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h
C
MPKit.framework/Headers/MPKitMacro.h
yyqxiaoyin/MPKitPodTest
4fa5adc9471e2d1fb6bf3afca5861e5513109dc2
[ "MIT" ]
null
null
null
MPKit.framework/Headers/MPKitMacro.h
yyqxiaoyin/MPKitPodTest
4fa5adc9471e2d1fb6bf3afca5861e5513109dc2
[ "MIT" ]
null
null
null
MPKit.framework/Headers/MPKitMacro.h
yyqxiaoyin/MPKitPodTest
4fa5adc9471e2d1fb6bf3afca5861e5513109dc2
[ "MIT" ]
null
null
null
// // MPKitMacro.h // MPKit // // Created by Mopon on 2016/12/8. // Copyright © 2016年 Mopon. All rights reserved. // #import <UIKit/UIKit.h> #import <pthread.h> #import <sys/time.h> #ifndef MPKitMacro_h #define MPKitMacro_h #endif /* MPKitMacro_h */ #define YQAssertNil(condition, description, ...) NSAssert(!(condition), (description), ##__VA_ARGS__) #ifndef YQ_SWAP // swap two value #define YQ_SWAP(_a_, _b_) do { __typeof__(_a_) _tmp_ = (_a_); (_a_) = (_b_); (_b_) = _tmp_; } while (0) #endif static inline CGFloat DegreesToRadians(CGFloat degrees) { return degrees * M_PI / 180; } /// Convert radians to degrees. static inline CGFloat RadiansToDegrees(CGFloat radians) { return radians * 180 / M_PI; } #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" /** 根据second快速生成一个 dispatch_time_t */ static inline dispatch_time_t dispatch_time_delay(NSTimeInterval second){ return dispatch_time(DISPATCH_TIME_NOW, (int64_t)(second)); } /** 是否是在主线程 */ static inline bool dispatch_is_main_queue(){ return pthread_main_np() != 0; } /** 在主线程运行(异步) */ static inline void dispatch_async_on_main_queue(void (^block)()){ if (pthread_main_np()) { block(); }else{ dispatch_async(dispatch_get_main_queue(), block); } } /** 主线程运行(同步) */ static inline void dispatch_sync_on_main_queue(void (^block)()){ if (pthread_main_np()) { block(); }else{ dispatch_sync(dispatch_get_main_queue(), block); } } #pragma clang diagnostic pop /** 添加一个动态属性 可以给分类添加自定义属性 @param association ASSIGN / RETAIN / COPY / RETAIN_NONATOMIC / COPY_NONATOMIC @warning #import <objc/runtime.h> //分类需导入runtime框架 ******************************************************************************* Example: @interface NSObject (MyAdd) @property (nonatomic, retain) UIColor *myColor; @end #import <objc/runtime.h> @implementation NSObject (MyAdd) YQSYNTH_DYNAMIC_PROPERTY_OBJECT(myColor, setMyColor, RETAIN, UIColor *) @end */ #ifndef YQSYNTH_DYNAMIC_PROPERTY_OBJECT #define YQSYNTH_DYNAMIC_PROPERTY_OBJECT(_getter_, _setter_, _association_, _type_) \ - (void)_setter_ : (_type_)object { \ [self willChangeValueForKey:@#_getter_]; \ objc_setAssociatedObject(self, _cmd, object, OBJC_ASSOCIATION_ ## _association_); \ [self didChangeValueForKey:@#_getter_]; \ } \ - (_type_)_getter_ { \ return objc_getAssociatedObject(self, @selector(_setter_:)); \ } #endif
23.149533
104
0.687122
[ "object" ]
94d014949cf642c1f892f7781848e672624d97ca
4,735
h
C
hphp/runtime/vm/native-prop-handler.h
radford/hhvm
a7cd6754d14742b40528c847b607a1608cfcfe98
[ "PHP-3.01", "Zend-2.0" ]
1
2016-09-14T15:47:16.000Z
2016-09-14T15:47:16.000Z
hphp/runtime/vm/native-prop-handler.h
radford/hhvm
a7cd6754d14742b40528c847b607a1608cfcfe98
[ "PHP-3.01", "Zend-2.0" ]
null
null
null
hphp/runtime/vm/native-prop-handler.h
radford/hhvm
a7cd6754d14742b40528c847b607a1608cfcfe98
[ "PHP-3.01", "Zend-2.0" ]
null
null
null
/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-2014 Facebook, Inc. (http://www.facebook.com) | +----------------------------------------------------------------------+ | This source file is subject to version 3.01 of the PHP license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.php.net/license/3_01.txt | | If you did not receive a copy of the PHP license and are unable to | | obtain it through the world-wide-web, please send a note to | | license@php.net so we can mail you a copy immediately. | +----------------------------------------------------------------------+ */ #ifndef _incl_HPHP_RUNTIME_VM_NATIVE_PROP_HANDLER_H #define _incl_HPHP_RUNTIME_VM_NATIVE_PROP_HANDLER_H #include "hphp/runtime/base/types.h" #include "hphp/runtime/base/base-includes.h" namespace HPHP { namespace Native { ////////////////////////////////////////////////////////////////////////////// // Class NativePropHandler struct NativePropHandler { typedef Variant (*GetFunc)(ObjectData *obj, const StringData* name); typedef Variant (*SetFunc)(ObjectData *obj, const StringData* name, Variant& value); typedef Variant (*IssetFunc)(ObjectData *obj, const StringData* name); typedef Variant (*UnsetFunc)(ObjectData *obj, const StringData* name); GetFunc get; // native magic prop get (analogue of user's `__get`) SetFunc set; // native magic set (user's `__set`) IssetFunc isset; // native magic isset (user's `__isset`) UnsetFunc unset; // native magic unset (user's `__unset`) }; // Sigil value to use in property resolution in case // if the native accessor didn't handle the prop, and // we should try user-level magic accessors. ALWAYS_INLINE Variant prop_not_handled() { return uninit_null(); } NativePropHandler* getNativePropHandler(const StringData* className); /** * Handler for a class with custom handling functions. */ void registerNativePropHandler(const StringData* className, NativePropHandler::GetFunc get, NativePropHandler::SetFunc set, NativePropHandler::IssetFunc isset, NativePropHandler::UnsetFunc unset); /** * Default implementations of the accessor hooks. A property handler * class is supposed to implement `getProp`, `setProp`, `issetProp`, * and `unsetProp`. If a method cannot handle property, it should * return sigil `Native::prop_not_handled` value. * * Example: * * class ElementPropHandler { * static Variant getProp(ObjectData* this_, const StringData* name) { * // get `name` prop * } * ... * } */ // Default getProp. template<class T> Variant nativePropHandlerGet(ObjectData* obj, const StringData* name) { return T::getProp(obj, name); } // Default setProp. template<class T> Variant nativePropHandlerSet(ObjectData* obj, const StringData* name, Variant& value) { return T::setProp(obj, name, value); } // Default issetProp. template<class T> Variant nativePropHandlerIsset(ObjectData* obj, const StringData* name) { return T::issetProp(obj, name); } // Default unsetProp. template<class T> Variant nativePropHandlerUnset(ObjectData* obj, const StringData* name) { return T::unsetProp(obj, name); } /** * Default registering for a class name. * Example: Native::registerNativePropHandler<HandlerClassName>(className); */ template<class T> void registerNativePropHandler(const StringData* className) { registerNativePropHandler( className, &nativePropHandlerGet<T>, &nativePropHandlerSet<T>, &nativePropHandlerIsset<T>, &nativePropHandlerUnset<T> ); } /** * API methods to call at property resolution (from `object-data`). * Example: Native::getProp(this, propName); */ Variant getProp(ObjectData* obj, const StringData* name); Variant setProp(ObjectData* obj, const StringData* name, Variant& value); Variant issetProp(ObjectData* obj, const StringData* name); Variant unsetProp(ObjectData* obj, const StringData* name); inline bool isPropHandled(Variant& propResult) { return propResult.isInitialized(); } ////////////////////////////////////////////////////////////////////////////// }} // namespace HPHP::Native #endif // _incl_HPHP_RUNTIME_VM_NATIVE_PROP_HANDLER_H
35.074074
78
0.610982
[ "object" ]
94ddd9160831e0494ef9c51a902e0dce19146a12
3,282
h
C
OpenSees/SRC/reliability/FEsensitivity/PFEMSensitivityIntegrator.h
kuanshi/ductile-fracture
ccb350564df54f5c5ec3a079100effe261b46650
[ "MIT" ]
8
2019-03-05T16:25:10.000Z
2020-04-17T14:12:03.000Z
SRC/reliability/FEsensitivity/PFEMSensitivityIntegrator.h
steva44/OpenSees
417c3be117992a108c6bbbcf5c9b63806b9362ab
[ "TCL" ]
null
null
null
SRC/reliability/FEsensitivity/PFEMSensitivityIntegrator.h
steva44/OpenSees
417c3be117992a108c6bbbcf5c9b63806b9362ab
[ "TCL" ]
3
2019-09-21T03:11:11.000Z
2020-01-19T07:29:37.000Z
/* ****************************************************************** ** ** OpenSees - Open System for Earthquake Engineering Simulation ** ** Pacific Earthquake Engineering Research Center ** ** ** ** ** ** (C) Copyright 2001, The Regents of the University of California ** ** All Rights Reserved. ** ** ** ** Commercial use of this program without express permission of the ** ** University of California, Berkeley, is strictly prohibited. See ** ** file 'COPYRIGHT' in main directory for information on usage and ** ** redistribution, and for a DISCLAIMER OF ALL WARRANTIES. ** ** ** ** Developed by: ** ** Frank McKenna (fmckenna@ce.berkeley.edu) ** ** Gregory L. Fenves (fenves@ce.berkeley.edu) ** ** Filip C. Filippou (filippou@ce.berkeley.edu) ** ** ** ** Reliability module developed by: ** ** Terje Haukaas (haukaas@ce.berkeley.edu) ** ** Armen Der Kiureghian (adk@ce.berkeley.edu) ** ** ** ** ****************************************************************** */ // $Revision: 1.0 $ // $Date: 2014-01-16 10:03:47 $ // $Source: /usr/local/cvs/OpenSees/SRC/reliability/FEsensitivity/PFEMSensitivityIntegrator.h,v $ // // Written by Minjie Zhu (Oregon State University) // #ifndef PFEMSensitivityIntegrator_h #define PFEMSensitivityIntegrator_h #include <PFEMIntegrator.h> #include <SensitivityIntegrator.h> class FE_Element; class DOF_Group; class Vector; class Information; class PFEMSensitivityIntegrator : public SensitivityIntegrator , public PFEMIntegrator { public: PFEMSensitivityIntegrator(); explicit PFEMSensitivityIntegrator(int assemblyFlag); ~PFEMSensitivityIntegrator(); int setParameter (char **argv, int argc, Information &info); int updateParameter (int parameterID, Information &info); int activateParameter (int parameterID); int formEleResidual(FE_Element *theEle); int formNodUnbalance(DOF_Group *theDof); int formSensitivityRHS(int gradNum); int formIndependentSensitivityRHS(); int saveSensitivity (const Vector &v, int gradNum, int numGrads); int commitSensitivity (int gradNum, int numGrads); /////S added by K Fujimura ///// int updateGradNumber(int passedGradNumber); int sensitivityDomainChanged(int NumGrads); bool staticSensitivity(void); bool NewSensitivity(void); /////E added by K Fujimura ///// protected: private: int parameterID; int sensitivityFlag; int gradNumber; int assemblyFlag; Vector independentRHS; Vector dVn; }; #endif
39.071429
97
0.51493
[ "vector" ]
ff0fa0331fbac6bd29b28fd398c8d07a4f2b39d1
6,757
h
C
Source/Tools/Game/Game.h
299299/tesla_hmi
d5f2ad158d1b69d46d7fc99898ec90e19f1ae419
[ "MIT" ]
7
2021-03-12T19:15:50.000Z
2021-12-28T16:19:00.000Z
Source/Tools/Game/Game.h
299299/tesla_hmi
d5f2ad158d1b69d46d7fc99898ec90e19f1ae419
[ "MIT" ]
null
null
null
Source/Tools/Game/Game.h
299299/tesla_hmi
d5f2ad158d1b69d46d7fc99898ec90e19f1ae419
[ "MIT" ]
6
2021-04-11T22:04:13.000Z
2021-11-23T22:58:39.000Z
#pragma once #include <vector> #include <Urho3D/Urho3DAll.h> #include "Sample.h" #include "capn/log.capnp.h" #include "messaging.hpp" #include "modeldata.h" #include "utils.hpp" using namespace Urho3D; namespace OP { class Context; class Message; class Poller; class PubSocket; class SubSocket; }; // namespace OP struct LineVisData { PODVector< Vector3 > points; CustomGeometry* geometry; Node* node; SharedPtr< Material > material; float width; bool solid = true; }; struct ConfigData { bool hdr = false; bool debug = false; bool shadow = false; bool water_plane = false; // int day_color[3] = { 255, 255, 255 }; // int night_color[3] = { 30, 30, 30 }; int day_color[3] = {255, 255, 255}; int night_color[3] = {60, 60, 60}; float lane_color[3] = {140.0 / 255.0, 140.0 / 255.0, 140.0 / 255.0}; float path_color[4] = {15.0 / 255.0, 188.0 / 255.0, 249.0 / 255.0, 0.9}; float edge_color[4] = {255.0 / 255.0, 5.0 / 255.0, 5.0 / 255.0}; float camera_min_dist = 4.0; float camera_max_dist = 50.0; float camera_init_dist = 20.0F; float camera_init_pitch = 16.0F; float camera_reset_time = 5.0F; bool thumbnail = false; bool is_night = false; int debug_text_size = 30; int speed_text_size = 120; int status_text_size = 25; int icon_size = 120; int indicator_size = 60; int speed_limit_size = 120; int lane_offset_size = 90; int debug_ui_size = 50; int left_gap = 20; int right_gap = 20; int top_gap = 20; int normal_gap = 20; float path_line_width = 0.25F; float lane_line_width = 0.065F; float road_edge_width = 0.05F; float min_lane_offset = -0.5F; float max_lane_offset = 0.5F; float gap_lane_offset = 0.1F; }; struct NavData { String exit_name; String cur_road_name; int speed_limit = 0; int navi_type = -1; int navi_icon = 0; int map_type = -1; int dist_to_next_step = -1; int remain_dist = -1; bool high_way = false; }; #define MAX_LIVE_TRACKS 16 class Game : public Sample { URHO3D_OBJECT(Game, Sample); public: Game(Context* context); ~Game(); void Start() override; void Stop() override; void OnAndroidCallback(int msg, double data1, double data2, double data3, const char* data4); protected: void HandleSceneUpdate(StringHash eventType, VariantMap& eventData); void ReceiveDataFromOP(); void SyncToOP(); void InitOP(); void SyncUI(float timeStep); void CreateScene(); void Update(float timeStep); void UpdateInput(float timeStep); void UpdateDayLight(); void CreateUI(); void SetHDR(bool hdr); void UpdateLaneColor(); void UpdateViewport(); Node* CreateCarModel(const char* name, const char* mat_name); void HandleOPMessage(OP::Message* msg); void HandleCustomMessage(SharedPtr< JSONFile > json); void UpdateDebugTouch(float dt); void UpdateFPSCamera(float dt); void UpdateTPCamera(float dt); void UpdateFixedCamera(float dt); void UpdateKeyInput(float dt); void UpdateNavigation(float dt); void DrawDebug(); void Draw3D(float dt); void Draw2D(float dt); void HandleOPModel(const cereal_Event& eventd); void HandleOPCarState(const cereal_Event& eventd); void HandleOPLiveTracks(cereal_Event& eventd); void HandleOPRadarState(const cereal_Event& eventd); void HandleOPControlState(const cereal_Event& eventd); void HandleTouchEnd(StringHash eventType, VariantMap& eventData); void HandleControlClicked(StringHash eventType, VariantMap& eventData); void HandleMouseButtonUp(StringHash eventType, VariantMap& eventData); void OnUIClicked(UIElement* e); void TriggerLaneChange(int lc_dir); private: String op_ip_address_; OP::Context* op_ctx_; OP::Poller* op_poller_; OP::PubSocket* sync_pub_; float last_sync_time_; ModelData model_; int op_status_; // Lane line visualization & points LineVisData lane_vis_[4]; // path visualization & points LineVisData path_vis_; // road edge visualization & points LineVisData road_edge_vis_[2]; Node* lead_car_; Node* lead_car2_; Light* front_light_; Light* tail_light_; Zone* zone_; SharedPtr< RenderPath > render_path_; Text* debug_text_; Text* status_text_; Text* speed_text_; Text* speed_hint_text_; Text* set_speed_text_; Text* gear_p_text_; Text* gear_r_text_; Text* gear_n_text_; Text* gear_d_text_; std::vector< OP::SubSocket* > socks_; bool model_changed_; float message_time_; ConfigData config_; float speed_; float speed_ms_; double longitude_; double latitude_; float touch_down_time_; int debug_touch_flag_; bool android_; unsigned num_cpu_cores_; bool brake_lights_; Sprite* left_turn_signal_sprite_; Sprite* right_turn_signal_sprite_; float turn_signal_time_; int turn_signal_; Mutex lock_; NavData nav_data_java_thread_; NavData nav_data_main_thread_; Sprite* speed_limit_sprite_; int last_speed_limit_; float camera_dist_; float target_pitch_; float target_dist_; float target_yaw_; float yaw_; float pitch_; float touch_up_time_; int camera_state_; float camera_blend_speed_; float camera_blend_acceleration_; Urho3D::String sync_str_; PODVector< char > json_buffer_; bool control_enabled_; Sprite* ad_on_sprite_; Sprite* ad_off_sprite_; PODVector< Vector3 > live_tracks_; Node* track_nodes_[MAX_LIVE_TRACKS]; bool show_live_tracks_; Input* input_; Time* time_; Graphics* graphics_; UI* ui_; Renderer* render_; ResourceCache* cache_; int op_debug_mode_; float set_speed_; int model_frame_; float steering_wheel_; int car_gear_; PODVector< UIElement* > ui_elements_; Text* debug_setting_btn_; Text* debug_clean_data_btn_; Text* debug_no_log_btn_; Text* debug_log_btn_; PODVector< UIElement* > debug_ui_elements_; String op_cmd_line_; Sprite* left_lc_btn_; Sprite* right_lc_btn_; int lc_dir_; int lc_send_frames_; float road_edge_left_; float road_edge_right_; Node* ego_node_; SharedPtr< Material > ego_mat_; float status_text_time_out_; bool debug_test_; bool navigation_exit_; };
23.3
98
0.652509
[ "geometry", "vector", "solid" ]
ff18c7bebbb9d8e8425eeed749e366c1aa1bb935
1,289
h
C
smallsbar.h
widelec-BB/KwaKwa
8dcb9e5e7bd769ce7d3f0893bb825fa5b4741bad
[ "MIT" ]
2
2018-02-10T15:42:33.000Z
2018-04-11T10:39:25.000Z
smallsbar.h
widelec-BB/KwaKwa
8dcb9e5e7bd769ce7d3f0893bb825fa5b4741bad
[ "MIT" ]
1
2018-02-21T06:35:55.000Z
2018-08-15T21:16:57.000Z
smallsbar.h
widelec-BB/KwaKwa
8dcb9e5e7bd769ce7d3f0893bb825fa5b4741bad
[ "MIT" ]
null
null
null
/* * Copyright (c) 2012-2022 Filip "widelec-BB" Maryjanski, BlaBla group. * All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef __SMALLSBAR_H__ #define __SMALLSBAR_H__ #include <proto/intuition.h> #include <proto/utility.h> #include <proto/muimaster.h> #include <clib/alib_protos.h> extern struct MUI_CustomClass *SmallSBarClass; struct MUI_CustomClass *CreateSmallSBarClass(void); void DeleteSmallSBarClass(void); struct SBarControl { struct SignalSemaphore semaphore; Object *app; struct Task *sbarTask; ULONG sbarSignal; struct Picture *actPic; BOOL unread; struct Picture *unreadPic; }; /* methods */ #define SBRM_ShowMenu 0xCEDD0000 /* attrs */ #define SBRA_RightClick 0xCEDD1000 /* menu results */ #define SBR_MENU_SHOW_LIST 0x000001 #define SBR_MENU_STATUS_AVAILABLE 0x000002 #define SBR_MENU_STATUS_AWAY 0x000003 #define SBR_MENU_STATUS_INVISIBLE 0x000004 #define SBR_MENU_STATUS_UNAVAILABLE 0x000005 #define SBR_MENU_STATUS_FFC 0x000006 #define SBR_MENU_STATUS_DND 0x000007 #define SBR_MENU_STATUS_DESCRIPTION 0x000008 #define SBR_MENU_QUIT 0x000009 #define SBR_MENU_TALK_TAB 0x0000FF #endif /* __SMALLSBAR_H__ */
25.78
71
0.733126
[ "object" ]
ff364c1a522bf1f4ffe531887add61bf520f6622
3,654
h
C
rack/drain/imageops/TransposeOp.h
fmidev/rack
95c39ef610637e8068253efc36aab40177caff03
[ "MIT" ]
20
2018-03-21T10:58:00.000Z
2022-02-11T14:43:03.000Z
rack/drain/imageops/TransposeOp.h
fmidev/rack
95c39ef610637e8068253efc36aab40177caff03
[ "MIT" ]
null
null
null
rack/drain/imageops/TransposeOp.h
fmidev/rack
95c39ef610637e8068253efc36aab40177caff03
[ "MIT" ]
6
2018-07-04T04:55:56.000Z
2021-04-15T19:25:13.000Z
/* MIT License Copyright (c) 2017 FMI Open Development / Markus Peura, first.last@fmi.fi Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* Part of Rack development has been done in the BALTRAD projects part-financed by the European Union (European Regional Development Fund and European Neighbourhood Partnership Instrument, Baltic Sea Region Programme 2007-2013) */ #ifndef TRANSPOSEOP2_H_ #define TRANSPOSEOP2_H_ #include <cstdarg> #include "ImageOp.h" namespace drain { namespace image { /// Transpose operator. Swaps the intensities over the diagonal exis. /**! \code drainage image.png --iTranspose -o transpose.png \endcode */ class TransposeOp: public ImageOp { public: /// Default constructor. /** * \par minDBZ - minimum intensity passed through. * \par replace - substitute value for intensities not reaching minDBZ */ TransposeOp(): ImageOp(__FUNCTION__,"Flips image matrix around its corner."){ // link("threshold", this->threshold = threshold); }; virtual inline void getDstConf(const ImageConf & src, ImageConf & dst) const { //virtual void make Compatible(const ImageFrame &src,Image &dst) const { drain::Logger mout(getImgLog(), __FUNCTION__, __FILE__); //REPL getImgLog(), name + "(ImageOp::_makeCompatible)"); // unneeded if (!dst.typeIsSet()) dst.setType(src.getType()); const size_t & width = src.getWidth(); const size_t & height = src.getHeight(); const size_t & iChannels = src.getImageChannelCount(); const size_t & aChannels = src.getAlphaChannelCount(); /* if ((dst.getHeight()==width) && (dst.getWidth()==height) && (dst.getImageChannelCount()==iChannels) && (dst.getAlphaChannelCount()==aChannels) ){ mout.debug() << "dst with ok geometry" << mout.endl; return; } */ /// Turn dst.setGeometry(height, width, iChannels, aChannels); const CoordinatePolicy & pol = src.getCoordinatePolicy(); dst.setCoordinatePolicy( pol.yUnderFlowPolicy, pol.xUnderFlowPolicy, pol.yOverFlowPolicy, pol.xUnderFlowPolicy ); mout.debug() << "dst:" << dst << mout.endl; }; inline void traverseChannels(const ImageTray<const Channel> & src, ImageTray<Channel> & dst) const { drain::Logger mout(getImgLog(), __FUNCTION__,__FILE__); //REP (this->name+"[const ChannelTray &, ChannelTray &]", __FUNCTION__); traverseChannelsSeparately(src, dst); } inline void traverseChannel(const Channel & src, Channel & dst) const { for (size_t j = 0; j < src.getHeight(); ++j) { for (size_t i = 0; i < src.getWidth(); ++i) { dst.put(j, i, src.get<double>(i,j)); } } } //double threshold; protected: }; } } #endif /*THRESHOLD_H_*/ // Drain
26.671533
131
0.723591
[ "geometry" ]
ff472973eb357ad0c8c5968b50857d8743f80896
6,192
h
C
arch/drisc/DCache.p.h
svp-dev/mgsim
0abd708f3c48723fc233f6c53f3e638129d070fa
[ "MIT" ]
7
2016-03-01T13:16:59.000Z
2021-08-20T07:41:43.000Z
arch/drisc/DCache.p.h
svp-dev/mgsim
0abd708f3c48723fc233f6c53f3e638129d070fa
[ "MIT" ]
null
null
null
arch/drisc/DCache.p.h
svp-dev/mgsim
0abd708f3c48723fc233f6c53f3e638129d070fa
[ "MIT" ]
5
2015-04-20T14:29:38.000Z
2018-12-29T11:09:17.000Z
// -*- c++ -*- #ifndef DCACHE_H #define DCACHE_H #include <sim/kernel.h> #include <sim/inspect.h> #include <sim/buffer.h> #include <arch/Memory.h> #include <arch/drisc/forward.h> namespace Simulator { namespace drisc { class DCache : public Object, public IMemoryCallback, public Inspect::Interface<Inspect::Read> { friend class Simulator::DRISC; public: /// The state of a cache-line enum LineState { LINE_EMPTY, ///< Line is empty. LINE_LOADING, ///< Line is being loaded. LINE_INVALID, ///< Line is invalid. LINE_FULL ///< Line is full. }; // {% from "sim/macros.p.h" import gen_struct %} // {% call gen_struct() %} ((name Line) (state (MemAddr tag) ///< The address tag. (char* data noserialize) ///< The data in this line. (bool* valid noserialize) ///< A bitmap of valid bytes in this line. (CycleNo access) ///< Last access time of this line (for LRU). (RegAddr waiting) ///< First register waiting on this line. (LineState state) ///< The line state. (bool processing) ///< Has the line been added to m_returned yet? (bool create))) ///< Is the line expected by the create process (bundle)? // {% endcall %} private: // {% call gen_struct() %} ((name Request) (state (MemData data) (MemAddr address) (WClientID wid) (bool write))) // {% endcall %} // {% call gen_struct() %} ((name ReadResponse) (state (CID cid))) // {% endcall %} // {% call gen_struct() %} ((name WritebackRequest) (state (array data char MAX_MEMORY_OPERATION_SIZE) (RegAddr waiting))) // {% endcall %} // {% call gen_struct() %} ((name WriteResponse) (state (WClientID wid))) // {% endcall %} // Information for multi-register writes // {% call gen_struct() %} ((name WritebackState) (state (uint64_t value (init 0)) ///< Value to write (RegAddr addr (init INVALID_REG)) ///< Address of the next register to write (RegAddr next (init INVALID_REG)) ///< Next register after this one (unsigned size (init 0)) ///< Number of registers remaining to write (unsigned offset (init 0)) ///< Current offset in the multi-register operand (LFID fid (init 0)) ///< FID of the thread's that's waiting on the register )) // {% endcall %} Result FindLine(MemAddr address, Line* &line, bool check_only); IMemory* m_memory; ///< Memory MCID m_mcid; ///< Memory Client ID std::vector<Line> m_lines; ///< The cache-lines. std::vector<char> m_data; ///< The data in the cache lines. bool* m_valid; ///< The valid bits. size_t m_assoc; ///< Config: Cache associativity. size_t m_sets; ///< Config: Number of sets in the cace. size_t m_lineSize; ///< Config: Size of a cache line, in bytes. IBankSelector* m_selector; ///< Mapping of cache line addresses to tags and set indices. Buffer<ReadResponse> m_read_responses; ///< Incoming buffer for read responses from memory bus. Buffer<WriteResponse> m_write_responses;///< Incoming buffer for write acknowledgements from memory bus. Buffer<WritebackRequest> m_writebacks; ///< Incoming buffer for register writebacks after load. Buffer<Request> m_outgoing; ///< Outgoing buffer to memory bus. WritebackState m_wbstate; ///< Writeback state // Statistics DefineSampleVariable(uint64_t, numRHits); DefineSampleVariable(uint64_t, numDelayedReads); DefineSampleVariable(uint64_t, numEmptyRMisses); DefineSampleVariable(uint64_t, numInvalidRMisses); DefineSampleVariable(uint64_t, numLoadingRMisses); DefineSampleVariable(uint64_t, numHardConflicts); DefineSampleVariable(uint64_t, numResolvedConflicts); DefineSampleVariable(uint64_t, numWAccesses); DefineSampleVariable(uint64_t, numWHits); DefineSampleVariable(uint64_t, numPassThroughWMisses); DefineSampleVariable(uint64_t, numLoadingWMisses); DefineSampleVariable(uint64_t, numStallingRMisses); DefineSampleVariable(uint64_t, numStallingWMisses); DefineSampleVariable(uint64_t, numSnoops); Result DoReadWritebacks(); Result DoReadResponses(); Result DoWriteResponses(); Result DoOutgoingRequests(); Object& GetDRISCParent() const { return *GetParent(); } public: DCache(const std::string& name, DRISC& parent, Clock& clock); DCache(const DCache&) = delete; DCache& operator=(const DCache&) = delete; ~DCache(); void ConnectMemory(IMemory* memory); // Processes Process p_ReadWritebacks; Process p_ReadResponses; Process p_WriteResponses; Process p_Outgoing; ArbitratedService<> p_service; // Public interface Result Read (MemAddr address, void* data, MemSize size, RegAddr* reg); Result Write(MemAddr address, void* data, MemSize size, LFID fid, TID tid); size_t GetLineSize() const { return m_lineSize; } // Memory callbacks bool OnMemoryReadCompleted(MemAddr addr, const char* data) override; bool OnMemoryWriteCompleted(TID tid) override; bool OnMemorySnooped(MemAddr addr, const char* data, const bool* mask) override; bool OnMemoryInvalidated(MemAddr addr) override; Object& GetMemoryPeer() override; // Debugging void Cmd_Info(std::ostream& out, const std::vector<std::string>& arguments) const override; void Cmd_Read(std::ostream& out, const std::vector<std::string>& arguments) const override; size_t GetAssociativity() const { return m_assoc; } size_t GetNumLines() const { return m_lines.size(); } size_t GetNumSets() const { return m_sets; } const Line& GetLine(size_t i) const { return m_lines[i]; } }; } } #endif
35.382857
108
0.624516
[ "object", "vector" ]
ff54e8301f9f5c7154eef3d8c8182f51ff13f94b
372
h
C
src/spell_check.h
ZacWalk/rethinkify
1a112449d75e3317948765af08b63bcb02c8fe21
[ "CC0-1.0" ]
1
2016-02-08T01:08:03.000Z
2016-02-08T01:08:03.000Z
src/spell_check.h
ZacWalk/rethinkify
1a112449d75e3317948765af08b63bcb02c8fe21
[ "CC0-1.0" ]
null
null
null
src/spell_check.h
ZacWalk/rethinkify
1a112449d75e3317948765af08b63bcb02c8fe21
[ "CC0-1.0" ]
null
null
null
#pragma once #include "platform.h" class Hunspell; class spell_check { private: std::shared_ptr<Hunspell> _psc; platform::crit_sec _cs; void Init(); public: spell_check(void); ~spell_check(void); bool is_word_valid(const wchar_t* wword, int wlen); std::vector<std::wstring> suggest(const std::wstring& szWord); void add_word(const std::wstring& szWord); };
15.5
63
0.728495
[ "vector" ]
ff6f3c535a8a98a54a00f9e241acfcceac16f07f
4,374
h
C
include/gltoolbox/utils/textrenderer.h
gnader/glutils
d80ec61eecfc1ea2555efd5f52317a54a86289cd
[ "MIT" ]
null
null
null
include/gltoolbox/utils/textrenderer.h
gnader/glutils
d80ec61eecfc1ea2555efd5f52317a54a86289cd
[ "MIT" ]
null
null
null
include/gltoolbox/utils/textrenderer.h
gnader/glutils
d80ec61eecfc1ea2555efd5f52317a54a86289cd
[ "MIT" ]
null
null
null
/** * This file is part of gltoolbox * * MIT License * * Copyright (c) 2021 Georges Nader * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __GLTOOLBOX_TEXTRENDERER_H__ #define __GLTOOLBOX_TEXTRENDERER_H__ #include <map> #include <unordered_map> #include <vector> #include <gltoolbox/program.h> #include <gltoolbox/texture.h> #include <gltoolbox/vertexarray.h> namespace gltoolbox { class TextRenderer { private: struct Character { uint32_t width, height; int32_t bearingX, bearingY; int64_t advance; int32_t texX, texY; // texture coordinates }; struct Font { uint32_t atlasres; std::vector<char> atlas; std::map<char, Character> characterlist; Font() {} //default constructor }; private: static std::string charlist; static int padding; public: TextRenderer(bool doInit = false); virtual ~TextRenderer(); inline void set_font_size(float size) { mCurrSize = size; } inline void set_font_color(const std::array<float, 3> &rgb) { mCurrRGB = rgb; } inline void set_font(const std::string &fontname) { if (mCurrFont == fontname) return; const auto &it = mFonts.find(fontname); if (it == mFonts.end()) return; auto &font = it->second; mCurrFont = fontname; Texture::unpack_alignment(1); mAtlas.upload(font.atlas.data(), font.atlasres, font.atlasres); mAtlas.generate_mipmaps(); } inline void draw(const std::string &text, float x, float y) { draw(text, x, y, mCurrFont, mCurrSize, mCurrRGB); } inline void draw(const std::string &text, float x, float y, const std::string &fontname) { draw(text, x, y, fontname, mCurrSize, mCurrRGB); } inline void draw(const std::string &text, float x, float y, const float &size) { draw(text, x, y, mCurrFont, size, mCurrRGB); } inline void draw(const std::string &text, float x, float y, const std::array<float, 3> &rgb) { draw(text, x, y, mCurrFont, mCurrSize, rgb); } inline void draw(const std::string &text, float x, float y, const std::string &fontname, const float &size) { draw(text, x, y, fontname, size, mCurrRGB); } inline void draw(const std::string &text, float x, float y, const float &size, const std::array<float, 3> &rgb) { draw(text, x, y, mCurrFont, size, rgb); } inline void draw(const std::string &text, float x, float y, const std::string &fontname, const std::array<float, 3> &rgb) { draw(text, x, y, fontname, mCurrSize, rgb); } void draw(const std::string &text, float x, float y, const std::string &fontname, const float &size, const std::array<float, 3> &color); //load font data from .ttf file, sets loaded font to current bool load_font(const std::string &filename, unsigned int size = 48); protected: void init(); protected: //current rendering float mCurrSize; std::array<float, 3> mCurrRGB; std::string mCurrFont; //font database std::unordered_map<std::string, Font> mFonts; //geometry std::vector<float> mPos; std::vector<float> mTex; //rendering bool mIsInit; Texture mAtlas; mutable Program mPrg; mutable VertexArray mVao; }; } #endif
30.375
140
0.66781
[ "geometry", "vector" ]
ff831eb6b096f324fcbad76cc03aadbdbcf04b88
1,597
h
C
Sources/CeleX/cx3driver/celedriver.h
LarsHaalck/CeleX5-MIPI
9f93929f2d3030fa33e0ce892e821f52f810cff4
[ "Apache-2.0" ]
null
null
null
Sources/CeleX/cx3driver/celedriver.h
LarsHaalck/CeleX5-MIPI
9f93929f2d3030fa33e0ce892e821f52f810cff4
[ "Apache-2.0" ]
null
null
null
Sources/CeleX/cx3driver/celedriver.h
LarsHaalck/CeleX5-MIPI
9f93929f2d3030fa33e0ce892e821f52f810cff4
[ "Apache-2.0" ]
null
null
null
/* * Copyright (c) 2017-2020 CelePixel Technology Co. Ltd. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CELEPIXEL_H #define CELEPIXEL_H #include <stdint.h> #include <vector> #include <ctime> #include <string> #include "../include/celextypes.h" class Cypress; class CeleDriver { public: CeleDriver(void); ~CeleDriver(void); public: bool openUSB(); bool openStream(); void closeUSB(); void closeStream(); bool writeSerialNumber(std::string number); std::string getSerialNumber(); std::string getFirmwareVersion(); std::string getFirmwareDate(); bool getSensorData(uint8_t* pData, uint32_t& length); bool getSensorData(uint8_t* pData, uint32_t& length, std::time_t& timestampEnd, std::vector<IMURawData>& imuData); //added by xiaoqin @2019.01.24 void clearData(); uint16_t getALSValue(); public: bool i2cSet(uint16_t reg, uint16_t value); bool i2cGet(uint16_t reg, uint16_t &value); bool mipiSet(uint16_t reg, uint16_t value); bool mipiGet(uint16_t reg, uint16_t &value); private: Cypress* m_pCypress; }; #endif // CELEPIXEL_H
25.758065
146
0.743269
[ "vector" ]
ff89dd9b12be76773dd308cf1e34486eb44206dd
5,587
h
C
be/src/util/tagged-ptr.h
Keendata/impala
b25e250d321f329b98e017c648df75d052497963
[ "Apache-2.0" ]
746
2017-12-02T06:02:05.000Z
2022-03-29T06:59:03.000Z
be/src/util/tagged-ptr.h
xwzbupt/impala
97dda2b27da99367f4d07699aa046b16cda16dd4
[ "Apache-2.0" ]
9
2018-01-30T16:16:22.000Z
2021-08-31T00:13:28.000Z
be/src/util/tagged-ptr.h
xwzbupt/impala
97dda2b27da99367f4d07699aa046b16cda16dd4
[ "Apache-2.0" ]
363
2017-12-10T01:08:17.000Z
2022-03-26T05:25:00.000Z
// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include <cstdint> #include <utility> #include "common/compiler-util.h" #include "common/logging.h" namespace impala { /// Most OS uses paging to translate linear address (address used by software) to actual /// physical address. Intel 64 bit processors restricts linear address to 48 bits and /// with paging level 5 will extend it to 57 bits. Pointers used to store these addresses /// are 64 bit long. 0 to 56 bits will be storing the linear address. Rest of the bits /// can be used to store extra information to save memory. For example booleans in /// buckets of HashTable can be folded into next pointer. But there is a caveat: /// Rest of the bits i.e., 57 to 63 needs to be identical and same as 56th bit. Hence, it /// is called 57-bit canonocal. address too. 48-bit canonical address is also 57-bit /// canonical. For 64-bit address, processor first confirms if it is in canonical format /// otherwise it would fail. This is the utility class that would help storing tags in /// pointer at bit positions 57..63. Tags are stored from most significant bit to lower /// bits. Tag bit 0 - corresponds to bit 63, bit 1 corresponds to 62 and so on. /// Another point to be noted is that User space in both X86 and ARM are in the lower /// half of virtual space so they will always have top bits as 0. For instance in AArch64 /// Linux with 4KB pages with 4 levels (48-bit) user space is between /// 0000000000000000 - 0000ffffffffffff. This implementation assumes that. /// Note on inheritance: /// We can create it's derived classes, but virtual functions should not be declared here /// as that would include pointer to virtual table defeating the purpose of saving space. /// Derived class would be needed to define what each tag bit would mean or when /// allocation/deallocation of the object to which pointer stored points to should be /// the responsibility of client and not 'TaggedPtr'( check HashTable::TaggedBucketData). template <class T, bool OWNS = true> class TaggedPtr { public: TaggedPtr() = default; template <class... Args> static TaggedPtr make_tagptr(Args&&... args) { T* ptr = new T(std::forward<Args>(args)...); return TaggedPtr(ptr); } // Define move constructor and move assignment TaggedPtr(TaggedPtr&& other) : data_(std::exchange(other.data_, 0)) {} TaggedPtr<T, OWNS>& operator=(TaggedPtr<T, OWNS>&& other) noexcept { if (this != &other) { data_ = std::exchange(other.data_, 0); } return *this; } ~TaggedPtr() { if (OWNS) { // Cleanup if owning the pointer T* ptr = GetPtr(); // will not work for arrays, but arrays are not yet supported. if (ptr) delete ptr; } } template <uint8_t bit> static constexpr uintptr_t DATA_MASK = 1ULL << (63 - bit); template <uint8_t bit> static constexpr uintptr_t DATA_MASK_INVERSE = ~DATA_MASK<bit>; template <uint8_t bit> ALWAYS_INLINE void SetTagBit() { static_assert(bit >= 0 && bit < 7, "'bit' must be in range 0 to 6 (inclusive)."); data_ = (data_ | DATA_MASK<bit>); } template <uint8_t bit> ALWAYS_INLINE void UnsetTagBit() { static_assert(bit >= 0 && bit < 7, "'bit' must be in range 0 to 6 (inclusive)."); data_ = (data_ & DATA_MASK_INVERSE<bit>); } template <uint8_t bit> ALWAYS_INLINE bool IsTagBitSet() { static_assert(bit >= 0 && bit < 7, "'bit' must be in range 0 to 6 (inclusive)."); return data_ & DATA_MASK<bit>; } ALWAYS_INLINE bool IsNull() { return GetPtr() == 0; } ALWAYS_INLINE int GetTag() const { return data_ >> 57; } ALWAYS_INLINE T* GetPtr() const { return (T*)(data_ & MASK_0_56_BITS); } T& operator*() const noexcept { return *GetPtr(); } T* operator->() const noexcept { return GetPtr(); } bool operator!() const noexcept { return GetPtr() == 0; } bool operator==(const TaggedPtr<T>& a) noexcept { return data_ == a.data_; } bool operator!=(const TaggedPtr<T>& a) noexcept { return data_ != a.data_; } private: TaggedPtr(T* ptr) { SetPtr(ptr); } uintptr_t data_ = 0; static constexpr uintptr_t MASK_56_BIT = (1ULL << 56); static constexpr uintptr_t MASK_0_56_BITS = (1ULL << 57) - 1; static constexpr uintptr_t MASK_0_56_BITS_INVERSE = ~MASK_0_56_BITS; protected: // Don't use unless client wants to retain the ownership of pointer. ALWAYS_INLINE void SetPtr(T* ptr) { data_ = (data_ & MASK_0_56_BITS_INVERSE) | (reinterpret_cast<uintptr_t>(ptr)); } ALWAYS_INLINE void SetData(uintptr_t data) { data_ = data; } ALWAYS_INLINE uintptr_t GetData() { return data_; } // No copies allowed to ensure no leaking of ownership. // Derived classes can opt to enable it. TaggedPtr(const TaggedPtr&) = default; TaggedPtr& operator=(const TaggedPtr&) = default; }; }; // namespace impala
40.194245
89
0.707535
[ "object" ]
ff8f20ded014a2caf37cc3f474c52ca6ab2fa7b0
2,275
h
C
Tests/SRGAnalyticsTests/XCTestCase+Tests.h
SRGSSR/srganalytics-apple
77088eb09c546a4d98c40e990403dd1c222f9ad7
[ "MIT" ]
null
null
null
Tests/SRGAnalyticsTests/XCTestCase+Tests.h
SRGSSR/srganalytics-apple
77088eb09c546a4d98c40e990403dd1c222f9ad7
[ "MIT" ]
26
2019-12-13T16:38:09.000Z
2022-02-28T14:13:02.000Z
Tests/SRGAnalyticsTests/XCTestCase+Tests.h
SRGSSR/srganalytics-apple
77088eb09c546a4d98c40e990403dd1c222f9ad7
[ "MIT" ]
1
2021-04-19T14:14:54.000Z
2021-04-19T14:14:54.000Z
// // Copyright (c) SRG SSR. All rights reserved. // // License information is available from the LICENSE file. // @import SRGAnalytics; @import XCTest; NS_ASSUME_NONNULL_BEGIN typedef BOOL (^EventExpectationHandler)(NSString *event, NSDictionary *labels); @interface XCTestCase (Tests) /** * Replacement for the buggy `-expectationForSingleNotification:object:handler:`, catching notifications only once. * See http://openradar.appspot.com/radar?id=4976563959365632. */ - (XCTestExpectation *)expectationForSingleNotification:(NSNotificationName)notificationName object:(nullable id)objectToObserve handler:(nullable XCNotificationExpectationHandler)handler; /** * Expectation for general page view event notifications. */ - (XCTestExpectation *)expectationForPageViewEventNotificationWithHandler:(EventExpectationHandler)handler; /** * Expectation for general hidden event notifications. */ - (XCTestExpectation *)expectationForHiddenEventNotificationWithHandler:(EventExpectationHandler)handler; /** * Expectation for playback-related hidden event notifications. */ - (XCTestExpectation *)expectationForPlayerEventNotificationWithHandler:(EventExpectationHandler)handler; /** * Expectation for general ComScore hidden event notifications. */ - (XCTestExpectation *)expectationForComScoreHiddenEventNotificationWithHandler:(EventExpectationHandler)handler; /** * Expectation for playback-related ComScore hidden event notifications. */ - (XCTestExpectation *)expectationForComScorePlayerEventNotificationWithHandler:(EventExpectationHandler)handler; /** * Expectation for view event notifications. */ - (XCTestExpectation *)expectationForViewEventNotificationWithHandler:(EventExpectationHandler)handler; /** * Expectation for comScore view event notifications. */ - (XCTestExpectation *)expectationForComScoreViewEventNotificationWithHandler:(EventExpectationHandler)handler; /** * Expectation fulfilled after some given time interval (in seconds), calling the optionally provided handler. Can * be useful for ensuring nothing unexpected occurs during some time */ - (XCTestExpectation *)expectationForElapsedTimeInterval:(NSTimeInterval)timeInterval withHandler:(nullable void (^)(void))handler; @end NS_ASSUME_NONNULL_END
34.469697
188
0.810549
[ "object" ]
94f5393c8305996ed7971fb2b4c49526a3bf3918
1,011
h
C
VulkanFramework/RenderPass/Framebuffer.h
Snowapril/VFS
a366f519c1382cfa2669b56346b67737513d6099
[ "MIT" ]
2
2022-02-14T16:34:39.000Z
2022-02-25T06:11:42.000Z
VulkanFramework/RenderPass/Framebuffer.h
Snowapril/vk_voxel_cone_tracing
a366f519c1382cfa2669b56346b67737513d6099
[ "MIT" ]
null
null
null
VulkanFramework/RenderPass/Framebuffer.h
Snowapril/vk_voxel_cone_tracing
a366f519c1382cfa2669b56346b67737513d6099
[ "MIT" ]
null
null
null
// Author : Jihong Shin (snowapril) #if !defined(VULKAN_FRAMEWORK_FRAME_BUFFER_H) #define VULKAN_FRAMEWORK_FRAME_BUFFER_H #include <VulkanFramework/pch.h> #include <memory> namespace vfs { class Device; class Framebuffer : NonCopyable { public: explicit Framebuffer() = default; explicit Framebuffer(std::shared_ptr<Device> device, const std::vector<VkImageView>& attachments, VkRenderPass renderPass, VkExtent2D extent); ~Framebuffer(); public: void destroyFramebuffer(void); bool initialize(std::shared_ptr<Device> device, const std::vector<VkImageView>& attachments, VkRenderPass renderPass, VkExtent2D extent); inline VkFramebuffer getFramebufferHandle(void) const { return _framebuffer; } inline VkExtent2D getExtent(void) const { return _extent; } private: std::shared_ptr<Device> _device { nullptr }; VkFramebuffer _framebuffer { VK_NULL_HANDLE }; VkExtent2D _extent { 0, 0 }; }; } #endif
21.978261
55
0.705242
[ "vector" ]
94f9fc2ab069b648e511184e0465dc57f8d913dd
3,384
h
C
PXKit.xcframework/ios-arm64_i386_x86_64-simulator/PXKit.framework/Headers/GPXAnalytics.h
Gainsight/px-ios
b08a1bbcd20ff3812a5169bd74557c8465c71532
[ "MIT" ]
2
2021-09-22T21:40:50.000Z
2022-03-15T09:42:55.000Z
PXKit.xcframework/ios-arm64_i386_x86_64-simulator/PXKit.framework/Headers/GPXAnalytics.h
Gainsight/px-ios
b08a1bbcd20ff3812a5169bd74557c8465c71532
[ "MIT" ]
1
2021-10-07T12:43:50.000Z
2021-12-16T11:05:04.000Z
PXKit.xcframework/ios-arm64_i386_x86_64-simulator/PXKit.framework/Headers/GPXAnalytics.h
Gainsight/px-ios
b08a1bbcd20ff3812a5169bd74557c8465c71532
[ "MIT" ]
1
2022-02-11T07:57:47.000Z
2022-02-11T07:57:47.000Z
#import <Foundation/Foundation.h> #import "GPXAnalyticsConfiguration.h" #import "GPXSerializableValue.h" NS_ASSUME_NONNULL_BEGIN /** * This object provides an API for recording analytics. */ @class GPXAnalyticsConfiguration; @interface GPXAnalytics : NSObject /** * Used by the analytics client to configure various options. */ //@property (nonatomic, strong, readonly) GPXAnalyticsConfiguration *configuration; /** * Setup this analytics client instance. * * @param configuration The configuration used to setup the client. */ - (instancetype)initWithConfiguration:(id)configuration; /** * Enabled/disables debug logging to trace your data going through the SDK. * * @param showDebugLogs `YES` to enable logging, `NO` otherwise. `NO` by default. */ + (void)debug:(BOOL)showDebugLogs; /** * Returns the shared analytics client. * * @see -setupWithConfiguration: */ + (instancetype _Nullable)sharedAnalytics; - (NSString * _Nullable)userId; - (NSString *)getAptrinsicId; - (void)identify:(NSString *)userId user:(NSDictionary * _Nullable)userData account:(NSDictionary *_Nullable)accountData options:(NSDictionary * _Nullable)options eventType:(NSString *)eventType sessionId: (NSString *)sessionId; - (void)trackS:(NSString *)sessionId options: (NSDictionary * _Nullable)options eventType: (NSString *)eventType isAutoGenerated: (BOOL)autoGenerated; /*! @method @abstract Record the actions your users perform. @param eventType The name of the event you're tracking. @param properties A dictionary of properties for the event. If the event was 'Added to Shopping Cart', it might have properties like price, productType, etc. @discussion When a user performs an action in your app, you'll want to track that action for later analysis. Use the event name to say what the user did, and properties to specify any interesting details of the action. */ - (void)properties:(SERIALIZABLE_DICT _Nullable)properties eventType:(NSString *)eventType sessionId:(NSString *)sessionId isAutoGenerated:(BOOL)autoGenerated options:(NSDictionary * _Nullable)options; /*! @method @abstract Trigger an upload of all queued events. @discussion This is useful when you want to force all messages queued on the device to be uploaded. Please note that not all integrations respond to this method. */ - (void)flush; /*! @method @abstract Reset any user state that is cached on the device. @discussion This is useful when a user logs out and you want to clear the identity. It will clear any traits or userId's cached on the device. */ - (void)reset; - (void)resetAnonymousId; - (void)updateTime:(NSTimeInterval)dispatchTimer packetSize:(NSInteger)size; /*! @method @abstract Enable the sending of analytics data. Enabled by default. @discussion Occasionally used in conjunction with disable user opt-out handling. */ - (void)enable; /*! @method @abstract Completely disable the sending of any analytics data. @discussion If have a way for users to actively or passively (sometimes based on location) opt-out of analytics data collection, you can use this method to turn off all data collection. */ - (void)disable; /** * Version of the library. */ + (NSString *)version; - (id)configurations; @end NS_ASSUME_NONNULL_END
22.263158
207
0.734338
[ "object" ]
a207f3f2484d7ed850b1c89cadea176f2e17a113
3,426
h
C
include/node2d.h
JialiangHan/path_planner
2a995f6527872e6bd0e3fe6c9a6e0e2744a2de29
[ "BSD-3-Clause" ]
null
null
null
include/node2d.h
JialiangHan/path_planner
2a995f6527872e6bd0e3fe6c9a6e0e2744a2de29
[ "BSD-3-Clause" ]
null
null
null
include/node2d.h
JialiangHan/path_planner
2a995f6527872e6bd0e3fe6c9a6e0e2744a2de29
[ "BSD-3-Clause" ]
null
null
null
#pragma once #include <cmath> #include <vector> namespace HybridAStar { /*! \brief A two dimensional node class used for the holonomic with obstacles heuristic. Each node has a unique discrete position (x,y). */ class Node2D { public: /// The default constructor for 2D array initialization. Node2D(): Node2D(0, 0, 0, 0, nullptr) {} /// Constructor for a node with the given arguments Node2D(int x, int y, float g, float h, const std::shared_ptr<Node2D> &pred_ptr) { this->x = x; this->y = y; this->g = g; this->h = h; this->pred_ptr_ = pred_ptr; this->o = false; this->c = false; this->d = false; this->idx = -1; } // GETTER METHODS /// get the x position int GetX() const { return x; } /// get the y position int GetY() const { return y; } /// get the cost-so-far (real value) float GetCostSofar() const { return g; } /// get the cost-to-come (heuristic value) float GetCostToGo() const { return h; } /// get the total estimated cost float GetTotalCost() const { return g + h; } /// get the index of the node in the 2D array int GetIdx() const { return idx; } /// determine whether the node is open bool isOpen() const { return o; } /// determine whether the node is closed bool isClosed() const { return c; } /// determine whether the node is discovered bool isDiscovered() const { return d; } /// get a pointer to the predecessor std::shared_ptr<Node2D> GetPred() const { return pred_ptr_; } // SETTER METHODS /// set the x position void setX(const int& x) { this->x = x; } /// set the y position void setY(const int& y) { this->y = y; } /// set the cost-so-far (real value) void SetG(const float &g) { this->g = g; } /// set the cost-to-come (heuristic value) void SetH(const float &h) { this->h = h; } /// set and get the index of the node in the 2D array int setIdx(int width) { this->idx = y * width + x; return idx;} /// open the node void open() { o = true; c = false; } /// close the node void close() { c = true; o = false; } /// set the node neither open nor closed void reset() { c = false; o = false; } /// discover the node void discover() { d = true; } /// set a pointer to the predecessor of the node void SetPred(const std::shared_ptr<Node2D> &pred_ptr) { this->pred_ptr_ = pred_ptr; } // UPDATE METHODS /// Updates the cost-so-far for the node x' coming from its predecessor. It also discovers the node. void updateG() { g += movementCost(*pred_ptr_); d = true; } /// Updates the cost-to-go for the node x' to the goal node. void UpdateHeuristic(const Node2D &goal) { h = movementCost(goal); } /// The heuristic as well as the cost measure. float movementCost(const Node2D& pred) const { return sqrt((x - pred.x) * (x - pred.x) + (y - pred.y) * (y - pred.y)); } // CUSTOM OPERATORS /// Custom operator to compare nodes. Nodes are equal if their x and y position is the same. bool operator==(const Node2D &rhs) const { return x == rhs.x && y == rhs.y; }; private: /// the x position int x; /// the y position int y; /// the cost-so-far float g; /// the cost-to-go float h; /// the index of the node in the 2D array int idx; /// the open value bool o; /// the closed value bool c; /// the discovered value bool d; /// the predecessor pointer std::shared_ptr<Node2D> pred_ptr_; }; }
30.052632
122
0.630473
[ "vector" ]
a211999d75ba2ccdcfbac2a14abd024ff927f90a
7,054
h
C
src/nc/core/ir/calling/Convention.h
treadstoneproject/tracethreat_nrml
bcf666b01c20f7da4234fed018dad3b2cf4d3d28
[ "Apache-2.0" ]
6
2016-09-06T02:10:08.000Z
2021-01-19T09:02:04.000Z
src/nc/core/ir/calling/Convention.h
treadstoneproject/tracethreat_nrml
bcf666b01c20f7da4234fed018dad3b2cf4d3d28
[ "Apache-2.0" ]
null
null
null
src/nc/core/ir/calling/Convention.h
treadstoneproject/tracethreat_nrml
bcf666b01c20f7da4234fed018dad3b2cf4d3d28
[ "Apache-2.0" ]
6
2015-10-02T14:11:45.000Z
2021-01-19T09:02:07.000Z
/* The file is part of Snowman decompiler. */ /* See doc/licenses.asciidoc for the licensing information. */ /* * SmartDec decompiler - SmartDec is a native code to C/C++ decompiler * Copyright (C) 2015 Alexander Chernov, Katerina Troshina, Yegor Derevenets, * Alexander Fokin, Sergey Levin, Leonid Tsvetkov * * This file is part of SmartDec decompiler. * * SmartDec decompiler is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * SmartDec decompiler is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with SmartDec decompiler. If not, see <http://www.gnu.org/licenses/>. */ #pragma once //#include <nc/config.h> #include <memory> #include <vector> #include <folly/FBString.h> //#include <folly::fbstring> #include <nc/common/ilist.h> #include <nc/core/ir/MemoryLocation.h> namespace nc { namespace core { namespace ir { class Statement; class Term; namespace calling { /** * Description of a calling convention. */ class Convention { public: typedef nc::ilist<Statement> Statements; private: folly::fbstring name_; ///< Name of the calling convention. MemoryLocation stackPointer_; ///< Memory location of stack pointer register. BitSize firstArgumentOffset_; ///< Offset of the first argument in a function's stack frame. BitSize argumentAlignment_; ///< Alignment of stack arguments in bits. std::vector<std::vector<MemoryLocation>> argumentGroups_; ///< Groups of locations through which arguments of different kinds can be passed. std::vector<MemoryLocation> returnValueLocations_; ///< List of memory locations that can be used for passing return values. bool calleeCleanup_; ///< Callee cleans up arguments. nc::ilist<Statement> entryStatements_; ///< Statements executed when the function is entered. public: /** * Constructor. * * \param name Name of the calling convention. */ Convention(folly::fbstring name); /** * Destructor. */ ~Convention(); /** * \return Name of the calling convention. */ const folly::fbstring &name() const { return name_; } /** * \return MemoryLocation of stack pointer register. */ const MemoryLocation &stackPointer() const { return stackPointer_; } /** * \return Offset of the first argument in a function's stack frame. */ BitSize firstArgumentOffset() const { return firstArgumentOffset_; } /** * Sets the offset of the first argument in a function's stack frame. * * \param firstArgumentOffset The offset. */ void setFirstArgumentOffset(BitSize firstArgumentOffset) { firstArgumentOffset_ = firstArgumentOffset; } /** * \return Alignment of stack arguments in bits. */ BitSize argumentAlignment() const { return argumentAlignment_; } /** * \return List of possible argument locations. */ const std::vector<std::vector<MemoryLocation>> &argumentGroups() const { return argumentGroups_; } /** * \param memoryLocation A memory location. * * \return Possible argument location covering given memory location. * If none is found, an invalid memory location is returned. */ MemoryLocation getArgumentLocationCovering(const MemoryLocation &memoryLocation) const; /** * Sorts the given list of argument locations. In the resulting sequence * first follow the arguments located withing the memory locations of * the first group, in the order in which corresponding memory locations * are enumerated in the group. Then, the arguments from the second group, * and so on. If some memory location in a certain group does not have * a corresponding argument, then the arguments that belong to subsequent * locations in the same group are not copied into the resulting sequence. * Moreover, stack arguments are copied into the result only if any group * has all its memory locations filled with arguments. * * \param arguments List of memory locations. * * \return Sorted list of memory locations. */ std::vector<MemoryLocation> sortArguments(std::vector<MemoryLocation> arguments) const; /** * \return List of memory locations that can be used for passing return values. */ const std::vector<MemoryLocation> &returnValueLocations() const { return returnValueLocations_; } /** * \param memoryLocation A memory location. * * \return Possible return value location covering given memory location. */ MemoryLocation getReturnValueLocationCovering(const MemoryLocation &memoryLocation) const; /** * \return True if callee cleans up arguments. */ bool calleeCleanup() const { return calleeCleanup_; } /** * Statements executed when a function is entered. * * Such statements are typically used for setting various flags to the values * they are guaranteed to be set by calling convention, i.e. set Intel's direction * flag to zero. */ const Statements &entryStatements() const { return entryStatements_; } protected: /** * Sets MemoryLocation of stack pointer register. * * \param[in] location MemoryLocation. */ void setStackPointer(const MemoryLocation &location) { stackPointer_ = location; } /** * Sets alignment of stack arguments. * * \param[in] argumentAlignment Alignment in bits. */ void setArgumentAlignment(BitSize argumentAlignment) { argumentAlignment_ = argumentAlignment; }; /** * Adds a list of locations which can contain arguments of a certain kind, * e.g. integer arguments or floating-point arguments. * * \param[in] memoryLocations Possible locations of the arguments in the group. */ void addArgumentGroup(std::vector<MemoryLocation> memoryLocations); /** * Adds a memory location that can be used for passing returned values. * * \param location Valid memory location. */ void addReturnValueLocation(const MemoryLocation &location); /** * Sets whether callee cleans up arguments. * * \param[in] calleeCleanup Whether callee cleans up arguments. */ void setCalleeCleanup(bool calleeCleanup) { calleeCleanup_ = calleeCleanup; } /** * Adds a statement executed when a function is entered. * * \param statement Valid pointer to a statement. */ void addEnterStatement(std::unique_ptr<Statement> statement); }; } // namespace calling } // namespace ir } // namespace core } // namespace nc /* vim:set et sts=4 sw=4: */
32.657407
144
0.694216
[ "vector" ]
a213677117d63cbceafea51df1fe6819b0cfb0e9
2,009
h
C
aws-cpp-sdk-wafv2/include/aws/wafv2/model/ImmunityTimeProperty.h
perfectrecall/aws-sdk-cpp
fb8cbebf2fd62720b65aeff841ad2950e73d8ebd
[ "Apache-2.0" ]
1
2022-02-10T08:06:54.000Z
2022-02-10T08:06:54.000Z
aws-cpp-sdk-wafv2/include/aws/wafv2/model/ImmunityTimeProperty.h
perfectrecall/aws-sdk-cpp
fb8cbebf2fd62720b65aeff841ad2950e73d8ebd
[ "Apache-2.0" ]
1
2021-10-14T16:57:00.000Z
2021-10-18T10:47:24.000Z
aws-cpp-sdk-wafv2/include/aws/wafv2/model/ImmunityTimeProperty.h
ravindra-wagh/aws-sdk-cpp
7d5ff01b3c3b872f31ca98fb4ce868cd01e97696
[ "Apache-2.0" ]
1
2021-12-30T04:25:33.000Z
2021-12-30T04:25:33.000Z
/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/wafv2/WAFV2_EXPORTS.h> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace WAFV2 { namespace Model { /** * <p>Determines how long a <code>CAPTCHA</code> token remains valid after the * client successfully solves a <code>CAPTCHA</code> puzzle. </p><p><h3>See * Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/wafv2-2019-07-29/ImmunityTimeProperty">AWS * API Reference</a></p> */ class AWS_WAFV2_API ImmunityTimeProperty { public: ImmunityTimeProperty(); ImmunityTimeProperty(Aws::Utils::Json::JsonView jsonValue); ImmunityTimeProperty& operator=(Aws::Utils::Json::JsonView jsonValue); Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>The amount of time, in seconds, that a <code>CAPTCHA</code> token is valid. * The default setting is 300.</p> */ inline long long GetImmunityTime() const{ return m_immunityTime; } /** * <p>The amount of time, in seconds, that a <code>CAPTCHA</code> token is valid. * The default setting is 300.</p> */ inline bool ImmunityTimeHasBeenSet() const { return m_immunityTimeHasBeenSet; } /** * <p>The amount of time, in seconds, that a <code>CAPTCHA</code> token is valid. * The default setting is 300.</p> */ inline void SetImmunityTime(long long value) { m_immunityTimeHasBeenSet = true; m_immunityTime = value; } /** * <p>The amount of time, in seconds, that a <code>CAPTCHA</code> token is valid. * The default setting is 300.</p> */ inline ImmunityTimeProperty& WithImmunityTime(long long value) { SetImmunityTime(value); return *this;} private: long long m_immunityTime; bool m_immunityTimeHasBeenSet; }; } // namespace Model } // namespace WAFV2 } // namespace Aws
27.520548
109
0.674963
[ "model" ]
a228b94441e4be39f01818d66c80cb33fd19fc41
2,799
c
C
demos/zetaomega/main.c
hbina/aoihana
c1acdea4d6bf450e6bfeda327dfcf68d9f95f492
[ "MIT" ]
null
null
null
demos/zetaomega/main.c
hbina/aoihana
c1acdea4d6bf450e6bfeda327dfcf68d9f95f492
[ "MIT" ]
null
null
null
demos/zetaomega/main.c
hbina/aoihana
c1acdea4d6bf450e6bfeda327dfcf68d9f95f492
[ "MIT" ]
null
null
null
#include <aoihana/macros/enumerate.h> #include <aoihana/macros/fold.h> #include <aoihana/macros/foreach.h> #include <aoihana/macros/vector.h> #include <aoihana/macros/view.h> #include <math.h> #include <stdlib.h> const float PI = 3.14159265359; typedef char* charPtr; DECLARE_FOLD(charPtr); DECLARE_VIEW(charPtr); DECLARE_FOREACH(charPtr); DECLARE_ENUMERATE(charPtr); DECLARE_RESULT_TYPE(int); void print_value(const int index, char* ptr) { printf("index:%d value:%s\n", index, ptr); } Result_int parse_int(const char* const optarg) { char* leftover_string = NULL; const int result = strtol(optarg, &leftover_string, 0); if (*leftover_string != '\0') { printf("Unable to convert the input \"%s\" to long and leftover string is " "\"%s\".\n", optarg, leftover_string); return result_int_create_error(); } else { return result_int_create_ok(result); } } int main(int argc, char** argv) { if (argc != 4) { printf("Aborting due to incorrect number of inputs. The program requires 3 " "integers.\n"); return -1; } /// TODO: This is more like const array isn't it? Its not like I can push into /// it anyways... const View_charPtr vec = View_charPtr_from(argv, argc); enumerate_charPtr(vec.ptr, vec.len, print_value); const ResultConstRef_charPtr result_a = View_charPtr_at(vec, 1); const ResultConstRef_charPtr result_b = View_charPtr_at(vec, 2); const ResultConstRef_charPtr result_c = View_charPtr_at(vec, 3); if (result_a.success && result_b.success && result_c.success) { const Result_int a = parse_int(*result_a.ptr); const Result_int b = parse_int(*result_b.ptr); const Result_int c = parse_int(*result_c.ptr); if (a.success && b.success && c.success) { const double omega_n = sqrt(c.value / a.value); const double zeta = b.value / (2 * omega_n); const double peak_time = PI / (omega_n * sqrt(1 - pow(zeta, 2))); const double rise_time = (1.76 * pow(zeta, 3) - 0.417 * pow(zeta, 2) + 1.039 * zeta + 1) / omega_n; const double overshoot_percentage = exp(-(zeta * PI) / (sqrt(1 - pow(zeta, 2)))) * 100; const double settling_time = 4 / (zeta * omega_n); printf("Obtained:\n\tomega_n:%f\n\tzeta:%f\n\tpeak_time:%f\n\trise_time:%" "f\n\tovershoot_percentage:%f\n\tsettling_time:%f\n", omega_n, zeta, peak_time, rise_time, overshoot_percentage, settling_time); } else { printf("Aborting due to parsing error.\n"); return -1; } } else { printf("Aborting due to access violation with Vec_type. This is " "potentially a bug in the logic. Report to the developer.\n"); return -1; } }
30.096774
80
0.643087
[ "vector" ]
a23014ff2e7e5be20d4c3fde1ae46148cb3bac94
2,691
h
C
include/Geometry.h
Gio-ch/Deep_SLAM
556094b4f4ee6a58256b5e0075c2f712a1db64b8
[ "CC0-1.0" ]
6
2021-07-31T02:06:33.000Z
2022-02-26T12:31:46.000Z
include/Geometry.h
Gio-ch/Deep_SLAM
556094b4f4ee6a58256b5e0075c2f712a1db64b8
[ "CC0-1.0" ]
null
null
null
include/Geometry.h
Gio-ch/Deep_SLAM
556094b4f4ee6a58256b5e0075c2f712a1db64b8
[ "CC0-1.0" ]
null
null
null
/** * This file is part of DynaSLAM. * Copyright (C) 2018 Berta Bescos <bbescos at unizar dot es> (University of Zaragoza) * For more information see <https://github.com/bertabescos/DynaSLAM>. * */ #ifndef GEOMETRY_H #define GEOMETRY_H #include <string> #include <iostream> #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> #include <vector> #include <opencv2/features2d/features2d.hpp> #include "Frame.h" #define MAX_DB_SIZE 20 #define MAX_REF_FRAMES 5 #define ELEM_INITIAL_MAP 5 #define MIN_DEPTH_THRESHOLD 0.2 namespace DynaSLAM { class Geometry { private: class DynKeyPoint { public: cv::Point2i mPoint; int mRefFrameLabel; }; class DataBase { public: vector<ORB_SLAM2::Frame> mvDataBase = vector<ORB_SLAM2::Frame>(MAX_DB_SIZE); int mIni=0; int mFin=0; int mNumElem = 0; bool IsFull(); void InsertFrame2DB(const ORB_SLAM2::Frame &currentFrame); }; vector<DynKeyPoint> ExtractDynPoints(const vector<ORB_SLAM2::Frame> &vRefFrames, const ORB_SLAM2::Frame &currentFrame); vector<ORB_SLAM2::Frame> GetRefFrames(const ORB_SLAM2::Frame &currentFrame); void CombineMasks(const ORB_SLAM2::Frame &currentFrame, cv::Mat &mask); void FillRGBD(const ORB_SLAM2::Frame &currentFrame,cv::Mat &mask,cv::Mat &imGray,cv::Mat &imDepth); void FillRGBD(const ORB_SLAM2::Frame &currentFrame,cv::Mat &mask,cv::Mat &imGray,cv::Mat &imDepth,cv::Mat &imRGB); cv::Mat DepthRegionGrowing(const vector<DynKeyPoint> &vDynPoints,const cv::Mat &imDepth); bool isRotationMatrix(const cv::Mat &R); cv::Mat rotm2euler(const cv::Mat &R); cv::Mat RegionGrowing(const cv::Mat &Image,int &x,int &y,const float &threshold); cv::Mat RegionGrowingGaps(const cv::Mat &Image, int &x, int &y); int mnRefFrames; int mDmax; float mDepthThreshold; float mSegThreshold; double mSizeThreshold; float mVarThreshold; double mParallaxThreshold; DataBase mDB; cv::Mat vAllPixels; bool IsInFrame(const float &x, const float &y, const ORB_SLAM2::Frame &Frame); bool IsInImage(const float &x, const float &y, const cv::Mat image); void GetClosestNonEmptyCoordinates(const cv::Mat &mask, const int &x, const int &y, int &_x, int &_y); public: Geometry(); ~Geometry() = default; void GeometricModelCorrection(const ORB_SLAM2::Frame &currentFrame, cv::Mat &imDepth, cv::Mat &mask); void InpaintFrames(const ORB_SLAM2::Frame &currentFrame, cv::Mat &imGray, cv::Mat &imDepth, cv::Mat &imRGB, cv::Mat &mask); void GeometricModelUpdateDB(const ORB_SLAM2::Frame &mCurrentFrame); }; } #endif // GEOMETRY_H
28.62766
127
0.700855
[ "geometry", "vector" ]
a23b25afb974ccf8d0846596dbb84e24fef386c1
46,769
c
C
drivers/video/ms/3dlabs/perm2/disp/permedia.c
npocmaka/Windows-Server-2003
5c6fe3db626b63a384230a1aa6b92ac416b0765f
[ "Unlicense" ]
17
2020-11-13T13:42:52.000Z
2021-09-16T09:13:13.000Z
drivers/video/ms/3dlabs/perm2/disp/permedia.c
sancho1952007/Windows-Server-2003
5c6fe3db626b63a384230a1aa6b92ac416b0765f
[ "Unlicense" ]
2
2020-10-19T08:02:06.000Z
2020-10-19T08:23:18.000Z
drivers/video/ms/3dlabs/perm2/disp/permedia.c
sancho1952007/Windows-Server-2003
5c6fe3db626b63a384230a1aa6b92ac416b0765f
[ "Unlicense" ]
14
2020-11-14T09:43:20.000Z
2021-08-28T08:59:57.000Z
/******************************Module*Header*********************************\ * * *************** * * SAMPLE CODE * * *************** * * Module Name: Permedia.c * * Content: This module implements basic access to the Permedia chip and * DMA transport. It shows also how to implement synchronization * between a display driver and the miniport interrupt by using * a shared buffer. * * * * Copyright (c) 1994-1998 3Dlabs Inc. Ltd. All rights reserved. * Copyright (c) 1995-1999 Microsoft Corporation. All rights reserved. \*****************************************************************************/ #include "precomp.h" #define ALLOC_TAG ALLOC_TAG_EP2P //---------------------------------------------------------------------------- // // here some notes to the transport of data to the Permedia Fifo // via standard CPU writes or DMA: // // The Permedia 2 chip allows to download data via three methods: // 1. program registers by writing once to a specific address // 2. writing an address and a data tag to a special area on the chip // 3. writing an address and a data tag to a DMA buffer, then // download via DMA // // The third method is preferred, because the CPU writes fastest to memory // and the DMA does not stall the CPU. Also many commands can be queued // in a buffer while the graphic processor continues to render // independently. Methods one and two need to read the space in the Input // Fifo before data can be written to the Fifo. The disconnect mode of the // chip should not be used, because it can stall the CPU in PCI Disconnect/Retry // cycles, where the CPU is not even able to acknoledge an interrupt. // On the other hand writing to a DMA buffer introduces a latency compared // to write directly to the chip registers. The more data is queued in the // DMA buffer, the higher will be the latency. // // Methods one and two force the CPU to access the chip, which costs more // PCI/AGP bus bandwidth than a DMA burst. Also sequential writes using // method one are less efficient, because only accesses to consecutive // addresses can be combined to a burst. // The special FIFO area on the chip which is used for method two is 2kb // wide and can be written by using a memory copy. These copies can be // combined to bursts by the PCI-Bridge. On processors implementing writeback // caches also normal writes to this area are combined to bursts. // (in this driver the "Fifo" memory area on the // chip is not marked as write combined, because writes to the Fifo // need to preserve the order). Also the data // format which is written to the chip is exactly the same as in the DMA case. // For that reason a very simple fallback mechanism can be implemented in case // the DMA doesn't work on the target system. This could be due to low memory, // problems in sharing interrupts, incompatible PCI devices etc. // // here is a typical piece of code sending some data to the chip: // // RESERVEDMAPTR(2); // wait until two entries are left in Fifo // LD_INPUT_FIFO(__Permedia2TagFogMode,0); // write data // LD_INPUT_FIFO(__Permedia2TagScissorMode,0); // COMMITDMAPTR(); // commit write pointer for next DMA flush // FLUSHDMA(); // do the actual flush (optional) // // Here is a brief description of the DMA memory model: // // There is one huge DMA buffer. It is organized as a ring and is typically // between 32kb and 256kb big. There are three main pointers and one helper // handling the DMA operation. They reside in the shared memory section // (nonpaged) of the interrupt handler and the display driver. // // // pulDMAPrevStart; // start address of previous DMA // pulDMANextStart; // start address of next DMA // pulDMAWritePos; // address of current write pointer // // pulDMAWriteEnd; // helper address for reserve function // // In the idle case all three pointers have the same value. In the above sample // the write pointer is incremented by two and the execute command would start // a 2 command long DMA and setting NextStart to the current value of WritePos and // PrevStart to the previous NextStart. Since there can only be one DMA active // at a time, a check is necessary if subsequent DMAs have finished before // starting a new one. As long as there are no unfinished DMAs pending, the // current implementation does not use interrupts to save CPU time. // In the case there is still a DMA pending, a mechanism for flushing the buffer // is necessary without stalling the CPU. Interrupts are enabled in this case to // ensure the buffer flush. The interrupt handler in the miniport can also access // the current pointer positions in the shared memory area. Updates to these // pointers have to be done carefully and synchronization between the interrupt // thread and the display driver thread is necessary for some operations. // On multiprocessor systems, special care has to be taken to handle cases where // both CPUs access the shared memory area at the same time. // // The access to the shared memory area is secured by calls to // InterlockedExchange on a variable in this area. Pointer updates like // the "CommitDMAPtr", which are only done one at a time by one thread // need not to be secured (as long as they are atomic) // Since the call to InterlockedExchange in the kernel // is also very expensive, different versions of the FlushDMA function are // provided for single processor and multiprocessor environments. // //------------------------------------------------------------------------- //------------------------------------------------------------------------- // // here are some hints of how to vary parameters of the CPermedia class: // // the DMA buffer size can be changed between // 8kb and 256kb by setting: // // #define DMA_BUFFERSIZE 0x40000 // set size between 8kb and 256kb // // The 256kb allocation limit is set by VideoPortGetCommonBuffer. // Also the Permedia2 can only transfer 256 kb in one piece. // On the Alpha processor we have a limit of 8kb, because some alpha // machines cannot handle DMAs which pass a 8kb page limit. // //------------------------------------------------------------------------- //------------------------------------------------------------------------- // on x86 machines we need to call InterlockedExchange in ntoskrnl, but // the display driver is only allowed to import EngXXX functions. So the // VideoPort maps the function for us and we call it directly. On other // platforms InterlockedExchange is implemented as inline. (in fact we // are calling VideoPortInterlockedExchange) // #if defined(_X86_) #define InterlockedExchange(a,b) (*pP2dma->pInterlockedExchange)(a, b) #endif //---------------------------------------------------------------------------- // // vFree() // // frees allocated DMA buffer, instance count to DMA buffer will be // decremented by one. if usage counts gets down to zero, // the DMA buffer(s) will be freed. // //---------------------------------------------------------------------------- VOID vFree(P2DMA *pP2dma) { ULONG MagicNum; pP2dma->uiInstances--; if (pP2dma->uiInstances==0) { ASSERTDD(pP2dma->bEnabled == FALSE, "vFree: Trying to free enabled DMA"); if (pP2dma->pSharedDMABuffer != NULL) { FreeDMABuffer(pP2dma->hDriver, pP2dma->pSharedDMABuffer); } if (pP2dma->pEmulatedDMABuffer != NULL) { FreeEmulatedDMABuffer(pP2dma->hDriver, pP2dma->pEmulatedDMABuffer); } // Back to zeroed state retaining magic number MagicNum = pP2dma->ICB.ulMagicNo; RtlZeroMemory(pP2dma, sizeof(P2DMA)); pP2dma->ICB.ulMagicNo = MagicNum; } } //---------------------------------------------------------------------------- // // bInitializeP2DMA // // Initialize chip registers for use with display driver and decide if we // will use DMA. DMA will only be used if: // - the acceleration level is zero (full acc.) // - the miniport can map at least 8kb of DMA memory for us // - we get the receipt from the IRQ handler after starting a DMA // - x86 only: if we get the pointer to the InterlockedExchange function // in the videoport // // TODO: parameters // //---------------------------------------------------------------------------- BOOL bInitializeP2DMA(P2DMA *pP2dma, HANDLE hDriver, ULONG *pChipBase, DWORD dwAccelLevel, BOOL NewReference ) { ASSERTDD(pP2dma->bEnabled == FALSE, "bInitializeP2DMA: DMA already enabled"); if (NewReference) { // increment usage count // we rely here on the fact that the videport initializes the shared // memory section to zero at start of day pP2dma->uiInstances++; if (pP2dma->uiInstances == 1) { ASSERTDD(pP2dma->pSharedDMABuffer == NULL, "Shared DMA Buffer already allocated"); ASSERTDD(pP2dma->pEmulatedDMABuffer == NULL, "Emulated DMA Buffer already allocated"); } } else { ASSERTDD(pP2dma->uiInstances != 0, "bInitializeP2DMA: DMA hasn't been initialized"); } // save pointers to Permedia 2 registers for later use // pP2dma->pCtrlBase = pChipBase+CTRLBASE/sizeof(ULONG); pP2dma->pGPFifo = pChipBase+GPFIFO/sizeof(ULONG); DISPDBG((5, "Initialize: pCtrlBase=0x%p\n", pP2dma->pCtrlBase)); DISPDBG((5, "Initialize: pGPFifo=0x%p\n", pP2dma->pGPFifo)); BOOL bUseDMA=FALSE; // read number of processors we are running on: // If we are on a multiprocessing environment we have to take special care // about the synchronization of the interrupt // service routine and the display driver ULONG ulNumberOfProcessors = 1; // Init to 1 by default. if(!g_bOnNT40) EngQuerySystemAttribute(EngNumberOfProcessors, (ULONG *)&ulNumberOfProcessors); DISPDBG((1,"running on %ld processor machine", ulNumberOfProcessors)); // // Allow DMA initialization only at full acceleration level (0) on NT5.0 // and when the magic number of the miniport is the same as ours // Otherwise the miniport could use a different version of data structures // where the synchronization would probably fail. The magic no. is the // first entry in the shared memory data structure. // if ( dwAccelLevel==0 && (pP2dma->ICB.ulMagicNo==P2_ICB_MAGICNUMBER) && !g_bOnNT40) { bUseDMA=TRUE; } pP2dma->hDriver=hDriver; // // On x86 machines the InterlockedExchange routine is implemented different // in the single- and multiprocessor versions of the kernel. So we have to // make sure we call the same function as the interrupt service routine in // the miniport. // The miniport returns us a pointer to his InterlockedExchange function, // which is implemented as __fastcall. Otherwise the lock could also be // implemented using an x86 assembler xchg instruction, which is // multiprocessor safe. // // On the Alpha architecture the compiler generates inline code for // InterlockedExchange and the pointer to this function is not needed. // #if defined(_X86_) // get pointer to InterlockedExchange in kernel pP2dma->pInterlockedExchange= (PInterlockedExchange) GetPInterlockedExchange(hDriver); if (pP2dma->pInterlockedExchange==NULL) { bUseDMA=FALSE; } #endif // set DMA control status to default // WRITE_CTRL_REG(PREG_DMACONTROL,0); // disable all interrupts // WRITE_CTRL_REG(PREG_INTENABLE, 0); // We turn the register on by default, so no entries written to the Fifo can // be lost. But the code checks the number of available entries anyway, // because when the CPU ends up in a PCI Disconnect-Retry cycle because of an // Fifo overflow, it would not even allow an interrupt to come through. WRITE_CTRL_REG(PREG_FIFODISCON, DISCONNECT_INPUT_FIFO_ENABLE); pP2dma->bDMAEmulation=FALSE; pP2dma->lDMABufferSize=0; pP2dma->ICB.pDMAActualBufferEnd = pP2dma->ICB.pDMAWriteEnd = pP2dma->ICB.pDMAPrevStart= pP2dma->ICB.pDMANextStart= pP2dma->ICB.pDMAWritePos = NULL; pP2dma->ICB.pDMABufferEnd = pP2dma->ICB.pDMABufferStart=NULL; // // the following code first tries to allocate a reasonably sized DMA // buffer, does some initialization and fires off a DMA transfer to see // if the systems responds as expected. If the system doesn't, it falls // back to DMA emulation. // if (bUseDMA) { // // preset flush and Check function pointers first // //@@BEGIN_DDKSPLIT #if !MULTITHREADED //@@END_DDKSPLIT if (ulNumberOfProcessors==1) { pP2dma->pgfnFlushDMA= vFlushDMA; pP2dma->pgfnCheckEOB= vCheckForEOB; } else //@@BEGIN_DDKSPLIT #endif !MULTITHREADED //@@END_DDKSPLIT { pP2dma->pgfnFlushDMA= vFlushDMAMP; pP2dma->pgfnCheckEOB= vCheckForEOBMP; } // Allocate the DMA buffer shared with videoport // if we haven't previously allocated one. if (pP2dma->pSharedDMABuffer == NULL) { // allocate a buffer between 8kb and 256kb pP2dma->lSharedDMABufferSize = DMACMDSIZE; // // allocate the DMA buffer in the videoport // if (AllocateDMABuffer( pP2dma->hDriver, &pP2dma->lSharedDMABufferSize, &pP2dma->pSharedDMABuffer, &pP2dma->ICB.liDMAPhysAddr)) { // for now we limit DMA Buffer size on alpha to 8kb, because // of hardware problems on some Miata machines #if defined(_ALPHA_) ASSERTDD(pP2dma->lSharedDMABufferSize<=0x2000, "DMA Buffer too big for alpha, fix constants!"); #endif if (pP2dma->lSharedDMABufferSize < DMACMDMINSIZE) { DISPDBG((0,"allocated %ld bytes for DMA, not enough! No DMA!", pP2dma->lSharedDMABufferSize)); FreeDMABuffer( pP2dma->hDriver, pP2dma->pSharedDMABuffer); pP2dma->pSharedDMABuffer = NULL; } } else { DISPDBG((0,"couldn't allocate memory for DMA")); pP2dma->pSharedDMABuffer = NULL; } } // Make sure we have a shared DMA buffer if (pP2dma->pSharedDMABuffer == NULL) { bUseDMA=FALSE; } else { // we always do "ULONG" arithmetics in the DMA routines pP2dma->lDMABufferSize=pP2dma->lSharedDMABufferSize/sizeof(ULONG); pP2dma->ICB.ulControl=0; pP2dma->ICB.pDMABufferStart = pP2dma->pSharedDMABuffer; pP2dma->ICB.pDMAActualBufferEnd = pP2dma->ICB.pDMABufferEnd = pP2dma->ICB.pDMABufferStart+ pP2dma->lDMABufferSize; pP2dma->ICB.pDMAWriteEnd = pP2dma->ICB.pDMABufferEnd; pP2dma->ICB.pDMAPrevStart= pP2dma->ICB.pDMANextStart= pP2dma->ICB.pDMAWritePos = pP2dma->ICB.pDMABufferStart; // check if we get an interrupt... // clear the flags before we check for a DMA WRITE_CTRL_REG( PREG_ERRORFLAGS, 0xffffffffl); // // clear DMA, VSync and Error interrupt flags // WRITE_CTRL_REG( PREG_INTFLAGS, PREG_INTFLAGS_DMA| PREG_INTFLAGS_VS| PREG_INTFLAGS_ERROR); // // enable DMA interrupts // WRITE_CTRL_REG( PREG_INTENABLE, PREG_INTFLAGS_DMA); BOOL bIRQsOk=FALSE; DWORD dwTimeOut=5; // send a small sequence and see if we get a response // by the interrupt handler // pP2dma->bEnabled = TRUE; PULONG pTmp=ReserveDMAPtr(pP2dma,10); LD_INPUT_FIFO(__Permedia2TagDeltaMode, 0); LD_INPUT_FIFO(__Permedia2TagColorDDAMode, 0); LD_INPUT_FIFO(__Permedia2TagScissorMode, 0); LD_INPUT_FIFO(__Permedia2TagTextureColorMode, 0); LD_INPUT_FIFO(__Permedia2TagFogMode, 0); CommitDMAPtr(pP2dma,pTmp); vFlushDMAMP(pP2dma); pP2dma->bEnabled = FALSE; // // The videoport IRQ service routine marks ulControl // on a DMA Interrupt // while (!(pP2dma->ICB.ulControl & DMA_INTERRUPT_AVAILABLE)) { // wait for some Vsyncs here, then continue // if (READ_CTRL_REG( PREG_INTFLAGS) & PREG_INTFLAGS_VS) { WRITE_CTRL_REG( PREG_INTFLAGS, PREG_INTFLAGS_VS); if (--dwTimeOut==0) break; } } // interrupt service is ok if the IRQ handler marked the flag // bIRQsOk=pP2dma->ICB.ulControl & DMA_INTERRUPT_AVAILABLE; if (!bIRQsOk) { // disable IRQs and go back to emulation... // WRITE_CTRL_REG( PREG_INTENABLE, 0); bUseDMA=FALSE; pP2dma->lDMABufferSize=0; pP2dma->ICB.pDMAActualBufferEnd = pP2dma->ICB.pDMAWriteEnd = pP2dma->ICB.pDMAPrevStart= pP2dma->ICB.pDMANextStart= pP2dma->ICB.pDMAWritePos = NULL; pP2dma->ICB.pDMABufferEnd = pP2dma->ICB.pDMABufferStart=NULL; DISPDBG((0,"no interrupts available...no DMA available")); } else { // VS IRQs can be turned off for now. // but enable DMA and Error interrupts pP2dma->ulIntFlags=PREG_INTFLAGS_DMA|PREG_INTFLAGS_ERROR; WRITE_CTRL_REG(PREG_INTENABLE, pP2dma->ulIntFlags); WRITE_CTRL_REG(PREG_INTFLAGS, PREG_INTFLAGS_ERROR); DISPDBG((2,"allocated %ld bytes for DMA, interrupts ok", pP2dma->lDMABufferSize*4)); } } } if (!bUseDMA) { // DMA didn't work, then try to allocate memory for DMA emulation pP2dma->pgfnFlushDMA= vFlushDMAEmulation; pP2dma->pgfnCheckEOB= vCheckForEOBEmulation; if (pP2dma->pEmulatedDMABuffer == NULL) { pP2dma->lEmulatedDMABufferSize=DMACMDMINSIZE; pP2dma->pEmulatedDMABuffer= AllocateEmulatedDMABuffer( pP2dma->hDriver, pP2dma->lEmulatedDMABufferSize, ALLOC_TAG); if (pP2dma->pEmulatedDMABuffer == NULL) { DISPDBG((0,"failed to run in DMA emulation mode")); return FALSE; } } DISPDBG((0,"running in DMA emulation mode")); pP2dma->bDMAEmulation=TRUE; pP2dma->lDMABufferSize = pP2dma->lEmulatedDMABufferSize/sizeof(ULONG); pP2dma->ICB.pDMABufferStart = pP2dma->pEmulatedDMABuffer; pP2dma->ICB.pDMAActualBufferEnd = pP2dma->ICB.pDMABufferEnd = pP2dma->ICB.pDMABufferStart+ pP2dma->lDMABufferSize; pP2dma->ICB.pDMAWriteEnd = pP2dma->ICB.pDMABufferEnd; pP2dma->ICB.pDMAPrevStart= pP2dma->ICB.pDMANextStart= pP2dma->ICB.pDMAWritePos = pP2dma->ICB.pDMABufferStart; } pP2dma->bEnabled = TRUE; return TRUE; } //---------------------------------------------------------------------------- // // vSyncWithPermedia // // Send a sync tag through the Permedia and make sure all pending reads and // writes are flushed from the graphics pipeline. // // MUST be called before accessing the Frame Buffer directly // //---------------------------------------------------------------------------- VOID vSyncWithPermedia(P2DMA *pP2dma) { PULONG pTmp; // pointer for pTmp in macros ASSERTDD(pP2dma->bEnabled, "vSyncWithPermedia: not enabled"); pTmp=ReserveDMAPtr(pP2dma,6); // let the filter tag walk through the whole core // by setting the filter mode to passthrough // LD_INPUT_FIFO(__Permedia2TagFilterMode, 0x400); LD_INPUT_FIFO(__Permedia2TagSync, 0L); LD_INPUT_FIFO(__Permedia2TagFilterMode, 0x0); CommitDMAPtr(pP2dma,pTmp); (pP2dma->pgfnFlushDMA)(pP2dma); vWaitDMAComplete(pP2dma); ULONG ulSync; // // now wait until the sync tag has walked through the // graphic core and shows up at the output // do { if (lWaitOutputFifoReady(pP2dma)==0) break; ulSync=READ_CTRL_REG(PREG_FIFOINTERFACE); } while (ulSync != __Permedia2TagSync); } //---------------------------------------------------------------------------- // // vWaitDMAComplete // // Flush the DMA Buffer and wait until all data is at least sent to the chip. // Does not wait until the graphics pipeline is idle. // //---------------------------------------------------------------------------- VOID vWaitDMAComplete(P2DMA *pP2dma) { while ( READ_CTRL_REG(PREG_INDMACOUNT)!=0 || pP2dma->ICB.pDMAWritePos!=pP2dma->ICB.pDMANextStart || pP2dma->ICB.pDMAPrevStart!=pP2dma->ICB.pDMANextStart) { if (READ_CTRL_REG(PREG_INDMACOUNT)!=0) { // stall for 1 us // we shouldn't access the P2 chip here too often, because // reading from the DMA register too often would stall an // ongoing DMA transfer. So we better wait for a microsecond. // Also we eat up less PCI bus bandwidth by polling only every // 1 microsecond. // StallExecution( pP2dma->hDriver, 1); } (pP2dma->pgfnFlushDMA)(pP2dma); } } //---------------------------------------------------------------------------- // // vBlockLoadInputFifo // // pP2dma-----shared // uiTag------register tag to write the data to // pImage-----pointer to data // lWords-----number of pixels to transfer // // download a block of data with lWords pixels // to register uiTag from buffer at pImage. The size of the source pixels // are DWORDS. // //---------------------------------------------------------------------------- VOID vBlockLoadInputFifo( P2DMA *pP2dma, ULONG uiTag, ULONG *pImage, LONG lWords) { ASSERTDD(pP2dma->bEnabled, "vBlockLoadInputFifo: not enabled"); while (lWords>0) { PULONG pTmp=ReserveDMAPtr(pP2dma,MAXINPUTFIFOLENGTH); LONG lBufferEntries=GetFreeEntries(pP2dma)-1; if (lWords < lBufferEntries) { lBufferEntries = lWords; } *pTmp++ = uiTag | ((lBufferEntries-1) << 16); lWords -= lBufferEntries; while (lBufferEntries--) { *pTmp++=*pImage++; } CommitDMAPtr(pP2dma,pTmp); (pP2dma->pgfnFlushDMA)(pP2dma); } } //---------------------------------------------------------------------------- // // lWaitOutputFifoReady // // return---number of words ready in output fifo // // Wait until some data appears at the output Fifo of the P2. Flush DMA // if necessary. // //---------------------------------------------------------------------------- LONG lWaitOutputFifoReady(P2DMA *pP2dma) { ULONG x=1000000L; // equals a timeout of 1s ULONG uiResult; while ((uiResult=READ_CTRL_REG(PREG_OUTFIFOWORDS)) == 0) { if (x-- == 0) { // we will end up here if nothing shows up at the output // Usually a download operation did not provide the right // amount of data if we end up here ASSERTDD( FALSE, "chip output fifo timed out"); break; } // Make sure we do not read from the control register too often // when waiting. Permanent reading from the chip can stall DMA // downloads if (READ_CTRL_REG(PREG_INDMACOUNT)!=0) StallExecution( pP2dma->hDriver, 1); // stall 1us if DMA still busy else (pP2dma->pgfnFlushDMA)(pP2dma); // make sure buffer is flushed } return uiResult; } //---------------------------------------------------------------------------- // // vFlushDMA // // single processor version of FlushDMA // // vFlushDMAMP // // multiprocessor version of FlushDMA // // vFlushDMAEmulation // // buffer flush using DMA emulation, where the normal DMA doesn't work // // This routine really kicks off DMAs and handles synchronization with the // miniport interrupt service routine. // // several scenarios can happen: // 1.) DMA is inactive, then just kick off the data currently in the // buffer // a) WritePos > NextStart, kick off DMA // a) otherwise we wrap around, just flush to buffer end // // 2.) DMA still active, make sure interrupts are started and let // the interrupt handler // // The synchronization between this routine and the miniport is essential // for our DMA model to work on Multiprocessor machines. The display driver // is single threaded, but the miniport interrupt handler can be called // any time and be processed by another CPU. For that reason we loop with // InterlockedExchange until we get the lock. The interrupt handler behaves // a bit different. Since we don't want an interrupt being stalled, it just // falls through doing nothing when it cannot get the lock, since then the // DMA start will be handled by the display driver anyway. // // For the single processor case InterlockedExchange needs not to be called. // A simple assignment instead of the lock is enough. // //---------------------------------------------------------------------------- //---------------------------------------------------------------------------- // // VOID vFlushDMAMP() // // multiprocessor safe version of FlushDMA. Its basically the same as the single // processor version, but we are calling here the expensive InterlockedExchange // functions to lock the shared memory section // //---------------------------------------------------------------------------- VOID vFlushDMAMP(P2DMA *pP2dma) { ASSERTDD(pP2dma->bEnabled, "vFlushDMAMP: not enabled"); ASSERTDD(!pP2dma->bDMAEmulation, "FlushDMA called with DMA mode disabled"); ASSERTDD(pP2dma->ICB.pDMAWritePos<= pP2dma->ICB.pDMABufferEnd,"Index exceeds buffer limit"); ASSERTDD(pP2dma->ICB.pDMANextStart<= pP2dma->ICB.pDMABufferEnd,"NextStart exceeds buffer limit!"); // lock the access to the shared memory section first while (InterlockedExchange((PLONG)&pP2dma->ICB.ulICBLock,TRUE)) ; // check if DMA channel is still busy, count is zero if not if (READ_CTRL_REG(PREG_INDMACOUNT)==0) { // this code is called frequently. To help the processors branch // prediction the most common case should be reached // without a cond. jump if (pP2dma->ICB.pDMAWritePos>pP2dma->ICB.pDMANextStart) { // This is the most common case for DMA start // set Permedia 2 DMA unit to fire the DMA WRITE_CTRL_REG( PREG_INDMAADDRESS, (ULONG) (pP2dma->ICB.liDMAPhysAddr.LowPart+ (pP2dma->ICB.pDMANextStart- pP2dma->ICB.pDMABufferStart)*sizeof(ULONG))); WRITE_CTRL_REG( PREG_INDMACOUNT, (ULONG) (pP2dma->ICB.pDMAWritePos- pP2dma->ICB.pDMANextStart)); // in this case we always continue to fill to buffer end, // iterate the other pointers pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMABufferEnd; pP2dma->ICB.pDMAPrevStart=pP2dma->ICB.pDMANextStart; pP2dma->ICB.pDMANextStart=pP2dma->ICB.pDMAWritePos; // free the shared memory lock InterlockedExchange((PLONG)&pP2dma->ICB.ulICBLock,FALSE); return; } else if (pP2dma->ICB.pDMAWritePos<pP2dma->ICB.pDMANextStart) { // wraparound case: the write pointer already wrapped around // to the beginning and we finish up to the end of the buffer. WRITE_CTRL_REG( PREG_INDMAADDRESS, (ULONG) (pP2dma->ICB.liDMAPhysAddr.LowPart+ (pP2dma->ICB.pDMANextStart- pP2dma->ICB.pDMABufferStart)*sizeof(ULONG))); WRITE_CTRL_REG( PREG_INDMACOUNT, (ULONG) (pP2dma->ICB.pDMAActualBufferEnd- pP2dma->ICB.pDMANextStart)); // reset buffer size back to full length for next round pP2dma->ICB.pDMAActualBufferEnd=pP2dma->ICB.pDMABufferEnd; // in this case we don't want the write pointer // to catch up to last start... pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMANextStart-1; // iterate last and next start pointer: pP2dma->ICB.pDMAPrevStart=pP2dma->ICB.pDMANextStart; pP2dma->ICB.pDMANextStart=pP2dma->ICB.pDMABufferStart; // free the shared memory lock InterlockedExchange((PLONG)&pP2dma->ICB.ulICBLock,FALSE); return; } else // nothing to do { pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMABufferEnd; pP2dma->ICB.pDMAPrevStart=pP2dma->ICB.pDMANextStart; } // free the shared memory lock InterlockedExchange((PLONG)&pP2dma->ICB.ulICBLock,FALSE); return; } else { // the index pointer has been passed to IRQ service routine, nothing more to do.. // // unlock shared section, InterlockedExchange((PLONG)&pP2dma->ICB.ulICBLock,FALSE); // now we are filling the DMA buffer faster than the hardware // can follow up and we want to make sure that the DMA channel // keeps being busy and start the interrupt handler WRITE_CTRL_REG( PREG_INTFLAGS, PREG_INTFLAGS_DMA); WRITE_CTRL_REG( PREG_INTENABLE, pP2dma->ulIntFlags ); return; } } //---------------------------------------------------------------------------- // // VOID vFlushDMA() // // single processor version of FlushDMA. // //---------------------------------------------------------------------------- VOID vFlushDMA(P2DMA *pP2dma) { ASSERTDD(pP2dma->bEnabled, "vFlushDMA: not enabled"); ASSERTDD(!pP2dma->bDMAEmulation, "FlushDMA called with DMA mode disabled"); ASSERTDD(pP2dma->ICB.pDMAWritePos<= pP2dma->ICB.pDMABufferEnd,"Index exceeds buffer limit"); ASSERTDD(pP2dma->ICB.pDMANextStart<= pP2dma->ICB.pDMABufferEnd,"NextStart exceeds buffer limit!"); // lock the access to the shared memory section first pP2dma->ICB.ulICBLock=TRUE; // check if DMA channel is still busy, count is zero if not if (READ_CTRL_REG(PREG_INDMACOUNT)==0) { // this code is called frequently. To help the processors branch // prediction the most common case should be reached // without a cond. jump if (pP2dma->ICB.pDMAWritePos>pP2dma->ICB.pDMANextStart) { // This is the most common case for DMA start // set Permedia 2 DMA unit to fire the DMA WRITE_CTRL_REG( PREG_INDMAADDRESS, (ULONG) (pP2dma->ICB.liDMAPhysAddr.LowPart+ (pP2dma->ICB.pDMANextStart- pP2dma->ICB.pDMABufferStart)*sizeof(ULONG))); WRITE_CTRL_REG( PREG_INDMACOUNT, (ULONG) (pP2dma->ICB.pDMAWritePos- pP2dma->ICB.pDMANextStart)); // in this case we always continue to fill to buffer end, // iterate the other pointers pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMABufferEnd; pP2dma->ICB.pDMAPrevStart=pP2dma->ICB.pDMANextStart; pP2dma->ICB.pDMANextStart=pP2dma->ICB.pDMAWritePos; // free the shared memory lock pP2dma->ICB.ulICBLock=FALSE; return; } else if (pP2dma->ICB.pDMAWritePos<pP2dma->ICB.pDMANextStart) { // wraparound case: the write pointer already wrapped around // to the beginning and we finish up to the end of the buffer. WRITE_CTRL_REG( PREG_INDMAADDRESS, (ULONG) (pP2dma->ICB.liDMAPhysAddr.LowPart+ (pP2dma->ICB.pDMANextStart- pP2dma->ICB.pDMABufferStart)*sizeof(ULONG))); WRITE_CTRL_REG( PREG_INDMACOUNT, (ULONG) (pP2dma->ICB.pDMAActualBufferEnd- pP2dma->ICB.pDMANextStart)); // reset buffer size back to full length for next round pP2dma->ICB.pDMAActualBufferEnd=pP2dma->ICB.pDMABufferEnd; // in this case we don't want the write pointer // to catch up to last start... pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMANextStart-1; // iterate last and next start pointer: pP2dma->ICB.pDMAPrevStart=pP2dma->ICB.pDMANextStart; pP2dma->ICB.pDMANextStart=pP2dma->ICB.pDMABufferStart; // free the shared memory lock pP2dma->ICB.ulICBLock=FALSE; return; } else // nothing to do { pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMABufferEnd; pP2dma->ICB.pDMAPrevStart=pP2dma->ICB.pDMANextStart; } // free the shared memory lock pP2dma->ICB.ulICBLock=FALSE; return; } else { // the index pointer has been passed to IRQ service routine, nothing more to do.. // // unlock shared section, pP2dma->ICB.ulICBLock=FALSE; // now we are filling the DMA buffer faster than the hardware // can follow up and we want to make sure that the DMA channel // keeps being busy and start the interrupt handler WRITE_CTRL_REG( PREG_INTFLAGS, PREG_INTFLAGS_DMA); WRITE_CTRL_REG( PREG_INTENABLE, pP2dma->ulIntFlags ); return; } } //---------------------------------------------------------------------------- // // vFlushDMAEmulation // // this version of FlushDMA emulates the DMA copy and // lets the CPU copy the data // //---------------------------------------------------------------------------- VOID vFlushDMAEmulation(P2DMA *pP2dma) { ASSERTDD(pP2dma->bEnabled, "vFlushDMAEmulation: not enabled"); DISPDBG((10,"Emu::FlushDMA: Write: %04lx Next: %04lx Prev: %04lx End: %04lx", pP2dma->ICB.pDMAWritePos, pP2dma->ICB.pDMANextStart, pP2dma->ICB.pDMAPrevStart, pP2dma->ICB.pDMABufferEnd)); ASSERTDD(pP2dma->bDMAEmulation, "FlushDMA called with DMA mode disabled"); ULONG *pData=pP2dma->ICB.pDMABufferStart; ULONG *pDst; LONG lWords=(LONG)(pP2dma->ICB.pDMAWritePos-pP2dma->ICB.pDMABufferStart); while (lWords > 0) { LONG lFifoSpace=(LONG)READ_CTRL_REG(PREG_INFIFOSPACE); if (lWords<lFifoSpace) lFifoSpace=lWords; lWords -= lFifoSpace; pDst = pP2dma->pGPFifo; while (lFifoSpace--) { WRITE_REGISTER_ULONG(pDst++,*pData++); MEMORY_BARRIER(); } } pP2dma->ICB.pDMAWritePos=pP2dma->ICB.pDMANextStart= pP2dma->ICB.pDMAPrevStart=pP2dma->ICB.pDMABufferStart; pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMABufferEnd; } //---------------------------------------------------------------------------- // // bDrawEngineBusy // // check if P2 is still busy drawing. // // return---- TRUE P2 is still busy // FALSE P2 has finished drawing and is not busy anymore // //---------------------------------------------------------------------------- BOOL bDrawEngineBusy(P2DMA *pP2dma) { if (READ_CTRL_REG(PREG_INDMACOUNT)!=0) return TRUE; if (READ_CTRL_REG(PREG_FIFODISCON) & PREG_FIFODISCON_GPACTIVE) { return TRUE; } return FALSE; } //---------------------------------------------------------------------------- // // bInVerticalRetrace // // Return----- TRUE if beam position is within current vertical sync. // FALSE otherwise // //---------------------------------------------------------------------------- BOOL bInVerticalRetrace(PPDev ppdev) { return P2_READ_CTRL_REG(PREG_LINECOUNT) < P2_READ_CTRL_REG(PREG_VBEND); } //---------------------------------------------------------------------------- // // lCurrentLine // // returns current line of beam on display // //---------------------------------------------------------------------------- LONG lCurrentLine(PPDev ppdev) { LONG lScanline=P2_READ_CTRL_REG(PREG_LINECOUNT)-P2_READ_CTRL_REG(PREG_VBEND); if (lScanline<0) return 0; return lScanline; } //---------------------------------------------------------------------------- // // vCheckFOREOB (End of Buffer) // // Check if buffer end would be overrun and adjust actual buffer size. // The buffer size will be restored when the DMA handler passes the wrap // around. // //---------------------------------------------------------------------------- VOID vCheckForEOBEmulation( P2DMA *pP2dma, LONG lEntries) { vFlushDMAEmulation(pP2dma); } // // multiprocessor safe version of vCheckForEOB // VOID vCheckForEOBMP( P2DMA *pP2dma, LONG lEntries) { // check for overrun condition over the buffer end: // if we would exceed the current buffer size, // LastStart has already wrapped around (LastStart<=writepos) // but is not at the wraparound position // and the buffer size was already reset to the full size if (pP2dma->ICB.pDMAWritePos+lEntries >= pP2dma->ICB.pDMABufferEnd && pP2dma->ICB.pDMAPrevStart<=pP2dma->ICB.pDMAWritePos && pP2dma->ICB.pDMAPrevStart!=pP2dma->ICB.pDMABufferStart) { DISPDBG((10,"wrap condition before: %04lx %04lx %04lx", pP2dma->ICB.pDMAWritePos, pP2dma->ICB.pDMANextStart, pP2dma->ICB.pDMAPrevStart)); while (InterlockedExchange((PLONG)&pP2dma->ICB.ulICBLock,TRUE)) ; if (pP2dma->ICB.pDMAWritePos==pP2dma->ICB.pDMANextStart) { // special case one: // NextStart equals LastStart, so we just reset Index and Next // to the buffer start and see if we have enough space pP2dma->ICB.pDMANextStart=pP2dma->ICB.pDMABufferStart; } else { // index exceeds buffer end on the next block, but there is // a DMA pending to the current position of Index. Set Buffer // end temporarily to the current index. pP2dma->ICB.pDMAActualBufferEnd = pP2dma->ICB.pDMAWritePos; } // wrap index around and see if there are enought free entries pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMAPrevStart-1; pP2dma->ICB.pDMAWritePos=pP2dma->ICB.pDMABufferStart; InterlockedExchange((PLONG)&pP2dma->ICB.ulICBLock,FALSE); DISPDBG((10,"wrap condition after: %04lx %04lx %04lx", pP2dma->ICB.pDMAWritePos, pP2dma->ICB.pDMANextStart, pP2dma->ICB.pDMAPrevStart)); } vFlushDMAMP(pP2dma); } VOID vCheckForEOB( P2DMA *pP2dma, LONG lEntries) { // check for overrun condition over the buffer end: // if we would exceed the current buffer size, // LastStart has already wrapped around (LastStart<=writepos) // but is not at the wraparound position // and the buffer size was already reset to the full size if (pP2dma->ICB.pDMAWritePos+lEntries >= pP2dma->ICB.pDMABufferEnd && pP2dma->ICB.pDMAPrevStart<=pP2dma->ICB.pDMAWritePos && pP2dma->ICB.pDMAPrevStart!=pP2dma->ICB.pDMABufferStart) { DISPDBG((10,"wrap condition before: %04lx %04lx %04lx", pP2dma->ICB.pDMAWritePos, pP2dma->ICB.pDMANextStart, pP2dma->ICB.pDMAPrevStart)); pP2dma->ICB.ulICBLock=TRUE; if (pP2dma->ICB.pDMAWritePos==pP2dma->ICB.pDMANextStart) { // special case one: // NextStart equals LastStart, so we just reset Index and Next // to the buffer start and see if we have enough space pP2dma->ICB.pDMANextStart=pP2dma->ICB.pDMABufferStart; } else { // index exceeds buffer end on the next block, but there is // a DMA pending to the current position of Index. Set Buffer // end temporarily to the current index. pP2dma->ICB.pDMAActualBufferEnd = pP2dma->ICB.pDMAWritePos; } // wrap index around and see if there are enought free entries pP2dma->ICB.pDMAWriteEnd=pP2dma->ICB.pDMAPrevStart-1; pP2dma->ICB.pDMAWritePos=pP2dma->ICB.pDMABufferStart; pP2dma->ICB.ulICBLock=FALSE; DISPDBG((10,"wrap condition after: %04lx %04lx %04lx", pP2dma->ICB.pDMAWritePos, pP2dma->ICB.pDMANextStart, pP2dma->ICB.pDMAPrevStart)); } vFlushDMA(pP2dma); } #if DBG //---------------------------------------------------------------------------- // // ReserveDMAPtr // // return a pointer to current position in DMA buffer. The function guarantees // that there are at least lEntries available in the buffer. // Otherwise the caller can ask GetFreeEntries and adjust the download to // batch more entries. The caller MUST call CommitDMAPtr after a call to // to ReserveDMAPtr to readjust the Index pointer. // //---------------------------------------------------------------------------- ULONG *ReserveDMAPtr(P2DMA *pP2dma, const LONG lEntries) { ASSERTDD(pP2dma->bEnabled, "ReserveDMAPtr: not enabled"); ASSERTDD(pP2dma->lDBGState==0, "ReserveDMAPtr called, but previous called was not closed"); //@@BEGIN_DDKSPLIT #if MULTITHREADED ASSERTDD(pP2dma->ppdev != NULL, "ReserveDMAPtr: pP2dma->ppdev = NULL"); #endif ASSERTLOCK(pP2dma->ppdev, ReserveDMAPtr); //@@END_DDKSPLIT pP2dma->lDBGState=2; while (pP2dma->ICB.pDMAWritePos+lEntries>= pP2dma->ICB.pDMAWriteEnd) { (*pP2dma->pgfnCheckEOB)(pP2dma,lEntries); } if (lEntries<MAXINPUTFIFOLENGTH) pP2dma->pDBGReservedEntries= (ULONG *)(lEntries+pP2dma->ICB.pDMAWritePos); else pP2dma->pDBGReservedEntries=NULL; return (ULONG *)pP2dma->ICB.pDMAWritePos; } //---------------------------------------------------------------------------- // // CommitDMAPtr // // pDMAPtr----DMA buffer address to which the caller has written to. // // Readjust write pointer after being reserved by ReserveDMAPtr. // By committing the pointer a DMA to the committed position could already // be started by interrupt handler! // //---------------------------------------------------------------------------- VOID CommitDMAPtr(P2DMA *pP2dma,ULONG *pDMAPtr) { ASSERTDD(pP2dma->bEnabled, "CommitDMAPtr: not enabled"); ASSERTDD(pP2dma->lDBGState==2, "CommitDMAPtr called, but previous without calling Reserve before"); pP2dma->lDBGState=0; if (pDMAPtr==NULL) return; pP2dma->ICB.pDMAWritePos=pDMAPtr; ASSERTDD(pP2dma->ICB.pDMAWritePos<= pP2dma->ICB.pDMABufferEnd,"CommitDMAPtr: DMA buffer overrun"); if (pP2dma->pDBGReservedEntries!=NULL) { ASSERTDD(pP2dma->ICB.pDMAWritePos<=pP2dma->pDBGReservedEntries, "reserved not enough entries in ReserveDMAPtr"); } } //---------------------------------------------------------------------------- // // GetFreeEntries // // Get free entries available for consecutive writing to the DMA buffer. // The maximum number of returned entries is now MAXBLKSIZE. // // returns---number of available entries in ULONGS // //---------------------------------------------------------------------------- LONG GetFreeEntries(P2DMA *pP2dma) { LONG EntriesAvailable; ASSERTDD(pP2dma->bEnabled, "GetFreeEntries: not enabled"); EntriesAvailable = (LONG)(pP2dma->ICB.pDMAWriteEnd - pP2dma->ICB.pDMAWritePos); return min(MAXBLKSIZE,EntriesAvailable); } #endif
36.855004
93
0.567299
[ "render", "model" ]
a24109c44658bcdf35e155d435f7d05f026975c0
728
h
C
TermPaper/LocalMenu.h
VasiliyMatutin/2DPlatformer
70211cdb10b2746aefed3890723b23aef5de0099
[ "MIT" ]
null
null
null
TermPaper/LocalMenu.h
VasiliyMatutin/2DPlatformer
70211cdb10b2746aefed3890723b23aef5de0099
[ "MIT" ]
null
null
null
TermPaper/LocalMenu.h
VasiliyMatutin/2DPlatformer
70211cdb10b2746aefed3890723b23aef5de0099
[ "MIT" ]
null
null
null
/*! \file */ /** \brief "Local menu" screen \author Vasily \version 1.0 \date June 2017 Stores information needed to display "Local menu" screen at the level */ #pragma once #include "AuxiliaryLayer.h" class LocalMenu : public AuxiliaryLayer { private: ///Pointer to object contain button "Restart" Object* restart_button; ///Pointer to object contain button "Quit" Object* quit_button; ///Pointer to object contain button "Resume" Object* resume_button; public: ///Default constructor LocalMenu(); /*! \brief Listener of player action Virtual method, inhereted from Layer class, which allow react to user action \param what_happened enum describing player action */ void smthHappend(Events what_happened); };
21.411765
77
0.748626
[ "object" ]
9e0bf9143b98dd56d1db674b0a3f59ef6866b873
20,948
h
C
Combinatorial_map/include/CGAL/internal/Combinatorial_map_utility.h
jjcasmar/cgal
5a3e50e6b4418a25db7d2c1e2c00650c33c6e8e9
[ "CC0-1.0" ]
2
2020-12-10T00:33:11.000Z
2020-12-10T00:33:20.000Z
libigl/include/CGAL/internal/Combinatorial_map_utility.h
sjokic/WallDestruction
2e1c000096df4aa027a91ff1732ce50a205b221a
[ "MIT" ]
null
null
null
libigl/include/CGAL/internal/Combinatorial_map_utility.h
sjokic/WallDestruction
2e1c000096df4aa027a91ff1732ce50a205b221a
[ "MIT" ]
null
null
null
// Copyright (c) 2010-2011 CNRS and LIRIS' Establishments (France). // All rights reserved. // // This file is part of CGAL (www.cgal.org) // // $URL$ // $Id$ // SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-Commercial // // Author(s) : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr> // #ifndef CGAL_INTERNAL_COMBINATORIAL_MAP_UTILITY_H #define CGAL_INTERNAL_COMBINATORIAL_MAP_UTILITY_H 1 #include <CGAL/tuple.h> #include <CGAL/Compact_container.h> #include <iostream> #include <boost/type_traits/is_same.hpp> #include <boost/function.hpp> #include <boost/mpl/has_xxx.hpp> /** Some utilities allowing to manage attributes. Indeed, as they as stores * in tuples, we need to define functors with variadic templated arguments * to deal with these attributes. * * The class Combinatorial_map_helper<CMap> defines: * */ namespace CGAL { namespace internal { // There is a problem on windows to handle tuple containing void. // To solve this, we transform such a tuple in tuple containing Void. template<typename T> struct Convert_void { typedef T type; }; template<> struct Convert_void<void> { typedef CGAL::Void type; }; // Get the type Dart_info defined as inner type of T. // If T::Dart_info is not defined or if T::Dart_info is void, defined // CGAL::Void as type. BOOST_MPL_HAS_XXX_TRAIT_NAMED_DEF(Has_dart_info,Dart_info,false) template<typename T, bool typedefined=Has_dart_info<T>::value > struct Get_dart_info { typedef CGAL::Void type; }; template<typename T> struct Get_dart_info<T, true> { typedef typename Convert_void<typename T::Dart_info>::type type; }; // Get the type Darts_with_id as inner type of T. // If T::Darts_with_id is not defined or if T::Darts_widh_id is Tag_false BOOST_MPL_HAS_XXX_TRAIT_NAMED_DEF(Has_darts_with_id,Darts_with_id,false) template<typename T, bool typedefined=Has_darts_with_id<T>::value > struct Get_darts_with_id { typedef CGAL::Tag_false type; }; template<typename T> struct Get_darts_with_id<T, true> { typedef CGAL::Tag_true type; }; // Get the type Attributes defined as inner type of T. // If T::Attributes is not defined, defined std::tuple<> as type. BOOST_MPL_HAS_XXX_TRAIT_NAMED_DEF(Has_attributes_tuple,Attributes,false) template<typename T, bool typedefined=Has_attributes_tuple<T>::value > struct Get_attributes_tuple { typedef std::tuple<> type; }; template<typename T> struct Get_attributes_tuple<T, true> { typedef typename T::Attributes type; }; // Convert a tuple in a same tuple where each void type was replaced into // CGAL::Void. template<typename ... Items> struct Convert_tuple_with_void; template<typename ... Items> struct Convert_tuple_with_void<std::tuple<Items...> > { typedef std::tuple<typename Convert_void<Items>::type... > type; }; // Length of a variadic template template<typename ... T> struct My_length; template<typename T1, typename ... T> struct My_length<std::tuple<T1, T...> > { static const int value = My_length<std::tuple<T...> >::value + 1; }; template<> struct My_length<std::tuple<> > { static const int value = 0; }; //count the number of time a given type is present in a tuple template<class Type,class Tuple> struct Number_of_type_in_tuple; template<class Type,typename ... Items> struct Number_of_type_in_tuple<Type,std::tuple<Type,Items...> >{ static const int value=Number_of_type_in_tuple <Type,std::tuple<Items...> >::value+1; }; template<class Type,class Other, typename ... Items> struct Number_of_type_in_tuple<Type,std::tuple<Other,Items...> >{ static const int value=Number_of_type_in_tuple <Type,std::tuple<Items...> >::value; }; template<class Type> struct Number_of_type_in_tuple<Type,std::tuple<> >{ static const int value=0; }; //count the number of different types from Type is present in a tuple template<class Type, class Tuple> struct Number_of_different_type_in_tuple; template<class Type, typename Other, typename ... Items> struct Number_of_different_type_in_tuple<Type,std::tuple <Other, Items...> > { static const int value=Number_of_different_type_in_tuple <Type,std::tuple<Items...> >::value+1; }; template<class Type, typename ... Items> struct Number_of_different_type_in_tuple<Type, std::tuple <Type,Items...> > { static const int value=Number_of_different_type_in_tuple <Type,std::tuple<Items...> >::value; }; template<class Type> struct Number_of_different_type_in_tuple<Type, std::tuple<> > { static const int value=0; }; //count the number of time a given type have been found //within a tuple, until reaching position the k'th type of the tuple. //dim is the total size of the tuple template <class Type,int k,class T, int dim=CGAL::internal::My_length<T>::value-1> struct Nb_type_in_tuple_up_to_k; template <class Type,int dim,int k,class T1,class ... T> struct Nb_type_in_tuple_up_to_k<Type,k,std::tuple<T1,T...>,dim> { static const int pos= Nb_type_in_tuple_up_to_k <Type,k,std::tuple<T...>,dim>::pos - 1; static const int value = ( pos==k ) ? ( boost::is_same<T1,Type>::value ? 0:-dim-1 ) : ( ( pos<k ) ? ( ( boost::is_same<T1,Type>::value ? 1:0 ) + Nb_type_in_tuple_up_to_k <Type,k,std::tuple <T...>,dim >::value) :0 ); }; template <class Type,int dim,int k,class T1> struct Nb_type_in_tuple_up_to_k<Type,k,std::tuple<T1>,dim > { static const int pos=dim; static const int value=(pos==k? (boost::is_same<T1,Type>::value?0:-dim-1) : 0); }; //count the number of time a type different from Type have been found //within a tuple, until reaching position the k'th type of the tuple. //dim is the total size of the tuple template <class Type, int k,class T, int dim=CGAL::internal::My_length<T>::value-1> struct Nb_type_different_in_tuple_up_to_k; template <class Type,int dim,int k,class T1,class ... T> struct Nb_type_different_in_tuple_up_to_k<Type,k, std::tuple<T1,T...>,dim> { static const int pos = Nb_type_different_in_tuple_up_to_k <Type,k,std::tuple<T...>,dim >::pos - 1; static const int value = ( pos==k ) ? ( boost::is_same<T1,Type>::value ? -dim-1 : 0 ) : ( ( pos<k ) ? ( ( boost::is_same<T1,Type>::value ? 0:1 ) + Nb_type_different_in_tuple_up_to_k <Type,k,std::tuple<T...>,dim >::value) :0 ); }; template <class Type,int dim,int k,class T1> struct Nb_type_different_in_tuple_up_to_k<Type,k, std::tuple<T1>,dim > { static const int pos=dim; static const int value=(pos==k? (boost::is_same<T1,Type>::value?-dim-1:0) : 0); }; //Convert a tuple of T... to a tuple of Functor<T>::type... template <template <class D> class Functor,class T> struct Tuple_converter; template <template <class D> class Functor,class ...T> struct Tuple_converter<Functor,std::tuple<T...> >{ typedef std::tuple<typename Functor<T>::type... > type; }; // To scan a given tuple, and keep only type different from Type // to build the tuple Attribute_type. template <class Type,class Res, class Tuple=std::tuple<> > struct Keep_type_different_of; template < class Type,class ... Res > struct Keep_type_different_of<Type,std::tuple<>, std::tuple<Res...> > { typedef std::tuple<Res...> type; }; template < class Type,class ... T, class ... Res > struct Keep_type_different_of<Type, std::tuple<Type,T ...>, std::tuple<Res...> > { typedef typename Keep_type_different_of <Type,std::tuple<T ...>,std::tuple<Res...> >::type type; }; template < class Type, class Other, class ... T, class ... Res > struct Keep_type_different_of<Type,std::tuple<Other,T...>, std::tuple<Res...> > { typedef typename Keep_type_different_of <Type, std::tuple<T...>, std::tuple<Res...,Other> >::type type; }; //Helper class to statically call a functor // for (int i=n;i>=0;--i) Functor::run<i>(....) //Usage: // // struct Functor{ // template <int n> // static void run(){std::cout << n << std::endl;} // }; // // Foreach_static<Functor,5>::run(); // template <class Functor,int n> struct Foreach_static{ template <class ... T> static void run(T& ... t){ Functor:: template run<n>(t...); Foreach_static<Functor,n-1>::run(t...); } }; template <class Functor> struct Foreach_static<Functor,0>{ template <class ... T> static void run(T& ... t) { Functor:: template run<0>( t... ); } }; //Helper function that is calling //Functor if TAG is different from Void template <class Functor,int n,class Type> struct Conditionnal_run{ template <class ... T> static void run(T& ... t){ Functor:: template run<n>(t...); } }; template <class Functor,int n> struct Conditionnal_run<Functor,n,Void> { template <class ... T> static void run(T& ...){} }; //Helper function that is calling //Functor if TAG is different from Void and n!=j template <class Functor,int n,int j,class Type> struct Conditionnal_run_except{ template <class ... T> static void run(T& ... t){ Functor:: template run<n>(t...); } }; template <class Functor,int n,int j> struct Conditionnal_run_except<Functor,n,j,Void> { template <class ... T> static void run(T& ...){} }; template <class Functor,int n,class Type> struct Conditionnal_run_except<Functor,n,n,Type> { template <class ... T> static void run(T& ...){} }; template <class Functor,int n> struct Conditionnal_run_except<Functor,n,n,Void> { template <class ... T> static void run(T& ...){} }; //Same as Foreach_static excepted that Functor //is called for case k only if the k'th type in the tuple //is different from Void. Note that to the converse of Foreach_static //Functor are called from n =0 to k template <class Functor,class T,int n=0> struct Foreach_static_restricted; template <class Functor,class Head, class ... Items,int n> struct Foreach_static_restricted<Functor, std::tuple<Head,Items...>,n> { template <class ... T> static void run(T& ... t){ Conditionnal_run<Functor,n,Head>::run(t...); Foreach_static_restricted <Functor,std::tuple<Items...>,n+1>::run(t...); } }; template <class Functor,int n> struct Foreach_static_restricted<Functor,std::tuple<>,n>{ template <class ... T> static void run(T& ... ){} }; //Same as Foreach_static_restricted excepted that Functor //is called for case k only if the k'th type in the tuple //is different from Void and k!=j. template <class Functor,int j,class T,int n=0> struct Foreach_static_restricted_except; template <class Functor,int j,class Head, class ... Items,int n> struct Foreach_static_restricted_except<Functor, j, std::tuple<Head,Items...>,n> { template <class ... T> static void run(T& ... t){ Conditionnal_run_except<Functor,n,j,Head>::run(t...); Foreach_static_restricted_except <Functor,j,std::tuple<Items...>,n+1>::run(t...); } }; template <class Functor,int j,int n> struct Foreach_static_restricted_except<Functor,j,std::tuple<>,n> { template <class ... T> static void run(T& ... ){} }; //Apply a functor to each element of a tuple template<class Functor,class Tuple, int pos=CGAL::internal::My_length<Tuple>::value-1> struct Apply_functor_to_each_tuple_element { static void run(Tuple& t){ Functor() ( std::get<pos>(t) ); Apply_functor_to_each_tuple_element<Functor,Tuple,pos-1>::run(t); } }; template<class Functor,class Tuple> struct Apply_functor_to_each_tuple_element<Functor,Tuple,-1> { static void run(Tuple&){} }; struct Clear_functor { template<class T> void operator()(T&t) { t.clear(); } }; struct Clear_all { template<class Tuple> static void run(Tuple& t) { Apply_functor_to_each_tuple_element<Clear_functor,Tuple>::run(t); } }; // Helper class, templated by a given combinatorial map. template <class CMap> struct Combinatorial_map_helper { // defines as type Compact_container<T> template <class T> struct Add_compact_container{ typedef std::allocator_traits<typename CMap::Alloc> Allocator_traits; typedef typename Allocator_traits::template rebind_alloc<T> Attr_allocator; typedef typename CMap::template Container_for_attributes<T> type; }; // defines as type Compact_container<T>::iterator template <class T> struct Add_compact_container_iterator{ typedef std::allocator_traits<typename CMap::Alloc> Allocator_traits; typedef typename Allocator_traits::template rebind_alloc<T> Attr_allocator; typedef typename CMap::template Container_for_attributes<T>::iterator iterator_type; // TODO case when there is no Use_index typedef in CMap typedef typename boost::mpl::if_ < typename boost::is_same<typename CMap::Use_index,Tag_true>::type, typename CMap::Dart_handle, iterator_type >::type type; }; // defines as type Compact_container<T>::const_iterator template <class T> struct Add_compact_container_const_iterator{ typedef std::allocator_traits<typename CMap::Alloc> Allocator_traits; typedef typename Allocator_traits::template rebind_alloc<T> Attr_allocator; typedef typename CMap::template Container_for_attributes<T>:: const_iterator iterator_type; typedef typename boost::mpl::if_ < typename boost::is_same<typename CMap::Use_index,Tag_true>::type, typename CMap::Dart_handle, iterator_type >::type type; }; // All the attributes (with CGAL::Void) typedef typename CGAL::internal::Convert_tuple_with_void <typename CMap::Attributes>::type Attributes; // defines as type Cell_attribute_binary_functor<T> template <class T> struct Define_cell_attribute_binary_functor{ typedef typename boost::function<void(T&, T&)> type; }; // Enabled attributes (without CGAL::Void) typedef typename CGAL::internal::Keep_type_different_of <CGAL::Void,Attributes>::type Enabled_attributes; // Number of all attributes /* Does not compile on windows !! static const unsigned int number_of_attributes = CGAL::internal::My_length<Attributes>::value; */ // Number of enabled attributes static const unsigned int nb_attribs = Number_of_different_type_in_tuple<Void,Enabled_attributes>::value; // Given a dimension of the cell, return the index of // corresponding attribute template <int d> struct Dimension_index { static const int value= Nb_type_different_in_tuple_up_to_k<Void,d,Attributes>::value; }; // All these type contains as many entries than the number of // enabled attributes typedef typename Tuple_converter < Add_compact_container, Enabled_attributes >::type Attribute_containers; typedef typename Tuple_converter< Add_compact_container_iterator, Enabled_attributes >::type Attribute_iterators; typedef typename Tuple_converter< Add_compact_container_const_iterator, Enabled_attributes >::type Attribute_const_iterators; typedef Attribute_containers Attribute_ranges; typedef Attribute_iterators Attribute_handles; typedef Attribute_const_iterators Attribute_const_handles; typedef typename Tuple_converter< Define_cell_attribute_binary_functor, Enabled_attributes >::type Merge_functors; typedef typename Tuple_converter< Define_cell_attribute_binary_functor, Enabled_attributes >::type Split_functors; //Helper class allowing to retrieve the type of the // attribute of dimension d template<int d, int in_tuple=(d<CGAL::internal::My_length <Attributes>::value)> struct Attribute_type { typedef typename std::tuple_element<d,Attributes>::type type; }; template<int d> struct Attribute_type<d,0> { typedef Void type; }; // Helper class allowing to retreive the d-cell-handle attribute template<int d, class Type=typename Attribute_type<d>::type> struct Attribute_handle { typedef typename std::tuple_element <Dimension_index<d>::value,Attribute_handles>::type type; }; template<int d> struct Attribute_handle<d, CGAL::Void> { typedef CGAL::Void* type; }; // Helper class allowing to retreive the d-cell-const handle attribute template<int d, class Type=typename Attribute_type<d>::type> struct Attribute_const_handle { typedef typename std::tuple_element <Dimension_index<d>::value, Attribute_const_handles>::type type; }; template<int d> struct Attribute_const_handle<d, CGAL::Void> { typedef CGAL::Void* type; }; // Helper class allowing to retreive the d-cell-iterator attribute template<int d, class Type=typename Attribute_type<d>::type> struct Attribute_iterator { typedef typename std::tuple_element <Dimension_index<d>::value, Attribute_iterators>::type type; }; template<int d> struct Attribute_iterator<d, CGAL::Void> { typedef CGAL::Void* type; }; // Helper class allowing to retreive the d-cell-const handle attribute template<int d, class Type=typename Attribute_type<d>::type> struct Attribute_const_iterator { typedef typename std::tuple_element <Dimension_index<d>::value, Attribute_const_iterators>::type type; }; template<int d> struct Attribute_const_iterator<d, CGAL::Void> { typedef CGAL::Void* type; }; // Helper class allowing to retreive the d-cell-attribute range template<int d, class Type=typename Attribute_type<d>::type> struct Attribute_range { typedef typename std::tuple_element <Dimension_index<d>::value, Attribute_ranges>::type type; }; template<int d> struct Attribute_range<d, CGAL::Void> { typedef CGAL::Void type; }; // Helper class allowing to retreive the d-cell-attribute const range template<int d, class Type=typename Attribute_type<d>::type> struct Attribute_const_range { typedef const typename std::tuple_element <Dimension_index<d>::value, Attribute_ranges >::type type; }; template<int d> struct Attribute_const_range<d, CGAL::Void> { typedef CGAL::Void type; }; // To iterate onto each enabled attributes template <class Functor> struct Foreach_enabled_attributes { template <class ...Ts> static void run(Ts& ... t) { Foreach_static_restricted<Functor, Attributes>::run(t...); } }; // To iterate onto each enabled attributes, except j-attributes template <class Functor, unsigned int j> struct Foreach_enabled_attributes_except { template <class ...Ts> static void run(Ts& ... t) { Foreach_static_restricted_except<Functor, j, Attributes>::run(t...); } }; }; } //namespace internal } //namespace CGAL #endif //CGAL_INTERNAL_COMBINATORIAL_MAP_UTILITY_H
34.855241
83
0.629272
[ "transform" ]
9e14de64f6ed57d66a8d7116f1a7e9555fe2bf4f
201,656
c
C
mono/mini/mini-x86.c
rboissel/mono
8c1d0d4efe388e49da213261f8a990cde0b62c5d
[ "Apache-2.0" ]
null
null
null
mono/mini/mini-x86.c
rboissel/mono
8c1d0d4efe388e49da213261f8a990cde0b62c5d
[ "Apache-2.0" ]
null
null
null
mono/mini/mini-x86.c
rboissel/mono
8c1d0d4efe388e49da213261f8a990cde0b62c5d
[ "Apache-2.0" ]
null
null
null
/* * mini-x86.c: x86 backend for the Mono code generator * * Authors: * Paolo Molaro (lupus@ximian.com) * Dietmar Maurer (dietmar@ximian.com) * Patrik Torstensson * * Copyright 2003 Ximian, Inc. * Copyright 2003-2011 Novell Inc. * Copyright 2011 Xamarin Inc. */ #include "mini.h" #include <string.h> #include <math.h> #ifdef HAVE_UNISTD_H #include <unistd.h> #endif #include <mono/metadata/abi-details.h> #include <mono/metadata/appdomain.h> #include <mono/metadata/debug-helpers.h> #include <mono/metadata/threads.h> #include <mono/metadata/profiler-private.h> #include <mono/metadata/mono-debug.h> #include <mono/metadata/gc-internal.h> #include <mono/utils/mono-math.h> #include <mono/utils/mono-counters.h> #include <mono/utils/mono-mmap.h> #include <mono/utils/mono-memory-model.h> #include <mono/utils/mono-hwcap-x86.h> #include <mono/utils/mono-threads.h> #include "trace.h" #include "mini-x86.h" #include "cpu-x86.h" #include "ir-emit.h" #include "mini-gc.h" #ifndef TARGET_WIN32 #ifdef MONO_XEN_OPT static gboolean optimize_for_xen = TRUE; #else #define optimize_for_xen 0 #endif #endif /* The single step trampoline */ static gpointer ss_trampoline; /* The breakpoint trampoline */ static gpointer bp_trampoline; /* This mutex protects architecture specific caches */ #define mono_mini_arch_lock() mono_mutex_lock (&mini_arch_mutex) #define mono_mini_arch_unlock() mono_mutex_unlock (&mini_arch_mutex) static mono_mutex_t mini_arch_mutex; #define ALIGN_TO(val,align) ((((guint64)val) + ((align) - 1)) & ~((align) - 1)) #define ARGS_OFFSET 8 #ifdef TARGET_WIN32 /* Under windows, the default pinvoke calling convention is stdcall */ #define CALLCONV_IS_STDCALL(sig) ((((sig)->call_convention) == MONO_CALL_STDCALL) || ((sig)->pinvoke && ((sig)->call_convention) == MONO_CALL_DEFAULT) || ((sig)->pinvoke && ((sig)->call_convention) == MONO_CALL_THISCALL)) #else #define CALLCONV_IS_STDCALL(sig) (((sig)->call_convention) == MONO_CALL_STDCALL || ((sig)->pinvoke && ((sig)->call_convention) == MONO_CALL_THISCALL)) #endif #define X86_IS_CALLEE_SAVED_REG(reg) (((reg) == X86_EBX) || ((reg) == X86_EDI) || ((reg) == X86_ESI)) #define OP_SEQ_POINT_BP_OFFSET 7 static guint8* emit_load_aotconst (guint8 *start, guint8 *code, MonoCompile *cfg, MonoJumpInfo **ji, int dreg, int tramp_type, gconstpointer target); #ifdef __native_client_codegen__ /* Default alignment for Native Client is 32-byte. */ gint8 nacl_align_byte = -32; /* signed version of 0xe0 */ /* mono_arch_nacl_pad: Add pad bytes of alignment instructions at code, */ /* Check that alignment doesn't cross an alignment boundary. */ guint8 * mono_arch_nacl_pad (guint8 *code, int pad) { const int kMaxPadding = 7; /* see x86-codegen.h: x86_padding() */ if (pad == 0) return code; /* assertion: alignment cannot cross a block boundary */ g_assert(((uintptr_t)code & (~kNaClAlignmentMask)) == (((uintptr_t)code + pad - 1) & (~kNaClAlignmentMask))); while (pad >= kMaxPadding) { x86_padding (code, kMaxPadding); pad -= kMaxPadding; } if (pad != 0) x86_padding (code, pad); return code; } guint8 * mono_arch_nacl_skip_nops (guint8 *code) { x86_skip_nops (code); return code; } #endif /* __native_client_codegen__ */ const char* mono_arch_regname (int reg) { switch (reg) { case X86_EAX: return "%eax"; case X86_EBX: return "%ebx"; case X86_ECX: return "%ecx"; case X86_EDX: return "%edx"; case X86_ESP: return "%esp"; case X86_EBP: return "%ebp"; case X86_EDI: return "%edi"; case X86_ESI: return "%esi"; } return "unknown"; } const char* mono_arch_fregname (int reg) { switch (reg) { case 0: return "%fr0"; case 1: return "%fr1"; case 2: return "%fr2"; case 3: return "%fr3"; case 4: return "%fr4"; case 5: return "%fr5"; case 6: return "%fr6"; case 7: return "%fr7"; default: return "unknown"; } } const char * mono_arch_xregname (int reg) { switch (reg) { case 0: return "%xmm0"; case 1: return "%xmm1"; case 2: return "%xmm2"; case 3: return "%xmm3"; case 4: return "%xmm4"; case 5: return "%xmm5"; case 6: return "%xmm6"; case 7: return "%xmm7"; default: return "unknown"; } } void mono_x86_patch (unsigned char* code, gpointer target) { x86_patch (code, (unsigned char*)target); } typedef enum { ArgInIReg, ArgInFloatSSEReg, ArgInDoubleSSEReg, ArgOnStack, ArgValuetypeInReg, ArgOnFloatFpStack, ArgOnDoubleFpStack, /* gsharedvt argument passed by addr */ ArgGSharedVt, ArgNone } ArgStorage; typedef struct { gint16 offset; gint8 reg; ArgStorage storage; int nslots; gboolean is_pair; /* Only if storage == ArgValuetypeInReg */ ArgStorage pair_storage [2]; gint8 pair_regs [2]; } ArgInfo; typedef struct { int nargs; guint32 stack_usage; guint32 reg_usage; guint32 freg_usage; gboolean need_stack_align; guint32 stack_align_amount; gboolean vtype_retaddr; /* The index of the vret arg in the argument list */ int vret_arg_index; int vret_arg_offset; /* Argument space popped by the callee */ int callee_stack_pop; ArgInfo ret; ArgInfo sig_cookie; ArgInfo args [1]; } CallInfo; #define FLOAT_PARAM_REGS 0 static const guint32 thiscall_param_regs [] = { X86_ECX, X86_NREG }; static const guint32 *callconv_param_regs(MonoMethodSignature *sig) { if (!sig->pinvoke) return NULL; switch (sig->call_convention) { case MONO_CALL_THISCALL: return thiscall_param_regs; default: return NULL; } } #if defined(TARGET_WIN32) || defined(__APPLE__) || defined(__FreeBSD__) #define SMALL_STRUCTS_IN_REGS static X86_Reg_No return_regs [] = { X86_EAX, X86_EDX }; #endif static void inline add_general (guint32 *gr, const guint32 *param_regs, guint32 *stack_size, ArgInfo *ainfo) { ainfo->offset = *stack_size; if (!param_regs || param_regs [*gr] == X86_NREG) { ainfo->storage = ArgOnStack; ainfo->nslots = 1; (*stack_size) += sizeof (gpointer); } else { ainfo->storage = ArgInIReg; ainfo->reg = param_regs [*gr]; (*gr) ++; } } static void inline add_general_pair (guint32 *gr, const guint32 *param_regs , guint32 *stack_size, ArgInfo *ainfo) { ainfo->offset = *stack_size; g_assert(!param_regs || param_regs[*gr] == X86_NREG); ainfo->storage = ArgOnStack; (*stack_size) += sizeof (gpointer) * 2; ainfo->nslots = 2; } static void inline add_float (guint32 *gr, guint32 *stack_size, ArgInfo *ainfo, gboolean is_double) { ainfo->offset = *stack_size; if (*gr >= FLOAT_PARAM_REGS) { ainfo->storage = ArgOnStack; (*stack_size) += is_double ? 8 : 4; ainfo->nslots = is_double ? 2 : 1; } else { /* A double register */ if (is_double) ainfo->storage = ArgInDoubleSSEReg; else ainfo->storage = ArgInFloatSSEReg; ainfo->reg = *gr; (*gr) += 1; } } static void add_valuetype (MonoMethodSignature *sig, ArgInfo *ainfo, MonoType *type, gboolean is_return, guint32 *gr, const guint32 *param_regs, guint32 *fr, guint32 *stack_size) { guint32 size; MonoClass *klass; klass = mono_class_from_mono_type (type); size = mini_type_stack_size_full (&klass->byval_arg, NULL, sig->pinvoke); #ifdef SMALL_STRUCTS_IN_REGS if (sig->pinvoke && is_return) { MonoMarshalType *info; /* * the exact rules are not very well documented, the code below seems to work with the * code generated by gcc 3.3.3 -mno-cygwin. */ info = mono_marshal_load_type_info (klass); g_assert (info); ainfo->pair_storage [0] = ainfo->pair_storage [1] = ArgNone; /* Special case structs with only a float member */ if (info->num_fields == 1) { int ftype = mini_get_underlying_type (info->fields [0].field->type)->type; if ((info->native_size == 8) && (ftype == MONO_TYPE_R8)) { ainfo->storage = ArgValuetypeInReg; ainfo->pair_storage [0] = ArgOnDoubleFpStack; return; } if ((info->native_size == 4) && (ftype == MONO_TYPE_R4)) { ainfo->storage = ArgValuetypeInReg; ainfo->pair_storage [0] = ArgOnFloatFpStack; return; } } if ((info->native_size == 1) || (info->native_size == 2) || (info->native_size == 4) || (info->native_size == 8)) { ainfo->storage = ArgValuetypeInReg; ainfo->pair_storage [0] = ArgInIReg; ainfo->pair_regs [0] = return_regs [0]; if (info->native_size > 4) { ainfo->pair_storage [1] = ArgInIReg; ainfo->pair_regs [1] = return_regs [1]; } return; } } #endif if (param_regs && param_regs [*gr] != X86_NREG && !is_return) { g_assert (size <= 4); ainfo->storage = ArgValuetypeInReg; ainfo->reg = param_regs [*gr]; (*gr)++; return; } ainfo->offset = *stack_size; ainfo->storage = ArgOnStack; *stack_size += ALIGN_TO (size, sizeof (gpointer)); ainfo->nslots = ALIGN_TO (size, sizeof (gpointer)) / sizeof (gpointer); } /* * get_call_info: * * Obtain information about a call according to the calling convention. * For x86 ELF, see the "System V Application Binary Interface Intel386 * Architecture Processor Supplment, Fourth Edition" document for more * information. * For x86 win32, see ???. */ static CallInfo* get_call_info_internal (CallInfo *cinfo, MonoMethodSignature *sig) { guint32 i, gr, fr, pstart; const guint32 *param_regs; MonoType *ret_type; int n = sig->hasthis + sig->param_count; guint32 stack_size = 0; gboolean is_pinvoke = sig->pinvoke; gr = 0; fr = 0; cinfo->nargs = n; param_regs = callconv_param_regs(sig); /* return value */ { ret_type = mini_get_underlying_type (sig->ret); switch (ret_type->type) { case MONO_TYPE_I1: case MONO_TYPE_U1: case MONO_TYPE_I2: case MONO_TYPE_U2: case MONO_TYPE_I4: case MONO_TYPE_U4: case MONO_TYPE_I: case MONO_TYPE_U: case MONO_TYPE_PTR: case MONO_TYPE_FNPTR: case MONO_TYPE_CLASS: case MONO_TYPE_OBJECT: case MONO_TYPE_SZARRAY: case MONO_TYPE_ARRAY: case MONO_TYPE_STRING: cinfo->ret.storage = ArgInIReg; cinfo->ret.reg = X86_EAX; break; case MONO_TYPE_U8: case MONO_TYPE_I8: cinfo->ret.storage = ArgInIReg; cinfo->ret.reg = X86_EAX; cinfo->ret.is_pair = TRUE; break; case MONO_TYPE_R4: cinfo->ret.storage = ArgOnFloatFpStack; break; case MONO_TYPE_R8: cinfo->ret.storage = ArgOnDoubleFpStack; break; case MONO_TYPE_GENERICINST: if (!mono_type_generic_inst_is_valuetype (ret_type)) { cinfo->ret.storage = ArgInIReg; cinfo->ret.reg = X86_EAX; break; } if (mini_is_gsharedvt_type (ret_type)) { cinfo->ret.storage = ArgOnStack; cinfo->vtype_retaddr = TRUE; break; } /* Fall through */ case MONO_TYPE_VALUETYPE: case MONO_TYPE_TYPEDBYREF: { guint32 tmp_gr = 0, tmp_fr = 0, tmp_stacksize = 0; add_valuetype (sig, &cinfo->ret, ret_type, TRUE, &tmp_gr, NULL, &tmp_fr, &tmp_stacksize); if (cinfo->ret.storage == ArgOnStack) { cinfo->vtype_retaddr = TRUE; /* The caller passes the address where the value is stored */ } break; } case MONO_TYPE_VAR: case MONO_TYPE_MVAR: g_assert (mini_is_gsharedvt_type (ret_type)); cinfo->ret.storage = ArgOnStack; cinfo->vtype_retaddr = TRUE; break; case MONO_TYPE_VOID: cinfo->ret.storage = ArgNone; break; default: g_error ("Can't handle as return value 0x%x", ret_type->type); } } pstart = 0; /* * To simplify get_this_arg_reg () and LLVM integration, emit the vret arg after * the first argument, allowing 'this' to be always passed in the first arg reg. * Also do this if the first argument is a reference type, since virtual calls * are sometimes made using calli without sig->hasthis set, like in the delegate * invoke wrappers. */ if (cinfo->vtype_retaddr && !is_pinvoke && (sig->hasthis || (sig->param_count > 0 && MONO_TYPE_IS_REFERENCE (mini_get_underlying_type (sig->params [0]))))) { if (sig->hasthis) { add_general (&gr, param_regs, &stack_size, cinfo->args + 0); } else { add_general (&gr, param_regs, &stack_size, &cinfo->args [sig->hasthis + 0]); pstart = 1; } cinfo->vret_arg_offset = stack_size; add_general (&gr, NULL, &stack_size, &cinfo->ret); cinfo->vret_arg_index = 1; } else { /* this */ if (sig->hasthis) add_general (&gr, param_regs, &stack_size, cinfo->args + 0); if (cinfo->vtype_retaddr) add_general (&gr, NULL, &stack_size, &cinfo->ret); } if (!sig->pinvoke && (sig->call_convention == MONO_CALL_VARARG) && (n == 0)) { fr = FLOAT_PARAM_REGS; /* Emit the signature cookie just before the implicit arguments */ add_general (&gr, param_regs, &stack_size, &cinfo->sig_cookie); } for (i = pstart; i < sig->param_count; ++i) { ArgInfo *ainfo = &cinfo->args [sig->hasthis + i]; MonoType *ptype; if (!sig->pinvoke && (sig->call_convention == MONO_CALL_VARARG) && (i == sig->sentinelpos)) { /* We allways pass the sig cookie on the stack for simplicity */ /* * Prevent implicit arguments + the sig cookie from being passed * in registers. */ fr = FLOAT_PARAM_REGS; /* Emit the signature cookie just before the implicit arguments */ add_general (&gr, param_regs, &stack_size, &cinfo->sig_cookie); } if (sig->params [i]->byref) { add_general (&gr, param_regs, &stack_size, ainfo); continue; } ptype = mini_get_underlying_type (sig->params [i]); switch (ptype->type) { case MONO_TYPE_I1: case MONO_TYPE_U1: add_general (&gr, param_regs, &stack_size, ainfo); break; case MONO_TYPE_I2: case MONO_TYPE_U2: add_general (&gr, param_regs, &stack_size, ainfo); break; case MONO_TYPE_I4: case MONO_TYPE_U4: add_general (&gr, param_regs, &stack_size, ainfo); break; case MONO_TYPE_I: case MONO_TYPE_U: case MONO_TYPE_PTR: case MONO_TYPE_FNPTR: case MONO_TYPE_CLASS: case MONO_TYPE_OBJECT: case MONO_TYPE_STRING: case MONO_TYPE_SZARRAY: case MONO_TYPE_ARRAY: add_general (&gr, param_regs, &stack_size, ainfo); break; case MONO_TYPE_GENERICINST: if (!mono_type_generic_inst_is_valuetype (ptype)) { add_general (&gr, param_regs, &stack_size, ainfo); break; } if (mini_is_gsharedvt_type (ptype)) { /* gsharedvt arguments are passed by ref */ add_general (&gr, param_regs, &stack_size, ainfo); g_assert (ainfo->storage == ArgOnStack); ainfo->storage = ArgGSharedVt; break; } /* Fall through */ case MONO_TYPE_VALUETYPE: case MONO_TYPE_TYPEDBYREF: add_valuetype (sig, ainfo, ptype, FALSE, &gr, param_regs, &fr, &stack_size); break; case MONO_TYPE_U8: case MONO_TYPE_I8: add_general_pair (&gr, param_regs, &stack_size, ainfo); break; case MONO_TYPE_R4: add_float (&fr, &stack_size, ainfo, FALSE); break; case MONO_TYPE_R8: add_float (&fr, &stack_size, ainfo, TRUE); break; case MONO_TYPE_VAR: case MONO_TYPE_MVAR: /* gsharedvt arguments are passed by ref */ g_assert (mini_is_gsharedvt_type (ptype)); add_general (&gr, param_regs, &stack_size, ainfo); g_assert (ainfo->storage == ArgOnStack); ainfo->storage = ArgGSharedVt; break; default: g_error ("unexpected type 0x%x", ptype->type); g_assert_not_reached (); } } if (!sig->pinvoke && (sig->call_convention == MONO_CALL_VARARG) && (n > 0) && (sig->sentinelpos == sig->param_count)) { fr = FLOAT_PARAM_REGS; /* Emit the signature cookie just before the implicit arguments */ add_general (&gr, param_regs, &stack_size, &cinfo->sig_cookie); } if (cinfo->vtype_retaddr) { /* if the function returns a struct on stack, the called method already does a ret $0x4 */ cinfo->callee_stack_pop = 4; } else if (CALLCONV_IS_STDCALL (sig) && sig->pinvoke) { /* Have to compensate for the stack space popped by the native callee */ cinfo->callee_stack_pop = stack_size; } if (mono_do_x86_stack_align && (stack_size % MONO_ARCH_FRAME_ALIGNMENT) != 0) { cinfo->need_stack_align = TRUE; cinfo->stack_align_amount = MONO_ARCH_FRAME_ALIGNMENT - (stack_size % MONO_ARCH_FRAME_ALIGNMENT); stack_size += cinfo->stack_align_amount; } cinfo->stack_usage = stack_size; cinfo->reg_usage = gr; cinfo->freg_usage = fr; return cinfo; } static CallInfo* get_call_info (MonoMemPool *mp, MonoMethodSignature *sig) { int n = sig->hasthis + sig->param_count; CallInfo *cinfo; if (mp) cinfo = mono_mempool_alloc0 (mp, sizeof (CallInfo) + (sizeof (ArgInfo) * n)); else cinfo = g_malloc0 (sizeof (CallInfo) + (sizeof (ArgInfo) * n)); return get_call_info_internal (cinfo, sig); } /* * mono_arch_get_argument_info: * @csig: a method signature * @param_count: the number of parameters to consider * @arg_info: an array to store the result infos * * Gathers information on parameters such as size, alignment and * padding. arg_info should be large enought to hold param_count + 1 entries. * * Returns the size of the argument area on the stack. * This should be signal safe, since it is called from * mono_arch_unwind_frame (). * FIXME: The metadata calls might not be signal safe. */ int mono_arch_get_argument_info (MonoMethodSignature *csig, int param_count, MonoJitArgumentInfo *arg_info) { int len, k, args_size = 0; int size, pad; guint32 align; int offset = 8; CallInfo *cinfo; /* Avoid g_malloc as it is not signal safe */ len = sizeof (CallInfo) + (sizeof (ArgInfo) * (csig->param_count + 1)); cinfo = (CallInfo*)g_newa (guint8*, len); memset (cinfo, 0, len); cinfo = get_call_info_internal (cinfo, csig); arg_info [0].offset = offset; if (cinfo->vtype_retaddr && cinfo->vret_arg_index == 0) { args_size += sizeof (gpointer); offset += 4; } if (csig->hasthis) { args_size += sizeof (gpointer); offset += 4; } if (cinfo->vtype_retaddr && cinfo->vret_arg_index == 1 && csig->hasthis) { /* Emitted after this */ args_size += sizeof (gpointer); offset += 4; } arg_info [0].size = args_size; for (k = 0; k < param_count; k++) { size = mini_type_stack_size_full (csig->params [k], &align, csig->pinvoke); /* ignore alignment for now */ align = 1; args_size += pad = (align - (args_size & (align - 1))) & (align - 1); arg_info [k].pad = pad; args_size += size; arg_info [k + 1].pad = 0; arg_info [k + 1].size = size; offset += pad; arg_info [k + 1].offset = offset; offset += size; if (k == 0 && cinfo->vtype_retaddr && cinfo->vret_arg_index == 1 && !csig->hasthis) { /* Emitted after the first arg */ args_size += sizeof (gpointer); offset += 4; } } if (mono_do_x86_stack_align && !CALLCONV_IS_STDCALL (csig)) align = MONO_ARCH_FRAME_ALIGNMENT; else align = 4; args_size += pad = (align - (args_size & (align - 1))) & (align - 1); arg_info [k].pad = pad; return args_size; } gboolean mono_arch_tail_call_supported (MonoCompile *cfg, MonoMethodSignature *caller_sig, MonoMethodSignature *callee_sig) { MonoType *callee_ret; CallInfo *c1, *c2; gboolean res; if (cfg->compile_aot && !cfg->full_aot) /* OP_TAILCALL doesn't work with AOT */ return FALSE; c1 = get_call_info (NULL, caller_sig); c2 = get_call_info (NULL, callee_sig); /* * Tail calls with more callee stack usage than the caller cannot be supported, since * the extra stack space would be left on the stack after the tail call. */ res = c1->stack_usage >= c2->stack_usage; callee_ret = mini_get_underlying_type (callee_sig->ret); if (callee_ret && MONO_TYPE_ISSTRUCT (callee_ret) && c2->ret.storage != ArgValuetypeInReg) /* An address on the callee's stack is passed as the first argument */ res = FALSE; g_free (c1); g_free (c2); return res; } /* * Initialize the cpu to execute managed code. */ void mono_arch_cpu_init (void) { /* spec compliance requires running with double precision */ #ifndef _MSC_VER guint16 fpcw; __asm__ __volatile__ ("fnstcw %0\n": "=m" (fpcw)); fpcw &= ~X86_FPCW_PRECC_MASK; fpcw |= X86_FPCW_PREC_DOUBLE; __asm__ __volatile__ ("fldcw %0\n": : "m" (fpcw)); __asm__ __volatile__ ("fnstcw %0\n": "=m" (fpcw)); #else _control87 (_PC_53, MCW_PC); #endif } /* * Initialize architecture specific code. */ void mono_arch_init (void) { mono_mutex_init_recursive (&mini_arch_mutex); if (!mono_aot_only) bp_trampoline = mini_get_breakpoint_trampoline (); mono_aot_register_jit_icall ("mono_x86_throw_exception", mono_x86_throw_exception); mono_aot_register_jit_icall ("mono_x86_throw_corlib_exception", mono_x86_throw_corlib_exception); #if defined(ENABLE_GSHAREDVT) mono_aot_register_jit_icall ("mono_x86_start_gsharedvt_call", mono_x86_start_gsharedvt_call); #endif } /* * Cleanup architecture specific code. */ void mono_arch_cleanup (void) { mono_mutex_destroy (&mini_arch_mutex); } /* * This function returns the optimizations supported on this cpu. */ guint32 mono_arch_cpu_optimizations (guint32 *exclude_mask) { #if !defined(__native_client__) guint32 opts = 0; *exclude_mask = 0; if (mono_hwcap_x86_has_cmov) { opts |= MONO_OPT_CMOV; if (mono_hwcap_x86_has_fcmov) opts |= MONO_OPT_FCMOV; else *exclude_mask |= MONO_OPT_FCMOV; } else { *exclude_mask |= MONO_OPT_CMOV; } if (mono_hwcap_x86_has_sse2) opts |= MONO_OPT_SSE2; else *exclude_mask |= MONO_OPT_SSE2; #ifdef MONO_ARCH_SIMD_INTRINSICS /*SIMD intrinsics require at least SSE2.*/ if (!mono_hwcap_x86_has_sse2) *exclude_mask |= MONO_OPT_SIMD; #endif return opts; #else return MONO_OPT_CMOV | MONO_OPT_FCMOV | MONO_OPT_SSE2; #endif } /* * This function test for all SSE functions supported. * * Returns a bitmask corresponding to all supported versions. * */ guint32 mono_arch_cpu_enumerate_simd_versions (void) { guint32 sse_opts = 0; if (mono_hwcap_x86_has_sse1) sse_opts |= SIMD_VERSION_SSE1; if (mono_hwcap_x86_has_sse2) sse_opts |= SIMD_VERSION_SSE2; if (mono_hwcap_x86_has_sse3) sse_opts |= SIMD_VERSION_SSE3; if (mono_hwcap_x86_has_ssse3) sse_opts |= SIMD_VERSION_SSSE3; if (mono_hwcap_x86_has_sse41) sse_opts |= SIMD_VERSION_SSE41; if (mono_hwcap_x86_has_sse42) sse_opts |= SIMD_VERSION_SSE42; if (mono_hwcap_x86_has_sse4a) sse_opts |= SIMD_VERSION_SSE4a; return sse_opts; } /* * Determine whenever the trap whose info is in SIGINFO is caused by * integer overflow. */ gboolean mono_arch_is_int_overflow (void *sigctx, void *info) { MonoContext ctx; guint8* ip; mono_sigctx_to_monoctx (sigctx, &ctx); ip = (guint8*)ctx.eip; if ((ip [0] == 0xf7) && (x86_modrm_mod (ip [1]) == 0x3) && (x86_modrm_reg (ip [1]) == 0x7)) { gint32 reg; /* idiv REG */ switch (x86_modrm_rm (ip [1])) { case X86_EAX: reg = ctx.eax; break; case X86_ECX: reg = ctx.ecx; break; case X86_EDX: reg = ctx.edx; break; case X86_EBX: reg = ctx.ebx; break; case X86_ESI: reg = ctx.esi; break; case X86_EDI: reg = ctx.edi; break; default: g_assert_not_reached (); reg = -1; } if (reg == -1) return TRUE; } return FALSE; } GList * mono_arch_get_allocatable_int_vars (MonoCompile *cfg) { GList *vars = NULL; int i; for (i = 0; i < cfg->num_varinfo; i++) { MonoInst *ins = cfg->varinfo [i]; MonoMethodVar *vmv = MONO_VARINFO (cfg, i); /* unused vars */ if (vmv->range.first_use.abs_pos >= vmv->range.last_use.abs_pos) continue; if ((ins->flags & (MONO_INST_IS_DEAD|MONO_INST_VOLATILE|MONO_INST_INDIRECT)) || (ins->opcode != OP_LOCAL && ins->opcode != OP_ARG)) continue; /* we dont allocate I1 to registers because there is no simply way to sign extend * 8bit quantities in caller saved registers on x86 */ if (mono_is_regsize_var (ins->inst_vtype) && (ins->inst_vtype->type != MONO_TYPE_I1)) { g_assert (MONO_VARINFO (cfg, i)->reg == -1); g_assert (i == vmv->idx); vars = g_list_prepend (vars, vmv); } } vars = mono_varlist_sort (cfg, vars, 0); return vars; } GList * mono_arch_get_global_int_regs (MonoCompile *cfg) { GList *regs = NULL; /* we can use 3 registers for global allocation */ regs = g_list_prepend (regs, (gpointer)X86_EBX); regs = g_list_prepend (regs, (gpointer)X86_ESI); regs = g_list_prepend (regs, (gpointer)X86_EDI); return regs; } /* * mono_arch_regalloc_cost: * * Return the cost, in number of memory references, of the action of * allocating the variable VMV into a register during global register * allocation. */ guint32 mono_arch_regalloc_cost (MonoCompile *cfg, MonoMethodVar *vmv) { MonoInst *ins = cfg->varinfo [vmv->idx]; if (cfg->method->save_lmf) /* The register is already saved */ return (ins->opcode == OP_ARG) ? 1 : 0; else /* push+pop+possible load if it is an argument */ return (ins->opcode == OP_ARG) ? 3 : 2; } static void set_needs_stack_frame (MonoCompile *cfg, gboolean flag) { static int inited = FALSE; static int count = 0; if (cfg->arch.need_stack_frame_inited) { g_assert (cfg->arch.need_stack_frame == flag); return; } cfg->arch.need_stack_frame = flag; cfg->arch.need_stack_frame_inited = TRUE; if (flag) return; if (!inited) { mono_counters_register ("Could eliminate stack frame", MONO_COUNTER_INT|MONO_COUNTER_JIT, &count); inited = TRUE; } ++count; //g_print ("will eliminate %s.%s.%s\n", cfg->method->klass->name_space, cfg->method->klass->name, cfg->method->name); } static gboolean needs_stack_frame (MonoCompile *cfg) { MonoMethodSignature *sig; MonoMethodHeader *header; gboolean result = FALSE; #if defined(__APPLE__) /*OSX requires stack frame code to have the correct alignment. */ return TRUE; #endif if (cfg->arch.need_stack_frame_inited) return cfg->arch.need_stack_frame; header = cfg->header; sig = mono_method_signature (cfg->method); if (cfg->disable_omit_fp) result = TRUE; else if (cfg->flags & MONO_CFG_HAS_ALLOCA) result = TRUE; else if (cfg->method->save_lmf) result = TRUE; else if (cfg->stack_offset) result = TRUE; else if (cfg->param_area) result = TRUE; else if (cfg->flags & (MONO_CFG_HAS_CALLS | MONO_CFG_HAS_ALLOCA | MONO_CFG_HAS_TAIL)) result = TRUE; else if (header->num_clauses) result = TRUE; else if (sig->param_count + sig->hasthis) result = TRUE; else if (!sig->pinvoke && (sig->call_convention == MONO_CALL_VARARG)) result = TRUE; else if ((mono_jit_trace_calls != NULL && mono_trace_eval (cfg->method)) || (cfg->prof_options & MONO_PROFILE_ENTER_LEAVE)) result = TRUE; set_needs_stack_frame (cfg, result); return cfg->arch.need_stack_frame; } /* * Set var information according to the calling convention. X86 version. * The locals var stuff should most likely be split in another method. */ void mono_arch_allocate_vars (MonoCompile *cfg) { MonoMethodSignature *sig; MonoMethodHeader *header; MonoInst *inst; guint32 locals_stack_size, locals_stack_align; int i, offset; gint32 *offsets; CallInfo *cinfo; header = cfg->header; sig = mono_method_signature (cfg->method); cinfo = get_call_info (cfg->mempool, sig); cfg->frame_reg = X86_EBP; offset = 0; if (cfg->has_atomic_add_i4 || cfg->has_atomic_exchange_i4) { /* The opcode implementations use callee-saved regs as scratch regs by pushing and pop-ing them, but that is not async safe */ cfg->used_int_regs |= (1 << X86_EBX) | (1 << X86_EDI) | (1 << X86_ESI); } /* Reserve space to save LMF and caller saved registers */ if (cfg->method->save_lmf) { /* The LMF var is allocated normally */ } else { if (cfg->used_int_regs & (1 << X86_EBX)) { offset += 4; } if (cfg->used_int_regs & (1 << X86_EDI)) { offset += 4; } if (cfg->used_int_regs & (1 << X86_ESI)) { offset += 4; } } switch (cinfo->ret.storage) { case ArgValuetypeInReg: /* Allocate a local to hold the result, the epilog will copy it to the correct place */ offset += 8; cfg->ret->opcode = OP_REGOFFSET; cfg->ret->inst_basereg = X86_EBP; cfg->ret->inst_offset = - offset; break; default: break; } /* Allocate locals */ offsets = mono_allocate_stack_slots (cfg, TRUE, &locals_stack_size, &locals_stack_align); if (locals_stack_size > MONO_ARCH_MAX_FRAME_SIZE) { char *mname = mono_method_full_name (cfg->method, TRUE); cfg->exception_type = MONO_EXCEPTION_INVALID_PROGRAM; cfg->exception_message = g_strdup_printf ("Method %s stack is too big.", mname); g_free (mname); return; } if (locals_stack_align) { int prev_offset = offset; offset += (locals_stack_align - 1); offset &= ~(locals_stack_align - 1); while (prev_offset < offset) { prev_offset += 4; mini_gc_set_slot_type_from_fp (cfg, - prev_offset, SLOT_NOREF); } } cfg->locals_min_stack_offset = - (offset + locals_stack_size); cfg->locals_max_stack_offset = - offset; /* * EBP is at alignment 8 % MONO_ARCH_FRAME_ALIGNMENT, so if we * have locals larger than 8 bytes we need to make sure that * they have the appropriate offset. */ if (MONO_ARCH_FRAME_ALIGNMENT > 8 && locals_stack_align > 8) offset += MONO_ARCH_FRAME_ALIGNMENT - sizeof (gpointer) * 2; for (i = cfg->locals_start; i < cfg->num_varinfo; i++) { if (offsets [i] != -1) { MonoInst *inst = cfg->varinfo [i]; inst->opcode = OP_REGOFFSET; inst->inst_basereg = X86_EBP; inst->inst_offset = - (offset + offsets [i]); //printf ("allocated local %d to ", i); mono_print_tree_nl (inst); } } offset += locals_stack_size; /* * Allocate arguments+return value */ switch (cinfo->ret.storage) { case ArgOnStack: if (cfg->vret_addr) { /* * In the new IR, the cfg->vret_addr variable represents the * vtype return value. */ cfg->vret_addr->opcode = OP_REGOFFSET; cfg->vret_addr->inst_basereg = cfg->frame_reg; cfg->vret_addr->inst_offset = cinfo->ret.offset + ARGS_OFFSET; if (G_UNLIKELY (cfg->verbose_level > 1)) { printf ("vret_addr ="); mono_print_ins (cfg->vret_addr); } } else { cfg->ret->opcode = OP_REGOFFSET; cfg->ret->inst_basereg = X86_EBP; cfg->ret->inst_offset = cinfo->ret.offset + ARGS_OFFSET; } break; case ArgValuetypeInReg: break; case ArgInIReg: cfg->ret->opcode = OP_REGVAR; cfg->ret->inst_c0 = cinfo->ret.reg; cfg->ret->dreg = cinfo->ret.reg; break; case ArgNone: case ArgOnFloatFpStack: case ArgOnDoubleFpStack: break; default: g_assert_not_reached (); } if (sig->call_convention == MONO_CALL_VARARG) { g_assert (cinfo->sig_cookie.storage == ArgOnStack); cfg->sig_cookie = cinfo->sig_cookie.offset + ARGS_OFFSET; } for (i = 0; i < sig->param_count + sig->hasthis; ++i) { ArgInfo *ainfo = &cinfo->args [i]; inst = cfg->args [i]; if (inst->opcode != OP_REGVAR) { inst->opcode = OP_REGOFFSET; inst->inst_basereg = X86_EBP; } inst->inst_offset = ainfo->offset + ARGS_OFFSET; } cfg->stack_offset = offset; } void mono_arch_create_vars (MonoCompile *cfg) { MonoType *sig_ret; MonoMethodSignature *sig; CallInfo *cinfo; sig = mono_method_signature (cfg->method); cinfo = get_call_info (cfg->mempool, sig); sig_ret = mini_get_underlying_type (sig->ret); if (cinfo->ret.storage == ArgValuetypeInReg) cfg->ret_var_is_local = TRUE; if ((cinfo->ret.storage != ArgValuetypeInReg) && (MONO_TYPE_ISSTRUCT (sig_ret) || mini_is_gsharedvt_variable_type (sig_ret))) { cfg->vret_addr = mono_compile_create_var (cfg, &mono_defaults.int_class->byval_arg, OP_ARG); } if (cfg->gen_sdb_seq_points) { MonoInst *ins; ins = mono_compile_create_var (cfg, &mono_defaults.int_class->byval_arg, OP_LOCAL); ins->flags |= MONO_INST_VOLATILE; cfg->arch.ss_tramp_var = ins; ins = mono_compile_create_var (cfg, &mono_defaults.int_class->byval_arg, OP_LOCAL); ins->flags |= MONO_INST_VOLATILE; cfg->arch.bp_tramp_var = ins; } if (cfg->method->save_lmf) { cfg->create_lmf_var = TRUE; cfg->lmf_ir = TRUE; #ifndef HOST_WIN32 cfg->lmf_ir_mono_lmf = TRUE; #endif } cfg->arch_eh_jit_info = 1; } /* * It is expensive to adjust esp for each individual fp argument pushed on the stack * so we try to do it just once when we have multiple fp arguments in a row. * We don't use this mechanism generally because for int arguments the generated code * is slightly bigger and new generation cpus optimize away the dependency chains * created by push instructions on the esp value. * fp_arg_setup is the first argument in the execution sequence where the esp register * is modified. */ static G_GNUC_UNUSED int collect_fp_stack_space (MonoMethodSignature *sig, int start_arg, int *fp_arg_setup) { int fp_space = 0; MonoType *t; for (; start_arg < sig->param_count; ++start_arg) { t = mini_get_underlying_type (sig->params [start_arg]); if (!t->byref && t->type == MONO_TYPE_R8) { fp_space += sizeof (double); *fp_arg_setup = start_arg; } else { break; } } return fp_space; } static void emit_sig_cookie (MonoCompile *cfg, MonoCallInst *call, CallInfo *cinfo) { MonoMethodSignature *tmp_sig; int sig_reg; /* * mono_ArgIterator_Setup assumes the signature cookie is * passed first and all the arguments which were before it are * passed on the stack after the signature. So compensate by * passing a different signature. */ tmp_sig = mono_metadata_signature_dup (call->signature); tmp_sig->param_count -= call->signature->sentinelpos; tmp_sig->sentinelpos = 0; memcpy (tmp_sig->params, call->signature->params + call->signature->sentinelpos, tmp_sig->param_count * sizeof (MonoType*)); if (cfg->compile_aot) { sig_reg = mono_alloc_ireg (cfg); MONO_EMIT_NEW_SIGNATURECONST (cfg, sig_reg, tmp_sig); MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, cinfo->sig_cookie.offset, sig_reg); } else { MONO_EMIT_NEW_STORE_MEMBASE_IMM (cfg, OP_STORE_MEMBASE_IMM, X86_ESP, cinfo->sig_cookie.offset, tmp_sig); } } #ifdef ENABLE_LLVM LLVMCallInfo* mono_arch_get_llvm_call_info (MonoCompile *cfg, MonoMethodSignature *sig) { int i, n; CallInfo *cinfo; ArgInfo *ainfo; LLVMCallInfo *linfo; MonoType *t, *sig_ret; n = sig->param_count + sig->hasthis; cinfo = get_call_info (cfg->mempool, sig); sig_ret = sig->ret; linfo = mono_mempool_alloc0 (cfg->mempool, sizeof (LLVMCallInfo) + (sizeof (LLVMArgInfo) * n)); /* * LLVM always uses the native ABI while we use our own ABI, the * only difference is the handling of vtypes: * - we only pass/receive them in registers in some cases, and only * in 1 or 2 integer registers. */ if (cinfo->ret.storage == ArgValuetypeInReg) { if (sig->pinvoke) { cfg->exception_message = g_strdup ("pinvoke + vtypes"); cfg->disable_llvm = TRUE; return linfo; } cfg->exception_message = g_strdup ("vtype ret in call"); cfg->disable_llvm = TRUE; /* linfo->ret.storage = LLVMArgVtypeInReg; for (j = 0; j < 2; ++j) linfo->ret.pair_storage [j] = arg_storage_to_llvm_arg_storage (cfg, cinfo->ret.pair_storage [j]); */ } if (mini_type_is_vtype (sig_ret) && cinfo->ret.storage == ArgInIReg) { /* Vtype returned using a hidden argument */ linfo->ret.storage = LLVMArgVtypeRetAddr; linfo->vret_arg_index = cinfo->vret_arg_index; } if (mini_type_is_vtype (sig_ret) && cinfo->ret.storage != ArgInIReg) { // FIXME: cfg->exception_message = g_strdup ("vtype ret in call"); cfg->disable_llvm = TRUE; } for (i = 0; i < n; ++i) { ainfo = cinfo->args + i; if (i >= sig->hasthis) t = sig->params [i - sig->hasthis]; else t = &mono_defaults.int_class->byval_arg; linfo->args [i].storage = LLVMArgNone; switch (ainfo->storage) { case ArgInIReg: linfo->args [i].storage = LLVMArgInIReg; break; case ArgInDoubleSSEReg: case ArgInFloatSSEReg: linfo->args [i].storage = LLVMArgInFPReg; break; case ArgOnStack: if (mini_type_is_vtype (t)) { if (mono_class_value_size (mono_class_from_mono_type (t), NULL) == 0) /* LLVM seems to allocate argument space for empty structures too */ linfo->args [i].storage = LLVMArgNone; else linfo->args [i].storage = LLVMArgVtypeByVal; } else { linfo->args [i].storage = LLVMArgInIReg; if (t->byref) { if (t->type == MONO_TYPE_R4) linfo->args [i].storage = LLVMArgInFPReg; else if (t->type == MONO_TYPE_R8) linfo->args [i].storage = LLVMArgInFPReg; } } break; case ArgValuetypeInReg: if (sig->pinvoke) { cfg->exception_message = g_strdup ("pinvoke + vtypes"); cfg->disable_llvm = TRUE; return linfo; } cfg->exception_message = g_strdup ("vtype arg"); cfg->disable_llvm = TRUE; /* linfo->args [i].storage = LLVMArgVtypeInReg; for (j = 0; j < 2; ++j) linfo->args [i].pair_storage [j] = arg_storage_to_llvm_arg_storage (cfg, ainfo->pair_storage [j]); */ break; case ArgGSharedVt: linfo->args [i].storage = LLVMArgGSharedVt; break; default: cfg->exception_message = g_strdup ("ainfo->storage"); cfg->disable_llvm = TRUE; break; } } return linfo; } #endif static void emit_gc_param_slot_def (MonoCompile *cfg, int sp_offset, MonoType *t) { if (cfg->compute_gc_maps) { MonoInst *def; /* Needs checking if the feature will be enabled again */ g_assert_not_reached (); /* On x86, the offsets are from the sp value before the start of the call sequence */ if (t == NULL) t = &mono_defaults.int_class->byval_arg; EMIT_NEW_GC_PARAM_SLOT_LIVENESS_DEF (cfg, def, sp_offset, t); } } void mono_arch_emit_call (MonoCompile *cfg, MonoCallInst *call) { MonoType *sig_ret; MonoInst *arg, *in; MonoMethodSignature *sig; int i, j, n; CallInfo *cinfo; int sentinelpos = 0, sp_offset = 0; sig = call->signature; n = sig->param_count + sig->hasthis; sig_ret = mini_get_underlying_type (sig->ret); cinfo = get_call_info (cfg->mempool, sig); call->call_info = cinfo; if (!sig->pinvoke && (sig->call_convention == MONO_CALL_VARARG)) sentinelpos = sig->sentinelpos + (sig->hasthis ? 1 : 0); if (sig_ret && MONO_TYPE_ISSTRUCT (sig_ret)) { if (cinfo->ret.storage == ArgValuetypeInReg) { /* * Tell the JIT to use a more efficient calling convention: call using * OP_CALL, compute the result location after the call, and save the * result there. */ call->vret_in_reg = TRUE; #if defined(__APPLE__) if (cinfo->ret.pair_storage [0] == ArgOnDoubleFpStack || cinfo->ret.pair_storage [0] == ArgOnFloatFpStack) call->vret_in_reg_fp = TRUE; #endif if (call->vret_var) NULLIFY_INS (call->vret_var); } } // FIXME: Emit EMIT_NEW_GC_PARAM_SLOT_LIVENESS_DEF everywhere /* Handle the case where there are no implicit arguments */ if (!sig->pinvoke && (sig->call_convention == MONO_CALL_VARARG) && (n == sentinelpos)) { emit_sig_cookie (cfg, call, cinfo); sp_offset = cinfo->sig_cookie.offset; emit_gc_param_slot_def (cfg, sp_offset, NULL); } /* Arguments are pushed in the reverse order */ for (i = n - 1; i >= 0; i --) { ArgInfo *ainfo = cinfo->args + i; MonoType *orig_type, *t; int argsize; if (cinfo->vtype_retaddr && cinfo->vret_arg_index == 1 && i == 0) { MonoInst *vtarg; /* Push the vret arg before the first argument */ MONO_INST_NEW (cfg, vtarg, OP_STORE_MEMBASE_REG); vtarg->type = STACK_MP; vtarg->inst_destbasereg = X86_ESP; vtarg->sreg1 = call->vret_var->dreg; vtarg->inst_offset = cinfo->ret.offset; MONO_ADD_INS (cfg->cbb, vtarg); emit_gc_param_slot_def (cfg, cinfo->ret.offset, NULL); } if (i >= sig->hasthis) t = sig->params [i - sig->hasthis]; else t = &mono_defaults.int_class->byval_arg; orig_type = t; t = mini_get_underlying_type (t); MONO_INST_NEW (cfg, arg, OP_X86_PUSH); in = call->args [i]; arg->cil_code = in->cil_code; arg->sreg1 = in->dreg; arg->type = in->type; g_assert (in->dreg != -1); if (ainfo->storage == ArgGSharedVt) { arg->opcode = OP_OUTARG_VT; arg->sreg1 = in->dreg; arg->klass = in->klass; arg->inst_p1 = mono_mempool_alloc (cfg->mempool, sizeof (ArgInfo)); memcpy (arg->inst_p1, ainfo, sizeof (ArgInfo)); sp_offset += 4; MONO_ADD_INS (cfg->cbb, arg); } else if ((i >= sig->hasthis) && (MONO_TYPE_ISSTRUCT(t))) { guint32 align; guint32 size; g_assert (in->klass); if (t->type == MONO_TYPE_TYPEDBYREF) { size = sizeof (MonoTypedRef); align = sizeof (gpointer); } else { size = mini_type_stack_size_full (&in->klass->byval_arg, &align, sig->pinvoke); } if (size > 0) { arg->opcode = OP_OUTARG_VT; arg->sreg1 = in->dreg; arg->klass = in->klass; arg->backend.size = size; arg->inst_p0 = call; arg->inst_p1 = mono_mempool_alloc (cfg->mempool, sizeof (ArgInfo)); memcpy (arg->inst_p1, ainfo, sizeof (ArgInfo)); MONO_ADD_INS (cfg->cbb, arg); if (ainfo->storage != ArgValuetypeInReg) { emit_gc_param_slot_def (cfg, ainfo->offset, orig_type); } } } else { switch (ainfo->storage) { case ArgOnStack: if (!t->byref) { if (t->type == MONO_TYPE_R4) { MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORER4_MEMBASE_REG, X86_ESP, ainfo->offset, in->dreg); argsize = 4; } else if (t->type == MONO_TYPE_R8) { MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORER8_MEMBASE_REG, X86_ESP, ainfo->offset, in->dreg); argsize = 8; } else if (t->type == MONO_TYPE_I8 || t->type == MONO_TYPE_U8) { MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, ainfo->offset + 4, in->dreg + 2); MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, ainfo->offset, in->dreg + 1); argsize = 4; } else { MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, ainfo->offset, in->dreg); argsize = 4; } } else { MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, ainfo->offset, in->dreg); argsize = 4; } break; case ArgInIReg: arg->opcode = OP_MOVE; arg->dreg = ainfo->reg; MONO_ADD_INS (cfg->cbb, arg); argsize = 0; break; default: g_assert_not_reached (); } if (cfg->compute_gc_maps) { if (argsize == 4) { /* FIXME: The == STACK_OBJ check might be fragile ? */ if (sig->hasthis && i == 0 && call->args [i]->type == STACK_OBJ) { /* this */ if (call->need_unbox_trampoline) /* The unbox trampoline transforms this into a managed pointer */ emit_gc_param_slot_def (cfg, ainfo->offset, &mono_defaults.int_class->this_arg); else emit_gc_param_slot_def (cfg, ainfo->offset, &mono_defaults.object_class->byval_arg); } else { emit_gc_param_slot_def (cfg, ainfo->offset, orig_type); } } else { /* i8/r8 */ for (j = 0; j < argsize; j += 4) emit_gc_param_slot_def (cfg, ainfo->offset + j, NULL); } } } if (!sig->pinvoke && (sig->call_convention == MONO_CALL_VARARG) && (i == sentinelpos)) { /* Emit the signature cookie just before the implicit arguments */ emit_sig_cookie (cfg, call, cinfo); emit_gc_param_slot_def (cfg, cinfo->sig_cookie.offset, NULL); } } if (sig_ret && (MONO_TYPE_ISSTRUCT (sig_ret) || cinfo->vtype_retaddr)) { MonoInst *vtarg; if (cinfo->ret.storage == ArgValuetypeInReg) { /* Already done */ } else if (cinfo->ret.storage == ArgInIReg) { NOT_IMPLEMENTED; /* The return address is passed in a register */ MONO_INST_NEW (cfg, vtarg, OP_MOVE); vtarg->sreg1 = call->inst.dreg; vtarg->dreg = mono_alloc_ireg (cfg); MONO_ADD_INS (cfg->cbb, vtarg); mono_call_inst_add_outarg_reg (cfg, call, vtarg->dreg, cinfo->ret.reg, FALSE); } else if (cinfo->vtype_retaddr && cinfo->vret_arg_index == 0) { MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, cinfo->ret.offset, call->vret_var->dreg); emit_gc_param_slot_def (cfg, cinfo->ret.offset, NULL); } } call->stack_usage = cinfo->stack_usage; call->stack_align_amount = cinfo->stack_align_amount; } void mono_arch_emit_outarg_vt (MonoCompile *cfg, MonoInst *ins, MonoInst *src) { MonoCallInst *call = (MonoCallInst*)ins->inst_p0; ArgInfo *ainfo = ins->inst_p1; int size = ins->backend.size; if (ainfo->storage == ArgValuetypeInReg) { int dreg = mono_alloc_ireg (cfg); switch (size) { case 1: MONO_EMIT_NEW_LOAD_MEMBASE_OP (cfg, OP_LOADU1_MEMBASE, dreg, src->dreg, 0); break; case 2: MONO_EMIT_NEW_LOAD_MEMBASE_OP (cfg, OP_LOADU2_MEMBASE, dreg, src->dreg, 0); break; case 4: MONO_EMIT_NEW_LOAD_MEMBASE (cfg, dreg, src->dreg, 0); break; case 3: /* FIXME */ default: g_assert_not_reached (); } mono_call_inst_add_outarg_reg (cfg, call, dreg, ainfo->reg, FALSE); } else { if (cfg->gsharedvt && mini_is_gsharedvt_klass (ins->klass)) { /* Pass by addr */ MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, ainfo->offset, src->dreg); } else if (size <= 4) { int dreg = mono_alloc_ireg (cfg); MONO_EMIT_NEW_LOAD_MEMBASE (cfg, dreg, src->dreg, 0); MONO_EMIT_NEW_STORE_MEMBASE (cfg, OP_STORE_MEMBASE_REG, X86_ESP, ainfo->offset, dreg); } else if (size <= 20) { mini_emit_memcpy (cfg, X86_ESP, ainfo->offset, src->dreg, 0, size, 4); } else { // FIXME: Code growth mini_emit_memcpy (cfg, X86_ESP, ainfo->offset, src->dreg, 0, size, 4); } } } void mono_arch_emit_setret (MonoCompile *cfg, MonoMethod *method, MonoInst *val) { MonoType *ret = mini_get_underlying_type (mono_method_signature (method)->ret); if (!ret->byref) { if (ret->type == MONO_TYPE_R4) { if (COMPILE_LLVM (cfg)) MONO_EMIT_NEW_UNALU (cfg, OP_FMOVE, cfg->ret->dreg, val->dreg); /* Nothing to do */ return; } else if (ret->type == MONO_TYPE_R8) { if (COMPILE_LLVM (cfg)) MONO_EMIT_NEW_UNALU (cfg, OP_FMOVE, cfg->ret->dreg, val->dreg); /* Nothing to do */ return; } else if (ret->type == MONO_TYPE_I8 || ret->type == MONO_TYPE_U8) { if (COMPILE_LLVM (cfg)) MONO_EMIT_NEW_UNALU (cfg, OP_LMOVE, cfg->ret->dreg, val->dreg); else { MONO_EMIT_NEW_UNALU (cfg, OP_MOVE, X86_EAX, val->dreg + 1); MONO_EMIT_NEW_UNALU (cfg, OP_MOVE, X86_EDX, val->dreg + 2); } return; } } MONO_EMIT_NEW_UNALU (cfg, OP_MOVE, cfg->ret->dreg, val->dreg); } /* * Allow tracing to work with this interface (with an optional argument) */ void* mono_arch_instrument_prolog (MonoCompile *cfg, void *func, void *p, gboolean enable_arguments) { guchar *code = p; g_assert (MONO_ARCH_FRAME_ALIGNMENT >= 8); x86_alu_reg_imm (code, X86_SUB, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT - 8); /* if some args are passed in registers, we need to save them here */ x86_push_reg (code, X86_EBP); if (cfg->compile_aot) { x86_push_imm (code, cfg->method); x86_mov_reg_imm (code, X86_EAX, func); x86_call_reg (code, X86_EAX); } else { mono_add_patch_info (cfg, code-cfg->native_code, MONO_PATCH_INFO_METHODCONST, cfg->method); x86_push_imm (code, cfg->method); mono_add_patch_info (cfg, code-cfg->native_code, MONO_PATCH_INFO_ABS, func); x86_call_code (code, 0); } x86_alu_reg_imm (code, X86_ADD, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT); return code; } enum { SAVE_NONE, SAVE_STRUCT, SAVE_EAX, SAVE_EAX_EDX, SAVE_FP }; void* mono_arch_instrument_epilog_full (MonoCompile *cfg, void *func, void *p, gboolean enable_arguments, gboolean preserve_argument_registers) { guchar *code = p; int arg_size = 0, stack_usage = 0, save_mode = SAVE_NONE; MonoMethod *method = cfg->method; MonoType *ret_type = mini_get_underlying_type (mono_method_signature (method)->ret); switch (ret_type->type) { case MONO_TYPE_VOID: /* special case string .ctor icall */ if (strcmp (".ctor", method->name) && method->klass == mono_defaults.string_class) { save_mode = SAVE_EAX; stack_usage = enable_arguments ? 8 : 4; } else save_mode = SAVE_NONE; break; case MONO_TYPE_I8: case MONO_TYPE_U8: save_mode = SAVE_EAX_EDX; stack_usage = enable_arguments ? 16 : 8; break; case MONO_TYPE_R4: case MONO_TYPE_R8: save_mode = SAVE_FP; stack_usage = enable_arguments ? 16 : 8; break; case MONO_TYPE_GENERICINST: if (!mono_type_generic_inst_is_valuetype (ret_type)) { save_mode = SAVE_EAX; stack_usage = enable_arguments ? 8 : 4; break; } /* Fall through */ case MONO_TYPE_VALUETYPE: // FIXME: Handle SMALL_STRUCT_IN_REG here for proper alignment on darwin-x86 save_mode = SAVE_STRUCT; stack_usage = enable_arguments ? 4 : 0; break; default: save_mode = SAVE_EAX; stack_usage = enable_arguments ? 8 : 4; break; } x86_alu_reg_imm (code, X86_SUB, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT - stack_usage - 4); switch (save_mode) { case SAVE_EAX_EDX: x86_push_reg (code, X86_EDX); x86_push_reg (code, X86_EAX); if (enable_arguments) { x86_push_reg (code, X86_EDX); x86_push_reg (code, X86_EAX); arg_size = 8; } break; case SAVE_EAX: x86_push_reg (code, X86_EAX); if (enable_arguments) { x86_push_reg (code, X86_EAX); arg_size = 4; } break; case SAVE_FP: x86_alu_reg_imm (code, X86_SUB, X86_ESP, 8); x86_fst_membase (code, X86_ESP, 0, TRUE, TRUE); if (enable_arguments) { x86_alu_reg_imm (code, X86_SUB, X86_ESP, 8); x86_fst_membase (code, X86_ESP, 0, TRUE, TRUE); arg_size = 8; } break; case SAVE_STRUCT: if (enable_arguments) { x86_push_membase (code, X86_EBP, 8); arg_size = 4; } break; case SAVE_NONE: default: break; } if (cfg->compile_aot) { x86_push_imm (code, method); x86_mov_reg_imm (code, X86_EAX, func); x86_call_reg (code, X86_EAX); } else { mono_add_patch_info (cfg, code-cfg->native_code, MONO_PATCH_INFO_METHODCONST, method); x86_push_imm (code, method); mono_add_patch_info (cfg, code-cfg->native_code, MONO_PATCH_INFO_ABS, func); x86_call_code (code, 0); } x86_alu_reg_imm (code, X86_ADD, X86_ESP, arg_size + 4); switch (save_mode) { case SAVE_EAX_EDX: x86_pop_reg (code, X86_EAX); x86_pop_reg (code, X86_EDX); break; case SAVE_EAX: x86_pop_reg (code, X86_EAX); break; case SAVE_FP: x86_fld_membase (code, X86_ESP, 0, TRUE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 8); break; case SAVE_NONE: default: break; } x86_alu_reg_imm (code, X86_ADD, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT - stack_usage); return code; } #define EMIT_COND_BRANCH(ins,cond,sign) \ if (ins->inst_true_bb->native_offset) { \ x86_branch (code, cond, cfg->native_code + ins->inst_true_bb->native_offset, sign); \ } else { \ mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_BB, ins->inst_true_bb); \ if ((cfg->opt & MONO_OPT_BRANCH) && \ x86_is_imm8 (ins->inst_true_bb->max_offset - cpos)) \ x86_branch8 (code, cond, 0, sign); \ else \ x86_branch32 (code, cond, 0, sign); \ } /* * Emit an exception if condition is fail and * if possible do a directly branch to target */ #define EMIT_COND_SYSTEM_EXCEPTION(cond,signed,exc_name) \ do { \ MonoInst *tins = mono_branch_optimize_exception_target (cfg, bb, exc_name); \ if (tins == NULL) { \ mono_add_patch_info (cfg, code - cfg->native_code, \ MONO_PATCH_INFO_EXC, exc_name); \ x86_branch32 (code, cond, 0, signed); \ } else { \ EMIT_COND_BRANCH (tins, cond, signed); \ } \ } while (0); #define EMIT_FPCOMPARE(code) do { \ x86_fcompp (code); \ x86_fnstsw (code); \ } while (0); static guint8* emit_call (MonoCompile *cfg, guint8 *code, guint32 patch_type, gconstpointer data) { gboolean needs_paddings = TRUE; guint32 pad_size; MonoJumpInfo *jinfo = NULL; if (cfg->abs_patches) { jinfo = g_hash_table_lookup (cfg->abs_patches, data); if (jinfo && jinfo->type == MONO_PATCH_INFO_JIT_ICALL_ADDR) needs_paddings = FALSE; } if (cfg->compile_aot) needs_paddings = FALSE; /*The address must be 4 bytes aligned to avoid spanning multiple cache lines. This is required for code patching to be safe on SMP machines. */ pad_size = (guint32)(code + 1 - cfg->native_code) & 0x3; #ifndef __native_client_codegen__ if (needs_paddings && pad_size) x86_padding (code, 4 - pad_size); #endif mono_add_patch_info (cfg, code - cfg->native_code, patch_type, data); x86_call_code (code, 0); return code; } #define INST_IGNORES_CFLAGS(opcode) (!(((opcode) == OP_ADC) || ((opcode) == OP_IADC) || ((opcode) == OP_ADC_IMM) || ((opcode) == OP_IADC_IMM) || ((opcode) == OP_SBB) || ((opcode) == OP_ISBB) || ((opcode) == OP_SBB_IMM) || ((opcode) == OP_ISBB_IMM))) /* * mono_peephole_pass_1: * * Perform peephole opts which should/can be performed before local regalloc */ void mono_arch_peephole_pass_1 (MonoCompile *cfg, MonoBasicBlock *bb) { MonoInst *ins, *n; MONO_BB_FOR_EACH_INS_SAFE (bb, n, ins) { MonoInst *last_ins = mono_inst_prev (ins, FILTER_IL_SEQ_POINT); switch (ins->opcode) { case OP_IADD_IMM: case OP_ADD_IMM: if ((ins->sreg1 < MONO_MAX_IREGS) && (ins->dreg >= MONO_MAX_IREGS)) { /* * X86_LEA is like ADD, but doesn't have the * sreg1==dreg restriction. */ ins->opcode = OP_X86_LEA_MEMBASE; ins->inst_basereg = ins->sreg1; } else if ((ins->inst_imm == 1) && (ins->dreg == ins->sreg1)) ins->opcode = OP_X86_INC_REG; break; case OP_SUB_IMM: case OP_ISUB_IMM: if ((ins->sreg1 < MONO_MAX_IREGS) && (ins->dreg >= MONO_MAX_IREGS)) { ins->opcode = OP_X86_LEA_MEMBASE; ins->inst_basereg = ins->sreg1; ins->inst_imm = -ins->inst_imm; } else if ((ins->inst_imm == 1) && (ins->dreg == ins->sreg1)) ins->opcode = OP_X86_DEC_REG; break; case OP_COMPARE_IMM: case OP_ICOMPARE_IMM: /* OP_COMPARE_IMM (reg, 0) * --> * OP_X86_TEST_NULL (reg) */ if (!ins->inst_imm) ins->opcode = OP_X86_TEST_NULL; break; case OP_X86_COMPARE_MEMBASE_IMM: /* * OP_STORE_MEMBASE_REG reg, offset(basereg) * OP_X86_COMPARE_MEMBASE_IMM offset(basereg), imm * --> * OP_STORE_MEMBASE_REG reg, offset(basereg) * OP_COMPARE_IMM reg, imm * * Note: if imm = 0 then OP_COMPARE_IMM replaced with OP_X86_TEST_NULL */ if (last_ins && (last_ins->opcode == OP_STOREI4_MEMBASE_REG) && ins->inst_basereg == last_ins->inst_destbasereg && ins->inst_offset == last_ins->inst_offset) { ins->opcode = OP_COMPARE_IMM; ins->sreg1 = last_ins->sreg1; /* check if we can remove cmp reg,0 with test null */ if (!ins->inst_imm) ins->opcode = OP_X86_TEST_NULL; } break; case OP_X86_PUSH_MEMBASE: if (last_ins && (last_ins->opcode == OP_STOREI4_MEMBASE_REG || last_ins->opcode == OP_STORE_MEMBASE_REG) && ins->inst_basereg == last_ins->inst_destbasereg && ins->inst_offset == last_ins->inst_offset) { ins->opcode = OP_X86_PUSH; ins->sreg1 = last_ins->sreg1; } break; } mono_peephole_ins (bb, ins); } } void mono_arch_peephole_pass_2 (MonoCompile *cfg, MonoBasicBlock *bb) { MonoInst *ins, *n; MONO_BB_FOR_EACH_INS_SAFE (bb, n, ins) { switch (ins->opcode) { case OP_ICONST: /* reg = 0 -> XOR (reg, reg) */ /* XOR sets cflags on x86, so we cant do it always */ if (ins->inst_c0 == 0 && (!ins->next || (ins->next && INST_IGNORES_CFLAGS (ins->next->opcode)))) { MonoInst *ins2; ins->opcode = OP_IXOR; ins->sreg1 = ins->dreg; ins->sreg2 = ins->dreg; /* * Convert succeeding STORE_MEMBASE_IMM 0 ins to STORE_MEMBASE_REG * since it takes 3 bytes instead of 7. */ for (ins2 = mono_inst_next (ins, FILTER_IL_SEQ_POINT); ins2; ins2 = ins2->next) { if ((ins2->opcode == OP_STORE_MEMBASE_IMM) && (ins2->inst_imm == 0)) { ins2->opcode = OP_STORE_MEMBASE_REG; ins2->sreg1 = ins->dreg; } else if ((ins2->opcode == OP_STOREI4_MEMBASE_IMM) && (ins2->inst_imm == 0)) { ins2->opcode = OP_STOREI4_MEMBASE_REG; ins2->sreg1 = ins->dreg; } else if ((ins2->opcode == OP_STOREI1_MEMBASE_IMM) || (ins2->opcode == OP_STOREI2_MEMBASE_IMM)) { /* Continue iteration */ } else break; } } break; case OP_IADD_IMM: case OP_ADD_IMM: if ((ins->inst_imm == 1) && (ins->dreg == ins->sreg1)) ins->opcode = OP_X86_INC_REG; break; case OP_ISUB_IMM: case OP_SUB_IMM: if ((ins->inst_imm == 1) && (ins->dreg == ins->sreg1)) ins->opcode = OP_X86_DEC_REG; break; } mono_peephole_ins (bb, ins); } } /* * mono_arch_lowering_pass: * * Converts complex opcodes into simpler ones so that each IR instruction * corresponds to one machine instruction. */ void mono_arch_lowering_pass (MonoCompile *cfg, MonoBasicBlock *bb) { MonoInst *ins, *next; /* * FIXME: Need to add more instructions, but the current machine * description can't model some parts of the composite instructions like * cdq. */ MONO_BB_FOR_EACH_INS_SAFE (bb, next, ins) { switch (ins->opcode) { case OP_IREM_IMM: case OP_IDIV_IMM: case OP_IDIV_UN_IMM: case OP_IREM_UN_IMM: /* * Keep the cases where we could generated optimized code, otherwise convert * to the non-imm variant. */ if ((ins->opcode == OP_IREM_IMM) && mono_is_power_of_two (ins->inst_imm) >= 0) break; mono_decompose_op_imm (cfg, bb, ins); break; default: break; } } bb->max_vreg = cfg->next_vreg; } static const int branch_cc_table [] = { X86_CC_EQ, X86_CC_GE, X86_CC_GT, X86_CC_LE, X86_CC_LT, X86_CC_NE, X86_CC_GE, X86_CC_GT, X86_CC_LE, X86_CC_LT, X86_CC_O, X86_CC_NO, X86_CC_C, X86_CC_NC }; /* Maps CMP_... constants to X86_CC_... constants */ static const int cc_table [] = { X86_CC_EQ, X86_CC_NE, X86_CC_LE, X86_CC_GE, X86_CC_LT, X86_CC_GT, X86_CC_LE, X86_CC_GE, X86_CC_LT, X86_CC_GT }; static const int cc_signed_table [] = { TRUE, TRUE, TRUE, TRUE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE }; static unsigned char* emit_float_to_int (MonoCompile *cfg, guchar *code, int dreg, int size, gboolean is_signed) { #define XMM_TEMP_REG 0 /*This SSE2 optimization must not be done which OPT_SIMD in place as it clobbers xmm0.*/ /*The xmm pass decomposes OP_FCONV_ ops anyway anyway.*/ if (cfg->opt & MONO_OPT_SSE2 && size < 8 && !(cfg->opt & MONO_OPT_SIMD)) { /* optimize by assigning a local var for this use so we avoid * the stack manipulations */ x86_alu_reg_imm (code, X86_SUB, X86_ESP, 8); x86_fst_membase (code, X86_ESP, 0, TRUE, TRUE); x86_movsd_reg_membase (code, XMM_TEMP_REG, X86_ESP, 0); x86_cvttsd2si (code, dreg, XMM_TEMP_REG); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 8); if (size == 1) x86_widen_reg (code, dreg, dreg, is_signed, FALSE); else if (size == 2) x86_widen_reg (code, dreg, dreg, is_signed, TRUE); return code; } x86_alu_reg_imm (code, X86_SUB, X86_ESP, 4); x86_fnstcw_membase(code, X86_ESP, 0); x86_mov_reg_membase (code, dreg, X86_ESP, 0, 2); x86_alu_reg_imm (code, X86_OR, dreg, 0xc00); x86_mov_membase_reg (code, X86_ESP, 2, dreg, 2); x86_fldcw_membase (code, X86_ESP, 2); if (size == 8) { x86_alu_reg_imm (code, X86_SUB, X86_ESP, 8); x86_fist_pop_membase (code, X86_ESP, 0, TRUE); x86_pop_reg (code, dreg); /* FIXME: need the high register * x86_pop_reg (code, dreg_high); */ } else { x86_push_reg (code, X86_EAX); // SP = SP - 4 x86_fist_pop_membase (code, X86_ESP, 0, FALSE); x86_pop_reg (code, dreg); } x86_fldcw_membase (code, X86_ESP, 0); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); if (size == 1) x86_widen_reg (code, dreg, dreg, is_signed, FALSE); else if (size == 2) x86_widen_reg (code, dreg, dreg, is_signed, TRUE); return code; } static unsigned char* mono_emit_stack_alloc (MonoCompile *cfg, guchar *code, MonoInst* tree) { int sreg = tree->sreg1; int need_touch = FALSE; #if defined(TARGET_WIN32) || defined(MONO_ARCH_SIGSEGV_ON_ALTSTACK) need_touch = TRUE; #endif if (need_touch) { guint8* br[5]; /* * Under Windows: * If requested stack size is larger than one page, * perform stack-touch operation */ /* * Generate stack probe code. * Under Windows, it is necessary to allocate one page at a time, * "touching" stack after each successful sub-allocation. This is * because of the way stack growth is implemented - there is a * guard page before the lowest stack page that is currently commited. * Stack normally grows sequentially so OS traps access to the * guard page and commits more pages when needed. */ x86_test_reg_imm (code, sreg, ~0xFFF); br[0] = code; x86_branch8 (code, X86_CC_Z, 0, FALSE); br[2] = code; /* loop */ x86_alu_reg_imm (code, X86_SUB, X86_ESP, 0x1000); x86_test_membase_reg (code, X86_ESP, 0, X86_ESP); /* * By the end of the loop, sreg2 is smaller than 0x1000, so the init routine * that follows only initializes the last part of the area. */ /* Same as the init code below with size==0x1000 */ if (tree->flags & MONO_INST_INIT) { x86_push_reg (code, X86_EAX); x86_push_reg (code, X86_ECX); x86_push_reg (code, X86_EDI); x86_mov_reg_imm (code, X86_ECX, (0x1000 >> 2)); x86_alu_reg_reg (code, X86_XOR, X86_EAX, X86_EAX); if (cfg->param_area) x86_lea_membase (code, X86_EDI, X86_ESP, 12 + ALIGN_TO (cfg->param_area, MONO_ARCH_FRAME_ALIGNMENT)); else x86_lea_membase (code, X86_EDI, X86_ESP, 12); x86_cld (code); x86_prefix (code, X86_REP_PREFIX); x86_stosl (code); x86_pop_reg (code, X86_EDI); x86_pop_reg (code, X86_ECX); x86_pop_reg (code, X86_EAX); } x86_alu_reg_imm (code, X86_SUB, sreg, 0x1000); x86_alu_reg_imm (code, X86_CMP, sreg, 0x1000); br[3] = code; x86_branch8 (code, X86_CC_AE, 0, FALSE); x86_patch (br[3], br[2]); x86_test_reg_reg (code, sreg, sreg); br[4] = code; x86_branch8 (code, X86_CC_Z, 0, FALSE); x86_alu_reg_reg (code, X86_SUB, X86_ESP, sreg); br[1] = code; x86_jump8 (code, 0); x86_patch (br[0], code); x86_alu_reg_reg (code, X86_SUB, X86_ESP, sreg); x86_patch (br[1], code); x86_patch (br[4], code); } else x86_alu_reg_reg (code, X86_SUB, X86_ESP, tree->sreg1); if (tree->flags & MONO_INST_INIT) { int offset = 0; if (tree->dreg != X86_EAX && sreg != X86_EAX) { x86_push_reg (code, X86_EAX); offset += 4; } if (tree->dreg != X86_ECX && sreg != X86_ECX) { x86_push_reg (code, X86_ECX); offset += 4; } if (tree->dreg != X86_EDI && sreg != X86_EDI) { x86_push_reg (code, X86_EDI); offset += 4; } x86_shift_reg_imm (code, X86_SHR, sreg, 2); if (sreg != X86_ECX) x86_mov_reg_reg (code, X86_ECX, sreg, 4); x86_alu_reg_reg (code, X86_XOR, X86_EAX, X86_EAX); if (cfg->param_area) x86_lea_membase (code, X86_EDI, X86_ESP, offset + ALIGN_TO (cfg->param_area, MONO_ARCH_FRAME_ALIGNMENT)); else x86_lea_membase (code, X86_EDI, X86_ESP, offset); x86_cld (code); x86_prefix (code, X86_REP_PREFIX); x86_stosl (code); if (tree->dreg != X86_EDI && sreg != X86_EDI) x86_pop_reg (code, X86_EDI); if (tree->dreg != X86_ECX && sreg != X86_ECX) x86_pop_reg (code, X86_ECX); if (tree->dreg != X86_EAX && sreg != X86_EAX) x86_pop_reg (code, X86_EAX); } return code; } static guint8* emit_move_return_value (MonoCompile *cfg, MonoInst *ins, guint8 *code) { /* Move return value to the target register */ switch (ins->opcode) { case OP_CALL: case OP_CALL_REG: case OP_CALL_MEMBASE: if (ins->dreg != X86_EAX) x86_mov_reg_reg (code, ins->dreg, X86_EAX, 4); break; default: break; } return code; } #ifdef __APPLE__ static int tls_gs_offset; #endif gboolean mono_x86_have_tls_get (void) { #ifdef TARGET_MACH static gboolean have_tls_get = FALSE; static gboolean inited = FALSE; if (inited) return have_tls_get; #ifdef MONO_HAVE_FAST_TLS guint32 *ins; ins = (guint32*)pthread_getspecific; /* * We're looking for these two instructions: * * mov 0x4(%esp),%eax * mov %gs:[offset](,%eax,4),%eax */ have_tls_get = ins [0] == 0x0424448b && ins [1] == 0x85048b65; tls_gs_offset = ins [2]; #endif inited = TRUE; return have_tls_get; #elif defined(TARGET_ANDROID) return FALSE; #else return TRUE; #endif } static guint8* mono_x86_emit_tls_set (guint8* code, int sreg, int tls_offset) { #if defined(__APPLE__) x86_prefix (code, X86_GS_PREFIX); x86_mov_mem_reg (code, tls_gs_offset + (tls_offset * 4), sreg, 4); #elif defined(TARGET_WIN32) g_assert_not_reached (); #else x86_prefix (code, X86_GS_PREFIX); x86_mov_mem_reg (code, tls_offset, sreg, 4); #endif return code; } /* * mono_x86_emit_tls_get: * @code: buffer to store code to * @dreg: hard register where to place the result * @tls_offset: offset info * * mono_x86_emit_tls_get emits in @code the native code that puts in * the dreg register the item in the thread local storage identified * by tls_offset. * * Returns: a pointer to the end of the stored code */ guint8* mono_x86_emit_tls_get (guint8* code, int dreg, int tls_offset) { #if defined(__APPLE__) x86_prefix (code, X86_GS_PREFIX); x86_mov_reg_mem (code, dreg, tls_gs_offset + (tls_offset * 4), 4); #elif defined(TARGET_WIN32) /* * See the Under the Hood article in the May 1996 issue of Microsoft Systems * Journal and/or a disassembly of the TlsGet () function. */ x86_prefix (code, X86_FS_PREFIX); x86_mov_reg_mem (code, dreg, 0x18, 4); if (tls_offset < 64) { x86_mov_reg_membase (code, dreg, dreg, 3600 + (tls_offset * 4), 4); } else { guint8 *buf [16]; g_assert (tls_offset < 0x440); /* Load TEB->TlsExpansionSlots */ x86_mov_reg_membase (code, dreg, dreg, 0xf94, 4); x86_test_reg_reg (code, dreg, dreg); buf [0] = code; x86_branch (code, X86_CC_EQ, code, TRUE); x86_mov_reg_membase (code, dreg, dreg, (tls_offset * 4) - 0x100, 4); x86_patch (buf [0], code); } #else if (optimize_for_xen) { x86_prefix (code, X86_GS_PREFIX); x86_mov_reg_mem (code, dreg, 0, 4); x86_mov_reg_membase (code, dreg, dreg, tls_offset, 4); } else { x86_prefix (code, X86_GS_PREFIX); x86_mov_reg_mem (code, dreg, tls_offset, 4); } #endif return code; } static guint8* emit_tls_get_reg (guint8* code, int dreg, int offset_reg) { /* offset_reg contains a value translated by mono_arch_translate_tls_offset () */ #if defined(__APPLE__) || defined(__linux__) if (dreg != offset_reg) x86_mov_reg_reg (code, dreg, offset_reg, sizeof (mgreg_t)); x86_prefix (code, X86_GS_PREFIX); x86_mov_reg_membase (code, dreg, dreg, 0, sizeof (mgreg_t)); #else g_assert_not_reached (); #endif return code; } guint8* mono_x86_emit_tls_get_reg (guint8* code, int dreg, int offset_reg) { return emit_tls_get_reg (code, dreg, offset_reg); } static guint8* emit_tls_set_reg (guint8* code, int sreg, int offset_reg) { /* offset_reg contains a value translated by mono_arch_translate_tls_offset () */ #ifdef HOST_WIN32 g_assert_not_reached (); #elif defined(__APPLE__) || defined(__linux__) x86_prefix (code, X86_GS_PREFIX); x86_mov_membase_reg (code, offset_reg, 0, sreg, sizeof (mgreg_t)); #else g_assert_not_reached (); #endif return code; } /* * mono_arch_translate_tls_offset: * * Translate the TLS offset OFFSET computed by MONO_THREAD_VAR_OFFSET () into a format usable by OP_TLS_GET_REG/OP_TLS_SET_REG. */ int mono_arch_translate_tls_offset (int offset) { #ifdef __APPLE__ return tls_gs_offset + (offset * 4); #else return offset; #endif } /* * emit_setup_lmf: * * Emit code to initialize an LMF structure at LMF_OFFSET. */ static guint8* emit_setup_lmf (MonoCompile *cfg, guint8 *code, gint32 lmf_offset, int cfa_offset) { /* save all caller saved regs */ x86_mov_membase_reg (code, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, ebx), X86_EBX, sizeof (mgreg_t)); mono_emit_unwind_op_offset (cfg, code, X86_EBX, - cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, ebx)); x86_mov_membase_reg (code, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, edi), X86_EDI, sizeof (mgreg_t)); mono_emit_unwind_op_offset (cfg, code, X86_EDI, - cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, edi)); x86_mov_membase_reg (code, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, esi), X86_ESI, sizeof (mgreg_t)); mono_emit_unwind_op_offset (cfg, code, X86_ESI, - cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, esi)); x86_mov_membase_reg (code, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, ebp), X86_EBP, sizeof (mgreg_t)); /* save the current IP */ if (cfg->compile_aot) { /* This pushes the current ip */ x86_call_imm (code, 0); x86_pop_reg (code, X86_EAX); } else { mono_add_patch_info (cfg, code + 1 - cfg->native_code, MONO_PATCH_INFO_IP, NULL); x86_mov_reg_imm (code, X86_EAX, 0); } x86_mov_membase_reg (code, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, eip), X86_EAX, sizeof (mgreg_t)); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, eip), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, ebp), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, esi), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, edi), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, ebx), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, esp), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, method), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, lmf_addr), SLOT_NOREF); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset + lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, previous_lmf), SLOT_NOREF); return code; } #define REAL_PRINT_REG(text,reg) \ mono_assert (reg >= 0); \ x86_push_reg (code, X86_EAX); \ x86_push_reg (code, X86_EDX); \ x86_push_reg (code, X86_ECX); \ x86_push_reg (code, reg); \ x86_push_imm (code, reg); \ x86_push_imm (code, text " %d %p\n"); \ x86_mov_reg_imm (code, X86_EAX, printf); \ x86_call_reg (code, X86_EAX); \ x86_alu_reg_imm (code, X86_ADD, X86_ESP, 3*4); \ x86_pop_reg (code, X86_ECX); \ x86_pop_reg (code, X86_EDX); \ x86_pop_reg (code, X86_EAX); /* REAL_PRINT_REG does not appear to be used, and was not adapted to work with Native Client. */ #ifdef __native__client_codegen__ #define REAL_PRINT_REG(text, reg) g_assert_not_reached() #endif /* benchmark and set based on cpu */ #define LOOP_ALIGNMENT 8 #define bb_is_loop_start(bb) ((bb)->loop_body_start && (bb)->nesting) #ifndef DISABLE_JIT void mono_arch_output_basic_block (MonoCompile *cfg, MonoBasicBlock *bb) { MonoInst *ins; MonoCallInst *call; guint offset; guint8 *code = cfg->native_code + cfg->code_len; int max_len, cpos; if (cfg->opt & MONO_OPT_LOOP) { int pad, align = LOOP_ALIGNMENT; /* set alignment depending on cpu */ if (bb_is_loop_start (bb) && (pad = (cfg->code_len & (align - 1)))) { pad = align - pad; /*g_print ("adding %d pad at %x to loop in %s\n", pad, cfg->code_len, cfg->method->name);*/ x86_padding (code, pad); cfg->code_len += pad; bb->native_offset = cfg->code_len; } } #ifdef __native_client_codegen__ { /* For Native Client, all indirect call/jump targets must be */ /* 32-byte aligned. Exception handler blocks are jumped to */ /* indirectly as well. */ gboolean bb_needs_alignment = (bb->flags & BB_INDIRECT_JUMP_TARGET) || (bb->flags & BB_EXCEPTION_HANDLER); /* if ((cfg->code_len & kNaClAlignmentMask) != 0) { */ if ( bb_needs_alignment && ((cfg->code_len & kNaClAlignmentMask) != 0)) { int pad = kNaClAlignment - (cfg->code_len & kNaClAlignmentMask); if (pad != kNaClAlignment) code = mono_arch_nacl_pad(code, pad); cfg->code_len += pad; bb->native_offset = cfg->code_len; } } #endif /* __native_client_codegen__ */ if (cfg->verbose_level > 2) g_print ("Basic block %d starting at offset 0x%x\n", bb->block_num, bb->native_offset); cpos = bb->max_offset; if ((cfg->prof_options & MONO_PROFILE_COVERAGE) && cfg->coverage_info) { MonoProfileCoverageInfo *cov = cfg->coverage_info; g_assert (!cfg->compile_aot); cpos += 6; cov->data [bb->dfn].cil_code = bb->cil_code; /* this is not thread save, but good enough */ x86_inc_mem (code, &cov->data [bb->dfn].count); } offset = code - cfg->native_code; mono_debug_open_block (cfg, bb, offset); if (mono_break_at_bb_method && mono_method_desc_full_match (mono_break_at_bb_method, cfg->method) && bb->block_num == mono_break_at_bb_bb_num) x86_breakpoint (code); MONO_BB_FOR_EACH_INS (bb, ins) { offset = code - cfg->native_code; max_len = ((guint8 *)ins_get_spec (ins->opcode))[MONO_INST_LEN]; #define EXTRA_CODE_SPACE (NACL_SIZE (16, 16 + kNaClAlignment)) if (G_UNLIKELY (offset > (cfg->code_size - max_len - EXTRA_CODE_SPACE))) { cfg->code_size *= 2; cfg->native_code = mono_realloc_native_code(cfg); code = cfg->native_code + offset; cfg->stat_code_reallocs++; } if (cfg->debug_info) mono_debug_record_line_number (cfg, ins, offset); switch (ins->opcode) { case OP_BIGMUL: x86_mul_reg (code, ins->sreg2, TRUE); break; case OP_BIGMUL_UN: x86_mul_reg (code, ins->sreg2, FALSE); break; case OP_X86_SETEQ_MEMBASE: case OP_X86_SETNE_MEMBASE: x86_set_membase (code, ins->opcode == OP_X86_SETEQ_MEMBASE ? X86_CC_EQ : X86_CC_NE, ins->inst_basereg, ins->inst_offset, TRUE); break; case OP_STOREI1_MEMBASE_IMM: x86_mov_membase_imm (code, ins->inst_destbasereg, ins->inst_offset, ins->inst_imm, 1); break; case OP_STOREI2_MEMBASE_IMM: x86_mov_membase_imm (code, ins->inst_destbasereg, ins->inst_offset, ins->inst_imm, 2); break; case OP_STORE_MEMBASE_IMM: case OP_STOREI4_MEMBASE_IMM: x86_mov_membase_imm (code, ins->inst_destbasereg, ins->inst_offset, ins->inst_imm, 4); break; case OP_STOREI1_MEMBASE_REG: x86_mov_membase_reg (code, ins->inst_destbasereg, ins->inst_offset, ins->sreg1, 1); break; case OP_STOREI2_MEMBASE_REG: x86_mov_membase_reg (code, ins->inst_destbasereg, ins->inst_offset, ins->sreg1, 2); break; case OP_STORE_MEMBASE_REG: case OP_STOREI4_MEMBASE_REG: x86_mov_membase_reg (code, ins->inst_destbasereg, ins->inst_offset, ins->sreg1, 4); break; case OP_STORE_MEM_IMM: x86_mov_mem_imm (code, ins->inst_p0, ins->inst_c0, 4); break; case OP_LOADU4_MEM: x86_mov_reg_mem (code, ins->dreg, ins->inst_imm, 4); break; case OP_LOAD_MEM: case OP_LOADI4_MEM: /* These are created by the cprop pass so they use inst_imm as the source */ x86_mov_reg_mem (code, ins->dreg, ins->inst_imm, 4); break; case OP_LOADU1_MEM: x86_widen_mem (code, ins->dreg, ins->inst_imm, FALSE, FALSE); break; case OP_LOADU2_MEM: x86_widen_mem (code, ins->dreg, ins->inst_imm, FALSE, TRUE); break; case OP_LOAD_MEMBASE: case OP_LOADI4_MEMBASE: case OP_LOADU4_MEMBASE: x86_mov_reg_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, 4); break; case OP_LOADU1_MEMBASE: x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, FALSE, FALSE); break; case OP_LOADI1_MEMBASE: x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, TRUE, FALSE); break; case OP_LOADU2_MEMBASE: x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, FALSE, TRUE); break; case OP_LOADI2_MEMBASE: x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, TRUE, TRUE); break; case OP_ICONV_TO_I1: case OP_SEXT_I1: x86_widen_reg (code, ins->dreg, ins->sreg1, TRUE, FALSE); break; case OP_ICONV_TO_I2: case OP_SEXT_I2: x86_widen_reg (code, ins->dreg, ins->sreg1, TRUE, TRUE); break; case OP_ICONV_TO_U1: x86_widen_reg (code, ins->dreg, ins->sreg1, FALSE, FALSE); break; case OP_ICONV_TO_U2: x86_widen_reg (code, ins->dreg, ins->sreg1, FALSE, TRUE); break; case OP_COMPARE: case OP_ICOMPARE: x86_alu_reg_reg (code, X86_CMP, ins->sreg1, ins->sreg2); break; case OP_COMPARE_IMM: case OP_ICOMPARE_IMM: x86_alu_reg_imm (code, X86_CMP, ins->sreg1, ins->inst_imm); break; case OP_X86_COMPARE_MEMBASE_REG: x86_alu_membase_reg (code, X86_CMP, ins->inst_basereg, ins->inst_offset, ins->sreg2); break; case OP_X86_COMPARE_MEMBASE_IMM: x86_alu_membase_imm (code, X86_CMP, ins->inst_basereg, ins->inst_offset, ins->inst_imm); break; case OP_X86_COMPARE_MEMBASE8_IMM: x86_alu_membase8_imm (code, X86_CMP, ins->inst_basereg, ins->inst_offset, ins->inst_imm); break; case OP_X86_COMPARE_REG_MEMBASE: x86_alu_reg_membase (code, X86_CMP, ins->sreg1, ins->sreg2, ins->inst_offset); break; case OP_X86_COMPARE_MEM_IMM: x86_alu_mem_imm (code, X86_CMP, ins->inst_offset, ins->inst_imm); break; case OP_X86_TEST_NULL: x86_test_reg_reg (code, ins->sreg1, ins->sreg1); break; case OP_X86_ADD_MEMBASE_IMM: x86_alu_membase_imm (code, X86_ADD, ins->inst_basereg, ins->inst_offset, ins->inst_imm); break; case OP_X86_ADD_REG_MEMBASE: x86_alu_reg_membase (code, X86_ADD, ins->sreg1, ins->sreg2, ins->inst_offset); break; case OP_X86_SUB_MEMBASE_IMM: x86_alu_membase_imm (code, X86_SUB, ins->inst_basereg, ins->inst_offset, ins->inst_imm); break; case OP_X86_SUB_REG_MEMBASE: x86_alu_reg_membase (code, X86_SUB, ins->sreg1, ins->sreg2, ins->inst_offset); break; case OP_X86_AND_MEMBASE_IMM: x86_alu_membase_imm (code, X86_AND, ins->inst_basereg, ins->inst_offset, ins->inst_imm); break; case OP_X86_OR_MEMBASE_IMM: x86_alu_membase_imm (code, X86_OR, ins->inst_basereg, ins->inst_offset, ins->inst_imm); break; case OP_X86_XOR_MEMBASE_IMM: x86_alu_membase_imm (code, X86_XOR, ins->inst_basereg, ins->inst_offset, ins->inst_imm); break; case OP_X86_ADD_MEMBASE_REG: x86_alu_membase_reg (code, X86_ADD, ins->inst_basereg, ins->inst_offset, ins->sreg2); break; case OP_X86_SUB_MEMBASE_REG: x86_alu_membase_reg (code, X86_SUB, ins->inst_basereg, ins->inst_offset, ins->sreg2); break; case OP_X86_AND_MEMBASE_REG: x86_alu_membase_reg (code, X86_AND, ins->inst_basereg, ins->inst_offset, ins->sreg2); break; case OP_X86_OR_MEMBASE_REG: x86_alu_membase_reg (code, X86_OR, ins->inst_basereg, ins->inst_offset, ins->sreg2); break; case OP_X86_XOR_MEMBASE_REG: x86_alu_membase_reg (code, X86_XOR, ins->inst_basereg, ins->inst_offset, ins->sreg2); break; case OP_X86_INC_MEMBASE: x86_inc_membase (code, ins->inst_basereg, ins->inst_offset); break; case OP_X86_INC_REG: x86_inc_reg (code, ins->dreg); break; case OP_X86_DEC_MEMBASE: x86_dec_membase (code, ins->inst_basereg, ins->inst_offset); break; case OP_X86_DEC_REG: x86_dec_reg (code, ins->dreg); break; case OP_X86_MUL_REG_MEMBASE: x86_imul_reg_membase (code, ins->sreg1, ins->sreg2, ins->inst_offset); break; case OP_X86_AND_REG_MEMBASE: x86_alu_reg_membase (code, X86_AND, ins->sreg1, ins->sreg2, ins->inst_offset); break; case OP_X86_OR_REG_MEMBASE: x86_alu_reg_membase (code, X86_OR, ins->sreg1, ins->sreg2, ins->inst_offset); break; case OP_X86_XOR_REG_MEMBASE: x86_alu_reg_membase (code, X86_XOR, ins->sreg1, ins->sreg2, ins->inst_offset); break; case OP_BREAK: x86_breakpoint (code); break; case OP_RELAXED_NOP: x86_prefix (code, X86_REP_PREFIX); x86_nop (code); break; case OP_HARD_NOP: x86_nop (code); break; case OP_NOP: case OP_DUMMY_USE: case OP_DUMMY_STORE: case OP_DUMMY_ICONST: case OP_DUMMY_R8CONST: case OP_NOT_REACHED: case OP_NOT_NULL: break; case OP_IL_SEQ_POINT: mono_add_seq_point (cfg, bb, ins, code - cfg->native_code); break; case OP_SEQ_POINT: { int i; if (cfg->compile_aot) NOT_IMPLEMENTED; /* Have to use ecx as a temp reg since this can occur after OP_SETRET */ /* * Read from the single stepping trigger page. This will cause a * SIGSEGV when single stepping is enabled. * We do this _before_ the breakpoint, so single stepping after * a breakpoint is hit will step to the next IL offset. */ if (ins->flags & MONO_INST_SINGLE_STEP_LOC) { MonoInst *var = cfg->arch.ss_tramp_var; guint8 *br [1]; g_assert (var); g_assert (var->opcode == OP_REGOFFSET); /* Load ss_tramp_var */ /* This is equal to &ss_trampoline */ x86_mov_reg_membase (code, X86_ECX, var->inst_basereg, var->inst_offset, sizeof (mgreg_t)); x86_alu_membase_imm (code, X86_CMP, X86_ECX, 0, 0); br[0] = code; x86_branch8 (code, X86_CC_EQ, 0, FALSE); x86_call_membase (code, X86_ECX, 0); x86_patch (br [0], code); } /* * Many parts of sdb depend on the ip after the single step trampoline call to be equal to the seq point offset. * This means we have to put the loading of bp_tramp_var after the offset. */ mono_add_seq_point (cfg, bb, ins, code - cfg->native_code); MonoInst *var = cfg->arch.bp_tramp_var; g_assert (var); g_assert (var->opcode == OP_REGOFFSET); /* Load the address of the bp trampoline */ /* This needs to be constant size */ guint8 *start = code; x86_mov_reg_membase (code, X86_ECX, var->inst_basereg, var->inst_offset, 4); if (code < start + OP_SEQ_POINT_BP_OFFSET) { int size = start + OP_SEQ_POINT_BP_OFFSET - code; x86_padding (code, size); } /* * A placeholder for a possible breakpoint inserted by * mono_arch_set_breakpoint (). */ for (i = 0; i < 2; ++i) x86_nop (code); /* * Add an additional nop so skipping the bp doesn't cause the ip to point * to another IL offset. */ x86_nop (code); break; } case OP_ADDCC: case OP_IADDCC: case OP_IADD: x86_alu_reg_reg (code, X86_ADD, ins->sreg1, ins->sreg2); break; case OP_ADC: case OP_IADC: x86_alu_reg_reg (code, X86_ADC, ins->sreg1, ins->sreg2); break; case OP_ADDCC_IMM: case OP_ADD_IMM: case OP_IADD_IMM: x86_alu_reg_imm (code, X86_ADD, ins->dreg, ins->inst_imm); break; case OP_ADC_IMM: case OP_IADC_IMM: x86_alu_reg_imm (code, X86_ADC, ins->dreg, ins->inst_imm); break; case OP_SUBCC: case OP_ISUBCC: case OP_ISUB: x86_alu_reg_reg (code, X86_SUB, ins->sreg1, ins->sreg2); break; case OP_SBB: case OP_ISBB: x86_alu_reg_reg (code, X86_SBB, ins->sreg1, ins->sreg2); break; case OP_SUBCC_IMM: case OP_SUB_IMM: case OP_ISUB_IMM: x86_alu_reg_imm (code, X86_SUB, ins->dreg, ins->inst_imm); break; case OP_SBB_IMM: case OP_ISBB_IMM: x86_alu_reg_imm (code, X86_SBB, ins->dreg, ins->inst_imm); break; case OP_IAND: x86_alu_reg_reg (code, X86_AND, ins->sreg1, ins->sreg2); break; case OP_AND_IMM: case OP_IAND_IMM: x86_alu_reg_imm (code, X86_AND, ins->sreg1, ins->inst_imm); break; case OP_IDIV: case OP_IREM: #if defined( __native_client_codegen__ ) x86_alu_reg_imm (code, X86_CMP, ins->sreg2, 0); EMIT_COND_SYSTEM_EXCEPTION (X86_CC_EQ, TRUE, "DivideByZeroException"); #endif /* * The code is the same for div/rem, the allocator will allocate dreg * to RAX/RDX as appropriate. */ if (ins->sreg2 == X86_EDX) { /* cdq clobbers this */ x86_push_reg (code, ins->sreg2); x86_cdq (code); x86_div_membase (code, X86_ESP, 0, TRUE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); } else { x86_cdq (code); x86_div_reg (code, ins->sreg2, TRUE); } break; case OP_IDIV_UN: case OP_IREM_UN: #if defined( __native_client_codegen__ ) x86_alu_reg_imm (code, X86_CMP, ins->sreg2, 0); EMIT_COND_SYSTEM_EXCEPTION (X86_CC_EQ, TRUE, "DivideByZeroException"); #endif if (ins->sreg2 == X86_EDX) { x86_push_reg (code, ins->sreg2); x86_alu_reg_reg (code, X86_XOR, X86_EDX, X86_EDX); x86_div_membase (code, X86_ESP, 0, FALSE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); } else { x86_alu_reg_reg (code, X86_XOR, X86_EDX, X86_EDX); x86_div_reg (code, ins->sreg2, FALSE); } break; case OP_DIV_IMM: #if defined( __native_client_codegen__ ) if (ins->inst_imm == 0) { mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_EXC, "DivideByZeroException"); x86_jump32 (code, 0); break; } #endif x86_mov_reg_imm (code, ins->sreg2, ins->inst_imm); x86_cdq (code); x86_div_reg (code, ins->sreg2, TRUE); break; case OP_IREM_IMM: { int power = mono_is_power_of_two (ins->inst_imm); g_assert (ins->sreg1 == X86_EAX); g_assert (ins->dreg == X86_EAX); g_assert (power >= 0); if (power == 1) { /* Based on http://compilers.iecc.com/comparch/article/93-04-079 */ x86_cdq (code); x86_alu_reg_imm (code, X86_AND, X86_EAX, 1); /* * If the divident is >= 0, this does not nothing. If it is positive, it * it transforms %eax=0 into %eax=0, and %eax=1 into %eax=-1. */ x86_alu_reg_reg (code, X86_XOR, X86_EAX, X86_EDX); x86_alu_reg_reg (code, X86_SUB, X86_EAX, X86_EDX); } else if (power == 0) { x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); } else { /* Based on gcc code */ /* Add compensation for negative dividents */ x86_cdq (code); x86_shift_reg_imm (code, X86_SHR, X86_EDX, 32 - power); x86_alu_reg_reg (code, X86_ADD, X86_EAX, X86_EDX); /* Compute remainder */ x86_alu_reg_imm (code, X86_AND, X86_EAX, (1 << power) - 1); /* Remove compensation */ x86_alu_reg_reg (code, X86_SUB, X86_EAX, X86_EDX); } break; } case OP_IOR: x86_alu_reg_reg (code, X86_OR, ins->sreg1, ins->sreg2); break; case OP_OR_IMM: case OP_IOR_IMM: x86_alu_reg_imm (code, X86_OR, ins->sreg1, ins->inst_imm); break; case OP_IXOR: x86_alu_reg_reg (code, X86_XOR, ins->sreg1, ins->sreg2); break; case OP_XOR_IMM: case OP_IXOR_IMM: x86_alu_reg_imm (code, X86_XOR, ins->sreg1, ins->inst_imm); break; case OP_ISHL: g_assert (ins->sreg2 == X86_ECX); x86_shift_reg (code, X86_SHL, ins->dreg); break; case OP_ISHR: g_assert (ins->sreg2 == X86_ECX); x86_shift_reg (code, X86_SAR, ins->dreg); break; case OP_SHR_IMM: case OP_ISHR_IMM: x86_shift_reg_imm (code, X86_SAR, ins->dreg, ins->inst_imm); break; case OP_SHR_UN_IMM: case OP_ISHR_UN_IMM: x86_shift_reg_imm (code, X86_SHR, ins->dreg, ins->inst_imm); break; case OP_ISHR_UN: g_assert (ins->sreg2 == X86_ECX); x86_shift_reg (code, X86_SHR, ins->dreg); break; case OP_SHL_IMM: case OP_ISHL_IMM: x86_shift_reg_imm (code, X86_SHL, ins->dreg, ins->inst_imm); break; case OP_LSHL: { guint8 *jump_to_end; /* handle shifts below 32 bits */ x86_shld_reg (code, ins->backend.reg3, ins->sreg1); x86_shift_reg (code, X86_SHL, ins->sreg1); x86_test_reg_imm (code, X86_ECX, 32); jump_to_end = code; x86_branch8 (code, X86_CC_EQ, 0, TRUE); /* handle shift over 32 bit */ x86_mov_reg_reg (code, ins->backend.reg3, ins->sreg1, 4); x86_clear_reg (code, ins->sreg1); x86_patch (jump_to_end, code); } break; case OP_LSHR: { guint8 *jump_to_end; /* handle shifts below 32 bits */ x86_shrd_reg (code, ins->sreg1, ins->backend.reg3); x86_shift_reg (code, X86_SAR, ins->backend.reg3); x86_test_reg_imm (code, X86_ECX, 32); jump_to_end = code; x86_branch8 (code, X86_CC_EQ, 0, FALSE); /* handle shifts over 31 bits */ x86_mov_reg_reg (code, ins->sreg1, ins->backend.reg3, 4); x86_shift_reg_imm (code, X86_SAR, ins->backend.reg3, 31); x86_patch (jump_to_end, code); } break; case OP_LSHR_UN: { guint8 *jump_to_end; /* handle shifts below 32 bits */ x86_shrd_reg (code, ins->sreg1, ins->backend.reg3); x86_shift_reg (code, X86_SHR, ins->backend.reg3); x86_test_reg_imm (code, X86_ECX, 32); jump_to_end = code; x86_branch8 (code, X86_CC_EQ, 0, FALSE); /* handle shifts over 31 bits */ x86_mov_reg_reg (code, ins->sreg1, ins->backend.reg3, 4); x86_clear_reg (code, ins->backend.reg3); x86_patch (jump_to_end, code); } break; case OP_LSHL_IMM: if (ins->inst_imm >= 32) { x86_mov_reg_reg (code, ins->backend.reg3, ins->sreg1, 4); x86_clear_reg (code, ins->sreg1); x86_shift_reg_imm (code, X86_SHL, ins->backend.reg3, ins->inst_imm - 32); } else { x86_shld_reg_imm (code, ins->backend.reg3, ins->sreg1, ins->inst_imm); x86_shift_reg_imm (code, X86_SHL, ins->sreg1, ins->inst_imm); } break; case OP_LSHR_IMM: if (ins->inst_imm >= 32) { x86_mov_reg_reg (code, ins->sreg1, ins->backend.reg3, 4); x86_shift_reg_imm (code, X86_SAR, ins->backend.reg3, 0x1f); x86_shift_reg_imm (code, X86_SAR, ins->sreg1, ins->inst_imm - 32); } else { x86_shrd_reg_imm (code, ins->sreg1, ins->backend.reg3, ins->inst_imm); x86_shift_reg_imm (code, X86_SAR, ins->backend.reg3, ins->inst_imm); } break; case OP_LSHR_UN_IMM: if (ins->inst_imm >= 32) { x86_mov_reg_reg (code, ins->sreg1, ins->backend.reg3, 4); x86_clear_reg (code, ins->backend.reg3); x86_shift_reg_imm (code, X86_SHR, ins->sreg1, ins->inst_imm - 32); } else { x86_shrd_reg_imm (code, ins->sreg1, ins->backend.reg3, ins->inst_imm); x86_shift_reg_imm (code, X86_SHR, ins->backend.reg3, ins->inst_imm); } break; case OP_INOT: x86_not_reg (code, ins->sreg1); break; case OP_INEG: x86_neg_reg (code, ins->sreg1); break; case OP_IMUL: x86_imul_reg_reg (code, ins->sreg1, ins->sreg2); break; case OP_MUL_IMM: case OP_IMUL_IMM: switch (ins->inst_imm) { case 2: /* MOV r1, r2 */ /* ADD r1, r1 */ if (ins->dreg != ins->sreg1) x86_mov_reg_reg (code, ins->dreg, ins->sreg1, 4); x86_alu_reg_reg (code, X86_ADD, ins->dreg, ins->dreg); break; case 3: /* LEA r1, [r2 + r2*2] */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 1); break; case 5: /* LEA r1, [r2 + r2*4] */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 2); break; case 6: /* LEA r1, [r2 + r2*2] */ /* ADD r1, r1 */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 1); x86_alu_reg_reg (code, X86_ADD, ins->dreg, ins->dreg); break; case 9: /* LEA r1, [r2 + r2*8] */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 3); break; case 10: /* LEA r1, [r2 + r2*4] */ /* ADD r1, r1 */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 2); x86_alu_reg_reg (code, X86_ADD, ins->dreg, ins->dreg); break; case 12: /* LEA r1, [r2 + r2*2] */ /* SHL r1, 2 */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 1); x86_shift_reg_imm (code, X86_SHL, ins->dreg, 2); break; case 25: /* LEA r1, [r2 + r2*4] */ /* LEA r1, [r1 + r1*4] */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 2); x86_lea_memindex (code, ins->dreg, ins->dreg, 0, ins->dreg, 2); break; case 100: /* LEA r1, [r2 + r2*4] */ /* SHL r1, 2 */ /* LEA r1, [r1 + r1*4] */ x86_lea_memindex (code, ins->dreg, ins->sreg1, 0, ins->sreg1, 2); x86_shift_reg_imm (code, X86_SHL, ins->dreg, 2); x86_lea_memindex (code, ins->dreg, ins->dreg, 0, ins->dreg, 2); break; default: x86_imul_reg_reg_imm (code, ins->dreg, ins->sreg1, ins->inst_imm); break; } break; case OP_IMUL_OVF: x86_imul_reg_reg (code, ins->sreg1, ins->sreg2); EMIT_COND_SYSTEM_EXCEPTION (X86_CC_O, FALSE, "OverflowException"); break; case OP_IMUL_OVF_UN: { /* the mul operation and the exception check should most likely be split */ int non_eax_reg, saved_eax = FALSE, saved_edx = FALSE; /*g_assert (ins->sreg2 == X86_EAX); g_assert (ins->dreg == X86_EAX);*/ if (ins->sreg2 == X86_EAX) { non_eax_reg = ins->sreg1; } else if (ins->sreg1 == X86_EAX) { non_eax_reg = ins->sreg2; } else { /* no need to save since we're going to store to it anyway */ if (ins->dreg != X86_EAX) { saved_eax = TRUE; x86_push_reg (code, X86_EAX); } x86_mov_reg_reg (code, X86_EAX, ins->sreg1, 4); non_eax_reg = ins->sreg2; } if (ins->dreg == X86_EDX) { if (!saved_eax) { saved_eax = TRUE; x86_push_reg (code, X86_EAX); } } else if (ins->dreg != X86_EAX) { saved_edx = TRUE; x86_push_reg (code, X86_EDX); } x86_mul_reg (code, non_eax_reg, FALSE); /* save before the check since pop and mov don't change the flags */ if (ins->dreg != X86_EAX) x86_mov_reg_reg (code, ins->dreg, X86_EAX, 4); if (saved_edx) x86_pop_reg (code, X86_EDX); if (saved_eax) x86_pop_reg (code, X86_EAX); EMIT_COND_SYSTEM_EXCEPTION (X86_CC_O, FALSE, "OverflowException"); break; } case OP_ICONST: x86_mov_reg_imm (code, ins->dreg, ins->inst_c0); break; case OP_AOTCONST: g_assert_not_reached (); mono_add_patch_info (cfg, offset, (MonoJumpInfoType)ins->inst_i1, ins->inst_p0); x86_mov_reg_imm (code, ins->dreg, 0); break; case OP_JUMP_TABLE: mono_add_patch_info (cfg, offset, (MonoJumpInfoType)ins->inst_i1, ins->inst_p0); x86_mov_reg_imm (code, ins->dreg, 0); break; case OP_LOAD_GOTADDR: g_assert (ins->dreg == MONO_ARCH_GOT_REG); code = mono_arch_emit_load_got_addr (cfg->native_code, code, cfg, NULL); break; case OP_GOT_ENTRY: mono_add_patch_info (cfg, offset, (MonoJumpInfoType)ins->inst_right->inst_i1, ins->inst_right->inst_p0); x86_mov_reg_membase (code, ins->dreg, ins->inst_basereg, 0xf0f0f0f0, 4); break; case OP_X86_PUSH_GOT_ENTRY: mono_add_patch_info (cfg, offset, (MonoJumpInfoType)ins->inst_right->inst_i1, ins->inst_right->inst_p0); x86_push_membase (code, ins->inst_basereg, 0xf0f0f0f0); break; case OP_MOVE: if (ins->dreg != ins->sreg1) x86_mov_reg_reg (code, ins->dreg, ins->sreg1, 4); break; case OP_TAILCALL: { MonoCallInst *call = (MonoCallInst*)ins; int pos = 0, i; ins->flags |= MONO_INST_GC_CALLSITE; ins->backend.pc_offset = code - cfg->native_code; /* reset offset to make max_len work */ offset = code - cfg->native_code; g_assert (!cfg->method->save_lmf); /* restore callee saved registers */ for (i = 0; i < X86_NREG; ++i) if (X86_IS_CALLEE_SAVED_REG (i) && cfg->used_int_regs & (1 << i)) pos -= 4; if (cfg->used_int_regs & (1 << X86_ESI)) { x86_mov_reg_membase (code, X86_ESI, X86_EBP, pos, 4); pos += 4; } if (cfg->used_int_regs & (1 << X86_EDI)) { x86_mov_reg_membase (code, X86_EDI, X86_EBP, pos, 4); pos += 4; } if (cfg->used_int_regs & (1 << X86_EBX)) { x86_mov_reg_membase (code, X86_EBX, X86_EBP, pos, 4); pos += 4; } /* Copy arguments on the stack to our argument area */ for (i = 0; i < call->stack_usage - call->stack_align_amount; i += 4) { x86_mov_reg_membase (code, X86_EAX, X86_ESP, i, 4); x86_mov_membase_reg (code, X86_EBP, 8 + i, X86_EAX, 4); } /* restore ESP/EBP */ x86_leave (code); offset = code - cfg->native_code; mono_add_patch_info (cfg, offset, MONO_PATCH_INFO_METHOD_JUMP, call->method); x86_jump32 (code, 0); ins->flags |= MONO_INST_GC_CALLSITE; cfg->disable_aot = TRUE; break; } case OP_CHECK_THIS: /* ensure ins->sreg1 is not NULL * note that cmp DWORD PTR [eax], eax is one byte shorter than * cmp DWORD PTR [eax], 0 */ x86_alu_membase_reg (code, X86_CMP, ins->sreg1, 0, ins->sreg1); break; case OP_ARGLIST: { int hreg = ins->sreg1 == X86_EAX? X86_ECX: X86_EAX; x86_push_reg (code, hreg); x86_lea_membase (code, hreg, X86_EBP, cfg->sig_cookie); x86_mov_membase_reg (code, ins->sreg1, 0, hreg, 4); x86_pop_reg (code, hreg); break; } case OP_FCALL: case OP_LCALL: case OP_VCALL: case OP_VCALL2: case OP_VOIDCALL: case OP_CALL: case OP_FCALL_REG: case OP_LCALL_REG: case OP_VCALL_REG: case OP_VCALL2_REG: case OP_VOIDCALL_REG: case OP_CALL_REG: case OP_FCALL_MEMBASE: case OP_LCALL_MEMBASE: case OP_VCALL_MEMBASE: case OP_VCALL2_MEMBASE: case OP_VOIDCALL_MEMBASE: case OP_CALL_MEMBASE: { CallInfo *cinfo; call = (MonoCallInst*)ins; cinfo = (CallInfo*)call->call_info; switch (ins->opcode) { case OP_FCALL: case OP_LCALL: case OP_VCALL: case OP_VCALL2: case OP_VOIDCALL: case OP_CALL: if (ins->flags & MONO_INST_HAS_METHOD) code = emit_call (cfg, code, MONO_PATCH_INFO_METHOD, call->method); else code = emit_call (cfg, code, MONO_PATCH_INFO_ABS, call->fptr); break; case OP_FCALL_REG: case OP_LCALL_REG: case OP_VCALL_REG: case OP_VCALL2_REG: case OP_VOIDCALL_REG: case OP_CALL_REG: x86_call_reg (code, ins->sreg1); break; case OP_FCALL_MEMBASE: case OP_LCALL_MEMBASE: case OP_VCALL_MEMBASE: case OP_VCALL2_MEMBASE: case OP_VOIDCALL_MEMBASE: case OP_CALL_MEMBASE: x86_call_membase (code, ins->sreg1, ins->inst_offset); break; default: g_assert_not_reached (); break; } ins->flags |= MONO_INST_GC_CALLSITE; ins->backend.pc_offset = code - cfg->native_code; if (cinfo->callee_stack_pop) { /* Have to compensate for the stack space popped by the callee */ x86_alu_reg_imm (code, X86_SUB, X86_ESP, cinfo->callee_stack_pop); } code = emit_move_return_value (cfg, ins, code); break; } case OP_X86_LEA: x86_lea_memindex (code, ins->dreg, ins->sreg1, ins->inst_imm, ins->sreg2, ins->backend.shift_amount); break; case OP_X86_LEA_MEMBASE: x86_lea_membase (code, ins->dreg, ins->sreg1, ins->inst_imm); break; case OP_X86_XCHG: x86_xchg_reg_reg (code, ins->sreg1, ins->sreg2, 4); break; case OP_LOCALLOC: /* keep alignment */ x86_alu_reg_imm (code, X86_ADD, ins->sreg1, MONO_ARCH_LOCALLOC_ALIGNMENT - 1); x86_alu_reg_imm (code, X86_AND, ins->sreg1, ~(MONO_ARCH_LOCALLOC_ALIGNMENT - 1)); code = mono_emit_stack_alloc (cfg, code, ins); x86_mov_reg_reg (code, ins->dreg, X86_ESP, 4); if (cfg->param_area) x86_alu_reg_imm (code, X86_ADD, ins->dreg, ALIGN_TO (cfg->param_area, MONO_ARCH_FRAME_ALIGNMENT)); break; case OP_LOCALLOC_IMM: { guint32 size = ins->inst_imm; size = (size + (MONO_ARCH_FRAME_ALIGNMENT - 1)) & ~ (MONO_ARCH_FRAME_ALIGNMENT - 1); if (ins->flags & MONO_INST_INIT) { /* FIXME: Optimize this */ x86_mov_reg_imm (code, ins->dreg, size); ins->sreg1 = ins->dreg; code = mono_emit_stack_alloc (cfg, code, ins); x86_mov_reg_reg (code, ins->dreg, X86_ESP, 4); } else { x86_alu_reg_imm (code, X86_SUB, X86_ESP, size); x86_mov_reg_reg (code, ins->dreg, X86_ESP, 4); } if (cfg->param_area) x86_alu_reg_imm (code, X86_ADD, ins->dreg, ALIGN_TO (cfg->param_area, MONO_ARCH_FRAME_ALIGNMENT)); break; } case OP_THROW: { x86_alu_reg_imm (code, X86_SUB, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT - 4); x86_push_reg (code, ins->sreg1); code = emit_call (cfg, code, MONO_PATCH_INFO_INTERNAL_METHOD, (gpointer)"mono_arch_throw_exception"); ins->flags |= MONO_INST_GC_CALLSITE; ins->backend.pc_offset = code - cfg->native_code; break; } case OP_RETHROW: { x86_alu_reg_imm (code, X86_SUB, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT - 4); x86_push_reg (code, ins->sreg1); code = emit_call (cfg, code, MONO_PATCH_INFO_INTERNAL_METHOD, (gpointer)"mono_arch_rethrow_exception"); ins->flags |= MONO_INST_GC_CALLSITE; ins->backend.pc_offset = code - cfg->native_code; break; } case OP_CALL_HANDLER: x86_alu_reg_imm (code, X86_SUB, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT - 4); mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_BB, ins->inst_target_bb); x86_call_imm (code, 0); mono_cfg_add_try_hole (cfg, ins->inst_eh_block, code, bb); x86_alu_reg_imm (code, X86_ADD, X86_ESP, MONO_ARCH_FRAME_ALIGNMENT - 4); break; case OP_START_HANDLER: { MonoInst *spvar = mono_find_spvar_for_region (cfg, bb->region); x86_mov_membase_reg (code, spvar->inst_basereg, spvar->inst_offset, X86_ESP, 4); if (cfg->param_area) x86_alu_reg_imm (code, X86_SUB, X86_ESP, ALIGN_TO (cfg->param_area, MONO_ARCH_FRAME_ALIGNMENT)); break; } case OP_ENDFINALLY: { MonoInst *spvar = mono_find_spvar_for_region (cfg, bb->region); x86_mov_reg_membase (code, X86_ESP, spvar->inst_basereg, spvar->inst_offset, 4); x86_ret (code); break; } case OP_ENDFILTER: { MonoInst *spvar = mono_find_spvar_for_region (cfg, bb->region); x86_mov_reg_membase (code, X86_ESP, spvar->inst_basereg, spvar->inst_offset, 4); /* The local allocator will put the result into EAX */ x86_ret (code); break; } case OP_GET_EX_OBJ: if (ins->dreg != X86_EAX) x86_mov_reg_reg (code, ins->dreg, X86_EAX, sizeof (gpointer)); break; case OP_LABEL: ins->inst_c0 = code - cfg->native_code; break; case OP_BR: if (ins->inst_target_bb->native_offset) { x86_jump_code (code, cfg->native_code + ins->inst_target_bb->native_offset); } else { mono_add_patch_info (cfg, offset, MONO_PATCH_INFO_BB, ins->inst_target_bb); if ((cfg->opt & MONO_OPT_BRANCH) && x86_is_imm8 (ins->inst_target_bb->max_offset - cpos)) x86_jump8 (code, 0); else x86_jump32 (code, 0); } break; case OP_BR_REG: x86_jump_reg (code, ins->sreg1); break; case OP_ICNEQ: case OP_ICGE: case OP_ICLE: case OP_ICGE_UN: case OP_ICLE_UN: case OP_CEQ: case OP_CLT: case OP_CLT_UN: case OP_CGT: case OP_CGT_UN: case OP_CNE: case OP_ICEQ: case OP_ICLT: case OP_ICLT_UN: case OP_ICGT: case OP_ICGT_UN: x86_set_reg (code, cc_table [mono_opcode_to_cond (ins->opcode)], ins->dreg, cc_signed_table [mono_opcode_to_cond (ins->opcode)]); x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, FALSE); break; case OP_COND_EXC_EQ: case OP_COND_EXC_NE_UN: case OP_COND_EXC_LT: case OP_COND_EXC_LT_UN: case OP_COND_EXC_GT: case OP_COND_EXC_GT_UN: case OP_COND_EXC_GE: case OP_COND_EXC_GE_UN: case OP_COND_EXC_LE: case OP_COND_EXC_LE_UN: case OP_COND_EXC_IEQ: case OP_COND_EXC_INE_UN: case OP_COND_EXC_ILT: case OP_COND_EXC_ILT_UN: case OP_COND_EXC_IGT: case OP_COND_EXC_IGT_UN: case OP_COND_EXC_IGE: case OP_COND_EXC_IGE_UN: case OP_COND_EXC_ILE: case OP_COND_EXC_ILE_UN: EMIT_COND_SYSTEM_EXCEPTION (cc_table [mono_opcode_to_cond (ins->opcode)], cc_signed_table [mono_opcode_to_cond (ins->opcode)], ins->inst_p1); break; case OP_COND_EXC_OV: case OP_COND_EXC_NO: case OP_COND_EXC_C: case OP_COND_EXC_NC: EMIT_COND_SYSTEM_EXCEPTION (branch_cc_table [ins->opcode - OP_COND_EXC_EQ], (ins->opcode < OP_COND_EXC_NE_UN), ins->inst_p1); break; case OP_COND_EXC_IOV: case OP_COND_EXC_INO: case OP_COND_EXC_IC: case OP_COND_EXC_INC: EMIT_COND_SYSTEM_EXCEPTION (branch_cc_table [ins->opcode - OP_COND_EXC_IEQ], (ins->opcode < OP_COND_EXC_INE_UN), ins->inst_p1); break; case OP_IBEQ: case OP_IBNE_UN: case OP_IBLT: case OP_IBLT_UN: case OP_IBGT: case OP_IBGT_UN: case OP_IBGE: case OP_IBGE_UN: case OP_IBLE: case OP_IBLE_UN: EMIT_COND_BRANCH (ins, cc_table [mono_opcode_to_cond (ins->opcode)], cc_signed_table [mono_opcode_to_cond (ins->opcode)]); break; case OP_CMOV_IEQ: case OP_CMOV_IGE: case OP_CMOV_IGT: case OP_CMOV_ILE: case OP_CMOV_ILT: case OP_CMOV_INE_UN: case OP_CMOV_IGE_UN: case OP_CMOV_IGT_UN: case OP_CMOV_ILE_UN: case OP_CMOV_ILT_UN: g_assert (ins->dreg == ins->sreg1); x86_cmov_reg (code, cc_table [mono_opcode_to_cond (ins->opcode)], cc_signed_table [mono_opcode_to_cond (ins->opcode)], ins->dreg, ins->sreg2); break; /* floating point opcodes */ case OP_R8CONST: { double d = *(double *)ins->inst_p0; if ((d == 0.0) && (mono_signbit (d) == 0)) { x86_fldz (code); } else if (d == 1.0) { x86_fld1 (code); } else { if (cfg->compile_aot) { guint32 *val = (guint32*)&d; x86_push_imm (code, val [1]); x86_push_imm (code, val [0]); x86_fld_membase (code, X86_ESP, 0, TRUE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 8); } else { mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_R8, ins->inst_p0); x86_fld (code, NULL, TRUE); } } break; } case OP_R4CONST: { float f = *(float *)ins->inst_p0; if ((f == 0.0) && (mono_signbit (f) == 0)) { x86_fldz (code); } else if (f == 1.0) { x86_fld1 (code); } else { if (cfg->compile_aot) { guint32 val = *(guint32*)&f; x86_push_imm (code, val); x86_fld_membase (code, X86_ESP, 0, FALSE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); } else { mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_R4, ins->inst_p0); x86_fld (code, NULL, FALSE); } } break; } case OP_STORER8_MEMBASE_REG: x86_fst_membase (code, ins->inst_destbasereg, ins->inst_offset, TRUE, TRUE); break; case OP_LOADR8_MEMBASE: x86_fld_membase (code, ins->inst_basereg, ins->inst_offset, TRUE); break; case OP_STORER4_MEMBASE_REG: x86_fst_membase (code, ins->inst_destbasereg, ins->inst_offset, FALSE, TRUE); break; case OP_LOADR4_MEMBASE: x86_fld_membase (code, ins->inst_basereg, ins->inst_offset, FALSE); break; case OP_ICONV_TO_R4: x86_push_reg (code, ins->sreg1); x86_fild_membase (code, X86_ESP, 0, FALSE); /* Change precision */ x86_fst_membase (code, X86_ESP, 0, FALSE, TRUE); x86_fld_membase (code, X86_ESP, 0, FALSE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); break; case OP_ICONV_TO_R8: x86_push_reg (code, ins->sreg1); x86_fild_membase (code, X86_ESP, 0, FALSE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); break; case OP_ICONV_TO_R_UN: x86_push_imm (code, 0); x86_push_reg (code, ins->sreg1); x86_fild_membase (code, X86_ESP, 0, TRUE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 8); break; case OP_X86_FP_LOAD_I8: x86_fild_membase (code, ins->inst_basereg, ins->inst_offset, TRUE); break; case OP_X86_FP_LOAD_I4: x86_fild_membase (code, ins->inst_basereg, ins->inst_offset, FALSE); break; case OP_FCONV_TO_R4: /* Change precision */ x86_alu_reg_imm (code, X86_SUB, X86_ESP, 4); x86_fst_membase (code, X86_ESP, 0, FALSE, TRUE); x86_fld_membase (code, X86_ESP, 0, FALSE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); break; case OP_FCONV_TO_I1: code = emit_float_to_int (cfg, code, ins->dreg, 1, TRUE); break; case OP_FCONV_TO_U1: code = emit_float_to_int (cfg, code, ins->dreg, 1, FALSE); break; case OP_FCONV_TO_I2: code = emit_float_to_int (cfg, code, ins->dreg, 2, TRUE); break; case OP_FCONV_TO_U2: code = emit_float_to_int (cfg, code, ins->dreg, 2, FALSE); break; case OP_FCONV_TO_I4: case OP_FCONV_TO_I: code = emit_float_to_int (cfg, code, ins->dreg, 4, TRUE); break; case OP_FCONV_TO_I8: x86_alu_reg_imm (code, X86_SUB, X86_ESP, 4); x86_fnstcw_membase(code, X86_ESP, 0); x86_mov_reg_membase (code, ins->dreg, X86_ESP, 0, 2); x86_alu_reg_imm (code, X86_OR, ins->dreg, 0xc00); x86_mov_membase_reg (code, X86_ESP, 2, ins->dreg, 2); x86_fldcw_membase (code, X86_ESP, 2); x86_alu_reg_imm (code, X86_SUB, X86_ESP, 8); x86_fist_pop_membase (code, X86_ESP, 0, TRUE); x86_pop_reg (code, ins->dreg); x86_pop_reg (code, ins->backend.reg3); x86_fldcw_membase (code, X86_ESP, 0); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 4); break; case OP_LCONV_TO_R8_2: x86_push_reg (code, ins->sreg2); x86_push_reg (code, ins->sreg1); x86_fild_membase (code, X86_ESP, 0, TRUE); /* Change precision */ x86_fst_membase (code, X86_ESP, 0, TRUE, TRUE); x86_fld_membase (code, X86_ESP, 0, TRUE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 8); break; case OP_LCONV_TO_R4_2: x86_push_reg (code, ins->sreg2); x86_push_reg (code, ins->sreg1); x86_fild_membase (code, X86_ESP, 0, TRUE); /* Change precision */ x86_fst_membase (code, X86_ESP, 0, FALSE, TRUE); x86_fld_membase (code, X86_ESP, 0, FALSE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 8); break; case OP_LCONV_TO_R_UN_2: { static guint8 mn[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x40 }; guint8 *br; /* load 64bit integer to FP stack */ x86_push_reg (code, ins->sreg2); x86_push_reg (code, ins->sreg1); x86_fild_membase (code, X86_ESP, 0, TRUE); /* test if lreg is negative */ x86_test_reg_reg (code, ins->sreg2, ins->sreg2); br = code; x86_branch8 (code, X86_CC_GEZ, 0, TRUE); /* add correction constant mn */ if (cfg->compile_aot) { x86_push_imm (code, (((guint32)mn [9]) << 24) | ((guint32)mn [8] << 16) | ((guint32)mn [7] << 8) | ((guint32)mn [6])); x86_push_imm (code, (((guint32)mn [5]) << 24) | ((guint32)mn [4] << 16) | ((guint32)mn [3] << 8) | ((guint32)mn [2])); x86_push_imm (code, (((guint32)mn [1]) << 24) | ((guint32)mn [0] << 16)); x86_fld80_membase (code, X86_ESP, 2); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 12); } else { x86_fld80_mem (code, mn); } x86_fp_op_reg (code, X86_FADD, 1, TRUE); x86_patch (br, code); /* Change precision */ x86_fst_membase (code, X86_ESP, 0, TRUE, TRUE); x86_fld_membase (code, X86_ESP, 0, TRUE); x86_alu_reg_imm (code, X86_ADD, X86_ESP, 8); break; } case OP_LCONV_TO_OVF_I: case OP_LCONV_TO_OVF_I4_2: { guint8 *br [3], *label [1]; MonoInst *tins; /* * Valid ints: 0xffffffff:8000000 to 00000000:0x7f000000 */ x86_test_reg_reg (code, ins->sreg1, ins->sreg1); /* If the low word top bit is set, see if we are negative */ br [0] = code; x86_branch8 (code, X86_CC_LT, 0, TRUE); /* We are not negative (no top bit set, check for our top word to be zero */ x86_test_reg_reg (code, ins->sreg2, ins->sreg2); br [1] = code; x86_branch8 (code, X86_CC_EQ, 0, TRUE); label [0] = code; /* throw exception */ tins = mono_branch_optimize_exception_target (cfg, bb, "OverflowException"); if (tins) { mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_BB, tins->inst_true_bb); if ((cfg->opt & MONO_OPT_BRANCH) && x86_is_imm8 (tins->inst_true_bb->max_offset - cpos)) x86_jump8 (code, 0); else x86_jump32 (code, 0); } else { mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_EXC, "OverflowException"); x86_jump32 (code, 0); } x86_patch (br [0], code); /* our top bit is set, check that top word is 0xfffffff */ x86_alu_reg_imm (code, X86_CMP, ins->sreg2, 0xffffffff); x86_patch (br [1], code); /* nope, emit exception */ br [2] = code; x86_branch8 (code, X86_CC_NE, 0, TRUE); x86_patch (br [2], label [0]); if (ins->dreg != ins->sreg1) x86_mov_reg_reg (code, ins->dreg, ins->sreg1, 4); break; } case OP_FMOVE: /* Not needed on the fp stack */ break; case OP_MOVE_F_TO_I4: x86_fst_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, FALSE, TRUE); x86_mov_reg_membase (code, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, 4); break; case OP_MOVE_I4_TO_F: x86_mov_membase_reg (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, ins->sreg1, 4); x86_fld_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, FALSE); break; case OP_FADD: x86_fp_op_reg (code, X86_FADD, 1, TRUE); break; case OP_FSUB: x86_fp_op_reg (code, X86_FSUB, 1, TRUE); break; case OP_FMUL: x86_fp_op_reg (code, X86_FMUL, 1, TRUE); break; case OP_FDIV: x86_fp_op_reg (code, X86_FDIV, 1, TRUE); break; case OP_FNEG: x86_fchs (code); break; case OP_SIN: x86_fsin (code); x86_fldz (code); x86_fp_op_reg (code, X86_FADD, 1, TRUE); break; case OP_COS: x86_fcos (code); x86_fldz (code); x86_fp_op_reg (code, X86_FADD, 1, TRUE); break; case OP_ABS: x86_fabs (code); break; case OP_TAN: { /* * it really doesn't make sense to inline all this code, * it's here just to show that things may not be as simple * as they appear. */ guchar *check_pos, *end_tan, *pop_jump; x86_push_reg (code, X86_EAX); x86_fptan (code); x86_fnstsw (code); x86_test_reg_imm (code, X86_EAX, X86_FP_C2); check_pos = code; x86_branch8 (code, X86_CC_NE, 0, FALSE); x86_fstp (code, 0); /* pop the 1.0 */ end_tan = code; x86_jump8 (code, 0); x86_fldpi (code); x86_fp_op (code, X86_FADD, 0); x86_fxch (code, 1); x86_fprem1 (code); x86_fstsw (code); x86_test_reg_imm (code, X86_EAX, X86_FP_C2); pop_jump = code; x86_branch8 (code, X86_CC_NE, 0, FALSE); x86_fstp (code, 1); x86_fptan (code); x86_patch (pop_jump, code); x86_fstp (code, 0); /* pop the 1.0 */ x86_patch (check_pos, code); x86_patch (end_tan, code); x86_fldz (code); x86_fp_op_reg (code, X86_FADD, 1, TRUE); x86_pop_reg (code, X86_EAX); break; } case OP_ATAN: x86_fld1 (code); x86_fpatan (code); x86_fldz (code); x86_fp_op_reg (code, X86_FADD, 1, TRUE); break; case OP_SQRT: x86_fsqrt (code); break; case OP_ROUND: x86_frndint (code); break; case OP_IMIN: g_assert (cfg->opt & MONO_OPT_CMOV); g_assert (ins->dreg == ins->sreg1); x86_alu_reg_reg (code, X86_CMP, ins->sreg1, ins->sreg2); x86_cmov_reg (code, X86_CC_GT, TRUE, ins->dreg, ins->sreg2); break; case OP_IMIN_UN: g_assert (cfg->opt & MONO_OPT_CMOV); g_assert (ins->dreg == ins->sreg1); x86_alu_reg_reg (code, X86_CMP, ins->sreg1, ins->sreg2); x86_cmov_reg (code, X86_CC_GT, FALSE, ins->dreg, ins->sreg2); break; case OP_IMAX: g_assert (cfg->opt & MONO_OPT_CMOV); g_assert (ins->dreg == ins->sreg1); x86_alu_reg_reg (code, X86_CMP, ins->sreg1, ins->sreg2); x86_cmov_reg (code, X86_CC_LT, TRUE, ins->dreg, ins->sreg2); break; case OP_IMAX_UN: g_assert (cfg->opt & MONO_OPT_CMOV); g_assert (ins->dreg == ins->sreg1); x86_alu_reg_reg (code, X86_CMP, ins->sreg1, ins->sreg2); x86_cmov_reg (code, X86_CC_LT, FALSE, ins->dreg, ins->sreg2); break; case OP_X86_FPOP: x86_fstp (code, 0); break; case OP_X86_FXCH: x86_fxch (code, ins->inst_imm); break; case OP_FREM: { guint8 *l1, *l2; x86_push_reg (code, X86_EAX); /* we need to exchange ST(0) with ST(1) */ x86_fxch (code, 1); /* this requires a loop, because fprem somtimes * returns a partial remainder */ l1 = code; /* looks like MS is using fprem instead of the IEEE compatible fprem1 */ /* x86_fprem1 (code); */ x86_fprem (code); x86_fnstsw (code); x86_alu_reg_imm (code, X86_AND, X86_EAX, X86_FP_C2); l2 = code; x86_branch8 (code, X86_CC_NE, 0, FALSE); x86_patch (l2, l1); /* pop result */ x86_fstp (code, 1); x86_pop_reg (code, X86_EAX); break; } case OP_FCOMPARE: if (cfg->opt & MONO_OPT_FCMOV) { x86_fcomip (code, 1); x86_fstp (code, 0); break; } /* this overwrites EAX */ EMIT_FPCOMPARE(code); x86_alu_reg_imm (code, X86_AND, X86_EAX, X86_FP_CC_MASK); break; case OP_FCEQ: case OP_FCNEQ: if (cfg->opt & MONO_OPT_FCMOV) { /* zeroing the register at the start results in * shorter and faster code (we can also remove the widening op) */ guchar *unordered_check; x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); x86_fcomip (code, 1); x86_fstp (code, 0); unordered_check = code; x86_branch8 (code, X86_CC_P, 0, FALSE); if (ins->opcode == OP_FCEQ) { x86_set_reg (code, X86_CC_EQ, ins->dreg, FALSE); x86_patch (unordered_check, code); } else { guchar *jump_to_end; x86_set_reg (code, X86_CC_NE, ins->dreg, FALSE); jump_to_end = code; x86_jump8 (code, 0); x86_patch (unordered_check, code); x86_inc_reg (code, ins->dreg); x86_patch (jump_to_end, code); } break; } if (ins->dreg != X86_EAX) x86_push_reg (code, X86_EAX); EMIT_FPCOMPARE(code); x86_alu_reg_imm (code, X86_AND, X86_EAX, X86_FP_CC_MASK); x86_alu_reg_imm (code, X86_CMP, X86_EAX, 0x4000); x86_set_reg (code, ins->opcode == OP_FCEQ ? X86_CC_EQ : X86_CC_NE, ins->dreg, TRUE); x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, FALSE); if (ins->dreg != X86_EAX) x86_pop_reg (code, X86_EAX); break; case OP_FCLT: case OP_FCLT_UN: if (cfg->opt & MONO_OPT_FCMOV) { /* zeroing the register at the start results in * shorter and faster code (we can also remove the widening op) */ x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); x86_fcomip (code, 1); x86_fstp (code, 0); if (ins->opcode == OP_FCLT_UN) { guchar *unordered_check = code; guchar *jump_to_end; x86_branch8 (code, X86_CC_P, 0, FALSE); x86_set_reg (code, X86_CC_GT, ins->dreg, FALSE); jump_to_end = code; x86_jump8 (code, 0); x86_patch (unordered_check, code); x86_inc_reg (code, ins->dreg); x86_patch (jump_to_end, code); } else { x86_set_reg (code, X86_CC_GT, ins->dreg, FALSE); } break; } if (ins->dreg != X86_EAX) x86_push_reg (code, X86_EAX); EMIT_FPCOMPARE(code); x86_alu_reg_imm (code, X86_AND, X86_EAX, X86_FP_CC_MASK); if (ins->opcode == OP_FCLT_UN) { guchar *is_not_zero_check, *end_jump; is_not_zero_check = code; x86_branch8 (code, X86_CC_NZ, 0, TRUE); end_jump = code; x86_jump8 (code, 0); x86_patch (is_not_zero_check, code); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_CC_MASK); x86_patch (end_jump, code); } x86_set_reg (code, X86_CC_EQ, ins->dreg, TRUE); x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, FALSE); if (ins->dreg != X86_EAX) x86_pop_reg (code, X86_EAX); break; case OP_FCLE: { guchar *unordered_check; guchar *jump_to_end; if (cfg->opt & MONO_OPT_FCMOV) { /* zeroing the register at the start results in * shorter and faster code (we can also remove the widening op) */ x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); x86_fcomip (code, 1); x86_fstp (code, 0); unordered_check = code; x86_branch8 (code, X86_CC_P, 0, FALSE); x86_set_reg (code, X86_CC_NB, ins->dreg, FALSE); x86_patch (unordered_check, code); break; } if (ins->dreg != X86_EAX) x86_push_reg (code, X86_EAX); EMIT_FPCOMPARE(code); x86_alu_reg_imm (code, X86_AND, X86_EAX, X86_FP_CC_MASK); x86_alu_reg_imm (code, X86_CMP, X86_EAX, 0x4500); unordered_check = code; x86_branch8 (code, X86_CC_EQ, 0, FALSE); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C0); x86_set_reg (code, X86_CC_NE, ins->dreg, TRUE); x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, FALSE); jump_to_end = code; x86_jump8 (code, 0); x86_patch (unordered_check, code); x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); x86_patch (jump_to_end, code); if (ins->dreg != X86_EAX) x86_pop_reg (code, X86_EAX); break; } case OP_FCGT: case OP_FCGT_UN: if (cfg->opt & MONO_OPT_FCMOV) { /* zeroing the register at the start results in * shorter and faster code (we can also remove the widening op) */ guchar *unordered_check; x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); x86_fcomip (code, 1); x86_fstp (code, 0); if (ins->opcode == OP_FCGT) { unordered_check = code; x86_branch8 (code, X86_CC_P, 0, FALSE); x86_set_reg (code, X86_CC_LT, ins->dreg, FALSE); x86_patch (unordered_check, code); } else { x86_set_reg (code, X86_CC_LT, ins->dreg, FALSE); } break; } if (ins->dreg != X86_EAX) x86_push_reg (code, X86_EAX); EMIT_FPCOMPARE(code); x86_alu_reg_imm (code, X86_AND, X86_EAX, X86_FP_CC_MASK); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C0); if (ins->opcode == OP_FCGT_UN) { guchar *is_not_zero_check, *end_jump; is_not_zero_check = code; x86_branch8 (code, X86_CC_NZ, 0, TRUE); end_jump = code; x86_jump8 (code, 0); x86_patch (is_not_zero_check, code); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_CC_MASK); x86_patch (end_jump, code); } x86_set_reg (code, X86_CC_EQ, ins->dreg, TRUE); x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, FALSE); if (ins->dreg != X86_EAX) x86_pop_reg (code, X86_EAX); break; case OP_FCGE: { guchar *unordered_check; guchar *jump_to_end; if (cfg->opt & MONO_OPT_FCMOV) { /* zeroing the register at the start results in * shorter and faster code (we can also remove the widening op) */ x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); x86_fcomip (code, 1); x86_fstp (code, 0); unordered_check = code; x86_branch8 (code, X86_CC_P, 0, FALSE); x86_set_reg (code, X86_CC_NA, ins->dreg, FALSE); x86_patch (unordered_check, code); break; } if (ins->dreg != X86_EAX) x86_push_reg (code, X86_EAX); EMIT_FPCOMPARE(code); x86_alu_reg_imm (code, X86_AND, X86_EAX, X86_FP_CC_MASK); x86_alu_reg_imm (code, X86_CMP, X86_EAX, 0x4500); unordered_check = code; x86_branch8 (code, X86_CC_EQ, 0, FALSE); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C0); x86_set_reg (code, X86_CC_GE, ins->dreg, TRUE); x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, FALSE); jump_to_end = code; x86_jump8 (code, 0); x86_patch (unordered_check, code); x86_alu_reg_reg (code, X86_XOR, ins->dreg, ins->dreg); x86_patch (jump_to_end, code); if (ins->dreg != X86_EAX) x86_pop_reg (code, X86_EAX); break; } case OP_FBEQ: if (cfg->opt & MONO_OPT_FCMOV) { guchar *jump = code; x86_branch8 (code, X86_CC_P, 0, TRUE); EMIT_COND_BRANCH (ins, X86_CC_EQ, FALSE); x86_patch (jump, code); break; } x86_alu_reg_imm (code, X86_CMP, X86_EAX, 0x4000); EMIT_COND_BRANCH (ins, X86_CC_EQ, TRUE); break; case OP_FBNE_UN: /* Branch if C013 != 100 */ if (cfg->opt & MONO_OPT_FCMOV) { /* branch if !ZF or (PF|CF) */ EMIT_COND_BRANCH (ins, X86_CC_NE, FALSE); EMIT_COND_BRANCH (ins, X86_CC_P, FALSE); EMIT_COND_BRANCH (ins, X86_CC_B, FALSE); break; } x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C3); EMIT_COND_BRANCH (ins, X86_CC_NE, FALSE); break; case OP_FBLT: if (cfg->opt & MONO_OPT_FCMOV) { EMIT_COND_BRANCH (ins, X86_CC_GT, FALSE); break; } EMIT_COND_BRANCH (ins, X86_CC_EQ, FALSE); break; case OP_FBLT_UN: if (cfg->opt & MONO_OPT_FCMOV) { EMIT_COND_BRANCH (ins, X86_CC_P, FALSE); EMIT_COND_BRANCH (ins, X86_CC_GT, FALSE); break; } if (ins->opcode == OP_FBLT_UN) { guchar *is_not_zero_check, *end_jump; is_not_zero_check = code; x86_branch8 (code, X86_CC_NZ, 0, TRUE); end_jump = code; x86_jump8 (code, 0); x86_patch (is_not_zero_check, code); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_CC_MASK); x86_patch (end_jump, code); } EMIT_COND_BRANCH (ins, X86_CC_EQ, FALSE); break; case OP_FBGT: case OP_FBGT_UN: if (cfg->opt & MONO_OPT_FCMOV) { if (ins->opcode == OP_FBGT) { guchar *br1; /* skip branch if C1=1 */ br1 = code; x86_branch8 (code, X86_CC_P, 0, FALSE); /* branch if (C0 | C3) = 1 */ EMIT_COND_BRANCH (ins, X86_CC_LT, FALSE); x86_patch (br1, code); } else { EMIT_COND_BRANCH (ins, X86_CC_LT, FALSE); } break; } x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C0); if (ins->opcode == OP_FBGT_UN) { guchar *is_not_zero_check, *end_jump; is_not_zero_check = code; x86_branch8 (code, X86_CC_NZ, 0, TRUE); end_jump = code; x86_jump8 (code, 0); x86_patch (is_not_zero_check, code); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_CC_MASK); x86_patch (end_jump, code); } EMIT_COND_BRANCH (ins, X86_CC_EQ, FALSE); break; case OP_FBGE: /* Branch if C013 == 100 or 001 */ if (cfg->opt & MONO_OPT_FCMOV) { guchar *br1; /* skip branch if C1=1 */ br1 = code; x86_branch8 (code, X86_CC_P, 0, FALSE); /* branch if (C0 | C3) = 1 */ EMIT_COND_BRANCH (ins, X86_CC_BE, FALSE); x86_patch (br1, code); break; } x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C0); EMIT_COND_BRANCH (ins, X86_CC_EQ, FALSE); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C3); EMIT_COND_BRANCH (ins, X86_CC_EQ, FALSE); break; case OP_FBGE_UN: /* Branch if C013 == 000 */ if (cfg->opt & MONO_OPT_FCMOV) { EMIT_COND_BRANCH (ins, X86_CC_LE, FALSE); break; } EMIT_COND_BRANCH (ins, X86_CC_NE, FALSE); break; case OP_FBLE: /* Branch if C013=000 or 100 */ if (cfg->opt & MONO_OPT_FCMOV) { guchar *br1; /* skip branch if C1=1 */ br1 = code; x86_branch8 (code, X86_CC_P, 0, FALSE); /* branch if C0=0 */ EMIT_COND_BRANCH (ins, X86_CC_NB, FALSE); x86_patch (br1, code); break; } x86_alu_reg_imm (code, X86_AND, X86_EAX, (X86_FP_C0|X86_FP_C1)); x86_alu_reg_imm (code, X86_CMP, X86_EAX, 0); EMIT_COND_BRANCH (ins, X86_CC_EQ, FALSE); break; case OP_FBLE_UN: /* Branch if C013 != 001 */ if (cfg->opt & MONO_OPT_FCMOV) { EMIT_COND_BRANCH (ins, X86_CC_P, FALSE); EMIT_COND_BRANCH (ins, X86_CC_GE, FALSE); break; } x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C0); EMIT_COND_BRANCH (ins, X86_CC_NE, FALSE); break; case OP_CKFINITE: { guchar *br1; x86_push_reg (code, X86_EAX); x86_fxam (code); x86_fnstsw (code); x86_alu_reg_imm (code, X86_AND, X86_EAX, 0x4100); x86_alu_reg_imm (code, X86_CMP, X86_EAX, X86_FP_C0); x86_pop_reg (code, X86_EAX); /* Have to clean up the fp stack before throwing the exception */ br1 = code; x86_branch8 (code, X86_CC_NE, 0, FALSE); x86_fstp (code, 0); EMIT_COND_SYSTEM_EXCEPTION (X86_CC_EQ, FALSE, "ArithmeticException"); x86_patch (br1, code); break; } case OP_TLS_GET: { code = mono_x86_emit_tls_get (code, ins->dreg, ins->inst_offset); break; } case OP_TLS_GET_REG: { code = emit_tls_get_reg (code, ins->dreg, ins->sreg1); break; } case OP_TLS_SET: { code = mono_x86_emit_tls_set (code, ins->sreg1, ins->inst_offset); break; } case OP_TLS_SET_REG: { code = emit_tls_set_reg (code, ins->sreg1, ins->sreg2); break; } case OP_MEMORY_BARRIER: { if (ins->backend.memory_barrier_kind == MONO_MEMORY_BARRIER_SEQ) { x86_prefix (code, X86_LOCK_PREFIX); x86_alu_membase_imm (code, X86_ADD, X86_ESP, 0, 0); } break; } case OP_ATOMIC_ADD_I4: { int dreg = ins->dreg; g_assert (cfg->has_atomic_add_i4); /* hack: limit in regalloc, dreg != sreg1 && dreg != sreg2 */ if (ins->sreg2 == dreg) { if (dreg == X86_EBX) { dreg = X86_EDI; if (ins->inst_basereg == X86_EDI) dreg = X86_ESI; } else { dreg = X86_EBX; if (ins->inst_basereg == X86_EBX) dreg = X86_EDI; } } else if (ins->inst_basereg == dreg) { if (dreg == X86_EBX) { dreg = X86_EDI; if (ins->sreg2 == X86_EDI) dreg = X86_ESI; } else { dreg = X86_EBX; if (ins->sreg2 == X86_EBX) dreg = X86_EDI; } } if (dreg != ins->dreg) { x86_push_reg (code, dreg); } x86_mov_reg_reg (code, dreg, ins->sreg2, 4); x86_prefix (code, X86_LOCK_PREFIX); x86_xadd_membase_reg (code, ins->inst_basereg, ins->inst_offset, dreg, 4); /* dreg contains the old value, add with sreg2 value */ x86_alu_reg_reg (code, X86_ADD, dreg, ins->sreg2); if (ins->dreg != dreg) { x86_mov_reg_reg (code, ins->dreg, dreg, 4); x86_pop_reg (code, dreg); } break; } case OP_ATOMIC_EXCHANGE_I4: { guchar *br[2]; int sreg2 = ins->sreg2; int breg = ins->inst_basereg; g_assert (cfg->has_atomic_exchange_i4); /* cmpxchg uses eax as comperand, need to make sure we can use it * hack to overcome limits in x86 reg allocator * (req: dreg == eax and sreg2 != eax and breg != eax) */ g_assert (ins->dreg == X86_EAX); /* We need the EAX reg for the cmpxchg */ if (ins->sreg2 == X86_EAX) { sreg2 = (breg == X86_EDX) ? X86_EBX : X86_EDX; x86_push_reg (code, sreg2); x86_mov_reg_reg (code, sreg2, X86_EAX, 4); } if (breg == X86_EAX) { breg = (sreg2 == X86_ESI) ? X86_EDI : X86_ESI; x86_push_reg (code, breg); x86_mov_reg_reg (code, breg, X86_EAX, 4); } x86_mov_reg_membase (code, X86_EAX, breg, ins->inst_offset, 4); br [0] = code; x86_prefix (code, X86_LOCK_PREFIX); x86_cmpxchg_membase_reg (code, breg, ins->inst_offset, sreg2); br [1] = code; x86_branch8 (code, X86_CC_NE, -1, FALSE); x86_patch (br [1], br [0]); if (breg != ins->inst_basereg) x86_pop_reg (code, breg); if (ins->sreg2 != sreg2) x86_pop_reg (code, sreg2); break; } case OP_ATOMIC_CAS_I4: { g_assert (ins->dreg == X86_EAX); g_assert (ins->sreg3 == X86_EAX); g_assert (ins->sreg1 != X86_EAX); g_assert (ins->sreg1 != ins->sreg2); x86_prefix (code, X86_LOCK_PREFIX); x86_cmpxchg_membase_reg (code, ins->sreg1, ins->inst_offset, ins->sreg2); break; } case OP_ATOMIC_LOAD_I1: { x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, TRUE, FALSE); break; } case OP_ATOMIC_LOAD_U1: { x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, FALSE, FALSE); break; } case OP_ATOMIC_LOAD_I2: { x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, TRUE, TRUE); break; } case OP_ATOMIC_LOAD_U2: { x86_widen_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, FALSE, TRUE); break; } case OP_ATOMIC_LOAD_I4: case OP_ATOMIC_LOAD_U4: { x86_mov_reg_membase (code, ins->dreg, ins->inst_basereg, ins->inst_offset, 4); break; } case OP_ATOMIC_LOAD_R4: case OP_ATOMIC_LOAD_R8: { x86_fld_membase (code, ins->inst_basereg, ins->inst_offset, ins->opcode == OP_ATOMIC_LOAD_R8); break; } case OP_ATOMIC_STORE_I1: case OP_ATOMIC_STORE_U1: case OP_ATOMIC_STORE_I2: case OP_ATOMIC_STORE_U2: case OP_ATOMIC_STORE_I4: case OP_ATOMIC_STORE_U4: { int size; switch (ins->opcode) { case OP_ATOMIC_STORE_I1: case OP_ATOMIC_STORE_U1: size = 1; break; case OP_ATOMIC_STORE_I2: case OP_ATOMIC_STORE_U2: size = 2; break; case OP_ATOMIC_STORE_I4: case OP_ATOMIC_STORE_U4: size = 4; break; } x86_mov_membase_reg (code, ins->inst_destbasereg, ins->inst_offset, ins->sreg1, size); if (ins->backend.memory_barrier_kind == MONO_MEMORY_BARRIER_SEQ) x86_mfence (code); break; } case OP_ATOMIC_STORE_R4: case OP_ATOMIC_STORE_R8: { x86_fst_membase (code, ins->inst_destbasereg, ins->inst_offset, ins->opcode == OP_ATOMIC_STORE_R8, TRUE); if (ins->backend.memory_barrier_kind == MONO_MEMORY_BARRIER_SEQ) x86_mfence (code); break; } case OP_CARD_TABLE_WBARRIER: { int ptr = ins->sreg1; int value = ins->sreg2; guchar *br = NULL; int nursery_shift, card_table_shift; gpointer card_table_mask; size_t nursery_size; gulong card_table = (gulong)mono_gc_get_card_table (&card_table_shift, &card_table_mask); gulong nursery_start = (gulong)mono_gc_get_nursery (&nursery_shift, &nursery_size); gboolean card_table_nursery_check = mono_gc_card_table_nursery_check (); /* * We need one register we can clobber, we choose EDX and make sreg1 * fixed EAX to work around limitations in the local register allocator. * sreg2 might get allocated to EDX, but that is not a problem since * we use it before clobbering EDX. */ g_assert (ins->sreg1 == X86_EAX); /* * This is the code we produce: * * edx = value * edx >>= nursery_shift * cmp edx, (nursery_start >> nursery_shift) * jne done * edx = ptr * edx >>= card_table_shift * card_table[edx] = 1 * done: */ if (card_table_nursery_check) { if (value != X86_EDX) x86_mov_reg_reg (code, X86_EDX, value, 4); x86_shift_reg_imm (code, X86_SHR, X86_EDX, nursery_shift); x86_alu_reg_imm (code, X86_CMP, X86_EDX, nursery_start >> nursery_shift); br = code; x86_branch8 (code, X86_CC_NE, -1, FALSE); } x86_mov_reg_reg (code, X86_EDX, ptr, 4); x86_shift_reg_imm (code, X86_SHR, X86_EDX, card_table_shift); if (card_table_mask) x86_alu_reg_imm (code, X86_AND, X86_EDX, (int)card_table_mask); x86_mov_membase_imm (code, X86_EDX, card_table, 1, 1); if (card_table_nursery_check) x86_patch (br, code); break; } #ifdef MONO_ARCH_SIMD_INTRINSICS case OP_ADDPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_ADD, ins->sreg1, ins->sreg2); break; case OP_DIVPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_DIV, ins->sreg1, ins->sreg2); break; case OP_MULPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_MUL, ins->sreg1, ins->sreg2); break; case OP_SUBPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_SUB, ins->sreg1, ins->sreg2); break; case OP_MAXPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_MAX, ins->sreg1, ins->sreg2); break; case OP_MINPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_MIN, ins->sreg1, ins->sreg2); break; case OP_COMPPS: g_assert (ins->inst_c0 >= 0 && ins->inst_c0 <= 7); x86_sse_alu_ps_reg_reg_imm (code, X86_SSE_COMP, ins->sreg1, ins->sreg2, ins->inst_c0); break; case OP_ANDPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_AND, ins->sreg1, ins->sreg2); break; case OP_ANDNPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_ANDN, ins->sreg1, ins->sreg2); break; case OP_ORPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_OR, ins->sreg1, ins->sreg2); break; case OP_XORPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_XOR, ins->sreg1, ins->sreg2); break; case OP_SQRTPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_SQRT, ins->dreg, ins->sreg1); break; case OP_RSQRTPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_RSQRT, ins->dreg, ins->sreg1); break; case OP_RCPPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_RCP, ins->dreg, ins->sreg1); break; case OP_ADDSUBPS: x86_sse_alu_sd_reg_reg (code, X86_SSE_ADDSUB, ins->sreg1, ins->sreg2); break; case OP_HADDPS: x86_sse_alu_sd_reg_reg (code, X86_SSE_HADD, ins->sreg1, ins->sreg2); break; case OP_HSUBPS: x86_sse_alu_sd_reg_reg (code, X86_SSE_HSUB, ins->sreg1, ins->sreg2); break; case OP_DUPPS_HIGH: x86_sse_alu_ss_reg_reg (code, X86_SSE_MOVSHDUP, ins->dreg, ins->sreg1); break; case OP_DUPPS_LOW: x86_sse_alu_ss_reg_reg (code, X86_SSE_MOVSLDUP, ins->dreg, ins->sreg1); break; case OP_PSHUFLEW_HIGH: g_assert (ins->inst_c0 >= 0 && ins->inst_c0 <= 0xFF); x86_pshufw_reg_reg (code, ins->dreg, ins->sreg1, ins->inst_c0, 1); break; case OP_PSHUFLEW_LOW: g_assert (ins->inst_c0 >= 0 && ins->inst_c0 <= 0xFF); x86_pshufw_reg_reg (code, ins->dreg, ins->sreg1, ins->inst_c0, 0); break; case OP_PSHUFLED: g_assert (ins->inst_c0 >= 0 && ins->inst_c0 <= 0xFF); x86_sse_shift_reg_imm (code, X86_SSE_PSHUFD, ins->dreg, ins->sreg1, ins->inst_c0); break; case OP_SHUFPS: g_assert (ins->inst_c0 >= 0 && ins->inst_c0 <= 0xFF); x86_sse_alu_reg_reg_imm8 (code, X86_SSE_SHUFP, ins->sreg1, ins->sreg2, ins->inst_c0); break; case OP_SHUFPD: g_assert (ins->inst_c0 >= 0 && ins->inst_c0 <= 0x3); x86_sse_alu_pd_reg_reg_imm8 (code, X86_SSE_SHUFP, ins->sreg1, ins->sreg2, ins->inst_c0); break; case OP_ADDPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_ADD, ins->sreg1, ins->sreg2); break; case OP_DIVPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_DIV, ins->sreg1, ins->sreg2); break; case OP_MULPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_MUL, ins->sreg1, ins->sreg2); break; case OP_SUBPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_SUB, ins->sreg1, ins->sreg2); break; case OP_MAXPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_MAX, ins->sreg1, ins->sreg2); break; case OP_MINPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_MIN, ins->sreg1, ins->sreg2); break; case OP_COMPPD: g_assert (ins->inst_c0 >= 0 && ins->inst_c0 <= 7); x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_COMP, ins->sreg1, ins->sreg2, ins->inst_c0); break; case OP_ANDPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_AND, ins->sreg1, ins->sreg2); break; case OP_ANDNPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_ANDN, ins->sreg1, ins->sreg2); break; case OP_ORPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_OR, ins->sreg1, ins->sreg2); break; case OP_XORPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_XOR, ins->sreg1, ins->sreg2); break; case OP_SQRTPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_SQRT, ins->dreg, ins->sreg1); break; case OP_ADDSUBPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_ADDSUB, ins->sreg1, ins->sreg2); break; case OP_HADDPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_HADD, ins->sreg1, ins->sreg2); break; case OP_HSUBPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_HSUB, ins->sreg1, ins->sreg2); break; case OP_DUPPD: x86_sse_alu_sd_reg_reg (code, X86_SSE_MOVDDUP, ins->dreg, ins->sreg1); break; case OP_EXTRACT_MASK: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMOVMSKB, ins->dreg, ins->sreg1); break; case OP_PAND: x86_sse_alu_pd_reg_reg (code, X86_SSE_PAND, ins->sreg1, ins->sreg2); break; case OP_POR: x86_sse_alu_pd_reg_reg (code, X86_SSE_POR, ins->sreg1, ins->sreg2); break; case OP_PXOR: x86_sse_alu_pd_reg_reg (code, X86_SSE_PXOR, ins->sreg1, ins->sreg2); break; case OP_PADDB: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDB, ins->sreg1, ins->sreg2); break; case OP_PADDW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDW, ins->sreg1, ins->sreg2); break; case OP_PADDD: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDD, ins->sreg1, ins->sreg2); break; case OP_PADDQ: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDQ, ins->sreg1, ins->sreg2); break; case OP_PSUBB: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBB, ins->sreg1, ins->sreg2); break; case OP_PSUBW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBW, ins->sreg1, ins->sreg2); break; case OP_PSUBD: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBD, ins->sreg1, ins->sreg2); break; case OP_PSUBQ: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBQ, ins->sreg1, ins->sreg2); break; case OP_PMAXB_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMAXUB, ins->sreg1, ins->sreg2); break; case OP_PMAXW_UN: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMAXUW, ins->sreg1, ins->sreg2); break; case OP_PMAXD_UN: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMAXUD, ins->sreg1, ins->sreg2); break; case OP_PMAXB: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMAXSB, ins->sreg1, ins->sreg2); break; case OP_PMAXW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMAXSW, ins->sreg1, ins->sreg2); break; case OP_PMAXD: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMAXSD, ins->sreg1, ins->sreg2); break; case OP_PAVGB_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PAVGB, ins->sreg1, ins->sreg2); break; case OP_PAVGW_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PAVGW, ins->sreg1, ins->sreg2); break; case OP_PMINB_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMINUB, ins->sreg1, ins->sreg2); break; case OP_PMINW_UN: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMINUW, ins->sreg1, ins->sreg2); break; case OP_PMIND_UN: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMINUD, ins->sreg1, ins->sreg2); break; case OP_PMINB: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMINSB, ins->sreg1, ins->sreg2); break; case OP_PMINW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMINSW, ins->sreg1, ins->sreg2); break; case OP_PMIND: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMINSD, ins->sreg1, ins->sreg2); break; case OP_PCMPEQB: x86_sse_alu_pd_reg_reg (code, X86_SSE_PCMPEQB, ins->sreg1, ins->sreg2); break; case OP_PCMPEQW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PCMPEQW, ins->sreg1, ins->sreg2); break; case OP_PCMPEQD: x86_sse_alu_pd_reg_reg (code, X86_SSE_PCMPEQD, ins->sreg1, ins->sreg2); break; case OP_PCMPEQQ: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PCMPEQQ, ins->sreg1, ins->sreg2); break; case OP_PCMPGTB: x86_sse_alu_pd_reg_reg (code, X86_SSE_PCMPGTB, ins->sreg1, ins->sreg2); break; case OP_PCMPGTW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PCMPGTW, ins->sreg1, ins->sreg2); break; case OP_PCMPGTD: x86_sse_alu_pd_reg_reg (code, X86_SSE_PCMPGTD, ins->sreg1, ins->sreg2); break; case OP_PCMPGTQ: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PCMPGTQ, ins->sreg1, ins->sreg2); break; case OP_PSUM_ABS_DIFF: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSADBW, ins->sreg1, ins->sreg2); break; case OP_UNPACK_LOWB: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKLBW, ins->sreg1, ins->sreg2); break; case OP_UNPACK_LOWW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKLWD, ins->sreg1, ins->sreg2); break; case OP_UNPACK_LOWD: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKLDQ, ins->sreg1, ins->sreg2); break; case OP_UNPACK_LOWQ: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKLQDQ, ins->sreg1, ins->sreg2); break; case OP_UNPACK_LOWPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_UNPCKL, ins->sreg1, ins->sreg2); break; case OP_UNPACK_LOWPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_UNPCKL, ins->sreg1, ins->sreg2); break; case OP_UNPACK_HIGHB: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKHBW, ins->sreg1, ins->sreg2); break; case OP_UNPACK_HIGHW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKHWD, ins->sreg1, ins->sreg2); break; case OP_UNPACK_HIGHD: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKHDQ, ins->sreg1, ins->sreg2); break; case OP_UNPACK_HIGHQ: x86_sse_alu_pd_reg_reg (code, X86_SSE_PUNPCKHQDQ, ins->sreg1, ins->sreg2); break; case OP_UNPACK_HIGHPS: x86_sse_alu_ps_reg_reg (code, X86_SSE_UNPCKH, ins->sreg1, ins->sreg2); break; case OP_UNPACK_HIGHPD: x86_sse_alu_pd_reg_reg (code, X86_SSE_UNPCKH, ins->sreg1, ins->sreg2); break; case OP_PACKW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PACKSSWB, ins->sreg1, ins->sreg2); break; case OP_PACKD: x86_sse_alu_pd_reg_reg (code, X86_SSE_PACKSSDW, ins->sreg1, ins->sreg2); break; case OP_PACKW_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PACKUSWB, ins->sreg1, ins->sreg2); break; case OP_PACKD_UN: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PACKUSDW, ins->sreg1, ins->sreg2); break; case OP_PADDB_SAT_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDUSB, ins->sreg1, ins->sreg2); break; case OP_PSUBB_SAT_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBUSB, ins->sreg1, ins->sreg2); break; case OP_PADDW_SAT_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDUSW, ins->sreg1, ins->sreg2); break; case OP_PSUBW_SAT_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBUSW, ins->sreg1, ins->sreg2); break; case OP_PADDB_SAT: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDSB, ins->sreg1, ins->sreg2); break; case OP_PSUBB_SAT: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBSB, ins->sreg1, ins->sreg2); break; case OP_PADDW_SAT: x86_sse_alu_pd_reg_reg (code, X86_SSE_PADDSW, ins->sreg1, ins->sreg2); break; case OP_PSUBW_SAT: x86_sse_alu_pd_reg_reg (code, X86_SSE_PSUBSW, ins->sreg1, ins->sreg2); break; case OP_PMULW: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMULLW, ins->sreg1, ins->sreg2); break; case OP_PMULD: x86_sse_alu_sse41_reg_reg (code, X86_SSE_PMULLD, ins->sreg1, ins->sreg2); break; case OP_PMULQ: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMULUDQ, ins->sreg1, ins->sreg2); break; case OP_PMULW_HIGH_UN: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMULHUW, ins->sreg1, ins->sreg2); break; case OP_PMULW_HIGH: x86_sse_alu_pd_reg_reg (code, X86_SSE_PMULHW, ins->sreg1, ins->sreg2); break; case OP_PSHRW: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTW, X86_SSE_SHR, ins->dreg, ins->inst_imm); break; case OP_PSHRW_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSRLW_REG, ins->dreg, ins->sreg2); break; case OP_PSARW: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTW, X86_SSE_SAR, ins->dreg, ins->inst_imm); break; case OP_PSARW_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSRAW_REG, ins->dreg, ins->sreg2); break; case OP_PSHLW: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTW, X86_SSE_SHL, ins->dreg, ins->inst_imm); break; case OP_PSHLW_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSLLW_REG, ins->dreg, ins->sreg2); break; case OP_PSHRD: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTD, X86_SSE_SHR, ins->dreg, ins->inst_imm); break; case OP_PSHRD_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSRLD_REG, ins->dreg, ins->sreg2); break; case OP_PSARD: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTD, X86_SSE_SAR, ins->dreg, ins->inst_imm); break; case OP_PSARD_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSRAD_REG, ins->dreg, ins->sreg2); break; case OP_PSHLD: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTD, X86_SSE_SHL, ins->dreg, ins->inst_imm); break; case OP_PSHLD_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSLLD_REG, ins->dreg, ins->sreg2); break; case OP_PSHRQ: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTQ, X86_SSE_SHR, ins->dreg, ins->inst_imm); break; case OP_PSHRQ_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSRLQ_REG, ins->dreg, ins->sreg2); break; case OP_PSHLQ: x86_sse_shift_reg_imm (code, X86_SSE_PSHIFTQ, X86_SSE_SHL, ins->dreg, ins->inst_imm); break; case OP_PSHLQ_REG: x86_sse_shift_reg_reg (code, X86_SSE_PSLLQ_REG, ins->dreg, ins->sreg2); break; case OP_ICONV_TO_X: x86_movd_xreg_reg (code, ins->dreg, ins->sreg1); break; case OP_EXTRACT_I4: x86_movd_reg_xreg (code, ins->dreg, ins->sreg1); break; case OP_EXTRACT_I1: case OP_EXTRACT_U1: x86_movd_reg_xreg (code, ins->dreg, ins->sreg1); if (ins->inst_c0) x86_shift_reg_imm (code, X86_SHR, ins->dreg, ins->inst_c0 * 8); x86_widen_reg (code, ins->dreg, ins->dreg, ins->opcode == OP_EXTRACT_I1, FALSE); break; case OP_EXTRACT_I2: case OP_EXTRACT_U2: x86_movd_reg_xreg (code, ins->dreg, ins->sreg1); if (ins->inst_c0) x86_shift_reg_imm (code, X86_SHR, ins->dreg, 16); x86_widen_reg (code, ins->dreg, ins->dreg, ins->opcode == OP_EXTRACT_I2, TRUE); break; case OP_EXTRACT_R8: if (ins->inst_c0) x86_sse_alu_pd_membase_reg (code, X86_SSE_MOVHPD_MEMBASE_REG, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, ins->sreg1); else x86_sse_alu_sd_membase_reg (code, X86_SSE_MOVSD_MEMBASE_REG, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, ins->sreg1); x86_fld_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, TRUE); break; case OP_INSERT_I2: x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->sreg1, ins->sreg2, ins->inst_c0); break; case OP_EXTRACTX_U2: x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PEXTRW, ins->dreg, ins->sreg1, ins->inst_c0); break; case OP_INSERTX_U1_SLOW: /*sreg1 is the extracted ireg (scratch) /sreg2 is the to be inserted ireg (scratch) /dreg is the xreg to receive the value*/ /*clear the bits from the extracted word*/ x86_alu_reg_imm (code, X86_AND, ins->sreg1, ins->inst_c0 & 1 ? 0x00FF : 0xFF00); /*shift the value to insert if needed*/ if (ins->inst_c0 & 1) x86_shift_reg_imm (code, X86_SHL, ins->sreg2, 8); /*join them together*/ x86_alu_reg_reg (code, X86_OR, ins->sreg1, ins->sreg2); x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->dreg, ins->sreg1, ins->inst_c0 / 2); break; case OP_INSERTX_I4_SLOW: x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->dreg, ins->sreg2, ins->inst_c0 * 2); x86_shift_reg_imm (code, X86_SHR, ins->sreg2, 16); x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->dreg, ins->sreg2, ins->inst_c0 * 2 + 1); break; case OP_INSERTX_R4_SLOW: x86_fst_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, FALSE, TRUE); /*TODO if inst_c0 == 0 use movss*/ x86_sse_alu_pd_reg_membase_imm (code, X86_SSE_PINSRW, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset + 0, ins->inst_c0 * 2); x86_sse_alu_pd_reg_membase_imm (code, X86_SSE_PINSRW, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset + 2, ins->inst_c0 * 2 + 1); break; case OP_INSERTX_R8_SLOW: x86_fst_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, TRUE, TRUE); if (cfg->verbose_level) printf ("CONVERTING a OP_INSERTX_R8_SLOW %d offset %x\n", ins->inst_c0, offset); if (ins->inst_c0) x86_sse_alu_pd_reg_membase (code, X86_SSE_MOVHPD_REG_MEMBASE, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset); else x86_movsd_reg_membase (code, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset); break; case OP_STOREX_MEMBASE_REG: case OP_STOREX_MEMBASE: x86_movups_membase_reg (code, ins->dreg, ins->inst_offset, ins->sreg1); break; case OP_LOADX_MEMBASE: x86_movups_reg_membase (code, ins->dreg, ins->sreg1, ins->inst_offset); break; case OP_LOADX_ALIGNED_MEMBASE: x86_movaps_reg_membase (code, ins->dreg, ins->sreg1, ins->inst_offset); break; case OP_STOREX_ALIGNED_MEMBASE_REG: x86_movaps_membase_reg (code, ins->dreg, ins->inst_offset, ins->sreg1); break; case OP_STOREX_NTA_MEMBASE_REG: x86_sse_alu_reg_membase (code, X86_SSE_MOVNTPS, ins->dreg, ins->sreg1, ins->inst_offset); break; case OP_PREFETCH_MEMBASE: x86_sse_alu_reg_membase (code, X86_SSE_PREFETCH, ins->backend.arg_info, ins->sreg1, ins->inst_offset); break; case OP_XMOVE: /*FIXME the peephole pass should have killed this*/ if (ins->dreg != ins->sreg1) x86_movaps_reg_reg (code, ins->dreg, ins->sreg1); break; case OP_XZERO: x86_sse_alu_pd_reg_reg (code, X86_SSE_PXOR, ins->dreg, ins->dreg); break; case OP_FCONV_TO_R8_X: x86_fst_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, TRUE, TRUE); x86_movsd_reg_membase (code, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset); break; case OP_XCONV_R8_TO_I4: x86_cvttsd2si (code, ins->dreg, ins->sreg1); switch (ins->backend.source_opcode) { case OP_FCONV_TO_I1: x86_widen_reg (code, ins->dreg, ins->dreg, TRUE, FALSE); break; case OP_FCONV_TO_U1: x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, FALSE); break; case OP_FCONV_TO_I2: x86_widen_reg (code, ins->dreg, ins->dreg, TRUE, TRUE); break; case OP_FCONV_TO_U2: x86_widen_reg (code, ins->dreg, ins->dreg, FALSE, TRUE); break; } break; case OP_EXPAND_I1: /*FIXME this causes a partial register stall, maybe it would not be that bad to use shift + mask + or*/ /*The +4 is to get a mov ?h, ?l over the same reg.*/ x86_mov_reg_reg (code, ins->dreg + 4, ins->dreg, 1); x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->dreg, ins->sreg1, 0); x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->dreg, ins->sreg1, 1); x86_sse_shift_reg_imm (code, X86_SSE_PSHUFD, ins->dreg, ins->dreg, 0); break; case OP_EXPAND_I2: x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->dreg, ins->sreg1, 0); x86_sse_alu_pd_reg_reg_imm (code, X86_SSE_PINSRW, ins->dreg, ins->sreg1, 1); x86_sse_shift_reg_imm (code, X86_SSE_PSHUFD, ins->dreg, ins->dreg, 0); break; case OP_EXPAND_I4: x86_movd_xreg_reg (code, ins->dreg, ins->sreg1); x86_sse_shift_reg_imm (code, X86_SSE_PSHUFD, ins->dreg, ins->dreg, 0); break; case OP_EXPAND_R4: x86_fst_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, FALSE, TRUE); x86_movd_xreg_membase (code, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset); x86_sse_shift_reg_imm (code, X86_SSE_PSHUFD, ins->dreg, ins->dreg, 0); break; case OP_EXPAND_R8: x86_fst_membase (code, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset, TRUE, TRUE); x86_movsd_reg_membase (code, ins->dreg, ins->backend.spill_var->inst_basereg, ins->backend.spill_var->inst_offset); x86_sse_shift_reg_imm (code, X86_SSE_PSHUFD, ins->dreg, ins->dreg, 0x44); break; case OP_CVTDQ2PD: x86_sse_alu_ss_reg_reg (code, X86_SSE_CVTDQ2PD, ins->dreg, ins->sreg1); break; case OP_CVTDQ2PS: x86_sse_alu_ps_reg_reg (code, X86_SSE_CVTDQ2PS, ins->dreg, ins->sreg1); break; case OP_CVTPD2DQ: x86_sse_alu_sd_reg_reg (code, X86_SSE_CVTPD2DQ, ins->dreg, ins->sreg1); break; case OP_CVTPD2PS: x86_sse_alu_pd_reg_reg (code, X86_SSE_CVTPD2PS, ins->dreg, ins->sreg1); break; case OP_CVTPS2DQ: x86_sse_alu_pd_reg_reg (code, X86_SSE_CVTPS2DQ, ins->dreg, ins->sreg1); break; case OP_CVTPS2PD: x86_sse_alu_ps_reg_reg (code, X86_SSE_CVTPS2PD, ins->dreg, ins->sreg1); break; case OP_CVTTPD2DQ: x86_sse_alu_pd_reg_reg (code, X86_SSE_CVTTPD2DQ, ins->dreg, ins->sreg1); break; case OP_CVTTPS2DQ: x86_sse_alu_ss_reg_reg (code, X86_SSE_CVTTPS2DQ, ins->dreg, ins->sreg1); break; #endif case OP_LIVERANGE_START: { if (cfg->verbose_level > 1) printf ("R%d START=0x%x\n", MONO_VARINFO (cfg, ins->inst_c0)->vreg, (int)(code - cfg->native_code)); MONO_VARINFO (cfg, ins->inst_c0)->live_range_start = code - cfg->native_code; break; } case OP_LIVERANGE_END: { if (cfg->verbose_level > 1) printf ("R%d END=0x%x\n", MONO_VARINFO (cfg, ins->inst_c0)->vreg, (int)(code - cfg->native_code)); MONO_VARINFO (cfg, ins->inst_c0)->live_range_end = code - cfg->native_code; break; } case OP_GC_SAFE_POINT: { const char *polling_func = NULL; int compare_val = 0; guint8 *br [1]; #if defined(__native_client_codegen__) && defined(__native_client_gc__) polling_func = "mono_nacl_gc"; compare_val = 0xFFFFFFFF; #else g_assert (mono_threads_is_coop_enabled ()); polling_func = "mono_threads_state_poll"; compare_val = 1; #endif x86_test_membase_imm (code, ins->sreg1, 0, compare_val); br[0] = code; x86_branch8 (code, X86_CC_EQ, 0, FALSE); code = emit_call (cfg, code, MONO_PATCH_INFO_INTERNAL_METHOD, polling_func); x86_patch (br [0], code); break; } case OP_GC_LIVENESS_DEF: case OP_GC_LIVENESS_USE: case OP_GC_PARAM_SLOT_LIVENESS_DEF: ins->backend.pc_offset = code - cfg->native_code; break; case OP_GC_SPILL_SLOT_LIVENESS_DEF: ins->backend.pc_offset = code - cfg->native_code; bb->spill_slot_defs = g_slist_prepend_mempool (cfg->mempool, bb->spill_slot_defs, ins); break; case OP_GET_SP: x86_mov_reg_reg (code, ins->dreg, X86_ESP, sizeof (mgreg_t)); break; case OP_SET_SP: x86_mov_reg_reg (code, X86_ESP, ins->sreg1, sizeof (mgreg_t)); break; default: g_warning ("unknown opcode %s\n", mono_inst_name (ins->opcode)); g_assert_not_reached (); } if (G_UNLIKELY ((code - cfg->native_code - offset) > max_len)) { #ifndef __native_client_codegen__ g_warning ("wrong maximal instruction length of instruction %s (expected %d, got %d)", mono_inst_name (ins->opcode), max_len, code - cfg->native_code - offset); g_assert_not_reached (); #endif /* __native_client_codegen__ */ } cpos += max_len; } cfg->code_len = code - cfg->native_code; } #endif /* DISABLE_JIT */ void mono_arch_register_lowlevel_calls (void) { } void mono_arch_patch_code_new (MonoCompile *cfg, MonoDomain *domain, guint8 *code, MonoJumpInfo *ji, gpointer target) { unsigned char *ip = ji->ip.i + code; switch (ji->type) { case MONO_PATCH_INFO_IP: *((gconstpointer *)(ip)) = target; break; case MONO_PATCH_INFO_ABS: case MONO_PATCH_INFO_METHOD: case MONO_PATCH_INFO_METHOD_JUMP: case MONO_PATCH_INFO_INTERNAL_METHOD: case MONO_PATCH_INFO_BB: case MONO_PATCH_INFO_LABEL: case MONO_PATCH_INFO_RGCTX_FETCH: case MONO_PATCH_INFO_MONITOR_ENTER: case MONO_PATCH_INFO_MONITOR_ENTER_V4: case MONO_PATCH_INFO_MONITOR_EXIT: case MONO_PATCH_INFO_JIT_ICALL_ADDR: #if defined(__native_client_codegen__) && defined(__native_client__) if (nacl_is_code_address (code)) { /* For tail calls, code is patched after being installed */ /* but not through the normal "patch callsite" method. */ unsigned char buf[kNaClAlignment]; unsigned char *aligned_code = (uintptr_t)code & ~kNaClAlignmentMask; unsigned char *_target = target; int ret; /* All patch targets modified in x86_patch */ /* are IP relative. */ _target = _target + (uintptr_t)buf - (uintptr_t)aligned_code; memcpy (buf, aligned_code, kNaClAlignment); /* Patch a temp buffer of bundle size, */ /* then install to actual location. */ x86_patch (buf + ((uintptr_t)code - (uintptr_t)aligned_code), _target); ret = nacl_dyncode_modify (aligned_code, buf, kNaClAlignment); g_assert (ret == 0); } else { x86_patch (ip, (unsigned char*)target); } #else x86_patch (ip, (unsigned char*)target); #endif break; case MONO_PATCH_INFO_NONE: break; case MONO_PATCH_INFO_R4: case MONO_PATCH_INFO_R8: { guint32 offset = mono_arch_get_patch_offset (ip); *((gconstpointer *)(ip + offset)) = target; break; } default: { guint32 offset = mono_arch_get_patch_offset (ip); #if !defined(__native_client__) *((gconstpointer *)(ip + offset)) = target; #else *((gconstpointer *)(ip + offset)) = nacl_modify_patch_target (target); #endif break; } } } static G_GNUC_UNUSED void stack_unaligned (MonoMethod *m, gpointer caller) { printf ("%s\n", mono_method_full_name (m, TRUE)); g_assert_not_reached (); } guint8 * mono_arch_emit_prolog (MonoCompile *cfg) { MonoMethod *method = cfg->method; MonoBasicBlock *bb; MonoMethodSignature *sig; MonoInst *inst; int alloc_size, pos, max_offset, i, cfa_offset; guint8 *code; gboolean need_stack_frame; #ifdef __native_client_codegen__ guint alignment_check; #endif cfg->code_size = MAX (cfg->header->code_size * 4, 10240); if (cfg->prof_options & MONO_PROFILE_ENTER_LEAVE) cfg->code_size += 512; #if defined(__default_codegen__) code = cfg->native_code = g_malloc (cfg->code_size); #elif defined(__native_client_codegen__) /* native_code_alloc is not 32-byte aligned, native_code is. */ cfg->code_size = NACL_BUNDLE_ALIGN_UP (cfg->code_size); cfg->native_code_alloc = g_malloc (cfg->code_size + kNaClAlignment); /* Align native_code to next nearest kNaclAlignment byte. */ cfg->native_code = (guint)cfg->native_code_alloc + kNaClAlignment; cfg->native_code = (guint)cfg->native_code & ~kNaClAlignmentMask; code = cfg->native_code; alignment_check = (guint)cfg->native_code & kNaClAlignmentMask; g_assert(alignment_check == 0); #endif #if 0 { guint8 *br [16]; /* Check that the stack is aligned on osx */ x86_mov_reg_reg (code, X86_EAX, X86_ESP, sizeof (mgreg_t)); x86_alu_reg_imm (code, X86_AND, X86_EAX, 15); x86_alu_reg_imm (code, X86_CMP, X86_EAX, 0xc); br [0] = code; x86_branch_disp (code, X86_CC_Z, 0, FALSE); x86_push_membase (code, X86_ESP, 0); x86_push_imm (code, cfg->method); x86_mov_reg_imm (code, X86_EAX, stack_unaligned); x86_call_reg (code, X86_EAX); x86_patch (br [0], code); } #endif /* Offset between RSP and the CFA */ cfa_offset = 0; // CFA = sp + 4 cfa_offset = sizeof (gpointer); mono_emit_unwind_op_def_cfa (cfg, code, X86_ESP, sizeof (gpointer)); // IP saved at CFA - 4 /* There is no IP reg on x86 */ mono_emit_unwind_op_offset (cfg, code, X86_NREG, -cfa_offset); mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset, SLOT_NOREF); need_stack_frame = needs_stack_frame (cfg); if (need_stack_frame) { x86_push_reg (code, X86_EBP); cfa_offset += sizeof (gpointer); mono_emit_unwind_op_def_cfa_offset (cfg, code, cfa_offset); mono_emit_unwind_op_offset (cfg, code, X86_EBP, - cfa_offset); x86_mov_reg_reg (code, X86_EBP, X86_ESP, 4); mono_emit_unwind_op_def_cfa_reg (cfg, code, X86_EBP); /* These are handled automatically by the stack marking code */ mini_gc_set_slot_type_from_cfa (cfg, -cfa_offset, SLOT_NOREF); } else { cfg->frame_reg = X86_ESP; } cfg->stack_offset += cfg->param_area; cfg->stack_offset = ALIGN_TO (cfg->stack_offset, MONO_ARCH_FRAME_ALIGNMENT); alloc_size = cfg->stack_offset; pos = 0; if (!method->save_lmf) { if (cfg->used_int_regs & (1 << X86_EBX)) { x86_push_reg (code, X86_EBX); pos += 4; cfa_offset += sizeof (gpointer); mono_emit_unwind_op_offset (cfg, code, X86_EBX, - cfa_offset); /* These are handled automatically by the stack marking code */ mini_gc_set_slot_type_from_cfa (cfg, - cfa_offset, SLOT_NOREF); } if (cfg->used_int_regs & (1 << X86_EDI)) { x86_push_reg (code, X86_EDI); pos += 4; cfa_offset += sizeof (gpointer); mono_emit_unwind_op_offset (cfg, code, X86_EDI, - cfa_offset); mini_gc_set_slot_type_from_cfa (cfg, - cfa_offset, SLOT_NOREF); } if (cfg->used_int_regs & (1 << X86_ESI)) { x86_push_reg (code, X86_ESI); pos += 4; cfa_offset += sizeof (gpointer); mono_emit_unwind_op_offset (cfg, code, X86_ESI, - cfa_offset); mini_gc_set_slot_type_from_cfa (cfg, - cfa_offset, SLOT_NOREF); } } alloc_size -= pos; /* the original alloc_size is already aligned: there is %ebp and retip pushed, so realign */ if (mono_do_x86_stack_align && need_stack_frame) { int tot = alloc_size + pos + 4; /* ret ip */ if (need_stack_frame) tot += 4; /* ebp */ tot &= MONO_ARCH_FRAME_ALIGNMENT - 1; if (tot) { alloc_size += MONO_ARCH_FRAME_ALIGNMENT - tot; for (i = 0; i < MONO_ARCH_FRAME_ALIGNMENT - tot; i += sizeof (mgreg_t)) mini_gc_set_slot_type_from_fp (cfg, - (alloc_size + pos - i), SLOT_NOREF); } } cfg->arch.sp_fp_offset = alloc_size + pos; if (alloc_size) { /* See mono_emit_stack_alloc */ #if defined(TARGET_WIN32) || defined(MONO_ARCH_SIGSEGV_ON_ALTSTACK) guint32 remaining_size = alloc_size; /*FIXME handle unbounded code expansion, we should use a loop in case of more than X interactions*/ guint32 required_code_size = ((remaining_size / 0x1000) + 1) * 8; /*8 is the max size of x86_alu_reg_imm + x86_test_membase_reg*/ guint32 offset = code - cfg->native_code; if (G_UNLIKELY (required_code_size >= (cfg->code_size - offset))) { while (required_code_size >= (cfg->code_size - offset)) cfg->code_size *= 2; cfg->native_code = mono_realloc_native_code(cfg); code = cfg->native_code + offset; cfg->stat_code_reallocs++; } while (remaining_size >= 0x1000) { x86_alu_reg_imm (code, X86_SUB, X86_ESP, 0x1000); x86_test_membase_reg (code, X86_ESP, 0, X86_ESP); remaining_size -= 0x1000; } if (remaining_size) x86_alu_reg_imm (code, X86_SUB, X86_ESP, remaining_size); #else x86_alu_reg_imm (code, X86_SUB, X86_ESP, alloc_size); #endif g_assert (need_stack_frame); } if (cfg->method->wrapper_type == MONO_WRAPPER_NATIVE_TO_MANAGED || cfg->method->wrapper_type == MONO_WRAPPER_RUNTIME_INVOKE) { x86_alu_reg_imm (code, X86_AND, X86_ESP, -MONO_ARCH_FRAME_ALIGNMENT); } #if DEBUG_STACK_ALIGNMENT /* check the stack is aligned */ if (need_stack_frame && method->wrapper_type == MONO_WRAPPER_NONE) { x86_mov_reg_reg (code, X86_ECX, X86_ESP, 4); x86_alu_reg_imm (code, X86_AND, X86_ECX, MONO_ARCH_FRAME_ALIGNMENT - 1); x86_alu_reg_imm (code, X86_CMP, X86_ECX, 0); x86_branch_disp (code, X86_CC_EQ, 3, FALSE); x86_breakpoint (code); } #endif /* compute max_offset in order to use short forward jumps */ max_offset = 0; if (cfg->opt & MONO_OPT_BRANCH) { for (bb = cfg->bb_entry; bb; bb = bb->next_bb) { MonoInst *ins; bb->max_offset = max_offset; if (cfg->prof_options & MONO_PROFILE_COVERAGE) max_offset += 6; /* max alignment for loops */ if ((cfg->opt & MONO_OPT_LOOP) && bb_is_loop_start (bb)) max_offset += LOOP_ALIGNMENT; #ifdef __native_client_codegen__ /* max alignment for native client */ if (bb->flags & BB_INDIRECT_JUMP_TARGET || bb->flags & BB_EXCEPTION_HANDLER) max_offset += kNaClAlignment; #endif MONO_BB_FOR_EACH_INS (bb, ins) { if (ins->opcode == OP_LABEL) ins->inst_c1 = max_offset; #ifdef __native_client_codegen__ switch (ins->opcode) { case OP_FCALL: case OP_LCALL: case OP_VCALL: case OP_VCALL2: case OP_VOIDCALL: case OP_CALL: case OP_FCALL_REG: case OP_LCALL_REG: case OP_VCALL_REG: case OP_VCALL2_REG: case OP_VOIDCALL_REG: case OP_CALL_REG: case OP_FCALL_MEMBASE: case OP_LCALL_MEMBASE: case OP_VCALL_MEMBASE: case OP_VCALL2_MEMBASE: case OP_VOIDCALL_MEMBASE: case OP_CALL_MEMBASE: max_offset += kNaClAlignment; break; default: max_offset += ((guint8 *)ins_get_spec (ins->opcode))[MONO_INST_LEN] - 1; break; } #endif /* __native_client_codegen__ */ max_offset += ((guint8 *)ins_get_spec (ins->opcode))[MONO_INST_LEN]; } } } /* store runtime generic context */ if (cfg->rgctx_var) { g_assert (cfg->rgctx_var->opcode == OP_REGOFFSET && cfg->rgctx_var->inst_basereg == X86_EBP); x86_mov_membase_reg (code, X86_EBP, cfg->rgctx_var->inst_offset, MONO_ARCH_RGCTX_REG, 4); } if (method->save_lmf) code = emit_setup_lmf (cfg, code, cfg->lmf_var->inst_offset, cfa_offset); if (mono_jit_trace_calls != NULL && mono_trace_eval (method)) code = mono_arch_instrument_prolog (cfg, mono_trace_enter_method, code, TRUE); { MonoInst *ins; if (cfg->arch.ss_tramp_var) { /* Initialize ss_tramp_var */ ins = cfg->arch.ss_tramp_var; g_assert (ins->opcode == OP_REGOFFSET); g_assert (!cfg->compile_aot); x86_mov_membase_imm (code, ins->inst_basereg, ins->inst_offset, (guint32)&ss_trampoline, 4); } if (cfg->arch.bp_tramp_var) { /* Initialize bp_tramp_var */ ins = cfg->arch.bp_tramp_var; g_assert (ins->opcode == OP_REGOFFSET); g_assert (!cfg->compile_aot); x86_mov_membase_imm (code, ins->inst_basereg, ins->inst_offset, (guint32)&bp_trampoline, 4); } } /* load arguments allocated to register from the stack */ sig = mono_method_signature (method); pos = 0; for (i = 0; i < sig->param_count + sig->hasthis; ++i) { inst = cfg->args [pos]; if (inst->opcode == OP_REGVAR) { g_assert (need_stack_frame); x86_mov_reg_membase (code, inst->dreg, X86_EBP, inst->inst_offset, 4); if (cfg->verbose_level > 2) g_print ("Argument %d assigned to register %s\n", pos, mono_arch_regname (inst->dreg)); } pos++; } cfg->code_len = code - cfg->native_code; g_assert (cfg->code_len < cfg->code_size); return code; } void mono_arch_emit_epilog (MonoCompile *cfg) { MonoMethod *method = cfg->method; MonoMethodSignature *sig = mono_method_signature (method); int i, quad, pos; guint32 stack_to_pop; guint8 *code; int max_epilog_size = 16; CallInfo *cinfo; gboolean need_stack_frame = needs_stack_frame (cfg); if (cfg->method->save_lmf) max_epilog_size += 128; while (cfg->code_len + max_epilog_size > (cfg->code_size - 16)) { cfg->code_size *= 2; cfg->native_code = mono_realloc_native_code(cfg); cfg->stat_code_reallocs++; } code = cfg->native_code + cfg->code_len; if (mono_jit_trace_calls != NULL && mono_trace_eval (method)) code = mono_arch_instrument_epilog (cfg, mono_trace_leave_method, code, TRUE); /* the code restoring the registers must be kept in sync with OP_TAILCALL */ pos = 0; if (method->save_lmf) { gint32 lmf_offset = cfg->lmf_var->inst_offset; guint8 *patch; gboolean supported = FALSE; if (cfg->compile_aot) { #if defined(MONO_HAVE_FAST_TLS) supported = TRUE; #endif } else if (mono_get_jit_tls_offset () != -1) { supported = TRUE; } /* check if we need to restore protection of the stack after a stack overflow */ if (supported) { if (cfg->compile_aot) { code = emit_load_aotconst (NULL, code, cfg, NULL, X86_ECX, MONO_PATCH_INFO_TLS_OFFSET, GINT_TO_POINTER (TLS_KEY_JIT_TLS)); code = emit_tls_get_reg (code, X86_ECX, X86_ECX); } else { code = mono_x86_emit_tls_get (code, X86_ECX, mono_get_jit_tls_offset ()); } /* we load the value in a separate instruction: this mechanism may be * used later as a safer way to do thread interruption */ x86_mov_reg_membase (code, X86_ECX, X86_ECX, MONO_STRUCT_OFFSET (MonoJitTlsData, restore_stack_prot), 4); x86_alu_reg_imm (code, X86_CMP, X86_ECX, 0); patch = code; x86_branch8 (code, X86_CC_Z, 0, FALSE); /* note that the call trampoline will preserve eax/edx */ x86_call_reg (code, X86_ECX); x86_patch (patch, code); } else { /* FIXME: maybe save the jit tls in the prolog */ } /* restore caller saved regs */ if (cfg->used_int_regs & (1 << X86_EBX)) { x86_mov_reg_membase (code, X86_EBX, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, ebx), 4); } if (cfg->used_int_regs & (1 << X86_EDI)) { x86_mov_reg_membase (code, X86_EDI, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, edi), 4); } if (cfg->used_int_regs & (1 << X86_ESI)) { x86_mov_reg_membase (code, X86_ESI, cfg->frame_reg, lmf_offset + MONO_STRUCT_OFFSET (MonoLMF, esi), 4); } /* EBP is restored by LEAVE */ } else { for (i = 0; i < X86_NREG; ++i) { if ((cfg->used_int_regs & X86_CALLER_REGS & (1 << i)) && (i != X86_EBP)) { pos -= 4; } } if (pos) { g_assert (need_stack_frame); x86_lea_membase (code, X86_ESP, X86_EBP, pos); } if (pos) { g_assert (need_stack_frame); x86_lea_membase (code, X86_ESP, X86_EBP, pos); } if (cfg->used_int_regs & (1 << X86_ESI)) { x86_pop_reg (code, X86_ESI); } if (cfg->used_int_regs & (1 << X86_EDI)) { x86_pop_reg (code, X86_EDI); } if (cfg->used_int_regs & (1 << X86_EBX)) { x86_pop_reg (code, X86_EBX); } } /* Load returned vtypes into registers if needed */ cinfo = get_call_info (cfg->mempool, sig); if (cinfo->ret.storage == ArgValuetypeInReg) { for (quad = 0; quad < 2; quad ++) { switch (cinfo->ret.pair_storage [quad]) { case ArgInIReg: x86_mov_reg_membase (code, cinfo->ret.pair_regs [quad], cfg->ret->inst_basereg, cfg->ret->inst_offset + (quad * sizeof (gpointer)), 4); break; case ArgOnFloatFpStack: x86_fld_membase (code, cfg->ret->inst_basereg, cfg->ret->inst_offset + (quad * sizeof (gpointer)), FALSE); break; case ArgOnDoubleFpStack: x86_fld_membase (code, cfg->ret->inst_basereg, cfg->ret->inst_offset + (quad * sizeof (gpointer)), TRUE); break; case ArgNone: break; default: g_assert_not_reached (); } } } if (need_stack_frame) x86_leave (code); if (CALLCONV_IS_STDCALL (sig)) { MonoJitArgumentInfo *arg_info = alloca (sizeof (MonoJitArgumentInfo) * (sig->param_count + 1)); stack_to_pop = mono_arch_get_argument_info (sig, sig->param_count, arg_info); } else if (cinfo->callee_stack_pop) stack_to_pop = cinfo->callee_stack_pop; else stack_to_pop = 0; if (stack_to_pop) { g_assert (need_stack_frame); x86_ret_imm (code, stack_to_pop); } else { x86_ret (code); } cfg->code_len = code - cfg->native_code; g_assert (cfg->code_len < cfg->code_size); } void mono_arch_emit_exceptions (MonoCompile *cfg) { MonoJumpInfo *patch_info; int nthrows, i; guint8 *code; MonoClass *exc_classes [16]; guint8 *exc_throw_start [16], *exc_throw_end [16]; guint32 code_size; int exc_count = 0; /* Compute needed space */ for (patch_info = cfg->patch_info; patch_info; patch_info = patch_info->next) { if (patch_info->type == MONO_PATCH_INFO_EXC) exc_count++; } /* * make sure we have enough space for exceptions * 16 is the size of two push_imm instructions and a call */ if (cfg->compile_aot) code_size = exc_count * 32; else code_size = exc_count * 16; while (cfg->code_len + code_size > (cfg->code_size - 16)) { cfg->code_size *= 2; cfg->native_code = mono_realloc_native_code(cfg); cfg->stat_code_reallocs++; } code = cfg->native_code + cfg->code_len; nthrows = 0; for (patch_info = cfg->patch_info; patch_info; patch_info = patch_info->next) { switch (patch_info->type) { case MONO_PATCH_INFO_EXC: { MonoClass *exc_class; guint8 *buf, *buf2; guint32 throw_ip; x86_patch (patch_info->ip.i + cfg->native_code, code); exc_class = mono_class_from_name (mono_defaults.corlib, "System", patch_info->data.name); g_assert (exc_class); throw_ip = patch_info->ip.i; /* Find a throw sequence for the same exception class */ for (i = 0; i < nthrows; ++i) if (exc_classes [i] == exc_class) break; if (i < nthrows) { x86_push_imm (code, (exc_throw_end [i] - cfg->native_code) - throw_ip); x86_jump_code (code, exc_throw_start [i]); patch_info->type = MONO_PATCH_INFO_NONE; } else { guint32 size; /* Compute size of code following the push <OFFSET> */ #if defined(__default_codegen__) size = 5 + 5; #elif defined(__native_client_codegen__) code = mono_nacl_align (code); size = kNaClAlignment; #endif /*This is aligned to 16 bytes by the callee. This way we save a few bytes here.*/ if ((code - cfg->native_code) - throw_ip < 126 - size) { /* Use the shorter form */ buf = buf2 = code; x86_push_imm (code, 0); } else { buf = code; x86_push_imm (code, 0xf0f0f0f0); buf2 = code; } if (nthrows < 16) { exc_classes [nthrows] = exc_class; exc_throw_start [nthrows] = code; } x86_push_imm (code, exc_class->type_token - MONO_TOKEN_TYPE_DEF); patch_info->data.name = "mono_arch_throw_corlib_exception"; patch_info->type = MONO_PATCH_INFO_INTERNAL_METHOD; patch_info->ip.i = code - cfg->native_code; x86_call_code (code, 0); x86_push_imm (buf, (code - cfg->native_code) - throw_ip); while (buf < buf2) x86_nop (buf); if (nthrows < 16) { exc_throw_end [nthrows] = code; nthrows ++; } } break; } default: /* do nothing */ break; } } cfg->code_len = code - cfg->native_code; g_assert (cfg->code_len < cfg->code_size); } void mono_arch_flush_icache (guint8 *code, gint size) { /* not needed */ } void mono_arch_flush_register_windows (void) { } gboolean mono_arch_is_inst_imm (gint64 imm) { return TRUE; } void mono_arch_finish_init (void) { if (!g_getenv ("MONO_NO_TLS")) { #ifndef TARGET_WIN32 #if MONO_XEN_OPT optimize_for_xen = access ("/proc/xen", F_OK) == 0; #endif #endif } } void mono_arch_free_jit_tls_data (MonoJitTlsData *tls) { } // Linear handler, the bsearch head compare is shorter //[2 + 4] x86_alu_reg_imm (code, X86_CMP, ins->sreg1, ins->inst_imm); //[1 + 1] x86_branch8(inst,cond,imm,is_signed) // x86_patch(ins,target) //[1 + 5] x86_jump_mem(inst,mem) #define CMP_SIZE 6 #if defined(__default_codegen__) #define BR_SMALL_SIZE 2 #define BR_LARGE_SIZE 5 #elif defined(__native_client_codegen__) /* I suspect the size calculation below is actually incorrect. */ /* TODO: fix the calculation that uses these sizes. */ #define BR_SMALL_SIZE 16 #define BR_LARGE_SIZE 12 #endif /*__native_client_codegen__*/ #define JUMP_IMM_SIZE 6 #define ENABLE_WRONG_METHOD_CHECK 0 #define DEBUG_IMT 0 static int imt_branch_distance (MonoIMTCheckItem **imt_entries, int start, int target) { int i, distance = 0; for (i = start; i < target; ++i) distance += imt_entries [i]->chunk_size; return distance; } /* * LOCKING: called with the domain lock held */ gpointer mono_arch_build_imt_thunk (MonoVTable *vtable, MonoDomain *domain, MonoIMTCheckItem **imt_entries, int count, gpointer fail_tramp) { int i; int size = 0; guint8 *code, *start; GSList *unwind_ops; for (i = 0; i < count; ++i) { MonoIMTCheckItem *item = imt_entries [i]; if (item->is_equals) { if (item->check_target_idx) { if (!item->compare_done) item->chunk_size += CMP_SIZE; item->chunk_size += BR_SMALL_SIZE + JUMP_IMM_SIZE; } else { if (fail_tramp) { item->chunk_size += CMP_SIZE + BR_SMALL_SIZE + JUMP_IMM_SIZE * 2; } else { item->chunk_size += JUMP_IMM_SIZE; #if ENABLE_WRONG_METHOD_CHECK item->chunk_size += CMP_SIZE + BR_SMALL_SIZE + 1; #endif } } } else { item->chunk_size += CMP_SIZE + BR_LARGE_SIZE; imt_entries [item->check_target_idx]->compare_done = TRUE; } size += item->chunk_size; } #if defined(__native_client__) && defined(__native_client_codegen__) /* In Native Client, we don't re-use thunks, allocate from the */ /* normal code manager paths. */ size = NACL_BUNDLE_ALIGN_UP (size); code = mono_domain_code_reserve (domain, size); #else if (fail_tramp) code = mono_method_alloc_generic_virtual_thunk (domain, size); else code = mono_domain_code_reserve (domain, size); #endif start = code; unwind_ops = mono_arch_get_cie_program (); for (i = 0; i < count; ++i) { MonoIMTCheckItem *item = imt_entries [i]; item->code_target = code; if (item->is_equals) { if (item->check_target_idx) { if (!item->compare_done) x86_alu_reg_imm (code, X86_CMP, MONO_ARCH_IMT_REG, (guint32)item->key); item->jmp_code = code; x86_branch8 (code, X86_CC_NE, 0, FALSE); if (item->has_target_code) x86_jump_code (code, item->value.target_code); else x86_jump_mem (code, & (vtable->vtable [item->value.vtable_slot])); } else { if (fail_tramp) { x86_alu_reg_imm (code, X86_CMP, MONO_ARCH_IMT_REG, (guint32)item->key); item->jmp_code = code; x86_branch8 (code, X86_CC_NE, 0, FALSE); if (item->has_target_code) x86_jump_code (code, item->value.target_code); else x86_jump_mem (code, & (vtable->vtable [item->value.vtable_slot])); x86_patch (item->jmp_code, code); x86_jump_code (code, fail_tramp); item->jmp_code = NULL; } else { /* enable the commented code to assert on wrong method */ #if ENABLE_WRONG_METHOD_CHECK x86_alu_reg_imm (code, X86_CMP, MONO_ARCH_IMT_REG, (guint32)item->key); item->jmp_code = code; x86_branch8 (code, X86_CC_NE, 0, FALSE); #endif if (item->has_target_code) x86_jump_code (code, item->value.target_code); else x86_jump_mem (code, & (vtable->vtable [item->value.vtable_slot])); #if ENABLE_WRONG_METHOD_CHECK x86_patch (item->jmp_code, code); x86_breakpoint (code); item->jmp_code = NULL; #endif } } } else { x86_alu_reg_imm (code, X86_CMP, MONO_ARCH_IMT_REG, (guint32)item->key); item->jmp_code = code; if (x86_is_imm8 (imt_branch_distance (imt_entries, i, item->check_target_idx))) x86_branch8 (code, X86_CC_GE, 0, FALSE); else x86_branch32 (code, X86_CC_GE, 0, FALSE); } } /* patch the branches to get to the target items */ for (i = 0; i < count; ++i) { MonoIMTCheckItem *item = imt_entries [i]; if (item->jmp_code) { if (item->check_target_idx) { x86_patch (item->jmp_code, imt_entries [item->check_target_idx]->code_target); } } } if (!fail_tramp) mono_stats.imt_thunks_size += code - start; g_assert (code - start <= size); #if DEBUG_IMT { char *buff = g_strdup_printf ("thunk_for_class_%s_%s_entries_%d", vtable->klass->name_space, vtable->klass->name, count); mono_disassemble_code (NULL, (guint8*)start, code - start, buff); g_free (buff); } #endif if (mono_jit_map_is_enabled ()) { char *buff; if (vtable) buff = g_strdup_printf ("imt_%s_%s_entries_%d", vtable->klass->name_space, vtable->klass->name, count); else buff = g_strdup_printf ("imt_thunk_entries_%d", count); mono_emit_jit_tramp (start, code - start, buff); g_free (buff); } nacl_domain_code_validate (domain, &start, size, &code); mono_profiler_code_buffer_new (start, code - start, MONO_PROFILER_CODE_BUFFER_IMT_TRAMPOLINE, NULL); mono_tramp_info_register (mono_tramp_info_create (NULL, start, code - start, NULL, unwind_ops), domain); return start; } MonoMethod* mono_arch_find_imt_method (mgreg_t *regs, guint8 *code) { return (MonoMethod*) regs [MONO_ARCH_IMT_REG]; } MonoVTable* mono_arch_find_static_call_vtable (mgreg_t *regs, guint8 *code) { return (MonoVTable*) regs [MONO_ARCH_RGCTX_REG]; } GSList* mono_arch_get_cie_program (void) { GSList *l = NULL; mono_add_unwind_op_def_cfa (l, (guint8*)NULL, (guint8*)NULL, X86_ESP, 4); mono_add_unwind_op_offset (l, (guint8*)NULL, (guint8*)NULL, X86_NREG, -4); return l; } MonoInst* mono_arch_emit_inst_for_method (MonoCompile *cfg, MonoMethod *cmethod, MonoMethodSignature *fsig, MonoInst **args) { MonoInst *ins = NULL; int opcode = 0; if (cmethod->klass == mono_defaults.math_class) { if (strcmp (cmethod->name, "Sin") == 0) { opcode = OP_SIN; } else if (strcmp (cmethod->name, "Cos") == 0) { opcode = OP_COS; } else if (strcmp (cmethod->name, "Tan") == 0) { opcode = OP_TAN; } else if (strcmp (cmethod->name, "Atan") == 0) { opcode = OP_ATAN; } else if (strcmp (cmethod->name, "Sqrt") == 0) { opcode = OP_SQRT; } else if (strcmp (cmethod->name, "Abs") == 0 && fsig->params [0]->type == MONO_TYPE_R8) { opcode = OP_ABS; } else if (strcmp (cmethod->name, "Round") == 0 && fsig->param_count == 1 && fsig->params [0]->type == MONO_TYPE_R8) { opcode = OP_ROUND; } if (opcode && fsig->param_count == 1) { MONO_INST_NEW (cfg, ins, opcode); ins->type = STACK_R8; ins->dreg = mono_alloc_freg (cfg); ins->sreg1 = args [0]->dreg; MONO_ADD_INS (cfg->cbb, ins); } if (cfg->opt & MONO_OPT_CMOV) { opcode = 0; if (strcmp (cmethod->name, "Min") == 0) { if (fsig->params [0]->type == MONO_TYPE_I4) opcode = OP_IMIN; } else if (strcmp (cmethod->name, "Max") == 0) { if (fsig->params [0]->type == MONO_TYPE_I4) opcode = OP_IMAX; } if (opcode && fsig->param_count == 2) { MONO_INST_NEW (cfg, ins, opcode); ins->type = STACK_I4; ins->dreg = mono_alloc_ireg (cfg); ins->sreg1 = args [0]->dreg; ins->sreg2 = args [1]->dreg; MONO_ADD_INS (cfg->cbb, ins); } } #if 0 /* OP_FREM is not IEEE compatible */ else if (strcmp (cmethod->name, "IEEERemainder") == 0 && fsig->param_count == 2) { MONO_INST_NEW (cfg, ins, OP_FREM); ins->inst_i0 = args [0]; ins->inst_i1 = args [1]; } #endif } return ins; } gboolean mono_arch_print_tree (MonoInst *tree, int arity) { return 0; } guint32 mono_arch_get_patch_offset (guint8 *code) { if ((code [0] == 0x8b) && (x86_modrm_mod (code [1]) == 0x2)) return 2; else if (code [0] == 0xba) return 1; else if (code [0] == 0x68) /* push IMM */ return 1; else if ((code [0] == 0xff) && (x86_modrm_reg (code [1]) == 0x6)) /* push <OFFSET>(<REG>) */ return 2; else if ((code [0] == 0xff) && (x86_modrm_reg (code [1]) == 0x2)) /* call *<OFFSET>(<REG>) */ return 2; else if ((code [0] == 0xdd) || (code [0] == 0xd9)) /* fldl <ADDR> */ return 2; else if ((code [0] == 0x58) && (code [1] == 0x05)) /* pop %eax; add <OFFSET>, %eax */ return 2; else if ((code [0] >= 0x58) && (code [0] <= 0x58 + X86_NREG) && (code [1] == 0x81)) /* pop <REG>; add <OFFSET>, <REG> */ return 3; else if ((code [0] >= 0xb8) && (code [0] < 0xb8 + 8)) /* mov <REG>, imm */ return 1; else { g_assert_not_reached (); return -1; } } /** * mono_breakpoint_clean_code: * * Copy @size bytes from @code - @offset to the buffer @buf. If the debugger inserted software * breakpoints in the original code, they are removed in the copy. * * Returns TRUE if no sw breakpoint was present. */ gboolean mono_breakpoint_clean_code (guint8 *method_start, guint8 *code, int offset, guint8 *buf, int size) { /* * If method_start is non-NULL we need to perform bound checks, since we access memory * at code - offset we could go before the start of the method and end up in a different * page of memory that is not mapped or read incorrect data anyway. We zero-fill the bytes * instead. */ if (!method_start || code - offset >= method_start) { memcpy (buf, code - offset, size); } else { int diff = code - method_start; memset (buf, 0, size); memcpy (buf + offset - diff, method_start, diff + size - offset); } return TRUE; } /* * mono_x86_get_this_arg_offset: * * Return the offset of the stack location where this is passed during a virtual * call. */ guint32 mono_x86_get_this_arg_offset (MonoMethodSignature *sig) { return 0; } gpointer mono_arch_get_this_arg_from_call (mgreg_t *regs, guint8 *code) { guint32 esp = regs [X86_ESP]; gpointer res; int offset; offset = 0; /* * The stack looks like: * <other args> * <this=delegate> */ res = ((MonoObject**)esp) [0]; return res; } #define MAX_ARCH_DELEGATE_PARAMS 10 static gpointer get_delegate_invoke_impl (MonoTrampInfo **info, gboolean has_target, guint32 param_count) { guint8 *code, *start; int code_reserve = 64; GSList *unwind_ops; unwind_ops = mono_arch_get_cie_program (); /* * The stack contains: * <delegate> * <return addr> */ if (has_target) { start = code = mono_global_codeman_reserve (code_reserve); /* Replace the this argument with the target */ x86_mov_reg_membase (code, X86_EAX, X86_ESP, 4, 4); x86_mov_reg_membase (code, X86_ECX, X86_EAX, MONO_STRUCT_OFFSET (MonoDelegate, target), 4); x86_mov_membase_reg (code, X86_ESP, 4, X86_ECX, 4); x86_jump_membase (code, X86_EAX, MONO_STRUCT_OFFSET (MonoDelegate, method_ptr)); g_assert ((code - start) < code_reserve); } else { int i = 0; /* 8 for mov_reg and jump, plus 8 for each parameter */ #ifdef __native_client_codegen__ /* TODO: calculate this size correctly */ code_reserve = 13 + (param_count * 8) + 2 * kNaClAlignment; #else code_reserve = 8 + (param_count * 8); #endif /* __native_client_codegen__ */ /* * The stack contains: * <args in reverse order> * <delegate> * <return addr> * * and we need: * <args in reverse order> * <return addr> * * without unbalancing the stack. * So move each arg up a spot in the stack (overwriting un-needed 'this' arg) * and leaving original spot of first arg as placeholder in stack so * when callee pops stack everything works. */ start = code = mono_global_codeman_reserve (code_reserve); /* store delegate for access to method_ptr */ x86_mov_reg_membase (code, X86_ECX, X86_ESP, 4, 4); /* move args up */ for (i = 0; i < param_count; ++i) { x86_mov_reg_membase (code, X86_EAX, X86_ESP, (i+2)*4, 4); x86_mov_membase_reg (code, X86_ESP, (i+1)*4, X86_EAX, 4); } x86_jump_membase (code, X86_ECX, MONO_STRUCT_OFFSET (MonoDelegate, method_ptr)); g_assert ((code - start) < code_reserve); } nacl_global_codeman_validate (&start, code_reserve, &code); if (has_target) { *info = mono_tramp_info_create ("delegate_invoke_impl_has_target", start, code - start, NULL, unwind_ops); } else { char *name = g_strdup_printf ("delegate_invoke_impl_target_%d", param_count); *info = mono_tramp_info_create (name, start, code - start, NULL, unwind_ops); g_free (name); } if (mono_jit_map_is_enabled ()) { char *buff; if (has_target) buff = (char*)"delegate_invoke_has_target"; else buff = g_strdup_printf ("delegate_invoke_no_target_%d", param_count); mono_emit_jit_tramp (start, code - start, buff); if (!has_target) g_free (buff); } mono_profiler_code_buffer_new (start, code - start, MONO_PROFILER_CODE_BUFFER_DELEGATE_INVOKE, NULL); return start; } #define MAX_VIRTUAL_DELEGATE_OFFSET 32 static gpointer get_delegate_virtual_invoke_impl (MonoTrampInfo **info, gboolean load_imt_reg, int offset) { guint8 *code, *start; int size = 24; char *tramp_name; GSList *unwind_ops; if (offset / (int)sizeof (gpointer) > MAX_VIRTUAL_DELEGATE_OFFSET) return NULL; /* * The stack contains: * <delegate> * <return addr> */ start = code = mono_global_codeman_reserve (size); unwind_ops = mono_arch_get_cie_program (); /* Replace the this argument with the target */ x86_mov_reg_membase (code, X86_EAX, X86_ESP, 4, 4); x86_mov_reg_membase (code, X86_ECX, X86_EAX, MONO_STRUCT_OFFSET (MonoDelegate, target), 4); x86_mov_membase_reg (code, X86_ESP, 4, X86_ECX, 4); if (load_imt_reg) { /* Load the IMT reg */ x86_mov_reg_membase (code, MONO_ARCH_IMT_REG, X86_EAX, MONO_STRUCT_OFFSET (MonoDelegate, method), 4); } /* Load the vtable */ x86_mov_reg_membase (code, X86_EAX, X86_ECX, MONO_STRUCT_OFFSET (MonoObject, vtable), 4); x86_jump_membase (code, X86_EAX, offset); mono_profiler_code_buffer_new (start, code - start, MONO_PROFILER_CODE_BUFFER_DELEGATE_INVOKE, NULL); if (load_imt_reg) tramp_name = g_strdup_printf ("delegate_virtual_invoke_imt_%d", - offset / sizeof (gpointer)); else tramp_name = g_strdup_printf ("delegate_virtual_invoke_%d", offset / sizeof (gpointer)); *info = mono_tramp_info_create (tramp_name, start, code - start, NULL, unwind_ops); g_free (tramp_name); return start; } GSList* mono_arch_get_delegate_invoke_impls (void) { GSList *res = NULL; MonoTrampInfo *info; int i; get_delegate_invoke_impl (&info, TRUE, 0); res = g_slist_prepend (res, info); for (i = 0; i <= MAX_ARCH_DELEGATE_PARAMS; ++i) { get_delegate_invoke_impl (&info, FALSE, i); res = g_slist_prepend (res, info); } for (i = 0; i <= MAX_VIRTUAL_DELEGATE_OFFSET; ++i) { get_delegate_virtual_invoke_impl (&info, TRUE, - i * SIZEOF_VOID_P); res = g_slist_prepend (res, info); get_delegate_virtual_invoke_impl (&info, FALSE, i * SIZEOF_VOID_P); res = g_slist_prepend (res, info); } return res; } gpointer mono_arch_get_delegate_invoke_impl (MonoMethodSignature *sig, gboolean has_target) { guint8 *code, *start; if (sig->param_count > MAX_ARCH_DELEGATE_PARAMS) return NULL; /* FIXME: Support more cases */ if (MONO_TYPE_ISSTRUCT (sig->ret)) return NULL; /* * The stack contains: * <delegate> * <return addr> */ if (has_target) { static guint8* cached = NULL; if (cached) return cached; if (mono_aot_only) { start = mono_aot_get_trampoline ("delegate_invoke_impl_has_target"); } else { MonoTrampInfo *info; start = get_delegate_invoke_impl (&info, TRUE, 0); mono_tramp_info_register (info, NULL); } mono_memory_barrier (); cached = start; } else { static guint8* cache [MAX_ARCH_DELEGATE_PARAMS + 1] = {NULL}; int i = 0; for (i = 0; i < sig->param_count; ++i) if (!mono_is_regsize_var (sig->params [i])) return NULL; code = cache [sig->param_count]; if (code) return code; if (mono_aot_only) { char *name = g_strdup_printf ("delegate_invoke_impl_target_%d", sig->param_count); start = mono_aot_get_trampoline (name); g_free (name); } else { MonoTrampInfo *info; start = get_delegate_invoke_impl (&info, FALSE, sig->param_count); mono_tramp_info_register (info, NULL); } mono_memory_barrier (); cache [sig->param_count] = start; } return start; } gpointer mono_arch_get_delegate_virtual_invoke_impl (MonoMethodSignature *sig, MonoMethod *method, int offset, gboolean load_imt_reg) { MonoTrampInfo *info; gpointer code; code = get_delegate_virtual_invoke_impl (&info, load_imt_reg, offset); if (code) mono_tramp_info_register (info, NULL); return code; } mgreg_t mono_arch_context_get_int_reg (MonoContext *ctx, int reg) { switch (reg) { case X86_EAX: return ctx->eax; case X86_EBX: return ctx->ebx; case X86_ECX: return ctx->ecx; case X86_EDX: return ctx->edx; case X86_ESP: return ctx->esp; case X86_EBP: return ctx->ebp; case X86_ESI: return ctx->esi; case X86_EDI: return ctx->edi; default: g_assert_not_reached (); return 0; } } void mono_arch_context_set_int_reg (MonoContext *ctx, int reg, mgreg_t val) { switch (reg) { case X86_EAX: ctx->eax = val; break; case X86_EBX: ctx->ebx = val; break; case X86_ECX: ctx->ecx = val; break; case X86_EDX: ctx->edx = val; break; case X86_ESP: ctx->esp = val; break; case X86_EBP: ctx->ebp = val; break; case X86_ESI: ctx->esi = val; break; case X86_EDI: ctx->edi = val; break; default: g_assert_not_reached (); } } #ifdef MONO_ARCH_SIMD_INTRINSICS static MonoInst* get_float_to_x_spill_area (MonoCompile *cfg) { if (!cfg->fconv_to_r8_x_var) { cfg->fconv_to_r8_x_var = mono_compile_create_var (cfg, &mono_defaults.double_class->byval_arg, OP_LOCAL); cfg->fconv_to_r8_x_var->flags |= MONO_INST_VOLATILE; /*FIXME, use the don't regalloc flag*/ } return cfg->fconv_to_r8_x_var; } /* * Convert all fconv opts that MONO_OPT_SSE2 would get wrong. */ void mono_arch_decompose_opts (MonoCompile *cfg, MonoInst *ins) { MonoInst *fconv; int dreg, src_opcode; if (!(cfg->opt & MONO_OPT_SSE2) || !(cfg->opt & MONO_OPT_SIMD) || COMPILE_LLVM (cfg)) return; switch (src_opcode = ins->opcode) { case OP_FCONV_TO_I1: case OP_FCONV_TO_U1: case OP_FCONV_TO_I2: case OP_FCONV_TO_U2: case OP_FCONV_TO_I4: case OP_FCONV_TO_I: break; default: return; } /* dreg is the IREG and sreg1 is the FREG */ MONO_INST_NEW (cfg, fconv, OP_FCONV_TO_R8_X); fconv->klass = NULL; /*FIXME, what can I use here as the Mono.Simd lib might not be loaded yet*/ fconv->sreg1 = ins->sreg1; fconv->dreg = mono_alloc_ireg (cfg); fconv->type = STACK_VTYPE; fconv->backend.spill_var = get_float_to_x_spill_area (cfg); mono_bblock_insert_before_ins (cfg->cbb, ins, fconv); dreg = ins->dreg; NULLIFY_INS (ins); ins->opcode = OP_XCONV_R8_TO_I4; ins->klass = mono_defaults.int32_class; ins->sreg1 = fconv->dreg; ins->dreg = dreg; ins->type = STACK_I4; ins->backend.source_opcode = src_opcode; } #endif /* #ifdef MONO_ARCH_SIMD_INTRINSICS */ void mono_arch_decompose_long_opts (MonoCompile *cfg, MonoInst *long_ins) { MonoInst *ins; int vreg; if (long_ins->opcode == OP_LNEG) { ins = long_ins; MONO_EMIT_NEW_UNALU (cfg, OP_INEG, ins->dreg + 1, ins->sreg1 + 1); MONO_EMIT_NEW_BIALU_IMM (cfg, OP_ADC_IMM, ins->dreg + 2, ins->sreg1 + 2, 0); MONO_EMIT_NEW_UNALU (cfg, OP_INEG, ins->dreg + 2, ins->dreg + 2); NULLIFY_INS (ins); return; } #ifdef MONO_ARCH_SIMD_INTRINSICS if (!(cfg->opt & MONO_OPT_SIMD)) return; /*TODO move this to simd-intrinsic.c once we support sse 4.1 dword extractors since we need the runtime caps info */ switch (long_ins->opcode) { case OP_EXTRACT_I8: vreg = long_ins->sreg1; if (long_ins->inst_c0) { MONO_INST_NEW (cfg, ins, OP_PSHUFLED); ins->klass = long_ins->klass; ins->sreg1 = long_ins->sreg1; ins->inst_c0 = 2; ins->type = STACK_VTYPE; ins->dreg = vreg = alloc_ireg (cfg); MONO_ADD_INS (cfg->cbb, ins); } MONO_INST_NEW (cfg, ins, OP_EXTRACT_I4); ins->klass = mono_defaults.int32_class; ins->sreg1 = vreg; ins->type = STACK_I4; ins->dreg = long_ins->dreg + 1; MONO_ADD_INS (cfg->cbb, ins); MONO_INST_NEW (cfg, ins, OP_PSHUFLED); ins->klass = long_ins->klass; ins->sreg1 = long_ins->sreg1; ins->inst_c0 = long_ins->inst_c0 ? 3 : 1; ins->type = STACK_VTYPE; ins->dreg = vreg = alloc_ireg (cfg); MONO_ADD_INS (cfg->cbb, ins); MONO_INST_NEW (cfg, ins, OP_EXTRACT_I4); ins->klass = mono_defaults.int32_class; ins->sreg1 = vreg; ins->type = STACK_I4; ins->dreg = long_ins->dreg + 2; MONO_ADD_INS (cfg->cbb, ins); long_ins->opcode = OP_NOP; break; case OP_INSERTX_I8_SLOW: MONO_INST_NEW (cfg, ins, OP_INSERTX_I4_SLOW); ins->dreg = long_ins->dreg; ins->sreg1 = long_ins->dreg; ins->sreg2 = long_ins->sreg2 + 1; ins->inst_c0 = long_ins->inst_c0 * 2; MONO_ADD_INS (cfg->cbb, ins); MONO_INST_NEW (cfg, ins, OP_INSERTX_I4_SLOW); ins->dreg = long_ins->dreg; ins->sreg1 = long_ins->dreg; ins->sreg2 = long_ins->sreg2 + 2; ins->inst_c0 = long_ins->inst_c0 * 2 + 1; MONO_ADD_INS (cfg->cbb, ins); long_ins->opcode = OP_NOP; break; case OP_EXPAND_I8: MONO_INST_NEW (cfg, ins, OP_ICONV_TO_X); ins->dreg = long_ins->dreg; ins->sreg1 = long_ins->sreg1 + 1; ins->klass = long_ins->klass; ins->type = STACK_VTYPE; MONO_ADD_INS (cfg->cbb, ins); MONO_INST_NEW (cfg, ins, OP_INSERTX_I4_SLOW); ins->dreg = long_ins->dreg; ins->sreg1 = long_ins->dreg; ins->sreg2 = long_ins->sreg1 + 2; ins->inst_c0 = 1; ins->klass = long_ins->klass; ins->type = STACK_VTYPE; MONO_ADD_INS (cfg->cbb, ins); MONO_INST_NEW (cfg, ins, OP_PSHUFLED); ins->dreg = long_ins->dreg; ins->sreg1 = long_ins->dreg;; ins->inst_c0 = 0x44; /*Magic number for swizzling (X,Y,X,Y)*/ ins->klass = long_ins->klass; ins->type = STACK_VTYPE; MONO_ADD_INS (cfg->cbb, ins); long_ins->opcode = OP_NOP; break; } #endif /* MONO_ARCH_SIMD_INTRINSICS */ } /*MONO_ARCH_HAVE_HANDLER_BLOCK_GUARD*/ gpointer mono_arch_install_handler_block_guard (MonoJitInfo *ji, MonoJitExceptionInfo *clause, MonoContext *ctx, gpointer new_value) { int offset; gpointer *sp, old_value; char *bp; offset = clause->exvar_offset; /*Load the spvar*/ bp = MONO_CONTEXT_GET_BP (ctx); sp = *(gpointer*)(bp + offset); old_value = *sp; if (old_value < ji->code_start || (char*)old_value > ((char*)ji->code_start + ji->code_size)) return old_value; *sp = new_value; return old_value; } /* * mono_aot_emit_load_got_addr: * * Emit code to load the got address. * On x86, the result is placed into EBX. */ guint8* mono_arch_emit_load_got_addr (guint8 *start, guint8 *code, MonoCompile *cfg, MonoJumpInfo **ji) { x86_call_imm (code, 0); /* * The patch needs to point to the pop, since the GOT offset needs * to be added to that address. */ if (cfg) mono_add_patch_info (cfg, code - cfg->native_code, MONO_PATCH_INFO_GOT_OFFSET, NULL); else *ji = mono_patch_info_list_prepend (*ji, code - start, MONO_PATCH_INFO_GOT_OFFSET, NULL); x86_pop_reg (code, MONO_ARCH_GOT_REG); x86_alu_reg_imm (code, X86_ADD, MONO_ARCH_GOT_REG, 0xf0f0f0f0); return code; } static guint8* emit_load_aotconst (guint8 *start, guint8 *code, MonoCompile *cfg, MonoJumpInfo **ji, int dreg, int tramp_type, gconstpointer target) { if (cfg) mono_add_patch_info (cfg, code - cfg->native_code, tramp_type, target); else g_assert_not_reached (); x86_mov_reg_membase (code, dreg, MONO_ARCH_GOT_REG, 0xf0f0f0f0, 4); return code; } /* * mono_arch_emit_load_aotconst: * * Emit code to load the contents of the GOT slot identified by TRAMP_TYPE and * TARGET from the mscorlib GOT in full-aot code. * On x86, the GOT address is assumed to be in EBX, and the result is placed into * EAX. */ guint8* mono_arch_emit_load_aotconst (guint8 *start, guint8 *code, MonoJumpInfo **ji, int tramp_type, gconstpointer target) { /* Load the mscorlib got address */ x86_mov_reg_membase (code, X86_EAX, MONO_ARCH_GOT_REG, sizeof (gpointer), 4); *ji = mono_patch_info_list_prepend (*ji, code - start, tramp_type, target); /* arch_emit_got_access () patches this */ x86_mov_reg_membase (code, X86_EAX, X86_EAX, 0xf0f0f0f0, 4); return code; } /* Can't put this into mini-x86.h */ gpointer mono_x86_get_signal_exception_trampoline (MonoTrampInfo **info, gboolean aot); GSList * mono_arch_get_trampolines (gboolean aot) { MonoTrampInfo *info; GSList *tramps = NULL; mono_x86_get_signal_exception_trampoline (&info, aot); tramps = g_slist_append (tramps, info); return tramps; } /* Soft Debug support */ #ifdef MONO_ARCH_SOFT_DEBUG_SUPPORTED /* * mono_arch_set_breakpoint: * * Set a breakpoint at the native code corresponding to JI at NATIVE_OFFSET. * The location should contain code emitted by OP_SEQ_POINT. */ void mono_arch_set_breakpoint (MonoJitInfo *ji, guint8 *ip) { guint8 *code = ip + OP_SEQ_POINT_BP_OFFSET; g_assert (code [0] == 0x90); x86_call_membase (code, X86_ECX, 0); } /* * mono_arch_clear_breakpoint: * * Clear the breakpoint at IP. */ void mono_arch_clear_breakpoint (MonoJitInfo *ji, guint8 *ip) { guint8 *code = ip + OP_SEQ_POINT_BP_OFFSET; int i; for (i = 0; i < 2; ++i) x86_nop (code); } /* * mono_arch_start_single_stepping: * * Start single stepping. */ void mono_arch_start_single_stepping (void) { ss_trampoline = mini_get_single_step_trampoline (); } /* * mono_arch_stop_single_stepping: * * Stop single stepping. */ void mono_arch_stop_single_stepping (void) { ss_trampoline = NULL; } /* * mono_arch_is_single_step_event: * * Return whenever the machine state in SIGCTX corresponds to a single * step event. */ gboolean mono_arch_is_single_step_event (void *info, void *sigctx) { /* We use soft breakpoints */ return FALSE; } gboolean mono_arch_is_breakpoint_event (void *info, void *sigctx) { /* We use soft breakpoints */ return FALSE; } #define BREAKPOINT_SIZE 2 /* * mono_arch_skip_breakpoint: * * See mini-amd64.c for docs. */ void mono_arch_skip_breakpoint (MonoContext *ctx, MonoJitInfo *ji) { g_assert_not_reached (); } /* * mono_arch_skip_single_step: * * See mini-amd64.c for docs. */ void mono_arch_skip_single_step (MonoContext *ctx) { g_assert_not_reached (); } /* * mono_arch_get_seq_point_info: * * See mini-amd64.c for docs. */ gpointer mono_arch_get_seq_point_info (MonoDomain *domain, guint8 *code) { NOT_IMPLEMENTED; return NULL; } void mono_arch_init_lmf_ext (MonoLMFExt *ext, gpointer prev_lmf) { ext->lmf.previous_lmf = (gsize)prev_lmf; /* Mark that this is a MonoLMFExt */ ext->lmf.previous_lmf = (gsize)(gpointer)(((gssize)ext->lmf.previous_lmf) | 2); ext->lmf.ebp = (gssize)ext; } #endif gboolean mono_arch_opcode_supported (int opcode) { switch (opcode) { case OP_ATOMIC_ADD_I4: case OP_ATOMIC_EXCHANGE_I4: case OP_ATOMIC_CAS_I4: case OP_ATOMIC_LOAD_I1: case OP_ATOMIC_LOAD_I2: case OP_ATOMIC_LOAD_I4: case OP_ATOMIC_LOAD_U1: case OP_ATOMIC_LOAD_U2: case OP_ATOMIC_LOAD_U4: case OP_ATOMIC_LOAD_R4: case OP_ATOMIC_LOAD_R8: case OP_ATOMIC_STORE_I1: case OP_ATOMIC_STORE_I2: case OP_ATOMIC_STORE_I4: case OP_ATOMIC_STORE_U1: case OP_ATOMIC_STORE_U2: case OP_ATOMIC_STORE_U4: case OP_ATOMIC_STORE_R4: case OP_ATOMIC_STORE_R8: return TRUE; default: return FALSE; } } #if defined(ENABLE_GSHAREDVT) #include "../../../mono-extensions/mono/mini/mini-x86-gsharedvt.c" #endif /* !MONOTOUCH */
29.451731
249
0.687686
[ "model" ]
9e165805b66da49e691c1d9542f504f110909cb3
2,540
h
C
Patternscape_CPP_Backend/Patterns.h
AtiqGauri/Patternscape
ea1202dae99151e28c4918bb520714b27a13a7ce
[ "MIT" ]
20
2020-09-23T10:19:12.000Z
2022-01-28T09:36:58.000Z
Patternscape_CPP_Backend/Patterns.h
AtiqGauri/Patternscape
ea1202dae99151e28c4918bb520714b27a13a7ce
[ "MIT" ]
4
2020-10-06T19:11:41.000Z
2022-03-25T19:11:46.000Z
Patternscape_CPP_Backend/Patterns.h
AtiqGauri/Patternscape
ea1202dae99151e28c4918bb520714b27a13a7ce
[ "MIT" ]
null
null
null
#ifndef PATTERN_H #define PATTERN_H #include<iostream> #include<vector> #include<string> #include"Resources.h" using namespace std; class Patterns { public: vector<Resources::patternStructure> rawResults;//STORING RAW RESULTS TO MAKE THEM INTO PATTERNS vector<vector<Resources::patternStructure>> splittedResults;//REQUIRED IN PATTERN CREATION vector<string> output;//PROCESSED OUTPUT / FINAL PATTERNS /* HERE PROCESSED DATA WILL BE CONVERTED INTO PATTERNS STEP 1. SORT DATA STEP 2. CALL DIVIDE_PATTERNS() ON DATA TO DIVIDE OVERLAPPING PATTERNS AND ADDRESSING UNDETECTED PART STEP 3. SORT DATA ON BASIS OF STRUCT LENGTH ELEMENT STEP 4. FORMATTING OUTPUT AND WRITE IT IN A FILE */ void pattern(string password); /* THIS FUNCTION TAKES A VECTOR OF TYPE PATTERNSTRUCTURE AND SORT IT ON THE BASIS OF ITS LENGTH ELEMENT */ void sort_vector_struct_on_length(vector<Resources::patternStructure>& x); /* THIS FUNCTION TAKES A VECTOR OF TYPE PATTERNSTRUCTURE AND SORT IT ON THE BASIS OF ITS LOCATION ELEMENT */ void sort_vector_struct_on_location(vector<Resources::patternStructure>& x); /* HERE A SINGLE PATTERN GET DIVIDED INTO MULTIPLE IF IT OVERLAPPING ITSELF. TO ADDRESS UNDETECTED PART UNDETECTED() WILL CALLED AFTER DIVIDING PATTER IN MULTIPLE PATTERNS STEP 1. EVERY PART WILL BE TESTED TO VERIFY LOCATION ATTRIBUTE IS OVERLAPPING OR NOT STEP 2. IF SO THEN OVERLAPPING PART WILL BE CALLED RECURSIVELY AND CURRENT PART WILL BE STORED. STEP 3. THIS WILL END WITH CALLING UNDETECTED() ON ALL THE PATTERNS. */ void divide_patterns(vector<Resources::patternStructure>& patternVector, string password); /* THIS FUNCTION TAKES SPLITTEDRESULTS AND ANALYSE THEIR UNDETECTED PART TO ADD UNDETECTED TAG. STEP 1. EVERY PATTERN WILL GO THROUGH FOR LOOP ONE BY ONE STEP 2. FOR LOOP HAS 3 IF STATEMENTS TO ADDRESS FRONT - MIDDLE - END PART OF PATTERN STEP 3. FIRST IF WILL CHECK IF LOCATION 0 IS AN UNDETECTED PART OR NOT STEP 4. SECOND IF WILL RUN A LOOP UNTIL LAST DETECTED PART TO CHECK IF THERE IS AN UNDETECTED PART IN MIDDLE STEP 5. THIRD IF WILL CHECK IF END OF PASSWORD IS UNDETECTED PART OR NOT STEP 6. IF ANY PART OF PASSWORD IS FOUND TO BE UNDETECTED THAN A TAG WILL WE ADDED TO THAT LOCATION. */ void undetected(string password); /* THIS FUNCTION STARTS A MUTEX TO INSERT OUTPUT OF THIS THREAD TO MAIN RESOURCE OUTPUT CONTAINER */ void insert_output(); /* THIS FUNCTION WILL CLEAR AND SHRINK VECTORS AND OTHER MEMBERS */ void clear_and_shrink(); }; #endif
35.277778
102
0.768504
[ "vector" ]
9e169ed4b013d34f49d65f4f8cc8542c9727d7bc
3,379
h
C
jetson/carControl/src/0.3/lane_detection/msac/lmmin.h
thanhwins/DriveCarLessChallenge
716304f3e25b383781ade5f1560ef0d538fc634e
[ "MIT" ]
1
2017-12-19T15:53:55.000Z
2017-12-19T15:53:55.000Z
jetson/carControl/src/0.3/lane_detection/msac/lmmin.h
thanhwins/DriveCarLessChallenge
716304f3e25b383781ade5f1560ef0d538fc634e
[ "MIT" ]
null
null
null
jetson/carControl/src/0.3/lane_detection/msac/lmmin.h
thanhwins/DriveCarLessChallenge
716304f3e25b383781ade5f1560ef0d538fc634e
[ "MIT" ]
1
2019-11-27T03:01:55.000Z
2019-11-27T03:01:55.000Z
/* * Project: LevenbergMarquardtLeastSquaresFitting * * File: lmmin.h * * Contents: Public interface to the Levenberg-Marquardt core implementation. * * Author: Joachim Wuttke 2004-2013 * * Licence: see ../COPYING (FreeBSD) * * Homepage: joachimwuttke.de/lmfit */ #ifndef LMMIN_H #define LMMIN_H #ifdef __cplusplus extern "C" { #endif /** Compact high-level interface. **/ /* Collection of control (input) parameters. */ typedef struct { double ftol; /* relative error desired in the sum of squares. */ double xtol; /* relative error between last two approximations. */ double gtol; /* orthogonality desired between fvec and its derivs. */ double epsilon; /* step used to calculate the jacobian. */ double stepbound; /* initial bound to steps in the outer loop. */ int maxcall; /* maximum number of iterations. */ int scale_diag; /* UNDOCUMENTED, TESTWISE automatical diag rescaling? */ int printflags; /* OR'ed to produce more noise */ } lm_control_struct; /* Collection of status (output) parameters. */ typedef struct { double fnorm; /* norm of the residue vector fvec. */ int nfev; /* actual number of iterations. */ int info; /* status (index for lm_infmsg and lm_shortmsg). */ } lm_status_struct; /* Recommended control parameter settings. */ extern const lm_control_struct lm_control_double; extern const lm_control_struct lm_control_float; /* Standard monitoring routine. */ void lm_printout_std( int n_par, const double *par, int m_dat, const void *data, const double *fvec, int printflags, int iflag, int iter, int nfev ); /* Refined calculation of Eucledian norm, typically used in printout routine. */ double lm_enorm( int, const double * ); /* The actual minimization. */ void lmmin( int n_par, double *par, int m_dat, const void *data, void (*evaluate) (const double *par, int m_dat, const void *data, double *fvec, int *info), const lm_control_struct *control, lm_status_struct *status, void (*printout) (int n_par, const double *par, int m_dat, const void *data, const double *fvec, int printflags, int iflag, int iter, int nfev) ); /** Legacy low-level interface. **/ /* Alternative to lm_minimize, allowing full control, and read-out of auxiliary arrays. For usage, see implementation of lmmin. */ void lm_lmdif( int m, int n, double *x, double *fvec, double ftol, double xtol, double gtol, int maxfev, double epsfcn, double *diag, int mode, double factor, int *info, int *nfev, double *fjac, int *ipvt, double *qtf, double *wa1, double *wa2, double *wa3, double *wa4, void (*evaluate) (const double *par, int m_dat, const void *data, double *fvec, int *info), void (*printout) (int n_par, const double *par, int m_dat, const void *data, const double *fvec, int printflags, int iflag, int iter, int nfev), int printflags, const void *data ); extern const char *lm_infmsg[]; extern const char *lm_shortmsg[]; #ifdef __cplusplus } #endif #endif /* LMMIN_H */
37.131868
80
0.627405
[ "vector" ]
9e1728d14dd18ac32838614cd4e04a3dc7ad0601
50,424
h
C
sdk/metamod/include/metamod/engine_hooks.h
Hun1eR/TOML
7c47b3fd7b9d0321f0614cc8c51da8c7e458c22b
[ "MIT" ]
5
2020-05-12T20:11:00.000Z
2021-02-26T16:59:05.000Z
sdk/metamod/include/metamod/engine_hooks.h
Hun1eR/TOML
7c47b3fd7b9d0321f0614cc8c51da8c7e458c22b
[ "MIT" ]
null
null
null
sdk/metamod/include/metamod/engine_hooks.h
Hun1eR/TOML
7c47b3fd7b9d0321f0614cc8c51da8c7e458c22b
[ "MIT" ]
null
null
null
// *********************************************************************** // Author : the_hunter // Created : 04-01-2020 // // Last Modified By : the_hunter // Last Modified On : 04-01-2020 // *********************************************************************** #pragma once #include <cssdk/engine/eiface.h> #include <metamod/os_dep.h> #include <cstring> #include <type_traits> /// <summary> /// </summary> extern "C" void DLLEXPORT Meta_Init(); /// <summary> /// <para>Exports the engine hooks.</para> /// </summary> int export_engine_hooks(EngineFuncPointers* function_table, int* interface_version); /// <summary> /// <para>Exports the engine post hooks.</para> /// </summary> int export_engine_post_hooks(EngineFuncPointers* function_table, int* interface_version); /// <summary> /// <para>Class EngineHooks.</para> /// </summary> class EngineHooks { friend void DLLEXPORT Meta_Init(); friend int export_engine_hooks(EngineFuncPointers*, int*); friend int export_engine_post_hooks(EngineFuncPointers*, int*); /// <summary> /// <para>Engine hooks table.</para> /// </summary> static EngineFuncPointers* engine_hooks_; /// <summary> /// <para>Engine post hooks table.</para> /// </summary> static EngineFuncPointers* engine_post_hooks_; public: /// <summary> /// <para>Clears all hooks.</para> /// </summary> static void clear_all_hooks() { if (engine_hooks_ != nullptr) { std::memset(static_cast<void*>(engine_hooks_), 0, sizeof(EngineFuncPointers)); } if (engine_post_hooks_ != nullptr) { std::memset(static_cast<void*>(engine_post_hooks_), 0, sizeof(EngineFuncPointers)); } } /// <summary> /// <para>Precaches a model.</para> /// </summary> static void precache_model(const std::add_pointer_t<int(const char* path)> callback, const bool post = false) { set_hook(&EngineFuncPointers::precache_model, callback, post); } /// <summary> /// <para>Precaches a sound.</para> /// </summary> static void precache_sound(const std::add_pointer_t<int(const char* path)> callback, const bool post = false) { set_hook(&EngineFuncPointers::precache_sound, callback, post); } /// <summary> /// <para>Sets the model of the given entity. Also changes the entity bounds based on the model.</para> /// </summary> static void set_model(const std::add_pointer_t<void(Edict* entity, const char* model)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_model, callback, post); } /// <summary> /// <para>Gets the index of the given model.</para> /// </summary> static void model_index(const std::add_pointer_t<int(const char* model)> callback, const bool post = false) { set_hook(&EngineFuncPointers::model_index, callback, post); } /// <summary> /// <para>Gets the number of frames in the given model.</para> /// </summary> static void model_frames(const std::add_pointer_t<int(int model_index)> callback, const bool post = false) { set_hook(&EngineFuncPointers::model_frames, callback, post); } /// <summary> /// <para>Sets the entity bounds. Also relinks the entity.</para> /// </summary> static void set_size(const std::add_pointer_t<void(Edict* entity, const Vector& min, const Vector& max)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_size, callback, post); } /// <summary> /// <para>Changes the level. This will append a change level command to the server command buffer.</para> /// </summary> static void change_level(const std::add_pointer_t<void(const char* level_name, const char* landmark_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::change_level, callback, post); } /// <summary> /// <para>Does nothing useful. Will trigger a host error if the given entity is not a client.</para> /// </summary> static void get_spawn_params(const std::add_pointer_t<void(Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_spawn_params, callback, post); } /// <summary> /// <para>Does nothing useful. Will trigger a host error if the given entity is not a client.</para> /// </summary> static void save_spawn_params(const std::add_pointer_t<void(Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::save_spawn_params, callback, post); } /// <summary> /// <para>Converts a direction vector to a yaw angle.</para> /// </summary> static void vec_to_yaw(const std::add_pointer_t<float(const Vector& direction)> callback, const bool post = false) { set_hook(&EngineFuncPointers::vec_to_yaw, callback, post); } /// <summary> /// <para>Converts a direction vector to angles.</para> /// </summary> static void vec_to_angles(const std::add_pointer_t<void(const Vector& direction_in, Vector& angles_out)> callback, const bool post = false) { set_hook(&EngineFuncPointers::vec_to_angles, callback, post); } /// <summary> /// <para>Moves the given entity to the given destination.</para> /// </summary> static void move_to_origin(const std::add_pointer_t<void(Edict* entity, const Vector& goal, float distance, MoveTypeNpc move_type)> callback, const bool post = false) { set_hook(&EngineFuncPointers::move_to_origin, callback, post); } /// <summary> /// <para>Changes the entity's yaw angle to approach its ideal yaw.</para> /// </summary> static void change_yaw(const std::add_pointer_t<void(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::change_yaw, callback, post); } /// <summary> /// <para>Changes the entity's pitch angle to approach its ideal pitch.</para> /// </summary> static void change_pitch(const std::add_pointer_t<void(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::change_pitch, callback, post); } /// <summary> /// <para>Finds an entity by comparing strings.</para> /// </summary> static void find_entity_by_string( const std::add_pointer_t<Edict*(Edict* edict_start_search_after, const char* field, const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::find_entity_by_string, callback, post); } /// <summary> /// </summary> static void get_entity_illumination(const std::add_pointer_t<int(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_entity_illumination, callback, post); } /// <summary> /// <para>Finds an entity in a sphere.</para> /// </summary> static void find_entity_in_sphere(const std::add_pointer_t<Edict*(Edict* edict_start_search_after, const Vector& origin, float radius)> callback, const bool post = false) { set_hook(&EngineFuncPointers::find_entity_in_sphere, callback, post); } /// <summary> /// <para>Finds a client in the potentially visible set.</para> /// </summary> static void find_client_in_pvs(const std::add_pointer_t<Edict*(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::find_client_in_pvs, callback, post); } /// <summary> /// <para>Find entities in potentially visible set.</para> /// </summary> static void entities_in_pvs(const std::add_pointer_t<Edict*(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::entities_in_pvs, callback, post); } /// <summary> /// <para>Make direction vectors from angles.</para> /// </summary> static void make_vectors(const std::add_pointer_t<void(const Vector& angles)> callback, const bool post = false) { set_hook(&EngineFuncPointers::make_vectors, callback, post); } /// <summary> /// <para>Make direction vectors from angles.</para> /// </summary> static void angle_vectors(const std::add_pointer_t<void(const Vector& angles, Vector& forward, Vector& right, Vector& up)> callback, const bool post = false) { set_hook(&EngineFuncPointers::angle_vectors, callback, post); } /// <summary> /// <para>Allocates an entity dictionary for use with an entity.</para> /// </summary> static void create_entity(const std::add_pointer_t<Edict*()> callback, const bool post = false) { set_hook(&EngineFuncPointers::create_entity, callback, post); } /// <summary> /// <para>Immediately removes the given entity.</para> /// </summary> static void remove_entity(const std::add_pointer_t<void(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::remove_entity, callback, post); } /// <summary> /// <para>Creates an entity of the class <c>class_name</c>.</para> /// </summary> static void create_named_entity(const std::add_pointer_t<Edict*(Strind class_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::create_named_entity, callback, post); } /// <summary> /// <para>Makes an entity static. Static entities are copied to the client side and are removed on the server side.</para> /// </summary> static void make_static(const std::add_pointer_t<void(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::make_static, callback, post); } /// <summary> /// </summary> static void ent_is_on_floor(const std::add_pointer_t<qboolean(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::ent_is_on_floor, callback, post); } /// <summary> /// <para>Drops the entity to the floor.</para> /// </summary> static void drop_to_floor(const std::add_pointer_t<int(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::drop_to_floor, callback, post); } /// <summary> /// <para>Makes the entity walk.</para> /// </summary> static void walk_move(const std::add_pointer_t<qboolean(Edict* entity, float yaw, float dist, WalkMoveMode mode)> callback, const bool post = false) { set_hook(&EngineFuncPointers::walk_move, callback, post); } /// <summary> /// <para>Sets the origin of the given entity.</para> /// </summary> static void set_origin(const std::add_pointer_t<void(Edict* entity, const Vector& origin)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_origin, callback, post); } /// <summary> /// <para>Emits a sounds from the given entity.</para> /// </summary> static void emit_sound( const std::add_pointer_t<void(Edict* entity, SoundChannel channel, const char* sample, float volume, float attenuation, int flags, int pitch)> callback, const bool post = false) { set_hook(&EngineFuncPointers::emit_sound, callback, post); } /// <summary> /// <para>Emits a sounds from the given entity.</para> /// </summary> static void emit_ambient_sound( const std::add_pointer_t<void(Edict* entity, Vector& origin, const char* sample, float volume, float attenuation, int flags, int pitch)> callback, const bool post = false) { set_hook(&EngineFuncPointers::emit_ambient_sound, callback, post); } /// <summary> /// <para>Performs a trace between a starting and ending position.</para> /// </summary> static void trace_line( const std::add_pointer_t<void(const Vector& start_pos, const Vector& end_pos, int trace_ignore_flags, Edict* entity_to_ignore, TraceResult* result)> callback, const bool post = false) { set_hook(&EngineFuncPointers::trace_line, callback, post); } /// <summary> /// <para>Traces a toss.</para> /// </summary> static void trace_toss(const std::add_pointer_t<void(Edict* entity, Edict* entity_to_ignore, TraceResult* result)> callback, const bool post = false) { set_hook(&EngineFuncPointers::trace_toss, callback, post); } /// <summary> /// <para>Performs a trace between a starting and ending position, using the given entity's min size and max size.</para> /// </summary> static void trace_monster_hull( const std::add_pointer_t<qboolean(Edict* entity, const Vector& start_pos, const Vector& end_pos, int trace_ignore_flags, Edict* entity_to_ignore, TraceResult* result)> callback, const bool post = false) { set_hook(&EngineFuncPointers::trace_monster_hull, callback, post); } /// <summary> /// <para>Performs a trace between a starting and ending position, using the specified hull.</para> /// </summary> static void trace_hull( const std::add_pointer_t<void(const Vector& start_pos, const Vector& end_pos, int trace_ignore_flags, int hull_number, Edict* entity_to_ignore, TraceResult* result)> callback, const bool post = false) { set_hook(&EngineFuncPointers::trace_hull, callback, post); } /// <summary> /// <para>Performs a trace between a starting and ending position.<br/> /// Similar to <c>trace_hull</c>, but will instead perform a trace in the given world hull using the given entity's model's hulls.<br/> /// For studio models this will use the model's hit boxes. /// </para> /// </summary> static void trace_model( const std::add_pointer_t<void(const Vector& start_pos, const Vector& end_pos, int hull_number, Edict* entity, TraceResult* result)> callback, const bool post = false) { set_hook(&EngineFuncPointers::trace_model, callback, post); } /// <summary> /// <para>Used to get texture info.</para> /// </summary> static void trace_texture(const std::add_pointer_t<const char*(Edict* texture_entity, const Vector& start_pos, const Vector& end_pos)> callback, const bool post = false) { set_hook(&EngineFuncPointers::trace_texture, callback, post); } /// <summary> /// <para>Not implemented. Triggers a sys error.</para> /// </summary> static void trace_sphere(const std::add_pointer_t<void(const Vector& start_pos, const Vector& end_pos, int trace_ignore_flags, float radius, Edict* entity_to_ignore, TraceResult* result)> callback, const bool post = false) { set_hook(&EngineFuncPointers::trace_sphere, callback, post); } /// <summary> /// <para>Get the aim vector for the given entity.<br/> /// Assumes <c>make_vectors</c> was called with <c>entity->vars.angles</c> beforehand.</para> /// </summary> static void get_aim_vector(const std::add_pointer_t<void(Edict* entity, float speed, Vector& vec_return)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_aim_vector, callback, post); } /// <summary> /// <para>Issues a command to the server.</para> /// </summary> static void server_command(const std::add_pointer_t<void(const char* command)> callback, const bool post = false) { set_hook(&EngineFuncPointers::server_command, callback, post); } /// <summary> /// <para>Executes all pending server commands.</para> /// </summary> static void server_execute(const std::add_pointer_t<void()> callback, const bool post = false) { set_hook(&EngineFuncPointers::server_execute, callback, post); } /// <summary> /// <para>Sends a client command to the given client.</para> /// </summary> template <typename ...Args> static void client_command(const std::add_pointer_t<void(Edict* client, const char* format, Args&&... args)> callback, const bool post = false) { set_hook(&EngineFuncPointers::client_command, callback, post); } /// <summary> /// <para>Creates a particle effect.</para> /// </summary> static void particle_effect(const std::add_pointer_t<void(const Vector& origin, const Vector& direction, float color, float count)> callback, const bool post = false) { set_hook(&EngineFuncPointers::particle_effect, callback, post); } /// <summary> /// <para>Sets the given light style to the given value.</para> /// </summary> static void light_style(const std::add_pointer_t<void(int style, const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::light_style, callback, post); } /// <summary> /// <para>Gets the index of the given decal.</para> /// </summary> static void decal_index(const std::add_pointer_t<int(const char* name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::decal_index, callback, post); } /// <summary> /// <para>Gets the contents of the given location in the world.</para> /// </summary> static void point_contents(const std::add_pointer_t<int(const Vector& origin)> callback, const bool post = false) { set_hook(&EngineFuncPointers::point_contents, callback, post); } /// <summary> /// <para>Begins a new network message.</para> /// </summary> static void message_begin(const std::add_pointer_t<void(MessageType msg_type, int msg_id, const vec_t* origin, Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::message_begin, callback, post); } /// <summary> /// <para>Ends a network message.</para> /// </summary> static void message_end(const std::add_pointer_t<void()> callback, const bool post = false) { set_hook(&EngineFuncPointers::message_end, callback, post); } /// <summary> /// <para>Writes a single unsigned byte.</para> /// </summary> static void write_byte(const std::add_pointer_t<void(int value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_byte, callback, post); } /// <summary> /// <para>Writes a single character.</para> /// </summary> static void write_char(const std::add_pointer_t<void(int value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_char, callback, post); } /// <summary> /// <para>Writes a single unsigned short.</para> /// </summary> static void write_short(const std::add_pointer_t<void(int value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_short, callback, post); } /// <summary> /// <para>Writes a single unsigned int.</para> /// </summary> static void write_long(const std::add_pointer_t<void(int value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_long, callback, post); } /// <summary> /// <para>Writes a single angle value.</para> /// </summary> static void write_angle(const std::add_pointer_t<void(float value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_angle, callback, post); } /// <summary> /// <para>Writes a single coordinate value.</para> /// </summary> static void write_coord(const std::add_pointer_t<void(float value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_coord, callback, post); } /// <summary> /// <para>Writes a single null terminated string.</para> /// </summary> static void write_string(const std::add_pointer_t<void(const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_string, callback, post); } /// <summary> /// <para>Writes a single entity index.</para> /// </summary> static void write_entity(const std::add_pointer_t<void(int value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::write_entity, callback, post); } /// <summary> /// <para>Registers a console variable.</para> /// </summary> static void cvar_register(const std::add_pointer_t<void(CVar* cvar)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_register, callback, post); } /// <summary> /// <para>Gets the value of console variable as a float.</para> /// </summary> static void cvar_get_float(const std::add_pointer_t<float(const char* cvar_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_get_float, callback, post); } /// <summary> /// <para>Gets the value of console variable as a string.</para> /// </summary> static void cvar_get_string(const std::add_pointer_t<const char*(const char* cvar_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_get_string, callback, post); } /// <summary> /// <para>Sets the value of console variable as a float.</para> /// </summary> static void cvar_set_float(const std::add_pointer_t<void(const char* cvar_name, float value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_set_float, callback, post); } /// <summary> /// <para>Sets the value of console variable as a string.</para> /// </summary> static void cvar_set_string(const std::add_pointer_t<void(const char* cvar_name, const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_set_string, callback, post); } /// <summary> /// <para>Outputs a message to the server console.</para> /// </summary> template <typename ...Args> static void alert_message(const std::add_pointer_t<void(AlertType type, const char* format, Args&&... args)> callback, const bool post = false) { set_hook(&EngineFuncPointers::alert_message, callback, post); } /// <summary> /// <para>Obsolete. Will print a message to the server console using alert_message indicating if it's being used.</para> /// </summary> template <typename ...Args> static void engine_file_print(const std::add_pointer_t<void(void* file, const char* format, Args&&... args)> callback, const bool post = false) { set_hook(&EngineFuncPointers::engine_file_print, callback, post); } /// <summary> /// <para>Allocates memory for <c>entity_base</c> instances.</para> /// </summary> static void alloc_ent_private_data(const std::add_pointer_t<void*(Edict* entity, int32 size)> callback, const bool post = false) { set_hook(&EngineFuncPointers::alloc_ent_private_data, callback, post); } /// <summary> /// </summary> static void ent_private_data(const std::add_pointer_t<void*(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::ent_private_data, callback, post); } /// <summary> /// <para>Frees the <c>entity_base</c> memory assigned to entity.</para> /// </summary> static void free_ent_private_data(const std::add_pointer_t<void(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::free_ent_private_data, callback, post); } /// <summary> /// <para>Gets the string assigned to the index.</para> /// </summary> static void sz_from_index(const std::add_pointer_t<const char*(unsigned int string)> callback, const bool post = false) { set_hook(&EngineFuncPointers::sz_from_index, callback, post); } /// <summary> /// <para>Allocates a string in the string pool.</para> /// </summary> static void alloc_string(const std::add_pointer_t<unsigned int(const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::alloc_string, callback, post); } /// <summary> /// <para>Gets the <c>EntityVars</c> instance assigned to the given entity instance.</para> /// </summary> static void get_vars_of_ent(const std::add_pointer_t<EntityVars*(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_vars_of_ent, callback, post); } /// <summary> /// <para>Gets an entity by offset.<br/> /// This uses the byte offset of the entity to retrieve it.<br/> /// DO NOT USE THIS. Use the <c>entity_of_ent_index</c> instead.</para> /// </summary> static void entity_of_ent_offset(const std::add_pointer_t<Edict*(eoffset entity_offset)> callback, const bool post = false) { set_hook(&EngineFuncPointers::entity_of_ent_offset, callback, post); } /// <summary> /// <para>Gets the entity offset of the entity.</para> /// </summary> static void ent_offset_of_entity(const std::add_pointer_t<eoffset(const Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::ent_offset_of_entity, callback, post); } /// <summary> /// <para>Gets the entity index of the entity dictionary.</para> /// </summary> static void index_of_edict(const std::add_pointer_t<int(const Edict* edict)> callback, const bool post = false) { set_hook(&EngineFuncPointers::index_of_edict, callback, post); } /// <summary> /// <para>Gets the entity at the given entity index.</para> /// </summary> static void entity_of_ent_index(const std::add_pointer_t<Edict *(int entity_index)> callback, const bool post = false) { set_hook(&EngineFuncPointers::entity_of_ent_index, callback, post); } /// <summary> /// <para>Gets the entity of an <c>EntityVars</c>.</para> /// </summary> static void find_entity_by_vars(const std::add_pointer_t<Edict *(EntityVars* vars)> callback, const bool post = false) { set_hook(&EngineFuncPointers::find_entity_by_vars, callback, post); } /// <summary> /// <para>Gets the model pointer of the given entity.</para> /// </summary> static void get_model_pointer(const std::add_pointer_t<void*(Edict* entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_model_pointer, callback, post); } /// <summary> /// <para>Registers a user message.</para> /// </summary> static void reg_user_message(const std::add_pointer_t<int(const char* name, int size)> callback, const bool post = false) { set_hook(&EngineFuncPointers::reg_user_message, callback, post); } /// <summary> /// <para>Does nothing.</para> /// </summary> static void animation_auto_move(const std::add_pointer_t<void(const Edict* entity, float time)> callback, const bool post = false) { set_hook(&EngineFuncPointers::animation_auto_move, callback, post); } /// <summary> /// <para>Gets the bone position and angles for the given entity and bone.</para> /// </summary> static void get_bone_position(const std::add_pointer_t<void(const Edict* entity, int bone, Vector& origin, Vector& angles)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_bone_position, callback, post); } /// <summary> /// <para>Gets the index of an exported function.</para> /// </summary> static void function_from_name(const std::add_pointer_t<uint32(const char* name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::function_from_name, callback, post); } /// <summary> /// <para>Gets the name of an exported function.</para> /// </summary> static void name_for_function(const std::add_pointer_t<const char*(uint32 function)> callback, const bool post = false) { set_hook(&EngineFuncPointers::name_for_function, callback, post); } /// <summary> /// <para>Sends a message to the client console.</para> /// </summary> static void client_print(const std::add_pointer_t<void(Edict* entity, PrintType type, const char* message)> callback, const bool post = false) { set_hook(&EngineFuncPointers::client_print, callback, post); } /// <summary> /// <para>Sends a message to the server console.<br/> /// The message is output regardless of the value of the developer cvar.</para> /// </summary> static void server_print(const std::add_pointer_t<void(const char* message)> callback, const bool post = false) { set_hook(&EngineFuncPointers::server_print, callback, post); } /// <summary> /// </summary> static void cmd_args(const std::add_pointer_t<const char*()> callback, const bool post = false) { set_hook(&EngineFuncPointers::cmd_args, callback, post); } /// <summary> /// <para>Gets the command argument at the given index.</para> /// </summary> static void cmd_argv(const std::add_pointer_t<const char*(int argc)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cmd_argv, callback, post); } /// <summary> /// </summary> static void cmd_argc(const std::add_pointer_t<int()> callback, const bool post = false) { set_hook(&EngineFuncPointers::cmd_argc, callback, post); } /// <summary> /// <para>Gets the attachment origin and angles.</para> /// </summary> static void get_attachment(const std::add_pointer_t<void(const Edict* entity, int attachment, Vector& origin, Vector& angles)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_attachment, callback, post); } /// <summary> /// <para>Initializes the CRC instance.</para> /// </summary> static void crc32_init(const std::add_pointer_t<void(crc32* pul_crc)> callback, const bool post = false) { set_hook(&EngineFuncPointers::crc32_init, callback, post); } /// <summary> /// <para>Processes a buffer and updates the CRC.</para> /// </summary> static void crc32_process_buffer(const std::add_pointer_t<void(crc32* pul_crc, void* buffer, int len)> callback, const bool post = false) { set_hook(&EngineFuncPointers::crc32_process_buffer, callback, post); } /// <summary> /// <para>Processes a single byte.</para> /// </summary> static void crc32_process_byte(const std::add_pointer_t<void(crc32* pul_crc, unsigned char ch)> callback, const bool post = false) { set_hook(&EngineFuncPointers::crc32_process_byte, callback, post); } /// <summary> /// <para>Finalizes the CRC instance.</para> /// </summary> static void crc32_final(const std::add_pointer_t<crc32(crc32 pul_crc)> callback, const bool post = false) { set_hook(&EngineFuncPointers::crc32_final, callback, post); } /// <summary> /// <para>Generates a random long number in the range [low, high].</para> /// </summary> static void random_long(const std::add_pointer_t<int32(int32 low, int32 high)> callback, const bool post = false) { set_hook(&EngineFuncPointers::random_long, callback, post); } /// <summary> /// <para>Generates a random float number in the range [low, high].</para> /// </summary> static void random_float(const std::add_pointer_t<float(float low, float high)> callback, const bool post = false) { set_hook(&EngineFuncPointers::random_float, callback, post); } /// <summary> /// <para>Sets the view of a client to the given entity.</para> /// </summary> static void set_view(const std::add_pointer_t<void(const Edict* client, const Edict* view_entity)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_view, callback, post); } /// <summary> /// </summary> static void time(const std::add_pointer_t<float()> callback, const bool post = false) { set_hook(&EngineFuncPointers::time, callback, post); } /// <summary> /// <para>Sets the angles of the given client's crosshairs to the given settings.</para> /// </summary> static void crosshair_angle(const std::add_pointer_t<void(const Edict* client, float pitch, float yaw)> callback, const bool post = false) { set_hook(&EngineFuncPointers::crosshair_angle, callback, post); } /// <summary> /// <para>Loads a file from disk.</para> /// </summary> static void load_file_for_me(const std::add_pointer_t<byte *(const char* file_name, int* length)> callback, const bool post = false) { set_hook(&EngineFuncPointers::load_file_for_me, callback, post); } /// <summary> /// <para>Frees the buffer provided by the <c>load_file_for_me</c>.</para> /// </summary> static void free_file(const std::add_pointer_t<void(void* buffer)> callback, const bool post = false) { set_hook(&EngineFuncPointers::free_file, callback, post); } /// <summary> /// <para>Signals the engine that a section has ended.</para> /// </summary> static void end_section(const std::add_pointer_t<void(const char* section_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::end_section, callback, post); } /// <summary> /// <para>Compares file times.</para> /// </summary> static void compare_file_time(const std::add_pointer_t<qboolean(char* file_name1, char* file_name2, int* compare)> callback, const bool post = false) { set_hook(&EngineFuncPointers::compare_file_time, callback, post); } /// <summary> /// <para>Gets the game directory name.</para> /// </summary> static void get_game_dir(const std::add_pointer_t<void(char* game_dir)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_game_dir, callback, post); } /// <summary> /// <para>Registers a Cvar. Identical to <c>cvar_register</c>, except it doesn't set the <c>FCVAR_EXT_DLL</c> flag.</para> /// </summary> static void cvar_register_variable(const std::add_pointer_t<void(CVar* variable)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_register_variable, callback, post); } /// <summary> /// <para>Fades the given client's volume.</para> /// </summary> static void fade_client_volume( const std::add_pointer_t<void(const Edict* client, int fade_percent, int fade_out_seconds, int hold_time, int fade_in_seconds)> callback, const bool post = false) { set_hook(&EngineFuncPointers::fade_client_volume, callback, post); } /// <summary> /// <para>Sets the client's maximum speed value.</para> /// </summary> static void set_client_max_speed(const std::add_pointer_t<void(Edict* client, float new_max_speed)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_client_max_speed, callback, post); } /// <summary> /// <para>Creates a fake client (bot).</para> /// </summary> static void create_fake_client(const std::add_pointer_t<Edict *(const char* name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::create_fake_client, callback, post); } /// <summary> /// <para>Runs client movement for a fake client.</para> /// </summary> static void run_player_move(const std::add_pointer_t<void(Edict* fake_client, const Vector& view_angles, float forward_move, float side_move, float up_move, unsigned short buttons, byte impulse, byte msec)> callback, const bool post = false) { set_hook(&EngineFuncPointers::run_player_move, callback, post); } /// <summary> /// <para>Computes the total number of entities currently in existence.</para> /// </summary> static void number_of_entities(const std::add_pointer_t<int()> callback, const bool post = false) { set_hook(&EngineFuncPointers::number_of_entities, callback, post); } /// <summary> /// <para>Gets the given client's info key buffer.</para> /// </summary> static void get_info_key_buffer(const std::add_pointer_t<char*(Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_info_key_buffer, callback, post); } /// <summary> /// <para>Gets the value of the given key from the given buffer.</para> /// </summary> static void info_key_value(const std::add_pointer_t<char*(char* info_buffer, const char* key)> callback, const bool post = false) { set_hook(&EngineFuncPointers::info_key_value, callback, post); } /// <summary> /// <para>Sets the value of the given key in the given buffer.</para> /// </summary> static void set_key_value(const std::add_pointer_t<void(char* info_buffer, const char* key, const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_key_value, callback, post); } /// <summary> /// <para>Sets the value of the given key in the given buffer.</para> /// </summary> static void set_client_key_value(const std::add_pointer_t<void(int client_index, char* info_buffer, const char* key, const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_client_key_value, callback, post); } /// <summary> /// <para>Checks if the given file_name is a valid map.</para> /// </summary> static void is_map_valid(const std::add_pointer_t<qboolean(const char* file_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::is_map_valid, callback, post); } /// <summary> /// <para>Projects a static decal in the world.</para> /// </summary> static void static_decal(const std::add_pointer_t<void(const Vector& origin, int decal_index, int entity_index, int model_index)> callback, const bool post = false) { set_hook(&EngineFuncPointers::static_decal, callback, post); } /// <summary> /// <para>Precaches a file.</para> /// </summary> static void precache_generic(const std::add_pointer_t<int(const char* path)> callback, const bool post = false) { set_hook(&EngineFuncPointers::precache_generic, callback, post); } /// <summary> /// <para>Returns the server assigned user id for this client.</para> /// </summary> static void get_player_user_id(const std::add_pointer_t<int(Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_player_user_id, callback, post); } /// <summary> /// <para>Builds a sound message to send to a client.</para> /// </summary> static void build_sound_msg(const std::add_pointer_t<void(Edict* entity, int channel, const char* sample, float volume, float attenuation, int flags, int pitch, MessageType msg_type, int msg_id, const Vector& origin, Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::build_sound_msg, callback, post); } /// <summary> /// </summary> static void is_dedicated_server(const std::add_pointer_t<qboolean()> callback, const bool post = false) { set_hook(&EngineFuncPointers::is_dedicated_server, callback, post); } /// <summary> /// </summary> static void cvar_get_pointer(const std::add_pointer_t<CVar *(const char* cvar_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_get_pointer, callback, post); } /// <summary> /// <para>Returns the server assigned WON id for this client.</para> /// </summary> static void get_player_won_id(const std::add_pointer_t<unsigned int(Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_player_won_id, callback, post); } /// <summary> /// <para>Removes a key from the info buffer.</para> /// </summary> static void info_remove_key(const std::add_pointer_t<void(char* info_buffer, const char* key)> callback, const bool post = false) { set_hook(&EngineFuncPointers::info_remove_key, callback, post); } /// <summary> /// <para>Gets the given physics key-value from the given client's buffer.</para> /// </summary> static void get_physics_key_value(const std::add_pointer_t<const char*(const Edict* client, const char* key)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_physics_key_value, callback, post); } /// <summary> /// <para>Sets the given physics key-value in the given client's buffer.</para> /// </summary> static void set_physics_key_value(const std::add_pointer_t<void(const Edict* client, const char* key, const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_physics_key_value, callback, post); } /// <summary> /// <para>Gets the physics info string for the given client.</para> /// </summary> static void get_physics_info_string(const std::add_pointer_t<const char*(const Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_physics_info_string, callback, post); } /// <summary> /// <para>Precaches an event.</para> /// </summary> static void precache_event(const std::add_pointer_t<unsigned short(int type, const char* path)> callback, const bool post = false) { set_hook(&EngineFuncPointers::precache_event, callback, post); } /// <summary> /// </summary> static void playback_event( const std::add_pointer_t<void(int flags, const Edict* invoker, unsigned short event_index, float delay, Vector& origin, Vector& angles, float f_param1, float f_param2, int i_param1, int i_param2, qboolean b_param1, qboolean b_param2)> callback, const bool post = false) { set_hook(&EngineFuncPointers::playback_event, callback, post); } /// <summary> /// <para>Sets the fat potentially visible set buffer to contain data based on the given origin.</para> /// </summary> static void set_fat_pvs(const std::add_pointer_t<unsigned char*(Vector& origin)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_fat_pvs, callback, post); } /// <summary> /// <para>Sets the fat potentially audible set buffer to contain data based on the given origin.</para> /// </summary> static void set_fat_pas(const std::add_pointer_t<unsigned char*(Vector& origin)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_fat_pas, callback, post); } /// <summary> /// <para>Checks if the given entity is visible in the given visible set.</para> /// </summary> static void check_visibility(const std::add_pointer_t<qboolean(Edict* entity, unsigned char* set)> callback, const bool post = false) { set_hook(&EngineFuncPointers::check_visibility, callback, post); } /// <summary> /// <para>Marks the given field in the given list as set.</para> /// </summary> static void delta_set_field(const std::add_pointer_t<void(struct delta* fields, const char* field_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::delta_set_field, callback, post); } /// <summary> /// <para>Marks the given field in the given list as not set.</para> /// </summary> static void delta_unset_field(const std::add_pointer_t<void(struct delta* fields, const char* field_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::delta_unset_field, callback, post); } /// <summary> /// <para>Adds a delta encoder.</para> /// </summary> static void delta_add_encoder( const std::add_pointer_t<void(const char* name, void (*conditional_encode)(struct delta* fields, const unsigned char* from, const unsigned char* to))> callback, const bool post = false) { set_hook(&EngineFuncPointers::delta_add_encoder, callback, post); } /// <summary> /// </summary> static void get_current_player(const std::add_pointer_t<int()> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_current_player, callback, post); } /// <summary> /// </summary> static void can_skip_player(const std::add_pointer_t<qboolean(const Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::can_skip_player, callback, post); } /// <summary> /// <para>Finds the index of a delta field.</para> /// </summary> static void delta_find_field(const std::add_pointer_t<int(struct delta* fields, const char* field_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::delta_find_field, callback, post); } /// <summary> /// <para>Marks a delta field as set by index.</para> /// </summary> static void delta_set_field_by_index(const std::add_pointer_t<void(struct delta* fields, int field_number)> callback, const bool post = false) { set_hook(&EngineFuncPointers::delta_set_field_by_index, callback, post); } /// <summary> /// <para>Marks a delta field as not set by index.</para> /// </summary> static void delta_unset_field_by_index(const std::add_pointer_t<void(struct delta* fields, int field_number)> callback, const bool post = false) { set_hook(&EngineFuncPointers::delta_unset_field_by_index, callback, post); } /// <summary> /// <para>Used to filter contents checks.</para> /// </summary> static void set_group_mask(const std::add_pointer_t<void(int mask, int operation)> callback, const bool post = false) { set_hook(&EngineFuncPointers::set_group_mask, callback, post); } /// <summary> /// <para>Creates an instanced baseline. Used to define a baseline for a particular entity type.</para> /// </summary> static void create_instanced_baseline(const std::add_pointer_t<int(Strind class_name, EntityState* baseline)> callback, const bool post = false) { set_hook(&EngineFuncPointers::create_instanced_baseline, callback, post); } /// <summary> /// <para>Directly sets a console variable value.</para> /// </summary> static void cvar_direct_set(const std::add_pointer_t<void(CVar* cvar, const char* value)> callback, const bool post = false) { set_hook(&EngineFuncPointers::cvar_direct_set, callback, post); } /// <summary> /// <para>Forces the client and server to be running with the same version of the specified file (e.g., a client model).</para> /// </summary> static void force_unmodified(const std::add_pointer_t<void(ForceType type, Vector& min_size, Vector& max_size, const char* file_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::force_unmodified, callback, post); } /// <summary> /// <para>Get client statistics.</para> /// </summary> static void get_player_stats(const std::add_pointer_t<void(const Edict* client, int* ping, int* packet_loss)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_player_stats, callback, post); } /// <summary> /// <para>Adds a server command.</para> /// </summary> static void add_server_command(const std::add_pointer_t<void(const char* cmd_name, void (*callback)())> callback, const bool post = false) { set_hook(&EngineFuncPointers::add_server_command, callback, post); } /// <summary> /// <para>Gets whether the given receiver can hear the given sender.</para> /// </summary> static void voice_get_client_listening(const std::add_pointer_t<qboolean(int receiver, int sender)> callback, const bool post = false) { set_hook(&EngineFuncPointers::voice_get_client_listening, callback, post); } /// <summary> /// <para>Sets whether the given receiver can hear the given sender.</para> /// </summary> static void voice_set_client_listening(const std::add_pointer_t<qboolean(int receiver, int sender, qboolean listen)> callback, const bool post = false) { set_hook(&EngineFuncPointers::voice_set_client_listening, callback, post); } /// <summary> /// <para>Gets the client's auth ID.</para> /// </summary> static void get_player_auth_id(const std::add_pointer_t<const char*(Edict* client)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_player_auth_id, callback, post); } /// <summary> /// <para>Gets the sequence that has the given entry name.</para> /// </summary> static void sequence_get(const std::add_pointer_t<SequenceEntry *(const char* file_name, const char* entry_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::sequence_get, callback, post); } /// <summary> /// <para>Picks a sentence from the given group.</para> /// </summary> static void sequence_pick_sentence(const std::add_pointer_t<SentenceEntry *(const char* group_name, int pick_method, int* picked)> callback, const bool post = false) { set_hook(&EngineFuncPointers::sequence_pick_sentence, callback, post); } /// <summary> /// <para>LH: Give access to file size via filesystem.</para> /// </summary> static void get_file_size(const std::add_pointer_t<int(const char* file_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_file_size, callback, post); } /// <summary> /// <para>Gets the average wave length in seconds.</para> /// </summary> static void get_approx_wave_play_len(const std::add_pointer_t<unsigned int(const char* file_path)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_approx_wave_play_len, callback, post); } /// <summary> /// </summary> static void is_career_match(const std::add_pointer_t<qboolean()> callback, const bool post = false) { set_hook(&EngineFuncPointers::is_career_match, callback, post); } /// <summary> /// </summary> static void get_localized_string_length(const std::add_pointer_t<int(const char* label)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_localized_string_length, callback, post); } /// <summary> /// <para>Marks the message with the given ID as having been shown.</para> /// </summary> static void register_tutor_message_shown(const std::add_pointer_t<void(int message_id)> callback, const bool post = false) { set_hook(&EngineFuncPointers::register_tutor_message_shown, callback, post); } /// <summary> /// <para>Gets the number of times the message with the given ID has been shown.</para> /// </summary> static void get_times_tutor_message_shown(const std::add_pointer_t<int(int message_id)> callback, const bool post = false) { set_hook(&EngineFuncPointers::get_times_tutor_message_shown, callback, post); } /// <summary> /// <para>Processes the tutor message decay buffer.</para> /// </summary> static void process_tutor_message_decay_buffer(const std::add_pointer_t<void(int* buffer, int buffer_length)> callback, const bool post = false) { set_hook(&EngineFuncPointers::process_tutor_message_decay_buffer, callback, post); } /// <summary> /// <para>Constructs the tutor message decay buffer.</para> /// </summary> static void construct_tutor_message_decay_buffer(const std::add_pointer_t<void(int* buffer, int buffer_length)> callback, const bool post = false) { set_hook(&EngineFuncPointers::construct_tutor_message_decay_buffer, callback, post); } /// <summary> /// <para>Resets tutor message decay data.</para> /// </summary> static void reset_tutor_message_decay_data(const std::add_pointer_t<void()> callback, const bool post = false) { set_hook(&EngineFuncPointers::reset_tutor_message_decay_data, callback, post); } /// <summary> /// <para>Queries the given client for a cvar value.</para> /// </summary> static void query_client_cvar_value(const std::add_pointer_t<void(const Edict* client, const char* cvar_name)> callback, const bool post = false) { set_hook(&EngineFuncPointers::query_client_cvar_value, callback, post); } /// <summary> /// <para>Queries the given client for a cvar value.</para> /// </summary> static void query_client_cvar_value2(const std::add_pointer_t<void(const Edict* client, const char* cvar_name, int request_id)> callback, const bool post = false) { set_hook(&EngineFuncPointers::query_client_cvar_value2, callback, post); } /// <summary> /// <para>Checks if a command line parameter was provided.</para> /// </summary> static void eng_check_param(const std::add_pointer_t<int(const char* cmd_line_token, char** next)> callback, const bool post = false) { set_hook(&EngineFuncPointers::eng_check_param, callback, post); } private: /// <summary> /// </summary> template <typename TMember, typename TCallback> static void set_hook(TMember EngineFuncPointers::* member, const TCallback callback, const bool post) { if (post) { engine_hooks_->*member = callback; } else { engine_post_hooks_->*member = callback; } } };
36.45987
246
0.705299
[ "vector", "model" ]
9e18b2c4fb14cf4fc38601528c627dc722ff2dd5
3,900
c
C
hw1_poketop/181041025.c
perihanmirkelam/CSE501-C_Programming
5ef1c4c234c8d8cb25dec84dd4d8fbe441f14289
[ "Apache-2.0" ]
1
2020-10-14T00:28:34.000Z
2020-10-14T00:28:34.000Z
hw1_poketop/181041025.c
perihanmirkelam/CSE501-C_Programming
5ef1c4c234c8d8cb25dec84dd4d8fbe441f14289
[ "Apache-2.0" ]
null
null
null
hw1_poketop/181041025.c
perihanmirkelam/CSE501-C_Programming
5ef1c4c234c8d8cb25dec84dd4d8fbe441f14289
[ "Apache-2.0" ]
null
null
null
#include <stdio.h> #include <math.h> #include <stdlib.h> #include <time.h> #define PI 3 #define RECTENGULAR 1 #define CIRCULAR 2 #define SQUARE 3 #define RED 0 #define YELLOW 1 #define BLUE 2 #define BLACK 3 #define WHITE 4 double CreateBody(int); int SetColor(int); double LoadMoves(int, double); int SetAttackPower(int, int); void ShowPokemon(int, double, int, double, int); int main () { int shape, color, attack_power; double size_of_body, move_length; shape = CIRCULAR; size_of_body = CreateBody(shape); color = 798; color = SetColor(color); move_length = LoadMoves(shape, size_of_body); attack_power = SetAttackPower (0, 150); ShowPokemon(shape, size_of_body, color, move_length, attack_power); return 0; } double CreateBody (int shape){ double area; if(shape == RECTENGULAR){ int width, height; printf("Enter width: "); scanf("%d", &width); printf("Enter height: "); scanf("%d", &height); area = width*height; } else if (shape == CIRCULAR){ int radius; printf("Enter radius: "); scanf("%d", &radius); area = PI*radius*radius; } else if (shape == SQUARE){ int edge; printf("Enter edge length: "); scanf("%d", &edge); area = edge*edge; } return area; } int SetColor(int color){ int revised = 1; if(color > 0 && color < 1000){ revised = color%5; } return revised; } double LoadMoves(int shape, double body_size){ double perimeter = 0.0; if(shape == RECTENGULAR){ perimeter = 2 * ((body_size / 5) + 5); } else if (shape == CIRCULAR){ perimeter = 2 * PI * sqrt(body_size / PI); } else if (shape == SQUARE){ perimeter = 2 * sqrt(body_size); } return perimeter; } int SetAttackPower(int lower_bound, int upper_bound) { int num = (rand() % (upper_bound - lower_bound + 1)) + lower_bound; return num; } void ShowPokemon(int shape, double body_size, int color, double move_length, int attack_power){ char name[15], colorName[10]; if(shape == RECTENGULAR){ int width = body_size / 5; for(int i = 0; i < width; i++){ for(int j = 0; j < 5; j++){ printf("X"); } printf("\n"); } printf("Name: Rectengular Pokémon\n"); } else if (shape == CIRCULAR){ int radius = sqrt(body_size / PI); int axis; if(radius%2==1){ axis = (radius - 1) / 2; for(int i=0; i < radius; i++){ for(int j=0; j < radius; j++){ if( i <= axis && (j == (axis - i) || j == (axis + i)) ){ printf(" X "); } else if(i > axis && (j == (i - axis) || j == (3*axis - i))){ printf(" X "); } else { printf(" "); } } printf("\n"); } } else { axis = radius / 2; for(int i=0; i <= radius; i++){ for(int j=0; j <= radius; j++){ if( i <= axis && (j == (axis - i) || j == (axis + i)) ){ printf(" X "); } else if(i > axis && (j == (i - axis) || j == (3*axis - i))){ printf(" X "); } else { printf(" "); } } printf("\n"); } } printf("Name: Circular Pokémon\n"); } else if (shape == SQUARE){ int edge = sqrt(body_size); for(int i = 0; i < edge; i++){ for(int j = 0; j < edge; j++){ printf("X"); } printf("\n"); } printf("Name: Square Pokémon\n"); } printf("Size: %.2f\n", body_size); if(color == RED) printf("Color: Red\n"); if(color == YELLOW) printf("Color: Yellow\n"); if(color == BLUE) printf("Color: Blue\n"); if(color == BLACK) printf("Color: Black\n"); if(color == WHITE) printf("Color: White\n"); printf("Move: %.2f\n", move_length); printf("Attack Power: %d\n", attack_power); }
24.223602
74
0.52359
[ "shape" ]
9e1b4ce10dfdc40e2bcf0686c25aa335d6e3e07c
65,046
c
C
decompiled_scripts/gpb_clinton.c
root-cause/GTA-V-Decompiled-Scripts
8b3203f82f32f954b204bce5d9faccb4e990104f
[ "Unlicense" ]
null
null
null
decompiled_scripts/gpb_clinton.c
root-cause/GTA-V-Decompiled-Scripts
8b3203f82f32f954b204bce5d9faccb4e990104f
[ "Unlicense" ]
null
null
null
decompiled_scripts/gpb_clinton.c
root-cause/GTA-V-Decompiled-Scripts
8b3203f82f32f954b204bce5d9faccb4e990104f
[ "Unlicense" ]
1
2021-07-02T04:10:40.000Z
2021-07-02T04:10:40.000Z
#region Local Var var uLocal_0 = 0; var uLocal_1 = 0; int iLocal_2 = 0; int iLocal_3 = 0; int iLocal_4 = 0; int iLocal_5 = 0; int iLocal_6 = 0; int iLocal_7 = 0; int iLocal_8 = 0; int iLocal_9 = 0; int iLocal_10 = 0; int iLocal_11 = 0; var uLocal_12 = 0; var uLocal_13 = 0; float fLocal_14 = 0f; var uLocal_15 = 0; var uLocal_16 = 0; int iLocal_17 = 0; var uLocal_18 = 0; var uLocal_19 = 0; char* sLocal_20 = NULL; float fLocal_21 = 0f; var uLocal_22 = 0; var uLocal_23 = 0; var uLocal_24 = 0; float fLocal_25 = 0f; float fLocal_26 = 0f; var uLocal_27 = 0; var uLocal_28 = 0; var uLocal_29 = 0; float fLocal_30 = 0f; float fLocal_31 = 0f; float fLocal_32 = 0f; var uLocal_33 = 0; var uLocal_34 = 0; int iLocal_35 = 0; int iLocal_36 = 0; var uLocal_37 = 16; var uLocal_38 = 0; var uLocal_39 = 0; var uLocal_40 = 0; var uLocal_41 = 0; var uLocal_42 = 0; var uLocal_43 = 0; var uLocal_44 = 0; var uLocal_45 = 0; var uLocal_46 = 0; var uLocal_47 = 0; var uLocal_48 = 0; var uLocal_49 = 0; var uLocal_50 = 0; var uLocal_51 = 0; var uLocal_52 = 0; var uLocal_53 = 0; var uLocal_54 = 0; var uLocal_55 = 0; var uLocal_56 = 0; var uLocal_57 = 0; var uLocal_58 = 0; var uLocal_59 = 0; var uLocal_60 = 0; var uLocal_61 = 0; var uLocal_62 = 0; var uLocal_63 = 0; var uLocal_64 = 0; var uLocal_65 = 0; var uLocal_66 = 0; var uLocal_67 = 0; var uLocal_68 = 0; var uLocal_69 = 0; var uLocal_70 = 0; var uLocal_71 = 0; var uLocal_72 = 0; var uLocal_73 = 0; var uLocal_74 = 0; var uLocal_75 = 0; var uLocal_76 = 0; var uLocal_77 = 0; var uLocal_78 = 0; var uLocal_79 = 0; var uLocal_80 = 0; var uLocal_81 = 0; var uLocal_82 = 0; var uLocal_83 = 0; var uLocal_84 = 0; var uLocal_85 = 0; var uLocal_86 = 0; var uLocal_87 = 0; var uLocal_88 = 0; var uLocal_89 = 0; var uLocal_90 = 0; var uLocal_91 = 0; var uLocal_92 = 0; var uLocal_93 = 0; var uLocal_94 = 0; var uLocal_95 = 0; var uLocal_96 = 0; var uLocal_97 = 0; var uLocal_98 = 0; var uLocal_99 = 0; var uLocal_100 = 0; var uLocal_101 = 0; var uLocal_102 = 0; var uLocal_103 = 0; var uLocal_104 = 0; var uLocal_105 = 0; var uLocal_106 = 0; var uLocal_107 = 0; var uLocal_108 = 0; var uLocal_109 = 0; var uLocal_110 = 0; var uLocal_111 = 0; var uLocal_112 = 0; var uLocal_113 = 0; var uLocal_114 = 0; var uLocal_115 = 0; var uLocal_116 = 0; var uLocal_117 = 0; var uLocal_118 = 0; var uLocal_119 = 0; var uLocal_120 = 0; var uLocal_121 = 0; var uLocal_122 = 0; var uLocal_123 = 0; var uLocal_124 = 0; var uLocal_125 = 0; var uLocal_126 = 0; var uLocal_127 = 0; var uLocal_128 = 0; var uLocal_129 = 0; var uLocal_130 = 0; var uLocal_131 = 0; var uLocal_132 = 0; var uLocal_133 = 0; var uLocal_134 = 0; var uLocal_135 = 0; var uLocal_136 = 0; var uLocal_137 = 0; var uLocal_138 = 0; var uLocal_139 = 0; var uLocal_140 = 0; var uLocal_141 = 0; var uLocal_142 = 0; var uLocal_143 = 0; var uLocal_144 = 0; var uLocal_145 = 0; var uLocal_146 = 0; var uLocal_147 = 0; var uLocal_148 = 0; var uLocal_149 = 0; var uLocal_150 = 0; var uLocal_151 = 0; var uLocal_152 = 0; var uLocal_153 = 0; var uLocal_154 = 0; var uLocal_155 = 0; var uLocal_156 = 0; var uLocal_157 = 0; var uLocal_158 = 0; var uLocal_159 = 0; var uLocal_160 = 0; var uLocal_161 = 0; var uLocal_162 = 0; var uLocal_163 = 0; var uLocal_164 = 0; var uLocal_165 = 0; var uLocal_166 = 0; var uLocal_167 = 0; var uLocal_168 = 0; var uLocal_169 = 0; var uLocal_170 = 0; var uLocal_171 = 0; var uLocal_172 = 0; var uLocal_173 = 0; var uLocal_174 = 0; var uLocal_175 = 0; var uLocal_176 = 0; var uLocal_177 = 0; var uLocal_178 = 0; var uLocal_179 = 0; var uLocal_180 = 0; var uLocal_181 = 0; var uLocal_182 = 0; var uLocal_183 = 0; var uLocal_184 = 0; var uLocal_185 = 0; var uLocal_186 = 0; var uLocal_187 = 0; var uLocal_188 = 0; var uLocal_189 = 0; var uLocal_190 = 0; var uLocal_191 = 0; var uLocal_192 = 0; var uLocal_193 = 0; var uLocal_194 = 0; var uLocal_195 = 0; var uLocal_196 = 0; var uLocal_197 = 0; var uLocal_198 = 0; var uLocal_199 = 0; var uLocal_200 = 0; var uLocal_201 = 0; struct<16> Local_202 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } ; struct<16> Local_218 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } ; struct<2> Local_234 = { 0, 0 } ; struct<2> Local_236 = { 0, 0 } ; var uLocal_238 = 0; var uLocal_239 = 0; int iLocal_240 = 0; int iLocal_241 = 0; struct<3> Local_242 = { 0, 0, 0 } ; int iLocal_245 = 0; int iLocal_246 = 0; int iLocal_247 = 0; int* iLocal_248 = NULL; int iLocal_249 = 0; int iLocal_250 = 0; int iLocal_251 = 0; int iLocal_252 = 0; int iLocal_253 = 0; int iLocal_254 = 0; int iLocal_255[20] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; int iLocal_276[20] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; int iLocal_297 = 0; int iLocal_298 = 0; int iLocal_299[3] = { 0, 0, 0 }; char* sLocal_303 = NULL; char cLocal_304[16] = ""; var uLocal_306 = 0; var uLocal_307 = 0; struct<4> Local_308 = { 0, 0, 0, 0 } ; struct<4> Local_312 = { 0, 0, 0, 0 } ; struct<4> Local_316 = { 0, 0, 0, 0 } ; struct<4> Local_320 = { 0, 0, 0, 0 } ; char cLocal_324[64] = ""; var uLocal_332 = 0; var uLocal_333 = 0; var uLocal_334 = 0; var uLocal_335 = 0; var uLocal_336 = 0; var uLocal_337 = 0; var uLocal_338 = 0; var uLocal_339 = 0; char cLocal_340[64] = ""; var uLocal_348 = 0; var uLocal_349 = 0; var uLocal_350 = 0; var uLocal_351 = 0; var uLocal_352 = 0; var uLocal_353 = 0; var uLocal_354 = 0; var uLocal_355 = 0; struct<16> Local_356 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } ; struct<16> Local_372 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } ; struct<16> Local_388 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } ; struct<8> Local_404 = { 0, 0, 0, 0, 0, 0, 0, 0 } ; var uLocal_412 = 0; var uLocal_413 = 0; var uLocal_414 = 0; var uLocal_415 = 0; var uLocal_416 = 0; var uLocal_417 = 0; var uLocal_418 = 0; var uLocal_419 = 0; struct<16> Local_420 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } ; bool bLocal_436 = 0; bool bLocal_437 = 0; bool bLocal_438 = 0; bool bLocal_439 = 0; int iLocal_440 = 0; bool bLocal_441 = 0; var uLocal_442 = 0; var uLocal_443 = 0; var uLocal_444 = 0; var uLocal_445 = 0; var uLocal_446 = 0; int iLocal_447 = 0; var uLocal_448 = 0; var uLocal_449 = 0; var uLocal_450 = 0; int iLocal_451 = 0; int iLocal_452 = 0; int iLocal_453 = 0; int iLocal_454 = 0; var uLocal_455 = 0; var uLocal_456 = 10; var uLocal_457 = 0; var uLocal_458 = 0; var uLocal_459 = 0; var uLocal_460 = 0; var uLocal_461 = 0; var uLocal_462 = 0; var uLocal_463 = 0; var uLocal_464 = 0; var uLocal_465 = 0; var uLocal_466 = 0; var uLocal_467 = 0; var uLocal_468 = 0; var uLocal_469 = 0; var uLocal_470 = 0; var uLocal_471 = 0; var uLocal_472 = 0; var uLocal_473 = 0; var uLocal_474 = 0; var uLocal_475 = 0; var uLocal_476 = 0; var uLocal_477 = 0; var uLocal_478 = 0; var uLocal_479 = 0; var uLocal_480 = 0; var uLocal_481 = 0; var uLocal_482 = 0; var uLocal_483 = 0; var uLocal_484 = 0; var uLocal_485 = 0; var uLocal_486 = 0; var uLocal_487 = 0; var uLocal_488 = 0; var uLocal_489 = 0; var uLocal_490 = 0; var uLocal_491 = 0; var uLocal_492 = 0; var uLocal_493 = 0; var uLocal_494 = 0; var uLocal_495 = 0; var uLocal_496 = 0; var uLocal_497 = 0; struct<4> Local_498 = { 0, 0, 0, 0 } ; var uLocal_502 = 0; bool bLocal_503 = 0; bool bLocal_504 = 0; bool bLocal_505 = 0; struct<18> ScriptParam_0 = { 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5 } ; var uScriptParam_18 = 0; var uScriptParam_19 = 0; var uScriptParam_20 = 0; var uScriptParam_21 = 0; var uScriptParam_22 = 0; #endregion void __EntryFunction__() { int iVar0; char* sVar1; char[] cVar5[8]; char[] cVar9[8]; char* sVar13; int iVar29; int iVar30; struct<8> Var31; int iVar39; float fVar40; int iVar41; bool bVar42; float fVar43; char cVar44[64]; char cVar60[64]; struct<3> Var76; int iVar79; int iVar80; bool bVar81; int iVar82; bool bVar83; iLocal_2 = 1; iLocal_3 = 134; iLocal_4 = 134; iLocal_5 = 1; iLocal_6 = 1; iLocal_7 = 1; iLocal_8 = 134; iLocal_9 = 1; iLocal_10 = 12; iLocal_11 = 12; fLocal_14 = 0.001f; iLocal_17 = -1; sLocal_20 = "NULL"; fLocal_21 = 0f; fLocal_25 = -0.0375f; fLocal_26 = 0.17f; fLocal_30 = 80f; fLocal_31 = 140f; fLocal_32 = 180f; iLocal_35 = 3; StringCopy(&Local_202, "", 64); StringCopy(&Local_218, "", 64); iLocal_245 = -1; iLocal_247 = 1; bLocal_439 = true; iLocal_447 = 1; iLocal_451 = 1; iLocal_452 = 65; iLocal_453 = 49; iLocal_454 = 64; Local_242 = { ScriptParam_0.f_1[0 /*3*/] }; func_119(); if (PLAYER::HAS_FORCE_CLEANUP_OCCURRED(19)) { func_114(0); } if (func_111(func_113(SCRIPT::GET_THIS_SCRIPT_NAME()))) { func_114(0); } if (!func_110()) { func_114(0); } if (!PLAYER::IS_PLAYER_PLAYING(PLAYER::PLAYER_ID())) { func_114(0); } if (func_109()) { func_114(0); } if (func_108()) { func_114(0); } if (SYSTEM::VMAG2(ENTITY::GET_ENTITY_VELOCITY(PLAYER::PLAYER_PED_ID())) > 1369f && !func_107()) { func_114(0); } if (MISC::GET_GAME_TIMER() < Global_31231 + 10000 && !func_107()) { func_114(0); } StringCopy(&Local_404, "", 64); iLocal_299[0] = 1; iLocal_299[1] = 1; iLocal_299[2] = 1; func_106(); STREAMING::REQUEST_MODEL(iLocal_36); while (!STREAMING::HAS_MODEL_LOADED(iLocal_36)) { SYSTEM::WAIT(0); } if (!bLocal_436) { func_114(0); } STREAMING::REQUEST_ANIM_DICT(&cLocal_324); STREAMING::REQUEST_ANIM_DICT(&cLocal_340); iLocal_249 = 1; while ((!STREAMING::HAS_ANIM_DICT_LOADED(&cLocal_324) || !STREAMING::HAS_ANIM_DICT_LOADED(&cLocal_340)) || !STREAMING::HAS_MODEL_LOADED(iLocal_36)) { SYSTEM::WAIT(0); } Global_31231 = MISC::GET_GAME_TIMER(); MISC::CLEAR_AREA_OF_PEDS(Local_242, 0.5f, 0); iLocal_240 = PED::CREATE_PED(25, iLocal_36, Local_242, ScriptParam_0.f_17[0], false, true); func_104(); STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(iLocal_36); iLocal_241 = 1; if (ENTITY::DOES_ENTITY_EXIST(iLocal_240) && func_103(iLocal_240)) { PED::SET_PED_COMBAT_ATTRIBUTES(iLocal_240, 17, true); PED::SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(iLocal_240, true); } iLocal_297 = 0; uLocal_442 = uLocal_442; uLocal_443 = uLocal_443; uLocal_444 = uLocal_444; uLocal_445 = uLocal_445; uLocal_446 = uLocal_446; MemCopy(&cLocal_304, {Local_234}, 4); StringConCat(&cLocal_304, "AUD", 16); MemCopy(&Local_308, {Local_234}, 4); StringConCat(&Local_308, "_RAND_", 16); iLocal_250 = 0; iLocal_298 = -1; iVar0 = 1; iVar30 = 0; iVar41 = 0; iLocal_253 = iLocal_253; iLocal_276[0] = iLocal_276[0]; iLocal_254 = iLocal_254; uLocal_502 = uLocal_502; bLocal_503 = bLocal_503; func_102(0, 0); bLocal_504 = false; while (iVar0 == 1) { if (!func_103(iLocal_240)) { func_98(func_113(SCRIPT::GET_THIS_SCRIPT_NAME())); func_114(0); } if (!BRAIN::IS_WORLD_POINT_WITHIN_BRAIN_ACTIVATION_RANGE()) { func_114(1); } fVar43 = func_97(PLAYER::PLAYER_PED_ID(), iLocal_240); if (fVar43 < 10f && func_96()) { PED::SET_IK_TARGET(iLocal_240, 1, PLAYER::PLAYER_PED_ID(), 31086, 0f, 0f, 0f, 0, -1, -1); } if (fVar43 < 8f) { PED::SET_IK_TARGET(PLAYER::PLAYER_PED_ID(), 1, iLocal_240, 31086, 0f, 0f, 0f, 0, -1, -1); } if (fVar43 < 15f) { PAD::DISABLE_CONTROL_ACTION(0, 46, true); } if (bLocal_504) { if (bLocal_505) { GRAPHICS::DRAW_DEBUG_TEXT_2D("controlledByAnim", 0.02f, 0.5f, 0f, 0, 0, 255, 255); } else { GRAPHICS::DRAW_DEBUG_TEXT_2D("NOT controlledByAnim", 0.02f, 0.5f, 0f, 0, 0, 255, 255); } if (iLocal_245 == -1) { GRAPHICS::DRAW_DEBUG_TEXT_2D("iBlockObject OFF", 0.02f, 0.6f, 0f, 0, 0, 255, 255); } else { GRAPHICS::DRAW_DEBUG_TEXT_2D("iBlockObject ON", 0.02f, 0.6f, 0f, 0, 0, 255, 255); } if (iLocal_440) { GRAPHICS::DRAW_DEBUG_TEXT_2D("MONOLOGUE", 0.02f, 0.65f, 0f, 0, 0, 255, 255); } else { GRAPHICS::DRAW_DEBUG_TEXT_2D("IDLE", 0.02f, 0.65f, 0f, 0, 0, 255, 255); } StringCopy(&cVar44, "conversation_offset ", 64); StringIntConCat(&cVar44, Global_111803[iLocal_251], 64); GRAPHICS::DRAW_DEBUG_TEXT_2D(&cVar44, 0.02f, 0.8f, 0f, 0, 0, 255, 255); StringCopy(&cVar44, "max_conversation_offset ", 64); StringIntConCat(&cVar44, iLocal_252, 64); GRAPHICS::DRAW_DEBUG_TEXT_2D(&cVar44, 0.02f, 0.81f, 0f, 0, 0, 255, 255); StringCopy(&cVar44, "conversation_split_offset ", 64); StringIntConCat(&cVar44, iLocal_297, 64); GRAPHICS::DRAW_DEBUG_TEXT_2D(&cVar44, 0.02f, 0.82f, 0f, 0, 0, 255, 255); StringCopy(&cVar44, "max_conversation_split_offsets[conversation_offset] ", 64); StringIntConCat(&cVar44, iLocal_255[Global_111803[iLocal_251]], 64); GRAPHICS::DRAW_DEBUG_TEXT_2D(&cVar44, 0.02f, 0.83f, 0f, 0, 0, 255, 255); } Var76 = { ENTITY::GET_ENTITY_COORDS(iLocal_240, true) }; if (((ENTITY::HAS_ENTITY_COLLIDED_WITH_ANYTHING(iLocal_240) && !iLocal_250 == 25) && !iLocal_250 == 5) && !iLocal_250 == 6) { func_95(); if (func_94()) { func_92(); TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_324, &Local_218, 2f, -2f, -1, 0, 0f, false, false, false); iLocal_250 = 25; } else { func_91(); func_92(); iLocal_250 = 5; iVar41 = MISC::GET_GAME_TIMER(); } AUDIO::PLAY_PED_AMBIENT_SPEECH_NATIVE(iLocal_240, "GENERIC_CURSE_MED", "SPEECH_PARAMS_FORCE", 1); } if (((func_109() || MISC::GET_MISSION_FLAG()) || func_108()) || !func_110()) { if (!func_90() && SCRIPT::_GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH(joaat("director_mode")) == 0) { if (func_109()) { } if (MISC::GET_MISSION_FLAG()) { } TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_324, &Local_218, 2f, -2f, -1, 0, 0f, false, false, false); iLocal_250 = 25; } } if (PLAYER::IS_PLAYER_PLAYING(PLAYER::PLAYER_ID())) { if ((((PLAYER::IS_PLAYER_FREE_AIMING_AT_ENTITY(PLAYER::PLAYER_ID(), iLocal_240) || PLAYER::IS_PLAYER_TARGETTING_ENTITY(PLAYER::PLAYER_ID(), iLocal_240)) && fVar43 < 25f) && func_89(PLAYER::PLAYER_PED_ID()) != joaat("weapon_unarmed")) && func_86(iLocal_240, PLAYER::PLAYER_PED_ID(), 1126825984, 0)) { if (!func_90()) { func_92(); TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_324, &Local_218, 2f, -2f, -1, 0, 0f, false, false, false); iLocal_250 = 24; } } } if (((((PED::IS_PED_INJURED(iLocal_240) || MISC::IS_BULLET_IN_AREA(Var76, 50f, true)) || MISC::IS_BULLET_IN_AREA(Var76, 50f, false)) || MISC::IS_PROJECTILE_IN_AREA(Var76, 20f, 20f, 20f, false)) || FIRE::IS_EXPLOSION_IN_SPHERE(-1, Var76, 50f)) || GRAPHICS::GET_IS_PETROL_DECAL_IN_RANGE(Var76, 1f)) { if (!func_90()) { func_92(); TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_324, &Local_218, 2f, -2f, -1, 0, 0f, false, false, false); iLocal_250 = 24; } } if (ENTITY::HAS_ENTITY_BEEN_DAMAGED_BY_ENTITY(iLocal_240, PLAYER::PLAYER_PED_ID(), true)) { func_92(); TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_324, &Local_218, 2f, -2f, -1, 0, 0f, false, false, false); iLocal_250 = 24; } if (func_85(iLocal_240, PLAYER::PLAYER_PED_ID(), 1) < 25f) { if (!HUD::DOES_BLIP_EXIST(iLocal_248)) { func_81(&iLocal_248, &iLocal_240, 0); } } else if (HUD::DOES_BLIP_EXIST(iLocal_248)) { func_80(&iLocal_248); } if (!bLocal_439) { if (!PED::IS_PED_INJURED(iLocal_240) && !PED::IS_PED_INJURED(PLAYER::PLAYER_PED_ID())) { if (SYSTEM::VDIST2(ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), true), ENTITY::GET_ENTITY_COORDS(iLocal_240, true)) < 16f) { iVar79 = MISC::GET_HASH_KEY(SCRIPT::GET_THIS_SCRIPT_NAME()); iVar80 = func_79(iVar79); if (func_78(iVar80)) { if (!func_77(iVar80)) { func_68(iVar79, 0); } } } } } switch (iLocal_250) { case 0: GRAPHICS::DRAW_DEBUG_TEXT_2D("SET_IDLING", 0.02f, 0.1f, 0f, 0, 0, 255, 255); iLocal_297 = 0; func_64(); iLocal_250 = 1; if (!func_63()) { GRAPHICS::DRAW_DEBUG_TEXT_2D("SET_IDLING SET_PED_IDLING", 0.02f, 0.11f, 0f, 0, 0, 255, 255); func_102(0, 1); } break; case 1: GRAPHICS::DRAW_DEBUG_TEXT_2D("WAIT_FOR_ANIM_TO_BE_LOADED", 0.02f, 0.15f, 0f, 0, 0, 255, 255); bVar38 = func_62(); if (bLocal_504) { if (bVar38) { GRAPHICS::DRAW_DEBUG_TEXT_2D("conversationAlreadyOngoing", 0.8f, 0.1f, 0f, 0, 0, 255, 255); } else { GRAPHICS::DRAW_DEBUG_TEXT_2D("NOT conversationAlreadyOngoing", 0.8f, 0.1f, 0f, 0, 0, 255, 255); } } if ((func_61() && !bVar38) && !func_60()) { iLocal_250 = 3; } if (!func_63()) { func_102(0, 1); } break; case 5: GRAPHICS::DRAW_DEBUG_TEXT_2D("START_MOVE_BACK_TO_INITIAL_POSITION", 0.02f, 0.2f, 0f, 0, 0, 255, 255); if ((MISC::GET_GAME_TIMER() - iVar41) > 1) { TASK::TASK_FOLLOW_NAV_MESH_TO_COORD(iLocal_240, Local_242, 1f, -1, 1f, 1024, ScriptParam_0.f_17[0]); iLocal_250 = 6; } break; case 6: GRAPHICS::DRAW_DEBUG_TEXT_2D("WAIT_MOVE_BACK_TO_INITIAL_POSITION", 0.02f, 0.25f, 0f, 0, 0, 255, 255); if (TASK::GET_SCRIPT_TASK_STATUS(iLocal_240, 713668775) != 1 && TASK::GET_SCRIPT_TASK_STATUS(iLocal_240, 713668775) != 0) { GRAPHICS::DRAW_DEBUG_TEXT_2D("WAIT_MOVE_BACK_TO_INITIAL_POSITION TASK_PLAY_ANIM", 0.02f, 0.26f, 0f, 0, 0, 255, 255); TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_340, "idle_intro", 4f, -4f, -1, 0, 0f, false, false, false); PED::FORCE_PED_AI_AND_ANIMATION_UPDATE(iLocal_240, false, false); func_119(); iLocal_250 = 0; } break; case 3: GRAPHICS::DRAW_DEBUG_TEXT_2D("START_IDLING", 0.02f, 0.1f, 0f, 0, 0, 255, 255); if (Global_3) { fVar40 = 25f; } else { fVar40 = 25f; } if (func_85(iLocal_240, PLAYER::PLAYER_PED_ID(), 1) < fVar40) { if (func_59() == 1) { iLocal_250 = 8; iLocal_440 = 0; } } if (!func_63()) { func_102(0, 1); } break; case 7: GRAPHICS::DRAW_DEBUG_TEXT_2D("PRE_PLAY_MONOLOGUE", 0.02f, 0.1f, 0f, 0, 0, 255, 255); if (func_61()) { iLocal_250 = 8; } if (!func_63()) { } break; case 8: GRAPHICS::DRAW_DEBUG_TEXT_2D("PLAY_MONOLOGUE", 0.02f, 0.1f, 0f, 0, 0, 255, 255); iLocal_252 = iLocal_252; if (func_60()) { func_92(); func_102(0, 1); iLocal_250 = 0; } else if (!func_63()) { func_55(); iLocal_440 = 1; func_54(); iLocal_297++; iVar39 = 1; if (fVar43 > 15f) { iVar39 = 0; func_92(); func_102(1, 0); } if (iLocal_297 < iLocal_255[Global_111803[iLocal_251]] && iVar39) { func_64(); iLocal_250 = 7; } else { iLocal_250 = 9; } } else if (iLocal_440 == 1) { if (ENTITY::IS_ENTITY_PLAYING_ANIM(iLocal_240, &Local_372, &Local_356, 3)) { func_53(Global_111803[iLocal_251], iLocal_297, ENTITY::GET_ENTITY_ANIM_CURRENT_TIME(iLocal_240, &Local_372, &Local_356)); } } break; case 9: GRAPHICS::DRAW_DEBUG_TEXT_2D("MOVE_TO_NEXT_MONOLOGUE", 0.02f, 0.1f, 0f, 0, 0, 255, 255); bVar36 = func_62(); bVar37 = func_63(); func_52(Global_111803[iLocal_251]); if (!bVar37 && (!bVar36 || bLocal_437)) { if (bLocal_503) { Global_111803[iLocal_251] = uLocal_502; } else { Global_111803[iLocal_251]++; } if (!Global_111803[iLocal_251] < iLocal_252) { Global_111803[iLocal_251] = 0; } func_102(0, 1); iLocal_250 = 0; } else if (!bVar37 && bVar36) { GRAPHICS::DRAW_DEBUG_TEXT_2D("CONVERSATION STILL RUNNING", 0.02f, 0.3f, 0f, 0, 0, 255, 255); if (!func_63()) { func_102(0, 1); } } break; case 13: GRAPHICS::DRAW_DEBUG_TEXT_2D("NEWSTATE", 0.02f, 0.1f, 0f, 0, 0, 255, 255); func_51(&sVar1); func_50(&uLocal_37, 0, PLAYER::PLAYER_PED_ID(), &sVar1, 0, 1); func_50(&uLocal_37, 3, iLocal_240, &Local_236, 0, 1); func_49(&cVar5); if (func_34(&uLocal_37, &cLocal_304, &cVar5, 3, 0, 0, 0)) { iLocal_250 = 14; } func_33(); break; case 14: GRAPHICS::DRAW_DEBUG_TEXT_2D("WAIT_TO_START_CONVERSATION", 0.02f, 0.1f, 0f, 0, 0, 255, 255); iVar29 = iVar29; bVar42 = false; if (iLocal_440 == 0) { func_33(); bVar42 = true; } else { if (!func_62()) { bVar42 = true; } func_33(); } if (bVar42) { iLocal_246 = iLocal_247; if (!bLocal_438) { func_32(&cVar9); func_51(&sVar1); } else { func_31(); func_30(&cVar9); } func_50(&uLocal_37, 0, PLAYER::PLAYER_PED_ID(), &sVar1, 0, 1); func_50(&uLocal_37, 3, iLocal_240, &Local_236, 0, 1); Global_111803[iLocal_251]++; if (!Global_111803[iLocal_251] < iLocal_252) { Global_111803[iLocal_251] = 0; } iLocal_250 = 10; } break; case 10: GRAPHICS::DRAW_DEBUG_TEXT_2D("START_LOADING_CONVERSATION", 0.02f, 0.1f, 0f, 0, 0, 255, 255); if (!bLocal_438) { func_21(&Local_404); func_20(iLocal_246, &Var31); StringConCat(&Local_404, &Var31, 64); } else { func_19(&Local_404); func_20(iLocal_246, &Var31); StringConCat(&Local_404, &Var31, 64); } STREAMING::REQUEST_ANIM_DICT(&Local_404); iVar35 = 0; if (STREAMING::HAS_ANIM_DICT_LOADED(&Local_404)) { if (bLocal_437) { iVar35 = 1; } else if (func_34(&uLocal_37, &cLocal_304, &cVar9, 3, 0, 0, 0)) { iVar35 = 1; } if (iVar35 == 1) { iLocal_250 = 11; } } func_33(); break; case 11: GRAPHICS::DRAW_DEBUG_TEXT_2D("CHECK_FOR_LOADED_CONVERSATION", 0.02f, 0.1f, 0f, 0, 0, 255, 255); if (AUDIO::IS_SCRIPTED_CONVERSATION_LOADED()) { func_17(&sVar13); TASK::TASK_PLAY_ANIM(iLocal_240, &Local_404, &sVar13, 2f, -2f, -1, 0, 0f, false, false, false); iLocal_250 = 12; } else { func_33(); } break; case 12: GRAPHICS::DRAW_DEBUG_TEXT_2D("START_CONVERSATION", 0.02f, 0.1f, 0f, 0, 0, 255, 255); iLocal_246++; Local_420 = { Local_404 }; if (!iLocal_246 < func_15() || fVar43 > 10f) { if (fVar43 > 10f && func_62()) { func_13(); } iLocal_250 = 16; } else { if (!bLocal_438) { func_21(&Local_404); func_20(iLocal_246, &Var31); StringConCat(&Local_404, &Var31, 64); } else { func_19(&Local_404); func_20(iLocal_246, &Var31); StringConCat(&Local_404, &Var31, 64); } STREAMING::REQUEST_ANIM_DICT(&Local_404); iLocal_250 = 15; } break; case 15: GRAPHICS::DRAW_DEBUG_TEXT_2D("WAIT_FOR_CONVERSATION_SECTION_OVER", 0.02f, 0.1f, 0f, 0, 0, 255, 255); StringCopy(&cVar60, "talking offset:", 64); StringIntConCat(&cVar60, iLocal_246, 64); GRAPHICS::DRAW_DEBUG_TEXT_2D(&cVar60, 0.02f, 0.9f, 0f, 0, 0, 255, 255); IntToString(&cVar60, func_15(), 64); GRAPHICS::DRAW_DEBUG_TEXT_2D(&cVar60, 0.03f, 0.9f, 0f, 0, 0, 255, 255); if (STREAMING::HAS_ANIM_DICT_LOADED(&Local_404)) { GRAPHICS::DRAW_DEBUG_TEXT_2D("HAS_ANIM_DICT_LOADED", 0.02f, 0.2f, 0f, 0, 0, 255, 255); if (!func_63()) { GRAPHICS::DRAW_DEBUG_TEXT_2D("NOT IS_ANIM_PLAYING_ON_PED", 0.02f, 0.3f, 0f, 0, 0, 255, 255); STREAMING::REMOVE_ANIM_DICT(&Local_420); if (!bLocal_438) { func_21(&Local_404); func_20(iLocal_246, &Var31); StringConCat(&Local_404, &Var31, 64); } else { func_19(&Local_404); func_20(iLocal_246, &Var31); StringConCat(&Local_404, &Var31, 64); } func_17(&sVar13); TASK::TASK_PLAY_ANIM(iLocal_240, &Local_404, &sVar13, 1000f, -1000f, -1, 0, 0f, false, false, false); PED::FORCE_PED_AI_AND_ANIMATION_UPDATE(iLocal_240, false, false); iLocal_250 = 12; } } else if (!func_63()) { } break; case 16: GRAPHICS::DRAW_DEBUG_TEXT_2D("WAIT_FOR_CONVERSATION_TO_END", 0.02f, 0.1f, 0f, 0, 0, 255, 255); if (!func_63()) { func_12(&uLocal_37, 0); if (!PED::IS_PED_INJURED(PLAYER::PLAYER_PED_ID())) { AUDIO::DISABLE_PED_PAIN_AUDIO(PLAYER::PLAYER_PED_ID(), false); } STREAMING::REMOVE_ANIM_DICT(&Local_420); func_11(); func_102(0, 1); iLocal_250 = 0; } break; case 24: GRAPHICS::DRAW_DEBUG_TEXT_2D("WAITING_TO_BLEND_INTO_IDLE_BEFORE_FLEEING", 0.02f, 0.1f, 0f, 0, 0, 255, 255); SYSTEM::WAIT(1000); func_10(); iVar0 = 0; break; case 25: GRAPHICS::DRAW_DEBUG_TEXT_2D("WAITING_TO_BLEND_INTO_IDLE_BEFORE_WANDERING", 0.02f, 0.1f, 0f, 0, 0, 255, 255); func_8(); iVar0 = 0; break; } bVar81 = SCRIPT::_GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH(joaat("context_controller")) > 0; if (!bVar81) { } if (((((((((((((iLocal_250 == 0 || iLocal_250 == 1) || iLocal_250 == 3) || iLocal_250 == 8) || iLocal_250 == 9) || iLocal_250 == 7) && func_85(iLocal_240, PLAYER::PLAYER_PED_ID(), 1) < 5f) && bLocal_436 == 1) && !PED::IS_PED_IN_ANY_VEHICLE(PLAYER::PLAYER_PED_ID(), true)) && iVar30 == 0) && bLocal_439 == 1) && !Global_3) && func_7()) && bVar81) { if (iLocal_298 == -1) { func_6(&iLocal_298, 4, sLocal_303, 0, 0, 0, 0); } PAD::SET_INPUT_EXCLUSIVE(0, 51); if (func_4(iLocal_298, 1)) { func_51(&sVar1); func_49(&cVar5); if (!PED::IS_PED_INJURED(PLAYER::PLAYER_PED_ID())) { AUDIO::DISABLE_PED_PAIN_AUDIO(PLAYER::PLAYER_PED_ID(), true); } func_92(); func_102(1, 1); iVar30 = 1; iLocal_250 = 13; iVar29 = 0; iVar82 = func_79(MISC::GET_HASH_KEY(SCRIPT::GET_THIS_SCRIPT_NAME())); if (func_78(iVar82)) { if (!func_77(iVar82)) { func_68(MISC::GET_HASH_KEY(SCRIPT::GET_THIS_SCRIPT_NAME()), 0); } } func_2(&iLocal_298); } } else if (iLocal_298 != -1) { func_2(&iLocal_298); } func_1(); SYSTEM::WAIT(0); } if (iLocal_298 != -1) { func_2(&iLocal_298); } if (HUD::DOES_BLIP_EXIST(iLocal_248)) { func_80(&iLocal_248); } bVar83 = false; while (true) { GRAPHICS::DRAW_DEBUG_TEXT_2D("do_monologue = FALSE", 0.02f, 0.1f, 0f, 0, 0, 255, 255); if (bLocal_504) { GRAPHICS::DRAW_DEBUG_TEXT_2D("WAITING TO CLEAN UP", 0.02f, 0.1f, 0f, 0, 0, 255, 255); } if (!func_103(iLocal_240)) { if (!bLocal_441) { func_98(func_113(SCRIPT::GET_THIS_SCRIPT_NAME())); } func_114(0); } if (ENTITY::HAS_ENTITY_BEEN_DAMAGED_BY_ENTITY(iLocal_240, PLAYER::PLAYER_PED_ID(), true) && !bVar83) { PED::SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(iLocal_240, false); TASK::CLEAR_PED_TASKS(iLocal_240); TASK::TASK_SMART_FLEE_PED(iLocal_240, PLAYER::PLAYER_PED_ID(), 100f, -1, false, false); PED::SET_PED_KEEP_TASK(iLocal_240, true); bVar83 = true; } if ((ENTITY::IS_ENTITY_OCCLUDED(iLocal_240) && func_85(iLocal_240, PLAYER::PLAYER_PED_ID(), 1) > 50f) && !BRAIN::IS_WORLD_POINT_WITHIN_BRAIN_ACTIVATION_RANGE()) { func_114(1); } SYSTEM::WAIT(0); } } void func_1() { } void func_2(int iParam0) { int iVar0; if (*iParam0 == -1) { return; } iVar0 = func_3(*iParam0); if (iVar0 == -1) { *iParam0 = -1; return; } if (iVar0 > -1 && iVar0 < 6) { if (Global_42356[iVar0 /*32*/]) { Global_42356[iVar0 /*32*/].f_7 = 1; *iParam0 = -1; return; } } *iParam0 = -1; } int func_3(int iParam0) { int iVar0; if (iParam0 < 0) { return -1; } iVar0 = 0; iVar0 = 0; while (iVar0 < 6) { if (Global_42356[iVar0 /*32*/].f_1 == iParam0) { return iVar0; } iVar0++; } return -1; } int func_4(int iParam0, bool bParam1) { int iVar0; iVar0 = func_3(iParam0); if (iVar0 == -1) { return 0; } if (!PLAYER::IS_PLAYER_PLAYING(PLAYER::GET_PLAYER_INDEX())) { return 0; } if (func_5(0)) { return 0; } if (CUTSCENE::IS_CUTSCENE_PLAYING()) { return 0; } if (iVar0 > -1 && iVar0 < 6) { if (Global_42356[iVar0 /*32*/] == 1 && Global_42356[iVar0 /*32*/].f_4 == 1) { if (bParam1) { if (Global_42356[iVar0 /*32*/].f_29) { return 0; } } Global_42356[iVar0 /*32*/].f_5 = 1; Global_42356[iVar0 /*32*/].f_29 = 1; return 1; } else { if (Global_42356[iVar0 /*32*/] == 0) { } if (Global_42356[iVar0 /*32*/].f_7) { } } } return 0; } int func_5(int iParam0) { if (iParam0 == 1) { if (Global_19681.f_1 > 3) { if (MISC::IS_BIT_SET(Global_7551, 14)) { return 1; } else { return 0; } } else { return 0; } } if (SCRIPT::_GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH(joaat("cellphone_flashhand")) > 0) { return 1; } if (Global_19681.f_1 > 3) { return 1; } return 0; } void func_6(int iParam0, int iParam1, char* sParam2, int iParam3, char* sParam4, int iParam5, int iParam6) { int iVar0; if (SCRIPT::_GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH(joaat("context_controller")) < 1) { } if (STREAMING::IS_PLAYER_SWITCH_IN_PROGRESS()) { if (!*iParam0 == -1) { func_2(iParam0); } return; } if (!*iParam0 == -1) { return; } iVar0 = 0; iVar0 = 0; while (iVar0 < 6) { if (!Global_42356[iVar0 /*32*/]) { Global_42356[iVar0 /*32*/] = 1; Global_42356[iVar0 /*32*/].f_1 = Global_42557; Global_42557++; Global_42356[iVar0 /*32*/].f_4 = 0; Global_42356[iVar0 /*32*/].f_29 = 0; Global_42356[iVar0 /*32*/].f_5 = 0; Global_42356[iVar0 /*32*/].f_2 = iParam1; StringCopy(&(Global_42356[iVar0 /*32*/].f_8), sParam2, 16); Global_42356[iVar0 /*32*/].f_6 = iParam3; Global_42356[iVar0 /*32*/].f_31 = SCRIPT::GET_ID_OF_THIS_THREAD(); Global_42356[iVar0 /*32*/].f_7 = 0; Global_42356[iVar0 /*32*/].f_3 = iParam5; if (!MISC::IS_STRING_NULL_OR_EMPTY(sParam4)) { Global_42356[iVar0 /*32*/].f_12 = 1; StringCopy(&(Global_42356[iVar0 /*32*/].f_13), sParam4, 64); Global_42356[iVar0 /*32*/].f_30 = iParam6; } else { Global_42356[iVar0 /*32*/].f_12 = 0; Global_42356[iVar0 /*32*/].f_30 = 0; } *iParam0 = Global_42356[iVar0 /*32*/].f_1; return; } iVar0++; } } int func_7() { return 1; } void func_8() { func_9(); if (func_103(iLocal_240) && func_103(PLAYER::PLAYER_PED_ID())) { PED::SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(iLocal_240, false); TASK::TASK_WANDER_STANDARD(iLocal_240, 40000f, 0); PED::SET_PED_KEEP_TASK(iLocal_240, true); } } void func_9() { } void func_10() { func_9(); if (func_103(iLocal_240) && func_103(PLAYER::PLAYER_PED_ID())) { PED::SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(iLocal_240, false); TASK::TASK_SMART_FLEE_PED(iLocal_240, PLAYER::PLAYER_PED_ID(), 100f, -1, false, false); PED::SET_PED_KEEP_TASK(iLocal_240, true); func_92(); } } void func_11() { } void func_12(var uParam0, int iParam1) { if ((uParam0[iParam1 /*10*/])->f_7 == 1) { (uParam0[iParam1 /*10*/])->f_7 = 0; } } void func_13() { Global_19871 = 0; func_14(); } void func_14() { AUDIO::RESTART_SCRIPTED_CONVERSATION(); Global_22016 = 0; if ((AUDIO::IS_MOBILE_PHONE_CALL_ONGOING() || Global_19681.f_1 == 9) || Global_19680 == 1) { AUDIO::STOP_SCRIPTED_CONVERSATION(false); Global_21005 = 6; Global_19681.f_1 = 3; return; } if (AUDIO::IS_SCRIPTED_CONVERSATION_ONGOING()) { AUDIO::STOP_SCRIPTED_CONVERSATION(true); Global_21005 = 6; return; } } int func_15() { return func_16(); } var func_16() { return iLocal_276[iLocal_254]; } void func_17(char* sParam0) { struct<16> Var0; func_18(&Var0); *sParam0 = { Var0 }; StringConCat(sParam0, "_", 64); StringIntConCat(sParam0, iLocal_246, 64); } void func_18(char* sParam0) { switch (iLocal_254) { case 0: StringCopy(sParam0, "Im_In_Hell", 64); break; case 1: StringCopy(sParam0, "Living_In_This_Plastic", 64); break; case 2: StringCopy(sParam0, "Im_Having_Myself", 64); break; case 3: StringCopy(sParam0, "Im_Having_Just", 64); break; case 4: StringCopy(sParam0, "You_Dont_Give_A", 64); break; } } void func_19(char* sParam0) { int iVar0; iVar0 = iLocal_254 + 1; *sParam0 = { Local_202 }; StringConCat(sParam0, "@", 64); StringConCat(sParam0, "CONVO_", 64); StringIntConCat(sParam0, iVar0, 64); StringConCat(sParam0, "@", 64); StringConCat(sParam0, "CONVO_", 64); StringIntConCat(sParam0, iVar0, 64); } void func_20(int iParam0, char* sParam1) { switch (iParam0) { case 0: StringCopy(sParam1, "A", 16); break; case 1: StringCopy(sParam1, "B", 16); break; case 2: StringCopy(sParam1, "C", 16); break; case 3: StringCopy(sParam1, "D", 16); break; case 4: StringCopy(sParam1, "E", 16); break; case 5: StringCopy(sParam1, "F", 16); break; case 6: StringCopy(sParam1, "G", 16); break; case 7: StringCopy(sParam1, "H", 16); break; case 8: StringCopy(sParam1, "I", 16); break; case 9: StringCopy(sParam1, "J", 16); break; case 10: StringCopy(sParam1, "K", 16); break; case 11: StringCopy(sParam1, "L", 16); break; case 12: StringCopy(sParam1, "M", 16); break; case 13: StringCopy(sParam1, "N", 16); break; case 14: StringCopy(sParam1, "O", 16); break; case 15: StringCopy(sParam1, "P", 16); break; case 16: StringCopy(sParam1, "Q", 16); break; case 17: StringCopy(sParam1, "R", 16); break; case 18: StringCopy(sParam1, "S", 16); break; case 19: StringCopy(sParam1, "T", 16); break; case 20: StringCopy(sParam1, "U", 16); break; case 21: StringCopy(sParam1, "V", 16); break; case 22: StringCopy(sParam1, "W", 16); break; case 23: StringCopy(sParam1, "X", 16); break; case 24: StringCopy(sParam1, "Y", 16); break; case 25: StringCopy(sParam1, "Z", 16); break; } } void func_21(char* sParam0) { char cVar0[64]; *sParam0 = { Local_202 }; StringConCat(sParam0, "@", 64); func_22(&cVar0); StringConCat(sParam0, &cVar0, 64); StringConCat(sParam0, "@", 64); StringConCat(sParam0, &cVar0, 64); } void func_22(char* sParam0) { struct<4> Var0; func_51(&Var0); *sParam0 = { Var0 }; StringConCat(sParam0, "_", 16); StringIntConCat(sParam0, iLocal_299[func_23()], 16); } int func_23() { func_24(); return Global_111858.f_2359.f_539.f_4321; } void func_24() { int iVar0; if (ENTITY::DOES_ENTITY_EXIST(PLAYER::PLAYER_PED_ID())) { if (func_28(Global_111858.f_2359.f_539.f_4321) != ENTITY::GET_ENTITY_MODEL(PLAYER::PLAYER_PED_ID())) { iVar0 = func_27(PLAYER::PLAYER_PED_ID()); if (func_26(iVar0) && (!func_25(14) || Global_110809)) { if (Global_111858.f_2359.f_539.f_4321 != iVar0 && func_26(Global_111858.f_2359.f_539.f_4321)) { Global_111858.f_2359.f_539.f_4322 = Global_111858.f_2359.f_539.f_4321; } Global_111858.f_2359.f_539.f_4323 = iVar0; Global_111858.f_2359.f_539.f_4321 = iVar0; return; } } else { if (Global_111858.f_2359.f_539.f_4321 != 145) { Global_111858.f_2359.f_539.f_4323 = Global_111858.f_2359.f_539.f_4321; } return; } } Global_111858.f_2359.f_539.f_4321 = 145; } bool func_25(int iParam0) { return Global_41631 == iParam0; } bool func_26(int iParam0) { return iParam0 < 3; } int func_27(int iParam0) { int iVar0; int iVar1; if (ENTITY::DOES_ENTITY_EXIST(iParam0)) { iVar1 = ENTITY::GET_ENTITY_MODEL(iParam0); iVar0 = 0; while (iVar0 <= 2) { if (func_28(iVar0) == iVar1) { return iVar0; } iVar0++; } } return 145; } int func_28(int iParam0) { if (func_26(iParam0)) { return func_29(iParam0); } else if (iParam0 != 145) { } return 0; } var func_29(int iParam0) { return Global_1848[iParam0 /*29*/]; } void func_30(char* sParam0) { MemCopy(sParam0, {Local_234}, 4); StringConCat(sParam0, "_CONV_", 16); StringIntConCat(sParam0, iLocal_254 + 1, 16); } void func_31() { iLocal_254 = MISC::GET_RANDOM_INT_IN_RANGE(0, iLocal_253); } void func_32(char* sParam0) { int iVar0; MemCopy(sParam0, {Local_234}, 4); StringConCat(sParam0, "_CONV_", 16); iVar0 = func_23(); if (iVar0 == 2) { StringConCat(sParam0, "T", 16); } else if (iVar0 == 0) { StringConCat(sParam0, "M", 16); } else { StringConCat(sParam0, "F", 16); } StringIntConCat(sParam0, iLocal_299[func_23()], 16); } void func_33() { if (!func_63()) { func_102(1, 1); } } bool func_34(var uParam0, char* sParam1, char* sParam2, int iParam3, int iParam4, int iParam5, int iParam6) { func_48(uParam0, 145, sParam1, iParam4, iParam5, iParam6); if (iParam3 > 7) { if (iParam3 < 12) { iParam3 = 7; } } Global_21012 = 0; Global_21014 = 0; Global_21019 = 0; Global_21996 = 0; Global_21998 = 0; Global_22002 = 0; Global_2621441 = 0; return func_35(sParam2, iParam3, 0); } int func_35(char* sParam0, int iParam1, bool bParam2) { Global_21006 = 0; if (Global_21005 == 0 || Global_21007 == 2) { if (Global_21005 != 0) { if (iParam1 > Global_21007) { if (Global_21012 == 0) { AUDIO::STOP_SCRIPTED_CONVERSATION(false); Global_19681.f_1 = 3; Global_21005 = 0; Global_21006 = 1; Global_21058 = 0; Global_21001 = 0; Global_21002 = 0; Global_21016 = 0; Global_21015 = 0; Global_19680 = 0; } else { func_14(); return 0; } } else { return 0; } } if (AUDIO::IS_SCRIPTED_CONVERSATION_ONGOING()) { return 0; } if (func_47(8, -1)) { return 0; } Global_21081 = { Global_21075 }; func_46(); Global_20294 = { Global_20459 }; Global_21011 = Global_21012; Global_21018 = Global_21019; Global_2621442 = Global_2621441; Global_21020 = { Global_21036 }; Global_21013 = Global_21014; Global_21995 = Global_21996; Global_22003 = { Global_22009 }; Global_21997 = Global_21998; Global_21999 = Global_22000; Global_22001 = Global_22002; Global_20624.f_370 = Global_21994; Global_20624.f_368 = Global_21992; Global_20624.f_369 = Global_21993; Global_21001 = Global_21002; if (Global_21011) { MISC::CLEAR_BIT(&Global_7551, 20); MISC::CLEAR_BIT(&Global_7552, 17); MISC::CLEAR_BIT(&Global_7553, 0); if (bParam2) { func_45(); if (Global_8356[Global_19681 /*2811*/][0 /*281*/].f_259 == 2) { if (iParam1 == 13) { } else { return 0; } } if (Global_19681.f_1 > 3) { return 0; } } if (Global_19647 == 1) { return 0; } if (PLAYER::IS_PLAYER_PLAYING(PLAYER::PLAYER_ID())) { if (PED::IS_PED_IN_MELEE_COMBAT(PLAYER::PLAYER_PED_ID())) { return 0; } if (func_44()) { return 0; } if (TASK::IS_PED_SPRINTING(PLAYER::PLAYER_PED_ID())) { return 0; } if (PED::IS_PED_RAGDOLL(PLAYER::PLAYER_PED_ID())) { return 0; } if (PED::IS_PED_IN_PARACHUTE_FREE_FALL(PLAYER::PLAYER_PED_ID())) { return 0; } if (WEAPON::GET_IS_PED_GADGET_EQUIPPED(PLAYER::PLAYER_PED_ID(), joaat("gadget_parachute"))) { return 0; } if (!Global_76833) { if (ENTITY::IS_ENTITY_IN_WATER(PLAYER::PLAYER_PED_ID())) { return 0; } if (PLAYER::IS_PLAYER_CLIMBING(PLAYER::PLAYER_ID())) { return 0; } if (PED::IS_PED_PLANTING_BOMB(PLAYER::PLAYER_PED_ID())) { return 0; } if (PLAYER::IS_SPECIAL_ABILITY_ACTIVE(PLAYER::PLAYER_ID(), 0)) { return 0; } } } if (func_43()) { return 0; } else { switch (Global_19681.f_1) { case 7: return 0; break; case 8: return 0; break; case 9: break; case 10: break; default: break; } if (MISC::IS_BIT_SET(Global_7551, 9)) { return 0; } } func_42(); Global_21015 = bParam2; } Global_21007 = iParam1; StringCopy(&Global_20624, sParam0, 24); Global_19871 = 0; func_41(); func_36(); return 1; } if (Global_21005 == 5) { return 0; } if (iParam1 < Global_21007 || iParam1 == Global_21007) { return 0; } if (iParam1 == 2) { } else { func_14(); } return 0; } void func_36() { if (!func_37()) { return; } if (Global_21011) { MemCopy(&(Global_1703981.f_1), {Global_20624}, 4); Global_1703981 = Global_6866; Global_1703981.f_6 = Global_21015; } } int func_37() { if (!Global_262145.f_28161) { return 0; } if (!Global_76833) { return 0; } if (PLAYER::PLAYER_ID() == func_40()) { return 0; } if (func_38(PLAYER::PLAYER_ID())) { return 0; } if (MISC::IS_BIT_SET(Global_1630317[PLAYER::PLAYER_ID() /*595*/].f_1, 7)) { return 0; } if (NETWORK::NETWORK_IS_ACTIVITY_SESSION()) { return 0; } return 1; } bool func_38(int iParam0) { return func_39(iParam0, 20); } bool func_39(int iParam0, int iParam1) { return MISC::IS_BIT_SET(Global_1630317[iParam0 /*595*/].f_11.f_4, iParam1); } int func_40() { return -1; } void func_41() { int iVar0; iVar0 = 0; while (iVar0 <= 69) { StringCopy(&(Global_19873[iVar0 /*6*/]), "", 24); iVar0++; } AUDIO::STOP_SCRIPTED_CONVERSATION(false); Global_21005 = 1; } void func_42() { Global_21058 = Global_21057; Global_21052 = Global_21053; Global_21099 = { Global_21087 }; Global_21105 = { Global_21093 }; Global_21060 = Global_21059; Global_21129 = { Global_21111 }; Global_21135 = { Global_21117 }; Global_21141 = { Global_21123 }; Global_21147 = { Global_21153 }; Global_6866 = Global_6867; Global_6868 = Global_6869; Global_21016 = Global_21017; Global_21018 = Global_21019; Global_21020 = { Global_21036 }; Global_21009 = Global_21010; Global_22021 = 0; Global_21054 = 0; Global_21055 = 0; MISC::CLEAR_BIT(&Global_7552, 16); } int func_43() { if (Global_19681.f_1 == 1 || Global_19681.f_1 == 0) { return 1; } return 0; } int func_44() { int iVar0; int iVar1; if (Global_76833) { iVar0 = 0; WEAPON::GET_CURRENT_PED_WEAPON(PLAYER::PLAYER_PED_ID(), &iVar1, true); if (PLAYER::IS_PLAYER_PLAYING(PLAYER::PLAYER_ID())) { if ((iVar1 == joaat("weapon_sniperrifle") || iVar1 == joaat("weapon_heavysniper")) || iVar1 == joaat("weapon_remotesniper")) { iVar0 = 1; } } if (CAM::IS_AIM_CAM_ACTIVE() && iVar0 == 1) { return 1; } else { return 0; } } if (PLAYER::IS_PLAYER_PLAYING(PLAYER::PLAYER_ID())) { if (PED::GET_PED_CONFIG_FLAG(PLAYER::PLAYER_PED_ID(), 78, true)) { return 1; } else { return 0; } } return 1; } void func_45() { if (func_25(14)) { if (!ENTITY::IS_ENTITY_DEAD(PLAYER::PLAYER_PED_ID(), false)) { if (ENTITY::GET_ENTITY_MODEL(PLAYER::PLAYER_PED_ID()) == Global_111858.f_28046[0 /*29*/]) { Global_19681 = 0; } else if (ENTITY::GET_ENTITY_MODEL(PLAYER::PLAYER_PED_ID()) == Global_111858.f_28046[1 /*29*/]) { Global_19681 = 1; } else if (ENTITY::GET_ENTITY_MODEL(PLAYER::PLAYER_PED_ID()) == Global_111858.f_28046[2 /*29*/]) { Global_19681 = 2; } else { Global_19681 = 0; } } } else { Global_19681 = func_23(); if (Global_19681 == 145) { Global_19681 = 3; } if (Global_76833) { Global_19681 = 3; } if (Global_19681 > 3) { Global_19681 = 3; } } } void func_46() { int iVar0; iVar0 = 0; while (iVar0 <= 15) { Global_20294[iVar0 /*10*/] = 0; StringCopy(&(Global_20294[iVar0 /*10*/].f_1), "", 24); Global_20294[iVar0 /*10*/].f_7 = 0; Global_20294[iVar0 /*10*/].f_8 = 0; iVar0++; } Global_20294.f_161 = -99; Global_20294.f_162 = { 0f, 0f, 0f }; } bool func_47(int iParam0, int iParam1) { switch (iParam0) { case 5: if (iParam1 > -1) { return Global_1377236.f_203[iParam1]; } break; } return MISC::IS_BIT_SET(Global_1377236.f_1048, iParam0); } void func_48(var uParam0, int iParam1, char* sParam2, int iParam3, int iParam4, var uParam5) { Global_20459 = { *uParam0 }; Global_6867 = iParam1; StringCopy(&Global_21075, sParam2, 24); Global_21994 = uParam5; if (iParam3 == 0) { Global_21992 = 1; Global_21990 = 0; } else { Global_21992 = 0; Global_21990 = 1; } if (iParam4 == 0) { Global_21993 = 1; Global_21991 = 0; } else { Global_21993 = 0; Global_21991 = 1; } } void func_49(char[4] cParam0) { int iVar0; iVar0 = func_23(); if (iVar0 == 2) { *cParam0 = { Local_316 }; } else if (iVar0 == 0) { *cParam0 = { Local_312 }; } else { *cParam0 = { Local_320 }; } } void func_50(var uParam0, int iParam1, int iParam2, char* sParam3, int iParam4, int iParam5) { if ((uParam0[iParam1 /*10*/])->f_7 == 1) { } (*uParam0)[iParam1 /*10*/] = iParam2; StringCopy(&((uParam0[iParam1 /*10*/])->f_1), sParam3, 24); (uParam0[iParam1 /*10*/])->f_7 = 1; (uParam0[iParam1 /*10*/])->f_8 = iParam4; (uParam0[iParam1 /*10*/])->f_9 = iParam5; if (!Global_76833) { if (!PED::IS_PED_INJURED(iParam2)) { if ((uParam0[iParam1 /*10*/])->f_8 == 0) { PED::SET_PED_CAN_PLAY_AMBIENT_ANIMS(iParam2, false); } else { PED::SET_PED_CAN_PLAY_AMBIENT_ANIMS(iParam2, true); } } if (!PED::IS_PED_INJURED(iParam2)) { if ((uParam0[iParam1 /*10*/])->f_9 == 0) { PED::SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT(iParam2, false); } else { PED::SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT(iParam2, true); } } } } void func_51(char* sParam0) { int iVar0; iVar0 = func_23(); if (iVar0 == 2) { StringCopy(sParam0, "TREVOR", 16); } else if (iVar0 == 0) { StringCopy(sParam0, "MICHAEL", 16); } else { StringCopy(sParam0, "FRANKLIN", 16); } } void func_52(var uParam0) { } void func_53(var uParam0, int iParam1, float fParam2) { } void func_54() { STREAMING::REMOVE_ANIM_DICT(&Local_388); } void func_55() { char* sVar0; struct<16> Var8; func_58(Global_111803[iLocal_251] + 1, &sVar0, &Var8); StringConCat(&Var8, "_", 64); StringIntConCat(&Var8, iLocal_297, 64); Local_356 = { Var8 }; Local_372 = { Local_388 }; func_57(&Local_356); TASK::TASK_PLAY_ANIM(iLocal_240, &Local_388, &Var8, 1000f, -8f, -1, 0, 0f, false, false, false); PED::FORCE_PED_AI_AND_ANIMATION_UPDATE(iLocal_240, false, false); func_56(Global_111803[iLocal_251]); } void func_56(var uParam0) { } void func_57(char* sParam0) { if (MISC::ARE_STRINGS_EQUAL(sParam0, sParam0)) { } } void func_58(int iParam0, char* sParam1, char* sParam2) { StringCopy(sParam1, "Special_Ped@Clinton", 32); switch (iParam0) { case 1: StringCopy(sParam2, "We_Were_On_A_Ridge", 64); break; case 2: StringCopy(sParam2, "Theyll_Kill_Ya", 64); break; case 3: StringCopy(sParam2, "When_Your_In_The", 64); break; case 4: StringCopy(sParam2, "What_Would_You_Do", 64); break; case 5: StringCopy(sParam2, "War_Is_Beauty", 64); break; case 6: StringCopy(sParam2, "War_Crimes", 64); break; case 7: StringCopy(sParam2, "Pow_Pow_Pow", 64); break; case 8: StringCopy(sParam2, "War_Is_Hell", 64); break; case 9: StringCopy(sParam2, "Let_Me_Tell_All", 64); break; case 10: StringCopy(sParam2, "This_Country_Used_To", 64); break; case 11: StringCopy(sParam2, "When_Your_Deep_In", 64); break; case 12: StringCopy(sParam2, "I_Kill_For_You", 64); break; case 13: StringCopy(sParam2, "Charlies_Coming_Back", 64); break; case 14: StringCopy(sParam2, "You_Know_What_They", 64); break; case 15: StringCopy(sParam2, "At_Least_You_Didnt", 64); break; } } int func_59() { struct<4> Var0; int iVar4; Var0 = { Local_308 }; StringIntConCat(&Var0, Global_111803[iLocal_251] + 1, 16); func_50(&uLocal_37, 3, iLocal_240, &Local_236, 0, 1); if (bLocal_437) { iVar4 = 1; } else { iVar4 = func_34(&uLocal_37, &cLocal_304, &Var0, 3, 0, 0, 0); } Local_498 = { Var0 }; return iVar4; } bool func_60() { return Global_99007.f_351 > 0; } bool func_61() { bool bVar0; bVar0 = STREAMING::HAS_ANIM_DICT_LOADED(&Local_388); return bVar0; } int func_62() { if (Global_21005 != 0 || AUDIO::IS_SCRIPTED_CONVERSATION_ONGOING()) { return 1; } return 0; } int func_63() { if (TASK::GET_SCRIPT_TASK_STATUS(iLocal_240, -2017877118) != 1 && TASK::GET_SCRIPT_TASK_STATUS(iLocal_240, -2017877118) != 0) { return 0; } return 1; } void func_64() { struct<16> Var0; func_65(&Var0); STREAMING::REQUEST_ANIM_DICT(&Var0); Local_388 = { Var0 }; } void func_65(char* sParam0) { struct<8> Var0; *sParam0 = { Local_202 }; StringConCat(sParam0, "@", 64); func_67(&Var0); StringConCat(sParam0, &Var0, 64); StringConCat(sParam0, "@", 64); StringConCat(sParam0, &Var0, 64); func_66(&Var0); StringConCat(sParam0, &Var0, 64); } void func_66(char* sParam0) { func_20(iLocal_297, sParam0); } void func_67(char* sParam0) { StringCopy(sParam0, "MONOLOGUE_", 16); StringIntConCat(sParam0, Global_111803[iLocal_251] + 1, 16); } void func_68(int iParam0, bool bParam1) { int iVar0; iVar0 = func_79(iParam0); if (func_78(iVar0)) { func_69(iVar0, bParam1); } } void func_69(int iParam0, bool bParam1) { int iVar0; iVar0 = iParam0; if (iVar0 >= 0 && iVar0 <= 31) { if (func_78(iParam0)) { if (!func_76(iParam0)) { MISC::SET_BIT(&(Global_111858.f_26430.f_2), iVar0); if (!bParam1) { func_74(func_75(iParam0)); if (!func_73(70)) { func_70("DI_HLP_SPCL", 2, 0, 20000, 10000, 7, 0, 210, 0); } } } } } } void func_70(char* sParam0, int iParam1, int iParam2, int iParam3, int iParam4, int iParam5, int iParam6, int iParam7, int iParam8) { func_71(sParam0, "", iParam1, iParam2, iParam3, iParam4, iParam5, iParam6, iParam7, iParam8); } void func_71(char* sParam0, char* sParam1, var uParam2, int iParam3, int iParam4, int iParam5, int iParam6, int iParam7, int iParam8, var uParam9) { int iVar0; if (MISC::ARE_STRINGS_EQUAL(sParam0, "")) { return; } if (iParam3 < 0) { return; } if (iParam5 < 500 && iParam5 != -1) { return; } if (iParam4 < 0 && iParam4 != -1) { return; } if (iParam6 < 1 || iParam6 > 7) { return; } if (iParam7 == 235) { return; } if (iParam8 == 235) { return; } iVar0 = 0; while (iVar0 < Global_111858.f_20406.f_145) { if (MISC::ARE_STRINGS_EQUAL(&(Global_111858.f_20406[iVar0 /*16*/]), sParam0)) { return; } iVar0++; } if (Global_111858.f_20406.f_145 < 9) { StringCopy(&(Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/]), sParam0, 16); StringCopy(&(Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_4), sParam1, 16); Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_8 = (MISC::GET_GAME_TIMER() + iParam3); Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_9 = iParam5; Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_11 = iParam6; Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_12 = uParam2; Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_13 = iParam7; Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_14 = iParam8; Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_15 = uParam9; if (iParam4 != -1) { Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_10 = ((MISC::GET_GAME_TIMER() + iParam3) + iParam4); } else { Global_111858.f_20406[Global_111858.f_20406.f_145 /*16*/].f_10 = -1; } Global_111858.f_20406.f_145++; func_72(); } } void func_72() { int iVar0; iVar0 = 0; while (iVar0 < 3) { Global_111858.f_20406.f_146[iVar0] = 0; iVar0++; } iVar0 = 0; while (iVar0 < Global_111858.f_20406.f_145) { if (MISC::IS_BIT_SET(Global_111858.f_20406[iVar0 /*16*/].f_11, 0)) { if (Global_111858.f_20406[iVar0 /*16*/].f_12 > Global_111858.f_20406.f_146[0]) { Global_111858.f_20406.f_146[0] = Global_111858.f_20406[iVar0 /*16*/].f_12; } } if (MISC::IS_BIT_SET(Global_111858.f_20406[iVar0 /*16*/].f_11, 1)) { if (Global_111858.f_20406[iVar0 /*16*/].f_12 > Global_111858.f_20406.f_146[1]) { Global_111858.f_20406.f_146[1] = Global_111858.f_20406[iVar0 /*16*/].f_12; } } if (MISC::IS_BIT_SET(Global_111858.f_20406[iVar0 /*16*/].f_11, 2)) { if (Global_111858.f_20406[iVar0 /*16*/].f_12 > Global_111858.f_20406.f_146[2]) { Global_111858.f_20406.f_146[2] = Global_111858.f_20406[iVar0 /*16*/].f_12; } } iVar0++; } } int func_73(int iParam0) { int iVar0; int iVar1; iVar0 = iParam0; iVar1 = 0; while (iVar0 > 31) { iVar0 = (iVar0 - 32); iVar1++; } if (iVar1 < 3) { return MISC::IS_BIT_SET(Global_111858.f_20406.f_150[iVar1], iVar0); } return 0; } void func_74(char* sParam0) { HUD::BEGIN_TEXT_COMMAND_THEFEED_POST(""); HUD::_END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT_GXT_ENTRY("CHAR_ACTING_UP", "CHAR_ACTING_UP", false, 0, "DI_FEED_CHAR", sParam0); } char* func_75(int iParam0) { switch (iParam0) { case 0: return "CM_SPEAND"; break; case 1: return "CM_SPEBAY"; break; case 2: return "CM_SPEBIL"; break; case 3: return "CM_SPECLI"; break; case 4: return "CM_SPEGRI"; break; case 5: return "CM_SPEJAN"; break; case 6: return "CM_SPEJER"; break; case 7: return "CM_SPEJES"; break; case 8: return "CM_SPEMAN"; break; case 9: return "CM_SPEMIM"; break; case 10: return "CM_SPEPAM"; break; case 11: return "CM_SPEIMP"; break; case 12: return "CM_SPEZOM"; break; } return "ERROR!"; } int func_76(int iParam0) { if (func_78(iParam0)) { return MISC::IS_BIT_SET(Global_111858.f_26430.f_2, iParam0); } return 0; } int func_77(int iParam0) { int iVar0; iVar0 = iParam0; if (iVar0 >= 0 && iVar0 <= 31) { return MISC::IS_BIT_SET(Global_111858.f_26430.f_2, iVar0); } return 0; } int func_78(int iParam0) { if ((iParam0 == -1 || iParam0 == 13) || iParam0 == 9) { return 0; } return 1; } int func_79(int iParam0) { switch (iParam0) { case joaat("gpb_andymoon"): return 0; break; case joaat("gpb_baygor"): return 1; break; case joaat("gpb_billbinder"): return 2; break; case joaat("gpb_clinton"): return 3; break; case joaat("gpb_griff"): return 4; break; case joaat("gpb_jane"): return 5; break; case joaat("gpb_jerome"): return 6; break; case joaat("gpb_jesse"): return 7; break; case joaat("gpb_mani"): return 8; break; case joaat("gpb_mime"): return 9; break; case joaat("gpb_pameladrake"): return 10; break; case joaat("gpb_superhero"): return 11; break; case joaat("gpb_zombie"): return 12; break; } return -1; } void func_80(int* iParam0) { if (iLocal_447 == 1) { if (HUD::DOES_BLIP_EXIST(*iParam0)) { HUD::REMOVE_BLIP(iParam0); } } } void func_81(int* iParam0, int iParam1, bool bParam2) { if (iLocal_447 == 1) { if (!HUD::DOES_BLIP_EXIST(*iParam0)) { if (ENTITY::DOES_ENTITY_EXIST(*iParam1)) { if (!PED::IS_PED_INJURED(*iParam1)) { *iParam0 = func_82(*iParam1, bParam2, 145); if (bParam2 == 0) { HUD::SET_BLIP_PRIORITY(*iParam0, 7); } HUD::SET_BLIP_COLOUR(*iParam0, 3); } } } } } int func_82(int iParam0, bool bParam1, int iParam2) { int iVar0; iVar0 = func_83(iParam0, !bParam1, 0); if ((iParam2 != 145 && HUD::DOES_BLIP_EXIST(iVar0)) && HUD::DOES_TEXT_LABEL_EXIST(&(Global_1848[iParam2 /*29*/].f_3))) { HUD::SET_BLIP_NAME_FROM_TEXT_FILE(iVar0, &(Global_1848[iParam2 /*29*/].f_3)); } return iVar0; } int func_83(int iParam0, bool bParam1, bool bParam2) { int iVar0; if (!ENTITY::DOES_ENTITY_EXIST(iParam0)) { return 0; } iVar0 = HUD::ADD_BLIP_FOR_ENTITY(iParam0); if (ENTITY::IS_ENTITY_A_VEHICLE(iParam0)) { HUD::SET_BLIP_SCALE(iVar0, func_84(NETWORK::NETWORK_IS_GAME_IN_PROGRESS(), 1f, 1f)); if (!bParam2) { HUD::SET_BLIP_AS_FRIENDLY(iVar0, bParam1); } else { HUD::SET_BLIP_COLOUR(iVar0, 2); } } else if (ENTITY::IS_ENTITY_A_PED(iParam0)) { HUD::SET_BLIP_SCALE(iVar0, func_84(NETWORK::NETWORK_IS_GAME_IN_PROGRESS(), 0.7f, 0.7f)); HUD::SET_BLIP_AS_FRIENDLY(iVar0, bParam1); } else if (ENTITY::IS_ENTITY_AN_OBJECT(iParam0)) { HUD::SET_BLIP_SCALE(iVar0, func_84(NETWORK::NETWORK_IS_GAME_IN_PROGRESS(), 0.7f, 0.7f)); } return iVar0; } float func_84(bool bParam0, float fParam1, float fParam2) { if (bParam0) { return fParam1; } return fParam2; } float func_85(int iParam0, int iParam1, bool bParam2) { struct<3> Var0; struct<3> Var3; if (!ENTITY::IS_ENTITY_DEAD(iParam0, false)) { Var0 = { ENTITY::GET_ENTITY_COORDS(iParam0, true) }; } else { Var0 = { ENTITY::GET_ENTITY_COORDS(iParam0, false) }; } if (!ENTITY::IS_ENTITY_DEAD(iParam1, false)) { Var3 = { ENTITY::GET_ENTITY_COORDS(iParam1, true) }; } else { Var3 = { ENTITY::GET_ENTITY_COORDS(iParam1, false) }; } return MISC::GET_DISTANCE_BETWEEN_COORDS(Var0, Var3, bParam2); } int func_86(int iParam0, int iParam1, float fParam2, int iParam3) { struct<3> Var0; struct<3> Var3; float fVar6; Var0 = { func_88(ENTITY::GET_ENTITY_COORDS(iParam1, true) - ENTITY::GET_ENTITY_COORDS(iParam0, true)) }; if (fParam2 < 0.1f || fParam2 > 360f) { return 1; } if (iParam3 == 0) { Var3 = { ENTITY::GET_ENTITY_FORWARD_VECTOR(iParam0) }; } else { Var3 = { func_88(PED::GET_PED_BONE_COORDS(iParam0, 31086, 0f, 5f, 0f) - PED::GET_PED_BONE_COORDS(iParam0, 31086, 0f, 0f, 0f)) }; } fVar6 = func_87(Var3, Var0); if (fVar6 <= SYSTEM::COS((fParam2 / 2f))) { return 0; } return 1; } float func_87(struct<3> Param0, struct<3> Param3) { return (((Param0.x * Param3.x) + (Param0.f_1 * Param3.f_1)) + (Param0.f_2 * Param3.f_2)); } Vector3 func_88(struct<3> Param0) { float fVar0; float fVar1; fVar0 = SYSTEM::VMAG(Param0); if (fVar0 != 0f) { fVar1 = (1f / fVar0); Param0 = { Param0 * Vector(fVar1, fVar1, fVar1) }; } else { Param0.x = 0f; Param0.f_1 = 0f; Param0.f_2 = 0f; } return Param0; } int func_89(int iParam0) { var uVar0; WEAPON::GET_CURRENT_PED_WEAPON(iParam0, &uVar0, true); return uVar0; } int func_90() { if (iLocal_250 == 24 || iLocal_250 == 25) { return 1; } return 0; } void func_91() { if (iLocal_245 != -1) { if (PATHFIND::DOES_NAVMESH_BLOCKING_OBJECT_EXIST(iLocal_245)) { PATHFIND::REMOVE_NAVMESH_BLOCKING_OBJECT(iLocal_245); } iLocal_245 = -1; } } void func_92() { Global_19871 = 0; func_93(); } void func_93() { AUDIO::RESTART_SCRIPTED_CONVERSATION(); Global_22016 = 0; if (AUDIO::IS_SCRIPTED_CONVERSATION_ONGOING()) { AUDIO::STOP_SCRIPTED_CONVERSATION(false); Global_21005 = 6; } } int func_94() { return 0; } void func_95() { } int func_96() { return 1; } float func_97(int iParam0, int iParam1) { return func_85(iParam0, iParam1, 1); } void func_98(int iParam0) { int iVar0; func_101(&(Global_111858.f_20113), iParam0); iVar0 = func_99(iParam0); if (func_78(iVar0)) { func_69(func_99(iParam0), 0); } } int func_99(int iParam0) { int iVar0; int iVar1; iVar0 = 0; while (iVar0 < 13) { iVar1 = iVar0; if (func_100(iVar1, 1) == iParam0) { return iVar1; } iVar0++; } return -1; } int func_100(int iParam0, bool bParam1) { if (!func_78(iParam0)) { if (!bParam1) { } return 0; } switch (iParam0) { case 0: return 1; case 1: return 2; case 2: return 4; case 3: return 8; case 4: return 16; case 5: return 64; case 6: return 128; case 7: return 256; case 8: return 512; case 10: return 2048; case 11: return 4096; case 12: return 8192; default: } if (!bParam1) { } return 0; } void func_101(var uParam0, var uParam1) { *uParam0 = (*uParam0 || uParam1); } void func_102(int iParam0, bool bParam1) { if (iParam0 == 1) { TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_324, &Local_218, 2f, -2f, -1, 0, 0f, false, false, false); } else { TASK::TASK_PLAY_ANIM(iLocal_240, &cLocal_324, &Local_218, 1000f, 1000f, -1, 0, 0f, false, false, false); } Local_356 = { Local_218 }; if (bParam1) { if (!PED::IS_PED_INJURED(iLocal_240) && !PED::IS_PED_DEAD_OR_DYING(iLocal_240, true)) { PED::FORCE_PED_AI_AND_ANIMATION_UPDATE(iLocal_240, false, false); } } } int func_103(int iParam0) { if (ENTITY::DOES_ENTITY_EXIST(iParam0)) { if (!ENTITY::IS_ENTITY_DEAD(iParam0, false)) { return 1; } } return 0; } void func_104() { func_105(); } void func_105() { } void func_106() { iLocal_36 = joaat("u_m_y_militarybum"); StringCopy(&Local_234, "PBCL", 8); StringCopy(&Local_236, "CLINTON", 16); StringCopy(&Local_202, "Special_Ped@Clinton", 64); StringCopy(&Local_218, "Base", 64); bLocal_436 = !Global_3; bLocal_438 = true; iLocal_252 = 15; iLocal_253 = 5; sLocal_303 = "PBCL_INTERACT"; StringCopy(&Local_312, "PBCL_CONV_M1", 16); StringCopy(&Local_316, "PBCL_CONV_T1", 16); StringCopy(&Local_320, "PBCL_CONV_F1", 16); StringCopy(&cLocal_324, "special_ped@Clinton@base", 64); StringCopy(&cLocal_340, "special_ped@clinton@intro", 64); iLocal_251 = 3; iLocal_247 = 0; iLocal_255[0] = 6; iLocal_255[1] = 5; iLocal_255[2] = 5; iLocal_255[3] = 6; iLocal_255[4] = 4; iLocal_255[5] = 5; iLocal_255[6] = 3; iLocal_255[7] = 4; iLocal_255[8] = 5; iLocal_255[9] = 4; iLocal_255[10] = 3; iLocal_255[11] = 3; iLocal_255[12] = 3; iLocal_255[13] = 6; iLocal_255[14] = 3; iLocal_276[0] = 2; iLocal_276[1] = 2; iLocal_276[2] = 2; iLocal_276[3] = 2; iLocal_276[4] = 2; } int func_107() { if (MISC::IS_PC_VERSION()) { if (MISC::_0xD10282B6E3751BA0() == 1f) { return 1; } } return 0; } int func_108() { if (Global_95877 != -1) { return MISC::IS_BIT_SET(Global_89743[Global_95877 /*34*/].f_15, 13); } return 0; } int func_109() { if (Global_41631 == 15) { return 0; } return 1; } int func_110() { return 1; } bool func_111(var uParam0) { return func_112(Global_111858.f_20113, uParam0); } bool func_112(var uParam0, var uParam1) { return (uParam0 && uParam1) != 0; } int func_113(char* sParam0) { if (MISC::IS_STRING_NULL_OR_EMPTY(sParam0)) { return 0; } if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_AndyMoon")) { return 1; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Baygor")) { return 2; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_BillBinder")) { return 4; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Clinton")) { return 8; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Griff")) { return 16; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Jane")) { return 64; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Jerome")) { return 128; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Jesse")) { return 256; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Mani")) { return 512; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Mime")) { return 1024; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_PamelaDrake")) { return 2048; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Superhero")) { return 4096; } else if (MISC::ARE_STRINGS_EQUAL(sParam0, "gpb_Zombie")) { return 8192; } return 0; } void func_114(int iParam0) { var uVar0; func_117(); if (iLocal_241) { MemCopy(&uVar0, {func_116()}, 4); if (MISC::ARE_STRINGS_EQUAL(&uVar0, &Local_498)) { func_13(); } if (iParam0 == 1) { PED::DELETE_PED(&iLocal_240); } else { ENTITY::SET_PED_AS_NO_LONGER_NEEDED(&iLocal_240); } iLocal_241 = 0; } if (!MISC::IS_STRING_NULL_OR_EMPTY(&Local_404)) { STREAMING::REMOVE_ANIM_DICT(&Local_404); } if (iLocal_249 == 1) { if (!MISC::IS_STRING_NULL_OR_EMPTY(&cLocal_324)) { if (STREAMING::HAS_ANIM_DICT_LOADED(&cLocal_324)) { STREAMING::REMOVE_ANIM_DICT(&cLocal_324); } } if (!MISC::IS_STRING_NULL_OR_EMPTY(&cLocal_340)) { if (STREAMING::HAS_ANIM_DICT_LOADED(&cLocal_340)) { STREAMING::REMOVE_ANIM_DICT(&cLocal_340); } } } if (iLocal_298 != -1) { func_2(&iLocal_298); } if (HUD::DOES_BLIP_EXIST(iLocal_248)) { func_115(&iLocal_248); } func_91(); if (!PED::IS_PED_INJURED(PLAYER::PLAYER_PED_ID())) { AUDIO::DISABLE_PED_PAIN_AUDIO(PLAYER::PLAYER_PED_ID(), false); } SCRIPT::TERMINATE_THIS_THREAD(); } void func_115(int* iParam0) { if (HUD::DOES_BLIP_EXIST(*iParam0)) { HUD::SET_BLIP_ROUTE(*iParam0, false); HUD::REMOVE_BLIP(iParam0); } } struct<6> func_116() { struct<6> Var0; StringCopy(&Var0, "NULL", 24); if (Global_21005 == 4) { return Global_20624; } return Var0; } void func_117() { func_118(); } void func_118() { } void func_119() { if (iLocal_245 == -1) { iLocal_245 = PATHFIND::ADD_NAVMESH_BLOCKING_OBJECT(Local_242, 2f, 2f, 2f, 0f, false, 1); } }
19.716884
347
0.626464
[ "vector" ]
9e1f748b4cd67dba2e9333d75d7ca0b5752f0a36
7,360
h
C
Pods/RDVCalendarView/RDVCalendarView/RDVCalendarView.h
mattcolor/RingMD
3ca98f9f42b04a9eadedabc182a6569b9f9bdb8c
[ "MIT" ]
52
2015-01-08T16:17:12.000Z
2021-08-02T02:25:42.000Z
Pods/RDVCalendarView/RDVCalendarView/RDVCalendarView.h
mattcolor/RingMD
3ca98f9f42b04a9eadedabc182a6569b9f9bdb8c
[ "MIT" ]
4
2015-01-01T08:16:27.000Z
2015-10-09T13:47:39.000Z
Pods/RDVCalendarView/RDVCalendarView/RDVCalendarView.h
mattcolor/RingMD
3ca98f9f42b04a9eadedabc182a6569b9f9bdb8c
[ "MIT" ]
16
2015-01-30T20:43:37.000Z
2017-12-30T12:21:26.000Z
// RDVCalendarView.h // RDVCalendarView // // Copyright (c) 2013 Robert Dimitrov // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #import <UIKit/UIKit.h> @class RDVCalendarDayCell; typedef NS_OPTIONS(NSInteger, RDVCalendarViewDayCellSeparatorType) { RDVCalendarViewDayCellSeparatorTypeNone = 0, RDVCalendarViewDayCellSeparatorTypeHorizontal = 1 << 0, RDVCalendarViewDayCellSeparatorTypeVertical = 1 << 2, RDVCalendarViewDayCellSeparatorTypeBoth = (RDVCalendarViewDayCellSeparatorTypeHorizontal | RDVCalendarViewDayCellSeparatorTypeVertical), }; @protocol RDVCalendarViewDelegate; @interface RDVCalendarView : UIView #pragma mark - Managing the Delegate /** * The object that acts as the delegate of the receiving calendar view. */ @property (weak) id <RDVCalendarViewDelegate> delegate; #pragma mark - Configuring a Calendar View /** * Returns the label, which contains the name of the currently displayed month. (read-only) */ @property (nonatomic, readonly) UILabel *monthLabel; /** * Returns the back (previous month) button. (read-only) */ @property (nonatomic, readonly) UIButton *backButton; /** * Returns the forward (next month) button. (read-only) */ @property (nonatomic, readonly) UIButton *forwardButton; /** * Returns array containing the week day labels. */ @property (nonatomic, readonly) NSArray *weekDayLabels; /** * Returns the height for week day elements. */ @property (nonatomic) CGFloat weekDayHeight; /** * The style for separators used between day cells. */ @property (nonatomic) RDVCalendarViewDayCellSeparatorType separatorStyle; /** * Returs the color of the current day cell. */ @property (nonatomic) UIColor *currentDayColor; /** * Returs the color of normal day cell. */ @property (nonatomic) UIColor *normalDayColor; /** * Returs the color of the selected day cell. */ @property (nonatomic) UIColor *selectedDayColor; /** * The color of separators in the calendar view. */ @property(nonatomic, retain) UIColor *separatorColor; /** * The inset or outset margins for the rectangle around the separators. */ @property (nonatomic) UIEdgeInsets separatorEdgeInsets; /** * The inset or outset margins for the rectangle surrounding the day cells. */ @property (nonatomic) UIEdgeInsets dayCellEdgeInsets; /** * Returns the currently selected date. */ @property (nonatomic) NSDate *selectedDate; /** * The width of each day cell in the receiver. */ @property(nonatomic) CGFloat dayCellWidth; /** * The height of each day cell in the receiver. */ @property(nonatomic) CGFloat dayCellHeight; /** * Date components representing the currently displayed month. (read-only) */ @property (atomic, strong, readonly) NSDateComponents *month; #pragma mark - Creating Calendar View Day Cells /** * Registers a class for use in creating new table cells. */ - (void)registerDayCellClass:(Class)cellClass; /** * Returns a reusable calendar-view day cell object located by its identifier. */ - (id)dequeueReusableCellWithIdentifier:(NSString *)identifier; #pragma mark - Accessing Day Cells /** * Returns the table cells that are visible in the receiver. */ - (NSArray *)visibleCells; /** * Returns an index representing the position of a given day cell. */ - (NSInteger)indexForDayCell:(RDVCalendarDayCell *)cell; /** * Returns an index identifying the position of day cell at the given point. */ - (NSInteger)indexForDayCellAtPoint:(CGPoint)point; /** * Returns the day cell at the specified index. */ - (RDVCalendarDayCell *)dayCellForIndex:(NSInteger)index; /** * Returns the NSDate at the specified index. */ - (NSDate *)dateForIndex:(NSInteger)index; #pragma mark - Managing Selections /** * Returns an index identifying the selected day cell. */ - (NSInteger)indexForSelectedDayCell; /** * Selects a day cell in the receiver identified by index. */ - (void)selectDayCellAtIndex:(NSInteger)index animated:(BOOL)animated; /** * Deselects a given day cell identified by index, with an option to animate the deselection. */ - (void)deselectDayCellAtIndex:(NSInteger)index animated:(BOOL)animated; #pragma mark - Reloading the Calendar view /** * Reloads the cells of the receiver. */ - (void)reloadData; #pragma mark - Navigation /** * Display current month. */ - (void)showCurrentMonth; /** * Display previous month. */ - (void)showPreviousMonth; /** * Display next month. */ - (void)showNextMonth; @end @protocol RDVCalendarViewDelegate <NSObject> @optional #pragma mark - Managing Selections /** * Asks the delegate if the specified day cell should be selected. */ - (BOOL)calendarView:(RDVCalendarView *)calendarView shouldSelectCellAtIndex:(NSInteger)index; /** * Tells the delegate that a specified day cell is about to be selected. */ - (void)calendarView:(RDVCalendarView *)calendarView willSelectCellAtIndex:(NSInteger)index; /** * Tells the delegate that the specified row is now selected. */ - (void)calendarView:(RDVCalendarView *)calendarView didSelectCellAtIndex:(NSInteger)index; /** * Asks the delegate if the specified date should be selected. */ - (BOOL)calendarView:(RDVCalendarView *)calendarView shouldSelectDate:(NSDate *)date; /** * Tells the delegate that a specified date is about to be selected. */ - (void)calendarView:(RDVCalendarView *)calendarView willSelectDate:(NSDate *)date; /** * Tells the delegate that the specified date is now selected. */ - (void)calendarView:(RDVCalendarView *)calendarView didSelectDate:(NSDate *)date; /** * Tells the delegate that the currently displayed month has changed. * @param month The newly selected month. */ - (void)calendarView:(RDVCalendarView *)calendarView didChangeMonth:(NSDateComponents *)month; #pragma mark - Customization /** * Asks the delegate for the height to use for day cells. */ - (CGFloat)heightForDayCellInCalendarView:(RDVCalendarView *)calendarView; /** * Asks the delegate for the width to use for day cells. */ - (CGFloat)widthForDayCellInCalendarView:(RDVCalendarView *)calendarView; /** * Asks the delegate for additional customization of the day cell. */ - (void)calendarView:(RDVCalendarView *)calendarView configureDayCell:(RDVCalendarDayCell *)dayCell atIndex:(NSInteger)index; @end
27.259259
101
0.740082
[ "object" ]
9e229e3df6fe89db359ed29d6dd62d581ad693fd
5,275
h
C
Source/Urho3D/Audio/Audio.h
asherkin/Urho3D
cf9e78e002ed6129d1c8b5b5e52f0b73181a5e01
[ "Apache-2.0" ]
3
2015-05-22T23:39:03.000Z
2016-04-13T03:52:59.000Z
Source/Urho3D/Audio/Audio.h
asherkin/Urho3D
cf9e78e002ed6129d1c8b5b5e52f0b73181a5e01
[ "Apache-2.0" ]
null
null
null
Source/Urho3D/Audio/Audio.h
asherkin/Urho3D
cf9e78e002ed6129d1c8b5b5e52f0b73181a5e01
[ "Apache-2.0" ]
null
null
null
// // Copyright (c) 2008-2015 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Container/ArrayPtr.h" #include "../Audio/AudioDefs.h" #include "../Core/Mutex.h" #include "../Core/Object.h" namespace Urho3D { class AudioImpl; class Sound; class SoundListener; class SoundSource; /// %Audio subsystem. class URHO3D_API Audio : public Object { OBJECT(Audio); public: /// Construct. Audio(Context* context); /// Destruct. Terminate the audio thread and free the audio buffer. virtual ~Audio(); /// Initialize sound output with specified buffer length and output mode. bool SetMode(int bufferLengthMSec, int mixRate, bool stereo, bool interpolation = true); /// Run update on sound sources. Not required for continued playback, but frees unused sound sources & sounds and updates 3D positions. void Update(float timeStep); /// Restart sound output. bool Play(); /// Suspend sound output. void Stop(); /// Set master gain on a specific sound type such as sound effects, music or voice. void SetMasterGain(const String& type, float gain); /// Set active sound listener for 3D sounds. void SetListener(SoundListener* listener); /// Stop any sound source playing a certain sound clip. void StopSound(Sound* sound); /// Return byte size of one sample. unsigned GetSampleSize() const { return sampleSize_; } /// Return mixing rate. int GetMixRate() const { return mixRate_; } /// Return whether output is interpolated. bool GetInterpolation() const { return interpolation_; } /// Return whether output is stereo. bool IsStereo() const { return stereo_; } /// Return whether audio is being output. bool IsPlaying() const { return playing_; } /// Return whether an audio stream has been reserved. bool IsInitialized() const { return deviceID_ != 0; } /// Return master gain for a specific sound source type. Unknown sound types will return full gain (1). float GetMasterGain(const String& type) const; /// Return active sound listener. SoundListener* GetListener() const; /// Return all sound sources. const PODVector<SoundSource*>& GetSoundSources() const { return soundSources_; } /// Return whether the specified master gain has been defined. bool HasMasterGain(const String& type) const { return masterGain_.Contains(type); } /// Add a sound source to keep track of. Called by SoundSource. void AddSoundSource(SoundSource* soundSource); /// Remove a sound source. Called by SoundSource. void RemoveSoundSource(SoundSource* soundSource); /// Return audio thread mutex. Mutex& GetMutex() { return audioMutex_; } /// Return sound type specific gain multiplied by master gain. float GetSoundSourceMasterGain(StringHash typeHash) const; /// Mix sound sources into the buffer. void MixOutput(void *dest, unsigned samples); /// Final multiplier for for audio byte conversion #ifdef EMSCRIPTEN static const int SAMPLE_SIZE_MUL = 2; #else static const int SAMPLE_SIZE_MUL = 1; #endif private: /// Handle render update event. void HandleRenderUpdate(StringHash eventType, VariantMap& eventData); /// Stop sound output and release the sound buffer. void Release(); /// Clipping buffer for mixing. SharedArrayPtr<int> clipBuffer_; /// Audio thread mutex. Mutex audioMutex_; /// SDL audio device ID. unsigned deviceID_; /// Sample size. unsigned sampleSize_; /// Clip buffer size in samples. unsigned fragmentSize_; /// Mixing rate. int mixRate_; /// Mixing interpolation flag. bool interpolation_; /// Stereo flag. bool stereo_; /// Playing flag. bool playing_; /// Master gain by sound source type. HashMap<StringHash, Variant> masterGain_; /// Sound sources. PODVector<SoundSource*> soundSources_; /// Sound listener. WeakPtr<SoundListener> listener_; }; /// Register Audio library objects. void URHO3D_API RegisterAudioLibrary(Context* context); }
37.94964
140
0.694028
[ "render", "object", "3d" ]
9e26f66bd4ae954253c6b03756f29e9f1b743779
1,631
h
C
src/engine/render/Texture.h
wsmind/leaf
2a421515ef667a77c36fd852e59aedb677ab734c
[ "MIT" ]
18
2017-01-11T22:09:07.000Z
2022-02-02T03:20:23.000Z
src/engine/render/Texture.h
wsmind/leaf
2a421515ef667a77c36fd852e59aedb677ab734c
[ "MIT" ]
13
2016-08-04T18:29:14.000Z
2018-11-21T19:08:11.000Z
src/engine/render/Texture.h
wsmind/leaf
2a421515ef667a77c36fd852e59aedb677ab734c
[ "MIT" ]
1
2018-11-20T15:24:53.000Z
2018-11-20T15:24:53.000Z
#pragma once #include <string> #include <vector> #include <engine/render/Device.h> #include <engine/resource/Resource.h> #include <engine/resource/ResourceWatcher.h> class FrameGraph; class Image; class Texture: public Resource, public ResourceWatcher { public: static const std::string resourceClassName; static const std::string defaultResourceData; Texture(): image(nullptr), environmentMap(nullptr) {} virtual void load(const unsigned char *buffer, size_t size) override; virtual void unload() override; // used to get notified when an environment map changes and we need to rebake // precomputed BRDF integration virtual void onResourceUpdated(Resource *resource) override; // frame update for dynamic textures void update(FrameGraph *frameGraph); ID3D11SamplerState *getSamplerState() const { return this->samplerState; } ID3D11ShaderResourceView *getSRV() const; int getMipLevels() const; private: enum TextureType { TextureType_Image, TextureType_EnvironmentMap }; TextureType type; ID3D11SamplerState *samplerState; // type-specific data // Image Image *image; // EnvironmentMap Image *environmentMap; ID3D11Texture2D *environmentTexture = nullptr; ID3D11ShaderResourceView *environmentSRV = nullptr; std::vector<ID3D11UnorderedAccessView *> environmentUAVs; // flag if the envmap prefiltering needs to be rebaked bool environmentMapDirty = false; };
27.644068
85
0.67198
[ "render", "vector" ]
9e293ae0f117a9c32dd67ec42218a836ea46b3e3
14,024
h
C
CustomSID_CP210x/USB_Host_Library_SAMD_CP210x/src/CP210x.h
bobparadiso/CustomSID
1138f4b6b5a3b0a0a2aaf3b907a0d72db76951df
[ "MIT" ]
null
null
null
CustomSID_CP210x/USB_Host_Library_SAMD_CP210x/src/CP210x.h
bobparadiso/CustomSID
1138f4b6b5a3b0a0a2aaf3b907a0d72db76951df
[ "MIT" ]
null
null
null
CustomSID_CP210x/USB_Host_Library_SAMD_CP210x/src/CP210x.h
bobparadiso/CustomSID
1138f4b6b5a3b0a0a2aaf3b907a0d72db76951df
[ "MIT" ]
null
null
null
/* Copyright (C) 2015 Henrik Larsson This software may be distributed and modified under the terms of the GNU General Public License version 2 (GPL2) as published by the Free Software Foundation and appearing in the file GPL2.TXT included in the packaging of this file. Please note that GPL2 Section 2[b] requires that all works based on this software must also be made publicly available under the terms of the GPL2 ("Copyleft"). Henrik Larsson Email: laselase (a) gmail.com */ #if !defined(__CP210x_H__) #define __CP210x_H__ #include "Usb.h" typedef struct usb_device_id { unsigned int vid; unsigned int pid; } usb_device_id; static const struct usb_device_id id_table[] = { { 0x045B, 0x0053 }, /* Renesas RX610 RX-Stick */ { 0x0471, 0x066A }, /* AKTAKOM ACE-1001 cable */ { 0x0489, 0xE000 }, /* Pirelli Broadband S.p.A, DP-L10 SIP/GSM Mobile */ { 0x0489, 0xE003 }, /* Pirelli Broadband S.p.A, DP-L10 SIP/GSM Mobile */ { 0x0745, 0x1000 }, /* CipherLab USB CCD Barcode Scanner 1000 */ { 0x0846, 0x1100 }, /* NetGear Managed Switch M4100 series, M5300 series, M7100 series */ { 0x08e6, 0x5501 }, /* Gemalto Prox-PU/CU contactless smartcard reader */ { 0x08FD, 0x000A }, /* Digianswer A/S , ZigBee/802.15.4 MAC Device */ { 0x0908, 0x01FF }, /* Siemens RUGGEDCOM USB Serial Console */ { 0x0BED, 0x1100 }, /* MEI (TM Cashflow-SC Bill/Voucher Acceptor */ { 0x0BED, 0x1101 }, /* MEI series 2000 Combo Acceptor */ { 0x0FCF, 0x1003 }, /* Dynastream ANT development board */ { 0x0FCF, 0x1004 }, /* Dynastream ANT2USB */ { 0x0FCF, 0x1006 }, /* Dynastream ANT development board */ { 0x0FDE, 0xCA05 }, /* OWL Wireless Electricity Monitor CM-160 */ { 0x10A6, 0xAA26 }, /* Knock-off DCU-11 cable */ { 0x10AB, 0x10C5 }, /* Siemens MC60 Cable */ { 0x10B5, 0xAC70 }, /* Nokia CA-42 USB */ { 0x10C4, 0x0F91 }, /* Vstabi */ { 0x10C4, 0x1101 }, /* Arkham Technology DS101 Bus Monitor */ { 0x10C4, 0x1601 }, /* Arkham Technology DS101 Adapter */ { 0x10C4, 0x800A }, /* SPORTident BSM7-D-USB main station */ { 0x10C4, 0x803B }, /* Pololu USB-serial converter */ { 0x10C4, 0x8044 }, /* Cygnal Debug Adapter */ { 0x10C4, 0x804E }, /* Software Bisque Paramount ME build-in converter */ { 0x10C4, 0x8053 }, /* Enfora EDG1228 */ { 0x10C4, 0x8054 }, /* Enfora GSM2228 */ { 0x10C4, 0x8066 }, /* Argussoft In-System Programmer */ { 0x10C4, 0x806F }, /* IMS USB to RS422 Converter Cable */ { 0x10C4, 0x807A }, /* Crumb128 board */ { 0x10C4, 0x80C4 }, /* Cygnal Integrated Products, Inc., Optris infrared thermometer */ { 0x10C4, 0x80CA }, /* Degree Controls Inc */ { 0x10C4, 0x80DD }, /* Tracient RFID */ { 0x10C4, 0x80F6 }, /* Suunto sports instrument */ { 0x10C4, 0x8115 }, /* Arygon NFC/Mifare Reader */ { 0x10C4, 0x813D }, /* Burnside Telecom Deskmobile */ { 0x10C4, 0x813F }, /* Tams Master Easy Control */ { 0x10C4, 0x814A }, /* West Mountain Radio RIGblaster P&P */ { 0x10C4, 0x814B }, /* West Mountain Radio RIGtalk */ { 0x2405, 0x0003 }, /* West Mountain Radio RIGblaster Advantage */ { 0x10C4, 0x8156 }, /* B&G H3000 link cable */ { 0x10C4, 0x815E }, /* Helicomm IP-Link 1220-DVM */ { 0x10C4, 0x815F }, /* Timewave HamLinkUSB */ { 0x10C4, 0x818B }, /* AVIT Research USB to TTL */ { 0x10C4, 0x819F }, /* MJS USB Toslink Switcher */ { 0x10C4, 0x81A6 }, /* ThinkOptics WavIt */ { 0x10C4, 0x81A9 }, /* Multiplex RC Interface */ { 0x10C4, 0x81AC }, /* MSD Dash Hawk */ { 0x10C4, 0x81AD }, /* INSYS USB Modem */ { 0x10C4, 0x81C8 }, /* Lipowsky Industrie Elektronik GmbH, Baby-JTAG */ { 0x10C4, 0x81E2 }, /* Lipowsky Industrie Elektronik GmbH, Baby-LIN */ { 0x10C4, 0x81E7 }, /* Aerocomm Radio */ { 0x10C4, 0x81E8 }, /* Zephyr Bioharness */ { 0x10C4, 0x81F2 }, /* C1007 HF band RFID controller */ { 0x10C4, 0x8218 }, /* Lipowsky Industrie Elektronik GmbH, HARP-1 */ { 0x10C4, 0x822B }, /* Modem EDGE(GSM Comander 2 */ { 0x10C4, 0x826B }, /* Cygnal Integrated Products, Inc., Fasttrax GPS demonstration module */ { 0x10C4, 0x8281 }, /* Nanotec Plug & Drive */ { 0x10C4, 0x8293 }, /* Telegesis ETRX2USB */ { 0x10C4, 0x82F9 }, /* Procyon AVS */ { 0x10C4, 0x8341 }, /* Siemens MC35PU GPRS Modem */ { 0x10C4, 0x8382 }, /* Cygnal Integrated Products, Inc. */ { 0x10C4, 0x83A8 }, /* Amber Wireless AMB2560 */ { 0x10C4, 0x83D8 }, /* DekTec DTA Plus VHF/UHF Booster/Attenuator */ { 0x10C4, 0x8411 }, /* Kyocera GPS Module */ { 0x10C4, 0x8418 }, /* IRZ Automation Teleport SG-10 GSM/GPRS Modem */ { 0x10C4, 0x846E }, /* BEI USB Sensor Interface (VCP */ { 0x10C4, 0x8477 }, /* Balluff RFID */ { 0x10C4, 0x85EA }, /* AC-Services IBUS-IF */ { 0x10C4, 0x85EB }, /* AC-Services CIS-IBUS */ { 0x10C4, 0x85F8 }, /* Virtenio Preon32 */ { 0x10C4, 0x8664 }, /* AC-Services CAN-IF */ { 0x10C4, 0x8665 }, /* AC-Services OBD-IF */ { 0x10C4, 0x8856 }, /* CEL EM357 ZigBee USB Stick - LR */ { 0x10C4, 0x8857 }, /* CEL EM357 ZigBee USB Stick */ { 0x10C4, 0x88A4 }, /* MMB Networks ZigBee USB Device */ { 0x10C4, 0x88A5 }, /* Planet Innovation Ingeni ZigBee USB Device */ { 0x10C4, 0x8946 }, /* Ketra N1 Wireless Interface */ { 0x10C4, 0x8977 }, /* CEL MeshWorks DevKit Device */ { 0x10C4, 0x8998 }, /* KCF Technologies PRN */ { 0x10C4, 0x8A2A }, /* HubZ dual ZigBee and Z-Wave dongle */ { 0x10C4, 0xEA60 }, /* Silicon Labs factory default */ { 0x10C4, 0xEA61 }, /* Silicon Labs factory default */ { 0x10C4, 0xEA70 }, /* Silicon Labs factory default */ { 0x10C4, 0xEA80 }, /* Silicon Labs factory default */ { 0x10C4, 0xEA71 }, /* Infinity GPS-MIC-1 Radio Monophone */ { 0x10C4, 0xF001 }, /* Elan Digital Systems USBscope50 */ { 0x10C4, 0xF002 }, /* Elan Digital Systems USBwave12 */ { 0x10C4, 0xF003 }, /* Elan Digital Systems USBpulse100 */ { 0x10C4, 0xF004 }, /* Elan Digital Systems USBcount50 */ { 0x10C5, 0xEA61 }, /* Silicon Labs MobiData GPRS USB Modem */ { 0x10CE, 0xEA6A }, /* Silicon Labs MobiData GPRS USB Modem 100EU */ { 0x13AD, 0x9999 }, /* Baltech card reader */ { 0x1555, 0x0004 }, /* Owen AC4 USB-RS485 Converter */ { 0x166A, 0x0201 }, /* Clipsal 5500PACA C-Bus Pascal Automation Controller */ { 0x166A, 0x0301 }, /* Clipsal 5800PC C-Bus Wireless PC Interface */ { 0x166A, 0x0303 }, /* Clipsal 5500PCU C-Bus USB interface */ { 0x166A, 0x0304 }, /* Clipsal 5000CT2 C-Bus Black and White Touchscreen */ { 0x166A, 0x0305 }, /* Clipsal C-5000CT2 C-Bus Spectrum Colour Touchscreen */ { 0x166A, 0x0401 }, /* Clipsal L51xx C-Bus Architectural Dimmer */ { 0x166A, 0x0101 }, /* Clipsal 5560884 C-Bus Multi-room Audio Matrix Switcher */ { 0x16C0, 0x09B0 }, /* Lunatico Seletek */ { 0x16C0, 0x09B1 }, /* Lunatico Seletek */ { 0x16D6, 0x0001 }, /* Jablotron serial interface */ { 0x16DC, 0x0010 }, /* W-IE-NE-R Plein & Baus GmbH PL512 Power Supply */ { 0x16DC, 0x0011 }, /* W-IE-NE-R Plein & Baus GmbH RCM Remote Control for MARATON Power Supply */ { 0x16DC, 0x0012 }, /* W-IE-NE-R Plein & Baus GmbH MPOD Multi Channel Power Supply */ { 0x16DC, 0x0015 }, /* W-IE-NE-R Plein & Baus GmbH CML Control, Monitoring and Data Logger */ { 0x17A8, 0x0001 }, /* Kamstrup Optical Eye/3-wire */ { 0x17A8, 0x0005 }, /* Kamstrup M-Bus Master MultiPort 250D */ { 0x17F4, 0xAAAA }, /* Wavesense Jazz blood glucose meter */ { 0x1843, 0x0200 }, /* Vaisala USB Instrument Cable */ { 0x18EF, 0xE00F }, /* ELV USB-I2C-Interface */ { 0x1ADB, 0x0001 }, /* Schweitzer Engineering C662 Cable */ { 0x1B1C, 0x1C00 }, /* Corsair USB Dongle */ { 0x1BA4, 0x0002 }, /* Silicon Labs 358x factory default */ { 0x1BE3, 0x07A6 }, /* WAGO 750-923 USB Service Cable */ { 0x1D6F, 0x0010 }, /* Seluxit ApS RF Dongle */ { 0x1E29, 0x0102 }, /* Festo CPX-USB */ { 0x1E29, 0x0501 }, /* Festo CMSP */ { 0x1FB9, 0x0100 }, /* Lake Shore Model 121 Current Source */ { 0x1FB9, 0x0200 }, /* Lake Shore Model 218A Temperature Monitor */ { 0x1FB9, 0x0201 }, /* Lake Shore Model 219 Temperature Monitor */ { 0x1FB9, 0x0202 }, /* Lake Shore Model 233 Temperature Transmitter */ { 0x1FB9, 0x0203 }, /* Lake Shore Model 235 Temperature Transmitter */ { 0x1FB9, 0x0300 }, /* Lake Shore Model 335 Temperature Controller */ { 0x1FB9, 0x0301 }, /* Lake Shore Model 336 Temperature Controller */ { 0x1FB9, 0x0302 }, /* Lake Shore Model 350 Temperature Controller */ { 0x1FB9, 0x0303 }, /* Lake Shore Model 371 AC Bridge */ { 0x1FB9, 0x0400 }, /* Lake Shore Model 411 Handheld Gaussmeter */ { 0x1FB9, 0x0401 }, /* Lake Shore Model 425 Gaussmeter */ { 0x1FB9, 0x0402 }, /* Lake Shore Model 455A Gaussmeter */ { 0x1FB9, 0x0403 }, /* Lake Shore Model 475A Gaussmeter */ { 0x1FB9, 0x0404 }, /* Lake Shore Model 465 Three Axis Gaussmeter */ { 0x1FB9, 0x0600 }, /* Lake Shore Model 625A Superconducting MPS */ { 0x1FB9, 0x0601 }, /* Lake Shore Model 642A Magnet Power Supply */ { 0x1FB9, 0x0602 }, /* Lake Shore Model 648 Magnet Power Supply */ { 0x1FB9, 0x0700 }, /* Lake Shore Model 737 VSM Controller */ { 0x1FB9, 0x0701 }, /* Lake Shore Model 776 Hall Matrix */ { 0x3195, 0xF190 }, /* Link Instruments MSO-19 */ { 0x3195, 0xF280 }, /* Link Instruments MSO-28 */ { 0x3195, 0xF281 }, /* Link Instruments MSO-28 */ { 0x413C, 0x9500 }, /* DW700 GPS USB interface */ { } /* Terminating Entry */ }; #define CP210x_MAX_ENDPOINTS 3 #define REQTYPE_HOST_TO_INTERFACE (uint8_t) 0x41 #define REQTYPE_INTERFACE_TO_HOST (uint8_t) 0xc1 // Commands #define CP210X_SET_LINE_CTL (uint8_t) 0x03 #define CP210x_GET_LINE_CTL (uint8_t) 0x04 #define CP210X_SET_FLOW (uint8_t) 0x13 #define CP210X_IFC_ENABLE (uint8_t) 0x00 #define CP210X_SET_BAUDRATE (uint8_t) 0x1E #define CP210X_GET_BAUDRATE (uint8_t) 0x1D #define CP210X_SET_CHARS (uint8_t) 0x19 #define CP210X_PARITY_NONE (uint8_t) 0x00 #define CP210X_PARITY_ODD (uint8_t) 0x01 #define CP210X_PARITY_EVEN (uint8_t) 0x02 #define CP210X_PARITY_MARK (uint8_t) 0x03 #define CP210X_PARITY_SPACE (uint8_t) 0x04 #define CP210X_STOP_BITS_1 (uint8_t) 0x01 #define CP210X_STOP_BITS_15 (uint8_t) 0x03 #define CP210X_STOP_BITS_2 (uint8_t) 0x02 #define CP210X_FLOW_CONTROL_OFF 0x00 #define CP210X_FLOW_CONTROL_RTS_CTS 0x01 #define CP210X_FLOW_CONTROL_DSR_DTR 0x02 #define CP210X_FLOW_CONTROL_XON_XOFF 0x03 class CP210x; class CP210xAsyncOper { public: virtual uint8_t OnInit(CP210x *pftdi) { return 0; }; virtual uint8_t OnRelease(CP210x *pftdi) { return 0; }; }; class CP210x : public USBDeviceConfig, public UsbConfigXtracter { static const uint8_t epDataInIndex; // DataIn endpoint index static const uint8_t epDataOutIndex; // DataOUT endpoint index static const uint8_t epInterruptInIndex; // InterruptIN endpoint index CP210xAsyncOper *pAsync; USBHost *pUsb; uint8_t bAddress; uint8_t bConfNum; // configuration number uint8_t bNumIface; // number of interfaces in the configuration uint8_t bNumEP; // total number of EP in the configuration uint32_t qNextPollTime; // next poll time volatile bool bPollEnable; // poll enable flag volatile bool ready; //device ready indicator EpInfo epInfo[CP210x_MAX_ENDPOINTS]; void PrintEndpointDescriptor(const USB_ENDPOINT_DESCRIPTOR* ep_ptr); public: CP210x(USBHost *pusb, CP210xAsyncOper *pasync); uint8_t GetLineCTL(uint8_t data[]); uint8_t IFCEnable(); uint8_t SetBaudRate(uint32_t baud); uint8_t GetBaudRate(uint8_t data[]); uint8_t SetDataBits(uint8_t dataBits); uint8_t SetStopBits(uint8_t stopBits); uint8_t SetParity(uint8_t parity); uint8_t SetModemControl(uint16_t control); uint8_t SetFlowControl(uint8_t flowControl); // Methods for recieving and sending data uint32_t RcvData(uint16_t *bytes_rcvd, uint8_t *dataptr); uint32_t SndData(uint16_t nbytes, uint8_t *dataptr); // USBDeviceConfig implementation uint32_t Init(uint32_t parent, uint32_t port, uint32_t lowspeed); uint32_t Release(); uint32_t Poll(); virtual uint32_t GetAddress() { return bAddress; }; // UsbConfigXtracter implementation void EndpointXtract(uint32_t conf, uint32_t iface, uint32_t alt, uint32_t proto, const USB_ENDPOINT_DESCRIPTOR *ep); virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { // int sizeOfArray = sizeof(id_table)/sizeof(id_table[0]); // for(int i = 0; i < sizeOfArray; i++) { // if (vid == id_table[i].vid && pid == id_table[i].pid) { return true; // } // } // return false; } virtual bool isReady() { return ready; }; }; #endif // __CP210x_H__
50.085714
124
0.606175
[ "model" ]
9e2f473d5adef1041d9c62d16065463a502ec89b
40,255
h
C
Shape_detection/include/CGAL/Shape_detection/Efficient_RANSAC/Efficient_RANSAC.h
samrat2825/cgal-dev
eab5df14e118deb20db7373717bac273f1775a92
[ "CC0-1.0" ]
1
2021-03-22T16:58:57.000Z
2021-03-22T16:58:57.000Z
Shape_detection/include/CGAL/Shape_detection/Efficient_RANSAC/Efficient_RANSAC.h
samrat2825/cgal-dev
eab5df14e118deb20db7373717bac273f1775a92
[ "CC0-1.0" ]
null
null
null
Shape_detection/include/CGAL/Shape_detection/Efficient_RANSAC/Efficient_RANSAC.h
samrat2825/cgal-dev
eab5df14e118deb20db7373717bac273f1775a92
[ "CC0-1.0" ]
null
null
null
// Copyright (c) 2015 INRIA Sophia-Antipolis (France). // All rights reserved. // // This file is part of CGAL (www.cgal.org). // // $URL$ // $Id$ // SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial // // // Author(s) : Sven Oesau, Yannick Verdie, Clément Jamin, Pierre Alliez // #ifndef CGAL_SHAPE_DETECTION_EFFICIENT_RANSAC_H #define CGAL_SHAPE_DETECTION_EFFICIENT_RANSAC_H #include <CGAL/license/Shape_detection.h> #include <CGAL/Random.h> #include <CGAL/Shape_detection/Efficient_RANSAC/Octree.h> #include <CGAL/Shape_detection/Efficient_RANSAC/Shape_base.h> #include <CGAL/Shape_detection/Efficient_RANSAC/Plane.h> // for octree ------------------------------ #include <boost/iterator/filter_iterator.hpp> #include <CGAL/bounding_box.h> #include <CGAL/Iterator_range.h> //---------- #include <vector> #include <cmath> #include <limits> #include <fstream> #include <sstream> #include <functional> // boost -------------- #include <CGAL/boost/iterator/counting_iterator.hpp> #include <boost/shared_ptr.hpp> #include <boost/make_shared.hpp> //--------------------- namespace CGAL { namespace Shape_detection { /*! \ingroup PkgShapeDetectionRANSAC \brief Shape detection algorithm based on the RANSAC method. Given a point set in 3D space with unoriented normals, sampled on surfaces, this class enables to detect subsets of connected points lying on the surface of primitive shapes. Each input point is assigned to either none or at most one detected primitive shape. The implementation follows \cgalCite{schnabel2007efficient}. \tparam Traits must be a model of `EfficientRANSACTraits`. */ template<class Traits> class Efficient_RANSAC { public: /// \cond SKIP_IN_MANUAL struct Filter_unassigned_points { Filter_unassigned_points() : m_shape_index(dummy) {} Filter_unassigned_points(const std::vector<int> &shapeIndex) : m_shape_index(shapeIndex) {} bool operator()(std::size_t x) { if (x < m_shape_index.size()) return m_shape_index[x] == -1; else return true; // to prevent infinite incrementing } const std::vector<int> &m_shape_index; std::vector<int> dummy; }; typedef boost::filter_iterator<Filter_unassigned_points, boost::counting_iterator<std::size_t, boost::use_default, std::ptrdiff_t> > Point_index_iterator; ///< iterator for indices of points. /// \endcond /// \name Types /// @{ /// \cond SKIP_IN_MANUAL typedef typename Traits::Input_range::iterator Input_iterator; typedef typename Traits::FT FT; ///< number type. typedef typename Traits::Point_3 Point; ///< point type. typedef typename Traits::Vector_3 Vector; ///< vector type. /// \endcond typedef typename Traits::Input_range Input_range; ///< Model of the concept `Range` with random access iterators, providing input points and normals /// through the following two property maps. typedef typename Traits::Point_map Point_map; ///< Property map to access the location of an input point. typedef typename Traits::Normal_map Normal_map; ///< Property map to access the unoriented normal of an input point. typedef Shape_base<Traits> Shape; ///< Shape type. typedef Plane<Traits> Plane_shape; ///< %Plane shape type. #ifdef DOXYGEN_RUNNING typedef unspecified_type Shape_range; ///< `Iterator_range` with a bidirectional constant iterator type with value type `boost::shared_ptr<Shape>`. typedef unspecified_type Plane_range; ///< `Iterator_range` with a bidirectional constant iterator type with value type `boost::shared_ptr<Plane_shape>`. #else struct Shape_range : public Iterator_range< typename std::vector<boost::shared_ptr<Shape> >::const_iterator> { typedef Iterator_range< typename std::vector<boost::shared_ptr<Shape> >::const_iterator> Base; Shape_range(boost::shared_ptr<std::vector<boost::shared_ptr<Shape> > > extracted_shapes) : Base(make_range(extracted_shapes->begin(), extracted_shapes->end())), m_extracted_shapes(extracted_shapes) {} private: boost::shared_ptr<std::vector<boost::shared_ptr<Shape> > > m_extracted_shapes; // keeps a reference to the shape vector }; struct Plane_range : public Iterator_range< typename std::vector<boost::shared_ptr<Plane_shape> >::const_iterator> { typedef Iterator_range< typename std::vector<boost::shared_ptr<Plane_shape> >::const_iterator> Base; Plane_range(boost::shared_ptr<std::vector<boost::shared_ptr<Plane_shape> > > extracted_shapes) : Base(make_range(extracted_shapes->begin(), extracted_shapes->end())), m_extracted_shapes(extracted_shapes) {} private: boost::shared_ptr<std::vector<boost::shared_ptr<Plane_shape> > > m_extracted_shapes; // keeps a reference to the shape vector }; #endif #ifdef DOXYGEN_RUNNING typedef unspecified_type Point_index_range; ///< `Iterator_range` with a bidirectional iterator with value type `std::size_t` /// as indices into the input data that has not been assigned to a shape. /// As this range class has no `size()` method, the method /// `Efficient_RANSAC::number_of_unassigned_points()` is provided. #else typedef Iterator_range<Point_index_iterator> Point_index_range; #endif /// @} /// \name Parameters /// @{ /*! Parameters for the shape detection algorithm. They are explained in detail in Section \ref Shape_detection_RANSACParameters of the User Manual. */ struct Parameters { Parameters() : probability((FT) 0.01), min_points((std::numeric_limits<std::size_t>::max)()), epsilon(-1), normal_threshold((FT) 0.9), cluster_epsilon(-1) {} /*! Probability to control search endurance. %Default value is 0.05. A lower probability provides a higher reliability and determinism at the cost of longer running time due to a higher search endurance. It must belong to the interval [0, 1]. */ FT probability; /*! Minimum number of points in a shape. %Default value is 1% of total number of input points. It must belong to the interval [0, +inf). */ std::size_t min_points; /*! Maximum acceptable Euclidean distance between a point and a shape. %Default value is 1% of the bounding box diagonal. It must belong to the interval [0, +inf). */ FT epsilon; /*! Maximum threshold on the dot product between the estimated shape's normal and the point's normal, that is the cosine of the angle (cos(25°) = 0.9). %Default value is 0.9 (around 25 degrees). It must belong to the interval [0, 1]. */ FT normal_threshold; /*! Maximum acceptable Euclidean distance between points, which are assumed to be neighbors. %Default value is 1% of the bounding box diagonal. It must belong to the interval [0, +inf). */ FT cluster_epsilon; }; /// @} private: typedef internal::RANSAC_octree<Traits> Direct_octree; typedef internal::RANSAC_octree<Traits> Indexed_octree; //--------------------------------------------typedef // Creates a function pointer for instancing shape instances. template<class ShapeT> static Shape *factory() { return new ShapeT; } public: /// \name Initialization /// @{ /*! Constructs an empty shape detection object. */ Efficient_RANSAC(Traits t = Traits()) : m_traits(t), m_direct_octrees(nullptr), m_global_octree(nullptr), m_num_subsets(0), m_num_available_points(0), m_num_total_points(0), m_valid_iterators(false) { } /*! Releases all memory allocated by this instance including shapes. */ ~Efficient_RANSAC() { clear(); } /*! Retrieves the traits class. */ const Traits & traits() const { return m_traits; } /*! Retrieves the point property map. */ const Point_map &point_map() const { return m_point_pmap; } /*! Retrieves the normal property map. */ const Normal_map &normal() const { return m_normal_pmap; } Input_iterator input_iterator_first() const { return m_input_iterator_first; } Input_iterator input_iterator_beyond() const { return m_input_iterator_beyond; } /*! Sets the input data. The range must stay valid until the detection has been performed and the access to the results is no longer required. The data in the input is reordered by the methods `detect()` and `preprocess()`. This function first calls `clear()`. */ void set_input( Input_range &input_range, ///< Range of input data. Point_map point_map = Point_map(), ///< Property map to access the position of an input point. Normal_map normal_map = Normal_map() ///< Property map to access the normal of an input point. ) { m_point_pmap = point_map; m_normal_pmap = normal_map; m_input_iterator_first = input_range.begin(); m_input_iterator_beyond = input_range.end(); clear(); m_extracted_shapes = boost::make_shared<std::vector<boost::shared_ptr<Shape> > >(); m_num_available_points = m_num_total_points = std::distance( m_input_iterator_first, m_input_iterator_beyond); m_valid_iterators = true; } /*! Registers the shape type `ShapeType` in the detection engine that must inherit from `Shape_base`. For example, for registering a plane as detectable shape, you should call `ransac.add_shape_factory< Shape_detection::Plane<Traits> >();`. Note that if your call is within a template, you should add the `template` keyword just before `add_shape_factory`: `ransac.template add_shape_factory< Shape_detection::Plane<Traits> >();`. */ template<class Shape_type> void add_shape_factory() { m_shape_factories.push_back(factory<Shape_type>); } /*! Constructs internal data structures required for the shape detection. These structures only depend on the input data, i.e. the points and normal vectors. This method is called by `detect()`, if it was not called before by the user. */ bool preprocess() { if (m_num_total_points == 0) return false; // Generation of subsets m_num_subsets = (std::size_t) (std::max<std::ptrdiff_t>)((std::ptrdiff_t) std::floor(std::log(double(m_num_total_points)) / std::log(2.)) - 9, 2); // SUBSET GENERATION -> // approach with increasing subset sizes -> replace with octree later on Input_iterator last = m_input_iterator_beyond - 1; std::size_t remainingPoints = m_num_total_points; m_available_octree_sizes.resize(m_num_subsets); m_direct_octrees = new Direct_octree *[m_num_subsets]; for (int s = int(m_num_subsets) - 1; s >= 0; --s) { std::size_t subsetSize = remainingPoints; std::vector<std::size_t> indices(subsetSize); if (s) { subsetSize >>= 1; for (std::size_t i = 0; i < subsetSize; i++) { std::size_t index = get_default_random()(2); index = index + (i << 1); index = (index >= remainingPoints) ? remainingPoints - 1 : index; indices[i] = index; } // move points to the end of the point vector std::size_t j = subsetSize; do { j--; typename std::iterator_traits<Input_iterator>::value_type tmp = (*last); *last = m_input_iterator_first[indices[std::size_t(j)]]; m_input_iterator_first[indices[std::size_t(j)]] = tmp; last--; } while (j > 0); m_direct_octrees[s] = new Direct_octree( m_traits, last + 1, last + subsetSize + 1, m_point_pmap, remainingPoints - subsetSize); } else m_direct_octrees[0] = new Direct_octree( m_traits, m_input_iterator_first, m_input_iterator_first + (subsetSize), m_point_pmap, 0); m_available_octree_sizes[s] = subsetSize; m_direct_octrees[s]->refine(m_options.cluster_epsilon); remainingPoints -= subsetSize; } m_global_octree = new Indexed_octree( m_traits, m_input_iterator_first, m_input_iterator_beyond, m_point_pmap ); m_global_octree->refine(m_options.cluster_epsilon); return true; } /// @} /// \name Memory Management /// @{ /*! Removes all shape types registered for detection. */ void clear_shape_factories() { m_shape_factories.clear(); } /*! Frees memory allocated for the internal search structures but keeps the detected shapes. It invalidates the range retrieved using `unassigned_points()`. */ void clear_octrees() { // If there is no data yet, there are no data structures. if (!m_valid_iterators) return; if (m_global_octree) { delete m_global_octree; m_global_octree = nullptr; } if (m_direct_octrees) { for (std::size_t i = 0; i < m_num_subsets; i++) delete m_direct_octrees[i]; delete[] m_direct_octrees; m_direct_octrees = nullptr; } m_num_subsets = 0; } /*! Calls `clear_octrees()` and removes all detected shapes. All internal structures are cleaned, including formerly detected shapes. Thus iterators and ranges retrieved through `shapes()`, `planes()` and `indices_of_unassigned_points()` are invalidated. */ void clear() { // If there is no data yet, there are no data structures. if (!m_valid_iterators) return; std::vector<int>().swap(m_shape_index); m_extracted_shapes = boost::make_shared<std::vector<boost::shared_ptr<Shape> > >(); m_num_available_points = m_num_total_points; clear_octrees(); clear_shape_factories(); } /// @} /// \name Detection /// @{ /*! Performs the shape detection. Shape types considered during the detection are those registered using `add_shape_factory()`. \param options parameters for shape detection \param callback can be omitted if the algorithm should be run without any callback. It is called regularly when the algorithm is running: the current advancement (between 0.0 and 1.0) is passed as parameter. If it returns `true`, then the algorithm continues its execution normally; if it returns `false`, the algorithm is stopped. Note that this interruption may leave the class in an invalid state. \return `true` if shape types have been registered and input data has been set. Otherwise, `false` is returned. */ bool detect(const Parameters &options = Parameters(), const std::function<bool(double)> &callback = std::function<bool(double)>()) { m_options = options; // No shape types for detection or no points provided, exit if (m_shape_factories.size() == 0 || (m_input_iterator_beyond - m_input_iterator_first) == 0) return false; if (m_num_subsets == 0 || m_global_octree == 0) { if (!preprocess()) return false; } if (callback && !callback(0.)) return false; // Reset data structures possibly used by former search m_extracted_shapes = boost::make_shared<std::vector<boost::shared_ptr<Shape> > >(); m_num_available_points = m_num_total_points; for (std::size_t i = 0; i < m_num_subsets; i++) { m_available_octree_sizes[i] = m_direct_octrees[i]->size(); } // Use bounding box diagonal as reference for default values Bbox_3 bbox = m_global_octree->boundingBox(); FT bbox_diagonal = (FT) CGAL::sqrt( (bbox.xmax() - bbox.xmin()) * (bbox.xmax() - bbox.xmin()) + (bbox.ymax() - bbox.ymin()) * (bbox.ymax() - bbox.ymin()) + (bbox.zmax() - bbox.zmin()) * (bbox.zmax() - bbox.zmin())); // Epsilon or cluster_epsilon have been set by the user? // If not, derive from bounding box diagonal m_options.epsilon = (m_options.epsilon < 0) ? bbox_diagonal * (FT) 0.01 : m_options.epsilon; m_options.cluster_epsilon = (m_options.cluster_epsilon < 0) ? bbox_diagonal * (FT) 0.01 : m_options.cluster_epsilon; // Minimum number of points has been set? m_options.min_points = (m_options.min_points == (std::numeric_limits<std::size_t>::max)()) ? (std::size_t)((FT)0.01 * m_num_available_points) : m_options.min_points; m_options.min_points = (m_options.min_points < 10) ? 10 : m_options.min_points; // Initializing the shape index m_shape_index.assign(m_num_available_points, -1); if (m_options.min_points > m_num_available_points) return true; // List of all randomly drawn candidates // with the minimum number of points std::vector<Shape *> candidates; // Identifying minimum number of samples m_required_samples = 0; for (std::size_t i = 0; i < m_shape_factories.size(); i++) { Shape *tmp = (Shape *) m_shape_factories[i](); m_required_samples = (std::max<std::size_t>)(m_required_samples, tmp->minimum_sample_size()); delete tmp; } std::size_t first_sample; // first sample for RANSAC FT best_expected = 0; // number of points that have been assigned to a shape std::size_t num_invalid = 0; std::size_t generated_candidates = 0; std::size_t failed_candidates = 0; std::size_t limit_failed_candidates = (std::max)(std::size_t(10000), std::size_t(m_input_iterator_beyond - m_input_iterator_first) / std::size_t(100)); bool force_exit = false; bool keep_searching = true; do { // main loop best_expected = 0; if (keep_searching) do { // Search (remaining_points / min_points) shapes (max 200 per iteration, min 1) std::size_t search_number = (std::min)(std::size_t(200), (std::max)(std::size_t((m_num_available_points - num_invalid) / double(m_options.min_points)), std::size_t(1))); for (std::size_t nb = 0; nb < search_number; ++ nb) { // Generate candidates //1. pick a point p1 randomly among available points std::set<std::size_t> indices; bool done = false; do { do first_sample = get_default_random()( static_cast<unsigned int>(m_num_available_points)); while (m_shape_index[first_sample] != -1); done = drawSamplesFromCellContainingPoint (m_global_octree, get(m_point_pmap, *(m_input_iterator_first + first_sample)), select_random_octree_level(), indices, m_shape_index, m_required_samples); if (callback && !callback(num_invalid / double(m_num_total_points))) return false; } while (m_shape_index[first_sample] != -1 || !done); generated_candidates++; //add candidate for each type of primitives for(typename std::vector<Shape *(*)()>::iterator it = m_shape_factories.begin(); it != m_shape_factories.end(); it++) { if (callback && !callback(num_invalid / double(m_num_total_points))) return false; Shape *p = (Shape *) (*it)(); //compute the primitive and says if the candidate is valid p->compute(indices, m_input_iterator_first, m_traits, m_point_pmap, m_normal_pmap, m_options.epsilon, m_options.normal_threshold); if (p->is_valid()) { improve_bound(p, m_num_available_points - num_invalid, 1, 500); //evaluate the candidate if(p->max_bound() >= m_options.min_points && p->score() > 0) { if (best_expected < p->expected_value()) best_expected = p->expected_value(); candidates.push_back(p); } else { failed_candidates++; delete p; } } else { failed_candidates++; delete p; } } } if (failed_candidates >= limit_failed_candidates) { force_exit = true; } keep_searching = (stop_probability(m_options.min_points, m_num_available_points - num_invalid, generated_candidates, m_global_octree->maxLevel()) > m_options.probability); } while (!force_exit && stop_probability((std::size_t) best_expected, m_num_available_points - num_invalid, generated_candidates, m_global_octree->maxLevel()) > m_options.probability && keep_searching); // end of generate candidate if (force_exit) { break; } if (candidates.empty()) continue; // Now get the best candidate in the current set of all candidates // Note that the function sorts the candidates: // the best candidate is always the last element of the vector Shape *best_candidate = get_best_candidate(candidates, m_num_available_points - num_invalid); if (callback && !callback(num_invalid / double(m_num_total_points))) return false; // If search is done and the best candidate is too small, we are done. if (!keep_searching && best_candidate->m_score < m_options.min_points) break; if (!best_candidate) continue; best_candidate->m_indices.clear(); best_candidate->m_score = score(m_global_octree, best_candidate, m_shape_index, FT(3) * m_options.epsilon, m_options.normal_threshold); best_expected = static_cast<FT>(best_candidate->m_score); best_candidate->connected_component(best_candidate->m_indices, m_options.cluster_epsilon); if (callback && !callback(num_invalid / double(m_num_total_points))) return false; // check score against min_points and clear out candidates if too low if (best_candidate->indices_of_assigned_points().size() < m_options.min_points) { if (!(best_candidate->indices_of_assigned_points().empty())) for (std::size_t i = 0; i < candidates.size() - 1; i++) { if (best_candidate->is_same(candidates[i])) { delete candidates[i]; candidates[i] = nullptr; } } candidates.back() = nullptr; delete best_candidate; best_candidate = nullptr; if (callback && !callback(num_invalid / double(m_num_total_points))) return false; // Trimming candidates list std::size_t empty = 0, occupied = 0; while (empty < candidates.size()) { while (empty < candidates.size() && candidates[empty]) empty++; if (empty >= candidates.size()) break; if (occupied < empty) occupied = empty + 1; while (occupied < candidates.size() && !candidates[occupied]) occupied++; if (occupied >= candidates.size()) break; candidates[empty] = candidates[occupied]; candidates[occupied] = nullptr; empty++; occupied++; } candidates.resize(empty); if (callback && !callback(num_invalid / double(m_num_total_points))) return false; } else if (stop_probability((std::size_t) best_candidate->expected_value(), (m_num_available_points - num_invalid), generated_candidates, m_global_octree->maxLevel()) <= m_options.probability) { // Remove candidate from list candidates.back() = nullptr; //1. add best candidate to final result. m_extracted_shapes->push_back( boost::shared_ptr<Shape>(best_candidate)); if (callback && !callback(num_invalid / double(m_num_total_points))) return false; //2. remove the points const std::vector<std::size_t> &indices_points_best_candidate = best_candidate->indices_of_assigned_points(); // update generated candidates to reflect removal of points generated_candidates = std::size_t(std::pow(1.f - (indices_points_best_candidate.size() / float(m_num_available_points - num_invalid)), 3.f) * generated_candidates); //2.3 Remove the points from the subtrees for (std::size_t i = 0; i < indices_points_best_candidate.size(); i++) { m_shape_index[indices_points_best_candidate.at(i)] = int(m_extracted_shapes->size()) - 1; num_invalid++; for (std::size_t j = 0; j < m_num_subsets; j++) { if (m_direct_octrees[j]) { std::size_t offset = m_direct_octrees[j]->offset(); if (offset <= indices_points_best_candidate.at(i) && (indices_points_best_candidate.at(i) - offset) < m_direct_octrees[j]->size()) { m_available_octree_sizes[j]--; } } } } failed_candidates = 0; best_expected = 0; if (callback && !callback(num_invalid / double(m_num_total_points))) return false; std::vector<std::size_t> subset_sizes(m_num_subsets); subset_sizes[0] = m_available_octree_sizes[0]; for (std::size_t i = 1; i < m_num_subsets; i++) { subset_sizes[i] = subset_sizes[i - 1] + m_available_octree_sizes[i]; } //3. Remove points from candidates common with extracted primitive //#pragma omp parallel for best_expected = 0; for (std::size_t i = 0; i < candidates.size() - 1; i++) { if (candidates[i]) { candidates[i]->update_points(m_shape_index); candidates[i]->compute_bound( subset_sizes[candidates[i]->m_nb_subset_used - 1], m_num_available_points - num_invalid); if (candidates[i]->max_bound() < m_options.min_points) { delete candidates[i]; candidates[i] = nullptr; } else { best_expected = (candidates[i]->expected_value() > best_expected) ? candidates[i]->expected_value() : best_expected; } } } if (callback && !callback(num_invalid / double(m_num_total_points))) return false; std::size_t start = 0, end = candidates.size() - 1; while (start < end) { while (candidates[start] && start < end) start++; while (!candidates[end] && start < end) end--; if (!candidates[start] && candidates[end] && start < end) { candidates[start] = candidates[end]; candidates[end] = nullptr; start++; end--; } } if (candidates[end]) end++; candidates.resize(end); } else if (!keep_searching) ++generated_candidates; if (callback && !callback(num_invalid / double(m_num_total_points))) return false; keep_searching = (stop_probability(m_options.min_points, m_num_available_points - num_invalid, generated_candidates, m_global_octree->maxLevel()) > m_options.probability); } while ((keep_searching && FT(m_num_available_points - num_invalid) >= m_options.min_points) || best_expected >= m_options.min_points); // Clean up remaining candidates. for (std::size_t i = 0; i < candidates.size(); i++) delete candidates[i]; candidates.resize(0); m_num_available_points -= num_invalid; return true; } /// @} /// \name Access /// @{ /*! Returns an `Iterator_range` with a bidirectional iterator with value type `boost::shared_ptr<Shape>` over the detected shapes in the order of detection. Depending on the chosen probability for the detection, the shapes are ordered with decreasing size. */ Shape_range shapes() const { return Shape_range(m_extracted_shapes); } /*! Returns an `Iterator_range` with a bidirectional iterator with value type `boost::shared_ptr<Plane_shape>` over only the detected planes in the order of detection. Depending on the chosen probability for the detection, the planes are ordered with decreasing size. */ Plane_range planes() const { boost::shared_ptr<std::vector<boost::shared_ptr<Plane_shape> > > planes = boost::make_shared<std::vector<boost::shared_ptr<Plane_shape> > >(); for (std::size_t i = 0; i < m_extracted_shapes->size(); ++i) { boost::shared_ptr<Plane_shape> pshape = boost::dynamic_pointer_cast<Plane_shape>((*m_extracted_shapes)[i]); // Ignore all shapes other than plane if (pshape != boost::shared_ptr<Plane_shape>()) planes->push_back(pshape); } return Plane_range(planes); } /*! Number of points not assigned to a shape. */ std::size_t number_of_unassigned_points() const { return m_num_available_points; } /*! Returns an `Iterator_range` with a bidirectional iterator with value type `std::size_t` as indices into the input data that has not been assigned to a shape. */ Point_index_range indices_of_unassigned_points() { Filter_unassigned_points fup(m_shape_index); Point_index_iterator p1 = boost::make_filter_iterator<Filter_unassigned_points>( fup, boost::counting_iterator<std::size_t, boost::use_default, std::ptrdiff_t>(0), boost::counting_iterator<std::size_t, boost::use_default, std::ptrdiff_t>(m_shape_index.size())); return make_range(p1, Point_index_iterator(p1.end())); } /// @} private: int select_random_octree_level() { auto upper_bound = static_cast<unsigned int>(m_global_octree->maxLevel() + 1); return (int) get_default_random()(upper_bound); } Shape *get_best_candidate(std::vector<Shape *> &candidates, const std::size_t num_available_points) { if (candidates.size() == 1) return candidates.back(); int index_worse_candidate = 0; bool improved = true; while (index_worse_candidate < (int) candidates.size() - 1 && improved) { improved = false; typename Shape::Compare_by_max_bound comp; std::sort(candidates.begin() + index_worse_candidate, candidates.end(), comp); //refine the best one improve_bound(candidates.back(), num_available_points, m_num_subsets, m_options.min_points); int position_stop; //Take all those intersecting the best one, check for equal ones for (position_stop = int(candidates.size()) - 1; position_stop > index_worse_candidate; position_stop--) { if (candidates.back()->min_bound() > candidates.at(position_stop)->max_bound()) break;//the intervals do not overlaps anymore if (candidates.at(position_stop)->max_bound() <= m_options.min_points) break; //the following candidate doesn't have enough points! //if we reach this point, there is an overlap // between best one and position_stop //so request refining bound on position_stop improved |= improve_bound(candidates.at(position_stop), num_available_points, m_num_subsets, m_options.min_points); //test again after refined if (candidates.back()->min_bound() > candidates.at(position_stop)->max_bound()) break;//the intervals do not overlaps anymore } index_worse_candidate = position_stop; } return candidates.back(); } bool improve_bound(Shape *candidate, std::size_t num_available_points, std::size_t max_subset, std::size_t min_points) { if (candidate->m_nb_subset_used >= max_subset) return false; if (candidate->m_nb_subset_used >= m_num_subsets) return false; candidate->m_nb_subset_used = (candidate->m_nb_subset_used >= m_num_subsets) ? m_num_subsets - 1 : candidate->m_nb_subset_used; //what it does is add another subset and recompute lower and upper bound //the next subset to include is provided by m_nb_subset_used std::size_t num_points_evaluated = 0; for (std::size_t i = 0; i < candidate->m_nb_subset_used; i++) num_points_evaluated += m_available_octree_sizes[i]; // need score of new subset as well as sum of // the score of the previous considered subset std::size_t new_score = 0; std::size_t new_sampled_points = 0; do { new_score = score(m_direct_octrees[candidate->m_nb_subset_used], candidate, m_shape_index, m_options.epsilon, m_options.normal_threshold); candidate->m_score += new_score; num_points_evaluated += m_available_octree_sizes[candidate->m_nb_subset_used]; new_sampled_points += m_available_octree_sizes[candidate->m_nb_subset_used]; candidate->m_nb_subset_used++; } while (new_sampled_points < min_points && candidate->m_nb_subset_used < m_num_subsets); candidate->m_score = candidate->m_indices.size(); candidate->compute_bound(num_points_evaluated, num_available_points); return true; } inline FT stop_probability(std::size_t largest_candidate, std::size_t num_pts, std::size_t num_candidates, std::size_t octree_depth) const { return (std::min<FT>)(std::pow(FT(1) - FT(largest_candidate) / (FT(num_pts) * FT(octree_depth+1) * FT(1 << (m_required_samples - 1))), int(num_candidates)), FT(1)); } template<class Octree> std::size_t score(const Octree *octree, Shape *candidate, std::vector<int> &shapeIndex, FT epsilon, FT normal_threshold) { typedef typename Octree::Node Cell; std::stack<Cell> stack; stack.push(octree->root()); while (!stack.empty()) { Cell cell = stack.top(); stack.pop(); FT width = octree->width() / (1 << (cell.depth())); FT diag = CGAL::sqrt(FT(3) * width * width) + epsilon; FT dist = candidate->squared_distance(octree->barycenter(cell)); if (dist > (diag * diag)) continue; // differ between full or partial overlap? // if full overlap further traversal of this branch is not necessary if (cell.is_leaf()) { std::vector<std::size_t> indices; indices.reserve(cell.size()); for (std::size_t i = 0; i < cell.size(); i++) { if (shapeIndex[octree->index(cell, i)] == -1) { indices.push_back(octree->index(cell, i)); } } candidate->cost_function(epsilon, normal_threshold, indices); } else { if (!cell.is_leaf()) { for (std::size_t i = 0; i < 8; i++) { if (!cell[i].empty()) stack.push(cell[i]); } } } } return candidate->m_indices.size(); } template<class Octree> const typename Octree::Node node_containing_point(const Octree *octree, const Point &p, std::size_t level) { // Find the node containing the point typename Octree::Node cur = octree->root(); while (!cur.is_null() && cur.depth() < level) { // Determine the coordinate of the child std::bitset<3> coordinate; coordinate[0] = octree->barycenter(cur).x() <= p.x(); coordinate[1] = octree->barycenter(cur).y() <= p.y(); coordinate[2] = octree->barycenter(cur).z() <= p.z(); // If cur is a leaf node, its child is null if (cur.is_leaf()) return typename Octree::Node(); // Otherwise, return the correct child of cur cur = cur[coordinate.to_ulong()]; // If that child is empty, return null if (cur.empty()) return typename Octree::Node(); } return cur; } template<class Octree> bool drawSamplesFromCellContainingPoint(const Octree *octree, const Point &p, std::size_t level, std::set<std::size_t> &indices, const std::vector<int> &shapeIndex, std::size_t requiredSamples) { typedef typename Octree::Node Cell; const Cell cur = node_containing_point(octree, p, level); // Stop if the node we need doesn't exist if (cur.is_null()) return false; // Count point indices that map to -1 in the shape index std::size_t enough = 0; for (auto j : cur) { if (shapeIndex[j] == -1) enough++; if (enough >= requiredSamples) break; } // Make sure we found enough samples if (enough < requiredSamples) return false; do { std::size_t p = CGAL::get_default_random(). uniform_int<std::size_t>(0, cur.size() - 1); std::size_t j = octree->index(cur, p); if (shapeIndex[j] == -1) indices.insert(j); } while (indices.size() < requiredSamples); return true; } private: Parameters m_options; // Traits class. Traits m_traits; // Octrees build on input data for quick shape evaluation and // sample selection within an octree cell. Direct_octree **m_direct_octrees; Indexed_octree *m_global_octree; std::vector<std::size_t> m_available_octree_sizes; std::size_t m_num_subsets; // maps index into points to assigned extracted primitive std::vector<int> m_shape_index; std::size_t m_num_available_points; std::size_t m_num_total_points; std::size_t m_required_samples; //give the index of the subset of point i std::vector<int> m_index_subsets; boost::shared_ptr<std::vector<boost::shared_ptr<Shape> > > m_extracted_shapes; std::vector<Shape *(*)()> m_shape_factories; // iterators of input data bool m_valid_iterators; Input_iterator m_input_iterator_first, m_input_iterator_beyond; Point_map m_point_pmap; Normal_map m_normal_pmap; }; } } #endif // CGAL_SHAPE_DETECTION_EFFICIENT_RANSAC_H
33.601836
142
0.604819
[ "object", "shape", "vector", "model", "3d" ]
9e3121d02dbbad4c5ee4a65cb4a744382a348864
3,745
h
C
code/lucid_data_dreaming/patch-inpainting/CSH_code/C_and_Mex/patchmatch_votemex/simpatch.h
MTonyM/PReMVOS
3d01f0c6156628083a4c8441b4b57622c500e04e
[ "MIT" ]
116
2018-01-26T09:57:51.000Z
2022-01-10T22:41:10.000Z
code/lucid_data_dreaming/patch-inpainting/CSH_code/C_and_Mex/patchmatch_votemex/simpatch.h
MTonyM/PReMVOS
3d01f0c6156628083a4c8441b4b57622c500e04e
[ "MIT" ]
5
2018-03-28T07:29:03.000Z
2020-07-15T09:06:00.000Z
code/lucid_data_dreaming/patch-inpainting/CSH_code/C_and_Mex/patchmatch_votemex/simpatch.h
MTonyM/PReMVOS
3d01f0c6156628083a4c8441b4b57622c500e04e
[ "MIT" ]
17
2018-01-19T15:27:33.000Z
2022-02-20T06:35:08.000Z
/* Patch distance templates for similarity transform (rotation+scale). */ #ifndef _simpatch_h #define _simpatch_h #include "patch.h" #include "simnn.h" // Turn one of these on. The fastest and most accurate way to sample is actually to nearest neighbor sample from a bilinearly upsampled image, but that's not implemented here. #define SAMPLE_NN 1 #define SAMPLE_BILINEAR_EXACT 0 template<int TPATCH_W, int DO_BRANCH> int sim_fast_patch_dist(int *adata, BITMAP *b, XFORM bpos, int maxval) { // bpos is b-candidate position /* Do bounds checking outside the inner loop */ int ul_x = bpos.x0; int ul_y = bpos.y0; int ur_x = bpos.x0+bpos.dxdu*(TPATCH_W-1); int ur_y = bpos.y0+bpos.dydu*(TPATCH_W-1); int ll_x = bpos.x0+bpos.dxdv*(TPATCH_W-1); int ll_y = bpos.y0+bpos.dydv*(TPATCH_W-1); int lr_x = ll_x+bpos.dxdu*(TPATCH_W-1); int lr_y = ll_y+bpos.dydu*(TPATCH_W-1); int bw16 = (b->w-1)<<16, bh16 = (b->h-1)<<16; if ((unsigned) ul_x >= (unsigned) bw16 || (unsigned) ul_y >= (unsigned) bh16 || (unsigned) ur_x >= (unsigned) bw16 || (unsigned) ur_y >= (unsigned) bh16 || (unsigned) ll_x >= (unsigned) bw16 || (unsigned) ll_y >= (unsigned) bh16 || (unsigned) lr_x >= (unsigned) bw16 || (unsigned) lr_y >= (unsigned) bh16) { return INT_MAX-4096; } int ans = 0; int bx_row = bpos.x0, by_row = bpos.y0; #if SAMPLE_NN bx_row += 32768; by_row += 32768; #endif for (int dy = 0; dy < TPATCH_W; dy++) { int bx = bx_row, by = by_row; // bx, by are the coords of the b pixel for (int dx = 0; dx < TPATCH_W; dx++) { unsigned int c1 = adata[dx]; // a pixel int r2, g2, b2; // #if SAMPLE_BILINEAR_EXACT // #else int c2 = ((int *) b->line[(by)>>16])[(bx)>>16]; // b pixel r2 = (c2&255); g2 = (c2>>8)&255; b2 = (c2>>16); // #endif int dr = (c1&255)-r2; int dg = ((c1>>8)&255)-g2; int db = (c1>>16)-b2; ans += DELTA_TERM; //dr*dr+dg*dg+db*db; if (DO_BRANCH && ans > maxval) { return ans; } bx += bpos.dxdu; by += bpos.dydu; } adata += TPATCH_W; bx_row += bpos.dxdv; by_row += bpos.dydv; } return ans; } template<int PATCH_W> void sim_attempt_n(int &err, int &xbest, int &ybest, int &sbest, int &tbest, int *adata, BITMAP *b, XFORM bpos, int bx, int by, int bs, int bt, Params *p) { //int h = PATCH_W/2; if ((bx != xbest || by != ybest || bs != sbest || bt != tbest) && (unsigned) (bx) < (unsigned) (b->w-PATCH_W+1) && (unsigned) (by) < (unsigned) (b->h-PATCH_W+1)) { //XFORM bpos = get_xform(p, bx, by, bs, bt); int current = sim_fast_patch_dist<PATCH_W, 1>(adata, b, bpos, err); if (current < err) { err = current; xbest = bx; ybest = by; sbest = bs; tbest = bt; } } } template<int TPATCH_W, int DO_BRANCH> int sim_patch_dist_ab(Params *p, BITMAP *a, int ax, int ay, BITMAP *b, int bx, int by, int bs, int bt, int maxval) { int adata[TPATCH_W*TPATCH_W]; int *ptr = adata; for (int dy = 0; dy < TPATCH_W; dy++) { int *row = ((int *) a->line[ay+dy])+ax; for (int dx = 0; dx < TPATCH_W; dx++) { *ptr++ = *row++; } } XFORM bpos = get_xform(p, bx, by, bs, bt); return sim_fast_patch_dist<TPATCH_W, DO_BRANCH>(adata, b, bpos, maxval); } #endif
36.715686
176
0.525501
[ "transform" ]
9e3243c057926f1ed08375bc5aacab77eb351301
853,397
h
C
dependencies/glfw/include/GL/glext.h
romainaugier/RomanoRender2
ad3976c3ce1fd6a98245d12374cb704c8e000c9c
[ "MIT" ]
4
2021-11-08T14:08:25.000Z
2021-12-08T13:33:17.000Z
dependencies/glfw/include/GL/glext.h
romainaugier/RomanoRender2
ad3976c3ce1fd6a98245d12374cb704c8e000c9c
[ "MIT" ]
1
2021-11-08T14:14:10.000Z
2021-11-08T18:16:40.000Z
dependencies/glfw/include/GL/glext.h
romainaugier/RomanoRender2
ad3976c3ce1fd6a98245d12374cb704c8e000c9c
[ "MIT" ]
null
null
null
#pragma once #ifndef __gl_glext_h_ #define __gl_glext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts ** used to make the header, and the header can be found at ** https://github.com/KhronosGroup/OpenGL-Registry */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 #endif #include <windows.h> #endif #ifndef APIENTRY #define APIENTRY #endif #ifndef APIENTRYP #define APIENTRYP APIENTRY * #endif #ifndef GLAPI #define GLAPI extern #endif #define GL_GLEXT_VERSION 20210420 #include <KHR/khrplatform.h> /* Generated C header for: * API: gl * Profile: compatibility * Versions considered: .* * Versions emitted: 1\.[2-9]|[234]\.[0-9] * Default extensions included: gl * Additional extensions included: _nomatch_^ * Extensions removed: _nomatch_^ */ #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_TEXTURE_BINDING_3D 0x806A #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_TEXTURE_3D 0x806F #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_BGR 0x80E0 #define GL_BGRA 0x80E1 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_CLAMP_TO_EDGE 0x812F #define GL_TEXTURE_MIN_LOD 0x813A #define GL_TEXTURE_MAX_LOD 0x813B #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_MAX_LEVEL 0x813D #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E #define GL_RESCALE_NORMAL 0x803A #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 #define GL_SINGLE_COLOR 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA #define GL_ALIASED_POINT_SIZE_RANGE 0x846D typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices); typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices); GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #endif /* GL_VERSION_1_2 */ #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE30 0x84DE #define GL_TEXTURE31 0x84DF #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_MULTISAMPLE 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGBA 0x84EE #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_CLAMP_TO_BORDER 0x812D #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 #define GL_MAX_TEXTURE_UNITS 0x84E2 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 #define GL_MULTISAMPLE_BIT 0x20000000 #define GL_NORMAL_MAP 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_COMPRESSED_ALPHA 0x84E9 #define GL_COMPRESSED_LUMINANCE 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB #define GL_COMPRESSED_INTENSITY 0x84EC #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858A #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND2_ALPHA 0x859A #define GL_RGB_SCALE 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_SUBTRACT 0x84E7 #define GL_CONSTANT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PREVIOUS 0x8578 #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void* img); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort* v); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat* m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble* m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat* m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble* m); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTexture(GLenum texture); GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert); GLAPI void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glGetCompressedTexImage(GLenum target, GLint level, void* img); GLAPI void APIENTRY glClientActiveTexture(GLenum texture); GLAPI void APIENTRY glMultiTexCoord1d(GLenum target, GLdouble s); GLAPI void APIENTRY glMultiTexCoord1dv(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord1f(GLenum target, GLfloat s); GLAPI void APIENTRY glMultiTexCoord1fv(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord1i(GLenum target, GLint s); GLAPI void APIENTRY glMultiTexCoord1iv(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord1s(GLenum target, GLshort s); GLAPI void APIENTRY glMultiTexCoord1sv(GLenum target, const GLshort* v); GLAPI void APIENTRY glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t); GLAPI void APIENTRY glMultiTexCoord2dv(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t); GLAPI void APIENTRY glMultiTexCoord2fv(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord2i(GLenum target, GLint s, GLint t); GLAPI void APIENTRY glMultiTexCoord2iv(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord2s(GLenum target, GLshort s, GLshort t); GLAPI void APIENTRY glMultiTexCoord2sv(GLenum target, const GLshort* v); GLAPI void APIENTRY glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r); GLAPI void APIENTRY glMultiTexCoord3dv(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r); GLAPI void APIENTRY glMultiTexCoord3fv(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r); GLAPI void APIENTRY glMultiTexCoord3iv(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r); GLAPI void APIENTRY glMultiTexCoord3sv(GLenum target, const GLshort* v); GLAPI void APIENTRY glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); GLAPI void APIENTRY glMultiTexCoord4dv(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GLAPI void APIENTRY glMultiTexCoord4fv(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q); GLAPI void APIENTRY glMultiTexCoord4iv(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); GLAPI void APIENTRY glMultiTexCoord4sv(GLenum target, const GLshort* v); GLAPI void APIENTRY glLoadTransposeMatrixf(const GLfloat* m); GLAPI void APIENTRY glLoadTransposeMatrixd(const GLdouble* m); GLAPI void APIENTRY glMultTransposeMatrixf(const GLfloat* m); GLAPI void APIENTRY glMultTransposeMatrixd(const GLdouble* m); #endif #endif /* GL_VERSION_1_3 */ #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_MIRRORED_REPEAT 0x8370 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D #define GL_SECONDARY_COLOR_ARRAY 0x845E #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_COMPARE_R_TO_TEXTURE 0x884E #define GL_BLEND_COLOR 0x8005 #define GL_BLEND_EQUATION 0x8009 #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_FUNC_ADD 0x8006 #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_FUNC_SUBTRACT 0x800A #define GL_MIN 0x8007 #define GL_MAX 0x8008 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount); typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat* coord); typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble* coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort* v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint* v); typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint* v); typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void APIENTRY glMultiDrawArrays(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount); GLAPI void APIENTRY glMultiDrawElements(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount); GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param); GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat* params); GLAPI void APIENTRY glPointParameteri(GLenum pname, GLint param); GLAPI void APIENTRY glPointParameteriv(GLenum pname, const GLint* params); GLAPI void APIENTRY glFogCoordf(GLfloat coord); GLAPI void APIENTRY glFogCoordfv(const GLfloat* coord); GLAPI void APIENTRY glFogCoordd(GLdouble coord); GLAPI void APIENTRY glFogCoorddv(const GLdouble* coord); GLAPI void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue); GLAPI void APIENTRY glSecondaryColor3bv(const GLbyte* v); GLAPI void APIENTRY glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue); GLAPI void APIENTRY glSecondaryColor3dv(const GLdouble* v); GLAPI void APIENTRY glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue); GLAPI void APIENTRY glSecondaryColor3fv(const GLfloat* v); GLAPI void APIENTRY glSecondaryColor3i(GLint red, GLint green, GLint blue); GLAPI void APIENTRY glSecondaryColor3iv(const GLint* v); GLAPI void APIENTRY glSecondaryColor3s(GLshort red, GLshort green, GLshort blue); GLAPI void APIENTRY glSecondaryColor3sv(const GLshort* v); GLAPI void APIENTRY glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue); GLAPI void APIENTRY glSecondaryColor3ubv(const GLubyte* v); GLAPI void APIENTRY glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue); GLAPI void APIENTRY glSecondaryColor3uiv(const GLuint* v); GLAPI void APIENTRY glSecondaryColor3us(GLushort red, GLushort green, GLushort blue); GLAPI void APIENTRY glSecondaryColor3usv(const GLushort* v); GLAPI void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glWindowPos2d(GLdouble x, GLdouble y); GLAPI void APIENTRY glWindowPos2dv(const GLdouble* v); GLAPI void APIENTRY glWindowPos2f(GLfloat x, GLfloat y); GLAPI void APIENTRY glWindowPos2fv(const GLfloat* v); GLAPI void APIENTRY glWindowPos2i(GLint x, GLint y); GLAPI void APIENTRY glWindowPos2iv(const GLint* v); GLAPI void APIENTRY glWindowPos2s(GLshort x, GLshort y); GLAPI void APIENTRY glWindowPos2sv(const GLshort* v); GLAPI void APIENTRY glWindowPos3d(GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glWindowPos3dv(const GLdouble* v); GLAPI void APIENTRY glWindowPos3f(GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glWindowPos3fv(const GLfloat* v); GLAPI void APIENTRY glWindowPos3i(GLint x, GLint y, GLint z); GLAPI void APIENTRY glWindowPos3iv(const GLint* v); GLAPI void APIENTRY glWindowPos3s(GLshort x, GLshort y, GLshort z); GLAPI void APIENTRY glWindowPos3sv(const GLshort* v); GLAPI void APIENTRY glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); GLAPI void APIENTRY glBlendEquation(GLenum mode); #endif #endif /* GL_VERSION_1_4 */ #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 typedef khronos_ssize_t GLsizeiptr; typedef khronos_intptr_t GLintptr; #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_CURRENT_QUERY 0x8865 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F #define GL_READ_ONLY 0x88B8 #define GL_WRITE_ONLY 0x88B9 #define GL_READ_WRITE 0x88BA #define GL_BUFFER_ACCESS 0x88BB #define GL_BUFFER_MAPPED 0x88BC #define GL_BUFFER_MAP_POINTER 0x88BD #define GL_STREAM_DRAW 0x88E0 #define GL_STREAM_READ 0x88E1 #define GL_STREAM_COPY 0x88E2 #define GL_STATIC_DRAW 0x88E4 #define GL_STATIC_READ 0x88E5 #define GL_STATIC_COPY 0x88E6 #define GL_DYNAMIC_DRAW 0x88E8 #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_COPY 0x88EA #define GL_SAMPLES_PASSED 0x8914 #define GL_SRC1_ALPHA 0x8589 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E #define GL_FOG_COORD_SRC 0x8450 #define GL_FOG_COORD 0x8451 #define GL_CURRENT_FOG_COORD 0x8453 #define GL_FOG_COORD_ARRAY_TYPE 0x8454 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 #define GL_FOG_COORD_ARRAY_POINTER 0x8456 #define GL_FOG_COORD_ARRAY 0x8457 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D #define GL_SRC0_RGB 0x8580 #define GL_SRC1_RGB 0x8581 #define GL_SRC2_RGB 0x8582 #define GL_SRC0_ALPHA 0x8588 #define GL_SRC2_ALPHA 0x858A typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); typedef GLboolean(APIENTRYP PFNGLISQUERYPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); typedef GLboolean(APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data); typedef void* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); typedef GLboolean(APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueries(GLsizei n, GLuint* ids); GLAPI void APIENTRY glDeleteQueries(GLsizei n, const GLuint* ids); GLAPI GLboolean APIENTRY glIsQuery(GLuint id); GLAPI void APIENTRY glBeginQuery(GLenum target, GLuint id); GLAPI void APIENTRY glEndQuery(GLenum target); GLAPI void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetQueryObjectiv(GLuint id, GLenum pname, GLint* params); GLAPI void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params); GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers); GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint* buffers); GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage); GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void* data); GLAPI void APIENTRY glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void* data); GLAPI void* APIENTRY glMapBuffer(GLenum target, GLenum access); GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum target); GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, void** params); #endif #endif /* GL_VERSION_1_5 */ #ifndef GL_VERSION_2_0 #define GL_VERSION_2_0 1 typedef char GLchar; #define GL_BLEND_EQUATION_RGB 0x8009 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_STENCIL_BACK_FUNC 0x8800 #define GL_STENCIL_BACK_FAIL 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 #define GL_MAX_DRAW_BUFFERS 0x8824 #define GL_DRAW_BUFFER0 0x8825 #define GL_DRAW_BUFFER1 0x8826 #define GL_DRAW_BUFFER2 0x8827 #define GL_DRAW_BUFFER3 0x8828 #define GL_DRAW_BUFFER4 0x8829 #define GL_DRAW_BUFFER5 0x882A #define GL_DRAW_BUFFER6 0x882B #define GL_DRAW_BUFFER7 0x882C #define GL_DRAW_BUFFER8 0x882D #define GL_DRAW_BUFFER9 0x882E #define GL_DRAW_BUFFER10 0x882F #define GL_DRAW_BUFFER11 0x8830 #define GL_DRAW_BUFFER12 0x8831 #define GL_DRAW_BUFFER13 0x8832 #define GL_DRAW_BUFFER14 0x8833 #define GL_DRAW_BUFFER15 0x8834 #define GL_BLEND_EQUATION_ALPHA 0x883D #define GL_MAX_VERTEX_ATTRIBS 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #define GL_FRAGMENT_SHADER 0x8B30 #define GL_VERTEX_SHADER 0x8B31 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A #define GL_MAX_VARYING_FLOATS 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D #define GL_SHADER_TYPE 0x8B4F #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC4 0x8B52 #define GL_INT_VEC2 0x8B53 #define GL_INT_VEC3 0x8B54 #define GL_INT_VEC4 0x8B55 #define GL_BOOL 0x8B56 #define GL_BOOL_VEC2 0x8B57 #define GL_BOOL_VEC3 0x8B58 #define GL_BOOL_VEC4 0x8B59 #define GL_FLOAT_MAT2 0x8B5A #define GL_FLOAT_MAT3 0x8B5B #define GL_FLOAT_MAT4 0x8B5C #define GL_SAMPLER_1D 0x8B5D #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_3D 0x8B5F #define GL_SAMPLER_CUBE 0x8B60 #define GL_SAMPLER_1D_SHADOW 0x8B61 #define GL_SAMPLER_2D_SHADOW 0x8B62 #define GL_DELETE_STATUS 0x8B80 #define GL_COMPILE_STATUS 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_VALIDATE_STATUS 0x8B83 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_ATTACHED_SHADERS 0x8B85 #define GL_ACTIVE_UNIFORMS 0x8B86 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_ACTIVE_ATTRIBUTES 0x8B89 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B #define GL_SHADING_LANGUAGE_VERSION 0x8B8C #define GL_CURRENT_PROGRAM 0x8B8D #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 #define GL_LOWER_LEFT 0x8CA1 #define GL_UPPER_LEFT 0x8CA2 #define GL_STENCIL_BACK_REF 0x8CA3 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 #define GL_POINT_SPRITE 0x8861 #define GL_COORD_REPLACE 0x8862 #define GL_MAX_TEXTURE_COORDS 0x8871 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); typedef GLuint(APIENTRYP PFNGLCREATEPROGRAMPROC) (void); typedef GLuint(APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); typedef GLint(APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source); typedef GLint(APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void** pointer); typedef GLboolean(APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); typedef GLboolean(APIENTRYP PFNGLISSHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); GLAPI void APIENTRY glDrawBuffers(GLsizei n, const GLenum* bufs); GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask); GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader); GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); GLAPI void APIENTRY glCompileShader(GLuint shader); GLAPI GLuint APIENTRY glCreateProgram(void); GLAPI GLuint APIENTRY glCreateShader(GLenum type); GLAPI void APIENTRY glDeleteProgram(GLuint program); GLAPI void APIENTRY glDeleteShader(GLuint shader); GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader); GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index); GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index); GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar* name); GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params); GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params); GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source); GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar* name); GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params); GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params); GLAPI void APIENTRY glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble* params); GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer); GLAPI GLboolean APIENTRY glIsProgram(GLuint program); GLAPI GLboolean APIENTRY glIsShader(GLuint shader); GLAPI void APIENTRY glLinkProgram(GLuint program); GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); GLAPI void APIENTRY glUseProgram(GLuint program); GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0); GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1); GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLAPI void APIENTRY glUniform1i(GLint location, GLint v0); GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1); GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2); GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glValidateProgram(GLuint program); GLAPI void APIENTRY glVertexAttrib1d(GLuint index, GLdouble x); GLAPI void APIENTRY glVertexAttrib1dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x); GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib1s(GLuint index, GLshort x); GLAPI void APIENTRY glVertexAttrib1sv(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y); GLAPI void APIENTRY glVertexAttrib2dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y); GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib2s(GLuint index, GLshort x, GLshort y); GLAPI void APIENTRY glVertexAttrib2sv(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glVertexAttrib3dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z); GLAPI void APIENTRY glVertexAttrib3sv(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4Nbv(GLuint index, const GLbyte* v); GLAPI void APIENTRY glVertexAttrib4Niv(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttrib4Nsv(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); GLAPI void APIENTRY glVertexAttrib4Nubv(GLuint index, const GLubyte* v); GLAPI void APIENTRY glVertexAttrib4Nuiv(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttrib4Nusv(GLuint index, const GLushort* v); GLAPI void APIENTRY glVertexAttrib4bv(GLuint index, const GLbyte* v); GLAPI void APIENTRY glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glVertexAttrib4dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib4iv(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void APIENTRY glVertexAttrib4sv(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4ubv(GLuint index, const GLubyte* v); GLAPI void APIENTRY glVertexAttrib4uiv(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttrib4usv(GLuint index, const GLushort* v); GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); #endif #endif /* GL_VERSION_2_0 */ #ifndef GL_VERSION_2_1 #define GL_VERSION_2_1 1 #define GL_PIXEL_PACK_BUFFER 0x88EB #define GL_PIXEL_UNPACK_BUFFER 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF #define GL_FLOAT_MAT2x3 0x8B65 #define GL_FLOAT_MAT2x4 0x8B66 #define GL_FLOAT_MAT3x2 0x8B67 #define GL_FLOAT_MAT3x4 0x8B68 #define GL_FLOAT_MAT4x2 0x8B69 #define GL_FLOAT_MAT4x3 0x8B6A #define GL_SRGB 0x8C40 #define GL_SRGB8 0x8C41 #define GL_SRGB_ALPHA 0x8C42 #define GL_SRGB8_ALPHA8 0x8C43 #define GL_COMPRESSED_SRGB 0x8C48 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F #define GL_SLUMINANCE_ALPHA 0x8C44 #define GL_SLUMINANCE8_ALPHA8 0x8C45 #define GL_SLUMINANCE 0x8C46 #define GL_SLUMINANCE8 0x8C47 #define GL_COMPRESSED_SLUMINANCE 0x8C4A #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); #endif #endif /* GL_VERSION_2_1 */ #ifndef GL_VERSION_3_0 #define GL_VERSION_3_0 1 typedef khronos_uint16_t GLhalf; #define GL_COMPARE_REF_TO_TEXTURE 0x884E #define GL_CLIP_DISTANCE0 0x3000 #define GL_CLIP_DISTANCE1 0x3001 #define GL_CLIP_DISTANCE2 0x3002 #define GL_CLIP_DISTANCE3 0x3003 #define GL_CLIP_DISTANCE4 0x3004 #define GL_CLIP_DISTANCE5 0x3005 #define GL_CLIP_DISTANCE6 0x3006 #define GL_CLIP_DISTANCE7 0x3007 #define GL_MAX_CLIP_DISTANCES 0x0D32 #define GL_MAJOR_VERSION 0x821B #define GL_MINOR_VERSION 0x821C #define GL_NUM_EXTENSIONS 0x821D #define GL_CONTEXT_FLAGS 0x821E #define GL_COMPRESSED_RED 0x8225 #define GL_COMPRESSED_RG 0x8226 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 #define GL_RGBA32F 0x8814 #define GL_RGB32F 0x8815 #define GL_RGBA16F 0x881A #define GL_RGB16F 0x881B #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 #define GL_CLAMP_READ_COLOR 0x891C #define GL_FIXED_ONLY 0x891D #define GL_MAX_VARYING_COMPONENTS 0x8B4B #define GL_TEXTURE_1D_ARRAY 0x8C18 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 #define GL_TEXTURE_2D_ARRAY 0x8C1A #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D #define GL_R11F_G11F_B10F 0x8C3A #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B #define GL_RGB9_E5 0x8C3D #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E #define GL_TEXTURE_SHARED_SIZE 0x8C3F #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 #define GL_PRIMITIVES_GENERATED 0x8C87 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 #define GL_RASTERIZER_DISCARD 0x8C89 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B #define GL_INTERLEAVED_ATTRIBS 0x8C8C #define GL_SEPARATE_ATTRIBS 0x8C8D #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F #define GL_RGBA32UI 0x8D70 #define GL_RGB32UI 0x8D71 #define GL_RGBA16UI 0x8D76 #define GL_RGB16UI 0x8D77 #define GL_RGBA8UI 0x8D7C #define GL_RGB8UI 0x8D7D #define GL_RGBA32I 0x8D82 #define GL_RGB32I 0x8D83 #define GL_RGBA16I 0x8D88 #define GL_RGB16I 0x8D89 #define GL_RGBA8I 0x8D8E #define GL_RGB8I 0x8D8F #define GL_RED_INTEGER 0x8D94 #define GL_GREEN_INTEGER 0x8D95 #define GL_BLUE_INTEGER 0x8D96 #define GL_RGB_INTEGER 0x8D98 #define GL_RGBA_INTEGER 0x8D99 #define GL_BGR_INTEGER 0x8D9A #define GL_BGRA_INTEGER 0x8D9B #define GL_SAMPLER_1D_ARRAY 0x8DC0 #define GL_SAMPLER_2D_ARRAY 0x8DC1 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 #define GL_UNSIGNED_INT_VEC2 0x8DC6 #define GL_UNSIGNED_INT_VEC3 0x8DC7 #define GL_UNSIGNED_INT_VEC4 0x8DC8 #define GL_INT_SAMPLER_1D 0x8DC9 #define GL_INT_SAMPLER_2D 0x8DCA #define GL_INT_SAMPLER_3D 0x8DCB #define GL_INT_SAMPLER_CUBE 0x8DCC #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 #define GL_QUERY_WAIT 0x8E13 #define GL_QUERY_NO_WAIT 0x8E14 #define GL_QUERY_BY_REGION_WAIT 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 #define GL_BUFFER_ACCESS_FLAGS 0x911F #define GL_BUFFER_MAP_LENGTH 0x9120 #define GL_BUFFER_MAP_OFFSET 0x9121 #define GL_DEPTH_COMPONENT32F 0x8CAC #define GL_DEPTH32F_STENCIL8 0x8CAD #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 #define GL_FRAMEBUFFER_DEFAULT 0x8218 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 #define GL_DEPTH_STENCIL 0x84F9 #define GL_UNSIGNED_INT_24_8 0x84FA #define GL_DEPTH24_STENCIL8 0x88F0 #define GL_TEXTURE_STENCIL_SIZE 0x88F1 #define GL_TEXTURE_RED_TYPE 0x8C10 #define GL_TEXTURE_GREEN_TYPE 0x8C11 #define GL_TEXTURE_BLUE_TYPE 0x8C12 #define GL_TEXTURE_ALPHA_TYPE 0x8C13 #define GL_TEXTURE_DEPTH_TYPE 0x8C16 #define GL_UNSIGNED_NORMALIZED 0x8C17 #define GL_FRAMEBUFFER_BINDING 0x8CA6 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 #define GL_RENDERBUFFER_BINDING 0x8CA7 #define GL_READ_FRAMEBUFFER 0x8CA8 #define GL_DRAW_FRAMEBUFFER 0x8CA9 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA #define GL_RENDERBUFFER_SAMPLES 0x8CAB #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_COLOR_ATTACHMENT1 0x8CE1 #define GL_COLOR_ATTACHMENT2 0x8CE2 #define GL_COLOR_ATTACHMENT3 0x8CE3 #define GL_COLOR_ATTACHMENT4 0x8CE4 #define GL_COLOR_ATTACHMENT5 0x8CE5 #define GL_COLOR_ATTACHMENT6 0x8CE6 #define GL_COLOR_ATTACHMENT7 0x8CE7 #define GL_COLOR_ATTACHMENT8 0x8CE8 #define GL_COLOR_ATTACHMENT9 0x8CE9 #define GL_COLOR_ATTACHMENT10 0x8CEA #define GL_COLOR_ATTACHMENT11 0x8CEB #define GL_COLOR_ATTACHMENT12 0x8CEC #define GL_COLOR_ATTACHMENT13 0x8CED #define GL_COLOR_ATTACHMENT14 0x8CEE #define GL_COLOR_ATTACHMENT15 0x8CEF #define GL_COLOR_ATTACHMENT16 0x8CF0 #define GL_COLOR_ATTACHMENT17 0x8CF1 #define GL_COLOR_ATTACHMENT18 0x8CF2 #define GL_COLOR_ATTACHMENT19 0x8CF3 #define GL_COLOR_ATTACHMENT20 0x8CF4 #define GL_COLOR_ATTACHMENT21 0x8CF5 #define GL_COLOR_ATTACHMENT22 0x8CF6 #define GL_COLOR_ATTACHMENT23 0x8CF7 #define GL_COLOR_ATTACHMENT24 0x8CF8 #define GL_COLOR_ATTACHMENT25 0x8CF9 #define GL_COLOR_ATTACHMENT26 0x8CFA #define GL_COLOR_ATTACHMENT27 0x8CFB #define GL_COLOR_ATTACHMENT28 0x8CFC #define GL_COLOR_ATTACHMENT29 0x8CFD #define GL_COLOR_ATTACHMENT30 0x8CFE #define GL_COLOR_ATTACHMENT31 0x8CFF #define GL_DEPTH_ATTACHMENT 0x8D00 #define GL_STENCIL_ATTACHMENT 0x8D20 #define GL_FRAMEBUFFER 0x8D40 #define GL_RENDERBUFFER 0x8D41 #define GL_RENDERBUFFER_WIDTH 0x8D42 #define GL_RENDERBUFFER_HEIGHT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 #define GL_STENCIL_INDEX1 0x8D46 #define GL_STENCIL_INDEX4 0x8D47 #define GL_STENCIL_INDEX8 0x8D48 #define GL_STENCIL_INDEX16 0x8D49 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 #define GL_MAX_SAMPLES 0x8D57 #define GL_INDEX 0x8222 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 #define GL_FRAMEBUFFER_SRGB 0x8DB9 #define GL_HALF_FLOAT 0x140B #define GL_MAP_READ_BIT 0x0001 #define GL_MAP_WRITE_BIT 0x0002 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 #define GL_COMPRESSED_RED_RGTC1 0x8DBB #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC #define GL_COMPRESSED_RG_RGTC2 0x8DBD #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE #define GL_RG 0x8227 #define GL_RG_INTEGER 0x8228 #define GL_R8 0x8229 #define GL_R16 0x822A #define GL_RG8 0x822B #define GL_RG16 0x822C #define GL_R16F 0x822D #define GL_R32F 0x822E #define GL_RG16F 0x822F #define GL_RG32F 0x8230 #define GL_R8I 0x8231 #define GL_R8UI 0x8232 #define GL_R16I 0x8233 #define GL_R16UI 0x8234 #define GL_R32I 0x8235 #define GL_R32UI 0x8236 #define GL_RG8I 0x8237 #define GL_RG8UI 0x8238 #define GL_RG16I 0x8239 #define GL_RG16UI 0x823A #define GL_RG32I 0x823B #define GL_RG32UI 0x823C #define GL_VERTEX_ARRAY_BINDING 0x85B5 #define GL_CLAMP_VERTEX_COLOR 0x891A #define GL_CLAMP_FRAGMENT_COLOR 0x891B #define GL_ALPHA_INTEGER 0x8D97 typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean* data); typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); typedef GLboolean(APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort* v); typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params); typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar* name); typedef GLint(APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar* name); typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint* params); typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint* value); typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint* value); typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat* value); typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); typedef GLboolean(APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); typedef GLboolean(APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); typedef GLboolean(APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); GLAPI void APIENTRY glGetBooleani_v(GLenum target, GLuint index, GLboolean* data); GLAPI void APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint* data); GLAPI void APIENTRY glEnablei(GLenum target, GLuint index); GLAPI void APIENTRY glDisablei(GLenum target, GLuint index); GLAPI GLboolean APIENTRY glIsEnabledi(GLenum target, GLuint index); GLAPI void APIENTRY glBeginTransformFeedback(GLenum primitiveMode); GLAPI void APIENTRY glEndTransformFeedback(void); GLAPI void APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer); GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); GLAPI void APIENTRY glClampColor(GLenum target, GLenum clamp); GLAPI void APIENTRY glBeginConditionalRender(GLuint id, GLenum mode); GLAPI void APIENTRY glEndConditionalRender(void); GLAPI void APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params); GLAPI void APIENTRY glVertexAttribI1i(GLuint index, GLint x); GLAPI void APIENTRY glVertexAttribI2i(GLuint index, GLint x, GLint y); GLAPI void APIENTRY glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z); GLAPI void APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glVertexAttribI1ui(GLuint index, GLuint x); GLAPI void APIENTRY glVertexAttribI2ui(GLuint index, GLuint x, GLuint y); GLAPI void APIENTRY glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z); GLAPI void APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glVertexAttribI1iv(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI2iv(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI3iv(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI4iv(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI1uiv(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI2uiv(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI3uiv(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI4bv(GLuint index, const GLbyte* v); GLAPI void APIENTRY glVertexAttribI4sv(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttribI4ubv(GLuint index, const GLubyte* v); GLAPI void APIENTRY glVertexAttribI4usv(GLuint index, const GLushort* v); GLAPI void APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint* params); GLAPI void APIENTRY glBindFragDataLocation(GLuint program, GLuint color, const GLchar* name); GLAPI GLint APIENTRY glGetFragDataLocation(GLuint program, const GLchar* name); GLAPI void APIENTRY glUniform1ui(GLint location, GLuint v0); GLAPI void APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1); GLAPI void APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glTexParameterIiv(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glTexParameterIuiv(GLenum target, GLenum pname, const GLuint* params); GLAPI void APIENTRY glGetTexParameterIiv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint* params); GLAPI void APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value); GLAPI void APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value); GLAPI void APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value); GLAPI void APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); GLAPI const GLubyte* APIENTRY glGetStringi(GLenum name, GLuint index); GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer); GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer); GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers); GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers); GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params); GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer); GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer); GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers); GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target); GLAPI void APIENTRY glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params); GLAPI void APIENTRY glGenerateMipmap(GLenum target); GLAPI void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void* APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); GLAPI void APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY glBindVertexArray(GLuint array); GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint* arrays); GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint* arrays); GLAPI GLboolean APIENTRY glIsVertexArray(GLuint array); #endif #endif /* GL_VERSION_3_0 */ #ifndef GL_VERSION_3_1 #define GL_VERSION_3_1 1 #define GL_SAMPLER_2D_RECT 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 #define GL_SAMPLER_BUFFER 0x8DC2 #define GL_INT_SAMPLER_2D_RECT 0x8DCD #define GL_INT_SAMPLER_BUFFER 0x8DD0 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 #define GL_TEXTURE_BUFFER 0x8C2A #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B #define GL_TEXTURE_BINDING_BUFFER 0x8C2C #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D #define GL_TEXTURE_RECTANGLE 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 #define GL_R8_SNORM 0x8F94 #define GL_RG8_SNORM 0x8F95 #define GL_RGB8_SNORM 0x8F96 #define GL_RGBA8_SNORM 0x8F97 #define GL_R16_SNORM 0x8F98 #define GL_RG16_SNORM 0x8F99 #define GL_RGB16_SNORM 0x8F9A #define GL_RGBA16_SNORM 0x8F9B #define GL_SIGNED_NORMALIZED 0x8F9C #define GL_PRIMITIVE_RESTART 0x8F9D #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E #define GL_COPY_READ_BUFFER 0x8F36 #define GL_COPY_WRITE_BUFFER 0x8F37 #define GL_UNIFORM_BUFFER 0x8A11 #define GL_UNIFORM_BUFFER_BINDING 0x8A28 #define GL_UNIFORM_BUFFER_START 0x8A29 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 #define GL_UNIFORM_TYPE 0x8A37 #define GL_UNIFORM_SIZE 0x8A38 #define GL_UNIFORM_NAME_LENGTH 0x8A39 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A #define GL_UNIFORM_OFFSET 0x8A3B #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E #define GL_UNIFORM_BLOCK_BINDING 0x8A3F #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 #define GL_INVALID_INDEX 0xFFFFFFFFu typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount); typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); typedef GLuint(APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); GLAPI void APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount); GLAPI void APIENTRY glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer); GLAPI void APIENTRY glPrimitiveRestartIndex(GLuint index); GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); GLAPI void APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); GLAPI void APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); GLAPI void APIENTRY glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName); GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); GLAPI void APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); #endif #endif /* GL_VERSION_3_1 */ #ifndef GL_VERSION_3_2 #define GL_VERSION_3_2 1 typedef struct __GLsync* GLsync; typedef khronos_uint64_t GLuint64; typedef khronos_int64_t GLint64; #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 #define GL_LINES_ADJACENCY 0x000A #define GL_LINE_STRIP_ADJACENCY 0x000B #define GL_TRIANGLES_ADJACENCY 0x000C #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D #define GL_PROGRAM_POINT_SIZE 0x8642 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 #define GL_GEOMETRY_SHADER 0x8DD9 #define GL_GEOMETRY_VERTICES_OUT 0x8916 #define GL_GEOMETRY_INPUT_TYPE 0x8917 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 #define GL_CONTEXT_PROFILE_MASK 0x9126 #define GL_DEPTH_CLAMP 0x864F #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C #define GL_FIRST_VERTEX_CONVENTION 0x8E4D #define GL_LAST_VERTEX_CONVENTION 0x8E4E #define GL_PROVOKING_VERTEX 0x8E4F #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 #define GL_OBJECT_TYPE 0x9112 #define GL_SYNC_CONDITION 0x9113 #define GL_SYNC_STATUS 0x9114 #define GL_SYNC_FLAGS 0x9115 #define GL_SYNC_FENCE 0x9116 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 #define GL_UNSIGNALED 0x9118 #define GL_SIGNALED 0x9119 #define GL_ALREADY_SIGNALED 0x911A #define GL_TIMEOUT_EXPIRED 0x911B #define GL_CONDITION_SATISFIED 0x911C #define GL_WAIT_FAILED 0x911D #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 #define GL_SAMPLE_POSITION 0x8E50 #define GL_SAMPLE_MASK 0x8E51 #define GL_SAMPLE_MASK_VALUE 0x8E52 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 #define GL_TEXTURE_SAMPLES 0x9106 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F #define GL_MAX_INTEGER_SAMPLES 0x9110 typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices, GLint basevertex); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount, const GLint* basevertex); typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); typedef GLsync(APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); typedef GLboolean(APIENTRYP PFNGLISSYNCPROC) (GLsync sync); typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); typedef GLenum(APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* data); typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei* length, GLint* values); typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64* data); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64* params); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex); GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices, GLint basevertex); GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex); GLAPI void APIENTRY glMultiDrawElementsBaseVertex(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount, const GLint* basevertex); GLAPI void APIENTRY glProvokingVertex(GLenum mode); GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags); GLAPI GLboolean APIENTRY glIsSync(GLsync sync); GLAPI void APIENTRY glDeleteSync(GLsync sync); GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64* data); GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei count, GLsizei* length, GLint* values); GLAPI void APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64* data); GLAPI void APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params); GLAPI void APIENTRY glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level); GLAPI void APIENTRY glTexImage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTexImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat* val); GLAPI void APIENTRY glSampleMaski(GLuint maskNumber, GLbitfield mask); #endif #endif /* GL_VERSION_3_2 */ #ifndef GL_VERSION_3_3 #define GL_VERSION_3_3 1 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE #define GL_SRC1_COLOR 0x88F9 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC #define GL_ANY_SAMPLES_PASSED 0x8C2F #define GL_SAMPLER_BINDING 0x8919 #define GL_RGB10_A2UI 0x906F #define GL_TEXTURE_SWIZZLE_R 0x8E42 #define GL_TEXTURE_SWIZZLE_G 0x8E43 #define GL_TEXTURE_SWIZZLE_B 0x8E44 #define GL_TEXTURE_SWIZZLE_A 0x8E45 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 #define GL_TIME_ELAPSED 0x88BF #define GL_TIMESTAMP 0x8E28 #define GL_INT_2_10_10_10_REV 0x8D9F typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar* name); typedef GLint(APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar* name); typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint* samplers); typedef GLboolean(APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* param); typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* param); typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* param); typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* param); typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar* name); GLAPI GLint APIENTRY glGetFragDataIndex(GLuint program, const GLchar* name); GLAPI void APIENTRY glGenSamplers(GLsizei count, GLuint* samplers); GLAPI void APIENTRY glDeleteSamplers(GLsizei count, const GLuint* samplers); GLAPI GLboolean APIENTRY glIsSampler(GLuint sampler); GLAPI void APIENTRY glBindSampler(GLuint unit, GLuint sampler); GLAPI void APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param); GLAPI void APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param); GLAPI void APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param); GLAPI void APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param); GLAPI void APIENTRY glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint* param); GLAPI void APIENTRY glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint* param); GLAPI void APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params); GLAPI void APIENTRY glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint* params); GLAPI void APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint* params); GLAPI void APIENTRY glQueryCounter(GLuint id, GLenum target); GLAPI void APIENTRY glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64* params); GLAPI void APIENTRY glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64* params); GLAPI void APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor); GLAPI void APIENTRY glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); GLAPI void APIENTRY glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint* value); GLAPI void APIENTRY glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); GLAPI void APIENTRY glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint* value); GLAPI void APIENTRY glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); GLAPI void APIENTRY glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint* value); GLAPI void APIENTRY glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); GLAPI void APIENTRY glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint* value); GLAPI void APIENTRY glVertexP2ui(GLenum type, GLuint value); GLAPI void APIENTRY glVertexP2uiv(GLenum type, const GLuint* value); GLAPI void APIENTRY glVertexP3ui(GLenum type, GLuint value); GLAPI void APIENTRY glVertexP3uiv(GLenum type, const GLuint* value); GLAPI void APIENTRY glVertexP4ui(GLenum type, GLuint value); GLAPI void APIENTRY glVertexP4uiv(GLenum type, const GLuint* value); GLAPI void APIENTRY glTexCoordP1ui(GLenum type, GLuint coords); GLAPI void APIENTRY glTexCoordP1uiv(GLenum type, const GLuint* coords); GLAPI void APIENTRY glTexCoordP2ui(GLenum type, GLuint coords); GLAPI void APIENTRY glTexCoordP2uiv(GLenum type, const GLuint* coords); GLAPI void APIENTRY glTexCoordP3ui(GLenum type, GLuint coords); GLAPI void APIENTRY glTexCoordP3uiv(GLenum type, const GLuint* coords); GLAPI void APIENTRY glTexCoordP4ui(GLenum type, GLuint coords); GLAPI void APIENTRY glTexCoordP4uiv(GLenum type, const GLuint* coords); GLAPI void APIENTRY glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords); GLAPI void APIENTRY glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint* coords); GLAPI void APIENTRY glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords); GLAPI void APIENTRY glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint* coords); GLAPI void APIENTRY glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords); GLAPI void APIENTRY glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint* coords); GLAPI void APIENTRY glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords); GLAPI void APIENTRY glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint* coords); GLAPI void APIENTRY glNormalP3ui(GLenum type, GLuint coords); GLAPI void APIENTRY glNormalP3uiv(GLenum type, const GLuint* coords); GLAPI void APIENTRY glColorP3ui(GLenum type, GLuint color); GLAPI void APIENTRY glColorP3uiv(GLenum type, const GLuint* color); GLAPI void APIENTRY glColorP4ui(GLenum type, GLuint color); GLAPI void APIENTRY glColorP4uiv(GLenum type, const GLuint* color); GLAPI void APIENTRY glSecondaryColorP3ui(GLenum type, GLuint color); GLAPI void APIENTRY glSecondaryColorP3uiv(GLenum type, const GLuint* color); #endif #endif /* GL_VERSION_3_3 */ #ifndef GL_VERSION_4_0 #define GL_VERSION_4_0 1 #define GL_SAMPLE_SHADING 0x8C36 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F #define GL_DRAW_INDIRECT_BUFFER 0x8F3F #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D #define GL_MAX_VERTEX_STREAMS 0x8E71 #define GL_DOUBLE_VEC2 0x8FFC #define GL_DOUBLE_VEC3 0x8FFD #define GL_DOUBLE_VEC4 0x8FFE #define GL_DOUBLE_MAT2 0x8F46 #define GL_DOUBLE_MAT3 0x8F47 #define GL_DOUBLE_MAT4 0x8F48 #define GL_DOUBLE_MAT2x3 0x8F49 #define GL_DOUBLE_MAT2x4 0x8F4A #define GL_DOUBLE_MAT3x2 0x8F4B #define GL_DOUBLE_MAT3x4 0x8F4C #define GL_DOUBLE_MAT4x2 0x8F4D #define GL_DOUBLE_MAT4x3 0x8F4E #define GL_ACTIVE_SUBROUTINES 0x8DE5 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 #define GL_MAX_SUBROUTINES 0x8DE7 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A #define GL_COMPATIBLE_SUBROUTINES 0x8E4B #define GL_PATCHES 0x000E #define GL_PATCH_VERTICES 0x8E72 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 #define GL_TESS_GEN_MODE 0x8E76 #define GL_TESS_GEN_SPACING 0x8E77 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78 #define GL_TESS_GEN_POINT_MODE 0x8E79 #define GL_ISOLINES 0x8E7A #define GL_FRACTIONAL_ODD 0x8E7B #define GL_FRACTIONAL_EVEN 0x8E7C #define GL_MAX_PATCH_VERTICES 0x8E7D #define GL_MAX_TESS_GEN_LEVEL 0x8E7E #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 #define GL_TESS_EVALUATION_SHADER 0x8E87 #define GL_TESS_CONTROL_SHADER 0x8E88 #define GL_TRANSFORM_FEEDBACK 0x8E22 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void* indirect); typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void* indirect); typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); typedef GLint(APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); typedef GLuint(APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name); typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name); typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); typedef GLboolean(APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMinSampleShading(GLfloat value); GLAPI void APIENTRY glBlendEquationi(GLuint buf, GLenum mode); GLAPI void APIENTRY glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha); GLAPI void APIENTRY glBlendFunci(GLuint buf, GLenum src, GLenum dst); GLAPI void APIENTRY glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); GLAPI void APIENTRY glDrawArraysIndirect(GLenum mode, const void* indirect); GLAPI void APIENTRY glDrawElementsIndirect(GLenum mode, GLenum type, const void* indirect); GLAPI void APIENTRY glUniform1d(GLint location, GLdouble x); GLAPI void APIENTRY glUniform2d(GLint location, GLdouble x, GLdouble y); GLAPI void APIENTRY glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glUniform1dv(GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glUniform2dv(GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glUniform3dv(GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glUniform4dv(GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glGetUniformdv(GLuint program, GLint location, GLdouble* params); GLAPI GLint APIENTRY glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar* name); GLAPI GLuint APIENTRY glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar* name); GLAPI void APIENTRY glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); GLAPI void APIENTRY glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name); GLAPI void APIENTRY glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name); GLAPI void APIENTRY glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint* indices); GLAPI void APIENTRY glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint* params); GLAPI void APIENTRY glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint* values); GLAPI void APIENTRY glPatchParameteri(GLenum pname, GLint value); GLAPI void APIENTRY glPatchParameterfv(GLenum pname, const GLfloat* values); GLAPI void APIENTRY glBindTransformFeedback(GLenum target, GLuint id); GLAPI void APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids); GLAPI void APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint* ids); GLAPI GLboolean APIENTRY glIsTransformFeedback(GLuint id); GLAPI void APIENTRY glPauseTransformFeedback(void); GLAPI void APIENTRY glResumeTransformFeedback(void); GLAPI void APIENTRY glDrawTransformFeedback(GLenum mode, GLuint id); GLAPI void APIENTRY glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream); GLAPI void APIENTRY glBeginQueryIndexed(GLenum target, GLuint index, GLuint id); GLAPI void APIENTRY glEndQueryIndexed(GLenum target, GLuint index); GLAPI void APIENTRY glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint* params); #endif #endif /* GL_VERSION_4_0 */ #ifndef GL_VERSION_4_1 #define GL_VERSION_4_1 1 #define GL_FIXED 0x140C #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B #define GL_LOW_FLOAT 0x8DF0 #define GL_MEDIUM_FLOAT 0x8DF1 #define GL_HIGH_FLOAT 0x8DF2 #define GL_LOW_INT 0x8DF3 #define GL_MEDIUM_INT 0x8DF4 #define GL_HIGH_INT 0x8DF5 #define GL_SHADER_COMPILER 0x8DFA #define GL_SHADER_BINARY_FORMATS 0x8DF8 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB #define GL_MAX_VARYING_VECTORS 0x8DFC #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD #define GL_RGB565 0x8D62 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 #define GL_PROGRAM_BINARY_LENGTH 0x8741 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE #define GL_PROGRAM_BINARY_FORMATS 0x87FF #define GL_VERTEX_SHADER_BIT 0x00000001 #define GL_FRAGMENT_SHADER_BIT 0x00000002 #define GL_GEOMETRY_SHADER_BIT 0x00000004 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 #define GL_ALL_SHADER_BITS 0xFFFFFFFF #define GL_PROGRAM_SEPARABLE 0x8258 #define GL_ACTIVE_PROGRAM 0x8259 #define GL_PROGRAM_PIPELINE_BINDING 0x825A #define GL_MAX_VIEWPORTS 0x825B #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C #define GL_VIEWPORT_BOUNDS_RANGE 0x825D #define GL_LAYER_PROVOKING_VERTEX 0x825E #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F #define GL_UNDEFINED_VERTEX 0x8260 typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryFormat, const void* binary, GLsizei length); typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary); typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void* binary, GLsizei length); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); typedef GLuint(APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* const* strings); typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); typedef GLboolean(APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint* v); typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble* v); typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReleaseShaderCompiler(void); GLAPI void APIENTRY glShaderBinary(GLsizei count, const GLuint* shaders, GLenum binaryFormat, const void* binary, GLsizei length); GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f); GLAPI void APIENTRY glClearDepthf(GLfloat d); GLAPI void APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary); GLAPI void APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const void* binary, GLsizei length); GLAPI void APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value); GLAPI void APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program); GLAPI void APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program); GLAPI GLuint APIENTRY glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar* const* strings); GLAPI void APIENTRY glBindProgramPipeline(GLuint pipeline); GLAPI void APIENTRY glDeleteProgramPipelines(GLsizei n, const GLuint* pipelines); GLAPI void APIENTRY glGenProgramPipelines(GLsizei n, GLuint* pipelines); GLAPI GLboolean APIENTRY glIsProgramPipeline(GLuint pipeline); GLAPI void APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint* params); GLAPI void APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0); GLAPI void APIENTRY glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0); GLAPI void APIENTRY glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform1d(GLuint program, GLint location, GLdouble v0); GLAPI void APIENTRY glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniform1ui(GLuint program, GLint location, GLuint v0); GLAPI void APIENTRY glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1); GLAPI void APIENTRY glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1); GLAPI void APIENTRY glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1); GLAPI void APIENTRY glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1); GLAPI void APIENTRY glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); GLAPI void APIENTRY glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLAPI void APIENTRY glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); GLAPI void APIENTRY glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void APIENTRY glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLAPI void APIENTRY glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLAPI void APIENTRY glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); GLAPI void APIENTRY glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void APIENTRY glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glValidateProgramPipeline(GLuint pipeline); GLAPI void APIENTRY glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog); GLAPI void APIENTRY glVertexAttribL1d(GLuint index, GLdouble x); GLAPI void APIENTRY glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y); GLAPI void APIENTRY glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glVertexAttribL1dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribL2dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribL3dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribL4dv(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble* params); GLAPI void APIENTRY glViewportArrayv(GLuint first, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); GLAPI void APIENTRY glViewportIndexedfv(GLuint index, const GLfloat* v); GLAPI void APIENTRY glScissorArrayv(GLuint first, GLsizei count, const GLint* v); GLAPI void APIENTRY glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); GLAPI void APIENTRY glScissorIndexedv(GLuint index, const GLint* v); GLAPI void APIENTRY glDepthRangeArrayv(GLuint first, GLsizei count, const GLdouble* v); GLAPI void APIENTRY glDepthRangeIndexed(GLuint index, GLdouble n, GLdouble f); GLAPI void APIENTRY glGetFloati_v(GLenum target, GLuint index, GLfloat* data); GLAPI void APIENTRY glGetDoublei_v(GLenum target, GLuint index, GLdouble* data); #endif #endif /* GL_VERSION_4_1 */ #ifndef GL_VERSION_4_2 #define GL_VERSION_4_2 1 #define GL_COPY_READ_BUFFER_BINDING 0x8F36 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E #define GL_NUM_SAMPLE_COUNTS 0x9380 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 #define GL_UNIFORM_BARRIER_BIT 0x00000004 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 #define GL_COMMAND_BARRIER_BIT 0x00000040 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF #define GL_MAX_IMAGE_UNITS 0x8F38 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 #define GL_IMAGE_BINDING_NAME 0x8F3A #define GL_IMAGE_BINDING_LEVEL 0x8F3B #define GL_IMAGE_BINDING_LAYERED 0x8F3C #define GL_IMAGE_BINDING_LAYER 0x8F3D #define GL_IMAGE_BINDING_ACCESS 0x8F3E #define GL_IMAGE_1D 0x904C #define GL_IMAGE_2D 0x904D #define GL_IMAGE_3D 0x904E #define GL_IMAGE_2D_RECT 0x904F #define GL_IMAGE_CUBE 0x9050 #define GL_IMAGE_BUFFER 0x9051 #define GL_IMAGE_1D_ARRAY 0x9052 #define GL_IMAGE_2D_ARRAY 0x9053 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 #define GL_IMAGE_2D_MULTISAMPLE 0x9055 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 #define GL_INT_IMAGE_1D 0x9057 #define GL_INT_IMAGE_2D 0x9058 #define GL_INT_IMAGE_3D 0x9059 #define GL_INT_IMAGE_2D_RECT 0x905A #define GL_INT_IMAGE_CUBE 0x905B #define GL_INT_IMAGE_BUFFER 0x905C #define GL_INT_IMAGE_1D_ARRAY 0x905D #define GL_INT_IMAGE_2D_ARRAY 0x905E #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C #define GL_MAX_IMAGE_SAMPLES 0x906D #define GL_IMAGE_BINDING_FORMAT 0x906E #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLuint baseinstance); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint* params); typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); GLAPI void APIENTRY glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLuint baseinstance); GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); GLAPI void APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint* params); GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); GLAPI void APIENTRY glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); GLAPI void APIENTRY glMemoryBarrier(GLbitfield barriers); GLAPI void APIENTRY glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); GLAPI void APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GLAPI void APIENTRY glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei instancecount); GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); #endif #endif /* GL_VERSION_4_2 */ #ifndef GL_VERSION_4_3 #define GL_VERSION_4_3 1 typedef void (APIENTRY* GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E #define GL_COMPRESSED_RGB8_ETC2 0x9274 #define GL_COMPRESSED_SRGB8_ETC2 0x9275 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 #define GL_COMPRESSED_R11_EAC 0x9270 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 #define GL_COMPRESSED_RG11_EAC 0x9272 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A #define GL_MAX_ELEMENT_INDEX 0x8D6B #define GL_COMPUTE_SHADER 0x91B9 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF #define GL_COMPUTE_SHADER_BIT 0x00000020 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 #define GL_DEBUG_SOURCE_API 0x8246 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 #define GL_DEBUG_SOURCE_APPLICATION 0x824A #define GL_DEBUG_SOURCE_OTHER 0x824B #define GL_DEBUG_TYPE_ERROR 0x824C #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E #define GL_DEBUG_TYPE_PORTABILITY 0x824F #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 #define GL_DEBUG_TYPE_OTHER 0x8251 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 #define GL_DEBUG_LOGGED_MESSAGES 0x9145 #define GL_DEBUG_SEVERITY_HIGH 0x9146 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 #define GL_DEBUG_SEVERITY_LOW 0x9148 #define GL_DEBUG_TYPE_MARKER 0x8268 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 #define GL_DEBUG_TYPE_POP_GROUP 0x826A #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D #define GL_BUFFER 0x82E0 #define GL_SHADER 0x82E1 #define GL_PROGRAM 0x82E2 #define GL_QUERY 0x82E3 #define GL_PROGRAM_PIPELINE 0x82E4 #define GL_SAMPLER 0x82E6 #define GL_MAX_LABEL_LENGTH 0x82E8 #define GL_DEBUG_OUTPUT 0x92E0 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 #define GL_MAX_UNIFORM_LOCATIONS 0x826E #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 #define GL_INTERNALFORMAT_SUPPORTED 0x826F #define GL_INTERNALFORMAT_PREFERRED 0x8270 #define GL_INTERNALFORMAT_RED_SIZE 0x8271 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 #define GL_INTERNALFORMAT_RED_TYPE 0x8278 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D #define GL_MAX_WIDTH 0x827E #define GL_MAX_HEIGHT 0x827F #define GL_MAX_DEPTH 0x8280 #define GL_MAX_LAYERS 0x8281 #define GL_MAX_COMBINED_DIMENSIONS 0x8282 #define GL_COLOR_COMPONENTS 0x8283 #define GL_DEPTH_COMPONENTS 0x8284 #define GL_STENCIL_COMPONENTS 0x8285 #define GL_COLOR_RENDERABLE 0x8286 #define GL_DEPTH_RENDERABLE 0x8287 #define GL_STENCIL_RENDERABLE 0x8288 #define GL_FRAMEBUFFER_RENDERABLE 0x8289 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A #define GL_FRAMEBUFFER_BLEND 0x828B #define GL_READ_PIXELS 0x828C #define GL_READ_PIXELS_FORMAT 0x828D #define GL_READ_PIXELS_TYPE 0x828E #define GL_TEXTURE_IMAGE_FORMAT 0x828F #define GL_TEXTURE_IMAGE_TYPE 0x8290 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 #define GL_MIPMAP 0x8293 #define GL_MANUAL_GENERATE_MIPMAP 0x8294 #define GL_AUTO_GENERATE_MIPMAP 0x8295 #define GL_COLOR_ENCODING 0x8296 #define GL_SRGB_READ 0x8297 #define GL_SRGB_WRITE 0x8298 #define GL_FILTER 0x829A #define GL_VERTEX_TEXTURE 0x829B #define GL_TESS_CONTROL_TEXTURE 0x829C #define GL_TESS_EVALUATION_TEXTURE 0x829D #define GL_GEOMETRY_TEXTURE 0x829E #define GL_FRAGMENT_TEXTURE 0x829F #define GL_COMPUTE_TEXTURE 0x82A0 #define GL_TEXTURE_SHADOW 0x82A1 #define GL_TEXTURE_GATHER 0x82A2 #define GL_TEXTURE_GATHER_SHADOW 0x82A3 #define GL_SHADER_IMAGE_LOAD 0x82A4 #define GL_SHADER_IMAGE_STORE 0x82A5 #define GL_SHADER_IMAGE_ATOMIC 0x82A6 #define GL_IMAGE_TEXEL_SIZE 0x82A7 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 #define GL_IMAGE_PIXEL_FORMAT 0x82A9 #define GL_IMAGE_PIXEL_TYPE 0x82AA #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 #define GL_CLEAR_BUFFER 0x82B4 #define GL_TEXTURE_VIEW 0x82B5 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 #define GL_FULL_SUPPORT 0x82B7 #define GL_CAVEAT_SUPPORT 0x82B8 #define GL_IMAGE_CLASS_4_X_32 0x82B9 #define GL_IMAGE_CLASS_2_X_32 0x82BA #define GL_IMAGE_CLASS_1_X_32 0x82BB #define GL_IMAGE_CLASS_4_X_16 0x82BC #define GL_IMAGE_CLASS_2_X_16 0x82BD #define GL_IMAGE_CLASS_1_X_16 0x82BE #define GL_IMAGE_CLASS_4_X_8 0x82BF #define GL_IMAGE_CLASS_2_X_8 0x82C0 #define GL_IMAGE_CLASS_1_X_8 0x82C1 #define GL_IMAGE_CLASS_11_11_10 0x82C2 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3 #define GL_VIEW_CLASS_128_BITS 0x82C4 #define GL_VIEW_CLASS_96_BITS 0x82C5 #define GL_VIEW_CLASS_64_BITS 0x82C6 #define GL_VIEW_CLASS_48_BITS 0x82C7 #define GL_VIEW_CLASS_32_BITS 0x82C8 #define GL_VIEW_CLASS_24_BITS 0x82C9 #define GL_VIEW_CLASS_16_BITS 0x82CA #define GL_VIEW_CLASS_8_BITS 0x82CB #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF #define GL_VIEW_CLASS_RGTC1_RED 0x82D0 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 #define GL_UNIFORM 0x92E1 #define GL_UNIFORM_BLOCK 0x92E2 #define GL_PROGRAM_INPUT 0x92E3 #define GL_PROGRAM_OUTPUT 0x92E4 #define GL_BUFFER_VARIABLE 0x92E5 #define GL_SHADER_STORAGE_BLOCK 0x92E6 #define GL_VERTEX_SUBROUTINE 0x92E8 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA #define GL_GEOMETRY_SUBROUTINE 0x92EB #define GL_FRAGMENT_SUBROUTINE 0x92EC #define GL_COMPUTE_SUBROUTINE 0x92ED #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 #define GL_ACTIVE_RESOURCES 0x92F5 #define GL_MAX_NAME_LENGTH 0x92F6 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 #define GL_NAME_LENGTH 0x92F9 #define GL_TYPE 0x92FA #define GL_ARRAY_SIZE 0x92FB #define GL_OFFSET 0x92FC #define GL_BLOCK_INDEX 0x92FD #define GL_ARRAY_STRIDE 0x92FE #define GL_MATRIX_STRIDE 0x92FF #define GL_IS_ROW_MAJOR 0x9300 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 #define GL_BUFFER_BINDING 0x9302 #define GL_BUFFER_DATA_SIZE 0x9303 #define GL_NUM_ACTIVE_VARIABLES 0x9304 #define GL_ACTIVE_VARIABLES 0x9305 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D #define GL_LOCATION 0x930E #define GL_LOCATION_INDEX 0x930F #define GL_IS_PER_PATCH 0x92E7 #define GL_SHADER_STORAGE_BUFFER 0x90D2 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA #define GL_TEXTURE_BUFFER_OFFSET 0x919D #define GL_TEXTURE_BUFFER_SIZE 0x919E #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF #define GL_VERTEX_ATTRIB_BINDING 0x82D4 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 #define GL_VERTEX_BINDING_DIVISOR 0x82D6 #define GL_VERTEX_BINDING_OFFSET 0x82D7 #define GL_VERTEX_BINDING_STRIDE 0x82D8 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA #define GL_VERTEX_BINDING_BUFFER 0x8F4F #define GL_DISPLAY_LIST 0x82E7 typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64* params); typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride); typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); typedef GLuint(APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name); typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei count, GLsizei* length, GLint* params); typedef GLint(APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); typedef GLint(APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void* userParam); typedef GLuint(APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar* message); typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label); typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void* ptr, GLsizei length, const GLchar* label); typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glClearBufferData(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glClearBufferSubData(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); GLAPI void APIENTRY glDispatchComputeIndirect(GLintptr indirect); GLAPI void APIENTRY glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); GLAPI void APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64* params); GLAPI void APIENTRY glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); GLAPI void APIENTRY glInvalidateTexImage(GLuint texture, GLint level); GLAPI void APIENTRY glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY glInvalidateBufferData(GLuint buffer); GLAPI void APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments); GLAPI void APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glMultiDrawArraysIndirect(GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride); GLAPI void APIENTRY glMultiDrawElementsIndirect(GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride); GLAPI void APIENTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint* params); GLAPI GLuint APIENTRY glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar* name); GLAPI void APIENTRY glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name); GLAPI void APIENTRY glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei count, GLsizei* length, GLint* params); GLAPI GLint APIENTRY glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar* name); GLAPI GLint APIENTRY glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar* name); GLAPI void APIENTRY glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); GLAPI void APIENTRY glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); GLAPI void APIENTRY glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); GLAPI void APIENTRY glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); GLAPI void APIENTRY glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY glVertexAttribLFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY glVertexAttribBinding(GLuint attribindex, GLuint bindingindex); GLAPI void APIENTRY glVertexBindingDivisor(GLuint bindingindex, GLuint divisor); GLAPI void APIENTRY glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); GLAPI void APIENTRY glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); GLAPI void APIENTRY glDebugMessageCallback(GLDEBUGPROC callback, const void* userParam); GLAPI GLuint APIENTRY glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); GLAPI void APIENTRY glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar* message); GLAPI void APIENTRY glPopDebugGroup(void); GLAPI void APIENTRY glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar* label); GLAPI void APIENTRY glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label); GLAPI void APIENTRY glObjectPtrLabel(const void* ptr, GLsizei length, const GLchar* label); GLAPI void APIENTRY glGetObjectPtrLabel(const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label); #endif #endif /* GL_VERSION_4_3 */ #ifndef GL_VERSION_4_4 #define GL_VERSION_4_4 1 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A #define GL_MAP_PERSISTENT_BIT 0x0040 #define GL_MAP_COHERENT_BIT 0x0080 #define GL_DYNAMIC_STORAGE_BIT 0x0100 #define GL_CLIENT_STORAGE_BIT 0x0200 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F #define GL_BUFFER_STORAGE_FLAGS 0x8220 #define GL_CLEAR_TEXTURE 0x9365 #define GL_LOCATION_COMPONENT 0x934A #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C #define GL_QUERY_BUFFER 0x9192 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 #define GL_QUERY_BUFFER_BINDING 0x9193 #define GL_QUERY_RESULT_NO_WAIT 0x9194 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743 typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void* data, GLbitfield flags); typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizeiptr* sizes); typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBufferStorage(GLenum target, GLsizeiptr size, const void* data, GLbitfield flags); GLAPI void APIENTRY glClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glBindBuffersBase(GLenum target, GLuint first, GLsizei count, const GLuint* buffers); GLAPI void APIENTRY glBindBuffersRange(GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizeiptr* sizes); GLAPI void APIENTRY glBindTextures(GLuint first, GLsizei count, const GLuint* textures); GLAPI void APIENTRY glBindSamplers(GLuint first, GLsizei count, const GLuint* samplers); GLAPI void APIENTRY glBindImageTextures(GLuint first, GLsizei count, const GLuint* textures); GLAPI void APIENTRY glBindVertexBuffers(GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides); #endif #endif /* GL_VERSION_4_4 */ #ifndef GL_VERSION_4_5 #define GL_VERSION_4_5 1 #define GL_CONTEXT_LOST 0x0507 #define GL_NEGATIVE_ONE_TO_ONE 0x935E #define GL_ZERO_TO_ONE 0x935F #define GL_CLIP_ORIGIN 0x935C #define GL_CLIP_DEPTH_MODE 0x935D #define GL_QUERY_WAIT_INVERTED 0x8E17 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A #define GL_MAX_CULL_DISTANCES 0x82F9 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA #define GL_TEXTURE_TARGET 0x1006 #define GL_QUERY_TARGET 0x82EA #define GL_GUILTY_CONTEXT_RESET 0x8253 #define GL_INNOCENT_CONTEXT_RESET 0x8254 #define GL_UNKNOWN_CONTEXT_RESET 0x8255 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256 #define GL_LOSE_CONTEXT_ON_RESET 0x8252 #define GL_NO_RESET_NOTIFICATION 0x8261 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 #define GL_COLOR_TABLE 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 #define GL_PROXY_COLOR_TABLE 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 #define GL_CONVOLUTION_1D 0x8010 #define GL_CONVOLUTION_2D 0x8011 #define GL_SEPARABLE_2D 0x8012 #define GL_HISTOGRAM 0x8024 #define GL_PROXY_HISTOGRAM 0x8025 #define GL_MINMAX 0x802E #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint* param); typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64* param); typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint* buffers); typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags); typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data); typedef void* (APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); typedef void* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef GLboolean(APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64* params); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void** params); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data); typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value); typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef GLenum(APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint* textures); typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat* param); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint* params); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint* param); typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void* pixels); typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides); typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64* param); typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint* samplers); typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint* ids); typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void* pixels); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void* pixels); typedef GLenum(APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void* pixels); typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels); typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); typedef void (APIENTRYP PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); typedef void (APIENTRYP PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); typedef void (APIENTRYP PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat* values); typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint* values); typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort* values); typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte* pattern); typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span); typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); typedef void (APIENTRYP PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glClipControl(GLenum origin, GLenum depth); GLAPI void APIENTRY glCreateTransformFeedbacks(GLsizei n, GLuint* ids); GLAPI void APIENTRY glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer); GLAPI void APIENTRY glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint* param); GLAPI void APIENTRY glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint* param); GLAPI void APIENTRY glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, GLint64* param); GLAPI void APIENTRY glCreateBuffers(GLsizei n, GLuint* buffers); GLAPI void APIENTRY glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags); GLAPI void APIENTRY glNamedBufferData(GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); GLAPI void APIENTRY glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); GLAPI void APIENTRY glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); GLAPI void APIENTRY glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data); GLAPI void* APIENTRY glMapNamedBuffer(GLuint buffer, GLenum access); GLAPI void* APIENTRY glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); GLAPI GLboolean APIENTRY glUnmapNamedBuffer(GLuint buffer); GLAPI void APIENTRY glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint* params); GLAPI void APIENTRY glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64* params); GLAPI void APIENTRY glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void** params); GLAPI void APIENTRY glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void* data); GLAPI void APIENTRY glCreateFramebuffers(GLsizei n, GLuint* framebuffers); GLAPI void APIENTRY glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void APIENTRY glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param); GLAPI void APIENTRY glNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); GLAPI void APIENTRY glNamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void APIENTRY glNamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf); GLAPI void APIENTRY glNamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n, const GLenum* bufs); GLAPI void APIENTRY glNamedFramebufferReadBuffer(GLuint framebuffer, GLenum src); GLAPI void APIENTRY glInvalidateNamedFramebufferData(GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); GLAPI void APIENTRY glInvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); GLAPI void APIENTRY glClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); GLAPI void APIENTRY glClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value); GLAPI void APIENTRY glClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); GLAPI void APIENTRY glBlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus(GLuint framebuffer, GLenum target); GLAPI void APIENTRY glGetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, GLint* param); GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); GLAPI void APIENTRY glCreateRenderbuffers(GLsizei n, GLuint* renderbuffers); GLAPI void APIENTRY glNamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glNamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, GLint* params); GLAPI void APIENTRY glCreateTextures(GLenum target, GLsizei n, GLuint* textures); GLAPI void APIENTRY glTextureBuffer(GLuint texture, GLenum internalformat, GLuint buffer); GLAPI void APIENTRY glTextureBufferRange(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glTextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); GLAPI void APIENTRY glTextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glTextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GLAPI void APIENTRY glTextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glCompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCopyTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glCopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glTextureParameterf(GLuint texture, GLenum pname, GLfloat param); GLAPI void APIENTRY glTextureParameterfv(GLuint texture, GLenum pname, const GLfloat* param); GLAPI void APIENTRY glTextureParameteri(GLuint texture, GLenum pname, GLint param); GLAPI void APIENTRY glTextureParameterIiv(GLuint texture, GLenum pname, const GLint* params); GLAPI void APIENTRY glTextureParameterIuiv(GLuint texture, GLenum pname, const GLuint* params); GLAPI void APIENTRY glTextureParameteriv(GLuint texture, GLenum pname, const GLint* param); GLAPI void APIENTRY glGenerateTextureMipmap(GLuint texture); GLAPI void APIENTRY glBindTextureUnit(GLuint unit, GLuint texture); GLAPI void APIENTRY glGetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels); GLAPI void APIENTRY glGetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void* pixels); GLAPI void APIENTRY glGetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint* params); GLAPI void APIENTRY glGetTextureParameterfv(GLuint texture, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetTextureParameterIiv(GLuint texture, GLenum pname, GLint* params); GLAPI void APIENTRY glGetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint* params); GLAPI void APIENTRY glGetTextureParameteriv(GLuint texture, GLenum pname, GLint* params); GLAPI void APIENTRY glCreateVertexArrays(GLsizei n, GLuint* arrays); GLAPI void APIENTRY glDisableVertexArrayAttrib(GLuint vaobj, GLuint index); GLAPI void APIENTRY glEnableVertexArrayAttrib(GLuint vaobj, GLuint index); GLAPI void APIENTRY glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer); GLAPI void APIENTRY glVertexArrayVertexBuffer(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); GLAPI void APIENTRY glVertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides); GLAPI void APIENTRY glVertexArrayAttribBinding(GLuint vaobj, GLuint attribindex, GLuint bindingindex); GLAPI void APIENTRY glVertexArrayAttribFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); GLAPI void APIENTRY glVertexArrayAttribIFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY glVertexArrayAttribLFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY glVertexArrayBindingDivisor(GLuint vaobj, GLuint bindingindex, GLuint divisor); GLAPI void APIENTRY glGetVertexArrayiv(GLuint vaobj, GLenum pname, GLint* param); GLAPI void APIENTRY glGetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint* param); GLAPI void APIENTRY glGetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, GLenum pname, GLint64* param); GLAPI void APIENTRY glCreateSamplers(GLsizei n, GLuint* samplers); GLAPI void APIENTRY glCreateProgramPipelines(GLsizei n, GLuint* pipelines); GLAPI void APIENTRY glCreateQueries(GLenum target, GLsizei n, GLuint* ids); GLAPI void APIENTRY glGetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); GLAPI void APIENTRY glGetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); GLAPI void APIENTRY glGetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); GLAPI void APIENTRY glGetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); GLAPI void APIENTRY glMemoryBarrierByRegion(GLbitfield barriers); GLAPI void APIENTRY glGetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void* pixels); GLAPI void APIENTRY glGetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void* pixels); GLAPI GLenum APIENTRY glGetGraphicsResetStatus(void); GLAPI void APIENTRY glGetnCompressedTexImage(GLenum target, GLint lod, GLsizei bufSize, void* pixels); GLAPI void APIENTRY glGetnTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels); GLAPI void APIENTRY glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble* params); GLAPI void APIENTRY glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat* params); GLAPI void APIENTRY glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint* params); GLAPI void APIENTRY glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint* params); GLAPI void APIENTRY glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); GLAPI void APIENTRY glGetnMapdv(GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); GLAPI void APIENTRY glGetnMapfv(GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); GLAPI void APIENTRY glGetnMapiv(GLenum target, GLenum query, GLsizei bufSize, GLint* v); GLAPI void APIENTRY glGetnPixelMapfv(GLenum map, GLsizei bufSize, GLfloat* values); GLAPI void APIENTRY glGetnPixelMapuiv(GLenum map, GLsizei bufSize, GLuint* values); GLAPI void APIENTRY glGetnPixelMapusv(GLenum map, GLsizei bufSize, GLushort* values); GLAPI void APIENTRY glGetnPolygonStipple(GLsizei bufSize, GLubyte* pattern); GLAPI void APIENTRY glGetnColorTable(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); GLAPI void APIENTRY glGetnConvolutionFilter(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); GLAPI void APIENTRY glGetnSeparableFilter(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span); GLAPI void APIENTRY glGetnHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); GLAPI void APIENTRY glGetnMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); GLAPI void APIENTRY glTextureBarrier(void); #endif #endif /* GL_VERSION_4_5 */ #ifndef GL_VERSION_4_6 #define GL_VERSION_4_6 1 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 #define GL_SPIR_V_BINARY 0x9552 #define GL_PARAMETER_BUFFER 0x80EE #define GL_PARAMETER_BUFFER_BINDING 0x80EF #define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 #define GL_VERTICES_SUBMITTED 0x82EE #define GL_PRIMITIVES_SUBMITTED 0x82EF #define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 #define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 #define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 #define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 #define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 #define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B #define GL_SPIR_V_EXTENSIONS 0x9553 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF #define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue); typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSpecializeShader(GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue); GLAPI void APIENTRY glMultiDrawArraysIndirectCount(GLenum mode, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); GLAPI void APIENTRY glMultiDrawElementsIndirectCount(GLenum mode, GLenum type, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); GLAPI void APIENTRY glPolygonOffsetClamp(GLfloat factor, GLfloat units, GLfloat clamp); #endif #endif /* GL_VERSION_4_6 */ #ifndef GL_ARB_ES2_compatibility #define GL_ARB_ES2_compatibility 1 #endif /* GL_ARB_ES2_compatibility */ #ifndef GL_ARB_ES3_1_compatibility #define GL_ARB_ES3_1_compatibility 1 #endif /* GL_ARB_ES3_1_compatibility */ #ifndef GL_ARB_ES3_2_compatibility #define GL_ARB_ES3_2_compatibility 1 #define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE #define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPrimitiveBoundingBoxARB(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); #endif #endif /* GL_ARB_ES3_2_compatibility */ #ifndef GL_ARB_ES3_compatibility #define GL_ARB_ES3_compatibility 1 #endif /* GL_ARB_ES3_compatibility */ #ifndef GL_ARB_arrays_of_arrays #define GL_ARB_arrays_of_arrays 1 #endif /* GL_ARB_arrays_of_arrays */ #ifndef GL_ARB_base_instance #define GL_ARB_base_instance 1 #endif /* GL_ARB_base_instance */ #ifndef GL_ARB_bindless_texture #define GL_ARB_bindless_texture 1 typedef khronos_uint64_t GLuint64EXT; #define GL_UNSIGNED_INT64_ARB 0x140F typedef GLuint64(APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); typedef GLuint64(APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); typedef GLuint64(APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); typedef GLboolean(APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); typedef GLboolean(APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint64 APIENTRY glGetTextureHandleARB(GLuint texture); GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB(GLuint texture, GLuint sampler); GLAPI void APIENTRY glMakeTextureHandleResidentARB(GLuint64 handle); GLAPI void APIENTRY glMakeTextureHandleNonResidentARB(GLuint64 handle); GLAPI GLuint64 APIENTRY glGetImageHandleARB(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); GLAPI void APIENTRY glMakeImageHandleResidentARB(GLuint64 handle, GLenum access); GLAPI void APIENTRY glMakeImageHandleNonResidentARB(GLuint64 handle); GLAPI void APIENTRY glUniformHandleui64ARB(GLint location, GLuint64 value); GLAPI void APIENTRY glUniformHandleui64vARB(GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glProgramUniformHandleui64ARB(GLuint program, GLint location, GLuint64 value); GLAPI void APIENTRY glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* values); GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB(GLuint64 handle); GLAPI GLboolean APIENTRY glIsImageHandleResidentARB(GLuint64 handle); GLAPI void APIENTRY glVertexAttribL1ui64ARB(GLuint index, GLuint64EXT x); GLAPI void APIENTRY glVertexAttribL1ui64vARB(GLuint index, const GLuint64EXT* v); GLAPI void APIENTRY glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64EXT* params); #endif #endif /* GL_ARB_bindless_texture */ #ifndef GL_ARB_blend_func_extended #define GL_ARB_blend_func_extended 1 #endif /* GL_ARB_blend_func_extended */ #ifndef GL_ARB_buffer_storage #define GL_ARB_buffer_storage 1 #endif /* GL_ARB_buffer_storage */ #ifndef GL_ARB_cl_event #define GL_ARB_cl_event 1 struct _cl_context; struct _cl_event; #define GL_SYNC_CL_EVENT_ARB 0x8240 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 typedef GLsync(APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context* context, struct _cl_event* event, GLbitfield flags); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB(struct _cl_context* context, struct _cl_event* event, GLbitfield flags); #endif #endif /* GL_ARB_cl_event */ #ifndef GL_ARB_clear_buffer_object #define GL_ARB_clear_buffer_object 1 #endif /* GL_ARB_clear_buffer_object */ #ifndef GL_ARB_clear_texture #define GL_ARB_clear_texture 1 #endif /* GL_ARB_clear_texture */ #ifndef GL_ARB_clip_control #define GL_ARB_clip_control 1 #endif /* GL_ARB_clip_control */ #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_FIXED_ONLY_ARB 0x891D typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glClampColorARB(GLenum target, GLenum clamp); #endif #endif /* GL_ARB_color_buffer_float */ #ifndef GL_ARB_compatibility #define GL_ARB_compatibility 1 #endif /* GL_ARB_compatibility */ #ifndef GL_ARB_compressed_texture_pixel_storage #define GL_ARB_compressed_texture_pixel_storage 1 #endif /* GL_ARB_compressed_texture_pixel_storage */ #ifndef GL_ARB_compute_shader #define GL_ARB_compute_shader 1 #endif /* GL_ARB_compute_shader */ #ifndef GL_ARB_compute_variable_group_size #define GL_ARB_compute_variable_group_size 1 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDispatchComputeGroupSizeARB(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); #endif #endif /* GL_ARB_compute_variable_group_size */ #ifndef GL_ARB_conditional_render_inverted #define GL_ARB_conditional_render_inverted 1 #endif /* GL_ARB_conditional_render_inverted */ #ifndef GL_ARB_conservative_depth #define GL_ARB_conservative_depth 1 #endif /* GL_ARB_conservative_depth */ #ifndef GL_ARB_copy_buffer #define GL_ARB_copy_buffer 1 #endif /* GL_ARB_copy_buffer */ #ifndef GL_ARB_copy_image #define GL_ARB_copy_image 1 #endif /* GL_ARB_copy_image */ #ifndef GL_ARB_cull_distance #define GL_ARB_cull_distance 1 #endif /* GL_ARB_cull_distance */ #ifndef GL_ARB_debug_output #define GL_ARB_debug_output 1 typedef void (APIENTRY* GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 #define GL_DEBUG_SOURCE_API_ARB 0x8246 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B #define GL_DEBUG_TYPE_ERROR_ARB 0x824C #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void* userParam); typedef GLuint(APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); GLAPI void APIENTRY glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); GLAPI void APIENTRY glDebugMessageCallbackARB(GLDEBUGPROCARB callback, const void* userParam); GLAPI GLuint APIENTRY glGetDebugMessageLogARB(GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); #endif #endif /* GL_ARB_debug_output */ #ifndef GL_ARB_depth_buffer_float #define GL_ARB_depth_buffer_float 1 #endif /* GL_ARB_depth_buffer_float */ #ifndef GL_ARB_depth_clamp #define GL_ARB_depth_clamp 1 #endif /* GL_ARB_depth_clamp */ #ifndef GL_ARB_depth_texture #define GL_ARB_depth_texture 1 #define GL_DEPTH_COMPONENT16_ARB 0x81A5 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B #endif /* GL_ARB_depth_texture */ #ifndef GL_ARB_derivative_control #define GL_ARB_derivative_control 1 #endif /* GL_ARB_derivative_control */ #ifndef GL_ARB_direct_state_access #define GL_ARB_direct_state_access 1 #endif /* GL_ARB_direct_state_access */ #ifndef GL_ARB_draw_buffers #define GL_ARB_draw_buffers 1 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 #define GL_DRAW_BUFFER0_ARB 0x8825 #define GL_DRAW_BUFFER1_ARB 0x8826 #define GL_DRAW_BUFFER2_ARB 0x8827 #define GL_DRAW_BUFFER3_ARB 0x8828 #define GL_DRAW_BUFFER4_ARB 0x8829 #define GL_DRAW_BUFFER5_ARB 0x882A #define GL_DRAW_BUFFER6_ARB 0x882B #define GL_DRAW_BUFFER7_ARB 0x882C #define GL_DRAW_BUFFER8_ARB 0x882D #define GL_DRAW_BUFFER9_ARB 0x882E #define GL_DRAW_BUFFER10_ARB 0x882F #define GL_DRAW_BUFFER11_ARB 0x8830 #define GL_DRAW_BUFFER12_ARB 0x8831 #define GL_DRAW_BUFFER13_ARB 0x8832 #define GL_DRAW_BUFFER14_ARB 0x8833 #define GL_DRAW_BUFFER15_ARB 0x8834 typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersARB(GLsizei n, const GLenum* bufs); #endif #endif /* GL_ARB_draw_buffers */ #ifndef GL_ARB_draw_buffers_blend #define GL_ARB_draw_buffers_blend 1 typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationiARB(GLuint buf, GLenum mode); GLAPI void APIENTRY glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha); GLAPI void APIENTRY glBlendFunciARB(GLuint buf, GLenum src, GLenum dst); GLAPI void APIENTRY glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); #endif #endif /* GL_ARB_draw_buffers_blend */ #ifndef GL_ARB_draw_elements_base_vertex #define GL_ARB_draw_elements_base_vertex 1 #endif /* GL_ARB_draw_elements_base_vertex */ #ifndef GL_ARB_draw_indirect #define GL_ARB_draw_indirect 1 #endif /* GL_ARB_draw_indirect */ #ifndef GL_ARB_draw_instanced #define GL_ARB_draw_instanced 1 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount); GLAPI void APIENTRY glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); #endif #endif /* GL_ARB_draw_instanced */ #ifndef GL_ARB_enhanced_layouts #define GL_ARB_enhanced_layouts 1 #endif /* GL_ARB_enhanced_layouts */ #ifndef GL_ARB_explicit_attrib_location #define GL_ARB_explicit_attrib_location 1 #endif /* GL_ARB_explicit_attrib_location */ #ifndef GL_ARB_explicit_uniform_location #define GL_ARB_explicit_uniform_location 1 #endif /* GL_ARB_explicit_uniform_location */ #ifndef GL_ARB_fragment_coord_conventions #define GL_ARB_fragment_coord_conventions 1 #endif /* GL_ARB_fragment_coord_conventions */ #ifndef GL_ARB_fragment_layer_viewport #define GL_ARB_fragment_layer_viewport 1 #endif /* GL_ARB_fragment_layer_viewport */ #ifndef GL_ARB_fragment_program #define GL_ARB_fragment_program 1 #define GL_FRAGMENT_PROGRAM_ARB 0x8804 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB #define GL_PROGRAM_ATTRIBS_ARB 0x88AC #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_MATRIX0_ARB 0x88C0 #define GL_MATRIX1_ARB 0x88C1 #define GL_MATRIX2_ARB 0x88C2 #define GL_MATRIX3_ARB 0x88C3 #define GL_MATRIX4_ARB 0x88C4 #define GL_MATRIX5_ARB 0x88C5 #define GL_MATRIX6_ARB 0x88C6 #define GL_MATRIX7_ARB 0x88C7 #define GL_MATRIX8_ARB 0x88C8 #define GL_MATRIX9_ARB 0x88C9 #define GL_MATRIX10_ARB 0x88CA #define GL_MATRIX11_ARB 0x88CB #define GL_MATRIX12_ARB 0x88CC #define GL_MATRIX13_ARB 0x88CD #define GL_MATRIX14_ARB 0x88CE #define GL_MATRIX15_ARB 0x88CF #define GL_MATRIX16_ARB 0x88D0 #define GL_MATRIX17_ARB 0x88D1 #define GL_MATRIX18_ARB 0x88D2 #define GL_MATRIX19_ARB 0x88D3 #define GL_MATRIX20_ARB 0x88D4 #define GL_MATRIX21_ARB 0x88D5 #define GL_MATRIX22_ARB 0x88D6 #define GL_MATRIX23_ARB 0x88D7 #define GL_MATRIX24_ARB 0x88D8 #define GL_MATRIX25_ARB 0x88D9 #define GL_MATRIX26_ARB 0x88DA #define GL_MATRIX27_ARB 0x88DB #define GL_MATRIX28_ARB 0x88DC #define GL_MATRIX29_ARB 0x88DD #define GL_MATRIX30_ARB 0x88DE #define GL_MATRIX31_ARB 0x88DF typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void* string); typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void* string); typedef GLboolean(APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void* string); GLAPI void APIENTRY glBindProgramARB(GLenum target, GLuint program); GLAPI void APIENTRY glDeleteProgramsARB(GLsizei n, const GLuint* programs); GLAPI void APIENTRY glGenProgramsARB(GLsizei n, GLuint* programs); GLAPI void APIENTRY glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble* params); GLAPI void APIENTRY glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat* params); GLAPI void APIENTRY glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble* params); GLAPI void APIENTRY glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat* params); GLAPI void APIENTRY glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble* params); GLAPI void APIENTRY glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat* params); GLAPI void APIENTRY glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble* params); GLAPI void APIENTRY glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat* params); GLAPI void APIENTRY glGetProgramivARB(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetProgramStringARB(GLenum target, GLenum pname, void* string); GLAPI GLboolean APIENTRY glIsProgramARB(GLuint program); #endif #endif /* GL_ARB_fragment_program */ #ifndef GL_ARB_fragment_program_shadow #define GL_ARB_fragment_program_shadow 1 #endif /* GL_ARB_fragment_program_shadow */ #ifndef GL_ARB_fragment_shader #define GL_ARB_fragment_shader 1 #define GL_FRAGMENT_SHADER_ARB 0x8B30 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B #endif /* GL_ARB_fragment_shader */ #ifndef GL_ARB_fragment_shader_interlock #define GL_ARB_fragment_shader_interlock 1 #endif /* GL_ARB_fragment_shader_interlock */ #ifndef GL_ARB_framebuffer_no_attachments #define GL_ARB_framebuffer_no_attachments 1 #endif /* GL_ARB_framebuffer_no_attachments */ #ifndef GL_ARB_framebuffer_object #define GL_ARB_framebuffer_object 1 #endif /* GL_ARB_framebuffer_object */ #ifndef GL_ARB_framebuffer_sRGB #define GL_ARB_framebuffer_sRGB 1 #endif /* GL_ARB_framebuffer_sRGB */ #ifndef GL_ARB_geometry_shader4 #define GL_ARB_geometry_shader4 1 #define GL_LINES_ADJACENCY_ARB 0x000A #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B #define GL_TRIANGLES_ADJACENCY_ARB 0x000C #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D #define GL_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 #define GL_GEOMETRY_SHADER_ARB 0x8DD9 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramParameteriARB(GLuint program, GLenum pname, GLint value); GLAPI void APIENTRY glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void APIENTRY glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #endif /* GL_ARB_geometry_shader4 */ #ifndef GL_ARB_get_program_binary #define GL_ARB_get_program_binary 1 #endif /* GL_ARB_get_program_binary */ #ifndef GL_ARB_get_texture_sub_image #define GL_ARB_get_texture_sub_image 1 #endif /* GL_ARB_get_texture_sub_image */ #ifndef GL_ARB_gl_spirv #define GL_ARB_gl_spirv 1 #define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 #define GL_SPIR_V_BINARY_ARB 0x9552 typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSpecializeShaderARB(GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue); #endif #endif /* GL_ARB_gl_spirv */ #ifndef GL_ARB_gpu_shader5 #define GL_ARB_gpu_shader5 1 #endif /* GL_ARB_gpu_shader5 */ #ifndef GL_ARB_gpu_shader_fp64 #define GL_ARB_gpu_shader_fp64 1 #endif /* GL_ARB_gpu_shader_fp64 */ #ifndef GL_ARB_gpu_shader_int64 #define GL_ARB_gpu_shader_int64 1 #define GL_INT64_ARB 0x140E #define GL_INT64_VEC2_ARB 0x8FE9 #define GL_INT64_VEC3_ARB 0x8FEA #define GL_INT64_VEC4_ARB 0x8FEB #define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 #define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 #define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64* params); typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64* params); typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64* params); typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64* params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUniform1i64ARB(GLint location, GLint64 x); GLAPI void APIENTRY glUniform2i64ARB(GLint location, GLint64 x, GLint64 y); GLAPI void APIENTRY glUniform3i64ARB(GLint location, GLint64 x, GLint64 y, GLint64 z); GLAPI void APIENTRY glUniform4i64ARB(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); GLAPI void APIENTRY glUniform1i64vARB(GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glUniform2i64vARB(GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glUniform3i64vARB(GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glUniform4i64vARB(GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glUniform1ui64ARB(GLint location, GLuint64 x); GLAPI void APIENTRY glUniform2ui64ARB(GLint location, GLuint64 x, GLuint64 y); GLAPI void APIENTRY glUniform3ui64ARB(GLint location, GLuint64 x, GLuint64 y, GLuint64 z); GLAPI void APIENTRY glUniform4ui64ARB(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); GLAPI void APIENTRY glUniform1ui64vARB(GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glUniform2ui64vARB(GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glUniform3ui64vARB(GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glUniform4ui64vARB(GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glGetUniformi64vARB(GLuint program, GLint location, GLint64* params); GLAPI void APIENTRY glGetUniformui64vARB(GLuint program, GLint location, GLuint64* params); GLAPI void APIENTRY glGetnUniformi64vARB(GLuint program, GLint location, GLsizei bufSize, GLint64* params); GLAPI void APIENTRY glGetnUniformui64vARB(GLuint program, GLint location, GLsizei bufSize, GLuint64* params); GLAPI void APIENTRY glProgramUniform1i64ARB(GLuint program, GLint location, GLint64 x); GLAPI void APIENTRY glProgramUniform2i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y); GLAPI void APIENTRY glProgramUniform3i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); GLAPI void APIENTRY glProgramUniform4i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); GLAPI void APIENTRY glProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64* value); GLAPI void APIENTRY glProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 x); GLAPI void APIENTRY glProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y); GLAPI void APIENTRY glProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); GLAPI void APIENTRY glProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); GLAPI void APIENTRY glProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64* value); #endif #endif /* GL_ARB_gpu_shader_int64 */ #ifndef GL_ARB_half_float_pixel #define GL_ARB_half_float_pixel 1 typedef khronos_uint16_t GLhalfARB; #define GL_HALF_FLOAT_ARB 0x140B #endif /* GL_ARB_half_float_pixel */ #ifndef GL_ARB_half_float_vertex #define GL_ARB_half_float_vertex 1 #endif /* GL_ARB_half_float_vertex */ #ifndef GL_ARB_imaging #define GL_ARB_imaging 1 #define GL_CONVOLUTION_BORDER_MODE 0x8013 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 #define GL_REDUCE 0x8016 #define GL_CONVOLUTION_FORMAT 0x8017 #define GL_CONVOLUTION_WIDTH 0x8018 #define GL_CONVOLUTION_HEIGHT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH 0x801A #define GL_MAX_CONVOLUTION_HEIGHT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 #define GL_HISTOGRAM_WIDTH 0x8026 #define GL_HISTOGRAM_FORMAT 0x8027 #define GL_HISTOGRAM_RED_SIZE 0x8028 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 #define GL_HISTOGRAM_BLUE_SIZE 0x802A #define GL_HISTOGRAM_ALPHA_SIZE 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C #define GL_HISTOGRAM_SINK 0x802D #define GL_MINMAX_FORMAT 0x802F #define GL_MINMAX_SINK 0x8030 #define GL_TABLE_TOO_LARGE 0x8031 #define GL_COLOR_MATRIX 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB #define GL_COLOR_TABLE_SCALE 0x80D6 #define GL_COLOR_TABLE_BIAS 0x80D7 #define GL_COLOR_TABLE_FORMAT 0x80D8 #define GL_COLOR_TABLE_WIDTH 0x80D9 #define GL_COLOR_TABLE_RED_SIZE 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF #define GL_CONSTANT_BORDER 0x8151 #define GL_REPLICATE_BORDER 0x8153 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void* table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void* image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column); typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table); GLAPI void APIENTRY glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glColorTableParameteriv(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glGetColorTable(GLenum target, GLenum format, GLenum type, void* table); GLAPI void APIENTRY glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetColorTableParameteriv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image); GLAPI void APIENTRY glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image); GLAPI void APIENTRY glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); GLAPI void APIENTRY glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glConvolutionParameteri(GLenum target, GLenum pname, GLint params); GLAPI void APIENTRY glConvolutionParameteriv(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void* image); GLAPI void APIENTRY glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void* row, void* column, void* span); GLAPI void APIENTRY glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column); GLAPI void APIENTRY glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); GLAPI void APIENTRY glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetHistogramParameteriv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); GLAPI void APIENTRY glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); GLAPI void APIENTRY glMinmax(GLenum target, GLenum internalformat, GLboolean sink); GLAPI void APIENTRY glResetHistogram(GLenum target); GLAPI void APIENTRY glResetMinmax(GLenum target); #endif #endif /* GL_ARB_imaging */ #ifndef GL_ARB_indirect_parameters #define GL_ARB_indirect_parameters 1 #define GL_PARAMETER_BUFFER_ARB 0x80EE #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB(GLenum mode, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB(GLenum mode, GLenum type, const void* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #endif #endif /* GL_ARB_indirect_parameters */ #ifndef GL_ARB_instanced_arrays #define GL_ARB_instanced_arrays 1 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribDivisorARB(GLuint index, GLuint divisor); #endif #endif /* GL_ARB_instanced_arrays */ #ifndef GL_ARB_internalformat_query #define GL_ARB_internalformat_query 1 #endif /* GL_ARB_internalformat_query */ #ifndef GL_ARB_internalformat_query2 #define GL_ARB_internalformat_query2 1 #define GL_SRGB_DECODE_ARB 0x8299 #define GL_VIEW_CLASS_EAC_R11 0x9383 #define GL_VIEW_CLASS_EAC_RG11 0x9384 #define GL_VIEW_CLASS_ETC2_RGB 0x9385 #define GL_VIEW_CLASS_ETC2_RGBA 0x9386 #define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387 #define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388 #define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389 #define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A #define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B #define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C #define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D #define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E #define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F #define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390 #define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391 #define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392 #define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393 #define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394 #define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395 #endif /* GL_ARB_internalformat_query2 */ #ifndef GL_ARB_invalidate_subdata #define GL_ARB_invalidate_subdata 1 #endif /* GL_ARB_invalidate_subdata */ #ifndef GL_ARB_map_buffer_alignment #define GL_ARB_map_buffer_alignment 1 #endif /* GL_ARB_map_buffer_alignment */ #ifndef GL_ARB_map_buffer_range #define GL_ARB_map_buffer_range 1 #endif /* GL_ARB_map_buffer_range */ #ifndef GL_ARB_matrix_palette #define GL_ARB_matrix_palette 1 #define GL_MATRIX_PALETTE_ARB 0x8840 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte* indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort* indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint* indices); typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCurrentPaletteMatrixARB(GLint index); GLAPI void APIENTRY glMatrixIndexubvARB(GLint size, const GLubyte* indices); GLAPI void APIENTRY glMatrixIndexusvARB(GLint size, const GLushort* indices); GLAPI void APIENTRY glMatrixIndexuivARB(GLint size, const GLuint* indices); GLAPI void APIENTRY glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const void* pointer); #endif #endif /* GL_ARB_matrix_palette */ #ifndef GL_ARB_multi_bind #define GL_ARB_multi_bind 1 #endif /* GL_ARB_multi_bind */ #ifndef GL_ARB_multi_draw_indirect #define GL_ARB_multi_draw_indirect 1 #endif /* GL_ARB_multi_draw_indirect */ #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #define GL_MULTISAMPLE_ARB 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_MULTISAMPLE_BIT_ARB 0x20000000 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleCoverageARB(GLfloat value, GLboolean invert); #endif #endif /* GL_ARB_multisample */ #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3_ARB 0x84C3 #define GL_TEXTURE4_ARB 0x84C4 #define GL_TEXTURE5_ARB 0x84C5 #define GL_TEXTURE6_ARB 0x84C6 #define GL_TEXTURE7_ARB 0x84C7 #define GL_TEXTURE8_ARB 0x84C8 #define GL_TEXTURE9_ARB 0x84C9 #define GL_TEXTURE10_ARB 0x84CA #define GL_TEXTURE11_ARB 0x84CB #define GL_TEXTURE12_ARB 0x84CC #define GL_TEXTURE13_ARB 0x84CD #define GL_TEXTURE14_ARB 0x84CE #define GL_TEXTURE15_ARB 0x84CF #define GL_TEXTURE16_ARB 0x84D0 #define GL_TEXTURE17_ARB 0x84D1 #define GL_TEXTURE18_ARB 0x84D2 #define GL_TEXTURE19_ARB 0x84D3 #define GL_TEXTURE20_ARB 0x84D4 #define GL_TEXTURE21_ARB 0x84D5 #define GL_TEXTURE22_ARB 0x84D6 #define GL_TEXTURE23_ARB 0x84D7 #define GL_TEXTURE24_ARB 0x84D8 #define GL_TEXTURE25_ARB 0x84D9 #define GL_TEXTURE26_ARB 0x84DA #define GL_TEXTURE27_ARB 0x84DB #define GL_TEXTURE28_ARB 0x84DC #define GL_TEXTURE29_ARB 0x84DD #define GL_TEXTURE30_ARB 0x84DE #define GL_TEXTURE31_ARB 0x84DF #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort* v); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTextureARB(GLenum texture); GLAPI void APIENTRY glClientActiveTextureARB(GLenum texture); GLAPI void APIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); GLAPI void APIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); GLAPI void APIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); GLAPI void APIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); GLAPI void APIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort* v); GLAPI void APIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); GLAPI void APIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); GLAPI void APIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); GLAPI void APIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); GLAPI void APIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort* v); GLAPI void APIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); GLAPI void APIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); GLAPI void APIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); GLAPI void APIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); GLAPI void APIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort* v); GLAPI void APIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); GLAPI void APIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble* v); GLAPI void APIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GLAPI void APIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat* v); GLAPI void APIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); GLAPI void APIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint* v); GLAPI void APIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); GLAPI void APIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort* v); #endif #endif /* GL_ARB_multitexture */ #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #define GL_QUERY_COUNTER_BITS_ARB 0x8864 #define GL_CURRENT_QUERY_ARB 0x8865 #define GL_QUERY_RESULT_ARB 0x8866 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 #define GL_SAMPLES_PASSED_ARB 0x8914 typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); typedef GLboolean(APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueriesARB(GLsizei n, GLuint* ids); GLAPI void APIENTRY glDeleteQueriesARB(GLsizei n, const GLuint* ids); GLAPI GLboolean APIENTRY glIsQueryARB(GLuint id); GLAPI void APIENTRY glBeginQueryARB(GLenum target, GLuint id); GLAPI void APIENTRY glEndQueryARB(GLenum target); GLAPI void APIENTRY glGetQueryivARB(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetQueryObjectivARB(GLuint id, GLenum pname, GLint* params); GLAPI void APIENTRY glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint* params); #endif #endif /* GL_ARB_occlusion_query */ #ifndef GL_ARB_occlusion_query2 #define GL_ARB_occlusion_query2 1 #endif /* GL_ARB_occlusion_query2 */ #ifndef GL_ARB_parallel_shader_compile #define GL_ARB_parallel_shader_compile 1 #define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 #define GL_COMPLETION_STATUS_ARB 0x91B1 typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMaxShaderCompilerThreadsARB(GLuint count); #endif #endif /* GL_ARB_parallel_shader_compile */ #ifndef GL_ARB_pipeline_statistics_query #define GL_ARB_pipeline_statistics_query 1 #define GL_VERTICES_SUBMITTED_ARB 0x82EE #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 #endif /* GL_ARB_pipeline_statistics_query */ #ifndef GL_ARB_pixel_buffer_object #define GL_ARB_pixel_buffer_object 1 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF #endif /* GL_ARB_pixel_buffer_object */ #ifndef GL_ARB_point_parameters #define GL_ARB_point_parameters 1 #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfARB(GLenum pname, GLfloat param); GLAPI void APIENTRY glPointParameterfvARB(GLenum pname, const GLfloat* params); #endif #endif /* GL_ARB_point_parameters */ #ifndef GL_ARB_point_sprite #define GL_ARB_point_sprite 1 #define GL_POINT_SPRITE_ARB 0x8861 #define GL_COORD_REPLACE_ARB 0x8862 #endif /* GL_ARB_point_sprite */ #ifndef GL_ARB_polygon_offset_clamp #define GL_ARB_polygon_offset_clamp 1 #endif /* GL_ARB_polygon_offset_clamp */ #ifndef GL_ARB_post_depth_coverage #define GL_ARB_post_depth_coverage 1 #endif /* GL_ARB_post_depth_coverage */ #ifndef GL_ARB_program_interface_query #define GL_ARB_program_interface_query 1 #endif /* GL_ARB_program_interface_query */ #ifndef GL_ARB_provoking_vertex #define GL_ARB_provoking_vertex 1 #endif /* GL_ARB_provoking_vertex */ #ifndef GL_ARB_query_buffer_object #define GL_ARB_query_buffer_object 1 #endif /* GL_ARB_query_buffer_object */ #ifndef GL_ARB_robust_buffer_access_behavior #define GL_ARB_robust_buffer_access_behavior 1 #endif /* GL_ARB_robust_buffer_access_behavior */ #ifndef GL_ARB_robustness #define GL_ARB_robustness 1 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 typedef GLenum(APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span); typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB(void); GLAPI void APIENTRY glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); GLAPI void APIENTRY glReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); GLAPI void APIENTRY glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, void* img); GLAPI void APIENTRY glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat* params); GLAPI void APIENTRY glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint* params); GLAPI void APIENTRY glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint* params); GLAPI void APIENTRY glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble* params); GLAPI void APIENTRY glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); GLAPI void APIENTRY glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); GLAPI void APIENTRY glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint* v); GLAPI void APIENTRY glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat* values); GLAPI void APIENTRY glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint* values); GLAPI void APIENTRY glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort* values); GLAPI void APIENTRY glGetnPolygonStippleARB(GLsizei bufSize, GLubyte* pattern); GLAPI void APIENTRY glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); GLAPI void APIENTRY glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); GLAPI void APIENTRY glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span); GLAPI void APIENTRY glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); GLAPI void APIENTRY glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); #endif #endif /* GL_ARB_robustness */ #ifndef GL_ARB_robustness_isolation #define GL_ARB_robustness_isolation 1 #endif /* GL_ARB_robustness_isolation */ #ifndef GL_ARB_sample_locations #define GL_ARB_sample_locations 1 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 #define GL_SAMPLE_LOCATION_ARB 0x8E50 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFramebufferSampleLocationsfvARB(GLenum target, GLuint start, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glEvaluateDepthValuesARB(void); #endif #endif /* GL_ARB_sample_locations */ #ifndef GL_ARB_sample_shading #define GL_ARB_sample_shading 1 #define GL_SAMPLE_SHADING_ARB 0x8C36 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMinSampleShadingARB(GLfloat value); #endif #endif /* GL_ARB_sample_shading */ #ifndef GL_ARB_sampler_objects #define GL_ARB_sampler_objects 1 #endif /* GL_ARB_sampler_objects */ #ifndef GL_ARB_seamless_cube_map #define GL_ARB_seamless_cube_map 1 #endif /* GL_ARB_seamless_cube_map */ #ifndef GL_ARB_seamless_cubemap_per_texture #define GL_ARB_seamless_cubemap_per_texture 1 #endif /* GL_ARB_seamless_cubemap_per_texture */ #ifndef GL_ARB_separate_shader_objects #define GL_ARB_separate_shader_objects 1 #endif /* GL_ARB_separate_shader_objects */ #ifndef GL_ARB_shader_atomic_counter_ops #define GL_ARB_shader_atomic_counter_ops 1 #endif /* GL_ARB_shader_atomic_counter_ops */ #ifndef GL_ARB_shader_atomic_counters #define GL_ARB_shader_atomic_counters 1 #endif /* GL_ARB_shader_atomic_counters */ #ifndef GL_ARB_shader_ballot #define GL_ARB_shader_ballot 1 #endif /* GL_ARB_shader_ballot */ #ifndef GL_ARB_shader_bit_encoding #define GL_ARB_shader_bit_encoding 1 #endif /* GL_ARB_shader_bit_encoding */ #ifndef GL_ARB_shader_clock #define GL_ARB_shader_clock 1 #endif /* GL_ARB_shader_clock */ #ifndef GL_ARB_shader_draw_parameters #define GL_ARB_shader_draw_parameters 1 #endif /* GL_ARB_shader_draw_parameters */ #ifndef GL_ARB_shader_group_vote #define GL_ARB_shader_group_vote 1 #endif /* GL_ARB_shader_group_vote */ #ifndef GL_ARB_shader_image_load_store #define GL_ARB_shader_image_load_store 1 #endif /* GL_ARB_shader_image_load_store */ #ifndef GL_ARB_shader_image_size #define GL_ARB_shader_image_size 1 #endif /* GL_ARB_shader_image_size */ #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #ifdef __APPLE__ typedef void* GLhandleARB; #else typedef unsigned int GLhandleARB; #endif typedef char GLcharARB; #define GL_PROGRAM_OBJECT_ARB 0x8B40 #define GL_SHADER_OBJECT_ARB 0x8B48 #define GL_OBJECT_TYPE_ARB 0x8B4E #define GL_OBJECT_SUBTYPE_ARB 0x8B4F #define GL_FLOAT_VEC2_ARB 0x8B50 #define GL_FLOAT_VEC3_ARB 0x8B51 #define GL_FLOAT_VEC4_ARB 0x8B52 #define GL_INT_VEC2_ARB 0x8B53 #define GL_INT_VEC3_ARB 0x8B54 #define GL_INT_VEC4_ARB 0x8B55 #define GL_BOOL_ARB 0x8B56 #define GL_BOOL_VEC2_ARB 0x8B57 #define GL_BOOL_VEC3_ARB 0x8B58 #define GL_BOOL_VEC4_ARB 0x8B59 #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT4_ARB 0x8B5C #define GL_SAMPLER_1D_ARB 0x8B5D #define GL_SAMPLER_2D_ARB 0x8B5E #define GL_SAMPLER_3D_ARB 0x8B5F #define GL_SAMPLER_CUBE_ARB 0x8B60 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); typedef GLhandleARB(APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); typedef GLhandleARB(APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB** string, const GLint* length); typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); typedef GLhandleARB(APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* infoLog); typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB* obj); typedef GLint(APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name); typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* source); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteObjectARB(GLhandleARB obj); GLAPI GLhandleARB APIENTRY glGetHandleARB(GLenum pname); GLAPI void APIENTRY glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj); GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB(GLenum shaderType); GLAPI void APIENTRY glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB** string, const GLint* length); GLAPI void APIENTRY glCompileShaderARB(GLhandleARB shaderObj); GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB(void); GLAPI void APIENTRY glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj); GLAPI void APIENTRY glLinkProgramARB(GLhandleARB programObj); GLAPI void APIENTRY glUseProgramObjectARB(GLhandleARB programObj); GLAPI void APIENTRY glValidateProgramARB(GLhandleARB programObj); GLAPI void APIENTRY glUniform1fARB(GLint location, GLfloat v0); GLAPI void APIENTRY glUniform2fARB(GLint location, GLfloat v0, GLfloat v1); GLAPI void APIENTRY glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLAPI void APIENTRY glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLAPI void APIENTRY glUniform1iARB(GLint location, GLint v0); GLAPI void APIENTRY glUniform2iARB(GLint location, GLint v0, GLint v1); GLAPI void APIENTRY glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2); GLAPI void APIENTRY glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLAPI void APIENTRY glUniform1fvARB(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform2fvARB(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform3fvARB(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform4fvARB(GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glUniform1ivARB(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniform2ivARB(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniform3ivARB(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniform4ivARB(GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint* params); GLAPI void APIENTRY glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* infoLog); GLAPI void APIENTRY glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB* obj); GLAPI GLint APIENTRY glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB* name); GLAPI void APIENTRY glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name); GLAPI void APIENTRY glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat* params); GLAPI void APIENTRY glGetUniformivARB(GLhandleARB programObj, GLint location, GLint* params); GLAPI void APIENTRY glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* source); #endif #endif /* GL_ARB_shader_objects */ #ifndef GL_ARB_shader_precision #define GL_ARB_shader_precision 1 #endif /* GL_ARB_shader_precision */ #ifndef GL_ARB_shader_stencil_export #define GL_ARB_shader_stencil_export 1 #endif /* GL_ARB_shader_stencil_export */ #ifndef GL_ARB_shader_storage_buffer_object #define GL_ARB_shader_storage_buffer_object 1 #endif /* GL_ARB_shader_storage_buffer_object */ #ifndef GL_ARB_shader_subroutine #define GL_ARB_shader_subroutine 1 #endif /* GL_ARB_shader_subroutine */ #ifndef GL_ARB_shader_texture_image_samples #define GL_ARB_shader_texture_image_samples 1 #endif /* GL_ARB_shader_texture_image_samples */ #ifndef GL_ARB_shader_texture_lod #define GL_ARB_shader_texture_lod 1 #endif /* GL_ARB_shader_texture_lod */ #ifndef GL_ARB_shader_viewport_layer_array #define GL_ARB_shader_viewport_layer_array 1 #endif /* GL_ARB_shader_viewport_layer_array */ #ifndef GL_ARB_shading_language_100 #define GL_ARB_shading_language_100 1 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C #endif /* GL_ARB_shading_language_100 */ #ifndef GL_ARB_shading_language_420pack #define GL_ARB_shading_language_420pack 1 #endif /* GL_ARB_shading_language_420pack */ #ifndef GL_ARB_shading_language_include #define GL_ARB_shading_language_include 1 #define GL_SHADER_INCLUDE_ARB 0x8DAE #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar* string); typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const* path, const GLint* length); typedef GLboolean(APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint* stringlen, GLchar* string); typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glNamedStringARB(GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar* string); GLAPI void APIENTRY glDeleteNamedStringARB(GLint namelen, const GLchar* name); GLAPI void APIENTRY glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar* const* path, const GLint* length); GLAPI GLboolean APIENTRY glIsNamedStringARB(GLint namelen, const GLchar* name); GLAPI void APIENTRY glGetNamedStringARB(GLint namelen, const GLchar* name, GLsizei bufSize, GLint* stringlen, GLchar* string); GLAPI void APIENTRY glGetNamedStringivARB(GLint namelen, const GLchar* name, GLenum pname, GLint* params); #endif #endif /* GL_ARB_shading_language_include */ #ifndef GL_ARB_shading_language_packing #define GL_ARB_shading_language_packing 1 #endif /* GL_ARB_shading_language_packing */ #ifndef GL_ARB_shadow #define GL_ARB_shadow 1 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E #endif /* GL_ARB_shadow */ #ifndef GL_ARB_shadow_ambient #define GL_ARB_shadow_ambient 1 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF #endif /* GL_ARB_shadow_ambient */ #ifndef GL_ARB_sparse_buffer #define GL_ARB_sparse_buffer 1 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); GLAPI void APIENTRY glNamedBufferPageCommitmentEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); GLAPI void APIENTRY glNamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); #endif #endif /* GL_ARB_sparse_buffer */ #ifndef GL_ARB_sparse_texture #define GL_ARB_sparse_texture 1 #define GL_TEXTURE_SPARSE_ARB 0x91A6 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexPageCommitmentARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); #endif #endif /* GL_ARB_sparse_texture */ #ifndef GL_ARB_sparse_texture2 #define GL_ARB_sparse_texture2 1 #endif /* GL_ARB_sparse_texture2 */ #ifndef GL_ARB_sparse_texture_clamp #define GL_ARB_sparse_texture_clamp 1 #endif /* GL_ARB_sparse_texture_clamp */ #ifndef GL_ARB_spirv_extensions #define GL_ARB_spirv_extensions 1 #endif /* GL_ARB_spirv_extensions */ #ifndef GL_ARB_stencil_texturing #define GL_ARB_stencil_texturing 1 #endif /* GL_ARB_stencil_texturing */ #ifndef GL_ARB_sync #define GL_ARB_sync 1 #endif /* GL_ARB_sync */ #ifndef GL_ARB_tessellation_shader #define GL_ARB_tessellation_shader 1 #endif /* GL_ARB_tessellation_shader */ #ifndef GL_ARB_texture_barrier #define GL_ARB_texture_barrier 1 #endif /* GL_ARB_texture_barrier */ #ifndef GL_ARB_texture_border_clamp #define GL_ARB_texture_border_clamp 1 #define GL_CLAMP_TO_BORDER_ARB 0x812D #endif /* GL_ARB_texture_border_clamp */ #ifndef GL_ARB_texture_buffer_object #define GL_ARB_texture_buffer_object 1 #define GL_TEXTURE_BUFFER_ARB 0x8C2A #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer); #endif #endif /* GL_ARB_texture_buffer_object */ #ifndef GL_ARB_texture_buffer_object_rgb32 #define GL_ARB_texture_buffer_object_rgb32 1 #endif /* GL_ARB_texture_buffer_object_rgb32 */ #ifndef GL_ARB_texture_buffer_range #define GL_ARB_texture_buffer_range 1 #endif /* GL_ARB_texture_buffer_range */ #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #define GL_COMPRESSED_ALPHA_ARB 0x84E9 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB #define GL_COMPRESSED_INTENSITY_ARB 0x84EC #define GL_COMPRESSED_RGB_ARB 0x84ED #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void* img); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); GLAPI void APIENTRY glGetCompressedTexImageARB(GLenum target, GLint level, void* img); #endif #endif /* GL_ARB_texture_compression */ #ifndef GL_ARB_texture_compression_bptc #define GL_ARB_texture_compression_bptc 1 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F #endif /* GL_ARB_texture_compression_bptc */ #ifndef GL_ARB_texture_compression_rgtc #define GL_ARB_texture_compression_rgtc 1 #endif /* GL_ARB_texture_compression_rgtc */ #ifndef GL_ARB_texture_cube_map #define GL_ARB_texture_cube_map 1 #define GL_NORMAL_MAP_ARB 0x8511 #define GL_REFLECTION_MAP_ARB 0x8512 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C #endif /* GL_ARB_texture_cube_map */ #ifndef GL_ARB_texture_cube_map_array #define GL_ARB_texture_cube_map_array 1 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F #endif /* GL_ARB_texture_cube_map_array */ #ifndef GL_ARB_texture_env_add #define GL_ARB_texture_env_add 1 #endif /* GL_ARB_texture_env_add */ #ifndef GL_ARB_texture_env_combine #define GL_ARB_texture_env_combine 1 #define GL_COMBINE_ARB 0x8570 #define GL_COMBINE_RGB_ARB 0x8571 #define GL_COMBINE_ALPHA_ARB 0x8572 #define GL_SOURCE0_RGB_ARB 0x8580 #define GL_SOURCE1_RGB_ARB 0x8581 #define GL_SOURCE2_RGB_ARB 0x8582 #define GL_SOURCE0_ALPHA_ARB 0x8588 #define GL_SOURCE1_ALPHA_ARB 0x8589 #define GL_SOURCE2_ALPHA_ARB 0x858A #define GL_OPERAND0_RGB_ARB 0x8590 #define GL_OPERAND1_RGB_ARB 0x8591 #define GL_OPERAND2_RGB_ARB 0x8592 #define GL_OPERAND0_ALPHA_ARB 0x8598 #define GL_OPERAND1_ALPHA_ARB 0x8599 #define GL_OPERAND2_ALPHA_ARB 0x859A #define GL_RGB_SCALE_ARB 0x8573 #define GL_ADD_SIGNED_ARB 0x8574 #define GL_INTERPOLATE_ARB 0x8575 #define GL_SUBTRACT_ARB 0x84E7 #define GL_CONSTANT_ARB 0x8576 #define GL_PRIMARY_COLOR_ARB 0x8577 #define GL_PREVIOUS_ARB 0x8578 #endif /* GL_ARB_texture_env_combine */ #ifndef GL_ARB_texture_env_crossbar #define GL_ARB_texture_env_crossbar 1 #endif /* GL_ARB_texture_env_crossbar */ #ifndef GL_ARB_texture_env_dot3 #define GL_ARB_texture_env_dot3 1 #define GL_DOT3_RGB_ARB 0x86AE #define GL_DOT3_RGBA_ARB 0x86AF #endif /* GL_ARB_texture_env_dot3 */ #ifndef GL_ARB_texture_filter_anisotropic #define GL_ARB_texture_filter_anisotropic 1 #endif /* GL_ARB_texture_filter_anisotropic */ #ifndef GL_ARB_texture_filter_minmax #define GL_ARB_texture_filter_minmax 1 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 #define GL_WEIGHTED_AVERAGE_ARB 0x9367 #endif /* GL_ARB_texture_filter_minmax */ #ifndef GL_ARB_texture_float #define GL_ARB_texture_float 1 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 #define GL_RGBA32F_ARB 0x8814 #define GL_RGB32F_ARB 0x8815 #define GL_ALPHA32F_ARB 0x8816 #define GL_INTENSITY32F_ARB 0x8817 #define GL_LUMINANCE32F_ARB 0x8818 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 #define GL_RGBA16F_ARB 0x881A #define GL_RGB16F_ARB 0x881B #define GL_ALPHA16F_ARB 0x881C #define GL_INTENSITY16F_ARB 0x881D #define GL_LUMINANCE16F_ARB 0x881E #define GL_LUMINANCE_ALPHA16F_ARB 0x881F #endif /* GL_ARB_texture_float */ #ifndef GL_ARB_texture_gather #define GL_ARB_texture_gather 1 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F #endif /* GL_ARB_texture_gather */ #ifndef GL_ARB_texture_mirror_clamp_to_edge #define GL_ARB_texture_mirror_clamp_to_edge 1 #endif /* GL_ARB_texture_mirror_clamp_to_edge */ #ifndef GL_ARB_texture_mirrored_repeat #define GL_ARB_texture_mirrored_repeat 1 #define GL_MIRRORED_REPEAT_ARB 0x8370 #endif /* GL_ARB_texture_mirrored_repeat */ #ifndef GL_ARB_texture_multisample #define GL_ARB_texture_multisample 1 #endif /* GL_ARB_texture_multisample */ #ifndef GL_ARB_texture_non_power_of_two #define GL_ARB_texture_non_power_of_two 1 #endif /* GL_ARB_texture_non_power_of_two */ #ifndef GL_ARB_texture_query_levels #define GL_ARB_texture_query_levels 1 #endif /* GL_ARB_texture_query_levels */ #ifndef GL_ARB_texture_query_lod #define GL_ARB_texture_query_lod 1 #endif /* GL_ARB_texture_query_lod */ #ifndef GL_ARB_texture_rectangle #define GL_ARB_texture_rectangle 1 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #endif /* GL_ARB_texture_rectangle */ #ifndef GL_ARB_texture_rg #define GL_ARB_texture_rg 1 #endif /* GL_ARB_texture_rg */ #ifndef GL_ARB_texture_rgb10_a2ui #define GL_ARB_texture_rgb10_a2ui 1 #endif /* GL_ARB_texture_rgb10_a2ui */ #ifndef GL_ARB_texture_stencil8 #define GL_ARB_texture_stencil8 1 #endif /* GL_ARB_texture_stencil8 */ #ifndef GL_ARB_texture_storage #define GL_ARB_texture_storage 1 #endif /* GL_ARB_texture_storage */ #ifndef GL_ARB_texture_storage_multisample #define GL_ARB_texture_storage_multisample 1 #endif /* GL_ARB_texture_storage_multisample */ #ifndef GL_ARB_texture_swizzle #define GL_ARB_texture_swizzle 1 #endif /* GL_ARB_texture_swizzle */ #ifndef GL_ARB_texture_view #define GL_ARB_texture_view 1 #endif /* GL_ARB_texture_view */ #ifndef GL_ARB_timer_query #define GL_ARB_timer_query 1 #endif /* GL_ARB_timer_query */ #ifndef GL_ARB_transform_feedback2 #define GL_ARB_transform_feedback2 1 #endif /* GL_ARB_transform_feedback2 */ #ifndef GL_ARB_transform_feedback3 #define GL_ARB_transform_feedback3 1 #endif /* GL_ARB_transform_feedback3 */ #ifndef GL_ARB_transform_feedback_instanced #define GL_ARB_transform_feedback_instanced 1 #endif /* GL_ARB_transform_feedback_instanced */ #ifndef GL_ARB_transform_feedback_overflow_query #define GL_ARB_transform_feedback_overflow_query 1 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED #endif /* GL_ARB_transform_feedback_overflow_query */ #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat* m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble* m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat* m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble* m); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLoadTransposeMatrixfARB(const GLfloat* m); GLAPI void APIENTRY glLoadTransposeMatrixdARB(const GLdouble* m); GLAPI void APIENTRY glMultTransposeMatrixfARB(const GLfloat* m); GLAPI void APIENTRY glMultTransposeMatrixdARB(const GLdouble* m); #endif #endif /* GL_ARB_transpose_matrix */ #ifndef GL_ARB_uniform_buffer_object #define GL_ARB_uniform_buffer_object 1 #endif /* GL_ARB_uniform_buffer_object */ #ifndef GL_ARB_vertex_array_bgra #define GL_ARB_vertex_array_bgra 1 #endif /* GL_ARB_vertex_array_bgra */ #ifndef GL_ARB_vertex_array_object #define GL_ARB_vertex_array_object 1 #endif /* GL_ARB_vertex_array_object */ #ifndef GL_ARB_vertex_attrib_64bit #define GL_ARB_vertex_attrib_64bit 1 #endif /* GL_ARB_vertex_attrib_64bit */ #ifndef GL_ARB_vertex_attrib_binding #define GL_ARB_vertex_attrib_binding 1 #endif /* GL_ARB_vertex_attrib_binding */ #ifndef GL_ARB_vertex_blend #define GL_ARB_vertex_blend 1 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 #define GL_VERTEX_BLEND_ARB 0x86A7 #define GL_CURRENT_WEIGHT_ARB 0x86A8 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC #define GL_WEIGHT_ARRAY_ARB 0x86AD #define GL_MODELVIEW0_ARB 0x1700 #define GL_MODELVIEW1_ARB 0x850A #define GL_MODELVIEW2_ARB 0x8722 #define GL_MODELVIEW3_ARB 0x8723 #define GL_MODELVIEW4_ARB 0x8724 #define GL_MODELVIEW5_ARB 0x8725 #define GL_MODELVIEW6_ARB 0x8726 #define GL_MODELVIEW7_ARB 0x8727 #define GL_MODELVIEW8_ARB 0x8728 #define GL_MODELVIEW9_ARB 0x8729 #define GL_MODELVIEW10_ARB 0x872A #define GL_MODELVIEW11_ARB 0x872B #define GL_MODELVIEW12_ARB 0x872C #define GL_MODELVIEW13_ARB 0x872D #define GL_MODELVIEW14_ARB 0x872E #define GL_MODELVIEW15_ARB 0x872F #define GL_MODELVIEW16_ARB 0x8730 #define GL_MODELVIEW17_ARB 0x8731 #define GL_MODELVIEW18_ARB 0x8732 #define GL_MODELVIEW19_ARB 0x8733 #define GL_MODELVIEW20_ARB 0x8734 #define GL_MODELVIEW21_ARB 0x8735 #define GL_MODELVIEW22_ARB 0x8736 #define GL_MODELVIEW23_ARB 0x8737 #define GL_MODELVIEW24_ARB 0x8738 #define GL_MODELVIEW25_ARB 0x8739 #define GL_MODELVIEW26_ARB 0x873A #define GL_MODELVIEW27_ARB 0x873B #define GL_MODELVIEW28_ARB 0x873C #define GL_MODELVIEW29_ARB 0x873D #define GL_MODELVIEW30_ARB 0x873E #define GL_MODELVIEW31_ARB 0x873F typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte* weights); typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort* weights); typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint* weights); typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat* weights); typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble* weights); typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte* weights); typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort* weights); typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint* weights); typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWeightbvARB(GLint size, const GLbyte* weights); GLAPI void APIENTRY glWeightsvARB(GLint size, const GLshort* weights); GLAPI void APIENTRY glWeightivARB(GLint size, const GLint* weights); GLAPI void APIENTRY glWeightfvARB(GLint size, const GLfloat* weights); GLAPI void APIENTRY glWeightdvARB(GLint size, const GLdouble* weights); GLAPI void APIENTRY glWeightubvARB(GLint size, const GLubyte* weights); GLAPI void APIENTRY glWeightusvARB(GLint size, const GLushort* weights); GLAPI void APIENTRY glWeightuivARB(GLint size, const GLuint* weights); GLAPI void APIENTRY glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glVertexBlendARB(GLint count); #endif #endif /* GL_ARB_vertex_blend */ #ifndef GL_ARB_vertex_buffer_object #define GL_ARB_vertex_buffer_object 1 typedef khronos_ssize_t GLsizeiptrARB; typedef khronos_intptr_t GLintptrARB; #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F #define GL_READ_ONLY_ARB 0x88B8 #define GL_WRITE_ONLY_ARB 0x88B9 #define GL_READ_WRITE_ARB 0x88BA #define GL_BUFFER_ACCESS_ARB 0x88BB #define GL_BUFFER_MAPPED_ARB 0x88BC #define GL_BUFFER_MAP_POINTER_ARB 0x88BD #define GL_STREAM_DRAW_ARB 0x88E0 #define GL_STREAM_READ_ARB 0x88E1 #define GL_STREAM_COPY_ARB 0x88E2 #define GL_STATIC_DRAW_ARB 0x88E4 #define GL_STATIC_READ_ARB 0x88E5 #define GL_STATIC_COPY_ARB 0x88E6 #define GL_DYNAMIC_DRAW_ARB 0x88E8 #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_COPY_ARB 0x88EA typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); typedef GLboolean(APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void* data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void* data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void* data); typedef void* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); typedef GLboolean(APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void** params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindBufferARB(GLenum target, GLuint buffer); GLAPI void APIENTRY glDeleteBuffersARB(GLsizei n, const GLuint* buffers); GLAPI void APIENTRY glGenBuffersARB(GLsizei n, GLuint* buffers); GLAPI GLboolean APIENTRY glIsBufferARB(GLuint buffer); GLAPI void APIENTRY glBufferDataARB(GLenum target, GLsizeiptrARB size, const void* data, GLenum usage); GLAPI void APIENTRY glBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void* data); GLAPI void APIENTRY glGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void* data); GLAPI void* APIENTRY glMapBufferARB(GLenum target, GLenum access); GLAPI GLboolean APIENTRY glUnmapBufferARB(GLenum target); GLAPI void APIENTRY glGetBufferParameterivARB(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetBufferPointervARB(GLenum target, GLenum pname, void** params); #endif #endif /* GL_ARB_vertex_buffer_object */ #ifndef GL_ARB_vertex_program #define GL_ARB_vertex_program 1 #define GL_COLOR_SUM_ARB 0x8458 #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void** pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttrib1dARB(GLuint index, GLdouble x); GLAPI void APIENTRY glVertexAttrib1dvARB(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib1fARB(GLuint index, GLfloat x); GLAPI void APIENTRY glVertexAttrib1fvARB(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib1sARB(GLuint index, GLshort x); GLAPI void APIENTRY glVertexAttrib1svARB(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); GLAPI void APIENTRY glVertexAttrib2dvARB(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); GLAPI void APIENTRY glVertexAttrib2fvARB(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); GLAPI void APIENTRY glVertexAttrib2svARB(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glVertexAttrib3dvARB(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glVertexAttrib3fvARB(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); GLAPI void APIENTRY glVertexAttrib3svARB(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4NbvARB(GLuint index, const GLbyte* v); GLAPI void APIENTRY glVertexAttrib4NivARB(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttrib4NsvARB(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); GLAPI void APIENTRY glVertexAttrib4NubvARB(GLuint index, const GLubyte* v); GLAPI void APIENTRY glVertexAttrib4NuivARB(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttrib4NusvARB(GLuint index, const GLushort* v); GLAPI void APIENTRY glVertexAttrib4bvARB(GLuint index, const GLbyte* v); GLAPI void APIENTRY glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glVertexAttrib4dvARB(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glVertexAttrib4fvARB(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib4ivARB(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void APIENTRY glVertexAttrib4svARB(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4ubvARB(GLuint index, const GLubyte* v); GLAPI void APIENTRY glVertexAttrib4uivARB(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttrib4usvARB(GLuint index, const GLushort* v); GLAPI void APIENTRY glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); GLAPI void APIENTRY glEnableVertexAttribArrayARB(GLuint index); GLAPI void APIENTRY glDisableVertexAttribArrayARB(GLuint index); GLAPI void APIENTRY glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble* params); GLAPI void APIENTRY glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetVertexAttribivARB(GLuint index, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVertexAttribPointervARB(GLuint index, GLenum pname, void** pointer); #endif #endif /* GL_ARB_vertex_program */ #ifndef GL_ARB_vertex_shader #define GL_ARB_vertex_shader 1 #define GL_VERTEX_SHADER_ARB 0x8B31 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name); typedef GLint(APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB* name); GLAPI void APIENTRY glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name); GLAPI GLint APIENTRY glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB* name); #endif #endif /* GL_ARB_vertex_shader */ #ifndef GL_ARB_vertex_type_10f_11f_11f_rev #define GL_ARB_vertex_type_10f_11f_11f_rev 1 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ #ifndef GL_ARB_vertex_type_2_10_10_10_rev #define GL_ARB_vertex_type_2_10_10_10_rev 1 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */ #ifndef GL_ARB_viewport_array #define GL_ARB_viewport_array 1 typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYDVNVPROC) (GLuint first, GLsizei count, const GLdouble* v); typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDDNVPROC) (GLuint index, GLdouble n, GLdouble f); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDepthRangeArraydvNV(GLuint first, GLsizei count, const GLdouble* v); GLAPI void APIENTRY glDepthRangeIndexeddNV(GLuint index, GLdouble n, GLdouble f); #endif #endif /* GL_ARB_viewport_array */ #ifndef GL_ARB_window_pos #define GL_ARB_window_pos 1 typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint* v); typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint* v); typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort* v); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dARB(GLdouble x, GLdouble y); GLAPI void APIENTRY glWindowPos2dvARB(const GLdouble* v); GLAPI void APIENTRY glWindowPos2fARB(GLfloat x, GLfloat y); GLAPI void APIENTRY glWindowPos2fvARB(const GLfloat* v); GLAPI void APIENTRY glWindowPos2iARB(GLint x, GLint y); GLAPI void APIENTRY glWindowPos2ivARB(const GLint* v); GLAPI void APIENTRY glWindowPos2sARB(GLshort x, GLshort y); GLAPI void APIENTRY glWindowPos2svARB(const GLshort* v); GLAPI void APIENTRY glWindowPos3dARB(GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glWindowPos3dvARB(const GLdouble* v); GLAPI void APIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glWindowPos3fvARB(const GLfloat* v); GLAPI void APIENTRY glWindowPos3iARB(GLint x, GLint y, GLint z); GLAPI void APIENTRY glWindowPos3ivARB(const GLint* v); GLAPI void APIENTRY glWindowPos3sARB(GLshort x, GLshort y, GLshort z); GLAPI void APIENTRY glWindowPos3svARB(const GLshort* v); #endif #endif /* GL_ARB_window_pos */ #ifndef GL_KHR_blend_equation_advanced #define GL_KHR_blend_equation_advanced 1 #define GL_MULTIPLY_KHR 0x9294 #define GL_SCREEN_KHR 0x9295 #define GL_OVERLAY_KHR 0x9296 #define GL_DARKEN_KHR 0x9297 #define GL_LIGHTEN_KHR 0x9298 #define GL_COLORDODGE_KHR 0x9299 #define GL_COLORBURN_KHR 0x929A #define GL_HARDLIGHT_KHR 0x929B #define GL_SOFTLIGHT_KHR 0x929C #define GL_DIFFERENCE_KHR 0x929E #define GL_EXCLUSION_KHR 0x92A0 #define GL_HSL_HUE_KHR 0x92AD #define GL_HSL_SATURATION_KHR 0x92AE #define GL_HSL_COLOR_KHR 0x92AF #define GL_HSL_LUMINOSITY_KHR 0x92B0 typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendBarrierKHR(void); #endif #endif /* GL_KHR_blend_equation_advanced */ #ifndef GL_KHR_blend_equation_advanced_coherent #define GL_KHR_blend_equation_advanced_coherent 1 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 #endif /* GL_KHR_blend_equation_advanced_coherent */ #ifndef GL_KHR_context_flush_control #define GL_KHR_context_flush_control 1 #endif /* GL_KHR_context_flush_control */ #ifndef GL_KHR_debug #define GL_KHR_debug 1 #endif /* GL_KHR_debug */ #ifndef GL_KHR_no_error #define GL_KHR_no_error 1 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 #endif /* GL_KHR_no_error */ #ifndef GL_KHR_parallel_shader_compile #define GL_KHR_parallel_shader_compile 1 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 #define GL_COMPLETION_STATUS_KHR 0x91B1 typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR(GLuint count); #endif #endif /* GL_KHR_parallel_shader_compile */ #ifndef GL_KHR_robust_buffer_access_behavior #define GL_KHR_robust_buffer_access_behavior 1 #endif /* GL_KHR_robust_buffer_access_behavior */ #ifndef GL_KHR_robustness #define GL_KHR_robustness 1 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3 #endif /* GL_KHR_robustness */ #ifndef GL_KHR_shader_subgroup #define GL_KHR_shader_subgroup 1 #define GL_SUBGROUP_SIZE_KHR 0x9532 #define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 #define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 #define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 #define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 #define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 #define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 #define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 #define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 #define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 #define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 #define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 #endif /* GL_KHR_shader_subgroup */ #ifndef GL_KHR_texture_compression_astc_hdr #define GL_KHR_texture_compression_astc_hdr 1 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD #endif /* GL_KHR_texture_compression_astc_hdr */ #ifndef GL_KHR_texture_compression_astc_ldr #define GL_KHR_texture_compression_astc_ldr 1 #endif /* GL_KHR_texture_compression_astc_ldr */ #ifndef GL_KHR_texture_compression_astc_sliced_3d #define GL_KHR_texture_compression_astc_sliced_3d 1 #endif /* GL_KHR_texture_compression_astc_sliced_3d */ #ifndef GL_OES_byte_coordinates #define GL_OES_byte_coordinates 1 typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte* coords); typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte* coords); typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte* coords); typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte* coords); typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte* coords); typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y); typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte* coords); typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z); typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte* coords); typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w); typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte* coords); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiTexCoord1bOES(GLenum texture, GLbyte s); GLAPI void APIENTRY glMultiTexCoord1bvOES(GLenum texture, const GLbyte* coords); GLAPI void APIENTRY glMultiTexCoord2bOES(GLenum texture, GLbyte s, GLbyte t); GLAPI void APIENTRY glMultiTexCoord2bvOES(GLenum texture, const GLbyte* coords); GLAPI void APIENTRY glMultiTexCoord3bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r); GLAPI void APIENTRY glMultiTexCoord3bvOES(GLenum texture, const GLbyte* coords); GLAPI void APIENTRY glMultiTexCoord4bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); GLAPI void APIENTRY glMultiTexCoord4bvOES(GLenum texture, const GLbyte* coords); GLAPI void APIENTRY glTexCoord1bOES(GLbyte s); GLAPI void APIENTRY glTexCoord1bvOES(const GLbyte* coords); GLAPI void APIENTRY glTexCoord2bOES(GLbyte s, GLbyte t); GLAPI void APIENTRY glTexCoord2bvOES(const GLbyte* coords); GLAPI void APIENTRY glTexCoord3bOES(GLbyte s, GLbyte t, GLbyte r); GLAPI void APIENTRY glTexCoord3bvOES(const GLbyte* coords); GLAPI void APIENTRY glTexCoord4bOES(GLbyte s, GLbyte t, GLbyte r, GLbyte q); GLAPI void APIENTRY glTexCoord4bvOES(const GLbyte* coords); GLAPI void APIENTRY glVertex2bOES(GLbyte x, GLbyte y); GLAPI void APIENTRY glVertex2bvOES(const GLbyte* coords); GLAPI void APIENTRY glVertex3bOES(GLbyte x, GLbyte y, GLbyte z); GLAPI void APIENTRY glVertex3bvOES(const GLbyte* coords); GLAPI void APIENTRY glVertex4bOES(GLbyte x, GLbyte y, GLbyte z, GLbyte w); GLAPI void APIENTRY glVertex4bvOES(const GLbyte* coords); #endif #endif /* GL_OES_byte_coordinates */ #ifndef GL_OES_compressed_paletted_texture #define GL_OES_compressed_paletted_texture 1 #define GL_PALETTE4_RGB8_OES 0x8B90 #define GL_PALETTE4_RGBA8_OES 0x8B91 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 #define GL_PALETTE4_RGBA4_OES 0x8B93 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 #define GL_PALETTE8_RGB8_OES 0x8B95 #define GL_PALETTE8_RGBA8_OES 0x8B96 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 #define GL_PALETTE8_RGBA4_OES 0x8B98 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 #endif /* GL_OES_compressed_paletted_texture */ #ifndef GL_OES_fixed_point #define GL_OES_fixed_point 1 typedef khronos_int32_t GLfixed; #define GL_FIXED_OES 0x140C typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed* equation); typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed* param); typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed* equation); typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed* param); typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed* params); typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed* m); typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed* param); typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed* m); typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed* params); typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed* params); typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed* params); typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte* bitmap); typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed* components); typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed* components); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed* params); typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed* buffer); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed* v); typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed* values); typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed* params); typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed* component); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed* m); typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed* m); typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed* coords); typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed* coords); typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed* values); typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint* textures, const GLfixed* priorities); typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed* v1, const GLfixed* v2); typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed* params); typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed* coords); typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed* coords); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLfixed ref); GLAPI void APIENTRY glClearColorxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glClearDepthxOES(GLfixed depth); GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed* equation); GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glDepthRangexOES(GLfixed n, GLfixed f); GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed* param); GLAPI void APIENTRY glFrustumxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed* equation); GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed* params); GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed* params); GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed* params); GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed* param); GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed* params); GLAPI void APIENTRY glLineWidthxOES(GLfixed width); GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed* m); GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed* param); GLAPI void APIENTRY glMultMatrixxOES(const GLfixed* m); GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void APIENTRY glOrthoxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed* params); GLAPI void APIENTRY glPointSizexOES(GLfixed size); GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed* params); GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed* params); GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glAccumxOES(GLenum op, GLfixed value); GLAPI void APIENTRY glBitmapxOES(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte* bitmap); GLAPI void APIENTRY glBlendColorxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glClearAccumxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glColor3xOES(GLfixed red, GLfixed green, GLfixed blue); GLAPI void APIENTRY glColor3xvOES(const GLfixed* components); GLAPI void APIENTRY glColor4xvOES(const GLfixed* components); GLAPI void APIENTRY glConvolutionParameterxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glConvolutionParameterxvOES(GLenum target, GLenum pname, const GLfixed* params); GLAPI void APIENTRY glEvalCoord1xOES(GLfixed u); GLAPI void APIENTRY glEvalCoord1xvOES(const GLfixed* coords); GLAPI void APIENTRY glEvalCoord2xOES(GLfixed u, GLfixed v); GLAPI void APIENTRY glEvalCoord2xvOES(const GLfixed* coords); GLAPI void APIENTRY glFeedbackBufferxOES(GLsizei n, GLenum type, const GLfixed* buffer); GLAPI void APIENTRY glGetConvolutionParameterxvOES(GLenum target, GLenum pname, GLfixed* params); GLAPI void APIENTRY glGetHistogramParameterxvOES(GLenum target, GLenum pname, GLfixed* params); GLAPI void APIENTRY glGetLightxOES(GLenum light, GLenum pname, GLfixed* params); GLAPI void APIENTRY glGetMapxvOES(GLenum target, GLenum query, GLfixed* v); GLAPI void APIENTRY glGetMaterialxOES(GLenum face, GLenum pname, GLfixed param); GLAPI void APIENTRY glGetPixelMapxv(GLenum map, GLint size, GLfixed* values); GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed* params); GLAPI void APIENTRY glGetTexLevelParameterxvOES(GLenum target, GLint level, GLenum pname, GLfixed* params); GLAPI void APIENTRY glIndexxOES(GLfixed component); GLAPI void APIENTRY glIndexxvOES(const GLfixed* component); GLAPI void APIENTRY glLoadTransposeMatrixxOES(const GLfixed* m); GLAPI void APIENTRY glMap1xOES(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); GLAPI void APIENTRY glMap2xOES(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); GLAPI void APIENTRY glMapGrid1xOES(GLint n, GLfixed u1, GLfixed u2); GLAPI void APIENTRY glMapGrid2xOES(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); GLAPI void APIENTRY glMultTransposeMatrixxOES(const GLfixed* m); GLAPI void APIENTRY glMultiTexCoord1xOES(GLenum texture, GLfixed s); GLAPI void APIENTRY glMultiTexCoord1xvOES(GLenum texture, const GLfixed* coords); GLAPI void APIENTRY glMultiTexCoord2xOES(GLenum texture, GLfixed s, GLfixed t); GLAPI void APIENTRY glMultiTexCoord2xvOES(GLenum texture, const GLfixed* coords); GLAPI void APIENTRY glMultiTexCoord3xOES(GLenum texture, GLfixed s, GLfixed t, GLfixed r); GLAPI void APIENTRY glMultiTexCoord3xvOES(GLenum texture, const GLfixed* coords); GLAPI void APIENTRY glMultiTexCoord4xvOES(GLenum texture, const GLfixed* coords); GLAPI void APIENTRY glNormal3xvOES(const GLfixed* coords); GLAPI void APIENTRY glPassThroughxOES(GLfixed token); GLAPI void APIENTRY glPixelMapx(GLenum map, GLint size, const GLfixed* values); GLAPI void APIENTRY glPixelStorex(GLenum pname, GLfixed param); GLAPI void APIENTRY glPixelTransferxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glPixelZoomxOES(GLfixed xfactor, GLfixed yfactor); GLAPI void APIENTRY glPrioritizeTexturesxOES(GLsizei n, const GLuint* textures, const GLfixed* priorities); GLAPI void APIENTRY glRasterPos2xOES(GLfixed x, GLfixed y); GLAPI void APIENTRY glRasterPos2xvOES(const GLfixed* coords); GLAPI void APIENTRY glRasterPos3xOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glRasterPos3xvOES(const GLfixed* coords); GLAPI void APIENTRY glRasterPos4xOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w); GLAPI void APIENTRY glRasterPos4xvOES(const GLfixed* coords); GLAPI void APIENTRY glRectxOES(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); GLAPI void APIENTRY glRectxvOES(const GLfixed* v1, const GLfixed* v2); GLAPI void APIENTRY glTexCoord1xOES(GLfixed s); GLAPI void APIENTRY glTexCoord1xvOES(const GLfixed* coords); GLAPI void APIENTRY glTexCoord2xOES(GLfixed s, GLfixed t); GLAPI void APIENTRY glTexCoord2xvOES(const GLfixed* coords); GLAPI void APIENTRY glTexCoord3xOES(GLfixed s, GLfixed t, GLfixed r); GLAPI void APIENTRY glTexCoord3xvOES(const GLfixed* coords); GLAPI void APIENTRY glTexCoord4xOES(GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void APIENTRY glTexCoord4xvOES(const GLfixed* coords); GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed* params); GLAPI void APIENTRY glVertex2xOES(GLfixed x); GLAPI void APIENTRY glVertex2xvOES(const GLfixed* coords); GLAPI void APIENTRY glVertex3xOES(GLfixed x, GLfixed y); GLAPI void APIENTRY glVertex3xvOES(const GLfixed* coords); GLAPI void APIENTRY glVertex4xOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glVertex4xvOES(const GLfixed* coords); #endif #endif /* GL_OES_fixed_point */ #ifndef GL_OES_query_matrix #define GL_OES_query_matrix 1 typedef GLbitfield(APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed* mantissa, GLint* exponent); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed* mantissa, GLint* exponent); #endif #endif /* GL_OES_query_matrix */ #ifndef GL_OES_read_format #define GL_OES_read_format 1 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B #endif /* GL_OES_read_format */ #ifndef GL_OES_single_precision #define GL_OES_single_precision 1 typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glClearDepthfOES(GLclampf depth); GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat* equation); GLAPI void APIENTRY glDepthRangefOES(GLclampf n, GLclampf f); GLAPI void APIENTRY glFrustumfOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat* equation); GLAPI void APIENTRY glOrthofOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); #endif #endif /* GL_OES_single_precision */ #ifndef GL_3DFX_multisample #define GL_3DFX_multisample 1 #define GL_MULTISAMPLE_3DFX 0x86B2 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 #define GL_SAMPLES_3DFX 0x86B4 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 #endif /* GL_3DFX_multisample */ #ifndef GL_3DFX_tbuffer #define GL_3DFX_tbuffer 1 typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTbufferMask3DFX(GLuint mask); #endif #endif /* GL_3DFX_tbuffer */ #ifndef GL_3DFX_texture_compression_FXT1 #define GL_3DFX_texture_compression_FXT1 1 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 #endif /* GL_3DFX_texture_compression_FXT1 */ #ifndef GL_AMD_blend_minmax_factor #define GL_AMD_blend_minmax_factor 1 #define GL_FACTOR_MIN_AMD 0x901C #define GL_FACTOR_MAX_AMD 0x901D #endif /* GL_AMD_blend_minmax_factor */ #ifndef GL_AMD_conservative_depth #define GL_AMD_conservative_depth 1 #endif /* GL_AMD_conservative_depth */ #ifndef GL_AMD_debug_output #define GL_AMD_debug_output 1 typedef void (APIENTRY* GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam); #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void* userParam); typedef GLuint(APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); GLAPI void APIENTRY glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); GLAPI void APIENTRY glDebugMessageCallbackAMD(GLDEBUGPROCAMD callback, void* userParam); GLAPI GLuint APIENTRY glGetDebugMessageLogAMD(GLuint count, GLsizei bufSize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); #endif #endif /* GL_AMD_debug_output */ #ifndef GL_AMD_depth_clamp_separate #define GL_AMD_depth_clamp_separate 1 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E #define GL_DEPTH_CLAMP_FAR_AMD 0x901F #endif /* GL_AMD_depth_clamp_separate */ #ifndef GL_AMD_draw_buffers_blend #define GL_AMD_draw_buffers_blend 1 typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst); GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); GLAPI void APIENTRY glBlendEquationIndexedAMD(GLuint buf, GLenum mode); GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha); #endif #endif /* GL_AMD_draw_buffers_blend */ #ifndef GL_AMD_framebuffer_multisample_advanced #define GL_AMD_framebuffer_multisample_advanced 1 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); #endif #endif /* GL_AMD_framebuffer_multisample_advanced */ #ifndef GL_AMD_framebuffer_sample_positions #define GL_AMD_framebuffer_sample_positions 1 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F #define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE #define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF #define GL_ALL_PIXELS_AMD 0xFFFFFFFF typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat* values); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat* values); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD(GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat* values); GLAPI void APIENTRY glNamedFramebufferSamplePositionsfvAMD(GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat* values); GLAPI void APIENTRY glGetFramebufferParameterfvAMD(GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD(GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); #endif #endif /* GL_AMD_framebuffer_sample_positions */ #ifndef GL_AMD_gcn_shader #define GL_AMD_gcn_shader 1 #endif /* GL_AMD_gcn_shader */ #ifndef GL_AMD_gpu_shader_half_float #define GL_AMD_gpu_shader_half_float 1 #define GL_FLOAT16_NV 0x8FF8 #define GL_FLOAT16_VEC2_NV 0x8FF9 #define GL_FLOAT16_VEC3_NV 0x8FFA #define GL_FLOAT16_VEC4_NV 0x8FFB #define GL_FLOAT16_MAT2_AMD 0x91C5 #define GL_FLOAT16_MAT3_AMD 0x91C6 #define GL_FLOAT16_MAT4_AMD 0x91C7 #define GL_FLOAT16_MAT2x3_AMD 0x91C8 #define GL_FLOAT16_MAT2x4_AMD 0x91C9 #define GL_FLOAT16_MAT3x2_AMD 0x91CA #define GL_FLOAT16_MAT3x4_AMD 0x91CB #define GL_FLOAT16_MAT4x2_AMD 0x91CC #define GL_FLOAT16_MAT4x3_AMD 0x91CD #endif /* GL_AMD_gpu_shader_half_float */ #ifndef GL_AMD_gpu_shader_int16 #define GL_AMD_gpu_shader_int16 1 #endif /* GL_AMD_gpu_shader_int16 */ #ifndef GL_AMD_gpu_shader_int64 #define GL_AMD_gpu_shader_int64 1 typedef khronos_int64_t GLint64EXT; #define GL_INT64_NV 0x140E #define GL_UNSIGNED_INT64_NV 0x140F #define GL_INT8_NV 0x8FE0 #define GL_INT8_VEC2_NV 0x8FE1 #define GL_INT8_VEC3_NV 0x8FE2 #define GL_INT8_VEC4_NV 0x8FE3 #define GL_INT16_NV 0x8FE4 #define GL_INT16_VEC2_NV 0x8FE5 #define GL_INT16_VEC3_NV 0x8FE6 #define GL_INT16_VEC4_NV 0x8FE7 #define GL_INT64_VEC2_NV 0x8FE9 #define GL_INT64_VEC3_NV 0x8FEA #define GL_INT64_VEC4_NV 0x8FEB #define GL_UNSIGNED_INT8_NV 0x8FEC #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF #define GL_UNSIGNED_INT16_NV 0x8FF0 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUniform1i64NV(GLint location, GLint64EXT x); GLAPI void APIENTRY glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y); GLAPI void APIENTRY glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); GLAPI void APIENTRY glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); GLAPI void APIENTRY glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glUniform1ui64NV(GLint location, GLuint64EXT x); GLAPI void APIENTRY glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y); GLAPI void APIENTRY glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); GLAPI void APIENTRY glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); GLAPI void APIENTRY glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT* params); GLAPI void APIENTRY glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT* params); GLAPI void APIENTRY glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x); GLAPI void APIENTRY glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); GLAPI void APIENTRY glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); GLAPI void APIENTRY glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); GLAPI void APIENTRY glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT* value); GLAPI void APIENTRY glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x); GLAPI void APIENTRY glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); GLAPI void APIENTRY glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); GLAPI void APIENTRY glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); GLAPI void APIENTRY glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); #endif #endif /* GL_AMD_gpu_shader_int64 */ #ifndef GL_AMD_interleaved_elements #define GL_AMD_interleaved_elements 1 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribParameteriAMD(GLuint index, GLenum pname, GLint param); #endif #endif /* GL_AMD_interleaved_elements */ #ifndef GL_AMD_multi_draw_indirect #define GL_AMD_multi_draw_indirect 1 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void* indirect, GLsizei primcount, GLsizei stride); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void* indirect, GLsizei primcount, GLsizei stride); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysIndirectAMD(GLenum mode, const void* indirect, GLsizei primcount, GLsizei stride); GLAPI void APIENTRY glMultiDrawElementsIndirectAMD(GLenum mode, GLenum type, const void* indirect, GLsizei primcount, GLsizei stride); #endif #endif /* GL_AMD_multi_draw_indirect */ #ifndef GL_AMD_name_gen_delete #define GL_AMD_name_gen_delete 1 #define GL_DATA_BUFFER_AMD 0x9151 #define GL_PERFORMANCE_MONITOR_AMD 0x9152 #define GL_QUERY_OBJECT_AMD 0x9153 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 #define GL_SAMPLER_OBJECT_AMD 0x9155 typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); typedef GLboolean(APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenNamesAMD(GLenum identifier, GLuint num, GLuint* names); GLAPI void APIENTRY glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint* names); GLAPI GLboolean APIENTRY glIsNameAMD(GLenum identifier, GLuint name); #endif #endif /* GL_AMD_name_gen_delete */ #ifndef GL_AMD_occlusion_query_event #define GL_AMD_occlusion_query_event 1 #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glQueryObjectParameteruiAMD(GLenum target, GLuint id, GLenum pname, GLuint param); #endif #endif /* GL_AMD_occlusion_query_event */ #ifndef GL_AMD_performance_monitor #define GL_AMD_performance_monitor 1 #define GL_COUNTER_TYPE_AMD 0x8BC0 #define GL_COUNTER_RANGE_AMD 0x8BC1 #define GL_UNSIGNED_INT64_AMD 0x8BC2 #define GL_PERCENTAGE_AMD 0x8BC3 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 #define GL_PERFMON_RESULT_AMD 0x8BC6 typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint* groups); typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters); typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString); typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString); typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void* data); typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetPerfMonitorGroupsAMD(GLint* numGroups, GLsizei groupsSize, GLuint* groups); GLAPI void APIENTRY glGetPerfMonitorCountersAMD(GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters); GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString); GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString); GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, void* data); GLAPI void APIENTRY glGenPerfMonitorsAMD(GLsizei n, GLuint* monitors); GLAPI void APIENTRY glDeletePerfMonitorsAMD(GLsizei n, GLuint* monitors); GLAPI void APIENTRY glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); GLAPI void APIENTRY glBeginPerfMonitorAMD(GLuint monitor); GLAPI void APIENTRY glEndPerfMonitorAMD(GLuint monitor); GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten); #endif #endif /* GL_AMD_performance_monitor */ #ifndef GL_AMD_pinned_memory #define GL_AMD_pinned_memory 1 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 #endif /* GL_AMD_pinned_memory */ #ifndef GL_AMD_query_buffer_object #define GL_AMD_query_buffer_object 1 #define GL_QUERY_BUFFER_AMD 0x9192 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 #endif /* GL_AMD_query_buffer_object */ #ifndef GL_AMD_sample_positions #define GL_AMD_sample_positions 1 typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat* val); #endif #endif /* GL_AMD_sample_positions */ #ifndef GL_AMD_seamless_cubemap_per_texture #define GL_AMD_seamless_cubemap_per_texture 1 #endif /* GL_AMD_seamless_cubemap_per_texture */ #ifndef GL_AMD_shader_atomic_counter_ops #define GL_AMD_shader_atomic_counter_ops 1 #endif /* GL_AMD_shader_atomic_counter_ops */ #ifndef GL_AMD_shader_ballot #define GL_AMD_shader_ballot 1 #endif /* GL_AMD_shader_ballot */ #ifndef GL_AMD_shader_explicit_vertex_parameter #define GL_AMD_shader_explicit_vertex_parameter 1 #endif /* GL_AMD_shader_explicit_vertex_parameter */ #ifndef GL_AMD_shader_gpu_shader_half_float_fetch #define GL_AMD_shader_gpu_shader_half_float_fetch 1 #endif /* GL_AMD_shader_gpu_shader_half_float_fetch */ #ifndef GL_AMD_shader_image_load_store_lod #define GL_AMD_shader_image_load_store_lod 1 #endif /* GL_AMD_shader_image_load_store_lod */ #ifndef GL_AMD_shader_stencil_export #define GL_AMD_shader_stencil_export 1 #endif /* GL_AMD_shader_stencil_export */ #ifndef GL_AMD_shader_trinary_minmax #define GL_AMD_shader_trinary_minmax 1 #endif /* GL_AMD_shader_trinary_minmax */ #ifndef GL_AMD_sparse_texture #define GL_AMD_sparse_texture 1 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A #define GL_MIN_SPARSE_LEVEL_AMD 0x919B #define GL_MIN_LOD_WARNING_AMD 0x919C #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexStorageSparseAMD(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); GLAPI void APIENTRY glTextureStorageSparseAMD(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); #endif #endif /* GL_AMD_sparse_texture */ #ifndef GL_AMD_stencil_operation_extended #define GL_AMD_stencil_operation_extended 1 #define GL_SET_AMD 0x874A #define GL_REPLACE_VALUE_AMD 0x874B #define GL_STENCIL_OP_VALUE_AMD 0x874C #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStencilOpValueAMD(GLenum face, GLuint value); #endif #endif /* GL_AMD_stencil_operation_extended */ #ifndef GL_AMD_texture_gather_bias_lod #define GL_AMD_texture_gather_bias_lod 1 #endif /* GL_AMD_texture_gather_bias_lod */ #ifndef GL_AMD_texture_texture4 #define GL_AMD_texture_texture4 1 #endif /* GL_AMD_texture_texture4 */ #ifndef GL_AMD_transform_feedback3_lines_triangles #define GL_AMD_transform_feedback3_lines_triangles 1 #endif /* GL_AMD_transform_feedback3_lines_triangles */ #ifndef GL_AMD_transform_feedback4 #define GL_AMD_transform_feedback4 1 #define GL_STREAM_RASTERIZATION_AMD 0x91A0 #endif /* GL_AMD_transform_feedback4 */ #ifndef GL_AMD_vertex_shader_layer #define GL_AMD_vertex_shader_layer 1 #endif /* GL_AMD_vertex_shader_layer */ #ifndef GL_AMD_vertex_shader_tessellator #define GL_AMD_vertex_shader_tessellator 1 #define GL_SAMPLER_BUFFER_AMD 0x9001 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 #define GL_TESSELLATION_MODE_AMD 0x9004 #define GL_TESSELLATION_FACTOR_AMD 0x9005 #define GL_DISCRETE_AMD 0x9006 #define GL_CONTINUOUS_AMD 0x9007 typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor); GLAPI void APIENTRY glTessellationModeAMD(GLenum mode); #endif #endif /* GL_AMD_vertex_shader_tessellator */ #ifndef GL_AMD_vertex_shader_viewport_index #define GL_AMD_vertex_shader_viewport_index 1 #endif /* GL_AMD_vertex_shader_viewport_index */ #ifndef GL_APPLE_aux_depth_stencil #define GL_APPLE_aux_depth_stencil 1 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 #endif /* GL_APPLE_aux_depth_stencil */ #ifndef GL_APPLE_client_storage #define GL_APPLE_client_storage 1 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 #endif /* GL_APPLE_client_storage */ #ifndef GL_APPLE_element_array #define GL_APPLE_element_array 1 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void* pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei* count, GLsizei primcount); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerAPPLE(GLenum type, const void* pointer); GLAPI void APIENTRY glDrawElementArrayAPPLE(GLenum mode, GLint first, GLsizei count); GLAPI void APIENTRY glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); GLAPI void APIENTRY glMultiDrawElementArrayAPPLE(GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount); GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei* count, GLsizei primcount); #endif #endif /* GL_APPLE_element_array */ #ifndef GL_APPLE_fence #define GL_APPLE_fence 1 #define GL_DRAW_PIXELS_APPLE 0x8A0A #define GL_FENCE_APPLE 0x8A0B typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); typedef GLboolean(APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); typedef GLboolean(APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); typedef GLboolean(APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenFencesAPPLE(GLsizei n, GLuint* fences); GLAPI void APIENTRY glDeleteFencesAPPLE(GLsizei n, const GLuint* fences); GLAPI void APIENTRY glSetFenceAPPLE(GLuint fence); GLAPI GLboolean APIENTRY glIsFenceAPPLE(GLuint fence); GLAPI GLboolean APIENTRY glTestFenceAPPLE(GLuint fence); GLAPI void APIENTRY glFinishFenceAPPLE(GLuint fence); GLAPI GLboolean APIENTRY glTestObjectAPPLE(GLenum object, GLuint name); GLAPI void APIENTRY glFinishObjectAPPLE(GLenum object, GLint name); #endif #endif /* GL_APPLE_fence */ #ifndef GL_APPLE_float_pixels #define GL_APPLE_float_pixels 1 #define GL_HALF_APPLE 0x140B #define GL_RGBA_FLOAT32_APPLE 0x8814 #define GL_RGB_FLOAT32_APPLE 0x8815 #define GL_ALPHA_FLOAT32_APPLE 0x8816 #define GL_INTENSITY_FLOAT32_APPLE 0x8817 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 #define GL_RGBA_FLOAT16_APPLE 0x881A #define GL_RGB_FLOAT16_APPLE 0x881B #define GL_ALPHA_FLOAT16_APPLE 0x881C #define GL_INTENSITY_FLOAT16_APPLE 0x881D #define GL_LUMINANCE_FLOAT16_APPLE 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F #define GL_COLOR_FLOAT_APPLE 0x8A0F #endif /* GL_APPLE_float_pixels */ #ifndef GL_APPLE_flush_buffer_range #define GL_APPLE_flush_buffer_range 1 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size); #endif #endif /* GL_APPLE_flush_buffer_range */ #ifndef GL_APPLE_object_purgeable #define GL_APPLE_object_purgeable 1 #define GL_BUFFER_OBJECT_APPLE 0x85B3 #define GL_RELEASED_APPLE 0x8A19 #define GL_VOLATILE_APPLE 0x8A1A #define GL_RETAINED_APPLE 0x8A1B #define GL_UNDEFINED_APPLE 0x8A1C #define GL_PURGEABLE_APPLE 0x8A1D typedef GLenum(APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); typedef GLenum(APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLenum APIENTRY glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); GLAPI void APIENTRY glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params); #endif #endif /* GL_APPLE_object_purgeable */ #ifndef GL_APPLE_rgb_422 #define GL_APPLE_rgb_422 1 #define GL_RGB_422_APPLE 0x8A1F #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB #define GL_RGB_RAW_422_APPLE 0x8A51 #endif /* GL_APPLE_rgb_422 */ #ifndef GL_APPLE_row_bytes #define GL_APPLE_row_bytes 1 #define GL_PACK_ROW_BYTES_APPLE 0x8A15 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 #endif /* GL_APPLE_row_bytes */ #ifndef GL_APPLE_specular_vector #define GL_APPLE_specular_vector 1 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 #endif /* GL_APPLE_specular_vector */ #ifndef GL_APPLE_texture_range #define GL_APPLE_texture_range 1 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC #define GL_STORAGE_PRIVATE_APPLE 0x85BD #define GL_STORAGE_CACHED_APPLE 0x85BE #define GL_STORAGE_SHARED_APPLE 0x85BF typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void* pointer); typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void** params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureRangeAPPLE(GLenum target, GLsizei length, const void* pointer); GLAPI void APIENTRY glGetTexParameterPointervAPPLE(GLenum target, GLenum pname, void** params); #endif #endif /* GL_APPLE_texture_range */ #ifndef GL_APPLE_transform_hint #define GL_APPLE_transform_hint 1 #define GL_TRANSFORM_HINT_APPLE 0x85B1 #endif /* GL_APPLE_transform_hint */ #ifndef GL_APPLE_vertex_array_object #define GL_APPLE_vertex_array_object 1 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint* arrays); typedef GLboolean(APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindVertexArrayAPPLE(GLuint array); GLAPI void APIENTRY glDeleteVertexArraysAPPLE(GLsizei n, const GLuint* arrays); GLAPI void APIENTRY glGenVertexArraysAPPLE(GLsizei n, GLuint* arrays); GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE(GLuint array); #endif #endif /* GL_APPLE_vertex_array_object */ #ifndef GL_APPLE_vertex_array_range #define GL_APPLE_vertex_array_range 1 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 #define GL_STORAGE_CLIENT_APPLE 0x85B4 typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexArrayRangeAPPLE(GLsizei length, void* pointer); GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE(GLsizei length, void* pointer); GLAPI void APIENTRY glVertexArrayParameteriAPPLE(GLenum pname, GLint param); #endif #endif /* GL_APPLE_vertex_array_range */ #ifndef GL_APPLE_vertex_program_evaluators #define GL_APPLE_vertex_program_evaluators 1 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); typedef GLboolean(APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glEnableVertexAttribAPPLE(GLuint index, GLenum pname); GLAPI void APIENTRY glDisableVertexAttribAPPLE(GLuint index, GLenum pname); GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname); GLAPI void APIENTRY glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); GLAPI void APIENTRY glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); GLAPI void APIENTRY glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); GLAPI void APIENTRY glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); #endif #endif /* GL_APPLE_vertex_program_evaluators */ #ifndef GL_APPLE_ycbcr_422 #define GL_APPLE_ycbcr_422 1 #define GL_YCBCR_422_APPLE 0x85B9 #endif /* GL_APPLE_ycbcr_422 */ #ifndef GL_ATI_draw_buffers #define GL_ATI_draw_buffers 1 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER5_ATI 0x882A #define GL_DRAW_BUFFER6_ATI 0x882B #define GL_DRAW_BUFFER7_ATI 0x882C #define GL_DRAW_BUFFER8_ATI 0x882D #define GL_DRAW_BUFFER9_ATI 0x882E #define GL_DRAW_BUFFER10_ATI 0x882F #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER15_ATI 0x8834 typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersATI(GLsizei n, const GLenum* bufs); #endif #endif /* GL_ATI_draw_buffers */ #ifndef GL_ATI_element_array #define GL_ATI_element_array 1 #define GL_ELEMENT_ARRAY_ATI 0x8768 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void* pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerATI(GLenum type, const void* pointer); GLAPI void APIENTRY glDrawElementArrayATI(GLenum mode, GLsizei count); GLAPI void APIENTRY glDrawRangeElementArrayATI(GLenum mode, GLuint start, GLuint end, GLsizei count); #endif #endif /* GL_ATI_element_array */ #ifndef GL_ATI_envmap_bumpmap #define GL_ATI_envmap_bumpmap 1 #define GL_BUMP_ROT_MATRIX_ATI 0x8775 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 #define GL_BUMP_TEX_UNITS_ATI 0x8778 #define GL_DUDV_ATI 0x8779 #define GL_DU8DV8_ATI 0x877A #define GL_BUMP_ENVMAP_ATI 0x877B #define GL_BUMP_TARGET_ATI 0x877C typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint* param); typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat* param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat* param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexBumpParameterivATI(GLenum pname, const GLint* param); GLAPI void APIENTRY glTexBumpParameterfvATI(GLenum pname, const GLfloat* param); GLAPI void APIENTRY glGetTexBumpParameterivATI(GLenum pname, GLint* param); GLAPI void APIENTRY glGetTexBumpParameterfvATI(GLenum pname, GLfloat* param); #endif #endif /* GL_ATI_envmap_bumpmap */ #ifndef GL_ATI_fragment_shader #define GL_ATI_fragment_shader 1 #define GL_FRAGMENT_SHADER_ATI 0x8920 #define GL_REG_0_ATI 0x8921 #define GL_REG_1_ATI 0x8922 #define GL_REG_2_ATI 0x8923 #define GL_REG_3_ATI 0x8924 #define GL_REG_4_ATI 0x8925 #define GL_REG_5_ATI 0x8926 #define GL_REG_6_ATI 0x8927 #define GL_REG_7_ATI 0x8928 #define GL_REG_8_ATI 0x8929 #define GL_REG_9_ATI 0x892A #define GL_REG_10_ATI 0x892B #define GL_REG_11_ATI 0x892C #define GL_REG_12_ATI 0x892D #define GL_REG_13_ATI 0x892E #define GL_REG_14_ATI 0x892F #define GL_REG_15_ATI 0x8930 #define GL_REG_16_ATI 0x8931 #define GL_REG_17_ATI 0x8932 #define GL_REG_18_ATI 0x8933 #define GL_REG_19_ATI 0x8934 #define GL_REG_20_ATI 0x8935 #define GL_REG_21_ATI 0x8936 #define GL_REG_22_ATI 0x8937 #define GL_REG_23_ATI 0x8938 #define GL_REG_24_ATI 0x8939 #define GL_REG_25_ATI 0x893A #define GL_REG_26_ATI 0x893B #define GL_REG_27_ATI 0x893C #define GL_REG_28_ATI 0x893D #define GL_REG_29_ATI 0x893E #define GL_REG_30_ATI 0x893F #define GL_REG_31_ATI 0x8940 #define GL_CON_0_ATI 0x8941 #define GL_CON_1_ATI 0x8942 #define GL_CON_2_ATI 0x8943 #define GL_CON_3_ATI 0x8944 #define GL_CON_4_ATI 0x8945 #define GL_CON_5_ATI 0x8946 #define GL_CON_6_ATI 0x8947 #define GL_CON_7_ATI 0x8948 #define GL_CON_8_ATI 0x8949 #define GL_CON_9_ATI 0x894A #define GL_CON_10_ATI 0x894B #define GL_CON_11_ATI 0x894C #define GL_CON_12_ATI 0x894D #define GL_CON_13_ATI 0x894E #define GL_CON_14_ATI 0x894F #define GL_CON_15_ATI 0x8950 #define GL_CON_16_ATI 0x8951 #define GL_CON_17_ATI 0x8952 #define GL_CON_18_ATI 0x8953 #define GL_CON_19_ATI 0x8954 #define GL_CON_20_ATI 0x8955 #define GL_CON_21_ATI 0x8956 #define GL_CON_22_ATI 0x8957 #define GL_CON_23_ATI 0x8958 #define GL_CON_24_ATI 0x8959 #define GL_CON_25_ATI 0x895A #define GL_CON_26_ATI 0x895B #define GL_CON_27_ATI 0x895C #define GL_CON_28_ATI 0x895D #define GL_CON_29_ATI 0x895E #define GL_CON_30_ATI 0x895F #define GL_CON_31_ATI 0x8960 #define GL_MOV_ATI 0x8961 #define GL_ADD_ATI 0x8963 #define GL_MUL_ATI 0x8964 #define GL_SUB_ATI 0x8965 #define GL_DOT3_ATI 0x8966 #define GL_DOT4_ATI 0x8967 #define GL_MAD_ATI 0x8968 #define GL_LERP_ATI 0x8969 #define GL_CND_ATI 0x896A #define GL_CND0_ATI 0x896B #define GL_DOT2_ADD_ATI 0x896C #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F #define GL_NUM_PASSES_ATI 0x8970 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 #define GL_SWIZZLE_STR_ATI 0x8976 #define GL_SWIZZLE_STQ_ATI 0x8977 #define GL_SWIZZLE_STR_DR_ATI 0x8978 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 #define GL_SWIZZLE_STRQ_ATI 0x897A #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B #define GL_RED_BIT_ATI 0x00000001 #define GL_GREEN_BIT_ATI 0x00000002 #define GL_BLUE_BIT_ATI 0x00000004 #define GL_2X_BIT_ATI 0x00000001 #define GL_4X_BIT_ATI 0x00000002 #define GL_8X_BIT_ATI 0x00000004 #define GL_HALF_BIT_ATI 0x00000008 #define GL_QUARTER_BIT_ATI 0x00000010 #define GL_EIGHTH_BIT_ATI 0x00000020 #define GL_SATURATE_BIT_ATI 0x00000040 #define GL_COMP_BIT_ATI 0x00000002 #define GL_NEGATE_BIT_ATI 0x00000004 #define GL_BIAS_BIT_ATI 0x00000008 typedef GLuint(APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glGenFragmentShadersATI(GLuint range); GLAPI void APIENTRY glBindFragmentShaderATI(GLuint id); GLAPI void APIENTRY glDeleteFragmentShaderATI(GLuint id); GLAPI void APIENTRY glBeginFragmentShaderATI(void); GLAPI void APIENTRY glEndFragmentShaderATI(void); GLAPI void APIENTRY glPassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle); GLAPI void APIENTRY glSampleMapATI(GLuint dst, GLuint interp, GLenum swizzle); GLAPI void APIENTRY glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); GLAPI void APIENTRY glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); GLAPI void APIENTRY glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); GLAPI void APIENTRY glAlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); GLAPI void APIENTRY glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); GLAPI void APIENTRY glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); GLAPI void APIENTRY glSetFragmentShaderConstantATI(GLuint dst, const GLfloat* value); #endif #endif /* GL_ATI_fragment_shader */ #ifndef GL_ATI_map_object_buffer #define GL_ATI_map_object_buffer 1 typedef void* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void* APIENTRY glMapObjectBufferATI(GLuint buffer); GLAPI void APIENTRY glUnmapObjectBufferATI(GLuint buffer); #endif #endif /* GL_ATI_map_object_buffer */ #ifndef GL_ATI_meminfo #define GL_ATI_meminfo 1 #define GL_VBO_FREE_MEMORY_ATI 0x87FB #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD #endif /* GL_ATI_meminfo */ #ifndef GL_ATI_pixel_format_float #define GL_ATI_pixel_format_float 1 #define GL_RGBA_FLOAT_MODE_ATI 0x8820 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #endif /* GL_ATI_pixel_format_float */ #ifndef GL_ATI_pn_triangles #define GL_ATI_pn_triangles 1 #define GL_PN_TRIANGLES_ATI 0x87F0 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPNTrianglesiATI(GLenum pname, GLint param); GLAPI void APIENTRY glPNTrianglesfATI(GLenum pname, GLfloat param); #endif #endif /* GL_ATI_pn_triangles */ #ifndef GL_ATI_separate_stencil #define GL_ATI_separate_stencil 1 #define GL_STENCIL_BACK_FUNC_ATI 0x8800 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStencilOpSeparateATI(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); GLAPI void APIENTRY glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); #endif #endif /* GL_ATI_separate_stencil */ #ifndef GL_ATI_text_fragment_shader #define GL_ATI_text_fragment_shader 1 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 #endif /* GL_ATI_text_fragment_shader */ #ifndef GL_ATI_texture_env_combine3 #define GL_ATI_texture_env_combine3 1 #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 #define GL_MODULATE_SUBTRACT_ATI 0x8746 #endif /* GL_ATI_texture_env_combine3 */ #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA_FLOAT16_ATI 0x881A #define GL_RGB_FLOAT16_ATI 0x881B #define GL_ALPHA_FLOAT16_ATI 0x881C #define GL_INTENSITY_FLOAT16_ATI 0x881D #define GL_LUMINANCE_FLOAT16_ATI 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F #endif /* GL_ATI_texture_float */ #ifndef GL_ATI_texture_mirror_once #define GL_ATI_texture_mirror_once 1 #define GL_MIRROR_CLAMP_ATI 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 #endif /* GL_ATI_texture_mirror_once */ #ifndef GL_ATI_vertex_array_object #define GL_ATI_vertex_array_object 1 #define GL_STATIC_ATI 0x8760 #define GL_DYNAMIC_ATI 0x8761 #define GL_PRESERVE_ATI 0x8762 #define GL_DISCARD_ATI 0x8763 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 typedef GLuint(APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void* pointer, GLenum usage); typedef GLboolean(APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glNewObjectBufferATI(GLsizei size, const void* pointer, GLenum usage); GLAPI GLboolean APIENTRY glIsObjectBufferATI(GLuint buffer); GLAPI void APIENTRY glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve); GLAPI void APIENTRY glGetObjectBufferfvATI(GLuint buffer, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetObjectBufferivATI(GLuint buffer, GLenum pname, GLint* params); GLAPI void APIENTRY glFreeObjectBufferATI(GLuint buffer); GLAPI void APIENTRY glArrayObjectATI(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); GLAPI void APIENTRY glGetArrayObjectfvATI(GLenum array, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetArrayObjectivATI(GLenum array, GLenum pname, GLint* params); GLAPI void APIENTRY glVariantArrayObjectATI(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); GLAPI void APIENTRY glGetVariantArrayObjectfvATI(GLuint id, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetVariantArrayObjectivATI(GLuint id, GLenum pname, GLint* params); #endif #endif /* GL_ATI_vertex_array_object */ #ifndef GL_ATI_vertex_attrib_array_object #define GL_ATI_vertex_attrib_array_object 1 typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribArrayObjectATI(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI(GLuint index, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI(GLuint index, GLenum pname, GLint* params); #endif #endif /* GL_ATI_vertex_attrib_array_object */ #ifndef GL_ATI_vertex_streams #define GL_ATI_vertex_streams 1 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B #define GL_VERTEX_STREAM0_ATI 0x876C #define GL_VERTEX_STREAM1_ATI 0x876D #define GL_VERTEX_STREAM2_ATI 0x876E #define GL_VERTEX_STREAM3_ATI 0x876F #define GL_VERTEX_STREAM4_ATI 0x8770 #define GL_VERTEX_STREAM5_ATI 0x8771 #define GL_VERTEX_STREAM6_ATI 0x8772 #define GL_VERTEX_STREAM7_ATI 0x8773 #define GL_VERTEX_SOURCE_ATI 0x8774 typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat* coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble* coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte* coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort* coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint* coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat* coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble* coords); typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexStream1sATI(GLenum stream, GLshort x); GLAPI void APIENTRY glVertexStream1svATI(GLenum stream, const GLshort* coords); GLAPI void APIENTRY glVertexStream1iATI(GLenum stream, GLint x); GLAPI void APIENTRY glVertexStream1ivATI(GLenum stream, const GLint* coords); GLAPI void APIENTRY glVertexStream1fATI(GLenum stream, GLfloat x); GLAPI void APIENTRY glVertexStream1fvATI(GLenum stream, const GLfloat* coords); GLAPI void APIENTRY glVertexStream1dATI(GLenum stream, GLdouble x); GLAPI void APIENTRY glVertexStream1dvATI(GLenum stream, const GLdouble* coords); GLAPI void APIENTRY glVertexStream2sATI(GLenum stream, GLshort x, GLshort y); GLAPI void APIENTRY glVertexStream2svATI(GLenum stream, const GLshort* coords); GLAPI void APIENTRY glVertexStream2iATI(GLenum stream, GLint x, GLint y); GLAPI void APIENTRY glVertexStream2ivATI(GLenum stream, const GLint* coords); GLAPI void APIENTRY glVertexStream2fATI(GLenum stream, GLfloat x, GLfloat y); GLAPI void APIENTRY glVertexStream2fvATI(GLenum stream, const GLfloat* coords); GLAPI void APIENTRY glVertexStream2dATI(GLenum stream, GLdouble x, GLdouble y); GLAPI void APIENTRY glVertexStream2dvATI(GLenum stream, const GLdouble* coords); GLAPI void APIENTRY glVertexStream3sATI(GLenum stream, GLshort x, GLshort y, GLshort z); GLAPI void APIENTRY glVertexStream3svATI(GLenum stream, const GLshort* coords); GLAPI void APIENTRY glVertexStream3iATI(GLenum stream, GLint x, GLint y, GLint z); GLAPI void APIENTRY glVertexStream3ivATI(GLenum stream, const GLint* coords); GLAPI void APIENTRY glVertexStream3fATI(GLenum stream, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glVertexStream3fvATI(GLenum stream, const GLfloat* coords); GLAPI void APIENTRY glVertexStream3dATI(GLenum stream, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glVertexStream3dvATI(GLenum stream, const GLdouble* coords); GLAPI void APIENTRY glVertexStream4sATI(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void APIENTRY glVertexStream4svATI(GLenum stream, const GLshort* coords); GLAPI void APIENTRY glVertexStream4iATI(GLenum stream, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glVertexStream4ivATI(GLenum stream, const GLint* coords); GLAPI void APIENTRY glVertexStream4fATI(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glVertexStream4fvATI(GLenum stream, const GLfloat* coords); GLAPI void APIENTRY glVertexStream4dATI(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glVertexStream4dvATI(GLenum stream, const GLdouble* coords); GLAPI void APIENTRY glNormalStream3bATI(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); GLAPI void APIENTRY glNormalStream3bvATI(GLenum stream, const GLbyte* coords); GLAPI void APIENTRY glNormalStream3sATI(GLenum stream, GLshort nx, GLshort ny, GLshort nz); GLAPI void APIENTRY glNormalStream3svATI(GLenum stream, const GLshort* coords); GLAPI void APIENTRY glNormalStream3iATI(GLenum stream, GLint nx, GLint ny, GLint nz); GLAPI void APIENTRY glNormalStream3ivATI(GLenum stream, const GLint* coords); GLAPI void APIENTRY glNormalStream3fATI(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); GLAPI void APIENTRY glNormalStream3fvATI(GLenum stream, const GLfloat* coords); GLAPI void APIENTRY glNormalStream3dATI(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); GLAPI void APIENTRY glNormalStream3dvATI(GLenum stream, const GLdouble* coords); GLAPI void APIENTRY glClientActiveVertexStreamATI(GLenum stream); GLAPI void APIENTRY glVertexBlendEnviATI(GLenum pname, GLint param); GLAPI void APIENTRY glVertexBlendEnvfATI(GLenum pname, GLfloat param); #endif #endif /* GL_ATI_vertex_streams */ #ifndef GL_EXT_422_pixels #define GL_EXT_422_pixels 1 #define GL_422_EXT 0x80CC #define GL_422_REV_EXT 0x80CD #define GL_422_AVERAGE_EXT 0x80CE #define GL_422_REV_AVERAGE_EXT 0x80CF #endif /* GL_EXT_422_pixels */ #ifndef GL_EXT_EGL_image_storage #define GL_EXT_EGL_image_storage 1 typedef void* GLeglImageOES; typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glEGLImageTargetTexStorageEXT(GLenum target, GLeglImageOES image, const GLint* attrib_list); GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT(GLuint texture, GLeglImageOES image, const GLint* attrib_list); #endif #endif /* GL_EXT_EGL_image_storage */ #ifndef GL_EXT_EGL_sync #define GL_EXT_EGL_sync 1 #endif /* GL_EXT_EGL_sync */ #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #define GL_ABGR_EXT 0x8000 #endif /* GL_EXT_abgr */ #ifndef GL_EXT_bgra #define GL_EXT_bgra 1 #define GL_BGR_EXT 0x80E0 #define GL_BGRA_EXT 0x80E1 #endif /* GL_EXT_bgra */ #ifndef GL_EXT_bindable_uniform #define GL_EXT_bindable_uniform 1 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED #define GL_UNIFORM_BUFFER_EXT 0x8DEE #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); typedef GLint(APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); typedef GLintptr(APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUniformBufferEXT(GLuint program, GLint location, GLuint buffer); GLAPI GLint APIENTRY glGetUniformBufferSizeEXT(GLuint program, GLint location); GLAPI GLintptr APIENTRY glGetUniformOffsetEXT(GLuint program, GLint location); #endif #endif /* GL_EXT_bindable_uniform */ #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR_EXT 0x8005 typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendColorEXT(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); #endif #endif /* GL_EXT_blend_color */ #ifndef GL_EXT_blend_equation_separate #define GL_EXT_blend_equation_separate 1 #define GL_BLEND_EQUATION_RGB_EXT 0x8009 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha); #endif #endif /* GL_EXT_blend_equation_separate */ #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #define GL_BLEND_DST_RGB_EXT 0x80C8 #define GL_BLEND_SRC_RGB_EXT 0x80C9 #define GL_BLEND_DST_ALPHA_EXT 0x80CA #define GL_BLEND_SRC_ALPHA_EXT 0x80CB typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #endif /* GL_EXT_blend_func_separate */ #ifndef GL_EXT_blend_logic_op #define GL_EXT_blend_logic_op 1 #endif /* GL_EXT_blend_logic_op */ #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #define GL_MIN_EXT 0x8007 #define GL_MAX_EXT 0x8008 #define GL_FUNC_ADD_EXT 0x8006 #define GL_BLEND_EQUATION_EXT 0x8009 typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationEXT(GLenum mode); #endif #endif /* GL_EXT_blend_minmax */ #ifndef GL_EXT_blend_subtract #define GL_EXT_blend_subtract 1 #define GL_FUNC_SUBTRACT_EXT 0x800A #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B #endif /* GL_EXT_blend_subtract */ #ifndef GL_EXT_clip_volume_hint #define GL_EXT_clip_volume_hint 1 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 #endif /* GL_EXT_clip_volume_hint */ #ifndef GL_EXT_cmyka #define GL_EXT_cmyka 1 #define GL_CMYK_EXT 0x800C #define GL_CMYKA_EXT 0x800D #define GL_PACK_CMYK_HINT_EXT 0x800E #define GL_UNPACK_CMYK_HINT_EXT 0x800F #endif /* GL_EXT_cmyka */ #ifndef GL_EXT_color_subtable #define GL_EXT_color_subtable 1 typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glCopyColorSubTableEXT(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); #endif #endif /* GL_EXT_color_subtable */ #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLockArraysEXT(GLint first, GLsizei count); GLAPI void APIENTRY glUnlockArraysEXT(void); #endif #endif /* GL_EXT_compiled_vertex_array */ #ifndef GL_EXT_convolution #define GL_EXT_convolution 1 #define GL_CONVOLUTION_1D_EXT 0x8010 #define GL_CONVOLUTION_2D_EXT 0x8011 #define GL_SEPARABLE_2D_EXT 0x8012 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 #define GL_REDUCE_EXT 0x8016 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image); GLAPI void APIENTRY glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image); GLAPI void APIENTRY glConvolutionParameterfEXT(GLenum target, GLenum pname, GLfloat params); GLAPI void APIENTRY glConvolutionParameterfvEXT(GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glConvolutionParameteriEXT(GLenum target, GLenum pname, GLint params); GLAPI void APIENTRY glConvolutionParameterivEXT(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glCopyConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, void* image); GLAPI void APIENTRY glGetConvolutionParameterfvEXT(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetConvolutionParameterivEXT(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, void* row, void* column, void* span); GLAPI void APIENTRY glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column); #endif #endif /* GL_EXT_convolution */ #ifndef GL_EXT_coordinate_frame #define GL_EXT_coordinate_frame 1 #define GL_TANGENT_ARRAY_EXT 0x8439 #define GL_BINORMAL_ARRAY_EXT 0x843A #define GL_CURRENT_TANGENT_EXT 0x843B #define GL_CURRENT_BINORMAL_EXT 0x843C #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 #define GL_MAP1_TANGENT_EXT 0x8444 #define GL_MAP2_TANGENT_EXT 0x8445 #define GL_MAP1_BINORMAL_EXT 0x8446 #define GL_MAP2_BINORMAL_EXT 0x8447 typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte* v); typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint* v); typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte* v); typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint* v); typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTangent3bEXT(GLbyte tx, GLbyte ty, GLbyte tz); GLAPI void APIENTRY glTangent3bvEXT(const GLbyte* v); GLAPI void APIENTRY glTangent3dEXT(GLdouble tx, GLdouble ty, GLdouble tz); GLAPI void APIENTRY glTangent3dvEXT(const GLdouble* v); GLAPI void APIENTRY glTangent3fEXT(GLfloat tx, GLfloat ty, GLfloat tz); GLAPI void APIENTRY glTangent3fvEXT(const GLfloat* v); GLAPI void APIENTRY glTangent3iEXT(GLint tx, GLint ty, GLint tz); GLAPI void APIENTRY glTangent3ivEXT(const GLint* v); GLAPI void APIENTRY glTangent3sEXT(GLshort tx, GLshort ty, GLshort tz); GLAPI void APIENTRY glTangent3svEXT(const GLshort* v); GLAPI void APIENTRY glBinormal3bEXT(GLbyte bx, GLbyte by, GLbyte bz); GLAPI void APIENTRY glBinormal3bvEXT(const GLbyte* v); GLAPI void APIENTRY glBinormal3dEXT(GLdouble bx, GLdouble by, GLdouble bz); GLAPI void APIENTRY glBinormal3dvEXT(const GLdouble* v); GLAPI void APIENTRY glBinormal3fEXT(GLfloat bx, GLfloat by, GLfloat bz); GLAPI void APIENTRY glBinormal3fvEXT(const GLfloat* v); GLAPI void APIENTRY glBinormal3iEXT(GLint bx, GLint by, GLint bz); GLAPI void APIENTRY glBinormal3ivEXT(const GLint* v); GLAPI void APIENTRY glBinormal3sEXT(GLshort bx, GLshort by, GLshort bz); GLAPI void APIENTRY glBinormal3svEXT(const GLshort* v); GLAPI void APIENTRY glTangentPointerEXT(GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glBinormalPointerEXT(GLenum type, GLsizei stride, const void* pointer); #endif #endif /* GL_EXT_coordinate_frame */ #ifndef GL_EXT_copy_texture #define GL_EXT_copy_texture 1 typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCopyTexImage1DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); GLAPI void APIENTRY glCopyTexImage2DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); GLAPI void APIENTRY glCopyTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glCopyTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #endif /* GL_EXT_copy_texture */ #ifndef GL_EXT_cull_vertex #define GL_EXT_cull_vertex 1 #define GL_CULL_VERTEX_EXT 0x81AA #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCullParameterdvEXT(GLenum pname, GLdouble* params); GLAPI void APIENTRY glCullParameterfvEXT(GLenum pname, GLfloat* params); #endif #endif /* GL_EXT_cull_vertex */ #ifndef GL_EXT_debug_label #define GL_EXT_debug_label 1 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F #define GL_PROGRAM_OBJECT_EXT 0x8B40 #define GL_SHADER_OBJECT_EXT 0x8B48 #define GL_BUFFER_OBJECT_EXT 0x9151 #define GL_QUERY_OBJECT_EXT 0x9153 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar* label); typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar* label); GLAPI void APIENTRY glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label); #endif #endif /* GL_EXT_debug_label */ #ifndef GL_EXT_debug_marker #define GL_EXT_debug_marker 1 typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glInsertEventMarkerEXT(GLsizei length, const GLchar* marker); GLAPI void APIENTRY glPushGroupMarkerEXT(GLsizei length, const GLchar* marker); GLAPI void APIENTRY glPopGroupMarkerEXT(void); #endif #endif /* GL_EXT_debug_marker */ #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 #define GL_DEPTH_BOUNDS_EXT 0x8891 typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDepthBoundsEXT(GLclampd zmin, GLclampd zmax); #endif #endif /* GL_EXT_depth_bounds_test */ #ifndef GL_EXT_direct_state_access #define GL_EXT_direct_state_access 1 #define GL_PROGRAM_MATRIX_EXT 0x8E2D #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble* m); typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble* m); typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* data); typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* data); typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void** data); typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); typedef GLboolean(APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint* data); typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean* data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void* img); typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits); typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void* img); typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble* m); typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble* m); typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); typedef void* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); typedef GLboolean(APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void** params); typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void* string); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void* string); typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); typedef GLenum(APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void** param); typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void** param); typedef void* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags); typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMatrixLoadfEXT(GLenum mode, const GLfloat* m); GLAPI void APIENTRY glMatrixLoaddEXT(GLenum mode, const GLdouble* m); GLAPI void APIENTRY glMatrixMultfEXT(GLenum mode, const GLfloat* m); GLAPI void APIENTRY glMatrixMultdEXT(GLenum mode, const GLdouble* m); GLAPI void APIENTRY glMatrixLoadIdentityEXT(GLenum mode); GLAPI void APIENTRY glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glMatrixPopEXT(GLenum mode); GLAPI void APIENTRY glMatrixPushEXT(GLenum mode); GLAPI void APIENTRY glClientAttribDefaultEXT(GLbitfield mask); GLAPI void APIENTRY glPushClientAttribDefaultEXT(GLbitfield mask); GLAPI void APIENTRY glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); GLAPI void APIENTRY glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); GLAPI void APIENTRY glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); GLAPI void APIENTRY glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); GLAPI void APIENTRY glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture); GLAPI void APIENTRY glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); GLAPI void APIENTRY glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); GLAPI void APIENTRY glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); GLAPI void APIENTRY glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param); GLAPI void APIENTRY glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint* params); GLAPI void APIENTRY glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); GLAPI void APIENTRY glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint* params); GLAPI void APIENTRY glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); GLAPI void APIENTRY glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); GLAPI void APIENTRY glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); GLAPI void APIENTRY glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glEnableClientStateIndexedEXT(GLenum array, GLuint index); GLAPI void APIENTRY glDisableClientStateIndexedEXT(GLenum array, GLuint index); GLAPI void APIENTRY glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat* data); GLAPI void APIENTRY glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble* data); GLAPI void APIENTRY glGetPointerIndexedvEXT(GLenum target, GLuint index, void** data); GLAPI void APIENTRY glEnableIndexedEXT(GLenum target, GLuint index); GLAPI void APIENTRY glDisableIndexedEXT(GLenum target, GLuint index); GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT(GLenum target, GLuint index); GLAPI void APIENTRY glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint* data); GLAPI void APIENTRY glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean* data); GLAPI void APIENTRY glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, void* img); GLAPI void APIENTRY glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits); GLAPI void APIENTRY glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, void* img); GLAPI void APIENTRY glMatrixLoadTransposefEXT(GLenum mode, const GLfloat* m); GLAPI void APIENTRY glMatrixLoadTransposedEXT(GLenum mode, const GLdouble* m); GLAPI void APIENTRY glMatrixMultTransposefEXT(GLenum mode, const GLfloat* m); GLAPI void APIENTRY glMatrixMultTransposedEXT(GLenum mode, const GLdouble* m); GLAPI void APIENTRY glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); GLAPI void APIENTRY glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); GLAPI void* APIENTRY glMapNamedBufferEXT(GLuint buffer, GLenum access); GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT(GLuint buffer); GLAPI void APIENTRY glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint* params); GLAPI void APIENTRY glGetNamedBufferPointervEXT(GLuint buffer, GLenum pname, void** params); GLAPI void APIENTRY glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void* data); GLAPI void APIENTRY glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0); GLAPI void APIENTRY glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1); GLAPI void APIENTRY glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLAPI void APIENTRY glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLAPI void APIENTRY glProgramUniform1iEXT(GLuint program, GLint location, GLint v0); GLAPI void APIENTRY glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1); GLAPI void APIENTRY glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); GLAPI void APIENTRY glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLAPI void APIENTRY glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat* value); GLAPI void APIENTRY glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint* value); GLAPI void APIENTRY glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); GLAPI void APIENTRY glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); GLAPI void APIENTRY glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); GLAPI void APIENTRY glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint* params); GLAPI void APIENTRY glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint* params); GLAPI void APIENTRY glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint* params); GLAPI void APIENTRY glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint* params); GLAPI void APIENTRY glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0); GLAPI void APIENTRY glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1); GLAPI void APIENTRY glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void APIENTRY glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void APIENTRY glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint* params); GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint* params); GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint* params); GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint* params); GLAPI void APIENTRY glEnableClientStateiEXT(GLenum array, GLuint index); GLAPI void APIENTRY glDisableClientStateiEXT(GLenum array, GLuint index); GLAPI void APIENTRY glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat* params); GLAPI void APIENTRY glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble* params); GLAPI void APIENTRY glGetPointeri_vEXT(GLenum pname, GLuint index, void** params); GLAPI void APIENTRY glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const void* string); GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble* params); GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat* params); GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble* params); GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat* params); GLAPI void APIENTRY glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void* string); GLAPI void APIENTRY glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint* params); GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target); GLAPI void APIENTRY glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); GLAPI void APIENTRY glGenerateTextureMipmapEXT(GLuint texture, GLenum target); GLAPI void APIENTRY glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target); GLAPI void APIENTRY glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode); GLAPI void APIENTRY glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum* bufs); GLAPI void APIENTRY glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode); GLAPI void APIENTRY glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint* params); GLAPI void APIENTRY glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); GLAPI void APIENTRY glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); GLAPI void APIENTRY glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer); GLAPI void APIENTRY glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer); GLAPI void APIENTRY glVertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glEnableVertexArrayEXT(GLuint vaobj, GLenum array); GLAPI void APIENTRY glDisableVertexArrayEXT(GLuint vaobj, GLenum array); GLAPI void APIENTRY glEnableVertexArrayAttribEXT(GLuint vaobj, GLuint index); GLAPI void APIENTRY glDisableVertexArrayAttribEXT(GLuint vaobj, GLuint index); GLAPI void APIENTRY glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint* param); GLAPI void APIENTRY glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void** param); GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint* param); GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void** param); GLAPI void* APIENTRY glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY glNamedBufferStorageEXT(GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags); GLAPI void APIENTRY glClearNamedBufferDataEXT(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glClearNamedBufferSubDataEXT(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data); GLAPI void APIENTRY glNamedFramebufferParameteriEXT(GLuint framebuffer, GLenum pname, GLint param); GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint* params); GLAPI void APIENTRY glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x); GLAPI void APIENTRY glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y); GLAPI void APIENTRY glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); GLAPI void APIENTRY glTextureBufferRangeEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); GLAPI void APIENTRY glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GLAPI void APIENTRY glTextureStorage2DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTextureStorage3DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribindex, GLuint bindingindex); GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingindex, GLuint divisor); GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void APIENTRY glTexturePageCommitmentEXT(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT(GLuint vaobj, GLuint index, GLuint divisor); #endif #endif /* GL_EXT_direct_state_access */ #ifndef GL_EXT_draw_buffers2 #define GL_EXT_draw_buffers2 1 typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); #endif #endif /* GL_EXT_draw_buffers2 */ #ifndef GL_EXT_draw_instanced #define GL_EXT_draw_instanced 1 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount); GLAPI void APIENTRY glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); #endif #endif /* GL_EXT_draw_instanced */ #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices); #endif #endif /* GL_EXT_draw_range_elements */ #ifndef GL_EXT_external_buffer #define GL_EXT_external_buffer 1 typedef void* GLeglClientBufferEXT; typedef void (APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBufferStorageExternalEXT(GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); GLAPI void APIENTRY glNamedBufferStorageExternalEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); #endif #endif /* GL_EXT_external_buffer */ #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 #define GL_FOG_COORDINATE_EXT 0x8451 #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat* coord); typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble* coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogCoordfEXT(GLfloat coord); GLAPI void APIENTRY glFogCoordfvEXT(const GLfloat* coord); GLAPI void APIENTRY glFogCoorddEXT(GLdouble coord); GLAPI void APIENTRY glFogCoorddvEXT(const GLdouble* coord); GLAPI void APIENTRY glFogCoordPointerEXT(GLenum type, GLsizei stride, const void* pointer); #endif #endif /* GL_EXT_fog_coord */ #ifndef GL_EXT_framebuffer_blit #define GL_EXT_framebuffer_blit 1 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif #endif /* GL_EXT_framebuffer_blit */ #ifndef GL_EXT_framebuffer_multisample #define GL_EXT_framebuffer_multisample 1 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 #define GL_MAX_SAMPLES_EXT 0x8D57 typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); #endif #endif /* GL_EXT_framebuffer_multisample */ #ifndef GL_EXT_framebuffer_multisample_blit_scaled #define GL_EXT_framebuffer_multisample_blit_scaled 1 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB #endif /* GL_EXT_framebuffer_multisample_blit_scaled */ #ifndef GL_EXT_framebuffer_object #define GL_EXT_framebuffer_object 1 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 typedef GLboolean(APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); typedef GLboolean(APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glIsRenderbufferEXT(GLuint renderbuffer); GLAPI void APIENTRY glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); GLAPI void APIENTRY glDeleteRenderbuffersEXT(GLsizei n, const GLuint* renderbuffers); GLAPI void APIENTRY glGenRenderbuffersEXT(GLsizei n, GLuint* renderbuffers); GLAPI void APIENTRY glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint* params); GLAPI GLboolean APIENTRY glIsFramebufferEXT(GLuint framebuffer); GLAPI void APIENTRY glBindFramebufferEXT(GLenum target, GLuint framebuffer); GLAPI void APIENTRY glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers); GLAPI void APIENTRY glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers); GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum target); GLAPI void APIENTRY glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLAPI void APIENTRY glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint* params); GLAPI void APIENTRY glGenerateMipmapEXT(GLenum target); #endif #endif /* GL_EXT_framebuffer_object */ #ifndef GL_EXT_framebuffer_sRGB #define GL_EXT_framebuffer_sRGB 1 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA #endif /* GL_EXT_framebuffer_sRGB */ #ifndef GL_EXT_geometry_shader4 #define GL_EXT_geometry_shader4 1 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 #define GL_LINES_ADJACENCY_EXT 0x000A #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B #define GL_TRIANGLES_ADJACENCY_EXT 0x000C #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramParameteriEXT(GLuint program, GLenum pname, GLint value); #endif #endif /* GL_EXT_geometry_shader4 */ #ifndef GL_EXT_gpu_program_parameters #define GL_EXT_gpu_program_parameters 1 typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat* params); GLAPI void APIENTRY glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat* params); #endif #endif /* GL_EXT_gpu_program_parameters */ #ifndef GL_EXT_gpu_shader4 #define GL_EXT_gpu_shader4 1 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 #define GL_INT_SAMPLER_1D_EXT 0x8DC9 #define GL_INT_SAMPLER_2D_EXT 0x8DCA #define GL_INT_SAMPLER_3D_EXT 0x8DCB #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint* params); typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar* name); typedef GLint(APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar* name); typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint* value); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetUniformuivEXT(GLuint program, GLint location, GLuint* params); GLAPI void APIENTRY glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar* name); GLAPI GLint APIENTRY glGetFragDataLocationEXT(GLuint program, const GLchar* name); GLAPI void APIENTRY glUniform1uiEXT(GLint location, GLuint v0); GLAPI void APIENTRY glUniform2uiEXT(GLint location, GLuint v0, GLuint v1); GLAPI void APIENTRY glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void APIENTRY glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void APIENTRY glUniform1uivEXT(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glUniform2uivEXT(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glUniform3uivEXT(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glUniform4uivEXT(GLint location, GLsizei count, const GLuint* value); GLAPI void APIENTRY glVertexAttribI1iEXT(GLuint index, GLint x); GLAPI void APIENTRY glVertexAttribI2iEXT(GLuint index, GLint x, GLint y); GLAPI void APIENTRY glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z); GLAPI void APIENTRY glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glVertexAttribI1uiEXT(GLuint index, GLuint x); GLAPI void APIENTRY glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y); GLAPI void APIENTRY glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z); GLAPI void APIENTRY glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glVertexAttribI1ivEXT(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI2ivEXT(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI3ivEXT(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI4ivEXT(GLuint index, const GLint* v); GLAPI void APIENTRY glVertexAttribI1uivEXT(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI2uivEXT(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI3uivEXT(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI4uivEXT(GLuint index, const GLuint* v); GLAPI void APIENTRY glVertexAttribI4bvEXT(GLuint index, const GLbyte* v); GLAPI void APIENTRY glVertexAttribI4svEXT(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttribI4ubvEXT(GLuint index, const GLubyte* v); GLAPI void APIENTRY glVertexAttribI4usvEXT(GLuint index, const GLushort* v); GLAPI void APIENTRY glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint* params); #endif #endif /* GL_EXT_gpu_shader4 */ #ifndef GL_EXT_histogram #define GL_EXT_histogram 1 #define GL_HISTOGRAM_EXT 0x8024 #define GL_PROXY_HISTOGRAM_EXT 0x8025 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C #define GL_HISTOGRAM_SINK_EXT 0x802D #define GL_MINMAX_EXT 0x802E #define GL_MINMAX_FORMAT_EXT 0x802F #define GL_MINMAX_SINK_EXT 0x8030 #define GL_TABLE_TOO_LARGE_EXT 0x8031 typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); GLAPI void APIENTRY glGetHistogramParameterfvEXT(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetHistogramParameterivEXT(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); GLAPI void APIENTRY glGetMinmaxParameterfvEXT(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetMinmaxParameterivEXT(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glHistogramEXT(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); GLAPI void APIENTRY glMinmaxEXT(GLenum target, GLenum internalformat, GLboolean sink); GLAPI void APIENTRY glResetHistogramEXT(GLenum target); GLAPI void APIENTRY glResetMinmaxEXT(GLenum target); #endif #endif /* GL_EXT_histogram */ #ifndef GL_EXT_index_array_formats #define GL_EXT_index_array_formats 1 #define GL_IUI_V2F_EXT 0x81AD #define GL_IUI_V3F_EXT 0x81AE #define GL_IUI_N3F_V2F_EXT 0x81AF #define GL_IUI_N3F_V3F_EXT 0x81B0 #define GL_T2F_IUI_V2F_EXT 0x81B1 #define GL_T2F_IUI_V3F_EXT 0x81B2 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 #endif /* GL_EXT_index_array_formats */ #ifndef GL_EXT_index_func #define GL_EXT_index_func 1 #define GL_INDEX_TEST_EXT 0x81B5 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 #define GL_INDEX_TEST_REF_EXT 0x81B7 typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexFuncEXT(GLenum func, GLclampf ref); #endif #endif /* GL_EXT_index_func */ #ifndef GL_EXT_index_material #define GL_EXT_index_material 1 #define GL_INDEX_MATERIAL_EXT 0x81B8 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexMaterialEXT(GLenum face, GLenum mode); #endif #endif /* GL_EXT_index_material */ #ifndef GL_EXT_index_texture #define GL_EXT_index_texture 1 #endif /* GL_EXT_index_texture */ #ifndef GL_EXT_light_texture #define GL_EXT_light_texture 1 #define GL_FRAGMENT_MATERIAL_EXT 0x8349 #define GL_FRAGMENT_NORMAL_EXT 0x834A #define GL_FRAGMENT_COLOR_EXT 0x834C #define GL_ATTENUATION_EXT 0x834D #define GL_SHADOW_ATTENUATION_EXT 0x834E #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F #define GL_TEXTURE_LIGHT_EXT 0x8350 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glApplyTextureEXT(GLenum mode); GLAPI void APIENTRY glTextureLightEXT(GLenum pname); GLAPI void APIENTRY glTextureMaterialEXT(GLenum face, GLenum mode); #endif #endif /* GL_EXT_light_texture */ #ifndef GL_EXT_memory_object #define GL_EXT_memory_object 1 #define GL_TEXTURE_TILING_EXT 0x9580 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B #define GL_NUM_TILING_TYPES_EXT 0x9582 #define GL_TILING_TYPES_EXT 0x9583 #define GL_OPTIMAL_TILING_EXT 0x9584 #define GL_LINEAR_TILING_EXT 0x9585 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596 #define GL_DEVICE_UUID_EXT 0x9597 #define GL_DRIVER_UUID_EXT 0x9598 #define GL_UUID_SIZE_EXT 16 typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte* data); typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte* data); typedef void (APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint* memoryObjects); typedef GLboolean(APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); typedef void (APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint* memoryObjects); typedef void (APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetUnsignedBytevEXT(GLenum pname, GLubyte* data); GLAPI void APIENTRY glGetUnsignedBytei_vEXT(GLenum target, GLuint index, GLubyte* data); GLAPI void APIENTRY glDeleteMemoryObjectsEXT(GLsizei n, const GLuint* memoryObjects); GLAPI GLboolean APIENTRY glIsMemoryObjectEXT(GLuint memoryObject); GLAPI void APIENTRY glCreateMemoryObjectsEXT(GLsizei n, GLuint* memoryObjects); GLAPI void APIENTRY glMemoryObjectParameterivEXT(GLuint memoryObject, GLenum pname, const GLint* params); GLAPI void APIENTRY glGetMemoryObjectParameterivEXT(GLuint memoryObject, GLenum pname, GLint* params); GLAPI void APIENTRY glTexStorageMem2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glBufferStorageMemEXT(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTextureStorageMem2DEXT(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTextureStorageMem2DMultisampleEXT(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTextureStorageMem3DEXT(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTextureStorageMem3DMultisampleEXT(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glNamedBufferStorageMemEXT(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTexStorageMem1DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTextureStorageMem1DEXT(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); #endif #endif /* GL_EXT_memory_object */ #ifndef GL_EXT_memory_object_fd #define GL_EXT_memory_object_fd 1 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 typedef void (APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImportMemoryFdEXT(GLuint memory, GLuint64 size, GLenum handleType, GLint fd); #endif #endif /* GL_EXT_memory_object_fd */ #ifndef GL_EXT_memory_object_win32 #define GL_EXT_memory_object_win32 1 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 #define GL_DEVICE_LUID_EXT 0x9599 #define GL_DEVICE_NODE_MASK_EXT 0x959A #define GL_LUID_SIZE_EXT 8 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void* handle); typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void* name); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImportMemoryWin32HandleEXT(GLuint memory, GLuint64 size, GLenum handleType, void* handle); GLAPI void APIENTRY glImportMemoryWin32NameEXT(GLuint memory, GLuint64 size, GLenum handleType, const void* name); #endif #endif /* GL_EXT_memory_object_win32 */ #ifndef GL_EXT_misc_attribute #define GL_EXT_misc_attribute 1 #endif /* GL_EXT_misc_attribute */ #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei primcount); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount); GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei primcount); #endif #endif /* GL_EXT_multi_draw_arrays */ #ifndef GL_EXT_multisample #define GL_EXT_multisample 1 #define GL_MULTISAMPLE_EXT 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F #define GL_SAMPLE_MASK_EXT 0x80A0 #define GL_1PASS_EXT 0x80A1 #define GL_2PASS_0_EXT 0x80A2 #define GL_2PASS_1_EXT 0x80A3 #define GL_4PASS_0_EXT 0x80A4 #define GL_4PASS_1_EXT 0x80A5 #define GL_4PASS_2_EXT 0x80A6 #define GL_4PASS_3_EXT 0x80A7 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 #define GL_SAMPLES_EXT 0x80A9 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB #define GL_SAMPLE_PATTERN_EXT 0x80AC #define GL_MULTISAMPLE_BIT_EXT 0x20000000 typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskEXT(GLclampf value, GLboolean invert); GLAPI void APIENTRY glSamplePatternEXT(GLenum pattern); #endif #endif /* GL_EXT_multisample */ #ifndef GL_EXT_multiview_tessellation_geometry_shader #define GL_EXT_multiview_tessellation_geometry_shader 1 #endif /* GL_EXT_multiview_tessellation_geometry_shader */ #ifndef GL_EXT_multiview_texture_multisample #define GL_EXT_multiview_texture_multisample 1 #endif /* GL_EXT_multiview_texture_multisample */ #ifndef GL_EXT_multiview_timer_query #define GL_EXT_multiview_timer_query 1 #endif /* GL_EXT_multiview_timer_query */ #ifndef GL_EXT_packed_depth_stencil #define GL_EXT_packed_depth_stencil 1 #define GL_DEPTH_STENCIL_EXT 0x84F9 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA #define GL_DEPTH24_STENCIL8_EXT 0x88F0 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 #endif /* GL_EXT_packed_depth_stencil */ #ifndef GL_EXT_packed_float #define GL_EXT_packed_float 1 #define GL_R11F_G11F_B10F_EXT 0x8C3A #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C #endif /* GL_EXT_packed_float */ #ifndef GL_EXT_packed_pixels #define GL_EXT_packed_pixels 1 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 #endif /* GL_EXT_packed_pixels */ #ifndef GL_EXT_paletted_texture #define GL_EXT_paletted_texture 1 #define GL_COLOR_INDEX1_EXT 0x80E2 #define GL_COLOR_INDEX2_EXT 0x80E3 #define GL_COLOR_INDEX4_EXT 0x80E4 #define GL_COLOR_INDEX8_EXT 0x80E5 #define GL_COLOR_INDEX12_EXT 0x80E6 #define GL_COLOR_INDEX16_EXT 0x80E7 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* table); typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void* data); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableEXT(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* table); GLAPI void APIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, void* data); GLAPI void APIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat* params); #endif #endif /* GL_EXT_paletted_texture */ #ifndef GL_EXT_pixel_buffer_object #define GL_EXT_pixel_buffer_object 1 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF #endif /* GL_EXT_pixel_buffer_object */ #ifndef GL_EXT_pixel_transform #define GL_EXT_pixel_transform 1 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 #define GL_CUBIC_EXT 0x8334 #define GL_AVERAGE_EXT 0x8335 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glGetPixelTransformParameterivEXT(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetPixelTransformParameterfvEXT(GLenum target, GLenum pname, GLfloat* params); #endif #endif /* GL_EXT_pixel_transform */ #ifndef GL_EXT_pixel_transform_color_table #define GL_EXT_pixel_transform_color_table 1 #endif /* GL_EXT_pixel_transform_color_table */ #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfEXT(GLenum pname, GLfloat param); GLAPI void APIENTRY glPointParameterfvEXT(GLenum pname, const GLfloat* params); #endif #endif /* GL_EXT_point_parameters */ #ifndef GL_EXT_polygon_offset #define GL_EXT_polygon_offset 1 #define GL_POLYGON_OFFSET_EXT 0x8037 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPolygonOffsetEXT(GLfloat factor, GLfloat bias); #endif #endif /* GL_EXT_polygon_offset */ #ifndef GL_EXT_polygon_offset_clamp #define GL_EXT_polygon_offset_clamp 1 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPolygonOffsetClampEXT(GLfloat factor, GLfloat units, GLfloat clamp); #endif #endif /* GL_EXT_polygon_offset_clamp */ #ifndef GL_EXT_post_depth_coverage #define GL_EXT_post_depth_coverage 1 #endif /* GL_EXT_post_depth_coverage */ #ifndef GL_EXT_provoking_vertex #define GL_EXT_provoking_vertex 1 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E #define GL_PROVOKING_VERTEX_EXT 0x8E4F typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProvokingVertexEXT(GLenum mode); #endif #endif /* GL_EXT_provoking_vertex */ #ifndef GL_EXT_raster_multisample #define GL_EXT_raster_multisample 1 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 #define GL_RASTER_SAMPLES_EXT 0x9328 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glRasterSamplesEXT(GLuint samples, GLboolean fixedsamplelocations); #endif #endif /* GL_EXT_raster_multisample */ #ifndef GL_EXT_rescale_normal #define GL_EXT_rescale_normal 1 #define GL_RESCALE_NORMAL_EXT 0x803A #endif /* GL_EXT_rescale_normal */ #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #define GL_COLOR_SUM_EXT 0x8458 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint* v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort* v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); GLAPI void APIENTRY glSecondaryColor3bvEXT(const GLbyte* v); GLAPI void APIENTRY glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); GLAPI void APIENTRY glSecondaryColor3dvEXT(const GLdouble* v); GLAPI void APIENTRY glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); GLAPI void APIENTRY glSecondaryColor3fvEXT(const GLfloat* v); GLAPI void APIENTRY glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); GLAPI void APIENTRY glSecondaryColor3ivEXT(const GLint* v); GLAPI void APIENTRY glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); GLAPI void APIENTRY glSecondaryColor3svEXT(const GLshort* v); GLAPI void APIENTRY glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); GLAPI void APIENTRY glSecondaryColor3ubvEXT(const GLubyte* v); GLAPI void APIENTRY glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); GLAPI void APIENTRY glSecondaryColor3uivEXT(const GLuint* v); GLAPI void APIENTRY glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); GLAPI void APIENTRY glSecondaryColor3usvEXT(const GLushort* v); GLAPI void APIENTRY glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const void* pointer); #endif #endif /* GL_EXT_secondary_color */ #ifndef GL_EXT_semaphore #define GL_EXT_semaphore 1 #define GL_LAYOUT_GENERAL_EXT 0x958D #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint* semaphores); typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint* semaphores); typedef GLboolean(APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64* params); typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64* params); typedef void (APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint* textures, const GLenum* srcLayouts); typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint* textures, const GLenum* dstLayouts); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenSemaphoresEXT(GLsizei n, GLuint* semaphores); GLAPI void APIENTRY glDeleteSemaphoresEXT(GLsizei n, const GLuint* semaphores); GLAPI GLboolean APIENTRY glIsSemaphoreEXT(GLuint semaphore); GLAPI void APIENTRY glSemaphoreParameterui64vEXT(GLuint semaphore, GLenum pname, const GLuint64* params); GLAPI void APIENTRY glGetSemaphoreParameterui64vEXT(GLuint semaphore, GLenum pname, GLuint64* params); GLAPI void APIENTRY glWaitSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint* textures, const GLenum* srcLayouts); GLAPI void APIENTRY glSignalSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint* textures, const GLenum* dstLayouts); #endif #endif /* GL_EXT_semaphore */ #ifndef GL_EXT_semaphore_fd #define GL_EXT_semaphore_fd 1 typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImportSemaphoreFdEXT(GLuint semaphore, GLenum handleType, GLint fd); #endif #endif /* GL_EXT_semaphore_fd */ #ifndef GL_EXT_semaphore_win32 #define GL_EXT_semaphore_win32 1 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 #define GL_D3D12_FENCE_VALUE_EXT 0x9595 typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void* handle); typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void* name); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void* handle); GLAPI void APIENTRY glImportSemaphoreWin32NameEXT(GLuint semaphore, GLenum handleType, const void* name); #endif #endif /* GL_EXT_semaphore_win32 */ #ifndef GL_EXT_separate_shader_objects #define GL_EXT_separate_shader_objects 1 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); typedef GLuint(APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUseShaderProgramEXT(GLenum type, GLuint program); GLAPI void APIENTRY glActiveProgramEXT(GLuint program); GLAPI GLuint APIENTRY glCreateShaderProgramEXT(GLenum type, const GLchar* string); #endif #endif /* GL_EXT_separate_shader_objects */ #ifndef GL_EXT_separate_specular_color #define GL_EXT_separate_specular_color 1 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 #define GL_SINGLE_COLOR_EXT 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #endif /* GL_EXT_separate_specular_color */ #ifndef GL_EXT_shader_framebuffer_fetch #define GL_EXT_shader_framebuffer_fetch 1 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 #endif /* GL_EXT_shader_framebuffer_fetch */ #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent #define GL_EXT_shader_framebuffer_fetch_non_coherent 1 typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFramebufferFetchBarrierEXT(void); #endif #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ #ifndef GL_EXT_shader_image_load_formatted #define GL_EXT_shader_image_load_formatted 1 #endif /* GL_EXT_shader_image_load_formatted */ #ifndef GL_EXT_shader_image_load_store #define GL_EXT_shader_image_load_store 1 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E #define GL_IMAGE_1D_EXT 0x904C #define GL_IMAGE_2D_EXT 0x904D #define GL_IMAGE_3D_EXT 0x904E #define GL_IMAGE_2D_RECT_EXT 0x904F #define GL_IMAGE_CUBE_EXT 0x9050 #define GL_IMAGE_BUFFER_EXT 0x9051 #define GL_IMAGE_1D_ARRAY_EXT 0x9052 #define GL_IMAGE_2D_ARRAY_EXT 0x9053 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 #define GL_INT_IMAGE_1D_EXT 0x9057 #define GL_INT_IMAGE_2D_EXT 0x9058 #define GL_INT_IMAGE_3D_EXT 0x9059 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A #define GL_INT_IMAGE_CUBE_EXT 0x905B #define GL_INT_IMAGE_BUFFER_EXT 0x905C #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindImageTextureEXT(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); GLAPI void APIENTRY glMemoryBarrierEXT(GLbitfield barriers); #endif #endif /* GL_EXT_shader_image_load_store */ #ifndef GL_EXT_shader_integer_mix #define GL_EXT_shader_integer_mix 1 #endif /* GL_EXT_shader_integer_mix */ #ifndef GL_EXT_shadow_funcs #define GL_EXT_shadow_funcs 1 #endif /* GL_EXT_shadow_funcs */ #ifndef GL_EXT_shared_texture_palette #define GL_EXT_shared_texture_palette 1 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB #endif /* GL_EXT_shared_texture_palette */ #ifndef GL_EXT_sparse_texture2 #define GL_EXT_sparse_texture2 1 #endif /* GL_EXT_sparse_texture2 */ #ifndef GL_EXT_stencil_clear_tag #define GL_EXT_stencil_clear_tag 1 #define GL_STENCIL_TAG_BITS_EXT 0x88F2 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag); #endif #endif /* GL_EXT_stencil_clear_tag */ #ifndef GL_EXT_stencil_two_side #define GL_EXT_stencil_two_side 1 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveStencilFaceEXT(GLenum face); #endif #endif /* GL_EXT_stencil_two_side */ #ifndef GL_EXT_stencil_wrap #define GL_EXT_stencil_wrap 1 #define GL_INCR_WRAP_EXT 0x8507 #define GL_DECR_WRAP_EXT 0x8508 #endif /* GL_EXT_stencil_wrap */ #ifndef GL_EXT_subtexture #define GL_EXT_subtexture 1 typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); #endif #endif /* GL_EXT_subtexture */ #ifndef GL_EXT_texture #define GL_EXT_texture 1 #define GL_ALPHA4_EXT 0x803B #define GL_ALPHA8_EXT 0x803C #define GL_ALPHA12_EXT 0x803D #define GL_ALPHA16_EXT 0x803E #define GL_LUMINANCE4_EXT 0x803F #define GL_LUMINANCE8_EXT 0x8040 #define GL_LUMINANCE12_EXT 0x8041 #define GL_LUMINANCE16_EXT 0x8042 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 #define GL_INTENSITY_EXT 0x8049 #define GL_INTENSITY4_EXT 0x804A #define GL_INTENSITY8_EXT 0x804B #define GL_INTENSITY12_EXT 0x804C #define GL_INTENSITY16_EXT 0x804D #define GL_RGB2_EXT 0x804E #define GL_RGB4_EXT 0x804F #define GL_RGB5_EXT 0x8050 #define GL_RGB8_EXT 0x8051 #define GL_RGB10_EXT 0x8052 #define GL_RGB12_EXT 0x8053 #define GL_RGB16_EXT 0x8054 #define GL_RGBA2_EXT 0x8055 #define GL_RGBA4_EXT 0x8056 #define GL_RGB5_A1_EXT 0x8057 #define GL_RGBA8_EXT 0x8058 #define GL_RGB10_A2_EXT 0x8059 #define GL_RGBA12_EXT 0x805A #define GL_RGBA16_EXT 0x805B #define GL_TEXTURE_RED_SIZE_EXT 0x805C #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 #define GL_REPLACE_EXT 0x8062 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 #endif /* GL_EXT_texture */ #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #define GL_PACK_SKIP_IMAGES_EXT 0x806B #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E #define GL_TEXTURE_3D_EXT 0x806F #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); #endif #endif /* GL_EXT_texture3D */ #ifndef GL_EXT_texture_array #define GL_EXT_texture_array 1 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); #endif #endif /* GL_EXT_texture_array */ #ifndef GL_EXT_texture_buffer_object #define GL_EXT_texture_buffer_object 1 #define GL_TEXTURE_BUFFER_EXT 0x8C2A #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer); #endif #endif /* GL_EXT_texture_buffer_object */ #ifndef GL_EXT_texture_compression_latc #define GL_EXT_texture_compression_latc 1 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 #endif /* GL_EXT_texture_compression_latc */ #ifndef GL_EXT_texture_compression_rgtc #define GL_EXT_texture_compression_rgtc 1 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE #endif /* GL_EXT_texture_compression_rgtc */ #ifndef GL_EXT_texture_compression_s3tc #define GL_EXT_texture_compression_s3tc 1 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #endif /* GL_EXT_texture_compression_s3tc */ #ifndef GL_EXT_texture_cube_map #define GL_EXT_texture_cube_map 1 #define GL_NORMAL_MAP_EXT 0x8511 #define GL_REFLECTION_MAP_EXT 0x8512 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C #endif /* GL_EXT_texture_cube_map */ #ifndef GL_EXT_texture_env_add #define GL_EXT_texture_env_add 1 #endif /* GL_EXT_texture_env_add */ #ifndef GL_EXT_texture_env_combine #define GL_EXT_texture_env_combine 1 #define GL_COMBINE_EXT 0x8570 #define GL_COMBINE_RGB_EXT 0x8571 #define GL_COMBINE_ALPHA_EXT 0x8572 #define GL_RGB_SCALE_EXT 0x8573 #define GL_ADD_SIGNED_EXT 0x8574 #define GL_INTERPOLATE_EXT 0x8575 #define GL_CONSTANT_EXT 0x8576 #define GL_PRIMARY_COLOR_EXT 0x8577 #define GL_PREVIOUS_EXT 0x8578 #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SOURCE2_RGB_EXT 0x8582 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SOURCE2_ALPHA_EXT 0x858A #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB_EXT 0x8592 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA_EXT 0x859A #endif /* GL_EXT_texture_env_combine */ #ifndef GL_EXT_texture_env_dot3 #define GL_EXT_texture_env_dot3 1 #define GL_DOT3_RGB_EXT 0x8740 #define GL_DOT3_RGBA_EXT 0x8741 #endif /* GL_EXT_texture_env_dot3 */ #ifndef GL_EXT_texture_filter_anisotropic #define GL_EXT_texture_filter_anisotropic 1 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #endif /* GL_EXT_texture_filter_anisotropic */ #ifndef GL_EXT_texture_filter_minmax #define GL_EXT_texture_filter_minmax 1 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 #define GL_WEIGHTED_AVERAGE_EXT 0x9367 #endif /* GL_EXT_texture_filter_minmax */ #ifndef GL_EXT_texture_integer #define GL_EXT_texture_integer 1 #define GL_RGBA32UI_EXT 0x8D70 #define GL_RGB32UI_EXT 0x8D71 #define GL_ALPHA32UI_EXT 0x8D72 #define GL_INTENSITY32UI_EXT 0x8D73 #define GL_LUMINANCE32UI_EXT 0x8D74 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 #define GL_RGBA16UI_EXT 0x8D76 #define GL_RGB16UI_EXT 0x8D77 #define GL_ALPHA16UI_EXT 0x8D78 #define GL_INTENSITY16UI_EXT 0x8D79 #define GL_LUMINANCE16UI_EXT 0x8D7A #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B #define GL_RGBA8UI_EXT 0x8D7C #define GL_RGB8UI_EXT 0x8D7D #define GL_ALPHA8UI_EXT 0x8D7E #define GL_INTENSITY8UI_EXT 0x8D7F #define GL_LUMINANCE8UI_EXT 0x8D80 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 #define GL_RGBA32I_EXT 0x8D82 #define GL_RGB32I_EXT 0x8D83 #define GL_ALPHA32I_EXT 0x8D84 #define GL_INTENSITY32I_EXT 0x8D85 #define GL_LUMINANCE32I_EXT 0x8D86 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 #define GL_RGBA16I_EXT 0x8D88 #define GL_RGB16I_EXT 0x8D89 #define GL_ALPHA16I_EXT 0x8D8A #define GL_INTENSITY16I_EXT 0x8D8B #define GL_LUMINANCE16I_EXT 0x8D8C #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D #define GL_RGBA8I_EXT 0x8D8E #define GL_RGB8I_EXT 0x8D8F #define GL_ALPHA8I_EXT 0x8D90 #define GL_INTENSITY8I_EXT 0x8D91 #define GL_LUMINANCE8I_EXT 0x8D92 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 #define GL_RED_INTEGER_EXT 0x8D94 #define GL_GREEN_INTEGER_EXT 0x8D95 #define GL_BLUE_INTEGER_EXT 0x8D96 #define GL_ALPHA_INTEGER_EXT 0x8D97 #define GL_RGB_INTEGER_EXT 0x8D98 #define GL_RGBA_INTEGER_EXT 0x8D99 #define GL_BGR_INTEGER_EXT 0x8D9A #define GL_BGRA_INTEGER_EXT 0x8D9B #define GL_LUMINANCE_INTEGER_EXT 0x8D9C #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint* params); typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexParameterIivEXT(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint* params); GLAPI void APIENTRY glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint* params); GLAPI void APIENTRY glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha); GLAPI void APIENTRY glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha); #endif #endif /* GL_EXT_texture_integer */ #ifndef GL_EXT_texture_lod_bias #define GL_EXT_texture_lod_bias 1 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 #endif /* GL_EXT_texture_lod_bias */ #ifndef GL_EXT_texture_mirror_clamp #define GL_EXT_texture_mirror_clamp 1 #define GL_MIRROR_CLAMP_EXT 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 #endif /* GL_EXT_texture_mirror_clamp */ #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #define GL_TEXTURE_PRIORITY_EXT 0x8066 #define GL_TEXTURE_RESIDENT_EXT 0x8067 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 #define GL_TEXTURE_3D_BINDING_EXT 0x806A typedef GLboolean(APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); typedef GLboolean(APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint* textures, GLboolean* residences); GLAPI void APIENTRY glBindTextureEXT(GLenum target, GLuint texture); GLAPI void APIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint* textures); GLAPI void APIENTRY glGenTexturesEXT(GLsizei n, GLuint* textures); GLAPI GLboolean APIENTRY glIsTextureEXT(GLuint texture); GLAPI void APIENTRY glPrioritizeTexturesEXT(GLsizei n, const GLuint* textures, const GLclampf* priorities); #endif #endif /* GL_EXT_texture_object */ #ifndef GL_EXT_texture_perturb_normal #define GL_EXT_texture_perturb_normal 1 #define GL_PERTURB_EXT 0x85AE #define GL_TEXTURE_NORMAL_EXT 0x85AF typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureNormalEXT(GLenum mode); #endif #endif /* GL_EXT_texture_perturb_normal */ #ifndef GL_EXT_texture_sRGB #define GL_EXT_texture_sRGB 1 #define GL_SRGB_EXT 0x8C40 #define GL_SRGB8_EXT 0x8C41 #define GL_SRGB_ALPHA_EXT 0x8C42 #define GL_SRGB8_ALPHA8_EXT 0x8C43 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 #define GL_SLUMINANCE_EXT 0x8C46 #define GL_SLUMINANCE8_EXT 0x8C47 #define GL_COMPRESSED_SRGB_EXT 0x8C48 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F #endif /* GL_EXT_texture_sRGB */ #ifndef GL_EXT_texture_sRGB_R8 #define GL_EXT_texture_sRGB_R8 1 #define GL_SR8_EXT 0x8FBD #endif /* GL_EXT_texture_sRGB_R8 */ #ifndef GL_EXT_texture_sRGB_RG8 #define GL_EXT_texture_sRGB_RG8 1 #define GL_SRG8_EXT 0x8FBE #endif /* GL_EXT_texture_sRGB_RG8 */ #ifndef GL_EXT_texture_sRGB_decode #define GL_EXT_texture_sRGB_decode 1 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 #define GL_DECODE_EXT 0x8A49 #define GL_SKIP_DECODE_EXT 0x8A4A #endif /* GL_EXT_texture_sRGB_decode */ #ifndef GL_EXT_texture_shadow_lod #define GL_EXT_texture_shadow_lod 1 #endif /* GL_EXT_texture_shadow_lod */ #ifndef GL_EXT_texture_shared_exponent #define GL_EXT_texture_shared_exponent 1 #define GL_RGB9_E5_EXT 0x8C3D #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F #endif /* GL_EXT_texture_shared_exponent */ #ifndef GL_EXT_texture_snorm #define GL_EXT_texture_snorm 1 #define GL_ALPHA_SNORM 0x9010 #define GL_LUMINANCE_SNORM 0x9011 #define GL_LUMINANCE_ALPHA_SNORM 0x9012 #define GL_INTENSITY_SNORM 0x9013 #define GL_ALPHA8_SNORM 0x9014 #define GL_LUMINANCE8_SNORM 0x9015 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 #define GL_INTENSITY8_SNORM 0x9017 #define GL_ALPHA16_SNORM 0x9018 #define GL_LUMINANCE16_SNORM 0x9019 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A #define GL_INTENSITY16_SNORM 0x901B #define GL_RED_SNORM 0x8F90 #define GL_RG_SNORM 0x8F91 #define GL_RGB_SNORM 0x8F92 #define GL_RGBA_SNORM 0x8F93 #endif /* GL_EXT_texture_snorm */ #ifndef GL_EXT_texture_swizzle #define GL_EXT_texture_swizzle 1 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 #endif /* GL_EXT_texture_swizzle */ #ifndef GL_EXT_timer_query #define GL_EXT_timer_query 1 #define GL_TIME_ELAPSED_EXT 0x88BF typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64* params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64* params); GLAPI void APIENTRY glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params); #endif #endif /* GL_EXT_timer_query */ #ifndef GL_EXT_transform_feedback #define GL_EXT_transform_feedback 1 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 #define GL_RASTERIZER_DISCARD_EXT 0x8C89 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginTransformFeedbackEXT(GLenum primitiveMode); GLAPI void APIENTRY glEndTransformFeedbackEXT(void); GLAPI void APIENTRY glBindBufferRangeEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset); GLAPI void APIENTRY glBindBufferBaseEXT(GLenum target, GLuint index, GLuint buffer); GLAPI void APIENTRY glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); #endif #endif /* GL_EXT_transform_feedback */ #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, void** params); typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glArrayElementEXT(GLint i); GLAPI void APIENTRY glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); GLAPI void APIENTRY glDrawArraysEXT(GLenum mode, GLint first, GLsizei count); GLAPI void APIENTRY glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean* pointer); GLAPI void APIENTRY glGetPointervEXT(GLenum pname, void** params); GLAPI void APIENTRY glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void* pointer); GLAPI void APIENTRY glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void* pointer); GLAPI void APIENTRY glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); GLAPI void APIENTRY glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); #endif #endif /* GL_EXT_vertex_array */ #ifndef GL_EXT_vertex_array_bgra #define GL_EXT_vertex_array_bgra 1 #endif /* GL_EXT_vertex_array_bgra */ #ifndef GL_EXT_vertex_attrib_64bit #define GL_EXT_vertex_attrib_64bit 1 #define GL_DOUBLE_VEC2_EXT 0x8FFC #define GL_DOUBLE_VEC3_EXT 0x8FFD #define GL_DOUBLE_VEC4_EXT 0x8FFE #define GL_DOUBLE_MAT2_EXT 0x8F46 #define GL_DOUBLE_MAT3_EXT 0x8F47 #define GL_DOUBLE_MAT4_EXT 0x8F48 #define GL_DOUBLE_MAT2x3_EXT 0x8F49 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A #define GL_DOUBLE_MAT3x2_EXT 0x8F4B #define GL_DOUBLE_MAT3x4_EXT 0x8F4C #define GL_DOUBLE_MAT4x2_EXT 0x8F4D #define GL_DOUBLE_MAT4x3_EXT 0x8F4E typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribL1dEXT(GLuint index, GLdouble x); GLAPI void APIENTRY glVertexAttribL2dEXT(GLuint index, GLdouble x, GLdouble y); GLAPI void APIENTRY glVertexAttribL3dEXT(GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glVertexAttribL4dEXT(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glVertexAttribL1dvEXT(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribL2dvEXT(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribL3dvEXT(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribL4dvEXT(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttribLPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glGetVertexAttribLdvEXT(GLuint index, GLenum pname, GLdouble* params); #endif #endif /* GL_EXT_vertex_attrib_64bit */ #ifndef GL_EXT_vertex_shader #define GL_EXT_vertex_shader 1 #define GL_VERTEX_SHADER_EXT 0x8780 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 #define GL_OP_INDEX_EXT 0x8782 #define GL_OP_NEGATE_EXT 0x8783 #define GL_OP_DOT3_EXT 0x8784 #define GL_OP_DOT4_EXT 0x8785 #define GL_OP_MUL_EXT 0x8786 #define GL_OP_ADD_EXT 0x8787 #define GL_OP_MADD_EXT 0x8788 #define GL_OP_FRAC_EXT 0x8789 #define GL_OP_MAX_EXT 0x878A #define GL_OP_MIN_EXT 0x878B #define GL_OP_SET_GE_EXT 0x878C #define GL_OP_SET_LT_EXT 0x878D #define GL_OP_CLAMP_EXT 0x878E #define GL_OP_FLOOR_EXT 0x878F #define GL_OP_ROUND_EXT 0x8790 #define GL_OP_EXP_BASE_2_EXT 0x8791 #define GL_OP_LOG_BASE_2_EXT 0x8792 #define GL_OP_POWER_EXT 0x8793 #define GL_OP_RECIP_EXT 0x8794 #define GL_OP_RECIP_SQRT_EXT 0x8795 #define GL_OP_SUB_EXT 0x8796 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 #define GL_OP_MOV_EXT 0x8799 #define GL_OUTPUT_VERTEX_EXT 0x879A #define GL_OUTPUT_COLOR0_EXT 0x879B #define GL_OUTPUT_COLOR1_EXT 0x879C #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC #define GL_OUTPUT_FOG_EXT 0x87BD #define GL_SCALAR_EXT 0x87BE #define GL_VECTOR_EXT 0x87BF #define GL_MATRIX_EXT 0x87C0 #define GL_VARIANT_EXT 0x87C1 #define GL_INVARIANT_EXT 0x87C2 #define GL_LOCAL_CONSTANT_EXT 0x87C3 #define GL_LOCAL_EXT 0x87C4 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 #define GL_X_EXT 0x87D5 #define GL_Y_EXT 0x87D6 #define GL_Z_EXT 0x87D7 #define GL_W_EXT 0x87D8 #define GL_NEGATIVE_X_EXT 0x87D9 #define GL_NEGATIVE_Y_EXT 0x87DA #define GL_NEGATIVE_Z_EXT 0x87DB #define GL_NEGATIVE_W_EXT 0x87DC #define GL_ZERO_EXT 0x87DD #define GL_ONE_EXT 0x87DE #define GL_NEGATIVE_ONE_EXT 0x87DF #define GL_NORMALIZED_RANGE_EXT 0x87E0 #define GL_FULL_RANGE_EXT 0x87E1 #define GL_CURRENT_VERTEX_EXT 0x87E2 #define GL_MVP_MATRIX_EXT 0x87E3 #define GL_VARIANT_VALUE_EXT 0x87E4 #define GL_VARIANT_DATATYPE_EXT 0x87E5 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 #define GL_VARIANT_ARRAY_EXT 0x87E8 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 #define GL_INVARIANT_VALUE_EXT 0x87EA #define GL_INVARIANT_DATATYPE_EXT 0x87EB #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); typedef GLuint(APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef GLuint(APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void* addr); typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void* addr); typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte* addr); typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort* addr); typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint* addr); typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat* addr); typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble* addr); typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte* addr); typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort* addr); typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint* addr); typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void* addr); typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef GLuint(APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); typedef GLuint(APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); typedef GLuint(APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); typedef GLuint(APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); typedef GLuint(APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); typedef GLboolean(APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean* data); typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint* data); typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat* data); typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void** data); typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean* data); typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint* data); typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat* data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean* data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint* data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat* data); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginVertexShaderEXT(void); GLAPI void APIENTRY glEndVertexShaderEXT(void); GLAPI void APIENTRY glBindVertexShaderEXT(GLuint id); GLAPI GLuint APIENTRY glGenVertexShadersEXT(GLuint range); GLAPI void APIENTRY glDeleteVertexShaderEXT(GLuint id); GLAPI void APIENTRY glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1); GLAPI void APIENTRY glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2); GLAPI void APIENTRY glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); GLAPI void APIENTRY glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); GLAPI void APIENTRY glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); GLAPI void APIENTRY glInsertComponentEXT(GLuint res, GLuint src, GLuint num); GLAPI void APIENTRY glExtractComponentEXT(GLuint res, GLuint src, GLuint num); GLAPI GLuint APIENTRY glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); GLAPI void APIENTRY glSetInvariantEXT(GLuint id, GLenum type, const void* addr); GLAPI void APIENTRY glSetLocalConstantEXT(GLuint id, GLenum type, const void* addr); GLAPI void APIENTRY glVariantbvEXT(GLuint id, const GLbyte* addr); GLAPI void APIENTRY glVariantsvEXT(GLuint id, const GLshort* addr); GLAPI void APIENTRY glVariantivEXT(GLuint id, const GLint* addr); GLAPI void APIENTRY glVariantfvEXT(GLuint id, const GLfloat* addr); GLAPI void APIENTRY glVariantdvEXT(GLuint id, const GLdouble* addr); GLAPI void APIENTRY glVariantubvEXT(GLuint id, const GLubyte* addr); GLAPI void APIENTRY glVariantusvEXT(GLuint id, const GLushort* addr); GLAPI void APIENTRY glVariantuivEXT(GLuint id, const GLuint* addr); GLAPI void APIENTRY glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const void* addr); GLAPI void APIENTRY glEnableVariantClientStateEXT(GLuint id); GLAPI void APIENTRY glDisableVariantClientStateEXT(GLuint id); GLAPI GLuint APIENTRY glBindLightParameterEXT(GLenum light, GLenum value); GLAPI GLuint APIENTRY glBindMaterialParameterEXT(GLenum face, GLenum value); GLAPI GLuint APIENTRY glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value); GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT(GLenum unit, GLenum value); GLAPI GLuint APIENTRY glBindParameterEXT(GLenum value); GLAPI GLboolean APIENTRY glIsVariantEnabledEXT(GLuint id, GLenum cap); GLAPI void APIENTRY glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean* data); GLAPI void APIENTRY glGetVariantIntegervEXT(GLuint id, GLenum value, GLint* data); GLAPI void APIENTRY glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat* data); GLAPI void APIENTRY glGetVariantPointervEXT(GLuint id, GLenum value, void** data); GLAPI void APIENTRY glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean* data); GLAPI void APIENTRY glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint* data); GLAPI void APIENTRY glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat* data); GLAPI void APIENTRY glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean* data); GLAPI void APIENTRY glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint* data); GLAPI void APIENTRY glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat* data); #endif #endif /* GL_EXT_vertex_shader */ #ifndef GL_EXT_vertex_weighting #define GL_EXT_vertex_weighting 1 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 #define GL_MODELVIEW1_MATRIX_EXT 0x8506 #define GL_VERTEX_WEIGHTING_EXT 0x8509 #define GL_MODELVIEW0_EXT 0x1700 #define GL_MODELVIEW1_EXT 0x850A #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat* weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexWeightfEXT(GLfloat weight); GLAPI void APIENTRY glVertexWeightfvEXT(const GLfloat* weight); GLAPI void APIENTRY glVertexWeightPointerEXT(GLint size, GLenum type, GLsizei stride, const void* pointer); #endif #endif /* GL_EXT_vertex_weighting */ #ifndef GL_EXT_win32_keyed_mutex #define GL_EXT_win32_keyed_mutex 1 typedef GLboolean(APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); typedef GLboolean(APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAcquireKeyedMutexWin32EXT(GLuint memory, GLuint64 key, GLuint timeout); GLAPI GLboolean APIENTRY glReleaseKeyedMutexWin32EXT(GLuint memory, GLuint64 key); #endif #endif /* GL_EXT_win32_keyed_mutex */ #ifndef GL_EXT_window_rectangles #define GL_EXT_window_rectangles 1 #define GL_INCLUSIVE_EXT 0x8F10 #define GL_EXCLUSIVE_EXT 0x8F11 #define GL_WINDOW_RECTANGLE_EXT 0x8F12 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint* box); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowRectanglesEXT(GLenum mode, GLsizei count, const GLint* box); #endif #endif /* GL_EXT_window_rectangles */ #ifndef GL_EXT_x11_sync_object #define GL_EXT_x11_sync_object 1 #define GL_SYNC_X11_FENCE_EXT 0x90E1 typedef GLsync(APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLsync APIENTRY glImportSyncEXT(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); #endif #endif /* GL_EXT_x11_sync_object */ #ifndef GL_GREMEDY_frame_terminator #define GL_GREMEDY_frame_terminator 1 typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFrameTerminatorGREMEDY(void); #endif #endif /* GL_GREMEDY_frame_terminator */ #ifndef GL_GREMEDY_string_marker #define GL_GREMEDY_string_marker 1 typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void* string); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStringMarkerGREMEDY(GLsizei len, const void* string); #endif #endif /* GL_GREMEDY_string_marker */ #ifndef GL_HP_convolution_border_modes #define GL_HP_convolution_border_modes 1 #define GL_IGNORE_BORDER_HP 0x8150 #define GL_CONSTANT_BORDER_HP 0x8151 #define GL_REPLICATE_BORDER_HP 0x8153 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 #endif /* GL_HP_convolution_border_modes */ #ifndef GL_HP_image_transform #define GL_HP_image_transform 1 #define GL_IMAGE_SCALE_X_HP 0x8155 #define GL_IMAGE_SCALE_Y_HP 0x8156 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B #define GL_IMAGE_MAG_FILTER_HP 0x815C #define GL_IMAGE_MIN_FILTER_HP 0x815D #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E #define GL_CUBIC_HP 0x815F #define GL_AVERAGE_HP 0x8160 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImageTransformParameteriHP(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glImageTransformParameterfHP(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glImageTransformParameterivHP(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glImageTransformParameterfvHP(GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glGetImageTransformParameterivHP(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetImageTransformParameterfvHP(GLenum target, GLenum pname, GLfloat* params); #endif #endif /* GL_HP_image_transform */ #ifndef GL_HP_occlusion_test #define GL_HP_occlusion_test 1 #define GL_OCCLUSION_TEST_HP 0x8165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 #endif /* GL_HP_occlusion_test */ #ifndef GL_HP_texture_lighting #define GL_HP_texture_lighting 1 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 #endif /* GL_HP_texture_lighting */ #ifndef GL_IBM_cull_vertex #define GL_IBM_cull_vertex 1 #define GL_CULL_VERTEX_IBM 103050 #endif /* GL_IBM_cull_vertex */ #ifndef GL_IBM_multimode_draw_arrays #define GL_IBM_multimode_draw_arrays 1 typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint* first, const GLsizei* count, GLsizei primcount, GLint modestride); typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei primcount, GLint modestride); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiModeDrawArraysIBM(const GLenum* mode, const GLint* first, const GLsizei* count, GLsizei primcount, GLint modestride); GLAPI void APIENTRY glMultiModeDrawElementsIBM(const GLenum* mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei primcount, GLint modestride); #endif #endif /* GL_IBM_multimode_draw_arrays */ #ifndef GL_IBM_rasterpos_clip #define GL_IBM_rasterpos_clip 1 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 #endif /* GL_IBM_rasterpos_clip */ #ifndef GL_IBM_static_data #define GL_IBM_static_data 1 #define GL_ALL_STATIC_DATA_IBM 103060 #define GL_STATIC_VERTEX_ARRAY_IBM 103061 typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushStaticDataIBM(GLenum target); #endif #endif /* GL_IBM_static_data */ #ifndef GL_IBM_texture_mirrored_repeat #define GL_IBM_texture_mirrored_repeat 1 #define GL_MIRRORED_REPEAT_IBM 0x8370 #endif /* GL_IBM_texture_mirrored_repeat */ #ifndef GL_IBM_vertex_array_lists #define GL_IBM_vertex_array_lists 1 #define GL_VERTEX_ARRAY_LIST_IBM 103070 #define GL_NORMAL_ARRAY_LIST_IBM 103071 #define GL_COLOR_ARRAY_LIST_IBM 103072 #define GL_INDEX_ARRAY_LIST_IBM 103073 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean** pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorPointerListIBM(GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); GLAPI void APIENTRY glSecondaryColorPointerListIBM(GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); GLAPI void APIENTRY glEdgeFlagPointerListIBM(GLint stride, const GLboolean** pointer, GLint ptrstride); GLAPI void APIENTRY glFogCoordPointerListIBM(GLenum type, GLint stride, const void** pointer, GLint ptrstride); GLAPI void APIENTRY glIndexPointerListIBM(GLenum type, GLint stride, const void** pointer, GLint ptrstride); GLAPI void APIENTRY glNormalPointerListIBM(GLenum type, GLint stride, const void** pointer, GLint ptrstride); GLAPI void APIENTRY glTexCoordPointerListIBM(GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); GLAPI void APIENTRY glVertexPointerListIBM(GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); #endif #endif /* GL_IBM_vertex_array_lists */ #ifndef GL_INGR_blend_func_separate #define GL_INGR_blend_func_separate 1 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #endif /* GL_INGR_blend_func_separate */ #ifndef GL_INGR_color_clamp #define GL_INGR_color_clamp 1 #define GL_RED_MIN_CLAMP_INGR 0x8560 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 #define GL_RED_MAX_CLAMP_INGR 0x8564 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 #endif /* GL_INGR_color_clamp */ #ifndef GL_INGR_interlace_read #define GL_INGR_interlace_read 1 #define GL_INTERLACE_READ_INGR 0x8568 #endif /* GL_INGR_interlace_read */ #ifndef GL_INTEL_blackhole_render #define GL_INTEL_blackhole_render 1 #define GL_BLACKHOLE_RENDER_INTEL 0x83FC #endif /* GL_INTEL_blackhole_render */ #ifndef GL_INTEL_conservative_rasterization #define GL_INTEL_conservative_rasterization 1 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE #endif /* GL_INTEL_conservative_rasterization */ #ifndef GL_INTEL_fragment_shader_ordering #define GL_INTEL_fragment_shader_ordering 1 #endif /* GL_INTEL_fragment_shader_ordering */ #ifndef GL_INTEL_framebuffer_CMAA #define GL_INTEL_framebuffer_CMAA 1 typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL(void); #endif #endif /* GL_INTEL_framebuffer_CMAA */ #ifndef GL_INTEL_map_texture #define GL_INTEL_map_texture 1 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF #define GL_LAYOUT_DEFAULT_INTEL 0 #define GL_LAYOUT_LINEAR_INTEL 1 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); typedef void* (APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum* layout); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSyncTextureINTEL(GLuint texture); GLAPI void APIENTRY glUnmapTexture2DINTEL(GLuint texture, GLint level); GLAPI void* APIENTRY glMapTexture2DINTEL(GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum* layout); #endif #endif /* GL_INTEL_map_texture */ #ifndef GL_INTEL_parallel_arrays #define GL_INTEL_parallel_arrays 1 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexPointervINTEL(GLint size, GLenum type, const void** pointer); GLAPI void APIENTRY glNormalPointervINTEL(GLenum type, const void** pointer); GLAPI void APIENTRY glColorPointervINTEL(GLint size, GLenum type, const void** pointer); GLAPI void APIENTRY glTexCoordPointervINTEL(GLint size, GLenum type, const void** pointer); #endif #endif /* GL_INTEL_parallel_arrays */ #ifndef GL_INTEL_performance_query #define GL_INTEL_performance_query 1 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 #define GL_PERFQUERY_WAIT_INTEL 0x83FB #define GL_PERFQUERY_FLUSH_INTEL 0x83FA #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint* queryHandle); typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint* queryId); typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint* nextQueryId); typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar* counterDesc, GLuint* counterOffset, GLuint* counterDataSize, GLuint* counterTypeEnum, GLuint* counterDataTypeEnum, GLuint64* rawCounterMaxValue); typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void* data, GLuint* bytesWritten); typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar* queryName, GLuint* queryId); typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint* dataSize, GLuint* noCounters, GLuint* noInstances, GLuint* capsMask); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginPerfQueryINTEL(GLuint queryHandle); GLAPI void APIENTRY glCreatePerfQueryINTEL(GLuint queryId, GLuint* queryHandle); GLAPI void APIENTRY glDeletePerfQueryINTEL(GLuint queryHandle); GLAPI void APIENTRY glEndPerfQueryINTEL(GLuint queryHandle); GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL(GLuint* queryId); GLAPI void APIENTRY glGetNextPerfQueryIdINTEL(GLuint queryId, GLuint* nextQueryId); GLAPI void APIENTRY glGetPerfCounterInfoINTEL(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar* counterDesc, GLuint* counterOffset, GLuint* counterDataSize, GLuint* counterTypeEnum, GLuint* counterDataTypeEnum, GLuint64* rawCounterMaxValue); GLAPI void APIENTRY glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, void* data, GLuint* bytesWritten); GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL(GLchar* queryName, GLuint* queryId); GLAPI void APIENTRY glGetPerfQueryInfoINTEL(GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint* dataSize, GLuint* noCounters, GLuint* noInstances, GLuint* capsMask); #endif #endif /* GL_INTEL_performance_query */ #ifndef GL_MESAX_texture_stack #define GL_MESAX_texture_stack 1 #define GL_TEXTURE_1D_STACK_MESAX 0x8759 #define GL_TEXTURE_2D_STACK_MESAX 0x875A #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E #endif /* GL_MESAX_texture_stack */ #ifndef GL_MESA_framebuffer_flip_x #define GL_MESA_framebuffer_flip_x 1 #define GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC #endif /* GL_MESA_framebuffer_flip_x */ #ifndef GL_MESA_framebuffer_flip_y #define GL_MESA_framebuffer_flip_y 1 #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFramebufferParameteriMESA(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glGetFramebufferParameterivMESA(GLenum target, GLenum pname, GLint* params); #endif #endif /* GL_MESA_framebuffer_flip_y */ #ifndef GL_MESA_framebuffer_swap_xy #define GL_MESA_framebuffer_swap_xy 1 #define GL_FRAMEBUFFER_SWAP_XY_MESA 0x8BBD #endif /* GL_MESA_framebuffer_swap_xy */ #ifndef GL_MESA_pack_invert #define GL_MESA_pack_invert 1 #define GL_PACK_INVERT_MESA 0x8758 #endif /* GL_MESA_pack_invert */ #ifndef GL_MESA_program_binary_formats #define GL_MESA_program_binary_formats 1 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F #endif /* GL_MESA_program_binary_formats */ #ifndef GL_MESA_resize_buffers #define GL_MESA_resize_buffers 1 typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glResizeBuffersMESA(void); #endif #endif /* GL_MESA_resize_buffers */ #ifndef GL_MESA_shader_integer_functions #define GL_MESA_shader_integer_functions 1 #endif /* GL_MESA_shader_integer_functions */ #ifndef GL_MESA_tile_raster_order #define GL_MESA_tile_raster_order 1 #define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 #define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9 #define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA #endif /* GL_MESA_tile_raster_order */ #ifndef GL_MESA_window_pos #define GL_MESA_window_pos 1 typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint* v); typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint* v); typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* v); typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* v); typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* v); typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint* v); typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* v); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dMESA(GLdouble x, GLdouble y); GLAPI void APIENTRY glWindowPos2dvMESA(const GLdouble* v); GLAPI void APIENTRY glWindowPos2fMESA(GLfloat x, GLfloat y); GLAPI void APIENTRY glWindowPos2fvMESA(const GLfloat* v); GLAPI void APIENTRY glWindowPos2iMESA(GLint x, GLint y); GLAPI void APIENTRY glWindowPos2ivMESA(const GLint* v); GLAPI void APIENTRY glWindowPos2sMESA(GLshort x, GLshort y); GLAPI void APIENTRY glWindowPos2svMESA(const GLshort* v); GLAPI void APIENTRY glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glWindowPos3dvMESA(const GLdouble* v); GLAPI void APIENTRY glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glWindowPos3fvMESA(const GLfloat* v); GLAPI void APIENTRY glWindowPos3iMESA(GLint x, GLint y, GLint z); GLAPI void APIENTRY glWindowPos3ivMESA(const GLint* v); GLAPI void APIENTRY glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); GLAPI void APIENTRY glWindowPos3svMESA(const GLshort* v); GLAPI void APIENTRY glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glWindowPos4dvMESA(const GLdouble* v); GLAPI void APIENTRY glWindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glWindowPos4fvMESA(const GLfloat* v); GLAPI void APIENTRY glWindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glWindowPos4ivMESA(const GLint* v); GLAPI void APIENTRY glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void APIENTRY glWindowPos4svMESA(const GLshort* v); #endif #endif /* GL_MESA_window_pos */ #ifndef GL_MESA_ycbcr_texture #define GL_MESA_ycbcr_texture 1 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB #define GL_YCBCR_MESA 0x8757 #endif /* GL_MESA_ycbcr_texture */ #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ #ifndef GL_NVX_conditional_render #define GL_NVX_conditional_render 1 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginConditionalRenderNVX(GLuint id); GLAPI void APIENTRY glEndConditionalRenderNVX(void); #endif #endif /* GL_NVX_conditional_render */ #ifndef GL_NVX_gpu_memory_info #define GL_NVX_gpu_memory_info 1 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B #endif /* GL_NVX_gpu_memory_info */ #ifndef GL_NVX_gpu_multicast2 #define GL_NVX_gpu_multicast2 1 #define GL_UPLOAD_GPU_MASK_NVX 0x954A typedef void (APIENTRYP PFNGLUPLOADGPUMASKNVXPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLMULTICASTVIEWPORTARRAYVNVXPROC) (GLuint gpu, GLuint first, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC) (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff); typedef void (APIENTRYP PFNGLMULTICASTSCISSORARRAYVNVXPROC) (GLuint gpu, GLuint first, GLsizei count, const GLint* v); typedef GLuint(APIENTRYP PFNGLASYNCCOPYBUFFERSUBDATANVXPROC) (GLsizei waitSemaphoreCount, const GLuint* waitSemaphoreArray, const GLuint64* fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint* signalSemaphoreArray, const GLuint64* signalValueArray); typedef GLuint(APIENTRYP PFNGLASYNCCOPYIMAGESUBDATANVXPROC) (GLsizei waitSemaphoreCount, const GLuint* waitSemaphoreArray, const GLuint64* waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint* signalSemaphoreArray, const GLuint64* signalValueArray); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUploadGpuMaskNVX(GLbitfield mask); GLAPI void APIENTRY glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glMulticastViewportPositionWScaleNVX(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff); GLAPI void APIENTRY glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, const GLint* v); GLAPI GLuint APIENTRY glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, const GLuint* waitSemaphoreArray, const GLuint64* fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint* signalSemaphoreArray, const GLuint64* signalValueArray); GLAPI GLuint APIENTRY glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, const GLuint* waitSemaphoreArray, const GLuint64* waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint* signalSemaphoreArray, const GLuint64* signalValueArray); #endif #endif /* GL_NVX_gpu_multicast2 */ #ifndef GL_NVX_linked_gpu_multicast #define GL_NVX_linked_gpu_multicast 1 #define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 #define GL_MAX_LGPU_GPUS_NVX 0x92BA typedef void (APIENTRYP PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); typedef void (APIENTRYP PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRYP PFNGLLGPUINTERLOCKNVXPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLGPUNamedBufferSubDataNVX(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); GLAPI void APIENTRY glLGPUCopyImageSubDataNVX(GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); GLAPI void APIENTRY glLGPUInterlockNVX(void); #endif #endif /* GL_NVX_linked_gpu_multicast */ #ifndef GL_NVX_progress_fence #define GL_NVX_progress_fence 1 typedef GLuint(APIENTRYP PFNGLCREATEPROGRESSFENCENVXPROC) (void); typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREUI64NVXPROC) (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint* semaphoreArray, const GLuint64* fenceValueArray); typedef void (APIENTRYP PFNGLWAITSEMAPHOREUI64NVXPROC) (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint* semaphoreArray, const GLuint64* fenceValueArray); typedef void (APIENTRYP PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC) (GLsizei fenceObjectCount, const GLuint* semaphoreArray, const GLuint64* fenceValueArray); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glCreateProgressFenceNVX(void); GLAPI void APIENTRY glSignalSemaphoreui64NVX(GLuint signalGpu, GLsizei fenceObjectCount, const GLuint* semaphoreArray, const GLuint64* fenceValueArray); GLAPI void APIENTRY glWaitSemaphoreui64NVX(GLuint waitGpu, GLsizei fenceObjectCount, const GLuint* semaphoreArray, const GLuint64* fenceValueArray); GLAPI void APIENTRY glClientWaitSemaphoreui64NVX(GLsizei fenceObjectCount, const GLuint* semaphoreArray, const GLuint64* fenceValueArray); #endif #endif /* GL_NVX_progress_fence */ #ifndef GL_NV_alpha_to_coverage_dither_control #define GL_NV_alpha_to_coverage_dither_control 1 #define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D #define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E #define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F #define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF typedef void (APIENTRYP PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glAlphaToCoverageDitherControlNV(GLenum mode); #endif #endif /* GL_NV_alpha_to_coverage_dither_control */ #ifndef GL_NV_bindless_multi_draw_indirect #define GL_NV_bindless_multi_draw_indirect 1 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV(GLenum mode, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV(GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); #endif #endif /* GL_NV_bindless_multi_draw_indirect */ #ifndef GL_NV_bindless_multi_draw_indirect_count #define GL_NV_bindless_multi_draw_indirect_count 1 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); #endif #endif /* GL_NV_bindless_multi_draw_indirect_count */ #ifndef GL_NV_bindless_texture #define GL_NV_bindless_texture 1 typedef GLuint64(APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); typedef GLuint64(APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); typedef GLuint64(APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); typedef GLboolean(APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); typedef GLboolean(APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint64 APIENTRY glGetTextureHandleNV(GLuint texture); GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV(GLuint texture, GLuint sampler); GLAPI void APIENTRY glMakeTextureHandleResidentNV(GLuint64 handle); GLAPI void APIENTRY glMakeTextureHandleNonResidentNV(GLuint64 handle); GLAPI GLuint64 APIENTRY glGetImageHandleNV(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); GLAPI void APIENTRY glMakeImageHandleResidentNV(GLuint64 handle, GLenum access); GLAPI void APIENTRY glMakeImageHandleNonResidentNV(GLuint64 handle); GLAPI void APIENTRY glUniformHandleui64NV(GLint location, GLuint64 value); GLAPI void APIENTRY glUniformHandleui64vNV(GLint location, GLsizei count, const GLuint64* value); GLAPI void APIENTRY glProgramUniformHandleui64NV(GLuint program, GLint location, GLuint64 value); GLAPI void APIENTRY glProgramUniformHandleui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64* values); GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV(GLuint64 handle); GLAPI GLboolean APIENTRY glIsImageHandleResidentNV(GLuint64 handle); #endif #endif /* GL_NV_bindless_texture */ #ifndef GL_NV_blend_equation_advanced #define GL_NV_blend_equation_advanced 1 #define GL_BLEND_OVERLAP_NV 0x9281 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 #define GL_BLUE_NV 0x1905 #define GL_COLORBURN_NV 0x929A #define GL_COLORDODGE_NV 0x9299 #define GL_CONJOINT_NV 0x9284 #define GL_CONTRAST_NV 0x92A1 #define GL_DARKEN_NV 0x9297 #define GL_DIFFERENCE_NV 0x929E #define GL_DISJOINT_NV 0x9283 #define GL_DST_ATOP_NV 0x928F #define GL_DST_IN_NV 0x928B #define GL_DST_NV 0x9287 #define GL_DST_OUT_NV 0x928D #define GL_DST_OVER_NV 0x9289 #define GL_EXCLUSION_NV 0x92A0 #define GL_GREEN_NV 0x1904 #define GL_HARDLIGHT_NV 0x929B #define GL_HARDMIX_NV 0x92A9 #define GL_HSL_COLOR_NV 0x92AF #define GL_HSL_HUE_NV 0x92AD #define GL_HSL_LUMINOSITY_NV 0x92B0 #define GL_HSL_SATURATION_NV 0x92AE #define GL_INVERT_OVG_NV 0x92B4 #define GL_INVERT_RGB_NV 0x92A3 #define GL_LIGHTEN_NV 0x9298 #define GL_LINEARBURN_NV 0x92A5 #define GL_LINEARDODGE_NV 0x92A4 #define GL_LINEARLIGHT_NV 0x92A7 #define GL_MINUS_CLAMPED_NV 0x92B3 #define GL_MINUS_NV 0x929F #define GL_MULTIPLY_NV 0x9294 #define GL_OVERLAY_NV 0x9296 #define GL_PINLIGHT_NV 0x92A8 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 #define GL_PLUS_CLAMPED_NV 0x92B1 #define GL_PLUS_DARKER_NV 0x9292 #define GL_PLUS_NV 0x9291 #define GL_RED_NV 0x1903 #define GL_SCREEN_NV 0x9295 #define GL_SOFTLIGHT_NV 0x929C #define GL_SRC_ATOP_NV 0x928E #define GL_SRC_IN_NV 0x928A #define GL_SRC_NV 0x9286 #define GL_SRC_OUT_NV 0x928C #define GL_SRC_OVER_NV 0x9288 #define GL_UNCORRELATED_NV 0x9282 #define GL_VIVIDLIGHT_NV 0x92A6 #define GL_XOR_NV 0x1506 typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendParameteriNV(GLenum pname, GLint value); GLAPI void APIENTRY glBlendBarrierNV(void); #endif #endif /* GL_NV_blend_equation_advanced */ #ifndef GL_NV_blend_equation_advanced_coherent #define GL_NV_blend_equation_advanced_coherent 1 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 #endif /* GL_NV_blend_equation_advanced_coherent */ #ifndef GL_NV_blend_minmax_factor #define GL_NV_blend_minmax_factor 1 #endif /* GL_NV_blend_minmax_factor */ #ifndef GL_NV_blend_square #define GL_NV_blend_square 1 #endif /* GL_NV_blend_square */ #ifndef GL_NV_clip_space_w_scaling #define GL_NV_clip_space_w_scaling 1 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glViewportPositionWScaleNV(GLuint index, GLfloat xcoeff, GLfloat ycoeff); #endif #endif /* GL_NV_clip_space_w_scaling */ #ifndef GL_NV_command_list #define GL_NV_command_list 1 #define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 #define GL_NOP_COMMAND_NV 0x0001 #define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 #define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 #define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 #define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 #define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 #define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 #define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 #define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 #define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A #define GL_BLEND_COLOR_COMMAND_NV 0x000B #define GL_STENCIL_REF_COMMAND_NV 0x000C #define GL_LINE_WIDTH_COMMAND_NV 0x000D #define GL_POLYGON_OFFSET_COMMAND_NV 0x000E #define GL_ALPHA_REF_COMMAND_NV 0x000F #define GL_VIEWPORT_COMMAND_NV 0x0010 #define GL_SCISSOR_COMMAND_NV 0x0011 #define GL_FRONT_FACE_COMMAND_NV 0x0012 typedef void (APIENTRYP PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint* states); typedef void (APIENTRYP PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint* states); typedef GLboolean(APIENTRYP PFNGLISSTATENVPROC) (GLuint state); typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode); typedef GLuint(APIENTRYP PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size); typedef GLushort(APIENTRYP PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype); typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count); typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count); typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint* lists); typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint* lists); typedef GLboolean(APIENTRYP PFNGLISCOMMANDLISTNVPROC) (GLuint list); typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments); typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list); typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC) (GLuint list); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCreateStatesNV(GLsizei n, GLuint* states); GLAPI void APIENTRY glDeleteStatesNV(GLsizei n, const GLuint* states); GLAPI GLboolean APIENTRY glIsStateNV(GLuint state); GLAPI void APIENTRY glStateCaptureNV(GLuint state, GLenum mode); GLAPI GLuint APIENTRY glGetCommandHeaderNV(GLenum tokenID, GLuint size); GLAPI GLushort APIENTRY glGetStageIndexNV(GLenum shadertype); GLAPI void APIENTRY glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count); GLAPI void APIENTRY glDrawCommandsAddressNV(GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count); GLAPI void APIENTRY glDrawCommandsStatesNV(GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); GLAPI void APIENTRY glDrawCommandsStatesAddressNV(const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); GLAPI void APIENTRY glCreateCommandListsNV(GLsizei n, GLuint* lists); GLAPI void APIENTRY glDeleteCommandListsNV(GLsizei n, const GLuint* lists); GLAPI GLboolean APIENTRY glIsCommandListNV(GLuint list); GLAPI void APIENTRY glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); GLAPI void APIENTRY glCommandListSegmentsNV(GLuint list, GLuint segments); GLAPI void APIENTRY glCompileCommandListNV(GLuint list); GLAPI void APIENTRY glCallCommandListNV(GLuint list); #endif #endif /* GL_NV_command_list */ #ifndef GL_NV_compute_program5 #define GL_NV_compute_program5 1 #define GL_COMPUTE_PROGRAM_NV 0x90FB #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC #endif /* GL_NV_compute_program5 */ #ifndef GL_NV_compute_shader_derivatives #define GL_NV_compute_shader_derivatives 1 #endif /* GL_NV_compute_shader_derivatives */ #ifndef GL_NV_conditional_render #define GL_NV_conditional_render 1 #define GL_QUERY_WAIT_NV 0x8E13 #define GL_QUERY_NO_WAIT_NV 0x8E14 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginConditionalRenderNV(GLuint id, GLenum mode); GLAPI void APIENTRY glEndConditionalRenderNV(void); #endif #endif /* GL_NV_conditional_render */ #ifndef GL_NV_conservative_raster #define GL_NV_conservative_raster 1 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSubpixelPrecisionBiasNV(GLuint xbits, GLuint ybits); #endif #endif /* GL_NV_conservative_raster */ #ifndef GL_NV_conservative_raster_dilate #define GL_NV_conservative_raster_dilate 1 #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glConservativeRasterParameterfNV(GLenum pname, GLfloat value); #endif #endif /* GL_NV_conservative_raster_dilate */ #ifndef GL_NV_conservative_raster_pre_snap #define GL_NV_conservative_raster_pre_snap 1 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 #endif /* GL_NV_conservative_raster_pre_snap */ #ifndef GL_NV_conservative_raster_pre_snap_triangles #define GL_NV_conservative_raster_pre_snap_triangles 1 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glConservativeRasterParameteriNV(GLenum pname, GLint param); #endif #endif /* GL_NV_conservative_raster_pre_snap_triangles */ #ifndef GL_NV_conservative_raster_underestimation #define GL_NV_conservative_raster_underestimation 1 #endif /* GL_NV_conservative_raster_underestimation */ #ifndef GL_NV_copy_depth_to_color #define GL_NV_copy_depth_to_color 1 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F #endif /* GL_NV_copy_depth_to_color */ #ifndef GL_NV_copy_image #define GL_NV_copy_image 1 typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); #endif #endif /* GL_NV_copy_image */ #ifndef GL_NV_deep_texture3D #define GL_NV_deep_texture3D 1 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 #endif /* GL_NV_deep_texture3D */ #ifndef GL_NV_depth_buffer_float #define GL_NV_depth_buffer_float 1 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB #define GL_DEPTH32F_STENCIL8_NV 0x8DAC #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDepthRangedNV(GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glClearDepthdNV(GLdouble depth); GLAPI void APIENTRY glDepthBoundsdNV(GLdouble zmin, GLdouble zmax); #endif #endif /* GL_NV_depth_buffer_float */ #ifndef GL_NV_depth_clamp #define GL_NV_depth_clamp 1 #define GL_DEPTH_CLAMP_NV 0x864F #endif /* GL_NV_depth_clamp */ #ifndef GL_NV_draw_texture #define GL_NV_draw_texture 1 typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawTextureNV(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); #endif #endif /* GL_NV_draw_texture */ #ifndef GL_NV_draw_vulkan_image #define GL_NV_draw_vulkan_image 1 typedef void (APIENTRY* GLVULKANPROCNV)(void); typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); typedef GLVULKANPROCNV(APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar* name); typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawVkImageNV(GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV(const GLchar* name); GLAPI void APIENTRY glWaitVkSemaphoreNV(GLuint64 vkSemaphore); GLAPI void APIENTRY glSignalVkSemaphoreNV(GLuint64 vkSemaphore); GLAPI void APIENTRY glSignalVkFenceNV(GLuint64 vkFence); #endif #endif /* GL_NV_draw_vulkan_image */ #ifndef GL_NV_evaluators #define GL_NV_evaluators 1 #define GL_EVAL_2D_NV 0x86C0 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 #define GL_MAP_TESSELLATION_NV 0x86C2 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points); typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points); typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points); GLAPI void APIENTRY glMapParameterivNV(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points); GLAPI void APIENTRY glGetMapParameterivNV(GLenum target, GLenum pname, GLint* params); GLAPI void APIENTRY glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint* params); GLAPI void APIENTRY glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat* params); GLAPI void APIENTRY glEvalMapsNV(GLenum target, GLenum mode); #endif #endif /* GL_NV_evaluators */ #ifndef GL_NV_explicit_multisample #define GL_NV_explicit_multisample 1 #define GL_SAMPLE_POSITION_NV 0x8E50 #define GL_SAMPLE_MASK_NV 0x8E51 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat* val); GLAPI void APIENTRY glSampleMaskIndexedNV(GLuint index, GLbitfield mask); GLAPI void APIENTRY glTexRenderbufferNV(GLenum target, GLuint renderbuffer); #endif #endif /* GL_NV_explicit_multisample */ #ifndef GL_NV_fence #define GL_NV_fence 1 #define GL_ALL_COMPLETED_NV 0x84F2 #define GL_FENCE_STATUS_NV 0x84F3 #define GL_FENCE_CONDITION_NV 0x84F4 typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); typedef GLboolean(APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); typedef GLboolean(APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences); GLAPI void APIENTRY glGenFencesNV(GLsizei n, GLuint* fences); GLAPI GLboolean APIENTRY glIsFenceNV(GLuint fence); GLAPI GLboolean APIENTRY glTestFenceNV(GLuint fence); GLAPI void APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint* params); GLAPI void APIENTRY glFinishFenceNV(GLuint fence); GLAPI void APIENTRY glSetFenceNV(GLuint fence, GLenum condition); #endif #endif /* GL_NV_fence */ #ifndef GL_NV_fill_rectangle #define GL_NV_fill_rectangle 1 #define GL_FILL_RECTANGLE_NV 0x933C #endif /* GL_NV_fill_rectangle */ #ifndef GL_NV_float_buffer #define GL_NV_float_buffer 1 #define GL_FLOAT_R_NV 0x8880 #define GL_FLOAT_RG_NV 0x8881 #define GL_FLOAT_RGB_NV 0x8882 #define GL_FLOAT_RGBA_NV 0x8883 #define GL_FLOAT_R16_NV 0x8884 #define GL_FLOAT_R32_NV 0x8885 #define GL_FLOAT_RG16_NV 0x8886 #define GL_FLOAT_RG32_NV 0x8887 #define GL_FLOAT_RGB16_NV 0x8888 #define GL_FLOAT_RGB32_NV 0x8889 #define GL_FLOAT_RGBA16_NV 0x888A #define GL_FLOAT_RGBA32_NV 0x888B #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D #define GL_FLOAT_RGBA_MODE_NV 0x888E #endif /* GL_NV_float_buffer */ #ifndef GL_NV_fog_distance #define GL_NV_fog_distance 1 #define GL_FOG_DISTANCE_MODE_NV 0x855A #define GL_EYE_RADIAL_NV 0x855B #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C #endif /* GL_NV_fog_distance */ #ifndef GL_NV_fragment_coverage_to_color #define GL_NV_fragment_coverage_to_color 1 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFragmentCoverageColorNV(GLuint color); #endif #endif /* GL_NV_fragment_coverage_to_color */ #ifndef GL_NV_fragment_program #define GL_NV_fragment_program 1 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 #define GL_FRAGMENT_PROGRAM_NV 0x8870 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat* v); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble* v); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat* params); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte* name, const GLfloat* v); GLAPI void APIENTRY glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte* name, const GLdouble* v); GLAPI void APIENTRY glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte* name, GLfloat* params); GLAPI void APIENTRY glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte* name, GLdouble* params); #endif #endif /* GL_NV_fragment_program */ #ifndef GL_NV_fragment_program2 #define GL_NV_fragment_program2 1 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 #endif /* GL_NV_fragment_program2 */ #ifndef GL_NV_fragment_program4 #define GL_NV_fragment_program4 1 #endif /* GL_NV_fragment_program4 */ #ifndef GL_NV_fragment_program_option #define GL_NV_fragment_program_option 1 #endif /* GL_NV_fragment_program_option */ #ifndef GL_NV_fragment_shader_barycentric #define GL_NV_fragment_shader_barycentric 1 #endif /* GL_NV_fragment_shader_barycentric */ #ifndef GL_NV_fragment_shader_interlock #define GL_NV_fragment_shader_interlock 1 #endif /* GL_NV_fragment_shader_interlock */ #ifndef GL_NV_framebuffer_mixed_samples #define GL_NV_framebuffer_mixed_samples 1 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 #define GL_COLOR_SAMPLES_NV 0x8E20 #define GL_DEPTH_SAMPLES_NV 0x932D #define GL_STENCIL_SAMPLES_NV 0x932E #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 #define GL_COVERAGE_MODULATION_NV 0x9332 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat* v); typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat* v); typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCoverageModulationTableNV(GLsizei n, const GLfloat* v); GLAPI void APIENTRY glGetCoverageModulationTableNV(GLsizei bufSize, GLfloat* v); GLAPI void APIENTRY glCoverageModulationNV(GLenum components); #endif #endif /* GL_NV_framebuffer_mixed_samples */ #ifndef GL_NV_framebuffer_multisample_coverage #define GL_NV_framebuffer_multisample_coverage 1 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); #endif #endif /* GL_NV_framebuffer_multisample_coverage */ #ifndef GL_NV_geometry_program4 #define GL_NV_geometry_program4 1 #define GL_GEOMETRY_PROGRAM_NV 0x8C26 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramVertexLimitNV(GLenum target, GLint limit); GLAPI void APIENTRY glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #endif /* GL_NV_geometry_program4 */ #ifndef GL_NV_geometry_shader4 #define GL_NV_geometry_shader4 1 #endif /* GL_NV_geometry_shader4 */ #ifndef GL_NV_geometry_shader_passthrough #define GL_NV_geometry_shader_passthrough 1 #endif /* GL_NV_geometry_shader_passthrough */ #ifndef GL_NV_gpu_multicast #define GL_NV_gpu_multicast 1 #define GL_PER_GPU_STORAGE_BIT_NV 0x0800 #define GL_MULTICAST_GPUS_NV 0x92BA #define GL_RENDER_GPU_MASK_NV 0x9558 #define GL_PER_GPU_STORAGE_NV 0x9548 #define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (APIENTRYP PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLMULTICASTBARRIERNVPROC) (void); typedef void (APIENTRYP PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask); typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64* params); typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glRenderGpuMaskNV(GLbitfield mask); GLAPI void APIENTRY glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); GLAPI void APIENTRY glMulticastCopyBufferSubDataNV(GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); GLAPI void APIENTRY glMulticastCopyImageSubDataNV(GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); GLAPI void APIENTRY glMulticastBlitFramebufferNV(GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glMulticastBarrierNV(void); GLAPI void APIENTRY glMulticastWaitSyncNV(GLuint signalGpu, GLbitfield waitGpuMask); GLAPI void APIENTRY glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint* params); GLAPI void APIENTRY glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint* params); GLAPI void APIENTRY glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64* params); GLAPI void APIENTRY glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64* params); #endif #endif /* GL_NV_gpu_multicast */ #ifndef GL_NV_gpu_program4 #define GL_NV_gpu_program4 1 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint* params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint* params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint* params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint* params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint* params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint* params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint* params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint* params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint* params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint* params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint* params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint* params); GLAPI void APIENTRY glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint* params); GLAPI void APIENTRY glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint* params); GLAPI void APIENTRY glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint* params); GLAPI void APIENTRY glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint* params); GLAPI void APIENTRY glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint* params); GLAPI void APIENTRY glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint* params); GLAPI void APIENTRY glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint* params); GLAPI void APIENTRY glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint* params); GLAPI void APIENTRY glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint* params); GLAPI void APIENTRY glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint* params); GLAPI void APIENTRY glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint* params); #endif #endif /* GL_NV_gpu_program4 */ #ifndef GL_NV_gpu_program5 #define GL_NV_gpu_program5 1 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint* params); typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint* param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint* params); GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint* param); #endif #endif /* GL_NV_gpu_program5 */ #ifndef GL_NV_gpu_program5_mem_extended #define GL_NV_gpu_program5_mem_extended 1 #endif /* GL_NV_gpu_program5_mem_extended */ #ifndef GL_NV_gpu_shader5 #define GL_NV_gpu_shader5 1 #endif /* GL_NV_gpu_shader5 */ #ifndef GL_NV_half_float #define GL_NV_half_float 1 typedef unsigned short GLhalfNV; #define GL_HALF_FLOAT_NV 0x140B typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV* v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV* v); typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV* fog); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV* weight); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV* v); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertex2hNV(GLhalfNV x, GLhalfNV y); GLAPI void APIENTRY glVertex2hvNV(const GLhalfNV* v); GLAPI void APIENTRY glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z); GLAPI void APIENTRY glVertex3hvNV(const GLhalfNV* v); GLAPI void APIENTRY glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); GLAPI void APIENTRY glVertex4hvNV(const GLhalfNV* v); GLAPI void APIENTRY glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); GLAPI void APIENTRY glNormal3hvNV(const GLhalfNV* v); GLAPI void APIENTRY glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue); GLAPI void APIENTRY glColor3hvNV(const GLhalfNV* v); GLAPI void APIENTRY glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); GLAPI void APIENTRY glColor4hvNV(const GLhalfNV* v); GLAPI void APIENTRY glTexCoord1hNV(GLhalfNV s); GLAPI void APIENTRY glTexCoord1hvNV(const GLhalfNV* v); GLAPI void APIENTRY glTexCoord2hNV(GLhalfNV s, GLhalfNV t); GLAPI void APIENTRY glTexCoord2hvNV(const GLhalfNV* v); GLAPI void APIENTRY glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r); GLAPI void APIENTRY glTexCoord3hvNV(const GLhalfNV* v); GLAPI void APIENTRY glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); GLAPI void APIENTRY glTexCoord4hvNV(const GLhalfNV* v); GLAPI void APIENTRY glMultiTexCoord1hNV(GLenum target, GLhalfNV s); GLAPI void APIENTRY glMultiTexCoord1hvNV(GLenum target, const GLhalfNV* v); GLAPI void APIENTRY glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t); GLAPI void APIENTRY glMultiTexCoord2hvNV(GLenum target, const GLhalfNV* v); GLAPI void APIENTRY glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); GLAPI void APIENTRY glMultiTexCoord3hvNV(GLenum target, const GLhalfNV* v); GLAPI void APIENTRY glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); GLAPI void APIENTRY glMultiTexCoord4hvNV(GLenum target, const GLhalfNV* v); GLAPI void APIENTRY glFogCoordhNV(GLhalfNV fog); GLAPI void APIENTRY glFogCoordhvNV(const GLhalfNV* fog); GLAPI void APIENTRY glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue); GLAPI void APIENTRY glSecondaryColor3hvNV(const GLhalfNV* v); GLAPI void APIENTRY glVertexWeighthNV(GLhalfNV weight); GLAPI void APIENTRY glVertexWeighthvNV(const GLhalfNV* weight); GLAPI void APIENTRY glVertexAttrib1hNV(GLuint index, GLhalfNV x); GLAPI void APIENTRY glVertexAttrib1hvNV(GLuint index, const GLhalfNV* v); GLAPI void APIENTRY glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y); GLAPI void APIENTRY glVertexAttrib2hvNV(GLuint index, const GLhalfNV* v); GLAPI void APIENTRY glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); GLAPI void APIENTRY glVertexAttrib3hvNV(GLuint index, const GLhalfNV* v); GLAPI void APIENTRY glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); GLAPI void APIENTRY glVertexAttrib4hvNV(GLuint index, const GLhalfNV* v); GLAPI void APIENTRY glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV* v); GLAPI void APIENTRY glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV* v); GLAPI void APIENTRY glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV* v); GLAPI void APIENTRY glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV* v); #endif #endif /* GL_NV_half_float */ #ifndef GL_NV_internalformat_sample_query #define GL_NV_internalformat_sample_query 1 #define GL_MULTISAMPLES_NV 0x9371 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 #define GL_CONFORMANT_NV 0x9374 typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetInternalformatSampleivNV(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint* params); #endif #endif /* GL_NV_internalformat_sample_query */ #ifndef GL_NV_light_max_exponent #define GL_NV_light_max_exponent 1 #define GL_MAX_SHININESS_NV 0x8504 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 #endif /* GL_NV_light_max_exponent */ #ifndef GL_NV_memory_attachment #define GL_NV_memory_attachment 1 #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 #define GL_MEMORY_ATTACHABLE_NV 0x95A8 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 #define GL_DETACHED_TEXTURES_NV 0x95AA #define GL_DETACHED_BUFFERS_NV 0x95AB #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint* params); typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV(GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint* params); GLAPI void APIENTRY glResetMemoryObjectParameterNV(GLuint memory, GLenum pname); GLAPI void APIENTRY glTexAttachMemoryNV(GLenum target, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glBufferAttachMemoryNV(GLenum target, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glTextureAttachMemoryNV(GLuint texture, GLuint memory, GLuint64 offset); GLAPI void APIENTRY glNamedBufferAttachMemoryNV(GLuint buffer, GLuint memory, GLuint64 offset); #endif #endif /* GL_NV_memory_attachment */ #ifndef GL_NV_memory_object_sparse #define GL_NV_memory_object_sparse 1 typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTMEMNVPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTMEMNVPROC) (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC) (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBufferPageCommitmentMemNV(GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); GLAPI void APIENTRY glTexPageCommitmentMemNV(GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); GLAPI void APIENTRY glNamedBufferPageCommitmentMemNV(GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); GLAPI void APIENTRY glTexturePageCommitmentMemNV(GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); #endif #endif /* GL_NV_memory_object_sparse */ #ifndef GL_NV_mesh_shader #define GL_NV_mesh_shader 1 #define GL_MESH_SHADER_NV 0x9559 #define GL_TASK_SHADER_NV 0x955A #define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 #define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 #define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 #define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 #define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C #define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 #define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 #define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D #define GL_MAX_MESH_VIEWS_NV 0x9557 #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 #define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B #define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C #define GL_MESH_WORK_GROUP_SIZE_NV 0x953E #define GL_TASK_WORK_GROUP_SIZE_NV 0x953F #define GL_MESH_VERTICES_OUT_NV 0x9579 #define GL_MESH_PRIMITIVES_OUT_NV 0x957A #define GL_MESH_OUTPUT_TYPE_NV 0x957B #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D #define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 #define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 #define GL_MESH_SHADER_BIT_NV 0x00000040 #define GL_TASK_SHADER_BIT_NV 0x00000080 #define GL_MESH_SUBROUTINE_NV 0x957C #define GL_TASK_SUBROUTINE_NV 0x957D #define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E #define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawMeshTasksNV(GLuint first, GLuint count); GLAPI void APIENTRY glDrawMeshTasksIndirectNV(GLintptr indirect); GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV(GLintptr indirect, GLsizei drawcount, GLsizei stride); GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV(GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #endif #endif /* GL_NV_mesh_shader */ #ifndef GL_NV_multisample_coverage #define GL_NV_multisample_coverage 1 #endif /* GL_NV_multisample_coverage */ #ifndef GL_NV_multisample_filter_hint #define GL_NV_multisample_filter_hint 1 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 #endif /* GL_NV_multisample_filter_hint */ #ifndef GL_NV_occlusion_query #define GL_NV_occlusion_query 1 #define GL_PIXEL_COUNTER_BITS_NV 0x8864 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 #define GL_PIXEL_COUNT_NV 0x8866 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); typedef GLboolean(APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenOcclusionQueriesNV(GLsizei n, GLuint* ids); GLAPI void APIENTRY glDeleteOcclusionQueriesNV(GLsizei n, const GLuint* ids); GLAPI GLboolean APIENTRY glIsOcclusionQueryNV(GLuint id); GLAPI void APIENTRY glBeginOcclusionQueryNV(GLuint id); GLAPI void APIENTRY glEndOcclusionQueryNV(void); GLAPI void APIENTRY glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint* params); GLAPI void APIENTRY glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint* params); #endif #endif /* GL_NV_occlusion_query */ #ifndef GL_NV_packed_depth_stencil #define GL_NV_packed_depth_stencil 1 #define GL_DEPTH_STENCIL_NV 0x84F9 #define GL_UNSIGNED_INT_24_8_NV 0x84FA #endif /* GL_NV_packed_depth_stencil */ #ifndef GL_NV_parameter_buffer_object #define GL_NV_parameter_buffer_object 1 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat* params); typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint* params); typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramBufferParametersfvNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat* params); GLAPI void APIENTRY glProgramBufferParametersIivNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint* params); GLAPI void APIENTRY glProgramBufferParametersIuivNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint* params); #endif #endif /* GL_NV_parameter_buffer_object */ #ifndef GL_NV_parameter_buffer_object2 #define GL_NV_parameter_buffer_object2 1 #endif /* GL_NV_parameter_buffer_object2 */ #ifndef GL_NV_path_rendering #define GL_NV_path_rendering 1 #define GL_PATH_FORMAT_SVG_NV 0x9070 #define GL_PATH_FORMAT_PS_NV 0x9071 #define GL_STANDARD_FONT_NAME_NV 0x9072 #define GL_SYSTEM_FONT_NAME_NV 0x9073 #define GL_FILE_NAME_NV 0x9074 #define GL_PATH_STROKE_WIDTH_NV 0x9075 #define GL_PATH_END_CAPS_NV 0x9076 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 #define GL_PATH_JOIN_STYLE_NV 0x9079 #define GL_PATH_MITER_LIMIT_NV 0x907A #define GL_PATH_DASH_CAPS_NV 0x907B #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D #define GL_PATH_DASH_OFFSET_NV 0x907E #define GL_PATH_CLIENT_LENGTH_NV 0x907F #define GL_PATH_FILL_MODE_NV 0x9080 #define GL_PATH_FILL_MASK_NV 0x9081 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 #define GL_PATH_STROKE_MASK_NV 0x9084 #define GL_COUNT_UP_NV 0x9088 #define GL_COUNT_DOWN_NV 0x9089 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A #define GL_CONVEX_HULL_NV 0x908B #define GL_BOUNDING_BOX_NV 0x908D #define GL_TRANSLATE_X_NV 0x908E #define GL_TRANSLATE_Y_NV 0x908F #define GL_TRANSLATE_2D_NV 0x9090 #define GL_TRANSLATE_3D_NV 0x9091 #define GL_AFFINE_2D_NV 0x9092 #define GL_AFFINE_3D_NV 0x9094 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 #define GL_UTF8_NV 0x909A #define GL_UTF16_NV 0x909B #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C #define GL_PATH_COMMAND_COUNT_NV 0x909D #define GL_PATH_COORD_COUNT_NV 0x909E #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 #define GL_SQUARE_NV 0x90A3 #define GL_ROUND_NV 0x90A4 #define GL_TRIANGULAR_NV 0x90A5 #define GL_BEVEL_NV 0x90A6 #define GL_MITER_REVERT_NV 0x90A7 #define GL_MITER_TRUNCATE_NV 0x90A8 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 #define GL_USE_MISSING_GLYPH_NV 0x90AA #define GL_PATH_ERROR_POSITION_NV 0x90AB #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD #define GL_ADJACENT_PAIRS_NV 0x90AE #define GL_FIRST_TO_REST_NV 0x90AF #define GL_PATH_GEN_MODE_NV 0x90B0 #define GL_PATH_GEN_COEFF_NV 0x90B1 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 #define GL_PATH_STENCIL_REF_NV 0x90B8 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 #define GL_MOVE_TO_RESETS_NV 0x90B5 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 #define GL_CLOSE_PATH_NV 0x00 #define GL_MOVE_TO_NV 0x02 #define GL_RELATIVE_MOVE_TO_NV 0x03 #define GL_LINE_TO_NV 0x04 #define GL_RELATIVE_LINE_TO_NV 0x05 #define GL_HORIZONTAL_LINE_TO_NV 0x06 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 #define GL_VERTICAL_LINE_TO_NV 0x08 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 #define GL_QUADRATIC_CURVE_TO_NV 0x0A #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B #define GL_CUBIC_CURVE_TO_NV 0x0C #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 #define GL_SMALL_CCW_ARC_TO_NV 0x12 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 #define GL_SMALL_CW_ARC_TO_NV 0x14 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 #define GL_LARGE_CCW_ARC_TO_NV 0x16 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 #define GL_LARGE_CW_ARC_TO_NV 0x18 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 #define GL_RESTART_PATH_NV 0xF0 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 #define GL_RECT_NV 0xF6 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC #define GL_ARC_TO_NV 0xFE #define GL_RELATIVE_ARC_TO_NV 0xFF #define GL_BOLD_BIT_NV 0x01 #define GL_ITALIC_BIT_NV 0x02 #define GL_GLYPH_WIDTH_BIT_NV 0x01 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 #define GL_ROUNDED_RECT_NV 0xE8 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 #define GL_ROUNDED_RECT2_NV 0xEA #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB #define GL_ROUNDED_RECT4_NV 0xEC #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED #define GL_ROUNDED_RECT8_NV 0xEE #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF #define GL_RELATIVE_RECT_NV 0xF7 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 #define GL_FONT_UNAVAILABLE_NV 0x936A #define GL_FONT_UNINTELLIGIBLE_NV 0x936B #define GL_CONIC_CURVE_TO_NV 0x1A #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 #define GL_STANDARD_FONT_FORMAT_NV 0x936C #define GL_2_BYTES_NV 0x1407 #define GL_3_BYTES_NV 0x1408 #define GL_4_BYTES_NV 0x1409 #define GL_EYE_LINEAR_NV 0x2400 #define GL_OBJECT_LINEAR_NV 0x2401 #define GL_CONSTANT_NV 0x8576 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC #define GL_PRIMARY_COLOR_NV 0x852C #define GL_SECONDARY_COLOR_NV 0x852D #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 #define GL_PATH_PROJECTION_NV 0x1701 #define GL_PATH_MODELVIEW_NV 0x1700 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 #define GL_FRAGMENT_INPUT_NV 0x936D typedef GLuint(APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); typedef GLboolean(APIENTRYP PFNGLISPATHNVPROC) (GLuint path); typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords); typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords); typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords); typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords); typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void* pathString); typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights); typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues); typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues); typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint* value); typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat* value); typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte* commands); typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat* coords); typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat* dashArray); typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics); typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing); typedef GLboolean(APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); typedef GLboolean(APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef GLfloat(APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); typedef GLboolean(APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY); typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); typedef GLenum(APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint* baseAndCount); typedef GLenum(APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); typedef GLenum(APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void* fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs); typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei count, GLsizei* length, GLfloat* params); typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glGenPathsNV(GLsizei range); GLAPI void APIENTRY glDeletePathsNV(GLuint path, GLsizei range); GLAPI GLboolean APIENTRY glIsPathNV(GLuint path); GLAPI void APIENTRY glPathCommandsNV(GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords); GLAPI void APIENTRY glPathCoordsNV(GLuint path, GLsizei numCoords, GLenum coordType, const void* coords); GLAPI void APIENTRY glPathSubCommandsNV(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords); GLAPI void APIENTRY glPathSubCoordsNV(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords); GLAPI void APIENTRY glPathStringNV(GLuint path, GLenum format, GLsizei length, const void* pathString); GLAPI void APIENTRY glPathGlyphsNV(GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); GLAPI void APIENTRY glPathGlyphRangeNV(GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); GLAPI void APIENTRY glWeightPathsNV(GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights); GLAPI void APIENTRY glCopyPathNV(GLuint resultPath, GLuint srcPath); GLAPI void APIENTRY glInterpolatePathsNV(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); GLAPI void APIENTRY glTransformPathNV(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); GLAPI void APIENTRY glPathParameterivNV(GLuint path, GLenum pname, const GLint* value); GLAPI void APIENTRY glPathParameteriNV(GLuint path, GLenum pname, GLint value); GLAPI void APIENTRY glPathParameterfvNV(GLuint path, GLenum pname, const GLfloat* value); GLAPI void APIENTRY glPathParameterfNV(GLuint path, GLenum pname, GLfloat value); GLAPI void APIENTRY glPathDashArrayNV(GLuint path, GLsizei dashCount, const GLfloat* dashArray); GLAPI void APIENTRY glPathStencilFuncNV(GLenum func, GLint ref, GLuint mask); GLAPI void APIENTRY glPathStencilDepthOffsetNV(GLfloat factor, GLfloat units); GLAPI void APIENTRY glStencilFillPathNV(GLuint path, GLenum fillMode, GLuint mask); GLAPI void APIENTRY glStencilStrokePathNV(GLuint path, GLint reference, GLuint mask); GLAPI void APIENTRY glStencilFillPathInstancedNV(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues); GLAPI void APIENTRY glStencilStrokePathInstancedNV(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues); GLAPI void APIENTRY glPathCoverDepthFuncNV(GLenum func); GLAPI void APIENTRY glCoverFillPathNV(GLuint path, GLenum coverMode); GLAPI void APIENTRY glCoverStrokePathNV(GLuint path, GLenum coverMode); GLAPI void APIENTRY glCoverFillPathInstancedNV(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); GLAPI void APIENTRY glCoverStrokePathInstancedNV(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); GLAPI void APIENTRY glGetPathParameterivNV(GLuint path, GLenum pname, GLint* value); GLAPI void APIENTRY glGetPathParameterfvNV(GLuint path, GLenum pname, GLfloat* value); GLAPI void APIENTRY glGetPathCommandsNV(GLuint path, GLubyte* commands); GLAPI void APIENTRY glGetPathCoordsNV(GLuint path, GLfloat* coords); GLAPI void APIENTRY glGetPathDashArrayNV(GLuint path, GLfloat* dashArray); GLAPI void APIENTRY glGetPathMetricsNV(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics); GLAPI void APIENTRY glGetPathMetricRangeNV(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); GLAPI void APIENTRY glGetPathSpacingNV(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing); GLAPI GLboolean APIENTRY glIsPointInFillPathNV(GLuint path, GLuint mask, GLfloat x, GLfloat y); GLAPI GLboolean APIENTRY glIsPointInStrokePathNV(GLuint path, GLfloat x, GLfloat y); GLAPI GLfloat APIENTRY glGetPathLengthNV(GLuint path, GLsizei startSegment, GLsizei numSegments); GLAPI GLboolean APIENTRY glPointAlongPathNV(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY); GLAPI void APIENTRY glMatrixLoad3x2fNV(GLenum matrixMode, const GLfloat* m); GLAPI void APIENTRY glMatrixLoad3x3fNV(GLenum matrixMode, const GLfloat* m); GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV(GLenum matrixMode, const GLfloat* m); GLAPI void APIENTRY glMatrixMult3x2fNV(GLenum matrixMode, const GLfloat* m); GLAPI void APIENTRY glMatrixMult3x3fNV(GLenum matrixMode, const GLfloat* m); GLAPI void APIENTRY glMatrixMultTranspose3x3fNV(GLenum matrixMode, const GLfloat* m); GLAPI void APIENTRY glStencilThenCoverFillPathNV(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); GLAPI void APIENTRY glStencilThenCoverStrokePathNV(GLuint path, GLint reference, GLuint mask, GLenum coverMode); GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues); GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV(GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint* baseAndCount); GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV(GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void* fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); GLAPI void APIENTRY glProgramPathFragmentInputGenNV(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs); GLAPI void APIENTRY glGetProgramResourcefvNV(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei count, GLsizei* length, GLfloat* params); GLAPI void APIENTRY glPathColorGenNV(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); GLAPI void APIENTRY glPathTexGenNV(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); GLAPI void APIENTRY glPathFogGenNV(GLenum genMode); GLAPI void APIENTRY glGetPathColorGenivNV(GLenum color, GLenum pname, GLint* value); GLAPI void APIENTRY glGetPathColorGenfvNV(GLenum color, GLenum pname, GLfloat* value); GLAPI void APIENTRY glGetPathTexGenivNV(GLenum texCoordSet, GLenum pname, GLint* value); GLAPI void APIENTRY glGetPathTexGenfvNV(GLenum texCoordSet, GLenum pname, GLfloat* value); #endif #endif /* GL_NV_path_rendering */ #ifndef GL_NV_path_rendering_shared_edge #define GL_NV_path_rendering_shared_edge 1 #define GL_SHARED_EDGE_NV 0xC0 #endif /* GL_NV_path_rendering_shared_edge */ #ifndef GL_NV_pixel_data_range #define GL_NV_pixel_data_range 1 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void* pointer); typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelDataRangeNV(GLenum target, GLsizei length, const void* pointer); GLAPI void APIENTRY glFlushPixelDataRangeNV(GLenum target); #endif #endif /* GL_NV_pixel_data_range */ #ifndef GL_NV_point_sprite #define GL_NV_point_sprite 1 #define GL_POINT_SPRITE_NV 0x8861 #define GL_COORD_REPLACE_NV 0x8862 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameteriNV(GLenum pname, GLint param); GLAPI void APIENTRY glPointParameterivNV(GLenum pname, const GLint* params); #endif #endif /* GL_NV_point_sprite */ #ifndef GL_NV_present_video #define GL_NV_present_video 1 #define GL_FRAME_NV 0x8E26 #define GL_FIELDS_NV 0x8E27 #define GL_CURRENT_TIME_NV 0x8E28 #define GL_NUM_FILL_STREAMS_NV 0x8E29 #define GL_PRESENT_TIME_NV 0x8E2A #define GL_PRESENT_DURATION_NV 0x8E2B typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPresentFrameKeyedNV(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); GLAPI void APIENTRY glPresentFrameDualFillNV(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); GLAPI void APIENTRY glGetVideoivNV(GLuint video_slot, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVideouivNV(GLuint video_slot, GLenum pname, GLuint* params); GLAPI void APIENTRY glGetVideoi64vNV(GLuint video_slot, GLenum pname, GLint64EXT* params); GLAPI void APIENTRY glGetVideoui64vNV(GLuint video_slot, GLenum pname, GLuint64EXT* params); #endif #endif /* GL_NV_present_video */ #ifndef GL_NV_primitive_restart #define GL_NV_primitive_restart 1 #define GL_PRIMITIVE_RESTART_NV 0x8558 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPrimitiveRestartNV(void); GLAPI void APIENTRY glPrimitiveRestartIndexNV(GLuint index); #endif #endif /* GL_NV_primitive_restart */ #ifndef GL_NV_primitive_shading_rate #define GL_NV_primitive_shading_rate 1 #define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1 #define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2 #endif /* GL_NV_primitive_shading_rate */ #ifndef GL_NV_query_resource #define GL_NV_query_resource 1 #define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540 #define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542 #define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544 #define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545 #define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546 #define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547 typedef GLint(APIENTRYP PFNGLQUERYRESOURCENVPROC) (GLenum queryType, GLint tagId, GLuint count, GLint* buffer); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLint APIENTRY glQueryResourceNV(GLenum queryType, GLint tagId, GLuint count, GLint* buffer); #endif #endif /* GL_NV_query_resource */ #ifndef GL_NV_query_resource_tag #define GL_NV_query_resource_tag 1 typedef void (APIENTRYP PFNGLGENQUERYRESOURCETAGNVPROC) (GLsizei n, GLint* tagIds); typedef void (APIENTRYP PFNGLDELETEQUERYRESOURCETAGNVPROC) (GLsizei n, const GLint* tagIds); typedef void (APIENTRYP PFNGLQUERYRESOURCETAGNVPROC) (GLint tagId, const GLchar* tagString); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueryResourceTagNV(GLsizei n, GLint* tagIds); GLAPI void APIENTRY glDeleteQueryResourceTagNV(GLsizei n, const GLint* tagIds); GLAPI void APIENTRY glQueryResourceTagNV(GLint tagId, const GLchar* tagString); #endif #endif /* GL_NV_query_resource_tag */ #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #define GL_REGISTER_COMBINERS_NV 0x8522 #define GL_VARIABLE_A_NV 0x8523 #define GL_VARIABLE_B_NV 0x8524 #define GL_VARIABLE_C_NV 0x8525 #define GL_VARIABLE_D_NV 0x8526 #define GL_VARIABLE_E_NV 0x8527 #define GL_VARIABLE_F_NV 0x8528 #define GL_VARIABLE_G_NV 0x8529 #define GL_CONSTANT_COLOR0_NV 0x852A #define GL_CONSTANT_COLOR1_NV 0x852B #define GL_SPARE0_NV 0x852E #define GL_SPARE1_NV 0x852F #define GL_DISCARD_NV 0x8530 #define GL_E_TIMES_F_NV 0x8531 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 #define GL_UNSIGNED_IDENTITY_NV 0x8536 #define GL_UNSIGNED_INVERT_NV 0x8537 #define GL_EXPAND_NORMAL_NV 0x8538 #define GL_EXPAND_NEGATE_NV 0x8539 #define GL_HALF_BIAS_NORMAL_NV 0x853A #define GL_HALF_BIAS_NEGATE_NV 0x853B #define GL_SIGNED_IDENTITY_NV 0x853C #define GL_SIGNED_NEGATE_NV 0x853D #define GL_SCALE_BY_TWO_NV 0x853E #define GL_SCALE_BY_FOUR_NV 0x853F #define GL_SCALE_BY_ONE_HALF_NV 0x8540 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 #define GL_COMBINER_INPUT_NV 0x8542 #define GL_COMBINER_MAPPING_NV 0x8543 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 #define GL_COMBINER_MUX_SUM_NV 0x8547 #define GL_COMBINER_SCALE_NV 0x8548 #define GL_COMBINER_BIAS_NV 0x8549 #define GL_COMBINER_AB_OUTPUT_NV 0x854A #define GL_COMBINER_CD_OUTPUT_NV 0x854B #define GL_COMBINER_SUM_OUTPUT_NV 0x854C #define GL_MAX_GENERAL_COMBINERS_NV 0x854D #define GL_NUM_GENERAL_COMBINERS_NV 0x854E #define GL_COLOR_SUM_CLAMP_NV 0x854F #define GL_COMBINER0_NV 0x8550 #define GL_COMBINER1_NV 0x8551 #define GL_COMBINER2_NV 0x8552 #define GL_COMBINER3_NV 0x8553 #define GL_COMBINER4_NV 0x8554 #define GL_COMBINER5_NV 0x8555 #define GL_COMBINER6_NV 0x8556 #define GL_COMBINER7_NV 0x8557 typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerParameterfvNV(GLenum pname, const GLfloat* params); GLAPI void APIENTRY glCombinerParameterfNV(GLenum pname, GLfloat param); GLAPI void APIENTRY glCombinerParameterivNV(GLenum pname, const GLint* params); GLAPI void APIENTRY glCombinerParameteriNV(GLenum pname, GLint param); GLAPI void APIENTRY glCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); GLAPI void APIENTRY glCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); GLAPI void APIENTRY glFinalCombinerInputNV(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); GLAPI void APIENTRY glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); GLAPI void APIENTRY glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint* params); GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV(GLenum variable, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV(GLenum variable, GLenum pname, GLint* params); #endif #endif /* GL_NV_register_combiners */ #ifndef GL_NV_register_combiners2 #define GL_NV_register_combiners2 1 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerStageParameterfvNV(GLenum stage, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glGetCombinerStageParameterfvNV(GLenum stage, GLenum pname, GLfloat* params); #endif #endif /* GL_NV_register_combiners2 */ #ifndef GL_NV_representative_fragment_test #define GL_NV_representative_fragment_test 1 #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F #endif /* GL_NV_representative_fragment_test */ #ifndef GL_NV_robustness_video_memory_purge #define GL_NV_robustness_video_memory_purge 1 #define GL_PURGED_CONTEXT_RESET_NV 0x92BB #endif /* GL_NV_robustness_video_memory_purge */ #ifndef GL_NV_sample_locations #define GL_NV_sample_locations 1 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 #define GL_SAMPLE_LOCATION_NV 0x8E50 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glResolveDepthValuesNV(void); #endif #endif /* GL_NV_sample_locations */ #ifndef GL_NV_sample_mask_override_coverage #define GL_NV_sample_mask_override_coverage 1 #endif /* GL_NV_sample_mask_override_coverage */ #ifndef GL_NV_scissor_exclusive #define GL_NV_scissor_exclusive 1 #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint* v); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glScissorExclusiveNV(GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glScissorExclusiveArrayvNV(GLuint first, GLsizei count, const GLint* v); #endif #endif /* GL_NV_scissor_exclusive */ #ifndef GL_NV_shader_atomic_counters #define GL_NV_shader_atomic_counters 1 #endif /* GL_NV_shader_atomic_counters */ #ifndef GL_NV_shader_atomic_float #define GL_NV_shader_atomic_float 1 #endif /* GL_NV_shader_atomic_float */ #ifndef GL_NV_shader_atomic_float64 #define GL_NV_shader_atomic_float64 1 #endif /* GL_NV_shader_atomic_float64 */ #ifndef GL_NV_shader_atomic_fp16_vector #define GL_NV_shader_atomic_fp16_vector 1 #endif /* GL_NV_shader_atomic_fp16_vector */ #ifndef GL_NV_shader_atomic_int64 #define GL_NV_shader_atomic_int64 1 #endif /* GL_NV_shader_atomic_int64 */ #ifndef GL_NV_shader_buffer_load #define GL_NV_shader_buffer_load 1 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D #define GL_GPU_ADDRESS_NV 0x8F34 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); typedef GLboolean(APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); typedef GLboolean(APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMakeBufferResidentNV(GLenum target, GLenum access); GLAPI void APIENTRY glMakeBufferNonResidentNV(GLenum target); GLAPI GLboolean APIENTRY glIsBufferResidentNV(GLenum target); GLAPI void APIENTRY glMakeNamedBufferResidentNV(GLuint buffer, GLenum access); GLAPI void APIENTRY glMakeNamedBufferNonResidentNV(GLuint buffer); GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV(GLuint buffer); GLAPI void APIENTRY glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT* params); GLAPI void APIENTRY glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT* params); GLAPI void APIENTRY glGetIntegerui64vNV(GLenum value, GLuint64EXT* result); GLAPI void APIENTRY glUniformui64NV(GLint location, GLuint64EXT value); GLAPI void APIENTRY glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT* value); GLAPI void APIENTRY glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value); GLAPI void APIENTRY glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); #endif #endif /* GL_NV_shader_buffer_load */ #ifndef GL_NV_shader_buffer_store #define GL_NV_shader_buffer_store 1 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 #endif /* GL_NV_shader_buffer_store */ #ifndef GL_NV_shader_storage_buffer_object #define GL_NV_shader_storage_buffer_object 1 #endif /* GL_NV_shader_storage_buffer_object */ #ifndef GL_NV_shader_subgroup_partitioned #define GL_NV_shader_subgroup_partitioned 1 #define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100 #endif /* GL_NV_shader_subgroup_partitioned */ #ifndef GL_NV_shader_texture_footprint #define GL_NV_shader_texture_footprint 1 #endif /* GL_NV_shader_texture_footprint */ #ifndef GL_NV_shader_thread_group #define GL_NV_shader_thread_group 1 #define GL_WARP_SIZE_NV 0x9339 #define GL_WARPS_PER_SM_NV 0x933A #define GL_SM_COUNT_NV 0x933B #endif /* GL_NV_shader_thread_group */ #ifndef GL_NV_shader_thread_shuffle #define GL_NV_shader_thread_shuffle 1 #endif /* GL_NV_shader_thread_shuffle */ #ifndef GL_NV_shading_rate_image #define GL_NV_shading_rate_image 1 #define GL_SHADING_RATE_IMAGE_NV 0x9563 #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F #define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum* rate); typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint* location); typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum* rates); typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint* locations); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindShadingRateImageNV(GLuint texture); GLAPI void APIENTRY glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum* rate); GLAPI void APIENTRY glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint* location); GLAPI void APIENTRY glShadingRateImageBarrierNV(GLboolean synchronize); GLAPI void APIENTRY glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, const GLenum* rates); GLAPI void APIENTRY glShadingRateSampleOrderNV(GLenum order); GLAPI void APIENTRY glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, const GLint* locations); #endif #endif /* GL_NV_shading_rate_image */ #ifndef GL_NV_stereo_view_rendering #define GL_NV_stereo_view_rendering 1 #endif /* GL_NV_stereo_view_rendering */ #ifndef GL_NV_tessellation_program5 #define GL_NV_tessellation_program5 1 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 #endif /* GL_NV_tessellation_program5 */ #ifndef GL_NV_texgen_emboss #define GL_NV_texgen_emboss 1 #define GL_EMBOSS_LIGHT_NV 0x855D #define GL_EMBOSS_CONSTANT_NV 0x855E #define GL_EMBOSS_MAP_NV 0x855F #endif /* GL_NV_texgen_emboss */ #ifndef GL_NV_texgen_reflection #define GL_NV_texgen_reflection 1 #define GL_NORMAL_MAP_NV 0x8511 #define GL_REFLECTION_MAP_NV 0x8512 #endif /* GL_NV_texgen_reflection */ #ifndef GL_NV_texture_barrier #define GL_NV_texture_barrier 1 typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureBarrierNV(void); #endif #endif /* GL_NV_texture_barrier */ #ifndef GL_NV_texture_compression_vtc #define GL_NV_texture_compression_vtc 1 #endif /* GL_NV_texture_compression_vtc */ #ifndef GL_NV_texture_env_combine4 #define GL_NV_texture_env_combine4 1 #define GL_COMBINE4_NV 0x8503 #define GL_SOURCE3_RGB_NV 0x8583 #define GL_SOURCE3_ALPHA_NV 0x858B #define GL_OPERAND3_RGB_NV 0x8593 #define GL_OPERAND3_ALPHA_NV 0x859B #endif /* GL_NV_texture_env_combine4 */ #ifndef GL_NV_texture_expand_normal #define GL_NV_texture_expand_normal 1 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F #endif /* GL_NV_texture_expand_normal */ #ifndef GL_NV_texture_multisample #define GL_NV_texture_multisample 1 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); GLAPI void APIENTRY glTextureImage2DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); GLAPI void APIENTRY glTextureImage3DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); #endif #endif /* GL_NV_texture_multisample */ #ifndef GL_NV_texture_rectangle #define GL_NV_texture_rectangle 1 #define GL_TEXTURE_RECTANGLE_NV 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 #endif /* GL_NV_texture_rectangle */ #ifndef GL_NV_texture_rectangle_compressed #define GL_NV_texture_rectangle_compressed 1 #endif /* GL_NV_texture_rectangle_compressed */ #ifndef GL_NV_texture_shader #define GL_NV_texture_shader 1 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB #define GL_DSDT_MAG_INTENSITY_NV 0x86DC #define GL_SHADER_CONSISTENT_NV 0x86DD #define GL_TEXTURE_SHADER_NV 0x86DE #define GL_SHADER_OPERATION_NV 0x86DF #define GL_CULL_MODES_NV 0x86E0 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 #define GL_CONST_EYE_NV 0x86E5 #define GL_PASS_THROUGH_NV 0x86E6 #define GL_CULL_FRAGMENT_NV 0x86E7 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA #define GL_DOT_PRODUCT_NV 0x86EC #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 #define GL_HILO_NV 0x86F4 #define GL_DSDT_NV 0x86F5 #define GL_DSDT_MAG_NV 0x86F6 #define GL_DSDT_MAG_VIB_NV 0x86F7 #define GL_HILO16_NV 0x86F8 #define GL_SIGNED_HILO_NV 0x86F9 #define GL_SIGNED_HILO16_NV 0x86FA #define GL_SIGNED_RGBA_NV 0x86FB #define GL_SIGNED_RGBA8_NV 0x86FC #define GL_SIGNED_RGB_NV 0x86FE #define GL_SIGNED_RGB8_NV 0x86FF #define GL_SIGNED_LUMINANCE_NV 0x8701 #define GL_SIGNED_LUMINANCE8_NV 0x8702 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 #define GL_SIGNED_ALPHA_NV 0x8705 #define GL_SIGNED_ALPHA8_NV 0x8706 #define GL_SIGNED_INTENSITY_NV 0x8707 #define GL_SIGNED_INTENSITY8_NV 0x8708 #define GL_DSDT8_NV 0x8709 #define GL_DSDT8_MAG8_NV 0x870A #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D #define GL_HI_SCALE_NV 0x870E #define GL_LO_SCALE_NV 0x870F #define GL_DS_SCALE_NV 0x8710 #define GL_DT_SCALE_NV 0x8711 #define GL_MAGNITUDE_SCALE_NV 0x8712 #define GL_VIBRANCE_SCALE_NV 0x8713 #define GL_HI_BIAS_NV 0x8714 #define GL_LO_BIAS_NV 0x8715 #define GL_DS_BIAS_NV 0x8716 #define GL_DT_BIAS_NV 0x8717 #define GL_MAGNITUDE_BIAS_NV 0x8718 #define GL_VIBRANCE_BIAS_NV 0x8719 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A #define GL_TEXTURE_HI_SIZE_NV 0x871B #define GL_TEXTURE_LO_SIZE_NV 0x871C #define GL_TEXTURE_DS_SIZE_NV 0x871D #define GL_TEXTURE_DT_SIZE_NV 0x871E #define GL_TEXTURE_MAG_SIZE_NV 0x871F #endif /* GL_NV_texture_shader */ #ifndef GL_NV_texture_shader2 #define GL_NV_texture_shader2 1 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF #endif /* GL_NV_texture_shader2 */ #ifndef GL_NV_texture_shader3 #define GL_NV_texture_shader3 1 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D #define GL_HILO8_NV 0x885E #define GL_SIGNED_HILO8_NV 0x885F #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 #endif /* GL_NV_texture_shader3 */ #ifndef GL_NV_timeline_semaphore #define GL_NV_timeline_semaphore 1 #define GL_TIMELINE_SEMAPHORE_VALUE_NV 0x9595 #define GL_SEMAPHORE_TYPE_NV 0x95B3 #define GL_SEMAPHORE_TYPE_BINARY_NV 0x95B4 #define GL_SEMAPHORE_TYPE_TIMELINE_NV 0x95B5 #define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6 typedef void (APIENTRYP PFNGLCREATESEMAPHORESNVPROC) (GLsizei n, GLuint* semaphores); typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCreateSemaphoresNV(GLsizei n, GLuint* semaphores); GLAPI void APIENTRY glSemaphoreParameterivNV(GLuint semaphore, GLenum pname, const GLint* params); GLAPI void APIENTRY glGetSemaphoreParameterivNV(GLuint semaphore, GLenum pname, GLint* params); #endif #endif /* GL_NV_timeline_semaphore */ #ifndef GL_NV_transform_feedback #define GL_NV_transform_feedback 1 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 #define GL_TEXTURE_COORD_NV 0x8C79 #define GL_CLIP_DISTANCE_NV 0x8C7A #define GL_VERTEX_ID_NV 0x8C7B #define GL_PRIMITIVE_ID_NV 0x8C7C #define GL_GENERIC_ATTRIB_NV 0x8C7D #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 #define GL_ACTIVE_VARYINGS_NV 0x8C81 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 #define GL_PRIMITIVES_GENERATED_NV 0x8C87 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 #define GL_RASTERIZER_DISCARD_NV 0x8C89 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C #define GL_SEPARATE_ATTRIBS_NV 0x8C8D #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F #define GL_LAYER_NV 0x8DAA #define GL_NEXT_BUFFER_NV -2 #define GL_SKIP_COMPONENTS4_NV -3 #define GL_SKIP_COMPONENTS3_NV -4 #define GL_SKIP_COMPONENTS2_NV -5 #define GL_SKIP_COMPONENTS1_NV -6 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint* attribs, GLenum bufferMode); typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint* locations, GLenum bufferMode); typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar* name); typedef GLint(APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar* name); typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint* location); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint* attribs, GLsizei nbuffers, const GLint* bufstreams, GLenum bufferMode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginTransformFeedbackNV(GLenum primitiveMode); GLAPI void APIENTRY glEndTransformFeedbackNV(void); GLAPI void APIENTRY glTransformFeedbackAttribsNV(GLsizei count, const GLint* attribs, GLenum bufferMode); GLAPI void APIENTRY glBindBufferRangeNV(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glBindBufferOffsetNV(GLenum target, GLuint index, GLuint buffer, GLintptr offset); GLAPI void APIENTRY glBindBufferBaseNV(GLenum target, GLuint index, GLuint buffer); GLAPI void APIENTRY glTransformFeedbackVaryingsNV(GLuint program, GLsizei count, const GLint* locations, GLenum bufferMode); GLAPI void APIENTRY glActiveVaryingNV(GLuint program, const GLchar* name); GLAPI GLint APIENTRY glGetVaryingLocationNV(GLuint program, const GLchar* name); GLAPI void APIENTRY glGetActiveVaryingNV(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); GLAPI void APIENTRY glGetTransformFeedbackVaryingNV(GLuint program, GLuint index, GLint* location); GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV(GLsizei count, const GLint* attribs, GLsizei nbuffers, const GLint* bufstreams, GLenum bufferMode); #endif #endif /* GL_NV_transform_feedback */ #ifndef GL_NV_transform_feedback2 #define GL_NV_transform_feedback2 1 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); typedef GLboolean(APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindTransformFeedbackNV(GLenum target, GLuint id); GLAPI void APIENTRY glDeleteTransformFeedbacksNV(GLsizei n, const GLuint* ids); GLAPI void APIENTRY glGenTransformFeedbacksNV(GLsizei n, GLuint* ids); GLAPI GLboolean APIENTRY glIsTransformFeedbackNV(GLuint id); GLAPI void APIENTRY glPauseTransformFeedbackNV(void); GLAPI void APIENTRY glResumeTransformFeedbackNV(void); GLAPI void APIENTRY glDrawTransformFeedbackNV(GLenum mode, GLuint id); #endif #endif /* GL_NV_transform_feedback2 */ #ifndef GL_NV_uniform_buffer_unified_memory #define GL_NV_uniform_buffer_unified_memory 1 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E #define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F #define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 #endif /* GL_NV_uniform_buffer_unified_memory */ #ifndef GL_NV_vdpau_interop #define GL_NV_vdpau_interop 1 typedef GLintptr GLvdpauSurfaceNV; #define GL_SURFACE_STATE_NV 0x86EB #define GL_SURFACE_REGISTERED_NV 0x86FD #define GL_SURFACE_MAPPED_NV 0x8700 #define GL_WRITE_DISCARD_NV 0x88BE typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const void* getProcAddress); typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); typedef GLvdpauSurfaceNV(APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames); typedef GLvdpauSurfaceNV(APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames); typedef GLboolean(APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei count, GLsizei* length, GLint* values); typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVDPAUInitNV(const void* vdpDevice, const void* getProcAddress); GLAPI void APIENTRY glVDPAUFiniNV(void); GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV(const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames); GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV(const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames); GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface); GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface); GLAPI void APIENTRY glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei count, GLsizei* length, GLint* values); GLAPI void APIENTRY glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access); GLAPI void APIENTRY glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); GLAPI void APIENTRY glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); #endif #endif /* GL_NV_vdpau_interop */ #ifndef GL_NV_vdpau_interop2 #define GL_NV_vdpau_interop2 1 typedef GLvdpauSurfaceNV(APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames, GLboolean isFrameStructure); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceWithPictureStructureNV(const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames, GLboolean isFrameStructure); #endif #endif /* GL_NV_vdpau_interop2 */ #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void* pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushVertexArrayRangeNV(void); GLAPI void APIENTRY glVertexArrayRangeNV(GLsizei length, const void* pointer); #endif #endif /* GL_NV_vertex_array_range */ #ifndef GL_NV_vertex_array_range2 #define GL_NV_vertex_array_range2 1 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 #endif /* GL_NV_vertex_array_range2 */ #ifndef GL_NV_vertex_attrib_integer_64bit #define GL_NV_vertex_attrib_integer_64bit 1 typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribL1i64NV(GLuint index, GLint64EXT x); GLAPI void APIENTRY glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y); GLAPI void APIENTRY glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); GLAPI void APIENTRY glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); GLAPI void APIENTRY glVertexAttribL1i64vNV(GLuint index, const GLint64EXT* v); GLAPI void APIENTRY glVertexAttribL2i64vNV(GLuint index, const GLint64EXT* v); GLAPI void APIENTRY glVertexAttribL3i64vNV(GLuint index, const GLint64EXT* v); GLAPI void APIENTRY glVertexAttribL4i64vNV(GLuint index, const GLint64EXT* v); GLAPI void APIENTRY glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x); GLAPI void APIENTRY glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y); GLAPI void APIENTRY glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); GLAPI void APIENTRY glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); GLAPI void APIENTRY glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT* v); GLAPI void APIENTRY glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT* v); GLAPI void APIENTRY glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT* v); GLAPI void APIENTRY glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT* v); GLAPI void APIENTRY glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT* params); GLAPI void APIENTRY glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT* params); GLAPI void APIENTRY glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride); #endif #endif /* GL_NV_vertex_attrib_integer_64bit */ #ifndef GL_NV_vertex_buffer_unified_memory #define GL_NV_vertex_buffer_unified_memory 1 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT* result); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); GLAPI void APIENTRY glVertexFormatNV(GLint size, GLenum type, GLsizei stride); GLAPI void APIENTRY glNormalFormatNV(GLenum type, GLsizei stride); GLAPI void APIENTRY glColorFormatNV(GLint size, GLenum type, GLsizei stride); GLAPI void APIENTRY glIndexFormatNV(GLenum type, GLsizei stride); GLAPI void APIENTRY glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride); GLAPI void APIENTRY glEdgeFlagFormatNV(GLsizei stride); GLAPI void APIENTRY glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride); GLAPI void APIENTRY glFogCoordFormatNV(GLenum type, GLsizei stride); GLAPI void APIENTRY glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); GLAPI void APIENTRY glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride); GLAPI void APIENTRY glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT* result); #endif #endif /* GL_NV_vertex_buffer_unified_memory */ #ifndef GL_NV_vertex_program #define GL_NV_vertex_program 1 #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_IDENTITY_NV 0x862A #define GL_INVERSE_NV 0x862B #define GL_TRANSPOSE_NV 0x862C #define GL_INVERSE_TRANSPOSE_NV 0x862D #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E #define GL_MAX_TRACK_MATRICES_NV 0x862F #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_NV 0x8637 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A #define GL_PROGRAM_ERROR_POSITION_NV 0x864B #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F typedef GLboolean(APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* programs, GLboolean* residences); typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* programs); typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* programs); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer); typedef GLboolean(APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble* v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint* programs); typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void* pointer); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort* v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte* v); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreProgramsResidentNV(GLsizei n, const GLuint* programs, GLboolean* residences); GLAPI void APIENTRY glBindProgramNV(GLenum target, GLuint id); GLAPI void APIENTRY glDeleteProgramsNV(GLsizei n, const GLuint* programs); GLAPI void APIENTRY glExecuteProgramNV(GLenum target, GLuint id, const GLfloat* params); GLAPI void APIENTRY glGenProgramsNV(GLsizei n, GLuint* programs); GLAPI void APIENTRY glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble* params); GLAPI void APIENTRY glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetProgramivNV(GLuint id, GLenum pname, GLint* params); GLAPI void APIENTRY glGetProgramStringNV(GLuint id, GLenum pname, GLubyte* program); GLAPI void APIENTRY glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble* params); GLAPI void APIENTRY glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetVertexAttribivNV(GLuint index, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVertexAttribPointervNV(GLuint index, GLenum pname, void** pointer); GLAPI GLboolean APIENTRY glIsProgramNV(GLuint id); GLAPI void APIENTRY glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte* program); GLAPI void APIENTRY glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble* v); GLAPI void APIENTRY glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat* v); GLAPI void APIENTRY glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei count, const GLdouble* v); GLAPI void APIENTRY glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glRequestResidentProgramsNV(GLsizei n, const GLuint* programs); GLAPI void APIENTRY glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); GLAPI void APIENTRY glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void* pointer); GLAPI void APIENTRY glVertexAttrib1dNV(GLuint index, GLdouble x); GLAPI void APIENTRY glVertexAttrib1dvNV(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib1fNV(GLuint index, GLfloat x); GLAPI void APIENTRY glVertexAttrib1fvNV(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib1sNV(GLuint index, GLshort x); GLAPI void APIENTRY glVertexAttrib1svNV(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); GLAPI void APIENTRY glVertexAttrib2dvNV(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y); GLAPI void APIENTRY glVertexAttrib2fvNV(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y); GLAPI void APIENTRY glVertexAttrib2svNV(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glVertexAttrib3dvNV(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glVertexAttrib3fvNV(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); GLAPI void APIENTRY glVertexAttrib3svNV(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void APIENTRY glVertexAttrib4dvNV(GLuint index, const GLdouble* v); GLAPI void APIENTRY glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glVertexAttrib4fvNV(GLuint index, const GLfloat* v); GLAPI void APIENTRY glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void APIENTRY glVertexAttrib4svNV(GLuint index, const GLshort* v); GLAPI void APIENTRY glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); GLAPI void APIENTRY glVertexAttrib4ubvNV(GLuint index, const GLubyte* v); GLAPI void APIENTRY glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble* v); GLAPI void APIENTRY glVertexAttribs1fvNV(GLuint index, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort* v); GLAPI void APIENTRY glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble* v); GLAPI void APIENTRY glVertexAttribs2fvNV(GLuint index, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort* v); GLAPI void APIENTRY glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble* v); GLAPI void APIENTRY glVertexAttribs3fvNV(GLuint index, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort* v); GLAPI void APIENTRY glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble* v); GLAPI void APIENTRY glVertexAttribs4fvNV(GLuint index, GLsizei count, const GLfloat* v); GLAPI void APIENTRY glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort* v); GLAPI void APIENTRY glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte* v); #endif #endif /* GL_NV_vertex_program */ #ifndef GL_NV_vertex_program1_1 #define GL_NV_vertex_program1_1 1 #endif /* GL_NV_vertex_program1_1 */ #ifndef GL_NV_vertex_program2 #define GL_NV_vertex_program2 1 #endif /* GL_NV_vertex_program2 */ #ifndef GL_NV_vertex_program2_option #define GL_NV_vertex_program2_option 1 #endif /* GL_NV_vertex_program2_option */ #ifndef GL_NV_vertex_program3 #define GL_NV_vertex_program3 1 #endif /* GL_NV_vertex_program3 */ #ifndef GL_NV_vertex_program4 #define GL_NV_vertex_program4 1 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD #endif /* GL_NV_vertex_program4 */ #ifndef GL_NV_video_capture #define GL_NV_video_capture 1 #define GL_VIDEO_BUFFER_NV 0x9020 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021 #define GL_FIELD_UPPER_NV 0x9022 #define GL_FIELD_LOWER_NV 0x9023 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D #define GL_PARTIAL_SUCCESS_NV 0x902E #define GL_SUCCESS_NV 0x902F #define GL_FAILURE_NV 0x9030 #define GL_YCBYCR8_422_NV 0x9031 #define GL_YCBAYCR8A_4224_NV 0x9032 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); typedef GLenum(APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT* capture_time); typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginVideoCaptureNV(GLuint video_capture_slot); GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); GLAPI void APIENTRY glEndVideoCaptureNV(GLuint video_capture_slot); GLAPI void APIENTRY glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); GLAPI void APIENTRY glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); GLAPI GLenum APIENTRY glVideoCaptureNV(GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT* capture_time); GLAPI void APIENTRY glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); #endif #endif /* GL_NV_video_capture */ #ifndef GL_NV_viewport_array2 #define GL_NV_viewport_array2 1 #endif /* GL_NV_viewport_array2 */ #ifndef GL_NV_viewport_swizzle #define GL_NV_viewport_swizzle 1 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glViewportSwizzleNV(GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); #endif #endif /* GL_NV_viewport_swizzle */ #ifndef GL_OML_interlace #define GL_OML_interlace 1 #define GL_INTERLACE_OML 0x8980 #define GL_INTERLACE_READ_OML 0x8981 #endif /* GL_OML_interlace */ #ifndef GL_OML_resample #define GL_OML_resample 1 #define GL_PACK_RESAMPLE_OML 0x8984 #define GL_UNPACK_RESAMPLE_OML 0x8985 #define GL_RESAMPLE_REPLICATE_OML 0x8986 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 #define GL_RESAMPLE_AVERAGE_OML 0x8988 #define GL_RESAMPLE_DECIMATE_OML 0x8989 #endif /* GL_OML_resample */ #ifndef GL_OML_subsample #define GL_OML_subsample 1 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 #endif /* GL_OML_subsample */ #ifndef GL_OVR_multiview #define GL_OVR_multiview 1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 #define GL_MAX_VIEWS_OVR 0x9631 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); #endif #endif /* GL_OVR_multiview */ #ifndef GL_OVR_multiview2 #define GL_OVR_multiview2 1 #endif /* GL_OVR_multiview2 */ #ifndef GL_PGI_misc_hints #define GL_PGI_misc_hints 1 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 #define GL_CLIP_FAR_HINT_PGI 0x1A221 #define GL_WIDE_LINE_HINT_PGI 0x1A222 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glHintPGI(GLenum target, GLint mode); #endif #endif /* GL_PGI_misc_hints */ #ifndef GL_PGI_vertex_hints #define GL_PGI_vertex_hints 1 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C #define GL_MAX_VERTEX_HINT_PGI 0x1A22D #define GL_COLOR3_BIT_PGI 0x00010000 #define GL_COLOR4_BIT_PGI 0x00020000 #define GL_EDGEFLAG_BIT_PGI 0x00040000 #define GL_INDEX_BIT_PGI 0x00080000 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 #define GL_NORMAL_BIT_PGI 0x08000000 #define GL_TEXCOORD1_BIT_PGI 0x10000000 #define GL_TEXCOORD2_BIT_PGI 0x20000000 #define GL_TEXCOORD3_BIT_PGI 0x40000000 #define GL_TEXCOORD4_BIT_PGI 0x80000000 #define GL_VERTEX23_BIT_PGI 0x00000004 #define GL_VERTEX4_BIT_PGI 0x00000008 #endif /* GL_PGI_vertex_hints */ #ifndef GL_REND_screen_coordinates #define GL_REND_screen_coordinates 1 #define GL_SCREEN_COORDINATES_REND 0x8490 #define GL_INVERTED_SCREEN_W_REND 0x8491 #endif /* GL_REND_screen_coordinates */ #ifndef GL_S3_s3tc #define GL_S3_s3tc 1 #define GL_RGB_S3TC 0x83A0 #define GL_RGB4_S3TC 0x83A1 #define GL_RGBA_S3TC 0x83A2 #define GL_RGBA4_S3TC 0x83A3 #define GL_RGBA_DXT5_S3TC 0x83A4 #define GL_RGBA4_DXT5_S3TC 0x83A5 #endif /* GL_S3_s3tc */ #ifndef GL_SGIS_detail_texture #define GL_SGIS_detail_texture 1 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 #define GL_LINEAR_DETAIL_SGIS 0x8097 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat* points); GLAPI void APIENTRY glGetDetailTexFuncSGIS(GLenum target, GLfloat* points); #endif #endif /* GL_SGIS_detail_texture */ #ifndef GL_SGIS_fog_function #define GL_SGIS_fog_function 1 #define GL_FOG_FUNC_SGIS 0x812A #define GL_FOG_FUNC_POINTS_SGIS 0x812B #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogFuncSGIS(GLsizei n, const GLfloat* points); GLAPI void APIENTRY glGetFogFuncSGIS(GLfloat* points); #endif #endif /* GL_SGIS_fog_function */ #ifndef GL_SGIS_generate_mipmap #define GL_SGIS_generate_mipmap 1 #define GL_GENERATE_MIPMAP_SGIS 0x8191 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 #endif /* GL_SGIS_generate_mipmap */ #ifndef GL_SGIS_multisample #define GL_SGIS_multisample 1 #define GL_MULTISAMPLE_SGIS 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F #define GL_SAMPLE_MASK_SGIS 0x80A0 #define GL_1PASS_SGIS 0x80A1 #define GL_2PASS_0_SGIS 0x80A2 #define GL_2PASS_1_SGIS 0x80A3 #define GL_4PASS_0_SGIS 0x80A4 #define GL_4PASS_1_SGIS 0x80A5 #define GL_4PASS_2_SGIS 0x80A6 #define GL_4PASS_3_SGIS 0x80A7 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 #define GL_SAMPLES_SGIS 0x80A9 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB #define GL_SAMPLE_PATTERN_SGIS 0x80AC typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskSGIS(GLclampf value, GLboolean invert); GLAPI void APIENTRY glSamplePatternSGIS(GLenum pattern); #endif #endif /* GL_SGIS_multisample */ #ifndef GL_SGIS_pixel_texture #define GL_SGIS_pixel_texture 1 #define GL_PIXEL_TEXTURE_SGIS 0x8353 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenParameteriSGIS(GLenum pname, GLint param); GLAPI void APIENTRY glPixelTexGenParameterivSGIS(GLenum pname, const GLint* params); GLAPI void APIENTRY glPixelTexGenParameterfSGIS(GLenum pname, GLfloat param); GLAPI void APIENTRY glPixelTexGenParameterfvSGIS(GLenum pname, const GLfloat* params); GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS(GLenum pname, GLint* params); GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat* params); #endif #endif /* GL_SGIS_pixel_texture */ #ifndef GL_SGIS_point_line_texgen #define GL_SGIS_point_line_texgen 1 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 #define GL_EYE_POINT_SGIS 0x81F4 #define GL_OBJECT_POINT_SGIS 0x81F5 #define GL_EYE_LINE_SGIS 0x81F6 #define GL_OBJECT_LINE_SGIS 0x81F7 #endif /* GL_SGIS_point_line_texgen */ #ifndef GL_SGIS_point_parameters #define GL_SGIS_point_parameters 1 #define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param); GLAPI void APIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat* params); #endif #endif /* GL_SGIS_point_parameters */ #ifndef GL_SGIS_sharpen_texture #define GL_SGIS_sharpen_texture 1 #define GL_LINEAR_SHARPEN_SGIS 0x80AD #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat* points); GLAPI void APIENTRY glGetSharpenTexFuncSGIS(GLenum target, GLfloat* points); #endif #endif /* GL_SGIS_sharpen_texture */ #ifndef GL_SGIS_texture4D #define GL_SGIS_texture4D 1 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 #define GL_TEXTURE_4D_SGIS 0x8134 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void* pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void* pixels); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void* pixels); GLAPI void APIENTRY glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void* pixels); #endif #endif /* GL_SGIS_texture4D */ #ifndef GL_SGIS_texture_border_clamp #define GL_SGIS_texture_border_clamp 1 #define GL_CLAMP_TO_BORDER_SGIS 0x812D #endif /* GL_SGIS_texture_border_clamp */ #ifndef GL_SGIS_texture_color_mask #define GL_SGIS_texture_color_mask 1 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureColorMaskSGIS(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); #endif #endif /* GL_SGIS_texture_color_mask */ #ifndef GL_SGIS_texture_edge_clamp #define GL_SGIS_texture_edge_clamp 1 #define GL_CLAMP_TO_EDGE_SGIS 0x812F #endif /* GL_SGIS_texture_edge_clamp */ #ifndef GL_SGIS_texture_filter4 #define GL_SGIS_texture_filter4 1 #define GL_FILTER4_SGIS 0x8146 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetTexFilterFuncSGIS(GLenum target, GLenum filter, GLfloat* weights); GLAPI void APIENTRY glTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); #endif #endif /* GL_SGIS_texture_filter4 */ #ifndef GL_SGIS_texture_lod #define GL_SGIS_texture_lod 1 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A #define GL_TEXTURE_MAX_LOD_SGIS 0x813B #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D #endif /* GL_SGIS_texture_lod */ #ifndef GL_SGIS_texture_select #define GL_SGIS_texture_select 1 #define GL_DUAL_ALPHA4_SGIS 0x8110 #define GL_DUAL_ALPHA8_SGIS 0x8111 #define GL_DUAL_ALPHA12_SGIS 0x8112 #define GL_DUAL_ALPHA16_SGIS 0x8113 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 #define GL_DUAL_INTENSITY4_SGIS 0x8118 #define GL_DUAL_INTENSITY8_SGIS 0x8119 #define GL_DUAL_INTENSITY12_SGIS 0x811A #define GL_DUAL_INTENSITY16_SGIS 0x811B #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D #define GL_QUAD_ALPHA4_SGIS 0x811E #define GL_QUAD_ALPHA8_SGIS 0x811F #define GL_QUAD_LUMINANCE4_SGIS 0x8120 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 #define GL_QUAD_INTENSITY4_SGIS 0x8122 #define GL_QUAD_INTENSITY8_SGIS 0x8123 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 #endif /* GL_SGIS_texture_select */ #ifndef GL_SGIX_async #define GL_SGIX_async 1 #define GL_ASYNC_MARKER_SGIX 0x8329 typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); typedef GLint(APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); typedef GLint(APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); typedef GLuint(APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); typedef GLboolean(APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glAsyncMarkerSGIX(GLuint marker); GLAPI GLint APIENTRY glFinishAsyncSGIX(GLuint* markerp); GLAPI GLint APIENTRY glPollAsyncSGIX(GLuint* markerp); GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX(GLsizei range); GLAPI void APIENTRY glDeleteAsyncMarkersSGIX(GLuint marker, GLsizei range); GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX(GLuint marker); #endif #endif /* GL_SGIX_async */ #ifndef GL_SGIX_async_histogram #define GL_SGIX_async_histogram 1 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D #endif /* GL_SGIX_async_histogram */ #ifndef GL_SGIX_async_pixel #define GL_SGIX_async_pixel 1 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D #define GL_ASYNC_READ_PIXELS_SGIX 0x835E #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 #endif /* GL_SGIX_async_pixel */ #ifndef GL_SGIX_blend_alpha_minmax #define GL_SGIX_blend_alpha_minmax 1 #define GL_ALPHA_MIN_SGIX 0x8320 #define GL_ALPHA_MAX_SGIX 0x8321 #endif /* GL_SGIX_blend_alpha_minmax */ #ifndef GL_SGIX_calligraphic_fragment #define GL_SGIX_calligraphic_fragment 1 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 #endif /* GL_SGIX_calligraphic_fragment */ #ifndef GL_SGIX_clipmap #define GL_SGIX_clipmap 1 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F #endif /* GL_SGIX_clipmap */ #ifndef GL_SGIX_convolution_accuracy #define GL_SGIX_convolution_accuracy 1 #define GL_CONVOLUTION_HINT_SGIX 0x8316 #endif /* GL_SGIX_convolution_accuracy */ #ifndef GL_SGIX_depth_pass_instrument #define GL_SGIX_depth_pass_instrument 1 #endif /* GL_SGIX_depth_pass_instrument */ #ifndef GL_SGIX_depth_texture #define GL_SGIX_depth_texture 1 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 #endif /* GL_SGIX_depth_texture */ #ifndef GL_SGIX_flush_raster #define GL_SGIX_flush_raster 1 typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushRasterSGIX(void); #endif #endif /* GL_SGIX_flush_raster */ #ifndef GL_SGIX_fog_offset #define GL_SGIX_fog_offset 1 #define GL_FOG_OFFSET_SGIX 0x8198 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 #endif /* GL_SGIX_fog_offset */ #ifndef GL_SGIX_fragment_lighting #define GL_SGIX_fragment_lighting 1 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B #define GL_FRAGMENT_LIGHT0_SGIX 0x840C #define GL_FRAGMENT_LIGHT1_SGIX 0x840D #define GL_FRAGMENT_LIGHT2_SGIX 0x840E #define GL_FRAGMENT_LIGHT3_SGIX 0x840F #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFragmentColorMaterialSGIX(GLenum face, GLenum mode); GLAPI void APIENTRY glFragmentLightfSGIX(GLenum light, GLenum pname, GLfloat param); GLAPI void APIENTRY glFragmentLightfvSGIX(GLenum light, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glFragmentLightiSGIX(GLenum light, GLenum pname, GLint param); GLAPI void APIENTRY glFragmentLightivSGIX(GLenum light, GLenum pname, const GLint* params); GLAPI void APIENTRY glFragmentLightModelfSGIX(GLenum pname, GLfloat param); GLAPI void APIENTRY glFragmentLightModelfvSGIX(GLenum pname, const GLfloat* params); GLAPI void APIENTRY glFragmentLightModeliSGIX(GLenum pname, GLint param); GLAPI void APIENTRY glFragmentLightModelivSGIX(GLenum pname, const GLint* params); GLAPI void APIENTRY glFragmentMaterialfSGIX(GLenum face, GLenum pname, GLfloat param); GLAPI void APIENTRY glFragmentMaterialfvSGIX(GLenum face, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glFragmentMaterialiSGIX(GLenum face, GLenum pname, GLint param); GLAPI void APIENTRY glFragmentMaterialivSGIX(GLenum face, GLenum pname, const GLint* params); GLAPI void APIENTRY glGetFragmentLightfvSGIX(GLenum light, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetFragmentLightivSGIX(GLenum light, GLenum pname, GLint* params); GLAPI void APIENTRY glGetFragmentMaterialfvSGIX(GLenum face, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetFragmentMaterialivSGIX(GLenum face, GLenum pname, GLint* params); GLAPI void APIENTRY glLightEnviSGIX(GLenum pname, GLint param); #endif #endif /* GL_SGIX_fragment_lighting */ #ifndef GL_SGIX_framezoom #define GL_SGIX_framezoom 1 #define GL_FRAMEZOOM_SGIX 0x818B #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFrameZoomSGIX(GLint factor); #endif #endif /* GL_SGIX_framezoom */ #ifndef GL_SGIX_igloo_interface #define GL_SGIX_igloo_interface 1 typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const void* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIglooInterfaceSGIX(GLenum pname, const void* params); #endif #endif /* GL_SGIX_igloo_interface */ #ifndef GL_SGIX_instruments #define GL_SGIX_instruments 1 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 typedef GLint(APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint* buffer); typedef GLint(APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint* marker_p); typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLint APIENTRY glGetInstrumentsSGIX(void); GLAPI void APIENTRY glInstrumentsBufferSGIX(GLsizei size, GLint* buffer); GLAPI GLint APIENTRY glPollInstrumentsSGIX(GLint* marker_p); GLAPI void APIENTRY glReadInstrumentsSGIX(GLint marker); GLAPI void APIENTRY glStartInstrumentsSGIX(void); GLAPI void APIENTRY glStopInstrumentsSGIX(GLint marker); #endif #endif /* GL_SGIX_instruments */ #ifndef GL_SGIX_interlace #define GL_SGIX_interlace 1 #define GL_INTERLACE_SGIX 0x8094 #endif /* GL_SGIX_interlace */ #ifndef GL_SGIX_ir_instrument1 #define GL_SGIX_ir_instrument1 1 #define GL_IR_INSTRUMENT1_SGIX 0x817F #endif /* GL_SGIX_ir_instrument1 */ #ifndef GL_SGIX_list_priority #define GL_SGIX_list_priority 1 #define GL_LIST_PRIORITY_SGIX 0x8182 typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint* params); typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetListParameterfvSGIX(GLuint list, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetListParameterivSGIX(GLuint list, GLenum pname, GLint* params); GLAPI void APIENTRY glListParameterfSGIX(GLuint list, GLenum pname, GLfloat param); GLAPI void APIENTRY glListParameterfvSGIX(GLuint list, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glListParameteriSGIX(GLuint list, GLenum pname, GLint param); GLAPI void APIENTRY glListParameterivSGIX(GLuint list, GLenum pname, const GLint* params); #endif #endif /* GL_SGIX_list_priority */ #ifndef GL_SGIX_pixel_texture #define GL_SGIX_pixel_texture 1 #define GL_PIXEL_TEX_GEN_SGIX 0x8139 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenSGIX(GLenum mode); #endif #endif /* GL_SGIX_pixel_texture */ #ifndef GL_SGIX_pixel_tiles #define GL_SGIX_pixel_tiles 1 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 #endif /* GL_SGIX_pixel_tiles */ #ifndef GL_SGIX_polynomial_ffd #define GL_SGIX_polynomial_ffd 1 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble* points); typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat* points); typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeformationMap3dSGIX(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble* points); GLAPI void APIENTRY glDeformationMap3fSGIX(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat* points); GLAPI void APIENTRY glDeformSGIX(GLbitfield mask); GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX(GLbitfield mask); #endif #endif /* GL_SGIX_polynomial_ffd */ #ifndef GL_SGIX_reference_plane #define GL_SGIX_reference_plane 1 #define GL_REFERENCE_PLANE_SGIX 0x817D #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReferencePlaneSGIX(const GLdouble* equation); #endif #endif /* GL_SGIX_reference_plane */ #ifndef GL_SGIX_resample #define GL_SGIX_resample 1 #define GL_PACK_RESAMPLE_SGIX 0x842E #define GL_UNPACK_RESAMPLE_SGIX 0x842F #define GL_RESAMPLE_REPLICATE_SGIX 0x8433 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 #endif /* GL_SGIX_resample */ #ifndef GL_SGIX_scalebias_hint #define GL_SGIX_scalebias_hint 1 #define GL_SCALEBIAS_HINT_SGIX 0x8322 #endif /* GL_SGIX_scalebias_hint */ #ifndef GL_SGIX_shadow #define GL_SGIX_shadow 1 #define GL_TEXTURE_COMPARE_SGIX 0x819A #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D #endif /* GL_SGIX_shadow */ #ifndef GL_SGIX_shadow_ambient #define GL_SGIX_shadow_ambient 1 #define GL_SHADOW_AMBIENT_SGIX 0x80BF #endif /* GL_SGIX_shadow_ambient */ #ifndef GL_SGIX_sprite #define GL_SGIX_sprite 1 #define GL_SPRITE_SGIX 0x8148 #define GL_SPRITE_MODE_SGIX 0x8149 #define GL_SPRITE_AXIS_SGIX 0x814A #define GL_SPRITE_TRANSLATION_SGIX 0x814B #define GL_SPRITE_AXIAL_SGIX 0x814C #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSpriteParameterfSGIX(GLenum pname, GLfloat param); GLAPI void APIENTRY glSpriteParameterfvSGIX(GLenum pname, const GLfloat* params); GLAPI void APIENTRY glSpriteParameteriSGIX(GLenum pname, GLint param); GLAPI void APIENTRY glSpriteParameterivSGIX(GLenum pname, const GLint* params); #endif #endif /* GL_SGIX_sprite */ #ifndef GL_SGIX_subsample #define GL_SGIX_subsample 1 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 #endif /* GL_SGIX_subsample */ #ifndef GL_SGIX_tag_sample_buffer #define GL_SGIX_tag_sample_buffer 1 typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTagSampleBufferSGIX(void); #endif #endif /* GL_SGIX_tag_sample_buffer */ #ifndef GL_SGIX_texture_add_env #define GL_SGIX_texture_add_env 1 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE #endif /* GL_SGIX_texture_add_env */ #ifndef GL_SGIX_texture_coordinate_clamp #define GL_SGIX_texture_coordinate_clamp 1 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B #endif /* GL_SGIX_texture_coordinate_clamp */ #ifndef GL_SGIX_texture_lod_bias #define GL_SGIX_texture_lod_bias 1 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 #endif /* GL_SGIX_texture_lod_bias */ #ifndef GL_SGIX_texture_multi_buffer #define GL_SGIX_texture_multi_buffer 1 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E #endif /* GL_SGIX_texture_multi_buffer */ #ifndef GL_SGIX_texture_scale_bias #define GL_SGIX_texture_scale_bias 1 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C #endif /* GL_SGIX_texture_scale_bias */ #ifndef GL_SGIX_vertex_preclip #define GL_SGIX_vertex_preclip 1 #define GL_VERTEX_PRECLIP_SGIX 0x83EE #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF #endif /* GL_SGIX_vertex_preclip */ #ifndef GL_SGIX_ycrcb #define GL_SGIX_ycrcb 1 #define GL_YCRCB_422_SGIX 0x81BB #define GL_YCRCB_444_SGIX 0x81BC #endif /* GL_SGIX_ycrcb */ #ifndef GL_SGIX_ycrcb_subsample #define GL_SGIX_ycrcb_subsample 1 #endif /* GL_SGIX_ycrcb_subsample */ #ifndef GL_SGIX_ycrcba #define GL_SGIX_ycrcba 1 #define GL_YCRCB_SGIX 0x8318 #define GL_YCRCBA_SGIX 0x8319 #endif /* GL_SGIX_ycrcba */ #ifndef GL_SGI_color_matrix #define GL_SGI_color_matrix 1 #define GL_COLOR_MATRIX_SGI 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB #endif /* GL_SGI_color_matrix */ #ifndef GL_SGI_color_table #define GL_SGI_color_table 1 #define GL_COLOR_TABLE_SGI 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void* table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table); GLAPI void APIENTRY glColorTableParameterfvSGI(GLenum target, GLenum pname, const GLfloat* params); GLAPI void APIENTRY glColorTableParameterivSGI(GLenum target, GLenum pname, const GLint* params); GLAPI void APIENTRY glCopyColorTableSGI(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glGetColorTableSGI(GLenum target, GLenum format, GLenum type, void* table); GLAPI void APIENTRY glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat* params); GLAPI void APIENTRY glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint* params); #endif #endif /* GL_SGI_color_table */ #ifndef GL_SGI_texture_color_table #define GL_SGI_texture_color_table 1 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD #endif /* GL_SGI_texture_color_table */ #ifndef GL_SUNX_constant_data #define GL_SUNX_constant_data 1 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFinishTextureSUNX(void); #endif #endif /* GL_SUNX_constant_data */ #ifndef GL_SUN_convolution_border_modes #define GL_SUN_convolution_border_modes 1 #define GL_WRAP_BORDER_SUN 0x81D4 #endif /* GL_SUN_convolution_border_modes */ #ifndef GL_SUN_global_alpha #define GL_SUN_global_alpha 1 #define GL_GLOBAL_ALPHA_SUN 0x81D9 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGlobalAlphaFactorbSUN(GLbyte factor); GLAPI void APIENTRY glGlobalAlphaFactorsSUN(GLshort factor); GLAPI void APIENTRY glGlobalAlphaFactoriSUN(GLint factor); GLAPI void APIENTRY glGlobalAlphaFactorfSUN(GLfloat factor); GLAPI void APIENTRY glGlobalAlphaFactordSUN(GLdouble factor); GLAPI void APIENTRY glGlobalAlphaFactorubSUN(GLubyte factor); GLAPI void APIENTRY glGlobalAlphaFactorusSUN(GLushort factor); GLAPI void APIENTRY glGlobalAlphaFactoruiSUN(GLuint factor); #endif #endif /* GL_SUN_global_alpha */ #ifndef GL_SUN_mesh_array #define GL_SUN_mesh_array 1 #define GL_QUAD_MESH_SUN 0x8614 #define GL_TRIANGLE_MESH_SUN 0x8615 typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawMeshArraysSUN(GLenum mode, GLint first, GLsizei count, GLsizei width); #endif #endif /* GL_SUN_mesh_array */ #ifndef GL_SUN_slice_accum #define GL_SUN_slice_accum 1 #define GL_SLICE_ACCUM_SUN 0x85CC #endif /* GL_SUN_slice_accum */ #ifndef GL_SUN_triangle_list #define GL_SUN_triangle_list 1 #define GL_RESTART_SUN 0x0001 #define GL_REPLACE_MIDDLE_SUN 0x0002 #define GL_REPLACE_OLDEST_SUN 0x0003 #define GL_TRIANGLE_LIST_SUN 0x81D7 #define GL_REPLACEMENT_CODE_SUN 0x81D8 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 #define GL_R1UI_V3F_SUN 0x85C4 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 #define GL_R1UI_C3F_V3F_SUN 0x85C6 #define GL_R1UI_N3F_V3F_SUN 0x85C7 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 #define GL_R1UI_T2F_V3F_SUN 0x85C9 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void** pointer); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReplacementCodeuiSUN(GLuint code); GLAPI void APIENTRY glReplacementCodeusSUN(GLushort code); GLAPI void APIENTRY glReplacementCodeubSUN(GLubyte code); GLAPI void APIENTRY glReplacementCodeuivSUN(const GLuint* code); GLAPI void APIENTRY glReplacementCodeusvSUN(const GLushort* code); GLAPI void APIENTRY glReplacementCodeubvSUN(const GLubyte* code); GLAPI void APIENTRY glReplacementCodePointerSUN(GLenum type, GLsizei stride, const void** pointer); #endif #endif /* GL_SUN_triangle_list */ #ifndef GL_SUN_vertex #define GL_SUN_vertex 1 typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat* v); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat* v); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat* v); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat* v); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat* v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte* c, const GLfloat* v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat* c, const GLfloat* v); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte* c, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat* c, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat* c, const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat* tc, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat* tc, const GLfloat* n, const GLfloat* v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColor4ubVertex2fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); GLAPI void APIENTRY glColor4ubVertex2fvSUN(const GLubyte* c, const GLfloat* v); GLAPI void APIENTRY glColor4ubVertex3fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glColor4ubVertex3fvSUN(const GLubyte* c, const GLfloat* v); GLAPI void APIENTRY glColor3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glColor3fVertex3fvSUN(const GLfloat* c, const GLfloat* v); GLAPI void APIENTRY glNormal3fVertex3fSUN(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glNormal3fVertex3fvSUN(const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN(const GLfloat* c, const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glTexCoord2fVertex3fSUN(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glTexCoord2fVertex3fvSUN(const GLfloat* tc, const GLfloat* v); GLAPI void APIENTRY glTexCoord4fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glTexCoord4fVertex4fvSUN(const GLfloat* tc, const GLfloat* v); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN(const GLfloat* tc, const GLubyte* c, const GLfloat* v); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN(const GLfloat* tc, const GLfloat* c, const GLfloat* v); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN(const GLfloat* tc, const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN(GLuint rc, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN(const GLuint* rc, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint* rc, const GLubyte* c, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN(const GLuint* rc, const GLfloat* c, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint* rc, const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint* rc, const GLfloat* c, const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint* rc, const GLfloat* tc, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint* rc, const GLfloat* tc, const GLfloat* n, const GLfloat* v); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v); #endif #endif /* GL_SUN_vertex */ #ifndef GL_WIN_phong_shading #define GL_WIN_phong_shading 1 #define GL_PHONG_WIN 0x80EA #define GL_PHONG_HINT_WIN 0x80EB #endif /* GL_WIN_phong_shading */ #ifndef GL_WIN_specular_fog #define GL_WIN_specular_fog 1 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC #endif /* GL_WIN_specular_fog */ #ifdef __cplusplus } #endif #endif
66.329628
521
0.799966
[ "object", "transform" ]
9e32e65685b88308b4b381d9f3c865237d819ee4
19,483
h
C
stage0/src/kernel/expr.h
tballmsft/lean4
fb57b73e1f07828fa9aad91c2112bf072b3e79f2
[ "Apache-2.0" ]
1,538
2019-04-25T11:00:03.000Z
2022-03-30T02:35:48.000Z
stage0/src/kernel/expr.h
tballmsft/lean4
fb57b73e1f07828fa9aad91c2112bf072b3e79f2
[ "Apache-2.0" ]
812
2019-05-20T09:15:21.000Z
2022-03-31T16:36:04.000Z
stage0/src/kernel/expr.h
tballmsft/lean4
fb57b73e1f07828fa9aad91c2112bf072b3e79f2
[ "Apache-2.0" ]
168
2019-04-25T12:49:34.000Z
2022-03-29T05:07:14.000Z
/* Copyright (c) 2013-2014 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #pragma once #include <algorithm> #include <iostream> #include <limits> #include <utility> #include <tuple> #include <string> #include "runtime/optional.h" #include "runtime/thread.h" #include "runtime/hash.h" #include "runtime/buffer.h" #include "util/name.h" #include "util/nat.h" #include "util/kvmap.h" #include "util/list_fn.h" #include "util/format.h" #include "kernel/level.h" #include "kernel/expr_eq_fn.h" namespace lean { /* Binder annotations for Pi/lambda expressions */ enum class binder_info { Default, Implicit, StrictImplicit, InstImplicit, Rec }; inline binder_info mk_binder_info() { return binder_info::Default; } inline binder_info mk_implicit_binder_info() { return binder_info::Implicit; } inline binder_info mk_strict_implicit_binder_info() { return binder_info::StrictImplicit; } inline binder_info mk_inst_implicit_binder_info() { return binder_info::InstImplicit; } inline binder_info mk_rec_info() { return binder_info::Rec; } inline bool is_default(binder_info bi) { return bi == binder_info::Default; } inline bool is_implicit(binder_info bi) { return bi == binder_info::Implicit; } inline bool is_strict_implicit(binder_info bi) { return bi == binder_info::StrictImplicit; } inline bool is_inst_implicit(binder_info bi) { return bi == binder_info::InstImplicit; } inline bool is_explicit(binder_info bi) { return !is_implicit(bi) && !is_strict_implicit(bi) && !is_inst_implicit(bi); } inline bool is_rec(binder_info bi) { return bi == binder_info::Rec; } /* Expression literal values */ enum class literal_kind { Nat, String }; class literal : public object_ref { explicit literal(b_obj_arg o, bool b):object_ref(o, b) {} public: explicit literal(char const * v); explicit literal(unsigned v); explicit literal(mpz const & v); explicit literal(nat const & v); literal():literal(0u) {} literal(literal const & other):object_ref(other) {} literal(literal && other):object_ref(other) {} literal & operator=(literal const & other) { object_ref::operator=(other); return *this; } literal & operator=(literal && other) { object_ref::operator=(other); return *this; } static literal_kind kind(object * o) { return static_cast<literal_kind>(cnstr_tag(o)); } literal_kind kind() const { return kind(raw()); } string_ref const & get_string() const { lean_assert(kind() == literal_kind::String); return static_cast<string_ref const &>(cnstr_get_ref(*this, 0)); } nat const & get_nat() const { lean_assert(kind() == literal_kind::Nat); return static_cast<nat const &>(cnstr_get_ref(*this, 0)); } bool is_zero() const { return kind() == literal_kind::Nat && get_nat().is_zero(); } friend bool operator==(literal const & a, literal const & b); friend bool operator<(literal const & a, literal const & b); }; inline bool operator!=(literal const & a, literal const & b) { return !(a == b); } /* ======================================= Expressions inductive Expr | bvar : Nat → Expr -- bound variables | fvar : Name → Expr -- free variables | mvar : Name → Expr -- meta variables | sort : Level → Expr -- Sort | const : Name → List Level → Expr -- constants | app : Expr → Expr → Expr -- application | lam : Name → BinderInfo → Expr → Expr → Expr -- lambda abstraction | forallE : Name → BinderInfo → Expr → Expr → Expr -- (dependent) arrow | letE : Name → Expr → Expr → Expr → Expr -- let expressions | lit : Literal → Expr -- literals | mdata : MData → Expr → Expr -- metadata | proj : Name → Nat → Expr → Expr -- projection */ enum class expr_kind { BVar, FVar, MVar, Sort, Const, App, Lambda, Pi, Let, Lit, MData, Proj }; class expr : public object_ref { explicit expr(object_ref && o):object_ref(o) {} friend expr mk_lit(literal const & lit); friend expr mk_mdata(kvmap const & d, expr const & e); friend expr mk_proj(name const & s, nat const & idx, expr const & e); friend expr mk_bvar(nat const & idx); friend expr mk_mvar(name const & n); friend expr mk_fvar(name const & n); friend expr mk_const(name const & n, levels const & ls); friend expr mk_app(expr const & f, expr const & a); friend expr mk_sort(level const & l); friend expr mk_lambda(name const & n, expr const & t, expr const & e, binder_info bi); friend expr mk_pi(name const & n, expr const & t, expr const & e, binder_info bi); friend expr mk_let(name const & n, expr const & t, expr const & v, expr const & b); public: expr(); expr(expr const & other):object_ref(other) {} expr(expr && other):object_ref(other) {} explicit expr(b_obj_arg o, bool b):object_ref(o, b) {} explicit expr(obj_arg o):object_ref(o) {} static expr_kind kind(object * o) { return static_cast<expr_kind>(cnstr_tag(o)); } expr_kind kind() const { return kind(raw()); } expr & operator=(expr const & other) { object_ref::operator=(other); return *this; } expr & operator=(expr && other) { object_ref::operator=(other); return *this; } friend bool is_eqp(expr const & e1, expr const & e2) { return e1.raw() == e2.raw(); } }; typedef list_ref<expr> exprs; typedef pair<expr, expr> expr_pair; inline optional<expr> none_expr() { return optional<expr>(); } inline optional<expr> some_expr(expr const & e) { return optional<expr>(e); } inline optional<expr> some_expr(expr && e) { return optional<expr>(std::forward<expr>(e)); } inline bool is_eqp(optional<expr> const & a, optional<expr> const & b) { return static_cast<bool>(a) == static_cast<bool>(b) && (!a || is_eqp(*a, *b)); } unsigned hash(expr const & e); bool has_expr_mvar(expr const & e); bool has_univ_mvar(expr const & e); inline bool has_mvar(expr const & e) { return has_expr_mvar(e) || has_univ_mvar(e); } bool has_fvar(expr const & e); bool has_univ_param(expr const & e); unsigned get_loose_bvar_range(expr const & e); struct expr_hash { unsigned operator()(expr const & e) const { return hash(e); } }; struct expr_pair_hash { unsigned operator()(expr_pair const & p) const { return hash(hash(p.first), hash(p.second)); } }; struct expr_pair_eq { bool operator()(expr_pair const & p1, expr_pair const & p2) const { return p1.first == p2.first && p1.second == p2.second; } }; // ======================================= // Testers static expr_kind expr_kind_core(object * o) { return static_cast<expr_kind>(cnstr_tag(o)); } inline bool is_bvar(expr const & e) { return e.kind() == expr_kind::BVar; } inline bool is_fvar_core(object * o) { return expr_kind_core(o) == expr_kind::FVar; } inline bool is_fvar(expr const & e) { return e.kind() == expr_kind::FVar; } inline bool is_const(expr const & e) { return e.kind() == expr_kind::Const; } inline bool is_mvar(expr const & e) { return e.kind() == expr_kind::MVar; } inline bool is_app(expr const & e) { return e.kind() == expr_kind::App; } inline bool is_lambda(expr const & e) { return e.kind() == expr_kind::Lambda; } inline bool is_pi(expr const & e) { return e.kind() == expr_kind::Pi; } inline bool is_let(expr const & e) { return e.kind() == expr_kind::Let; } inline bool is_sort(expr const & e) { return e.kind() == expr_kind::Sort; } inline bool is_lit(expr const & e) { return e.kind() == expr_kind::Lit; } inline bool is_mdata(expr const & e) { return e.kind() == expr_kind::MData; } inline bool is_proj(expr const & e) { return e.kind() == expr_kind::Proj; } inline bool is_binding(expr const & e) { return is_lambda(e) || is_pi(e); } bool is_atomic(expr const & e); bool is_arrow(expr const & t); bool is_default_var_name(name const & n); // ======================================= // ======================================= // Constructors expr mk_lit(literal const & lit); expr mk_mdata(kvmap const & d, expr const & e); expr mk_proj(name const & s, nat const & idx, expr const & e); inline expr mk_proj(name const & s, unsigned idx, expr const & e) { return mk_proj(s, nat(idx), e); } expr mk_bvar(nat const & idx); inline expr mk_bvar(unsigned idx) { return mk_bvar(nat(idx)); } expr mk_fvar(name const & n); expr mk_const(name const & n, levels const & ls); inline expr mk_const(name const & n) { return mk_const(n, levels()); } expr mk_mvar(name const & n); expr mk_app(expr const & f, expr const & a); expr mk_app(expr const & f, unsigned num_args, expr const * args); expr mk_app(unsigned num_args, expr const * args); inline expr mk_app(std::initializer_list<expr> const & l) { return mk_app(l.size(), l.begin()); } inline expr mk_app(buffer<expr> const & args) { return mk_app(args.size(), args.data()); } inline expr mk_app(expr const & f, buffer<expr> const & args) { return mk_app(f, args.size(), args.data()); } expr mk_app(expr const & f, list<expr> const & args); inline expr mk_app(expr const & e1, expr const & e2, expr const & e3) { return mk_app({e1, e2, e3}); } inline expr mk_app(expr const & e1, expr const & e2, expr const & e3, expr const & e4) { return mk_app({e1, e2, e3, e4}); } inline expr mk_app(expr const & e1, expr const & e2, expr const & e3, expr const & e4, expr const & e5) { return mk_app({e1, e2, e3, e4, e5}); } expr mk_rev_app(expr const & f, unsigned num_args, expr const * args); expr mk_rev_app(unsigned num_args, expr const * args); inline expr mk_rev_app(buffer<expr> const & args) { return mk_rev_app(args.size(), args.data()); } inline expr mk_rev_app(expr const & f, buffer<expr> const & args) { return mk_rev_app(f, args.size(), args.data()); } expr mk_lambda(name const & n, expr const & t, expr const & e, binder_info bi = mk_binder_info()); expr mk_pi(name const & n, expr const & t, expr const & e, binder_info bi = mk_binder_info()); inline expr mk_binding(expr_kind k, name const & n, expr const & t, expr const & e, binder_info bi = mk_binder_info()) { return k == expr_kind::Pi ? mk_pi(n, t, e, bi) : mk_lambda(n, t, e, bi); } expr mk_arrow(expr const & t, expr const & e); expr mk_let(name const & n, expr const & t, expr const & v, expr const & b); expr mk_sort(level const & l); expr mk_Prop(); expr mk_Type(); // ======================================= // ======================================= // Accessors inline literal const & lit_value(expr const & e) { lean_assert(is_lit(e)); return static_cast<literal const &>(cnstr_get_ref(e, 0)); } inline bool is_nat_lit(expr const & e) { return is_lit(e) && lit_value(e).kind() == literal_kind::Nat; } inline bool is_string_lit(expr const & e) { return is_lit(e) && lit_value(e).kind() == literal_kind::String; } expr lit_type(literal const & e); inline kvmap const & mdata_data(expr const & e) { lean_assert(is_mdata(e)); return static_cast<kvmap const &>(cnstr_get_ref(e, 0)); } inline expr const & mdata_expr(expr const & e) { lean_assert(is_mdata(e)); return static_cast<expr const &>(cnstr_get_ref(e, 1)); } inline name const & proj_sname(expr const & e) { lean_assert(is_proj(e)); return static_cast<name const &>(cnstr_get_ref(e, 0)); } inline nat const & proj_idx(expr const & e) { lean_assert(is_proj(e)); return static_cast<nat const &>(cnstr_get_ref(e, 1)); } inline expr const & proj_expr(expr const & e) { lean_assert(is_proj(e)); return static_cast<expr const &>(cnstr_get_ref(e, 2)); } inline nat const & bvar_idx(expr const & e) { lean_assert(is_bvar(e)); return static_cast<nat const &>(cnstr_get_ref(e, 0)); } inline bool is_bvar(expr const & e, unsigned i) { return is_bvar(e) && bvar_idx(e) == i; } inline name const & fvar_name_core(object * o) { lean_assert(is_fvar_core(o)); return static_cast<name const &>(cnstr_get_ref(o, 0)); } inline name const & fvar_name(expr const & e) { lean_assert(is_fvar(e)); return static_cast<name const &>(cnstr_get_ref(e, 0)); } inline level const & sort_level(expr const & e) { lean_assert(is_sort(e)); return static_cast<level const &>(cnstr_get_ref(e, 0)); } inline name const & mvar_name(expr const & e) { lean_assert(is_mvar(e)); return static_cast<name const &>(cnstr_get_ref(e, 0)); } inline name const & const_name(expr const & e) { lean_assert(is_const(e)); return static_cast<name const &>(cnstr_get_ref(e, 0)); } inline levels const & const_levels(expr const & e) { lean_assert(is_const(e)); return static_cast<levels const &>(cnstr_get_ref(e, 1)); } inline bool is_const(expr const & e, name const & n) { return is_const(e) && const_name(e) == n; } inline expr const & app_fn(expr const & e) { lean_assert(is_app(e)); return static_cast<expr const &>(cnstr_get_ref(e, 0)); } inline expr const & app_arg(expr const & e) { lean_assert(is_app(e)); return static_cast<expr const &>(cnstr_get_ref(e, 1)); } inline name const & binding_name(expr const & e) { lean_assert(is_binding(e)); return static_cast<name const &>(cnstr_get_ref(e, 0)); } inline expr const & binding_domain(expr const & e) { lean_assert(is_binding(e)); return static_cast<expr const &>(cnstr_get_ref(e, 1)); } inline expr const & binding_body(expr const & e) { lean_assert(is_binding(e)); return static_cast<expr const &>(cnstr_get_ref(e, 2)); } binder_info binding_info(expr const & e); inline name const & let_name(expr const & e) { lean_assert(is_let(e)); return static_cast<name const &>(cnstr_get_ref(e, 0)); } inline expr const & let_type(expr const & e) { lean_assert(is_let(e)); return static_cast<expr const &>(cnstr_get_ref(e, 1)); } inline expr const & let_value(expr const & e) { lean_assert(is_let(e)); return static_cast<expr const &>(cnstr_get_ref(e, 2)); } inline expr const & let_body(expr const & e) { lean_assert(is_let(e)); return static_cast<expr const &>(cnstr_get_ref(e, 3)); } inline bool is_shared(expr const & e) { return !is_exclusive(e.raw()); } // // ======================================= // Update expr update_app(expr const & e, expr const & new_fn, expr const & new_arg); expr update_binding(expr const & e, expr const & new_domain, expr const & new_body); expr update_binding(expr const & e, expr const & new_domain, expr const & new_body, binder_info bi); expr update_sort(expr const & e, level const & new_level); expr update_const(expr const & e, levels const & new_levels); expr update_let(expr const & e, expr const & new_type, expr const & new_value, expr const & new_body); expr update_mdata(expr const & e, expr const & new_e); expr update_proj(expr const & e, expr const & new_e); // ======================================= /** \brief Given \c e of the form <tt>(...(f a1) ... an)</tt>, store a1 ... an in args. If \c e is not an application, then nothing is stored in args. It returns the f. */ expr const & get_app_args(expr const & e, buffer<expr> & args); /** \brief Similar to \c get_app_args, but stores at most num args. Examples: 1) get_app_args_at_most(f a b c, 2, args); stores {b, c} in args and returns (f a) 2) get_app_args_at_most(f a b c, 4, args); stores {a, b, c} in args and returns f */ expr const & get_app_args_at_most(expr const & e, unsigned num, buffer<expr> & args); /** \brief Similar to \c get_app_args, but arguments are stored in reverse order in \c args. If e is of the form <tt>(...(f a1) ... an)</tt>, then the procedure stores [an, ..., a1] in \c args. */ expr const & get_app_rev_args(expr const & e, buffer<expr> & args); /** \brief Given \c e of the form <tt>(...(f a_1) ... a_n)</tt>, return \c f. If \c e is not an application, then return \c e. */ expr const & get_app_fn(expr const & e); /** \brief Given \c e of the form <tt>(...(f a_1) ... a_n)</tt>, return \c n. If \c e is not an application, then return 0. */ unsigned get_app_num_args(expr const & e); /** \brief Return true iff \c e is a metavariable or an application of a metavariable */ inline bool is_mvar_app(expr const & e) { return is_mvar(get_app_fn(e)); } // ======================================= // Loose bound variable management /** \brief Return true iff the given expression has loose bound variables. */ inline bool has_loose_bvars(expr const & e) { return get_loose_bvar_range(e) > 0; } /** \brief Return true iff \c e contains the loose bound variable <tt>(var i)</tt>. */ bool has_loose_bvar(expr const & e, unsigned i); /** \brief Lower the loose bound variables >= s in \c e by \c d. That is, a loose bound variable <tt>(var i)</tt> s.t. <tt>i >= s</tt> is mapped into <tt>(var i-d)</tt>. \pre s >= d */ expr lower_loose_bvars(expr const & e, unsigned s, unsigned d); expr lower_loose_bvars(expr const & e, unsigned d); /** \brief Lift loose bound variables >= s in \c e by d. */ expr lift_loose_bvars(expr const & e, unsigned s, unsigned d); expr lift_loose_bvars(expr const & e, unsigned d); // ======================================= // ======================================= // Implicit argument inference /** \brief Given \c t of the form <tt>Pi (x_1 : A_1) ... (x_k : A_k), B</tt>, mark the first \c num_params as implicit if they are not already marked, and they occur in the remaining arguments. If \c strict is false, then we also mark it implicit if it occurs in \c B. */ expr infer_implicit(expr const & t, unsigned num_params, bool strict); expr infer_implicit(expr const & t, bool strict); // ======================================= // ======================================= // Low level (raw) printing std::ostream & operator<<(std::ostream & out, expr const & e); // ======================================= void initialize_expr(); void finalize_expr(); /* ================= LEGACY ============== */ inline bool has_expr_metavar(expr const & e) { return has_expr_mvar(e); } inline bool has_univ_metavar(expr const & e) { return has_univ_mvar(e); } inline bool has_metavar(expr const & e) { return has_mvar(e); } inline bool has_param_univ(expr const & e) { return has_univ_param(e); } inline bool is_var(expr const & e) { return is_bvar(e); } inline bool is_var(expr const & e, unsigned idx) { return is_bvar(e, idx); } inline bool is_metavar(expr const & e) { return is_mvar(e); } inline bool is_metavar_app(expr const & e) { return is_mvar_app(e); } inline expr mk_metavar(name const & n) { return mk_mvar(n); } inline expr mk_constant(name const & n, levels const & ls) { return mk_const(n, ls); } inline expr mk_constant(name const & n) { return mk_constant(n, levels()); } inline bool is_constant(expr const & e) { return is_const(e); } inline expr update_constant(expr const & e, levels const & new_levels) { return update_const(e, new_levels); } /** \brief Similar to \c has_expr_metavar, but ignores metavariables occurring in local constant types. It also returns the meta-variable application found in \c e. */ optional<expr> has_expr_metavar_strict(expr const & e); inline bool is_constant(expr const & e, name const & n) { return is_const(e, n); } }
57.813056
155
0.647847
[ "object" ]
9e332bbc483bbc2f28e9e52f56e6c2abfd566faa
3,444
h
C
tasks/keypoint_match/SiftMatcher/src/keyPoint.h
ethz-asl/Matterport
4338d01c81380b1ad78cca83206648c9b5233f47
[ "MIT" ]
708
2017-09-20T15:05:44.000Z
2022-03-29T15:08:01.000Z
tasks/keypoint_match/SiftMatcher/src/keyPoint.h
ethz-asl/Matterport
4338d01c81380b1ad78cca83206648c9b5233f47
[ "MIT" ]
51
2017-09-20T17:26:52.000Z
2022-03-20T13:23:11.000Z
tasks/keypoint_match/SiftMatcher/src/keyPoint.h
ethz-asl/Matterport
4338d01c81380b1ad78cca83206648c9b5233f47
[ "MIT" ]
155
2017-09-21T06:30:52.000Z
2022-03-21T19:54:59.000Z
#pragma once #include "mLibInclude.h" #ifndef VAR_NAME #define VAR_NAME(x) #x #endif class KeyPoint { public: unsigned int m_sensorIdx; unsigned int m_imageIdx; vec2f m_pixelPos; float m_depth; vec3f m_worldPos; //vec3f m_worldNormal; float m_size; //from the sift keypoint extractor float m_angle; //from the sift keypoint extractor int m_octave; //from the sift keypoint extractor float m_scale; //from the sift keypoint extractor float m_response; //from the sift keypoint extractor int m_opencvPackOctave; //from the sift keypoint extractor (makes it easier to re-run opencv) bool isSameImage(const KeyPoint& other) const { if (m_sensorIdx == other.m_sensorIdx && m_imageIdx == other.m_imageIdx) return true; else return false; } inline bool operator==(const KeyPoint& other) const { if (m_sensorIdx == other.m_sensorIdx && m_imageIdx == other.m_imageIdx && m_pixelPos == other.m_pixelPos && m_depth == other.m_depth && m_size == other.m_size && m_angle == other.m_angle) return true; return false; } }; template<> struct std::hash<vec2ui> : public std::unary_function < vec2ui, size_t > { size_t operator()(const vec2ui& v) const { //TODO larger prime number (64 bit) to match size_t const size_t p0 = 73856093; const size_t p1 = 19349669; //const size_t p2 = 83492791; const size_t res = ((size_t)v.x * p0) ^ ((size_t)v.y * p1);// ^ ((size_t)v.z * p2); return res; } }; //warning: doesn't take into account sensor idx template<> struct std::hash<KeyPoint> : public std::unary_function < KeyPoint, size_t > { size_t operator()(const KeyPoint& v) const { //TODO larger prime number (64 bit) to match size_t const size_t p0 = 73856093; const size_t p1 = 19349669; const size_t p2 = 83492791; const size_t res = ((size_t)v.m_imageIdx * p0) ^ ((size_t)math::round(v.m_pixelPos.x) * p1) ^ ((size_t)math::round(v.m_pixelPos.y) * p2); return res; } }; inline std::ostream& operator<<(std::ostream& os, const KeyPoint& kp) { os << "\t" << VAR_NAME(kp.m_sensorIdx) << " = " << kp.m_sensorIdx << "\n" << "\t" << VAR_NAME(kp.m_imageIdx) << " = " << kp.m_imageIdx << "\n" << "\t" << VAR_NAME(kp.m_pixelPos) << " = " << kp.m_pixelPos << "\n" << "\t" << VAR_NAME(kp.m_depth) << " = " << kp.m_depth << "\n" << "\t" << VAR_NAME(kp.m_worldPos) << " = " << kp.m_worldPos << std::endl; return os; } class KeyPointMatch { public: size_t m_kp0; //indexes into the keypoints array size_t m_kp1; //indexes into the keypoints array vec2f m_offset; //re-projection offset when m_kp0 is projected into m_kp1; KeyPointMatch() { m_kp0 = (size_t)-1; m_kp1 = (size_t)-1; } bool isSameImagePair(const KeyPointMatch& other, const std::vector<KeyPoint>& keys) const { if (keys[m_kp0].m_sensorIdx == keys[other.m_kp0].m_sensorIdx && keys[m_kp0].m_imageIdx == keys[other.m_kp0].m_imageIdx && keys[m_kp1].m_sensorIdx == keys[other.m_kp1].m_sensorIdx && keys[m_kp1].m_imageIdx == keys[other.m_kp1].m_imageIdx) return true; else return false; } }; class KeyPointMatcher { public: static void matchKeyPoints(const std::vector<std::vector<ColorImageR8G8B8>>& images, const std::vector<KeyPoint>& keyPoints, const std::vector<KeyPointMatch>& keysToMatch, std::vector<float>& matchDists, const std::string& featureType); //run detect-extract-match on the images static void debug(const std::vector<std::vector<ColorImageR8G8B8>>& images); private: };
32.186916
139
0.691347
[ "vector" ]
9e348e0852b67fb84caedb5fc8b660da5eff35b8
7,954
h
C
m3-sys/m3cc/gcc/gcc/config/svr4.h
RodneyBates/modula-3
9d4ab288617cb92ada991ba78ec2035d4a80e81a
[ "BSD-4-Clause-UC", "BSD-4-Clause" ]
2
2015-03-02T17:01:32.000Z
2021-12-29T14:34:46.000Z
m3-sys/m3cc/gcc/gcc/config/svr4.h
RodneyBates/modula-3
9d4ab288617cb92ada991ba78ec2035d4a80e81a
[ "BSD-4-Clause-UC", "BSD-4-Clause" ]
null
null
null
m3-sys/m3cc/gcc/gcc/config/svr4.h
RodneyBates/modula-3
9d4ab288617cb92ada991ba78ec2035d4a80e81a
[ "BSD-4-Clause-UC", "BSD-4-Clause" ]
1
2021-12-29T14:35:47.000Z
2021-12-29T14:35:47.000Z
/* Operating system specific defines to be used when targeting GCC for some generic System V Release 4 system. Copyright (C) 1991, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2007 Free Software Foundation, Inc. Contributed by Ron Guilmette (rfg@monkeys.com). This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING3. If not see <http://www.gnu.org/licenses/>. To use this file, make up a line like that in config.gcc: tm_file="$tm_file elfos.h svr4.h MACHINE/svr4.h" where MACHINE is replaced by the name of the basic hardware that you are targeting for. Then, in the file MACHINE/svr4.h, put any really system-specific defines (or overrides of defines) which you find that you need. */ /* Define a symbol indicating that we are using svr4.h. */ #define USING_SVR4_H /* Cpp, assembler, linker, library, and startfile spec's. */ /* This defines which switch letters take arguments. On svr4, most of the normal cases (defined in gcc.c) apply, and we also have -h* and -z* options (for the linker). Note however that there is no such thing as a -T option for svr4. */ #undef SWITCH_TAKES_ARG #define SWITCH_TAKES_ARG(CHAR) \ (DEFAULT_SWITCH_TAKES_ARG (CHAR) \ || (CHAR) == 'h' \ || (CHAR) == 'x' \ || (CHAR) == 'z') /* This defines which multi-letter switches take arguments. On svr4, there are no such switches except those implemented by GCC itself. */ #define WORD_SWITCH_TAKES_ARG(STR) \ (DEFAULT_WORD_SWITCH_TAKES_ARG (STR) \ && strcmp (STR, "Tdata") && strcmp (STR, "Ttext") \ && strcmp (STR, "Tbss")) /* Provide an ASM_SPEC appropriate for svr4. Here we try to support as many of the specialized svr4 assembler options as seems reasonable, given that there are certain options which we can't (or shouldn't) support directly due to the fact that they conflict with other options for other svr4 tools (e.g. ld) or with other options for GCC itself. For example, we don't support the -o (output file) or -R (remove input file) options because GCC already handles these things. We also don't support the -m (run m4) option for the assembler because that conflicts with the -m (produce load map) option of the svr4 linker. We do however allow passing arbitrary options to the svr4 assembler via the -Wa, option. Note that gcc doesn't allow a space to follow -Y in a -Ym,* or -Yd,* option. The svr4 assembler wants '-' on the command line if it's expected to read its stdin. */ #undef ASM_SPEC #define ASM_SPEC \ "%{v:-V} %{Qy:} %{!Qn:-Qy} %{n} %{T} %{Ym,*} %{Yd,*} %{Wa,*:%*}" #define AS_NEEDS_DASH_FOR_PIPED_INPUT /* Under svr4, the normal location of the `ld' and `as' programs is the /usr/ccs/bin directory. */ #ifndef CROSS_DIRECTORY_STRUCTURE #undef MD_EXEC_PREFIX #define MD_EXEC_PREFIX "/usr/ccs/bin/" #endif /* Under svr4, the normal location of the various *crt*.o files is the /usr/ccs/lib directory. */ #ifndef CROSS_DIRECTORY_STRUCTURE #undef MD_STARTFILE_PREFIX #define MD_STARTFILE_PREFIX "/usr/ccs/lib/" #endif /* Provide a LIB_SPEC appropriate for svr4. Here we tack on the default standard C library (unless we are building a shared library). */ #undef LIB_SPEC #define LIB_SPEC "%{!shared:%{!symbolic:-lc}}" /* Provide an ENDFILE_SPEC appropriate for svr4. Here we tack on our own magical crtend.o file (see crtstuff.c) which provides part of the support for getting C++ file-scope static object constructed before entering `main', followed by the normal svr3/svr4 "finalizer" file, which is either `gcrtn.o' or `crtn.o'. */ #undef ENDFILE_SPEC #define ENDFILE_SPEC "crtend.o%s %{pg:gcrtn.o%s}%{!pg:crtn.o%s}" /* Provide a LINK_SPEC appropriate for svr4. Here we provide support for the special GCC options -static, -shared, and -symbolic which allow us to link things in one of these three modes by applying the appropriate combinations of options at link-time. We also provide support here for as many of the other svr4 linker options as seems reasonable, given that some of them conflict with options for other svr4 tools (e.g. the assembler). In particular, we do support the -z*, -V, -b, -t, -Qy, -Qn, and -YP* options here, and the -e*, -l*, -o*, -r, -s, -u*, and -L* options are directly supported by gcc.c itself. We don't directly support the -m (generate load map) option because that conflicts with the -m (run m4) option of the svr4 assembler. We also don't directly support the svr4 linker's -I* or -M* options because these conflict with existing GCC options. We do however allow passing arbitrary options to the svr4 linker via the -Wl, option, in gcc.c. We don't support the svr4 linker's -a option at all because it is totally useless and because it conflicts with GCC's own -a option. Note that gcc doesn't allow a space to follow -Y in a -YP,* option. When the -G link option is used (-shared and -symbolic) a final link is not being done. */ #undef LINK_SPEC #ifdef CROSS_DIRECTORY_STRUCTURE #define LINK_SPEC "%{h*} %{v:-V} \ %{b} \ %{static:-dn -Bstatic} \ %{shared:-G -dy -z text} \ %{symbolic:-Bsymbolic -G -dy -z text} \ %{G:-G} \ %{YP,*} \ %{Qy:} %{!Qn:-Qy}" #else #define LINK_SPEC "%{h*} %{v:-V} \ %{b} \ %{static:-dn -Bstatic} \ %{shared:-G -dy -z text} \ %{symbolic:-Bsymbolic -G -dy -z text} \ %{G:-G} \ %{YP,*} \ %{!YP,*:%{p:-Y P,/usr/ccs/lib/libp:/usr/lib/libp:/usr/ccs/lib:/usr/lib} \ %{!p:-Y P,/usr/ccs/lib:/usr/lib}} \ %{Qy:} %{!Qn:-Qy}" #endif /* Gcc automatically adds in one of the files /usr/ccs/lib/values-Xc.o or /usr/ccs/lib/values-Xa.o for each final link step (depending upon the other gcc options selected, such as -ansi). These files each contain one (initialized) copy of a special variable called `_lib_version'. Each one of these files has `_lib_version' initialized to a different (enum) value. The SVR4 library routines query the value of `_lib_version' at run to decide how they should behave. Specifically, they decide (based upon the value of `_lib_version') if they will act in a strictly ANSI conforming manner or not. */ #undef STARTFILE_SPEC #define STARTFILE_SPEC "%{!shared: \ %{!symbolic: \ %{pg:gcrt1.o%s}%{!pg:%{p:mcrt1.o%s}%{!p:crt1.o%s}}}}\ %{pg:gcrti.o%s}%{!pg:crti.o%s} \ %{ansi:values-Xc.o%s} \ %{!ansi:values-Xa.o%s} \ crtbegin.o%s" /* The numbers used to denote specific machine registers in the System V Release 4 DWARF debugging information are quite likely to be totally different from the numbers used in BSD stabs debugging information for the same kind of target machine. Thus, we undefine the macro DBX_REGISTER_NUMBER here as an extra inducement to get people to provide proper machine-specific definitions of DBX_REGISTER_NUMBER (which is also used to provide DWARF registers numbers in dwarfout.c) in their tm.h files which include this file. */ #undef DBX_REGISTER_NUMBER /* Define the actual types of some ANSI-mandated types. (These definitions should work for most SVR4 systems). */ #undef SIZE_TYPE #define SIZE_TYPE "unsigned int" #undef PTRDIFF_TYPE #define PTRDIFF_TYPE "int" #undef WCHAR_TYPE #define WCHAR_TYPE "long int" #undef WCHAR_TYPE_SIZE #define WCHAR_TYPE_SIZE BITS_PER_WORD #define TARGET_POSIX_IO
38.61165
78
0.701785
[ "object" ]
9e36ae333927f777621ad73a9ef95ef1ed01aff4
3,686
h
C
BeginBar.h
katahiromz/BeginBar
e00e8fd40cecc4dc1a5eb2fd1323aa70351f55d8
[ "MIT" ]
null
null
null
BeginBar.h
katahiromz/BeginBar
e00e8fd40cecc4dc1a5eb2fd1323aa70351f55d8
[ "MIT" ]
null
null
null
BeginBar.h
katahiromz/BeginBar
e00e8fd40cecc4dc1a5eb2fd1323aa70351f55d8
[ "MIT" ]
null
null
null
#pragma once extern HINSTANCE g_hInstance; extern HWND g_hMainWnd; extern HWND g_hPager; extern INT g_iButton; enum ITEMTYPE { ITEMTYPE_GROUP, ITEMTYPE_SEP, ITEMTYPE_CSIDL1, ITEMTYPE_CSIDL2, ITEMTYPE_PATH1, ITEMTYPE_PATH2, ITEMTYPE_ACTION }; struct ITEM { ITEMTYPE type; std::wstring text; std::wstring path1; std::wstring path2; INT csidl1; INT csidl2; BOOL expand; INT level; INT action; std::wstring iconpath; HICON hIcon; ITEM() : hIcon(NULL) { } ITEM(const ITEM& item) : type(item.type), text(item.text), path1(item.path1), path2(item.path2), csidl1(item.csidl1), csidl2(item.csidl2), expand(item.expand), level(item.level), action(item.action), iconpath(item.iconpath), hIcon(CopyIcon(item.hIcon)) { } ~ITEM() { if (hIcon) DestroyIcon(hIcon); } VOID SetIcon(HICON hIcon_) { if (hIcon) DestroyIcon(hIcon); hIcon = CopyIcon(hIcon_); } ITEM& operator=(const ITEM& item) { type = item.type; text = item.text; path1 = item.path1; path2 = item.path2; csidl1 = item.csidl1; csidl2 = item.csidl2; expand = item.expand; level = item.level; action = item.action; iconpath = item.iconpath; SetIcon(item.hIcon); return *this; } BOOL LoadIcon(); }; struct BEGINBUTTON { HWND hButton; std::vector<ITEM> items; INT cxIndentsAndText, cxContent, cxExpand; VOID LoadIcons(); }; struct DATA { std::wstring path; std::wstring name; bool is_folder; LPITEMIDLIST pidl; DATA() { pidl = NULL; } DATA(const DATA& data) { path = data.path; name = data.name; is_folder = data.is_folder; pidl = ILClone(data.pidl); } DATA& operator=(const DATA& data) { path = data.path; name = data.name; is_folder = data.is_folder; pidl = ILClone(data.pidl); return *this; } ~DATA() { CoTaskMemFree(pidl); } }; HRESULT GetFileList(LPITEMIDLIST pidl, std::vector<DATA>& list); BOOL GetPathOfShortcut(HWND hWnd, LPCWSTR pszLnkFile, LPWSTR pszPath); DWORD AddItemsToMenu(HFAKEMENU hMenu, LPITEMIDLIST pidl); VOID FitWindowInWorkArea(HWND hwnd); BOOL OpenFileDialog( HWND hwndParent, LPWSTR pszFile, DWORD dwOFN_flags, LPCWSTR pszTitle, LPCWSTR pszDefExt, LPCWSTR pszFilter, LPCWSTR pszInitialDir); LPWSTR LoadStringDx1(UINT uID); LPWSTR LoadStringDx2(UINT uID); LPWSTR LoadFilterStringDx(UINT uID); void trim(std::wstring& str); VOID GetWorkAreaNearWindow(HWND hwnd, LPRECT prcWorkArea); // settings.cpp extern INT g_nWindowX, g_nWindowY; extern INT g_nWindowCX, g_nWindowCY; extern std::vector<BEGINBUTTON> g_buttons; extern BOOL g_bVertical; VOID LoadSettings(VOID); VOID SaveSettings(VOID); BOOL LoadPathSettings(std::vector<std::wstring>& paths); VOID SavePathSettings(const std::vector<std::wstring>& paths); VOID AddRecentPath(std::vector<std::wstring>& paths, const std::wstring& path); LPWSTR GetDefaultIconPath(VOID); // tray.cpp extern HWND g_hTray; #define MYWM_UPDATEUI (WM_USER + 200) BOOL RegisterButtonTray(HINSTANCE hInstance); HWND CreateButtonTray(HWND hwnd); // dialogs.cpp INT_PTR CALLBACK Buttons_DlgProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); INT_PTR CALLBACK Menu_DlgProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); INT_PTR CALLBACK Item_DlgProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
21.940476
79
0.645686
[ "vector" ]
9e38308859d7b9175ad52b6f45aa735f34a138bb
1,717
h
C
released_plugins/v3d_plugins/Janelia_clonalselect/clonalselect_gui.h
zzhmark/vaa3d_tools
3ca418add85a59ac7e805d55a600b78330d7e53d
[ "MIT" ]
1
2021-12-27T19:14:03.000Z
2021-12-27T19:14:03.000Z
released_plugins/v3d_plugins/Janelia_clonalselect/clonalselect_gui.h
zzhmark/vaa3d_tools
3ca418add85a59ac7e805d55a600b78330d7e53d
[ "MIT" ]
1
2016-12-03T05:33:13.000Z
2016-12-03T05:33:13.000Z
released_plugins/v3d_plugins/Janelia_clonalselect/clonalselect_gui.h
zzhmark/vaa3d_tools
3ca418add85a59ac7e805d55a600b78330d7e53d
[ "MIT" ]
null
null
null
/* clonalselect_gui.h * 2013-01-13: create this program by Yang Yu */ #ifndef __CLONALSELECT_GUI_H__ #define __CLONALSELECT_GUI_H__ // #include <QtGui> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #include <v3d_interface.h> #include "clonalselect_core.h" // QStringList importSeriesFileList(const QString & curFilePath, char* suffix); // clonal selecting class class ColonalSelectWidget : public QWidget { Q_OBJECT public: ColonalSelectWidget(V3DPluginCallback &callback, QWidget *parentWidget); signals: void textChanged(const QString&); void sendProgressBarChanged(int val, const char* message); public slots: void update(); private slots: void updateDir(const QString &dir); void getMaskDir(); void setThreshold(int threshold); void selectClonal(); void evaluateClonal(); void progressBarChanged(int val, const char* message); public: QString m_maskfolder; double m_threshold; V3DPluginCallback *m_callback; vector<PointClouds> m_cmList; v3dhandleList m_winlist; QLabel* label_mask; QLineEdit *edit_mask; QPushButton *pb_browse_mask; QLabel *label_subject; QComboBox *combo_subject; QLabel *label_cmlist; QListWidget *listWidget; QScrollArea * scrollAreaEdit; QScrollArea * scrollAreaMask; QLabel *label_threshold; QSlider *slider_threshold; QPushButton *button_evaluate; QLabel *label_select; QPushButton *button_select; QStatusBar *statusBar; QProgressBar *progressBar; QGridLayout *settingGroupLayout; // QStringList cmFileList; QStringList cmNameList; }; #endif // __CLONALSELECT_GUI_H__
19.292135
76
0.726267
[ "vector" ]
9e3a9641ac7ac7fa4e174549fb9e4121419fbff4
4,164
h
C
Plugins/OceanPlugin/Source/OceanPlugin/Classes/BuoyancyComponent.h
crimsonstrife/velorum-defunct
1a6e1eab9057293da2aa045eff021d069df54c5e
[ "CC0-1.0" ]
null
null
null
Plugins/OceanPlugin/Source/OceanPlugin/Classes/BuoyancyComponent.h
crimsonstrife/velorum-defunct
1a6e1eab9057293da2aa045eff021d069df54c5e
[ "CC0-1.0" ]
null
null
null
Plugins/OceanPlugin/Source/OceanPlugin/Classes/BuoyancyComponent.h
crimsonstrife/velorum-defunct
1a6e1eab9057293da2aa045eff021d069df54c5e
[ "CC0-1.0" ]
null
null
null
/*================================================= * FileName: BuoyancyComponent.h * * Created by: TK-Master * Project name: OceanProject * Unreal Engine version: 4.8.3 * Created on: 2015/03/29 * * Last Edited on: 2015/03/29 * Last Edited by: TK-Master * * ------------------------------------------------- * For parts referencing UE4 code, the following copyright applies: * Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. * * Feel free to use this software in any commercial/free game. * Selling this as a plugin/item, in whole or part, is not allowed. * See "OceanProject\License.md" for full licensing details. * =================================================*/ #pragma once #include "OceanPluginPrivatePCH.h" #include "OceanManager.h" #include "BuoyancyComponent.generated.h" /** * */ UCLASS(ClassGroup = Movement, meta = (BlueprintSpawnableComponent), HideCategories = (PlanarMovement, "Components|Movement|Planar", Velocity)) class OCEANPLUGIN_API UBuoyancyComponent : public UMovementComponent { GENERATED_UCLASS_BODY() /* OceanManager used by the component, if unassign component will auto-detect */ UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category = "Buoyancy Settings") AOceanManager* OceanManager; /* Density of mesh */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") float MeshDensity; /* Density of water */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") float FluidDensity; /* Linear damping when object is in fluid */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") float FluidLinearDamping; /* Angular damping when object is in fluid */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") float FluidAngularDamping; UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category = "Buoyancy Settings") FVector VelocityDamper; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") bool ClampMaxVelocity; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") float MaxUnderwaterVelocity; /* Radius of the points */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") float TestPointRadius; /* Test point array. At least one point is required for buoyancy */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Buoyancy Settings") TArray<FVector> TestPoints; /* Per-point mesh density override, can be used for half-sinking objects etc. */ UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") TArray<float> PointDensityOverride; UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") bool DrawDebugPoints; /** * Stay upright physics constraint (inspired by UDK's StayUprightSpring) * -STILL WIP- */ UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") bool EnableStayUprightConstraint; UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") float StayUprightStiffness; UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") float StayUprightDamping; UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") FRotator StayUprightDesiredRotation; UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") bool EnableWaveForces; UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = "Buoyancy Settings") float WaveForceMultiplier; //Begin UActorComponent Interface virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override; virtual void InitializeComponent() override; //End UActorComponent Interface private: static FVector GetVelocityAtPoint(UPrimitiveComponent* Target, FVector Point, FName BoneName = NAME_None); void ApplyUprightConstraint(); UPhysicsConstraintComponent* ConstraintComp; bool _hasTicked; float _SignedRadius; float _baseAngularDamping; float _baseLinearDamping; };
34.991597
142
0.764409
[ "mesh", "object" ]
9e3c4c27b1f3d15fd2f46e4766a7ac4fe9449caa
2,634
h
C
include/votca/csg/potentialfunctions/potentialfunction.h
Pallavi-Banerjee21/votca.csg
d88977b0bec6159b567871d8901f990120a6f2e4
[ "Apache-2.0" ]
null
null
null
include/votca/csg/potentialfunctions/potentialfunction.h
Pallavi-Banerjee21/votca.csg
d88977b0bec6159b567871d8901f990120a6f2e4
[ "Apache-2.0" ]
null
null
null
include/votca/csg/potentialfunctions/potentialfunction.h
Pallavi-Banerjee21/votca.csg
d88977b0bec6159b567871d8901f990120a6f2e4
[ "Apache-2.0" ]
null
null
null
/* * * Author: sikandar * * Created on November 8, 2011, 11:52 PM */ #ifndef POTENTIALFUNCTION_H #define POTENTIALFUNCTION_H #include <votca/tools/table.h> #include <boost/numeric/ublas/vector.hpp> #include <boost/lexical_cast.hpp> #include <cstdlib> #include <math.h> #include <iostream> #include <fstream> #include <stdio.h> #include <sstream> using namespace std; using namespace votca::tools; class PotentialFunction { public: virtual ~PotentialFunction() {} // read parameters from the input file virtual void setParam(string filename); // save parameters to the file virtual void SaveParam(const string& filename); // write potential table virtual void SavePotTab(const string& filename, const double step); // write potential table for specified interval virtual void SavePotTab(const string& filename, const double step, const double rmin, const double rcut); // set all parameters void setParam(const ub::vector<double> param){ _lam = param; } // set ith parameter void setParam(const int i, const double val) { _lam(i) = val; } // set ith parameter among those to be optimized virtual void setOptParam(const int i, const double val) { setParam(i,val); } // set minimum r value to avoid large values void setMinDist(const double min) { _min = min; } // set cut-off value void setCutOffDist(const double cutoff) { _cut_off = cutoff; } // calculate function virtual double CalculateF (const double r) const = 0; // calculate first derivative w.r.t. ith parameter virtual double CalculateDF(const int i, const double r) const = 0; // calculate second derivative w.r.t. ith parameter virtual double CalculateD2F(const int i, const int j, const double r) const = 0; // return parameter ub::vector<double>& Params() { return _lam; } // return ith parameter double getParam(const int i) const { return _lam(i); } // return ith parameter among those to be optimized virtual double getOptParam(const int i) const { return getParam(i); } // return size of parameters int getParamSize() const { return _lam.size(); } // return size of parameters to be optimized virtual int getOptParamSize() const { return getParamSize();} // return cut-off value double getCutOff() const { return _cut_off; } double getMinDist() const { return _min; } protected: PotentialFunction(const string& name_,const int nlam_,const double min_,const double max_); string _name; ub::vector<double> _lam; double _cut_off; double _min; }; #endif
32.121951
95
0.693622
[ "vector" ]
9e3edee5d0e602afa36db38e03c314b9a3ea6994
16,525
h
C
aws-cpp-sdk-elasticache/include/aws/elasticache/model/CacheNode.h
ploki/aws-sdk-cpp
17074e3e48c7411f81294e2ee9b1550c4dde842c
[ "Apache-2.0" ]
2
2019-03-11T15:50:55.000Z
2020-02-27T11:40:27.000Z
aws-cpp-sdk-elasticache/include/aws/elasticache/model/CacheNode.h
ploki/aws-sdk-cpp
17074e3e48c7411f81294e2ee9b1550c4dde842c
[ "Apache-2.0" ]
null
null
null
aws-cpp-sdk-elasticache/include/aws/elasticache/model/CacheNode.h
ploki/aws-sdk-cpp
17074e3e48c7411f81294e2ee9b1550c4dde842c
[ "Apache-2.0" ]
1
2019-01-18T13:03:55.000Z
2019-01-18T13:03:55.000Z
/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ #pragma once #include <aws/elasticache/ElastiCache_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSStreamFwd.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/DateTime.h> #include <aws/elasticache/model/Endpoint.h> #include <utility> namespace Aws { namespace Utils { namespace Xml { class XmlNode; } // namespace Xml } // namespace Utils namespace ElastiCache { namespace Model { /** * <p>Represents an individual cache node within a cluster. Each cache node runs * its own instance of the cluster's protocol-compliant caching software - either * Memcached or Redis.</p> <p>The following node types are supported by * ElastiCache. Generally speaking, the current generation types provide more * memory and computational power at lower cost when compared to their equivalent * previous generation counterparts.</p> <ul> <li> <p>General purpose:</p> <ul> * <li> <p>Current generation: </p> <p> <b>T2 node types:</b> * <code>cache.t2.micro</code>, <code>cache.t2.small</code>, * <code>cache.t2.medium</code> </p> <p> <b>M3 node types:</b> * <code>cache.m3.medium</code>, <code>cache.m3.large</code>, * <code>cache.m3.xlarge</code>, <code>cache.m3.2xlarge</code> </p> <p> <b>M4 node * types:</b> <code>cache.m4.large</code>, <code>cache.m4.xlarge</code>, * <code>cache.m4.2xlarge</code>, <code>cache.m4.4xlarge</code>, * <code>cache.m4.10xlarge</code> </p> </li> <li> <p>Previous generation: (not * recommended)</p> <p> <b>T1 node types:</b> <code>cache.t1.micro</code> </p> <p> * <b>M1 node types:</b> <code>cache.m1.small</code>, <code>cache.m1.medium</code>, * <code>cache.m1.large</code>, <code>cache.m1.xlarge</code> </p> </li> </ul> </li> * <li> <p>Compute optimized:</p> <ul> <li> <p>Previous generation: (not * recommended)</p> <p> <b>C1 node types:</b> <code>cache.c1.xlarge</code> </p> * </li> </ul> </li> <li> <p>Memory optimized:</p> <ul> <li> <p>Current generation: * </p> <p> <b>R3 node types:</b> <code>cache.r3.large</code>, * <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>, * <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> <p> <b>R4 node * types;</b> <code>cache.r4.large</code>, <code>cache.r4.xlarge</code>, * <code>cache.r4.2xlarge</code>, <code>cache.r4.4xlarge</code>, * <code>cache.r4.8xlarge</code>, <code>cache.r4.16xlarge</code> </p> </li> <li> * <p>Previous generation: (not recommended)</p> <p> <b>M2 node types:</b> * <code>cache.m2.xlarge</code>, <code>cache.m2.2xlarge</code>, * <code>cache.m2.4xlarge</code> </p> </li> </ul> </li> </ul> <p> <b>Notes:</b> * </p> <ul> <li> <p>All T2 instances are created in an Amazon Virtual Private * Cloud (Amazon VPC).</p> </li> <li> <p>Redis (cluster mode disabled): Redis * backup/restore is not supported on T1 and T2 instances. </p> </li> <li> <p>Redis * (cluster mode enabled): Backup/restore is not supported on T1 instances.</p> * </li> <li> <p>Redis Append-only files (AOF) functionality is not supported for * T1 or T2 instances.</p> </li> </ul> <p>For a complete listing of node types and * specifications, see:</p> <ul> <li> <p> <a * href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product * Features and Details</a> </p> </li> <li> <p> <a * href="http://docs.aws.amazon.com/AmazonElastiCache/latest/mem-ug/ParameterGroups.Memcached.html#ParameterGroups.Memcached.NodeSpecific">Cache * Node Type-Specific Parameters for Memcached</a> </p> </li> <li> <p> <a * href="http://docs.aws.amazon.com/AmazonElastiCache/latest/red-ug/ParameterGroups.Redis.html#ParameterGroups.Redis.NodeSpecific">Cache * Node Type-Specific Parameters for Redis</a> </p> </li> </ul><p><h3>See * Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/elasticache-2015-02-02/CacheNode">AWS * API Reference</a></p> */ class AWS_ELASTICACHE_API CacheNode { public: CacheNode(); CacheNode(const Aws::Utils::Xml::XmlNode& xmlNode); CacheNode& operator=(const Aws::Utils::Xml::XmlNode& xmlNode); void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const; void OutputToStream(Aws::OStream& oStream, const char* location) const; /** * <p>The cache node identifier. A node ID is a numeric identifier (0001, 0002, * etc.). The combination of cluster ID and node ID uniquely identifies every cache * node used in a customer's AWS account.</p> */ inline const Aws::String& GetCacheNodeId() const{ return m_cacheNodeId; } /** * <p>The cache node identifier. A node ID is a numeric identifier (0001, 0002, * etc.). The combination of cluster ID and node ID uniquely identifies every cache * node used in a customer's AWS account.</p> */ inline void SetCacheNodeId(const Aws::String& value) { m_cacheNodeIdHasBeenSet = true; m_cacheNodeId = value; } /** * <p>The cache node identifier. A node ID is a numeric identifier (0001, 0002, * etc.). The combination of cluster ID and node ID uniquely identifies every cache * node used in a customer's AWS account.</p> */ inline void SetCacheNodeId(Aws::String&& value) { m_cacheNodeIdHasBeenSet = true; m_cacheNodeId = std::move(value); } /** * <p>The cache node identifier. A node ID is a numeric identifier (0001, 0002, * etc.). The combination of cluster ID and node ID uniquely identifies every cache * node used in a customer's AWS account.</p> */ inline void SetCacheNodeId(const char* value) { m_cacheNodeIdHasBeenSet = true; m_cacheNodeId.assign(value); } /** * <p>The cache node identifier. A node ID is a numeric identifier (0001, 0002, * etc.). The combination of cluster ID and node ID uniquely identifies every cache * node used in a customer's AWS account.</p> */ inline CacheNode& WithCacheNodeId(const Aws::String& value) { SetCacheNodeId(value); return *this;} /** * <p>The cache node identifier. A node ID is a numeric identifier (0001, 0002, * etc.). The combination of cluster ID and node ID uniquely identifies every cache * node used in a customer's AWS account.</p> */ inline CacheNode& WithCacheNodeId(Aws::String&& value) { SetCacheNodeId(std::move(value)); return *this;} /** * <p>The cache node identifier. A node ID is a numeric identifier (0001, 0002, * etc.). The combination of cluster ID and node ID uniquely identifies every cache * node used in a customer's AWS account.</p> */ inline CacheNode& WithCacheNodeId(const char* value) { SetCacheNodeId(value); return *this;} /** * <p>The current state of this cache node.</p> */ inline const Aws::String& GetCacheNodeStatus() const{ return m_cacheNodeStatus; } /** * <p>The current state of this cache node.</p> */ inline void SetCacheNodeStatus(const Aws::String& value) { m_cacheNodeStatusHasBeenSet = true; m_cacheNodeStatus = value; } /** * <p>The current state of this cache node.</p> */ inline void SetCacheNodeStatus(Aws::String&& value) { m_cacheNodeStatusHasBeenSet = true; m_cacheNodeStatus = std::move(value); } /** * <p>The current state of this cache node.</p> */ inline void SetCacheNodeStatus(const char* value) { m_cacheNodeStatusHasBeenSet = true; m_cacheNodeStatus.assign(value); } /** * <p>The current state of this cache node.</p> */ inline CacheNode& WithCacheNodeStatus(const Aws::String& value) { SetCacheNodeStatus(value); return *this;} /** * <p>The current state of this cache node.</p> */ inline CacheNode& WithCacheNodeStatus(Aws::String&& value) { SetCacheNodeStatus(std::move(value)); return *this;} /** * <p>The current state of this cache node.</p> */ inline CacheNode& WithCacheNodeStatus(const char* value) { SetCacheNodeStatus(value); return *this;} /** * <p>The date and time when the cache node was created.</p> */ inline const Aws::Utils::DateTime& GetCacheNodeCreateTime() const{ return m_cacheNodeCreateTime; } /** * <p>The date and time when the cache node was created.</p> */ inline void SetCacheNodeCreateTime(const Aws::Utils::DateTime& value) { m_cacheNodeCreateTimeHasBeenSet = true; m_cacheNodeCreateTime = value; } /** * <p>The date and time when the cache node was created.</p> */ inline void SetCacheNodeCreateTime(Aws::Utils::DateTime&& value) { m_cacheNodeCreateTimeHasBeenSet = true; m_cacheNodeCreateTime = std::move(value); } /** * <p>The date and time when the cache node was created.</p> */ inline CacheNode& WithCacheNodeCreateTime(const Aws::Utils::DateTime& value) { SetCacheNodeCreateTime(value); return *this;} /** * <p>The date and time when the cache node was created.</p> */ inline CacheNode& WithCacheNodeCreateTime(Aws::Utils::DateTime&& value) { SetCacheNodeCreateTime(std::move(value)); return *this;} /** * <p>The hostname for connecting to this cache node.</p> */ inline const Endpoint& GetEndpoint() const{ return m_endpoint; } /** * <p>The hostname for connecting to this cache node.</p> */ inline void SetEndpoint(const Endpoint& value) { m_endpointHasBeenSet = true; m_endpoint = value; } /** * <p>The hostname for connecting to this cache node.</p> */ inline void SetEndpoint(Endpoint&& value) { m_endpointHasBeenSet = true; m_endpoint = std::move(value); } /** * <p>The hostname for connecting to this cache node.</p> */ inline CacheNode& WithEndpoint(const Endpoint& value) { SetEndpoint(value); return *this;} /** * <p>The hostname for connecting to this cache node.</p> */ inline CacheNode& WithEndpoint(Endpoint&& value) { SetEndpoint(std::move(value)); return *this;} /** * <p>The status of the parameter group applied to this cache node.</p> */ inline const Aws::String& GetParameterGroupStatus() const{ return m_parameterGroupStatus; } /** * <p>The status of the parameter group applied to this cache node.</p> */ inline void SetParameterGroupStatus(const Aws::String& value) { m_parameterGroupStatusHasBeenSet = true; m_parameterGroupStatus = value; } /** * <p>The status of the parameter group applied to this cache node.</p> */ inline void SetParameterGroupStatus(Aws::String&& value) { m_parameterGroupStatusHasBeenSet = true; m_parameterGroupStatus = std::move(value); } /** * <p>The status of the parameter group applied to this cache node.</p> */ inline void SetParameterGroupStatus(const char* value) { m_parameterGroupStatusHasBeenSet = true; m_parameterGroupStatus.assign(value); } /** * <p>The status of the parameter group applied to this cache node.</p> */ inline CacheNode& WithParameterGroupStatus(const Aws::String& value) { SetParameterGroupStatus(value); return *this;} /** * <p>The status of the parameter group applied to this cache node.</p> */ inline CacheNode& WithParameterGroupStatus(Aws::String&& value) { SetParameterGroupStatus(std::move(value)); return *this;} /** * <p>The status of the parameter group applied to this cache node.</p> */ inline CacheNode& WithParameterGroupStatus(const char* value) { SetParameterGroupStatus(value); return *this;} /** * <p>The ID of the primary node to which this read replica node is synchronized. * If this field is empty, this node is not associated with a primary cluster.</p> */ inline const Aws::String& GetSourceCacheNodeId() const{ return m_sourceCacheNodeId; } /** * <p>The ID of the primary node to which this read replica node is synchronized. * If this field is empty, this node is not associated with a primary cluster.</p> */ inline void SetSourceCacheNodeId(const Aws::String& value) { m_sourceCacheNodeIdHasBeenSet = true; m_sourceCacheNodeId = value; } /** * <p>The ID of the primary node to which this read replica node is synchronized. * If this field is empty, this node is not associated with a primary cluster.</p> */ inline void SetSourceCacheNodeId(Aws::String&& value) { m_sourceCacheNodeIdHasBeenSet = true; m_sourceCacheNodeId = std::move(value); } /** * <p>The ID of the primary node to which this read replica node is synchronized. * If this field is empty, this node is not associated with a primary cluster.</p> */ inline void SetSourceCacheNodeId(const char* value) { m_sourceCacheNodeIdHasBeenSet = true; m_sourceCacheNodeId.assign(value); } /** * <p>The ID of the primary node to which this read replica node is synchronized. * If this field is empty, this node is not associated with a primary cluster.</p> */ inline CacheNode& WithSourceCacheNodeId(const Aws::String& value) { SetSourceCacheNodeId(value); return *this;} /** * <p>The ID of the primary node to which this read replica node is synchronized. * If this field is empty, this node is not associated with a primary cluster.</p> */ inline CacheNode& WithSourceCacheNodeId(Aws::String&& value) { SetSourceCacheNodeId(std::move(value)); return *this;} /** * <p>The ID of the primary node to which this read replica node is synchronized. * If this field is empty, this node is not associated with a primary cluster.</p> */ inline CacheNode& WithSourceCacheNodeId(const char* value) { SetSourceCacheNodeId(value); return *this;} /** * <p>The Availability Zone where this node was created and now resides.</p> */ inline const Aws::String& GetCustomerAvailabilityZone() const{ return m_customerAvailabilityZone; } /** * <p>The Availability Zone where this node was created and now resides.</p> */ inline void SetCustomerAvailabilityZone(const Aws::String& value) { m_customerAvailabilityZoneHasBeenSet = true; m_customerAvailabilityZone = value; } /** * <p>The Availability Zone where this node was created and now resides.</p> */ inline void SetCustomerAvailabilityZone(Aws::String&& value) { m_customerAvailabilityZoneHasBeenSet = true; m_customerAvailabilityZone = std::move(value); } /** * <p>The Availability Zone where this node was created and now resides.</p> */ inline void SetCustomerAvailabilityZone(const char* value) { m_customerAvailabilityZoneHasBeenSet = true; m_customerAvailabilityZone.assign(value); } /** * <p>The Availability Zone where this node was created and now resides.</p> */ inline CacheNode& WithCustomerAvailabilityZone(const Aws::String& value) { SetCustomerAvailabilityZone(value); return *this;} /** * <p>The Availability Zone where this node was created and now resides.</p> */ inline CacheNode& WithCustomerAvailabilityZone(Aws::String&& value) { SetCustomerAvailabilityZone(std::move(value)); return *this;} /** * <p>The Availability Zone where this node was created and now resides.</p> */ inline CacheNode& WithCustomerAvailabilityZone(const char* value) { SetCustomerAvailabilityZone(value); return *this;} private: Aws::String m_cacheNodeId; bool m_cacheNodeIdHasBeenSet; Aws::String m_cacheNodeStatus; bool m_cacheNodeStatusHasBeenSet; Aws::Utils::DateTime m_cacheNodeCreateTime; bool m_cacheNodeCreateTimeHasBeenSet; Endpoint m_endpoint; bool m_endpointHasBeenSet; Aws::String m_parameterGroupStatus; bool m_parameterGroupStatusHasBeenSet; Aws::String m_sourceCacheNodeId; bool m_sourceCacheNodeIdHasBeenSet; Aws::String m_customerAvailabilityZone; bool m_customerAvailabilityZoneHasBeenSet; }; } // namespace Model } // namespace ElastiCache } // namespace Aws
44.066667
160
0.684115
[ "model" ]
9e4077f2a98dafb8197cd1b4e246843d6cca7753
3,770
h
C
exportNF/release/windows/obj/include/StoryMenuState.h
theblobscp/NekoFreakMod-FridayNightFunkin
232bcb08234cfe881fd6d52b13e6ae443e105fd1
[ "BSD-3-Clause" ]
null
null
null
exportNF/release/windows/obj/include/StoryMenuState.h
theblobscp/NekoFreakMod-FridayNightFunkin
232bcb08234cfe881fd6d52b13e6ae443e105fd1
[ "BSD-3-Clause" ]
null
null
null
exportNF/release/windows/obj/include/StoryMenuState.h
theblobscp/NekoFreakMod-FridayNightFunkin
232bcb08234cfe881fd6d52b13e6ae443e105fd1
[ "BSD-3-Clause" ]
null
null
null
// Generated by Haxe 4.2.1+bf9ff69 #ifndef INCLUDED_StoryMenuState #define INCLUDED_StoryMenuState #ifndef HXCPP_H #include <hxcpp.h> #endif #ifndef INCLUDED_MusicBeatState #include <MusicBeatState.h> #endif HX_DECLARE_CLASS0(MusicBeatState) HX_DECLARE_CLASS0(StoryMenuState) HX_DECLARE_CLASS1(flixel,FlxBasic) HX_DECLARE_CLASS1(flixel,FlxObject) HX_DECLARE_CLASS1(flixel,FlxSprite) HX_DECLARE_CLASS1(flixel,FlxState) HX_DECLARE_CLASS3(flixel,addons,transition,FlxTransitionableState) HX_DECLARE_CLASS3(flixel,addons,transition,TransitionData) HX_DECLARE_CLASS3(flixel,addons,ui,FlxUIState) HX_DECLARE_CLASS4(flixel,addons,ui,interfaces,IEventGetter) HX_DECLARE_CLASS4(flixel,addons,ui,interfaces,IFlxUIState) HX_DECLARE_CLASS2(flixel,group,FlxTypedGroup) HX_DECLARE_CLASS2(flixel,text,FlxText) HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable) class HXCPP_CLASS_ATTRIBUTES StoryMenuState_obj : public ::MusicBeatState_obj { public: typedef ::MusicBeatState_obj super; typedef StoryMenuState_obj OBJ_; StoryMenuState_obj(); public: enum { _hx_ClassId = 0x244c1c1d }; void __construct( ::flixel::addons::transition::TransitionData TransIn, ::flixel::addons::transition::TransitionData TransOut); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="StoryMenuState") { return ::hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return ::hx::Object::operator new(inSize+extra,true,"StoryMenuState"); } static ::hx::ObjectPtr< StoryMenuState_obj > __new( ::flixel::addons::transition::TransitionData TransIn, ::flixel::addons::transition::TransitionData TransOut); static ::hx::ObjectPtr< StoryMenuState_obj > __alloc(::hx::Ctx *_hx_ctx, ::flixel::addons::transition::TransitionData TransIn, ::flixel::addons::transition::TransitionData TransOut); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(::hx::DynamicArray inArgs); //~StoryMenuState_obj(); HX_DO_RTTI_ALL; ::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp); static bool __GetStatic(const ::String &inString, Dynamic &outValue, ::hx::PropertyAccess inCallProp); ::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp); static bool __SetStatic(const ::String &inString, Dynamic &ioValue, ::hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("StoryMenuState",5d,99,60,42); } static void __boot(); static ::Array< bool > weekUnlocked; ::flixel::text::FlxText scoreText; ::cpp::VirtualArray weekData; int curDifficulty; ::cpp::VirtualArray weekCharacters; ::Array< ::String > weekNames; ::flixel::text::FlxText txtWeekTitle; int curWeek; ::flixel::text::FlxText txtTracklist; ::flixel::group::FlxTypedGroup grpWeekText; ::flixel::group::FlxTypedGroup grpWeekCharacters; ::flixel::group::FlxTypedGroup grpLocks; ::flixel::group::FlxTypedGroup difficultySelectors; ::flixel::FlxSprite sprDifficulty; ::flixel::FlxSprite leftArrow; ::flixel::FlxSprite rightArrow; void create(); void update(Float elapsed); bool movedBack; bool selectedWeek; bool stopspamming; void selectWeek(); ::Dynamic selectWeek_dyn(); void changeDifficulty(::hx::Null< int > change); ::Dynamic changeDifficulty_dyn(); int lerpScore; int intendedScore; void changeWeek(::hx::Null< int > change); ::Dynamic changeWeek_dyn(); void updateText(); ::Dynamic updateText_dyn(); }; #endif /* INCLUDED_StoryMenuState */
35.904762
184
0.764721
[ "object" ]
9e4bf3797e6c61e0f5a93cdf57e7f831c0371b71
6,228
h
C
vst3sdk/base/source/updatehandler.h
MOAMaster/AudioPlugSharp-SamplePlugins
dbe3cc445a7834e7e0f922f53a35973d6d9b583a
[ "MIT" ]
null
null
null
vst3sdk/base/source/updatehandler.h
MOAMaster/AudioPlugSharp-SamplePlugins
dbe3cc445a7834e7e0f922f53a35973d6d9b583a
[ "MIT" ]
null
null
null
vst3sdk/base/source/updatehandler.h
MOAMaster/AudioPlugSharp-SamplePlugins
dbe3cc445a7834e7e0f922f53a35973d6d9b583a
[ "MIT" ]
null
null
null
//------------------------------------------------------------------------ // Project : SDK Base // Version : 1.0 // // Category : Helpers // Filename : base/source/updatehandler.h // Created by : Steinberg, 2008 // Description : // //----------------------------------------------------------------------------- // LICENSE // (c) 2020, Steinberg Media Technologies GmbH, All Rights Reserved //----------------------------------------------------------------------------- // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Steinberg Media Technologies nor the names of its // contributors may be used to endorse or promote products derived from this // software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, // INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE // OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED // OF THE POSSIBILITY OF SUCH DAMAGE. //----------------------------------------------------------------------------- #pragma once #include "base/source/fobject.h" #include "base/thread/include/flock.h" #include "pluginterfaces/base/iupdatehandler.h" namespace Steinberg { /// @cond ignore namespace Update { struct Table; } /// @endcond //------------------------------------------------------------------------ /** Handle Send and Cancel pending message for a given object*/ //------------------------------------------------------------------------ class IUpdateManager : public FUnknown { public: //------------------------------------------------------------------------ /** cancel pending messages send by \param object or by any if object is 0 */ virtual tresult PLUGIN_API cancelUpdates (FUnknown* object) = 0; /** send pending messages send by \param object or by any if object is 0 */ virtual tresult PLUGIN_API triggerDeferedUpdates (FUnknown* object = 0) = 0; static const FUID iid; }; DECLARE_CLASS_IID (IUpdateManager, 0x030B780C, 0xD6E6418D, 0x8CE00BC2, 0x09C834D4) //------------------------------------------------------------------------------ /** UpdateHandler implements IUpdateManager and IUpdateHandler to handle dependencies between objects to store and forward messages to dependent objects. This implementation is thread save, so objects can send message, add or remove dependents from different threads. Do do so it uses mutex, so be aware of locking. */ //------------------------------------------------------------------------------ class UpdateHandler : public FObject, public IUpdateHandler, public IUpdateManager { public: //------------------------------------------------------------------------------ UpdateHandler (); ~UpdateHandler (); using FObject::addDependent; using FObject::removeDependent; using FObject::deferUpdate; // IUpdateHandler /** register \param dependent to get messages from \param object */ virtual tresult PLUGIN_API addDependent (FUnknown* object, IDependent* dependent) SMTG_OVERRIDE; /** unregister \param dependent to get no messages from \param object */ virtual tresult PLUGIN_API removeDependent (FUnknown* object, IDependent* dependent) SMTG_OVERRIDE; /** send \param message to all dependents of \param object immediately */ virtual tresult PLUGIN_API triggerUpdates (FUnknown* object, int32 message) SMTG_OVERRIDE; /** send \param message to all dependents of \param object when idle */ virtual tresult PLUGIN_API deferUpdates (FUnknown* object, int32 message) SMTG_OVERRIDE; // IUpdateManager /** cancel pending messages send by \param object or by any if object is 0 */ virtual tresult PLUGIN_API cancelUpdates (FUnknown* object) SMTG_OVERRIDE; /** send pending messages send by \param object or by any if object is 0 */ virtual tresult PLUGIN_API triggerDeferedUpdates (FUnknown* object = 0) SMTG_OVERRIDE; /// @cond ignore // obsolete functions kept for compatibility void checkUpdates (FObject* object = nullptr) { triggerDeferedUpdates (object->unknownCast ()); } void flushUpdates (FObject* object) { cancelUpdates (object->unknownCast ()); } void deferUpdate (FObject* object, int32 message) { deferUpdates (object->unknownCast (), message); } void signalChange (FObject* object, int32 message, bool suppressUpdateDone = false) { doTriggerUpdates (object->unknownCast (), message, suppressUpdateDone); } #if DEVELOPMENT bool checkDeferred (FUnknown* object); bool hasDependencies (FUnknown* object); void printForObject (FObject* object) const; #endif /// @endcond size_t countDependencies (FUnknown* object = nullptr); OBJ_METHODS (UpdateHandler, FObject) FUNKNOWN_METHODS2 (IUpdateHandler, IUpdateManager, FObject) SINGLETON (UpdateHandler) //------------------------------------------------------------------------------ private: tresult doTriggerUpdates (FUnknown* object, int32 message, bool suppressUpdateDone); Steinberg::Base::Thread::FLock lock; Update::Table* table = nullptr; friend struct LockUpdateDependencies; static bool lockUpdates; }; //------------------------------------------------------------------------ } // namespace Steinberg
44.485714
98
0.642903
[ "object" ]
9e512b3335e9af39647c395aae874f5175732074
10,119
h
C
Vivado/CTEQEU_Acceleration/CTEQEU_Acceleration.gen/sources_1/bd/design_1/ip/design_1_processing_system7_0_0/sim_tlm/processing_system7_v5_5_tlm.h
cteqeu/FPGA_Acceleration
d285a95f0f0ca1af62553fb623bcf5e4de8f113d
[ "MIT" ]
1
2021-04-10T03:49:44.000Z
2021-04-10T03:49:44.000Z
Vivado/CTEQEU_Acceleration/CTEQEU_Acceleration.ip_user_files/sim_scripts/design_1/xsim/processing_system7_v5_5_tlm.h
cteqeu/FPGA_Acceleration
d285a95f0f0ca1af62553fb623bcf5e4de8f113d
[ "MIT" ]
null
null
null
Vivado/CTEQEU_Acceleration/CTEQEU_Acceleration.ip_user_files/sim_scripts/design_1/xsim/processing_system7_v5_5_tlm.h
cteqeu/FPGA_Acceleration
d285a95f0f0ca1af62553fb623bcf5e4de8f113d
[ "MIT" ]
null
null
null
// (c) Copyright 1995-2013 Xilinx, Inc. All rights reserved. // // This file contains confidential and proprietary information // of Xilinx, Inc. and is protected under U.S. and // international copyright and other intellectual property // laws. // // DISCLAIMER // This disclaimer is not a license and does not grant any // rights to the materials distributed herewith. Except as // otherwise provided in a valid license issued to you by // Xilinx, and to the maximum extent permitted by applicable // law: (1) THESE MATERIALS ARE MADE AVAILABLE "AS IS" AND // WITH ALL FAULTS, AND XILINX HEREBY DISCLAIMS ALL WARRANTIES // AND CONDITIONS, EXPRESS, IMPLIED, OR STATUTORY, INCLUDING // BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY, NON- // INFRINGEMENT, OR FITNESS FOR ANY PARTICULAR PURPOSE; and // (2) Xilinx shall not be liable (whether in contract or tort, // including negligence, or under any other theory of // liability) for any loss or damage of any kind or nature // related to, arising under or in connection with these // materials, including for any direct, or any indirect, // special, incidental, or consequential loss or damage // (including loss of data, profits, goodwill, or any type of // loss or damage suffered as a result of any action brought // by a third party) even if such damage or loss was // reasonably foreseeable or Xilinx had been advised of the // possibility of the same. // // CRITICAL APPLICATIONS // Xilinx products are not designed or intended to be fail- // safe, or for use in any application requiring fail-safe // performance, such as life-support or safety devices or // systems, Class III medical devices, nuclear facilities, // applications related to the deployment of airbags, or any // other applications that could lead to death, personal // injury, or severe property or environmental damage // (individually and collectively, "Critical // Applications"). Customer assumes the sole risk and // liability of any use of Xilinx products in Critical // Applications, subject only to applicable laws and // regulations governing limitations on product liability. // // THIS COPYRIGHT NOTICE AND DISCLAIMER MUST BE RETAINED AS // PART OF THIS FILE AT ALL TIMES. // // DO NOT MODIFY THIS FILE. // IP VLNV: xilinx.com:ip:processing_system7_vip:1.0 // IP Revision: 1 #ifndef __PS7_H__ #define __PS7_H__ #include "systemc.h" #include "xtlm.h" #include "xtlm_adaptors/xaximm_xtlm2tlm.h" #include "xtlm_adaptors/xaximm_tlm2xtlm.h" #include "tlm_utils/simple_initiator_socket.h" #include "tlm_utils/simple_target_socket.h" #include "genattr.h" #include "xilinx-zynq.h" #include "b_transport_converter.h" #include "utils/xtlm_aximm_fifo.h" /*************************************************************************************** * * A Simple Converter which converts Remote-port's simplae_intiator_sockets<32>->b_transport() * calls to xTLM sockets bn_transport_x() calls.. * * This is Only specific to remote-port so not creating seperate header for it. * ***************************************************************************************/ template <int IN_WIDTH, int OUT_WIDTH> class rptlm2xtlm_converter : public sc_module{ public: tlm::tlm_target_socket<IN_WIDTH> target_socket; xtlm::xtlm_aximm_initiator_socket wr_socket; xtlm::xtlm_aximm_initiator_socket rd_socket; rptlm2xtlm_converter<IN_WIDTH, OUT_WIDTH>(sc_module_name name);//:sc_module(name) void registerUserExtensionHandlerCallback( void (*callback)(xtlm::aximm_payload*, const tlm::tlm_generic_payload*)); private: b_transport_converter<IN_WIDTH, OUT_WIDTH> m_btrans_conv; xtlm::xaximm_tlm2xtlm_t<OUT_WIDTH> xtlm_bridge; }; /*************************************************************************************** * Global method, get registered with tlm2xtlm bridge * This function is called when tlm2xtlm bridge convert tlm payload to xtlm payload. * * caller: tlm2xtlm bridge * purpose: To get master id and other parameters out of genattr_extension * and use master id to AxUSER PIN of xtlm payload. * * ***************************************************************************************/ extern void get_extensions_from_tlm(xtlm::aximm_payload* xtlm_pay, const tlm::tlm_generic_payload* gp); /*************************************************************************************** * Global method, get registered with xtlm2tlm bridge * This function is called when xtlm2tlm bridge convert xtlm payload to tlm payload. * * caller: xtlm2tlm bridge * purpose: To create and add master id and other parameters to genattr_extension. * Master id red from AxID PIN of xtlm payload. * * ***************************************************************************************/ extern void add_extensions_to_tlm(const xtlm::aximm_payload* xtlm_pay, tlm::tlm_generic_payload* gp); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // // File: processing_system7_tlm.h // // // // Description: zynq_ultra_ps_e_tlm class is a sc_module, act as intermediate layer between // // xilinx_zynq qemu wrapper and Vivado generated systemc simulation ip wrapper. // // it's basically created for supporting tlm based xilinx_zynq from xtlm based vivado // // generated systemc wrapper. this wrapper is live only when SELECTED_SIM_MODEL is set // // to tlm. it's also act as bridge between vivado wrapper and xilinx_zynq wrapper. // // it fill the the gap between input/output ports of vivado generated wrapper to // // xilinx_zynq wrapper signals. This wrapper is auto generated by ttcl scripts // // based on IP configuration in vivado. // // // // // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////// class processing_system7_v5_5_tlm : public sc_core::sc_module { public: // Non-AXI ports are declared here sc_core::sc_out<sc_dt::sc_bv<2> > USB0_PORT_INDCTL; sc_core::sc_out<bool> USB0_VBUS_PWRSELECT; sc_core::sc_in<bool> USB0_VBUS_PWRFAULT; sc_core::sc_in<sc_dt::sc_bv<1> > IRQ_F2P; sc_core::sc_out<bool> FCLK_CLK0; sc_core::sc_out<bool> FCLK_RESET0_N; sc_core::sc_inout<sc_dt::sc_bv<54> > MIO; sc_core::sc_inout<bool> DDR_CAS_n; sc_core::sc_inout<bool> DDR_CKE; sc_core::sc_inout<bool> DDR_Clk_n; sc_core::sc_inout<bool> DDR_Clk; sc_core::sc_inout<bool> DDR_CS_n; sc_core::sc_inout<bool> DDR_DRSTB; sc_core::sc_inout<bool> DDR_ODT; sc_core::sc_inout<bool> DDR_RAS_n; sc_core::sc_inout<bool> DDR_WEB; sc_core::sc_inout<sc_dt::sc_bv<3> > DDR_BankAddr; sc_core::sc_inout<sc_dt::sc_bv<15> > DDR_Addr; sc_core::sc_inout<bool> DDR_VRN; sc_core::sc_inout<bool> DDR_VRP; sc_core::sc_inout<sc_dt::sc_bv<4> > DDR_DM; sc_core::sc_inout<sc_dt::sc_bv<32> > DDR_DQ; sc_core::sc_inout<sc_dt::sc_bv<4> > DDR_DQS_n; sc_core::sc_inout<sc_dt::sc_bv<4> > DDR_DQS; sc_core::sc_inout<bool> PS_SRSTB; sc_core::sc_inout<bool> PS_CLK; sc_core::sc_inout<bool> PS_PORB; //constructor having three paramters // 1. module name in sc_module_name objec, // 2. reference to map object of name and integer value pairs // 3. reference to map object of name and string value pairs // All the model parameters (integer and string) which are configuration parameters // of Processing System 7 IP propogated from Vivado processing_system7_v5_5_tlm(sc_core::sc_module_name name, xsc::common_cpp::properties&); ~processing_system7_v5_5_tlm(); SC_HAS_PROCESS(processing_system7_v5_5_tlm); private: //zynq tlm wrapper provided by Edgar //module with interfaces of standard tlm //and input/output ports at signal level xilinx_zynq* m_zynq_tlm_model; // Xtlm2tlm_t Bridges // Converts Xtlm transactions to tlm transactions // Bridge's Xtlm wr/rd target sockets binds with // xtlm initiator sockets of processing_system7_tlm and tlm simple initiator // socket with xilinx_zynq's target socket // This Bridges converts b_transport to nb_transports and also // Converts tlm transactions to xtlm transactions. // Bridge's tlm simple target socket binds with // simple initiator socket of xilinx_zynqmp and xtlm // socket with xilinx_zynq's simple target socket // sc_clocks for generating pl clocks // output pins FCLK_CLK0..3 are drived by these clocks sc_core::sc_clock FCLK_CLK0_clk; //Method which is sentive to FCLK_CLK0_clk sc_clock object //FCLK_CLK0 pin written based on FCLK_CLK0_clk clock value void trigger_FCLK_CLK0_pin(); void IRQ_F2P_method(); //FCLK_RESET0 output reset pin get toggle when emio bank 2's 31th signal gets toggled //EMIO[2] bank 31th(GPIO[95] signal)acts as reset signal to the PL(refer Zynq UltraScale+ TRM, page no:761) void FCLK_RESET0_N_trigger(); sc_signal<bool> qemu_rst; void start_of_simulation(); xsc::common_cpp::properties prop; }; #endif
46.417431
117
0.611325
[ "object", "model" ]
9e55e9e53cf316125be668d4b2e2006ba68a0857
6,414
h
C
src/FEM/Equation/PlaneStress.h
PANFACTORY/PANSFEM2
5ca886a89ebac1df6449513149843d0721bce1b4
[ "MIT" ]
6
2021-01-28T08:51:08.000Z
2022-01-06T23:19:27.000Z
src/FEM/Equation/PlaneStress.h
PANFACTORY/PANSFEM2
5ca886a89ebac1df6449513149843d0721bce1b4
[ "MIT" ]
1
2020-08-30T10:42:54.000Z
2020-09-01T07:28:11.000Z
src/FEM/Equation/PlaneStress.h
PANFACTORY/PANSFEM2
5ca886a89ebac1df6449513149843d0721bce1b4
[ "MIT" ]
1
2021-09-22T00:31:55.000Z
2021-09-22T00:31:55.000Z
//***************************************************************************** //Title :src/FEM/Equation/PlaneStress.h //Author :Tanabe Yuta //Date :2020/05/06 //Copyright :(C)2020 TanabeYuta //***************************************************************************** #pragma once #include <vector> #include <cassert> #include "../../LinearAlgebra/Models/Matrix.h" #include "../../LinearAlgebra/Models/Vector.h" namespace PANSFEM2 { //******************************Make element stiffness matrix****************************** template<class T, template<class>class SF, template<class>class IC> void PlaneStressStiffness(Matrix<T>& _Ke, std::vector<std::vector<std::pair<int, int> > >& _nodetoelement, const std::vector<int>& _element, const std::vector<int>& _doulist, std::vector<Vector<T> >& _x, T _E, T _V, T _t) { assert(_doulist.size() == 2); _Ke = Matrix<T>(2*_element.size(), 2*_element.size()); _nodetoelement = std::vector<std::vector<std::pair<int, int> > >(_element.size(), std::vector<std::pair<int, int> >(2)); for(int i = 0; i < _element.size(); i++) { _nodetoelement[i][0] = std::make_pair(_doulist[0], 2*i); _nodetoelement[i][1] = std::make_pair(_doulist[1], 2*i + 1); } Matrix<T> X = Matrix<T>(_element.size(), 2); for(int i = 0; i < _element.size(); i++){ X(i, 0) = _x[_element[i]](0); X(i, 1) = _x[_element[i]](1); } Matrix<T> D = Matrix<T>(3, 3); D(0, 0) = 1.0; D(0, 1) = _V; D(0, 2) = T(); D(1, 0) = D(0, 1); D(1, 1) = 1.0; D(1, 2) = T(); D(2, 0) = D(0, 2); D(2, 1) = D(1, 2); D(2, 2) = 0.5*(1.0 - _V); D *= _E/((1.0 - _V)*(1.0 + _V)); for (int g = 0; g < IC<T>::N; g++) { Matrix<T> dNdr = SF<T>::dNdr(IC<T>::Points[g]); Matrix<T> dXdr = dNdr*X; T J = dXdr.Determinant(); Matrix<T> dNdX = dXdr.Inverse()*dNdr; Matrix<T> B = Matrix<T>(3, 2*_element.size()); for (int n = 0; n < _element.size(); n++) { B(0, 2 * n) = dNdX(0, n); B(0, 2 * n + 1) = T(); B(1, 2 * n) = T(); B(1, 2 * n + 1) = dNdX(1, n); B(2, 2 * n) = dNdX(1, n); B(2, 2 * n + 1) = dNdX(0, n); } _Ke += B.Transpose()*D*B*J*_t*IC<T>::Weights[g][0]*IC<T>::Weights[g][1]; } } //******************************Make element mass matrix****************************** template<class T, template<class>class SF, template<class>class IC> void PlaneStressMass(Matrix<T>& _Me, std::vector<std::vector<std::pair<int, int> > >& _nodetoelement, const std::vector<int>& _element, const std::vector<int>& _doulist, std::vector<Vector<T> >& _x, T _rho, T _t) { assert(_doulist.size() == 2); _Me = Matrix<T>(2*_element.size(), 2*_element.size()); _nodetoelement = std::vector<std::vector<std::pair<int, int> > >(_element.size(), std::vector<std::pair<int, int> >(2)); for(int i = 0; i < _element.size(); i++) { _nodetoelement[i][0] = std::make_pair(_doulist[0], 2*i); _nodetoelement[i][1] = std::make_pair(_doulist[1], 2*i + 1); } Matrix<T> X = Matrix<T>(_element.size(), 2); for(int i = 0; i < _element.size(); i++){ X(i, 0) = _x[_element[i]](0); X(i, 1) = _x[_element[i]](1); } for (int g = 0; g < IC<T>::N; g++) { Vector<T> N = SF<T>::N(IC<T>::Points[g]); Matrix<T> dNdr = SF<T>::dNdr(IC<T>::Points[g]); Matrix<T> dXdr = dNdr*X; T J = dXdr.Determinant(); Matrix<T> B = Matrix<T>(2, 2*_element.size()); for (int n = 0; n < _element.size(); n++) { B(0, 2*n) = N(n); B(0, 2*n + 1) = T(); B(1, 2*n) = T(); B(1, 2*n + 1) = N(n); } _Me += B.Transpose()*B*J*_rho*_t*IC<T>::Weights[g][0]*IC<T>::Weights[g][1]; } } //******************************Make surface force vector****************************** template<class T, template<class>class SF, template<class>class IC, class F> void PlaneStressSurfaceForce(Vector<T>& _Fe, std::vector<std::vector<std::pair<int, int> > >& _nodetoelement, const std::vector<int>& _element, const std::vector<int>& _doulist, std::vector<Vector<T> >& _x, F _f, T _t){ assert(_doulist.size() == 2); _Fe = Vector<T>(2*_element.size()); _nodetoelement = std::vector<std::vector<std::pair<int, int> > >(_element.size(), std::vector<std::pair<int, int> >(2)); for(int i = 0; i < _element.size(); i++) { _nodetoelement[i][0] = std::make_pair(_doulist[0], 2*i); _nodetoelement[i][1] = std::make_pair(_doulist[1], 2*i + 1); } Matrix<T> X = Matrix<T>(_element.size(), 2); for(int i = 0; i < _element.size(); i++){ X(i, 0) = _x[_element[i]](0); X(i, 1) = _x[_element[i]](1); } for (int g = 0; g < IC<T>::N; g++) { Vector<T> N = SF<T>::N(IC<T>::Points[g]); Matrix<T> dNdr = SF<T>::dNdr(IC<T>::Points[g]); Vector<T> x = X.Transpose()*N; Matrix<T> dXdr = dNdr*X; T dl = sqrt((dXdr*dXdr.Transpose())(0, 0)); Matrix<T> B = Matrix<T>(2, 2*_element.size()); for (int n = 0; n < _element.size(); n++) { B(0, 2*n) = N(n); B(0, 2*n + 1) = T(); B(1, 2*n) = T(); B(1, 2*n + 1) = N(n); } _Fe += B.Transpose()*_f(x)*dl*_t*IC<T>::Weights[g][0]; } } //******************************Make body force vector****************************** template<class T, template<class>class SF, template<class>class IC, class F> void PlaneStressBodyForce(Vector<T>& _Fe, std::vector<std::vector<std::pair<int, int> > >& _nodetoelement, const std::vector<int>& _element, const std::vector<int>& _doulist, std::vector<Vector<T> >& _x, F _f, T _t){ assert(_doulist.size() == 2); _Fe = Vector<T>(2*_element.size()); _nodetoelement = std::vector<std::vector<std::pair<int, int> > >(_element.size(), std::vector<std::pair<int, int> >(2)); for(int i = 0; i < _element.size(); i++) { _nodetoelement[i][0] = std::make_pair(_doulist[0], 2*i); _nodetoelement[i][1] = std::make_pair(_doulist[1], 2*i + 1); } Matrix<T> X = Matrix<T>(_element.size(), 2); for(int i = 0; i < _element.size(); i++){ X(i, 0) = _x[_element[i]](0); X(i, 1) = _x[_element[i]](1); } for (int g = 0; g < IC<T>::N; g++) { Vector<T> N = SF<T>::N(IC<T>::Points[g]); Matrix<T> dNdr = SF<T>::dNdr(IC<T>::Points[g]); Vector<T> x = X.Transpose()*N; Matrix<T> dXdr = dNdr*X; T J = dXdr.Determinant(); Matrix<T> B = Matrix<T>(2, 2*_element.size()); for (int n = 0; n < _element.size(); n++) { B(0, 2 * n) = N(n); B(0, 2 * n + 1) = T(); B(1, 2 * n) = T(); B(1, 2 * n + 1) = N(n); } _Fe += B.Transpose()*_f(x)*J*_t*IC<T>::Weights[g][0]*IC<T>::Weights[g][1]; } } }
38.638554
224
0.526972
[ "vector" ]
9e5ab889936500cc46fb5420e278e72b8aa06990
36,063
w
C
tests/PCTCompileExt/test103/query-tester.w
doliver-pulsemining/pct
da2d99853f7fabb956d29525d95bd0d289f18103
[ "Apache-2.0" ]
70
2016-07-31T15:12:37.000Z
2022-02-17T08:48:33.000Z
tests/PCTCompileExt/test103/query-tester.w
seanpm2001-libraries/pct
a19d1bf9c456b6c4e53f3d2611d8efbf525ccdc2
[ "Apache-2.0" ]
239
2016-07-15T21:22:48.000Z
2022-03-22T20:41:44.000Z
tests/PCTCompileExt/test103/query-tester.w
seanpm2001-libraries/pct
a19d1bf9c456b6c4e53f3d2611d8efbf525ccdc2
[ "Apache-2.0" ]
74
2016-07-12T19:16:50.000Z
2022-01-04T13:13:27.000Z
&ANALYZE-SUSPEND _VERSION-NUMBER UIB_v9r12 GUI &ANALYZE-RESUME &Scoped-define WINDOW-NAME C-Win &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CUSTOM _DEFINITIONS C-Win /*------------------------------------------------------------------------ File: query-tester.w Description: Analyzes queries and displays the result in an other window Input Parameters: <none> Output Parameters: <none> Author: M.C. Fiere (fiere1@zonnet.nl) Created: ------------------------------------------------------------------------*/ /* This .W file was created with the Progress AppBuilder. */ /*----------------------------------------------------------------------*/ /* Create an unnamed pool to store all the widgets created by this procedure. This is a good default which assures that this procedure's triggers and internal procedures will execute in this procedure's storage, and that proper cleanup will occur on deletion of the procedure. */ CREATE WIDGET-POOL. /* *************************** Definitions ************************** */ /* Parameters Definitions --- */ /* Local Variable Definitions --- */ DEFINE TEMP-TABLE ttBuffer NO-UNDO FIELD hBuffer AS HANDLE FIELD cDatabase AS CHARACTER FIELD cTableName AS CHARACTER INDEX iPrimary cDatabase cTableName. &SCOPED-DEFINE CleanUp DELETE OBJECT hQry NO-ERROR. ~~n~ RUN clean-temp-table IN THIS-PROCEDURE. DEFINE VARIABLE lShowError AS LOGICAL INITIAL TRUE NO-UNDO. DEFINE VARIABLE lErrorDetected AS LOGICAL NO-UNDO. DEFINE TEMP-TABLE ttQuery NO-UNDO FIELD iId AS INTEGER LABEL "Seq" COLUMN-LABEL "Seq" FORMAT ">,>>9" FIELD cProgName AS CHARACTER FIELD cQuery AS CHARACTER FIELD cIndexInfo AS CHARACTER INDEX iId IS PRIMARY UNIQUE iId. DEFINE VARIABLE iLastQuery AS INTEGER INITIAL 1 NO-UNDO. DEFINE VARIABLE h-browser AS HANDLE NO-UNDO. DEFINE VARIABLE h-ProgName AS HANDLE NO-UNDO. DEFINE VARIABLE h-QueryName AS HANDLE NO-UNDO. DEFINE VARIABLE h-SeqName AS HANDLE NO-UNDO. DEFINE QUERY q1 FOR ttQuery SCROLLING. DEFINE TEMP-TABLE ttVstTableInfo NO-UNDO FIELD cDatabase AS CHARACTER FIELD cTableName AS CHARACTER FIELD iTableRead AS DECIMAL DECIMALS 0 FIELD lDataFetched AS LOGICAL INITIAL FALSE INDEX cTableName IS PRIMARY UNIQUE cDataBase cTableName. DEFINE TEMP-TABLE ttVstIndexInfo NO-UNDO FIELD cDatabase AS CHARACTER FIELD cTableName AS CHARACTER FIELD cIndexName AS CHARACTER FIELD iIndexRead AS DECIMAL DECIMALS 0 FIELD lDataFetched AS LOGICAL INITIAL FALSE INDEX iPrim IS PRIMARY UNIQUE cDataBase cTableName cIndexName. /* window resize definition code */ /* The following temp-table is needed for window resizing to store the calculated position of each widget. This is necessary because the smallest positioning unit is of course a pixel so with every resize operation rounding errors occur. A couple of times repeating maximize/restore would already render the frame useless if we would not correct for these rounding errors. Therefore the recalculated position of a widget is stored in this temp-table so that subsequent resize operations can be based on more exact co-ordinates */ define temp-table temp-widget no-undo field whand as widget-handle field hx as decimal decimals 10 /* calculated x-position in pixels */ field hy as decimal decimals 10 /* calculated y-position in pixels */ field hwidt as decimal decimals 10 /* calculated width in pixels */ field hheig as decimal decimals 10 /* calculated height in pixels */ index whand is primary unique whand. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-PREPROCESSOR-BLOCK /* ******************** Preprocessor Definitions ******************** */ &Scoped-define PROCEDURE-TYPE Window &Scoped-define DB-AWARE no /* Name of first Frame and/or Browse and/or first Query */ &Scoped-define FRAME-NAME DEFAULT-FRAME /* Standard List Definitions */ &Scoped-Define ENABLED-OBJECTS btn-clear ed-qry btn-test-qry btn-test-qry-2 &Scoped-Define DISPLAYED-OBJECTS ed-qry /* Custom List Definitions */ /* List-1,List-2,List-3,List-4,List-5,List-6 */ /* _UIB-PREPROCESSOR-BLOCK-END */ &ANALYZE-RESUME /* *********************** Control Definitions ********************** */ /* Define the widget handle for the window */ DEFINE VAR C-Win AS WIDGET-HANDLE NO-UNDO. /* Definitions of the field level widgets */ DEFINE BUTTON btn-clear LABEL "clear" SIZE 12 BY 1. DEFINE BUTTON btn-test-qry LABEL "full test (performs the query)" SIZE 32 BY 1 TOOLTIP "Test the query". DEFINE BUTTON btn-test-qry-2 LABEL "test" SIZE 12 BY 1 TOOLTIP "Test the query". DEFINE VARIABLE ed-qry AS CHARACTER VIEW-AS EDITOR NO-WORD-WRAP MAX-CHARS 4000 SCROLLBAR-HORIZONTAL SCROLLBAR-VERTICAL LARGE SIZE 146 BY 7.62 NO-UNDO. DEFINE VARIABLE resultset AS CHARACTER VIEW-AS EDITOR NO-WORD-WRAP SCROLLBAR-HORIZONTAL SCROLLBAR-VERTICAL SIZE 18 BY 4.29 TOOLTIP "result previous analyze" NO-UNDO. /* ************************ Frame Definitions *********************** */ DEFINE FRAME DEFAULT-FRAME btn-clear AT ROW 11 COL 3 ed-qry AT ROW 12.48 COL 3 NO-LABEL resultset AT ROW 14.57 COL 69 NO-LABEL btn-test-qry AT ROW 20.52 COL 3 btn-test-qry-2 AT ROW 20.52 COL 38 WITH 1 DOWN NO-BOX KEEP-TAB-ORDER OVERLAY SIDE-LABELS NO-UNDERLINE THREE-D AT COL 1 ROW 1 SIZE 150 BY 20.95. /* *********************** Procedure Settings ************************ */ &ANALYZE-SUSPEND _PROCEDURE-SETTINGS /* Settings for THIS-PROCEDURE Type: Window Allow: Basic,Browse,DB-Fields,Window,Query */ &ANALYZE-RESUME _END-PROCEDURE-SETTINGS /* ************************* Create Window ************************** */ &ANALYZE-SUSPEND _CREATE-WINDOW IF SESSION:DISPLAY-TYPE = "GUI":U THEN CREATE WINDOW C-Win ASSIGN HIDDEN = YES TITLE = "MCF's Query Tester" HEIGHT = 20.95 WIDTH = 150 MAX-HEIGHT = 38.91 MAX-WIDTH = 230.4 VIRTUAL-HEIGHT = 38.91 VIRTUAL-WIDTH = 230.4 RESIZE = yes SCROLL-BARS = no STATUS-AREA = no BGCOLOR = ? FGCOLOR = ? KEEP-FRAME-Z-ORDER = yes THREE-D = yes MESSAGE-AREA = no SENSITIVE = yes. ELSE {&WINDOW-NAME} = CURRENT-WINDOW. /* END WINDOW DEFINITION */ &ANALYZE-RESUME /* *********** Runtime Attributes and AppBuilder Settings *********** */ &ANALYZE-SUSPEND _RUN-TIME-ATTRIBUTES /* SETTINGS FOR WINDOW C-Win VISIBLE,,RUN-PERSISTENT */ /* SETTINGS FOR FRAME DEFAULT-FRAME */ /* SETTINGS FOR EDITOR resultset IN FRAME DEFAULT-FRAME NO-DISPLAY NO-ENABLE */ ASSIGN resultset:HIDDEN IN FRAME DEFAULT-FRAME = TRUE resultset:READ-ONLY IN FRAME DEFAULT-FRAME = TRUE. IF SESSION:DISPLAY-TYPE = "GUI":U AND VALID-HANDLE(C-Win) THEN C-Win:HIDDEN = no. /* _RUN-TIME-ATTRIBUTES-END */ &ANALYZE-RESUME /* ************************ Control Triggers ************************ */ &Scoped-define SELF-NAME C-Win &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CONTROL C-Win C-Win ON END-ERROR OF C-Win /* MCF's Query Tester */ OR ENDKEY OF {&WINDOW-NAME} ANYWHERE DO: /* This case occurs when the user presses the "Esc" key. In a persistently run window, just ignore this. If we did not, the application would exit. */ IF THIS-PROCEDURE:PERSISTENT THEN RETURN NO-APPLY. END. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CONTROL C-Win C-Win ON WINDOW-CLOSE OF C-Win /* MCF's Query Tester */ DO: /* This event will close the window and terminate the procedure. */ PUBLISH "killquerywindow":U. APPLY "CLOSE":U TO THIS-PROCEDURE. RETURN NO-APPLY. END. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CONTROL C-Win C-Win ON WINDOW-RESIZED OF C-Win /* MCF's Query Tester */ DO: run resizeFrame in this-procedure (input frame {&FRAME-NAME}:handle). /* DEF VAR ixFactor AS DECIMAL NO-UNDO. DEF VAR iyFactor AS DECIMAL NO-UNDO. ASSIGN ixFactor = {&WINDOW-NAME}:WIDTH / FRAME {&FRAME-NAME}:WIDTH iyFactor = {&WINDOW-NAME}:HEIGHT / FRAME {&FRAME-NAME}:HEIGHT. IF ixFactor > 1 THEN ASSIGN FRAME {&FRAME-NAME}:WIDTH = {&WINDOW-NAME}:WIDTH. IF iyFactor > 1 THEN ASSIGN FRAME {&FRAME-NAME}:HEIGHT = {&WINDOW-NAME}:HEIGHT. ASSIGN h-browser:WIDTH = h-browser:WIDTH * ixFactor NO-ERROR. ASSIGN btn-clear:Y = btn-clear:Y * iyFactor NO-ERROR. ASSIGN h-browser:HEIGHT = h-browser:HEIGHT * iyFactor NO-ERROR. ASSIGN h-browser:DOWN = h-browser:DOWN. ASSIGN ed-qry:Y = ed-qry:Y * iyFactor NO-ERROR. ASSIGN ed-qry:WIDTH = ed-qry:WIDTH * ixFactor NO-ERROR. ASSIGN ed-qry:HEIGHT = ed-qry:HEIGHT * iyFactor NO-ERROR. ASSIGN btn-test-qry:Y = btn-test-qry:Y * iyFactor btn-test-qry-2:Y = btn-test-qry:Y NO-ERROR. IF ixFactor < 1 THEN ASSIGN FRAME {&FRAME-NAME}:WIDTH = {&WINDOW-NAME}:WIDTH. IF iyFactor < 1 THEN ASSIGN FRAME {&FRAME-NAME}:HEIGHT = {&WINDOW-NAME}:HEIGHT. ASSIGN FRAME {&FRAME-NAME}:VIRTUAL-WIDTH = FRAME {&FRAME-NAME}:WIDTH FRAME {&FRAME-NAME}:VIRTUAL-HEIGHT = FRAME {&FRAME-NAME}:HEIGHT. */ END. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &Scoped-define SELF-NAME btn-clear &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CONTROL btn-clear C-Win ON CHOOSE OF btn-clear IN FRAME DEFAULT-FRAME /* clear */ DO: FOR EACH ttQuery: DELETE ttQuery. END. CLOSE QUERY q1. OPEN QUERY q1 FOR EACH ttQuery. ASSIGN iLastQuery = 1 ed-qry:SCREEN-VALUE = "". RUN enableButtons IN THIS-PROCEDURE. END. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &Scoped-define SELF-NAME btn-test-qry &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CONTROL btn-test-qry C-Win ON CHOOSE OF btn-test-qry IN FRAME DEFAULT-FRAME /* full test (performs the query) */ DO: SESSION:SET-WAIT-STATE("GENERAL":U). RUN test-query IN THIS-PROCEDURE (INPUT TRUE, INPUT TRUE ,OUTPUT lErrorDetected). SESSION:SET-WAIT-STATE("":U). END. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &Scoped-define SELF-NAME btn-test-qry-2 &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CONTROL btn-test-qry-2 C-Win ON CHOOSE OF btn-test-qry-2 IN FRAME DEFAULT-FRAME /* test */ DO: SESSION:SET-WAIT-STATE("GENERAL":U). RUN test-query IN THIS-PROCEDURE (INPUT FALSE, INPUT TRUE ,OUTPUT lErrorDetected). SESSION:SET-WAIT-STATE("":U). END. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &UNDEFINE SELF-NAME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _CUSTOM _MAIN-BLOCK C-Win /* *************************** Main Block *************************** */ /* Set CURRENT-WINDOW: this will parent dialog-boxes and frames. */ ASSIGN CURRENT-WINDOW = {&WINDOW-NAME} THIS-PROCEDURE:CURRENT-WINDOW = {&WINDOW-NAME} {&WINDOW-NAME}:VIRTUAL-WIDTH-PIXELS = SESSION:WORK-AREA-WIDTH-PIXELS {&WINDOW-NAME}:MAX-WIDTH = {&WINDOW-NAME}:VIRTUAL-WIDTH {&WINDOW-NAME}:VIRTUAL-HEIGHT-PIXELS = SESSION:WORK-AREA-HEIGHT-PIXELS {&WINDOW-NAME}:MAX-HEIGHT = {&WINDOW-NAME}:VIRTUAL-HEIGHT {&WINDOW-NAME}:MIN-HEIGHT-PIXELS = 300 {&WINDOW-NAME}:MIN-WIDTH-PIXELS = 400. /* The CLOSE event can be used from inside or outside the procedure to */ /* terminate it. */ ON CLOSE OF THIS-PROCEDURE RUN disable_UI. /* Best default for GUI applications is... */ PAUSE 0 BEFORE-HIDE. SUBSCRIBE TO "Melding":U ANYWHERE RUN-PROCEDURE "processMessage". SUBSCRIBE TO "Message":U ANYWHERE RUN-PROCEDURE "processMessage". SUBSCRIBE TO "getScreenMessage":U ANYWHERE RUN-PROCEDURE "processMessage". /* Now enable the interface and wait for the exit condition. */ /* (NOTE: handle ERROR and END-KEY so cleanup code will always fire. */ MAIN-BLOCK: DO ON ERROR UNDO MAIN-BLOCK, LEAVE MAIN-BLOCK ON END-KEY UNDO MAIN-BLOCK, LEAVE MAIN-BLOCK: RUN enable_UI. DEF VAR lhFrameHdl AS HANDLE NO-UNDO. lhFrameHdl = FRAME {&FRAME-NAME}:HANDLE. OPEN QUERY q1 FOR EACH ttQuery NO-LOCK. /* query browser */ CREATE BROWSE h-browser ASSIGN FRAME = lhFrameHdl QUERY = QUERY q1:HANDLE Y = 2 * SESSION:PIXELS-PER-COLUMN X = 2 * SESSION:PIXELS-PER-COLUMN WIDTH = lhFrameHdl:WIDTH - 4 DOWN = 10 SEPARATORS = TRUE ROW-MARKERS = FALSE EXPANDABLE = TRUE COLUMN-RESIZABLE = FALSE COLUMN-MOVABLE = FALSE VISIBLE = FALSE READ-ONLY = TRUE TRIGGERS: ON "value-changed":U ANYWHERE DO: ASSIGN ed-qry:SCREEN-VALUE IN FRAME {&FRAME-NAME} = REPLACE(ttQuery.cQuery,",",",~n"). RUN test-query IN THIS-PROCEDURE (INPUT FALSE,INPUT FALSE, OUTPUT lErrorDetected). END. ON "row-display":U ANYWHERE DO: IF VALID-HANDLE(h-SeqName) THEN h-SeqName:SCREEN-VALUE = STRING(ttQuery.iId). IF VALID-HANDLE(h-ProgName) THEN h-ProgName:SCREEN-VALUE = STRING(ttQuery.cProgName). IF VALID-HANDLE(h-QueryName) THEN h-QueryName:SCREEN-VALUE = STRING(ttQuery.cQuery). END. END TRIGGERS. h-SeqName = h-Browser:ADD-CALC-COLUMN("INTEGER",">,>>9","","seq"). h-ProgName = h-Browser:ADD-CALC-COLUMN("CHARACTER","x(40)","","program"). h-QueryName = h-Browser:ADD-CALC-COLUMN("CHARACTER","x(105)","","query"). ASSIGN h-browser:LABELS = TRUE h-browser:SENSITIVE = TRUE h-browser:VISIBLE = TRUE. RUN enableButtons IN THIS-PROCEDURE. IF NOT THIS-PROCEDURE:PERSISTENT THEN WAIT-FOR CLOSE OF THIS-PROCEDURE. END. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME /* ********************** Internal Procedures *********************** */ &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE ask-table-from-user C-Win PROCEDURE ask-table-from-user PRIVATE : /*------------------------------------------------------------------------------ Purpose: Parameters: <none> Notes: ------------------------------------------------------------------------------*/ DEFINE INPUT PARAMETER ipc-current-name AS CHARACTER NO-UNDO. DEFINE OUTPUT PARAMETER opc-TableName AS CHARACTER NO-UNDO. DEFINE VARIABLE lcDataBase AS CHARACTER NO-UNDO. DEFINE VARIABLE lOkUsed AS LOGICAL NO-UNDO. DEFINE VARIABLE iDictDb AS INTEGER NO-UNDO. MESSAGE "Unable to determine which table in which database is meant with" ipc-current-name VIEW-AS ALERT-BOX INFO BUTTONS OK. ASSIGN lcDataBase = "" opc-TableName = "" . RUN adecomm\_tblsel.r (INPUT FALSE, /* one and only one to be selected */ INPUT ?, /* no temp-tables to be passed */ INPUT-OUTPUT lcDataBase, /* all database are to be used */ INPUT-OUTPUT opc-TableName, OUTPUT lOkUsed). IF lOkUsed THEN ASSIGN opc-TableName = SUBSTITUTE("&1.&2", lcDataBase, opc-TableName). END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE clean-temp-table C-Win PROCEDURE clean-temp-table PRIVATE : /*------------------------------------------------------------------------------ Purpose: Parameters: <none> Notes: ------------------------------------------------------------------------------*/ DEFINE BUFFER bf-ttBuffer FOR ttBuffer. DEFINE BUFFER bf-ttVstTableInfo FOR ttVstTableInfo. DEFINE BUFFER bf-ttVstIndexInfo FOR ttVstIndexInfo. FOR EACH bf-ttBuffer: DELETE OBJECT bf-ttBuffer.hBuffer NO-ERROR. DELETE bf-ttBuffer. END. FOR EACH bf-ttVstTableInfo: DELETE bf-ttVstTableInfo. END. FOR EACH bf-ttVstIndexInfo: DELETE bf-ttVstIndexInfo. END. RUN enableButtons IN THIS-PROCEDURE. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE disable_UI C-Win _DEFAULT-DISABLE PROCEDURE disable_UI : /*------------------------------------------------------------------------------ Purpose: DISABLE the User Interface Parameters: <none> Notes: Here we clean-up the user-interface by deleting dynamic widgets we have created and/or hide frames. This procedure is usually called when we are ready to "clean-up" after running. ------------------------------------------------------------------------------*/ /* Delete the WINDOW we created */ IF SESSION:DISPLAY-TYPE = "GUI":U AND VALID-HANDLE(C-Win) THEN DELETE WIDGET C-Win. IF THIS-PROCEDURE:PERSISTENT THEN DELETE PROCEDURE THIS-PROCEDURE. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE enableButtons C-Win PROCEDURE enableButtons : /*------------------------------------------------------------------------------ Purpose: Set the sensitivity of the buttons according to the contents of the screen. ------------------------------------------------------------------------------*/ DEF VAR hTt AS HANDLE NO-UNDO. ASSIGN hTt = TEMP-TABLE ttQuery:HANDLE. DO WITH FRAME {&FRAME-NAME}: ASSIGN btn-clear:SENSITIVE = hTt:HAS-RECORDS. END. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE enable_UI C-Win _DEFAULT-ENABLE PROCEDURE enable_UI : /*------------------------------------------------------------------------------ Purpose: ENABLE the User Interface Parameters: <none> Notes: Here we display/view/enable the widgets in the user-interface. In addition, OPEN all queries associated with each FRAME and BROWSE. These statements here are based on the "Other Settings" section of the widget Property Sheets. ------------------------------------------------------------------------------*/ DISPLAY ed-qry WITH FRAME DEFAULT-FRAME IN WINDOW C-Win. ENABLE btn-clear ed-qry btn-test-qry btn-test-qry-2 WITH FRAME DEFAULT-FRAME IN WINDOW C-Win. {&OPEN-BROWSERS-IN-QUERY-DEFAULT-FRAME} VIEW C-Win. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE processMessage C-Win PROCEDURE processMessage : /*------------------------------------------------------------------------------ Purpose: Parse FOR EACH expressions out of debug messages ------------------------------------------------------------------------------*/ DEFINE INPUT PARAMETER ipiLevel AS INTEGER NO-UNDO. /* we don't use this at all */ DEFINE INPUT PARAMETER ipcQueryString AS CHARACTER NO-UNDO. /* will mostly contain not valid queries (running procecure etc...) */ DEFINE VARIABLE lcOldString AS CHARACTER NO-UNDO. DEFINE BUFFER bf-ttQuery FOR ttQuery. IF ipiLevel LT 60 /* above it is meaningless */ AND INDEX(ipcQueryString,"FOR EACH":U) GT 0 THEN DO WITH FRAME {&FRAME-NAME}: ASSIGN lShowError = FALSE lcOldString = ed-qry:SCREEN-VALUE ed-qry:SCREEN-VALUE = REPLACE(SUBSTRING(ipcQueryString,INDEX(ipcQueryString,"FOR EACH":U)),",",",~n"). RUN test-query IN THIS-PROCEDURE (INPUT FALSE, INPUT FALSE, OUTPUT lErrorDetected). ASSIGN lShowError = TRUE. IF NOT lErrorDetected THEN DO: /* add the query to the browser */ CREATE bf-ttQuery. ASSIGN bf-ttQuery.iId = iLastQuery bf-ttQuery.cProgName = PROGRAM-NAME(2) bf-ttQuery.cQuery = SUBSTRING(ipcQueryString,INDEX(ipcQueryString,"FOR EACH":U)) iLastQuery = iLastQuery + 1. CLOSE QUERY q1. OPEN QUERY q1 FOR EACH ttQuery NO-LOCK. REPOSITION q1 TO ROWID ROWID(bf-ttQuery) NO-ERROR. END. ELSE ASSIGN ed-qry:SCREEN-VALUE = lcOldString. END. RUN enableButtons. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE resizeFrame C-Win PROCEDURE resizeFrame : /* Resize the frame and all the widget it contains to the new window size */ define input parameter wfram# as widget-handle no-undo. def var whand# as widget-handle no-undo. /* general purpose widget handle */ def var afacthori# as decimal decimals 10 no-undo. def var afactvert# as decimal decimals 10 no-undo. assign wfram#:scrollable = true afacthori# = {&WINDOW-NAME}:width-pixels / wfram#:width-pixels afactvert# = {&WINDOW-NAME}:height-pixels / wfram#:height-pixels. /* prevent multiple calls of this procedure on window-maximized event */ if afacthori# = 1 and afactvert# = 1 then return. if afacthori# > 1 then assign wfram#:width-pixels = {&window-name}:width-pixels. if afactvert# > 1 then assign wfram#:height-pixels = {&window-name}:height-pixels. ASSIGN whand# = wfram#:FIRST-CHILD /* first field group */ whand# = whand#:FIRST-CHILD. /* first field-level widget */ do while valid-handle(whand#): /* find the last calculated positions */ find temp-widget where temp-widget.whand = whand# no-error. if not available temp-widget then do: create temp-widget. assign temp-widget.whand = whand# temp-widget.hx = whand#:x temp-widget.hy = whand#:y temp-widget.hwidt = whand#:width-pixels temp-widget.hheig = whand#:height-pixels. end. assign temp-widget.hwidt = temp-widget.hwidt * afacthori# temp-widget.hx = temp-widget.hx * afacthori# temp-widget.hy = temp-widget.hy * afactvert#. if lookup(whand#:type,"fill-in,text,literal,button") = 0 then assign temp-widget.hheig = temp-widget.hheig * afactvert#. assign whand#:x = temp-widget.hx whand#:y = temp-widget.hy whand#:width-pixels = temp-widget.hwidt whand#:height-pixels = temp-widget.hheig. IF whand#:TYPE = "BROWSE":U THEN ASSIGN whand#:DOWN = whand#:DOWN. ASSIGN whand# = whand#:NEXT-SIBLING. end. if afacthori# < 1 then assign wfram#:width-pixels = {&window-name}:width-pixels wfram#:virtual-width-pixels = wfram#:width-pixels. if afactvert# < 1 then assign wfram#:height-pixels = {&window-name}:height-pixels wfram#:virtual-height-pixels = wfram#:height-pixels. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE scanVST C-Win PROCEDURE scanVST PRIVATE : /*------------------------------------------------------------------------------ Purpose: Parameters: <none> Notes: ------------------------------------------------------------------------------*/ DEFINE INPUT PARAMETER iplInitialData AS LOGICAL NO-UNDO. /* get the initial data or get the number of reads from the query */ DEFINE BUFFER bf-ttBuffer FOR ttBuffer. DEFINE BUFFER bf-ttVstTableInfo FOR ttVstTableInfo. DEFINE BUFFER bf-ttVstIndexInfo FOR ttVstIndexInfo. DEFINE VARIABLE hQry AS HANDLE NO-UNDO. DEFINE VARIABLE hBufferVstTable AS HANDLE NO-UNDO. DEFINE VARIABLE hBufferVstIndex AS HANDLE NO-UNDO. DEFINE VARIABLE hBuffer_index AS HANDLE NO-UNDO. DEFINE VARIABLE hBuffer_file AS HANDLE NO-UNDO. DEFINE VARIABLE hFieldVstTableName AS HANDLE NO-UNDO. DEFINE VARIABLE hFieldVstIndexName AS HANDLE NO-UNDO. DEFINE VARIABLE hFieldVstTableRead AS HANDLE NO-UNDO. DEFINE VARIABLE hFieldVstIndexRead AS HANDLE NO-UNDO. FOR EACH bf-ttBuffer NO-LOCK: CREATE BUFFER hBufferVstTable FOR TABLE SUBSTITUTE("&1._tablestat",bf-ttBuffer.hBuffer:DBNAME). /* this is the information on a table */ CREATE QUERY hQry. hQry:SET-BUFFERS(hBufferVstTable). hQry:QUERY-PREPARE(SUBSTITUTE("FOR EACH &1.&2 WHERE &1.&2._tablestat-id EQ &3",hBufferVstTable:DBNAME,hBufferVstTable:TABLE,bf-ttBuffer.hBuffer:TABLE-NUMBER)). hQry:QUERY-OPEN(). hQry:GET-FIRST(). IF NOT hQry:QUERY-OFF-END THEN DO: hFieldVstTableRead = hBufferVstTable:BUFFER-FIELD("_tablestat-read":U). /* only interested in reads */ FIND bf-ttVstTableInfo WHERE bf-ttVstTableInfo.cDatabase EQ bf-ttBuffer.hBuffer:DBNAME AND bf-ttVstTableInfo.cTableName EQ bf-ttBuffer.hBuffer:TABLE NO-ERROR. IF iplInitialData THEN DO: IF NOT AVAILABLE bf-ttVstTableInfo THEN DO: CREATE bf-ttVstTableInfo. ASSIGN bf-ttVstTableInfo.cDatabase = bf-ttBuffer.hBuffer:DBNAME bf-ttVstTableInfo.cTableName = bf-ttBuffer.hBuffer:TABLE bf-ttVstTableInfo.iTableRead = hFieldVstTableRead:BUFFER-VALUE. END. END. ELSE IF AVAILABLE bf-ttVstTableInfo AND bf-ttVstTableInfo.lDataFetched EQ FALSE THEN DO: ASSIGN bf-ttVstTableInfo.lDataFetched = TRUE bf-ttVstTableInfo.iTableRead = hFieldVstTableRead:BUFFER-VALUE - bf-ttVstTableInfo.iTableRead. END. END. hQry:QUERY-CLOSE(). DELETE OBJECT hQry NO-ERROR. CREATE QUERY hQry. /* index data is not yet finished */ CREATE BUFFER hBufferVstIndex FOR TABLE SUBSTITUTE("&1._indexstat",bf-ttBuffer.hBuffer:DBNAME). /* this is the information on a index */ CREATE BUFFER hBuffer_index FOR TABLE SUBSTITUTE("&1._index",bf-ttBuffer.hBuffer:DBNAME). /* this is the _index table */ CREATE BUFFER hBuffer_file FOR TABLE SUBSTITUTE("&1._file",bf-ttBuffer.hBuffer:DBNAME). /* this is the _file table */ hQry:SET-BUFFERS(hBuffer_file, hBuffer_index, hBufferVstIndex). hQry:QUERY-PREPARE(SUBSTITUTE("FOR EACH &1.&2 WHERE &1.&2._file-number EQ &3 NO-LOCK, EACH &1.&4 OF &1.&2 NO-LOCK, EACH &1.&5 WHERE &1.&5._indexstat-id EQ &1.&4._idx-num":U, bf-ttBuffer.hBuffer:DBNAME, hBuffer_file:NAME, bf-ttBuffer.hBuffer:TABLE-NUMBER, hBuffer_index:NAME, hBufferVstIndex:NAME)). ASSIGN hFieldVstIndexName = hBuffer_index:BUFFER-FIELD("_index-name":U) hFieldVstIndexRead = hBufferVstIndex:BUFFER-FIELD("_indexstat-read":U). hQry:QUERY-OPEN(). hQry:GET-FIRST(NO-LOCK). REPEAT WHILE hQry:QUERY-OFF-END EQ FALSE: FIND bf-ttVstIndexInfo WHERE bf-ttVstIndexInfo.cDatabase EQ bf-ttBuffer.hBuffer:DBNAME AND bf-ttVstIndexInfo.cTableName EQ bf-ttBuffer.hBuffer:TABLE AND bf-ttVstIndexInfo.cIndexName EQ hFieldVstIndexName:BUFFER-VALUE NO-ERROR. IF iplInitialData THEN DO: IF NOT AVAILABLE bf-ttVstIndexInfo THEN DO: CREATE bf-ttVstIndexInfo. ASSIGN bf-ttVstIndexInfo.cDatabase = bf-ttBuffer.hBuffer:DBNAME bf-ttVstIndexInfo.cTableName = bf-ttBuffer.hBuffer:TABLE bf-ttVstIndexInfo.cIndexName = hFieldVstIndexName:BUFFER-VALUE bf-ttVstIndexInfo.iIndexRead = hFieldVstIndexRead:BUFFER-VALUE. END. END. ELSE IF AVAILABLE bf-ttVstIndexInfo AND bf-ttVstIndexInfo.lDataFetched EQ FALSE THEN DO: ASSIGN bf-ttVstIndexInfo.lDataFetched = TRUE bf-ttVstIndexInfo.iIndexRead = hFieldVstIndexRead:BUFFER-VALUE - bf-ttVstIndexInfo.iIndexRead. END. hQry:GET-NEXT(NO-LOCK). END. DELETE OBJECT hQry NO-ERROR. DELETE OBJECT hBufferVstTable NO-ERROR. DELETE OBJECT hBufferVstIndex NO-ERROR. DELETE OBJECT hBuffer_index NO-ERROR. DELETE OBJECT hBuffer_file NO-ERROR. END. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME &ANALYZE-SUSPEND _UIB-CODE-BLOCK _PROCEDURE test-query C-Win PROCEDURE test-query PRIVATE : /*------------------------------------------------------------------------------ Purpose: Parameters: <none> Notes: ------------------------------------------------------------------------------*/ DEFINE INPUT PARAMETER iplPerfromQuery AS LOGICAL NO-UNDO. DEFINE INPUT PARAMETER iplShowQuery AS LOGICAL NO-UNDO. DEFINE OUTPUT PARAMETER oplErrorOccured AS LOGICAL INITIAL TRUE NO-UNDO. DEFINE BUFFER bf-ttVstTableInfo FOR ttVstTableInfo. DEFINE BUFFER bf-ttVstIndexInfo FOR ttVstIndexInfo. DEFINE VARIABLE hQry AS HANDLE NO-UNDO. DEFINE VARIABLE lOk AS LOGICAL NO-UNDO. DEFINE VARIABLE lcPrevName AS CHARACTER NO-UNDO. DEFINE VARIABLE lcCurrentName AS CHARACTER NO-UNDO. DEFINE VARIABLE lcBufferName AS CHARACTER NO-UNDO. DEFINE VARIABLE liWord AS INTEGER NO-UNDO. DEFINE VARIABLE liNumWords AS INTEGER NO-UNDO. DEFINE VARIABLE lc-old-string AS CHARACTER NO-UNDO. DEFINE VARIABLE liSeconds AS INTEGER NO-UNDO. DEFINE VARIABLE lhBuffer AS HANDLE NO-UNDO. DEFINE VARIABLE lhDummy AS HANDLE NO-UNDO. DEFINE BUFFER bf-ttBuffer FOR ttBuffer. DO WITH FRAME {&FRAME-NAME}: IF TRIM(ed-qry:SCREEN-VALUE) = "" THEN RETURN. SESSION:SET-WAIT-STATE("general"). ASSIGN ed-qry = REPLACE(ed-qry:SCREEN-VALUE,CHR(10)," ") ed-qry = REPLACE(ed-qry,CHR(13)," ") ed-qry = REPLACE(ed-qry,","," ") ed-qry = REPLACE(ed-qry,"exclusive-lock":U,"no-lock":U) ed-qry = REPLACE(ed-qry,"share-lock":U,"no-lock":U) NO-ERROR. DO WHILE ed-qry NE lc-old-string: ASSIGN lc-old-string = ed-qry ed-qry = REPLACE(ed-qry," "," "). END. /* determine the buffers used by this query */ /* it's assummed we don't use any duplicate tables in multiple databases */ ASSIGN liNumWords = NUM-ENTRIES(ed-qry," ") lcCurrentName = "". CREATE QUERY hQry. DO FOR bf-ttBuffer liWord = 1 TO liNumWords: ASSIGN lcPrevName = lcCurrentName lcCurrentName = TRIM(ENTRY(liWord,ed-qry," ")) lcBufferName = "". IF CAN-DO("EACH,LAST,FIRST",lcPrevName) THEN DO: CREATE bf-ttBuffer. ASSIGN bf-ttBuffer.cTableName = lcCurrentName. CREATE BUFFER bf-ttBuffer.hBuffer FOR TABLE lcCurrentName NO-ERROR. /* using a buffer ? */ IF NOT VALID-HANDLE(bf-ttBuffer.hBuffer) THEN DO: IF lcCurrentName BEGINS "bf-" OR lcCurrentName BEGINS "buf" THEN ASSIGN lcBufferName = TRIM(SUBSTRING(lcCurrentName,4),"-"). ELSE IF lcCurrentName BEGINS "b":U AND lcCurrentName NE "b":U THEN ASSIGN lcBufferName = TRIM(SUBSTRING(lcCurrentName,2),"-"). CREATE BUFFER bf-ttBuffer.hBuffer FOR TABLE lcBufferName BUFFER-NAME lcCurrentName NO-ERROR. END. /* if it is still a not valid table ask the user which table he means */ IF NOT VALID-HANDLE(bf-ttBuffer.hBuffer) and KEYWORD-ALL(lcCurrentName) EQ ? THEN DO: ASSIGN lcBufferName = "". SESSION:SET-WAIT-STATE(""). RUN ask-table-from-user (INPUT lcCurrentName, OUTPUT lcBufferName). SESSION:SET-WAIT-STATE("general"). CREATE BUFFER bf-ttBuffer.hBuffer FOR TABLE lcBufferName BUFFER-NAME lcCurrentName NO-ERROR. END. IF NOT VALID-HANDLE(bf-ttBuffer.hBuffer) THEN DO: DELETE bf-ttBuffer. /* it's invalid so no need to bother deleting the object */ {&CleanUp} SESSION:SET-WAIT-STATE(""). IF lShowError THEN MESSAGE SUBSTITUTE("Unable to determine the table &1",lcCurrentName) SKIP "Buffers need to be named using the convention buf-<TableName> or bf-<TableName> or b-<TableName>" VIEW-AS ALERT-BOX ERROR BUTTONS OK. RETURN. END. hQry:ADD-BUFFER(bf-ttBuffer.hBuffer). END. END. ASSIGN ed-qry = REPLACE(ed-qry:SCREEN-VALUE,CHR(10)," ") ed-qry = REPLACE(ed-qry,CHR(13)," "). ASSIGN resultset:SCREEN-VALUE = "Preparing Query". ASSIGN lOk = hQry:QUERY-PREPARE(ed-qry) NO-ERROR. IF NOT lOk OR ERROR-STATUS:ERROR THEN DO: SESSION:SET-WAIT-STATE(""). IF lShowError THEN MESSAGE "Unable to prepare the query" SKIP "query string" ed-qry SKIP "ERROR-STATUS" ERROR-STATUS:ERROR SKIP "ERROR-MESSAGE" ERROR-STATUS:GET-MESSAGE(1) VIEW-AS ALERT-BOX ERROR BUTTONS OK. {&CleanUp} ASSIGN hQry = ?. RETURN. END. ASSIGN liNumWords = hQry:NUM-BUFFERS . IF iplPerfromQuery THEN DO: ASSIGN resultset:SCREEN-VALUE = "Opening Query". RUN scanVST IN THIS-PROCEDURE (TRUE). /* what are the current values in the VST's */ ASSIGN lOk = hQry:QUERY-OPEN() NO-ERROR. IF NOT lOk OR ERROR-STATUS:ERROR THEN DO: SESSION:SET-WAIT-STATE(""). IF lShowError THEN MESSAGE "Unable to open the query" SKIP "query string" ed-qry SKIP "ERROR-STATUS" ERROR-STATUS:ERROR SKIP "ERROR-MESSAGE" ERROR-STATUS:GET-MESSAGE(1) VIEW-AS ALERT-BOX ERROR BUTTONS OK. {&CleanUp} ASSIGN hQry = ?. RETURN. END. ASSIGN resultset:SCREEN-VALUE = "Performing Query". ETIME(TRUE). hQry:GET-FIRST. DO WHILE NOT hQry:QUERY-OFF-END: hQry:GET-NEXT. END. ASSIGN liSeconds = ETIME(FALSE) . RUN scanVST IN THIS-PROCEDURE (FALSE). /* the data coming from this query, assuming there were no other activities on the table */ END. ASSIGN resultset:SCREEN-VALUE = SUBSTITUTE("Test finished at &1 on &2~n~n&3~n~n":U,TODAY,STRING(TIME,"hh:mm:ss":U),ed-qry:SCREEN-VALUE). DO liWord = 1 TO liNumWords: ASSIGN lhBuffer = hQry:GET-BUFFER-HANDLE(liWord) resultset:SCREEN-VALUE = resultset:SCREEN-VALUE + SUBSTITUTE("buffer in the query &1 table name &2 uses index&3 &4.~n", CAPS(lhBuffer:NAME), CAPS(lhBuffer:TABLE), (IF NUM-ENTRIES(hQry:INDEX-INFORMATION) > 1 THEN "es" ELSE ""), hQry:INDEX-INFORMATION(liWord) ) NO-ERROR. END. IF iplPerfromQuery THEN DO: ASSIGN resultset:SCREEN-VALUE = resultset:SCREEN-VALUE + SUBSTITUTE("~nnumber of results reported by the query is &1 in &2 seconds.~n",hQry:NUM-RESULTS,TRIM(STRING(liSeconds / 1000,">>,>>9.9"))) NO-ERROR. DO liWord = 1 TO liNumWords: ASSIGN lhBuffer = hQry:GET-BUFFER-HANDLE(liWord). FOR EACH bf-ttVstTableInfo WHERE bf-ttVstTableInfo.cDatabase EQ lhBuffer:DBNAME AND bf-ttVstTableInfo.cTableName EQ lhBuffer:TABLE: ASSIGN resultset:SCREEN-VALUE = resultset:SCREEN-VALUE + SUBSTITUTE("~ntable &1 has &2 reads~n", SUBSTITUTE("&1.&2",bf-ttVstTableInfo.cDatabase,bf-ttVstTableInfo.cTableName), bf-ttVstTableInfo.iTableRead) NO-ERROR. FOR EACH bf-ttVstIndexInfo OF bf-ttVstTableInfo: ASSIGN resultset:SCREEN-VALUE = resultset:SCREEN-VALUE + SUBSTITUTE("- index &1 has &2 reads~n",bf-ttVstIndexInfo.cIndexName,bf-ttVstIndexInfo.iIndexRead) NO-ERROR. DELETE bf-ttVstIndexInfo. END. DELETE bf-ttVstTableInfo. END. END. hQry:QUERY-CLOSE. END. {&CleanUp} SESSION:SET-WAIT-STATE(""). ASSIGN oplErrorOccured = FALSE. IF iplShowQuery THEN RUN adm/query-data.w PERSISTENT SET lhDummy (INPUT ed-qry, INPUT resultset:SCREEN-VALUE). END. END PROCEDURE. /* _UIB-CODE-BLOCK-END */ &ANALYZE-RESUME
34.182938
193
0.621856
[ "render", "object" ]
9e5ef6d97c6a372305ea123456026a37a8365220
4,605
c
C
VideoServer/libs/silk/src/SKP_Silk_NLSF_MSVQ_decode.c
zengfanmao/mpds
c2bba464eaddc9ec70604a8614d84c5334461e8e
[ "MIT" ]
null
null
null
VideoServer/libs/silk/src/SKP_Silk_NLSF_MSVQ_decode.c
zengfanmao/mpds
c2bba464eaddc9ec70604a8614d84c5334461e8e
[ "MIT" ]
null
null
null
VideoServer/libs/silk/src/SKP_Silk_NLSF_MSVQ_decode.c
zengfanmao/mpds
c2bba464eaddc9ec70604a8614d84c5334461e8e
[ "MIT" ]
null
null
null
/*********************************************************************** Copyright (c) 2006-2011, Skype Limited. All rights reserved. Redistribution and use in source and binary forms, with or without modification, (subject to the limitations in the disclaimer below) are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of Skype Limited, nor the names of specific contributors, may be used to endorse or promote products derived from this software without specific prior written permission. NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ***********************************************************************/ #include "SKP_Silk_main.h" /* NLSF vector decoder */ void SKP_Silk_NLSF_MSVQ_decode( SKP_int *pNLSF_Q15, /* O Pointer to decoded output vector [LPC_ORDER x 1] */ const SKP_Silk_NLSF_CB_struct *psNLSF_CB, /* I Pointer to NLSF codebook struct */ const SKP_int *NLSFIndices, /* I Pointer to NLSF indices [nStages x 1] */ const SKP_int LPC_order /* I LPC order used */ ) { const SKP_int16 *pCB_element; SKP_int s; SKP_int i; /* Check that each index is within valid range */ SKP_assert( 0 <= NLSFIndices[ 0 ] && NLSFIndices[ 0 ] < psNLSF_CB->CBStages[ 0 ].nVectors ); /* Point to the first vector element */ pCB_element = &psNLSF_CB->CBStages[ 0 ].CB_NLSF_Q15[ SKP_MUL( NLSFIndices[ 0 ], LPC_order ) ]; /* Initialize with the codebook vector from stage 0 */ for( i = 0; i < LPC_order; i++ ) { pNLSF_Q15[ i ] = ( SKP_int )pCB_element[ i ]; } for( s = 1; s < psNLSF_CB->nStages; s++ ) { /* Check that each index is within valid range */ SKP_assert( 0 <= NLSFIndices[ s ] && NLSFIndices[ s ] < psNLSF_CB->CBStages[ s ].nVectors ); if( LPC_order == 16 ) { /* Point to the first vector element */ pCB_element = &psNLSF_CB->CBStages[ s ].CB_NLSF_Q15[ SKP_LSHIFT( NLSFIndices[ s ], 4 ) ]; /* Add the codebook vector from the current stage */ pNLSF_Q15[ 0 ] += pCB_element[ 0 ]; pNLSF_Q15[ 1 ] += pCB_element[ 1 ]; pNLSF_Q15[ 2 ] += pCB_element[ 2 ]; pNLSF_Q15[ 3 ] += pCB_element[ 3 ]; pNLSF_Q15[ 4 ] += pCB_element[ 4 ]; pNLSF_Q15[ 5 ] += pCB_element[ 5 ]; pNLSF_Q15[ 6 ] += pCB_element[ 6 ]; pNLSF_Q15[ 7 ] += pCB_element[ 7 ]; pNLSF_Q15[ 8 ] += pCB_element[ 8 ]; pNLSF_Q15[ 9 ] += pCB_element[ 9 ]; pNLSF_Q15[ 10 ] += pCB_element[ 10 ]; pNLSF_Q15[ 11 ] += pCB_element[ 11 ]; pNLSF_Q15[ 12 ] += pCB_element[ 12 ]; pNLSF_Q15[ 13 ] += pCB_element[ 13 ]; pNLSF_Q15[ 14 ] += pCB_element[ 14 ]; pNLSF_Q15[ 15 ] += pCB_element[ 15 ]; } else { /* Point to the first vector element */ pCB_element = &psNLSF_CB->CBStages[ s ].CB_NLSF_Q15[ SKP_SMULBB( NLSFIndices[ s ], LPC_order ) ]; /* Add the codebook vector from the current stage */ for( i = 0; i < LPC_order; i++ ) { pNLSF_Q15[ i ] += pCB_element[ i ]; } } } /* NLSF stabilization */ SKP_Silk_NLSF_stabilize( pNLSF_Q15, psNLSF_CB->NDeltaMin_Q15, LPC_order ); }
50.054348
114
0.609989
[ "vector" ]
9e60573da07f19e13a41585f90b2059022453073
7,682
h
C
MiniEngine/Core/EngineTuning.h
Old-Fritz/DXRCaustics
c8006bd499c9a050b38a01d0715c0bdbfbfae3d4
[ "MIT" ]
null
null
null
MiniEngine/Core/EngineTuning.h
Old-Fritz/DXRCaustics
c8006bd499c9a050b38a01d0715c0bdbfbfae3d4
[ "MIT" ]
null
null
null
MiniEngine/Core/EngineTuning.h
Old-Fritz/DXRCaustics
c8006bd499c9a050b38a01d0715c0bdbfbfae3d4
[ "MIT" ]
null
null
null
// // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR // PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. // // Developed by Minigraph // // Author: James Stanard // #pragma once #include <string> #include <stdint.h> #include <float.h> #include <map> #include <set> class VariableGroup; class TextContext; class EngineVar { public: virtual ~EngineVar() {} virtual void Increment( void ) { m_ActionCallback(ActionType::Increment); } // DPad Right virtual void Decrement( void ) { m_ActionCallback(ActionType::Decrement); } // DPad Left virtual void Bang( void ) { m_ActionCallback(ActionType::Bang); } // A Button virtual void DisplayValue( TextContext& ) const {} virtual std::string ToString( void ) const { return ""; } virtual void SetValue( FILE* file, const std::string& setting) = 0; //set value read from file EngineVar* NextVar( void ); EngineVar* PrevVar( void ); enum class ActionType { Increment, Decrement, Bang }; typedef std::function<void(ActionType)> ActionCallback; protected: EngineVar( void ); EngineVar( const std::string& path, ActionCallback pfnCallback = DefaultActionHandler ); static void DefaultActionHandler(ActionType) { // nothing } private: friend class VariableGroup; VariableGroup* m_GroupPtr; ActionCallback m_ActionCallback; }; class BoolVar : public EngineVar { public: BoolVar( const std::string& path, bool val, ActionCallback pfnCallback = EngineVar::DefaultActionHandler ); BoolVar& operator=( bool val ) { m_Flag = val; return *this; } operator bool() const { return m_Flag; } virtual void Increment( void ) override { m_Flag = true; EngineVar::Increment(); } virtual void Decrement( void ) override { m_Flag = false; EngineVar::Decrement(); } virtual void Bang( void ) override { m_Flag = !m_Flag; EngineVar::Bang(); } virtual void DisplayValue( TextContext& Text ) const override; virtual std::string ToString( void ) const override; virtual void SetValue( FILE* file, const std::string& setting) override; private: bool m_Flag; }; class NumVar : public EngineVar { public: NumVar( const std::string& path, float val, float minValue = -FLT_MAX, float maxValue = FLT_MAX, float stepSize = 1.0f, ActionCallback pfnCallback = EngineVar::DefaultActionHandler); NumVar& operator=( float val ) { m_Value = Clamp(val); return *this; } operator float() const { return m_Value; } virtual void Increment( void ) override { m_Value = Clamp(m_Value + m_StepSize); EngineVar::Increment(); } virtual void Decrement( void ) override { m_Value = Clamp(m_Value - m_StepSize); EngineVar::Decrement(); } virtual void DisplayValue( TextContext& Text ) const override; virtual std::string ToString( void ) const override; virtual void SetValue( FILE* file, const std::string& setting) override; protected: float Clamp( float val ) { return val > m_MaxValue ? m_MaxValue : val < m_MinValue ? m_MinValue : val; } float m_Value; float m_MinValue; float m_MaxValue; float m_StepSize; }; class ExpVar : public NumVar { public: ExpVar( const std::string& path, float val, float minExp = -FLT_MAX, float maxExp = FLT_MAX, float expStepSize = 1.0f, ActionCallback pfnCallback = EngineVar::DefaultActionHandler); ExpVar& operator=( float val ); // m_Value = log2(val) operator float() const; // returns exp2(m_Value) virtual void DisplayValue( TextContext& Text ) const override; virtual std::string ToString( void ) const override; virtual void SetValue( FILE* file, const std::string& setting ) override; }; class IntVar : public EngineVar { public: IntVar( const std::string& path, int32_t val, int32_t minValue = 0, int32_t maxValue = (1 << 24) - 1, int32_t stepSize = 1, ActionCallback pfnCallback = EngineVar::DefaultActionHandler); IntVar& operator=( int32_t val ) { m_Value = Clamp(val); return *this; } operator int32_t() const { return m_Value; } virtual void Increment( void ) override { m_Value = Clamp(m_Value + m_StepSize); EngineVar::Increment(); } virtual void Decrement( void ) override { m_Value = Clamp(m_Value - m_StepSize); EngineVar::Decrement(); } virtual void DisplayValue( TextContext& Text ) const override; virtual std::string ToString( void ) const override; virtual void SetValue( FILE* file, const std::string& setting ) override; protected: int32_t Clamp( int32_t val ) { return val > m_MaxValue ? m_MaxValue : val < m_MinValue ? m_MinValue : val; } int32_t m_Value; int32_t m_MinValue; int32_t m_MaxValue; int32_t m_StepSize; }; class EnumVar : public EngineVar { public: EnumVar( const std::string& path, int32_t initialVal, int32_t listLength, const char** listLabels, ActionCallback pfnCallback = EngineVar::DefaultActionHandler); EnumVar& operator=( int32_t val ) { m_Value = Clamp(val); return *this; } operator int32_t() const { return m_Value; } virtual void Increment( void ) override { m_Value = (m_Value + 1) % m_EnumLength; EngineVar::Increment(); } virtual void Decrement( void ) override { m_Value = (m_Value + m_EnumLength - 1) % m_EnumLength; EngineVar::Decrement(); } virtual void DisplayValue( TextContext& Text ) const override; virtual std::string ToString( void ) const override; virtual void SetValue( FILE* file, const std::string& setting ) override; void SetListLength(int32_t listLength) { m_EnumLength = listLength; m_Value = Clamp(m_Value); } private: int32_t Clamp( int32_t val ) { return val < 0 ? 0 : val >= m_EnumLength ? m_EnumLength - 1 : val; } int32_t m_Value; int32_t m_EnumLength; const char** m_EnumLabels; }; class DynamicEnumVar : public EngineVar { public: DynamicEnumVar( const std::string& path, ActionCallback pfnCallback = EngineVar::DefaultActionHandler); DynamicEnumVar& operator=( int32_t val ) { m_Value = Clamp(val); return *this; } operator int32_t() const { return m_Value; } virtual void Increment( void ) override { m_Value = (m_Value + 1) % m_EnumCount; EngineVar::Increment(); } virtual void Decrement( void ) override { m_Value = (m_Value + m_EnumCount - 1) % m_EnumCount; EngineVar::Decrement(); } virtual void DisplayValue( TextContext& Text ) const override; virtual std::string ToString( void ) const override; virtual void SetValue( FILE* file, const std::string& setting ) override; void AddEnum(const std::wstring& enumLabel) { m_EnumLabels.push_back(enumLabel); m_EnumCount++; } private: int32_t Clamp( int32_t val ) { return val < 0 ? 0 : val >= m_EnumCount ? m_EnumCount - 1 : val; } int32_t m_Value; int32_t m_EnumCount; std::vector<std::wstring> m_EnumLabels; }; class CallbackTrigger : public EngineVar { public: CallbackTrigger( const std::string& path, std::function<void (void*)> callback, void* args = nullptr ); virtual void Bang( void ) override { m_Callback(m_Arguments); m_BangDisplay = 64; } virtual void DisplayValue( TextContext& Text ) const override; virtual void SetValue( FILE* file, const std::string& setting ) override; private: std::function<void (void*)> m_Callback; void* m_Arguments; mutable uint32_t m_BangDisplay; }; class GraphicsContext; namespace EngineTuning { void Initialize( void ); void Update( float frameTime ); void Display( GraphicsContext& Context, float x, float y, float w, float h ); bool IsFocused( void ); } // namespace EngineTuning
34.918182
188
0.711533
[ "vector" ]
9e617e9ec9ef58188330af50e6b6f7da579ffc05
23,770
h
C
plugins/out_kafka/librdkafka-1.5.0/src/rdkafka_broker.h
mtparet/fluent-bit
5041e9a012280c7ef17470c502bb32ab5ca81591
[ "Apache-2.0" ]
5
2020-06-30T10:26:11.000Z
2021-03-15T12:49:40.000Z
plugins/out_kafka/librdkafka-1.5.0/src/rdkafka_broker.h
mtparet/fluent-bit
5041e9a012280c7ef17470c502bb32ab5ca81591
[ "Apache-2.0" ]
3
2020-03-24T16:05:19.000Z
2020-12-08T11:43:30.000Z
plugins/out_kafka/librdkafka-1.5.0/src/rdkafka_broker.h
mtparet/fluent-bit
5041e9a012280c7ef17470c502bb32ab5ca81591
[ "Apache-2.0" ]
8
2019-10-29T08:23:30.000Z
2021-04-19T08:30:05.000Z
/* * librdkafka - Apache Kafka C library * * Copyright (c) 2012,2013 Magnus Edenhill * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _RDKAFKA_BROKER_H_ #define _RDKAFKA_BROKER_H_ #include "rdkafka_feature.h" extern const char *rd_kafka_broker_state_names[]; extern const char *rd_kafka_secproto_names[]; /** * @enum Broker states */ typedef enum { RD_KAFKA_BROKER_STATE_INIT, RD_KAFKA_BROKER_STATE_DOWN, RD_KAFKA_BROKER_STATE_TRY_CONNECT, RD_KAFKA_BROKER_STATE_CONNECT, RD_KAFKA_BROKER_STATE_AUTH_LEGACY, /* Any state >= STATE_UP means the Kafka protocol layer * is operational (to some degree). */ RD_KAFKA_BROKER_STATE_UP, RD_KAFKA_BROKER_STATE_UPDATE, RD_KAFKA_BROKER_STATE_APIVERSION_QUERY, RD_KAFKA_BROKER_STATE_AUTH_HANDSHAKE, RD_KAFKA_BROKER_STATE_AUTH_REQ, } rd_kafka_broker_state_t; /** * @struct Broker state monitor. * * @warning The monitor object lifetime should be the same as * the rd_kafka_t object, not shorter. */ typedef struct rd_kafka_broker_monitor_s { TAILQ_ENTRY(rd_kafka_broker_monitor_s) rkbmon_link; /**< rkb_monitors*/ struct rd_kafka_broker_s *rkbmon_rkb; /**< Broker being monitored. */ rd_kafka_q_t *rkbmon_q; /**< Queue to enqueue op on. */ /**< Callback triggered on the monitoree's op handler thread. * Do note that the callback might be triggered even after * it has been deleted due to the queueing nature of op queues. */ void (*rkbmon_cb) (rd_kafka_broker_t *rkb); } rd_kafka_broker_monitor_t; /** * @struct Broker instance */ struct rd_kafka_broker_s { /* rd_kafka_broker_t */ TAILQ_ENTRY(rd_kafka_broker_s) rkb_link; int32_t rkb_nodeid; /**< Broker Node Id. * @locks rkb_lock */ #define RD_KAFKA_NODEID_UA -1 rd_sockaddr_list_t *rkb_rsal; rd_ts_t rkb_ts_rsal_last; const rd_sockaddr_inx_t *rkb_addr_last; /* Last used connect address */ rd_kafka_transport_t *rkb_transport; uint32_t rkb_corrid; int rkb_connid; /* Connection id, increased by * one for each connection by * this broker. Used as a safe-guard * to help troubleshooting buffer * problems across disconnects. */ rd_kafka_q_t *rkb_ops; mtx_t rkb_lock; int rkb_blocking_max_ms; /* Maximum IO poll blocking * time. */ /* Toppars handled by this broker */ TAILQ_HEAD(, rd_kafka_toppar_s) rkb_toppars; int rkb_toppar_cnt; /* Active toppars that are eligible for: * - (consumer) fetching due to underflow * - (producer) producing * * The circleq provides round-robin scheduling for both cases. */ CIRCLEQ_HEAD(, rd_kafka_toppar_s) rkb_active_toppars; int rkb_active_toppar_cnt; rd_kafka_toppar_t *rkb_active_toppar_next; /* Next 'first' toppar * in fetch list. * This is used for * round-robin. */ rd_kafka_cgrp_t *rkb_cgrp; rd_ts_t rkb_ts_fetch_backoff; int rkb_fetching; rd_kafka_broker_state_t rkb_state; /**< Current broker state */ rd_ts_t rkb_ts_state; /* Timestamp of last * state change */ rd_interval_t rkb_timeout_scan_intvl; /* Waitresp timeout scan * interval. */ rd_atomic32_t rkb_blocking_request_cnt; /* The number of * in-flight blocking * requests. * A blocking request is * one that is known to * possibly block on the * broker for longer than * the typical processing * time, e.g.: * JoinGroup, SyncGroup */ int rkb_features; /* Protocol features supported * by this broker. * See RD_KAFKA_FEATURE_* in * rdkafka_proto.h */ struct rd_kafka_ApiVersion *rkb_ApiVersions; /* Broker's supported APIs * (MUST be sorted) */ size_t rkb_ApiVersions_cnt; rd_interval_t rkb_ApiVersion_fail_intvl; /* Controls how long * the fallback proto * will be used after * ApiVersionRequest * failure. */ rd_kafka_confsource_t rkb_source; struct { rd_atomic64_t tx_bytes; rd_atomic64_t tx; /**< Kafka requests */ rd_atomic64_t tx_err; rd_atomic64_t tx_retries; rd_atomic64_t req_timeouts; /* Accumulated value */ rd_atomic64_t rx_bytes; rd_atomic64_t rx; /**< Kafka responses */ rd_atomic64_t rx_err; rd_atomic64_t rx_corrid_err; /* CorrId misses */ rd_atomic64_t rx_partial; /* Partial messages received * and dropped. */ rd_atomic64_t zbuf_grow; /* Compression/decompression buffer grows needed */ rd_atomic64_t buf_grow; /* rkbuf grows needed */ rd_atomic64_t wakeups; /* Poll wakeups */ rd_atomic32_t connects; /**< Connection attempts, * successful or not. */ rd_atomic32_t disconnects; /**< Disconnects. * Always peer-triggered. */ rd_atomic64_t reqtype[RD_KAFKAP__NUM]; /**< Per request-type * counter */ } rkb_c; int rkb_req_timeouts; /* Current value */ rd_atomic64_t rkb_ts_tx_last; /**< Timestamp of last * transmitted requested */ thrd_t rkb_thread; rd_refcnt_t rkb_refcnt; rd_kafka_t *rkb_rk; rd_kafka_buf_t *rkb_recv_buf; int rkb_max_inflight; /* Maximum number of in-flight * requests to broker. * Compared to rkb_waitresps length.*/ rd_kafka_bufq_t rkb_outbufs; rd_kafka_bufq_t rkb_waitresps; rd_kafka_bufq_t rkb_retrybufs; rd_avg_t rkb_avg_int_latency;/* Current internal latency period*/ rd_avg_t rkb_avg_outbuf_latency; /**< Current latency * between buf_enq0 * and writing to socket */ rd_avg_t rkb_avg_rtt; /* Current RTT period */ rd_avg_t rkb_avg_throttle; /* Current throttle period */ /* These are all protected by rkb_lock */ char rkb_name[RD_KAFKA_NODENAME_SIZE]; /* Displ name */ char rkb_nodename[RD_KAFKA_NODENAME_SIZE]; /* host:port*/ uint16_t rkb_port; /* TCP port */ char *rkb_origname; /* Original * host name */ int rkb_nodename_epoch; /**< Bumped each time * the nodename is changed. * Compared to * rkb_connect_epoch * to trigger a reconnect * for logical broker * when the nodename is * updated. */ int rkb_connect_epoch; /**< The value of * rkb_nodename_epoch at the * last connection attempt. */ /* Logging name is a copy of rkb_name, protected by its own mutex */ char *rkb_logname; mtx_t rkb_logname_lock; rd_socket_t rkb_wakeup_fd[2]; /* Wake-up fds (r/w) to wake * up from IO-wait when * queues have content. */ rd_socket_t rkb_toppar_wakeup_fd; /* Toppar msgq wakeup fd, * this is rkb_wakeup_fd[1] * if enabled. */ /**< Current, exponentially increased, reconnect backoff. */ int rkb_reconnect_backoff_ms; /**< Absolute timestamp of next allowed reconnect. */ rd_ts_t rkb_ts_reconnect; /**< Persistent connection demand is tracked by * an counter for each type of demand. * The broker thread will maintain a persistent connection * if any of the counters are non-zero, and revert to * on-demand mode when they all reach zero. * After incrementing any of the counters a broker wakeup * should be signalled to expedite handling. */ struct { /**< Producer: partitions are being produced to. * Consumer: partitions are being fetched from. * * Counter is maintained by the broker handler thread * itself, no need for atomic/locking. * Is reset to 0 on each producer|consumer_serve() loop * and updated according to current need, which * will trigger a state transition to * TRY_CONNECT if a connection is needed. */ int internal; /**< Consumer: Broker is the group coordinator. * Counter is maintained by cgrp logic in * rdkafka main thread. * * Producer: Broker is the transaction coordinator. * Counter is maintained by rdkafka_idempotence.c. */ rd_atomic32_t coord; } rkb_persistconn; /**< Currently registered state monitors. * @locks rkb_lock */ TAILQ_HEAD(, rd_kafka_broker_monitor_s) rkb_monitors; /**< Coordinator request's broker monitor. * Will trigger the coord_req fsm on broker state change. */ rd_kafka_broker_monitor_t rkb_coord_monitor; rd_kafka_secproto_t rkb_proto; int rkb_down_reported; /* Down event reported */ #if WITH_SASL_CYRUS rd_kafka_timer_t rkb_sasl_kinit_refresh_tmr; #endif /* * Log suppression */ struct { /**< Log: compression type not supported by broker. */ rd_interval_t unsupported_compression; /**< Log: KIP-62 not supported by broker. */ rd_interval_t unsupported_kip62; /**< Log: KIP-345 not supported by broker. */ rd_interval_t unsupported_kip345; /**< Log & Error: identical broker_fail() errors. */ rd_interval_t fail_error; } rkb_suppress; /** Last error. This is used to suppress repeated logs. */ struct { char errstr[512]; /**< Last error string */ rd_kafka_resp_err_t err; /**< Last error code */ int cnt; /**< Number of identical errors */ } rkb_last_err; }; #define rd_kafka_broker_keep(rkb) rd_refcnt_add(&(rkb)->rkb_refcnt) #define rd_kafka_broker_keep_fl(FUNC,LINE,RKB) \ rd_refcnt_add_fl(FUNC, LINE, &(RKB)->rkb_refcnt) #define rd_kafka_broker_lock(rkb) mtx_lock(&(rkb)->rkb_lock) #define rd_kafka_broker_unlock(rkb) mtx_unlock(&(rkb)->rkb_lock) /** * @brief Locks broker, acquires the states, unlocks, and returns * the state. * @locks broker_lock MUST NOT be held. * @locality any */ static RD_INLINE RD_UNUSED rd_kafka_broker_state_t rd_kafka_broker_get_state (rd_kafka_broker_t *rkb) { rd_kafka_broker_state_t state; rd_kafka_broker_lock(rkb); state = rkb->rkb_state; rd_kafka_broker_unlock(rkb); return state; } /** * @returns true if the broker state is UP or UPDATE */ #define rd_kafka_broker_state_is_up(state) \ ((state) == RD_KAFKA_BROKER_STATE_UP || \ (state) == RD_KAFKA_BROKER_STATE_UPDATE) /** * @returns true if the broker connection is up, else false. * @locks broker_lock MUST NOT be held. * @locality any */ static RD_UNUSED RD_INLINE rd_bool_t rd_kafka_broker_is_up (rd_kafka_broker_t *rkb) { rd_kafka_broker_state_t state = rd_kafka_broker_get_state(rkb); return rd_kafka_broker_state_is_up(state); } /** * @brief Broker comparator */ static RD_UNUSED RD_INLINE int rd_kafka_broker_cmp (const void *_a, const void *_b) { const rd_kafka_broker_t *a = _a, *b = _b; return RD_CMP(a, b); } /** * @returns true if broker supports \p features, else false. */ static RD_UNUSED int rd_kafka_broker_supports (rd_kafka_broker_t *rkb, int features) { const rd_bool_t do_lock = !thrd_is_current(rkb->rkb_thread); int r; if (do_lock) rd_kafka_broker_lock(rkb); r = (rkb->rkb_features & features) == features; if (do_lock) rd_kafka_broker_unlock(rkb); return r; } int16_t rd_kafka_broker_ApiVersion_supported (rd_kafka_broker_t *rkb, int16_t ApiKey, int16_t minver, int16_t maxver, int *featuresp); rd_kafka_broker_t *rd_kafka_broker_find_by_nodeid0_fl (const char *func, int line, rd_kafka_t *rk, int32_t nodeid, int state, rd_bool_t do_connect); #define rd_kafka_broker_find_by_nodeid0(rk,nodeid,state,do_connect) \ rd_kafka_broker_find_by_nodeid0_fl(__FUNCTION__,__LINE__, \ rk,nodeid,state,do_connect) #define rd_kafka_broker_find_by_nodeid(rk,nodeid) \ rd_kafka_broker_find_by_nodeid0(rk,nodeid,-1,rd_false) /** * Filter out brokers that don't support Idempotent Producer. */ static RD_INLINE RD_UNUSED int rd_kafka_broker_filter_non_idempotent (rd_kafka_broker_t *rkb, void *opaque) { return !(rkb->rkb_features & RD_KAFKA_FEATURE_IDEMPOTENT_PRODUCER); } rd_kafka_broker_t *rd_kafka_broker_any (rd_kafka_t *rk, int state, int (*filter) (rd_kafka_broker_t *rkb, void *opaque), void *opaque, const char *reason); rd_kafka_broker_t * rd_kafka_broker_any_up (rd_kafka_t *rk, int *filtered_cnt, int (*filter) (rd_kafka_broker_t *rkb, void *opaque), void *opaque, const char *reason); rd_kafka_broker_t *rd_kafka_broker_any_usable (rd_kafka_t *rk, int timeout_ms, rd_dolock_t do_lock, int features, const char *reason); rd_kafka_broker_t *rd_kafka_broker_prefer (rd_kafka_t *rk, int32_t broker_id, int state); rd_kafka_broker_t * rd_kafka_broker_get_async (rd_kafka_t *rk, int32_t broker_id, int state, rd_kafka_enq_once_t *eonce); rd_kafka_broker_t *rd_kafka_broker_controller (rd_kafka_t *rk, int state, rd_ts_t abs_timeout); rd_kafka_broker_t * rd_kafka_broker_controller_async (rd_kafka_t *rk, int state, rd_kafka_enq_once_t *eonce); int rd_kafka_brokers_add0 (rd_kafka_t *rk, const char *brokerlist); void rd_kafka_broker_set_state (rd_kafka_broker_t *rkb, int state); void rd_kafka_broker_fail (rd_kafka_broker_t *rkb, int level, rd_kafka_resp_err_t err, const char *fmt, ...); void rd_kafka_broker_conn_closed (rd_kafka_broker_t *rkb, rd_kafka_resp_err_t err, const char *errstr); void rd_kafka_broker_destroy_final (rd_kafka_broker_t *rkb); #define rd_kafka_broker_destroy(rkb) \ rd_refcnt_destroywrapper(&(rkb)->rkb_refcnt, \ rd_kafka_broker_destroy_final(rkb)) void rd_kafka_broker_update (rd_kafka_t *rk, rd_kafka_secproto_t proto, const struct rd_kafka_metadata_broker *mdb, rd_kafka_broker_t **rkbp); rd_kafka_broker_t *rd_kafka_broker_add (rd_kafka_t *rk, rd_kafka_confsource_t source, rd_kafka_secproto_t proto, const char *name, uint16_t port, int32_t nodeid); rd_kafka_broker_t *rd_kafka_broker_add_logical (rd_kafka_t *rk, const char *name); /** @define returns true if broker is logical. No locking is needed. */ #define RD_KAFKA_BROKER_IS_LOGICAL(rkb) ((rkb)->rkb_source == RD_KAFKA_LOGICAL) void rd_kafka_broker_set_nodename (rd_kafka_broker_t *rkb, rd_kafka_broker_t *from_rkb); void rd_kafka_broker_connect_up (rd_kafka_broker_t *rkb); void rd_kafka_broker_connect_done (rd_kafka_broker_t *rkb, const char *errstr); int rd_kafka_send (rd_kafka_broker_t *rkb); int rd_kafka_recv (rd_kafka_broker_t *rkb); void rd_kafka_dr_msgq (rd_kafka_topic_t *rkt, rd_kafka_msgq_t *rkmq, rd_kafka_resp_err_t err); void rd_kafka_dr_implicit_ack (rd_kafka_broker_t *rkb, rd_kafka_toppar_t *rktp, uint64_t last_msgid); void rd_kafka_broker_buf_enq1 (rd_kafka_broker_t *rkb, rd_kafka_buf_t *rkbuf, rd_kafka_resp_cb_t *resp_cb, void *opaque); void rd_kafka_broker_buf_enq_replyq (rd_kafka_broker_t *rkb, rd_kafka_buf_t *rkbuf, rd_kafka_replyq_t replyq, rd_kafka_resp_cb_t *resp_cb, void *opaque); void rd_kafka_broker_buf_retry (rd_kafka_broker_t *rkb, rd_kafka_buf_t *rkbuf); rd_kafka_broker_t *rd_kafka_broker_internal (rd_kafka_t *rk); void msghdr_print (rd_kafka_t *rk, const char *what, const struct msghdr *msg, int hexdump); int32_t rd_kafka_broker_id (rd_kafka_broker_t *rkb); const char *rd_kafka_broker_name (rd_kafka_broker_t *rkb); void rd_kafka_broker_wakeup (rd_kafka_broker_t *rkb); int rd_kafka_all_brokers_wakeup (rd_kafka_t *rk, int min_state); void rd_kafka_connect_any (rd_kafka_t *rk, const char *reason); void rd_kafka_broker_purge_queues (rd_kafka_broker_t *rkb, int purge_flags, rd_kafka_replyq_t replyq); int rd_kafka_brokers_get_state_version (rd_kafka_t *rk); int rd_kafka_brokers_wait_state_change (rd_kafka_t *rk, int stored_version, int timeout_ms); int rd_kafka_brokers_wait_state_change_async (rd_kafka_t *rk, int stored_version, rd_kafka_enq_once_t *eonce); void rd_kafka_brokers_broadcast_state_change (rd_kafka_t *rk); /** * Updates the current toppar active round-robin next pointer. */ static RD_INLINE RD_UNUSED void rd_kafka_broker_active_toppar_next (rd_kafka_broker_t *rkb, rd_kafka_toppar_t *sugg_next) { if (CIRCLEQ_EMPTY(&rkb->rkb_active_toppars) || (void *)sugg_next == CIRCLEQ_ENDC(&rkb->rkb_active_toppars)) rkb->rkb_active_toppar_next = NULL; else if (sugg_next) rkb->rkb_active_toppar_next = sugg_next; else rkb->rkb_active_toppar_next = CIRCLEQ_FIRST(&rkb->rkb_active_toppars); } void rd_kafka_broker_active_toppar_add (rd_kafka_broker_t *rkb, rd_kafka_toppar_t *rktp, const char *reason); void rd_kafka_broker_active_toppar_del (rd_kafka_broker_t *rkb, rd_kafka_toppar_t *rktp, const char *reason); void rd_kafka_broker_schedule_connection (rd_kafka_broker_t *rkb); void rd_kafka_broker_persistent_connection_add (rd_kafka_broker_t *rkb, rd_atomic32_t *acntp); void rd_kafka_broker_persistent_connection_del (rd_kafka_broker_t *rkb, rd_atomic32_t *acntp); void rd_kafka_broker_monitor_add (rd_kafka_broker_monitor_t *rkbmon, rd_kafka_broker_t *rkb, rd_kafka_q_t *rkq, void (*callback) (rd_kafka_broker_t *rkb)); void rd_kafka_broker_monitor_del (rd_kafka_broker_monitor_t *rkbmon); int unittest_broker (void); #endif /* _RDKAFKA_BROKER_H_ */
40.356537
96
0.560412
[ "object" ]
9e667de9f5bd6c9b68deeb4a77347b715240c4a5
8,256
h
C
Demos/FluidDemo/HeatModel.h
aibel18/phasechange
30fa880fbd063b26b7e8187be4231fb40c668335
[ "MIT" ]
2
2019-11-19T20:15:34.000Z
2021-11-27T05:08:30.000Z
Demos/FluidDemo/HeatModel.h
aibel18/phasechange
30fa880fbd063b26b7e8187be4231fb40c668335
[ "MIT" ]
null
null
null
Demos/FluidDemo/HeatModel.h
aibel18/phasechange
30fa880fbd063b26b7e8187be4231fb40c668335
[ "MIT" ]
1
2019-11-19T20:15:37.000Z
2019-11-19T20:15:37.000Z
#pragma once #ifndef __HeatModel_h__ #define __HeatModel_h__ #include "Demos/Simulation/ParticleData.h" #include <vector> #include "Demos/Simulation/NeighborhoodSearchSpatialHashing.h" #include "PositionBasedDynamics/SPHKernels.h" #include "TimeStepFluidModel.h" #include "Demos/Simulation/TimeManager.h" #include "PositionBasedDynamics/PositionBasedFluids.h" #include "PositionBasedDynamics/TimeIntegration.h" #include "Demos/Utils/Timing.h" #include "HeatModel.h" namespace PBD { class HeatModel { protected: static Real m_radius; static Real m_k; static Real m_l; static Real m_W_zero; public: static void HeatFlux(int Particle, ParticleData &pd, const unsigned int nParticles, unsigned int **neighbors, unsigned int *numNeighbors, const Real density[], const Real boundaryMass[], const Vector3r boundaryPos[], std::vector<bool> &boundaryActive, Real *lastTemp ,Real difussion = 100, bool Border = false , Real BorderTemp = 25) { Vector3r particlePos = pd.getPosition(Particle); Real currentTemp = pd.getTemp(Particle); Real meantemp = 0.0; Real fluidNeighbors = 0; Real mass = pd.getMass(Particle); Real particleVol = mass / density[Particle]; Real t = TimeManager::getCurrent()->getTimeStepSize(); Real factor = 1; for (unsigned int j = 0; j < numNeighbors[Particle]; j++) { const unsigned int neighborIndex = neighbors[Particle][j]; Real heaviside = 0; if (neighborIndex < nParticles) // Test if fluid particle { /* for condesation of the gas particles if (pd.getPosition(neighborIndex)[1] > 1.5) continue; //*/ Vector3r Xij = particlePos - pd.getPosition(neighborIndex); Real xij = Xij.norm(); Real nTemp = pd.getTemp(neighborIndex); Real neighborVol = pd.getMass(neighborIndex) / density[neighborIndex]; /*if (nTemp < currentTemp) heaviside = 1;*/ //meantemp += neighborVol*((2*(nTemp - currentTemp)*dirac + (nTemp - currentTemp)*(1-dirac))/xij)*CubicKernel::dW(Xij); //meantemp +=neighborVol *(factor*(nTemp - currentTemp)*heaviside + (nTemp - currentTemp)*(1.0 - heaviside))*CubicKernel::W(Xij); meantemp += neighborVol * (nTemp - currentTemp)*CubicKernel::W(Xij); fluidNeighbors++; } else if (Border && boundaryActive[neighborIndex - nParticles]) { //std::cout << pd.getTemp(neighborIndex)<<"\n"; Vector3r Xij = particlePos - boundaryPos[neighborIndex - nParticles]; Real xij = Xij.norm(); /*if (BorderTemp > currentTemp) heaviside = 1;*/ meantemp += particleVol *(BorderTemp - currentTemp)*CubicKernel::W(Xij); fluidNeighbors++; } } //pd.getTemp(Particle) = currentTemp + t*(meantemp)/difussion; Real dt = t*(meantemp)*difussion; /* if ((pd.getState(Particle) == -2 || pd.getState(Particle) == 1) && pd.getPosition(Particle)[1] > 2.0) { float damping = 3.0;//3.5; if (pd.getTemp(Particle) >= 15) dt -= damping; }//*/ pd.getLatent(Particle)[0] = t*dt*pd.getC(Particle); *lastTemp = currentTemp+dt; } static void Cleary(int Particle, ParticleData &pd, const unsigned int nParticles, unsigned int **neighbors, unsigned int *numNeighbors,const Real density[],const Real boundaryMass[], const Real boundaryVolume[], const Vector3r boundaryPos[], std::vector<bool> &boundaryActive, Real *lastTemp , bool Border = false, Real BorderTemp = 25) { /*Conduction Modelling Using SmoothedParticle Hydrodynamics Paul W. Cleary⁄ and Joseph J. Monaghany*/ Real currentTemp = pd.getTemp(Particle); Real vgradient = 0; Real mass = pd.getMass(Particle); Real particleVol = mass / density[Particle]; Real C = pd.getC(Particle); //coefficient Real phi = particleVol / (mass * C); Real ki = pd.getConductivity(Particle); Real sum = 0; Vector3r particlePos = pd.getPosition(Particle); Real t = TimeManager::getCurrent()->getTimeStepSize(); //std::cout << particleVol << "\n"; for (unsigned int j = 0; j < numNeighbors[Particle]; j++) { const unsigned int neighborIndex = neighbors[Particle][j]; if (neighborIndex < nParticles) // Test if fluid particle { /*Real kj = pd.getConductivity(neighborIndex); Real deltaT = pd.getTemp(neighborIndex) - currentTemp; Real neighborVol = pd.getMass(neighborIndex) / density[neighborIndex]; Vector3r Xij = particlePos - pd.getPosition(neighborIndex); Real xij = Xij.norm(); Real Kparameter = (4 * ki*kj) / (ki + kj); sum += Kparameter*neighborVol*(deltaT / xij)*CubicKernel::W(Xij);*/ //std::cout <<xij<< " -> "<< CubicKernel::dW(Xij) << "\n"; Real kj = pd.getConductivity(neighborIndex); Real deltaT = pd.getTemp(neighborIndex) - currentTemp; Real neighborVol = pd.getMass(neighborIndex) / (density[neighborIndex]); Vector3r Xij = particlePos - pd.getPosition(neighborIndex); Real xij = Xij.norm(); Real Kparameter = (4 * ki*kj) / (ki + kj); Real val = Kparameter*neighborVol*(deltaT)*CubicKernel::W(Xij); sum += val; } else if (Border && boundaryActive[neighborIndex - nParticles]) { Real kj = pd.getConductivity(Particle); Real deltaT = BorderTemp - currentTemp; Real neighborVol = boundaryVolume[neighborIndex - nParticles]; Vector3r Xij = particlePos - boundaryPos[neighborIndex - nParticles]; Real xij = Xij.norm(); Real Kparameter = (4 * ki*kj) / (ki + kj); sum += Kparameter*neighborVol*(deltaT)*CubicKernel::W(Xij); } } Real dt = t*sum;// pd.getC(Particle); pd.getLatent(Particle)[0] = t*dt*pd.getC(Particle); *lastTemp = currentTemp + dt; } static void CalculateLatentHeat(ParticleData &pd ,Real melting, Real evaporation,Vector2r Thresholds, std::vector<Real> &lasttemp) { const unsigned int nParticles = pd.size(); #pragma omp parallel default(shared) { #pragma omp for schedule(static) for (int i = 0; i < (int)nParticles; i++) { switch ((int)pd.getState(i)) { /*case 0: if (lasttemp[i] < melting && pd.getLatent(i)[1] > 0) { lasttemp[i] = melting; pd.getLatent(i)[1] += pd.getLatent(i)[0]; } break; case 1: if (lasttemp[i] >melting && pd.getLatent(i)[1]<Thresholds[0]) { lasttemp[i] = melting; pd.getLatent(i)[1] += pd.getLatent(i)[0]; } if (lasttemp[i] < evaporation && pd.getLatent(i)[2] > 0) { lasttemp[i] = evaporation; pd.getLatent(i)[2] += pd.getLatent(i)[0]; } break; case 2: if (lasttemp[i] > evaporation && pd.getLatent(i)[2] < Thresholds[1]) { lasttemp[i] = evaporation; pd.getLatent(i)[2] += pd.getLatent(i)[0]; }*/ case 0: if (lasttemp[i] >= melting ) { lasttemp[i] = melting; } break; case 1: if (lasttemp[i]<=melting ) { lasttemp[i] = melting; break; } else if (lasttemp[i] >= evaporation) { lasttemp[i] = evaporation; } break; case 2: if (lasttemp[i] <= evaporation) { lasttemp[i] = evaporation; } break; case -1: pd.getLatent(i)[1] += pd.getLatent(i)[0]; if (pd.getLatent(i)[1] < 0) { pd.getLatent(i)[1] = 0; } else if(pd.getLatent(i)[1] >= Thresholds[0] ) { pd.getLatent(i)[1] = Thresholds[0]; } else lasttemp[i] = melting; break; case -2: pd.getLatent(i)[2] += pd.getLatent(i)[0]; if (pd.getLatent(i)[2] < 0) { pd.getLatent(i)[2] = 0; } else if (pd.getLatent(i)[2] >= Thresholds[1]) { pd.getLatent(i)[2] = Thresholds[1]; } else lasttemp[i] = evaporation; default: break; } } } } static Real sigmaF(Real LatentHeat, Real gasThreshold, Real begin, Real offset) { Real Lf = gasThreshold; Real a = 1.0 + (12.0 / Lf); Real b = (0.7*Lf)- LatentHeat; Real denominator = 1 + pow(a, b); Real total = (-begin+offset) / denominator + begin; return total; } }; } #endif
30.80597
339
0.614826
[ "vector" ]
9e6901cbfb73cb927a12ab1e069023b814cb69ba
7,573
h
C
be/src/olap/bloom_filter_predicate.h
Lchangliang/incubator-doris
d056f5873b9ddfd11e32dc97cb31f0cdf2ae3676
[ "Apache-2.0" ]
null
null
null
be/src/olap/bloom_filter_predicate.h
Lchangliang/incubator-doris
d056f5873b9ddfd11e32dc97cb31f0cdf2ae3676
[ "Apache-2.0" ]
null
null
null
be/src/olap/bloom_filter_predicate.h
Lchangliang/incubator-doris
d056f5873b9ddfd11e32dc97cb31f0cdf2ae3676
[ "Apache-2.0" ]
null
null
null
// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include <stdint.h> #include <roaring/roaring.hh> #include "exprs/bloomfilter_predicate.h" #include "olap/column_predicate.h" #include "olap/field.h" #include "runtime/string_value.hpp" #include "runtime/vectorized_row_batch.h" #include "vec/columns/column_dictionary.h" #include "vec/columns/column_nullable.h" #include "vec/columns/column_vector.h" #include "vec/columns/predicate_column.h" #include "vec/utils/util.hpp" namespace doris { class VectorizedRowBatch; // only use in runtime filter and segment v2 template <PrimitiveType T> class BloomFilterColumnPredicate : public ColumnPredicate { public: using SpecificFilter = BloomFilterFunc<T, CurrentBloomFilterAdaptor>; BloomFilterColumnPredicate(uint32_t column_id, const std::shared_ptr<IBloomFilterFuncBase>& filter) : ColumnPredicate(column_id), _filter(filter), _specific_filter(static_cast<SpecificFilter*>(_filter.get())) {} ~BloomFilterColumnPredicate() override = default; PredicateType type() const override { return PredicateType::BF; } void evaluate(VectorizedRowBatch* batch) const override; void evaluate(ColumnBlock* block, uint16_t* sel, uint16_t* size) const override; void evaluate_or(ColumnBlock* block, uint16_t* sel, uint16_t size, bool* flags) const override {}; void evaluate_and(ColumnBlock* block, uint16_t* sel, uint16_t size, bool* flags) const override {}; Status evaluate(const Schema& schema, const vector<BitmapIndexIterator*>& iterators, uint32_t num_rows, roaring::Roaring* roaring) const override { return Status::OK(); } uint16_t evaluate(vectorized::IColumn& column, uint16_t* sel, uint16_t size) const override; private: std::shared_ptr<IBloomFilterFuncBase> _filter; SpecificFilter* _specific_filter; // owned by _filter mutable uint64_t _evaluated_rows = 1; mutable uint64_t _passed_rows = 0; mutable bool _enable_pred = true; }; // bloom filter column predicate do not support in segment v1 template <PrimitiveType T> void BloomFilterColumnPredicate<T>::evaluate(VectorizedRowBatch* batch) const { uint16_t n = batch->size(); uint16_t* sel = batch->selected(); if (!batch->selected_in_use()) { for (uint16_t i = 0; i != n; ++i) { sel[i] = i; } } } template <PrimitiveType T> void BloomFilterColumnPredicate<T>::evaluate(ColumnBlock* block, uint16_t* sel, uint16_t* size) const { uint16_t new_size = 0; if (block->is_nullable()) { for (uint16_t i = 0; i < *size; ++i) { uint16_t idx = sel[i]; sel[new_size] = idx; const auto* cell_value = reinterpret_cast<const void*>(block->cell(idx).cell_ptr()); new_size += (!block->cell(idx).is_null() && _specific_filter->find_olap_engine(cell_value)); } } else { for (uint16_t i = 0; i < *size; ++i) { uint16_t idx = sel[i]; sel[new_size] = idx; const auto* cell_value = reinterpret_cast<const void*>(block->cell(idx).cell_ptr()); new_size += _specific_filter->find_olap_engine(cell_value); } } *size = new_size; } template <PrimitiveType T> uint16_t BloomFilterColumnPredicate<T>::evaluate(vectorized::IColumn& column, uint16_t* sel, uint16_t size) const { uint16_t new_size = 0; using FT = typename PredicatePrimitiveTypeTraits<T>::PredicateFieldType; if (!_enable_pred) { return size; } if (column.is_nullable()) { auto* nullable_col = vectorized::check_and_get_column<vectorized::ColumnNullable>(column); auto& null_map_data = nullable_col->get_null_map_column().get_data(); // deal ColumnDict if (nullable_col->get_nested_column().is_column_dictionary()) { auto* dict_col = vectorized::check_and_get_column<vectorized::ColumnDictI32>( nullable_col->get_nested_column()); const_cast<vectorized::ColumnDictI32*>(dict_col) ->generate_hash_values_for_runtime_filter(); for (uint16_t i = 0; i < size; i++) { uint16_t idx = sel[i]; sel[new_size] = idx; new_size += (!null_map_data[idx]) && _specific_filter->find_uint32_t(dict_col->get_hash_value(idx)); } } else { auto* pred_col = vectorized::check_and_get_column<vectorized::PredicateColumnType<FT>>( nullable_col->get_nested_column()); auto& pred_col_data = pred_col->get_data(); for (uint16_t i = 0; i < size; i++) { uint16_t idx = sel[i]; sel[new_size] = idx; const auto* cell_value = reinterpret_cast<const void*>(&(pred_col_data[idx])); new_size += (!null_map_data[idx]) && _specific_filter->find_olap_engine(cell_value); } } } else if (column.is_column_dictionary()) { auto* dict_col = vectorized::check_and_get_column<vectorized::ColumnDictI32>(column); const_cast<vectorized::ColumnDictI32*>(dict_col)->generate_hash_values_for_runtime_filter(); for (uint16_t i = 0; i < size; i++) { uint16_t idx = sel[i]; sel[new_size] = idx; new_size += _specific_filter->find_uint32_t(dict_col->get_hash_value(idx)); } } else { auto* pred_col = vectorized::check_and_get_column<vectorized::PredicateColumnType<FT>>(column); auto& pred_col_data = pred_col->get_data(); for (uint16_t i = 0; i < size; i++) { uint16_t idx = sel[i]; sel[new_size] = idx; const auto* cell_value = reinterpret_cast<const void*>(&(pred_col_data[idx])); new_size += _specific_filter->find_olap_engine(cell_value); } } // If the pass rate is very high, for example > 50%, then the bloomfilter is useless. // Some bloomfilter is useless, for example ssb 4.3, it consumes a lot of cpu but it is // useless. _evaluated_rows += size; _passed_rows += new_size; if (_evaluated_rows > config::bloom_filter_predicate_check_row_num) { if (_passed_rows / (_evaluated_rows * 1.0) > 0.5) { _enable_pred = false; } } return new_size; } class BloomFilterColumnPredicateFactory { public: static ColumnPredicate* create_column_predicate( uint32_t column_id, const std::shared_ptr<IBloomFilterFuncBase>& filter, FieldType type); }; } //namespace doris
40.497326
100
0.645715
[ "vector" ]
9e6b6b4aca41ed464292b56bf6f2d27514f874f7
3,022
h
C
paddle/framework/lod_tensor.h
yu239/Paddle
1730a3b22a6e0b44d8f925a9226c7c4f5d0e4ff8
[ "Apache-2.0" ]
null
null
null
paddle/framework/lod_tensor.h
yu239/Paddle
1730a3b22a6e0b44d8f925a9226c7c4f5d0e4ff8
[ "Apache-2.0" ]
null
null
null
paddle/framework/lod_tensor.h
yu239/Paddle
1730a3b22a6e0b44d8f925a9226c7c4f5d0e4ff8
[ "Apache-2.0" ]
null
null
null
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include <memory> #ifndef PADDLE_ONLY_CPU #include <thrust/device_vector.h> #include <thrust/host_vector.h> #endif #include "paddle/framework/ddim.h" #include "paddle/framework/tensor.h" #include "paddle/platform/enforce.h" namespace paddle { namespace framework { #ifdef PADDLE_ONLY_CPU template <typename T> using Vector = std::vector<T>; #else template <typename T> using Vector = thrust::host_vector<T>; #endif using LOD = std::vector<Vector<size_t>>; LOD SliceLevels(const LOD& in, size_t level_begin, size_t level_end); LOD SliceInLevel(const LOD& in, size_t level, size_t elem_begin, size_t elem_end); bool operator==(const LOD& a, const LOD& b); /* * LODTensor (Level of details Tensor) * see https://en.wikipedia.org/wiki/Level_of_details for reference. */ class LODTensor { public: LODTensor() {} LODTensor(const LOD& lod, Tensor* t) : lod_(lod), tensor_(t) {} void set_lod(const LOD& lod) { lod_ = lod; } void set_tensor(Tensor* tensor) { tensor_ = tensor; } Tensor& tensor() { return *tensor_; } LOD lod() { return lod_; } /* * Get a element from LOD. */ size_t lod_element(size_t level, size_t elem) const { PADDLE_ENFORCE(level < NumLevels(), "level [%d] out of range [%d]", level, NumLevels()); PADDLE_ENFORCE(elem < NumElements(level), "element begin [%d] out of range [%d]", elem, NumElements(level)); return (lod_)[level][elem]; } /* * Number of LODTensor's levels, each level has units of data, for example, * in the sentence's view, article, paragraph, sentence are 3 levels. */ size_t NumLevels() const { return lod_.size(); } /* * Number of elements in a level. */ size_t NumElements(size_t level = 0) const { PADDLE_ENFORCE(level < NumLevels(), "level [%d] out of range [%d]", level, NumLevels()); // the last offset is the end of last element return (lod_)[level].size() - 1; } /* * Slice of levels[level_begin:level_end] */ void SliceLevels(size_t level_begin, size_t level_end); /* * Slice of elements of a level, [elem_begin: elem_end] * @note: low performance in slice lod_. */ void SliceInLevel(size_t level, size_t elem_begin, size_t elem_end); private: LOD lod_; Tensor* tensor_; // not owned }; } // namespace framework } // namespace paddle
27.981481
78
0.677366
[ "vector" ]
9e6c8da860fc4453b1cb175ee3e10a0d7d75c8dd
2,197
h
C
include/script/parser/parser.h
RugessNome/libscript
e27b1dfeb5cd9eb7e59a6d16e182758a56fc0e4f
[ "MIT" ]
3
2020-12-28T01:40:45.000Z
2021-05-18T01:47:07.000Z
include/script/parser/parser.h
strandfield/libscript
5d413762ad8ce88ff887642f6947032017dd284c
[ "MIT" ]
4
2019-06-29T12:23:11.000Z
2020-07-25T15:38:46.000Z
include/script/parser/parser.h
RugessNome/libscript
e27b1dfeb5cd9eb7e59a6d16e182758a56fc0e4f
[ "MIT" ]
1
2021-11-17T01:49:42.000Z
2021-11-17T01:49:42.000Z
// Copyright (C) 2018-2020 Vincent Chambrin // This file is part of the libscript library // For conditions of distribution and use, see copyright notice in LICENSE #ifndef LIBSCRIPT_PARSER_H #define LIBSCRIPT_PARSER_H #include "script/parser/parser-base.h" namespace script { namespace parser { class LIBSCRIPT_API ProgramParser : public ParserBase { public: explicit ProgramParser(std::shared_ptr<ParserContext> shared_context); ProgramParser(std::shared_ptr<ParserContext> shared_context, const TokenReader& reader); std::shared_ptr<ast::Statement> parse(); std::vector<std::shared_ptr<ast::Statement>> parseProgram(); std::shared_ptr<ast::Statement> parseStatement(); protected: std::shared_ptr<ast::Statement> parseAmbiguous(); std::shared_ptr<ast::ClassDecl> parseClassDeclaration(); std::shared_ptr<ast::EnumDeclaration> parseEnumDeclaration(); std::shared_ptr<ast::BreakStatement> parseBreakStatement(); std::shared_ptr<ast::ContinueStatement> parseContinueStatement(); std::shared_ptr<ast::ReturnStatement> parseReturnStatement(); std::shared_ptr<ast::CompoundStatement> parseCompoundStatement(); std::shared_ptr<ast::IfStatement> parseIfStatement(); std::shared_ptr<ast::WhileLoop> parseWhileLoop(); std::shared_ptr<ast::ForLoop> parseForLoop(); std::shared_ptr<ast::Typedef> parseTypedef(); std::shared_ptr<ast::Declaration> parseNamespace(); std::shared_ptr<ast::Declaration> parseUsing(); std::shared_ptr<ast::ImportDirective> parseImport(); std::shared_ptr<ast::TemplateDeclaration> parseTemplate(); }; class LIBSCRIPT_API Parser : public ProgramParser { public: Parser(); explicit Parser(const std::string& str); explicit Parser(const char* str); ~Parser() = default; const std::vector<Token>& tokens() const; }; LIBSCRIPT_API std::shared_ptr<ast::AST> parse(const SourceFile& source); LIBSCRIPT_API std::shared_ptr<ast::Expression> parseExpression(const std::string& src); LIBSCRIPT_API std::shared_ptr<ast::Expression> parseExpression(const char* src); LIBSCRIPT_API std::shared_ptr<ast::Identifier> parseIdentifier(const std::string& src); } // namespace parser } // namespace script #endif // LIBSCRIPT_PARSER_H
32.308824
90
0.768776
[ "vector" ]
9e6d8817247dffc96f88a1a4cce05e5c19bd0072
53,251
h
C
src/coreclr/vm/comcallablewrapper.h
JimmyCushnie/runtime
b7eb82871f1d742efb444873e11dd6241cea73d2
[ "MIT" ]
1
2021-11-13T20:55:40.000Z
2021-11-13T20:55:40.000Z
src/coreclr/vm/comcallablewrapper.h
JimmyCushnie/runtime
b7eb82871f1d742efb444873e11dd6241cea73d2
[ "MIT" ]
2
2021-11-23T06:25:14.000Z
2021-12-18T07:04:08.000Z
src/coreclr/vm/comcallablewrapper.h
JimmyCushnie/runtime
b7eb82871f1d742efb444873e11dd6241cea73d2
[ "MIT" ]
null
null
null
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. /*============================================================ ** ** Header: Com Callable wrapper classes ** ===========================================================*/ #ifndef _COMCALLABLEWRAPPER_H #define _COMCALLABLEWRAPPER_H #ifdef FEATURE_COMINTEROP #include "vars.hpp" #include "stdinterfaces.h" #include "threads.h" #include "comutilnative.h" #include "comtoclrcall.h" #include "dispatchinfo.h" #include "wrappers.h" #include "internalunknownimpl.h" #include "util.hpp" class CCacheLineAllocator; class ConnectionPoint; class MethodTable; class ComCallWrapper; struct SimpleComCallWrapper; struct ComMethodTable; typedef DPTR(struct SimpleComCallWrapper) PTR_SimpleComCallWrapper; // Terminator to indicate that indicates the end of a chain of linked wrappers. #define LinkedWrapperTerminator (PTR_ComCallWrapper)-1 class ComCallWrapperCache { public: // Encapsulate a SpinLockHolder, so that clients of our lock don't have to know // the details of our implementation. class LockHolder : public CrstHolder { public: LockHolder(ComCallWrapperCache *pCache) : CrstHolder(&pCache->m_lock) { WRAPPER_NO_CONTRACT; } }; ComCallWrapperCache(); ~ComCallWrapperCache(); // create a new WrapperCache (one per each LoaderAllocator) static ComCallWrapperCache* Create(LoaderAllocator *pLoaderAllocator); // refcount LONG AddRef(); LONG Release(); CCacheLineAllocator* GetCacheLineAllocator() { CONTRACT (CCacheLineAllocator*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; RETURN m_pCacheLineAllocator; } LoaderAllocator* GetLoaderAllocator() { CONTRACT (LoaderAllocator*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; POSTCONDITION(CheckPointer(RETVAL, NULL_OK)); } CONTRACT_END; RETURN m_pLoaderAllocator; } private: LONG m_cbRef; CCacheLineAllocator* m_pCacheLineAllocator; LoaderAllocator* m_pLoaderAllocator; // spin lock for fast synchronization Crst m_lock; }; //--------------------------------------------------------------------------------- // COM called wrappers on CLR objects // Purpose: Expose CLR objects as COM classic Interfaces // Reqmts: Wrapper has to have the same layout as the COM2 interface // // The wrapper objects are aligned at 16 bytes, and the original this // pointer is replicated every 16 bytes, so for any COM2 interface // within the wrapper, the original 'this' can be obtained by masking // low 4 bits of COM2 IP. // // 16 byte aligned COM2 Vtable // +-----------+ // | Org. this | // +-----------+ +-----+ // COM2 IP-->| VTable ptr|----------------------------->|slot1| // +-----------+ +-----+ +-----+ // COM2 IP-->| VTable ptr|---------->|slot1| |slot2| // +-----------+ +-----+ + + // | VTable ptr| | ....| | ... | // +-----------+ + + + + // | Org. this | |slotN| |slotN| // + + +-----+ +-----+ // | .... | // + + // | | // +-----------+ // // // The first slot of the first CCW is used to hold the basic interface - // an interface that implements the methods of IUnknown & IDispatch. The basic // interface's IDispatch implementation will call through to the class methods // as if it were the class interface. // // The second slot of the first CCW is used to hold the IClassX interface - // an interface that implements IUnknown, IDispatch, and a custom interface // that contains all of the members of the class and its hierarchy. This // will only be generated on demand and is only usable if the class and all // of its parents are visible to COM. // // VTable and Stubs: can share stub code, we need to have different vtables // for different interfaces, so the stub can jump to different // marshalling code. // Stubs : adjust this pointer and jump to the approp. address, // Marshalling params and results, based on the method signature the stub jumps to // approp. code to handle marshalling and unmarshalling. // // //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // COM callable wrappers for CLR objects //-------------------------------------------------------------------------------- typedef DPTR(class ComCallWrapperTemplate) PTR_ComCallWrapperTemplate; class ComCallWrapperTemplate { friend class ClrDataAccess; public: // Iterates COM-exposed interfaces of a class. class CCWInterfaceMapIterator { private: struct InterfaceProps { MethodTable *m_pItfMT; }; StackSArray<InterfaceProps> m_Interfaces; COUNT_T m_Index; inline const InterfaceProps &GetCurrentInterfaceProps() const { LIMITED_METHOD_CONTRACT; return m_Interfaces[(COUNT_T)m_Index]; } InterfaceProps &AppendInterface(MethodTable *pItfMT); public: CCWInterfaceMapIterator(TypeHandle thClass); BOOL Next() { LIMITED_METHOD_CONTRACT; return (++m_Index < GetCount()); } MethodTable *GetInterface() const { LIMITED_METHOD_CONTRACT; return GetCurrentInterfaceProps().m_pItfMT; } DWORD GetIndex() const { LIMITED_METHOD_CONTRACT; return m_Index; } DWORD GetCount() const { LIMITED_METHOD_CONTRACT; return m_Interfaces.GetCount(); } void Reset() { LIMITED_METHOD_CONTRACT; m_Index = (COUNT_T)-1; } }; // Static initializer run at startup. static void Init(); // Template accessor, creates a template if one is not already cached. static ComCallWrapperTemplate* GetTemplate(TypeHandle thClass); // Ref-count the templates LONG AddRef(); LONG Release(); // Properties ComMethodTable* GetClassComMT(); ComMethodTable* GetComMTForItf(MethodTable *pItfMT); ComMethodTable* GetBasicComMT(); ULONG GetNumInterfaces(); SLOT* GetVTableSlot(ULONG index); void CheckParentComVisibility(BOOL fForIDispatch); BOOL CheckParentComVisibilityNoThrow(BOOL fForIDispatch); // Calls GetDefaultInterfaceForClassInternal and caches the result. DefaultInterfaceType GetDefaultInterface(MethodTable **ppDefaultItf); // Sets up the class method table for the IClassX and also lays it out. static ComMethodTable *SetupComMethodTableForClass(MethodTable *pMT, BOOL bLayOutComMT); MethodDesc * GetICustomQueryInterfaceGetInterfaceMD(); BOOL HasInvisibleParent() { LIMITED_METHOD_CONTRACT; return (m_flags & enum_InvisibleParent); } BOOL SupportsICustomQueryInterface() { LIMITED_METHOD_CONTRACT; return (m_flags & enum_ImplementsICustomQueryInterface); } BOOL RepresentsVariantInterface() { LIMITED_METHOD_CONTRACT; return (m_flags & enum_RepresentsVariantInterface); } BOOL IsUseOleAutDispatchImpl() { LIMITED_METHOD_CONTRACT; return (m_flags & enum_UseOleAutDispatchImpl); } BOOL ImplementsIMarshal() { LIMITED_METHOD_CONTRACT; return (m_flags & enum_ImplementsIMarshal); } BOOL SupportsIClassX() { LIMITED_METHOD_CONTRACT; return (m_flags & enum_SupportsIClassX); } TypeHandle GetClassType() { LIMITED_METHOD_CONTRACT; return m_thClass; } BOOL IsSafeTypeForMarshalling(); // Creates a new Template and caches it on the MethodTable or class factory. static ComCallWrapperTemplate *CreateTemplate(TypeHandle thClass); // Creates a new Template for just one interface. Used for lazily created CCWs for interfaces with variance. static ComCallWrapperTemplate *CreateTemplateForInterface(MethodTable *pItfMT); private: // Hide the constructor ComCallWrapperTemplate(); // Cleanup called when the ref-count hits zero. void Cleanup(); // Helper method called by code:CreateTemplate. ComMethodTable* InitializeForInterface(MethodTable *pParentMT, MethodTable *pItfMT, DWORD dwIndex); // Create a non laid out COM method table for the specified class or interface. ComMethodTable* CreateComMethodTableForClass(MethodTable *pClassMT); ComMethodTable* CreateComMethodTableForInterface(MethodTable* pInterfaceMT); ComMethodTable* CreateComMethodTableForBasic(MethodTable* pClassMT); void DetermineComVisibility(); ComCallWrapperTemplate* FindInvisibleParent(); private: LONG m_cbRefCount; ComCallWrapperTemplate* m_pParent; TypeHandle m_thClass; MethodTable* m_pDefaultItf; ComMethodTable* m_pClassComMT; ComMethodTable* m_pBasicComMT; enum { // first 3 bits are interpreted as DefaultInterfaceType enum_DefaultInterfaceTypeMask = 0x7, enum_DefaultInterfaceTypeComputed = 0x10, enum_InvisibleParent = 0x20, enum_ImplementsICustomQueryInterface = 0x40, // enum_Unused = 0x80, enum_SupportsIClassX = 0x100, enum_RepresentsVariantInterface = 0x400, // this is a template for an interface with variance enum_UseOleAutDispatchImpl = 0x800, // the class is decorated with IDispatchImplAttribute(CompatibleImpl) enum_ImplementsIMarshal = 0x1000, // the class implements a managed interface with Guid == IID_IMarshal enum_IsSafeTypeForMarshalling = 0x2000, // The class can be safely marshalled out of process via DCOM }; DWORD m_flags; MethodDesc* m_pICustomQueryInterfaceGetInterfaceMD; ULONG m_cbInterfaces; SLOT* m_rgpIPtr[1]; }; inline void ComCallWrapperTemplateRelease(ComCallWrapperTemplate *value) { WRAPPER_NO_CONTRACT; if (value) { value->Release(); } } typedef Wrapper<ComCallWrapperTemplate *, DoNothing<ComCallWrapperTemplate *>, ComCallWrapperTemplateRelease, NULL> ComCallWrapperTemplateHolder; //-------------------------------------------------------------------------------- // Header on top of Vtables that we create for COM callable interfaces //-------------------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) struct IUnkVtable { SLOT m_qi; // IUnk::QI SLOT m_addref; // IUnk::AddRef SLOT m_release; // IUnk::Release }; struct IDispatchVtable : IUnkVtable { // idispatch methods SLOT m_GetTypeInfoCount; SLOT m_GetTypeInfo; SLOT m_GetIDsOfNames; SLOT m_Invoke; }; enum Masks { enum_InterfaceTypeMask = 0x00000003, enum_ClassInterfaceTypeMask = 0x00000003, enum_ClassVtableMask = 0x00000004, enum_LayoutComplete = 0x00000010, enum_ComVisible = 0x00000040, // enum_unused = 0x00000080, // enum_unused = 0x00000100, enum_ComClassItf = 0x00000200, enum_GuidGenerated = 0x00000400, // enum_unused = 0x00001000, enum_IsBasic = 0x00002000, // enum_unused = 0x00004000, // enum_unused = 0x00008000, // enum_unused = 0x00010000, // enum_unused = 0x00020000, // enum_unused = 0x00040000, }; typedef DPTR(struct ComMethodTable) PTR_ComMethodTable; struct ComMethodTable { friend class ComCallWrapperTemplate; // Cleanup, frees all the stubs and the vtable void Cleanup(); // The appropriate finalize method must be called before the COM method table is // exposed to COM or before any methods are called on it. void LayOutClassMethodTable(); BOOL LayOutInterfaceMethodTable(MethodTable* pClsMT); void LayOutBasicMethodTable(); // Accessor for the IDispatch information. DispatchInfo* GetDispatchInfo(); #ifndef DACCESS_COMPILE LONG AddRef() { LIMITED_METHOD_CONTRACT; ExecutableWriterHolder<ComMethodTable> comMTWriterHolder(this, sizeof(ComMethodTable)); return InterlockedIncrement(&comMTWriterHolder.GetRW()->m_cbRefCount); } LONG Release() { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(m_cbRefCount > 0); } CONTRACTL_END; ExecutableWriterHolder<ComMethodTable> comMTWriterHolder(this, sizeof(ComMethodTable)); // use a different var here becuase cleanup will delete the object // so can no longer make member refs LONG cbRef = InterlockedDecrement(&comMTWriterHolder.GetRW()->m_cbRefCount); if (cbRef == 0) Cleanup(); return cbRef; } #endif // DACCESS_COMPILE CorIfaceAttr GetInterfaceType() { WRAPPER_NO_CONTRACT; if (IsIClassXOrBasicItf()) return ifDual; else return (CorIfaceAttr)(m_Flags & enum_InterfaceTypeMask); } CorClassIfaceAttr GetClassInterfaceType() { LIMITED_METHOD_CONTRACT; _ASSERTE(IsIClassXOrBasicItf()); return (CorClassIfaceAttr)(m_Flags & enum_ClassInterfaceTypeMask); } BOOL IsIClassX() { LIMITED_METHOD_CONTRACT; return (IsIClassXOrBasicItf() && !IsBasic()); } BOOL IsIClassXOrBasicItf() { LIMITED_METHOD_CONTRACT; return (m_Flags & enum_ClassVtableMask) != 0; } BOOL IsComClassItf() { LIMITED_METHOD_CONTRACT; return (m_Flags & enum_ComClassItf) != 0; } BOOL IsLayoutComplete() { LIMITED_METHOD_CONTRACT; return (m_Flags & enum_LayoutComplete) != 0; } BOOL IsComVisible() { LIMITED_METHOD_CONTRACT; return (m_Flags & enum_ComVisible) != 0; } BOOL IsBasic() { LIMITED_METHOD_CONTRACT; return (m_Flags & enum_IsBasic) != 0; } BOOL HasInvisibleParent() { LIMITED_METHOD_CONTRACT; return ((ComCallWrapperTemplate*)m_pMT->GetComCallWrapperTemplate())->HasInvisibleParent(); } DWORD GetSlots() { LIMITED_METHOD_CONTRACT; return m_cbSlots; } ITypeInfo *GetITypeInfo() { LIMITED_METHOD_CONTRACT; return m_pITypeInfo; } void SetITypeInfo(ITypeInfo *pITI); static WORD GetNumExtraSlots(CorIfaceAttr ItfType) { LIMITED_METHOD_CONTRACT; switch (ItfType) { case ifVtable: return (sizeof(IUnkVtable) / sizeof(SLOT)); default: return (sizeof(IDispatchVtable) / sizeof(SLOT)); } } // Gets the ComCallMethodDesc out of a Vtable slot correctly for all platforms ComCallMethodDesc* ComCallMethodDescFromSlot(unsigned i); BOOL IsSlotAField(unsigned i) { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(IsLayoutComplete()); PRECONDITION(i < m_cbSlots); } CONTRACTL_END; i += GetNumExtraSlots(GetInterfaceType()); ComCallMethodDesc* pCMD = ComCallMethodDescFromSlot(i); return pCMD->IsFieldCall(); } MethodDesc* GetMethodDescForSlot(unsigned i) { CONTRACT (MethodDesc*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(IsLayoutComplete()); PRECONDITION(i < m_cbSlots); PRECONDITION(!IsSlotAField(i)); POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; i += GetNumExtraSlots(GetInterfaceType()); ComCallMethodDesc* pCMD; pCMD = ComCallMethodDescFromSlot(i); _ASSERTE(pCMD->IsMethodCall()); RETURN pCMD->GetMethodDesc(); } ComCallMethodDesc* GetFieldCallMethodDescForSlot(unsigned i) { CONTRACT (ComCallMethodDesc*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(IsLayoutComplete()); PRECONDITION(i < m_cbSlots); PRECONDITION(IsSlotAField(i)); POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; i += GetNumExtraSlots(GetInterfaceType()); ComCallMethodDesc* pCMD = ComCallMethodDescFromSlot(i); _ASSERTE(pCMD->IsFieldCall()); RETURN (ComCallMethodDesc *)pCMD; } BOOL OwnedbyThisMT(unsigned slotIndex) { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; } CONTRACTL_END; if (!IsIClassXOrBasicItf()) return TRUE; if (m_pMDescr != NULL) { // These are the methods from the default interfaces such as IUnknown. unsigned cbExtraSlots = GetNumExtraSlots(GetInterfaceType()); // Refer to ComMethodTable::LayOutClassMethodTable(). ULONG cbSize = *(ULONG *)m_pMDescr; ULONG cbNewSlots = cbSize / (COMMETHOD_PREPAD + sizeof(ComCallMethodDesc)); _ASSERTE( (cbSize % (COMMETHOD_PREPAD + sizeof(ComCallMethodDesc))) == 0); // m_cbSlots is the total number of methods in addition to the ones from the // default interfaces. cbNewSlots is the total number of methods introduced // by this class (== m_cbSlots - <slots from parent MT>). return (slotIndex >= (cbExtraSlots + m_cbSlots - cbNewSlots)); } return FALSE; } ComMethodTable *GetParentClassComMT(); static inline PTR_ComMethodTable ComMethodTableFromIP(PTR_IUnknown pUnk) { CONTRACT (PTR_ComMethodTable) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; SUPPORTS_DAC; PRECONDITION(CheckPointer(pUnk)); POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; PTR_ComMethodTable pMT = dac_cast<PTR_ComMethodTable>(*PTR_TADDR(pUnk) - sizeof(ComMethodTable)); // validate the object _ASSERTE((SLOT)(size_t)0xDEADC0FF == pMT->m_ptReserved ); RETURN pMT; } ULONG GetNumSlots() { LIMITED_METHOD_CONTRACT; return m_cbSlots; } PTR_MethodTable GetMethodTable() { LIMITED_METHOD_CONTRACT; return m_pMT; } #ifndef DACCESS_COMPILE inline REFIID GetIID() { // Cannot use a normal CONTRACT since the return type is ref type which // causes problems with normal CONTRACTs. CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; } CONTRACTL_END; // Generate the IClassX IID if it hasn't been generated yet. if (!(m_Flags & enum_GuidGenerated)) { ExecutableWriterHolder<ComMethodTable> comMTWriterHolder(this, sizeof(ComMethodTable)); GenerateClassItfGuid(TypeHandle(m_pMT), &comMTWriterHolder.GetRW()->m_IID); comMTWriterHolder.GetRW()->m_Flags |= enum_GuidGenerated; } return m_IID; } #endif // DACCESS_COMPILE void CheckParentComVisibility(BOOL fForIDispatch) { WRAPPER_NO_CONTRACT; ((ComCallWrapperTemplate*)m_pMT->GetComCallWrapperTemplate())->CheckParentComVisibility(fForIDispatch); } BOOL CheckParentComVisibilityNoThrow(BOOL fForIDispatch) { WRAPPER_NO_CONTRACT; return ((ComCallWrapperTemplate*)m_pMT->GetComCallWrapperTemplate())->CheckParentComVisibilityNoThrow(fForIDispatch); } private: SLOT m_ptReserved; //= (SLOT) 0xDEADC0FF; reserved PTR_MethodTable m_pMT; // pointer to the VMs method table ULONG m_cbSlots; // number of slots in the interface (excluding IUnk/IDisp) LONG m_cbRefCount; // ref-count the vtable as it is being shared size_t m_Flags; // make sure this is initialized to zero LPVOID m_pMDescr; // pointer to methoddescr.s owned by this MT ITypeInfo* m_pITypeInfo; // cached pointer to ITypeInfo DispatchInfo* m_pDispatchInfo; // The dispatch info used to expose IDispatch to COM. IID m_IID; // The IID of the interface. }; #pragma pack(pop) struct GetComIPFromCCW { enum flags { None = 0, CheckVisibility = 1, SuppressCustomizedQueryInterface = 2 }; }; inline GetComIPFromCCW::flags operator|(GetComIPFromCCW::flags lhs, GetComIPFromCCW::flags rhs) { LIMITED_METHOD_CONTRACT; return static_cast<GetComIPFromCCW::flags>(static_cast<DWORD>(lhs) | static_cast<DWORD>(rhs)); } inline GetComIPFromCCW::flags operator|=(GetComIPFromCCW::flags & lhs, GetComIPFromCCW::flags rhs) { LIMITED_METHOD_CONTRACT; lhs = static_cast<GetComIPFromCCW::flags>(static_cast<DWORD>(lhs) | static_cast<DWORD>(rhs)); return lhs; } class ComCallWrapper { friend class MarshalNative; friend class ClrDataAccess; private: enum { NumVtablePtrs = 5, #ifdef HOST_64BIT enum_ThisMask = ~0x3f, // mask on IUnknown ** to get at the OBJECT-REF handle #else enum_ThisMask = ~0x1f, // mask on IUnknown ** to get at the OBJECT-REF handle #endif Slot_Basic = 0, Slot_IClassX = 1, Slot_FirstInterface = 2, }; public: BOOL IsHandleWeak(); VOID MarkHandleWeak(); VOID ResetHandleStrength(); BOOL IsComActivated(); VOID MarkComActivated(); OBJECTHANDLE GetObjectHandle() { LIMITED_METHOD_CONTRACT; return m_ppThis; } // don't instantiate this class directly ComCallWrapper() = delete; ~ComCallWrapper() = delete; protected: #ifndef DACCESS_COMPILE static void SetNext(ComCallWrapper* pWrap, ComCallWrapper* pNextWrapper) { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(CheckPointer(pWrap)); PRECONDITION(CheckPointer(pNextWrapper, NULL_OK)); } CONTRACTL_END; pWrap->m_pNext = pNextWrapper; } #endif // !DACCESS_COMPILE static PTR_ComCallWrapper GetNext(PTR_ComCallWrapper pWrap) { CONTRACT (PTR_ComCallWrapper) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; SUPPORTS_DAC; PRECONDITION(CheckPointer(pWrap)); POSTCONDITION(CheckPointer(RETVAL, NULL_OK)); } CONTRACT_END; RETURN (LinkedWrapperTerminator == pWrap->m_pNext ? NULL : pWrap->m_pNext); } // Helper to create a wrapper static ComCallWrapper* CreateWrapper(OBJECTREF* pObj); // helper to get wrapper from sync block static PTR_ComCallWrapper GetStartWrapper(PTR_ComCallWrapper pWrap); // helper to create a wrapper from a template static ComCallWrapper* CopyFromTemplate(ComCallWrapperTemplate* pTemplate, ComCallWrapperCache *pWrapperCache, OBJECTHANDLE oh); static SLOT** GetComIPLocInWrapper(ComCallWrapper* pWrap, unsigned int iIndex); public: SLOT** GetFirstInterfaceSlot(); // walk the list and free all blocks void FreeWrapper(ComCallWrapperCache *pWrapperCache); BOOL IsWrapperActive(); // IsLinkedWrapper inline BOOL IsLinked() { CONTRACTL { NOTHROW; GC_NOTRIGGER; MODE_ANY; INSTANCE_CHECK; } CONTRACTL_END; return m_pNext != NULL; } // wrapper is not guaranteed to be present // accessor to wrapper object in the sync block inline static PTR_ComCallWrapper GetWrapperForObject(OBJECTREF pObj, ComCallWrapperTemplate *pTemplate = NULL) { CONTRACT (PTR_ComCallWrapper) { NOTHROW; GC_NOTRIGGER; MODE_COOPERATIVE; SUPPORTS_DAC; POSTCONDITION(CheckPointer(RETVAL, NULL_OK)); } CONTRACT_END; PTR_SyncBlock pSync = pObj->PassiveGetSyncBlock(); if (!pSync) RETURN NULL; PTR_InteropSyncBlockInfo pInteropInfo = pSync->GetInteropInfoNoCreate(); if (!pInteropInfo) RETURN NULL; PTR_ComCallWrapper pCCW = pInteropInfo->GetCCW(); if (pTemplate != NULL) { // make sure we use the right CCW - the object may have multiple CCWs associated // with it which were created based on different CCW templates while (pCCW != NULL && pCCW->GetComCallWrapperTemplate() != pTemplate) { pCCW = GetNext(pCCW); } } RETURN pCCW; } // get inner unknown HRESULT GetInnerUnknown(void **pv); // Init outer unknown void InitializeOuter(IUnknown* pOuter); // is the object aggregated by a COM component BOOL IsAggregated(); // is the object extends from (aggregates) a COM component BOOL IsExtendsCOMObject(); // get syncblock stored in the simplewrapper SyncBlock* GetSyncBlock(); // get the CCW template this wrapper is based on PTR_ComCallWrapperTemplate GetComCallWrapperTemplate(); // get outer unk IUnknown* GetOuter(); // Get IClassX interface pointer from the wrapper. // The inspectionOnly parameter should only be true to this function if you are // only passively inspecting the value and not using the interface (such as // passing out the pointer via ETW or in the dac). IUnknown* GetIClassXIP(bool inspectionOnly=false); // Get the basic interface pointer from the wrapper. // The inspectionOnly parameter should only be true to this function if you are // only passively inspecting the value and not using the interface (such as // passing out the pointer via ETW or in the dac). IUnknown* GetBasicIP(bool inspectionOnly=false); // Get the IDispatch interface pointer from the wrapper. IDispatch *GetIDispatchIP(); // Get ObjectRef from wrapper - this is called by GetObjectRef and GetStartWrapper. // Need this becuase GetDomainSynchronized will call GetStartWrapper which will call // GetObjectRef which will cause a little bit of nasty infinite recursion. inline OBJECTREF GetObjectRef() { CONTRACT (OBJECTREF) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_COOPERATIVE; PRECONDITION(CheckPointer(m_ppThis)); } CONTRACT_END; if (m_ppThis == NULL) { // Force a fail fast if this CCW is already neutered AccessNeuteredCCW_FailFast(); } RETURN ObjectFromHandle(m_ppThis); } // // Force a fail fast for better diagnostics // Don't inline so that this call would show up in the callstack // NOINLINE void AccessNeuteredCCW_FailFast() { LIMITED_METHOD_CONTRACT; EEPOLICY_HANDLE_FATAL_ERROR(COR_E_ACCESSING_CCW); } // A MODE_ANY helper to get the MethodTable of the 'this' object. This helper keeps // the GCX_COOP transition out of the caller (it implies a holder which implies an // FS:0 handler on x86). MethodTable* GetMethodTableOfObjectRef(); // clean up an object wrapper void Cleanup(); // If the object gets collected while the CCW is still active, neuter (disconnect) the CCW. void Neuter(); void ClearHandle(); // fast access to wrapper for a com+ object, // inline check, and call out of line to create, out of line version might cause gc //to be enabled static ComCallWrapper* __stdcall InlineGetWrapper(OBJECTREF* pObj); // Get RefCount inline ULONG GetRefCount(); // AddRef a wrapper inline ULONG AddRef(); // AddRef a wrapper inline ULONG AddRefWithAggregationCheck(); // Release for a Wrapper object inline ULONG Release(); // Initialize the simple wrapper. static void InitSimpleWrapper(ComCallWrapper* pWrap, SimpleComCallWrapper* pSimpleWrap); // Clear the simple wrapper. This must be called on the start wrapper. static void ClearSimpleWrapper(ComCallWrapper* pWrap); //Get Simple wrapper, for std interfaces such as IProvideClassInfo PTR_SimpleComCallWrapper GetSimpleWrapper() { CONTRACT (PTR_SimpleComCallWrapper) { NOTHROW; GC_NOTRIGGER; MODE_ANY; INSTANCE_CHECK; POSTCONDITION(CheckPointer(RETVAL)); SUPPORTS_DAC; } CONTRACT_END; RETURN m_pSimpleWrapper; } // Get wrapper from IP, for std. interfaces like IDispatch inline static PTR_ComCallWrapper GetWrapperFromIP(PTR_IUnknown pUnk); #if !defined(DACCESS_COMPILE) inline static ComCallWrapper* GetStartWrapperFromIP(IUnknown* pUnk) { CONTRACT (ComCallWrapper*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(CheckPointer(pUnk)); POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; ComCallWrapper* pWrap = GetWrapperFromIP(pUnk); if (pWrap->IsLinked()) pWrap = GetStartWrapper(pWrap); RETURN pWrap; } #endif // DACCESS_COMPILE // Get an interface from wrapper, based on riid or pIntfMT static IUnknown* GetComIPFromCCW(ComCallWrapper *pWrap, REFIID riid, MethodTable* pIntfMT, GetComIPFromCCW::flags flags = GetComIPFromCCW::None); private: // pointer to OBJECTREF OBJECTHANDLE m_ppThis; // Pointer to the simple wrapper. PTR_SimpleComCallWrapper m_pSimpleWrapper; // Block of vtable pointers. SLOT* m_rgpIPtr[NumVtablePtrs]; // Pointer to the next wrapper. PTR_ComCallWrapper m_pNext; }; FORCEINLINE void CCWRelease(ComCallWrapper* p) { WRAPPER_NO_CONTRACT; p->Release(); } class CCWHolder : public Wrapper<ComCallWrapper*, CCWHolderDoNothing, CCWRelease, NULL> { public: CCWHolder(ComCallWrapper* p = NULL) : Wrapper<ComCallWrapper*, CCWHolderDoNothing, CCWRelease, NULL>(p) { WRAPPER_NO_CONTRACT; } FORCEINLINE void operator=(ComCallWrapper* p) { WRAPPER_NO_CONTRACT; Wrapper<ComCallWrapper*, CCWHolderDoNothing, CCWRelease, NULL>::operator=(p); } }; // // Uncommonly used data on Simple CCW // Created on-demand // // We used to have two fields now it only has one field, and I'm keeping this structure // just in case we want to put more stuff in here later // struct SimpleCCWAuxData { VolatilePtr<DispatchExInfo> m_pDispatchExInfo; // Information required by the IDispatchEx standard interface SimpleCCWAuxData() { LIMITED_METHOD_CONTRACT; m_pDispatchExInfo = NULL; } ~SimpleCCWAuxData() { LIMITED_METHOD_CONTRACT; if (m_pDispatchExInfo) { delete m_pDispatchExInfo; m_pDispatchExInfo = NULL; } } }; //-------------------------------------------------------------------------------- // simple ComCallWrapper for all simple std interfaces, that are not used very often // like IProvideClassInfo, ISupportsErrorInfo etc. //-------------------------------------------------------------------------------- struct SimpleComCallWrapper { private: friend class ComCallWrapper; friend class ClrDataAccess; enum SimpleComCallWrapperFlags { enum_IsAggregated = 0x1, enum_IsExtendsCom = 0x2, enum_IsHandleWeak = 0x4, enum_IsComActivated = 0x8, // unused = 0x10, // unused = 0x80, // unused = 0x100, enum_CustomQIRespondsToIMarshal = 0x200, enum_CustomQIRespondsToIMarshal_Inited = 0x400, }; public : enum : LONGLONG { CLEANUP_SENTINEL = 0x0000000080000000, // Sentinel -> 1 bit COM_REFCOUNT_MASK = 0x000000007FFFFFFF, // COM -> 31 bits EXT_COM_REFCOUNT_MASK = 0x00000000FFFFFFFF, // For back-compat, preserve the higher-bit so that outside can observe it ALL_REFCOUNT_MASK = 0xFFFFFFFF7FFFFFFF, }; #define GET_COM_REF(x) ((ULONG)((x) & SimpleComCallWrapper::COM_REFCOUNT_MASK)) #define GET_EXT_COM_REF(x) ((ULONG)((x) & SimpleComCallWrapper::EXT_COM_REFCOUNT_MASK)) #ifdef HOST_64BIT #define READ_REF(x) (x) #else #define READ_REF(x) (::InterlockedCompareExchange64((LONGLONG *)&x, 0, 0)) #endif public: HRESULT IErrorInfo_hr(); BSTR IErrorInfo_bstrDescription(); BSTR IErrorInfo_bstrSource(); BSTR IErrorInfo_bstrHelpFile(); DWORD IErrorInfo_dwHelpContext(); GUID IErrorInfo_guid(); // non virtual methods SimpleComCallWrapper(); VOID Cleanup(); // Used to neuter a CCW if its AD is being unloaded underneath it. VOID Neuter(); ~SimpleComCallWrapper(); VOID ResetSyncBlock() { LIMITED_METHOD_CONTRACT; m_pSyncBlock = NULL; } SyncBlock* GetSyncBlock() { CONTRACT (SyncBlock*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; } CONTRACT_END; RETURN m_pSyncBlock; } // Init pointer to the vtable of the interface // and the main ComCallWrapper if the interface needs it void InitNew(OBJECTREF oref, ComCallWrapperCache *pWrapperCache, ComCallWrapper* pWrap, SyncBlock* pSyncBlock, ComCallWrapperTemplate* pTemplate); // used by reconnect wrapper to new object void ReInit(SyncBlock* pSyncBlock); void InitOuter(IUnknown* pOuter); void ResetOuter(); IUnknown* GetOuter(); // get inner unknown HRESULT GetInnerUnknown(void **ppv) { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(CheckPointer(ppv)); } CONTRACTL_END; *ppv = QIStandardInterface(enum_InnerUnknown); if (*ppv) return S_OK; else return E_NOINTERFACE; } OBJECTREF GetObjectRef() { CONTRACT (OBJECTREF) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_COOPERATIVE; } CONTRACT_END; RETURN (GetMainWrapper()->GetObjectRef()); } ComCallWrapperCache* GetWrapperCache() { CONTRACT (ComCallWrapperCache*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; RETURN m_pWrapperCache; } // Connection point helper methods. BOOL FindConnectionPoint(REFIID riid, IConnectionPoint **ppCP); void EnumConnectionPoints(IEnumConnectionPoints **ppEnumCP); // is the object aggregated by a COM component BOOL IsAggregated() { LIMITED_METHOD_CONTRACT; return m_flags & enum_IsAggregated; } void MarkAggregated() { WRAPPER_NO_CONTRACT; FastInterlockOr((ULONG*)&m_flags, enum_IsAggregated); } void UnMarkAggregated() { WRAPPER_NO_CONTRACT; FastInterlockAnd((ULONG*)&m_flags, ~enum_IsAggregated); } BOOL IsHandleWeak() { LIMITED_METHOD_CONTRACT; return m_flags & enum_IsHandleWeak; } void MarkHandleWeak() { WRAPPER_NO_CONTRACT; FastInterlockOr((ULONG*)&m_flags, enum_IsHandleWeak); } VOID ResetHandleStrength() { WRAPPER_NO_CONTRACT; FastInterlockAnd((ULONG*)&m_flags, ~enum_IsHandleWeak); } // is the object extends from (aggregates) a COM component BOOL IsExtendsCOMObject() { LIMITED_METHOD_CONTRACT; return m_flags & enum_IsExtendsCom; } BOOL IsComActivated() { LIMITED_METHOD_CONTRACT; return m_flags & enum_IsComActivated; } void MarkComActivated() { LIMITED_METHOD_CONTRACT; FastInterlockOr((ULONG*)&m_flags, enum_IsComActivated); } // Determines if the type associated with the ComCallWrapper supports exceptions. static BOOL SupportsExceptions(MethodTable *pMT); // Determines if the type supports IReflect. static BOOL SupportsIReflect(MethodTable *pMT); NOINLINE BOOL ShouldUseManagedIProvideClassInfo(); //-------------------------------------------------------------------------- // Retrieves the simple wrapper from an IUnknown pointer that is for one // of the interfaces exposed by the simple wrapper. //-------------------------------------------------------------------------- static PTR_SimpleComCallWrapper GetWrapperFromIP(PTR_IUnknown pUnk) { CONTRACT (SimpleComCallWrapper*) { NOTHROW; GC_NOTRIGGER; MODE_ANY; PRECONDITION(CheckPointer(pUnk)); POSTCONDITION(CheckPointer(RETVAL)); SUPPORTS_DAC; } CONTRACT_END; int i = GetStdInterfaceKind(pUnk); PTR_SimpleComCallWrapper pSimpleWrapper = dac_cast<PTR_SimpleComCallWrapper>(dac_cast<TADDR>(pUnk) - sizeof(LPBYTE) * i - offsetof(SimpleComCallWrapper,m_rgpVtable)); RETURN pSimpleWrapper; } // get the main wrapper PTR_ComCallWrapper GetMainWrapper() { CONTRACT (PTR_ComCallWrapper) { NOTHROW; GC_NOTRIGGER; MODE_ANY; SUPPORTS_DAC; INSTANCE_CHECK; POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; RETURN m_pWrap; } inline ULONG GetRefCount() { LIMITED_METHOD_CONTRACT; return GET_COM_REF(READ_REF(m_llRefCount)); } inline BOOL IsNeutered() { LIMITED_METHOD_DAC_CONTRACT; return !!(READ_REF(m_llRefCount) & CLEANUP_SENTINEL); } #if !defined(DACCESS_COMPILE) && !defined(CROSSGEN_COMPILE) // CCW refcount logging consists of two steps. BuildRefCountLogMessage is an instance method which // must be called at a point where the CCW is guaranteed to be alive. LogRefCount is static because // we generally don't know the new refcount (the one we want to log) until the CCW is at risk of // having been destroyed by other threads. void BuildRefCountLogMessage(LPCWSTR wszOperation, StackSString &ssMessage, ULONG dwEstimatedRefCount); static void LogRefCount(ComCallWrapper *pWrap, StackSString &ssMessage, ULONG dwRefCountToLog); NOINLINE HRESULT LogCCWAddRef(ULONG newRefCount) { CONTRACTL { NOTHROW; GC_NOTRIGGER; MODE_ANY; } CONTRACTL_END; SetupForComCallHR(); // we can safely assume that the CCW is still alive since this is an AddRef StackSString ssMessage; BuildRefCountLogMessage(W("AddRef"), ssMessage, newRefCount); LogRefCount(GetMainWrapper(), ssMessage, newRefCount); return S_OK; } inline ULONG AddRef() { CONTRACTL { NOTHROW; GC_NOTRIGGER; MODE_ANY; } CONTRACTL_END; LONGLONG newRefCount = ::InterlockedIncrement64(&m_llRefCount); if (g_pConfig->LogCCWRefCountChangeEnabled()) { LogCCWAddRef(GET_EXT_COM_REF(newRefCount)); } return GET_EXT_COM_REF(newRefCount); } inline ULONG AddRefWithAggregationCheck() { CONTRACTL { NOTHROW; GC_TRIGGERS; MODE_ANY; } CONTRACTL_END; // aggregation check IUnknown* pOuter = this->GetOuter(); if (pOuter != NULL) return SafeAddRef(pOuter); return this->AddRef(); } private: LONGLONG ReleaseImplWithLogging(LONGLONG * pRefCount); NOINLINE void ReleaseImplCleanup() { CONTRACTL { NOTHROW; GC_TRIGGERS; MODE_ANY; } CONTRACTL_END; m_pWrap->Cleanup(); } public: inline ULONG Release() { CONTRACTL { NOTHROW; GC_TRIGGERS; MODE_ANY; } CONTRACTL_END; LONGLONG *pRefCount = &m_llRefCount; ULONG ulComRef = GET_COM_REF(READ_REF(*pRefCount)); if (ulComRef <= 0) { _ASSERTE(!"Invalid Release() call on already released object. A managed object exposed to COM is being over-released from unmanaged code"); return -1; } // Null the outer pointer if refcount is about to drop to 0. We cannot perform this // operation after decrementing the refcount as that would race with the finalizer // that may clean this CCW up any time after the refcount drops to 0. With this pre- // decrement reset, we are racing with other Release's and may call ResetOuter multiple // times (which is fine - it's thread safe and idempotent) or call it when the refcount // doesn't really drop to 0 (which is also fine - it would have dropped to 0 under // slightly different timing and the COM client is responsible for preventing this). if (ulComRef == 1) ResetOuter(); LONGLONG newRefCount; if (g_pConfig->LogCCWRefCountChangeEnabled()) { newRefCount = ReleaseImplWithLogging(pRefCount); } else { // Decrement the ref count newRefCount = ::InterlockedDecrement64(pRefCount); } // IMPORTANT: Do not touch instance fields or any other data associated with the CCW beyond this // point unless newRefCount equals CLEANUP_SENTINEL (it's the only case when we know that Neuter // or another Release could not swoop in and destroy our data structures). // If we hit the sentinel value in COM ref count == 0, it's our responsibility to clean up. if (newRefCount == CLEANUP_SENTINEL) { ReleaseImplCleanup(); return 0; } return GET_EXT_COM_REF(newRefCount); } #endif // !defined(DACCESS_COMPILE) && !defined(CROSSGEN_COMPILE) MethodTable* GetMethodTable() { CONTRACT (MethodTable*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; RETURN m_pMT; } DispatchExInfo* GetDispatchExInfo() { CONTRACT (DispatchExInfo*) { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; } CONTRACT_END; if (m_pAuxData.Load() == NULL) RETURN NULL; else RETURN m_pAuxData->m_pDispatchExInfo; } BOOL SupportsICustomQueryInterface() { LIMITED_METHOD_CONTRACT; return m_pTemplate->SupportsICustomQueryInterface(); } PTR_ComCallWrapperTemplate GetComCallWrapperTemplate() { LIMITED_METHOD_CONTRACT; return m_pTemplate; } // Returns TRUE if the ICustomQI implementation returns Handled or Failed for IID_IMarshal. BOOL CustomQIRespondsToIMarshal(); SimpleCCWAuxData *GetOrCreateAuxData() { CONTRACTL { THROWS; GC_NOTRIGGER; MODE_ANY; } CONTRACTL_END; if (m_pAuxData.Load()) return m_pAuxData; NewHolder<SimpleCCWAuxData> pAuxData = new SimpleCCWAuxData(); if (InterlockedCompareExchangeT(&m_pAuxData, (SimpleCCWAuxData *)pAuxData, NULL) == NULL) pAuxData.SuppressRelease(); return m_pAuxData; } private: // Methods to initialize the DispatchEx and exception info. void InitExceptionInfo(); void InitDispatchExInfo(); // Methods to set up the connection point list. void SetUpCPList(); void SetUpCPListHelper(MethodTable **apSrcItfMTs, int cSrcItfs); ConnectionPoint *CreateConnectionPoint(ComCallWrapper *pWrap, MethodTable *pEventMT); ConnectionPoint *TryCreateConnectionPoint(ComCallWrapper *pWrap, MethodTable *pEventMT); CQuickArray<ConnectionPoint*> *CreateCPArray(); // QI for well known interfaces from within the runtime direct fetch, instead of guid comparisons IUnknown* QIStandardInterface(Enum_StdInterfaces index); // QI for well known interfaces from within the runtime based on an IID. IUnknown* QIStandardInterface(REFIID riid); CQuickArray<ConnectionPoint*>* m_pCPList; // syncblock for the ObjecRef SyncBlock* m_pSyncBlock; //outer unknown cookie IUnknown* m_pOuter; // array of pointers to std. vtables SLOT const* m_rgpVtable[enum_LastStdVtable]; PTR_ComCallWrapper m_pWrap; // the first ComCallWrapper associated with this SimpleComCallWrapper MethodTable* m_pMT; ComCallWrapperCache* m_pWrapperCache; PTR_ComCallWrapperTemplate m_pTemplate; // Points to uncommonly used data that are dynamically allocated VolatilePtr<SimpleCCWAuxData> m_pAuxData; DWORD m_flags; // This maintains the 32-bit COM refcount in 64-bits // to enable also tracking the Cleanup sentinel. See code:CLEANUP_SENTINEL LONGLONG m_llRefCount; }; //-------------------------------------------------------------------------------- // ComCallWrapper* ComCallWrapper::InlineGetWrapper(OBJECTREF* ppObj) // returns the wrapper for the object, if not yet created, creates one // returns null for out of memory scenarios. // Note: the wrapper is returned AddRef'd and should be Released when finished // with. //-------------------------------------------------------------------------------- inline ComCallWrapper* __stdcall ComCallWrapper::InlineGetWrapper(OBJECTREF* ppObj) { CONTRACT (ComCallWrapper*) { THROWS; GC_TRIGGERS; MODE_COOPERATIVE; PRECONDITION(CheckPointer(ppObj)); POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; // get the wrapper for this com+ object ComCallWrapper* pWrap = GetWrapperForObject(*ppObj); if (NULL == pWrap) { pWrap = CreateWrapper(ppObj); } pWrap->AddRef(); RETURN pWrap; } inline ULONG ComCallWrapper::GetRefCount() { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; INSTANCE_CHECK; } CONTRACTL_END; return m_pSimpleWrapper->GetRefCount(); } #if !defined(DACCESS_COMPILE) && !defined(CROSSGEN_COMPILE) inline ULONG ComCallWrapper::AddRef() { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; INSTANCE_CHECK; } CONTRACTL_END; return m_pSimpleWrapper->AddRef(); } inline ULONG ComCallWrapper::AddRefWithAggregationCheck() { WRAPPER_NO_CONTRACT; return m_pSimpleWrapper->AddRefWithAggregationCheck(); } inline ULONG ComCallWrapper::Release() { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; INSTANCE_CHECK; PRECONDITION(CheckPointer(m_pSimpleWrapper)); } CONTRACTL_END; return m_pSimpleWrapper->Release(); } inline void ComCallWrapper::InitSimpleWrapper(ComCallWrapper* pWrap, SimpleComCallWrapper* pSimpleWrap) { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(CheckPointer(pWrap)); PRECONDITION(CheckPointer(pSimpleWrap)); PRECONDITION(pSimpleWrap->GetMainWrapper() == pWrap); } CONTRACTL_END; while (pWrap) { pWrap->m_pSimpleWrapper = pSimpleWrap; pWrap = GetNext(pWrap); } } inline void ComCallWrapper::ClearSimpleWrapper(ComCallWrapper* pWrap) { CONTRACTL { WRAPPER(THROWS); WRAPPER(GC_TRIGGERS); MODE_ANY; PRECONDITION(CheckPointer(pWrap)); } CONTRACTL_END; // clear the m_pSimpleWrapper field in all wrappers that share the same SimpleComCallWrapper SimpleComCallWrapper *pSimpleWrapper = pWrap->m_pSimpleWrapper; while (pWrap && pWrap->m_pSimpleWrapper == pSimpleWrapper) { pWrap->m_pSimpleWrapper = NULL; pWrap = GetNext(pWrap); } } #endif // !DACCESS_COMPILE && !CROSSGEN_COMPILE inline PTR_ComCallWrapper ComCallWrapper::GetWrapperFromIP(PTR_IUnknown pUnk) { CONTRACT (PTR_ComCallWrapper) { NOTHROW; GC_NOTRIGGER; MODE_ANY; PRECONDITION(CheckPointer(pUnk)); POSTCONDITION(CheckPointer(RETVAL)); SUPPORTS_DAC; } CONTRACT_END; // This code path may be exercised from out-of-process. Unfortunately, we need to manipulate the // target address here, and so we need to do some non-trivial casting. First, cast the PTR type // to the target address first, and then mask off the least significant bits. Then use the end // result as a target address to instantiate a ComCallWrapper. The line below is equivalent to: // ComCallWrapper* pWrap = (ComCallWrapper*)((size_t)pUnk & enum_ThisMask); PTR_ComCallWrapper pWrap = dac_cast<PTR_ComCallWrapper>(dac_cast<TADDR>(pUnk) & enum_ThisMask); RETURN pWrap; } //-------------------------------------------------------------------------- // PTR_ComCallWrapper ComCallWrapper::GetStartWrapper(PTR_ComCallWrapper pWrap) // get outermost wrapper, given a linked wrapper // get the start wrapper from the sync block //-------------------------------------------------------------------------- inline PTR_ComCallWrapper ComCallWrapper::GetStartWrapper(PTR_ComCallWrapper pWrap) { CONTRACT (PTR_ComCallWrapper) { NOTHROW; GC_TRIGGERS; MODE_ANY; SUPPORTS_DAC; PRECONDITION(CheckPointer(pWrap)); PRECONDITION(pWrap->IsLinked()); POSTCONDITION(CheckPointer(RETVAL)); } CONTRACT_END; PTR_SimpleComCallWrapper pSimpleWrap = pWrap->GetSimpleWrapper(); RETURN (pSimpleWrap->GetMainWrapper()); } //-------------------------------------------------------------------------- // PTR_ComCallWrapperTemplate ComCallWrapper::GetComCallWrapperTemplate() inline PTR_ComCallWrapperTemplate ComCallWrapper::GetComCallWrapperTemplate() { LIMITED_METHOD_CONTRACT; return GetSimpleWrapper()->GetComCallWrapperTemplate(); } inline BOOL ComCallWrapper::IsWrapperActive() { CONTRACTL { NOTHROW; GC_NOTRIGGER; MODE_COOPERATIVE; } CONTRACTL_END; // Since its called by GCPromote, we assume that this is the start wrapper ULONG cbRef = m_pSimpleWrapper->GetRefCount(); BOOL bHasStrongCOMRefCount = cbRef > 0; BOOL bIsWrapperActive = (bHasStrongCOMRefCount && !m_pSimpleWrapper->IsHandleWeak()); LOG((LF_INTEROP, LL_INFO1000, "CCW 0x%p: cbRef = 0x%x, IsHandleWeak = %d\n", this, cbRef, m_pSimpleWrapper->IsHandleWeak())); LOG((LF_INTEROP, LL_INFO1000, "CCW 0x%p: IsWrapperActive returned %d\n", this, bIsWrapperActive)); return bIsWrapperActive; } #endif // FEATURE_COMINTEROP #endif // _COMCALLABLEWRAPPER_H
29.3071
174
0.61274
[ "object" ]
9e70be215680300d7866aea2a7d66934e72e6ff4
2,379
h
C
include/RE/R/ReferenceEffect.h
tossaponk/CommonLibSSE
18c724dbc1128f11a581de16a9d372988ea0c8ce
[ "MIT" ]
1
2022-02-21T21:31:27.000Z
2022-02-21T21:31:27.000Z
include/RE/R/ReferenceEffect.h
tossaponk/CommonLibSSE
18c724dbc1128f11a581de16a9d372988ea0c8ce
[ "MIT" ]
null
null
null
include/RE/R/ReferenceEffect.h
tossaponk/CommonLibSSE
18c724dbc1128f11a581de16a9d372988ea0c8ce
[ "MIT" ]
1
2022-02-21T21:31:29.000Z
2022-02-21T21:31:29.000Z
#pragma once #include "RE/B/BSPointerHandle.h" #include "RE/B/BSTempEffect.h" namespace RE { class BGSArtObject; class ReferenceEffectController; class ReferenceEffect : public BSTempEffect { public: inline static constexpr auto RTTI = RTTI_ReferenceEffect; inline static constexpr auto Ni_RTTI = NiRTTI_ReferenceEffect; inline static constexpr auto TYPE = TEMP_EFFECT_TYPE::kRefDefault; ~ReferenceEffect() override; // 00 // override (BSTempEffect) const NiRTTI* GetRTTI() const override; // 02 void Detach() override; // 27 bool Update(float a_arg1) override; // 28 bool GetManagerHandlesSaveLoad() const override; // 2A bool GetClearWhenCellIsUnloaded() const override; // 2B TEMP_EFFECT_TYPE GetType() const override; // 2C - { return 8; } void SaveGame(BGSSaveGameBuffer* a_buf) override; // 2D void LoadGame(BGSLoadGameBuffer* a_buf) override; // 2E void FinishLoadGame(BGSLoadGameBuffer* a_buf) override; // 2F // add virtual void Unk_36(void); // 36 - { return 0; } virtual void RemoveEffectShaderData(); // 37 - { return; } virtual void AddEffectShaderData(); // 38 - { return; } virtual void InvalidateTarget(); // 39 virtual void UpdateCellDynamicNode(BGSArtObject* a_model); // 3A virtual void UpdatePosition(); // 3B - { return; } virtual NiAVObject* GetTargetRoot(); // 3C virtual bool IsModelAttached(); // 3D - { return 1; } virtual void Clear(); // 3E - { return; } // members ReferenceEffectController* controller; // 30 ObjectRefHandle target; // 38 ObjectRefHandle aimAtTarget; // 3C bool finished; // 40 bool ownController; // 41 std::uint16_t pad42; // 42 std::uint32_t pad44; // 44 }; static_assert(sizeof(ReferenceEffect) == 0x48); }
44.886792
92
0.521648
[ "3d" ]
9e769acd54dd41be73a71308ab27a286e16a9a94
12,294
h
C
aws-cpp-sdk-ecs/include/aws/ecs/model/ContainerDependency.h
blinemedical/aws-sdk-cpp
c7c814b2d6862b4cb48f3fb3ac083a9e419674e8
[ "Apache-2.0" ]
null
null
null
aws-cpp-sdk-ecs/include/aws/ecs/model/ContainerDependency.h
blinemedical/aws-sdk-cpp
c7c814b2d6862b4cb48f3fb3ac083a9e419674e8
[ "Apache-2.0" ]
null
null
null
aws-cpp-sdk-ecs/include/aws/ecs/model/ContainerDependency.h
blinemedical/aws-sdk-cpp
c7c814b2d6862b4cb48f3fb3ac083a9e419674e8
[ "Apache-2.0" ]
null
null
null
/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/ecs/ECS_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/ecs/model/ContainerCondition.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace ECS { namespace Model { /** * <p>The dependencies defined for container startup and shutdown. A container can * contain multiple dependencies. When a dependency is defined for container * startup, for container shutdown it is reversed.</p> <p>Your Amazon ECS container * instances require at least version 1.26.0 of the container agent to enable * container dependencies. However, we recommend using the latest container agent * version. For information about checking your agent version and updating to the * latest version, see <a * href="https://docs.aws.amazon.com/AmazonECS/latest/developerguide/ecs-agent-update.html">Updating * the Amazon ECS Container Agent</a> in the <i>Amazon Elastic Container Service * Developer Guide</i>. If you are using an Amazon ECS-optimized Linux AMI, your * instance needs at least version 1.26.0-1 of the <code>ecs-init</code> package. * If your container instances are launched from version <code>20190301</code> or * later, then they contain the required versions of the container agent and * <code>ecs-init</code>. For more information, see <a * href="https://docs.aws.amazon.com/AmazonECS/latest/developerguide/ecs-optimized_AMI.html">Amazon * ECS-optimized Linux AMI</a> in the <i>Amazon Elastic Container Service Developer * Guide</i>.</p> <p>For tasks using the Fargate launch type, the task or * service requires the followiwng platforms:</p> <ul> <li> <p>Linux platform * version <code>1.3.0</code> or later.</p> </li> <li> <p>Windows platform version * <code>1.0.0</code> or later.</p> </li> </ul> <p><h3>See Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/ecs-2014-11-13/ContainerDependency">AWS * API Reference</a></p> */ class AWS_ECS_API ContainerDependency { public: ContainerDependency(); ContainerDependency(Aws::Utils::Json::JsonView jsonValue); ContainerDependency& operator=(Aws::Utils::Json::JsonView jsonValue); Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>The name of a container.</p> */ inline const Aws::String& GetContainerName() const{ return m_containerName; } /** * <p>The name of a container.</p> */ inline bool ContainerNameHasBeenSet() const { return m_containerNameHasBeenSet; } /** * <p>The name of a container.</p> */ inline void SetContainerName(const Aws::String& value) { m_containerNameHasBeenSet = true; m_containerName = value; } /** * <p>The name of a container.</p> */ inline void SetContainerName(Aws::String&& value) { m_containerNameHasBeenSet = true; m_containerName = std::move(value); } /** * <p>The name of a container.</p> */ inline void SetContainerName(const char* value) { m_containerNameHasBeenSet = true; m_containerName.assign(value); } /** * <p>The name of a container.</p> */ inline ContainerDependency& WithContainerName(const Aws::String& value) { SetContainerName(value); return *this;} /** * <p>The name of a container.</p> */ inline ContainerDependency& WithContainerName(Aws::String&& value) { SetContainerName(std::move(value)); return *this;} /** * <p>The name of a container.</p> */ inline ContainerDependency& WithContainerName(const char* value) { SetContainerName(value); return *this;} /** * <p>The dependency condition of the container. The following are the available * conditions and their behavior:</p> <ul> <li> <p> <code>START</code> - This * condition emulates the behavior of links and volumes today. It validates that a * dependent container is started before permitting other containers to start.</p> * </li> <li> <p> <code>COMPLETE</code> - This condition validates that a dependent * container runs to completion (exits) before permitting other containers to * start. This can be useful for nonessential containers that run a script and then * exit. This condition cannot be set on an essential container.</p> </li> <li> <p> * <code>SUCCESS</code> - This condition is the same as <code>COMPLETE</code>, but * it also requires that the container exits with a <code>zero</code> status. This * condition cannot be set on an essential container.</p> </li> <li> <p> * <code>HEALTHY</code> - This condition validates that the dependent container * passes its Docker health check before permitting other containers to start. This * requires that the dependent container has health checks configured. This * condition is confirmed only at task startup.</p> </li> </ul> */ inline const ContainerCondition& GetCondition() const{ return m_condition; } /** * <p>The dependency condition of the container. The following are the available * conditions and their behavior:</p> <ul> <li> <p> <code>START</code> - This * condition emulates the behavior of links and volumes today. It validates that a * dependent container is started before permitting other containers to start.</p> * </li> <li> <p> <code>COMPLETE</code> - This condition validates that a dependent * container runs to completion (exits) before permitting other containers to * start. This can be useful for nonessential containers that run a script and then * exit. This condition cannot be set on an essential container.</p> </li> <li> <p> * <code>SUCCESS</code> - This condition is the same as <code>COMPLETE</code>, but * it also requires that the container exits with a <code>zero</code> status. This * condition cannot be set on an essential container.</p> </li> <li> <p> * <code>HEALTHY</code> - This condition validates that the dependent container * passes its Docker health check before permitting other containers to start. This * requires that the dependent container has health checks configured. This * condition is confirmed only at task startup.</p> </li> </ul> */ inline bool ConditionHasBeenSet() const { return m_conditionHasBeenSet; } /** * <p>The dependency condition of the container. The following are the available * conditions and their behavior:</p> <ul> <li> <p> <code>START</code> - This * condition emulates the behavior of links and volumes today. It validates that a * dependent container is started before permitting other containers to start.</p> * </li> <li> <p> <code>COMPLETE</code> - This condition validates that a dependent * container runs to completion (exits) before permitting other containers to * start. This can be useful for nonessential containers that run a script and then * exit. This condition cannot be set on an essential container.</p> </li> <li> <p> * <code>SUCCESS</code> - This condition is the same as <code>COMPLETE</code>, but * it also requires that the container exits with a <code>zero</code> status. This * condition cannot be set on an essential container.</p> </li> <li> <p> * <code>HEALTHY</code> - This condition validates that the dependent container * passes its Docker health check before permitting other containers to start. This * requires that the dependent container has health checks configured. This * condition is confirmed only at task startup.</p> </li> </ul> */ inline void SetCondition(const ContainerCondition& value) { m_conditionHasBeenSet = true; m_condition = value; } /** * <p>The dependency condition of the container. The following are the available * conditions and their behavior:</p> <ul> <li> <p> <code>START</code> - This * condition emulates the behavior of links and volumes today. It validates that a * dependent container is started before permitting other containers to start.</p> * </li> <li> <p> <code>COMPLETE</code> - This condition validates that a dependent * container runs to completion (exits) before permitting other containers to * start. This can be useful for nonessential containers that run a script and then * exit. This condition cannot be set on an essential container.</p> </li> <li> <p> * <code>SUCCESS</code> - This condition is the same as <code>COMPLETE</code>, but * it also requires that the container exits with a <code>zero</code> status. This * condition cannot be set on an essential container.</p> </li> <li> <p> * <code>HEALTHY</code> - This condition validates that the dependent container * passes its Docker health check before permitting other containers to start. This * requires that the dependent container has health checks configured. This * condition is confirmed only at task startup.</p> </li> </ul> */ inline void SetCondition(ContainerCondition&& value) { m_conditionHasBeenSet = true; m_condition = std::move(value); } /** * <p>The dependency condition of the container. The following are the available * conditions and their behavior:</p> <ul> <li> <p> <code>START</code> - This * condition emulates the behavior of links and volumes today. It validates that a * dependent container is started before permitting other containers to start.</p> * </li> <li> <p> <code>COMPLETE</code> - This condition validates that a dependent * container runs to completion (exits) before permitting other containers to * start. This can be useful for nonessential containers that run a script and then * exit. This condition cannot be set on an essential container.</p> </li> <li> <p> * <code>SUCCESS</code> - This condition is the same as <code>COMPLETE</code>, but * it also requires that the container exits with a <code>zero</code> status. This * condition cannot be set on an essential container.</p> </li> <li> <p> * <code>HEALTHY</code> - This condition validates that the dependent container * passes its Docker health check before permitting other containers to start. This * requires that the dependent container has health checks configured. This * condition is confirmed only at task startup.</p> </li> </ul> */ inline ContainerDependency& WithCondition(const ContainerCondition& value) { SetCondition(value); return *this;} /** * <p>The dependency condition of the container. The following are the available * conditions and their behavior:</p> <ul> <li> <p> <code>START</code> - This * condition emulates the behavior of links and volumes today. It validates that a * dependent container is started before permitting other containers to start.</p> * </li> <li> <p> <code>COMPLETE</code> - This condition validates that a dependent * container runs to completion (exits) before permitting other containers to * start. This can be useful for nonessential containers that run a script and then * exit. This condition cannot be set on an essential container.</p> </li> <li> <p> * <code>SUCCESS</code> - This condition is the same as <code>COMPLETE</code>, but * it also requires that the container exits with a <code>zero</code> status. This * condition cannot be set on an essential container.</p> </li> <li> <p> * <code>HEALTHY</code> - This condition validates that the dependent container * passes its Docker health check before permitting other containers to start. This * requires that the dependent container has health checks configured. This * condition is confirmed only at task startup.</p> </li> </ul> */ inline ContainerDependency& WithCondition(ContainerCondition&& value) { SetCondition(std::move(value)); return *this;} private: Aws::String m_containerName; bool m_containerNameHasBeenSet; ContainerCondition m_condition; bool m_conditionHasBeenSet; }; } // namespace Model } // namespace ECS } // namespace Aws
54.15859
127
0.700179
[ "model" ]
9e7bcd038bd1b770aa58d2dba96c311896f3fee2
6,506
h
C
Library/include/qt/Qt3DRender/5.9.7/Qt3DRender/private/frameprofiler_p.h
hirorin-demon/hirorin-streamlit
03fbb6f03ec94f909d451e708a3b30b177607695
[ "0BSD" ]
1
2021-12-15T05:32:24.000Z
2021-12-15T05:32:24.000Z
Library/include/qt/Qt3DRender/5.9.7/Qt3DRender/private/frameprofiler_p.h
hirorin-demon/hirorin-streamlit
03fbb6f03ec94f909d451e708a3b30b177607695
[ "0BSD" ]
null
null
null
Library/include/qt/Qt3DRender/5.9.7/Qt3DRender/private/frameprofiler_p.h
hirorin-demon/hirorin-streamlit
03fbb6f03ec94f909d451e708a3b30b177607695
[ "0BSD" ]
null
null
null
/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_FRAMEPROFILER_P_H #define QT3DRENDER_RENDER_FRAMEPROFILER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include <QOpenGLTimeMonitor> #include <Qt3DCore/private/qthreadpooler_p.h> #include <memory> QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace Profiling { enum RecordingType { DrawArray = 512, DrawElement, DispatchCompute, StateUpdate, UniformUpdate, ShaderUpdate, TextureUpload, BufferUpload, ShaderUpload, ClearBuffer, VAOUpdate, VAOUpload, RenderTargetUpdate }; #ifdef QT3D_OPENGL_RUN_STATS class FrameTimeRecorder { public: FrameTimeRecorder() {} ~FrameTimeRecorder() { } void init(int eventCount) { if (m_monitor.isCreated()) { m_remainingEvents = m_monitor.sampleCount(); reset(); } else { m_monitor.setSampleCount(eventCount * 2); m_monitor.create(); m_remainingEvents = eventCount; } } void startRecordEvent() { m_monitor.recordSample(); --m_remainingEvents; } void recordEvent(RecordingType type) { m_monitor.recordSample(); --m_remainingEvents; GLRecording rec; rec.type = type; rec.startTime = Qt3DCore::QThreadPooler::m_jobsStatTimer.nsecsElapsed(); m_recordings.push_back(rec); } void reset() { m_monitor.reset(); m_recordings.clear(); } inline bool canStillRecord() { return m_remainingEvents > 0; } bool tryWriteResults() { if (m_monitor.isResultAvailable()) { const QVector<GLuint64> samples = m_monitor.waitForSamples(); Q_ASSERT(samples.count() >= 2 * m_recordings.count()); int j = 0; for (int i = 0, m = m_recordings.size(); i < m; ++i) { const GLRecording rec = m_recordings.at(i); Qt3DCore::JobRunStats glRecordingStat; glRecordingStat.jobId.typeAndInstance[0] = rec.type; glRecordingStat.jobId.typeAndInstance[1] = 0; glRecordingStat.threadId = FrameTimeRecorder::GLThreadID; glRecordingStat.startTime = rec.startTime; glRecordingStat.endTime = rec.startTime + (samples.at(j + 1) - (samples.at(j))); Qt3DCore::QThreadPooler::addSubmissionLogStatsEntry(glRecordingStat); j += 2; } return true; } return false; } private: struct GLRecording { RecordingType type; qint64 startTime; }; static const int GLThreadID = 0x454; QOpenGLTimeMonitor m_monitor; QVector<GLRecording> m_recordings; int m_remainingEvents = 0; }; class FrameProfiler { public: FrameProfiler() : m_currentRecorder(nullptr) {} ~FrameProfiler() { qDeleteAll(m_recorders); } void startRecordEvent() { if (m_currentRecorder == nullptr) { if (!m_availableRecorders.empty()) { m_currentRecorder = m_availableRecorders.takeFirst(); } else { m_recorders.push_back(new FrameTimeRecorder()); m_currentRecorder = m_recorders.last(); } // We record events 10 by 10 m_currentRecorder->init(10); } m_currentRecorder->startRecordEvent(); } void recordEvent(RecordingType type) { m_currentRecorder->recordEvent(type); if (!m_currentRecorder->canStillRecord()) { m_busyRecorders.push_back(m_currentRecorder); m_currentRecorder = nullptr; } } void writeResults() { for (int i = m_busyRecorders.size() - 1; i >= 0; --i) { FrameTimeRecorder *recorder = m_busyRecorders.at(i); if (recorder->tryWriteResults()) { m_availableRecorders.push_back(m_busyRecorders.takeAt(i)); } } } private: QVector<FrameTimeRecorder *> m_recorders; QVector<FrameTimeRecorder *> m_availableRecorders; QVector<FrameTimeRecorder *> m_busyRecorders; FrameTimeRecorder *m_currentRecorder; }; #endif class GLTimeRecorder { public: explicit GLTimeRecorder(RecordingType type) : m_type(type) { #ifdef QT3D_OPENGL_RUN_STATS frameProfiler.startRecordEvent(); #endif } ~GLTimeRecorder() { #ifdef QT3D_OPENGL_RUN_STATS frameProfiler.recordEvent(m_type); #else Q_UNUSED(m_type); #endif } static void writeResults() { #ifdef QT3D_OPENGL_RUN_STATS frameProfiler.writeResults(); #endif } private: #ifdef QT3D_OPENGL_RUN_STATS static FrameProfiler frameProfiler; #endif RecordingType m_type; }; #ifdef QT3D_OPENGL_RUN_STATS FrameProfiler GLTimeRecorder::frameProfiler; #endif } // Profiling } // Render } // Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_FRAMEPROFILER_P_H
24.832061
96
0.630495
[ "render" ]
9e7e18a31683d5df3519a8eb209e31d980fffe02
5,883
h
C
chrome/browser/predictors/resource_prefetch_predictor_tables.h
pozdnyakov/chromium-crosswalk
0fb25c7278bf1d93e53a3b0bcb75aa8b99d4b26e
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
9
2018-09-21T05:36:12.000Z
2021-11-15T15:14:36.000Z
chrome/browser/predictors/resource_prefetch_predictor_tables.h
pozdnyakov/chromium-crosswalk
0fb25c7278bf1d93e53a3b0bcb75aa8b99d4b26e
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
null
null
null
chrome/browser/predictors/resource_prefetch_predictor_tables.h
pozdnyakov/chromium-crosswalk
0fb25c7278bf1d93e53a3b0bcb75aa8b99d4b26e
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
3
2018-11-28T14:54:13.000Z
2020-07-02T07:36:07.000Z
// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_PREDICTORS_RESOURCE_PREFETCH_PREDICTOR_TABLES_H_ #define CHROME_BROWSER_PREDICTORS_RESOURCE_PREFETCH_PREDICTOR_TABLES_H_ #include <map> #include <string> #include <vector> #include "base/time.h" #include "chrome/browser/predictors/predictor_table_base.h" #include "chrome/browser/predictors/resource_prefetch_common.h" #include "googleurl/src/gurl.h" #include "webkit/glue/resource_type.h" namespace sql { class Statement; } namespace predictors { // Interface for database tables used by the ResourcePrefetchPredictor. // All methods except the constructor and destructor need to be called on the DB // thread. // // Currently manages: // - UrlResourceTable - resources per Urls. // - UrlMetadataTable - misc data for Urls (like last visit time). // - HostResourceTable - resources per host. // - HostMetadataTable - misc data for hosts. class ResourcePrefetchPredictorTables : public PredictorTableBase { public: // Used in the UrlResourceTable and HostResourceTable to store resources // required for the page or host. struct ResourceRow { ResourceRow(); ResourceRow(const ResourceRow& other); ResourceRow(const std::string& main_frame_url, const std::string& resource_url, ResourceType::Type resource_type, int number_of_hits, int number_of_misses, int consecutive_misses, double average_position); void UpdateScore(); bool operator==(const ResourceRow& rhs) const; // Stores the host for host based data, main frame Url for the Url based // data. This field is cleared for efficiency reasons and the code outside // this class should not assume it is set. std::string primary_key; GURL resource_url; ResourceType::Type resource_type; int number_of_hits; int number_of_misses; int consecutive_misses; double average_position; // Not stored. float score; }; typedef std::vector<ResourceRow> ResourceRows; // Sorts the ResourceRows by score, descending. struct ResourceRowSorter { bool operator()(const ResourceRow& x, const ResourceRow& y) const; }; // Aggregated data for a Url or Host. Although the data differs slightly, we // store them in the same structure, because most of the fields are common and // it allows us to use the same functions. struct PrefetchData { PrefetchData(PrefetchKeyType key_type, const std::string& primary_key); PrefetchData(const PrefetchData& other); ~PrefetchData(); bool operator==(const PrefetchData& rhs) const; bool is_host() const { return key_type == PREFETCH_KEY_TYPE_HOST; } // Is the data a host as opposed to a Url? PrefetchKeyType key_type; // Not const to be able to assign. std::string primary_key; // is_host() ? main frame url : host. base::Time last_visit; ResourceRows resources; }; // Map from primary key to PrefetchData for the key. typedef std::map<std::string, PrefetchData> PrefetchDataMap; // Returns data for all Urls and Hosts. virtual void GetAllData(PrefetchDataMap* url_data_map, PrefetchDataMap* host_data_map); // Updates data for a Url and a host. If either of the |url_data| or // |host_data| has an empty primary key, it will be ignored. // Note that the Urls and primary key in |url_data| and |host_data| should be // less than |kMaxStringLength| in length. virtual void UpdateData(const PrefetchData& url_data, const PrefetchData& host_data); // Delete data for the input |urls| and |hosts|. virtual void DeleteData(const std::vector<std::string>& urls, const std::vector<std::string>& hosts); // Wrapper over DeleteData for convenience. virtual void DeleteSingleDataPoint(const std::string& key, PrefetchKeyType key_type); // Deletes all data in all the tables. virtual void DeleteAllData(); // The maximum length of the string that can be stored in the DB. static const size_t kMaxStringLength; private: friend class PredictorDatabaseInternal; friend class MockResourcePrefetchPredictorTables; ResourcePrefetchPredictorTables(); virtual ~ResourcePrefetchPredictorTables(); // Helper functions below help perform functions on the Url and host table // using the same code. void GetAllDataHelper(PrefetchKeyType key_type, PrefetchDataMap* data_map, std::vector<std::string>* to_delete); bool UpdateDataHelper(const PrefetchData& data); void DeleteDataHelper(PrefetchKeyType key_type, const std::vector<std::string>& keys); // Returns true if the strings in the |data| are less than |kMaxStringLength| // in length. bool StringsAreSmallerThanDBLimit(const PrefetchData& data) const; // PredictorTableBase methods. virtual void CreateTableIfNonExistent() OVERRIDE; virtual void LogDatabaseStats() OVERRIDE; // Helpers to return Statements for cached Statements. The caller must take // ownership of the return Statements. sql::Statement* GetUrlResourceDeleteStatement(); sql::Statement* GetUrlResourceUpdateStatement(); sql::Statement* GetUrlMetadataDeleteStatement(); sql::Statement* GetUrlMetadataUpdateStatement(); sql::Statement* GetHostResourceDeleteStatement(); sql::Statement* GetHostResourceUpdateStatement(); sql::Statement* GetHostMetadataDeleteStatement(); sql::Statement* GetHostMetadataUpdateStatement(); DISALLOW_COPY_AND_ASSIGN(ResourcePrefetchPredictorTables); }; } // namespace predictors #endif // CHROME_BROWSER_PREDICTORS_RESOURCE_PREFETCH_PREDICTOR_TABLES_H_
36.540373
80
0.72395
[ "vector" ]
9e7f4bd5e74f9ff23d96b08db605d6eaa1d08d7c
2,654
h
C
libOTe/TwoChooseOne/IknpOtExtReceiver.h
WeDPR-Team/libOTe
9dc5edb16085f70211e196046fd670812ad7aa46
[ "Unlicense" ]
241
2016-11-06T18:23:48.000Z
2022-03-28T06:25:05.000Z
libOTe/TwoChooseOne/IknpOtExtReceiver.h
WeDPR-Team/libOTe
9dc5edb16085f70211e196046fd670812ad7aa46
[ "Unlicense" ]
58
2016-11-18T17:21:26.000Z
2022-03-15T03:31:06.000Z
libOTe/TwoChooseOne/IknpOtExtReceiver.h
WeDPR-Team/libOTe
9dc5edb16085f70211e196046fd670812ad7aa46
[ "Unlicense" ]
88
2016-12-10T02:55:34.000Z
2022-03-28T07:22:20.000Z
#pragma once // This file and the associated implementation has been placed in the public domain, waiving all copyright. No restrictions are placed on its use. #include "libOTe/config.h" #ifdef ENABLE_IKNP #include "libOTe/TwoChooseOne/OTExtInterface.h" #include <cryptoTools/Network/Channel.h> #include <cryptoTools/Crypto/PRNG.h> #include <cryptoTools/Common/Timer.h> #include <array> namespace osuCrypto { class IknpOtExtReceiver : public OtExtReceiver, public TimerAdapter { public: bool mHasBase = false, mHash = true; std::vector<std::array<PRNG, 2>> mGens; IknpOtExtReceiver() = default; IknpOtExtReceiver(const IknpOtExtReceiver&) = delete; IknpOtExtReceiver(IknpOtExtReceiver&&) = default; IknpOtExtReceiver(span<std::array<block, 2>> baseSendOts) { setBaseOts(baseSendOts); } virtual ~IknpOtExtReceiver() = default; void operator=(IknpOtExtReceiver&& v) { mHasBase = std::move(v.mHasBase); mGens = std::move(v.mGens); v.mHasBase = false; } // returns whether the base OTs have been set. They must be set before // split or receive is called. bool hasBaseOts() const override { return mHasBase; } // sets the base OTs. void setBaseOts(span<std::array<block, 2>> baseSendOts); // sets the base OTs. void setBaseOts(span<std::array<block, 2>> baseSendOts, PRNG& prng, Channel& chl)override { setBaseOts(baseSendOts); } // returns an independent instance of this extender which can securely be // used concurrently to this current one. The base OTs for the new instance // are derived from the orginial base OTs. IknpOtExtReceiver splitBase(); // returns an independent (type eased) instance of this extender which can securely be // used concurrently to this current one. The base OTs for the new instance // are derived from the orginial base OTs. std::unique_ptr<OtExtReceiver> split() override; // Performed the specicifed number of random OT extensions where the messages // receivers are indexed by the choices vector that is passed in. The received // values written to the messages parameter. void receive( const BitVector& choices, span<block> messages, PRNG& prng, Channel& chl)override; }; } #endif
33.175
148
0.615298
[ "vector" ]
9e8102eb5bddd22b8ac34df338771ad9c10f0ca1
8,142
c
C
src/fdsa/test/ptrvector/main.c
fdar0536/fdsa
15fc6e38977810fc211725b25cad2cbc612da75a
[ "MIT" ]
null
null
null
src/fdsa/test/ptrvector/main.c
fdar0536/fdsa
15fc6e38977810fc211725b25cad2cbc612da75a
[ "MIT" ]
null
null
null
src/fdsa/test/ptrvector/main.c
fdar0536/fdsa
15fc6e38977810fc211725b25cad2cbc612da75a
[ "MIT" ]
null
null
null
/* * This file is part of fDSA, * Copyright(C) 2020-2021 fdar0536. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include <stdlib.h> #include <stdio.h> #include "fdsa.h" typedef struct Testing { int a; int b; } Testing; Testing *createTesting() { Testing *ret = calloc(1, sizeof(Testing)); if (!ret) { return NULL; } return ret; } void freeTesting(void *in) { if (!in) { return; } Testing *testing = (Testing *)in; free(testing); } void *deepCopyTesting(void *in) { if (!in) { return NULL; } Testing *res = calloc(1, sizeof(Testing)); if (!res) { return NULL; } Testing *input = (Testing *)in; res->a = input->a; res->b = input->b; return res; } fdsa_exitstate dumpData(fdsa_ptrVector_api *vecApi, fdsa_ptrVector *vec) { size_t size = 0; if (vecApi->size(vec, &size) == fdsa_failed) { fputs("Fail to get size.", stderr); return fdsa_failed; } size_t i = 0; Testing *data = NULL; for (i = 0; i < size; ++i) { data = vecApi->at(vec, i); if (!data) { fputs("Fail to get value.", stderr); return fdsa_failed; } printf("data->a = %d, data->b = %d\n", data->a, data->b); } printf("\n"); return fdsa_success; } int main() { fDSA api; if (fdsa_init(&api) == fdsa_failed) { fputs("Fail to create api entry.\n", stderr); return 1; } fdsa_ptrVector_api *vecApi = &api.ptrVector; fdsa_ptrVector *vec = vecApi->create(freeTesting); if (!vec) { fputs("Fail to create vector.\n", stderr); return 1; } if (vecApi->reserve(vec, 3) == fdsa_failed) { fputs("Fail to reserve.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; }; Testing *data = createTesting(); if (!data) { fputs("Fail to allocate memory.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } if (vecApi->pushBack(vec, data) == fdsa_failed) { fputs("Fail to pushback.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data = createTesting(); if (!data) { fputs("Fail to allocate memory.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data->a = 1; data->b = 2; if (vecApi->pushBack(vec, data) == fdsa_failed) { fputs("Fail to pushback.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data = createTesting(); if (!data) { fputs("Fail to allocate memory.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data->a = 2; data->b = 3; if (vecApi->pushBack(vec, data) == fdsa_failed) { fputs("Fail to pushback.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } if (dumpData(vecApi, vec) == fdsa_failed) { if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data = createTesting(); if (!data) { fputs("Fail to allocate memory.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data->a = 5; data->b = 5; if (vecApi->setValue(vec, 0, data) == fdsa_failed) { fputs("Fail to set value.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } if (dumpData(vecApi, vec) == fdsa_failed) { if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data = createTesting(); if (!data) { fputs("Fail to allocate memory.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } data->a = 1; data->b = 1; if (vecApi->resize(vec, 5, data, deepCopyTesting) == fdsa_failed) { fputs("Fail to resize.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } free(data); data = NULL; if (dumpData(vecApi, vec) == fdsa_failed) { if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } size_t size = 0; size_t capacity = 0; if (vecApi->size(vec, &size) == fdsa_failed) { fputs("Fail to get size.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } if (vecApi->capacity(vec, &capacity) == fdsa_failed) { fputs("Fail to get capacity.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } #ifdef _WIN32 printf("Before clear: size = %lld, capacity = %lld\n", size, capacity); #else printf("Before clear: size = %ld, capacity = %ld\n", size, capacity); #endif if (vecApi->clear(vec) == fdsa_failed) { fputs("Fail to clear.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } if (vecApi->size(vec, &size) == fdsa_failed) { fputs("Fail to get size.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } if (vecApi->capacity(vec, &capacity) == fdsa_failed) { fputs("Fail to get capacity.", stderr); if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); } return 1; } #ifdef _WIN32 printf("After clear: size = %lld, capacity = %lld\n", size, capacity); #else printf("After clear: size = %ld, capacity = %ld\n", size, capacity); #endif if (vecApi->destory(vec) == fdsa_failed) { fputs("Fail to destory vector.\n", stderr); return 1; } return 0; }
22.245902
81
0.539548
[ "vector" ]
9e81e8c193eafb234d6b5c3c83ec46629fc7eed1
5,054
h
C
Sources/External/node/elastos/external/chromium_org/third_party/WebKit/Source/modules/modules_gyp/bindings/core/v8/V8DOMParser.h
jingcao80/Elastos
d0f39852356bdaf3a1234743b86364493a0441bc
[ "Apache-2.0" ]
7
2017-07-13T10:34:54.000Z
2021-04-16T05:40:35.000Z
Sources/External/node/elastos/external/chromium_org/third_party/WebKit/Source/modules/modules_gyp/bindings/core/v8/V8DOMParser.h
jingcao80/Elastos
d0f39852356bdaf3a1234743b86364493a0441bc
[ "Apache-2.0" ]
null
null
null
Sources/External/node/elastos/external/chromium_org/third_party/WebKit/Source/modules/modules_gyp/bindings/core/v8/V8DOMParser.h
jingcao80/Elastos
d0f39852356bdaf3a1234743b86364493a0441bc
[ "Apache-2.0" ]
9
2017-07-13T12:33:20.000Z
2021-06-19T02:46:48.000Z
// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated by code_generator_v8.py. DO NOT MODIFY! #ifndef V8DOMParser_h #define V8DOMParser_h #include "bindings/v8/V8Binding.h" #include "bindings/v8/V8DOMWrapper.h" #include "bindings/v8/WrapperTypeInfo.h" #include "core/xml/DOMParser.h" #include "platform/heap/Handle.h" namespace WebCore { class V8DOMParser { public: static bool hasInstance(v8::Handle<v8::Value>, v8::Isolate*); static v8::Handle<v8::Object> findInstanceInPrototypeChain(v8::Handle<v8::Value>, v8::Isolate*); static v8::Handle<v8::FunctionTemplate> domTemplate(v8::Isolate*); static DOMParser* toNative(v8::Handle<v8::Object> object) { return fromInternalPointer(object->GetAlignedPointerFromInternalField(v8DOMWrapperObjectIndex)); } static DOMParser* toNativeWithTypeCheck(v8::Isolate*, v8::Handle<v8::Value>); static const WrapperTypeInfo wrapperTypeInfo; static void derefObject(void*); static void constructorCallback(const v8::FunctionCallbackInfo<v8::Value>&); #if ENABLE(OILPAN) static const int persistentHandleIndex = v8DefaultWrapperInternalFieldCount + 0; static const int internalFieldCount = v8DefaultWrapperInternalFieldCount + 0 + 1; #else static const int internalFieldCount = v8DefaultWrapperInternalFieldCount + 0; #endif static inline void* toInternalPointer(DOMParser* impl) { return impl; } static inline DOMParser* fromInternalPointer(void* object) { return static_cast<DOMParser*>(object); } static void installPerContextEnabledProperties(v8::Handle<v8::Object>, DOMParser*, v8::Isolate*) { } static void installPerContextEnabledMethods(v8::Handle<v8::Object>, v8::Isolate*) { } private: friend v8::Handle<v8::Object> wrap(DOMParser*, v8::Handle<v8::Object> creationContext, v8::Isolate*); static v8::Handle<v8::Object> createWrapper(PassRefPtrWillBeRawPtr<DOMParser>, v8::Handle<v8::Object> creationContext, v8::Isolate*); }; v8::Handle<v8::Object> wrap(DOMParser* impl, v8::Handle<v8::Object> creationContext, v8::Isolate*); inline v8::Handle<v8::Value> toV8(DOMParser* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) { if (UNLIKELY(!impl)) return v8::Null(isolate); v8::Handle<v8::Value> wrapper = DOMDataStore::getWrapper<V8DOMParser>(impl, isolate); if (!wrapper.IsEmpty()) return wrapper; return wrap(impl, creationContext, isolate); } template<typename CallbackInfo> inline void v8SetReturnValue(const CallbackInfo& callbackInfo, DOMParser* impl) { if (UNLIKELY(!impl)) { v8SetReturnValueNull(callbackInfo); return; } if (DOMDataStore::setReturnValueFromWrapper<V8DOMParser>(callbackInfo.GetReturnValue(), impl)) return; v8::Handle<v8::Object> wrapper = wrap(impl, callbackInfo.Holder(), callbackInfo.GetIsolate()); v8SetReturnValue(callbackInfo, wrapper); } template<typename CallbackInfo> inline void v8SetReturnValueForMainWorld(const CallbackInfo& callbackInfo, DOMParser* impl) { ASSERT(DOMWrapperWorld::current(callbackInfo.GetIsolate()).isMainWorld()); if (UNLIKELY(!impl)) { v8SetReturnValueNull(callbackInfo); return; } if (DOMDataStore::setReturnValueFromWrapperForMainWorld<V8DOMParser>(callbackInfo.GetReturnValue(), impl)) return; v8::Handle<v8::Value> wrapper = wrap(impl, callbackInfo.Holder(), callbackInfo.GetIsolate()); v8SetReturnValue(callbackInfo, wrapper); } template<class CallbackInfo, class Wrappable> inline void v8SetReturnValueFast(const CallbackInfo& callbackInfo, DOMParser* impl, Wrappable* wrappable) { if (UNLIKELY(!impl)) { v8SetReturnValueNull(callbackInfo); return; } if (DOMDataStore::setReturnValueFromWrapperFast<V8DOMParser>(callbackInfo.GetReturnValue(), impl, callbackInfo.Holder(), wrappable)) return; v8::Handle<v8::Object> wrapper = wrap(impl, callbackInfo.Holder(), callbackInfo.GetIsolate()); v8SetReturnValue(callbackInfo, wrapper); } inline v8::Handle<v8::Value> toV8(PassRefPtrWillBeRawPtr<DOMParser> impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) { return toV8(impl.get(), creationContext, isolate); } template<class CallbackInfo> inline void v8SetReturnValue(const CallbackInfo& callbackInfo, PassRefPtrWillBeRawPtr<DOMParser> impl) { v8SetReturnValue(callbackInfo, impl.get()); } template<class CallbackInfo> inline void v8SetReturnValueForMainWorld(const CallbackInfo& callbackInfo, PassRefPtrWillBeRawPtr<DOMParser> impl) { v8SetReturnValueForMainWorld(callbackInfo, impl.get()); } template<class CallbackInfo, class Wrappable> inline void v8SetReturnValueFast(const CallbackInfo& callbackInfo, PassRefPtrWillBeRawPtr<DOMParser> impl, Wrappable* wrappable) { v8SetReturnValueFast(callbackInfo, impl.get(), wrappable); } } #endif // V8DOMParser_h
38.580153
137
0.745746
[ "object" ]
9e8568db1dbbd1af3081ec6f9f96dc252d878f3e
19,535
h
C
sdk/nrf5_sdk_16.0.0_thread/external/openthread/include/openthread/dataset.h
gestalt-arch/nrf52x-base-ext
e1fa02972da1d51f943bd858e06d52b9663f65b6
[ "MIT" ]
13
2019-07-31T00:41:38.000Z
2022-01-29T07:37:10.000Z
sdk/nrf5_sdk_16.0.0_thread/external/openthread/include/openthread/dataset.h
gestalt-arch/nrf52x-base-ext
e1fa02972da1d51f943bd858e06d52b9663f65b6
[ "MIT" ]
7
2019-09-27T21:36:46.000Z
2021-01-20T09:03:02.000Z
sdk/nrf5_sdk_16.0.0_thread/external/openthread/include/openthread/dataset.h
gestalt-arch/nrf52x-base-ext
e1fa02972da1d51f943bd858e06d52b9663f65b6
[ "MIT" ]
14
2019-10-14T21:54:05.000Z
2021-12-12T00:39:27.000Z
/* * Copyright (c) 2016, The OpenThread Authors. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holder nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @file * @brief * This file defines the OpenThread Operational Dataset API (for both FTD and MTD). */ #ifndef OPENTHREAD_DATASET_H_ #define OPENTHREAD_DATASET_H_ #include <openthread/instance.h> #include <openthread/ip6.h> #include <openthread/platform/radio.h> #ifdef __cplusplus extern "C" { #endif /** * @addtogroup api-thread-general * * @{ * */ #define OT_MASTER_KEY_SIZE 16 ///< Size of the Thread Master Key (bytes) /** * @struct otMasterKey * * This structure represents a Thread Master Key. * */ OT_TOOL_PACKED_BEGIN struct otMasterKey { uint8_t m8[OT_MASTER_KEY_SIZE]; ///< Byte values } OT_TOOL_PACKED_END; /** * This structure represents a Thread Master Key. * */ typedef struct otMasterKey otMasterKey; #define OT_NETWORK_NAME_MAX_SIZE 16 ///< Maximum size of the Thread Network Name field (bytes) /** * This structure represents a Network Name. * */ typedef struct otNetworkName { char m8[OT_NETWORK_NAME_MAX_SIZE + 1]; ///< Byte values } otNetworkName; #define OT_EXT_PAN_ID_SIZE 8 ///< Size of a Thread PAN ID (bytes) /** * This structure represents an Extended PAN ID. * */ OT_TOOL_PACKED_BEGIN struct otExtendedPanId { uint8_t m8[OT_EXT_PAN_ID_SIZE]; ///< Byte values } OT_TOOL_PACKED_END; /** * This structure represents an Extended PAN ID. * */ typedef struct otExtendedPanId otExtendedPanId; #define OT_MESH_LOCAL_PREFIX_SIZE 8 ///< Size of the Mesh Local Prefix (bytes) /** * This structure represents a Mesh Local Prefix. * */ OT_TOOL_PACKED_BEGIN struct otMeshLocalPrefix { uint8_t m8[OT_MESH_LOCAL_PREFIX_SIZE]; ///< Byte values } OT_TOOL_PACKED_END; /** * This structure represents a Mesh Local Prefix. * */ typedef struct otMeshLocalPrefix otMeshLocalPrefix; #define OT_PSKC_MAX_SIZE 16 ///< Maximum size of the PSKc (bytes) /** * This structure represents PSKc. * */ OT_TOOL_PACKED_BEGIN struct otPskc { uint8_t m8[OT_PSKC_MAX_SIZE]; ///< Byte values } OT_TOOL_PACKED_END; /** * This structure represents a PSKc. * */ typedef struct otPskc otPskc; /** * This structure represent Security Policy. * */ typedef struct otSecurityPolicy { uint16_t mRotationTime; ///< The value for thrKeyRotation in units of hours uint8_t mFlags; ///< Flags as defined in Thread 1.1 Section 8.10.1.15 } otSecurityPolicy; /** * This enumeration defines the Security Policy TLV flags. * */ enum { OT_SECURITY_POLICY_OBTAIN_MASTER_KEY = 1 << 7, ///< Obtaining the Master Key OT_SECURITY_POLICY_NATIVE_COMMISSIONING = 1 << 6, ///< Native Commissioning OT_SECURITY_POLICY_ROUTERS = 1 << 5, ///< Routers enabled OT_SECURITY_POLICY_EXTERNAL_COMMISSIONER = 1 << 4, ///< External Commissioner allowed OT_SECURITY_POLICY_BEACONS = 1 << 3, ///< Beacons enabled }; /** * This type represents Channel Mask. * */ typedef uint32_t otChannelMask; #define OT_CHANNEL_1_MASK (1 << 1) ///< Channel 1 #define OT_CHANNEL_2_MASK (1 << 2) ///< Channel 2 #define OT_CHANNEL_3_MASK (1 << 3) ///< Channel 3 #define OT_CHANNEL_4_MASK (1 << 4) ///< Channel 4 #define OT_CHANNEL_5_MASK (1 << 5) ///< Channel 5 #define OT_CHANNEL_6_MASK (1 << 6) ///< Channel 6 #define OT_CHANNEL_7_MASK (1 << 7) ///< Channel 7 #define OT_CHANNEL_8_MASK (1 << 8) ///< Channel 8 #define OT_CHANNEL_9_MASK (1 << 9) ///< Channel 9 #define OT_CHANNEL_10_MASK (1 << 10) ///< Channel 10 #define OT_CHANNEL_11_MASK (1 << 11) ///< Channel 11 #define OT_CHANNEL_12_MASK (1 << 12) ///< Channel 12 #define OT_CHANNEL_13_MASK (1 << 13) ///< Channel 13 #define OT_CHANNEL_14_MASK (1 << 14) ///< Channel 14 #define OT_CHANNEL_15_MASK (1 << 15) ///< Channel 15 #define OT_CHANNEL_16_MASK (1 << 16) ///< Channel 16 #define OT_CHANNEL_17_MASK (1 << 17) ///< Channel 17 #define OT_CHANNEL_18_MASK (1 << 18) ///< Channel 18 #define OT_CHANNEL_19_MASK (1 << 19) ///< Channel 19 #define OT_CHANNEL_20_MASK (1 << 20) ///< Channel 20 #define OT_CHANNEL_21_MASK (1 << 21) ///< Channel 21 #define OT_CHANNEL_22_MASK (1 << 22) ///< Channel 22 #define OT_CHANNEL_23_MASK (1 << 23) ///< Channel 23 #define OT_CHANNEL_24_MASK (1 << 24) ///< Channel 24 #define OT_CHANNEL_25_MASK (1 << 25) ///< Channel 25 #define OT_CHANNEL_26_MASK (1 << 26) ///< Channel 26 /** * This structure represents presence of different components in Active or Pending Operational Dataset. * */ typedef struct otOperationalDatasetComponents { bool mIsActiveTimestampPresent : 1; ///< TRUE if Active Timestamp is present, FALSE otherwise. bool mIsPendingTimestampPresent : 1; ///< TRUE if Pending Timestamp is present, FALSE otherwise. bool mIsMasterKeyPresent : 1; ///< TRUE if Network Master Key is present, FALSE otherwise. bool mIsNetworkNamePresent : 1; ///< TRUE if Network Name is present, FALSE otherwise. bool mIsExtendedPanIdPresent : 1; ///< TRUE if Extended PAN ID is present, FALSE otherwise. bool mIsMeshLocalPrefixPresent : 1; ///< TRUE if Mesh Local Prefix is present, FALSE otherwise. bool mIsDelayPresent : 1; ///< TRUE if Delay Timer is present, FALSE otherwise. bool mIsPanIdPresent : 1; ///< TRUE if PAN ID is present, FALSE otherwise. bool mIsChannelPresent : 1; ///< TRUE if Channel is present, FALSE otherwise. bool mIsPskcPresent : 1; ///< TRUE if PSKc is present, FALSE otherwise. bool mIsSecurityPolicyPresent : 1; ///< TRUE if Security Policy is present, FALSE otherwise. bool mIsChannelMaskPresent : 1; ///< TRUE if Channel Mask is present, FALSE otherwise. } otOperationalDatasetComponents; /** * This structure represents an Active or Pending Operational Dataset. * * Components in Dataset are optional. `mComponets` structure specifies which components are present in the Dataset. * */ typedef struct otOperationalDataset { uint64_t mActiveTimestamp; ///< Active Timestamp uint64_t mPendingTimestamp; ///< Pending Timestamp otMasterKey mMasterKey; ///< Network Master Key otNetworkName mNetworkName; ///< Network Name otExtendedPanId mExtendedPanId; ///< Extended PAN ID otMeshLocalPrefix mMeshLocalPrefix; ///< Mesh Local Prefix uint32_t mDelay; ///< Delay Timer otPanId mPanId; ///< PAN ID uint16_t mChannel; ///< Channel otPskc mPskc; ///< PSKc otSecurityPolicy mSecurityPolicy; ///< Security Policy otChannelMask mChannelMask; ///< Channel Mask otOperationalDatasetComponents mComponents; ///< Specifies which components are set in the Dataset. } otOperationalDataset; /** * This enumeration represents meshcop TLV types. * */ typedef enum otMeshcopTlvType { OT_MESHCOP_TLV_CHANNEL = 0, ///< meshcop Channel TLV OT_MESHCOP_TLV_PANID = 1, ///< meshcop Pan Id TLV OT_MESHCOP_TLV_EXTPANID = 2, ///< meshcop Extended Pan Id TLV OT_MESHCOP_TLV_NETWORKNAME = 3, ///< meshcop Network Name TLV OT_MESHCOP_TLV_PSKC = 4, ///< meshcop PSKc TLV OT_MESHCOP_TLV_MASTERKEY = 5, ///< meshcop Network Master Key TLV OT_MESHCOP_TLV_NETWORK_KEY_SEQUENCE = 6, ///< meshcop Network Key Sequence TLV OT_MESHCOP_TLV_MESHLOCALPREFIX = 7, ///< meshcop Mesh Local Prefix TLV OT_MESHCOP_TLV_STEERING_DATA = 8, ///< meshcop Steering Data TLV OT_MESHCOP_TLV_BORDER_AGENT_RLOC = 9, ///< meshcop Border Agent Locator TLV OT_MESHCOP_TLV_COMMISSIONER_ID = 10, ///< meshcop Commissioner ID TLV OT_MESHCOP_TLV_COMM_SESSION_ID = 11, ///< meshcop Commissioner Session ID TLV OT_MESHCOP_TLV_SECURITYPOLICY = 12, ///< meshcop Security Policy TLV OT_MESHCOP_TLV_GET = 13, ///< meshcop Get TLV OT_MESHCOP_TLV_ACTIVETIMESTAMP = 14, ///< meshcop Active Timestamp TLV OT_MESHCOP_TLV_COMMISSIONER_UDP_PORT = 15, ///< meshcop Commissioner UDP Port TLV OT_MESHCOP_TLV_STATE = 16, ///< meshcop State TLV OT_MESHCOP_TLV_JOINER_DTLS = 17, ///< meshcop Joiner DTLS Encapsulation TLV OT_MESHCOP_TLV_JOINER_UDP_PORT = 18, ///< meshcop Joiner UDP Port TLV OT_MESHCOP_TLV_JOINER_IID = 19, ///< meshcop Joiner IID TLV OT_MESHCOP_TLV_JOINER_RLOC = 20, ///< meshcop Joiner Router Locator TLV OT_MESHCOP_TLV_JOINER_ROUTER_KEK = 21, ///< meshcop Joiner Router KEK TLV OT_MESHCOP_TLV_PROVISIONING_URL = 32, ///< meshcop Provisioning URL TLV OT_MESHCOP_TLV_VENDOR_NAME_TLV = 33, ///< meshcop Vendor Name TLV OT_MESHCOP_TLV_VENDOR_MODEL_TLV = 34, ///< meshcop Vendor Model TLV OT_MESHCOP_TLV_VENDOR_SW_VERSION_TLV = 35, ///< meshcop Vendor SW Version TLV OT_MESHCOP_TLV_VENDOR_DATA_TLV = 36, ///< meshcop Vendor Data TLV OT_MESHCOP_TLV_VENDOR_STACK_VERSION_TLV = 37, ///< meshcop Vendor Stack Version TLV OT_MESHCOP_TLV_UDP_ENCAPSULATION_TLV = 48, ///< meshcop UDP encapsulation TLV OT_MESHCOP_TLV_IPV6_ADDRESS_TLV = 49, ///< meshcop IPv6 address TLV OT_MESHCOP_TLV_PENDINGTIMESTAMP = 51, ///< meshcop Pending Timestamp TLV OT_MESHCOP_TLV_DELAYTIMER = 52, ///< meshcop Delay Timer TLV OT_MESHCOP_TLV_CHANNELMASK = 53, ///< meshcop Channel Mask TLV OT_MESHCOP_TLV_COUNT = 54, ///< meshcop Count TLV OT_MESHCOP_TLV_PERIOD = 55, ///< meshcop Period TLV OT_MESHCOP_TLV_SCAN_DURATION = 56, ///< meshcop Scan Duration TLV OT_MESHCOP_TLV_ENERGY_LIST = 57, ///< meshcop Energy List TLV OT_MESHCOP_TLV_DISCOVERYREQUEST = 128, ///< meshcop Discovery Request TLV OT_MESHCOP_TLV_DISCOVERYRESPONSE = 129, ///< meshcop Discovery Response TLV } otMeshcopTlvType; /** * This function indicates whether a valid network is present in the Active Operational Dataset or not. * * @param[in] aInstance A pointer to an OpenThread instance. * * @returns TRUE if a valid network is present in the Active Operational Dataset, FALSE otherwise. * */ bool otDatasetIsCommissioned(otInstance *aInstance); /** * This function gets the Active Operational Dataset. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[out] aDataset A pointer to where the Active Operational Dataset will be placed. * * @retval OT_ERROR_NONE Successfully retrieved the Active Operational Dataset. * @retval OT_ERROR_INVALID_ARGS @p aDataset was NULL. * */ otError otDatasetGetActive(otInstance *aInstance, otOperationalDataset *aDataset); /** * This function sets the Active Operational Dataset. * * If the dataset does not include an Active Timestamp, the dataset is only partially complete. * * If Thread is enabled on a device that has a partially complete Active Dataset, the device will attempt to attach to * an existing Thread network using any existing information in the dataset. Only the Thread Master Key is needed to * attach to a network. * * If channel is not included in the dataset, the device will send MLE Announce messages across different channels to * find neighbors on other channels. * * If the device successfully attaches to a Thread network, the device will then retrieve the full Active Dataset from * its Parent. Note that a router-capable device will not transition to the Router or Leader roles until it has a * complete Active Dataset. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[in] aDataset A pointer to the Active Operational Dataset. * * @retval OT_ERROR_NONE Successfully set the Active Operational Dataset. * @retval OT_ERROR_NO_BUFS Insufficient buffer space to set the Active Operational Dataset. * @retval OT_ERROR_INVALID_ARGS @p aDataset was NULL. * */ otError otDatasetSetActive(otInstance *aInstance, const otOperationalDataset *aDataset); /** * This function gets the Pending Operational Dataset. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[out] aDataset A pointer to where the Pending Operational Dataset will be placed. * * @retval OT_ERROR_NONE Successfully retrieved the Pending Operational Dataset. * @retval OT_ERROR_INVALID_ARGS @p aDataset was NULL. * */ otError otDatasetGetPending(otInstance *aInstance, otOperationalDataset *aDataset); /** * This function sets the Pending Operational Dataset. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[in] aDataset A pointer to the Pending Operational Dataset. * * @retval OT_ERROR_NONE Successfully set the Pending Operational Dataset. * @retval OT_ERROR_NO_BUFS Insufficient buffer space to set the Pending Operational Dataset. * @retval OT_ERROR_INVALID_ARGS @p aDataset was NULL. * */ otError otDatasetSetPending(otInstance *aInstance, const otOperationalDataset *aDataset); /** * This function sends MGMT_ACTIVE_GET. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[in] aDatasetComponents A pointer to a Dataset Components structure specifying which components to request. * @param[in] aTlvTypes A pointer to array containing additional raw TLV types to be requested. * @param[in] aLength The length of @p aTlvTypes. * @param[in] aAddress A pointer to the IPv6 destination, if it is NULL, will use Leader ALOC as default. * * @retval OT_ERROR_NONE Successfully send the meshcop dataset command. * @retval OT_ERROR_NO_BUFS Insufficient buffer space to send. * */ otError otDatasetSendMgmtActiveGet(otInstance * aInstance, const otOperationalDatasetComponents *aDatasetComponents, const uint8_t * aTlvTypes, uint8_t aLength, const otIp6Address * aAddress); /** * This function sends MGMT_ACTIVE_SET. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[in] aDataset A pointer to operational dataset. * @param[in] aTlvs A pointer to TLVs. * @param[in] aLength The length of TLVs. * * @retval OT_ERROR_NONE Successfully send the meshcop dataset command. * @retval OT_ERROR_NO_BUFS Insufficient buffer space to send. * */ otError otDatasetSendMgmtActiveSet(otInstance * aInstance, const otOperationalDataset *aDataset, const uint8_t * aTlvs, uint8_t aLength); /** * This function sends MGMT_PENDING_GET. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[in] aDatasetComponents A pointer to a Dataset Components structure specifying which components to request. * @param[in] aTlvTypes A pointer to array containing additional raw TLV types to be requested. * @param[in] aLength The length of @p aTlvTypes. * @param[in] aAddress A pointer to the IPv6 destination, if it is NULL, will use Leader ALOC as default. * * @retval OT_ERROR_NONE Successfully send the meshcop dataset command. * @retval OT_ERROR_NO_BUFS Insufficient buffer space to send. * */ otError otDatasetSendMgmtPendingGet(otInstance * aInstance, const otOperationalDatasetComponents *aDatasetComponents, const uint8_t * aTlvTypes, uint8_t aLength, const otIp6Address * aAddress); /** * This function sends MGMT_PENDING_SET. * * @param[in] aInstance A pointer to an OpenThread instance. * @param[in] aDataset A pointer to operational dataset. * @param[in] aTlvs A pointer to TLVs. * @param[in] aLength The length of TLVs. * * @retval OT_ERROR_NONE Successfully send the meshcop dataset command. * @retval OT_ERROR_NO_BUFS Insufficient buffer space to send. * */ otError otDatasetSendMgmtPendingSet(otInstance * aInstance, const otOperationalDataset *aDataset, const uint8_t * aTlvs, uint8_t aLength); /** * This function generates PSKc from a given pass-phrase, network name, and extended PAN ID. * * PSKc is used to establish the Commissioner Session. * * @param[in] aPassPhrase The commissioning pass-phrase. * @param[in] aNetworkName The network name for PSKc computation. * @param[in] aExtPanId The extended PAN ID for PSKc computation. * @param[out] aPskc A pointer to variable to output the generated PSKc. * * @retval OT_ERROR_NONE Successfully generate PSKc. * @retval OT_ERROR_INVALID_ARGS If any of the input arguments is invalid. * */ otError otDatasetGeneratePskc(const char * aPassPhrase, const otNetworkName * aNetworkName, const otExtendedPanId *aExtPanId, otPskc * aPskc); /** * @} * */ #ifdef __cplusplus } // extern "C" #endif #endif // OPENTHREAD_DATASET_H_
42.652838
118
0.665523
[ "mesh", "model" ]
9e8654d823d8386c8c90151bcd5d62d95afb7833
11,437
c
C
components/esp-azure-pnp/azure-iot-sdk-c/digitaltwin_client/tests/dt_model_definition_ut/dt_model_definition_ut.c
konichi3/ESP-Samples
a3ef5351439371824cdc133594dd8e36639ef031
[ "MIT" ]
46
2020-01-22T06:26:26.000Z
2022-02-16T18:45:45.000Z
components/esp-azure-pnp/azure-iot-sdk-c/digitaltwin_client/tests/dt_model_definition_ut/dt_model_definition_ut.c
konichi3/ESP-Samples
a3ef5351439371824cdc133594dd8e36639ef031
[ "MIT" ]
10
2020-02-18T07:08:53.000Z
2021-03-10T05:19:46.000Z
components/esp-azure-pnp/azure-iot-sdk-c/digitaltwin_client/tests/dt_model_definition_ut/dt_model_definition_ut.c
konichi3/ESP-Samples
a3ef5351439371824cdc133594dd8e36639ef031
[ "MIT" ]
24
2020-01-24T19:17:14.000Z
2021-12-19T14:41:23.000Z
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. #ifdef __cplusplus #include <cstdlib> #include <cstddef> #include <cstdint> #else #include <stdlib.h> #include <stddef.h> #include <stdint.h> #endif static void* my_gballoc_calloc(size_t num, size_t size) { return calloc(num, size); } static void my_gballoc_free(void* ptr) { free(ptr); } #include "azure_macro_utils/macro_utils.h" #include "testrunnerswitcher.h" #include "umock_c/umock_c.h" #include "umock_c/umocktypes.h" #include "umock_c/umocktypes_charptr.h" #include "umock_c/umocktypes_bool.h" #include "umock_c/umocktypes_stdint.h" #include "umock_c/umock_c_negative_tests.h" #include "real_parson.h" #define ENABLE_MOCKS #include "parson.h" #include "azure_c_shared_utility/gballoc.h" #include "azure_c_shared_utility/map.h" #include "azure_c_shared_utility/strings.h" #include "digitaltwin_device_client.h" #include "digitaltwin_interface_client.h" #ifdef __cplusplus extern "C" { #endif MOCKABLE_FUNCTION(, JSON_Value*, json_parse_string, const char *, string); MOCKABLE_FUNCTION(, const char*, json_object_get_string, const JSON_Object *, object, const char *, name); MOCKABLE_FUNCTION(, JSON_Object*, json_value_get_object, const JSON_Value *, value); MOCKABLE_FUNCTION(, char*, json_serialize_to_string, const JSON_Value*, value); MOCKABLE_FUNCTION(, JSON_Status, json_object_set_string, JSON_Object*, object, const char*, name, const char*, string); MOCKABLE_FUNCTION(, JSON_Value*, json_value_init_object); MOCKABLE_FUNCTION(, JSON_Object *, json_object, const JSON_Value *, value); MOCKABLE_FUNCTION(, JSON_Status, json_object_clear, JSON_Object*, object); MOCKABLE_FUNCTION(, void, json_value_free, JSON_Value*, value); #ifdef __cplusplus } #endif #undef ENABLE_MOCKS #include "digitaltwin_model_definition.h" #include "real_map.h" #include "real_strings.h" typedef struct MODEL_DEFINITION_CLIENT_TAG *MODEL_DEFINITION_CLIENT_HANDLE; TEST_DEFINE_ENUM_TYPE(DIGITALTWIN_CLIENT_RESULT, DIGITALTWIN_CLIENT_RESULT_VALUES); IMPLEMENT_UMOCK_C_ENUM_TYPE(DIGITALTWIN_CLIENT_RESULT, DIGITALTWIN_CLIENT_RESULT_VALUES); TEST_DEFINE_ENUM_TYPE(MAP_RESULT, MAP_RESULT_VALUES); IMPLEMENT_UMOCK_C_ENUM_TYPE(MAP_RESULT, MAP_RESULT_VALUES); static char* TEST_INTERFACE_NAME = "Test Interface"; static char* TEST_VALUE = "VALUE"; static const char* TEST_KEY = "KEY"; static char *TEST_READ_DATA = "TEST DATA TO PUBLISH"; static DIGITALTWIN_INTERFACE_CLIENT_HANDLE temp_interface_handle = (DIGITALTWIN_INTERFACE_CLIENT_HANDLE)0x1234; static void on_umock_c_error(UMOCK_C_ERROR_CODE error_code) { ASSERT_FAIL("umock_c reported error :%s", MU_ENUM_TO_STRING(UMOCK_C_ERROR_CODE, error_code)); } MU_DEFINE_ENUM_STRINGS(UMOCK_C_ERROR_CODE, UMOCK_C_ERROR_CODE_VALUES); MU_DEFINE_ENUM_STRINGS(DIGITALTWIN_CLIENT_RESULT, DIGITALTWIN_CLIENT_RESULT_VALUES); BEGIN_TEST_SUITE(dt_model_definition_ut) TEST_SUITE_INITIALIZE(suite_init) { int result; result = umock_c_init(on_umock_c_error); ASSERT_ARE_EQUAL(int, 0, result); REGISTER_TYPE(MAP_RESULT, MAP_RESULT); REGISTER_UMOCK_ALIAS_TYPE(MAP_FILTER_CALLBACK, void*); REGISTER_UMOCK_ALIAS_TYPE(MAP_HANDLE, void*); REGISTER_TYPE(DIGITALTWIN_CLIENT_RESULT, DIGITALTWIN_CLIENT_RESULT); REGISTER_UMOCK_ALIAS_TYPE(DIGITALTWIN_INTERFACE_REGISTERED_CALLBACK, void*); REGISTER_UMOCK_ALIAS_TYPE(DIGITALTWIN_INTERFACE_CLIENT_HANDLE, void*); REGISTER_UMOCK_ALIAS_TYPE(DIGITALTWIN_COMMAND_EXECUTE_CALLBACK, void*); //Success and fail return REGISTER_GLOBAL_MOCK_RETURNS(DigitalTwin_InterfaceClient_Create, DIGITALTWIN_CLIENT_OK, DIGITALTWIN_CLIENT_ERROR_OUT_OF_MEMORY); REGISTER_GLOBAL_MOCK_RETURNS(DigitalTwin_InterfaceClient_SetCommandsCallback, DIGITALTWIN_CLIENT_OK, DIGITALTWIN_CLIENT_ERROR_INVALID_ARG); REGISTER_GLOBAL_MOCK_HOOK(json_value_init_object, real_json_value_init_object); REGISTER_GLOBAL_MOCK_FAIL_RETURN(json_value_init_object, NULL); REGISTER_GLOBAL_MOCK_HOOK(json_object, real_json_object); REGISTER_GLOBAL_MOCK_FAIL_RETURN(json_object, NULL); REGISTER_GLOBAL_MOCK_HOOK(json_serialize_to_string, real_json_serialize_to_string); REGISTER_GLOBAL_MOCK_FAIL_RETURN(json_serialize_to_string, NULL); REGISTER_GLOBAL_MOCK_HOOK(json_value_get_object, real_json_value_get_object); REGISTER_GLOBAL_MOCK_FAIL_RETURN(json_value_get_object, NULL); REGISTER_GLOBAL_MOCK_HOOK(json_object_set_string, real_json_object_set_string); REGISTER_GLOBAL_MOCK_FAIL_RETURN(json_object_set_string, JSONFailure); REGISTER_GLOBAL_MOCK_HOOK(json_object_get_string, real_json_object_get_string); REGISTER_GLOBAL_MOCK_FAIL_RETURN(json_object_get_string, NULL); REGISTER_GLOBAL_MOCK_HOOK(json_value_free, real_json_value_free); REGISTER_GLOBAL_MOCK_HOOK(gballoc_calloc, my_gballoc_calloc); REGISTER_GLOBAL_MOCK_FAIL_RETURN(gballoc_calloc, NULL); REGISTER_GLOBAL_MOCK_HOOK(gballoc_free, my_gballoc_free); REGISTER_MAP_GLOBAL_MOCK_HOOK; } TEST_FUNCTION_INITIALIZE(TestMethodInit) { umock_c_reset_all_calls(); } TEST_FUNCTION_CLEANUP(TestMethodCleanup) { ; } static void set_expected_calls_for_DigitalTwin_ModelDefinition_Destroy() { STRICT_EXPECTED_CALL(DigitalTwin_InterfaceClient_Destroy(IGNORED_PTR_ARG)); STRICT_EXPECTED_CALL(Map_Destroy(IGNORED_PTR_ARG)); STRICT_EXPECTED_CALL(gballoc_free(IGNORED_PTR_ARG)); } static void set_expected_calls_for_DigitalTwin_ModelDefinition_Create(void) { STRICT_EXPECTED_CALL(gballoc_calloc(IGNORED_NUM_ARG, IGNORED_NUM_ARG)); STRICT_EXPECTED_CALL(Map_Create(IGNORED_PTR_ARG)); STRICT_EXPECTED_CALL(DigitalTwin_InterfaceClient_Create(IGNORED_PTR_ARG, IGNORED_PTR_ARG, IGNORED_PTR_ARG, IGNORED_PTR_ARG, IGNORED_PTR_ARG)).CopyOutArgumentBuffer_dtInterfaceClientHandle(&temp_interface_handle, 1); STRICT_EXPECTED_CALL(DigitalTwin_InterfaceClient_SetCommandsCallback(IGNORED_PTR_ARG, IGNORED_PTR_ARG)); } static void set_expected_calls_for_DigitalTwin_ModelDefinition_Publish_Interface() { STRICT_EXPECTED_CALL(Map_AddOrUpdate(IGNORED_PTR_ARG, IGNORED_PTR_ARG, IGNORED_PTR_ARG)).CallCannotFail().SetReturn(MAP_OK); } // test_allocate_and_register_DT_interface performs the required processing for creating a MODEL_DEFINITION_CLIENT_HANDLE mdHandle and connecting // it to a (unit test) clientCore handle and also simulating its registration. Interface is able to use the handle at this point. static MODEL_DEFINITION_CLIENT_HANDLE create_test_MD_handle() { DIGITALTWIN_CLIENT_RESULT result = DIGITALTWIN_CLIENT_ERROR; set_expected_calls_for_DigitalTwin_ModelDefinition_Create(); MODEL_DEFINITION_CLIENT_HANDLE h = NULL; DIGITALTWIN_INTERFACE_CLIENT_HANDLE ih = NULL; result = DigitalTwin_ModelDefinition_Create(&h, &ih); ASSERT_ARE_EQUAL(DIGITALTWIN_CLIENT_RESULT, DIGITALTWIN_CLIENT_OK, result); ASSERT_IS_NOT_NULL(h); ASSERT_IS_NOT_NULL(ih); umock_c_reset_all_calls(); return h; } /////////////////////////////////////////////////////////////////////////////// // DigitalTwin_ModelDefinition_Destroy /////////////////////////////////////////////////////////////////////////////// TEST_FUNCTION(DigitalTwin_ModelDefinition_Destroy_ok) { // arrange MODEL_DEFINITION_CLIENT_HANDLE h = create_test_MD_handle(); set_expected_calls_for_DigitalTwin_ModelDefinition_Destroy(); //act DigitalTwin_ModelDefinition_Destroy(h); //assert ASSERT_ARE_EQUAL(char_ptr, umock_c_get_expected_calls(), umock_c_get_actual_calls()); } /////////////////////////////////////////////////////////////////////////////// // DigitalTwin_ModelDefinition_Create /////////////////////////////////////////////////////////////////////////////// TEST_FUNCTION(DigitalTwin_ModelDefinition_Create_ok) { // arrange set_expected_calls_for_DigitalTwin_ModelDefinition_Create(); //act MODEL_DEFINITION_CLIENT_HANDLE h = NULL; DIGITALTWIN_INTERFACE_CLIENT_HANDLE iHandle = NULL; DIGITALTWIN_CLIENT_RESULT result = DigitalTwin_ModelDefinition_Create(&h, &iHandle); ASSERT_ARE_EQUAL(DIGITALTWIN_CLIENT_RESULT, DIGITALTWIN_CLIENT_OK, result); //assert ASSERT_IS_NOT_NULL(iHandle); ASSERT_ARE_EQUAL(char_ptr, umock_c_get_expected_calls(), umock_c_get_actual_calls()); // cleanup DigitalTwin_ModelDefinition_Destroy(h); } TEST_FUNCTION(DigitalTwin_ModelDefinition_Create_fails) { //arrange int nResult = umock_c_negative_tests_init(); ASSERT_ARE_EQUAL(int, 0, nResult); MODEL_DEFINITION_CLIENT_HANDLE h = NULL; DIGITALTWIN_INTERFACE_CLIENT_HANDLE iHandle = NULL; DIGITALTWIN_CLIENT_RESULT result; set_expected_calls_for_DigitalTwin_ModelDefinition_Create(); umock_c_negative_tests_snapshot(); //act size_t count = umock_c_negative_tests_call_count(); for (size_t index = 0; index < count; index++) { if (umock_c_negative_tests_can_call_fail(index)) { umock_c_negative_tests_reset(); umock_c_negative_tests_fail_call(index); result = DigitalTwin_ModelDefinition_Create(&h, &iHandle); //assert ASSERT_IS_NULL(h, "DigitalTwin_ModelDefinition_Create failure in test %lu/%lu", (unsigned long)index, (unsigned long)count); } } //cleanup DigitalTwin_ModelDefinition_Destroy(h); umock_c_negative_tests_deinit(); } /////////////////////////////////////////////////////////////////////////////// // DigitalTwin_ModelDefinition_Publish_Interface /////////////////////////////////////////////////////////////////////////////// TEST_FUNCTION(DigitalTwin_ModelDefinition_Publish_Interface_ok) { // arrange DIGITALTWIN_CLIENT_RESULT result; MODEL_DEFINITION_CLIENT_HANDLE h = create_test_MD_handle(); set_expected_calls_for_DigitalTwin_ModelDefinition_Publish_Interface(); //act result = DigitalTwin_ModelDefinition_Publish_Interface(TEST_INTERFACE_NAME, TEST_READ_DATA, h); //assert ASSERT_IS_NOT_NULL(h); ASSERT_ARE_EQUAL(char_ptr, umock_c_get_expected_calls(), umock_c_get_actual_calls()); ASSERT_ARE_EQUAL(DIGITALTWIN_CLIENT_RESULT, DIGITALTWIN_CLIENT_OK, result); // cleanup DigitalTwin_ModelDefinition_Destroy(h); } TEST_FUNCTION(DigitalTwin_ModelDefinition_Publish_Interface_fails) { //arrange int result = umock_c_negative_tests_init(); ASSERT_ARE_EQUAL(int, 0, result); DIGITALTWIN_CLIENT_RESULT dt_result; MODEL_DEFINITION_CLIENT_HANDLE h = create_test_MD_handle(); set_expected_calls_for_DigitalTwin_ModelDefinition_Publish_Interface(); umock_c_negative_tests_snapshot(); //act size_t count = umock_c_negative_tests_call_count(); for (size_t index = 0; index < count; index++) { if (umock_c_negative_tests_can_call_fail(index)) { umock_c_negative_tests_reset(); umock_c_negative_tests_fail_call(index); dt_result = DigitalTwin_ModelDefinition_Publish_Interface(TEST_INTERFACE_NAME, TEST_READ_DATA, h); //assert ASSERT_IS_NOT_NULL(h, "DigitalTwin_ModelDefinition_Publish_Interface failure in test %lu/%lu", (unsigned long)index, (unsigned long)count); } } //cleanup DigitalTwin_ModelDefinition_Destroy(h); umock_c_negative_tests_deinit(); } END_TEST_SUITE(dt_model_definition_ut)
36.539936
219
0.768558
[ "object" ]
9e86e2576e80742f208466b7172d3cb37743c273
3,820
h
C
export/windows/cpp/obj/include/flixel/util/FlxBitmapDataUtil.h
TinyPlanetStudios/Project-Crash-Land
365f196be4212602d32251566f26b53fb70693f6
[ "MIT" ]
null
null
null
export/windows/cpp/obj/include/flixel/util/FlxBitmapDataUtil.h
TinyPlanetStudios/Project-Crash-Land
365f196be4212602d32251566f26b53fb70693f6
[ "MIT" ]
null
null
null
export/windows/cpp/obj/include/flixel/util/FlxBitmapDataUtil.h
TinyPlanetStudios/Project-Crash-Land
365f196be4212602d32251566f26b53fb70693f6
[ "MIT" ]
null
null
null
// Generated by Haxe 3.3.0 #ifndef INCLUDED_flixel_util_FlxBitmapDataUtil #define INCLUDED_flixel_util_FlxBitmapDataUtil #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_CLASS2(flixel,math,FlxMatrix) HX_DECLARE_CLASS2(flixel,math,FlxPoint) HX_DECLARE_CLASS2(flixel,math,FlxRect) HX_DECLARE_CLASS2(flixel,util,FlxBitmapDataUtil) HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable) HX_DECLARE_CLASS2(flixel,util,IFlxPooled) HX_DECLARE_CLASS3(openfl,_legacy,display,BitmapData) HX_DECLARE_CLASS3(openfl,_legacy,display,IBitmapDrawable) HX_DECLARE_CLASS3(openfl,_legacy,geom,Matrix) HX_DECLARE_CLASS3(openfl,_legacy,geom,Point) HX_DECLARE_CLASS3(openfl,_legacy,geom,Rectangle) namespace flixel{ namespace util{ class HXCPP_CLASS_ATTRIBUTES FlxBitmapDataUtil_obj : public hx::Object { public: typedef hx::Object super; typedef FlxBitmapDataUtil_obj OBJ_; FlxBitmapDataUtil_obj(); public: void __construct(); inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="flixel.util.FlxBitmapDataUtil") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,false,"flixel.util.FlxBitmapDataUtil"); } static hx::ObjectPtr< FlxBitmapDataUtil_obj > __new(); static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~FlxBitmapDataUtil_obj(); HX_DO_RTTI_ALL; static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp); static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp); static void __register(); ::String __ToString() const { return HX_HCSTRING("FlxBitmapDataUtil","\x4d","\x46","\xad","\xaf"); } static void __boot(); static ::flixel::math::FlxMatrix matrix; static void merge( ::openfl::_legacy::display::BitmapData sourceBitmapData, ::openfl::_legacy::geom::Rectangle sourceRect, ::openfl::_legacy::display::BitmapData destBitmapData, ::openfl::_legacy::geom::Point destPoint,Int redMultiplier,Int greenMultiplier,Int blueMultiplier,Int alphaMultiplier); static ::Dynamic merge_dyn(); static Int mergeColorComponent(Int source,Int dest,Int multiplier); static ::Dynamic mergeColorComponent_dyn(); static ::Dynamic compare( ::openfl::_legacy::display::BitmapData Bitmap1, ::openfl::_legacy::display::BitmapData Bitmap2); static ::Dynamic compare_dyn(); static Int getDiff(Int value1,Int value2); static ::Dynamic getDiff_dyn(); static Float getMemorySize( ::openfl::_legacy::display::BitmapData bitmapData); static ::Dynamic getMemorySize_dyn(); static ::Array< ::Dynamic> replaceColor( ::openfl::_legacy::display::BitmapData bitmapData,Int color,Int newColor,hx::Null< Bool > fetchPositions, ::flixel::math::FlxRect rect); static ::Dynamic replaceColor_dyn(); static ::openfl::_legacy::display::BitmapData addSpacesAndBorders( ::openfl::_legacy::display::BitmapData bitmapData, ::flixel::math::FlxPoint frameSize, ::flixel::math::FlxPoint spacing, ::flixel::math::FlxPoint border, ::flixel::math::FlxRect region); static ::Dynamic addSpacesAndBorders_dyn(); static ::openfl::_legacy::display::BitmapData copyBorderPixels( ::openfl::_legacy::display::BitmapData bitmapData,Int frameWidth,Int frameHeight,Int spaceX,Int spaceY,Int borderX,Int borderY,Int horizontalFrames,Int verticalFrames); static ::Dynamic copyBorderPixels_dyn(); static ::openfl::_legacy::display::BitmapData generateRotations( ::openfl::_legacy::display::BitmapData brush,hx::Null< Int > rotations,hx::Null< Bool > antiAliasing,hx::Null< Bool > autoBuffer); static ::Dynamic generateRotations_dyn(); }; } // end namespace flixel } // end namespace util #endif /* INCLUDED_flixel_util_FlxBitmapDataUtil */
45.47619
299
0.77801
[ "object" ]
9e88266a4dd07c13de0fdd23f161e8cc9a34bc0f
12,590
h
C
riegeli/records/chunk_writer.h
rohankumardubey/riegeli
b15854f6cac8e2d6076ca11b7533765f85e27d98
[ "Apache-2.0" ]
null
null
null
riegeli/records/chunk_writer.h
rohankumardubey/riegeli
b15854f6cac8e2d6076ca11b7533765f85e27d98
[ "Apache-2.0" ]
null
null
null
riegeli/records/chunk_writer.h
rohankumardubey/riegeli
b15854f6cac8e2d6076ca11b7533765f85e27d98
[ "Apache-2.0" ]
null
null
null
// Copyright 2017 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef RIEGELI_RECORDS_CHUNK_WRITER_H_ #define RIEGELI_RECORDS_CHUNK_WRITER_H_ #include <tuple> #include <type_traits> #include <utility> #include "absl/base/optimization.h" #include "absl/types/optional.h" #include "riegeli/base/base.h" #include "riegeli/base/dependency.h" #include "riegeli/base/object.h" #include "riegeli/bytes/reader.h" #include "riegeli/bytes/writer.h" #include "riegeli/chunk_encoding/chunk.h" namespace riegeli { // A `ChunkWriter` writes chunks of a Riegeli/records file (rather than // individual records, as `RecordWriter` does) to a destination. // // A `ChunkWriter` object can manage a buffer of data to be pushed to the // destination, which amortizes the overhead of pushing data over multiple // writes. class ChunkWriter : public Object { public: ~ChunkWriter() override; // Writes a chunk, pushing data to the destination as needed. // // Return values: // * `true` - success (`healthy()`) // * `false` - failure (`!healthy()`) virtual bool WriteChunk(const Chunk& chunk) = 0; // Writes padding to reach a 64KB block boundary. // // Return values: // * `true` - success (`healthy()`) // * `false` - failure (`!healthy()`) virtual bool PadToBlockBoundary() = 0; // Pushes buffered data to the destination. // // This makes data written so far visible, but in contrast to `Close()`, // keeps the possibility to write more data later. What exactly does it mean // for data to be visible depends on the destination. // // The scope of objects to flush and the intended data durability (without a // guarantee) are specified by `flush_type`: // * `FlushType::kFromObject` - Makes data written so far visible in other // objects, propagating flushing through owned // dependencies of the given writer. // * `FlushType::kFromProcess` - Makes data written so far visible outside // the process, propagating flushing through // dependencies of the given writer. // This is the default. // * `FlushType::kFromMachine` - Makes data written so far visible outside // the process and durable in case of operating // system crash, propagating flushing through // dependencies of the given writer. // // Return values: // * `true` - success (`healthy()`) // * `false` - failure (`!healthy()`) bool Flush(FlushType flush_type = FlushType::kFromProcess); // Returns the current byte position. Unchanged by `Close()`. Position pos() const { return pos_; } protected: using Object::Object; ChunkWriter(ChunkWriter&& that) noexcept; ChunkWriter& operator=(ChunkWriter&& that) noexcept; void Reset(Closed); void Reset(); void Initialize(Position pos) { pos_ = pos; } virtual bool FlushImpl(FlushType flush_type) = 0; Position pos_ = 0; }; // Template parameter independent part of `DefaultChunkWriter`. class DefaultChunkWriterBase : public ChunkWriter { public: class Options { public: Options() noexcept {} // Sets the file position assumed initially. // // This can be used to prepare a file fragment which can be appended to the // target file at the given position. // // Default: `dest_writer()->pos()`. Options& set_assumed_pos(absl::optional<Position> assumed_pos) & { assumed_pos_ = assumed_pos; return *this; } Options&& set_assumed_pos(absl::optional<Position> assumed_pos) && { return std::move(set_assumed_pos(assumed_pos)); } absl::optional<Position> assumed_pos() const { return assumed_pos_; } private: absl::optional<Position> assumed_pos_; }; // Returns the Riegeli/records file being written to. Unchanged by `Close()`. virtual Writer* dest_writer() = 0; virtual const Writer* dest_writer() const = 0; bool WriteChunk(const Chunk& chunk) override; bool PadToBlockBoundary() override; protected: using ChunkWriter::ChunkWriter; DefaultChunkWriterBase(DefaultChunkWriterBase&& that) noexcept; DefaultChunkWriterBase& operator=(DefaultChunkWriterBase&& that) noexcept; void Initialize(Writer* dest, Position pos); private: bool WriteSection(Reader& src, Position chunk_begin, Position chunk_end, Writer& dest); bool WritePadding(Position chunk_begin, Position chunk_end, Writer& dest); }; // The default `ChunkWriter`. Writes chunks to a byte `Writer`, interleaving // them with block headers at multiples of the Riegeli/records block size. // // The `Dest` template parameter specifies the type of the object providing and // possibly owning the byte `Writer`. `Dest` must support // `Dependency<Writer*, Dest>`, e.g. `Writer*` (not owned, default), // `std::unique_ptr<Writer>` (owned), `ChainWriter<>` (owned). // // By relying on CTAD the template argument can be deduced as the value type of // the first constructor argument. This requires C++17. // // The byte `Writer` must not be accessed until the `DefaultChunkWriter` is // closed or no longer used, except that it is allowed to read the destination // of the byte `Writer` immediately after `Flush()`. template <typename Dest = Writer*> class DefaultChunkWriter : public DefaultChunkWriterBase { public: // Creates a closed `DefaultChunkWriter`. explicit DefaultChunkWriter(Closed) noexcept : DefaultChunkWriterBase(kClosed) {} // Will write to the byte `Writer` provided by `dest`. explicit DefaultChunkWriter(const Dest& dest, Options options = Options()); explicit DefaultChunkWriter(Dest&& dest, Options options = Options()); // Will write to the byte `Writer` provided by a `Dest` constructed from // elements of `dest_args`. This avoids constructing a temporary `Dest` and // moving from it. template <typename... DestArgs> explicit DefaultChunkWriter(std::tuple<DestArgs...> dest_args, Options options = Options()); DefaultChunkWriter(DefaultChunkWriter&& that) noexcept; DefaultChunkWriter& operator=(DefaultChunkWriter&& that) noexcept; // Makes `*this` equivalent to a newly constructed `DefaultChunkWriter`. This // avoids constructing a temporary `DefaultChunkWriter` and moving from it. void Reset(Closed); void Reset(const Dest& dest, Options options = Options()); void Reset(Dest&& dest, Options options = Options()); template <typename... DestArgs> void Reset(std::tuple<DestArgs...> dest_args, Options options = Options()); // Returns the object providing and possibly owning the byte `Writer`. // Unchanged by `Close()`. Dest& dest() { return dest_.manager(); } const Dest& dest() const { return dest_.manager(); } Writer* dest_writer() override { return dest_.get(); } const Writer* dest_writer() const override { return dest_.get(); } protected: void Done() override; bool FlushImpl(FlushType flush_type) override; private: // The object providing and possibly owning the Riegeli/records file being // written to. Dependency<Writer*, Dest> dest_; }; // Support CTAD. #if __cpp_deduction_guides explicit DefaultChunkWriter(Closed)->DefaultChunkWriter<DeleteCtad<Closed>>; template <typename Dest> explicit DefaultChunkWriter( const Dest& dest, DefaultChunkWriterBase::Options options = DefaultChunkWriterBase::Options()) -> DefaultChunkWriter<std::decay_t<Dest>>; template <typename Dest> explicit DefaultChunkWriter( Dest&& dest, DefaultChunkWriterBase::Options options = DefaultChunkWriterBase::Options()) -> DefaultChunkWriter<std::decay_t<Dest>>; template <typename... DestArgs> explicit DefaultChunkWriter( std::tuple<DestArgs...> dest_args, DefaultChunkWriterBase::Options options = DefaultChunkWriterBase::Options()) -> DefaultChunkWriter<DeleteCtad<std::tuple<DestArgs...>>>; #endif // Implementation details follow. inline ChunkWriter::ChunkWriter(ChunkWriter&& that) noexcept : Object(std::move(that)), // Using `that` after it was moved is correct because only the base class // part was moved. pos_(that.pos_) {} inline ChunkWriter& ChunkWriter::operator=(ChunkWriter&& that) noexcept { Object::operator=(std::move(that)); // Using `that` after it was moved is correct because only the base class part // was moved. pos_ = that.pos_; return *this; } inline void ChunkWriter::Reset(Closed) { Object::Reset(kClosed); pos_ = 0; } inline void ChunkWriter::Reset() { Object::Reset(); pos_ = 0; } inline bool ChunkWriter::Flush(FlushType flush_type) { return FlushImpl(flush_type); } inline DefaultChunkWriterBase::DefaultChunkWriterBase( DefaultChunkWriterBase&& that) noexcept : ChunkWriter(std::move(that)) {} inline DefaultChunkWriterBase& DefaultChunkWriterBase::operator=( DefaultChunkWriterBase&& that) noexcept { ChunkWriter::operator=(std::move(that)); return *this; } template <typename Dest> inline DefaultChunkWriter<Dest>::DefaultChunkWriter(const Dest& dest, Options options) : dest_(dest) { Initialize(dest_.get(), options.assumed_pos().value_or(dest_->pos())); } template <typename Dest> inline DefaultChunkWriter<Dest>::DefaultChunkWriter(Dest&& dest, Options options) : dest_(std::move(dest)) { Initialize(dest_.get(), options.assumed_pos().value_or(dest_->pos())); } template <typename Dest> template <typename... DestArgs> inline DefaultChunkWriter<Dest>::DefaultChunkWriter( std::tuple<DestArgs...> dest_args, Options options) : dest_(std::move(dest_args)) { Initialize(dest_.get(), options.assumed_pos().value_or(dest_->pos())); } template <typename Dest> inline DefaultChunkWriter<Dest>::DefaultChunkWriter( DefaultChunkWriter&& that) noexcept : DefaultChunkWriterBase(std::move(that)), // Using `that` after it was moved is correct because only the base class // part was moved. dest_(std::move(that.dest_)) {} template <typename Dest> inline DefaultChunkWriter<Dest>& DefaultChunkWriter<Dest>::operator=( DefaultChunkWriter&& that) noexcept { DefaultChunkWriterBase::operator=(std::move(that)); // Using `that` after it was moved is correct because only the base class part // was moved. dest_ = std::move(that.dest_); return *this; } template <typename Dest> inline void DefaultChunkWriter<Dest>::Reset(Closed) { DefaultChunkWriterBase::Reset(kClosed); dest_.Reset(); } template <typename Dest> inline void DefaultChunkWriter<Dest>::Reset(const Dest& dest, Options options) { DefaultChunkWriterBase::Reset(); dest_.Reset(dest); Initialize(dest_.get(), options.assumed_pos().value_or(dest_->pos())); } template <typename Dest> inline void DefaultChunkWriter<Dest>::Reset(Dest&& dest, Options options) { DefaultChunkWriterBase::Reset(); dest_.Reset(std::move(dest)); Initialize(dest_.get(), options.assumed_pos().value_or(dest_->pos())); } template <typename Dest> template <typename... DestArgs> inline void DefaultChunkWriter<Dest>::Reset(std::tuple<DestArgs...> dest_args, Options options) { DefaultChunkWriterBase::Reset(); dest_.Reset(std::move(dest_args)); Initialize(dest_.get(), options.assumed_pos().value_or(dest_->pos())); } template <typename Dest> void DefaultChunkWriter<Dest>::Done() { DefaultChunkWriterBase::Done(); if (dest_.is_owning()) { if (ABSL_PREDICT_FALSE(!dest_->Close())) Fail(*dest_); } } template <typename Dest> bool DefaultChunkWriter<Dest>::FlushImpl(FlushType flush_type) { if (ABSL_PREDICT_FALSE(!healthy())) return false; if (flush_type != FlushType::kFromObject || dest_.is_owning()) { if (ABSL_PREDICT_FALSE(!dest_->Flush(flush_type))) return Fail(*dest_); } return true; } } // namespace riegeli #endif // RIEGELI_RECORDS_CHUNK_WRITER_H_
35.464789
80
0.698014
[ "object" ]
9e8872c4253d278526fc9e36d87e5ffdfcf6ab17
47,961
h
C
alphasql/table_name_resolver.h
Matts966/alphasql
0da2dc7c628184bcf26dd1e43f17d192d8904d5e
[ "Apache-2.0" ]
41
2020-05-22T08:49:08.000Z
2022-03-20T12:58:36.000Z
alphasql/table_name_resolver.h
Matts966/alphasql
0da2dc7c628184bcf26dd1e43f17d192d8904d5e
[ "Apache-2.0" ]
29
2020-05-23T10:04:15.000Z
2022-03-27T19:51:31.000Z
alphasql/table_name_resolver.h
Matts966/alphasql
0da2dc7c628184bcf26dd1e43f17d192d8904d5e
[ "Apache-2.0" ]
2
2021-04-23T07:43:31.000Z
2022-02-21T06:19:28.000Z
#include <filesystem> #include <fstream> #include <memory> #include <set> #include <string> #include <utility> #include <vector> #include "zetasql/base/case.h" #include "zetasql/base/logging.h" #include "zetasql/base/map_util.h" #include "zetasql/base/ret_check.h" #include "zetasql/base/status.h" #include "zetasql/base/status_macros.h" #include "zetasql/base/statusor.h" #include "zetasql/common/errors.h" #include "zetasql/parser/ast_node_kind.h" #include "zetasql/parser/parse_tree.h" #include "zetasql/parser/parse_tree_errors.h" #include "zetasql/parser/parser.h" #include "zetasql/public/analyzer.h" #include "zetasql/public/language_options.h" #include "zetasql/public/options.pb.h" #include "zetasql/public/parse_resume_location.h" #include "zetasql/resolved_ast/resolved_ast.h" #include "zetasql/resolved_ast/resolved_node_kind.pb.h" #include "alphasql/common_lib.h" // TODO This implementation probably doesn't cover all edge cases for // table name extraction. It should be tested more and tuned for the final // name scoping rules once those are implemented in the full resolver. namespace alphasql { namespace table_name_resolver { namespace { // Each instance should be used only once. class TableNameResolver { public: // <*analyzer_options> must outlive the created TableNameResolver. It must // have all arenas initialized. // If 'type_factory' and 'catalog' are not null, their contents must // outlive the created TableNameResolver as well. // TableNameResolver(absl::string_view sql, const AnalyzerOptions *analyzer_options, TypeFactory *type_factory, Catalog *catalog, TableNamesSet *table_names, TableResolutionTimeInfoMap *table_resolution_time_info_map) : sql_(sql), analyzer_options_(analyzer_options), for_system_time_as_of_feature_enabled_( analyzer_options->language().LanguageFeatureEnabled( FEATURE_V_1_1_FOR_SYSTEM_TIME_AS_OF)), type_factory_(type_factory), catalog_(catalog), table_names_(table_names), table_resolution_time_info_map_(table_resolution_time_info_map) { ZETASQL_DCHECK(analyzer_options_->AllArenasAreInitialized()); } TableNameResolver(const TableNameResolver &) = delete; TableNameResolver &operator=(const TableNameResolver &) = delete; absl::Status FindTableNamesAndTemporalReferences(const ASTStatement &statement); absl::Status FindTableNames(const ASTScript &script); std::map<ResolvedNodeKind, TableNamesSet> node_kind_to_table_names() { return _node_kind_to_table_names; } absl::Status FindInStatement(const ASTStatement *statement); private: typedef std::set<std::string> AliasSet; // Always lowercase. std::map<ResolvedNodeKind, TableNamesSet> _node_kind_to_table_names; // Consumes either an ASTScript, ASTStatementList, or ASTScriptStatement. absl::Status FindInScriptNode(const ASTNode *node); absl::Status FindInQueryStatement(const ASTQueryStatement *statement); absl::Status FindInCreateViewStatement(const ASTCreateViewStatement *statement); absl::Status FindInCreateMaterializedViewStatement( const ASTCreateMaterializedViewStatement *statement); absl::Status FindInCreateTableFunctionStatement( const ASTCreateTableFunctionStatement *statement); absl::Status FindInExportDataStatement(const ASTExportDataStatement *statement); absl::Status FindInDeleteStatement(const ASTDeleteStatement *statement); absl::Status FindInTruncateStatement(const ASTTruncateStatement *statement); absl::Status FindInInsertStatement(const ASTInsertStatement *statement); absl::Status FindInUpdateStatement(const ASTUpdateStatement *statement); absl::Status FindInMergeStatement(const ASTMergeStatement *statement); // 'visible_aliases' includes things like the table name we are inserting // into or deleting from. It does *not* include WITH table aliases or TVF // table-valued argument names (which are both tracked separately in // 'local_table_aliases_'). absl::Status FindInQuery(const ASTQuery *query, const AliasSet &visible_aliases); absl::Status FindInQueryExpression(const ASTQueryExpression *query_expr, const ASTOrderBy *order_by, const AliasSet &visible_aliases); absl::Status FindInSelect(const ASTSelect *select, const ASTOrderBy *order_by, const AliasSet &orig_visible_aliases); absl::Status FindInSetOperation(const ASTSetOperation *set_operation, const AliasSet &visible_aliases); // When resolving the FROM clause, <external_visible_aliases> is the set // of names visible in the query without any names from the FROM clause // (excluding WITH names and TVF table-valued argument names). // <local_visible_aliases> includes all names visible in // <external_visible_alaises> plus names earlier in the same FROM clause // that are visible. See corresponding methods in resolver.cc. absl::Status FindInTableExpression(const ASTTableExpression *table_expr, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases); absl::Status FindInJoin(const ASTJoin *join, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases); absl::Status FindInParenthesizedJoin(const ASTParenthesizedJoin *parenthesized_join, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases); absl::Status FindInTVF(const ASTTVF *tvf, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases); absl::Status FindInTableSubquery(const ASTTableSubquery *table_subquery, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases); absl::Status FindInTablePathExpression(const ASTTablePathExpression *table_ref, AliasSet *visible_aliases); // Traverse all expressions attached as descendants of <root>. // Unlike other methods above, may be called with NULL. absl::Status FindInExpressionsUnder(const ASTNode *root, const AliasSet &visible_aliases); // Traverse all options_list node as descendants of <root>. // May be called with NULL. absl::Status FindInOptionsListUnder(const ASTNode *root, const AliasSet &visible_aliases); // Root level SQL statement we are extracting table names or temporal // references from. const absl::string_view sql_; const AnalyzerOptions *analyzer_options_; // Not owned. const bool for_system_time_as_of_feature_enabled_; TypeFactory *type_factory_; Catalog *catalog_; // The set of table names we are building up in this call to FindTables. // NOTE: The raw pointer is not owned. We just cache the output parameter // to FindTables/FindTableNamesAndTemporalReferences to simplify sharing // across recursive calls. TableNamesSet *table_names_ = nullptr; // The set of temporal table references we are building up // in this call to FindTemporalTableReferencess. // NOTE: The raw pointer is not owned. We just cache the output parameter // to FindTableNamesAndTemporalReferences to simplify sharing // across recursive calls. TableResolutionTimeInfoMap *table_resolution_time_info_map_ = nullptr; // The set of local table aliases, including TVF table-valued argument // aliases and in-scope WITH aliases. AliasSet local_table_aliases_; // When inside a CREATE RECURSIVE VIEW statement, the name of the view; such // names should be treated similar to a WITH alias and not be considered an // external reference. In all other cases, this field is an empty vector. std::vector<std::string> recursive_view_name_; }; absl::Status TableNameResolver::FindTableNames(const ASTScript &script) { ZETASQL_RETURN_IF_ERROR(FindInScriptNode(&script)); // Sanity check - these should get popped. ZETASQL_RET_CHECK(local_table_aliases_.empty()); return absl::OkStatus(); } absl::Status TableNameResolver::FindInScriptNode(const ASTNode *node) { for (int i = 0; i < node->num_children(); ++i) { const ASTNode *child = node->child(i); if (child->IsExpression()) { ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(child, /*visible_aliases=*/{})); } else if (child->IsSqlStatement()) { ZETASQL_RETURN_IF_ERROR(FindInStatement(child->GetAs<ASTStatement>())); } ZETASQL_RETURN_IF_ERROR(FindInScriptNode(child)); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInStatement(const ASTStatement *statement) { // Find table name under OPTIONS (...) clause for any type of statement. ZETASQL_RETURN_IF_ERROR( FindInOptionsListUnder(statement, /*visible_aliases=*/{})); switch (statement->node_kind()) { case AST_QUERY_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_QUERY_STMT)) { return FindInQueryStatement( static_cast<const ASTQueryStatement *>(statement)); } break; case AST_EXPLAIN_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_EXPLAIN_STMT)) { const ASTExplainStatement *explain = static_cast<const ASTExplainStatement *>(statement); return FindInStatement(explain->statement()); } break; case AST_CREATE_DATABASE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_DATABASE_STMT)) { return absl::OkStatus(); } break; case AST_CREATE_INDEX_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_INDEX_STMT)) { const ASTCreateIndexStatement *create_index = static_cast<const ASTCreateIndexStatement *>(statement); zetasql_base::InsertIfNotPresent( table_names_, create_index->table_name()->ToIdentifierVector()); return absl::OkStatus(); } break; case AST_CREATE_TABLE_STATEMENT: { const ASTCreateTableStatement *create_statement = statement->GetAs<ASTCreateTableStatement>(); const ASTQuery *query = create_statement->query(); if (query == nullptr) { if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_TABLE_STMT)) { if (create_statement->scope() == ASTCreateStatement::TEMPORARY) { return absl::OkStatus(); } _node_kind_to_table_names[RESOLVED_CREATE_TABLE_STMT].insert( create_statement->name()->ToIdentifierVector()); return absl::OkStatus(); } } else { if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_TABLE_AS_SELECT_STMT)) { if (create_statement->scope() == ASTCreateStatement::TEMPORARY) { return absl::OkStatus(); } _node_kind_to_table_names[RESOLVED_CREATE_TABLE_AS_SELECT_STMT].insert( create_statement->name()->ToIdentifierVector()); return FindInQuery(query, /*visible_aliases=*/{}); } } break; } case AST_CREATE_MODEL_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_MODEL_STMT)) { const ASTQuery *query = statement->GetAs<ASTCreateModelStatement>()->query(); if (query == nullptr) { return absl::OkStatus(); } return FindInQuery(query, /*visible_aliases=*/{}); } break; case AST_CREATE_VIEW_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_VIEW_STMT)) { return FindInCreateViewStatement( statement->GetAs<ASTCreateViewStatement>()); } break; case AST_CREATE_MATERIALIZED_VIEW_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_MATERIALIZED_VIEW_STMT)) { return FindInCreateMaterializedViewStatement( statement->GetAs<ASTCreateMaterializedViewStatement>()); } break; case AST_CREATE_EXTERNAL_TABLE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_EXTERNAL_TABLE_STMT)) { return absl::OkStatus(); } break; case AST_CREATE_ROW_ACCESS_POLICY_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_ROW_ACCESS_POLICY_STMT)) { const ASTCreateRowAccessPolicyStatement *stmt = statement->GetAsOrDie<ASTCreateRowAccessPolicyStatement>(); zetasql_base::InsertIfNotPresent( table_names_, stmt->target_path()->ToIdentifierVector()); return FindInExpressionsUnder(stmt->filter_using()->predicate(), /*visible_aliases=*/{}); } break; case AST_CREATE_CONSTANT_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_CONSTANT_STMT)) { ZETASQL_RETURN_IF_ERROR(FindInExpressionsUnder( static_cast<const ASTCreateConstantStatement *>(statement)->expr(), /*visible_aliases=*/{})); return absl::OkStatus(); } break; case AST_CREATE_FUNCTION_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_FUNCTION_STMT)) { ZETASQL_RETURN_IF_ERROR(FindInExpressionsUnder( static_cast<const ASTCreateFunctionStatement *>(statement) ->sql_function_body(), /*visible_aliases=*/{})); return absl::OkStatus(); } break; case AST_CREATE_TABLE_FUNCTION_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_TABLE_FUNCTION_STMT)) { return FindInCreateTableFunctionStatement( statement->GetAs<ASTCreateTableFunctionStatement>()); } break; case AST_CREATE_PROCEDURE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CREATE_PROCEDURE_STMT)) { return absl::OkStatus(); } break; case AST_EXPORT_DATA_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_EXPORT_DATA_STMT)) { return FindInExportDataStatement( statement->GetAs<ASTExportDataStatement>()); } break; case AST_CALL_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_CALL_STMT)) { return absl::OkStatus(); } break; case AST_DEFINE_TABLE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_DEFINE_TABLE_STMT)) { return absl::OkStatus(); } break; case AST_DESCRIBE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_DESCRIBE_STMT)) { // Note that for a DESCRIBE TABLE statement, the table name is not // inserted into table_names_. Engines that need to know about a table // referenced by DESCRIBE TABLE should handle that themselves. return absl::OkStatus(); } break; case AST_SHOW_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_SHOW_STMT)) { return absl::OkStatus(); } break; case AST_BEGIN_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_BEGIN_STMT)) { return absl::OkStatus(); } break; case AST_SET_TRANSACTION_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_SET_TRANSACTION_STMT)) { return absl::OkStatus(); } break; case AST_COMMIT_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_COMMIT_STMT)) { return absl::OkStatus(); } break; case AST_ROLLBACK_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ROLLBACK_STMT)) { return absl::OkStatus(); } break; case AST_START_BATCH_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_START_BATCH_STMT)) { return absl::OkStatus(); } break; case AST_RUN_BATCH_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_RUN_BATCH_STMT)) { return absl::OkStatus(); } break; case AST_ABORT_BATCH_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ABORT_BATCH_STMT)) { return absl::OkStatus(); } break; case AST_DELETE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_DELETE_STMT)) { return FindInDeleteStatement(statement->GetAs<ASTDeleteStatement>()); } break; case AST_DROP_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_DROP_STMT)) { zetasql_base::InsertIfNotPresent( table_names_, static_cast<const ASTDropStatement *>(statement) ->name() ->ToIdentifierVector()); return absl::OkStatus(); } break; case AST_TRUNCATE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_TRUNCATE_STMT)) { return FindInTruncateStatement( statement->GetAsOrDie<ASTTruncateStatement>()); } break; case AST_DROP_MATERIALIZED_VIEW_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_DROP_MATERIALIZED_VIEW_STMT)) { return absl::OkStatus(); } break; case AST_DROP_FUNCTION_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_DROP_FUNCTION_STMT)) { return absl::OkStatus(); } break; case AST_DROP_ROW_ACCESS_POLICY_STATEMENT: case AST_DROP_ALL_ROW_ACCESS_POLICIES_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_DROP_ROW_ACCESS_POLICY_STMT)) { // Note that for a DROP [ALL] ROW (ACCESS POLICY|[ACCESS] POLICIES) // statement, the table name is not inserted into table_names_. Engines // that need to know about the target table should handle that // themselves. return absl::OkStatus(); } break; case AST_RENAME_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_RENAME_STMT)) { // Note that for a RENAME TABLE statement, the table names are not // inserted into table_names_. Engines that need to know about a table // referenced by RENAME TABLE should handle that themselves. return absl::OkStatus(); } break; case AST_INSERT_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_INSERT_STMT)) { return FindInInsertStatement(statement->GetAs<ASTInsertStatement>()); } break; case AST_UPDATE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_UPDATE_STMT)) { return FindInUpdateStatement(statement->GetAs<ASTUpdateStatement>()); } break; case AST_MERGE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_MERGE_STMT)) { return FindInMergeStatement(statement->GetAs<ASTMergeStatement>()); } break; case AST_GRANT_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_GRANT_STMT)) { // Note that for a GRANT statement, the table name is not inserted // into table_names_. Engines that need to know about a table // referenced by GRANT statement should handle that themselves. return absl::OkStatus(); } break; case AST_REVOKE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_REVOKE_STMT)) { // Note that for a REVOKE statement, the table name is not inserted // into table_names_. Engines that need to know about a table // referenced by REVOKE statement should handle that themselves. return absl::OkStatus(); } break; case AST_ALTER_ROW_ACCESS_POLICY_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ALTER_ROW_ACCESS_POLICY_STMT)) { const ASTAlterRowAccessPolicyStatement *stmt = statement->GetAs<ASTAlterRowAccessPolicyStatement>(); zetasql_base::InsertIfNotPresent(table_names_, stmt->path()->ToIdentifierVector()); return absl::OkStatus(); } break; case AST_ALTER_ALL_ROW_ACCESS_POLICIES_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ALTER_ALL_ROW_ACCESS_POLICIES_STMT)) { const ASTAlterAllRowAccessPoliciesStatement *stmt = statement->GetAs<ASTAlterAllRowAccessPoliciesStatement>(); zetasql_base::InsertIfNotPresent( table_names_, stmt->table_name_path()->ToIdentifierVector()); return absl::OkStatus(); } break; case AST_ALTER_DATABASE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ALTER_DATABASE_STMT)) { return absl::OkStatus(); } break; case AST_ALTER_TABLE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ALTER_TABLE_SET_OPTIONS_STMT) || analyzer_options_->language().SupportsStatementKind( RESOLVED_ALTER_TABLE_STMT)) { // Note that for a ALTER TABLE statement, the table name is not // inserted into table_names_. Engines that need to know about a table // referenced by ALTER TABLE should handle that themselves. return absl::OkStatus(); } break; case AST_ALTER_VIEW_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ALTER_VIEW_STMT)) { // Note that for a ALTER VIEW statement, the table name is not // inserted into table_names_. Engines that need to know about a table // referenced by ALTER VIEW should handle that themselves. return absl::OkStatus(); } break; case AST_ALTER_MATERIALIZED_VIEW_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ALTER_MATERIALIZED_VIEW_STMT)) { // Note that for a ALTER MATERIALIZED VIEW statement, the table name is // not inserted into table_names_. Engines that need to know about a // table referenced by ALTER MATERIALIZED VIEW should handle that // themselves. return absl::OkStatus(); } break; case AST_HINTED_STATEMENT: return FindInStatement(statement->GetAs<ASTHintedStatement>()->statement()); case AST_IMPORT_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_IMPORT_STMT)) { // There are no table names in an IMPORT statement. return absl::OkStatus(); } break; case AST_MODULE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_MODULE_STMT)) { // There are no table names in a MODULE statement. return absl::OkStatus(); } break; case AST_ASSERT_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ASSERT_STMT)) { return FindInExpressionsUnder( statement->GetAs<ASTAssertStatement>()->expr(), /*visible_aliases=*/{}); } break; case AST_SYSTEM_VARIABLE_ASSIGNMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_ASSIGNMENT_STMT)) { // The LHS, a system variable, cannot reference any tables. But, the // RHS expression can. return FindInExpressionsUnder( statement->GetAs<ASTSystemVariableAssignment>()->expression(), /*visible_aliases=*/{}); } break; case AST_EXECUTE_IMMEDIATE_STATEMENT: if (analyzer_options_->language().SupportsStatementKind( RESOLVED_EXECUTE_IMMEDIATE_STMT)) { const ASTExecuteImmediateStatement *stmt = statement->GetAs<ASTExecuteImmediateStatement>(); ZETASQL_RETURN_IF_ERROR(FindInExpressionsUnder(stmt->using_clause(), /*visible_aliases=*/{})); return FindInExpressionsUnder(stmt->sql(), /*visible_aliases=*/{}); } break; // Diffs case AST_BEGIN_END_BLOCK: { const ASTBeginEndBlock *stmt = statement->GetAs<ASTBeginEndBlock>(); for (const ASTStatement *statement : stmt->statement_list_node()->statement_list()) { ZETASQL_RETURN_IF_ERROR(FindInStatement(statement)); } if (stmt->handler_list() != nullptr) { for (const ASTExceptionHandler *handler : stmt->handler_list()->exception_handler_list()) { for (const ASTStatement *statement : handler->statement_list()->statement_list()) { ZETASQL_RETURN_IF_ERROR(FindInStatement(statement)); } } } return absl::OkStatus(); } default: break; } // This statement is not currently supported so we return an error here. return MakeSqlErrorAt(statement) << "Statement not supported: " << statement->GetNodeKindString(); } absl::Status TableNameResolver::FindInQueryStatement(const ASTQueryStatement *statement) { return FindInQuery(statement->query(), /*visible_aliases=*/{}); } absl::Status TableNameResolver::FindInCreateViewStatement( const ASTCreateViewStatement *statement) { if (statement->recursive()) { recursive_view_name_ = statement->name()->ToIdentifierVector(); } ZETASQL_RETURN_IF_ERROR( FindInQuery(statement->query(), /*visible_aliases=*/{})); recursive_view_name_.clear(); return absl::OkStatus(); } absl::Status TableNameResolver::FindInCreateMaterializedViewStatement( const ASTCreateMaterializedViewStatement *statement) { if (statement->recursive()) { recursive_view_name_ = statement->name()->ToIdentifierVector(); } ZETASQL_RETURN_IF_ERROR( FindInQuery(statement->query(), /*visible_aliases=*/{})); recursive_view_name_.clear(); return absl::OkStatus(); } absl::Status TableNameResolver::FindInCreateTableFunctionStatement( const ASTCreateTableFunctionStatement *statement) { if (statement->query() == nullptr) { return absl::OkStatus(); } ZETASQL_RET_CHECK(local_table_aliases_.empty()); for (const ASTFunctionParameter *const parameter : statement->function_declaration()->parameters()->parameter_entries()) { if (parameter->name() == nullptr) { continue; } // If it's a table parameter or is ANY TABLE or ANY TYPE then it is // a name that we should ignore. if (parameter->IsTableParameter() || (parameter->IsTemplated() && parameter->templated_parameter_type()->kind() == ASTTemplatedParameterType::ANY_TABLE)) { zetasql_base::InsertIfNotPresent(&local_table_aliases_, parameter->name()->GetAsString()); } } ZETASQL_RETURN_IF_ERROR( FindInQuery(statement->query(), /*visible_aliases=*/{})); local_table_aliases_.clear(); return absl::OkStatus(); } absl::Status TableNameResolver::FindInExportDataStatement( const ASTExportDataStatement *statement) { return FindInQuery(statement->query(), /*visible_aliases=*/{}); } absl::Status TableNameResolver::FindInDeleteStatement(const ASTDeleteStatement *statement) { ZETASQL_ASSIGN_OR_RETURN(const ASTPathExpression *path_expr, statement->GetTargetPathForNonNested()); std::vector<std::string> path = path_expr->ToIdentifierVector(); zetasql_base::InsertIfNotPresent(table_names_, path); AliasSet visible_aliases; zetasql_base::InsertIfNotPresent(table_names_, path); const std::string alias = statement->alias() == nullptr ? path.back() : statement->alias()->GetAsString(); zetasql_base::InsertIfNotPresent(&visible_aliases, absl::AsciiStrToLower(alias)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(statement->where(), visible_aliases)); return absl::OkStatus(); } absl::Status TableNameResolver::FindInTruncateStatement( const ASTTruncateStatement *statement) { AliasSet visible_aliases; ZETASQL_ASSIGN_OR_RETURN(const ASTPathExpression *path_expr, statement->GetTargetPathForNonNested()); std::vector<std::string> path = path_expr->ToIdentifierVector(); zetasql_base::InsertIfNotPresent(table_names_, path); zetasql_base::InsertIfNotPresent(&visible_aliases, absl::AsciiStrToLower(path.back())); return FindInExpressionsUnder(statement->where(), visible_aliases); } absl::Status TableNameResolver::FindInInsertStatement(const ASTInsertStatement *statement) { AliasSet visible_aliases; ZETASQL_ASSIGN_OR_RETURN(const ASTPathExpression *path_expr, statement->GetTargetPathForNonNested()); std::vector<std::string> path = path_expr->ToIdentifierVector(); zetasql_base::InsertIfNotPresent(table_names_, path); _node_kind_to_table_names[RESOLVED_INSERT_STMT].insert(path); zetasql_base::InsertIfNotPresent(&visible_aliases, absl::AsciiStrToLower(path.back())); if (statement->rows() != nullptr) { ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(statement->rows(), visible_aliases)); } if (statement->query() != nullptr) { ZETASQL_RETURN_IF_ERROR(FindInQuery(statement->query(), visible_aliases)); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInUpdateStatement(const ASTUpdateStatement *statement) { AliasSet visible_aliases; ZETASQL_ASSIGN_OR_RETURN(const ASTPathExpression *path_expr, statement->GetTargetPathForNonNested()); const std::vector<std::string> path = path_expr->ToIdentifierVector(); zetasql_base::InsertIfNotPresent(table_names_, path); _node_kind_to_table_names[RESOLVED_UPDATE_STMT].insert(path); const std::string alias = statement->alias() == nullptr ? path.back() : statement->alias()->GetAsString(); zetasql_base::InsertIfNotPresent(&visible_aliases, absl::AsciiStrToLower(alias)); if (statement->from_clause() != nullptr) { ZETASQL_RET_CHECK(statement->from_clause()->table_expression() != nullptr); ZETASQL_RETURN_IF_ERROR(FindInTableExpression( statement->from_clause()->table_expression(), /*external_visible_aliases=*/{}, &visible_aliases)); } ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(statement->where(), visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(statement->update_item_list(), visible_aliases)); return absl::OkStatus(); } absl::Status TableNameResolver::FindInMergeStatement(const ASTMergeStatement *statement) { AliasSet visible_aliases; const ASTPathExpression *path_expr = statement->target_path(); std::vector<std::string> path = path_expr->ToIdentifierVector(); zetasql_base::InsertIfNotPresent(table_names_, path); zetasql_base::InsertIfNotPresent(&visible_aliases, absl::AsciiStrToLower(path.back())); ZETASQL_RETURN_IF_ERROR(FindInTableExpression(statement->table_expression(), /*external_visible_aliases=*/{}, &visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(statement->merge_condition(), visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(statement->when_clauses(), visible_aliases)); return absl::OkStatus(); } absl::Status TableNameResolver::FindInQuery(const ASTQuery *query, const AliasSet &visible_aliases) { AliasSet old_local_table_aliases; if (query->with_clause() != nullptr) { // Record the set of local table aliases visible in the outer scope so we // can restore that after processing the local query. old_local_table_aliases = local_table_aliases_; if (query->with_clause()->recursive()) { // In WITH RECURSIVE, any entry can access an alias defined in any other // entry, regardless of declaration order. for (const ASTWithClauseEntry *with_entry : query->with_clause()->with()) { const std::string with_alias = absl::AsciiStrToLower(with_entry->alias()->GetAsString()); zetasql_base::InsertIfNotPresent(&local_table_aliases_, with_alias); } for (const ASTWithClauseEntry *with_entry : query->with_clause()->with()) { ZETASQL_RETURN_IF_ERROR( FindInQuery(with_entry->query(), visible_aliases)); const std::string with_alias = absl::AsciiStrToLower(with_entry->alias()->GetAsString()); } } else { // In WITH without RECURSIVE, entries can only access with aliases // defined in prior entries. for (const ASTWithClauseEntry *with_entry : query->with_clause()->with()) { ZETASQL_RETURN_IF_ERROR( FindInQuery(with_entry->query(), visible_aliases)); const std::string with_alias = absl::AsciiStrToLower(with_entry->alias()->GetAsString()); zetasql_base::InsertIfNotPresent(&local_table_aliases_, with_alias); } } } ZETASQL_RETURN_IF_ERROR(FindInQueryExpression( query->query_expr(), query->order_by(), visible_aliases)); // Restore local table alias set if we modified it. if (query->with_clause() != nullptr) { local_table_aliases_ = old_local_table_aliases; } return absl::OkStatus(); } absl::Status TableNameResolver::FindInQueryExpression(const ASTQueryExpression *query_expr, const ASTOrderBy *order_by, const AliasSet &visible_aliases) { switch (query_expr->node_kind()) { case AST_SELECT: ZETASQL_RETURN_IF_ERROR(FindInSelect(query_expr->GetAs<ASTSelect>(), order_by, visible_aliases)); break; case AST_SET_OPERATION: ZETASQL_RETURN_IF_ERROR(FindInSetOperation( query_expr->GetAs<ASTSetOperation>(), visible_aliases)); break; case AST_QUERY: ZETASQL_RETURN_IF_ERROR( FindInQuery(query_expr->GetAs<ASTQuery>(), visible_aliases)); break; default: return MakeSqlErrorAt(query_expr) << "Unhandled query_expr:\n" << query_expr->DebugString(); } if (query_expr->node_kind() != AST_SELECT) { ZETASQL_RETURN_IF_ERROR(FindInExpressionsUnder(order_by, visible_aliases)); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInSelect(const ASTSelect *select, const ASTOrderBy *order_by, const AliasSet &orig_visible_aliases) { AliasSet visible_aliases = orig_visible_aliases; if (select->from_clause() != nullptr) { ZETASQL_RET_CHECK(select->from_clause()->table_expression() != nullptr); ZETASQL_RETURN_IF_ERROR( FindInTableExpression(select->from_clause()->table_expression(), orig_visible_aliases, &visible_aliases)); } ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(select->select_list(), visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(select->where_clause(), visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(select->group_by(), visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(select->having(), visible_aliases)); ZETASQL_RETURN_IF_ERROR(FindInExpressionsUnder(order_by, visible_aliases)); return absl::OkStatus(); } absl::Status TableNameResolver::FindInSetOperation(const ASTSetOperation *set_operation, const AliasSet &visible_aliases) { for (const ASTQueryExpression *input : set_operation->inputs()) { ZETASQL_RETURN_IF_ERROR( FindInQueryExpression(input, nullptr /* order_by */, visible_aliases)); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInTableExpression( const ASTTableExpression *table_expr, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases) { switch (table_expr->node_kind()) { case AST_TABLE_PATH_EXPRESSION: return FindInTablePathExpression( table_expr->GetAs<ASTTablePathExpression>(), local_visible_aliases); case AST_TABLE_SUBQUERY: return FindInTableSubquery(table_expr->GetAs<ASTTableSubquery>(), external_visible_aliases, local_visible_aliases); case AST_JOIN: return FindInJoin(table_expr->GetAs<ASTJoin>(), external_visible_aliases, local_visible_aliases); case AST_PARENTHESIZED_JOIN: return FindInParenthesizedJoin(table_expr->GetAs<ASTParenthesizedJoin>(), external_visible_aliases, local_visible_aliases); case AST_TVF: return FindInTVF(table_expr->GetAs<ASTTVF>(), external_visible_aliases, local_visible_aliases); default: return MakeSqlErrorAt(table_expr) << "Unhandled node type in from clause: " << table_expr->GetNodeKindString(); } } absl::Status TableNameResolver::FindInJoin(const ASTJoin *join, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases) { ZETASQL_RETURN_IF_ERROR(FindInTableExpression( join->lhs(), external_visible_aliases, local_visible_aliases)); ZETASQL_RETURN_IF_ERROR(FindInTableExpression( join->rhs(), external_visible_aliases, local_visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(join->on_clause(), *local_visible_aliases)); return absl::OkStatus(); } absl::Status TableNameResolver::FindInParenthesizedJoin( const ASTParenthesizedJoin *parenthesized_join, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases) { const ASTJoin *join = parenthesized_join->join(); // In parenthesized joins, we can't see names from outside the parentheses. std::unique_ptr<AliasSet> join_visible_aliases( new AliasSet(external_visible_aliases)); ZETASQL_RETURN_IF_ERROR( FindInJoin(join, external_visible_aliases, join_visible_aliases.get())); for (const std::string &alias : *join_visible_aliases) { zetasql_base::InsertIfNotPresent(local_visible_aliases, alias); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInTVF(const ASTTVF *tvf, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases) { // The 'tvf' here is the TVF parse node. Each TVF argument may be a scalar, // a relation, or a TABLE clause. We've parsed all of the TVF arguments as // expressions by this point, so the FindInExpressionsUnder call will // descend into the relation arguments as expression subqueries. For TABLE // clause arguments, we add each named table to the set of referenced table // names in a separate step. // // Note about correlation: if a TVF argument is a scalar, it should resolve // like a correlated subquery and be able to see 'local_visible_aliases'. On // the other hand, if the argument is a relation, it should be uncorrelated, // and so those aliases should not be visible. Because we don't know whether // the argument should be a scalar or a relation yet, we allow correlation // here and examine the arguments again during resolving. ZETASQL_RETURN_IF_ERROR(FindInExpressionsUnder(tvf, *local_visible_aliases)); for (const ASTTVFArgument *arg : tvf->argument_entries()) { if (arg->table_clause() != nullptr) { // Single path names are table references, to either WITH clause // tables or table-typed arguments to the TVF. Multi-path names // cannot be related to WITH clause tables or TVF arguments, so those // must be table references. if (arg->table_clause()->table_path() != nullptr && arg->table_clause()->table_path()->ToIdentifierVector() != recursive_view_name_) { if (arg->table_clause()->table_path()->num_names() > 1) { zetasql_base::InsertIfNotPresent( table_names_, arg->table_clause()->table_path()->ToIdentifierVector()); } else { // This is a single-part name. const std::string lower_name = absl::AsciiStrToLower( arg->table_clause()->table_path()->first_name()->GetAsString()); if (!zetasql_base::ContainsKey(local_table_aliases_, lower_name)) { zetasql_base::InsertIfNotPresent( table_names_, arg->table_clause()->table_path()->ToIdentifierVector()); } } } if (arg->table_clause()->tvf() != nullptr) { ZETASQL_RETURN_IF_ERROR(FindInTVF(arg->table_clause()->tvf(), external_visible_aliases, local_visible_aliases)); } } } return absl::OkStatus(); } absl::Status TableNameResolver::FindInTableSubquery(const ASTTableSubquery *table_subquery, const AliasSet &external_visible_aliases, AliasSet *local_visible_aliases) { ZETASQL_RETURN_IF_ERROR( FindInQuery(table_subquery->subquery(), external_visible_aliases)); if (table_subquery->alias() != nullptr) { zetasql_base::InsertIfNotPresent( local_visible_aliases, absl::AsciiStrToLower(table_subquery->alias()->GetAsString())); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInTablePathExpression( const ASTTablePathExpression *table_ref, AliasSet *visible_aliases) { std::string alias; if (table_ref->alias() != nullptr) { alias = table_ref->alias()->GetAsString(); } if (table_ref->path_expr() != nullptr) { const ASTPathExpression *path_expr = table_ref->path_expr(); std::vector<std::string> path = path_expr->ToIdentifierVector(); ZETASQL_RET_CHECK(!path.empty()); // Single identifiers are always table names, not range variable // references, but could be WITH table references or references to TVF // arguments that should be ignored. // // For paths, check if the first identifier is a known alias. This allows // us to ignore correlated alias references like: // SELECT ... FROM table AS t1, t1.arraycol // However, we do not want to ignore this table name if the alias matches // a WITH alias or TVF argument name, since multi-part table names never // resolve to either of these (so the full multi-part name is a reference // to an actual table). const std::string first_identifier = absl::AsciiStrToLower(path[0]); if ((path != recursive_view_name_) && (path.size() == 1 ? (!zetasql_base::ContainsKey(local_table_aliases_, first_identifier)) : (!zetasql_base::ContainsKey(*visible_aliases, first_identifier)))) { zetasql_base::InsertIfNotPresent(table_names_, path); if (table_resolution_time_info_map_ != nullptr) { // Lookup for or insert a set of temporal expressions for 'path'. TableResolutionTimeInfo &temporal_expressions_set = (*table_resolution_time_info_map_)[path]; const ASTForSystemTime *for_system_time = table_ref->for_system_time(); if (for_system_time != nullptr) { if (!for_system_time_as_of_feature_enabled_) { return MakeSqlErrorAt(for_system_time) << "FOR SYSTEM_TIME AS OF is not supported"; } const ASTExpression *expr = for_system_time->expression(); ZETASQL_RET_CHECK(expr != nullptr); std::unique_ptr<const AnalyzerOutput> analyzed; if (catalog_ != nullptr) { ZETASQL_RETURN_IF_ERROR(::zetasql::AnalyzeExpressionFromParserAST( *expr, *analyzer_options_, sql_, type_factory_, catalog_, &analyzed)); } temporal_expressions_set.exprs.push_back({expr, std::move(analyzed)}); } else { temporal_expressions_set.has_default_resolution_time = true; } } } if (alias.empty()) { alias = path.back(); } } ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(table_ref->unnest_expr(), *visible_aliases)); if (!alias.empty()) { visible_aliases->insert(absl::AsciiStrToLower(alias)); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInExpressionsUnder(const ASTNode *root, const AliasSet &visible_aliases) { if (root == nullptr) return absl::OkStatus(); // The only thing that matters inside expressions are expression subqueries, // which can be either ASTExpressionSubquery or ASTIn, both of which have // the subquery in an ASTQuery child. std::vector<const ASTNode *> subquery_nodes; root->GetDescendantSubtreesWithKinds({AST_QUERY}, &subquery_nodes); for (const ASTNode *subquery_node : subquery_nodes) { ZETASQL_RETURN_IF_ERROR( FindInQuery(subquery_node->GetAs<ASTQuery>(), visible_aliases)); } return absl::OkStatus(); } absl::Status TableNameResolver::FindInOptionsListUnder(const ASTNode *root, const AliasSet &visible_aliases) { if (root == nullptr) return absl::OkStatus(); std::vector<const ASTNode *> options_list_nodes; root->GetDescendantSubtreesWithKinds({AST_OPTIONS_LIST}, &options_list_nodes); for (const ASTNode *options_list : options_list_nodes) { ZETASQL_RETURN_IF_ERROR( FindInExpressionsUnder(options_list, visible_aliases)); } return absl::OkStatus(); } } // namespace absl::Status FindTableNamesInScript(absl::string_view sql, const ASTScript &script, const AnalyzerOptions &analyzer_options, TableNamesSet *table_names) { return alphasql::table_name_resolver::TableNameResolver( sql, &analyzer_options, /*type_factory=*/nullptr, /*catalog=*/nullptr, table_names, /*table_resolution_time_info_map=*/nullptr) .FindTableNames(script); } absl::Status GetTables(const std::string &sql_file_path, const AnalyzerOptions &analyzer_options, TableNamesSet *table_names) { std::unique_ptr<ParserOutput> parser_output; std::filesystem::path file_path(sql_file_path); std::ifstream file(file_path, std::ios::in); std::string sql(std::istreambuf_iterator<char>(file), {}); ZETASQL_RETURN_IF_ERROR(zetasql::ParseScript( sql, analyzer_options.GetParserOptions(), analyzer_options.error_message_mode(), &parser_output, file_path)); auto resolver = alphasql::table_name_resolver::TableNameResolver( sql, &analyzer_options, nullptr, nullptr, table_names, nullptr); auto statements = parser_output->script()->statement_list_node(); for (const ASTStatement *statement : statements->statement_list()) { ZETASQL_RETURN_IF_ERROR(resolver.FindInStatement(statement)); } return absl::OkStatus(); } } // namespace table_name_resolver } // namespace alphasql
38.772029
80
0.68612
[ "vector" ]
9e8cf5b52ac93918c36bc1d5f33c20b4382533da
752
h
C
TrackPropagation/RungeKutta/src/CylindricalLorentzForce.h
nistefan/cmssw
ea13af97f7f2117a4f590a5e654e06ecd9825a5b
[ "Apache-2.0" ]
3
2018-08-24T19:10:26.000Z
2019-02-19T11:45:32.000Z
TrackPropagation/RungeKutta/src/CylindricalLorentzForce.h
nistefan/cmssw
ea13af97f7f2117a4f590a5e654e06ecd9825a5b
[ "Apache-2.0" ]
3
2018-08-23T13:40:24.000Z
2019-12-05T21:16:03.000Z
TrackPropagation/RungeKutta/src/CylindricalLorentzForce.h
nistefan/cmssw
ea13af97f7f2117a4f590a5e654e06ecd9825a5b
[ "Apache-2.0" ]
5
2018-08-21T16:37:52.000Z
2020-01-09T13:33:17.000Z
#ifndef CylindricalLorentzForce_H #define CylindricalLorentzForce_H #include "FWCore/Utilities/interface/Visibility.h" #include "RKDerivative.h" class RKLocalFieldProvider; template <typename T, int N> class dso_internal CylindricalLorentzForce final : public RKDerivative<T,N> { public: typedef RKDerivative<T,N> Base; typedef typename Base::Scalar Scalar; typedef typename Base::Vector Vector; CylindricalLorentzForce( const RKLocalFieldProvider& field) : theField(field) {} Vector operator()( Scalar r, const Vector& state) const override; private: const RKLocalFieldProvider& theField; }; #include "TrackPropagation/RungeKutta/src/CylindricalLorentzForce.icc" #endif
25.066667
84
0.732713
[ "vector" ]
9e904b96ee0afc7bccb57ec3413d4d3d46b59dc0
8,293
h
C
modules/localization/msf/local_pyramid_map/base_map/base_map_node.h
yaominhappy/apollo
9c7400b507b29dc114f7a30322949c26de384edc
[ "Apache-2.0" ]
1
2019-07-10T01:55:21.000Z
2019-07-10T01:55:21.000Z
modules/localization/msf/local_pyramid_map/base_map/base_map_node.h
yaominhappy/apollo
9c7400b507b29dc114f7a30322949c26de384edc
[ "Apache-2.0" ]
null
null
null
modules/localization/msf/local_pyramid_map/base_map/base_map_node.h
yaominhappy/apollo
9c7400b507b29dc114f7a30322949c26de384edc
[ "Apache-2.0" ]
null
null
null
/****************************************************************************** * Copyright 2019 The Apollo Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *****************************************************************************/ #pragma once #include <Eigen/Core> #include <string> #include <vector> #include "modules/localization/msf/common/util/compression.h" #include "modules/localization/msf/local_map/base_map/base_map_config.h" #include "modules/localization/msf/local_map/base_map/base_map_fwd.h" #include "modules/localization/msf/local_map/base_map/base_map_matrix_handler.h" #include "modules/localization/msf/local_map/base_map/base_map_node_config.h" #include "modules/localization/msf/local_map/base_map/base_map_node_index.h" namespace apollo { namespace localization { namespace msf { /**@brief The data structure of a Node in the map. */ class BaseMapNode { public: /**@brief Construct a map node. */ BaseMapNode(); /**@brief Construct a map node. */ explicit BaseMapNode(BaseMapMatrix* matrix, CompressionStrategy* strategy); /**@brief Destruct a map node. */ virtual ~BaseMapNode(); /**@brief Initialize the map node. Call this function first before use it! */ virtual void Init(const BaseMapConfig* map_config) = 0; virtual void Init(const BaseMapConfig* map_config, const MapNodeIndex& index, bool create_map_cells = true) = 0; /**@brief Initialize the map matrix. */ virtual void InitMapMatrix(const BaseMapConfig* map_config); /**@brief call before deconstruction or reset. */ virtual void Finalize(); /**@brief Reset map cells data. */ virtual void ResetMapNode(); /**@brief Save the map node to the disk. */ bool Save(); /**@brief Save intensity image of node. */ bool SaveIntensityImage() const; /**@brief Save altitude image of node. */ bool SaveAltitudeImage() const; /**@brief Load the map node from the disk. */ bool Load(); bool Load(const char* filename); /**@brief Given the global coordinate, get the local 2D coordinate of the map * cell matrix. * <return> If global coordinate (x, y) belongs to this map node. */ virtual bool GetCoordinate(const Eigen::Vector2d& coordinate, unsigned int* x, unsigned int* y) const; virtual bool GetCoordinate(const Eigen::Vector3d& coordinate, unsigned int* x, unsigned int* y) const; /**@brief Given the local 2D coordinate, return the global coordinate. */ virtual Eigen::Vector2d GetCoordinate(unsigned int x, unsigned int y) const; /**@brief Set the map node index. */ void SetMapNodeIndex(const MapNodeIndex& index); /**@brief Save intensity image of node. */ bool SaveIntensityImage(const std::string& path) const; /**@brief Save altitude image of node. */ bool SaveAltitudeImage(const std::string& path) const; static Eigen::Vector2d ComputeLeftTopCorner(const BaseMapConfig& config, const MapNodeIndex& index); /**@brief Get map cell matrix. */ inline const BaseMapMatrix& GetMapCellMatrix() const { return *map_matrix_; } inline BaseMapMatrix& GetMapCellMatrix() { return *map_matrix_; } /**@brief Get the map settings. */ inline const BaseMapConfig& GetMapConfig() const { return *map_config_; } /**@brief Get the map node config. */ inline const BaseMapNodeConfig& GetMapNodeConfig() const { return *map_node_config_; } /**@brief Get the map node index. */ inline const MapNodeIndex& GetMapNodeIndex() const { return map_node_config_->node_index_; } /**@brief Set if the map node is reserved. */ inline void SetIsReserved(bool is_reserved) { is_reserved_ = is_reserved; } /**@brief Get if the map node is reserved. */ inline bool GetIsReserved() const { return is_reserved_; } /**@brief Get if the map data has changed. */ inline bool GetIsChanged() const { return is_changed_; } /**@brief Set if the map node data has changed. */ inline void SetIsChanged(bool is) { is_changed_ = is; } /**@brief Get if the map node data is ready*/ inline bool GetIsReady() const { return data_is_ready_; } inline const Eigen::Vector2d& GetLeftTopCorner() const { return left_top_corner_; } /**@brief Set the left top corner of the map node. */ inline void SetLeftTopCorner(double x, double y) { left_top_corner_[0] = x; left_top_corner_[1] = y; } /**@brief Get the resolution of this map nodex. */ inline float GetMapResolution() const { return this->map_config_ ->map_resolutions_[map_node_config_->node_index_.resolution_id_]; } static Eigen::Vector2d GetLeftTopCorner(const BaseMapConfig& option, const MapNodeIndex& index); protected: /**@brief Try to create the map directory. */ bool CreateMapDirectory(const std::string& path) const; /**@brief Try to create the map directory recursively. */ bool CreateMapDirectoryRecursively( const std::vector<std::string>& paths) const; /**@brief Try to check the map directory recursively. */ bool CheckMapDirectoryRecursively( const std::vector<std::string>& paths) const; /**@brief Load the map cell from a binary chunk. */ virtual bool LoadBinary(FILE* file); /**@brief Create the binary. Serialization of the object. */ virtual bool CreateBinary(FILE* file) const; /**@brief Get the binary size of the object. */ virtual size_t GetBinarySize() const; /**@brief Load the map node header from a binary chunk. * @param <return> The size read (the real size of header). */ virtual size_t LoadHeaderBinary(const unsigned char* buf); /**@brief Create the binary header. * @param <buf, buf_size> The buffer and its size. * @param <return> The required or the used size of is returned. */ virtual size_t CreateHeaderBinary(unsigned char* buf, size_t buf_size) const; /**@brief Get the size of the header in bytes. */ virtual size_t GetHeaderBinarySize() const; /**@brief Load the map node body from a binary chunk. * @param <return> The size read (the real size of body). */ virtual size_t LoadBodyBinary(std::vector<unsigned char>* buf); /**@brief Create the binary body. * @param <buf, buf_size> The buffer and its size. * @param <return> The required or the used size of is returned. */ virtual size_t CreateBodyBinary(std::vector<unsigned char>* buf) const; /**@brief Get the size of the body in bytes. */ virtual size_t GetBodyBinarySize() const; /**@brief The map settings. */ const BaseMapConfig* map_config_ = nullptr; /**@brief The index of this node*/ MapNodeIndex index_; /**@brief The left top corner of the map node in the global coordinate system. */ Eigen::Vector2d left_top_corner_; /**@brief The map node config. */ std::shared_ptr<BaseMapNodeConfig> map_node_config_ = nullptr; /**@brief The data structure of the map datas, which is a matrix. */ std::shared_ptr<BaseMapMatrix> map_matrix_ = nullptr; /**@brief The class to load and create map matrix binary. */ std::shared_ptr<BaseMapMatrixHandler> map_matrix_handler_ = nullptr; /**@brief If the node is reserved in map. */ bool is_reserved_ = false; /**@brief Has the map node been changed. */ bool is_changed_ = false; /* *@brief Indicate map node data is ready*/ bool data_is_ready_ = false; /**@brief The body binary size in file. */ mutable size_t file_body_binary_size_ = 0; mutable size_t uncompressed_file_body_size_ = 0; /**@bried The compression strategy. */ std::shared_ptr<CompressionStrategy> compression_strategy_ = nullptr; }; } // namespace msf } // namespace localization } // namespace apollo
38.934272
80
0.689135
[ "object", "vector" ]
9e9120985bf16879162e89c49aad43da0882be0c
457
h
C
CommonLibF4/include/RE/Scaleform/Render/Render_Matrix4x4.h
blipvert/CommonLibF4
d8681e20ed560fe14c45b02d6717f3444ed5ec9d
[ "MIT" ]
24
2019-07-01T06:48:42.000Z
2022-03-06T02:20:30.000Z
CommonLibF4/include/RE/Scaleform/Render/Render_Matrix4x4.h
blipvert/CommonLibF4
d8681e20ed560fe14c45b02d6717f3444ed5ec9d
[ "MIT" ]
4
2021-04-25T03:58:17.000Z
2022-01-28T06:52:35.000Z
CommonLibF4/include/RE/Scaleform/Render/Render_Matrix4x4.h
blipvert/CommonLibF4
d8681e20ed560fe14c45b02d6717f3444ed5ec9d
[ "MIT" ]
11
2019-07-01T19:56:11.000Z
2022-02-27T19:46:07.000Z
#pragma once #include "RE/Scaleform/Render/Render_Matrix2x4.h" #include "RE/Scaleform/Render/Render_Matrix3x4.h" #include "RE/Scaleform/Render/Render_Types2D.h" namespace RE::Scaleform::Render { template <class T> class Matrix4x4Data { public: // members T m[4][4]; // 00 }; template <class T> class Matrix4x4 : public Matrix4x4Data<T> // 00 { public: }; using Matrix4F = Matrix4x4<float>; static_assert(sizeof(Matrix4F) == 0x40); }
16.925926
49
0.704595
[ "render" ]
9e92797c97c0b704778f780f181258817e9dfcff
1,099
h
C
src/alpaka/DataFormats/SiPixelDigisSoA.h
asubah/pixeltrack-standalone
859ffeb0454cc09dc7b1c166fc94548caf5ae02d
[ "Apache-2.0" ]
null
null
null
src/alpaka/DataFormats/SiPixelDigisSoA.h
asubah/pixeltrack-standalone
859ffeb0454cc09dc7b1c166fc94548caf5ae02d
[ "Apache-2.0" ]
null
null
null
src/alpaka/DataFormats/SiPixelDigisSoA.h
asubah/pixeltrack-standalone
859ffeb0454cc09dc7b1c166fc94548caf5ae02d
[ "Apache-2.0" ]
null
null
null
#ifndef DataFormats_SiPixelDigisSoA_h #define DataFormats_SiPixelDigisSoA_h #include <cstdint> #include <cstdlib> #include <vector> class SiPixelDigisSoA { public: SiPixelDigisSoA() = default; explicit SiPixelDigisSoA( size_t nDigis, const uint32_t* pdigi, const uint32_t* rawIdArr, const uint16_t* adc, const int32_t* clus); ~SiPixelDigisSoA() = default; auto size() const { return pdigi_.size(); } uint32_t pdigi(size_t i) const { return pdigi_[i]; } uint32_t rawIdArr(size_t i) const { return rawIdArr_[i]; } uint16_t adc(size_t i) const { return adc_[i]; } int32_t clus(size_t i) const { return clus_[i]; } const std::vector<uint32_t>& pdigiVector() const { return pdigi_; } const std::vector<uint32_t>& rawIdArrVector() const { return rawIdArr_; } const std::vector<uint16_t>& adcVector() const { return adc_; } const std::vector<int32_t>& clusVector() const { return clus_; } private: std::vector<uint32_t> pdigi_; std::vector<uint32_t> rawIdArr_; std::vector<uint16_t> adc_; std::vector<int32_t> clus_; }; #endif // DataFormats_SiPixelDigisSoA_h
31.4
112
0.726115
[ "vector" ]
9e965d43c08ad77e30409e1524547ad3a9037068
58,094
c
C
src/neoscrypt.c
KONJUN-GATE/KonjCoin
0e468f4849f27464aaa4dd3e50353444cceb75d4
[ "MIT" ]
5
2019-10-26T20:10:43.000Z
2021-04-06T18:32:50.000Z
src/neoscrypt.c
KONJUN-GATE/KonjCoin
0e468f4849f27464aaa4dd3e50353444cceb75d4
[ "MIT" ]
null
null
null
src/neoscrypt.c
KONJUN-GATE/KonjCoin
0e468f4849f27464aaa4dd3e50353444cceb75d4
[ "MIT" ]
8
2019-11-20T01:44:44.000Z
2022-01-11T00:31:28.000Z
/* * Copyright (c) 2009 Colin Percival, 2011 ArtForz * Copyright (c) 2012 Andrew Moon (floodyberry) * Copyright (c) 2012 Samuel Neves <sneves@dei.uc.pt> * Copyright (c) 2014-2019 John Doering <ghostlander@phoenixcoin.org> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include <stdlib.h> #include <stdint.h> #include <string.h> #include "neoscrypt.h" #ifdef SHA256 /* SHA-256 */ static const uint sha256_constants[64] = { 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5, 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5, 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3, 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174, 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC, 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA, 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7, 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967, 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13, 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85, 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3, 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070, 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5, 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3, 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208, 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2 }; #define Ch(x,y,z) (z ^ (x & (y ^ z))) #define Maj(x,y,z) (((x | y) & z) | (x & y)) #define S0(x) (ROTR32(x, 2) ^ ROTR32(x, 13) ^ ROTR32(x, 22)) #define S1(x) (ROTR32(x, 6) ^ ROTR32(x, 11) ^ ROTR32(x, 25)) #define G0(x) (ROTR32(x, 7) ^ ROTR32(x, 18) ^ (x >> 3)) #define G1(x) (ROTR32(x, 17) ^ ROTR32(x, 19) ^ (x >> 10)) #define W0(in,i) (U8TO32_BE(&in[i * 4])) #define W1(i) (G1(w[i - 2]) + w[i - 7] + G0(w[i - 15]) + w[i - 16]) #define STEP(i) \ t1 = S0(r[0]) + Maj(r[0], r[1], r[2]); \ t0 = r[7] + S1(r[4]) + Ch(r[4], r[5], r[6]) + sha256_constants[i] + w[i]; \ r[7] = r[6]; \ r[6] = r[5]; \ r[5] = r[4]; \ r[4] = r[3] + t0; \ r[3] = r[2]; \ r[2] = r[1]; \ r[1] = r[0]; \ r[0] = t0 + t1; typedef struct sha256_hash_state_t { uint H[8]; ullong T; uint leftover; uchar buffer[BLOCK_SIZE]; } sha256_hash_state; static void sha256_blocks(sha256_hash_state *S, const uchar *in, uint blocks) { uint r[8], w[64], t0, t1, i; for(i = 0; i < 8; i++) r[i] = S->H[i]; while(blocks--) { for(i = 0; i < 16; i++) { w[i] = W0(in, i); } for(i = 16; i < 64; i++) { w[i] = W1(i); } for(i = 0; i < 64; i++) { STEP(i); } for(i = 0; i < 8; i++) { r[i] += S->H[i]; S->H[i] = r[i]; } S->T += BLOCK_SIZE * 8; in += BLOCK_SIZE; } } static void neoscrypt_hash_init_sha256(sha256_hash_state *S) { S->H[0] = 0x6A09E667; S->H[1] = 0xBB67AE85; S->H[2] = 0x3C6EF372; S->H[3] = 0xA54FF53A; S->H[4] = 0x510E527F; S->H[5] = 0x9B05688C; S->H[6] = 0x1F83D9AB; S->H[7] = 0x5BE0CD19; S->T = 0; S->leftover = 0; } static void neoscrypt_hash_update_sha256(sha256_hash_state *S, const uchar *in, uint inlen) { uint blocks, want; /* handle the previous data */ if(S->leftover) { want = (BLOCK_SIZE - S->leftover); want = (want < inlen) ? want : inlen; neoscrypt_copy(S->buffer + S->leftover, in, want); S->leftover += (uint)want; if(S->leftover < BLOCK_SIZE) return; in += want; inlen -= want; sha256_blocks(S, S->buffer, 1); } /* handle the current data */ blocks = (inlen & ~(BLOCK_SIZE - 1)); S->leftover = (uint)(inlen - blocks); if(blocks) { sha256_blocks(S, in, blocks / BLOCK_SIZE); in += blocks; } /* handle leftover data */ if(S->leftover) neoscrypt_copy(S->buffer, in, S->leftover); } static void neoscrypt_hash_finish_sha256(sha256_hash_state *S, uchar *hash) { ullong t = S->T + (S->leftover * 8); S->buffer[S->leftover] = 0x80; if(S->leftover <= 55) { neoscrypt_erase(S->buffer + S->leftover + 1, 55 - S->leftover); } else { neoscrypt_erase(S->buffer + S->leftover + 1, 63 - S->leftover); sha256_blocks(S, S->buffer, 1); neoscrypt_erase(S->buffer, 56); } U64TO8_BE(S->buffer + 56, t); sha256_blocks(S, S->buffer, 1); U32TO8_BE(&hash[ 0], S->H[0]); U32TO8_BE(&hash[ 4], S->H[1]); U32TO8_BE(&hash[ 8], S->H[2]); U32TO8_BE(&hash[12], S->H[3]); U32TO8_BE(&hash[16], S->H[4]); U32TO8_BE(&hash[20], S->H[5]); U32TO8_BE(&hash[24], S->H[6]); U32TO8_BE(&hash[28], S->H[7]); } /* HMAC for SHA-256 */ typedef struct sha256_hmac_state_t { sha256_hash_state inner, outer; } sha256_hmac_state; static inline void neoscrypt_hmac_init_sha256(sha256_hmac_state *st, const uchar *key, uint keylen) { uchar pad[BLOCK_SIZE + DIGEST_SIZE]; uint *P = (uint *) pad; uint i; /* The pad initialisation for the inner loop */ for(i = 0; i < (BLOCK_SIZE >> 2); i++) P[i] = 0x36363636; if(keylen <= BLOCK_SIZE) { /* XOR the key into the pad */ neoscrypt_xor(pad, key, keylen); } else { /* Hash the key and XOR into the pad */ sha256_hash_state st0; neoscrypt_hash_init_sha256(&st0); neoscrypt_hash_update_sha256(&st0, key, keylen); neoscrypt_hash_finish_sha256(&st0, &pad[BLOCK_SIZE]); neoscrypt_xor(&pad[0], &pad[BLOCK_SIZE], DIGEST_SIZE); } neoscrypt_hash_init_sha256(&st->inner); /* h(inner || pad) */ neoscrypt_hash_update_sha256(&st->inner, pad, BLOCK_SIZE); /* The pad re-initialisation for the outer loop */ for(i = 0; i < (BLOCK_SIZE >> 2); i++) P[i] ^= (0x36363636 ^ 0x5C5C5C5C); neoscrypt_hash_init_sha256(&st->outer); /* h(outer || pad) */ neoscrypt_hash_update_sha256(&st->outer, pad, BLOCK_SIZE); } static inline void neoscrypt_hmac_update_sha256(sha256_hmac_state *st, const uchar *m, uint mlen) { /* h(inner || m...) */ neoscrypt_hash_update_sha256(&st->inner, m, mlen); } static inline void neoscrypt_hmac_finish_sha256(sha256_hmac_state *st, hash_digest mac) { /* h(inner || m) */ hash_digest innerhash; neoscrypt_hash_finish_sha256(&st->inner, innerhash); /* h(outer || h(inner || m)) */ neoscrypt_hash_update_sha256(&st->outer, innerhash, sizeof(innerhash)); neoscrypt_hash_finish_sha256(&st->outer, mac); } /* PBKDF2 for SHA-256 */ void neoscrypt_pbkdf2_sha256(const uchar *password, uint password_len, const uchar *salt, uint salt_len, uint N, uchar *output, uint output_len) { sha256_hmac_state hmac_pw, hmac_pw_salt, work; hash_digest ti, u; uchar be[4]; uint i, j, k, blocks; /* bytes must be <= (0xffffffff - (DIGEST_SIZE - 1)), which they will always be under scrypt */ /* hmac(password, ...) */ neoscrypt_hmac_init_sha256(&hmac_pw, password, password_len); /* hmac(password, salt...) */ hmac_pw_salt = hmac_pw; neoscrypt_hmac_update_sha256(&hmac_pw_salt, salt, salt_len); blocks = ((uint)output_len + (DIGEST_SIZE - 1)) / DIGEST_SIZE; for(i = 1; i <= blocks; i++) { /* U1 = hmac(password, salt || be(i)) */ U32TO8_BE(be, i); work = hmac_pw_salt; neoscrypt_hmac_update_sha256(&work, be, 4); neoscrypt_hmac_finish_sha256(&work, ti); neoscrypt_copy(u, ti, sizeof(u)); /* T[i] = U1 ^ U2 ^ U3... */ for(j = 0; j < N - 1; j++) { /* UX = hmac(password, U{X-1}) */ work = hmac_pw; neoscrypt_hmac_update_sha256(&work, u, DIGEST_SIZE); neoscrypt_hmac_finish_sha256(&work, u); /* T[i] ^= UX */ for(k = 0; k < sizeof(u); k++) ti[k] ^= u[k]; } neoscrypt_copy(output, ti, (output_len > DIGEST_SIZE) ? DIGEST_SIZE : output_len); output += DIGEST_SIZE; output_len -= DIGEST_SIZE; } } #endif /* SHA256 */ /* NeoScrypt */ #ifdef ASM extern void neoscrypt_copy(void *dstp, const void *srcp, uint len); extern void neoscrypt_erase(void *dstp, uint len); extern void neoscrypt_xor(void *dstp, const void *srcp, uint len); #else /* Salsa20, rounds must be a multiple of 2 */ static void neoscrypt_salsa(uint *X, uint rounds) { uint x0, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, x14, x15, t; x0 = X[0]; x1 = X[1]; x2 = X[2]; x3 = X[3]; x4 = X[4]; x5 = X[5]; x6 = X[6]; x7 = X[7]; x8 = X[8]; x9 = X[9]; x10 = X[10]; x11 = X[11]; x12 = X[12]; x13 = X[13]; x14 = X[14]; x15 = X[15]; #define quarter(a, b, c, d) \ t = a + d; t = ROTL32(t, 7); b ^= t; \ t = b + a; t = ROTL32(t, 9); c ^= t; \ t = c + b; t = ROTL32(t, 13); d ^= t; \ t = d + c; t = ROTL32(t, 18); a ^= t; for(; rounds; rounds -= 2) { quarter( x0, x4, x8, x12); quarter( x5, x9, x13, x1); quarter(x10, x14, x2, x6); quarter(x15, x3, x7, x11); quarter( x0, x1, x2, x3); quarter( x5, x6, x7, x4); quarter(x10, x11, x8, x9); quarter(x15, x12, x13, x14); } X[0] += x0; X[1] += x1; X[2] += x2; X[3] += x3; X[4] += x4; X[5] += x5; X[6] += x6; X[7] += x7; X[8] += x8; X[9] += x9; X[10] += x10; X[11] += x11; X[12] += x12; X[13] += x13; X[14] += x14; X[15] += x15; #undef quarter } /* ChaCha20, rounds must be a multiple of 2 */ static void neoscrypt_chacha(uint *X, uint rounds) { uint x0, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, x14, x15, t; x0 = X[0]; x1 = X[1]; x2 = X[2]; x3 = X[3]; x4 = X[4]; x5 = X[5]; x6 = X[6]; x7 = X[7]; x8 = X[8]; x9 = X[9]; x10 = X[10]; x11 = X[11]; x12 = X[12]; x13 = X[13]; x14 = X[14]; x15 = X[15]; #define quarter(a,b,c,d) \ a += b; t = d ^ a; d = ROTL32(t, 16); \ c += d; t = b ^ c; b = ROTL32(t, 12); \ a += b; t = d ^ a; d = ROTL32(t, 8); \ c += d; t = b ^ c; b = ROTL32(t, 7); for(; rounds; rounds -= 2) { quarter( x0, x4, x8, x12); quarter( x1, x5, x9, x13); quarter( x2, x6, x10, x14); quarter( x3, x7, x11, x15); quarter( x0, x5, x10, x15); quarter( x1, x6, x11, x12); quarter( x2, x7, x8, x13); quarter( x3, x4, x9, x14); } X[0] += x0; X[1] += x1; X[2] += x2; X[3] += x3; X[4] += x4; X[5] += x5; X[6] += x6; X[7] += x7; X[8] += x8; X[9] += x9; X[10] += x10; X[11] += x11; X[12] += x12; X[13] += x13; X[14] += x14; X[15] += x15; #undef quarter } /* Fast 32-bit / 64-bit memcpy(); * len must be a multiple of 32 bytes */ static void neoscrypt_blkcpy(void *dstp, const void *srcp, uint len) { size_t *dst = (size_t *) dstp; size_t *src = (size_t *) srcp; uint i; for(i = 0; i < (len / sizeof(size_t)); i += 4) { dst[i] = src[i]; dst[i + 1] = src[i + 1]; dst[i + 2] = src[i + 2]; dst[i + 3] = src[i + 3]; } } /* Fast 32-bit / 64-bit block swapper; * len must be a multiple of 32 bytes */ static void neoscrypt_blkswp(void *blkAp, void *blkBp, uint len) { size_t *blkA = (size_t *) blkAp; size_t *blkB = (size_t *) blkBp; register size_t t0, t1, t2, t3; uint i; for(i = 0; i < (len / sizeof(size_t)); i += 4) { t0 = blkA[i]; t1 = blkA[i + 1]; t2 = blkA[i + 2]; t3 = blkA[i + 3]; blkA[i] = blkB[i]; blkA[i + 1] = blkB[i + 1]; blkA[i + 2] = blkB[i + 2]; blkA[i + 3] = blkB[i + 3]; blkB[i] = t0; blkB[i + 1] = t1; blkB[i + 2] = t2; blkB[i + 3] = t3; } } /* Fast 32-bit / 64-bit block XOR engine; * len must be a multiple of 32 bytes */ static void neoscrypt_blkxor(void *dstp, const void *srcp, uint len) { size_t *dst = (size_t *) dstp; size_t *src = (size_t *) srcp; uint i; for(i = 0; i < (len / sizeof(size_t)); i += 4) { dst[i] ^= src[i]; dst[i + 1] ^= src[i + 1]; dst[i + 2] ^= src[i + 2]; dst[i + 3] ^= src[i + 3]; } } /* 32-bit / 64-bit optimised memcpy() */ void neoscrypt_copy(void *dstp, const void *srcp, uint len) { size_t *dst = (size_t *) dstp; size_t *src = (size_t *) srcp; uint i, tail; for(i = 0; i < (len / sizeof(size_t)); i++) dst[i] = src[i]; tail = len & (sizeof(size_t) - 1); if(tail) { uchar *dstb = (uchar *) dstp; uchar *srcb = (uchar *) srcp; for(i = len - tail; i < len; i++) dstb[i] = srcb[i]; } } /* 32-bit / 64-bit optimised memory erase aka memset() to zero */ void neoscrypt_erase(void *dstp, uint len) { const size_t null = 0; size_t *dst = (size_t *) dstp; uint i, tail; for(i = 0; i < (len / sizeof(size_t)); i++) dst[i] = null; tail = len & (sizeof(size_t) - 1); if(tail) { uchar *dstb = (uchar *) dstp; for(i = len - tail; i < len; i++) dstb[i] = (uchar)null; } } /* Fail safe bytewise XOR engine */ void neoscrypt_xor(void *dstp, const void *srcp, uint len) { uchar *dst = (uchar *) dstp; uchar *src = (uchar *) srcp; uint i; for(i = 0; i < len; i++) dst[i] ^= src[i]; } #endif /* ASM */ /* BLAKE2s */ /* Parameter block of 32 bytes */ typedef struct blake2s_param_t { uchar digest_length; uchar key_length; uchar fanout; uchar depth; uint leaf_length; uchar node_offset[6]; uchar node_depth; uchar inner_length; uchar salt[8]; uchar personal[8]; } blake2s_param; /* State block of 256 bytes */ typedef struct blake2s_state_t { uint h[8]; uint t[2]; uint f[2]; uchar buf[2 * BLOCK_SIZE]; uint buflen; uint padding[3]; uchar tempbuf[BLOCK_SIZE]; } blake2s_state; static const uint blake2s_IV[8] = { 0x6A09E667, 0xBB67AE85, 0x3C6EF372, 0xA54FF53A, 0x510E527F, 0x9B05688C, 0x1F83D9AB, 0x5BE0CD19 }; #ifdef ASM extern void blake2s_compress(blake2s_state *S); #else /* Buffer mixer (compressor) */ static void blake2s_compress(blake2s_state *S) { uint *v = (uint *) S->tempbuf; uint *m = (uint *) S->buf; register uint t0, t1, t2, t3; v[0] = S->h[0]; v[1] = S->h[1]; v[2] = S->h[2]; v[3] = S->h[3]; v[4] = S->h[4]; v[5] = S->h[5]; v[6] = S->h[6]; v[7] = S->h[7]; v[8] = blake2s_IV[0]; v[9] = blake2s_IV[1]; v[10] = blake2s_IV[2]; v[11] = blake2s_IV[3]; v[12] = S->t[0] ^ blake2s_IV[4]; v[13] = S->t[1] ^ blake2s_IV[5]; v[14] = S->f[0] ^ blake2s_IV[6]; v[15] = S->f[1] ^ blake2s_IV[7]; /* Round 0 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[0]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[1]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[2]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[3]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[4]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[5]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[6]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[7]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[8]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[9]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[10]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[11]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[12]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[13]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[14]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[15]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 1 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[14]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[10]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[4]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[8]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[9]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[15]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[13]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[6]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[1]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[12]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[0]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[2]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[11]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[7]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[5]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[3]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 2 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[11]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[8]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[12]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[0]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[5]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[2]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[15]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[13]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[10]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[14]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[3]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[6]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[7]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[1]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[9]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[4]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 3 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[7]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[9]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[3]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[1]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[13]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[12]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[11]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[14]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[2]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[6]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[5]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[10]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[4]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[0]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[15]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[8]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 4 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[9]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[0]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[5]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[7]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[2]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[4]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[10]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[15]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[14]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[1]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[11]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[12]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[6]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[8]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[3]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[13]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 5 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[2]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[12]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[6]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[10]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[0]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[11]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[8]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[3]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[4]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[13]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[7]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[5]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[15]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[14]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[1]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[9]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 6 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[12]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[5]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[1]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[15]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[14]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[13]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[4]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[10]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[0]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[7]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[6]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[3]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[9]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[2]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[8]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[11]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 7 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[13]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[11]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[7]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[14]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[12]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[1]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[3]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[9]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[5]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[0]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[15]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[4]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[8]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[6]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[2]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[10]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 8 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[6]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[15]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[14]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[9]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[11]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[3]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[0]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[8]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[12]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[2]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[13]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[7]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[1]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[4]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[10]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[5]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; /* Round 9 */ t0 = v[0]; t1 = v[4]; t0 = t0 + t1 + m[10]; t3 = v[12]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[2]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; t0 = v[1]; t1 = v[5]; t0 = t0 + t1 + m[8]; t3 = v[13]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[4]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[2]; t1 = v[6]; t0 = t0 + t1 + m[7]; t3 = v[14]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[6]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[3]; t1 = v[7]; t0 = t0 + t1 + m[1]; t3 = v[15]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[5]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[0]; t1 = v[5]; t0 = t0 + t1 + m[15]; t3 = v[15]; t2 = v[10]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[11]; v[0] = t0; t3 = ROTR32(t3 ^ t0, 8); v[15] = t3; t2 = t2 + t3; v[10] = t2; t1 = ROTR32(t1 ^ t2, 7); v[5] = t1; t0 = v[1]; t1 = v[6]; t0 = t0 + t1 + m[9]; t3 = v[12]; t2 = v[11]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[14]; v[1] = t0; t3 = ROTR32(t3 ^ t0, 8); v[12] = t3; t2 = t2 + t3; v[11] = t2; t1 = ROTR32(t1 ^ t2, 7); v[6] = t1; t0 = v[2]; t1 = v[7]; t0 = t0 + t1 + m[3]; t3 = v[13]; t2 = v[8]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[12]; v[2] = t0; t3 = ROTR32(t3 ^ t0, 8); v[13] = t3; t2 = t2 + t3; v[8] = t2; t1 = ROTR32(t1 ^ t2, 7); v[7] = t1; t0 = v[3]; t1 = v[4]; t0 = t0 + t1 + m[13]; t3 = v[14]; t2 = v[9]; t3 = ROTR32(t3 ^ t0, 16); t2 = t2 + t3; t1 = ROTR32(t1 ^ t2, 12); t0 = t0 + t1 + m[0]; v[3] = t0; t3 = ROTR32(t3 ^ t0, 8); v[14] = t3; t2 = t2 + t3; v[9] = t2; t1 = ROTR32(t1 ^ t2, 7); v[4] = t1; S->h[0] ^= v[0] ^ v[8]; S->h[1] ^= v[1] ^ v[9]; S->h[2] ^= v[2] ^ v[10]; S->h[3] ^= v[3] ^ v[11]; S->h[4] ^= v[4] ^ v[12]; S->h[5] ^= v[5] ^ v[13]; S->h[6] ^= v[6] ^ v[14]; S->h[7] ^= v[7] ^ v[15]; } #endif /* ASM */ static void blake2s_update(blake2s_state *S, const uchar *input, uint input_size) { uint left, fill; while(input_size > 0) { left = S->buflen; fill = 2 * BLOCK_SIZE - left; if(input_size > fill) { /* Buffer fill */ neoscrypt_copy(S->buf + left, input, fill); S->buflen += fill; /* Counter increment */ S->t[0] += BLOCK_SIZE; /* Compress */ blake2s_compress(S); /* Shift buffer left */ neoscrypt_copy(S->buf, S->buf + BLOCK_SIZE, BLOCK_SIZE); S->buflen -= BLOCK_SIZE; input += fill; input_size -= fill; } else { neoscrypt_copy(S->buf + left, input, input_size); S->buflen += input_size; /* Do not compress */ input += input_size; input_size = 0; } } } void neoscrypt_blake2s(const void *input, const uint input_size, const void *key, const uchar key_size, void *output, const uchar output_size) { uchar block[BLOCK_SIZE]; blake2s_param P[1]; blake2s_state S[1]; /* Initialise */ neoscrypt_erase(P, 32); P->digest_length = output_size; P->key_length = key_size; P->fanout = 1; P->depth = 1; neoscrypt_erase(S, 256); neoscrypt_copy(S, blake2s_IV, 32); neoscrypt_xor(S, P, 32); neoscrypt_erase(block, BLOCK_SIZE); neoscrypt_copy(block, key, key_size); blake2s_update(S, (uchar *) block, BLOCK_SIZE); /* Update */ blake2s_update(S, (uchar *) input, input_size); /* Finish */ if(S->buflen > BLOCK_SIZE) { S->t[0] += BLOCK_SIZE; blake2s_compress(S); S->buflen -= BLOCK_SIZE; neoscrypt_copy(S->buf, S->buf + BLOCK_SIZE, S->buflen); } S->t[0] += S->buflen; S->f[0] = ~0U; neoscrypt_erase(S->buf + S->buflen, 2 * BLOCK_SIZE - S->buflen); blake2s_compress(S); /* Write back */ neoscrypt_copy(output, S, output_size); } #ifndef OPT #define FASTKDF_BUFFER_SIZE 256U /* FastKDF, a fast buffered key derivation function: * FASTKDF_BUFFER_SIZE must be a power of 2; * password_len, salt_len and output_len should not exceed FASTKDF_BUFFER_SIZE; * prf_output_size must be <= prf_key_size; */ void neoscrypt_fastkdf(const uchar *password, uint password_len, const uchar *salt, uint salt_len, uint N, uchar *output, uint output_len) { const size_t stack_align = 0x40; const uint kdf_buf_size = FASTKDF_BUFFER_SIZE, prf_input_size = 64, prf_key_size = 32, prf_output_size = 32; uint bufptr, a, b, i, j; uchar *A, *B, *prf_input, *prf_key, *prf_output; /* Align and set up the buffers in stack */ uchar stack[2 * kdf_buf_size + prf_input_size + prf_key_size + prf_output_size + stack_align]; A = (uchar *) (((size_t)stack & ~(stack_align - 1)) + stack_align); B = &A[kdf_buf_size + prf_input_size]; prf_output = &A[2 * kdf_buf_size + prf_input_size + prf_key_size]; /* Initialise the password buffer */ if(password_len > kdf_buf_size) password_len = kdf_buf_size; a = kdf_buf_size / password_len; for(i = 0; i < a; i++) neoscrypt_copy(&A[i * password_len], &password[0], password_len); b = kdf_buf_size - a * password_len; if(b) neoscrypt_copy(&A[a * password_len], &password[0], b); neoscrypt_copy(&A[kdf_buf_size], &password[0], prf_input_size); /* Initialise the salt buffer */ if(salt_len > kdf_buf_size) salt_len = kdf_buf_size; a = kdf_buf_size / salt_len; for(i = 0; i < a; i++) neoscrypt_copy(&B[i * salt_len], &salt[0], salt_len); b = kdf_buf_size - a * salt_len; if(b) neoscrypt_copy(&B[a * salt_len], &salt[0], b); neoscrypt_copy(&B[kdf_buf_size], &salt[0], prf_key_size); /* The primary iteration */ for(i = 0, bufptr = 0; i < N; i++) { /* Map the PRF input buffer */ prf_input = &A[bufptr]; /* Map the PRF key buffer */ prf_key = &B[bufptr]; /* PRF */ neoscrypt_blake2s(prf_input, prf_input_size, prf_key, prf_key_size, prf_output, prf_output_size); /* Calculate the next buffer pointer */ for(j = 0, bufptr = 0; j < prf_output_size; j++) bufptr += prf_output[j]; bufptr &= (kdf_buf_size - 1); /* Modify the salt buffer */ neoscrypt_xor(&B[bufptr], &prf_output[0], prf_output_size); /* Head modified, tail updated */ if(bufptr < prf_key_size) neoscrypt_copy(&B[kdf_buf_size + bufptr], &B[bufptr], MIN(prf_output_size, prf_key_size - bufptr)); /* Tail modified, head updated */ else if((kdf_buf_size - bufptr) < prf_output_size) neoscrypt_copy(&B[0], &B[kdf_buf_size], prf_output_size - (kdf_buf_size - bufptr)); } /* Modify and copy into the output buffer */ if(output_len > kdf_buf_size) output_len = kdf_buf_size; a = kdf_buf_size - bufptr; if(a >= output_len) { neoscrypt_xor(&B[bufptr], &A[0], output_len); neoscrypt_copy(&output[0], &B[bufptr], output_len); } else { neoscrypt_xor(&B[bufptr], &A[0], a); neoscrypt_xor(&B[0], &A[a], output_len - a); neoscrypt_copy(&output[0], &B[bufptr], a); neoscrypt_copy(&output[a], &B[0], output_len - a); } } #else #ifdef ASM extern void neoscrypt_fastkdf_opt(const uchar *password, const uchar *salt, uchar *output, uint mode); #else /* Initialisation vector with a parameter block XOR'ed in */ static const uint blake2s_IV_P_XOR[8] = { 0x6B08C647, 0xBB67AE85, 0x3C6EF372, 0xA54FF53A, 0x510E527F, 0x9B05688C, 0x1F83D9AB, 0x5BE0CD19 }; /* Performance optimised FastKDF with BLAKE2s integrated */ void neoscrypt_fastkdf_opt(const uchar *password, const uchar *salt, uchar *output, uint mode) { const size_t stack_align = 0x40; uint bufptr, output_len, i, j; uchar *A, *B; uint *S; /* Align and set up the buffers in stack */ uchar stack[864 + stack_align]; A = (uchar *) (((size_t)stack & ~(stack_align - 1)) + stack_align); B = &A[320]; S = (uint *) &A[608]; neoscrypt_copy(&A[0], &password[0], 80); neoscrypt_copy(&A[80], &password[0], 80); neoscrypt_copy(&A[160], &password[0], 80); neoscrypt_copy(&A[240], &password[0], 16); neoscrypt_copy(&A[256], &password[0], 64); if(!mode) { output_len = 256; neoscrypt_copy(&B[0], &salt[0], 80); neoscrypt_copy(&B[80], &salt[0], 80); neoscrypt_copy(&B[160], &salt[0], 80); neoscrypt_copy(&B[240], &salt[0], 16); neoscrypt_copy(&B[256], &salt[0], 32); } else { output_len = 32; neoscrypt_copy(&B[0], &salt[0], 256); neoscrypt_copy(&B[256], &salt[0], 32); } for(i = 0, bufptr = 0; i < 32; i++) { /* BLAKE2s: initialise */ neoscrypt_copy(&S[0], blake2s_IV_P_XOR, 32); neoscrypt_erase(&S[8], 16); /* BLAKE2s: update key */ neoscrypt_copy(&S[12], &B[bufptr], 32); neoscrypt_erase(&S[20], 32); /* BLAKE2s: compress IV using key */ S[8] = 64; blake2s_compress((blake2s_state *) S); /* BLAKE2s: update input */ neoscrypt_copy(&S[12], &A[bufptr], 64); /* BLAKE2s: compress again using input */ S[8] = 128; S[10] = ~0U; blake2s_compress((blake2s_state *) S); for(j = 0, bufptr = 0; j < 8; j++) { bufptr += S[j]; bufptr += (S[j] >> 8); bufptr += (S[j] >> 16); bufptr += (S[j] >> 24); } bufptr &= 0xFF; neoscrypt_xor(&B[bufptr], &S[0], 32); if(bufptr < 32) neoscrypt_copy(&B[256 + bufptr], &B[bufptr], 32 - bufptr); else if(bufptr > 224) neoscrypt_copy(&B[0], &B[256], bufptr - 224); } i = 256 - bufptr; if(i >= output_len) { neoscrypt_xor(&B[bufptr], &A[0], output_len); neoscrypt_copy(&output[0], &B[bufptr], output_len); } else { neoscrypt_xor(&B[bufptr], &A[0], i); neoscrypt_xor(&B[0], &A[i], output_len - i); neoscrypt_copy(&output[0], &B[bufptr], i); neoscrypt_copy(&output[i], &B[0], output_len - i); } } #endif /* ASM */ #endif /* !(OPT) */ #ifndef ASM /* Configurable optimised block mixer */ static void neoscrypt_blkmix(uint *X, uint *Y, uint r, uint mixmode) { uint i, mixer, rounds; mixer = mixmode >> 8; rounds = mixmode & 0xFF; /* NeoScrypt flow: Scrypt flow: Xa ^= Xd; M(Xa'); Ya = Xa"; Xa ^= Xb; M(Xa'); Ya = Xa"; Xb ^= Xa"; M(Xb'); Yb = Xb"; Xb ^= Xa"; M(Xb'); Yb = Xb"; Xc ^= Xb"; M(Xc'); Yc = Xc"; Xa" = Ya; Xd ^= Xc"; M(Xd'); Yd = Xd"; Xb" = Yb; Xa" = Ya; Xb" = Yc; Xc" = Yb; Xd" = Yd; */ if(r == 1) { if(mixer) { neoscrypt_blkxor(&X[0], &X[16], BLOCK_SIZE); neoscrypt_chacha(&X[0], rounds); neoscrypt_blkxor(&X[16], &X[0], BLOCK_SIZE); neoscrypt_chacha(&X[16], rounds); } else { neoscrypt_blkxor(&X[0], &X[16], BLOCK_SIZE); neoscrypt_salsa(&X[0], rounds); neoscrypt_blkxor(&X[16], &X[0], BLOCK_SIZE); neoscrypt_salsa(&X[16], rounds); } return; } if(r == 2) { if(mixer) { neoscrypt_blkxor(&X[0], &X[48], BLOCK_SIZE); neoscrypt_chacha(&X[0], rounds); neoscrypt_blkxor(&X[16], &X[0], BLOCK_SIZE); neoscrypt_chacha(&X[16], rounds); neoscrypt_blkxor(&X[32], &X[16], BLOCK_SIZE); neoscrypt_chacha(&X[32], rounds); neoscrypt_blkxor(&X[48], &X[32], BLOCK_SIZE); neoscrypt_chacha(&X[48], rounds); neoscrypt_blkswp(&X[16], &X[32], BLOCK_SIZE); } else { neoscrypt_blkxor(&X[0], &X[48], BLOCK_SIZE); neoscrypt_salsa(&X[0], rounds); neoscrypt_blkxor(&X[16], &X[0], BLOCK_SIZE); neoscrypt_salsa(&X[16], rounds); neoscrypt_blkxor(&X[32], &X[16], BLOCK_SIZE); neoscrypt_salsa(&X[32], rounds); neoscrypt_blkxor(&X[48], &X[32], BLOCK_SIZE); neoscrypt_salsa(&X[48], rounds); neoscrypt_blkswp(&X[16], &X[32], BLOCK_SIZE); } return; } /* Reference code for any reasonable r */ for(i = 0; i < 2 * r; i++) { if(i) neoscrypt_blkxor(&X[16 * i], &X[16 * (i - 1)], BLOCK_SIZE); else neoscrypt_blkxor(&X[0], &X[16 * (2 * r - 1)], BLOCK_SIZE); if(mixer) neoscrypt_chacha(&X[16 * i], rounds); else neoscrypt_salsa(&X[16 * i], rounds); neoscrypt_blkcpy(&Y[16 * i], &X[16 * i], BLOCK_SIZE); } for(i = 0; i < r; i++) neoscrypt_blkcpy(&X[16 * i], &Y[16 * 2 * i], BLOCK_SIZE); for(i = 0; i < r; i++) neoscrypt_blkcpy(&X[16 * (i + r)], &Y[16 * (2 * i + 1)], BLOCK_SIZE); } /* NeoScrypt core engine: * p = 1, salt = password; * Basic customisation (required): * profile bit 0: * 0 = NeoScrypt(128, 2, 1) with Salsa20/20 and ChaCha20/20; * 1 = Scrypt(1024, 1, 1) with Salsa20/8; * profile bits 4 to 1: * 0000 = FastKDF-BLAKE2s; * 0001 = PBKDF2-HMAC-SHA256; * 0010 = PBKDF2-HMAC-BLAKE256; * Extended customisation (optional): * profile bit 31: * 0 = extended customisation absent; * 1 = extended customisation present; * profile bits 7 to 5 (rfactor): * 000 = r of 1; * 001 = r of 2; * 010 = r of 4; * ... * 111 = r of 128; * profile bits 12 to 8 (Nfactor): * 00000 = N of 2; * 00001 = N of 4; * 00010 = N of 8; * ..... * 00110 = N of 128; * ..... * 01001 = N of 1024; * ..... * 11110 = N of 2147483648; * profile bits 30 to 13 are reserved */ void neoscrypt(const uchar *password, uchar *output, uint profile) { const size_t stack_align = 0x40; uint N = 128, r = 2, dblmix = 1, mixmode = 0x14; uint kdf, i, j; uint *X, *Y, *Z, *V; if(profile & 0x1) { N = 1024; /* N = (1 << (Nfactor + 1)); */ r = 1; /* r = (1 << rfactor); */ dblmix = 0; /* Salsa only */ mixmode = 0x08; /* 8 rounds */ } if(profile >> 31) { N = (1 << (((profile >> 8) & 0x1F) + 1)); r = (1 << ((profile >> 5) & 0x7)); } uchar stack[(N + 3) * r * 2 * BLOCK_SIZE + stack_align]; /* X = r * 2 * BLOCK_SIZE */ X = (uint *) (((size_t)stack & ~(stack_align - 1)) + stack_align); /* Z is a copy of X for ChaCha */ Z = &X[32 * r]; /* Y is an X sized temporal space */ Y = &X[64 * r]; /* V = N * r * 2 * BLOCK_SIZE */ V = &X[96 * r]; /* X = KDF(password, salt) */ kdf = (profile >> 1) & 0xF; switch(kdf) { default: case(0x0): #ifdef OPT neoscrypt_fastkdf_opt(password, password, (uchar *) X, 0); #else neoscrypt_fastkdf(password, 80, password, 80, 32, (uchar *) X, r * 2 * BLOCK_SIZE); #endif break; #ifdef SHA256 case(0x1): neoscrypt_pbkdf2_sha256(password, 80, password, 80, 1, (uchar *) X, r * 2 * BLOCK_SIZE); break; #endif } /* Process ChaCha 1st, Salsa 2nd and XOR them into FastKDF; otherwise Salsa only */ if(dblmix) { /* blkcpy(Z, X) */ neoscrypt_blkcpy(&Z[0], &X[0], r * 2 * BLOCK_SIZE); /* Z = SMix(Z) */ for(i = 0; i < N; i++) { /* blkcpy(V, Z) */ neoscrypt_blkcpy(&V[i * (32 * r)], &Z[0], r * 2 * BLOCK_SIZE); /* blkmix(Z, Y) */ neoscrypt_blkmix(&Z[0], &Y[0], r, (mixmode | 0x0100)); } for(i = 0; i < N; i++) { /* integerify(Z) mod N */ j = (32 * r) * (Z[16 * (2 * r - 1)] & (N - 1)); /* blkxor(Z, V) */ neoscrypt_blkxor(&Z[0], &V[j], r * 2 * BLOCK_SIZE); /* blkmix(Z, Y) */ neoscrypt_blkmix(&Z[0], &Y[0], r, (mixmode | 0x0100)); } } /* X = SMix(X) */ for(i = 0; i < N; i++) { /* blkcpy(V, X) */ neoscrypt_blkcpy(&V[i * (32 * r)], &X[0], r * 2 * BLOCK_SIZE); /* blkmix(X, Y) */ neoscrypt_blkmix(&X[0], &Y[0], r, mixmode); } for(i = 0; i < N; i++) { /* integerify(X) mod N */ j = (32 * r) * (X[16 * (2 * r - 1)] & (N - 1)); /* blkxor(X, V) */ neoscrypt_blkxor(&X[0], &V[j], r * 2 * BLOCK_SIZE); /* blkmix(X, Y) */ neoscrypt_blkmix(&X[0], &Y[0], r, mixmode); } if(dblmix) /* blkxor(X, Z) */ neoscrypt_blkxor(&X[0], &Z[0], r * 2 * BLOCK_SIZE); /* output = KDF(password, X) */ switch(kdf) { default: case(0x0): #ifdef OPT neoscrypt_fastkdf_opt(password, (uchar *) X, output, 1); #else neoscrypt_fastkdf(password, 80, (uchar *) X, r * 2 * BLOCK_SIZE, 32, output, 32); #endif break; #ifdef SHA256 case(0x1): neoscrypt_pbkdf2_sha256(password, 80, (uchar *) X, r * 2 * BLOCK_SIZE, 1, output, 32); break; #endif } } #endif /* !(ASM) */ #ifndef ASM uint cpu_vec_exts() { /* No assembly, no extensions */ return(0); } #endif
24.095396
99
0.45929
[ "vector" ]
9e968f76cdb5503b8b630615f5fb80d4b3039f25
779
h
C
Core/DolphinVM/STCollection.h
bcalco/Dolphin
77859d0727508b5901da61deb3be7790a31df2b4
[ "MIT" ]
189
2016-01-04T18:44:43.000Z
2022-03-06T20:36:19.000Z
Core/DolphinVM/STCollection.h
bcalco/Dolphin
77859d0727508b5901da61deb3be7790a31df2b4
[ "MIT" ]
545
2016-01-04T18:03:32.000Z
2022-02-17T20:13:54.000Z
Core/DolphinVM/STCollection.h
brickviking/Dolphin
37c51dd5146836d4bba7aaefefc7677f180f4730
[ "MIT" ]
114
2016-01-05T10:12:00.000Z
2022-01-19T21:13:10.000Z
/****************************************************************************** File: STCollection.h Description: VM representation of Smalltalk abstract collection classes. N.B. Some of the classes here defined are well known to the VM, and must not be modified in the image. Note also that these classes may also have a representation in the assembler modules (so see istasm.inc) ******************************************************************************/ #pragma once #include "STObject.h" namespace ST { class Collection : public Object { public: static constexpr size_t FixedSize = 0; // FixedSize does not include Header }; class SequenceableCollection : public Collection { }; class ArrayedCollection : public SequenceableCollection { }; }
22.911765
79
0.598203
[ "object" ]
9e9b7aa1d3bbddf44f6975891c62c374f3e65a70
10,847
h
C
libs/mrwebrtc/src/interop/global_factory.h
AndreyBelym/MixedReality-WebRTC
2c2a8a9a61d7c67a9503585f033b2df3e5374032
[ "MIT" ]
null
null
null
libs/mrwebrtc/src/interop/global_factory.h
AndreyBelym/MixedReality-WebRTC
2c2a8a9a61d7c67a9503585f033b2df3e5374032
[ "MIT" ]
null
null
null
libs/mrwebrtc/src/interop/global_factory.h
AndreyBelym/MixedReality-WebRTC
2c2a8a9a61d7c67a9503585f033b2df3e5374032
[ "MIT" ]
null
null
null
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once #include "export.h" #include "peer_connection.h" #include "utils.h" namespace Microsoft { namespace MixedReality { namespace WebRTC { /// The global factory is a helper class used to initialize and shutdown the /// internal WebRTC library, which adds extra functionalities over a classical /// init/shutdown pair of functions: /// - Automatically initialize the library when requesting a pointer to the /// singleton instance with |InstancePtr()|. This is multithread-safe. /// - Keep track of "tracked objects" (derived from |TrackedObject|) registered /// with the global factory (mainly wrapper objects), and automatically shutdown /// the library when no object is alive anymore. This is critical to ensure /// WebRTC threads are terminated, to allow the library to unload e.g. in the /// Unity editor or other processes dynamically (re)loading the library. /// - Ensure that intertwined calls to |InstancePtr()| and |RemoveRef()| (from /// un-registering a tracked object being destroyed) are multithread-safe. class GlobalFactory { public: /// Report live objects to debug output, and return the number of live objects /// at the time of the call. If the library is not initialized, this function /// returns 0. This is multithread-safe. static uint32_t StaticReportLiveObjects() noexcept; /// Get the library shutdown options. This function does not initialize the /// library, but will store the options for a future initializing. Conversely, /// if the library is already initialized then the options are set /// immediately. This is multithread-safe. static mrsShutdownOptions GetShutdownOptions() noexcept; /// Set the library shutdown options. This function does not initialize the /// library, but will store the options for a future initializing. Conversely, /// if the library is already initialized then the options are set /// immediately. This is multithread-safe. static void SetShutdownOptions(mrsShutdownOptions options) noexcept; /// Force-shutdown the library if it is initialized, or does nothing /// otherwise. This call will terminate the WebRTC threads, therefore will /// prevent any dispatched call to a WebRTC object from completing. However, /// by shutting down the threads it will allow unloading the current module /// (DLL), so is recommended to call manually at the end of the process when /// WebRTC objects are not in use anymore but before static deinitializing. /// This is multithread-safe. static void ForceShutdown() noexcept; /// Attempt to shutdown the library if no tracked object is alive anymore. /// This is always conservative and safe, and will do nothing if any tracked /// object is still alive. The function returns |true| if the library is shut /// down after the call, either because it was already or because the call did /// shut it down. This is multithread-safe. static bool TryShutdown() noexcept; /// Try to get a pointer to the (initialized) global factory singleton /// instance. If the library is not initialized, this returns a NULL pointer. /// This is multithread-safe. static RefPtr<GlobalFactory> InstancePtrIfExist() { return GetInstancePtrImpl(/* ensureInitialized = */ false); } /// Get a pointer to the global factory singleton instance. If the library is /// not initialized, this call initializes it prior to returning a pointer to /// it. This is multithread-safe. static RefPtr<GlobalFactory> InstancePtr() { return GetInstancePtrImpl(/* ensureInitialized = */ true); } /// Add a reference to the library, preventing it from being shutdown. This is /// multithread-safe, and is generally called automatically by |RefPtr<>|. void AddRef() const noexcept { // Calling the member function |AddRef()| implies already holding a // reference, expect for |GetLockImpl()| which will acquire the init mutex // so cannot run concurrently with |RemoveRef()|. RTC_DCHECK(peer_factory_); ref_count_.fetch_add(1, std::memory_order_relaxed); } /// Remove a reference to the library acquired with |AddRef()|. If this was /// the last reference, attempt to shutdown the library. This is /// multithread-safe, and is generally called automatically by |RefPtr<>|. void RemoveRef() const noexcept { // Update the reference count under the init lock to ensure it cannot change // from another thread, since invoking |AddRef()| requires having already a // pointer to the GlobalFactory (so this reference would never be the last // one) or calling |GetLockImpl()| to get a new pointer, which will only // call |AddRef()| under the lock too so will block. std::lock_guard<std::mutex> lock(init_mutex_); RTC_DCHECK(peer_factory_); // Usually this is memory_order_acq_rel, but here the |init_mutex_| forces // the necessary memory barrier, so only the atomicity is relevant. if (ref_count_.fetch_sub(1, std::memory_order_relaxed) == 1) { const_cast<GlobalFactory*>(this)->ShutdownImplNoLock( ShutdownAction::kTryShutdownIfSafe); } } /// Get the existing peer connection factory, or NULL if the library is not /// initialized. rtc::scoped_refptr<webrtc::PeerConnectionFactoryInterface> GetPeerConnectionFactory() noexcept; /// Get the WebRTC background worker thread, or NULL if the library is not /// initialized. rtc::Thread* GetWorkerThread() const noexcept; /// Add to the global factory collection a tracked object whose lifetime is /// monitored (via the library reference count) to know when it is safe to /// shutdown the library and terminate the WebRTC threads. This is generally /// called form a wrapper object's constructor for safety. void AddObject(TrackedObject* obj) noexcept; /// Remove an object added with |AddObject|. This is generally called from a /// wrapper object's destructor for safety. void RemoveObject(TrackedObject* obj) noexcept; /// Report live objects to WebRTC logging system for debugging. /// This is automatically called if the |mrsShutdownOptions::kLogLiveObjects| /// shutdown option is set, but can also be called manually at any time. /// Return the number of live objects at the time of the call, which can be /// outdated as soon as the call returns if other threads add/remove objects. uint32_t ReportLiveObjects(); #if defined(WINUWP) using WebRtcFactoryPtr = std::shared_ptr<wrapper::impl::org::webRtc::WebRtcFactory>; WebRtcFactoryPtr get(); mrsResult GetOrCreateWebRtcFactory(WebRtcFactoryPtr& factory); #endif // defined(WINUWP) rtc::scoped_refptr<ToggleAudioMixer> audio_mixer() const { return custom_audio_mixer_; } private: friend struct std::default_delete<GlobalFactory>; /// Get the raw singleton instance, initialized or not. static GlobalFactory* GetInstance(); /// Get the singleton instance, and optionally initializes it, or return NULL /// if not initialized. static RefPtr<GlobalFactory> GetInstancePtrImpl(bool ensureInitialized); GlobalFactory() = default; ~GlobalFactory(); GlobalFactory(const GlobalFactory&) = delete; GlobalFactory& operator=(const GlobalFactory&) = delete; mrsResult InitializeImplNoLock(); enum class ShutdownAction { /// Try to safely shutdown, only if no tracked object is alive. kTryShutdownIfSafe, /// Force shutdown even if some tracked objects are still alive. kForceShutdown, /// Shutting down from ~GlobalFactory(), same as kForceShutdown but display /// additional error message if the library was still initialized when the /// destructor was called, which generally indicates some serious error. kFromObjectDestructor }; /// Shutdown the library. Return |true| if the library is shut down after the /// call, either because it was already shut down or because this call shut it /// down. bool ShutdownImplNoLock(ShutdownAction shutdown_action); void ReportLiveObjectsNoLock(); private: /// Mutex for multithread-safe factory initializing and shutdown. mutable std::mutex init_mutex_; /// Global peer connection factory. This is initialized only while the library /// is initialized, and is immutable between init and shutdown, so do not /// require |mutex_| for access, but |init_mutex_| instead. This acts as a /// marker of whether the library is initialized or not. rtc::scoped_refptr<webrtc::PeerConnectionFactoryInterface> peer_factory_ RTC_GUARDED_BY(init_mutex_); #if defined(WINUWP) /// UWP factory for WinRT wrapper layer. This is initialized only while the /// library is initialized, and is immutable between init and shutdown, so do /// not require |mutex_| for access. WebRtcFactoryPtr impl_ RTC_GUARDED_BY(init_mutex_); #else // defined(WINUWP) /// WebRTC networking thread. This is initialized only while the library /// is initialized, and is immutable between init and shutdown, so do not /// require |mutex_| for access, but |init_mutex_| instead. std::unique_ptr<rtc::Thread> network_thread_ RTC_GUARDED_BY(init_mutex_); /// WebRTC background worker thread. This is initialized only while the /// library is initialized, and is immutable between init and shutdown, so do /// not require |mutex_| for access, but |init_mutex_| instead. std::unique_ptr<rtc::Thread> worker_thread_ RTC_GUARDED_BY(init_mutex_); /// WebRTC signaling thread. This is initialized only while the library /// is initialized, and is immutable between init and shutdown, so do not /// require |mutex_| for access, but |init_mutex_| instead. std::unique_ptr<rtc::Thread> signaling_thread_ RTC_GUARDED_BY(init_mutex_); #endif // defined(WINUWP) /// Reference count to the library, for automated shutdown. mutable std::atomic_uint32_t ref_count_{0}; /// Recursive mutex for thread-safety of calls to this instance. /// This is used to protect members not related with init/shutdown, while the /// caller holds a reference to the library (|ref_count_| > 0). mutable std::recursive_mutex mutex_; /// Shutdown options. mrsShutdownOptions shutdown_options_ RTC_GUARDED_BY(mutex_) = mrsShutdownOptions::kDefault; /// Collection of all tracked objects alive. This is solely used to display a /// debugging report with |ReportLiveObjects()|. std::vector<TrackedObject*> alive_objects_ RTC_GUARDED_BY(mutex_); rtc::scoped_refptr<ToggleAudioMixer> custom_audio_mixer_; }; } // namespace WebRTC } // namespace MixedReality } // namespace Microsoft
45.961864
81
0.728035
[ "object", "vector" ]
9e9ba98864206b9eabf9642ce2f473171d024c29
2,832
h
C
src/net/third_party/quiche/src/quic/core/quic_one_block_arena.h
jsylin/naiveproxy
4ad4827d3ed3e5fd72eded69c14a90028880fc20
[ "BSD-3-Clause" ]
null
null
null
src/net/third_party/quiche/src/quic/core/quic_one_block_arena.h
jsylin/naiveproxy
4ad4827d3ed3e5fd72eded69c14a90028880fc20
[ "BSD-3-Clause" ]
null
null
null
src/net/third_party/quiche/src/quic/core/quic_one_block_arena.h
jsylin/naiveproxy
4ad4827d3ed3e5fd72eded69c14a90028880fc20
[ "BSD-3-Clause" ]
null
null
null
// Copyright (c) 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // An arena that consists of a single inlined block of |ArenaSize|. Useful to // avoid repeated calls to malloc/new and to improve memory locality. DCHECK's // if an allocation out of the arena ever fails in debug builds; falls back to // heap allocation in release builds. #ifndef QUICHE_QUIC_CORE_QUIC_ONE_BLOCK_ARENA_H_ #define QUICHE_QUIC_CORE_QUIC_ONE_BLOCK_ARENA_H_ #include <cstdint> #include "quic/core/quic_arena_scoped_ptr.h" #include "quic/core/quic_types.h" #include "quic/platform/api/quic_bug_tracker.h" #include "quic/platform/api/quic_logging.h" namespace quic { template <uint32_t ArenaSize> class QUIC_EXPORT_PRIVATE QuicOneBlockArena { static const uint32_t kMaxAlign = 8; public: QuicOneBlockArena() : offset_(0) {} QuicOneBlockArena(const QuicOneBlockArena&) = delete; QuicOneBlockArena& operator=(const QuicOneBlockArena&) = delete; // Instantiates an object of type |T| with |args|. |args| are perfectly // forwarded to |T|'s constructor. The returned pointer's lifetime is // controlled by QuicArenaScopedPtr. template <typename T, typename... Args> QuicArenaScopedPtr<T> New(Args&&... args) { DCHECK_LT(AlignedSize<T>(), ArenaSize) << "Object is too large for the arena."; static_assert(alignof(T) > 1, "Objects added to the arena must be at least 2B aligned."); if (QUIC_PREDICT_FALSE(offset_ > ArenaSize - AlignedSize<T>())) { QUIC_BUG << "Ran out of space in QuicOneBlockArena at " << this << ", max size was " << ArenaSize << ", failing request was " << AlignedSize<T>() << ", end of arena was " << offset_; return QuicArenaScopedPtr<T>(new T(std::forward<Args>(args)...)); } void* buf = &storage_[offset_]; new (buf) T(std::forward<Args>(args)...); offset_ += AlignedSize<T>(); return QuicArenaScopedPtr<T>(buf, QuicArenaScopedPtr<T>::ConstructFrom::kArena); } private: // Returns the size of |T| aligned up to |kMaxAlign|. template <typename T> static inline uint32_t AlignedSize() { return ((sizeof(T) + (kMaxAlign - 1)) / kMaxAlign) * kMaxAlign; } // Actual storage. // Subtle/annoying: the value '8' must be coded explicitly into the alignment // declaration for MSVC. alignas(8) char storage_[ArenaSize]; // Current offset into the storage. uint32_t offset_; }; // QuicConnections currently use around 1KB of polymorphic types which would // ordinarily be on the heap. Instead, store them inline in an arena. using QuicConnectionArena = QuicOneBlockArena<1056>; } // namespace quic #endif // QUICHE_QUIC_CORE_QUIC_ONE_BLOCK_ARENA_H_
37.263158
79
0.701624
[ "object" ]
9e9c2438c04c01e9b802e44b85d96918d19bac24
2,053
h
C
facescan/Facemap/CHeadGeometryStage.h
xiaoyanziyaxiaoyanzi/facemapping
5f4248203dc272d4216859ad0b20f88f1b2c8eca
[ "MIT" ]
null
null
null
facescan/Facemap/CHeadGeometryStage.h
xiaoyanziyaxiaoyanzi/facemapping
5f4248203dc272d4216859ad0b20f88f1b2c8eca
[ "MIT" ]
null
null
null
facescan/Facemap/CHeadGeometryStage.h
xiaoyanziyaxiaoyanzi/facemapping
5f4248203dc272d4216859ad0b20f88f1b2c8eca
[ "MIT" ]
null
null
null
///////////////////////////////////////////////////////////////////////////////////////////// // Copyright 2017 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or imlied. // See the License for the specific language governing permissions and // limitations under the License. ///////////////////////////////////////////////////////////////////////////////////////////// #ifndef __HEAD_GEOMETRY_STAGE__ #define __HEAD_GEOMETRY_STAGE__ #include <vector> #include "CPUTSoftwareMesh.h" #include "FaceMapUtil.h" class CPUTSoftwareTexture; class CPUTModel; class CPUTMeshDX11; struct CDisplacementMapStageOutput; struct SBaseHeadInfo; class CPUTSoftwareMesh; class MappingTweaks; struct HeadVertex; struct HeadProjectionInfo; struct SHeadGeometryStageInput { CPUTSoftwareTexture *DisplacementMap; CDisplacementMapStageOutput *DisplacementMapInfo; SBaseHeadInfo *BaseHeadInfo; MappingTweaks *Tweaks; bool ClearCachedProjections; }; class CHeadGeometryStage { public: CHeadGeometryStage(); ~CHeadGeometryStage(); void Execute(SHeadGeometryStageInput *input); CPUTSoftwareMesh DeformedMesh; std::vector<float3> MorphedHeadLandmarks; std::vector<int> LandmarkMeshVertexToLandmarkIndex; CPUTSoftwareMesh MorphedLandmarkMesh; private: void UpdateHeadProjectionInfo(CDisplacementMapStageOutput *dispMapInfo, SBaseHeadInfo *headInfo, MappingTweaks *tweaks, HeadProjectionInfo *outProjInfo); // CPU cached vertex data CPUTModel *mCachedModel; CPUTModel *mCloneSource; // the source CPUTModel that was cloned CPUTMeshDX11 *mCloneMesh; std::vector<MappedVertex> mMappedFaceVertices; CPUTCamera *mMapProjectionCamera; }; #endif
27.373333
154
0.731125
[ "vector" ]
9e9d9fa83435ab55a50142e2c0861c3d883ef8fb
21,828
h
C
components/page_load_metrics/browser/page_load_tracker.h
mghgroup/Glide-Browser
6a4c1eaa6632ec55014fee87781c6bbbb92a2af5
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
null
null
null
components/page_load_metrics/browser/page_load_tracker.h
mghgroup/Glide-Browser
6a4c1eaa6632ec55014fee87781c6bbbb92a2af5
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
null
null
null
components/page_load_metrics/browser/page_load_tracker.h
mghgroup/Glide-Browser
6a4c1eaa6632ec55014fee87781c6bbbb92a2af5
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
2
2021-01-05T23:43:46.000Z
2021-01-07T23:36:34.000Z
// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PAGE_LOAD_METRICS_BROWSER_PAGE_LOAD_TRACKER_H_ #define COMPONENTS_PAGE_LOAD_METRICS_BROWSER_PAGE_LOAD_TRACKER_H_ #include <memory> #include <vector> #include "base/macros.h" #include "base/optional.h" #include "base/time/time.h" #include "components/page_load_metrics/browser/observers/largest_contentful_paint_handler.h" #include "components/page_load_metrics/browser/page_load_metrics_observer.h" #include "components/page_load_metrics/browser/page_load_metrics_observer_delegate.h" #include "components/page_load_metrics/browser/page_load_metrics_update_dispatcher.h" #include "components/page_load_metrics/browser/resource_tracker.h" #include "components/page_load_metrics/common/page_end_reason.h" #include "components/page_load_metrics/common/page_load_timing.h" #include "content/public/browser/global_request_id.h" #include "content/public/browser/web_contents_observer.h" #include "net/cookies/canonical_cookie.h" #include "services/metrics/public/cpp/ukm_source.h" #include "ui/base/page_transition_types.h" #include "ui/base/scoped_visibility_tracker.h" #include "ui/gfx/geometry/size.h" class GURL; namespace blink { class WebInputEvent; } // namespace blink namespace content { class NavigationHandle; class WebContents; } // namespace content namespace page_load_metrics { class PageLoadMetricsEmbedderInterface; namespace internal { extern const char kErrorEvents[]; extern const char kAbortChainSizeReload[]; extern const char kAbortChainSizeForwardBack[]; extern const char kAbortChainSizeNewNavigation[]; extern const char kAbortChainSizeNoCommit[]; extern const char kAbortChainSizeSameURL[]; extern const char kPageLoadCompletedAfterAppBackground[]; extern const char kPageLoadStartedInForeground[]; } // namespace internal // These errors are internal to the page_load_metrics subsystem and do not // reflect actual errors that occur during a page load. // // If you add elements to this enum, make sure you update the enum // value in histograms.xml. Only add elements to the end to prevent // inconsistencies between versions. enum InternalErrorLoadEvent { // A timing IPC was sent from the renderer that did not line up with previous // data we've received (i.e. navigation start is different or the timing // struct is somehow invalid). This error can only occur once the IPC is // vetted in other ways (see other errors). This error is deprecated as it has // been replaced by the more detailed ERR_BAD_TIMING_IPC_* error codes. DEPRECATED_ERR_BAD_TIMING_IPC, // The following IPCs are not mutually exclusive. // // We received an IPC when we weren't tracking a committed load. This will // often happen if we get an IPC from a bad URL scheme (that is, the renderer // sent us an IPC from a navigation we don't care about). ERR_IPC_WITH_NO_RELEVANT_LOAD, // Received a notification from a frame that has been navigated away from. ERR_IPC_FROM_WRONG_FRAME, // We received an IPC even through the last committed url from the browser // was not http/s. This can happen with the renderer sending IPCs for the // new tab page. This will often come paired with // ERR_IPC_WITH_NO_RELEVANT_LOAD. ERR_IPC_FROM_BAD_URL_SCHEME, // If we track a navigation, but the renderer sends us no IPCs. This could // occur if the browser filters loads less aggressively than the renderer. ERR_NO_IPCS_RECEIVED, // Tracks frequency with which we record an end time that occurred before // navigation start. This is expected to happen in some cases (see comments in // cc file for details). We use this error counter to understand how often it // happens. ERR_END_BEFORE_NAVIGATION_START, // A new navigation triggers abort updates in multiple trackers in // |aborted_provisional_loads_|, when usually there should only be one (the // navigation that just aborted because of this one). If this happens, the // latest aborted load is used to track the chain size. ERR_NAVIGATION_SIGNALS_MULIPLE_ABORTED_LOADS, // Received user input without a relevant load. This error type is deprecated, // as it is valid to receive user input without a relevant load. We leave the // enum value here since it's also used in histogram recording, so it's // important that we not re-use this enum entry for a different value. DEPRECATED_ERR_USER_INPUT_WITH_NO_RELEVANT_LOAD, // A TimeTicks value in the browser process has value less than // navigation_start_. This could happen if navigation_start_ was computed in // renderer process and the system clock has inter process time tick skew. ERR_INTER_PROCESS_TIME_TICK_SKEW, // At the time a PageLoadTracker was destroyed, we had received neither a // commit nor a failed provisional load. ERR_NO_COMMIT_OR_FAILED_PROVISIONAL_LOAD, // No page load end time was recorded for this page load. ERR_NO_PAGE_LOAD_END_TIME, // Received a timing update from a subframe (deprecated). DEPRECATED_ERR_TIMING_IPC_FROM_SUBFRAME, // A timing IPC was sent from the renderer that contained timing data which // was inconsistent with our timing data for the currently committed load. ERR_BAD_TIMING_IPC_INVALID_TIMING_DESCENDENT, // A timing IPC was sent from the renderer that contained loading behavior // data which was inconsistent with our loading behavior data for the // currently committed load. ERR_BAD_TIMING_IPC_INVALID_BEHAVIOR_DESCENDENT, // A timing IPC was sent from the renderer that contained invalid timing data // (e.g. out of order timings, or other issues). ERR_BAD_TIMING_IPC_INVALID_TIMING, // We received a navigation start for a child frame that is before the // navigation start of the main frame. ERR_SUBFRAME_NAVIGATION_START_BEFORE_MAIN_FRAME, // We received an IPC from a subframe when we weren't tracking a committed // load. We expect this error to happen, and track it so we can understand how // frequently this case is encountered. ERR_SUBFRAME_IPC_WITH_NO_RELEVANT_LOAD, // We received browser-process reported metrics when we weren't tracking a // committed load. We expect this error to happen, and track it so we can // understand how frequently this case is encountered. ERR_BROWSER_USAGE_WITH_NO_RELEVANT_LOAD, // Add values before this final count. ERR_LAST_ENTRY, }; // NOTE: these functions are shared by page_load_tracker.cc and // metrics_web_contents_observer.cc. They are declared here to allow both files // to access them. void RecordInternalError(InternalErrorLoadEvent event); PageEndReason EndReasonForPageTransition(ui::PageTransition transition); void LogAbortChainSameURLHistogram(int aborted_chain_size_same_url); bool IsNavigationUserInitiated(content::NavigationHandle* handle); // This class tracks a given page load, starting from navigation start / // provisional load, until a new navigation commits or the navigation fails. // MetricsWebContentsObserver manages a set of provisional PageLoadTrackers, as // well as a committed PageLoadTracker. class PageLoadTracker : public PageLoadMetricsUpdateDispatcher::Client, public PageLoadMetricsObserverDelegate { public: // Caller must guarantee that the embedder_interface pointer outlives this // class. The PageLoadTracker must not hold on to // currently_committed_load_or_null or navigation_handle beyond the scope of // the constructor. PageLoadTracker(bool in_foreground, PageLoadMetricsEmbedderInterface* embedder_interface, const GURL& currently_committed_url, bool is_first_navigation_in_web_contents, content::NavigationHandle* navigation_handle, UserInitiatedInfo user_initiated_info, int aborted_chain_size, int aborted_chain_size_same_url); ~PageLoadTracker() override; // PageLoadMetricsUpdateDispatcher::Client implementation: void OnTimingChanged() override; void OnSubFrameTimingChanged(content::RenderFrameHost* rfh, const mojom::PageLoadTiming& timing) override; void OnSubFrameRenderDataChanged( content::RenderFrameHost* rfh, const mojom::FrameRenderDataUpdate& render_data) override; void OnMainFrameMetadataChanged() override; void OnSubframeMetadataChanged(content::RenderFrameHost* rfh, const mojom::FrameMetadata& metadata) override; void UpdateFeaturesUsage( content::RenderFrameHost* rfh, const mojom::PageLoadFeatures& new_features) override; void UpdateResourceDataUse( content::RenderFrameHost* rfh, const std::vector<mojom::ResourceDataUpdatePtr>& resources) override; void OnNewDeferredResourceCounts( const mojom::DeferredResourceCounts& new_deferred_resource_data) override; void UpdateFrameCpuTiming(content::RenderFrameHost* rfh, const mojom::CpuTiming& timing) override; void OnFrameIntersectionUpdate( content::RenderFrameHost* rfh, const mojom::FrameIntersectionUpdate& frame_intersection_update) override; void UpdateThroughput(mojom::ThroughputUkmDataPtr throughput_data) override; // PageLoadMetricsObserverDelegate implementation: content::WebContents* GetWebContents() const override; base::TimeTicks GetNavigationStart() const override; const base::Optional<base::TimeDelta>& GetFirstBackgroundTime() const override; const base::Optional<base::TimeDelta>& GetFirstForegroundTime() const override; const BackForwardCacheRestore& GetBackForwardCacheRestore( size_t index) const override; bool StartedInForeground() const override; const UserInitiatedInfo& GetUserInitiatedInfo() const override; const GURL& GetUrl() const override; const GURL& GetStartUrl() const override; bool DidCommit() const override; PageEndReason GetPageEndReason() const override; const UserInitiatedInfo& GetPageEndUserInitiatedInfo() const override; base::Optional<base::TimeDelta> GetPageEndTime() const override; const mojom::FrameMetadata& GetMainFrameMetadata() const override; const mojom::FrameMetadata& GetSubframeMetadata() const override; const PageRenderData& GetPageRenderData() const override; const mojom::InputTiming& GetPageInputTiming() const override; const PageRenderData& GetMainFrameRenderData() const override; const ui::ScopedVisibilityTracker& GetVisibilityTracker() const override; const ResourceTracker& GetResourceTracker() const override; const LargestContentfulPaintHandler& GetLargestContentfulPaintHandler() const override; const LargestContentfulPaintHandler& GetExperimentalLargestContentfulPaintHandler() const override; ukm::SourceId GetPageUkmSourceId() const override; bool IsFirstNavigationInWebContents() const override; void Redirect(content::NavigationHandle* navigation_handle); void WillProcessNavigationResponse( content::NavigationHandle* navigation_handle); void Commit(content::NavigationHandle* navigation_handle); void DidCommitSameDocumentNavigation( content::NavigationHandle* navigation_handle); void DidInternalNavigationAbort(content::NavigationHandle* navigation_handle); void ReadyToCommitNavigation(content::NavigationHandle* navigation_handle); void DidFinishSubFrameNavigation( content::NavigationHandle* navigation_handle); void FailedProvisionalLoad(content::NavigationHandle* navigation_handle, base::TimeTicks failed_load_time); void PageHidden(); void PageShown(); void FrameDeleted(content::RenderFrameHost* rfh); void OnInputEvent(const blink::WebInputEvent& event); // Flush any buffered metrics, as part of the metrics subsystem persisting // metrics as the application goes into the background. The application may be // killed at any time after this method is invoked without further // notification. void FlushMetricsOnAppEnterBackground(); // Replaces the |visibility_tracker_| for testing, which can mock a clock. void SetVisibilityTrackerForTesting( const ui::ScopedVisibilityTracker& tracker) { visibility_tracker_ = tracker; } void NotifyClientRedirectTo(content::NavigationHandle* destination); void OnLoadedResource( const ExtraRequestCompleteInfo& extra_request_complete_info); void FrameReceivedFirstUserActivation(content::RenderFrameHost* rfh); void FrameDisplayStateChanged(content::RenderFrameHost* render_frame_host, bool is_display_none); void FrameSizeChanged(content::RenderFrameHost* render_frame_host, const gfx::Size& frame_size); void OnCookiesRead(const GURL& url, const GURL& first_party_url, const net::CookieList& cookie_list, bool blocked_by_policy); void OnCookieChange(const GURL& url, const GURL& first_party_url, const net::CanonicalCookie& cookie, bool blocked_by_policy); void OnStorageAccessed(const GURL& url, const GURL& first_party_url, bool blocked_by_policy, StorageType access_type); // Signals that we should stop tracking metrics for the associated page load. // We may stop tracking a page load if it doesn't meet the criteria for // tracking metrics in DidFinishNavigation. void StopTracking(); int aborted_chain_size() const { return aborted_chain_size_; } int aborted_chain_size_same_url() const { return aborted_chain_size_same_url_; } PageEndReason page_end_reason() const { return page_end_reason_; } base::TimeTicks page_end_time() const { return page_end_time_; } void AddObserver(std::unique_ptr<PageLoadMetricsObserver> observer); // If the user performs some abort-like action while we are tracking this page // load, notify the tracker. Note that we may not classify this as an abort if // we've already performed a first paint. // is_certainly_browser_timestamp signifies if the timestamp passed is taken // in the // browser process or not. We need this to possibly clamp browser timestamp on // a machine with inter process time tick skew. void NotifyPageEnd(PageEndReason page_end_reason, UserInitiatedInfo user_initiated_info, base::TimeTicks timestamp, bool is_certainly_browser_timestamp); void UpdatePageEnd(PageEndReason page_end_reason, UserInitiatedInfo user_initiated_info, base::TimeTicks timestamp, bool is_certainly_browser_timestamp); // This method returns true if this page load has been aborted with type of // END_OTHER, and the |abort_cause_time| is within a sufficiently close // delta to when it was aborted. Note that only provisional loads can be // aborted with END_OTHER. While this heuristic is coarse, it works better // and is simpler than other feasible methods. See https://goo.gl/WKRG98. bool IsLikelyProvisionalAbort(base::TimeTicks abort_cause_time) const; bool MatchesOriginalNavigation(content::NavigationHandle* navigation_handle); bool did_commit() const { return did_commit_; } const GURL& url() const { return url_; } base::TimeTicks navigation_start() const { return navigation_start_; } ui::PageTransition page_transition() const { return page_transition_; } UserInitiatedInfo user_initiated_info() const { return user_initiated_info_; } PageLoadMetricsUpdateDispatcher* metrics_update_dispatcher() { return &metrics_update_dispatcher_; } // Whether this PageLoadTracker has a navigation GlobalRequestID that matches // the given request_id. This method will return false before // WillProcessNavigationResponse has been invoked, as PageLoadTracker doesn't // know its GlobalRequestID until WillProcessNavigationResponse has been // invoked. bool HasMatchingNavigationRequestID( const content::GlobalRequestID& request_id) const; // Invoked when a media element starts playing. void MediaStartedPlaying( const content::WebContentsObserver::MediaPlayerInfo& video_type, content::RenderFrameHost* render_frame_host); // Informs the observers that the event corresponding to |event_key| has // occurred. void BroadcastEventToObservers(const void* const event_key); void OnEnterBackForwardCache(); void OnRestoreFromBackForwardCache( content::NavigationHandle* navigation_handle); // Called when the page tracked was just activated after being loaded inside a // portal. void DidActivatePortal(base::TimeTicks activation_time); private: // This function converts a TimeTicks value taken in the browser process // to navigation_start_ if: // - base::TimeTicks is not comparable across processes because the clock // is not system wide monotonic. // - *event_time < navigation_start_ void ClampBrowserTimestampIfInterProcessTimeTickSkew( base::TimeTicks* event_time); void UpdatePageEndInternal(PageEndReason page_end_reason, UserInitiatedInfo user_initiated_info, base::TimeTicks timestamp, bool is_certainly_browser_timestamp); // If |final_navigation| is null, then this is an "unparented" abort chain, // and represents a sequence of provisional aborts that never ends with a // committed load. void LogAbortChainHistograms(content::NavigationHandle* final_navigation); // Whether we stopped tracking this navigation after it was initiated. We may // stop tracking a navigation if it doesn't meet the criteria for tracking // metrics in DidFinishNavigation. bool did_stop_tracking_; // Whether the application went into the background when this PageLoadTracker // was active. This is a temporary boolean for UMA tracking. bool app_entered_background_; // The navigation start in TimeTicks, not the wall time reported by Blink. const base::TimeTicks navigation_start_; // The navigation start after the last time when back-forward cache is // restored. base::TimeTicks navigation_start_after_back_forward_cache_restore_; // The most recent URL of this page load. Updated at navigation start, upon // redirection, and at commit time. GURL url_; // The start URL for this page load (before redirects). GURL start_url_; ui::ScopedVisibilityTracker visibility_tracker_; // Whether this page load committed. bool did_commit_; std::unique_ptr<FailedProvisionalLoadInfo> failed_provisional_load_info_; // Will be END_NONE if we have not ended this load yet. Otherwise will // be the first page end reason encountered. PageEndReason page_end_reason_; // Whether the page end cause for this page load was user initiated. For // example, if this page load was ended by a new navigation, this field tracks // whether that new navigation was user-initiated. This field is only useful // if this page load's end reason is a value other than END_NONE. Note that // this value is currently experimental, and is subject to change. In // particular, this field is never set to true for some page end reasons, such // as stop and close, since we don't yet have sufficient instrumentation to // know if a stop or close was caused by a user action. UserInitiatedInfo page_end_user_initiated_info_; base::TimeTicks page_end_time_; // We record separate metrics for events that occur after a background, // because metrics like layout/paint are delayed artificially // when they occur in the background. base::Optional<base::TimeDelta> first_background_time_; base::Optional<base::TimeDelta> first_foreground_time_; std::vector<BackForwardCacheRestore> back_forward_cache_restores_; const bool started_in_foreground_; mojom::PageLoadTimingPtr last_dispatched_merged_page_timing_; ui::PageTransition page_transition_; base::Optional<content::GlobalRequestID> navigation_request_id_; // Whether this page load was user initiated. UserInitiatedInfo user_initiated_info_; // This is a subtle member. If a provisional load A gets aborted by // provisional load B, which gets aborted by C that eventually commits, then // there exists an abort chain of length 2, starting at A's navigation_start. // This is useful because it allows histograming abort chain lengths based on // what the last load's transition type is. i.e. holding down F-5 to spam // reload will produce a long chain with the RELOAD transition. const int aborted_chain_size_; // This member counts consecutive provisional aborts that share a url. It will // always be less than or equal to |aborted_chain_size_|. const int aborted_chain_size_same_url_; // Keeps track of actively loading resources on the page. ResourceTracker resource_tracker_; // Interface to chrome features. Must outlive the class. PageLoadMetricsEmbedderInterface* const embedder_interface_; std::vector<std::unique_ptr<PageLoadMetricsObserver>> observers_; PageLoadMetricsUpdateDispatcher metrics_update_dispatcher_; const ukm::SourceId source_id_; content::WebContents* const web_contents_; const bool is_first_navigation_in_web_contents_; page_load_metrics::LargestContentfulPaintHandler largest_contentful_paint_handler_; page_load_metrics::LargestContentfulPaintHandler experimental_largest_contentful_paint_handler_; DISALLOW_COPY_AND_ASSIGN(PageLoadTracker); }; } // namespace page_load_metrics #endif // COMPONENTS_PAGE_LOAD_METRICS_BROWSER_PAGE_LOAD_TRACKER_H_
44.09697
92
0.765897
[ "geometry", "vector" ]
9ea3e6dad0c4abe20ab87f1d98acc0ff1b0c662e
4,363
h
C
chromium/components/mus/public/cpp/window_observer.h
wedataintelligence/vivaldi-source
22a46f2c969f6a0b7ca239a05575d1ea2738768c
[ "BSD-3-Clause" ]
null
null
null
chromium/components/mus/public/cpp/window_observer.h
wedataintelligence/vivaldi-source
22a46f2c969f6a0b7ca239a05575d1ea2738768c
[ "BSD-3-Clause" ]
null
null
null
chromium/components/mus/public/cpp/window_observer.h
wedataintelligence/vivaldi-source
22a46f2c969f6a0b7ca239a05575d1ea2738768c
[ "BSD-3-Clause" ]
null
null
null
// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_MUS_PUBLIC_CPP_WINDOW_OBSERVER_H_ #define COMPONENTS_MUS_PUBLIC_CPP_WINDOW_OBSERVER_H_ #include <stdint.h> #include <vector> #include "components/mus/public/cpp/window.h" namespace mus { class Window; // A note on -ing and -ed suffixes: // // -ing methods are called before changes are applied to the local window model. // -ed methods are called after changes are applied to the local window model. // // If the change originated from another connection to the window manager, it's // possible that the change has already been applied to the service-side model // prior to being called, so for example in the case of OnWindowDestroying(), // it's possible the window has already been destroyed on the service side. class WindowObserver { public: struct TreeChangeParams { TreeChangeParams(); Window* target; Window* old_parent; Window* new_parent; Window* receiver; }; virtual void OnTreeChanging(const TreeChangeParams& params) {} virtual void OnTreeChanged(const TreeChangeParams& params) {} virtual void OnWindowReordering(Window* window, Window* relative_window, mojom::OrderDirection direction) {} virtual void OnWindowReordered(Window* window, Window* relative_window, mojom::OrderDirection direction) {} virtual void OnWindowDestroying(Window* window) {} virtual void OnWindowDestroyed(Window* window) {} virtual void OnWindowBoundsChanging(Window* window, const gfx::Rect& old_bounds, const gfx::Rect& new_bounds) {} virtual void OnWindowBoundsChanged(Window* window, const gfx::Rect& old_bounds, const gfx::Rect& new_bounds) {} virtual void OnWindowClientAreaChanged( Window* window, const gfx::Insets& old_client_area, const std::vector<gfx::Rect>& old_additional_client_areas) {} virtual void OnWindowViewportMetricsChanged( Window* window, const mojom::ViewportMetrics& old_metrics, const mojom::ViewportMetrics& new_metrics) {} virtual void OnWindowFocusChanged(Window* gained_focus, Window* lost_focus) {} virtual void OnWindowPredefinedCursorChanged(Window* window, mojom::Cursor cursor) {} virtual void OnWindowVisibilityChanging(Window* window) {} virtual void OnWindowVisibilityChanged(Window* window) {} // Invoked when this Window's shared properties have changed. This can either // be caused by SetSharedProperty() being called locally, or by us receiving // a mojo message that this property has changed. If this property has been // added, |old_data| is null. If this property was removed, |new_data| is // null. virtual void OnWindowSharedPropertyChanged( Window* window, const std::string& name, const std::vector<uint8_t>* old_data, const std::vector<uint8_t>* new_data) {} // Invoked when SetProperty() or ClearProperty() is called on the window. // |key| is either a WindowProperty<T>* (SetProperty, ClearProperty). Either // way, it can simply be compared for equality with the property // constant. |old| is the old property value, which must be cast to the // appropriate type before use. virtual void OnWindowLocalPropertyChanged(Window* window, const void* key, intptr_t old) {} virtual void OnWindowEmbeddedAppDisconnected(Window* window) {} // Sent when the drawn state changes. This is only sent for the root nodes // when embedded. virtual void OnWindowDrawnChanging(Window* window) {} virtual void OnWindowDrawnChanged(Window* window) {} // The WindowManager has requested the window to close. If the observer // allows the close it should destroy the window as appropriate. virtual void OnRequestClose(Window* window) {} protected: virtual ~WindowObserver() {} }; } // namespace mus #endif // COMPONENTS_MUS_PUBLIC_CPP_WINDOW_OBSERVER_H_
38.955357
80
0.680953
[ "vector", "model" ]
9ea5b866862ff9ba71532405456ef7d124990202
3,513
h
C
base/SkCmd.h
unrealflow/LearnDX12
8354863c26772385a0a0c29e123d5a1340efce59
[ "MIT" ]
null
null
null
base/SkCmd.h
unrealflow/LearnDX12
8354863c26772385a0a0c29e123d5a1340efce59
[ "MIT" ]
null
null
null
base/SkCmd.h
unrealflow/LearnDX12
8354863c26772385a0a0c29e123d5a1340efce59
[ "MIT" ]
null
null
null
#pragma once #include "SkBase.h" #include "SkMesh.h" #include "SkFence.h" #include "SkPass.h" #include "SkTarget.h" class SkCmd { private: SkBase *base; std::vector<ComPtr<ID3D12GraphicsCommandList4>> cmdLists; std::vector<SkFence> fences; // std::unordered_map<uint32_t,std::vector<SkMesh *>> meshes; std::vector<ISkPass *> passes; void CreateFence() { fences.resize(base->imageCount); for (size_t i = 0; i < fences.size(); i++) { fences[i].Create(base); } } void LoadAssets() { } public: void Init(SkBase *initBase) { base = initBase; // meshes.clear(); } void AddMesh(SkMesh *mesh, uint32_t p = 0) { // meshes[p].emplace_back(mesh); } void AddPass(ISkPass *pass) { this->passes.push_back(pass); } void BuildCmdLists() { fprintf(stderr, "Cmd::BuildCmdLists...\n"); LoadAssets(); CreateFence(); // Command list allocators can only be reset when the associated // command lists have finished execution on the GPU; apps should use // fences to determine GPU execution progress. this->cmdLists.resize(base->imageCount); for (size_t i = 0; i < this->cmdLists.size(); i++) { SK_CHECK(base->device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, base->cmdPool.Get(), nullptr, IID_PPV_ARGS(&this->cmdLists[i]))); this->cmdLists[i]->Close(); } // SK_CHECK(base->cmdPool->Reset()); for (int i = 0; i < this->cmdLists.size(); i++) { // However, when ExecuteCommandList() is called on a particular command // list, that command list can then be reset at any time and must be before // re-recording. if (this->cmdLists[i].Get() == nullptr) { fprintf(stderr, "Nullptr...\n"); } this->cmdLists[i]->Reset(base->cmdPool.Get(), nullptr); for (uint32_t p = 0; p < passes.size(); p++) { fprintf(stderr,"passes[%d]:...\n",p); passes[p]->CmdSet(this->cmdLists[i], i); } SK_CHECK(this->cmdLists[i]->Close()); } fprintf(stderr, "Cmd::BuildCmdLists...OK\n"); } void Submit() { fences[base->imageIndex].Wait(); ID3D12CommandList *ppCommandLists[] = {this->cmdLists[base->imageIndex].Get()}; base->cmdQueue->ExecuteCommandLists(_countof(ppCommandLists), ppCommandLists); } void Present() { // Present the frame. SK_CHECK(base->swapChain->Present(1, 0)); fences[base->imageIndex].Signal(); base->imageIndex = base->swapChain->GetCurrentBackBufferIndex(); } void CleanUp() { // Ensure that the GPU is no longer referencing resources that are about to be // cleaned up by the destructor. SkFence::CleanAllFence(fences); // meshes.clear(); } void BeginCmd(ComPtr<ID3D12GraphicsCommandList> &cmd) { SK_CHECK(base->device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, base->cmdPool.Get(), nullptr, IID_PPV_ARGS(&cmd))); } void FlushCmd(ComPtr<ID3D12GraphicsCommandList> &cmd) { SK_CHECK(cmd->Close()); ID3D12CommandList *ppCommandLists[] = {cmd.Get()}; base->cmdQueue->ExecuteCommandLists(_countof(ppCommandLists), ppCommandLists); } };
32.229358
153
0.577854
[ "mesh", "vector" ]
9ea90a5d46b0c0689bd0607d3346aa351c3060d6
7,869
h
C
source/common/router/router_ratelimit.h
gumpt/envoy
e0ea5302d7966f02fa492321479e96f5dc0a5838
[ "Apache-2.0" ]
218
2019-05-10T01:11:27.000Z
2022-01-12T07:12:59.000Z
source/common/router/router_ratelimit.h
gumpt/envoy
e0ea5302d7966f02fa492321479e96f5dc0a5838
[ "Apache-2.0" ]
624
2020-10-19T12:21:29.000Z
2021-05-09T22:47:00.000Z
source/common/router/router_ratelimit.h
gumpt/envoy
e0ea5302d7966f02fa492321479e96f5dc0a5838
[ "Apache-2.0" ]
93
2019-05-10T00:15:21.000Z
2021-10-14T09:32:30.000Z
#pragma once #include <cstdint> #include <memory> #include <string> #include <vector> #include "envoy/config/core/v3/base.pb.h" #include "envoy/config/route/v3/route_components.pb.h" #include "envoy/router/router.h" #include "envoy/router/router_ratelimit.h" #include "common/config/metadata.h" #include "common/http/header_utility.h" #include "absl/types/optional.h" namespace Envoy { namespace Router { /** * Populate rate limit override from dynamic metadata. */ class DynamicMetadataRateLimitOverride : public RateLimitOverrideAction { public: DynamicMetadataRateLimitOverride( const envoy::config::route::v3::RateLimit::Override::DynamicMetadata& config) : metadata_key_(config.metadata_key()) {} // Router::RateLimitOverrideAction bool populateOverride(RateLimit::Descriptor& descriptor, const envoy::config::core::v3::Metadata* metadata) const override; private: const Envoy::Config::MetadataKey metadata_key_; }; /** * Action for source cluster rate limiting. */ class SourceClusterAction : public RateLimitAction { public: // Router::RateLimitAction bool populateDescriptor(const Router::RouteEntry& route, RateLimit::Descriptor& descriptor, const std::string& local_service_cluster, const Http::HeaderMap& headers, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; }; /** * Action for destination cluster rate limiting. */ class DestinationClusterAction : public RateLimitAction { public: // Router::RateLimitAction bool populateDescriptor(const Router::RouteEntry& route, RateLimit::Descriptor& descriptor, const std::string& local_service_cluster, const Http::HeaderMap& headers, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; }; /** * Action for request headers rate limiting. */ class RequestHeadersAction : public RateLimitAction { public: RequestHeadersAction(const envoy::config::route::v3::RateLimit::Action::RequestHeaders& action) : header_name_(action.header_name()), descriptor_key_(action.descriptor_key()), skip_if_absent_(action.skip_if_absent()) {} // Router::RateLimitAction bool populateDescriptor(const Router::RouteEntry& route, RateLimit::Descriptor& descriptor, const std::string& local_service_cluster, const Http::HeaderMap& headers, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; private: const Http::LowerCaseString header_name_; const std::string descriptor_key_; const bool skip_if_absent_; }; /** * Action for remote address rate limiting. */ class RemoteAddressAction : public RateLimitAction { public: // Router::RateLimitAction bool populateDescriptor(const Router::RouteEntry& route, RateLimit::Descriptor& descriptor, const std::string& local_service_cluster, const Http::HeaderMap& headers, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; }; /** * Action for generic key rate limiting. */ class GenericKeyAction : public RateLimitAction { public: GenericKeyAction(const envoy::config::route::v3::RateLimit::Action::GenericKey& action) : descriptor_value_(action.descriptor_value()), descriptor_key_(!action.descriptor_key().empty() ? action.descriptor_key() : "generic_key") {} // Router::RateLimitAction bool populateDescriptor(const Router::RouteEntry& route, RateLimit::Descriptor& descriptor, const std::string& local_service_cluster, const Http::HeaderMap& headers, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; private: const std::string descriptor_value_; const std::string descriptor_key_; }; /** * Action for dynamic metadata rate limiting. */ class DynamicMetaDataAction : public RateLimitAction { public: DynamicMetaDataAction(const envoy::config::route::v3::RateLimit::Action::DynamicMetaData& action); // Router::RateLimitAction bool populateDescriptor(const Router::RouteEntry& route, RateLimit::Descriptor& descriptor, const std::string& local_service_cluster, const Http::HeaderMap& headers, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; private: const Envoy::Config::MetadataKey metadata_key_; const std::string descriptor_key_; const std::string default_value_; }; /** * Action for header value match rate limiting. */ class HeaderValueMatchAction : public RateLimitAction { public: HeaderValueMatchAction( const envoy::config::route::v3::RateLimit::Action::HeaderValueMatch& action); // Router::RateLimitAction bool populateDescriptor(const Router::RouteEntry& route, RateLimit::Descriptor& descriptor, const std::string& local_service_cluster, const Http::HeaderMap& headers, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; private: const std::string descriptor_value_; const bool expect_match_; const std::vector<Http::HeaderUtility::HeaderDataPtr> action_headers_; }; /* * Implementation of RateLimitPolicyEntry that holds the action for the configuration. */ class RateLimitPolicyEntryImpl : public RateLimitPolicyEntry { public: RateLimitPolicyEntryImpl(const envoy::config::route::v3::RateLimit& config); // Router::RateLimitPolicyEntry uint64_t stage() const override { return stage_; } const std::string& disableKey() const override { return disable_key_; } void populateDescriptors(const Router::RouteEntry& route, std::vector<Envoy::RateLimit::Descriptor>& descriptors, const std::string& local_service_cluster, const Http::HeaderMap&, const Network::Address::Instance& remote_address, const envoy::config::core::v3::Metadata* dynamic_metadata) const override; private: const std::string disable_key_; uint64_t stage_; std::vector<RateLimitActionPtr> actions_; absl::optional<RateLimitOverrideActionPtr> limit_override_ = absl::nullopt; }; /** * Implementation of RateLimitPolicy that reads from the JSON route config. */ class RateLimitPolicyImpl : public RateLimitPolicy { public: RateLimitPolicyImpl( const Protobuf::RepeatedPtrField<envoy::config::route::v3::RateLimit>& rate_limits); // Router::RateLimitPolicy const std::vector<std::reference_wrapper<const RateLimitPolicyEntry>>& getApplicableRateLimit(uint64_t stage = 0) const override; bool empty() const override { return rate_limit_entries_.empty(); } private: std::vector<std::unique_ptr<RateLimitPolicyEntry>> rate_limit_entries_; std::vector<std::vector<std::reference_wrapper<const RateLimitPolicyEntry>>> rate_limit_entries_reference_; // The maximum stage number supported. This value should match the maximum stage number in // Json::Schema::HTTP_RATE_LIMITS_CONFIGURATION_SCHEMA and // Json::Schema::RATE_LIMIT_HTTP_FILTER_SCHEMA from common/json/config_schemas.cc. static const uint64_t MAX_STAGE_NUMBER; }; } // namespace Router } // namespace Envoy
38.763547
100
0.705681
[ "vector" ]
9eabe2cfeecd7068ac73360b8c55a0f92efc0866
162,677
c
C
ovsdb/raft.c
andyxmu/ovs-2.12.0
eae3c6ffa1dcdef9cf3415f80d42a180f07687a3
[ "Apache-2.0" ]
2
2021-06-30T10:01:01.000Z
2021-06-30T10:01:11.000Z
ovsdb/raft.c
andyxmu/ovs-2.12.0
eae3c6ffa1dcdef9cf3415f80d42a180f07687a3
[ "Apache-2.0" ]
null
null
null
ovsdb/raft.c
andyxmu/ovs-2.12.0
eae3c6ffa1dcdef9cf3415f80d42a180f07687a3
[ "Apache-2.0" ]
null
null
null
/* * Copyright (c) 2017, 2018 Nicira, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <config.h> #include "raft.h" #include "raft-private.h" #include <errno.h> #include <unistd.h> #include "hash.h" #include "jsonrpc.h" #include "lockfile.h" #include "openvswitch/dynamic-string.h" #include "openvswitch/hmap.h" #include "openvswitch/json.h" #include "openvswitch/list.h" #include "openvswitch/poll-loop.h" #include "openvswitch/vlog.h" #include "ovsdb-error.h" #include "ovsdb-parser.h" #include "ovsdb/log.h" #include "raft-rpc.h" #include "random.h" #include "socket-util.h" #include "stream.h" #include "timeval.h" #include "unicode.h" #include "unixctl.h" #include "util.h" #include "uuid.h" VLOG_DEFINE_THIS_MODULE(raft); /* Roles for a Raft server: * * - Followers: Servers in touch with the current leader. * * - Candidate: Servers unaware of a current leader and seeking election to * leader. * * - Leader: Handles all client requests. At most one at a time. * * In normal operation there is exactly one leader and all of the other servers * are followers. */ enum raft_role { RAFT_FOLLOWER, RAFT_CANDIDATE, RAFT_LEADER }; /* Flags for unit tests. */ enum raft_failure_test { FT_NO_TEST, FT_CRASH_BEFORE_SEND_APPEND_REQ, FT_CRASH_AFTER_SEND_APPEND_REQ, FT_CRASH_BEFORE_SEND_EXEC_REP, FT_CRASH_AFTER_SEND_EXEC_REP, FT_CRASH_BEFORE_SEND_EXEC_REQ, FT_CRASH_AFTER_SEND_EXEC_REQ, FT_CRASH_AFTER_RECV_APPEND_REQ_UPDATE, FT_DELAY_ELECTION }; static enum raft_failure_test failure_test; /* A connection between this Raft server and another one. */ struct raft_conn { struct ovs_list list_node; /* In struct raft's 'conns' list. */ struct jsonrpc_session *js; /* JSON-RPC connection. */ struct uuid sid; /* This server's unique ID. */ char *nickname; /* Short name for use in log messages. */ bool incoming; /* True if incoming, false if outgoing. */ unsigned int js_seqno; /* Seqno for noticing (re)connections. */ }; static void raft_conn_close(struct raft_conn *); /* A "command", that is, a request to append an entry to the log. * * The Raft specification only allows clients to issue commands to the leader. * With this implementation, clients may issue a command on any server, which * then relays the command to the leader if necessary. * * This structure is thus used in three cases: * * 1. We are the leader and the command was issued to us directly. * * 2. We are a follower and relayed the command to the leader. * * 3. We are the leader and a follower relayed the command to us. */ struct raft_command { /* All cases. */ struct hmap_node hmap_node; /* In struct raft's 'commands' hmap. */ unsigned int n_refs; /* Reference count. */ enum raft_command_status status; /* Execution status. */ struct uuid eid; /* Entry ID of result. */ /* Case 1 only. */ uint64_t index; /* Index in log (0 if being relayed). */ /* Case 2 only. */ long long int timestamp; /* Issue or last ping time, for expiration. */ /* Case 3 only. */ struct uuid sid; /* The follower (otherwise UUID_ZERO). */ }; static void raft_command_complete(struct raft *, struct raft_command *, enum raft_command_status); static void raft_complete_all_commands(struct raft *, enum raft_command_status); /* Type of deferred action, see struct raft_waiter. */ enum raft_waiter_type { RAFT_W_ENTRY, RAFT_W_TERM, RAFT_W_RPC, }; /* An action deferred until a log write commits to disk. */ struct raft_waiter { struct ovs_list list_node; uint64_t commit_ticket; enum raft_waiter_type type; union { /* RAFT_W_ENTRY. * * Waits for a RAFT_REC_ENTRY write to our local log to commit. Upon * completion, updates 'log_synced' to indicate that the new log entry * or entries are committed and, if we are leader, also updates our * local 'match_index'. */ struct { uint64_t index; } entry; /* RAFT_W_TERM. * * Waits for a RAFT_REC_TERM or RAFT_REC_VOTE record write to commit. * Upon completion, updates 'synced_term' and 'synced_vote', which * triggers sending RPCs deferred by the uncommitted 'term' and * 'vote'. */ struct { uint64_t term; struct uuid vote; } term; /* RAFT_W_RPC. * * Sometimes, sending an RPC to a peer must be delayed until an entry, * a term, or a vote mentioned in the RPC is synced to disk. This * waiter keeps a copy of such an RPC until the previous waiters have * committed. */ union raft_rpc *rpc; }; }; static struct raft_waiter *raft_waiter_create(struct raft *, enum raft_waiter_type, bool start_commit); static void raft_waiters_destroy(struct raft *); /* The Raft state machine. */ struct raft { struct hmap_node hmap_node; /* In 'all_rafts'. */ struct ovsdb_log *log; /* Persistent derived state. * * This must be updated on stable storage before responding to RPCs. It can be * derived from the header, snapshot, and log in 'log'. */ struct uuid cid; /* Cluster ID (immutable for the cluster). */ struct uuid sid; /* Server ID (immutable for the server). */ char *local_address; /* Local address (immutable for the server). */ char *local_nickname; /* Used for local server in log messages. */ char *name; /* Schema name (immutable for the cluster). */ /* Contains "struct raft_server"s and represents the server configuration * most recently added to 'log'. */ struct hmap servers; #define ELECTION_BASE_MSEC 1000 #define ELECTION_RANGE_MSEC 1000 /* The election timeout base value for leader election, in milliseconds. * It can be set by unixctl cluster/change-election-timer. Default value is * ELECTION_BASE_MSEC. */ uint64_t election_timer; /* If not 0, it is the new value of election_timer being proposed. */ uint64_t election_timer_new; /* Persistent state on all servers. * * Must be updated on stable storage before responding to RPCs. */ /* Current term and the vote for that term. These might be on the way to * disk now. */ uint64_t term; /* Initialized to 0 and only increases. */ struct uuid vote; /* All-zeros if no vote yet in 'term'. */ /* The term and vote that have been synced to disk. */ uint64_t synced_term; struct uuid synced_vote; /* The log. * * A log entry with index 1 never really exists; the initial snapshot for a * Raft is considered to include this index. The first real log entry has * index 2. * * A new Raft instance contains an empty log: log_start=2, log_end=2. * Over time, the log grows: log_start=2, log_end=N. * At some point, the server takes a snapshot: log_start=N, log_end=N. * The log continues to grow: log_start=N, log_end=N+1... * * Must be updated on stable storage before responding to RPCs. */ struct raft_entry *entries; /* Log entry i is in log[i - log_start]. */ uint64_t log_start; /* Index of first entry in log. */ uint64_t log_end; /* Index of last entry in log, plus 1. */ uint64_t log_synced; /* Index of last synced entry. */ size_t allocated_log; /* Allocated entries in 'log'. */ /* Snapshot state (see Figure 5.1) * * This is the state of the cluster as of the last discarded log entry, * that is, at log index 'log_start - 1' (called prevIndex in Figure 5.1). * Only committed log entries can be included in a snapshot. */ struct raft_entry snap; /* Volatile state. * * The snapshot is always committed, but the rest of the log might not be yet. * 'last_applied' tracks what entries have been passed to the client. If the * client hasn't yet read the latest snapshot, then even the snapshot isn't * applied yet. Thus, the invariants are different for these members: * * log_start - 2 <= last_applied <= commit_index < log_end. * log_start - 1 <= commit_index < log_end. */ enum raft_role role; /* Current role. */ uint64_t commit_index; /* Max log index known to be committed. */ uint64_t last_applied; /* Max log index applied to state machine. */ struct uuid leader_sid; /* Server ID of leader (zero, if unknown). */ long long int election_base; /* Time of last heartbeat from leader. */ long long int election_timeout; /* Time at which we start an election. */ /* Used for joining a cluster. */ bool joining; /* Attempting to join the cluster? */ struct sset remote_addresses; /* Addresses to try to find other servers. */ long long int join_timeout; /* Time to re-send add server request. */ /* Used for leaving a cluster. */ bool leaving; /* True if we are leaving the cluster. */ bool left; /* True if we have finished leaving. */ long long int leave_timeout; /* Time to re-send remove server request. */ /* Failure. */ bool failed; /* True if unrecoverable error has occurred. */ /* File synchronization. */ struct ovs_list waiters; /* Contains "struct raft_waiter"s. */ /* Network connections. */ struct pstream *listener; /* For connections from other Raft servers. */ long long int listen_backoff; /* For retrying creating 'listener'. */ struct ovs_list conns; /* Contains struct raft_conns. */ /* Leaders only. Reinitialized after becoming leader. */ struct hmap add_servers; /* Contains "struct raft_server"s to add. */ struct raft_server *remove_server; /* Server being removed. */ struct hmap commands; /* Contains "struct raft_command"s. */ long long int ping_timeout; /* Time at which to send a heartbeat */ /* Candidates only. Reinitialized at start of election. */ int n_votes; /* Number of votes for me. */ /* Followers and candidates only. */ bool candidate_retrying; /* The earlier election timed-out and we are now retrying. */ bool had_leader; /* There has been leader elected since last election initiated. This is to help setting candidate_retrying. */ }; /* All Raft structures. */ static struct hmap all_rafts = HMAP_INITIALIZER(&all_rafts); static void raft_init(void); static struct ovsdb_error *raft_read_header(struct raft *) OVS_WARN_UNUSED_RESULT; static void raft_send_execute_command_reply(struct raft *, const struct uuid *sid, const struct uuid *eid, enum raft_command_status, uint64_t commit_index); static void raft_update_our_match_index(struct raft *, uint64_t min_index); static void raft_send_remove_server_reply__( struct raft *, const struct uuid *target_sid, const struct uuid *requester_sid, struct unixctl_conn *requester_conn, bool success, const char *comment); static void raft_finished_leaving_cluster(struct raft *); static void raft_server_init_leader(struct raft *, struct raft_server *); static bool raft_rpc_is_heartbeat(const union raft_rpc *); static bool raft_is_rpc_synced(const struct raft *, const union raft_rpc *); static void raft_handle_rpc(struct raft *, const union raft_rpc *); static bool raft_send_at(struct raft *, const union raft_rpc *, int line_number); #define raft_send(raft, rpc) raft_send_at(raft, rpc, __LINE__) static bool raft_send_to_conn_at(struct raft *, const union raft_rpc *, struct raft_conn *, int line_number); #define raft_send_to_conn(raft, rpc, conn) \ raft_send_to_conn_at(raft, rpc, conn, __LINE__) static void raft_send_append_request(struct raft *, struct raft_server *, unsigned int n, const char *comment); static void raft_become_leader(struct raft *); static void raft_become_follower(struct raft *); static void raft_reset_election_timer(struct raft *); static void raft_reset_ping_timer(struct raft *); static void raft_send_heartbeats(struct raft *); static void raft_start_election(struct raft *, bool leadership_transfer); static bool raft_truncate(struct raft *, uint64_t new_end); static void raft_get_servers_from_log(struct raft *, enum vlog_level); static void raft_get_election_timer_from_log(struct raft *); static bool raft_handle_write_error(struct raft *, struct ovsdb_error *); static void raft_run_reconfigure(struct raft *); static void raft_set_leader(struct raft *, const struct uuid *sid); static struct raft_server * raft_find_server(const struct raft *raft, const struct uuid *sid) { return raft_server_find(&raft->servers, sid); } static char * raft_make_address_passive(const char *address_) { if (!strncmp(address_, "unix:", 5)) { return xasprintf("p%s", address_); } else { char *address = xstrdup(address_); char *host, *port; inet_parse_host_port_tokens(strchr(address, ':') + 1, &host, &port); struct ds paddr = DS_EMPTY_INITIALIZER; ds_put_format(&paddr, "p%.3s:%s:", address, port); if (strchr(host, ':')) { ds_put_format(&paddr, "[%s]", host); } else { ds_put_cstr(&paddr, host); } free(address); return ds_steal_cstr(&paddr); } } static struct raft * raft_alloc(void) { raft_init(); struct raft *raft = xzalloc(sizeof *raft); hmap_node_nullify(&raft->hmap_node); hmap_init(&raft->servers); raft->log_start = raft->log_end = 1; raft->role = RAFT_FOLLOWER; sset_init(&raft->remote_addresses); raft->join_timeout = LLONG_MAX; ovs_list_init(&raft->waiters); raft->listen_backoff = LLONG_MIN; ovs_list_init(&raft->conns); hmap_init(&raft->add_servers); hmap_init(&raft->commands); raft->election_timer = ELECTION_BASE_MSEC; return raft; } /* Creates an on-disk file that represents a new Raft cluster and initializes * it to consist of a single server, the one on which this function is called. * * Creates the local copy of the cluster's log in 'file_name', which must not * already exist. Gives it the name 'name', which should be the database * schema name and which is used only to match up this database with the server * added to the cluster later if the cluster ID is unavailable. * * The new server is located at 'local_address', which must take one of the * forms "tcp:IP:PORT" or "ssl:IP:PORT", where IP is an IPv4 address or a * square bracket enclosed IPv6 address and PORT is a TCP port number. * * This only creates the on-disk file. Use raft_open() to start operating the * new server. * * Returns null if successful, otherwise an ovsdb_error describing the * problem. */ struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_create_cluster(const char *file_name, const char *name, const char *local_address, const struct json *data) { /* Parse and verify validity of the local address. */ struct ovsdb_error *error = raft_address_validate(local_address); if (error) { return error; } /* Create log file. */ struct ovsdb_log *log; error = ovsdb_log_open(file_name, RAFT_MAGIC, OVSDB_LOG_CREATE_EXCL, -1, &log); if (error) { return error; } /* Write log file. */ struct raft_header h = { .sid = uuid_random(), .cid = uuid_random(), .name = xstrdup(name), .local_address = xstrdup(local_address), .joining = false, .remote_addresses = SSET_INITIALIZER(&h.remote_addresses), .snap_index = 1, .snap = { .term = 1, .data = json_nullable_clone(data), .eid = uuid_random(), .servers = json_object_create(), }, }; shash_add_nocopy(json_object(h.snap.servers), xasprintf(UUID_FMT, UUID_ARGS(&h.sid)), json_string_create(local_address)); error = ovsdb_log_write_and_free(log, raft_header_to_json(&h)); raft_header_uninit(&h); if (!error) { error = ovsdb_log_commit_block(log); } ovsdb_log_close(log); return error; } /* Creates a database file that represents a new server in an existing Raft * cluster. * * Creates the local copy of the cluster's log in 'file_name', which must not * already exist. Gives it the name 'name', which must be the same name * passed in to raft_create_cluster() earlier. * * 'cid' is optional. If specified, the new server will join only the cluster * with the given cluster ID. * * The new server is located at 'local_address', which must take one of the * forms "tcp:IP:PORT" or "ssl:IP:PORT", where IP is an IPv4 address or a * square bracket enclosed IPv6 address and PORT is a TCP port number. * * Joining the cluster requires contacting it. Thus, 'remote_addresses' * specifies the addresses of existing servers in the cluster. One server out * of the existing cluster is sufficient, as long as that server is reachable * and not partitioned from the current cluster leader. If multiple servers * from the cluster are specified, then it is sufficient for any of them to * meet this criterion. * * This only creates the on-disk file and does no network access. Use * raft_open() to start operating the new server. (Until this happens, the * new server has not joined the cluster.) * * Returns null if successful, otherwise an ovsdb_error describing the * problem. */ struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_join_cluster(const char *file_name, const char *name, const char *local_address, const struct sset *remote_addresses, const struct uuid *cid) { ovs_assert(!sset_is_empty(remote_addresses)); /* Parse and verify validity of the addresses. */ struct ovsdb_error *error = raft_address_validate(local_address); if (error) { return error; } const char *addr; SSET_FOR_EACH (addr, remote_addresses) { error = raft_address_validate(addr); if (error) { return error; } if (!strcmp(addr, local_address)) { return ovsdb_error(NULL, "remote addresses cannot be the same " "as the local address"); } } /* Verify validity of the cluster ID (if provided). */ if (cid && uuid_is_zero(cid)) { return ovsdb_error(NULL, "all-zero UUID is not valid cluster ID"); } /* Create log file. */ struct ovsdb_log *log; error = ovsdb_log_open(file_name, RAFT_MAGIC, OVSDB_LOG_CREATE_EXCL, -1, &log); if (error) { return error; } /* Write log file. */ struct raft_header h = { .sid = uuid_random(), .cid = cid ? *cid : UUID_ZERO, .name = xstrdup(name), .local_address = xstrdup(local_address), .joining = true, /* No snapshot yet. */ }; sset_clone(&h.remote_addresses, remote_addresses); error = ovsdb_log_write_and_free(log, raft_header_to_json(&h)); raft_header_uninit(&h); if (!error) { error = ovsdb_log_commit_block(log); } ovsdb_log_close(log); return error; } /* Reads the initial header record from 'log', which must be a Raft clustered * database log, and populates '*md' with the information read from it. The * caller must eventually destroy 'md' with raft_metadata_destroy(). * * On success, returns NULL. On failure, returns an error that the caller must * eventually destroy and zeros '*md'. */ struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_read_metadata(struct ovsdb_log *log, struct raft_metadata *md) { struct raft *raft = raft_alloc(); raft->log = log; struct ovsdb_error *error = raft_read_header(raft); if (!error) { md->sid = raft->sid; md->name = xstrdup(raft->name); md->local = xstrdup(raft->local_address); md->cid = raft->cid; } else { memset(md, 0, sizeof *md); } raft->log = NULL; raft_close(raft); return error; } /* Frees the metadata in 'md'. */ void raft_metadata_destroy(struct raft_metadata *md) { if (md) { free(md->name); free(md->local); } } static const struct raft_entry * raft_get_entry(const struct raft *raft, uint64_t index) { ovs_assert(index >= raft->log_start); ovs_assert(index < raft->log_end); return &raft->entries[index - raft->log_start]; } static uint64_t raft_get_term(const struct raft *raft, uint64_t index) { return (index == raft->log_start - 1 ? raft->snap.term : raft_get_entry(raft, index)->term); } static const struct json * raft_servers_for_index(const struct raft *raft, uint64_t index) { ovs_assert(index >= raft->log_start - 1); ovs_assert(index < raft->log_end); const struct json *servers = raft->snap.servers; for (uint64_t i = raft->log_start; i <= index; i++) { const struct raft_entry *e = raft_get_entry(raft, i); if (e->servers) { servers = e->servers; } } return servers; } static void raft_set_servers(struct raft *raft, const struct hmap *new_servers, enum vlog_level level) { struct raft_server *s, *next; HMAP_FOR_EACH_SAFE (s, next, hmap_node, &raft->servers) { if (!raft_server_find(new_servers, &s->sid)) { ovs_assert(s != raft->remove_server); hmap_remove(&raft->servers, &s->hmap_node); VLOG(level, "server %s removed from configuration", s->nickname); raft_server_destroy(s); } } HMAP_FOR_EACH_SAFE (s, next, hmap_node, new_servers) { if (!raft_find_server(raft, &s->sid)) { VLOG(level, "server %s added to configuration", s->nickname); struct raft_server *new = raft_server_add(&raft->servers, &s->sid, s->address); raft_server_init_leader(raft, new); } } } static uint64_t raft_add_entry(struct raft *raft, uint64_t term, struct json *data, const struct uuid *eid, struct json *servers, uint64_t election_timer) { if (raft->log_end - raft->log_start >= raft->allocated_log) { raft->entries = x2nrealloc(raft->entries, &raft->allocated_log, sizeof *raft->entries); } uint64_t index = raft->log_end++; struct raft_entry *entry = &raft->entries[index - raft->log_start]; entry->term = term; entry->data = data; entry->eid = eid ? *eid : UUID_ZERO; entry->servers = servers; entry->election_timer = election_timer; return index; } /* Writes a RAFT_REC_ENTRY record for 'term', 'data', 'eid', 'servers', * 'election_timer' to * 'raft''s log and returns an error indication. */ static struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_write_entry(struct raft *raft, uint64_t term, struct json *data, const struct uuid *eid, struct json *servers, uint64_t election_timer) { struct raft_record r = { .type = RAFT_REC_ENTRY, .term = term, .entry = { .index = raft_add_entry(raft, term, data, eid, servers, election_timer), .data = data, .servers = servers, .election_timer = election_timer, .eid = eid ? *eid : UUID_ZERO, }, }; return ovsdb_log_write_and_free(raft->log, raft_record_to_json(&r)); } static struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_write_state(struct ovsdb_log *log, uint64_t term, const struct uuid *vote) { struct raft_record r = { .term = term }; if (vote && !uuid_is_zero(vote)) { r.type = RAFT_REC_VOTE; r.sid = *vote; } else { r.type = RAFT_REC_TERM; } return ovsdb_log_write_and_free(log, raft_record_to_json(&r)); } static struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_apply_record(struct raft *raft, unsigned long long int rec_idx, const struct raft_record *r) { /* Apply "term", which is present in most kinds of records (and otherwise * 0). * * A Raft leader can replicate entries from previous terms to the other * servers in the cluster, retaining the original terms on those entries * (see section 3.6.2 "Committing entries from previous terms" for more * information), so it's OK for the term in a log record to precede the * current term. */ if (r->term > raft->term) { raft->term = raft->synced_term = r->term; raft->vote = raft->synced_vote = UUID_ZERO; } switch (r->type) { case RAFT_REC_ENTRY: if (r->entry.index < raft->commit_index) { return ovsdb_error(NULL, "record %llu attempts to truncate log " "from %"PRIu64" to %"PRIu64" entries, but " "commit index is already %"PRIu64, rec_idx, raft->log_end, r->entry.index, raft->commit_index); } else if (r->entry.index > raft->log_end) { return ovsdb_error(NULL, "record %llu with index %"PRIu64" skips " "past expected index %"PRIu64, rec_idx, r->entry.index, raft->log_end); } if (r->entry.index < raft->log_end) { /* This can happen, but it is notable. */ VLOG_DBG("record %llu truncates log from %"PRIu64" to %"PRIu64 " entries", rec_idx, raft->log_end, r->entry.index); raft_truncate(raft, r->entry.index); } uint64_t prev_term = (raft->log_end > raft->log_start ? raft->entries[raft->log_end - raft->log_start - 1].term : raft->snap.term); if (r->term < prev_term) { return ovsdb_error(NULL, "record %llu with index %"PRIu64" term " "%"PRIu64" precedes previous entry's term " "%"PRIu64, rec_idx, r->entry.index, r->term, prev_term); } raft->log_synced = raft_add_entry( raft, r->term, json_nullable_clone(r->entry.data), &r->entry.eid, json_nullable_clone(r->entry.servers), r->entry.election_timer); return NULL; case RAFT_REC_TERM: return NULL; case RAFT_REC_VOTE: if (r->term < raft->term) { return ovsdb_error(NULL, "record %llu votes for term %"PRIu64" " "but current term is %"PRIu64, rec_idx, r->term, raft->term); } else if (!uuid_is_zero(&raft->vote) && !uuid_equals(&raft->vote, &r->sid)) { return ovsdb_error(NULL, "record %llu votes for "SID_FMT" in term " "%"PRIu64" but a previous record for the " "same term voted for "SID_FMT, rec_idx, SID_ARGS(&raft->vote), r->term, SID_ARGS(&r->sid)); } else { raft->vote = raft->synced_vote = r->sid; return NULL; } break; case RAFT_REC_NOTE: if (!strcmp(r->note, "left")) { return ovsdb_error(NULL, "record %llu indicates server has left " "the cluster; it cannot be added back (use " "\"ovsdb-tool join-cluster\" to add a new " "server)", rec_idx); } return NULL; case RAFT_REC_COMMIT_INDEX: if (r->commit_index < raft->commit_index) { return ovsdb_error(NULL, "record %llu regresses commit index " "from %"PRIu64 " to %"PRIu64, rec_idx, raft->commit_index, r->commit_index); } else if (r->commit_index >= raft->log_end) { return ovsdb_error(NULL, "record %llu advances commit index to " "%"PRIu64 " but last log index is %"PRIu64, rec_idx, r->commit_index, raft->log_end - 1); } else { raft->commit_index = r->commit_index; return NULL; } break; case RAFT_REC_LEADER: /* XXX we could use this to take back leadership for quick restart */ return NULL; default: OVS_NOT_REACHED(); } } static struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_read_header(struct raft *raft) { /* Read header record. */ struct json *json; struct ovsdb_error *error = ovsdb_log_read(raft->log, &json); if (error || !json) { /* Report error or end-of-file. */ return error; } ovsdb_log_mark_base(raft->log); struct raft_header h; error = raft_header_from_json(&h, json); json_destroy(json); if (error) { return error; } raft->sid = h.sid; raft->cid = h.cid; raft->name = xstrdup(h.name); raft->local_address = xstrdup(h.local_address); raft->local_nickname = raft_address_to_nickname(h.local_address, &h.sid); raft->joining = h.joining; if (h.joining) { sset_clone(&raft->remote_addresses, &h.remote_addresses); } else { raft_entry_clone(&raft->snap, &h.snap); raft->log_start = raft->log_end = h.snap_index + 1; raft->commit_index = h.snap_index; raft->last_applied = h.snap_index - 1; } raft_header_uninit(&h); return NULL; } static struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_read_log(struct raft *raft) { for (unsigned long long int i = 1; ; i++) { struct json *json; struct ovsdb_error *error = ovsdb_log_read(raft->log, &json); if (!json) { if (error) { /* We assume that the error is due to a partial write while * appending to the file before a crash, so log it and * continue. */ char *error_string = ovsdb_error_to_string_free(error); VLOG_WARN("%s", error_string); free(error_string); error = NULL; } break; } struct raft_record r; error = raft_record_from_json(&r, json); if (!error) { error = raft_apply_record(raft, i, &r); raft_record_uninit(&r); } if (error) { return ovsdb_wrap_error(error, "error reading record %llu from " "%s log", i, raft->name); } } /* Set the most recent servers. */ raft_get_servers_from_log(raft, VLL_DBG); /* Set the most recent election_timer. */ raft_get_election_timer_from_log(raft); return NULL; } static void raft_reset_election_timer(struct raft *raft) { unsigned int duration = (raft->election_timer + random_range(ELECTION_RANGE_MSEC)); raft->election_base = time_msec(); if (failure_test == FT_DELAY_ELECTION) { /* Slow down this node so that it won't win the next election. */ duration += raft->election_timer; } raft->election_timeout = raft->election_base + duration; } static void raft_reset_ping_timer(struct raft *raft) { raft->ping_timeout = time_msec() + raft->election_timer / 3; } static void raft_add_conn(struct raft *raft, struct jsonrpc_session *js, const struct uuid *sid, bool incoming) { struct raft_conn *conn = xzalloc(sizeof *conn); ovs_list_push_back(&raft->conns, &conn->list_node); conn->js = js; if (sid) { conn->sid = *sid; } conn->nickname = raft_address_to_nickname(jsonrpc_session_get_name(js), &conn->sid); conn->incoming = incoming; conn->js_seqno = jsonrpc_session_get_seqno(conn->js); } /* Starts the local server in an existing Raft cluster, using the local copy of * the cluster's log in 'file_name'. Takes ownership of 'log', whether * successful or not. */ struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_open(struct ovsdb_log *log, struct raft **raftp) { struct raft *raft = raft_alloc(); raft->log = log; struct ovsdb_error *error = raft_read_header(raft); if (error) { goto error; } if (!raft->joining) { error = raft_read_log(raft); if (error) { goto error; } /* Find our own server. */ if (!raft_find_server(raft, &raft->sid)) { error = ovsdb_error(NULL, "server does not belong to cluster"); goto error; } /* If there's only one server, start an election right away so that the * cluster bootstraps quickly. */ if (hmap_count(&raft->servers) == 1) { raft_start_election(raft, false); } } else { raft->join_timeout = time_msec() + 1000; } raft_reset_ping_timer(raft); raft_reset_election_timer(raft); *raftp = raft; hmap_insert(&all_rafts, &raft->hmap_node, hash_string(raft->name, 0)); return NULL; error: raft_close(raft); *raftp = NULL; return error; } /* Returns the name of 'raft', which in OVSDB is the database schema name. */ const char * raft_get_name(const struct raft *raft) { return raft->name; } /* Returns the cluster ID of 'raft'. If 'raft' has not yet completed joining * its cluster, then 'cid' will be all-zeros (unless the administrator * specified a cluster ID running "ovsdb-tool join-cluster"). * * Each cluster has a unique cluster ID. */ const struct uuid * raft_get_cid(const struct raft *raft) { return &raft->cid; } /* Returns the server ID of 'raft'. Each server has a unique server ID. */ const struct uuid * raft_get_sid(const struct raft *raft) { return &raft->sid; } /* Returns true if 'raft' has completed joining its cluster, has not left or * initiated leaving the cluster, does not have failed disk storage, and is * apparently connected to the leader in a healthy way (or is itself the * leader). * * If 'raft' is candidate: * a) if it is the first round of election, consider it as connected, hoping * it will successfully elect a new leader soon. * b) if it is already retrying, consider it as disconnected (so that clients * may decide to reconnect to other members). */ bool raft_is_connected(const struct raft *raft) { bool ret = (!raft->candidate_retrying && !raft->joining && !raft->leaving && !raft->left && !raft->failed); VLOG_DBG("raft_is_connected: %s\n", ret? "true": "false"); return ret; } /* Returns true if 'raft' is the cluster leader. */ bool raft_is_leader(const struct raft *raft) { return raft->role == RAFT_LEADER; } /* Returns true if 'raft' is the process of joining its cluster. */ bool raft_is_joining(const struct raft *raft) { return raft->joining; } /* Only returns *connected* connections. */ static struct raft_conn * raft_find_conn_by_sid(struct raft *raft, const struct uuid *sid) { if (!uuid_is_zero(sid)) { struct raft_conn *conn; LIST_FOR_EACH (conn, list_node, &raft->conns) { if (uuid_equals(sid, &conn->sid) && jsonrpc_session_is_connected(conn->js)) { return conn; } } } return NULL; } static struct raft_conn * raft_find_conn_by_address(struct raft *raft, const char *address) { struct raft_conn *conn; LIST_FOR_EACH (conn, list_node, &raft->conns) { if (!strcmp(jsonrpc_session_get_name(conn->js), address)) { return conn; } } return NULL; } static void OVS_PRINTF_FORMAT(3, 4) raft_record_note(struct raft *raft, const char *note, const char *comment_format, ...) { va_list args; va_start(args, comment_format); char *comment = xvasprintf(comment_format, args); va_end(args); struct raft_record r = { .type = RAFT_REC_NOTE, .comment = comment, .note = CONST_CAST(char *, note), }; ignore(ovsdb_log_write_and_free(raft->log, raft_record_to_json(&r))); free(comment); } /* If we're leader, try to transfer leadership to another server, logging * 'reason' as the human-readable reason (it should be a phrase suitable for * following "because") . */ void raft_transfer_leadership(struct raft *raft, const char *reason) { if (raft->role != RAFT_LEADER) { return; } struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (!uuid_equals(&raft->sid, &s->sid) && s->phase == RAFT_PHASE_STABLE) { struct raft_conn *conn = raft_find_conn_by_sid(raft, &s->sid); if (!conn) { continue; } union raft_rpc rpc = { .become_leader = { .common = { .comment = CONST_CAST(char *, reason), .type = RAFT_RPC_BECOME_LEADER, .sid = s->sid, }, .term = raft->term, } }; raft_send_to_conn(raft, &rpc, conn); raft_record_note(raft, "transfer leadership", "transferring leadership to %s because %s", s->nickname, reason); break; } } } /* Send a RemoveServerRequest to the rest of the servers in the cluster. * * If we know which server is the leader, we can just send the request to it. * However, we might not know which server is the leader, and we might never * find out if the remove request was actually previously committed by a * majority of the servers (because in that case the new leader will not send * AppendRequests or heartbeats to us). Therefore, we instead send * RemoveRequests to every server. This theoretically has the same problem, if * the current cluster leader was not previously a member of the cluster, but * it seems likely to be more robust in practice. */ static void raft_send_remove_server_requests(struct raft *raft) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_INFO_RL(&rl, "sending remove request (joining=%s, leaving=%s)", raft->joining ? "true" : "false", raft->leaving ? "true" : "false"); const struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (!uuid_equals(&s->sid, &raft->sid)) { union raft_rpc rpc = (union raft_rpc) { .remove_server_request = { .common = { .type = RAFT_RPC_REMOVE_SERVER_REQUEST, .sid = s->sid, }, .sid = raft->sid, }, }; raft_send(raft, &rpc); } } raft->leave_timeout = time_msec() + raft->election_timer; } /* Attempts to start 'raft' leaving its cluster. The caller can check progress * using raft_is_leaving() and raft_left(). */ void raft_leave(struct raft *raft) { if (raft->joining || raft->failed || raft->leaving || raft->left) { return; } VLOG_INFO(SID_FMT": starting to leave cluster "CID_FMT, SID_ARGS(&raft->sid), CID_ARGS(&raft->cid)); raft->leaving = true; raft_transfer_leadership(raft, "this server is leaving the cluster"); raft_become_follower(raft); raft_send_remove_server_requests(raft); raft->leave_timeout = time_msec() + raft->election_timer; } /* Returns true if 'raft' is currently attempting to leave its cluster. */ bool raft_is_leaving(const struct raft *raft) { return raft->leaving; } /* Returns true if 'raft' successfully left its cluster. */ bool raft_left(const struct raft *raft) { return raft->left; } /* Returns true if 'raft' has experienced a disk I/O failure. When this * returns true, only closing and reopening 'raft' allows for recovery. */ bool raft_failed(const struct raft *raft) { return raft->failed; } /* Forces 'raft' to attempt to take leadership of the cluster by deposing the * current cluster. */ void raft_take_leadership(struct raft *raft) { if (raft->role != RAFT_LEADER) { raft_start_election(raft, true); } } /* Closes everything owned by 'raft' that might be visible outside the process: * network connections, commands, etc. This is part of closing 'raft'; it is * also used if 'raft' has failed in an unrecoverable way. */ static void raft_close__(struct raft *raft) { if (!hmap_node_is_null(&raft->hmap_node)) { hmap_remove(&all_rafts, &raft->hmap_node); hmap_node_nullify(&raft->hmap_node); } raft_complete_all_commands(raft, RAFT_CMD_SHUTDOWN); struct raft_server *rs = raft->remove_server; if (rs) { raft_send_remove_server_reply__(raft, &rs->sid, &rs->requester_sid, rs->requester_conn, false, RAFT_SERVER_SHUTDOWN); raft_server_destroy(raft->remove_server); raft->remove_server = NULL; } struct raft_conn *conn, *next; LIST_FOR_EACH_SAFE (conn, next, list_node, &raft->conns) { raft_conn_close(conn); } } /* Closes and frees 'raft'. * * A server's cluster membership is independent of whether the server is * actually running. When a server that is a member of a cluster closes, the * cluster treats this as a server failure. */ void raft_close(struct raft *raft) { if (!raft) { return; } raft_transfer_leadership(raft, "this server is shutting down"); raft_close__(raft); ovsdb_log_close(raft->log); raft_servers_destroy(&raft->servers); for (uint64_t index = raft->log_start; index < raft->log_end; index++) { struct raft_entry *e = &raft->entries[index - raft->log_start]; raft_entry_uninit(e); } free(raft->entries); raft_entry_uninit(&raft->snap); raft_waiters_destroy(raft); raft_servers_destroy(&raft->add_servers); hmap_destroy(&raft->commands); pstream_close(raft->listener); sset_destroy(&raft->remote_addresses); free(raft->local_address); free(raft->local_nickname); free(raft->name); free(raft); } static bool raft_conn_receive(struct raft *raft, struct raft_conn *conn, union raft_rpc *rpc) { struct jsonrpc_msg *msg = jsonrpc_session_recv(conn->js); if (!msg) { return false; } struct ovsdb_error *error = raft_rpc_from_jsonrpc(&raft->cid, &raft->sid, msg, rpc); jsonrpc_msg_destroy(msg); if (error) { char *s = ovsdb_error_to_string_free(error); VLOG_INFO("%s: %s", jsonrpc_session_get_name(conn->js), s); free(s); return false; } if (uuid_is_zero(&conn->sid)) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(50, 50); conn->sid = rpc->common.sid; VLOG_INFO_RL(&rl, "%s: learned server ID "SID_FMT, jsonrpc_session_get_name(conn->js), SID_ARGS(&conn->sid)); } else if (!uuid_equals(&conn->sid, &rpc->common.sid)) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 5); VLOG_WARN_RL(&rl, "%s: ignoring message with unexpected server ID " SID_FMT" (expected "SID_FMT")", jsonrpc_session_get_name(conn->js), SID_ARGS(&rpc->common.sid), SID_ARGS(&conn->sid)); raft_rpc_uninit(rpc); return false; } const char *address = (rpc->type == RAFT_RPC_HELLO_REQUEST ? rpc->hello_request.address : rpc->type == RAFT_RPC_ADD_SERVER_REQUEST ? rpc->add_server_request.address : NULL); if (address) { char *new_nickname = raft_address_to_nickname(address, &conn->sid); if (strcmp(conn->nickname, new_nickname)) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(50, 50); VLOG_INFO_RL(&rl, "%s: learned remote address %s", jsonrpc_session_get_name(conn->js), address); free(conn->nickname); conn->nickname = new_nickname; } else { free(new_nickname); } } return true; } static const char * raft_get_nickname(const struct raft *raft, const struct uuid *sid, char buf[SID_LEN + 1], size_t bufsize) { if (uuid_equals(sid, &raft->sid)) { return raft->local_nickname; } const char *s = raft_servers_get_nickname__(&raft->servers, sid); if (s) { return s; } return raft_servers_get_nickname(&raft->add_servers, sid, buf, bufsize); } static void log_rpc(const union raft_rpc *rpc, const char *direction, const struct raft_conn *conn, int line_number) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(600, 600); if (!raft_rpc_is_heartbeat(rpc) && !VLOG_DROP_DBG(&rl)) { struct ds s = DS_EMPTY_INITIALIZER; if (line_number) { ds_put_format(&s, "raft.c:%d ", line_number); } ds_put_format(&s, "%s%s ", direction, conn->nickname); raft_rpc_format(rpc, &s); VLOG_DBG("%s", ds_cstr(&s)); ds_destroy(&s); } } static void raft_send_add_server_request(struct raft *raft, struct raft_conn *conn) { union raft_rpc rq = { .add_server_request = { .common = { .type = RAFT_RPC_ADD_SERVER_REQUEST, .sid = UUID_ZERO, .comment = NULL, }, .address = raft->local_address, }, }; raft_send_to_conn(raft, &rq, conn); } static void raft_conn_run(struct raft *raft, struct raft_conn *conn) { jsonrpc_session_run(conn->js); unsigned int new_seqno = jsonrpc_session_get_seqno(conn->js); bool just_connected = (new_seqno != conn->js_seqno && jsonrpc_session_is_connected(conn->js)); conn->js_seqno = new_seqno; if (just_connected) { if (raft->joining) { raft_send_add_server_request(raft, conn); } else if (raft->leaving) { union raft_rpc rq = { .remove_server_request = { .common = { .type = RAFT_RPC_REMOVE_SERVER_REQUEST, .sid = conn->sid, }, .sid = raft->sid, }, }; raft_send_to_conn(raft, &rq, conn); } else { union raft_rpc rq = (union raft_rpc) { .hello_request = { .common = { .type = RAFT_RPC_HELLO_REQUEST, .sid = conn->sid, }, .address = raft->local_address, }, }; raft_send_to_conn(raft, &rq, conn); } } for (size_t i = 0; i < 50; i++) { union raft_rpc rpc; if (!raft_conn_receive(raft, conn, &rpc)) { break; } log_rpc(&rpc, "<--", conn, 0); raft_handle_rpc(raft, &rpc); raft_rpc_uninit(&rpc); } } static void raft_waiter_complete_rpc(struct raft *raft, const union raft_rpc *rpc) { uint64_t term = raft_rpc_get_term(rpc); if (term && term < raft->term) { /* Drop the message because it's for an expired term. */ return; } if (!raft_is_rpc_synced(raft, rpc)) { /* This is a bug. A reply message is deferred because some state in * the message, such as a term or index, has not been committed to * disk, and they should only be completed when that commit is done. * But this message is being completed before the commit is finished. * Complain, and hope that someone reports the bug. */ static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); if (VLOG_DROP_ERR(&rl)) { return; } struct ds s = DS_EMPTY_INITIALIZER; if (term > raft->synced_term) { ds_put_format(&s, " because message term %"PRIu64" is " "past synced term %"PRIu64, term, raft->synced_term); } uint64_t index = raft_rpc_get_min_sync_index(rpc); if (index > raft->log_synced) { ds_put_format(&s, " %s message index %"PRIu64" is past last " "synced index %"PRIu64, s.length ? "and" : "because", index, raft->log_synced); } const struct uuid *vote = raft_rpc_get_vote(rpc); if (vote && !uuid_equals(vote, &raft->synced_vote)) { char buf1[SID_LEN + 1]; char buf2[SID_LEN + 1]; ds_put_format(&s, " %s vote %s differs from synced vote %s", s.length ? "and" : "because", raft_get_nickname(raft, vote, buf1, sizeof buf1), raft_get_nickname(raft, &raft->synced_vote, buf2, sizeof buf2)); } char buf[SID_LEN + 1]; ds_put_format(&s, ": %s ", raft_get_nickname(raft, &rpc->common.sid, buf, sizeof buf)); raft_rpc_format(rpc, &s); VLOG_ERR("internal error: deferred %s message completed " "but not ready to send%s", raft_rpc_type_to_string(rpc->type), ds_cstr(&s)); ds_destroy(&s); return; } struct raft_conn *dst = raft_find_conn_by_sid(raft, &rpc->common.sid); if (dst) { raft_send_to_conn(raft, rpc, dst); } } static void raft_waiter_complete(struct raft *raft, struct raft_waiter *w) { switch (w->type) { case RAFT_W_ENTRY: if (raft->role == RAFT_LEADER) { raft_update_our_match_index(raft, w->entry.index); } raft->log_synced = w->entry.index; break; case RAFT_W_TERM: raft->synced_term = w->term.term; raft->synced_vote = w->term.vote; break; case RAFT_W_RPC: raft_waiter_complete_rpc(raft, w->rpc); break; } } static void raft_waiter_destroy(struct raft_waiter *w) { if (!w) { return; } ovs_list_remove(&w->list_node); switch (w->type) { case RAFT_W_ENTRY: case RAFT_W_TERM: break; case RAFT_W_RPC: raft_rpc_uninit(w->rpc); free(w->rpc); break; } free(w); } static void raft_waiters_run(struct raft *raft) { if (ovs_list_is_empty(&raft->waiters)) { return; } uint64_t cur = ovsdb_log_commit_progress(raft->log); struct raft_waiter *w, *next; LIST_FOR_EACH_SAFE (w, next, list_node, &raft->waiters) { if (cur < w->commit_ticket) { break; } raft_waiter_complete(raft, w); raft_waiter_destroy(w); } } static void raft_waiters_wait(struct raft *raft) { struct raft_waiter *w; LIST_FOR_EACH (w, list_node, &raft->waiters) { ovsdb_log_commit_wait(raft->log, w->commit_ticket); break; } } static void raft_waiters_destroy(struct raft *raft) { struct raft_waiter *w, *next; LIST_FOR_EACH_SAFE (w, next, list_node, &raft->waiters) { raft_waiter_destroy(w); } } static bool OVS_WARN_UNUSED_RESULT raft_set_term(struct raft *raft, uint64_t term, const struct uuid *vote) { struct ovsdb_error *error = raft_write_state(raft->log, term, vote); if (!raft_handle_write_error(raft, error)) { return false; } struct raft_waiter *w = raft_waiter_create(raft, RAFT_W_TERM, true); raft->term = w->term.term = term; raft->vote = w->term.vote = vote ? *vote : UUID_ZERO; return true; } static void raft_accept_vote(struct raft *raft, struct raft_server *s, const struct uuid *vote) { if (uuid_equals(&s->vote, vote)) { return; } if (!uuid_is_zero(&s->vote)) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 1); char buf1[SID_LEN + 1]; char buf2[SID_LEN + 1]; VLOG_WARN_RL(&rl, "server %s changed its vote from %s to %s", s->nickname, raft_get_nickname(raft, &s->vote, buf1, sizeof buf1), raft_get_nickname(raft, vote, buf2, sizeof buf2)); } s->vote = *vote; if (uuid_equals(vote, &raft->sid) && ++raft->n_votes > hmap_count(&raft->servers) / 2) { raft_become_leader(raft); } } static void raft_start_election(struct raft *raft, bool leadership_transfer) { if (raft->leaving) { return; } struct raft_server *me = raft_find_server(raft, &raft->sid); if (!me) { return; } if (!raft_set_term(raft, raft->term + 1, &raft->sid)) { return; } ovs_assert(raft->role != RAFT_LEADER); raft->role = RAFT_CANDIDATE; /* If there was no leader elected since last election, we know we are * retrying now. */ raft->candidate_retrying = !raft->had_leader; raft->had_leader = false; raft->n_votes = 0; static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 5); if (!VLOG_DROP_INFO(&rl)) { long long int now = time_msec(); if (now >= raft->election_timeout) { VLOG_INFO("term %"PRIu64": %lld ms timeout expired, " "starting election", raft->term, now - raft->election_base); } else { VLOG_INFO("term %"PRIu64": starting election", raft->term); } } raft_reset_election_timer(raft); struct raft_server *peer; HMAP_FOR_EACH (peer, hmap_node, &raft->servers) { peer->vote = UUID_ZERO; if (uuid_equals(&raft->sid, &peer->sid)) { continue; } union raft_rpc rq = { .vote_request = { .common = { .type = RAFT_RPC_VOTE_REQUEST, .sid = peer->sid, }, .term = raft->term, .last_log_index = raft->log_end - 1, .last_log_term = ( raft->log_end > raft->log_start ? raft->entries[raft->log_end - raft->log_start - 1].term : raft->snap.term), .leadership_transfer = leadership_transfer, }, }; raft_send(raft, &rq); } /* Vote for ourselves. */ raft_accept_vote(raft, me, &raft->sid); } static void raft_open_conn(struct raft *raft, const char *address, const struct uuid *sid) { if (strcmp(address, raft->local_address) && !raft_find_conn_by_address(raft, address)) { raft_add_conn(raft, jsonrpc_session_open(address, true), sid, false); } } static void raft_conn_close(struct raft_conn *conn) { jsonrpc_session_close(conn->js); ovs_list_remove(&conn->list_node); free(conn->nickname); free(conn); } /* Returns true if 'conn' should stay open, false if it should be closed. */ static bool raft_conn_should_stay_open(struct raft *raft, struct raft_conn *conn) { /* Close the connection if it's actually dead. If necessary, we'll * initiate a new session later. */ if (!jsonrpc_session_is_alive(conn->js)) { return false; } /* Keep incoming sessions. We trust the originator to decide to drop * it. */ if (conn->incoming) { return true; } /* If we are joining the cluster, keep sessions to the remote addresses * that are supposed to be part of the cluster we're joining. */ if (raft->joining && sset_contains(&raft->remote_addresses, jsonrpc_session_get_name(conn->js))) { return true; } /* We have joined the cluster. If we did that "recently", then there is a * chance that we do not have the most recent server configuration log * entry. If so, it's a waste to disconnect from the servers that were in * remote_addresses and that will probably appear in the configuration, * just to reconnect to them a moment later when we do get the * configuration update. If we are not ourselves in the configuration, * then we know that there must be a new configuration coming up, so in * that case keep the connection. */ if (!raft_find_server(raft, &raft->sid)) { return true; } /* Keep the connection only if the server is part of the configuration. */ return raft_find_server(raft, &conn->sid); } /* Allows 'raft' to maintain the distributed log. Call this function as part * of the process's main loop. */ void raft_run(struct raft *raft) { if (raft->left || raft->failed) { return; } raft_waiters_run(raft); if (!raft->listener && time_msec() >= raft->listen_backoff) { char *paddr = raft_make_address_passive(raft->local_address); int error = pstream_open(paddr, &raft->listener, DSCP_DEFAULT); if (error) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 5); VLOG_WARN_RL(&rl, "%s: listen failed (%s)", paddr, ovs_strerror(error)); raft->listen_backoff = time_msec() + 1000; } free(paddr); } if (raft->listener) { struct stream *stream; int error = pstream_accept(raft->listener, &stream); if (!error) { raft_add_conn(raft, jsonrpc_session_open_unreliably( jsonrpc_open(stream), DSCP_DEFAULT), NULL, true); } else if (error != EAGAIN) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 1); VLOG_WARN_RL(&rl, "%s: accept failed: %s", pstream_get_name(raft->listener), ovs_strerror(error)); } } /* Run RPCs for all open sessions. */ struct raft_conn *conn; LIST_FOR_EACH (conn, list_node, &raft->conns) { raft_conn_run(raft, conn); } /* Close unneeded sessions. */ struct raft_conn *next; LIST_FOR_EACH_SAFE (conn, next, list_node, &raft->conns) { if (!raft_conn_should_stay_open(raft, conn)) { raft_conn_close(conn); } } /* Open needed sessions. */ struct raft_server *server; HMAP_FOR_EACH (server, hmap_node, &raft->servers) { raft_open_conn(raft, server->address, &server->sid); } if (raft->joining) { const char *address; SSET_FOR_EACH (address, &raft->remote_addresses) { raft_open_conn(raft, address, NULL); } } if (!raft->joining && time_msec() >= raft->election_timeout) { if (raft->role == RAFT_LEADER) { /* Check if majority of followers replied, then reset * election_timeout and reset s->replied. Otherwise, become * follower. * * Raft paper section 6.2: Leaders: A server might be in the leader * state, but if it isn’t the current leader, it could be * needlessly delaying client requests. For example, suppose a * leader is partitioned from the rest of the cluster, but it can * still communicate with a particular client. Without additional * mechanism, it could delay a request from that client forever, * being unable to replicate a log entry to any other servers. * Meanwhile, there might be another leader of a newer term that is * able to communicate with a majority of the cluster and would be * able to commit the client’s request. Thus, a leader in Raft * steps down if an election timeout elapses without a successful * round of heartbeats to a majority of its cluster; this allows * clients to retry their requests with another server. */ int count = 0; HMAP_FOR_EACH (server, hmap_node, &raft->servers) { if (server->replied) { count ++; } } if (count >= hmap_count(&raft->servers) / 2) { HMAP_FOR_EACH (server, hmap_node, &raft->servers) { server->replied = false; } raft_reset_election_timer(raft); } else { raft_become_follower(raft); raft_start_election(raft, false); } } else { raft_start_election(raft, false); } } if (raft->leaving && time_msec() >= raft->leave_timeout) { raft_send_remove_server_requests(raft); } if (raft->joining && time_msec() >= raft->join_timeout) { raft->join_timeout = time_msec() + 1000; LIST_FOR_EACH (conn, list_node, &raft->conns) { raft_send_add_server_request(raft, conn); } } long long int now = time_msec(); if (now >= raft->ping_timeout) { if (raft->role == RAFT_LEADER) { raft_send_heartbeats(raft); } /* Check if any commands timeout. Timeout is set to twice the time of * election base time so that commands can complete properly during * leader election. E.g. a leader crashed and current node with pending * commands becomes new leader: the pending commands can still complete * if the crashed leader has replicated the transactions to majority of * followers before it crashed. */ struct raft_command *cmd, *next_cmd; HMAP_FOR_EACH_SAFE (cmd, next_cmd, hmap_node, &raft->commands) { if (cmd->timestamp && now - cmd->timestamp > raft->election_timer * 2) { raft_command_complete(raft, cmd, RAFT_CMD_TIMEOUT); } } raft_reset_ping_timer(raft); } /* Do this only at the end; if we did it as soon as we set raft->left or * raft->failed in handling the RemoveServerReply, then it could easily * cause references to freed memory in RPC sessions, etc. */ if (raft->left || raft->failed) { raft_close__(raft); } } static void raft_wait_session(struct jsonrpc_session *js) { if (js) { jsonrpc_session_wait(js); jsonrpc_session_recv_wait(js); } } /* Causes the next call to poll_block() to wake up when 'raft' needs to do * something. */ void raft_wait(struct raft *raft) { if (raft->left || raft->failed) { return; } raft_waiters_wait(raft); if (raft->listener) { pstream_wait(raft->listener); } else { poll_timer_wait_until(raft->listen_backoff); } struct raft_conn *conn; LIST_FOR_EACH (conn, list_node, &raft->conns) { raft_wait_session(conn->js); } if (!raft->joining) { poll_timer_wait_until(raft->election_timeout); } else { poll_timer_wait_until(raft->join_timeout); } if (raft->leaving) { poll_timer_wait_until(raft->leave_timeout); } if (raft->role == RAFT_LEADER || !hmap_is_empty(&raft->commands)) { poll_timer_wait_until(raft->ping_timeout); } } static struct raft_waiter * raft_waiter_create(struct raft *raft, enum raft_waiter_type type, bool start_commit) { struct raft_waiter *w = xzalloc(sizeof *w); ovs_list_push_back(&raft->waiters, &w->list_node); w->commit_ticket = start_commit ? ovsdb_log_commit_start(raft->log) : 0; w->type = type; return w; } /* Returns a human-readable representation of 'status' (or NULL if 'status' is * invalid). */ const char * raft_command_status_to_string(enum raft_command_status status) { switch (status) { case RAFT_CMD_INCOMPLETE: return "operation still in progress"; case RAFT_CMD_SUCCESS: return "success"; case RAFT_CMD_NOT_LEADER: return "not leader"; case RAFT_CMD_BAD_PREREQ: return "prerequisite check failed"; case RAFT_CMD_LOST_LEADERSHIP: return "lost leadership"; case RAFT_CMD_SHUTDOWN: return "server shutdown"; case RAFT_CMD_IO_ERROR: return "I/O error"; case RAFT_CMD_TIMEOUT: return "timeout"; default: return NULL; } } /* Converts human-readable status in 's' into status code in '*statusp'. * Returns true if successful, false if 's' is unknown. */ bool raft_command_status_from_string(const char *s, enum raft_command_status *statusp) { for (enum raft_command_status status = 0; ; status++) { const char *s2 = raft_command_status_to_string(status); if (!s2) { *statusp = 0; return false; } else if (!strcmp(s, s2)) { *statusp = status; return true; } } } static const struct uuid * raft_get_eid(const struct raft *raft, uint64_t index) { for (; index >= raft->log_start; index--) { const struct raft_entry *e = raft_get_entry(raft, index); if (e->data) { return &e->eid; } } return &raft->snap.eid; } const struct uuid * raft_current_eid(const struct raft *raft) { return raft_get_eid(raft, raft->log_end - 1); } static struct raft_command * raft_command_create_completed(enum raft_command_status status) { ovs_assert(status != RAFT_CMD_INCOMPLETE); struct raft_command *cmd = xzalloc(sizeof *cmd); cmd->n_refs = 1; cmd->status = status; return cmd; } static struct raft_command * raft_command_create_incomplete(struct raft *raft, uint64_t index) { struct raft_command *cmd = xzalloc(sizeof *cmd); cmd->n_refs = 2; /* One for client, one for raft->commands. */ cmd->index = index; cmd->status = RAFT_CMD_INCOMPLETE; hmap_insert(&raft->commands, &cmd->hmap_node, cmd->index); return cmd; } static struct raft_command * OVS_WARN_UNUSED_RESULT raft_command_initiate(struct raft *raft, const struct json *data, const struct json *servers, uint64_t election_timer, const struct uuid *eid) { /* Write to local log. */ uint64_t index = raft->log_end; if (!raft_handle_write_error( raft, raft_write_entry( raft, raft->term, json_nullable_clone(data), eid, json_nullable_clone(servers), election_timer))) { return raft_command_create_completed(RAFT_CMD_IO_ERROR); } struct raft_command *cmd = raft_command_create_incomplete(raft, index); ovs_assert(eid); cmd->eid = *eid; cmd->timestamp = time_msec(); raft_waiter_create(raft, RAFT_W_ENTRY, true)->entry.index = cmd->index; if (failure_test == FT_CRASH_BEFORE_SEND_APPEND_REQ) { ovs_fatal(0, "Raft test: crash before sending append_request."); } /* Write to remote logs. */ struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (!uuid_equals(&s->sid, &raft->sid) && s->next_index == index) { raft_send_append_request(raft, s, 1, "execute command"); s->next_index++; } } if (failure_test == FT_CRASH_AFTER_SEND_APPEND_REQ) { ovs_fatal(0, "Raft test: crash after sending append_request."); } raft_reset_ping_timer(raft); return cmd; } static void log_all_commands(struct raft *raft) { struct raft_command *cmd, *next; HMAP_FOR_EACH_SAFE (cmd, next, hmap_node, &raft->commands) { VLOG_DBG("raft command eid: "UUID_FMT, UUID_ARGS(&cmd->eid)); } } static struct raft_command * OVS_WARN_UNUSED_RESULT raft_command_execute__(struct raft *raft, const struct json *data, const struct json *servers, uint64_t election_timer, const struct uuid *prereq, struct uuid *result) { if (raft->joining || raft->leaving || raft->left || raft->failed) { return raft_command_create_completed(RAFT_CMD_SHUTDOWN); } if (raft->role != RAFT_LEADER) { /* Consider proxying the command to the leader. We can only do that if * we know the leader and the command does not change the set of * servers. We do not proxy commands without prerequisites, even * though we could, because in an OVSDB context a log entry doesn't * make sense without context. */ if (servers || election_timer || !data || raft->role != RAFT_FOLLOWER || uuid_is_zero(&raft->leader_sid) || !prereq) { return raft_command_create_completed(RAFT_CMD_NOT_LEADER); } } struct uuid eid = data ? uuid_random() : UUID_ZERO; if (result) { *result = eid; } if (raft->role != RAFT_LEADER) { const union raft_rpc rpc = { .execute_command_request = { .common = { .type = RAFT_RPC_EXECUTE_COMMAND_REQUEST, .sid = raft->leader_sid, }, .data = CONST_CAST(struct json *, data), .prereq = *prereq, .result = eid, } }; if (failure_test == FT_CRASH_BEFORE_SEND_EXEC_REQ) { ovs_fatal(0, "Raft test: crash before sending " "execute_command_request"); } if (!raft_send(raft, &rpc)) { /* Couldn't send command, so it definitely failed. */ return raft_command_create_completed(RAFT_CMD_NOT_LEADER); } if (failure_test == FT_CRASH_AFTER_SEND_EXEC_REQ) { ovs_fatal(0, "Raft test: crash after sending " "execute_command_request"); } struct raft_command *cmd = raft_command_create_incomplete(raft, 0); cmd->timestamp = time_msec(); cmd->eid = eid; log_all_commands(raft); return cmd; } const struct uuid *current_eid = raft_current_eid(raft); if (prereq && !uuid_equals(prereq, current_eid)) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_INFO_RL(&rl, "current entry eid "UUID_FMT" does not match " "prerequisite "UUID_FMT, UUID_ARGS(current_eid), UUID_ARGS(prereq)); return raft_command_create_completed(RAFT_CMD_BAD_PREREQ); } return raft_command_initiate(raft, data, servers, election_timer, &eid); } /* Initiates appending a log entry to 'raft'. The log entry consists of 'data' * and, if 'prereq' is nonnull, it is only added to the log if the previous * entry in the log has entry ID 'prereq'. If 'result' is nonnull, it is * populated with the entry ID for the new log entry. * * Returns a "struct raft_command" that may be used to track progress adding * the log entry. The caller must eventually free the returned structure, with * raft_command_unref(). */ struct raft_command * OVS_WARN_UNUSED_RESULT raft_command_execute(struct raft *raft, const struct json *data, const struct uuid *prereq, struct uuid *result) { return raft_command_execute__(raft, data, NULL, 0, prereq, result); } /* Returns the status of 'cmd'. */ enum raft_command_status raft_command_get_status(const struct raft_command *cmd) { ovs_assert(cmd->n_refs > 0); return cmd->status; } /* Returns the index of the log entry at which 'cmd' was committed. * * This function works only with successful commands. */ uint64_t raft_command_get_commit_index(const struct raft_command *cmd) { ovs_assert(cmd->n_refs > 0); ovs_assert(cmd->status == RAFT_CMD_SUCCESS); return cmd->index; } /* Frees 'cmd'. */ void raft_command_unref(struct raft_command *cmd) { if (cmd) { ovs_assert(cmd->n_refs > 0); if (!--cmd->n_refs) { free(cmd); } } } /* Causes poll_block() to wake up when 'cmd' has status to report. */ void raft_command_wait(const struct raft_command *cmd) { if (cmd->status != RAFT_CMD_INCOMPLETE) { poll_immediate_wake(); } } static void raft_command_complete(struct raft *raft, struct raft_command *cmd, enum raft_command_status status) { VLOG_DBG("raft_command_complete eid "UUID_FMT" status: %s", UUID_ARGS(&cmd->eid), raft_command_status_to_string(status)); if (!uuid_is_zero(&cmd->sid)) { uint64_t commit_index = status == RAFT_CMD_SUCCESS ? cmd->index : 0; raft_send_execute_command_reply(raft, &cmd->sid, &cmd->eid, status, commit_index); } ovs_assert(cmd->status == RAFT_CMD_INCOMPLETE); ovs_assert(cmd->n_refs > 0); hmap_remove(&raft->commands, &cmd->hmap_node); cmd->status = status; raft_command_unref(cmd); } static void raft_complete_all_commands(struct raft *raft, enum raft_command_status status) { struct raft_command *cmd, *next; HMAP_FOR_EACH_SAFE (cmd, next, hmap_node, &raft->commands) { raft_command_complete(raft, cmd, status); } } static struct raft_command * raft_find_command_by_eid(struct raft *raft, const struct uuid *eid) { struct raft_command *cmd; HMAP_FOR_EACH (cmd, hmap_node, &raft->commands) { if (uuid_equals(&cmd->eid, eid)) { return cmd; } } return NULL; } #define RAFT_RPC(ENUM, NAME) \ static void raft_handle_##NAME(struct raft *, const struct raft_##NAME *); RAFT_RPC_TYPES #undef RAFT_RPC static void raft_handle_hello_request(struct raft *raft OVS_UNUSED, const struct raft_hello_request *hello OVS_UNUSED) { } /* 'sid' is the server being added. */ static void raft_send_add_server_reply__(struct raft *raft, const struct uuid *sid, const char *address, bool success, const char *comment) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(10, 10); if (!VLOG_DROP_INFO(&rl)) { struct ds s = DS_EMPTY_INITIALIZER; char buf[SID_LEN + 1]; ds_put_format(&s, "adding %s ("SID_FMT" at %s) " "to cluster "CID_FMT" %s", raft_get_nickname(raft, sid, buf, sizeof buf), SID_ARGS(sid), address, CID_ARGS(&raft->cid), success ? "succeeded" : "failed"); if (comment) { ds_put_format(&s, " (%s)", comment); } VLOG_INFO("%s", ds_cstr(&s)); ds_destroy(&s); } union raft_rpc rpy = { .add_server_reply = { .common = { .type = RAFT_RPC_ADD_SERVER_REPLY, .sid = *sid, .comment = CONST_CAST(char *, comment), }, .success = success, } }; struct sset *remote_addresses = &rpy.add_server_reply.remote_addresses; sset_init(remote_addresses); if (!raft->joining) { struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (!uuid_equals(&s->sid, &raft->sid)) { sset_add(remote_addresses, s->address); } } } raft_send(raft, &rpy); sset_destroy(remote_addresses); } static void raft_send_remove_server_reply_rpc(struct raft *raft, const struct uuid *dst_sid, const struct uuid *target_sid, bool success, const char *comment) { if (uuid_equals(&raft->sid, dst_sid)) { if (success && uuid_equals(&raft->sid, target_sid)) { raft_finished_leaving_cluster(raft); } return; } const union raft_rpc rpy = { .remove_server_reply = { .common = { .type = RAFT_RPC_REMOVE_SERVER_REPLY, .sid = *dst_sid, .comment = CONST_CAST(char *, comment), }, .target_sid = (uuid_equals(dst_sid, target_sid) ? UUID_ZERO : *target_sid), .success = success, } }; raft_send(raft, &rpy); } static void raft_send_remove_server_reply__(struct raft *raft, const struct uuid *target_sid, const struct uuid *requester_sid, struct unixctl_conn *requester_conn, bool success, const char *comment) { struct ds s = DS_EMPTY_INITIALIZER; ds_put_format(&s, "request "); if (!uuid_is_zero(requester_sid)) { char buf[SID_LEN + 1]; ds_put_format(&s, "by %s", raft_get_nickname(raft, requester_sid, buf, sizeof buf)); } else { ds_put_cstr(&s, "via unixctl"); } ds_put_cstr(&s, " to remove "); if (!requester_conn && uuid_equals(target_sid, requester_sid)) { ds_put_cstr(&s, "itself"); } else { char buf[SID_LEN + 1]; ds_put_cstr(&s, raft_get_nickname(raft, target_sid, buf, sizeof buf)); if (uuid_equals(target_sid, &raft->sid)) { ds_put_cstr(&s, " (ourselves)"); } } ds_put_format(&s, " from cluster "CID_FMT" %s", CID_ARGS(&raft->cid), success ? "succeeded" : "failed"); if (comment) { ds_put_format(&s, " (%s)", comment); } static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(10, 10); VLOG_INFO_RL(&rl, "%s", ds_cstr(&s)); /* Send RemoveServerReply to the requester (which could be a server or a * unixctl connection. Also always send it to the removed server; this * allows it to be sure that it's really removed and update its log and * disconnect permanently. */ if (!uuid_is_zero(requester_sid)) { raft_send_remove_server_reply_rpc(raft, requester_sid, target_sid, success, comment); } if (!uuid_equals(requester_sid, target_sid)) { raft_send_remove_server_reply_rpc(raft, target_sid, target_sid, success, comment); } if (requester_conn) { if (success) { unixctl_command_reply(requester_conn, ds_cstr(&s)); } else { unixctl_command_reply_error(requester_conn, ds_cstr(&s)); } } ds_destroy(&s); } static void raft_send_add_server_reply(struct raft *raft, const struct raft_add_server_request *rq, bool success, const char *comment) { return raft_send_add_server_reply__(raft, &rq->common.sid, rq->address, success, comment); } static void raft_send_remove_server_reply(struct raft *raft, const struct raft_remove_server_request *rq, bool success, const char *comment) { return raft_send_remove_server_reply__(raft, &rq->sid, &rq->common.sid, rq->requester_conn, success, comment); } static void raft_become_follower(struct raft *raft) { raft->leader_sid = UUID_ZERO; if (raft->role == RAFT_FOLLOWER) { return; } raft->role = RAFT_FOLLOWER; raft_reset_election_timer(raft); /* Notify clients about lost leadership. * * We do not reverse our changes to 'raft->servers' because the new * configuration is already part of the log. Possibly the configuration * log entry will not be committed, but until we know that we must use the * new configuration. Our AppendEntries processing will properly update * the server configuration later, if necessary. */ struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->add_servers) { raft_send_add_server_reply__(raft, &s->sid, s->address, false, RAFT_SERVER_LOST_LEADERSHIP); } if (raft->remove_server) { raft_send_remove_server_reply__(raft, &raft->remove_server->sid, &raft->remove_server->requester_sid, raft->remove_server->requester_conn, false, RAFT_SERVER_LOST_LEADERSHIP); raft_server_destroy(raft->remove_server); raft->remove_server = NULL; } raft_complete_all_commands(raft, RAFT_CMD_LOST_LEADERSHIP); } static void raft_send_append_request(struct raft *raft, struct raft_server *peer, unsigned int n, const char *comment) { ovs_assert(raft->role == RAFT_LEADER); const union raft_rpc rq = { .append_request = { .common = { .type = RAFT_RPC_APPEND_REQUEST, .sid = peer->sid, .comment = CONST_CAST(char *, comment), }, .term = raft->term, .prev_log_index = peer->next_index - 1, .prev_log_term = (peer->next_index - 1 >= raft->log_start ? raft->entries[peer->next_index - 1 - raft->log_start].term : raft->snap.term), .leader_commit = raft->commit_index, .entries = &raft->entries[peer->next_index - raft->log_start], .n_entries = n, }, }; raft_send(raft, &rq); } static void raft_send_heartbeats(struct raft *raft) { struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (!uuid_equals(&raft->sid, &s->sid)) { raft_send_append_request(raft, s, 0, "heartbeat"); } } /* Send anyone waiting for a command to complete a ping to let them * know we're still working on it. */ struct raft_command *cmd; HMAP_FOR_EACH (cmd, hmap_node, &raft->commands) { if (!uuid_is_zero(&cmd->sid)) { raft_send_execute_command_reply(raft, &cmd->sid, &cmd->eid, RAFT_CMD_INCOMPLETE, 0); } } raft_reset_ping_timer(raft); } /* Initializes the fields in 's' that represent the leader's view of the * server. */ static void raft_server_init_leader(struct raft *raft, struct raft_server *s) { s->next_index = raft->log_end; s->match_index = 0; s->phase = RAFT_PHASE_STABLE; s->replied = false; } static void raft_set_leader(struct raft *raft, const struct uuid *sid) { raft->leader_sid = *sid; raft->had_leader = true; raft->candidate_retrying = false; } static void raft_become_leader(struct raft *raft) { log_all_commands(raft); static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 5); VLOG_INFO_RL(&rl, "term %"PRIu64": elected leader by %d+ of " "%"PRIuSIZE" servers", raft->term, raft->n_votes, hmap_count(&raft->servers)); ovs_assert(raft->role != RAFT_LEADER); raft->role = RAFT_LEADER; raft_set_leader(raft, &raft->sid); raft_reset_election_timer(raft); raft_reset_ping_timer(raft); struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { raft_server_init_leader(raft, s); } raft->election_timer_new = 0; raft_update_our_match_index(raft, raft->log_end - 1); raft_send_heartbeats(raft); /* Write the fact that we are leader to the log. This is not used by the * algorithm (although it could be, for quick restart), but it is used for * offline analysis to check for conformance with the properties that Raft * guarantees. */ struct raft_record r = { .type = RAFT_REC_LEADER, .term = raft->term, .sid = raft->sid, }; ignore(ovsdb_log_write_and_free(raft->log, raft_record_to_json(&r))); /* Initiate a no-op commit. Otherwise we might never find out what's in * the log. See section 6.4 item 1: * * The Leader Completeness Property guarantees that a leader has all * committed entries, but at the start of its term, it may not know * which those are. To find out, it needs to commit an entry from its * term. Raft handles this by having each leader commit a blank no-op * entry into the log at the start of its term. As soon as this no-op * entry is committed, the leader’s commit index will be at least as * large as any other servers’ during its term. */ raft_command_unref(raft_command_execute__(raft, NULL, NULL, 0, NULL, NULL)); } /* Processes term 'term' received as part of RPC 'common'. Returns true if the * caller should continue processing the RPC, false if the caller should reject * it due to a stale term. */ static bool raft_receive_term__(struct raft *raft, const struct raft_rpc_common *common, uint64_t term) { /* Section 3.3 says: * * Current terms are exchanged whenever servers communicate; if one * server’s current term is smaller than the other’s, then it updates * its current term to the larger value. If a candidate or leader * discovers that its term is out of date, it immediately reverts to * follower state. If a server receives a request with a stale term * number, it rejects the request. */ if (term > raft->term) { if (!raft_set_term(raft, term, NULL)) { /* Failed to update the term to 'term'. */ return false; } raft_become_follower(raft); } else if (term < raft->term) { char buf[SID_LEN + 1]; VLOG_INFO("rejecting term %"PRIu64" < current term %"PRIu64" received " "in %s message from server %s", term, raft->term, raft_rpc_type_to_string(common->type), raft_get_nickname(raft, &common->sid, buf, sizeof buf)); return false; } return true; } static void raft_get_servers_from_log(struct raft *raft, enum vlog_level level) { const struct json *servers_json = raft->snap.servers; for (uint64_t index = raft->log_end - 1; index >= raft->log_start; index--) { struct raft_entry *e = &raft->entries[index - raft->log_start]; if (e->servers) { servers_json = e->servers; break; } } struct hmap servers; struct ovsdb_error *error = raft_servers_from_json(servers_json, &servers); ovs_assert(!error); raft_set_servers(raft, &servers, level); raft_servers_destroy(&servers); } /* Truncates the log, so that raft->log_end becomes 'new_end'. * * Doesn't write anything to disk. In theory, we could truncate the on-disk * log file, but we don't have the right information to know how long it should * be. What we actually do is to append entries for older indexes to the * on-disk log; when we re-read it later, these entries truncate the log. * * Returns true if any of the removed log entries were server configuration * entries, false otherwise. */ static bool raft_truncate(struct raft *raft, uint64_t new_end) { ovs_assert(new_end >= raft->log_start); if (raft->log_end > new_end) { char buf[SID_LEN + 1]; VLOG_INFO("%s truncating %"PRIu64 " entries from end of log", raft_get_nickname(raft, &raft->sid, buf, sizeof buf), raft->log_end - new_end); } bool servers_changed = false; while (raft->log_end > new_end) { struct raft_entry *entry = &raft->entries[--raft->log_end - raft->log_start]; if (entry->servers) { servers_changed = true; } raft_entry_uninit(entry); } return servers_changed; } static const struct json * raft_peek_next_entry(struct raft *raft, struct uuid *eid) { /* Invariant: log_start - 2 <= last_applied <= commit_index < log_end. */ ovs_assert(raft->log_start <= raft->last_applied + 2); ovs_assert(raft->last_applied <= raft->commit_index); ovs_assert(raft->commit_index < raft->log_end); if (raft->joining || raft->failed) { return NULL; } if (raft->log_start == raft->last_applied + 2) { *eid = raft->snap.eid; return raft->snap.data; } while (raft->last_applied < raft->commit_index) { const struct raft_entry *e = raft_get_entry(raft, raft->last_applied + 1); if (e->data) { *eid = e->eid; return e->data; } raft->last_applied++; } return NULL; } static const struct json * raft_get_next_entry(struct raft *raft, struct uuid *eid) { const struct json *data = raft_peek_next_entry(raft, eid); if (data) { raft->last_applied++; } return data; } /* Updates commit index in raft log. If commit index is already up-to-date * it does nothing and return false, otherwise, returns true. */ static bool raft_update_commit_index(struct raft *raft, uint64_t new_commit_index) { if (new_commit_index <= raft->commit_index) { return false; } if (raft->role == RAFT_LEADER) { while (raft->commit_index < new_commit_index) { uint64_t index = ++raft->commit_index; const struct raft_entry *e = raft_get_entry(raft, index); if (e->data) { struct raft_command *cmd = raft_find_command_by_eid(raft, &e->eid); if (cmd) { if (!cmd->index) { VLOG_DBG("Command completed after role change from" " follower to leader "UUID_FMT, UUID_ARGS(&e->eid)); cmd->index = index; } raft_command_complete(raft, cmd, RAFT_CMD_SUCCESS); } } if (e->election_timer) { VLOG_INFO("Election timer changed from %"PRIu64" to %"PRIu64, raft->election_timer, e->election_timer); raft->election_timer = e->election_timer; raft->election_timer_new = 0; } if (e->servers) { /* raft_run_reconfigure() can write a new Raft entry, which can * reallocate raft->entries, which would invalidate 'e', so * this case must be last, after the one for 'e->data'. */ raft_run_reconfigure(raft); } } } else { while (raft->commit_index < new_commit_index) { uint64_t index = ++raft->commit_index; const struct raft_entry *e = raft_get_entry(raft, index); if (e->election_timer) { VLOG_INFO("Election timer changed from %"PRIu64" to %"PRIu64, raft->election_timer, e->election_timer); raft->election_timer = e->election_timer; } } /* Check if any pending command can be completed, and complete it. * This can happen when leader fail-over before sending * execute_command_reply. */ const struct uuid *eid = raft_get_eid(raft, new_commit_index); struct raft_command *cmd = raft_find_command_by_eid(raft, eid); if (cmd) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_INFO_RL(&rl, "Command completed without reply (eid: "UUID_FMT", " "commit index: %"PRIu64")", UUID_ARGS(eid), new_commit_index); cmd->index = new_commit_index; raft_command_complete(raft, cmd, RAFT_CMD_SUCCESS); } } /* Write the commit index to the log. The next time we restart, this * allows us to start exporting a reasonably fresh log, instead of a log * that only contains the snapshot. */ struct raft_record r = { .type = RAFT_REC_COMMIT_INDEX, .commit_index = raft->commit_index, }; ignore(ovsdb_log_write_and_free(raft->log, raft_record_to_json(&r))); return true; } /* This doesn't use rq->entries (but it does use rq->n_entries). */ static void raft_send_append_reply(struct raft *raft, const struct raft_append_request *rq, enum raft_append_result result, const char *comment) { /* Figure 3.1: "If leaderCommit > commitIndex, set commitIndex = * min(leaderCommit, index of last new entry)" */ if (result == RAFT_APPEND_OK && rq->leader_commit > raft->commit_index) { raft_update_commit_index( raft, MIN(rq->leader_commit, rq->prev_log_index + rq->n_entries)); } /* Send reply. */ union raft_rpc reply = { .append_reply = { .common = { .type = RAFT_RPC_APPEND_REPLY, .sid = rq->common.sid, .comment = CONST_CAST(char *, comment), }, .term = raft->term, .log_end = raft->log_end, .prev_log_index = rq->prev_log_index, .prev_log_term = rq->prev_log_term, .n_entries = rq->n_entries, .result = result, } }; raft_send(raft, &reply); } /* If 'prev_log_index' exists in 'raft''s log, in term 'prev_log_term', returns * NULL. Otherwise, returns an explanation for the mismatch. */ static const char * match_index_and_term(const struct raft *raft, uint64_t prev_log_index, uint64_t prev_log_term) { if (prev_log_index < raft->log_start - 1) { return "mismatch before start of log"; } else if (prev_log_index == raft->log_start - 1) { if (prev_log_term != raft->snap.term) { return "prev_term mismatch"; } } else if (prev_log_index < raft->log_end) { if (raft->entries[prev_log_index - raft->log_start].term != prev_log_term) { return "term mismatch"; } } else { /* prev_log_index >= raft->log_end */ return "mismatch past end of log"; } return NULL; } static void raft_handle_append_entries(struct raft *raft, const struct raft_append_request *rq, uint64_t prev_log_index, uint64_t prev_log_term, const struct raft_entry *entries, unsigned int n_entries) { /* Section 3.5: "When sending an AppendEntries RPC, the leader includes * the index and term of the entry in its log that immediately precedes * the new entries. If the follower does not find an entry in its log * with the same index and term, then it refuses the new entries." */ const char *mismatch = match_index_and_term(raft, prev_log_index, prev_log_term); if (mismatch) { VLOG_INFO("rejecting append_request because previous entry " "%"PRIu64",%"PRIu64" not in local log (%s)", prev_log_term, prev_log_index, mismatch); raft_send_append_reply(raft, rq, RAFT_APPEND_INCONSISTENCY, mismatch); return; } /* Figure 3.1: "If an existing entry conflicts with a new one (same * index but different terms), delete the existing entry and all that * follow it." */ unsigned int i; bool servers_changed = false; for (i = 0; ; i++) { if (i >= n_entries) { /* No change. */ if (rq->common.comment && !strcmp(rq->common.comment, "heartbeat")) { raft_send_append_reply(raft, rq, RAFT_APPEND_OK, "heartbeat"); } else { raft_send_append_reply(raft, rq, RAFT_APPEND_OK, "no change"); } return; } uint64_t log_index = (prev_log_index + 1) + i; if (log_index >= raft->log_end) { break; } if (raft->entries[log_index - raft->log_start].term != entries[i].term) { if (raft_truncate(raft, log_index)) { servers_changed = true; } break; } } if (failure_test == FT_CRASH_AFTER_RECV_APPEND_REQ_UPDATE) { ovs_fatal(0, "Raft test: crash after receiving append_request with " "update."); } /* Figure 3.1: "Append any entries not already in the log." */ struct ovsdb_error *error = NULL; bool any_written = false; for (; i < n_entries; i++) { const struct raft_entry *e = &entries[i]; error = raft_write_entry(raft, e->term, json_nullable_clone(e->data), &e->eid, json_nullable_clone(e->servers), e->election_timer); if (error) { break; } any_written = true; if (e->servers) { servers_changed = true; } } if (any_written) { raft_waiter_create(raft, RAFT_W_ENTRY, true)->entry.index = raft->log_end - 1; } if (servers_changed) { /* The set of servers might have changed; check. */ raft_get_servers_from_log(raft, VLL_INFO); } if (error) { char *s = ovsdb_error_to_string_free(error); VLOG_ERR("%s", s); free(s); raft_send_append_reply(raft, rq, RAFT_APPEND_IO_ERROR, "I/O error"); return; } raft_send_append_reply(raft, rq, RAFT_APPEND_OK, "log updated"); } static bool raft_update_leader(struct raft *raft, const struct uuid *sid) { if (raft->role == RAFT_LEADER) { char buf[SID_LEN + 1]; VLOG_ERR("this server is leader but server %s claims to be", raft_get_nickname(raft, sid, buf, sizeof buf)); return false; } else if (!uuid_equals(sid, &raft->leader_sid)) { if (!uuid_is_zero(&raft->leader_sid)) { char buf1[SID_LEN + 1]; char buf2[SID_LEN + 1]; VLOG_ERR("leader for term %"PRIu64" changed from %s to %s", raft->term, raft_get_nickname(raft, &raft->leader_sid, buf1, sizeof buf1), raft_get_nickname(raft, sid, buf2, sizeof buf2)); } else { char buf[SID_LEN + 1]; VLOG_INFO("server %s is leader for term %"PRIu64, raft_get_nickname(raft, sid, buf, sizeof buf), raft->term); } raft_set_leader(raft, sid); /* Record the leader to the log. This is not used by the algorithm * (although it could be, for quick restart), but it is used for * offline analysis to check for conformance with the properties * that Raft guarantees. */ struct raft_record r = { .type = RAFT_REC_LEADER, .term = raft->term, .sid = *sid, }; ignore(ovsdb_log_write_and_free(raft->log, raft_record_to_json(&r))); } return true; } static void raft_handle_append_request(struct raft *raft, const struct raft_append_request *rq) { /* We do not check whether the server that sent the request is part of the * cluster. As section 4.1 says, "A server accepts AppendEntries requests * from a leader that is not part of the server’s latest configuration. * Otherwise, a new server could never be added to the cluster (it would * never accept any log entries preceding the configuration entry that adds * the server)." */ if (!raft_update_leader(raft, &rq->common.sid)) { raft_send_append_reply(raft, rq, RAFT_APPEND_INCONSISTENCY, "usurped leadership"); return; } raft_reset_election_timer(raft); /* First check for the common case, where the AppendEntries request is * entirely for indexes covered by 'log_start' ... 'log_end - 1', something * like this: * * rq->prev_log_index * | first_entry_index * | | nth_entry_index * | | | * v v v * +---+---+---+---+ * T | T | T | T | T | * +---+-------+---+ * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end * */ uint64_t first_entry_index = rq->prev_log_index + 1; uint64_t nth_entry_index = rq->prev_log_index + rq->n_entries; if (OVS_LIKELY(first_entry_index >= raft->log_start)) { raft_handle_append_entries(raft, rq, rq->prev_log_index, rq->prev_log_term, rq->entries, rq->n_entries); return; } /* Now a series of checks for odd cases, where the AppendEntries request * extends earlier than the beginning of our log, into the log entries * discarded by the most recent snapshot. */ /* * Handle the case where the indexes covered by rq->entries[] are entirely * disjoint with 'log_start - 1' ... 'log_end - 1', as shown below. So, * everything in the AppendEntries request must already have been * committed, and we might as well return true. * * rq->prev_log_index * | first_entry_index * | | nth_entry_index * | | | * v v v * +---+---+---+---+ * T | T | T | T | T | * +---+-------+---+ * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end */ if (nth_entry_index < raft->log_start - 1) { raft_send_append_reply(raft, rq, RAFT_APPEND_OK, "append before log start"); return; } /* * Handle the case where the last entry in rq->entries[] has the same index * as 'log_start - 1', so we can compare their terms: * * rq->prev_log_index * | first_entry_index * | | nth_entry_index * | | | * v v v * +---+---+---+---+ * T | T | T | T | T | * +---+-------+---+ * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end * * There's actually a sub-case where rq->n_entries == 0, in which we * compare rq->prev_term: * * rq->prev_log_index * | * | * | * v * T * * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end */ if (nth_entry_index == raft->log_start - 1) { if (rq->n_entries ? raft->snap.term == rq->entries[rq->n_entries - 1].term : raft->snap.term == rq->prev_log_term) { raft_send_append_reply(raft, rq, RAFT_APPEND_OK, "no change"); } else { raft_send_append_reply(raft, rq, RAFT_APPEND_INCONSISTENCY, "term mismatch"); } return; } /* * We now know that the data in rq->entries[] overlaps the data in * raft->entries[], as shown below, with some positive 'ofs': * * rq->prev_log_index * | first_entry_index * | | nth_entry_index * | | | * v v v * +---+---+---+---+---+ * T | T | T | T | T | T | * +---+-------+---+---+ * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end * * |<-- ofs -->| * * We transform this into the following by trimming the first 'ofs' * elements off of rq->entries[], ending up with the following. Notice how * we retain the term but not the data for rq->entries[ofs - 1]: * * first_entry_index + ofs - 1 * | first_entry_index + ofs * | | nth_entry_index + ofs * | | | * v v v * +---+---+ * T | T | T | * +---+---+ * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end */ uint64_t ofs = raft->log_start - first_entry_index; raft_handle_append_entries(raft, rq, raft->log_start - 1, rq->entries[ofs - 1].term, &rq->entries[ofs], rq->n_entries - ofs); } /* Returns true if 'raft' has another log entry or snapshot to read. */ bool raft_has_next_entry(const struct raft *raft_) { struct raft *raft = CONST_CAST(struct raft *, raft_); struct uuid eid; return raft_peek_next_entry(raft, &eid) != NULL; } /* Returns the next log entry or snapshot from 'raft', or NULL if there are * none left to read. Stores the entry ID of the log entry in '*eid'. Stores * true in '*is_snapshot' if the returned data is a snapshot, false if it is a * log entry. */ const struct json * raft_next_entry(struct raft *raft, struct uuid *eid, bool *is_snapshot) { const struct json *data = raft_get_next_entry(raft, eid); *is_snapshot = data == raft->snap.data; return data; } /* Returns the log index of the last-read snapshot or log entry. */ uint64_t raft_get_applied_index(const struct raft *raft) { return raft->last_applied; } /* Returns the log index of the last snapshot or log entry that is available to * be read. */ uint64_t raft_get_commit_index(const struct raft *raft) { return raft->commit_index; } static struct raft_server * raft_find_peer(struct raft *raft, const struct uuid *uuid) { struct raft_server *s = raft_find_server(raft, uuid); return s && !uuid_equals(&raft->sid, &s->sid) ? s : NULL; } static struct raft_server * raft_find_new_server(struct raft *raft, const struct uuid *uuid) { return raft_server_find(&raft->add_servers, uuid); } /* Figure 3.1: "If there exists an N such that N > commitIndex, a * majority of matchIndex[i] >= N, and log[N].term == currentTerm, set * commitIndex = N (sections 3.5 and 3.6)." */ static void raft_consider_updating_commit_index(struct raft *raft) { /* This loop cannot just bail out when it comes across a log entry that * does not match the criteria. For example, Figure 3.7(d2) shows a * case where the log entry for term 2 cannot be committed directly * (because it is not for the current term) but it can be committed as * a side effect of commit the entry for term 4 (the current term). * XXX Is there a more efficient way to do this? */ ovs_assert(raft->role == RAFT_LEADER); uint64_t new_commit_index = raft->commit_index; for (uint64_t idx = MAX(raft->commit_index + 1, raft->log_start); idx < raft->log_end; idx++) { if (raft->entries[idx - raft->log_start].term == raft->term) { size_t count = 0; struct raft_server *s2; HMAP_FOR_EACH (s2, hmap_node, &raft->servers) { if (s2->match_index >= idx) { count++; } } if (count > hmap_count(&raft->servers) / 2) { VLOG_DBG("index %"PRIu64" committed to %"PRIuSIZE" servers, " "applying", idx, count); new_commit_index = idx; } } } if (raft_update_commit_index(raft, new_commit_index)) { raft_send_heartbeats(raft); } } static void raft_update_match_index(struct raft *raft, struct raft_server *s, uint64_t min_index) { ovs_assert(raft->role == RAFT_LEADER); if (min_index > s->match_index) { s->match_index = min_index; raft_consider_updating_commit_index(raft); } } static void raft_update_our_match_index(struct raft *raft, uint64_t min_index) { struct raft_server *server = raft_find_server(raft, &raft->sid); if (server) { raft_update_match_index(raft, server, min_index); } } static void raft_send_install_snapshot_request(struct raft *raft, const struct raft_server *s, const char *comment) { union raft_rpc rpc = { .install_snapshot_request = { .common = { .type = RAFT_RPC_INSTALL_SNAPSHOT_REQUEST, .sid = s->sid, .comment = CONST_CAST(char *, comment), }, .term = raft->term, .last_index = raft->log_start - 1, .last_term = raft->snap.term, .last_servers = raft->snap.servers, .last_eid = raft->snap.eid, .data = raft->snap.data, .election_timer = raft->election_timer, } }; raft_send(raft, &rpc); } static void raft_handle_append_reply(struct raft *raft, const struct raft_append_reply *rpy) { if (raft->role != RAFT_LEADER) { VLOG_INFO("rejected append_reply (not leader)"); return; } /* Most commonly we'd be getting an AppendEntries reply from a configured * server (e.g. a peer), but we can also get them from servers in the * process of being added. */ struct raft_server *s = raft_find_peer(raft, &rpy->common.sid); if (!s) { s = raft_find_new_server(raft, &rpy->common.sid); if (!s) { VLOG_INFO("rejected append_reply from unknown server "SID_FMT, SID_ARGS(&rpy->common.sid)); return; } } s->replied = true; if (rpy->result == RAFT_APPEND_OK) { /* Figure 3.1: "If successful, update nextIndex and matchIndex for * follower (section 3.5)." */ uint64_t min_index = rpy->prev_log_index + rpy->n_entries + 1; if (s->next_index < min_index) { s->next_index = min_index; } raft_update_match_index(raft, s, min_index - 1); } else { /* Figure 3.1: "If AppendEntries fails because of log inconsistency, * decrement nextIndex and retry (section 3.5)." * * We also implement the optimization suggested in section 4.2.1: * "Various approaches can make nextIndex converge to its correct value * more quickly, including those described in Chapter 3. The simplest * approach to solving this particular problem of adding a new server, * however, is to have followers return the length of their logs in the * AppendEntries response; this allows the leader to cap the follower’s * nextIndex accordingly." */ s->next_index = (s->next_index > 0 ? MIN(s->next_index - 1, rpy->log_end) : 0); if (rpy->result == RAFT_APPEND_IO_ERROR) { /* Append failed but not because of a log inconsistency. Because * of the I/O error, there's no point in re-sending the append * immediately. */ static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_INFO_RL(&rl, "%s reported I/O error", s->nickname); return; } } /* * Our behavior here must depend on the value of next_index relative to * log_start and log_end. There are three cases: * * Case 1 | Case 2 | Case 3 * <---------------->|<------------->|<------------------> * | | * * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end */ if (s->next_index < raft->log_start) { /* Case 1. */ raft_send_install_snapshot_request(raft, s, NULL); } else if (s->next_index < raft->log_end) { /* Case 2. */ raft_send_append_request(raft, s, 1, NULL); } else { /* Case 3. */ if (s->phase == RAFT_PHASE_CATCHUP) { s->phase = RAFT_PHASE_CAUGHT_UP; raft_run_reconfigure(raft); } } } static bool raft_should_suppress_disruptive_server(struct raft *raft, const union raft_rpc *rpc) { if (rpc->type != RAFT_RPC_VOTE_REQUEST) { return false; } /* Section 4.2.3 "Disruptive Servers" says: * * ...if a server receives a RequestVote request within the minimum * election timeout of hearing from a current leader, it does not update * its term or grant its vote... * * ...This change conflicts with the leadership transfer mechanism as * described in Chapter 3, in which a server legitimately starts an * election without waiting an election timeout. In that case, * RequestVote messages should be processed by other servers even when * they believe a current cluster leader exists. Those RequestVote * requests can include a special flag to indicate this behavior (“I * have permission to disrupt the leader--it told me to!”). * * This clearly describes how the followers should act, but not the leader. * We just ignore vote requests that arrive at a current leader. This * seems to be fairly safe, since a majority other than the current leader * can still elect a new leader and the first AppendEntries from that new * leader will depose the current leader. */ const struct raft_vote_request *rq = raft_vote_request_cast(rpc); if (rq->leadership_transfer) { return false; } static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); long long int now = time_msec(); switch (raft->role) { case RAFT_LEADER: VLOG_WARN_RL(&rl, "ignoring vote request received as leader"); return true; case RAFT_FOLLOWER: if (now < raft->election_base + raft->election_timer) { VLOG_WARN_RL(&rl, "ignoring vote request received after only " "%lld ms (minimum election time is %"PRIu64" ms)", now - raft->election_base, raft->election_timer); return true; } return false; case RAFT_CANDIDATE: return false; default: OVS_NOT_REACHED(); } } /* Returns true if a reply should be sent. */ static bool raft_handle_vote_request__(struct raft *raft, const struct raft_vote_request *rq) { /* Figure 3.1: "If votedFor is null or candidateId, and candidate's vote is * at least as up-to-date as receiver's log, grant vote (sections 3.4, * 3.6)." */ if (uuid_equals(&raft->vote, &rq->common.sid)) { /* Already voted for this candidate in this term. Resend vote. */ return true; } else if (!uuid_is_zero(&raft->vote)) { /* Already voted for different candidate in this term. Send a reply * saying what candidate we did vote for. This isn't a necessary part * of the Raft protocol but it can make debugging easier. */ return true; } /* Section 3.6.1: "The RequestVote RPC implements this restriction: the RPC * includes information about the candidate’s log, and the voter denies its * vote if its own log is more up-to-date than that of the candidate. Raft * determines which of two logs is more up-to-date by comparing the index * and term of the last entries in the logs. If the logs have last entries * with different terms, then the log with the later term is more * up-to-date. If the logs end with the same term, then whichever log is * longer is more up-to-date." */ uint64_t last_term = (raft->log_end > raft->log_start ? raft->entries[raft->log_end - 1 - raft->log_start].term : raft->snap.term); if (last_term > rq->last_log_term || (last_term == rq->last_log_term && raft->log_end - 1 > rq->last_log_index)) { /* Our log is more up-to-date than the peer's. Withhold vote. */ return false; } /* Record a vote for the peer. */ if (!raft_set_term(raft, raft->term, &rq->common.sid)) { return false; } raft_reset_election_timer(raft); return true; } static void raft_send_vote_reply(struct raft *raft, const struct uuid *dst, const struct uuid *vote) { union raft_rpc rpy = { .vote_reply = { .common = { .type = RAFT_RPC_VOTE_REPLY, .sid = *dst, }, .term = raft->term, .vote = *vote, }, }; raft_send(raft, &rpy); } static void raft_handle_vote_request(struct raft *raft, const struct raft_vote_request *rq) { if (raft_handle_vote_request__(raft, rq)) { raft_send_vote_reply(raft, &rq->common.sid, &raft->vote); } } static void raft_handle_vote_reply(struct raft *raft, const struct raft_vote_reply *rpy) { if (!raft_receive_term__(raft, &rpy->common, rpy->term)) { return; } if (raft->role != RAFT_CANDIDATE) { return; } struct raft_server *s = raft_find_peer(raft, &rpy->common.sid); if (s) { raft_accept_vote(raft, s, &rpy->vote); } } /* Returns true if 'raft''s log contains reconfiguration entries that have not * yet been committed. */ static bool raft_has_uncommitted_configuration(const struct raft *raft) { for (uint64_t i = raft->commit_index + 1; i < raft->log_end; i++) { ovs_assert(i >= raft->log_start); const struct raft_entry *e = &raft->entries[i - raft->log_start]; if (e->servers) { return true; } } return false; } static void raft_log_reconfiguration(struct raft *raft) { struct json *servers_json = raft_servers_to_json(&raft->servers); raft_command_unref(raft_command_execute__( raft, NULL, servers_json, 0, NULL, NULL)); json_destroy(servers_json); } static void raft_run_reconfigure(struct raft *raft) { ovs_assert(raft->role == RAFT_LEADER); /* Reconfiguration only progresses when configuration changes commit. */ if (raft_has_uncommitted_configuration(raft)) { return; } /* If we were waiting for a configuration change to commit, it's done. */ struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (s->phase == RAFT_PHASE_COMMITTING) { raft_send_add_server_reply__(raft, &s->sid, s->address, true, RAFT_SERVER_COMPLETED); s->phase = RAFT_PHASE_STABLE; } } if (raft->remove_server) { raft_send_remove_server_reply__(raft, &raft->remove_server->sid, &raft->remove_server->requester_sid, raft->remove_server->requester_conn, true, RAFT_SERVER_COMPLETED); raft_server_destroy(raft->remove_server); raft->remove_server = NULL; } /* If a new server is caught up, add it to the configuration. */ HMAP_FOR_EACH (s, hmap_node, &raft->add_servers) { if (s->phase == RAFT_PHASE_CAUGHT_UP) { /* Move 's' from 'raft->add_servers' to 'raft->servers'. */ hmap_remove(&raft->add_servers, &s->hmap_node); hmap_insert(&raft->servers, &s->hmap_node, uuid_hash(&s->sid)); /* Mark 's' as waiting for commit. */ s->phase = RAFT_PHASE_COMMITTING; raft_log_reconfiguration(raft); /* When commit completes we'll transition to RAFT_PHASE_STABLE and * send a RAFT_SERVER_OK reply. */ return; } } /* Remove a server, if one is scheduled for removal. */ HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (s->phase == RAFT_PHASE_REMOVE) { hmap_remove(&raft->servers, &s->hmap_node); raft->remove_server = s; raft_log_reconfiguration(raft); return; } } } static void raft_handle_add_server_request(struct raft *raft, const struct raft_add_server_request *rq) { /* Figure 4.1: "1. Reply NOT_LEADER if not leader (section 6.2)." */ if (raft->role != RAFT_LEADER) { raft_send_add_server_reply(raft, rq, false, RAFT_SERVER_NOT_LEADER); return; } /* Check for an existing server. */ struct raft_server *s = raft_find_server(raft, &rq->common.sid); if (s) { /* If the server is scheduled to be removed, cancel it. */ if (s->phase == RAFT_PHASE_REMOVE) { s->phase = RAFT_PHASE_STABLE; raft_send_add_server_reply(raft, rq, false, RAFT_SERVER_CANCELED); return; } /* If the server is being added, then it's in progress. */ if (s->phase != RAFT_PHASE_STABLE) { raft_send_add_server_reply(raft, rq, false, RAFT_SERVER_IN_PROGRESS); } /* Nothing to do--server is already part of the configuration. */ raft_send_add_server_reply(raft, rq, true, RAFT_SERVER_ALREADY_PRESENT); return; } /* Check for a server being removed. */ if (raft->remove_server && uuid_equals(&rq->common.sid, &raft->remove_server->sid)) { raft_send_add_server_reply(raft, rq, false, RAFT_SERVER_COMMITTING); return; } /* Check for a server already being added. */ if (raft_find_new_server(raft, &rq->common.sid)) { raft_send_add_server_reply(raft, rq, false, RAFT_SERVER_IN_PROGRESS); return; } /* Add server to 'add_servers'. */ s = raft_server_add(&raft->add_servers, &rq->common.sid, rq->address); raft_server_init_leader(raft, s); s->requester_sid = rq->common.sid; s->requester_conn = NULL; s->phase = RAFT_PHASE_CATCHUP; /* Start sending the log. If this is the first time we've tried to add * this server, then this will quickly degenerate into an InstallSnapshot * followed by a series of AddEntries, but if it's a retry of an earlier * AddRequest that was interrupted (e.g. by a timeout or a loss of * leadership) then it will gracefully resume populating the log. * * See the last few paragraphs of section 4.2.1 for further insight. */ static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(10, 10); VLOG_INFO_RL(&rl, "starting to add server %s ("SID_FMT" at %s) " "to cluster "CID_FMT, s->nickname, SID_ARGS(&s->sid), rq->address, CID_ARGS(&raft->cid)); raft_send_append_request(raft, s, 0, "initialize new server"); } static void raft_handle_add_server_reply(struct raft *raft, const struct raft_add_server_reply *rpy) { if (!raft->joining) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_WARN_RL(&rl, "received add_server_reply even though we're " "already part of the cluster"); return; } if (rpy->success) { raft->joining = false; /* It is tempting, at this point, to check that this server is part of * the current configuration. However, this is not necessarily the * case, because the log entry that added this server to the cluster * might have been committed by a majority of the cluster that does not * include this one. This actually happens in testing. */ } else { const char *address; SSET_FOR_EACH (address, &rpy->remote_addresses) { if (sset_add(&raft->remote_addresses, address)) { VLOG_INFO("%s: learned new server address for joining cluster", address); } } } } /* This is called by raft_unixctl_kick() as well as via RPC. */ static void raft_handle_remove_server_request(struct raft *raft, const struct raft_remove_server_request *rq) { /* Figure 4.1: "1. Reply NOT_LEADER if not leader (section 6.2)." */ if (raft->role != RAFT_LEADER) { raft_send_remove_server_reply(raft, rq, false, RAFT_SERVER_NOT_LEADER); return; } /* If the server to remove is currently waiting to be added, cancel it. */ struct raft_server *target = raft_find_new_server(raft, &rq->sid); if (target) { raft_send_add_server_reply__(raft, &target->sid, target->address, false, RAFT_SERVER_CANCELED); hmap_remove(&raft->add_servers, &target->hmap_node); raft_server_destroy(target); return; } /* If the server isn't configured, report that. */ target = raft_find_server(raft, &rq->sid); if (!target) { raft_send_remove_server_reply(raft, rq, true, RAFT_SERVER_ALREADY_GONE); return; } /* Check whether we're waiting for the addition of the server to commit. */ if (target->phase == RAFT_PHASE_COMMITTING) { raft_send_remove_server_reply(raft, rq, false, RAFT_SERVER_COMMITTING); return; } /* Check whether the server is already scheduled for removal. */ if (target->phase == RAFT_PHASE_REMOVE) { raft_send_remove_server_reply(raft, rq, false, RAFT_SERVER_IN_PROGRESS); return; } /* Make sure that if we remove this server then that at least one other * server will be left. We don't count servers currently being added (in * 'add_servers') since those could fail. */ struct raft_server *s; int n = 0; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { if (s != target && s->phase != RAFT_PHASE_REMOVE) { n++; } } if (!n) { raft_send_remove_server_reply(raft, rq, false, RAFT_SERVER_EMPTY); return; } /* Mark the server for removal. */ target->phase = RAFT_PHASE_REMOVE; if (rq->requester_conn) { target->requester_sid = UUID_ZERO; unixctl_command_reply(rq->requester_conn, "started removal"); } else { target->requester_sid = rq->common.sid; target->requester_conn = NULL; } raft_run_reconfigure(raft); /* Operation in progress, reply will be sent later. */ } static void raft_finished_leaving_cluster(struct raft *raft) { VLOG_INFO(SID_FMT": finished leaving cluster "CID_FMT, SID_ARGS(&raft->sid), CID_ARGS(&raft->cid)); raft_record_note(raft, "left", "this server left the cluster"); raft->leaving = false; raft->left = true; } static void raft_handle_remove_server_reply(struct raft *raft, const struct raft_remove_server_reply *rpc) { if (rpc->success && (uuid_is_zero(&rpc->target_sid) || uuid_equals(&rpc->target_sid, &raft->sid))) { raft_finished_leaving_cluster(raft); } } static bool raft_handle_write_error(struct raft *raft, struct ovsdb_error *error) { if (error && !raft->failed) { raft->failed = true; char *s = ovsdb_error_to_string_free(error); VLOG_WARN("%s: entering failure mode due to I/O error (%s)", raft->name, s); free(s); } return !raft->failed; } static struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_write_snapshot(struct raft *raft, struct ovsdb_log *log, uint64_t new_log_start, const struct raft_entry *new_snapshot) { struct raft_header h = { .sid = raft->sid, .cid = raft->cid, .name = raft->name, .local_address = raft->local_address, .snap_index = new_log_start - 1, .snap = *new_snapshot, }; struct ovsdb_error *error = ovsdb_log_write_and_free( log, raft_header_to_json(&h)); if (error) { return error; } ovsdb_log_mark_base(raft->log); /* Write log records. */ for (uint64_t index = new_log_start; index < raft->log_end; index++) { const struct raft_entry *e = &raft->entries[index - raft->log_start]; struct raft_record r = { .type = RAFT_REC_ENTRY, .term = e->term, .entry = { .index = index, .data = e->data, .servers = e->servers, .election_timer = e->election_timer, .eid = e->eid, }, }; error = ovsdb_log_write_and_free(log, raft_record_to_json(&r)); if (error) { return error; } } /* Write term and vote (if any). * * The term is redundant if we wrote a log record for that term above. The * vote, if any, is never redundant. */ error = raft_write_state(log, raft->term, &raft->vote); if (error) { return error; } /* Write commit_index if it's beyond the new start of the log. */ if (raft->commit_index >= new_log_start) { struct raft_record r = { .type = RAFT_REC_COMMIT_INDEX, .commit_index = raft->commit_index, }; return ovsdb_log_write_and_free(log, raft_record_to_json(&r)); } return NULL; } static struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_save_snapshot(struct raft *raft, uint64_t new_start, const struct raft_entry *new_snapshot) { struct ovsdb_log *new_log; struct ovsdb_error *error; error = ovsdb_log_replace_start(raft->log, &new_log); if (error) { return error; } error = raft_write_snapshot(raft, new_log, new_start, new_snapshot); if (error) { ovsdb_log_replace_abort(new_log); return error; } return ovsdb_log_replace_commit(raft->log, new_log); } static bool raft_handle_install_snapshot_request__( struct raft *raft, const struct raft_install_snapshot_request *rq) { raft_reset_election_timer(raft); /* * Our behavior here depend on new_log_start in the snapshot compared to * log_start and log_end. There are three cases: * * Case 1 | Case 2 | Case 3 * <---------------->|<------------->|<------------------> * | | * * +---+---+---+---+ * T | T | T | T | T | * +---+---+---+---+ * ^ ^ * | | * log_start log_end */ uint64_t new_log_start = rq->last_index + 1; if (new_log_start < raft->log_start) { /* Case 1: The new snapshot covers less than our current one. Nothing * to do. */ return true; } else if (new_log_start < raft->log_end) { /* Case 2: The new snapshot starts in the middle of our log. We could * discard the first 'new_log_start - raft->log_start' entries in the * log. But there's not much value in that, since snapshotting is * supposed to be a local decision. Just skip it. */ return true; } /* Case 3: The new snapshot starts past the end of our current log, so * discard all of our current log. */ const struct raft_entry new_snapshot = { .term = rq->last_term, .data = rq->data, .eid = rq->last_eid, .servers = rq->last_servers, .election_timer = rq->election_timer, }; struct ovsdb_error *error = raft_save_snapshot(raft, new_log_start, &new_snapshot); if (error) { char *error_s = ovsdb_error_to_string(error); VLOG_WARN("could not save snapshot: %s", error_s); free(error_s); return false; } for (size_t i = 0; i < raft->log_end - raft->log_start; i++) { raft_entry_uninit(&raft->entries[i]); } raft->log_start = raft->log_end = new_log_start; raft->log_synced = raft->log_end - 1; raft->commit_index = raft->log_start - 1; if (raft->last_applied < raft->commit_index) { raft->last_applied = raft->log_start - 2; } raft_entry_uninit(&raft->snap); raft_entry_clone(&raft->snap, &new_snapshot); raft_get_servers_from_log(raft, VLL_INFO); raft_get_election_timer_from_log(raft); return true; } static void raft_handle_install_snapshot_request( struct raft *raft, const struct raft_install_snapshot_request *rq) { if (raft_handle_install_snapshot_request__(raft, rq)) { union raft_rpc rpy = { .install_snapshot_reply = { .common = { .type = RAFT_RPC_INSTALL_SNAPSHOT_REPLY, .sid = rq->common.sid, }, .term = raft->term, .last_index = rq->last_index, .last_term = rq->last_term, }, }; raft_send(raft, &rpy); } } static void raft_handle_install_snapshot_reply( struct raft *raft, const struct raft_install_snapshot_reply *rpy) { /* We might get an InstallSnapshot reply from a configured server (e.g. a * peer) or a server in the process of being added. */ struct raft_server *s = raft_find_peer(raft, &rpy->common.sid); if (!s) { s = raft_find_new_server(raft, &rpy->common.sid); if (!s) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_INFO_RL(&rl, "cluster "CID_FMT": received %s from " "unknown server "SID_FMT, CID_ARGS(&raft->cid), raft_rpc_type_to_string(rpy->common.type), SID_ARGS(&rpy->common.sid)); return; } } if (rpy->last_index != raft->log_start - 1 || rpy->last_term != raft->snap.term) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_INFO_RL(&rl, "cluster "CID_FMT": server %s installed " "out-of-date snapshot, starting over", CID_ARGS(&raft->cid), s->nickname); raft_send_install_snapshot_request(raft, s, "installed obsolete snapshot"); return; } static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(10, 10); VLOG_INFO_RL(&rl, "cluster "CID_FMT": installed snapshot on server %s " " up to %"PRIu64":%"PRIu64, CID_ARGS(&raft->cid), s->nickname, rpy->last_term, rpy->last_index); s->next_index = raft->log_end; raft_send_append_request(raft, s, 0, "snapshot installed"); } /* Returns true if 'raft' has grown enough since the last snapshot that * reducing the log to a snapshot would be valuable, false otherwise. */ bool raft_grew_lots(const struct raft *raft) { return ovsdb_log_grew_lots(raft->log); } /* Returns the number of log entries that could be trimmed off the on-disk log * by snapshotting. */ uint64_t raft_get_log_length(const struct raft *raft) { return (raft->last_applied < raft->log_start ? 0 : raft->last_applied - raft->log_start + 1); } /* Returns true if taking a snapshot of 'raft', with raft_store_snapshot(), is * possible. */ bool raft_may_snapshot(const struct raft *raft) { return (!raft->joining && !raft->leaving && !raft->left && !raft->failed && raft->last_applied >= raft->log_start); } /* Replaces the log for 'raft', up to the last log entry read, by * 'new_snapshot_data'. Returns NULL if successful, otherwise an error that * the caller must eventually free. * * This function can only succeed if raft_may_snapshot() returns true. It is * only valuable to call it if raft_get_log_length() is significant and * especially if raft_grew_lots() returns true. */ struct ovsdb_error * OVS_WARN_UNUSED_RESULT raft_store_snapshot(struct raft *raft, const struct json *new_snapshot_data) { if (raft->joining) { return ovsdb_error(NULL, "cannot store a snapshot while joining cluster"); } else if (raft->leaving) { return ovsdb_error(NULL, "cannot store a snapshot while leaving cluster"); } else if (raft->left) { return ovsdb_error(NULL, "cannot store a snapshot after leaving cluster"); } else if (raft->failed) { return ovsdb_error(NULL, "cannot store a snapshot following failure"); } if (raft->last_applied < raft->log_start) { return ovsdb_error(NULL, "not storing a duplicate snapshot"); } uint64_t new_log_start = raft->last_applied + 1; struct raft_entry new_snapshot = { .term = raft_get_term(raft, new_log_start - 1), .data = json_clone(new_snapshot_data), .eid = *raft_get_eid(raft, new_log_start - 1), .servers = json_clone(raft_servers_for_index(raft, new_log_start - 1)), .election_timer = raft->election_timer, }; struct ovsdb_error *error = raft_save_snapshot(raft, new_log_start, &new_snapshot); if (error) { raft_entry_uninit(&new_snapshot); return error; } raft->log_synced = raft->log_end - 1; raft_entry_uninit(&raft->snap); raft->snap = new_snapshot; for (size_t i = 0; i < new_log_start - raft->log_start; i++) { raft_entry_uninit(&raft->entries[i]); } memmove(&raft->entries[0], &raft->entries[new_log_start - raft->log_start], (raft->log_end - new_log_start) * sizeof *raft->entries); raft->log_start = new_log_start; return NULL; } static void raft_handle_become_leader(struct raft *raft, const struct raft_become_leader *rq) { if (raft->role == RAFT_FOLLOWER) { char buf[SID_LEN + 1]; VLOG_INFO("received leadership transfer from %s in term %"PRIu64, raft_get_nickname(raft, &rq->common.sid, buf, sizeof buf), rq->term); raft_start_election(raft, true); } } static void raft_send_execute_command_reply(struct raft *raft, const struct uuid *sid, const struct uuid *eid, enum raft_command_status status, uint64_t commit_index) { if (failure_test == FT_CRASH_BEFORE_SEND_EXEC_REP) { ovs_fatal(0, "Raft test: crash before sending execute_command_reply"); } union raft_rpc rpc = { .execute_command_reply = { .common = { .type = RAFT_RPC_EXECUTE_COMMAND_REPLY, .sid = *sid, }, .result = *eid, .status = status, .commit_index = commit_index, }, }; raft_send(raft, &rpc); if (failure_test == FT_CRASH_AFTER_SEND_EXEC_REP) { ovs_fatal(0, "Raft test: crash after sending execute_command_reply."); } } static enum raft_command_status raft_handle_execute_command_request__( struct raft *raft, const struct raft_execute_command_request *rq) { if (raft->role != RAFT_LEADER) { return RAFT_CMD_NOT_LEADER; } const struct uuid *current_eid = raft_current_eid(raft); if (!uuid_equals(&rq->prereq, current_eid)) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); VLOG_INFO_RL(&rl, "current entry eid "UUID_FMT" does not match " "prerequisite "UUID_FMT" in execute_command_request", UUID_ARGS(current_eid), UUID_ARGS(&rq->prereq)); return RAFT_CMD_BAD_PREREQ; } struct raft_command *cmd = raft_command_initiate(raft, rq->data, NULL, 0, &rq->result); cmd->sid = rq->common.sid; enum raft_command_status status = cmd->status; if (status != RAFT_CMD_INCOMPLETE) { raft_command_unref(cmd); } return status; } static void raft_handle_execute_command_request( struct raft *raft, const struct raft_execute_command_request *rq) { enum raft_command_status status = raft_handle_execute_command_request__(raft, rq); if (status != RAFT_CMD_INCOMPLETE) { raft_send_execute_command_reply(raft, &rq->common.sid, &rq->result, status, 0); } } static void raft_handle_execute_command_reply( struct raft *raft, const struct raft_execute_command_reply *rpy) { struct raft_command *cmd = raft_find_command_by_eid(raft, &rpy->result); if (!cmd) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(5, 5); char buf[SID_LEN + 1]; VLOG_INFO_RL(&rl, "%s received \"%s\" reply from %s for unknown command", raft->local_nickname, raft_command_status_to_string(rpy->status), raft_get_nickname(raft, &rpy->common.sid, buf, sizeof buf)); return; } if (rpy->status == RAFT_CMD_INCOMPLETE) { cmd->timestamp = time_msec(); } else { cmd->index = rpy->commit_index; raft_command_complete(raft, cmd, rpy->status); } } static void raft_handle_rpc(struct raft *raft, const union raft_rpc *rpc) { uint64_t term = raft_rpc_get_term(rpc); if (term && !raft_should_suppress_disruptive_server(raft, rpc) && !raft_receive_term__(raft, &rpc->common, term)) { if (rpc->type == RAFT_RPC_APPEND_REQUEST) { /* Section 3.3: "If a server receives a request with a stale term * number, it rejects the request." */ raft_send_append_reply(raft, raft_append_request_cast(rpc), RAFT_APPEND_INCONSISTENCY, "stale term"); } return; } switch (rpc->type) { #define RAFT_RPC(ENUM, NAME) \ case ENUM: \ raft_handle_##NAME(raft, &rpc->NAME); \ break; RAFT_RPC_TYPES #undef RAFT_RPC default: OVS_NOT_REACHED(); } } static bool raft_rpc_is_heartbeat(const union raft_rpc *rpc) { return ((rpc->type == RAFT_RPC_APPEND_REQUEST || rpc->type == RAFT_RPC_APPEND_REPLY) && rpc->common.comment && !strcmp(rpc->common.comment, "heartbeat")); } static bool raft_send_to_conn_at(struct raft *raft, const union raft_rpc *rpc, struct raft_conn *conn, int line_number) { log_rpc(rpc, "-->", conn, line_number); return !jsonrpc_session_send( conn->js, raft_rpc_to_jsonrpc(&raft->cid, &raft->sid, rpc)); } static bool raft_is_rpc_synced(const struct raft *raft, const union raft_rpc *rpc) { uint64_t term = raft_rpc_get_term(rpc); uint64_t index = raft_rpc_get_min_sync_index(rpc); const struct uuid *vote = raft_rpc_get_vote(rpc); return (term <= raft->synced_term && index <= raft->log_synced && (!vote || uuid_equals(vote, &raft->synced_vote))); } static bool raft_send_at(struct raft *raft, const union raft_rpc *rpc, int line_number) { const struct uuid *dst = &rpc->common.sid; if (uuid_equals(dst, &raft->sid)) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 1); VLOG_WARN_RL(&rl, "attempted to send RPC to self from raft.c:%d", line_number); return false; } struct raft_conn *conn = raft_find_conn_by_sid(raft, dst); if (!conn) { static struct vlog_rate_limit rl = VLOG_RATE_LIMIT_INIT(1, 1); char buf[SID_LEN + 1]; VLOG_DBG_RL(&rl, "%s: no connection to %s, cannot send RPC " "from raft.c:%d", raft->local_nickname, raft_get_nickname(raft, dst, buf, sizeof buf), line_number); return false; } if (!raft_is_rpc_synced(raft, rpc)) { raft_waiter_create(raft, RAFT_W_RPC, false)->rpc = raft_rpc_clone(rpc); return true; } return raft_send_to_conn_at(raft, rpc, conn, line_number); } static struct raft * raft_lookup_by_name(const char *name) { struct raft *raft; HMAP_FOR_EACH_WITH_HASH (raft, hmap_node, hash_string(name, 0), &all_rafts) { if (!strcmp(raft->name, name)) { return raft; } } return NULL; } static void raft_unixctl_cid(struct unixctl_conn *conn, int argc OVS_UNUSED, const char *argv[], void *aux OVS_UNUSED) { struct raft *raft = raft_lookup_by_name(argv[1]); if (!raft) { unixctl_command_reply_error(conn, "unknown cluster"); } else if (uuid_is_zero(&raft->cid)) { unixctl_command_reply_error(conn, "cluster id not yet known"); } else { char *uuid = xasprintf(UUID_FMT, UUID_ARGS(&raft->cid)); unixctl_command_reply(conn, uuid); free(uuid); } } static void raft_unixctl_sid(struct unixctl_conn *conn, int argc OVS_UNUSED, const char *argv[], void *aux OVS_UNUSED) { struct raft *raft = raft_lookup_by_name(argv[1]); if (!raft) { unixctl_command_reply_error(conn, "unknown cluster"); } else { char *uuid = xasprintf(UUID_FMT, UUID_ARGS(&raft->sid)); unixctl_command_reply(conn, uuid); free(uuid); } } static void raft_put_sid(const char *title, const struct uuid *sid, const struct raft *raft, struct ds *s) { ds_put_format(s, "%s: ", title); if (uuid_equals(sid, &raft->sid)) { ds_put_cstr(s, "self"); } else if (uuid_is_zero(sid)) { ds_put_cstr(s, "unknown"); } else { char buf[SID_LEN + 1]; ds_put_cstr(s, raft_get_nickname(raft, sid, buf, sizeof buf)); } ds_put_char(s, '\n'); } static void raft_unixctl_status(struct unixctl_conn *conn, int argc OVS_UNUSED, const char *argv[], void *aux OVS_UNUSED) { struct raft *raft = raft_lookup_by_name(argv[1]); if (!raft) { unixctl_command_reply_error(conn, "unknown cluster"); return; } struct ds s = DS_EMPTY_INITIALIZER; ds_put_format(&s, "%s\n", raft->local_nickname); ds_put_format(&s, "Name: %s\n", raft->name); ds_put_format(&s, "Cluster ID: "); if (!uuid_is_zero(&raft->cid)) { ds_put_format(&s, CID_FMT" ("UUID_FMT")\n", CID_ARGS(&raft->cid), UUID_ARGS(&raft->cid)); } else { ds_put_format(&s, "not yet known\n"); } ds_put_format(&s, "Server ID: "SID_FMT" ("UUID_FMT")\n", SID_ARGS(&raft->sid), UUID_ARGS(&raft->sid)); ds_put_format(&s, "Address: %s\n", raft->local_address); ds_put_format(&s, "Status: %s\n", raft->joining ? "joining cluster" : raft->leaving ? "leaving cluster" : raft->left ? "left cluster" : raft->failed ? "failed" : "cluster member"); if (raft->joining) { ds_put_format(&s, "Remotes for joining:"); const char *address; SSET_FOR_EACH (address, &raft->remote_addresses) { ds_put_format(&s, " %s", address); } ds_put_char(&s, '\n'); } if (raft->role == RAFT_LEADER) { struct raft_server *as; HMAP_FOR_EACH (as, hmap_node, &raft->add_servers) { ds_put_format(&s, "Adding server %s ("SID_FMT" at %s) (%s)\n", as->nickname, SID_ARGS(&as->sid), as->address, raft_server_phase_to_string(as->phase)); } struct raft_server *rs = raft->remove_server; if (rs) { ds_put_format(&s, "Removing server %s ("SID_FMT" at %s) (%s)\n", rs->nickname, SID_ARGS(&rs->sid), rs->address, raft_server_phase_to_string(rs->phase)); } } ds_put_format(&s, "Role: %s\n", raft->role == RAFT_LEADER ? "leader" : raft->role == RAFT_CANDIDATE ? "candidate" : raft->role == RAFT_FOLLOWER ? "follower" : "<error>"); ds_put_format(&s, "Term: %"PRIu64"\n", raft->term); raft_put_sid("Leader", &raft->leader_sid, raft, &s); raft_put_sid("Vote", &raft->vote, raft, &s); ds_put_char(&s, '\n'); ds_put_format(&s, "Election timer: %"PRIu64, raft->election_timer); if (raft->role == RAFT_LEADER && raft->election_timer_new) { ds_put_format(&s, " (changing to %"PRIu64")", raft->election_timer_new); } ds_put_char(&s, '\n'); ds_put_format(&s, "Log: [%"PRIu64", %"PRIu64"]\n", raft->log_start, raft->log_end); uint64_t n_uncommitted = raft->log_end - raft->commit_index - 1; ds_put_format(&s, "Entries not yet committed: %"PRIu64"\n", n_uncommitted); uint64_t n_unapplied = raft->log_end - raft->last_applied - 1; ds_put_format(&s, "Entries not yet applied: %"PRIu64"\n", n_unapplied); const struct raft_conn *c; ds_put_cstr(&s, "Connections:"); LIST_FOR_EACH (c, list_node, &raft->conns) { bool connected = jsonrpc_session_is_connected(c->js); ds_put_format(&s, " %s%s%s%s", connected ? "" : "(", c->incoming ? "<-" : "->", c->nickname, connected ? "" : ")"); } ds_put_char(&s, '\n'); ds_put_cstr(&s, "Servers:\n"); struct raft_server *server; HMAP_FOR_EACH (server, hmap_node, &raft->servers) { ds_put_format(&s, " %s ("SID_FMT" at %s)", server->nickname, SID_ARGS(&server->sid), server->address); if (uuid_equals(&server->sid, &raft->sid)) { ds_put_cstr(&s, " (self)"); } if (server->phase != RAFT_PHASE_STABLE) { ds_put_format (&s, " (%s)", raft_server_phase_to_string(server->phase)); } if (raft->role == RAFT_CANDIDATE) { if (!uuid_is_zero(&server->vote)) { char buf[SID_LEN + 1]; ds_put_format(&s, " (voted for %s)", raft_get_nickname(raft, &server->vote, buf, sizeof buf)); } } else if (raft->role == RAFT_LEADER) { ds_put_format(&s, " next_index=%"PRIu64" match_index=%"PRIu64, server->next_index, server->match_index); } ds_put_char(&s, '\n'); } unixctl_command_reply(conn, ds_cstr(&s)); ds_destroy(&s); } static void raft_unixctl_leave__(struct unixctl_conn *conn, struct raft *raft) { if (raft_is_leaving(raft)) { unixctl_command_reply_error(conn, "already in progress leaving cluster"); } else if (raft_is_joining(raft)) { unixctl_command_reply_error(conn, "can't leave while join in progress"); } else if (raft_failed(raft)) { unixctl_command_reply_error(conn, "can't leave after failure"); } else { raft_leave(raft); unixctl_command_reply(conn, NULL); } } static void raft_unixctl_leave(struct unixctl_conn *conn, int argc OVS_UNUSED, const char *argv[], void *aux OVS_UNUSED) { struct raft *raft = raft_lookup_by_name(argv[1]); if (!raft) { unixctl_command_reply_error(conn, "unknown cluster"); return; } raft_unixctl_leave__(conn, raft); } static struct raft_server * raft_lookup_server_best_match(struct raft *raft, const char *id) { struct raft_server *best = NULL; int best_score = -1; int n_best = 0; struct raft_server *s; HMAP_FOR_EACH (s, hmap_node, &raft->servers) { int score = (!strcmp(id, s->address) ? INT_MAX : uuid_is_partial_match(&s->sid, id)); if (score > best_score) { best = s; best_score = score; n_best = 1; } else if (score == best_score) { n_best++; } } return n_best == 1 ? best : NULL; } static void raft_unixctl_kick(struct unixctl_conn *conn, int argc OVS_UNUSED, const char *argv[], void *aux OVS_UNUSED) { const char *cluster_name = argv[1]; const char *server_name = argv[2]; struct raft *raft = raft_lookup_by_name(cluster_name); if (!raft) { unixctl_command_reply_error(conn, "unknown cluster"); return; } struct raft_server *server = raft_lookup_server_best_match(raft, server_name); if (!server) { unixctl_command_reply_error(conn, "unknown server"); return; } if (uuid_equals(&server->sid, &raft->sid)) { raft_unixctl_leave__(conn, raft); } else if (raft->role == RAFT_LEADER) { const struct raft_remove_server_request rq = { .sid = server->sid, .requester_conn = conn, }; raft_handle_remove_server_request(raft, &rq); } else { const union raft_rpc rpc = { .remove_server_request = { .common = { .type = RAFT_RPC_REMOVE_SERVER_REQUEST, .sid = raft->leader_sid, .comment = "via unixctl" }, .sid = server->sid, } }; if (raft_send(raft, &rpc)) { unixctl_command_reply(conn, "sent removal request to leader"); } else { unixctl_command_reply_error(conn, "failed to send removal request"); } } } static void raft_get_election_timer_from_log(struct raft *raft) { if (raft->snap.election_timer) { raft->election_timer = raft->snap.election_timer; } for (uint64_t index = raft->commit_index; index >= raft->log_start; index--) { struct raft_entry *e = &raft->entries[index - raft->log_start]; if (e->election_timer) { raft->election_timer = e->election_timer; break; } } } static void raft_log_election_timer(struct raft *raft) { raft_command_unref(raft_command_execute__(raft, NULL, NULL, raft->election_timer_new, NULL, NULL)); } static void raft_unixctl_change_election_timer(struct unixctl_conn *conn, int argc OVS_UNUSED, const char *argv[], void *aux OVS_UNUSED) { const char *cluster_name = argv[1]; const char *election_timer_str = argv[2]; struct raft *raft = raft_lookup_by_name(cluster_name); if (!raft) { unixctl_command_reply_error(conn, "unknown cluster"); return; } if (raft->role != RAFT_LEADER) { unixctl_command_reply_error(conn, "election timer must be changed" " through leader."); return; } /* If there are pending changes for election timer, reject it. */ if (raft->election_timer_new) { unixctl_command_reply_error(conn, "election timer change pending."); return; } uint64_t election_timer = atoll(election_timer_str); if (election_timer == raft->election_timer) { unixctl_command_reply(conn, "change election timer to current value."); return; } /* Election timer smaller than 100ms or bigger than 10min doesn't make * sense. */ if (election_timer < 100 || election_timer > 600000) { unixctl_command_reply_error(conn, "election timer must be between " "100 and 600000, in msec."); return; } /* If election timer is to be enlarged, it should be done gradually so that * it won't cause timeout when new value is applied on leader but not yet * applied on some of the followers. */ if (election_timer > raft->election_timer * 2) { unixctl_command_reply_error(conn, "election timer increase should not " "exceed the current value x 2."); return; } raft->election_timer_new = election_timer; raft_log_election_timer(raft); unixctl_command_reply(conn, "change of election timer initiated."); } static void raft_unixctl_failure_test(struct unixctl_conn *conn OVS_UNUSED, int argc OVS_UNUSED, const char *argv[], void *aux OVS_UNUSED) { const char *test = argv[1]; if (!strcmp(test, "crash-before-sending-append-request")) { failure_test = FT_CRASH_BEFORE_SEND_APPEND_REQ; } else if (!strcmp(test, "crash-after-sending-append-request")) { failure_test = FT_CRASH_AFTER_SEND_APPEND_REQ; } else if (!strcmp(test, "crash-before-sending-execute-command-reply")) { failure_test = FT_CRASH_BEFORE_SEND_EXEC_REP; } else if (!strcmp(test, "crash-after-sending-execute-command-reply")) { failure_test = FT_CRASH_AFTER_SEND_EXEC_REP; } else if (!strcmp(test, "crash-before-sending-execute-command-request")) { failure_test = FT_CRASH_BEFORE_SEND_EXEC_REQ; } else if (!strcmp(test, "crash-after-sending-execute-command-request")) { failure_test = FT_CRASH_AFTER_SEND_EXEC_REQ; } else if (!strcmp(test, "crash-after-receiving-append-request-update")) { failure_test = FT_CRASH_AFTER_RECV_APPEND_REQ_UPDATE; } else if (!strcmp(test, "delay-election")) { failure_test = FT_DELAY_ELECTION; struct raft *raft; HMAP_FOR_EACH (raft, hmap_node, &all_rafts) { if (raft->role == RAFT_FOLLOWER) { raft_reset_election_timer(raft); } } } else if (!strcmp(test, "clear")) { failure_test = FT_NO_TEST; unixctl_command_reply(conn, "test dismissed"); return; } else { unixctl_command_reply_error(conn, "unknown test scenario"); return; } unixctl_command_reply(conn, "test engaged"); } static void raft_init(void) { static struct ovsthread_once once = OVSTHREAD_ONCE_INITIALIZER; if (!ovsthread_once_start(&once)) { return; } unixctl_command_register("cluster/cid", "DB", 1, 1, raft_unixctl_cid, NULL); unixctl_command_register("cluster/sid", "DB", 1, 1, raft_unixctl_sid, NULL); unixctl_command_register("cluster/status", "DB", 1, 1, raft_unixctl_status, NULL); unixctl_command_register("cluster/leave", "DB", 1, 1, raft_unixctl_leave, NULL); unixctl_command_register("cluster/kick", "DB SERVER", 2, 2, raft_unixctl_kick, NULL); unixctl_command_register("cluster/change-election-timer", "DB TIME", 2, 2, raft_unixctl_change_election_timer, NULL); unixctl_command_register("cluster/failure-test", "FAILURE SCENARIO", 1, 1, raft_unixctl_failure_test, NULL); ovsthread_once_done(&once); }
34.590049
79
0.586137
[ "transform" ]
9eb1807abb5e85547f65f8927619899b288e23e8
8,111
h
C
sandbox/src/restricted_token.h
bluebellzhy/chromium
008c4fef2676506869a0404239da31e83fd6ccc7
[ "BSD-3-Clause" ]
1
2016-05-08T15:35:17.000Z
2016-05-08T15:35:17.000Z
sandbox/src/restricted_token.h
bluebellzhy/chromium
008c4fef2676506869a0404239da31e83fd6ccc7
[ "BSD-3-Clause" ]
null
null
null
sandbox/src/restricted_token.h
bluebellzhy/chromium
008c4fef2676506869a0404239da31e83fd6ccc7
[ "BSD-3-Clause" ]
null
null
null
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SANDBOX_SRC_RESTRICTED_TOKEN_H_ #define SANDBOX_SRC_RESTRICTED_TOKEN_H_ #include <windows.h> #include <vector> #include "base/basictypes.h" #include "sandbox/src/restricted_token_utils.h" #include "sandbox/src/security_level.h" #include "sandbox/src/sid.h" // Flags present in the Group SID list. These 2 flags are new in Windows Vista #ifndef SE_GROUP_INTEGRITY #define SE_GROUP_INTEGRITY (0x00000020L) #endif #ifndef SE_GROUP_INTEGRITY_ENABLED #define SE_GROUP_INTEGRITY_ENABLED (0x00000040L) #endif namespace sandbox { // Handles the creation of a restricted token using the effective token or // any token handle. // Sample usage: // RestrictedToken restricted_token; // unsigned err_code = restricted_token.Init(NULL); // Use the current // // effective token // if (ERROR_SUCCESS != err_code) { // // handle error. // } // // restricted_token.AddRestrictingSid(ATL::Sids::Users().GetPSID()); // HANDLE token_handle; // err_code = restricted_token.GetRestrictedTokenHandle(&token_handle); // if (ERROR_SUCCESS != err_code) { // // handle error. // } // [...] // CloseHandle(token_handle); class RestrictedToken { public: // Init() has to be called before calling any other method in the class. RestrictedToken() : init_(false), effective_token_(NULL), integrity_level_(INTEGRITY_LEVEL_LAST) { } ~RestrictedToken() { if (effective_token_) CloseHandle(effective_token_); } // Initializes the RestrictedToken object with effective_token. // If effective_token is NULL, it initializes the RestrictedToken object with // the effective token of the current process. unsigned Init(HANDLE effective_token); // Creates a restricted token and returns its handle using the token_handle // output parameter. This handle has to be closed by the caller. // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. unsigned GetRestrictedTokenHandle(HANDLE *token_handle) const; // Creates a restricted token and uses this new token to create a new token // for impersonation. Returns the handle of this impersonation token using // the token_handle output parameter. This handle has to be closed by // the caller. // // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. // // The sample usage is the same as the GetRestrictedTokenHandle function. unsigned GetRestrictedTokenHandleForImpersonation(HANDLE *token_handle) const; // Lists all sids in the token and mark them as Deny Only except for those // present in the exceptions parameter. If there is no exception needed, // the caller can pass an empty list or NULL for the exceptions // parameter. // // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. // // Sample usage: // std::vector<Sid> sid_exceptions; // sid_exceptions.push_back(ATL::Sids::Users().GetPSID()); // sid_exceptions.push_back(ATL::Sids::World().GetPSID()); // restricted_token.AddAllSidsForDenyOnly(&sid_exceptions); // Note: A Sid marked for Deny Only in a token cannot be used to grant // access to any resource. It can only be used to deny access. unsigned AddAllSidsForDenyOnly(std::vector<Sid> *exceptions); // Adds a user or group SID for Deny Only in the restricted token. // Parameter: sid is the SID to add in the Deny Only list. // The return value is always ERROR_SUCCESS. // // Sample Usage: // restricted_token.AddSidForDenyOnly(ATL::Sids::Admins().GetPSID()); unsigned AddSidForDenyOnly(const Sid &sid); // Adds the user sid of the token for Deny Only in the restricted token. // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. unsigned AddUserSidForDenyOnly(); // Lists all privileges in the token and add them to the list of privileges // to remove except for those present in the exceptions parameter. If // there is no exception needed, the caller can pass an empty list or NULL // for the exceptions parameter. // // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. // // Sample usage: // std::vector<std::wstring> privilege_exceptions; // privilege_exceptions.push_back(SE_CHANGE_NOTIFY_NAME); // restricted_token.DeleteAllPrivileges(&privilege_exceptions); unsigned DeleteAllPrivileges( const std::vector<std::wstring> *exceptions); // Adds a privilege to the list of privileges to remove in the restricted // token. // Parameter: privilege is the privilege name to remove. This is the string // representing the privilege. (e.g. "SeChangeNotifyPrivilege"). // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. // // Sample usage: // restricted_token.DeletePrivilege(SE_LOAD_DRIVER_NAME); unsigned DeletePrivilege(const wchar_t *privilege); // Adds a SID to the list of restricting sids in the restricted token. // Parameter: sid is the sid to add to the list restricting sids. // The return value is always ERROR_SUCCESS. // // Sample usage: // restricted_token.AddRestrictingSid(ATL::Sids::Users().GetPSID()); // Note: The list of restricting is used to force Windows to perform all // access checks twice. The first time using your user SID and your groups, // and the second time using your list of restricting sids. The access has // to be granted in both places to get access to the resource requested. unsigned AddRestrictingSid(const Sid &sid); // Adds the logon sid of the token in the list of restricting sids for the // restricted token. // // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. unsigned AddRestrictingSidLogonSession(); // Adds the owner sid of the token in the list of restricting sids for the // restricted token. // // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. unsigned AddRestrictingSidCurrentUser(); // Adds all group sids and the user sid to the restricting sids list. // // If the function succeeds, the return value is ERROR_SUCCESS. If the // function fails, the return value is the win32 error code corresponding to // the error. unsigned AddRestrictingSidAllSids(); // Sets the token integrity level. This is only valid on Vista. The integrity // level cannot be higher than your current integrity level. unsigned SetIntegrityLevel(IntegrityLevel integrity_level); private: // The list of restricting sids in the restricted token. std::vector<Sid> sids_to_restrict_; // The list of privileges to remove in the restricted token. std::vector<LUID> privileges_to_disable_; // The list of sids to mark as Deny Only in the restricted token. std::vector<Sid> sids_for_deny_only_; // The token to restrict. Can only be set in a constructor. HANDLE effective_token_; // The token integrity level. Only valid on Vista. IntegrityLevel integrity_level_; // Tells if the object is initialized or not (if Init() has been called) bool init_; DISALLOW_EVIL_CONSTRUCTORS(RestrictedToken); }; } // namespace sandbox #endif // SANDBOX_SRC_RESTRICTED_TOKEN_H_
40.555
80
0.730859
[ "object", "vector" ]
9eb1aafbed0c0cb4dbd5c71613c0dd179b4aead9
34,855
h
C
HardWareProject/app/src/main/cpp/libhardware/include/hardware/hwcomposer.h
liang47009/AndroidSystem
a45d5711058c86a9d5dac8049fd2af421454de17
[ "Apache-2.0" ]
null
null
null
HardWareProject/app/src/main/cpp/libhardware/include/hardware/hwcomposer.h
liang47009/AndroidSystem
a45d5711058c86a9d5dac8049fd2af421454de17
[ "Apache-2.0" ]
null
null
null
HardWareProject/app/src/main/cpp/libhardware/include/hardware/hwcomposer.h
liang47009/AndroidSystem
a45d5711058c86a9d5dac8049fd2af421454de17
[ "Apache-2.0" ]
null
null
null
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H #define ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H #include <stdint.h> #include <sys/cdefs.h> #include <hardware/gralloc.h> #include <hardware/hardware.h> #include <cutils/native_handle.h> #include <hardware/hwcomposer_defs.h> __BEGIN_DECLS /*****************************************************************************/ /* for compatibility */ #define HWC_MODULE_API_VERSION HWC_MODULE_API_VERSION_0_1 #define HWC_DEVICE_API_VERSION HWC_DEVICE_API_VERSION_0_1 #define HWC_API_VERSION HWC_DEVICE_API_VERSION /*****************************************************************************/ typedef struct hwc_layer_1 { /* * compositionType is used to specify this layer's type and is set by either * the hardware composer implementation, or by the caller (see below). * * This field is always reset to HWC_BACKGROUND or HWC_FRAMEBUFFER * before (*prepare)() is called when the HWC_GEOMETRY_CHANGED flag is * also set, otherwise, this field is preserved between (*prepare)() * calls. * * HWC_BACKGROUND * Always set by the caller before calling (*prepare)(), this value * indicates this is a special "background" layer. The only valid field * is backgroundColor. * The HWC can toggle this value to HWC_FRAMEBUFFER to indicate it CANNOT * handle the background color. * * * HWC_FRAMEBUFFER_TARGET * Always set by the caller before calling (*prepare)(), this value * indicates this layer is the framebuffer surface used as the target of * OpenGL ES composition. If the HWC sets all other layers to HWC_OVERLAY * or HWC_BACKGROUND, then no OpenGL ES composition will be done, and * this layer should be ignored during set(). * * This flag (and the framebuffer surface layer) will only be used if the * HWC version is HWC_DEVICE_API_VERSION_1_1 or higher. In older versions, * the OpenGL ES target surface is communicated by the (dpy, sur) fields * in hwc_compositor_device_1_t. * * This value cannot be set by the HWC implementation. * * * HWC_FRAMEBUFFER * Set by the caller before calling (*prepare)() ONLY when the * HWC_GEOMETRY_CHANGED flag is also set. * * Set by the HWC implementation during (*prepare)(), this indicates * that the layer will be drawn into the framebuffer using OpenGL ES. * The HWC can toggle this value to HWC_OVERLAY to indicate it will * handle the layer. * * * HWC_OVERLAY * Set by the HWC implementation during (*prepare)(), this indicates * that the layer will be handled by the HWC (ie: it must not be * composited with OpenGL ES). * * * HWC_SIDEBAND * Set by the caller before calling (*prepare)(), this value indicates * the contents of this layer come from a sideband video stream. * * The h/w composer is responsible for receiving new image buffers from * the stream at the appropriate time (e.g. synchronized to a separate * audio stream), compositing them with the current contents of other * layers, and displaying the resulting image. This happens * independently of the normal prepare/set cycle. The prepare/set calls * only happen when other layers change, or when properties of the * sideband layer such as position or size change. * * If the h/w composer can't handle the layer as a sideband stream for * some reason (e.g. unsupported scaling/blending/rotation, or too many * sideband layers) it can set compositionType to HWC_FRAMEBUFFER in * (*prepare)(). However, doing so will result in the layer being shown * as a solid color since the platform is not currently able to composite * sideband layers with the GPU. This may be improved in future * versions of the platform. * * * HWC_CURSOR_OVERLAY * Set by the HWC implementation during (*prepare)(), this value * indicates the layer's composition will now be handled by the HWC. * Additionally, the client can now asynchronously update the on-screen * position of this layer using the setCursorPositionAsync() api. */ int32_t compositionType; /* * hints is bit mask set by the HWC implementation during (*prepare)(). * It is preserved between (*prepare)() calls, unless the * HWC_GEOMETRY_CHANGED flag is set, in which case it is reset to 0. * * see hwc_layer_t::hints */ uint32_t hints; /* see hwc_layer_t::flags */ uint32_t flags; union { /* color of the background. hwc_color_t.a is ignored */ hwc_color_t backgroundColor; struct { union { /* When compositionType is HWC_FRAMEBUFFER, HWC_OVERLAY, * HWC_FRAMEBUFFER_TARGET, this is the handle of the buffer to * compose. This handle is guaranteed to have been allocated * from gralloc using the GRALLOC_USAGE_HW_COMPOSER usage flag. * If the layer's handle is unchanged across two consecutive * prepare calls and the HWC_GEOMETRY_CHANGED flag is not set * for the second call then the HWComposer implementation may * assume that the contents of the buffer have not changed. */ buffer_handle_t handle; /* When compositionType is HWC_SIDEBAND, this is the handle * of the sideband video stream to compose. */ const native_handle_t* sidebandStream; }; /* transformation to apply to the buffer during composition */ uint32_t transform; /* blending to apply during composition */ int32_t blending; /* area of the source to consider, the origin is the top-left corner of * the buffer. As of HWC_DEVICE_API_VERSION_1_3, sourceRect uses floats. * If the h/w can't support a non-integer source crop rectangle, it should * punt to OpenGL ES composition. */ union { // crop rectangle in integer (pre HWC_DEVICE_API_VERSION_1_3) hwc_rect_t sourceCropi; hwc_rect_t sourceCrop; // just for source compatibility // crop rectangle in floats (as of HWC_DEVICE_API_VERSION_1_3) hwc_frect_t sourceCropf; }; /* where to composite the sourceCrop onto the display. The sourceCrop * is scaled using linear filtering to the displayFrame. The origin is the * top-left corner of the screen. */ hwc_rect_t displayFrame; /* visible region in screen space. The origin is the * top-left corner of the screen. * The visible region INCLUDES areas overlapped by a translucent layer. */ hwc_region_t visibleRegionScreen; /* Sync fence object that will be signaled when the buffer's * contents are available. May be -1 if the contents are already * available. This field is only valid during set(), and should be * ignored during prepare(). The set() call must not wait for the * fence to be signaled before returning, but the HWC must wait for * all buffers to be signaled before reading from them. * * HWC_FRAMEBUFFER layers will never have an acquire fence, since * reads from them are complete before the framebuffer is ready for * display. * * HWC_SIDEBAND layers will never have an acquire fence, since * synchronization is handled through implementation-defined * sideband mechanisms. * * The HWC takes ownership of the acquireFenceFd and is responsible * for closing it when no longer needed. */ int acquireFenceFd; /* During set() the HWC must set this field to a file descriptor for * a sync fence object that will signal after the HWC has finished * reading from the buffer. The field is ignored by prepare(). Each * layer should have a unique file descriptor, even if more than one * refer to the same underlying fence object; this allows each to be * closed independently. * * If buffer reads can complete at significantly different times, * then using independent fences is preferred. For example, if the * HWC handles some layers with a blit engine and others with * overlays, then the blit layers can be reused immediately after * the blit completes, but the overlay layers can't be reused until * a subsequent frame has been displayed. * * Since HWC doesn't read from HWC_FRAMEBUFFER layers, it shouldn't * produce a release fence for them. The releaseFenceFd will be -1 * for these layers when set() is called. * * Since HWC_SIDEBAND buffers don't pass through the HWC client, * the HWC shouldn't produce a release fence for them. The * releaseFenceFd will be -1 for these layers when set() is called. * * The HWC client taks ownership of the releaseFenceFd and is * responsible for closing it when no longer needed. */ int releaseFenceFd; /* * Availability: HWC_DEVICE_API_VERSION_1_2 * * Alpha value applied to the whole layer. The effective * value of each pixel is computed as: * * if (blending == HWC_BLENDING_PREMULT) * pixel.rgb = pixel.rgb * planeAlpha / 255 * pixel.a = pixel.a * planeAlpha / 255 * * Then blending proceeds as usual according to the "blending" * field above. * * NOTE: planeAlpha applies to YUV layers as well: * * pixel.rgb = yuv_to_rgb(pixel.yuv) * if (blending == HWC_BLENDING_PREMULT) * pixel.rgb = pixel.rgb * planeAlpha / 255 * pixel.a = planeAlpha * * * IMPLEMENTATION NOTE: * * If the source image doesn't have an alpha channel, then * the h/w can use the HWC_BLENDING_COVERAGE equations instead of * HWC_BLENDING_PREMULT and simply set the alpha channel to * planeAlpha. * * e.g.: * * if (blending == HWC_BLENDING_PREMULT) * blending = HWC_BLENDING_COVERAGE; * pixel.a = planeAlpha; * */ uint8_t planeAlpha; /* Pad to 32 bits */ uint8_t _pad[3]; /* * Availability: HWC_DEVICE_API_VERSION_1_5 * * This defines the region of the source buffer that has been * modified since the last frame. * * If surfaceDamage.numRects > 0, then it may be assumed that any * portion of the source buffer not covered by one of the rects has * not been modified this frame. If surfaceDamage.numRects == 0, * then the whole source buffer must be treated as if it had been * modified. * * If the layer's contents are not modified relative to the prior * prepare/set cycle, surfaceDamage will contain exactly one empty * rect ([0, 0, 0, 0]). * * The damage rects are relative to the pre-transformed buffer, and * their origin is the top-left corner. */ hwc_region_t surfaceDamage; }; }; #ifdef __LP64__ /* * For 64-bit mode, this struct is 120 bytes (and 8-byte aligned), and needs * to be padded as such to maintain binary compatibility. */ uint8_t reserved[120 - 112]; #else /* * For 32-bit mode, this struct is 96 bytes, and needs to be padded as such * to maintain binary compatibility. */ uint8_t reserved[96 - 84]; #endif } hwc_layer_1_t; /* This represents a display, typically an EGLDisplay object */ typedef void* hwc_display_t; /* This represents a surface, typically an EGLSurface object */ typedef void* hwc_surface_t; /* * hwc_display_contents_1_t::flags values */ enum { /* * HWC_GEOMETRY_CHANGED is set by SurfaceFlinger to indicate that the list * passed to (*prepare)() has changed by more than just the buffer handles * and acquire fences. */ HWC_GEOMETRY_CHANGED = 0x00000001, }; /* * Description of the contents to output on a display. * * This is the top-level structure passed to the prepare and set calls to * negotiate and commit the composition of a display image. */ typedef struct hwc_display_contents_1 { /* File descriptor referring to a Sync HAL fence object which will signal * when this composition is retired. For a physical display, a composition * is retired when it has been replaced on-screen by a subsequent set. For * a virtual display, the composition is retired when the writes to * outputBuffer are complete and can be read. The fence object is created * and returned by the set call; this field will be -1 on entry to prepare * and set. SurfaceFlinger will close the returned file descriptor. */ int retireFenceFd; union { /* Fields only relevant for HWC_DEVICE_VERSION_1_0. */ struct { /* (dpy, sur) is the target of SurfaceFlinger's OpenGL ES * composition for HWC_DEVICE_VERSION_1_0. They aren't relevant to * prepare. The set call should commit this surface atomically to * the display along with any overlay layers. */ hwc_display_t dpy; hwc_surface_t sur; }; /* These fields are used for virtual displays when the h/w composer * version is at least HWC_DEVICE_VERSION_1_3. */ struct { /* outbuf is the buffer that receives the composed image for * virtual displays. Writes to the outbuf must wait until * outbufAcquireFenceFd signals. A fence that will signal when * writes to outbuf are complete should be returned in * retireFenceFd. * * This field is set before prepare(), so properties of the buffer * can be used to decide which layers can be handled by h/w * composer. * * If prepare() sets all layers to FRAMEBUFFER, then GLES * composition will happen directly to the output buffer. In this * case, both outbuf and the FRAMEBUFFER_TARGET layer's buffer will * be the same, and set() has no work to do besides managing fences. * * If the TARGET_FORCE_HWC_FOR_VIRTUAL_DISPLAYS board config * variable is defined (not the default), then this behavior is * changed: if all layers are marked for FRAMEBUFFER, GLES * composition will take place to a scratch framebuffer, and * h/w composer must copy it to the output buffer. This allows the * h/w composer to do format conversion if there are cases where * that is more desirable than doing it in the GLES driver or at the * virtual display consumer. * * If some or all layers are marked OVERLAY, then the framebuffer * and output buffer will be different. As with physical displays, * the framebuffer handle will not change between frames if all * layers are marked for OVERLAY. */ buffer_handle_t outbuf; /* File descriptor for a fence that will signal when outbuf is * ready to be written. The h/w composer is responsible for closing * this when no longer needed. * * Will be -1 whenever outbuf is NULL, or when the outbuf can be * written immediately. */ int outbufAcquireFenceFd; }; }; /* List of layers that will be composed on the display. The buffer handles * in the list will be unique. If numHwLayers is 0, all composition will be * performed by SurfaceFlinger. */ uint32_t flags; size_t numHwLayers; hwc_layer_1_t hwLayers[0]; } hwc_display_contents_1_t; /* see hwc_composer_device::registerProcs() * All of the callbacks are required and non-NULL unless otherwise noted. */ typedef struct hwc_procs { /* * (*invalidate)() triggers a screen refresh, in particular prepare and set * will be called shortly after this call is made. Note that there is * NO GUARANTEE that the screen refresh will happen after invalidate() * returns (in particular, it could happen before). * invalidate() is GUARANTEED TO NOT CALL BACK into the h/w composer HAL and * it is safe to call invalidate() from any of hwc_composer_device * hooks, unless noted otherwise. */ void (*invalidate)(const struct hwc_procs* procs); /* * (*vsync)() is called by the h/w composer HAL when a vsync event is * received and HWC_EVENT_VSYNC is enabled on a display * (see: hwc_event_control). * * the "disp" parameter indicates which display the vsync event is for. * the "timestamp" parameter is the system monotonic clock timestamp in * nanosecond of when the vsync event happened. * * vsync() is GUARANTEED TO NOT CALL BACK into the h/w composer HAL. * * It is expected that vsync() is called from a thread of at least * HAL_PRIORITY_URGENT_DISPLAY with as little latency as possible, * typically less than 0.5 ms. * * It is a (silent) error to have HWC_EVENT_VSYNC enabled when calling * hwc_composer_device.set(..., 0, 0, 0) (screen off). The implementation * can either stop or continue to process VSYNC events, but must not * crash or cause other problems. */ void (*vsync)(const struct hwc_procs* procs, int disp, int64_t timestamp); /* * (*hotplug)() is called by the h/w composer HAL when a display is * connected or disconnected. The PRIMARY display is always connected and * the hotplug callback should not be called for it. * * The disp parameter indicates which display type this event is for. * The connected parameter indicates whether the display has just been * connected (1) or disconnected (0). * * The hotplug() callback may call back into the h/w composer on the same * thread to query refresh rate and dpi for the display. Additionally, * other threads may be calling into the h/w composer while the callback * is in progress. * * The h/w composer must serialize calls to the hotplug callback; only * one thread may call it at a time. * * This callback will be NULL if the h/w composer is using * HWC_DEVICE_API_VERSION_1_0. */ void (*hotplug)(const struct hwc_procs* procs, int disp, int connected); } hwc_procs_t; /*****************************************************************************/ typedef struct hwc_module { /** * Common methods of the hardware composer module. This *must* be the first member of * hwc_module as users of this structure will cast a hw_module_t to * hwc_module pointer in contexts where it's known the hw_module_t references a * hwc_module. */ struct hw_module_t common; } hwc_module_t; #define HWC_ERROR (-1) typedef struct hwc_composer_device_1 { /** * Common methods of the hardware composer device. This *must* be the first member of * hwc_composer_device_1 as users of this structure will cast a hw_device_t to * hwc_composer_device_1 pointer in contexts where it's known the hw_device_t references a * hwc_composer_device_1. */ struct hw_device_t common; /* * (*prepare)() is called for each frame before composition and is used by * SurfaceFlinger to determine what composition steps the HWC can handle. * * (*prepare)() can be called more than once, the last call prevails. * * The HWC responds by setting the compositionType field in each layer to * either HWC_FRAMEBUFFER, HWC_OVERLAY, or HWC_CURSOR_OVERLAY. For the * HWC_FRAMEBUFFER type, composition for the layer is handled by * SurfaceFlinger with OpenGL ES. For the latter two overlay types, * the HWC will have to handle the layer's composition. compositionType * and hints are preserved between (*prepare)() calles unless the * HWC_GEOMETRY_CHANGED flag is set. * * (*prepare)() is called with HWC_GEOMETRY_CHANGED to indicate that the * list's geometry has changed, that is, when more than just the buffer's * handles have been updated. Typically this happens (but is not limited to) * when a window is added, removed, resized or moved. In this case * compositionType and hints are reset to their default value. * * For HWC 1.0, numDisplays will always be one, and displays[0] will be * non-NULL. * * For HWC 1.1, numDisplays will always be HWC_NUM_PHYSICAL_DISPLAY_TYPES. * Entries for unsupported or disabled/disconnected display types will be * NULL. * * In HWC 1.3, numDisplays may be up to HWC_NUM_DISPLAY_TYPES. The extra * entries correspond to enabled virtual displays, and will be non-NULL. * * returns: 0 on success. An negative error code on error. If an error is * returned, SurfaceFlinger will assume that none of the layer will be * handled by the HWC. */ int (*prepare)(struct hwc_composer_device_1 *dev, size_t numDisplays, hwc_display_contents_1_t** displays); /* * (*set)() is used in place of eglSwapBuffers(), and assumes the same * functionality, except it also commits the work list atomically with * the actual eglSwapBuffers(). * * The layer lists are guaranteed to be the same as the ones returned from * the last call to (*prepare)(). * * When this call returns the caller assumes that the displays will be * updated in the near future with the content of their work lists, without * artifacts during the transition from the previous frame. * * A display with zero layers indicates that the entire composition has * been handled by SurfaceFlinger with OpenGL ES. In this case, (*set)() * behaves just like eglSwapBuffers(). * * For HWC 1.0, numDisplays will always be one, and displays[0] will be * non-NULL. * * For HWC 1.1, numDisplays will always be HWC_NUM_PHYSICAL_DISPLAY_TYPES. * Entries for unsupported or disabled/disconnected display types will be * NULL. * * In HWC 1.3, numDisplays may be up to HWC_NUM_DISPLAY_TYPES. The extra * entries correspond to enabled virtual displays, and will be non-NULL. * * IMPORTANT NOTE: There is an implicit layer containing opaque black * pixels behind all the layers in the list. It is the responsibility of * the hwcomposer module to make sure black pixels are output (or blended * from). * * IMPORTANT NOTE: In the event of an error this call *MUST* still cause * any fences returned in the previous call to set to eventually become * signaled. The caller may have already issued wait commands on these * fences, and having set return without causing those fences to signal * will likely result in a deadlock. * * returns: 0 on success. A negative error code on error: * HWC_EGL_ERROR: eglGetError() will provide the proper error code (only * allowed prior to HWComposer 1.1) * Another code for non EGL errors. */ int (*set)(struct hwc_composer_device_1 *dev, size_t numDisplays, hwc_display_contents_1_t** displays); /* * eventControl(..., event, enabled) * Enables or disables h/w composer events for a display. * * eventControl can be called from any thread and takes effect * immediately. * * Supported events are: * HWC_EVENT_VSYNC * * returns -EINVAL if the "event" parameter is not one of the value above * or if the "enabled" parameter is not 0 or 1. */ int (*eventControl)(struct hwc_composer_device_1* dev, int disp, int event, int enabled); union { /* * For HWC 1.3 and earlier, the blank() interface is used. * * blank(..., blank) * Blanks or unblanks a display's screen. * * Turns the screen off when blank is nonzero, on when blank is zero. * Multiple sequential calls with the same blank value must be * supported. * The screen state transition must be be complete when the function * returns. * * returns 0 on success, negative on error. */ int (*blank)(struct hwc_composer_device_1* dev, int disp, int blank); /* * For HWC 1.4 and above, setPowerMode() will be used in place of * blank(). * * setPowerMode(..., mode) * Sets the display screen's power state. * * Refer to the documentation of the HWC_POWER_MODE_* constants * for information about each power mode. * * The functionality is similar to the blank() command in previous * versions of HWC, but with support for more power states. * * The display driver is expected to retain and restore the low power * state of the display while entering and exiting from suspend. * * Multiple sequential calls with the same mode value must be supported. * * The screen state transition must be be complete when the function * returns. * * returns 0 on success, negative on error. */ int (*setPowerMode)(struct hwc_composer_device_1* dev, int disp, int mode); }; /* * Used to retrieve information about the h/w composer * * Returns 0 on success or -errno on error. */ int (*query)(struct hwc_composer_device_1* dev, int what, int* value); /* * (*registerProcs)() registers callbacks that the h/w composer HAL can * later use. It will be called immediately after the composer device is * opened with non-NULL procs. It is FORBIDDEN to call any of the callbacks * from within registerProcs(). registerProcs() must save the hwc_procs_t * pointer which is needed when calling a registered callback. */ void (*registerProcs)(struct hwc_composer_device_1* dev, hwc_procs_t const* procs); /* * This field is OPTIONAL and can be NULL. * * If non NULL it will be called by SurfaceFlinger on dumpsys */ void (*dump)(struct hwc_composer_device_1* dev, char *buff, int buff_len); /* * (*getDisplayConfigs)() returns handles for the configurations available * on the connected display. These handles must remain valid as long as the * display is connected. * * Configuration handles are written to configs. The number of entries * allocated by the caller is passed in *numConfigs; getDisplayConfigs must * not try to write more than this number of config handles. On return, the * total number of configurations available for the display is returned in * *numConfigs. If *numConfigs is zero on entry, then configs may be NULL. * * Hardware composers implementing HWC_DEVICE_API_VERSION_1_3 or prior * shall choose one configuration to activate and report it as the first * entry in the returned list. Reporting the inactive configurations is not * required. * * HWC_DEVICE_API_VERSION_1_4 and later provide configuration management * through SurfaceFlinger, and hardware composers implementing these APIs * must also provide getActiveConfig and setActiveConfig. Hardware composers * implementing these API versions may choose not to activate any * configuration, leaving configuration selection to higher levels of the * framework. * * Returns 0 on success or a negative error code on error. If disp is a * hotpluggable display type and no display is connected, an error shall be * returned. * * This field is REQUIRED for HWC_DEVICE_API_VERSION_1_1 and later. * It shall be NULL for previous versions. */ int (*getDisplayConfigs)(struct hwc_composer_device_1* dev, int disp, uint32_t* configs, size_t* numConfigs); /* * (*getDisplayAttributes)() returns attributes for a specific config of a * connected display. The config parameter is one of the config handles * returned by getDisplayConfigs. * * The list of attributes to return is provided in the attributes * parameter, terminated by HWC_DISPLAY_NO_ATTRIBUTE. The value for each * requested attribute is written in order to the values array. The * HWC_DISPLAY_NO_ATTRIBUTE attribute does not have a value, so the values * array will have one less value than the attributes array. * * This field is REQUIRED for HWC_DEVICE_API_VERSION_1_1 and later. * It shall be NULL for previous versions. * * If disp is a hotpluggable display type and no display is connected, * or if config is not a valid configuration for the display, a negative * error code shall be returned. */ int (*getDisplayAttributes)(struct hwc_composer_device_1* dev, int disp, uint32_t config, const uint32_t* attributes, int32_t* values); /* * (*getActiveConfig)() returns the index of the configuration that is * currently active on the connected display. The index is relative to * the list of configuration handles returned by getDisplayConfigs. If there * is no active configuration, HWC_ERROR shall be returned. * * Returns the configuration index on success or HWC_ERROR on error. * * This field is REQUIRED for HWC_DEVICE_API_VERSION_1_4 and later. * It shall be NULL for previous versions. */ int (*getActiveConfig)(struct hwc_composer_device_1* dev, int disp); /* * (*setActiveConfig)() instructs the hardware composer to switch to the * display configuration at the given index in the list of configuration * handles returned by getDisplayConfigs. * * If this function returns without error, any subsequent calls to * getActiveConfig shall return the index set by this function until one * of the following occurs: * 1) Another successful call of this function * 2) The display is disconnected * * Returns 0 on success or a negative error code on error. If disp is a * hotpluggable display type and no display is connected, or if index is * outside of the range of hardware configurations returned by * getDisplayConfigs, an error shall be returned. * * This field is REQUIRED for HWC_DEVICE_API_VERSION_1_4 and later. * It shall be NULL for previous versions. */ int (*setActiveConfig)(struct hwc_composer_device_1* dev, int disp, int index); /* * Asynchronously update the location of the cursor layer. * * Within the standard prepare()/set() composition loop, the client * (surfaceflinger) can request that a given layer uses dedicated cursor * composition hardware by specifiying the HWC_IS_CURSOR_LAYER flag. Only * one layer per display can have this flag set. If the layer is suitable * for the platform's cursor hardware, hwcomposer will return from prepare() * a composition type of HWC_CURSOR_OVERLAY for that layer. This indicates * not only that the client is not responsible for compositing that layer, * but also that the client can continue to update the position of that layer * after a call to set(). This can reduce the visible latency of mouse * movement to visible, on-screen cursor updates. Calls to * setCursorPositionAsync() may be made from a different thread doing the * prepare()/set() composition loop, but care must be taken to not interleave * calls of setCursorPositionAsync() between calls of set()/prepare(). * * Notes: * - Only one layer per display can be specified as a cursor layer with * HWC_IS_CURSOR_LAYER. * - hwcomposer will only return one layer per display as HWC_CURSOR_OVERLAY * - This returns 0 on success or -errno on error. * - This field is optional for HWC_DEVICE_API_VERSION_1_4 and later. It * should be null for previous versions. */ int (*setCursorPositionAsync)(struct hwc_composer_device_1 *dev, int disp, int x_pos, int y_pos); /* * Reserved for future use. Must be NULL. */ void* reserved_proc[1]; } hwc_composer_device_1_t; /** convenience API for opening and closing a device */ static inline int hwc_open_1(const struct hw_module_t* module, hwc_composer_device_1_t** device) { return module->methods->open(module, HWC_HARDWARE_COMPOSER, TO_HW_DEVICE_T_OPEN(device)); } static inline int hwc_close_1(hwc_composer_device_1_t* device) { return device->common.close(&device->common); } /*****************************************************************************/ __END_DECLS #endif /* ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H */
43.623279
101
0.646048
[ "geometry", "object", "transform", "solid" ]
9eb28d80dd66711234208e8a85b6525784d8ab4a
924
h
C
src/OrbitCaptureGgpClient/include/OrbitCaptureGgpClient/OrbitCaptureGgpClient.h
tufeigunchu/orbit
407354cf7c9159ff7e3177c603a6850b95509e3a
[ "BSD-2-Clause" ]
1,847
2020-03-24T19:01:42.000Z
2022-03-31T13:18:57.000Z
src/OrbitCaptureGgpClient/include/OrbitCaptureGgpClient/OrbitCaptureGgpClient.h
tufeigunchu/orbit
407354cf7c9159ff7e3177c603a6850b95509e3a
[ "BSD-2-Clause" ]
1,100
2020-03-24T19:41:13.000Z
2022-03-31T14:27:09.000Z
src/OrbitCaptureGgpClient/include/OrbitCaptureGgpClient/OrbitCaptureGgpClient.h
tufeigunchu/orbit
407354cf7c9159ff7e3177c603a6850b95509e3a
[ "BSD-2-Clause" ]
228
2020-03-25T05:32:08.000Z
2022-03-31T11:27:39.000Z
// Copyright (c) 2020 The Orbit Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ORBIT_CAPTURE_GGP_CLIENT_ORBIT_CAPTURE_GGP_CLIENT_H_ #define ORBIT_CAPTURE_GGP_CLIENT_ORBIT_CAPTURE_GGP_CLIENT_H_ #include <memory> #include <string> #include <vector> class CaptureClientGgpClient { public: explicit CaptureClientGgpClient(const std::string& grpc_server_address); ~CaptureClientGgpClient(); CaptureClientGgpClient(CaptureClientGgpClient&&); CaptureClientGgpClient& operator=(CaptureClientGgpClient&&); int StartCapture(); int StopCapture(); int UpdateSelectedFunctions(const std::vector<std::string>& selected_functions); void ShutdownService(); private: class CaptureClientGgpClientImpl; std::unique_ptr<CaptureClientGgpClientImpl> pimpl; }; #endif // ORBIT_CAPTURE_GGP_CLIENT_ORBIT_CAPTURE_GGP_CLIENT_H_
31.862069
82
0.807359
[ "vector" ]
9eb3a9a12a6095e08293716d943216021942565a
5,401
c
C
linux_module/iface-host-pci.c
PeterDinda/palacios
b8836aa7353bf563bf26fdbc6ef3344eb108181c
[ "BSD-3-Clause" ]
2
2019-01-09T00:01:42.000Z
2019-09-14T00:11:42.000Z
linux_module/iface-host-pci.c
PrescienceLab/palacios
b8836aa7353bf563bf26fdbc6ef3344eb108181c
[ "BSD-3-Clause" ]
1
2019-09-14T00:49:35.000Z
2019-09-14T00:49:35.000Z
linux_module/iface-host-pci.c
PrescienceLab/palacios
b8836aa7353bf563bf26fdbc6ef3344eb108181c
[ "BSD-3-Clause" ]
1
2020-04-28T16:25:05.000Z
2020-04-28T16:25:05.000Z
/* Host PCI interface * (c) Jack Lange, 2012 * jacklange@cs.pitt.edu */ #include <linux/uaccess.h> #include <linux/fs.h> #include <linux/kernel.h> #include <linux/module.h> #include "palacios.h" #include "linux-exts.h" #include <interfaces/host_pci.h> static struct list_head device_list; static spinlock_t lock; struct pci_dev; struct iommu_domain; struct host_pci_device { char name[128]; enum {PASSTHROUGH, USER} type; enum {INTX_IRQ, MSI_IRQ, MSIX_IRQ} irq_type; uint32_t num_vecs; union { struct { u8 in_use; u8 iommu_enabled; u32 bus; u32 devfn; spinlock_t intx_lock; u8 intx_disabled; u32 num_msix_vecs; struct msix_entry * msix_entries; struct iommu_domain * iommu_domain; struct pci_dev * dev; } hw_dev; // struct user_dev_state user_dev; }; struct v3_host_pci_dev v3_dev; struct list_head dev_node; }; //#include "iface-host-pci-user.h" #include "iface-host-pci-hw.h" static struct host_pci_device * find_dev_by_name(char * name) { struct host_pci_device * dev = NULL; list_for_each_entry(dev, &device_list, dev_node) { if (strncmp(dev->name, name, 128) == 0) { return dev; } } return NULL; } static struct v3_host_pci_dev * request_pci_dev(char * url, void * v3_ctx) { unsigned long flags; struct host_pci_device * host_dev = NULL; palacios_spinlock_lock_irqsave(&lock, flags); host_dev = find_dev_by_name(url); palacios_spinlock_unlock_irqrestore(&lock, flags); if (host_dev == NULL) { printk("Could not find host device (%s)\n", url); return NULL; } if (host_dev->type == PASSTHROUGH) { if (reserve_hw_pci_dev(host_dev, v3_ctx) == -1) { printk("Could not reserve host device (%s)\n", url); return NULL; } } else { printk("Unsupported Host device type\n"); return NULL; } return &(host_dev->v3_dev); } static int host_pci_config_write(struct v3_host_pci_dev * v3_dev, unsigned int reg_num, void * src, unsigned int length) { struct host_pci_device * host_dev = v3_dev->host_data; if (host_dev->type == PASSTHROUGH) { return write_hw_pci_config(host_dev, reg_num, src, length); } printk("Error in config write handler\n"); return -1; } static int host_pci_config_read(struct v3_host_pci_dev * v3_dev, unsigned int reg_num, void * dst, unsigned int length) { struct host_pci_device * host_dev = v3_dev->host_data; if (host_dev->type == PASSTHROUGH) { return read_hw_pci_config(host_dev, reg_num, dst, length); } printk("Error in config read handler\n"); return -1; } static int host_pci_ack_irq(struct v3_host_pci_dev * v3_dev, unsigned int vector) { struct host_pci_device * host_dev = v3_dev->host_data; if (host_dev->type == PASSTHROUGH) { return hw_ack_irq(host_dev, vector); } printk("Error in config irq ack handler\n"); return -1; } static int host_pci_cmd(struct v3_host_pci_dev * v3_dev, host_pci_cmd_t cmd, u64 arg) { struct host_pci_device * host_dev = v3_dev->host_data; if (host_dev->type == PASSTHROUGH) { return hw_pci_cmd(host_dev, cmd, arg); } printk("Error in config pci cmd handler\n"); return -1; } static struct v3_host_pci_hooks pci_hooks = { .request_device = request_pci_dev, .config_write = host_pci_config_write, .config_read = host_pci_config_read, .ack_irq = host_pci_ack_irq, .pci_cmd = host_pci_cmd, }; static int register_pci_hw_dev(unsigned int cmd, unsigned long arg) { void __user * argp = (void __user *)arg; struct v3_hw_pci_dev hw_dev_arg ; struct host_pci_device * host_dev = NULL; unsigned long flags; int ret = 0; if (copy_from_user(&hw_dev_arg, argp, sizeof(struct v3_hw_pci_dev))) { printk("%s(%d): copy from user error...\n", __FILE__, __LINE__); return -EFAULT; } host_dev = kzalloc(sizeof(struct host_pci_device), GFP_KERNEL); strncpy(host_dev->name, hw_dev_arg.name, 128); host_dev->name[127] = 0; host_dev->v3_dev.host_data = host_dev; host_dev->type = PASSTHROUGH; host_dev->hw_dev.bus = hw_dev_arg.bus; host_dev->hw_dev.devfn = PCI_DEVFN(hw_dev_arg.dev, hw_dev_arg.func); palacios_spinlock_lock_irqsave(&lock, flags); if (!find_dev_by_name(hw_dev_arg.name)) { list_add(&(host_dev->dev_node), &device_list); ret = 1; } palacios_spinlock_unlock_irqrestore(&lock, flags); if (ret == 0) { // Error device already exists palacios_free(host_dev); return -EFAULT; } setup_hw_pci_dev(host_dev); return 0; } static int register_pci_user_dev(unsigned int cmd, unsigned long arg) { return 0; } static int host_pci_init( void ) { INIT_LIST_HEAD(&(device_list)); palacios_spinlock_init(&lock); V3_Init_Host_PCI(&pci_hooks); add_global_ctrl(V3_ADD_PCI_HW_DEV, register_pci_hw_dev); add_global_ctrl(V3_ADD_PCI_USER_DEV, register_pci_user_dev); return 0; } static int host_pci_deinit(void) { remove_global_ctrl(V3_ADD_PCI_USER_DEV); remove_global_ctrl(V3_ADD_PCI_HW_DEV); palacios_spinlock_deinit(&lock); return 0; } static struct linux_ext host_pci_ext = { .name = "HOST_PCI", .init = host_pci_init, .deinit = host_pci_deinit, }; register_extension(&host_pci_ext);
21.347826
88
0.68154
[ "vector" ]
9eb90b0ba17cf1e68d0db0fc8e918f4b2092e73a
14,501
h
C
src/ast/euf/euf_egraph.h
jul1u5/z3
e856cfc458630f54980643d702deec2abb522273
[ "MIT" ]
null
null
null
src/ast/euf/euf_egraph.h
jul1u5/z3
e856cfc458630f54980643d702deec2abb522273
[ "MIT" ]
null
null
null
src/ast/euf/euf_egraph.h
jul1u5/z3
e856cfc458630f54980643d702deec2abb522273
[ "MIT" ]
null
null
null
/*++ Copyright (c) 2020 Microsoft Corporation Module Name: euf_egraph.h Abstract: E-graph layer Author: Nikolaj Bjorner (nbjorner) 2020-08-23 Notes: It relies on - data structures form the (legacy) SMT solver. - it still uses eager path compression. NB. The worklist is in reality inheritied from the legacy SMT solver. It is claimed to have the same effect as delayed congruence table reconstruction from egg. Similar to the legacy solver, parents are partially deduplicated. --*/ #pragma once #include "util/statistics.h" #include "util/trail.h" #include "util/lbool.h" #include "ast/euf/euf_enode.h" #include "ast/euf/euf_etable.h" #include "ast/ast_ll_pp.h" namespace euf { /*** \brief store derived theory equalities and disequalities Theory 'id' is notified with the equality/disequality of theory variables v1, v2. For equalities, v1 and v2 are merged into the common root of child and root (their roots may have been updated since the equality was derived, but the explanation for v1 == v2 is provided by explaining the equality child == root. For disequalities, m_child refers to an equality atom of the form e1 == e2. It is equal to false under the current context. The explanation for the disequality v1 != v2 is derived from explaining the equality between the expression for v1 and e1, and the expression for v2 and e2 and the equality of m_eq and false: the literal corresponding to m_eq is false in the current assignment stack, or m_child is congruent to false in the egraph. */ class th_eq { theory_id m_id; theory_var m_v1; theory_var m_v2; union { enode* m_child; expr* m_eq; }; enode* m_root; public: bool is_eq() const { return m_root != nullptr; } theory_id id() const { return m_id; } theory_var v1() const { return m_v1; } theory_var v2() const { return m_v2; } enode* child() const { SASSERT(is_eq()); return m_child; } enode* root() const { SASSERT(is_eq()); return m_root; } expr* eq() const { SASSERT(!is_eq()); return m_eq; } th_eq(theory_id id, theory_var v1, theory_var v2, enode* c, enode* r) : m_id(id), m_v1(v1), m_v2(v2), m_child(c), m_root(r) {} th_eq(theory_id id, theory_var v1, theory_var v2, expr* eq) : m_id(id), m_v1(v1), m_v2(v2), m_eq(eq), m_root(nullptr) {} }; class egraph { typedef ptr_vector<trail<egraph> > trail_stack; struct to_merge { enode* a, * b; bool commutativity; to_merge(enode* a, enode* b, bool c) : a(a), b(b), commutativity(c) {} }; struct stats { unsigned m_num_merge; unsigned m_num_th_eqs; unsigned m_num_th_diseqs; unsigned m_num_lits; unsigned m_num_eqs; unsigned m_num_conflicts; stats() { reset(); } void reset() { memset(this, 0, sizeof(*this)); } }; struct update_record { struct toggle_merge {}; struct add_th_var {}; struct replace_th_var {}; struct new_lit {}; struct new_th_eq {}; struct new_th_eq_qhead {}; struct new_lits_qhead {}; struct inconsistent {}; struct value_assignment {}; enum class tag_t { is_set_parent, is_add_node, is_toggle_merge, is_add_th_var, is_replace_th_var, is_new_lit, is_new_th_eq, is_new_th_eq_qhead, is_new_lits_qhead, is_inconsistent, is_value_assignment }; tag_t tag; enode* r1; enode* n1; union { unsigned r2_num_parents; struct { unsigned m_th_id : 8; unsigned m_old_th_var : 24; }; unsigned qhead; bool m_inconsistent; }; update_record(enode* r1, enode* n1, unsigned r2_num_parents) : tag(tag_t::is_set_parent), r1(r1), n1(n1), r2_num_parents(r2_num_parents) {} update_record(enode* n) : tag(tag_t::is_add_node), r1(n), n1(nullptr), r2_num_parents(UINT_MAX) {} update_record(enode* n, toggle_merge) : tag(tag_t::is_toggle_merge), r1(n), n1(nullptr), r2_num_parents(UINT_MAX) {} update_record(enode* n, unsigned id, add_th_var) : tag(tag_t::is_add_th_var), r1(n), n1(nullptr), r2_num_parents(id) {} update_record(enode* n, theory_id id, theory_var v, replace_th_var) : tag(tag_t::is_replace_th_var), r1(n), n1(nullptr), m_th_id(id), m_old_th_var(v) {} update_record(new_lit) : tag(tag_t::is_new_lit), r1(nullptr), n1(nullptr), r2_num_parents(0) {} update_record(new_th_eq) : tag(tag_t::is_new_th_eq), r1(nullptr), n1(nullptr), r2_num_parents(0) {} update_record(unsigned qh, new_th_eq_qhead): tag(tag_t::is_new_th_eq_qhead), r1(nullptr), n1(nullptr), qhead(qh) {} update_record(unsigned qh, new_lits_qhead): tag(tag_t::is_new_lits_qhead), r1(nullptr), n1(nullptr), qhead(qh) {} update_record(bool inc, inconsistent) : tag(tag_t::is_inconsistent), r1(nullptr), n1(nullptr), m_inconsistent(inc) {} update_record(enode* n, value_assignment) : tag(tag_t::is_value_assignment), r1(n), n1(nullptr), qhead(0) {} }; ast_manager& m; svector<to_merge> m_to_merge; etable m_table; region m_region; svector<update_record> m_updates; unsigned_vector m_scopes; enode_vector m_expr2enode; enode* m_tmp_eq { nullptr }; enode* m_tmp_node { nullptr }; unsigned m_tmp_node_capacity { 0 }; enode_vector m_nodes; expr_ref_vector m_exprs; vector<enode_vector> m_decl2enodes; enode_vector m_empty_enodes; unsigned m_num_scopes { 0 }; bool m_inconsistent { false }; enode *m_n1 { nullptr }; enode *m_n2 { nullptr }; justification m_justification; unsigned m_new_lits_qhead { 0 }; unsigned m_new_th_eqs_qhead { 0 }; svector<enode_bool_pair> m_new_lits; svector<th_eq> m_new_th_eqs; bool_vector m_th_propagates_diseqs; enode_vector m_todo; stats m_stats; bool m_uses_congruence { false }; std::function<void(enode*,enode*)> m_on_merge; std::function<void(enode*)> m_on_make; std::function<void(expr*,expr*,expr*)> m_used_eq; std::function<void(app*,app*)> m_used_cc; std::function<void(std::ostream&, void*)> m_display_justification; void push_eq(enode* r1, enode* n1, unsigned r2_num_parents) { m_updates.push_back(update_record(r1, n1, r2_num_parents)); } void push_node(enode* n) { m_updates.push_back(update_record(n)); } void add_th_eq(theory_id id, theory_var v1, theory_var v2, enode* c, enode* r); void add_th_diseqs(theory_id id, theory_var v1, enode* r); bool th_propagates_diseqs(theory_id id) const; void add_literal(enode* n, bool is_eq); void undo_eq(enode* r1, enode* n1, unsigned r2_num_parents); void undo_add_th_var(enode* n, theory_id id); enode* mk_enode(expr* f, unsigned generation, unsigned num_args, enode * const* args); void force_push(); void set_conflict(enode* n1, enode* n2, justification j); void merge(enode* n1, enode* n2, justification j); void merge_th_eq(enode* n, enode* root); void merge_justification(enode* n1, enode* n2, justification j); void reinsert_parents(enode* r1, enode* r2); void remove_parents(enode* r1, enode* r2); void unmerge_justification(enode* n1); void reinsert_equality(enode* p); void update_children(enode* n); void push_lca(enode* a, enode* b); enode* find_lca(enode* a, enode* b); void push_to_lca(enode* a, enode* lca); void push_congruence(enode* n1, enode* n2, bool commutative); void push_todo(enode* n); void toggle_merge_enabled(enode* n); enode_bool_pair insert_table(enode* p); void erase_from_table(enode* p); template <typename T> void explain_eq(ptr_vector<T>& justifications, enode* a, enode* b, justification const& j) { if (j.is_external()) justifications.push_back(j.ext<T>()); else if (j.is_congruence()) push_congruence(a, b, j.is_commutative()); } template <typename T> void explain_todo(ptr_vector<T>& justifications); std::ostream& display(std::ostream& out, unsigned max_args, enode* n) const; public: egraph(ast_manager& m); ~egraph(); enode* find(expr* f) const { return m_expr2enode.get(f->get_id(), nullptr); } enode* find(expr* f, unsigned n, enode* const* args); enode* mk(expr* f, unsigned generation, unsigned n, enode *const* args); enode_vector const& enodes_of(func_decl* f); void push() { ++m_num_scopes; } void pop(unsigned num_scopes); /** \brief merge nodes, all effects are deferred to the propagation step. */ void merge(enode* n1, enode* n2, void* reason) { merge(n1, n2, justification::external(reason)); } void new_diseq(enode* n); /** \brief propagate set of merges. This call may detect an inconsistency. Then inconsistent() is true. Use then explain() to extract an explanation for the conflict. It may also infer new implied equalities, when the roots of the equated nodes are merged. Use then new_eqs() to extract the vector of new equalities. */ bool propagate(); bool inconsistent() const { return m_inconsistent; } /** * \brief check if two nodes are known to be disequal. */ bool are_diseq(enode* a, enode* b) const; enode * get_enode_eq_to(func_decl * f, unsigned num_args, enode * const * args) { UNREACHABLE(); return nullptr; } /** \brief Maintain and update cursor into propagated consequences. The result of get_literal() is a pair (n, is_eq) where \c n is an enode and \c is_eq indicates whether the enode is an equality consequence. */ void add_th_diseq(theory_id id, theory_var v1, theory_var v2, expr* eq); bool has_literal() const { return m_new_lits_qhead < m_new_lits.size(); } bool has_th_eq() const { return m_new_th_eqs_qhead < m_new_th_eqs.size(); } enode_bool_pair get_literal() const { return m_new_lits[m_new_lits_qhead]; } th_eq get_th_eq() const { return m_new_th_eqs[m_new_th_eqs_qhead]; } void next_literal() { force_push(); SASSERT(m_new_lits_qhead < m_new_lits.size()); m_new_lits_qhead++; } void next_th_eq() { force_push(); SASSERT(m_new_th_eqs_qhead < m_new_th_eqs.size()); m_new_th_eqs_qhead++; } void set_lbl_hash(enode* n); void add_th_var(enode* n, theory_var v, theory_id id); void set_th_propagates_diseqs(theory_id id); void set_merge_enabled(enode* n, bool enable_merge); void set_value(enode* n, lbool value); void set_bool_var(enode* n, unsigned v) { n->set_bool_var(v); } void set_on_merge(std::function<void(enode* root,enode* other)>& on_merge) { m_on_merge = on_merge; } void set_on_make(std::function<void(enode* n)>& on_make) { m_on_make = on_make; } void set_used_eq(std::function<void(expr*,expr*,expr*)>& used_eq) { m_used_eq = used_eq; } void set_used_cc(std::function<void(app*,app*)>& used_cc) { m_used_cc = used_cc; } void set_display_justification(std::function<void (std::ostream&, void*)> & d) { m_display_justification = d; } void begin_explain(); void end_explain(); bool uses_congruence() const { return m_uses_congruence; } template <typename T> void explain(ptr_vector<T>& justifications); template <typename T> void explain_eq(ptr_vector<T>& justifications, enode* a, enode* b); template <typename T> unsigned explain_diseq(ptr_vector<T>& justifications, enode* a, enode* b); enode_vector const& nodes() const { return m_nodes; } ast_manager& get_manager() { return m; } void invariant(); void copy_from(egraph const& src, std::function<void*(void*)>& copy_justification); struct e_pp { egraph const& g; enode* n; e_pp(egraph const& g, enode* n) : g(g), n(n) {} std::ostream& display(std::ostream& out) const { return g.display(out, 0, n); } }; e_pp pp(enode* n) const { return e_pp(*this, n); } struct b_pp { egraph const& g; enode* n; b_pp(egraph const& g, enode* n) : g(g), n(n) {} std::ostream& display(std::ostream& out) const { return n ? (out << n->get_expr_id() << ": " << mk_bounded_pp(n->get_expr(), g.m)) : out << "null"; } }; b_pp bpp(enode* n) const { return b_pp(*this, n); } std::ostream& display(std::ostream& out) const; void collect_statistics(statistics& st) const; unsigned num_scopes() const { return m_scopes.size() + m_num_scopes; } }; inline std::ostream& operator<<(std::ostream& out, egraph const& g) { return g.display(out); } inline std::ostream& operator<<(std::ostream& out, egraph::e_pp const& p) { return p.display(out); } inline std::ostream& operator<<(std::ostream& out, egraph::b_pp const& p) { return p.display(out); } }
44.481595
161
0.593821
[ "vector" ]
9eb952308e2a1517d07fb42981effc46a9e3749c
17,153
c
C
godot-git-plugin/thirdparty/libgit2/src/pathspec.c
asheraryam/godot-git-plugin
203ec77e125af7618f7f38722d241bfe1a627005
[ "MIT" ]
1
2021-04-02T11:14:53.000Z
2021-04-02T11:14:53.000Z
godot-git-plugin/thirdparty/libgit2/src/pathspec.c
akien-mga/godot-git-plugin
8fce7ad07c646875c432fcb046dcf5cb70cc74ed
[ "MIT" ]
1
2021-04-03T06:42:56.000Z
2021-04-04T02:26:47.000Z
godot-git-plugin/thirdparty/libgit2/src/pathspec.c
akien-mga/godot-git-plugin
8fce7ad07c646875c432fcb046dcf5cb70cc74ed
[ "MIT" ]
null
null
null
/* * Copyright (C) the libgit2 contributors. All rights reserved. * * This file is part of libgit2, distributed under the GNU GPL v2 with * a Linking Exception. For full terms see the included COPYING file. */ #include "pathspec.h" #include "git2/pathspec.h" #include "git2/diff.h" #include "buf_text.h" #include "attr_file.h" #include "iterator.h" #include "repository.h" #include "index.h" #include "bitvec.h" #include "diff.h" #include "wildmatch.h" /* what is the common non-wildcard prefix for all items in the pathspec */ char *git_pathspec_prefix(const git_strarray *pathspec) { git_buf prefix = GIT_BUF_INIT; const char *scan; if (!pathspec || !pathspec->count || git_buf_text_common_prefix(&prefix, pathspec) < 0) return NULL; /* diff prefix will only be leading non-wildcards */ for (scan = prefix.ptr; *scan; ++scan) { if (git__iswildcard(*scan) && (scan == prefix.ptr || (*(scan - 1) != '\\'))) break; } git_buf_truncate(&prefix, scan - prefix.ptr); if (prefix.size <= 0) { git_buf_dispose(&prefix); return NULL; } git_buf_text_unescape(&prefix); return git_buf_detach(&prefix); } /* is there anything in the spec that needs to be filtered on */ bool git_pathspec_is_empty(const git_strarray *pathspec) { size_t i; if (pathspec == NULL) return true; for (i = 0; i < pathspec->count; ++i) { const char *str = pathspec->strings[i]; if (str && str[0]) return false; } return true; } /* build a vector of fnmatch patterns to evaluate efficiently */ int git_pathspec__vinit( git_vector *vspec, const git_strarray *strspec, git_pool *strpool) { size_t i; memset(vspec, 0, sizeof(*vspec)); if (git_pathspec_is_empty(strspec)) return 0; if (git_vector_init(vspec, strspec->count, NULL) < 0) return -1; for (i = 0; i < strspec->count; ++i) { int ret; const char *pattern = strspec->strings[i]; git_attr_fnmatch *match = git__calloc(1, sizeof(git_attr_fnmatch)); if (!match) return -1; match->flags = GIT_ATTR_FNMATCH_ALLOWSPACE | GIT_ATTR_FNMATCH_ALLOWNEG; ret = git_attr_fnmatch__parse(match, strpool, NULL, &pattern); if (ret == GIT_ENOTFOUND) { git__free(match); continue; } else if (ret < 0) { git__free(match); return ret; } if (git_vector_insert(vspec, match) < 0) return -1; } return 0; } /* free data from the pathspec vector */ void git_pathspec__vfree(git_vector *vspec) { git_vector_free_deep(vspec); } struct pathspec_match_context { int wildmatch_flags; int (*strcomp)(const char *, const char *); int (*strncomp)(const char *, const char *, size_t); }; static void pathspec_match_context_init( struct pathspec_match_context *ctxt, bool disable_fnmatch, bool casefold) { if (disable_fnmatch) ctxt->wildmatch_flags = -1; else if (casefold) ctxt->wildmatch_flags = WM_CASEFOLD; else ctxt->wildmatch_flags = 0; if (casefold) { ctxt->strcomp = git__strcasecmp; ctxt->strncomp = git__strncasecmp; } else { ctxt->strcomp = git__strcmp; ctxt->strncomp = git__strncmp; } } static int pathspec_match_one( const git_attr_fnmatch *match, struct pathspec_match_context *ctxt, const char *path) { int result = (match->flags & GIT_ATTR_FNMATCH_MATCH_ALL) ? 0 : WM_NOMATCH; if (result == WM_NOMATCH) result = ctxt->strcomp(match->pattern, path) ? WM_NOMATCH : 0; if (ctxt->wildmatch_flags >= 0 && result == WM_NOMATCH) result = wildmatch(match->pattern, path, ctxt->wildmatch_flags); /* if we didn't match, look for exact dirname prefix match */ if (result == WM_NOMATCH && (match->flags & GIT_ATTR_FNMATCH_HASWILD) == 0 && ctxt->strncomp(path, match->pattern, match->length) == 0 && path[match->length] == '/') result = 0; /* if we didn't match and this is a negative match, check for exact * match of filename with leading '!' */ if (result == WM_NOMATCH && (match->flags & GIT_ATTR_FNMATCH_NEGATIVE) != 0 && *path == '!' && ctxt->strncomp(path + 1, match->pattern, match->length) == 0 && (!path[match->length + 1] || path[match->length + 1] == '/')) return 1; if (result == 0) return (match->flags & GIT_ATTR_FNMATCH_NEGATIVE) ? 0 : 1; return -1; } static int git_pathspec__match_at( size_t *matched_at, const git_vector *vspec, struct pathspec_match_context *ctxt, const char *path0, const char *path1) { int result = GIT_ENOTFOUND; size_t i = 0; const git_attr_fnmatch *match; git_vector_foreach(vspec, i, match) { if (path0 && (result = pathspec_match_one(match, ctxt, path0)) >= 0) break; if (path1 && (result = pathspec_match_one(match, ctxt, path1)) >= 0) break; } *matched_at = i; return result; } /* match a path against the vectorized pathspec */ bool git_pathspec__match( const git_vector *vspec, const char *path, bool disable_fnmatch, bool casefold, const char **matched_pathspec, size_t *matched_at) { int result; size_t pos; struct pathspec_match_context ctxt; if (matched_pathspec) *matched_pathspec = NULL; if (matched_at) *matched_at = GIT_PATHSPEC_NOMATCH; if (!vspec || !vspec->length) return true; pathspec_match_context_init(&ctxt, disable_fnmatch, casefold); result = git_pathspec__match_at(&pos, vspec, &ctxt, path, NULL); if (result >= 0) { if (matched_pathspec) { const git_attr_fnmatch *match = git_vector_get(vspec, pos); *matched_pathspec = match->pattern; } if (matched_at) *matched_at = pos; } return (result > 0); } int git_pathspec__init(git_pathspec *ps, const git_strarray *paths) { int error = 0; memset(ps, 0, sizeof(*ps)); ps->prefix = git_pathspec_prefix(paths); git_pool_init(&ps->pool, 1); if ((error = git_pathspec__vinit(&ps->pathspec, paths, &ps->pool)) < 0) git_pathspec__clear(ps); return error; } void git_pathspec__clear(git_pathspec *ps) { git__free(ps->prefix); git_pathspec__vfree(&ps->pathspec); git_pool_clear(&ps->pool); memset(ps, 0, sizeof(*ps)); } int git_pathspec_new(git_pathspec **out, const git_strarray *pathspec) { int error = 0; git_pathspec *ps = git__malloc(sizeof(git_pathspec)); GIT_ERROR_CHECK_ALLOC(ps); if ((error = git_pathspec__init(ps, pathspec)) < 0) { git__free(ps); return error; } GIT_REFCOUNT_INC(ps); *out = ps; return 0; } static void pathspec_free(git_pathspec *ps) { git_pathspec__clear(ps); git__free(ps); } void git_pathspec_free(git_pathspec *ps) { if (!ps) return; GIT_REFCOUNT_DEC(ps, pathspec_free); } int git_pathspec_matches_path( const git_pathspec *ps, uint32_t flags, const char *path) { bool no_fnmatch = (flags & GIT_PATHSPEC_NO_GLOB) != 0; bool casefold = (flags & GIT_PATHSPEC_IGNORE_CASE) != 0; assert(ps && path); return (0 != git_pathspec__match( &ps->pathspec, path, no_fnmatch, casefold, NULL, NULL)); } static void pathspec_match_free(git_pathspec_match_list *m) { if (!m) return; git_pathspec_free(m->pathspec); m->pathspec = NULL; git_array_clear(m->matches); git_array_clear(m->failures); git_pool_clear(&m->pool); git__free(m); } static git_pathspec_match_list *pathspec_match_alloc( git_pathspec *ps, int datatype) { git_pathspec_match_list *m = git__calloc(1, sizeof(git_pathspec_match_list)); if (!m) return NULL; git_pool_init(&m->pool, 1); /* need to keep reference to pathspec and increment refcount because * failures array stores pointers to the pattern strings of the * pathspec that had no matches */ GIT_REFCOUNT_INC(ps); m->pathspec = ps; m->datatype = datatype; return m; } GIT_INLINE(size_t) pathspec_mark_pattern(git_bitvec *used, size_t pos) { if (!git_bitvec_get(used, pos)) { git_bitvec_set(used, pos, true); return 1; } return 0; } static size_t pathspec_mark_remaining( git_bitvec *used, git_vector *patterns, struct pathspec_match_context *ctxt, size_t start, const char *path0, const char *path1) { size_t count = 0; if (path1 == path0) path1 = NULL; for (; start < patterns->length; ++start) { const git_attr_fnmatch *pat = git_vector_get(patterns, start); if (git_bitvec_get(used, start)) continue; if (path0 && pathspec_match_one(pat, ctxt, path0) > 0) count += pathspec_mark_pattern(used, start); else if (path1 && pathspec_match_one(pat, ctxt, path1) > 0) count += pathspec_mark_pattern(used, start); } return count; } static int pathspec_build_failure_array( git_pathspec_string_array_t *failures, git_vector *patterns, git_bitvec *used, git_pool *pool) { size_t pos; char **failed; const git_attr_fnmatch *pat; for (pos = 0; pos < patterns->length; ++pos) { if (git_bitvec_get(used, pos)) continue; if ((failed = git_array_alloc(*failures)) == NULL) return -1; pat = git_vector_get(patterns, pos); if ((*failed = git_pool_strdup(pool, pat->pattern)) == NULL) return -1; } return 0; } static int pathspec_match_from_iterator( git_pathspec_match_list **out, git_iterator *iter, uint32_t flags, git_pathspec *ps) { int error = 0; git_pathspec_match_list *m = NULL; const git_index_entry *entry = NULL; struct pathspec_match_context ctxt; git_vector *patterns = &ps->pathspec; bool find_failures = out && (flags & GIT_PATHSPEC_FIND_FAILURES) != 0; bool failures_only = !out || (flags & GIT_PATHSPEC_FAILURES_ONLY) != 0; size_t pos, used_ct = 0, found_files = 0; git_index *index = NULL; git_bitvec used_patterns; char **file; if (git_bitvec_init(&used_patterns, patterns->length) < 0) return -1; if (out) { *out = m = pathspec_match_alloc(ps, PATHSPEC_DATATYPE_STRINGS); GIT_ERROR_CHECK_ALLOC(m); } if ((error = git_iterator_reset_range(iter, ps->prefix, ps->prefix)) < 0) goto done; if (git_iterator_type(iter) == GIT_ITERATOR_TYPE_WORKDIR && (error = git_repository_index__weakptr( &index, git_iterator_owner(iter))) < 0) goto done; pathspec_match_context_init( &ctxt, (flags & GIT_PATHSPEC_NO_GLOB) != 0, git_iterator_ignore_case(iter)); while (!(error = git_iterator_advance(&entry, iter))) { /* search for match with entry->path */ int result = git_pathspec__match_at( &pos, patterns, &ctxt, entry->path, NULL); /* no matches for this path */ if (result < 0) continue; /* if result was a negative pattern match, then don't list file */ if (!result) { used_ct += pathspec_mark_pattern(&used_patterns, pos); continue; } /* check if path is ignored and untracked */ if (index != NULL && git_iterator_current_is_ignored(iter) && git_index__find_pos(NULL, index, entry->path, 0, GIT_INDEX_STAGE_ANY) < 0) continue; /* mark the matched pattern as used */ used_ct += pathspec_mark_pattern(&used_patterns, pos); ++found_files; /* if find_failures is on, check if any later patterns also match */ if (find_failures && used_ct < patterns->length) used_ct += pathspec_mark_remaining( &used_patterns, patterns, &ctxt, pos + 1, entry->path, NULL); /* if only looking at failures, exit early or just continue */ if (failures_only || !out) { if (used_ct == patterns->length) break; continue; } /* insert matched path into matches array */ if ((file = (char **)git_array_alloc(m->matches)) == NULL || (*file = git_pool_strdup(&m->pool, entry->path)) == NULL) { error = -1; goto done; } } if (error < 0 && error != GIT_ITEROVER) goto done; error = 0; /* insert patterns that had no matches into failures array */ if (find_failures && used_ct < patterns->length && (error = pathspec_build_failure_array( &m->failures, patterns, &used_patterns, &m->pool)) < 0) goto done; /* if every pattern failed to match, then we have failed */ if ((flags & GIT_PATHSPEC_NO_MATCH_ERROR) != 0 && !found_files) { git_error_set(GIT_ERROR_INVALID, "no matching files were found"); error = GIT_ENOTFOUND; } done: git_bitvec_free(&used_patterns); if (error < 0) { pathspec_match_free(m); if (out) *out = NULL; } return error; } static git_iterator_flag_t pathspec_match_iter_flags(uint32_t flags) { git_iterator_flag_t f = 0; if ((flags & GIT_PATHSPEC_IGNORE_CASE) != 0) f |= GIT_ITERATOR_IGNORE_CASE; else if ((flags & GIT_PATHSPEC_USE_CASE) != 0) f |= GIT_ITERATOR_DONT_IGNORE_CASE; return f; } int git_pathspec_match_workdir( git_pathspec_match_list **out, git_repository *repo, uint32_t flags, git_pathspec *ps) { git_iterator *iter; git_iterator_options iter_opts = GIT_ITERATOR_OPTIONS_INIT; int error = 0; assert(repo); iter_opts.flags = pathspec_match_iter_flags(flags); if (!(error = git_iterator_for_workdir(&iter, repo, NULL, NULL, &iter_opts))) { error = pathspec_match_from_iterator(out, iter, flags, ps); git_iterator_free(iter); } return error; } int git_pathspec_match_index( git_pathspec_match_list **out, git_index *index, uint32_t flags, git_pathspec *ps) { git_iterator *iter; git_iterator_options iter_opts = GIT_ITERATOR_OPTIONS_INIT; int error = 0; assert(index); iter_opts.flags = pathspec_match_iter_flags(flags); if (!(error = git_iterator_for_index(&iter, git_index_owner(index), index, &iter_opts))) { error = pathspec_match_from_iterator(out, iter, flags, ps); git_iterator_free(iter); } return error; } int git_pathspec_match_tree( git_pathspec_match_list **out, git_tree *tree, uint32_t flags, git_pathspec *ps) { git_iterator *iter; git_iterator_options iter_opts = GIT_ITERATOR_OPTIONS_INIT; int error = 0; assert(tree); iter_opts.flags = pathspec_match_iter_flags(flags); if (!(error = git_iterator_for_tree(&iter, tree, &iter_opts))) { error = pathspec_match_from_iterator(out, iter, flags, ps); git_iterator_free(iter); } return error; } int git_pathspec_match_diff( git_pathspec_match_list **out, git_diff *diff, uint32_t flags, git_pathspec *ps) { int error = 0; git_pathspec_match_list *m = NULL; struct pathspec_match_context ctxt; git_vector *patterns = &ps->pathspec; bool find_failures = out && (flags & GIT_PATHSPEC_FIND_FAILURES) != 0; bool failures_only = !out || (flags & GIT_PATHSPEC_FAILURES_ONLY) != 0; size_t i, pos, used_ct = 0, found_deltas = 0; const git_diff_delta *delta, **match; git_bitvec used_patterns; assert(diff); if (git_bitvec_init(&used_patterns, patterns->length) < 0) return -1; if (out) { *out = m = pathspec_match_alloc(ps, PATHSPEC_DATATYPE_DIFF); GIT_ERROR_CHECK_ALLOC(m); } pathspec_match_context_init( &ctxt, (flags & GIT_PATHSPEC_NO_GLOB) != 0, git_diff_is_sorted_icase(diff)); git_vector_foreach(&diff->deltas, i, delta) { /* search for match with delta */ int result = git_pathspec__match_at( &pos, patterns, &ctxt, delta->old_file.path, delta->new_file.path); /* no matches for this path */ if (result < 0) continue; /* mark the matched pattern as used */ used_ct += pathspec_mark_pattern(&used_patterns, pos); /* if result was a negative pattern match, then don't list file */ if (!result) continue; ++found_deltas; /* if find_failures is on, check if any later patterns also match */ if (find_failures && used_ct < patterns->length) used_ct += pathspec_mark_remaining( &used_patterns, patterns, &ctxt, pos + 1, delta->old_file.path, delta->new_file.path); /* if only looking at failures, exit early or just continue */ if (failures_only || !out) { if (used_ct == patterns->length) break; continue; } /* insert matched delta into matches array */ if (!(match = (const git_diff_delta **)git_array_alloc(m->matches))) { error = -1; goto done; } else { *match = delta; } } /* insert patterns that had no matches into failures array */ if (find_failures && used_ct < patterns->length && (error = pathspec_build_failure_array( &m->failures, patterns, &used_patterns, &m->pool)) < 0) goto done; /* if every pattern failed to match, then we have failed */ if ((flags & GIT_PATHSPEC_NO_MATCH_ERROR) != 0 && !found_deltas) { git_error_set(GIT_ERROR_INVALID, "no matching deltas were found"); error = GIT_ENOTFOUND; } done: git_bitvec_free(&used_patterns); if (error < 0) { pathspec_match_free(m); if (out) *out = NULL; } return error; } void git_pathspec_match_list_free(git_pathspec_match_list *m) { if (m) pathspec_match_free(m); } size_t git_pathspec_match_list_entrycount( const git_pathspec_match_list *m) { return m ? git_array_size(m->matches) : 0; } const char *git_pathspec_match_list_entry( const git_pathspec_match_list *m, size_t pos) { if (!m || m->datatype != PATHSPEC_DATATYPE_STRINGS || !git_array_valid_index(m->matches, pos)) return NULL; return *((const char **)git_array_get(m->matches, pos)); } const git_diff_delta *git_pathspec_match_list_diff_entry( const git_pathspec_match_list *m, size_t pos) { if (!m || m->datatype != PATHSPEC_DATATYPE_DIFF || !git_array_valid_index(m->matches, pos)) return NULL; return *((const git_diff_delta **)git_array_get(m->matches, pos)); } size_t git_pathspec_match_list_failed_entrycount( const git_pathspec_match_list *m) { return m ? git_array_size(m->failures) : 0; } const char * git_pathspec_match_list_failed_entry( const git_pathspec_match_list *m, size_t pos) { char **entry = m ? git_array_get(m->failures, pos) : NULL; return entry ? *entry : NULL; }
23.757618
91
0.705299
[ "vector" ]
9ebd881f769440fe463becc7b038cc6b6cf4cb40
7,725
h
C
inc/PrefsTaskMgr.h
webOS-ports/settingsservice
f004031a876797b13e3730edc24a4a7706b65387
[ "Apache-2.0" ]
null
null
null
inc/PrefsTaskMgr.h
webOS-ports/settingsservice
f004031a876797b13e3730edc24a4a7706b65387
[ "Apache-2.0" ]
null
null
null
inc/PrefsTaskMgr.h
webOS-ports/settingsservice
f004031a876797b13e3730edc24a4a7706b65387
[ "Apache-2.0" ]
1
2018-08-24T09:32:37.000Z
2018-08-24T09:32:37.000Z
// Copyright (c) 2013-2018 LG Electronics, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // SPDX-License-Identifier: Apache-2.0 #ifndef TASKMGR_H #define TASKMGR_H #include <map> #include <string> #include <vector> #include <memory> #include <thread> #include <mutex> #include <condition_variable> #include <luna-service2/lunaservice.h> #include "JSONUtils.h" #include "PrefsFactory.h" typedef enum { TASK_PUSH_FRONT, TASK_PUSH_BACK } TaskPushMode; typedef enum { METHODID_MIN, METHODID_GETSYSTEMSETTINGS, METHODID_SETSYSTEMSETTINGS, METHODID_GETSYSTEMSETTINGFACTORYVALUE, METHODID_SETSYSTEMSETTINGFACTORYVALUE, METHODID_GETSYSTEMSETTINGVALUES, METHODID_SETSYSTEMSETTINGVALUES, METHODID_GETSYSTEMSETTINGDESC, METHODID_SETSYSTEMSETTINGDESC, METHODID_SETSYSTEMSETTINGFACTORYDESC, METHODID_GETCURRENTSETTINGS, METHODID_DELETESYSTEMSETTINGS, METHODID_RESETSYSTEMSETTINGS, METHODID_RESETSYSTEMSETTINGDESC, METHODID_REQUEST_GETSYSTEMSETTIGNS, METHODID_REQUEST_GETSYSTEMSETTIGNS_SINGLE, METHODID_INTERNAL_GENERAL, METHODID_CHANGE_APP, METHODID_UNINSTALL_APP, METHODID_MAX } MethodId; // for batch method typedef struct { std::string method; pbnjson::JValue params; } tBatchParm; class BatchMethodInfo { LSHandle *m_lsHandle; LSMessage *m_message; std::vector<pbnjson::JValue> m_replyObjs; int m_totalN; int m_replyCnt; private: bool isSubscribedAll() const; public: BatchMethodInfo(LSHandle *inHandle, LSMessage *inMessage, unsigned int inTotalN); ~BatchMethodInfo(); void releaseBatchMethod(pbnjson::JValue obj, int index); }; class BatchInfo { int m_index; pbnjson::JValue m_paramObj; std::shared_ptr<BatchMethodInfo> m_pBatchMethodInfo; public: BatchInfo(int index, const std::shared_ptr<BatchMethodInfo> &batchMethodInfo, const pbnjson::JValue &param) : m_index(index) , m_paramObj(param) , m_pBatchMethodInfo(batchMethodInfo) { } void releaseBatchInfo(pbnjson::JValue replyObj) { m_pBatchMethodInfo->releaseBatchMethod(replyObj, m_index); } pbnjson::JValue getParam() { return m_paramObj; } }; //<-- for batch method class MethodCallInfo : public PrefsRefCounted { unsigned int m_taskId; MethodId m_methodId; LSHandle *m_lsHandle; LSMessage *m_message; // batch method BatchInfo *m_pBatchInfo; void *m_userData; bool m_inQueue; public: MethodCallInfo(unsigned int taskId, MethodId inMethodId, LSHandle *inlsHandle, LSMessage *inMessage, BatchInfo *inBatchInfo = nullptr) : m_taskId(taskId), m_methodId(inMethodId), m_lsHandle(inlsHandle), m_message(inMessage), m_pBatchInfo(inBatchInfo), m_userData(nullptr), m_inQueue(false) { if (m_message) LSMessageRef(m_message); } unsigned int getTaskId() const { return m_taskId; } ~MethodCallInfo() { if (m_message) LSMessageUnref(m_message); if(m_pBatchInfo) delete m_pBatchInfo; m_pBatchInfo = nullptr; } void setUserData(void *a_userData) { m_userData = a_userData; } void *getUserData() const { return m_userData; } MethodId getMethodId() const { return m_methodId; } const std::string& getMethodName() const; void run(); bool isBatchCall() const { return m_pBatchInfo != nullptr; } const BatchInfo* getBatchInfo() const { return m_pBatchInfo; } void releaseBatchTask(pbnjson::JValue replyObj) { m_pBatchInfo->releaseBatchInfo(replyObj); } pbnjson::JValue getBatchParam() { return m_pBatchInfo->getParam(); } void taskInQueue() { m_inQueue = true; } bool isTaskInQueue() const { return m_inQueue; } }; class MethodCallQueue { private: std::list<MethodCallInfo*> m_methodCallInfoList; std::mutex m_mutex_lock_methodInfo; std::condition_variable m_mutex_cond_methodInfo; bool pushImpl(unsigned int taskId, MethodId inMethodId, LSHandle *inlsHandle, LSMessage *inMessage, BatchInfo *pBatchInfo, void *a_userData, TaskPushMode a_mode); public: MethodCallQueue(void); ~MethodCallQueue() { m_methodCallInfoList.clear(); } void releaseBlockedQueue(void); bool push(unsigned int taskId, MethodId inMethodId, LSHandle *inlsHandle, LSMessage *inMessage, BatchInfo* batchInfo); bool pushUser(unsigned int taskId, MethodId inMethodId, LSHandle *inlsHandle, LSMessage *inMessage, void *a_userData, TaskPushMode a_mode); MethodCallInfo* pop(); }; class MethodTaskMgr { private: const static unsigned int TaskCache = 0; const static unsigned int TaskIdStart = 10; MethodCallQueue m_methodCallQueue; std::thread* m_p_thread; static std::mutex m_mutex_lock_taskMap; static std::condition_variable m_mutex_cond_taskMap;; bool m_threadRunFlag; gint m_taskCnt; unsigned int m_taskId; std::map<int, BatchInfo*> batchInfoMap; static void methodCallThread(void* data); MethodCallInfo* pop() { return m_methodCallQueue.pop(); } void upTaskCnt(); void downTaskCnt(); int getTaskCnt(); bool isTaskEmpty(); public: MethodTaskMgr(void); ~MethodTaskMgr(void); void stopTaskThread(); bool push(MethodId inMethodId, LSHandle *inlsHandle, LSMessage *inMessage, BatchInfo* p = nullptr) { m_taskId++; return m_methodCallQueue.push(m_taskId, inMethodId, inlsHandle, inMessage, p); } bool pushUserMethod(MethodId inMethodId, LSHandle *inlsHandle, LSMessage *inMessage, void *a_userData, TaskPushMode a_mode) { m_taskId++; return m_methodCallQueue.pushUser(m_taskId, inMethodId, inlsHandle, inMessage, a_userData, a_mode); } bool execute(MethodId inMethodId, LSHandle *inlsHandle, LSMessage *inMessage, BatchInfo* p = nullptr); bool pushBatchMethod(LSHandle *lsHandle, LSMessage *message, const std::list<tBatchParm> &batchParmList); MethodId getMethodId(const std::string& name); bool createTaskThread(); void releaseTask(MethodCallInfo** p, pbnjson::JValue replyObj); const std::string& getMethodName(unsigned int methodId); }; // RequestInfo // @desc: Request information sent to Task manager. // #define REQUEST_GETSYSTEMSETTINGS_REF_CNT 1 typedef std::map< std::pair<std::string, std::string> /* category,appId */, std::set<std::string> /* keyList */ > CatKeyContainer; struct TaskRequestInfo { CatKeyContainer requestList; ///< category - Key list container. pbnjson::JValue requestDimObj; std::string requestAppId; /* TODO: should be supported in the future */ int requestCount; std::vector<std::string> subscribeKeys; ///< relative subscribe keys void *cbFunc; ///< Callback function void *thiz_class; ///< Callback context }; #endif /* TASKMGR_H */
30.776892
170
0.688026
[ "vector" ]
9ebdb7a731fef5610b257f79b0c124a2eac6cfc6
11,169
h
C
earth_enterprise/src/fusion/gepublish/PublisherClient.h
arjntc1/earthenterprise
3a0a1dcefcd38e0d5b5257f351b6c3c0d30335fd
[ "Apache-2.0" ]
1
2018-06-08T14:30:06.000Z
2018-06-08T14:30:06.000Z
earth_enterprise/src/fusion/gepublish/PublisherClient.h
dave-ddy/earthenterprise
31d79c839564b6c485ca5013a5ac887a70fc2b69
[ "Apache-2.0" ]
null
null
null
earth_enterprise/src/fusion/gepublish/PublisherClient.h
dave-ddy/earthenterprise
31d79c839564b6c485ca5013a5ac887a70fc2b69
[ "Apache-2.0" ]
1
2020-12-16T09:26:10.000Z
2020-12-16T09:26:10.000Z
/* * Copyright 2017 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef GEO_EARTH_ENTERPRISE_SRC_FUSION_GEPUBLISH_PUBLISHERCLIENT_H_ #define GEO_EARTH_ENTERPRISE_SRC_FUSION_GEPUBLISH_PUBLISHERCLIENT_H_ #include <string> #include <vector> #include "fusion/gepublish/PublishHelper.h" #include "common/ManifestEntry.h" #include "autoingest/.idl/ServerCombination.h" class geProgress; // Auxiliary structures used for reporting list of registered and published // Fusion databases and Portables. struct DbInfo { DbInfo(const std::string& _path, const std::string& _description) : path(_path), description(_description) { } virtual ~DbInfo() { } std::string path; // Path in assetroot or portable directory. std::string description; // Description. }; struct FusionDbInfo : public DbInfo { FusionDbInfo(const std::string& _path, const std::string& _description, const std::string& _fusion_hostname) : DbInfo(_path, _description), fusion_hostname(_fusion_hostname) { } std::string fusion_hostname; // Fusion hostname. }; struct PortableInfo : public DbInfo { PortableInfo(const std::string& _path, const std::string& _description) : DbInfo(_path, _description) { } }; struct PublishInfo { PublishInfo(const std::string& _target_path, const std::string& _vh_name) : target_path(_target_path), vh_name(_vh_name) { } virtual ~PublishInfo() { } std::string target_path; std::string vh_name; }; struct PublishedFusionDbInfo : public FusionDbInfo, public PublishInfo { PublishedFusionDbInfo(const std::string& _path, const std::string& _description, const std::string& _fusion_hostname, const std::string& _target_path, const std::string& _vh_name) : FusionDbInfo(_path, _description, _fusion_hostname), PublishInfo(_target_path, _vh_name) { } }; struct PublishedPortableInfo : public PortableInfo, public PublishInfo { PublishedPortableInfo(const std::string& _path, const std::string& _description, const std::string& _target_path, const std::string& _vh_name) : PortableInfo(_path, _description), PublishInfo(_target_path, _vh_name) { } }; typedef std::vector<FusionDbInfo> FusionDbInfoVector; typedef std::vector<PublishedFusionDbInfo> PublishedFusionDbInfoVector; typedef std::vector<PortableInfo> PortableInfoVector; typedef std::vector<PublishedPortableInfo> PublishedPortableInfoVector; class PublisherClient : public PublishHelper { public: PublisherClient(const std::string& fusion_host, const ServerConfig& stream_server, const ServerConfig& search_server, geProgress* progress, geAuth* auth, const bool force_copy = false); virtual ~PublisherClient(); bool PingServersWithTimeout(); // Get list of databases and portables registered on server. bool ListDatabases(ServerType server_type, FusionDbInfoVector *const db_infos, PortableInfoVector *const portable_infos); // Get list of published databases and portables. bool PublishedDatabases( ServerType server_type, PublishedFusionDbInfoVector *const published_db_infos, PublishedPortableInfoVector *const published_portable_infos); bool ListTargetPaths(ServerType server_type, std::vector<std::string>* target_paths); bool QueryDatabaseDetails(ServerType server_type, const std::string& db_name, std::vector<std::string>* file_names); // Retrieves the publish context for a target path, like search defs etc.. bool QueryPublishContext(ServerType server_type, const std::string& in_target_path, std::vector<std::string>* publish_context); // Sends the list of files from the current db to the postgres // database. bool AddDatabase(const std::string& db_name, const std::string& db_pretty_name); // Deletes database from the server. bool DeleteDatabase(const std::string& db_name); // Uploads Stream and Search data on GEE Server and publishes on Search VS. bool PushDatabase(const std::string& db_name); // Uploads the dbRoot related files (dbRoots, icons and // serverdb.config) to the server and publishes stream data. bool PublishDatabase(const std::string& in_db_name, const std::string& in_target_path, const std::string& vh_name = "", const bool default_db = false); // Re-publish database to be served with the existing target path. bool RepublishDatabase(const std::string& in_db_name, const std::string& in_target_path); // swap two published targets. bool SwapTargets(const std::string& in_target_path_a, const std::string& in_target_path_b); // Unpublish database served from specified target path. bool UnpublishDatabase(const std::string& in_target_path); bool ListVirtualHosts(std::vector<std::string>* const vs_names, std::vector<std::string>* const vs_urls, bool do_ping = false); bool QueryVirtualHostDetails(const std::string& vs_name, std::string* const vs_url); bool AddVirtualHost(const std::string& vs_name, const std::string& vs_url, bool vs_ssl, const std::string& vs_cache_level); bool DeleteVirtualHost(const std::string& vs_name); // bool DisableVirtualServer( // ServerType server_type, const std::string& vs_name); bool ListSearchDefs(std::vector<std::string>* searchdef_names, std::vector<std::string>* searchdef_contents); bool GarbageCollect(ServerType server_type, uint32* delete_count, uint64* delete_size); bool Cleanup(ServerType server_type, std::string *cleaned_portables_data); static VsType GetVsType(const std::string& str_type) { return (str_type == "ge") ? TYPE_GE : (str_type == "map") ? TYPE_MAP : TYPE_BOTH; } static std::string GetStrVsType(VsType vs_type) { return (vs_type == TYPE_GE) ? "ge" : (vs_type == TYPE_MAP) ? "map" : "both"; } private: bool IsServerHostSameAsPublishingHost(const ServerType server_type, bool* failed_to_find); bool IsFusionHostSameAsPublishingHost() const; bool IsServerHostSameAsFusionHost(const ServerType server_type, bool* failed_to_find); // Uploads on server all of the files (Stream and Search data) from // the Fusion database (indexes, packets, icons, etc) that are out of date // with the copies on the server. // Note: Syncing Search data, additionally, the POI-files are parsed and // the POI tables are created in gepoi database. bool SyncDatabase(const std::string& db_name); bool PingServer(ServerType server_type); bool PingServerWithTimeout(ServerType server_type); bool SyncFiles(ServerType server_type, const std::string& args, const std::vector<ManifestEntry>& entries, const std::string& tmpdir); bool LocalTransfer(ServerType server_type, const std::string& src_path, const std::string& dest_path, bool prefer_copy); bool LocalTransferWithRetry(const std::string& server_prefix, const std::string& host_root, ServerType server_type, const std::string& tmpdir, const std::string& current_path, const std::string& orig_path); bool UploadFiles(ServerType server_type, const std::vector<ManifestEntry>& entries, const std::string& tmpdir, bool report_progress); std::string GetServerPrefix(ServerType server_type); std::string GetHostRoot(ServerType server_type); bool GetVsUrl(ServerType server_type, const std::string& vs_name, std::string* vs_url); bool CompletePublishUrl(ServerType server_type, std::string* url); bool GetServerHost(ServerType server_type, std::string* server_host, std::string* server_host_full); int LocateEntry(const std::vector<ManifestEntry>& entries, const std::string& file_path); // Return the normalized db name for all publishing requests to the server. // input_db_name: is the gedb path name. // return: the normalized db name (gedb path without trailing "/"). static std::string NormalizeDbName(const std::string input_db_name); // Normalizes target path. // Returns target path starting with "/" and without trailing "/". static std::string NormalizeTargetPath(const std::string &target_path); // Member variables. std::string stream_server_prefix_; std::string search_server_prefix_; std::string stream_host_root_; std::string search_host_root_; geProgress* progress_; // Force copy specifies to copy the files, don't try to do any links. const bool force_copy_; // Error messages static const std::string kErrInternal; static const std::string kErrInvalidDb; static const std::string kErrPing; static const std::string kErrPingStream; static const std::string kErrPingSearch; static const std::string kErrHeaderMismatch; static const std::string kErrServerPrefix; static const std::string kErrServerHost; static const std::string kErrAllowSymLinks; static const std::string kErrGetManifest; static const std::string kErrTmpDir; static const std::string kErrServerManifest; static const std::string kErrSyncStream; static const std::string kErrSyncSearch; static const std::string kErrVsUrl; static const std::string kErrPublishManifest; static const std::string kErrVsUrlMissing; static const std::string kErrJarPathMissing; static const std::string kErrClassNameMissing; static const std::string kErrVsCacheLevelIncorrect; static const std::string kErrUploadFailed; static const std::string kErrLnCpFailed; static const std::string kErrFilePaths; static const std::string kErrFileMissing; static const std::string kErrChmodFailure; }; #endif // GEO_EARTH_ENTERPRISE_SRC_FUSION_GEPUBLISH_PUBLISHERCLIENT_H_
38.647059
79
0.679291
[ "vector" ]
9ebf8ef00588e175d967aeedc777e7f28116fd59
8,195
h
C
runtime/utilities/heap_allocator.h
tripzero/compute-runtime
cc960732db8775c471432d640d615d61640ee2cb
[ "MIT" ]
null
null
null
runtime/utilities/heap_allocator.h
tripzero/compute-runtime
cc960732db8775c471432d640d615d61640ee2cb
[ "MIT" ]
1
2019-09-17T08:06:24.000Z
2019-09-17T08:06:24.000Z
runtime/utilities/heap_allocator.h
tripzero/compute-runtime
cc960732db8775c471432d640d615d61640ee2cb
[ "MIT" ]
2
2019-09-12T05:03:02.000Z
2020-03-12T02:17:34.000Z
/* * Copyright (C) 2017-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "runtime/helpers/aligned_memory.h" #include "runtime/helpers/debug_helpers.h" #include <algorithm> #include <cstdint> #include <unordered_map> #include <vector> namespace NEO { struct HeapChunk { HeapChunk(uint64_t ptr, size_t size) : ptr(ptr), size(size) {} uint64_t ptr; size_t size; }; bool operator<(const HeapChunk &hc1, const HeapChunk &hc2); class HeapAllocator { public: HeapAllocator(uint64_t address, uint64_t size) : HeapAllocator(address, size, 4 * MemoryConstants::megaByte) { } HeapAllocator(uint64_t address, uint64_t size, size_t threshold) : size(size), availableSize(size), sizeThreshold(threshold) { pLeftBound = address; pRightBound = address + size; freedChunksBig.reserve(10); freedChunksSmall.reserve(50); } uint64_t allocate(size_t &sizeToAllocate) { sizeToAllocate = alignUp(sizeToAllocate, allocationAlignment); std::lock_guard<std::mutex> lock(mtx); DBG_LOG(PrintDebugMessages, __FUNCTION__, "Allocator usage == ", this->getUsage()); if (availableSize < sizeToAllocate) { return 0llu; } std::vector<HeapChunk> &freedChunks = (sizeToAllocate > sizeThreshold) ? freedChunksBig : freedChunksSmall; uint32_t defragmentCount = 0; for (;;) { size_t sizeOfFreedChunk = 0; uint64_t ptrReturn = getFromFreedChunks(sizeToAllocate, freedChunks, sizeOfFreedChunk); if (ptrReturn == 0llu) { if (sizeToAllocate > sizeThreshold) { if (pLeftBound + sizeToAllocate <= pRightBound) { ptrReturn = pLeftBound; pLeftBound += sizeToAllocate; } } else { if (pRightBound - sizeToAllocate >= pLeftBound) { pRightBound -= sizeToAllocate; ptrReturn = pRightBound; } } } if (ptrReturn != 0llu) { if (sizeOfFreedChunk > 0) { availableSize -= sizeOfFreedChunk; sizeToAllocate = sizeOfFreedChunk; } else { availableSize -= sizeToAllocate; } return ptrReturn; } if (defragmentCount == 1) return 0llu; defragment(); defragmentCount++; } } void free(uint64_t ptr, size_t size) { if (ptr == 0llu) return; std::lock_guard<std::mutex> lock(mtx); DBG_LOG(PrintDebugMessages, __FUNCTION__, "Allocator usage == ", this->getUsage()); if (ptr == pRightBound) { pRightBound = ptr + size; mergeLastFreedSmall(); } else if (ptr == pLeftBound - size) { pLeftBound = ptr; mergeLastFreedBig(); } else if (ptr < pLeftBound) { DEBUG_BREAK_IF(size <= sizeThreshold); storeInFreedChunks(ptr, size, freedChunksBig); } else { storeInFreedChunks(ptr, size, freedChunksSmall); } availableSize += size; } uint64_t getLeftSize() const { return availableSize; } uint64_t getUsedSize() const { return size - availableSize; } NO_SANITIZE double getUsage() const { return static_cast<double>(size - availableSize) / size; } protected: const uint64_t size; uint64_t availableSize; uint64_t pLeftBound; uint64_t pRightBound; const size_t sizeThreshold; size_t allocationAlignment = MemoryConstants::pageSize; std::vector<HeapChunk> freedChunksSmall; std::vector<HeapChunk> freedChunksBig; std::mutex mtx; uint64_t getFromFreedChunks(size_t size, std::vector<HeapChunk> &freedChunks, size_t &sizeOfFreedChunk) { size_t elements = freedChunks.size(); size_t bestFitIndex = -1; size_t bestFitSize = 0; sizeOfFreedChunk = 0; for (size_t i = 0; i < elements; i++) { if (freedChunks[i].size == size) { auto ptr = freedChunks[i].ptr; freedChunks.erase(freedChunks.begin() + i); return ptr; } if (freedChunks[i].size > size) { if (freedChunks[i].size < bestFitSize || bestFitSize == 0) { bestFitIndex = i; bestFitSize = freedChunks[i].size; } } } if (bestFitSize != 0) { if (bestFitSize < (size << 1)) { auto ptr = freedChunks[bestFitIndex].ptr; sizeOfFreedChunk = freedChunks[bestFitIndex].size; freedChunks.erase(freedChunks.begin() + bestFitIndex); return ptr; } else { size_t sizeDelta = freedChunks[bestFitIndex].size - size; DEBUG_BREAK_IF(!(size <= sizeThreshold || (size > sizeThreshold && sizeDelta > sizeThreshold))); auto ptr = freedChunks[bestFitIndex].ptr + sizeDelta; freedChunks[bestFitIndex].size = sizeDelta; return ptr; } } return 0llu; } void storeInFreedChunks(uint64_t ptr, size_t size, std::vector<HeapChunk> &freedChunks) { for (auto &freedChunk : freedChunks) { if (freedChunk.ptr == ptr + size) { freedChunk.ptr = ptr; freedChunk.size += size; return; } if (freedChunk.ptr + freedChunk.size == ptr) { freedChunk.size += size; return; } } freedChunks.emplace_back(ptr, size); } void mergeLastFreedSmall() { size_t maxSizeOfSmallChunks = freedChunksSmall.size(); if (maxSizeOfSmallChunks > 0) { auto ptr = freedChunksSmall[maxSizeOfSmallChunks - 1].ptr; size_t chunkSize = freedChunksSmall[maxSizeOfSmallChunks - 1].size; if (ptr == pRightBound) { pRightBound = ptr + chunkSize; freedChunksSmall.pop_back(); } } } void mergeLastFreedBig() { size_t maxSizeOfBigChunks = freedChunksBig.size(); if (maxSizeOfBigChunks > 0) { auto ptr = freedChunksBig[maxSizeOfBigChunks - 1].ptr; size_t chunkSize = freedChunksBig[maxSizeOfBigChunks - 1].size; if (ptr == pLeftBound - chunkSize) { pLeftBound = ptr; freedChunksBig.pop_back(); } } } void defragment() { if (freedChunksSmall.size() > 1) { std::sort(freedChunksSmall.rbegin(), freedChunksSmall.rend()); size_t maxSize = freedChunksSmall.size(); for (size_t i = maxSize - 1; i > 0; --i) { auto ptr = freedChunksSmall[i].ptr; size_t chunkSize = freedChunksSmall[i].size; if (freedChunksSmall[i - 1].ptr == ptr + chunkSize) { freedChunksSmall[i - 1].ptr = ptr; freedChunksSmall[i - 1].size += chunkSize; freedChunksSmall.erase(freedChunksSmall.begin() + i); } } } mergeLastFreedSmall(); if (freedChunksBig.size() > 1) { std::sort(freedChunksBig.begin(), freedChunksBig.end()); size_t maxSize = freedChunksBig.size(); for (size_t i = maxSize - 1; i > 0; --i) { auto ptr = freedChunksBig[i].ptr; size_t chunkSize = freedChunksBig[i].size; if ((freedChunksBig[i - 1].ptr + freedChunksBig[i - 1].size) == ptr) { freedChunksBig[i - 1].size += chunkSize; freedChunksBig.erase(freedChunksBig.begin() + i); } } } mergeLastFreedBig(); DBG_LOG(PrintDebugMessages, __FUNCTION__, "Allocator usage == ", this->getUsage()); } }; } // namespace NEO
32.78
130
0.549115
[ "vector" ]
9ec28bf61d06032a499a7871070a1692b8b69930
26,523
c
C
qemu-4.2.0/roms/openbios/arch/sparc32/openbios.c
MisaZhu/qemu_raspi
50d71ce87bb39470e6725f7428e4b6b9e1ed0359
[ "Apache-2.0" ]
null
null
null
qemu-4.2.0/roms/openbios/arch/sparc32/openbios.c
MisaZhu/qemu_raspi
50d71ce87bb39470e6725f7428e4b6b9e1ed0359
[ "Apache-2.0" ]
null
null
null
qemu-4.2.0/roms/openbios/arch/sparc32/openbios.c
MisaZhu/qemu_raspi
50d71ce87bb39470e6725f7428e4b6b9e1ed0359
[ "Apache-2.0" ]
1
2020-05-25T09:49:33.000Z
2020-05-25T09:49:33.000Z
/* tag: openbios forth environment, executable code * * Copyright (C) 2003 Patrick Mauritz, Stefan Reinauer * * See the file "COPYING" for further information about * the copyright and warranty status of this work. */ #include "config.h" #include "libopenbios/openbios.h" #include "libopenbios/bindings.h" #include "libopenbios/console.h" #include "drivers/drivers.h" #include "asm/types.h" #include "dict.h" #include "kernel/kernel.h" #include "kernel/stack.h" #include "arch/common/nvram.h" #include "packages/nvram.h" #include "../../drivers/timer.h" // XXX #include "libopenbios/sys_info.h" #include "openbios.h" #include "boot.h" #include "romvec.h" #include "openprom.h" #include "psr.h" #include "libopenbios/video.h" #define NO_QEMU_PROTOS #include "arch/common/fw_cfg.h" #include "arch/sparc32/ofmem_sparc32.h" #define MEMORY_SIZE (128*1024) /* 128K ram for hosted system */ #define UUID_FMT "%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x" #define FW_CFG_SUN4M_DEPTH (FW_CFG_ARCH_LOCAL + 0x00) int qemu_machine_type; struct hwdef { uint64_t iommu_base, slavio_base; uint64_t intctl_base, counter_base, nvram_base, ms_kb_base, serial_base; unsigned long fd_offset, counter_offset, intr_offset; unsigned long aux1_offset, aux2_offset; uint64_t dma_base, esp_base, le_base; uint64_t tcx_base; uint32_t simm_size; int intr_ncpu; int mid_offset; int machine_id_low, machine_id_high; }; static const struct hwdef hwdefs[] = { /* SS-5 */ { .iommu_base = 0x10000000, .tcx_base = 0x50000000, .slavio_base = 0x71000000, .ms_kb_base = 0x71000000, .serial_base = 0x71100000, .nvram_base = 0x71200000, .fd_offset = 0x00400000, .counter_offset = 0x00d00000, .intr_offset = 0x00e00000, .intr_ncpu = 1, .aux1_offset = 0x00900000, .aux2_offset = 0x00910000, .dma_base = 0x78400000, .esp_base = 0x78800000, .le_base = 0x78c00000, .simm_size = 0x2000000, .mid_offset = 0, .machine_id_low = 32, .machine_id_high = 63, }, /* SS-10, SS-20 */ { .iommu_base = 0xfe0000000ULL, .tcx_base = 0xe20000000ULL, .slavio_base = 0xff1000000ULL, .ms_kb_base = 0xff1000000ULL, .serial_base = 0xff1100000ULL, .nvram_base = 0xff1200000ULL, .fd_offset = 0x00700000, // 0xff1700000ULL, .counter_offset = 0x00300000, // 0xff1300000ULL, .intr_offset = 0x00400000, // 0xff1400000ULL, .intr_ncpu = 4, .aux1_offset = 0x00800000, // 0xff1800000ULL, .aux2_offset = 0x00a01000, // 0xff1a01000ULL, .dma_base = 0xef0400000ULL, .esp_base = 0xef0800000ULL, .le_base = 0xef0c00000ULL, .simm_size = 0x4000000, .mid_offset = 8, .machine_id_low = 64, .machine_id_high = 65, }, /* SS-600MP */ { .iommu_base = 0xfe0000000ULL, .tcx_base = 0xe20000000ULL, .slavio_base = 0xff1000000ULL, .ms_kb_base = 0xff1000000ULL, .serial_base = 0xff1100000ULL, .nvram_base = 0xff1200000ULL, .fd_offset = -1, .counter_offset = 0x00300000, // 0xff1300000ULL, .intr_offset = 0x00400000, // 0xff1400000ULL, .intr_ncpu = 4, .aux1_offset = 0x00800000, // 0xff1800000ULL, .aux2_offset = 0x00a01000, // 0xff1a01000ULL, XXX should not exist .dma_base = 0xef0081000ULL, .esp_base = 0xef0080000ULL, .le_base = 0xef0060000ULL, .simm_size = 0x4000000, .mid_offset = 8, .machine_id_low = 66, .machine_id_high = 66, }, }; static const struct hwdef *hwdef; void setup_timers(void) { } void udelay(unsigned int usecs) { } void mdelay(unsigned int msecs) { } static void mb86904_init(void) { PUSH(32); fword("encode-int"); push_str("cache-line-size"); fword("property"); PUSH(512); fword("encode-int"); push_str("cache-nlines"); fword("property"); PUSH(0x23); fword("encode-int"); push_str("mask_rev"); fword("property"); } static void tms390z55_init(void) { push_str(""); fword("encode-string"); push_str("ecache-parity?"); fword("property"); push_str(""); fword("encode-string"); push_str("bfill?"); fword("property"); push_str(""); fword("encode-string"); push_str("bcopy?"); fword("property"); push_str(""); fword("encode-string"); push_str("cache-physical?"); fword("property"); PUSH(0xf); fword("encode-int"); PUSH(0xf8fffffc); fword("encode-int"); fword("encode+"); PUSH(4); fword("encode-int"); fword("encode+"); PUSH(0xf); fword("encode-int"); fword("encode+"); PUSH(0xf8c00000); fword("encode-int"); fword("encode+"); PUSH(0x1000); fword("encode-int"); fword("encode+"); PUSH(0xf); fword("encode-int"); fword("encode+"); PUSH(0xf8000000); fword("encode-int"); fword("encode+"); PUSH(0x1000); fword("encode-int"); fword("encode+"); PUSH(0xf); fword("encode-int"); fword("encode+"); PUSH(0xf8800000); fword("encode-int"); fword("encode+"); PUSH(0x1000); fword("encode-int"); fword("encode+"); push_str("reg"); fword("property"); } static void rt625_init(void) { PUSH(32); fword("encode-int"); push_str("cache-line-size"); fword("property"); PUSH(512); fword("encode-int"); push_str("cache-nlines"); fword("property"); } static void bad_cpu_init(void) { printk("This CPU is not supported yet, freezing.\n"); for(;;); } struct cpudef { unsigned long iu_version; const char *name; int psr_impl, psr_vers, impl, vers; int dcache_line_size, dcache_lines, dcache_assoc; int icache_line_size, icache_lines, icache_assoc; int ecache_line_size, ecache_lines, ecache_assoc; int mmu_nctx; void (*initfn)(void); }; static const struct cpudef sparc_defs[] = { { .iu_version = 0x00 << 24, /* Impl 0, ver 0 */ .name = "FMI,MB86900", .initfn = bad_cpu_init, }, { .iu_version = 0x04 << 24, /* Impl 0, ver 4 */ .name = "FMI,MB86904", .psr_impl = 0, .psr_vers = 4, .impl = 0, .vers = 4, .dcache_line_size = 0x10, .dcache_lines = 0x200, .dcache_assoc = 1, .icache_line_size = 0x20, .icache_lines = 0x200, .icache_assoc = 1, .ecache_line_size = 0x20, .ecache_lines = 0x4000, .ecache_assoc = 1, .mmu_nctx = 0x100, .initfn = mb86904_init, }, { .iu_version = 0x05 << 24, /* Impl 0, ver 5 */ .name = "FMI,MB86907", .psr_impl = 0, .psr_vers = 5, .impl = 0, .vers = 5, .dcache_line_size = 0x20, .dcache_lines = 0x200, .dcache_assoc = 1, .icache_line_size = 0x20, .icache_lines = 0x200, .icache_assoc = 1, .ecache_line_size = 0x20, .ecache_lines = 0x4000, .ecache_assoc = 1, .mmu_nctx = 0x100, .initfn = mb86904_init, }, { .iu_version = 0x10 << 24, /* Impl 1, ver 0 */ .name = "LSI,L64811", .initfn = bad_cpu_init, }, { .iu_version = 0x11 << 24, /* Impl 1, ver 1 */ .name = "CY,CY7C601", .psr_impl = 1, .psr_vers = 1, .impl = 1, .vers = 1, .mmu_nctx = 0x10, .initfn = bad_cpu_init, }, { .iu_version = 0x13 << 24, /* Impl 1, ver 3 */ .name = "CY,CY7C611", .initfn = bad_cpu_init, }, { .iu_version = 0x40000000, .name = "TI,TMS390Z55", .psr_impl = 4, .psr_vers = 0, .impl = 0, .vers = 4, .dcache_line_size = 0x20, .dcache_lines = 0x80, .dcache_assoc = 4, .icache_line_size = 0x40, .icache_lines = 0x40, .icache_assoc = 5, .ecache_line_size = 0x20, .ecache_lines = 0x8000, .ecache_assoc = 1, .mmu_nctx = 0x10000, .initfn = tms390z55_init, }, { .iu_version = 0x41000000, .name = "TI,TMS390S10", .psr_impl = 4, .psr_vers = 1, .impl = 4, .vers = 1, .dcache_line_size = 0x10, .dcache_lines = 0x80, .dcache_assoc = 4, .icache_line_size = 0x20, .icache_lines = 0x80, .icache_assoc = 5, .ecache_line_size = 0x20, .ecache_lines = 0x8000, .ecache_assoc = 1, .mmu_nctx = 0x10000, .initfn = tms390z55_init, }, { .iu_version = 0x42000000, .name = "TI,TMS390S10", .psr_impl = 4, .psr_vers = 2, .impl = 4, .vers = 2, .dcache_line_size = 0x10, .dcache_lines = 0x80, .dcache_assoc = 4, .icache_line_size = 0x20, .icache_lines = 0x80, .icache_assoc = 5, .ecache_line_size = 0x20, .ecache_lines = 0x8000, .ecache_assoc = 1, .mmu_nctx = 0x10000, .initfn = tms390z55_init, }, { .iu_version = 0x43000000, .name = "TI,TMS390S10", .psr_impl = 4, .psr_vers = 3, .impl = 4, .vers = 3, .dcache_line_size = 0x10, .dcache_lines = 0x80, .dcache_assoc = 4, .icache_line_size = 0x20, .icache_lines = 0x80, .icache_assoc = 5, .ecache_line_size = 0x20, .ecache_lines = 0x8000, .ecache_assoc = 1, .mmu_nctx = 0x10000, .initfn = tms390z55_init, }, { .iu_version = 0x44000000, .name = "TI,TMS390S10", .psr_impl = 4, .psr_vers = 4, .impl = 4, .vers = 4, .dcache_line_size = 0x10, .dcache_lines = 0x80, .dcache_assoc = 4, .icache_line_size = 0x20, .icache_lines = 0x80, .icache_assoc = 5, .ecache_line_size = 0x20, .ecache_lines = 0x8000, .ecache_assoc = 1, .mmu_nctx = 0x10000, .initfn = tms390z55_init, }, { .iu_version = 0x1e000000, .name = "Ross,RT625", .psr_impl = 1, .psr_vers = 14, .impl = 1, .vers = 7, .dcache_line_size = 0x20, .dcache_lines = 0x80, .dcache_assoc = 4, .icache_line_size = 0x40, .icache_lines = 0x40, .icache_assoc = 5, .ecache_line_size = 0x20, .ecache_lines = 0x8000, .ecache_assoc = 1, .mmu_nctx = 0x10000, .initfn = rt625_init, }, { .iu_version = 0x1f000000, .name = "Ross,RT620", .psr_impl = 1, .psr_vers = 15, .impl = 1, .vers = 7, .dcache_line_size = 0x20, .dcache_lines = 0x80, .dcache_assoc = 4, .icache_line_size = 0x40, .icache_lines = 0x40, .icache_assoc = 5, .ecache_line_size = 0x20, .ecache_lines = 0x8000, .ecache_assoc = 1, .mmu_nctx = 0x10000, .initfn = rt625_init, }, { .iu_version = 0x20000000, .name = "BIT,B5010", .initfn = bad_cpu_init, }, { .iu_version = 0x50000000, .name = "MC,MN10501", .initfn = bad_cpu_init, }, { .iu_version = 0x90 << 24, /* Impl 9, ver 0 */ .name = "Weitek,W8601", .initfn = bad_cpu_init, }, { .iu_version = 0xf2000000, .name = "GR,LEON2", .initfn = bad_cpu_init, }, { .iu_version = 0xf3000000, .name = "GR,LEON3", .initfn = bad_cpu_init, }, }; static const struct cpudef * id_cpu(void) { unsigned long iu_version; unsigned int i; asm("rd %%psr, %0\n" : "=r"(iu_version) :); iu_version &= 0xff000000; for (i = 0; i < sizeof(sparc_defs)/sizeof(struct cpudef); i++) { if (iu_version == sparc_defs[i].iu_version) return &sparc_defs[i]; } printk("Unknown cpu (psr %lx), freezing!\n", iu_version); for (;;); } static void setup_cpu(int mid_offset) { uint32_t temp; unsigned int i; const struct cpudef *cpu; // Add cpus temp = fw_cfg_read_i32(FW_CFG_NB_CPUS); printk("CPUs: %x", temp); cpu = id_cpu(); printk(" x %s\n", cpu->name); for (i = 0; i < temp; i++) { push_str("/"); fword("find-device"); fword("new-device"); push_str(cpu->name); fword("device-name"); push_str("cpu"); fword("device-type"); PUSH(cpu->psr_impl); fword("encode-int"); push_str("psr-implementation"); fword("property"); PUSH(cpu->psr_vers); fword("encode-int"); push_str("psr-version"); fword("property"); PUSH(cpu->impl); fword("encode-int"); push_str("implementation"); fword("property"); PUSH(cpu->vers); fword("encode-int"); push_str("version"); fword("property"); PUSH(4096); fword("encode-int"); push_str("page-size"); fword("property"); PUSH(cpu->dcache_line_size); fword("encode-int"); push_str("dcache-line-size"); fword("property"); PUSH(cpu->dcache_lines); fword("encode-int"); push_str("dcache-nlines"); fword("property"); PUSH(cpu->dcache_assoc); fword("encode-int"); push_str("dcache-associativity"); fword("property"); PUSH(cpu->icache_line_size); fword("encode-int"); push_str("icache-line-size"); fword("property"); PUSH(cpu->icache_lines); fword("encode-int"); push_str("icache-nlines"); fword("property"); PUSH(cpu->icache_assoc); fword("encode-int"); push_str("icache-associativity"); fword("property"); PUSH(cpu->ecache_line_size); fword("encode-int"); push_str("ecache-line-size"); fword("property"); PUSH(cpu->ecache_lines); fword("encode-int"); push_str("ecache-nlines"); fword("property"); PUSH(cpu->ecache_assoc); fword("encode-int"); push_str("ecache-associativity"); fword("property"); PUSH(2); fword("encode-int"); push_str("ncaches"); fword("property"); PUSH(cpu->mmu_nctx); fword("encode-int"); push_str("mmu-nctx"); fword("property"); PUSH(8); fword("encode-int"); push_str("sparc-version"); fword("property"); push_str(""); fword("encode-string"); push_str("cache-coherence?"); fword("property"); PUSH(i + mid_offset); fword("encode-int"); push_str("mid"); fword("property"); cpu->initfn(); fword("finish-device"); } } static void dummy_mach_init(uint64_t base) { } struct machdef { uint16_t machine_id; const char *banner_name; const char *model; const char *name; void (*initfn)(uint64_t base); }; static const struct machdef sun4m_defs[] = { { .machine_id = 32, .banner_name = "SPARCstation 5", .model = "SUNW,501-3059", .name = "SUNW,SPARCstation-5", .initfn = ss5_init, }, { .machine_id = 33, .banner_name = "SPARCstation Voyager", .model = "SUNW,501-2581", .name = "SUNW,SPARCstation-Voyager", .initfn = dummy_mach_init, }, { .machine_id = 34, .banner_name = "SPARCstation LX", .model = "SUNW,501-2031", .name = "SUNW,SPARCstation-LX", .initfn = dummy_mach_init, }, { .machine_id = 35, .banner_name = "SPARCstation 4", .model = "SUNW,501-2572", .name = "SUNW,SPARCstation-4", .initfn = ss5_init, }, { .machine_id = 36, .banner_name = "SPARCstation Classic", .model = "SUNW,501-2326", .name = "SUNW,SPARCstation-Classic", .initfn = dummy_mach_init, }, { .machine_id = 37, .banner_name = "Tadpole S3 GX", .model = "S3", .name = "Tadpole_S3GX", .initfn = ss5_init, }, { .machine_id = 64, .banner_name = "SPARCstation 10 (1 X 390Z55)", .model = "SUNW,S10,501-2365", .name = "SUNW,SPARCstation-10", .initfn = ob_eccmemctl_init, }, { .machine_id = 65, .banner_name = "SPARCstation 20 (1 X 390Z55)", .model = "SUNW,S20,501-2324", .name = "SUNW,SPARCstation-20", .initfn = ob_eccmemctl_init, }, { .machine_id = 66, .banner_name = "SPARCsystem 600(1 X 390Z55)", .model = NULL, .name = "SUNW,SPARCsystem-600", .initfn = ob_eccmemctl_init, }, }; static const struct machdef * id_machine(uint16_t machine_id) { unsigned int i; for (i = 0; i < sizeof(sun4m_defs)/sizeof(struct machdef); i++) { if (machine_id == sun4m_defs[i].machine_id) return &sun4m_defs[i]; } printk("Unknown machine (ID %d), freezing!\n", machine_id); for (;;); } static void setup_machine(uint64_t base) { uint16_t machine_id; const struct machdef *mach; machine_id = fw_cfg_read_i16(FW_CFG_MACHINE_ID); mach = id_machine(machine_id); push_str("/"); fword("find-device"); push_str(mach->banner_name); fword("encode-string"); push_str("banner-name"); fword("property"); if (mach->model) { push_str(mach->model); fword("encode-string"); push_str("model"); fword("property"); } push_str(mach->name); fword("encode-string"); push_str("name"); fword("property"); mach->initfn(base); } /* Add /uuid */ static void setup_uuid(void) { static uint8_t qemu_uuid[16]; fw_cfg_read(FW_CFG_UUID, (char *)qemu_uuid, 16); printk("UUID: " UUID_FMT "\n", qemu_uuid[0], qemu_uuid[1], qemu_uuid[2], qemu_uuid[3], qemu_uuid[4], qemu_uuid[5], qemu_uuid[6], qemu_uuid[7], qemu_uuid[8], qemu_uuid[9], qemu_uuid[10], qemu_uuid[11], qemu_uuid[12], qemu_uuid[13], qemu_uuid[14], qemu_uuid[15]); push_str("/"); fword("find-device"); PUSH((long)&qemu_uuid); PUSH(16); fword("encode-bytes"); push_str("uuid"); fword("property"); } static void setup_stdio(void) { char nographic; const char *stdin, *stdout; phandle_t display_ph; fw_cfg_read(FW_CFG_NOGRAPHIC, &nographic, 1); /* Check to see if any framebuffer present */ display_ph = dt_iterate_type(0, "display"); if (display_ph == 0) { nographic = 1; } if (nographic) { obp_stdin = PROMDEV_TTYA; obp_stdout = PROMDEV_TTYA; stdin = "ttya"; stdout = "ttya"; } else { obp_stdin = PROMDEV_KBD; obp_stdout = PROMDEV_SCREEN; stdin = "keyboard"; stdout = "screen"; } push_str(stdin); push_str("input-device"); fword("$setenv"); push_str(stdout); push_str("output-device"); fword("$setenv"); obp_stdin_path = stdin; obp_stdout_path = stdout; } static void init_memory(void) { phys_addr_t phys; ucell virt; /* Claim the memory from OFMEM */ phys = ofmem_claim_phys(-1, MEMORY_SIZE, PAGE_SIZE); if (!phys) printk("panic: not enough physical memory on host system.\n"); virt = ofmem_claim_virt(OF_CODE_START - MEMORY_SIZE, MEMORY_SIZE, 0); if (!virt) printk("panic: not enough virtual memory on host system.\n"); /* Generate the mapping (and lock translation into the TLBs) */ ofmem_map(phys, virt, MEMORY_SIZE, ofmem_arch_default_translation_mode(phys)); /* we push start and end of memory to the stack * so that it can be used by the forth word QUIT * to initialize the memory allocator */ PUSH(virt); PUSH(virt + MEMORY_SIZE); } /* ( size -- virt ) */ static void dma_alloc(void) { ucell size = POP(); unsigned long *va; va = dvma_alloc(size); PUSH(pointer2cell(va)); } /* ( virt devaddr size -- ) */ static void dma_sync(void) { ucell size = POP(); POP(); ucell virt = POP(); dvma_sync(cell2pointer(virt), size); } /* ( virt size cacheable? -- devaddr ) */ static void dma_map_in(void) { unsigned int iova; POP(); POP(); ucell virt = POP(); iova = dvma_map_in(cell2pointer(virt)); PUSH((ucell)iova); } static void arch_init( void ) { char *cmdline; const char *kernel_cmdline; uint32_t temp; uint16_t machine_id; char buf[256]; unsigned long mem_size; fw_cfg_init(); fw_cfg_read(FW_CFG_SIGNATURE, buf, 4); buf[4] = '\0'; printk("Configuration device id %s", buf); temp = fw_cfg_read_i32(FW_CFG_ID); machine_id = fw_cfg_read_i16(FW_CFG_MACHINE_ID); printk(" version %d machine id %d\n", temp, machine_id); if (temp != 1) { printk("Incompatible configuration device version, freezing\n"); for(;;); } graphic_depth = fw_cfg_read_i16(FW_CFG_SUN4M_DEPTH); openbios_init(); modules_init(); ob_init_mmu(hwdef->simm_size); ob_init_iommu(hwdef->iommu_base); bind_func("(sparc32-dma-alloc)", dma_alloc); feval("['] (sparc32-dma-alloc) to (dma-alloc)"); bind_func("(sparc32-dma-sync)", dma_sync); feval("['] (sparc32-dma-sync) to (dma-sync)"); bind_func("(sparc32-dma-map-in)", dma_map_in); feval("['] (sparc32-dma-map-in) to (dma-map-in)"); #ifdef CONFIG_DRIVER_OBIO mem_size = fw_cfg_read_i32(FW_CFG_RAM_SIZE); ob_obio_init(hwdef->slavio_base, hwdef->fd_offset, hwdef->counter_offset, hwdef->intr_offset, hwdef->intr_ncpu, hwdef->aux1_offset, hwdef->aux2_offset, mem_size); setup_machine(hwdef->slavio_base); nvconf_init(); #endif #ifdef CONFIG_DRIVER_SBUS #ifdef CONFIG_DEBUG_CONSOLE_VIDEO setup_video(); #endif ob_sbus_init(hwdef->iommu_base + 0x1000ULL, qemu_machine_type); #endif device_end(); setup_cpu(hwdef->mid_offset); setup_stdio(); /* Initialiase openprom romvec */ romvec = init_openprom(); kernel_size = fw_cfg_read_i32(FW_CFG_KERNEL_SIZE); if (kernel_size) { kernel_image = fw_cfg_read_i32(FW_CFG_KERNEL_ADDR); /* Mark the kernel memory as mapped 1:1 and in use */ ofmem_claim_phys(PAGE_ALIGN(kernel_image), PAGE_ALIGN(kernel_size), 0); ofmem_claim_virt(PAGE_ALIGN(kernel_image), PAGE_ALIGN(kernel_size), 0); ofmem_map(PAGE_ALIGN(kernel_image), PAGE_ALIGN(kernel_image), PAGE_ALIGN(kernel_size), -1); } kernel_cmdline = (const char *) fw_cfg_read_i32(FW_CFG_KERNEL_CMDLINE); if (kernel_cmdline) { cmdline = strdup(kernel_cmdline); } else { cmdline = strdup(""); } obp_arg.argv[1] = cmdline; qemu_cmdline = (uint32_t)cmdline; initrd_size = fw_cfg_read_i32(FW_CFG_INITRD_SIZE); if (initrd_size) { initrd_image = fw_cfg_read_i32(FW_CFG_INITRD_ADDR); /* Mark initrd memory as mapped 1:1 and in use */ ofmem_claim_phys(PAGE_ALIGN(initrd_image), PAGE_ALIGN(initrd_size), 0); ofmem_claim_virt(PAGE_ALIGN(initrd_image), PAGE_ALIGN(initrd_size), 0); ofmem_map(PAGE_ALIGN(initrd_image), PAGE_ALIGN(initrd_image), PAGE_ALIGN(initrd_size), -1); } /* Setup nvram variables */ push_str("/options"); fword("find-device"); push_str(cmdline); fword("encode-string"); push_str("boot-file"); fword("property"); boot_device = fw_cfg_read_i16(FW_CFG_BOOT_DEVICE); switch (boot_device) { case 'a': push_str("floppy"); break; case 'c': push_str("disk:a disk"); break; default: case 'd': push_str("cdrom:d cdrom"); break; case 'n': push_str("net"); break; } fword("encode-string"); push_str("boot-device"); fword("property"); device_end(); bind_func("platform-boot", boot ); bind_func("(arch-go)", setup_romvec ); /* Set up other properties */ push_str("/chosen"); fword("find-device"); setup_uuid(); /* Enable interrupts */ temp = get_psr(); temp = (temp & ~PSR_PIL) | (13 << 8); /* Enable CPU timer interrupt (level 14) */ put_psr(temp); } extern struct _console_ops arch_console_ops; int openbios(void) { unsigned int i; for (i = 0; i < sizeof(hwdefs) / sizeof(struct hwdef); i++) { if (hwdefs[i].machine_id_low <= qemu_machine_type && hwdefs[i].machine_id_high >= qemu_machine_type) { hwdef = &hwdefs[i]; break; } } if (!hwdef) for(;;); // Internal inconsistency, hang #ifdef CONFIG_DEBUG_CONSOLE init_console(arch_console_ops); #endif /* Make sure we setup OFMEM before the MMU as we need malloc() to setup page tables */ ofmem_init(); #ifdef CONFIG_DRIVER_SBUS init_mmu_swift(); #endif #ifdef CONFIG_DEBUG_CONSOLE #ifdef CONFIG_DEBUG_CONSOLE_SERIAL escc_uart_init(hwdef->serial_base | (CONFIG_SERIAL_PORT? 0ULL: 4ULL), CONFIG_SERIAL_SPEED); #endif #ifdef CONFIG_DEBUG_CONSOLE_VIDEO kbd_init(hwdef->ms_kb_base); #endif #endif collect_sys_info(&sys_info); dict = (unsigned char *)sys_info.dict_start; dicthead = (cell)sys_info.dict_end; last = sys_info.dict_last; dictlimit = sys_info.dict_limit; forth_init(); #ifdef CONFIG_DEBUG_BOOT printk("forth started.\n"); printk("initializing memory..."); #endif init_memory(); #ifdef CONFIG_DEBUG_BOOT printk("done\n"); #endif PUSH_xt( bind_noname_func(arch_init) ); fword("PREPOST-initializer"); PC = (ucell)findword("initialize-of"); if (!PC) { printk("panic: no dictionary entry point.\n"); return -1; } #ifdef CONFIG_DEBUG_DICTIONARY printk("done (%d bytes).\n", dicthead); printk("Jumping to dictionary...\n"); #endif enterforth((xt_t)PC); free(dict); return 0; }
24.695531
99
0.571843
[ "model" ]
9ecbbc59c7de9833b565f7cc00df4fa17af4ef94
37,450
h
C
blaze/math/expressions/SVecSVecSubExpr.h
mhochsteger/blaze
fd397e60717c4870d942055496d5b484beac9f1a
[ "Unlicense" ]
null
null
null
blaze/math/expressions/SVecSVecSubExpr.h
mhochsteger/blaze
fd397e60717c4870d942055496d5b484beac9f1a
[ "Unlicense" ]
null
null
null
blaze/math/expressions/SVecSVecSubExpr.h
mhochsteger/blaze
fd397e60717c4870d942055496d5b484beac9f1a
[ "Unlicense" ]
null
null
null
//================================================================================================= /*! // \file blaze/math/expressions/SVecSVecSubExpr.h // \brief Header file for the sparse vector/sparse vector subtraction expression // // Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze library. You can redistribute it and/or modify it under // the terms of the New (Revised) BSD License. Redistribution and use in source and binary // forms, with or without modification, are permitted provided that the following conditions // are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // 3. Neither the names of the Blaze development group nor the names of its contributors // may be used to endorse or promote products derived from this software without specific // prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT // SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED // TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR // BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH // DAMAGE. */ //================================================================================================= #ifndef _BLAZE_MATH_EXPRESSIONS_SVECSVECSUBEXPR_H_ #define _BLAZE_MATH_EXPRESSIONS_SVECSVECSUBEXPR_H_ //************************************************************************************************* // Includes //************************************************************************************************* #include <utility> #include <blaze/math/Aliases.h> #include <blaze/math/constraints/RequiresEvaluation.h> #include <blaze/math/constraints/SparseVector.h> #include <blaze/math/constraints/TransposeFlag.h> #include <blaze/math/constraints/VecVecSubExpr.h> #include <blaze/math/constraints/Zero.h> #include <blaze/math/Exception.h> #include <blaze/math/expressions/Computation.h> #include <blaze/math/expressions/Forward.h> #include <blaze/math/expressions/SparseVector.h> #include <blaze/math/expressions/VecVecSubExpr.h> #include <blaze/math/shims/IsDefault.h> #include <blaze/math/shims/Serial.h> #include <blaze/math/traits/SubTrait.h> #include <blaze/math/typetraits/IsExpression.h> #include <blaze/math/typetraits/IsResizable.h> #include <blaze/math/typetraits/IsTemporary.h> #include <blaze/math/typetraits/IsZero.h> #include <blaze/util/algorithms/Min.h> #include <blaze/util/Assert.h> #include <blaze/util/EnableIf.h> #include <blaze/util/FunctionTrace.h> #include <blaze/util/MaybeUnused.h> #include <blaze/util/mpl/If.h> #include <blaze/util/Types.h> #include <blaze/util/typetraits/IsSame.h> namespace blaze { //================================================================================================= // // CLASS SVECSVECSUBEXPR // //================================================================================================= //************************************************************************************************* /*!\brief Expression object for sparse vector-sparse vector subtractions. // \ingroup sparse_vector_expression // // The SVecSVecSubExpr class represents the compile time expression for subtractions between // sparse vectors. */ template< typename VT1 // Type of the left-hand side sparse vector , typename VT2 // Type of the right-hand side sparse vector , bool TF > // Transpose flag class SVecSVecSubExpr : public VecVecSubExpr< SparseVector< SVecSVecSubExpr<VT1,VT2,TF>, TF > > , private Computation { private: //**Type definitions**************************************************************************** using RT1 = ResultType_t<VT1>; //!< Result type of the left-hand side sparse vector expression. using RT2 = ResultType_t<VT2>; //!< Result type of the right-hand side sparse vector expression. using RN1 = ReturnType_t<VT1>; //!< Return type of the left-hand side sparse vector expression. using RN2 = ReturnType_t<VT2>; //!< Return type of the right-hand side sparse vector expression. using CT1 = CompositeType_t<VT1>; //!< Composite type of the left-hand side sparse vector expression. using CT2 = CompositeType_t<VT2>; //!< Composite type of the right-hand side sparse vector expression. //********************************************************************************************** //**Return type evaluation********************************************************************** //! Compilation switch for the selection of the subscript operator return type. /*! The \a returnExpr compile time constant expression is a compilation switch for the selection of the \a ReturnType. If either vector operand returns a temporary vector or matrix, \a returnExpr will be set to \a false and the subscript operator will return it's result by value. Otherwise \a returnExpr will be set to \a true and the subscript operator may return it's result as an expression. */ static constexpr bool returnExpr = ( !IsTemporary_v<RN1> && !IsTemporary_v<RN2> ); //! Expression return type for the subscript operator. using ExprReturnType = decltype( std::declval<RN1>() - std::declval<RN2>() ); //********************************************************************************************** //**Parallel evaluation strategy**************************************************************** /*! \cond BLAZE_INTERNAL */ //! Helper variable template for the explicit application of the SFINAE principle. /*! This variable template is a helper for the selection of the parallel evaluation strategy. In case the target vector is SMP assignable, the variable is set to 1 and the expression specific evaluation strategy is selected. Otherwise the variable is set to 0 and the default strategy is chosen. */ template< typename VT > static constexpr bool UseSMPAssign_v = VT::smpAssignable; /*! \endcond */ //********************************************************************************************** public: //**Type definitions**************************************************************************** using This = SVecSVecSubExpr<VT1,VT2,TF>; //!< Type of this SVecSVecSubExpr instance. using BaseType = SparseVector<This,TF>; //!< Base type of this SVecSVecSubExpr instance. using ResultType = SubTrait_t<RT1,RT2>; //!< Result type for expression template evaluations. using TransposeType = TransposeType_t<ResultType>; //!< Transpose type for expression template evaluations. using ElementType = ElementType_t<ResultType>; //!< Resulting element type. //! Return type for expression template evaluations. using ReturnType = const If_t< returnExpr, ExprReturnType, ElementType >; //! Data type for composite expression templates. using CompositeType = const ResultType; //! Composite type of the left-hand side sparse vector expression. using LeftOperand = If_t< IsExpression_v<VT1>, const VT1, const VT1& >; //! Composite type of the right-hand side sparse vector expression. using RightOperand = If_t< IsExpression_v<VT2>, const VT2, const VT2& >; //********************************************************************************************** //**Compilation flags*************************************************************************** //! Compilation switch for the expression template assignment strategy. static constexpr bool smpAssignable = false; //********************************************************************************************** //**Constructor********************************************************************************* /*!\brief Constructor for the SVecSVecSubExpr class. */ explicit inline SVecSVecSubExpr( const VT1& lhs, const VT2& rhs ) noexcept : lhs_( lhs ) // Left-hand side sparse vector of the subtraction expression , rhs_( rhs ) // Right-hand side sparse vector of the subtraction expression { BLAZE_INTERNAL_ASSERT( lhs.size() == rhs.size(), "Invalid vector sizes" ); } //********************************************************************************************** //**Subscript operator************************************************************************** /*!\brief Subscript operator for the direct access to the vector elements. // // \param index Access index. The index has to be in the range \f$[0..N-1]\f$. // \return The resulting value. */ inline ReturnType operator[]( size_t index ) const { BLAZE_INTERNAL_ASSERT( index < lhs_.size(), "Invalid vector access index" ); return lhs_[index] - rhs_[index]; } //********************************************************************************************** //**At function********************************************************************************* /*!\brief Checked access to the vector elements. // // \param index Access index. The index has to be in the range \f$[0..N-1]\f$. // \return The resulting value. // \exception std::out_of_range Invalid vector access index. */ inline ReturnType at( size_t index ) const { if( index >= lhs_.size() ) { BLAZE_THROW_OUT_OF_RANGE( "Invalid vector access index" ); } return (*this)[index]; } //********************************************************************************************** //**Size function******************************************************************************* /*!\brief Returns the current size/dimension of the vector. // // \return The size of the vector. */ inline size_t size() const noexcept { return lhs_.size(); } //********************************************************************************************** //**NonZeros function*************************************************************************** /*!\brief Returns the number of non-zero elements in the sparse vector. // // \return The number of non-zero elements in the sparse vector. */ inline size_t nonZeros() const { return min( lhs_.size(), lhs_.nonZeros() + rhs_.nonZeros() ); } //********************************************************************************************** //**Left operand access************************************************************************* /*!\brief Returns the left-hand side sparse vector operand. // // \return The left-hand side sparse vector operand. */ inline LeftOperand leftOperand() const noexcept { return lhs_; } //********************************************************************************************** //**Right operand access************************************************************************ /*!\brief Returns the right-hand side sparse vector operand. // // \return The right-hand side sparse vector operand. */ inline RightOperand rightOperand() const noexcept { return rhs_; } //********************************************************************************************** //********************************************************************************************** /*!\brief Returns whether the expression can alias with the given address \a alias. // // \param alias The alias to be checked. // \return \a true in case the expression can alias, \a false otherwise. */ template< typename T > inline bool canAlias( const T* alias ) const noexcept { return ( lhs_.canAlias( alias ) || rhs_.canAlias( alias ) ); } //********************************************************************************************** //********************************************************************************************** /*!\brief Returns whether the expression is aliased with the given address \a alias. // // \param alias The alias to be checked. // \return \a true in case an alias effect is detected, \a false otherwise. */ template< typename T > inline bool isAliased( const T* alias ) const noexcept { return ( lhs_.isAliased( alias ) || rhs_.isAliased( alias ) ); } //********************************************************************************************** private: //**Member variables**************************************************************************** LeftOperand lhs_; //!< Left-hand side sparse vector of the subtraction expression. RightOperand rhs_; //!< Right-hand side sparse vector of the subtraction expression. //********************************************************************************************** //**Default assignment to dense vectors********************************************************* /*! \cond BLAZE_INTERNAL */ /*!\brief Default assignment of a sparse vector-sparse vector subtraction to a dense vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be assigned. // \return void // // This function implements the default assignment of a sparse vector-sparse vector // subtraction expression to a dense vector. This function is used in case the element // type is resizable. */ template< typename VT > // Type of the target dense vector friend inline auto assign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) -> EnableIf_t< IsResizable_v< ElementType_t<VT> > > { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); CT1 x( serial( rhs.lhs_ ) ); // Evaluation of the left-hand side sparse vector operand CT2 y( serial( rhs.rhs_ ) ); // Evaluation of the right-hand side sparse vector operand BLAZE_INTERNAL_ASSERT( x.size() == rhs.lhs_.size(), "Invalid vector size" ); BLAZE_INTERNAL_ASSERT( y.size() == rhs.rhs_.size(), "Invalid vector size" ); BLAZE_INTERNAL_ASSERT( x.size() == (~lhs).size() , "Invalid vector size" ); const auto lend( x.end() ); const auto rend( y.end() ); for( auto l=x.begin(); l!=lend; ++l ) { (~lhs)[l->index()] = l->value(); } for( auto r=y.begin(); r!=rend; ++r ) { if( isDefault( (~lhs)[r->index()] ) ) (~lhs)[r->index()] = -r->value(); else (~lhs)[r->index()] -= r->value(); } } /*! \endcond */ //********************************************************************************************** //**Optimized assignment to dense vectors******************************************************* /*! \cond BLAZE_INTERNAL */ /*!\brief Optimized assignment of a sparse vector-sparse vector subtraction to a dense vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be assigned. // \return void // // This function implements the performance optimized assignment of a sparse vector-sparse // vector subtraction expression to a dense vector. This function is used in case the element // type is not resizable. */ template< typename VT > // Type of the target dense vector friend inline auto assign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) -> DisableIf_t< IsResizable_v< ElementType_t<VT> > > { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); CT1 x( serial( rhs.lhs_ ) ); // Evaluation of the left-hand side sparse vector operand CT2 y( serial( rhs.rhs_ ) ); // Evaluation of the right-hand side sparse vector operand BLAZE_INTERNAL_ASSERT( x.size() == rhs.lhs_.size(), "Invalid vector size" ); BLAZE_INTERNAL_ASSERT( y.size() == rhs.rhs_.size(), "Invalid vector size" ); BLAZE_INTERNAL_ASSERT( x.size() == (~lhs).size() , "Invalid vector size" ); const auto lend( x.end() ); const auto rend( y.end() ); for( auto l=x.begin(); l!=lend; ++l ) { (~lhs)[l->index()] = l->value(); } for( auto r=y.begin(); r!=rend; ++r ) { (~lhs)[r->index()] -= r->value(); } } /*! \endcond */ //********************************************************************************************** //**Assignment to sparse vectors**************************************************************** /*! \cond BLAZE_INTERNAL */ /*!\brief Assignment of a sparse vector-sparse vector subtraction to a sparse vector. // \ingroup sparse_vector // // \param lhs The target left-hand side sparse vector. // \param rhs The right-hand side subtraction expression to be assigned. // \return void // // This function implements the performance optimized assignment of a sparse vector-sparse // vector subtraction expression to a sparse vector. */ template< typename VT > // Type of the target sparse vector friend inline void assign( SparseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); CT1 x( serial( rhs.lhs_ ) ); // Evaluation of the left-hand side sparse vector operand CT2 y( serial( rhs.rhs_ ) ); // Evaluation of the right-hand side sparse vector operand BLAZE_INTERNAL_ASSERT( x.size() == rhs.lhs_.size(), "Invalid vector size" ); BLAZE_INTERNAL_ASSERT( y.size() == rhs.rhs_.size(), "Invalid vector size" ); BLAZE_INTERNAL_ASSERT( x.size() == (~lhs).size() , "Invalid vector size" ); // Final memory allocation (based on the evaluated operands) (~lhs).reserve( min( x.size(), x.nonZeros() + y.nonZeros() ) ); // Performing the vector subtraction const auto lend( x.end() ); const auto rend( y.end() ); auto l( x.begin() ); auto r( y.begin() ); while( l != lend && r != rend ) { if( l->index() < r->index() ) { (~lhs).append( l->index(), l->value() ); ++l; } else if( l->index() > r->index() ) { (~lhs).append( r->index(), -r->value() ); ++r; } else { (~lhs).append( l->index(), l->value() - r->value() ); ++l; ++r; } } while( l != lend ) { (~lhs).append( l->index(), l->value() ); ++l; } while( r != rend ) { (~lhs).append( r->index(), -r->value() ); ++r; } } /*! \endcond */ //********************************************************************************************** //**Addition assignment to dense vectors******************************************************** /*! \cond BLAZE_INTERNAL */ /*!\brief Addition assignment of a sparse vector-sparse vector subtraction to a dense vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be added. // \return void // // This function implements the performance optimized addition assignment of a sparse vector- // sparse vector subtraction expression to a dense vector. */ template< typename VT > // Type of the target dense vector friend inline void addAssign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); addAssign( ~lhs, rhs.lhs_ ); subAssign( ~lhs, rhs.rhs_ ); } /*! \endcond */ //********************************************************************************************** //**Addition assignment to sparse vectors******************************************************* // No special implementation for the addition assignment to sparse vectors. //********************************************************************************************** //**Subtraction assignment to dense vectors***************************************************** /*! \cond BLAZE_INTERNAL */ /*!\brief Subtraction assignment of a sparse vector-sparse vector subtraction to a dense vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be subtracted. // \return void // // This function implements the performance optimized subtraction assignment of a sparse vector- // sparse vector subtraction expression to a dense vector. */ template< typename VT > // Type of the target dense vector friend inline void subAssign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); subAssign( ~lhs, rhs.lhs_ ); addAssign( ~lhs, rhs.rhs_ ); } /*! \endcond */ //********************************************************************************************** //**Subtraction assignment to sparse vectors**************************************************** // No special implementation for the subtraction assignment to sparse vectors. //********************************************************************************************** //**Multiplication assignment to dense vectors************************************************** /*! \cond BLAZE_INTERNAL */ /*!\brief Multiplication assignment of a sparse vector-sparse vector subtraction to a dense vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be multiplied. // \return void // // This function implements the performance optimized multiplication assignment of a sparse // vector-sparse vector subtraction expression to a dense vector. */ template< typename VT > // Type of the target dense vector friend inline void multAssign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) { BLAZE_FUNCTION_TRACE; BLAZE_CONSTRAINT_MUST_BE_SPARSE_VECTOR_TYPE( ResultType ); BLAZE_CONSTRAINT_MUST_BE_VECTOR_WITH_TRANSPOSE_FLAG( ResultType, TF ); BLAZE_CONSTRAINT_MUST_NOT_REQUIRE_EVALUATION( ResultType ); BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); const ResultType tmp( serial( rhs ) ); multAssign( ~lhs, tmp ); } /*! \endcond */ //********************************************************************************************** //**Multiplication assignment to sparse vectors************************************************* // No special implementation for the multiplication assignment to sparse vectors. //********************************************************************************************** //**SMP assignment to dense vectors************************************************************* // No special implementation for the SMP assignment to dense vectors. //********************************************************************************************** //**SMP assignment to sparse vectors************************************************************ // No special implementation for the SMP assignment to sparse vectors. //********************************************************************************************** //**SMP addition assignment to dense vectors**************************************************** /*! \cond BLAZE_INTERNAL */ /*!\brief SMP addition assignment of a sparse vector-sparse vector subtraction to a dense vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be added. // \return void // // This function implements the performance optimized SMP addition assignment of a sparse // vector-sparse vector subtraction expression to a dense vector. Due to the explicit application // of the SFINAE principle, this function can only be selected by the compiler in case the // expression specific parallel evaluation strategy is selected. */ template< typename VT > // Type of the target dense vector friend inline auto smpAddAssign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) -> EnableIf_t< UseSMPAssign_v<VT> > { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); smpAddAssign( ~lhs, rhs.lhs_ ); smpSubAssign( ~lhs, rhs.rhs_ ); } /*! \endcond */ //********************************************************************************************** //**SMP addition assignment to sparse vectors*************************************************** // No special implementation for the SMP addition assignment to sparse vectors. //********************************************************************************************** //**SMP subtraction assignment to dense vectors************************************************* /*! \cond BLAZE_INTERNAL */ /*!\brief SMP subtraction assignment of a sparse vector-sparse vector subtraction to a dense // vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be subtracted. // \return void // // This function implements the performance optimized SMP subtraction assignment of a sparse // vector-sparse vector subtraction expression to a dense vector. Due to the explicit application // of the SFINAE principle, this function can only be selected by the compiler in case the // expression specific parallel evaluation strategy is selected. */ template< typename VT > // Type of the target dense vector friend inline auto smpSubAssign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) -> EnableIf_t< UseSMPAssign_v<VT> > { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); smpSubAssign( ~lhs, rhs.lhs_ ); smpAddAssign( ~lhs, rhs.rhs_ ); } /*! \endcond */ //********************************************************************************************** //**SMP subtraction assignment to sparse vectors************************************************ // No special implementation for the SMP subtraction assignment to sparse vectors. //********************************************************************************************** //**SMP multiplication assignment to dense vectors********************************************** /*! \cond BLAZE_INTERNAL */ /*!\brief SMP multiplication assignment of a sparse vector-sparse vector subtraction to a dense // vector. // \ingroup sparse_vector // // \param lhs The target left-hand side dense vector. // \param rhs The right-hand side subtraction expression to be multiplied. // \return void // // This function implements the performance optimized SMP multiplication assignment of a sparse // vector-sparse vector subtraction expression to a dense vector. Due to the explicit application // of the SFINAE principle, this function can only be selected by the compiler in case the // expression specific parallel evaluation strategy is selected. */ template< typename VT > // Type of the target dense vector friend inline auto smpMultAssign( DenseVector<VT,TF>& lhs, const SVecSVecSubExpr& rhs ) -> EnableIf_t< UseSMPAssign_v<VT> > { BLAZE_FUNCTION_TRACE; BLAZE_CONSTRAINT_MUST_BE_SPARSE_VECTOR_TYPE( ResultType ); BLAZE_CONSTRAINT_MUST_BE_VECTOR_WITH_TRANSPOSE_FLAG( ResultType, TF ); BLAZE_CONSTRAINT_MUST_NOT_REQUIRE_EVALUATION( ResultType ); BLAZE_INTERNAL_ASSERT( (~lhs).size() == rhs.size(), "Invalid vector sizes" ); const ResultType tmp( rhs ); smpMultAssign( ~lhs, tmp ); } /*! \endcond */ //********************************************************************************************** //**SMP multiplication assignment to sparse vectors********************************************* // No special implementation for the SMP multiplication assignment to sparse vectors. //********************************************************************************************** //**Compile time checks************************************************************************* /*! \cond BLAZE_INTERNAL */ BLAZE_CONSTRAINT_MUST_BE_SPARSE_VECTOR_TYPE( VT1 ); BLAZE_CONSTRAINT_MUST_BE_SPARSE_VECTOR_TYPE( VT2 ); BLAZE_CONSTRAINT_MUST_BE_VECTOR_WITH_TRANSPOSE_FLAG( VT1, TF ); BLAZE_CONSTRAINT_MUST_BE_VECTOR_WITH_TRANSPOSE_FLAG( VT2, TF ); BLAZE_CONSTRAINT_MUST_FORM_VALID_VECVECSUBEXPR( VT1, VT2 ); /*! \endcond */ //********************************************************************************************** }; //************************************************************************************************* //================================================================================================= // // GLOBAL BINARY ARITHMETIC OPERATORS // //================================================================================================= //************************************************************************************************* /*! \cond BLAZE_INTERNAL */ /*!\brief Backend implementation of the subtraction of two sparse vectors (\f$ \vec{a}=\vec{b}-\vec{c} \f$). // \ingroup sparse_vector // // \param lhs The left-hand side sparse vector for the subtraction. // \param rhs The right-hand side sparse vector for the subtraction. // \return The difference of the two vectors. // // This function implements a performance optimized treatment of the subtraction between two // sparse vectors. */ template< typename VT1 // Type of the left-hand side sparse vector , typename VT2 // Type of the right-hand side sparse vector , bool TF // Transpose flag , DisableIf_t< ( ( IsZero_v<VT1> || IsZero_v<VT2> ) && IsSame_v< ElementType_t<VT1>, ElementType_t<VT2> > ) || ( IsZero_v<VT1> && IsZero_v<VT2> ) >* = nullptr > inline const SVecSVecSubExpr<VT1,VT2,TF> svecsvecsub( const SparseVector<VT1,TF>& lhs, const SparseVector<VT2,TF>& rhs ) { BLAZE_FUNCTION_TRACE; BLAZE_INTERNAL_ASSERT( (~lhs).size() == (~rhs).size(), "Invalid vector sizes" ); return SVecSVecSubExpr<VT1,VT2,TF>( ~lhs, ~rhs ); } /*! \endcond */ //************************************************************************************************* //************************************************************************************************* /*! \cond BLAZE_INTERNAL */ /*!\brief Backend implementation of the subtraction between a sparse vector and a zero vector // (\f$ \vec{a}=\vec{b}-\vec{c} \f$). // \ingroup sparse_vector // // \param lhs The left-hand side sparse vector for the subtraction. // \param rhs The right-hand side zero vector for the subtraction. // \return The difference of the two vectors. // // This function implements a performance optimized treatment of the subtraction between a // sparse vector and a zero vector. */ template< typename VT1 // Type of the left-hand side sparse vector , typename VT2 // Type of the right-hand side sparse vector , bool TF // Transpose flag , EnableIf_t< !IsZero_v<VT1> && IsZero_v<VT2> && IsSame_v< ElementType_t<VT1>, ElementType_t<VT2> > >* = nullptr > inline const VT1& svecsvecsub( const SparseVector<VT1,TF>& lhs, const SparseVector<VT2,TF>& rhs ) { BLAZE_FUNCTION_TRACE; MAYBE_UNUSED( rhs ); BLAZE_INTERNAL_ASSERT( (~lhs).size() == (~rhs).size(), "Invalid vector sizes" ); return (~lhs); } /*! \endcond */ //************************************************************************************************* //************************************************************************************************* /*! \cond BLAZE_INTERNAL */ /*!\brief Backend implementation of the subtraction between a zero vector and a sparse vector // (\f$ \vec{a}=\vec{b}-\vec{c} \f$). // \ingroup sparse_vector // // \param lhs The left-hand side zero vector for the subtraction. // \param rhs The right-hand side sparse vector for the subtraction. // \return The difference of the two vectors. // // This function implements a performance optimized treatment of the subtraction between a zero // vector and a sparse vector. */ template< typename VT1 // Type of the left-hand side sparse vector , typename VT2 // Type of the right-hand side sparse vector , bool TF // Transpose flag , EnableIf_t< IsZero_v<VT1> && !IsZero_v<VT2> && IsSame_v< ElementType_t<VT1>, ElementType_t<VT2> > >* = nullptr > inline decltype(auto) svecsvecsub( const SparseVector<VT1,TF>& lhs, const SparseVector<VT2,TF>& rhs ) { BLAZE_FUNCTION_TRACE; MAYBE_UNUSED( lhs ); BLAZE_INTERNAL_ASSERT( (~lhs).size() == (~rhs).size(), "Invalid vector sizes" ); return -(~rhs); } /*! \endcond */ //************************************************************************************************* //************************************************************************************************* /*! \cond BLAZE_INTERNAL */ /*!\brief Backend implementation of the subtraction of two zero vectors (\f$ \vec{a}=\vec{b}-\vec{c} \f$). // \ingroup sparse_vector // // \param lhs The left-hand side zero vector for the subtraction. // \param rhs The right-hand side zero vector for the subtraction. // \return The resulting zero vector. // // This function implements a performance optimized treatment of the subtraction between two zero // vectors. It returns a zero vector. */ template< typename VT1 // Type of the left-hand side sparse vector , typename VT2 // Type of the right-hand side sparse vector , bool TF // Transpose flag , EnableIf_t< IsZero_v<VT1> && IsZero_v<VT2> >* = nullptr > inline decltype(auto) svecsvecsub( const SparseVector<VT1,TF>& lhs, const SparseVector<VT2,TF>& rhs ) { BLAZE_FUNCTION_TRACE; MAYBE_UNUSED( rhs ); BLAZE_INTERNAL_ASSERT( (~lhs).size() == (~rhs).size(), "Invalid vector sizes" ); using ReturnType = const SubTrait_t< ResultType_t<VT1>, ResultType_t<VT2> >; BLAZE_CONSTRAINT_MUST_BE_VECTOR_WITH_TRANSPOSE_FLAG( ReturnType, TF ); BLAZE_CONSTRAINT_MUST_BE_ZERO_TYPE( ReturnType ); return ReturnType( (~lhs).size() ); } /*! \endcond */ //************************************************************************************************* //************************************************************************************************* /*!\brief Subtraction operator for the subtraction of two sparse vectors (\f$ \vec{a}=\vec{b}-\vec{c} \f$). // \ingroup sparse_vector // // \param lhs The left-hand side sparse vector for the vector subtraction. // \param rhs The right-hand side sparse vector to be subtracted from the vector. // \return The difference of the two sparse vectors. // \exception std::invalid_argument Vector sizes do not match. // // This operator represents the subtraction of two sparse vectors: \code blaze::CompressedVector<double> a, b, c; // ... Resizing and initialization c = a - b; \endcode // The operator returns a sparse vector of the higher-order element type of the two involved // vector element types \a VT1::ElementType and \a VT2::ElementType. Both vector types \a VT1 // and \a VT2 as well as the two element types \a VT1::ElementType and \a VT2::ElementType // have to be supported by the SubTrait class template.\n // In case the current sizes of the two given vectors don't match, a \a std::invalid_argument // is thrown. */ template< typename VT1 // Type of the left-hand side sparse vector , typename VT2 // Type of the right-hand side sparse vector , bool TF > // Transpose flag inline decltype(auto) operator-( const SparseVector<VT1,TF>& lhs, const SparseVector<VT2,TF>& rhs ) { BLAZE_FUNCTION_TRACE; if( (~lhs).size() != (~rhs).size() ) { BLAZE_THROW_INVALID_ARGUMENT( "Vector sizes do not match" ); } return svecsvecsub( ~lhs, ~rhs ); } //************************************************************************************************* } // namespace blaze #endif
46.007371
111
0.546969
[ "object", "vector" ]
9ecbbd551856b56e8a8de15c7a8e5de6d8556541
56,429
h
C
src/other/openNURBS/opennurbs_defines.h
dservin/brlcad
34b72d3efd24ac2c84abbccf9452323231751cd1
[ "BSD-4-Clause", "BSD-3-Clause" ]
83
2021-03-10T05:54:52.000Z
2022-03-31T16:33:46.000Z
src/other/openNURBS/opennurbs_defines.h
dservin/brlcad
34b72d3efd24ac2c84abbccf9452323231751cd1
[ "BSD-4-Clause", "BSD-3-Clause" ]
13
2021-06-24T17:07:48.000Z
2022-03-31T15:31:33.000Z
src/other/openNURBS/opennurbs_defines.h
dservin/brlcad
34b72d3efd24ac2c84abbccf9452323231751cd1
[ "BSD-4-Clause", "BSD-3-Clause" ]
54
2021-03-10T07:57:06.000Z
2022-03-28T23:20:37.000Z
/* $NoKeywords: $ */ /* // // Copyright (c) 1993-2012 Robert McNeel & Associates. All rights reserved. // OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert // McNeel & Associates. // // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY. // ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF // MERCHANTABILITY ARE HEREBY DISCLAIMED. // // For complete openNURBS copyright information see <http://www.opennurbs.org>. // //////////////////////////////////////////////////////////////// */ //////////////////////////////////////////////////////////////// // // Includes all openNURBS toolkit defines and enums. // //////////////////////////////////////////////////////////////// #if !defined(OPENNURBS_DEFINES_INC_) #define OPENNURBS_DEFINES_INC_ #if defined (cplusplus) || defined(_cplusplus) || defined(__cplusplus) || defined(ON_CPLUSPLUS) // C++ extern "C" declaration for C linkage #if !defined(ON_CPLUSPLUS) #define ON_CPLUSPLUS #endif #define ON_EXTERNC extern "C" #define ON_BEGIN_EXTERNC extern "C" { #define ON_END_EXTERNC } #else /* C file - no extern declaration required or permitted */ #define ON_EXTERNC #define ON_BEGIN_EXTERNC #define ON_END_EXTERNC #endif #if defined(_DEBUG) /* enable OpenNurbs debugging code */ #if !defined(ON_DEBUG) #define ON_DEBUG #endif #endif /* // Declarations in header (.H) files look like // // ON_DECL type function(): // extern ON_EXTERN_DECL type global_variable; // class ON_CLASS classname {}; // ON_TEMPLATE template class ON_CLASS template<T>; // */ #if defined(OPENNURBS_EXPORTS) // OPENNURBS_EXPORTS is Microsoft's prefered defined for building an opennurbs DLL. #if !defined(ON_DLL_EXPORTS) #define ON_DLL_EXPORTS #endif #if !defined(ON_COMPILING_OPENNURBS) #define ON_COMPILING_OPENNURBS #endif #endif #if defined(OPENNURBS_IMPORTS) // OPENNURBS_EXPORTS is Microsoft's prefered defined for linking with an opennurbs DLL. #if !defined(ON_DLL_IMPORTS) #define ON_DLL_IMPORTS #endif #endif #if defined(ON_DLL_EXPORTS) && defined(ON_DLL_IMPORTS) #error At most one of ON_DLL_EXPORTS and ON_DLL_IMPORTS can be defined. #endif /* export/import */ #if defined(ON_DLL_EXPORTS) #if !defined(ON_COMPILING_OPENNURBS) #error When compiling an OpenNURBS DLL, ON_DLL_EXPORTS must be defined #endif /* compiling OpenNurbs as a Windows DLL - export classes, functions, templates, and globals */ #ifdef _WIN32 # define ON_CLASS __declspec(dllexport) # define ON_DECL __declspec(dllexport) # define ON_EXTERN_DECL __declspec(dllexport) # define ON_DLL_TEMPLATE #else # define ON_CLASS __attribute__ ((visibility ("default"))) # define ON_DECL __attribute__ ((visibility ("default"))) # define ON_EXTERN_DECL __attribute__ ((visibility ("default"))) #endif #elif defined(ON_DLL_IMPORTS) #if defined(ON_COMPILING_OPENNURBS) #error When compiling an OpenNURBS DLL, ON_DLL_IMPORTS must NOT be defined #endif /* using OpenNurbs as a Windows DLL - import classes, functions, templates, and globals */ #ifdef _WIN32 # define ON_CLASS __declspec(dllimport) # define ON_DECL __declspec(dllimport) # define ON_EXTERN_DECL __declspec(dllimport) # define ON_DLL_TEMPLATE extern #else # define ON_CLASS __attribute__ ((visibility ("default"))) # define ON_DECL __attribute__ ((visibility ("default"))) # define ON_EXTERN_DECL __attribute__ ((visibility ("default"))) #endif #else /* compiling or using OpenNurbs as a static library */ #define ON_CLASS #define ON_DECL #define ON_EXTERN_DECL #if defined(ON_DLL_TEMPLATE) #undef ON_DLL_TEMPLATE #endif #endif // ON_DEPRECATED is used to mark deprecated functions. #if defined(ON_COMPILER_MSC) #define ON_DEPRECATED __declspec(deprecated) #else #define ON_DEPRECATED #endif #if defined(PI) #define ON_PI PI #else #define ON_PI 3.141592653589793238462643 #endif #define ON_DEGREES_TO_RADIANS ON_PI/180.0 #define ON_RADIANS_TO_DEGREES 180.0/ON_PI #define ON_SQRT2 1.414213562373095048801689 #define ON_SQRT3 1.732050807568877293527446 #define ON_SQRT3_OVER_2 0.8660254037844386467637230 #define ON_1_OVER_SQRT2 0.7071067811865475244008445 #define ON_SIN_PI_OVER_12 0.2588190451025207623488990 #define ON_COS_PI_OVER_12 0.9659258262890682867497433 #define ON_LOG2 0.6931471805599453094172321 #define ON_LOG10 2.302585092994045684017991 #define ON_ArrayCount(a) (sizeof(a)/sizeof((a)[0])) #if defined(DBL_MAX) #define ON_DBL_MAX DBL_MAX #else #define ON_DBL_MAX 1.7976931348623158e+308 #endif #if defined(DBL_MIN) #define ON_DBL_MIN DBL_MIN #else #define ON_DBL_MIN 2.22507385850720200e-308 #endif // ON_EPSILON = 2^-52 #if defined(DBL_EPSILON) #define ON_EPSILON DBL_EPSILON #else #define ON_EPSILON 2.2204460492503131e-16 #endif #define ON_SQRT_EPSILON 1.490116119385000000e-8 #if defined(FLT_EPSILON) #define ON_FLOAT_EPSILON FLT_EPSILON #else #define ON_FLOAT_EPSILON 1.192092896e-07 #endif #define ON_SQRT_FLOAT_EPSILON 3.452669830725202719e-4 /* // In cases where lazy evaluation of a double value is // performed, b-rep tolerances being a notable example, // this value is used to indicate the value has not been // computed. This value must be < -1.0e308. and > -ON_DBL_MAX // // The reasons ON_UNSET_VALUE is a valid finite number are: // // 1) It needs to round trip through fprintf/sscanf. // 2) It needs to persist unchanged through assigment / and not generate exceptions when assigned. // 3) ON_UNSET_VALUE == ON_UNSET_VALUE needs to be true. // 4) ON_UNSET_VALUE != ON_UNSET_VALUE needs to be false. // // Ideally, it would also have these SNaN attributes // * When used in a calculation, a floating point exception // occures. // * No possibility of a valid calculation would generate // ON_UNSET_VALUE. // * float f = (float)ON_UNSET_VALUE would create an invalid // float and generate an exception. */ #define ON_UNSET_VALUE -1.23432101234321e+308 /* // ON_UNSET_FLOAT is used to indicate a texture coordinate // value cannot be calculated or is not well defined. // In hindsight, this value should have been ON_FLT_QNAN // because many calculation convert float texture coordinates // to doubles and the "unset"ness attribute is lost. */ #define ON_UNSET_FLOAT -1.234321e+38f ON_BEGIN_EXTERNC // IEEE 754 special values extern ON_EXTERN_DECL const double ON_DBL_QNAN; extern ON_EXTERN_DECL const double ON_DBL_PINF; extern ON_EXTERN_DECL const double ON_DBL_NINF; extern ON_EXTERN_DECL const float ON_FLT_QNAN; extern ON_EXTERN_DECL const float ON_FLT_PINF; extern ON_EXTERN_DECL const float ON_FLT_NINF; /* Description: Paramters: x - [out] returned value of x is an SNan (signalling not a number). Remarks: Any time an SNaN passes through an Intel FPU, the result is a QNaN (quiet nan) and the invalid operation excpetion flag is set. If this exception is not masked, then the exception handler is invoked. double x, y; ON_DBL_SNAN(&x); y = x; // y = QNAN and invalid op exception occurs z = sin(x) // z = QNAN and invalid op exception occurs So, if you want to reliably initialize doubles to SNaNs, you must use memcpy() or some other method that does not use the Intel FPU. */ ON_DECL void ON_DBL_SNAN( double* x ); ON_DECL void ON_FLT_SNAN( float* x ); ON_END_EXTERNC /* // In cases where lazy evaluation of a color value is // performed, this value is used to indicate the value // has not been computed. */ #define ON_UNSET_COLOR 0xFFFFFFFF /* // In cases when an absolute "zero" tolerance // is required to compare model space coordinates, // ON_ZERO_TOLERANCE is used. The value of // ON_ZERO_TOLERANCE should be no smaller than // ON_EPSILON and should be several orders of // magnitude smaller than ON_SQRT_EPSILON // */ //#define ON_ZERO_TOLERANCE 1.0e-12 // ON_ZERO_TOLERANCE = 2^-32 #define ON_ZERO_TOLERANCE 2.3283064365386962890625e-10 /* // In cases when an relative "zero" tolerance is // required for comparing model space coordinates, // (fabs(a)+fabs(b))*ON_RELATIVE_TOLERANCE is used. // ON_RELATIVE_TOLERANCE should be larger than // ON_EPSILON and smaller than no larger than // ON_ZERO_TOLERANCE*2^-10. // */ // ON_RELATIVE_TOLERANCE = 2^-42 #define ON_RELATIVE_TOLERANCE 2.27373675443232059478759765625e-13 /* // Bugs in geometry calculations involving world coordinates // values > ON_MAXIMUM_WORLD_COORDINATE_VALUE // will be a low priority. */ // ON_MAXIMUM_VALUE = 2^27 #define ON_MAXIMUM_WORLD_COORDINATE_VALUE 1.34217728e8 /* // The default test for deciding if a curvature value should be // treated as zero is // length(curvature) <= ON_ZERO_CURVATURE_TOLERANCE. // ON_ZERO_CURVATURE_TOLERANCE must be set so that // ON_ZERO_CURVATURE_TOLERANCE >= sqrt(3)*ON_ZERO_TOLERANCE // so that K.IsTiny() = true implies |K| <= ON_ZERO_CURVATURE_TOLERANCE */ #define ON_ZERO_CURVATURE_TOLERANCE 1.0e-8 /* default value for angle tolerances = 1 degree */ #define ON_DEFAULT_ANGLE_TOLERANCE (ON_PI/180.0) #define ON_DEFAULT_ANGLE_TOLERANCE_COSINE 0.99984769515639123915701155881391 #define ON_MINIMUM_ANGLE_TOLERANCE (ON_DEFAULT_ANGLE_TOLERANCE/10.0) // pair of integer indices. This // is intentionally a struct/typedef // rather than a class so that it // can be used in other structs. struct tagON_2dex { int i; int j; }; typedef struct tagON_2dex ON_2dex; // triplet of integer indices. This // is intentionally a struct/typedef // rather than a class so that it // can be used in other structs. struct tagON_3dex { int i; int j; int k; }; typedef struct tagON_3dex ON_3dex; // quadruplet of integer indices. This // is intentionally a struct/typedef // rather than a class so that it // can be used in other structs. struct tagON_4dex { int i; int j; int k; int l; }; typedef struct tagON_4dex ON_4dex; union ON_U { char b[8]; // 8 bytes ON__INT64 h; // 64 bit integer ON__INT32 i; // 32 bit integer int j[2]; // two 32 bit integers void* p; double d; }; #if defined(ON_CPLUSPLUS) // OpenNurbs enums class ON_CLASS ON { public: /* Description: Call before using openNURBS to ensure all class definitions are linked. */ static void Begin(); /* Description: Call when finished with openNURBS. Remarks: Currently does nothing. */ static void End(); ////////// // Version of opennurbs (YYYYMMDDn) static int Version(); ////////// // McNeel subversion revsion used to build opennurbs static const char* SourceRevision(); static const char* DocumentationRevision(); static const char* SourceBranch(); static const char* DocumentationBranch(); //// File open/close for DLL use /////////////////////////////////////////////// static FILE* OpenFile( // like fopen() - needed when OpenNURBS is used as a DLL const char* filename, const char* filemode ); static FILE* OpenFile( // like fopen() - needed when OpenNURBS is used as a DLL const wchar_t* filename, const wchar_t* filemode ); static int CloseFile( // like fclose() - needed when OpenNURBS is used as a DLL FILE* // pointer returned by OpenFile() ); static int CloseAllFiles(); // like _fcloseall() - needed when OpenNURBS is used as a DLL /* Description: Uses the flavor of fstat that is appropriate for the platform. Parameters: filename - [in] fp - [in] filesize - [out] (can be NULL if you do not want filesize) create_time - [out] (can be NULL if you do not want last create time) lastmodify_time - [out] (can be NULL if you do not want last modification time) Returns: True if file exists, can be opened for read, and fstat worked. */ static bool GetFileStats( const wchar_t* filename, size_t* filesize, time_t* create_time, time_t* lastmodify_time ); static bool GetFileStats( FILE* fp, size_t* filesize, time_t* create_time, time_t* lastmodify_time ); /* Returns true if pathname is a directory. */ static bool IsDirectory( const wchar_t* pathname ); static bool IsDirectory( const char* utf8pathname ); /* Returns If the file is an opennurbs file, the version of the file is returned (2,3,4,50,...). If the file is not an opennurbs file, 0 is returned. */ static int IsOpenNURBSFile( const wchar_t* pathname ); static int IsOpenNURBSFile( const char* utf8pathname ); static int IsOpenNURBSFile( FILE* fp ); //// Dimension Types /////////////////////////////////////////////////////////// enum eAnnotationType { dtNothing, dtDimLinear, dtDimAligned, dtDimAngular, dtDimDiameter, dtDimRadius, dtLeader, dtTextBlock, dtDimOrdinate }; static eAnnotationType AnnotationType(int); // convert integer to eAnnotationType enum //// Text Display Modes /////////////////////////////////////////////////////////// enum eTextDisplayMode { dtNormal = 0, dtHorizontal = 1, dtAboveLine = 2, dtInLine = 3 }; static eTextDisplayMode TextDisplayMode( int); // Defines the current working space. enum active_space { no_space = 0, model_space = 1, // 3d modeling or "world" space page_space = 2 // page/layout/paper/printing space }; static active_space ActiveSpace(int); // convert integer to active_space enum //// unit_system /////////////////////////////////////////////////////////////// enum unit_system { // The constant enum values are saved in 3dm files // and must never be changed. The values > 11 were // added 5 April 2006. no_unit_system = 0, // atomic distances angstroms = 12, // 1.0e-10 meters // SI units nanometers = 13, // 1.0e-9 meters microns = 1, // 1.0e-6 meters millimeters = 2, // 1.0e-3 meters centimeters = 3, // 1.0e-2 meters decimeters = 14, // 1.0e-1 meters meters = 4, dekameters = 15, // 1.0e+1 meters hectometers = 16, // 1.0e+2 meters kilometers = 5, // 1.0e+3 meters megameters = 17, // 1.0e+6 meters gigameters = 18, // 1.0e+9 meters // english distances microinches = 6, // 2.54e-8 meters (1.0e-6 inches) mils = 7, // 2.54e-5 meters (0.001 inches) inches = 8, // 0.0254 meters feet = 9, // 0.3408 meters (12 inches) yards = 19, // 0.9144 meters (36 inches) miles = 10, // 1609.344 meters (5280 feet) // printer distances printer_point = 20, // 1/72 inches (computer points) printer_pica = 21, // 1/6 inches (computer picas) // terrestrial distances nautical_mile = 22, // 1852 meters // Approximately 1 minute of arc on a terrestrial great circle. // See http://en.wikipedia.org/wiki/Nautical_mile. // astronomical distances astronomical = 23, // 1.4959787e+11 // http://en.wikipedia.org/wiki/Astronomical_unit // 1.495979e+11 // http://units.nist.gov/Pubs/SP811/appenB9.htm // An astronomical unit (au) is the mean distance from the // center of the earth to the center of the sun. lightyears = 24, // 9.4607304725808e+15 // http://en.wikipedia.org/wiki/Light_year // 9.46073e+15 meters // http://units.nist.gov/Pubs/SP811/appenB9.htm // A light year is the distance light travels in one Julian year. // The speed of light is exactly 299792458 meters/second. // A Julian year is exactly 365.25 * 86400 seconds and is // approximately the time it takes for one earth orbit. parsecs = 25, // 3.08567758e+16 // http://en.wikipedia.org/wiki/Parsec // 3.085678e+16 // http://units.nist.gov/Pubs/SP811/appenB9.htm // Custom unit systems custom_unit_system = 11 // x meters with x defined in ON_3dmUnitsAndTolerances.m_custom_unit_scale }; static unit_system UnitSystem(int); // convert integer to unit_system enum /* Description: Scale factor for changing unit "standard" systems. Parameters: us_from - [in] us_to - [in] For example: 100.0 = ON::UnitScale( ON::meters, ON::centimeters ) 2.54 = ON::UnitScale( ON::inches, ON::centimeters ) 12.0 = ON::UnitScale( ON::feet, ON::inches ) Remarks: If you are using custom unit systems, use the version that takes ON_UnitSystem or ON_3dmUnitsAndTolerances parameters. */ static double UnitScale( ON::unit_system us_from, ON::unit_system us_to ); static double UnitScale( const class ON_UnitSystem& us_from, const class ON_UnitSystem& us_to ); static double UnitScale( ON::unit_system us_from, const class ON_UnitSystem& us_to ); static double UnitScale( const class ON_UnitSystem& us_from, ON::unit_system us_to ); static double UnitScale( const class ON_3dmUnitsAndTolerances& us_from, const class ON_3dmUnitsAndTolerances& us_to ); /* Description: Returns the string " : ". This is the string Rhino uses to separate reference model names from the root name for things like layer, block definition, material, linetype, dimstyle and font names. See Also: ON::NameReferenceDelimiterLength() ON::IsNameReferenceDelimiter() */ static const wchar_t* NameReferenceDelimiter(); /* Description: Returns the number of characters in the string returned by ON::NameReferenceDelimiter(). See Also: ON::NameReferenceDelimiterLength() ON::IsNameReferenceDelimiter() */ static unsigned int NameReferenceDelimiterLength(); /* Description: Test a string to see if its beginning matches the string returned by ON::NameReferenceDelimiter(). Parameters: s - [in]; string to test. Returns: null: The beginning of the string does not match ON::NameReferenceDelimiter(). non-null: The beginning of the string matches ON::NameReferenceDelimiter(). The returned pointer is the first character in s after the last character of the delimiter. Put another way, if the beginning of s matches the string ON::NameReferenceDelimiter(), then the returned pointer is s + ON::NameReferenceDelimiterLength(). See Also: ON::NameReferenceDelimiter() ON::NameReferenceDelimiterLength() */ static const wchar_t* IsNameReferenceDelimiter(const wchar_t* s); //// distance_display_mode /////////////////////////////////// enum distance_display_mode { decimal = 0, fractional = 1, feet_inches = 2 }; static distance_display_mode DistanceDisplayMode(int); // convert integer to distance_display_mode enum //// point_style /////////////////////////////////////////////////////////////// enum point_style { unknown_point_style = 0, not_rational = 1, homogeneous_rational = 2, euclidean_rational = 3, intrinsic_point_style = 4, // point format used in definition point_style_count = 5 }; static point_style PointStyle(int); // convert integer to point_style enum //// knot_style /////////////////////////////////////////////////////////////// enum knot_style // if a knot vector meets the conditions of two styles, { // then the style with the lowest value is used unknown_knot_style = 0, // unknown knot style uniform_knots = 1, // uniform knots (ends not clamped) quasi_uniform_knots = 2, // uniform knots (clamped ends, degree >= 2) piecewise_bezier_knots = 3, // all internal knots have full multiplicity clamped_end_knots = 4, // clamped end knots (with at least 1 interior non-uniform knot) non_uniform_knots = 5, // known to be none of the above knot_style_count = 6 }; static knot_style KnotStyle(int); // convert integer to knot_style enum //// continuity //////////////////////////////////////////////////////////////// enum continuity { unknown_continuity = 0, // These test for parametric continuity. In particular, // all types of ON_Curves are considered infinitely // continuous at the start/end of the evaluation domain. C0_continuous = 1, // continuous function C1_continuous = 2, // continuous first derivative C2_continuous = 3, // continuous first and second derivative G1_continuous = 4, // continuous unit tangent G2_continuous = 5, // continuous unit tangent and curvature // 20 March 2003 Dale Lear added these. // // Continuity tests using the following enum values // are identical to tests using the preceding enum values // on the INTERIOR of a curve's domain. At the END of // a curve a "locus" test is performed in place of a // parametric test. In particular, at the END of a domain, // all open curves are locus discontinuous. At the END of // a domain, all closed curves are at least C0_locus_continuous. // By convention all ON_Curves are considered // locus continuous at the START of the evaluation domain. // This convention is not strictly correct, but is was // adopted to make iterative kink finding tools easier to // use and so that locus discontinuities are reported once // at the end parameter of a curve rather than twice. C0_locus_continuous = 6, // locus continuous function C1_locus_continuous = 7, // locus continuous first derivative C2_locus_continuous = 8, // locus continuous first and second derivative G1_locus_continuous = 9, // locus continuous unit tangent G2_locus_continuous = 10, // locus continuous unit tangent and curvature Cinfinity_continuous = 11, // analytic discontinuity Gsmooth_continuous = 12 // aesthetic discontinuity }; /* Description: Convert int to ON::continuity enum value */ static continuity Continuity(int); /* Description: Convert int to ON::continuity enum value and convert the locus flavored values to the parametric flavored values. */ static continuity ParametricContinuity(int); /* Description: Convert int to ON::continuity enum value and convert the higher order flavored values to the corresponding C1 or G1 values needed to test piecewise linear curves. */ static continuity PolylineContinuity(int); //// curve_style /////////////////////////////////////////////////////////////// enum curve_style { unknown_curve_style = 0, line = 1, circle = 2, ellipse = 3, // with distinct foci (not a circle) parabola = 4, hyperbola = 5, planar_polyline = 6, // not a line segment polyline = 7, // non-planar polyline planar_freeform_curve = 8, // planar but none of the above freeform_curve = 9, // known to be none of the above curve_style_count = 10 }; static curve_style CurveStyle(int); // convert integer to curve_style enum //// surface_style /////////////////////////////////////////////////////////////// enum surface_style { unknown_surface_style = 0, plane = 1, circular_cylinder = 2, // portion of right circular cylinder elliptical_cylinder = 3, // portion of right elliptical cylinder circular_cone = 4, // portion of right circular cone elliptical_cone = 5, // portion of right elliptical cone sphere = 6, // portion of sphere torus = 7, // portion of torus surface_of_revolution = 8, // portion of surface of revolution that is none of the above ruled_surface = 9, // portion of a ruled surface this is none of the above freeform_surface = 10, // known to be none of the above surface_style_count = 11 }; static surface_style SurfaceStyle(int); // convert integer to surface_style enum //// sort_algorithm /////////////////////////////////////////////////////////////// enum sort_algorithm { heap_sort = 0, quick_sort = 1 }; static sort_algorithm SortAlgorithm(int); // convert integer to sort_method enum //// endian-ness /////////////////////////////////////////////////////////////// enum endian { little_endian = 0, // least significant byte first or reverse byte order - Intel x86, ... big_endian = 1 // most significant byte first - Motorola, Sparc, MIPS, ... }; static endian Endian(int); // convert integer to endian enum static endian Endian(); // returns endian-ness of current CPU //// archive modes ////////////////////////////////////////////////////////////// enum archive_mode { unknown_archive_mode = 0, on_read = 1, // all read modes have bit 0x0001 set on_write = 2, // all write modes have bit 0x0002 set on_readwrite = 3, on_read3dm = 5, on_write3dm = 6 }; static archive_mode ArchiveMode(int); // convert integer to endian enum //// view projections /////////////////////////////////////////////////////////// // The x/y/z_2pt_perspective_view projections are ordinary perspective // projection. Using these values insures the ON_Viewport member // fuctions properly constrain the camera up and camera direction vectors // to preserve the specified perspective vantage. enum view_projection { unknown_view = 0, parallel_view = 1, perspective_view = 2 }; /* Description: Converts integer into ON::view_projection enum value. Parameters: i - [in] Returns: ON::view_projection enum with same value as i. If i is not an ON::view_projection enum value, then ON::unknow_view is returned. */ static view_projection ViewProjection(int i); /* Parameters: projection - [in] Returns: True if projection is ON::perspective_view. */ static bool IsPerspectiveProjection( ON::view_projection projection ); /* Parameters: projection - [in] Returns: True if projection is ON::parallel_view. */ static bool IsParallelProjection( ON::view_projection projection ); //// view coordinates /////////////////////////////////////////////////////////// enum coordinate_system { world_cs = 0, camera_cs = 1, clip_cs = 2, screen_cs = 3 }; static coordinate_system CoordinateSystem(int); // convert integer to coordinate_system enum //// exception types /////////////////////////////////////////////////////////// enum exception_type { unknown_exception = 0, out_of_memory, corrupt_object, // invalid object encountered - continuing would crash or // result in corrupt object being saved in archive. unable_to_write_archive, // write operation failed - out of file space/read only mode/...? unable_to_read_archive, // read operation failed - truncated archive/locked file/... ? unable_to_seek_archive, // seek operation failed - locked file/size out of bounds/... ? unexpected_end_of_archive, // truncated archive unexpected_value_in_archive // corrupt archive? }; static exception_type ExceptionType(int); // convert integer to exception_type enum //// layer mode /////////////////////////////////////////////////////////// // OBSOLETE enum layer_mode { normal_layer = 0, // visible, objects on layer can be selected and changed hidden_layer = 1, // not visible, objects on layer cannot be selected or changed locked_layer = 2, // visible, objects on layer cannot be selected or changed layer_mode_count = 3 }; static layer_mode LayerMode(int); // convert integer to layer_mode enum //// object mode /////////////////////////////////////////////////////////// enum object_mode { normal_object = 0, // object mode comes from layer hidden_object = 1, // not visible, object cannot be selected or changed locked_object = 2, // visible, object cannot be selected or changed idef_object = 3, // object is part of an ON_InstanceDefinition. The // ON_InstanceDefinition m_object_uuid[] array will // contain this object attribute's uuid. object_mode_count = 4 }; static object_mode ObjectMode(int); // convert integer to object_mode enum //// object display color ///////////////////////////////////////////////////////// enum object_color_source { color_from_layer = 0, // use color assigned to layer color_from_object = 1, // use color assigned to object color_from_material = 2, // use diffuse render material color color_from_parent = 3 // for objects with parents (like objects in instance references, use parent linetype) // if no parent, treat as color_from_layer }; static object_color_source ObjectColorSource(int); // convert integer to object_color_source enum //// object plot color ///////////////////////////////////////////////////////// enum plot_color_source { plot_color_from_layer = 0, // use plot color assigned to layer plot_color_from_object = 1, // use plot color assigned to object plot_color_from_display = 2, // use display color plot_color_from_parent = 3 // for objects with parents (like objects in instance references, use parent plot color) // if no parent, treat as plot_color_from_layer }; static plot_color_source PlotColorSource(int); // convert integer to plot_color_source enum //// object plot weight ///////////////////////////////////////////////////////// enum plot_weight_source { plot_weight_from_layer = 0, // use plot color assigned to layer plot_weight_from_object = 1, // use plot color assigned to object plot_weight_from_parent = 3 // for objects with parents (like objects in instance references, use parent plot color) // if no parent, treat as plot_color_from_layer }; static plot_weight_source PlotWeightSource(int); // convert integer to plot_color_source enum //// object linetype ///////////////////////////////////////////////////////// enum object_linetype_source { linetype_from_layer = 0, // use line style assigned to layer linetype_from_object = 1, // use line style assigned to object linetype_from_parent = 3 // for objects with parents (like objects in instance references, use parent linetype) // if not parent, treat as linetype_from_layer. }; static object_linetype_source ObjectLinetypeSource(int); // convert integer to object_linetype_source enum //// object material ///////////////////////////////////////////////////////// enum object_material_source { material_from_layer = 0, // use material assigned to layer material_from_object = 1, // use material assigned to object material_from_parent = 3 // for objects with parents, like // definition geometry in instance // references and faces in polysurfaces, // this value indicates the material // definition should come from the parent. // If the object does not have an // obvious "parent", then treat // it the same as material_from_layer. }; static object_material_source ObjectMaterialSource(int); // convert integer to object_color_source enum //// light style ///////////////////////////////////////////////////////////// enum light_style { unknown_light_style = 0, //view_directional_light = 1, // light location and direction in clip coordinates //view_point_light = 2, //view_spot_light = 3, camera_directional_light = 4, // light location and direction in camera coordinates camera_point_light = 5, // +x points to right, +y points up, +z points towards camera camera_spot_light = 6, world_directional_light = 7, // light location and direction in world coordinates world_point_light = 8, world_spot_light = 9, ambient_light = 10, // pure ambient light world_linear_light = 11, world_rectangular_light = 12, light_style_count = 13 }; static light_style LightStyle(int); // convert integer to light_style enum //// curvature style ///////////////////////////////////////////////////////// enum curvature_style { unknown_curvature_style = 0, gaussian_curvature = 1, mean_curvature = 2, // unsigned mean curvature min_curvature = 3, // minimum unsigned radius of curvature max_curvature = 4, // maximum unsigned radius of curvature curvature_style_count = 5 }; static curvature_style CurvatureStyle(int); // convert integer to curvature_style enum //// view display mode ///////////////////////////////////////////////////////////// enum display_mode { default_display = 0, // default display wireframe_display = 1, // wireframe display shaded_display = 2, // shaded display renderpreview_display = 3 // render preview display }; static display_mode DisplayMode(int); // convert integer to display_mode enum enum view_type { model_view_type = 0, // standard model space 3d view page_view_type = 1, // a.k.a "paper space", "plot view", etc. // A page view must be orthographic, // the camera frame x,y,z direction must be // world x,y,z (which means the camera direction // is always (0,0,-1)). nested_view_type = 2 // This view is a "model" view that is nested // in another view. The nesting and parent // information is saved in ON_3dmView. }; static view_type ViewType(int); // convert integer to display_mode enum //// texture mapping mode /////////////////////////////////////////////////// // // OBSOLETE enum texture_mode { no_texture = 0, // texture disabled modulate_texture = 1, // modulate with material diffuse color decal_texture = 2 // decal }; // OBSOLETE static texture_mode TextureMode(int); // convert integer to texture_mode enum // OBSOLETE // ///////////////////////////////////////////////////////////////////////////// //// object_type /////////////////////////////////////////////////// enum object_type { // Use with ON_Object::ObjectType() in situations where // using a switch() is better than a long string of if else if ... // if ( ON_Curve::Cast() ) ... else if ( ON_Surface::Cast() ) ... // ... unknown_object_type = 0, point_object = 1, // some type of ON_Point pointset_object = 2, // some type of ON_PointCloud, ON_PointGrid, ... curve_object = 4, // some type of ON_Curve like ON_LineCurve, ON_NurbsCurve, etc. surface_object = 8, // some type of ON_Surface like ON_PlaneSurface, ON_NurbsSurface, etc. brep_object = 0x10, // some type of ON_Brep mesh_object = 0x20, // some type of ON_Mesh layer_object = 0x40, // some type of ON_Layer material_object = 0x80, // some type of ON_Material light_object = 0x100, // some type of ON_Light annotation_object = 0x200, // some type of ON_Annotation userdata_object = 0x400, // some type of ON_UserData instance_definition = 0x800, // some type of ON_InstanceDefinition instance_reference = 0x1000, // some type of ON_InstanceRef text_dot = 0x2000, // some type of ON_TextDot grip_object = 0x4000, // selection filter value - not a real object type detail_object = 0x8000, // some type of ON_DetailView hatch_object = 0x10000, // some type of ON_Hatch morph_control_object = 0x20000, // some type of ON_MorphControl loop_object = 0x80000, // some type of ON_BrepLoop polysrf_filter = 0x200000, // selection filter value - not a real object type edge_filter = 0x400000, // selection filter value - not a real object type polyedge_filter = 0x800000, // selection filter value - not a real object type meshvertex_object = 0x01000000, // some type of ON_MeshVertexRef meshedge_object = 0x02000000, // some type of ON_MeshEdgeRef meshface_object = 0x04000000, // some type of ON_MeshFaceRef cage_object = 0x08000000, // some type of ON_NurbsCage phantom_object = 0x10000000, clipplane_object = 0x20000000, beam_object = 0x40000000, // obsolete - use extrusion_object extrusion_object = 0x40000000, // some type of ON_Extrusion any_object = 0xFFFFFFFF // Please discuss any changes with Dale Lear }; static object_type ObjectType(int); // convert integer to object_type enum //// bitmap_type /////////////////////////////////////////////////// enum bitmap_type { unknown_bitmap_type = 0, windows_bitmap = 1, // BITMAPINFO style opengl_bitmap = 2, // unpacked OpenGL RGB or RGBA png_bitmap = 3 }; static bitmap_type BitmapType(int); // convert integer to bitmap_type enum enum object_decoration { no_object_decoration = 0, start_arrowhead = 0x08, // arrow head at start end_arrowhead = 0x10, // arrow head at end both_arrowhead = 0x18 // arrow heads at start and end }; static object_decoration ObjectDecoration(int); // convert integer to line_pattern enum enum mesh_type { default_mesh = 0, render_mesh = 1, analysis_mesh = 2, preview_mesh = 3, any_mesh = 4 }; static mesh_type MeshType(int); // convert integer to mesh_type enum // Types of object snapping. // In situations where more than one type of snap applies, // snaps with higher value take precedence. // enum values must be a power of 2. // ON_ObjRef saves these values in files. Do not change // the values. The reason for the gaps between the enum // values is to leave room for future snaps with prededence // falling between existing snaps enum osnap_mode { os_none = 0, os_near = 2, os_focus = 8, os_center = 0x20, os_vertex = 0x40, os_knot = 0x80, os_quadrant = 0x200, os_midpoint = 0x800, os_intersection = 0x2000, os_end = 0x20000, os_perpendicular = 0x80000, os_tangent = 0x200000, os_point = 0x08000000, os_all_snaps = 0xFFFFFFFF }; static osnap_mode OSnapMode(int); // convert integer to osnap_mode enum //// Types of Curves /////////////////////////////////////////////////////////// enum eCurveType { ctCurve, // nothing ctArc, ctCircle, ctLine, ctNurbs, ctOnsurface, ctProxy, ctPolycurve, ctPolyline }; //// surface_loft_end_condition ////////////////////////////////////////////// // // End condition paramter values for ON_Curve::CreateCubicLoft() and // ON_Surface::CreateCubicLoft(). enum cubic_loft_end_condition { cubic_loft_ec_quadratic = 0, cubic_loft_ec_linear = 1, cubic_loft_ec_cubic = 2, cubic_loft_ec_natural = 3, cubic_loft_ec_unit_tangent = 4, cubic_loft_ec_1st_derivative = 5, cubic_loft_ec_2nd_derivative = 6, cubic_loft_ec_free_cv = 7 }; /* Description: Convert an integer to cubic_loft_end_condition enum. Parameters: i - [in] Returns: corresponding cubic_loft_end_condition enum value. Remarks: If i does not correspond to a cubic_loft_end_condition enum value, then cubic_loft_ec_quadratic is returned. */ static cubic_loft_end_condition CubicLoftEndCondition(int i); private: // prohibit instantiaion //ON(); // no implementation //ON( const ON& ); // no implementation //~ON(); // no implementation }; /* Description: Component indices are used to provide a persistent way to identify portions of complex objects. */ class ON_CLASS ON_COMPONENT_INDEX { public: // Do not change these values; they are stored in 3dm archives // and provide a persistent way to indentify components of // complex objects. enum TYPE { invalid_type = 0, brep_vertex = 1, brep_edge = 2, brep_face = 3, brep_trim = 4, brep_loop = 5, mesh_vertex = 11, meshtop_vertex = 12, meshtop_edge = 13, mesh_face = 14, idef_part = 21, polycurve_segment = 31, pointcloud_point = 41, on_group_member = 51, extrusion_bottom_profile = 61, // 3d bottom profile curves // index identifies profile component extrusion_top_profile = 62, // 3d top profile curves // index identifies profile component extrusion_wall_edge = 63, // 3d wall edge curve // index/2: identifies profile component // index%2: 0 = start, 1 = end extrusion_wall_surface = 64, // side wall surfaces // index: identifies profile component extrusion_cap_surface = 65, // bottom and top cap surfaces // index: 0 = bottom, 1 = top extrusion_path = 66, // extrusion path (axis line) // index -1 = entire path, 0 = start point, 1 = endpoint dim_linear_point = 100, dim_radial_point = 101, dim_angular_point = 102, dim_ordinate_point = 103, dim_text_point = 104, no_type = 0xFFFFFFFF }; /* Description: Safe conversion of integer value to TYPE enum. Parameters: i - [in] integer with value equal to one of the TYPE enums. Returns: The TYPE enum with the same numeric value or ON_COMPONENT_INDEX::invalid_type if no corresponding enum exists. */ static TYPE Type(int i); /* Description: Dictionary compare on m_type, m_index as ints. Returns: < 0: a < b = 0: a = b > 0: a > b */ static int Compare( const ON_COMPONENT_INDEX* a, const ON_COMPONENT_INDEX* b); /* Description: Sets m_type = invalid_type and m_index = -1. */ ON_COMPONENT_INDEX(); /* Description: Sets m_type = type and m_index = index. */ ON_COMPONENT_INDEX(TYPE type,int index); bool operator==(const ON_COMPONENT_INDEX& other) const; bool operator!=(const ON_COMPONENT_INDEX& other) const; bool operator<(const ON_COMPONENT_INDEX& other) const; bool operator<=(const ON_COMPONENT_INDEX& other) const; bool operator>(const ON_COMPONENT_INDEX& other) const; bool operator>=(const ON_COMPONENT_INDEX& other) const; void Set(TYPE type,int index); /* Description: Sets m_type = invalid_type and m_index = -1. */ void UnSet(); /* Returns: True if m_type is set to a TYPE enum value between brep_vertex and polycurve_segment. */ bool IsSet() const; /* Returns: True if m_type is set to one of the mesh or meshtop TYPE enum values and m_index >= 0. */ bool IsMeshComponentIndex() const; /* Returns: True if m_type is set to one of the brep TYPE enum values and m_index >= 0. */ bool IsBrepComponentIndex() const; /* Returns: True if m_type = idef_part and m_index >= 0. */ bool IsIDefComponentIndex() const; /* Returns: True if m_type = polycurve_segment and m_index >= 0. */ bool IsPolyCurveComponentIndex() const; /* Returns: True if m_type = on_group_member and m_index >= 0. */ bool IsGroupMemberComponentIndex() const; /* Returns: True if m_type = extrusion_bottom_profile or extrusion_top_profile and m_index >= 0. */ bool IsExtrusionProfileComponentIndex() const; /* Returns: True if m_type = extrusion_path and -1 <= m_index <= 1. */ bool IsExtrusionPathComponentIndex() const; /* Returns: True if m_type = extrusion_wall_edge and m_index >= 0. */ bool IsExtrusionWallEdgeComponentIndex() const; /* Returns: True if m_type = extrusion_wall_surface and m_index >= 0. */ bool IsExtrusionWallSurfaceComponentIndex() const; /* Returns: True if m_type = extrusion_wall_surface or extrusion_wall_edge and m_index >= 0. */ bool IsExtrusionWallComponentIndex() const; /* Returns: True if m_type = extrusion_bottom_profile, extrusion_top_profile, extrusion_wall_edge, extrusion_wall_surface, extrusion_cap_surface or extrusion_path and m_index is reasonable. */ bool IsExtrusionComponentIndex() const; /* Returns: True if m_type = pointcloud_point and m_index >= 0. */ bool IsPointCloudComponentIndex() const; /* Returns: True if m_type = dim_... and m_index >= 0. */ bool IsAnnotationComponentIndex() const; TYPE m_type; /* The interpretation of m_index depends on the m_type value. m_type m_index interpretation (0 based indices) no_type used when context makes it clear what array is being index brep_vertex ON_Brep.m_V[] array index brep_edge ON_Brep.m_E[] array index brep_face ON_Brep.m_F[] array index brep_trim ON_Brep.m_T[] array index brep_loop ON_Brep.m_L[] array index mesh_vertex ON_Mesh.m_V[] array index meshtop_vertex ON_MeshTopology.m_topv[] array index meshtop_edge ON_MeshTopology.m_tope[] array index mesh_face ON_Mesh.m_F[] array index idef_part ON_InstanceDefinition.m_object_uuid[] array index polycurve_segment ON_PolyCurve::m_segment[] array index extrusion_bottom_profile Use ON_Extrusion::Profile3d() to get 3d profile curve extrusion_top_profile Use ON_Extrusion::Profile3d() to get 3d profile curve extrusion_wall_edge Use ON_Extrusion::WallEdge() to get 3d line curve extrusion_wall_surface Use ON_Extrusion::WallSurface() to get 3d wall surface extrusion_cap_surface 0 = bottom cap, 1 = top cap extrusion_path -1 = entire path, 0 = start of path, 1 = end of path dim_linear_point ON_LinearDimension2::POINT_INDEX dim_radial_point ON_RadialDimension2::POINT_INDEX dim_angular_point ON_AngularDimension2::POINT_INDEX dim_ordinate_point ON_OrdinateDimension2::POINT_INDEX dim_text_point ON_TextEntity2 origin point */ int m_index; }; #endif ON_BEGIN_EXTERNC /* Description: Sets Windows code page used to convert UNICODE (wchar_t) strings to multibyte (char) strings and vice verse. Parameters: code_page - [in] code page to use when converting UNICODE strings to multibyte strings and vice verse. Returns: previous value of Windows code page. Remarks: For Windows NT/2000/XP, CP_THREAD_ACP will work for all locales if your app's thread is correctly configured. For Windows 95/98/ME you have to choose the locale. Conversions between UNICODE and multibyte strings happens when ON_wString converts a char* string to a wchar_t* string and when and ON_String converts a wchar_t* string to a char* string. All pertinant code is in opennurbs_defines.cpp. See Also: ON_GetStringConversionWindowsCodePage on_WideCharToMultiByte on_MultiByteToWideChar ON_wString::operator=(const char*) ON_String::operator=(const wchar_t*) */ ON_DECL unsigned int ON_SetStringConversionWindowsCodePage( unsigned int code_page ); /* Description: Gets Windows code page used to convert UNICODE (wchar_t) strings to multibyte (char) strings and vice verse. Returns: Value of Windows code page used to convert strings. Remarks: For Windows NT/2000/XP, CP_THREAD_ACP will work for all locales if your app's thread is correctly configured. For Windows 95/98/ME you have to choose the locale. Conversions between UNICODE and multibyte strings happens when ON_wString converts a char* string to a wchar_t* string and when and ON_String converts a wchar_t* string to a char* string. All pertinant code is in opennurbs_defines.cpp. See Also: ON_GetStringConversionWindowsCodePage on_WideCharToMultiByte on_MultiByteToWideChar ON_wString::operator=(const char*) ON_String::operator=(const wchar_t*) */ ON_DECL unsigned int ON_GetStringConversionWindowsCodePage(); /* Description: Sets Windows locale id used in case insensitive string compares. Parameters: locale_id - [in] Windows locale id to use in case insensitive string compares. bWin9X - [in] True if OS is Windows 95/98/ME (which has poor UNICODE support). Returns: Previous value of Windows locale id. Remarks: All pertinant code is in opennurbs_defines.cpp. See Also: ON_GetStringConversionWindowsLocaleID on_wcsicmp */ ON_DECL unsigned int ON_SetStringConversionWindowsLocaleID( unsigned int locale_id, ON_BOOL32 bWin9X ); /* Description: Gets Windows locale id used in case insensitive string compares. Returns: Value of Windows locale id used in case insensitive string compares. Remarks: All pertinant code is in opennurbs_defines.cpp. See Also: ON_SetStringConversionWindowsLocaleID on_wcsicmp */ ON_DECL unsigned int ON_GetStringConversionWindowsLocaleID(); // on_wcsicmp() is a wrapper for case insensitive wide string compare // and calls one of _wcsicmp() or wcscasecmp() depending on OS. ON_DECL int on_wcsicmp( const wchar_t*, const wchar_t* ); // on_wcsupr() calls _wcsupr() or wcsupr() depending on OS ON_DECL wchar_t* on_wcsupr(wchar_t*); // on_wcslwr() calls _wcslwr() or wcslwr() depending on OS ON_DECL wchar_t* on_wcslwr(wchar_t*); // on_wcsrev() calls _wcsrev() or wcsrev() depending on OS ON_DECL wchar_t* on_wcsrev(wchar_t*); // on_stricmp() is a wrapper for case insensitive string compare // and calls one of _stricmp(), stricmp(), or strcasecmp() // depending on OS. ON_DECL int on_stricmp(const char*, const char*); // on_stricmp() is a wrapper for case insensitive string compare // and calls one of _strnicmp() or strncasecmp() // depending on OS. ON_DECL int on_strnicmp(const char * s1, const char * s2, int n); // on_strupr() calls _strupr() or strupr() depending on OS ON_DECL char* on_strupr(char*); // on_strlwr() calls _strlwr() or strlwr() depending on OS ON_DECL char* on_strlwr(char*); // on_strrev() calls _strrev() or strrev() depending on OS ON_DECL char* on_strrev(char*); /* Description: Calls ON_ConvertWideCharToUTF8() */ ON_DECL int on_WideCharToMultiByte( const wchar_t*, // lpWideCharStr, int, // cchWideChar, char*, // lpMultiByteStr, int // cchMultiByte, ); /* Description: Calls ON_ConvertUTF8ToWideChar() */ ON_DECL int on_MultiByteToWideChar( const char*, // lpMultiByteStr, int, // cchMultiByte, wchar_t*, // lpWideCharStr, int // cchWideChar ); /* Description: Find the locations in a path the specify the drive, directory, file name and file extension. Parameters: path - [in] UTF-8 encoded string that is a legitimate path to a file. drive - [out] (pass null if you don't need the drive) If drive is not null and the path parameter begins with an A-Z or a-z followed by a colon ( : ) then the returned value of *drive will equal the input value of path. dir - [out] (pass null if you don't need the directory) If dir is not null and the path parameter contains a directory specification, then the returned value of *dir will point to the character in path where the directory specification begins. fname - [out] (pass null if you don't need the file name) If fname is not null and the path parameter contains a file name specification, then the returned value of *fname will point to the character in path where the file name specification begins. ext - [out] (pass null if you don't need the extension) If ext is not null and the path parameter contains a file extension specification, then the returned value of *ext will point to the '.' character in path where the file extension specification begins. Remarks: This function will treat a front slash ( / ) and a back slash ( \ ) as directory separators. Because this function parses file names store in .3dm files and the .3dm file may have been written on a Windows computer and then read on a another computer, it looks for a drive dpecification even when the operating system is not Windows. This function will not return an directory that does not end with a trailing slash. This function will not return an empty filename and a non-empty extension. This function parses the path string according to these rules. It does not check the actual file system to see if the answer is correct. See Also: ON_String::SplitPath */ ON_DECL void on_splitpath( const char* path, const char** drive, const char** dir, const char** fname, const char** ext ); /* Description: Find the locations in a path the specify the drive, directory, file name and file extension. Parameters: path - [in] UTF-8, UTF-16 or UTF-32 encoded wchar_t string that is a legitimate path to a file. drive - [out] (pass null if you don't need the drive) If drive is not null and the path parameter begins with an A-Z or a-z followed by a colon ( : ) then the returned value of *drive will equal the input value of path. dir - [out] (pass null if you don't need the directory) If dir is not null and the path parameter contains a directory specification, then the returned value of *dir will point to the character in path where the directory specification begins. fname - [out] (pass null if you don't need the file name) If fname is not null and the path parameter contains a file name specification, then the returned value of *fname will point to the character in path where the file name specification begins. ext - [out] (pass null if you don't need the extension) If ext is not null and the path parameter contains a file extension specification, then the returned value of *ext will point to the '.' character in path where the file extension specification begins. Remarks: This function will treat a front slash ( / ) and a back slash ( \ ) as directory separators. Because this function parses file names store in .3dm files and the .3dm file may have been written on a Windows computer and then read on a another computer, it looks for a drive dpecification even when the operating system is not Windows. This function will not return an directory that does not end with a trailing slash. This function will not return an empty filename and a non-empty extension. This function parses the path string according to these rules. It does not check the actual file system to see if the answer is correct. See Also: ON_wString::SplitPath */ ON_DECL void on_wsplitpath( const wchar_t* path, const wchar_t** drive, const wchar_t** dir, const wchar_t** fname, const wchar_t** ext ); ON_END_EXTERNC #endif
32.769454
122
0.650995
[ "mesh", "geometry", "render", "object", "vector", "model", "3d" ]
9ecbdb3cc7cf7ba61894b4f92fafc5453c44367c
3,809
h
C
tensorflow/compiler/xla/pjrt/distributed/service.h
yage99/tensorflow
c7fa71b32a3635eb25596ae80d007b41007769c4
[ "Apache-2.0" ]
4
2020-06-28T08:25:36.000Z
2021-08-12T12:41:34.000Z
tensorflow/compiler/xla/pjrt/distributed/service.h
yage99/tensorflow
c7fa71b32a3635eb25596ae80d007b41007769c4
[ "Apache-2.0" ]
5
2020-07-17T17:36:44.000Z
2020-08-05T20:18:02.000Z
tensorflow/compiler/xla/pjrt/distributed/service.h
yage99/tensorflow
c7fa71b32a3635eb25596ae80d007b41007769c4
[ "Apache-2.0" ]
4
2019-11-28T12:18:07.000Z
2021-08-01T16:12:17.000Z
/* Copyright 2020 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ==============================================================================*/ #ifndef TENSORFLOW_COMPILER_XLA_PJRT_DISTRIBUTED_SERVICE_H_ #define TENSORFLOW_COMPILER_XLA_PJRT_DISTRIBUTED_SERVICE_H_ #include "absl/time/time.h" #include "tensorflow/compiler/xla/pjrt/distributed/key_value_store.h" #include "tensorflow/compiler/xla/pjrt/distributed/protocol.grpc.pb.h" #include "tensorflow/compiler/xla/statusor.h" namespace xla { typedef int NodeId; class DistributedRuntimeServiceImpl final : public grpc::DistributedRuntimeService::Service { public: explicit DistributedRuntimeServiceImpl(int num_nodes); DistributedRuntimeServiceImpl(const DistributedRuntimeServiceImpl&) = delete; DistributedRuntimeServiceImpl(DistributedRuntimeServiceImpl&&) = delete; DistributedRuntimeServiceImpl& operator=( const DistributedRuntimeServiceImpl&) = delete; DistributedRuntimeServiceImpl&& operator=(DistributedRuntimeServiceImpl&&) = delete; ::grpc::Status Connect(::grpc::ServerContext* context, const ConnectRequest* request, ConnectResponse* response) override; ::grpc::Status KeyValueGet(::grpc::ServerContext* context, const KeyValueGetRequest* request, KeyValueGetResponse* response) override; ::grpc::Status KeyValueSet(::grpc::ServerContext* context, const KeyValueSetRequest* request, KeyValueSetResponse* response) override; private: const absl::Duration kConnectTimeout = absl::Seconds(120); absl::Mutex mu_; enum class State { kInitializing, kRunning }; State state_ ABSL_GUARDED_BY(mu_) = State::kInitializing; std::vector<LocalTopologyProto> local_topologies_ ABSL_GUARDED_BY(mu_); GlobalTopologyProto topology_ ABSL_GUARDED_BY(mu_); struct Node { bool present = false; }; int num_nodes_present_ ABSL_GUARDED_BY(mu_) = 0; std::vector<Node> nodes_ ABSL_GUARDED_BY(mu_); KeyValueStore key_value_store_; }; class DistributedRuntimeService { public: static xla::StatusOr<std::unique_ptr<DistributedRuntimeService>> Get( const std::string& address, std::shared_ptr<::grpc::ServerCredentials> credentials, int num_nodes); explicit DistributedRuntimeService(int num_nodes); ~DistributedRuntimeService(); DistributedRuntimeService(const DistributedRuntimeService&) = delete; DistributedRuntimeService(DistributedRuntimeService&&) = delete; DistributedRuntimeService& operator=(const DistributedRuntimeService&) = delete; DistributedRuntimeService& operator=(DistributedRuntimeService&&) = delete; ::grpc::Server* server() const { return server_.get(); } private: DistributedRuntimeServiceImpl impl_; std::unique_ptr<::grpc::Server> server_; }; // Everything below this point is exposed only for tests. // Given a LocalTopologyProto object from each node, builds a // GlobalTopologyProto that describes all nodes. void BuildGlobalTopology(absl::Span<LocalTopologyProto> local_topologies, GlobalTopologyProto* global_topology); } // namespace xla #endif // TENSORFLOW_COMPILER_XLA_PJRT_DISTRIBUTED_SERVICE_H_
37.343137
80
0.736676
[ "object", "vector" ]
9ed1cb0c2c66f6f56fc1aa9545b95937448c409e
2,233
h
C
src/undo.h
robbelouwet/Elixir
609412402c5dd4fb9d77ae6d87505d8efd608132
[ "MIT" ]
null
null
null
src/undo.h
robbelouwet/Elixir
609412402c5dd4fb9d77ae6d87505d8efd608132
[ "MIT" ]
null
null
null
src/undo.h
robbelouwet/Elixir
609412402c5dd4fb9d77ae6d87505d8efd608132
[ "MIT" ]
null
null
null
// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2020 The Elixir Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_UNDO_H #define BITCOIN_UNDO_H #include <coins.h> #include <compressor.h> #include <consensus/consensus.h> #include <primitives/transaction.h> #include <serialize.h> #include <version.h> /** Formatter for undo information for a CTxIn * * Contains the prevout's CTxOut being spent, and its metadata as well * (coinbase or not, height). The serialization contains a dummy value of * zero. This is compatible with older versions which expect to see * the transaction version there. */ struct TxInUndoFormatter { template<typename Stream> void Ser(Stream &s, const Coin& txout) { ::Serialize(s, VARINT(txout.nHeight * uint32_t{2} + txout.fCoinBase )); if (txout.nHeight > 0) { // Required to maintain compatibility with older undo format. ::Serialize(s, (unsigned char)0); } ::Serialize(s, Using<TxOutCompression>(txout.out)); } template<typename Stream> void Unser(Stream &s, Coin& txout) { uint32_t nCode = 0; ::Unserialize(s, VARINT(nCode)); txout.nHeight = nCode >> 1; txout.fCoinBase = nCode & 1; if (txout.nHeight > 0) { // Old versions stored the version number for the last spend of // a transaction's outputs. Non-final spends were indicated with // height = 0. unsigned int nVersionDummy; ::Unserialize(s, VARINT(nVersionDummy)); } ::Unserialize(s, Using<TxOutCompression>(txout.out)); } }; /** Undo information for a CTransaction */ class CTxUndo { public: // undo information for all txins std::vector<Coin> vprevout; SERIALIZE_METHODS(CTxUndo, obj) { READWRITE(Using<VectorFormatter<TxInUndoFormatter>>(obj.vprevout)); } }; /** Undo information for a CBlock */ class CBlockUndo { public: std::vector<CTxUndo> vtxundo; // for all but the coinbase SERIALIZE_METHODS(CBlockUndo, obj) { READWRITE(obj.vtxundo); } }; #endif // BITCOIN_UNDO_H
31.013889
107
0.669951
[ "vector" ]
9ed2065f12afdf899d7a286d82a760ef7d23f8b1
5,656
h
C
ros/src/computing/perception/localization/packages/orb_localizer/Thirdparty/g2o/g2o/types/types_seven_dof_expmap.h
izeki/Autoware
21dcd18c4166331c290bd573733e0b881ca29ad7
[ "BSD-3-Clause" ]
64
2018-11-19T02:34:05.000Z
2021-12-27T06:19:48.000Z
ros/src/computing/perception/localization/packages/orb_localizer/Thirdparty/g2o/g2o/types/types_seven_dof_expmap.h
izeki/Autoware
21dcd18c4166331c290bd573733e0b881ca29ad7
[ "BSD-3-Clause" ]
1
2019-03-05T05:52:41.000Z
2019-03-05T05:52:41.000Z
ros/src/computing/perception/localization/packages/orb_localizer/Thirdparty/g2o/g2o/types/types_seven_dof_expmap.h
izeki/Autoware
21dcd18c4166331c290bd573733e0b881ca29ad7
[ "BSD-3-Clause" ]
34
2018-11-27T08:57:32.000Z
2022-02-18T08:06:04.000Z
// g2o - General Graph Optimization // Copyright (C) 2011 H. Strasdat // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS // IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED // TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A // PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED // TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Modified by Raúl Mur Artal (2014) // - Added EdgeInverseSim3ProjectXYZ // - Modified VertexSim3Expmap to represent relative transformation between two cameras. Includes calibration of both cameras. #ifndef G2O_SEVEN_DOF_EXPMAP_TYPES #define G2O_SEVEN_DOF_EXPMAP_TYPES #include "g2o/core/base_binary_edge.h" #include "g2o/core/base_vertex.h" #include "g2o/types/sim3.h" #include "g2o/types/types_six_dof_expmap.h" namespace g2o { using namespace Eigen; /** * \brief Sim3 Vertex, (x,y,z,qw,qx,qy,qz) * the parameterization for the increments constructed is a 7d vector * (x,y,z,qx,qy,qz) (note that we leave out the w part of the quaternion. */ class VertexSim3Expmap : public BaseVertex<7, Sim3> { public: EIGEN_MAKE_ALIGNED_OPERATOR_NEW VertexSim3Expmap(); virtual bool read(std::istream& is); virtual bool write(std::ostream& os) const; virtual void setToOriginImpl() { _estimate = Sim3(); } virtual void oplusImpl(const double* update_) { Eigen::Map<Vector7d> update(const_cast<double*>(update_)); if (_fix_scale) update[6] = 0; Sim3 s(update); setEstimate(s*estimate()); } Vector2d _principle_point1, _principle_point2; Vector2d _focal_length1, _focal_length2; Vector2d cam_map1(const Vector2d & v) const { Vector2d res; res[0] = v[0]*_focal_length1[0] + _principle_point1[0]; res[1] = v[1]*_focal_length1[1] + _principle_point1[1]; return res; } Vector2d cam_map2(const Vector2d & v) const { Vector2d res; res[0] = v[0]*_focal_length2[0] + _principle_point2[0]; res[1] = v[1]*_focal_length2[1] + _principle_point2[1]; return res; } bool _fix_scale; protected: }; /** * \brief 7D edge between two Vertex7 */ class EdgeSim3 : public BaseBinaryEdge<7, Sim3, VertexSim3Expmap, VertexSim3Expmap> { public: EIGEN_MAKE_ALIGNED_OPERATOR_NEW EdgeSim3(); virtual bool read(std::istream& is); virtual bool write(std::ostream& os) const; void computeError() { const VertexSim3Expmap* v1 = static_cast<const VertexSim3Expmap*>(_vertices[0]); const VertexSim3Expmap* v2 = static_cast<const VertexSim3Expmap*>(_vertices[1]); Sim3 C(_measurement); Sim3 error_=C*v1->estimate()*v2->estimate().inverse(); _error = error_.log(); } virtual double initialEstimatePossible(const OptimizableGraph::VertexSet& , OptimizableGraph::Vertex* ) { return 1.;} virtual void initialEstimate(const OptimizableGraph::VertexSet& from, OptimizableGraph::Vertex* /*to*/) { VertexSim3Expmap* v1 = static_cast<VertexSim3Expmap*>(_vertices[0]); VertexSim3Expmap* v2 = static_cast<VertexSim3Expmap*>(_vertices[1]); if (from.count(v1) > 0) v2->setEstimate(measurement()*v1->estimate()); else v1->setEstimate(measurement().inverse()*v2->estimate()); } }; /**/ class EdgeSim3ProjectXYZ : public BaseBinaryEdge<2, Vector2d, VertexSBAPointXYZ, VertexSim3Expmap> { public: EIGEN_MAKE_ALIGNED_OPERATOR_NEW EdgeSim3ProjectXYZ(); virtual bool read(std::istream& is); virtual bool write(std::ostream& os) const; void computeError() { const VertexSim3Expmap* v1 = static_cast<const VertexSim3Expmap*>(_vertices[1]); const VertexSBAPointXYZ* v2 = static_cast<const VertexSBAPointXYZ*>(_vertices[0]); Vector2d obs(_measurement); _error = obs-v1->cam_map1(project(v1->estimate().map(v2->estimate()))); } // virtual void linearizeOplus(); }; /**/ class EdgeInverseSim3ProjectXYZ : public BaseBinaryEdge<2, Vector2d, VertexSBAPointXYZ, VertexSim3Expmap> { public: EIGEN_MAKE_ALIGNED_OPERATOR_NEW EdgeInverseSim3ProjectXYZ(); virtual bool read(std::istream& is); virtual bool write(std::ostream& os) const; void computeError() { const VertexSim3Expmap* v1 = static_cast<const VertexSim3Expmap*>(_vertices[1]); const VertexSBAPointXYZ* v2 = static_cast<const VertexSBAPointXYZ*>(_vertices[0]); Vector2d obs(_measurement); _error = obs-v1->cam_map2(project(v1->estimate().inverse().map(v2->estimate()))); } // virtual void linearizeOplus(); }; } // end namespace #endif
31.954802
126
0.707921
[ "vector" ]
9ed386107eb40bac5637eec2d1f2626239111718
4,926
h
C
compiler/include/llvmDebug.h
krishnakeshav/chapel
c7840d76944cfb1b63878e51e81138d1a0c808cf
[ "ECL-2.0", "Apache-2.0" ]
1
2019-01-22T07:51:04.000Z
2019-01-22T07:51:04.000Z
compiler/include/llvmDebug.h
daniellowell/Chapel
153c28c1450c1a0988bc14a32ce4f73f75f6e9ff
[ "ECL-2.0", "Apache-2.0" ]
null
null
null
compiler/include/llvmDebug.h
daniellowell/Chapel
153c28c1450c1a0988bc14a32ce4f73f75f6e9ff
[ "ECL-2.0", "Apache-2.0" ]
1
2020-05-03T22:17:08.000Z
2020-05-03T22:17:08.000Z
/* * Copyright 2004-2017 Cray Inc. * Other additional copyright holders may be indicated within. * * The entirety of this work is licensed under the Apache License, * Version 2.0 (the "License"); you may not use this file except * in compliance with the License. * * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _DEBUG_H_ #define _DEBUG_H_ #include "type.h" #ifdef HAVE_LLVM #include "llvmUtil.h" #include "llvm/Support/Dwarf.h" #if HAVE_LLVM_VER >= 35 #include "llvm/IR/DebugInfo.h" #include "llvm/IR/DIBuilder.h" #else #include "llvm/DebugInfo.h" #include "llvm/DIBuilder.h" #endif #include <vector> //#define DW_LANG_chapel (llvm::dwarf::DW_LANG_lo_user+37) #define DW_LANG_chapel llvm::dwarf::DW_LANG_lo_user #if HAVE_LLVM_VER >= 37 // This should be renamed to DI versions #define LLVM_DITYPE llvm::DIType* #define LLVM_DIFILE llvm::DIFile* #define LLVM_DINAMESPACE llvm::DINamespace* #define LLVM_DISUBPROGRAM llvm::DISubprogram* #define LLVM_DIGLOBALVARIABLE llvm::DIGlobalVariable* #define LLVM_DIVARIABLE llvm::DIVariable* #define LLVM_DITYPEARRAY llvm::DITypeRefArray #define LLVM_DIARRAY llvm::DebugNodeArray #define LLVM_DI_SUBROUTINE_TYPE llvm::DISubroutineType* static inline LLVM_DITYPE toDITYPE(llvm::MDNode* N) { return llvm::cast_or_null<llvm::DIType>(N); } static inline LLVM_DINAMESPACE toDINAMESPACE(llvm::MDNode* N) { return llvm::cast_or_null<llvm::DINamespace>(N); } static inline LLVM_DISUBPROGRAM toDISUBPROGRAM(llvm::MDNode* N) { return llvm::cast_or_null<llvm::DISubprogram>(N); } static inline LLVM_DIGLOBALVARIABLE toDIGLOBALVARIABLE(llvm::MDNode* N) { return llvm::cast_or_null<llvm::DIGlobalVariable>(N); } static inline LLVM_DIVARIABLE toDIVARIABLE(llvm::MDNode* N) { return llvm::cast_or_null<llvm::DIVariable>(N); } #else #define LLVM_DITYPE llvm::DIType #define LLVM_DIFILE llvm::DIFile #define LLVM_DINAMESPACE llvm::DINameSpace #define LLVM_DISUBPROGRAM llvm::DISubprogram #define LLVM_DIGLOBALVARIABLE llvm::DIGlobalVariable #define LLVM_DIVARIABLE llvm::DIVariable #define LLVM_DITYPEARRAY llvm::DITypeArray #define LLVM_DIARRAY llvm::DIArray #if HAVE_LLVM_VER >= 36 #define LLVM_DI_SUBROUTINE_TYPE llvm::DISubroutineType #else #define LLVM_DI_SUBROUTINE_TYPE llvm::DICompositeType #endif static inline LLVM_DITYPE toDITYPE(llvm::MDNode* N) { return llvm::DIType(N); } static inline LLVM_DINAMESPACE toDINAMESPACE(llvm::MDNode* N) { return llvm::DINameSpace(N); } static inline LLVM_DISUBPROGRAM toDISUBPROGRAM(llvm::MDNode* N) { return llvm::DISubprogram(N); } static inline LLVM_DIGLOBALVARIABLE toDIGLOBALVARIABLE(llvm::MDNode* N) { return llvm::DIGlobalVariable(N); } static inline LLVM_DIVARIABLE toDIVARIABLE(llvm::MDNode* N) { return llvm::DIVariable(N); } #endif #endif struct lessAstr { bool operator() (const char* lhs, const char* rhs) const { return strcmp(lhs,rhs) < 0; } }; class debug_data { #ifdef HAVE_LLVM public: static bool can_debug() { return true; } debug_data(llvm::Module &m) : dibuilder(m){} void finalize(); void create_compile_unit(const char *file, const char *directory, bool is_optimized, const char *flags); LLVM_DITYPE construct_type(Type *type); LLVM_DITYPE get_type(Type *type); LLVM_DIFILE construct_file(const char *file); LLVM_DIFILE get_file(const char *file); LLVM_DINAMESPACE construct_module_scope(ModuleSymbol* modSym); LLVM_DINAMESPACE get_module_scope(ModuleSymbol* modSym); LLVM_DI_SUBROUTINE_TYPE get_function_type(FnSymbol *function); LLVM_DISUBPROGRAM construct_function(FnSymbol *function); LLVM_DISUBPROGRAM get_function(FnSymbol *function); LLVM_DIGLOBALVARIABLE construct_global_variable(VarSymbol *gVarSym); LLVM_DIGLOBALVARIABLE get_global_variable(VarSymbol *gVarSym); LLVM_DIVARIABLE construct_variable(VarSymbol *varSym); LLVM_DIVARIABLE get_variable(VarSymbol *varSym); LLVM_DIVARIABLE construct_formal_arg(ArgSymbol *argSym, unsigned int ArgNo); LLVM_DIVARIABLE get_formal_arg(ArgSymbol *argSym, unsigned int ArgNo); private: llvm::DIBuilder dibuilder; bool optimized; //std::vector<llvm::DIFile>files; std::map<const char*,LLVM_DIFILE,lessAstr> filesByName; //std::vector<llvm::DIType>types; //std::map<const char*,llvm::DIType,lessAstr> typesByName; //std::vector<llvm::DINameSpace>name_spaces; //std::map<const char*,llvm::DINameSpace,lessAstr> modulesByName; //std::vector<llvm::DISubprogram>functions; #else static bool can_debug() { return false; } #endif }; extern debug_data *debug_info; #endif
26.627027
106
0.772026
[ "vector" ]
9ed708e22b632a5cc2ca1fd6c78b1889621602f5
7,720
c
C
packages/nodeOS-Legacy/qemu/tpm.c
stealify/os
ac35847c1e64200db92ee1cfec049efe1db8feb2
[ "Apache-2.0" ]
null
null
null
packages/nodeOS-Legacy/qemu/tpm.c
stealify/os
ac35847c1e64200db92ee1cfec049efe1db8feb2
[ "Apache-2.0" ]
2
2018-01-05T10:21:03.000Z
2022-03-24T15:14:30.000Z
packages/nodeOS-Legacy/qemu/tpm.c
stealify/os
ac35847c1e64200db92ee1cfec049efe1db8feb2
[ "Apache-2.0" ]
null
null
null
/* * TPM configuration * * Copyright (C) 2011-2013 IBM Corporation * * Authors: * Stefan Berger <stefanb@us.ibm.com> * * This work is licensed under the terms of the GNU GPL, version 2 or later. * See the COPYING file in the top-level directory. * * Based on net.c */ #include "qemu/osdep.h" #include "qapi/qmp/qerror.h" #include "sysemu/tpm_backend.h" #include "sysemu/tpm.h" #include "qemu/config-file.h" #include "qemu/error-report.h" #include "qmp-commands.h" static QLIST_HEAD(, TPMBackend) tpm_backends = QLIST_HEAD_INITIALIZER(tpm_backends); #define TPM_MAX_MODELS 1 #define TPM_MAX_DRIVERS 1 static TPMDriverOps const *be_drivers[TPM_MAX_DRIVERS] = { NULL, }; static enum TpmModel tpm_models[TPM_MAX_MODELS] = { TPM_MODEL__MAX, }; int tpm_register_model(enum TpmModel model) { int i; for (i = 0; i < TPM_MAX_MODELS; i++) { if (tpm_models[i] == TPM_MODEL__MAX) { tpm_models[i] = model; return 0; } } error_report("Could not register TPM model"); return 1; } static bool tpm_model_is_registered(enum TpmModel model) { int i; for (i = 0; i < TPM_MAX_MODELS; i++) { if (tpm_models[i] == model) { return true; } } return false; } const TPMDriverOps *tpm_get_backend_driver(const char *type) { int i; for (i = 0; i < TPM_MAX_DRIVERS && be_drivers[i] != NULL; i++) { if (!strcmp(TpmType_lookup[be_drivers[i]->type], type)) { return be_drivers[i]; } } return NULL; } #ifdef CONFIG_TPM int tpm_register_driver(const TPMDriverOps *tdo) { int i; for (i = 0; i < TPM_MAX_DRIVERS; i++) { if (!be_drivers[i]) { be_drivers[i] = tdo; return 0; } } error_report("Could not register TPM driver"); return 1; } /* * Walk the list of available TPM backend drivers and display them on the * screen. */ static void tpm_display_backend_drivers(void) { int i; fprintf(stderr, "Supported TPM types (choose only one):\n"); for (i = 0; i < TPM_MAX_DRIVERS && be_drivers[i] != NULL; i++) { fprintf(stderr, "%12s %s\n", TpmType_lookup[be_drivers[i]->type], be_drivers[i]->desc()); } fprintf(stderr, "\n"); } /* * Find the TPM with the given Id */ TPMBackend *qemu_find_tpm(const char *id) { TPMBackend *drv; if (id) { QLIST_FOREACH(drv, &tpm_backends, list) { if (!strcmp(drv->id, id)) { return drv; } } } return NULL; } static int configure_tpm(QemuOpts *opts) { const char *value; const char *id; const TPMDriverOps *be; TPMBackend *drv; Error *local_err = NULL; if (!QLIST_EMPTY(&tpm_backends)) { error_report("Only one TPM is allowed."); return 1; } id = qemu_opts_id(opts); if (id == NULL) { error_report(QERR_MISSING_PARAMETER, "id"); return 1; } value = qemu_opt_get(opts, "type"); if (!value) { error_report(QERR_MISSING_PARAMETER, "type"); tpm_display_backend_drivers(); return 1; } be = tpm_get_backend_driver(value); if (be == NULL) { error_report(QERR_INVALID_PARAMETER_VALUE, "type", "a TPM backend type"); tpm_display_backend_drivers(); return 1; } /* validate backend specific opts */ qemu_opts_validate(opts, be->opts, &local_err); if (local_err) { error_report_err(local_err); return 1; } drv = be->create(opts, id); if (!drv) { return 1; } tpm_backend_open(drv, &local_err); if (local_err) { error_report_err(local_err); return 1; } QLIST_INSERT_HEAD(&tpm_backends, drv, list); return 0; } static int tpm_init_tpmdev(void *dummy, QemuOpts *opts, Error **errp) { return configure_tpm(opts); } /* * Walk the list of TPM backend drivers that are in use and call their * destroy function to have them cleaned up. */ void tpm_cleanup(void) { TPMBackend *drv, *next; QLIST_FOREACH_SAFE(drv, &tpm_backends, list, next) { QLIST_REMOVE(drv, list); tpm_backend_destroy(drv); } } /* * Initialize the TPM. Process the tpmdev command line options describing the * TPM backend. */ int tpm_init(void) { if (qemu_opts_foreach(qemu_find_opts("tpmdev"), tpm_init_tpmdev, NULL, NULL)) { return -1; } atexit(tpm_cleanup); return 0; } /* * Parse the TPM configuration options. * To display all available TPM backends the user may use '-tpmdev help' */ int tpm_config_parse(QemuOptsList *opts_list, const char *optarg) { QemuOpts *opts; if (!strcmp(optarg, "help")) { tpm_display_backend_drivers(); return -1; } opts = qemu_opts_parse_noisily(opts_list, optarg, true); if (!opts) { return -1; } return 0; } #endif /* CONFIG_TPM */ static const TPMDriverOps *tpm_driver_find_by_type(enum TpmType type) { int i; for (i = 0; i < TPM_MAX_DRIVERS && be_drivers[i] != NULL; i++) { if (be_drivers[i]->type == type) { return be_drivers[i]; } } return NULL; } static TPMInfo *qmp_query_tpm_inst(TPMBackend *drv) { TPMInfo *res = g_new0(TPMInfo, 1); TPMPassthroughOptions *tpo; res->id = g_strdup(drv->id); res->model = drv->fe_model; res->options = g_new0(TpmTypeOptions, 1); switch (drv->ops->type) { case TPM_TYPE_PASSTHROUGH: res->options->type = TPM_TYPE_OPTIONS_KIND_PASSTHROUGH; tpo = g_new0(TPMPassthroughOptions, 1); res->options->u.passthrough = tpo; if (drv->path) { tpo->path = g_strdup(drv->path); tpo->has_path = true; } if (drv->cancel_path) { tpo->cancel_path = g_strdup(drv->cancel_path); tpo->has_cancel_path = true; } break; case TPM_TYPE__MAX: break; } return res; } /* * Walk the list of active TPM backends and collect information about them * following the schema description in qapi-schema.json. */ TPMInfoList *qmp_query_tpm(Error **errp) { TPMBackend *drv; TPMInfoList *info, *head = NULL, *cur_item = NULL; QLIST_FOREACH(drv, &tpm_backends, list) { if (!tpm_model_is_registered(drv->fe_model)) { continue; } info = g_new0(TPMInfoList, 1); info->value = qmp_query_tpm_inst(drv); if (!cur_item) { head = cur_item = info; } else { cur_item->next = info; cur_item = info; } } return head; } TpmTypeList *qmp_query_tpm_types(Error **errp) { unsigned int i = 0; TpmTypeList *head = NULL, *prev = NULL, *cur_item; for (i = 0; i < TPM_TYPE__MAX; i++) { if (!tpm_driver_find_by_type(i)) { continue; } cur_item = g_new0(TpmTypeList, 1); cur_item->value = i; if (prev) { prev->next = cur_item; } if (!head) { head = cur_item; } prev = cur_item; } return head; } TpmModelList *qmp_query_tpm_models(Error **errp) { unsigned int i = 0; TpmModelList *head = NULL, *prev = NULL, *cur_item; for (i = 0; i < TPM_MODEL__MAX; i++) { if (!tpm_model_is_registered(i)) { continue; } cur_item = g_new0(TpmModelList, 1); cur_item->value = i; if (prev) { prev->next = cur_item; } if (!head) { head = cur_item; } prev = cur_item; } return head; }
21.685393
77
0.584456
[ "model" ]
9ed7f96d07c7bc92943d77138462a533701b48d3
7,443
h
C
ManagedScripts/Mda_ban.h
mpforums/RenSharp
5b3fb8bff2a1772a82a4148bcf3e1265a11aa097
[ "Apache-2.0" ]
1
2021-10-04T02:34:33.000Z
2021-10-04T02:34:33.000Z
ManagedScripts/Mda_ban.h
TheUnstoppable/RenSharp
2a123c6018c18f3fc73501737d600e291ac3afa7
[ "Apache-2.0" ]
9
2019-07-03T19:19:59.000Z
2020-03-02T22:00:21.000Z
ManagedScripts/Mda_ban.h
TheUnstoppable/RenSharp
2a123c6018c18f3fc73501737d600e291ac3afa7
[ "Apache-2.0" ]
2
2019-08-14T08:37:36.000Z
2020-09-29T06:44:26.000Z
/* Copyright 2020 Neijwiert Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include "AbstractUnmanagedObject.h" #include "IUnmanagedContainer.h" #include "Mda_event.h" #pragma managed(push, off) class DABanEntryClass; class DABanListClass; class DABanManager; #pragma managed(pop) namespace RenSharp { public interface class IDABanEntryClass : public IUnmanagedObject { bool MatchesName(String^ name); bool MatchesIP(String^ ip); bool MatchesSerial(String^ serial); property IntPtr DABanEntryClassPointer { IntPtr get(); } property String^ Name { String^ get(); } property String^ IP { String^ get(); } property String^ Serial { String^ get(); } property String^ Reason { String^ get(); } }; public ref class DABanEntryClass : public AbstractUnmanagedObject, public IDABanEntryClass { private: DABanEntryClass(String^ name, String^ ip, String^ serial, String^ reason); public: DABanEntryClass(IntPtr pointer); static IUnmanagedContainer<IDABanEntryClass^>^ CreateDABanEntryClass(String^ name, String^ ip, String^ serial, String^ reason); String^ ToString() override; bool Equals(Object^ other) override; virtual bool MatchesName(String^ name) sealed; virtual bool MatchesIP(String^ ip) sealed; virtual bool MatchesSerial(String^ serial) sealed; property IntPtr DABanEntryClassPointer { virtual IntPtr get() sealed; } property String^ Name { virtual String^ get() sealed; } property String^ IP { virtual String^ get() sealed; } property String^ Serial { virtual String^ get() sealed; } property String^ Reason { virtual String^ get() sealed; } protected: bool InternalDestroyPointer() override; property ::DABanEntryClass* InternalDABanEntryClassPointer { virtual ::DABanEntryClass* get(); } }; public interface class IDABanListClass : public IUnmanagedObject, public Collections::IEnumerable, public Collections::Generic::IEnumerable<IDABanEntryClass^> { void Load(); void Save(); void Save(IDABanEntryClass^ entry); IDABanEntryClass^ AddEntry(String^ name, String^ ip, String^ serial, String^ reason); bool RemoveEntry(String^ name, String^ ip, String^ serial); bool RemoveEntryMatchAll(String^ name, String^ ip, String^ serial); IDABanEntryClass^ FindEntry(String^ name, String^ ip, String^ serial); DABanEntryClass^ FindEntryMatchAll(String^ name, String^ ip, String^ serial); void ListEntries(); void ListEntries(String^ name, String^ ip, String^ serial); void ListEntriesMatchAll(String^ name, String^ ip, String^ serial); IDABanEntryClass^ PeekEntry(int position); property IntPtr DABanListClassPointer { IntPtr get(); } property int Count { int get(); } property String^ Name { String^ get(); } }; public ref class DABanListClass : public AbstractUnmanagedObject, public IDABanListClass { private: ref class Enumerator sealed : Collections::Generic::IEnumerator<IDABanEntryClass^> { private: DABanListClass ^banList; int index; public: Enumerator(DABanListClass ^banList) : banList(banList), index(-1) { } ~Enumerator() { } virtual bool MoveNext() = Collections::Generic::IEnumerator<IDABanEntryClass^>::MoveNext { index++; if (index >= banList->Count) { return false; } return true; } virtual void Reset() = Collections::Generic::IEnumerator<IDABanEntryClass^>::Reset { index = -1; } property IDABanEntryClass^ Current { virtual IDABanEntryClass^ get() = Collections::Generic::IEnumerator<IDABanEntryClass^>::Current::get { if (index < 0 || index >= banList->Count) { throw gcnew IndexOutOfRangeException(); } return banList->PeekEntry(index); } } property Object ^Current2 { virtual Object ^get() = System::Collections::IEnumerator::Current::get { return Current; } } }; DABanListClass(String^ name, String^ fileName); public: DABanListClass(IntPtr pointer); static IUnmanagedContainer<IDABanListClass^>^ CreateDABanListClass(String^ name, String^ fileName); String^ ToString() override; bool Equals(Object^ other) override; virtual void Load() sealed; virtual void Save() sealed; virtual void Save(IDABanEntryClass^ entry) sealed; virtual IDABanEntryClass^ AddEntry(String^ name, String^ ip, String^ serial, String^ reason) sealed; virtual bool RemoveEntry(String^ name, String^ ip, String^ serial) sealed; virtual bool RemoveEntryMatchAll(String^ name, String^ ip, String^ serial) sealed; virtual IDABanEntryClass^ FindEntry(String^ name, String^ ip, String^ serial) sealed; virtual DABanEntryClass^ FindEntryMatchAll(String^ name, String^ ip, String^ serial) sealed; virtual void ListEntries() sealed; virtual void ListEntries(String^ name, String^ ip, String^ serial) sealed; virtual void ListEntriesMatchAll(String^ name, String^ ip, String^ serial) sealed; virtual IDABanEntryClass^ PeekEntry(int position) sealed; virtual Collections::Generic::IEnumerator<IDABanEntryClass^>^ GetEnumerator() = Collections::Generic::IEnumerable<IDABanEntryClass^>::GetEnumerator { return gcnew Enumerator(this); } virtual Collections::IEnumerator^ GetEnumerator2() = Collections::IEnumerable::GetEnumerator { return GetEnumerator(); } property IntPtr DABanListClassPointer { virtual IntPtr get() sealed; } property int Count { virtual int get(); } property String^ Name { virtual String^ get() sealed; } protected: bool InternalDestroyPointer() override; property ::DABanListClass* InternalDABanListClassPointer { virtual ::DABanListClass* get(); } }; public interface class IDABanManager : public IDAEventClass { property IntPtr DABanManagerPointer { IntPtr get(); } }; public ref class DABanManager : public DAEventClass, public IDABanManager { // Although you can instantiate a DABanManager class, it doesn't make any sense so I left it out public: DABanManager(IntPtr pointer); property IntPtr DABanManagerPointer { virtual IntPtr get() sealed; } static property IDABanListClass^ BanList { IDABanListClass^ get(); } static property IDABanListClass^ BanExceptionList { IDABanListClass^ get(); } static property IDABanListClass^ ForceTTList { IDABanListClass^ get(); } static property IDABanListClass^ ForceTTExceptionList { IDABanListClass^ get(); } protected: property ::DAEventClass* InternalDAEventClassPointer { ::DAEventClass* get() override; } property ::DABanManager* InternalDABanManagerPointer { virtual ::DABanManager* get(); } }; }
22.486405
150
0.695822
[ "object" ]