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sand. [22] Spock's death was shot over three days, during which no visitors
were allowed on set. [9] Spock's death was to be irrevocable, but Nimoy had
such a positive experience during filming that he asked if he could add a way
for Spock to return in a later film. The mind meld sequence was initially
filmed without Kelley's prior knowledge of what was going on. [12] : 248
Shatner disagreed with having a clear glass separation between Spock and Kirk
during the death scene; he instead wanted a translucent divider allowing
viewers to see only Spock's silhouette, but his objection was overruled.
During Spock's funeral sequence Meyer wanted the camera to track the torpedo
that served as Spock's coffin as it was placed in a long trough and slid into
the launcher. The camera crew thought the entire set would have to be rebuilt
to accommodate the shot, but Sallin suggested putting a dolly into the trough
and controlling it from above with an offset arm. [10] Scott's rendition of "
Amazing Grace " on the bagpipes was James Doohan 's idea. [16] : 251 Spock's
death in the film was widely reported during production. " Trekkies " wrote
letters to protest, one paid for trade press advertisements urging Paramount
to change the plot, and Nimoy even received death threats. [33] [34] Test
audiences reacted badly to Spock's death and the film's ending's dark tone,
[10] so it was made more uplifting by Bennett. The scene of Spock's casket on
the planet and Nimoy's closing monologue were added; Meyer objected, but did
not stand in the way of the modifications. [12] : 249 Nimoy did not know about
the scene until he saw the film, [35] but before it opened, the media
reassured fans that "Spock will live" again. [34] Due to time constraints, the
casket scene was filmed in an overgrown corner of San Francisco's Golden Gate
Park , using smoke machines to add a primal atmosphere. The shoot lasted from
midday to evening, as the team was well aware there would be no time for
reshoots. [36] Special consideration was given during filming to allow for
integration of the planned special effects. Television monitors standing in
for computer displays were specially calibrated so that their refresh rate did
not result in banding on film. [13] Due to a loss of resolution and quality
resulting from rephotographing an element in an optical printer, live action
sequences for effects were shot in 65mm or VistaVision formats to compensate.
When the larger prints were reduced through an anamorphic lens on the printer,
the result was a Panavision composite. [37] : 1055 Effects [ edit ] With a
short timeframe to complete The Wrath of Khan ' s special effects sequences,
effects supervisor Jim Veilleux, Meyer, Jennings, Sallin and Minor worked to
transform the written ideas for the script into concrete storyboards and
visuals. The detailed sequences were essential to keep the film's effects from
spiraling out of control and driving up costs, as had occurred with The Motion
Picture . [22] Each special and optical effect, and the duration of the
sequences, was listed. [22] By the end of six weeks, the producers determined
the basic look and construction of nearly all the effects; the resulting shots
were combined with film footage five months later. [37] : 1032 Industrial
Light & Magic (ILM) produced many of the effects, and created the new models;
the Reliant was the first non- Constitution -class Federation starship seen in
the series. Originally, the Reliant was conceived as a Constitution -class
starship identical to the Enterprise , but it was felt audiences would have
difficulty distinguishing between two alike ships. [21] As the script called
for the Reliant and Enterprise to inflict significant damage on each other,
ILM developed techniques to illustrate the damage without physically harming
the models. [21] Rather than move the models on a bluescreen during shooting,
the VistaVision camera was panned and tracked to give the illusion of
movement. [10] Damage to the Enterprise was cosmetic, and simulated with
pieces of aluminum that were colored or peeled off. Phaser damage was created
using stop motion . The script called for large-scale damage to the Reliant ,
so larger versions of the ship's model were created to be blown up. [21] The
Enterprise (left) maneuvers away from the severely damaged Reliant in the
Mutara nebula. The sparks coming off the Reliant 's nacelle were hand
animated, frame by frame. The battle in the nebula was a difficult sequence to
accomplish without the aid of computer-generated models. The swirling nebula
was created by injecting a latex rubber and ammonia mixture into a cloud tank
filled with fresh and salt water. [36] All the footage was shot at two frames
per second to give the illusion of faster movement. The vibrant abstract
colors of the nebula were simulated by lighting the tank using colored gels .
Additional light effects such as auroras were created by the ILM animation
department. [36] The ships were combined with the nebula background plates via
bluescreen mattes to complete the shot. [10] The destruction of the Reliant '
s engine nacelle was created by superimposing shots of the engine blowing
apart and explosions over the model. [10] The scene in which Terrell kills
Jedda, a Regula scientist, by vaporizing him with a phaser was filmed in two
takes. Winfield and the related actors first played out the scene; this
footage became the background plate. A blue screen was wheeled onto the set
and actor John Vargas , the recipient of the phaser blast, acted out his
response to being hit with the energy weapon. A phaser beam element was placed
on top of the background plate, and Vargas' shots were optically dissolved
into an airbrushed disintegration effect which matched Vargas' position in
every frame. [37] : 1034 The Ceti eel shots used several models, overseen by
visual effects supervisor Ken Ralston , who had just finished creature design
for Return of the Jedi . He tied a string to the eels to inch the models
across the actors' faces before they entered the ear canal. [10] The scene of
a more mature eel leaving Chekov's ear was simulated by threading a
microfilament through the floor of the set up to Koenig's ear. The scene was
filmed with three variations, which Ralston described as "a dry shot, one with
some blood, and the Fangoria shot, with a lot of gore." [22] Footage of a
giant model of Koenig's ear was discarded from the theatrical release due to
the visceral reaction it elicited in test audiences. [13] Additional optical
effects were provided by Visual Concept Engineering (VCE), a small effects
company headed by Peter Kuran; Kuran had previously worked at ILM and left
after finishing The Empire Strikes Back . [22] VCE provided effects including
phaser beams, the Enterprise reactor, additional sand on Ceti Alpha V, and an
updated transporter effect. Meyer and the production staff were adamant about
not using freeze frames for the transporter, as had been done in the original
television series. Scenes were shot so that conversations would continue while
characters were in mid-transport, [13] although much of the matte work VCE
created was discarded when the production decided not to have as much action
during transports. [22] Computer graphics company Evans & Sutherland used the
computer graphics-based Digistar planetarium system to generate the fields of
stars, based on a database of real stars . [38] [39] : 1038 The models of the
ships were composited atop the star fields. [40] The Evans & Sutherland team
also produced the vector graphics tactical displays seen on the Enterprise and