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[SOURCE: https://minecraft.wiki/w/Bedrock_Edition_Preview_26.10.24?action=edit&section=10] | [TOKENS: 221]
Editing Bedrock Edition Preview 26.10.24 (section) Please note that all contributions to Minecraft Wiki are considered to be released under the CC BY-NC-SA 3.0 license, except for pages imported from wiki.vg or pages derived from such pages, which are considered to be released under the CC BY-SA 3.0 license. See Minecraft Wiki:Copyrights for details. If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! You may also post content obtained from Mojang, its websites, manuals and guides, concept art and renderings, press and fansite kits, and other such copyrighted material that Mojang has made available to the general public, to the Minecraft Wiki. All rights, title and interest in and to such content shall remain with Mojang, as applicable, and such content is not licensed pursuant to the Terms of Use. Navigation menu
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[SOURCE: https://minecraft.wiki/w/Bedrock_Edition_Preview_26.10.24?section=11&veaction=edit] | [TOKENS: 368]
Bedrock Edition Preview 26.10.24 Bedrock Edition February 17, 2026 1.26.10.24 1.2.8 Android:41259088 (armeabi-v7a)41259086 (arm64-v8a) Windows, Xbox: 1.26.1024.0Android: 1.26.10.24 Android: 952601024 (armeabi-v7a, 35) 962601024 (x86, 35) 972601024 (arm64-v8a, 35) 982601024 (x86_64, 35) Preview 26.10 ServerWindowsLinux 941 ◄ Preview 26.10.23 Beta 26.10.24 (ChromeOS, Android) or Preview 26.10.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview for Bedrock Edition 26.10, released on February 17, 2026, which adds new textures and models for the remaining baby mobs: the hoglin, panda, sniffer, strider, and zoglin. It also adds new sound variants, adds the furnace recipe book as an experiment, and fixes bugs. Contents Changes Dead bush Golden dandelion Stonecutter Baby mobs Cat, Chicken, Cow, and Pig How to Play Play screen Realms AI Goals API Client Entities Entity components General Experimental These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Experimental Voxel Shape Features", and "Furnace Recipe Book" experimental toggles. Experiments API Server-UI DDUI Fixes 19 issues fixed From released versions before 26.10 From the 26.10 development versions Other References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Category:Bedrock_Edition_previews_released_in_2026] | [TOKENS: 56]
Category:Bedrock Edition previews released in 2026 A list of Bedrock Edition previews released in 2026. Pages in category "Bedrock Edition previews released in 2026" The following 7 pages are in this category, out of 7 total. Navigation menu
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[SOURCE: https://minecraft.wiki/w/Bedrock_Edition_Preview_26.10.24?oldid=3445748] | [TOKENS: 368]
Bedrock Edition Preview 26.10.24 Bedrock Edition February 17, 2026 1.26.10.24 1.2.8 Android:41259088 (armeabi-v7a)41259086 (arm64-v8a) Windows, Xbox: 1.26.1024.0Android: 1.26.10.24 Android: 952601024 (armeabi-v7a, 35) 962601024 (x86, 35) 972601024 (arm64-v8a, 35) 982601024 (x86_64, 35) Preview 26.10 ServerWindowsLinux 941 ◄ Preview 26.10.23 Beta 26.10.24 (ChromeOS, Android) or Preview 26.10.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview for Bedrock Edition 26.10, released on February 17, 2026, which adds new textures and models for the remaining baby mobs: the hoglin, panda, sniffer, strider, and zoglin. It also adds new sound variants, adds the furnace recipe book as an experiment, and fixes bugs. Contents Changes Dead bush Golden dandelion Stonecutter Baby mobs Cat, Chicken, Cow, and Pig How to Play Play screen Realms AI Goals API Client Entities Entity components General Experimental These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Experimental Voxel Shape Features", and "Furnace Recipe Book" experimental toggles. Experiments API Server-UI DDUI Fixes 19 issues fixed From released versions before 26.10 From the 26.10 development versions Other References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1#mw-head] | [TOKENS: 328]
Java Edition 26.1 Java Edition 2026 26.1, the release of First Drop 2026, is an upcoming game drop for Java Edition with no set release date, which adds new textures and models for every baby mob that did not already have a unique model, adds the golden dandelion, makes name tags craftable, and fixes bugs. This is the first Java Edition release version to use the new "year.drop.hotfix" version format announced in December 2025. It is also the first Java Edition release version to be fully unobfuscated without any accompanying obfuscated variant, and the first to require Java 25. Contents Additions Golden dandelion /swing Block tags Data component format Data-driven villager trades Entity tags Environment attributes Fluid tags Item tags Lightmap debug renderer Loot contexts Loot functions Number providers Potion tags Time markers Trade sets Villager Trade tags World clocks Changes Dispenser Note block Stonecutter Tripwire Bundles Item stack Name tag Axolotl Baby mobs Camel husk Horse Polar bear Skeleton horses and zombie horses /fetchprofile /time General Block model Chat Creative mode Data pack Debug screen Dimension types Enchantment definition Entity data Environment attribute Game rules Game Tests level.dat Level format Lightmap algorithm Lightmap shader Loot functions Mob variant definitions Mob sound variant Options Predicates Recipes Resource pack Shaders & Post-process Effects Sounds Splashes Tags Text component format Textures Timelines UI User interface World generation Fixes 57 issues fixed From released versions before 26.1 Notes References Navigation * indicates a reupload | † indicates a lost version | ‡ indicates a version with a variant Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1#cite_note-3] | [TOKENS: 328]
Java Edition 26.1 Java Edition 2026 26.1, the release of First Drop 2026, is an upcoming game drop for Java Edition with no set release date, which adds new textures and models for every baby mob that did not already have a unique model, adds the golden dandelion, makes name tags craftable, and fixes bugs. This is the first Java Edition release version to use the new "year.drop.hotfix" version format announced in December 2025. It is also the first Java Edition release version to be fully unobfuscated without any accompanying obfuscated variant, and the first to require Java 25. Contents Additions Golden dandelion /swing Block tags Data component format Data-driven villager trades Entity tags Environment attributes Fluid tags Item tags Lightmap debug renderer Loot contexts Loot functions Number providers Potion tags Time markers Trade sets Villager Trade tags World clocks Changes Dispenser Note block Stonecutter Tripwire Bundles Item stack Name tag Axolotl Baby mobs Camel husk Horse Polar bear Skeleton horses and zombie horses /fetchprofile /time General Block model Chat Creative mode Data pack Debug screen Dimension types Enchantment definition Entity data Environment attribute Game rules Game Tests level.dat Level format Lightmap algorithm Lightmap shader Loot functions Mob variant definitions Mob sound variant Options Predicates Recipes Resource pack Shaders & Post-process Effects Sounds Splashes Tags Text component format Textures Timelines UI User interface World generation Fixes 57 issues fixed From released versions before 26.1 Notes References Navigation * indicates a reupload | † indicates a lost version | ‡ indicates a version with a variant Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1#Notes] | [TOKENS: 328]
Java Edition 26.1 Java Edition 2026 26.1, the release of First Drop 2026, is an upcoming game drop for Java Edition with no set release date, which adds new textures and models for every baby mob that did not already have a unique model, adds the golden dandelion, makes name tags craftable, and fixes bugs. This is the first Java Edition release version to use the new "year.drop.hotfix" version format announced in December 2025. It is also the first Java Edition release version to be fully unobfuscated without any accompanying obfuscated variant, and the first to require Java 25. Contents Additions Golden dandelion /swing Block tags Data component format Data-driven villager trades Entity tags Environment attributes Fluid tags Item tags Lightmap debug renderer Loot contexts Loot functions Number providers Potion tags Time markers Trade sets Villager Trade tags World clocks Changes Dispenser Note block Stonecutter Tripwire Bundles Item stack Name tag Axolotl Baby mobs Camel husk Horse Polar bear Skeleton horses and zombie horses /fetchprofile /time General Block model Chat Creative mode Data pack Debug screen Dimension types Enchantment definition Entity data Environment attribute Game rules Game Tests level.dat Level format Lightmap algorithm Lightmap shader Loot functions Mob variant definitions Mob sound variant Options Predicates Recipes Resource pack Shaders & Post-process Effects Sounds Splashes Tags Text component format Textures Timelines UI User interface World generation Fixes 57 issues fixed From released versions before 26.1 Notes References Navigation * indicates a reupload | † indicates a lost version | ‡ indicates a version with a variant Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1#General] | [TOKENS: 328]
Java Edition 26.1 Java Edition 2026 26.1, the release of First Drop 2026, is an upcoming game drop for Java Edition with no set release date, which adds new textures and models for every baby mob that did not already have a unique model, adds the golden dandelion, makes name tags craftable, and fixes bugs. This is the first Java Edition release version to use the new "year.drop.hotfix" version format announced in December 2025. It is also the first Java Edition release version to be fully unobfuscated without any accompanying obfuscated variant, and the first to require Java 25. Contents Additions Golden dandelion /swing Block tags Data component format Data-driven villager trades Entity tags Environment attributes Fluid tags Item tags Lightmap debug renderer Loot contexts Loot functions Number providers Potion tags Time markers Trade sets Villager Trade tags World clocks Changes Dispenser Note block Stonecutter Tripwire Bundles Item stack Name tag Axolotl Baby mobs Camel husk Horse Polar bear Skeleton horses and zombie horses /fetchprofile /time General Block model Chat Creative mode Data pack Debug screen Dimension types Enchantment definition Entity data Environment attribute Game rules Game Tests level.dat Level format Lightmap algorithm Lightmap shader Loot functions Mob variant definitions Mob sound variant Options Predicates Recipes Resource pack Shaders & Post-process Effects Sounds Splashes Tags Text component format Textures Timelines UI User interface World generation Fixes 57 issues fixed From released versions before 26.1 Notes References Navigation * indicates a reupload | † indicates a lost version | ‡ indicates a version with a variant Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1?section=1&veaction=edit] | [TOKENS: 328]
Java Edition 26.1 Java Edition 2026 26.1, the release of First Drop 2026, is an upcoming game drop for Java Edition with no set release date, which adds new textures and models for every baby mob that did not already have a unique model, adds the golden dandelion, makes name tags craftable, and fixes bugs. This is the first Java Edition release version to use the new "year.drop.hotfix" version format announced in December 2025. It is also the first Java Edition release version to be fully unobfuscated without any accompanying obfuscated variant, and the first to require Java 25. Contents Additions Golden dandelion /swing Block tags Data component format Data-driven villager trades Entity tags Environment attributes Fluid tags Item tags Lightmap debug renderer Loot contexts Loot functions Number providers Potion tags Time markers Trade sets Villager Trade tags World clocks Changes Dispenser Note block Stonecutter Tripwire Bundles Item stack Name tag Axolotl Baby mobs Camel husk Horse Polar bear Skeleton horses and zombie horses /fetchprofile /time General Block model Chat Creative mode Data pack Debug screen Dimension types Enchantment definition Entity data Environment attribute Game rules Game Tests level.dat Level format Lightmap algorithm Lightmap shader Loot functions Mob variant definitions Mob sound variant Options Predicates Recipes Resource pack Shaders & Post-process Effects Sounds Splashes Tags Text component format Textures Timelines UI User interface World generation Fixes 57 issues fixed From released versions before 26.1 Notes References Navigation * indicates a reupload | † indicates a lost version | ‡ indicates a version with a variant Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1#Navigation] | [TOKENS: 328]
Java Edition 26.1 Java Edition 2026 26.1, the release of First Drop 2026, is an upcoming game drop for Java Edition with no set release date, which adds new textures and models for every baby mob that did not already have a unique model, adds the golden dandelion, makes name tags craftable, and fixes bugs. This is the first Java Edition release version to use the new "year.drop.hotfix" version format announced in December 2025. It is also the first Java Edition release version to be fully unobfuscated without any accompanying obfuscated variant, and the first to require Java 25. Contents Additions Golden dandelion /swing Block tags Data component format Data-driven villager trades Entity tags Environment attributes Fluid tags Item tags Lightmap debug renderer Loot contexts Loot functions Number providers Potion tags Time markers Trade sets Villager Trade tags World clocks Changes Dispenser Note block Stonecutter Tripwire Bundles Item stack Name tag Axolotl Baby mobs Camel husk Horse Polar bear Skeleton horses and zombie horses /fetchprofile /time General Block model Chat Creative mode Data pack Debug screen Dimension types Enchantment definition Entity data Environment attribute Game rules Game Tests level.dat Level format Lightmap algorithm Lightmap shader Loot functions Mob variant definitions Mob sound variant Options Predicates Recipes Resource pack Shaders & Post-process Effects Sounds Splashes Tags Text component format Textures Timelines UI User interface World generation Fixes 57 issues fixed From released versions before 26.1 Notes References Navigation * indicates a reupload | † indicates a lost version | ‡ indicates a version with a variant Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1?section=2&veaction=edit] | [TOKENS: 328]
Java Edition 26.1 Java Edition 2026 26.1, the release of First Drop 2026, is an upcoming game drop for Java Edition with no set release date, which adds new textures and models for every baby mob that did not already have a unique model, adds the golden dandelion, makes name tags craftable, and fixes bugs. This is the first Java Edition release version to use the new "year.drop.hotfix" version format announced in December 2025. It is also the first Java Edition release version to be fully unobfuscated without any accompanying obfuscated variant, and the first to require Java 25. Contents Additions Golden dandelion /swing Block tags Data component format Data-driven villager trades Entity tags Environment attributes Fluid tags Item tags Lightmap debug renderer Loot contexts Loot functions Number providers Potion tags Time markers Trade sets Villager Trade tags World clocks Changes Dispenser Note block Stonecutter Tripwire Bundles Item stack Name tag Axolotl Baby mobs Camel husk Horse Polar bear Skeleton horses and zombie horses /fetchprofile /time General Block model Chat Creative mode Data pack Debug screen Dimension types Enchantment definition Entity data Environment attribute Game rules Game Tests level.dat Level format Lightmap algorithm Lightmap shader Loot functions Mob variant definitions Mob sound variant Options Predicates Recipes Resource pack Shaders & Post-process Effects Sounds Splashes Tags Text component format Textures Timelines UI User interface World generation Fixes 57 issues fixed From released versions before 26.1 Notes References Navigation * indicates a reupload | † indicates a lost version | ‡ indicates a version with a variant Navigation menu
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[SOURCE: https://minecraft.wiki/w/Java_Edition_26.1?action=edit&section=4] | [TOKENS: 228]
Editing Java Edition 26.1 (section) Please note that all contributions to Minecraft Wiki are considered to be released under the CC BY-NC-SA 3.0 license, except for pages imported from wiki.vg or pages derived from such pages, which are considered to be released under the CC BY-SA 3.0 license. See Minecraft Wiki:Copyrights for details. If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! You may also post content obtained from Mojang, its websites, manuals and guides, concept art and renderings, press and fansite kits, and other such copyrighted material that Mojang has made available to the general public, to the Minecraft Wiki. All rights, title and interest in and to such content shall remain with Mojang, as applicable, and such content is not licensed pursuant to the Terms of Use. This page is a member of 4 hidden categories: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Tall_Grass] | [TOKENS: 410]
Tall Grass Yes Yes (64) 0 0 No Yes Yes (60) Yes Tall grass is the 2-block tall variant of short grass. Contents Obtaining As an item, tall grass can only be obtained as chest loot. When broken normally, tall grass has a 12.5% chance of dropping 1 wheat seeds item. This is affected by the Fortune enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively. When broken using shears, tall grass drops two units of short grass instead. Placing any block on tall grass breaks the grass and causes it to not drop anything. Tall grass generates in plains, savannas, cherry groves, meadows, pale gardens, and lush caves. There is approximately 8.6 tall grass per chunk. Bone meal can be used on short grass to turn it into tall grass. In Java Edition, using bone meal on a grass block or a moss block also has a chance of generating tall grass. Usage Most 2-block tall plants, including tall grass, have a disproportionately large hitbox compared to other plants. The only exception to this rule is tall seagrass. Placing tall grass into a composter has a 50% chance of raising the compost level by 1. List of colors The coloration of grass plants is dependent on the biome they are in. A grass block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block. In Bedrock Edition, biome colors also appear on maps. These values are generated by the biome dyeing algorithm. See biome colors for more information. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Tall Grass" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Eyeblossom] | [TOKENS: 1071]
Eyeblossom Closed Open Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) No An eyeblossom is a unique flower found in the pale garden biome. It changes state depending on the daylight cycle, closing during the day and opening at night. Its "eye", visible only when the flower is open, glows in the dark but does not emit light in its surroundings. Contents Obtaining An eyeblossom can be broken instantly with any item or by hand, dropping itself in its current state. An eyeblossom also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Eyeblossoms generate naturally on grass blocks or pale moss blocks in the pale garden biome. Wandering traders may sell an open eyeblossom for 1 emerald. Wandering traders do not sell closed eyeblossoms. When bone meal is applied to a grass block in a pale garden biome, eyeblossoms have a chance of generating on the targeted block and adjacent grass blocks in a 15×5×15 area in Java Edition, or a 7×5×7 area in Bedrock Edition. In Java Edition, eyeblossoms generate closed or open depending on the time of day, while in Bedrock Edition they always generate closed, even during the night. In Bedrock Edition, when bone meal is applied to an eyeblossom in any biome, more eyeblossoms appear on top of nearby grass blocks. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square. These eyeblossoms are either open or closed depending on the state of the original eyeblossom. Usage Like other flowers, eyeblossoms can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, pale moss blocks, mud, or muddy mangrove roots. Eyeblossoms can be placed in flower pots. The eye section remains at maximum brightness regardless of the surrounding light level. This affects placed and potted open eyeblossoms, however the item form of open eyeblossoms still appears at the surrounding brightness level. Eyeblossoms close during the day and open at night, emitting particles when they do so. Eyeblossoms communicate with other nearby eyeblossoms, telling them to open or close. Eyeblossoms never change their state when placed in the Nether or the End. When an eyeblossom receives a random tick, it checks if it has the correct state for the time of day. If the eyeblossom should change states from open to closed, or closed to open, it does so and checks for other eyeblossoms within a 7×5×7 block area centered on the eyeblossom (i.e. 3 blocks horizontally, and 2 blocks vertically). If other eyeblossoms are found, they receive a scheduled tick to perform the same process of checking their state and looking for nearby eyeblossoms. Potted eyeblossoms can change state, but do so only upon receiving a random tick; they cannot communicate with other eyeblossoms, whether potted or not. Eyeblossoms are detected by observers and sculk sensors when they open or close. Suspicious stew that is created using an open eyeblossom imparts the Blindness effect for 11 seconds in Java Edition or 7 seconds in Bedrock Edition. Suspicious stew created with a closed eyeblossom imparts the Nausea effect for 7 seconds. Suspicious stew can be crafted using an eyeblossom or produced by feeding an eyeblossom to a brown mooshroom and then milking it with a bowl. When a bee touches an open eyeblossom on any difficulty other than Peaceful, it is inflicted with the Poison effect for 1.25 seconds (25 game ticks). Despite this, bees can still pollinate open eyeblossoms as they do with other flowers. Open eyeblossoms can be used to lead bees, but cannot be used to breed them or grow baby bees. Feeding a bee an open eyeblossom inflicts it with the Poison effect for 1.25 seconds (25 game ticks), without angering the bee. Bees do not interact with closed eyeblossoms. They are not attracted by closed eyeblossoms, do not get poisoned if they touch one, and cannot be fed one. Oak, birch, and cherry trees grown from saplings planted within 2 blocks of an eyeblossom have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing an eyeblossom into a composter has a 65% chance of raising the compost level by 1. An open eyeblossom emits subtle eerie sounds when it is planted on a pale moss block. Sounds Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Eyeblossom" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Sunflower] | [TOKENS: 429]
Sunflower Java Edition Bedrock Edition Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) Yes A sunflower is a tall flower that generates exclusively in sunflower plains biomes. It can be crafted into yellow dye. Contents Obtaining A sunflower can be broken instantly with any item or by hand, dropping itself. A sunflower also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Sunflowers generate naturally on dirt and grass blocks in sunflower plains as part of vegetation features. When bone meal is applied to a sunflower, the flower drops a copy of itself. Usage Like other flowers, sunflowers can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, pale moss blocks, mud, or muddy mangrove roots. Like other tall flowers, sunflowers cannot be placed inside flower pots. Sunflowers always face east, making them useful for navigation if the sun is not visible. This also works in the Nether and the End. Bees engage in a pollinating behavior with sunflowers, increasing the honey level in beehives and bee nests by 1. Sunflowers can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a sunflower have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing a sunflower into a composter has a 65% chance of raising the compost level by 1. A stack of sunflowers yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Sunflower" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Blue_Orchid] | [TOKENS: 646]
Blue Orchid Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) No A blue orchid is a flower that generates exclusively in swamp biomes. It is used to craft light blue dye and suspicious stew. Contents Obtaining A blue orchid can be broken instantly with any item or by hand, dropping itself. A blue orchid also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Blue orchids generate naturally on dirt and grass blocks in swamps as part of vegetation features. Potted blue orchids can also be found in woodland mansions. When bone meal is applied to a grass block in a swamp biome, blue orchids have a chance of generating on the targeted block and adjacent grass blocks in a 15×5×15 area in Java Edition, or a 7×5×7 area in Bedrock Edition. In Bedrock Edition, when bone meal is applied to a blue orchid in any biome, more blue orchids appear on top of nearby grass blocks. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square. In Java Edition, endermen can pick up blue orchids, like any other one-block-tall flower, and drop it if killed while holding it. Wandering traders may sell a blue orchid for 1 emerald. Usage Like other flowers, blue orchids can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, mud, or muddy mangrove roots. Blue orchids can also be placed in flower pots. Suspicious stew that is created using a blue orchid imparts the Saturation effect for 0.35 seconds in Java Edition or 0.3 seconds in Bedrock Edition. The Saturation effect restores an additional 7 () hunger and 14 saturation in Java Edition, or 6 () hunger and 12 saturation in Bedrock Edition. The suspicious stew can be crafted using a blue orchid or produced by feeding a blue orchid to a brown mooshroom and then milking it with a bowl. Bees engage in a pollinating behavior with blue orchids, increasing the honey level in beehives and bee nests by 1. Blue orchids can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a blue orchid have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing a blue orchid into a composter has a 65% chance of raising the compost level by 1. A stack of blue orchids yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Blue Orchid" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Sunflower] | [TOKENS: 429]
Sunflower Java Edition Bedrock Edition Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) Yes A sunflower is a tall flower that generates exclusively in sunflower plains biomes. It can be crafted into yellow dye. Contents Obtaining A sunflower can be broken instantly with any item or by hand, dropping itself. A sunflower also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Sunflowers generate naturally on dirt and grass blocks in sunflower plains as part of vegetation features. When bone meal is applied to a sunflower, the flower drops a copy of itself. Usage Like other flowers, sunflowers can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, pale moss blocks, mud, or muddy mangrove roots. Like other tall flowers, sunflowers cannot be placed inside flower pots. Sunflowers always face east, making them useful for navigation if the sun is not visible. This also works in the Nether and the End. Bees engage in a pollinating behavior with sunflowers, increasing the honey level in beehives and bee nests by 1. Sunflowers can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a sunflower have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing a sunflower into a composter has a 65% chance of raising the compost level by 1. A stack of sunflowers yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Sunflower" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Rose_Bush] | [TOKENS: 397]
Rose Bush Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) Yes A rose bush is a tall flower that can be crafted into red dye. Contents Obtaining A rose bush can be broken instantly with any item or by hand, dropping itself. A rose bush also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Rose bushes generate naturally on dirt and grass blocks in forest, flower forest, birch forest, old growth birch forest, and dark forest biomes as part of vegetation features. When bone meal is applied to a rose bush, the flower drops a copy of itself. Usage Like other flowers, rose bushes can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, mud, or muddy mangrove roots. Like other tall flowers, rose bushes cannot be placed inside flower pots. Bees engage in a pollinating behavior with rose bushes, increasing the honey level in beehives and bee nests by 1. Rose bushes can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a rose bush have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing a rose bush into a composter has a 65% chance of raising the compost level by 1. A stack of rose bushes yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Rose Bush" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Wildflowers] | [TOKENS: 384]
Wildflowers Yes Yes (64) Any tool 0 0 No Yes Yes No Wildflowers are a thin decorative flower that can be placed four times in the space of one block, similar to pink petals and leaf litter. Contents Obtaining Wildflowers can be broken instantly with any item or by hand. Wildflowers are also removed and drop as an item if: The amount of wildflower items dropped is equal to how many were present in the block space beforehand (i.e. a wildflower block with 3 placed drops 3 wildflowers when destroyed). Wildflowers generate naturally in birch forests, old growth birch forests and meadows. Naturally generated wildflowers have a random number of flowers. Each time bone meal is applied to wildflowers, they drop a copy of themselves, similar to tall flowers. Wildflowers also generate when bone meal is applied to a grass block in birch forests, old growth birch forests and meadows.‌ Wandering traders may sell one wildflower for 1 emerald. Usage Up to four pieces of wildflowers can be placed in a single block space. Bees can pollinate wildflowers like other flowers. They can also be bred using wildflowers. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of wildflowers have a 5% chance to grow with a bee nest containing 2-3 bees. Placing wildflowers into a composter has a 30% chance of raising the compost level by 1. These values are generated by the biome dyeing algorithm. See Biome colors for more information. Unused biomes in Bedrock Edition. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Wildflowers" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Allium] | [TOKENS: 640]
Allium Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) No An allium is a flower that can be crafted into magenta dye and suspicious stew. Contents Obtaining An allium can be broken instantly with any item or by hand, dropping itself. An allium also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Alliums generate naturally on dirt and grass blocks in flower forest and meadow biomes as part of gradients. Potted alliums can also be found in woodland mansions. When bone meal is applied to a grass block in a flower forest, and a meadow in Java Edition, alliums have a chance of generating on the targeted block and adjacent grass blocks in a 15×5×15 area in Java Edition, or a 7×5×7 area in Bedrock Edition. Whether alliums can generate depends on the flower gradients. In Bedrock Edition, when bone meal is applied to an allium in any biome, more alliums appear on top of nearby grass blocks. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square. In Java Edition, endermen can pick up alliums, like any other one-block-tall flower, and drop it if killed while holding it. In Bedrock Edition, eight alliums are found inside the chest in the "allium room" in woodland mansions. A bug causes this room not to generate in Java Edition. Wandering traders may sell an allium for 1 emerald. Usage Like other flowers, alliums can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, mud, or muddy mangrove roots. Alliums can also be placed in flower pots. Suspicious stew that is created using an allium imparts the Fire Resistance effect for 3 seconds. It can be crafted using an allium or produced by feeding an allium to a brown mooshroom and then milking it with a bowl. Bees will attempt to collect nectar from alliums, increasing the honey level in beehives and bee nests by 1. Alliums can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of an allium have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing an allium into a composter has a 65% chance of raising the compost level by 1. A stack of alliums yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Allium" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Red_Tulip] | [TOKENS: 767]
Tulip Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) No Tulips are a kind of flower found in plains and flower forests that come in multiple colored variants: red, orange, white, and pink. They yield dyes of their respective colors, with the exception of white tulips, which yield light gray dye, and all of them are used to craft suspicious stew. Contents Obtaining A tulip can be broken instantly with any item or by hand, dropping itself. A tulip also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Tulips of any color generate naturally on dirt and grass blocks in plains and sunflower plains, exclusively in rare tulip-only areas. All kinds of tulips also generate in flower forest biomes as part of the gradient. In Java Edition, tulips are also technically capable of growing in dripstone caves and deep dark biomes, though it is very unlikely because grass blocks are rare in these biomes. Potted red and white tulips can also be found in woodland mansions. When bone meal is applied to a grass block in a plains, sunflower plains, and flower forest biome (as well as dripstone caves and deep dark biomes in Java Edition), tulips have a chance of generating on the targeted block and adjacent grass blocks in a 15×5×15 area in Java Edition, or a 7×5×7 area in Bedrock Edition. In flower forests, whether a tulip can generate and the specific color depend on the flower gradient. In plains and sunflower plains (as well as dripstone cave and deep dark in Java Edition), tulips of any color can generate exclusively in tulip-only areas. In Bedrock Edition, when bone meal is applied to a tulip in any biome, more tulips of the same color appear on top of nearby grass blocks. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square. In Java Edition, endermen can pick up tulips, like any other one-block-tall flower, and drop it if killed while holding it. Wandering traders may sell a tulip of any color for 1 emerald. Usage Like other flowers, tulips can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, mud, or muddy mangrove roots. Tulips can also be placed inside flower pots. Suspicious stew that is created using any tulip imparts the Weakness effect for 7 seconds. It can be crafted using a tulip or produced by feeding a tulip to a brown mooshroom and then milking it with a bowl. Bees engage in a pollinating behavior with tulips, increasing the honey level in beehives and bee nests by 1. Tulips can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a tulip have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing a tulip into a composter has a 65% chance of raising the compost level by 1. A stack of tulips yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Tulip" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Wheat] | [TOKENS: 482]
Wheat Common Yes Yes (64) Wheat is an item primarily obtained by harvesting fully-grown wheat crops. It is used for crafting as well as to feed certain animals. Contents Obtaining When a fully-grown wheat crop is harvested, it drops 1 wheat and 1 to 4 wheat seeds (2 5⁄7 per crop harvested on average). A wheat crop has a total of eight stages (0-7) from the time it is planted until it can be harvested. If a crop is harvested before it is fully grown, it just drops one seed. Wheat needs a light level of at least 9 to grow in Java Edition, while in Bedrock Edition it needs an internal light level of 9; a seed is destroyed if planted without light‌[Java Edition only]. Harvesting with a Fortune-enchanted tool increases the number of seeds dropped but does not increase the yield of wheat. A fox sometimes spawns holding wheat, which it drops upon death. Alternatively, the player can drop a food item, causing the fox to drop the wheat. Usage When wheat is held, it causes nearby cows, sheep, goats and mooshrooms to follow the player, until either the player stops holding the wheat or goes too far away from the animal, thus leading them to lose interest. Wheat may be used to breed cows, sheep, goats, and mooshrooms by first herding two of them together and then using the wheat on them to begin "Love Mode." Wheat can heal a horse 1HP health or lower its temper by 3% when attempting to tame it. It can also decrease the time it takes for a foal to grow by 20 seconds. In Java Edition, due to a bug, skeleton horses (in their hostile state; being ridden by skeletons) can also be fed wheat. Similarly, wheat can heal a llama 2HP health, and it decreases the time it takes a baby llama to grow by 10 seconds. Placing wheat into a composter has a 65% chance of raising the compost level by 1. A stack of wheat yields an average of 5.94 bone meal. Achievements Advancements Data values Java Edition: Bedrock Edition: Videos History Issues Issues relating to "Wheat" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Pink_Tulip] | [TOKENS: 767]
Tulip Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) No Tulips are a kind of flower found in plains and flower forests that come in multiple colored variants: red, orange, white, and pink. They yield dyes of their respective colors, with the exception of white tulips, which yield light gray dye, and all of them are used to craft suspicious stew. Contents Obtaining A tulip can be broken instantly with any item or by hand, dropping itself. A tulip also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Tulips of any color generate naturally on dirt and grass blocks in plains and sunflower plains, exclusively in rare tulip-only areas. All kinds of tulips also generate in flower forest biomes as part of the gradient. In Java Edition, tulips are also technically capable of growing in dripstone caves and deep dark biomes, though it is very unlikely because grass blocks are rare in these biomes. Potted red and white tulips can also be found in woodland mansions. When bone meal is applied to a grass block in a plains, sunflower plains, and flower forest biome (as well as dripstone caves and deep dark biomes in Java Edition), tulips have a chance of generating on the targeted block and adjacent grass blocks in a 15×5×15 area in Java Edition, or a 7×5×7 area in Bedrock Edition. In flower forests, whether a tulip can generate and the specific color depend on the flower gradient. In plains and sunflower plains (as well as dripstone cave and deep dark in Java Edition), tulips of any color can generate exclusively in tulip-only areas. In Bedrock Edition, when bone meal is applied to a tulip in any biome, more tulips of the same color appear on top of nearby grass blocks. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square. In Java Edition, endermen can pick up tulips, like any other one-block-tall flower, and drop it if killed while holding it. Wandering traders may sell a tulip of any color for 1 emerald. Usage Like other flowers, tulips can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, mud, or muddy mangrove roots. Tulips can also be placed inside flower pots. Suspicious stew that is created using any tulip imparts the Weakness effect for 7 seconds. It can be crafted using a tulip or produced by feeding a tulip to a brown mooshroom and then milking it with a bowl. Bees engage in a pollinating behavior with tulips, increasing the honey level in beehives and bee nests by 1. Tulips can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a tulip have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing a tulip into a composter has a 65% chance of raising the compost level by 1. A stack of tulips yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Tulip" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/White_Tulip] | [TOKENS: 767]
Tulip Yes Yes (64) Any tool 0 0 No Yes JE: Yes (60)BE: Yes (30) No Tulips are a kind of flower found in plains and flower forests that come in multiple colored variants: red, orange, white, and pink. They yield dyes of their respective colors, with the exception of white tulips, which yield light gray dye, and all of them are used to craft suspicious stew. Contents Obtaining A tulip can be broken instantly with any item or by hand, dropping itself. A tulip also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Tulips of any color generate naturally on dirt and grass blocks in plains and sunflower plains, exclusively in rare tulip-only areas. All kinds of tulips also generate in flower forest biomes as part of the gradient. In Java Edition, tulips are also technically capable of growing in dripstone caves and deep dark biomes, though it is very unlikely because grass blocks are rare in these biomes. Potted red and white tulips can also be found in woodland mansions. When bone meal is applied to a grass block in a plains, sunflower plains, and flower forest biome (as well as dripstone caves and deep dark biomes in Java Edition), tulips have a chance of generating on the targeted block and adjacent grass blocks in a 15×5×15 area in Java Edition, or a 7×5×7 area in Bedrock Edition. In flower forests, whether a tulip can generate and the specific color depend on the flower gradient. In plains and sunflower plains (as well as dripstone cave and deep dark in Java Edition), tulips of any color can generate exclusively in tulip-only areas. In Bedrock Edition, when bone meal is applied to a tulip in any biome, more tulips of the same color appear on top of nearby grass blocks. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square. In Java Edition, endermen can pick up tulips, like any other one-block-tall flower, and drop it if killed while holding it. Wandering traders may sell a tulip of any color for 1 emerald. Usage Like other flowers, tulips can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, mud, or muddy mangrove roots. Tulips can also be placed inside flower pots. Suspicious stew that is created using any tulip imparts the Weakness effect for 7 seconds. It can be crafted using a tulip or produced by feeding a tulip to a brown mooshroom and then milking it with a bowl. Bees engage in a pollinating behavior with tulips, increasing the honey level in beehives and bee nests by 1. Tulips can be used to breed, grow, and lead bees. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a tulip have a 5% chance to grow with a bee nest and 2-3 bees in it. Placing a tulip into a composter has a 65% chance of raising the compost level by 1. A stack of tulips yields an average of 5.94 bone meal. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Tulip" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Sweet_Berry_Bush] | [TOKENS: 961]
Sweet Berries 32 game ticks (1.6 seconds) 2 () JE: 0.4 ()BE: 1.2 () Heals: 0.267HP × 0.1335Duration: 0.133 seconds No Yes Yes (64) Any tool 0 0 No Yes Yes (JE: 60, BE: 30) No Sweet berries are a food item obtained from sweet berry bushes and are used to plant them. Sweet berry bushes are quick-growing plants that grow sweet berries. Players and most mobs are slowed down and take constant damage while moving through them. They can be found naturally in taiga and snowy taiga biomes. Contents Obtaining Berry bushes commonly generate in taiga and snowy taiga biomes. Each chunk has a 1⁄12 chance to generate sweet berry bushes in random patches. They also generate in both old growth pine taiga and old growth spruce taiga biomes. Sweet berry bushes can be mined instantly with any tool or by hand. A mature sweet berry bush yields 2–3 sweet berries. On its third growth stage, it yields 1–2 sweet berries. Each level of Fortune can increase the amount of drops by 1. Sweet berries can be collected from a sweet berry bush by pressing the use control on it, yielding 1–2 sweet berries in its third growth stage, and 2–3 sweet berries in its final growth stage. After dropping the berries on the ground, the sweet berry bush reverts to its second growth stage. Usage Placing sweet berries on a grass block, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss block, mud, or muddy mangrove roots creates a small sweet berry bush that eventually becomes a fully grown sweet berry bush. A sweet berry bush grows through four stages after it is planted. Its first growth stage is a small bush without any berries. It becomes a grown plant in its second stage, and produces berries in its third and fourth growth stage. The bush needs to be in light level 9 or greater to grow. The bush can be placed on a 1 block high space, but it cannot grow with a full, non-transparent block immediately above it. Using bone meal on it increases its growth stage by one, regardless of light level and available space, and at full maturity, ejects the sweet berry item. To eat sweet berries, press and hold use while it is selected in the hotbar. Eating one restores 2 () hunger and 0.4‌[JE only] / 1.2‌[BE only] hunger saturation. Placing sweet berries into a composter has a 30% chance of raising the compost level by 1. Sweet berries can be fed to foxes to breed them. Foxes are similar to cats when being fed as a wild animal; a sudden movement by the player may cause the fox to flee even if the player holds sweet berries. A baby fox bred by a player trusts the player and does not flee. A sweet berry bush (at any stage) slows down all entities (except items) passing through it. At stage 1 and higher, it causes damage. Foxes are immune to both characteristics, however. Sweet berry bushes deal 1HP damage every tick (although damage immunity reduces this to once every half-second), only if the entity is moving in the hitbox of the bush. Entities that move through sweet berry bushes slow down to about 34.05% of their normal speed, similar to how a cobweb slows down mobs to 25% of normal speed. This makes it impossible to jump a full block while inside the bush. A sweet berry bush of any growth stage negates all fall damage of entities inside it. Mobs at standard block height in a minecart are not damaged when the minecart is pushed through sweet berries. Players in a sweet berry bush take no damage except from horizontal movement, but are unable to jump out of the bush, similar to a cobweb. Bees do not collect nectar from sweet berry bushes, nor will they take damage from being in contact with a sweet berry bush. Sweet berry bushes can be pollenated by bees, accelerating their growth by one stage. Sounds Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: Java Edition Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: Advancements History Issues Issues relating to "Berry", "Berries", "Sweet berry", "Sweet berries", "Berry bush", or "Sweet berry bush" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References External links Navigation Navigation menu
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