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[SOURCE: https://github.com/solutions/use-case/ci-cd] | [TOKENS: 303] |
Navigation Menu Search code, repositories, users, issues, pull requests... Provide feedback We read every piece of feedback, and take your input very seriously. Saved searches Use saved searches to filter your results more quickly To see all available qualifiers, see our documentation. The complete CI/CD solution Build, test, and deploy software with simple and secure enterprise CI/CD, all on the complete development platform. Streamline, secure, and deploy with confidence: automate your software delivery pipeline Automatically trigger builds on every commit with workflow builder. End-to-end testing for security, code quality, performance, and functionality. Automate deployments from start to finish to one or multiple cloud providers. Easy-to-set-up and simple-to-maintain CI/CD that helps your developers build more secure code from the start without sacrificing speed. Track everything from code quality to your security profile with end-to-end testing built to keep you secure and in compliance at every stage. Seamless CI/CD deployment automation makes it simple to deliver secure software with all cloud providers so you can scale confidently. 90%+ Fortune 100 choose GitHub 100M+ Developers call GitHub home 420M+ Repositories on GitHub The complete developer platform to build, scale, and deliver secure software. Additional Resources 6 DevOps tips to help engineering leaders deliver software at scale How developer-first supply chain security helps you secure faster How to automate CI/CD and security with GitHub Enterprise Site-wide Links Get tips, technical guides, and best practices. Twice a month. |
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[SOURCE: https://en.wikipedia.org/wiki/High-level_programming_language] | [TOKENS: 1301] |
Contents High-level programming language A high-level programming language is a programming language with strong abstraction from the details of the computer. In contrast to low-level programming languages, it may use natural language elements, be easier to use, or may automate (or even hide entirely) significant areas of computing systems (e.g. memory management), making the process of developing a program simpler and more understandable than when using a lower-level language. The amount of abstraction provided defines how "high-level" a programming language is. High-level refers to a level of abstraction from the hardware details of a processor inherent in machine and assembly code. Rather than dealing with registers, memory addresses, and call stacks, high-level languages deal with variables, arrays, objects, arithmetic and Boolean expressions, functions, loops, threads, locks, and other computer science abstractions, intended to facilitate correctness and maintainability. Unlike low-level assembly languages, high-level languages have few, if any, language elements that translate directly to a machine's native opcodes. Other features, such as string handling, object-oriented programming features, and file input/output, may also be provided. A high-level language allows for source code that is detached and separated from the machine details. That is, unlike low-level languages like assembly and machine code, high-level language code may result in data movements without the programmer's knowledge. Some control of what instructions to execute is handed to the compiler. History In the 1960s, the term autocode was commonly used to describe a high-level programming language that relied on a compiler. Notable examples of such autocodes include COBOL and Fortran. The earliest high-level programming language ever designed for computers was Plankalkül, developed by Konrad Zuse. However, it was never implemented during his lifetime, and his pioneering work remained largely disconnected from other advancements due to the disruptions of World War II. Even so, Plankalkül influenced Heinz Rutishauser’s Superplan language and, to a lesser extent, the development of ALGOL. The first high-level language to achieve widespread adoption was Fortran, a machine-independent evolution of IBM’s earlier Autocode systems. Around the same time, the ALGOL family emerged—ALGOL 58 in 1958 and ALGOL 60 in 1960—created by joint committees of European and American computer scientists. ALGOL introduced key innovations such as recursion, nested functions under lexical scope, and a clear distinction between value and name parameters with their respective semantics. It also pioneered several structured programming concepts, including the while-do loop and if-then-else statements, and became the first language whose syntax was formally defined using Backus–Naur form (BNF). Meanwhile, COBOL brought the concept of records (also known as structs) into mainstream programming, and Lisp became the first language to implement a fully general lambda abstraction. Abstraction penalty A high-level language provides features that standardize common tasks, permit rich debugging, and maintain architectural agnosticism. On the other hand, a low-level language requires the coder to work at a lower-level of abstraction which is generally more challenging, but does allow for optimizations that are not possible with a high-level language. This abstraction penalty for using a high-level language instead of a low-level language is real, but in practice, low-level optimizations rarely improve performance at the user experience level.[permanent dead link] None the less, code that needs to run quickly and efficiently may require the use of a lower-level language, even if a higher-level language would make the coding easier to write and maintain. In many cases, critical portions of a program mostly in a high-level language are coded in assembly in order to meet tight timing or memory constraints. A well-designed compiler for a high-level language can produce code comparable in efficiency to what could be coded by hand in assembly, and the higher-level abstractions sometimes allow for optimizations that beat the performance of hand-coded assembly. Since a high-level language is designed independent of a specific computing system architecture, a program written in such a language can run on any computing context with a compatible compiler or interpreter. Unlike a low-level language that is inherently tied to processor hardware, a high-level language can be improved, and new high-level languages can evolve from others with the goal of aggregating the most popular constructs with improved features. For example, Scala maintains backward compatibility with Java. Code written in Java continues to be usable even if a developer switches to Scala. This makes the transition easier and extends the lifespan of a codebase. In contrast, low-level programs rarely survive beyond the system architecture which they were written for. Relative meaning The terms high-level and low-level are inherently relative, and languages can be compared as higher or lower level to each other. Sometimes the C language is considered as either high-level or low-level depending on one's perspective. Regardless, most agree that C is higher level than assembly and lower level than most other languages. C supports constructs such as expression evaluation, parameterized and recursive functions, data types and structures which are generally not supported in assembly or directly by a processor but C does provide lower-level features such as auto-increment and pointer math. But C lacks many higher-level abstracts common in other languages such as garbage collection and a built-in string type. In the introduction of The C Programming Language (second edition) by Brian Kernighan and Dennis Ritchie, C is described as "not a very high level" language. Assembly language is higher-level than machine code, but still highly tied to the processor hardware. However, assembly may provide some higher-level features such as macros, relatively limited expressions, constants, variables, procedures, and data structures. Machine code is at a slightly higher level abstraction than the microcode or micro-operations used internally in many processors. Execution modes The source code of a high-level language may be processed in various ways, such as: Note that a language is not strictly interpreted or compiled. Rather, an execution model involves a compiler or an interpreter and the same language might be used with different execution models. For example, ALGOL 60 and Fortran have both been interpreted even though they were more typically compiled. Similarly, Java shows the difficulty of trying to apply these labels to languages, rather than to implementations. Java is compiled to bytecode which is then executed by either interpreting in a Java virtual machine (JVM) or JIT compiled. See also References External links |
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[SOURCE: https://github.com/solutions/use-case] | [TOKENS: 333] |
Navigation Menu Search code, repositories, users, issues, pull requests... Provide feedback We read every piece of feedback, and take your input very seriously. Saved searches Use saved searches to filter your results more quickly To see all available qualifiers, see our documentation. GitHub solutions Solve your business challenges with proven combinations of GitHub solutions, empowering your team to ship secure software quickly and accelerate innovation. App Modernization Assess, upgrade, and migrate apps to the cloud with GitHub Copilot. DevSecOps With comprehensive security tools built into the developer workflow, you can build, secure, and ship all in one place. DevOps Scale and deliver more secure software with GitHub's unified AI-powered developer platform. CI/CD Test and deploy software with simple and secure enterprise CI/CD. Related solutions By incorporating security checks into developer workflows, you can build secure communication channels between patients and providers. With an AI-powered developer platform, you can build innovative financial solutions that drive economic growth. With robust CI/CD that can handle the complex needs of manufacturing, you can securely transform operations at scale. 2.4x more precise leaked secrets found with fewer false positives ~25% increase in developer speed with GitHub Copilot 1min set-up time for largest repo with GitHub Codespaces +88% more productivity with GitHub Enterprise Trusted by 90% of the Fortune 100, GitHub helps millions of developers and companies collaborate, build, and deliver secure software faster. And with thousands of DevOps integrations, developers can build smarter from day one with the tools they know and love—or discover new ones. Site-wide Links Get tips, technical guides, and best practices. Twice a month. |
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[SOURCE: https://en.wikipedia.org/wiki/Representative_democracy] | [TOKENS: 1783] |
Contents Representative democracy Representative democracy, also known as indirect democracy or electoral democracy, is a type of democracy where elected delegates represent a group of people, in contrast to direct democracy. Nearly all modern Western-style democracies function as some type of representative democracy: for example, the United Kingdom (a unitary parliamentary constitutional monarchy), Germany (a federal parliamentary republic), France (a unitary semi-presidential republic), and the United States (a federal presidential republic). Unlike liberal democracy, a representative democracy may have de facto multiparty, free and fair elections, but may not have a fully developed rule of law and additional individual and minority rights beyond the electoral sphere. Representative democracy places power in the hands of elected representatives. Political parties often become central to this form of democracy if electoral systems require or encourage voters to vote for political parties or for candidates associated with political parties (as opposed to voting for individual representatives). Some political theorists (including Robert Dahl, Gregory Houston, and Ian Liebenberg) have described representative democracy as polyarchy. Representative democracy can be organized in different ways including both parliamentary and presidential systems of government. Elected representatives typically form a legislature (such as a parliament or congress), which may be composed of a single chamber (unicameral), two chambers (bicameral), or more than two chambers (multicameral). Where two or more chambers exist, their members are often elected in different ways. Powers of representatives In representative democracies, members are elected to legislative chambers by voters, as in elections of national legislatures. In addition to being legislators themselves, elected representatives may have the power to select a president, other legislators or other officers of the government or of the legislature, as the prime minister under the parliamentary system. The power of representatives is usually curtailed by a constitution (as in constitutional democracies or constitutional monarchies) or other measures. Edmund Burke stated that the duty of a representative is not necessarily to simply follow the wishes of the electorate but also to use their own judgment in the exercise of their powers, even if their views are not reflective of the voters. An elected member who chooses to execute the wishes of their constituents acts as a delegate. If the member uses their best judgment and knowledge in making decisions, even when constituents do not agree with the decision, the member instead acts as a trustee. A representative may be elected as a representative of a geographic district, in which voters hold a variety of beliefs, and may then be in the situation where no matter how he votes, he will not be upholding the opinion of a group of voters that it is his job to represent. Under proportional representation systems, a member is elected by a group of votes who form an unanimous constituency, in which voters and the elected representative hold shared sentiment. Representatives can be elected directly by voters or elected by other representatives through indirect elections. Indirectly elected representatives can have reduced political accountability. History The Roman Republic was the first known state in the Western world to have a representative government, despite taking the form of a direct government in the Roman assemblies. The Roman model of governance would inspire many political thinkers over the centuries, and today's modern representative democracies imitate more the Roman than the Greek model, because it was a state in which supreme power was held by the people and their elected representatives, and which had an elected or nominated leader. Representative democracy is a form of democracy in which people vote for representatives who then vote on policy initiatives; as opposed to direct democracy, a form of democracy in which people vote on policy initiatives directly. A European medieval tradition of selecting representatives from the various estates (classes, but not as we know them today) to advise/control monarchs led to relatively wide familiarity with representative systems inspired by Roman systems. In Britain, representative government grew in the late thirteenth century. The Oxford Parliament of 1258 stripped the king of unlimited authority, and Simon de Montfort's Parliament of 1265 included both noblemen and citizens from each town. Later, in the 17th century, the Parliament of England implemented some of the ideas and systems of liberal democracy, culminating in the Glorious Revolution and passage of the Bill of Rights 1689. Widening of the voting franchise took place through a series of Reform Acts in the 19th and 20th centuries. The American Revolution led to the creation of a new Constitution of the United States in 1787, with a national legislature based partly on direct elections of representatives every two years, and thus responsible to the electorate for continuance in office. Senators were not directly elected by the people until the adoption of the Seventeenth Amendment in 1913. Women, men who owned no property, and Black people, and others not originally given voting rights, in most states eventually gained the vote through changes in state and federal law in the course of the 19th and 20th centuries. Until it was repealed by the Fourteenth Amendment following the Civil War, the Three-Fifths Compromise gave a disproportionate representation of slave states in the House of Representatives relative to the voters in free states. In 1789, Revolutionary France adopted the Declaration of the Rights of Man and of the Citizen and, although short-lived, the National Convention was elected by all males in 1792. Universal male suffrage was re-established in France in the wake of the French Revolution of 1848. Representative democracy came into general favour particularly in post-industrial revolution nation states where large numbers of citizens evinced interest in politics, but where technology and population figures remained unsuited to direct democracy.[citation needed] Many historians credit the Reform Act 1832 with launching modern representative democracy in the United Kingdom. Globally, a majority of governments in the world are representative democracies, including constitutional monarchies and republics with strong representative branches. Research on representation per se Separate but related, and very large, bodies of research in political philosophy and social science investigate how and how well elected representatives, such as legislators, represent the interests or preferences of one or another constituency. The empirical research shows that representative systems tend to be biased towards the representation of more affluent classes to the detriment of the population at large.[excessive citations] Criticisms In his book Political Parties, written in 1911, Robert Michels argues that most representative systems deteriorate towards an oligarchy or particracy. This is known as the iron law of oligarchy. Representative democracies which are stable have been analysed by Adolf Gasser and compared to the unstable representative democracies in his book Gemeindefreiheit als Rettung Europas which was published in 1943 and a second edition in 1947. Adolf Gasser stated the following requirements for a representative democracy in order to remain stable, unaffected by the iron law of oligarchy: A drawback to this type of government is that elected officials are not required to fulfill promises made before their election and are able to promote their own self-interests once elected, providing an incohesive system of governance. Legislators are also under scrutiny as the system of majority-won legislators voting for issues for the large group of people fosters inequality among the marginalized. Proponents of direct democracy criticize representative democracy due to its inherent structure. As the fundamental basis of representative democracy is non inclusive system, in which representatives turn into an elite class that works behind closed doors, as well as the criticizing the elector system as being driven by a capitalistic and authoritarian system. The V-Dem Institute classifies electoral democracies as the bare minimum of democracies, describing them as being governments that are "de-facto accountable to citizens through periodic elections", but are not liberal democracies and lack further entrenched individual and minority rights beyond the electoral sphere. Basic representative democracies may not possess a fully developed rule of law, legislative and judicial oversight of the executive branch, protections against the "tyranny of the majority", and only minimal fulfillment of Robert Dahl's institutional prerequisites for democracy. The system of sortition or stochocracy has been proposed as an improved system compared to the system of representative democracy, where representatives are elected. Stochocracy aims to at least reduce this degradation by having all representatives appointed by lottery instead of by voting. Therefore, this system is also called lottocracy. The system was proposed by the writer Roger de Sizif in 1998 in his book La Stochocratie. Choosing officeholders by lot was also the standard practice in ancient Athenian democracy and in ancient India. The rationale behind this practice was to avoid lobbying and electioneering by economic oligarchs. The system of deliberative democracy is a mix between a majority-ruled system and a consensus-based system. It allows for representative democracies or direct democracies to coexist with its system of governance, providing an initial advantage. See also References |
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[SOURCE: https://en.wikipedia.org/wiki/Royal_Astronomical_Society] | [TOKENS: 1915] |
Contents Royal Astronomical Society The Royal Astronomical Society (RAS) is a learned society and charity that encourages and promotes the study of astronomy, solar-system science, geophysics and closely related branches of science. Its headquarters are in Burlington House, on Piccadilly in London. The society has over 4,000 members, known as fellows, most of whom are professional researchers or postgraduate students. Around a quarter of Fellows live outside the UK. The society holds monthly scientific meetings in London, and the annual National Astronomy Meeting at varying locations in the British Isles. The RAS publishes the scientific journals Monthly Notices of the Royal Astronomical Society, Geophysical Journal International and RAS Techniques and Instruments, along with the trade magazine Astronomy & Geophysics. The RAS maintains an astronomy research library, engages in public outreach and advises the UK government on astronomy education. The society recognises achievement in astronomy and geophysics by issuing annual awards and prizes, with its highest award being the Gold Medal of the Royal Astronomical Society. The RAS is the UK adhering organisation to the International Astronomical Union and a member of the UK Science Council. History The society was founded in 1820 as the Astronomical Society of London to support astronomical research. At that time, most members were 'gentleman astronomers' rather than professionals. It became the Royal Astronomical Society in 1831 on receiving a Royal Charter from William IV. In 1846 the RAS absorbed the Spitalfields Mathematical Society, which had been founded in 1717 but was suffering from a decline in membership and dwindling finances. The nineteen remaining members of the mathematical society were given free lifetime membership of the RAS; in exchange, their society's extensive library was donated to the RAS. Between 1835 and 1916 women were not allowed to become fellows, but Anne Sheepshanks, Lady Margaret Lindsay Huggins, Agnes Clerke, Annie Jump Cannon and Williamina Fleming were made honorary members. In 1886 Isis Pogson was the first woman to attempt election as a fellow of the RAS, being nominated (unsuccessfully) by her father and two other fellows. All fellows had been male up to this time and her nomination was withdrawn when lawyers claimed that under the provisions of the society's royal charter, fellows were only referred to as he and as such had to be men. A Supplemental Charter in 1915 opened up fellowship to women. On 14 January 1916, Mary Adela Blagg, Ella K Church, A Grace Cook, Irene Elizabeth Toye Warner and Fiammetta Wilson were the first five women to be elected to Fellowship. Publications One of the major activities of the RAS is publishing refereed journals. It publishes three primary research journals: Monthly Notices of the Royal Astronomical Society for topics in astronomy; Geophysical Journal International for topics in geophysics (in association with the Deutsche Geophysikalische Gesellschaft); and RAS Techniques & Instruments for research methods in those disciplines. The society also publishes a trade magazine for members, Astronomy & Geophysics. The history of journals published by the RAS (with abbreviations used by the Astrophysics Data System) is: Membership Full members of the RAS are styled Fellows, and may use the post-nominal letters FRAS. Fellowship is open to anyone over the age of 18 who is considered acceptable to the society. As a result of the society's foundation in a time before there were many professional astronomers, no formal qualifications are required. However, around three quarters of fellows are professional astronomers or geophysicists. Most of the other fellows are postgraduate students studying for a PhD in those fields, but there are also advanced amateur astronomers, historians of science who specialise in those disciplines, and other related professionals. The society acts as the professional body for astronomers and geophysicists in the UK and fellows may apply for the Science Council's Chartered Scientist status through the society. The fellowship passed 3,000 in 2003.[citation needed] As of 2025, the society has more than 4,000 fellows. In 2009 an initiative was launched for those with an interest in astronomy and geophysics but without professional qualifications or specialist knowledge in the subject. Such people may join the Friends of the RAS, which offers popular talks, visits and social events. Meetings The Society organises an extensive programme of meetings: The biggest RAS meeting each year is the National Astronomy Meeting, a major conference of professional astronomers. It is held over 4–5 days each spring or early summer, usually at a university campus in the United Kingdom. Hundreds of astronomers attend each year. More frequent smaller 'highlight' meetings feature lectures about research topics in astronomy and geophysics, often given by winners of the society's awards. They are normally held in Burlington House in London on the afternoon of the second Friday of each month from October to May. The talks are intended to be accessible to a broad audience of astronomers and geophysicists, and are free for anyone to attend (not just members of the society). Formal reports of the meetings are published in The Observatory magazine. Specialist discussion meetings are held on the same day as each highlight meeting. These are aimed at professional scientists in a particular research field, and allow several speakers to present new results or reviews of scientific fields. Usually two discussion meetings on different topics (one in astronomy and one in geophysics) take place simultaneously at different locations within Burlington House, prior to the day's highlight meeting. They are free for members of the society, but charge a small entry fee for non-members. The RAS holds a regular programme of public lectures aimed at a general, non-specialist, audience. These are mostly held on Tuesdays once a month, with the same talk given twice: once at lunchtime and once in the early evening. The venues have varied, but are usually in Burlington House or another nearby location in central London. The lectures are free, though some popular sessions require booking in advance. The society occasionally hosts or sponsors meetings in other parts of the United Kingdom, often in collaboration with other scientific societies and universities. Library The Royal Astronomical Society has a more comprehensive collection of books and journals in astronomy and geophysics than the libraries of most universities and research institutions. The library receives some 300 current periodicals in astronomy and geophysics and contains more than 10,000 books from popular level to conference proceedings. Its collection of astronomical rare books is second only to that of the Royal Observatory in Edinburgh in the UK. The RAS library is a major resource not just for the society but also the wider community of astronomers, geophysicists, and historians. Education The society promotes astronomy to members of the general public through its outreach pages for students, teachers, the public and media researchers. The RAS has an advisory role in relation to UK public examinations, such as GCSEs and A Levels. Associated groups The RAS sponsors topical groups, many of them in interdisciplinary areas where the group is jointly sponsored by another learned society or professional body: Presidents The first person to hold the title of President of the Royal Astronomical Society was William Herschel, though he never chaired a meeting, and since then the post has been held by many distinguished astronomers. The post has generally had a term of office of two years, but some holders resigned after one year e.g. due to poor health. Francis Baily and George Airy were elected a record four times each. Baily's eight years in the role are a record (Airy served for seven). Since 1876 no one has served for more than two years in total. The current president is Mike Lockwood, who began his term in May 2024 and will serve for two years. Awards and prizes The highest award of the Royal Astronomical Society is its Gold Medal, which can be awarded for any purpose but most frequently recognises extraordinary lifetime achievement. Among the recipients best known to the general public are Albert Einstein in 1926, and Stephen Hawking in 1985. Other awards are for particular topics in astronomy or geophysics research, which include the Eddington Medal, the Herschel Medal, the Chapman Medal and the Price Medal. Beyond research, there are specific awards for school teaching (Patrick Moore Medal), public outreach (Annie Maunder Medal), instrumentation (Jackson-Gwilt Medal) and history of science (Agnes Mary Clerke Medal). Lectureships include the Harold Jeffreys Lectureship in geophysics, the George Darwin Lectureship in astronomy, and the Gerald Whitrow Lectureship in cosmology. Each year, the society grants a handful of free memberships for life (termed honorary fellowship) to prominent researchers resident outside the UK. Other activities The society occupies premises at Burlington House, London, where a library and meeting rooms are available to fellows and other interested parties. The society represents the interests of astronomy and geophysics to UK national and regional, and European government and related bodies, and maintains a press office, through which it keeps the media and the public at large informed of developments in these sciences. The society allocates grants to worthy causes in astronomy and geophysics, and assists in the management of the Paneth Trust. See also References External links |
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[SOURCE: https://techcrunch.com/podcasts/build-mode/] | [TOKENS: 302] |
Save up to $680 on your pass with Super Early Bird rates. REGISTER NOW. Save up to $680 on your Disrupt 2026 pass. Ends February 27. REGISTER NOW. Latest AI Amazon Apps Biotech & Health Climate Cloud Computing Commerce Crypto Enterprise EVs Fintech Fundraising Gadgets Gaming Google Government & Policy Hardware Instagram Layoffs Media & Entertainment Meta Microsoft Privacy Robotics Security Social Space Startups TikTok Transportation Venture Staff Events Startup Battlefield StrictlyVC Newsletters Podcasts Videos Partner Content TechCrunch Brand Studio Crunchboard Contact Us Build Mode Head of the Startup Battlefield Program Save up to $680 on your pass before February 27.Meet investors. Discover your next portfolio company. Hear from 250+ tech leaders, dive into 200+ sessions, and explore 300+ startups building what’s next. Don’t miss these one-time savings. Most Popular FBI says ATM ‘jackpotting’ attacks are on the rise, and netting hackers millions in stolen cash Meta’s own research found parental supervision doesn’t really help curb teens’ compulsive social media use How Ricursive Intelligence raised $335M at a $4B valuation in 4 months After all the hype, some AI experts don’t think OpenClaw is all that exciting OpenClaw creator Peter Steinberger joins OpenAI Hollywood isn’t happy about the new Seedance 2.0 video generator The great computer science exodus (and where students are going instead) © 2025 TechCrunch Media LLC. |
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[SOURCE: https://en.wikipedia.org/wiki/Liwa_(Arabic)] | [TOKENS: 194] |
Contents Liwa (Arabic) Liwa (Arabic: لواء, liwā’, "ensign" or "banner") has developed various meanings in Arabic: In Turkish, liva (لواء, livâ) was used interchangeably with sanjak to describe the secondary administrative divisions into which the provinces of the Ottoman Empire were divided. After the fall of the empire, the term was used in the Arab countries formerly under Ottoman rule. It was gradually replaced by other terms like qadaa and mintaqa and is now defunct. It is only used occasionally in Syria to refer to the Hatay Province, ceded by the French mandate of Syria to Turkey in 1939, when it was Liwa’ Iskenderun. References This article about geography terminology is a stub. You can help Wikipedia by adding missing information. This article related to the Arabic language is a stub. You can help Wikipedia by adding missing information. |
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[SOURCE: https://techcrunch.com/podcasts/equity/] | [TOKENS: 304] |
Save up to $680 on your pass with Super Early Bird rates. REGISTER NOW. Save up to $680 on your Disrupt 2026 pass. Ends February 27. REGISTER NOW. Latest AI Amazon Apps Biotech & Health Climate Cloud Computing Commerce Crypto Enterprise EVs Fintech Fundraising Gadgets Gaming Google Government & Policy Hardware Instagram Layoffs Media & Entertainment Meta Microsoft Privacy Robotics Security Social Space Startups TikTok Transportation Venture Staff Events Startup Battlefield StrictlyVC Newsletters Podcasts Videos Partner Content TechCrunch Brand Studio Crunchboard Contact Us Equity Transportation Editor Senior Reporter Sr. Reporter, Transportation Save up to $680 on your pass before February 27.Meet investors. Discover your next portfolio company. Hear from 250+ tech leaders, dive into 200+ sessions, and explore 300+ startups building what’s next. Don’t miss these one-time savings. Most Popular FBI says ATM ‘jackpotting’ attacks are on the rise, and netting hackers millions in stolen cash Meta’s own research found parental supervision doesn’t really help curb teens’ compulsive social media use How Ricursive Intelligence raised $335M at a $4B valuation in 4 months After all the hype, some AI experts don’t think OpenClaw is all that exciting OpenClaw creator Peter Steinberger joins OpenAI Hollywood isn’t happy about the new Seedance 2.0 video generator The great computer science exodus (and where students are going instead) © 2025 TechCrunch Media LLC. |
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[SOURCE: https://en.wikipedia.org/wiki/OpenAI#cite_note-Reuters-2025-61] | [TOKENS: 8773] |
Contents OpenAI OpenAI is an American artificial intelligence research organization comprising both a non-profit foundation and a controlled for-profit public benefit corporation (PBC), headquartered in San Francisco. It aims to develop "safe and beneficial" artificial general intelligence (AGI), which it defines as "highly autonomous systems that outperform humans at most economically valuable work". OpenAI is widely recognized for its development of the GPT family of large language models, the DALL-E series of text-to-image models, and the Sora series of text-to-video models, which have influenced industry research and commercial applications. Its release of ChatGPT in November 2022 has been credited with catalyzing widespread interest in generative AI. The organization was founded in 2015 in Delaware but evolved a complex corporate structure. As of October 2025, following restructuring approved by California and Delaware regulators, the non-profit OpenAI Foundation holds 26% of the for-profit OpenAI Group PBC, with Microsoft holding 27% and employees/other investors holding 47%. Under its governance arrangements, the OpenAI Foundation holds the authority to appoint the board of the for-profit OpenAI Group PBC, a mechanism designed to align the entity’s strategic direction with the Foundation’s charter. Microsoft previously invested over $13 billion into OpenAI, and provides Azure cloud computing resources. In October 2025, OpenAI conducted a $6.6 billion share sale that valued the company at $500 billion. In 2023 and 2024, OpenAI faced multiple lawsuits for alleged copyright infringement against authors and media companies whose work was used to train some of OpenAI's products. In November 2023, OpenAI's board removed Sam Altman as CEO, citing a lack of confidence in him, but reinstated him five days later following a reconstruction of the board. Throughout 2024, roughly half of then-employed AI safety researchers left OpenAI, citing the company's prominent role in an industry-wide problem. Founding In December 2015, OpenAI was founded as a not for profit organization by Sam Altman, Elon Musk, Ilya Sutskever, Greg Brockman, Trevor Blackwell, Vicki Cheung, Andrej Karpathy, Durk Kingma, John Schulman, Pamela Vagata, and Wojciech Zaremba, with Sam Altman and Elon Musk as the co-chairs. A total of $1 billion in capital was pledged by Sam Altman, Greg Brockman, Elon Musk, Reid Hoffman, Jessica Livingston, Peter Thiel, Amazon Web Services (AWS), and Infosys. However, the actual capital collected significantly lagged pledges. According to company disclosures, only $130 million had been received by 2019. In its founding charter, OpenAI stated an intention to collaborate openly with other institutions by making certain patents and research publicly available, but later restricted access to its most capable models, citing competitive and safety concerns. OpenAI was initially run from Brockman's living room. It was later headquartered at the Pioneer Building in the Mission District, San Francisco. According to OpenAI's charter, its founding mission is "to ensure that artificial general intelligence (AGI)—by which we mean highly autonomous systems that outperform humans at most economically valuable work—benefits all of humanity." Musk and Altman stated in 2015 that they were partly motivated by concerns about AI safety and existential risk from artificial general intelligence. OpenAI stated that "it's hard to fathom how much human-level AI could benefit society", and that it is equally difficult to comprehend "how much it could damage society if built or used incorrectly". The startup also wrote that AI "should be an extension of individual human wills and, in the spirit of liberty, as broadly and evenly distributed as possible", and that "because of AI's surprising history, it's hard to predict when human-level AI might come within reach. When it does, it'll be important to have a leading research institution which can prioritize a good outcome for all over its own self-interest." Co-chair Sam Altman expected a decades-long project that eventually surpasses human intelligence. Brockman met with Yoshua Bengio, one of the "founding fathers" of deep learning, and drew up a list of great AI researchers. Brockman was able to hire nine of them as the first employees in December 2015. OpenAI did not pay AI researchers salaries comparable to those of Facebook or Google. It also did not pay stock options which AI researchers typically get. Nevertheless, OpenAI spent $7 million on its first 52 employees in 2016. OpenAI's potential and mission drew these researchers to the firm; a Google employee said he was willing to leave Google for OpenAI "partly because of the very strong group of people and, to a very large extent, because of its mission." OpenAI co-founder Wojciech Zaremba stated that he turned down "borderline crazy" offers of two to three times his market value to join OpenAI instead. In April 2016, OpenAI released a public beta of "OpenAI Gym", its platform for reinforcement learning research. Nvidia gifted its first DGX-1 supercomputer to OpenAI in August 2016 to help it train larger and more complex AI models with the capability of reducing processing time from six days to two hours. In December 2016, OpenAI released "Universe", a software platform for measuring and training an AI's general intelligence across the world's supply of games, websites, and other applications. Corporate structure In 2019, OpenAI transitioned from non-profit to "capped" for-profit, with the profit being capped at 100 times any investment. According to OpenAI, the capped-profit model allows OpenAI Global, LLC to legally attract investment from venture funds and, in addition, to grant employees stakes in the company. Many top researchers work for Google Brain, DeepMind, or Facebook, which offer equity that a nonprofit would be unable to match. Before the transition, OpenAI was legally required to publicly disclose the compensation of its top employees. The company then distributed equity to its employees and partnered with Microsoft, announcing an investment package of $1 billion into the company. Since then, OpenAI systems have run on an Azure-based supercomputing platform from Microsoft. OpenAI Global, LLC then announced its intention to commercially license its technologies. It planned to spend $1 billion "within five years, and possibly much faster". Altman stated that even a billion dollars may turn out to be insufficient, and that the lab may ultimately need "more capital than any non-profit has ever raised" to achieve artificial general intelligence. The nonprofit, OpenAI, Inc., is the sole controlling shareholder of OpenAI Global, LLC, which, despite being a for-profit company, retains a formal fiduciary responsibility to OpenAI, Inc.'s nonprofit charter. A majority of OpenAI, Inc.'s board is barred from having financial stakes in OpenAI Global, LLC. In addition, minority members with a stake in OpenAI Global, LLC are barred from certain votes due to conflict of interest. Some researchers have argued that OpenAI Global, LLC's switch to for-profit status is inconsistent with OpenAI's claims to be "democratizing" AI. On February 29, 2024, Elon Musk filed a lawsuit against OpenAI and CEO Sam Altman, accusing them of shifting focus from public benefit to profit maximization—a case OpenAI dismissed as "incoherent" and "frivolous," though Musk later revived legal action against Altman and others in August. On April 9, 2024, OpenAI countersued Musk in federal court, alleging that he had engaged in "bad-faith tactics" to slow the company's progress and seize its innovations for his personal benefit. OpenAI also argued that Musk had previously supported the creation of a for-profit structure and had expressed interest in controlling OpenAI himself. The countersuit seeks damages and legal measures to prevent further alleged interference. On February 10, 2025, a consortium of investors led by Elon Musk submitted a $97.4 billion unsolicited bid to buy the nonprofit that controls OpenAI, declaring willingness to match or exceed any better offer. The offer was rejected on 14 February 2025, with OpenAI stating that it was not for sale, but the offer complicated Altman's restructuring plan by suggesting a lower bar for how much the nonprofit should be valued. OpenAI, Inc. was originally designed as a nonprofit in order to ensure that AGI "benefits all of humanity" rather than "the private gain of any person". In 2019, it created OpenAI Global, LLC, a capped-profit subsidiary controlled by the nonprofit. In December 2024, OpenAI proposed a restructuring plan to convert the capped-profit into a Delaware-based public benefit corporation (PBC), and to release it from the control of the nonprofit. The nonprofit would sell its control and other assets, getting equity in return, and would use it to fund and pursue separate charitable projects, including in science and education. OpenAI's leadership described the change as necessary to secure additional investments, and claimed that the nonprofit's founding mission to ensure AGI "benefits all of humanity" would be better fulfilled. The plan has been criticized by former employees. A legal letter named "Not For Private Gain" asked the attorneys general of California and Delaware to intervene, stating that the restructuring is illegal and would remove governance safeguards from the nonprofit and the attorneys general. The letter argues that OpenAI's complex structure was deliberately designed to remain accountable to its mission, without the conflicting pressure of maximizing profits. It contends that the nonprofit is best positioned to advance its mission of ensuring AGI benefits all of humanity by continuing to control OpenAI Global, LLC, whatever the amount of equity that it could get in exchange. PBCs can choose how they balance their mission with profit-making. Controlling shareholders have a large influence on how closely a PBC sticks to its mission. On October 28, 2025, OpenAI announced that it had adopted the new PBC corporate structure after receiving approval from the attorneys general of California and Delaware. Under the new structure, OpenAI's for-profit branch became a public benefit corporation known as OpenAI Group PBC, while the non-profit was renamed to the OpenAI Foundation. The OpenAI Foundation holds a 26% stake in the PBC, while Microsoft holds a 27% stake and the remaining 47% is owned by employees and other investors. All members of the OpenAI Group PBC board of directors will be appointed by the OpenAI Foundation, which can remove them at any time. Members of the Foundation's board will also serve on the for-profit board. The new structure allows the for-profit PBC to raise investor funds like most traditional tech companies, including through an initial public offering, which Altman claimed was the most likely path forward. In January 2023, OpenAI Global, LLC was in talks for funding that would value the company at $29 billion, double its 2021 value. On January 23, 2023, Microsoft announced a new US$10 billion investment in OpenAI Global, LLC over multiple years, partially needed to use Microsoft's cloud-computing service Azure. From September to December, 2023, Microsoft rebranded all variants of its Copilot to Microsoft Copilot, and they added MS-Copilot to many installations of Windows and released Microsoft Copilot mobile apps. Following OpenAI's 2025 restructuring, Microsoft owns a 27% stake in the for-profit OpenAI Group PBC, valued at $135 billion. In a deal announced the same day, OpenAI agreed to purchase $250 billion of Azure services, with Microsoft ceding their right of first refusal over OpenAI's future cloud computing purchases. As part of the deal, OpenAI will continue to share 20% of its revenue with Microsoft until it achieves AGI, which must now be verified by an independent panel of experts. The deal also loosened restrictions on both companies working with third parties, allowing Microsoft to pursue AGI independently and allowing OpenAI to develop products with other companies. In 2017, OpenAI spent $7.9 million, a quarter of its functional expenses, on cloud computing alone. In comparison, DeepMind's total expenses in 2017 were $442 million. In the summer of 2018, training OpenAI's Dota 2 bots required renting 128,000 CPUs and 256 GPUs from Google for multiple weeks. In October 2024, OpenAI completed a $6.6 billion capital raise with a $157 billion valuation including investments from Microsoft, Nvidia, and SoftBank. On January 21, 2025, Donald Trump announced The Stargate Project, a joint venture between OpenAI, Oracle, SoftBank and MGX to build an AI infrastructure system in conjunction with the US government. The project takes its name from OpenAI's existing "Stargate" supercomputer project and is estimated to cost $500 billion. The partners planned to fund the project over the next four years. In July, the United States Department of Defense announced that OpenAI had received a $200 million contract for AI in the military, along with Anthropic, Google, and xAI. In the same month, the company made a deal with the UK Government to use ChatGPT and other AI tools in public services. OpenAI subsequently began a $50 million fund to support nonprofit and community organizations. In April 2025, OpenAI raised $40 billion at a $300 billion post-money valuation, which was the highest-value private technology deal in history. The financing round was led by SoftBank, with other participants including Microsoft, Coatue, Altimeter and Thrive. In July 2025, the company reported annualized revenue of $12 billion. This was an increase from $3.7 billion in 2024, which was driven by ChatGPT subscriptions, which reached 20 million paid subscribers by April 2025, up from 15.5 million at the end of 2024, alongside a rapidly expanding enterprise customer base that grew to five million business users. The company’s cash burn remains high because of the intensive computational costs required to train and operate large language models. It projects an $8 billion operating loss in 2025. OpenAI reports revised long-term spending projections totaling approximately $115 billion through 2029, with annual expenditures projected to escalate significantly, reaching $17 billion in 2026, $35 billion in 2027, and $45 billion in 2028. These expenditures are primarily allocated toward expanding compute infrastructure, developing proprietary AI chips, constructing data centers, and funding intensive model training programs, with more than half of the spending through the end of the decade expected to support research-intensive compute for model training and development. The company's financial strategy prioritizes market expansion and technological advancement over near-term profitability, with OpenAI targeting cash-flow-positive operations by 2029 and projecting revenue of approximately $200 billion by 2030. This aggressive spending trajectory underscores both the enormous capital requirements of scaling cutting-edge AI technology and OpenAI's commitment to maintaining its position as a leader in the artificial intelligence industry. In October 2025, OpenAI completed an employee share sale of up to $10 billion to existing investors which valued the company at $500 billion. The deal values OpenAI as the most valuable privately owned company in the world—surpassing SpaceX as the world's most valuable private company. On November 17, 2023, Sam Altman was removed as CEO when its board of directors (composed of Helen Toner, Ilya Sutskever, Adam D'Angelo and Tasha McCauley) cited a lack of confidence in him. Chief Technology Officer Mira Murati took over as interim CEO. Greg Brockman, the president of OpenAI, was also removed as chairman of the board and resigned from the company's presidency shortly thereafter. Three senior OpenAI researchers subsequently resigned: director of research and GPT-4 lead Jakub Pachocki, head of AI risk Aleksander Mądry, and researcher Szymon Sidor. On November 18, 2023, there were reportedly talks of Altman returning as CEO amid pressure placed upon the board by investors such as Microsoft and Thrive Capital, who objected to Altman's departure. Although Altman himself spoke in favor of returning to OpenAI, he has since stated that he considered starting a new company and bringing former OpenAI employees with him if talks to reinstate him didn't work out. The board members agreed "in principle" to resign if Altman returned. On November 19, 2023, negotiations with Altman to return failed and Murati was replaced by Emmett Shear as interim CEO. The board initially contacted Anthropic CEO Dario Amodei (a former OpenAI executive) about replacing Altman, and proposed a merger of the two companies, but both offers were declined. On November 20, 2023, Microsoft CEO Satya Nadella announced Altman and Brockman would be joining Microsoft to lead a new advanced AI research team, but added that they were still committed to OpenAI despite recent events. Before the partnership with Microsoft was finalized, Altman gave the board another opportunity to negotiate with him. About 738 of OpenAI's 770 employees, including Murati and Sutskever, signed an open letter stating they would quit their jobs and join Microsoft if the board did not rehire Altman and then resign. This prompted OpenAI investors to consider legal action against the board as well. In response, OpenAI management sent an internal memo to employees stating that negotiations with Altman and the board had resumed and would take some time. On November 21, 2023, after continued negotiations, Altman and Brockman returned to the company in their prior roles along with a reconstructed board made up of new members Bret Taylor (as chairman) and Lawrence Summers, with D'Angelo remaining. According to subsequent reporting, shortly before Altman’s firing, some employees raised concerns to the board about how he had handled the safety implications of a recent internal AI capability discovery. On November 29, 2023, OpenAI announced that an anonymous Microsoft employee had joined the board as a non-voting member to observe the company's operations; Microsoft resigned from the board in July 2024. In February 2024, the Securities and Exchange Commission subpoenaed OpenAI's internal communication to determine if Altman's alleged lack of candor misled investors. In 2024, following the temporary removal of Sam Altman and his return, many employees gradually left OpenAI, including most of the original leadership team and a significant number of AI safety researchers. In August 2023, it was announced that OpenAI had acquired the New York-based start-up Global Illumination, a company that deploys AI to develop digital infrastructure and creative tools. In June 2024, OpenAI acquired Multi, a startup focused on remote collaboration. In March 2025, OpenAI reached a deal with CoreWeave to acquire $350 million worth of CoreWeave shares and access to AI infrastructure, in return for $11.9 billion paid over five years. Microsoft was already CoreWeave's biggest customer in 2024. Alongside their other business dealings, OpenAI and Microsoft were renegotiating the terms of their partnership to facilitate a potential future initial public offering by OpenAI, while ensuring Microsoft's continued access to advanced AI models. On May 21, OpenAI announced the $6.5 billion acquisition of io, an AI hardware start-up founded by former Apple designer Jony Ive in 2024. In September 2025, OpenAI agreed to acquire the product testing startup Statsig for $1.1 billion in an all-stock deal and appointed Statsig's founding CEO Vijaye Raji as OpenAI's chief technology officer of applications. The company also announced development of an AI-driven hiring service designed to rival LinkedIn. OpenAI acquired personal finance app Roi in October 2025. In October 2025, OpenAI acquired Software Applications Incorporated, the developer of Sky, a macOS-based natural language interface designed to operate across desktop applications. The Sky team joined OpenAI, and the company announced plans to integrate Sky’s capabilities into ChatGPT. In December 2025, it was announced OpenAI had agreed to acquire Neptune, an AI tooling startup that helps companies track and manage model training, for an undisclosed amount. In January 2026, it was announced OpenAI had acquired healthcare technology startup Torch for approximately $60 million. The acquisition followed the launch of OpenAI’s ChatGPT Health product and was intended to strengthen the company’s medical data and healthcare artificial intelligence capabilities. OpenAI has been criticized for outsourcing the annotation of data sets to Sama, a company based in San Francisco that employed workers in Kenya. These annotations were used to train an AI model to detect toxicity, which could then be used to moderate toxic content, notably from ChatGPT's training data and outputs. However, these pieces of text usually contained detailed descriptions of various types of violence, including sexual violence. The investigation uncovered that OpenAI began sending snippets of data to Sama as early as November 2021. The four Sama employees interviewed by Time described themselves as mentally scarred. OpenAI paid Sama $12.50 per hour of work, and Sama was redistributing the equivalent of between $1.32 and $2.00 per hour post-tax to its annotators. Sama's spokesperson said that the $12.50 was also covering other implicit costs, among which were infrastructure expenses, quality assurance and management. In 2024, OpenAI began collaborating with Broadcom to design a custom AI chip capable of both training and inference, targeted for mass production in 2026 and to be manufactured by TSMC on a 3 nm process node. This initiative intended to reduce OpenAI's dependence on Nvidia GPUs, which are costly and face high demand in the market. In January 2024, Arizona State University purchased ChatGPT Enterprise in OpenAI's first deal with a university. In June 2024, Apple Inc. signed a contract with OpenAI to integrate ChatGPT features into its products as part of its new Apple Intelligence initiative. In June 2025, OpenAI began renting Google Cloud's Tensor Processing Units (TPUs) to support ChatGPT and related services, marking its first meaningful use of non‑Nvidia AI chips. In September 2025, it was revealed that OpenAI signed a contract with Oracle to purchase $300 billion in computing power over the next five years. In September 2025, OpenAI and NVIDIA announced a memorandum of understanding that included a potential deployment of at least 10 gigawatts of NVIDIA systems and a $100 billion investment from NVIDIA in OpenAI. OpenAI expected the negotiations to be completed within weeks. As of January 2026, this has not been realized, and the two sides are rethinking the future of their partnership. In October 2025, OpenAI announced a multi-billion dollar deal with AMD. OpenAI committed to purchasing six gigawatts worth of AMD chips, starting with the MI450. OpenAI will have the option to buy up to 160 million shares of AMD, about 10% of the company, depending on development, performance and share price targets. In December 2025, Disney said it would make a $1 billion investment in OpenAI, and signed a three-year licensing deal that will let users generate videos using Sora—OpenAI's short-form AI video platform. More than 200 Disney, Marvel, Star Wars and Pixar characters will be available to OpenAI users. In early 2026, Amazon entered advanced discussions to invest up to $50 billion in OpenAI as part of a potential artificial intelligence partnership. Under the proposed agreement, OpenAI’s models could be integrated into Amazon’s digital assistant Alexa and other internal projects. OpenAI provides LLMs to the Artificial Intelligence Cyber Challenge and to the Advanced Research Projects Agency for Health. In October 2024, The Intercept revealed that OpenAI's tools are considered "essential" for AFRICOM's mission and included in an "Exception to Fair Opportunity" contractual agreement between the United States Department of Defense and Microsoft. In December 2024, OpenAI said it would partner with defense-tech company Anduril to build drone defense technologies for the United States and its allies. In 2025, OpenAI's Chief Product Officer, Kevin Weil, was commissioned lieutenant colonel in the U.S. Army to join Detachment 201 as senior advisor. In June 2025, the U.S. Department of Defense awarded OpenAI a $200 million one-year contract to develop AI tools for military and national security applications. OpenAI announced a new program, OpenAI for Government, to give federal, state, and local governments access to its models, including ChatGPT. Services In February 2019, GPT-2 was announced, which gained attention for its ability to generate human-like text. In 2020, OpenAI announced GPT-3, a language model trained on large internet datasets. GPT-3 is aimed at natural language answering questions, but it can also translate between languages and coherently generate improvised text. It also announced that an associated API, named the API, would form the heart of its first commercial product. Eleven employees left OpenAI, mostly between December 2020 and January 2021, in order to establish Anthropic. In 2021, OpenAI introduced DALL-E, a specialized deep learning model adept at generating complex digital images from textual descriptions, utilizing a variant of the GPT-3 architecture. In December 2022, OpenAI received widespread media coverage after launching a free preview of ChatGPT, its new AI chatbot based on GPT-3.5. According to OpenAI, the preview received over a million signups within the first five days. According to anonymous sources cited by Reuters in December 2022, OpenAI Global, LLC was projecting $200 million of revenue in 2023 and $1 billion in revenue in 2024. After ChatGPT was launched, Google announced a similar chatbot, Bard, amid internal concerns that ChatGPT could threaten Google’s position as a primary source of online information. On February 7, 2023, Microsoft announced that it was building AI technology based on the same foundation as ChatGPT into Microsoft Bing, Edge, Microsoft 365 and other products. On March 14, 2023, OpenAI released GPT-4, both as an API (with a waitlist) and as a feature of ChatGPT Plus. On November 6, 2023, OpenAI launched GPTs, allowing individuals to create customized versions of ChatGPT for specific purposes, further expanding the possibilities of AI applications across various industries. On November 14, 2023, OpenAI announced they temporarily suspended new sign-ups for ChatGPT Plus due to high demand. Access for newer subscribers re-opened a month later on December 13. In December 2024, the company launched the Sora model. It also launched OpenAI o1, an early reasoning model that was internally codenamed strawberry. Additionally, ChatGPT Pro—a $200/month subscription service offering unlimited o1 access and enhanced voice features—was introduced, and preliminary benchmark results for the upcoming OpenAI o3 models were shared. On January 23, 2025, OpenAI released Operator, an AI agent and web automation tool for accessing websites to execute goals defined by users. The feature was only available to Pro users in the United States. OpenAI released deep research agent, nine days later. It scored a 27% accuracy on the benchmark Humanity's Last Exam (HLE). Altman later stated GPT-4.5 would be the last model without full chain-of-thought reasoning. In July 2025, reports indicated that AI models by both OpenAI and Google DeepMind solved mathematics problems at the level of top-performing students in the International Mathematical Olympiad. OpenAI's large language model was able to achieve gold medal-level performance, reflecting significant progress in AI's reasoning abilities. On October 6, 2025, OpenAI unveiled its Agent Builder platform during the company's DevDay event. The platform includes a visual drag-and-drop interface that lets developers and businesses design, test, and deploy agentic workflows with limited coding. On October 21, 2025, OpenAI introduced ChatGPT Atlas, a browser integrating the ChatGPT assistant directly into web navigation, to compete with existing browsers such as Google Chrome and Apple Safari. On December 11, 2025, OpenAI announced GPT-5.2. This model will be better at creating spreadsheets, building presentations, perceiving images, writing code and understanding long context. On January 27, 2026, OpenAI introduced Prism, a LaTeX-native workspace meant to assist scientists to help with research and writing. The platform utilizes GPT-5.2 as a backend to automate the process of drafting for scientific papers, including features for managing citations, complex equation formatting, and real-time collaborative editing. In March 2023, the company was criticized for disclosing particularly few technical details about products like GPT-4, contradicting its initial commitment to openness and making it harder for independent researchers to replicate its work and develop safeguards. OpenAI cited competitiveness and safety concerns to justify this repudiation. OpenAI's former chief scientist Ilya Sutskever argued in 2023 that open-sourcing increasingly capable models was increasingly risky, and that the safety reasons for not open-sourcing the most potent AI models would become "obvious" in a few years. In September 2025, OpenAI published a study on how people use ChatGPT for everyday tasks. The study found that "non-work tasks" (according to an LLM-based classifier) account for more than 72 percent of all ChatGPT usage, with a minority of overall usage related to business productivity. In July 2023, OpenAI launched the superalignment project, aiming within four years to determine how to align future superintelligent systems. OpenAI promised to dedicate 20% of its computing resources to the project, although the team denied receiving anything close to 20%. OpenAI ended the project in May 2024 after its co-leaders Ilya Sutskever and Jan Leike left the company. In August 2025, OpenAI was criticized after thousands of private ChatGPT conversations were inadvertently exposed to public search engines like Google due to an experimental "share with search engines" feature. The opt-in toggle, intended to allow users to make specific chats discoverable, resulted in some discussions including personal details such as names, locations, and intimate topics appearing in search results when users accidentally enabled it while sharing links. OpenAI announced the feature's permanent removal on August 1, 2025, and the company began coordinating with search providers to remove the exposed content, emphasizing that it was not a security breach but a design flaw that heightened privacy risks. CEO Sam Altman acknowledged the issue in a podcast, noting users often treat ChatGPT as a confidant for deeply personal matters, which amplified concerns about AI handling sensitive data. Management In 2018, Musk resigned from his Board of Directors seat, citing "a potential future conflict [of interest]" with his role as CEO of Tesla due to Tesla's AI development for self-driving cars. OpenAI stated that Musk's financial contributions were below $45 million. On March 3, 2023, Reid Hoffman resigned from his board seat, citing a desire to avoid conflicts of interest with his investments in AI companies via Greylock Partners, and his co-founding of the AI startup Inflection AI. Hoffman remained on the board of Microsoft, a major investor in OpenAI. In May 2024, Chief Scientist Ilya Sutskever resigned and was succeeded by Jakub Pachocki. Co-leader Jan Leike also departed amid concerns over safety and trust. OpenAI then signed deals with Reddit, News Corp, Axios, and Vox Media. Paul Nakasone then joined the board of OpenAI. In August 2024, cofounder John Schulman left OpenAI to join Anthropic, and OpenAI's president Greg Brockman took extended leave until November. In September 2024, CTO Mira Murati left the company. In November 2025, Lawrence Summers resigned from the board of directors. Governance and legal issues In May 2023, Sam Altman, Greg Brockman and Ilya Sutskever posted recommendations for the governance of superintelligence. They stated that superintelligence could happen within the next 10 years, allowing a "dramatically more prosperous future" and that "given the possibility of existential risk, we can't just be reactive". They proposed creating an international watchdog organization similar to IAEA to oversee AI systems above a certain capability threshold, suggesting that relatively weak AI systems on the other side should not be overly regulated. They also called for more technical safety research for superintelligences, and asked for more coordination, for example through governments launching a joint project which "many current efforts become part of". In July 2023, the FTC issued a civil investigative demand to OpenAI to investigate whether the company's data security and privacy practices to develop ChatGPT were unfair or harmed consumers (including by reputational harm) in violation of Section 5 of the Federal Trade Commission Act of 1914. These are typically preliminary investigative matters and are nonpublic, but the FTC's document was leaked. In July 2023, the FTC launched an investigation into OpenAI over allegations that the company scraped public data and published false and defamatory information. They asked OpenAI for comprehensive information about its technology and privacy safeguards, as well as any steps taken to prevent the recurrence of situations in which its chatbot generated false and derogatory content about people. The agency also raised concerns about ‘circular’ spending arrangements—for example, Microsoft extending Azure credits to OpenAI while both companies shared engineering talent—and warned that such structures could negatively affect the public. In September 2024, OpenAI's global affairs chief endorsed the UK's "smart" AI regulation during testimony to a House of Lords committee. In February 2025, OpenAI CEO Sam Altman stated that the company is interested in collaborating with the People's Republic of China, despite regulatory restrictions imposed by the U.S. government. This shift comes in response to the growing influence of the Chinese artificial intelligence company DeepSeek, which has disrupted the AI market with open models, including DeepSeek V3 and DeepSeek R1. Following DeepSeek's market emergence, OpenAI enhanced security protocols to protect proprietary development techniques from industrial espionage. Some industry observers noted similarities between DeepSeek's model distillation approach and OpenAI's methodology, though no formal intellectual property claim was filed. According to Oliver Roberts, in March 2025, the United States had 781 state AI bills or laws. OpenAI advocated for preempting state AI laws with federal laws. According to Scott Kohler, OpenAI has opposed California's AI legislation and suggested that the state bill encroaches on a more competent federal government. Public Citizen opposed a federal preemption on AI and pointed to OpenAI's growth and valuation as evidence that existing state laws have not hampered innovation. Before May 2024, OpenAI required departing employees to sign a lifelong non-disparagement agreement forbidding them from criticizing OpenAI and acknowledging the existence of the agreement. Daniel Kokotajlo, a former employee, publicly stated that he forfeited his vested equity in OpenAI in order to leave without signing the agreement. Sam Altman stated that he was unaware of the equity cancellation provision, and that OpenAI never enforced it to cancel any employee's vested equity. However, leaked documents and emails refute this claim. On May 23, 2024, OpenAI sent a memo releasing former employees from the agreement. OpenAI was sued for copyright infringement by authors Sarah Silverman, Matthew Butterick, Paul Tremblay and Mona Awad in July 2023. In September 2023, 17 authors, including George R. R. Martin, John Grisham, Jodi Picoult and Jonathan Franzen, joined the Authors Guild in filing a class action lawsuit against OpenAI, alleging that the company's technology was illegally using their copyrighted work. The New York Times also sued the company in late December 2023. In May 2024 it was revealed that OpenAI had destroyed its Books1 and Books2 training datasets, which were used in the training of GPT-3, and which the Authors Guild believed to have contained over 100,000 copyrighted books. In 2021, OpenAI developed a speech recognition tool called Whisper. OpenAI used it to transcribe more than one million hours of YouTube videos into text for training GPT-4. The automated transcription of YouTube videos raised concerns within OpenAI employees regarding potential violations of YouTube's terms of service, which prohibit the use of videos for applications independent of the platform, as well as any type of automated access to its videos. Despite these concerns, the project proceeded with notable involvement from OpenAI's president, Greg Brockman. The resulting dataset proved instrumental in training GPT-4. In February 2024, The Intercept as well as Raw Story and Alternate Media Inc. filed lawsuit against OpenAI on copyright litigation ground. The lawsuit is said to have charted a new legal strategy for digital-only publishers to sue OpenAI. On April 30, 2024, eight newspapers filed a lawsuit in the Southern District of New York against OpenAI and Microsoft, claiming illegal harvesting of their copyrighted articles. The suing publications included The Mercury News, The Denver Post, The Orange County Register, St. Paul Pioneer Press, Chicago Tribune, Orlando Sentinel, Sun Sentinel, and New York Daily News. In June 2023, a lawsuit claimed that OpenAI scraped 300 billion words online without consent and without registering as a data broker. It was filed in San Francisco, California, by sixteen anonymous plaintiffs. They also claimed that OpenAI and its partner as well as customer Microsoft continued to unlawfully collect and use personal data from millions of consumers worldwide to train artificial intelligence models. On May 22, 2024, OpenAI entered into an agreement with News Corp to integrate news content from The Wall Street Journal, the New York Post, The Times, and The Sunday Times into its AI platform. Meanwhile, other publications like The New York Times chose to sue OpenAI and Microsoft for copyright infringement over the use of their content to train AI models. In November 2024, a coalition of Canadian news outlets, including the Toronto Star, Metroland Media, Postmedia, The Globe and Mail, The Canadian Press and CBC, sued OpenAI for using their news articles to train its software without permission. In October 2024 during a New York Times interview, Suchir Balaji accused OpenAI of violating copyright law in developing its commercial LLMs which he had helped engineer. He was a likely witness in a major copyright trial against the AI company, and was one of several of its current or former employees named in court filings as potentially having documents relevant to the case. On November 26, 2024, Balaji died by suicide. His death prompted the circulation of conspiracy theories alleging that he had been deliberately silenced. California Congressman Ro Khanna endorsed calls for an investigation. On April 24, 2025, Ziff Davis sued OpenAI in Delaware federal court for copyright infringement. Ziff Davis is known for publications such as ZDNet, PCMag, CNET, IGN and Lifehacker. In April 2023, the EU's European Data Protection Board (EDPB) formed a dedicated task force on ChatGPT "to foster cooperation and to exchange information on possible enforcement actions conducted by data protection authorities" based on the "enforcement action undertaken by the Italian data protection authority against OpenAI about the ChatGPT service". In late April 2024 NOYB filed a complaint with the Austrian Datenschutzbehörde against OpenAI for violating the European General Data Protection Regulation. A text created with ChatGPT gave a false date of birth for a living person without giving the individual the option to see the personal data used in the process. A request to correct the mistake was denied. Additionally, neither the recipients of ChatGPT's work nor the sources used, could be made available, OpenAI claimed. OpenAI was criticized for lifting its ban on using ChatGPT for "military and warfare". Up until January 10, 2024, its "usage policies" included a ban on "activity that has high risk of physical harm, including", specifically, "weapons development" and "military and warfare". Its new policies prohibit "[using] our service to harm yourself or others" and to "develop or use weapons". In August 2025, the parents of a 16-year-old boy who died by suicide filed a wrongful death lawsuit against OpenAI (and CEO Sam Altman), alleging that months of conversations with ChatGPT about mental health and methods of self-harm contributed to their son's death and that safeguards were inadequate for minors. OpenAI expressed condolences and said it was strengthening protections (including updated crisis response behavior and parental controls). Coverage described it as a first-of-its-kind wrongful death case targeting the company's chatbot. The complaint was filed in California state court in San Francisco. In November 2025, the Social Media Victims Law Center and Tech Justice Law Project filed seven lawsuits against OpenAI, of which four lawsuits alleged wrongful death. The suits were filed on behalf of Zane Shamblin, 23, of Texas; Amaurie Lacey, 17, of Georgia; Joshua Enneking, 26, of Florida; and Joe Ceccanti, 48, of Oregon, who each committed suicide after prolonged ChatGPT usage. In December 2025, Stein-Erik Soelberg, who was 56 years old at the time, allegedly murdered his mother Suzanne Adams. In the months prior the paranoid, delusional man often discussed his ideas with ChatGPT. Adam's estate then sued OpenAI claiming that the company shared responsibility due to the risk of chatbot psychosis despite the fact that chatbot psychosis is not a real medical diagnosis. OpenAI responded saying they will make ChatGPT safer for users disconnected from reality. See also References Further reading External links |
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[SOURCE: https://github.com/solutions/industry/healthcare] | [TOKENS: 393] |
Navigation Menu Search code, repositories, users, issues, pull requests... Provide feedback We read every piece of feedback, and take your input very seriously. Saved searches Use saved searches to filter your results more quickly To see all available qualifiers, see our documentation. Empower healthcare development with a secure, AI-powered platform By incorporating AI into developer workflows, you can build secure patient care solutions at scale. A single, integrated,enterprise-ready platform Facilitate rapid innovation so you can implement the latest technologies more reliably. Empower developer collaboration, productivity, and creativity at scale. Focus on delivering impactful patient outcomes by priming your engineering staff for growth. logos for 3M, Amplifon, Doctolib, Philips and Procter and Gamble By enabling your developers to code up to 55% faster, you can stay ahead of advancements and innovate services while remaining secure and compliant. Create more secure healthcare applications by detecting vulnerabilities in your codebase and preventing credentials from being exposed. Make life easier for developers. Reduce time-to-market and improve responsiveness to patients and stakeholders by using enterprise-ready, scalable CI/CD. +88% more productivity with GitHub Enterprise 1min set-up time for largest repo with GitHub Codespaces ~25% increase in developer speed with GitHub Copilot Trusted by 90% of the Fortune 100, GitHub helps millions of developers and companies collaborate, build, and deliver secure software faster. And with thousands of DevOps integrations, developers can build smarter from day one with the tools they know and love—or discover new ones. Additional Resources Narrow your search with the 2024 Gartner® Magic Quadrant™ for DevOps Platforms report. By bringing people, processes, and products together, DevOps enables development teams to continuously deliver value. This practice empowers developers to save time and energy by bringing methodologies from open source into their internal development. Site-wide Links Get tips, technical guides, and best practices. Twice a month. |
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[SOURCE: https://en.wikipedia.org/wiki/Gaza_City] | [TOKENS: 12231] |
Contents Gaza City 31°30′27″N 34°27′35″E / 31.50750°N 34.45972°E / 31.50750; 34.45972 Gaza City,[b] often simply called Gaza,[c] is a city in the Gaza Strip, Palestine, and the capital of the Gaza Governorate. Located on the Mediterranean coast, 76.6 kilometres (47.6 mi) southwest of Jerusalem, it was home to Palestine's only port. With a population of 590,481 people as of 2017, Gaza City was the most populous city in Palestine until the Gaza war caused most of the population to be displaced. Inhabited since at least the 15th century BC, Gaza City has been dominated by different peoples and empires throughout its history. The Philistines made it a part of their pentapolis after the ancient Egyptians had ruled it for nearly 350 years. Under the Roman Empire, Gaza City experienced relative peace and its Mediterranean port flourished. In 635 AD, it became the first city in the Palestine region to be conquered by the Rashidun army and quickly developed into a centre of Islamic law. However, by the time the Crusader states were established in 1099, Gaza City was in ruins. In later centuries, Gaza City experienced several hardships—from Mongol raids to severe flooding and locust swarms, reducing it to a village by the 16th century, when it was incorporated into the Ottoman Empire. During the first half of Ottoman rule, the Ridwan dynasty controlled Gaza City and the city went through an age of great commerce and peace. The municipality of Gaza City was established in 1893. Gaza City fell to British forces during World War I, becoming a part of Mandatory Palestine. As a result of the 1948 Arab–Israeli War, Egypt administered the newly formed Gaza Strip territory and several improvements were undertaken in the city. Its population rose sharply after the influx of Palestinian refugees displaced by the war and the ensuing Nakba. Gaza City was occupied by Israel in the Six-Day War in 1967, and in 1993, the city was transferred to the newly created Palestinian National Authority. In the months following the 2006 election, an armed conflict broke out between the Palestinian political factions of Fatah and Hamas, resulting in the latter taking power in Gaza. The Gaza Strip was then subject to an Israeli-led, Egyptian-supported blockade. Israel eased the blockade allowing consumer goods in June 2010, and Egypt reopened the Rafah Border Crossing in 2011 to pedestrians. The city has been largely destroyed by Israeli airstrikes since the Gaza war began in October 2023, including a large amount of significant cultural heritage in the Old City of Gaza. The primary economic activities of Gaza City are small-scale industries and agriculture. However, the blockade and recurring conflicts have put the economy under severe pressure. The majority of Gaza City's Palestinian inhabitants are Muslim, although there is also a Christian minority. Gaza City has a very young population, with roughly 75% under the age of 25. As of February 2026, many residents have fled or been evacuated to the Southern Gaza Strip, or killed as a result of Israel's actions in the north. Therefore, previous recorded or estimated population numbers have become outdated. Etymology The name Gaza first appears in the military records of Thutmose III of New Kingdom of Egypt in the 15th century BC, and was mentioned in the Amarna correspondence as Āl Ḫazzati and other variant spellings. In Neo-Assyrian sources, reflecting the late Philistine period, it was known as Ḫāzat. It is clear that the name originates from none of these languages, however. Based on the city's Hebrew name, עַזָּה ʻAzzā, a common folk etymology insists the name stems from the Semitic root ע-ז-ז ʻayin-zayin-zayin, from which words related to strength and fierceness are derived, but this is unlikely. The ע in the root ע-ז-ז corresponds to a Proto-Semitic *ʻ sound (compare Hebrew עַז ʻaz with Arabic عَزَّ ʻazza, both meaning "to be strong, powerful, mighty"), while it is clear from city's name in Arabic (غَزَّة, Ġazza), Koine Greek (Γάζα, Gáza), and Egyptian (gꜣḏꜣtw) that the name of Gaza was likely originally pronounced with an initial *ġ (/ʁ/) sound, and thus cannot have been from the same ע-ז-ז root as עַז ʻaz. Historically, Muslims often referred to the city as Ġazzat Hāšim in honor of Hashim ibn Abd Manaf, the great-grandfather of Muhammad who, according to Islamic tradition, is buried in the city. History Gaza's history of habitation dates back 5,000 years, making it one of the oldest cities in the world. Located on the Mediterranean coastal route between North Africa and the Levant, for most of its history it served as a key entrepôt of southern Palestine and an important stopover on the spice trade route traversing the Red Sea. Settlement in the region of Gaza dates back to the ancient Egyptian fortress built in Canaanite territory at Tell es-Sakan, to the south of present-day Gaza. The site was inhabited until about 3000 BC. In about 2600 BC, the settlement was re-founded and this time inhabited by the Canaanites. Tell es-Sakan was abandoned again about 2300 BC. Another urban center known as Tell el-Ajjul began to grow along the Wadi Ghazza riverbed. During the reign of Thutmose III (r. 1479–1425 BC), the city became a stop on the King's Highway, a crucial trade route of the Levant, and was mentioned in the 14th-century Amarna letters as Azzatu. Gaza later served as Egypt's administrative capital in Canaan. Gaza remained under Egyptian control for 350 years until it was conquered by the Philistines in the 12th century BC. In the 12th century BC Gaza became part of the Philistine "pentapolis". Gaza achieved relative independence and prosperity under the Persian Empire.[citation needed] Alexander the Great besieged Gaza, the last city to resist his conquest on his path to Egypt, for five months before capturing it 332 BC; the inhabitants were either killed or taken captive. Alexander brought in people from neighbouring localities to populate Gaza and organized the city into a polis (or "city-state"). Under the Seleucid Empire, Seleucus I Nicator or one of his successors renamed Gaza as Seleucia to control the surrounding area against the Ptolemies.[citation needed] Greek culture consequently took root and Gaza earned a reputation as a flourishing center of Hellenistic learning and philosophy. During the Third War of the Diadochi, Ptolemy I Soter defeated Demetrius I Poliorcetes in the Battle of Gaza in 312 BC. In 277 BC, following Ptolemy II's successful campaign against the Nabataeans, the Ptolemaic fortress of Gaza took control of the spice trade with Gerrha and South Arabia. Gaza experienced another siege in 96 BC by the Hasmonean king Alexander Jannaeus, who "utterly overthrew" the city, killing 500 senators who had fled into the temple of Apollo. Josephus notes that Gaza was resettled under the rule of Antipater, who cultivated friendly relations with Gazans, Ascalonites and neighboring cities after being appointed governor of Idumaea by Jannaeus. Rebuilt after it was incorporated into the Roman Empire in 63 BC under the command of Pompey Magnus, Gaza then became a part of the Roman province of Judaea. It was targeted by Jewish forces during their rebellion against Roman rule in 66 and was partially destroyed. It nevertheless remained an important city, even more so after the destruction of Jerusalem during the First Jewish–Roman War. Following this, and again at the end of the Bar Kokhba revolt (132–136 CE), captives were sold into slavery in Gaza. Throughout the Roman period, Gaza was a prosperous city and received grants and attention from several emperors. A 500-member senate governed Gaza, and a diverse variety of Greeks, Romans, Phoenicians, Jews, Egyptians, Persians, and Bedouin populated the city. Gaza's mint issued coins adorned with the busts of gods and emperors. During his visit in 130 AD, Emperor Hadrian personally inaugurated wrestling, boxing, and oratorical competitions in Gaza's new stadium.[dubious – discuss] The city was adorned with many pagan temples; the main cult being that of Marnas. Other temples were dedicated to Zeus, Helios, Aphrodite, Apollo, Athena and the local Tyche. Christianity began to spread throughout Gaza in 250 AD, including in the port of Maiuma. First evidence of a Bishop of Gaza is from early 4th century, when St. Sylvan served in that capacity. Following the division of the Roman Empire in the 3rd century, Gaza remained under the control of the Eastern Roman Empire, which in turn became the Byzantine Empire. The city prospered and was an important center for southern Palestine. A Christian bishopric was established at Gaza. Conversion to Christianity in Gaza was accelerated under Porphyry of Gaza between 396 and 420. In 402, Theodosius II ordered all eight of the city's pagan temples destroyed, and four years later Empress Aelia Eudocia commissioned the construction of a church atop the ruins of the Temple of Marnas. It was during this era that the Christian philosopher Aeneas of Gaza called Gaza, his hometown, "the Athens of Asia." The large Gaza synagogue existed in the 6th century, according to excavations. In c. 638 Gaza was captured by Arab Muslim forces under Amr ibn al-As, in the years following the Battle of Ajnadayn between the Byzantine Empire and the Rashidun Caliphate in central Palestine. It was captured by Amr's forces about three years later. Believed[by whom?] to be the site where Muhammad's great-grandfather Hashim ibn Abd Manaf was buried,[citation needed] Gaza was not destroyed and its inhabitants were not attacked by Amr's army despite the city's stiff and lengthy resistance, though its Byzantine garrison was massacred. The arrival of the Muslim Arabs brought significant changes to Gaza; at first, some of its churches were transformed into mosques, including the present Great Mosque of Gaza (the oldest in the city). It was later rebuilt by Sultan Baybars, who endowed it with a huge manuscript library containing over 20,000 manuscripts in the 13th century. A large segment of the population swiftly adopted Islam, and Arabic became the official language. In 767 Muhammad ibn Idris ash-Shafi'i was born in Gaza and lived his early childhood there; he founded the Shafi'i school, one of the four major schools of fiqh (law) in Sunni Islam. Security, which was well-maintained during the early Muslim rule, was a key factor in Gaza's prosperity. Although alcohol was banned in Islam, the Jewish and Christian communities were allowed to maintain viticulture, and grapes, a major cash crop of the city, were exported, primarily to Egypt. Because it bordered the Negev, Gaza was vulnerable to warring nomadic groups. It was destroyed at the end of the Qays–Yaman war (793–796) between two powerful tribes of Arabia. However, by the 10th century, the city had been rebuilt by the Abbasid Caliphate; during Abbasid rule, the geographer al-Maqdisi described Gaza as "a large town lying on the highroad to Egypt on the border of the desert." In 978, the Fatimid Caliphate established an agreement with Alptakin, the Turkic ruler of Damascus, whereby the Fatimids would control Gaza and the land south of it, including Egypt, while Alptakin controlled the region north of the city. The Crusaders conquered Gaza in 1100 and King Baldwin III built a castle in the city for the Knights Templar in 1149. He also had the Great Mosque converted back into a church, the Cathedral of Saint John. In 1154, Arab traveller al-Idrisi wrote that Gaza "is today very populous and in the hands of the Crusaders." In 1187 the Ayyubids, led by Sultan Saladin, captured Gaza and in 1191 destroyed the city's fortifications. Richard the Lionheart apparently refortified the city in 1192, but the walls were dismantled again as a result of the Treaty of Ramla in 1193. Ayyubid rule ended in 1260, after the Mongols under Hulagu Khan completely destroyed Gaza, which became his southernmost conquest. Following Gaza's destruction by the Mongols, Muslim slave-soldiers based in Egypt known as the Mamluks began to administer the area. In 1277, the Mamluks made Gaza the capital of a province that bore its name, Mamlakat Ghazzah (Governorship of Gaza). This district extended along the coastal plain of Palestine from Rafah in the south to just north of Caesarea, and to the east as far as the Samarian highlands and the Hebron Hills. Other major towns in the province included Qaqun, Ludd, and Ramla.[full citation needed] Gaza, which entered a period of tranquility under the Mamluks, was used by them as an outpost in their offensives against the Crusaders which ended in 1290. In 1294 an earthquake devastated Gaza, and five years later the Mongols again destroyed all that had been restored by the Mamluks. Syrian geographer al-Dimashqi described Gaza in 1300 as a "city so rich in trees it looks like a cloth of brocade spread out upon the land." Under the governorship of Emir Sanjar al-Jawli, Gaza was transformed into a flourishing city and much of the Mamluk-era architecture dates back to his reign between 1311 and 1320 and again in 1342. In 1348 the bubonic plague spread to the city, killing the majority of its inhabitants and in 1352, Gaza suffered from a destructive flood, which was rare in that arid part of Palestine. However, when Arab writer Ibn Battuta visited the city in 1355, he noted that it was "large and populous, and has many mosques." The Mamluks contributed to Gazan architecture by building mosques, Islamic colleges, hospitals, caravansaries, and public baths. The Mamluks allowed Jews to return to the city, after being expelled by the Crusaders, and the Jewish community prospered during Mamluk rule. Towards the end of the Mamluk period, the Jewish community in Gaza was the third largest in Palestine, after the communities in Safad and Jerusalem.[citation needed] In 1481, an Italian Jewish traveller, Meshulam of Volterra, wrote of Gaza: It is a fine and renowned place, and its fruits are very renowned and good. Bread and good wine is to be found there, but only Jews make wine. Gaza has a circumference of four miles and no walls. It is about six miles from the sea and situated in a valley and on a hill. It has a population as numerous as the sands of the sea, and there are about fifty (sixty) Jewish householders, artisans. They have a small but pretty Synagogue, and vineyards and fields and houses. In 1516 Gaza—at the time, a small town with an inactive port, ruined buildings and reduced trade—was incorporated into the Ottoman Empire. The Ottoman army quickly and efficiently crushed a small-scale uprising, and the local population generally welcomed them as fellow Sunni Muslims. The city was then made the capital of the Gaza Sanjak, part of the larger Province of Damascus. The Ridwan family, named after governor Ridwan Pasha, was the first dynasty to govern Gaza and would continue to rule the city for over a century. Under Ahmad ibn Ridwan, the city became a cultural and religious center as a result of the partnership between the governor and prominent Islamic jurist Khayr al-Din al-Ramli, who was based in the nearby town of al-Ramla. According to Theodore E. Dowling, writing in 1913, a Samaritan community existed in Gaza in 1584. They possessed a large synagogue and two bathhouses. "One of them still bears the name "the Bath of the Samaritans." It is believed the Samaritans were expelled from the city before the turn of the 16th century. During the rule of Husayn Pasha, strife between the settled population and the nearby Bedouin tribes was dramatically reduced, allowing Gaza to peacefully prosper. The Ridwan period is described as a golden age for Gaza, a time when it served as the virtual "capital of Palestine." The Great Mosque was restored, and six other mosques constructed, while Turkish baths and market stalls proliferated. After the death of Musa Pasha, Husayn's successor, Ottoman officials were appointed to govern in place of the Ridwans. The Ridwan period was Gaza's last golden age during Ottoman rule. After the family was removed from office, the city gradually declined. Starting in the early 19th century, Gaza was culturally dominated by neighboring Egypt; Muhammad Ali of Egypt conquered Gaza in 1832. American scholar Edward Robinson visited the city in 1838, describing it as a "thickly populated" town larger than Jerusalem, with its Old City lying upon a hilltop, while its suburbs laid on the nearby plain. The city benefited from trade and commerce because of its strategic position on the caravan route between Egypt and northern Syria as well as from producing soap and cotton for trade with the government, local Arab tribes, and the Bedouin of Wadi Arabah and Ma'an. The bazaars of Gaza were well-supplied and were noted by Robinson as "far better" than those of Jerusalem. Robinson noted that virtually all of Gaza's vestiges of ancient history and antiquity had disappeared due to constant conflict and occupation. By the mid-19th century, Gaza's port was eclipsed by the ports of Jaffa and Haifa, but it retained its fishing fleet. The bubonic plague struck Gaza again in 1839 and the city, lacking political and economic stability, went into a state of stagnation. In 1840 Egyptian and Ottoman troops battled outside of Gaza. The Ottomans won control of the territory, effectively ending Egyptian rule over Palestine. However, the battles brought about more death and destruction in Gaza. During the late Ottoman period, British ships docking in Gaza were loaded with barley, which was primarily intended for marketing in Scotland for whisky production. Due to the absence of a British consular agent, precise data on the financial value and quantities of the goods are unavailable. While leading the Allied Forces during World War I, the British won control of the city during the Third Battle of Gaza in 1917. After the war, Gaza was included in Mandatory Palestine. In the 1930s and 1940s, Gaza underwent major expansion. New neighborhoods were built along the coast and the southern and eastern plains. International organizations and missionary groups funded most of this construction. In the 1947 United Nations Partition Plan, Gaza was assigned to be part of an Arab state in Palestine but was occupied by Egypt following the 1948 Arab–Israeli War. Gaza's growing population was augmented by an influx of refugees from nearby cities, towns and villages that were captured by Israel. In 1957, Egyptian president Gamal Abdel Nasser made a number of reforms in Gaza, which included expanding educational opportunities and the civil services, providing housing, and establishing local security forces. Gaza was occupied by Israel during the 1967 Six-Day War following the defeat of the Egyptian Army. Frequent conflicts have erupted between Palestinians and the Israeli authorities in the city since the 1970s. The tensions led to the First Intifada in 1987. Gaza was a center of confrontation during this uprising, and economic conditions in the city worsened. In September 1993, the leaders of Israel and the Palestine Liberation Organization (PLO) signed the Oslo Accords. The agreement called for Palestinian administration of the Gaza Strip and the West Bank town of Jericho, which was implemented in May 1994. Israeli forces withdrew from Gaza, leaving a new Palestinian National Authority (PNA) to administer and police the city. The PNA, led by Yasser Arafat, chose Gaza as its first provincial headquarters. The newly established Palestinian National Council held its inaugural session in Gaza in March 1996. In 2005, Israel withdrew its troops from the Gaza Strip and removed the thousands of Israelis who had settled in the territory. (See Israel's unilateral disengagement plan of 2004.) Since the Israeli withdrawal, Hamas has been engaged in a sometimes violent power struggle with its rival Palestinian organisation Fatah. On 25 January 2006, Hamas won a surprise victory in the elections for the Palestinian Legislative Council, the legislature of the Palestinian National Authority. In 2007, Hamas overthrew Fatah forces in the Gaza Strip and Hamas members were dismissed from the PNA government in the West Bank in response. Hamas, recognized as a terror organization by most western countries, has de facto control of the city and Strip. In March 2008, a coalition of human rights groups charged that the Israeli blockade of the city had caused the humanitarian situation in Gaza to have reached its worst point since Israel occupied the territory in the 1967 Six-Day War, and that Israeli air strikes targeting militants in the densely populated areas have often killed bystanders as well. In 2008, Israel commenced an assault against Gaza. Israel stated the strikes were in response to repetitive rocket and mortar attacks from the Gaza Strip into Israel since 2005, while the Palestinians stated that they were responding to Israel's military incursions and blockade of the Gaza Strip. In January 2009, at least 1,300 Palestinians were killed in the conflict. In November 2012, after a week of conflict between Israel and Palestinian militant groups, a ceasefire brokered by Egypt was announced on 21 November. In the 2014 Israel–Gaza conflict, 2,205 Palestinians (including at least 1,483 civilians) and 71 Israelis (including 66 soldiers) and one foreign national in Israel were killed, according to UN OCHA. During the 2021 Israel–Palestine crisis, the 13-story Hanadi Tower, which contained a political office of Hamas, was destroyed by an Israeli airstrike. In 2023, the city was again targeted during the Gaza war. On 2 November, the siege of Gaza City started. As of January 2024, Israel’s offensive has either damaged or destroyed 70–80% of all buildings in northern Gaza. Gaza was left largely deserted, with about only 300,000 people staying in the city. The remaining population was subjected to a humanitarian crisis and starvation brought on by the war. Seventy percent of the city was destroyed by airstrikes, and at least 64,964 people were killed in the Strip. Israel has been accused of committing a genocide of Palestinians in Gaza during the war, with South Africa initiating proceedings at the International Court of Justice against Israel. On 10 August 2025, five journalists were killed in Gaza city as a result of an Israeli air strike, including crew from Al-Jazeera Network. Geography Central Gaza is situated on a low-lying and round hill with an elevation of 14 metres (46 ft) above sea level. Much of the modern city is built along the plain below the hill, especially to the north and east, forming Gaza's suburbs. The beach and the port of Gaza are located 3 kilometres (1.9 mi) west of the city's nucleus and the space in between is entirely built up on low-lying hills. The municipal jurisdiction of the city today constitutes about 45 square kilometres (17 sq mi). Gaza is 78 kilometres (48 mi) southwest of Jerusalem, 71 kilometres (44 mi) south of Tel Aviv, and 30 kilometres (19 mi) north of Rafah. Surrounding localities include Beit Lahia, Beit Hanoun, and Jabalia to the north, and the village of Abu Middein, the refugee camp of Bureij, and the city of Deir al-Balah to the south. The population of Gaza depends on groundwater as the only source for drinking, agricultural use, and domestic supply. The nearest stream is Wadi Ghazza to the south, sourced from Abu Middein along the coastline. It bears a small amount of water during the winter and virtually no water during the summer. Most of its water supply is diverted into Israel. The Gaza Aquifer along the coast is the main aquifer in the Gaza Strip and it consists mostly of Pleistocene sandstones. Like most of the Gaza Strip, Gaza is covered by quaternary soil; clay minerals in the soil absorb many organic and inorganic chemicals which has partially alleviated the extent of groundwater contamination. A prominent hill southeast of Gaza, known as Tell al-Muntar, has an elevation of 270 feet (82 m) above sea level. For centuries it has been claimed as the place to which Samson brought the city gates of the Philistines. The hill is crowned by a Muslim shrine (maqam) dedicated to Ali al-Muntar. There are old Muslim graves around the surrounding trees, and the lintel of the doorway of the maqam has two medieval Arabic scriptures. The Old City forms the main part of Gaza's nucleus. It is roughly divided into two quarters; the northern Daraj Quarter (also known as the Muslim Quarter) and the southern Zaytun Quarter (which contained the Jewish and Christian quarters.) Most structures date from the Mamluk and Ottoman eras, and some were built on top of earlier structures. The ancient part of the Old City is about 1.6 square kilometres (0.62 sq mi). There were seven historic gates to the Old City: Bab Asqalan (Gate of Ascalon), Bab al-Darum (Gate of Deir al-Balah), Bab al-Bahr (Gate of the Sea), Bab Marnas (Gate of Marnas), Bab al-Baladiyah (Gate of the Town), Bab al-Khalil (Gate of Hebron), and Bab al-Muntar (Gate of Tell al-Muntar). Some of the older buildings in Gaza's Old City use the ablaq style of decoration which features alternating layers of red and white masonry, prevalent in the Mamluk era. Daraj contains the Gold (Qissariya) Market as well as the Great Mosque of Gaza (oldest mosque in Gaza) and the Sayed al-Hashim Mosque. In Zaytun lies the Saint Porphryrius Church, the Katib al-Wilaya Mosque, and Hamam as-Sammara ("the Samaritan's Bathhouse.") Gaza is composed of thirteen districts (hayy) outside of the Old City. The first extension of Gaza beyond its city center was the district of Shuja'iyya, built on a hill just east and southeast of the Old City during the Ayyubid period. In the northeast is the Mamluk-era district of Tuffah, which is roughly divided into eastern and western halves and was originally located within the Old City's walls. During the 1930s and 1940s, a new residential district, Rimal (currently divided into the districts of Northern Rimal and Southern Rimal), was constructed on the sand dunes west of the city center, and the district of Zeitoun was built along Gaza's southern and southwestern borders, while the Judeide ("the New") and Turukman neighborhoods of Shuja'iyya expanded into separate districts in the northeast and southeast, respectively. Judeide (also known Shuja'iyyat al-Akrad) was named after the Kurdish military units who settled there during the Mamluk era, while Turukman was named after the Turkmen military units who settled there. The areas between Rimal and the Old City became the districts of Sabra and Daraj. In the northwest is the district of Nasser, built in the early 1950s and named in honor of Egyptian president Gamal Abdel Nasser. The district of Sheikh Radwan, developed in the 1970s, is 3 kilometres (1.9 mi) to the north of the Old City and is named after Sheikh Radwan—the tomb of whom is located within the district. Gaza has absorbed the village of al-Qubbah near the border with Israel, as well as the Palestinian refugee camp of al-Shati along the coast, although the latter is not under the city's municipal jurisdiction. In the late 1990s, the PNA built the more affluent neighborhood of Tel al-Hawa along the southern edge of Rimal. Along the southern coast of the city is the neighborhood of Sheikh Ijlin. Gaza has a hot semi-arid climate (Köppen: BSh), with Mediterranean characteristics, featuring mild, rainy winters and hot, humid summers (though with very little precipiation). Spring arrives around March or April and the hottest month is August, with the average high being 31.7 °C (89.1 °F). The coolest month is January with temperatures usually peaking at 18.3 °C (64.9 °F). Rain is scarce and falls almost exclusively between November and March, with annual rainfall totalling approximately 395 millimetres or 15.6 inches. Demographics According to Ottoman tax records in 1557, Gaza had 2,477 male taxpayers. The statistics from 1596 show that Gaza's Muslim population consisted of 456 households, 115 bachelors, 59 religious persons, and 19 disabled persons. In addition to the Muslim figure, there were 141 jundiyan or "soldiers" in the Ottoman army. Of the Christians, there were 294 households and seven bachelors, while there were 73 Jewish households and eight Samaritan households. In total, an estimated 6,000 people lived in Gaza, making it the third largest city in Ottoman Palestine after Jerusalem and Safad. In 1838, there were roughly 4,000 Muslim and 100 Christian tax payers, implying a population of about 15,000 or 16,000—making it larger than Jerusalem at the time. The total number of Christian families was 57. Before the outbreak of World War I, the population of Gaza had reached 42,000; however, the fierce battles between Allied Forces and the Ottomans and their German allies in 1917 in Gaza resulted in a massive population decrease. The following census, which was conducted in 1922 by the British Mandate authorities shows a sharp decrease in population which stood at 17,480 residents (16,722 Muslims, 701 Christians, 54 Jews and three Metawilehs). The 1931 census lists 17,046 inhabitants (16,356 Muslims, 689 Christians, and one Jew) and another 4,597 in the suburbs (4,561 Muslims and 36 Christians). The village statistics of 1938 list Gaza's population as 20,500 with 5,282 in nearby suburbs. The village statistics of 1945 list the population as 34,250 (33,160 Muslims, 1,010 Christians, and 80 Jews). According to a 1997 census by the Palestinian Central Bureau of Statistics (PCBS), Gaza and the adjacent al-Shati camp had a population of 353,115, of which 50.9% were males and 49.1% females. Gaza had an overwhelmingly young population with more than half being 19 and under (60.8%). About 28.8% were between the ages of 20 and 44, 7.7% between 45 and 64, and 3.9% were over the age of 64. A massive influx of Palestinian refugees swelled Gaza's population after the 1948 Arab–Israeli War. By 1967, the population had grown to about six times its 1948 size. In 1997, 51.8% of Gaza's inhabitants were refugees or their descendants. The city's population has continued to increase since that time to 590,481 in 2017, making it the largest city in the Palestinian territories. Gaza City has one of the highest overall growth rates in the world. Its population density is 9,982.69/km2 (26,424.76/sq mi) comparable to New York City (10,725.4/km2 – 27,778.7/sq mi), half of Paris density (21,000/km2 – 55,000/sq mi). In 2007 poverty, unemployment and poor living conditions were widespread and many residents received United Nations food aid. The population of Gaza is overwhelmingly composed of Muslims, who mostly follow Sunni Islam. During the Fatimid period, Shia Islam was dominant in Gaza, but after Saladin conquered the city in 1187, he promoted a strictly Sunni religious and educational policy, which at the time was instrumental in uniting his Arab and Turkish soldiers. Gaza is home to a small Palestinian Christian minority of about 3,500 people. The majority live in the Zaytun Quarter of the Old City and belong to the Greek Orthodox, Roman Catholic, and Baptist denominations. In 1906, there were about 750 Christians, of which 700 were Orthodox and 50 were Roman Catholic. Gaza's Jewish community was roughly 3,000 years old, and in 1481 there were sixty Jewish households. At the time of the 1929 Palestine riots, there were fifty families living in Gaza, most of whom fled after the riots. In Sami Hadawi's land and population survey, Gaza had a population of 34,250, including 80 Jews in 1945. Most of them left the city after the 1948 War, due to mutual distrust between them and the Arab majority. Today, there are no Jews living in Gaza. Economy The major agricultural products are strawberries, citrus, dates, olives, flowers, and various vegetables. Pollution and high demand for water have reduced the productive capacity of farms in the Gaza Strip. Small-scale industries include the production of plastics, construction materials, textiles, furniture, pottery, tiles, copperware, and carpets. Since the Oslo Accords, thousands of residents have been employed in government ministries and security services, UNRWA and international organizations. Minor industries include textiles and food processing. A variety of wares are sold in Gaza's street bazaars, including carpets, pottery, wicker furniture, and cotton clothing. The upscale Gaza Mall opened in July 2010. A report by human rights and development groups published in 2008 stated that Gaza had suffered a long term pattern of economic stagnation and dire development indicators, the severity which was increased exponentially by the Israeli and Egyptian blockades. The report cited a number of economic indicators to illustrate the point: In 2008, 95% of Gaza's industrial operations were suspended due to lack of access inputs for production and export problems. In 2009, unemployment in Gaza was close to 40%. The private sector which generates 53% of all jobs in Gaza was devastated and businesses went bankrupt. In June 2005, 3,900 factories in Gaza employed 35,000 people, by December 2007, only 1,700 were still employed. The construction industry was paralyzed with tens of thousands of laborers out of work. The agriculture sector was hard hit, affecting nearly 40,000 workers dependent on cash crops. Gaza's food prices rose during the blockade, with wheat flour going up 34%, rice up 21%, and baby powder up 30%. In 2007, households spent an average of 62% of their total income on food, compared to 37% in 2004. In less than a decade, the number of families depending on UNRWA food aid increased tenfold. In 2008, 80% of the population relied on humanitarian aid in 2008 compared to 63% in 2006. According to a report by OXFAM in 2009, Gaza suffered from a serious shortage of housing, educational facilities, health facilities and infrastructure, along with an inadequate sewage system that contributed to hygiene and public health problems. Following a significant easing of the closure policy in 2010, the economy of Gaza began to see a substantial recovery from anemic levels during the height of the blockade. The economy of Gaza grew by 8% in the first 11 months of 2010. Economic activity is largely supported by foreign aid donations. There are a number of hotels in Gaza, including the Palestine, Grand Palace, Adam, al-Amal, al-Quds, Cliff, al-Deira and Marna House. All, except the Palestine Hotel, are located along in the coastal Rimal district. The United Nations (UN) has a beach club on the same street. Gaza is not a frequent destination for tourists, and most foreigners who stay in hotels are journalists, aid workers, and UN and Red Cross personnel. Upmarket hotels include the al-Quds and the al-Deira Hotel. Presence of hydrocarbon reserves around the region gives potential to Gaza, to develop as a leading industrial center. Many of the region’s gas and oil fields are underneath Gaza. In 1999, natural gas reserves were discovered, offshore of the territory, known as Gaza Marine. It holds 1 trillion cubic feet (28 billion cubic metres) of natural gas, as a part of the Levant Basin, which itself holds 122 trillion cubic feet (3.5 trillion cubic metres) of natural gas. The Levant Basin on the Mediterranean Sea, which includes coastal regions of Israel, Egypt, Cyprus, Lebanon, Syria and Palestine, is estimated to have 1.7 billion barrels (270,000,000 m3) of oil. Gaza is the only coastal part of the State of Palestine. In 2000, exploration license were granted by the government to British Gas Group. However, the project was interrupted during the 2000–2005 uprisings, where supportive infrastructure, the seaport and airport was destroyed by Israel. In 2023, the work gain momentum again, until it was crashed in the ongoing war. A large number of people used to believe that, Gaza's oil and gas reserves is the reason for Israel's offensive on the territory, also described as a potential genocidal campaign. Culture The Rashad Shawa Cultural Center, located in Rimal, was completed in 1988 and named after its founder, former mayor Rashad al-Shawa. A two-story building with a triangular plan, the cultural centers performs three main functions: a meeting place for large gatherings during annual festivals, a place to stage exhibitions, and a library. The French Cultural Center is a symbol of French partnership and cooperation in Gaza. It holds art exhibits, concerts, film screenings, and other activities. Whenever possible, French artists are invited to display their artwork, and more frequently, Palestinian artists from the Gaza Strip and the West Bank are invited to participate in art competitions. Established in 1998, the Arts and Crafts Village is a children's cultural center with the objectives of promoting comprehensive, regular and periodic documentation of creative art. It interacted on a large scale with a class of artists from different nationalities and organized around 100 exhibitions for creative art, ceramics, graphics, carvings and others. Nearly 10,000 children from throughout the Gaza Strip have benefited from the Arts and Crafts Village. The Gaza Theater, financed by contributions from Norway, opened in 2004. The theater does not receive much funding from the PNA, depending mostly on donations from foreign aid agencies. The A. M. Qattan Foundation, a Palestinian arts charity, runs several workshops in Gaza to develop young artistic talent and impart drama skills to teachers. The Gaza Theater Festival was inaugurated in 2005. The Gaza Museum of Archaeology opened in the summer of 2008. The museum collection features thousands of items, including a statue of a full-breasted Aphrodite in a diaphanous gown, images of other ancient deities and oil lamps featuring menorahs. Gaza's cuisine is characterized by its generous use of spices and chillies. Other major flavors and ingredients include dill, chard, garlic, cumin, lentils, chickpeas, pomegranates, sour plums and tamarind. Many of the traditional dishes rely on clay pot cooking, which preserves the flavor and texture of the vegetables and results in fork-tender meat. Traditionally, most Gazan dishes are seasonal and rely on ingredients indigenous to the area and its surrounding villages. Poverty has also played a role in many of the city's simple meatless dishes and stews, such as saliq wa adas ("chard and lentils") and bisara (fava beans mashed with dried mulukhiya leaves and chilies). Seafood is a key aspect of Gaza life and a local staple, Some well-known seafood dishes include zibdiyit gambari, literally, "shrimps in a clay pot", and shatta which are crabs stuffed with red hot chili pepper dip, then baked in the oven. Fish is either fried or grilled after being stuffed with cilantro, garlic, chillies and cumin, and marinated with various spices. It is also a key ingredient in sayyadiya, rice cooked with caramelized onions, a generous amount of whole garlic cloves, large chunks of well-marinated fried fish, and spices such as turmeric, cinnamon, and cumin. Many of the 1948-era refugees were fellahin ("peasants") who ate seasonal foods. Sumaghiyyeh, popular in Gaza not just on Ramadan but all year round, is a mixture of sumac, tahina and water combined with chard, chunks of beef and chickpeas. The dish is topped with crushed dill seeds, chillies and fried garlic and served in bowls. Maftool is a wheat-based dish flavored with dried sour plums that is served like couscous or shaped into little balls and steamed over stew or soup. Most Gaza restaurants are located in the Rimal district. Al-Andalus, which specializes in fish and seafood, is popular with tourists, as are al-Sammak and the upscale Roots Club. Atfaluna is a stylish restaurant near Gaza port run and staffed by deaf people with the goal of building a society that is more accepting of people with disabilities. Throughout the Old City there are street stalls that sell cooked beans, hummus, roasted sweet potatoes, falafel, and kebabs. Coffee houses (qahwa) serve Arabic coffee and tea. Gaza's well-known sweet shops, Saqqala and Arafat, sell common Arab sweet products and are located off Wehda Street. Alcohol is a rarity, found only in the United Nations Beach Club. Gauze is reputed to have originated in Gaza. Cloth for the Gaza thob was often woven at nearby Majdal. Black or blue cottons or striped pink and green fabric that had been made in Majdal continued to be woven throughout the Gaza Strip by refugees from the coastal plain villages until the 1960s. Thobs here had narrow, tight, straight sleeves. Embroidery was much less dense than that applied in Hebron. The most popular motifs included: scissors (muqass), combs (mushut) and triangles (hijab) often arranged in clusters of fives, sevens and threes, as the use of odd numbers is considered in Arab folklore to be effective against the evil eye. Circa 1990, Hamas and other Islamic movements sought to increase the use of the hijab ("headscarf") among Gazan women, especially urban and educated women, and the hijab styles since introduced have varied according to class and group identity. Palestine Stadium, the Palestinian national stadium, is located in Gaza and has a capacity for 10,000 people. Gaza has several local football teams that participate in the Gaza Strip League. They include Khidmat al-Shatia (al-Shati Camp), Ittihad al-Shuja'iyya (Shuja'iyya neighborhood), Gaza Sports Club, and al-Zeitoun (Zeitoun neighborhood). Governance Today, Gaza serves as the administrative capital of the Gaza Governorate. It contains the currently defunct Palestinian Legislative Council building. The first municipal council of Gaza was formed in 1893 under the chairmanship of Ali Khalil Shawa. Modern mayorship, however, began in 1906 with his son Said al-Shawa, who was appointed mayor by the Ottoman authorities. Al-Shawa oversaw the construction of Gaza's first hospital, several new mosques and schools, the restoration of the Great Mosque, and the introduction of the modern plow to the city. In 1922, British colonial secretary Winston Churchill requested that Gaza develop its own constitution under Mandatory Palestine. However, it was rejected by the Palestinians. On 24 July 1994, the PNA proclaimed Gaza the first city council in the Palestinian territories. The 2005 Palestinian municipal elections were not held in Gaza, nor in Khan Yunis or Rafah. Instead, Fatah party officials selected the smaller cities, towns, and villages to hold elections, assuming they would fare better in less urban areas. The rival Hamas party, however, won the majority of seats in seven of the ten municipalities selected for the first round with voter turnout being around 80%. 2007 saw violent clashes between the two parties that left over 100 dead, ultimately resulting in Hamas taking over the city. Normally, Palestinian municipalities with populations over 20,000 and that serve as administrative centers have municipal councils consisting of fifteen members, including the mayor. The current municipal council of Gaza, however, consists of fourteen members, including the installed by Hamas mayor, Nizar Hijazi. Education According to the PCBS, in 1997, approximately over 90% of Gaza's population over the age of 10 was literate. Of the city's population, 140,848 were enrolled in schools (39.8% in elementary school, 33.8% in secondary school, and 26.4% in high school). About 11,134 people received bachelor diplomas or higher diplomas. In 2006, there were 210 schools in Gaza; 151 were run by the Education Ministry of the Palestinian National Authority, 46 were run by the United Nations Relief and Works Agency, and 13 were private schools. A total of 154,251 students were enrolled and 5,877 teachers were employed. The currently downtrodden economy has affected education in the Gaza Strip severely. In September 2007, a UNRWA survey in the Gaza Strip revealed that there was a nearly 80% failure rate in schools grades four to nine, with up to 90% failure rates in mathematics. In January 2008, the United Nations Children's Fund reported that schools in Gaza had been canceling classes that were high on energy consumption, such as information technology or science labs, and extra curricular activities. Gaza has many universities. The four main universities in the city are al-Azhar University – Gaza, al-Quds Open University, al-Aqsa University and the Islamic University of Gaza. The Islamic University, consisting of ten facilities, was founded by a group of businessmen in 1978, making it the first University in Gaza. It had an enrollment of 20,639 students. Al-Azhar is generally secular and was founded in 1992. Al-Aqsa University was established in 1991. Al-Quds Open University established its Gaza Educational Region campus in 1992 in a rented building in the center of the city originally with 730 students. Because of the rapid increase of the number of students, it constructed the first university owned building in the Nasser District. In 2006–07, it had an enrollment of 3,778 students. The Public Library of Gaza is located off Wehda Street and has a collection of nearly 10,000 books in Arabic, English and French. A total area of about 1,410 square metres (15,200 sq ft), the building consists of two floors and a basement. The library was opened in 1999 after cooperation dating from 1996 by Gaza under mayor Aoun Shawa, the municipality of Dunkirk, and the World Bank. The library's primary objectives are to provide sources of information that meets the needs of beneficiaries, provide necessary facilities for access to available information sources, and organizing various cultural programs such as, cultural events, seminars, lectures, film presentations, videos, art and book exhibitions. On 27 November 2023, the Public Library was destroyed by Israeli airstrike. Landmarks Landmarks in Gaza include the Great Mosque in the Old City. Originally a pagan temple, it was consecrated a Greek Orthodox church by the Byzantines, then a mosque in the 8th century by the Arabs. The Crusaders transformed it into a church, but it was reestablished as a mosque soon after Gaza's reconquest by the Muslims. It is the oldest and largest in the Gaza Strip. In 2023, at the beginning of the Gaza war, it was destroyed by the Israeli bombing of the Gaza Strip, leaving most of the structure collapsed and the minaret partially destroyed. Other mosques in the Old City include the Mamluk-era Sayed al-Hashim Mosque that believed to house the tomb of the Islamic prophet Mohammed's great-grandfather, Hashim ibn Abd al-Manaf, in its dome. The building was damaged by an Israeli airstrike in October 2023, during the Israeli bombing of the Gaza Strip. There is also the nearby Kateb al-Welaya Mosque that dates back to 1334. In Shuja'iyya is the Ibn Uthman Mosque, which was built by Nablus native Ahmad ibn Uthman in 1402, and the Mahkamah Mosque built by Mamluk majordomo Birdibak al-Ashrafi in 1455. In Tuffah is the Ibn Marwan Mosque, which was built in 1324 and houses the tomb of Ali ibn Marwan, a holy man. The Unknown Soldier's Square, located in Rimal, is a monument dedicated to an unknown Palestinian fighter who died in the 1948 War. In 1967, the monument was torn down by Israeli forces and remained a patch of sand, until a public garden was built there with funding from Norway. Qasr al-Basha, originally a Mamluk-era villa that was used by Napoleon during his brief sojourn in Gaza, is located in the Old City and is today a girls' school. It was destroyed in the Israeli invasion of Gaza in 2024. The Commonwealth Gaza War Cemetery, often referred to as the British War Cemetery, contains the graves of fallen Allied soldiers in World War I; it sits 1.5 km (1 mi) northeast of the city center, in the Tuffah district, near Salah al-Din Road. The cemetery has been damaged by Israeli army in the early stages of the Gaza war in 2023. The Church of Saint Porphyrius, a Greek Orthodox church, oldest active church in the city and the third oldest church in the world. On 19 October 2023, part of the church was damaged during an Israeli airstrike, killing at least 18 civilians of the 450 Christian and Muslim Palestinian residents of the Gaza Strip that had been sheltering there. Infrastructure According to the 1997 census by the Palestinian Central Bureau of Statistics, 98.1% of Gaza's residents were connected to the public water supply while the remainder used a private system. About 87.6% were connected to a public sewage system and 11.8% used a cesspit. The blockade on Gaza severely restricted the city's water supply. The six main wells for drinking water did not function, and roughly 50% of the population had no water on a regular basis. The municipality claimed it was forced to pump water through "salty wells" because of the unavailability of electricity. About 20 million liters of raw sewage and 40 million liters of partially treated water per day flowed into the Mediterranean Sea, and untreated sewage bred insects and mice. As a "water-poor" country, Gaza is highly dependent on water from Wadi Ghazza. The Gaza Aquifer is used as Gaza's main resource for obtaining quality water. However, the majority of water from Wadi Ghazza is transported to Jerusalem. In 2002 Gaza began operating its own power plant which was built by Enron. However, the power plant was bombed and destroyed by the Israeli Defense Forces in 2006. Prior to the power plant's destruction Israel provided additional electricity to Gaza through the Israel Electric Corporation. The plant was partially rebuilt by December 2007, and Israeli electricity continues to be sold to Gaza. Solid waste management is one of key compelling issues facing Gazans today. These challenges are attributed to several factors; the lack of investment in environmental systems, less attention was given to environmental projects, and the absence of law enforcement and the tendency towards crisis management. One of the main aspects of this problem is the huge quantities of rubble and debris generated as a result of Israeli bombardments. For instance, the scale of damage resulting from Operation Protective Edge was unprecedented. All governorates in the Gaza Strip witnessed extensive aerial bombardment, naval shelling and artillery fire, resulting in a considerable amount of rubble. According to recent statistics, more than 2 million tonnes of debris was generated. Approximately 10,000 houses were leveled to the ground including two 13-story residential buildings. A tremendous amount of debris remains scattered in Gaza. Serious efforts and a high budget are required to handle this challenge. More importantly, and based on a UNEP study after the 2008 war, the debris is highly likely to be contaminated with PAHs and probably with polychlorinated biphenyls (PCBs), dioxins, and furan compounds. In January 2024, the Israeli army destroyed Gaza City’s main reservoirs, Al-Balad and Al-Rimal. Health care Al-Shifa Hospital ("the Cure") was founded in the Rimal District by the British Mandate government in the 1940s. Housed in an army barracks, it originally provided quarantine and treatment for febrile diseases. When Egypt administered Gaza, this original department was relocated and al-Shifa became the city's central hospital. When Israel withdrew from the Gaza Strip after occupying it in the 1956 Suez Crisis, Egyptian president Gamal Abdel Nasser had al-Shifa hospital expanded and improved. He also ordered the establishment of a second hospital in the Nasser District with the same name. In 1957, the quarantine and febrile disease hospital was rebuilt and named Nasser Hospital. Today, al-Shifa remains Gaza's largest medical complex. Throughout the late 1950s, a new health administration, Bandar Gaza ("Gaza Region"), was established and headed by Haidar Abdel-Shafi. Bandar Gaza rented several rooms throughout the city to set up government clinics that provided essential curative care. The Ahli Arab Hospital, founded in 1907 by the Church Missionary Society (CMS), was destroyed in World War I. It was rebuilt after the war by the CMS, and in 1955 became the Southern Baptist Hospital. In 1982, the Episcopal Diocese of Jerusalem took leadership and the original name was restored. Al-Quds Hospital, located in the Tel al-Hawa neighborhood and managed by the Palestine Red Crescent Society, is the second largest hospital in Gaza. In 2007, hospitals experienced power cuts lasting for 8–12 hours daily and diesel required for power generators was in short supply. According to the World Health Organization (WHO), the proportion of patients given permits to exit Gaza for medical care decreased from 89.3% in January 2007 to 64.3% in December 2007. In 2010, a team of doctors from Al-Durrah Hospital in Gaza spent a year of training at the cystic fibrosis clinic at Hadassah Medical Center in Jerusalem. Upon their return to Gaza, a cystic fibrosis center was established at Al-Durrah, although the most serious cases are referred to Hadassah. Al-Rantisi Hospital provides care for children. Transportation The Rasheed Coastal Road runs along Gaza's coastline and connects it with the rest of Gaza Strip's coastline north and south. The main highway of the Gaza Strip, Salah al-Din Road (the modern Via Maris) runs through the middle of Gaza City, connecting it with Deir al-Balah, Khan Yunis, and Rafah in the south and Jabalia and Beit Hanoun in the north. The northern crossing of Salah ad-Din Street into Israel is the Erez Crossing and the crossing into Egypt is the Rafah Crossing. Omar Mukhtar Street is the main road in the city running north–south, branching off Salah ad-Din Street, stretching from the Rimal coastline and the Old City where it ends at the Gold Market. Prior to the Blockade of the Gaza Strip, there existed regular lines of collective taxis to Ramallah and Hebron in the West Bank. Except for private cars, Gaza City is served by taxis and buses. The Yasser Arafat International Airport near Rafah opened in 1998 40 kilometres (25 mi) south of Gaza. Its runways and facilities were damaged by the Israeli Defense Forces in 2001 and 2002, rendering the airport unusable. In 2010, the tarmac ramp was destroyed by Palestinians seeking stones and recycled building materials. The Ben Gurion International Airport in Israel is located roughly 75 kilometres (47 mi) northeast of the city. Notable people International relations Gaza is twinned with: See also Notes References Bibliography External links |
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Contents Elon Musk Elon Reeve Musk (/ˈiːlɒn/ EE-lon; born June 28, 1971) is a businessman and entrepreneur known for his leadership of Tesla, SpaceX, Twitter, and xAI. Musk has been the wealthiest person in the world since 2025; as of February 2026,[update] Forbes estimates his net worth to be around US$852 billion. Born into a wealthy family in Pretoria, South Africa, Musk emigrated in 1989 to Canada; he has Canadian citizenship since his mother was born there. He received bachelor's degrees in 1997 from the University of Pennsylvania before moving to California to pursue business ventures. In 1995, Musk co-founded the software company Zip2. Following its sale in 1999, he co-founded X.com, an online payment company that later merged to form PayPal, which was acquired by eBay in 2002. Musk also became an American citizen in 2002. In 2002, Musk founded the space technology company SpaceX, becoming its CEO and chief engineer; the company has since led innovations in reusable rockets and commercial spaceflight. Musk joined the automaker Tesla as an early investor in 2004 and became its CEO and product architect in 2008; it has since become a leader in electric vehicles. In 2015, he co-founded OpenAI to advance artificial intelligence (AI) research, but later left; growing discontent with the organization's direction and their leadership in the AI boom in the 2020s led him to establish xAI, which became a subsidiary of SpaceX in 2026. In 2022, he acquired the social network Twitter, implementing significant changes, and rebranding it as X in 2023. His other businesses include the neurotechnology company Neuralink, which he co-founded in 2016, and the tunneling company the Boring Company, which he founded in 2017. In November 2025, a Tesla pay package worth $1 trillion for Musk was approved, which he is to receive over 10 years if he meets specific goals. Musk was the largest donor in the 2024 U.S. presidential election, where he supported Donald Trump. After Trump was inaugurated as president in early 2025, Musk served as Senior Advisor to the President and as the de facto head of the Department of Government Efficiency (DOGE). After a public feud with Trump, Musk left the Trump administration and returned to managing his companies. Musk is a supporter of global far-right figures, causes, and political parties. His political activities, views, and statements have made him a polarizing figure. Musk has been criticized for COVID-19 misinformation, promoting conspiracy theories, and affirming antisemitic, racist, and transphobic comments. His acquisition of Twitter was controversial due to a subsequent increase in hate speech and the spread of misinformation on the service, following his pledge to decrease censorship. His role in the second Trump administration attracted public backlash, particularly in response to DOGE. The emails he sent to Jeffrey Epstein are included in the Epstein files, which were published between 2025–26 and became a topic of worldwide debate. Early life Elon Reeve Musk was born on June 28, 1971, in Pretoria, South Africa's administrative capital. He is of British and Pennsylvania Dutch ancestry. His mother, Maye (née Haldeman), is a model and dietitian born in Saskatchewan, Canada, and raised in South Africa. Musk therefore holds both South African and Canadian citizenship from birth. His father, Errol Musk, is a South African electromechanical engineer, pilot, sailor, consultant, emerald dealer, and property developer, who partly owned a rental lodge at Timbavati Private Nature Reserve. His maternal grandfather, Joshua N. Haldeman, who died in a plane crash when Elon was a toddler, was an American-born Canadian chiropractor, aviator and political activist in the technocracy movement who moved to South Africa in 1950. Elon has a younger brother, Kimbal, a younger sister, Tosca, and four paternal half-siblings. Musk was baptized as a child in the Anglican Church of Southern Africa. Despite both Elon and Errol previously stating that Errol was a part owner of a Zambian emerald mine, in 2023, Errol recounted that the deal he made was to receive "a portion of the emeralds produced at three small mines". Errol was elected to the Pretoria City Council as a representative of the anti-apartheid Progressive Party and has said that his children shared their father's dislike of apartheid. After his parents divorced in 1979, Elon, aged around 9, chose to live with his father because Errol Musk had an Encyclopædia Britannica and a computer. Elon later regretted his decision and became estranged from his father. Elon has recounted trips to a wilderness school that he described as a "paramilitary Lord of the Flies" where "bullying was a virtue" and children were encouraged to fight over rations. In one incident, after an altercation with a fellow pupil, Elon was thrown down concrete steps and beaten severely, leading to him being hospitalized for his injuries. Elon described his father berating him after he was discharged from the hospital. Errol denied berating Elon and claimed, "The [other] boy had just lost his father to suicide, and Elon had called him stupid. Elon had a tendency to call people stupid. How could I possibly blame that child?" Elon was an enthusiastic reader of books, and had attributed his success in part to having read The Lord of the Rings, the Foundation series, and The Hitchhiker's Guide to the Galaxy. At age ten, he developed an interest in computing and video games, teaching himself how to program from the VIC-20 user manual. At age twelve, Elon sold his BASIC-based game Blastar to PC and Office Technology magazine for approximately $500 (equivalent to $1,600 in 2025). Musk attended Waterkloof House Preparatory School, Bryanston High School, and then Pretoria Boys High School, where he graduated. Musk was a decent but unexceptional student, earning a 61/100 in Afrikaans and a B on his senior math certification. Musk applied for a Canadian passport through his Canadian-born mother to avoid South Africa's mandatory military service, which would have forced him to participate in the apartheid regime, as well as to ease his path to immigration to the United States. While waiting for his application to be processed, he attended the University of Pretoria for five months. Musk arrived in Canada in June 1989, connected with a second cousin in Saskatchewan, and worked odd jobs, including at a farm and a lumber mill. In 1990, he entered Queen's University in Kingston, Ontario. Two years later, he transferred to the University of Pennsylvania, where he studied until 1995. Although Musk has said that he earned his degrees in 1995, the University of Pennsylvania did not award them until 1997 – a Bachelor of Arts in physics and a Bachelor of Science in economics from the university's Wharton School. He reportedly hosted large, ticketed house parties to help pay for tuition, and wrote a business plan for an electronic book-scanning service similar to Google Books. In 1994, Musk held two internships in Silicon Valley: one at energy storage startup Pinnacle Research Institute, which investigated electrolytic supercapacitors for energy storage, and another at Palo Alto–based startup Rocket Science Games. In 1995, he was accepted to a graduate program in materials science at Stanford University, but did not enroll. Musk decided to join the Internet boom of the 1990s, applying for a job at Netscape, to which he reportedly never received a response. The Washington Post reported that Musk lacked legal authorization to remain and work in the United States after failing to enroll at Stanford. In response, Musk said he was allowed to work at that time and that his student visa transitioned to an H1-B. According to numerous former business associates and shareholders, Musk said he was on a student visa at the time. Business career In 1995, Musk, his brother Kimbal, and Greg Kouri founded the web software company Zip2 with funding from a group of angel investors. They housed the venture at a small rented office in Palo Alto. Replying to Rolling Stone, Musk denounced the notion that they started their company with funds borrowed from Errol Musk, but in a tweet, he recognized that his father contributed 10% of a later funding round. The company developed and marketed an Internet city guide for the newspaper publishing industry, with maps, directions, and yellow pages. According to Musk, "The website was up during the day and I was coding it at night, seven days a week, all the time." To impress investors, Musk built a large plastic structure around a standard computer to create the impression that Zip2 was powered by a small supercomputer. The Musk brothers obtained contracts with The New York Times and the Chicago Tribune, and persuaded the board of directors to abandon plans for a merger with CitySearch. Musk's attempts to become CEO were thwarted by the board. Compaq acquired Zip2 for $307 million in cash in February 1999 (equivalent to $590,000,000 in 2025), and Musk received $22 million (equivalent to $43,000,000 in 2025) for his 7-percent share. In 1999, Musk co-founded X.com, an online financial services and e-mail payment company. The startup was one of the first federally insured online banks, and, in its initial months of operation, over 200,000 customers joined the service. The company's investors regarded Musk as inexperienced and replaced him with Intuit CEO Bill Harris by the end of the year. The following year, X.com merged with online bank Confinity to avoid competition. Founded by Max Levchin and Peter Thiel, Confinity had its own money-transfer service, PayPal, which was more popular than X.com's service. Within the merged company, Musk returned as CEO. Musk's preference for Microsoft software over Unix created a rift in the company and caused Thiel to resign. Due to resulting technological issues and lack of a cohesive business model, the board ousted Musk and replaced him with Thiel in 2000.[b] Under Thiel, the company focused on the PayPal service and was renamed PayPal in 2001. In 2002, PayPal was acquired by eBay for $1.5 billion (equivalent to $2,700,000,000 in 2025) in stock, of which Musk—the largest shareholder with 11.72% of shares—received $175.8 million (equivalent to $320,000,000 in 2025). In 2017, Musk purchased the domain X.com from PayPal for an undisclosed amount, stating that it had sentimental value. In 2001, Musk became involved with the nonprofit Mars Society and discussed funding plans to place a growth-chamber for plants on Mars. Seeking a way to launch the greenhouse payloads into space, Musk made two unsuccessful trips to Moscow to purchase intercontinental ballistic missiles (ICBMs) from Russian companies NPO Lavochkin and Kosmotras. Musk instead decided to start a company to build affordable rockets. With $100 million of his early fortune, (equivalent to $180,000,000 in 2025) Musk founded SpaceX in May 2002 and became the company's CEO and Chief Engineer. SpaceX attempted its first launch of the Falcon 1 rocket in 2006. Although the rocket failed to reach Earth orbit, it was awarded a Commercial Orbital Transportation Services program contract from NASA, then led by Mike Griffin. After two more failed attempts that nearly caused Musk to go bankrupt, SpaceX succeeded in launching the Falcon 1 into orbit in 2008. Later that year, SpaceX received a $1.6 billion NASA contract (equivalent to $2,400,000,000 in 2025) for Falcon 9-launched Dragon spacecraft flights to the International Space Station (ISS), replacing the Space Shuttle after its 2011 retirement. In 2012, the Dragon vehicle docked with the ISS, a first for a commercial spacecraft. Working towards its goal of reusable rockets, in 2015 SpaceX successfully landed the first stage of a Falcon 9 on a land platform. Later landings were achieved on autonomous spaceport drone ships, an ocean-based recovery platform. In 2018, SpaceX launched the Falcon Heavy; the inaugural mission carried Musk's personal Tesla Roadster as a dummy payload. Since 2019, SpaceX has been developing Starship, a reusable, super heavy-lift launch vehicle intended to replace the Falcon 9 and Falcon Heavy. In 2020, SpaceX launched its first crewed flight, the Demo-2, becoming the first private company to place astronauts into orbit and dock a crewed spacecraft with the ISS. In 2024, NASA awarded SpaceX an $843 million (equivalent to $865,000,000 in 2025) contract to build a spacecraft that NASA will use to deorbit the ISS at the end of its lifespan. In 2015, SpaceX began development of the Starlink constellation of low Earth orbit satellites to provide satellite Internet access. After the launch of prototype satellites in 2018, the first large constellation was deployed in May 2019. As of May 2025[update], over 7,600 Starlink satellites are operational, comprising 65% of all operational Earth satellites. The total cost of the decade-long project to design, build, and deploy the constellation was estimated by SpaceX in 2020 to be $10 billion (equivalent to $12,000,000,000 in 2025).[c] During the Russian invasion of Ukraine, Musk provided free Starlink service to Ukraine, permitting Internet access and communication at a yearly cost to SpaceX of $400 million (equivalent to $440,000,000 in 2025). However, Musk refused to block Russian state media on Starlink. In 2023, Musk denied Ukraine's request to activate Starlink over Crimea to aid an attack against the Russian navy, citing fears of a nuclear response. Tesla, Inc., originally Tesla Motors, was incorporated in July 2003 by Martin Eberhard and Marc Tarpenning. Both men played active roles in the company's early development prior to Musk's involvement. Musk led the Series A round of investment in February 2004; he invested $6.35 million (equivalent to $11,000,000 in 2025), became the majority shareholder, and joined Tesla's board of directors as chairman. Musk took an active role within the company and oversaw Roadster product design, but was not deeply involved in day-to-day business operations. Following a series of escalating conflicts in 2007 and the 2008 financial crisis, Eberhard was ousted from the firm.[page needed] Musk assumed leadership of the company as CEO and product architect in 2008. A 2009 lawsuit settlement with Eberhard designated Musk as a Tesla co-founder, along with Tarpenning and two others. Tesla began delivery of the Roadster, an electric sports car, in 2008. With sales of about 2,500 vehicles, it was the first mass production all-electric car to use lithium-ion battery cells. Under Musk, Tesla has since launched several well-selling electric vehicles, including the four-door sedan Model S (2012), the crossover Model X (2015), the mass-market sedan Model 3 (2017), the crossover Model Y (2020), and the pickup truck Cybertruck (2023). In May 2020, Musk resigned as chairman of the board as part of the settlement of a lawsuit from the SEC over him tweeting that funding had been "secured" for potentially taking Tesla private. The company has also constructed multiple lithium-ion battery and electric vehicle factories, called Gigafactories. Since its initial public offering in 2010, Tesla stock has risen significantly; it became the most valuable carmaker in summer 2020, and it entered the S&P 500 later that year. In October 2021, it reached a market capitalization of $1 trillion (equivalent to $1,200,000,000,000 in 2025), the sixth company in U.S. history to do so. Musk provided the initial concept and financial capital for SolarCity, which his cousins Lyndon and Peter Rive founded in 2006. By 2013, SolarCity was the second largest provider of solar power systems in the United States. In 2014, Musk promoted the idea of SolarCity building an advanced production facility in Buffalo, New York, triple the size of the largest solar plant in the United States. Construction of the factory started in 2014 and was completed in 2017. It operated as a joint venture with Panasonic until early 2020. Tesla acquired SolarCity for $2 billion in 2016 (equivalent to $2,700,000,000 in 2025) and merged it with its battery unit to create Tesla Energy. The deal's announcement resulted in a more than 10% drop in Tesla's stock price; at the time, SolarCity was facing liquidity issues. Multiple shareholder groups filed a lawsuit against Musk and Tesla's directors, stating that the purchase of SolarCity was done solely to benefit Musk and came at the expense of Tesla and its shareholders. Tesla directors settled the lawsuit in January 2020, leaving Musk the sole remaining defendant. Two years later, the court ruled in Musk's favor. In 2016, Musk co-founded Neuralink, a neurotechnology startup, with an investment of $100 million. Neuralink aims to integrate the human brain with artificial intelligence (AI) by creating devices that are embedded in the brain. Such technology could enhance memory or allow the devices to communicate with software. The company also hopes to develop devices to treat neurological conditions like spinal cord injuries. In 2022, Neuralink announced that clinical trials would begin by the end of the year. In September 2023, the Food and Drug Administration approved Neuralink to initiate six-year human trials. Neuralink has conducted animal testing on macaques at the University of California, Davis. In 2021, the company released a video in which a macaque played the video game Pong via a Neuralink implant. The company's animal trials—which have caused the deaths of some monkeys—have led to claims of animal cruelty. The Physicians Committee for Responsible Medicine has alleged that Neuralink violated the Animal Welfare Act. Employees have complained that pressure from Musk to accelerate development has led to botched experiments and unnecessary animal deaths. In 2022, a federal probe was launched into possible animal welfare violations by Neuralink.[needs update] In 2017, Musk founded the Boring Company to construct tunnels; he also revealed plans for specialized, underground, high-occupancy vehicles that could travel up to 150 miles per hour (240 km/h) and thus circumvent above-ground traffic in major cities. Early in 2017, the company began discussions with regulatory bodies and initiated construction of a 30-foot (9.1 m) wide, 50-foot (15 m) long, and 15-foot (4.6 m) deep "test trench" on the premises of SpaceX's offices, as that required no permits. The Los Angeles tunnel, less than two miles (3.2 km) in length, debuted to journalists in 2018. It used Tesla Model Xs and was reported to be a rough ride while traveling at suboptimal speeds. Two tunnel projects announced in 2018, in Chicago and West Los Angeles, have been canceled. A tunnel beneath the Las Vegas Convention Center was completed in early 2021. Local officials have approved further expansions of the tunnel system. April 14, 2022 In early 2017, Musk expressed interest in buying Twitter and had questioned the platform's commitment to freedom of speech. By 2022, Musk had reached 9.2% stake in the company, making him the largest shareholder.[d] Musk later agreed to a deal that would appoint him to Twitter's board of directors and prohibit him from acquiring more than 14.9% of the company. Days later, Musk made a $43 billion offer to buy Twitter. By the end of April Musk had successfully concluded his bid for approximately $44 billion. This included approximately $12.5 billion in loans and $21 billion in equity financing. Having backtracked on his initial decision, Musk bought the company on October 27, 2022. Immediately after the acquisition, Musk fired several top Twitter executives including CEO Parag Agrawal; Musk became the CEO instead. Under Elon Musk, Twitter instituted monthly subscriptions for a "blue check", and laid off a significant portion of the company's staff. Musk lessened content moderation and hate speech also increased on the platform after his takeover. In late 2022, Musk released internal documents relating to Twitter's moderation of Hunter Biden's laptop controversy in the lead-up to the 2020 presidential election. Musk also promised to step down as CEO after a Twitter poll, and five months later, Musk stepped down as CEO and transitioned his role to executive chairman and chief technology officer (CTO). Despite Musk stepping down as CEO, X continues to struggle with challenges such as viral misinformation, hate speech, and antisemitism controversies. Musk has been accused of trying to silence some of his critics such as Twitch streamer Asmongold, who criticized him during one of his streams. Musk has been accused of removing their accounts' blue checkmarks, which hinders visibility and is considered a form of shadow banning, or suspending their accounts without justification. Other activities In August 2013, Musk announced plans for a version of a vactrain, and assigned engineers from SpaceX and Tesla to design a transport system between Greater Los Angeles and the San Francisco Bay Area, at an estimated cost of $6 billion. Later that year, Musk unveiled the concept, dubbed the Hyperloop, intended to make travel cheaper than any other mode of transport for such long distances. In December 2015, Musk co-founded OpenAI, a not-for-profit artificial intelligence (AI) research company aiming to develop artificial general intelligence, intended to be safe and beneficial to humanity. Musk pledged $1 billion of funding to the company, and initially gave $50 million. In 2018, Musk left the OpenAI board. Since 2018, OpenAI has made significant advances in machine learning. In July 2023, Musk launched the artificial intelligence company xAI, which aims to develop a generative AI program that competes with existing offerings like OpenAI's ChatGPT. Musk obtained funding from investors in SpaceX and Tesla, and xAI hired engineers from Google and OpenAI. December 16, 2022 Musk uses a private jet owned by Falcon Landing LLC, a SpaceX-linked company, and acquired a second jet in August 2020. His heavy use of the jets and the consequent fossil fuel usage have received criticism. Musk's flight usage is tracked on social media through ElonJet. In December 2022, Musk banned the ElonJet account on Twitter, and made temporary bans on the accounts of journalists that posted stories regarding the incident, including Donie O'Sullivan, Keith Olbermann, and journalists from The New York Times, The Washington Post, CNN, and The Intercept. In October 2025, Musk's company xAI launched Grokipedia, an AI-generated online encyclopedia that he promoted as an alternative to Wikipedia. Articles on Grokipedia are generated and reviewed by xAI's Grok chatbot. Media coverage and academic analysis described Grokipedia as frequently reusing Wikipedia content but framing contested political and social topics in line with Musk's own views and right-wing narratives. A study by Cornell University researchers and NBC News stated that Grokipedia cites sources that are blacklisted or considered "generally unreliable" on Wikipedia, for example, the conspiracy site Infowars and the neo-Nazi forum Stormfront. Wired, The Guardian and Time criticized Grokipedia for factual errors and for presenting Musk himself in unusually positive terms while downplaying controversies. Politics Musk is an outlier among business leaders who typically avoid partisan political advocacy. Musk was a registered independent voter when he lived in California. Historically, he has donated to both Democrats and Republicans, many of whom serve in states in which he has a vested interest. Since 2022, his political contributions have mostly supported Republicans, with his first vote for a Republican going to Mayra Flores in the 2022 Texas's 34th congressional district special election. In 2024, he started supporting international far-right political parties, activists, and causes, and has shared misinformation and numerous conspiracy theories. Since 2024, his views have been generally described as right-wing. Musk supported Barack Obama in 2008 and 2012, Hillary Clinton in 2016, Joe Biden in 2020, and Donald Trump in 2024. In the 2020 Democratic Party presidential primaries, Musk endorsed candidate Andrew Yang and expressed support for Yang's proposed universal basic income, and endorsed Kanye West's 2020 presidential campaign. In 2021, Musk publicly expressed opposition to the Build Back Better Act, a $3.5 trillion legislative package endorsed by Joe Biden that ultimately failed to pass due to unanimous opposition from congressional Republicans and several Democrats. In 2022, gave over $50 million to Citizens for Sanity, a conservative political action committee. In 2023, he supported Republican Ron DeSantis for the 2024 U.S. presidential election, giving $10 million to his campaign, and hosted DeSantis's campaign announcement on a Twitter Spaces event. From June 2023 to January 2024, Musk hosted a bipartisan set of X Spaces with Republican and Democratic candidates, including Robert F. Kennedy Jr., Vivek Ramaswamy, and Dean Phillips. In October 2025, former vice-president Kamala Harris commented that it was a mistake from the Democratic side to not invite Musk to a White House electric vehicle event organized in August 2021 and featuring executives from General Motors, Ford and Stellantis, despite Tesla being "the major American manufacturer of extraordinary innovation in this space." Fortune remarked that this was a nod to United Auto Workers and organized labor. Harris said presidents should put aside political loyalties when it came to recognizing innovation, and guessed that the non-invitation impacted Musk's perspective. Fortune noted that, at the time, Musk said, "Yeah, seems odd that Tesla wasn't invited." A month later, he criticized Biden as "not the friendliest administration." Jacob Silverman, author of the book Gilded Rage: Elon Musk and the Radicalization of Silicon Valley, said that the tech industry represented by Musk, Thiel, Andreessen and other capitalists, actually flourished under Biden, but the tech leaders chose Trump for their common ground on cultural issues. By early 2024, Musk had become a vocal and financial supporter of Donald Trump. In July 2024, minutes after the attempted assassination of Donald Trump, Musk endorsed him for president saying; "I fully endorse President Trump and hope for his rapid recovery." During the presidential campaign, Musk joined Trump on stage at a campaign rally, and during the campaign promoted conspiracy theories and falsehoods about Democrats, election fraud and immigration, in support of Trump. Musk was the largest individual donor of the 2024 election. In 2025, Musk contributed $19 million to the Wisconsin Supreme Court race, hoping to influence the state's future redistricting efforts and its regulations governing car manufacturers and dealers. In 2023, Musk said he shunned the World Economic Forum because it was boring. The organization commented that they had not invited him since 2015. He has participated in Dialog, dubbed "Tech Bilderberg" and organized by Peter Thiel and Auren Hoffman, though. Musk's international political actions and comments have come under increasing scrutiny and criticism, especially from the governments and leaders of France, Germany, Norway, Spain and the United Kingdom, particularly due to his position in the U.S. government as well as ownership of X. An NBC News analysis found he had boosted far-right political movements to cut immigration and curtail regulation of business in at least 18 countries on six continents since 2023. During his speech after the second inauguration of Donald Trump, Musk twice made a gesture interpreted by many as a Nazi or a fascist Roman salute.[e] He thumped his right hand over his heart, fingers spread wide, and then extended his right arm out, emphatically, at an upward angle, palm down and fingers together. He then repeated the gesture to the crowd behind him. As he finished the gestures, he said to the crowd, "My heart goes out to you. It is thanks to you that the future of civilization is assured." It was widely condemned as an intentional Nazi salute in Germany, where making such gestures is illegal. The Anti-Defamation League said it was not a Nazi salute, but other Jewish organizations disagreed and condemned the salute. American public opinion was divided on partisan lines as to whether it was a fascist salute. Musk dismissed the accusations of Nazi sympathies, deriding them as "dirty tricks" and a "tired" attack. Neo-Nazi and white supremacist groups celebrated it as a Nazi salute. Multiple European political parties demanded that Musk be banned from entering their countries. The concept of DOGE emerged in a discussion between Musk and Donald Trump, and in August 2024, Trump committed to giving Musk an advisory role, with Musk accepting the offer. In November and December 2024, Musk suggested that the organization could help to cut the U.S. federal budget, consolidate the number of federal agencies, and eliminate the Consumer Financial Protection Bureau, and that its final stage would be "deleting itself". In January 2025, the organization was created by executive order, and Musk was designated a "special government employee". Musk led the organization and was a senior advisor to the president, although his official role is not clear. In sworn statement during a lawsuit, the director of the White House Office of Administration stated that Musk "is not an employee of the U.S. DOGE Service or U.S. DOGE Service Temporary Organization", "is not the U.S. DOGE Service administrator", and has "no actual or formal authority to make government decisions himself". Trump said two days later that he had put Musk in charge of DOGE. A federal judge has ruled that Musk acted as the de facto leader of DOGE. Musk's role in the second Trump administration, particularly in response to DOGE, has attracted public backlash. He was criticized for his treatment of federal government employees, including his influence over the mass layoffs of the federal workforce. He has prioritized secrecy within the organization and has accused others of violating privacy laws. A Senate report alleged that Musk could avoid up to $2 billion in legal liability as a result of DOGE's actions. In May 2025, Bill Gates accused Musk of "killing the world's poorest children" through his cuts to USAID, which modeling by Boston University estimated had resulted in 300,000 deaths by this time, most of them of children. By November 2025, the estimated death toll had increased to 400,000 children and 200,000 adults. Musk announced on May 28, 2025, that he would depart from the Trump administration as planned when the special government employee's 130 day deadline expired, with a White House official confirming that Musk's offboarding from the Trump administration was already underway. His departure was officially confirmed during a joint Oval Office press conference with Trump on May 30, 2025. @realDonaldTrump is in the Epstein files. That is the real reason they have not been made public. June 5, 2025 After leaving office, Musk criticized the Trump administration's Big Beautiful Bill, calling it a "disgusting abomination" due to its provisions increasing the deficit. A feud began between Musk and Trump, with its most notable event being Musk alleging Trump had ties to sex offender Jeffrey Epstein on X (formerly Twitter) on June 5, 2025. Trump responded on Truth Social stating that Musk went "CRAZY" after the "EV Mandate" was purportedly taken away and threatened to cut Musk's government contracts. Musk then called for a third Trump impeachment. The next day, Trump stated that he did not wish to reconcile with Musk, and added that Musk would face "very serious consequences" if he funds Democratic candidates. On June 11, Musk publicly apologized for the tweets against Trump, saying they "went too far". Views November 6, 2022 Rejecting the conservative label, Musk has described himself as a political moderate, even as his views have become more right-wing over time. His views have been characterized as libertarian and far-right, and after his involvement in European politics, they have received criticism from world leaders such as Emmanuel Macron and Olaf Scholz. Within the context of American politics, Musk supported Democratic candidates up until 2022, at which point he voted for a Republican for the first time. He has stated support for universal basic income, gun rights, freedom of speech, a tax on carbon emissions, and H-1B visas. Musk has expressed concern about issues such as artificial intelligence (AI) and climate change, and has been a critic of wealth tax, short-selling, and government subsidies. An immigrant himself, Musk has been accused of being anti-immigration, and regularly blames immigration policies for illegal immigration. He is also a pronatalist who believes population decline is the biggest threat to civilization, and identifies as a cultural Christian. Musk has long been an advocate for space colonization, especially the colonization of Mars. He has repeatedly pushed for humanity colonizing Mars, in order to become an interplanetary species and lower the risks of human extinction. Musk has promoted conspiracy theories and made controversial statements that have led to accusations of racism, sexism, antisemitism, transphobia, disseminating disinformation, and support of white pride. While describing himself as a "pro-Semite", his comments regarding George Soros and Jewish communities have been condemned by the Anti-Defamation League and the Biden White House. Musk was criticized during the COVID-19 pandemic for making unfounded epidemiological claims, defying COVID-19 lockdowns restrictions, and supporting the Canada convoy protest against vaccine mandates. He has amplified false claims of white genocide in South Africa. Musk has been critical of Israel's actions in the Gaza Strip during the Gaza war, praised China's economic and climate goals, suggested that Taiwan and China should resolve cross-strait relations, and was described as having a close relationship with the Chinese government. In Europe, Musk expressed support for Ukraine in 2022 during the Russian invasion, recommended referendums and peace deals on the annexed Russia-occupied territories, and supported the far-right Alternative for Germany political party in 2024. Regarding British politics, Musk blamed the 2024 UK riots on mass migration and open borders, criticized Prime Minister Keir Starmer for what he described as a "two-tier" policing system, and was subsequently attacked as being responsible for spreading misinformation and amplifying the far-right. He has also voiced his support for far-right activist Tommy Robinson and pledged electoral support for Reform UK. In February 2026, Musk described Spanish Prime Minister Pedro Sánchez as a "tyrant" following Sánchez's proposal to prohibit minors under the age of 16 from accessing social media platforms. Legal affairs In 2018, Musk was sued by the U.S. Securities and Exchange Commission (SEC) for a tweet stating that funding had been secured for potentially taking Tesla private.[f] The securities fraud lawsuit characterized the tweet as false, misleading, and damaging to investors, and sought to bar Musk from serving as CEO of publicly traded companies. Two days later, Musk settled with the SEC, without admitting or denying the SEC's allegations. As a result, Musk and Tesla were fined $20 million each, and Musk was forced to step down for three years as Tesla chairman but was able to remain as CEO. Shareholders filed a lawsuit over the tweet, and in February 2023, a jury found Musk and Tesla not liable. Musk has stated in interviews that he does not regret posting the tweet that triggered the SEC investigation. In 2019, Musk stated in a tweet that Tesla would build half a million cars that year. The SEC reacted by asking a court to hold him in contempt for violating the terms of the 2018 settlement agreement. A joint agreement between Musk and the SEC eventually clarified the previous agreement details, including a list of topics about which Musk needed preclearance. In 2020, a judge blocked a lawsuit that claimed a tweet by Musk regarding Tesla stock price ("too high imo") violated the agreement. Freedom of Information Act (FOIA)-released records showed that the SEC concluded Musk had subsequently violated the agreement twice by tweeting regarding "Tesla's solar roof production volumes and its stock price". In October 2023, the SEC sued Musk over his refusal to testify a third time in an investigation into whether he violated federal law by purchasing Twitter stock in 2022. In February 2024, Judge Laurel Beeler ruled that Musk must testify again. In January 2025, the SEC filed a lawsuit against Musk for securities violations related to his purchase of Twitter. In January 2024, Delaware judge Kathaleen McCormick ruled in a 2018 lawsuit that Musk's $55 billion pay package from Tesla be rescinded. McCormick called the compensation granted by the company's board "an unfathomable sum" that was unfair to shareholders. The Delaware Supreme Court overturned McCormick's decision in December 2025, restoring Musk's compensation package and awarding $1 in nominal damages. Personal life Musk became a U.S. citizen in 2002. From the early 2000s until late 2020, Musk resided in California, where both Tesla and SpaceX were founded. He then relocated to Cameron County, Texas, saying that California had become "complacent" about its economic success. While hosting Saturday Night Live in 2021, Musk stated that he has Asperger syndrome (an outdated term for autism spectrum disorder). When asked about his experience growing up with Asperger's syndrome in a TED2022 conference in Vancouver, Musk stated that "the social cues were not intuitive ... I would just tend to take things very literally ... but then that turned out to be wrong — [people were not] simply saying exactly what they mean, there's all sorts of other things that are meant, and [it] took me a while to figure that out." Musk suffers from back pain and has undergone several spine-related surgeries, including a disc replacement. In 2000, he contracted a severe case of malaria while on vacation in South Africa. Musk has stated he uses doctor-prescribed ketamine for occasional depression and that he doses "a small amount once every other week or something like that"; since January 2024, some media outlets have reported that he takes ketamine, marijuana, LSD, ecstasy, mushrooms, cocaine and other drugs. Musk at first refused to comment on his alleged drug use, before responding that he had not tested positive for drugs, and that if drugs somehow improved his productivity, "I would definitely take them!". The New York Times' investigations revealed Musk's overuse of ketamine and numerous other drugs, as well as strained family relationships and concerns from close associates who have become troubled by his public behavior as he became more involved in political activities and government work. According to The Washington Post, President Trump described Musk as "a big-time drug addict". Through his own label Emo G Records, Musk released a rap track, "RIP Harambe", on SoundCloud in March 2019. The following year, he released an EDM track, "Don't Doubt Ur Vibe", featuring his own lyrics and vocals. Musk plays video games, which he stated has a "'restoring effect' that helps his 'mental calibration'". Some games he plays include Quake, Diablo IV, Elden Ring, and Polytopia. Musk once claimed to be one of the world's top video game players but has since admitted to "account boosting", or cheating by hiring outside services to achieve top player rankings. Musk has justified the boosting by claiming that all top accounts do it so he has to as well to remain competitive. In 2024 and 2025, Musk criticized the video game Assassin's Creed Shadows and its creator Ubisoft for "woke" content. Musk posted to X that "DEI kills art" and specified the inclusion of the historical figure Yasuke in the Assassin's Creed game as offensive; he also called the game "terrible". Ubisoft responded by saying that Musk's comments were "just feeding hatred" and that they were focused on producing a game not pushing politics. Musk has fathered at least 14 children, one of whom died as an infant. The Wall Street Journal reported in 2025 that sources close to Musk suggest that the "true number of Musk's children is much higher than publicly known". He had six children with his first wife, Canadian author Justine Wilson, whom he met while attending Queen's University in Ontario, Canada; they married in 2000. In 2002, their first child Nevada Musk died of sudden infant death syndrome at the age of 10 weeks. After his death, the couple used in vitro fertilization (IVF) to continue their family; they had twins in 2004, followed by triplets in 2006. The couple divorced in 2008 and have shared custody of their children. The elder twin he had with Wilson came out as a trans woman and, in 2022, officially changed her name to Vivian Jenna Wilson, adopting her mother's surname because she no longer wished to be associated with Musk. Musk began dating English actress Talulah Riley in 2008. They married two years later at Dornoch Cathedral in Scotland. In 2012, the couple divorced, then remarried the following year. After briefly filing for divorce in 2014, Musk finalized a second divorce from Riley in 2016. Musk then dated the American actress Amber Heard for several months in 2017; he had reportedly been "pursuing" her since 2012. In 2018, Musk and Canadian musician Grimes confirmed they were dating. Grimes and Musk have three children, born in 2020, 2021, and 2022.[g] Musk and Grimes originally gave their eldest child the name "X Æ A-12", which would have violated California regulations as it contained characters that are not in the modern English alphabet; the names registered on the birth certificate are "X" as a first name, "Æ A-Xii" as a middle name, and "Musk" as a last name. They received criticism for choosing a name perceived to be impractical and difficult to pronounce; Musk has said the intended pronunciation is "X Ash A Twelve". Their second child was born via surrogacy. Despite the pregnancy, Musk confirmed reports that the couple were "semi-separated" in September 2021; in an interview with Time in December 2021, he said he was single. In October 2023, Grimes sued Musk over parental rights and custody of X Æ A-Xii. Elon Musk has taken X Æ A-Xii to multiple official events in Washington, D.C. during Trump's second term in office. Also in July 2022, The Wall Street Journal reported that Musk allegedly had an affair with Nicole Shanahan, the wife of Google co-founder Sergey Brin, in 2021, leading to their divorce the following year. Musk denied the report. Musk also had a relationship with Australian actress Natasha Bassett, who has been described as "an occasional girlfriend". In October 2024, The New York Times reported Musk bought a Texas compound for his children and their mothers, though Musk denied having done so. Musk also has four children with Shivon Zilis, director of operations and special projects at Neuralink: twins born via IVF in 2021, a child born in 2024 via surrogacy and a child born in 2025.[h] On February 14, 2025, Ashley St. Clair, an influencer and author, posted on X claiming to have given birth to Musk's son Romulus five months earlier, which media outlets reported as Musk's supposed thirteenth child.[i] On February 22, 2025, it was reported that St Clair had filed for sole custody of her five-month-old son and for Musk to be recognised as the child's father. On March 31, 2025, Musk wrote that, while he was unsure if he was the father of St. Clair's child, he had paid St. Clair $2.5 million and would continue paying her $500,000 per year.[j] Later reporting from the Wall Street Journal indicated that $1 million of these payments to St. Clair were structured as a loan. In 2014, Musk and Ghislaine Maxwell appeared together in a photograph taken at an Academy Awards after-party, which Musk later described as a "photobomb". The January 2026 Epstein files contain emails between Musk and Epstein from 2012 to 2013, after Epstein's first conviction. Emails released on January 30, 2026, indicated that Epstein invited Musk to visit his private island on multiple occasions. The correspondence showed that while Epstein repeatedly encouraged Musk to attend, Musk did not visit the island. In one instance, Musk discussed the possibility of attending a party with his then-wife Talulah Riley and asked which day would be the "wildest party"; according to the emails, the visit did not take place after Epstein later cancelled the plans.[k] On Christmas day in 2012, Musk emailed Epstein asking "Do you have any parties planned? I’ve been working to the edge of sanity this year and so, once my kids head home after Christmas, I really want to hit the party scene in St Barts or elsewhere and let loose. The invitation is much appreciated, but a peaceful island experience is the opposite of what I’m looking for". Epstein replied that the "ratio on my island" might make Musk's wife uncomfortable to which Musk responded, "Ratio is not a problem for Talulah". On September 11, 2013, Epstein sent an email asking Musk if he had any plans for coming to New York for the opening of the United Nations General Assembly where many "interesting people" would be coming to his house to which Musk responded that "Flying to NY to see UN diplomats do nothing would be an unwise use of time". Epstein responded by stating "Do you think i am retarded. Just kidding, there is no one over 25 and all very cute." Musk has denied any close relationship with Epstein and described him as a "creep" who attempted to ingratiate himself with influential people. When Musk was asked in 2019 if he introduced Epstein to Mark Zuckerberg, Musk responded: "I don’t recall introducing Epstein to anyone, as I don’t know the guy well enough to do so." The released emails nonetheless showed cordial exchanges on a range of topics, including Musk's inquiry about parties on the island. The correspondence also indicated that Musk suggested hosting Epstein at SpaceX, while Epstein separately discussed plans to tour SpaceX and bring "the girls", though there is no evidence that such a visit occurred. Musk has described the release of the files a "distraction", later accusing the second Trump administration of suppressing them to protect powerful individuals, including Trump himself.[l] Wealth Elon Musk is the wealthiest person in the world, with an estimated net worth of US$690 billion as of January 2026, according to the Bloomberg Billionaires Index, and $852 billion according to Forbes, primarily from his ownership stakes in SpaceX and Tesla. Having been first listed on the Forbes Billionaires List in 2012, around 75% of Musk's wealth was derived from Tesla stock in November 2020, although he describes himself as "cash poor". According to Forbes, he became the first person in the world to achieve a net worth of $300 billion in 2021; $400 billion in December 2024; $500 billion in October 2025; $600 billion in mid-December 2025; $700 billion later that month; and $800 billion in February 2026. In November 2025, a Tesla pay package worth potentially $1 trillion for Musk was approved, which he is to receive over 10 years if he meets specific goals. Public image Although his ventures have been highly influential within their separate industries starting in the 2000s, Musk only became a public figure in the early 2010s. He has been described as an eccentric who makes spontaneous and impactful decisions, while also often making controversial statements, contrary to other billionaires who prefer reclusiveness to protect their businesses. Musk's actions and his expressed views have made him a polarizing figure. Biographer Ashlee Vance described people's opinions of Musk as polarized due to his "part philosopher, part troll" persona on Twitter. He has drawn denouncement for using his platform to mock the self-selection of personal pronouns, while also receiving praise for bringing international attention to matters like British survivors of grooming gangs. Musk has been described as an American oligarch due to his extensive influence over public discourse, social media, industry, politics, and government policy. After Trump's re-election, Musk's influence and actions during the transition period and the second presidency of Donald Trump led some to call him "President Musk", the "actual president-elect", "shadow president" or "co-president". Awards for his contributions to the development of the Falcon rockets include the American Institute of Aeronautics and Astronautics George Low Transportation Award in 2008, the Fédération Aéronautique Internationale Gold Space Medal in 2010, and the Royal Aeronautical Society Gold Medal in 2012. In 2015, he received an honorary doctorate in engineering and technology from Yale University and an Institute of Electrical and Electronics Engineers Honorary Membership. Musk was elected a Fellow of the Royal Society (FRS) in 2018.[m] In 2022, Musk was elected to the National Academy of Engineering. Time has listed Musk as one of the most influential people in the world in 2010, 2013, 2018, and 2021. Musk was selected as Time's "Person of the Year" for 2021. Then Time editor-in-chief Edward Felsenthal wrote that, "Person of the Year is a marker of influence, and few individuals have had more influence than Musk on life on Earth, and potentially life off Earth too." Notes References Works cited Further reading External links |
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Contents Yemenite Jews Yemenite Jews, also known as Yemeni Jews or Temanim (Hebrew: יהודי תימן, romanized: Yehudei Teman; Arabic: اليهود اليمنيون, romanized: al-yahūd al-yamaniyyūn), are a Jewish diaspora group who live or once lived in Yemen and their descendants who maintain their customs. After several waves of persecution, the vast majority of Yemenite Jews emigrated to Israel in Operation Magic Carpet between June 1949 and September 1950. Most Yemenite Jews now live in Israel, with smaller communities in the United States and elsewhere. As of 2024, reputedly only one Jew, Levi Marhabi, remains in Yemen. However, Ynet cited local sources stating that the actual number is five. Yemenite Jews observe a unique religious tradition that distinguishes them from Ashkenazi Jews, Sephardic Jews, and other Jewish groups. They have been described as "the most Jewish of all Jews" and "the ones who have preserved the Hebrew language the best". Yemeni Jews are considered Mizrahi or "Eastern" Jews. However, they differ from other Mizrahis, who have undergone a process of total or partial assimilation to Sephardic law and customs. While the Shami Yemeni Jews did adopt a Sephardic-influenced rite, this was primarily due to it being forced upon them,[a] and did not reflect a demographic or general cultural shift among the vast majority of Yemenite Jews. History Records referring to Judaism in Yemen started to appear in Himyar, a polity established in what is now Yemen in 110 BCE. Various inscriptions in the Ancient South Arabian script in the 2nd century refer to the construction of synagogues approved by Himyarite kings. In the aftermath of the Bar Kokhba revolt in 132, there was significant Jewish emigration from Roman Judea to Yemen, which was then famous in the Greco-Roman world for its prosperous trade, particularly in spices. The Christian missionary Theophilos the Indian, who came to Yemen in the mid-fourth century, complained that he had found great numbers of Jews. By 380, Himyarite religious practices had undergone fundamental changes. The inscriptions were no longer addressed to Almaqah or Attar but to a single deity called Rahmanan. Debate among scholars continues as to whether Judaism or Christianity influenced Himyarite monotheism. Jews became especially numerous and influential in South Arabia, a rich and fertile land of incense and spices and a way station on the incense trade route and the trade routes to Africa, India, and East Asia. Yemeni tribes did not oppose the Jewish presence in their country. In 390, the Himyarite king Abu Karib led a military campaign northwards and fought the Jews of Yathrib in the Hijaz. When Abu Karib fell ill, two local Jewish scholars, Kaab and Assad, took the opportunity to travel to his camp, where they treated him and persuaded him to lift the siege. The scholars also inspired the king with an interest in Judaism, and he converted in 390, persuading his army to do likewise. With this, the Himyar, "the dominant power on the Arabian peninsula", was converted to Judaism. In Yemen, several inscriptions dating back to the 4th and 5th centuries have been found in Hebrew and Sabaean praising the ruling house in Jewish terms for "helping and empowering the People of Israel". By 516, tribal unrest broke out, and several tribal elites fought for power. One of those elites was Joseph dhu Nuwas or Yūsuf Asʾar Yathʾar as mentioned in Ancient South Arabian inscriptions. The actual story of Joseph is murky. Greek and Ethiopian accounts portray him as a Jewish zealot. Some scholars suggest that he was a convert to Judaism. Church of the East accounts claim that his mother was a Jew taken captive from Nisibis and bought by a king in Yemen, whose ancestors had formerly converted to Judaism. Syriac and Byzantine sources maintain that Yūsuf Asʾar sought to convert other Yemenis but they refused to renounce Christianity. The actual picture, however, remains unclear. In 2009, a BBC broadcast defended a claim that Yūsuf Asʾar offered villagers the choice between conversion to Judaism or death and then massacred 20,000 Christians. The program's producers stated, "The production team spoke to many historians over 18 months, among them Nigel Groom, who was our consultant, and Professor Abdul Rahman Al-Ansary [former professor of archaeology at the King Saud University in Riyadh]." Inscriptions attributed to Yūsuf Asʾar himself show the great pride he expressed after killing more than 22,000 Christians in Ẓafār and Najran. According to Jamme, Sabaean inscriptions reveal that the combined war booty (excluding deaths) from campaigns waged against the Abyssinians in Ẓafār, the fighters in 'Ašʻarān, Rakbān, Farasān, Muḥwān (Mocha), and the fighters and military units in Najran, amounted to 12,500 war trophies, 11,000 captives and 290,000 camels and bovines and sheep. Historian Glen Bowersock described this as a "savage pogrom that the Jewish king of the Arabs launched against the Christians in the city of Najran. The king himself reported in excruciating detail to his Arab and Persian allies about the massacres he had inflicted on all Christians who refused to convert to Judaism." There were also reports of massacres and destruction of places of worship by Christians, too. Francis Edward Peters wrote that while there is no doubt that this was a religious persecution, it is equally clear that a political struggle was going on as well. According to 'Irfan Shahid's Martyrs of Najran – New Documents, Dhu-Nuwas sent an army of some 120,000 soldiers to lay siege to the city of Najran, which lasted for six months, with the city finally taken and burnt on the 15th day of the seventh month (i.e., the lunar month of Tishri). The city had revolted against the king and they refused to deliver it up unto the king. About three hundred of the city's inhabitants surrendered to the king's forces, under the assurances of an oath that no harm would come to them, and these were later bound, while those remaining in the city were burnt alive within their church. The death toll in this account is said to have reached about two thousand. However, in the Sabaean inscriptions describing these events, it is reported that by the month Dhu-Madra'an (between July and September) there were "1000 killed, 1500 prisoners [taken] and 10,000 head of cattle." There are two dates mentioned in the "letter of Simeon of Beit Aršam." One date indicates the letter was written in Tammuz in the year 830 of Alexander (518/519 CE), from the camp of GBALA (Jebala), king of the 'SNYA (Ghassanids or the Ġassān clan). In it, he tells of the events that transpired in Najran, while the other date puts the letter's composition in the year 835 of Alexander (523/524 CE). The second letter, however, is actually a Syriac copy of the original, copied in the year 1490 of the Seleucid Era (= 1178/79 CE). Today, it is largely agreed that the latter date is the accurate one, as it is confirmed by the Martyrium Arethae, as well as by epigraphic records, namely Sabaean inscriptions discovered in the Asir of Saudi Arabia (Bi'r Ḥimā), photographed by J. Ryckmans in Ry 507, 8 ~ 9, and by A. Jamme in Ja 1028, which give the old Sabaean year 633 for these operations (said to correspond with 523 CE). Procopius, John of Ephesus, and other contemporary historians recount Kaleb's invasion of Yemen around 520, against the Himyarite king Yūsuf Asʾar Yathʾar, known as Dhu Nuwas, a Jewish convert who was persecuting the Christian community of Najran. After much fighting, Kaleb's soldiers eventually routed Yusuf's forces. They killed the king, allowing Kaleb to appoint Sumyafa Ashwa, a native Christian (named Esimiphaios by Procopius), as his viceroy of Himyar. Aksumite control of Arabia Felix continued until c. 525, when Sumyafa Ashwa was deposed by the Abyssinian General Abraha, who made himself king. Procopius states that Kaleb made several unsuccessful attempts to recover his overseas territory; however, his successor later negotiated a peace with Abraha, where Abraha acknowledged the Axumite king's authority and paid tribute. Stuart Munro-Hay opines that by this expedition Axum overextended itself, and this final intervention across the Red Sea, "was Aksum's swan-song as a great power in the region." There are numerous accounts and traditions concerning the arrival of Jews in various regions in Southern Arabia. One tradition suggests that King Solomon sent Jewish merchant marines to Yemen to prospect for gold and silver with which to adorn his Temple in Jerusalem. In 1881, the French vice consulate in Yemen wrote to the leaders of the Alliance (the Alliance Israelite Universelle) in France, that he read in a book by the Arab historian Abu-Alfada that the Jews of Yemen settled in the area in 1451 BCE. Another legend says that Yemeni tribes converted to Judaism after the Queen of Sheba's visit to King Solomon. The Sanaite Jews have a tradition that their ancestors settled in Yemen 42 years before the destruction of the First Temple. It is said that under the prophet Jeremiah some 75,000 Jews, including priests and Levites, traveled to Yemen. Another legend states that when Ezra commanded the Jews to return to Jerusalem they disobeyed, whereupon he pronounced a ban upon them. According to this legend, as a punishment for this hasty action, Ezra was denied burial in Israel. As a result of this local tradition, which cannot be validated historically, it is said that no Jew of Yemen gives the name of Ezra to a child, although all other Biblical appellatives are used. The Yemenite Jews claim that Ezra cursed them to be a poor people for not heeding his call. This seems to have come true in the eyes of some Yemenites, as Yemen is extremely poor. However, some Yemenite sages in Israel today emphatically reject this story as myth, if not outright blasphemy. Because of Yemenite Jewry's cultural affiliation with Babylon, historian Yehuda Ratzaby opines that the Jews of Yemen migrated to Yemen from places in Babylonia. According to local legends, the kingdom's aristocracy converted to Judaism in the 6th century CE. As People of the Book, Jews were assured freedom of religion in exchange for payment of the jizya or poll tax, which was imposed on non-Muslim monotheists. Feudal overlords imposed this annual tax upon Jews, which, under Islamic law, was to ensure their status as protected persons of the state. This tax (tribute) was assessed against every male thirteen years and older and its remittance varied between the wealthy and the poor. In the early 20th century, this amounted to one Maria Theresa thaler (riyal) for a poor man, two thalers in specie for the middle classes, and four or more thalers for the rich. Upon payment, Jews were also exempt from paying the zakat which must be paid by Muslims once their residual wealth reaches a certain threshold. Active persecution of Jews did not gain full force until a Zaydi clan seized power from the more tolerant Sunni Muslims, early in the 10th century. The legal status of Jews in Yemen started to deteriorate around the time the Tahirids took Sanaa from Zaidis, mainly because of new discrimination established by the Muslim rulers. Such laws were not included in Zaidi legal writings till comparatively late with Kitab al-Azhar of al-Mahdi Ahmad bin Yahya in the first half of the 15th century. This also led to deterioration of the economic and social situation of Jews. Jewish intellectuals wrote in both Hebrew and Arabic and engaged in the same literary endeavours as the Muslim majority. According to a late-9th-century document, the first Zaydi imam al-Hadi ila'l-Haqq Yahya had imposed limitations and a special tax on land held by Jews and Christians of Najran. In the mid-11th century, Jews from several communities in the Yemen highlands, including Sanaʿa, appear to have been attracted to the Sulayhids' capital of Dhu Jibla. The city was founded by Abdullah bin Muhammad al-Sulaihi in the mid-11th century, and according to Tarikh al-Yamman of the famed Yemenite author Umara al-Yamani (1121–74), was named after a Jewish pottery merchant. During the 12th century, Aden was first ruled by the Fatimid Caliphate and then the Ayyubids. The city formed a great emporium on the sea route to India. Documents of the Cairo Geniza about Aden reflect a thriving Jewish community led by the prominent Bundar family. Abu Ali Hasan ibn Bundar served as the head of the Jewish communities in Yemen as well as a representative of the merchants in Aden. His son Madmun was the central figure in Yemenite Jewry during the flourishing of trade with India. The Bundar family produced some celebrated negidim who exerted authority over the Jews of Yemen as well as Jewish merchants in India and Ceylon. The community developed communal and spiritual connections in addition to business and family ties with other Jewish communities in the Islamic world. They also developed ties with and funded Jewish centers in Iraq, Palestine, and Egypt. Due to the trade, Jews also emigrated to Aden for mercantile and personal reasons. Yemenite Jews experienced violent persecution at times. In the late 1160s, the Yemenite ruler 'Abd-al-Nabī ibn Mahdi gave Jews a choice of conversion to Islam or martyrdom. Mahdi also imposed his beliefs upon the Muslims besides the Jews. This led to a revival of Jewish messianism, but also led to mass-conversion. While a popular local Yemenite Jewish preacher called on Jews to choose martyrdom, Maimonides sent what is known as the Epistle to Yemen requesting that they remain faithful to their religion, but if at all possible, not to cast affronts before their antagonists. The persecution ended in 1173 with the defeat of ibn Mahdi and conquest of Yemen by Turan-Shah, the brother of Saladin, and they were allowed to return to their faith. According to two Genizah documents, the Ayyubid ruler of Yemen al-Malik al-Mu'izz al-Ismail (reigned 1197–1202) attempted to force the Jews of Aden to convert. The second document details the relief of the Jewish community after his murder and those who had been forced to convert reverted to Judaism. The rule of Shafi'i Rasulids which lasted from 1229 to 1474 brought stability to the region. During this period, Jews enjoyed social and economic prosperity. This changed with the rise of the Tahiri dynasty that ruled until the conquest of Yemen by the Ottoman Empire in 1517. A note written in a Jewish manuscript mentions the destruction of the old synagogue in Sanaa in 1457 under the rule of the dynasty's founder Ahmad 'Amir. An important note of the treatment of Jews by Tahirids is found in the colophon of a Jewish manuscript from Yemen in 1505, when the last Tahirid Sultan took Sanaa from the Zaydis. The document describes one kingdom as exploitive and the other as repressive. The Jewish communities experienced a messianic episode with the rise of another Messiah claimant in Bayhan District, mentioned by Hayim bin Yahya Habhush in History of the Jews in Yemen written in 1893 and Ba'faqia al-Shihri's Chronicle written in the 16th century. The messiah was acknowledged as a political figure and gathered many people around him into what seemed to be an organized military force. The Tahirid Sultan Amir ibn 'Abd al-Wahhab attacked the messiah, killing many Jews and crushing the movement. He saw it as a violation of the protection agreement and liquidated the Jewish settlement in Hadhramaut as collective punishment. Presumably some of them were killed, many converted to Islam or migrated to Aden and the adjacent mainland of Yemen. It seems, however, that the liquidation was not immediate. Jews of the place are recorded by 1527, but not by the 1660s. After the 15th century, Jewish communities only existed in the Hadhramaut's western periphery. The oppression at the hands of pious Muslim rulers and endangerment of the community because of the plots of a few Jewish messianists are common themes in the history of Yemenite Jews. Maimonides (1138–1204), the 12th-century philosopher, scholar and codifier of halakha, was adulated by the Jews of Yemen for his interventions on their behalf during times of religious persecution, heresy, and heavy taxation. When the writings of Maimonides reached the heads of the community, they continued to address their questions unto him and sent emissaries to purchase several copies of his books, just as he acknowledged. In all the subjects of the Torah, Yemenite Jews customarily base their rule of practice (halakhah) on Maimonides' teachings, and will instruct following his view, whether in lenient or strict rulings, even where most other halakhic authorities disagree. Even so, some ancient customs remained with the Yemenite Jews, especially in those matters committed unto the masses and to the general public, which are still adhered to by them from an ancient period, and which they did not change even though Maimonides ruled otherwise. In common Jewish practice, the Jews of Yemen dissented with Maimonides' rulings in more than 50 places, ten of which places are named explicitly by Yosef Qafih. The Zaydi enforced a statute known as the Orphan's Decree, anchored in their own 18th-century legal interpretations and enforced at the end of that century. It obligated the Zaydi state to take under its protection and to educate in Islamic ways any dhimmi (i.e. non-Muslim) child whose parents had died when he was a minor. The Orphan's Decree was ignored during the Ottoman rule (1872–1918), but was renewed during the period of Imam Yahya (1918–1948). Under the Zaydi rule, the Jews were considered to be impure and therefore forbidden to touch a Muslim or a Muslim's food. They were obligated to humble themselves before a Muslim, to walk to the left side, and greet him first. They could not build houses higher than a Muslim's or ride a camel or horse, and when riding on a mule or a donkey, they had to sit sideways. Upon entering the Muslim quarter a Jew had to take off his foot-gear and walk barefoot. If attacked with stones or fists by youth, a Jew was not allowed to fight them. In such situations, he had the option of fleeing or seeking intervention by a merciful Muslim passerby. Ottoman rule ended in 1630, when the Zaydis took over Yemen. Jews were once again persecuted. In 1679, under the rule of Al-Mahdi Ahmad, Jews were expelled en masse from all parts of Yemen to the distant province of Mawza, in what was known as the Mawza Exile, when many Jews died of starvation and disease as a consequence. As many as two-thirds of the exiled Jews did not survive. Their houses and property were seized, and many synagogues were destroyed or converted into mosques. The Jewish community recovered partly because of Imam Muhammad al-Mahdi, also called "Sahib al-Mawahib", who protected them and allowed them to return to their previous status. He rejected the pleas for Jewish deportation by the clerics and maintained ties with the Jewish 'Iraqi family which was charged with the mint house. From the end of the 17th century, the Jews ran the mint house of the imams. In 1725, Imam Al-Mutawakkil ordered closure of synagogues because of the Jews selling wine to Muslims. However, their closure was rejected by a religious legal ruling that these synagogues were permitted by his predecessors. The Jews of Yemen had expertise in a wide range of trades normally avoided by Zaydi Muslims. Trades such as silver-smithing, blacksmiths, repairing weapons and tools, weaving, pottery, masonry, carpentry, shoemaking, and tailoring were occupations that were exclusively taken by Jews. The division of labor created a sort of covenant, based on mutual economic and social dependency, between the Zaydi Muslim population and the Jews of Yemen. The Muslims produced and supplied food, and the Jews supplied all manufactured products and services that the Yemeni farmers needed. The Jewish community headed by Shalom 'Iraqi recovered from this affair and the position of 'Iraqi strengthened under Imam Al-Mansur. The community flourished under him because of the part it played in trade with India through Mocha. The German researcher Carsten Niebuhr who visited Yemen in 1763, reports that two years before he arrived, Shalom 'Iraqi had been imprisoned and fined while twelve out of fourteen synagogues in a village near Sanaa were shut down. 'Iraqi was released two weeks before his arrival. Jewish sources attribute this to a regime change. The Imam Al-Mahdi Abbas was extremely religious and his ideological affinity with the clerics created an atmosphere of extreme repression. He however resisted their pressure on him to expel the Jews. The synagogues were reopened by Ali al-Mansur after payment of a heavy fee. In the early 18th-century, many Jews in Yemen were employed in some of the most degrading and menial tasks, on behalf of the Arab population, such as cleaning the cess pools and latrines. At the beginning of the nineteenth-century, Yemenite Jews lived principally in Sanaa (7,000-plus), with the largest Jewish population and twenty-eight synagogues, followed by Rada'a, with the second-largest Jewish population and nine synagogues, Sa'dah (1,000), Dhamar (1,000), Aden (200), the desert of Beda (2,000), Manakhah (3,000), among others. Almost all resided in the interior of the plateau. Carl Rathjens who visited Yemen in the years 1927 and 1931 puts the total number of Jewish communities in Yemen at 371 settlements. Other significant Jewish communities in Yemen were based in the south central highlands in the cities of: Taiz (the birthplace of one of the most famous Yemenite Jewish spiritual leaders, Mori Salem Al-Shabazzi Mashta), Ba'dan, and other cities and towns in the Shar'ab region. Many other Jewish communities in Yemen were long since abandoned by their Jewish inhabitants. Yemenite Jews were chiefly artisans, including gold-, silver- and blacksmiths in the San'a area, and coffee merchants in the south central highland areas.[citation needed] In 1912, Zionist emissary Shmuel Yavne'eli came into contact with Habbani Jews, describing them in the following way: The Jews in these parts are held in high esteem by everyone in Yemen and Aden. They are said to be courageous, always with their weapons and wild long hair, and the names of their towns are mentioned by the Jews of Yemen with great admiration. During this period messianic expectations were very intense among the Jews of Yemen (and among many Arabs as well). The three pseudo-messiahs of this period, and their years of activity, are: According to the Jewish traveler Jacob Saphir, the majority of Yemenite Jews during his visit of 1862 entertained a belief in the messianic proclamations of Shukr Kuhayl I. Earlier Yemenite messiah claimants included the anonymous 12th-century messiah who was the subject of Maimonides's famous Iggeret Teman, or Epistle to Yemen, the messiah of Bayhan (c. 1495), and Suleiman Jamal (c. 1667), in what Lenowitz regards as a unified messiah history spanning 600 years. In 1922, the government of Yemen, under Yahya Muhammad Hamid ed-Din, re-introduced an ancient Islamic law entitled the "orphans decree". The law dictated that if Jewish boys or girls under the age of 12 were orphaned, they were to be forcibly converted to Islam, their connections to their families and communities were to be severed, and they had to be handed over to Muslim foster families. The rule was based on the law that the prophet Muhammad is "the father of the orphans", and on the fact that the Jews in Yemen were considered "under protection", and the ruler was obligated to care for them. The Jews tried to prevent the conversion of orphans in two main ways, which were by marrying them so the authorities would consider them as adults, or by smuggling them out of the country. The three major population centers for Jews in southern Arabia were Aden, Habban, and the Hadhramaut. The Jews of Aden lived in and around the city, and flourished during the British Aden Protectorate. The vast majority of Yemenite immigrants counted by the authorities of Mandate Palestine in 1939 had settled in the country prior to that date. Throughout the periods of Ottoman Palestine and Mandatory Palestine, Jews from Yemen had settled primarily in agricultural settlements in the country, namely: Petach Tikvah (Machaneh Yehuda), Rishon Lezion (Shivat Zion), Rehovot (Sha'arayim and Marmorek), Wadi Chanin (later called Ness Ziona), Be'er Ya'akov, Hadera (Nachliel), Zichron Yaakov, Yavne'el, Gedera, Ben Shemen, Kinneret, Degania and Milhamia. Others chose to live in the urban areas of Jerusalem (Silwan, and Nachalat Zvi), Jaffa, Tel Aviv (Kerem Hateimanim), and later, Netanya (Shekhunat Zvi). Emigration from Yemen to Palestine began in 1881, and continued almost without interruption until 1914. It was during this time that about 10% of the Yemenite Jews left. Due to the changes in the Ottoman Empire, citizens could move more freely, and in 1869, travel was improved with the opening of the Suez Canal, which reduced the travel time from Yemen to Palestine. Certain Yemenite Jews interpreted these changes and the new developments in the "Holy Land" as heavenly signs that the time of redemption was near. By settling in the Holy Land, they would play a part in what they believed could precipitate the anticipated messianic era. From 1881 to 1882, some 30 Jewish families left Sanaa and several nearby settlements, and made the long trek by foot and by sea to Jerusalem, where most had settled in Silwan. This wave was followed by other Jews from central Yemen, who continued to move into Palestine until 1914. The majority of these groups would later move into Jerusalem proper and Jaffa. Rabbi Avraham Al-Naddaf, who migrated to Jerusalem in 1891, described in his autobiography the hardships the Yemenite Jewish community faced in their new country, where there were no hostelries to accommodate wayfarers and new immigrants. On the other hand, he writes that the Sephardi kollelim (seminaries) had taken under their auspices the Yemenite Jews from the moment they set foot in Jerusalem. Later, however, the Yemenites would come to feel discriminated against by the Sephardic community, who compelled them to no longer make use of their own soft, pliable matzah, but to buy from them only the hard cracker-like matzah made weeks in advance prior to Passover. He also mentions that the Yemenite community would pay the prescribed tax to the public coffers; yet, they were not being allotted an equal share or subsidy as had been given to the Sephardic Jews. By 1910, the Yemenites had broken away from the Sephardic seminaries. Before World War I, there was another wave that began in 1906 and continued until 1914. Hundreds of Yemenite Jews made their way to the Holy Land, and chose to settle in the agricultural settlements. It was after these movements that the World Zionist Organization sent Shmuel Yavne'eli to Yemen to encourage Jews to emigrate to Palestine. Yavne'eli reached Yemen at the beginning of 1911, and returned in April 1912. Due to Yavne'eli's efforts, about 1,000 Jews left central and southern Yemen, with several hundred more arriving before 1914. The purpose of this immigration was considered by the Zionist Office as allowing the importation of cheap labour. This wave of Yemenite Jewry underwent extreme suffering, physically and mentally, and those who arrived between 1912 and 1918 had a very high incidence of premature mortality, ranging from between 30% and 40% generally and, in some townships, reaching as high as 50%. During the British Mandate of Palestine, the total number of persons registered as immigrants from Yemen, between the years April 1939 – December 1945, was put at 4,554. By 1947, there were an estimated 35,000 Yemenite Jews living in Mandate Palestine. After the UN partition vote on Palestine, Arab rioters, assisted by the local police force, engaged in a pogrom in Aden that killed 82 Jews and destroyed hundreds of Jewish homes. Aden's Jewish community was economically paralyzed, as most of the Jewish stores and businesses were destroyed. Early in 1948, the unfounded rumour of the ritual murder of two girls led to looting. Following the establishment of the State of Israel in 1948, the messianism which had long been prevalent within the Yemenite community reemerged. David Ben-Gurion leading the new state caused many to believe that this was the "Kingdom of David", while many of the mostly poor Yemenite Jews viewed Israel as an escape from their poverty. Moreover, the Israeli government used significant messianic messaging and language in its attempts to convince Yemenite Jewry to move to Israel. This increasingly perilous situation led to the emigration of virtually the entire Yemenite Jewish community between June 1949 and September 1950 in Operation Magic Carpet. During this period, over 50,000 Jews migrated to Israel. The operation began in June 1949 and ended in September 1950. Part of the operation happened during the 1948 Palestine War and it was planned by the American Jewish Joint Distribution Committee. The plan was for the Jews from all over Yemen to make their way to the Aden area. Specifically, the Jews were to arrive in Hashed Camp and live there until they could be airlifted to Israel. Hashed was an old British military camp in the desert, about a mile away from the city of Sheikh Othman. The operation took longer than was originally planned. Over the course of the operation, hundreds of migrants died in Hashed Camp, as well as on the plane rides to Israel. This was due to the camps extreme overcrowding and poor hygiene, housing, and medical care. The camps was built to house only 500 people but at points housed at least 12,000. These 12,000 lacked toilets, shelter, swift access to medical care, or a cemetery to bury the many dead. By September 1950, almost 50,000 Jews had been successfully airlifted to the newly formed state of Israel. A smaller, continuous migration was allowed to continue into 1962, when a civil war put an abrupt halt to any further Jewish exodus. According to an official statement by Alaska Airlines: When Alaska Airlines sent them on "Operation Magic Carpet" 50 years ago, Warren and Marian Metzger didn't realize that they were embarking on the adventure of a lifetime. Warren Metzger, a DC-4 captain, and Marian Metzger, a flight attendant, were part of what turned out to be one of the greatest feats in Alaska Airlines' 67-year history: airlifting thousands of Yemenite Jews to the newly created nation of Israel. The logistics of it all made the task daunting. Fuel was hard to come by. Flight and maintenance crews had to be positioned through the Middle East. And the desert sand wreaked havoc on engines. It took a whole lot of resourcefulness throughout the better part of 1949 to do it. But in the end, despite being shot at and even bombed upon, the mission was accomplished – and without a single loss of life. "One of the things that really got to me was when we were unloading a plane at Tel Aviv," said Marian, who assisted Israeli nurses on a number of flights. "A little old lady came up to me and took the hem of my jacket and kissed it. She was giving me a blessing for getting them home. We were the wings of eagles." For both Marian and Warren, the assignment came on the heels of flying the airline's other great adventure of the late 1940s: the Berlin Airlift. "I had no idea what I was getting into, absolutely none," remembered Warren, who retired in 1979 as Alaska's chief pilot and vice president of flight operations. "It was pretty much seat-of-the-pants flying in those days. Navigation was by dead reckoning and eyesight. Planes were getting shot at. The airport in Tel Aviv was getting bombed all the time. We had to put extra fuel tanks in the planes so we had the range to avoid landing in Arab territory." In the wake of the 1948 Arab Israeli War when vast territories were added to the State of Israel, the Jewish Agency under the good offices of Levi Eshkol, then head of the Settlement Department in that Agency, decided to settle many of the new immigrants arriving in Israel in newly founded agricultural communities. The idea was given further impetus when Yosef Weitz of the Jewish National Fund proposed settling many of the country's new immigrants upon agricultural farms built in the recently acquired territories: in the mountainous regions, in Galilee and in the Jerusalem Corridor, places heretofore sparsely settled. It was decided that these new immigrants, many of whom were Yemenites, would make their livelihood by preparing the land for cultivation and planting trees. The first stage of this plan was to call such places "work villages," later to be converted into "cooperative farms" (moshavim). In this manner were established Eshtaol, Yish'i, Ajjur, Dayraban Gimel, Allar Aleph, Allar-Bet, Kesalon, among other places, although the majority of these frontier places were later abandoned by the new immigrants from Yemen for more urban places in central Israel. This prompted Levi Eshkol to write in a letter to Prime-Minister Ben-Gurion (dated 10 April 1950): "The Yemenite vision doesn't allow him to see what he can do in a place of boulders and rocks. He cannot imagine such a development as Neve Ilan which sits upon dry rock. Instead, he imagines that he is being deprived..." Many Yemenite Jews became irreligious through the re-education program of the Jewish Agency. Claims were made that, between 1949 and 1951, up to 1,033 children of Yemenite immigrant families may have disappeared from the immigrant camps. It was said that the parents were told that their children were ill and required hospitalization. Upon later visiting the hospital, it is claimed that the parents were told that their children had died though no bodies were presented and graves which have later proven to be empty in many cases were shown to the parents. Those who believed the theory contended that the Israeli government as well as other organizations in Israel kidnapped the children and gave them for adoption to other, non-Yemenite, families. In 2001 a seven-year public inquiry commission concluded that the accusations that Yemenite children were kidnapped by the government are not true. The commission unequivocally rejected claims of a plot to take children away from Yemenite immigrants. The report determined that documentation existed showing that 972 of the 1,033 missing children were deceased. Five additional missing babies were found to be alive. The commission was unable to discover what happened in another 56 cases. With regard to these unresolved 56 cases, the commission deemed it "possible" that the children were handed over for adoption following decisions made by individual local social workers, but not as part of an official policy. In 2016, 400,000 documents were released in regard to the Yemenite Jewish Children affair.In 2016 after having re-examined evidence given to a commission of inquiry in the late 1990s, Cabinet Minister Tzachi Hanegbi told Israeli TV: "They took the children and gave them away. I don't know where." The minister admitted that at least "hundreds" of children were taken without their parent's consent, marking the first time such a public claim had been made by a government official.In December 2021, Haaretz exposed a draft report on the affair whose publication was being suppressed by the Ministry of Health. Written by the outgoing deputy director general and two others, it "reveals the involvement of doctors, nurses and caregivers in taking the children and acting as middlemen in their adoptions, sometimes in exchange for money. The report chronicles racist perceptions at the time of 'backward immigrants' from Middle Eastern and North African countries, using the pretext of it being in the 'best interests of the children' to justify their being taken away from their biological parents." This was thought to be the first official reference to the involvement of a ministry in the affair. A third wave of emigration from Yemen began in the late 20th-century, with the intercession of Human Rights activist and professor, Hayim Tawil, founder of the International Coalition for the Revival of the Jews of Yemen (ICROJOY) in 1988. Tawil was instrumental in bringing out from Yemen the first Jew to emigrate in 23 years, and who set foot in Israel in September 1990. He was followed by other families in 1992, with the greatest bulk of Jewish families arriving in Israel between 1993 and 1994. These new Yemenite Jewish immigrants settled mainly in Rehovot (Oshiyot), Ashkelon and Beer-Sheva. Other families arrived in 1995 and 1996. From August 1992 to July 17, 1993, Jews numbering some 246 persons moved to Israel from Yemen, via Germany, and some via the United States. A small Jewish community existed in the town of Bayt Harash (2 km away from Raydah). They had a rabbi, a functioning synagogue, and a mikveh. They also had a boys yeshiva and a girls seminary, funded by a Satmar-affiliated Hasidic organization in Monsey, New York, U.S. A small Jewish enclave also existed in the town of Raydah, which lies 30 miles (49 km) north of Sanaa. The town hosted a yeshiva, also funded by a Satmar-affiliated organization. In spite of hostile conditions in recent years for Jews still living in Yemen, Yemeni security forces have gone to great lengths to try to convince the Jews to stay in their towns. These attempts, however, failed, and the authorities were forced to provide financial aid for the Jews so they would be able to rent accommodations in safer areas. Despite an official ban on emigration, many Yemenite Jews emigrated to Israel, the United States, and the United Kingdom in the 2000s, fleeing anti-Semitic persecution and seeking better Jewish marriage prospects. Many of them had initially gone there to study but had never returned. There was essentially no Jewish population in Sanaa until the Shia insurgency broke out in northern Yemen in 2004. In 2006 it was reported that a Jewish woman in Yemen who had spurned a Muslim suitor had not only been kidnapped and forced to marry him, but had been forced to convert to Islam as well. The Houthis directly threatened the Jewish community in 2007, prompting the government of President Saleh to offer them refuge in Sanaa. As of 2010[update], around 700 Jews were living in the capital under government protection. In December 2008, Moshe Ya'ish al-Nahari, a 30-year-old Hebrew teacher and kosher butcher from Raydah, was shot and killed by Abed el-Aziz el-Abadi, a former MiG-29 pilot in the Yemeni Air Force. Abadi confronted Nahari in the Raydah market, and shouted out, "Jew, accept the message of Islam", and opened fire with an AK-47. Nahari was shot five times and died. During interrogation, Abadi proudly confessed his crime, and stated that "these Jews must convert to Islam". Abadi had murdered his wife two years before but had avoided prison by paying her family compensation. The court found Abadi mentally unstable, and ordered him to pay only a fine, but an appeals court sentenced him to death. Yet, he escaped from prison with ten inmates in 2011. Following al-Nahari's murder, the Jewish community expressed its feelings of insecurity, claiming to have received hate mail and threats by phone from Islamic extremists. Dozens of Jews reported receiving death threats and said that they had been subjected to violent harassment. Nahari's killing and continual anti-Semitic harassment prompted approximately 20 other Jewish residents of Raydah to emigrate to Israel. In 2009, five of Nahari's children moved to Israel, and in 2012, his wife and four other children followed, having initially stayed in Yemen so she could serve as a witness in Abadi's trial. In February 2009, 10 Yemeni Jews migrated to Israel, and in July 2009, three families, or 16 people in total, followed suit. On October 31, 2009, The Wall Street Journal reported that in June 2009, an estimated 350 Jews were left in Yemen, and by October 2009, 60 had emigrated to the United States, and 100 were considering following suit. The BBC estimated that the community numbered 370 and was dwindling. In 2010, it was reported that 200 Yemeni Jews would be allowed to immigrate to the United Kingdom. In August 2012, Aharon Zindani, a Jewish community leader from Sanaa, was stabbed to death in a market in an anti-Semitic attack. Subsequently, his wife and five children emigrated to Israel, and took his body with them for burial in Israel, with assistance from the Jewish Agency and the Israeli Foreign Ministry. In January 2013, it was reported that a group of 60 Yemenite Jews had migrated to Israel in a secret operation, arriving in Israel via a flight from Qatar. This was reported to be part of a larger operation which was being carried out in order to bring the approximately 400 Jews left in Yemen to Israel in the coming months. On October 11, 2015, Likud MK Ayoob Kara stated that members of the Yemenite Jewish community had contacted him to say that the Houthi-led Yemen government had given them an ultimatum to convert or leave the country. A spokesman for the party of former President Ali Abdullah Saleh denied the reports as incorrect. On March 21, 2016, a group of 19 Yemenite Jews were flown to Israel in a secret operation, leaving the population at about 50. On 7 June 2016, Jews who had been arrested in Yemen after having helped to smuggle out a Torah scroll were released. In May 2017 the Yemeni-based charity Mona Relief (Yemen Organization for Humanitarian Relief and Development) gave aid to 86 members of the Jewish community in Sanaa. In a July 2018 interview with a Yemenite rabbi, he claimed that they were definitely treated very well before the recent war in Yemen which has affected all communities in Yemen. He has also said that Yemenite Jews should have never traveled away from Yemen and that he believes thousands of Yemenite Jews will return to Yemen after the war ends. In 2019, the Mona Relief website reported (February 25): "Mona Relief's team in the capital Sanaa delivered today monthly food aid packages to Jewish minority families in Yemen. Mona Relief has been delivering food aid baskets to Jewish community in the capital Sanaa since 2016. Our project today was funded by Mona Relief's online fundraising campaign in indiegogo..." As of March 2020, the Jewish cemetery in Aden was destroyed. On April 28, 2020, Yemenite Minister Moammer al-Iryani remarked the fate of the last 50 Jews in Yemen is unknown. A 2020 World Population Review with a Census of Jewish population by country has no listing of any Jews in Yemen. On July 13, 2020, it was reported that the Houthi Militia were capturing the last Jews of Yemen of the Kharif District. In their last mention of the Jews in Yemen in July 2020 the Mona Relief reported on their Website that as of July 19, 2020, of the Jewish Population in Yemen there were only a "handful" of Jews in Sanaa. According to Yemeni publications published in July 2020, the last two Jewish families were waiting for deportation from the areas controlled by the Houthis, which would make Yemen, for the first time in its modern history, devoid of Jews, with the exception of the families of the brothers Suleiman Musa Salem and Sulaiman Yahya Habib in Sanaa and the family of Salem Musa Mara'bi who moved to the complex owned by the Ministry of Defense near the U.S. embassy in 2007 after the Houthis assaulted them and looted their homes. The publications said that a Jewish woman lives with her brother in the Rayda district and a man and his wife live in the Arhab district of the Sanaa Governorate. A source said, "It is now clear that the Houthis want to deport the rest of the Jews, and prevent them from selling their properties at their real prices, and we are surprised that the international community and local and international human rights organizations have remained silent towards the process of forced deportation and forcing the Jews to leave their country and prevent them from disposing of their property. In August 2020 of an estimated 100 or so remaining Yemen Jews, 42 have migrated to UAE and the rest would also leave. On November 10, 2020, the U.S. State Department called for the immediate and unconditional release of Levi Salem Musa Marhabi, one of the last remaining Yemenite Jews in Yemen. A press statement said Marhabi has been wrongfully detained by the Houthi militia for four years, despite a court ordering his release in September 2019. In December 2020 an Israeli Rabbi visited the Yemenite Jews who escaped to the UAE. On 28 March 2021, 13 Jews were forced by the Houthis to leave Yemen; less than 10 Jews still resided in Yemen. According to one report there are six Jews left in Yemen: one woman; her brother; 3 others, and Levi Salem Marhabi (who has been imprisoned for helping smuggle a Torah scroll out of Yemen). The Jerusalem Post reported that the remaining Jewish population in Yemen consists of four elderly Jews, ending the continuous presence of a community that dated back to antiquity. In December 2021 the Jews of Yemen received Hanukkah kits. In March 2022 the United Nations reported there is just one Jew in Yemen (Levi Salem Marhabi), however Ynet cited local sources stating that as of 19 June 2024 the actual number is five.(one of the last Jews in Yemen Yihye Ben-Yosef had just died leaving Marhabi and four others still alive ) Religious traditions Yemenite Jews and the Aramaic-speaking Kurdish Jews are the only communities who maintain the tradition of reading the Torah in the synagogue in both Hebrew and the Aramaic Targum ("translation"). Most non-Yemenite synagogues have a specified person called a Baal Koreh, who reads from the Torah scroll when congregants are called to the Torah scroll for an aliyah. In the Yemenite tradition, each person called to the Torah scroll for an aliyah reads for himself. Children under the age of Bar Mitzvah are often given the sixth aliyah. Each verse of the Torah read in Hebrew is followed by the Aramaic translation, usually chanted by a child. Both the sixth aliyah and the Targum have a simplified melody, distinct from the general Torah melody used for the other aliyot. Like most other Jewish communities, Yemenite Jews chant different melodies for Torah, Prophets (Haftara), Megillat Aicha (Book of Lamentations), Kohelet (Ecclesiastes, read during Sukkot), and Megillat Esther (the Scroll of Esther read on Purim). Unlike Ashkenazic communities, there are melodies for Mishle (Proverbs) and Psalms. Every Yemenite Jew knew how to read from the Torah Scroll with the correct pronunciation and tune, exactly right in every detail. Each man who was called up to the Torah read his section by himself. All this was possible because children right from the start learned to read without any vowels. Their diction is much more correct than the Sephardic and Ashkenazic dialect. The results of their education are outstanding, for example if someone is speaking with his neighbor and needs to quote a verse from the Bible, he speaks it out by heart, without pause or effort, with its melody. — Stanley Mann In larger Jewish communities, such as Sanaa and Saada, boys were sent to the mori at the age of three to begin their religious learning. They attended the mori from early dawn to sunset on Sunday through Thursday and until noon on Friday. Jewish women were required to have a thorough knowledge of the laws pertaining to Kashrut and Taharat Mishpachah (family purity) i.e. Niddah. Some women even mastered the laws of Shechita, thereby acting as ritual slaughterers. People also sat on the floors of synagogues instead of sitting on chairs, similar to the way many other non-Ashkenazi Jews sat in synagogues. This is in accordance with what Rambam (Maimonides) wrote in his Mishneh Torah: Synagogues and houses of study must be treated with respect. They are swept and sprinkled to lay the dust. In Spain, and in the Maghreb (Morocco), in Babylonia (Iraq), and in the Holy Land, it is customary to kindle lamps in the synagogues, and to spread mats on the floor on which the worshippers sit. In the lands of Edom (Christendom), they sit in synagogues on chairs [or benches]. — Hilchot Tefillah 11:4 The lack of chairs may also have been to provide more space for prostration, another ancient Jewish observance that the Jews of Yemen continued to practise until very recent times. There are still a few Yemenite Jews who prostrate themselves during the part of everyday Jewish prayer called Tachanun (Supplication), though such individuals usually do so in privacy. In the small Jewish community that exists today in Bet Harash, prostration is still done during the tachanun prayer. Jews of European origin generally prostrate only during certain portions of special prayers during Rosh Hashanah (Jewish New Year) and Yom Kippur (Day of Atonement). Prostration was a common practise amongst all Jews until some point during the late Middle Ages or Renaissance period. Like Yemenite Jewish homes, the synagogues in Yemen had to be lower in height than the lowest mosque in the area. In order to accommodate this, synagogues were built into the ground to give them more space without looking large from the outside. In some parts of Yemen, minyanim would often just meet in homes of Jews, instead of the community having a separate building for a synagogue. Beauty and artwork were saved for the ritual objects in the synagogue and in the home. Yemenite Jews also wore a distinctive tallit often found to this day. The Yemenite tallit features a wide atara and large corner patches, embellished with silver or gold thread, and the fringes along the sides of the tallit are netted. According to the Baladi custom, the tzitzit are tied with seven chulyot (hitches), based on Maimonides' teaching. On Sabbath days, the traditional Yemenite bread was not the Challah, as found in Western Jewish communities, but the Kubaneh, which was eaten on Sabbath mornings after first making the blessing over two flatbreads baked in an earthen oven. During a Yemenite Jewish wedding, the bride was bedecked with jewelry and wore a traditional wedding costume, including an elaborate headdress decorated with flowers and rue leaves, which were believed to ward off evil. Gold threads were woven into the fabric of her clothing. Songs were sung as part of a seven-day wedding celebration, with lyrics about friendship and love in alternating verses of Hebrew and Arabic. In Yemen, the Jewish practice was not for the groom and his bride to be secluded in a canopy (chuppah) hung on four poles, as is widely practiced today in Jewish weddings, but rather in a bridal chamber that was, in effect, a highly decorated room in the house of the groom. This room was traditionally decorated with large hanging sheets of colored, patterned cloth, replete with wall cushions and short-length mattresses for reclining. Their marriage is consummated when they have been left together alone in this room. This ancient practice finds expression in the writings of Isaac ben Abba Mari (c. 1122 – c. 1193), author of Sefer ha-'Ittur, concerning the Benediction of the Bridegroom: "Now the chuppah is when her father delivers her unto her husband, bringing her into that house wherein is some new innovation, such as the sheets… surrounding the walls, etc. For we recite in the Jerusalem Talmud, Sotah 46a (Sotah 9:15), 'Those bridal chambers, (chuppoth hathanim), they hang within them patterned sheets and gold-embroidered ribbons,' etc." After immigration to Israel, the regional varieties of Yemenite bridal jewelry were replaced by a uniform item that became identified with the community: the splendid bridal garb of Sanaa. Before the wedding, Yemenite and other Eastern Jewish communities perform the henna ceremony, an ancient ritual with Bronze Age origins. The family of the bride mixes a paste derived from the henna plant that is placed on the palms of the bride and groom, and their guests. After the paste is washed off, a deep orange stain remains that gradually fades over the next week. Yemenites had a special affinity for Henna due to biblical and Talmudic references. Henna, in the Bible, is Camphire, and is mentioned in the Song of Solomon, as well as in the Talmud. This tradition is also practiced by Pashtuns and Afghan Jews. A Yemenite Jewish wedding custom specific only to the community of Aden is the Talbis, revolving around the groom. A number of special songs are sung by the men while holding candles, and the groom is dressed in a golden garment. The three main groups of Yemenite Jews are the Baladi, Shami, and the Maimonideans or "Rambamists". In addition, the "Rechabites" are a tribe in Sanaa claiming to be descendants of Jehonadab that was found in 1839 by Reverend Joseph Wolff, who later went to Bukhara to attempt to save Lieutenant Colonel Charles Stoddart and Captain Arthur Conolly. The differences between these groups largely concern the respective influence of the original Yemenite tradition, which was largely based on the works of Maimonides, and on the Kabbalistic tradition embodied in the Zohar and in the school of Isaac Luria, which was increasingly influential from the 17th century on. Towards the end of the 19th century, new ideas began to reach Yemenite Jews from abroad. Hebrew newspapers began to arrive, and relations developed with Sephardic Jews, who came to Yemen from various Ottoman provinces to trade with the army and government officials. Two Jewish travelers, Joseph Halévy, a French-trained Jewish Orientalist, and Eduard Glaser, an Austrian-Jewish astronomer and Arabist, in particular had a strong influence on a group of young Yemenite Jews, the most outstanding of whom was Rabbi Yiḥyah Qafiḥ. As a result of his contact with Halévy and Glaser,[citation needed] Qafiḥ introduced modern content into the educational system. Qafiḥ opened a new school and, in addition to traditional subjects, introduced arithmetic, Hebrew and Arabic, with the grammar of both languages. The curriculum also included subjects such as natural science, history, geography, astronomy, sports and Turkish. The Dor Daim and Iqshim dispute about the Zohar literature broke out in 1912, inflamed Sanaa's Jewish community, and split it into two rival groups that maintained separate communal institutions until the late 1940s. Rabbi Qafiḥ and his friends were the leaders of a group of Maimonideans called Dor Daim (the "generation of knowledge"). Their goal was to bring Yemenite Jews back to the original Maimonidean method of understanding Judaism that existed in pre-17th-century Yemen. Similar to certain Spanish and Portuguese Jews (Western Sephardi Jews), the Dor Daim rejected the Zohar, a book of esoteric mysticism. They felt that the Kabbalah which was based on the Zohar was irrational, alien, and inconsistent with the true reasonable nature of Judaism. In 1913, when it seemed that Rabbi Qafiḥ, then headmaster of the new Jewish school and working closely with the Ottoman authorities, enjoyed sufficient political support, the Dor Daim made its views public, and tried to convince the entire community to accept them. Many of the non-Dor Deah elements of the community rejected the Dor Deah concepts. The opposition, the Iqshim, headed by Rabbi Yiḥya Yiṣḥaq, the Hakham Bashi, refused to deviate from the accepted customs and from the study of the Zohar. One of the Iqshim's targets in the fight against Rabbi Qafiḥ was his modern Turkish-Jewish school. Due to the Dor Daim and Iqshim dispute, the school closed 5 years after it was opened, before the educational system could develop a reserve of young people who had been exposed to its ideas. Education of children was of paramount importance to Jewish fathers in Yemen, who, as a rule, sent their children from an early age to study the portions of the Torah, usually under the tutelage of a local teacher. Often, such teachings were conducted in the home of their teacher. It was not uncommon for the teacher to be occupied in his trade (coat maker, weaver, etc.) while instructing his students. All instruction consisted of the recital and memorization of sacred texts. The most astute of these students, when they came of age, pursued after a higher Jewish education and which almost always entailed studying Shechita (ritual slaughter), and receiving a license (Hebrew: הרשאה) from a qualified instructor to slaughter domestic livestock. Yemenite Jewish culture Yemenite Hebrew has been studied by scholars, many of whom believe it to contain the most ancient phonetic and grammatical features. There are two main pronunciations of Yemenite Hebrew, considered by many scholars to be the most accurate modern-day form of Biblical Hebrew, although there are technically a total of five that relate to the regions of Yemen. In the Yemenite dialect, all Hebrew letters have a distinct sound, except for sāmeḵ (Hebrew: ס) and śîn (Hebrew: שׂ), which are both pronounced /s/. The Sanaani Hebrew pronunciation (used by the majority) has been indirectly critiqued by Saadia Gaon since it contains the Hebrew letters jimmel and guf, which he rules is incorrect. There are Yemenite scholars, such as Rabbi Ratzon Arusi, who say that such a perspective is a misunderstanding of Saadia Gaon's words. Rabbi Mazuz postulates this hypothesis through the Djerban (Tunisia) Jewish dialect's use of gimmel and quf, switching to jimmel and guf when talking with Gentiles in the Arabic dialect of Jerba. While Jewish boys learned Hebrew from the age of 3, it was used primarily as a liturgical and scholarly language. In daily life, Yemenite Jews spoke in regional Judeo-Arabic. The oldest Yemenite manuscripts are those of the Hebrew Bible, which the Yemenite Jews call "Taj" ("crown"). The oldest texts dating from the 9th century, and each of them has a short Masoretic introduction, while many contain Arabic commentaries. Yemenite Jews were acquainted with the works of Saadia Gaon, Rashi, Kimhi, Nahmanides, Yehudah ha Levy and Isaac Arama, besides producing a number of exegetes from among themselves. In the 14th century, Nathanael ben Isaiah wrote an Arabic commentary on the Bible; in the second half of the 15th century, Saadia ben David al-Adeni was the author of a commentary on Leviticus, Numbers, and Deuteronomy. Abraham ben Solomon wrote on the Prophets. Among the midrash collections from Yemen mention should be made of the Midrash ha-Gadol of David bar Amram al-Adeni. Between 1413 and 1430 the physician Yaḥya Zechariah b. Solomon wrote a compilation entitled "Midrash ha-Ḥefeẓ," which included the Pentateuch, Lamentations, Book of Esther, and other sections of the Hebrew Bible. Between 1484 and 1493 David al-Lawani composed his "Midrash al-Wajiz al-Mughni." The earliest complete Judeo-Arabic copy of Maimonides' Guide for the Perplexed, copied in Yemen in 1380, was found in the India Office Library and added to the collection of the British Library in 1992. Among the Yemenite poets who wrote Hebrew and Arabic hymns modeled after the Spanish school, mention may be made of Zechariah (Yaḥya) al-Dhahiri and the members of the Shabazi family. Al-Dhahiri's work, which makes use of the poetic genre known as maqāmah, a style inspired by Ḥariri, was written in 1573 under the title Sefer ha-Musar. Herein, the author describes in 45 chapters his travels throughout India, Iraq, Turkey, Syria, the Land of Israel and Egypt, including a description of Rabbi Yosef Karo's seat of learning in Safed. The philosophical writers include: Saadia b. Jabeẓ and Saadia b. Mas'ud, both at the beginning of the 14th century; Ibn al-Ḥawas, the author of a treatise in the form of a dialogue written in rhymed prose, and termed by its author the "Flower of Yemen"; Ḥasan al-Dhamari; and Joseph ha-Levi b. Jefes, who wrote the philosophical treatises "Ner Yisrael" (1420) and "Kitab al-Masaḥah." A Tunic (Hebrew: חלוק) and habit (Hebrew: סודר; Aramaic: סודרא), the latter made with a central hat (Hebrew: כומתא), were the traditional items of clothing worn by a married Jewish man in Yemen. Leading rabbinic scholar and sage, Rabbi Yosef Qafih, described the manner in which they would wrap their habits, saying that the habit was sometimes worn while wrapped around a man's head, or simply partly draped over his head. German ethnographer Erich Brauer (1895–1942) described the differences between Jewish and Gentile garb, making note of the fact that the differences existed only in their outer garments, but not in their undergarments. He also offered the following description: Instead of trousers, the Yemenite Jews (as well as Yemen's Arabs) carry a piece of cloth worn around the hip (loincloth), called maizar. The expression fūṭa, quoted by Sapir (Jacob Saphir), is used [for the same piece of clothing] by the Jews in Aden and partly also by Arabs from Yemen. The maizar consists of one piece of dark-blue cotton that is wound a few times around the waist and which is held up by a belt made of cloth material or leather. The maizar is allowed to reach down to the knees only. Today, the Yemenites will, therefore, wear [underwear made like unto] short-length trousers, called sirwāl, [instead of the traditional loincloth beneath their tunics]. A blue shirt that has a split that extends down to the waistline and that is closed at neck level is worn over the maizar. If the shirt is multicolored and striped, it is called tahṭāni, meaning, 'the lower.' If it is monochrome, it is called antari. Finally, the outer layer of clothing, worn over the maizar and antari, is a dark-blue cotton tunic (Arabic: gufṭān or kufṭān). The tunic is a coat-like garment that extends down to the knees which is fully open in the front and is closed with a single button in the neck. Over the tunic, the Jewish people were not allowed to wear a girdle. As noted, some of the men's dress-codes were forced upon them by laws of the State. For example, formerly in Yemen, Jews were not allowed to wear clothing of any color besides blue. Earlier, in Jacob Saphir's time (1859), they'd wear outer garments that were "utterly black." When German-Danish explorer, Carsten Niebuhr, visited Yemen in 1763, the only person he saw wearing the blue-colored tunic was the Jewish courtier, the Minister and Prince, Sālim b. Aharon Irāqi Ha-Kohen, who served under two kings for a period of no less than twenty-eight years. The traditional Yemenite tallīt is a full-length tallīt made from fine wool or goat's hair of a single black or brown color, called šämläh, but it was not unique unto Jews alone. Muslims would also wear similar items of covering, to protect them from the heat or rain. Jewish garments, however, bore the ritual fringes prescribed for such garments. The wearing of such garments was not unique to prayer time alone, but was worn the entire day. Later, decorative black and white striped shawls were imported into the country from Europe, and which were highly valued by the Jews of Yemen who wore them on special occasions and on the Sabbath day. The small tallīt (ṭallīt kaṭan) was introduced into Yemen via Aden from European centers, and principally worn by rabbis and educated persons. Jewish women in Yemen traditionally wore branched pantaloons beneath their long black tunics. The pantaloons were usually made of a jet-black color, tapering close to their ankles, and decorated at the lower seams with a fine embroidered stitch of silver. The tunic served as, both, a dress and long-sleeved blouse, all in one piece. In addition, all young girls wore a black, conical shaped hat upon their heads, which took the place of a scarf. These hats were called in the local vernacular, gargush, and were also decorated with an embroidered sash about its borders, besides being equipped with tapering flaps that extended down to the ears and to the nape of the neck. Older women in Sanaa would wear a broad veil-like scarf over their heads, called maswan, especially when going out in public places, and which was traditionally worn above the closer fitting scarves that covered their hair. All women were adorned with black slippers when walking in public places, and only very small girls would walk barefoot. Jewish women and girls in Haydan a-sham (in the far northern districts of Yemen) did not make use of the gargush, but would wear a black scarf tied firmly to their foreheads, resembling a black band, along with the covering made by an additional scarf that covered the hair. The Yemenite Jews are known for bringing to Israel certain culinary dishes, now popularly eaten by all ethnic-groups living in Israel, namely, the malawach (itself an adaptation of the Yemeni mulawah), and jachnun. Lesser-known breadstuffs include the kubaneh (a traditional Sabbath bread), luḥūḥ, sabayah, and zalabiyeh. The subject of Jewish surnames in Yemen is a complex one. Most surnames are gentilic or toponymic surnames, meaning, they are derived from the name of an ancestor's place of residence (the name of a town or village, such as Gadasi from al-Gades; Qa'taby from Qa'tabah; Manqadi from Manqadah; Damari from Dhamar, Damti from Damt, etc.), while fewer are eponymous or patronymic surnames, being derived from the name of an ancient ancestor. Some surnames reflect an ancestor's profession. In some cases, surnames are derived from a certain physical characteristic of one's distant ancestor. Some families bear original Spanish surnames, such as Medina and Giyyat. Some names went through additional changes upon emigration to Israel. For example, some who formerly bore the surname of Radha (Judeo-Arabic: רצ'א) have changed their surname to Ratzon (Hebrew: רצון), the Hebrew being the direct translation of the word's meaning in Arabic, while yet others have simply changed their names to a more Hebraicized sound, such as the surnames of Al-Nadaf (lit. a stuffer of cushions; carder of cotton), which was later changed to Nadav ("generous"), and 'Urqabi (so-named from a locality in Yemen) which was later changed to Argov; or Sheḥib (Judeo-Arabic: שחב), meaning "one whose voice is hoarse," which was changed to Shevach (Hebrew: שבח), meaning "praise," by a reversal of the last two letters. Some Jewish families have preserved traditions which are related to their tribal affiliations, based on partial genealogical records which have been passed down from generation to generation. In Yemen, for example, some Jews trace their lineage to Judah, others trace their lineage to Benjamin, and others trace their lineage to Levi and Reuben. Of particular interest is one distinguished Jewish family of Yemen, named Salah, which traced its lineage to Bani, one of the sons of Perez, the son of Judah. Israeli Yemenite Jews were initially discouraged from practicing their culture by the dominant Ashkenazi majority, and the practice of using henna before weddings declined. Beginning around the late 1970s, discussions were held in honor of the ethnic heritage of Yemenite Jews and by 2018, a revival of some Yemenite customs occurred. The cathartic moment was an exhibition of a Yemeni bride which was shown at the Israel Museum in 1965. Yemeni Jews are predominant among Israeli performers of Mizrahi music. Yemenite singer Shoshana Damari is considered "The queen of Israeli music", and 2 of the most successful Israeli singers abroad, Ofra Haza and Achinoam Nini (Noa), are of Yemenite origin. At the Eurovision Song Contest, 1998, 1979, and 1978 winners Dana International, Gali Atari, and Izhar Cohen, 1983 runner-up Ofra Haza, and 2008 top 10 finalist Boaz Mauda, are Yemenite Jews. Harel Skaat, who competed at Oslo in 2010, is the son of a Yemenite Jewish father. Other Israeli singers and musicians of Yemenite Jewish descent include Zohar Argov, the three sisters of the music group A-WA (Yemenite Jewish father), Inbar Bakal, Mosh Ben-Ari, Yosefa Dahari, Daklon, Eyal Golan, Zion Golan, Yishai Levi, Sara Levi-Tanai (choreographer and songwriter), Bo'az Ma'uda, Avihu Medina, Boaz Sharabi, Pe'er Tasi, Shimi Tavori, Margalit Tzan'ani, and Tomer Yosef of Balkan Beat Box. Israeli Politicians of Yemenite Jewish descent include Gila Gamliel (current member of the Knesset for Likud), Meir Yitzhak Halevi (the Mayor of Eilat), Saadia Kobashi (leader of the Yemenite Jewish community in Israel, and one of the signatories of the country's declaration of independence), and Avraham Taviv. Becky Griffin, whose mother is Yemenite Jewish, works as a model, TV presenter and actress. Shahar Tzuberi is an Olympic windsurfer. Linoy Ashram is an Israeli individual rhythmic gymnast. She is the 2020 Olympic All-around Champion. Sagi Muki is an Olympic champion judoka. Genetic studies By autosomal DNA, Yemenite Jews are distinct from other Mizrachi Jewish groups, as they are close to the non-Jewish population of the Arabian Peninsula. According to Simon Schama, the Israeli geneticist Batsheva Bonne-Tamir established that this ancestry of Yemeni Jews goes back to south-Western Arabian and Bedouin conversions of the Himyarite period. However, studies on uniparental haplogroups have indicated shared roots between Yemenite Jewish and members of the world's other various Jewish communities, as well as some type of contribution from the local non-Jewish population. Y chromosome haplogroups have shown a strong link to other Jewish groups, such as the European Ashkenazi and Middle Eastern Iraqi Jews, and to non-Jewish Levantine populations, such as Palestinians and Samaritans. Yemenite Jews commonly carry West Eurasian mitochondrial DNA haplogroups that are found in other Jewish and Levantine groups but not in non-Jewish Yemenis, possibly suggesting ancient Israelite descent. What makes them stand out among Jewish populations is the presence of sub-Saharan African L haplogroups, which are common among non-Jewish Yemenis but not in other Jewish groups. Nonetheless, compared to non-Jewish Yemenis, Yemenite Jews have a lower frequency and diversity of L haplotypes. It has been proposed that the L lineages might reflect admixture from a local non-Jewish source, whereas a 2011 study by Amy L. Non and others concluded that there is "little evidence for large-scale conversion of local Yemeni". In medicine, the mutation SAMD9 (sterile alpha motif domain containing 9), which encodes a protein involved in the regulation of extraosseous calcification, has been found to underlie normophosphatemic familial tumoral calcinosis in families of Jewish Yemenite origin. See also Notes References By the late fourth century CE, just as life for Jews in Christendom was beginning to turn starkly harsher, Judaism made its spectacular conquest in Arabia, when the kingdom of Himyar (corresponding, territorially, to present-day Yemen, and the dominant power on the Arabian peninsula for 250 years) converted to Judaism. For a long time, it was assumed that the Himyar conversion was confined to a small circle close to the king – Tiban As'ad Abu Karib, the last of the Tubban line –, and perhaps included the warrior aristocracy. There is still a lively debate regarding the extent of Himyar Judaism; but the evidence of both inscriptions and, more significantly, excavations at the mountain of the capital of Zafar, which have uncovered what seems likely to be an ancient mikveh, suggests to many recent scholars (though not all) that the dramatic conversion was more profound, widespread and enduring. It may have been that the Himyarites were devotees of the 'sun and moon' as well as practicing eighth day circumcision, but at the time, the cult of the sun, as we have seen from synagogue mosaics of the period, was not controversial in Jewish practice. Bibliography Further reading External links |
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[SOURCE: https://github.com/solutions/industry/financial-services] | [TOKENS: 374] |
Navigation Menu Search code, repositories, users, issues, pull requests... Provide feedback We read every piece of feedback, and take your input very seriously. Saved searches Use saved searches to filter your results more quickly To see all available qualifiers, see our documentation. Transform financial services with a secure, AI-powered solution By embedding AI into developer workflows, you can accelerate secure financial innovation at scale. Build secure financial services by having anall-in-one platform that eliminates the needfor third-party tools and keeps developersin the flow. Avoid data breaches and fraud by incorporating security practices throughout the development process. Enable faster development and deployment of new features and services by leaving the manual, repetitive tasks to AI. Improve efficiency and enhance developer creativity by working on a single, secure, AI-powered platform. Logos for Itaú Mercari Mercado Libre Stripe and Plaid Stay at the forefront of technological advancements by using AI-powered tools to innovate services while remaining secure and compliant. Meet regulatory standards and secure your supply chain by leveraging AI-powered compliance features and natively-embedded application security testing. Automation is everything. Reduce time-to-market and improve responsiveness to customers by using enterprise-ready, scalable CI/CD. Trusted by 90% of the Fortune 100, GitHub helps millions of developers and companies collaborate, build, and deliver secure software faster. And with thousands of DevOps integrations, developers can build smarter from day one with the tools they know and love—or discover new ones. Additional Resources Narrow your search with the 2024 Gartner® Magic Quadrant™ for DevOps Platforms report. By bringing people, processes, and products together, DevOps enables development teams to continuously deliver value. This practice empowers developers to save time and energy by bringing methodologies from open source into their internal development. Site-wide Links Get tips, technical guides, and best practices. Twice a month. |
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[SOURCE: https://techcrunch.com/podcasts/strictlyvc-download/] | [TOKENS: 298] |
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[SOURCE: https://github.com/solutions/industry/manufacturing] | [TOKENS: 307] |
Navigation Menu Search code, repositories, users, issues, pull requests... Provide feedback We read every piece of feedback, and take your input very seriously. Saved searches Use saved searches to filter your results more quickly To see all available qualifiers, see our documentation. Advance manufacturing with a complete, AI-powered platform By integrating AI into developer workflows, you can securely transform manufacturing operations at scale. Support manufacturing's complex needswith an all-in-one platform that eliminatesthird-party tools, keeping developers in flow. Ensure the reliable implementation of cutting-edge technologies by incorporating security practices throughout the development process. Build at the speed of innovation and enable faster deployment by embedding AI into developer workflows. Boost efficiency and increase creativity by enabling developers to plan, track, and build in a single, integrated, AI-powered platform. Logos for 3M P&G Decathlon Ford and Bolt Boost developer productivity and innovation with AI-powered tools, while remaining secure and compliant. Minimize the risk of disruptions and data breaches by using robust security features and best practices, embedded directly into the developer workflow. Transform continuous integration processes by using enterprise-ready, scalable CI/CD—now with Arm-hosted runners. Trusted by 90% of the Fortune 100, GitHub helps millions of developers and companies collaborate, build, and deliver secure software faster. And with thousands of DevOps integrations, developers can build smarter from day one with the tools they know and love—or discover new ones. Site-wide Links Get tips, technical guides, and best practices. Twice a month. |
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[SOURCE: https://en.wikipedia.org/wiki/Fate] | [TOKENS: 1701] |
Contents Destiny Destiny, sometimes also called fate (from Latin fatum 'decree, prediction, destiny, fate'), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Fate Although often used interchangeably, the words fate and destiny have distinct connotations. The earliest known mention of the term or its meaning is found on a document written in cuneiform script that reports on the mythical Tablet of Destinies. It probably refers to a political treaty between three groups of Sumerian gods (cf. the Epic Athra Hasis), whereby only the leader has the power to restore the things he once determined to their original state. Fortune Distinguished from fate and destiny, fortune can refer to chance, or luck, as in fortunate, or to an event or set of events positively or negatively affecting someone or a group, or in an idiom, to tell someone's fortune, or simply the result of chance and events. In Hellenistic civilization, the chaotic and unforeseeable turns of chance gave increasing prominence to a previously less notable goddess, Tyche (literally "Luck"), who embodied the good fortune of a city and all whose lives depended on its security and prosperity, two good qualities of life that appeared to be out of human reach. The Roman image of Fortuna, with the wheel she blindly turned, was retained by Christian writers including Boethius, revived strongly in the Renaissance, and survives in some forms today. Western philosophy Philosophy on the concepts of destiny and fate has existed since the Hellenistic period with groups such as the Stoics and the Epicureans. The Stoics believed that human decisions and actions ultimately went according to a divine plan devised by a god.[citation needed] They claimed that although humans theoretically have free will, their souls and the circumstances under which they live are all part of the universal network of fate. The Epicureans challenged the Stoic beliefs by denying the existence of this divine fate. They believed that a human's actions were voluntary so long as they were rational. In common usage, destiny and fate are synonymous, but with regard to 19th-century philosophy, the words gained inherently different meanings. For Arthur Schopenhauer, destiny was just a manifestation of the Will to Live, which can be at the same time living fate and choice of overrunning fate, by means of the Art, of the Morality and of the Ascesis.[citation needed] For Friedrich Nietzsche, destiny keeps the form of Amor fati (Love of Fate) through the important element of Nietzsche's philosophy, the "will to power" (der Wille zur Macht), the basis of human behavior, influenced by the Will to Live of Schopenhauer. But this concept may have even other senses, although he, in various places, saw the will to power as a strong element for adaptation or survival in a better way. Nietzsche eventually transformed the idea of matter as centers of force into matter as centers of will to power as humanity's destiny to face with amor fati. The expression Amor fati is used repeatedly by Nietzsche as acceptation-choice of the fate, but in such way it becomes even another thing, precisely a "choice" destiny. Determinism is a philosophical concept often confused with fate. It can be defined as the notion that all intents/actions are causally determined by the culminations of an agent's existing circumstances; simply put, everything that happens is determined by things that have already happened. Determinism differs from fate in that it is never conceived as being a spiritual, religious, nor astrological notion; fate is typically thought of as being "given" or "decreed" while determinism is "caused". Influential philosophers like Robert Kane, Thomas Nagel, Roderick Chisholm, and A. J. Ayer have written about this notion. Eastern Philosophy Ming yun (Chinese: 命運) is a concept of the personal life and destiny in the Chinese folk religion. Ming means 'life', 'right', or 'destiny', and yun means 'circumstance' or 'individual choice'. Mìng is given and influenced by Tian 'heaven', akin to the Mandate of Heaven of monarchs as identified by Mencius. Ming yun is thus perceived as being both fixed, flexible, and open-ended. Psychology Among the representatives of depth psychology school, the greatest contribution to the study of the notion such as "fate" was made by Carl Gustav Jung, Sigmund Freud and Leopold Szondi.[citation needed] Religion The concept of destiny, fate or causation is prominent in most religions – but takes different forms: Politics Metaphorical expressions of a predetermined destiny are commonly used by politicians to describe events not understood. Otto Von Bismarck said that the best a politician can do is to 'listen for God's footsteps and hang on to His coat tails'. General José de San Martín, Libertador of Argentina, Chile and Peru, famously said "You will be what you must be, or you will be nothing". In War and Peace, Leo Tolstoy wrote of the 'unconscious swarm-life of mankind', while Shakespeare spoke of a 'tide in the affairs of men' in his play Julius Caesar. Literature In ancient Greece, many legends and tales teach the futility of trying to outmaneuver an inexorable fate that has been correctly predicted. This portrayal of fate is present in works such as Oedipus Rex (427 BCE), the Iliad, the Odyssey (800 BCE), and Theogony. Many ancient Chinese works have also portrayed the concept of fate, most notably the Liezi, Mengzi, and the Zhuangzi. Similarly, and in Italy, the Spanish Duque de Rivas' play that Verdi transformed into La Forza del Destino ("The Force of Destiny") includes notions of fate.[citation needed] In England, fate has played a notable literary role in Shakespeare's Macbeth (1606), Thomas Hardy's Tess of the d'Urbervilles (1891), Samuel Beckett's Endgame (1957), and W.W Jacobs' popular short story "The Monkey's Paw" (1902). In America, Thornton Wilder's book The Bridge of San Luis Rey (1927) portrays the conception of fate. In Germany, fate is a recurring theme in the literature of Hermann Hesse (1877–1962), including Siddharta (1922) and his magnum opus, Das Glasperlenspiel, also published as The Glass Bead Game (1943). And by Hollywood through such characters as Neo in The Matrix. The common theme of these works involves a protagonist who cannot escape their destiny, however hard they try. In Neil Gaiman's graphic novel series The Sandman, destiny is one of the Endless, depicted as a blind man carrying a book that contains all the past and all the future: "Destiny is the oldest of the Endless; in the Beginning was the Word, and it was traced by hand on the first page of his book, before ever it was spoken aloud." Destiny is a frequent concept in Jorge Luis Borges' short stories and poems. In The Garden of Forking Paths, destiny is represented by a labyrinth of choices, where every possibility exists simultaneously. The protagonist later realizes his actions are predetermined as the story unfolds with an inevitable conclusion. In The Lottery in Babylon, as a metaphor for fate and chance, a secret lottery determines every aspect of life, making personal choice irrelevant. In Ajedrez, Chess pieces move accordingly to fixed rules, symbolizing how humans follow a predetermined destiny controlled by an unseen hand. Many stories and poems by Borges also develop the idea of a destined death. In Poema conjetural, an important historical figure in the history of Argentina, who had dreamed of having a civilized and prestigious life and death, ends up being violently tracked down by "savages" and killed, but instead of lamenting his death, he dies surprisingly joyfully "finding his south american destiny". Similarly, in The South, a dying man in a hospital hallucinates about having a heroic death, in which he is killed in a duel against a gaucho. See also References Further reading |
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[SOURCE: https://en.wikipedia.org/wiki/Lod#cite_note-59] | [TOKENS: 4733] |
Contents Lod Lod (Hebrew: לוד, fully vocalized: לֹד), also known as Lydda (Ancient Greek: Λύδδα) and Lidd (Arabic: اللِّدّ, romanized: al-Lidd, or اللُّدّ, al-Ludd), is a city 15 km (9+1⁄2 mi) southeast of Tel Aviv and 40 km (25 mi) northwest of Jerusalem in the Central District of Israel. It is situated between the lower Shephelah on the east and the coastal plain on the west. The city had a population of 90,814 in 2023. Lod has been inhabited since at least the Neolithic period. It is mentioned a few times in the Hebrew Bible and in the New Testament. Between the 5th century BCE and up until the late Roman period, it was a prominent center for Jewish scholarship and trade. Around 200 CE, the city became a Roman colony and was renamed Diospolis (Ancient Greek: Διόσπολις, lit. 'city of Zeus'). Tradition identifies Lod as the 4th century martyrdom site of Saint George; the Church of Saint George and Mosque of Al-Khadr located in the city is believed to have housed his remains. Following the Arab conquest of the Levant, Lod served as the capital of Jund Filastin; however, a few decades later, the seat of power was transferred to Ramla, and Lod slipped in importance. Under Crusader rule, the city was a Catholic diocese of the Latin Church and it remains a titular see to this day.[citation needed] Lod underwent a major change in its population in the mid-20th century. Exclusively Palestinian Arab in 1947, Lod was part of the area designated for an Arab state in the United Nations Partition Plan for Palestine; however, in July 1948, the city was occupied by the Israel Defense Forces, and most of its Arab inhabitants were expelled in the Palestinian expulsion from Lydda and Ramle. The city was largely resettled by Jewish immigrants, most of them expelled from Arab countries. Today, Lod is one of Israel's mixed cities, with an Arab population of 30%. Lod is one of Israel's major transportation hubs. The main international airport, Ben Gurion Airport, is located 8 km (5 miles) north of the city. The city is also a major railway and road junction. Religious references The Hebrew name Lod appears in the Hebrew Bible as a town of Benjamin, founded along with Ono by Shamed or Shamer (1 Chronicles 8:12; Ezra 2:33; Nehemiah 7:37; 11:35). In Ezra 2:33, it is mentioned as one of the cities whose inhabitants returned after the Babylonian captivity. Lod is not mentioned among the towns allocated to the tribe of Benjamin in Joshua 18:11–28. The name Lod derives from a tri-consonantal root not extant in Northwest Semitic, but only in Arabic (“to quarrel; withhold, hinder”). An Arabic etymology of such an ancient name is unlikely (the earliest attestation is from the Achaemenid period). In the New Testament, the town appears in its Greek form, Lydda, as the site of Peter's healing of Aeneas in Acts 9:32–38. The city is also mentioned in an Islamic hadith as the location of the battlefield where the false messiah (al-Masih ad-Dajjal) will be slain before the Day of Judgment. History The first occupation dates to the Neolithic in the Near East and is associated with the Lodian culture. Occupation continued in the Levant Chalcolithic. Pottery finds have dated the initial settlement in the area now occupied by the town to 5600–5250 BCE. In the Early Bronze, it was an important settlement in the central coastal plain between the Judean Shephelah and the Mediterranean coast, along Nahal Ayalon. Other important nearby sites were Tel Dalit, Tel Bareqet, Khirbat Abu Hamid (Shoham North), Tel Afeq, Azor and Jaffa. Two architectural phases belong to the late EB I in Area B. The first phase had a mudbrick wall, while the late phase included a circulat stone structure. Later excavations have produced an occupation later, Stratum IV. It consists of two phases, Stratum IVb with mudbrick wall on stone foundations and rounded exterior corners. In Stratum IVa there was a mudbrick wall with no stone foundations, with imported Egyptian potter and local pottery imitations. Another excavations revealed nine occupation strata. Strata VI-III belonged to Early Bronze IB. The material culture showed Egyptian imports in strata V and IV. Occupation continued into Early Bronze II with four strata (V-II). There was continuity in the material culture and indications of centralized urban planning. North to the tell were scattered MB II burials. The earliest written record is in a list of Canaanite towns drawn up by the Egyptian pharaoh Thutmose III at Karnak in 1465 BCE. From the fifth century BCE until the Roman period, the city was a centre of Jewish scholarship and commerce. According to British historian Martin Gilbert, during the Hasmonean period, Jonathan Maccabee and his brother, Simon Maccabaeus, enlarged the area under Jewish control, which included conquering the city. The Jewish community in Lod during the Mishnah and Talmud era is described in a significant number of sources, including information on its institutions, demographics, and way of life. The city reached its height as a Jewish center between the First Jewish-Roman War and the Bar Kokhba revolt, and again in the days of Judah ha-Nasi and the start of the Amoraim period. The city was then the site of numerous public institutions, including schools, study houses, and synagogues. In 43 BC, Cassius, the Roman governor of Syria, sold the inhabitants of Lod into slavery, but they were set free two years later by Mark Antony. During the First Jewish–Roman War, the Roman proconsul of Syria, Cestius Gallus, razed the town on his way to Jerusalem in Tishrei 66 CE. According to Josephus, "[he] found the city deserted, for the entire population had gone up to Jerusalem for the Feast of Tabernacles. He killed fifty people whom he found, burned the town and marched on". Lydda was occupied by Emperor Vespasian in 68 CE. In the period following the destruction of Jerusalem in 70 CE, Rabbi Tarfon, who appears in many Tannaitic and Jewish legal discussions, served as a rabbinic authority in Lod. During the Kitos War, 115–117 CE, the Roman army laid siege to Lod, where the rebel Jews had gathered under the leadership of Julian and Pappos. Torah study was outlawed by the Romans and pursued mostly in the underground. The distress became so great, the patriarch Rabban Gamaliel II, who was shut up there and died soon afterwards, permitted fasting on Ḥanukkah. Other rabbis disagreed with this ruling. Lydda was next taken and many of the Jews were executed; the "slain of Lydda" are often mentioned in words of reverential praise in the Talmud. In 200 CE, emperor Septimius Severus elevated the town to the status of a city, calling it Colonia Lucia Septimia Severa Diospolis. The name Diospolis ("City of Zeus") may have been bestowed earlier, possibly by Hadrian. At that point, most of its inhabitants were Christian. The earliest known bishop is Aëtius, a friend of Arius. During the following century (200-300CE), it's said that Joshua ben Levi founded a yeshiva in Lod. In December 415, the Council of Diospolis was held here to try Pelagius; he was acquitted. In the sixth century, the city was renamed Georgiopolis after St. George, a soldier in the guard of the emperor Diocletian, who was born there between 256 and 285 CE. The Church of Saint George and Mosque of Al-Khadr is named for him. The 6th-century Madaba map shows Lydda as an unwalled city with a cluster of buildings under a black inscription reading "Lod, also Lydea, also Diospolis". An isolated large building with a semicircular colonnaded plaza in front of it might represent the St George shrine. After the Muslim conquest of Palestine by Amr ibn al-'As in 636 CE, Lod which was referred to as "al-Ludd" in Arabic served as the capital of Jund Filastin ("Military District of Palaestina") before the seat of power was moved to nearby Ramla during the reign of the Umayyad Caliph Suleiman ibn Abd al-Malik in 715–716. The population of al-Ludd was relocated to Ramla, as well. With the relocation of its inhabitants and the construction of the White Mosque in Ramla, al-Ludd lost its importance and fell into decay. The city was visited by the local Arab geographer al-Muqaddasi in 985, when it was under the Fatimid Caliphate, and was noted for its Great Mosque which served the residents of al-Ludd, Ramla, and the nearby villages. He also wrote of the city's "wonderful church (of St. George) at the gate of which Christ will slay the Antichrist." The Crusaders occupied the city in 1099 and named it St Jorge de Lidde. It was briefly conquered by Saladin, but retaken by the Crusaders in 1191. For the English Crusaders, it was a place of great significance as the birthplace of Saint George. The Crusaders made it the seat of a Latin Church diocese, and it remains a titular see. It owed the service of 10 knights and 20 sergeants, and it had its own burgess court during this era. In 1226, Ayyubid Syrian geographer Yaqut al-Hamawi visited al-Ludd and stated it was part of the Jerusalem District during Ayyubid rule. Sultan Baybars brought Lydda again under Muslim control by 1267–8. According to Qalqashandi, Lydda was an administrative centre of a wilaya during the fourteenth and fifteenth century in the Mamluk empire. Mujir al-Din described it as a pleasant village with an active Friday mosque. During this time, Lydda was a station on the postal route between Cairo and Damascus. In 1517, Lydda was incorporated into the Ottoman Empire as part of the Damascus Eyalet, and in the 1550s, the revenues of Lydda were designated for the new waqf of Hasseki Sultan Imaret in Jerusalem, established by Hasseki Hurrem Sultan (Roxelana), the wife of Suleiman the Magnificent. By 1596 Lydda was a part of the nahiya ("subdistrict") of Ramla, which was under the administration of the liwa ("district") of Gaza. It had a population of 241 households and 14 bachelors who were all Muslims, and 233 households who were Christians. They paid a fixed tax-rate of 33,3 % on agricultural products, including wheat, barley, summer crops, vineyards, fruit trees, sesame, special product ("dawalib" =spinning wheels), goats and beehives, in addition to occasional revenues and market toll, a total of 45,000 Akçe. All of the revenue went to the Waqf. In 1051 AH/1641/2, the Bedouin tribe of al-Sawālima from around Jaffa attacked the villages of Subṭāra, Bayt Dajan, al-Sāfiriya, Jindās, Lydda and Yāzūr belonging to Waqf Haseki Sultan. The village appeared as Lydda, though misplaced, on the map of Pierre Jacotin compiled in 1799. Missionary William M. Thomson visited Lydda in the mid-19th century, describing it as a "flourishing village of some 2,000 inhabitants, imbosomed in noble orchards of olive, fig, pomegranate, mulberry, sycamore, and other trees, surrounded every way by a very fertile neighbourhood. The inhabitants are evidently industrious and thriving, and the whole country between this and Ramleh is fast being filled up with their flourishing orchards. Rarely have I beheld a rural scene more delightful than this presented in early harvest ... It must be seen, heard, and enjoyed to be appreciated." In 1869, the population of Ludd was given as: 55 Catholics, 1,940 "Greeks", 5 Protestants and 4,850 Muslims. In 1870, the Church of Saint George was rebuilt. In 1892, the first railway station in the entire region was established in the city. In the second half of the 19th century, Jewish merchants migrated to the city, but left after the 1921 Jaffa riots. In 1882, the Palestine Exploration Fund's Survey of Western Palestine described Lod as "A small town, standing among enclosure of prickly pear, and having fine olive groves around it, especially to the south. The minaret of the mosque is a very conspicuous object over the whole of the plain. The inhabitants are principally Moslim, though the place is the seat of a Greek bishop resident of Jerusalem. The Crusading church has lately been restored, and is used by the Greeks. Wells are found in the gardens...." From 1918, Lydda was under the administration of the British Mandate in Palestine, as per a League of Nations decree that followed the Great War. During the Second World War, the British set up supply posts in and around Lydda and its railway station, also building an airport that was renamed Ben Gurion Airport after the death of Israel's first prime minister in 1973. At the time of the 1922 census of Palestine, Lydda had a population of 8,103 inhabitants (7,166 Muslims, 926 Christians, and 11 Jews), the Christians were 921 Orthodox, 4 Roman Catholics and 1 Melkite. This had increased by the 1931 census to 11,250 (10,002 Muslims, 1,210 Christians, 28 Jews, and 10 Bahai), in a total of 2475 residential houses. In 1938, Lydda had a population of 12,750. In 1945, Lydda had a population of 16,780 (14,910 Muslims, 1,840 Christians, 20 Jews and 10 "other"). Until 1948, Lydda was an Arab town with a population of around 20,000—18,500 Muslims and 1,500 Christians. In 1947, the United Nations proposed dividing Mandatory Palestine into two states, one Jewish state and one Arab; Lydda was to form part of the proposed Arab state. In the ensuing war, Israel captured Arab towns outside the area the UN had allotted it, including Lydda. In December 1947, thirteen Jewish passengers in a seven-car convoy to Ben Shemen Youth Village were ambushed and murdered.In a separate incident, three Jewish youths, two men and a woman were captured, then raped and murdered in a neighbouring village. Their bodies were paraded in Lydda’s principal street. The Israel Defense Forces entered Lydda on 11 July 1948. The following day, under the impression that it was under attack, the 3rd Battalion was ordered to shoot anyone "seen on the streets". According to Israel, 250 Arabs were killed. Other estimates are higher: Arab historian Aref al Aref estimated 400, and Nimr al Khatib 1,700. In 1948, the population rose to 50,000 during the Nakba, as Arab refugees fleeing other areas made their way there. A key event was the Palestinian expulsion from Lydda and Ramle, with the expulsion of 50,000-70,000 Palestinians from Lydda and Ramle by the Israel Defense Forces. All but 700 to 1,056 were expelled by order of the Israeli high command, and forced to walk 17 km (10+1⁄2 mi) to the Jordanian Arab Legion lines. Estimates of those who died from exhaustion and dehydration vary from a handful to 355. The town was subsequently sacked by the Israeli army. Some scholars, including Ilan Pappé, characterize this as ethnic cleansing. The few hundred Arabs who remained in the city were soon outnumbered by the influx of Jews who immigrated to Lod from August 1948 onward, most of them from Arab countries. As a result, Lod became a predominantly Jewish town. After the establishment of the state, the biblical name Lod was readopted. The Jewish immigrants who settled Lod came in waves, first from Morocco and Tunisia, later from Ethiopia, and then from the former Soviet Union. Since 2008, many urban development projects have been undertaken to improve the image of the city. Upscale neighbourhoods have been built, among them Ganei Ya'ar and Ahisemah, expanding the city to the east. According to a 2010 report in the Economist, a three-meter-high wall was built between Jewish and Arab neighbourhoods and construction in Jewish areas was given priority over construction in Arab neighborhoods. The newspaper says that violent crime in the Arab sector revolves mainly around family feuds over turf and honour crimes. In 2010, the Lod Community Foundation organised an event for representatives of bicultural youth movements, volunteer aid organisations, educational start-ups, businessmen, sports organizations, and conservationists working on programmes to better the city. In the 2021 Israel–Palestine crisis, a state of emergency was declared in Lod after Arab rioting led to the death of an Israeli Jew. The Mayor of Lod, Yair Revivio, urged Prime Minister of Israel Benjamin Netanyahu to deploy Israel Border Police to restore order in the city. This was the first time since 1966 that Israel had declared this kind of emergency lockdown. International media noted that both Jewish and Palestinian mobs were active in Lod, but the "crackdown came for one side" only. Demographics In the 19th century and until the Lydda Death March, Lod was an exclusively Muslim-Christian town, with an estimated 6,850 inhabitants, of whom approximately 2,000 (29%) were Christian. According to the Israel Central Bureau of Statistics (CBS), the population of Lod in 2010 was 69,500 people. According to the 2019 census, the population of Lod was 77,223, of which 53,581 people, comprising 69.4% of the city's population, were classified as "Jews and Others", and 23,642 people, comprising 30.6% as "Arab". Education According to CBS, 38 schools and 13,188 pupils are in the city. They are spread out as 26 elementary schools and 8,325 elementary school pupils, and 13 high schools and 4,863 high school pupils. About 52.5% of 12th-grade pupils were entitled to a matriculation certificate in 2001.[citation needed] Economy The airport and related industries are a major source of employment for the residents of Lod. Other important factories in the city are the communication equipment company "Talard", "Cafe-Co" - a subsidiary of the Strauss Group and "Kashev" - the computer center of Bank Leumi. A Jewish Agency Absorption Centre is also located in Lod. According to CBS figures for 2000, 23,032 people were salaried workers and 1,405 were self-employed. The mean monthly wage for a salaried worker was NIS 4,754, a real change of 2.9% over the course of 2000. Salaried men had a mean monthly wage of NIS 5,821 (a real change of 1.4%) versus NIS 3,547 for women (a real change of 4.6%). The mean income for the self-employed was NIS 4,991. About 1,275 people were receiving unemployment benefits and 7,145 were receiving an income supplement. Art and culture In 2009-2010, Dor Guez held an exhibit, Georgeopolis, at the Petach Tikva art museum that focuses on Lod. Archaeology A well-preserved mosaic floor dating to the Roman period was excavated in 1996 as part of a salvage dig conducted on behalf of the Israel Antiquities Authority and the Municipality of Lod, prior to widening HeHalutz Street. According to Jacob Fisch, executive director of the Friends of the Israel Antiquities Authority, a worker at the construction site noticed the tail of a tiger and halted work. The mosaic was initially covered over with soil at the conclusion of the excavation for lack of funds to conserve and develop the site. The mosaic is now part of the Lod Mosaic Archaeological Center. The floor, with its colorful display of birds, fish, exotic animals and merchant ships, is believed to have been commissioned by a wealthy resident of the city for his private home. The Lod Community Archaeology Program, which operates in ten Lod schools, five Jewish and five Israeli Arab, combines archaeological studies with participation in digs in Lod. Sports The city's major football club, Hapoel Bnei Lod, plays in Liga Leumit (the second division). Its home is at the Lod Municipal Stadium. The club was formed by a merger of Bnei Lod and Rakevet Lod in the 1980s. Two other clubs in the city play in the regional leagues: Hapoel MS Ortodoxim Lod in Liga Bet and Maccabi Lod in Liga Gimel. Hapoel Lod played in the top division during the 1960s and 1980s, and won the State Cup in 1984. The club folded in 2002. A new club, Hapoel Maxim Lod (named after former mayor Maxim Levy) was established soon after, but folded in 2007. Notable people Twin towns-sister cities Lod is twinned with: See also References Bibliography External links |
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Navigation Menu Search code, repositories, users, issues, pull requests... Provide feedback We read every piece of feedback, and take your input very seriously. Saved searches Use saved searches to filter your results more quickly To see all available qualifiers, see our documentation. Empowering government agencies with secure, collaborative software development With seamless collaboration and robust compliance, GitHub helps government agencies build and innovate securely on a single, AI-powered platform. Transforming government software developmentwith security, collaboration, and flexibility With FedRAMP authorization and industry-leading security features, GitHub meets the highest standards of compliance and protection. GitHub’s collaborative platform enables seamless code sharing, review, and feedback within your agency or with external partners. No matter where you need to host, GitHub Enterprise offers flexible deployment options to meet your agency’s unique operational requirements. Help keep your agency’s code secure with built-in vulnerability scanning, secret detection, and compliance monitoring, all seamlessly integrated into your development workflow.. Whether drafting complex algorithms or automating tasks, GitHub Copilot empowers your agency to deliver mission-critical software with speed and precision. With customizable workflows and integrations, your agency can streamline operations and ensure consistent, high-quality code delivery. Trusted by 90% of the Fortune 100, GitHub helps millions of developers and companies collaborate, build, and deliver secure software faster. And with thousands of DevOps integrations, developers can build smarter with the tools they know from day one—or discover new ones. Additional Resources Narrow your search with the 2024 Gartner® Magic Quadrant™ for DevOps Platforms report. By bringing people, processes, and products together, DevOps enables development teams to continuously deliver value. This practice empowers developers to save time and energy by bringing methodologies from open source into their internal development. Site-wide Links Get tips, technical guides, and best practices. Twice a month. |
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[SOURCE: https://en.wikipedia.org/wiki/Analytical_engine] | [TOKENS: 2628] |
Contents Analytical engine The analytical engine was a proposed digital mechanical general-purpose computer designed by the English mathematician and computer pioneer Charles Babbage. It was first described in 1837 as the successor to Babbage's difference engine, which was a design for a simpler mechanical calculator. The analytical engine incorporated an arithmetic logic unit, control flow in the form of conditional branching and loops, and integrated memory, making it the first design for a general-purpose computer that could be described in modern terms as Turing-complete. In other words, the structure of the analytical engine was essentially the same as that which has dominated computer design in the electronic era. The analytical engine is one of the most successful achievements of Charles Babbage. Babbage was never able to complete construction of any of his machines due to conflicts with his chief engineer and inadequate funding. It was not until 1941 that Konrad Zuse built the first general-purpose computer, Z3, more than a century after Babbage had proposed the pioneering analytical engine in 1837. Design Babbage's first attempt at a mechanical computing device, the difference engine, was a special-purpose machine designed to tabulate logarithms and trigonometric functions by evaluating finite differences to create approximating polynomials. Construction of this machine was never completed; Babbage had conflicts with his chief engineer, Joseph Clement, and ultimately the British government withdrew its funding for the project. During this project, Babbage realised that a much more general design, the analytical engine, was possible. The work on the design of the analytical engine started around 1833. The input, consisting of programs ("formulae") and data, was to be provided to the machine via punched cards, a method being used at the time to direct mechanical looms such as the Jacquard loom. For output, the machine would have a printer, a curve plotter, and a bell. The machine would also be able to punch numbers onto cards to be read in later. It employed ordinary base-10 fixed-point arithmetic. There was to be a store (that is, a memory) capable of holding 1,000 numbers of 40 decimal digits each (ca. 16.6 kB). An arithmetic unit (the "mill") would be able to perform all four arithmetic operations, plus comparisons and optionally square roots. Initially (1838) it was conceived as a difference engine curved back upon itself, in a generally circular layout, with the long store exiting off to one side. Later drawings (1858) depict a regularised grid layout. Like the central processing unit (CPU) in a modern computer, the mill would rely upon its own internal procedures, roughly equivalent to microcode in modern CPUs, to be stored in the form of pegs inserted into rotating drums called "barrels", to carry out some of the more complex instructions the user's program might specify. The programming language to be employed by users was akin to modern day assembly languages. Loops and conditional branching were possible, and so the language as conceived would have been Turing-complete as later defined by Alan Turing. Three different types of punch cards were used: one for arithmetical operations, one for numerical constants, and one for load and store operations, transferring numbers from the store to the arithmetical unit or back. There were three separate readers for the three types of cards. Babbage developed some two dozen programs for the analytical engine between 1837 and 1840, and one program later. These programs treat polynomials, iterative formulas, Gaussian elimination, and Bernoulli numbers. In 1842, the Italian mathematician Luigi Federico Menabrea published a description of the engine in French, based on lectures Babbage gave when he visited Turin in 1840. In 1843, the description was translated into English and extensively annotated by Ada Lovelace, who had become interested in the engine eight years earlier. In recognition of her additions to Menabrea's paper, which included a way to calculate Bernoulli numbers using the machine (widely considered to be the first complete computer program), she has been described by many as the first computer programmer, although others have challenged this view. Construction Late in his life, Babbage sought ways to build a simplified version of the machine, and assembled a small part of it before his death in 1871. In 1878, a committee of the British Association for the Advancement of Science described the analytical engine as "a marvel of mechanical ingenuity", but recommended against constructing it. The committee acknowledged the usefulness and value of the machine, but could not estimate the cost of building it, and were unsure whether the machine would function correctly after being built. Intermittently from 1880 to 1910, Babbage's son Henry Prevost Babbage was constructing a part of the mill and the printing apparatus. In 1910, it was able to calculate a (faulty) list of multiples of pi. This constituted only a small part of the whole engine; it was not programmable and had no storage. (Popular images of this section have sometimes been mislabelled, implying that it was the entire mill or even the entire engine.) Henry Babbage's "analytical engine mill" is on display at the Science Museum in London. Henry also proposed building a demonstration version of the full engine, with a smaller storage capacity: "perhaps for a first machine ten (columns) would do, with fifteen wheels in each". Such a version could manipulate 20 numbers of 25 digits each, and what it could be told to do with those numbers could still be impressive. "It is only a question of cards and time", wrote Henry Babbage in 1888, "... and there is no reason why (twenty thousand) cards should not be used if necessary, in an analytical engine for the purposes of the mathematician". In 1991, the London Science Museum built a complete and working specimen of Babbage's Difference Engine No. 2, a design that incorporated refinements Babbage discovered during the development of the analytical engine. This machine was built using materials and engineering tolerances that would have been available to Babbage, quelling the suggestion that Babbage's designs could not have been produced using the manufacturing technology of his time. In October 2010, John Graham-Cumming started a "Plan 28" campaign to raise funds by "public subscription" to enable serious historical and academic study of Babbage's plans, with a view to then build and test a fully working virtual design which will then in turn enable construction of the physical analytical engine. As of May 2016, actual construction had not been attempted, since no consistent understanding could yet be obtained from Babbage's original design drawings. In particular it was unclear whether it could handle the indexed variables which were required for Lovelace's Bernoulli program. By 2017, the "Plan 28" effort reported that a searchable database of all catalogued material was available, and an initial review of Babbage's voluminous Scribbling Books had been completed. Many of Babbage's original drawings have been digitised and are publicly available online. Instruction set Babbage is not known to have written down an explicit set of instructions for the engine in the manner of a modern processor manual. Instead he showed his programs as lists of states during their execution, showing what operator was run at each step with little indication of how the control flow would be guided. Allan G. Bromley has assumed that the card deck could be read in forwards and backwards directions as a function of conditional branching after testing for conditions, which would make the engine Turing-complete: ...the cards could be ordered to move forward and reverse (and hence to loop)... The introduction for the first time, in 1845, of user operations for a variety of service functions including, most importantly, an effective system for user control of looping in user programs. There is no indication how the direction of turning of the operation and variable cards is specified. In the absence of other evidence I have had to adopt the minimal default assumption that both the operation and variable cards can only be turned backward as is necessary to implement the loops used in Babbage's sample programs. There would be no mechanical or microprogramming difficulty in placing the direction of motion under the control of the user. In their emulator of the engine, Fourmilab say: The Engine's Card Reader is not constrained to simply process the cards in a chain one after another from start to finish. It can, in addition, directed by the very cards it reads and advised by whether the Mill's run-up lever is activated, either advance the card chain forward, skipping the intervening cards, or backward, causing previously-read cards to be processed once again. This emulator does provide a written symbolic instruction set, though this has been constructed by its authors rather than based on Babbage's original works. For example, a factorial program would be written as: where the CB is the conditional branch instruction or "combination card" used to make the control flow jump, in this case backward by 11 cards. Influence Babbage understood that the existence of an automatic computer would kindle interest in the field now known as algorithmic efficiency, writing in his Passages from the Life of a Philosopher, "As soon as an analytical engine exists, it will necessarily guide the future course of the science. Whenever any result is sought by its aid, the question will then arise—By what course of calculation can these results be arrived at by the machine in the shortest time?" From 1872, Henry continued diligently with his father's work and then intermittently in retirement in 1875. In 1902 Alexander Rechnitzer relied on mechanical engines from clocks and music boxes to automate multiplication and division using rigid sequences and nested loops. The calculation of the square root was later automated by the Friden Calculating Machine Company. Percy Ludgate wrote about the engine in 1914 and published his own design for an analytical engine in 1909. It was drawn up in detail, but never built, and the drawings have never been found. Ludgate's engine would be much smaller (about 230 L (8.1 cu ft) than Babbage's, and hypothetically would be capable of multiplying two 20-decimal-digit numbers in about six seconds. In his work Essays on Automatics (1914) Leonardo Torres Quevedo, inspired by Babbage, designed a theoretical electromechanical calculating machine which was to be controlled by a read-only program. The paper also contains the idea of floating-point arithmetic. In 1920, to celebrate the 100th anniversary of the invention of the arithmometer, Torres presented in Paris the electromechanical arithmometer, which consisted of an arithmetic unit connected to a (possibly remote) typewriter, on which commands could be typed and the results printed automatically. Vannevar Bush's paper Instrumental Analysis (1936) included several references to Babbage's work. In the same year he started the Rapid Arithmetical Machine project to investigate the problems of constructing an electronic digital computer. Despite this groundwork, Babbage's work fell into historical obscurity, and the analytical engine was unknown to builders of electromechanical and electronic computing machines in the 1930s and 1940s when they began their work, resulting in the need to re-invent many of the architectural innovations Babbage had proposed. Howard Aiken, who built the quickly-obsoleted electromechanical calculator, the Harvard Mark I, between 1937 and 1945, praised Babbage's work likely as a way of enhancing his own stature, but knew nothing of the analytical engine's architecture during the construction of the Mark I, and considered his visit to the constructed portion of the analytical engine "the greatest disappointment of my life". The Mark I showed no influence from the analytical engine and lacked the analytical engine's most prescient architectural feature, conditional branching. J. Presper Eckert and John W. Mauchly similarly were not aware of the details of Babbage's analytical engine work prior to the completion of their design for the first electronic general-purpose computer, the ENIAC. Comparison to other early computers If the analytical engine had been built, it would have been digital, programmable and Turing-complete. It would, however, have been very slow. Luigi Federico Menabrea reported in Sketch of the Analytical Engine: "Mr. Babbage believes he can, by his engine, form the product of two numbers, each containing twenty figures, in three minutes". By comparison the Harvard Mark I could perform the same task in just six seconds (though it is debatable that computer is Turing complete; the ENIAC, which is, would also have been faster). A modern CPU could do the same thing in under a billionth of a second. In popular culture References Bibliography External links |
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Contents Grey alien Grey aliens, also referred to as Zeta Reticulans, Roswell Greys, or simply, Greys,[a] are purported extraterrestrial beings. They are frequently featured in claims of close encounter and alien abduction. Greys are typically described as having small, humanoid bodies, smooth, grey skin, disproportionately large, hairless heads, and large, black, almond-shaped eyes. The 1961 Barney and Betty Hill abduction claim was key to the popularization of Grey aliens. Precursor figures have been described in science fiction and similar descriptions appeared in later accounts of the 1947 Roswell UFO incident and early accounts of the 1948 Aztec UFO hoax. The Grey alien is cited an archetypal image of an intelligent non-human creature and extraterrestrial life in general, as well as an iconic trope of popular culture in the age of space exploration. Description Greys are typically depicted as grey-skinned, diminutive humanoid beings that possess reduced forms of, or completely lack, external human body parts such as noses, ears, or sex organs. Their bodies are usually depicted as being elongated, having a small chest, and lacking in muscular definition and visible skeletal structure. Their legs are depicted as being shorter and jointed differently from humans with limbs proportionally different from a human. Greys are depicted as having unusually large heads in proportion to their bodies, and as having no hair, no noticeable outer ears or noses, and small orifices for ears, nostrils, and mouths. In drawings, Greys are almost always shown with very large, opaque, black eyes, without eye whites. They are frequently described as shorter than average adult humans. The association between Grey aliens and Zeta Reticuli originated with the interpretation of a map drawn by Betty Hill by a school-teacher named Marjorie Fish sometime in 1969. Betty Hill, under hypnosis, had claimed to have been shown a map that displayed the aliens' home system and nearby stars. Upon learning of this, Fish attempted to create a model from a drawing produced by Hill, eventually determining that the stars marked as the aliens' home were Zeta Reticuli, a binary star system. History In literature, descriptions of beings similar to Grey aliens predate claims of supposed encounters with them. In 1893, H. G. Wells presented a description of humanity's future appearance in the article "The Man of the Year Million", describing humans as having no mouths, noses, or hair, and with large heads. In 1895, Wells also depicted the Eloi, a successor species to humanity, in similar terms in the novel The Time Machine. Both share many characteristics with future perceptions of Greys. As early as 1917, the occultist Aleister Crowley described a meeting with a "preternatural entity" named Lam that was similar in appearance to a modern Grey. Crowley claimed to have contacted Lam through a process called the "Amalantrah Workings," which he believed allowed humans to contact beings from outer space and across dimensions. Other occultists and ufologists, many of whom have retroactively linked Lam to later Grey encounters, have since described their own visitations from him, with one describing the being as a "cold, computer-like intelligence," and utterly beyond human comprehension. ...the creatures did not resemble any race of humans. They were short, shorter than the average Japanese, and their heads were big and bald, with strong, square foreheads, and very small noses and mouths, and weak chins. What was most extraordinary about them were the eyes—large, dark, gleaming, with a sharp gaze. They wore clothes made of soft grey fabric, and their limbs seemed to be similar to those of humans. In 1933, the Swedish novelist Gustav Sandgren, using the pen name Gabriel Linde, published a science fiction novel called Den okända faran (The Unknown Danger), in which he describes a race of extraterrestrials who wore clothes made of soft grey fabric and were short, with big bald heads, and large, dark, gleaming eyes. The novel, aimed at young readers, included illustrations of the imagined aliens. This description would become the template upon which the popular image of grey aliens is based. The conception remained a niche one until 1965, when newspaper reports of the Betty and Barney Hill abduction made the archetype famous. The alleged abductees, Betty and Barney Hill, claimed that in 1961, humanoid alien beings with greyish skin had abducted them and taken them to a flying saucer. In his 1990 article "Entirely Unpredisposed", Martin Kottmeyer suggested that Barney's memories revealed under hypnosis might have been influenced by an episode of the science-fiction television show The Outer Limits titled "The Bellero Shield", which was broadcast 12 days before Barney's first hypnotic session. The episode featured an extraterrestrial with large eyes, who says, "In all the universes, in all the unities beyond the universes, all who have eyes have eyes that speak." The report from the regression featured a scenario that was in some respects similar to the television show. In part, Kottmeyer wrote: Wraparound eyes are an extreme rarity in science fiction films. I know of only one instance. They appeared on the alien of an episode of an old TV series The Outer Limits entitled "The Bellero Shield." A person familiar with Barney's sketch in "The Interrupted Journey" and the sketch done in collaboration with the artist David Baker will find a "frisson" of "déjà vu" creeping up his spine when seeing this episode. The resemblance is much abetted by an absence of ears, hair, and nose on both aliens. Could it be by chance? Consider this: Barney first described and drew the wraparound eyes during the hypnosis session dated 22 February 1964. "The Bellero Shield" was first broadcast on 10 February 1964. Only twelve days separate the two instances. If the identification is admitted, the commonness of wraparound eyes in the abduction literature falls to cultural forces. — Martin Kottmeyer, Entirely Unpredisposed: The Cultural Background of UFO Reports Carl Sagan echoed Kottmeyer's suspicions in his 1997 book, The Demon Haunted World: Science as a Candle in the Dark, where Invaders from Mars was cited as another potential inspiration. After the Hills' encounter, Greys would go on to become an integral part of ufology and other extraterrestrial-related folklore. This is particularly true in the case of the United States: according to journalist C. D. B. Bryan, 73% of all reported alien encounters in the United States describe Grey aliens, a significantly higher proportion than other countries.: 68 During the early 1980s, Greys were linked to the alleged crash-landing of a flying saucer in Roswell, New Mexico, in 1947. A number of publications contained statements from individuals who claimed to have seen the U.S. military handling a number of unusually proportioned, bald, child-sized beings. These individuals claimed, during and after the incident, that the beings had oversized heads and slanted eyes, but scant other distinguishable facial features. In 1987, novelist Whitley Strieber published the book Communion, which, unlike his previous works, was categorized as non-fiction, and in which he describes a number of close encounters he alleges to have experienced with Greys and other extraterrestrial beings. The book became a New York Times bestseller, and New Line Cinema released a 1989 film adaption that starred Christopher Walken as Strieber. In 1988, Christophe Dechavanne interviewed the French science-fiction writer and ufologist Jimmy Guieu on TF1's Ciel, mon mardi !. Besides mentioning Majestic 12, Guieu described the existence of what he called "the little greys", which later on became better known in French under the name: les Petits-Gris. Guieu later wrote two docudramas, using as a plot the Grey aliens / Majestic-12 conspiracy theory as described by John Lear and Milton William Cooper: the series "E.B.E." (for "Extraterrestrial Biological Entity"): E.B.E.: Alerte rouge (first part) (1990) and E.B.E.: L'entité noire d'Andamooka (second part) (1991).[citation needed] Greys have since become the subject of many conspiracy theories. Many conspiracy theorists believe that Greys represent part of a government-led disinformation or plausible deniability campaign, or that they are a product of government mind-control experiments. During the 1990s, popular culture also began to increasingly link Greys to a number of military-industrial complex and New World Order conspiracy theories. In 1995, filmmaker Ray Santilli claimed to have obtained 22 reels of 16 mm film that depicted the autopsy of a "real" Grey supposedly recovered from the site of the 1947 incident in Roswell. In 2006, though, Santilli announced that the film was not original, but was instead a "reconstruction" created after the original film was found to have degraded. He maintained that a real Grey had been found and autopsied on camera in 1947, and that the footage released to the public contained a percentage of that original footage. Analysis Greys are often involved in alien abduction claims. Among reports of alien encounters, Greys make up about 50% in Australia, 73% in the United States, 48% in continental Europe, and around 12% in the United Kingdom.: 68 These reports include two distinct groups of Greys that differ in height.: 74 Abduction claims are often described as extremely traumatic, similar to an abduction by humans or even a sexual assault in the level of trauma and distress. The emotional impact of perceived abductions can be as great as that of combat, sexual abuse, and other traumatic events. The eyes are often a focus of abduction claims, which often describe a Grey staring into the eyes of an abductee when conducting mental procedures. This staring is claimed to induce hallucinogenic states or directly provoke different emotions. Neurologist Steven Novella proposes that Grey aliens are a byproduct of the human imagination, with the Greys' most distinctive features representing everything that modern humans traditionally link with intelligence. "The aliens, however, do not just appear as humans, they appear like humans with those traits we psychologically associate with intelligence." In 2005, Frederick V. Malmstrom, writing in Skeptic magazine, Volume 11, issue 4, presents his idea that Greys are actually residual memories of early childhood development. Malmstrom reconstructs the face of a Grey through transformation of a mother's face based on our best understanding of early-childhood sensation and perception. Malmstrom's study offers another alternative to the existence of Greys, the intense instinctive response many people experience when presented an image of a Grey, and the act of regression hypnosis and recovered-memory therapy in "recovering" memories of alien abduction experiences, along with their common themes. According to biologist Jack Cohen, the typical image of a Grey, assuming that it would have evolved from a world with different environmental and ecological conditions from Earth, is too physiologically similar to a human to be credible as a representation of an alien. The interdimensional hypothesis, the cryptoterrestrial hypothesis, and the time-traveller hypothesis attempt to provide an alternative explanation to the humanoid anatomy and behavior of these alleged beings. In popular culture Depictions of Grey aliens have gone on to appear in a number of films and television shows, supplanting the previously popular little green men. As early as 1966, for example, the superhero character Ultraman was explicitly based on them, and in 1977 they were featured in Close Encounters of the Third Kind. Greys have also been worked into space opera and other interstellar settings: in Babylon 5, the Greys are referred to as the "Vree", and are depicted as being allies and trade partners of 23rd-century Earth, while in the Stargate franchise they are called the "Asgard" and depicted as ancient astronauts allied with modern-day Earth.[citation needed] South Park refers to them as "visitors". During the 1990s, plotlines wherein Greys were linked to conspiracy theories became common. A well-known example is the Fox television series The X-Files, which first aired in 1993. It combined the quest to find proof of the existence of Grey-like extraterrestrials with a number of UFO conspiracy theory subplots, to form its primary story arc. Other notable examples include the XCOM video game franchise (where they are called "Sectoids"); Dark Skies, first broadcast in 1996, which expanded upon the MJ-12 conspiracy;[citation needed] and American Dad!, which features a Grey-like alien named Roger, whose backstory draws from both the Roswell incident and Area 51 conspiracy theories. The 2011 film Paul tells the story of a Grey named Paul who attributes the Greys' frequent presence in science fiction pop culture to the US government deliberately inserting the stereotypical Grey alien image into mainstream media; this is done so that if humanity came into contact with Paul's species, no immediate shock would occur as to their appearance. Child abduction by Greys is a key plot point in the 2013 film, Dark Skies. Greys appear in Syfy's 2021 science fiction dramedy series Resident Alien. The Greys appear as the main antagonistic faction in the 2023 independent game Greyhill Incident. See also Notes References External links |
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Contents Akçe The akçe or akça (anglicized as akche, akcheh or aqcha; Ottoman Turkish: آقچه; Turkish pronunciation: [akˈt͡ʃe], [akˈt͡ʃa], in Europe known as asper) was a silver coin mainly known for being the chief monetary unit of the Ottoman Empire. It was also used in other states including the Anatolian Beyliks, the Aq Qoyunlu, and the Crimean Khanate. The basic meaning of the word is "silver" or "silver money", deriving from the Turkish word ak ('white') and the diminutive suffix -ça. Cost Three akçes were equal to one para. One-hundred and twenty akçes equalled one kuruş. Later after 1687 the kuruş became the main unit of account, replacing the akçe. In 1843, the silver kuruş was joined by the gold lira in a bimetallic system. Its weight fluctuated; one source estimates it between 1.15 and 1.18 grams. The name akçe originally referred to a silver coin but later the meaning changed and it became a synonym for money. History The mint in Novo Brdo, a fortified mining town in the Serbian Despotate rich with gold and silver mines, began to strike akçe in 1441 when it was captured by the Ottoman forces for the first time. The Suleiman Mosque in Istanbul is said to have cost 59 million akçe when it was constructed in the 1550s. This amount is said to have equalled 700,000 ducats in gold (probably Venetian).[citation needed] Debasement Silver content and index in an Ottoman akçe. Value compared to the gold ducat of Venice by years: See also References External links |
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[SOURCE: https://en.wikipedia.org/wiki/Minecraft#cite_ref-255] | [TOKENS: 12858] |
Contents Minecraft Minecraft is a sandbox game developed and published by Mojang Studios. Following its initial public alpha release in 2009, it was formally released in 2011 for personal computers. The game has since been ported to numerous platforms, including mobile devices and various video game consoles. In Minecraft, players explore a procedurally generated world with virtually infinite terrain made up of voxels (cubes). They can discover and extract raw materials, craft tools and items, build structures, fight hostile mobs, and cooperate with or compete against other players in multiplayer. The game's large community offers a wide variety of user-generated content, such as modifications, servers, player skins, texture packs, and custom maps, which add new game mechanics and possibilities. Originally created by Markus "Notch" Persson using the Java programming language, Jens "Jeb" Bergensten was handed control over the game's development following its full release. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion; Xbox Game Studios hold the publishing rights for the Bedrock Edition, the unified cross-platform version which evolved from the Pocket Edition codebase[i] and replaced the legacy console versions. Bedrock is updated concurrently with Mojang's original Java Edition, although with numerous, generally small, differences. Minecraft is the best-selling video game in history with over 350 million copies sold. It has received critical acclaim, winning several awards and being cited as one of the greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual Minecon conventions have played prominent roles in popularizing it. The wider Minecraft franchise includes several spin-off games, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Legends. A film adaptation, titled A Minecraft Movie, was released in 2025 and became the second highest-grossing video game film of all time. Gameplay Minecraft is a 3D sandbox video game that has no required goals to accomplish, giving players a large amount of freedom in choosing how to play the game. The game features an optional achievement system. Gameplay is in the first-person perspective by default, but players have the option of third-person perspectives. The game world is composed of rough 3D objects—mainly cubes, referred to as blocks—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a voxel grid, while players can move freely around the world. Players can break, or mine, blocks and then place them elsewhere, enabling them to build things. Very few blocks are affected by gravity, instead maintaining their voxel position in the air. Players can also craft a wide variety of items, such as armor, which mitigates damage from attacks; weapons (such as swords or bows and arrows), which allow monsters and animals to be killed more easily; and tools (such as pickaxes or shovels), which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. They may also freely craft helpful blocks—such as furnaces which can cook food and smelt ores, and torches that produce light—or exchange items with villagers (NPC) through trading emeralds for different goods and vice versa. The game has an inventory system, allowing players to carry a limited number of items. The in-game time system follows a day and night cycle, with one full cycle lasting for 20 real-time minutes. The game also contains a material called redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems. New players are given a randomly selected default character skin out of nine possibilities, including Steve or Alex, but are able to create and upload their own skins. Players encounter various mobs (short for mobile entities) including animals, villagers, and hostile creatures. Passive mobs, such as cows, pigs, and chickens, spawn during the daytime and can be hunted for food and crafting materials, while hostile mobs—including large spiders, witches, skeletons, and zombies—spawn during nighttime or in dark places such as caves. Some hostile mobs, such as zombies and skeletons, burn under the sun if they have no headgear and are not standing in water. Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks). There are also variants of mobs that spawn in different conditions; for example, zombies have husk and drowned variants that spawn in deserts and oceans, respectively. The Minecraft environment is procedurally generated as players explore it using a map seed that is randomly chosen at the time of world creation (or manually specified by the player). Divided into biomes representing different environments with unique resources and structures, worlds are designed to be effectively infinite in traditional gameplay, though technical limits on the player have existed throughout development, both intentionally and not. Implementation of horizontally infinite generation initially resulted in a glitch termed the "Far Lands" at over 12 million blocks away from the world center, where terrain generated as wall-like, fissured patterns. The Far Lands and associated glitches were considered the effective edge of the world until they were resolved, with the current horizontal limit instead being a special impassable barrier called the world border, located 30 million blocks away. Vertical space is comparatively limited, with an unbreakable bedrock layer at the bottom and a building limit several hundred blocks into the sky. Minecraft features three independent dimensions accessible through portals and providing alternate game environments. The Overworld is the starting dimension and represents the real world, with a terrestrial surface setting including plains, mountains, forests, oceans, caves, and small sources of lava. The Nether is a hell-like underworld dimension accessed via an obsidian portal and composed mainly of lava. Mobs that populate the Nether include shrieking, fireball-shooting ghasts, alongside anthropomorphic pigs called piglins and their zombified counterparts. Piglins in particular have a bartering system, where players can give them gold ingots and receive items in return. Structures known as Nether Fortresses generate in the Nether, containing mobs such as wither skeletons and blazes, which can drop blaze rods needed to access the End dimension. The player can also choose to build an optional boss mob known as the Wither, using skulls obtained from wither skeletons and soul sand. The End can be reached through an end portal, consisting of twelve end portal frames. End portals are found in underground structures in the Overworld known as strongholds. To find strongholds, players must craft eyes of ender using an ender pearl and blaze powder. Eyes of ender can then be thrown, traveling in the direction of the stronghold. Once the player reaches the stronghold, they can place eyes of ender into each portal frame to activate the end portal. The dimension consists of islands floating in a dark, bottomless void. A boss enemy called the Ender Dragon guards the largest, central island. Killing the dragon opens access to an exit portal, which, when entered, cues the game's ending credits and the End Poem, a roughly 1,500-word work written by Irish novelist Julian Gough, which takes about nine minutes to scroll past, is the game's only narrative text, and the only text of significant length directed at the player.: 10–12 At the conclusion of the credits, the player is teleported back to their respawn point and may continue the game indefinitely. In Survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items. Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter in order to survive at night. The mode also has a health bar which is depleted by attacks from mobs, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game unless the player is playing on peaceful difficulty. If the hunger bar is empty, the player starves. Health replenishes when players have a full hunger bar or continuously on peaceful. Upon losing all health, players die. The items in the players' inventories are dropped unless the game is reconfigured not to do so. Players then re-spawn at their spawn point, which by default is where players first spawn in the game and can be changed by sleeping in a bed or using a respawn anchor. Dropped items can be recovered if players can reach them before they despawn after 5 minutes. Players may acquire experience points (commonly referred to as "xp" or "exp") by killing mobs and other players, mining, smelting ores, animal breeding, and cooking food. Experience can then be spent on enchanting tools, armor and weapons. Enchanted items are generally more powerful, last longer, or have other special effects. The game features two more game modes based on Survival, known as Hardcore mode and Adventure mode. Hardcore mode plays identically to Survival mode, but with the game's difficulty setting locked to "Hard" and with permadeath, forcing them to delete the world or explore it as a spectator after dying. Adventure mode was added to the game in a post-launch update, and prevents the player from directly modifying the game's world. It was designed primarily for use in custom maps, allowing map designers to let players experience it as intended. In Creative mode, players have access to an infinite number of all resources and items in the game through the inventory menu and can place or mine them instantly. Players can toggle the ability to fly freely around the game world at will, and their characters usually do not take any damage nor are affected by hunger. The game mode helps players focus on building and creating projects of any size without disturbance. Multiplayer in Minecraft enables multiple players to interact and communicate with each other on a single world. It is available through direct game-to-game multiplayer, local area network (LAN) play, local split screen (console-only), and servers (player-hosted and business-hosted). Players can run their own server by making a realm, using a host provider, hosting one themselves or connect directly to another player's game via Xbox Live, PlayStation Network or Nintendo Switch Online. Single-player worlds have LAN support, allowing players to join a world on locally interconnected computers without a server setup. Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server. Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. The largest and most popular server is Hypixel, which has been visited by over 14 million unique players. Player versus player combat (PvP) can be enabled to allow fighting between players. In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own. Unlike a standard server, only invited players can join Realms servers, and these servers do not use server addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3,000 people to play on their server, with up to ten players online at one time. The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps. Minecraft Bedrock Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps. At Electronic Entertainment Expo 2016, support for cross-platform play between Windows 10, iOS, and Android platforms was added through Realms starting in June 2016, with Xbox One and Nintendo Switch support to come later in 2017, and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play. Nintendo Switch support for Realms was released in July 2018. The modding community consists of fans, users and third-party programmers. Using a variety of application program interfaces that have arisen over time, they have produced a wide variety of downloadable content for Minecraft, such as modifications, texture packs and custom maps. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, items, and mobs to entire arrays of mechanisms. The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as mini-maps, waypoints, and durability counters, to ones that add to the game elements from other video games and media. While a variety of mod frameworks were independently developed by reverse engineering the code, Mojang has also enhanced vanilla Minecraft with official frameworks for modification, allowing the production of community-created resource packs, which alter certain game elements including textures and sounds. Players can also create their own "maps" (custom world save files) that often contain specific rules, challenges, puzzles and quests, and share them for others to play. Mojang added an adventure mode in August 2012 and "command blocks" in October 2012, which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new achievements, dimensions, functions, loot tables, predicates, recipes, structures, tags, and world generation. The Xbox 360 Edition supported downloadable content, which was available to purchase via the Xbox Games Store; these content packs usually contained additional character skins. It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combined texture packs with skin packs and changes to the game's sounds, music and user interface. The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise. Unlike Java Edition, however, the Xbox 360 Edition did not support player-made mods or custom maps. A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released exclusively for the Wii U Edition worldwide on 17 May 2016, and later bundled free with the Nintendo Switch Edition at launch. Another based on Fallout was released on consoles that December, and for Windows and Mobile in April 2017. In April 2018, malware was discovered in several downloadable user-made Minecraft skins for use with the Java Edition of the game. Avast stated that nearly 50,000 accounts were infected, and when activated, the malware would attempt to reformat the user's hard drive. Mojang promptly patched the issue, and released a statement stating that "the code would not be run or read by the game itself", and would run only when the image containing the skin itself was opened. In June 2017, Mojang released the "1.1 Discovery Update" to the Pocket Edition of the game, which later became the Bedrock Edition. The update introduced the "Marketplace", a catalogue of purchasable user-generated content intended to give Minecraft creators "another way to make a living from the game". Various skins, maps, texture packs and add-ons from different creators can be bought with "Minecoins", a digital currency that is purchased with real money. Additionally, users can access specific content with a subscription service titled "Marketplace Pass". Alongside content from independent creators, the Marketplace also houses items published by Mojang and Microsoft themselves, as well as official collaborations between Minecraft and other intellectual properties. By 2022, the Marketplace had over 1.7 billion content downloads, generating over $500 million in revenue. Development Before creating Minecraft, Markus "Notch" Persson was a game developer at King, where he worked until March 2009. At King, he primarily developed browser games and learned several programming languages. During his free time, he prototyped his own games, often drawing inspiration from other titles, and was an active participant on the TIGSource forums for independent developers. One such project was "RubyDung", a base-building game inspired by Dwarf Fortress, but with an isometric, three-dimensional perspective similar to RollerCoaster Tycoon. Among the features in RubyDung that he explored was a first-person view similar to Dungeon Keeper, though he ultimately discarded this idea, feeling the graphics were too pixelated at the time. Around March 2009, Persson left King and joined jAlbum, while continuing to work on his prototypes. Infiniminer, a block-based open-ended mining game first released in April 2009, inspired Persson's vision for RubyDung's future direction. Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements. The first public alpha build of Minecraft was released on 17 May 2009 on TIGSource. Over the years, Persson regularly released test builds that added new features, including tools, mobs, and entire new dimensions. In 2011, partly due to the game's rising popularity, Persson decided to release a full 1.0 version—a second part of the "Adventure Update"—on 18 November 2011. Shortly after, Persson stepped down from development, handing the project's lead to Jens "Jeb" Bergensten. On 15 September 2014, Microsoft, the developer behind the Microsoft Windows operating system and Xbox video game console, announced a $2.5 billion acquisition of Mojang, which included the Minecraft intellectual property. Persson had suggested the deal on Twitter, asking a corporation to buy his stake in the game after receiving criticism for enforcing terms in the game's end-user license agreement (EULA), which had been in place for the past three years. According to Persson, Mojang CEO Carl Manneh received a call from a Microsoft executive shortly after the tweet, asking if Persson was serious about a deal. Mojang was also approached by other companies including Activision Blizzard and Electronic Arts. The deal with Microsoft was arbitrated on 6 November 2014 and led to Persson becoming one of Forbes' "World's Billionaires". After 2014, Minecraft's primary versions received usually annual major updates—free to players who have purchased the game— each primarily centered around a specific theme. For instance, version 1.13, the Update Aquatic, focused on ocean-related features, while version 1.16, the Nether Update, introduced significant changes to the Nether dimension. However, in late 2024, Mojang announced a shift in their update strategy; rather than releasing large updates annually, they opted for a more frequent release schedule with smaller, incremental updates, stating, "We know that you want new Minecraft content more often." The Bedrock Edition has also received regular updates, now matching the themes of the Java Edition updates. Other versions of the game, such as various console editions and the Pocket Edition, were either merged into Bedrock or discontinued and have not received further updates. On 7 May 2019, coinciding with Minecraft's 10th anniversary, a JavaScript recreation of an old 2009 Java Edition build named Minecraft Classic was made available to play online for free. On 16 April 2020, a Bedrock Edition-exclusive beta version of Minecraft, called Minecraft RTX, was released by Nvidia. It introduced physically-based rendering, real-time path tracing, and DLSS for RTX-enabled GPUs. The public release was made available on 8 December 2020. Path tracing can only be enabled in supported worlds, which can be downloaded for free via the in-game Minecraft Marketplace, with a texture pack from Nvidia's website, or with compatible third-party texture packs. It cannot be enabled by default with any texture pack on any world. Initially, Minecraft RTX was affected by many bugs, display errors, and instability issues. On 22 March 2025, a new visual mode called Vibrant Visuals, an optional graphical overhaul similar to Minecraft RTX, was announced. It promises modern rendering features—such as dynamic shadows, screen space reflections, volumetric fog, and bloom—without the need of RTX-capable hardware. Vibrant Visuals was released as a part of the Chase the Skies update on 17 June 2025 for Bedrock Edition and is planned to release on Java Edition at a later date. Development began for the original edition of Minecraft—then known as Cave Game, and now known as the Java Edition—in May 2009,[k] and ended on 13 May, when Persson released a test video on YouTube of an early version of the game, dubbed the "Cave game tech test" or the "Cave game tech demo". The game was named Minecraft: Order of the Stone the next day, after a suggestion made by a player. "Order of the Stone" came from the webcomic The Order of the Stick, and "Minecraft" was chosen "because it's a good name". The title was later shortened to just Minecraft, omitting the subtitle. Persson completed the game's base programming over a weekend in May 2009, and private testing began on TigIRC on 16 May. The first public release followed on 17 May 2009 as a developmental version shared on the TIGSource forums. Based on feedback from forum users, Persson continued updating the game. This initial public build later became known as Classic. Further developmental phases—dubbed Survival Test, Indev, and Infdev—were released throughout 2009 and 2010. The first major update, known as Alpha, was released on 30 June 2010. At the time, Persson was still working a day job at jAlbum but later resigned to focus on Minecraft full-time as sales of the alpha version surged. Updates were distributed automatically, introducing new blocks, items, mobs, and changes to game mechanics such as water flow. With revenue generated from the game, Persson founded Mojang, a video game studio, alongside former colleagues Jakob Porser and Carl Manneh. On 11 December 2010, Persson announced that Minecraft would enter its beta phase on 20 December. He assured players that bug fixes and all pre-release updates would remain free. As development progressed, Mojang expanded, hiring additional employees to work on the project. The game officially exited beta and launched in full on 18 November 2011. On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer. On 28 February 2012, Mojang announced the hiring of the developers behind Bukkit, a popular developer API for Minecraft servers, to improve Minecraft's support of server modifications. This move included Mojang taking apparent ownership of the CraftBukkit server mod, though this apparent acquisition later became controversial, and its legitimacy was questioned due to CraftBukkit's open-source nature and licensing under the GNU General Public License and Lesser General Public License. In August 2011, Minecraft: Pocket Edition was released as an early alpha for the Xperia Play via the Android Market, later expanding to other Android devices on 8 October 2011. The iOS version followed on 17 November 2011. A port was made available for Windows Phones shortly after Microsoft acquired Mojang. Unlike Java Edition, Pocket Edition initially focused on Minecraft's creative building and basic survival elements but lacked many features of the PC version. Bergensten confirmed on Twitter that the Pocket Edition was written in C++ rather than Java, as iOS does not support Java. On 10 December 2014, a port of Pocket Edition was released for Windows Phone 8.1. In July 2015, a port of the Pocket Edition to Windows 10 was released as the Windows 10 Edition, with full crossplay to other Pocket versions. In January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition. On 20 September 2017, with the "Better Together Update", the Pocket Edition was ported to the Xbox One, and was renamed to the Bedrock Edition. The console versions of Minecraft debuted with the Xbox 360 edition, developed by 4J Studios and released on 9 May 2012. Announced as part of the Xbox Live Arcade NEXT promotion, this version introduced a redesigned crafting system, a new control interface, in-game tutorials, split-screen multiplayer, and online play via Xbox Live. Unlike the PC version, its worlds were finite, bordered by invisible walls. Initially, the Xbox 360 version resembled outdated PC versions but received updates to bring it closer to Java Edition before eventually being discontinued. The Xbox One version launched on 5 September 2014, featuring larger worlds and support for more players. Minecraft expanded to PlayStation platforms with PlayStation 3 and PlayStation 4 editions released on 17 December 2013 and 4 September 2014, respectively. Originally planned as a PS4 launch title, it was delayed before its eventual release. A PlayStation Vita version followed in October 2014. Like the Xbox versions, the PlayStation editions were developed by 4J Studios. Nintendo platforms received Minecraft: Wii U Edition on 17 December 2015, with a physical release in North America on 17 June 2016 and in Europe on 30 June. The Nintendo Switch version launched via the eShop on 11 May 2017. During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition, based on the Pocket Edition, would be available for download immediately after the livestream, and a physical copy available on a later date. The game is compatible only with the New Nintendo 3DS or New Nintendo 2DS XL systems and does not work with the original 3DS or 2DS systems. On 20 September 2017, the Better Together Update introduced Bedrock Edition across Xbox One, Windows 10, VR, and mobile platforms, enabling cross-play between these versions. Bedrock Edition later expanded to Nintendo Switch and PlayStation 4, with the latter receiving the update in December 2019, allowing cross-platform play for users with a free Xbox Live account. The Bedrock Edition released a native version for PlayStation 5 on 22 October 2024, while the Xbox Series X/S version launched on 17 June 2025. On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and Wii U versions of Minecraft received their final update and would later become known as "Legacy Console Editions". On 15 January 2019, the New Nintendo 3DS version of Minecraft received its final update, effectively becoming discontinued as well. An educational version of Minecraft, designed for use in schools, launched on 1 November 2016. It is available on Android, ChromeOS, iPadOS, iOS, MacOS, and Windows. On 20 August 2018, Mojang announced that it would bring Education Edition to iPadOS in Autumn 2018. It was released to the App Store on 6 September 2018. On 27 March 2019, it was announced that it would be operated by JD.com in China. On 26 June 2020, a public beta for the Education Edition was made available to Google Play Store compatible Chromebooks. The full game was released to the Google Play Store for Chromebooks on 7 August 2020. On 20 May 2016, China Edition (also known as My World) was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang. The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017. The PC edition is based on the original Java Edition, while the iOS and Android mobile versions are based on the Bedrock Edition. The edition is free-to-play and had over 700 million registered accounts by September 2023. This version of Bedrock Edition is exclusive to Microsoft's Windows 10 and Windows 11 operating systems. The beta release for Windows 10 launched on the Windows Store on 29 July 2015. After nearly a year and a half in beta, Microsoft fully released the version on 19 December 2016. Called the "Ender Update", this release implemented new features to this version of Minecraft like world templates and add-on packs. On 7 June 2022, the Java and Bedrock Editions of Minecraft were merged into a single bundle for purchase on Windows; those who owned one version would automatically gain access to the other version. Both game versions would otherwise remain separate. Around 2011, prior to Minecraft's full release, Mojang collaborated with The Lego Group to create a Lego brick-based Minecraft game called Brickcraft. This would have modified the base Minecraft game to use Lego bricks, which meant adapting the basic 1×1 block to account for larger pieces typically used in Lego sets. Persson worked on an early version called "Project Rex Kwon Do", named after the character of the same name from the film Napoleon Dynamite. Although Lego approved the project and Mojang assigned two developers for six months, it was canceled due to the Lego Group's demands, according to Mojang's Daniel Kaplan. Lego considered buying Mojang to complete the game, but when Microsoft offered over $2 billion for the company, Lego stepped back, unsure of Minecraft's potential. On 26 June 2025, a build of Brickcraft dated 28 June 2012 was published on a community archive website Omniarchive. Initially, Markus Persson planned to support the Oculus Rift with a Minecraft port. However, after Facebook acquired Oculus in 2013, he abruptly canceled the plans, stating, "Facebook creeps me out." In 2016, a community-made mod, Minecraft VR, added VR support for Java Edition, followed by Vivecraft for HTC Vive. Later that year, Microsoft introduced official Oculus Rift support for Windows 10 Edition, leading to the discontinuation of the Minecraft VR mod due to trademark complaints. Vivecraft was endorsed by Minecraft VR contributors for its Rift support. Also available is a Gear VR version, titled Minecraft: Gear VR Edition. Windows Mixed Reality support was added in 2017. On 7 September 2020, Mojang Studios announced that the PlayStation 4 Bedrock version would receive PlayStation VR support later that month. In September 2024, the Minecraft team announced they would no longer support PlayStation VR, which received its final update in March 2025. Music and sound design Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418. To create the sound effects for the game, Rosenfeld made extensive use of Foley techniques. On learning the processes for the game, he remarked, "Foley's an interesting thing, and I had to learn its subtleties. Early on, I wasn't that knowledgeable about it. It's a whole trial-and-error process. You just make a sound and eventually you go, 'Oh my God, that's it! Get the microphone!' There's no set way of doing anything at all." He reminisced on creating the in-game sound for grass blocks, stating "It turns out that to make grass sounds you don't actually walk on grass and record it, because grass sounds like nothing. What you want to do is get a VHS, break it apart, and just lightly touch the tape." According to Rosenfeld, his favorite sound to design for the game was the hisses of spiders. He elaborates, "I like the spiders. Recording that was a whole day of me researching what a spider sounds like. Turns out, there are spiders that make little screeching sounds, so I think I got this recording of a fire hose, put it in a sampler, and just pitched it around until it sounded like a weird spider was talking to you." Many of the sound design decisions by Rosenfeld were done accidentally or spontaneously. The creeper notably lacks any specific noises apart from a loud fuse-like sound when about to explode; Rosenfeld later recalled "That was just a complete accident by Markus and me [sic]. We just put in a placeholder sound of burning a matchstick. It seemed to work hilariously well, so we kept it." On other sounds, such as those of the zombie, Rosenfeld remarked, "I actually never wanted the zombies so scary. I intentionally made them sound comical. It's nice to hear that they work so well [...]." Rosenfeld remarked that the sound engine was "terrible" to work with, remembering "If you had two song files at once, it [the game engine] would actually crash. There were so many more weird glitches like that the guys never really fixed because they were too busy with the actual game and not the sound engine." The background music in Minecraft consists of instrumental ambient music. To compose the music of Minecraft, Rosenfeld used the package from Ableton Live, along with several additional plug-ins. Speaking on them, Rosenfeld said "They can be pretty much everything from an effect to an entire orchestra. Additionally, I've got some synthesizers that are attached to the computer. Like a Moog Voyager, Dave Smith Prophet 08 and a Virus TI." On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game. Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011. On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which included the music that was added in a 2013 "Music Update" for the game. A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015. On 14 August 2020, Ghostly released Volume Beta on CD and vinyl, with alternate color LPs and lenticular cover pressings released in limited quantities. The final update Rosenfeld worked on was 2018's 1.13 Update Aquatic. His music remained the only music in the game until 2020's "Nether Update", introducing pieces from Lena Raine. Since then, other composers have made contributions, including Kumi Tanioka, Samuel Åberg, Aaron Cherof, and Amos Roddy, with Raine remaining as the new primary composer. Ownership of all music besides Rosenfeld's independently released albums has been retained by Microsoft, with their label publishing all of the other artists' releases. Gareth Coker also composed some of the music for the game's mini games from the Legacy Console editions. Rosenfeld had stated his intent to create a third album of music for the game in a 2015 interview with Fact, and confirmed its existence in a 2017 tweet, stating that his work on the record as of then had tallied up to be longer than the previous two albums combined, which in total clocks in at over 3 hours and 18 minutes. However, due to licensing issues with Microsoft, the third volume has since not seen release. On 8 January 2021, Rosenfeld was asked in an interview with Anthony Fantano whether or not there was still a third volume of his music intended for release. Rosenfeld responded, saying, "I have something—I consider it finished—but things have become complicated, especially as Minecraft is now a big property, so I don't know." Reception Minecraft has received critical acclaim, with praise for the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay. Critics have expressed enjoyment in Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay. Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable". Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building. The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends". Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences". It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle". Critics also said that visual glitches occur periodically. Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste". A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it. Jim Rossignol of Rock Paper Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker". On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game. The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly. The Xbox One Edition was one of the best received ports, being praised for its relatively large worlds. The PlayStation 3 Edition also received generally favorable reviews, being compared to the Xbox 360 Edition and praised for its well-adapted controls. The PlayStation 4 edition was the best received port to date, being praised for having 36 times larger worlds than the PlayStation 3 edition and described as nearly identical to the Xbox One edition. The PlayStation Vita Edition received generally positive reviews from critics but was noted for its technical limitations. The Wii U version received generally positive reviews from critics but was noted for a lack of GamePad integration. The 3DS version received mixed reviews, being criticized for its high price, technical issues, and lack of cross-platform play. The Nintendo Switch Edition received fairly positive reviews from critics, being praised, like other modern ports, for its relatively larger worlds. Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized. After updates added more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content. Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011. At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth, and various unpaid references in popular media such as the Penny Arcade webcomic. By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version. In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases. By March 2012, Minecraft had become the 6th best-selling PC game of all time. As of 10 October 2014[update], the game had sold 17 million copies on PC, becoming the best-selling PC game of all time. On 25 February 2014, the game reached 100 million registered users. By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 700 million registered accounts by September 2023. By 2023, the game had sold over 300 million copies. As of April 2025, Minecraft has sold over 350 million copies. The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online. Within a week of being on the Xbox Live Marketplace, Minecraft sold a million copies. GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012. In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day. As of 4 April 2014[update], the Xbox 360 version has sold 12 million copies. In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales. The PlayStation 3 Edition sold one million copies in five weeks. The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console. The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia. By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version. As of 2022, the Vita version has sold over 1.65 million physical copies in Japan, making it the best-selling Vita game in the country. Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter. The game, including all of its versions, had over 112 million monthly active players by September 2019. On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players. By April 2021, the number of active monthly users had climbed to 140 million. In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work. In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010, Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year, and Rock, Paper, Shotgun named it the "game of the year". Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie. It was also awarded Game of the Year by PC Gamer UK. The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award. At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated. It also won GameCity's video game arts award. On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012. At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category. In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award. In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category, and a TIGA Games Industry Award in the Best Arcade Game category. In 2013, it was nominated as the family game of the year at the British Academy Video Games Awards. During the 16th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated the Xbox 360 version of Minecraft for "Strategy/Simulation Game of the Year". Minecraft Console Edition won the award for TIGA Game Of The Year in 2014. In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list. In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list. Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run. It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014. The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards. In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards, while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards, as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards. Minecraft also won "Stream Game of the Year" at inaugural Streamer Awards in 2021. The game later garnered a Nickelodeon Kids' Choice Award nomination for Favorite Video Game in 2021, and won the same category in 2022 and 2023. At the Golden Joystick Awards 2025, it won the Still Playing Award - PC and Console. Minecraft has been subject to several notable controversies. In June 2014, Mojang announced that it would begin enforcing the portion of Minecraft's end-user license agreement (EULA) which prohibits servers from giving in-game advantages to players in exchange for donations or payments. Spokesperson Owen Hill stated that servers could still require players to pay a fee to access the server and could sell in-game cosmetic items. The change was supported by Persson, citing emails he received from parents of children who had spent hundreds of dollars on servers. The Minecraft community and server owners protested, arguing that the EULA's terms were more broad than Mojang was claiming, that the crackdown would force smaller servers to shut down for financial reasons, and that Mojang was suppressing competition for its own Minecraft Realms subscription service. The controversy contributed to Notch's decision to sell Mojang. In 2020, Mojang announced an eventual change to the Java Edition to require a login from a Microsoft account rather than a Mojang account, the latter of which would be sunsetted. This also required Java Edition players to create Xbox network Gamertags. Mojang defended the move to Microsoft accounts by saying that improved security could be offered, including two-factor authentication, blocking cyberbullies in chat, and improved parental controls. The community responded with intense backlash, citing various technical difficulties encountered in the process and how account migration would be mandatory, even for those who do not play on servers. As of 10 March 2022, Microsoft required that all players migrate in order to maintain access the Java Edition of Minecraft. Mojang announced a deadline of 19 September 2023 for account migration, after which all legacy Mojang accounts became inaccessible and unable to be migrated. In June 2022, Mojang added a player-reporting feature in Java Edition. Players could report other players on multiplayer servers for sending messages prohibited by the Xbox Live Code of Conduct; report categories included profane language,[l] substance abuse, hate speech, threats of violence, and nudity. If a player was found to be in violation of Xbox Community Standards, they would be banned from all servers for a specific period of time or permanently. The update containing the report feature (1.19.1) was released on 27 July 2022. Mojang received substantial backlash and protest from community members, one of the most common complaints being that banned players would be forbidden from joining any server, even private ones. Others took issue to what they saw as Microsoft increasing control over its player base and exercising censorship, leading some to start a hashtag #saveminecraft and dub the version "1.19.84", a reference to the dystopian novel Nineteen Eighty-Four. The "Mob Vote" was an online event organized by Mojang in which the Minecraft community voted between three original mob concepts; initially, the winning mob was to be implemented in a future update, while the losing mobs were scrapped, though after the first mob vote this was changed, and losing mobs would now have a chance to come to the game in the future. The first Mob Vote was held during Minecon Earth 2017 and became an annual event starting with Minecraft Live 2020. The Mob Vote was often criticized for forcing players to choose one mob instead of implementing all three, causing divisions and flaming within the community, and potentially allowing internet bots and Minecraft content creators with large fanbases to conduct vote brigading. The Mob Vote was also blamed for a perceived lack of new content added to Minecraft since Microsoft's acquisition of Mojang in 2014. The 2023 Mob Vote featured three passive mobs—the crab, the penguin, and the armadillo—with voting scheduled to start on 13 October. In response, a Change.org petition was created on 6 October, demanding that Mojang eliminate the Mob Vote and instead implement all three mobs going forward. The petition received approximately 445,000 signatures by 13 October and was joined by calls to boycott the Mob Vote, as well as a partially tongue-in-cheek "revolutionary" propaganda campaign in which sympathizers created anti-Mojang and pro-boycott posters in the vein of real 20th century propaganda posters. Mojang did not release an official response to the boycott, and the Mob Vote otherwise proceeded normally, with the armadillo winning the vote. In September 2024, as part of a blog post detailing their future plans for Minecraft's development, Mojang announced the Mob Vote would be retired. Cultural impact In September 2019, The Guardian classified Minecraft as the best video game of the 21st century to date, and in November 2019, Polygon called it the "most important game of the decade" in its 2010s "decade in review". In June 2020, Minecraft was inducted into the World Video Game Hall of Fame. Minecraft is recognized as one of the first successful games to use an early access model to draw in sales prior to its full release version to help fund development. As Minecraft helped to bolster indie game development in the early 2010s, it also helped to popularize the use of the early access model in indie game development. Social media sites such as YouTube, Facebook, and Reddit have played a significant role in popularizing Minecraft. Research conducted by the Annenberg School for Communication at the University of Pennsylvania showed that one-third of Minecraft players learned about the game via Internet videos. In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs. Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded. The game would go on to be a prominent fixture within YouTube's gaming scene during the entire 2010s; in 2014, it was the second-most searched term on the entire platform. By 2018, it was still YouTube's biggest game globally. Some popular commentators have received employment at Machinima, a now-defunct gaming video company that owned a highly watched entertainment channel on YouTube. The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at Minecon 2011 had the highest attendance. Another well-known YouTube personality is Jordan Maron, known online as CaptainSparklez, who has also created many Minecraft music parodies, including "Revenge", a parody of Usher's "DJ Got Us Fallin' in Love". Minecraft's popularity on YouTube was described by Polygon as quietly dominant, although in 2019, thanks in part to PewDiePie's playthroughs of the game, Minecraft experienced a visible uptick in popularity on the platform. Longer-running series include Far Lands or Bust, dedicated to reaching the obsolete "Far Lands" glitch by foot on an older version of the game. YouTube announced that on 14 December 2021 that the total amount of Minecraft-related views on the website had exceeded one trillion. Minecraft has been referenced by other video games, such as Torchlight II, Team Fortress 2, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light. Minecraft is officially represented in downloadable content for the crossover fighter Super Smash Bros. Ultimate, with Steve as a playable character with a moveset including references to building, crafting, and redstone, alongside an Overworld-themed stage. It was also referenced by electronic music artist Deadmau5 in his performances. The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park. In 2025, A Minecraft Movie was released. It made $313 million in the box office in the first week, a record-breaking opening for a video game adaptation. Minecraft has been noted as a cultural touchstone for Generation Z, as many of the generation's members played the game at a young age. The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design (CAD) and education. In a panel at Minecon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks. In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap. In September 2012, Mojang began the Block by Block project in cooperation with UN Habitat to create real-world environments in Minecraft. The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements and is in the planning phase. The Block by Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions. In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata. This is possible because Denmark is one of the flattest countries with the highest point at 171 meters (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft was around 192 meters above in-game sea level when the project was completed. Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders has used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi. The neoclassical virtual building was created over about 250 hours by an international team of 24 people. Despite its unpredictable nature, Minecraft speedrunning, where players time themselves from spawning into a new world to reaching The End and defeating the Ender Dragon boss, is popular. Some speedrunners use a combination of mods, external programs, and debug menus, while other runners play the game in a more vanilla or more consistency-oriented way. Minecraft has been used in educational settings through initiatives such as MinecraftEdu, founded in 2011 to make the game affordable and accessible for schools in collaboration with Mojang. MinecraftEdu provided features allowing teachers to monitor student progress, including screenshot submissions as evidence of lesson completion, and by 2012 reported that approximately 250,000 students worldwide had access to the platform. Mojang also developed Minecraft: Education Edition with pre-built lesson plans for up to 30 students in a closed environment. Educators have used Minecraft to teach subjects such as history, language arts, and science through custom-built environments, including reconstructions of historical landmarks and large-scale models of biological structures such as animal cells. The introduction of redstone blocks enabled the construction of functional virtual machines such as a hard drive and an 8-bit computer. Mods have been created to use these mechanics for teaching programming. In 2014, the British Museum announced a project to reproduce its building and exhibits in Minecraft in collaboration with the public. Microsoft and Code.org have offered Minecraft-based tutorials and activities designed to teach programming, reporting by 2018 that more than 85 million children had used their resources. In 2025, the Musée de Minéralogie in Paris held a temporary exhibition titled "Minerals in Minecraft." Following the initial surge in popularity of Minecraft in 2010, other video games were criticised for having various similarities to Minecraft, and some were described as being "clones", often due to a direct inspiration from Minecraft, or a superficial similarity. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, BlockWorld 3D, Total Miner, and Luanti (formerly Minetest). David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft, which resulted in "some resistance" from fans. A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system. In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms not to officially receive Minecraft at the time. These clone titles include UCraft (Nexis Games), Cube Life: Island Survival (Cypronia), Discovery (Noowanda), Battleminer (Wobbly Tooth Games), Cube Creator 3D (Big John Games), and Stone Shire (Finger Gun Games). Despite this, the fears of fans were unfounded, with official Minecraft releases on Nintendo consoles eventually resuming. Markus Persson made another similar game, Minicraft, for a Ludum Dare competition in 2011. In 2025, Persson announced through a poll on his X account that he was considering developing a spiritual successor to Minecraft. He later clarified that he was "100% serious", and that he had "basically announced Minecraft 2". Within days, however, Persson cancelled the plans after speaking to his team. In November 2024, artificial intelligence companies Decart and Etched released Oasis, an artificially generated version of Minecraft, as a proof of concept. Every in-game element is completely AI-generated in real time and the model does not store world data, leading to "hallucinations" such as items and blocks appearing that were not there before. In January 2026, indie game developer Unomelon announced that their voxel sandbox game Allumeria would be playable in Steam Next Fest that year. On 10 February, Mojang issued a DMCA takedown of Allumeria on Steam through Valve, alleging the game was infringing on Minecraft's copyright. Some reports suggested that the takedown may have used an automatic AI copyright claiming service. The DMCA was later withdrawn. Minecon was an annual official fan convention dedicated to Minecraft. The first full Minecon was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community. In 2016, Minecon was held in-person for the last time, with the following years featuring annual "Minecon Earth" livestreams on minecraft.net and YouTube instead. These livestreams, later rebranded to "Minecraft Live", included the mob/biome votes, and announcements of new game updates. In 2025, "Minecraft Live" became a biannual event as part of Minecraft's changing update schedule.[citation needed] Notes References External links |
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[SOURCE: https://en.wikipedia.org/wiki/Sprite_(computer_graphics)] | [TOKENS: 1561] |
Contents Sprite (computer graphics) In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. Use of the term has since become more general. Systems with hardware sprites include arcade video games of the 1970s and 1980s; game consoles including as the Atari VCS (1977), ColecoVision (1982), Famicom (1983), Genesis/Mega Drive (1988); and home computers such as the TI-99/4 (1979), Atari 8-bit computers (1979), Commodore 64 (1982), MSX (1983), Amiga (1985), and X68000 (1987). Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube, without involvement of the main CPU and without the need for a full-screen frame buffer. Sprites can be positioned or altered by setting attributes used during the hardware composition process. The number of sprites which can be displayed per scan line is often lower than the total number of sprites a system supports. For example, the Texas Instruments TMS9918 chip supports 32 sprites, but only four can appear on the same scan line. The CPUs in modern computers, video game consoles, and mobile devices are fast enough that bitmaps can be drawn into a frame buffer without special hardware assistance. Beyond that, GPUs can render vast numbers of scaled, rotated, anti-aliased, partially translucent, very high resolution images in parallel with the CPU. Etymology According to Karl Guttag, one of two engineers for the 1979 Texas Instruments TMS9918 video display processor, this use of the word sprite came from David Ackley, a manager at TI. It was also used by Danny Hillis at Texas Instruments in the late 1970s. The term was derived from the fact that sprites "float" on top of the background image without overwriting it, much like a ghost or mythological sprite. Some hardware manufacturers used different terms, especially before sprite became common: Player/Missile Graphics was a term used by Atari, Inc. for hardware sprites in the Atari 8-bit computers (1979) and Atari 5200 console (1982). The term reflects the use for both characters ("players") and smaller associated objects ("missiles") that share the same color. The earlier Atari Video Computer System and some Atari arcade games used player, missile, and ball. Stamp was used in some arcade hardware in the early 1980s, including Ms. Pac-Man. Movable Object Block, or MOB, was used in MOS Technology's graphics chip literature. Commodore, the main user of MOS chips and the owner of MOS for most of the chip maker's lifetime, instead used the term sprite for the Commodore 64. OBJs (short for objects) is used in the developer manuals for the NES, Super NES, and Game Boy. The region of video RAM used to store sprite attributes and coordinates is called OAM (Object Attribute Memory). This also applies to the Game Boy Advance and Nintendo DS. History The use of sprites originated with arcade video games. Nolan Bushnell came up with the original concept when he developed the first arcade video game, Computer Space (1971). Technical limitations made it difficult to adapt the early mainframe game Spacewar! (1962), which performed an entire screen refresh for every little movement, so he came up with a solution to the problem: controlling each individual game element with a dedicated transistor. The rockets were essentially hardwired bitmaps that moved around the screen independently of the background, an important innovation for producing screen images more efficiently and providing the basis for sprite graphics. The earliest video games to represent player characters as human player sprites were arcade sports video games, beginning with Taito's TV Basketball, released in April 1974 and licensed to Midway Manufacturing for release in North America. Designed by Tomohiro Nishikado, he wanted to move beyond simple Pong-style rectangles to character graphics, by rearranging the rectangle shapes into objects that look like basketball players and basketball hoops. Ramtek released another sports video game in October 1974, Baseball, which similarly displayed human-like characters. The Namco Galaxian arcade system board, for the 1979 arcade game Galaxian, displays animated, multi-colored sprites over a scrolling background. It became the basis for Nintendo's Radar Scope and Donkey Kong arcade hardware and home consoles such as the Nintendo Entertainment System. According to Steve Golson from General Computer Corporation, the term "stamp" was used instead of "sprite" at the time. Signetics devised the first chips capable of generating sprite graphics (referred to as objects by Signetics) for home systems. The Signetics 2636 video processors were first used in the 1978 1292 Advanced Programmable Video System and later in the 1979 Elektor TV Games Computer. The Atari VCS, released in 1977, has a hardware sprite implementation where five graphical objects can be moved independently of the game playfield. The term sprite was not in use at the time. The VCS's sprites are called movable objects in the programming manual, further identified as two players, two missiles, and one ball. These each consist of a single row of pixels that are displayed on a scan line. To produce a two-dimensional shape, the sprite's single-row bitmap is altered by software from one scan line to the next. The 1979 Atari 400 and 800 home computers have similar, but more elaborate, circuitry capable of moving eight single-color objects per scan line: four 8-bit wide players and four 2-bit wide missiles. Each is the full height of the display—a long, thin strip. DMA from a table in memory automatically sets the graphics pattern registers for each scan line. Hardware registers control the horizontal position of each player and missile. Vertical motion is achieved by moving the bitmap data within a player or missile's strip. The feature was called player/missile graphics by Atari. Texas Instruments developed the TMS9918 chip with sprite support for its 1979 TI-99/4 home computer. An updated version is used in the 1981 TI-99/4A. Sprites remained popular with the rise of 2.5D games (those which recreate a 3D game space from a 2D map) in the late 1980s and early 1990s. A technique called billboarding allows 2.5D games to keep onscreen sprites rotated toward the player view at all times. Some 2.5D games, such as 1993's Doom, allow the same entity to be represented by different sprites depending on its rotation relative to the viewer, furthering the illusion of 3D. Fully 3D games usually present world objects as 3D models, but sprites are supported in some 3D game engines, such as GoldSrc and Unreal, and may be billboarded or locked to fixed orientations. Sprites remain useful for small details, particle effects, and other applications where the lack of a third dimension is not a major detriment. Systems with hardware sprites These are base hardware specs and do not include additional programming techniques, such as using raster interrupts to repurpose sprites mid-frame. See also References |
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[SOURCE: https://en.wikipedia.org/wiki/Middle_East#cite_note-UNC-26] | [TOKENS: 6152] |
Contents Middle East The Middle East[b] is a geopolitical region encompassing the Arabian Peninsula, Egypt, Iran, Iraq, the Levant, and Turkey. The term came into widespread usage by Western European nations in the early 20th century as a replacement of the term Near East (both were in contrast to the Far East). The term "Middle East" has led to some confusion over its changing definitions. Since the late 20th century, it has been criticized as being too Eurocentric. The region includes the vast majority of the territories included in the closely associated definition of West Asia, but without the South Caucasus. It also includes all of Egypt (not just the Sinai region) and all of Turkey (including East Thrace). Most Middle Eastern countries (13 out of 18) are part of the Arab world. The three most populous countries in the region are Egypt, Iran, and Turkey, while Saudi Arabia is the largest Middle Eastern country by area. The history of the Middle East dates back to ancient times, and it was long considered the "cradle of civilization". The geopolitical importance of the region has been recognized and competed for during millennia. The Abrahamic religions (Judaism, Christianity, and Islam) have their origins in the Middle East. Arabs constitute the main ethnic group in the region, followed by Turks, Persians, Kurds, Jews, and Assyrians. The Middle East generally has a hot, arid climate, especially in the Arabian and Egyptian regions. Several major rivers provide irrigation to support agriculture in limited areas here, such as the Nile Delta in Egypt, the Tigris and Euphrates watersheds of Mesopotamia, and the basin of the Jordan River that spans most of the Levant. These regions are collectively known as the Fertile Crescent, and comprise the core of what historians had long referred to as the cradle of civilization; multiple regions of the world have since been classified as also having developed independent, original civilizations. Conversely, the Levantine coast and most of Turkey have relatively temperate climates typical of the Mediterranean, with dry summers and cool, wet winters. Most of the countries that border the Persian Gulf have vast reserves of petroleum. Monarchs of the Arabian Peninsula in particular have benefitted economically from petroleum exports. Because of the arid climate and dependence on the fossil fuel industry, the Middle East is both a major contributor to climate change and a region that is expected to be severely adversely affected by it. Other concepts of the region exist, including the broader Middle East and North Africa (MENA), which includes states of the Maghreb and the Sudan. The term the "Greater Middle East" also includes Afghanistan, Mauritania, Pakistan, as well as parts of East Africa, and sometimes Central Asia and the South Caucasus. Terminology The term "Middle East" may have originated in the 1850s in the British India Office. However, it became more widely known when United States naval strategist Alfred Thayer Mahan used the term in 1902 to "designate the area between Arabia and India". During this time the British and Russian empires were vying for influence in Central Asia, a rivalry that would become known as the Great Game. Mahan realized not only the strategic importance of the region, but also of its center, the Persian Gulf. He labeled the area surrounding the Persian Gulf as the Middle East. He said that, beyond Egypt's Suez Canal, the Gulf was the most important passage for Britain to control in order to keep the Russians from advancing towards British India. Mahan first used the term in his article "The Persian Gulf and International Relations", published in September 1902 in the National Review, a British journal. The Middle East, if I may adopt a term which I have not seen, will some day need its Malta, as well as its Gibraltar; it does not follow that either will be in the Persian Gulf. Naval force has the quality of mobility which carries with it the privilege of temporary absences; but it needs to find on every scene of operation established bases of refit, of supply, and in case of disaster, of security. The British Navy should have the facility to concentrate in force if occasion arise, about Aden, India, and the Persian Gulf. Mahan's article was reprinted in The Times and followed in October by a 20-article series entitled "The Middle Eastern Question", written by Sir Ignatius Valentine Chirol. During this series, Sir Ignatius expanded the definition of Middle East to include "those regions of Asia which extend to the borders of India or command the approaches to India." After the series ended in 1903, The Times removed quotation marks from subsequent uses of the term. Until World War II, it was customary to refer to areas centered on Turkey and the eastern shore of the Mediterranean as the "Near East", while the "Far East" centered on China, India and Japan. The Middle East was then defined as the area from Mesopotamia to Burma; namely, the area between the Near East and the Far East. This area broadly corresponds to South Asia. In the late 1930s, the British established the Middle East Command, which was based in Cairo, for its military forces in the region. After that time, the term "Middle East" gained broader usage in Europe and the United States. Following World War II, for example, the Middle East Institute was founded in Washington, D.C. in 1946. The corresponding adjective is Middle Eastern and the derived noun is Middle Easterner. While non-Eurocentric terms such as "Southwest Asia" or "Swasia" have been sparsely used, the classification of the African country, Egypt, among those counted in the Middle East challenges the usefulness of using such terms. The description Middle has also led to some confusion over changing definitions. Before the First World War, "Near East" was used in English to refer to the Balkans and the Ottoman Empire, while "Middle East" referred to the Caucasus, Persia, and Arabian lands, and sometimes Afghanistan, India and others. In contrast, "Far East" referred to the countries of East Asia (e.g. China, Japan, and Korea). With the collapse of the Ottoman Empire in 1918, "Near East" largely fell out of common use in English, while "Middle East" came to be applied to the emerging independent countries of the Islamic world. However, the usage "Near East" was retained by a variety of academic disciplines, including archaeology and ancient history. In their usage, the term describes an area identical to the term Middle East, which is not used by these disciplines (see ancient Near East).[citation needed] The first official use of the term "Middle East" by the United States government was in the 1957 Eisenhower Doctrine, which pertained to the Suez Crisis. Secretary of State John Foster Dulles defined the Middle East as "the area lying between and including Libya on the west and Pakistan on the east, Syria and Iraq on the North and the Arabian peninsula to the south, plus the Sudan and Ethiopia." In 1958, the State Department explained that the terms "Near East" and "Middle East" were interchangeable, and defined the region as including only Egypt, Syria, Israel, Lebanon, Jordan, Iraq, Saudi Arabia, Kuwait, Bahrain, and Qatar. Since the late 20th century, scholars and journalists from the region, such as journalist Louay Khraish and historian Hassan Hanafi have criticized the use of "Middle East" as a Eurocentric and colonialist term. The Associated Press Stylebook of 2004 says that Near East formerly referred to the farther west countries while Middle East referred to the eastern ones, but that now they are synonymous. It instructs: Use Middle East unless Near East is used by a source in a story. Mideast is also acceptable, but Middle East is preferred. European languages have adopted terms similar to Near East and Middle East. Since these are based on a relative description, the meanings depend on the country and are generally different from the English terms. In German the term Naher Osten (Near East) is still in common use (nowadays the term Mittlerer Osten is more and more common in press texts translated from English sources, albeit having a distinct meaning). In the four Slavic languages, Russian Ближний Восток or Blizhniy Vostok, Bulgarian Близкия Изток, Polish Bliski Wschód or Croatian Bliski istok (terms meaning Near East are the only appropriate ones for the region). However, some European languages do have "Middle East" equivalents, such as French Moyen-Orient, Swedish Mellanöstern, Spanish Oriente Medio or Medio Oriente, Greek is Μέση Ανατολή (Mesi Anatoli), and Italian Medio Oriente.[c] Perhaps because of the political influence of the United States and Europe, and the prominence of Western press, the Arabic equivalent of Middle East (Arabic: الشرق الأوسط ash-Sharq al-Awsaṭ) has become standard usage in the mainstream Arabic press. It comprises the same meaning as the term "Middle East" in North American and Western European usage. The designation, Mashriq, also from the Arabic root for East, also denotes a variously defined region around the Levant, the eastern part of the Arabic-speaking world (as opposed to the Maghreb, the western part). Even though the term originated in the West, countries of the Middle East that use languages other than Arabic also use that term in translation. For instance, the Persian equivalent for Middle East is خاورمیانه (Khāvar-e miyāneh), the Hebrew is המזרח התיכון (hamizrach hatikhon), and the Turkish is Orta Doğu. Countries and territory Traditionally included within the Middle East are Arabia, Asia Minor, East Thrace, Egypt, Iran, the Levant, Mesopotamia, and the Socotra Archipelago. The region includes 17 UN-recognized countries and one British Overseas Territory. Various concepts are often paralleled to the Middle East, most notably the Near East, Fertile Crescent, and Levant. These are geographical concepts, which refer to large sections of the modern-day Middle East, with the Near East being the closest to the Middle East in its geographical meaning. Due to it primarily being Arabic speaking, the Maghreb region of North Africa is sometimes included. "Greater Middle East" is a political term coined by the second Bush administration in the first decade of the 21st century to denote various countries, pertaining to the Muslim world, specifically Afghanistan, Iran, Pakistan, and Turkey. Various Central Asian countries are sometimes also included. History The Middle East lies at the juncture of Africa and Eurasia and of the Indian Ocean and the Mediterranean Sea (see also: Indo-Mediterranean). It is the birthplace and spiritual center of religions such as Christianity, Islam, Judaism, Manichaeism, Yezidi, Druze, Yarsan, and Mandeanism, and in Iran, Mithraism, Zoroastrianism, Manicheanism, and the Baháʼí Faith. Throughout its history the Middle East has been a major center of world affairs; a strategically, economically, politically, culturally, and religiously sensitive area. The region is one of the regions where agriculture was independently discovered, and from the Middle East it was spread, during the Neolithic, to different regions of the world such as Europe, the Indus Valley and Eastern Africa. Prior to the formation of civilizations, advanced cultures formed all over the Middle East during the Stone Age. The search for agricultural lands by agriculturalists, and pastoral lands by herdsmen meant different migrations took place within the region and shaped its ethnic and demographic makeup. The Middle East is widely and most famously known as the cradle of civilization. The world's earliest civilizations, Mesopotamia (Sumer, Akkad, Assyria and Babylonia), ancient Egypt and Kish in the Levant, all originated in the Fertile Crescent and Nile Valley regions of the ancient Near East. These were followed by the Hittite, Greek, Hurrian and Urartian civilisations of Asia Minor; Elam, Persia and Median civilizations in Iran, as well as the civilizations of the Levant (such as Ebla, Mari, Nagar, Ugarit, Canaan, Aramea, Mitanni, Phoenicia and Israel) and the Arabian Peninsula (Magan, Sheba, Ubar). The Near East was first largely unified under the Neo Assyrian Empire, then the Achaemenid Empire followed later by the Macedonian Empire and after this to some degree by the Iranian empires (namely the Parthian and Sassanid Empires), the Roman Empire and Byzantine Empire. The region served as the intellectual and economic center of the Roman Empire and played an exceptionally important role due to its periphery on the Sassanid Empire. Thus, the Romans stationed up to five or six of their legions in the region for the sole purpose of defending it from Sassanid and Bedouin raids and invasions. From the 4th century CE onwards, the Middle East became the center of the two main powers at the time, the Byzantine Empire and the Sassanid Empire. However, it would be the later Islamic Caliphates of the Middle Ages, or Islamic Golden Age which began with the Islamic conquest of the region in the 7th century AD, that would first unify the entire Middle East as a distinct region and create the dominant Islamic Arab ethnic identity that largely (but not exclusively) persists today. The 4 caliphates that dominated the Middle East for more than 600 years were the Rashidun Caliphate, the Umayyad caliphate, the Abbasid caliphate and the Fatimid caliphate. Additionally, the Mongols would come to dominate the region, the Kingdom of Armenia would incorporate parts of the region to their domain, the Seljuks would rule the region and spread Turko-Persian culture, and the Franks would found the Crusader states that would stand for roughly two centuries. Josiah Russell estimates the population of what he calls "Islamic territory" as roughly 12.5 million in 1000 – Anatolia 8 million, Syria 2 million, and Egypt 1.5 million. From the 16th century onward, the Middle East came to be dominated, once again, by two main powers: the Ottoman Empire and the Safavid dynasty. The modern Middle East began after World War I, when the Ottoman Empire, which was allied with the Central Powers, was defeated by the Allies and partitioned into a number of separate nations, initially under British and French Mandates. Other defining events in this transformation included the establishment of Israel in 1948 and the eventual departure of European powers, notably Britain and France by the end of the 1960s. They were supplanted in some part by the rising influence of the United States from the 1970s onwards. In the 20th century, the region's significant stocks of crude oil gave it new strategic and economic importance. Mass production of oil began around 1945, with Saudi Arabia, Iran, Kuwait, Iraq, and the United Arab Emirates having large quantities of oil. Estimated oil reserves, especially in Saudi Arabia and Iran, are some of the highest in the world, and the international oil cartel OPEC is dominated by Middle Eastern countries. During the Cold War, the Middle East was a theater of ideological struggle between the two superpowers and their allies: NATO and the United States on one side, and the Soviet Union and Warsaw Pact on the other, as they competed to influence regional allies. Besides the political reasons there was also the "ideological conflict" between the two systems. Moreover, as Louise Fawcett argues, among many important areas of contention, or perhaps more accurately of anxiety, were, first, the desires of the superpowers to gain strategic advantage in the region, second, the fact that the region contained some two-thirds of the world's oil reserves in a context where oil was becoming increasingly vital to the economy of the Western world [...] Within this contextual framework, the United States sought to divert the Arab world from Soviet influence. Throughout the 20th and 21st centuries, the region has experienced both periods of relative peace and tolerance and periods of conflict particularly between Sunnis and Shiites. Geography In 2018, the MENA region emitted 3.2 billion tonnes of carbon dioxide and produced 8.7% of global greenhouse gas emissions (GHG) despite making up only 6% of the global population. These emissions are mostly from the energy sector, an integral component of many Middle Eastern and North African economies due to the extensive oil and natural gas reserves that are found within the region. The Middle East region is one of the most vulnerable to climate change. The impacts include increase in drought conditions, aridity, heatwaves and sea level rise. Sharp global temperature and sea level changes, shifting precipitation patterns and increased frequency of extreme weather events are some of the main impacts of climate change as identified by the Intergovernmental Panel on Climate Change (IPCC). The MENA region is especially vulnerable to such impacts due to its arid and semi-arid environment, facing climatic challenges such as low rainfall, high temperatures and dry soil. The climatic conditions that foster such challenges for MENA are projected by the IPCC to worsen throughout the 21st century. If greenhouse gas emissions are not significantly reduced, part of the MENA region risks becoming uninhabitable before the year 2100. Climate change is expected to put significant strain on already scarce water and agricultural resources within the MENA region, threatening the national security and political stability of all included countries. Over 60 percent of the region's population lives in high and very high water-stressed areas compared to the global average of 35 percent. This has prompted some MENA countries to engage with the issue of climate change on an international level through environmental accords such as the Paris Agreement. Law and policy are also being established on a national level amongst MENA countries, with a focus on the development of renewable energies. Economy Middle Eastern economies range from being very poor (such as Gaza and Yemen) to extremely wealthy nations (such as Qatar and UAE). According to the International Monetary Fund, the three largest Middle Eastern economies in nominal GDP in 2023 were Saudi Arabia ($1.06 trillion), Turkey ($1.03 trillion), and Israel ($0.54 trillion). For nominal GDP per person, the highest ranking countries are Qatar ($83,891), Israel ($55,535), the United Arab Emirates ($49,451) and Cyprus ($33,807). Turkey ($3.6 trillion), Saudi Arabia ($2.3 trillion), and Iran ($1.7 trillion) had the largest economies in terms of GDP PPP. For GDP PPP per person, the highest-ranking countries are Qatar ($124,834), the United Arab Emirates ($88,221), Saudi Arabia ($64,836), Bahrain ($60,596) and Israel ($54,997). The lowest-ranking country in the Middle East, in terms of GDP nominal per capita, is Yemen ($573). The economic structure of Middle Eastern nations are different because while some are heavily dependent on export of only oil and oil-related products (Saudi Arabia, the UAE and Kuwait), others have a highly diverse economic base (such as Cyprus, Israel, Turkey and Egypt). Industries of the Middle Eastern region include oil and oil-related products, agriculture, cotton, cattle, dairy, textiles, leather products, surgical instruments, defence equipment (guns, ammunition, tanks, submarines, fighter jets, UAVs, and missiles). Banking is an important sector, especially for UAE and Bahrain. With the exception of Cyprus, Turkey, Egypt, Lebanon and Israel, tourism has been a relatively undeveloped area of the economy, in part because of the socially conservative nature of the region as well as political turmoil in certain regions. Since the end of the COVID pandemic however, countries such as the UAE, Bahrain, and Jordan have begun attracting greater numbers of tourists because of improving tourist facilities and the relaxing of tourism-related restrictive policies. Unemployment is high in the Middle East and North Africa region, particularly among people aged 15–29, a demographic representing 30% of the region's population. The total regional unemployment rate in 2025 is 10.8%, and among youth is as high as 28%. Demographics Arabs constitute the largest ethnic group in the Middle East, followed by various Iranian peoples and then by Turkic peoples (Turkish, Azeris, Syrian Turkmen, and Iraqi Turkmen). Native ethnic groups of the region include, in addition to Arabs, Arameans, Assyrians, Baloch, Berbers, Copts, Druze, Greek Cypriots, Jews, Kurds, Lurs, Mandaeans, Persians, Samaritans, Shabaks, Tats, and Zazas. European ethnic groups that form a diaspora in the region include Albanians, Bosniaks, Circassians (including Kabardians), Crimean Tatars, Greeks, Franco-Levantines, Italo-Levantines, and Iraqi Turkmens. Among other migrant populations are Chinese, Filipinos, Indians, Indonesians, Pakistanis, Pashtuns, Romani, and Afro-Arabs. "Migration has always provided an important vent for labor market pressures in the Middle East. For the period between the 1970s and 1990s, the Arab states of the Persian Gulf in particular provided a rich source of employment for workers from Egypt, Yemen and the countries of the Levant, while Europe had attracted young workers from North African countries due both to proximity and the legacy of colonial ties between France and the majority of North African states." According to the International Organization for Migration, there are 13 million first-generation migrants from Arab nations in the world, of which 5.8 reside in other Arab countries. Expatriates from Arab countries contribute to the circulation of financial and human capital in the region and thus significantly promote regional development. In 2009 Arab countries received a total of US$35.1 billion in remittance in-flows and remittances sent to Jordan, Egypt and Lebanon from other Arab countries are 40 to 190 per cent higher than trade revenues between these and other Arab countries. In Somalia, the Somali Civil War has greatly increased the size of the Somali diaspora, as many of the best educated Somalis left for Middle Eastern countries as well as Europe and North America. Non-Arab Middle Eastern countries such as Turkey, Israel and Iran are also subject to important migration dynamics. A fair proportion of those migrating from Arab nations are from ethnic and religious minorities facing persecution and are not necessarily ethnic Arabs, Iranians or Turks.[citation needed] Large numbers of Kurds, Jews, Assyrians, Greeks and Armenians as well as many Mandeans have left nations such as Iraq, Iran, Syria and Turkey for these reasons during the last century. In Iran, many religious minorities such as Christians, Baháʼís, Jews and Zoroastrians have left since the Islamic Revolution of 1979. The Middle East is very diverse when it comes to religions, many of which originated there. Islam is the largest religion in the Middle East, but other faiths that originated there, such as Judaism and Christianity, are also well represented. Christian communities have played a vital role in the Middle East, and they represent 78% of Cyprus population, and 40.5% of Lebanon, where the Lebanese president, half of the cabinet, and half of the parliament follow one of the various Lebanese Christian rites. There are also important minority religions like the Baháʼí Faith, Yarsanism, Yazidism, Zoroastrianism, Mandaeism, Druze, and Shabakism, and in ancient times the region was home to Mesopotamian religions, Canaanite religions, Manichaeism, Mithraism and various monotheist gnostic sects. The six top languages, in terms of numbers of speakers, are Arabic, Persian, Turkish, Kurdish, Modern Hebrew and Greek. About 20 minority languages are also spoken in the Middle East. Arabic, with all its dialects, is the most widely spoken language in the Middle East, with Literary Arabic being official in all North African and in most West Asian countries. Arabic dialects are also spoken in some adjacent areas in neighbouring Middle Eastern non-Arab countries. It is a member of the Semitic branch of the Afro-Asiatic languages. Several Modern South Arabian languages such as Mehri and Soqotri are also spoken in Yemen and Oman. Another Semitic language is Aramaic and its dialects are spoken mainly by Assyrians and Mandaeans, with Western Aramaic still spoken in two villages near Damascus, Syria. There is also an Oasis Berber-speaking community in Egypt where the language is also known as Siwa. It is a non-Semitic Afro-Asiatic sister language. Persian is the second most spoken language. While it is primarily spoken in Iran and some border areas in neighbouring countries, the country is one of the region's largest and most populous. It belongs to the Indo-Iranian branch of the family of Indo-European languages. Other Western Iranic languages spoken in the region include Achomi, Daylami, Kurdish dialects, Semmani, Lurish, amongst many others. The close third-most widely spoken language, Turkish, is largely confined to Turkey, which is also one of the region's largest and most populous countries, but it is present in areas in neighboring countries. It is a member of the Turkic languages, which have their origins in East Asia. Another Turkic language, Azerbaijani, is spoken by Azerbaijanis in Iran. The fourth-most widely spoken language, Kurdish, is spoken in the countries of Iran, Iraq, Syria and Turkey, Sorani Kurdish is the second official language in Iraq (instated after the 2005 constitution) after Arabic. Hebrew is the official language of Israel, with Arabic given a special status after the 2018 Basic law lowered its status from an official language prior to 2018. Hebrew is spoken and used by over 80% of Israel's population, the other 20% using Arabic. Modern Hebrew only began being spoken in the 20th century after being revived in the late 19th century by Elizer Ben-Yehuda (Elizer Perlman) and European Jewish settlers, with the first native Hebrew speaker being born in 1882. Greek is one of the two official languages of Cyprus, and the country's main language. Small communities of Greek speakers exist all around the Middle East; until the 20th century it was also widely spoken in Asia Minor (being the second most spoken language there, after Turkish) and Egypt. During the antiquity, Ancient Greek was the lingua franca for many areas of the western Middle East and until the Muslim expansion it was widely spoken there as well. Until the late 11th century, it was also the main spoken language in Asia Minor; after that it was gradually replaced by the Turkish language as the Anatolian Turks expanded and the local Greeks were assimilated, especially in the interior. English is one of the official languages of Akrotiri and Dhekelia. It is also commonly taught and used as a foreign second language, in countries such as Egypt, Jordan, Iran, Iraq, Qatar, Bahrain, United Arab Emirates and Kuwait. It is also a main language in some Emirates of the United Arab Emirates. It is also spoken as native language by Jewish immigrants from Anglophone countries (UK, US, Australia) in Israel and understood widely as second language there. French is taught and used in many government facilities and media in Lebanon, and is taught in some primary and secondary schools of Egypt and Syria. Maltese, a Semitic language mainly spoken in Europe, is used by the Franco-Maltese diaspora in Egypt. Due to widespread immigration of French Jews to Israel, it is the native language of approximately 200,000 Jews in Israel. Armenian speakers are to be found in the region. Georgian is spoken by the Georgian diaspora. Russian is spoken by a large portion of the Israeli population, because of emigration in the late 1990s. Russian today is a popular unofficial language in use in Israel; news, radio and sign boards can be found in Russian around the country after Hebrew and Arabic. Circassian is also spoken by the diaspora in the region and by almost all Circassians in Israel who speak Hebrew and English as well. The largest Romanian-speaking community in the Middle East is found in Israel, where as of 1995[update] Romanian is spoken by 5% of the population.[d] Bengali, Hindi and Urdu are widely spoken by migrant communities in many Middle Eastern countries, such as Saudi Arabia (where 20–25% of the population is South Asian), the United Arab Emirates (where 50–55% of the population is South Asian), and Qatar, which have large numbers of Pakistani, Bangladeshi and Indian immigrants. Culture The Middle East has recently become more prominent in hosting global sport events due to its wealth and desire to diversify its economy. The South Asian diaspora is a major backer of cricket in the region. See also Notes References Further reading External links 29°N 41°E / 29°N 41°E / 29; 41 |
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