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value | q1_options stringlengths 275 325 | q1_correct_answers stringclasses 5
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value | q3_options stringlengths 194 204 | q3_correct_answers stringclasses 5
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value | q4_options stringlengths 216 322 | q4_correct_answers stringclasses 5
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class | rules listlengths 0 0 | video_path stringlengths 52 52 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8400ff0f-6d04-5352-8d20-14a21f367948 | 8400ff0f-6d04-5352-8d20-14a21f367948 | Frantic Falling Carnival | hard | {"scenario": {"name": "Frantic Falling Carnival", "description": "A group of carnival balls bounce and fall in a chaotic environment, with some disappearing upon collision and others changing colors.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": ... | {"scenario_name": "Frantic Falling Carnival", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 494, "collisions": [{"frame": 78, "force": 361.8580278284795, "position": [1.1567384535280831, -3.637203363012647, 1.722747869229243], "contact_normal": [0.004017226552514704, 0.00874453460983... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'One of the red torus and the magenta gear will disappear.', 'The red torus and the magenta gear will bounce off each other.', 'The objects will freeze in place immediately.', 'A new object will appear.'] | [2] | test/8400ff0f-6d04-5352-8d20-14a21f367948/output.mp4 | output_prediction.mp4 | true | [] | test/8400ff0f-6d04-5352-8d20-14a21f367948/output.mp4 |
748870fc-d489-5e4b-b97e-dd1f99e1969d | 748870fc-d489-5e4b-b97e-dd1f99e1969d | Frictionless Drop | medium | {"scenario": {"name": "Frictionless Drop", "description": "A box and a ball drop simultaneously from the same height. The box slides frictionlessly across the floor while the ball bounces.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "que... | {"scenario_name": "Frictionless Drop", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 25, "collisions": [{"frame": 69, "force": 0.0, "position": [-1.0568747655515436, -1.2750515748813585, 0.15262719858486945], "contact_normal": [-0.5515370394260024, -0.06613419924280713, -0.83152460... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The gravity will reverse direction.', 'The green gear and the orange sphere will change color.', 'The green gear and the orange sphere will bounce off each other.', 'The green gear and the orange sphere will speed up significantly.'] | [3] | test/748870fc-d489-5e4b-b97e-dd1f99e1969d/output.mp4 | output_prediction.mp4 | true | [] | test/748870fc-d489-5e4b-b97e-dd1f99e1969d/output.mp4 |
7775ded8-9d0c-5ee0-8d20-40271989aef4 | 7775ded8-9d0c-5ee0-8d20-40271989aef4 | Floating Ball Bounce | easy | {"scenario": {"name": "Floating Ball Bounce", "description": "A ball floats in a frictionless space and bounces off a wall, demonstrating the effects of a frictionless environment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_type... | {"scenario_name": "Floating Ball Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 36, "collisions": [{"frame": 47, "force": 842.0281300230815, "position": [2.265350874206149, -0.3872421425449237, 0.28625034354030676], "contact_normal": [3.0327996546909087e-13, -2.42623972375272... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the blue capsule and the white sphere will disappear.', 'The blue capsule and the white sphere will speed up significantly.', 'The blue capsule and the white sphere will bounce off each other.', 'The objects will freeze in place immediately.', 'The scene will turn black.'] | [2] | test/7775ded8-9d0c-5ee0-8d20-40271989aef4/output.mp4 | output_prediction.mp4 | true | [] | test/7775ded8-9d0c-5ee0-8d20-40271989aef4/output.mp4 |
6db79823-ce97-5ee1-9483-949c3834b71e | 6db79823-ce97-5ee1-9483-949c3834b71e | Hallway of Dreams | medium | {"scenario": {"name": "Hallway of Dreams", "description": "A medium difficulty scenario where objects interact with each other in a hallway, applying standard physics rules.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": [... | {"scenario_name": "Hallway of Dreams", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 29, "collisions": [{"frame": 99, "force": 1705.3019577020561, "position": [-2.4478191402284066, 0.8104359839278514, 0.15271779406200703], "contact_normal": [0.23407662549781122, 0.29647811915641903... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Object colors stay the same unless acted on.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The blue gear and the red capsule will bounce off each other.', 'The gravity will reverse direction.', 'The blue gear and the red capsule will change color.', 'One of the blue gear and the red capsule will disappear.'] | [1] | test/6db79823-ce97-5ee1-9483-949c3834b71e/output.mp4 | output_prediction.mp4 | true | [] | test/6db79823-ce97-5ee1-9483-949c3834b71e/output.mp4 |
8f6dfcd0-6395-5414-940b-2549dd72b577 | 8f6dfcd0-6395-5414-940b-2549dd72b577 | Momentum Mayhem | medium | {"scenario": {"name": "Momentum Mayhem", "description": "A chaotic scenario where objects interact with each other in a large, frictionless space.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": ... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 139, "collisions": [{"frame": 22, "force": 0.0, "position": [-1.2505670963816045, -3.627851349597708, 0.42814359366980315], "contact_normal": [0.7704155593538978, 0.07550947953894632, -0.633054645670... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'No new objects appear: objects cannot spawn out of nowhere.... | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'They will pass through each other like ghosts.', 'The red gear and the white sphere will change color.', 'A new object will appear.', 'The red gear and the white sphere will bounce off each other.'] | [4] | test/8f6dfcd0-6395-5414-940b-2549dd72b577/output.mp4 | output_prediction.mp4 | true | [] | test/8f6dfcd0-6395-5414-940b-2549dd72b577/output.mp4 |
b51bf66e-c932-55c6-b81e-b96235edb6ef | b51bf66e-c932-55c6-b81e-b96235edb6ef | Floating Ball Toss | easy | {"scenario": {"name": "Floating Ball Toss", "description": "An easy test of basic physics understanding involving a ball tossed in mid-air.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolut... | {"scenario_name": "Floating Ball Toss", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 37, "collisions": [{"frame": 31, "force": 0.0, "position": [2.5087057056952933, -3.2099848801095643, 1.1540350983510905], "contact_normal": [0.9501282248214855, -0.29048807634330975, -0.113459393176... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The blue gear and the blue cylinder will change color.', 'A new object will appear.', 'The objects will freeze in place immediately.', 'Objects will suddenly stop moving.', 'The blue gear and the blue cylinder will bounce off each other.'] | [4] | test/b51bf66e-c932-55c6-b81e-b96235edb6ef/output.mp4 | output_prediction.mp4 | true | [] | test/b51bf66e-c932-55c6-b81e-b96235edb6ef/output.mp4 |
30f4b8aa-8518-5eb4-a83f-8fb9974c9e20 | 30f4b8aa-8518-5eb4-a83f-8fb9974c9e20 | Rolling Ball and Bouncing Box | medium | {"scenario": {"name": "Rolling Ball and Bouncing Box", "description": "A rolling ball and a bouncing box interact in a zero-gravity environment with friction and color changes.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types"... | {"scenario_name": "Rolling Ball and Bouncing Box", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 209, "collisions": [{"frame": 67, "force": 122.72708213699863, "position": [0.871520172804594, 1.2395084500312805, 1.7254513502120972], "contact_normal": [-1.0, 0.0, 0.0], "objects": ["... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Object colors stay the same unless acted on.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation physics are broken.', 'The object has its own engine.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The red sphere and the white cube will bounce off each other.', 'The objects will freeze in place immediately.', 'One object will turn into liquid.', 'The red sphere and the white cube will change color.', 'One of the red sphere and the white cube will disappear.'] | [0] | test/30f4b8aa-8518-5eb4-a83f-8fb9974c9e20/output.mp4 | output_prediction.mp4 | true | [] | test/30f4b8aa-8518-5eb4-a83f-8fb9974c9e20/output.mp4 |
a9a89854-38d9-5920-a61d-1cbfdbc98c10 | a9a89854-38d9-5920-a61d-1cbfdbc98c10 | Bouncing Ball Conundrum | easy | {"scenario": {"name": "Bouncing Ball Conundrum", "description": "A ball bounces around a flat surface with varying speeds and colors under the influence of gravity. Observe the trajectory and color changes as it collides with its own reflection.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "... | {"scenario_name": "Bouncing Ball Conundrum", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 13, "collisions": [{"frame": 78, "force": 646.3380187838978, "position": [0.4335276662694587, -1.781539329839614, 1.0119613489606674], "contact_normal": [2.6094278365999314e-14, 1.3047139182999... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The green cylinder and the white cylinder will bounce off each other.', 'The green cylinder and the white cylinder will change color.', 'All objects will disappear unnecessarily.', 'The green cylinder and the white cylinder will speed up significantly.', 'They will repel each other with magnetic force.'] | [0] | test/a9a89854-38d9-5920-a61d-1cbfdbc98c10/output.mp4 | output_prediction.mp4 | true | [] | test/a9a89854-38d9-5920-a61d-1cbfdbc98c10/output.mp4 |
8ba5ca79-7713-59b3-8e89-4039c98355dd | 8ba5ca79-7713-59b3-8e89-4039c98355dd | Falling Blocks and Rotating Wheels | medium | {"scenario": {"name": "Falling Blocks and Rotating Wheels", "description": "A set of blocks fall from the sky due to gravity, and rotating wheels on the ground interact with them, while also changing colors periodically.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": fa... | {"scenario_name": "Falling Blocks and Rotating Wheels", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 156, "collisions": [{"frame": 54, "force": 257.39687417616045, "position": [-0.09997077267210142, -0.2275532567805001, 1.3530919747320809], "contact_normal": [0.9872038430333826, -... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The object has its own engine.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The green cylinder and the cyan cylinder will change color.', 'The green cylinder and the cyan cylinder will bounce off each other.', 'The collision will cause a loud explosion.', 'The objects will freeze in place immediately.', 'One of the green cylinder and the cyan cylinder will disappear.'] | [1] | test/8ba5ca79-7713-59b3-8e89-4039c98355dd/output.mp4 | output_prediction.mp4 | true | [] | test/8ba5ca79-7713-59b3-8e89-4039c98355dd/output.mp4 |
ce323bfb-5387-5027-94c3-e6884d1386c7 | ce323bfb-5387-5027-94c3-e6884d1386c7 | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "Objects sliding and bouncing around with gravity and friction", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolu... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 109, "collisions": [{"frame": 51, "force": 413.2641258393088, "position": [-0.8601409508808067, 2.949827378432958, 0.4234500843393987], "contact_normal": [-5.020304653666996e-07, -0.129767998912141... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The orange gear and the yellow gear will bounce off each other.', 'One of the orange gear and the yellow gear will disappear.', 'All objects will disappear unnecessarily.', 'The orange gear and the yellow gear will speed up significantly.'] | [1] | test/ce323bfb-5387-5027-94c3-e6884d1386c7/output.mp4 | output_prediction.mp4 | true | [] | test/ce323bfb-5387-5027-94c3-e6884d1386c7/output.mp4 |
86bad71a-3531-5460-9efd-d0d13a5d301f | 86bad71a-3531-5460-9efd-d0d13a5d301f | Falling Colors | easy | {"scenario": {"name": "Falling Colors", "description": "Objects fall from a height and change color when they hit the ground.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 48... | {"scenario_name": "Falling Colors", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 4, "collisions": [{"frame": 46, "force": 487.0529574903001, "position": [-2.9349906125238965, 2.60883248562083, 1.7987493323915604], "contact_normal": [-3.1168855916991193e-17, 0.040818268981365646, 0.9... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The white gear and the blue sphere will bounce off each other.', 'The white gear and the blue sphere will change color.', 'The white gear and the blue sphere will speed up significantly.', 'New objects will continuously spawn filling the space.', 'Objects will start spinning rapidly.'] | [0] | test/86bad71a-3531-5460-9efd-d0d13a5d301f/output.mp4 | output_prediction.mp4 | true | [] | test/86bad71a-3531-5460-9efd-d0d13a5d301f/output.mp4 |
b45121db-cb82-57a9-8bfa-be74898425cf | b45121db-cb82-57a9-8bfa-be74898425cf | Floating Barriers | easy | {"scenario": {"name": "Floating Barriers", "description": "Test the ability to understand the effect of friction on a moving object", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [6... | {"scenario_name": "Floating Barriers", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 8, "collisions": [{"frame": 95, "force": 343.9183443258744, "position": [3.5843769820600926, -1.1881491600967125, 2.180313830834422], "contact_normal": [0.7125163044118704, 0.6735865616088331, -0.196... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The yellow capsule and the cyan sphere will bounce off each other.', 'Objects will suddenly stop moving.', 'A new object will appear.', 'The yellow capsule and the cyan sphere will speed up significantly.'] | [1] | test/b45121db-cb82-57a9-8bfa-be74898425cf/output.mp4 | output_prediction.mp4 | true | [] | test/b45121db-cb82-57a9-8bfa-be74898425cf/output.mp4 |
a226d72c-cdcc-5ad1-a430-2d7a6ee0f503 | a226d72c-cdcc-5ad1-a430-2d7a6ee0f503 | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "A ball floats in the air, changes color when hit, and disappears on collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution":... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 47, "collisions": [{"frame": 46, "force": 0.0, "position": [-0.16721386695164675, -0.11018572731794231, 0.7312682717194137], "contact_normal": [-0.9834641685788819, 0.08124945593826555, -0.1618541165098... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The cyan capsule and the white sphere will speed up significantly.', 'The cyan capsule and the white sphere will bounce off each other.', 'Objects will suddenly stop moving.', 'One of the cyan capsule and the white sphere will disappear.', 'The objects will merge into one.'] | [1] | test/a226d72c-cdcc-5ad1-a430-2d7a6ee0f503/output.mp4 | output_prediction.mp4 | true | [] | test/a226d72c-cdcc-5ad1-a430-2d7a6ee0f503/output.mp4 |
368f2783-4d40-5220-9e4b-680f3c3565ee | 368f2783-4d40-5220-9e4b-680f3c3565ee | Weighty Bounce | easy | {"scenario": {"name": "Weighty Bounce", "description": "A small ball bounces on a trampoline under the influence of gravity.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480... | {"scenario_name": "Weighty Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 8, "collisions": [{"frame": 70, "force": 0.0, "position": [2.457886790735591, 0.1783994719400459, 2.1693158609034704], "contact_normal": [0.4781375821782615, -0.8208564782331822, -0.31237652704923824], ... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'They will pass through each other like ghosts.', 'The yellow torus and the red cylinder will bounce off each other.', 'One of the yellow torus and the red cylinder will disappear.', 'The yellow torus and the red cylinder will speed up significantly.'] | [2] | test/368f2783-4d40-5220-9e4b-680f3c3565ee/output.mp4 | output_prediction.mp4 | true | [] | test/368f2783-4d40-5220-9e4b-680f3c3565ee/output.mp4 |
6ef55ed7-3df0-5800-9695-0db7ef096209 | 6ef55ed7-3df0-5800-9695-0db7ef096209 | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "Balls float in a zero-gravity environment and change color when touching other balls", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolu... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 4, "collisions": [{"frame": 37, "force": 1265.462975216439, "position": [-1.6265992757619592, -1.0061554932502328, 0.26537030761743974], "contact_normal": [-0.27708757235336073, -0.21209552253338423, -0... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The yellow gear and the green sphere will speed up significantly.', 'The camera view will flip upside down.', 'The yellow gear and the green sphere will bounce off each other.', 'They will repel each other with magnetic force.'] | [3] | test/6ef55ed7-3df0-5800-9695-0db7ef096209/output.mp4 | output_prediction.mp4 | true | [] | test/6ef55ed7-3df0-5800-9695-0db7ef096209/output.mp4 |
0112801f-c896-5c36-8a0f-25fbe2498882 | 0112801f-c896-5c36-8a0f-25fbe2498882 | Moving Ball Bounce Scenario | easy | {"scenario": {"name": "Moving Ball Bounce Scenario", "description": "A ball bounces around a smooth floor, exhibiting no friction, and changes color when colliding with a wall.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ... | {"scenario_name": "Moving Ball Bounce Scenario", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 50, "collisions": [{"frame": 47, "force": 0.0, "position": [-0.3151146514407036, 1.6704801459467515, 2.3817355720217543], "contact_normal": [0.8709531311962813, 0.4656481521291778, -0.15688... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'One of the gray cylinder and the blue gear will disappear.', 'A new object will appear.', 'The gray cylinder and the blue gear will bounce off each other.', 'Objects will start spinning rapidly.'] | [3] | test/0112801f-c896-5c36-8a0f-25fbe2498882/output.mp4 | output_prediction.mp4 | true | [] | test/0112801f-c896-5c36-8a0f-25fbe2498882/output.mp4 |
9d8a8018-a7da-59ef-b72c-b62f973e0218 | 9d8a8018-a7da-59ef-b72c-b62f973e0218 | Floating Obstacles | easy | {"scenario": {"name": "Floating Obstacles", "description": "A scenario where a small ball must navigate through a grid of floating obstacles without touching them.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]},... | {"scenario_name": "Floating Obstacles", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 12, "collisions": [{"frame": 69, "force": 2038.1818572959282, "position": [1.1808275349239783, 2.5087333513726287, 0.26445438091024975], "contact_normal": [0.4127298293552164, 0.9108151857378539, -0... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The blue gear and the blue gear will bounce off each other.', 'The objects will freeze in place immediately.', 'The blue gear and the blue gear will change color.', 'The camera view will flip upside down.', 'A new object will appear.'] | [0] | test/9d8a8018-a7da-59ef-b72c-b62f973e0218/output.mp4 | output_prediction.mp4 | true | [] | test/9d8a8018-a7da-59ef-b72c-b62f973e0218/output.mp4 |
3cbd846f-6726-507b-94b8-da69cd5ba115 | 3cbd846f-6726-507b-94b8-da69cd5ba115 | Floating Blocks | easy | {"scenario": {"name": "Floating Blocks", "description": "A set of blocks float in mid-air, colliding with each other and changing color when they touch.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfact... | {"scenario_name": "Floating Blocks", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'The object has its own engine.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'New objects will continuously spawn filling the space.', 'Objects will suddenly stop moving.', 'Objects will start spinning rapidly.', 'Objects will follow normal trajectories and slow down due to friction.'] | [4] | test/3cbd846f-6726-507b-94b8-da69cd5ba115/output.mp4 | null | true | [] | test/3cbd846f-6726-507b-94b8-da69cd5ba115/output.mp4 |
ea96c4b9-5a98-5fb4-ba61-1ebe80e7197f | ea96c4b9-5a98-5fb4-ba61-1ebe80e7197f | Momentum Mayhem | medium | {"scenario": {"name": "Momentum Mayhem", "description": "A scenario where objects interact with each other and their environment, demonstrating momentum and collision physics.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types":... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 56, "collisions": [{"frame": 93, "force": 657.7581244651323, "position": [4.812472442012134, -1.1943726540810935, 0.2653993476463524], "contact_normal": [-4.759249464880659e-06, -0.23380493168688024,... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The cyan gear and the green gear will bounce off each other.', 'One of the cyan gear and the green gear will disappear.', 'All objects will disappear unnecessarily.', 'A new object will appear.', 'The objects will freeze in place immediately.'] | [0] | test/ea96c4b9-5a98-5fb4-ba61-1ebe80e7197f/output.mp4 | output_prediction.mp4 | true | [] | test/ea96c4b9-5a98-5fb4-ba61-1ebe80e7197f/output.mp4 |
5f9decb8-4ec5-54aa-adea-0f00ca70fdd5 | 5f9decb8-4ec5-54aa-adea-0f00ca70fdd5 | Frictional Conundrum | hard | {"scenario": {"name": "Frictional Conundrum", "description": "A challenging scenario where friction and collision dynamics are put to the test.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "... | {"scenario_name": "Frictional Conundrum", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 103, "collisions": [{"frame": 130, "force": 417.7384645446558, "position": [0.27691865538003935, -0.17661390422014467, 0.17519992239524562], "contact_normal": [0.42106732060629204, 0.3127440164976... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the white cylinder and the gray capsule will disappear.', 'The white cylinder and the gray capsule will speed up significantly.', 'The objects will merge into one.', 'Objects will start spinning rapidly.', 'The white cylinder and the gray capsule will bounce off each other.'] | [4] | test/5f9decb8-4ec5-54aa-adea-0f00ca70fdd5/output.mp4 | output_prediction.mp4 | true | [] | test/5f9decb8-4ec5-54aa-adea-0f00ca70fdd5/output.mp4 |
fda3e3d9-8be9-5f5a-9057-4f5c0528f8c8 | fda3e3d9-8be9-5f5a-9057-4f5c0528f8c8 | Floating Balls and Bouncy Obstacles | easy | {"scenario": {"name": "Floating Balls and Bouncy Obstacles", "description": "A scenario with balls floating in mid-air and bouncing off each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]... | {"scenario_name": "Floating Balls and Bouncy Obstacles", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 6, "collisions": [{"frame": 34, "force": 84.33415045560284, "position": [-0.48581899380177673, 3.35078067390608, 1.724274636546376], "contact_normal": [-0.9999999999961039, -1.12193... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'The cyan sphere and the cyan sphere will bounce off each other.', 'The cyan sphere and the cyan sphere will speed up significantly.', 'A new object will appear.', 'Objects will start spinning rapidly.'] | [1] | test/fda3e3d9-8be9-5f5a-9057-4f5c0528f8c8/output.mp4 | output_prediction.mp4 | true | [] | test/fda3e3d9-8be9-5f5a-9057-4f5c0528f8c8/output.mp4 |
5ab0c230-2532-52dd-8702-1e782806c2bf | 5ab0c230-2532-52dd-8702-1e782806c2bf | Easy Physics Playground | easy | {"scenario": {"name": "Easy Physics Playground", "description": "Test basic physics understanding in a simple environment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480],... | {"scenario_name": "Easy Physics Playground", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 5, "collisions": [{"frame": 71, "force": 0.0, "position": [2.7517923452194553, -0.41091295655452853, 1.0705374946594237], "contact_normal": [0.0, 0.0, 1.0], "objects": ["object_2", "object_5"]}... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The white cylinder and the pink cylinder will change color.', 'The white cylinder and the pink cylinder will speed up significantly.', 'Objects will shrink until they vanish.', 'One object will turn into liquid.', 'The white cylinder and the pink cylinder will bounce off each other.'] | [4] | test/5ab0c230-2532-52dd-8702-1e782806c2bf/output.mp4 | output_prediction.mp4 | true | [] | test/5ab0c230-2532-52dd-8702-1e782806c2bf/output.mp4 |
f087a8ad-e932-5d8c-8b46-b44d2df58c5b | f087a8ad-e932-5d8c-8b46-b44d2df58c5b | Falling Blocks | easy | {"scenario": {"name": "Falling Blocks", "description": "A simple scenario where blocks fall and bounce off each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution... | {"scenario_name": "Falling Blocks", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 32, "collisions": [{"frame": 86, "force": 0.0, "position": [1.7168340655276149, -0.8011775208331682, 1.4109352746976103], "contact_normal": [0.9950994647016406, -0.09887899347438941, 1.8472343553638326e... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'A new object will appear.', 'The blue cylinder and the blue cube will change color.', 'They will repel each other with magnetic force.', 'The blue cylinder and the blue cube will bounce off each other.'] | [4] | test/f087a8ad-e932-5d8c-8b46-b44d2df58c5b/output.mp4 | output_prediction.mp4 | true | [] | test/f087a8ad-e932-5d8c-8b46-b44d2df58c5b/output.mp4 |
1479c35d-4d49-5a78-a026-017b1e87687b | 1479c35d-4d49-5a78-a026-017b1e87687b | Colliding Blocks | medium | {"scenario": {"name": "Colliding Blocks", "description": "A medium difficulty scenario where blocks of different colors and sizes collide and bounce off each other, considering frictionless movement and momentum gain.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false... | {"scenario_name": "Colliding Blocks", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 156, "collisions": [{"frame": 94, "force": 0.0, "position": [1.3341838645563986, 1.6926700571339102, 0.8063707231848276], "contact_normal": [-0.9176077090658543, 0.38151042056188034, -0.111561154823... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The red capsule and the blue cylinder will speed up significantly.', 'A new object will appear.', 'The red capsule and the blue cylinder will bounce off each other.', 'New objects will continuously spawn filling the space.'] | [3] | test/1479c35d-4d49-5a78-a026-017b1e87687b/output.mp4 | output_prediction.mp4 | true | [] | test/1479c35d-4d49-5a78-a026-017b1e87687b/output.mp4 |
a535c093-05ce-54bf-a350-ebc572a37e6a | a535c093-05ce-54bf-a350-ebc572a37e6a | Ball Pit Disaster | medium | {"scenario": {"name": "Ball Pit Disaster", "description": "A ball pit with floating balls and moving obstacles", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [64... | {"scenario_name": "Ball Pit Disaster", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 86, "collisions": [{"frame": 102, "force": 351.4379735836489, "position": [0.8506194540726523, -1.4460107570392533, 2.2264137621823865], "contact_normal": [-0.7886050911755105, -0.6149000001399128,... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.'] | [3] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'One object will turn into liquid.', 'A new object will appear.', 'The green capsule and the magenta cylinder will speed up significantly.', 'The green capsule and the magenta cylinder will bounce off each other.'] | [4] | test/a535c093-05ce-54bf-a350-ebc572a37e6a/output.mp4 | output_prediction.mp4 | true | [] | test/a535c093-05ce-54bf-a350-ebc572a37e6a/output.mp4 |
39e04892-59ac-5d0b-85fc-3c028bf32267 | 39e04892-59ac-5d0b-85fc-3c028bf32267 | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "Objects will slide and bounce off each other in mid-air, changing colors as they go, while some may disappear upon collision.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "questio... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 30, "collisions": [{"frame": 74, "force": 1215.0411795838538, "position": [1.0435286117496536, 2.7031764317205957, 1.2380291876174245], "contact_normal": [0.26354566207597135, -0.8891047434430507, ... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The object has its own engine.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'The yellow capsule and the red sphere will speed up significantly.', 'Objects will start spinning rapidly.', 'The yellow capsule and the red sphere will change color.', 'The yellow capsule and the red sphere will bounce off each other.'] | [4] | test/39e04892-59ac-5d0b-85fc-3c028bf32267/output.mp4 | output_prediction.mp4 | true | [] | test/39e04892-59ac-5d0b-85fc-3c028bf32267/output.mp4 |
c4cce2fb-96c9-573d-b835-e16fcb18d695 | c4cce2fb-96c9-573d-b835-e16fcb18d695 | Gymnast's Dilemma | medium | {"scenario": {"name": "Gymnast's Dilemma", "description": "A gymnast performs a skill while interacting with a trampoline and a ball.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulati... | {"scenario_name": "Gymnast's Dilemma", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 36, "collisions": [{"frame": 43, "force": 0.0, "position": [-0.2737362971553543, -1.547072480326395, 2.6061545928832084], "contact_normal": [0.8441543353626043, -0.451043247816294, -0.2897644676074... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.... | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'Objects will start spinning rapidly.', 'The yellow gear and the orange cylinder will speed up significantly.', 'The yellow gear and the orange cylinder will bounce off each other.', 'They will pass through each other like ghosts.'] | [3] | test/c4cce2fb-96c9-573d-b835-e16fcb18d695/output.mp4 | output_prediction.mp4 | true | [] | test/c4cce2fb-96c9-573d-b835-e16fcb18d695/output.mp4 |
162d4756-0919-50ec-ba0e-fc07b8615dea | 162d4756-0919-50ec-ba0e-fc07b8615dea | Floating Colors | easy | {"scenario": {"name": "Floating Colors", "description": "A colorful, frictionless environment where objects fall upwards due to reversed gravity.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"r... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 4, "collisions": [{"frame": 32, "force": 348.5526867110985, "position": [3.3915882286884522, -1.9713188516673477, 1.13460957503769], "contact_normal": [-0.5943539463229751, -0.5280130673933167, -0.6065... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'The green capsule and the yellow sphere will bounce off each other.', 'The green capsule and the yellow sphere will change color.', 'One of the green capsule and the yellow sphere will disappear.', 'The camera view will flip upside down.'] | [1] | test/162d4756-0919-50ec-ba0e-fc07b8615dea/output.mp4 | output_prediction.mp4 | true | [] | test/162d4756-0919-50ec-ba0e-fc07b8615dea/output.mp4 |
28cee5a5-6bfa-531e-985d-abd8a50af315 | 28cee5a5-6bfa-531e-985d-abd8a50af315 | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "Three balls float in the air, with one changing color every second due to a timed cycle, while the other two balls have no friction and gain speed when colliding with each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_r... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 15, "collisions": [{"frame": 93, "force": 0.0, "position": [1.1862051992230658, -2.4015939508600144, 2.7768471277975504], "contact_normal": [0.39619564800493423, -0.9181661116061465, -2.703542392415253e... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The green gear and the yellow capsule will speed up significantly.', 'The scene will turn black.', 'The green gear and the yellow capsule will bounce off each other.', 'The camera view will flip upside down.', 'One of the green gear and the yellow capsule will disappear.'] | [2] | test/28cee5a5-6bfa-531e-985d-abd8a50af315/output.mp4 | output_prediction.mp4 | true | [] | test/28cee5a5-6bfa-531e-985d-abd8a50af315/output.mp4 |
2838c2ad-d70a-53f4-a295-425cded1544b | 2838c2ad-d70a-53f4-a295-425cded1544b | Triple Collision Chaos | hard | {"scenario": {"name": "Triple Collision Chaos", "description": "3 balls bouncing around, changing colors, and disappearing on collision", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulati... | {"scenario_name": "Triple Collision Chaos", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 109, "collisions": [{"frame": 106, "force": 354.0130466909856, "position": [-5.142659059843525, 0.14401743560859334, 0.8013565655818619], "contact_normal": [-0.8564895957013682, 0.04674824549295... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The brown gear and the orange capsule will speed up significantly.', 'The brown gear and the orange capsule will bounce off each other.', 'The brown gear and the orange capsule will change color.', 'The objects will merge into one.', 'The camera view will flip upside down.'] | [1] | test/2838c2ad-d70a-53f4-a295-425cded1544b/output.mp4 | output_prediction.mp4 | true | [] | test/2838c2ad-d70a-53f4-a295-425cded1544b/output.mp4 |
4270907c-e041-57cb-b170-224ca0c30a57 | 4270907c-e041-57cb-b170-224ca0c30a57 | Colliding Blocks and Color Shift | medium | {"scenario": {"name": "Colliding Blocks and Color Shift", "description": "A medium-difficulty scenario where blocks of different colors collide and change color, with some blocks disappearing after collision and others gaining speed.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_... | {"scenario_name": "Colliding Blocks and Color Shift", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 83, "collisions": [{"frame": 96, "force": 239.18832509617278, "position": [0.1855182682047558, 1.0506733924235352, 1.5180350617175795], "contact_normal": [-0.8594750812991961, -0.331... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Object colors stay the same unless acted on.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The orange cylinder and the cyan sphere will bounce off each other.', 'The orange cylinder and the cyan sphere will speed up significantly.', 'The orange cylinder and the cyan sphere will change color.', 'Objects will shrink until they vanish.', 'The camera view will flip upside down.'] | [0] | test/4270907c-e041-57cb-b170-224ca0c30a57/output.mp4 | output_prediction.mp4 | true | [] | test/4270907c-e041-57cb-b170-224ca0c30a57/output.mp4 |
0c8cfb84-f113-523b-bc56-1d8fbb9f8481 | 0c8cfb84-f113-523b-bc56-1d8fbb9f8481 | Rolling Ball Ramp | medium | {"scenario": {"name": "Rolling Ball Ramp", "description": "A ball rolls down a frictionless ramp, changing color as it collides with other objects, and disappears upon collision.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_type... | {"scenario_name": "Rolling Ball Ramp", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 44, "collisions": [{"frame": 38, "force": 621.0579813812394, "position": [-3.7603144741886823, 1.3367878863072813, 1.2378236080625364], "contact_normal": [0.2783482427423067, 0.9157553711038722, 0.... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation physics are broken.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The cyan gear and the gray capsule will change color.', 'One object will turn into liquid.', 'The cyan gear and the gray capsule will speed up significantly.', 'The scene will turn black.', 'The cyan gear and the gray capsule will bounce off each other.'] | [4] | test/0c8cfb84-f113-523b-bc56-1d8fbb9f8481/output.mp4 | output_prediction.mp4 | true | [] | test/0c8cfb84-f113-523b-bc56-1d8fbb9f8481/output.mp4 |
17620380-74d3-534e-b7ea-3ca8b7cce67a | 17620380-74d3-534e-b7ea-3ca8b7cce67a | Floating and Sliding Blocks | easy | {"scenario": {"name": "Floating and Sliding Blocks", "description": "Colors change as blocks slide across the floor and interact with each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]},... | {"scenario_name": "Floating and Sliding Blocks", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 3, "collisions": [{"frame": 93, "force": 299.4532024646686, "position": [0.9605565748475322, 2.4382639371851598, 1.807976181187167], "contact_normal": [-0.016738206490756403, 0.055293799372... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'One of the white cylinder and the magenta cylinder will disappear.', 'They will pass through each other like ghosts.', 'A new object will appear.', 'The white cylinder and the magenta cylinder will bounce off each other.'] | [4] | test/17620380-74d3-534e-b7ea-3ca8b7cce67a/output.mp4 | output_prediction.mp4 | true | [] | test/17620380-74d3-534e-b7ea-3ca8b7cce67a/output.mp4 |
5dee3cd0-8b33-5239-a09b-b37445778932 | 5dee3cd0-8b33-5239-a09b-b37445778932 | Frantic Frenzy | hard | {"scenario": {"name": "Frantic Frenzy", "description": "Multiple balls bouncing around a room with changing colors and speeds", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"res... | {"scenario_name": "Frantic Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 324, "collisions": [{"frame": 94, "force": 0.0, "position": [-3.1066406247120795, 2.407572372083666, 1.0857035799781927], "contact_normal": [-0.09888645090152096, 0.9950987236479428, -4.726091312579664e... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The red gear and the yellow cylinder will bounce off each other.', 'All objects will disappear unnecessarily.', 'One of the red gear and the yellow cylinder will disappear.', 'The objects will merge into one.'] | [1] | test/5dee3cd0-8b33-5239-a09b-b37445778932/output.mp4 | output_prediction.mp4 | true | [] | test/5dee3cd0-8b33-5239-a09b-b37445778932/output.mp4 |
a662f502-eaa4-5319-9dcf-5c7600cde1e1 | a662f502-eaa4-5319-9dcf-5c7600cde1e1 | Floating Colors | easy | {"scenario": {"name": "Floating Colors", "description": "A colorful floating scenario with objects disappearing on contact.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480]... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 30, "collisions": [{"frame": 94, "force": 0.0, "position": [3.0993992305546954, 0.009641913219942205, 0.2655264740191454], "contact_normal": [-0.8851933302519991, 0.013920195731603703, 0.46501504946417... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'The red capsule and the gray sphere will bounce off each other.', 'The red capsule and the gray sphere will change color.', 'All objects will disappear unnecessarily.', 'One of the red capsule and the gray sphere will disappear.'] | [1] | test/a662f502-eaa4-5319-9dcf-5c7600cde1e1/output.mp4 | output_prediction.mp4 | true | [] | test/a662f502-eaa4-5319-9dcf-5c7600cde1e1/output.mp4 |
40211b59-3e08-52a9-98c7-93e2c1b72bef | 40211b59-3e08-52a9-98c7-93e2c1b72bef | Sudden Drop | easy | {"scenario": {"name": "Sudden Drop", "description": "A small cube falls from a height and hits a moving ball which is on the ground.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [... | {"scenario_name": "Sudden Drop", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 11, "collisions": [{"frame": 8, "force": 787.3317611632125, "position": [2.7246273418511793, 1.175137132846853, 2.412785628687372], "contact_normal": [-0.6327060649986127, -0.7699913432530284, -0.082440079... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'One of the green capsule and the blue sphere will disappear.', 'The green capsule and the blue sphere will change color.', 'The green capsule and the blue sphere will bounce off each other.', 'Objects will start spinning rapidly.'] | [3] | test/40211b59-3e08-52a9-98c7-93e2c1b72bef/output.mp4 | output_prediction.mp4 | true | [] | test/40211b59-3e08-52a9-98c7-93e2c1b72bef/output.mp4 |
1e923ab8-6838-593d-9367-0f3eaf564323 | 1e923ab8-6838-593d-9367-0f3eaf564323 | Bouncing Balls | medium | {"scenario": {"name": "Bouncing Balls", "description": "A ball is dropped from a height, and another ball bounces towards it. Will the balls collide and change color?", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Bouncing Balls", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 96, "collisions": [{"frame": 66, "force": 163.8257376042658, "position": [-4.8193124416643025, 0.29089128335688924, 0.7050338473649225], "contact_normal": [-4.423413026079724e-06, -0.9999999999411479,... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Objects do not vanish just because they collide.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'The objects will merge into one.', 'A new object will appear.', 'One of the yellow cube and the yellow sphere will disappear.', 'The yellow cube and the yellow sphere will bounce off each other.'] | [4] | test/1e923ab8-6838-593d-9367-0f3eaf564323/output.mp4 | output_prediction.mp4 | true | [] | test/1e923ab8-6838-593d-9367-0f3eaf564323/output.mp4 |
6920789e-29e2-5e27-8f77-cd28e89de4dd | 6920789e-29e2-5e27-8f77-cd28e89de4dd | Gravitational Anomalies and Unexpected Reactions | hard | {"scenario": {"name": "Gravitational Anomalies and Unexpected Reactions", "description": "A scenario where objects interact with each other in a complex gravitational environment, with added rules for physical simulation.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": fal... | {"scenario_name": "Gravitational Anomalies and Unexpected Reactions", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 291, "collisions": [{"frame": 14, "force": 0.0, "position": [-0.35504980688187293, 1.8477852130638093, 1.6890479743066646], "contact_normal": [-0.48231837357941104, -0.... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The cyan sphere and the blue sphere will bounce off each other.', 'A new object will appear.', 'All objects will disappear unnecessarily.', 'The objects will freeze in place immediately.', 'The cyan sphere and the blue sphere will speed up significantly.'] | [0] | test/6920789e-29e2-5e27-8f77-cd28e89de4dd/output.mp4 | output_prediction.mp4 | true | [] | test/6920789e-29e2-5e27-8f77-cd28e89de4dd/output.mp4 |
f9e59fdf-136a-55e4-9cab-25946c3a4100 | f9e59fdf-136a-55e4-9cab-25946c3a4100 | Floating Balls Scramble | easy | {"scenario": {"name": "Floating Balls Scramble", "description": "A set of balls floating in mid-air, changing color periodically and disappearing upon collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "... | {"scenario_name": "Floating Balls Scramble", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "initial_objects": 6, "final_objects": 6, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Ghost forces are pushing it.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'Objects will follow normal trajectories and slow down due to friction.', 'New objects will continuously spawn filling the space.', 'Objects will suddenly stop moving.', 'Objects will shrink until they vanish.'] | [1] | test/f9e59fdf-136a-55e4-9cab-25946c3a4100/output.mp4 | null | true | [] | test/f9e59fdf-136a-55e4-9cab-25946c3a4100/output.mp4 |
dfaa49ad-3764-5103-9f38-ec43c1af4561 | dfaa49ad-3764-5103-9f38-ec43c1af4561 | Floating Block Puzzle | easy | {"scenario": {"name": "Floating Block Puzzle", "description": "A single block floats in space. It has a timer that changes its color every 2 seconds.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation":... | {"scenario_name": "Floating Block Puzzle", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 62, "collisions": [{"frame": 50, "force": 1634.768008518209, "position": [-0.8757255948274449, -0.9376358259827363, 1.0117530556929504], "contact_normal": [0.00289218192932014, -0.001905341193121... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The white capsule and the yellow sphere will change color.', 'One of the white capsule and the yellow sphere will disappear.', 'The camera view will flip upside down.', 'The white capsule and the yellow sphere will bounce off each other.', 'The gravity will reverse direction.'] | [3] | test/dfaa49ad-3764-5103-9f38-ec43c1af4561/output.mp4 | output_prediction.mp4 | true | [] | test/dfaa49ad-3764-5103-9f38-ec43c1af4561/output.mp4 |
4ea102ec-4654-520d-b274-f7a91c330f14 | 4ea102ec-4654-520d-b274-f7a91c330f14 | Mid-Air Collision Chaos | medium | {"scenario": {"name": "Mid-Air Collision Chaos", "description": "A small ball and a cube collide mid-air, changing color and gaining speed.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "si... | {"scenario_name": "Mid-Air Collision Chaos", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 25, "collisions": [{"frame": 16, "force": 1189.2120514566311, "position": [1.1663058323186108, 3.9517209511855627, 0.2543398949634645], "contact_normal": [-0.013880564860077169, -0.0516027046... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'They will repel each other with magnetic force.', 'The white capsule and the green cylinder will bounce off each other.', 'One of the white capsule and the green cylinder will disappear.', 'The white capsule and the green cylinder will speed up significantly.'] | [2] | test/4ea102ec-4654-520d-b274-f7a91c330f14/output.mp4 | output_prediction.mp4 | true | [] | test/4ea102ec-4654-520d-b274-f7a91c330f14/output.mp4 |
32a1fd08-561a-59a8-8a52-1c3f4792e64e | 32a1fd08-561a-59a8-8a52-1c3f4792e64e | Floating Spheres | easy | {"scenario": {"name": "Floating Spheres", "description": "A set of spheres float in mid-air, occasionally changing color as they interact with each other", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulati... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 3, "collisions": [{"frame": 23, "force": 521.659167470351, "position": [-0.7004998487091877, -0.8328820399706597, 0.9692654540772991], "contact_normal": [0.3406232498963052, 0.10311142220243066, 0.934... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The magenta cylinder and the green sphere will change color.', 'The collision will cause a loud explosion.', 'The objects will merge into one.', 'The magenta cylinder and the green sphere will bounce off each other.', 'A new object will appear.'] | [3] | test/32a1fd08-561a-59a8-8a52-1c3f4792e64e/output.mp4 | output_prediction.mp4 | true | [] | test/32a1fd08-561a-59a8-8a52-1c3f4792e64e/output.mp4 |
69a0e36f-7fc0-57df-bcc9-82544c862bcb | 69a0e36f-7fc0-57df-bcc9-82544c862bcb | Floating Spheres | easy | {"scenario": {"name": "Floating Spheres", "description": "Objects collide and change color, then disappear. Gravity is reversed, and objects gain speed on contact.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]},... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 36, "collisions": [{"frame": 37, "force": 303.0607738020842, "position": [2.5580444417498973, 0.004389534120938898, 1.8297226814106207], "contact_normal": [-0.9274136374960033, -0.37403735774175245, -... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The red gear and the white capsule will bounce off each other.', 'The collision will cause a loud explosion.', 'The red gear and the white capsule will change color.', 'One of the red gear and the white capsule will disappear.'] | [1] | test/69a0e36f-7fc0-57df-bcc9-82544c862bcb/output.mp4 | output_prediction.mp4 | true | [] | test/69a0e36f-7fc0-57df-bcc9-82544c862bcb/output.mp4 |
7f700267-b77c-5008-b0bd-12f52f36ec4e | 7f700267-b77c-5008-b0bd-12f52f36ec4e | Floating Frenzy | easy | {"scenario": {"name": "Floating Frenzy", "description": "A group of objects float and bounce around, changing color as they collide.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 97, "collisions": [{"frame": 68, "force": 830.040871555869, "position": [-1.683373826610444, -1.8004960732326893, 1.9895906951324402], "contact_normal": [-0.09891018088248742, 0.9950963652419768, 0.0],... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The navy capsule and the green cylinder will bounce off each other.', 'Objects will shrink until they vanish.', 'All objects will disappear unnecessarily.', 'The navy capsule and the green cylinder will change color.', 'The navy capsule and the green cylinder will speed up significantly.'] | [0] | test/7f700267-b77c-5008-b0bd-12f52f36ec4e/output.mp4 | output_prediction.mp4 | true | [] | test/7f700267-b77c-5008-b0bd-12f52f36ec4e/output.mp4 |
2fc12c01-7b95-567e-ace6-4a43412097cd | 2fc12c01-7b95-567e-ace6-4a43412097cd | Gliding Orb | easy | {"scenario": {"name": "Gliding Orb", "description": "A small orb floats and changes color while sliding across a frictionless surface.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution":... | {"scenario_name": "Gliding Orb", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 20, "collisions": [{"frame": 41, "force": 142.62493451112624, "position": [-0.3195485374622189, 3.117224026522031, 2.159664492330543], "contact_normal": [0.8469392561304824, -0.45280932515983124, 0.2786711... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'A new object will appear.', 'The orange capsule and the purple cylinder will bounce off each other.', 'The orange capsule and the purple cylinder will change color.', 'One object will turn into liquid.'] | [2] | test/2fc12c01-7b95-567e-ace6-4a43412097cd/output.mp4 | output_prediction.mp4 | true | [] | test/2fc12c01-7b95-567e-ace6-4a43412097cd/output.mp4 |
376c404e-0a0f-50f0-89b9-ea900c592fb8 | 376c404e-0a0f-50f0-89b9-ea900c592fb8 | Floating Obstacle Course | easy | {"scenario": {"name": "Floating Obstacle Course", "description": "A series of floating spheres will bounce off a stationary target, demonstrating momentum and collision principles.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_type... | {"scenario_name": "Floating Obstacle Course", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 6, "collisions": [{"frame": 81, "force": 902.6516463853899, "position": [3.673867884593309, -3.2274685271417978, 1.411918262535165], "contact_normal": [-2.7514685200915333e-06, -4.350964775265... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the gray gear will speed up significantly.', 'One of the red cylinder and the gray gear will disappear.', 'The gravity will reverse direction.', 'Objects will suddenly stop moving.', 'The red cylinder and the gray gear will bounce off each other.'] | [4] | test/376c404e-0a0f-50f0-89b9-ea900c592fb8/output.mp4 | output_prediction.mp4 | true | [] | test/376c404e-0a0f-50f0-89b9-ea900c592fb8/output.mp4 |
02c1a0f0-0a4b-5c8a-a664-ebba67752a49 | 02c1a0f0-0a4b-5c8a-a664-ebba67752a49 | Floating and Colliding | easy | {"scenario": {"name": "Floating and Colliding", "description": "A collection of balls float and collide with each other, changing color on contact.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {... | {"scenario_name": "Floating and Colliding", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 16, "collisions": [{"frame": 58, "force": 0.0, "position": [-2.7439353275879608, -1.6503286697720139, 0.9770162208684272], "contact_normal": [0.28972317137861203, 0.006914380773564411, -0.957085... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The white cylinder and the orange capsule will bounce off each other.', 'The objects will merge into one.', 'One of the white cylinder and the orange capsule will disappear.', 'All objects will disappear unnecessarily.', 'The white cylinder and the orange capsule will change color.'] | [0] | test/02c1a0f0-0a4b-5c8a-a664-ebba67752a49/output.mp4 | output_prediction.mp4 | true | [] | test/02c1a0f0-0a4b-5c8a-a664-ebba67752a49/output.mp4 |
dbc43bcc-d90b-50ca-91f9-d8053d718a59 | dbc43bcc-d90b-50ca-91f9-d8053d718a59 | Floating Marbles | easy | {"scenario": {"name": "Floating Marbles", "description": "A group of marbles are floating in a zero-gravity environment, and some will change color when they collide.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"... | {"scenario_name": "Floating Marbles", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 4, "collisions": [{"frame": 62, "force": 539.8627905665348, "position": [0.9018901623236228, -0.7984753076409978, 0.8963868110516646], "contact_normal": [-0.3640090200676824, 0.9301114841118837, 0.048... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'One of the cyan capsule and the green sphere will disappear.', 'The scene will turn black.', 'The cyan capsule and the green sphere will speed up significantly.', 'The cyan capsule and the green sphere will bounce off each other.'] | [4] | test/dbc43bcc-d90b-50ca-91f9-d8053d718a59/output.mp4 | output_prediction.mp4 | true | [] | test/dbc43bcc-d90b-50ca-91f9-d8053d718a59/output.mp4 |
9ded135a-6864-5710-95bb-e42fd78b13db | 9ded135a-6864-5710-95bb-e42fd78b13db | Roller Coaster Collision | medium | {"scenario": {"name": "Roller Coaster Collision", "description": "A medium-difficulty scenario that tests the ability to reason about momentum and gravity in a roller coaster-like environment.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, ... | {"scenario_name": "Roller Coaster Collision", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 132, "collisions": [{"frame": 47, "force": 0.0, "position": [3.580866929333065, -3.5149258180848317, 0.5419759300482335], "contact_normal": [8.604259184293485e-05, 0.9999999949323762, -5.226... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'One of the red cylinder and the green cube will disappear.', 'All objects will disappear unnecessarily.', 'The red cylinder and the green cube will change color.', 'The red cylinder and the green cube will bounce off each other.'] | [4] | test/9ded135a-6864-5710-95bb-e42fd78b13db/output.mp4 | output_prediction.mp4 | true | [] | test/9ded135a-6864-5710-95bb-e42fd78b13db/output.mp4 |
5930731c-da6f-5fea-aae8-63f532ab5c5e | 5930731c-da6f-5fea-aae8-63f532ab5c5e | Frictionless Chaos | hard | {"scenario": {"name": "Frictionless Chaos", "description": "A hard physics simulation testing the limits of objects in a frictionless environment with periodic color changes and mysterious disappearances.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisio... | {"scenario_name": "Frictionless Chaos", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 89, "collisions": [{"frame": 99, "force": 281.4000598543508, "position": [-0.8132874702663863, 2.2695102360451, 0.7407860202427274], "contact_normal": [-0.18377876336806653, 0.9829676319431115, 2.62... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The gray cylinder and the cyan capsule will change color.', 'The gray cylinder and the cyan capsule will bounce off each other.', 'The collision will cause a loud explosion.', 'Objects will suddenly stop moving.', 'One of the gray cylinder and the cyan capsule will disappear.'] | [1] | test/5930731c-da6f-5fea-aae8-63f532ab5c5e/output.mp4 | output_prediction.mp4 | true | [] | test/5930731c-da6f-5fea-aae8-63f532ab5c5e/output.mp4 |
ee13b0a3-a2cb-5167-8006-8a109ddf3d8e | ee13b0a3-a2cb-5167-8006-8a109ddf3d8e | Ball Pit Pandemonium | medium | {"scenario": {"name": "Ball Pit Pandemonium", "description": "Multiple balls bounce around a pit with changing colors, gaining momentum, and disappearing on contact.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual... | {"scenario_name": "Ball Pit Pandemonium", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 62, "collisions": [{"frame": 52, "force": 0.0, "position": [2.127196050534059, 1.5881340861392683, 1.9985652437210086], "contact_normal": [0.0, 0.0, 1.0], "objects": ["object_4", "object_8"]}, {... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Object colors stay the same unless acted on.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'The object has its own engine.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The yellow cylinder and the magenta gear will speed up significantly.', 'New objects will continuously spawn filling the space.', 'A new object will appear.', 'The yellow cylinder and the magenta gear will bounce off each other.'] | [4] | test/ee13b0a3-a2cb-5167-8006-8a109ddf3d8e/output.mp4 | output_prediction.mp4 | true | [] | test/ee13b0a3-a2cb-5167-8006-8a109ddf3d8e/output.mp4 |
8595267d-c8b7-5883-b9f3-a794881035d5 | 8595267d-c8b7-5883-b9f3-a794881035d5 | Frictional Chaos | medium | {"scenario": {"name": "Frictional Chaos", "description": "Objects slide and bounce around, changing colors in a predictable pattern.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulatio... | {"scenario_name": "Frictional Chaos", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 51, "collisions": [{"frame": 37, "force": 83.58854027083747, "position": [-0.8525462124577897, 0.6214255976493319, 1.7968766402236365], "contact_normal": [0.08220456801233586, -0.13792652718701354, ... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The collision will cause a loud explosion.', 'The blue gear and the cyan sphere will bounce off each other.', 'The blue gear and the cyan sphere will speed up significantly.', 'Objects will suddenly stop moving.'] | [2] | test/8595267d-c8b7-5883-b9f3-a794881035d5/output.mp4 | output_prediction.mp4 | true | [] | test/8595267d-c8b7-5883-b9f3-a794881035d5/output.mp4 |
17c7ab37-2f60-50a2-9565-d2eec83da754 | 17c7ab37-2f60-50a2-9565-d2eec83da754 | Repaired Object Count Scenario | hard | {"scenario": {"name": "Repaired Object Count Scenario", "description": "Fixed object count mismatch by adjusting object configuration.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulatio... | {"scenario_name": "Repaired Object Count Scenario", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 53, "collisions": [{"frame": 28, "force": 351.0428523747753, "position": [-2.5685472981500443, 1.2623434460264495, 1.1319662561975516], "contact_normal": [0.2962568579257211, -0.92260016... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One of the red sphere and the yellow cube will disappear.', 'A new object will appear.', 'They will repel each other with magnetic force.', 'The red sphere and the yellow cube will bounce off each other.', 'The objects will freeze in place immediately.'] | [3] | test/17c7ab37-2f60-50a2-9565-d2eec83da754/output.mp4 | output_prediction.mp4 | true | [] | test/17c7ab37-2f60-50a2-9565-d2eec83da754/output.mp4 |
b7252632-01b4-5db0-bacc-393d341fa6b7 | b7252632-01b4-5db0-bacc-393d341fa6b7 | Floating Disk Collision | easy | {"scenario": {"name": "Floating Disk Collision", "description": "A small disk floats in mid-air and collides with a stationary disk", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [6... | {"scenario_name": "Floating Disk Collision", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 9, "collisions": [{"frame": 107, "force": 0.0, "position": [-0.8345809708853672, -2.9960497855025583, 0.8991637507864498], "contact_normal": [0.5374876522124453, 0.8164536492328738, 0.210975027... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'A new object will appear.', 'One of the gray capsule and the green capsule will disappear.', 'The gray capsule and the green capsule will bounce off each other.', 'Objects will shrink until they vanish.'] | [3] | test/b7252632-01b4-5db0-bacc-393d341fa6b7/output.mp4 | output_prediction.mp4 | true | [] | test/b7252632-01b4-5db0-bacc-393d341fa6b7/output.mp4 |
cda7677d-3f34-5816-bcaf-b9e65513f244 | cda7677d-3f34-5816-bcaf-b9e65513f244 | Rampage of Color-Changing Bouncy Balls | hard | {"scenario": {"name": "Rampage of Color-Changing Bouncy Balls", "description": "A chaotic scenario where balls bounce, change color, and disappear upon collision.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "c... | {"scenario_name": "Rampage of Color-Changing Bouncy Balls", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 338, "collisions": [{"frame": 207, "force": 304.5033486765968, "position": [-1.015863629138426, -2.488292855341082, 1.8091946179174294], "contact_normal": [4.36198454856247e-05, ... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The red capsule and the cyan gear will change color.', 'One object will turn into liquid.', 'A new object will appear.', 'The objects will merge into one.', 'The red capsule and the cyan gear will bounce off each other.'] | [4] | test/cda7677d-3f34-5816-bcaf-b9e65513f244/output.mp4 | output_prediction.mp4 | true | [] | test/cda7677d-3f34-5816-bcaf-b9e65513f244/output.mp4 |
395a58a3-23fd-54d3-b17b-0f0618c86436 | 395a58a3-23fd-54d3-b17b-0f0618c86436 | Floating Chaos | easy | {"scenario": {"name": "Floating Chaos", "description": "Objects float and bounce around in a frictionless environment, changing color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {... | {"scenario_name": "Floating Chaos", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 14, "collisions": [{"frame": 11, "force": 0.0, "position": [1.0170784926196428, 0.07366969384828143, 1.8668560969235357], "contact_normal": [0.9805636069144661, 0.19620145971651792, -2.545424369096648e-... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'A new object will appear.', 'One of the red torus and the blue cylinder will disappear.', 'The camera view will flip upside down.', 'The red torus and the blue cylinder will bounce off each other.'] | [4] | test/395a58a3-23fd-54d3-b17b-0f0618c86436/output.mp4 | output_prediction.mp4 | true | [] | test/395a58a3-23fd-54d3-b17b-0f0618c86436/output.mp4 |
80caa1f2-d0fb-5ae2-a131-07a834cae566 | 80caa1f2-d0fb-5ae2-a131-07a834cae566 | Tangled Web of Objects | hard | {"scenario": {"name": "Tangled Web of Objects", "description": "A complex scenario testing physical reasoning with multiple rules and interactions.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]... | {"scenario_name": "Tangled Web of Objects", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 678, "collisions": [{"frame": 93, "force": 0.0, "position": [-0.7902839824475774, -2.112739809208594, 1.011113461780119], "contact_normal": [-0.974752080303107, -0.09692711354060529, -0.20115545... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Ghost forces are pushing it.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The collision will cause a loud explosion.', 'The gold torus and the red gear will bounce off each other.', 'The gold torus and the red gear will speed up significantly.', 'One of the gold torus and the red gear will disappear.'] | [2] | test/80caa1f2-d0fb-5ae2-a131-07a834cae566/output.mp4 | output_prediction.mp4 | true | [] | test/80caa1f2-d0fb-5ae2-a131-07a834cae566/output.mp4 |
124117c7-0a68-5b24-9112-72a73c1d57c9 | 124117c7-0a68-5b24-9112-72a73c1d57c9 | Floating Discs | easy | {"scenario": {"name": "Floating Discs", "description": "A horizontal disc with timed color changes floats and bounces off a stationary disc.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolu... | {"scenario_name": "Floating Discs", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 121, "collisions": [{"frame": 58, "force": 24.96952395179306, "position": [-2.5199641591827957, -3.3796080964794903, 0.16196207284859768], "contact_normal": [0.01928335776409406, -0.26314925575098397, -... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The magenta torus and the magenta torus will bounce off each other.', 'The gravity will reverse direction.', 'One of the magenta torus and the magenta torus will disappear.', 'A new object will appear.', 'The objects will freeze in place immediately.'] | [0] | test/124117c7-0a68-5b24-9112-72a73c1d57c9/output.mp4 | output_prediction.mp4 | true | [] | test/124117c7-0a68-5b24-9112-72a73c1d57c9/output.mp4 |
85e35021-4b4e-5017-b911-9e5bcdf0f22c | 85e35021-4b4e-5017-b911-9e5bcdf0f22c | Rolling Hills | easy | {"scenario": {"name": "Rolling Hills", "description": "A rolling ball changes color as it interacts with a hill", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_sta... | {"scenario_name": "Rolling Hills", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 6, "collisions": [{"frame": 52, "force": 134.09700321528808, "position": [-2.9620432698534866, -1.1560504816805253, 0.6615825601948877], "contact_normal": [0.955274414113811, -0.29530818583519747, 0.0156... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'One object will turn into liquid.', 'One of the white cylinder and the yellow cylinder will disappear.', 'The white cylinder and the yellow cylinder will bounce off each other.', 'The white cylinder and the yellow cylinder will speed up significantly.'] | [3] | test/85e35021-4b4e-5017-b911-9e5bcdf0f22c/output.mp4 | output_prediction.mp4 | true | [] | test/85e35021-4b4e-5017-b911-9e5bcdf0f22c/output.mp4 |
c2364980-5cc6-59a2-a7ae-5351483da593 | c2364980-5cc6-59a2-a7ae-5351483da593 | Frictional Frenzy | hard | {"scenario": {"name": "Frictional Frenzy", "description": "Objects collide and slide forever, gaining speed and changing colors in a cycle.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simu... | {"scenario_name": "Frictional Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 136, "collisions": [{"frame": 70, "force": 580.1099241971611, "position": [-2.306245184708609, -1.9102166156133829, 2.1384737190669605], "contact_normal": [-0.9423282371507048, 0.06982495124568645, -... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The orange gear and the gray sphere will speed up significantly.', 'One object will turn into liquid.', 'The scene will turn black.', 'The orange gear and the gray sphere will bounce off each other.', 'A new object will appear.'] | [3] | test/c2364980-5cc6-59a2-a7ae-5351483da593/output.mp4 | output_prediction.mp4 | true | [] | test/c2364980-5cc6-59a2-a7ae-5351483da593/output.mp4 |
8ca792e3-4322-51d0-b8a7-42bdadee1161 | 8ca792e3-4322-51d0-b8a7-42bdadee1161 | Rampage in the Factory | medium | {"scenario": {"name": "Rampage in the Factory", "description": "A chaotic scene where objects interact in a medium-gravity environment with periodic color changes and disappearing objects.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "que... | {"scenario_name": "Rampage in the Factory", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 106, "collisions": [{"frame": 30, "force": 0.0, "position": [-0.9050290891397884, 0.4519803549151574, 1.3385940856544345], "contact_normal": [0.881687403522247, 0.00110077371698665, 0.47183271... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The object has its own engine.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'A new object will appear.', 'The green cylinder and the cyan capsule will change color.', 'Objects will shrink until they vanish.', 'The green cylinder and the cyan capsule will bounce off each other.'] | [4] | test/8ca792e3-4322-51d0-b8a7-42bdadee1161/output.mp4 | output_prediction.mp4 | true | [] | test/8ca792e3-4322-51d0-b8a7-42bdadee1161/output.mp4 |
d160e821-9f22-5c9c-85dc-a79b57c4dad4 | d160e821-9f22-5c9c-85dc-a79b57c4dad4 | Floating Spheres | easy | {"scenario": {"name": "Floating Spheres", "description": "A group of balls moving around each other, with some unexpected behaviors.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation"... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 31, "collisions": [{"frame": 51, "force": 333.54489928305236, "position": [2.0297813637454842, -1.7195237305162894, 1.1375914160213751], "contact_normal": [-0.4644331160481776, 0.885604124892629, 0.00... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The magenta gear and the blue cylinder will bounce off each other.', 'One of the magenta gear and the blue cylinder will disappear.', 'The scene will turn black.', 'Objects will shrink until they vanish.', 'A new object will appear.'] | [0] | test/d160e821-9f22-5c9c-85dc-a79b57c4dad4/output.mp4 | output_prediction.mp4 | true | [] | test/d160e821-9f22-5c9c-85dc-a79b57c4dad4/output.mp4 |
5ff2db8f-180c-5660-b447-70571377c265 | 5ff2db8f-180c-5660-b447-70571377c265 | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "Several balls interact with each other and a surface with different friction levels, demonstrating momentum gain and no friction properties.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions"... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 31, "collisions": [{"frame": 103, "force": 115.3516989154963, "position": [2.2195417596695712, 1.419717094267141, 1.6658310568032832], "contact_normal": [0.9764933073374461, 0.03569934450925256, -0... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'They will pass through each other like ghosts.', 'A new object will appear.', 'The green gear and the orange capsule will bounce off each other.', 'The green gear and the orange capsule will change color.'] | [3] | test/5ff2db8f-180c-5660-b447-70571377c265/output.mp4 | output_prediction.mp4 | true | [] | test/5ff2db8f-180c-5660-b447-70571377c265/output.mp4 |
3eab6b96-4cdb-5931-8d21-064e6d373e35 | 3eab6b96-4cdb-5931-8d21-064e6d373e35 | Floating and Colliding Blocks | easy | {"scenario": {"name": "Floating and Colliding Blocks", "description": "A stack of blocks float upwards and collide with each other, changing color on impact.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simu... | {"scenario_name": "Floating and Colliding Blocks", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 1, "collisions": [{"frame": 39, "force": 739.0545930873649, "position": [0.8912293910767198, 2.7465745626156095, 1.8031946463334012], "contact_normal": [0.542326952598505, -0.723706865238... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'The red torus and the gray cube will bounce off each other.', 'The red torus and the gray cube will change color.', 'All objects will disappear unnecessarily.', 'One of the red torus and the gray cube will disappear.'] | [1] | test/3eab6b96-4cdb-5931-8d21-064e6d373e35/output.mp4 | output_prediction.mp4 | true | [] | test/3eab6b96-4cdb-5931-8d21-064e6d373e35/output.mp4 |
35dc1872-852b-5164-a1cf-ec6e2a1fad5c | 35dc1872-852b-5164-a1cf-ec6e2a1fad5c | Floating Balls with Color Change | easy | {"scenario": {"name": "Floating Balls with Color Change", "description": "A scenario where balls float, bounce, and change color upon collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"re... | {"scenario_name": "Floating Balls with Color Change", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 13, "collisions": [{"frame": 29, "force": 0.0, "position": [-1.5208654654348284, -0.5727631838522922, 1.815355540580986], "contact_normal": [0.0071292727836152455, -0.00357352288643747... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'A new object will appear.', 'The collision will cause a loud explosion.', 'The white cylinder and the white gear will bounce off each other.', 'One of the white cylinder and the white gear will disappear.'] | [3] | test/35dc1872-852b-5164-a1cf-ec6e2a1fad5c/output.mp4 | output_prediction.mp4 | true | [] | test/35dc1872-852b-5164-a1cf-ec6e2a1fad5c/output.mp4 |
144d7bed-de34-5a5f-88d8-d10c631f82a1 | 144d7bed-de34-5a5f-88d8-d10c631f82a1 | Tumbling Dice | easy | {"scenario": {"name": "Tumbling Dice", "description": "A single die tumbles in mid-air, responding to gravity and friction.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480]... | {"scenario_name": "Tumbling Dice", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 72, "collisions": [{"frame": 31, "force": 500.78353215177026, "position": [2.3054050069377574, -2.513739544929729, 2.0814719728830537], "contact_normal": [-0.9571083902769569, 0.28973009726545884, 0.0], ... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'A new object will appear.', 'The objects will freeze in place immediately.', 'The purple torus and the cyan cube will speed up significantly.', 'The purple torus and the cyan cube will bounce off each other.'] | [4] | test/144d7bed-de34-5a5f-88d8-d10c631f82a1/output.mp4 | output_prediction.mp4 | true | [] | test/144d7bed-de34-5a5f-88d8-d10c631f82a1/output.mp4 |
b3fe2c81-3af4-58b6-9817-b484d64c21fe | b3fe2c81-3af4-58b6-9817-b484d64c21fe | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "A medium difficulty scenario that tests the understanding of friction and collision reactions.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterf... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 43, "collisions": [{"frame": 92, "force": 806.5399883126731, "position": [2.1447638116406047, -2.295995911181903, 1.822750031667284], "contact_normal": [-0.4465183317885974, -0.8787615738178456, -0... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation physics are broken.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the orange sphere will speed up significantly.', 'The green capsule and the orange sphere will change color.', 'Objects will suddenly stop moving.', 'The camera view will flip upside down.', 'The green capsule and the orange sphere will bounce off each other.'] | [4] | test/b3fe2c81-3af4-58b6-9817-b484d64c21fe/output.mp4 | output_prediction.mp4 | true | [] | test/b3fe2c81-3af4-58b6-9817-b484d64c21fe/output.mp4 |
335d70dd-0a3e-5036-af7f-2d807a71e1c3 | 335d70dd-0a3e-5036-af7f-2d807a71e1c3 | Mid-Air Collision Dilemma | medium | {"scenario": {"name": "Mid-Air Collision Dilemma", "description": "Objects float in mid-air, bounce off each other, and change color before disappearing.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterf... | {"scenario_name": "Mid-Air Collision Dilemma", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 89, "collisions": [{"frame": 31, "force": 0.0, "position": [1.0245465885830987, -0.933449559340114, 0.5490115913592795], "contact_normal": [0.9999999999977595, 2.079278043525655e-06, -3.974... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One of the green cylinder and the magenta gear will disappear.', 'The objects will merge into one.', 'Objects will suddenly stop moving.', 'The green cylinder and the magenta gear will change color.', 'The green cylinder and the magenta gear will bounce off each other.'] | [4] | test/335d70dd-0a3e-5036-af7f-2d807a71e1c3/output.mp4 | output_prediction.mp4 | true | [] | test/335d70dd-0a3e-5036-af7f-2d807a71e1c3/output.mp4 |
c784f4d4-2e28-5af9-89cf-5d160cbe7111 | c784f4d4-2e28-5af9-89cf-5d160cbe7111 | Floating Friction Frenzy | easy | {"scenario": {"name": "Floating Friction Frenzy", "description": "Objects bounce around in space with changing colors and disappear on collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"r... | {"scenario_name": "Floating Friction Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 37, "collisions": [{"frame": 84, "force": 269.2687053073969, "position": [2.5637729997915892, -2.718808074475606, 0.08952271106492149], "contact_normal": [0.9999999998805673, 1.528544395288547... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The magenta torus and the blue cube will speed up significantly.', 'The magenta torus and the blue cube will bounce off each other.', 'A new object will appear.', 'All objects will disappear unnecessarily.', 'The gravity will reverse direction.'] | [1] | test/c784f4d4-2e28-5af9-89cf-5d160cbe7111/output.mp4 | output_prediction.mp4 | true | [] | test/c784f4d4-2e28-5af9-89cf-5d160cbe7111/output.mp4 |
59996e5c-fe74-5954-a7fb-a54d7b26adaf | 59996e5c-fe74-5954-a7fb-a54d7b26adaf | Rolling Rampage | medium | {"scenario": {"name": "Rolling Rampage", "description": "A rolling ball and a sliding puck engage in a physics showdown on a frictionless surface, with periodic color changes and disappearing objects.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions... | {"scenario_name": "Rolling Rampage", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 25, "collisions": [{"frame": 162, "force": 0.0, "position": [-3.3538962622399056, -2.0516209708428965, 2.1225862966042195], "contact_normal": [0.2897300972654657, 0.9571083902769549, 0.0], "objects":... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The white capsule and the white capsule will speed up significantly.', 'One of the white capsule and the white capsule will disappear.', 'They will repel each other with magnetic force.', 'The gravity will reverse direction.', 'The white capsule and the white capsule will bounce off each other.'] | [4] | test/59996e5c-fe74-5954-a7fb-a54d7b26adaf/output.mp4 | output_prediction.mp4 | true | [] | test/59996e5c-fe74-5954-a7fb-a54d7b26adaf/output.mp4 |
bfa0e01e-2a1d-500e-9743-2f254d69024f | bfa0e01e-2a1d-500e-9743-2f254d69024f | Bouncing Balls in a Frictionless World | medium | {"scenario": {"name": "Bouncing Balls in a Frictionless World", "description": "Multiple balls bouncing around in a frictionless environment, with some experiencing velocity boost upon collision.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 10... | {"scenario_name": "Bouncing Balls in a Frictionless World", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 84, "collisions": [{"frame": 71, "force": 0.0, "position": [-0.04727167891715822, 0.7765833503632921, 0.5598875324685733], "contact_normal": [0.888472632373031, 0.4483806402471... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surface.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One of the yellow capsule and the magenta sphere will disappear.', 'One object will turn into liquid.', 'The yellow capsule and the magenta sphere will change color.', 'New objects will continuously spawn filling the space.', 'The yellow capsule and the magenta sphere will bounce off each other.'] | [4] | test/bfa0e01e-2a1d-500e-9743-2f254d69024f/output.mp4 | output_prediction.mp4 | true | [] | test/bfa0e01e-2a1d-500e-9743-2f254d69024f/output.mp4 |
25b763aa-4da5-5489-a4e9-4be6baba015a | 25b763aa-4da5-5489-a4e9-4be6baba015a | Bouncing Balls | easy | {"scenario": {"name": "Bouncing Balls", "description": "Three balls of different colors bounce around a gravity-free environment, changing color on collision and gaining speed.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 2, "collisions": [{"frame": 61, "force": 422.75517946680986, "position": [-2.106773222806319, 0.29778648036402083, 1.8034321738909602], "contact_normal": [-0.9571083902770308, 0.28973009726521476, -4.90... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation physics are broken.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The green cylinder and the magenta cylinder will change color.', 'The objects will merge into one.', 'The collision will cause a loud explosion.', 'The green cylinder and the magenta cylinder will bounce off each other.', 'A new object will appear.'] | [3] | test/25b763aa-4da5-5489-a4e9-4be6baba015a/output.mp4 | output_prediction.mp4 | true | [] | test/25b763aa-4da5-5489-a4e9-4be6baba015a/output.mp4 |
7fcaaec5-810a-57f5-b221-0bb13769fa57 | 7fcaaec5-810a-57f5-b221-0bb13769fa57 | Galaxy Shuffle | easy | {"scenario": {"name": "Galaxy Shuffle", "description": "A colorful, frictionless, and unpredictable cosmic dance.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_s... | {"scenario_name": "Galaxy Shuffle", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 44, "collisions": [{"frame": 36, "force": 166.00851610821496, "position": [1.7763776730947491, 0.7734813831970053, 0.997552969214792], "contact_normal": [0.0032050107814661664, -0.005738928399016641, 0.... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The red cube and the green cube will speed up significantly.', 'The red cube and the green cube will bounce off each other.', 'The collision will cause a loud explosion.', 'One of the red cube and the green cube will disappear.', 'New objects will continuously spawn filling the space.'] | [1] | test/7fcaaec5-810a-57f5-b221-0bb13769fa57/output.mp4 | output_prediction.mp4 | true | [] | test/7fcaaec5-810a-57f5-b221-0bb13769fa57/output.mp4 |
bb6862f3-cea0-5d82-bbd7-001dc200c2b4 | bb6862f3-cea0-5d82-bbd7-001dc200c2b4 | Parachutist's Dilemma | easy | {"scenario": {"name": "Parachutist's Dilemma", "description": "A parachutist jumps from an airplane with a malfunctioning parachute; the wind resistance affects the parachute's deployment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "quest... | {"scenario_name": "Parachutist's Dilemma", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation physics are broken.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'Objects will follow normal trajectories and slow down due to friction.', 'The camera view will flip upside down.', 'All objects will disappear unnecessarily.', 'The scene will turn black.'] | [1] | test/bb6862f3-cea0-5d82-bbd7-001dc200c2b4/output.mp4 | null | true | [] | test/bb6862f3-cea0-5d82-bbd7-001dc200c2b4/output.mp4 |
e41e3aa9-2cd2-5e67-99fd-74b7d2496de4 | e41e3aa9-2cd2-5e67-99fd-74b7d2496de4 | Bouncing Balls in Microgravity | medium | {"scenario": {"name": "Bouncing Balls in Microgravity", "description": "A scenario where two balls are in a weightless environment, interacting with each other and a ground", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Bouncing Balls in Microgravity", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 85, "collisions": [{"frame": 40, "force": 154.64579658396437, "position": [-1.4339610044047464, 3.7274752470538544, 0.2085593513373989], "contact_normal": [-0.39930961466548515, -0.555... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Object colors stay the same unless acted on.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation physics are broken.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The cyan gear and the green cylinder will bounce off each other.', 'The objects will merge into one.', 'The cyan gear and the green cylinder will change color.', 'The cyan gear and the green cylinder will speed up significantly.'] | [1] | test/e41e3aa9-2cd2-5e67-99fd-74b7d2496de4/output.mp4 | output_prediction.mp4 | true | [] | test/e41e3aa9-2cd2-5e67-99fd-74b7d2496de4/output.mp4 |
3449abbf-1a5c-5d88-b2f2-2acf58102757 | 3449abbf-1a5c-5d88-b2f2-2acf58102757 | Gravity Reversal on a Slope | easy | {"scenario": {"name": "Gravity Reversal on a Slope", "description": "Objects fall up a slope with friction", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": ... | {"scenario_name": "Gravity Reversal on a Slope", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will follow normal trajectories and slow down due to friction.', 'The gravity will reverse direction.', 'All objects will disappear unnecessarily.', 'Objects will shrink until they vanish.', 'The camera view will flip upside down.'] | [0] | test/3449abbf-1a5c-5d88-b2f2-2acf58102757/output.mp4 | null | true | [] | test/3449abbf-1a5c-5d88-b2f2-2acf58102757/output.mp4 |
02cb9e8f-ec76-58b2-85c7-65845c715aac | 02cb9e8f-ec76-58b2-85c7-65845c715aac | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "A series of balls float in the air and interact with each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 96, "collisions": [{"frame": 16, "force": 64.07117724966322, "position": [0.12406005312538915, -0.657707381020872, 2.1760970271390088], "contact_normal": [-1.0, 0.0, 0.0], "objects": ["object_5", "objec... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'They will pass through each other like ghosts.', 'The magenta cube and the white cube will bounce off each other.', 'The magenta cube and the white cube will change color.', 'A new object will appear.'] | [2] | test/02cb9e8f-ec76-58b2-85c7-65845c715aac/output.mp4 | output_prediction.mp4 | true | [] | test/02cb9e8f-ec76-58b2-85c7-65845c715aac/output.mp4 |
1a0d4517-19f2-51e4-8fcd-45c0476c4647 | 1a0d4517-19f2-51e4-8fcd-45c0476c4647 | Frictional Frenzy | hard | {"scenario": {"name": "Frictional Frenzy", "description": "Objects interact with each other in a chaotic, high-speed environment.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {... | {"scenario_name": "Frictional Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 371, "collisions": [{"frame": 36, "force": 181.58828733289207, "position": [-2.7899231177202415, -0.6273973929619903, 1.6716104550584847], "contact_normal": [0.2897300972657224, -0.9571083902768771, ... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'Objects will shrink until they vanish.', 'One of the green gear and the red gear will disappear.', 'The green gear and the red gear will bounce off each other.', 'They will repel each other with magnetic force.'] | [3] | test/1a0d4517-19f2-51e4-8fcd-45c0476c4647/output.mp4 | output_prediction.mp4 | true | [] | test/1a0d4517-19f2-51e4-8fcd-45c0476c4647/output.mp4 |
40d97bee-1883-5445-b1c8-683ee871e933 | 40d97bee-1883-5445-b1c8-683ee871e933 | Floating Blocs | easy | {"scenario": {"name": "Floating Blocs", "description": "Blocs float in mid-air, with colors changing upon collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "fram... | {"scenario_name": "Floating Blocs", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 102, "collisions": [{"frame": 29, "force": 0.0, "position": [2.4134717816889704, -0.36266884182300096, 2.7173760659505097], "contact_normal": [0.46866555237779234, -0.883375684527494, 7.278182880651905e... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'One of the orange capsule and the orange gear will disappear.', 'The orange capsule and the orange gear will change color.', 'The orange capsule and the orange gear will bounce off each other.', 'Objects will start spinning rapidly.'] | [3] | test/40d97bee-1883-5445-b1c8-683ee871e933/output.mp4 | output_prediction.mp4 | true | [] | test/40d97bee-1883-5445-b1c8-683ee871e933/output.mp4 |
e545e5de-8e3e-5097-a24e-56c78877d5de | e545e5de-8e3e-5097-a24e-56c78877d5de | Bouncing Balls | easy | {"scenario": {"name": "Bouncing Balls", "description": "A box with a few balls bounces around with no gravity and friction, changing colors periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulati... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 19, "collisions": [{"frame": 72, "force": 657.1661189390736, "position": [-2.076095434674681, 4.789524282084421, 0.20899954114300157], "contact_normal": [-7.776360140958072e-14, 1.8770524478174658e-13, ... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Conservation of momentum holds during interactions.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The gray gear and the gray cylinder will bounce off each other.', 'The gray gear and the gray cylinder will speed up significantly.', 'The scene will turn black.', 'All objects will disappear unnecessarily.', 'The gray gear and the gray cylinder will change color.'] | [0] | test/e545e5de-8e3e-5097-a24e-56c78877d5de/output.mp4 | output_prediction.mp4 | true | [] | test/e545e5de-8e3e-5097-a24e-56c78877d5de/output.mp4 |
8eaa49be-2caa-5397-bd59-fdf9f2e501b3 | 8eaa49be-2caa-5397-bd59-fdf9f2e501b3 | Friction Frenzy | hard | {"scenario": {"name": "Friction Frenzy", "description": "Objects sliding and bouncing in a frictionless environment", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": ... | {"scenario_name": "Friction Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 148, "collisions": [{"frame": 93, "force": 553.5119546042844, "position": [1.4795813819299553, 2.3533378250251014, 1.6843723383364793], "contact_normal": [0.995096365241977, 0.09891018088248657, -2.371... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'Objects will suddenly stop moving.', 'The cyan gear and the white sphere will change color.', 'The cyan gear and the white sphere will bounce off each other.', 'The gravity will reverse direction.'] | [3] | test/8eaa49be-2caa-5397-bd59-fdf9f2e501b3/output.mp4 | output_prediction.mp4 | true | [] | test/8eaa49be-2caa-5397-bd59-fdf9f2e501b3/output.mp4 |
0ad8d0f6-cf3a-5417-b32b-46c39ed932f3 | 0ad8d0f6-cf3a-5417-b32b-46c39ed932f3 | Launch and Bounce | easy | {"scenario": {"name": "Launch and Bounce", "description": "A single ball bounces on a floor with different surface properties.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 4... | {"scenario_name": "Launch and Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 23, "collisions": [{"frame": 3, "force": 978.0174148841562, "position": [-0.18400946948012054, 2.1873535188743323, 2.368803039438513], "contact_normal": [-0.999984284328134, 0.005595839578639029, -0.... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'One of the green gear and the green cylinder will disappear.', 'One object will turn into liquid.', 'A new object will appear.', 'The green gear and the green cylinder will bounce off each other.'] | [4] | test/0ad8d0f6-cf3a-5417-b32b-46c39ed932f3/output.mp4 | output_prediction.mp4 | true | [] | test/0ad8d0f6-cf3a-5417-b32b-46c39ed932f3/output.mp4 |
f92a1be1-f1cc-5ba0-b256-26f29c82d8d0 | f92a1be1-f1cc-5ba0-b256-26f29c82d8d0 | Objects on the Trampoline | medium | {"scenario": {"name": "Objects on the Trampoline", "description": "A ball and a cube bounce around on a trampoline while experiencing momentum gain and no friction.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"... | {"scenario_name": "Objects on the Trampoline", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 124, "collisions": [{"frame": 52, "force": 766.3969489428754, "position": [-1.096542237548988, 2.1348912776874807, 2.486500740051252], "contact_normal": [0.9571083902772421, 0.2897300972645... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Friction applies: objects slow down and stop over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The gray cylinder and the yellow capsule will change color.', 'The scene will turn black.', 'A new object will appear.', 'All objects will disappear unnecessarily.', 'The gray cylinder and the yellow capsule will bounce off each other.'] | [4] | test/f92a1be1-f1cc-5ba0-b256-26f29c82d8d0/output.mp4 | output_prediction.mp4 | true | [] | test/f92a1be1-f1cc-5ba0-b256-26f29c82d8d0/output.mp4 |
0301f7a6-2c6e-50b4-bb4b-28a5cfc900ca | 0301f7a6-2c6e-50b4-bb4b-28a5cfc900ca | Floating Disk Collision | easy | {"scenario": {"name": "Floating Disk Collision", "description": "A disk floats in space and moves towards another stationary disk, but gains speed when colliding with it. The moving disk then disappears after collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false... | {"scenario_name": "Floating Disk Collision", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 75, "collisions": [{"frame": 20, "force": 192.65251033051945, "position": [-3.2845241903955342, -0.47067156378931563, 1.5054221382442785], "contact_normal": [1.169946910069272e-05, -0.999999999... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The gray cube and the blue cube will change color.', 'One object will turn into liquid.', 'The gray cube and the blue cube will bounce off each other.', 'The scene will turn black.', 'One of the gray cube and the blue cube will disappear.'] | [2] | test/0301f7a6-2c6e-50b4-bb4b-28a5cfc900ca/output.mp4 | output_prediction.mp4 | true | [] | test/0301f7a6-2c6e-50b4-bb4b-28a5cfc900ca/output.mp4 |
30f07027-42b6-5d23-b24b-118ae0f90805 | 30f07027-42b6-5d23-b24b-118ae0f90805 | Frictional Frenzy | easy | {"scenario": {"name": "Frictional Frenzy", "description": "A realistic scenario testing an object's behavior on a frictionless surface.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution"... | {"scenario_name": "Frictional Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 21, "collisions": [{"frame": 78, "force": 247.94982591889573, "position": [-4.337118039913312, -0.910038902608985, 1.0700995540163785], "contact_normal": [-0.5791166368460055, 0.720987533738251, 0.38... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Normal gravity applies: objects fall downward.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the gray cylinder will change color.', 'One of the red cylinder and the gray cylinder will disappear.', 'Objects will suddenly stop moving.', 'The red cylinder and the gray cylinder will bounce off each other.', 'Objects will shrink until they vanish.'] | [3] | test/30f07027-42b6-5d23-b24b-118ae0f90805/output.mp4 | output_prediction.mp4 | true | [] | test/30f07027-42b6-5d23-b24b-118ae0f90805/output.mp4 |
c0b9b73c-f80f-56cc-a2b9-331878923867 | c0b9b73c-f80f-56cc-a2b9-331878923867 | Floating Ball Bounce | easy | {"scenario": {"name": "Floating Ball Bounce", "description": "A ball bounces in mid-air due to an unusual interaction with a surface.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": ... | {"scenario_name": "Floating Ball Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 44, "collisions": [{"frame": 55, "force": 214.79780379093236, "position": [2.045106054255909, -0.2769864188455217, 1.697173169677566], "contact_normal": [0.9571083900619574, -0.28973009720041665, ... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the green capsule will bounce off each other.', 'The red cylinder and the green capsule will change color.', 'Objects will suddenly stop moving.', 'New objects will continuously spawn filling the space.', 'The red cylinder and the green capsule will speed up significantly.'] | [0] | test/c0b9b73c-f80f-56cc-a2b9-331878923867/output.mp4 | output_prediction.mp4 | true | [] | test/c0b9b73c-f80f-56cc-a2b9-331878923867/output.mp4 |
97ee631a-8550-5338-8f50-883901e1d8a2 | 97ee631a-8550-5338-8f50-883901e1d8a2 | Frictional Conundrum | hard | {"scenario": {"name": "Frictional Conundrum", "description": "A selection of blocks with varying sizes and weights collide and interact with each other while sliding across a frictionless surface, resulting in changing colors and speeds.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collisio... | {"scenario_name": "Frictional Conundrum", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 194, "collisions": [{"frame": 64, "force": 273.63056433014697, "position": [0.11861799129134515, 3.760393837029909, 1.8215668127627165], "contact_normal": [0.2193108924318206, 0.18932028812655122,... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'Object colors stay the same unless acted on.', 'After a collision, one of the colliding objects disappears.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The gray gear and the white gear will change color.', 'New objects will continuously spawn filling the space.', 'Objects will start spinning rapidly.', 'The gray gear and the white gear will bounce off each other.', 'The gray gear and the white gear will speed up significantly.'] | [3] | test/97ee631a-8550-5338-8f50-883901e1d8a2/output.mp4 | output_prediction.mp4 | true | [] | test/97ee631a-8550-5338-8f50-883901e1d8a2/output.mp4 |
3968e06b-0367-5ef3-bd00-8a99512db2de | 3968e06b-0367-5ef3-bd00-8a99512db2de | Elastic Balls Bounce | easy | {"scenario": {"name": "Elastic Balls Bounce", "description": "A pair of balls collide and change color, then bounce and slide due to friction.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"reso... | {"scenario_name": "Elastic Balls Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 9, "collisions": [{"frame": 19, "force": 561.4516393457478, "position": [-1.0979885002222094, 2.691410871459893, 2.6338189311852327], "contact_normal": [-0.4988348662690786, -0.8666970498359333, -... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.'] | [1] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The purple cube and the purple cube will bounce off each other.', 'One of the purple cube and the purple cube will disappear.', 'A new object will appear.', 'Objects will start spinning rapidly.'] | [1] | test/3968e06b-0367-5ef3-bd00-8a99512db2de/output.mp4 | output_prediction.mp4 | true | [] | test/3968e06b-0367-5ef3-bd00-8a99512db2de/output.mp4 |
e8c08164-560e-50a7-b830-cc1f48ef6812 | e8c08164-560e-50a7-b830-cc1f48ef6812 | Bouncing Balls | easy | {"scenario": {"name": "Bouncing Balls", "description": "A scenario where balls bounce off each other and the floor, testing understanding of momentum and collision physics.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["fa... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 28, "collisions": [{"frame": 25, "force": 142.9812785996849, "position": [0.5947462839204557, 2.1444289631755797, 2.1390857660547575], "contact_normal": [0.40993588171839157, 0.9121143419987238, 1.72321... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'Ghost forces are pushing it.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'A new object will appear.', 'The green cylinder and the magenta cube will bounce off each other.', 'Objects will start spinning rapidly.', 'One of the green cylinder and the magenta cube will disappear.'] | [2] | test/e8c08164-560e-50a7-b830-cc1f48ef6812/output.mp4 | output_prediction.mp4 | true | [] | test/e8c08164-560e-50a7-b830-cc1f48ef6812/output.mp4 |
485a393f-a84f-5e9c-bb16-b6e6a7b3deb7 | 485a393f-a84f-5e9c-bb16-b6e6a7b3deb7 | Mid-Air Collision Conundrum | medium | {"scenario": {"name": "Mid-Air Collision Conundrum", "description": "A pair of objects, one denser than air, collide in mid-air while experiencing frictionless motion.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factu... | {"scenario_name": "Mid-Air Collision Conundrum", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 38, "collisions": [{"frame": 3, "force": 212.20084411745452, "position": [0.18492948098937645, -0.31054550929663005, 2.3433824384091166], "contact_normal": [0.9571083902765374, 0.28973009... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The red cylinder and the yellow gear will bounce off each other.', 'They will pass through each other like ghosts.', 'The red cylinder and the yellow gear will change color.', 'A new object will appear.'] | [1] | test/485a393f-a84f-5e9c-bb16-b6e6a7b3deb7/output.mp4 | output_prediction.mp4 | true | [] | test/485a393f-a84f-5e9c-bb16-b6e6a7b3deb7/output.mp4 |
f06ed213-bd59-5b38-aef1-e068b7d8a540 | f06ed213-bd59-5b38-aef1-e068b7d8a540 | Floating Bouncing Balls | easy | {"scenario": {"name": "Floating Bouncing Balls", "description": "A scenario where balls bounce around in a zero-gravity environment with changing colors.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulati... | {"scenario_name": "Floating Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 118, "collisions": [{"frame": 49, "force": 0.0, "position": [-0.8817205181531403, -1.0140368532012625, 1.4109834688981993], "contact_normal": [0.06032048002647291, 0.1992997513827652, -0.978080... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The yellow cylinder and the red sphere will bounce off each other.', 'The camera view will flip upside down.', 'One of the yellow cylinder and the red sphere will disappear.', 'The yellow cylinder and the red sphere will change color.'] | [1] | test/f06ed213-bd59-5b38-aef1-e068b7d8a540/output.mp4 | output_prediction.mp4 | true | [] | test/f06ed213-bd59-5b38-aef1-e068b7d8a540/output.mp4 |
95532a62-06a2-539c-ba41-0e5100b72f47 | 95532a62-06a2-539c-ba41-0e5100b72f47 | Colorful Bouncing Balls | easy | {"scenario": {"name": "Colorful Bouncing Balls", "description": "Red balls bounce off each other in a frictionless space, changing color on collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation"... | {"scenario_name": "Colorful Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 13, "collisions": [{"frame": 53, "force": 0.0, "position": [-0.12961225980956337, 0.4975198216087574, 1.4092539130949215], "contact_normal": [3.4946160675202466e-05, 0.9485569701955593, -0.3166... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation physics are broken.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The yellow sphere and the purple cube will change color.', 'One object will turn into liquid.', 'All objects will disappear unnecessarily.', 'The yellow sphere and the purple cube will bounce off each other.', 'The yellow sphere and the purple cube will speed up significantly.'] | [3] | test/95532a62-06a2-539c-ba41-0e5100b72f47/output.mp4 | output_prediction.mp4 | true | [] | test/95532a62-06a2-539c-ba41-0e5100b72f47/output.mp4 |
51da06b9-afaf-51c0-8b12-73d52613c897 | 51da06b9-afaf-51c0-8b12-73d52613c897 | Floating Spheres | easy | {"scenario": {"name": "Floating Spheres", "description": "Two spheres are floating in a frictionless environment. One sphere will periodically change color.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simul... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 6, "collisions": [{"frame": 5, "force": 394.76247379001074, "position": [0.6295767357216455, 3.5262825731720375, 2.17877153998525], "contact_normal": [0.8749892825413295, 0.3869778458993999, 0.2909328... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The yellow capsule and the yellow sphere will bounce off each other.', 'The yellow capsule and the yellow sphere will speed up significantly.', 'Objects will shrink until they vanish.', 'The yellow capsule and the yellow sphere will change color.'] | [1] | test/51da06b9-afaf-51c0-8b12-73d52613c897/output.mp4 | output_prediction.mp4 | true | [] | test/51da06b9-afaf-51c0-8b12-73d52613c897/output.mp4 |
9b30833b-688b-54ba-bfe5-77817700cc53 | 9b30833b-688b-54ba-bfe5-77817700cc53 | Rolling, Changing, and Vanishing | medium | {"scenario": {"name": "Rolling, Changing, and Vanishing", "description": "A rolling ball changes color as it bounces around and collides with an invisible wall, and then disappears upon contact.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100... | {"scenario_name": "Rolling, Changing, and Vanishing", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 18, "collisions": [{"frame": 112, "force": 356.69077672110825, "position": [0.6643044274695313, -4.168077131803924, 1.4108819912749913], "contact_normal": [-4.977162036774202e-06, 5.... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The green gear and the white sphere will bounce off each other.', 'A new object will appear.', 'The gravity will reverse direction.', 'The green gear and the white sphere will speed up significantly.', 'The camera view will flip upside down.'] | [0] | test/9b30833b-688b-54ba-bfe5-77817700cc53/output.mp4 | output_prediction.mp4 | true | [] | test/9b30833b-688b-54ba-bfe5-77817700cc53/output.mp4 |
5898a31b-b72f-50f3-b369-52561903f3c1 | 5898a31b-b72f-50f3-b369-52561903f3c1 | Chaos in the Air | hard | {"scenario": {"name": "Chaos in the Air", "description": "Multiple objects with different masses and velocities interact in a zero-gravity environment, with certain rules applying to modify their behavior.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisi... | {"scenario_name": "Chaos in the Air", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 229, "collisions": [{"frame": 54, "force": 531.7641354924815, "position": [0.08871133177010015, -3.102491979884705, 2.351231169264465], "contact_normal": [0.9777368897140237, 0.20983463606456168, 0.0]... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'A new object will appear.', 'The white gear and the orange cylinder will change color.', 'The white gear and the orange cylinder will bounce off each other.', 'Objects will shrink until they vanish.'] | [3] | test/5898a31b-b72f-50f3-b369-52561903f3c1/output.mp4 | output_prediction.mp4 | true | [] | test/5898a31b-b72f-50f3-b369-52561903f3c1/output.mp4 |
95cebb68-0091-5f55-916d-f76778a0352d | 95cebb68-0091-5f55-916d-f76778a0352d | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "Two balls float in the air, one with constant speed, the other with changing speed", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resoluti... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 133, "collisions": [{"frame": 41, "force": 307.7611324478034, "position": [0.4869338443158616, -1.5688771399399304, 1.1908261624751226], "contact_normal": [9.905309845112782e-06, -0.9999999975494013, 6.... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The red capsule and the green cylinder will bounce off each other.', 'The scene will turn black.', 'The red capsule and the green cylinder will change color.', 'A new object will appear.'] | [1] | test/95cebb68-0091-5f55-916d-f76778a0352d/output.mp4 | output_prediction.mp4 | true | [] | test/95cebb68-0091-5f55-916d-f76778a0352d/output.mp4 |
a793f2d8-6a8f-5692-9ed1-99036056324a | a793f2d8-6a8f-5692-9ed1-99036056324a | Colliding Balls | easy | {"scenario": {"name": "Colliding Balls", "description": "A single ball is dropped from a height of 10 meters onto a stationary ball on the ground. The balls will collide and transfer momentum.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "q... | {"scenario_name": "Colliding Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 10, "collisions": [{"frame": 63, "force": 415.01793431734916, "position": [2.2125060371052, 2.3237412016586023, 0.9749209428980254], "contact_normal": [0.7036655649676913, 0.663348919615462, 0.25460358... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The white cylinder and the red cylinder will bounce off each other.', 'The white cylinder and the red cylinder will speed up significantly.', 'The gravity will reverse direction.', 'The objects will freeze in place immediately.', 'A new object will appear.'] | [0] | test/a793f2d8-6a8f-5692-9ed1-99036056324a/output.mp4 | output_prediction.mp4 | true | [] | test/a793f2d8-6a8f-5692-9ed1-99036056324a/output.mp4 |
037c21a5-1b0a-53c0-85d0-77a07d38b5c0 | 037c21a5-1b0a-53c0-85d0-77a07d38b5c0 | Floating Objects Interaction | easy | {"scenario": {"name": "Floating Objects Interaction", "description": "Objects float in mid-air, and when they collide, they change color and gain speed, but have no friction.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Floating Objects Interaction", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 14, "collisions": [{"frame": 39, "force": 818.3208636632544, "position": [0.8801618780084107, 3.237931003095949, 1.4016195014286532], "contact_normal": [0.1315034891016086, 0.0806702784576... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Conservation of momentum holds during interactions.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'The scene will turn black.', 'One of the gray capsule and the gray sphere will disappear.', 'A new object will appear.', 'The gray capsule and the gray sphere will bounce off each other.'] | [4] | test/037c21a5-1b0a-53c0-85d0-77a07d38b5c0/output.mp4 | output_prediction.mp4 | true | [] | test/037c21a5-1b0a-53c0-85d0-77a07d38b5c0/output.mp4 |
26b84893-059f-50fe-9a27-7b1ce2c5bda7 | 26b84893-059f-50fe-9a27-7b1ce2c5bda7 | Floating Blocks | easy | {"scenario": {"name": "Floating Blocks", "description": "A set of blocks float in the air, with some having colors that change periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "sim... | {"scenario_name": "Floating Blocks", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 9, "collisions": [{"frame": 112, "force": 0.0, "position": [2.0823573510332616, 0.9512364382037417, 0.7332494889644485], "contact_normal": [0.6348517642612105, -0.7726339608088959, -4.380184323446365e-... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Normal collision behavior: objects bounce off each other.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the magenta capsule and the magenta cylinder will disappear.', 'The magenta capsule and the magenta cylinder will bounce off each other.', 'New objects will continuously spawn filling the space.', 'The objects will merge into one.'] | [2] | test/26b84893-059f-50fe-9a27-7b1ce2c5bda7/output.mp4 | output_prediction.mp4 | true | [] | test/26b84893-059f-50fe-9a27-7b1ce2c5bda7/output.mp4 |
8d4380f8-236d-5595-975e-9c487d4d0910 | 8d4380f8-236d-5595-975e-9c487d4d0910 | Floating Frenzy | easy | {"scenario": {"name": "Floating Frenzy", "description": "Objects float and bounce around in mid-air.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "fr... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'Objects will shrink until they vanish.', 'The camera view will flip upside down.', 'Objects will follow normal trajectories and slow down due to friction.', 'Objects will start spinning rapidly.'] | [3] | test/8d4380f8-236d-5595-975e-9c487d4d0910/output.mp4 | null | true | [] | test/8d4380f8-236d-5595-975e-9c487d4d0910/output.mp4 |
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