SETUP #line 318 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LEGENDFORMAT); } YY_BREAK case 137: YY_RULE_SETUP #line 319 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LINECAP); } YY_BREAK case 138: YY_RULE_SETUP #line 320 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LINEJOIN); } YY_BREAK case 139: YY_RULE_SETUP #line 321 "maplexer.l" { MS_LEXER_RETURN_TOKEN(LINEJOINMAXSIZE); } YY_BREAK case 140: YY_RULE_SETUP #line 322 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAP); } YY_BREAK case 141: YY_RULE_SETUP #line 323 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MARKER); } YY_BREAK case 142: YY_RULE_SETUP #line 324 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MARKERSIZE); } YY_BREAK case 143: YY_RULE_SETUP #line 325 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MASK); } YY_BREAK case 144: YY_RULE_SETUP #line 326 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXARCS); } YY_BREAK case 145: YY_RULE_SETUP #line 327 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXBOXSIZE); } YY_BREAK case 146: YY_RULE_SETUP #line 328 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXDISTANCE); } YY_BREAK case 147: YY_RULE_SETUP #line 329 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXFEATURES); } YY_BREAK case 148: YY_RULE_SETUP #line 330 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXINTERVAL); } YY_BREAK case 149: YY_RULE_SETUP #line 331 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXSCALE); } YY_BREAK case 150: YY_RULE_SETUP #line 332 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXSCALEDENOM); } YY_BREAK case 151: YY_RULE_SETUP #line 333 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXGEOWIDTH); } YY_BREAK case 152: YY_RULE_SETUP #line 334 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXLENGTH); } YY_BREAK case 153: YY_RULE_SETUP #line 335 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXSIZE); } YY_BREAK case 154: YY_RULE_SETUP #line 336 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXSUBDIVIDE); } YY_BREAK case 155: YY_RULE_SETUP #line 337 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXTEMPLATE); } YY_BREAK case 156: YY_RULE_SETUP #line 338 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXWIDTH); } YY_BREAK case 157: YY_RULE_SETUP #line 339 "maplexer.l" { MS_LEXER_RETURN_TOKEN(METADATA); } YY_BREAK case 158: YY_RULE_SETUP #line 340 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MIMETYPE); } YY_BREAK case 159: YY_RULE_SETUP #line 341 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINARCS); } YY_BREAK case 160: YY_RULE_SETUP #line 342 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINBOXSIZE); } YY_BREAK case 161: YY_RULE_SETUP #line 343 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINDISTANCE); } YY_BREAK case 162: YY_RULE_SETUP #line 344 "maplexer.l" { MS_LEXER_RETURN_TOKEN(REPEATDISTANCE); } YY_BREAK case 163: YY_RULE_SETUP #line 345 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MAXOVERLAPANGLE); } YY_BREAK case 164: YY_RULE_SETUP #line 346 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINFEATURESIZE); } YY_BREAK case 165: YY_RULE_SETUP #line 347 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MININTERVAL); } YY_BREAK case 166: YY_RULE_SETUP #line 348 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINSCALE); } YY_BREAK case 167: YY_RULE_SETUP #line 349 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINSCALEDENOM); } YY_BREAK case 168: YY_RULE_SETUP #line 350 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINGEOWIDTH); } YY_BREAK case 169: YY_RULE_SETUP #line 351 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINLENGTH); } YY_BREAK case 170: YY_RULE_SETUP #line 352 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINSIZE); } YY_BREAK case 171: YY_RULE_SETUP #line 353 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINSUBDIVIDE); } YY_BREAK case 172: YY_RULE_SETUP #line 354 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINTEMPLATE); } YY_BREAK case 173: YY_RULE_SETUP #line 355 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MINWIDTH); } YY_BREAK case 174: YY_RULE_SETUP #line 356 "maplexer.l" { MS_LEXER_RETURN_TOKEN(NAME); } YY_BREAK case 175: YY_RULE_SETUP #line 357 "maplexer.l" { MS_LEXER_RETURN_TOKEN(OFFSET); } YY_BREAK case 176: YY_RULE_SETUP #line 358 "maplexer.l" { MS_LEXER_RETURN_TOKEN(OFFSITE); } YY_BREAK case 177: YY_RULE_SETUP #line 359 "maplexer.l" { MS_LEXER_RETURN_TOKEN(OPACITY); } YY_BREAK case 178: YY_RULE_SETUP #line 360 "maplexer.l" { MS_LEXER_RETURN_TOKEN(CONNECTIONOPTIONS); } YY_BREAK case 179: YY_RULE_SETUP #line 361 "maplexer.l" { MS_LEXER_RETURN_TOKEN(OUTLINECOLOR); } YY_BREAK case 180: YY_RULE_SETUP #line 362 "maplexer.l" { MS_LEXER_RETURN_TOKEN(OUTLINEWIDTH); } YY_BREAK case 181: YY_RULE_SETUP #line 363 "maplexer.l" { MS_LEXER_RETURN_TOKEN(OUTPUTFORMAT); } YY_BREAK case 182: YY_RULE_SETUP #line 364 "maplexer.l" { MS_LEXER_RETURN_TOKEN(PARTIALS); } YY_BREAK case 183: YY_RULE_SETUP #line 365 "maplexer.l" { MS_LEXER_RETURN_TOKEN(PATTERN); } YY_BREAK case 184: YY_RULE_SETUP #line 366 "maplexer.l" { MS_LEXER_RETURN_TOKEN(POINTS); } YY_BREAK case 185: YY_RULE_SETUP #line 367 "maplexer.l" { MS_LEXER_RETURN_TOKEN(ITEMS); } YY_BREAK case 186: YY_RULE_SETUP #line 368 "maplexer.l" { MS_LEXER_RETURN_TOKEN(POSITION); } YY_BREAK case 187: YY_RULE_SETUP #line 369 "maplexer.l" { MS_LEXER_RETURN_TOKEN(POSTLABELCACHE); } YY_BREAK case 188: YY_RULE_SETUP #line 370 "maplexer.l" { MS_LEXER_RETURN_TOKEN(PRIORITY); } YY_BREAK case 189: YY_RULE_SETUP #line 371 "maplexer.l" { MS_LEXER_RETURN_TOKEN(PROCESSING); } YY_BREAK case 190: YY_RULE_SETUP #line 372 "maplexer.l" { MS_LEXER_RETURN_TOKEN(PROJECTION); } YY_BREAK case 191: YY_RULE_SETUP #line 373 "maplexer.l" { MS_LEXER_RETURN_TOKEN(QUERYFORMAT); } YY_BREAK case 192: YY_RULE_SETUP #line 374 "maplexer.l" { MS_LEXER_RETURN_TOKEN(QUERYMAP); } YY_BREAK case 193: YY_RULE_SETUP #line 375 "maplexer.l" { MS_LEXER_RETURN_TOKEN(REFERENCE); } YY_BREAK case 194: YY_RULE_SETUP #line 376 "maplexer.l" { MS_LEXER_RETURN_TOKEN(REGION); } YY_BREAK case 195: YY_RULE_SETUP #line 377 "maplexer.l" { MS_LEXER_RETURN_TOKEN(RELATIVETO); } YY_BREAK case 196: YY_RULE_SETUP #line 378 "maplexer.l" { MS_LEXER_RETURN_TOKEN(REQUIRES); } YY_BREAK case 197: YY_RULE_SETUP #line 379 "maplexer.l" { MS_LEXER_RETURN_TOKEN(RESOLUTION); } YY_BREAK case 198: YY_RULE_SETUP #line 380 "maplexer.l" { MS_LEXER_RETURN_TOKEN(DEFRESOLUTION); } YY_BREAK case 199: YY_RULE_SETUP #line 381 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SCALE); } YY_BREAK case 200: YY_RULE_SETUP #line 382 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SCALEDENOM); } YY_BREAK case 201: YY_RULE_SETUP #line 383 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SCALEBAR); } YY_BREAK case 202: YY_RULE_SETUP #line 384 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SCALETOKEN); } YY_BREAK case 203: YY_RULE_SETUP #line 385 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SHADOWCOLOR); } YY_BREAK case 204: YY_RULE_SETUP #line 386 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SHADOWSIZE); } YY_BREAK case 205: YY_RULE_SETUP #line 387 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SHAPEPATH); } YY_BREAK case 206: YY_RULE_SETUP #line 388 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SIZE); } YY_BREAK case 207: YY_RULE_SETUP #line 389 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SIZEUNITS); } YY_BREAK case 208: YY_RULE_SETUP #line 390 "maplexer.l" { MS_LEXER_RETURN_TOKEN(STATUS); } YY_BREAK case 209: YY_RULE_SETUP #line 391 "maplexer.l" { MS_LEXER_RETURN_TOKEN(STYLE); } YY_BREAK case 210: YY_RULE_SETUP #line 392 "maplexer.l" { MS_LEXER_RETURN_TOKEN(STYLEITEM); } YY_BREAK case 211: YY_RULE_SETUP #line 393 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SYMBOL); } YY_BREAK case 212: YY_RULE_SETUP #line 394 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SYMBOLSCALE); } YY_BREAK case 213: YY_RULE_SETUP #line 395 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SYMBOLSCALEDENOM); } YY_BREAK case 214: YY_RULE_SETUP #line 396 "maplexer.l" { MS_LEXER_RETURN_TOKEN(SYMBOLSET); } YY_BREAK case 215: YY_RULE_SETUP #line 397 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TABLE); } YY_BREAK case 216: YY_RULE_SETUP #line 398 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TEMPLATE); } YY_BREAK case 217: YY_RULE_SETUP #line 399 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TEMPLATEPATTERN); } YY_BREAK case 218: YY_RULE_SETUP #line 400 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TEXT); } YY_BREAK case 219: YY_RULE_SETUP #line 401 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TILEINDEX); } YY_BREAK case 220: YY_RULE_SETUP #line 402 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TILEITEM); } YY_BREAK case 221: YY_RULE_SETUP #line 403 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TILESRS); } YY_BREAK case 222: YY_RULE_SETUP #line 404 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TITLE); } YY_BREAK case 223: YY_RULE_SETUP #line 405 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TO); } YY_BREAK case 224: YY_RULE_SETUP #line 406 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TOLERANCE); } YY_BREAK case 225: YY_RULE_SETUP #line 407 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TOLERANCEUNITS); } YY_BREAK case 226: YY_RULE_SETUP #line 408 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TRANSPARENT); } YY_BREAK case 227: YY_RULE_SETUP #line 409 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TRANSFORM); } YY_BREAK case 228: YY_RULE_SETUP #line 410 "maplexer.l" { MS_LEXER_RETURN_TOKEN(TYPE); } YY_BREAK case 229: YY_RULE_SETUP #line 411 "maplexer.l" { MS_LEXER_RETURN_TOKEN(UNITS); } YY_BREAK case 230: YY_RULE_SETUP #line 412 "maplexer.l" { MS_LEXER_RETURN_TOKEN(UTFDATA); } YY_BREAK case 231: YY_RULE_SETUP #line 413 "maplexer.l" { MS_LEXER_RETURN_TOKEN(UTFITEM); } YY_BREAK case 232: YY_RULE_SETUP #line 414 "maplexer.l" { MS_LEXER_RETURN_TOKEN(VALIDATION); } YY_BREAK case 233: YY_RULE_SETUP #line 415 "maplexer.l" { MS_LEXER_RETURN_TOKEN(VALUES); } YY_BREAK case 234: YY_RULE_SETUP #line 416 "maplexer.l" { MS_LEXER_RETURN_TOKEN(WEB); } YY_BREAK case 235: YY_RULE_SETUP #line 417 "maplexer.l" { MS_LEXER_RETURN_TOKEN(WIDTH); } YY_BREAK case 236: YY_RULE_SETUP #line 418 "maplexer.l" { MS_LEXER_RETURN_TOKEN(WKT); } YY_BREAK case 237: YY_RULE_SETUP #line 419 "maplexer.l" { MS_LEXER_RETURN_TOKEN(WRAP); } YY_BREAK case 238: YY_RULE_SETUP #line 421 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_ANNOTATION); } YY_BREAK case 239: YY_RULE_SETUP #line 422 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_AUTO); } YY_BREAK case 240: YY_RULE_SETUP #line 423 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_AUTO2); } YY_BREAK case 241: YY_RULE_SETUP #line 424 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CJC_BEVEL); } YY_BREAK case 242: YY_RULE_SETUP #line 425 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_BITMAP); } YY_BREAK case 243: YY_RULE_SETUP #line 426 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CJC_BUTT); } YY_BREAK case 244: YY_RULE_SETUP #line 427 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CC); } YY_BREAK case 245: YY_RULE_SETUP #line 428 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_ALIGN_CENTER); } YY_BREAK case 246: YY_RULE_SETUP #line 429 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_CHART); } YY_BREAK case 247: YY_RULE_SETUP #line 430 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_CIRCLE); } YY_BREAK case 248: YY_RULE_SETUP #line 431 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CL); } YY_BREAK case 249: YY_RULE_SETUP #line 432 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CR); } YY_BREAK case 250: YY_RULE_SETUP #line 433 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_DB_CSV); } YY_BREAK case 251: YY_RULE_SETUP #line 434 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_DB_POSTGRES); } YY_BREAK case 252: YY_RULE_SETUP #line 435 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_DB_MYSQL); } YY_BREAK case 253: YY_RULE_SETUP #line 436 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_DEFAULT); } YY_BREAK case 254: YY_RULE_SETUP #line 437 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_DD); } YY_BREAK case 255: YY_RULE_SETUP #line 438 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SYMBOL_ELLIPSE); } YY_BREAK case 256: YY_RULE_SETUP #line 439 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_EMBED); } YY_BREAK case 257: YY_RULE_SETUP #line 440 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_FALSE); } YY_BREAK case 258: YY_RULE_SETUP #line 441 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_FEET); } YY_BREAK case 259: YY_RULE_SETUP #line 442 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_FOLLOW); } YY_BREAK case 260: YY_RULE_SETUP #line 443 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_GIANT); } YY_BREAK case 261: YY_RULE_SETUP #line 444 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SYMBOL_HATCH); } YY_BREAK case 262: YY_RULE_SETUP #line 445 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_KERNELDENSITY); } YY_BREAK case 263: YY_RULE_SETUP #line 446 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_IDW); } YY_BREAK case 264: YY_RULE_SETUP #line 447 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_HILITE); } YY_BREAK case 265: YY_RULE_SETUP #line 448 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_INCHES); } YY_BREAK case 266: YY_RULE_SETUP #line 449 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_KILOMETERS); } YY_BREAK case 267: YY_RULE_SETUP #line 450 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LARGE); } YY_BREAK case 268: YY_RULE_SETUP #line 451 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LC); } YY_BREAK case 269: YY_RULE_SETUP #line 452 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_ALIGN_LEFT); } YY_BREAK case 270: YY_RULE_SETUP #line 453 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_LINE); } YY_BREAK case 271: YY_RULE_SETUP #line 454 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LL); } YY_BREAK case 272: YY_RULE_SETUP #line 455 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LR); } YY_BREAK case 273: YY_RULE_SETUP #line 456 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_MEDIUM); } YY_BREAK case 274: YY_RULE_SETUP #line 457 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_METERS); } YY_BREAK case 275: YY_RULE_SETUP #line 458 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_NAUTICALMILES); } YY_BREAK case 276: YY_RULE_SETUP #line 459 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_MILES); } YY_BREAK case 277: YY_RULE_SETUP #line 460 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CJC_MITER); } YY_BREAK case 278: YY_RULE_SETUP #line 461 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_MULTIPLE); } YY_BREAK case 279: YY_RULE_SETUP #line 462 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CJC_NONE); } YY_BREAK case 280: YY_RULE_SETUP #line 463 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_NORMAL); } YY_BREAK case 281: YY_RULE_SETUP #line 464 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_OFF); } YY_BREAK case 282: YY_RULE_SETUP #line 465 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_OGR); } YY_BREAK case 283: YY_RULE_SETUP #line 466 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_ON); } YY_BREAK case 284: YY_RULE_SETUP #line 467 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_JOIN_ONE_TO_ONE); } YY_BREAK case 285: YY_RULE_SETUP #line 468 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_JOIN_ONE_TO_MANY); } YY_BREAK case 286: YY_RULE_SETUP #line 469 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_ORACLESPATIAL); } YY_BREAK case 287: YY_RULE_SETUP #line 470 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_PERCENTAGES); } YY_BREAK case 288: YY_RULE_SETUP #line 471 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SYMBOL_PIXMAP); } YY_BREAK case 289: YY_RULE_SETUP #line 472 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_PIXELS); } YY_BREAK case 290: YY_RULE_SETUP #line 473 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_POINT); } YY_BREAK case 291: YY_RULE_SETUP #line 474 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_POLYGON); } YY_BREAK case 292: YY_RULE_SETUP #line 475 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_POSTGIS); } YY_BREAK case 293: YY_RULE_SETUP #line 476 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_PLUGIN); } YY_BREAK case 294: YY_RULE_SETUP #line 477 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_QUERY); } YY_BREAK case 295: YY_RULE_SETUP #line 478 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_LAYER_RASTER); } YY_BREAK case 296: YY_RULE_SETUP #line 479 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_ALIGN_RIGHT); } YY_BREAK case 297: YY_RULE_SETUP #line 480 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CJC_ROUND); } YY_BREAK case 298: YY_RULE_SETUP #line 481 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SELECTED); } YY_BREAK case 299: YY_RULE_SETUP #line 482 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SYMBOL_SIMPLE); } YY_BREAK case 300: YY_RULE_SETUP #line 483 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SINGLE); } YY_BREAK case 301: YY_RULE_SETUP #line 484 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SMALL); } YY_BREAK case 302: YY_RULE_SETUP #line 485 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CJC_SQUARE); } YY_BREAK case 303: YY_RULE_SETUP #line 486 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SYMBOL_SVG); } YY_BREAK case 304: YY_RULE_SETUP #line 487 "maplexer.l" { MS_LEXER_RETURN_TOKEN(POLAROFFSET); } YY_BREAK case 305: YY_RULE_SETUP #line 488 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TINY); } YY_BREAK case 306: YY_RULE_SETUP #line 489 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CJC_TRIANGLE); } YY_BREAK case 307: YY_RULE_SETUP #line 490 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TRUE); } YY_BREAK case 308: YY_RULE_SETUP #line 491 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_TRUETYPE); } YY_BREAK case 309: YY_RULE_SETUP #line 492 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_UC); } YY_BREAK case 310: YY_RULE_SETUP #line 493 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_UL); } YY_BREAK case 311: YY_RULE_SETUP #line 494 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_UR); } YY_BREAK case 312: YY_RULE_SETUP #line 495 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_UNION); } YY_BREAK case 313: YY_RULE_SETUP #line 496 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_UVRASTER); } YY_BREAK case 314: YY_RULE_SETUP #line 497 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_CONTOUR); } YY_BREAK case 315: YY_RULE_SETUP #line 498 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_SYMBOL_VECTOR); } YY_BREAK case 316: YY_RULE_SETUP #line 499 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_WFS); } YY_BREAK case 317: YY_RULE_SETUP #line 500 "maplexer.l" { MS_LEXER_RETURN_TOKEN(MS_WMS); } YY_BREAK case 318: YY_RULE_SETUP #line 502 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer,msyytext); return(MS_STRING); } YY_BREAK case 319: YY_RULE_SETUP #line 510 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer,msyytext); msyynumber = atof(msyytext); return(MS_NUMBER); } YY_BREAK case 320: /* rule 320 can match eol */ YY_RULE_SETUP #line 520 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer,msyytext); return(MS_BINDING); } YY_BREAK case 321: YY_RULE_SETUP #line 529 "maplexer.l" { /* attribute binding - shape (fixed value) */ return(MS_TOKEN_BINDING_SHAPE); } YY_BREAK case 322: YY_RULE_SETUP #line 533 "maplexer.l" { /* attribute binding - map cellsize */ return(MS_TOKEN_BINDING_MAP_CELLSIZE); } YY_BREAK case 323: YY_RULE_SETUP #line 537 "maplexer.l" { /* attribute binding - data cellsize */ return(MS_TOKEN_BINDING_DATA_CELLSIZE); } YY_BREAK case 324: /* rule 324 can match eol */ YY_RULE_SETUP #line 541 "maplexer.l" { /* attribute binding - numeric (no quotes) */ msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_TOKEN_BINDING_DOUBLE); } YY_BREAK case 325: /* rule 325 can match eol */ YY_RULE_SETUP #line 550 "maplexer.l" { /* attribute binding - string (single or double quotes) */ msyytext+=2; msyytext[strlen(msyytext)-2] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_TOKEN_BINDING_STRING); } YY_BREAK case 326: /* rule 326 can match eol */ YY_RULE_SETUP #line 559 "maplexer.l" { /* attribute binding - time */ msyytext+=2; msyytext[strlen(msyytext)-2] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_TOKEN_BINDING_TIME); } YY_BREAK case 327: YY_RULE_SETUP #line 569 "maplexer.l" { MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer,msyytext); msyynumber = atof(msyytext); return(MS_NUMBER); } YY_BREAK case 328: YY_RULE_SETUP #line 577 "maplexer.l" { MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer,msyytext); msyynumber = atof(msyytext); return(MS_TOKEN_LITERAL_NUMBER); } YY_BREAK case 329: /* rule 329 can match eol */ YY_RULE_SETUP #line 585 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_TOKEN_LITERAL_TIME); } YY_BREAK case 330: /* rule 330 can match eol */ YY_RULE_SETUP #line 594 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-2] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_IREGEX); } YY_BREAK case 331: /* rule 331 can match eol */ YY_RULE_SETUP #line 603 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_REGEX); } YY_BREAK case 332: YY_RULE_SETUP #line 612 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_EXPRESSION); } YY_BREAK case 333: YY_RULE_SETUP #line 621 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_LIST); } YY_BREAK case 334: YY_RULE_SETUP #line 630 "maplexer.l" { msyystring_return_state = MS_STRING; msyystring_begin = msyytext[0]; msyystring_size = 0; msyystring_buffer_ptr = msyystring_buffer; BEGIN(MSSTRING); } YY_BREAK case 335: YY_RULE_SETUP #line 638 "maplexer.l" { MS_LEXER_STRING_REALLOC(msyystring_buffer, msyystring_size, msyystring_buffer_size, msyystring_buffer_ptr); if (msyystring_begin == msyytext[0]) { BEGIN(msyystring_begin_state); *msyystring_buffer_ptr = '\0'; if (msyystring_return_state == MS_STRING) { if (msyystring_icase && strlen(msyytext)==2) { msyystring_icase = MS_FALSE; // reset return MS_ISTRING; } else return MS_STRING; } return msyystring_return_state; } else { ++msyystring_size; *msyystring_buffer_ptr++ = *msyytext; if (strlen(msyytext)==2) { MS_LEXER_STRING_REALLOC(msyystring_buffer, msyystring_size, msyystring_buffer_size, msyystring_buffer_ptr); ++msyystring_size; *msyystring_buffer_ptr++ = msyytext[1]; } } } YY_BREAK case 336: YY_RULE_SETUP #line 668 "maplexer.l" { MS_LEXER_STRING_REALLOC(msyystring_buffer, msyystring_size, msyystring_buffer_size, msyystring_buffer_ptr); ++msyystring_size; if (strlen(msyytext) == 2) *msyystring_buffer_ptr++ = msyytext[1]; else *msyystring_buffer_ptr++ = msyytext[0]; } YY_BREAK case 337: /* rule 337 can match eol */ YY_RULE_SETUP #line 679 "maplexer.l" { char *yptr = msyytext; while ( *yptr ) { MS_LEXER_STRING_REALLOC(msyystring_buffer, msyystring_size, msyystring_buffer_size, msyystring_buffer_ptr); ++msyystring_size; *msyystring_buffer_ptr++ = *yptr++; } } YY_BREAK case 338: /* rule 338 can match eol */ YY_RULE_SETUP #line 689 "maplexer.l" { msyytext++; msyytext[strlen(msyytext)-1] = '\0'; if(include_stack_ptr >= MAX_INCLUDE_DEPTH) { msSetError(MS_IOERR, "Includes nested to deeply.", "msyylex()"); return(-1); } include_stack[include_stack_ptr] = YY_CURRENT_BUFFER; /* save state */ include_lineno[include_stack_ptr] = msyylineno; include_stack_ptr++; msyyin = fopen(msBuildPath(path, msyybasepath, msyytext), "r"); if(!msyyin) { msSetError(MS_IOERR, "Error opening included file \"%s\".", "msyylex()", msyytext); msyyin = YY_CURRENT_BUFFER->yy_input_file; return(-1); } msyy_switch_to_buffer( msyy_create_buffer(msyyin, YY_BUF_SIZE) ); msyylineno = 1; BEGIN(INITIAL); } YY_BREAK case 339: YY_RULE_SETUP #line 715 "maplexer.l" { msyystring_return_state = MS_TOKEN_LITERAL_STRING; msyystring_begin = msyytext[0]; msyystring_size = 0; msyystring_buffer_ptr = msyystring_buffer; BEGIN(MSSTRING); } YY_BREAK case 340: YY_RULE_SETUP #line 723 "maplexer.l" { MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(MS_STRING); } YY_BREAK case 341: /* rule 341 can match eol */ YY_RULE_SETUP #line 730 "maplexer.l" { msyylineno++; } YY_BREAK case YY_STATE_EOF(INITIAL): #line 732 "maplexer.l" { if( --include_stack_ptr < 0 ) return(EOF); /* end of main file */ else { fclose(YY_CURRENT_BUFFER->yy_input_file); msyy_delete_buffer( YY_CURRENT_BUFFER ); msyy_switch_to_buffer(include_stack[include_stack_ptr]); msyylineno = include_lineno[include_stack_ptr]; } } YY_BREAK case 342: /* rule 342 can match eol */ YY_RULE_SETUP #line 743 "maplexer.l" { return(0); } YY_BREAK case 343: YY_RULE_SETUP #line 747 "maplexer.l" { MS_LEXER_STRING_REALLOC(msyystring_buffer, strlen(msyytext), msyystring_buffer_size, msyystring_buffer_ptr); strcpy(msyystring_buffer, msyytext); return(0); } YY_BREAK case 344: YY_RULE_SETUP #line 753 "maplexer.l" { return(msyytext[0]); } YY_BREAK case 345: YY_RULE_SETUP #line 754 "maplexer.l" ECHO; YY_BREAK #line 4801 "/vagrant/maplexer.c" case YY_STATE_EOF(URL_VARIABLE): case YY_STATE_EOF(URL_STRING): case YY_STATE_EOF(EXPRESSION_STRING): case YY_STATE_EOF(INCLUDE): case YY_STATE_EOF(MSSTRING): case YY_STATE_EOF(MULTILINE_COMMENT): yyterminate(); case YY_END_OF_BUFFER: { /* Amount of text matched not including the EOB char. */ int yy_amount_of_matched_text = (int) (yy_cp - (yytext_ptr)) - 1; /* Undo the effects of YY_DO_BEFORE_ACTION. */ *yy_cp = (yy_hold_char); YY_RESTORE_YY_MORE_OFFSET if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) { /* We're scanning a new file or input source. It's * possible that this happened because the user * just pointed yyin at a new source and called * yylex(). If so, then we have to assure * consistency between YY_CURRENT_BUFFER and our * globals. Here is the right place to do so, because * this is the first action (other than possibly a * back-up) that will match for the new input source. */ (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin; YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL; } /* Note that here we test for yy_c_buf_p "<=" to the position * of the first EOB in the buffer, since yy_c_buf_p will * already have been incremented past the NUL character * (since all states make transitions on EOB to the * end-of-buffer state). Contrast this with the test * in input(). */ if ( (yy_c_buf_p) <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] ) { /* This was really a NUL. */ yy_state_type yy_next_state; (yy_c_buf_p) = (yytext_ptr) + yy_amount_of_matched_text; yy_current_state = yy_get_previous_state( ); /* Okay, we're now positioned to make the NUL * transition. We couldn't have * yy_get_previous_state() go ahead and do it * for us because it doesn't know how to deal * with the possibility of jamming (and we don't * want to build jamming into it because then it * will run more slowly). */ yy_next_state = yy_try_NUL_trans( yy_current_state ); yy_bp = (yytext_ptr) + YY_MORE_ADJ; if ( yy_next_state ) { /* Consume the NUL. */ yy_cp = ++(yy_c_buf_p); yy_current_state = yy_next_state; goto yy_match; } else { yy_cp = (yy_last_accepting_cpos); yy_current_state = (yy_last_accepting_state); goto yy_find_action; } } else switch ( yy_get_next_buffer( ) ) { case EOB_ACT_END_OF_FILE: { (yy_did_buffer_switch_on_eof) = 0; if ( yywrap( ) ) { /* Note: because we've taken care in * yy_get_next_buffer() to have set up * yytext, we can now set up * yy_c_buf_p so that if some total * hoser (like flex itself) wants to * call the scanner after we return the * YY_NULL, it'll still work - another * YY_NULL will get returned. */ (yy_c_buf_p) = (yytext_ptr) + YY_MORE_ADJ; yy_act = YY_STATE_EOF(YY_START); goto do_action; } else { if ( ! (yy_did_buffer_switch_on_eof) ) YY_NEW_FILE; } break; } case EOB_ACT_CONTINUE_SCAN: (yy_c_buf_p) = (yytext_ptr) + yy_amount_of_matched_text; yy_current_state = yy_get_previous_state( ); yy_cp = (yy_c_buf_p); yy_bp = (yytext_ptr) + YY_MORE_ADJ; goto yy_match; case EOB_ACT_LAST_MATCH: (yy_c_buf_p) = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)]; yy_current_state = yy_get_previous_state( ); yy_cp = (yy_c_buf_p); yy_bp = (yytext_ptr) + YY_MORE_ADJ; goto yy_find_action; } break; } default: YY_FATAL_ERROR( "fatal flex scanner internal error--no action found" ); } /* end of action switch */ } /* end of scanning one token */ } /* end of user's declarations */ } /* end of yylex */ /* yy_get_next_buffer - try to read in a new buffer * * Returns a code representing an action: * EOB_ACT_LAST_MATCH - * EOB_ACT_CONTINUE_SCAN - continue scanning from current position * EOB_ACT_END_OF_FILE - end of file */ static int yy_get_next_buffer (void) { char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf; char *source = (yytext_ptr); int number_to_move, i; int ret_val; if ( (yy_c_buf_p) > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] ) YY_FATAL_ERROR( "fatal flex scanner internal error--end of buffer missed" ); if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 ) { /* Don't try to fill the buffer, so this is an EOF. */ if ( (yy_c_buf_p) - (yytext_ptr) - YY_MORE_ADJ == 1 ) { /* We matched a single character, the EOB, so * treat this as a final EOF. */ return EOB_ACT_END_OF_FILE; } else { /* We matched some text prior to the EOB, first * process it. */ return EOB_ACT_LAST_MATCH; } } /* Try to read more data. */ /* First move last chars to start of buffer. */ number_to_move = (int) ((yy_c_buf_p) - (yytext_ptr) - 1); for ( i = 0; i < number_to_move; ++i ) *(dest++) = *(source++); if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING ) /* don't do the read, it's not guaranteed to return an EOF, * just force an EOF */ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars) = 0; else { int num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; while ( num_to_read <= 0 ) { /* Not enough room in the buffer - grow it. */ /* just a shorter name for the current buffer */ YY_BUFFER_STATE b = YY_CURRENT_BUFFER_LVALUE; int yy_c_buf_p_offset = (int) ((yy_c_buf_p) - b->yy_ch_buf); if ( b->yy_is_our_buffer ) { int new_size = b->yy_buf_size * 2; if ( new_size <= 0 ) b->yy_buf_size += b->yy_buf_size / 8; else b->yy_buf_size *= 2; b->yy_ch_buf = (char *) /* Include room in for 2 EOB chars. */ yyrealloc( (void *) b->yy_ch_buf, (yy_size_t) (b->yy_buf_size + 2) ); } else /* Can't grow it, we don't own it. */ b->yy_ch_buf = NULL; if ( ! b->yy_ch_buf ) YY_FATAL_ERROR( "fatal error - scanner input buffer overflow" ); (yy_c_buf_p) = &b->yy_ch_buf[yy_c_buf_p_offset]; num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; } if ( num_to_read > YY_READ_BUF_SIZE ) num_to_read = YY_READ_BUF_SIZE; /* Read in more data. */ YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), (yy_n_chars), num_to_read ); YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars); } if ( (yy_n_chars) == 0 ) { if ( number_to_move == YY_MORE_ADJ ) { ret_val = EOB_ACT_END_OF_FILE; yyrestart( yyin ); } else { ret_val = EOB_ACT_LAST_MATCH; YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_EOF_PENDING; } } else ret_val = EOB_ACT_CONTINUE_SCAN; if (((yy_n_chars) + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { /* Extend the array by 50%, plus the number we really need. */ int new_size = (yy_n_chars) + number_to_move + ((yy_n_chars) >> 1); YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) yyrealloc( (void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf, (yy_size_t) new_size ); if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); /* "- 2" to take care of EOB's */ YY_CURRENT_BUFFER_LVALUE->yy_buf_size = (int) (new_size - 2); } (yy_n_chars) += number_to_move; YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] = YY_END_OF_BUFFER_CHAR; YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] = YY_END_OF_BUFFER_CHAR; (yytext_ptr) = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0]; return ret_val; } /* yy_get_previous_state - get the state just before the EOB char was reached */ static yy_state_type yy_get_previous_state (void) { yy_state_type yy_current_state; char *yy_cp; yy_current_state = (yy_start); for ( yy_cp = (yytext_ptr) + YY_MORE_ADJ; yy_cp < (yy_c_buf_p); ++yy_cp ) { YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 88); if ( yy_accept[yy_current_state] ) { (yy_last_accepting_state) = yy_current_state; (yy_last_accepting_cpos) = yy_cp; } while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; if ( yy_current_state >= 1975 ) yy_c = yy_meta[yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + yy_c]; } return yy_current_state; } /* yy_try_NUL_trans - try to make a transition on the NUL character * * synopsis * next_state = yy_try_NUL_trans( current_state ); */ static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state ) { int yy_is_jam; char *yy_cp = (yy_c_buf_p); YY_CHAR yy_c = 88; if ( yy_accept[yy_current_state] ) { (yy_last_accepting_state) = yy_current_state; (yy_last_accepting_cpos) = yy_cp; } while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; if ( yy_current_state >= 1975 ) yy_c = yy_meta[yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + yy_c]; yy_is_jam = (yy_current_state == 1974); return yy_is_jam ? 0 : yy_current_state; } #ifndef YY_NO_UNPUT static void yyunput (int c, char * yy_bp ) { char *yy_cp; yy_cp = (yy_c_buf_p); /* undo effects of setting up yytext */ *yy_cp = (yy_hold_char); if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 ) { /* need to shift things up to make room */ /* +2 for EOB chars. */ int number_to_move = (yy_n_chars) + 2; char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[ YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2]; char *source = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]; while ( source > YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) *--dest = *--source; yy_cp += (int) (dest - source); yy_bp += (int) (dest - source); YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars) = (int) YY_CURRENT_BUFFER_LVALUE->yy_buf_size; if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 ) YY_FATAL_ERROR( "flex scanner push-back overflow" ); } *--yy_cp = (char) c; (yytext_ptr) = yy_bp; (yy_hold_char) = *yy_cp; (yy_c_buf_p) = yy_cp; } #endif #ifndef YY_NO_INPUT #ifdef __cplusplus static int yyinput (void) #else static int input (void) #endif { int c; *(yy_c_buf_p) = (yy_hold_char); if ( *(yy_c_buf_p) == YY_END_OF_BUFFER_CHAR ) { /* yy_c_buf_p now points to the character we want to return. * If this occurs *before* the EOB characters, then it's a * valid NUL; if not, then we've hit the end of the buffer. */ if ( (yy_c_buf_p) < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] ) /* This was really a NUL. */ *(yy_c_buf_p) = '\0'; else { /* need more input */ int offset = (int) ((yy_c_buf_p) - (yytext_ptr)); ++(yy_c_buf_p); switch ( yy_get_next_buffer( ) ) { case EOB_ACT_LAST_MATCH: /* This happens because yy_g_n_b() * sees that we've accumulated a * token and flags that we need to * try matching the token before * proceeding. But for input(), * there's no matching to consider. * So convert the EOB_ACT_LAST_MATCH * to EOB_ACT_END_OF_FILE. */ /* Reset buffer status. */ yyrestart( yyin ); /*FALLTHROUGH*/ case EOB_ACT_END_OF_FILE: { if ( yywrap( ) ) return 0; if ( ! (yy_did_buffer_switch_on_eof) ) YY_NEW_FILE; #ifdef __cplusplus return yyinput(); #else return input(); #endif } case EOB_ACT_CONTINUE_SCAN: (yy_c_buf_p) = (yytext_ptr) + offset; break; } } } c = *(unsigned char *) (yy_c_buf_p); /* cast for 8-bit char's */ *(yy_c_buf_p) = '\0'; /* preserve yytext */ (yy_hold_char) = *++(yy_c_buf_p); return c; } #endif /* ifndef YY_NO_INPUT */ /** Immediately switch to a different input stream. * @param input_file A readable stream. * * @note This function does not reset the start condition to @c INITIAL . */ void yyrestart (FILE * input_file ) { if ( ! YY_CURRENT_BUFFER ){ yyensure_buffer_stack (); YY_CURRENT_BUFFER_LVALUE = yy_create_buffer( yyin, YY_BUF_SIZE ); } yy_init_buffer( YY_CURRENT_BUFFER, input_file ); yy_load_buffer_state( ); } /** Switch to a different input buffer. * @param new_buffer The new input buffer. * */ void yy_switch_to_buffer (YY_BUFFER_STATE new_buffer ) { /* TODO. We should be able to replace this entire function body * with * yypop_buffer_state(); * yypush_buffer_state(new_buffer); */ yyensure_buffer_stack (); if ( YY_CURRENT_BUFFER == new_buffer ) return; if ( YY_CURRENT_BUFFER ) { /* Flush out information for old buffer. */ *(yy_c_buf_p) = (yy_hold_char); YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p); YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars); } YY_CURRENT_BUFFER_LVALUE = new_buffer; yy_load_buffer_state( ); /* We don't actually know whether we did this switch during * EOF (yywrap()) processing, but the only time this flag * is looked at is after yywrap() is called, so it's safe * to go ahead and always set it. */ (yy_did_buffer_switch_on_eof) = 1; } static void yy_load_buffer_state (void) { (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; (yytext_ptr) = (yy_c_buf_p) = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos; yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file; (yy_hold_char) = *(yy_c_buf_p); } /** Allocate and initialize an input buffer state. * @param file A readable stream. * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE. * * @return the allocated buffer state. */ YY_BUFFER_STATE yy_create_buffer (FILE * file, int size ) { YY_BUFFER_STATE b; b = (YY_BUFFER_STATE) yyalloc( sizeof( struct yy_buffer_state ) ); if ( ! b ) YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); b->yy_buf_size = size; /* yy_ch_buf has to be 2 characters longer than the size given because * we need to put in 2 end-of-buffer characters. */ b->yy_ch_buf = (char *) yyalloc( (yy_size_t) (b->yy_buf_size + 2) ); if ( ! b->yy_ch_buf ) YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); b->yy_is_our_buffer = 1; yy_init_buffer( b, file ); return b; } /** Destroy the buffer. * @param b a buffer created with yy_create_buffer() * */ void yy_delete_buffer (YY_BUFFER_STATE b ) { if ( ! b ) return; if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */ YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0; if ( b->yy_is_our_buffer ) yyfree( (void *) b->yy_ch_buf ); yyfree( (void *) b ); } /* Initializes or reinitializes a buffer. * This function is sometimes called more than once on the same buffer, * such as during a yyrestart() or at EOF. */ static void yy_init_buffer (YY_BUFFER_STATE b, FILE * file ) { int oerrno = errno; yy_flush_buffer( b ); b->yy_input_file = file; b->yy_fill_buffer = 1; /* If b is the current buffer, then yy_init_buffer was _probably_ * called from yyrestart() or through yy_get_next_buffer. * In that case, we don't want to reset the lineno or column. */ if (b != YY_CURRENT_BUFFER){ b->yy_bs_lineno = 1; b->yy_bs_column = 0; } b->yy_is_interactive = 0; errno = oerrno; } /** Discard all buffered characters. On the next scan, YY_INPUT will be called. * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER. * */ void yy_flush_buffer (YY_BUFFER_STATE b ) { if ( ! b ) return; b->yy_n_chars = 0; /* We always need two end-of-buffer characters. The first causes * a transition to the end-of-buffer state. The second causes * a jam in that state. */ b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; b->yy_buf_pos = &b->yy_ch_buf[0]; b->yy_at_bol = 1; b->yy_buffer_status = YY_BUFFER_NEW; if ( b == YY_CURRENT_BUFFER ) yy_load_buffer_state( ); } /** Pushes the new state onto the stack. The new state becomes * the current state. This function will allocate the stack * if necessary. * @param new_buffer The new state. * */ void yypush_buffer_state (YY_BUFFER_STATE new_buffer ) { if (new_buffer == NULL) return; yyensure_buffer_stack(); /* This block is copied from yy_switch_to_buffer. */ if ( YY_CURRENT_BUFFER ) { /* Flush out information for old buffer. */ *(yy_c_buf_p) = (yy_hold_char); YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p); YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars); } /* Only push if top exists. Otherwise, replace top. */ if (YY_CURRENT_BUFFER) (yy_buffer_stack_top)++; YY_CURRENT_BUFFER_LVALUE = new_buffer; /* copied from yy_switch_to_buffer. */ yy_load_buffer_state( ); (yy_did_buffer_switch_on_eof) = 1; } /** Removes and deletes the top of the stack, if present. * The next element becomes the new top. * */ void yypop_buffer_state (void) { if (!YY_CURRENT_BUFFER) return; yy_delete_buffer(YY_CURRENT_BUFFER ); YY_CURRENT_BUFFER_LVALUE = NULL; if ((yy_buffer_stack_top) > 0) --(yy_buffer_stack_top); if (YY_CURRENT_BUFFER) { yy_load_buffer_state( ); (yy_did_buffer_switch_on_eof) = 1; } } /* Allocates the stack if it does not exist. * Guarantees space for at least one push. */ static void yyensure_buffer_stack (void) { yy_size_t num_to_alloc; if (!(yy_buffer_stack)) { /* First allocation is just for 2 elements, since we don't know if this * scanner will even need a stack. We use 2 instead of 1 to avoid an * immediate realloc on the next call. */ num_to_alloc = 1; /* After all that talk, this was set to 1 anyways... */ (yy_buffer_stack) = (struct yy_buffer_state**)yyalloc (num_to_alloc * sizeof(struct yy_buffer_state*) ); if ( ! (yy_buffer_stack) ) YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" ); memset((yy_buffer_stack), 0, num_to_alloc * sizeof(struct yy_buffer_state*)); (yy_buffer_stack_max) = num_to_alloc; (yy_buffer_stack_top) = 0; return; } if ((yy_buffer_stack_top) >= ((yy_buffer_stack_max)) - 1){ /* Increase the buffer to prepare for a possible push. */ yy_size_t grow_size = 8 /* arbitrary grow size */; num_to_alloc = (yy_buffer_stack_max) + grow_size; (yy_buffer_stack) = (struct yy_buffer_state**)yyrealloc ((yy_buffer_stack), num_to_alloc * sizeof(struct yy_buffer_state*) ); if ( ! (yy_buffer_stack) ) YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" ); /* zero only the new slots.*/ memset((yy_buffer_stack) + (yy_buffer_stack_max), 0, grow_size * sizeof(struct yy_buffer_state*)); (yy_buffer_stack_max) = num_to_alloc; } } /** Setup the input buffer state to scan directly from a user-specified character buffer. * @param base the character buffer * @param size the size in bytes of the character buffer * * @return the newly allocated buffer state object. */ YY_BUFFER_STATE yy_scan_buffer (char * base, yy_size_t size ) { YY_BUFFER_STATE b; if ( size < 2 || base[size-2] != YY_END_OF_BUFFER_CHAR || base[size-1] != YY_END_OF_BUFFER_CHAR ) /* They forgot to leave room for the EOB's. */ return NULL; b = (YY_BUFFER_STATE) yyalloc( sizeof( struct yy_buffer_state ) ); if ( ! b ) YY_FATAL_ERROR( "out of dynamic memory in yy_scan_buffer()" ); b->yy_buf_size = (int) (size - 2); /* "- 2" to take care of EOB's */ b->yy_buf_pos = b->yy_ch_buf = base; b->yy_is_our_buffer = 0; b->yy_input_file = NULL; b->yy_n_chars = b->yy_buf_size; b->yy_is_interactive = 0; b->yy_at_bol = 1; b->yy_fill_buffer = 0; b->yy_buffer_status = YY_BUFFER_NEW; yy_switch_to_buffer( b ); return b; } /** Setup the input buffer state to scan a string. The next call to yylex() will * scan from a @e copy of @a str. * @param yystr a NUL-terminated string to scan * * @return the newly allocated buffer state object. * @note If you want to scan bytes that may contain NUL values, then use * yy_scan_bytes() instead. */ YY_BUFFER_STATE yy_scan_string (const char * yystr ) { return yy_scan_bytes( yystr, (int) strlen(yystr) ); } /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. * @param yybytes the byte buffer to scan * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. * * @return the newly allocated buffer state object. */ YY_BUFFER_STATE yy_scan_bytes (const char * yybytes, int _yybytes_len ) { YY_BUFFER_STATE b; char *buf; yy_size_t n; int i; /* Get memory for full buffer, including space for trailing EOB's. */ n = (yy_size_t) (_yybytes_len + 2); buf = (char *) yyalloc( n ); if ( ! buf ) YY_FATAL_ERROR( "out of dynamic memory in yy_scan_bytes()" ); for ( i = 0; i < _yybytes_len; ++i ) buf[i] = yybytes[i]; buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; b = yy_scan_buffer( buf, n ); if ( ! b ) YY_FATAL_ERROR( "bad buffer in yy_scan_bytes()" ); /* It's okay to grow etc. this buffer, and we should throw it * away when we're done. */ b->yy_is_our_buffer = 1; return b; } #ifndef YY_EXIT_FAILURE #define YY_EXIT_FAILURE 2 #endif static void yynoreturn yy_fatal_error (const char* msg ) { fprintf( stderr, "%s\n", msg ); exit( YY_EXIT_FAILURE ); } /* Redefine yyless() so it works in section 3 code. */ #undef yyless #define yyless(n) \ do \ { \ /* Undo effects of setting up yytext. */ \ int yyless_macro_arg = (n); \ YY_LESS_LINENO(yyless_macro_arg);\ yytext[yyleng] = (yy_hold_char); \ (yy_c_buf_p) = yytext + yyless_macro_arg; \ (yy_hold_char) = *(yy_c_buf_p); \ *(yy_c_buf_p) = '\0'; \ yyleng = yyless_macro_arg; \ } \ while ( 0 ) /* Accessor methods (get/set functions) to struct members. */ /** Get the current line number. * */ int yyget_lineno (void) { return yylineno; } /** Get the input stream. * */ FILE *yyget_in (void) { return yyin; } /** Get the output stream. * */ FILE *yyget_out (void) { return yyout; } /** Get the length of the current token. * */ int yyget_leng (void) { return yyleng; } /** Get the current token. * */ char *yyget_text (void) { return yytext; } /** Set the current line number. * @param _line_number line number * */ void yyset_lineno (int _line_number ) { yylineno = _line_number; } /** Set the input stream. This does not discard the current * input buffer. * @param _in_str A readable stream. * * @see yy_switch_to_buffer */ void yyset_in (FILE * _in_str ) { yyin = _in_str ; } void yyset_out (FILE * _out_str ) { yyout = _out_str ; } int yyget_debug (void) { return yy_flex_debug; } void yyset_debug (int _bdebug ) { yy_flex_debug = _bdebug ; } static int yy_init_globals (void) { /* Initialization is the same as for the non-reentrant scanner. * This function is called from yylex_destroy(), so don't allocate here. */ (yy_buffer_stack) = NULL; (yy_buffer_stack_top) = 0; (yy_buffer_stack_max) = 0; (yy_c_buf_p) = NULL; (yy_init) = 0; (yy_start) = 0; /* Defined in main.c */ #ifdef YY_STDINIT yyin = stdin; yyout = stdout; #else yyin = NULL; yyout = NULL; #endif /* For future reference: Set errno on error, since we are called by * yylex_init() */ return 0; } /* yylex_destroy is for both reentrant and non-reentrant scanners. */ int yylex_destroy (void) { /* Pop the buffer stack, destroying each element. */ while(YY_CURRENT_BUFFER){ yy_delete_buffer( YY_CURRENT_BUFFER ); YY_CURRENT_BUFFER_LVALUE = NULL; yypop_buffer_state(); } /* Destroy the stack itself. */ yyfree((yy_buffer_stack) ); (yy_buffer_stack) = NULL; /* Reset the globals. This is important in a non-reentrant scanner so the next time * yylex() is called, initialization will occur. */ yy_init_globals( ); return 0; } /* * Internal utility routines. */ #ifndef yytext_ptr static void yy_flex_strncpy (char* s1, const char * s2, int n ) { int i; for ( i = 0; i < n; ++i ) s1[i] = s2[i]; } #endif #ifdef YY_NEED_STRLEN static int yy_flex_strlen (const char * s ) { int n; for ( n = 0; s[n]; ++n ) ; return n; } #endif void *yyalloc (yy_size_t size ) { return malloc(size); } void *yyrealloc (void * ptr, yy_size_t size ) { /* The cast to (char *) in the following accommodates both * implementations that use char* generic pointers, and those * that use void* generic pointers. It works with the latter * because both ANSI C and C++ allow castless assignment from * any pointer type to void*, and deal with argument conversions * as though doing an assignment. */ return realloc(ptr, size); } void yyfree (void * ptr ) { free( (char *) ptr ); /* see yyrealloc() for (char *) cast */ } #define YYTABLES_NAME "yytables" #line 754 "maplexer.l" /* ** Any extra C functions */ int msyywrap() /* override */ { return(1); } int msyyerror(char *s) { msSetError(MS_PARSEERR, "%s", "msyyparse()", s); return(0); } /* cleanup any open includes */ void msyycleanup_includes() { while( --include_stack_ptr >= 0 ) { fclose(YY_CURRENT_BUFFER->yy_input_file); msyy_delete_buffer( YY_CURRENT_BUFFER ); msyy_switch_to_buffer(include_stack[include_stack_ptr]); } }
34.723145
138
0.585744
[ "object", "shape", "transform" ]
d8d4c2358770bb7f5ecef20d24cd29bdbbfba7a1
3,367
h
C
tools/polymutt/polymutt.0.04/src/FamilyLikelihoodES.h
globusgenomics/galaxy
7caf74d9700057587b3e3434c64e82c5b16540f1
[ "CC-BY-3.0" ]
1
2021-02-05T13:19:58.000Z
2021-02-05T13:19:58.000Z
tools/polymutt/polymutt.0.04/src/FamilyLikelihoodES.h
globusgenomics/galaxy
7caf74d9700057587b3e3434c64e82c5b16540f1
[ "CC-BY-3.0" ]
null
null
null
tools/polymutt/polymutt.0.04/src/FamilyLikelihoodES.h
globusgenomics/galaxy
7caf74d9700057587b3e3434c64e82c5b16540f1
[ "CC-BY-3.0" ]
null
null
null
#ifndef __FamilyLikelihoodES_H__ #define __FamilyLikelihoodES_H__ #include "MutationModel.h" #include "glfHandler.h" #include "Pedigree.h" #include "MathMatrix.h" #include <vector> #include <map> using namespace std; class ES_Peeling { public: Pedigree *ped; Family *family; int famIdx; int famSize; IntArray *parents; IntArray *offspring; IntArray *spouses; IntArray leaf; std::vector<std::pair<int, int> > roof; IntArray peripheral; std::vector<std::pair<int, int> > from; std::vector<std::pair<int, int> > to; std::vector<int> peelingType; //1: offspring to parents, 2: one couple to another, 3: parents to child public: ES_Peeling(); ~ES_Peeling(); void SetPedigree(Pedigree *); void SetFamily(Family *); void SetFamily(int); void SetupConnections(); void BuildInitialPeelable(); void BuildPeelingOrder(); void BuildInitialPeelable2(); void BuildPeelingOrder2(); void PrintPeelingOrder(); void PrintPeelable(); int find_element(std::vector<pair<int, int> >&, std::pair<int, int>&); bool remove_element(std::vector<pair<int, int> >&, int); bool UpdateRoof(std::vector<pair<int, int> > &roof, int index); bool isRoof(int); bool isLeaf(int); bool isPeripheral(int); bool isFinal(int); String GetPID(int); }; class FamilyLikelihoodES { public: Pedigree *ped; Family *family; int famIdx; int famSize; int nFounders; int allele1, allele2; double frequency; std::vector<int> genoIdx; //de novo mutation models AlleleMutationModel *aM; GenotypeMutationModel *gM; ES_Peeling es; vector<double> priors; Matrix penetrances; Matrix states; //indices of genotypes vector<double> ** transmission; vector<double> ** transmission_denovo; vector<double> ** transmission_BA; Matrix partials; std::map<pair<int, int>, vector<vector<double> > > marriage_partials; public: FamilyLikelihoodES(); ~FamilyLikelihoodES(); void InitValues(); void SetPedigree(Pedigree *); void SetFamily(Family *); void SetFamilyIndex(int); void PreparePeeling(); bool isPhenotyped(int); void SetAlleles(int a1, int a2); void SetFounderPriors(double); void SetFounderPriors_BA(double); void SetTransmissionMatrix(); void SetTransmissionMatrix_denovo(); void SetTransmissionMatrix_BA(); void SetMarriagePartials(std::pair<int, int>&); void SetMarriagePartials_BA(std::pair<int, int>&); void SetGenotypeMutationModel(GenotypeMutationModel *); void PrintTransmissionMatrix(); void PrintTransmissionMatrix_BA(); void FreeTransmissionMatrix(); void FreeTransmissionMatrix_denovo(); void FreeTransmissionMatrix_BA(); void InitializeStates(double freq); void InitializePartials(); void InitializePartials_BA(); void FillPenetrance(Family *); void FillPenetrance(); void FillPenetrance(int); void PrintPenetrance(); void PrintPenetrance_BA(); double CalculateLikelihood(); double CalculateLikelihood_BA(); double CalculateLikelihood_denovo(); void CalculateLikelihood(Family *); void CalculateLikelihood(int); void peelParents2Offspring(int); void peelOffspring2Parents(int); void peelSpouse2Spouse(int); void peelParents2Offspring_BA(int); void peelOffspring2Parents_BA(int); void peelSpouse2Spouse_BA(int); void peelParents2Offspring_denovo(int); void peelOffspring2Parents_denovo(int); void peelSpouse2Spouse_denovo(int); String GetPID(int); }; #endif
25.315789
103
0.75052
[ "vector" ]
d8d65e75c44a04d1d9a7dd5dd4c869f035680351
1,902
h
C
VulkanSetup/AnimationDataPack.h
NEtuee/AnimationEngine
feb7d974edf9cb19725578cae1bcda35a0edc683
[ "MIT" ]
null
null
null
VulkanSetup/AnimationDataPack.h
NEtuee/AnimationEngine
feb7d974edf9cb19725578cae1bcda35a0edc683
[ "MIT" ]
null
null
null
VulkanSetup/AnimationDataPack.h
NEtuee/AnimationEngine
feb7d974edf9cb19725578cae1bcda35a0edc683
[ "MIT" ]
null
null
null
#pragma once #include <string> struct AnimationDataRow; struct BoneDataRow; class Transform; class TransformStructure; class AnimationDataPack { public: AnimationDataPack(); void createAnimationDataPack(AnimationDataRow* rowData, std::string name); void createAnimationDataPack(TransformStructure* transform, std::string name); void destroyAnimationDataPack(); void initialize(); virtual Transform getPoseByPercentage(size_t& outIndex, float percentage, size_t hashedName); virtual Transform getPoseByTime(size_t& outIndex, float time, size_t hashedName); virtual Transform getPoseByIndex(size_t index, size_t hashedName); virtual Transform getBlendPoseByTime(size_t& outIndex, float time, float factor, TransformStructure* structure, const Transform& target); BoneDataRow* findBone(size_t hashedName); inline void setName(std::string name) { _name = name; } inline void setLoop(bool value) { _isLoop = value; } inline void setSpeed(float value) { _speed = value; } inline std::string getName() { return _name; } inline bool isLoop() { return _isLoop; } inline float getSpeed() { return _speed; } inline int getFps() { return _fps; } inline int getFrameCount() { return _frameCount; } inline float getTime() { return _time; } inline float getFrameSecond() { return _frameSecond; } inline AnimationDataRow* getRow() { return _animation; } private: void createAnimationDataPackFromTransforms(TransformStructure* transform, AnimationDataRow* row); int timeToStartIndex(float time); int findNearestIndex(int startIndex, const BoneDataRow* bone); float indexToTime(int index); private: std::string _name; AnimationDataRow* _animation; float _speed; float _time; float _frameSecond; int _fps; int _frameCount; bool _isLoop; };
32.237288
139
0.722923
[ "transform" ]
d8dd75b2d2e2d933dac74c2e27b628d111487de4
30,401
h
C
CPP/Modules/include/NavTaskInternal.h
wayfinder/Wayfinder-S60-Navigator
14d1b729b2cea52f726874687e78f17492949585
[ "BSD-3-Clause" ]
6
2015-12-01T01:12:33.000Z
2021-07-24T09:02:34.000Z
CPP/Modules/include/NavTaskInternal.h
wayfinder/Wayfinder-S60-Navigator
14d1b729b2cea52f726874687e78f17492949585
[ "BSD-3-Clause" ]
null
null
null
CPP/Modules/include/NavTaskInternal.h
wayfinder/Wayfinder-S60-Navigator
14d1b729b2cea52f726874687e78f17492949585
[ "BSD-3-Clause" ]
2
2017-02-02T19:31:29.000Z
2018-12-17T21:00:45.000Z
/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the Vodafone Group Services Ltd nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* The meat of the navigation system. This is the algorithm that * actually follows the position of the car. */ //#include "GuiFileOperation.h" #ifndef MODULE_NavTaskInternal_H #define MODULE_NavTaskInternal_H #include "HintNode.h" namespace isab { namespace RouteInfoParts { struct Crossing; } /** * This class is a Nav2 Module that is connected directly to the * CtrlHub Module. It handles the downloading of routes by * referring them to the NavServerCom Module. It accepts * positioning packets from an underlying GpsProvider and matches * them to a loaded route and then sends route-matched packages to * consumers. */ class NavTask : public Module, public GpsConsumerInterface, public CtrlHubAttachedInterface, public NavTaskProviderInterface, public ParameterConsumerInterface, public NavServerComConsumerInterface { friend class GuiCommandHandler; public: /** @name Constructors and destructor. */ //@{ /** * Constructor. * @param p Pointer to a GpsProviderPoublic object. */ NavTask(class GpsProviderPublic *p); /** Virtual destructor. */ virtual ~NavTask(); //@} /** * Creates a new CtrlHubAttachedPublic object used to connect * this module to the CtrlHub. * @return A new CtrlHubAttachedPublic object connected to the * queue. */ class CtrlHubAttachedPublic * newPublicCtrlHub(); protected: #ifndef _MSC_VER /** Distance at which to show goal reached */ static const int GOAL_DIST = 25; /** ?????? FIXME - what is this? Fix comment. */ static const int32 MAX_DIST = 60; /** How many off track before it shows up on display */ static const int OFF_TRACK_HOLDOFF_VAL = 3; /** How many wrong dir before it shows up on display */ static const int WRONG_DIR_HOLDOFF_VAL = 4; #else enum { /** Distance at which to show goal reached */ GOAL_DIST = 25, /** ?????? FIXME - what is this? Fix comment. */ MAX_DIST = 60, /** How many off track before it shows up on display */ OFF_TRACK_HOLDOFF_VAL = 6, /** How many wrong dir before it shows up on display */ WRONG_DIR_HOLDOFF_VAL = 4 }; #endif /** * Tuning variables used by the off track detection algorithm * Perhaps we could brand these depending on GPS device (position quality) * and location (map quality)? */ // ------------------------------------------------------------- enum misc_offtrack_constants { /** * Maximum off track penalty. We are off track if * iOffTrackPenalty >= MAX_OFF_TRACK_PENALTY */ MAX_OFF_TRACK_PENALTY = 12000, /** * Maximum penalty per position. This is used to limit * the influence of a single extreme position. */ MAX_PENALTY_PER_POSITION = MAX_OFF_TRACK_PENALTY / 2, /** * Minimum speed in knots (1 knot ~= 1.8 km/h) * required for off track detection */ MIN_SPEED_FOR_OFFTRACK = 5, /** * Minimum penalty for a position required to * increase the total penalty iOffTrackPenalty, * otherwise it is reset */ MIN_OFF_TRACK_PENALTY = 150, /** * Distance to route (in meters) limit for starting * adding extra penalty, i.e. if we are further away * than this from the route, extra penalty is added */ MIN_DIST_FOR_EXTRA_PENALTY = 20, /** * Minimum change in distance to route between consecutive * positions for off track detection */ MIN_PER_DIFF = 2, /** * Maximum change in distance to route between consecutive * positions for off track detection */ MAX_PER_DIFF = 35, /** * Limit on the angle error for determining if we * are driving in the wrong direction * * Java implementation uses 360 degrees, Nav2 256 degrees. * Java implementation says 120 degrees => 120/360*256 nav2 degrees. */ MIN_ANGLE_ERROR_FOR_OFF_TRACK = 85, /** * Upper distance limit in meters for on track */ MAX_DISTANCE_FOR_ON_TRACK = 200, // ------------------------------------------------------------ /** * Maximum distance to route to start snapping */ MAX_DISTANCE_FOR_SNAP = 15, /** * Maximum angle error to start snapping * Java implementation uses 360 degrees, Nav2 256 degrees. * Java implementation says 30 degrees => 30/360*256 nav2 degrees. */ MAX_ANGLE_ERROR_FOR_SNAP = 21, }; /** Enumerates the route following state. */ enum OnTrackEnum { /** The position matches the route on track.*/ OnTrack = 0, /** * The posision matches the route but travels in the wrong * direction. */ OnTrackWrongWay, /** The position is to far away from the route. */ OffTrack }; /** The object that sends position information. */ class GpsProviderPublic * m_gps; /** @name From Module. */ //@{ /** * Decode a received packet by sending to different decoders * until someone wants it. * @param buf The received package. * @return NULL if the package was accepted, otherwise buf. */ virtual class MsgBuffer * dispatch(class MsgBuffer *buf); // Generic order to (dis)connect to the peer module virtual void decodedStartupComplete(); virtual void decodedConnectionCtrl(enum ConnectionCtrl, const char *method, uint32 src); virtual void decodedSolicitedError( const ErrorObj& err, uint32 src, uint32 dst ); /** * Specialized ExpiredTimer method to decode the timer for the * simulation. * When we get a timeout from the timer we reset the timer and * call the function to generate the next simulated GPS * position. * * @param timerid The ID of the timer that timedout. */ virtual void decodedExpiredTimer(uint16 timerid); //@} /** * @name From GpsConsumerInterface. * Some of the functions have helpers that do the actual * work. This is used while simulating. */ //@{ /** * Stub method for the real GPS Sat Info handler * decodedGpsSatelliteInfoFunc. * Is used to be able to discard GPS Sat info when we are * simulating. * * @param satInfo The current satellite information. * @param src The source of the message. */ virtual void decodedGpsSatelliteInfo( GpsSatInfoHolder* satInfo, uint32 src); void decodedGpsSatelliteInfoFunc(GpsSatInfoHolder* satInfo, uint32 src); /** * Stub method for the real GPS Position handler decodedGpsPositionVelocityFunc. * Is used to be able to discard GPS positions when we are simulating. * * @param v The current GPS velocity vector (our GPS position). * @param src The source of the message. */ virtual void decodedGpsPositionVelocity( const struct GpsConsumerPublic::GpsPositionVelocityVector &v, uint32 src); void decodedGpsPositionVelocityFunc( const struct GpsConsumerPublic::GpsPositionVelocityVector &v, uint32 src); /** * Stub method for the real GPS Status handler decodedGpsStatusFunc. * Is used to be able to discard GPS sat info when we are simulating. * * @param t Currently a DUMMY. * @param sum_status The current GPS Status. * @param error_conditions Possible errors. * @param pdop Position Dilution of Precision. * @param src The source of the message. */ virtual void decodedGpsStatus(isabTime t, enum GpsStatus sum_status, uint16 error_conditions, float pdop, uint32 src); void decodedGpsStatusFunc(isabTime t, enum GpsStatus sum_status, uint16 error_conditions, float pdop, uint32 src); virtual void decodedGpsTime(isabTime t, float tow, int weekno, float utc_offset, uint32 src); //@} /** @name From NavTaskProviderInterface. */ //@{ virtual void decodedCommand(enum NavTaskProviderPublic::CommandType command, uint32 src); virtual void decodedFileOperation(class GuiFileOperation* op, uint32 src); virtual void decodedNTRouteToGps(int32 toLat, int32 toLon, int32 fromLat, int32 fromLon, uint32 src); virtual void decodedNewRoute(bool routeOrigFromGPS, int32 origLat, int32 origLon, int32 destLat, int32 destLon, int packetLength, uint32 src); virtual void decodedGetFilteredRouteList(int16 startWpt, int16 numWpts, uint32 src); virtual void decodedRouteChunk(bool failedRoute, int chunkLength, const uint8 *chunkData, uint32 src); virtual void decodedKeepRoute(int64 routeId, uint32 src, uint32 dst); //@} /** * ParameterConsumer functions. */ //@{ virtual void decodedParamNoValue(uint32 paramId, uint32 src, uint32 dst); virtual void decodedParamValue(uint32 paramId, const int32 * data, int32 numEntries, uint32 src, uint32 dst); virtual void decodedParamValue(uint32 paramId, const float * data, int32 numEntries, uint32 src, uint32 dst); virtual void decodedParamValue(uint32 paramId, const char * const * data, int32 numEntries, uint32 src, uint32 dst); virtual void decodedParamValue(uint32 paramId, const uint8* data, int size, uint32 src, uint32 dst); //@} void switchToNewRoute(); void reRoute(bool internal, enum NavServerComEnums::RerouteReason reason); bool offTrackDetection(int dist_to_seg, int seg_angle, uint32 dist_to_goal); /** * Performs the calculation of the snapped position. */ void calculateSnappedPosition( int32 x1, int32 y1, int32 x2, int32 y2, int32 xP, int32 yP, int32 &snap_lat, int32 &snap_lon ); void navigate_gps(); void dumpHintNodeVector( uint32 timeMillis, const std::vector<HintNode>& nodes ); /** * Calculates the speed using current and previous position. */ float getCalculatedSpeed(); /** * Sets up a vector of HintNodes, where the first node contains * the current GPS position and velocity. All other nodes are points * on the route, containing no velocity weights. The returned data * should be processed by a HintNode algorithm - to fill it with * interpolation data. */ std::vector<HintNode> prepareInterpolationVector(int32 lat, int32 lon); uint8 calc_heading_to_target(float lat, float lon); void FIXME_fixup_roundabout_crossings(RouteInfoParts::Crossing & c); /** * Setup the simulation of GPS positions. * Called from the UI when the user selects simulation. */ void setupGpsSimulation(); /** * Stops the GPS simulation and returns the current position * to the first waypoint in the route. */ void stopGpsSimulation(); /** * Resets the GPS simulation, returns the current position * to the first waypoint in the route. But lets the timer * keep running. */ void resetGpsSimulation(); /** * Generates the next simulated GPS position to be displayed while * simulating a route. */ void generateNextSimulatedGpsPosition(); /** * Called from gui when user wants to stop the simulation. */ void setSimStop(); /** * Called from gui when user wants to pause the simulation. */ void setSimPaused(); /** * Called from gui when user wants to resume a paused simulation. */ void resumeSimPaused(); /** * Called from gui when user wants to increase the * simulation speed (doubles the current speed). */ void incSimSpeed(); /** * Called from gui when user wants to decrease the * simulation speed (halves the speed). */ void decSimSpeed(); /** * Called from gui when user wants to repeat the * simulation when reaching the goal. */ void setSimRepeat(); /** * Called from gui when user wants to stop repeating * the simulation when reaching the goal. */ void stopSimRepeat(); /** Convenience function to get the index read from * the parameter file. */ int32 getRouteLastUsedIndex(); /** Convenience function to get the file name read from * the parameter file. */ char* getRouteFileName(); /** * Uses the different PTUI intervals to decide which to use and * the set the PTUI timer. Note that even if the interval hasn't * changed since the last time the timer will be reset to the * full interval. */ void resetPtuiTimer(); /** * This function does the actual work of setServerPtui and * setUserPtui. * * Check if the lower 24 bits of user_ptui are less than the * lower 24 bits of server_ptui. If so, replace the lower 24 * bits of user_ptui with the lower 24 bits of server_ptui, * keeping the top 8 bits of user_ptui. * * If the result of this calculation is different than the * current value of m_user_ptui, the m_user_ptui variable is set * to the calculated value and the Ptui timer is * reset. Otherwise nothing happens. * @param user_ptui User PTUI candidate. * @param server_ptui Server PTUI value. * @return The calculated user_ptui value. */ int32 setUserPtuiParameter(int32 user_ptui, int32 server_ptui); /** * Handle changes to the server PTUI. If ptui is larger than * m_user_ptui the m_user_ptui value will be set to a valid * value and the ptui timer reset. * @param ptui New value of server ptui. */ void setServerPtui(int32 ptui); /** * Handle changes to the user PTUI. If ptui is less than * m_server_ptui, the NT_UserTrafficUpdatePeriod parameter value * will be set to the current value of m_server_ptui. If ptui is * valid (larger then or equal to m_server_ptui) the value will * be stored in m_user_ptui and the PTUI timer will be reset. * @param ptui The new value of the user PTUI. */ void setUserPtui(int32 ptui); /** * Called when timer has expired and we are waiting for a gps * signal for calculating a route based on a "route to" request. */ void HandleRouteToGpsRequest(); public: // from NavServerComConsumerInterface virtual void decodedBinaryUploadReply(uint32 src, uint32 dst) {}; virtual void decodedBinaryDownload(const uint8* data, size_t length, uint32 src, uint32 dst) {}; virtual void decodedWhereAmIReply(const char* country, const char* municipal, const char* city, const char* district, const char* streetname, int32 lat, int32 lon, uint32 src, uint32 dst) {}; virtual void decodedSearchReply(unsigned nAreas, const class SearchArea* const *sa, unsigned nItems, const class FullSearchItem* const *fsi, uint16 begindex, uint16 total, uint32 src, uint32 dst) {}; virtual void decodedSearchInfoReply(uint16 num, const char* const* id, const unsigned* index, unsigned numInfo, const class AdditionalInfo*const* info, uint32 src, uint32 dst) {}; virtual void decodedRouteReply(uint32 src, uint32 dst) {}; virtual void decodedMapReply(const class BoxBox& bb, uint32 realWorldWidth, uint32 realWorldHeight, uint16 imageWidth, uint16 imageHeight, enum MapEnums::ImageFormat imageType, uint32 imageBufferSize, const uint8* imageBuffer, uint32 dst) {}; virtual void decodedVectorMapReply(const char* request, uint32 size, const uint8* data, uint32 dst) {}; virtual void decodedMulitVectorMapReply(uint32 size, const uint8* data, uint32 dst) {}; virtual void decodedForceFeedMuliVectorMapReply( uint32 size, const uint8* data, uint32 dst ) {}; virtual void decodedCellConfirm(uint32 size, const uint8* data, uint32 dst) {}; /** Receives progress messages from NavServerCom. Since these * messages are multicasted, any module that expects to receive * progress messages must join the multicast channel * Module::NSCProgressMessages. * @param status indicates progress in quantified steps. * @param done parts done. * @param of total number of parts to do. * @param src the sender of this message, probably NavServerCom. * @param dst the address of the receiver, probaly the * multicast address. */ virtual void decodedProgressMessage(isab::NavServerComEnums::ComStatus status, GuiProtEnums::ServerActionType type, uint32 done, uint32 of, uint32 src, uint32 dst); virtual void decodedMessageReply(const uint8* data, unsigned length, uint32 src, uint32 dst) {}; virtual void decodedLicenseReply(bool keyOk, bool phoneOk, bool regionOk, bool nameOk, bool emailOk, GuiProtEnums::WayfinderType type, uint32 src, uint32 dst) {}; virtual void decodedLatestNews(uint32 checksum, const uint8* data, unsigned length, uint32 src, uint32 dst) {}; virtual void decodedParamSyncReply(GuiProtEnums::WayfinderType wft, uint32 src, uint32 dst) {}; virtual void decodedReply( navRequestType::RequestType type, class NParamBlock& params, uint8 requestVer, uint8 statusCode, const char* statusMessage, uint32 src, uint32 dst ) {}; protected: struct RouteData { int32 toLat; int32 toLon; int32 fromLat; int32 fromLon; uint32 routeRequestorId; }; std::vector<HintNode> m_interpolationHints; int32 m_prevLat; int32 m_prevLon; uint32 m_prevTimeMillis; /** Decoder for GpsConsumer-messages */ class GpsConsumerDecoder m_gpsDecoder; /** Decoder for CtrlHub-messages */ class CtrlHubAttachedDecoder m_ctrlHubAttachedDecoder; /** Decoder for NavTask-messages */ class NavTaskProviderDecoder m_navTaskProviderDecoder; /** Decoder for Parameter-messages */ class ParameterConsumerDecoder m_parameterConsumerDecoder; /** Encoder for NavTask-messages */ class NavTaskConsumerPublic * m_navTaskConsumer; /** Encoder for NavServerCom-messages */ class NavServerComProviderPublic * m_navServerCom; /** Encoder for Parameter-messages */ class ParameterProviderPublic * m_parameter; /** The route we are following. This is only a temporary * solution used during initial development and debugging. */ class Route *m_route; /** The route we are downloading. This is only a temporary * solution used during initial development and debugging. */ class Route *m_receiveRoute; /** The handler that performs the actions from * decodedFileOperation. */ class GuiCommandHandler *m_guiCommandHandler; /** Time Logging utility for meassuring delays in * Nav2 while debugging. */ class TimeLoggingUtil* m_timeLogger; /** Are we following a route right now? * This is only set to true by decodedRouteChunk. */ bool m_followingRoute; /** Is the route in m_route a valid route? * Set on switchToNewRoute() and never cleared for now */ bool m_routeValid; /** Enum to know if we're currently in simulation mode or paused. * This gets set when the user selects simulation from the GUI. */ uint16 m_simInfoStatus; /** The current simulated gps position is needed so we can * keep track of where we are now and what should be our * next position. */ struct GpsConsumerPublic::GpsPositionVelocityVector m_currentSimGpsPosition; /** Variables to keep the state between invocations of the * function generateNextSimulatedGpsPos(); */ class Point m_currentSimGpsPoint; class Point m_nextSimGpsPoint; int32 m_distFromPrevWpt; /** Variable to keep the state between invocations of the * functions increase and decrease sim speed. */ int32 m_simGpsStatus; /** The current speed that the simulated gps is traveling * with, in m/s. Maximum is the speed limit on the road. */ uint8 m_simulatedSpeed; /** Variable used as a constant when calculating our next * simulated position. Used to variate the speed of the simulation. */ uint8 m_simSpeed; /** The timer to know when we should get new simulation data. * The decoder function for the timer calls a function * to get the next simulated position. */ uint16 m_simTimeoutId; /** The timer to know when to check for gps signa so that * users route requeste can be granted. */ uint16 m_waitForSignalId; /** Variables used to store index and filename read from * the parameter file. */ int32 m_routeLastUsedIndex; char* m_routeLastFileName; /* ************************************************* * The state variables * * Maybe they should be combined with m_lastPosState? Or * m_lastPosState could be constructed from them? FIXME. * Think this one through more. */ float last_gps_lat; float last_gps_lon; float last_gps_alt; float last_gps_speed; uint8 last_gps_head; bool last_gps_head_valid; float m_gpsLatency; enum Quality m_lastGpsQuality; struct PositionState m_lastPosState; enum OnTrackEnum m_carOnTrack; class Point m_firstPoint; int m_lastCurrSegCrossingNo; class Point m_lastCurrWpt; class Point m_lastCurrSeg; bool m_lastCurrSegValid; bool m_lastShowStartWithUturn; const char * m_lastCurrSegText; int16 m_lastCurrSegSpeed; uint8 m_lastCurrSegFlags; /* Legacy code that has not been de-haired yet */ int m_holdoff_wrong_dir; int m_holdoff_off_track; /** The request id that was sent to NavServerCom */ uint32 m_nscRouteReqId; /** The request id that caused us to start downloading a new route. */ uint32 m_routeRequestorId; /** File operation requester id. */ uint32 m_fileOperationRequester; /** Internally generated route request. Replies are unsolicited. */ bool m_internalRouteRequest; /** There is currently an outstanding route request to NSC */ bool m_awaitingRouteReply; /** We have received an abandon route command, and need to */ /** ignore any outstanding route commands to server. */ bool m_stopNextInternalRoute; /** The last automatic reroute (end of truncated route or * an offtrack with auto reroute set) failed and no * manual route has been succsesful since. */ bool m_autoRerouteFailed; /** This parameter is set from the WayfinderType, and set * to false on startup and for silver customers. */ bool m_useGPSNavigation; uint32 m_last_time; uint32 m_prev_dist_to_goal; uint32 m_prev_dist_to_seg; /** * @name Variables used for the Periodic Traffic Information * Update (PTUI). */ //@{ /** User set interval in minutes. */ int32 m_user_ptui; /** Server set minimal allowed interval in minutes. */ int32 m_server_ptui; /** Timer id of the PTUI timer. */ uint16 m_ptuiTimer; /** Nbr of times the timer should time out when waiting for gps * signal before sending error to gui */ uint16 m_nbrRetries; RouteData m_routeData; //@} /// Current off track penalty. int m_offTrackPenalty; NavServerComConsumerDecoder m_nscDecoder; // XXX: not set! /** Indicates whether the connection is available for rerouting or not. */ bool m_canReroute; }; } /* namespace isab */ #endif /* MODULE_NavTaskInternal_H */
38.336696
758
0.562975
[ "object", "vector" ]
d8e62e7f65526ed79535a708c123d498292b04e7
3,459
h
C
redis_cluster.h
celtra/phpredis
53db4b3e2ffdbd60ed4105ada8725fe6c3338c4d
[ "PHP-3.01" ]
8,233
2015-01-02T02:00:38.000Z
2022-03-31T13:06:37.000Z
redis_cluster.h
celtra/phpredis
53db4b3e2ffdbd60ed4105ada8725fe6c3338c4d
[ "PHP-3.01" ]
1,470
2015-01-01T10:19:37.000Z
2022-03-31T12:55:03.000Z
redis_cluster.h
celtra/phpredis
53db4b3e2ffdbd60ed4105ada8725fe6c3338c4d
[ "PHP-3.01" ]
2,170
2015-01-02T08:03:05.000Z
2022-03-31T07:40:16.000Z
#ifndef REDIS_CLUSTER_H #define REDIS_CLUSTER_H #include "cluster_library.h" #include <php.h> #include <stddef.h> /* Get attached object context */ #define GET_CONTEXT() PHPREDIS_ZVAL_GET_OBJECT(redisCluster, getThis()) /* Command building/processing is identical for every command */ #define CLUSTER_BUILD_CMD(name, c, cmd, cmd_len, slot) \ redis_##name##_cmd(INTERNAL_FUNCTION_PARAM_PASSTHRU, c->flags, &cmd, \ &cmd_len, &slot) /* Append information required to handle MULTI commands to the tail of our MULTI * linked list. */ #define CLUSTER_ENQUEUE_RESPONSE(c, slot, cb, ctx) \ clusterFoldItem *_item; \ _item = emalloc(sizeof(clusterFoldItem)); \ _item->callback = cb; \ _item->slot = slot; \ _item->ctx = ctx; \ _item->next = NULL; \ if(c->multi_head == NULL) { \ c->multi_head = _item; \ c->multi_curr = _item; \ } else { \ c->multi_curr->next = _item; \ c->multi_curr = _item; \ } \ /* Simple macro to free our enqueued callbacks after we EXEC */ #define CLUSTER_FREE_QUEUE(c) \ clusterFoldItem *_item = c->multi_head, *_tmp; \ while(_item) { \ _tmp = _item->next; \ efree(_item); \ _item = _tmp; \ } \ c->multi_head = c->multi_curr = NULL; \ /* Reset anything flagged as MULTI */ #define CLUSTER_RESET_MULTI(c) \ redisClusterNode *_node; \ ZEND_HASH_FOREACH_PTR(c->nodes, _node) { \ if (_node == NULL) break; \ _node->sock->watching = 0; \ _node->sock->mode = ATOMIC; \ } ZEND_HASH_FOREACH_END(); \ c->flags->watching = 0; \ c->flags->mode = ATOMIC; \ /* Simple 1-1 command -> response macro */ #define CLUSTER_PROCESS_CMD(cmdname, resp_func, readcmd) \ redisCluster *c = GET_CONTEXT(); \ c->readonly = CLUSTER_IS_ATOMIC(c) && readcmd; \ char *cmd; int cmd_len; short slot; void *ctx=NULL; \ if(redis_##cmdname##_cmd(INTERNAL_FUNCTION_PARAM_PASSTHRU,c->flags, &cmd, \ &cmd_len, &slot, &ctx)==FAILURE) { \ RETURN_FALSE; \ } \ if(cluster_send_command(c,slot,cmd,cmd_len)<0 || c->err!=NULL) {\ efree(cmd); \ RETURN_FALSE; \ } \ efree(cmd); \ if(c->flags->mode == MULTI) { \ CLUSTER_ENQUEUE_RESPONSE(c, slot, resp_func, ctx); \ RETURN_ZVAL(getThis(), 1, 0); \ } \ resp_func(INTERNAL_FUNCTION_PARAM_PASSTHRU, c, ctx); /* More generic processing, where only the keyword differs */ #define CLUSTER_PROCESS_KW_CMD(kw, cmdfunc, resp_func, readcmd) \ redisCluster *c = GET_CONTEXT(); \ c->readonly = CLUSTER_IS_ATOMIC(c) && readcmd; \ char *cmd; int cmd_len; short slot; void *ctx=NULL; \ if(cmdfunc(INTERNAL_FUNCTION_PARAM_PASSTHRU, c->flags, kw, &cmd, &cmd_len,\ &slot,&ctx)==FAILURE) { \ RETURN_FALSE; \ } \ if(cluster_send_command(c,slot,cmd,cmd_len)<0 || c->err!=NULL) { \ efree(cmd); \ RETURN_FALSE; \ } \ efree(cmd); \ if(c->flags->mode == MULTI) { \ CLUSTER_ENQUEUE_RESPONSE(c, slot, resp_func, ctx); \ RETURN_ZVAL(getThis(), 1, 0); \ } \ resp_func(INTERNAL_FUNCTION_PARAM_PASSTHRU, c, ctx); extern const zend_function_entry *redis_cluster_get_methods(void); /* Create cluster context */ zend_object *create_cluster_context(zend_class_entry *class_type); /* Free cluster context struct */ void free_cluster_context(zend_object *object); #endif
33.582524
80
0.628794
[ "object" ]
d8ef4aee560c1954e886ce92cb30d2fc457214cc
774
h
C
drivers/maxx/main.h
mooismoo/ez2on
11784522e3beb6487c88836c566a13fcf485fa41
[ "MIT" ]
null
null
null
drivers/maxx/main.h
mooismoo/ez2on
11784522e3beb6487c88836c566a13fcf485fa41
[ "MIT" ]
null
null
null
drivers/maxx/main.h
mooismoo/ez2on
11784522e3beb6487c88836c566a13fcf485fa41
[ "MIT" ]
3
2021-07-30T03:06:47.000Z
2022-01-11T19:12:58.000Z
#pragma once #include <ntifs.h> #include <ntddkbd.h> extern POBJECT_TYPE* IoDriverObjectType; NTSYSAPI NTSTATUS NTAPI ObReferenceObjectByName( _In_ PUNICODE_STRING ObjectName, _In_ ULONG Attributes, _In_opt_ PACCESS_STATE AccessState, _In_opt_ ACCESS_MASK DesiredAccess, _In_ POBJECT_TYPE ObjectType, _In_ KPROCESSOR_MODE AccessMode, _Inout_opt_ PVOID ParseContext, _Out_ PVOID* Object ); typedef NTSTATUS(NTAPI* ZwReadVirtualMemory)( _In_ HANDLE ProcessHandle, _In_ PVOID BaseAddress, _Out_ PVOID Buffer, _In_ SIZE_T NumberOfBytesToRead, _Out_opt_ PSIZE_T NumberOfBytesRead); typedef VOID(*KeyboardClassServiceCallback)( PDEVICE_OBJECT DeviceObject, PKEYBOARD_INPUT_DATA InputDataStart, PKEYBOARD_INPUT_DATA InputDataEnd, PULONG InputDataConsumed );
24.1875
48
0.830749
[ "object" ]
d8f211ff3715d4462e93b535c6ceacfea14753c8
5,143
c
C
lib/sdk/Libraries/CMSIS/Device/Maxim/MAX32665/Source/system_max32665_core1.c
dos1/card10-firmware
2b12800dfb677d37f808b380c9d9fe2a0fc528ab
[ "MIT" ]
null
null
null
lib/sdk/Libraries/CMSIS/Device/Maxim/MAX32665/Source/system_max32665_core1.c
dos1/card10-firmware
2b12800dfb677d37f808b380c9d9fe2a0fc528ab
[ "MIT" ]
null
null
null
lib/sdk/Libraries/CMSIS/Device/Maxim/MAX32665/Source/system_max32665_core1.c
dos1/card10-firmware
2b12800dfb677d37f808b380c9d9fe2a0fc528ab
[ "MIT" ]
2
2019-09-30T09:20:48.000Z
2021-03-26T11:03:42.000Z
/******************************************************************************* * Copyright (C) 2016 Maxim Integrated Products, Inc., All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL MAXIM INTEGRATED BE LIABLE FOR ANY CLAIM, DAMAGES * OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Except as contained in this notice, the name of Maxim Integrated * Products, Inc. shall not be used except as stated in the Maxim Integrated * Products, Inc. Branding Policy. * * The mere transfer of this software does not imply any licenses * of trade secrets, proprietary technology, copyrights, patents, * trademarks, maskwork rights, or any other form of intellectual * property whatsoever. Maxim Integrated Products, Inc. retains all * ownership rights. * * $Date: 2018-11-07 19:23:01 +0000 (Wed, 07 Nov 2018) $ * $Revision: 39007 $ * ******************************************************************************/ #include <string.h> #include <stdio.h> #include <stdlib.h> #include "max32665.h" #include "mxc_sys.h" #include "gcr_regs.h" #include "icc_regs.h" #include "pwrseq_regs.h" // Backup mode entry point extern void Reset_Handler(void); extern void (* const __isr_vector[])(void); // Part defaults to HIRC/2 out of reset uint32_t SystemCoreClock = HIRC_FREQ >> 1; __weak void SystemCoreClockUpdate(void) { uint32_t base_freq, div, clk_src; // Determine the clock source and frequency clk_src = (MXC_GCR->clkcn & MXC_F_GCR_CLKCN_CLKSEL); switch (clk_src) { case MXC_S_GCR_CLKCN_CLKSEL_HIRC: base_freq = HIRC_FREQ; break; case MXC_S_GCR_CLKCN_CLKSEL_XTAL32M: base_freq = XTAL32M_FREQ; break; case MXC_S_GCR_CLKCN_CLKSEL_LIRC8: base_freq = LIRC8_FREQ; break; case MXC_S_GCR_CLKCN_CLKSEL_HIRC96: base_freq = HIRC96_FREQ; break; case MXC_S_GCR_CLKCN_CLKSEL_HIRC8: base_freq = HIRC8_FREQ; break; case MXC_S_GCR_CLKCN_CLKSEL_XTAL32K: base_freq = XTAL32K_FREQ; break; default: // Values 001 and 111 are reserved, and should never be encountered. base_freq = HIRC_FREQ; break; } // Clock divider is retrieved to compute system clock div = (MXC_GCR->clkcn & MXC_F_GCR_CLKCN_PSC) >> MXC_F_GCR_CLKCN_PSC_POS; SystemCoreClock = base_freq >> div; } /* This function is called before C runtime initialization and can be * implemented by the application for early initializations. If a value other * than '0' is returned, the C runtime initialization will be skipped. * * You may over-ride this function in your program by defining a custom * PreInit(), but care should be taken to reproduce the initialization steps * or a non-functional system may result. */ __weak int PreInit(void) { // Do nothing return 0; } // This function can be implemented by the application to initialize the board __weak int Board_Init(void) { // Do nothing return 0; } /* This function is called just before control is transferred to main(). * * You may over-ride this function in your program by defining a custom * SystemInit(), but care should be taken to reproduce the initialization * steps or a non-functional system may result. */ __weak void SystemInit(void) { /* Configure the interrupt controller to use the application vector * table in flash. Initially, VTOR points to the ROM's table. */ SCB->VTOR = (unsigned long)&__isr_vector; /* Enable FPU on Cortex-M4, which occupies coprocessor slots 10 & 11 * Grant full access, per "Table B3-24 CPACR bit assignments". * DDI0403D "ARMv7-M Architecture Reference Manual" */ SCB->CPACR |= SCB_CPACR_CP10_Msk | SCB_CPACR_CP11_Msk; __DSB(); __ISB(); // Enable ICache1 Clock MXC_GCR->perckcn1 &= ~(1 << 22); // Invalidate cache and wait until ready MXC_ICC1->invalidate = 1; while (!(MXC_ICC1->cache_ctrl & MXC_F_ICC_CACHE_CTRL_CACHE_RDY)); // Enable Cache MXC_ICC1->cache_ctrl |= MXC_F_ICC_CACHE_CTRL_CACHE_EN; SystemCoreClockUpdate(); // No board init on core1 //Board_Init(); }
34.75
80
0.681898
[ "vector" ]
d8f5d294cba47095b5ce61b64d48cc00567c56a9
1,544
h
C
tools/talvos-cmd/CommandFile.h
talvos/talvos
f2f134eb74402f87eeff8f93027a2a7c988177ff
[ "BSD-3-Clause" ]
66
2018-03-12T18:25:34.000Z
2021-08-10T02:14:56.000Z
tools/talvos-cmd/CommandFile.h
talvos/talvos
f2f134eb74402f87eeff8f93027a2a7c988177ff
[ "BSD-3-Clause" ]
10
2018-04-14T09:42:56.000Z
2019-03-29T11:44:12.000Z
tools/talvos-cmd/CommandFile.h
talvos/talvos
f2f134eb74402f87eeff8f93027a2a7c988177ff
[ "BSD-3-Clause" ]
5
2018-03-29T09:30:22.000Z
2020-12-22T23:59:28.000Z
// Copyright (c) 2018 the Talvos developers. All rights reserved. // // This file is distributed under a three-clause BSD license. For full license // terms please see the LICENSE file distributed with this source code. #include <fstream> #include <map> #include <memory> #include <vector> #include "talvos/PipelineContext.h" #include "talvos/PipelineStage.h" namespace talvos { class Device; class EntryPoint; class Module; } // namespace talvos class CommandFile { public: CommandFile(std::istream &Stream); ~CommandFile(); bool run(); private: template <typename T> T get(const char *ParseAction); void parseBuffer(); void parseDescriptorSet(); void parseDispatch(); void parseDump(); void parseEndLoop(); void parseEntry(); void parseLoop(); void parseModule(); void parseSpecialize(); template <typename T> void dump(unsigned VecWidth); template <typename T> void data(uint64_t Address, uint64_t NumBytes); template <typename T> void fill(uint64_t Address, uint64_t NumBytes); template <typename T> void series(uint64_t Address, uint64_t NumBytes); template <typename T> void specialize(uint32_t SpecId); std::istream &Stream; talvos::Device *Device; std::shared_ptr<talvos::Module> Module; const talvos::EntryPoint *Entry; std::map<std::string, std::pair<uint64_t, uint64_t>> Buffers; talvos::SpecConstantMap SpecConstMap; talvos::DescriptorSetMap DescriptorSets; std::vector<std::pair<size_t, std::streampos>> Loops; size_t CurrentLine; std::string CurrentParseAction; };
26.169492
78
0.74158
[ "vector" ]
d8f8528243d358977ddca6fb07d0c0026714863b
2,315
h
C
Examples/TestMerchAppExample_Swift/TestMerchAppExample_Swift/CustomerVault/Address/APICall/OPayPaymentAddressOperationsProcess.h
iOSGeekster/paysafe_sdk_ios
d8fab0ddcc0059c8acf528c10f4397ffcff1fc03
[ "MIT" ]
null
null
null
Examples/TestMerchAppExample_Swift/TestMerchAppExample_Swift/CustomerVault/Address/APICall/OPayPaymentAddressOperationsProcess.h
iOSGeekster/paysafe_sdk_ios
d8fab0ddcc0059c8acf528c10f4397ffcff1fc03
[ "MIT" ]
null
null
null
Examples/TestMerchAppExample_Swift/TestMerchAppExample_Swift/CustomerVault/Address/APICall/OPayPaymentAddressOperationsProcess.h
iOSGeekster/paysafe_sdk_ios
d8fab0ddcc0059c8acf528c10f4397ffcff1fc03
[ "MIT" ]
null
null
null
// // OPayPaymentAddressOperationsProcess.h // TestMerchAppExample_Swift // // Created by Jaydeep.Patoliya on 02/05/16. // Copyright © 2016 opus. All rights reserved. // #import <Foundation/Foundation.h> #import <PassKit/PassKit.h> @protocol OPayPaymentAddressOperationsProcessDelegate<NSObject> @required - (void)callBackAddressResponseFromOPTSDK:(NSDictionary*)response; @end; @interface OPayPaymentAddressOperationsProcess : NSObject @property(nonatomic, assign)id<OPayPaymentAddressOperationsProcessDelegate>authDelegate; /* Method calling for setting enviroment seetings and return OPayPaymentAddressOperationsProcess object Parameters merchatAccountNo: Type String withMerchantID: Type String withMerchantPwd: Type String */ - (id)initWithMerchantIdentifier:(NSString*)merchantIdentifier withMerchantID:(NSString*)optiMerchantID withMerchantPwd:(NSString*)optiMerchantPwd; /* Method for calling Create Address Webservice. Method Name createAddress Parameters: viewController: Type ViewController withRequestData: Type Dictionary profileID: Type String */ -(void)createAddress:(UIViewController *)viewController withRequestData:(NSDictionary*)requestNAPData profileID:(NSString *) strProfile_ID; /* Method for calling Update Address Webservice. Method Name updateAddress Parameters: viewController: Type ViewController withRequestData: Type Dictionary profileID: Type String addressID: Type String */ -(void)updateAddress:(UIViewController *)viewController withRequestData:(NSDictionary*)requestNAPData profileID:(NSString *) strProfile_ID addressID:(NSString *) strAddress_ID; /* Method for calling Lookup Address Webservice. Method Name lookupAddress Parameters: viewController: Type ViewController withRequestData: Type Dictionary profileID: Type String addressID: Type String */ -(void)lookupAddress:(UIViewController *)viewController profileID:(NSString *) strProfile_ID addressID:(NSString *) strAddress_ID; /* Method for calling Deleting Address Webservice. Method Name deleteAddress Parameters: viewController: Type ViewController withRequestData: Type Dictionary profileID: Type String addressID: Type String */ -(void)deleteAddress:(UIViewController *)viewController profileID:(NSString *) strProfile_ID addressID:(NSString *) strAddress_ID; @end
31.283784
176
0.815551
[ "object" ]
2b0d05dd08c41ac2534d7417e1b8c2a2f99e4395
10,005
h
C
motioncorr_v2.1/src/SP++3/include/linequs3-impl.h
cianfrocco-lab/Motion-correction
c77ee034bba2ef184837e070dde43f75d8a4e1e7
[ "MIT" ]
11
2016-09-05T21:14:25.000Z
2022-02-18T21:31:34.000Z
src/SP++3/include/linequs3-impl.h
wjiang/motioncorr
14ed37d1cc72e55d1592e78e3dda758cd46a3698
[ "Naumen", "Condor-1.1", "MS-PL" ]
5
2016-05-24T10:55:18.000Z
2016-06-10T01:07:42.000Z
src/SP++3/include/linequs3-impl.h
wjiang/motioncorr
14ed37d1cc72e55d1592e78e3dda758cd46a3698
[ "Naumen", "Condor-1.1", "MS-PL" ]
9
2016-04-26T10:14:20.000Z
2020-10-14T07:34:59.000Z
/* * Copyright (c) 2008-2011 Zhang Ming (M. Zhang), zmjerry@163.com * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 2 or any later version. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. A copy of the GNU General Public License is available at: * http://www.fsf.org/licensing/licenses */ /***************************************************************************** * linequs3-impl.h * * Implementation for Rank Defect linear equations. * * Zhang Ming, 2010-07 (revised 2010-12), Xi'an Jiaotong University. *****************************************************************************/ /** * Rank defect linear equationequations solution by Truncated SVD. * A ---> The m-by-n coefficient matrix(Rank Defect); * b ---> The n-by-1 right-hand side vector; * x ---> The n-by-1 solution vector. */ template <typename Real> Vector<Real> tsvd( const Matrix<Real> &A, const Vector<Real> &b, Real tol ) { int m = A.rows(), n = A.cols(); assert( m == b.size() ); SVD<Real> svd; svd.dec( A ); Matrix<Real> U = svd.getU(); Matrix<Real> V = svd.getV(); Vector<Real> s = svd.getSV(); Vector<Real> x(n); int r = 0; if( tol <= 0 ) tol = max( m, n ) * s[0] * EPS; for( int i=0; i<s.size(); ++i ) if( s[i] >= tol ) r++; // y = U^T * b Vector<Real> y(r); for( int i=0; i<r; ++i ) for( int j=0; j<m; ++j ) y[i] += U[j][i]*b[j]; // y = y / s for( int i=0; i<r; ++i ) y[i] /= s[i]; // x = V * y for( int i=0; i<n; ++i ) for( int j=0; j<r; ++j ) x[i] += V[i][j]*y[j]; // for( int i=0; i<n; ++i ) // for( int j=0; j<r; ++j ) // { // Real sum = 0; // for( int k=0; k<m; ++k ) // sum += U[k][j]*b[k]; // x[i] += sum * V[i][j] / s[j]; // } return x; } /** * Rank defect complex linear equationequations solution by Truncated SVD. * A ---> The m-by-n coefficient matrix(Rank Defect); * b ---> The n-by-1 right-hand side vector; * x ---> The n-by-1 solution vector. */ template <typename Type> Vector<complex<Type> > tsvd( const Matrix<complex<Type> > &A, const Vector<complex<Type> > &b, Type tol ) { int m = A.rows(), n = A.cols(); assert( m == b.size() ); CSVD<Type> svd; svd.dec( A ); Matrix<complex<Type> > U = svd.getU(); Matrix<complex<Type> > V = svd.getV(); Vector<Type> s = svd.getSV(); Vector<complex<Type> > x(n); int r = 0; if( tol <= 0 ) tol = max( m, n ) * s[0] * EPS; for( int i=0; i<s.size(); ++i ) if( s[i] >= tol ) r++; // y = U^H * b Vector<complex<Type> > y(r); for( int i=0; i<r; ++i ) for( int j=0; j<m; ++j ) y[i] += conj(U[j][i])*b[j]; // y = y / s for( int i=0; i<r; ++i ) y[i] /= s[i]; // x = V * y for( int i=0; i<n; ++i ) for( int j=0; j<r; ++j ) x[i] += V[i][j]*y[j]; // for( int i=0; i<n; ++i ) // for( int j=0; j<r; ++j ) // { // complex<Type> sum = 0; // for( int k=0; k<m; ++k ) // sum += conj(U[k][j])*b[k]; // x[i] += sum * V[i][j] / s[j]; // } return x; } /** * Rank defect linear equationequations solution by Dampted SVD. * A ---> The m-by-n(m>n) coefficient matrix(Rank Defect); * b ---> The n-by-1 right-hand side vector; * sigma : dampted factor; * x ---> The n-by-1 solution vector. */ template <typename Real> Vector<Real> dsvd( const Matrix<Real> &A, const Vector<Real> &b, Real &sigma ) { int m = A.rows(), n = A.cols(); assert( m == b.size() ); SVD<Real> svd; svd.dec( A ); Matrix<Real> U = svd.getU(); Matrix<Real> V = svd.getV(); Vector<Real> s = svd.getSV(); Vector<Real> x(n); int p = s.size(); s += sigma; // y = U^T * b Vector<Real> y(p); for( int i=0; i<p; ++i ) for( int j=0; j<m; ++j ) y[i] += U[j][i]*b[j]; // y = y / s for( int i=0; i<p; ++i ) y[i] /= s[i]; // x = V * y for( int i=0; i<n; ++i ) for( int j=0; j<p; ++j ) x[i] += V[i][j]*y[j]; // for( int i=0; i<n; ++i ) // for( int j=0; j<p; ++j ) // { // Real sum = 0; // for( int k=0; k<m; ++k ) // sum += U[k][j]*b[k]; // x[i] += sum * V[i][j] / s[j]; // } return x; } /** * Rank defect complex linear equationequations solution by Dampted SVD. * A ---> The m-by-n(m>n) coefficient matrix(Rank Defect); * b ---> The n-by-1 right-hand side vector; * sigma : dampted factor; * x ---> The n-by-1 solution vector. */ template <typename Type> Vector<complex<Type> > dsvd( const Matrix<complex<Type> > &A, const Vector<complex<Type> > &b, Type &sigma ) { int m = A.rows(), n = A.cols(); assert( m == b.size() ); CSVD<Type> svd; svd.dec( A ); Matrix<complex<Type> > U = svd.getU(); Matrix<complex<Type> > V = svd.getV(); Vector<Type> s = svd.getSV(); Vector<complex<Type> > x(n); int p = s.size(); s += sigma; // y = U^H * b Vector<complex<Type> > y(p); for( int i=0; i<p; ++i ) for( int j=0; j<m; ++j ) y[i] += conj(U[j][i])*b[j]; // y = y / s for( int i=0; i<p; ++i ) y[i] /= s[i]; // x = V * y for( int i=0; i<n; ++i ) for( int j=0; j<p; ++j ) x[i] += V[i][j]*y[j]; // for( int i=0; i<n; ++i ) // for( int j=0; j<p; ++j ) // { // complex<Type> sum = 0; // for( int k=0; k<m; ++k ) // sum += conj(U[k][j])*b[k]; // x[i] += sum * V[i][j] / s[j]; // } return x; } /** * Rank defect linear equationequations solution by Tikhonov Regularization. * A ---> The m-by-n(m>n) coefficient matrix(Rank Defect); * b ---> The n-by-1 right-hand side vector; * alpha : regularization factor; * x ---> The n-by-1 solution vector. */ template <typename Real> Vector<Real> tikhonov( const Matrix<Real> &A, const Vector<Real> &b, Real &alpha ) { int m = A.rows(), n = A.cols(); assert( m == b.size() ); SVD<Real> svd; svd.dec( A ); Matrix<Real> U = svd.getU(); Matrix<Real> V = svd.getV(); Vector<Real> s = svd.getSV(); Vector<Real> x(n); int p = s.size(); Real alpha2 = alpha*alpha; for( int i=0; i<p; ++i ) s[i] += alpha2/s[i]; // y = U^T * b Vector<Real> y(p); for( int i=0; i<p; ++i ) for( int j=0; j<m; ++j ) y[i] += U[j][i]*b[j]; // y = y / s for( int i=0; i<p; ++i ) y[i] /= s[i]; // x = V * y for( int i=0; i<n; ++i ) for( int j=0; j<p; ++j ) x[i] += V[i][j]*y[j]; // for( int i=0; i<n; ++i ) // for( int j=0; j<p; ++j ) // { // Real sum = 0; // for( int k=0; k<m; ++k ) // sum += U[k][j]*b[k]; // x[i] += sum * V[i][j] / s[j]; // } return x; } /** * Rank defect complex linear equationequations solution by * Tikhonov Regularization. * A ---> The m-by-n(m>n) coefficient matrix(Rank Defect); * b ---> The n-by-1 right-hand side vector; * alpha : regularization factor; * x ---> The n-by-1 solution vector. */ template <typename Type> Vector<complex<Type> > tikhonov( const Matrix<complex<Type> > &A, const Vector<complex<Type> > &b, Type &alpha ) { int m = A.rows(), n = A.cols(); assert( m == b.size() ); CSVD<Type> svd; svd.dec( A ); Matrix<complex<Type> > U = svd.getU(); Matrix<complex<Type> > V = svd.getV(); Vector<Type> s = svd.getSV(); Vector<complex<Type> > x(n); int p = s.size(); Type alpha2 = alpha*alpha; for( int i=0; i<p; ++i ) s[i] += alpha2/s[i]; // y = U^H * b Vector<complex<Type> > y(p); for( int i=0; i<p; ++i ) for( int j=0; j<m; ++j ) y[i] += conj(U[j][i])*b[j]; // y = y / s for( int i=0; i<p; ++i ) y[i] /= s[i]; // x = V * y for( int i=0; i<n; ++i ) for( int j=0; j<p; ++j ) x[i] += V[i][j]*y[j]; // for( int i=0; i<n; ++i ) // for( int j=0; j<p; ++j ) // { // complex<Type> sum = 0; // for( int k=0; k<m; ++k ) // sum += conj(U[k][j])*b[k]; // x[i] += sum * V[i][j] / s[j]; // } return x; }
27.040541
80
0.445177
[ "vector" ]
fafe56d1f453b840202d8832242f206f336befbc
44,547
c
C
hw/kdrive/ephyr/ephyrdriext.c
larsclausen/xglamo
4176d6fdc061553b8366c20890635a464fe7fee2
[ "X11" ]
2
2016-05-08T18:39:05.000Z
2018-11-01T06:58:35.000Z
hw/kdrive/ephyr/ephyrdriext.c
larsclausen/xglamo
4176d6fdc061553b8366c20890635a464fe7fee2
[ "X11" ]
null
null
null
hw/kdrive/ephyr/ephyrdriext.c
larsclausen/xglamo
4176d6fdc061553b8366c20890635a464fe7fee2
[ "X11" ]
1
2021-12-05T20:56:48.000Z
2021-12-05T20:56:48.000Z
/* * Xephyr - A kdrive X server thats runs in a host X window. * Authored by Matthew Allum <mallum@openedhand.com> * * Copyright © 2007 OpenedHand Ltd * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of OpenedHand Ltd not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. OpenedHand Ltd makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * OpenedHand Ltd DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL OpenedHand Ltd BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. * * This file is heavily copied from hw/xfree86/dri/xf86dri.c * * Authors: * Dodji Seketeli <dodji@openedhand.com> */ #ifdef HAVE_CONFIG_H #include <kdrive-config.h> #endif #ifdef XEPHYR_DRI #include <string.h> #define NEED_REPLIES #define NEED_EVENTS #include <X11/X.h> #include <X11/Xproto.h> #define _XF86DRI_SERVER_ #include <X11/dri/xf86dri.h> #include <X11/dri/xf86dristr.h> #include "misc.h" #include "privates.h" #include "dixstruct.h" #include "extnsionst.h" #include "colormapst.h" #include "cursorstr.h" #include "scrnintstr.h" #include "windowstr.h" #include "servermd.h" #include "swaprep.h" #include "ephyrdri.h" #include "ephyrdriext.h" #include "hostx.h" #define _HAVE_XALLOC_DECLS #include "ephyrlog.h" typedef struct { int foo; } EphyrDRIWindowPrivRec; typedef EphyrDRIWindowPrivRec* EphyrDRIWindowPrivPtr; typedef struct { CreateWindowProcPtr CreateWindow ; DestroyWindowProcPtr DestroyWindow ; MoveWindowProcPtr MoveWindow ; PositionWindowProcPtr PositionWindow ; ClipNotifyProcPtr ClipNotify ; } EphyrDRIScreenPrivRec; typedef EphyrDRIScreenPrivRec* EphyrDRIScreenPrivPtr; static int DRIErrorBase; static DISPATCH_PROC(ProcXF86DRIQueryVersion); static DISPATCH_PROC(ProcXF86DRIQueryDirectRenderingCapable); static DISPATCH_PROC(ProcXF86DRIOpenConnection); static DISPATCH_PROC(ProcXF86DRICloseConnection); static DISPATCH_PROC(ProcXF86DRIGetClientDriverName); static DISPATCH_PROC(ProcXF86DRICreateContext); static DISPATCH_PROC(ProcXF86DRIDestroyContext); static DISPATCH_PROC(ProcXF86DRICreateDrawable); static DISPATCH_PROC(ProcXF86DRIDestroyDrawable); static DISPATCH_PROC(ProcXF86DRIGetDrawableInfo); static DISPATCH_PROC(ProcXF86DRIGetDeviceInfo); static DISPATCH_PROC(ProcXF86DRIDispatch); static DISPATCH_PROC(ProcXF86DRIAuthConnection); static DISPATCH_PROC(SProcXF86DRIQueryVersion); static DISPATCH_PROC(SProcXF86DRIQueryDirectRenderingCapable); static DISPATCH_PROC(SProcXF86DRIDispatch); static void XF86DRIResetProc(ExtensionEntry* extEntry); static Bool ephyrDRIScreenInit (ScreenPtr a_screen) ; static Bool ephyrDRICreateWindow (WindowPtr a_win) ; static Bool ephyrDRIDestroyWindow (WindowPtr a_win) ; static void ephyrDRIMoveWindow (WindowPtr a_win, int a_x, int a_y, WindowPtr a_siblings, VTKind a_kind); static Bool ephyrDRIPositionWindow (WindowPtr a_win, int x, int y) ; static void ephyrDRIClipNotify (WindowPtr a_win, int a_x, int a_y) ; static Bool EphyrMirrorHostVisuals (ScreenPtr a_screen) ; static Bool destroyHostPeerWindow (const WindowPtr a_win) ; static Bool findWindowPairFromLocal (WindowPtr a_local, EphyrWindowPair **a_pair); static unsigned char DRIReqCode = 0; static DevPrivateKey ephyrDRIWindowKey = &ephyrDRIWindowKey; static DevPrivateKey ephyrDRIScreenKey = &ephyrDRIScreenKey; #define GET_EPHYR_DRI_WINDOW_PRIV(win) ((EphyrDRIWindowPrivPtr) \ dixLookupPrivate(&(win)->devPrivates, ephyrDRIWindowKey)) #define GET_EPHYR_DRI_SCREEN_PRIV(screen) ((EphyrDRIScreenPrivPtr) \ dixLookupPrivate(&(screen)->devPrivates, ephyrDRIScreenKey)) Bool ephyrDRIExtensionInit (ScreenPtr a_screen) { Bool is_ok=FALSE ; ExtensionEntry* extEntry=NULL; EphyrDRIScreenPrivPtr screen_priv=NULL ; EPHYR_LOG ("enter\n") ; if (!hostx_has_dri ()) { EPHYR_LOG ("host does not have DRI extension\n") ; goto out ; } EPHYR_LOG ("host X does have DRI extension\n") ; if (!hostx_has_xshape ()) { EPHYR_LOG ("host does not have XShape extension\n") ; goto out ; } EPHYR_LOG ("host X does have XShape extension\n") ; #ifdef XF86DRI_EVENTS EventType = CreateNewResourceType (XF86DRIFreeEvents); #endif if ((extEntry = AddExtension(XF86DRINAME, XF86DRINumberEvents, XF86DRINumberErrors, ProcXF86DRIDispatch, SProcXF86DRIDispatch, XF86DRIResetProc, StandardMinorOpcode))) { DRIReqCode = (unsigned char)extEntry->base; DRIErrorBase = extEntry->errorBase; } else { EPHYR_LOG_ERROR ("failed to register DRI extension\n") ; goto out ; } screen_priv = xcalloc (1, sizeof (EphyrDRIScreenPrivRec)) ; if (!screen_priv) { EPHYR_LOG_ERROR ("failed to allocate screen_priv\n") ; goto out ; } dixSetPrivate(&a_screen->devPrivates, ephyrDRIScreenKey, screen_priv); if (!ephyrDRIScreenInit (a_screen)) { EPHYR_LOG_ERROR ("ephyrDRIScreenInit() failed\n") ; goto out ; } EphyrMirrorHostVisuals (a_screen) ; is_ok=TRUE ; out: EPHYR_LOG ("leave\n") ; return is_ok ; } static Bool ephyrDRIScreenInit (ScreenPtr a_screen) { Bool is_ok=FALSE ; EphyrDRIScreenPrivPtr screen_priv=NULL ; EPHYR_RETURN_VAL_IF_FAIL (a_screen, FALSE) ; screen_priv=GET_EPHYR_DRI_SCREEN_PRIV (a_screen) ; EPHYR_RETURN_VAL_IF_FAIL (screen_priv, FALSE) ; screen_priv->CreateWindow = a_screen->CreateWindow ; screen_priv->DestroyWindow = a_screen->DestroyWindow ; screen_priv->MoveWindow = a_screen->MoveWindow ; screen_priv->PositionWindow = a_screen->PositionWindow ; screen_priv->ClipNotify = a_screen->ClipNotify ; a_screen->CreateWindow = ephyrDRICreateWindow ; a_screen->DestroyWindow = ephyrDRIDestroyWindow ; a_screen->MoveWindow = ephyrDRIMoveWindow ; a_screen->PositionWindow = ephyrDRIPositionWindow ; a_screen->ClipNotify = ephyrDRIClipNotify ; is_ok = TRUE ; return is_ok ; } static Bool ephyrDRICreateWindow (WindowPtr a_win) { Bool is_ok=FALSE ; ScreenPtr screen=NULL ; EphyrDRIScreenPrivPtr screen_priv =NULL; EPHYR_RETURN_VAL_IF_FAIL (a_win, FALSE) ; screen = a_win->drawable.pScreen ; EPHYR_RETURN_VAL_IF_FAIL (screen, FALSE) ; screen_priv = GET_EPHYR_DRI_SCREEN_PRIV (screen) ; EPHYR_RETURN_VAL_IF_FAIL (screen_priv && screen_priv->CreateWindow, FALSE) ; EPHYR_LOG ("enter. win:%#x\n", (unsigned int)a_win) ; screen->CreateWindow = screen_priv->CreateWindow ; is_ok = (*screen->CreateWindow) (a_win) ; screen->CreateWindow = ephyrDRICreateWindow ; if (is_ok) { dixSetPrivate(&a_win->devPrivates, ephyrDRIWindowKey, NULL); } return is_ok ; } static Bool ephyrDRIDestroyWindow (WindowPtr a_win) { Bool is_ok=FALSE ; ScreenPtr screen=NULL ; EphyrDRIScreenPrivPtr screen_priv =NULL; EPHYR_RETURN_VAL_IF_FAIL (a_win, FALSE) ; screen = a_win->drawable.pScreen ; EPHYR_RETURN_VAL_IF_FAIL (screen, FALSE) ; screen_priv = GET_EPHYR_DRI_SCREEN_PRIV (screen) ; EPHYR_RETURN_VAL_IF_FAIL (screen_priv && screen_priv->DestroyWindow, FALSE) ; screen->DestroyWindow = screen_priv->DestroyWindow ; if (screen->DestroyWindow) { is_ok = (*screen->DestroyWindow) (a_win) ; } screen->DestroyWindow = ephyrDRIDestroyWindow ; if (is_ok) { EphyrDRIWindowPrivPtr win_priv=GET_EPHYR_DRI_WINDOW_PRIV (a_win) ; if (win_priv) { destroyHostPeerWindow (a_win) ; xfree (win_priv) ; dixSetPrivate(&a_win->devPrivates, ephyrDRIWindowKey, NULL); EPHYR_LOG ("destroyed the remote peer window\n") ; } } return is_ok ; } static void ephyrDRIMoveWindow (WindowPtr a_win, int a_x, int a_y, WindowPtr a_siblings, VTKind a_kind) { Bool is_ok=FALSE ; ScreenPtr screen=NULL ; EphyrDRIScreenPrivPtr screen_priv =NULL; EphyrDRIWindowPrivPtr win_priv=NULL ; EphyrWindowPair *pair=NULL ; EphyrBox geo; int x=0,y=0;/*coords relative to parent window*/ EPHYR_RETURN_IF_FAIL (a_win) ; EPHYR_LOG ("enter\n") ; screen = a_win->drawable.pScreen ; EPHYR_RETURN_IF_FAIL (screen) ; screen_priv = GET_EPHYR_DRI_SCREEN_PRIV (screen) ; EPHYR_RETURN_IF_FAIL (screen_priv && screen_priv->MoveWindow) ; screen->MoveWindow = screen_priv->MoveWindow ; if (screen->MoveWindow) { (*screen->MoveWindow) (a_win, a_x, a_y, a_siblings, a_kind) ; } screen->MoveWindow = ephyrDRIMoveWindow ; EPHYR_LOG ("window: %#x\n", (unsigned int)a_win) ; if (!a_win->parent) { EPHYR_LOG ("cannot move root window\n") ; is_ok = TRUE ; goto out ; } win_priv = GET_EPHYR_DRI_WINDOW_PRIV (a_win) ; if (!win_priv) { EPHYR_LOG ("not a DRI peered window\n") ; is_ok = TRUE ; goto out ; } if (!findWindowPairFromLocal (a_win, &pair) || !pair) { EPHYR_LOG_ERROR ("failed to get window pair\n") ; goto out ; } /*compute position relative to parent window*/ x = a_win->drawable.x - a_win->parent->drawable.x ; y = a_win->drawable.y - a_win->parent->drawable.y ; /*set the geometry to pass to hostx_set_window_geometry*/ memset (&geo, 0, sizeof (geo)) ; geo.x = x ; geo.y = y ; geo.width = a_win->drawable.width ; geo.height = a_win->drawable.height ; hostx_set_window_geometry (pair->remote, &geo) ; is_ok = TRUE ; out: EPHYR_LOG ("leave. is_ok:%d\n", is_ok) ; /*do cleanup here*/ } static Bool ephyrDRIPositionWindow (WindowPtr a_win, int a_x, int a_y) { Bool is_ok=FALSE ; ScreenPtr screen=NULL ; EphyrDRIScreenPrivPtr screen_priv =NULL; EphyrDRIWindowPrivPtr win_priv=NULL ; EphyrWindowPair *pair=NULL ; EphyrBox geo; EPHYR_RETURN_VAL_IF_FAIL (a_win, FALSE) ; EPHYR_LOG ("enter\n") ; screen = a_win->drawable.pScreen ; EPHYR_RETURN_VAL_IF_FAIL (screen, FALSE) ; screen_priv = GET_EPHYR_DRI_SCREEN_PRIV (screen) ; EPHYR_RETURN_VAL_IF_FAIL (screen_priv && screen_priv->PositionWindow, FALSE) ; screen->PositionWindow = screen_priv->PositionWindow ; if (screen->PositionWindow) { (*screen->PositionWindow) (a_win, a_x, a_y) ; } screen->PositionWindow = ephyrDRIPositionWindow ; EPHYR_LOG ("window: %#x\n", (unsigned int)a_win) ; win_priv = GET_EPHYR_DRI_WINDOW_PRIV (a_win) ; if (!win_priv) { EPHYR_LOG ("not a DRI peered window\n") ; is_ok = TRUE ; goto out ; } if (!findWindowPairFromLocal (a_win, &pair) || !pair) { EPHYR_LOG_ERROR ("failed to get window pair\n") ; goto out ; } /*set the geometry to pass to hostx_set_window_geometry*/ memset (&geo, 0, sizeof (geo)) ; geo.x = a_x ; geo.y = a_y ; geo.width = a_win->drawable.width ; geo.height = a_win->drawable.height ; hostx_set_window_geometry (pair->remote, &geo) ; is_ok = TRUE ; out: EPHYR_LOG ("leave. is_ok:%d\n", is_ok) ; /*do cleanup here*/ return is_ok ; } static void ephyrDRIClipNotify (WindowPtr a_win, int a_x, int a_y) { Bool is_ok=FALSE ; ScreenPtr screen=NULL ; EphyrDRIScreenPrivPtr screen_priv =NULL; EphyrDRIWindowPrivPtr win_priv=NULL ; EphyrWindowPair *pair=NULL ; EphyrRect *rects=NULL; int i=0 ; EPHYR_RETURN_IF_FAIL (a_win) ; EPHYR_LOG ("enter\n") ; screen = a_win->drawable.pScreen ; EPHYR_RETURN_IF_FAIL (screen) ; screen_priv = GET_EPHYR_DRI_SCREEN_PRIV (screen) ; EPHYR_RETURN_IF_FAIL (screen_priv && screen_priv->ClipNotify) ; screen->ClipNotify = screen_priv->ClipNotify ; if (screen->ClipNotify) { (*screen->ClipNotify) (a_win, a_x, a_y) ; } screen->ClipNotify = ephyrDRIClipNotify ; EPHYR_LOG ("window: %#x\n", (unsigned int)a_win) ; win_priv = GET_EPHYR_DRI_WINDOW_PRIV (a_win) ; if (!win_priv) { EPHYR_LOG ("not a DRI peered window\n") ; is_ok = TRUE ; goto out ; } if (!findWindowPairFromLocal (a_win, &pair) || !pair) { EPHYR_LOG_ERROR ("failed to get window pair\n") ; goto out ; } rects = xcalloc (REGION_NUM_RECTS (&a_win->clipList), sizeof (EphyrRect)) ; for (i=0; i < REGION_NUM_RECTS (&a_win->clipList); i++) { memmove (&rects[i], &REGION_RECTS (&a_win->clipList)[i], sizeof (EphyrRect)) ; rects[i].x1 -= a_win->drawable.x; rects[i].x2 -= a_win->drawable.x; rects[i].y1 -= a_win->drawable.y; rects[i].y2 -= a_win->drawable.y; } /* * push the clipping region of this window * to the peer window in the host */ is_ok = hostx_set_window_bounding_rectangles (pair->remote, rects, REGION_NUM_RECTS (&a_win->clipList)) ; is_ok = TRUE ; out: if (rects) { xfree (rects) ; rects = NULL ; } EPHYR_LOG ("leave. is_ok:%d\n", is_ok) ; /*do cleanup here*/ } /** * Duplicates a visual of a_screen * In screen a_screen, for depth a_depth, find a visual which * bitsPerRGBValue and colormap size equal * a_bits_per_rgb_values and a_colormap_entries. * The ID of that duplicated visual is set to a_new_id. * That duplicated visual is then added to the list of visuals * of the screen. */ static Bool EphyrDuplicateVisual (unsigned int a_screen, short a_depth, short a_class, short a_bits_per_rgb_values, short a_colormap_entries, unsigned int a_red_mask, unsigned int a_green_mask, unsigned int a_blue_mask, unsigned int a_new_id) { Bool is_ok = FALSE, found_visual=FALSE, found_depth=FALSE ; ScreenPtr screen=NULL ; VisualRec new_visual, *new_visuals=NULL ; int i=0 ; EPHYR_LOG ("enter\n") ; if (a_screen > screenInfo.numScreens) { EPHYR_LOG_ERROR ("bad screen number\n") ; goto out; } memset (&new_visual, 0, sizeof (VisualRec)) ; /*get the screen pointed to by a_screen*/ screen = screenInfo.screens[a_screen] ; EPHYR_RETURN_VAL_IF_FAIL (screen, FALSE) ; /* * In that screen, first look for an existing visual that has the * same characteristics as those passed in parameter * to this function and copy it. */ for (i=0; i < screen->numVisuals; i++) { if (screen->visuals[i].bitsPerRGBValue == a_bits_per_rgb_values && screen->visuals[i].ColormapEntries == a_colormap_entries ) { /*copy the visual found*/ memcpy (&new_visual, &screen->visuals[i], sizeof (new_visual)) ; new_visual.vid = a_new_id ; new_visual.class = a_class ; new_visual.redMask = a_red_mask ; new_visual.greenMask = a_green_mask ; new_visual.blueMask = a_blue_mask ; found_visual = TRUE ; EPHYR_LOG ("found a visual that matches visual id: %d\n", a_new_id) ; break; } } if (!found_visual) { EPHYR_LOG ("did not find any visual matching %d\n", a_new_id) ; goto out ; } /* * be prepare to extend screen->visuals to add new_visual to it */ new_visuals = xcalloc (screen->numVisuals+1, sizeof (VisualRec)) ; memmove (new_visuals, screen->visuals, screen->numVisuals*sizeof (VisualRec)) ; memmove (&new_visuals[screen->numVisuals], &new_visual, sizeof (VisualRec)) ; /* * Now, in that same screen, update the screen->allowedDepths member. * In that array, each element represents the visuals applicable to * a given depth. So we need to add an entry matching the new visual * that we are going to add to screen->visuals */ for (i=0; i<screen->numDepths; i++) { VisualID *vids=NULL; DepthPtr cur_depth=NULL ; /*find the entry matching a_depth*/ if (screen->allowedDepths[i].depth != a_depth) continue ; cur_depth = &screen->allowedDepths[i]; /* * extend the list of visual IDs in that entry, * so to add a_new_id in there. */ vids = xrealloc (cur_depth->vids, (cur_depth->numVids+1)*sizeof (VisualID)); if (!vids) { EPHYR_LOG_ERROR ("failed to realloc numids\n") ; goto out ; } vids[cur_depth->numVids] = a_new_id ; /* * Okay now commit our change. * Do really update screen->allowedDepths[i] */ cur_depth->numVids++ ; cur_depth->vids = vids ; found_depth=TRUE; } if (!found_depth) { EPHYR_LOG_ERROR ("failed to update screen[%d]->allowedDepth\n", a_screen) ; goto out ; } /* * Commit our change to screen->visuals */ xfree (screen->visuals) ; screen->visuals = new_visuals ; screen->numVisuals++ ; new_visuals = NULL ; is_ok = TRUE ; out: if (new_visuals) { xfree (new_visuals) ; new_visuals = NULL ; } EPHYR_LOG ("leave\n") ; return is_ok ; } /** * Duplicates the visuals of the host X server. * This is necessary to have visuals that have the same * ID as those of the host X. It is important to have that for * GLX. */ static Bool EphyrMirrorHostVisuals (ScreenPtr a_screen) { Bool is_ok=FALSE; EphyrHostVisualInfo *visuals=NULL; int nb_visuals=0, i=0; EPHYR_LOG ("enter\n") ; if (!hostx_get_visuals_info (&visuals, &nb_visuals)) { EPHYR_LOG_ERROR ("failed to get host visuals\n") ; goto out ; } for (i=0; i<nb_visuals; i++) { if (!EphyrDuplicateVisual (a_screen->myNum, visuals[i].depth, visuals[i].class, visuals[i].bits_per_rgb, visuals[i].colormap_size, visuals[i].red_mask, visuals[i].green_mask, visuals[i].blue_mask, visuals[i].visualid)) { EPHYR_LOG_ERROR ("failed to duplicate host visual %d\n", (int)visuals[i].visualid) ; } } is_ok = TRUE ; out: EPHYR_LOG ("leave\n") ; return is_ok; } /*ARGSUSED*/ static void XF86DRIResetProc ( ExtensionEntry* extEntry ) { } static int ProcXF86DRIQueryVersion (register ClientPtr client) { xXF86DRIQueryVersionReply rep; register int n; EPHYR_LOG ("enter\n") ; REQUEST_SIZE_MATCH(xXF86DRIQueryVersionReq); rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; rep.majorVersion = XF86DRI_MAJOR_VERSION; rep.minorVersion = XF86DRI_MINOR_VERSION; rep.patchVersion = XF86DRI_PATCH_VERSION; if (client->swapped) { swaps(&rep.sequenceNumber, n); swapl(&rep.length, n); swaps(&rep.majorVersion, n); swaps(&rep.minorVersion, n); swapl(&rep.patchVersion, n); } WriteToClient(client, sizeof(xXF86DRIQueryVersionReply), (char *)&rep); EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIQueryDirectRenderingCapable (register ClientPtr client) { xXF86DRIQueryDirectRenderingCapableReply rep; Bool isCapable; register int n; EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRIQueryDirectRenderingCapableReq); REQUEST_SIZE_MATCH(xXF86DRIQueryDirectRenderingCapableReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; if (!ephyrDRIQueryDirectRenderingCapable (stuff->screen, &isCapable)) { return BadValue; } rep.isCapable = isCapable; if (!LocalClient(client) || client->swapped) rep.isCapable = 0; if (client->swapped) { swaps(&rep.sequenceNumber, n); swapl(&rep.length, n); } WriteToClient(client, sizeof(xXF86DRIQueryDirectRenderingCapableReply), (char *)&rep); EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIOpenConnection (register ClientPtr client) { xXF86DRIOpenConnectionReply rep; drm_handle_t hSAREA; char* busIdString; EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRIOpenConnectionReq); REQUEST_SIZE_MATCH(xXF86DRIOpenConnectionReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } if (!ephyrDRIOpenConnection(stuff->screen, &hSAREA, &busIdString)) { return BadValue; } rep.type = X_Reply; rep.sequenceNumber = client->sequence; rep.busIdStringLength = 0; if (busIdString) rep.busIdStringLength = strlen(busIdString); rep.length = (SIZEOF(xXF86DRIOpenConnectionReply) - SIZEOF(xGenericReply) + ((rep.busIdStringLength + 3) & ~3)) >> 2; rep.hSAREALow = (CARD32)(hSAREA & 0xffffffff); #if defined(LONG64) && !defined(__linux__) rep.hSAREAHigh = (CARD32)(hSAREA >> 32); #else rep.hSAREAHigh = 0; #endif WriteToClient(client, sizeof(xXF86DRIOpenConnectionReply), (char *)&rep); if (rep.busIdStringLength) WriteToClient(client, rep.busIdStringLength, busIdString); EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIAuthConnection (register ClientPtr client) { xXF86DRIAuthConnectionReply rep; EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRIAuthConnectionReq); REQUEST_SIZE_MATCH(xXF86DRIAuthConnectionReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; rep.authenticated = 1; if (!ephyrDRIAuthConnection (stuff->screen, stuff->magic)) { ErrorF("Failed to authenticate %lu\n", (unsigned long)stuff->magic); rep.authenticated = 0; } WriteToClient(client, sizeof(xXF86DRIAuthConnectionReply), (char *)&rep); EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRICloseConnection (register ClientPtr client) { EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRICloseConnectionReq); REQUEST_SIZE_MATCH(xXF86DRICloseConnectionReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } /* DRICloseConnection( screenInfo.screens[stuff->screen]); */ EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIGetClientDriverName (register ClientPtr client) { xXF86DRIGetClientDriverNameReply rep; char* clientDriverName; EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRIGetClientDriverNameReq); REQUEST_SIZE_MATCH(xXF86DRIGetClientDriverNameReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } ephyrDRIGetClientDriverName (stuff->screen, (int *)&rep.ddxDriverMajorVersion, (int *)&rep.ddxDriverMinorVersion, (int *)&rep.ddxDriverPatchVersion, &clientDriverName); rep.type = X_Reply; rep.sequenceNumber = client->sequence; rep.clientDriverNameLength = 0; if (clientDriverName) rep.clientDriverNameLength = strlen(clientDriverName); rep.length = (SIZEOF(xXF86DRIGetClientDriverNameReply) - SIZEOF(xGenericReply) + ((rep.clientDriverNameLength + 3) & ~3)) >> 2; WriteToClient(client, sizeof(xXF86DRIGetClientDriverNameReply), (char *)&rep); if (rep.clientDriverNameLength) WriteToClient(client, rep.clientDriverNameLength, clientDriverName); EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRICreateContext (register ClientPtr client) { xXF86DRICreateContextReply rep; ScreenPtr pScreen; VisualPtr visual; int i=0; unsigned long context_id=0; EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRICreateContextReq); REQUEST_SIZE_MATCH(xXF86DRICreateContextReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; pScreen = screenInfo.screens[stuff->screen]; visual = pScreen->visuals; /* Find the requested X visual */ for (i = 0; i < pScreen->numVisuals; i++, visual++) if (visual->vid == stuff->visual) break; if (i == pScreen->numVisuals) { /* No visual found */ return BadValue; } context_id = stuff->context ; if (!ephyrDRICreateContext (stuff->screen, stuff->visual, &context_id, (drm_context_t *)&rep.hHWContext)) { return BadValue; } WriteToClient(client, sizeof(xXF86DRICreateContextReply), (char *)&rep); EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIDestroyContext (register ClientPtr client) { EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRIDestroyContextReq); REQUEST_SIZE_MATCH(xXF86DRIDestroyContextReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } if (!ephyrDRIDestroyContext (stuff->screen, stuff->context)) { return BadValue; } EPHYR_LOG ("leave\n") ; return (client->noClientException); } static Bool getWindowVisual (const WindowPtr a_win, VisualPtr *a_visual) { int i=0, visual_id=0 ; EPHYR_RETURN_VAL_IF_FAIL (a_win && a_win->drawable.pScreen && a_win->drawable.pScreen->visuals, FALSE) ; visual_id = wVisual (a_win) ; for (i=0; i < a_win->drawable.pScreen->numVisuals; i++) { if (a_win->drawable.pScreen->visuals[i].vid == visual_id) { *a_visual = &a_win->drawable.pScreen->visuals[i] ; return TRUE ; } } return FALSE ; } #define NUM_WINDOW_PAIRS 256 static EphyrWindowPair window_pairs[NUM_WINDOW_PAIRS] ; static Bool appendWindowPairToList (WindowPtr a_local, int a_remote) { int i=0 ; EPHYR_RETURN_VAL_IF_FAIL (a_local, FALSE) ; EPHYR_LOG ("(local,remote):(%#x, %d)\n", (unsigned int)a_local, a_remote) ; for (i=0; i < NUM_WINDOW_PAIRS; i++) { if (window_pairs[i].local == NULL) { window_pairs[i].local = a_local ; window_pairs[i].remote = a_remote ; return TRUE ; } } return FALSE ; } static Bool findWindowPairFromLocal (WindowPtr a_local, EphyrWindowPair **a_pair) { int i=0 ; EPHYR_RETURN_VAL_IF_FAIL (a_pair && a_local, FALSE) ; for (i=0; i < NUM_WINDOW_PAIRS; i++) { if (window_pairs[i].local == a_local) { *a_pair = &window_pairs[i] ; EPHYR_LOG ("found (%#x, %d)\n", (unsigned int)(*a_pair)->local, (*a_pair)->remote) ; return TRUE ; } } return FALSE ; } Bool findWindowPairFromRemote (int a_remote, EphyrWindowPair **a_pair) { int i=0 ; EPHYR_RETURN_VAL_IF_FAIL (a_pair, FALSE) ; for (i=0; i < NUM_WINDOW_PAIRS; i++) { if (window_pairs[i].remote == a_remote) { *a_pair = &window_pairs[i] ; EPHYR_LOG ("found (%p, %d)\n", (*a_pair)->local, (*a_pair)->remote) ; return TRUE ; } } return FALSE ; } static Bool createHostPeerWindow (const WindowPtr a_win, int *a_peer_win) { Bool is_ok=FALSE ; VisualPtr visual=NULL; EphyrBox geo ; EPHYR_RETURN_VAL_IF_FAIL (a_win && a_peer_win, FALSE) ; EPHYR_RETURN_VAL_IF_FAIL (a_win->drawable.pScreen, FALSE) ; EPHYR_LOG ("enter. a_win '%#x'\n", (unsigned int)a_win) ; if (!getWindowVisual (a_win, &visual)) { EPHYR_LOG_ERROR ("failed to get window visual\n") ; goto out ; } if (!visual) { EPHYR_LOG_ERROR ("failed to create visual\n") ; goto out ; } memset (&geo, 0, sizeof (geo)) ; geo.x = a_win->drawable.x ; geo.y = a_win->drawable.y ; geo.width = a_win->drawable.width ; geo.height = a_win->drawable.height ; if (!hostx_create_window (a_win->drawable.pScreen->myNum, &geo, visual->vid, a_peer_win)) { EPHYR_LOG_ERROR ("failed to create host peer window\n") ; goto out ; } if (!appendWindowPairToList (a_win, *a_peer_win)) { EPHYR_LOG_ERROR ("failed to append window to pair list\n") ; goto out ; } is_ok = TRUE ; out: EPHYR_LOG ("leave:remote win%d\n", *a_peer_win) ; return is_ok ; } static Bool destroyHostPeerWindow (const WindowPtr a_win) { Bool is_ok = FALSE ; EphyrWindowPair *pair=NULL ; EPHYR_RETURN_VAL_IF_FAIL (a_win, FALSE) ; EPHYR_LOG ("enter\n") ; if (!findWindowPairFromLocal (a_win, &pair) || !pair) { EPHYR_LOG_ERROR ("failed to find peer to local window\n") ; goto out; } hostx_destroy_window (pair->remote) ; is_ok = TRUE ; out: EPHYR_LOG ("leave\n") ; return is_ok; } static int ProcXF86DRICreateDrawable (ClientPtr client) { xXF86DRICreateDrawableReply rep; DrawablePtr drawable=NULL; WindowPtr window=NULL ; EphyrWindowPair *pair=NULL ; EphyrDRIWindowPrivPtr win_priv=NULL; int rc=0, remote_win=0; EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRICreateDrawableReq); REQUEST_SIZE_MATCH(xXF86DRICreateDrawableReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; rc = dixLookupDrawable (&drawable, stuff->drawable, client, 0, DixReadAccess); if (rc != Success) return rc; if (drawable->type != DRAWABLE_WINDOW) { EPHYR_LOG_ERROR ("non drawable windows are not yet supported\n") ; return BadImplementation ; } EPHYR_LOG ("lookedup drawable %#x\n", (unsigned int)drawable) ; window = (WindowPtr)drawable; if (findWindowPairFromLocal (window, &pair) && pair) { remote_win = pair->remote ; EPHYR_LOG ("found window '%#x' paire with remote '%d'\n", (unsigned int)window, remote_win) ; } else if (!createHostPeerWindow (window, &remote_win)) { EPHYR_LOG_ERROR ("failed to create host peer window\n") ; return BadAlloc ; } if (!ephyrDRICreateDrawable (stuff->screen, remote_win, (drm_drawable_t *)&rep.hHWDrawable)) { EPHYR_LOG_ERROR ("failed to create dri drawable\n") ; return BadValue; } win_priv = GET_EPHYR_DRI_WINDOW_PRIV (window) ; if (!win_priv) { win_priv = xcalloc (1, sizeof (EphyrDRIWindowPrivRec)) ; if (!win_priv) { EPHYR_LOG_ERROR ("failed to allocate window private\n") ; return BadAlloc ; } dixSetPrivate(&window->devPrivates, ephyrDRIWindowKey, win_priv); EPHYR_LOG ("paired window '%#x' with remote '%d'\n", (unsigned int)window, remote_win) ; } WriteToClient(client, sizeof(xXF86DRICreateDrawableReply), (char *)&rep); EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIDestroyDrawable (register ClientPtr client) { REQUEST(xXF86DRIDestroyDrawableReq); DrawablePtr drawable=NULL; WindowPtr window=NULL; EphyrWindowPair *pair=NULL; REQUEST_SIZE_MATCH(xXF86DRIDestroyDrawableReq); int rc=0; EPHYR_LOG ("enter\n") ; if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } rc = dixLookupDrawable(&drawable, stuff->drawable, client, 0, DixReadAccess); if (rc != Success) return rc; if (drawable->type != DRAWABLE_WINDOW) { EPHYR_LOG_ERROR ("non drawable windows are not yet supported\n") ; return BadImplementation ; } window = (WindowPtr)drawable; if (!findWindowPairFromLocal (window, &pair) && pair) { EPHYR_LOG_ERROR ("failed to find pair window\n") ; return BadImplementation; } if (!ephyrDRIDestroyDrawable(stuff->screen, pair->remote/*drawable in host x*/)) { EPHYR_LOG_ERROR ("failed to destroy dri drawable\n") ; return BadImplementation; } pair->local=NULL ; pair->remote=0; EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIGetDrawableInfo (register ClientPtr client) { xXF86DRIGetDrawableInfoReply rep; DrawablePtr drawable; WindowPtr window=NULL; EphyrWindowPair *pair=NULL; int X=0, Y=0, W=0, H=0, backX=0, backY=0, rc=0, i=0; drm_clip_rect_t *clipRects=NULL; drm_clip_rect_t *backClipRects=NULL; EPHYR_LOG ("enter\n") ; memset (&rep, 0, sizeof (rep)) ; REQUEST(xXF86DRIGetDrawableInfoReq); REQUEST_SIZE_MATCH(xXF86DRIGetDrawableInfoReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; rc = dixLookupDrawable(&drawable, stuff->drawable, client, 0, DixReadAccess); if (rc != Success || !drawable) { EPHYR_LOG_ERROR ("could not get drawable\n") ; return rc; } if (drawable->type != DRAWABLE_WINDOW) { EPHYR_LOG_ERROR ("non windows type drawables are not yes supported\n") ; return BadImplementation ; } window = (WindowPtr)drawable ; memset (&pair, 0, sizeof (pair)) ; if (!findWindowPairFromLocal (window, &pair) || !pair) { EPHYR_LOG_ERROR ("failed to find remote peer drawable\n") ; return BadMatch ; } EPHYR_LOG ("clip list of xephyr gl drawable:\n") ; for (i=0; i < REGION_NUM_RECTS (&window->clipList); i++) { EPHYR_LOG ("x1:%d, y1:%d, x2:%d, y2:%d\n", REGION_RECTS (&window->clipList)[i].x1, REGION_RECTS (&window->clipList)[i].y1, REGION_RECTS (&window->clipList)[i].x2, REGION_RECTS (&window->clipList)[i].y2) ; } if (!ephyrDRIGetDrawableInfo (stuff->screen, pair->remote/*the drawable in hostx*/, (unsigned int*)&rep.drawableTableIndex, (unsigned int*)&rep.drawableTableStamp, (int*)&X, (int*)&Y, (int*)&W, (int*)&H, (int*)&rep.numClipRects, &clipRects, &backX, &backY, (int*)&rep.numBackClipRects, &backClipRects)) { return BadValue; } EPHYR_LOG ("num clip rects:%d, num back clip rects:%d\n", (int)rep.numClipRects, (int)rep.numBackClipRects) ; rep.drawableX = X; rep.drawableY = Y; rep.drawableWidth = W; rep.drawableHeight = H; rep.length = (SIZEOF(xXF86DRIGetDrawableInfoReply) - SIZEOF(xGenericReply)); rep.backX = backX; rep.backY = backY; if (rep.numClipRects) { if (clipRects) { ScreenPtr pScreen = screenInfo.screens[stuff->screen]; int i=0; EPHYR_LOG ("clip list of host gl drawable:\n") ; for (i = 0; i < rep.numClipRects; i++) { clipRects[i].x1 = max (clipRects[i].x1, 0); clipRects[i].y1 = max (clipRects[i].y1, 0); clipRects[i].x2 = min (clipRects[i].x2, pScreen->width + clipRects[i].x1) ; clipRects[i].y2 = min (clipRects[i].y2, pScreen->width + clipRects[i].y1) ; EPHYR_LOG ("x1:%d, y1:%d, x2:%d, y2:%d\n", clipRects[i].x1, clipRects[i].y1, clipRects[i].x2, clipRects[i].y2) ; } } else { rep.numClipRects = 0; } } else { EPHYR_LOG ("got zero host gl drawable clipping rects\n") ; } rep.length += sizeof(drm_clip_rect_t) * rep.numClipRects; backClipRects = clipRects ; rep.numBackClipRects = rep.numClipRects ; if (rep.numBackClipRects) rep.length += sizeof(drm_clip_rect_t) * rep.numBackClipRects; EPHYR_LOG ("num host clip rects:%d\n", (int)rep.numClipRects) ; EPHYR_LOG ("num host back clip rects:%d\n", (int)rep.numBackClipRects) ; rep.length = ((rep.length + 3) & ~3) >> 2; WriteToClient(client, sizeof(xXF86DRIGetDrawableInfoReply), (char *)&rep); if (rep.numClipRects) { WriteToClient(client, sizeof(drm_clip_rect_t) * rep.numClipRects, (char *)clipRects); } if (rep.numBackClipRects) { WriteToClient(client, sizeof(drm_clip_rect_t) * rep.numBackClipRects, (char *)backClipRects); } if (clipRects) { xfree(clipRects); clipRects = NULL ; } EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIGetDeviceInfo (register ClientPtr client) { xXF86DRIGetDeviceInfoReply rep; drm_handle_t hFrameBuffer; void *pDevPrivate; EPHYR_LOG ("enter\n") ; REQUEST(xXF86DRIGetDeviceInfoReq); REQUEST_SIZE_MATCH(xXF86DRIGetDeviceInfoReq); if (stuff->screen >= screenInfo.numScreens) { client->errorValue = stuff->screen; return BadValue; } rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; if (!ephyrDRIGetDeviceInfo (stuff->screen, &hFrameBuffer, (int*)&rep.framebufferOrigin, (int*)&rep.framebufferSize, (int*)&rep.framebufferStride, (int*)&rep.devPrivateSize, &pDevPrivate)) { return BadValue; } rep.hFrameBufferLow = (CARD32)(hFrameBuffer & 0xffffffff); #if defined(LONG64) && !defined(__linux__) rep.hFrameBufferHigh = (CARD32)(hFrameBuffer >> 32); #else rep.hFrameBufferHigh = 0; #endif rep.length = 0; if (rep.devPrivateSize) { rep.length = (SIZEOF(xXF86DRIGetDeviceInfoReply) - SIZEOF(xGenericReply) + ((rep.devPrivateSize + 3) & ~3)) >> 2; } WriteToClient(client, sizeof(xXF86DRIGetDeviceInfoReply), (char *)&rep); if (rep.length) { WriteToClient(client, rep.devPrivateSize, (char *)pDevPrivate); } EPHYR_LOG ("leave\n") ; return (client->noClientException); } static int ProcXF86DRIDispatch (register ClientPtr client) { REQUEST(xReq); EPHYR_LOG ("enter\n") ; switch (stuff->data) { case X_XF86DRIQueryVersion: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIQueryVersion(client); } case X_XF86DRIQueryDirectRenderingCapable: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIQueryDirectRenderingCapable(client); } } if (!LocalClient(client)) return DRIErrorBase + XF86DRIClientNotLocal; switch (stuff->data) { case X_XF86DRIOpenConnection: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIOpenConnection(client); } case X_XF86DRICloseConnection: { EPHYR_LOG ("leave\n") ; return ProcXF86DRICloseConnection(client); } case X_XF86DRIGetClientDriverName: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIGetClientDriverName(client); } case X_XF86DRICreateContext: { EPHYR_LOG ("leave\n") ; return ProcXF86DRICreateContext(client); } case X_XF86DRIDestroyContext: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIDestroyContext(client); } case X_XF86DRICreateDrawable: { EPHYR_LOG ("leave\n") ; return ProcXF86DRICreateDrawable(client); } case X_XF86DRIDestroyDrawable: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIDestroyDrawable(client); } case X_XF86DRIGetDrawableInfo: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIGetDrawableInfo(client); } case X_XF86DRIGetDeviceInfo: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIGetDeviceInfo(client); } case X_XF86DRIAuthConnection: { EPHYR_LOG ("leave\n") ; return ProcXF86DRIAuthConnection(client); } /* {Open,Close}FullScreen are deprecated now */ default: { EPHYR_LOG ("leave\n") ; return BadRequest; } } } static int SProcXF86DRIQueryVersion (register ClientPtr client) { register int n; REQUEST(xXF86DRIQueryVersionReq); swaps(&stuff->length, n); return ProcXF86DRIQueryVersion(client); } static int SProcXF86DRIQueryDirectRenderingCapable (register ClientPtr client) { register int n; REQUEST(xXF86DRIQueryDirectRenderingCapableReq); swaps(&stuff->length, n); swapl(&stuff->screen, n); return ProcXF86DRIQueryDirectRenderingCapable(client); } static int SProcXF86DRIDispatch (register ClientPtr client) { REQUEST(xReq); EPHYR_LOG ("enter\n") ; /* * Only local clients are allowed DRI access, but remote clients still need * these requests to find out cleanly. */ switch (stuff->data) { case X_XF86DRIQueryVersion: { EPHYR_LOG ("leave\n") ; return SProcXF86DRIQueryVersion(client); } case X_XF86DRIQueryDirectRenderingCapable: { EPHYR_LOG ("leave\n") ; return SProcXF86DRIQueryDirectRenderingCapable(client); } default: { EPHYR_LOG ("leave\n") ; return DRIErrorBase + XF86DRIClientNotLocal; } } } #endif /*XEPHYR_DRI*/
30.849723
90
0.617415
[ "geometry" ]
4f13beeef61d396cd0a79e6620504165d57a5386
6,515
h
C
lhotse/Interval.h
mseeger/apbsint
6acd73fb1d7b5168f3cee8584a8074d6617478a6
[ "BSD-3-Clause" ]
9
2016-01-09T10:37:11.000Z
2021-11-21T08:41:02.000Z
lhotse/Interval.h
mseeger/apbsint
6acd73fb1d7b5168f3cee8584a8074d6617478a6
[ "BSD-3-Clause" ]
null
null
null
lhotse/Interval.h
mseeger/apbsint
6acd73fb1d7b5168f3cee8584a8074d6617478a6
[ "BSD-3-Clause" ]
4
2017-01-25T17:59:44.000Z
2020-10-26T17:48:18.000Z
//NEWCODE /* ------------------------------------------------------------------- * LHOTSE: Toolbox for adaptive statistical models * ------------------------------------------------------------------- * Library source file * Module: GLOBAL * Desc.: Header classes Interval, DefIVal * ------------------------------------------------------------------- */ #ifndef INTERVAL_H #define INTERVAL_H #if HAVE_CONFIG_H # include <config.h> #endif #include "lhotse/IntVal.h" /** * Represents an interval on the real line. Either of the left/right * boundary can be open, closed or infinite. Here, "infinite" means that * a boundary check is not done. Intervals are used for range * checks (see 'BaseVector::checkBounds'). * The operators '<' and '==' have to be defined for the type T. * <p> * Formally, an interval based on left/right boundaries a,b is valid iff: * - a or b is infinite, or * - a,b not infinite, a < b, or * - a,b not infinite, a <= b, a closed or b closed * Note that there are valid empty intervals (although they are not useful). * The type of the boundaries is coded in 'boundFlag', the 4 lsb's for * the lower, the 4 msb's for the upper boundary. For type infinite, the * boundary value is ignored. * <p> * NOTE: The assoc. class 'DefIVal' contains static members for a number * of default intervals. It works only for the standard numerical types! * * @author Matthias Seeger * @version %I% %G% */ template<class T> class Interval : public IntVal,public std::unary_function<T,bool> { protected: // Members uchar boundFlag; // boundary types (see header and 'ivXXX') T lowBnd,uppBnd; // boundaries public: // Constructors /** * Default constructor. The boundary value is ignored if the corr. type * is 'ivInf'. * * @param lowB Lower boundary value. * @param uppB Upper boundary value * @param lowType Lower b. type. Def.: infinite * @param uppType Upper b. type. Def.: infinite */ Interval(const T& lowB,const T& uppB,int lowType=ivInf,int uppType=ivInf) : lowBnd(lowB),uppBnd(uppB) { if (lowType<0 || lowType>ivLast) throw InvalidParameterException("lowType"); if (uppType<0 || uppType>ivLast) throw InvalidParameterException("uppType"); if (lowType!=ivInf && uppType!=ivInf && !(lowB<uppB)) { if ((lowType!=ivClosed && uppType!=ivClosed) || !(lowB==uppB)) throw InvalidParameterException("Invalid interval range"); } boundFlag=((uchar) uppType) << 4; boundFlag|=((uchar) lowType); } Interval(const Interval& arg) : boundFlag(arg.boundFlag),lowBnd(arg.lowBnd), uppBnd(arg.uppBnd) {} /** * Checks whether 'val' falls into the given interval. If so, 0 is ret. * Otherwise, 1 is ret. if 'val' is too small, 2 if 'val' is too large. * * @param val Value to check * @return See above */ int check(const T& val) const { int lowType=((int) boundFlag)&0x0F,uppType=((int) boundFlag)>>4; if (lowType!=ivInf && !(lowBnd<val)) { if (lowType==ivOpen || !(lowBnd==val)) return 1; } if (uppType!=ivInf && !(val<uppBnd)) { if (uppType==ivOpen || !(uppBnd==val)) return 2; } return 0; } /** * Makes this class a unary predicate * * @param elem Element * @return Is element contained in the interval? */ bool operator()(const T& elem) const { return (check(elem)==0); } /** * Checks whether all elements of the vector starting at 'vec', size 'sz', * falls into interval. If so, 0 is ret. Otherwise, let a be the value of * the first violating comp. 1 is ret. if a is too small, 2 if a is too * large. The pos. of this element can be ret. in 'pos' * * @param vec See above * @param sz " * @param pos ". Optional * @return " */ int check(const T* vec,int sz,int* pos=0) const { int i,ret; for (i=0; i<sz; i++,vec++) if ((ret=check(*vec))!=0) { if (pos!=0) *pos=i; return ret; } return 0; } /** * Same as above, but 'vec' is 'ArrayHandle'. * * @param vec See above * @param pos ". Optional * @return " */ int check(const ArrayHandle<T>& vec,int* pos=0) const { return check(vec,vec.size(),pos); } }; /** * Contains static members for freq. used standard intervals: positive, * non-negative, negative, non-positive. * <p> * ATTENTION! The implementation works only for the standard numerical types. * The corr. intervals are kept as static members, repr. via handles. * The static member 'zeroVal' represents the zero value for the type. * The intervals are defined relative to 'zeroVal'. 'initInt' does the * initialisation (if not already done). All methods call 'init' before they * do anything. * * @author Matthias Seeger * @version %I% %G% */ template<class T> class DefIVal { protected: // Static members static bool isInit; static T zeroVal; static Handle<Interval<T> > ivPos; static Handle<Interval<T> > ivNeg; static Handle<Interval<T> > ivNonpos; static Handle<Interval<T> > ivNonneg; public: // Static methods /** * For all supported types: Sets 'zeroVal' and calls 'initInt'. * Default: throw exception */ static void init(); /** * @return Interval of all positive numbers */ static const Interval<T>& posit() { init(); return *ivPos; } /** * @return Interval of all negative numbers */ static const Interval<T>& negat() { init(); return *ivNeg; } /** * @return Interval of all nonnegative numbers */ static const Interval<T>& nonneg() { init(); return *ivNonneg; } /** * @return Interval of all nonpositive numbers */ static const Interval<T>& nonpos() { init(); return *ivNonpos; } }; template<class T> Handle<Interval<T> > DefIVal<T>::ivPos; template<class T> Handle<Interval<T> > DefIVal<T>::ivNeg; template<class T> Handle<Interval<T> > DefIVal<T>::ivNonneg; template<class T> Handle<Interval<T> > DefIVal<T>::ivNonpos; template<class T> void DefIVal<T>::init() { if (!isInit) { ivPos.changeRep(new Interval<T>(zeroVal,zeroVal, IntVal::ivOpen, IntVal::ivInf)); ivNeg.changeRep(new Interval<T>(zeroVal,zeroVal, IntVal::ivInf, IntVal::ivOpen)); ivNonneg.changeRep(new Interval<T>(zeroVal,zeroVal, IntVal::ivClosed, IntVal::ivInf)); ivNonpos.changeRep(new Interval<T>(zeroVal,zeroVal, IntVal::ivInf, IntVal::ivClosed)); isInit=true; } } #endif
28.203463
78
0.622256
[ "vector" ]
4f21d4a3020c333af3ca5c776b1c34b090d3b52c
4,111
h
C
velox/core/CoreTypeSystem.h
yingsu00/velox
d688b5b492f34f60c403c438fb9e42e9b008818d
[ "Apache-2.0" ]
672
2021-09-22T16:45:58.000Z
2022-03-31T13:42:31.000Z
velox/core/CoreTypeSystem.h
yingsu00/velox
d688b5b492f34f60c403c438fb9e42e9b008818d
[ "Apache-2.0" ]
986
2021-09-22T17:02:52.000Z
2022-03-31T23:57:25.000Z
velox/core/CoreTypeSystem.h
yingsu00/velox
d688b5b492f34f60c403c438fb9e42e9b008818d
[ "Apache-2.0" ]
178
2021-09-22T17:27:47.000Z
2022-03-31T03:18:37.000Z
/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <tuple> #include <type_traits> #include <unordered_map> #include <vector> #include "velox/common/base/Exceptions.h" #include "velox/core/Metaprogramming.h" #include "velox/functions/UDFOutputString.h" #include "velox/type/Type.h" #include "velox/type/Variant.h" namespace facebook { namespace velox { namespace core { // A simple & efficient container/target for user strings struct StringWriter : public UDFOutputString { StringWriter() noexcept : storage_{} { setData(storage_.data()); } /* implicit */ StringWriter(StringView /*value*/) { VELOX_NYI(); } void setEmpty() { VELOX_FAIL("setEmpty is not implemented"); } void setNoCopy(StringView /*value*/) { VELOX_FAIL("setNoCopy is not implemented"); } StringWriter(const StringWriter& rh) : storage_{rh.storage_} { setData(storage_.data()); setSize(rh.size()); setCapacity(rh.capacity()); } StringWriter(StringWriter&& rh) noexcept : storage_{std::move(rh.storage_)} { setData(storage_.data()); setSize(rh.size()); setCapacity(rh.capacity()); } StringWriter& operator=(const StringWriter& rh) { storage_ = rh.storage_; reserve(rh.capacity()); resize(rh.size()); return *this; } template <typename T> void operator+=(const T& input) { append(input); } void operator+=(const char* input) { append(std::string_view(input)); } template <typename T> void append(const T& input) { auto oldSize = size(); resize(this->size() + input.size()); if (input.size() != 0) { DCHECK(data()); DCHECK(input.data()); std::memcpy(data() + oldSize, input.data(), input.size()); } } void append(const char* input) { append(std::string_view(input)); } template <typename T> void copy_from(const T& input) { resize(0); append(input); } void copy_from(const char* input) { append(std::string_view(input)); } StringWriter& operator=(StringWriter&& rh) noexcept { storage_ = std::move(rh.storage_); setData(storage_.data()); setSize(rh.size()); setCapacity(rh.capacity()); return *this; } void reserve(size_t size) override { // Resizing the storage not StringWriter size. // This allow us to write directly write into storage_.data() and assuring // what we wrote wont be overwritten on future resize calls. storage_.resize(size); setData(storage_.data()); setCapacity(size); } /// Not called by the UDF but should be called internally at the end of the /// UDF call void finalize() { storage_.resize(size()); } operator StringView() const { return StringView(data(), size()); } private: folly::fbstring storage_; }; namespace detail { template <typename T, typename = int32_t> struct has_velox_type : std::false_type {}; template <typename T> struct has_velox_type<T, decltype((void)T::veloxType, 0)> : std::true_type {}; } // namespace detail template <typename T> struct UdfToType { template < typename Tx = T, typename std::enable_if_t<detail::has_velox_type<Tx>::value, int32_t> = 0> static std::shared_ptr<const Type> veloxType() { return T::veloxType(); } template < typename Tx = T, typename std::enable_if_t<!detail::has_velox_type<Tx>::value, int32_t> = 0> static std::shared_ptr<const Type> veloxType() { return CppToType<T>::create(); } }; } // namespace core } // namespace velox } // namespace facebook
24.915152
80
0.66991
[ "vector" ]
4f26cdbb4f45574fe984b8415be4002bf3f63c5f
2,822
c
C
libs/zexy/swap~.c
d3cod3/ofxPdExternals
57a4a36b0bf361d943ce5ef4621b26816ab2e08f
[ "MIT" ]
4
2019-04-07T14:08:13.000Z
2022-02-09T08:05:51.000Z
libs/zexy/swap~.c
d3cod3/ofxPdExternals
57a4a36b0bf361d943ce5ef4621b26816ab2e08f
[ "MIT" ]
2
2020-11-08T22:13:07.000Z
2022-02-10T15:38:55.000Z
libs/zexy/swap~.c
d3cod3/ofxPdExternals
57a4a36b0bf361d943ce5ef4621b26816ab2e08f
[ "MIT" ]
null
null
null
/* * swap~: byteswap a 16bit signal * * (c) 1999-2011 IOhannes m zmölnig, forum::für::umläute, institute of electronic music and acoustics (iem) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see <http://www.gnu.org/licenses/>. */ /* the long waited for swap~-object that does a byte swap of course, we unfortunately have to quantize the float-signal to 16bit (to get bytes) 1110:forum::für::umläute:1999 */ #include "zexy.h" /* ------------------------ swap~ ----------------------------- */ #define FLOAT2SHORT 32768. #define SHORT2FLOAT 1./32768. static t_class *swap_class; typedef struct _swap { t_object x_obj; int swapper; } t_swap; static void swap_float(t_swap *x, t_floatarg f) { x->swapper = (f != 0); } static void swap_bang(t_swap *x) { x->swapper ^= 1; } static t_int *swap_perform(t_int *w) { t_swap *x = (t_swap *)(w[1]); t_sample *in = (t_sample *)(w[2]); t_sample *out = (t_sample *)(w[3]); int n = (int)(w[4]); if (x->swapper) while (n--) { short dummy = FLOAT2SHORT **in++; *out++ = SHORT2FLOAT * (short)( ((dummy & 0xFF) << 8) | (( dummy & 0xFF00) >> 8) ); } else while (n--) { *out++ = *in++; } return (w+5); } static void swap_dsp(t_swap *x, t_signal **sp) { dsp_add(swap_perform, 4, x, sp[0]->s_vec, sp[1]->s_vec, sp[0]->s_n); } static void swap_helper(void) { post("\n"HEARTSYMBOL" swap~-object for byteswapping a signal"); post("<1/0> : turn the swapper on/off\n" "'bang' : toggle the swapper on/off\n" "'help' : view this\n" "signal~"); post("outlet : signal~"); } static void *swap_new(void) { t_swap *x = (t_swap *)pd_new(swap_class); outlet_new(&x->x_obj, gensym("signal")); x->swapper = 1; return (x); } void swap_tilde_setup(void) { swap_class = class_new(gensym("swap~"), (t_newmethod)swap_new, 0, sizeof(t_swap), 0, A_NULL); class_addmethod(swap_class, nullfn, gensym("signal"), 0); class_addmethod(swap_class, (t_method)swap_dsp, gensym("dsp"), 0); class_addfloat(swap_class, swap_float); class_addbang(swap_class, swap_bang); class_addmethod(swap_class, (t_method)swap_helper, gensym("help"), 0); zexy_register("swap~"); }
26.373832
107
0.635719
[ "object" ]
4f3d532e84a0c61a8a00e36fdd68b3b0c0daf116
1,515
h
C
wrappers/8.1.1/vtkShepardKernelWrap.h
axkibe/node-vtk
900ad7b5500f672519da5aa24c99aa5a96466ef3
[ "BSD-3-Clause" ]
6
2016-02-03T12:48:36.000Z
2020-09-16T15:07:51.000Z
wrappers/8.1.1/vtkShepardKernelWrap.h
axkibe/node-vtk
900ad7b5500f672519da5aa24c99aa5a96466ef3
[ "BSD-3-Clause" ]
4
2016-02-13T01:30:43.000Z
2020-03-30T16:59:32.000Z
wrappers/8.1.1/vtkShepardKernelWrap.h
axkibe/node-vtk
900ad7b5500f672519da5aa24c99aa5a96466ef3
[ "BSD-3-Clause" ]
null
null
null
/* this file has been autogenerated by vtkNodeJsWrap */ /* editing this might proof futile */ #ifndef NATIVE_EXTENSION_VTK_VTKSHEPARDKERNELWRAP_H #define NATIVE_EXTENSION_VTK_VTKSHEPARDKERNELWRAP_H #include <nan.h> #include <vtkSmartPointer.h> #include <vtkShepardKernel.h> #include "vtkGeneralizedKernelWrap.h" #include "../../plus/plus.h" class VtkShepardKernelWrap : public VtkGeneralizedKernelWrap { public: using Nan::ObjectWrap::Wrap; static void Init(v8::Local<v8::Object> exports); static void InitPtpl(); static void ConstructorGetter( v8::Local<v8::String> property, const Nan::PropertyCallbackInfo<v8::Value>& info); VtkShepardKernelWrap(vtkSmartPointer<vtkShepardKernel>); VtkShepardKernelWrap(); ~VtkShepardKernelWrap( ); static Nan::Persistent<v8::FunctionTemplate> ptpl; private: static void New(const Nan::FunctionCallbackInfo<v8::Value>& info); static void GetPowerParameter(const Nan::FunctionCallbackInfo<v8::Value>& info); static void GetPowerParameterMaxValue(const Nan::FunctionCallbackInfo<v8::Value>& info); static void GetPowerParameterMinValue(const Nan::FunctionCallbackInfo<v8::Value>& info); static void NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info); static void SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info); static void SetPowerParameter(const Nan::FunctionCallbackInfo<v8::Value>& info); #ifdef VTK_NODE_PLUS_VTKSHEPARDKERNELWRAP_CLASSDEF VTK_NODE_PLUS_VTKSHEPARDKERNELWRAP_CLASSDEF #endif }; #endif
32.934783
90
0.787459
[ "object" ]
4f4001af4501c7ee6835c2819d95bc315c69de4a
1,080
h
C
myStructs.h
magnusolavhelland/CSD-software
f3e4fe497485acef0668e1bba47fe85bdbba1f73
[ "MIT" ]
null
null
null
myStructs.h
magnusolavhelland/CSD-software
f3e4fe497485acef0668e1bba47fe85bdbba1f73
[ "MIT" ]
null
null
null
myStructs.h
magnusolavhelland/CSD-software
f3e4fe497485acef0668e1bba47fe85bdbba1f73
[ "MIT" ]
1
2018-03-04T20:16:53.000Z
2018-03-04T20:16:53.000Z
#ifndef MYSTRUCTS_H #define MYSTRUCTS_H #include <string> #include <vector> using namespace std; struct InputType { bool raw; bool corr; bool unfiltered; InputType() { raw = 1; corr = 0; unfiltered = 0; } }; struct Output { bool corr; bool unfiltered; bool filtered; bool all; Output() { corr = 0; unfiltered = 0; filtered = 0; all = 0; } }; struct Gene { string geneID; int index; int sortedPos; int origin; /* Gene& operator=(const Gene& g) { //Gene a; geneID = g.geneID; index = g.index; origin = g.origin; return *this; } */ /* void swap(Gene& g) { geneID = g.geneID; index = g.index; origin = g.origin; } */ }; struct CSD_Pair { int gene_index1; int gene_index2; bool activated; vector<char> type; CSD_Pair() { gene_index1 = -1; gene_index2 = -1; activated = 0; type.resize(1); } CSD_Pair(unsigned int n) { gene_index1 = -1; gene_index2 = -1; activated = 0; type.resize(n); } }; #endif
11.25
32
0.560185
[ "vector" ]
4f4e1407c2203edcb9f5e22bd4c480afd8d9a34b
2,606
h
C
dlls/asheep/squadmonsterwithislaveai.h
malortie/hl-asheep
58a402d5e1982b1b7b9476108d04856d0fdeb8b8
[ "Apache-2.0" ]
null
null
null
dlls/asheep/squadmonsterwithislaveai.h
malortie/hl-asheep
58a402d5e1982b1b7b9476108d04856d0fdeb8b8
[ "Apache-2.0" ]
6
2021-11-28T06:39:56.000Z
2021-12-31T13:59:26.000Z
dlls/asheep/squadmonsterwithislaveai.h
malortie/hl-asheep
58a402d5e1982b1b7b9476108d04856d0fdeb8b8
[ "Apache-2.0" ]
null
null
null
#ifndef SQUADMONSTERWITHISLAVEAI_H__ #define SQUADMONSTERWITHISLAVEAI_H__ class CSquadMonsterWithISlaveAIUtil; #define ISLAVE_MAX_BEAMS 8 class CSquadMonsterWithISlaveAI : public CSquadMonster { public: void Spawn(void); void Precache(void); void SetYawSpeed(void); int ISoundMask(void); int Classify(void); int IRelationship(CBaseEntity *pTarget); void HandleAnimEvent(MonsterEvent_t *pEvent); BOOL CheckRangeAttack1(float flDot, float flDist); BOOL CheckRangeAttack2(float flDot, float flDist); void CallForHelp(char *szClassname, float flDist, EHANDLE hEnemy, Vector &vecLocation); void TraceAttack(entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType); int TakeDamage(entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType); void DeathSound(void); void PainSound(void); void AlertSound(void); void IdleSound(void); void Killed(entvars_t *pevAttacker, int iGib); void StartTask(Task_t *pTask); Schedule_t *GetSchedule(void); Schedule_t *GetScheduleOfType(int Type); CUSTOM_SCHEDULES; int Save(CSave &save); int Restore(CRestore &restore); static TYPEDESCRIPTION m_SaveData[]; void ClearBeams(); void ArmBeam(int side); void WackBeam(int side, CBaseEntity *pEntity); void ZapBeam(int side); void BeamGlow(void); int m_iBravery; CBeam *m_pBeam[ISLAVE_MAX_BEAMS]; int m_iBeams; float m_flNextAttack; int m_voicePitch; EHANDLE m_hDead; virtual int GetVoicePitch(); virtual CSquadMonsterWithISlaveAIUtil* GetSharedUtils() const; protected: virtual void PrecacheModels() = 0; virtual void PrecacheSounds(); virtual void SetModel() = 0; virtual void SetSkinAndBodygroups(); virtual int GetFirstTimeSpawnHealth() const = 0; virtual void SetBloodColor(); virtual void SetVoicePitch() = 0; virtual void DoDeathSound(); virtual void DoPainSound(); virtual void DoAlertSound(); virtual void DoIdleSound(); virtual void AttackHitSound(); virtual void AttackMissSound(); virtual void BeamPowerupSound() = 0; virtual void BeamZapSound() = 0; virtual void BeamElectroSound(const Vector& soundOrigin) = 0; virtual void StopBeamSounds() = 0; virtual void SpawnDynamicLight(const Vector& spawnPosition) = 0; virtual CBeam* CreateArmBeam(int side, const Vector& endPostition) = 0; virtual CBeam* CreateZapBeam(int side, const Vector& endPostition) = 0; virtual float GetClawDamage() const = 0; virtual float GetClawRakeDamage() const = 0; virtual float GetZapBeamDamage() const = 0; }; #include "squadmonsterwithislaveai_util.h" #endif // SQUADMONSTERWITHISLAVEAI_H__
27.431579
111
0.777053
[ "vector" ]
4f505d90b70fdf5b3796e9be39962bb819c7cfdc
857
h
C
SensorLibrary/include/SensorLibrary.h
MAMEM/SensorLib
570b25a6d6ab8b166b541731b2d290da34043f58
[ "BSD-2-Clause-FreeBSD" ]
null
null
null
SensorLibrary/include/SensorLibrary.h
MAMEM/SensorLib
570b25a6d6ab8b166b541731b2d290da34043f58
[ "BSD-2-Clause-FreeBSD" ]
null
null
null
SensorLibrary/include/SensorLibrary.h
MAMEM/SensorLib
570b25a6d6ab8b166b541731b2d290da34043f58
[ "BSD-2-Clause-FreeBSD" ]
null
null
null
#pragma once #ifndef SENSORLIBRARY_H #define SENSORLIBRARY_H #ifdef SENSORLIBRARY_EXPORTS #define SENSORLIBRARY_API __declspec(dllexport) #else #define SENSORLIBRARY_API __declspec(dllimport) #endif #include <stdlib.h> #include <memory> #include "Sensor.h" namespace SensorLib { class Recorder; class SensorLibrary { public: SENSORLIBRARY_API SensorLibrary(void); SENSORLIBRARY_API ~SensorLibrary(void); //SENSORLIBRARY_API int* getStatus(void); SENSORLIBRARY_API void printStatus(void); SENSORLIBRARY_API void startRecording(void); SENSORLIBRARY_API void stopRecording(); //SENSORLIBRARY_API void stopRecording(void); SENSORLIBRARY_API void shutdownSensors(void); void sensorUpdate(Sensor * sensor, SensorStatus status); std::shared_ptr<Recorder> recorder; private: std::vector<Sensor*> sensors; }; } #endif
21.974359
58
0.774796
[ "vector" ]
62ff018c615f992c9c8a0b53998abc929705047d
969
h
C
sdl1/rockbot/docs/game_manual.h
pdpdds/sdldualsystem
d74ea84cbea705fef62868ba8c693bf7d2555636
[ "BSD-2-Clause" ]
null
null
null
sdl1/rockbot/docs/game_manual.h
pdpdds/sdldualsystem
d74ea84cbea705fef62868ba8c693bf7d2555636
[ "BSD-2-Clause" ]
null
null
null
sdl1/rockbot/docs/game_manual.h
pdpdds/sdldualsystem
d74ea84cbea705fef62868ba8c693bf7d2555636
[ "BSD-2-Clause" ]
null
null
null
#ifndef GAME_MANUAL_H #define GAME_MANUAL_H #include <vector> #include <string> #include <cstdlib> #include <iostream> #include <fstream> #define PAGE_LINES 22 struct st_manual_page { char line[PAGE_LINES][50]; int line_number; st_manual_page() { clear_text(); } void set_line_text(int n, std::string text) { sprintf(line[n], "%s", text.c_str()); } void add_line_text(std::string text) { if (line_number < PAGE_LINES-1) { sprintf(line[line_number], "%s", text.c_str()); line_number++; } } void clear_text() { for (int i=0; i<PAGE_LINES; i++) { line[i][0] = '\0'; } line_number = 0; } }; class game_manual { public: game_manual(); void execute(); private: void generate_pages(); void draw_page(int page_n); void draw_bottom(); private: std::vector<st_manual_page> page_list; }; #endif // GAME_MANUAL_H
17.303571
59
0.590299
[ "vector" ]
1a0190f0cf2e6aae7b56502ef448f63123aab6f3
6,207
h
C
include/tgc/gc_thread.h
IntelLabs/IFLC-LIB
4317e191081cd48ad373ea41874d90830594ca4b
[ "Apache-2.0", "BSD-2-Clause" ]
21
2017-04-12T21:31:52.000Z
2017-10-14T16:11:19.000Z
include/tgc/gc_thread.h
csabahruska/flrc-lib
c2bccdbeecf6a0128988ac93e80f599ff2bfd5a8
[ "Apache-2.0", "BSD-2-Clause" ]
2
2017-04-16T21:21:38.000Z
2020-02-03T15:31:24.000Z
include/tgc/gc_thread.h
csabahruska/flrc-lib
c2bccdbeecf6a0128988ac93e80f599ff2bfd5a8
[ "Apache-2.0", "BSD-2-Clause" ]
6
2017-04-13T13:26:12.000Z
2019-11-09T19:44:28.000Z
/* * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _gc_thread_H_ #define _gc_thread_H_ class Garbage_Collector; #include "tgc/garbage_collector.h" class GC_Thread { public: GC_Thread(Garbage_Collector *, unsigned int); virtual ~GC_Thread(); // This doesnt need to be a public -- expose using an accessor Garbage_Collector *_p_gc; void reset(bool); void wait_for_work(); void signal_work_is_done(); inline gc_thread_action get_task_to_do() { return _task_to_do; } inline void set_task_to_do(gc_thread_action task) { _task_to_do = task; } inline ThreadThreadHandle get_thread_handle() { return _thread_handle; } inline bool is_compaction_turned_on_during_this_gc() { return _compaction_turned_on_during_this_gc; } inline SynchEventHandle get_gc_thread_work_done_event_handle() { return _gc_thread_work_done_event; } inline SynchEventHandle get_gc_thread_start_work_event_handle() { return _gc_thread_start_work_event; } inline MARK_STACK *get_mark_stack() { return _mark_stack; } inline unsigned int get_num_marked_objects() { return _num_marked_objects; } inline unsigned int get_marked_object_size() { return _marked_object_size; } inline unsigned int get_num_bytes_recovered_by_sweep() { return _num_bytes_recovered_by_sweep; } inline void set_num_bytes_recovered_by_sweep(unsigned int bytes) { _num_bytes_recovered_by_sweep = bytes; } inline Partial_Reveal_Object *get_marked_object(unsigned int k) { #ifdef _DEBUG assert(k < _num_marked_objects); assert((*_marked_objects)[k]); return (*_marked_objects)[k]; #else // _DEUBG dprintf("BAD USE OF get_marked_object()..."); orp_exit(17055); return 0; #endif // _DEBUG } inline void add_to_marked_objects(Partial_Reveal_Object *p_obj) { #ifdef _DEBUG assert(p_obj); _marked_objects->push_back(p_obj); _num_marked_objects++; #else // _DEBUG _num_marked_objects++; #endif // _DEBUG if(stats_gc) { _marked_object_size += get_object_size_bytes_with_vt(p_obj,p_obj->vt()); } } inline void add_weak_slot(Partial_Reveal_Object **slot) { _weak_slots->push_back(slot); } inline void clear_weak_slots(void) { _weak_slots->clear(); } inline int get_sweep_start_index() { return _sweep_start_index; } inline void set_sweep_start_index(int index) { _sweep_start_index = index; } inline int get_num_chunks_to_sweep() { return _num_chunks_to_sweep; } inline void set_num_chunks_to_sweep(int num) { _num_chunks_to_sweep = num; } inline void add_to_num_chunks_to_sweep(int num) { _num_chunks_to_sweep += num; } inline void set_chunk_average_number_of_free_areas(unsigned int chunk_index, unsigned int num) { _sweep_stats[chunk_index].average_number_of_free_areas = num; } inline void set_chunk_average_size_per_free_area(unsigned int chunk_index, unsigned int sz) { _sweep_stats[chunk_index].average_size_per_free_area = sz; } /////////////////////////////////////////////////////////////////////////////////////////////////////////// inline Work_Packet *get_input_packet() { return _input_packet; } inline void set_input_packet(Work_Packet *wp) { _input_packet = wp; } inline Work_Packet *get_output_packet() { return _output_packet; } inline void set_output_packet(Work_Packet *wp) { _output_packet = wp; } /////////////////////////////////////////////////////////////////////////////////////////////////////////// inline unsigned int get_id() { return _id; } inline unsigned int get_num_slots_collected_for_later_fixing() { return _num_slots_collected_for_later_fixing; } inline void increment_num_slots_collected_for_later_fixing() { _num_slots_collected_for_later_fixing++; } ExpandInPlaceArray<ForwardedObject> m_forwards; /////////////////////////////////////////////////////////////////////////////////////////////////////////// private: unsigned int _id; MARK_STACK *_mark_stack; int _sweep_start_index; int _num_chunks_to_sweep; chunk_sweep_stats _sweep_stats[GC_MAX_CHUNKS]; SynchEventHandle _thread_handle; unsigned int _thread_id; SynchEventHandle _gc_thread_start_work_event; SynchEventHandle _gc_thread_work_done_event; gc_thread_action _task_to_do; unsigned int _clear_mark_start_index ; unsigned int _num_marks_to_clear; std::vector<Partial_Reveal_Object*> *_marked_objects; std::vector<Partial_Reveal_Object**> *_weak_slots; unsigned int _num_marked_objects; unsigned int _marked_object_size; unsigned int _num_bytes_recovered_by_sweep; ///////////////////////////////////////////////////////////////////////////// Work_Packet *_input_packet; Work_Packet *_output_packet; ///////////////////////////////////////////////////////////////////////////// bool _compaction_turned_on_during_this_gc; unsigned int _num_slots_collected_for_later_fixing; public: int started; std::set<Partial_Reveal_Object *> m_global_marks; sweep_stats sweeping_stats; }; #endif // _gc_thread_H_
28.342466
118
0.715321
[ "vector" ]
1a342db96694ec9d5036f7e9bea47531975b4b0d
12,653
h
C
XRADDicom/Sources/DicomClasses/Hierarchy.h
n-kulberg/xrad
3d089cc24d942db4649f1a50defbd69f01739ae2
[ "BSD-3-Clause" ]
1
2021-04-02T16:47:00.000Z
2021-04-02T16:47:00.000Z
XRADDicom/Sources/DicomClasses/Hierarchy.h
n-kulberg/xrad
3d089cc24d942db4649f1a50defbd69f01739ae2
[ "BSD-3-Clause" ]
null
null
null
XRADDicom/Sources/DicomClasses/Hierarchy.h
n-kulberg/xrad
3d089cc24d942db4649f1a50defbd69f01739ae2
[ "BSD-3-Clause" ]
3
2021-08-30T11:26:23.000Z
2021-09-23T09:39:56.000Z
/* Copyright (c) 2021, Moscow Center for Diagnostics & Telemedicine All rights reserved. This file is licensed under BSD-3-Clause license. See LICENSE file for details. */ /*! \file \date 2018/04/11 17:21 \author nicholas */ #ifndef Hierarchy_h__ #define Hierarchy_h__ #include "Instances/instance.h" //for complete_study_id_t XRAD_BEGIN namespace Dicom { //TODO эти функции используются в членах классов ниже, что неправильно. // должны превратиться во внешние утилиты и храниться в отдельном исходнике, // а не в заголовке wstring numbers_itm(size_t itm, bool hide_this_lev = false); wstring numbers_acq(size_t acq, size_t itm, bool hide_this_lev = false); wstring numbers_sta(size_t sta, size_t acq, size_t itm, bool hide_this_lev = false); wstring numbers_ser(size_t ser, size_t sta, size_t acq, size_t itm, bool hide_this_lev = false); wstring numbers_stu(size_t stu, size_t ser, size_t sta, size_t acq, size_t itm, bool hide_this_lev = false); template<class INSTANCE> class acquisition : public std::vector<INSTANCE> // использование list неудобно для параллельной обработки, а выигрыш от разницы контейнеров минимален { public: typedef INSTANCE instance_t; typedef acquisition<INSTANCE> self; PARENT(vector<INSTANCE>); public: using parent::size; //constructors acquisition(const acquisition_id_t &in_acquisition_id, const wstring &in_description) : m_description(in_description), m_acquisition_id(in_acquisition_id) {} acquisition(const self &s2) = default; self& operator=(const self &s2) = default; acquisition(self &&s2) = default; self& operator=(self &&s2) = default; //gets wstring class_name() const { return wstring(L"acquisition"); } const acquisition_id_t &acquisition_id() const { return m_acquisition_id; } wstring id_string() const { auto result = ssprintf(L"no = %d", int(acquisition_id().number)); if (acquisition_id().image_sizes.y() || acquisition_id().image_sizes.x()) { result += ssprintf(L", image sizes = (%d,%d)", acquisition_id().image_sizes.y(), acquisition_id().image_sizes.x()); } if (acquisition_id().orientation.size()) { result += L", orientation = "; for (auto &c : acquisition_id().orientation) result += ssprintf(L"%g ", c); } return result; } size_t elements_number() const { return size(); } size_t n_instances() const { return elements_number(); } wstring items_number_string() const { //return (to_wstring(size()) + L" itm"); return numbers_itm(size()); }; wstring description() const { wstring result; if (m_description.size() != 0) result = m_description; else result = id_string(); return result += L" -- " + items_number_string(); }; //operators bool operator==(const acquisition& sn) const { return acquisition_id() == sn.acquisition_id(); }; private: acquisition_id_t m_acquisition_id; // size_t m_acquisition_number; // wstring m_orientation; // wstring m_position; wstring m_description; }; template<class ACQUISITION> struct stack : public std::list<ACQUISITION> { public: typedef ACQUISITION acquisition_t; typedef typename acquisition_t::instance_t instance_t; typedef stack<ACQUISITION> self; PARENT(list<ACQUISITION>); using parent::size; //constructors stack(const wstring &in_stack_id, const wstring &in_description) : m_stack_id(in_stack_id), m_description(in_description) {} stack(const self &s2) = default; self& operator=(const self &s2) = default; stack(self &&s2) = default; self& operator=(self &&s2) = default; //gets wstring class_name() const { return wstring(L"stack"); }; const wstring &stack_id() const { return m_stack_id; }; wstring id_string() const { return stack_id(); }; size_t n_instances() const { size_t result(0); for (auto &item : *this) result += item.n_instances(); return result; } size_t n_acquisitions() const { return size(); } wstring items_number_string() const { return numbers_acq(n_acquisitions(), n_instances()); }; wstring description() const { wstring result; if (m_description.size() != 0) result = m_description; else result = id_string(); return result += L" -- " + items_number_string(); }; //operators bool operator==(const stack& sn) const { return stack_id() == sn.stack_id(); }; private: wstring m_stack_id; //stack_id; wstring m_description; }; template<class STACK> struct series : public std::list<STACK> { public: typedef STACK stack_t; typedef typename stack_t::acquisition_t acquisition_t; typedef typename stack_t::instance_t instance_t; typedef series<STACK> self; PARENT(list<STACK>); using parent::size; //constructors series(const complete_series_id_t &complete_series_id_p, const wstring &description_p) : m_complete_series_id(complete_series_id_p) , m_description(description_p) {} series(const self &s2) = default; self& operator=(const self &s2) = default; series(self &&s2) = default; self& operator=(self &&s2) = default; //gets wstring class_name() const { return wstring(L"series"); }; const complete_series_id_t &complete_series_id() const { return m_complete_series_id; }; // complete_series_id_t &complete_series_id() { return m_complete_series_id; }; //const wstring &series_id() const { return complete_series_id().series_id(); } //const auto &series_uid() const { return m_complete_series_id.series_instance_uid(); } //int series_number() const { return m_complete_series_id.series_number(); } //wstring id_string() const { return series_id() + L", " + ssprintf(L"%l", series_number()); }; wstring id_string() const { return ssprintf(L"%d", m_complete_series_id.series_number()) + L", UUID:" + m_complete_series_id.series_instance_uid(); }; size_t n_instances() const { size_t result(0); for (auto &item : *this) result += item.n_instances(); return result; } size_t n_acquisitions() const { size_t result(0); for (auto &item : *this) result += item.n_acquisitions(); return result; } size_t n_stacks() const { return size(); } wstring items_number_string() const { return numbers_sta(n_stacks(), n_acquisitions(), n_instances()); } wstring raw_description() const { return m_description; } wstring description() const { if (m_description.size() != 0) { return ssprintf(L"%Ls [SE#%Ls] -- %Ls", EnsureType<const wchar_t*>(m_description.c_str()), EnsureType<const wchar_t*>(id_string().c_str()), EnsureType<const wchar_t*>(items_number_string().c_str())); } else { return ssprintf(L"[SE#%Ls] -- %Ls", EnsureType<const wchar_t*>(id_string().c_str()), EnsureType<const wchar_t*>(items_number_string().c_str())); } }; //operators bool operator==(const series& sn) const { return complete_series_id() == sn.complete_series_id(); }; private: complete_series_id_t m_complete_series_id; //series_instance_uid and series_number wstring m_description; }; template<class SERIES> struct study : public std::vector<SERIES>// Почему-то std::sort(study.begin(), study.end(), pred) дает ошибку при использовании list. Для быстрого решения list->vector, позже разобраться { public: typedef SERIES series_t; typedef typename series_t::stack_t stack_t; typedef typename series_t::acquisition_t acquisition_t; typedef typename series_t::instance_t instance_t; typedef study<SERIES> self; PARENT(vector<SERIES>); using parent::size; //constructors study(const complete_study_id_t &complete_study_id_p, const wstring &description_p) : m_complete_study_id{ complete_study_id_p } , m_description{ description_p } {} study(const self &s2) = default; self& operator=(const self &s2) = default; study(self &&s2) = default; self& operator=(self &&s2) = default; //gets wstring class_name() const { return wstring(L"study"); }; const complete_study_id_t &complete_study_id() const { return m_complete_study_id; }; wstring id_string() const { return m_complete_study_id.accession_number() + L", " + m_complete_study_id.study_id() + L", " + m_complete_study_id.study_instance_uid(); }; void set_complete_study_id(const complete_study_id_t &id) { m_complete_study_id = id; } const auto &study_uid() const { return m_complete_study_id; } size_t n_instances() const { size_t result(0); for (auto &item : *this) result += item.n_instances(); return result; } size_t n_acquisitions() const { size_t result(0); for (auto &item : *this) result += item.n_acquisitions(); return result; } size_t n_stacks() const { size_t result(0); for (auto &item : *this) result += item.size(); return result; } size_t n_series() const { return size(); } wstring items_number_string() const { return numbers_ser(n_series(), n_stacks(), n_acquisitions(), n_instances()); }; wstring description() const { wstring result; if (m_description.size() != 0) result = m_description; else result = id_string(); return result += L" -- " + items_number_string(); }; //operators bool operator==(const study& sn) const { return complete_study_id() == sn.complete_study_id(); }; private: complete_study_id_t m_complete_study_id; // study_instance_uid, study_id and accession_number wstring m_description; }; template<class STUDY> struct patient : public std::list<STUDY> { public: typedef STUDY study_t; typedef typename study_t::series_t series_t; typedef typename study_t::stack_t stack_t; typedef typename study_t::acquisition_t acquisition_t; typedef typename study_t::instance_t instance_t; typedef patient<STUDY> self; PARENT(list<STUDY>); using parent::size; //constructors patient(const wstring &in_patient_id, const wstring &in_description) : m_patient_id(in_patient_id), m_description(in_description) {}; patient(const self &s2) = default; self& operator=(const self &s2) = default; patient(self &&s2) = default; self& operator=(self &&s2) = default; //gets wstring class_name() const { return wstring(L"patient"); }; const wstring &patient_id() const { return m_patient_id; }; void set_patient_id(const wstring &id) { m_patient_id = id; } wstring id_string() const { return patient_id(); }; size_t n_instances() const { size_t result(0); for (auto &item : *this) result += item.n_instances(); return result; } size_t n_acquisitions() const { size_t result(0); for (auto &item : *this) result += item.n_acquisitions(); return result; } size_t n_stacks() const { size_t result(0); for (auto &item : *this) result += item.n_stacks(); return result; } size_t n_series() const { size_t result(0); for (auto &item : *this) result += item.n_series(); return result; } size_t n_studies() const { return size(); } wstring items_number_string() const { return numbers_stu(n_studies(), n_series(), n_stacks(), n_acquisitions(), n_instances()); }; wstring description() const { wstring result; if (m_description.size() != 0) result = m_description; else result = id_string(); return result += L" -- " + items_number_string(); }; //operators bool operator==(const patient& sn) const { return patient_id() == sn.patient_id(); }; private: wstring m_patient_id; wstring m_description; }; template<class PATIENT> struct patients : public std::list<PATIENT> { typedef PATIENT patient_t; typedef typename patient_t::study_t study_t; typedef typename patient_t::series_t series_t; typedef typename patient_t::stack_t stack_t; typedef typename patient_t::acquisition_t acquisition_t; typedef typename patient_t::instance_t instance_t; PARENT(list<PATIENT>); using parent::size; size_t n_instances() const { size_t result(0); for (auto &item : *this) result += item.n_instances(); return result; } size_t n_acquisitions() const { size_t result(0); for (auto &item : *this) result += item.n_acquisitions(); return result; } size_t n_stacks() const { size_t result(0); for (auto &item : *this) result += item.n_stacks(); return result; } size_t n_series() const { size_t result(0); for (auto &item : *this) result += item.n_series(); return result; } size_t n_studies() const { size_t result(0); for (auto &item : *this) result += item.n_studies(); return result; } size_t n_patients() const { return size(); } }; } //namespace Dicom XRAD_END #endif // Hierarchy_h__
26.034979
187
0.694065
[ "vector" ]
1a4768a77ac5e9c17c6514f1fd81aa7122aa1334
1,266
h
C
include/leveldb/db_link_tmt.h
maojinl/TomatoDB
0ff737376c0454f9ec3622456f6432b66bc4feee
[ "BSD-3-Clause" ]
null
null
null
include/leveldb/db_link_tmt.h
maojinl/TomatoDB
0ff737376c0454f9ec3622456f6432b66bc4feee
[ "BSD-3-Clause" ]
null
null
null
include/leveldb/db_link_tmt.h
maojinl/TomatoDB
0ff737376c0454f9ec3622456f6432b66bc4feee
[ "BSD-3-Clause" ]
null
null
null
// Copyright (c) 2020 The TomatoDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #ifndef STORAGE_TOMATODB_DB_LINK_H_ #define STORAGE_TOMATODB_DB_LINK_H_ #include <vector> #include <string> #include "util/trietree.h" #include "leveldb/status.h" using namespace leveldb; using namespace std; namespace tomatodb { class TmtDBLink { public: TrieTree link_to_; TrieTree link_reverse_; string db_name_; string link_name_; public: TmtDBLink(const string& dbName, const string& linkName) : db_name_(dbName), link_name_(linkName) {} virtual ~TmtDBLink(); TmtDBLink(const TmtDBLink&) = delete; TmtDBLink& operator=(const TmtDBLink&) = delete; Status AddLinks(const string& key, const vector<string>& links); Status RemoveLinks(const string& key); Status GetLinks(const string& key, vector<string*>& links); Status GetLinksReverse(const string& key, vector<string*>& links_reverse); /* ~TmtDBImpl() override; void InitializeWritersPool(int threads); Status WriteEx(const WriteOptions& options, WriteBatch* updates, int tID);*/ }; } // namespace tomatodb #endif // STORAGE_TOMATODB_DB_LINK_H_
30.142857
78
0.751975
[ "vector" ]
4dde2a8677286aba20ab919913dbb5ae0ac701ba
32,487
h
C
keyvi/3rdparty/tpie/tpie/deadcode/merge.h
remusao/keyvi
7ea51e4ae94d355c677cce349a1c17290f24252c
[ "Apache-2.0" ]
147
2015-10-06T19:10:01.000Z
2021-08-19T07:52:02.000Z
keyvi/3rdparty/tpie/tpie/deadcode/merge.h
remusao/keyvi
7ea51e4ae94d355c677cce349a1c17290f24252c
[ "Apache-2.0" ]
148
2015-10-06T09:24:56.000Z
2018-12-08T08:42:54.000Z
keyvi/3rdparty/tpie/tpie/deadcode/merge.h
remusao/keyvi
7ea51e4ae94d355c677cce349a1c17290f24252c
[ "Apache-2.0" ]
34
2015-10-09T06:55:52.000Z
2021-01-05T18:43:57.000Z
// -*- mode: c++; tab-width: 4; indent-tabs-mode: t; c-file-style: "stroustrup"; -*- // vi:set ts=4 sts=4 sw=4 noet : // Copyright 2008, The TPIE development team // // This file is part of TPIE. // // TPIE is free software: you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License as published by the // Free Software Foundation, either version 3 of the License, or (at your // option) any later version. // // TPIE is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public // License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with TPIE. If not, see <http://www.gnu.org/licenses/> #ifndef _TPIE_AMI_MERGE_H #define _TPIE_AMI_MERGE_H /////////////////////////////////////////////////////////////////////////// /// \file tpie/merge.h /// Merge management objects. /////////////////////////////////////////////////////////////////////////// // Get definitions for working with Unix and Windows #include <tpie/portability.h> // For log() and such as needed to compute tree heights. #include <cmath> #include <tpie/stream.h> #include <tpie/memory.h> #include <tpie/tpie_assert.h> namespace tpie { namespace ami { /** \deprecated */ enum merge_output_type { MERGE_OUTPUT_OVERWRITE = 1, MERGE_OUTPUT_APPEND }; } // ami namespace } // tpie namespace namespace tpie { /** Intended to signal in a merge which of the input streams are non-empty */ typedef int merge_flag; /** Intended to signal the number of input streams in a merge */ typedef TPIE_OS_SIZE_T arity_t; namespace ami { using tpie::merge_flag; using tpie::arity_t; #define CONST const template<class T> class merge_base; /////////////////////////////////////////////////////////////////////////// /// Merges arity streams using a merge management object and writes /// result into outstream. It is assumed that the available memory can /// fit the arity streams, the output stream and also the space /// required by the merge management object; merge() checks this and /// then calls single_merge(); /////////////////////////////////////////////////////////////////////////// template<class T, class M> err merge(stream<T> **instreams, arity_t arity, stream<T> *outstream, M *m_obj); /////////////////////////////////////////////////////////////////////////// /// Partitions a stream into substreams small enough to fit /// in main memory, operates on each in main memory, and then merges them /// together, possibly in several passes if low memory conditions dictate. /// This function takes three arguments: \p instream points to /// the input stream, \p outstream points to the output stream, /// and \p mo points to a merge management object that controls /// the merge. This function takes care of all the details of determining /// how much main memory is available, how big the initial substreams can /// be, how many streams can be merged at a time, and how many levels of /// merging must take place. /// /// In order to complete the merge successfully, the function needs /// sufficient memory for a binary merge. If not enough memory is /// available, the function fails and it returns /// \ref INSUFFICIENT_MAIN_MEMORY. Otherwise, it returns /// \ref NO_ERROR. /// \par Merge Management Objects for partition_and_merge: /// The partition_and_merge() entry point requires a merge /// management object similar to the one described /// \ref merge_management_object "here". /// The following three additional member /// functions must also be provided. /// \par main_mem_operate(): /// <tt> err main_mem_operate(T* mm_stream, size_t len);</tt> /// where /// \p mm_stream is a pointer to an array of objects that have been read into /// main memory, \p len is the number of objects in the array. /// This function is called by AMI_partition_and_merge() /// when a substream of the data is small enough to fit into main /// memory, and the (application-specific) processing of this subset /// of the data can therefore be completed in internal memory. /// \par space_usage_per_stream(): /// <tt> size_t space_usage_per_stream(void); </tt> /// This function should return the amount of main memory that the merge /// management object will need per per input stream. Merge management /// objects are allowed to maintain data structures whose size is linear /// in the number of input streams being processed. /// \par space_usage_overhead(): /// <tt>size_t space_usage_overhead(void);</tt> /// This function should return an upper bound on the number of bytes of /// main memory the merge management object will allocate in addition to /// the portion that is linear in the number of streams. /////////////////////////////////////////////////////////////////////////// template<class T, class M> err partition_and_merge(stream<T> *instream, stream<T> *outstream, M *m_obj); /////////////////////////////////////////////////////////////////////////// /// Merges <var>arity</var> streams in memory using a merge management /// object and write result into <var>outstream</var>. /////////////////////////////////////////////////////////////////////////// template<class T, class M> err single_merge(stream<T> **instreams, arity_t arity, stream<T> *outstream, M *m_obj); /////////////////////////////////////////////////////////////////////////// /// Reads <var>instream</var> in memory and merges it using /// m_obj->main_mem_operate(); if <var>instream</var> does not fit in main /// memory returns INSUFFICIENT_MAIN_MEMORY; ///////////////////////////////////////////////////////////////////////////// template<class T, class M> err main_mem_merge(stream<T> *instream, stream<T> *outstream, M *m_obj); /////////////////////////////////////////////////////////////////////////// /// Superclass for merge management objects. /// \anchor merge_management_object /// A merge management object class must inherit from /// merge_base: /// /// <tt>template<class T> class MergeMgr: public merge_base;</tt> /// /// In addition, a merge management object must provide /// \ref initialize() and \ref operate() member functions, /// whose purposes are analogous to their namesakes for scan management /// objects. /// /// \anchor initialize() \par initialize() /// The user's initialize() member function is called by the merge /// function once so that application-specific data structures (if any) /// can be initialized. /// /// <tt>err initialize(arity_t arity, const T * const *in, merge_flag *taken_flags, /// int &taken_index); </tt> /// /// where \p arity is the number of input streams in the merge, /// \p in is a pointer to an array of pointers to /// input objects, each of which is the first objects appearing in /// one of the input streams, /// \p taken_flags an array of flags indicating which /// of the inputs are present (i.e. which of the input streams is /// not empty), and a pointer to an output object. /// /// The typical behavior of initialize() is to place all /// the input objects into a data structure and then return /// \ref MERGE_READ_MULTIPLE to indicate that it used (and /// is now finished with) all of the inputs which were indicated to be /// valid by \p taken_flags. initialize need not /// process all inputs; it can turn off any flags in /// \p taken_flags corresponding to inputs that should be /// presented to operate(). Alternatively, it can set /// \p taken_index to the index of a single input it /// processed and return \ref MERGE_CONTINUE. /// /// \anchor operate() \par operate() /// When performing a merge, TPIE /// relies on the application programmer to provide code to determine /// the order of any two application data elements, and certain other /// application-specific processing. By convention, TPIE expects these /// decisions to be made by the operate() function: /// /// <tt>err operate(const T * const *in, merge_flag *taken_flags, int &taken_index, T *out);</tt> /// /// The operate() member function is called repeatedly to /// process input objects. Typically, operate() will choose a /// single input object to process, and set \p taken_index to the /// index of the pointer to that object in the input array. This object /// is then typically added to a dynamic data structure maintained by the /// merge management object. If output is generated, for example by /// removing an object from the dynamic data structure, /// operate() should return \ref MERGE_OUTPUT, /// otherwise, it returns either \ref MERGE_CONTINUE to /// indicate that more input should be presented, or /// \ref MERGE_DONE to indicate that the merge has completed. /// /// Alternatively, operate() can clear the elements of /// \p taken_flags that correspond to inputs it does not /// currently wish to process, and then return /// \ref MERGE_READ_MULTIPLE. This is generally undesirable /// because, if only one input is taken, it is far slower than using /// \p taken_index to indicate which input was taken. The merge /// management object must clear all other flags, and then TPIE must test /// all the flags to see which inputs were or were not processed. /////////////////////////////////////////////////////////////////////////// template<class T> class merge_base { public: #if VIRTUAL_BASE virtual err initialize(arity_t arity, CONST T * CONST * in, merge_flag *taken_flags, int &taken_index) = 0; virtual err operate(CONST T * CONST *in, merge_flag *taken_flags, int &taken_index, T *out) = 0; virtual err main_mem_operate(T* mm_stream, TPIE_OS_SIZE_T len) = 0; virtual TPIE_OS_SIZE_T space_usage_overhead(void) = 0; virtual TPIE_OS_SIZE_T space_usage_per_stream(void) = 0; #endif // VIRTUAL_BASE }; template<class T, class M> err merge(stream<T> **instreams, arity_t arity, stream<T> *outstream, M *m_obj) { TPIE_OS_SIZE_T sz_avail; TPIE_OS_OFFSET sz_stream, sz_needed = 0; // How much main memory is available? sz_avail = consecutive_memory_available (); // Iterate through the streams, finding out how much additional // memory each stream will need in the worst case (the streams are // in memory, but their memory usage could be smaller then the // maximum one; one scenario is when the streams have been loaded // from disk with no subsequent read_item/write_item operation, in // which case their current memory usage is just the header block); // count also the output stream for (unsigned int ii = 0; ii < arity + 1; ii++) { instreams[ii]->main_memory_usage(&sz_stream, STREAM_USAGE_MAXIMUM); sz_needed += sz_stream; instreams[ii]->main_memory_usage(&sz_stream, STREAM_USAGE_CURRENT); sz_needed -= sz_stream; } //count the space used by the merge_management object (include //overhead added to a stream) sz_needed += m_obj->space_usage_overhead() + arity * m_obj->space_usage_per_stream(); //streams and m_obj must fit in memory! if (sz_needed >= static_cast<TPIE_OS_OFFSET>(sz_avail)) { TP_LOG_WARNING("Insufficient main memory to perform a merge.\n"); return INSUFFICIENT_MAIN_MEMORY; } assert(sz_needed < sz_avail); //merge streams in memory return single_merge(instreams, arity, outstream, m_obj); }; template<class T, class M> err single_merge(stream<T> **instreams, arity_t arity, stream<T> *outstream, M *m_obj) { TPIE_OS_SIZE_T ii; err ami_err; // Create an array of pointers for the input. T* *in_objects = tpie_new_array<T*>(arity); // Create an array of flags the merge object can use to ask for more // input from specific streams. merge_flag* taken_flags = tpie_new_array<merge_flag>(arity); // An index to speed things up when the merge object takes only from // one index. int taken_index; //Output of the merge object. T merge_out; #if DEBUG_PERFECT_MERGE unsigned int input_count = 0, output_count = 0; #endif // Rewind and read the first item from every stream; count the // number of non-null items read for (ii = arity; ii--; ) { if ((ami_err = instreams[ii]->seek(0)) != NO_ERROR) { tpie_delete_array(in_objects, arity); tpie_delete_array(taken_flags, arity); return ami_err; } if ((ami_err = instreams[ii]->read_item(&(in_objects[ii]))) != NO_ERROR) { //error on read if (ami_err == END_OF_STREAM) { in_objects[ii] = NULL; } else { tpie_delete_array(in_objects, arity); tpie_delete_array(taken_flags, arity); return ami_err; } // Set the taken flags to 0 before we call intialize() taken_flags[ii] = 0; } else { //item read succesfully #if DEBUG_PERFECT_MERGE input_count++; #endif } } // Initialize the merge object. if (((ami_err = m_obj->initialize(arity, in_objects, taken_flags, taken_index)) != NO_ERROR) && (ami_err != MERGE_READ_MULTIPLE)) { return OBJECT_INITIALIZATION; } // Now simply call the merge object repeatedly until it claims to // be done or generates an error. while (1) { if (ami_err == MERGE_READ_MULTIPLE) { for (ii = arity; ii--; ) { if (taken_flags[ii]) { ami_err = instreams[ii]->read_item(&(in_objects[ii])); if (ami_err != NO_ERROR) { if (ami_err == END_OF_STREAM) { in_objects[ii] = NULL; } else { tpie_delete_array(in_objects, arity); tpie_delete_array(taken_flags, arity); return ami_err; } } else { #if DEBUG_PERFECT_MERGE input_count++; #endif } } // Clear all flags before operate is called. taken_flags[ii] = 0; } } else { // The last call took at most one item. if (taken_index >= 0) { ami_err = instreams[taken_index]-> read_item(&(in_objects[taken_index])); if (ami_err != NO_ERROR) { if (ami_err == END_OF_STREAM) { in_objects[taken_index] = NULL; } else { tpie_delete_array(in_objects, arity); tpie_delete_array(taken_flags, arity); return ami_err; } } else { #if DEBUG_PERFECT_MERGE input_count++; #endif } taken_flags[taken_index] = 0; } } ami_err = m_obj->operate(in_objects, taken_flags, taken_index, &merge_out); if (ami_err == MERGE_DONE) { break; } else if (ami_err == MERGE_OUTPUT) { #if DEBUG_PERFECT_MERGE output_count++; #endif if ((ami_err = outstream->write_item(merge_out)) != NO_ERROR) { tpie_delete_array(in_objects, arity); tpie_delete_array(taken_flags, arity); return ami_err; } } else if ((ami_err != MERGE_CONTINUE) && (ami_err != MERGE_READ_MULTIPLE)) { tpie_delete_array(in_objects, arity); tpie_delete_array(taken_flags, arity); return ami_err; } } #if DEBUG_PERFECT_MERGE tp_assert(input_count == output_count, "Merge done, input_count = " << input_count << ", output_count = " << output_count << '.'); #endif tpie_delete_array(in_objects, arity); tpie_delete_array(taken_flags, arity); return NO_ERROR; }; template<class T, class M> err main_mem_merge(stream<T> *instream, stream<T> *outstream, M *m_obj) { err ae; TPIE_OS_OFFSET len; TPIE_OS_SIZE_T sz_avail; // How much memory is available? sz_avail = consecutive_memory_available (); len = instream->stream_len(); if ((len * static_cast<TPIE_OS_OFFSET>(sizeof(T))) <= static_cast<TPIE_OS_OFFSET>(sz_avail)) { // If the whole input can fit in main memory just call // m_obj->main_mem_operate ae = instream->seek(0); assert(ae == NO_ERROR); // This code is sloppy and has to be rewritten correctly for // parallel buffer allocation. It will not work with anything // other than a registration based memory manager. T *mm_stream; TPIE_OS_OFFSET len1; //allocate and read input stream in memory we know it fits, so we may cast. mm_stream = tpie_new_array<T>(static_cast<TPIE_OS_SIZE_T>(len)); len1 = len; if ((ae = instream->read_array(mm_stream, &len1)) != NO_ERROR) { return ae; } tp_assert(len1 == len, "Did not read the right amount; " "Allocated space for " << len << ", read " << len1 << '.'); //just call m_obj->main_mem_operate. We know that len items fit into //main memory, so we may cast to TPIE_OS_SIZE_T if ((ae = m_obj->main_mem_operate(mm_stream, static_cast<TPIE_OS_SIZE_T>(len))) != NO_ERROR) { TP_LOG_WARNING_ID("main_mem_operate failed"); return ae; } //write array back to stream if ((ae = outstream->write_array(mm_stream, static_cast<TPIE_OS_SIZE_T>(len))) != NO_ERROR) { TP_LOG_WARNING_ID("write array failed"); return ae; } tpie_delete_array(mm_stream, static_cast<TPIE_OS_SIZE_T>(len)); return NO_ERROR; } else { // Something went wrong. We should not have called this // function, since we don't have enough main memory. TP_LOG_WARNING_ID("out of memory"); return INSUFFICIENT_MAIN_MEMORY; } }; template<class T, class M> err partition_and_merge(stream<T> *instream, stream<T> *outstream, M *m_obj) { err ae; TPIE_OS_OFFSET len; TPIE_OS_SIZE_T sz_avail, sz_stream; unsigned int ii; int jj; //How much memory is available? sz_avail = consecutive_memory_available (); // If the whole input can fit in main memory then just call // main_mem_merge() to deal with it by loading it once and // processing it. len = instream->stream_len(); if ((len * static_cast<TPIE_OS_OFFSET>(sizeof(T))) <= static_cast<TPIE_OS_OFFSET>(sz_avail)) { return main_mem_merge(instream, outstream, m_obj); } //else { // The number of substreams that can be merged together at once; i // this many substreams (at most) we are dividing the input stream arity_t merge_arity; //nb of substreams the original input stream will be split into arity_t nb_orig_substr; // length (nb obj of type T) of the original substreams of the input // stream. The last one may be shorter than this. TPIE_OS_OFFSET sz_orig_substr; // The initial temporary stream, to which substreams of the // original input stream are written. stream<T> *initial_tmp_stream; // A pointer to the buffer in main memory to read a memory load into. T *mm_stream; // Loop variables: // The stream being read at the current level. stream<T> *current_input; // The output stream for the current level if it is not outstream. stream<T> *intermediate_tmp_stream; // The size of substreams of *current_input that are being // merged. The last one may be smaller. This value should be // sz_orig_substr * (merge_arity ** k) where k is the // number of iterations the loop has gone through. TPIE_OS_OFFSET current_substream_len; // The exponenent used to verify that current_substream_len is // correct. unsigned int k; TPIE_OS_OFFSET sub_start, sub_end; // How many substreams will there be? The main memory // available to us is the total amount available, minus what // is needed for the input stream and the temporary stream. if ((ae = instream->main_memory_usage(&sz_stream, STREAM_USAGE_MAXIMUM)) != NO_ERROR) { return ae; } if (sz_avail <= 2 * sz_stream + sizeof(T)) { return INSUFFICIENT_MAIN_MEMORY; } sz_avail -= 2 * sz_stream; // number of elements that will fit in memory (M) -R sz_orig_substr = sz_avail / sizeof(T); // Round the original substream length off to an integral number of // chunks. This is for systems like HP-UX that cannot map in // overlapping regions. It is also required for BTE's that are // capable of freeing chunks as they are read. { TPIE_OS_OFFSET sz_chunk_size = instream->chunk_size(); sz_orig_substr = sz_chunk_size * ((sz_orig_substr + sz_chunk_size - 1) /sz_chunk_size); // WARNING sz_orig_substr now may not fit in memory!!! -R } // number of memoryloads in input ceil(N/M) -R nb_orig_substr = static_cast<arity_t>((len + sz_orig_substr - 1) / sz_orig_substr); // Account for the space that a merge object will use. { TPIE_OS_SIZE_T sz_avail_during_merge = sz_avail - m_obj->space_usage_overhead(); TPIE_OS_SIZE_T sz_stream_during_merge = sz_stream +m_obj->space_usage_per_stream(); merge_arity = static_cast<arity_t>((sz_avail_during_merge + sz_stream_during_merge - 1) / sz_stream_during_merge); } // Make sure that the AMI is willing to provide us with the number // of substreams we want. It may not be able to due to operating // system restrictions, such as on the number of regions that can be // mmap()ed in. { int ami_available_streams = instream->available_streams(); if (ami_available_streams != -1) { if (ami_available_streams <= 4) { return INSUFFICIENT_AVAILABLE_STREAMS; } // safe to cast, since ami_available_streams > 4 if (merge_arity > static_cast<arity_t>(ami_available_streams) - 2) { merge_arity = ami_available_streams - 2; TP_LOG_DEBUG_ID("Reduced merge arity due to AMI restrictions."); } } } TP_LOG_DEBUG_ID("partition_and_merge(): merge arity = " << static_cast<TPIE_OS_OUTPUT_SIZE_T>(merge_arity)); if (merge_arity < 2) { return INSUFFICIENT_MAIN_MEMORY; } //#define MINIMIZE_INITIAL_SUBSTREAM_LENGTH #ifdef MINIMIZE_INITIAL_SUBSTREAM_LENGTH // Make the substreams as small as possible without increasing the // height of the merge tree. { // The tree height is the ceiling of the log base merge_arity // of the number of original substreams. double tree_height = log((double)nb_orig_substr)/ log((double)merge_arity); tp_assert(tree_height > 0, "Negative or zero tree height!"); tree_height = ceil(tree_height); // See how many substreams we could possibly fit in the tree // without increasing the height. double max_original_substreams = pow((double)merge_arity, tree_height); tp_assert(max_original_substreams >= nb_orig_substr, "Number of permitted substreams was reduced."); // How big will such substreams be? double new_sz_original_substream = ceil((double)len / max_original_substreams); tp_assert(new_sz_original_substream <= sz_orig_substr, "Size of original streams increased."); sz_orig_substr = (size_t)new_sz_original_substream; TP_LOG_DEBUG_ID("Memory constraints set original substreams = " << nb_orig_substr); nb_orig_substr = (len + sz_orig_substr - 1) / sz_orig_substr; TP_LOG_DEBUG_ID("Tree height constraints set original substreams = " << nb_orig_substr); } #endif // MINIMIZE_INITIAL_SUBSTREAM_LENGTH // Create a temporary stream, then iterate through the substreams, // processing each one and writing it to the corresponding substream // of the temporary stream. initial_tmp_stream = tpie_new<stream<T> >(); mm_stream = tpie_new_array<T>(static_cast<TPIE_OS_SIZE_T>(sz_orig_substr)); instream->seek(0); assert(ae == NO_ERROR); tp_assert(static_cast<TPIE_OS_OFFSET>(nb_orig_substr * sz_orig_substr - len) < sz_orig_substr, "Total substream length too long or too many."); tp_assert(len - static_cast<TPIE_OS_OFFSET>(nb_orig_substr - 1) * sz_orig_substr <= sz_orig_substr, "Total substream length too short or too few."); for (ii = 0; ii++ < nb_orig_substr; ) { TPIE_OS_OFFSET mm_len; if (ii == nb_orig_substr) { mm_len = len % sz_orig_substr; // If it is an exact multiple, then the mod will come out 0, // which is wrong. if (!mm_len) { mm_len = sz_orig_substr; } } else { mm_len = sz_orig_substr; } #ifndef TPIE_NDEBUG TPIE_OS_OFFSET mm_len_bak = mm_len; #endif // Read a memory load out of the input stream. ae = instream->read_array(mm_stream, &mm_len); if (ae != NO_ERROR) { return ae; } tp_assert(mm_len == mm_len_bak, "Did not read the requested number of objects." << "\n\tmm_len = " << mm_len << "\n\tmm_len_bak = " << mm_len_bak << '.'); // Solve in main memory. We know it fits, so cast to TPIE_OS_SIZE_T m_obj->main_mem_operate(mm_stream, static_cast<TPIE_OS_SIZE_T>(mm_len)); // Write the result out to the temporary stream. ae = initial_tmp_stream->write_array(mm_stream, static_cast<TPIE_OS_SIZE_T>(mm_len)); if (ae != NO_ERROR) { return ae; } } //for tpie_delete_array(mm_stream, static_cast<TPIE_OS_SIZE_T>(sz_orig_substr)); // Make sure the total length of the temporary stream is the same as // the total length of the original input stream. tp_assert(instream->stream_len() == initial_tmp_stream->stream_len(), "Stream lengths do not match:" << "\n\tinstream->stream_len() = " << instream->stream_len() << "\n\tinitial_tmp_stream->stream_len() = " << initial_tmp_stream->stream_len() << ".\n"); // Set up the loop invariants for the first iteration of hte main // loop. current_input = initial_tmp_stream; current_substream_len = sz_orig_substr; // Pointers to the substreams that will be merged. stream<T>* *the_substreams = tpie_new_array<stream<T>* >(merge_arity); //Monitoring prints. TP_LOG_DEBUG_ID("Number of runs from run formation is " << static_cast<TPIE_OS_OUTPUT_SIZE_T>(nb_orig_substr)); TP_LOG_DEBUG_ID("Merge arity is " << static_cast<TPIE_OS_OUTPUT_SIZE_T>(merge_arity)); k = 0; // The main loop. At the outermost level we are looping over levels // of the merge tree. Typically this will be very small, e.g. 1-3. // CAVEAT: is the cast o.k.?? for( ; current_substream_len < len; current_substream_len *= merge_arity) { // The number of substreams to be processed at this level. arity_t substream_count; // Set up to process a given level. tp_assert(len == current_input->stream_len(), "Current level stream not same length as input." << "\n\tlen = " << len << "\n\tcurrent_input->stream_len() = " << current_input->stream_len() << ".\n"); // Do we have enough main memory to merge all the substreams on // the current level into the output stream? If so, then we will // do so, if not then we need an additional level of iteration to // process the substreams in groups. substream_count = static_cast<arity_t>((len + current_substream_len - 1) / current_substream_len); if (substream_count <= merge_arity) { TP_LOG_DEBUG_ID("Merging substreams directly to the output stream."); // Create all the substreams for (sub_start = 0, ii = 0 ; ii < substream_count; sub_start += current_substream_len, ii++) { sub_end = sub_start + current_substream_len - 1; if (sub_end >= len) { sub_end = len - 1; } current_input->new_substream(READ_STREAM, sub_start, sub_end, the_substreams + ii); // The substreams are read-once. the_substreams[ii]->persist(PERSIST_READ_ONCE); } tp_assert((sub_start >= len) && (sub_start < len + current_substream_len), "Loop ended in wrong location."); // Fool the OS into unmapping the current block of the input // stream so that blocks of the substreams can be mapped in // without overlapping it. This is needed for correct execution // on HP-UX. //this needs to be cleaned up..Laura current_input->seek(0); assert(ae == NO_ERROR); // Merge them into the output stream. ae = single_merge(the_substreams, substream_count, outstream, m_obj); if (ae != NO_ERROR) { return ae; } // Delete the substreams. for (ii = 0; ii < substream_count; ii++) { tpie_delete(the_substreams[ii]); } // And the current input, which is an intermediate stream of // some kind. tpie_delete(current_input); } else { //substream_count is > merge_arity TP_LOG_DEBUG_ID("Merging substreams to an intermediate stream."); // Create the next intermediate stream. intermediate_tmp_stream = new stream<T>; // Fool the OS into unmapping the current block of the input // stream so that blocks of the substreams can be mapped in // without overlapping it. This is needed for correct execution // on HU-UX. //this needs to be cleaned up..Laura current_input->seek(0); assert(ae == NO_ERROR); // Loop through the substreams of the current stream, merging as // many as we can at a time until all are done with. for (sub_start = 0, ii = 0, jj = 0; ii < substream_count; sub_start += current_substream_len, ii++, jj++) { sub_end = sub_start + current_substream_len - 1; if (sub_end >= len) { sub_end = len - 1; } current_input->new_substream(READ_STREAM, sub_start, sub_end, the_substreams + jj); // The substreams are read-once. the_substreams[jj]->persist(PERSIST_READ_ONCE); // If we've got all we can handle or we've seen them all, then // merge them. if ((jj >= static_cast<int>(merge_arity) - 1) || (ii == substream_count - 1)) { tp_assert(jj <= static_cast<int>(merge_arity) - 1, "Index got too large."); #if DEBUG_ASSERTIONS // Check the lengths before the merge. TPIE_OS_OFFSET sz_output, sz_output_after_merge; TPIE_OS_OFFSET sz_substream_total; { unsigned int kk; sz_output = intermediate_tmp_stream->stream_len(); sz_substream_total = 0; for (kk = jj+1; kk--; ) { sz_substream_total += the_substreams[kk]->stream_len(); } } #endif // This should append to the stream, since // single_merge() does not rewind the output before // merging. ae = single_merge(the_substreams, jj+1, intermediate_tmp_stream, m_obj); if (ae != NO_ERROR) { return ae; } #if DEBUG_ASSERTIONS // Verify the total lengths after the merge. sz_output_after_merge = intermediate_tmp_stream->stream_len(); tp_assert(sz_output_after_merge - sz_output == sz_substream_total, "Stream lengths do not add up: " << sz_output_after_merge - sz_output << " written when " << sz_substream_total << " were to have been read."); #endif // Delete the substreams. jj is currently the index of the // largest, so we want to bump it up before the idiomatic // loop. for (jj++; jj--; ) tpie_delete(the_substreams[jj]); // Now jj should be -1 so that it gets bumped back up to 0 // before the next iteration of the outer loop. tp_assert((jj == -1), "Index not reduced to -1."); } // if } //for // Get rid of the current input stream and use the next one. tpie_delete(current_input); current_input = intermediate_tmp_stream; } k++; } //Monitoring prints. TP_LOG_DEBUG_ID("Number of passes incl run formation is " << k+1); tpie_delete_array(the_substreams, merge_arity); return NO_ERROR; } } // ami namespace } // tpie namespace #endif
34.96986
104
0.643581
[ "object" ]
4ddeae052da45941a4e620491e78755fb9da47a2
381
h
C
src/examples/09_module/temperature_data.h
acc-cosc-1337-spring-2020-hl/acc-cosc-1337-spring-2020-rach7110
c619cc3f00c791e19a027cfcfc86ca455b1e6cfb
[ "MIT" ]
null
null
null
src/examples/09_module/temperature_data.h
acc-cosc-1337-spring-2020-hl/acc-cosc-1337-spring-2020-rach7110
c619cc3f00c791e19a027cfcfc86ca455b1e6cfb
[ "MIT" ]
null
null
null
src/examples/09_module/temperature_data.h
acc-cosc-1337-spring-2020-hl/acc-cosc-1337-spring-2020-rach7110
c619cc3f00c791e19a027cfcfc86ca455b1e6cfb
[ "MIT" ]
null
null
null
//temperature_data.h #include "temperature.h" #ifndef TEMPERATURE_DATA_H #define TEMPERATURE_DATA_H #include<vector> #include<string> class TemperatureData { public: void save_temps(std::vector<Temperature>& ts); std::vector<Temperature> get_temps()const; private: std::vector<Temperature> temps; // const std::string file_name{"temperature.dat"}; }; #endif
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[ "vector" ]
4de614d2391fbfeab52e63e457c64b59a15a08f2
8,486
h
C
frameworks/bridge/declarative_frontend/engine/jsi/jsi_declarative_engine.h
openharmony-gitee-mirror/ace_ace_engine
78013960cdce81348d1910e466a3292605442a5e
[ "Apache-2.0" ]
null
null
null
frameworks/bridge/declarative_frontend/engine/jsi/jsi_declarative_engine.h
openharmony-gitee-mirror/ace_ace_engine
78013960cdce81348d1910e466a3292605442a5e
[ "Apache-2.0" ]
null
null
null
frameworks/bridge/declarative_frontend/engine/jsi/jsi_declarative_engine.h
openharmony-gitee-mirror/ace_ace_engine
78013960cdce81348d1910e466a3292605442a5e
[ "Apache-2.0" ]
1
2021-09-13T11:17:50.000Z
2021-09-13T11:17:50.000Z
/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FRAMEWORKS_BRIDGE_DECLARATIVE_FRONTEND_ENGINE_JSI_JSI_DECLARATIVE_ENGINE_H #define FRAMEWORKS_BRIDGE_DECLARATIVE_FRONTEND_ENGINE_JSI_JSI_DECLARATIVE_ENGINE_H #include <mutex> #include <string> #include <vector> #include "ecmascript/napi/include/jsnapi.h" #include "base/log/log.h" #include "base/memory/ace_type.h" #include "base/utils/noncopyable.h" #include "core/common/ace_application_info.h" #include "core/common/ace_page.h" #include "frameworks/bridge/declarative_frontend/engine/jsi/ark/include/js_runtime.h" #include "frameworks/bridge/js_frontend/engine/common/js_engine.h" #include "frameworks/bridge/js_frontend/js_ace_page.h" #include "native_engine/impl/ark/ark_native_engine.h" namespace OHOS::Ace::Framework { class JsiDeclarativeEngineInstance final : public AceType, public JsEngineInstance { DECLARE_ACE_TYPE(JsiDeclarativeEngineInstance, AceType) public: JsiDeclarativeEngineInstance(const RefPtr<FrontendDelegate>& delegate, int32_t instanceId) : frontendDelegate_(delegate), instanceId_(instanceId) {} ~JsiDeclarativeEngineInstance() override; void FlushCommandBuffer(void* context, const std::string& command) override; bool InitJsEnv(bool debuggerMode, const std::unordered_map<std::string, void*>& extraNativeObject); bool FireJsEvent(const std::string& eventStr); // add Console object to worker void InitConsoleModule(ArkNativeEngine* engine); static void RootViewHandle(const shared_ptr<JsRuntime>& runtime, panda::Local<panda::ObjectRef> value); void DestroyRootViewHandle(int32_t pageId); void DestroyAllRootViewHandle(); static std::unique_ptr<JsonValue> GetI18nStringResource(const std::string& targetStringKey, const std::string& targetStringValue); static std::string GetMediaResource(const std::string& targetFileName); static RefPtr<JsAcePage> GetRunningPage(const shared_ptr<JsRuntime>& runtime); static RefPtr<JsAcePage> GetStagingPage(const shared_ptr<JsRuntime>& runtime); static void PostJsTask(const shared_ptr<JsRuntime>&, std::function<void()>&& task); static void TriggerPageUpdate(const shared_ptr<JsRuntime>&); static RefPtr<PipelineContext> GetPipelineContext(const shared_ptr<JsRuntime>& runtime); void SetRunningPage(const RefPtr<JsAcePage>& page) { std::lock_guard<std::mutex> lock(mutex_); runningPage_ = page; } RefPtr<JsAcePage> GetRunningPage() const { std::lock_guard<std::mutex> lock(mutex_); return runningPage_; } void SetStagingPage(const RefPtr<JsAcePage>& page) { std::lock_guard<std::mutex> lock(mutex_); stagingPage_ = page; } RefPtr<JsAcePage> GetStagingPage() const { std::lock_guard<std::mutex> lock(mutex_); return stagingPage_; } void ResetStagingPage(const RefPtr<JsAcePage>& page) { stagingPage_ = page; } void SetJsMessageDispatcher(const RefPtr<JsMessageDispatcher>& dispatcher) { dispatcher_ = dispatcher; } RefPtr<FrontendDelegate> GetDelegate() const { return frontendDelegate_; } static shared_ptr<JsRuntime> GetJsRuntime() { return runtime_; } private: void InitGlobalObjectTemplate(); void InitConsoleModule(); // add Console object to global void InitAceModule(); // add ace object to global void InitPerfUtilModule(); // add perfutil object to global void InitJsExportsUtilObject(); void InitJsNativeModuleObject(); void InitGroupJsBridge(); static thread_local std::unordered_map<int32_t, panda::Global<panda::ObjectRef>> rootViewMap_; static std::unique_ptr<JsonValue> currentConfigResourceData_; static std::map<std::string, std::string> mediaResourceFileMap_; // runningPage_ is the page that is loaded and rendered successfully, while stagingPage_ is to // handle all page routing situation, which include two stages: // - Loading stage: when a new page is loaded by qjs engine but not rendered, stagingPage_ point to // a new created page, which is different with runningPage_, the DOM build operations should call // this one, such as domCreateBody, domAddElement. // - Running stage: If the stagingPage_ rendered successfully, the runningPage_ will update to stagingPage_. // If the stagingPage_ render failed, it will reset to runningPage_. So in running stage, runningPage_ // and stagingPage_ point to the same page. But it's better to use runningPage_ in dom update tasks, // such as removeElement, updateElementAttrs and updateElementStyles. RefPtr<JsAcePage> runningPage_; RefPtr<JsAcePage> stagingPage_; static thread_local shared_ptr<JsRuntime> runtime_; RefPtr<FrontendDelegate> frontendDelegate_; WeakPtr<JsMessageDispatcher> dispatcher_; int32_t instanceId_ = 0; mutable std::mutex mutex_; ACE_DISALLOW_COPY_AND_MOVE(JsiDeclarativeEngineInstance); }; class JsiDeclarativeEngine : public JsEngine { DECLARE_ACE_TYPE(JsiDeclarativeEngine, JsEngine) public: JsiDeclarativeEngine(int32_t instanceId) : instanceId_(instanceId) {} ~JsiDeclarativeEngine() override; bool Initialize(const RefPtr<FrontendDelegate>& delegate) override; // Load and initialize a JS bundle into the JS Framework void LoadJs(const std::string& url, const RefPtr<JsAcePage>& page, bool isMainPage) override; // Update running page void UpdateRunningPage(const RefPtr<JsAcePage>& page) override; // Update staging page void UpdateStagingPage(const RefPtr<JsAcePage>& page) override; // Reset staging page void ResetStagingPage() override; void SetJsMessageDispatcher(const RefPtr<JsMessageDispatcher>& dispatcher) override; // Fire AsyncEvent on JS void FireAsyncEvent(const std::string& eventId, const std::string& param) override; // Fire SyncEvent on JS void FireSyncEvent(const std::string& eventId, const std::string& param) override; void FireExternalEvent(const std::string& componentId, const uint32_t nodeId) override {} // Timer callback void TimerCallback(const std::string& callbackId, const std::string& delay, bool isInterval) override; // Destroy page instance void DestroyPageInstance(int32_t pageId) override; // Destroy application instance according to packageName void DestroyApplication(const std::string& packageName) override; void UpdateApplicationState(const std::string& packageName, Frontend::State state) override; void OnWindowDisplayModeChanged(bool isShownInMultiWindow, const std::string& data) override; void MediaQueryCallback(const std::string& callbackId, const std::string& args) override; void RequestAnimationCallback(const std::string& callbackId, uint64_t timeStamp) override; void JsCallback(const std::string& callbackId, const std::string& args) override; void RunGarbageCollection() override; RefPtr<GroupJsBridge> GetGroupJsBridge() override; virtual FrontendDelegate* GetFrontend() override { return AceType::RawPtr(engineInstance_->GetDelegate()); } private: void CallAppFunc(const std::string& appFuncName); void CallAppFunc(const std::string& appFuncName, const std::vector<shared_ptr<JsValue>>& argv); void SetPostTask(NativeEngine* nativeEngine); void TimerCallJs(const std::string& callbackId) const; void RegisterWorker(); void RegisterInitWorkerFunc(); void RegisterAssetFunc(); RefPtr<JsiDeclarativeEngineInstance> engineInstance_; int32_t instanceId_ = 0; ArkNativeEngine* nativeEngine_ = nullptr; ACE_DISALLOW_COPY_AND_MOVE(JsiDeclarativeEngine); }; } // namespace OHOS::Ace::Framework #endif // FRAMEWORKS_BRIDGE_DECLARATIVE_FRONTEND_ENGINE_JSI_JSI_DECLARATIVE_ENGINE_H
37.056769
112
0.744992
[ "render", "object", "vector" ]
4df356b15e7018e28b83c37c26254c8a50adfca4
1,113
h
C
breakout/game.h
baleboy/learnopengl
f82a0b6c12b95bae123c2e4ad1935d33198dcf14
[ "MIT" ]
null
null
null
breakout/game.h
baleboy/learnopengl
f82a0b6c12b95bae123c2e4ad1935d33198dcf14
[ "MIT" ]
null
null
null
breakout/game.h
baleboy/learnopengl
f82a0b6c12b95bae123c2e4ad1935d33198dcf14
[ "MIT" ]
null
null
null
#ifndef GAME_H #define GAME_H #include <glad/glad.h> #include <tuple> #include "sprite_renderer.h" #include "game_level.h" #include "ball_object.h" #include "particle_generator.h" class Game { public: // Represents the current state of the game enum GameState { GAME_ACTIVE, GAME_MENU, GAME_WIN }; GameState State; GLboolean Keys[1024]; GLuint Width, Height; std::vector<GameLevel> Levels; GLuint Level; Game(GLuint width, GLuint height); ~Game(); // Initialize game state, load resources void Init(); // Game loop void ProcessInput(GLfloat dt); void Update(GLfloat dt); void Render(); void DoCollisions(); private: enum Direction { UP, RIGHT, DOWN, LEFT }; typedef std::tuple<GLboolean, Direction, glm::vec2> Collision; SpriteRenderer* Renderer; GameObject* Player; BallObject* Ball; ParticleGenerator *Particles; Game::Collision checkCollision(BallObject &one, GameObject &two); Game::Direction vectorDirection(glm::vec2 target); void resetLevel(); void resetPlayer(); }; #endif
17.390625
67
0.673854
[ "render", "vector" ]
4dfd8a0e038964324590c4c8e05cce13e963f13c
2,755
h
C
SwaggerApi/source/data/ResponseField.h
macias2k4/Swagger-Qt
58182290f527a0999f7bda5fbfea3a338c29218a
[ "MIT" ]
1
2018-11-07T19:37:11.000Z
2018-11-07T19:37:11.000Z
SwaggerApi/source/data/ResponseField.h
macias2k4/Swagger-Qt
58182290f527a0999f7bda5fbfea3a338c29218a
[ "MIT" ]
1
2021-05-09T17:48:37.000Z
2021-05-09T17:48:37.000Z
SwaggerApi/source/data/ResponseField.h
macias2k4/Swagger-Qt
58182290f527a0999f7bda5fbfea3a338c29218a
[ "MIT" ]
null
null
null
#ifndef RESPONSEFIELD_H #define RESPONSEFIELD_H // ────────────────────────────────────────────────────────────────────────────────────────────── // // Swagger-Qt #include <SwaggerFieldBase.h> #include <SchemaField.h> namespace Swagger { namespace Data { /// \brief ResponseField -> Operation response object class ResponseField : public Base::SwaggerFieldBase { Q_OBJECT Q_PROPERTY ( QString description READ description WRITE setDescription NOTIFY descriptionChanged ) Q_PROPERTY ( QJsonValue Schema READ schemaJson WRITE setSchemaJson NOTIFY setSchemaDetected ) public: // ────────────────────────────────────────────────────────────────────────────────────────── // // constructors explicit ResponseField ( QObject *parent = 0 ); ResponseField ( const ResponseField &object ); ~ResponseField ( ); // ────────────────────────────────────────────────────────────────────────────────────────── // // methods /// \brief isFieldAlreadySet -> return information is Response field properties already set bool isFieldAlreadySet ( ) const; /// \brief clear -> clear properties of current field void clear ( ) override; // - property QString responseKey ( ) const; void setResponseKey ( const QString &responseKey ); QString description ( ) const; void setDescription ( QString description ); /// \brief schemaJson -> return empty JsonValue QJsonValue schemaJson ( ) const; /// \brief setSchemaJson -> inform about detect to try set schema void setSchemaJson ( QJsonValue schemaJson ); /// \brief schema -> return definition of the response structure SchemaField schema ( ) const; signals: // ────────────────────────────────────────────────────────────────────────────────────────── // // signals void descriptionChanged ( QString description ); void setSchemaDetected ( SchemaField *schema, QJsonValue schemaValue ); public slots: // ────────────────────────────────────────────────────────────────────────────────────────── // // slots private: // ────────────────────────────────────────────────────────────────────────────────────────── // // property /// \brief _responseKey -> Key describing response QString _responseKey = QString ( ); /// \brief _description -> Required. A short description of the response QString _description = QString ( ); /// \brief _schema -> A definition of the response structure. It can be a primitive, an array /// or an object. If this field does not exist, it means no content is returned as part of the /// response. SchemaField _schema; }; } // Data } // Swagger Q_DECLARE_METATYPE ( Swagger::Data::ResponseField ) #endif // RESPONSEFIELD_H
35.779221
102
0.553176
[ "object" ]
1501b246385b5370fe93a52447de241a56fbfbcf
2,818
h
C
2DMinecraft/Headers/gameScene.h
onesketchyguy/2DMinecraftish
467634d6ad1eed85143530da4854c537a79297fb
[ "MIT" ]
null
null
null
2DMinecraft/Headers/gameScene.h
onesketchyguy/2DMinecraftish
467634d6ad1eed85143530da4854c537a79297fb
[ "MIT" ]
null
null
null
2DMinecraft/Headers/gameScene.h
onesketchyguy/2DMinecraftish
467634d6ad1eed85143530da4854c537a79297fb
[ "MIT" ]
null
null
null
// Forrest Lowe 2021 #pragma once #ifndef GAME_SCENE #define GAME_SCENE #include "playerData.h" #include <unordered_map> #include "sceneDefinition.h" #include "ConstantData.h" #include "debugger.h" #include "timeConstruct.h" #include "worldData.h" #include "miniMap.h" #include "objectDefinitions.h" #include "renderer.h" class GameScene : public Scene { private: GameServer* server = nullptr; Client* client = nullptr; WorldData* worldData = nullptr; MiniMap* minimap = nullptr; PlayerObject* localPlayer = nullptr; const static int MAX_HOTBAR_SLOTS = 9; const static int MIN_HOTBAR_SLOTS = 2; uint8_t currentHotbarSlot = -1; uint8_t hotbarSlotCount = 3; wchar_t hotbarInventory[MAX_HOTBAR_SLOTS]; bool inventoryOpen = false; const static int MAX_INVENTORY_SLOTS = 36; const static int MIN_INVENTORY_SLOTS = 0; uint8_t inventorySlotCount = 36; std::wstring playerInventory; olc::vf2d toolTipPos{}; std::string toolTipText = ""; public: GameScene() = default; ~GameScene() { delete server; delete client; delete worldData; delete minimap; delete localPlayer; mapObjects.clear(); } private: void MovePlayer(); bool ValidateWorld(); private: // Networking stuff std::unordered_map<uint32_t, PlayerDescription> mapObjects; uint32_t playerID = 0; PlayerDescription descPlayer; PlayerDescription& GetLocalPlayer() { return mapObjects.at(playerID); } bool waitingForConnection = true; bool TryConnect(const char* ip = "127.0.0.1", uint16_t port = SERVER_PORT) { if (client != nullptr) return false; client = new Client(); return client->Connect(ip, port); } void HandleNetworkingMessages(); void HandleClient(); public: // Inventory stuff // NOTE: later we will need this to be a generic ITEM Tools GetToolItemFromInventory(const uint32_t i); Tools GetToolItemFromHotbar(const uint32_t i); void RemoveToolItemFromHotbar(const uint32_t i); // NOTE: later we will need this to be a generic ITEM bool AddToolItemToInventory(const Tools item); bool AddToolItemToHotbarSlot(const Tools item, int slot, bool overrideItem = false); bool AddToolItemToHotbar(const Tools item); public: // HUD std::vector<std::string> notifications; float totalNotificationTime = 0.0f; // Amount of time left on current notication float currentNotificationTime = 0.0f; // Amount of time left on current notication float NOTIFICATION_SHOW_TIME = 3.0f; // Amount of time each notification will show for void DisplayNotification(std::string notification); void HandleNotifications(); void HandleToolTip(); void DrawInventory(); void DrawToolbarArea(); void ModifyHotbarSlots(int mod); void ModifyInventorySlots(int mod); void ChangeCurrentHotbarSlot(int index); public: bool OnLoad() override; bool Update() override; }; #endif // !GAME_SCENE
22.365079
87
0.753016
[ "vector" ]
1509c10489e39f2a3333a4de64804e0346c5dcb2
627
h
C
RGL/GameStateMachine.h
KamikazeRaccoons/RaccoonGameLibrary
d43ee146d19864014ad9dc50303518a8fdfb54c9
[ "Apache-2.0" ]
1
2016-02-15T23:07:59.000Z
2016-02-15T23:07:59.000Z
RGL/GameStateMachine.h
KamikazeRaccoons/RaccoonGameLibrary
d43ee146d19864014ad9dc50303518a8fdfb54c9
[ "Apache-2.0" ]
null
null
null
RGL/GameStateMachine.h
KamikazeRaccoons/RaccoonGameLibrary
d43ee146d19864014ad9dc50303518a8fdfb54c9
[ "Apache-2.0" ]
null
null
null
#pragma once #include <vector> #include <memory> #include "GameState.h" namespace rgl { class GameStateMachine { private: enum TransitionType { PUSH = 0, CHANGE = 1, POP = 2 }; std::vector<std::shared_ptr<GameState>> m_gameStates; std::vector<std::pair<TransitionType, std::shared_ptr<GameState>>> m_queuedTransitions; void pollTransitions(); public: GameStateMachine() { } ~GameStateMachine() { } void pushState(std::shared_ptr<GameState> pGameState); void changeState(std::shared_ptr<GameState> pGameState); void popState(); void update(); void render(); void clean(); }; }
16.076923
89
0.6874
[ "render", "vector" ]
151857b5c4b564eda010bbc1eae38701165854c1
18,787
h
C
include/reaver/mayfly/runner.h
griwes/Mayfly
10cfa0ecc4a35d28b0fe50b7fde2f141b7bd3087
[ "Zlib" ]
null
null
null
include/reaver/mayfly/runner.h
griwes/Mayfly
10cfa0ecc4a35d28b0fe50b7fde2f141b7bd3087
[ "Zlib" ]
null
null
null
include/reaver/mayfly/runner.h
griwes/Mayfly
10cfa0ecc4a35d28b0fe50b7fde2f141b7bd3087
[ "Zlib" ]
null
null
null
/** * Mayfly License * * Copyright © 2014-2015 Michał "Griwes" Dominiak * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation is required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * **/ #pragma once #include <vector> #include <memory> #include <iostream> #include <chrono> #include <boost/process.hpp> #include <boost/process/initializers.hpp> #include <boost/program_options.hpp> #include <boost/iostreams/device/file_descriptor.hpp> #include <boost/iostreams/stream.hpp> #include <boost/algorithm/string.hpp> #include <boost/range/algorithm/search.hpp> #include <boost/optional.hpp> #include <reaver/thread_pool.h> #include <reaver/configuration/options.h> #include "reporter.h" #include "testcase.h" #include "suite.h" #include "console.h" #include "subprocess.h" namespace reaver { namespace mayfly { inline namespace _v1 { class runner { public: runner(std::size_t threads = 1, std::size_t timeout = 60, boost::optional<std::string> test_name = {}) : _threads{ threads }, _timeout{ timeout}, _test_name{ std::move(test_name) } { } virtual ~runner() {} virtual void operator()(const std::vector<suite> & suites, const reporter & rep) = 0; std::size_t total() const { return _tests; } std::size_t passed() const { return _passed; } auto summary(const reporter & rep) const { rep.summary({ _failed, _passed, _tests, _last_actual_time }); } protected: std::size_t _threads = 1; std::size_t _limit = 0; std::size_t _timeout = 60; boost::optional<std::string> _test_name; std::atomic<std::uintmax_t> _tests{}; std::atomic<std::uintmax_t> _passed{}; std::vector<std::pair<testcase_status, std::string>> _failed; std::chrono::milliseconds _last_actual_time; }; class subprocess_runner : public runner { public: subprocess_runner(std::string executable, std::size_t threads = 1, std::size_t timeout = 60, boost::optional<std::string> test_name = {}) : runner{ threads, timeout, std::move(test_name) }, _executable{ std::move(executable) } { } virtual void operator()(const std::vector<suite> & suites, const reporter & rep) override { if (_test_name) { std::vector<std::string> suite_names; boost::algorithm::split(suite_names, *_test_name, boost::is_any_of("/")); testcase_result result; result.status = testcase_status::passed; result.name = std::move(suite_names.back()); suite_names.pop_back(); boost::optional<const testcase &> t; try { auto ref = std::ref(*boost::range::find_if(suites, [&](const suite & s){ return s.name() == suite_names.front(); })); suite_names.erase(suite_names.begin()); for (auto && s : suite_names) { ref = std::ref(ref.get()[s]); } auto it = std::find_if(ref.get().begin(), ref.get().end(), [&](const testcase & tc){ return tc.name() == result.name; }); if (it == ref.get().end()) { return; } t = *it; } catch (...) { return; } rep.test_started(*t); auto begin = std::chrono::high_resolution_clock::now(); try { (*t)(); } catch (reaver::exception & e) { std::ostringstream str; { reaver::logger::logger l{}; l.add_stream(str); e.print(l); } result.status = testcase_status::failed; result.description = str.str(); } catch (std::exception & e) { result.status = testcase_status::failed; result.description = e.what(); } if (result.status == testcase_status::passed) { ++_passed; } ++_tests; result.duration = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - begin); rep.test_finished(result); return; } auto start = std::chrono::high_resolution_clock::now(); for (const auto & s : suites) { _handle_suite(s, rep); } _last_actual_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start); } private: std::string _executable; void _handle_suite(const suite & s, const reporter & rep, std::vector<std::string> suite_stack = {}) { suite_stack.push_back(s.name()); if (_test_name && boost::range::search(*_test_name, boost::join(suite_stack, "/")) != _test_name->begin()) { return; } rep.suite_started(s); for (const auto & sub : s.suites()) { _handle_suite(sub, rep, suite_stack); } { thread_pool pool(_threads); for (const auto & test : s) { if (_test_name && boost::join(suite_stack, "/") + "/" + test.name() != _test_name) { continue; } ++_tests; pool.push([=, &rep]() { auto result = _run_test(test, s, rep, suite_stack); if (result.status == testcase_status::passed) { ++_passed; } else { _failed.push_back(std::make_pair(result.status, boost::join(suite_stack, "/") + "/" + test.name())); } }); } } rep.suite_finished(s); } testcase_result _run_test(const testcase & t, const suite & s, const reporter & rep, const std::vector<std::string> & suite_stack) const { testcase_result result; result.name = t.name(); result.status = testcase_status::passed; std::vector<std::string> output; if (_threads == 1) { rep.test_started(t); } using namespace boost::process::initializers; std::vector<std::string> args{ _executable, "--test", boost::join(suite_stack, "/") + "/" + t.name(), "-r", "subprocess" }; boost::process::pipe p = boost::process::create_pipe(); std::atomic<bool> timeout_flag{ false }; std::atomic<bool> finished_flag{ false }; std::mutex m; std::condition_variable cv; reaver::joining_thread th; auto begin = std::chrono::high_resolution_clock::now(); { boost::iostreams::file_descriptor_sink sink{ p.sink, boost::iostreams::close_handle }; auto child = boost::process::execute(set_args(args), inherit_env(), bind_stdout(sink), close_stdin()); th = std::thread{ [&]() { std::unique_lock<std::mutex> lock{ m }; if (!cv.wait_for(lock, std::chrono::seconds{ _timeout }, [&]() -> bool { return finished_flag; })) { timeout_flag = true; boost::process::terminate(child); } }}; } boost::iostreams::file_descriptor_source source{ p.source, boost::iostreams::close_handle }; boost::iostreams::stream<boost::iostreams::file_descriptor_source> is(source); std::string message; enum { not_started, started, finished, exited } state = not_started; while (std::getline(is, message)) { if (message.substr(0, 2) == "{{") { if (message == "{{started}}") { assert(state == not_started); state = started; } else if (message == "{{finished}}") { assert(state == started); state = finished; } else if (message == "{{exit}}") { assert(state == finished); state = exited; } else if (message.substr(0, 8) == "{{failed") { assert(state == started); result.status = testcase_status::failed; result.description = message.substr(9, message.length() - 11); } else if (message == "{{error unexpected test status}}") { throw unexpected_result{}; } else if (message == "{{error not found}}") { result.status = testcase_status::not_found; } } else { output.push_back(std::move(message)); } } if (state != exited) { if (timeout_flag) { result.status = testcase_status::timed_out; } else { result.status = testcase_status::crashed; } } try { finished_flag = true; cv.notify_all(); } catch (...) { } auto duration = std::chrono::high_resolution_clock::now() - begin; result.duration = std::chrono::duration_cast<std::chrono::milliseconds>(duration); if (_threads != 1) { std::unique_lock<const reporter> lock(rep); rep.test_started(t); for (auto && message : output) { logger::dlog() << message; } rep.test_finished(result); } else { for (auto && message : output) { logger::dlog() << message; } rep.test_finished(result); } return result; } }; class invalid_default_runner_initialization : public exception { public: invalid_default_runner_initialization() : exception{ logger::crash } { *this << "attempted to initialize Mayfly's default runner with a null value."; } }; inline runner & default_runner(std::unique_ptr<runner> new_default = nullptr) { static std::unique_ptr<runner> default_runner = [&]() { if (new_default) { return std::move(new_default); } throw invalid_default_runner_initialization{}; }(); if (new_default) { default_runner = std::move(new_default); } return *default_runner; } constexpr static const char * version_string = "Reaver Project's Mayfly v0.1.2 alpha\nCopyright © 2014 Reaver Project Team\n"; class invalid_testcase_name_format : public exception { public: invalid_testcase_name_format(const std::string & test_name) : exception{ reaver::logger::error } { *this << "invalid testcase name format - proper format is `suite(s)/testcase`."; } }; namespace options { new_opt_desc(help, void, "help,h", "print this message"); new_opt_desc(version, void, "version,v", "print version information"); new_opt_ext(tasks, std::size_t, opt_name_desc("tasks,j", "specify the amount of worker threads"); static constexpr type default_value = 1; ); new_opt_desc(test, boost::optional<std::string>, "test,t", "specify the test to run"); new_opt_desc(reporter, std::vector<std::string>, "reporter,r", "select reporters to use"); new_opt_desc(quiet, void, "quiet,q", "disable reporters"); new_opt_ext(timeout, std::size_t, opt_name_desc("timeout,l", "specify the timeout for tests (in seconds)"); static constexpr type default_value = 10; ); new_opt_desc(error, void, "error,e", "only show errors and summary (controls console output)"); } inline int run(const std::vector<suite> & suites, int argc, char ** argv) { std::string executable = argv[0]; boost::program_options::variables_map variables; boost::program_options::options_description general("General"); general.add_options() ("help,h", "print this message") ("version,v", "print version information"); boost::program_options::options_description config("Configuration"); config.add_options() ("tasks,j", boost::program_options::value<std::size_t>(), "specify the amount of worker threads") ("test,t", boost::program_options::value<std::string>(), "specify the thread to run") ("reporter,r", boost::program_options::value<std::vector<std::string>>()->composing(), "select a reporter to use") ("quiet,q", "disable reporters") ("timeout,l", boost::program_options::value<std::size_t>(), "specify the timeout for tests (in seconds)") ("error,e", "only show errors and summary (controls console output)"); boost::program_options::options_description options; options.add(general).add(config); auto parsed = reaver::options::parse_argv(argc, argv, tpl::vector<options::help, options::version, options::tasks, options::test, options::reporter, options::quiet, options::timeout, options::error>{}); if (parsed.get<options::help>()) { std::cout << version_string << '\n'; std::cout << general << '\n' << config; return 0; } if (parsed.get<options::version>()) { std::cout << version_string; std::cout << "Distributed under modified zlib license.\n\n"; std::cout << "Mayfly is the Reaver Project's free testing framework.\n"; return 0; } auto reporters = parsed.get<options::reporter>(); if (reporters.empty() && !parsed.get<options::quiet>()) { reporters.push_back("console"); } if (parsed.get<options::error>()) { reaver::logger::default_logger().set_level(reaver::logger::error); } std::vector<std::reference_wrapper<const reporter>> reps; for (const auto & elem : reporters) { reps.emplace_back(std::cref(*reporter_registry().at(elem))); } auto test_name = parsed.get<options::test>(); if (test_name && test_name->find('/') == std::string::npos) { if (!parsed.get<options::quiet>()) { throw invalid_testcase_name_format{ *test_name }; } else { std::cout << static_cast<std::uintmax_t>(testcase_status::not_found) << std::flush; return 1; } } auto && reporter = combine(reps); default_runner(std::make_unique<subprocess_runner>(executable, parsed.get<options::tasks>(), parsed.get<options::timeout>(), test_name))(suites, reporter); default_runner().summary(reporter); if (default_runner().passed() == default_runner().total()) { return 0; } return 1; } }} }
36.26834
214
0.467611
[ "vector" ]
1522d3760a700d8e7abee1c9f73f981a073e6c88
3,157
h
C
PHOS/PHOSbase/AliPHOSClusterizer.h
AllaMaevskaya/AliRoot
c53712645bf1c7d5f565b0d3228e3a6b9b09011a
[ "BSD-3-Clause" ]
52
2016-12-11T13:04:01.000Z
2022-03-11T11:49:35.000Z
PHOS/PHOSbase/AliPHOSClusterizer.h
AllaMaevskaya/AliRoot
c53712645bf1c7d5f565b0d3228e3a6b9b09011a
[ "BSD-3-Clause" ]
1,388
2016-11-01T10:27:36.000Z
2022-03-30T15:26:09.000Z
PHOS/PHOSbase/AliPHOSClusterizer.h
AllaMaevskaya/AliRoot
c53712645bf1c7d5f565b0d3228e3a6b9b09011a
[ "BSD-3-Clause" ]
275
2016-06-21T20:24:05.000Z
2022-03-31T13:06:19.000Z
#ifndef ALIPHOSCLUSTERIZER_H #define ALIPHOSCLUSTERIZER_H /* Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * * See cxx source for full Copyright notice */ /* History of cvs commits: * * $Log$ * Revision 1.43 2007/09/26 14:22:17 cvetan * Important changes to the reconstructor classes. Complete elimination of the run-loaders, which are now steered only from AliReconstruction. Removal of the corresponding Reconstruct() and FillESD() methods. * * Revision 1.42 2007/08/28 12:55:07 policheh * Loaders removed from the reconstruction code (C.Cheshkov) * * Revision 1.41 2007/08/07 14:12:03 kharlov * Quality assurance added (Yves Schutz) * * Revision 1.40 2006/08/25 16:56:30 kharlov * Compliance with Effective C++ * * Revision 1.39 2006/03/30 13:04:56 hristov * AliRawReader is not persistent * * Revision 1.38 2005/07/25 15:53:09 kharlov * Set raw data reader * * Revision 1.37 2005/05/28 14:19:04 schutz * Compilation warnings fixed by T.P. * */ //_________________________________________________________________________ // Base class for the clusterization algorithm //*-- Author: Yves Schutz (SUBATECH) & Dmitri Peressounko (SUBATECH & Kurchatov Institute) // --- ROOT system --- #include <TObject.h> class TTree; class AliPHOSGeometry; class AliPHOSCalibData ; using std::ostream; class AliPHOSClusterizer : public TObject { public: AliPHOSClusterizer() ; // default ctor AliPHOSClusterizer(AliPHOSGeometry *geom); virtual ~AliPHOSClusterizer() ; // dtor virtual void Digits2Clusters(Option_t *option) = 0; virtual Float_t GetEmcClusteringThreshold()const = 0; virtual Float_t GetEmcLocalMaxCut()const = 0; virtual Float_t GetEmcLogWeight()const = 0; virtual Float_t GetCpvClusteringThreshold()const = 0; virtual Float_t GetCpvLocalMaxCut()const = 0; virtual Float_t GetCpvLogWeight()const = 0; virtual void Print(const Option_t * = "") const = 0; virtual void SetEmcClusteringThreshold(Float_t) = 0; virtual void SetEmcLocalMaxCut(Float_t ) = 0; virtual void SetEmcLogWeight(Float_t) = 0; virtual void SetCpvClusteringThreshold(Float_t) = 0; virtual void SetCpvLocalMaxCut(Float_t) = 0; virtual void SetCpvLogWeight(Float_t) = 0; virtual void SetUnfolding(Bool_t) = 0; virtual const char * Version() const = 0; virtual void SetInput(TTree *digitsTree); virtual void SetOutput(TTree *clustersTree); protected: static AliPHOSCalibData * fgCalibData ; //! Calibration database if aval. AliPHOSGeometry *fGeom; // Pointer to PHOS geometry TClonesArray *fDigitsArr; // Array with input digits TTree *fTreeR; // Tree with output clusters TObjArray *fEMCRecPoints; // Array with EMC clusters TObjArray *fCPVRecPoints; // Array with CPV clusters private: AliPHOSClusterizer(const AliPHOSClusterizer & clusterizer); AliPHOSClusterizer & operator = (const AliPHOSClusterizer &clusterer); ClassDef(AliPHOSClusterizer,5) // Clusterization algorithm class } ; #endif // AliPHOSCLUSTERIZER_H
32.885417
208
0.719037
[ "geometry" ]
153a3644d48ecab89f913bd82d5afc54b89b2603
503
h
C
Snake.h
MH15O/Snake-Game-CPP
af828866aa5f297489eaa492f333cbbca4cc1547
[ "MIT" ]
1
2021-06-14T03:23:38.000Z
2021-06-14T03:23:38.000Z
Snake.h
MH15O/Snake-Game-CPP
af828866aa5f297489eaa492f333cbbca4cc1547
[ "MIT" ]
null
null
null
Snake.h
MH15O/Snake-Game-CPP
af828866aa5f297489eaa492f333cbbca4cc1547
[ "MIT" ]
null
null
null
#ifndef SNAKE_H #define SNAKE_H #include <windows.h> #include <vector> #define WIDTH 50 #define HEIGHT 25 using namespace std; class Snake { private: COORD pos; int vel; char dir; int len; vector<COORD> body; public: Snake(COORD pos, int vel); void grow(); void move_snake(); void direction(char dir); vector<COORD> get_body(); bool collided(); bool eaten(COORD food); COORD get_pos(); }; #endif // SNAKE_H
13.972222
31
0.590457
[ "vector" ]
d17778b3866db0fe457f539745b9097244bfdff7
1,760
h
C
sw_discoveryf4/trunk/lib/libusartstm32f4/nvic_dma_mgr.h
GliderWinchCommons/mc
e81878973d3120fb84c12e81bf9ef5a5fe1beec9
[ "BSD-2-Clause" ]
1
2019-07-18T07:22:19.000Z
2019-07-18T07:22:19.000Z
sw_discoveryf4/trunk/lib/libusartstm32f4/nvic_dma_mgr.h
GliderWinchCommons/mc
e81878973d3120fb84c12e81bf9ef5a5fe1beec9
[ "BSD-2-Clause" ]
null
null
null
sw_discoveryf4/trunk/lib/libusartstm32f4/nvic_dma_mgr.h
GliderWinchCommons/mc
e81878973d3120fb84c12e81bf9ef5a5fe1beec9
[ "BSD-2-Clause" ]
2
2019-04-03T01:44:46.000Z
2020-04-01T07:41:41.000Z
/****************************************************************************** * File Name : nvic_dma_mgr.h * Date First Issued : 11/06/2013 * Board : Discovery F4 (F405 or F407) * Description : Manage interrupt addresses and usage conflicts *******************************************************************************/ #ifndef __NVIC_DMA_MGR #define __NVIC_DMA_MGR #include "libopencm3/cm3/common.h" #include "libopencm3/stm32/memorymap.h" #include "libopencm3/stm32/f4/dma_common_f24.h" /* Interrupt vector positions for DMA|STREAM */ /* 0 = WWDG Window Watchdog interrupt 0x0000 0040 */ // DMA1 #define DMASTRM10 11 #define DMASTRM11 12 #define DMASTRM12 13 #define DMASTRM13 14 #define DMASTRM14 15 #define DMASTRM15 16 #define DMASTRM16 17 #define DMASTRM17 47 // DMA2 #define DMASTRM20 56 #define DMASTRM21 57 #define DMASTRM22 58 #define DMASTRM23 59 #define DMASTRM24 60 #define DMASTRM25 68 #define DMASTRM26 69 #define DMASTRM27 70 struct DMAINTJUMP { void(*jmp)(u32*); // Interrupt handler call u32* base; // Control block address }; /******************************************************************************/ int nvic_dma_stream_vector_add(void(*p)(u32*), u32* q, u32 dma_irq_number, u32 stream_number); /* @brief : Set dispatch address for DMA stream interrupts; check for usage conflicts * @param : p = pointer to interrupt handler * @param : q = pointer that is passed to the interrupt handler (e.g. control block address) * @param : dma_irq_number = nvic irq number * @param : stream_number = 0-7 for stream selected * @return : 0 = OK; -1 = irq number out of range; -2 or less = stream already in use ******************************************************************************/ #endif
32.592593
94
0.598295
[ "vector" ]
d17969031fbe6d1769d70549c3bbf5b7ba2dbf74
19,695
h
C
ext/yices/src/solvers/cdcl/sat_solver.h
maelvls/ocamlyices2
554893d467a4bf3e9b0b630833b417348b15e771
[ "0BSD" ]
2
2017-04-05T13:53:54.000Z
2018-11-23T00:16:01.000Z
ext/yices/src/solvers/cdcl/sat_solver.h
maelvls/ocamlyices2
554893d467a4bf3e9b0b630833b417348b15e771
[ "0BSD" ]
5
2017-04-07T14:29:10.000Z
2021-01-08T18:01:46.000Z
ext/yices/src/solvers/cdcl/sat_solver.h
maelvls/ocamlyices2
554893d467a4bf3e9b0b630833b417348b15e771
[ "0BSD" ]
1
2017-04-05T16:58:14.000Z
2017-04-05T16:58:14.000Z
/* * The Yices SMT Solver. Copyright 2014 SRI International. * * This program may only be used subject to the noncommercial end user * license agreement which is downloadable along with this program. */ /* * STAND-ALONE SAT SOLVER */ #ifndef __SAT_SOLVER_H #define __SAT_SOLVER_H #include <stdint.h> #include <stdbool.h> #include <stddef.h> #include <assert.h> #include "utils/bitvectors.h" #include "utils/int_vectors.h" #include "utils/stable_sort.h" #include "utils/tag_map.h" /************************************ * BOOLEAN VARIABLES AND LITERALS * ***********************************/ /* * Boolean variables: integers between 0 and nvars - 1 * Literals: integers between 0 and 2nvar - 1. * * For a variable x, the positive literal is 2x, the negative * literal is 2x + 1. * * -1 is a special marker for both variables and literals */ typedef int32_t bvar_t; typedef int32_t literal_t; enum { null_bvar = -1, null_literal = -1, }; /* * Maximal number of boolean variables */ #define MAX_VARIABLES (UINT32_MAX >> 3) /* * Conversions from variables to literals */ static inline literal_t pos_lit(bvar_t x) { return (x << 1); } static inline literal_t neg_lit(bvar_t x) { return (x << 1) + 1; } static inline bvar_t var_of(literal_t l) { return l>>1; } // sign: 0 --> positive, 1 --> negative static inline int32_t sign_of(literal_t l) { return l & 1; } // negation of literal l static inline literal_t not(literal_t l) { return l ^ 1; } // check whether l1 and l2 are opposite static inline bool opposite(literal_t l1, literal_t l2) { return (l1 ^ l2) == 1; } // true if l has positive polarity (i.e., l = pos_lit(x)) static inline bool is_pos(literal_t l) { return !(l & 1); } static inline bool is_neg(literal_t l) { return (l & 1); } /* * Assignment values for a variable: * - we use four values to encode the truth value of x * when x is assigned and the preferred value when x is * not assigned. * - value[x] is interpreted as follows * val_undef_false = 0b00 --> x not assigned, preferred value = false * val_undef_true = 0b01 --> x not assigned, preferred value = true * val_false = 0b10 --> x assigned false * val_true = 0b11 --> x assigned true * * The preferred value is used when x is selected as a decision variable. * Then we assign x to true or false depending on the preferred value. * This is done by setting bit 1 in value[x]. */ typedef enum bval { val_undef_false = 0, val_undef_true = 1, val_false = 2, val_true = 3, } bval_t; // check whether val is undef_true or undef_false static inline bool is_unassigned_val(bval_t val) { return (val & 0x2) == 0; } // check whether val is val_undef_true of val_true static inline bool true_preferred(bval_t val) { return (val & 0x1) != 0; } /* * Problem status */ typedef enum solver_status { status_unsolved, status_sat, status_unsat, } solver_status_t; /* * Codes returned by the propagation functions */ enum { no_conflict, binary_conflict, clause_conflict, }; /*********** * CLAUSES * **********/ /* * Clauses structure * - two pointers to form lists of clauses for the watched literals * - a clause is an array of literals terminated by an end marker * (a negative number). * - the first two literals stored in cl[0] and cl[1] * are the watched literals. * Learned clauses have the same components as a clause * and an activity, i.e., a float used by the clause-deletion * heuristic. (Because of alignment and padding, this wastes 32bits * on a 64bit machine....) * * Linked lists: * - a link lnk is a pointer to a clause cl * the low-order bits of lnk encode whether the next link is * in cl->link[0] or cl->link[1] * - this is compatible with the tagged pointers used as antecedents. * * SPECIAL CODING: to distinguish between learned clauses and problem * clauses, the end marker is different. * - for problem clauses, end_marker = -1 * - for learned clauses, end_marker = -2 * * A solver stores a value for these two end_markers: it must * always be equal to VAL_UNDEF. * * CLAUSE DELETION: to mark a clause for deletion, cl[0] and cl[1] * are set to the same value. */ enum { end_clause = -1, // end of problem clause end_learned = -2, // end of learned clause }; typedef struct clause_s clause_t; typedef uintptr_t link_t; struct clause_s { link_t link[2]; literal_t cl[0]; }; #define INSTRUMENT_CLAUSES 0 #if INSTRUMENT_CLAUSES /* * Instrumentation for learned clauses * - creation = number of conflicts when the clause was created * - deletion = number of conflicts when the clause is deleted * - props = number of propagations involving that clause * - last_prop = last time the clause caused a propagation * - resos = number of times the clause is used in resolution * - last_reso = last time the clause was involved in a resolution step * - base_glue = glue score at creation * - glue = last computed glue * - min_glue = minimal of all glues so far */ typedef struct lcstats_s { uint32_t creation; uint32_t deletion; uint32_t props; uint32_t last_prop; uint32_t resos; uint32_t last_reso; uint32_t base_glue; uint32_t glue; uint32_t min_glue; } lcstat_t; typedef struct learned_clause_s { lcstat_t stat; float activity; clause_t clause; } learned_clause_t; /* * Statistics array for learned clauses * - each element stores the stat record of a clause. It's set when * the clause is deleted. */ typedef struct learned_clauses_stats_s { lcstat_t *data; uint32_t nrecords; uint32_t size; FILE *file; } learned_clauses_stats_t; #else /* * No instrumentation of learned clauses */ typedef struct learned_clause_s { float activity; clause_t clause; } learned_clause_t; #endif /* * Tagging/untagging of link pointers */ #define LINK_TAG ((uintptr_t) 0x1) #define NULL_LINK ((link_t) 0) static inline link_t mk_link(clause_t *c, uint32_t i) { assert((i & ~LINK_TAG) == 0 && (((uintptr_t) c) & LINK_TAG) == 0); return (link_t)(((uintptr_t) c) | ((uintptr_t) i)); } static inline clause_t *clause_of(link_t lnk) { return (clause_t *)(lnk & ~LINK_TAG); } static inline uint32_t idx_of(link_t lnk) { return (uint32_t)(lnk & LINK_TAG); } static inline link_t next_of(link_t lnk) { return clause_of(lnk)->link[idx_of(lnk)]; } /* * return a new link lnk0 such that * - clause_of(lnk0) = c * - idx_of(lnk0) = i * - next_of(lnk0) = lnk */ static inline link_t cons(uint32_t i, clause_t *c, link_t lnk) { assert(i <= 1); c->link[i] = lnk; return mk_link(c, i); } static inline link_t *cdr_ptr(link_t lnk) { return clause_of(lnk)->link + idx_of(lnk); } /********** * SOLVER * *********/ /* * INTERNAL STRUCTURES */ /* * Vectors of clauses and literals */ typedef struct clause_vector_s { uint32_t capacity; uint32_t size; clause_t *data[0]; } clause_vector_t; typedef struct literal_vector_s { uint32_t capacity; uint32_t size; literal_t data[0]; } literal_vector_t; /* * Default initial sizes of vectors */ #define DEF_CLAUSE_VECTOR_SIZE 100 #define DEF_LITERAL_VECTOR_SIZE 10 #define DEF_LITERAL_BUFFER_SIZE 100 #define MAX_LITERAL_VECTOR_SIZE (UINT32_MAX/4) /* * Assignment stack/propagation queue * - an array of literals (the literals assigned to true) * - two pointers: top of the stack, beginning of the propagation queue * - for each decision level, an index into the stack points * to the literal decided at that level (for backtracking) */ typedef struct { literal_t *lit; uint32_t top; uint32_t prop_ptr; uint32_t *level_index; uint32_t nlevels; // size of level_index array } sol_stack_t; /* * Initial size of level_index */ #define DEFAULT_NLEVELS 100 /* * Heap and variable activities for variable selection heuristic * - activity[x]: for every variable x between 0 and nvars - 1 * activity[-1] = DBL_MAX (higher than any activity) * activity[-2] = -1.0 (lower than any variable activity) * - heap_index[x]: for every variable x, * heap_index[x] = i if x is in the heap and heap[i] = x * or heap_index[x] = -1 if x is not in the heap * - heap: array of nvars + 1 variables * - heap_last: index of last element in the heap * heap[0] = -1, * for i=1 to heap_last, heap[i] = x for some variable x * - size = number of variable (nvars) * - vmax = variable index (last variable not in the heap) * - act_inc: variable activity increment * - inv_act_decay: inverse of variable activity decay (e.g., 1/0.95) * * The set of variables is split into two segments: * - [0 ... vmax-1] = variables that are in the heap or have been in the heap * - [vmax ... size-1] = variables that may not have been in the heap * * To pick a decision variable: * - search for the most active unassigned variable in the heap * - if the heap is empty or all its variables are already assigned, * search for the first unassigned variables in [vmax ... size-1] * * Initially: we set vmax to 0 (nothing in the heap yet) so decision * variables are picked in increasing order, starting from 0. */ typedef struct var_heap_s { double *activity; int32_t *heap_index; bvar_t *heap; uint32_t heap_last; uint32_t size; uint32_t vmax; double act_increment; double inv_act_decay; } var_heap_t; /* * Antecedent = either a clause or a literal or a generic explanation * represented as tagged pointers. tag = two low-order bits * - tag = 00: clause with implied literal as cl[0] * - tag = 01: clause with implied literal as cl[1] * - tag = 10: literal * - tag = 11: generic explanation * * NOTE: generic explanation is not used for Boolean problems */ typedef size_t antecedent_t; enum { clause0_tag = 0, clause1_tag = 1, literal_tag = 2, generic_tag = 3, }; static inline uint32_t antecedent_tag(antecedent_t a) { return a & 0x3; } static inline literal_t literal_antecedent(antecedent_t a) { return (literal_t) (a>>2); } static inline clause_t *clause_antecedent(antecedent_t a) { return (clause_t *) (a & ~((uintptr_t) 0x3)); } // clause index: 0 or 1, low order bit of a static inline uint32_t clause_index(antecedent_t a) { return (uint32_t) (a & 0x1); } static inline void *generic_antecedent(antecedent_t a) { return (void *) (a & ~((uintptr_t) 0x3)); } static inline antecedent_t mk_literal_antecedent(literal_t l) { return (((uintptr_t) l) << 2) | literal_tag; } static inline antecedent_t mk_clause0_antecedent(clause_t *cl) { assert((((uintptr_t) cl) & 0x3) == 0); return ((uintptr_t) cl) | clause0_tag; } static inline antecedent_t mk_clause1_antecedent(clause_t *cl) { assert((((uintptr_t) cl) & 0x3) == 0); return ((uintptr_t) cl) | clause1_tag; } static inline antecedent_t mk_clause_antecedent(clause_t *cl, int32_t index) { assert((((uintptr_t) cl) & 0x3) == 0); return ((uintptr_t) cl) | (index & 1); } static inline antecedent_t mk_generic_antecedent(void *g) { assert((((uintptr_t) g) & 0x3) == 0); return ((uintptr_t) g) | generic_tag; } /* * STATISTICS */ typedef struct solver_stats_s { uint32_t starts; // 1 + number of restarts uint32_t simplify_calls; // number of calls to simplify_clause_database uint32_t reduce_calls; // number of calls to reduce_learned_clause_set uint64_t decisions; // number of decisions uint64_t random_decisions; // number of random decisions uint64_t propagations; // number of boolean propagations uint64_t conflicts; // number of conflicts/backtracking uint64_t prob_literals; // number of literals in problem clauses uint64_t learned_literals; // number of literals in learned clauses uint64_t aux_literals; // temporary counter for simplify_clause uint64_t prob_clauses_deleted; // number of problem clauses deleted uint64_t learned_clauses_deleted; // number of learned clauses deleted uint64_t bin_clauses_deleted; // number of binary clauses deleted uint64_t literals_before_simpl; uint64_t subsumed_literals; } solver_stats_t; /* * Solver state * - global flags and counters * - clause data base divided into: * - vector of problem clauses * - vector of learned clauses * unit and binary clauses are stored implicitly. * - propagation structures: for every literal l * bin[l] = literal vector for binary clauses * watch[l] = list of clauses where l is a watched literal * (i.e., clauses where l occurs in position 0 or 1) * * - for every variable x between 0 and nb_vars - 1 * - antecedent[x]: antecedent type and value * - level[x]: decision level (only meaningful if x is assigned) * - mark[x]: 1 bit used in UIP computation * * - for every literal l between 0 and nb_lits - 1 * - value[l] = current assignment * - value[-2] = value[-1] = val_undef_false * - a heap for the decision heuristic * * - an assignment stack * * - other arrays for constructing and simplifying learned clauses */ typedef struct sat_solver_s { uint32_t status; // UNSOLVED, SAT, OR UNSAT uint32_t nb_vars; // Number of variables uint32_t nb_lits; // Number of literals = twice the number of variables uint32_t vsize; // Size of the variable arrays (>= nb_vars) uint32_t lsize; // size of the literal arrays (>= nb_lits) uint32_t nb_clauses; // Number of clauses with at least 3 literals uint32_t nb_unit_clauses; // Number of unit clauses uint32_t nb_bin_clauses; // Number of binary clauses /* Activity increments and decays for learned clauses */ float cla_inc; // Clause activity increment float inv_cla_decay; // Inverse of clause decay (e.g., 1/0.999) /* Current decision level */ uint32_t decision_level; uint32_t backtrack_level; /* Simplify DB heuristic */ uint32_t simplify_bottom; // stack top pointer after last simplify_clause_database uint64_t simplify_props; // value of propagation counter at that point uint64_t simplify_threshold; // number of propagations before simplify is enabled again /* Reduce DB heuristic */ uint32_t reduce_threshold; // number of learned clauses before reduce is called /* Statistics */ solver_stats_t stats; /* Clause database */ clause_t **problem_clauses; clause_t **learned_clauses; /* Variable-indexed arrays */ antecedent_t *antecedent; uint32_t *level; byte_t *mark; // bitvector /* Literal-indexed arrays */ uint8_t *value; literal_t **bin; // array of literal vectors link_t *watch; // array of watch lists /* Heap */ var_heap_t heap; /* Stack */ sol_stack_t stack; /* Auxiliary vectors for conflict analysis */ ivector_t buffer; ivector_t buffer2; /* Conflict clauses stored in short_buffer or via conflict pointer */ literal_t short_buffer[4]; literal_t *conflict; clause_t *false_clause; /* Sorter: used in deletion of learned clauses */ stable_sorter_t sorter; } sat_solver_t; /* * Access to truth assignment */ static inline bval_t lit_val(sat_solver_t *solver, literal_t l) { assert(-2 <= l && l < (int32_t) solver->nb_lits); return solver->value[l]; } static inline bool lit_is_unassigned(sat_solver_t *solver, literal_t l) { return is_unassigned_val(lit_val(solver, l)); } static inline bool lit_is_assigned(sat_solver_t *solver, literal_t l) { return ! lit_is_unassigned(solver, l); } static inline bool var_is_assigned(sat_solver_t *solver, bvar_t x) { return lit_is_assigned(solver, pos_lit(x)); } static inline bool var_is_unassigned(sat_solver_t *solver, bvar_t x) { return !var_is_assigned(solver, x); } static inline bool lit_prefers_true(sat_solver_t *solver, literal_t l) { return true_preferred(lit_val(solver, l)); } /******************** * MAIN FUNCTIONS * *******************/ /* * Solver initialization * - size = initial size of the variable arrays */ extern void init_sat_solver(sat_solver_t *solver, uint32_t size); /* * Set the prng seed */ extern void sat_solver_set_seed(sat_solver_t *solver, uint32_t seed); /* * Delete solver */ extern void delete_sat_solver(sat_solver_t *solver); /* * Add n fresh variables */ extern void sat_solver_add_vars(sat_solver_t *solver, uint32_t n); /* * Allocate a fresh boolean variable and return its index */ extern bvar_t sat_solver_new_var(sat_solver_t *solver); /* * Addition of simplified clause * - each clause is an array of literals (integers between 0 and 2nvars - 1) * that does not contain twice the same literals or complementary literals */ extern void sat_solver_add_empty_clause(sat_solver_t *solver); extern void sat_solver_add_unit_clause(sat_solver_t *solver, literal_t l); extern void sat_solver_add_binary_clause(sat_solver_t *solver, literal_t l0, literal_t l1); extern void sat_solver_add_ternary_clause(sat_solver_t *solver, literal_t l0, literal_t l1, literal_t l2); // clause l[0] ... l[n-1] extern void sat_solver_add_clause(sat_solver_t *solver, uint32_t n, literal_t *l); /* * Simplify then add a clause: remove duplicate literals, and already * assigned literals, and simplify */ extern void sat_solver_simplify_and_add_clause(sat_solver_t *solver, uint32_t n, literal_t *l); /* * Bounded search: search until either unsat or sat is determined, or until * the number of conflicts generated reaches conflict_bound. * Return status_unsat, status_sat if the problem is solved. * Return status_unknown if the conflict bound is reached. * * The return value is also kept as solver->status. */ extern solver_status_t search(sat_solver_t *solver, uint32_t conflict_bound); /* * Solve the problem: repeatedly calls search until it returns sat or unsat. * - initial conflict_bound = 100. * - initial del_threshold = number of clauses / 3. * - at every iteration, conflict_bound is increased by 50% and del_threshold by 10% * - if verbose is true, print statistics on stderr during the search */ extern solver_status_t solve(sat_solver_t *solver, bool verbose); /* * Access to solver fields */ static inline solver_status_t solver_status(sat_solver_t *solver) { return solver->status; } static inline uint32_t solver_nvars(sat_solver_t *solver) { return solver->nb_vars; } static inline uint32_t solver_nliterals(sat_solver_t *solver) { return solver->nb_lits; } static inline solver_stats_t * solver_statistics(sat_solver_t *solver) { return &solver->stats; } /* * Read variable/literal assignments */ static inline bval_t get_literal_assignment(sat_solver_t *solver, literal_t l) { assert(0 <= l && l < solver->nb_lits); return lit_val(solver, l); } static inline bval_t get_variable_assignment(sat_solver_t *solver, bvar_t x) { assert(0 <= x && x < solver->nb_vars); return lit_val(solver, pos_lit(x)); } /* * Copy the full variable assignment in array val. * - val must have size >= solver->nb_vars */ extern void get_allvars_assignment(sat_solver_t *solver, bval_t *val); /* * Copy all the literals assigned to true in array a * - return the number of literals copied. * - a must be have size >= solver->nb_vars */ extern uint32_t get_true_literals(sat_solver_t *solver, literal_t *a); #if INSTRUMENT_CLAUSES /* * Statistics records: * - allocate the statistics data structure * - f must be open and writeable. It will be use to * store the statistics data. */ extern void init_learned_clauses_stats(FILE *f); /* * Save all statistics into the statistics file */ extern void flush_learned_clauses_stats(void); #endif #endif /* __SAT_SOLVER_H */
25.914474
95
0.701904
[ "vector" ]
d17d76fd08d469e57464c5a8baccecd4036d6751
3,171
h
C
volume_rendering/src/interpolator.h
yuehaowang/learn_openGL
1fdd0d4aea6196e272e8eea8459cfd371e98831a
[ "MIT" ]
3
2019-02-05T15:03:42.000Z
2020-04-09T06:33:38.000Z
volume_rendering/src/interpolator.h
yuehaowang/lets_CG
1fdd0d4aea6196e272e8eea8459cfd371e98831a
[ "MIT" ]
null
null
null
volume_rendering/src/interpolator.h
yuehaowang/lets_CG
1fdd0d4aea6196e272e8eea8459cfd371e98831a
[ "MIT" ]
null
null
null
#pragma once #include "Eigen/Dense" #include "volumeData.h" #include <algorithm> #include <vector> /* Convert a float-point number to an 1-D vector */ #define f2vec(v) ((v) * (Eigen::VectorXf::Ones(1))) class Interpolator { public: virtual volumeData interpolate(Eigen::Vector3f &p, const voxel &voxel) = 0; }; class NearestNeighbourInterpolator : public Interpolator { inline volumeData interpolate(Eigen::Vector3f &p, const voxel &voxel) { /* Reference: https://en.wikipedia.org/wiki/Nearest-neighbor_interpolation */ auto cmp_dist = [p](const volumeData &v_a, const volumeData &v_b) { return (v_a.position - p).norm() < (v_b.position - p).norm(); }; volumeData nn_vol_d = std::min({voxel.c100, voxel.c010, voxel.c000, voxel.c110, voxel.c001, voxel.c101, voxel.c011, voxel.c111}, cmp_dist); return volumeData(p.x(), p.y(), p.z(), nn_vol_d.density, nn_vol_d.gradient); }; }; class TrilinearInterpolator : public Interpolator { inline volumeData interpolate(Eigen::Vector3f &p, const voxel &voxel) { volumeData c100_d = voxel.c100; volumeData c010_d = voxel.c010; volumeData c000_d = voxel.c000; volumeData c110_d = voxel.c110; volumeData c001_d = voxel.c001; volumeData c101_d = voxel.c101; volumeData c011_d = voxel.c011; volumeData c111_d = voxel.c111; /* Trilinear interpolation. Note: order of arguments matters. Reference: https://en.wikipedia.org/wiki/Trilinear_interpolation */ float x = p.x(), y = p.y(), z = p.z(); float x0 = c000_d.position.x(), y0 = c000_d.position.y(), z0 = c000_d.position.z(); float x1 = c111_d.position.x(), y1 = c111_d.position.y(), z1 = c111_d.position.z(); float xd = (x - x0) / (x1 - x0), yd = (y - y0) / (y1 - y0), zd = (z - z0) / (z1 - z0); auto tri_lerp = [xd, yd, zd]( Eigen::VectorXf c100, Eigen::VectorXf c010, Eigen::VectorXf c000, Eigen::VectorXf c110, Eigen::VectorXf c001, Eigen::VectorXf c101, Eigen::VectorXf c011, Eigen::VectorXf c111) { Eigen::VectorXf c00 = c000 * (1 - xd) + c100 * xd; Eigen::VectorXf c01 = c001 * (1 - xd) + c101 * xd; Eigen::VectorXf c10 = c010 * (1 - xd) + c110 * xd; Eigen::VectorXf c11 = c011 * (1 - xd) + c111 * xd; Eigen::VectorXf c0 = c00 * (1 - yd) + c10 * yd; Eigen::VectorXf c1 = c01 * (1 - yd) + c11 * yd; Eigen::VectorXf c = c0 * (1 - zd) + c1 * zd; return c; }; /* Interpolate density */ float d = tri_lerp( f2vec(c100_d.density), f2vec(c010_d.density), f2vec(c000_d.density), f2vec(c110_d.density), f2vec(c001_d.density), f2vec(c101_d.density), f2vec(c011_d.density), f2vec(c111_d.density))(0); /* Interpolate gradient */ Eigen::Vector3f grad = tri_lerp( c100_d.gradient, c010_d.gradient, c000_d.gradient, c110_d.gradient, c001_d.gradient, c101_d.gradient, c011_d.gradient, c111_d.gradient); return volumeData(p.x(), p.y(), p.z(), d, grad); }; };
44.041667
147
0.601703
[ "vector" ]
d18e905bbca4f56a98726d855617bd0d0e702a40
9,361
c
C
openbsd/sys/arch/pegasos/pegasos/rdbdisksubr.c
shisa/kame-shisa
25dfcf220c0cd8192e475a602501206ccbd9263e
[ "BSD-3-Clause" ]
1
2019-10-15T06:29:32.000Z
2019-10-15T06:29:32.000Z
openbsd/sys/arch/pegasos/pegasos/rdbdisksubr.c
shisa/kame-shisa
25dfcf220c0cd8192e475a602501206ccbd9263e
[ "BSD-3-Clause" ]
null
null
null
openbsd/sys/arch/pegasos/pegasos/rdbdisksubr.c
shisa/kame-shisa
25dfcf220c0cd8192e475a602501206ccbd9263e
[ "BSD-3-Clause" ]
3
2017-01-09T02:15:36.000Z
2019-10-15T06:30:25.000Z
/* $OpenBSD: rdbdisksubr.c,v 1.2 2003/12/20 22:40:28 miod Exp $ */ /* $NetBSD: disksubr.c,v 1.27 1996/10/13 03:06:34 christos Exp $ */ /* * Copyright (c) 1994 Christian E. Hopps * Copyright (c) 1982, 1986, 1988 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include <sys/param.h> #include <sys/systm.h> #include <sys/buf.h> #include <sys/device.h> #include <sys/disklabel.h> #include <sys/syslog.h> #include <sys/disk.h> struct adostype getadostype(u_long dostype); u_long rdbchksum(void *bdata); #define b_cylin b_resid int try_rdb_label(dev_t dev, void (*strat)(struct buf *), struct buf *bp, struct disklabel *lp, struct cpu_disklabel *osdep, char **pmsg, int *bsdpartoff); int try_rdb_label(dev_t dev, void (*strat)(struct buf *), struct buf *bp, struct disklabel *lp, struct cpu_disklabel *clp, char **pmsg, int *bsdpartoff) { int nextb, i; int rdbpartoff = -1; struct rdblock *rbp; struct partblock *pbp; struct partition *pp = NULL; struct adostype adt; int cindex; clp->rdblock = RDBNULL; /* initialize */ for (i = 0; i < MAXPARTITIONS; i++) { clp->pbindex[i] = -1; clp->pblist[i] = RDBNULL; } if (lp->d_partitions[RAW_PART].p_size == 0) lp->d_partitions[RAW_PART].p_size = 0x1fffffff; lp->d_partitions[RAW_PART].p_offset = 0; lp->d_npartitions = 'i' - 'a'; bp->b_dev = MAKEDISKDEV(major(dev), DISKUNIT(dev), RAW_PART); /* Find RDB block */ for (nextb = 0; nextb < RDB_MAXBLOCKS; nextb++) { bp->b_blkno = nextb; bp->b_cylin = nextb / lp->d_secpercyl; bp->b_bcount = lp->d_secsize; bp->b_flags = B_BUSY | B_READ; strat(bp); if (biowait(bp)) { *pmsg = "RDB search I/O error"; goto done; } rbp = (void *)(bp->b_data); if (rbp->id == RDBLOCK_ID) { if (rdbchksum(rbp) == 0) break; else *pmsg = "bad rdb checksum"; } } if (nextb == RDB_MAXBLOCKS) goto done; /* no RDB found */ clp->rdblock = nextb; lp->d_secsize = rbp->nbytes; lp->d_nsectors = rbp->nsectors; lp->d_ntracks = rbp->nheads; /* * should be rdb->ncylinders however this is a bogus value * sometimes it seems */ if (rbp->highcyl == 0) lp->d_ncylinders = rbp->ncylinders; else lp->d_ncylinders = rbp->highcyl + 1; /* * I also don't trust rdb->secpercyl */ lp->d_secpercyl = min(rbp->secpercyl, lp->d_nsectors * lp->d_ntracks); if (lp->d_secpercyl == 0) lp->d_secpercyl = lp->d_nsectors * lp->d_ntracks; cindex = 0; for (nextb = rbp->partbhead; nextb != RDBNULL; nextb = pbp->next) { bp->b_blkno = nextb; bp->b_cylin = nextb / lp->d_secpercyl; bp->b_bcount = lp->d_secsize; bp->b_flags = B_BUSY | B_READ; strat(bp); if (biowait(bp)) { *pmsg = "RDB partition scan I/O error"; goto done; } pbp = (void *)(bp->b_data); if (pbp->id != PARTBLOCK_ID) { *pmsg = "RDB partition block bad id"; goto done; } if (rdbchksum(pbp)) { *pmsg = "RDB partition block bad cksum"; goto done; } if (pbp->e.tabsize < 11) *pmsg = "RDB bad partition info (environ < 11)"; if (pbp->e.dostype == DOST_OBSD) { rdbpartoff = pbp->e.lowcyl * pbp->e.secpertrk * pbp->e.numheads; clp->rd_bsdlbl = rdbpartoff; continue; } if (pbp->e.tabsize >= 16) adt = getadostype(pbp->e.dostype); else { adt.archtype = ADT_UNKNOWN; adt.fstype = FS_UNUSED; } switch (adt.archtype) { case ADT_NETBSDROOT: pp = &lp->d_partitions[0]; if (pp->p_size) { printf("WARN: more than one root, ignoring\n"); clp->rdblock = RDBNULL; /* invlidate cpulab */ continue; } break; case ADT_NETBSDSWAP: pp = &lp->d_partitions[1]; if (pp->p_size) { printf("WARN: more than one swap, ignoring\n"); clp->rdblock = RDBNULL; /* invlidate cpulab */ continue; } break; case ADT_NETBSDUSER: case ADT_AMIGADOS: case ADT_AMIX: case ADT_EXT2: case ADT_UNKNOWN: pp = &lp->d_partitions[lp->d_npartitions]; break; } if (lp->d_npartitions <= (pp - lp->d_partitions)) lp->d_npartitions = (pp - lp->d_partitions) + 1; #if 0 if (lp->d_secpercyl != (pbp->e.secpertrk * pbp->e.numheads)) { if (pbp->partname[0] < sizeof(pbp->partname)) pbp->partname[pbp->partname[0] + 1] = 0; else pbp->partname[sizeof(pbp->partname) - 1] = 0; printf("Partition '%s' geometry %ld/%ld differs", pbp->partname + 1, pbp->e.numheads, pbp->e.secpertrk); printf(" from RDB %d/%d\n", lp->d_ntracks, lp->d_nsectors); } #endif #if 0 /* * insert sort in increasing offset order */ while ((pp - lp->d_partitions) > RAW_PART + 1) { daddr_t boff; boff = pbp->e.lowcyl * pbp->e.secpertrk * pbp->e.numheads; if (boff > (pp - 1)->p_offset) break; *pp = *(pp - 1); /* struct copy */ pp--; } #endif i = (pp - lp->d_partitions); pp->p_size = (pbp->e.highcyl - pbp->e.lowcyl + 1) * pbp->e.secpertrk * pbp->e.numheads; pp->p_offset = pbp->e.lowcyl * pbp->e.secpertrk * pbp->e.numheads; pp->p_fstype = adt.fstype; if (adt.archtype == ADT_AMIGADOS) { /* * Save reserved blocks at begin in cpg and * adjust size by reserved blocks at end */ pp->p_fsize = 512; pp->p_frag = pbp->e.secperblk; pp->p_cpg = pbp->e.resvblocks; pp->p_size -= pbp->e.prefac; } else if (pbp->e.tabsize > 22 && ISFSARCH_NETBSD(adt)) { pp->p_fsize = pbp->e.fsize; pp->p_frag = pbp->e.frag; pp->p_cpg = pbp->e.cpg; } else { pp->p_fsize = 1024; pp->p_frag = 8; pp->p_cpg = 0; } /* * store this partitions block number */ clp->pbindex[i] = cindex; clp->pblist[cindex] = nextb; cindex++; } done: if (clp->rdblock != RDBNULL && rdbpartoff != -1) *bsdpartoff = rdbpartoff; bp->b_dev = dev; return (clp->rdblock != RDBNULL); } struct adostype getadostype(u_long dostype) { struct adostype adt; u_long t3, b1; t3 = dostype & 0xffffff00; b1 = dostype & 0x000000ff; adt.fstype = b1; switch (t3) { case DOST_NBR: adt.archtype = ADT_NETBSDROOT; return (adt); case DOST_NBS: adt.archtype = ADT_NETBSDSWAP; return (adt); case DOST_NBU: adt.archtype = ADT_NETBSDUSER; return (adt); case DOST_MUFS: /* check for 'muFS'? */ adt.archtype = ADT_AMIGADOS; adt.fstype = FS_ADOS; return (adt); case DOST_DOS: adt.archtype = ADT_AMIGADOS; if (b1 > 5) #if 0 /* * XXX at least I, <niklas@appli.se>, have a partition * that looks like "DOS\023", wherever that came from, * but ADOS accepts it, so should we. */ goto unknown; else #else printf("found dostype: 0x%lx, assuming an ADOS FS " "although it's unknown\n", dostype); #endif adt.fstype = FS_ADOS; return (adt); case DOST_AMIX: adt.archtype = ADT_AMIX; if (b1 == 2) adt.fstype = FS_BSDFFS; else goto unknown; return (adt); case DOST_XXXBSD: #ifdef DIAGNOSTIC printf("found dostype: 0x%lx which is deprecated", dostype); #endif if (b1 == 'S') { dostype = DOST_NBS; dostype |= FS_SWAP; } else { if (b1 == 'R') dostype = DOST_NBR; else dostype = DOST_NBU; dostype |= FS_BSDFFS; } #ifdef DIAGNOSTIC printf(" using: 0x%lx instead\n", dostype); #endif return (getadostype(dostype)); case DOST_EXT2: adt.archtype = ADT_EXT2; adt.fstype = FS_EXT2FS; return(adt); default: unknown: #ifdef DIAGNOSTIC printf("warning unknown dostype: 0x%lx marking unused\n", dostype); #endif adt.archtype = ADT_UNKNOWN; adt.fstype = FS_UNUSED; return (adt); } } u_long rdbchksum(bdata) void *bdata; { u_long *blp, cnt, val; blp = bdata; cnt = blp[1]; val = 0; while (cnt--) val += *blp++; return (val); }
25.859116
77
0.648542
[ "geometry" ]
d197966206400dc2ae2946c61b61d90b9caabcc9
1,231
c
C
d/attaya/obj/arrows.c
Dbevan/SunderingShadows
6c15ec56cef43c36361899bae6dc08d0ee907304
[ "MIT" ]
13
2019-07-19T05:24:44.000Z
2021-11-18T04:08:19.000Z
d/attaya/obj/arrows.c
Dbevan/SunderingShadows
6c15ec56cef43c36361899bae6dc08d0ee907304
[ "MIT" ]
4
2021-03-15T18:56:39.000Z
2021-08-17T17:08:22.000Z
d/attaya/obj/arrows.c
Dbevan/SunderingShadows
6c15ec56cef43c36361899bae6dc08d0ee907304
[ "MIT" ]
13
2019-09-12T06:22:38.000Z
2022-01-31T01:15:12.000Z
//updated by Circe 1/1/05 with new desc and lore. //Added +1 enchantment to prevent animate object cheese Octothorpe (5/4/09) #include <std.h> inherit "/std/ammo"; void create() { ::create(); set_id(({ "arrows","quiver","ethereal arrows" })); set_name("ethereal arrows"); set_obvious_short("a quiver of shimmering arrows"); set_short("%^BOLD%^%^CYAN%^A quiver of powerful ethereal arrows%^RESET%^"); set_long( "%^BOLD%^%^CYAN%^These are glowing arrows of condensed "+ "light and energy. They utilize a rapidly changing "+ "matrix to generate heat when they collide with their target.%^RESET%^" ); set_lore("Crafted by the might of the Kinnesaruda, the creation "+ "of these arrows is by a process unknown to the rest of the realms. "+ "No one yet has been able to master energy in the way these "+ "powerful undead have. Many people rumor that the Magus "+ "Prime was involved in their creation, though this rumor "+ "is hard to verify - as she is often unwilling to talk first."); set_property("lore difficulty",15); set_shots(-1); set_wc(2,10); set_large_wc(3,12); set_ammo_type("ethereal arrows"); //added by Circe }
41.033333
79
0.663688
[ "object" ]
d1c63d950e458ed1272fc7d7dede4c565698e709
3,739
h
C
include/khonsu/khonsu.h
kyuba/khonsu
5c36259e2f3b36b0fa807da67c25832cab9a67ad
[ "MIT" ]
1
2017-02-15T04:48:40.000Z
2017-02-15T04:48:40.000Z
include/khonsu/khonsu.h
kyuba/khonsu
5c36259e2f3b36b0fa807da67c25832cab9a67ad
[ "MIT" ]
null
null
null
include/khonsu/khonsu.h
kyuba/khonsu
5c36259e2f3b36b0fa807da67c25832cab9a67ad
[ "MIT" ]
null
null
null
/* * This file is part of the kyuba.org Khonsu project. * See the appropriate repository at http://git.kyuba.org/ for exact file * modification records. */ /* * Copyright (c) 2009, Kyuba Project Members * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef LIBKHONSU_KHONSU_H #define LIBKHONSU_KHONSU_H #ifdef __cplusplus extern "C" { #endif #define KHO_MAX_PATH_LENGTH 0x1000 #define KHO_MAX_HEADER_FIELD_LENGTH 0x1000 #include <curie/sexpr.h> #define KHO_QUIT (1<<0) #define KHO_IGNORE_QUIT (1<<1) #define KHO_IGNORE_QUIT_RELOAD (1<<2) extern struct sexpr_io *kho_stdio; extern sexpr kho_configuration; extern sexpr kho_environment; extern void (*kho_configure_callback)(sexpr); extern unsigned int kho_options; void initialise_khonsu (void); void kho_load (void); void kho_debug (sexpr sx); void kho_configure (sexpr sx); sexpr kho_tagmerge (sexpr arguments, sexpr pre, sexpr post); sexpr kho_merge (sexpr arguments); sexpr kho_canonicalise (sexpr string); sexpr kho_normalise (sexpr string); void kho_register_output (struct sexpr_io *out); void kho_unregister_output (struct sexpr_io *out); void relay_spawn (sexpr configuration); void relay_sub (sexpr request); define_symbol (sym_Content_Type, "Content-Type"); define_symbol (sym_pipeline, "pipeline"); define_symbol (sym_root, "root"); define_symbol (sym_request, "request"); define_symbol (sym_reply, "reply"); define_symbol (sym_configure, "configure"); define_symbol (sym_get, "get"); define_symbol (sym_pong, "pong"); define_symbol (sym_object, "object"); define_symbol (sym_debug, "debug"); define_symbol (sym_file_not_found, "file-not-found"); define_symbol (sym_error, "error"); define_symbol (sym_format, "format"); define_symbol (sym_language, "language"); define_symbol (sym_map_extension, "map-extension"); define_symbol (sym_verbatim, "verbatim"); define_symbol (sym_id, "id"); define_symbol (sym_quit, "quit"); define_symbol (sym_terminate, "terminate"); define_symbol (sym_tick, "tick"); define_symbol (sym_reload, "reload"); define_symbol (sym_ok, "ok"); define_symbol (sym_invoke_gc, "invoke-gc"); define_string (str_nil, ""); #ifdef __cplusplus } #endif #endif
38.153061
80
0.656593
[ "object" ]
060233ae1be8fcb5be1c4d5c08053021faf49951
11,186
h
C
YapDatabase/Abstract/YapAbstractDatabaseConnection.h
lucasmedeirosleite/YapDatabase
833289c54f8bfb22aade05bd5110ea704461ac10
[ "BSD-3-Clause" ]
1
2019-06-22T03:01:53.000Z
2019-06-22T03:01:53.000Z
YapDatabase/Abstract/YapAbstractDatabaseConnection.h
lucasmedeirosleite/YapDatabase
833289c54f8bfb22aade05bd5110ea704461ac10
[ "BSD-3-Clause" ]
null
null
null
YapDatabase/Abstract/YapAbstractDatabaseConnection.h
lucasmedeirosleite/YapDatabase
833289c54f8bfb22aade05bd5110ea704461ac10
[ "BSD-3-Clause" ]
null
null
null
#import <Foundation/Foundation.h> #import "YapAbstractDatabaseExtensionConnection.h" @class YapAbstractDatabase; /** * Welcome to YapDatabase! * * The project page has a wealth of documentation if you have any questions. * https://github.com/yaptv/YapDatabase * * If you're new to the project you may want to visit the wiki. * https://github.com/yaptv/YapDatabase/wiki * * This is the base class which is shared by YapDatabaseConnection and YapCollectionsDatabaseConnection. * * - YapDatabase = Key/Value * - YapCollectionsDatabase = Collection/Key/Value * * From a single YapDatabase (or YapCollectionsDatabase) instance you can create multiple connections. * Each connection is thread-safe and may be used concurrently. * * YapAbstractDatabaseConnection provides the generic implementation of a database connection such as: * - common properties * - common initializers * - common setup code * - stub methods which are overriden by subclasses * * @see YapDatabaseConnection.h * @see YapCollectionsDatabaseConnection.h **/ typedef enum { YapDatabaseConnectionFlushMemoryLevelNone = 0, YapDatabaseConnectionFlushMemoryLevelMild = 1, YapDatabaseConnectionFlushMemoryLevelModerate = 2, YapDatabaseConnectionFlushMemoryLevelFull = 3, } YapDatabaseConnectionFlushMemoryLevel; typedef enum { YapDatabasePolicyContainment = 0, YapDatabasePolicyShare = 1, YapDatabasePolicyCopy = 2, } YapDatabasePolicy; @interface YapAbstractDatabaseConnection : NSObject /** * A database connection maintains a strong reference to its parent. * * This is to enforce the following core architecture rule: * A database instance cannot be deallocated if a corresponding connection is stil alive. * * If you use only a single connection, * it is sometimes convenient to retain an ivar only for the connection, and not the database itself. **/ @property (nonatomic, strong, readonly) YapAbstractDatabase *abstractDatabase; /** * The optional name property assists in debugging. * It is only used internally for log statements. **/ @property (atomic, copy, readwrite) NSString *name; #pragma mark Cache /** * Each database connection maintains an independent cache of deserialized objects. * This reduces the overhead of the deserialization process. * You can optionally configure the cache size, or disable it completely. * * The cache is properly kept in sync with the atomic snapshot architecture of the database system. * * You can configure the objectCache at any time, including within readBlocks or readWriteBlocks. * To disable the object cache entirely, set objectCacheEnabled to NO. * To use an inifinite cache size, set the objectCacheLimit to zero. * * By default the objectCache is enabled and has a limit of 250. * * New connections will inherit the default values set by the parent database object. * Thus the default values for new connection instances are configurable. * * @see YapAbstractDatabase defaultObjectCacheEnabled * @see YapAbstractDatabase defaultObjectCacheLimit * * Also see the wiki for a bit more info: * https://github.com/yaptv/YapDatabase/wiki/Cache **/ @property (atomic, assign, readwrite) BOOL objectCacheEnabled; @property (atomic, assign, readwrite) NSUInteger objectCacheLimit; /** * Each database connection maintains an independent cache of deserialized metadata. * This reduces the overhead of the deserialization process. * You can optionally configure the cache size, or disable it completely. * * The cache is properly kept in sync with the atomic snapshot architecture of the database system. * * You can configure the metadataCache at any time, including within readBlocks or readWriteBlocks. * To disable the metadata cache entirely, set metadataCacheEnabled to NO. * To use an inifinite cache size, set the metadataCacheLimit to zero. * * By default the metadataCache is enabled and has a limit of 500. * * New connections will inherit the default values set by the parent database object. * Thus the default values for new connection instances are configurable. * * @see YapAbstractDatabase defaultMetadataCacheEnabled * @see YapAbstractDatabase defaultMetadataCacheLimit * * Also see the wiki for a bit more info: * https://github.com/yaptv/YapDatabase/wiki/Cache **/ @property (atomic, assign, readwrite) BOOL metadataCacheEnabled; @property (atomic, assign, readwrite) NSUInteger metadataCacheLimit; #pragma mark Policy /** * YapDatabase can use various optimizations to reduce overhead and memory footprint. * The policy properties allow you to opt in to these optimizations when ready. * * The default value is YapDatabasePolicyContainment. * * It is the slowest, but also the safest policy. * The other policies require a little more work, and little deeper understanding. * * These optimizations are discussed extensively in the wiki article "Performance Pro": * https://github.com/yaptv/YapDatabase/wiki/Performance-Pro **/ @property (atomic, assign, readwrite) YapDatabasePolicy objectPolicy; @property (atomic, assign, readwrite) YapDatabasePolicy metadataPolicy; #pragma mark State /** * The snapshot number is the internal synchronization state primitive for the connection. * It's generally only useful for database internals, * but it can sometimes come in handy for general debugging of your app. * * The snapshot is a simple 64-bit number that gets incremented upon every readwrite transaction * that makes modifications to the database. Due to the concurrent architecture of YapDatabase, * there may be multiple concurrent connections that are inspecting the database at similar times, * yet they are looking at slightly different "snapshots" of the database. * * The snapshot number may thus be inspected to determine (in a general fashion) what state the connection * is in compared with other connections. * * You may also query YapAbstractDatabase.snapshot to determine the most up-to-date snapshot among all connections. * * Example: * * YapDatabase *database = [[YapDatabase alloc] init...]; * database.snapshot; // returns zero * * YapDatabaseConnection *connection1 = [database newConnection]; * YapDatabaseConnection *connection2 = [database newConnection]; * * connection1.snapshot; // returns zero * connection2.snapshot; // returns zero * * [connection1 readWriteWithBlock:^(YapDatabaseReadWriteTransaction *transaction){ * [transaction setObject:objectA forKey:keyA]; * }]; * * database.snapshot; // returns 1 * connection1.snapshot; // returns 1 * connection2.snapshot; // returns 1 * * [connection1 asyncReadWriteWithBlock:^(YapDatabaseReadWriteTransaction *transaction){ * [transaction setObject:objectB forKey:keyB]; * [NSThread sleepForTimeInterval:1.0]; // sleep for 1 second * * connection1.snapshot; // returns 1 (we know it will turn into 2 once the transaction completes) * } completion:^{ * * connection1.snapshot; // returns 2 * }]; * * [connection2 asyncReadWithBlock:^(YapDatabaseReadTransaction *transaction){ * [NSThread sleepForTimeInterval:5.0]; // sleep for 5 seconds * * connection2.snapshot; // returns 1. See why? * }]; * * It's because connection2 started its transaction when the database was in snapshot 1. * Thus, for the duration of its transaction, the database remains in that state. * * However, once connection2 completes its transaction, it will automatically update itself to snapshot 2. * * In general, the snapshot is primarily for internal use. * However, it may come in handy for some tricky edge-case bugs (why doesn't my connection see that other commit?) **/ @property (atomic, assign, readonly) uint64_t snapshot; #pragma mark Long-Lived Transactions /** * Invoke this method to start a long-lived read-only transaction. * This allows you to effectively create a stable state for the connection. * This is most often used for connections that service the main thread for UI data. * * For a complete discussion, please see the wiki page: * https://github.com/yaptv/YapDatabase/wiki/LongLivedReadTransactions * **/ - (NSArray *)beginLongLivedReadTransaction; - (NSArray *)endLongLivedReadTransaction; - (BOOL)isInLongLivedReadTransaction; /** * A long-lived read-only transaction is most often setup on a connection that is designed to be read-only. * But sometimes we forget, and a read-write transaction gets added that uses the read-only connection. * This will implicitly end the long-lived read-only transaction. Oops. * * This is a bug waiting to happen. * And when it does happen, it will be one of those bugs that's nearly impossible to reproduce. * So its better to have an early warning system to help you fix the bug before it occurs. * * For a complete discussion, please see the wiki page: * https://github.com/yaptv/YapDatabase/wiki/LongLivedReadTransactions * * In debug mode (#if DEBUG), these exceptions are turned ON by default. * In non-debug mode (#if !DEBUG), these exceptions are turned OFF by default. **/ - (void)enableExceptionsForImplicitlyEndingLongLivedReadTransaction; - (void)disableExceptionsForImplicitlyEndingLongLivedReadTransaction; #pragma mark Extensions /** * Creates or fetches the extension with the given name. * If this connection has not yet initialized the proper extension connection, it is done automatically. * * @return * A subclass of YapAbstractDatabaseExtensionConnection, * according to the type of extension registered under the given name. * * One must register an extension with the database before it can be accessed from within connections or transactions. * After registration everything works automatically using just the registered extension name. * * @see [YapAbstractDatabase registerExtension:withName:] **/ - (id)extension:(NSString *)extensionName; - (id)ext:(NSString *)extensionName; // <-- Shorthand (same as extension: method) #pragma mark Memory /** * This method may be used to flush the internal caches used by the connection, * as well as flushing pre-compiled sqlite statements. * Depending upon how often you use the database connection, * you may want to be more or less aggressive on how much stuff you flush. * * YapDatabaseConnectionFlushMemoryLevelNone (0): * No-op. Doesn't flush any caches or anything from internal memory. * * YapDatabaseConnectionFlushMemoryLevelMild (1): * Flushes the object cache and metadata cache. * * YapDatabaseConnectionFlushMemoryLevelModerate (2): * Mild plus drops less common pre-compiled sqlite statements. * * YapDatabaseConnectionFlushMemoryLevelFull (3): * Full flush of all caches and removes all pre-compiled sqlite statements. **/ - (void)flushMemoryWithLevel:(int)level; #if TARGET_OS_IPHONE /** * When a UIApplicationDidReceiveMemoryWarningNotification is received, * the code automatically invokes flushMemoryWithLevel and passes this set level. * * The default value is YapDatabaseConnectionFlushMemoryLevelMild. * * @see flushMemoryWithLevel: **/ @property (atomic, assign, readwrite) int autoFlushMemoryLevel; #endif @end
39.387324
118
0.764616
[ "object" ]
4d40a2acd645242908a94f6017abcd9643e61db0
7,447
c
C
cyclone_crypto/sha1.c
Velleman/VM204-Firmware
f6836dff40ec70fc2de66a3b2c6f03fa4c36c223
[ "MIT" ]
4
2016-04-17T00:48:37.000Z
2020-03-17T01:42:20.000Z
cyclone_crypto/sha1.c
Velleman/VM204-Firmware
f6836dff40ec70fc2de66a3b2c6f03fa4c36c223
[ "MIT" ]
null
null
null
cyclone_crypto/sha1.c
Velleman/VM204-Firmware
f6836dff40ec70fc2de66a3b2c6f03fa4c36c223
[ "MIT" ]
6
2016-04-17T00:48:41.000Z
2022-01-28T13:50:45.000Z
/** * @file sha1.c * @brief SHA-1 (Secure Hash Algorithm 1) * * @section License * * Copyright (C) 2010-2015 Oryx Embedded SARL. All rights reserved. * * This file is part of CycloneCrypto Open. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * @section Description * * SHA-1 is a secure hash algorithm for computing a condensed representation * of an electronic message. Refer to FIPS 180-4 for more details * * @author Oryx Embedded SARL (www.oryx-embedded.com) * @version 1.6.0 **/ //Switch to the appropriate trace level #define TRACE_LEVEL CRYPTO_TRACE_LEVEL //Dependencies #include <string.h> #include "crypto.h" #include "sha1.h" //Check crypto library configuration #if (SHA1_SUPPORT == ENABLED) //Macro to access the circular buffer #define MASK(t) ((t) & 0x0F) //SHA-1 auxiliary functions #define CH(x, y, z) (((x) & (y)) | (~(x) & (z))) #define PARITY(x, y, z) ((x) ^ (y) ^ (z)) #define MAJ(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z))) //SHA-1 padding static const uint8_t padding[64] = { 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; //SHA-1 constants static const uint32_t k[4] = { 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xCA62C1D6 }; //SHA-1 object identifier (1.3.14.3.2.26) static const uint8_t sha1Oid[] = {0x2B, 0x0E, 0x03, 0x02, 0x1A}; //Common interface for hash algorithms const HashAlgo sha1HashAlgo = { "SHA-1", sha1Oid, sizeof(sha1Oid), sizeof(Sha1Context), SHA1_BLOCK_SIZE, SHA1_DIGEST_SIZE, (HashAlgoCompute) sha1Compute, (HashAlgoInit) sha1Init, (HashAlgoUpdate) sha1Update, (HashAlgoFinal) sha1Final }; /** * @brief Digest a message using SHA-1 * @param[in] data Pointer to the message being hashed * @param[in] length Length of the message * @param[out] digest Pointer to the calculated digest * @return Error code **/ error_t sha1Compute(const void *data, size_t length, uint8_t *digest) { //Allocate a memory buffer to hold the SHA-1 context Sha1Context *context = osAllocMem(sizeof(Sha1Context)); //Failed to allocate memory? if(!context) return ERROR_OUT_OF_MEMORY; //Initialize the SHA-1 context sha1Init(context); //Digest the message sha1Update(context, data, length); //Finalize the SHA-1 message digest sha1Final(context, digest); //Free previously allocated memory osFreeMem(context); //Successful processing return NO_ERROR; } /** * @brief Initialize SHA-1 message digest context * @param[in] context Pointer to the SHA-1 context to initialize **/ void sha1Init(Sha1Context *context) { //Set initial hash value context->h[0] = 0x67452301; context->h[1] = 0xEFCDAB89; context->h[2] = 0x98BADCFE; context->h[3] = 0x10325476; context->h[4] = 0xC3D2E1F0; //Number of bytes in the buffer context->size = 0; //Total length of the message context->totalSize = 0; } /** * @brief Update the SHA-1 context with a portion of the message being hashed * @param[in] context Pointer to the SHA-1 context * @param[in] data Pointer to the buffer being hashed * @param[in] length Length of the buffer **/ void sha1Update(Sha1Context *context, const void *data, size_t length) { //Process the incoming data while(length > 0) { //The buffer can hold at most 64 bytes size_t n = MIN(length, 64 - context->size); //Copy the data to the buffer memcpy(context->buffer + context->size, data, n); //Update the SHA-1 context context->size += n; context->totalSize += n; //Advance the data pointer data = (uint8_t *) data + n; //Remaining bytes to process length -= n; //Process message in 16-word blocks if(context->size == 64) { //Transform the 16-word block sha1ProcessBlock(context); //Empty the buffer context->size = 0; } } } /** * @brief Finish the SHA-1 message digest * @param[in] context Pointer to the SHA-1 context * @param[out] digest Calculated digest (optional parameter) **/ void sha1Final(Sha1Context *context, uint8_t *digest) { uint_t i; size_t paddingSize; uint64_t totalSize; //Length of the original message (before padding) totalSize = context->totalSize * 8; //Pad the message so that its length is congruent to 56 modulo 64 paddingSize = (context->size < 56) ? (56 - context->size) : (64 + 56 - context->size); //Append padding sha1Update(context, padding, paddingSize); //Append the length of the original message context->w[14] = htobe32((uint32_t) (totalSize >> 32)); context->w[15] = htobe32((uint32_t) totalSize); //Calculate the message digest sha1ProcessBlock(context); //Convert from host byte order to big-endian byte order for(i = 0; i < 5; i++) context->h[i] = htobe32(context->h[i]); //Copy the resulting digest if(digest != NULL) memcpy(digest, context->digest, SHA1_DIGEST_SIZE); } /** * @brief Process message in 16-word blocks * @param[in] context Pointer to the SHA-1 context **/ void sha1ProcessBlock(Sha1Context *context) { uint_t s; uint_t t; uint32_t temp; //Initialize the 5 working registers uint32_t a = context->h[0]; uint32_t b = context->h[1]; uint32_t c = context->h[2]; uint32_t d = context->h[3]; uint32_t e = context->h[4]; //Process message in 16-word blocks uint32_t *w = context->w; //Convert from big-endian byte order to host byte order for(t = 0; t < 16; t++) w[t] = betoh32(w[t]); //SHA-1 hash computation (alternate method) for(t = 0; t < 80; t++) { //Current index in the circular buffer s = MASK(t); //The alternate method requires preprocessing if(t >= 16) w[s] = ROL32(w[MASK(s + 13)] ^ w[MASK(s + 8)] ^ w[MASK(s + 2)] ^ w[s], 1); //Calculate T if(t < 20) temp = ROL32(a, 5) + CH(b, c, d) + e + w[s] + k[0]; else if(t < 40) temp = ROL32(a, 5) + PARITY(b, c, d) + e + w[s] + k[1]; else if(t < 60) temp = ROL32(a, 5) + MAJ(b, c, d) + e + w[s] + k[2]; else temp = ROL32(a, 5) + PARITY(b, c, d) + e + w[s] + k[3]; //Update the working registers e = d; d = c; c = ROL32(b, 30); b = a; a = temp; } //Update the hash value context->h[0] += a; context->h[1] += b; context->h[2] += c; context->h[3] += d; context->h[4] += e; } #endif
26.884477
98
0.641466
[ "object", "transform" ]
4d4c0908864c212b4ae23cc1b3f659bd4414c522
6,528
h
C
include/qlibc/containers/qhasharr.h
SunBeau/qlibc
e0565d9de86cf17b38ead5d5aa37b53c881427f4
[ "BSD-2-Clause" ]
761
2015-01-04T07:02:07.000Z
2022-03-24T06:14:48.000Z
include/qlibc/containers/qhasharr.h
SunBeau/qlibc
e0565d9de86cf17b38ead5d5aa37b53c881427f4
[ "BSD-2-Clause" ]
70
2015-01-04T11:04:51.000Z
2021-08-14T06:45:41.000Z
include/qlibc/containers/qhasharr.h
SunBeau/qlibc
e0565d9de86cf17b38ead5d5aa37b53c881427f4
[ "BSD-2-Clause" ]
169
2015-01-04T07:02:10.000Z
2022-03-19T15:20:46.000Z
/****************************************************************************** * qLibc * * Copyright (c) 2010-2015 Seungyoung Kim. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ /** * Static Hash Table container that works in preallocated fixed size memory. * * @file qhasharr.h */ #ifndef QHASHARR_H #define QHASHARR_H #include <stdlib.h> #include <stdbool.h> #include <stdint.h> #ifdef __cplusplus extern "C" { #endif /* tunable knobs */ #define Q_HASHARR_NAMESIZE (16) /*!< knob for maximum key size. */ #define Q_HASHARR_DATASIZE (32) /*!< knob for maximum data size in a slot. */ /* types */ typedef struct qhasharr_s qhasharr_t; typedef struct qhasharr_slot_s qhasharr_slot_t; typedef struct qhasharr_data_s qhasharr_data_t; typedef struct qhasharr_obj_s qhasharr_obj_t; /* member functions * * All the member functions can be accessed in both ways: * - tbl->put(tbl, ...); // easier to switch the container type to other kinds. * - qhasharr_put(tbl, ...); // where avoiding pointer overhead is preferred. */ extern qhasharr_t *qhasharr(void *memory, size_t memsize); extern size_t qhasharr_calculate_memsize(int max); extern bool qhasharr_put(qhasharr_t *tbl, const char *key, const void *value, size_t size); extern bool qhasharr_putstr(qhasharr_t *tbl, const char *key, const char *str); extern bool qhasharr_putstrf(qhasharr_t *tbl, const char *key, const char *format, ...); extern bool qhasharr_put_by_obj(qhasharr_t *tbl, const void *name, size_t namesize, const void *data, size_t datasize); extern void *qhasharr_get(qhasharr_t *tbl, const char *key, size_t *size); extern char *qhasharr_getstr(qhasharr_t *tbl, const char *key); extern void *qhasharr_get_by_obj(qhasharr_t *tbl, const void *name, size_t namesize, size_t *datasize); extern bool qhasharr_remove(qhasharr_t *tbl, const char *key); extern bool qhasharr_remove_by_obj(qhasharr_t *tbl, const char *name, size_t namesize); extern bool qhasharr_remove_by_idx(qhasharr_t *tbl, int idx); extern bool qhasharr_getnext(qhasharr_t *tbl, qhasharr_obj_t *obj, int *idx); extern int qhasharr_size(qhasharr_t *tbl, int *maxslots, int *usedslots); extern void qhasharr_clear(qhasharr_t *tbl); extern bool qhasharr_debug(qhasharr_t *tbl, FILE *out); extern void qhasharr_free(qhasharr_t *tbl); /** * qhasharr container object */ struct qhasharr_s { /* encapsulated member functions */ bool (*put) (qhasharr_t *tbl, const char *key, const void *value, size_t size); bool (*putstr) (qhasharr_t *tbl, const char *key, const char *str); bool (*putstrf) (qhasharr_t *tbl, const char *key, const char *format, ...); bool (*put_by_obj) (qhasharr_t *tbl, const void *name, size_t namesize, const void *data, size_t datasize); void *(*get) (qhasharr_t *tbl, const char *key, size_t *size); char *(*getstr) (qhasharr_t *tbl, const char *key); void *(*get_by_obj) (qhasharr_t *tbl, const void *name, size_t namesize, size_t *datasize); bool (*remove) (qhasharr_t *tbl, const char *key); bool (*remove_by_obj) (qhasharr_t *tbl, const char *name, size_t namesize); bool (*remove_by_idx) (qhasharr_t *tbl, int idx); bool (*getnext) (qhasharr_t *tbl, qhasharr_obj_t *obj, int *idx); int (*size) (qhasharr_t *tbl, int *maxslots, int *usedslots); void (*clear) (qhasharr_t *tbl); bool (*debug) (qhasharr_t *tbl, FILE *out); void (*free) (qhasharr_t *tbl); /* private variables */ qhasharr_data_t *data; }; /** * qhasharr internal data slot structure */ struct qhasharr_slot_s { short count; /*!< hash collision counter. 0 indicates empty slot, -1 is used for collision resolution, -2 is used for indicating linked block */ uint32_t hash; /*!< key hash */ uint8_t datasize; /*!< value size in this slot*/ int link; /*!< next link */ union { /*!< key/value data */ struct Q_HASHARR_SLOT_KEYVAL { uint8_t data[Q_HASHARR_DATASIZE]; /*!< value */ uint8_t name[Q_HASHARR_NAMESIZE]; /*!< key string, can be cut */ uint16_t namesize; /*!< original key length */ uint8_t namemd5[16]; /*!< md5 hash of the key */ } pair; /*!< extended data block, used only when the count value is -2 */ struct Q_HASHARR_SLOT_EXT { uint8_t data[sizeof(struct Q_HASHARR_SLOT_KEYVAL)]; } ext; } data; }; /** * qhasharr memory structure */ struct qhasharr_data_s { int maxslots; /*!< number of maximum slots */ int usedslots; /*!< number of used slots */ int num; /*!< number of stored keys */ }; /** * qhasharr named-object data structure for user return */ struct qhasharr_obj_s { void *name; /*!< name */ size_t namesize; /*!< name size */ void *data; /*!< data */ size_t datasize; /*!< data size */ }; #ifdef __cplusplus } #endif #endif /* QHASHARR_H */
37.517241
88
0.655944
[ "object" ]
4d53d8c82b04452a8de145cbf48b00f82ce31676
8,846
c
C
exageostat_exact/runtime/starpu/codelets/codelet_print.c
agent-q1/exageostat
8e617f10fd5268af372810bc1670a3a9ed389a45
[ "BSD-3-Clause" ]
27
2018-04-11T20:01:36.000Z
2022-03-08T06:19:31.000Z
exageostat_exact/runtime/starpu/codelets/codelet_print.c
agent-q1/exageostat
8e617f10fd5268af372810bc1670a3a9ed389a45
[ "BSD-3-Clause" ]
2
2017-11-14T03:55:35.000Z
2018-11-13T06:34:26.000Z
exageostat_exact/runtime/starpu/codelets/codelet_print.c
agent-q1/exageostat
8e617f10fd5268af372810bc1670a3a9ed389a45
[ "BSD-3-Clause" ]
11
2018-11-12T13:06:12.000Z
2021-11-16T13:46:01.000Z
/** * * Copyright (c) 2017-2020 King Abdullah University of Science and Technology * All rights reserved. * * ExaGeoStat is a software package provided by KAUST **/ /** * * @file codelet_dprint.c * * StarPU codelet to Generate covariance matrix of a set of locations in 2D using Matern kernel. * * @version 1.1.0 * * @author Sameh Abdulah * @date 2018-11-11 * **/ #include "../include/starpu_exageostat.h" static void CORE_dprint_starpu(void *buffers[],void *cl_arg){ int m, n, m0, n0; double *A; A = (double *)STARPU_MATRIX_GET_PTR(buffers[0]); starpu_codelet_unpack_args(cl_arg, &m, &n, &m0, &n0); core_dprint(A, m, n, m0, n0); } static struct starpu_codelet cl_dprint = { .where = STARPU_CPU, .cpu_funcs = {CORE_dprint_starpu}, .nbuffers = 1, .modes = {STARPU_RW}, .name = "dprint" }; //****************************************************************************** static void CORE_sprint_starpu(void *buffers[],void *cl_arg){ int m, n, m0, n0; float *A; A = (float *) STARPU_MATRIX_GET_PTR(buffers[0]); starpu_codelet_unpack_args(cl_arg, &m, &n, &m0, &n0); core_sprint(A, m, n, m0, n0); } static struct starpu_codelet cl_sprint = { .where = STARPU_CPU, .cpu_funcs = {CORE_sprint_starpu}, .nbuffers = 1, .modes = {STARPU_RW}, .name = "sprint" }; /******************************************************************************* * * @ingroup MORSE_Complex64_t_Tile * * MORSE_MLE_dprint_Tile_Async - Codelet to generate covariance matrix in descriptor descA in dense format between two sets of locations (l1, l2) (Matern Kernel). * Operates on matrices stored by tiles. * All matrices are passed through descriptors. * All dimensions are taken from the descriptors. * ******************************************************************************* * * @param[in] uplo * Upper or lower fill of the matrix. * * @param[out] descA * descA: Morse descriptor that handles the generated covariance matrix. * * @param[in] sequence * Identifies the sequence of function calls that this call belongs to * (for completion checks and exception handling purposes). * * @param[out] request * Identifies this function call (for exception handling purposes). * * @param[in] l1 * Location struct of the first input. * * @param[in] l2 * Location struct of the second input. * * @param[in] theta * Parameter vector that should be used to generate the output covariance matrix. * * @param[in] dm * Distance metric "euclidean Distance ("ED" -->0) or "Great Circle Distance (GCD) -->1". * ******************************************************************************* * * @return * \retval MORSE_SUCCESS successful exit * ******************************************************************************* * * ******************************************************************************/ int MORSE_MLE_dprint_Tile_Async(MORSE_desc_t *descA, MORSE_sequence_t *sequence, MORSE_request_t *request) { MORSE_context_t *morse; MORSE_option_t options; morse = morse_context_self(); if (sequence->status != MORSE_SUCCESS) return -2; RUNTIME_options_init(&options, morse, sequence, request); int m, n, m0, n0; int tempmm, tempnn; MORSE_desc_t A = *descA; struct starpu_codelet *cl=&cl_dprint; for(m = 0; m < A.mt; m++) { tempmm = m == A.mt -1 ? A.m- m* A.mb : A.mb; for (n = 0; n < A.nt; n++) { tempnn = n == A.nt -1 ? A.n - n * A.nb : A.nb; m0= m * A.mb; n0= n * A.nb; starpu_insert_task(starpu_mpi_codelet(cl), STARPU_VALUE, &tempmm, sizeof(int), STARPU_VALUE, &tempnn, sizeof(int), STARPU_VALUE, &m0, sizeof(int), STARPU_VALUE, &n0, sizeof(int), STARPU_RW, RTBLKADDR(descA, sizeof(double)*ldam*tempnn, m, n), 0); } } RUNTIME_options_ws_free(&options); RUNTIME_options_finalize(&options, morse); return MORSE_SUCCESS; } /******************************************************************************* * * @ingroup MORSE_Complex32_t_Tile * * MORSE_MLE_sprint_Tile_Async - Calculate covariance matrix descA. * Operates on matrices stored by tiles. * All matrices are passed through descriptors. * All dimensions are taken from the descriptors. * ******************************************************************************* * * @param[out] descA * descA: Morse descriptor that handles the generated covariance matrix * * @param[in] l1 * location struct of the first input * * @param[in] l2 * location struct of the second input * * @param[in] theta * parameter vector that should be used to generate the output covariance matrix * * @param[in] dm * distance metric "euclidean Distance (ED"" or "Great Circle Distance (GCD)" * * @param[in] sequence * Identifies the sequence of function calls that this call belongs to * (for completion checks and exception handling purposes). * * @param[out] request * Identifies this function call (for exception handling purposes). * ******************************************************************************* * * @return * \retval MORSE_SUCCESS successful exit * ******************************************************************************* * * ******************************************************************************/ int MORSE_MLE_sprint_Tile_Async(MORSE_desc_t *descA, MORSE_sequence_t *sequence, MORSE_request_t *request) { MORSE_context_t *morse; MORSE_option_t options; morse = morse_context_self(); if (sequence->status != MORSE_SUCCESS) return -2; RUNTIME_options_init(&options, morse, sequence, request); int m, n, m0, n0; int tempmm, tempnn; MORSE_desc_t A = *descA; struct starpu_codelet *cl=&cl_sprint; for(m = 0; m < A.mt; m++) { tempmm = m == A.mt -1 ? A.m- m* A.mb : A.mb; for (n = 0; n < A.nt; n++) { tempnn = n == A.nt -1 ? A.n - n * A.nb : A.nb; m0= m * A.mb; n0= n * A.nb; starpu_insert_task(starpu_mpi_codelet(cl), STARPU_VALUE, &tempmm, sizeof(int), STARPU_VALUE, &tempnn, sizeof(int), STARPU_VALUE, &m0, sizeof(int), STARPU_VALUE, &n0, sizeof(int), STARPU_RW, RTBLKADDR(descA, sizeof(float)*ldam*tempnn, m, n), 0); } } RUNTIME_options_ws_free(&options); RUNTIME_options_finalize(&options, morse); return MORSE_SUCCESS; } /*******************************************************************************/ int MORSE_MLE_sdprint_Tile_Async(MORSE_desc_t *descA, MORSE_sequence_t *sequence, MORSE_request_t *request, int diag_thick) { MORSE_context_t *morse; MORSE_option_t options; morse = morse_context_self(); if (sequence->status != MORSE_SUCCESS) return -2; RUNTIME_options_init(&options, morse, sequence, request); int m, n, m0, n0; int tempmm, tempnn; MORSE_desc_t A = *descA; struct starpu_codelet *dcl = &cl_dprint; struct starpu_codelet *scl = &cl_sprint; for(m = 0; m < A.mt; m++) { tempmm = m == A.mt -1 ? A.m- m* A.mb : A.mb; for (n = 0; n < A.nt; n++) { tempnn = n == A.nt -1 ? A.n - n * A.nb : A.nb; m0= m * A.mb; n0= n * A.nb; if(abs(m-n) < diag_thick) { starpu_insert_task(starpu_mpi_codelet(dcl), STARPU_VALUE, &tempmm, sizeof(int), STARPU_VALUE, &tempnn, sizeof(int), STARPU_VALUE, &m0, sizeof(int), STARPU_VALUE, &n0, sizeof(int), STARPU_RW, RTBLKADDR(descA, sizeof(double)*ldam*tempnn, m, n), 0); } else //for now is the same because the descriptor should be with one type. { starpu_insert_task(starpu_mpi_codelet(scl), STARPU_VALUE, &tempmm, sizeof(int), STARPU_VALUE, &tempnn, sizeof(int), STARPU_VALUE, &m0, sizeof(int), STARPU_VALUE, &n0, sizeof(int), STARPU_RW, RTBLKADDR(descA, sizeof(float)*ldam*tempnn, m, n), 0); } } } RUNTIME_options_ws_free(&options); RUNTIME_options_finalize(&options, morse); return MORSE_SUCCESS; }
28.908497
164
0.524531
[ "vector" ]
4d554613f7488d8ea742067b45a64af616b6f1ad
1,564
h
C
src/ReasoningPredicateMinimization.h
alviano/wasp
fd6d1e2e7ec037f63d401d3255c2c814aef32896
[ "Apache-2.0" ]
19
2015-12-03T08:53:45.000Z
2022-03-31T02:09:43.000Z
src/ReasoningPredicateMinimization.h
alviano/wasp
fd6d1e2e7ec037f63d401d3255c2c814aef32896
[ "Apache-2.0" ]
5
2016-04-07T10:20:23.000Z
2021-12-24T10:23:12.000Z
src/ReasoningPredicateMinimization.h
alviano/wasp
fd6d1e2e7ec037f63d401d3255c2c814aef32896
[ "Apache-2.0" ]
6
2015-01-15T07:51:48.000Z
2020-06-18T14:47:48.000Z
/* * * Copyright 2013 Mario Alviano, Carmine Dodaro, and Francesco Ricca. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef REASONINGPREDICATEMINIMIZATION_H #define REASONINGPREDICATEMINIMIZATION_H #include "AnswerSetListener.h" #include <vector> #include <iostream> #include <unordered_set> #include "util/WaspConstants.h" #include "util/VariableNames.h" #include "Literal.h" using namespace std; class WaspFacade; class ReasoningPredicateMinimization { public: ReasoningPredicateMinimization( WaspFacade& waspFacade_ ) : waspFacade( waspFacade_ ), numberOfModels( 0 ) {} virtual ~ReasoningPredicateMinimization() {} void enumeration(); private: WaspFacade& waspFacade; void enumerationBacktracking(vector<Literal> assums); void flipLatestChoice(vector<Literal>& choices, vector<bool>& checked); bool foundModel(); vector<Var> originalCandidates; unordered_set<Var> candidates; unsigned int numberOfModels; }; #endif
29.509434
118
0.71867
[ "vector" ]
4d72a95b44ee457b2ed5e2854a58bdfa013a5f34
15,643
h
C
firmware/MK4duo440/MK4duo/src/core/stepper/tmc/tmc.h
michelebonacina/3DPrinterDIY
985ed4bd58200b55e9dfd9683477a4b5c93d86bc
[ "MIT" ]
null
null
null
firmware/MK4duo440/MK4duo/src/core/stepper/tmc/tmc.h
michelebonacina/3DPrinterDIY
985ed4bd58200b55e9dfd9683477a4b5c93d86bc
[ "MIT" ]
null
null
null
firmware/MK4duo440/MK4duo/src/core/stepper/tmc/tmc.h
michelebonacina/3DPrinterDIY
985ed4bd58200b55e9dfd9683477a4b5c93d86bc
[ "MIT" ]
null
null
null
/** * MK4duo Firmware for 3D Printer, Laser and CNC * * Based on Marlin, Sprinter and grbl * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * Copyright (c) 2020 Alberto Cotronei @MagoKimbra * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * */ #pragma once /** * tmc.h * * Copyright (c) 2020 Alberto Cotronei @MagoKimbra */ #if HAS_TRINAMIC #include <TMCStepper.h> #if TMCSTEPPER_VERSION < 0x000601 #error "Update TMCStepper library to 0.6.1 or newer." #endif #if HAVE_DRV(TMC2130) #define TMC_MODEL_LIB TMC2130Stepper #elif HAVE_DRV(TMC2160) #define TMC_MODEL_LIB TMC2160Stepper #elif HAVE_DRV(TMC5130) #define TMC_MODEL_LIB TMC5130Stepper #elif HAVE_DRV(TMC5160) #define TMC_MODEL_LIB TMC5160Stepper #elif HAVE_DRV(TMC5161) #define TMC_MODEL_LIB TMC5160Stepper #endif #if ENABLED(MONITOR_DRIVER_STATUS) && DISABLED(MONITOR_DRIVER_STATUS_INTERVAL_MS) #define MONITOR_DRIVER_STATUS_INTERVAL_MS 500U #endif class Driver; struct TMC_driver_data { uint32_t drv_status; bool is_otpw: 1, is_ot: 1, is_s2g: 1, is_error: 1 #if ENABLED(TMC_DEBUG) , is_stall: 1 , is_stealth: 1 , is_standstill: 1 , sg_result_reasonable: 1 #endif ; #if ENABLED(TMC_DEBUG) #if HAS_TMCX1XX || HAVE_DRV(TMC2208) uint8_t cs_actual; #endif uint16_t sg_result; #endif }; typedef struct { uint8_t toff; int8_t hend; uint8_t hstrt; } chopper_timing_t; static constexpr chopper_timing_t chopper_timing = CHOPPER_TIMING; static constexpr int8_t sgt_min = -64, sgt_max = 63; extern bool report_tmc_status; constexpr uint16_t _tmc_thrs(const uint16_t msteps, const uint32_t thrs, const uint32_t spmm) { return 12650000UL * msteps / (256 * thrs * spmm); } class TMCStorage { protected: /** Protected Parameters */ TMCStorage() {} public: /** Public Parameters */ uint16_t val_mA = 0, val_ms = 0; uint8_t hybrid_thrs = 0; #if TMC_HAS_STEALTHCHOP bool stealthChop_enabled = false; #endif #if HAS_SENSORLESS && HAS_LCD_MENU int16_t homing_thrs = 0; #endif #if ENABLED(MONITOR_DRIVER_STATUS) uint8_t otpw_count = 0, error_count = 0; bool flag_otpw = false; #endif public: /** Public Function */ inline uint16_t getMilliamps() { return val_mA; } inline uint16_t getMicrosteps() { return val_ms; } #if ENABLED(MONITOR_DRIVER_STATUS) inline bool getOTPW() { return flag_otpw; } inline void clear_otpw() { flag_otpw = 0; } #endif }; #if HAVE_DRV(TMC2208) // // TMC2208 Driver Class // class MKTMC : public TMC2208Stepper, public TMCStorage { public: /** Constructor */ MKTMC(const uint8_t DRIVER_ID, Stream* SerialPort, const float RS) : TMC2208Stepper(SerialPort, RS), id(DRIVER_ID) {} MKTMC(const uint8_t DRIVER_ID, const uint16_t RX, const uint16_t TX, const float RS, const bool has_rx=true) : TMC2208Stepper(RX, TX, RS, has_rx), id(DRIVER_ID) {} public: /** Public Parameters */ const uint8_t id; public: /** Public Function */ inline uint16_t rms_current() { return TMC2208Stepper::rms_current(); } inline void rms_current(const uint16_t mA) { this->val_mA = mA; TMC2208Stepper::rms_current(mA); } inline void rms_current(const uint16_t mA, const float mult) { this->val_mA = mA; TMC2208Stepper::rms_current(mA, mult); } inline uint16_t microsteps() { return TMC2208Stepper::microsteps(); } inline void microsteps(const uint16_t ms) { this->val_ms = ms; TMC2208Stepper::microsteps(ms); } inline void refresh_stepping_mode() { this->en_spreadCycle(!this->stealthChop_enabled); } inline bool get_stealthChop_status() { return !this->en_spreadCycle(); } #if ENABLED(HYBRID_THRESHOLD) uint32_t get_pwm_thrs() { return _tmc_thrs(microsteps(), this->TPWMTHRS(), mechanics.data.axis_steps_per_mm[this->id]); } void set_pwm_thrs(const uint32_t thrs) { TMC2208Stepper::TPWMTHRS(_tmc_thrs(microsteps(), thrs, mechanics.data.axis_steps_per_mm[this->id])); #if HAS_LCD_MENU this->hybrid_thrs = thrs; #endif } uint32_t get_pwm_thrs_e() { return _tmc_thrs(microsteps(), this->TPWMTHRS(), extruders[this->id]->data.axis_steps_per_mm); } void set_pwm_thrs_e(const uint32_t thrs) { TMC2208Stepper::TPWMTHRS(_tmc_thrs(microsteps(), thrs, extruders[this->id]->data.axis_steps_per_mm)); #if HAS_LCD_MENU this->hybrid_thrs = thrs; #endif } #endif #if HAS_LCD_MENU inline void refresh_stepper_current() { rms_current(val_mA); } inline void refresh_stepper_microstep() { microsteps(val_ms); } #if ENABLED(HYBRID_THRESHOLD) inline void refresh_hybrid_thrs() { set_pwm_thrs(this->hybrid_thrs); } inline void refresh_hybrid_thrs_e() { set_pwm_thrs_e(this->hybrid_thrs); } #endif #endif }; #elif HAVE_DRV(TMC2660) // // TMC2660 Driver Class // class MKTMC : public TMC2660Stepper, public TMCStorage { public: /** Constructor */ MKTMC(const uint8_t DRIVER_ID, const uint16_t cs_pin, const float RS) : TMC2660Stepper(cs_pin, RS), id(DRIVER_ID) {} MKTMC(const uint8_t DRIVER_ID, const uint16_t CS, const float RS, const uint16_t pinMOSI, const uint16_t pinMISO, const uint16_t pinSCK) : TMC2660Stepper(CS, RS, pinMOSI, pinMISO, pinSCK), id(DRIVER_ID) {} public: /** Public Parameters */ const uint8_t id; public: /** Public Function */ inline uint16_t rms_current() { return TMC2660Stepper::rms_current(); } inline void rms_current(uint16_t mA) { this->val_mA = mA; TMC2660Stepper::rms_current(mA); } inline uint16_t microsteps() { return TMC2660Stepper::microsteps(); } inline void microsteps(const uint16_t ms) { this->val_ms = ms; TMC2660Stepper::microsteps(ms); } #if USE_SENSORLESS inline int16_t homing_threshold() { return TMC2660Stepper::sgt(); } void homing_threshold(int16_t sgt_val) { sgt_val = (int16_t)constrain(sgt_val, sgt_min, sgt_max); TMC2660Stepper::sgt(sgt_val); #if HAS_LCD_MENU this->homing_thrs = sgt_val; #endif } #endif #if HAS_LCD_MENU inline void refresh_stepper_current() { rms_current(this->val_mA); } inline void refresh_stepper_microstep() { microsteps(this->val_ms); } #if HAS_SENSORLESS inline void refresh_homing_thrs() { homing_threshold(this->homing_thrs); } #endif #endif }; #elif HAS_TMCX1XX // // TMC Driver Class // class MKTMC : public TMC_MODEL_LIB, public TMCStorage { public: /** Constructor */ MKTMC(const uint8_t DRIVER_ID, const uint16_t cs_pin, const float RS) : TMC_MODEL_LIB(cs_pin, RS), id(DRIVER_ID) {} MKTMC(const uint8_t DRIVER_ID, const uint16_t CS, const float RS, const uint16_t pinMOSI, const uint16_t pinMISO, const uint16_t pinSCK) : TMC_MODEL_LIB(CS, RS, pinMOSI, pinMISO, pinSCK), id(DRIVER_ID) {} public: /** Public Parameters */ const uint8_t id; public: /** Public Function */ inline uint16_t rms_current() { return TMC_MODEL_LIB::rms_current(); } inline void rms_current(const uint16_t mA) { this->val_mA = mA; TMC_MODEL_LIB::rms_current(mA); } inline void rms_current(const uint16_t mA, const float mult) { this->val_mA = mA; TMC_MODEL_LIB::rms_current(mA, mult); } inline uint16_t microsteps() { return TMC_MODEL_LIB::microsteps(); } inline void microsteps(const uint16_t ms) { this->val_ms = ms; TMC_MODEL_LIB::microsteps(ms); } inline void refresh_stepping_mode() { this->en_pwm_mode(this->stealthChop_enabled); } inline bool get_stealthChop_status() { return this->en_pwm_mode(); } #if ENABLED(HYBRID_THRESHOLD) uint32_t get_pwm_thrs() { return _tmc_thrs(microsteps(), this->TPWMTHRS(), mechanics.data.axis_steps_per_mm[this->id]); } void set_pwm_thrs(const uint32_t thrs) { TMC_MODEL_LIB::TPWMTHRS(_tmc_thrs(microsteps(), thrs, mechanics.data.axis_steps_per_mm[this->id])); #if HAS_LCD_MENU this->hybrid_thrs = thrs; #endif } uint32_t get_pwm_thrs_e() { return _tmc_thrs(microsteps(), this->TPWMTHRS(), mechanics.data.axis_steps_per_mm[this->id]); } void set_pwm_thrs_e(const uint32_t thrs) { TMC_MODEL_LIB::TPWMTHRS(_tmc_thrs(microsteps(), thrs, mechanics.data.axis_steps_per_mm[this->id])); #if HAS_LCD_MENU this->hybrid_thrs = thrs; #endif } #endif #if HAS_SENSORLESS inline int16_t homing_threshold() { return TMC_MODEL_LIB::sgt(); } void homing_threshold(int16_t sgt_val) { sgt_val = (int16_t)constrain(sgt_val, sgt_min, sgt_max); TMC_MODEL_LIB::sgt(sgt_val); #if HAS_LCD_MENU this->homing_thrs = sgt_val; #endif } #endif #if ENABLED(SPI_ENDSTOPS) bool test_stall_status() { TMC2130_n::DRV_STATUS_t drv_status{0}; drv_status.sr = this->DRV_STATUS(); return drv_status.stallGuard; } #endif // SPI_ENDSTOPS #if HAS_LCD_MENU inline void refresh_stepper_current() { rms_current(this->val_mA); } inline void refresh_stepper_microstep() { microsteps(this->val_ms); } #if ENABLED(HYBRID_THRESHOLD) inline void refresh_hybrid_thrs() { set_pwm_thrs(this->hybrid_thrs); } inline void refresh_hybrid_thrs_e() { set_pwm_thrs_e(this->hybrid_thrs); } #endif #if HAS_SENSORLESS inline void refresh_homing_thrs() { homing_threshold(this->homing_thrs); } #endif #endif }; #endif class TMC_Manager { public: /** Constructor */ TMC_Manager() {} public: /** Public Parameters */ #if HAS_SENSORLESS && ENABLED(IMPROVE_HOMING_RELIABILITY) static millis_l sg_guard_period; static constexpr uint16_t default_sg_guard_duration = 400; #endif private: /** Private Parameters */ static uint16_t report_status_interval; public: /** Public Function */ static void init_cs_pins(); static void create_tmc(); static void factory_parameters(); static void restore(); static void test_connection(const bool test_x, const bool test_y, const bool test_z, const bool test_e); static void go_to_homing_phase(const AxisEnum axis, const feedrate_t fr_mm_s); #if ENABLED(MONITOR_DRIVER_STATUS) static void monitor_drivers(); #endif #if HAS_SENSORLESS static bool enable_stallguard(Driver* drv); static void disable_stallguard(Driver* drv, const bool enable); #endif #if ENABLED(TMC_DEBUG) #if ENABLED(MONITOR_DRIVER_STATUS) static void set_report_interval(const uint16_t update_interval); #endif static void report_all(const bool print_x, const bool print_y, const bool print_z, const bool print_e); static void get_registers(const bool print_x, const bool print_y, const bool print_z, const bool print_e); #endif #if DISABLED(DISABLE_M503) static void print_M350(); static void print_M906(); static void print_M913(); static void print_M914(); static void print_M940(); #endif #if ENABLED(MONITOR_DRIVER_STATUS) static void report_otpw(Driver* drv); static void clear_otpw(Driver* drv); #endif static void get_off_time(Driver* drv); static void set_off_time(Driver* drv, const uint8_t off_time_val); #if HAVE_DRV(TMC2130) static void get_blank_time(Driver* drv); static void set_blank_time(Driver* drv, const uint8_t blank_time_val); static void get_hysteresis_end(Driver* drv); static void set_hysteresis_end(Driver* drv, const int8_t hysteresis_end_val); static void get_hysteresis_start(Driver* drv); static void set_hysteresis_start(Driver* drv, const uint8_t hysteresis_start_val); static void get_disable_I_comparator(Driver* drv); static void set_disable_I_comparator(Driver* drv, const bool onoff); static void get_stealth_gradient(Driver* drv); static void set_stealth_gradient(Driver* drv, const uint8_t stealth_gradient_val); static void get_stealth_amplitude(Driver* drv); static void set_stealth_amplitude(Driver* drv, const uint8_t stealth_amplitude_val); static void get_stealth_freq(Driver* drv); static void set_stealth_freq(Driver* drv, const uint8_t stealth_freq_val); static void get_stealth_autoscale(Driver* drv); static void set_stealth_autoscale(Driver* drv, const bool onoff); #endif // HAVE_DRV(TMC2130) private: /** Private Function */ static bool test_connection(Driver* drv); static void config(Driver* drv, const bool stealth=false); #if ENABLED(MONITOR_DRIVER_STATUS) #if ENABLED(TMC_DEBUG) #if HAVE_DRV(TMC2208) static uint32_t get_pwm_scale(Driver* drv); #elif HAVE_DRV(TMC2660) static uint32_t get_pwm_scale(Driver* drv); #elif HAS_TMCX1XX static uint32_t get_pwm_scale(Driver* drv); #endif #endif static TMC_driver_data get_driver_data(Driver* drv); static void monitor_driver(Driver* drv, const bool need_update_error_counters, const bool need_debug_reporting); #endif #if ENABLED(TMC_DEBUG) static void print_vsense(Driver* drv); static void status(Driver* drv, const TMCdebugEnum i); static void status(Driver* drv, const TMCdebugEnum i, const float spmm); static void parse_type_drv_status(Driver* drv, const TMCdrvStatusEnum i); static void parse_drv_status(Driver* drv, const TMCdrvStatusEnum i); static void debug_loop(const TMCdebugEnum i, const bool print_x, const bool print_y, const bool print_z, const bool print_e); static void status_loop(const TMCdrvStatusEnum i, const bool print_x, const bool print_y, const bool print_z, const bool print_e); static void get_ic_registers(Driver* drv, const TMCgetRegistersEnum i); static void get_registers(Driver* drv, const TMCgetRegistersEnum i); static void get_registers(const TMCgetRegistersEnum i, const bool print_x, const bool print_y, const bool print_z, const bool print_e); #endif }; extern TMC_Manager tmcManager; #endif // HAS_TRINAMIC
30.732809
144
0.665154
[ "3d" ]
4d79141284b74092179d7d574fe0316d9eb99f32
5,051
h
C
src/beat_calc/signal_vpg/pulseprocessor.h
Nuzhny007/HeartRateMeasure
adf531bb67ba80bfe05edc9346e0ee66eec99e01
[ "MIT" ]
34
2018-01-12T12:26:40.000Z
2022-01-05T15:12:37.000Z
src/beat_calc/signal_vpg/pulseprocessor.h
Nuzhny007/HeartRateMeasure
adf531bb67ba80bfe05edc9346e0ee66eec99e01
[ "MIT" ]
7
2018-01-25T15:04:15.000Z
2020-06-15T03:11:15.000Z
src/beat_calc/signal_vpg/pulseprocessor.h
Nuzhny007/HeartRateMeasure
adf531bb67ba80bfe05edc9346e0ee66eec99e01
[ "MIT" ]
10
2018-08-12T13:31:36.000Z
2020-10-10T21:38:46.000Z
/* * Copyright (c) 2015, Taranov Alex <pi-null-mezon@yandex.ru>. * Released to public domain under terms of the BSD Simplified license. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the organization nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * See <http://www.opensource.org/licenses/bsd-license> */ #ifndef PULSEPROCESSOR_H #define PULSEPROCESSOR_H //------------------------------------------------------- #if 0 #ifdef DLL_BUILD_SETUP #ifdef TARGET_OS_LINUX #define DLLSPEC __attribute__((visibility("default"))) #else #define DLLSPEC __declspec(dllexport) #endif #else #ifdef TARGET_OS_LINUX #define DLLSPEC #else #define DLLSPEC __declspec(dllimport) #endif #endif #else #define DLLSPEC #endif //------------------------------------------------------- #include <opencv2/core.hpp> #include <opencv2/imgproc.hpp> #include "peakdetector.h" //------------------------------------------------------- namespace vpg { /** * @brief The PulseProcessor class should be used for pulse frequency evaluation */ #ifndef VPG_BUILD_FROM_SOURCE class DLLSPEC PulseProcessor #else class PulseProcessor #endif { public: enum ProcessType {HeartRate}; /** * Default constructor * @param dT_ms - discretization period in milliseconds * @param type - type of desired pulse frequency source/range */ PulseProcessor(double dT_ms = 33.0, ProcessType type = HeartRate); /** * Overloaded constructor * @param Tov_ms - length of signal record in time domain in milliseconds * @param Tcn_ms - time interval for signal centering and normalization * @param dT_ms - discretization period in milliseconds * @param type - type of desired pulse frequency source/range */ PulseProcessor(double Tov_ms, double Tcn_ms, double Tlpf_ms, double dT_ms, ProcessType type); /** * Class destructor */ virtual ~PulseProcessor(); /** * Update vpg signal by one count * @param value - count value * @param time - count measurement time in millisecond * @param filter - apply filtering of the input values * @note function should be called at each video frame */ void update(double value, double time, bool filter); /** * Compute heart rate * @return heart rate in beats per minute */ double computeFrequency(); /** * Get signal length * @return signal length */ int getLength() const; /** * @brief self explained * @return current position in the signal vector */ int getLastPos() const; /** * @brief get pointer to signal counts * @return pointer to data */ const double *getSignal() const; /** * @brief get pointer to spectr * @return pointer to data */ const double *getSpectr() const; /** * @brief get last frequency estimation * @return frequency */ double getFrequency() const; /** * @brief get last snr estimation * @return relation between pulse and noise harmonics energies */ double getSNR() const; /** * @brief use this function to get last one VPG signal sample value * @return value of the centered and normalized VPG signal */ double getSignalSampleValue() const; /** * @brief setPeakDetector - set up particular peak detector that will be updated within processing pipeline * @param pointer - self explained */ void setPeakDetector(PeakDetector *pointer); private: int __loop(int d) const; int __seek(int d) const; void __init(double Tov_ms, double Tcn_ms, double Tlpf_ms, double dT_ms, ProcessType type); std::vector<double> v_raw; std::vector<double> v_time; std::vector<double> v_Y; std::vector<double> v_X; std::vector<double> v_FA; int m_interval; int m_length; int m_filterlength; int curpos; double m_bottomFrequencyLimit; double m_topFrequencyLimit; double m_snr; double m_Frequency; double m_dTms; cv::Mat v_datamat; cv::Mat v_dftmat; PeakDetector *pt_peakdetector = 0; }; inline int PulseProcessor::__loop(int d) const { return ((m_length + (d % m_length)) % m_length); } inline int PulseProcessor::__seek(int d) const { return ((m_filterlength + (d % m_filterlength)) % m_filterlength); } } //------------------------------------------------------- #endif // PULSEPROCESSOR_H
30.065476
111
0.652346
[ "vector" ]
4d951c7f9891b39148e34376e7c3d862a76c3e6f
3,354
h
C
include/sw_interface/BaseControllerROS.h
evocortex/evo_rd_platform_example
3123d9c75b09d11f98311651c1c5f31e488d4519
[ "MIT" ]
null
null
null
include/sw_interface/BaseControllerROS.h
evocortex/evo_rd_platform_example
3123d9c75b09d11f98311651c1c5f31e488d4519
[ "MIT" ]
10
2020-01-13T15:19:15.000Z
2021-04-06T09:17:04.000Z
include/sw_interface/BaseControllerROS.h
evocortex/evo_rd_platform_example
3123d9c75b09d11f98311651c1c5f31e488d4519
[ "MIT" ]
null
null
null
//############################################################### //# Copyright (C) 2019, Evocortex GmbH, All rights reserved. # //# Further regulations can be found in LICENSE file. # //############################################################### /** * @file BaseControllerROS.h * @author evocortex (info@evocortex.com) - MMA, MBA * * @brief Base Controller Interface for ROS and EvoRobot com * * @version 0.3 * @date 2020-10-24 * * @copyright Copyright (c) 2020 Evocortex GmbH * */ #ifndef BASECONTROLLERROS_H #define BASECONTROLLERROS_H #include "evo_logger/log/Logger.h" #include "evo_mbed/Version.h" #include "evo_robot_base_interface/2dKinematics.h" #include "evo_robot_base_interface/Diff4Drive.h" #include "evo_robot_base_interface/LiftController.h" #include "evo_robot_base_interface/MecanumDrive.h" #include "evo_robot_base_interface/MotorManager.h" #include "ros/ros.h" #include "geometry_msgs/Twist.h" #include "tf/transform_broadcaster.h" #include "nav_msgs/Odometry.h" #include "std_msgs/Bool.h" #include "std_msgs/Int8.h" #include "std_msgs/Float32.h" #include "sensor_msgs/JointState.h" #include "evo_rd_platform_example/resetOdom.h" namespace evo { class BaseControllerROS { private: std::string _logger_prefix; // Motor Manager MotorManager _motor_handler; // Mecanum Drive std::shared_ptr<Drive2d> _robot_drive_model; Cov2d _mecanum_covariance; double _timeout_cmd_vel; ros::Time _stamp_cmd_vel; Vel2d _cmd_vel; Pose2d _odom_pose; // Lift Controller LiftController _lift_controller; bool _lift_active; double _timeout_cmd_lift; ros::Time _stamp_cmd_lift; int8_t _cmd_lift; bool _enable_lift_control; // ROS ros::NodeHandle _nh; ros::ServiceServer _srvServ_reset_odom; ros::Subscriber _sub_cmd_vel; ros::Publisher _pub_odom; ros::Publisher _pub_enable_signal_off; ros::Subscriber _sub_cmd_lift; std::vector<ros::Publisher> _pub_lift_pos_vec; ros::Rate _loop_rate_hz; // Joint state publisher bool _enable_joint_state_publisher; ros::Publisher _pub_joint_state; sensor_msgs::JointState _joint_state_msg; // TF bool _enable_odom_tf; tf::TransformBroadcaster _tf_pub_odom; std::string _odom_frame_id; std::string _odom_child_frame_id; bool _error_present; bool _is_initialized; public: BaseControllerROS(); bool init(); std::vector<MotorShieldConfig> loadConfigROS(ros::NodeHandle& privateNh); void main_loop(); const bool checkStatus(void); void publishBaseStatus(); // drives void publishOdom(); void publishOdomMsg(const Vel2d& odom_vel, const Pose2d& odom_pose); void publishOdomTF(const Pose2d& odom_pose); void publishJointStates(const WheelData& wheel_positions, const WheelData& wheel_rotations); void cbCmdVel(const geometry_msgs::Twist::ConstPtr& cmd_vel); void checkAndApplyCmdVel(); bool checkMbedLibVersion(const int major_ver, const int minor_ver, const int patch_ver); bool resetOdometry(); bool srvResetOdometry(evo_rd_platform_example::resetOdomRequest& req, evo_rd_platform_example::resetOdomResponse& res); // lift void publishLiftPos(); void cbCmdLift(const std_msgs::Int8::ConstPtr& cmd_lift); void checkAndApplyCmdLift(); }; } // namespace evo #endif // BASECONTROLLERROS_H
25.409091
122
0.717949
[ "vector" ]
4db66eef8026743ea67466a5f5665950a090c65e
4,045
h
C
include/vapor/ExpatParseMgr.h
yyr/vapor
cdebac81212ffa3f811064bbd7625ffa9089782e
[ "BSD-3-Clause" ]
null
null
null
include/vapor/ExpatParseMgr.h
yyr/vapor
cdebac81212ffa3f811064bbd7625ffa9089782e
[ "BSD-3-Clause" ]
null
null
null
include/vapor/ExpatParseMgr.h
yyr/vapor
cdebac81212ffa3f811064bbd7625ffa9089782e
[ "BSD-3-Clause" ]
null
null
null
// // #ifndef EXPATPARSEMGR_H #define EXPATPARSEMGR_H #include <stack> #include <expat.h> #include <vector> #include <vapor/MyBase.h> #include <vapor/common.h> #ifdef WIN32 #pragma warning(disable : 4251) #endif namespace VAPoR { class ExpatParseMgr; class XmlNode; //abstract base class for classes that do xml parsing class VDF_API ParsedXml { public: virtual ~ParsedXml(){} //Callbacks from xml parse //Start and end handlers return false on failure. virtual bool elementStartHandler(ExpatParseMgr*, int /* depth*/ , std::string& /*tag*/, const char ** /*attribs*/) = 0; virtual bool elementEndHandler(ExpatParseMgr*, int /*depth*/ , std::string& /*tag*/) = 0; virtual bool charHandler (ExpatParseMgr*, const XML_Char *, int ) {return true;} //Store previous class for stack ParsedXml* previousClass; protected: // known xml attribute values // static const string _stringType; static const string _longType; static const string _doubleType; static const string _typeAttr; }; // Structure used for parsing metadata files // class VDF_API ExpatStackElement { public: string tag; // xml element tag string data_type; // Type of element data (string, double, or long) int has_data; // does the element have data? int user_defined; // is the element user defined? }; class VDF_API ExpatParseMgr : public VetsUtil::MyBase { public: ExpatParseMgr(ParsedXml* topLevelClass); ~ExpatParseMgr(); void parse(ifstream& is); ExpatStackElement* getStateStackTop() {return _expatStateStack.top();} // Report an XML parsing error // void parseError(const char *format, ...); vector<long>& getLongData() {return _expatLongData;} vector<double>& getDoubleData() {return _expatDoubleData;} string& getStringData() {return _expatStringData;} //Following two methods are to allow different classes to be created during one //XML parsing. These help maintain a stack of classes. //When the parsing is to be passed to another class, the original class must call //pushClassStack when the xml for the new class is encountered in the startElementHandler. void pushClassStack(ParsedXml* pc) { pc->previousClass = currentParsedClass; currentParsedClass = pc; } ParsedXml* popClassStack(){ currentParsedClass = currentParsedClass->previousClass; return currentParsedClass; } void skipElement(string tag, int depth); protected: ParsedXml* currentParsedClass; stack<VDF_API ExpatStackElement *> _expatStateStack; XML_Parser _expatParser; // XML Expat parser handle string _expatStringData; // temp storage for XML element character data vector <long> _expatLongData; // temp storage for XML long data vector <double> _expatDoubleData; // temp storage for XML double data // known xml attribute values // static const string _stringType; static const string _longType; static const string _doubleType; #ifdef DEAD // XML Expat element handlers friend void _StartElementHandler( void *userData, const XML_Char *tag, const XML_Char **attrs ) { ExpatParseMgr* mgr = (ExpatParseMgr *) userData; mgr->_startElementHandler(tag, attrs); } friend void _EndElementHandler(void *userData, const XML_Char *tag) { ExpatParseMgr* mgr = (ExpatParseMgr *) userData; mgr->_endElementHandler(tag); } friend void _CharDataHandler( void *userData, const XML_Char *s, int len ) { ExpatParseMgr* mgr = (ExpatParseMgr *) userData; mgr->_charDataHandler(s, len); } #else // XML Expat element handlers friend void _StartElementHandler( void *userData, const XML_Char *tag, const XML_Char **attrs ); friend void _EndElementHandler(void *userData, const XML_Char *tag); friend void _CharDataHandler( void *userData, const XML_Char *s, int len ); #endif void _startElementHandler(const XML_Char *tag, const char **attrs); void _endElementHandler(const XML_Char *tag); void _charDataHandler(const XML_Char *s, int len); //Function pointers that handle custom parsing private: bool _skipFlag; string _skipTag; int _skipDepth; }; }; #endif // EXPATPARSEMGR_H
26.611842
120
0.748084
[ "vector" ]
4dbf9fc91d9bd2a4b2726fc078ed97293e488b13
9,714
c
C
kernel/generic/kernel/kern/ipc_host.c
eyadhamdan4/xMach
38272d98114715a10e77c2c014e16c9782f7807c
[ "BSD-3-Clause" ]
32
2015-02-02T06:45:21.000Z
2022-01-24T05:30:29.000Z
kernel/generic/kernel/kern/ipc_host.c
eyadhamdan4/xMach
38272d98114715a10e77c2c014e16c9782f7807c
[ "BSD-3-Clause" ]
4
2015-02-28T20:56:54.000Z
2022-01-04T07:40:17.000Z
kernel/generic/kernel/kern/ipc_host.c
eyadhamdan4/xMach
38272d98114715a10e77c2c014e16c9782f7807c
[ "BSD-3-Clause" ]
8
2015-02-15T11:32:02.000Z
2021-06-08T00:55:06.000Z
/* * Mach Operating System * Copyright (c) 1991,1990,1989,1988 Carnegie Mellon University. * Copyright (c) 1993,1994 The University of Utah and * the Computer Systems Laboratory (CSL). * All rights reserved. * * Permission to use, copy, modify and distribute this software and its * documentation is hereby granted, provided that both the copyright * notice and this permission notice appear in all copies of the * software, derivative works or modified versions, and any portions * thereof, and that both notices appear in supporting documentation. * * CARNEGIE MELLON, THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF * THIS SOFTWARE IN ITS "AS IS" CONDITION, AND DISCLAIM ANY LIABILITY * OF ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF * THIS SOFTWARE. * * Carnegie Mellon requests users of this software to return to * * Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU * School of Computer Science * Carnegie Mellon University * Pittsburgh PA 15213-3890 * * any improvements or extensions that they make and grant Carnegie Mellon * the rights to redistribute these changes. */ /* * kern/ipc_host.c * * Routines to implement host ports. */ #include <mach/message.h> #include <kern/host.h> #include <kern/processor.h> #include <kern/task.h> #include <kern/thread.h> #include <kern/ipc_host.h> #include <kern/ipc_kobject.h> #include <ipc/ipc_port.h> #include <ipc/ipc_space.h> #include <machine/machspl.h> /* for spl */ /* * ipc_host_init: set up various things. */ void ipc_host_init(void) { ipc_port_t port; /* * Allocate and set up the two host ports. */ port = ipc_port_alloc_kernel(); if (port == IP_NULL) panic("ipc_host_init"); ipc_kobject_set(port, (ipc_kobject_t) &realhost, IKOT_HOST); realhost.host_self = port; port = ipc_port_alloc_kernel(); if (port == IP_NULL) panic("ipc_host_init"); ipc_kobject_set(port, (ipc_kobject_t) &realhost, IKOT_HOST_PRIV); realhost.host_priv_self = port; /* * Set up ipc for default processor set. */ ipc_pset_init(&default_pset); ipc_pset_enable(&default_pset); /* * And for master processor */ ipc_processor_init(master_processor); } /* * Routine: mach_host_self [mach trap] * Purpose: * Give the caller send rights for his own host port. * Conditions: * Nothing locked. * Returns: * MACH_PORT_NULL if there are any resource failures * or other errors. */ mach_port_t mach_host_self(void) { ipc_port_t sright; sright = ipc_port_make_send(realhost.host_self); return ipc_port_copyout_send(sright, current_space()); } #if MACH_IPC_COMPAT /* * Routine: host_self [mach trap] * Purpose: * Give the caller send rights for his own host port. * If new, the send right is marked with IE_BITS_COMPAT. * Conditions: * Nothing locked. * Returns: * MACH_PORT_NULL if there are any resource failures * or other errors. */ port_name_t host_self(void) { ipc_port_t sright; sright = ipc_port_make_send(realhost.host_self); return (port_name_t) ipc_port_copyout_send_compat(sright, current_space()); } #endif MACH_IPC_COMPAT /* * ipc_processor_init: * * Initialize ipc access to processor by allocating port. * Enable ipc control of processor by setting port object. */ void ipc_processor_init( processor_t processor) { ipc_port_t port; port = ipc_port_alloc_kernel(); if (port == IP_NULL) panic("ipc_processor_init"); processor->processor_self = port; ipc_kobject_set(port, (ipc_kobject_t) processor, IKOT_PROCESSOR); } /* * ipc_pset_init: * * Initialize ipc control of a processor set by allocating its ports. */ void ipc_pset_init( processor_set_t pset) { ipc_port_t port; port = ipc_port_alloc_kernel(); if (port == IP_NULL) panic("ipc_pset_init"); pset->pset_self = port; port = ipc_port_alloc_kernel(); if (port == IP_NULL) panic("ipc_pset_init"); pset->pset_name_self = port; } /* * ipc_pset_enable: * * Enable ipc access to a processor set. */ void ipc_pset_enable( processor_set_t pset) { pset_lock(pset); if (pset->active) { ipc_kobject_set(pset->pset_self, (ipc_kobject_t) pset, IKOT_PSET); ipc_kobject_set(pset->pset_name_self, (ipc_kobject_t) pset, IKOT_PSET_NAME); pset_ref_lock(pset); pset->ref_count += 2; pset_ref_unlock(pset); } pset_unlock(pset); } /* * ipc_pset_disable: * * Disable ipc access to a processor set by clearing the port objects. * Caller must hold pset lock and a reference to the pset. Ok to * just decrement pset reference count as a result. */ void ipc_pset_disable( processor_set_t pset) { ipc_kobject_set(pset->pset_self, IKO_NULL, IKOT_NONE); ipc_kobject_set(pset->pset_name_self, IKO_NULL, IKOT_NONE); pset->ref_count -= 2; } /* * ipc_pset_terminate: * * Processor set is dead. Deallocate the ipc control structures. */ void ipc_pset_terminate( processor_set_t pset) { ipc_port_dealloc_kernel(pset->pset_self); ipc_port_dealloc_kernel(pset->pset_name_self); } /* * processor_set_default, processor_set_default_priv: * * Return ports for manipulating default_processor set. MiG code * differentiates between these two routines. */ kern_return_t processor_set_default( host_t host, processor_set_t *pset) { if (host == HOST_NULL) return KERN_INVALID_ARGUMENT; *pset = &default_pset; pset_reference(*pset); return KERN_SUCCESS; } kern_return_t xxx_processor_set_default_priv( host_t host, processor_set_t *pset) { if (host == HOST_NULL) return KERN_INVALID_ARGUMENT; *pset = &default_pset; pset_reference(*pset); return KERN_SUCCESS; } /* * Routine: convert_port_to_host * Purpose: * Convert from a port to a host. * Doesn't consume the port ref; the host produced may be null. * Conditions: * Nothing locked. */ host_t convert_port_to_host( ipc_port_t port) { host_t host = HOST_NULL; if (IP_VALID(port)) { ip_lock(port); if (ip_active(port) && ((ip_kotype(port) == IKOT_HOST) || (ip_kotype(port) == IKOT_HOST_PRIV))) host = (host_t) port->ip_kobject; ip_unlock(port); } return host; } /* * Routine: convert_port_to_host_priv * Purpose: * Convert from a port to a host. * Doesn't consume the port ref; the host produced may be null. * Conditions: * Nothing locked. */ host_t convert_port_to_host_priv( ipc_port_t port) { host_t host = HOST_NULL; if (IP_VALID(port)) { ip_lock(port); if (ip_active(port) && (ip_kotype(port) == IKOT_HOST_PRIV)) host = (host_t) port->ip_kobject; ip_unlock(port); } return host; } /* * Routine: convert_port_to_processor * Purpose: * Convert from a port to a processor. * Doesn't consume the port ref; * the processor produced may be null. * Conditions: * Nothing locked. */ processor_t convert_port_to_processor( ipc_port_t port) { processor_t processor = PROCESSOR_NULL; if (IP_VALID(port)) { ip_lock(port); if (ip_active(port) && (ip_kotype(port) == IKOT_PROCESSOR)) processor = (processor_t) port->ip_kobject; ip_unlock(port); } return processor; } /* * Routine: convert_port_to_pset * Purpose: * Convert from a port to a pset. * Doesn't consume the port ref; produces a pset ref, * which may be null. * Conditions: * Nothing locked. */ processor_set_t convert_port_to_pset( ipc_port_t port) { processor_set_t pset = PROCESSOR_SET_NULL; if (IP_VALID(port)) { ip_lock(port); if (ip_active(port) && (ip_kotype(port) == IKOT_PSET)) { pset = (processor_set_t) port->ip_kobject; pset_reference(pset); } ip_unlock(port); } return pset; } /* * Routine: convert_port_to_pset_name * Purpose: * Convert from a port to a pset. * Doesn't consume the port ref; produces a pset ref, * which may be null. * Conditions: * Nothing locked. */ processor_set_t convert_port_to_pset_name( ipc_port_t port) { processor_set_t pset = PROCESSOR_SET_NULL; if (IP_VALID(port)) { ip_lock(port); if (ip_active(port) && ((ip_kotype(port) == IKOT_PSET) || (ip_kotype(port) == IKOT_PSET_NAME))) { pset = (processor_set_t) port->ip_kobject; pset_reference(pset); } ip_unlock(port); } return pset; } /* * Routine: convert_host_to_port * Purpose: * Convert from a host to a port. * Produces a naked send right which may be invalid. * Conditions: * Nothing locked. */ ipc_port_t convert_host_to_port( host_t host) { ipc_port_t port; port = ipc_port_make_send(host->host_self); return port; } /* * Routine: convert_processor_to_port * Purpose: * Convert from a processor to a port. * Produces a naked send right which is always valid. * Conditions: * Nothing locked. */ ipc_port_t convert_processor_to_port(processor_t processor) { ipc_port_t port; port = ipc_port_make_send(processor->processor_self); return port; } /* * Routine: convert_pset_to_port * Purpose: * Convert from a pset to a port. * Consumes a pset ref; produces a naked send right * which may be invalid. * Conditions: * Nothing locked. */ ipc_port_t convert_pset_to_port( processor_set_t pset) { ipc_port_t port; pset_lock(pset); if (pset->active) port = ipc_port_make_send(pset->pset_self); else port = IP_NULL; pset_unlock(pset); pset_deallocate(pset); return port; } /* * Routine: convert_pset_name_to_port * Purpose: * Convert from a pset to a port. * Consumes a pset ref; produces a naked send right * which may be invalid. * Conditions: * Nothing locked. */ ipc_port_t convert_pset_name_to_port( processor_set_t pset) { ipc_port_t port; pset_lock(pset); if (pset->active) port = ipc_port_make_send(pset->pset_name_self); else port = IP_NULL; pset_unlock(pset); pset_deallocate(pset); return port; }
19.865031
75
0.71783
[ "object" ]
4dc1dabf8cb7bcb391e594caab9a3b712a0ecc12
1,494
h
C
Netcode/Vertex.h
tyekx/netcode
c46fef1eeb33ad029d0c262d39309dfa83f76c4d
[ "MIT" ]
null
null
null
Netcode/Vertex.h
tyekx/netcode
c46fef1eeb33ad029d0c262d39309dfa83f76c4d
[ "MIT" ]
null
null
null
Netcode/Vertex.h
tyekx/netcode
c46fef1eeb33ad029d0c262d39309dfa83f76c4d
[ "MIT" ]
null
null
null
#pragma once #include <NetcodeFoundation/Math.h> namespace Netcode { /* PNT: Position, Normal, Texture */ struct PNT_Vertex { constexpr static int type = 0; Netcode::Float3 position; Netcode::Float3 normal; Netcode::Float2 tex; }; /* PNTTB: Position, Normal, Texture, Tangent, Binormal */ struct PNTTB_Vertex { constexpr static int type = 1; Netcode::Float3 position; Netcode::Float3 normal; Netcode::Float2 tex; Netcode::Float3 tangent; Netcode::Float3 binormal; }; /* PNTWB: Position, Normal, Texture, Weights, BoneIds */ struct PNTWB_Vertex { constexpr static int type = 2; Netcode::Float3 position; Netcode::Float3 normal; Netcode::Float2 tex; Netcode::Float3 weights; uint32_t boneIds; // 4 bytes, each byte is an id, 0xFF means no bone was referred }; /* PNTTBWB: Position, Normal, Texture, Weights, BoneIds, Tangent, Binormal Animated normal mapped mesh */ struct PNTWBTB_Vertex { constexpr static int type = 3; Netcode::Float3 position; Netcode::Float3 normal; Netcode::Float2 tex; Netcode::Float3 weights; uint32_t boneIds; // 4 bytes, each byte is an id, 0xFF means no bone was referred Netcode::Float3 tangent; Netcode::Float3 binormal; }; struct PCT_Vertex { constexpr static int type = 4; Netcode::Float3 position; Netcode::Float4 color; Netcode::Float2 textureCoordinate; }; struct PC_Vertex { constexpr static int type = 5; Netcode::Float3 position; Netcode::Float3 color; }; }
19.92
83
0.708166
[ "mesh" ]
4dc70a2af828e17b74f3d13f78fc4e0cc9baab8f
29,076
h
C
kernel/fs/yaffs2/yaffs_guts.h
LoongPenguin/Linux_210
d941ed620798fb9c96b5d06764fb1dcb68057513
[ "Apache-2.0" ]
null
null
null
kernel/fs/yaffs2/yaffs_guts.h
LoongPenguin/Linux_210
d941ed620798fb9c96b5d06764fb1dcb68057513
[ "Apache-2.0" ]
null
null
null
kernel/fs/yaffs2/yaffs_guts.h
LoongPenguin/Linux_210
d941ed620798fb9c96b5d06764fb1dcb68057513
[ "Apache-2.0" ]
1
2020-11-04T06:53:55.000Z
2020-11-04T06:53:55.000Z
/* * YAFFS: Yet another Flash File System . A NAND-flash specific file system. * * Copyright (C) 2002-2010 Aleph One Ltd. * for Toby Churchill Ltd and Brightstar Engineering * * Created by Charles Manning <charles@aleph1.co.uk> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 2.1 as * published by the Free Software Foundation. * * Note: Only YAFFS headers are LGPL, YAFFS C code is covered by GPL. */ #ifndef __YAFFS_GUTS_H__ #define __YAFFS_GUTS_H__ #include "yportenv.h" #include "devextras.h" #include "yaffs_list.h" #define YAFFS_OK 1 #define YAFFS_FAIL 0 /* Give us a Y=0x59, * Give us an A=0x41, * Give us an FF=0xFF * Give us an S=0x53 * And what have we got... */ #define YAFFS_MAGIC 0x5941FF53 #define YAFFS_NTNODES_LEVEL0 16 #define YAFFS_TNODES_LEVEL0_BITS 4 #define YAFFS_TNODES_LEVEL0_MASK 0xf #define YAFFS_NTNODES_INTERNAL (YAFFS_NTNODES_LEVEL0 / 2) #define YAFFS_TNODES_INTERNAL_BITS (YAFFS_TNODES_LEVEL0_BITS - 1) #define YAFFS_TNODES_INTERNAL_MASK 0x7 #define YAFFS_TNODES_MAX_LEVEL 6 #ifndef CONFIG_YAFFS_NO_YAFFS1 #define YAFFS_BYTES_PER_SPARE 16 #define YAFFS_BYTES_PER_CHUNK 512 #define YAFFS_CHUNK_SIZE_SHIFT 9 #define YAFFS_CHUNKS_PER_BLOCK 32 #define YAFFS_BYTES_PER_BLOCK (YAFFS_CHUNKS_PER_BLOCK*YAFFS_BYTES_PER_CHUNK) #endif #define YAFFS_MIN_YAFFS2_CHUNK_SIZE 1024 #define YAFFS_MIN_YAFFS2_SPARE_SIZE 32 #define YAFFS_MAX_CHUNK_ID 0x000FFFFF #define YAFFS_ALLOCATION_NOBJECTS 100 #define YAFFS_ALLOCATION_NTNODES 100 #define YAFFS_ALLOCATION_NLINKS 100 #define YAFFS_NOBJECT_BUCKETS 256 #define YAFFS_OBJECT_SPACE 0x40000 #define YAFFS_MAX_OBJECT_ID (YAFFS_OBJECT_SPACE -1) #define YAFFS_CHECKPOINT_VERSION 4 #ifdef CONFIG_YAFFS_UNICODE #define YAFFS_MAX_NAME_LENGTH 127 #define YAFFS_MAX_ALIAS_LENGTH 79 #else #define YAFFS_MAX_NAME_LENGTH 255 #define YAFFS_MAX_ALIAS_LENGTH 159 #endif #define YAFFS_SHORT_NAME_LENGTH 15 /* Some special object ids for pseudo objects */ #define YAFFS_OBJECTID_ROOT 1 #define YAFFS_OBJECTID_LOSTNFOUND 2 #define YAFFS_OBJECTID_UNLINKED 3 #define YAFFS_OBJECTID_DELETED 4 /* Pseudo object ids for checkpointing */ #define YAFFS_OBJECTID_SB_HEADER 0x10 #define YAFFS_OBJECTID_CHECKPOINT_DATA 0x20 #define YAFFS_SEQUENCE_CHECKPOINT_DATA 0x21 #define YAFFS_MAX_SHORT_OP_CACHES 20 #define YAFFS_N_TEMP_BUFFERS 6 /* We limit the number attempts at sucessfully saving a chunk of data. * Small-page devices have 32 pages per block; large-page devices have 64. * Default to something in the order of 5 to 10 blocks worth of chunks. */ #define YAFFS_WR_ATTEMPTS (5*64) /* Sequence numbers are used in YAFFS2 to determine block allocation order. * The range is limited slightly to help distinguish bad numbers from good. * This also allows us to perhaps in the future use special numbers for * special purposes. * EFFFFF00 allows the allocation of 8 blocks per second (~1Mbytes) for 15 years, * and is a larger number than the lifetime of a 2GB device. */ #define YAFFS_LOWEST_SEQUENCE_NUMBER 0x00001000 #define YAFFS_HIGHEST_SEQUENCE_NUMBER 0xEFFFFF00 /* Special sequence number for bad block that failed to be marked bad */ #define YAFFS_SEQUENCE_BAD_BLOCK 0xFFFF0000 /* ChunkCache is used for short read/write operations.*/ typedef struct { struct yaffs_ObjectStruct *object; int chunkId; int lastUse; int dirty; int nBytes; /* Only valid if the cache is dirty */ int locked; /* Can't push out or flush while locked. */ __u8 *data; } yaffs_ChunkCache; /* Tags structures in RAM * NB This uses bitfield. Bitfields should not straddle a u32 boundary otherwise * the structure size will get blown out. */ #ifndef CONFIG_YAFFS_NO_YAFFS1 typedef struct { unsigned chunkId:20; unsigned serialNumber:2; unsigned byteCountLSB:10; unsigned objectId:18; unsigned ecc:12; unsigned byteCountMSB:2; } yaffs_Tags; typedef union { yaffs_Tags asTags; __u8 asBytes[8]; } yaffs_TagsUnion; #endif /* Stuff used for extended tags in YAFFS2 */ typedef enum { YAFFS_ECC_RESULT_UNKNOWN, YAFFS_ECC_RESULT_NO_ERROR, YAFFS_ECC_RESULT_FIXED, YAFFS_ECC_RESULT_UNFIXED } yaffs_ECCResult; typedef enum { YAFFS_OBJECT_TYPE_UNKNOWN, YAFFS_OBJECT_TYPE_FILE, YAFFS_OBJECT_TYPE_SYMLINK, YAFFS_OBJECT_TYPE_DIRECTORY, YAFFS_OBJECT_TYPE_HARDLINK, YAFFS_OBJECT_TYPE_SPECIAL } yaffs_ObjectType; #define YAFFS_OBJECT_TYPE_MAX YAFFS_OBJECT_TYPE_SPECIAL typedef struct { unsigned validMarker0; unsigned chunkUsed; /* Status of the chunk: used or unused */ unsigned objectId; /* If 0 then this is not part of an object (unused) */ unsigned chunkId; /* If 0 then this is a header, else a data chunk */ unsigned byteCount; /* Only valid for data chunks */ /* The following stuff only has meaning when we read */ yaffs_ECCResult eccResult; unsigned blockBad; /* YAFFS 1 stuff */ unsigned chunkDeleted; /* The chunk is marked deleted */ unsigned serialNumber; /* Yaffs1 2-bit serial number */ /* YAFFS2 stuff */ unsigned sequenceNumber; /* The sequence number of this block */ /* Extra info if this is an object header (YAFFS2 only) */ unsigned extraHeaderInfoAvailable; /* There is extra info available if this is not zero */ unsigned extraParentObjectId; /* The parent object */ unsigned extraIsShrinkHeader; /* Is it a shrink header? */ unsigned extraShadows; /* Does this shadow another object? */ yaffs_ObjectType extraObjectType; /* What object type? */ unsigned extraFileLength; /* Length if it is a file */ unsigned extraEquivalentObjectId; /* Equivalent object Id if it is a hard link */ unsigned validMarker1; } yaffs_ExtendedTags; /* Spare structure for YAFFS1 */ typedef struct { __u8 tagByte0; __u8 tagByte1; __u8 tagByte2; __u8 tagByte3; __u8 pageStatus; /* set to 0 to delete the chunk */ __u8 blockStatus; __u8 tagByte4; __u8 tagByte5; __u8 ecc1[3]; __u8 tagByte6; __u8 tagByte7; __u8 ecc2[3]; } yaffs_Spare; /*Special structure for passing through to mtd */ struct yaffs_NANDSpare { yaffs_Spare spare; int eccres1; int eccres2; }; /* Block data in RAM */ typedef enum { YAFFS_BLOCK_STATE_UNKNOWN = 0, YAFFS_BLOCK_STATE_SCANNING, /* Being scanned */ YAFFS_BLOCK_STATE_NEEDS_SCANNING, /* The block might have something on it (ie it is allocating or full, perhaps empty) * but it needs to be scanned to determine its true state. * This state is only valid during yaffs_Scan. * NB We tolerate empty because the pre-scanner might be incapable of deciding * However, if this state is returned on a YAFFS2 device, then we expect a sequence number */ YAFFS_BLOCK_STATE_EMPTY, /* This block is empty */ YAFFS_BLOCK_STATE_ALLOCATING, /* This block is partially allocated. * At least one page holds valid data. * This is the one currently being used for page * allocation. Should never be more than one of these. * If a block is only partially allocated at mount it is treated as full. */ YAFFS_BLOCK_STATE_FULL, /* All the pages in this block have been allocated. * If a block was only partially allocated when mounted we treat * it as fully allocated. */ YAFFS_BLOCK_STATE_DIRTY, /* The block was full and now all chunks have been deleted. * Erase me, reuse me. */ YAFFS_BLOCK_STATE_CHECKPOINT, /* This block is assigned to holding checkpoint data. */ YAFFS_BLOCK_STATE_COLLECTING, /* This block is being garbage collected */ YAFFS_BLOCK_STATE_DEAD /* This block has failed and is not in use */ } yaffs_BlockState; #define YAFFS_NUMBER_OF_BLOCK_STATES (YAFFS_BLOCK_STATE_DEAD + 1) typedef struct { int softDeletions:10; /* number of soft deleted pages */ int pagesInUse:10; /* number of pages in use */ unsigned blockState:4; /* One of the above block states. NB use unsigned because enum is sometimes an int */ __u32 needsRetiring:1; /* Data has failed on this block, need to get valid data off */ /* and retire the block. */ __u32 skipErasedCheck:1; /* If this is set we can skip the erased check on this block */ __u32 gcPrioritise:1; /* An ECC check or blank check has failed on this block. It should be prioritised for GC */ __u32 chunkErrorStrikes:3; /* How many times we've had ecc etc failures on this block and tried to reuse it */ #ifdef CONFIG_YAFFS_YAFFS2 __u32 hasShrinkHeader:1; /* This block has at least one shrink object header */ __u32 sequenceNumber; /* block sequence number for yaffs2 */ #endif } yaffs_BlockInfo; /* -------------------------- Object structure -------------------------------*/ /* This is the object structure as stored on NAND */ typedef struct { yaffs_ObjectType type; /* Apply to everything */ int parentObjectId; __u16 sum__NoLongerUsed; /* checksum of name. No longer used */ YCHAR name[YAFFS_MAX_NAME_LENGTH + 1]; /* The following apply to directories, files, symlinks - not hard links */ __u32 yst_mode; /* protection */ #ifdef CONFIG_YAFFS_WINCE __u32 notForWinCE[5]; #else __u32 yst_uid; __u32 yst_gid; __u32 yst_atime; __u32 yst_mtime; __u32 yst_ctime; #endif /* File size applies to files only */ int fileSize; /* Equivalent object id applies to hard links only. */ int equivalentObjectId; /* Alias is for symlinks only. */ YCHAR alias[YAFFS_MAX_ALIAS_LENGTH + 1]; __u32 yst_rdev; /* device stuff for block and char devices (major/min) */ #ifdef CONFIG_YAFFS_WINCE __u32 win_ctime[2]; __u32 win_atime[2]; __u32 win_mtime[2]; #else __u32 roomToGrow[6]; #endif __u32 inbandShadowsObject; __u32 inbandIsShrink; __u32 reservedSpace[2]; int shadowsObject; /* This object header shadows the specified object if > 0 */ /* isShrink applies to object headers written when we shrink the file (ie resize) */ __u32 isShrink; } yaffs_ObjectHeader; /*--------------------------- Tnode -------------------------- */ union yaffs_Tnode_union { union yaffs_Tnode_union *internal[YAFFS_NTNODES_INTERNAL]; }; typedef union yaffs_Tnode_union yaffs_Tnode; /*------------------------ Object -----------------------------*/ /* An object can be one of: * - a directory (no data, has children links * - a regular file (data.... not prunes :->). * - a symlink [symbolic link] (the alias). * - a hard link */ typedef struct { __u32 fileSize; __u32 scannedFileSize; __u32 shrinkSize; int topLevel; yaffs_Tnode *top; } yaffs_FileStructure; typedef struct { struct ylist_head children; /* list of child links */ struct ylist_head dirty; /* Entry for list of dirty directories */ } yaffs_DirectoryStructure; typedef struct { YCHAR *alias; } yaffs_SymLinkStructure; typedef struct { struct yaffs_ObjectStruct *equivalentObject; __u32 equivalentObjectId; } yaffs_HardLinkStructure; typedef union { yaffs_FileStructure fileVariant; yaffs_DirectoryStructure directoryVariant; yaffs_SymLinkStructure symLinkVariant; yaffs_HardLinkStructure hardLinkVariant; } yaffs_ObjectVariant; struct yaffs_ObjectStruct { __u8 deleted:1; /* This should only apply to unlinked files. */ __u8 softDeleted:1; /* it has also been soft deleted */ __u8 unlinked:1; /* An unlinked file. The file should be in the unlinked directory.*/ __u8 fake:1; /* A fake object has no presence on NAND. */ __u8 renameAllowed:1; /* Some objects are not allowed to be renamed. */ __u8 unlinkAllowed:1; __u8 dirty:1; /* the object needs to be written to flash */ __u8 valid:1; /* When the file system is being loaded up, this * object might be created before the data * is available (ie. file data records appear before the header). */ __u8 lazyLoaded:1; /* This object has been lazy loaded and is missing some detail */ __u8 deferedFree:1; /* For Linux kernel. Object is removed from NAND, but is * still in the inode cache. Free of object is defered. * until the inode is released. */ __u8 beingCreated:1; /* This object is still being created so skip some checks. */ __u8 isShadowed:1; /* This object is shadowed on the way to being renamed. */ __u8 xattrKnown:1; /* We know if this has object has xattribs or not. */ __u8 hasXattr:1; /* This object has xattribs. Valid if xattrKnown. */ __u8 serial; /* serial number of chunk in NAND. Cached here */ __u16 sum; /* sum of the name to speed searching */ struct yaffs_DeviceStruct *myDev; /* The device I'm on */ struct ylist_head hashLink; /* list of objects in this hash bucket */ struct ylist_head hardLinks; /* all the equivalent hard linked objects */ /* directory structure stuff */ /* also used for linking up the free list */ struct yaffs_ObjectStruct *parent; struct ylist_head siblings; /* Where's my object header in NAND? */ int hdrChunk; int nDataChunks; /* Number of data chunks attached to the file. */ __u32 objectId; /* the object id value */ __u32 yst_mode; #ifdef CONFIG_YAFFS_SHORT_NAMES_IN_RAM YCHAR shortName[YAFFS_SHORT_NAME_LENGTH + 1]; #endif #ifdef CONFIG_YAFFS_WINCE __u32 win_ctime[2]; __u32 win_mtime[2]; __u32 win_atime[2]; #else __u32 yst_uid; __u32 yst_gid; __u32 yst_atime; __u32 yst_mtime; __u32 yst_ctime; #endif __u32 yst_rdev; void *myInode; yaffs_ObjectType variantType; yaffs_ObjectVariant variant; }; typedef struct yaffs_ObjectStruct yaffs_Object; typedef struct { struct ylist_head list; int count; } yaffs_ObjectBucket; /* yaffs_CheckpointObject holds the definition of an object as dumped * by checkpointing. */ typedef struct { int structType; __u32 objectId; __u32 parentId; int hdrChunk; yaffs_ObjectType variantType:3; __u8 deleted:1; __u8 softDeleted:1; __u8 unlinked:1; __u8 fake:1; __u8 renameAllowed:1; __u8 unlinkAllowed:1; __u8 serial; int nDataChunks; __u32 fileSizeOrEquivalentObjectId; } yaffs_CheckpointObject; /*--------------------- Temporary buffers ---------------- * * These are chunk-sized working buffers. Each device has a few */ typedef struct { __u8 *buffer; int line; /* track from whence this buffer was allocated */ int maxLine; } yaffs_TempBuffer; /*----------------- Device ---------------------------------*/ struct yaffs_DeviceParamStruct { const YCHAR *name; /* * Entry parameters set up way early. Yaffs sets up the rest. * The structure should be zeroed out before use so that unused * and defualt values are zero. */ int inbandTags; /* Use unband tags */ __u32 totalBytesPerChunk; /* Should be >= 512, does not need to be a power of 2 */ int nChunksPerBlock; /* does not need to be a power of 2 */ int spareBytesPerChunk; /* spare area size */ int startBlock; /* Start block we're allowed to use */ int endBlock; /* End block we're allowed to use */ int nReservedBlocks; /* We want this tuneable so that we can reduce */ /* reserved blocks on NOR and RAM. */ int nShortOpCaches; /* If <= 0, then short op caching is disabled, else * the number of short op caches (don't use too many). * 10 to 20 is a good bet. */ int useNANDECC; /* Flag to decide whether or not to use NANDECC on data (yaffs1) */ int noTagsECC; /* Flag to decide whether or not to do ECC on packed tags (yaffs2) */ int isYaffs2; /* Use yaffs2 mode on this device */ int emptyLostAndFound; /* Auto-empty lost+found directory on mount */ int refreshPeriod; /* How often we should check to do a block refresh */ /* Checkpoint control. Can be set before or after initialisation */ __u8 skipCheckpointRead; __u8 skipCheckpointWrite; int enableXattr; /* Enable xattribs */ /* NAND access functions (Must be set before calling YAFFS)*/ int (*writeChunkToNAND) (struct yaffs_DeviceStruct *dev, int chunkInNAND, const __u8 *data, const yaffs_Spare *spare); int (*readChunkFromNAND) (struct yaffs_DeviceStruct *dev, int chunkInNAND, __u8 *data, yaffs_Spare *spare); int (*eraseBlockInNAND) (struct yaffs_DeviceStruct *dev, int blockInNAND); int (*initialiseNAND) (struct yaffs_DeviceStruct *dev); int (*deinitialiseNAND) (struct yaffs_DeviceStruct *dev); #ifdef CONFIG_YAFFS_YAFFS2 int (*writeChunkWithTagsToNAND) (struct yaffs_DeviceStruct *dev, int chunkInNAND, const __u8 *data, const yaffs_ExtendedTags *tags); int (*readChunkWithTagsFromNAND) (struct yaffs_DeviceStruct *dev, int chunkInNAND, __u8 *data, yaffs_ExtendedTags *tags); int (*markNANDBlockBad) (struct yaffs_DeviceStruct *dev, int blockNo); int (*queryNANDBlock) (struct yaffs_DeviceStruct *dev, int blockNo, yaffs_BlockState *state, __u32 *sequenceNumber); #endif /* The removeObjectCallback function must be supplied by OS flavours that * need it. * yaffs direct uses it to implement the faster readdir. * Linux uses it to protect the directory during unlocking. */ void (*removeObjectCallback)(struct yaffs_ObjectStruct *obj); /* Callback to mark the superblock dirty */ void (*markSuperBlockDirty)(struct yaffs_DeviceStruct *dev); /* Callback to control garbage collection. */ unsigned (*gcControl)(struct yaffs_DeviceStruct *dev); /* Debug control flags. Don't use unless you know what you're doing */ int useHeaderFileSize; /* Flag to determine if we should use file sizes from the header */ int disableLazyLoad; /* Disable lazy loading on this device */ int wideTnodesDisabled; /* Set to disable wide tnodes */ int disableSoftDelete; /* yaffs 1 only: Set to disable the use of softdeletion. */ int deferDirectoryUpdate; /* Set to defer directory updates */ #ifdef CONFIG_YAFFS_AUTO_UNICODE int autoUnicode; #endif int alwaysCheckErased; /* Force chunk erased check always on */ }; typedef struct yaffs_DeviceParamStruct yaffs_DeviceParam; struct yaffs_DeviceStruct { struct yaffs_DeviceParamStruct param; /* Context storage. Holds extra OS specific data for this device */ void *osContext; void *driverContext; struct ylist_head devList; /* Runtime parameters. Set up by YAFFS. */ int nDataBytesPerChunk; /* Non-wide tnode stuff */ __u16 chunkGroupBits; /* Number of bits that need to be resolved if * the tnodes are not wide enough. */ __u16 chunkGroupSize; /* == 2^^chunkGroupBits */ /* Stuff to support wide tnodes */ __u32 tnodeWidth; __u32 tnodeMask; __u32 tnodeSize; /* Stuff for figuring out file offset to chunk conversions */ __u32 chunkShift; /* Shift value */ __u32 chunkDiv; /* Divisor after shifting: 1 for power-of-2 sizes */ __u32 chunkMask; /* Mask to use for power-of-2 case */ int isMounted; int readOnly; int isCheckpointed; /* Stuff to support block offsetting to support start block zero */ int internalStartBlock; int internalEndBlock; int blockOffset; int chunkOffset; /* Runtime checkpointing stuff */ int checkpointPageSequence; /* running sequence number of checkpoint pages */ int checkpointByteCount; int checkpointByteOffset; __u8 *checkpointBuffer; int checkpointOpenForWrite; int blocksInCheckpoint; int checkpointCurrentChunk; int checkpointCurrentBlock; int checkpointNextBlock; int *checkpointBlockList; int checkpointMaxBlocks; __u32 checkpointSum; __u32 checkpointXor; int nCheckpointBlocksRequired; /* Number of blocks needed to store current checkpoint set */ /* Block Info */ yaffs_BlockInfo *blockInfo; __u8 *chunkBits; /* bitmap of chunks in use */ unsigned blockInfoAlt:1; /* was allocated using alternative strategy */ unsigned chunkBitsAlt:1; /* was allocated using alternative strategy */ int chunkBitmapStride; /* Number of bytes of chunkBits per block. * Must be consistent with nChunksPerBlock. */ int nErasedBlocks; int allocationBlock; /* Current block being allocated off */ __u32 allocationPage; int allocationBlockFinder; /* Used to search for next allocation block */ /* Object and Tnode memory management */ void *allocator; int nObjects; int nTnodes; int nHardLinks; yaffs_ObjectBucket objectBucket[YAFFS_NOBJECT_BUCKETS]; __u32 bucketFinder; int nFreeChunks; /* Garbage collection control */ __u32 *gcCleanupList; /* objects to delete at the end of a GC. */ __u32 nCleanups; unsigned hasPendingPrioritisedGCs; /* We think this device might have pending prioritised gcs */ unsigned gcDisable; unsigned gcBlockFinder; unsigned gcDirtiest; unsigned gcPagesInUse; unsigned gcNotDone; unsigned gcBlock; unsigned gcChunk; unsigned gcSkip; /* Special directories */ yaffs_Object *rootDir; yaffs_Object *lostNFoundDir; /* Buffer areas for storing data to recover from write failures TODO * __u8 bufferedData[YAFFS_CHUNKS_PER_BLOCK][YAFFS_BYTES_PER_CHUNK]; * yaffs_Spare bufferedSpare[YAFFS_CHUNKS_PER_BLOCK]; */ int bufferedBlock; /* Which block is buffered here? */ int doingBufferedBlockRewrite; yaffs_ChunkCache *srCache; int srLastUse; /* Stuff for background deletion and unlinked files.*/ yaffs_Object *unlinkedDir; /* Directory where unlinked and deleted files live. */ yaffs_Object *deletedDir; /* Directory where deleted objects are sent to disappear. */ yaffs_Object *unlinkedDeletion; /* Current file being background deleted.*/ int nDeletedFiles; /* Count of files awaiting deletion;*/ int nUnlinkedFiles; /* Count of unlinked files. */ int nBackgroundDeletions; /* Count of background deletions. */ /* Temporary buffer management */ yaffs_TempBuffer tempBuffer[YAFFS_N_TEMP_BUFFERS]; int maxTemp; int tempInUse; int unmanagedTempAllocations; int unmanagedTempDeallocations; /* yaffs2 runtime stuff */ unsigned sequenceNumber; /* Sequence number of currently allocating block */ unsigned oldestDirtySequence; unsigned oldestDirtyBlock; /* Block refreshing */ int refreshSkip; /* A skip down counter. Refresh happens when this gets to zero. */ /* Dirty directory handling */ struct ylist_head dirtyDirectories; /* List of dirty directories */ /* Statistcs */ __u32 nPageWrites; __u32 nPageReads; __u32 nBlockErasures; __u32 nErasureFailures; __u32 nGCCopies; __u32 allGCs; __u32 passiveGCs; __u32 oldestDirtyGCs; __u32 nGCBlocks; __u32 backgroundGCs; __u32 nRetriedWrites; __u32 nRetiredBlocks; __u32 eccFixed; __u32 eccUnfixed; __u32 tagsEccFixed; __u32 tagsEccUnfixed; __u32 nDeletions; __u32 nUnmarkedDeletions; __u32 refreshCount; __u32 cacheHits; }; typedef struct yaffs_DeviceStruct yaffs_Device; /* The static layout of block usage etc is stored in the super block header */ typedef struct { int StructType; int version; int checkpointStartBlock; int checkpointEndBlock; int startBlock; int endBlock; int rfu[100]; } yaffs_SuperBlockHeader; /* The CheckpointDevice structure holds the device information that changes at runtime and * must be preserved over unmount/mount cycles. */ typedef struct { int structType; int nErasedBlocks; int allocationBlock; /* Current block being allocated off */ __u32 allocationPage; int nFreeChunks; int nDeletedFiles; /* Count of files awaiting deletion;*/ int nUnlinkedFiles; /* Count of unlinked files. */ int nBackgroundDeletions; /* Count of background deletions. */ /* yaffs2 runtime stuff */ unsigned sequenceNumber; /* Sequence number of currently allocating block */ } yaffs_CheckpointDevice; typedef struct { int structType; __u32 magic; __u32 version; __u32 head; } yaffs_CheckpointValidity; struct yaffs_ShadowFixerStruct { int objectId; int shadowedId; struct yaffs_ShadowFixerStruct *next; }; /* Structure for doing xattr modifications */ typedef struct { int set; /* If 0 then this is a deletion */ const YCHAR *name; const void *data; int size; int flags; int result; }yaffs_XAttrMod; /*----------------------- YAFFS Functions -----------------------*/ int yaffs_GutsInitialise(yaffs_Device *dev); void yaffs_Deinitialise(yaffs_Device *dev); int yaffs_GetNumberOfFreeChunks(yaffs_Device *dev); int yaffs_RenameObject(yaffs_Object *oldDir, const YCHAR *oldName, yaffs_Object *newDir, const YCHAR *newName); int yaffs_Unlink(yaffs_Object *dir, const YCHAR *name); int yaffs_DeleteObject(yaffs_Object *obj); int yaffs_GetObjectName(yaffs_Object *obj, YCHAR *name, int buffSize); int yaffs_GetObjectFileLength(yaffs_Object *obj); int yaffs_GetObjectInode(yaffs_Object *obj); unsigned yaffs_GetObjectType(yaffs_Object *obj); int yaffs_GetObjectLinkCount(yaffs_Object *obj); int yaffs_SetAttributes(yaffs_Object *obj, struct iattr *attr); int yaffs_GetAttributes(yaffs_Object *obj, struct iattr *attr); /* File operations */ int yaffs_ReadDataFromFile(yaffs_Object *obj, __u8 *buffer, loff_t offset, int nBytes); int yaffs_WriteDataToFile(yaffs_Object *obj, const __u8 *buffer, loff_t offset, int nBytes, int writeThrough); int yaffs_ResizeFile(yaffs_Object *obj, loff_t newSize); yaffs_Object *yaffs_MknodFile(yaffs_Object *parent, const YCHAR *name, __u32 mode, __u32 uid, __u32 gid); int yaffs_FlushFile(yaffs_Object *obj, int updateTime, int dataSync); /* Flushing and checkpointing */ void yaffs_FlushEntireDeviceCache(yaffs_Device *dev); int yaffs_CheckpointSave(yaffs_Device *dev); int yaffs_CheckpointRestore(yaffs_Device *dev); /* Directory operations */ yaffs_Object *yaffs_MknodDirectory(yaffs_Object *parent, const YCHAR *name, __u32 mode, __u32 uid, __u32 gid); yaffs_Object *yaffs_FindObjectByName(yaffs_Object *theDir, const YCHAR *name); int yaffs_ApplyToDirectoryChildren(yaffs_Object *theDir, int (*fn) (yaffs_Object *)); yaffs_Object *yaffs_FindObjectByNumber(yaffs_Device *dev, __u32 number); /* Link operations */ yaffs_Object *yaffs_Link(yaffs_Object *parent, const YCHAR *name, yaffs_Object *equivalentObject); yaffs_Object *yaffs_GetEquivalentObject(yaffs_Object *obj); /* Symlink operations */ yaffs_Object *yaffs_MknodSymLink(yaffs_Object *parent, const YCHAR *name, __u32 mode, __u32 uid, __u32 gid, const YCHAR *alias); YCHAR *yaffs_GetSymlinkAlias(yaffs_Object *obj); /* Special inodes (fifos, sockets and devices) */ yaffs_Object *yaffs_MknodSpecial(yaffs_Object *parent, const YCHAR *name, __u32 mode, __u32 uid, __u32 gid, __u32 rdev); int yaffs_SetXAttribute(yaffs_Object *obj, const YCHAR *name, const void * value, int size, int flags); int yaffs_GetXAttribute(yaffs_Object *obj, const YCHAR *name, void *value, int size); int yaffs_ListXAttributes(yaffs_Object *obj, char *buffer, int size); int yaffs_RemoveXAttribute(yaffs_Object *obj, const YCHAR *name); /* Special directories */ yaffs_Object *yaffs_Root(yaffs_Device *dev); yaffs_Object *yaffs_LostNFound(yaffs_Device *dev); #ifdef CONFIG_YAFFS_WINCE /* CONFIG_YAFFS_WINCE special stuff */ void yfsd_WinFileTimeNow(__u32 target[2]); #endif void yaffs_HandleDeferedFree(yaffs_Object *obj); void yaffs_UpdateDirtyDirectories(yaffs_Device *dev); int yaffs_BackgroundGarbageCollect(yaffs_Device *dev, unsigned urgency); /* Debug dump */ int yaffs_DumpObject(yaffs_Object *obj); void yaffs_GutsTest(yaffs_Device *dev); /* A few useful functions to be used within the core files*/ void yaffs_DeleteChunk(yaffs_Device *dev, int chunkId, int markNAND, int lyn); int yaffs_CheckFF(__u8 *buffer, int nBytes); void yaffs_HandleChunkError(yaffs_Device *dev, yaffs_BlockInfo *bi); __u8 *yaffs_GetTempBuffer(yaffs_Device *dev, int lineNo); void yaffs_ReleaseTempBuffer(yaffs_Device *dev, __u8 *buffer, int lineNo); yaffs_Object *yaffs_FindOrCreateObjectByNumber(yaffs_Device *dev, int number, yaffs_ObjectType type); int yaffs_PutChunkIntoFile(yaffs_Object *in, int chunkInInode, int chunkInNAND, int inScan); void yaffs_SetObjectName(yaffs_Object *obj, const YCHAR *name); void yaffs_SetObjectNameFromOH(yaffs_Object *obj, const yaffs_ObjectHeader *oh); void yaffs_AddObjectToDirectory(yaffs_Object *directory, yaffs_Object *obj); YCHAR *yaffs_CloneString(const YCHAR *str); void yaffs_HardlinkFixup(yaffs_Device *dev, yaffs_Object *hardList); void yaffs_BlockBecameDirty(yaffs_Device *dev, int blockNo); int yaffs_UpdateObjectHeader(yaffs_Object *in, const YCHAR *name, int force, int isShrink, int shadows, yaffs_XAttrMod *xop); void yaffs_HandleShadowedObject(yaffs_Device *dev, int objId, int backwardScanning); int yaffs_CheckSpaceForAllocation(yaffs_Device *dev, int nChunks); yaffs_Tnode *yaffs_GetTnode(yaffs_Device *dev); yaffs_Tnode *yaffs_AddOrFindLevel0Tnode(yaffs_Device *dev, yaffs_FileStructure *fStruct, __u32 chunkId, yaffs_Tnode *passedTn); int yaffs_DoWriteDataToFile(yaffs_Object *in, const __u8 *buffer, loff_t offset, int nBytes, int writeThrough); void yaffs_ResizeDown( yaffs_Object *obj, loff_t newSize); void yaffs_SkipRestOfBlock(yaffs_Device *dev); int yaffs_CountFreeChunks(yaffs_Device *dev); yaffs_Tnode *yaffs_FindLevel0Tnode(yaffs_Device *dev, yaffs_FileStructure *fStruct, __u32 chunkId); __u32 yaffs_GetChunkGroupBase(yaffs_Device *dev, yaffs_Tnode *tn, unsigned pos); #endif
29.975258
111
0.744463
[ "object" ]
4dd6daeada7e892f9f4fef093ef6697311ff2a7d
4,553
h
C
cpp/util/ProcFs.h
simpleton/profilo
91ef4ba1a8316bad2b3080210316dfef4761e180
[ "Apache-2.0" ]
null
null
null
cpp/util/ProcFs.h
simpleton/profilo
91ef4ba1a8316bad2b3080210316dfef4761e180
[ "Apache-2.0" ]
null
null
null
cpp/util/ProcFs.h
simpleton/profilo
91ef4ba1a8316bad2b3080210316dfef4761e180
[ "Apache-2.0" ]
null
null
null
/** * Copyright 2004-present, Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <array> #include <cstring> #include <dirent.h> #include <fcntl.h> #include <functional> #include <map> #include <memory> #include <stdlib.h> #include <string> #include <system_error> #include <sys/types.h> #include <unistd.h> #include <unordered_map> #include <unordered_set> #include <vector> #include <util/BaseStatFile.h> namespace facebook { namespace profilo { namespace util { enum ThreadState: int { TS_RUNNING = 1, // R TS_SLEEPING = 2, // S TS_WAITING = 3, // D TS_ZOMBIE = 4, // Z TS_STOPPED = 5, // T TS_TRACING_STOP = 6, // t TS_PAGING = 7, // W TS_DEAD = 8, // X, x TS_WAKEKILL = 9, // K TS_WAKING = 10, // W TS_PARKED = 11, // P TS_UNKNOWN = 0, }; // Struct for data from /proc/self/task/<pid>/stat struct TaskStatInfo { long cpuTime; ThreadState state; long majorFaults; long cpuNum; long kernelCpuTimeMs; long minorFaults; TaskStatInfo(); }; // Struct for data from /proc/self/task/<pid>/schedstat struct SchedstatInfo { uint32_t cpuTimeMs; uint32_t waitToRunTimeMs; SchedstatInfo(); }; // Struct for data from /proc/self/task/<pid>/sched struct SchedInfo { uint32_t nrVoluntarySwitches; uint32_t nrInvoluntarySwitches; uint32_t iowaitSum; uint32_t iowaitCount; SchedInfo(); }; // Consolidated stats from different stat files struct ThreadStatInfo { // STAT long cpuTimeMs; ThreadState state; long majorFaults; long cpuNum; long kernelCpuTimeMs; long minorFaults; // SCHEDSTAT long highPrecisionCpuTimeMs; long waitToRunTimeMs; // SCHED long nrVoluntarySwitches; long nrInvoluntarySwitches; long iowaitSum; long iowaitCount; uint32_t availableStatsMask; ThreadStatInfo(); }; using stats_callback_fn = std::function<void ( uint32_t, /* tid */ ThreadStatInfo &, /* previous stats */ ThreadStatInfo & /* current stats */)>; using ThreadList = std::unordered_set<uint32_t>; ThreadList threadListFromProcFs(); using FdList = std::unordered_set<uint32_t>; FdList fdListFromProcFs(); std::string getThreadName(uint32_t thread_id); TaskStatInfo getStatInfo(uint32_t tid); class TaskStatFile: public BaseStatFile<TaskStatInfo> { public: explicit TaskStatFile(uint32_t tid); explicit TaskStatFile(std::string path) : BaseStatFile(path) {} TaskStatInfo doRead(int fd, uint32_t requested_stats_mask) override; }; class TaskSchedstatFile: public BaseStatFile<SchedstatInfo> { public: explicit TaskSchedstatFile(uint32_t tid); SchedstatInfo doRead(int fd, uint32_t requested_stats_mask) override; }; class TaskSchedFile: public BaseStatFile<SchedInfo> { public: explicit TaskSchedFile(uint32_t tid); SchedInfo doRead(int fd, uint32_t requested_stats_mask) override; private: std::vector<std::pair<int32_t, int32_t>> value_offsets_; bool initialized_; int32_t value_size_; public: int32_t availableStatsMask; }; // Consolidated stat files manager class class ThreadStatHolder { public: explicit ThreadStatHolder(uint32_t tid); ThreadStatInfo refresh(uint32_t requested_stats_mask); ThreadStatInfo getInfo(); private: std::unique_ptr<TaskStatFile> stat_file_; std::unique_ptr<TaskSchedstatFile> schedstat_file_; std::unique_ptr<TaskSchedFile> sched_file_; ThreadStatInfo last_info_; uint8_t availableStatFilesMask_; uint32_t availableStatsMask_; uint32_t tid_; }; class ThreadCache { public: ThreadCache() = default; // Execute `function` for all currently existing threads. void forEach( stats_callback_fn callback, uint32_t requested_stats_mask); void forThread( uint32_t tid, stats_callback_fn callback, uint32_t requested_stats_mask); int32_t getStatsAvailabililty(int32_t tid); ThreadStatInfo getRecentStats(int32_t tid); void clear(); private: std::unordered_map<uint32_t, ThreadStatHolder> cache_; }; } // util } // profilo } // facebook
22.539604
75
0.730068
[ "vector" ]
060dac762dd3e2fc9cf5988a1b9199b4c07ce64e
6,214
h
C
bullet/BulletSoftBody/btSparseSDF.h
csabahruska/bullet
3a8dfa95c8778b2af43c0f81a4a1c2dfc4a1c6ff
[ "BSD-3-Clause" ]
14
2015-08-17T16:10:22.000Z
2020-12-15T21:07:46.000Z
bullet/BulletSoftBody/btSparseSDF.h
csabahruska/bullet
3a8dfa95c8778b2af43c0f81a4a1c2dfc4a1c6ff
[ "BSD-3-Clause" ]
1
2020-05-14T07:35:51.000Z
2020-05-15T01:42:07.000Z
bullet/BulletSoftBody/btSparseSDF.h
csabahruska/bullet
3a8dfa95c8778b2af43c0f81a4a1c2dfc4a1c6ff
[ "BSD-3-Clause" ]
8
2015-02-21T22:17:51.000Z
2021-03-31T18:27:51.000Z
/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ ///btSparseSdf implementation by Nathanael Presson #ifndef BT_SPARSE_SDF_H #define BT_SPARSE_SDF_H #include "BulletCollision/CollisionDispatch/btCollisionObject.h" #include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h" // Modified Paul Hsieh hash template <const int DWORDLEN> unsigned int HsiehHash(const void* pdata) { const unsigned short* data=(const unsigned short*)pdata; unsigned hash=DWORDLEN<<2,tmp; for(int i=0;i<DWORDLEN;++i) { hash += data[0]; tmp = (data[1]<<11)^hash; hash = (hash<<16)^tmp; data += 2; hash += hash>>11; } hash^=hash<<3;hash+=hash>>5; hash^=hash<<4;hash+=hash>>17; hash^=hash<<25;hash+=hash>>6; return(hash); } template <const int CELLSIZE> struct btSparseSdf { // // Inner types // struct IntFrac { int b; int i; btScalar f; }; struct Cell { btScalar d[CELLSIZE+1][CELLSIZE+1][CELLSIZE+1]; int c[3]; int puid; unsigned hash; btCollisionShape* pclient; Cell* next; }; // // Fields // btAlignedObjectArray<Cell*> cells; btScalar voxelsz; int puid; int ncells; int nprobes; int nqueries; // // Methods // // void Initialize(int hashsize=2383) { cells.resize(hashsize,0); Reset(); } // void Reset() { for(int i=0,ni=cells.size();i<ni;++i) { Cell* pc=cells[i]; cells[i]=0; while(pc) { Cell* pn=pc->next; delete pc; pc=pn; } } voxelsz =0.25; puid =0; ncells =0; nprobes =1; nqueries =1; } // void GarbageCollect(int lifetime=256) { const int life=puid-lifetime; for(int i=0;i<cells.size();++i) { Cell*& root=cells[i]; Cell* pp=0; Cell* pc=root; while(pc) { Cell* pn=pc->next; if(pc->puid<life) { if(pp) pp->next=pn; else root=pn; delete pc;pc=pp;--ncells; } pp=pc;pc=pn; } } //printf("GC[%d]: %d cells, PpQ: %f\r\n",puid,ncells,nprobes/(btScalar)nqueries); nqueries=1; nprobes=1; ++puid; ///@todo: Reset puid's when int range limit is reached */ /* else setup a priority list... */ } // int RemoveReferences(btCollisionShape* pcs) { int refcount=0; for(int i=0;i<cells.size();++i) { Cell*& root=cells[i]; Cell* pp=0; Cell* pc=root; while(pc) { Cell* pn=pc->next; if(pc->pclient==pcs) { if(pp) pp->next=pn; else root=pn; delete pc;pc=pp;++refcount; } pp=pc;pc=pn; } } return(refcount); } // btScalar Evaluate( const btVector3& x, btCollisionShape* shape, btVector3& normal, btScalar margin) { /* Lookup cell */ const btVector3 scx=x/voxelsz; const IntFrac ix=Decompose(scx.x()); const IntFrac iy=Decompose(scx.y()); const IntFrac iz=Decompose(scx.z()); const unsigned h=Hash(ix.b,iy.b,iz.b,shape); Cell*& root=cells[static_cast<int>(h%cells.size())]; Cell* c=root; ++nqueries; while(c) { ++nprobes; if( (c->hash==h) && (c->c[0]==ix.b) && (c->c[1]==iy.b) && (c->c[2]==iz.b) && (c->pclient==shape)) { break; } else { c=c->next; } } if(!c) { ++nprobes; ++ncells; c=new Cell(); c->next=root;root=c; c->pclient=shape; c->hash=h; c->c[0]=ix.b;c->c[1]=iy.b;c->c[2]=iz.b; BuildCell(*c); } c->puid=puid; /* Extract infos */ const int o[]={ ix.i,iy.i,iz.i}; const btScalar d[]={ c->d[o[0]+0][o[1]+0][o[2]+0], c->d[o[0]+1][o[1]+0][o[2]+0], c->d[o[0]+1][o[1]+1][o[2]+0], c->d[o[0]+0][o[1]+1][o[2]+0], c->d[o[0]+0][o[1]+0][o[2]+1], c->d[o[0]+1][o[1]+0][o[2]+1], c->d[o[0]+1][o[1]+1][o[2]+1], c->d[o[0]+0][o[1]+1][o[2]+1]}; /* Normal */ #if 1 const btScalar gx[]={ d[1]-d[0],d[2]-d[3], d[5]-d[4],d[6]-d[7]}; const btScalar gy[]={ d[3]-d[0],d[2]-d[1], d[7]-d[4],d[6]-d[5]}; const btScalar gz[]={ d[4]-d[0],d[5]-d[1], d[7]-d[3],d[6]-d[2]}; normal.setX(Lerp( Lerp(gx[0],gx[1],iy.f), Lerp(gx[2],gx[3],iy.f),iz.f)); normal.setY(Lerp( Lerp(gy[0],gy[1],ix.f), Lerp(gy[2],gy[3],ix.f),iz.f)); normal.setZ(Lerp( Lerp(gz[0],gz[1],ix.f), Lerp(gz[2],gz[3],ix.f),iy.f)); normal = normal.normalized(); #else normal = btVector3(d[1]-d[0],d[3]-d[0],d[4]-d[0]).normalized(); #endif /* Distance */ const btScalar d0=Lerp(Lerp(d[0],d[1],ix.f), Lerp(d[3],d[2],ix.f),iy.f); const btScalar d1=Lerp(Lerp(d[4],d[5],ix.f), Lerp(d[7],d[6],ix.f),iy.f); return(Lerp(d0,d1,iz.f)-margin); } // void BuildCell(Cell& c) { const btVector3 org=btVector3( (btScalar)c.c[0], (btScalar)c.c[1], (btScalar)c.c[2]) * CELLSIZE*voxelsz; for(int k=0;k<=CELLSIZE;++k) { const btScalar z=voxelsz*k+org.z(); for(int j=0;j<=CELLSIZE;++j) { const btScalar y=voxelsz*j+org.y(); for(int i=0;i<=CELLSIZE;++i) { const btScalar x=voxelsz*i+org.x(); c.d[i][j][k]=DistanceToShape( btVector3(x,y,z), c.pclient); } } } } // static inline btScalar DistanceToShape(const btVector3& x, btCollisionShape* shape) { btTransform unit; unit.setIdentity(); if(shape->isConvex()) { btGjkEpaSolver2::sResults res; btConvexShape* csh=static_cast<btConvexShape*>(shape); return(btGjkEpaSolver2::SignedDistance(x,0,csh,unit,res)); } return(0); } // static inline IntFrac Decompose(btScalar x) { /* That one need a lot of improvements... */ /* Remove test, faster floor... */ IntFrac r; x/=CELLSIZE; const int o=x<0?(int)(-x+1):0; x+=o;r.b=(int)x; const btScalar k=(x-r.b)*CELLSIZE; r.i=(int)k;r.f=k-r.i;r.b-=o; return(r); } // static inline btScalar Lerp(btScalar a,btScalar b,btScalar t) { return(a+(b-a)*t); } // static inline unsigned int Hash(int x,int y,int z,btCollisionShape* shape) { struct btS { int x,y,z; void* p; }; btS myset; myset.x=x;myset.y=y;myset.z=z;myset.p=shape; const void* ptr = &myset; unsigned int result = HsiehHash<sizeof(btS)/4> (ptr); return result; } }; #endif //BT_SPARSE_SDF_H
20.241042
243
0.66833
[ "shape" ]
060ff1dc1fe3cd4bdee38e659ff2d6d8fe633471
22,120
c
C
device.c
probonopd/lprint
1057bd66d4ff8bc26dc190a59daeddbd55f377a9
[ "Apache-2.0" ]
2
2020-12-22T08:52:25.000Z
2021-01-10T16:16:03.000Z
device.c
probonopd/lprint
1057bd66d4ff8bc26dc190a59daeddbd55f377a9
[ "Apache-2.0" ]
null
null
null
device.c
probonopd/lprint
1057bd66d4ff8bc26dc190a59daeddbd55f377a9
[ "Apache-2.0" ]
null
null
null
// // Common device support code for LPrint, a Label Printer Application // // Copyright © 2019-2020 by Michael R Sweet. // Copyright © 2007-2019 by Apple Inc. // // Licensed under Apache License v2.0. See the file "LICENSE" for more // information. // // // Include necessary headers... // #include "lprint.h" #include <stdarg.h> // // Local functions... // static void lprint_error(lprint_deverr_cb_t err_cb, void *err_data, const char *message, ...); #ifdef HAVE_LIBUSB static int lprint_find_usb(lprint_device_cb_t cb, const void *user_data, lprint_device_t *device, lprint_deverr_cb_t err_cb, void *err_data); static int lprint_open_cb(const char *device_uri, const void *user_data); #endif // HAVE_LIBUSB // // 'lprintCloseDevice()' - Close a device connection. // void lprintCloseDevice( lprint_device_t *device) // I - Device to close { if (device) { if (device->debug_fd >= 0) close(device->debug_fd); if (device->fd >= 0) close(device->fd); #ifdef HAVE_LIBUSB else if (device->handle) { libusb_close(device->handle); libusb_unref_device(device->device); } #endif /* HAVE_LIBUSB */ free(device); } } // // 'lprintListDevices()' - List available devices. // void lprintListDevices( lprint_device_cb_t cb, // I - Callback function const void *user_data, // I - User data for callback lprint_deverr_cb_t err_cb, // I - Error callback void *err_data) // I - Data for error callback { #ifdef HAVE_LIBUSB lprint_device_t junk; // Dummy device data lprint_find_usb(cb, user_data, &junk, err_cb, err_data); #endif /* HAVE_LIBUSB */ } // // 'lprintOpenDevice()' - Open a connection to a device. // // Currently only "file:///dev/filename", "socket://address:port", and // "usb://make/model?serial=value" URIs are supported. // lprint_device_t * // O - Device connection or `NULL` lprintOpenDevice( const char *device_uri, // I - Device URI lprint_deverr_cb_t err_cb, // I - Error callback void *err_data) // I - Data for error callback { lprint_device_t *device; // Device structure char scheme[32], // URI scheme userpass[32], // Username/password (not used) host[256], // Host name or make resource[256], // Resource path, if any *options; // Pointer to options, if any int port; // Port number http_uri_status_t status; // URI status if (!device_uri) return (NULL); if ((status = httpSeparateURI(HTTP_URI_CODING_ALL, device_uri, scheme, sizeof(scheme), userpass, sizeof(userpass), host, sizeof(host), &port, resource, sizeof(resource))) < HTTP_URI_STATUS_OK) { lprint_error(err_cb, err_data, "Bad device URI '%s': %s", device_uri, httpURIStatusString(status)); return (NULL); } if ((options = strchr(resource, '?')) != NULL) *options++ = '\0'; if ((device = calloc(1, sizeof(lprint_device_t))) != NULL) { const char *lprint_device_debug = getenv("LPRINT_DEVICE_DEBUG"); if (!strcmp(scheme, "file")) { // Character device file... if ((device->fd = open(resource, O_RDWR | O_EXCL)) < 0) { lprint_error(err_cb, err_data, "Unable to open '%s': %s", resource, strerror(errno)); goto error; } } else if (!strcmp(scheme, "socket")) { // Raw socket (JetDirect or similar) char port_str[32]; // String for port number http_addrlist_t *list; // Address list snprintf(port_str, sizeof(port_str), "%d", port); if ((list = httpAddrGetList(host, AF_UNSPEC, port_str)) == NULL) { lprint_error(err_cb, err_data, "Unable to lookup '%s:%d': %s", host, port, cupsLastErrorString()); goto error; } httpAddrConnect2(list, &device->fd, 30000, NULL); httpAddrFreeList(list); if (device->fd < 0) { lprint_error(err_cb, err_data, "Unable to connect to '%s:%d': %s", host, port, cupsLastErrorString()); goto error; } } #ifdef HAVE_LIBUSB else if (!strcmp(scheme, "usb")) { // USB printer class device device->fd = -1; if (!lprint_find_usb(lprint_open_cb, device_uri, device, err_cb, err_data)) goto error; } #endif // HAVE_LIBUSB else { lprint_error(err_cb, err_data, "Unsupported device URI scheme '%s'.", scheme); goto error; } if (lprint_device_debug) device->debug_fd = open(lprint_device_debug, O_WRONLY | O_CREAT | O_TRUNC, 0666); else device->debug_fd = -1; } return (device); error: free(device); return (NULL); } // // 'lprintPrintfDevice()' - Write a formatted string. // ssize_t // O - Number of characters or -1 on error lprintPrintfDevice( lprint_device_t *device, // I - Device const char *format, // I - Printf-style format string ...) // I - Additional args as needed { va_list ap; // Pointer to additional args char buffer[8192]; // Output buffer va_start(ap, format); vsnprintf(buffer, sizeof(buffer), format, ap); va_end(ap); return (lprintWriteDevice(device, buffer, strlen(buffer))); } // // 'lprintPutsDevice()' - Write a literal string. // ssize_t // O - Number of characters or -1 on error lprintPutsDevice( lprint_device_t *device, // I - Device const char *s) // I - Literal string { return (lprintWriteDevice(device, s, strlen(s))); } // // 'lprintReadDevice()' - Read from a device. // ssize_t // O - Number of bytes read or -1 on error lprintReadDevice( lprint_device_t *device, // I - Device void *buffer, // I - Read buffer size_t bytes) // I - Max bytes to read { if (!device) return (-1); else if (device->fd >= 0) { ssize_t count; // Bytes read this time while ((count = read(device->fd, buffer, bytes)) < 0) if (errno != EINTR && errno != EAGAIN) break; return (count); } #ifdef HAVE_LIBUSB else if (device->handle) { int count; // Bytes that were read if (libusb_bulk_transfer(device->handle, device->read_endp, buffer, (int)bytes, &count, 0) < 0) return (-1); else return (count); } #endif // HAVE_LIBUSB return (-1); } // // 'lprintWriteDevice()' - Write to a device. // ssize_t // O - Number of bytes written or -1 on error lprintWriteDevice( lprint_device_t *device, // I - Device const void *buffer, // I - Write buffer size_t bytes) // I - Number of bytes to write { if (!device) return (-1); if (device->debug_fd >= 0) write(device->debug_fd, buffer, bytes); if (device->fd >= 0) { const char *ptr = (const char *)buffer; // Pointer into buffer ssize_t total = 0, // Total bytes written count; // Bytes written this time while (total < bytes) { if ((count = write(device->fd, ptr, bytes - total)) < 0) { if (errno == EINTR || errno == EAGAIN) continue; return (-1); } total += (size_t)count; ptr += count; } return ((ssize_t)total); } #ifdef HAVE_LIBUSB else if (device->handle) { int count; // Bytes that were written if (libusb_bulk_transfer(device->handle, device->write_endp, (unsigned char *)buffer, (int)bytes, &count, 0) < 0) return (-1); else return (count); } #endif // HAVE_LIBUSB return (-1); } // // 'lprint_error()' - Report an error. // static void lprint_error( lprint_deverr_cb_t err_cb, // I - Error callback void *err_data, // I - Error callback data const char *message, // I - Printf-style message ...) // I - Additional args as needed { va_list ap; // Pointer to additional args char buffer[8192]; // Formatted message if (!err_cb) return; va_start(ap, message); vsnprintf(buffer, sizeof(buffer), message, ap); va_end(ap); (*err_cb)(buffer, err_data); } #ifdef HAVE_LIBUSB // // 'lprint_find_usb()' - Find a USB printer. // static int // O - 1 if found, 0 if not lprint_find_usb( lprint_device_cb_t cb, // I - Callback function const void *user_data, // I - User data pointer lprint_device_t *device, // O - Device info lprint_deverr_cb_t err_cb, // I - Error callback void *err_data) // I - Error callback data { ssize_t err = 0, // Current error i, // Looping var num_udevs; // Number of USB devices libusb_device **udevs; // USB devices /* * Get the list of connected USB devices... */ device->device = NULL; device->handle = NULL; if ((err = libusb_init(NULL)) != 0) { lprint_error(err_cb, err_data, "Unable to initialize USB access: %s", libusb_strerror((enum libusb_error)err)); return (0); } num_udevs = libusb_get_device_list(NULL, &udevs); LPRINT_DEBUG("lprint_find_usb: num_udevs=%d\n", (int)num_udevs); /* * Find the printers and do the callback until we find a match. */ for (i = 0; i < num_udevs; i ++) { libusb_device *udevice = udevs[i]; // Current device char device_id[1024], // Current device ID device_uri[1024]; // Current device URI struct libusb_device_descriptor devdesc; // Current device descriptor struct libusb_config_descriptor *confptr = NULL; // Pointer to current configuration const struct libusb_interface *ifaceptr = NULL; // Pointer to current interface const struct libusb_interface_descriptor *altptr = NULL; // Pointer to current alternate setting const struct libusb_endpoint_descriptor *endpptr = NULL; // Pointer to current endpoint uint8_t conf, // Current configuration iface, // Current interface altset, // Current alternate setting endp, // Current endpoint read_endp, // Current read endpoint write_endp; // Current write endpoint // Ignore devices with no configuration data and anything that is not // a printer... if (libusb_get_device_descriptor(udevice, &devdesc) < 0) { LPRINT_DEBUG("lprint_find_usb: udev%d - no descriptor.\n", (int)i); continue; } LPRINT_DEBUG("lprint_find_usb: udev%d -\n", (int)i); LPRINT_DEBUG("lprint_find_usb: bLength=%d\n", devdesc.bLength); LPRINT_DEBUG("lprint_find_usb: bDescriptorType=%d\n", devdesc.bDescriptorType); LPRINT_DEBUG("lprint_find_usb: bcdUSB=%04x\n", devdesc.bcdUSB); LPRINT_DEBUG("lprint_find_usb: bDeviceClass=%d\n", devdesc.bDeviceClass); LPRINT_DEBUG("lprint_find_usb: bDeviceSubClass=%d\n", devdesc.bDeviceSubClass); LPRINT_DEBUG("lprint_find_usb: bDeviceProtocol=%d\n", devdesc.bDeviceProtocol); LPRINT_DEBUG("lprint_find_usb: bMaxPacketSize0=%d\n", devdesc.bMaxPacketSize0); LPRINT_DEBUG("lprint_find_usb: idVendor=0x%04x\n", devdesc.idVendor); LPRINT_DEBUG("lprint_find_usb: idProduct=0x%04x\n", devdesc.idProduct); LPRINT_DEBUG("lprint_find_usb: bcdDevice=%04x\n", devdesc.bcdDevice); LPRINT_DEBUG("lprint_find_usb: iManufacturer=%d\n", devdesc.iManufacturer); LPRINT_DEBUG("lprint_find_usb: iProduct=%d\n", devdesc.iProduct); LPRINT_DEBUG("lprint_find_usb: iSerialNumber=%d\n", devdesc.iSerialNumber); LPRINT_DEBUG("lprint_find_usb: bNumConfigurations=%d\n", devdesc.bNumConfigurations); if (!devdesc.bNumConfigurations || !devdesc.idVendor || !devdesc.idProduct) continue; if (devdesc.idVendor == 0x05ac) continue; // Skip Apple devices... device->device = udevice; device->handle = NULL; device->conf = -1; device->origconf = -1; device->iface = -1; device->ifacenum = -1; device->altset = -1; device->write_endp = -1; device->read_endp = -1; device->protocol = 0; for (conf = 0; conf < devdesc.bNumConfigurations; conf ++) { if (libusb_get_config_descriptor(udevice, conf, &confptr) < 0) { LPRINT_DEBUG("lprint_find_usb: conf%d - no descriptor\n", conf); continue; } LPRINT_DEBUG("lprint_find_usb: conf%d -\n", conf); LPRINT_DEBUG("lprint_find_usb: bLength=%d\n", confptr->bLength); LPRINT_DEBUG("lprint_find_usb: bDescriptorType=%d\n", confptr->bDescriptorType); LPRINT_DEBUG("lprint_find_usb: wTotalLength=%d\n", confptr->wTotalLength); LPRINT_DEBUG("lprint_find_usb: bNumInterfaces=%d\n", confptr->bNumInterfaces); LPRINT_DEBUG("lprint_find_usb: bConfigurationValue=%d\n", confptr->bConfigurationValue); LPRINT_DEBUG("lprint_find_usb: iConfiguration=%d\n", confptr->iConfiguration); LPRINT_DEBUG("lprint_find_usb: bmAttributes=%d\n", confptr->bmAttributes); LPRINT_DEBUG("lprint_find_usb: MaxPower=%d\n", confptr->MaxPower); LPRINT_DEBUG("lprint_find_usb: interface=%p\n", confptr->interface); LPRINT_DEBUG("lprint_find_usb: extra=%p\n", confptr->extra); LPRINT_DEBUG("lprint_find_usb: extra_length=%d\n", confptr->extra_length); // Some printers offer multiple interfaces... for (iface = 0, ifaceptr = confptr->interface; iface < confptr->bNumInterfaces; iface ++, ifaceptr ++) { if (!ifaceptr->altsetting) { LPRINT_DEBUG("lprint_find_usb: iface%d - no alternate setting\n", iface); continue; } LPRINT_DEBUG("lprint_find_usb: iface%d -\n", iface); LPRINT_DEBUG("lprint_find_usb: num_altsetting=%d\n", ifaceptr->num_altsetting); LPRINT_DEBUG("lprint_find_usb: altsetting=%p\n", ifaceptr->altsetting); for (altset = 0, altptr = ifaceptr->altsetting; (int)altset < ifaceptr->num_altsetting; altset ++, altptr ++) { LPRINT_DEBUG("lprint_find_usb: altset%d - bInterfaceClass=%d, bInterfaceSubClass=%d, bInterfaceProtocol=%d\n", altset, altptr->bInterfaceClass, altptr->bInterfaceSubClass, altptr->bInterfaceProtocol); if (altptr->bInterfaceClass != LIBUSB_CLASS_PRINTER || altptr->bInterfaceSubClass != 1) continue; if (altptr->bInterfaceProtocol != 1 && altptr->bInterfaceProtocol != 2) continue; if (altptr->bInterfaceProtocol < device->protocol) continue; read_endp = 0xff; write_endp = 0xff; for (endp = 0, endpptr = altptr->endpoint; endp < altptr->bNumEndpoints; endp ++, endpptr ++) { if ((endpptr->bmAttributes & LIBUSB_TRANSFER_TYPE_MASK) == LIBUSB_TRANSFER_TYPE_BULK) { if (endpptr->bEndpointAddress & LIBUSB_ENDPOINT_DIR_MASK) read_endp = endp; else write_endp = endp; } } if (write_endp != 0xff) { // Save the best match so far... device->protocol = altptr->bInterfaceProtocol; device->altset = altptr->bAlternateSetting; device->ifacenum = altptr->bInterfaceNumber; device->write_endp = write_endp; if (device->protocol > 1) device->read_endp = read_endp; } } if (device->protocol > 0) { device->conf = conf; device->iface = iface; if (!libusb_open(udevice, &device->handle)) { uint8_t current; // Current configuration // Opened the device, try to set the configuration... if (libusb_control_transfer(device->handle, LIBUSB_REQUEST_TYPE_STANDARD | LIBUSB_ENDPOINT_IN | LIBUSB_RECIPIENT_DEVICE, 8, /* GET_CONFIGURATION */ 0, 0, (unsigned char *)&current, 1, 5000) < 0) current = 0; if (confptr->bConfigurationValue != current) { // Select the configuration we want... if (libusb_set_configuration(device->handle, confptr->bConfigurationValue) < 0) { libusb_close(device->handle); device->handle = NULL; } } #ifdef __linux if (device->handle) { // Make sure the old, busted usblp kernel driver is not loaded... if (libusb_kernel_driver_active(device->handle, device->iface) == 1) { if ((err = libusb_detach_kernel_driver(device->handle, device->iface)) < 0) { lprint_error(err_cb, err_data, "Unable to detach usblp kernel driver for USB printer %04x:%04x: %s", devdesc.idVendor, devdesc.idProduct, libusb_strerror((enum libusb_error)err)); libusb_close(device->handle); device->handle = NULL; } } } #endif // __linux if (device->handle) { // Claim the interface... if ((err = libusb_claim_interface(device->handle, device->ifacenum)) < 0) { lprint_error(err_cb, err_data, "Unable to claim USB interface: %s", libusb_strerror((enum libusb_error)err)); libusb_close(device->handle); device->handle = NULL; } } if (device->handle && ifaceptr->num_altsetting > 1) { // Set the alternate setting as needed... if ((err = libusb_set_interface_alt_setting(device->handle, device->ifacenum, device->altset)) < 0) { lprint_error(err_cb, err_data, "Unable to set alternate USB interface: %s", libusb_strerror((enum libusb_error)err)); libusb_close(device->handle); device->handle = NULL; } } if (device->handle) { // Get the 1284 Device ID... if ((err = libusb_control_transfer(device->handle, LIBUSB_REQUEST_TYPE_CLASS | LIBUSB_ENDPOINT_IN | LIBUSB_RECIPIENT_INTERFACE, 0, device->conf, (device->iface << 8) | device->altset, (unsigned char *)device_id, sizeof(device_id), 5000)) < 0) { lprint_error(err_cb, err_data, "Unable to get IEEE-1284 device ID: %s", libusb_strerror((enum libusb_error)err)); device_id[0] = '\0'; libusb_close(device->handle); device->handle = NULL; } else { int length = ((device_id[0] & 255) << 8) | (device_id[1] & 255); if (length < 14 || length > sizeof(device_id)) length = ((device_id[1] & 255) << 8) | (device_id[0] & 255); if (length > sizeof(device_id)) length = sizeof(device_id); length -= 2; memmove(device_id, device_id + 2, (size_t)length); device_id[length] = '\0'; LPRINT_DEBUG("lprint_find_usb: device_id=\"%s\"\n", device_id); } } if (device->handle) { // Build the device URI... char *make, // Pointer to make *model, // Pointer to model *serial = NULL, // Pointer to serial number *ptr, // Pointer into device ID temp[256]; // Temporary string for serial # if ((make = strstr(device_id, "MANUFACTURER:")) != NULL) make += 13; else if ((make = strstr(device_id, "MFG:")) != NULL) make += 4; if ((model = strstr(device_id, "MODEL:")) != NULL) model += 6; else if ((model = strstr(device_id, "MDL:")) != NULL) model += 4; if ((serial = strstr(device_id, "SERIALNUMBER:")) != NULL) serial += 12; else if ((serial = strstr(device_id, "SERN:")) != NULL) serial += 5; else if ((serial = strstr(device_id, "SN:")) != NULL) serial += 3; if (serial) { if ((ptr = strchr(serial, ';')) != NULL) *ptr = '\0'; } else { int length = libusb_get_string_descriptor_ascii(device->handle, devdesc.iSerialNumber, (unsigned char *)temp, sizeof(temp) - 1); if (length > 0) { temp[length] = '\0'; serial = temp; } } if (make) { if ((ptr = strchr(make, ';')) != NULL) *ptr = '\0'; } else make = "Unknown"; if (model) { if ((ptr = strchr(model, ';')) != NULL) *ptr = '\0'; } else model = "Unknown"; if (serial) httpAssembleURIf(HTTP_URI_CODING_ALL, device_uri, sizeof(device_uri), "usb", NULL, make, 0, "/%s?serial=%s", model, serial); else httpAssembleURIf(HTTP_URI_CODING_ALL, device_uri, sizeof(device_uri), "usb", NULL, make, 0, "/%s", model); if ((*cb)(device_uri, user_data)) { LPRINT_DEBUG("lprint_find_usb: Found a match.\n"); libusb_ref_device(device->device); if (device->read_endp != -1) device->read_endp = confptr->interface[device->iface].altsetting[device->altset].endpoint[device->read_endp].bEndpointAddress; if (device->write_endp != -1) device->write_endp = confptr->interface[device->iface].altsetting[device->altset].endpoint[device->write_endp].bEndpointAddress; goto match_found; } libusb_close(device->handle); device->handle = NULL; } } } } // iface loop libusb_free_config_descriptor(confptr); } // conf loop } match_found: LPRINT_DEBUG("lprint_find_usb: device->handle=%p\n", device->handle); // Clean up .... if (num_udevs >= 0) libusb_free_device_list(udevs, 1); return (device->handle != NULL); } // // 'lprint_open_cb()' - Look for a matching device URI. // static int // O - 1 on match, 0 otherwise lprint_open_cb(const char *device_uri, // I - This device's URI const void *user_data) // I - URI we are looking for { int match = !strcmp(device_uri, (const char *)user_data); // Does this match? LPRINT_DEBUG("lprint_open_cb(device_uri=\"%s\", user_data=\"%s\") returning %d.\n", device_uri, (char *)user_data, match); return (match); } #endif // HAVE_LIBUSB
31.023843
256
0.601537
[ "model" ]
062269b69f6cf08f03de003f3bb8f310a2e64d1f
4,328
h
C
dbms/src/Storages/DeltaMerge/ColumnFile/ColumnFileSetReader.h
solotzg/tiflash
66f45c76692e941bc845c01349ea89de0f2cc210
[ "Apache-2.0" ]
85
2022-03-25T09:03:16.000Z
2022-03-25T09:45:03.000Z
dbms/src/Storages/DeltaMerge/ColumnFile/ColumnFileSetReader.h
solotzg/tiflash
66f45c76692e941bc845c01349ea89de0f2cc210
[ "Apache-2.0" ]
7
2022-03-25T08:59:10.000Z
2022-03-25T09:40:13.000Z
dbms/src/Storages/DeltaMerge/ColumnFile/ColumnFileSetReader.h
solotzg/tiflash
66f45c76692e941bc845c01349ea89de0f2cc210
[ "Apache-2.0" ]
11
2022-03-25T09:15:36.000Z
2022-03-25T09:45:07.000Z
// Copyright 2022 PingCAP, Ltd. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include <Storages/DeltaMerge/ColumnFile/ColumnFileSetSnapshot.h> namespace DB { namespace DM { class ColumnFileSetReader { friend class ColumnFileSetInputStream; private: ColumnFileSetSnapshotPtr snapshot; // The columns expected to read. Note that we will do reading exactly in this column order. ColumnDefinesPtr col_defs; RowKeyRange segment_range; // The row count of each column file. Cache here to speed up checking. std::vector<size_t> column_file_rows; // The cumulative rows of column files. Used to fast locate specific column files according to rows offset by binary search. std::vector<size_t> column_file_rows_end; std::vector<ColumnFileReaderPtr> column_file_readers; private: ColumnFileSetReader() = default; Block readPKVersion(size_t offset, size_t limit); public: ColumnFileSetReader(const DMContext & context_, const ColumnFileSetSnapshotPtr & snapshot_, const ColumnDefinesPtr & col_defs_, const RowKeyRange & segment_range_); // If we need to read columns besides pk and version, a ColumnFileSetReader can NOT be used more than once. // This method create a new reader based on the current one. It will reuse some caches in the current reader. ColumnFileSetReaderPtr createNewReader(const ColumnDefinesPtr & new_col_defs); // Use for DeltaMergeBlockInputStream to read rows from MemTableSet to do full compaction with other layer. // This method will check whether offset and limit are valid. It only return those valid rows. size_t readRows(MutableColumns & output_columns, size_t offset, size_t limit, const RowKeyRange * range); void getPlaceItems(BlockOrDeletes & place_items, size_t rows_begin, size_t deletes_begin, size_t rows_end, size_t deletes_end, size_t place_rows_offset = 0); bool shouldPlace(const DMContext & context, const RowKeyRange & relevant_range, UInt64 max_version, size_t placed_rows); }; class ColumnFileSetInputStream : public IBlockInputStream { private: ColumnFileSetReader reader; ColumnFiles & column_files; size_t column_files_count; ColumnFileReaderPtr cur_column_file_reader = {}; size_t next_file_index = 0; public: ColumnFileSetInputStream(const DMContext & context_, const ColumnFileSetSnapshotPtr & delta_snap_, const ColumnDefinesPtr & col_defs_, const RowKeyRange & segment_range_) : reader(context_, delta_snap_, col_defs_, segment_range_) , column_files(reader.snapshot->getColumnFiles()) , column_files_count(column_files.size()) {} String getName() const override { return "ColumnFileSet"; } Block getHeader() const override { return toEmptyBlock(*(reader.col_defs)); } Block read() override { while (cur_column_file_reader || next_file_index < column_files_count) { if (!cur_column_file_reader) { if (column_files[next_file_index]->isDeleteRange()) { ++next_file_index; continue; } else { cur_column_file_reader = reader.column_file_readers[next_file_index]; ++next_file_index; } } Block block = cur_column_file_reader->readNextBlock(); if (block) return block; else cur_column_file_reader = {}; } return {}; } }; } // namespace DM } // namespace DB
36.677966
161
0.666821
[ "vector" ]
0623cc29714ff9f0817519ce29a0dfab43de74bc
14,710
h
C
NAMD_2.12_Source/charm-6.7.1/src/libs/ck-libs/NDMeshStreamer/VirtualRouter.h
scottkwarren/config-db
fb5c3da2465e5cff0ad30950493b11d452bd686b
[ "MIT" ]
1
2019-01-17T20:07:23.000Z
2019-01-17T20:07:23.000Z
NAMD_2.12_Source/charm-6.7.1/src/libs/ck-libs/NDMeshStreamer/VirtualRouter.h
scottkwarren/config-db
fb5c3da2465e5cff0ad30950493b11d452bd686b
[ "MIT" ]
null
null
null
NAMD_2.12_Source/charm-6.7.1/src/libs/ck-libs/NDMeshStreamer/VirtualRouter.h
scottkwarren/config-db
fb5c3da2465e5cff0ad30950493b11d452bd686b
[ "MIT" ]
null
null
null
#ifndef VIRTUAL_ROUTER_H #define VIRTUAL_ROUTER_H #include <algorithm> #include <vector> // #define CMK_TRAM_CACHE_ROUTE static const int routeNotFound = -1; static const int initialCompletionStage = -2; static const int finalCompletionStage = -1; struct Route { int dimension; int dimensionIndex; int destinationPe; }; struct CompletionStatus { int stageIndex; int numContributors; std::vector<int> dimensionsToFlush; }; // use CRTP to avoid overhead of virtual functions template <class Derived> class VirtualRouter { protected: int numDimensions_; int myIndex_; int numMembers_; std::vector<int> individualDimensionSizes_; std::vector<int> combinedDimensionSizes_; std::vector<int> myLocationIndex_; int initialRoutingDimension_; #ifdef CMK_TRAM_CACHE_ROUTE std::vector <Route> cachedRoutes_; std::vector <bool> isCached_; #endif public: // a temporary function to provide some necessary parameters void initializeRouter(int numDimensions, int myIndex, int *dimensionSizes) { numMembers_ = CkNumPes(); numDimensions_ = numDimensions; myIndex_ = myIndex; individualDimensionSizes_.assign(dimensionSizes, dimensionSizes + numDimensions_); combinedDimensionSizes_.resize(numDimensions_); myLocationIndex_.resize(numDimensions_); int sumAlongAllDimensions = 0; combinedDimensionSizes_[numDimensions - 1] = 1; sumAlongAllDimensions += individualDimensionSizes_[numDimensions_ - 1]; for (int i = numDimensions_ - 2; i >= 0; i--) { sumAlongAllDimensions += individualDimensionSizes_[i]; combinedDimensionSizes_[i] = combinedDimensionSizes_[i + 1] * individualDimensionSizes_[i + 1]; } if (combinedDimensionSizes_[0] * individualDimensionSizes_[0] != numMembers_) { CkAbort("Error: number of elements in virtual topology must be equal to " "total number of PEs."); } int remainder = myIndex_; for (int i = 0; i < numDimensions_; i++) { myLocationIndex_[i] = remainder / combinedDimensionSizes_[i]; remainder -= combinedDimensionSizes_[i] * myLocationIndex_[i]; } #ifdef CMK_TRAM_CACHE_ROUTE cachedRoutes_.resize(numMembers_); isCached_.resize(numMembers_); std::fill(isCached_, isCached_ + numMembers_, false); #endif static_cast<Derived*>(this)->additionalInitialization(); } // // skeleton for defining a new routing class: // class NewRouter: public VirtualRouter<NewRouter> { // public: // // inline frequently accessed and/or short functions // void additionalInitialization(); // inline int nextPeAlongRoute(int dimension, int dimensionIndex); // inline void determineInitialRoute(int destinationPe, // Route &routeToDestination); // inline void determineRoute(int destinationPe, // int dimensionReceivedAlong, // Route &routeToDestination); // void updateCompletionProgress(CompletionStatus &currentStatus); // inline int numBuffersPerDimension(int dimension); // inline int maxNumAllocatedBuffers(); // inline int numMsgTypes(); // inline bool isMessagePersonalized(int dimension); // inline int dimensionReceived(int msgType); // inline int determineMsgType(int dimension); // inline bool isBufferInUse(int dimension, int index); // inline bool isBroadcastSupported(); // }; }; template <class Derived> class MeshRouter: public VirtualRouter<Derived> { private: inline void assignRoute(int dimension, int dimensionIndex, Route &routeToDestination) { routeToDestination.dimension = dimension; routeToDestination.dimensionIndex = dimensionIndex; routeToDestination.destinationPe = nextPeAlongRoute(dimension, dimensionIndex); #ifdef CMK_TRAM_CACHE_ROUTE this->cachedRoutes_[destinationPe] = routeToDestination; this->isCached_[destinationPe] = true; #endif } protected: inline int routeAlongDimension(int destinationPe, int dimension) { int blockIndex = destinationPe / this->combinedDimensionSizes_[dimension]; int dimensionIndex = blockIndex - blockIndex / this->individualDimensionSizes_[dimension] * this->individualDimensionSizes_[dimension]; return dimensionIndex; } public: void additionalInitialization() { this->initialRoutingDimension_ = this->numDimensions_ - 1; } inline int nextPeAlongRoute(int dimension, int dimensionIndex) { int destinationPe = this->myIndex_ + (dimensionIndex - this->myLocationIndex_[dimension]) * this->combinedDimensionSizes_[dimension]; return destinationPe; } inline void determineInitialRoute(int destinationPe, Route &routeToDestination) { // treat newly inserted items as if they were received along // a higher dimension (e.g. for a 3D mesh, received along 4th dimension) static_cast<Derived*>(this)-> determineRoute(destinationPe, this->initialRoutingDimension_ + 1, routeToDestination); } inline void determineRoute(int destinationPe, int dimensionReceivedAlong, Route &routeToDestination) { #ifdef CMK_TRAM_CACHE_ROUTE if (this->isCached_[destinationPe]) { return this->cachedRoutes_[destinationPe]; } #endif for (int i = dimensionReceivedAlong - 1; i >= 0; i--) { int dimensionIndex = routeAlongDimension(destinationPe, i); if (dimensionIndex != this->myLocationIndex_[i]) { static_cast<Derived*>(this)-> assignRoute(i, dimensionIndex, routeToDestination); return; } } routeToDestination.dimension = routeNotFound; } void updateCompletionProgress(CompletionStatus &currentStatus) { if (currentStatus.stageIndex == initialCompletionStage) { currentStatus.stageIndex = this->numDimensions_ - 1; } else { currentStatus.stageIndex--; } int currentStage = currentStatus.stageIndex; if (currentStage == finalCompletionStage) { return; } currentStatus.numContributors = this->individualDimensionSizes_[currentStage] - 1; currentStatus.dimensionsToFlush.push_back(currentStage); } inline int numBuffersPerDimension(int dimension) { return this->individualDimensionSizes_[dimension]; } inline int maxNumAllocatedBuffers() { int numBuffers = 0; for (int i = 0; i < this->numDimensions_; i++) { // no buffer is used for the same index as the sender's numBuffers += numBuffersPerDimension(i) - 1; } return numBuffers; } inline int numMsgTypes() { return this->numDimensions_; } inline bool isMessagePersonalized(int dimension) { return dimension == 0; } inline int dimensionReceived(int msgType) { // for MeshRouter, the type of the message is the dimension return msgType; } inline int determineMsgType(int dimension) { return dimension; } inline bool isBufferInUse(int dimension, int index) { return index != this->myLocationIndex_[dimension]; } inline bool isBroadcastSupported() { return false; } }; class SimpleMeshRouter: public MeshRouter<SimpleMeshRouter> {}; // The node-aware routing scheme partitions PEs into teams where each team // is responsible for sending messages to the peers along one dimension of the // topology; items that need to be sent along the non-assigned dimension are // first forwarded to one of the PEs in the team responsible for sending along // that dimension. Such forwarding messages will always be delivered intranode // as long as the last dimension in the topology comprises PEs within the same // node. The scheme improves aggregation at the cost of additional intranode // traffic. class NodeAwareMeshRouter: public MeshRouter<NodeAwareMeshRouter> { private: int myAssignedDim_; // the number of PEs per team assigned to buffer messages for each dimension int teamSize_; int dimensionOfArrivingMsgs_; std::vector<int> forwardingDestinations_; // messages can be categorized into two types: // (1) personalized messages sent directly to the final destination // (2) intermediate messages sent along the path to the destination enum {personalizedMsgType, forwardMsgType, msgTypeCount}; int numSendingToMe(int msgType) { int senderCount = 0; if (msgType == forwardMsgType) { if (myAssignedDim_ > numDimensions_ - 1) { // one of the left over PEs that do not have an assigned dimension senderCount = 0; } else { // contributors forwarding messages along the last dimension senderCount = numDimensions_ - 1; // contributors sending along their assigned dimension if (myAssignedDim_ != numDimensions_ - 2) { senderCount += individualDimensionSizes_[dimensionOfArrivingMsgs_] - 1; } // contributors that were not assigned a team int offset = myLocationIndex_[numDimensions_ - 1] + (numDimensions_ - myAssignedDim_) * teamSize_; while (offset < individualDimensionSizes_[numDimensions_ - 1]) { senderCount++; offset += teamSize_; } } } else if (msgType == personalizedMsgType) { senderCount = myAssignedDim_ == numDimensions_ - 1 ? teamSize_ - 1 : teamSize_; } else { CkAbort("In function NodeAwareMeshRouter::numSendingToMe(int msgType): " "invalid message type.\n"); } return senderCount; } public: void additionalInitialization() { // need at least as many PEs per node as dimensions in the virtual topology if (individualDimensionSizes_[numDimensions_ - 1] < numDimensions_) { CkAbort("Error: Last dimension in TRAM virtual topology must have size " "greater than or equal to number of dimensions in the topology."); } teamSize_ = individualDimensionSizes_[numDimensions_ - 1] / numDimensions_; myAssignedDim_ = myLocationIndex_[numDimensions_ - 1] / teamSize_; // if the number of PEs per node does not divide evenly by the number of // dimensions, some PEs will be left with an invalid dimension assignment; // this is fine - just use them to forward data locally if (myAssignedDim_ > numDimensions_ - 1) { dimensionOfArrivingMsgs_ = numDimensions_ - 1; } else { dimensionOfArrivingMsgs_ = myAssignedDim_ == numDimensions_ - 1 ? 0 : myAssignedDim_ + 1; } forwardingDestinations_.resize(numDimensions_); int baseIndex = myIndex_ - myLocationIndex_[numDimensions_ - 1] + myIndex_ % teamSize_; for (int i = 0; i < numDimensions_; i++) { forwardingDestinations_[i] = baseIndex + i * teamSize_; } // in this scheme skip routing along the last (intranode) dimension // until the last step initialRoutingDimension_ = numDimensions_ - 2; } inline void assignRoute(int dimension, int dimensionIndex, Route &routeToDestination) { routeToDestination.dimension = dimension; routeToDestination.dimensionIndex = myAssignedDim_ == dimension ? dimensionIndex : 0; routeToDestination.destinationPe = nextPeAlongRoute(dimension, dimensionIndex); } inline int nextPeAlongRoute(int dimension, int dimensionIndex) { int destinationPe; if (dimension == myAssignedDim_) { destinationPe = MeshRouter<NodeAwareMeshRouter>::nextPeAlongRoute(dimension, dimensionIndex); // adjust the destination index so that the message will arrive at // a PE responsible for sending along the proper dimension if (dimension == 0) { destinationPe += (numDimensions_ - 1) * teamSize_; } else if (dimension != numDimensions_ - 1) { destinationPe -= teamSize_; } } else { // items to be sent along dimensions other than my assigned dimension // are batched into a single message per dimension, to be forwarded // intranode to a responsible PE destinationPe = forwardingDestinations_[dimension]; } return destinationPe; } inline void determineRoute(int destinationPe, int dimensionReceivedAlong, Route &routeToDestination) { MeshRouter<NodeAwareMeshRouter>:: determineRoute(destinationPe, dimensionReceivedAlong, routeToDestination); if (routeToDestination.dimension == routeNotFound) { int dimensionIndex = routeAlongDimension(destinationPe, numDimensions_ - 1); assignRoute(numDimensions_ - 1, dimensionIndex, routeToDestination); } } void updateCompletionProgress(CompletionStatus &currentStatus) { if (currentStatus.stageIndex == initialCompletionStage) { currentStatus.stageIndex = forwardMsgType; } else { currentStatus.stageIndex--; } int currentStage = currentStatus.stageIndex; if (currentStage == finalCompletionStage) { return; } currentStatus.numContributors = numSendingToMe(currentStage); if (currentStatus.stageIndex == forwardMsgType) { for (int i = numDimensions_ - 2; i >= dimensionOfArrivingMsgs_; i--) { currentStatus.dimensionsToFlush.push_back(i); } } else { for (int i = dimensionOfArrivingMsgs_ - 1; i >= 0; i--) { currentStatus.dimensionsToFlush.push_back(i); } currentStatus.dimensionsToFlush.push_back(numDimensions_ - 1); } } inline int numBuffersPerDimension(int dimension) { int numBuffers = dimension == myAssignedDim_ ? individualDimensionSizes_[dimension] : 1; return numBuffers; } inline int maxNumAllocatedBuffers() { int numBuffers = 0; for (int i = 0; i < numDimensions_; i++) { numBuffers += numBuffersPerDimension(i); } return numBuffers; } inline int numMsgTypes() { return msgTypeCount; } inline bool isMessagePersonalized(int dimension) { return dimension == numDimensions_ - 1 && myAssignedDim_ == numDimensions_ - 1; } inline int dimensionReceived(int msgType) { CkAssert(msgType == forwardMsgType); return dimensionOfArrivingMsgs_; } inline int determineMsgType(int dimension) { return !isMessagePersonalized(dimension); } inline bool isBufferInUse(int dimension, int index) { return dimension != myAssignedDim_ || index != myLocationIndex_[dimension]; } inline bool isBroadcastSupported() { return false; } }; #endif
31.364606
80
0.686472
[ "mesh", "vector", "3d" ]
063c3c2ef2b70619598bc8cdef8690e7c4723d79
3,717
h
C
runtime/src/altv-c-api/server.h
StiviiK/coreclr-module
28f1f632a5260b807c46cf5474228c02a62feea6
[ "MIT" ]
null
null
null
runtime/src/altv-c-api/server.h
StiviiK/coreclr-module
28f1f632a5260b807c46cf5474228c02a62feea6
[ "MIT" ]
null
null
null
runtime/src/altv-c-api/server.h
StiviiK/coreclr-module
28f1f632a5260b807c46cf5474228c02a62feea6
[ "MIT" ]
null
null
null
#pragma once #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wempty-body" #pragma clang diagnostic ignored "-Wswitch" #endif #include <altv-cpp-api/SDK.h> #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __cplusplus extern "C" { #endif EXPORT void Server_LogInfo(alt::ICore* server, const char* str); EXPORT void Server_LogDebug(alt::ICore* server, const char* str); EXPORT void Server_LogWarning(alt::ICore* server, const char* str); EXPORT void Server_LogError(alt::ICore* server, const char* str); EXPORT void Server_LogColored(alt::ICore* server, const char* str); //EXPORT uint32_t Server_Hash(alt::ICore* server, const char* str); EXPORT void Server_SubscribeEvent(alt::ICore* server, alt::CEvent::Type ev, alt::EventCallback cb); EXPORT void Server_SubscribeTick(alt::ICore* server, alt::TickCallback cb); EXPORT bool Server_SubscribeCommand(alt::ICore* server, const char* cmd, alt::CommandCallback cb); EXPORT bool Server_FileExists(alt::ICore* server, const char* path); EXPORT void Server_FileRead(alt::ICore* server, const char* path, const char*&text); EXPORT void Server_TriggerServerEvent(alt::ICore* server, const char* ev, alt::MValueList &args); EXPORT void Server_TriggerClientEvent(alt::ICore* server, alt::IPlayer* target, const char* ev, const alt::MValueList &args); EXPORT alt::IVehicle* Server_CreateVehicle(alt::ICore* server, uint32_t model, alt::Position pos, alt::Rotation rot, uint16_t &id); EXPORT alt::ICheckpoint* Server_CreateCheckpoint(alt::ICore* server, alt::IPlayer* target, uint8_t type, alt::Position pos, float radius, float height, alt::RGBA color); EXPORT alt::IBlip* Server_CreateBlip(alt::ICore* server, alt::IPlayer* target, uint8_t type, alt::Position pos); EXPORT alt::IBlip* Server_CreateBlipAttached(alt::ICore* server, alt::IPlayer* target, uint8_t type, alt::IEntity* attachTo); EXPORT alt::IResource* Server_GetResource(alt::ICore* server, const char* resourceName); EXPORT alt::IVoiceChannel* Server_CreateVoiceChannel(alt::ICore* server, bool spatial, float maxDistance); EXPORT alt::IColShape* Server_CreateColShapeCylinder(alt::ICore* server, alt::Position pos, float radius, float height); EXPORT alt::IColShape* Server_CreateColShapeSphere(alt::ICore* server, alt::Position pos, float radius); EXPORT alt::IColShape* Server_CreateColShapeCircle(alt::ICore* server, alt::Position pos, float radius); EXPORT alt::IColShape* Server_CreateColShapeCube(alt::ICore* server, alt::Position pos, alt::Position pos2); EXPORT alt::IColShape* Server_CreateColShapeRectangle(alt::ICore* server, alt::Position pos, alt::Position pos2); //EXPORT void Server_DestroyBaseObject(alt::ICore* server, alt::IBaseObject* baseObject); EXPORT void Server_DestroyVehicle(alt::ICore* server, alt::IVehicle* baseObject); EXPORT void Server_DestroyBlip(alt::ICore* server, alt::IBlip* baseObject); EXPORT void Server_DestroyCheckpoint(alt::ICore* server, alt::ICheckpoint* baseObject); EXPORT void Server_DestroyVoiceChannel(alt::ICore* server, alt::IVoiceChannel* baseObject); EXPORT void Server_DestroyColShape(alt::ICore* server, alt::IColShape* baseObject); EXPORT int32_t Server_GetNetTime(alt::ICore* server); EXPORT void Server_GetRootDirectory(alt::ICore* server, const char*&text); EXPORT void Server_GetPlayers(alt::ICore* server, alt::Array<alt::IPlayer*> &players); EXPORT void Server_GetVehicles(alt::ICore* server, alt::Array<alt::IVehicle*> &vehicles); EXPORT void Server_StartResource(alt::ICore* server, const char* text); EXPORT void Server_StopResource(alt::ICore* server, const char* text); EXPORT void Server_RestartResource(alt::ICore* server, const char* text); #ifdef __cplusplus } #endif
56.318182
113
0.781544
[ "model" ]
0645ee335d4028d5a4bc863ca60b96560cd5bbe8
2,388
h
C
src/dicebot/parser/tokenizer.h
dynilath/coolq-dicebot
db266dea629905aeb9f6ecffec36841404918657
[ "MIT" ]
58
2019-01-05T07:14:30.000Z
2022-03-31T07:07:47.000Z
src/dicebot/parser/tokenizer.h
DrakeOu/coolq-dicebot
a38a500bbecbb44ee82adbbd191d9a5b73324606
[ "MIT" ]
13
2019-01-07T07:11:46.000Z
2021-04-03T12:48:33.000Z
src/dicebot/parser/tokenizer.h
DrakeOu/coolq-dicebot
a38a500bbecbb44ee82adbbd191d9a5b73324606
[ "MIT" ]
17
2019-04-03T05:36:38.000Z
2021-07-07T16:03:38.000Z
#pragma once #include <cstdint> #include <deque> #include <memory> #include <string> #include <unordered_map> #include <vector> #include "./token.h" namespace dicebot::diceparser { struct macro_marker { size_t macro_begin; size_t macro_end; }; using macro_marker_container_t = std::vector<macro_marker>; struct ambiguity_flag { bool ambiguity_d : 1; bool ambiguity_k : 1; bool ambiguity_kl : 1; }; class tokenizer { public: using macro_map_t = std::unordered_map<std::string, std::string>; using macro_map_pair_t = typename macro_map_t::value_type; using sources_container_t = std::deque<const std::string *>; private: // string source, sources[0] is original source, the others are expanded macros, ordered by the sequence where it presents // in the original input std::unique_ptr<sources_container_t> sources; // tail string separated from input by parenthesis check std::string rtail; // the real source, with tail cutted by regulate_parenthesis std::string source; // map of macros, if do_parse_identifier = false, it is nullptr macro_map_t const *macro_map; // a vector that contains informations of where each macro begins an ends, ordered just like sources std::unique_ptr<macro_marker_container_t> sources_sites; ambiguity_flag ambi_flag; // whether or not the identifiers are parsed bool do_parse_identifier; bool get_punctuator(token_t &) const; bool get_keyword(token_t &) const; bool get_number(token_t &) const; bool resolve_identifier(token_t &) const; void move_next_cursor(token_t &, size_t length) const; token_t peek_next(token_t const &) const; bool peek_identifier_d(token_t &) const; public: using token_container_t = std::deque<token_t>; token_container_t &token_container; tokenizer(token_container_t &, tokenizer_flag const &, std::string const &, macro_map_t const * = nullptr) noexcept; token_t *cur_token() const; token_t *next_token() const; std::string cur_token_string() const; std::string token_string(token_t const &) const; std::string tail(token_t const &) const; }; } // namespace dicebot::diceparser
32.712329
130
0.669179
[ "vector" ]
06483828f28e985975ec1b9f26319fff7236a40a
4,148
c
C
kernel/src/drivers/apic.c
echidnaOS/echidnaOS-mirror
0975d50b855d0fb4a5c929c3e2e4783798538aed
[ "BSD-2-Clause" ]
39
2017-05-09T10:58:48.000Z
2020-10-22T02:52:39.000Z
kernel/src/drivers/apic.c
echidnaOS/echidnaOS-mirror
0975d50b855d0fb4a5c929c3e2e4783798538aed
[ "BSD-2-Clause" ]
3
2017-10-22T21:12:57.000Z
2018-02-19T18:01:50.000Z
kernel/src/drivers/apic.c
echidnaOS/echidnaOS-mirror
0975d50b855d0fb4a5c929c3e2e4783798538aed
[ "BSD-2-Clause" ]
14
2017-08-05T23:06:20.000Z
2021-04-05T09:04:27.000Z
#include <stdint.h> #include <stddef.h> #include <kernel.h> #include <acpi.h> #include <system.h> #include <klib.h> #include <apic.h> /** contains pieces of code from https://nemez.net/osdev, credits to Nemes **/ uint32_t lapic_read(uint32_t reg) { size_t lapic_base = (size_t)madt->local_controller_addr; return *((volatile uint32_t *)(lapic_base + reg)); } void lapic_write(uint32_t reg, uint32_t val) { size_t lapic_base = (size_t)madt->local_controller_addr; *((volatile uint32_t *)(lapic_base + reg)) = val; return; } uint32_t ioapic_read(size_t ioapic_num, uint32_t reg) { volatile uint32_t *ioapic_base = (volatile uint32_t *)io_apics[ioapic_num]->addr; *ioapic_base = reg; return *(ioapic_base + 4); } void ioapic_write(size_t ioapic_num, uint32_t reg, uint32_t val) { volatile uint32_t *ioapic_base = (volatile uint32_t *)io_apics[ioapic_num]->addr; *ioapic_base = reg; *(ioapic_base + 4) = val; return; } uint32_t get_max_redir(size_t ioapic_num) { return (ioapic_read(ioapic_num, 1) & 0xff0000) >> 16; } size_t get_ioapic_from_gsi(uint32_t gsi) { for (size_t i = 0; i < io_apic_ptr; i++) { if (io_apics[i]->gsib <= gsi && io_apics[i]->gsib + get_max_redir(i) > gsi) return i; } return -1; } void ioapic_redirect(uint8_t irq, uint32_t gsi, uint16_t flags, uint8_t apic) { size_t ioapic = get_ioapic_from_gsi(gsi); /* offset the interrupt vector to start directly after exception handlers */ uint64_t redirection = irq + 32; /* active low */ if (flags & 2) { redirection |= 1 << 13; } /* level triggered */ if (flags & 8) { redirection |= 1 << 15; } /* put the APIC ID of the target APIC (the APIC that will handle this IRQ) */ redirection |= ((uint64_t)apic) << 56; /* IOREGTBL registers start at index 16 and GSI has to be offset by the I/O */ /* APIC's interrupt base */ uint32_t ioredtbl = (gsi - io_apics[ioapic]->gsib) * 2 + 16; /* write the IOREGTBL as two 32 bit writes */ ioapic_write(ioapic, ioredtbl + 0, (uint32_t)(redirection)); ioapic_write(ioapic, ioredtbl + 1, (uint32_t)(redirection >> 32)); } void lapic_set_nmi(uint8_t vec, uint8_t proc_id, uint16_t flags, uint8_t lint) { /* set as NMI and set the desired interrupt vector from the IDT */ uint32_t nmi = 800 | vec; /* active low */ if (flags & 2) { nmi |= 1 << 13; } /* level triggered */ if (flags & 8) { nmi |= 1 << 15; } if (lint == 1) { /* set APICREG_LINT1 */ lapic_write(0x360, nmi); } else if (lint == 0) { /* set APICREG_LINT0 */ lapic_write(0x350, nmi); } } void install_redirs(void) { /* install IRQ 0 ISO */ for (size_t i = 0; i < iso_ptr; i++) { if (isos[i]->irq_source == 0) { ioapic_redirect(isos[i]->irq_source, isos[i]->gsi, isos[i]->flags, local_apics[0]->apic_id); goto irq0_found; } } /* not found in the ISOs, force IRQ 0 */ ioapic_redirect(0, 0, 0, local_apics[0]->apic_id); irq0_found: /* install IRQ 1 ISO */ for (size_t i = 0; i < iso_ptr; i++) { if (isos[i]->irq_source == 1) { ioapic_redirect(isos[i]->irq_source, isos[i]->gsi, isos[i]->flags, local_apics[0]->apic_id); goto irq1_found; } } /* install keyboard redirect (IRQ 1) */ ioapic_redirect(1, 1, 0, local_apics[0]->apic_id); irq1_found: return; } void install_nmis(void) { for (size_t i = 0; i < nmi_ptr; i++) lapic_set_nmi(0x90 + i, nmis[i]->processor, nmis[i]->flags, nmis[i]->lint); return; } void lapic_enable(void) { lapic_write(0xf0, lapic_read(0xf0) | 0x1FF); } void init_apic(void) { kprint(KPRN_INFO, "APIC: Installing interrupt source overrides..."); install_redirs(); kprint(KPRN_INFO, "APIC: Installing NMIs..."); install_nmis(); /* enable lapic */ kprint(KPRN_INFO, "APIC: Enabling local APIC..."); lapic_enable(); kprint(KPRN_INFO, "APIC: Done."); return; } void eoi(void) { lapic_write(0xb0, 0); return; }
29.211268
104
0.616683
[ "vector" ]
064e8a09d544a8b574e8f794c437e1ad765ceb8a
16,382
c
C
Pokemon_client/menu.c
960813/pokemon
b78781ecb98fa89b533ad967ee1ef5c92d507ba4
[ "MIT" ]
5
2020-07-01T17:47:11.000Z
2021-03-16T00:01:05.000Z
Pokemon_client/menu.c
960813/pokemon
b78781ecb98fa89b533ad967ee1ef5c92d507ba4
[ "MIT" ]
null
null
null
Pokemon_client/menu.c
960813/pokemon
b78781ecb98fa89b533ad967ee1ef5c92d507ba4
[ "MIT" ]
null
null
null
#include "nginx_framework.h" #include "menu.h" #include "catching.h" #include "conversation.h" #include "book.h" #include "environment.h" #include "object.h" #include "map.h" #include "bag.h" #include "sound.h" #include "computer.h" #include "sock_client_framework.h" // 9구간이 7px 간격으로 나누어져있음 // ------------------------------- // | (00,00) | (07,00) | (14,00) | // ------------------------------- // | (00,07) | (07,07) | (14,07) | // ------------------------------- // | (00,14) | (07,14) | (14,14) | // ------------------------------- extern menuStatus menu_status; extern conversationStatus conversation_status; extern pokemonMenuStatus pokemonMenu_status; extern bagUIStatus bagUI_status; extern float camera_position_x; extern float camera_position_y; extern ALLEGRO_BITMAP* _map[3]; extern ALLEGRO_FONT* get_menuPirnt_font(); extern int objectPosition[8][6][5]; extern int userNo; extern inventoryItem inventorySlots[2][6]; extern player user_player; extern pokemon myPokemonList[6]; extern ALLEGRO_USTR* transferUserNickInput; void showMenu(int menuId) { if (menuId == -1) return; int col = 0, row = 0; ALLEGRO_BITMAP* menuBitmap = al_clone_bitmap(menuFrame); al_convert_mask_to_alpha(menuBitmap, al_map_rgb(112, 200, 160)); int thumbX = camera_position_x + GAME_WIDTH - (mapMenu[menuId][1] + 2) * 7 * GAME_SCALE - 16; int menuY = camera_position_y + 16; menu_status.maxMenuIndex = mapMenu[menuId][0]; int menuCol = mapMenu[menuId][1]; int menuRow = mapMenu[menuId][2]; // 상단 al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 0, 0, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX, menuY, GAME_SCALE, GAME_SCALE, 0, 0); for (col = 0; col < menuCol; col++) al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 7, 0, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX + (col + 1) * 7 * GAME_SCALE, menuY, GAME_SCALE, GAME_SCALE, 0, 0); al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 14, 0, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX + (col + 1) * 7 * GAME_SCALE, menuY, GAME_SCALE, GAME_SCALE, 0, 0); // 중단 for (row = 0; row < menuRow; row++) { al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 0, 7, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); for (col = 0; col < menuCol; col++) al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 7, 7, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 14, 7, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); } // 하단 al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 0, 14, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); for (col = 0; col < menuCol; col++) al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 7, 14, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 14, 14, 7, 7, al_map_rgb(255, 255, 255), 0, 0, thumbX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); // 컴퓨터 시스템(놓아주기, 꺼내기, 보내기)인 경우 포켓몬 아이콘 출력 및 세부 메뉴 출력 if (menuId == COMPUTER_SYSTEM_MENU_RELEASE || menuId == COMPUTER_SYSTEM_MENU_TAKE || menuId == COMPUTER_SYSTEM_MENU_TRANSFER) { for (int pokeIdx = 0; pokeIdx < sizeof(computerSystemList) / sizeof(pokemon); pokeIdx++) { if (computerSystemList[pokeIdx].no != -1) { int index_0_icon_pos_x = camera_position_x + 8 * GAME_SCALE + 26 * (pokeIdx % 7) * GAME_SCALE; int index_0_icon_pos_y = camera_position_y + 26 * (pokeIdx / 7) * GAME_SCALE; if (pokeIdx == menu_status.menuIndex) { static pokeIconIdx = 0; pokeIconIdx++; if (pokeIconIdx % 4 == 0) { al_draw_bitmap(computerSystemList[pokeIdx].icon[0], index_0_icon_pos_x, index_0_icon_pos_y, 0); } else { al_draw_bitmap(computerSystemList[pokeIdx].icon[1], index_0_icon_pos_x, index_0_icon_pos_y, 0); } if (pokeIconIdx == 8) { pokeIconIdx = 0; } } else al_draw_bitmap(computerSystemList[pokeIdx].icon[0], index_0_icon_pos_x, index_0_icon_pos_y, 0); } } } // 컴퓨터 시스템(포켓몬 받는 멤버 아이디 입력) else if (menuId == COMPUTER_SYSTEM_MENU_TRANSFER_NICK_INPUT) { int ix = camera_position_x + GAME_WIDTH - (mapMenu[menuId][1] + 2) * 7 * GAME_SCALE + 16; int iy = camera_position_y + 11 * GAME_SCALE; al_draw_text(get_menuPirnt_font(), al_map_rgb(90, 90, 90), ix, iy, 0, "TARGET"); if (transferUserNickInput->slen > 0) al_draw_ustr(get_menuPirnt_font(), al_map_rgb(90, 90, 90), ix, iy + 12 * GAME_SCALE, 0, transferUserNickInput); } // 컴퓨터 시스템이 아닌 경우 텍스트 메뉴 리스트 출력 else { // 메시지 출력 for (int mChar = 0; mChar < menu_status.maxMenuIndex; mChar++) al_draw_text(get_menuPirnt_font(), al_map_rgb(90, 90, 90), thumbX + 15 * GAME_SCALE, menuY + 8 * GAME_SCALE + (43 * mChar), ALLEGRO_ALIGN_LEFT, mapMenuChar[menuId][mChar]); // 플레이어 골드 출력 if (menuId == ITEM_MARKET_LIST_00 || menuId == ITEM_MARKET_LIST_01) { menuId = PLAYER_GOLD_MENU; int goldX = camera_position_x + 16; menuY = camera_position_y + 16; menuCol = mapMenu[menuId][1]; menuRow = mapMenu[menuId][2]; // 상단 al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 0, 0, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX, menuY, GAME_SCALE, GAME_SCALE, 0, 0); for (col = 0; col < menuCol; col++) al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 7, 0, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX + (col + 1) * 7 * GAME_SCALE, menuY, GAME_SCALE, GAME_SCALE, 0, 0); al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 14, 0, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX + (col + 1) * 7 * GAME_SCALE, menuY, GAME_SCALE, GAME_SCALE, 0, 0); // 중단 for (row = 0; row < menuRow; row++) { al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 0, 7, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); for (col = 0; col < menuCol; col++) al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 7, 7, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 14, 7, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); } // 하단 al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 0, 14, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); for (col = 0; col < menuCol; col++) al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 7, 14, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 14, 14, 7, 7, al_map_rgb(255, 255, 255), 0, 0, goldX + (col + 1) * 7 * GAME_SCALE, menuY + (row + 1) * 7 * GAME_SCALE, GAME_SCALE, GAME_SCALE, 0, 0); // 골드 출력 al_draw_text(get_menuPirnt_font(), al_map_rgb(90, 90, 90), goldX + 8 * GAME_SCALE, menuY + 8 * GAME_SCALE, ALLEGRO_ALIGN_LEFT, mapMenuChar[menuId][0]); char goldtxt[255] = { 0 }; sprintf_s(goldtxt, sizeof(goldtxt), "%d", user_player.iGold); al_draw_text(get_menuPirnt_font(), al_map_rgb(90, 90, 90), goldX + 8 * GAME_SCALE, menuY + 8 * GAME_SCALE + 43, ALLEGRO_ALIGN_LEFT, goldtxt); } // 선택 화살표 al_draw_tinted_scaled_rotated_bitmap_region(menuBitmap, 0, 21, 6, 8, al_map_rgb(255, 255, 255), 0, 0, thumbX + 7 * GAME_SCALE, menuY + 8 * GAME_SCALE + (43 * menu_status.menuIndex), GAME_SCALE, GAME_SCALE, 0, 0); } } void closeMenu() { menu_status.menuOpen = false; menu_status.maxMenuIndex = 0; menu_status.menuIndex = 0; menu_status.currentMenu = -1; } void menuHandler() { switch (menu_status.currentMenu) { case GLOBAL_MENU: switch (menu_status.menuIndex) { case 0: pokemonMenu_status.pokemonMenuOpen = true; pokemonMenu_status.currentIndex = 0; break; case 1: bagUI_status.bagUIOpen = true; bagUI_status.currentMenu = 0; bagUI_status.currentIndex = 0; bagUI_status.lastIndex = 5; break; case 2: // SFX_SAVE soundHandler(302); environmentSave(userNo, 0); closeMenu(); conversation_status.currentConvs = SAVE_SUCCESS_CONVERSATION; conversation_status.maxIndex = 1; conversation_status.convsOpen = true; break; case 3: // EXIT closeMenu(); break; } break; case POKEBALL_00_MENU: switch (menu_status.menuIndex) { case 0: catchingPokemon(createPokemon(POKEMON_Bulbasaur, 5)); objectPosition[GAME_STAGE][0][4] = 0; objectPosition[GAME_STAGE][1][4] = 0; objectPosition[GAME_STAGE][2][4] = 0; init_terrain(_map[mapOffset[GAME_STAGE][0]]); closeMenu(); closeConversation(); closePokemonThumb(); break; case 1: closeMenu(); closeConversation(); closePokemonThumb(); break; } break; case POKEBALL_01_MENU: switch (menu_status.menuIndex) { case 0: catchingPokemon(createPokemon(POKEMON_Charmander, 5)); objectPosition[GAME_STAGE][0][4] = 0; objectPosition[GAME_STAGE][1][4] = 0; objectPosition[GAME_STAGE][2][4] = 0; init_terrain(_map[mapOffset[GAME_STAGE][0]]); closeMenu(); closeConversation(); closePokemonThumb(); break; case 1: closeMenu(); closeConversation(); closePokemonThumb(); break; } break; case POKEBALL_02_MENU: switch (menu_status.menuIndex) { case 0: catchingPokemon(createPokemon(POKEMON_Squirtle, 5)); objectPosition[GAME_STAGE][0][4] = 0; objectPosition[GAME_STAGE][1][4] = 0; objectPosition[GAME_STAGE][2][4] = 0; init_terrain(_map[mapOffset[GAME_STAGE][0]]); closeMenu(); closeConversation(); closePokemonThumb(); break; case 1: closeMenu(); closeConversation(); closePokemonThumb(); break; } break; case ITEM_MARKET_LIST_00: case ITEM_MARKET_LIST_01: { inventoryItem* item = &inventorySlots[menu_status.currentMenu - ITEM_MARKET_LIST_00][menu_status.menuIndex]; if (user_player.iGold >= item->itemPrice) { item->itemStock++; user_player.iGold -= item->itemPrice; printf("gold:%d\n", user_player.iGold); //closeMenu(); //closeConversation(); //closePokemonThumb(); } else { conversation_status.currentConvs = ITEM_BUY_FAIL_CONVERSATION; conversation_status.maxIndex = 2; } break; } case COMPUTER_SYSTEM_POPUP: switch (menu_status.menuIndex) { case 0: menu_status.currentMenu = COMPUTER_SYSTEM_MENU_RELEASE; menu_status.menuIndex = 0; break; case 1: menu_status.currentMenu = COMPUTER_SYSTEM_MENU_TAKE; menu_status.menuIndex = 0; break; case 2: pokemonMenu_status.pokemonMenuOpen = true; pokemonMenu_status.currentIndex = 0; menu_status.currentMenu = COMPUTER_SYSTEM_MENU_STORE; break; case 3: menu_status.currentMenu = COMPUTER_SYSTEM_MENU_TRANSFER; menu_status.menuIndex = 0; break; } break; case COMPUTER_SYSTEM_MENU_RELEASE: printf("selected Pokemon:%s\n", computerSystemList[menu_status.menuIndex].displayName); computerSystemList[menu_status.menuIndex].no = -1; for (int i = 0; i < 34; i++) { if (computerSystemList[i].no == -1) { computerSystemList[i] = computerSystemList[i + 1]; computerSystemList[i + 1].no = -1; } } if (computerSystemList[menu_status.menuIndex].no == -1) menu_status.menuIndex--; //menu_status.currentMenu = COMPUTER_SYSTEM_POPUP; //menu_status.menuIndex = 0; environmentSave(userNo, 0); break; case COMPUTER_SYSTEM_MENU_TAKE: printf("selected Pokemon:%s\n", computerSystemList[menu_status.menuIndex].displayName); for (int i = 0; i < 6; i++) { if (myPokemonList[i].no == -1) { myPokemonList[i] = computerSystemList[menu_status.menuIndex]; computerSystemList[menu_status.menuIndex].no = -1; } } for (int i = 0; i < 34; i++) { if (computerSystemList[i].no == -1) { computerSystemList[i] = computerSystemList[i + 1]; computerSystemList[i + 1].no = -1; } } if (computerSystemList[menu_status.menuIndex].no == -1) menu_status.menuIndex--; environmentSave(userNo, 0); break; case COMPUTER_SYSTEM_MENU_STORE: printf("COMPUTER_SYSTEM_MENU_STORE\n"); break; case COMPUTER_SYSTEM_MENU_TRANSFER: printf("selected Pokemon:%s\n", computerSystemList[menu_status.menuIndex].displayName); menu_status.currentMenu = COMPUTER_SYSTEM_MENU_TRANSFER_NICK_INPUT; break; case COMPUTER_SYSTEM_MENU_TRANSFER_NICK_INPUT: printf("COMPUTER_SYSTEM_MENU_TRANSFER_NICK_INPUT\n"); json_t* computerSystemListData = json_object(); json_object_set_new(computerSystemListData, "no", json_integer(computerSystemList[menu_status.menuIndex].no)); json_object_set_new(computerSystemListData, "displayName", json_string(computerSystemList[menu_status.menuIndex].displayName)); json_object_set_new(computerSystemListData, "type", json_integer((long long)computerSystemList[menu_status.menuIndex].type)); json_object_set_new(computerSystemListData, "level", json_integer(computerSystemList[menu_status.menuIndex].level)); json_object_set_new(computerSystemListData, "exp", json_integer(computerSystemList[menu_status.menuIndex].exp)); json_object_set_new(computerSystemListData, "crt_hp", json_integer(computerSystemList[menu_status.menuIndex].crt_hp)); json_object_set_new(computerSystemListData, "max_hp", json_integer(computerSystemList[menu_status.menuIndex].max_hp)); json_object_set_new(computerSystemListData, "dmg", json_integer(computerSystemList[menu_status.menuIndex].dmg)); json_object_set_new(computerSystemListData, "def", json_integer(computerSystemList[menu_status.menuIndex].def)); json_object_set_new(computerSystemListData, "spd", json_integer(computerSystemList[menu_status.menuIndex].spd)); json_t* pokemonSkillDataArray = json_array(); for (int j = 0; j < 4; j++) { json_t* pokemonSkillData = json_object(); json_object_set_new(pokemonSkillData, "no", json_integer(computerSystemList[menu_status.menuIndex].skill[j].no)); json_object_set_new(pokemonSkillData, "displayName", json_string(computerSystemList[menu_status.menuIndex].skill[j].displayName)); json_object_set_new(pokemonSkillData, "type", json_integer((long long)computerSystemList[menu_status.menuIndex].skill[j].type)); json_object_set_new(pokemonSkillData, "dmg_cf", json_real(computerSystemList[menu_status.menuIndex].skill[j].dmg_cf)); json_object_set_new(pokemonSkillData, "acc", json_real(computerSystemList[menu_status.menuIndex].skill[j].acc)); json_object_set_new(pokemonSkillData, "crt_pp", json_integer(computerSystemList[menu_status.menuIndex].skill[j].crt_pp)); json_object_set_new(pokemonSkillData, "max_pp", json_integer(computerSystemList[menu_status.menuIndex].skill[j].max_pp)); json_object_set_new(pokemonSkillData, "level_condition", json_integer(computerSystemList[menu_status.menuIndex].skill[j].level_condition)); json_object_set_new(pokemonSkillData, "own", json_boolean(computerSystemList[menu_status.menuIndex].skill[j].own)); json_array_append_new(pokemonSkillDataArray, pokemonSkillData); } json_object_set_new(computerSystemListData, "skill", pokemonSkillDataArray); // 서버에 메시지 전송 json_t* pHeader = json_array(); json_t* pData = json_array(); json_array_append_new(pHeader, json_string("TRANSFER")); json_array_append_new(pData, json_string(al_cstr(transferUserNickInput))); json_array_append_new(pData, json_string(json_dumps(computerSystemListData, JSON_ENCODE_ANY))); json_t* pPacket = htonJson(pHeader, pData); sendMessage(pPacket); computerSystemList[menu_status.menuIndex].no = -1; for (int i = 0; i < 34; i++) { if (computerSystemList[i].no == -1) { computerSystemList[i] = computerSystemList[i + 1]; computerSystemList[i + 1].no = -1; } } if (computerSystemList[menu_status.menuIndex].no == -1) menu_status.menuIndex--; menu_status.currentMenu = COMPUTER_SYSTEM_MENU_TRANSFER; transferUserNickInput = al_ustr_new(""); environmentSave(userNo, 0); break; } }
42.884817
214
0.712245
[ "object" ]
064f3e6be9052e027cf62b1bf71f5f3fc0c698a5
1,094
h
C
include/Actions/CreateObjectAction.h
rGovers/KurveM
9b59093d91701e6f721facca75e350e62500b246
[ "MIT" ]
null
null
null
include/Actions/CreateObjectAction.h
rGovers/KurveM
9b59093d91701e6f721facca75e350e62500b246
[ "MIT" ]
null
null
null
include/Actions/CreateObjectAction.h
rGovers/KurveM
9b59093d91701e6f721facca75e350e62500b246
[ "MIT" ]
null
null
null
#pragma once #include "Actions/Action.h" class Object; class Workspace; enum e_CreateObjectType { CreateObjectType_Empty, CreateObjectType_TriangleCurve, CreateObjectType_PlaneCurve, CreateObjectType_SphereCurve, CreateObjectType_CubeCurve, CreateObjectType_CylinderPath, CreateObjectType_ConePath, CreateObjectType_TorusPath, CreateObjectType_ReferenceImage, CreateObjectType_Armature }; class CreateObjectAction : public Action { private: Workspace* m_workspace; Object* m_parentObject; Object* m_object; const char* m_texPath; e_CreateObjectType m_objectType; const char* GetName() const; protected: public: CreateObjectAction(Workspace* a_workspace, Object* a_parent, e_CreateObjectType a_type = CreateObjectType_Empty); CreateObjectAction(Workspace* a_workspace, Object* a_parent, const char* a_texPath); ~CreateObjectAction(); virtual e_ActionType GetActionType(); virtual bool Redo(); virtual bool Execute(); virtual bool Revert(); };
21.45098
117
0.726691
[ "object" ]
066574de211832f944602c4dc95416457cde0c87
3,762
c
C
kernel/src/lib/buffer.c
e-wiki/jsos
a84c42b37974034891563351f5d0bb92d21f4b7a
[ "NCSA", "BSD-2-Clause", "Unlicense" ]
834
2015-01-02T14:28:21.000Z
2021-02-22T16:46:00.000Z
kernel/src/lib/buffer.c
e-wiki/jsos
a84c42b37974034891563351f5d0bb92d21f4b7a
[ "NCSA", "BSD-2-Clause", "Unlicense" ]
12
2015-04-17T12:00:54.000Z
2018-08-08T08:12:04.000Z
kernel/src/lib/buffer.c
e-wiki/jsos
a84c42b37974034891563351f5d0bb92d21f4b7a
[ "NCSA", "BSD-2-Clause", "Unlicense" ]
177
2015-01-05T00:42:10.000Z
2021-03-24T15:41:36.000Z
#include <value.h> #include <vm.h> #include <gc.h> #include <exception.h> #include <string.h> #include "console.h" #include "lib.h" static VAL Buffer; static VAL Buffer_prototype; typedef struct { char* buffer; uint32_t size; uint32_t capacity; } buffer_object_t; static buffer_object_t* get_buffer(js_vm_t* vm, VAL this) { if(js_value_get_type(this) != JS_T_OBJECT || js_value_get_pointer(js_value_get_pointer(this)->object.class) != js_value_get_pointer(Buffer)) { js_throw_error(vm->lib.TypeError, "Can't call Buffer instance methods with non-Buffer as object"); } return (buffer_object_t*)js_value_get_pointer(this)->object.state; } static VAL Buffer_construct(js_vm_t* vm, void* state, VAL this, uint32_t argc, VAL* argv) { buffer_object_t* buffer = js_alloc(sizeof(buffer_object_t)); buffer->capacity = 16; if(argc > 0 && js_value_get_type(argv[0]) == JS_T_NUMBER) { buffer->capacity = js_to_uint32(argv[0]); } buffer->buffer = js_alloc_no_pointer(buffer->capacity); buffer->size = 0; js_value_get_pointer(this)->object.state = buffer; return js_value_undefined(); } static VAL Buffer_prototype_append(js_vm_t* vm, void* state, VAL this, uint32_t argc, VAL* argv) { buffer_object_t* buffer = get_buffer(vm, this); uint32_t i; uint32_t new_size = buffer->size; for(i = 0; i < argc; i++) { if(js_value_get_type(argv[i]) == JS_T_STRING) { new_size += js_value_get_pointer(argv[i])->string.length; } else if(js_value_get_type(argv[i]) == JS_T_OBJECT && js_value_get_pointer(js_value_get_pointer(argv[i])->object.class) != js_value_get_pointer(Buffer)) { new_size += ((buffer_object_t*)js_value_get_pointer(this)->object.state)->size; } else { js_throw_error(vm->lib.TypeError, "Expected either string or Buffer as argument %d", i + 1); } } while(buffer->capacity < new_size) { buffer->capacity *= 2; } buffer->buffer = js_realloc(buffer->buffer, buffer->capacity); for(i = 0; i < argc; i++) { void* ptr = NULL; uint32_t sz = 0; if(js_value_get_type(argv[i]) == JS_T_STRING) { ptr = js_value_get_pointer(argv[i])->string.buff; sz = js_value_get_pointer(argv[i])->string.length; } else if(js_value_get_type(argv[i]) == JS_T_OBJECT && js_value_get_pointer(js_value_get_pointer(argv[i])->object.class) != js_value_get_pointer(Buffer)) { ptr = ((buffer_object_t*)js_value_get_pointer(this)->object.state)->buffer; sz = ((buffer_object_t*)js_value_get_pointer(this)->object.state)->size; } memcpy(buffer->buffer + buffer->size, ptr, sz); buffer->size += sz; } return this; } static VAL Buffer_prototype_get_contents(js_vm_t* vm, void* state, VAL this, uint32_t argc, VAL* argv) { buffer_object_t* buffer = get_buffer(vm, this); return js_value_make_string(buffer->buffer, buffer->size); } void lib_buffer_init(js_vm_t* vm) { Buffer = js_value_make_native_function(vm, NULL, js_cstring("Buffer"), NULL, Buffer_construct); js_gc_register_global(&Buffer, sizeof(Buffer)); Buffer_prototype = js_object_get(Buffer, js_cstring("prototype")); js_gc_register_global(&Buffer_prototype, sizeof(Buffer_prototype)); js_object_put(vm->global_scope->global_object, js_cstring("Buffer"), Buffer); // instance methods: js_object_put(Buffer_prototype, js_cstring("append"), js_value_make_native_function(vm, NULL, js_cstring("append"), Buffer_prototype_append, NULL)); js_object_put(Buffer_prototype, js_cstring("getContents"), js_value_make_native_function(vm, NULL, js_cstring("getContents"), Buffer_prototype_get_contents, NULL)); }
41.8
168
0.691919
[ "object" ]
944aa0f51ad6255dd5edaf5250069dd284712b00
129
h
C
lib/IPerformer.h
carlosvin/sample-perf-test-cpp-bazel
4014f7e4d5586ea1249d6fcdd4e25d1811923035
[ "MIT" ]
null
null
null
lib/IPerformer.h
carlosvin/sample-perf-test-cpp-bazel
4014f7e4d5586ea1249d6fcdd4e25d1811923035
[ "MIT" ]
null
null
null
lib/IPerformer.h
carlosvin/sample-perf-test-cpp-bazel
4014f7e4d5586ea1249d6fcdd4e25d1811923035
[ "MIT" ]
null
null
null
#include <vector> class IPerformer { public: virtual ~IPerformer() = default; virtual unsigned perform(unsigned n) = 0; };
10.75
42
0.697674
[ "vector" ]
94503a5ef5a063c2899c61c5156841d2bf6bc466
3,771
h
C
include/mtt/application/Widgets/PropertiesWidgets/BoolCheckboxConnection.h
AluminiumRat/mtt
3052f8ad0ffabead05a1033e1d714a61e77d0aa8
[ "MIT" ]
null
null
null
include/mtt/application/Widgets/PropertiesWidgets/BoolCheckboxConnection.h
AluminiumRat/mtt
3052f8ad0ffabead05a1033e1d714a61e77d0aa8
[ "MIT" ]
null
null
null
include/mtt/application/Widgets/PropertiesWidgets/BoolCheckboxConnection.h
AluminiumRat/mtt
3052f8ad0ffabead05a1033e1d714a61e77d0aa8
[ "MIT" ]
null
null
null
#pragma once #include <stdexcept> #include <QtWidgets/QCheckBox> #include <mtt/application/EditCommands/SetPropertyCommand.h> #include <mtt/application/EditCommands/UndoStack.h> #include <mtt/utilities/Log.h> #include <mtt/utilities/ScopedSetter.h> namespace mtt { template <typename ObjectClass> class BoolCheckboxConnection : public QObject { public: using Getter = bool(ObjectClass::*)() const noexcept; using Setter = void (ObjectClass::*)(bool); public: template<typename Signal> inline BoolCheckboxConnection(QCheckBox& checkbox, ObjectClass& object, Getter getter, Setter setter, Signal signal, UndoStack& undoStack); BoolCheckboxConnection(const BoolCheckboxConnection&) = delete; BoolCheckboxConnection& operator = (const BoolCheckboxConnection&) = delete; virtual ~BoolCheckboxConnection() noexcept = default; private: inline void _updateProperty() noexcept; inline void _updateWidget() noexcept; private: QCheckBox& _checkbox; ObjectClass& _object; Getter _getter; Setter _setter; UndoStack& _undoStack; bool _skipUpdate; }; template<typename ObjectClass> template<typename Signal> inline BoolCheckboxConnection<ObjectClass>::BoolCheckboxConnection( QCheckBox& checkbox, ObjectClass& object, Getter getter, Setter setter, Signal signal, UndoStack& undoStack) : _checkbox(checkbox), _object(object), _getter(getter), _setter(setter), _undoStack(undoStack), _skipUpdate(false) { connect(&_checkbox, &QCheckBox::clicked, this, &BoolCheckboxConnection::_updateProperty, Qt::DirectConnection); connect(&_object, signal, this, &BoolCheckboxConnection::_updateWidget, Qt::DirectConnection); _updateWidget(); } template<typename ObjectClass> inline void BoolCheckboxConnection<ObjectClass>::_updateProperty() noexcept { if(_skipUpdate) return; ScopedSetter<bool> skipper(_skipUpdate, true); try { bool newValue = _checkbox.isChecked(); if ((_object.*_getter)() == newValue) return; _undoStack.addAndMake(std::move(makeSetPropertyCommand( _object, _getter, _setter, newValue))); } catch (std::exception& error) { Log() << error.what(); Log() << "BoolCheckboxConnection::_updateProperty: unable to update property."; } catch(...) { Log() << "BoolCheckboxConnection::_updateProperty: unable to update property."; } } template<typename ObjectClass> inline void BoolCheckboxConnection<ObjectClass>::_updateWidget() noexcept { if (_skipUpdate) return; ScopedSetter<bool> skipper(_skipUpdate, true); try { _checkbox.setChecked((_object.*_getter)()); } catch (std::exception& error) { Log() << error.what(); Log() << "BoolCheckboxConnection::_updateWidget: unable to update widget."; } catch (...) { Log() << "BoolCheckboxConnection::_updateWidget: unable to update widget."; } } }
29.928571
85
0.556351
[ "object" ]
9452a47317841fa1d726660e61504a0574996032
1,214
h
C
src/platforms/ios/include/libPrinter_183b/PortInterface.h
OPADA-Eng/nativescript-sewoo-printer
5c9b7250119e312c45b27b448d05111b8f77d4c6
[ "Apache-2.0" ]
1
2020-04-17T12:02:10.000Z
2020-04-17T12:02:10.000Z
src/platforms/ios/include/libPrinter_183b/PortInterface.h
OPADA-Eng/nativescript-sewoo-printer
5c9b7250119e312c45b27b448d05111b8f77d4c6
[ "Apache-2.0" ]
1
2019-06-29T03:38:42.000Z
2019-09-10T11:25:06.000Z
src/platforms/ios/include/libPrinter_183b/PortInterface.h
OPADA-Eng/nativescript-sewoo-printer
5c9b7250119e312c45b27b448d05111b8f77d4c6
[ "Apache-2.0" ]
1
2020-08-11T12:22:19.000Z
2020-08-11T12:22:19.000Z
// // PortInterface.h // iOS // // Created by leesk on 11. 11. 23.. // Copyright 2011. All rights reserved. // #import <Foundation/Foundation.h> #import "CallbackData.h" #import "EABluetoothPort.h" #define PORT_TCP 0 #define PORT_BLUETOOTH 1 extern int portMode; @interface PortInterface : NSObject { BOOL m_start; id m_callbackObject; SEL m_callbackSelector; // queue; NSOperationQueue * theQueue; } - (id) init; - (void) dealloc; - (NSArray *) getConnectedPrinter; // Added for bluetooth - (long) connect:(NSString*) portName withPortParam:(int) port; - (long) disconnect; - (long) sendChars:(unsigned char *)a charsToSend:(int)length; - (long) sendString:(NSString*) stringToSend withEncoding:(NSStringEncoding) encoding; - (long) recvChars:(unsigned char *)a charsToRecv:(int)length; - (void) activateReader; - (void) deactivateReader; - (void) registerCallback:(id) object withSelctor:(SEL) selector; - (void) unregisterCallback; // MSR - (void) activateMSR; - (void) deactivateMSR; // Bluetooth only. - (long) connectReset:(NSString*) portName withPortParam:(int) port; - (long) disconnectReset; // Wi-Fi only - (long) nonBlocking; - (long) setBlocking; - (int) getSock; @end
21.678571
86
0.710049
[ "object" ]
945d11ae6dbe43f9724c9932a30e19cf65dad5bc
1,072
h
C
submodules/ObjCRuntimeUtils/Source/ObjCRuntimeUtils/RuntimeUtils.h
Sergey70/Telegram-iOS
331b51ee204b92bb4c3aa8d4006a5070d4644770
[ "AML" ]
null
null
null
submodules/ObjCRuntimeUtils/Source/ObjCRuntimeUtils/RuntimeUtils.h
Sergey70/Telegram-iOS
331b51ee204b92bb4c3aa8d4006a5070d4644770
[ "AML" ]
null
null
null
submodules/ObjCRuntimeUtils/Source/ObjCRuntimeUtils/RuntimeUtils.h
Sergey70/Telegram-iOS
331b51ee204b92bb4c3aa8d4006a5070d4644770
[ "AML" ]
null
null
null
#import <Foundation/Foundation.h> #import <UIKit/UIKit.h> typedef enum { NSObjectAssociationPolicyRetain = 0, NSObjectAssociationPolicyCopy = 1 } NSObjectAssociationPolicy; @interface RuntimeUtils : NSObject + (void)swizzleInstanceMethodOfClass:(Class)targetClass currentSelector:(SEL)currentSelector newSelector:(SEL)newSelector; + (void)swizzleInstanceMethodOfClass:(Class)targetClass currentSelector:(SEL)currentSelector withAnotherClass:(Class)anotherClass newSelector:(SEL)newSelector; + (void)swizzleClassMethodOfClass:(Class)targetClass currentSelector:(SEL)currentSelector newSelector:(SEL)newSelector; + (CALayer * _Nonnull)makeLayerHostCopy:(CALayer * _Nonnull)another; @end @interface NSObject (AssociatedObject) - (void)setAssociatedObject:(id)object forKey:(void const *)key; - (void)setAssociatedObject:(id)object forKey:(void const *)key associationPolicy:(NSObjectAssociationPolicy)associationPolicy; - (id)associatedObjectForKey:(void const *)key; - (bool)checkObjectIsKindOfClass:(Class)targetClass; - (void)setClass:(Class)newClass; @end
39.703704
159
0.815299
[ "object" ]
946841333e412dab09f86fa705cdffa40bc3a752
15,333
h
C
evaluator.h
ReiseArnor/lpp-cpp
328114c903af656f2486444a131e2a36759d61e7
[ "MIT" ]
null
null
null
evaluator.h
ReiseArnor/lpp-cpp
328114c903af656f2486444a131e2a36759d61e7
[ "MIT" ]
null
null
null
evaluator.h
ReiseArnor/lpp-cpp
328114c903af656f2486444a131e2a36759d61e7
[ "MIT" ]
null
null
null
#include "ast.h" #include "object.h" #include "builtin.h" #include <cassert> #include <memory> #include <string> #include <typeinfo> #include <vector> #include "utils.h" #include "cleaner.h" using obj::Object; using ast::ASTNode; using ast::Program; using ast::ExpressionStatement; using ast::Prefix; using ast::Infix; using obj::ObjectType; using ast::Block; using ast::If; using ast::ReturnStatement; using obj::Error; using obj::Environment; using ast::LetStatement; using ast::Identifier; static const char* WRONG_ARGS = "Cantidad errónea de argumentos para la función cerca de la línea %d, se esperaban %d pero se obtuvo %d"; static const char* NOT_A_FUNCTION = "No es una function: %s cerca de la línea %d"; static const char* TYPE_MISMATCH = "Discrepancia de tipos: %s %s %s cerca de la línea %d"; static const char* UNKNOWN_PREFIX_OPERATION = "Operador desconocido: %s%s cerca de la línea %d"; static const char* UNKNOWN_INFIX_OPERATION = "Operador desconocido: %s %s %s cerca de la línea %d"; static const char* UNKNOWN_IDENTIFIER = "Identificador sin definir: \"%s\" cerca de la línea %d"; const static auto TRUE = std::make_unique<obj::Boolean>(true); const static auto FALSE = std::make_unique<obj::Boolean>(false); const static auto _NULL = std::make_unique<obj::Null>(); static Object* evaluate_program(Program*, Environment*); static Object* to_boolean_object(bool); static Object* evaluate_prefix_expression(const std::string&, Object*, const int); static Object* evaluate_infix_expression(const std::string&, Object*, Object*, const int); static Object* evaluate_if_expression(If*, Environment*); static Object* evaluate_block_statements(Block*, Environment*); static Object* evaluate_identifier(Identifier*, Environment*, const int); static std::vector<Object*> evaluate_expression(const std::vector<Expression*>&, Environment*); static Object* apply_function(Object*, const std::vector<Object*>&, const int); static Object* evaluate(ASTNode* node, Environment* env) { auto node_type = typeid(*node).name(); if(node_type == typeid(Program).name()) { return evaluate_program(dynamic_cast<Program*>(node), env); } else if(node_type == typeid(ExpressionStatement).name()) { auto cast_node = dynamic_cast<ExpressionStatement*>(node); return evaluate(cast_node->expression, env); } else if(node_type == typeid(ast::Integer).name()) { auto cast_node = dynamic_cast<ast::Integer*>(node); auto integer = new obj::Integer(cast_node->value); cleaner.push_back(integer); return integer; } else if(node_type == typeid(ast::Boolean).name()) { auto cast_node = dynamic_cast<ast::Boolean*>(node); return to_boolean_object(cast_node->value); } else if(node_type == typeid(Prefix).name()) { auto cast_node = dynamic_cast<Prefix*>(node); assert(cast_node != nullptr); auto right = evaluate(cast_node->right, env); assert(right != nullptr); return evaluate_prefix_expression(cast_node->operatr, right, cast_node->token.line); } else if (node_type == typeid(Infix).name()) { auto cast_node = dynamic_cast<Infix*>(node); assert(cast_node->left && cast_node->right); auto left = evaluate(cast_node->left, env); auto right = evaluate(cast_node->right, env); assert(left && right); return evaluate_infix_expression(cast_node->operatr, left, right, cast_node->token.line); } else if (node_type == typeid(ast::Block).name()) { auto cast_node = dynamic_cast<Block*>(node); return evaluate_block_statements(cast_node, env); } else if (node_type == typeid(ast::If).name()) { auto cast_node = dynamic_cast<ast::If*>(node); return evaluate_if_expression(cast_node, env); } else if(node_type == typeid(ReturnStatement).name()) { auto cast_node = dynamic_cast<ReturnStatement*>(node); assert(cast_node->return_value); auto value = evaluate(cast_node->return_value, env); assert(value); auto return_val = new obj::Return(value); cleaner.push_back(return_val); return return_val; } else if(node_type == typeid(LetStatement).name()) { auto cast_node = dynamic_cast<LetStatement*>(node); assert(cast_node->value); auto value = evaluate(cast_node->value, env); assert(cast_node->name); env->set_item(cast_node->name->value, value); return value; } else if(node_type == typeid(Identifier).name()) { auto cast_node = dynamic_cast<Identifier*>(node); assert(cast_node); return evaluate_identifier(cast_node, env, cast_node->token.line); } else if (node_type == typeid(ast::Function).name()) { auto cast_node = dynamic_cast<ast::Function*>(node); assert(cast_node); auto func = new obj::Function(cast_node->parameters, cast_node->body, env); cleaner.push_back(func); return func; } else if (node_type == typeid(ast::Call).name()) { auto cast_node = dynamic_cast<ast::Call*>(node); auto function = evaluate(cast_node->function, env); auto args = evaluate_expression(cast_node->arguments, env); return apply_function(function, args, cast_node->token.line); } else if (node_type == typeid(ast::StringLiteral).name()) { auto cast_node = dynamic_cast<ast::StringLiteral*>(node); auto str = new obj::String(cast_node->value); cleaner.push_back(str); return str; } return nullptr; } static Environment* extend_function_environment(obj::Function* fn, const std::vector<Object*>& args, const int line) { if(fn->parameters.size() != args.size()) { auto error = new Error{ format( WRONG_ARGS, line, fn->parameters.size(), args.size() ) }; eval_errors.push_back(error); return nullptr; } auto env = new Environment(fn->env); environments.push_back(env); for(int i = 0; i < fn->parameters.size(); i++) env->set_item(fn->parameters.at(i)->value, args.at(i)); return env; } static Object* unwrap_return_value(Object* obj) { if(typeid(*obj) == typeid(obj::Return)) return static_cast<obj::Return*>(obj)->value; return obj; } Object* apply_function(Object* fn, const std::vector<Object*>& args, const int line) { if(typeid(*fn) == typeid(obj::Function)) { auto function = static_cast<obj::Function*>(fn); auto extended_environment = extend_function_environment(function, args, line); if(!extended_environment) return eval_errors.at(eval_errors.size() - 1); auto evaluated = evaluate(function->body, extended_environment); return unwrap_return_value(evaluated); } else if(typeid(*fn) == typeid(obj::Builtin)) { auto function = static_cast<obj::Builtin*>(fn); return function->fn(args, line); } auto error = new Error{ format( NOT_A_FUNCTION, fn->type_string().c_str(), line ) }; eval_errors.push_back(error); return error; } Object* evaluate_program(Program* program, Environment* env) { Object* result = nullptr; for(auto s : program->statements) { result = evaluate(s, env); if(typeid(*result) == typeid(obj::Return)) { auto cast_result = static_cast<obj::Return*>(result); return cast_result->value; } else if (typeid(*result) == typeid(obj::Error)) return result; } return result; } static bool is_truthy(Object* obj) { if(obj == _NULL.get()) return false; else if(obj == TRUE.get()) return true; else if(obj == FALSE.get()) return false; else return true; } Object* evaluate_if_expression(If* if_expression, Environment* env) { assert(if_expression->condition); auto condicion = evaluate(if_expression->condition, env); assert(condicion); if(is_truthy(condicion)) { assert(if_expression->consequence); return evaluate(if_expression->consequence, env); } else if (if_expression->alternative) return evaluate(if_expression->alternative, env); else return _NULL.get(); } Object* evaluate_block_statements(Block* block, Environment* env) { Object* result = nullptr; for (auto statement : block->statements) { result = evaluate(statement, env); if(result && result->type() == ObjectType::RETURN || result->type() == ObjectType::ERROR) return result; } return result; } static Object* evaluate_bang_operator_expression(Object* right) { if(right == TRUE.get()) return FALSE.get(); else if(right == FALSE.get()) return TRUE.get(); else if(right == _NULL.get()) return TRUE.get(); else return FALSE.get(); } static Object* evaluate_minus_operator_expression(Object* right, const int line) { if(typeid(*right).name() != typeid(obj::Integer).name()) { auto error = new Error{ format( UNKNOWN_PREFIX_OPERATION, "-", right->type_string().c_str(), line ) }; eval_errors.push_back(error); return error; } auto cast_right = dynamic_cast<obj::Integer*>(right); auto integer = new obj::Integer(-cast_right->value); cleaner.push_back(integer); return integer; } Object* evaluate_prefix_expression(const std::string& operatr, Object* right, const int line) { if(operatr == "!") return evaluate_bang_operator_expression(right); else if(operatr == "-") return evaluate_minus_operator_expression(right, line); else { auto error = new Error{ format( UNKNOWN_PREFIX_OPERATION, operatr.c_str(), right->type_string().c_str(), line ) }; eval_errors.push_back(error); return error; } } static Object* evaluate_integer_infix_expression(const std::string& operatr, Object* left, Object* right, const int line) { auto left_value = static_cast<obj::Integer*>(left)->value; auto right_value = static_cast<obj::Integer*>(right)->value; if (operatr == "+") { auto integer = new obj::Integer(left_value + right_value); cleaner.push_back(integer); return integer; } else if (operatr == "-") { auto integer = new obj::Integer(left_value - right_value); cleaner.push_back(integer); return integer; } else if (operatr == "*") { auto integer = new obj::Integer(left_value * right_value); cleaner.push_back(integer); return integer; } else if (operatr == "/") { auto integer = new obj::Integer(left_value / right_value); cleaner.push_back(integer); return integer; } else if (operatr == "<") return to_boolean_object(left_value < right_value); else if (operatr == ">") return to_boolean_object(left_value > right_value); else if (operatr == "==") return to_boolean_object(left_value == right_value); else if (operatr == "!=") return to_boolean_object(left_value != right_value); else { auto error = new Error{ format( UNKNOWN_INFIX_OPERATION, left->type_string().c_str(), operatr.c_str(), right->type_string().c_str(), line ) }; eval_errors.push_back(error); return error; } } static Object* evaluate_string_infix_expression(const std::string& operatr, Object* left, Object* right, const int line) { auto left_value = static_cast<obj::String*>(left)->value; auto right_value = static_cast<obj::String*>(right)->value; if(operatr == "+") { auto str = new obj::String(left_value + right_value); cleaner.push_back(str); return str; } else if(operatr == "==") return to_boolean_object(left_value == right_value); else if(operatr == "!=") return to_boolean_object(left_value != right_value); auto error = new Error{ format( UNKNOWN_INFIX_OPERATION, left->type_string().c_str(), operatr.c_str(), right->type_string().c_str(), line ) }; eval_errors.push_back(error); return error; } Object* evaluate_infix_expression(const std::string& operatr, Object* left, Object* right, const int line) { if(left->type() == ObjectType::INTEGER && right->type() == ObjectType::INTEGER) return evaluate_integer_infix_expression(operatr, left, right, line); else if(left->type() == ObjectType::STRING && right->type() == ObjectType::STRING) return evaluate_string_infix_expression(operatr, left, right, line); else if(operatr == "==") return to_boolean_object( dynamic_cast<obj::Boolean*>(left)->value == dynamic_cast<obj::Boolean*>(right)->value ); else if(operatr == "!=") return to_boolean_object( dynamic_cast<obj::Boolean*>(left)->value != dynamic_cast<obj::Boolean*>(right)->value ); else if(left->type() != right->type()) { auto error = new Error{ format( TYPE_MISMATCH, left->type_string().c_str(), operatr.c_str(), right->type_string().c_str(), line ) }; eval_errors.push_back(error); return error; } auto error = new Error{ format( UNKNOWN_INFIX_OPERATION, left->type_string().c_str(), operatr.c_str(), right->type_string().c_str(), line ) }; eval_errors.push_back(error); return error; } Object* evaluate_identifier(Identifier* ident, Environment* env, const int line) { if(env->item_exist(ident->value)) return env->get_item(ident->value); else if(BUILTINS.find(ident->value) != BUILTINS.end()) return &BUILTINS.at(ident->value); else { auto error = new Error{ format( UNKNOWN_IDENTIFIER, ident->value.c_str(), line) }; eval_errors.push_back(error); return error; } } std::vector<Object*> evaluate_expression(const std::vector<Expression*>& expressions, Environment* env) { auto result = std::vector<Object*>(); for(auto exp : expressions) { auto evaluated = evaluate(exp, env); if(evaluated) result.push_back(evaluated); } return result; } Object* to_boolean_object(bool value) { return value ? TRUE.get() : FALSE.get(); }
31.745342
137
0.606144
[ "object", "vector" ]
947743ae30bbf3903c4456e611ebf82c33cf8a6c
1,282
h
C
Source/ToolCore/Assets/SceneImporter.h
honigbeutler123/AtomicGameEngine
c53425f19b216eb21ecd3bda85052aaa1a6f2aaa
[ "Apache-2.0", "MIT" ]
null
null
null
Source/ToolCore/Assets/SceneImporter.h
honigbeutler123/AtomicGameEngine
c53425f19b216eb21ecd3bda85052aaa1a6f2aaa
[ "Apache-2.0", "MIT" ]
null
null
null
Source/ToolCore/Assets/SceneImporter.h
honigbeutler123/AtomicGameEngine
c53425f19b216eb21ecd3bda85052aaa1a6f2aaa
[ "Apache-2.0", "MIT" ]
null
null
null
// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // #pragma once #include "AssetImporter.h" namespace ToolCore { class SceneImporter : public AssetImporter { OBJECT(SceneImporter); public: /// Construct. SceneImporter(Context* context, Asset *asset); virtual ~SceneImporter(); virtual void SetDefaults(); /// Set the scene camera's rotation void SetSceneCamRotation(const Quaternion& rotation) { sceneCamRotation_ = rotation; } /// Set the scene camera's position void SetSceneCamPosition(const Vector3& position) { sceneCamPosition_ = position; } /// Get the scene camera's rotation const Quaternion& GetSceneCamRotation() const { return sceneCamRotation_; } /// Get the scene camera's position const Vector3& GetSceneCamPosition() const { return sceneCamPosition_; } protected: bool Import(); virtual bool LoadSettingsInternal(JSONValue& jsonRoot); virtual bool SaveSettingsInternal(JSONValue& jsonRoot); Quaternion sceneCamRotation_; Vector3 sceneCamPosition_; }; }
26.163265
90
0.74025
[ "object" ]
948223d83536aaa5571c23f12af7a7fa1c98ff7c
1,940
c
C
d/guilds/fist/oldfist/hall/store.c
Dbevan/SunderingShadows
6c15ec56cef43c36361899bae6dc08d0ee907304
[ "MIT" ]
13
2019-07-19T05:24:44.000Z
2021-11-18T04:08:19.000Z
d/guilds/fist/oldfist/hall/store.c
Dbevan/SunderingShadows
6c15ec56cef43c36361899bae6dc08d0ee907304
[ "MIT" ]
4
2021-03-15T18:56:39.000Z
2021-08-17T17:08:22.000Z
d/guilds/fist/oldfist/hall/store.c
Dbevan/SunderingShadows
6c15ec56cef43c36361899bae6dc08d0ee907304
[ "MIT" ]
13
2019-09-12T06:22:38.000Z
2022-01-31T01:15:12.000Z
#include <std.h> inherit ROOM; void create(){ object ob; ::create(); set_short("The Storage Room of the Iron Fist"); set_long( @FIST %^BLUE%^This is the entrance to the storage room where the %^RED%^Iron Fist%^BLUE%^ members store items to be sold at a later time. There is a clerk sitting behind a small counter who appears to be in charge of keeping things in order here. There is a small sign on the counter explaining just how everything works. FIST ); set_light(2); set_property("no teleport",1); set_property("no steal",1); set_property("indoors",1); set_exits(([ "north":"/d/guilds/fist/hall/store1" ])); set_items(([ "sign":"Read it to get a list of commands" ])); ob = new(BBOARD); ob->set_name("board"); ob->set_id(({"board","store board"})); ob->set_board_id("fiststore"); ob->set_max_posts(60); ob->set_location("/d/guilds/fist/hall/store.c"); ob->set_short("Iron Fist Storage Room Board"); ob->set_long("%^MAGENTA%^This board is for the %^RED%^Iron Fist %^MAGENTA%^members to post details and suggestions about items left in the storage room."); } void reset(){ ::reset(); if(!present("Tulmak")) new("/d/guilds/fist/hall/tulmak.c")->move(TO); } void init(){ ::init(); add_action("read_sign","read"); } int read_sign(string str){ if(str!="sign") return 0; write( @SIGN %^BOLD%^Here is how things work in the %^RED%^Iron Fist %^WHITE%^Storage Room:%^RESET%^ %^BOLD%^list %^RESET%^%^MAGENTA%^shows you a list of what is in the storage room now%^RESET%^ %^BOLD%^bin <number> %^RESET%^%^MAGENTA%^will show you the item in that bin%^RESET%^ %^BOLD%^deposit <item> %^RESET%^%^MAGENTA%^puts an item you are carrying into storage%^RESET%^ %^BOLD%^retrieve <item> %^RESET%^%^MAGENTA%^allows you to get an item from the storage room by contributing its value to the guild%^RESET%^ SIGN ); return 1; }
30.793651
159
0.654124
[ "object" ]
94826523202357f073d2b290d313a07eb8fd548b
2,832
h
C
layer/stack.h
oir/milk-cu
8dad87f29e4647596579bd0fad7cf35676a45121
[ "Apache-2.0" ]
5
2016-08-03T14:52:23.000Z
2017-11-07T21:22:35.000Z
layer/stack.h
oir/milk-cu
8dad87f29e4647596579bd0fad7cf35676a45121
[ "Apache-2.0" ]
null
null
null
layer/stack.h
oir/milk-cu
8dad87f29e4647596579bd0fad7cf35676a45121
[ "Apache-2.0" ]
null
null
null
#ifndef MILK_STACK_H #define MILK_STACK_H namespace milk { namespace layer { template <typename xpu> class stack : public layer<xpu> { public: std::shared_ptr<layer<xpu>> top, bottom; stack(std::shared_ptr<layer<xpu>> a_bottom, std::shared_ptr<layer<xpu>> a_top); virtual void forward() { bottom->forward(); top->forward(); }; virtual void backward() { top->backward(); bottom->backward(); }; virtual void forward_step(uint t) { bottom->forward_step(t); top->forward_step(t); }; virtual void backward_step(uint t) { top->backward_step(t); bottom->backward_step(t); }; virtual void init() { bottom->init(); top->init(); }; virtual void update() { bottom->update(); top->update(); }; virtual void set_mode(Mode mode) { bottom->set_mode(mode); top->set_mode(mode); } virtual Real error() { return bottom->error() + top->error(); } virtual Real loss() { return bottom->loss() + top->loss(); } virtual std::vector<Weight<xpu>*> params() { return bottom->params() + top->params(); } virtual std::vector<Input<xpu>*> ins(); virtual std::vector<Data<xpu>*> outs(); }; template <typename xpu> stack<xpu>::stack(std::shared_ptr<layer<xpu>> a_bottom, std::shared_ptr<layer<xpu>> a_top) : bottom(a_bottom), top(a_top) { auto ins = top->ins(); auto outs = bottom->outs(); // EXPERIMENTAL: skip if in-connection is already connected. not thoroughly tested. for (uint i=0,j=0; i<ins.size() and j<outs.size(); ) { if (ins[i]->in) { i++; continue; } ins[i]->connect_from(*outs[j]); i++; j++; } } template <typename xpu> std::vector<Input<xpu>*> stack<xpu>::ins() { auto bottom_ins = bottom->ins(); uint outsize = bottom->outs().size(); auto top_ins = top->ins(); for (uint i=outsize; i<top_ins.size(); i++) bottom_ins.push_back(top_ins[i]); return bottom_ins; } template <typename xpu> std::vector<Data<xpu>*> stack<xpu>::outs() { auto top_outs = top->outs(); uint insize = top->ins().size(); auto bottom_outs = bottom->outs(); for (uint i=insize; i<bottom_outs.size(); i++) top_outs.push_back(bottom_outs[i]); return top_outs; } } // end namespace layer namespace factory { template <typename xpu=MilkDefaultDev> std::shared_ptr<layer::stack<xpu>> stack( std::shared_ptr<layer::layer<xpu>> bottom, std::shared_ptr<layer::layer<xpu>> top) { return std::make_shared<layer::stack<xpu>>(bottom, top); } } // end namespace factory template <typename xpu, template <typename> class ltype, template <typename> class ltype2> std::shared_ptr<layer::stack<xpu>> operator>>( std::shared_ptr<ltype<xpu>> bottom, std::shared_ptr<ltype2<xpu>> top) { return std::make_shared<layer::stack<xpu>>(bottom, top); } } // end namespace milk #endif
30.782609
94
0.643715
[ "vector" ]
9483966698d1a67779992150daa65545c93b6df6
2,768
h
C
projects/symbolicAnalysisFramework/src/parallelCFG/pCFGIteratorTransfer.h
maurizioabba/rose
7597292cf14da292bdb9a4ef573001b6c5b9b6c0
[ "BSD-3-Clause" ]
14
2017-03-07T00:14:33.000Z
2022-02-09T00:59:22.000Z
projects/symbolicAnalysisFramework/src/parallelCFG/pCFGIteratorTransfer.h
sujankh/rose-matlab
7435d4fa1941826c784ba97296c0ec55fa7d7c7e
[ "BSD-3-Clause" ]
11
2016-11-22T13:14:55.000Z
2021-12-14T00:56:51.000Z
projects/symbolicAnalysisFramework/src/parallelCFG/pCFGIteratorTransfer.h
sujankh/rose-matlab
7435d4fa1941826c784ba97296c0ec55fa7d7c7e
[ "BSD-3-Clause" ]
6
2016-11-07T13:38:45.000Z
2021-04-04T12:13:31.000Z
#ifndef _PCFGITERATORTRANSFER_H #define _PCFGITERATORTRANSFER_H #include "pCFG.h" #include "genericDataflowCommon.h" #include "cfgUtils.h" #include "CallGraphTraverse.h" #include "analysisCommon.h" #include "analysis.h" #include "dataflow.h" #include "latticeFull.h" #include "MPIDepAnalysis.h" #include "pCFGAnnotations.h" class IntraPCFGTransferVisitor : public ROSE_VisitorPatternDefaultBase { protected: const pCFGNode& pcfg_node; unsigned int pSet; const Function& func; NodeState& state; const vector<Lattice*>& dfInfo; bool& isDeadPSet; bool& isSplitPSet; vector<DataflowNode>& splitPSetNodes; bool& isSplitPNode; bool& isBlockPSet; bool& isMergePSet; public: IntraPCFGTransferVisitor(const pCFGNode& pn, unsigned int ps, const Function& f, NodeState& s, const vector<Lattice*>& dfI, bool& dPS, bool& sPS, vector<DataflowNode>& sPSN, bool& sPN, bool& bPS, bool& mPS) : pcfg_node(pn), pSet(ps), func(f), state(s), dfInfo(dfI), isDeadPSet(dPS), isSplitPSet(sPS), splitPSetNodes(sPSN), isSplitPNode(sPN), isBlockPSet(bPS), isMergePSet(mPS) { } virtual bool finish() = 0; virtual ~IntraPCFGTransferVisitor() { }; }; class pCFGIteratorTransfer : public IntraPCFGTransferVisitor { public: bool modified; MPIDepAnalysis* mda; pCFGIteratorTransfer(const pCFGNode& pnode, unsigned int pset, const Function& func, NodeState& state, const vector<Lattice*>& dfI, bool& deadpset, bool& splitpset, vector<DataflowNode>& splitpsetnodes, bool& splitpnode, bool& blockpset, bool& mergepset, MPIDepAnalysis* mda_arg) : IntraPCFGTransferVisitor(pnode, pset, func, state, dfI, deadpset, splitpset, splitpsetnodes, splitpnode, blockpset, mergepset) { modified = false; this->mda = mda_arg; } bool finish () { return modified; } void initMPIDepAnalysis(MPIDepAnalysis* mda_arg) { this->mda = mda_arg; } ~pCFGIteratorTransfer() {} bool isMpiDepCond(SgIfStmt*); // pattern visitor void visit(SgIfStmt* sgifstmt); void visit(SgPragmaDeclaration* sgpragma); void visit(SgFunctionCallExp* sgfcexp); }; #endif
29.763441
136
0.558887
[ "vector" ]
94b4e55500a396ae6973d79b91a07cdcc8edab1f
1,760
h
C
blocks/Cinder-Metal/samples/ARKit/include/CinderARKitApp.h
iProfeten/cinder-metal-m1
503890a2a63c2d92f851fbc4e219908f629b9124
[ "BSD-2-Clause" ]
65
2015-11-24T04:39:58.000Z
2021-02-24T03:42:39.000Z
blocks/Cinder-Metal/samples/ARKit/include/CinderARKitApp.h
iProfeten/cinder-metal-m1
503890a2a63c2d92f851fbc4e219908f629b9124
[ "BSD-2-Clause" ]
1
2018-01-25T19:52:37.000Z
2018-01-26T01:44:27.000Z
blocks/Cinder-Metal/samples/ARKit/include/CinderARKitApp.h
iProfeten/cinder-metal-m1
503890a2a63c2d92f851fbc4e219908f629b9124
[ "BSD-2-Clause" ]
13
2017-04-30T03:51:48.000Z
2022-01-02T18:18:45.000Z
// // CinderARKitApp.h // CinderARKit // // Created by William Lindmeier on 7/6/17. // #pragma once #include "cinder/app/App.h" #include "metal.h" #import "RendererMetalImpl.h" #import "Batch.h" #import "Shader.h" #import <ARKit/ARKit.h> @class NativeBridge; class CinderARKitApp : public cinder::app::App { public: CinderARKitApp() : mPlanePosition(-1) ,mHumanPosition(-1) ,mNumTouches(0) {} void setup() override; void resize() override; void restart(); void update() override; void draw() override; void tapped(int numTaps); void swipe(int direction); void addAnchor(); void touchesBegan( cinder::app::TouchEvent event ) override; void touchesEnded( cinder::app::TouchEvent event ) override; id <MTLTexture> createTextureFromPixelBuffer( CVPixelBufferRef pixelBuffer, MTLPixelFormat pixelFormat, NSInteger planeIndex ); void createOrUpdateTextureFromPixelBuffer( ci::mtl::TextureBufferRef & texture, CVPixelBufferRef pixelBuffer, ci::mtl::PixelFormat pxFormat, NSInteger planeIndex ); // ARKit ARSession *mARSession; // Native Delegate NativeBridge *mObjcDelegate; ci::mtl::RenderPassDescriptorRef mRenderDescriptor; CVMetalTextureCacheRef mCapturedImageTextureCache; ci::mtl::TextureBufferRef mTextureLuma; ci::mtl::TextureBufferRef mTextureChroma; ci::mtl::RenderPipelineStateRef mPipelineVideo; ci::mtl::BatchRef mBatchCamera; std::vector<ci::mat4> mPlaneIntersections; ci::mat4 mLastHorizontalPlane; ci::vec3 mPlanePosition; ci::vec3 mHumanPosition; int mNumTouches; };
25.507246
113
0.661932
[ "vector" ]