text
stringlengths
0
238k
with General Motors supplied alternate forms for most of the Autobots, which
saved $3 million for the production. [39] GM also provided nearly two hundred
cars, most of which were flood damaged or non-salable, destined for
destruction in the climactic battle scene. [35] The U.S. Armed Forces provided
significant support, enhancing the film's realism: the film features F-22s ,
F-117s , and V-22 Ospreys , the first time these aircraft were used for a
film; soldiers served as extras, and authentic uniforms were provided for the
actors. [26] A-10 Thunderbolt IIs and Lockheed AC-130s also appear. Captain
Christian Hodge joked that he had to explain to his superiors that the
filmmakers wanted to portray most of their aircraft as evil Decepticons:
however, he remarked "people love bad guys". [35] Filming [ edit ] Director
Michael Bay filming at Holloman Air Force Base To save money for the
production, Bay reduced his usual fee by 30%. He planned an 83-day shooting
schedule, [26] maintaining the required pace by doing more camera set-ups per
day than usual. Bay chose to shoot the film in the United States instead of
Australia or Canada, allowing him to work with a crew he was familiar with,
and who understood his work ethic. [26] [29] [39] A pre-shoot took place on
April 19, 2006 and principal photography began three days later at Holloman
Air Force Base , [6] which stood in for Qatar . Due to their destruction later
in the film by the Decepticon Blackout, the majority of the military
structures shown on-screen were not property of Holloman Air Force Base, but
were purchased ahead of filming from a private manufacturer of military
shelter systems, AKS Military. [40] To film the Scorponok sequence at White
Sands Missile Range , a sweep was performed to remove unexploded ordnance
before building of a village set could begin; ironically, the village would be
blown up. The scene was broken down for the Air battle managers flying aboard
the AWACS aircraft, who improvised dialogue as if it were an actual battle.
[26] [41] The company also shot at Hoover Dam and at the Pentagon , the first
time since the September 11 attacks that film crews had been allowed at these
locations. [6] The external Hoover Dam scenes were shot before tourists
arrived daily at 10:00 a.m., with shooting moving inside for the remainder of
the day. [41] Production in California was based at Hughes Aircraft at Playa
Vista , where the hangar in which Megatron is imprisoned was built. [41] Six
weekends were spent in Los Angeles, California shooting the climactic battle,
with some elements being shot on the Universal Studios backlot and at Detroit
's Michigan Central Station . [6] [41] The crew was allowed to shoot at
Griffith Observatory , which was still closed for renovations begun in 2002
and would reopen in November 2006. [6] Filming wrapped on October 4, 2006.
[29] The film has been found to re-use footage from Bay's previous film Pearl
Harbor (2001). [42] Effects [ edit ] Spielberg encouraged Bay to restrict
computer-generated imagery to the robots and background elements in the action
sequences. [26] Stunts such as Bonecrusher smashing through a bus were done
practically, while cameras were placed into the midst of car crashes and
explosions to make it look more exciting. [41] Work on the animatics began in
April 2005. [16] Bay indicated that three quarters of the film's effects were
made by Industrial Light & Magic , while Digital Domain made the rest, [26]
including the Arctic discovery of Megatron ; Frenzy's severed head; a vending
machine mutated by the Allspark, and the Autobots' protoforms. [43] Many of
the animators were big Transformers fans and were given free rein to
experiment: a scene where Jazz attacks Brawl is a reference to a scene in Race
For The Artifact where Brixler jumps on Skylion. [35] I just didn't want to
make the boxy characters. It's boring and it would look fake. By adding more
doo-dads and stuff on the robots, more car parts, you can just make it more
real. — Michael Bay on the level of detail he wanted for the robots [44] ILM
created computer-generated transformations during six months in 2005, looking
at every inch of the car models. [45] Initially the transformations were made
to follow the laws of physics, but it did not look exciting enough and was
changed to be more fluid. [46] Bay rejected a liquid metal surface for the
characters' faces, instead going for a " Rubik's Cube " style of modeling.
[26] He wanted numerous mechanical pieces visible so the robots would look
more interesting, realistic, dynamic and quick, rather than like lumbering
beasts. [26] [44] One such decision was to have the wheels stay on the ground
for as long as possible, allowing the robots to cruise around as they changed.
[47] Bay instructed the animators to observe footage of two martial artists
and numerous martial arts films to make the fights look graceful. [26] Due to
the intricate designs of the Transformers, even the simplest motion of turning
a wrist needs 17 visible parts; [6] each of Ironhide's guns are made of ten
thousand parts. [44] Bumblebee uses a piece below his face-plate as an
eyebrow, pieces in his cheeks swivel to resemble a smile, and all the
characters' eyes are designed to dilate and brighten. [47] According to Bay,
"The visual effects were so complex it took a staggering 38 hours for ILM to
render just one frame of movement"; [6] that meant ILM had to increase their
processing facilities. [48] Each rendered piece had to look like real metal,
shiny or dull. This was difficult to model because the aged and scarred robots
had to transform from clean cars. Close-up shots of the robots were sped up to
look "cool", but in wide shots the animation was slowed down to convincingly
illustrate a sense of weight. Photographs were taken of each set. These were
used as a reference for the lighting environment, which was reproduced within
a computer, so the robots would look like they were convincingly moving there.
Bay, who has directed numerous car commercials, understood ray tracing was the
key to making the robots look real; the CG models would look realistic based
on how much of the environment was reflecting on their bodies. [35] Numerous
simulations were programmed into the robots, so the animators could focus on
animating the particular areas needed for a convincing performance. [48] Music
[ edit ] See also: Transformers: The Album and Transformers: The Score
Composer Steve Jablonsky , who collaborated with Bay on The Island , scored
music for the trailers before work began on the film itself. Recording took
place in April 2007, at the Sony Scoring Stage in Culver City, California .
The score, including the teaser music, uses six major themes across ninety
minutes of music. [49] The Autobots have three themes, one named "Optimus" to
represent the wisdom and compassion of the Autobot leader, and another played
during their arrival on Earth. The Decepticons have a chanted theme which
relies on electronics, unlike most of the score. The AllSpark also has its own
theme. [50] Hans Zimmer , Jablonsky's mentor, also helped to compose the
score. [26] Release [ edit ] Transformers had its worldwide premiere at N
Seoul Tower on June 10, 2007. [51] [52] The film's June 27 premiere at the Los
Angeles Film Festival used a live digital satellite feed to project the film
on to a screen. [53] A premiere took place at Rhode Island on June 28, which
was a freely available event giving attendees the opportunity to buy tickets
for $75 to benefit four charities: the Rhode Island Community Food Bank, the