id stringlengths 36 36 | uuid stringlengths 36 36 | scenario_name stringlengths 11 56 | difficulty stringclasses 3
values | rules listlengths 0 3 | plan stringlengths 1.52k 2.01k | metadata stringlengths 250 86.4k | q1_type stringclasses 1
value | q1_question stringclasses 1
value | q1_options stringlengths 275 329 | q1_correct_answers stringclasses 24
values | q2_type stringclasses 1
value | q2_question stringclasses 1
value | q2_correct_answer stringclasses 47
values | q3_type stringclasses 1
value | q3_question stringclasses 31
values | q3_options stringlengths 179 246 | q3_correct_answers stringclasses 5
values | q4_type stringclasses 1
value | q4_question stringclasses 1
value | q4_options stringlengths 191 313 | q4_correct_answers stringclasses 5
values | file_name stringlengths 52 52 | prediction_file_name stringclasses 1
value | is_realistic bool 2
classes | video_path stringlengths 52 52 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5f787d1c-8f98-4c48-bfff-03625f617ec4 | 5f787d1c-8f98-4c48-bfff-03625f617ec4 | Momentum Mayhem | medium | [
"gravity_reverse",
"collision_color_change"
] | {"scenario": {"name": "Momentum Mayhem", "description": "Objects bounce around, change color, and disappear in a gravity-reversed world.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "collision_color_change"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "questio... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_color_change"], "num_collisions": 5, "collisions": [{"frame": 84, "force": 1008.2675706977024, "position": [-1.0004750670198244, -0.6179742388248972, 3.09550111596476], "contact_normal... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Object colors stay the same unless acted on.', 'There is no friction: moving objects do not slow down on the surface.'] | [0, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_color_change"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The material properties changed due to age.', 'The object texture was damaged.', 'A rule changes object color upon collision.', 'The lighting changed color momentarily.', 'The object got hot from friction.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The red capsule and the cyan cylinder will change color.', 'Objects will suddenly stop moving.', 'One of the red capsule and the cyan cylinder will disappear.', 'The red capsule and the cyan cylinder will speed up significantly.'] | [1] | test/5f787d1c-8f98-4c48-bfff-03625f617ec4/output.mp4 | output_prediction.mp4 | false | test/5f787d1c-8f98-4c48-bfff-03625f617ec4/output.mp4 |
c7c23461-c1dc-5061-b002-c274a38bba2e | c7c23461-c1dc-5061-b002-c274a38bba2e | Gravity Flip and Color Dance | medium | [
"gravity_reverse",
"timed_color_cycle"
] | {"scenario": {"name": "Gravity Flip and Color Dance", "description": "A medium difficulty scenario that tests user's understanding of physics and color dynamics.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "timed_color_cycle"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collis... | {"scenario_name": "Gravity Flip and Color Dance", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "timed_color_cycle"], "num_collisions": 2, "collisions": [{"frame": 6, "force": 1464.0116241068285, "position": [0.18526859618244174, -0.8843814924112414, 2.100759905110374], "contac... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.'] | [3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "timed_color_cycle"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gray cylinder and the cyan capsule will change color.', 'The gray cylinder and the cyan capsule will bounce off each other.', 'The camera view will flip upside down.', 'The gray cylinder and the cyan capsule will speed up significantly.', 'The collision will cause a loud explosion.'] | [1] | test/c7c23461-c1dc-5061-b002-c274a38bba2e/output.mp4 | output_prediction.mp4 | false | test/c7c23461-c1dc-5061-b002-c274a38bba2e/output.mp4 |
bdc4b202-840b-4d84-a357-adc59c0a551a | bdc4b202-840b-4d84-a357-adc59c0a551a | Momentum Mayhem | medium | [
"momentum_gain",
"no_friction"
] | {"scenario": {"name": "Momentum Mayhem", "description": "Objects interact with each other and a static wall, demonstrating momentum and frictionless motion.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "no_friction"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "qu... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "no_friction"], "num_collisions": 9, "collisions": [{"frame": 24, "force": 32.17468238423285, "position": [2.979584022118332, 2.3357606189182345, 1.3820304427991958], "contact_normal": [-0.0013213289... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Object colors stay the same unless acted on.', 'There is no friction: moving objects do not slow down on the surface.'] | [1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "no_friction"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is made of ice.', 'Friction is disabled in this environment.', 'They are hovering on an air cushion.', 'The floor is tilted downwards.', 'Wind is pushing them constantly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['They will repel each other with magnetic force.', 'The gray capsule and the orange sphere will change color.', 'One object will turn into liquid.', 'The gray capsule and the orange sphere will speed up significantly after impact.', 'A new object will appear.'] | [3] | test/bdc4b202-840b-4d84-a357-adc59c0a551a/output.mp4 | output_prediction.mp4 | false | test/bdc4b202-840b-4d84-a357-adc59c0a551a/output.mp4 |
41a55b64-ce49-4ecf-8b2b-d804cc0ddcf4 | 41a55b64-ce49-4ecf-8b2b-d804cc0ddcf4 | tool_scenario_95773 | medium | [
"gravity_reverse",
"collision_disappear"
] | {"scenario": {"name": "tool_scenario_95773", "description": "", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "collision_disappear"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 4... | {"scenario_name": "tool_scenario_95773", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_disappear"], "num_collisions": 2, "collisions": [{"frame": 43, "force": 1241.139003995469, "position": [-0.370596780088197, 0.387226938905623, 2.2310267094869647], "contact_normal"... | rule_identification | Which rules are applied in this video? | ['Object colors stay the same unless acted on.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.'] | [2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_disappear"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the blue cube disappear after the collision? | ['It was obscured by another object.', 'A rule causes objects to disappear upon collision.', 'The object teleported to a random location.', 'It merged with the ground plane.', 'The lighting conditions made it invisible.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'New objects will continuously spawn filling the space.', 'One of the blue cube and the magenta sphere will disappear.', 'Objects will suddenly stop moving.', 'The blue cube and the magenta sphere will change color.'] | [2] | test/41a55b64-ce49-4ecf-8b2b-d804cc0ddcf4/output.mp4 | output_prediction.mp4 | false | test/41a55b64-ce49-4ecf-8b2b-d804cc0ddcf4/output.mp4 |
7537a973-c646-4740-988d-34fb1e6f789b | 7537a973-c646-4740-988d-34fb1e6f789b | Reversing Momentum | medium | [
"gravity_reverse",
"no_friction"
] | {"scenario": {"name": "Reversing Momentum", "description": "Objects with momentum will bounce around in a zero-gravity environment, changing color periodically and disappearing upon collision.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "no_friction"], "primary_rule": "gravity_reverse", "collision_req... | {"scenario_name": "Reversing Momentum", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "no_friction"], "num_collisions": 6, "collisions": [{"frame": 116, "force": 999.5825285988328, "position": [-1.746356169857356, -1.0905045682577124, 3.040319167818412], "contact_normal": [-0.8... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "no_friction"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why are objects falling upwards? | ['The camera is upside down.', 'There is a strong wind blowing up.', 'Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.', 'The floor is actually the ceiling.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The green cylinder and the cyan cube will speed up significantly.', 'A new object will appear.', 'The green cylinder and the cyan cube will bounce off each other.', 'Objects will start spinning rapidly.'] | [3] | test/7537a973-c646-4740-988d-34fb1e6f789b/output.mp4 | output_prediction.mp4 | false | test/7537a973-c646-4740-988d-34fb1e6f789b/output.mp4 |
3227af9f-581f-4a04-bc3b-9deeae26a00b | 3227af9f-581f-4a04-bc3b-9deeae26a00b | Frictionless Frenzy with Color Cycling and Momentum Gain | medium | [
"no_friction",
"timed_color_cycle"
] | {"scenario": {"name": "Frictionless Frenzy with Color Cycling and Momentum Gain", "description": "A scenario where objects slide indefinitely, change color upon contact, and gain speed upon collision, all while changing colors periodically.", "difficulty": "medium", "unreal_rules": ["no_friction", "timed_color_cycle"],... | {"scenario_name": "Frictionless Frenzy with Color Cycling and Momentum Gain", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "timed_color_cycle"], "num_collisions": 86, "collisions": [{"frame": 9, "force": 438.9520927374377, "position": [0.3174429327384344, 1.0452465932292707, 1.6201511... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.'] | [3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "timed_color_cycle"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The gray capsule and the white cube will speed up significantly.', 'The gray capsule and the white cube will bounce off each other.', 'One of the gray capsule and the white cube will disappear.', 'The objects will merge into one.'] | [2] | test/3227af9f-581f-4a04-bc3b-9deeae26a00b/output.mp4 | output_prediction.mp4 | false | test/3227af9f-581f-4a04-bc3b-9deeae26a00b/output.mp4 |
ad3a72cb-225b-4cf3-a192-8cb6193f8ba8 | ad3a72cb-225b-4cf3-a192-8cb6193f8ba8 | Floating Cities | medium | [
"gravity_reverse",
"collision_disappear"
] | {"scenario": {"name": "Floating Cities", "description": "A city with buildings that float in mid-air, and objects have unique behaviors.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "collision_disappear"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_t... | {"scenario_name": "Floating Cities", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_disappear"], "num_collisions": 23, "collisions": [{"frame": 91, "force": 901.0341308391164, "position": [1.0816732161788176, 0.11184680110818557, 3.510201276824984], "contact_normal": ... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.... | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_disappear"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the cyan torus disappear after the collision? | ['A rule causes objects to disappear upon collision.', 'The object teleported to a random location.', 'The lighting conditions made it invisible.', 'It merged with the ground plane.', 'The object moved too fast to be seen.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the yellow cube and the green cube will disappear.', 'The objects will merge into one.', 'The yellow cube and the green cube will change color.', 'The camera view will flip upside down.'] | [1] | test/ad3a72cb-225b-4cf3-a192-8cb6193f8ba8/output.mp4 | output_prediction.mp4 | false | test/ad3a72cb-225b-4cf3-a192-8cb6193f8ba8/output.mp4 |
f235ef7d-092c-504b-8afc-4fb6d2d2f98f | f235ef7d-092c-504b-8afc-4fb6d2d2f98f | Bouncing Balls of Chaos | medium | [
"gravity_reverse",
"momentum_gain"
] | {"scenario": {"name": "Bouncing Balls of Chaos", "description": "Witness a peculiar dance of colored balls when they bounce off each other in a gravity-reversing environment.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required": true, "m... | {"scenario_name": "Bouncing Balls of Chaos", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain"], "num_collisions": 18, "collisions": [{"frame": 10, "force": 195.99801507440756, "position": [-0.37593595721949713, 0.8632438240605441, 3.863074770675068], "contact_norma... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Object colors stay the same unless acted on.', 'Objects gain speed after collisions instead of losing energy.'] | [1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects falling upwards? | ['The objects are balloons filled with helium.', 'The camera is upside down.', 'The floor is actually the ceiling.', 'The objects are magnetic and repelled by the floor.', 'Gravity is reversed in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'All objects will disappear unnecessarily.', 'The white capsule and the cyan sphere will speed up significantly.', 'The white capsule and the cyan sphere will speed up significantly after impact.', 'The white capsule and the cyan sphere will change color.'] | [3] | test/f235ef7d-092c-504b-8afc-4fb6d2d2f98f/output.mp4 | output_prediction.mp4 | false | test/f235ef7d-092c-504b-8afc-4fb6d2d2f98f/output.mp4 |
a9c14a38-6635-4ec2-9128-98ac839f45a9 | a9c14a38-6635-4ec2-9128-98ac839f45a9 | Frictionless Bounce | medium | [
"no_friction",
"timed_color_cycle"
] | {"scenario": {"name": "Frictionless Bounce", "description": "Objects bounce around with changing colors and vanish on collision", "difficulty": "medium", "unreal_rules": ["no_friction", "timed_color_cycle"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", ... | {"scenario_name": "Frictionless Bounce", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "timed_color_cycle"], "num_collisions": 61, "collisions": [{"frame": 6, "force": 0.0, "position": [0.868415020739124, -0.04148445410260676, 2.2642852807420346], "contact_normal": [-0.9571083902769547... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.'] | [0, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "timed_color_cycle"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The cyan gear and the gray capsule will change color.', 'They will pass through each other like ghosts.', 'Objects will shrink until they vanish.', 'The cyan gear and the gray capsule will bounce off each other.', 'The cyan gear and the gray capsule will speed up significantly.'] | [3] | test/a9c14a38-6635-4ec2-9128-98ac839f45a9/output.mp4 | output_prediction.mp4 | false | test/a9c14a38-6635-4ec2-9128-98ac839f45a9/output.mp4 |
0016f601-291a-4037-a809-3b3c9b224e82 | 0016f601-291a-4037-a809-3b3c9b224e82 | Floating Balls Bounce | medium | [
"collision_color_change",
"momentum_gain"
] | {"scenario": {"name": "Floating Balls Bounce", "description": "A scenario where balls bounce and change colors with each collision, while gaining speed and vanishing upon contact with the ground, but no friction applies and gravity is reversed.", "difficulty": "medium", "unreal_rules": ["collision_color_change", "momen... | {"scenario_name": "Floating Balls Bounce", "difficulty": "medium", "primary_rule": "collision_color_change", "rules": ["collision_color_change", "momentum_gain"], "num_collisions": 7, "collisions": [{"frame": 3, "force": 1535.2147325384963, "position": [-0.7462122275256392, -0.29907484586573263, 2.5442399670057783], "c... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.'] | [2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change", "momentum_gain"], "canonical_descriptions": ["After a collision, the colliding objects change color.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object change color recently? | ['It was covered in dust.', 'The object got hot from friction.', 'The lighting changed color momentarily.', 'A rule changes object color upon collision.', 'The material properties changed due to age.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The white cylinder and the orange sphere will speed up significantly.', 'New objects will continuously spawn filling the space.', 'The white cylinder and the orange sphere will change color.', 'Objects will start spinning rapidly.'] | [3] | test/0016f601-291a-4037-a809-3b3c9b224e82/output.mp4 | output_prediction.mp4 | false | test/0016f601-291a-4037-a809-3b3c9b224e82/output.mp4 |
bc33e381-c5da-4a8d-a014-92ad744691a2 | bc33e381-c5da-4a8d-a014-92ad744691a2 | Refracting Balls | medium | [
"collision_color_change",
"momentum_gain"
] | {"scenario": {"name": "Refracting Balls", "description": "Balls bounce and change color as they collide, while gaining speed and frictionless movement.", "difficulty": "medium", "unreal_rules": ["collision_color_change", "momentum_gain"], "primary_rule": "collision_color_change", "collision_required": true, "max_collis... | {"scenario_name": "Refracting Balls", "difficulty": "medium", "primary_rule": "collision_color_change", "rules": ["collision_color_change", "momentum_gain"], "num_collisions": 44, "collisions": [{"frame": 27, "force": 272.2942875089563, "position": [3.476828534344209, -3.064768090647762, 1.3520100177250363], "contact_n... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [0, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change", "momentum_gain"], "canonical_descriptions": ["After a collision, the colliding objects change color.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object change color recently? | ['It was covered in dust.', 'The object got hot from friction.', 'A rule changes object color upon collision.', 'The lighting changed color momentarily.', 'The material properties changed due to age.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The white gear and the blue gear will change color.', 'Objects will start spinning rapidly.', 'The white gear and the blue gear will speed up significantly.', 'They will repel each other with magnetic force.'] | [1] | test/bc33e381-c5da-4a8d-a014-92ad744691a2/output.mp4 | output_prediction.mp4 | false | test/bc33e381-c5da-4a8d-a014-92ad744691a2/output.mp4 |
65dd43b5-6414-4b29-a207-4e19a3c02f51 | 65dd43b5-6414-4b29-a207-4e19a3c02f51 | Bouncing Puzzle | medium | [
"no_friction",
"timed_color_cycle"
] | {"scenario": {"name": "Bouncing Puzzle", "description": "Objects bounce around with changing colors and gravity direction.", "difficulty": "medium", "unreal_rules": ["no_friction", "timed_color_cycle"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "coun... | {"scenario_name": "Bouncing Puzzle", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "timed_color_cycle"], "num_collisions": 16, "collisions": [{"frame": 74, "force": 1255.1048789811075, "position": [1.3146743839225856, 2.534880578325117, 1.7515828462525915], "contact_normal": [0.9950963... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "timed_color_cycle"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'Objects will shrink until they vanish.', 'The red cylinder and the yellow capsule will bounce off each other.', 'The red cylinder and the yellow capsule will change color.', 'The red cylinder and the yellow capsule will speed up significantly.'] | [2] | test/65dd43b5-6414-4b29-a207-4e19a3c02f51/output.mp4 | output_prediction.mp4 | false | test/65dd43b5-6414-4b29-a207-4e19a3c02f51/output.mp4 |
9e9f2d09-668f-5a9b-8703-74d2c5a3607d | 9e9f2d09-668f-5a9b-8703-74d2c5a3607d | Galactic Slalom | medium | [
"momentum_gain",
"no_friction"
] | {"scenario": {"name": "Galactic Slalom", "description": "A high-speed collision course with momentum gain and frictionless movement", "difficulty": "medium", "unreal_rules": ["momentum_gain", "no_friction"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"... | {"scenario_name": "Galactic Slalom", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "no_friction"], "num_collisions": 2, "collisions": [{"frame": 186, "force": 504.62751006486707, "position": [0.4697607879358042, -0.6666796721282482, 1.5999219904968565], "contact_normal": [1.0, -1.3... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Object colors stay the same unless acted on.', 'There is no friction: moving objects do not slow down on the surface.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "no_friction"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is made of ice.', 'They are hovering on an air cushion.', 'The objects have powered wheels.', 'Friction is disabled in this environment.', 'Wind is pushing them constantly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One of the green gear and the cyan cube will disappear.', 'The green gear and the cyan cube will speed up significantly after impact.', 'One object will turn into liquid.', 'A new object will appear.', 'The collision will cause a loud explosion.'] | [1] | test/9e9f2d09-668f-5a9b-8703-74d2c5a3607d/output.mp4 | output_prediction.mp4 | false | test/9e9f2d09-668f-5a9b-8703-74d2c5a3607d/output.mp4 |
046e3e5f-1a1c-4146-a221-075639eeef9d | 046e3e5f-1a1c-4146-a221-075639eeef9d | Frictionless Bounce | medium | [
"no_friction",
"collision_color_change"
] | {"scenario": {"name": "Frictionless Bounce", "description": "Balls bounce around in a no-friction environment with changing colors and disappearing on collision", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_color_change"], "primary_rule": "no_friction", "collision_required": true, "max_collisions... | {"scenario_name": "Frictionless Bounce", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_color_change"], "num_collisions": 16, "collisions": [{"frame": 8, "force": 646.6381622644088, "position": [0.0049004578606779425, 0.6492331260594115, 1.584405074751815], "contact_normal": ... | rule_identification | Which rules are applied in this video? | ['Object colors stay the same unless acted on.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_color_change"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The camera filter shifted.', 'It reflected the color of the floor.', 'A rule changes object color upon collision.', 'The object texture was damaged.', 'The object got hot from friction.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The yellow cylinder and the orange sphere will change color.', 'The objects will freeze in place immediately.', 'Objects will shrink until they vanish.', 'One of the yellow cylinder and the orange sphere will disappear.'] | [1] | test/046e3e5f-1a1c-4146-a221-075639eeef9d/output.mp4 | output_prediction.mp4 | false | test/046e3e5f-1a1c-4146-a221-075639eeef9d/output.mp4 |
7154d47a-f7e7-400d-808f-c4c501cfd4aa | 7154d47a-f7e7-400d-808f-c4c501cfd4aa | Floating Objects in a Color Changing World | medium | [
"gravity_zero",
"timed_color_cycle"
] | {"scenario": {"name": "Floating Objects in a Color Changing World", "description": "Objects float and change color, some gain speed, and disappear on contact", "difficulty": "medium", "unreal_rules": ["gravity_zero", "timed_color_cycle"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100... | {"scenario_name": "Floating Objects in a Color Changing World", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle"], "num_collisions": 14, "collisions": [{"frame": 16, "force": 1012.6383850316302, "position": [-1.5926169293083137, 2.753083794150313, 1.3381616845726967]... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.'] | [2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'The scene lights are changing color.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The blue cylinder and the red sphere will change color.', 'A new object will appear.', 'The objects will freeze in place immediately.', 'One object will turn into liquid.', 'The blue cylinder and the red sphere will bounce off each other.'] | [4] | test/7154d47a-f7e7-400d-808f-c4c501cfd4aa/output.mp4 | output_prediction.mp4 | false | test/7154d47a-f7e7-400d-808f-c4c501cfd4aa/output.mp4 |
fdac3ebb-9541-415f-9eec-41e8109a59ae | fdac3ebb-9541-415f-9eec-41e8109a59ae | Momentum Mayhem | medium | [
"momentum_gain",
"collision_disappear"
] | {"scenario": {"name": "Momentum Mayhem", "description": "A colorful collision course with objects that gain speed and disappear on impact.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "collision_disappear"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_typ... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_disappear"], "num_collisions": 30, "collisions": [{"frame": 51, "force": 0.0, "position": [-1.3414000179712458, -1.5749270697123607, 2.424529974769067], "contact_normal": [-0.5817797801828... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.'] | [1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the red gear disappear after the collision? | ['The object was destroyed by the high impact force.', 'The object moved too fast to be seen.', 'A rule causes objects to disappear upon collision.', 'The simulation ran out of memory.', 'The object fell through a hole in the floor.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The cyan sphere and the orange sphere will change color.', 'The cyan sphere and the orange sphere will speed up significantly.', 'The objects will merge into one.', 'One of the cyan sphere and the orange sphere will disappear.', 'They will pass through each other like ghosts.'] | [3] | test/fdac3ebb-9541-415f-9eec-41e8109a59ae/output.mp4 | output_prediction.mp4 | false | test/fdac3ebb-9541-415f-9eec-41e8109a59ae/output.mp4 |
619a5b3a-5ec8-5ff7-b0b1-5070a7c17694 | 619a5b3a-5ec8-5ff7-b0b1-5070a7c17694 | Frictionless Frenzy | medium | [
"no_friction",
"collision_disappear"
] | {"scenario": {"name": "Frictionless Frenzy", "description": "A colorful, high-speed environment with disappearing objects", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_disappear"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "cou... | {"scenario_name": "Frictionless Frenzy", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_disappear"], "num_collisions": 3, "collisions": [{"frame": 76, "force": 252.27833940799113, "position": [-1.4346399507153618, -0.8448615255468302, 2.010968380675477], "contact_normal": [-0... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'After a collision, the colliding objects change color.'] | [0, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_disappear"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the yellow gear disappear after the collision? | ['A rule causes objects to disappear upon collision.', 'The camera stopped tracking the object.', 'The object fell through a hole in the floor.', 'The object moved too fast to be seen.', 'The lighting conditions made it invisible.'] | [0] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'One of the yellow capsule and the red sphere will disappear.', 'The yellow capsule and the red sphere will speed up significantly.', 'The gravity will reverse direction.', 'A new object will appear.'] | [1] | test/619a5b3a-5ec8-5ff7-b0b1-5070a7c17694/output.mp4 | output_prediction.mp4 | false | test/619a5b3a-5ec8-5ff7-b0b1-5070a7c17694/output.mp4 |
4cbe17c2-ab9f-498e-b3a5-89d511985b26 | 4cbe17c2-ab9f-498e-b3a5-89d511985b26 | Ephemeral Bounce | medium | [
"gravity_zero",
"timed_color_cycle"
] | {"scenario": {"name": "Ephemeral Bounce", "description": "Objects with different masses and colors interact with each other in a zero-gravity environment with periodic color changes and no friction.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "timed_color_cycle"], "primary_rule": "gravity_zero", "collisi... | {"scenario_name": "Ephemeral Bounce", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle"], "num_collisions": 8, "collisions": [{"frame": 20, "force": 1167.912007938133, "position": [-0.5182170264986863, 0.006990602598773911, 2.086021139847436], "contact_normal": [0.950... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'The scene lights are changing color.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'Objects will suddenly stop moving.', 'One of the cyan gear and the red gear will disappear.', 'The cyan gear and the red gear will bounce off each other.', 'A new object will appear.'] | [3] | test/4cbe17c2-ab9f-498e-b3a5-89d511985b26/output.mp4 | output_prediction.mp4 | false | test/4cbe17c2-ab9f-498e-b3a5-89d511985b26/output.mp4 |
113cec56-c7b5-4383-829c-6d93dbcde2ae | 113cec56-c7b5-4383-829c-6d93dbcde2ae | Fractured Realities | medium | [
"collision_disappear",
"momentum_gain"
] | {"scenario": {"name": "Fractured Realities", "description": "A mix of chaotic and unpredictable behaviors await in this simulation.", "difficulty": "medium", "unreal_rules": ["collision_disappear", "momentum_gain"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_type... | {"scenario_name": "Fractured Realities", "difficulty": "medium", "primary_rule": "collision_disappear", "rules": ["collision_disappear", "momentum_gain"], "num_collisions": 19, "collisions": [{"frame": 11, "force": 428.885640424684, "position": [0.7099106078636734, -0.18305309862094787, 1.150097673303551], "contact_nor... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Object colors stay the same unless acted on.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0, 1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_disappear", "momentum_gain"], "canonical_descriptions": ["After a collision, one of the colliding objects disappears.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the blue capsule disappear after the collision? | ['It merged with the ground plane.', 'A rule causes objects to disappear upon collision.', 'The camera stopped tracking the object.', 'The object fell through a hole in the floor.', 'The object teleported to a random location.'] | [1] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'Objects will start spinning rapidly.', 'The magenta capsule and the blue sphere will speed up significantly.', 'One of the magenta capsule and the blue sphere will disappear.', 'The magenta capsule and the blue sphere will change color.'] | [3] | test/113cec56-c7b5-4383-829c-6d93dbcde2ae/output.mp4 | output_prediction.mp4 | false | test/113cec56-c7b5-4383-829c-6d93dbcde2ae/output.mp4 |
4ceeb6a5-2c16-407f-b6b6-3e33777a39d6 | 4ceeb6a5-2c16-407f-b6b6-3e33777a39d6 | Friction Frenzy | medium | [
"no_friction",
"timed_color_cycle"
] | {"scenario": {"name": "Friction Frenzy", "description": "Test of physical reasoning under frictionless conditions with bouncing objects and periodic color changes", "difficulty": "medium", "unreal_rules": ["no_friction", "timed_color_cycle"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": ... | {"scenario_name": "Friction Frenzy", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "timed_color_cycle"], "num_collisions": 27, "collisions": [{"frame": 12, "force": 0.0, "position": [0.8357681065848321, -0.11580947287670884, 1.1503495075417085], "contact_normal": [-0.848105617821786, 0... | rule_identification | Which rules are applied in this video? | ['Object colors stay the same unless acted on.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "timed_color_cycle"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One of the yellow cylinder and the green capsule will disappear.', 'The objects will freeze in place immediately.', 'A new object will appear.', 'The camera view will flip upside down.', 'The yellow cylinder and the green capsule will bounce off each other.'] | [4] | test/4ceeb6a5-2c16-407f-b6b6-3e33777a39d6/output.mp4 | output_prediction.mp4 | false | test/4ceeb6a5-2c16-407f-b6b6-3e33777a39d6/output.mp4 |
b3134acf-7cbb-41f4-946b-483688c68d49 | b3134acf-7cbb-41f4-946b-483688c68d49 | Momentum Mayhem | medium | [
"gravity_reverse",
"collision_color_change"
] | {"scenario": {"name": "Momentum Mayhem", "description": "Objects move and collide with each other in a gravity-reversed environment, changing color on contact and potentially disappearing.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "collision_color_change"], "primary_rule": "gravity_reverse", "collis... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_color_change"], "num_collisions": 4, "collisions": [{"frame": 12, "force": 887.5717674377755, "position": [-0.4171283825908633, -0.8429848647817162, 3.0683417083279214], "contact_norma... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.'] | [2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_color_change"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The object texture was damaged.', 'It was covered in dust.', 'A rule changes object color upon collision.', 'It reflected the color of the floor.', 'The lighting changed color momentarily.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The red capsule and the orange capsule will change color.', 'The camera view will flip upside down.', 'They will pass through each other like ghosts.', 'One of the red capsule and the orange capsule will disappear.'] | [1] | test/b3134acf-7cbb-41f4-946b-483688c68d49/output.mp4 | output_prediction.mp4 | false | test/b3134acf-7cbb-41f4-946b-483688c68d49/output.mp4 |
18ec5715-4cac-4aae-b4aa-bea6984f6149 | 18ec5715-4cac-4aae-b4aa-bea6984f6149 | Floating Chaos | medium | [
"gravity_zero",
"timed_color_cycle"
] | {"scenario": {"name": "Floating Chaos", "description": "A test of physical intuition with floating spheres and changing colors.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "timed_color_cycle"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"... | {"scenario_name": "Floating Chaos", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle"], "num_collisions": 16, "collisions": [{"frame": 5, "force": 2028.293595342064, "position": [-0.21520649454380225, 1.4037589010381024, 2.1242240207766074], "contact_normal": [0.95710... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The scene lights are changing color.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One of the cyan capsule and the white sphere will disappear.', 'Objects will suddenly stop moving.', 'The cyan capsule and the white sphere will change color.', 'One object will turn into liquid.', 'The cyan capsule and the white sphere will bounce off each other.'] | [4] | test/18ec5715-4cac-4aae-b4aa-bea6984f6149/output.mp4 | output_prediction.mp4 | false | test/18ec5715-4cac-4aae-b4aa-bea6984f6149/output.mp4 |
1be927f6-4ad4-57c8-984a-55c91d53052a | 1be927f6-4ad4-57c8-984a-55c91d53052a | Floating Spheres Showdown | medium | [
"gravity_zero",
"momentum_gain"
] | {"scenario": {"name": "Floating Spheres Showdown", "description": "Multiple spheres interact in mid-air, demonstrating momentum and color changes.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "momentum_gain"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_typ... | {"scenario_name": "Floating Spheres Showdown", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "momentum_gain"], "num_collisions": 7, "collisions": [{"frame": 35, "force": 0.0, "position": [-2.688828431896464, 0.3675506859302601, 2.6067516803741455], "contact_normal": [-0.9911848059847... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "momentum_gain"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects floating? | ['The objects are extremely light like feathers.', 'The simulation is paused.', 'There is a strong updraft supporting them.', 'They are stuck to the background.', 'There is zero gravity in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The white cylinder and the red cylinder will change color.', 'A new object will appear.', 'The white cylinder and the red cylinder will speed up significantly after impact.', 'New objects will continuously spawn filling the space.'] | [3] | test/1be927f6-4ad4-57c8-984a-55c91d53052a/output.mp4 | output_prediction.mp4 | false | test/1be927f6-4ad4-57c8-984a-55c91d53052a/output.mp4 |
e58177b1-dc84-465c-be5b-86e99ac8faec | e58177b1-dc84-465c-be5b-86e99ac8faec | Gravity Reverse and Timed Color Cycle | medium | [
"gravity_reverse",
"timed_color_cycle"
] | {"scenario": {"name": "Gravity Reverse and Timed Color Cycle", "description": "A ball will bounce around in a gravity-reversed environment, changing colors at regular intervals.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "timed_color_cycle"], "primary_rule": "gravity_reverse", "collision_required": t... | {"scenario_name": "Gravity Reverse and Timed Color Cycle", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "timed_color_cycle"], "num_collisions": 24, "collisions": [{"frame": 136, "force": 3.9208125885624807, "position": [2.4267014265060425, 1.3640795946121216, 2.426687598228454... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.'] | [0, 1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "timed_color_cycle"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.', 'The scene lights are changing color.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the white cube and the brown cube will disappear.', 'Objects will suddenly stop moving.', 'A new object will appear.', 'The gravity will reverse direction.', 'The white cube and the brown cube will bounce off each other.'] | [4] | test/e58177b1-dc84-465c-be5b-86e99ac8faec/output.mp4 | output_prediction.mp4 | false | test/e58177b1-dc84-465c-be5b-86e99ac8faec/output.mp4 |
9bc37641-74d3-4a12-a0be-be16b0e85fe0 | 9bc37641-74d3-4a12-a0be-be16b0e85fe0 | Collision Chaos | medium | [
"no_friction",
"collision_disappear"
] | {"scenario": {"name": "Collision Chaos", "description": "A colorful and dynamic environment with floating objects gaining speed upon collision and disappearing upon impact, while objects change color and cycle through a periodic color change.", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_disappea... | {"scenario_name": "Collision Chaos", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_disappear"], "num_collisions": 14, "collisions": [{"frame": 7, "force": 1253.542291548788, "position": [0.04193618744611726, 0.5936917304992675, 2.5206295338769755], "contact_normal": [2.04898... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Gravity is reversed: objects fall upward instead of downward.... | [0, 1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_disappear"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the cyan sphere disappear after the collision? | ['It merged with the ground plane.', 'The lighting conditions made it invisible.', 'It was obscured by another object.', 'A rule causes objects to disappear upon collision.', 'The object fell through a hole in the floor.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The gravity will reverse direction.', 'The yellow cube and the orange sphere will change color.', 'A new object will appear.', 'One of the yellow cube and the orange sphere will disappear.'] | [4] | test/9bc37641-74d3-4a12-a0be-be16b0e85fe0/output.mp4 | output_prediction.mp4 | false | test/9bc37641-74d3-4a12-a0be-be16b0e85fe0/output.mp4 |
ff91df37-7686-523a-be27-a6f55a2958c8 | ff91df37-7686-523a-be27-a6f55a2958c8 | Surreal Float | medium | [
"gravity_zero",
"timed_color_cycle"
] | {"scenario": {"name": "Surreal Float", "description": "Objects float in a gravity-free environment, changing colors and gaining speed on contact while disappearing upon collision.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "timed_color_cycle"], "primary_rule": "gravity_zero", "collision_required": true,... | {"scenario_name": "Surreal Float", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle"], "num_collisions": 54, "collisions": [{"frame": 4, "force": 550.7942854904552, "position": [0.9276081449441375, -1.1159139532074405, 2.3657793961465368], "contact_normal": [-0.634867... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The scene lights are changing color.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the magenta capsule and the red sphere will disappear.', 'They will repel each other with magnetic force.', 'They will pass through each other like ghosts.', 'The magenta capsule and the red sphere will bounce off each other.'] | [4] | test/ff91df37-7686-523a-be27-a6f55a2958c8/output.mp4 | output_prediction.mp4 | false | test/ff91df37-7686-523a-be27-a6f55a2958c8/output.mp4 |
172a7654-89e1-5ddb-a176-66186f03dbe4 | 172a7654-89e1-5ddb-a176-66186f03dbe4 | Frictionless Chaos | medium | [
"no_friction",
"collision_color_change"
] | {"scenario": {"name": "Frictionless Chaos", "description": "Frictionless balls bouncing around with color changes and momentum gain on collisions.", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_color_change"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "quest... | {"scenario_name": "Frictionless Chaos", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_color_change"], "num_collisions": 3, "collisions": [{"frame": 109, "force": 0.0, "position": [0.6876503654085376, -1.1711867232377415, 1.5247023441045267], "contact_normal": [0.768856836827... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Object colors stay the same unless acted on.'] | [0, 1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_color_change"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The object got hot from friction.', 'The object texture was damaged.', 'The camera filter shifted.', 'A rule changes object color upon collision.', 'The lighting changed color momentarily.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The blue gear and the magenta cylinder will change color.', 'One of the blue gear and the magenta cylinder will disappear.', 'A new object will appear.', 'The objects will merge into one.'] | [1] | test/172a7654-89e1-5ddb-a176-66186f03dbe4/output.mp4 | output_prediction.mp4 | false | test/172a7654-89e1-5ddb-a176-66186f03dbe4/output.mp4 |
ed6be934-a277-4d7f-8463-4cd58dedca4d | ed6be934-a277-4d7f-8463-4cd58dedca4d | Mystifying Encounter | medium | [
"momentum_gain",
"collision_disappear"
] | {"scenario": {"name": "Mystifying Encounter", "description": "Objects with diverse behaviors interact in a weightless environment.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "collision_disappear"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["f... | {"scenario_name": "Mystifying Encounter", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_disappear"], "num_collisions": 18, "collisions": [{"frame": 41, "force": 902.1267293889783, "position": [1.1575164821941357, -1.1535006069941667, 1.216581847814758], "contact_normal":... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the gray capsule disappear after the collision? | ['The object fell through a hole in the floor.', 'The object was destroyed by the high impact force.', 'It merged with the ground plane.', 'The simulation ran out of memory.', 'A rule causes objects to disappear upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One of the blue capsule and the magenta sphere will disappear.', 'A new object will appear.', 'The blue capsule and the magenta sphere will speed up significantly.', 'Objects will shrink until they vanish.', 'They will repel each other with magnetic force.'] | [0] | test/ed6be934-a277-4d7f-8463-4cd58dedca4d/output.mp4 | output_prediction.mp4 | false | test/ed6be934-a277-4d7f-8463-4cd58dedca4d/output.mp4 |
ea359d77-30a0-44b6-ba26-482541e3356a | ea359d77-30a0-44b6-ba26-482541e3356a | Repaired Simulation Scenario | hard | [
"momentum_gain",
"no_friction",
"collision_disappear"
] | {"scenario": {"name": "Repaired Simulation Scenario", "description": "Fixed object count mismatch to 16-24", "difficulty": "hard", "unreal_rules": ["momentum_gain", "no_friction", "collision_disappear"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "c... | {"scenario_name": "Repaired Simulation Scenario", "difficulty": "hard", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "no_friction", "collision_disappear"], "num_collisions": 71, "collisions": [{"frame": 10, "force": 45.455215148835066, "position": [1.4488340616226199, -0.4726595977942154, 1.8471369687467... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.'] | [0, 1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "no_friction", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "There is no friction: moving objects do not slow down on the surface.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the gray cube disappear after the collision? | ['The camera stopped tracking the object.', 'A rule causes objects to disappear upon collision.', 'The object teleported to a random location.', 'The simulation ran out of memory.', 'The object fell through a hole in the floor.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The objects will merge into one.', 'Objects will shrink until they vanish.', 'The red cube and the gray sphere will speed up significantly.', 'One of the red cube and the gray sphere will disappear.'] | [4] | test/ea359d77-30a0-44b6-ba26-482541e3356a/output.mp4 | output_prediction.mp4 | false | test/ea359d77-30a0-44b6-ba26-482541e3356a/output.mp4 |
41d073de-491b-4ffe-93cd-876767f9b430 | 41d073de-491b-4ffe-93cd-876767f9b430 | Repaired Simulation with Adjusted Object Count | hard | [
"momentum_gain",
"collision_disappear",
"timed_color_cycle"
] | {"scenario": {"name": "Repaired Simulation with Adjusted Object Count", "description": "Adjusted object count to match expected range and increased spawn range to reduce likelihood of collisions.", "difficulty": "hard", "unreal_rules": ["momentum_gain", "collision_disappear", "timed_color_cycle"], "primary_rule": "mome... | {"scenario_name": "Repaired Simulation with Adjusted Object Count", "difficulty": "hard", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_disappear", "timed_color_cycle"], "num_collisions": 216, "collisions": [{"frame": 19, "force": 657.0740302022131, "position": [0.46125681383913736, 2.065012428... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.'] | [0, 2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_disappear", "timed_color_cycle"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears.", "Objects change color periodically over time."]} | explanatory_reasoning | Why did the gray sphere disappear after the collision? | ['The object moved too fast to be seen.', 'The object fell through a hole in the floor.', 'A rule causes objects to disappear upon collision.', 'It merged with the ground plane.', 'The camera stopped tracking the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'One of the green sphere and the white cube will disappear.', 'The scene will turn black.', 'The green sphere and the white cube will change color.', 'The green sphere and the white cube will speed up significantly.'] | [1] | test/41d073de-491b-4ffe-93cd-876767f9b430/output.mp4 | output_prediction.mp4 | false | test/41d073de-491b-4ffe-93cd-876767f9b430/output.mp4 |
fd2481d4-768c-5705-9d3f-3afbcc523e3c | fd2481d4-768c-5705-9d3f-3afbcc523e3c | Cosmic Odyssey | hard | [
"gravity_zero",
"timed_color_cycle",
"momentum_gain"
] | {"scenario": {"name": "Cosmic Odyssey", "description": "A challenging test of physical reasoning in a zero-gravity environment with periodic color changes, momentum gain, and objects disappearing on contact.", "difficulty": "hard", "unreal_rules": ["gravity_zero", "timed_color_cycle", "momentum_gain"], "primary_rule": ... | {"scenario_name": "Cosmic Odyssey", "difficulty": "hard", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle", "momentum_gain"], "num_collisions": 31, "collisions": [{"frame": 13, "force": 931.1212361143827, "position": [0.44862826561927394, 1.1783291032004242, 2.0425607515789466], "contact_no... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0, 2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle", "momentum_gain"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The video color encoding is corrupted.', 'The scene lights are changing color.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.'] | [0] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The collision will cause a loud explosion.', 'The blue gear and the gold gear will speed up significantly after impact.', 'The blue gear and the gold gear will change color.', 'A new object will appear.'] | [2] | test/fd2481d4-768c-5705-9d3f-3afbcc523e3c/output.mp4 | output_prediction.mp4 | false | test/fd2481d4-768c-5705-9d3f-3afbcc523e3c/output.mp4 |
c5e5556c-86bf-4a2c-99b0-22765654e083 | c5e5556c-86bf-4a2c-99b0-22765654e083 | tool_scenario_956844 | hard | [
"gravity_reverse",
"no_friction",
"collision_disappear"
] | {"scenario": {"name": "tool_scenario_956844", "description": "", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "no_friction", "collision_disappear"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolu... | {"scenario_name": "tool_scenario_956844", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "no_friction", "collision_disappear"], "num_collisions": 2, "collisions": [{"frame": 53, "force": 234.92309431684882, "position": [-3.600282499159927, 0.5177491715951037, 4.535908965902897], "... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Object colors stay the same unless acted on.', 'After a collision, one of the colliding objects disappears.'] | [0, 2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "no_friction", "collision_disappear"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "There is no friction: moving objects do not slow down on the surface.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the red sphere disappear after the collision? | ['The object fell through a hole in the floor.', 'The camera stopped tracking the object.', 'It merged with the ground plane.', 'A rule causes objects to disappear upon collision.', 'The lighting conditions made it invisible.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One of the green sphere and the blue sphere will disappear.', 'The green sphere and the blue sphere will change color.', 'A new object will appear.', 'The objects will merge into one.', 'Objects will shrink until they vanish.'] | [0] | test/c5e5556c-86bf-4a2c-99b0-22765654e083/output.mp4 | output_prediction.mp4 | false | test/c5e5556c-86bf-4a2c-99b0-22765654e083/output.mp4 |
48dbc118-87d6-4d7e-8097-342f3f0f3862 | 48dbc118-87d6-4d7e-8097-342f3f0f3862 | Repaired Simulation with Object Count Mismatch Fix | hard | [
"collision_disappear",
"momentum_gain",
"timed_color_cycle"
] | {"scenario": {"name": "Repaired Simulation with Object Count Mismatch Fix", "description": "Fixed object count mismatch error by increasing object count to match minimum required", "difficulty": "hard", "unreal_rules": ["collision_disappear", "momentum_gain", "timed_color_cycle"], "primary_rule": "collision_disappear",... | {"scenario_name": "Repaired Simulation with Object Count Mismatch Fix", "difficulty": "hard", "primary_rule": "collision_disappear", "rules": ["collision_disappear", "momentum_gain", "timed_color_cycle"], "num_collisions": 66, "collisions": [{"frame": 19, "force": 0.0, "position": [2.043993676109545, 0.6492824393603344... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [1, 3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_disappear", "momentum_gain", "timed_color_cycle"], "canonical_descriptions": ["After a collision, one of the colliding objects disappears.", "Objects gain speed after collisions instead of losing energy.", "Objects change color periodically over time."]} | explanatory_reasoning | Why did the cyan cube disappear after the collision? | ['It was obscured by another object.', 'It merged with the ground plane.', 'The lighting conditions made it invisible.', 'A rule causes objects to disappear upon collision.', 'The object fell through a hole in the floor.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The cyan sphere and the cyan sphere will change color.', 'The collision will cause a loud explosion.', 'New objects will continuously spawn filling the space.', 'One of the cyan sphere and the cyan sphere will disappear.'] | [4] | test/48dbc118-87d6-4d7e-8097-342f3f0f3862/output.mp4 | output_prediction.mp4 | false | test/48dbc118-87d6-4d7e-8097-342f3f0f3862/output.mp4 |
6b13c0dd-9289-45ec-a590-86c96ab890e9 | 6b13c0dd-9289-45ec-a590-86c96ab890e9 | Physics Puzzle Mayhem | hard | [
"momentum_gain",
"no_friction",
"collision_disappear"
] | {"scenario": {"name": "Physics Puzzle Mayhem", "description": "A challenging scenario that tests advanced physics reasoning", "difficulty": "hard", "unreal_rules": ["momentum_gain", "no_friction", "collision_disappear"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types... | {"scenario_name": "Physics Puzzle Mayhem", "difficulty": "hard", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "no_friction", "collision_disappear"], "num_collisions": 47, "collisions": [{"frame": 402, "force": 763.2016401712849, "position": [0.10426803960831688, 0.8702875934499401, 0.9644454532947335], "... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Object colors stay the same unless acted on.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.'] | [0, 1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "no_friction", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "There is no friction: moving objects do not slow down on the surface.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the gray capsule disappear after the collision? | ['The object teleported to a random location.', 'The lighting conditions made it invisible.', 'The simulation ran out of memory.', 'It merged with the ground plane.', 'A rule causes objects to disappear upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'One of the orange capsule and the orange gear will disappear.', 'The scene will turn black.', 'The orange capsule and the orange gear will change color.', 'A new object will appear.'] | [1] | test/6b13c0dd-9289-45ec-a590-86c96ab890e9/output.mp4 | output_prediction.mp4 | false | test/6b13c0dd-9289-45ec-a590-86c96ab890e9/output.mp4 |
ab065bf9-bc07-456f-afe0-6ebd17d5b931 | ab065bf9-bc07-456f-afe0-6ebd17d5b931 | Repaired Physics Simulation | hard | [
"gravity_reverse",
"momentum_gain",
"collision_disappear"
] | {"scenario": {"name": "Repaired Physics Simulation", "description": "Addressed object count mismatch by increasing position range", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "momentum_gain", "collision_disappear"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "qu... | {"scenario_name": "Repaired Physics Simulation", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain", "collision_disappear"], "num_collisions": 7, "collisions": [{"frame": 18, "force": 1289.9639340289657, "position": [3.8959409424343168, -1.3301707993977483, 3.436514040... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.'] | [0, 1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain", "collision_disappear"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the blue cylinder disappear after the collision? | ['A rule causes objects to disappear upon collision.', 'It merged with the ground plane.', 'It was obscured by another object.', 'The object was destroyed by the high impact force.', 'The object fell through a hole in the floor.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The magenta gear and the gray cylinder will change color.', 'The magenta gear and the gray cylinder will speed up significantly.', 'One of the magenta gear and the gray cylinder will disappear.', 'They will repel each other with magnetic force.', 'The objects will freeze in place immediately.'] | [2] | test/ab065bf9-bc07-456f-afe0-6ebd17d5b931/output.mp4 | output_prediction.mp4 | false | test/ab065bf9-bc07-456f-afe0-6ebd17d5b931/output.mp4 |
5c6cc5ed-7208-4bac-b72a-10b2c30a6b47 | 5c6cc5ed-7208-4bac-b72a-10b2c30a6b47 | tool_scenario_95726 | hard | [
"gravity_zero",
"collision_color_change",
"no_friction"
] | {"scenario": {"name": "tool_scenario_95726", "description": "", "difficulty": "hard", "unreal_rules": ["gravity_zero", "collision_color_change", "no_friction"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution... | {"scenario_name": "tool_scenario_95726", "difficulty": "hard", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change", "no_friction"], "num_collisions": 19, "collisions": [{"frame": 19, "force": 893.9062568093002, "position": [-0.13608610630035406, 2.4611290097236633, 2.0582871437072754], "c... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Object colors stay the same unless acted on.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [0, 3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change", "no_friction"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why did the object change color recently? | ['The lighting changed color momentarily.', 'A rule changes object color upon collision.', 'The object texture was damaged.', 'It reflected the color of the floor.', 'It was covered in dust.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The red sphere and the yellow sphere will change color.', 'New objects will continuously spawn filling the space.', 'The red sphere and the yellow sphere will speed up significantly.', 'One object will turn into liquid.'] | [1] | test/5c6cc5ed-7208-4bac-b72a-10b2c30a6b47/output.mp4 | output_prediction.mp4 | false | test/5c6cc5ed-7208-4bac-b72a-10b2c30a6b47/output.mp4 |
58b8e91d-c166-5a34-89c5-093e4ddf723d | 58b8e91d-c166-5a34-89c5-093e4ddf723d | Quantum Leap | hard | [
"gravity_zero",
"collision_color_change",
"momentum_gain"
] | {"scenario": {"name": "Quantum Leap", "description": "Objects bounce, change color, and disappear upon collision while experiencing no gravity and gaining momentum.", "difficulty": "hard", "unreal_rules": ["gravity_zero", "collision_color_change", "momentum_gain"], "primary_rule": "gravity_zero", "collision_required": ... | {"scenario_name": "Quantum Leap", "difficulty": "hard", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change", "momentum_gain"], "num_collisions": 3, "collisions": [{"frame": 220, "force": 711.5810967827555, "position": [-2.0220972966325497, -0.28550787643075276, 3.680579252309392], "contac... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.'] | [0, 2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change", "momentum_gain"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object change color recently? | ['The material properties changed due to age.', 'It was covered in dust.', 'A rule changes object color upon collision.', 'The camera filter shifted.', 'The object texture was damaged.'] | [2] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'The objects will freeze in place immediately.', 'One of the yellow capsule and the yellow gear will disappear.', 'The yellow capsule and the yellow gear will change color.', 'The yellow capsule and the yellow gear will speed up significantly.'] | [3] | test/58b8e91d-c166-5a34-89c5-093e4ddf723d/output.mp4 | output_prediction.mp4 | false | test/58b8e91d-c166-5a34-89c5-093e4ddf723d/output.mp4 |
7ea70ee2-56b2-5b8f-b092-6debdcd69990 | 7ea70ee2-56b2-5b8f-b092-6debdcd69990 | Paradoxical Galaxy | hard | [
"gravity_reverse",
"collision_disappear",
"timed_color_cycle"
] | {"scenario": {"name": "Paradoxical Galaxy", "description": "A challenging scenario where objects interact in a complex environment with multiple physical anomalies.", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "collision_disappear", "timed_color_cycle"], "primary_rule": "gravity_reverse", "collision_requ... | {"scenario_name": "Paradoxical Galaxy", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_disappear", "timed_color_cycle"], "num_collisions": 6, "collisions": [{"frame": 3, "force": 322.0278408901517, "position": [0.37748105948170024, -1.7094718694686888, 2.230562219272057... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'Objects gain speed after collisions instead of losing energy.'] | [0, 1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_disappear", "timed_color_cycle"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, one of the colliding objects disappears.", "Objects change color periodically over time."]} | explanatory_reasoning | Why did the gray cube disappear after the collision? | ['The object teleported to a random location.', 'The object was destroyed by the high impact force.', 'A rule causes objects to disappear upon collision.', 'It merged with the ground plane.', 'The camera stopped tracking the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The gray cube and the gray sphere will speed up significantly.', 'Objects will suddenly stop moving.', 'One of the gray cube and the gray sphere will disappear.', 'The gray cube and the gray sphere will change color.'] | [3] | test/7ea70ee2-56b2-5b8f-b092-6debdcd69990/output.mp4 | output_prediction.mp4 | false | test/7ea70ee2-56b2-5b8f-b092-6debdcd69990/output.mp4 |
d164a2eb-1b8a-4826-8faa-41f4c4e74e12 | d164a2eb-1b8a-4826-8faa-41f4c4e74e12 | Repaired Physics Simulation | hard | [
"momentum_gain",
"collision_disappear",
"timed_color_cycle"
] | {"scenario": {"name": "Repaired Physics Simulation", "description": "Fixed object count mismatch by adjusting object generation parameters", "difficulty": "hard", "unreal_rules": ["momentum_gain", "collision_disappear", "timed_color_cycle"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions":... | {"scenario_name": "Repaired Physics Simulation", "difficulty": "hard", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_disappear", "timed_color_cycle"], "num_collisions": 115, "collisions": [{"frame": 15, "force": 1068.0130327451088, "position": [-0.5836081230082107, 0.7055605149621316, 1.4370799... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.'] | [1, 2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_disappear", "timed_color_cycle"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears.", "Objects change color periodically over time."]} | explanatory_reasoning | Why did the yellow cube disappear after the collision? | ['The object fell through a hole in the floor.', 'The object teleported to a random location.', 'The camera stopped tracking the object.', 'A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The white cube and the cyan cube will change color.', 'The white cube and the cyan cube will speed up significantly.', 'One of the white cube and the cyan cube will disappear.', 'The objects will merge into one.', 'The gravity will reverse direction.'] | [2] | test/d164a2eb-1b8a-4826-8faa-41f4c4e74e12/output.mp4 | output_prediction.mp4 | false | test/d164a2eb-1b8a-4826-8faa-41f4c4e74e12/output.mp4 |
81962bb1-ab27-41a2-8746-9551ca19f6f9 | 81962bb1-ab27-41a2-8746-9551ca19f6f9 | Repaired Simulation Scenario | hard | [
"gravity_reverse",
"collision_disappear",
"momentum_gain"
] | {"scenario": {"name": "Repaired Simulation Scenario", "description": "Addressed object count mismatch by adjusting object generation configuration.", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "collision_disappear", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required": true, "max_col... | {"scenario_name": "Repaired Simulation Scenario", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_disappear", "momentum_gain"], "num_collisions": 60, "collisions": [{"frame": 20, "force": 873.8961841600179, "position": [0.7064612069572984, 0.24042926731489417, 2.91460708... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.'] | [0, 1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_disappear", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, one of the colliding objects disappears.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the red sphere disappear after the collision? | ['The simulation ran out of memory.', 'The object teleported to a random location.', 'A rule causes objects to disappear upon collision.', 'The lighting conditions made it invisible.', 'The object fell through a hole in the floor.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The cyan sphere and the cyan cube will change color.', 'One of the cyan sphere and the cyan cube will disappear.', 'They will repel each other with magnetic force.', 'The scene will turn black.'] | [2] | test/81962bb1-ab27-41a2-8746-9551ca19f6f9/output.mp4 | output_prediction.mp4 | false | test/81962bb1-ab27-41a2-8746-9551ca19f6f9/output.mp4 |
807449fa-33d0-4a0d-8ece-01279d54131e | 807449fa-33d0-4a0d-8ece-01279d54131e | Fractured Chaos | hard | [
"collision_color_change",
"momentum_gain",
"no_friction"
] | {"scenario": {"name": "Fractured Chaos", "description": "A scenario where objects bounce and change color, with a dash of unpredictable behavior.", "difficulty": "hard", "unreal_rules": ["collision_color_change", "momentum_gain", "no_friction"], "primary_rule": "collision_color_change", "collision_required": true, "max... | {"scenario_name": "Fractured Chaos", "difficulty": "hard", "primary_rule": "collision_color_change", "rules": ["collision_color_change", "momentum_gain", "no_friction"], "num_collisions": 47, "collisions": [{"frame": 250, "force": 424.36219602005747, "position": [-1.5714195987239312, 0.4013298438306274, 0.7676125545807... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Friction applies: objects slow down and stop over time.'] | [1, 2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change", "momentum_gain", "no_friction"], "canonical_descriptions": ["After a collision, the colliding objects change color.", "Objects gain speed after collisions instead of losing energy.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why did the object change color recently? | ['It was covered in dust.', 'The camera filter shifted.', 'A rule changes object color upon collision.', 'The material properties changed due to age.', 'The object got hot from friction.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The blue capsule and the navy cube will speed up significantly.', 'The blue capsule and the navy cube will change color.', 'They will pass through each other like ghosts.', 'A new object will appear.', 'New objects will continuously spawn filling the space.'] | [1] | test/807449fa-33d0-4a0d-8ece-01279d54131e/output.mp4 | output_prediction.mp4 | false | test/807449fa-33d0-4a0d-8ece-01279d54131e/output.mp4 |
55533b46-50cf-4729-8c08-fe1ccdfe033c | 55533b46-50cf-4729-8c08-fe1ccdfe033c | Repaired Simulation with Corrected Object Count | hard | [
"momentum_gain",
"collision_color_change",
"collision_disappear"
] | {"scenario": {"name": "Repaired Simulation with Corrected Object Count", "description": "Adjusted object count to match expected range, ensuring simulation integrity.", "difficulty": "hard", "unreal_rules": ["momentum_gain", "collision_color_change", "collision_disappear"], "primary_rule": "momentum_gain", "collision_r... | {"scenario_name": "Repaired Simulation with Corrected Object Count", "difficulty": "hard", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_color_change", "collision_disappear"], "num_collisions": 3, "collisions": [{"frame": 50, "force": 711.7952645263158, "position": [-0.5563120349892328, 1.43677... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Objects do not vanish just because they collide.'] | [0, 2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_color_change", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, the colliding objects change color.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the yellow cylinder disappear after the collision? | ['The object was destroyed by the high impact force.', 'A rule causes objects to disappear upon collision.', 'It was obscured by another object.', 'The object teleported to a random location.', 'It merged with the ground plane.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'The yellow cylinder and the green sphere will change color.', 'One of the yellow cylinder and the green sphere will disappear.', 'The yellow cylinder and the green sphere will speed up significantly.', 'They will repel each other with magnetic force.'] | [2] | test/55533b46-50cf-4729-8c08-fe1ccdfe033c/output.mp4 | output_prediction.mp4 | false | test/55533b46-50cf-4729-8c08-fe1ccdfe033c/output.mp4 |
62d770e4-1e11-5556-8a43-d5fec06b97fa | 62d770e4-1e11-5556-8a43-d5fec06b97fa | Astrophysical Anarchy | hard | [
"gravity_zero",
"momentum_gain",
"collision_disappear"
] | {"scenario": {"name": "Astrophysical Anarchy", "description": "Planets with strange properties float, collide, and vanish in a zero-gravity environment.", "difficulty": "hard", "unreal_rules": ["gravity_zero", "momentum_gain", "collision_disappear"], "primary_rule": "gravity_zero", "collision_required": true, "max_coll... | {"scenario_name": "Astrophysical Anarchy", "difficulty": "hard", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "momentum_gain", "collision_disappear"], "num_collisions": 24, "collisions": [{"frame": 62, "force": 344.98581415594316, "position": [0.02392269531766189, 0.3213821958998395, 2.5613617540455476], "... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [0, 2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "momentum_gain", "collision_disappear"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the magenta capsule disappear after the collision? | ['The object teleported to a random location.', 'The object moved too fast to be seen.', 'A rule causes objects to disappear upon collision.', 'The lighting conditions made it invisible.', 'The camera stopped tracking the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'A new object will appear.', 'The cyan capsule and the orange sphere will change color.', 'One of the cyan capsule and the orange sphere will disappear.', 'They will repel each other with magnetic force.'] | [3] | test/62d770e4-1e11-5556-8a43-d5fec06b97fa/output.mp4 | output_prediction.mp4 | false | test/62d770e4-1e11-5556-8a43-d5fec06b97fa/output.mp4 |
ba683871-6f10-51ed-9a50-3ee888486180 | ba683871-6f10-51ed-9a50-3ee888486180 | Repaired Physics Simulation | hard | [
"no_friction",
"timed_color_cycle",
"collision_disappear"
] | {"scenario": {"name": "Repaired Physics Simulation", "description": "Fixed object count mismatch by increasing object spawn range", "difficulty": "hard", "unreal_rules": ["no_friction", "timed_color_cycle", "collision_disappear"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "questi... | {"scenario_name": "Repaired Physics Simulation", "difficulty": "hard", "primary_rule": "no_friction", "rules": ["no_friction", "timed_color_cycle", "collision_disappear"], "num_collisions": 78, "collisions": [{"frame": 24, "force": 0.0, "position": [-1.5624240654800527, -3.045238736650335, 1.3220433464050565], "contact... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.'] | [0, 2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "timed_color_cycle", "collision_disappear"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects change color periodically over time.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the gray gear disappear after the collision? | ['The object was destroyed by the high impact force.', 'A rule causes objects to disappear upon collision.', 'The simulation ran out of memory.', 'The object fell through a hole in the floor.', 'The lighting conditions made it invisible.'] | [1] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'One of the yellow gear and the cyan torus will disappear.', 'The yellow gear and the cyan torus will change color.', 'A new object will appear.', 'One object will turn into liquid.'] | [1] | test/ba683871-6f10-51ed-9a50-3ee888486180/output.mp4 | output_prediction.mp4 | false | test/ba683871-6f10-51ed-9a50-3ee888486180/output.mp4 |
e7f057f0-f8f8-5e73-b4cc-20084d9ae546 | e7f057f0-f8f8-5e73-b4cc-20084d9ae546 | Repaired Physics Simulation | hard | [
"gravity_reverse",
"collision_disappear",
"momentum_gain"
] | {"scenario": {"name": "Repaired Physics Simulation", "description": "Fixed object count mismatch error by updating object config to allow 24 objects", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "collision_disappear", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required": true, "max_co... | {"scenario_name": "Repaired Physics Simulation", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_disappear", "momentum_gain"], "num_collisions": 16, "collisions": [{"frame": 47, "force": 671.776146944816, "position": [0.746737590234494, 0.5960179953241989, 2.383845406697... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.'] | [1, 3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_disappear", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, one of the colliding objects disappears.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the gray cube disappear after the collision? | ['The object fell through a hole in the floor.', 'A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.', 'It was obscured by another object.', 'The camera stopped tracking the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The cyan cube and the yellow sphere will speed up significantly.', 'They will pass through each other like ghosts.', 'One of the cyan cube and the yellow sphere will disappear.', 'The cyan cube and the yellow sphere will change color.'] | [3] | test/e7f057f0-f8f8-5e73-b4cc-20084d9ae546/output.mp4 | output_prediction.mp4 | false | test/e7f057f0-f8f8-5e73-b4cc-20084d9ae546/output.mp4 |
bd38ffcf-4834-4277-b5b5-15a7f86773ca | bd38ffcf-4834-4277-b5b5-15a7f86773ca | Momentum Mayhem | hard | [
"momentum_gain",
"timed_color_cycle",
"collision_disappear"
] | {"scenario": {"name": "Momentum Mayhem", "description": "Objects with momentum bounce off each other, change color periodically, and vanish on contact.", "difficulty": "hard", "unreal_rules": ["momentum_gain", "timed_color_cycle", "collision_disappear"], "primary_rule": "momentum_gain", "collision_required": true, "max... | {"scenario_name": "Momentum Mayhem", "difficulty": "hard", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "timed_color_cycle", "collision_disappear"], "num_collisions": 49, "collisions": [{"frame": 13, "force": 776.0810868443623, "position": [1.1778362979782442, 0.3136975324664464, 0.9985241578468451], "co... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.'] | [1, 2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "timed_color_cycle", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "Objects change color periodically over time.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the red cylinder disappear after the collision? | ['A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.', 'It merged with the ground plane.', 'The camera stopped tracking the object.', 'The object fell through a hole in the floor.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the red capsule and the red gear will disappear.', 'One object will turn into liquid.', 'The red capsule and the red gear will change color.', 'Objects will shrink until they vanish.'] | [1] | test/bd38ffcf-4834-4277-b5b5-15a7f86773ca/output.mp4 | output_prediction.mp4 | false | test/bd38ffcf-4834-4277-b5b5-15a7f86773ca/output.mp4 |
23400856-7d2a-4954-b624-b55c0cd555e7 | 23400856-7d2a-4954-b624-b55c0cd555e7 | Repaired Physics Simulation Plan | hard | [
"gravity_reverse",
"collision_color_change",
"collision_disappear"
] | {"scenario": {"name": "Repaired Physics Simulation Plan", "description": "Fixed object count mismatch error by adjusting object configuration", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "collision_color_change", "collision_disappear"], "primary_rule": "gravity_reverse", "collision_required": true, "max_... | {"scenario_name": "Repaired Physics Simulation Plan", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_color_change", "collision_disappear"], "num_collisions": 2, "collisions": [{"frame": 42, "force": 755.3478279543488, "position": [0.32699014700215484, -0.200092429991846... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Conservation of momentum holds during interactions.'] | [0, 2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_color_change", "collision_disappear"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, the colliding objects change color.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the yellow sphere disappear after the collision? | ['The object was destroyed by the high impact force.', 'The object fell through a hole in the floor.', 'A rule causes objects to disappear upon collision.', 'The object teleported to a random location.', 'The simulation ran out of memory.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the yellow sphere and the green sphere will disappear.', 'One object will turn into liquid.', 'The collision will cause a loud explosion.', 'The yellow sphere and the green sphere will change color.', 'A new object will appear.'] | [0] | test/23400856-7d2a-4954-b624-b55c0cd555e7/output.mp4 | output_prediction.mp4 | false | test/23400856-7d2a-4954-b624-b55c0cd555e7/output.mp4 |
40554d3d-6ad2-4f06-b821-ae2438ac2d00 | 40554d3d-6ad2-4f06-b821-ae2438ac2d00 | Repaired Physics Simulation | hard | [
"gravity_zero",
"collision_color_change",
"collision_disappear"
] | {"scenario": {"name": "Repaired Physics Simulation", "description": "Fixed object count mismatch by increasing max_objects to 24", "difficulty": "hard", "unreal_rules": ["gravity_zero", "collision_color_change", "collision_disappear"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "... | {"scenario_name": "Repaired Physics Simulation", "difficulty": "hard", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change", "collision_disappear"], "num_collisions": 23, "collisions": [{"frame": 6, "force": 1146.5795284517312, "position": [0.1291886272260921, 0.5817225945649748, 2.9873530... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.'] | [0, 1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change", "collision_disappear"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the gray sphere disappear after the collision? | ['The lighting conditions made it invisible.', 'The camera stopped tracking the object.', 'It was obscured by another object.', 'A rule causes objects to disappear upon collision.', 'It merged with the ground plane.'] | [3] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The yellow sphere and the yellow sphere will change color.', 'The gravity will reverse direction.', 'One of the yellow sphere and the yellow sphere will disappear.', 'A new object will appear.'] | [3] | test/40554d3d-6ad2-4f06-b821-ae2438ac2d00/output.mp4 | output_prediction.mp4 | false | test/40554d3d-6ad2-4f06-b821-ae2438ac2d00/output.mp4 |
3db3b84c-9b9e-51b7-8e4a-a833bab0899c | 3db3b84c-9b9e-51b7-8e4a-a833bab0899c | Repaired Simulation | hard | [
"gravity_reverse",
"momentum_gain",
"collision_disappear"
] | {"scenario": {"name": "Repaired Simulation", "description": "Adjusted object count to prevent mismatch", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "momentum_gain", "collision_disappear"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", ... | {"scenario_name": "Repaired Simulation", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain", "collision_disappear"], "num_collisions": 41, "collisions": [{"frame": 31, "force": 691.5294413973392, "position": [-0.9908083268924318, 0.5726301614013634, 2.835354804992676],... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disa... | [0, 3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain", "collision_disappear"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the cyan cube disappear after the collision? | ['The simulation ran out of memory.', 'The lighting conditions made it invisible.', 'The camera stopped tracking the object.', 'The object moved too fast to be seen.', 'A rule causes objects to disappear upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'One of the red cube and the yellow cube will disappear.', 'The gravity will reverse direction.', 'The red cube and the yellow cube will speed up significantly.', 'A new object will appear.'] | [1] | test/3db3b84c-9b9e-51b7-8e4a-a833bab0899c/output.mp4 | output_prediction.mp4 | false | test/3db3b84c-9b9e-51b7-8e4a-a833bab0899c/output.mp4 |
18c2f394-3c7e-519c-9232-7a4470c7868f | 18c2f394-3c7e-519c-9232-7a4470c7868f | Fractured Reflections | hard | [
"gravity_reverse",
"collision_color_change",
"no_friction"
] | {"scenario": {"name": "Fractured Reflections", "description": "Objects bounce and change color as they fall upwards in a frictionless environment with a cycle of colors", "difficulty": "hard", "unreal_rules": ["gravity_reverse", "collision_color_change", "no_friction"], "primary_rule": "gravity_reverse", "collision_req... | {"scenario_name": "Fractured Reflections", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_color_change", "no_friction"], "num_collisions": 15, "collisions": [{"frame": 2, "force": 716.6575585002362, "position": [1.7298847113891316, 1.7149666128620362, 2.5312462689768944... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1, 3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_color_change", "no_friction"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, the colliding objects change color.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why did the object change color recently? | ['It reflected the color of the floor.', 'The object texture was damaged.', 'The object got hot from friction.', 'A rule changes object color upon collision.', 'It was covered in dust.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The green gear and the magenta cube will speed up significantly.', 'New objects will continuously spawn filling the space.', 'One of the green gear and the magenta cube will disappear.', 'The green gear and the magenta cube will change color.', 'The objects will freeze in place immediately.'] | [3] | test/18c2f394-3c7e-519c-9232-7a4470c7868f/output.mp4 | output_prediction.mp4 | false | test/18c2f394-3c7e-519c-9232-7a4470c7868f/output.mp4 |
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