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dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7
dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7
Frictional Frenzy
easy
[]
{"scenario": {"name": "Frictional Frenzy", "description": "A ball and a block interact under varying friction and gravity conditions.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["cube", "sphere", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7/attempt_01/scratch"}, "random_seed": 11808, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Frictional Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'After a collision, the colliding objects change color.']
[3]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.']
[0]
predictive
Based on the video so far, what will happen next?
['All objects will disappear unnecessarily.', 'Objects will follow normal trajectories and slow down due to friction.', 'Objects will suddenly stop moving.', 'Objects will shrink until they vanish.', 'The camera view will flip upside down.']
[1]
test/dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7/output.mp4
null
true
test/dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7/output.mp4
2c649d68-1491-5af4-9a34-78bec6bf750b
2c649d68-1491-5af4-9a34-78bec6bf750b
Floating Frenzy
easy
[]
{"scenario": {"name": "Floating Frenzy", "description": "A simple scenario testing basic physics understanding with floating objects and no friction.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/2c649d68-1491-5af4-9a34-78bec6bf750b/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/2c649d68-1491-5af4-9a34-78bec6bf750b/attempt_01/scratch"}, "random_seed": 11797, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 1, "collisions": [{"frame": 35, "force": 0.0, "position": [1.4109403260006992, -1.6929805108815557, 1.543046645112638], "contact_normal": [-0.6821869711178843, 0.6585705100026632, -0.3176567641210229], "objects": ["object_0", "object_2"]}], "disappearances": [], "initial_objects": 6, "final_objects": 6, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'Objects change color periodically over time.']
[3]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.']
[4]
predictive
Based on the video so far, what will happen next?
['The green capsule and the white sphere will change color.', 'The green capsule and the white sphere will bounce off each other.', 'The green capsule and the white sphere will speed up significantly.', 'They will repel each other with magnetic force.', 'The scene will turn black.']
[1]
test/2c649d68-1491-5af4-9a34-78bec6bf750b/output.mp4
output_prediction.mp4
true
test/2c649d68-1491-5af4-9a34-78bec6bf750b/output.mp4
0c6f7c74-87cd-4e35-822e-15353489df5a
0c6f7c74-87cd-4e35-822e-15353489df5a
Ball Bounce
easy
[]
{"scenario": {"name": "Ball Bounce", "description": "A ball bounces on a frictionless surface.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 8.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/2fad3291-3e3c-5ba8-adcf-de224581115c/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/2fad3291-3e3c-5ba8-adcf-de224581115c/attempt_01/scratch"}, "random_seed": 956835, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Ball Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 1, "collisions": [{"frame": 42, "force": 1175.5069995401673, "position": [-0.6563878098374175, -0.9574328799252871, 1.3291459337522673], "contact_normal": [-0.8830360431012271, -0.05791652490953317, -0.46571775006599353], "objects": ["object_0", "object_6"]}], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.']
[0]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The simulation physics are broken.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.']
[2]
predictive
Based on the video so far, what will happen next?
['A new object will appear.', 'One of the white sphere and the yellow sphere will disappear.', 'The white sphere and the yellow sphere will bounce off each other.', 'The collision will cause a loud explosion.', 'All objects will disappear unnecessarily.']
[2]
test/0c6f7c74-87cd-4e35-822e-15353489df5a/output.mp4
output_prediction.mp4
true
test/0c6f7c74-87cd-4e35-822e-15353489df5a/output.mp4
ec672aba-0e7f-4610-92b0-cac8768d5b29
ec672aba-0e7f-4610-92b0-cac8768d5b29
Gentle Bounce
easy
[]
{"scenario": {"name": "Gentle Bounce", "description": "Observe the motion of a ball bouncing on a frictionless surface while changing color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/db1d2c15-551a-5219-92fc-c9ddd1d7b814/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/db1d2c15-551a-5219-92fc-c9ddd1d7b814/attempt_01/scratch"}, "random_seed": 956778, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Gentle Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 25, "collisions": [{"frame": 63, "force": 0.0, "position": [0.6201954059690188, -1.4099199065675188, 1.8761660964166318], "contact_normal": [-0.01858587469539225, 0.988939455970979, -0.14715066321845563], "objects": ["object_5", "object_6"]}, {"frame": 64, "force": 314.50541245190396, "position": [0.5709988282398205, -1.4351824862735574, 1.8959982007069698], "contact_normal": [-0.015476658453881548, 0.9890463950401993, -0.1467913536319084], "objects": ["object_5", "object_6"]}, {"frame": 65, "force": 0.0, "position": [0.6260922406281951, -1.4480284222732662, 1.8889964890292978], "contact_normal": [-0.005299439913154991, 0.990564035376867, -0.1369481936883573], "objects": ["object_5", "object_6"]}, {"frame": 68, "force": 135.01545392755446, "position": [1.6812293285529105, -0.5456069508008756, 1.0089484342975554], "contact_normal": [-0.999940960486636, 2.2140020432573254e-05, 0.010866234439003508], "objects": ["object_5", "object_2"]}, {"frame": 69, "force": 5.961281966059031, "position": [1.7036714445114134, -0.3941370764513105, 1.013148625949228], "contact_normal": [-0.9995514213273392, -0.01439748537813955, 0.02626154103022983], "objects": ["object_5", "object_2"]}, {"frame": 70, "force": 23.150004948040895, "position": [1.743705445776746, -0.44341514366279877, 0.0899055016630913], "contact_normal": [-0.9999940083798373, 0.0008047153640455183, -0.003366843864618075], "objects": ["object_5", "object_2"]}, {"frame": 71, "force": 15.188706073130705, "position": [1.745698013558276, -0.47520124552039833, 1.0186854764480908], "contact_normal": [-0.9999984901390033, -0.0008072563547493724, 0.0015388492102159938], "objects": ["object_5", "object_2"]}, {"frame": 72, "force": 17.561481517430614, "position": [1.7513994627299447, -0.435078023958443, 0.015881117150835733], "contact_normal": [-0.9998798097892998, 0.015470868879924887, -0.0010090549112444155], "objects": ["object_5", "object_2"]}, {"frame": 73, "force": 0.0, "position": [1.7668819029751976, -0.42564404576795034, 0.04029217520771833], "contact_normal": [-0.9999991083797453, 0.0013024401558380785, 0.0002947700030958282], "objects": ["object_5", "object_2"]}, {"frame": 73, "force": 436.27378279138463, "position": [-3.711804978374068, 0.5940593600577686, 1.409897248507729], "contact_normal": [-5.964075394696894e-06, -0.1721831570498393, -0.9850649523725734], "objects": ["object_1", "object_3"]}, {"frame": 74, "force": 0.0, "position": [-3.7118006164764368, 0.5940205461009845, 1.4099573652897117], "contact_normal": [3.9021644933617646e-07, -0.18186895709030745, -0.9833227763286742], "objects": ["object_1", "object_3"]}, {"frame": 75, "force": 115.1246903115648, "position": [-3.7117914661036706, 0.5941070644919222, 1.40993128969452], "contact_normal": [1.3741027187588113e-05, -0.2099954019335042, -0.9777023734132847], "objects": ["object_1", "object_3"]}, {"frame": 76, "force": 24.870332930919506, "position": [-3.711797484001835, 0.5942121328657654, 1.4097232560302004], "contact_normal": [2.555059581220213e-06, -0.23015431152686106, -0.9731541465148613], "objects": ["object_1", "object_3"]}, {"frame": 77, "force": 21.259832269501043, "position": [-3.7117857585828653, 0.5940930482489803, 1.409922777918685], "contact_normal": [1.377786530785166e-05, -0.2813341000075807, -0.9596098811408181], "objects": ["object_1", "object_3"]}, {"frame": 78, "force": 20.300164052383916, "position": [-3.7117897703904594, 0.5940722046646643, 1.4099167397618286], "contact_normal": [1.0994559181335168e-07, -0.33003296108132923, -0.9439694087203664], "objects": ["object_1", "object_3"]}, {"frame": 79, "force": 8.83232635913473, "position": [-3.711786840691548, 0.594111455734533, 1.4099021437248065], "contact_normal": [1.6915588146058287e-05, -0.3390261448822716, -0.9407769516735238], "objects": ["object_1", "object_3"]}, {"frame": 80, "force": 17.698347814036207, "position": [-3.7117533211471323, 0.5941674579015315, 1.4098503461721863], "contact_normal": [5.762891074149886e-05, -0.433735737304707, -0.9010401250020174], "objects": ["object_1", "object_3"]}, {"frame": 81, "force": 16.61039575048033, "position": [-3.7118126282810757, 0.5942374019496581, 1.4098230792369797], "contact_normal": [-5.7651759649393486e-05, -0.4707634846166571, -0.8822594506310814], "objects": ["object_1", "object_3"]}, {"frame": 82, "force": 23.12413032117427, "position": [-3.7118033577421614, 0.5943069500160452, 1.4097176542532313], "contact_normal": [-1.737217911853906e-05, -0.5175464808519936, -0.8556550939811698], "objects": ["object_1", "object_3"]}, {"frame": 83, "force": 15.93317391869864, "position": [-3.7118215569580517, 0.5943773289169687, 1.4094975315741163], "contact_normal": [-5.833591677220212e-05, -0.5830505387663595, -0.812435884141745], "objects": ["object_1", "object_3"]}, {"frame": 84, "force": 13.917423962210554, "position": [-3.711858936028182, 0.5942139970776759, 1.4096738554298762], "contact_normal": [-6.32370189520162e-05, -0.6720148748460661, -0.7405376452191377], "objects": ["object_1", "object_3"]}, {"frame": 85, "force": 4.869331072220434, "position": [-3.711856179679989, 0.5944300656681916, 1.4095535716804584], "contact_normal": [-2.629977695869497e-05, -0.7496295105813157, -0.6618576857406273], "objects": ["object_1", "object_3"]}, {"frame": 86, "force": 0.0, "position": [-3.7118611483628765, 0.5944074170616995, 1.4095612671826525], "contact_normal": [3.095498457433141e-05, -0.8297488952592306, -0.5581368737665297], "objects": ["object_1", "object_3"]}, {"frame": 87, "force": 0.0, "position": [-3.7119014616815313, 0.5945602868966936, 1.4093498640308473], "contact_normal": [2.456270096090623e-05, -0.9129631859614579, -0.408041934702523], "objects": ["object_1", "object_3"]}, {"frame": 88, "force": 0.0, "position": [-3.7119570712307195, 0.5945823560571261, 1.4092132192997824], "contact_normal": [-1.1712454499824644e-05, -0.9753120977510307, -0.22083095761985527], "objects": ["object_1", "object_3"]}], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.']
[4]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The object has its own engine.']
[3]
predictive
Based on the video so far, what will happen next?
['Objects will shrink until they vanish.', 'The purple cube and the white sphere will bounce off each other.', 'The purple cube and the white sphere will speed up significantly.', 'The objects will merge into one.', 'The purple cube and the white sphere will change color.']
[1]
test/ec672aba-0e7f-4610-92b0-cac8768d5b29/output.mp4
output_prediction.mp4
true
test/ec672aba-0e7f-4610-92b0-cac8768d5b29/output.mp4
68137a91-788f-5b00-be46-28f789107a14
68137a91-788f-5b00-be46-28f789107a14
Floating Balls Collision
easy
[]
{"scenario": {"name": "Floating Balls Collision", "description": "Three balls float in mid-air, bounce off each other, and change color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105549/68137a91-788f-5b00-be46-28f789107a14/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105549/68137a91-788f-5b00-be46-28f789107a14/attempt_01/scratch"}, "random_seed": 13237, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Balls Collision", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 36, "collisions": [{"frame": 36, "force": 441.809481741119, "position": [-0.8756949447577312, -0.9107723831718144, 1.235609959466057], "contact_normal": [-3.9198263340739194e-15, 0.9950711400679273, -0.09916363347475479], "objects": ["object_1", "object_7"]}, {"frame": 37, "force": 0.0, "position": [-1.0841857684649172, -0.6015459738179192, 1.2753105919894803], "contact_normal": [0.1033378774303893, 0.9893682623526008, -0.10233144452013329], "objects": ["object_1", "object_7"]}, {"frame": 38, "force": 0.0, "position": [-0.967472861658616, -0.3775073154217584, 1.1475820939369221], "contact_normal": [-0.04764892875373242, 0.994353079261199, -0.09482369615446212], "objects": ["object_1", "object_7"]}, {"frame": 39, "force": 0.0, "position": [-1.0463735129743923, -0.22827759022256677, 1.109822700747068], "contact_normal": [-0.13265062624337648, 0.984407621141231, 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[0.11430927701373766, 0.7947974142185356, 0.9921636087461394], "contact_normal": [-0.00774752952706178, -0.03943384371651195, 0.9991921475652062], "objects": ["object_8", "object_4"]}, {"frame": 104, "force": 0.0, "position": [0.0445600416091122, 0.41067545816672485, 1.0108812901864375], "contact_normal": [0.022769800086475167, -0.007476757378828309, 0.9997127759027191], "objects": ["object_8", "object_4"]}, {"frame": 106, "force": 40.09370763444908, "position": [0.004757197336954677, 0.20192166978283216, 0.7052310032221714], "contact_normal": [0.24318244662524757, -0.9699805367853868, -0.00023645484068055328], "objects": ["object_8", "object_4"]}, {"frame": 107, "force": 0.0, "position": [0.15300552410203655, 0.2693464894390873, 0.8835865557458537], "contact_normal": [0.0028344081595958366, 0.0010112600368383912, 0.9999954717315087], "objects": ["object_8", "object_4"]}, {"frame": 108, "force": 0.0, "position": [0.16389199312076574, 0.3824043411685389, 1.0040250029565945], "contact_normal": [0.675804827682299, -0.1699558354738893, 0.7172188291377122], "objects": ["object_8", "object_4"]}, {"frame": 109, "force": 0.0, "position": [-0.001904637473750137, -0.007950536538886749, 0.8511597909170135], "contact_normal": [0.9677622915001666, -0.2518578492703606, 0.001941883429842506], "objects": ["object_8", "object_4"]}, {"frame": 110, "force": 0.0, "position": [0.23540874537507933, 0.2626577185251999, 0.6824347692396511], "contact_normal": [0.6491897653848681, -0.7606264593622296, 0.00019451894142025547], "objects": ["object_8", "object_4"]}], "disappearances": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.']
[3]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['Ghost forces are pushing it.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.']
[2]
predictive
Based on the video so far, what will happen next?
['The magenta gear and the orange cube will change color.', 'The magenta gear and the orange cube will bounce off each other.', 'The camera view will flip upside down.', 'One of the magenta gear and the orange cube will disappear.', 'New objects will continuously spawn filling the space.']
[1]
test/68137a91-788f-5b00-be46-28f789107a14/output.mp4
output_prediction.mp4
true
test/68137a91-788f-5b00-be46-28f789107a14/output.mp4
632fb183-d420-4386-b8ad-722416f6d086
632fb183-d420-4386-b8ad-722416f6d086
Rolling Down the Hill
easy
[]
{"scenario": {"name": "Rolling Down the Hill", "description": "A small ball rolls down a gentle slope, demonstrating friction and gravity", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106013/e1b3ecf2-1d7e-597b-9f63-1708cfb66f20/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106013/e1b3ecf2-1d7e-597b-9f63-1708cfb66f20/attempt_01/scratch"}, "random_seed": 95716, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Rolling Down the Hill", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 32, "collisions": [{"frame": 31, "force": 204.77861527733398, "position": [2.2684935552190417, -0.9933687611527539, 0.1466615405995904], "contact_normal": [-0.9487177876386738, -0.31612427843805435, 5.012518205484892e-13], "objects": ["object_0", "object_6"]}, {"frame": 32, "force": 0.0, "position": [2.2646006089897424, -0.9933157165213929, 0.14724978048236903], "contact_normal": [-0.9415423414642083, -0.3368115893092948, -0.007481479602511331], "objects": ["object_0", "object_6"]}, {"frame": 40, "force": 541.1973808433498, "position": [1.2029406982999686, -2.2675068743955293, 1.609573812540608], "contact_normal": [-0.06055884252329059, 0.6201674058403682, 0.7821285158626217], "objects": ["object_2", "object_1"]}, {"frame": 41, "force": 0.0, "position": [1.2451019769171203, -2.297503216923644, 1.6373573460867175], "contact_normal": [-0.07997225885892324, 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0.6398704286670182, 0.6982743047106291], "objects": ["object_2", "object_1"]}, {"frame": 52, "force": 0.0, "position": [1.6847828889958336, -2.4032972152241108, 1.4980320158287452], "contact_normal": [-0.32647599003087635, 0.6731642438773188, 0.6635234198567801], "objects": ["object_2", "object_1"]}, {"frame": 53, "force": 0.0, "position": [1.703628378804807, -2.3863019640546277, 1.458476256377304], "contact_normal": [-0.33814493826313485, 0.7119968201062669, 0.6154011121907279], "objects": ["object_2", "object_1"]}, {"frame": 54, "force": 0.0, "position": [1.7458826811951684, -2.3582316398434306, 1.4453147013271554], "contact_normal": [-0.3167930066106631, 0.7467867014418591, 0.5847664606594362], "objects": ["object_2", "object_1"]}, {"frame": 55, "force": 0.0, "position": [1.7253151560954672, -2.37415246176921, 1.3516053110429498], "contact_normal": [-0.38516209478049446, 0.776862927305805, 0.498130658484455], "objects": ["object_2", "object_1"]}, {"frame": 56, "force": 0.0, "position": [1.754083770612277, -2.350530040582212, 1.2954523691619928], "contact_normal": [-0.38307779278926746, 0.8176470071675961, 0.4297729357946781], "objects": ["object_2", "object_1"]}, {"frame": 58, "force": 0.0, "position": [1.7989601622825717, -2.373732046255852, 1.2963955166789924], "contact_normal": [-0.39215583985663516, 0.8182348839601316, 0.42036349976786447], "objects": ["object_2", "object_1"]}, {"frame": 59, "force": 134.3283935676312, "position": [1.7838720618061914, -2.4427348583840196, 1.259987560869088], "contact_normal": [-0.45918752885234076, 0.7954868557541032, 0.39540798634945595], "objects": ["object_2", "object_1"]}, {"frame": 60, "force": 10.496182775593141, "position": [1.8078671535499242, -2.50577180567979, 1.2918638341617166], "contact_normal": [-0.4813791207711338, 0.7657696130593254, 0.42646341203036514], "objects": ["object_2", "object_1"]}, {"frame": 60, "force": 1329.9620227116843, "position": [1.6263424420981725, -1.3916025843138984, 0.15274404555043405], "contact_normal": [0.24341062328774507, 0.20462435512666624, -0.9480928972203448], "objects": ["object_0", "object_2"]}, {"frame": 61, "force": 0.0, "position": [1.6278914657772772, -1.3920815560660433, 0.15603927912765603], "contact_normal": [0.23842501481521083, 0.22693501962113524, -0.944274329408526], "objects": ["object_0", "object_2"]}, {"frame": 103, "force": 933.9429087805762, "position": [2.9399834433788286, -0.2975767120899417, 1.0115157032177464], "contact_normal": [-0.16171613479003652, -0.8113480145942639, -0.5617493132728485], "objects": ["object_6", "object_7"]}, {"frame": 104, "force": 0.0, "position": [2.9337000620351605, -0.32291433516067036, 1.0141258767742136], "contact_normal": [-0.1453709050076987, -0.8245040716610204, -0.546864092615013], "objects": ["object_6", "object_7"]}, {"frame": 105, "force": 0.0, "position": [2.2887667834858445, -0.9838326730943914, 0.14520763838821174], "contact_normal": [-0.993701793296204, -0.11145459401003753, -0.0116025632498005], "objects": ["object_0", "object_6"]}, {"frame": 106, "force": 78.81604426251384, "position": [2.287998169997203, -0.9741492214482931, 0.02230114386846288], "contact_normal": [-0.9959968662766694, -0.08892914160660312, -0.009047106729079908], "objects": ["object_0", "object_6"]}, {"frame": 108, "force": 21.909914133533363, "position": [2.27364253448646, -1.117416060856627, 0.027718539462790195], "contact_normal": [-0.9951780070369117, -0.0979701436203793, -0.004752396136959476], "objects": ["object_0", "object_6"]}], "disappearances": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.']
[2]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.']
[2]
predictive
Based on the video so far, what will happen next?
['A new object will appear.', 'The blue gear and the magenta capsule will change color.', 'All objects will disappear unnecessarily.', 'They will repel each other with magnetic force.', 'The blue gear and the magenta capsule will bounce off each other.']
[4]
test/632fb183-d420-4386-b8ad-722416f6d086/output.mp4
output_prediction.mp4
true
test/632fb183-d420-4386-b8ad-722416f6d086/output.mp4
58fd8639-e130-5b68-a7ed-21def0a88521
58fd8639-e130-5b68-a7ed-21def0a88521
Floating Spheres
easy
[]
{"scenario": {"name": "Floating Spheres", "description": "Spheres float in mid-air, interact with each other and a colored background.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 3.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/58fd8639-e130-5b68-a7ed-21def0a88521/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/58fd8639-e130-5b68-a7ed-21def0a88521/attempt_01/scratch"}, "random_seed": 11824, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 12, "collisions": [{"frame": 81, "force": 0.0, "position": [-2.03741996983687, 2.4621986809783216, 1.2313911757322897], "contact_normal": [-1.1947109314334572e-16, -0.9340656438457521, -0.3571013483410845], "objects": ["object_1", "object_3"]}, {"frame": 82, "force": 340.4093592898532, "position": [-2.0516858100891113, 2.4687594847857666, 1.2063364356510322], "contact_normal": [-1.2366565153542747e-16, -0.9442383386025727, -0.32926275208874334], "objects": ["object_1", "object_3"]}, {"frame": 83, "force": 18.090949844021637, "position": [-2.074060828798211, 2.435480569147495, 1.1584644265746982], "contact_normal": [-0.020098784642279127, -0.9609268742641615, -0.2760716957111178], "objects": ["object_1", "object_3"]}, {"frame": 84, "force": 0.0, "position": [-2.1232491542672913, 2.420590783572443, 0.9925647034700698], "contact_normal": [-0.010277054121173104, -0.995730083644136, -0.09173866515615083], "objects": ["object_1", "object_3"]}, {"frame": 88, "force": 0.0, "position": [-2.405591505870112, 2.2386923550807483, 0.9751868216819444], "contact_normal": [0.08376001369744132, -0.9938501793768908, -0.0724298354128077], "objects": ["object_1", "object_3"]}, {"frame": 89, "force": 0.0, "position": [-2.4079392013788685, 2.230792306057618, 0.9923386246626151], "contact_normal": [0.07740219926224239, -0.9927935109058973, -0.09148739941931965], "objects": ["object_1", "object_3"]}, {"frame": 90, "force": 881.0815973837291, "position": [-1.876162974566289, 1.0081589849953732, 1.5866088261382627], "contact_normal": [-0.5851914571359192, 0.3039182576132368, -0.7517876370255593], "objects": ["object_1", "object_6"]}, {"frame": 91, "force": 0.0, "position": [-1.9011317152429423, 1.0117205821857111, 1.588699961229962], "contact_normal": [-0.5838856963629816, 0.30065479419539304, -0.7541115224620571], "objects": ["object_1", "object_6"]}, {"frame": 97, "force": 230.23738532325012, "position": [-2.32722671657449, 1.0321539104073012, 1.527587199673521], "contact_normal": [-0.6657928792659016, 0.2929818290387224, -0.6862080513750515], "objects": ["object_1", "object_6"]}, {"frame": 99, "force": 40.99168774279339, "position": [-2.444433962785247, 1.0296851325572407, 1.4532830693897811], "contact_normal": [-0.7353061800127827, 0.30811350637324864, -0.60364798419724], "objects": ["object_1", "object_6"]}, {"frame": 100, "force": 10.452925188629608, "position": [-2.4870848490912842, 1.0279773891334436, 1.4151614921464453], "contact_normal": [-0.7651670363160354, 0.31539183128459486, -0.5612908330752286], "objects": ["object_1", "object_6"]}, {"frame": 101, "force": 4.944496834039145, "position": [-2.5239705219042783, 1.0263110262082413, 1.3765929576894864], "contact_normal": [-0.7921233217835089, 0.32212390465019985, -0.5184369133651352], "objects": ["object_1", "object_6"]}], "disappearances": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.']
[0]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The object has its own engine.']
[0]
predictive
Based on the video so far, what will happen next?
['The cyan sphere and the yellow sphere will change color.', 'The collision will cause a loud explosion.', 'The camera view will flip upside down.', 'A new object will appear.', 'The cyan sphere and the yellow sphere will bounce off each other.']
[4]
test/58fd8639-e130-5b68-a7ed-21def0a88521/output.mp4
output_prediction.mp4
true
test/58fd8639-e130-5b68-a7ed-21def0a88521/output.mp4
354f8d4a-8286-5efb-ae18-1de916d1ef1b
354f8d4a-8286-5efb-ae18-1de916d1ef1b
Floating Obstacle Course
easy
[]
{"scenario": {"name": "Floating Obstacle Course", "description": "Objects float in mid-air, and the player must navigate a ball through a challenging obstacle course without hitting the invisible walls.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 2.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/354f8d4a-8286-5efb-ae18-1de916d1ef1b/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105551/354f8d4a-8286-5efb-ae18-1de916d1ef1b/attempt_01/scratch"}, "random_seed": 11809, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Obstacle Course", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 5, "collisions": [{"frame": 79, "force": 854.8317770811922, "position": [-3.938259623790576, 1.7414865775498438, 1.5335311082716478], "contact_normal": [-0.35467505283581785, 0.6234225775099883, 0.6968141048706695], "objects": ["object_2", "object_1"]}, {"frame": 80, "force": 0.0, "position": [-3.905430554364845, 1.7556056555541473, 1.5202523009407776], "contact_normal": [-0.31898198089601915, 0.6513393152070681, 0.6884820929619296], "objects": ["object_2", "object_1"]}, {"frame": 81, "force": 0.0, "position": [-3.9167092581290524, 1.7881794379058855, 1.4387870023667957], "contact_normal": [-0.30929818810856763, 0.7436487364510962, 0.5927235338734619], "objects": ["object_2", "object_1"]}, {"frame": 82, "force": 0.0, "position": [-4.136294857719508, 1.6599920880964445, 1.3727855194252598], "contact_normal": [-0.5375784958341315, 0.6629369713560166, 0.5210795839658512], "objects": ["object_2", "object_1"]}, {"frame": 83, "force": 0.0, "position": [-4.061066822198862, 1.7296732502544505, 1.1509393920781783], "contact_normal": [-0.45498051231502334, 0.8436239017314742, 0.2851165478202259], "objects": ["object_2", "object_1"]}], "disappearances": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.']
[2]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.']
[0]
predictive
Based on the video so far, what will happen next?
['A new object will appear.', 'The white torus and the blue sphere will bounce off each other.', 'All objects will disappear unnecessarily.', 'The white torus and the blue sphere will speed up significantly.', 'They will repel each other with magnetic force.']
[1]
test/354f8d4a-8286-5efb-ae18-1de916d1ef1b/output.mp4
output_prediction.mp4
true
test/354f8d4a-8286-5efb-ae18-1de916d1ef1b/output.mp4
2a3c4337-b19b-4609-9a40-7d8fc6ad41c1
2a3c4337-b19b-4609-9a40-7d8fc6ad41c1
Floating Balls
easy
[]
{"scenario": {"name": "Floating Balls", "description": "Three balls float in mid-air, with two of them bouncing off each other after collision, and the third one disappearing.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "pink": [1.0, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106012/de7cd971-623a-5a55-9872-ae5f79a64e62/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106012/de7cd971-623a-5a55-9872-ae5f79a64e62/attempt_01/scratch"}, "random_seed": 9845922, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 30, "collisions": [{"frame": 65, "force": 976.1570341484371, "position": [1.1234957115161064, 0.21538919241380683, 1.0046413063792359], "contact_normal": [2.126459563008896e-05, 0.6205237287203752, 0.7841876699124892], "objects": ["object_4", "object_5"]}, {"frame": 66, "force": 0.0, "position": [1.1254386797041418, 0.2151007093683011, 1.0077971691161254], "contact_normal": [-6.796986082897588e-06, 0.6397366579193832, 0.7685941767070182], "objects": ["object_4", "object_5"]}, {"frame": 96, "force": 210.1260215599796, "position": [1.1460056677297792, 0.09971947087542327, 0.9004150144635672], "contact_normal": [0.9950963643397432, 0.09891018079280377, 4.258356384691108e-05], "objects": ["object_7", "object_5"]}, {"frame": 97, "force": 6.74713618068343, "position": [1.118155574713592, 0.07477649254212798, 1.0346373030929925], "contact_normal": [0.9934881204949411, 0.10960619295317219, 0.03111007717350872], "objects": ["object_7", "object_5"]}, {"frame": 98, "force": 0.0, "position": [0.9686439022335374, 0.02624501331618806, 0.7520073331340926], "contact_normal": [0.9604789973554058, 0.2779408863391567, 0.015131402451799735], "objects": ["object_7", "object_5"]}, {"frame": 99, "force": 27.214754172512624, "position": [0.9551390969177098, 0.06612606253551709, 0.9934027020162604], "contact_normal": [0.9634943745293982, 0.2676673357123949, -0.005726049496120458], "objects": ["object_7", "object_5"]}, {"frame": 100, "force": 33.12151773486807, "position": [0.8975132578946098, 0.055983657700103606, 1.009867674276615], "contact_normal": [0.9915369120668549, 0.1291574723174385, 0.013149119875340894], "objects": ["object_7", "object_5"]}, {"frame": 101, "force": 20.465172010874806, "position": [0.8836574716718764, 0.02925402344370212, 1.0289692672887696], "contact_normal": [0.9888202786359489, 0.14589468817516765, 0.0308090331006215], "objects": ["object_7", "object_5"]}, {"frame": 101, "force": 134.34386885040408, "position": [1.9137139003282786, -0.6625597158999108, 0.545200289714801], "contact_normal": [-0.14397529501087555, 0.9892803268570316, 0.02440387920344087], "objects": ["object_7", "object_6"]}, {"frame": 102, "force": 54.06800701733569, "position": [0.8516598335932768, 0.042598681141523015, 0.057491179979368034], "contact_normal": [0.9606775686493717, 0.2776663133590127, 0.00016589016354498514], "objects": ["object_7", "object_5"]}, {"frame": 102, "force": 0.0, "position": [1.8932697992189278, -0.6356630820339382, 0.5329626893144023], "contact_normal": [-0.18137936257389511, 0.9825487559276673, 0.041224617127154264], "objects": ["object_7", "object_6"]}, {"frame": 103, "force": 0.0, "position": [0.8763273234422154, 0.046443716759963005, 0.9736548241744852], "contact_normal": [0.9445476026378609, 0.3275698535095283, -0.02297427741662319], "objects": ["object_7", "object_5"]}, {"frame": 105, "force": 0.0, "position": [-4.127111160522176, 2.2866050153839232, 0.91001036846335], "contact_normal": [0.9999999971387235, 7.467415996385844e-05, -1.2096391549697996e-05], "objects": ["object_8", "object_9"]}, {"frame": 106, "force": 290.9673097416358, "position": [-4.151023100569872, 2.2934215206890296, 0.9099911596056505], "contact_normal": [0.999999999956196, -5.081032450548908e-10, 9.359896797023003e-06], "objects": ["object_8", "object_9"]}, {"frame": 107, "force": 0.0, "position": [-4.177685856776348, 2.3086061450764013, 0.9125733037322327], "contact_normal": [0.9999999999524393, 7.4204556705721545e-06, 6.32918233732333e-06], "objects": ["object_8", "object_9"]}, {"frame": 108, "force": 0.0, "position": [-4.209916531932198, 2.3229672896915456, 0.9096044355536264], "contact_normal": [0.9999934433695179, 0.0036149568926192753, 0.00021284886491772527], "objects": ["object_8", "object_9"]}, {"frame": 109, "force": 0.0, "position": [-4.245280514942927, 2.3413975028496288, 0.909824788111768], "contact_normal": [0.9999932567136821, 0.0036711397634358505, 9.622889976548364e-05], "objects": ["object_8", "object_9"]}, {"frame": 110, "force": 0.0, "position": [-4.280661824912103, 2.3612780304380876, 0.9100004597196333], "contact_normal": [0.9999977522097458, 0.0021198357564581214, -4.3264550162135844e-05], "objects": ["object_8", "object_9"]}, {"frame": 111, "force": 0.0, "position": [-4.316039709962557, 2.380081794379207, 0.9100037640664002], "contact_normal": [0.9999984422404598, 0.0017649358337741426, -2.2763051201216758e-05], "objects": ["object_8", "object_9"]}, {"frame": 112, "force": 54.72492503235218, "position": [-4.351416197484006, 2.3981745060501245, 0.9100157852718833], "contact_normal": [0.9999975794611282, 0.0022000940100214924, -2.5656019731901114e-05], "objects": ["object_8", "object_9"]}, {"frame": 113, "force": 5.834373497024835, "position": [-4.388791194689744, 2.426934717857018, 0.909960602108607], "contact_normal": [0.9999988678145116, -0.0015044354802993118, 3.230449567390417e-05], "objects": ["object_8", "object_9"]}, {"frame": 114, "force": 7.843009587324684, "position": [-4.415695333232097, 2.446968361554068, 0.9100066529857965], "contact_normal": [0.9999987131611595, -0.0016042241328061775, -1.1872514191840608e-05], "objects": ["object_8", "object_9"]}, {"frame": 115, "force": 4.357936854904054, "position": [-4.435411163358571, 2.461741128100064, 0.9100025948616696], "contact_normal": [0.9999999838912895, 0.00017941292127454702, -5.331458744709358e-06], "objects": ["object_8", "object_9"]}, {"frame": 116, "force": 3.1848774039647214, "position": [-4.451435094304083, 2.4759659137235617, 0.9099957660520798], "contact_normal": [0.9999998901059172, 0.0004688050142221041, 3.16424418188565e-06], "objects": ["object_8", "object_9"]}, {"frame": 117, "force": 4.577864655783109, "position": [-4.4712915522350976, 2.496512473374499, 0.9099992258505712], "contact_normal": [0.9999999149720232, -0.00041237837651540894, 1.4427073670923964e-07], "objects": ["object_8", "object_9"]}, {"frame": 118, "force": 4.8957801466460795, "position": [-4.487066506461549, 2.5143445003384635, 0.9099999152918192], "contact_normal": [0.99999994907129, -0.00031915076215268654, -4.562736827610455e-07], "objects": ["object_8", "object_9"]}, {"frame": 119, "force": 3.08941179032522, "position": [-4.499317281247457, 2.5298690449685814, 0.9099998204143436], "contact_normal": [0.9999999334702449, 0.00036477252278698094, -7.157466501909422e-07], "objects": ["object_8", "object_9"]}, {"frame": 119, "force": 0.0, "position": [1.8470437618344484, -0.23384974750235787, 0.5092302238690076], "contact_normal": [-0.2592426999856527, 0.9658110562956046, -0.0014919923985527244], "objects": ["object_7", "object_6"]}, {"frame": 120, "force": 146.41864415001197, "position": [1.8555000819379261, -0.23801073131793649, 0.5171966217949734], "contact_normal": [-0.25106956747507186, 0.9678614026263307, 0.014435289885271794], "objects": ["object_7", "object_6"]}, {"frame": 120, "force": 1.6708512152452335, "position": [-4.509817775297883, 2.54597839194739, 0.9099669494588891], "contact_normal": [0.9999999571298784, 0.0002905656509052512, 3.621938378971397e-05], "objects": ["object_8", "object_9"]}], "disappearances": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.']
[0]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.']
[1]
predictive
Based on the video so far, what will happen next?
['The gravity will reverse direction.', 'The green sphere and the cyan cube will bounce off each other.', 'One of the green sphere and the cyan cube will disappear.', 'Objects will start spinning rapidly.', 'A new object will appear.']
[1]
test/2a3c4337-b19b-4609-9a40-7d8fc6ad41c1/output.mp4
output_prediction.mp4
true
test/2a3c4337-b19b-4609-9a40-7d8fc6ad41c1/output.mp4
df37b0e3-18d4-4d06-ae22-2084590346d6
df37b0e3-18d4-4d06-ae22-2084590346d6
Floating Frenzy
easy
[]
{"scenario": {"name": "Floating Frenzy", "description": "A chaotic scenario where objects interact in a weightless environment", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/e49961c4-763c-542d-87d9-317dc5f69ea0/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/e49961c4-763c-542d-87d9-317dc5f69ea0/attempt_01/scratch"}, "random_seed": 956877, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 30, "collisions": [{"frame": 21, "force": 409.2270393196825, "position": [-0.5629485160749506, -0.2896347892611296, 1.432389380551668], "contact_normal": [0.6067016451722764, 0.5431380131379534, -0.5804431173076388], "objects": ["object_1", "object_3"]}, {"frame": 22, "force": 0.0, "position": [-0.5129260852051002, -0.31574193269090156, 1.491631195673721], "contact_normal": [0.5021287947477161, 0.5746399087951367, -0.6462628325264597], "objects": ["object_1", "object_3"]}, {"frame": 30, "force": 14.503921360036296, "position": [-0.10035830623040909, -0.03166736542598181, 1.371379249385111], "contact_normal": [0.6751323153314083, -0.3611841662547082, 0.643228073736014], "objects": ["object_5", "object_1"]}, {"frame": 31, "force": 0.0, "position": [-0.05286007071421911, 0.032664571140253174, 1.3712432283586544], "contact_normal": [0.7562023345570521, -0.26759581990826664, 0.5971185027932785], "objects": ["object_5", "object_1"]}, {"frame": 32, "force": 0.0, "position": [0.011589471412619068, 0.10676058875587795, 1.3232308755326287], "contact_normal": [0.8564998777578745, -0.17260046695812112, 0.4864329740124372], "objects": ["object_5", "object_1"]}, {"frame": 44, "force": 269.521010337046, "position": [-2.272279806349257, 0.2408364473319623, 1.2365016287082724], "contact_normal": [-0.9156533342375127, -0.09057005806044907, 0.3916325268445565], "objects": ["object_6", "object_1"]}, {"frame": 45, "force": 0.0, "position": [-2.3402959955028644, 0.20263121056629987, 1.209449272585971], "contact_normal": [-0.9307429824911014, -0.12388880319421824, 0.3440480562169671], "objects": ["object_6", "object_1"]}, {"frame": 46, "force": 0.0, "position": [-2.27528683986662, 0.12208071816261296, 1.1918845011676522], "contact_normal": [-0.9067021116443729, -0.22883220780174562, 0.3542980403730932], "objects": ["object_6", "object_1"]}, {"frame": 47, "force": 0.0, "position": [-2.3288255116273033, 0.016342293699465354, 1.1995297358569212], "contact_normal": [-0.8812814731923821, -0.3295445484818841, 0.3387378862391034], "objects": ["object_6", "object_1"]}, {"frame": 48, "force": 0.0, "position": [-2.39316848897822, -0.02239775148634829, 1.1531690053767658], "contact_normal": [-0.8939679427770926, -0.3552755473373832, 0.27313110908685534], "objects": ["object_6", "object_1"]}, {"frame": 50, "force": 0.0, "position": [-2.368438030812273, -0.18956588108366207, 1.03404744422213], "contact_normal": [-0.8276234443046059, -0.5428498592787192, 0.142665569491927], "objects": ["object_6", "object_1"]}, {"frame": 86, "force": 524.4167079743017, "position": [-0.8123205166711299, -2.1754248693463056, 1.4060503966009876], "contact_normal": [-1.5744942289845046e-05, 6.245696332665948e-05, 0.9999999979256122], "objects": ["object_2", "object_3"]}, {"frame": 91, "force": 116.21728108096896, "position": [-0.8237595321011818, -2.141591889218692, 1.4077588254522007], "contact_normal": [2.8053992222468597e-05, -8.834889601868823e-05, 0.9999999957037231], "objects": ["object_2", "object_3"]}, {"frame": 92, "force": 27.129193301816482, "position": [-1.3960312488522977, -2.0114059192095173, 1.4098219517180195], "contact_normal": [4.2481202760051955e-05, 1.776796670486385e-05, 0.9999999989398234], "objects": ["object_2", "object_3"]}, {"frame": 93, "force": 15.432605899146205, "position": [-1.291948158180783, -1.9589546540135236, 1.409713443551411], "contact_normal": [2.9961190260144997e-05, 0.00034845787786129547, 0.9999999388397153], "objects": ["object_2", "object_3"]}, {"frame": 94, "force": 6.412509911411043, "position": [-1.369029882607589, -1.9935473326911617, 1.4099374278127628], "contact_normal": [-2.0903435819324187e-06, 3.138048409818059e-05, 0.9999999995054477], "objects": ["object_2", "object_3"]}, {"frame": 95, "force": 8.515363700255124, "position": [-1.403833310516284, -1.9587387704238894, 1.4097981407049172], "contact_normal": [3.8803680196928885e-06, 0.00036744788546301055, 0.9999999324834947], "objects": ["object_2", "object_3"]}, {"frame": 96, "force": 12.187072577074687, "position": [-1.449095208111362, -1.955881237978383, 1.4097172187648188], "contact_normal": [-2.3637506307283086e-06, 0.00037209618549574277, 0.9999999307694183], "objects": ["object_2", "object_3"]}, {"frame": 97, "force": 14.93315106817527, "position": [-1.4842659255713873, -1.9586463579891389, 1.409351250504173], "contact_normal": [-0.00014277068792035858, 0.005490635907275864, 0.999984916153171], "objects": ["object_2", "object_3"]}, {"frame": 98, "force": 13.765691781765604, "position": [-1.1645565312476378, -1.9586865772741977, 1.4081275758135836], "contact_normal": [4.2808416598941014e-05, 0.0165652506479554, 0.999862785905351], "objects": ["object_2", "object_3"]}, {"frame": 99, "force": 15.13523125921458, "position": [-1.5297319757885262, -1.9589050885163815, 1.4063064767425444], "contact_normal": [1.0830721707112643e-06, 0.03545672611265515, 0.9993712125993021], "objects": ["object_2", "object_3"]}, {"frame": 100, "force": 19.442120884079806, "position": [-1.579233482456522, -1.9592046424336595, 1.4030061003033405], "contact_normal": [-1.9528891305437774e-05, 0.06868127280274523, 0.9976386532130845], "objects": ["object_2", "object_3"]}, {"frame": 101, "force": 25.08154242268874, "position": [-1.5588567497446828, -1.9597720034280992, 1.3986621489948527], "contact_normal": [-0.0004645445235627437, 0.12640034492251395, 0.9919792018998458], "objects": ["object_2", "object_3"]}, {"frame": 102, "force": 30.635753653737048, "position": [-1.5561670009224027, -1.9658496214182672, 1.3945179037101447], "contact_normal": [-0.00011946938977818814, 5.797828881118204e-05, 0.9999999911827916], "objects": ["object_2", "object_3"]}, {"frame": 103, "force": 14.823354522667255, "position": [-1.493505078598024, -1.9637281176705268, 1.3891414789837597], "contact_normal": [-1.8283055454674216e-05, 0.2554291453557536, 0.9668277775118789], "objects": ["object_2", "object_3"]}, {"frame": 104, "force": 18.158396444000992, "position": [-1.5709434773599844, -1.968644602438189, 1.383436444706492], "contact_normal": [2.6822374790569187e-05, 0.3651048386243652, 0.9309664097558173], "objects": ["object_2", "object_3"]}, {"frame": 105, "force": 30.10328306962237, "position": [-1.4819997908753013, -1.9845820799345104, 1.382607259856215], "contact_normal": [-0.000891154594444208, 0.00042154314033660825, 0.9999995140723167], "objects": ["object_2", "object_3"]}, {"frame": 106, "force": 0.0, "position": [-1.5092803531252108, -1.9951852533091712, 1.38855626497782], "contact_normal": [-7.502093369105863e-05, 0.9999999742503413, 0.00021417557315181674], "objects": ["object_2", "object_3"]}, {"frame": 107, "force": 0.0, "position": [-1.499291906583974, -1.9486139224094954, 1.351931712774771], "contact_normal": [3.263556663317259e-05, 0.999999991909175, -0.00012294945920182171], "objects": ["object_2", "object_3"]}, {"frame": 108, "force": 0.0, "position": [-1.5262484460185766, -1.9509820160755817, 1.3478025667557898], "contact_normal": [1.158275572246492e-05, 0.999999999303914, 3.5468463829765726e-05], "objects": ["object_2", "object_3"]}], "disappearances": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.']
[0]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The object has its own engine.']
[1]
predictive
Based on the video so far, what will happen next?
['The blue gear and the red cube will change color.', 'The blue gear and the red cube will bounce off each other.', 'One of the blue gear and the red cube will disappear.', 'The collision will cause a loud explosion.', 'Objects will suddenly stop moving.']
[1]
test/df37b0e3-18d4-4d06-ae22-2084590346d6/output.mp4
output_prediction.mp4
true
test/df37b0e3-18d4-4d06-ae22-2084590346d6/output.mp4
affa034d-a5f5-40e9-a353-4acc2f4d2ff7
affa034d-a5f5-40e9-a353-4acc2f4d2ff7
Rolling Ball
easy
[]
{"scenario": {"name": "Rolling Ball", "description": "A blue ball rolls on a flat surface, and a red ball falls on it, bouncing off.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 8.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106012/f0c546dc-9db9-5b53-be17-6e1d8ad9d68e/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106012/f0c546dc-9db9-5b53-be17-6e1d8ad9d68e/attempt_01/scratch"}, "random_seed": 9845834, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Rolling Ball", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 8, "collisions": [{"frame": 77, "force": 991.9855614035615, "position": [5.69193698838366, -0.7667687451147716, 1.009496811080011], "contact_normal": [4.622609047832043e-05, -0.8358827823898173, -0.5489079813296632], "objects": ["object_0", "object_5"]}, {"frame": 78, "force": 0.0, "position": [5.705906042696714, -0.7809073041423515, 1.0165935603095135], "contact_normal": [5.4626127706634115e-05, -0.8610494530150186, -0.5085212251996207], "objects": ["object_0", "object_5"]}, {"frame": 94, "force": 645.9898429063941, "position": [0.1859798430388806, 0.9181668244719985, 0.1527498991428461], "contact_normal": [-9.833339274185208e-05, 1.7701647695648233e-05, -0.9999999950085977], "objects": ["object_1", "object_6"]}, {"frame": 95, "force": 43.55696880728527, "position": [0.22230226799600977, 0.9031949602242515, 0.15365949862125025], "contact_normal": [-0.16023233099478384, 0.05432189365834331, -0.9855834474935898], "objects": ["object_1", "object_6"]}, {"frame": 96, "force": 0.0, "position": [0.20625108899789424, 0.833280348782732, 0.1526005761892613], "contact_normal": [-0.010951026109846222, 0.15052115984225256, -0.9885461321895324], "objects": ["object_1", "object_6"]}, {"frame": 97, "force": 31.151729936999804, "position": [0.2044704599431718, 0.8303836101032055, 0.15074261155812926], "contact_normal": [-0.2573703363013386, 0.15062895457096517, -0.954500617096183], "objects": ["object_1", "object_6"]}, {"frame": 101, "force": 0.0, "position": [0.14338977702212835, 0.7200631268806549, 0.15017866715436512], "contact_normal": [-0.7012178724320325, 0.3601101142097677, -0.6153163422384637], "objects": ["object_1", "object_6"]}, {"frame": 103, "force": 0.0, "position": [0.14219835712551257, 0.717017039487948, 0.14944287972595754], "contact_normal": [-0.794867115579122, 0.6054921273536339, -0.039567060589555995], "objects": ["object_1", "object_6"]}], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.']
[2]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.']
[2]
predictive
Based on the video so far, what will happen next?
['Objects will start spinning rapidly.', 'The blue gear and the yellow torus will change color.', 'The gravity will reverse direction.', 'The blue gear and the yellow torus will bounce off each other.', 'A new object will appear.']
[3]
test/affa034d-a5f5-40e9-a353-4acc2f4d2ff7/output.mp4
output_prediction.mp4
true
test/affa034d-a5f5-40e9-a353-4acc2f4d2ff7/output.mp4
1e91412a-c30b-49a2-98cb-d335d0b360f3
1e91412a-c30b-49a2-98cb-d335d0b360f3
Pendulum Showdown
easy
[]
{"scenario": {"name": "Pendulum Showdown", "description": "A pendulum collides with a stationary object while a ball bounces around in a frictionless environment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.499719409228703, 5.499719409228703, 6.285393610547089], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/cab2755a-4d8a-5b56-bfd0-f5b0bc10bd8a/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/cab2755a-4d8a-5b56-bfd0-f5b0bc10bd8a/attempt_01/scratch"}, "random_seed": 956816, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Pendulum Showdown", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 21, "collisions": [{"frame": 20, "force": 167.52156771247704, "position": [-0.6115161743620934, 1.4192857060655142, 0.8767910223605138], "contact_normal": [0.7079958459601247, -0.6647088252674992, 0.23854571829045326], "objects": ["object_0", "object_1"]}, {"frame": 24, "force": 6.787738076009474, "position": [-0.5463543406393178, 1.5418152990658989, 0.8179099318296553], "contact_normal": [0.6097659912886005, -0.7774377328020898, 0.15419470640517094], "objects": ["object_0", "object_1"]}, {"frame": 25, "force": 0.0, "position": [-0.5447129905064518, 1.5446486284333467, 0.814900053874997], "contact_normal": [0.6073998376906417, -0.7801290350080606, 0.1498803719997199], "objects": ["object_0", "object_1"]}, {"frame": 50, "force": 0.0, "position": [2.3192268343160323, -0.9723170838818549, 2.5192323527919673], "contact_normal": [-0.4714174522731222, -0.881910191398375, 3.080942813456978e-15], "objects": ["object_3", "object_8"]}, {"frame": 51, "force": 0.0, "position": [2.235204427524999, -1.1658934736860238, 2.384814552107257], "contact_normal": [-0.4679687258802982, -0.8782847929532597, 0.09808717584383898], "objects": ["object_3", "object_8"]}, {"frame": 76, "force": 590.6826513108971, "position": [0.03160817615041969, 1.6566573628880257, 1.305546962985034], "contact_normal": [-0.7224966045013259, -0.5337052877930637, -0.4394966692317222], "objects": ["object_0", "object_4"]}, {"frame": 77, "force": 0.0, "position": [0.026217357322286586, 1.6528358845189726, 1.293454175792739], "contact_normal": [-0.7295585710849108, -0.5349922750474855, -0.42606050860888134], "objects": ["object_0", "object_4"]}, {"frame": 93, "force": 0.0, "position": [-0.8266649280594769, 0.18084689860482983, 1.2482252735200763], "contact_normal": [0.5612319489035064, -0.7434893542609037, 0.36365131600294887], "objects": ["object_6", "object_0"]}, {"frame": 94, "force": 0.0, "position": [-0.8636826356546033, 0.18451905478260222, 1.2615078638325572], "contact_normal": [0.5762355125131103, -0.7233051749820247, 0.38050263857557637], "objects": ["object_6", "object_0"]}, {"frame": 95, "force": 0.0, "position": [-0.8026199365646872, 0.23675616898966267, 1.2346137620778226], "contact_normal": [0.6797431181671508, -0.6450610898030898, 0.34906372444934614], "objects": ["object_6", "object_0"]}, {"frame": 105, "force": 707.7186391520655, "position": [1.2708951188651532, 2.0182630983488843, 1.4706081144517238], "contact_normal": [-0.5267682564321742, -0.5774822874934479, 0.6237222231464435], "objects": ["object_6", "object_4"]}, {"frame": 113, "force": 0.0, "position": [1.645321371190505, 2.439045246126511, 1.4881166917577104], "contact_normal": [-0.5908402837560898, -0.5133102946542097, 0.6224309604229467], "objects": ["object_6", "object_4"]}, {"frame": 114, "force": 135.99808128382747, "position": [3.146395150932444, 2.8803149028936694, 0.9100087433704127], "contact_normal": [0.9957575760093359, -0.09201548633209114, 9.750927218257416e-06], "objects": ["object_2", "object_4"]}, {"frame": 115, "force": 0.0, "position": [3.1524260318801858, 2.8793242954393694, 0.9106520712962428], "contact_normal": [0.99391064522833, -0.11018588057558124, -0.0008372715142938887], "objects": ["object_2", "object_4"]}, {"frame": 115, "force": 222.6773040176738, "position": [1.7480306608911742, 2.562431188118504, 1.468145090157151], "contact_normal": [-0.5983652693369943, -0.5034191952373815, 0.6233202373722622], "objects": ["object_6", "object_4"]}, {"frame": 116, "force": 35.997611019677535, "position": [3.1698355637991322, 2.8749558218360383, 0.906371549408353], "contact_normal": [0.9844432910711828, -0.1756599305667958, -0.0038723969588534534], "objects": ["object_2", "object_4"]}, {"frame": 117, "force": 0.0, "position": [1.746455349439505, 2.622832850113423, 1.4588477134455249], "contact_normal": [-0.6329913405426936, -0.5000408822888985, 0.5910000666985613], "objects": ["object_6", "object_4"]}, {"frame": 117, "force": 28.30552509449704, "position": [3.1861035609234745, 2.865300975121203, 0.9149163202029593], "contact_normal": [0.9676586956661044, -0.25219904033647206, 0.0056826714788276314], "objects": ["object_2", "object_4"]}, {"frame": 118, "force": 0.0, "position": [3.20511136277768, 2.8575298986498305, 0.9127585040580132], "contact_normal": [0.9462501291446148, -0.3234203740634431, 0.0031551124325882017], "objects": ["object_2", "object_4"]}, {"frame": 119, "force": 0.0, "position": [3.230068564481137, 2.8580951500685443, 0.9085708677990737], "contact_normal": [0.9244294143193283, -0.3813499540739268, -0.0015717725781522502], "objects": ["object_2", "object_4"]}, {"frame": 120, "force": 0.0, "position": [3.24663684247992, 2.8552981035993397, 0.9076867719924876], "contact_normal": [0.8966956288379203, -0.4426403904892197, -0.002536519370634494], "objects": ["object_2", "object_4"]}], "disappearances": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.']
[3]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The simulation physics are broken.']
[2]
predictive
Based on the video so far, what will happen next?
['The green capsule and the cyan sphere will bounce off each other.', 'A new object will appear.', 'The collision will cause a loud explosion.', 'They will repel each other with magnetic force.', 'The green capsule and the cyan sphere will change color.']
[0]
test/1e91412a-c30b-49a2-98cb-d335d0b360f3/output.mp4
output_prediction.mp4
true
test/1e91412a-c30b-49a2-98cb-d335d0b360f3/output.mp4
c51929d8-5f4b-523e-a998-963d6d3e469b
c51929d8-5f4b-523e-a998-963d6d3e469b
Floating Balls
easy
[]
{"scenario": {"name": "Floating Balls", "description": "Several balls float in a zero-gravity environment. They bounce off each other and the walls, changing color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 1.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105553/c51929d8-5f4b-523e-a998-963d6d3e469b/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_105553/c51929d8-5f4b-523e-a998-963d6d3e469b/attempt_01/scratch"}, "random_seed": 704663, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.']
[3]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation physics are broken.']
[0]
predictive
Based on the video so far, what will happen next?
['Objects will start spinning rapidly.', 'The gravity will reverse direction.', 'The scene will turn black.', 'The camera view will flip upside down.', 'Objects will follow normal trajectories and slow down due to friction.']
[4]
test/c51929d8-5f4b-523e-a998-963d6d3e469b/output.mp4
null
true
test/c51929d8-5f4b-523e-a998-963d6d3e469b/output.mp4
89032ea5-e24d-4ae6-9658-2c101fb484fe
89032ea5-e24d-4ae6-9658-2c101fb484fe
Floating Disks Showdown
easy
[]
{"scenario": {"name": "Floating Disks Showdown", "description": "A pair of disks with different masses and velocities collide in mid-air, changing colors upon contact and affecting each other's speed.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 5.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/fddb4542-ce26-5330-8578-9e2859f1e6bf/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/fddb4542-ce26-5330-8578-9e2859f1e6bf/attempt_01/scratch"}, "random_seed": 956987, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Floating Disks Showdown", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 32, "collisions": [{"frame": 83, "force": 167.3269249423474, "position": [-0.7576958686609913, -0.6702226650278195, 1.2052131070856462], "contact_normal": [0.33180114058454424, 0.943349353689711, 1.1263218438914512e-15], "objects": ["object_4", "object_5"]}, {"frame": 84, "force": 0.0, "position": [-0.7297542302061496, -0.5285504343340337, 1.033017997893332], "contact_normal": [0.4503801762542449, 0.8923692378247213, 0.028893601736738224], "objects": ["object_4", "object_5"]}, {"frame": 85, "force": 0.0, "position": [-0.7739427054767174, -0.3978986829827991, 0.972345532442288], "contact_normal": [0.5856542518656501, 0.8054680947549269, 0.09072070107507955], "objects": ["object_4", "object_5"]}, {"frame": 86, "force": 0.0, "position": [-0.8160524443334115, -0.2703075045367013, 0.9827613563002888], "contact_normal": [0.7415546071633918, 0.6707044538831224, 0.01588395845153601], "objects": ["object_4", "object_5"]}, {"frame": 94, "force": 564.5558674086377, "position": [-0.4207016791407625, 0.546454085876406, 1.8850161668713625], "contact_normal": [-0.01570392014088766, -0.6014170702726391, -0.7987808801397815], "objects": ["object_4", "object_8"]}, {"frame": 95, "force": 2.961063777876485, "position": [-0.41088267823675484, 0.5286389326476296, 1.8780386517661671], "contact_normal": [-0.01225056533417111, -0.6040830298736518, -0.7968272188295665], "objects": ["object_4", "object_8"]}, {"frame": 96, "force": 0.0, "position": [-0.426248386398194, 0.4087874862431418, 1.9002342978474336], "contact_normal": [-0.08555922321212721, -0.678376994400345, -0.729715199781183], "objects": ["object_4", "object_8"]}, {"frame": 97, "force": 0.0, "position": [-0.37236169222498067, 0.34462269046740257, 1.9051886673655427], "contact_normal": [-0.06275733337923506, -0.7098376770796515, -0.7015639595256387], "objects": ["object_4", "object_8"]}, {"frame": 98, "force": 18.188765973254593, "position": [-0.3434708503231966, 0.2673045047185241, 1.838626721085426], "contact_normal": [-0.07731139595350675, -0.7094117179064132, -0.7005411926166738], "objects": ["object_4", "object_8"]}, {"frame": 98, "force": 201.62870269641135, "position": [-0.8582115337721469, 0.8713999911635476, 1.939693702361243], "contact_normal": [-0.8397452921508969, 0.20850699478466478, -0.5013508526334353], "objects": ["object_2", "object_8"]}, {"frame": 99, "force": 0.0, "position": [-0.3306618857411729, 0.17554683361434364, 1.807081859492464], "contact_normal": [-0.12117575404947314, -0.747158583812516, -0.653506302391811], "objects": ["object_4", "object_8"]}, {"frame": 99, "force": 0.0, "position": [-0.8197755444225333, 0.8858635552521308, 1.9001606262243773], "contact_normal": [-0.8133131545176749, 0.2592517336410109, -0.5208745062801969], "objects": ["object_2", "object_8"]}, {"frame": 101, "force": 0.0, "position": [-0.2796622950496503, 0.013515133073919772, 1.7583308954775703], "contact_normal": [-0.2432575763020779, -0.820521636496034, -0.5172716845271054], "objects": ["object_4", "object_8"]}, {"frame": 102, "force": 0.0, "position": [-0.21309798402203972, -0.08463459423645198, 1.6885225098651366], "contact_normal": [-0.23841633765946404, -0.8547256591924227, -0.46108751604779635], "objects": ["object_4", "object_8"]}, {"frame": 103, "force": 1357.1266163566033, "position": [-0.6881415028344249, 1.258498128316476, 0.20908065942344445], "contact_normal": [0.030738998743127827, 0.04375789607434426, -0.9985691565872725], "objects": ["object_1", "object_2"]}, {"frame": 104, "force": 0.0, "position": [-0.5312126717109265, 1.1679859748885804, 0.21097031630663926], "contact_normal": [0.04091422700503175, 0.09279678702229816, -0.9948440995185724], "objects": ["object_1", "object_2"]}, {"frame": 106, "force": 286.1683530046522, "position": [-0.03351722259878753, -0.26595264554119014, 0.9239597299710536], "contact_normal": [-0.46203595456689, -0.7293641895020311, -0.5045301336486334], "objects": ["object_4", "object_8"]}, {"frame": 107, "force": 0.0, "position": [-0.051972145944811726, -0.2727978414364377, 0.9210328899294971], "contact_normal": [-0.4941913114519272, -0.7252280022955325, -0.47939471458481436], "objects": ["object_4", "object_8"]}, {"frame": 108, "force": 0.0, "position": [-0.004080181907761438, -0.275766892927525, 0.7562669297703735], "contact_normal": [-0.54940739858564, -0.688841847480987, -0.47291481213675307], "objects": ["object_4", "object_8"]}, {"frame": 109, "force": 205.3990406825165, "position": [-0.4225150426425658, 2.15324090658851, 0.2091170524444736], "contact_normal": [7.193401770336479e-06, 1.1248591340262166e-05, -0.9999999999108622], "objects": ["object_1", "object_2"]}, {"frame": 113, "force": 307.50424681346146, "position": [-0.4420253950213419, -1.4341106195032345, 0.1525324138090215], "contact_normal": [-0.38829069810053785, -0.5542627392044943, -0.736222214890401], "objects": ["object_0", "object_4"]}, {"frame": 114, "force": 0.0, "position": [-0.5116607069705795, -1.3223285229132418, 0.1548093959415126], "contact_normal": [-0.5765519293816378, -0.35081303003783953, -0.7379146906533172], "objects": ["object_0", "object_4"]}, {"frame": 115, "force": 125.22391965441503, "position": [-0.2526844289909757, 2.196818805361983, 0.20808350161969075], "contact_normal": [-0.004508251428158477, -0.3620823436185741, -0.9321352112803921], "objects": ["object_1", "object_2"]}, {"frame": 115, "force": 0.0, "position": [-0.44635435619422453, -1.43743581305592, 0.1528050071604408], "contact_normal": [-0.49544100365700094, -0.3525840376232557, -0.7938656739704937], "objects": ["object_0", "object_4"]}, {"frame": 116, "force": 0.0, "position": [-0.44427046828132205, 2.1959792262050764, 0.2128123560748778], "contact_normal": [0.03844474094014411, -0.26413370046971585, -0.9637195599188696], "objects": ["object_1", "object_2"]}, {"frame": 116, "force": 0.0, "position": [-0.4370130233421554, -1.4563354083754607, 0.1497317795300651], "contact_normal": [-0.6585975357110007, -0.19216650022983123, -0.7275447217489902], "objects": ["object_0", "object_4"]}, {"frame": 117, "force": 68.29594401752473, "position": [-0.23247223200676803, 2.1974394628227016, 0.20458728589765068], "contact_normal": [-0.07219086399225799, -0.3925754972793388, -0.9168821942277706], "objects": ["object_1", "object_2"]}, {"frame": 117, "force": 96.21936015058272, "position": [-0.4300639362722557, -1.6287380787088108, 0.15258186437405313], "contact_normal": [-0.5821611673684257, -0.21789712990671356, -0.783332123678487], "objects": ["object_0", "object_4"]}, {"frame": 118, "force": 0.0, "position": [-0.3949991747889594, 2.105455773250605, 0.2090968541254495], "contact_normal": [0.18402828656561482, -0.2855840858726332, -0.9405186439619452], "objects": ["object_1", "object_2"]}, {"frame": 118, "force": 12.251514644458846, "position": [-0.4289009415451311, -1.6302975073103882, 0.1465854797544075], "contact_normal": [-0.7253317370223837, -0.1327125811459246, -0.6754859303299203], "objects": ["object_0", "object_4"]}, {"frame": 119, "force": 0.0, "position": [-0.442597603287392, 2.1952531568239784, 0.20628640309872182], "contact_normal": [0.0775577313278727, -0.37522804945290494, -0.9236821472860897], "objects": ["object_1", "object_2"]}, {"frame": 119, "force": 0.0, "position": [-0.4317876974979256, -1.5039641366110996, 0.1519966894875267], "contact_normal": [-0.7512784781942945, 0.274599101495464, -0.6001466334654797], "objects": ["object_0", "object_4"]}], "disappearances": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.']
[0]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.']
[1]
predictive
Based on the video so far, what will happen next?
['The blue gear and the green cylinder will change color.', 'A new object will appear.', 'The blue gear and the green cylinder will bounce off each other.', 'The collision will cause a loud explosion.', 'The gravity will reverse direction.']
[2]
test/89032ea5-e24d-4ae6-9658-2c101fb484fe/output.mp4
output_prediction.mp4
true
test/89032ea5-e24d-4ae6-9658-2c101fb484fe/output.mp4
0e12c8dc-f05e-4efc-b31b-69db2ab6af1a
0e12c8dc-f05e-4efc-b31b-69db2ab6af1a
Colliding Balls
easy
[]
{"scenario": {"name": "Colliding Balls", "description": "Two balls collide and bounce off each other while floating in mid-air.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 8.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/bd6c50a2-0136-5155-99e6-e45898f48c47/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106014/bd6c50a2-0136-5155-99e6-e45898f48c47/attempt_01/scratch"}, "random_seed": 956761, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Colliding Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 28, "collisions": [{"frame": 90, "force": 318.29541281300163, "position": [0.1260574953679351, 0.6682546196208627, 1.8112123786718133], "contact_normal": [0.9661309189308932, -0.09889831264897363, -0.23834884359051034], "objects": ["object_3", "object_6"]}, {"frame": 91, "force": 0.0, "position": [0.14776507357017787, 0.6950744823005198, 1.8128665521028242], "contact_normal": [0.9809476452372057, -0.09573162795088429, -0.16904784149303612], "objects": ["object_3", "object_6"]}, {"frame": 92, "force": 0.0, "position": [0.17763690578421498, 0.8134100842194053, 1.7410321631329708], "contact_normal": [0.9925025102278894, -0.12075901376473212, 0.01886869857482533], "objects": ["object_3", "object_6"]}, {"frame": 95, "force": 398.3423714421801, "position": [-0.281971030154513, 1.8003955048941003, 1.0258275786693158], "contact_normal": [-0.11889196002247569, 0.9927401169059554, -0.018214338515685952], "objects": ["object_4", "object_6"]}, {"frame": 96, "force": 0.0, "position": [-0.3277991970947627, 1.8366657568207891, 0.906443676876237], "contact_normal": [-0.25226300673906726, 0.9676437743959666, 0.005375993275038561], "objects": ["object_4", "object_6"]}, {"frame": 97, "force": 0.0, "position": [-0.3139057969287579, 1.911334640840697, 0.6658336046886849], "contact_normal": [-0.2873339602610215, 0.9577634164946018, -0.011332841890077487], "objects": ["object_4", "object_6"]}, {"frame": 103, "force": 663.584742096997, "position": [-0.5615515515588889, 3.1399173291463356, 1.0075975832642015], "contact_normal": [-0.007027995801816107, -0.012497083367074887, -0.9998972098082513], "objects": ["object_4", "object_5"]}, {"frame": 104, "force": 19.835947521364023, "position": [-0.5866231407755056, 2.2871942730227457, 1.0223057711115762], "contact_normal": [-0.0008288623552125765, -0.01927689048806194, -0.9998138399123645], "objects": ["object_4", "object_5"]}, {"frame": 105, "force": 0.0, "position": [-0.29206855216779554, 2.697984700343282, 1.0214138676084796], "contact_normal": [-0.0384470856664805, -0.03336181306526072, -0.9987035651447094], "objects": ["object_4", "object_5"]}, {"frame": 106, "force": 0.0, "position": [-1.052435487530745, 2.7595820551725003, 1.0188710025203291], "contact_normal": [-0.012445006067242113, -0.04605593984384679, -0.9988613378387845], "objects": ["object_4", "object_5"]}, {"frame": 107, "force": 86.5909986105201, "position": [-0.45238998235515737, 2.9834371359671685, 1.01909283441771], "contact_normal": [0.0032910888538091655, -0.006980304234274268, -0.9999702216001001], "objects": ["object_4", "object_5"]}, {"frame": 108, "force": 60.297985665182715, "position": [-0.4747342676735942, 2.4161203417950556, 1.0118166204906722], "contact_normal": [-0.027109424996088698, 0.018915401213684416, -0.9994534940022505], "objects": ["object_4", "object_5"]}, {"frame": 109, "force": 4.832705295773739, "position": [-0.4028419414910392, 2.807173357340271, 1.0146836439185951], "contact_normal": [-0.08918011670931211, -0.03166948351996116, -0.9955119037948729], "objects": ["object_4", "object_5"]}, {"frame": 110, "force": 0.0, "position": [-0.9474502356354759, 3.040014024045907, 1.009896375889043], "contact_normal": [-0.004492696928297448, -0.013692067819457842, -0.999896166085828], "objects": ["object_4", "object_5"]}, {"frame": 111, "force": 32.66503363730726, "position": [-0.8111080540014786, 3.185050260522077, 0.9973594299247499], "contact_normal": [0.0004899694359479984, -0.032931352555405344, -0.9994574958190184], "objects": ["object_4", "object_5"]}, {"frame": 111, "force": 0.0, "position": [0.08301933781726378, 2.13953664171635, 0.97203742668924], "contact_normal": [-0.046077510201927706, 0.4425188951193631, 0.895574614711655], "objects": ["object_5", "object_6"]}, {"frame": 112, "force": 283.68172644054147, "position": [0.07776370148572764, 2.1574003614864172, 0.9464255402693574], "contact_normal": [-0.06518592384322798, 0.4804936767846553, 0.874572250819032], "objects": ["object_5", "object_6"]}, {"frame": 112, "force": 0.0, "position": [-0.9106028691720806, 3.1845658942263366, 1.0068014032904196], "contact_normal": [0.002633451268962604, 0.0010730077896603852, -0.9999959567861749], "objects": ["object_4", "object_5"]}, {"frame": 113, "force": 84.7333773666697, "position": [-0.5587583825490455, 3.051910432037885, 0.9913593183578572], "contact_normal": [-0.02925464846175174, -0.03836472105181736, -0.9988354788061925], "objects": ["object_4", "object_5"]}, {"frame": 114, "force": 0.0, "position": [-0.7294864480780185, 3.1540368259497127, 1.003088468511414], "contact_normal": [-0.011924694910598005, -0.02446871470879952, -0.9996294731808324], "objects": ["object_4", "object_5"]}, {"frame": 115, "force": 0.0, "position": [-0.743243797113968, 3.150955910989513, 0.9903166640219774], "contact_normal": [-0.02184744692737449, -0.072332917693133, -0.997141232765326], "objects": ["object_4", "object_5"]}, {"frame": 116, "force": 8.813904413771413, "position": [-0.5846611755622192, 2.974092728042082, 1.237987958412228], "contact_normal": [-0.07739688582475407, -0.05582727420492685, -0.9954361041872442], "objects": ["object_4", "object_5"]}, {"frame": 117, "force": 19.432824247745334, "position": [-0.5757816487471039, 3.030558715589244, 0.9903981038377757], "contact_normal": [-0.09772504964028447, -0.11809967199151536, -0.9881813002421672], "objects": ["object_4", "object_5"]}, {"frame": 117, "force": 0.0, "position": [0.1778399939702119, 2.189274306703533, 0.9553765715029705], "contact_normal": [0.03728432001123553, 0.5057117723371717, 0.8618964455205139], "objects": ["object_5", "object_6"]}, {"frame": 118, "force": 249.9249681687173, "position": [0.20019049315370324, 2.2455921189300985, 0.8649539654015836], "contact_normal": [0.06949222606488001, 0.6631118798027875, 0.74528750518237], "objects": ["object_5", "object_6"]}, {"frame": 118, "force": 0.0, "position": [-0.458126839945695, 2.836476770733985, 0.9910300652317121], "contact_normal": [-0.9521019759639526, -0.2899468199148709, -0.09712192845485615], "objects": ["object_4", "object_5"]}, {"frame": 119, "force": 0.0, "position": [0.1986123729585357, 2.2409030597723447, 0.8943397217669646], "contact_normal": [0.05735872684684632, 0.642832714887167, 0.7638560578573054], "objects": ["object_5", "object_6"]}, {"frame": 120, "force": 0.0, "position": [0.2530149488117222, 2.288507847710697, 0.8389010093912507], "contact_normal": [0.15765359308820542, 0.7492143145320261, 0.6432909571000393], "objects": ["object_5", "object_6"]}], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.']
[0]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The simulation physics are broken.']
[1]
predictive
Based on the video so far, what will happen next?
['The yellow cylinder and the red cylinder will change color.', 'A new object will appear.', 'The yellow cylinder and the red cylinder will bounce off each other.', 'The collision will cause a loud explosion.', 'The scene will turn black.']
[2]
test/0e12c8dc-f05e-4efc-b31b-69db2ab6af1a/output.mp4
output_prediction.mp4
true
test/0e12c8dc-f05e-4efc-b31b-69db2ab6af1a/output.mp4
00c36b5e-6a13-4788-8d35-b40fc8bde317
00c36b5e-6a13-4788-8d35-b40fc8bde317
Frictional Frenzy
medium
[]
{"scenario": {"name": "Frictional Frenzy", "description": "A mix of friction and collision reactions.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [240, 240], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 12, "max_objects": 14, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106011/2f1251b0-3243-5336-aebd-4f71d9af10be/attempt_01", "scratch_dir": "/data7/sunggeunan/Unreal_MLLM/pipeline/outputs/batch_106011/2f1251b0-3243-5336-aebd-4f71d9af10be/attempt_01/scratch"}, "random_seed": 106191, "rule_config": {"rules": [], "primary_rule": "realistic", "expected_events": []}}
{"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 41, "collisions": [{"frame": 82, "force": 0.0, "position": [-0.198234202863728, -1.6040379364104043, 0.2530605904818538], "contact_normal": [-0.13765489776415216, -0.848719550795625, -0.5106136046158712], "objects": ["object_6", "object_8"]}, {"frame": 83, "force": 83.30342641700467, "position": [-0.19962698078205443, -1.609496388611921, 0.2649604636341273], "contact_normal": [-0.16216991727971602, -0.8337853743385599, -0.5277337088613893], "objects": ["object_6", "object_8"]}, {"frame": 84, "force": 31.42242634489511, "position": [0.02572470496893761, -1.617638542582692, 0.26461847610858286], "contact_normal": [0.20716452358591547, -0.805514298970351, -0.5551842706000634], "objects": ["object_6", "object_8"]}, {"frame": 85, "force": 31.377793674809197, "position": [0.02786782038776872, -1.6142237150402543, 0.2580028530665414], "contact_normal": 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-0.5094978098980761], "objects": ["object_6", "object_8"]}, {"frame": 90, "force": 15.589906551424571, "position": [0.07811444637379208, -1.635542298479797, 0.2577092428123057], "contact_normal": [-0.20264295219761405, -0.8205769283805963, -0.5344055936590684], "objects": ["object_6", "object_8"]}, {"frame": 91, "force": 0.0, "position": [0.07814047461138637, -1.6331256191089185, 0.25406143408148474], "contact_normal": [-0.1285654473781819, -0.8044093869163211, -0.5799969517000554], "objects": ["object_6", "object_8"]}, {"frame": 92, "force": 5.36627394365563, "position": [0.10356287622193444, -1.6395627790500664, 0.25765080072600033], "contact_normal": [-0.24386213282681057, -0.8207848573652389, -0.5165689480534843], "objects": ["object_6", "object_8"]}, {"frame": 93, "force": 45.72476856553343, "position": [0.1407801372109884, -1.6516875833032647, 0.25617509164110397], "contact_normal": [-0.2215158667864783, -0.815327563385325, -0.5349501707131088], "objects": ["object_6", 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[0.3564289247901375, -1.7819283981397671, 0.2656406414337857], "contact_normal": [-0.16258556675690158, -0.688439206273844, -0.7068361852277916], "objects": ["object_6", "object_8"]}, {"frame": 99, "force": 19.409557724249783, "position": [0.359022504491398, -1.783489364046652, 0.26529000668389746], "contact_normal": [-0.20549706694676637, -0.6248077969280825, -0.7532504048284023], "objects": ["object_6", "object_8"]}, {"frame": 100, "force": 36.84114336963586, "position": [0.3551704826755432, -1.7820421986708808, 0.26516172242367475], "contact_normal": [-0.2884246145401981, -0.5748593498462643, -0.7657336153138822], "objects": ["object_6", "object_8"]}, {"frame": 101, "force": 44.020848184671365, "position": [0.3605826917398125, -1.7795684560403133, 0.2610954353637059], "contact_normal": [-0.42545502627206905, -0.5256839592945914, -0.7366440087044728], "objects": ["object_6", "object_8"]}, {"frame": 102, "force": 36.99459049216998, "position": [0.4396506648446506, -1.8655662544527543, 0.2651606399857773], "contact_normal": [-0.4018567135796805, -0.4012818497172709, -0.8230941980347233], "objects": ["object_6", "object_8"]}, {"frame": 103, "force": 6.2081957039569655, "position": [0.438199183265513, -1.8630912888554563, 0.2651895523572916], "contact_normal": [-0.42005668591711237, -0.4023433348314577, -0.8134323705957576], "objects": ["object_6", "object_8"]}, {"frame": 104, "force": 182.74031631955012, "position": [0.556993701382489, -2.071617098192018, 0.2652591774875087], "contact_normal": [-0.45878102731542675, -0.2854924649000127, -0.8414356906268694], "objects": ["object_6", "object_8"]}, {"frame": 105, "force": 0.0, "position": [0.5584468772088269, -2.0729592148166662, 0.26523608273809873], "contact_normal": [-0.3821249373909758, -0.36146967920918427, -0.8504823356404014], "objects": ["object_6", "object_8"]}, {"frame": 106, "force": 0.0, "position": [0.5586026877655971, -2.0715931286024984, 0.2650258748780649], "contact_normal": [-0.5612366467183937, -0.2522533325284166, -0.7882776684700645], "objects": ["object_6", "object_8"]}, {"frame": 134, "force": 0.0, "position": [2.5655161805438955, -2.4894080697865686, 1.056951145635869], "contact_normal": [-2.1415390685235705e-15, -4.283078137047141e-15, -1.0], "objects": ["object_8", "object_9"]}, {"frame": 135, "force": 347.8730890146466, "position": [2.564864942498886, -2.518771351130723, 1.0120642635103252], "contact_normal": [0.020377357745333807, 0.02684310613387527, -0.9994319441284654], "objects": ["object_8", "object_9"]}, {"frame": 136, "force": 6.331294490365354, "position": [2.5996342351674238, -2.4755739729210324, 0.9948668070142404], "contact_normal": [0.038587956036368436, 0.0881238107821238, -0.995361825479645], "objects": ["object_8", "object_9"]}, {"frame": 137, "force": 1.2198525299746228, "position": [2.541022410559784, -2.512924419566274, 1.0391446277071228], "contact_normal": [0.23939337585787168, 0.13536132248276947, -0.9614406502593321], "objects": ["object_8", "object_9"]}, {"frame": 138, "force": 70.59102482063284, "position": [2.4872787458671346, -2.410732862651467, 1.015781086295923], "contact_normal": [0.3872445051993595, -0.008563705043316439, -0.9219372842817641], "objects": ["object_8", "object_9"]}, {"frame": 139, "force": 0.0, "position": [2.6312991482070625, -2.456368664908005, 0.979081241399411], "contact_normal": [0.34906315147975026, 0.07216151078921634, -0.9343166661467849], "objects": ["object_8", "object_9"]}, {"frame": 140, "force": 83.99064706623732, "position": [2.534693839675389, -2.5643360821006755, 0.8791672952733343], "contact_normal": [0.6304164062688957, 0.28610540720251104, -0.7216085162167198], "objects": ["object_8", "object_9"]}, {"frame": 141, "force": 0.0, "position": [2.6187584985716095, -2.597320286528955, 0.9412831386323202], "contact_normal": [0.6222446402517855, 0.2950952194078911, -0.7250726992243846], "objects": ["object_8", "object_9"]}, {"frame": 142, "force": 0.0, "position": [2.502951757507238, -2.0665065388401316, 0.6977326850587803], "contact_normal": [0.9187836276300196, -0.04697878901728978, -0.3919561697198941], "objects": ["object_8", "object_9"]}, {"frame": 143, "force": 0.0, "position": [2.578206835361125, -2.1126571520280875, 0.7344259603089502], "contact_normal": [0.9061648214199967, -0.0032669255207224655, -0.422912099163062], "objects": ["object_8", "object_9"]}, {"frame": 176, "force": 60.8242828254076, "position": [-1.5662034506924472, 3.196031234203466, 0.3729176946107934], "contact_normal": [-5.3532852869057165e-06, 0.9999999975859231, -6.927839610851724e-05], "objects": ["object_2", "object_5"]}, {"frame": 177, "force": 64.80246432128337, "position": [-1.4324019886380124, 3.2164948530864894, 0.023714407448036434], "contact_normal": [0.010858665240999188, 0.9997791974624268, -0.01799015593511319], "objects": ["object_2", "object_5"]}, {"frame": 178, "force": 6.634384223360355, "position": [-1.4641785339101179, 3.257190661380476, 1.0216985629017088], "contact_normal": [0.00278625576363002, 0.9992721309862451, -0.03804530211508668], "objects": ["object_2", "object_5"]}, {"frame": 179, "force": 20.867227874912803, "position": [-1.527467013678998, 3.283809422676213, 0.06657686324299772], "contact_normal": [0.9984117413566231, 0.049256966887645276, 0.027344943486225754], "objects": ["object_2", "object_5"]}, {"frame": 180, "force": 13.50836464507268, "position": [-1.5167553622158905, 3.2803988348685933, 1.0256928370888523], "contact_normal": [0.055791278066973, 0.9983707217704674, -0.011968091041169648], "objects": ["object_2", "object_5"]}, {"frame": 196, "force": 122.58526765539462, "position": [-10.45392517009615, -3.2013398391353673, 0.7099999799728393], "contact_normal": [0.9992633620940522, 0.0383762058636744, -7.931408689095415e-17], "objects": ["object_7", "object_11"]}], "disappearances": [], "initial_objects": 12, "final_objects": 12, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]}
rule_identification
Which rules are applied in this video?
['After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.']
[3]
rule_description
Describe the governing physics in this video. What is unusual (or normal) about how objects behave?
{"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]}
explanatory_reasoning
Why did the objects behave normally?
['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The gravity is fluctuating randomly.']
[1]
predictive
Based on the video so far, what will happen next?
['They will repel each other with magnetic force.', 'The yellow capsule and the cyan cube will change color.', 'The yellow capsule and the cyan cube will bounce off each other.', 'A new object will appear.', 'Objects will shrink until they vanish.']
[2]
test/00c36b5e-6a13-4788-8d35-b40fc8bde317/output.mp4
output_prediction.mp4
true
test/00c36b5e-6a13-4788-8d35-b40fc8bde317/output.mp4
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