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value | q1_options stringlengths 275 325 | q1_correct_answers stringclasses 5
values | q2_type stringclasses 1
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value | q4_options stringlengths 216 322 | q4_correct_answers stringclasses 5
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class | rules listlengths 0 0 | video_path stringlengths 52 52 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
da12f690-d19b-5033-ac93-1f9afbb8d44b | da12f690-d19b-5033-ac93-1f9afbb8d44b | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "Objects interact with each other in a frictionless environment with a sudden change in color upon collision and periodic color changes.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 119, "collisions": [{"frame": 93, "force": 730.6040114838976, "position": [-2.738065376275351, -0.9944437511788993, 2.0233177351728227], "contact_normal": [0.938748087949621, 0.34460416040862135, 3... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Object colors stay the same unless acted on.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The magenta cylinder and the magenta sphere will bounce off each other.', 'A new object will appear.', 'The collision will cause a loud explosion.', 'The magenta cylinder and the magenta sphere will speed up significantly.'] | [1] | test/da12f690-d19b-5033-ac93-1f9afbb8d44b/output.mp4 | output_prediction.mp4 | true | [] | test/da12f690-d19b-5033-ac93-1f9afbb8d44b/output.mp4 |
efea2c5b-3daa-56bf-93e1-791785c1f6fa | efea2c5b-3daa-56bf-93e1-791785c1f6fa | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "Three balls float in mid-air, bouncing off each other and changing color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"reso... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 15, "collisions": [{"frame": 55, "force": 199.68824319211652, "position": [1.9932865782241225, 1.7453068451633476, 1.8032517459552804], "contact_normal": [-0.0734138487882489, -0.0006545887411074187, 0.... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The white capsule and the blue sphere will bounce off each other.', 'A new object will appear.', 'Objects will suddenly stop moving.', 'The white capsule and the blue sphere will speed up significantly.'] | [1] | test/efea2c5b-3daa-56bf-93e1-791785c1f6fa/output.mp4 | output_prediction.mp4 | true | [] | test/efea2c5b-3daa-56bf-93e1-791785c1f6fa/output.mp4 |
afaa7273-e0de-55cc-83cc-01dfa99566cc | afaa7273-e0de-55cc-83cc-01dfa99566cc | Floating Bodies | easy | {"scenario": {"name": "Floating Bodies", "description": "Objects float and interact in mid-air, demonstrating momentum and collision dynamics.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "s... | {"scenario_name": "Floating Bodies", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 64, "collisions": [{"frame": 45, "force": 0.0, "position": [-0.1920929504165787, 2.445549617630475, 1.7919504436589462], "contact_normal": [-0.8816624846438923, -0.47187880846766705, 0.0012858035204571... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'One of the magenta torus and the white capsule will disappear.', 'The magenta torus and the white capsule will bounce off each other.', 'All objects will disappear unnecessarily.', 'The magenta torus and the white capsule will speed up significantly.'] | [2] | test/afaa7273-e0de-55cc-83cc-01dfa99566cc/output.mp4 | output_prediction.mp4 | true | [] | test/afaa7273-e0de-55cc-83cc-01dfa99566cc/output.mp4 |
9cb571ff-ebf4-591b-a3c8-684ac618b8bf | 9cb571ff-ebf4-591b-a3c8-684ac618b8bf | Floating Bouncing Balls | medium | {"scenario": {"name": "Floating Bouncing Balls", "description": "Several balls are floating in mid-air, with some bouncing off each other and changing color in a periodic cycle.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types... | {"scenario_name": "Floating Bouncing Balls", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 173, "collisions": [{"frame": 25, "force": 235.67898656251543, "position": [-0.1331635937121547, 0.005747315162525801, 3.05416227637047], "contact_normal": [-1.0, -0.0, -0.0], "objects": ["ob... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The object has its own engine.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The green cylinder and the cyan sphere will change color.', 'The green cylinder and the cyan sphere will speed up significantly.', 'The scene will turn black.', 'The green cylinder and the cyan sphere will bounce off each other.'] | [4] | test/9cb571ff-ebf4-591b-a3c8-684ac618b8bf/output.mp4 | output_prediction.mp4 | true | [] | test/9cb571ff-ebf4-591b-a3c8-684ac618b8bf/output.mp4 |
e548d6c3-f14d-522a-b3bc-e33d7eb8d8a9 | e548d6c3-f14d-522a-b3bc-e33d7eb8d8a9 | Floating Frenzy | easy | {"scenario": {"name": "Floating Frenzy", "description": "Objects float and collide, changing colors and gaining speed.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "fr... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 10, "collisions": [{"frame": 103, "force": 94.7233648015613, "position": [-1.8233974261203607, 2.5442083860987665, 0.9239945135509531], "contact_normal": [-0.9999999999772238, -6.594018322079527e-06, -... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation physics are broken.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The red gear and the gray capsule will bounce off each other.', 'Objects will suddenly stop moving.', 'A new object will appear.', 'The red gear and the gray capsule will change color.', 'All objects will disappear unnecessarily.'] | [0] | test/e548d6c3-f14d-522a-b3bc-e33d7eb8d8a9/output.mp4 | output_prediction.mp4 | true | [] | test/e548d6c3-f14d-522a-b3bc-e33d7eb8d8a9/output.mp4 |
a77f7ef4-9e7e-5312-be62-c24a7ed0df68 | a77f7ef4-9e7e-5312-be62-c24a7ed0df68 | Chaos on the Asteroid | hard | {"scenario": {"name": "Chaos on the Asteroid", "description": "Objects float and bounce off each other in a zero-gravity environment, changing colors in sync with a timer.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["fac... | {"scenario_name": "Chaos on the Asteroid", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 168, "collisions": [{"frame": 54, "force": 0.0, "position": [-2.5390113625081705, -0.44149606150146725, 0.7181930838990679], "contact_normal": [-0.999490589818525, 0.030340014030110978, 0.0099017... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'New objects will continuously spawn filling the space.', 'The blue cylinder and the orange capsule will change color.', 'Objects will shrink until they vanish.', 'The blue cylinder and the orange capsule will bounce off each other.'] | [4] | test/a77f7ef4-9e7e-5312-be62-c24a7ed0df68/output.mp4 | output_prediction.mp4 | true | [] | test/a77f7ef4-9e7e-5312-be62-c24a7ed0df68/output.mp4 |
6ae4b5a8-8069-5151-93d9-2d83eff18553 | 6ae4b5a8-8069-5151-93d9-2d83eff18553 | Rolling Ball | easy | {"scenario": {"name": "Rolling Ball", "description": "A ball rolls on a flat surface with changing colors", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1... | {"scenario_name": "Rolling Ball", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Friction applies: objects slow down and stop over ti... | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The gravity will reverse direction.', 'New objects will continuously spawn filling the space.', 'Objects will follow normal trajectories and slow down due to friction.', 'All objects will disappear unnecessarily.'] | [3] | test/6ae4b5a8-8069-5151-93d9-2d83eff18553/output.mp4 | null | true | [] | test/6ae4b5a8-8069-5151-93d9-2d83eff18553/output.mp4 |
5aa9e9b8-d5c1-531f-a66a-79e5d349caeb | 5aa9e9b8-d5c1-531f-a66a-79e5d349caeb | Bouncing Ball | easy | {"scenario": {"name": "Bouncing Ball", "description": "A red ball bounces in a frictionless environment with changing colors", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480... | {"scenario_name": "Bouncing Ball", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 40, "collisions": [{"frame": 82, "force": 140.30319249630475, "position": [1.579717411070464, -0.006920038507975568, 0.150319654510231], "contact_normal": [-0.3401513645010348, 0.5568541241728134, -0.757... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The green cylinder and the white capsule will bounce off each other.', 'Objects will start spinning rapidly.', 'A new object will appear.', 'The green cylinder and the white capsule will speed up significantly.', 'The gravity will reverse direction.'] | [0] | test/5aa9e9b8-d5c1-531f-a66a-79e5d349caeb/output.mp4 | output_prediction.mp4 | true | [] | test/5aa9e9b8-d5c1-531f-a66a-79e5d349caeb/output.mp4 |
09798901-3f0e-5e40-8018-95f01eb5e9d1 | 09798901-3f0e-5e40-8018-95f01eb5e9d1 | Floating Orbits with Tricks | easy | {"scenario": {"name": "Floating Orbits with Tricks", "description": "A floating sphere orbits around a central mass. However, when collided with, it gains speed and changes color.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types... | {"scenario_name": "Floating Orbits with Tricks", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 83, "collisions": [{"frame": 66, "force": 0.0, "position": [1.7145886645843806, 3.001901571124918, 1.0064594761660137], "contact_normal": [-0.7704155593538945, 0.07550947953894635, 0.633054... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The camera view will flip upside down.', 'A new object will appear.', 'The orange cylinder and the yellow capsule will bounce off each other.', 'One of the orange cylinder and the yellow capsule will disappear.'] | [3] | test/09798901-3f0e-5e40-8018-95f01eb5e9d1/output.mp4 | output_prediction.mp4 | true | [] | test/09798901-3f0e-5e40-8018-95f01eb5e9d1/output.mp4 |
3bd89ae2-e5e6-5d69-ad9a-532c3934972b | 3bd89ae2-e5e6-5d69-ad9a-532c3934972b | Floating Balls with Color Change on Impact | easy | {"scenario": {"name": "Floating Balls with Color Change on Impact", "description": "A scenario where balls float with no gravity and change color when they collide with each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_type... | {"scenario_name": "Floating Balls with Color Change on Impact", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 22, "collisions": [{"frame": 81, "force": 635.7229205803172, "position": [-1.6220579680027858, -1.4711996291692913, 0.2654269453781247], "contact_normal": [-7.388999241645367... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The orange gear and the magenta cylinder will speed up significantly.', 'The collision will cause a loud explosion.', 'The orange gear and the magenta cylinder will change color.', 'The objects will merge into one.', 'The orange gear and the magenta cylinder will bounce off each other.'] | [4] | test/3bd89ae2-e5e6-5d69-ad9a-532c3934972b/output.mp4 | output_prediction.mp4 | true | [] | test/3bd89ae2-e5e6-5d69-ad9a-532c3934972b/output.mp4 |
73b958cd-7559-5196-8137-33fe2c06a84f | 73b958cd-7559-5196-8137-33fe2c06a84f | Rolling Marble Run | easy | {"scenario": {"name": "Rolling Marble Run", "description": "Small marble rolls down a gentle slope, encountering obstacles along the way.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolutio... | {"scenario_name": "Rolling Marble Run", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 3, "collisions": [{"frame": 118, "force": 170.36216712157994, "position": [-4.5561403462086565, 0.2874431477980131, 0.8861472448729297], "contact_normal": [-0.8860451276752634, -0.4628388371850207, ... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Normal collision behavior: objects bounce off each other.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The gray cylinder and the magenta sphere will bounce off each other.', 'Objects will suddenly stop moving.', 'The gray cylinder and the magenta sphere will change color.', 'The gray cylinder and the magenta sphere will speed up significantly.', 'The scene will turn black.'] | [0] | test/73b958cd-7559-5196-8137-33fe2c06a84f/output.mp4 | output_prediction.mp4 | true | [] | test/73b958cd-7559-5196-8137-33fe2c06a84f/output.mp4 |
fa552fe3-cb40-5a83-8bf2-eb7915ae83d8 | fa552fe3-cb40-5a83-8bf2-eb7915ae83d8 | Floating Bouncy Balls | easy | {"scenario": {"name": "Floating Bouncy Balls", "description": "Multiple balls bounce around in a zero-gravity environment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolu... | {"scenario_name": "Floating Bouncy Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 47, "collisions": [{"frame": 68, "force": 11.073466891849721, "position": [-3.32603697627382, -3.179836411187296, 1.3341053281661874], "contact_normal": [0.00107385725434335, 0.000930124907280585... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'One of the yellow cylinder and the magenta cylinder will disappear.', 'The yellow cylinder and the magenta cylinder will bounce off each other.', 'The yellow cylinder and the magenta cylinder will change color.', 'Objects will shrink until they vanish.'] | [2] | test/fa552fe3-cb40-5a83-8bf2-eb7915ae83d8/output.mp4 | output_prediction.mp4 | true | [] | test/fa552fe3-cb40-5a83-8bf2-eb7915ae83d8/output.mp4 |
276f6cdb-1562-5200-ac65-394e4093a262 | 276f6cdb-1562-5200-ac65-394e4093a262 | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "A series of spheres bouncing and sliding on a flat surface", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolutio... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 56, "collisions": [{"frame": 39, "force": 0.0, "position": [-2.132379737874298, -2.1858827646453682, 2.847383635031208], "contact_normal": [-5.3631093593017435e-12, -0.9832953014550757, 0.182017444... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the cyan sphere will change color.', 'The gravity will reverse direction.', 'The yellow cylinder and the cyan sphere will bounce off each other.', 'The yellow cylinder and the cyan sphere will speed up significantly.', 'The camera view will flip upside down.'] | [2] | test/276f6cdb-1562-5200-ac65-394e4093a262/output.mp4 | output_prediction.mp4 | true | [] | test/276f6cdb-1562-5200-ac65-394e4093a262/output.mp4 |
3dad3a93-801c-5d29-a322-640d3d1e39d1 | 3dad3a93-801c-5d29-a322-640d3d1e39d1 | Floating Ball Bounce | easy | {"scenario": {"name": "Floating Ball Bounce", "description": "A ball bounces in mid-air due to gravity reversal and frictionless motion.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution... | {"scenario_name": "Floating Ball Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 11, "collisions": [{"frame": 47, "force": 0.0, "position": [1.5498610855630321, -3.8928730258277504, 2.696942709380489], "contact_normal": [-0.006819184282605282, -0.059649178639944275, 0.99819611... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'A new object will appear.', 'One of the cyan torus and the gray cylinder will disappear.', 'New objects will continuously spawn filling the space.', 'The cyan torus and the gray cylinder will bounce off each other.'] | [4] | test/3dad3a93-801c-5d29-a322-640d3d1e39d1/output.mp4 | output_prediction.mp4 | true | [] | test/3dad3a93-801c-5d29-a322-640d3d1e39d1/output.mp4 |
989af570-3393-5589-b8b6-f42d73126ef7 | 989af570-3393-5589-b8b6-f42d73126ef7 | Floating Blocks | medium | {"scenario": {"name": "Floating Blocks", "description": "A scenario testing objects in a zero-gravity environment with colored blocks and friction.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual... | {"scenario_name": "Floating Blocks", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 73, "collisions": [{"frame": 66, "force": 0.0, "position": [-1.8830186970573655, -2.248507111663619, 1.6864770659627975], "contact_normal": [0.62231596245221, -0.7596590933720032, -0.1887879888510003... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The red gear and the red sphere will change color.', 'The red gear and the red sphere will speed up significantly.', 'The gravity will reverse direction.', 'The red gear and the red sphere will bounce off each other.', 'The collision will cause a loud explosion.'] | [3] | test/989af570-3393-5589-b8b6-f42d73126ef7/output.mp4 | output_prediction.mp4 | true | [] | test/989af570-3393-5589-b8b6-f42d73126ef7/output.mp4 |
97f88512-9009-5ce5-a9ca-48019c1b0012 | 97f88512-9009-5ce5-a9ca-48019c1b0012 | Floating Blocks | easy | {"scenario": {"name": "Floating Blocks", "description": "Blocks float in the air due to a lack of gravity, and change color on contact with each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation... | {"scenario_name": "Floating Blocks", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'All objects will disappear unnecessarily.', 'The camera view will flip upside down.', 'Objects will follow normal trajectories and slow down due to friction.', 'The scene will turn black.'] | [3] | test/97f88512-9009-5ce5-a9ca-48019c1b0012/output.mp4 | null | true | [] | test/97f88512-9009-5ce5-a9ca-48019c1b0012/output.mp4 |
b8f97014-f407-5099-b92d-9699929ed4f8 | b8f97014-f407-5099-b92d-9699929ed4f8 | Floating Ball Bounce | easy | {"scenario": {"name": "Floating Ball Bounce", "description": "A ball is dropped from a certain height and bounces around due to no friction.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolu... | {"scenario_name": "Floating Ball Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 19, "collisions": [{"frame": 79, "force": 351.886464313121, "position": [0.7653575814818309, -0.1899168650998857, 2.1779741104140613], "contact_normal": [-0.2897300972656435, -0.957108390276901, 7... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The blue cube and the gray sphere will bounce off each other.', 'The blue cube and the gray sphere will change color.', 'A new object will appear.', 'The scene will turn black.', 'The objects will merge into one.'] | [0] | test/b8f97014-f407-5099-b92d-9699929ed4f8/output.mp4 | output_prediction.mp4 | true | [] | test/b8f97014-f407-5099-b92d-9699929ed4f8/output.mp4 |
b42e69d2-271b-51b4-95ea-fe54b989a60b | b42e69d2-271b-51b4-95ea-fe54b989a60b | Floating Dots Collision | easy | {"scenario": {"name": "Floating Dots Collision", "description": "A series of dots float around and collide with each other, with each collision causing them to change color.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["f... | {"scenario_name": "Floating Dots Collision", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 8, "collisions": [{"frame": 100, "force": 53.89712683898619, "position": [-3.3664050827258087, -1.1483377866214943, 0.2631947610199801], "contact_normal": [0.19270600636078883, -0.6596499672371... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The orange capsule and the red gear will bounce off each other.', 'Objects will shrink until they vanish.', 'One of the orange capsule and the red gear will disappear.', 'The objects will merge into one.'] | [1] | test/b42e69d2-271b-51b4-95ea-fe54b989a60b/output.mp4 | output_prediction.mp4 | true | [] | test/b42e69d2-271b-51b4-95ea-fe54b989a60b/output.mp4 |
5674676d-fb10-50ae-8a79-749669052713 | 5674676d-fb10-50ae-8a79-749669052713 | Friction Frenzy | hard | {"scenario": {"name": "Friction Frenzy", "description": "A mixture of sliding, falling, and disappearing objects test various physical properties.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}... | {"scenario_name": "Friction Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 379, "collisions": [{"frame": 16, "force": 0.0, "position": [-0.22720108179970566, -1.1626247422925995, 0.7740188837051387], "contact_normal": [0.9571083902769545, -0.2897300972654667, -7.6671131721383... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The yellow gear and the gray sphere will change color.', 'The yellow gear and the gray sphere will bounce off each other.', 'The gravity will reverse direction.', 'The scene will turn black.'] | [2] | test/5674676d-fb10-50ae-8a79-749669052713/output.mp4 | output_prediction.mp4 | true | [] | test/5674676d-fb10-50ae-8a79-749669052713/output.mp4 |
a799fe5a-a40c-5f70-b9d5-54b3ba191f88 | a799fe5a-a40c-5f70-b9d5-54b3ba191f88 | Floating Frenzy | easy | {"scenario": {"name": "Floating Frenzy", "description": "A colorful and chaotic scenario where objects bounce around and change color on contact.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]},... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 3, "collisions": [{"frame": 77, "force": 1384.2900058947607, "position": [-1.2987866885330863, -3.4804521046928354, 0.16436592113123744], "contact_normal": [0.0, 1.645855687644883e-14, -1.0], "objects"... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One of the cyan torus and the blue cube will disappear.', 'The cyan torus and the blue cube will bounce off each other.', 'A new object will appear.', 'All objects will disappear unnecessarily.', 'The camera view will flip upside down.'] | [1] | test/a799fe5a-a40c-5f70-b9d5-54b3ba191f88/output.mp4 | output_prediction.mp4 | true | [] | test/a799fe5a-a40c-5f70-b9d5-54b3ba191f88/output.mp4 |
6d2c13c4-7bab-5eb5-9cdd-cd5723e02005 | 6d2c13c4-7bab-5eb5-9cdd-cd5723e02005 | Friction Frenzy | medium | {"scenario": {"name": "Friction Frenzy", "description": "A medium-difficulty scenario that tests physical reasoning with friction and color changes.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactua... | {"scenario_name": "Friction Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 7, "collisions": [{"frame": 62, "force": 429.7884601408239, "position": [-1.6853859114371086, 2.83834481855204, 1.41326868558961], "contact_normal": [-0.6348671380380747, 0.7726213283616653, 0.0], "o... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The cyan gear and the white sphere will speed up significantly.', 'The gravity will reverse direction.', 'Objects will shrink until they vanish.', 'A new object will appear.', 'The cyan gear and the white sphere will bounce off each other.'] | [4] | test/6d2c13c4-7bab-5eb5-9cdd-cd5723e02005/output.mp4 | output_prediction.mp4 | true | [] | test/6d2c13c4-7bab-5eb5-9cdd-cd5723e02005/output.mp4 |
d6056773-c46f-5d66-99f8-e45f1bf22288 | d6056773-c46f-5d66-99f8-e45f1bf22288 | Frictionless Frenzy | hard | {"scenario": {"name": "Frictionless Frenzy", "description": "A chaotic scenario where objects slide endlessly, change color upon contact, and disappear upon impact.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", ... | {"scenario_name": "Frictionless Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 145, "collisions": [{"frame": 45, "force": 136.63507757601644, "position": [-1.9833041206419468, 2.7205362086459455, 2.1637590431090543], "contact_normal": [0.6348671380354132, 0.7726213283638526, ... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Object colors stay the same unless acted on.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The teal gear and the yellow cube will change color.', 'The teal gear and the yellow cube will bounce off each other.', 'A new object will appear.', 'The scene will turn black.'] | [2] | test/d6056773-c46f-5d66-99f8-e45f1bf22288/output.mp4 | output_prediction.mp4 | true | [] | test/d6056773-c46f-5d66-99f8-e45f1bf22288/output.mp4 |
e80a977d-4e1f-5249-b207-6b58215bf3fe | e80a977d-4e1f-5249-b207-6b58215bf3fe | Floating Bouncing Balls | easy | {"scenario": {"name": "Floating Bouncing Balls", "description": "A colorful scene of balls bouncing on a frictionless surface", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 48... | {"scenario_name": "Floating Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 7, "collisions": [{"frame": 106, "force": 496.5912940301738, "position": [1.2813724409004916, 0.9867320227373253, 0.14340892881463219], "contact_normal": [0.0037309857867673045, 0.0170647898212... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The cyan cylinder and the gray gear will bounce off each other.', 'The camera view will flip upside down.', 'The scene will turn black.', 'One of the cyan cylinder and the gray gear will disappear.'] | [1] | test/e80a977d-4e1f-5249-b207-6b58215bf3fe/output.mp4 | output_prediction.mp4 | true | [] | test/e80a977d-4e1f-5249-b207-6b58215bf3fe/output.mp4 |
751890d5-9512-5fc3-90d9-f352c678764f | 751890d5-9512-5fc3-90d9-f352c678764f | Floating Spheres Underwater | easy | {"scenario": {"name": "Floating Spheres Underwater", "description": "Observe and predict the behavior of two spheres in a zero-gravity environment, with a hint of color-changing magic.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_... | {"scenario_name": "Floating Spheres Underwater", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 10, "collisions": [{"frame": 72, "force": 631.1697037810196, "position": [-1.7422087061976788, 3.471699697506937, 0.9967561262734226], "contact_normal": [0.005299010635256657, 0.01033833152... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'One of the red cylinder and the yellow cube will disappear.', 'A new object will appear.', 'The red cylinder and the yellow cube will bounce off each other.', 'Objects will shrink until they vanish.'] | [3] | test/751890d5-9512-5fc3-90d9-f352c678764f/output.mp4 | output_prediction.mp4 | true | [] | test/751890d5-9512-5fc3-90d9-f352c678764f/output.mp4 |
15e2c6f8-ac6c-5dff-bf1e-74c16591ec5b | 15e2c6f8-ac6c-5dff-bf1e-74c16591ec5b | Bouncing Ball on a Frictionless Floor | easy | {"scenario": {"name": "Bouncing Ball on a Frictionless Floor", "description": "A ball bounces and rolls on a frictionless floor under the influence of gravity.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "si... | {"scenario_name": "Bouncing Ball on a Frictionless Floor", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 23, "collisions": [{"frame": 39, "force": 332.24271217215284, "position": [0.5744015372280878, 3.214760168469354, 2.4636775574273746], "contact_normal": [0.772621328363851, -0.634... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The white gear and the cyan capsule will bounce off each other.', 'A new object will appear.', 'The white gear and the cyan capsule will change color.', 'The scene will turn black.'] | [1] | test/15e2c6f8-ac6c-5dff-bf1e-74c16591ec5b/output.mp4 | output_prediction.mp4 | true | [] | test/15e2c6f8-ac6c-5dff-bf1e-74c16591ec5b/output.mp4 |
4e1b1517-7fab-581b-a8bc-1691c5261755 | 4e1b1517-7fab-581b-a8bc-1691c5261755 | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "Four colored balls are floating in the air, each with a different color. One of the balls has a slightly greater mass and is moving faster than the others.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_c... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 89, "collisions": [{"frame": 46, "force": 617.2563022248561, "position": [-2.8109235300494233, 2.0320916709218344, 2.259889180883286], "contact_normal": [-0.9715081323152174, -0.23700622111117245, -1.25... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The orange cylinder and the yellow capsule will bounce off each other.', 'The collision will cause a loud explosion.', 'The orange cylinder and the yellow capsule will speed up significantly.', 'New objects will continuously spawn filling the space.', 'A new object will appear.'] | [0] | test/4e1b1517-7fab-581b-a8bc-1691c5261755/output.mp4 | output_prediction.mp4 | true | [] | test/4e1b1517-7fab-581b-a8bc-1691c5261755/output.mp4 |
4c385783-6bfc-511e-a9e2-4b881358038d | 4c385783-6bfc-511e-a9e2-4b881358038d | Frantic Factory Frenzy | hard | {"scenario": {"name": "Frantic Factory Frenzy", "description": "Multiple objects with different masses and friction coefficients interact in a room with a rotating axis, testing the effects of momentum gain and friction on various collisions.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "col... | {"scenario_name": "Frantic Factory Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 628, "collisions": [{"frame": 35, "force": 199.1529420403326, "position": [1.4015549524616948, 3.720470251926753, 2.6213357743388954], "contact_normal": [0.8043458160305105, -0.5938852211883201,... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.', 'There is no friction: moving objects do not slow down on the surface.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The white torus and the yellow sphere will bounce off each other.', 'The collision will cause a loud explosion.', 'One of the white torus and the yellow sphere will disappear.', 'The white torus and the yellow sphere will change color.', 'Objects will start spinning rapidly.'] | [0] | test/4c385783-6bfc-511e-a9e2-4b881358038d/output.mp4 | output_prediction.mp4 | true | [] | test/4c385783-6bfc-511e-a9e2-4b881358038d/output.mp4 |
ea386679-0fa2-5387-982c-b7bc21a8c40c | ea386679-0fa2-5387-982c-b7bc21a8c40c | Quantum Leap | hard | {"scenario": {"name": "Quantum Leap", "description": "Objects bounce, disappear, and change color upon collision, all while ignoring gravity and friction.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfa... | {"scenario_name": "Quantum Leap", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 81, "collisions": [{"frame": 9, "force": 484.9490361122648, "position": [-0.5956978927384511, -0.7946328782689845, 2.001797221396432], "contact_normal": [-0.9345808024894353, -0.09244223155058544, -0.3435... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The orange capsule and the white sphere will bounce off each other.', 'One of the orange capsule and the white sphere will disappear.', 'The gravity will reverse direction.', 'The orange capsule and the white sphere will speed up significantly.', 'The camera view will flip upside down.'] | [0] | test/ea386679-0fa2-5387-982c-b7bc21a8c40c/output.mp4 | output_prediction.mp4 | true | [] | test/ea386679-0fa2-5387-982c-b7bc21a8c40c/output.mp4 |
0b40dc99-9bed-5da7-94d8-58c812255763 | 0b40dc99-9bed-5da7-94d8-58c812255763 | Frictionless Frenzy | easy | {"scenario": {"name": "Frictionless Frenzy", "description": "A scenario where objects interact with each other and their environment in a low-friction world.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simu... | {"scenario_name": "Frictionless Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 35, "collisions": [{"frame": 30, "force": 246.40250768828767, "position": [-1.4133226806837556, 0.2700641528135752, 0.9013075198418287], "contact_normal": [0.8481184171116082, -0.45343975418322724,... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The magenta cylinder and the magenta capsule will change color.', 'They will pass through each other like ghosts.', 'The magenta cylinder and the magenta capsule will bounce off each other.', 'One of the magenta cylinder and the magenta capsule will disappear.... | [3] | test/0b40dc99-9bed-5da7-94d8-58c812255763/output.mp4 | output_prediction.mp4 | true | [] | test/0b40dc99-9bed-5da7-94d8-58c812255763/output.mp4 |
8f351709-990a-5057-8143-34d62d977143 | 8f351709-990a-5057-8143-34d62d977143 | Floating Colors | easy | {"scenario": {"name": "Floating Colors", "description": "A set of colored balls float and interact in a zero-gravity environment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 75, "collisions": [{"frame": 58, "force": 398.83642010607997, "position": [-2.9019371176433317, 2.5470350439932106, 1.8447409073464116], "contact_normal": [-0.6348671380354869, -0.7726213283637916, 7.9... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Conservation of momentum holds during interactions.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'Objects will shrink until they vanish.', 'The green capsule and the blue capsule will speed up significantly.', 'A new object will appear.', 'The green capsule and the blue capsule will bounce off each other.'] | [4] | test/8f351709-990a-5057-8143-34d62d977143/output.mp4 | output_prediction.mp4 | true | [] | test/8f351709-990a-5057-8143-34d62d977143/output.mp4 |
93a273ad-768d-57ce-98d9-2c94441dab26 | 93a273ad-768d-57ce-98d9-2c94441dab26 | Floating Frenzy | easy | {"scenario": {"name": "Floating Frenzy", "description": "A scenario where objects float, change colors, and disappear upon collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": ... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 52, "collisions": [{"frame": 71, "force": 1.2248916550684361, "position": [-0.09249530845391685, -0.9760591492151891, 1.4148057972898087], "contact_normal": [-0.002859538542005349, 0.001720939901402861... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The red gear and the blue gear will speed up significantly.', 'The scene will turn black.', 'The red gear and the blue gear will change color.', 'The red gear and the blue gear will bounce off each other.', 'The objects will merge into one.'] | [3] | test/93a273ad-768d-57ce-98d9-2c94441dab26/output.mp4 | output_prediction.mp4 | true | [] | test/93a273ad-768d-57ce-98d9-2c94441dab26/output.mp4 |
aaf1dabf-361e-58cf-875f-395b4a696b92 | aaf1dabf-361e-58cf-875f-395b4a696b92 | Floating Orb Collision | easy | {"scenario": {"name": "Floating Orb Collision", "description": "A floating orb is released and collides with a stationary orb, causing it to change color and then vanish.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["fact... | {"scenario_name": "Floating Orb Collision", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 24, "collisions": [{"frame": 16, "force": 369.3248979293554, "position": [3.424579283947648, 1.1895161847692144, 0.5630463001767163], "contact_normal": [-0.25114099410401686, 0.9675626085125856,... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The magenta capsule and the orange capsule will speed up significantly.', 'The magenta capsule and the orange capsule will bounce off each other.', 'The collision will cause a loud explosion.', 'The magenta capsule and the orange capsule will change color.'] | [2] | test/aaf1dabf-361e-58cf-875f-395b4a696b92/output.mp4 | output_prediction.mp4 | true | [] | test/aaf1dabf-361e-58cf-875f-395b4a696b92/output.mp4 |
bff17856-5a4e-59ce-bee7-f78bd3f2e0c6 | bff17856-5a4e-59ce-bee7-f78bd3f2e0c6 | Bouncing Balls | medium | {"scenario": {"name": "Bouncing Balls", "description": "Two balls bounce around in a contained environment with changing colors.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": ... | {"scenario_name": "Bouncing Balls", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 208, "collisions": [{"frame": 69, "force": 139.3616910703856, "position": [-0.2908264781197072, 3.7618139318107735, 0.20114558187959442], "contact_normal": [-0.7561363947018602, 0.01685872604525326, 0... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'They will pass through each other like ghosts.', 'The red cylinder and the red capsule will bounce off each other.', 'The gravity will reverse direction.', 'The red cylinder and the red capsule will speed up significantly.'] | [2] | test/bff17856-5a4e-59ce-bee7-f78bd3f2e0c6/output.mp4 | output_prediction.mp4 | true | [] | test/bff17856-5a4e-59ce-bee7-f78bd3f2e0c6/output.mp4 |
8576170e-d06e-5746-a92d-df06fa7bd6ba | 8576170e-d06e-5746-a92d-df06fa7bd6ba | Chaos in the Aisle | hard | {"scenario": {"name": "Chaos in the Aisle", "description": "Objects bouncing around in a confined space with periodic color changes and objects disappearing on contact.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Chaos in the Aisle", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 235, "collisions": [{"frame": 11, "force": 669.5736193178226, "position": [2.748177885828214, 0.41449319186669376, 1.5220931816620618], "contact_normal": [0.0004105427264401337, 0.9997054583364628, ... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Object colors stay the same unless acted on.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The orange gear and the magenta cylinder will change color.', 'The gravity will reverse direction.', 'One of the orange gear and the magenta cylinder will disappear.', 'One object will turn into liquid.', 'The orange gear and the magenta cylinder will bounce off each other.'] | [4] | test/8576170e-d06e-5746-a92d-df06fa7bd6ba/output.mp4 | output_prediction.mp4 | true | [] | test/8576170e-d06e-5746-a92d-df06fa7bd6ba/output.mp4 |
84e647e6-ee76-583b-bc21-f502027c82b1 | 84e647e6-ee76-583b-bc21-f502027c82b1 | Frictional Encounter | easy | {"scenario": {"name": "Frictional Encounter", "description": "Two objects interact with friction and change color on collision", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 4... | {"scenario_name": "Frictional Encounter", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 38, "collisions": [{"frame": 11, "force": 0.0, "position": [-1.615142285001657, -2.5963786161633275, 1.547733240687751], "contact_normal": [-4.2440490419717004e-15, 1.0, 0.0], "objects": ["object_... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The objects will merge into one.', 'The yellow capsule and the white cube will bounce off each other.', 'The yellow capsule and the white cube will speed up significantly.', 'One object will turn into liquid.'] | [2] | test/84e647e6-ee76-583b-bc21-f502027c82b1/output.mp4 | output_prediction.mp4 | true | [] | test/84e647e6-ee76-583b-bc21-f502027c82b1/output.mp4 |
d5087f3c-5ade-563b-8564-318cd4a9bcde | d5087f3c-5ade-563b-8564-318cd4a9bcde | Floating Objects Frenzy | easy | {"scenario": {"name": "Floating Objects Frenzy", "description": "A group of objects float and interact with each other in mid-air, gaining speed and changing colors upon contact.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types"... | {"scenario_name": "Floating Objects Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 3, "collisions": [{"frame": 25, "force": 62.31424927702823, "position": [-0.3480752078155147, -2.020074258275013, 1.247683083633475], "contact_normal": [0.1365876495793188, 0.11223481283261923,... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Objects do not vanish just because they collide.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'The objects will merge into one.', 'The cyan cylinder and the yellow cylinder will change color.', 'The cyan cylinder and the yellow cylinder will speed up significantly.', 'The cyan cylinder and the yellow cylinder will bounce off each other.'] | [4] | test/d5087f3c-5ade-563b-8564-318cd4a9bcde/output.mp4 | output_prediction.mp4 | true | [] | test/d5087f3c-5ade-563b-8564-318cd4a9bcde/output.mp4 |
adb03483-110a-56cf-babb-64e8d18d90b6 | adb03483-110a-56cf-babb-64e8d18d90b6 | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "Objects interact with each other in a world where friction and gravity are in play, but with an unpredictable twist.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types":... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 96, "collisions": [{"frame": 38, "force": 0.0, "position": [0.9528395763281783, -2.879210619202046, 1.820226503061666], "contact_normal": [-0.5004814309721167, -0.4963091214322989, -0.7093628079024... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The cyan gear and the magenta sphere will bounce off each other.', 'The scene will turn black.', 'Objects will shrink until they vanish.', 'One of the cyan gear and the magenta sphere will disappear.', 'The cyan gear and the magenta sphere will change color.'] | [0] | test/adb03483-110a-56cf-babb-64e8d18d90b6/output.mp4 | output_prediction.mp4 | true | [] | test/adb03483-110a-56cf-babb-64e8d18d90b6/output.mp4 |
fcdd99e9-5d73-5d10-af87-2d0f18061179 | fcdd99e9-5d73-5d10-af87-2d0f18061179 | Office Chaos | medium | {"scenario": {"name": "Office Chaos", "description": "Objects fall from the ceiling, collide and bounce around the room, changing color and gaining speed.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counter... | {"scenario_name": "Office Chaos", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 34, "collisions": [{"frame": 2, "force": 555.4271486467592, "position": [1.2945434178056634, -2.3206704251746557, 2.5326877365027833], "contact_normal": [0.4714174522555472, -0.8819101914077697, -2.7285... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.... | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the white gear and the gray sphere will disappear.', 'Objects will shrink until they vanish.', 'They will pass through each other like ghosts.', 'The white gear and the gray sphere will bounce off each other.', 'A new object will appear.'] | [3] | test/fcdd99e9-5d73-5d10-af87-2d0f18061179/output.mp4 | output_prediction.mp4 | true | [] | test/fcdd99e9-5d73-5d10-af87-2d0f18061179/output.mp4 |
10161a43-dc52-564b-9598-614382a6f2d9 | 10161a43-dc52-564b-9598-614382a6f2d9 | Grand Canyon of Chaos | hard | {"scenario": {"name": "Grand Canyon of Chaos", "description": "A challenging physics scenario where objects interact with each other and their surroundings in complex ways.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["fa... | {"scenario_name": "Grand Canyon of Chaos", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 115, "collisions": [{"frame": 107, "force": 130.27705708817334, "position": [1.742813541301337, -2.378926995958584, 1.8037050919104893], "contact_normal": [0.001058991790387794, 0.005100851072725... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'A new object will appear.', 'One of the green gear and the magenta capsule will disappear.', 'The green gear and the magenta capsule will bounce off each other.', 'The collision will cause a loud explosion.'] | [3] | test/10161a43-dc52-564b-9598-614382a6f2d9/output.mp4 | output_prediction.mp4 | true | [] | test/10161a43-dc52-564b-9598-614382a6f2d9/output.mp4 |
e2f93e15-be84-57e8-b895-5617e244c8ba | e2f93e15-be84-57e8-b895-5617e244c8ba | Mid-Air Collision Challenge | medium | {"scenario": {"name": "Mid-Air Collision Challenge", "description": "Objects fall and collide in mid-air, gaining speed and changing color", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "sim... | {"scenario_name": "Mid-Air Collision Challenge", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 48, "collisions": [{"frame": 107, "force": 2857.186397137938, "position": [-2.175698531627655, -2.3281149863370656, 2.2500546733363853], "contact_normal": [1.0, -8.736764369605011e-14, -1... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The magenta cylinder and the cyan sphere will bounce off each other.', 'Objects will shrink until they vanish.', 'The magenta cylinder and the cyan sphere will speed up significantly.', 'The collision will cause a loud explosion.', 'One of the magenta cylinder and the cyan sphere will disappear.'] | [0] | test/e2f93e15-be84-57e8-b895-5617e244c8ba/output.mp4 | output_prediction.mp4 | true | [] | test/e2f93e15-be84-57e8-b895-5617e244c8ba/output.mp4 |
34291441-192b-538c-bd65-0da60dc935bb | 34291441-192b-538c-bd65-0da60dc935bb | Floating Particles and Color Shift | medium | {"scenario": {"name": "Floating Particles and Color Shift", "description": "A simulation where particles float and change color after collision, with some gaining speed and disappearing on contact.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": ... | {"scenario_name": "Floating Particles and Color Shift", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 79, "collisions": [{"frame": 42, "force": 44.7783391101911, "position": [-2.606567484279733, 3.4350959641116394, 2.1645373481429324], "contact_normal": [0.9011054872165136, -0.4333... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surfac... | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'Objects will suddenly stop moving.', 'The gray capsule and the blue sphere will change color.', 'The gray capsule and the blue sphere will bounce off each other.', 'One of the gray capsule and the blue sphere will disappear.'] | [3] | test/34291441-192b-538c-bd65-0da60dc935bb/output.mp4 | output_prediction.mp4 | true | [] | test/34291441-192b-538c-bd65-0da60dc935bb/output.mp4 |
372f410e-0621-57a4-803e-6b462e990925 | 372f410e-0621-57a4-803e-6b462e990925 | Bouncing Bubbles | easy | {"scenario": {"name": "Bouncing Bubbles", "description": "A simple collision scenario with bouncing bubbles", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 48... | {"scenario_name": "Bouncing Bubbles", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 4, "collisions": [{"frame": 97, "force": 458.6505760320987, "position": [0.4701506649531722, 0.062197797002364275, 0.9947497096632827], "contact_normal": [-5.778997345944155e-06, 2.52885576180193e-05,... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The objects will merge into one.', 'The objects will freeze in place immediately.', 'The red torus and the magenta cube will speed up significantly.', 'The red torus and the magenta cube will bounce off each other.'] | [4] | test/372f410e-0621-57a4-803e-6b462e990925/output.mp4 | output_prediction.mp4 | true | [] | test/372f410e-0621-57a4-803e-6b462e990925/output.mp4 |
9d9dac09-6b4e-506f-a3ac-9f8e79859a35 | 9d9dac09-6b4e-506f-a3ac-9f8e79859a35 | Bouncing Balls | easy | {"scenario": {"name": "Bouncing Balls", "description": "A simple scenario with a ball bouncing on a surface, with realistic physics and a bit of randomness.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counter... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 54, "collisions": [{"frame": 74, "force": 68.11069455250232, "position": [0.7063015699386597, -3.7791571617126465, 1.5938811173439025], "contact_normal": [-6.078917981539274e-17, -7.092070978462487e-17,... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One of the blue cylinder and the cyan cylinder will disappear.', 'The blue cylinder and the cyan cylinder will change color.', 'The collision will cause a loud explosion.', 'Objects will shrink until they vanish.', 'The blue cylinder and the cyan cylinder will bounce off each other.'] | [4] | test/9d9dac09-6b4e-506f-a3ac-9f8e79859a35/output.mp4 | output_prediction.mp4 | true | [] | test/9d9dac09-6b4e-506f-a3ac-9f8e79859a35/output.mp4 |
ee87c39b-13c2-5e17-8856-eaad5bfe1e7e | ee87c39b-13c2-5e17-8856-eaad5bfe1e7e | Spherical Shuffle | easy | {"scenario": {"name": "Spherical Shuffle", "description": "A scenario testing understanding of collisions and motion under varying conditions.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"reso... | {"scenario_name": "Spherical Shuffle", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 17, "collisions": [{"frame": 75, "force": 0.0, "position": [1.1506344853609314, -0.09155012907304672, 1.5260472525399817], "contact_normal": [-0.2009572807649652, 0.6638519826742469, 0.72035874146637... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The magenta cylinder and the green sphere will bounce off each other.', 'They will pass through each other like ghosts.', 'The magenta cylinder and the green sphere will change color.', 'All objects will disappear unnecessarily.', 'One of the magenta cylinder and the green sphere will disappear.'] | [0] | test/ee87c39b-13c2-5e17-8856-eaad5bfe1e7e/output.mp4 | output_prediction.mp4 | true | [] | test/ee87c39b-13c2-5e17-8856-eaad5bfe1e7e/output.mp4 |
69636e79-507b-5760-9f0a-ff271421de91 | 69636e79-507b-5760-9f0a-ff271421de91 | Spring Loaded Pendulum Showdown | hard | {"scenario": {"name": "Spring Loaded Pendulum Showdown", "description": "A challenging physics scenario that tests your understanding of momentum, friction, and color changes.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": [... | {"scenario_name": "Spring Loaded Pendulum Showdown", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 282, "collisions": [{"frame": 36, "force": 0.0, "position": [-0.477320420765295, -3.6804162373793208, 1.2536868215775492], "contact_normal": [0.8745660525853425, -0.47896279699262556, -... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The blue capsule and the magenta sphere will change color.', 'Objects will start spinning rapidly.', 'Objects will suddenly stop moving.', 'The blue capsule and the magenta sphere will bounce off each other.'] | [4] | test/69636e79-507b-5760-9f0a-ff271421de91/output.mp4 | output_prediction.mp4 | true | [] | test/69636e79-507b-5760-9f0a-ff271421de91/output.mp4 |
126f9875-8d00-5a00-b82e-52a196fe7101 | 126f9875-8d00-5a00-b82e-52a196fe7101 | Bouncing Ball | easy | {"scenario": {"name": "Bouncing Ball", "description": "A ball bounces and changes color when it hits the ground, and objects slide across the surface.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactua... | {"scenario_name": "Bouncing Ball", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 33, "collisions": [{"frame": 52, "force": 205.60232788722237, "position": [-1.9369860073636507, 0.09855744124337495, 0.9859340070017008], "contact_normal": [0.47315351805093775, -0.8799014615110199, -0.0... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The gray cube and the gray cube will bounce off each other.', 'One of the gray cube and the gray cube will disappear.', 'New objects will continuously spawn filling the space.', 'Objects will suddenly stop moving.', 'The gray cube and the gray cube will speed up significantly.'] | [0] | test/126f9875-8d00-5a00-b82e-52a196fe7101/output.mp4 | output_prediction.mp4 | true | [] | test/126f9875-8d00-5a00-b82e-52a196fe7101/output.mp4 |
e1c2f218-2106-5c56-acc0-8f77daa150b1 | e1c2f218-2106-5c56-acc0-8f77daa150b1 | Floating Planes | easy | {"scenario": {"name": "Floating Planes", "description": "A plane flies upward due to a spring, creating a collision with a hovering target, which then disappears upon contact.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": [... | {"scenario_name": "Floating Planes", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 51, "collisions": [{"frame": 41, "force": 672.5652073766705, "position": [-2.7329286554843177, 0.5784173986964454, 2.12458128725883], "contact_normal": [-0.47141745225803006, -0.8819101914064426, 0.0],... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The gray gear and the white cylinder will change color.', 'One of the gray gear and the white cylinder will disappear.', 'The gray gear and the white cylinder will bounce off each other.', 'They will repel each other with magnetic force.'] | [3] | test/e1c2f218-2106-5c56-acc0-8f77daa150b1/output.mp4 | output_prediction.mp4 | true | [] | test/e1c2f218-2106-5c56-acc0-8f77daa150b1/output.mp4 |
6a853890-6c63-5219-8d65-beb8aae09b9d | 6a853890-6c63-5219-8d65-beb8aae09b9d | Floating Colored Balls | easy | {"scenario": {"name": "Floating Colored Balls", "description": "A few balls float in the air, changing color periodically, and disappear upon collision with each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Floating Colored Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 8, "collisions": [{"frame": 63, "force": 65.59388911355931, "position": [3.047709313352433, 1.8377693988769734, 0.15136106809526417], "contact_normal": [-0.6766813593474397, -0.22732714063799234... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation physics are broken.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the white cylinder and the cyan torus will disappear.', 'The camera view will flip upside down.', 'The white cylinder and the cyan torus will bounce off each other.', 'New objects will continuously spawn filling the space.'] | [3] | test/6a853890-6c63-5219-8d65-beb8aae09b9d/output.mp4 | output_prediction.mp4 | true | [] | test/6a853890-6c63-5219-8d65-beb8aae09b9d/output.mp4 |
2dc1c740-6f25-5741-8d16-627602fce0d8 | 2dc1c740-6f25-5741-8d16-627602fce0d8 | Floating Bounce | easy | {"scenario": {"name": "Floating Bounce", "description": "Objects float in mid-air, change color periodically and bounce off each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution"... | {"scenario_name": "Floating Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 9, "collisions": [{"frame": 9, "force": 439.1630296075938, "position": [0.2689378124774283, 1.8891269739626215, 1.959268094947695], "contact_normal": [0.956345550475768, 0.039917612238065406, -0.289499... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The red capsule and the gray cylinder will speed up significantly.', 'The red capsule and the gray cylinder will bounce off each other.', 'Objects will start spinning rapidly.', 'A new object will appear.', 'The scene will turn black.'] | [1] | test/2dc1c740-6f25-5741-8d16-627602fce0d8/output.mp4 | output_prediction.mp4 | true | [] | test/2dc1c740-6f25-5741-8d16-627602fce0d8/output.mp4 |
daf136f2-cd38-5aaa-b10a-7b4b7349117a | daf136f2-cd38-5aaa-b10a-7b4b7349117a | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "A medium difficulty scenario that tests your understanding of friction and collision physics.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfa... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 24, "collisions": [{"frame": 48, "force": 0.0, "position": [-2.2365369536634963, 0.5052523779260031, 1.4892554513085263], "contact_normal": [0.7797378382840163, -0.06525414601254631, 0.622696394703... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Object colors stay the same unless acted on.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the orange capsule will speed up significantly.', 'They will repel each other with magnetic force.', 'The green capsule and the orange capsule will change color.', 'The green capsule and the orange capsule will bounce off each other.', 'The scene will turn black.'] | [3] | test/daf136f2-cd38-5aaa-b10a-7b4b7349117a/output.mp4 | output_prediction.mp4 | true | [] | test/daf136f2-cd38-5aaa-b10a-7b4b7349117a/output.mp4 |
b08c84bb-3f18-5b10-96b2-22e5d1105f85 | b08c84bb-3f18-5b10-96b2-22e5d1105f85 | Bouncing Balls | easy | {"scenario": {"name": "Bouncing Balls", "description": "A simple scenario where a ball bounces around a room, demonstrating the effects of gravity and friction.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "s... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 49, "collisions": [{"frame": 13, "force": 0.0, "position": [-0.5965696434690376, 0.5108286322733744, 1.0380483674521437], "contact_normal": [-0.7961705274988222, 0.6040445787515113, -0.03525107123416866... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'The purple gear and the red sphere will change color.', 'Objects will start spinning rapidly.', 'A new object will appear.', 'The purple gear and the red sphere will bounce off each other.'] | [4] | test/b08c84bb-3f18-5b10-96b2-22e5d1105f85/output.mp4 | output_prediction.mp4 | true | [] | test/b08c84bb-3f18-5b10-96b2-22e5d1105f85/output.mp4 |
c2584d16-1ae8-5747-bc68-cf201fb11707 | c2584d16-1ae8-5747-bc68-cf201fb11707 | Frictional Frenzy | medium | {"scenario": {"name": "Frictional Frenzy", "description": "A medium difficulty scenario where objects interact with each other and their environment, with a focus on friction and momentum.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "que... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 147, "collisions": [{"frame": 109, "force": 327.4518567125436, "position": [-0.029001115297057567, -0.4697073897838282, 2.604448622397892], "contact_normal": [-0.47141745225803, 0.8819101914064423,... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One of the green cylinder and the gray cube will disappear.', 'Objects will shrink until they vanish.', 'A new object will appear.', 'The scene will turn black.', 'The green cylinder and the gray cube will bounce off each other.'] | [4] | test/c2584d16-1ae8-5747-bc68-cf201fb11707/output.mp4 | output_prediction.mp4 | true | [] | test/c2584d16-1ae8-5747-bc68-cf201fb11707/output.mp4 |
affaf927-8d40-5536-8981-b0bd224ada50 | affaf927-8d40-5536-8981-b0bd224ada50 | Floating Bouncy Balls | easy | {"scenario": {"name": "Floating Bouncy Balls", "description": "A simple simulation of balls bouncing and gaining speed in a zero-gravity environment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual... | {"scenario_name": "Floating Bouncy Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 37, "collisions": [{"frame": 38, "force": 186.65363855218786, "position": [-1.6541589886922283, -0.9703560141691626, 0.5176520408858274], "contact_normal": [-0.6286752395952672, 0.777514653262941... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The green gear and the gray sphere will bounce off each other.', 'The green gear and the gray sphere will speed up significantly.', 'The gravity will reverse direction.', 'They will repel each other with magnetic force.', 'The green gear and the gray sphere will change color.'] | [0] | test/affaf927-8d40-5536-8981-b0bd224ada50/output.mp4 | output_prediction.mp4 | true | [] | test/affaf927-8d40-5536-8981-b0bd224ada50/output.mp4 |
e09411f7-d606-5201-aaa9-1273a2f18fec | e09411f7-d606-5201-aaa9-1273a2f18fec | Elastic Bouncing Ball | easy | {"scenario": {"name": "Elastic Bouncing Ball", "description": "A ball bounces and changes color when hit by another object.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480]... | {"scenario_name": "Elastic Bouncing Ball", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 26, "collisions": [{"frame": 14, "force": 411.683286645847, "position": [-1.3512740329981292, -0.6643430103034814, 2.276552094783213], "contact_normal": [0.14233910813843753, 0.9617262078637198, ... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The gray capsule and the cyan sphere will speed up significantly.', 'The gray capsule and the cyan sphere will bounce off each other.', 'Objects will start spinning rapidly.', 'A new object will appear.', 'One object will turn into liquid.'] | [1] | test/e09411f7-d606-5201-aaa9-1273a2f18fec/output.mp4 | output_prediction.mp4 | true | [] | test/e09411f7-d606-5201-aaa9-1273a2f18fec/output.mp4 |
281ccbd0-f0ec-53e5-84e3-a540c36d7aec | 281ccbd0-f0ec-53e5-84e3-a540c36d7aec | Floating Crates Challenge | easy | {"scenario": {"name": "Floating Crates Challenge", "description": "A crate will float in mid-air, and you must determine the direction of its velocity after a collision.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["count... | {"scenario_name": "Floating Crates Challenge", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 34, "collisions": [{"frame": 1, "force": 393.01410153009095, "position": [0.8193380545864749, 2.1963070236820186, 2.233264538916779], "contact_normal": [0.471417452258489, -0.8819101914061972... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The yellow gear and the blue cube will bounce off each other.', 'A new object will appear.', 'The yellow gear and the blue cube will change color.', 'One object will turn into liquid.', 'The objects will freeze in place immediately.'] | [0] | test/281ccbd0-f0ec-53e5-84e3-a540c36d7aec/output.mp4 | output_prediction.mp4 | true | [] | test/281ccbd0-f0ec-53e5-84e3-a540c36d7aec/output.mp4 |
955f903f-7893-51a4-a825-14d06f5db50c | 955f903f-7893-51a4-a825-14d06f5db50c | Frictionless Frenzy | hard | {"scenario": {"name": "Frictionless Frenzy", "description": "Objects slide and bounce around a zero-gravity environment, changing color and disappearing upon collision.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Frictionless Frenzy", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 406, "collisions": [{"frame": 66, "force": 889.6715572972438, "position": [0.9821337258664621, 2.393701174071482, 0.8720360621091707], "contact_normal": [-0.37780952796865, 0.5770437540107229, -0.7... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Conservation of momentum holds during interactions.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'The green gear and the blue gear will speed up significantly.', 'They will repel each other with magnetic force.', 'One of the green gear and the blue gear will disappear.', 'The green gear and the blue gear will bounce off each other.'] | [4] | test/955f903f-7893-51a4-a825-14d06f5db50c/output.mp4 | output_prediction.mp4 | true | [] | test/955f903f-7893-51a4-a825-14d06f5db50c/output.mp4 |
241db352-305e-572d-8c56-45ebe5d421c7 | 241db352-305e-572d-8c56-45ebe5d421c7 | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "A few balls float in mid-air, changing colors as they bounce off each other.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 18, "collisions": [{"frame": 90, "force": 461.4834939403712, "position": [2.3907074489862907, -2.619388044378253, 0.6523725433513967], "contact_normal": [0.9536891258529786, -0.08445250859322806, 0.2886... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.'] | [3] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The green capsule and the magenta sphere will speed up significantly.', 'One of the green capsule and the magenta sphere will disappear.', 'The camera view will flip upside down.', 'The green capsule and the magenta sphere will bounce off each other.'] | [4] | test/241db352-305e-572d-8c56-45ebe5d421c7/output.mp4 | output_prediction.mp4 | true | [] | test/241db352-305e-572d-8c56-45ebe5d421c7/output.mp4 |
f3ca9671-070b-57b6-a399-1139f6d8eea1 | f3ca9671-070b-57b6-a399-1139f6d8eea1 | Rolling Ball and Bouncing Square | easy | {"scenario": {"name": "Rolling Ball and Bouncing Square", "description": "A ball rolls down a ramp towards a square, which bounces the ball back up.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": ... | {"scenario_name": "Rolling Ball and Bouncing Square", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 2, "collisions": [{"frame": 51, "force": 407.2410831920848, "position": [2.8227878830027215, -0.310977598270856, 0.7847331231794076], "contact_normal": [-0.5547748626550318, -0.6751505... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The object has its own engine.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'The magenta gear and the red capsule will bounce off each other.', 'A new object will appear.', 'The camera view will flip upside down.', 'One of the magenta gear and the red capsule will disappear.'] | [1] | test/f3ca9671-070b-57b6-a399-1139f6d8eea1/output.mp4 | output_prediction.mp4 | true | [] | test/f3ca9671-070b-57b6-a399-1139f6d8eea1/output.mp4 |
ddeacf5a-17da-51d7-abf0-551475304364 | ddeacf5a-17da-51d7-abf0-551475304364 | Frictionless Frenzy | medium | {"scenario": {"name": "Frictionless Frenzy", "description": "A pair of balls interact in a frictionless environment, with one ball gaining momentum on contact and the other disappearing upon contact.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions"... | {"scenario_name": "Frictionless Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 74, "collisions": [{"frame": 40, "force": 412.5894783472069, "position": [-3.069697771795822, -4.225099095635321, 0.6974966994653491], "contact_normal": [0.6006407626227271, -0.7995190268380038, ... | rule_identification | Which rules are applied in this video? | ['Object colors stay the same unless acted on.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'The gray capsule and the gray sphere will change color.', 'The gray capsule and the gray sphere will bounce off each other.', 'Objects will start spinning rapidly.', 'One of the gray capsule and the gray sphere will disappear.'] | [2] | test/ddeacf5a-17da-51d7-abf0-551475304364/output.mp4 | output_prediction.mp4 | true | [] | test/ddeacf5a-17da-51d7-abf0-551475304364/output.mp4 |
cfae5611-134c-5363-93e3-35f038674008 | cfae5611-134c-5363-93e3-35f038674008 | Bouncing Balls and Color Changes | medium | {"scenario": {"name": "Bouncing Balls and Color Changes", "description": "A pair of balls bounce and change color when colliding in a frictionless environment.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "co... | {"scenario_name": "Bouncing Balls and Color Changes", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 67, "collisions": [{"frame": 31, "force": 256.01568290912945, "position": [0.2264082421323389, -0.02333884280064913, 2.4396568906690153], "contact_normal": [-0.9247569243688354, -0.3... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The magenta capsule and the blue sphere will change color.', 'The camera view will flip upside down.', 'They will repel each other with magnetic force.', 'The magenta capsule and the blue sphere will speed up significantly.', 'The magenta capsule and the blue sphere will bounce off each other.'] | [4] | test/cfae5611-134c-5363-93e3-35f038674008/output.mp4 | output_prediction.mp4 | true | [] | test/cfae5611-134c-5363-93e3-35f038674008/output.mp4 |
41d6dd51-cddb-58e8-8cd7-02a5b242cf97 | 41d6dd51-cddb-58e8-8cd7-02a5b242cf97 | Billiard Balls in a Reverse Gravity Environment | medium | {"scenario": {"name": "Billiard Balls in a Reverse Gravity Environment", "description": "A scenario where billiard balls bounce around in a reverse gravity environment, with some balls disappearing after colliding with each other.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_req... | {"scenario_name": "Billiard Balls in a Reverse Gravity Environment", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 93, "collisions": [{"frame": 30, "force": 0.0, "position": [0.8947047517696717, -0.6833236233716602, 0.580188975717534], "contact_normal": [0.16908046646787558, -0.962... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation physics are broken.', 'Ghost forces are pushing it.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The blue gear and the white gear will bounce off each other.', 'The blue gear and the white gear will change color.', 'A new object will appear.', 'The scene will turn black.', 'They will pass through each other like ghosts.'] | [0] | test/41d6dd51-cddb-58e8-8cd7-02a5b242cf97/output.mp4 | output_prediction.mp4 | true | [] | test/41d6dd51-cddb-58e8-8cd7-02a5b242cf97/output.mp4 |
9651e05e-0353-58af-a119-71695a5f215f | 9651e05e-0353-58af-a119-71695a5f215f | Bouncing Balls | easy | {"scenario": {"name": "Bouncing Balls", "description": "Three balls are released from a tower and bounce around in a room. Can you predict their trajectories?", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "sim... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 16, "collisions": [{"frame": 41, "force": 275.44624817478507, "position": [1.8395317493856036, 2.2654995973633087, 0.8374941196563356], "contact_normal": [-0.3254715369358383, -0.9421135989420524, 0.080... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The object has its own engine.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The blue sphere and the blue sphere will bounce off each other.', 'The scene will turn black.', 'The blue sphere and the blue sphere will speed up significantly.', 'A new object will appear.'] | [1] | test/9651e05e-0353-58af-a119-71695a5f215f/output.mp4 | output_prediction.mp4 | true | [] | test/9651e05e-0353-58af-a119-71695a5f215f/output.mp4 |
a08769bb-dde3-5026-b810-f8c5a823d56b | a08769bb-dde3-5026-b810-f8c5a823d56b | Floating Balls | easy | {"scenario": {"name": "Floating Balls", "description": "A ball floats in mid-air, changing color every few seconds.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": ... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 2, "collisions": [{"frame": 29, "force": 113.08444220355153, "position": [-1.8007303338280058, 0.9565499424934367, 0.9289431434254], "contact_normal": [0.995096365241977, 0.0, 0.0989101808824865], "obje... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.'... | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The simulation physics are broken.', 'The object has its own engine.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the cyan capsule and the gray gear will disappear.', 'The objects will freeze in place immediately.', 'Objects will shrink until they vanish.', 'A new object will appear.', 'The cyan capsule and the gray gear will bounce off each other.'] | [4] | test/a08769bb-dde3-5026-b810-f8c5a823d56b/output.mp4 | output_prediction.mp4 | true | [] | test/a08769bb-dde3-5026-b810-f8c5a823d56b/output.mp4 |
4591e365-da0b-5b8b-9022-d1034e1862d4 | 4591e365-da0b-5b8b-9022-d1034e1862d4 | Frictional Frenzy and Gravity Flip | hard | {"scenario": {"name": "Frictional Frenzy and Gravity Flip", "description": "Objects fall up, gain speed on contact, and change color on collision before disappearing.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"... | {"scenario_name": "Frictional Frenzy and Gravity Flip", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 405, "collisions": [{"frame": 94, "force": 764.6896967899564, "position": [-4.593718994500195, 4.839963315244363, 0.9391921920628531], "contact_normal": [-0.4317391883425465, 0.83565... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'One of the gray cylinder and the blue gear will disappear.', 'New objects will continuously spawn filling the space.', 'The gray cylinder and the blue gear will bounce off each other.', 'The gray cylinder and the blue gear will speed up significantly.'] | [3] | test/4591e365-da0b-5b8b-9022-d1034e1862d4/output.mp4 | output_prediction.mp4 | true | [] | test/4591e365-da0b-5b8b-9022-d1034e1862d4/output.mp4 |
4e067acb-bec3-5deb-9ee7-ec14307acb2b | 4e067acb-bec3-5deb-9ee7-ec14307acb2b | Gravity Inversion and Friction | hard | {"scenario": {"name": "Gravity Inversion and Friction", "description": "Objects fall upwards, slide indefinitely, and disappear on contact, with periodic color changes", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual... | {"scenario_name": "Gravity Inversion and Friction", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 80, "collisions": [{"frame": 305, "force": 0.0, "position": [-3.566445298146349, 0.3592907120736219, 1.6248704060771797], "contact_normal": [-0.38149000622096046, -0.9198567559259578, 0.... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Object colors stay the same unless acted on.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The object has its own engine.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the orange gear and the red capsule will disappear.', 'All objects will disappear unnecessarily.', 'The orange gear and the red capsule will change color.', 'New objects will continuously spawn filling the space.', 'The orange gear and the red capsule will bounce off each other.'] | [4] | test/4e067acb-bec3-5deb-9ee7-ec14307acb2b/output.mp4 | output_prediction.mp4 | true | [] | test/4e067acb-bec3-5deb-9ee7-ec14307acb2b/output.mp4 |
054e10a4-2c59-5b1a-945b-e2d2c6904efe | 054e10a4-2c59-5b1a-945b-e2d2c6904efe | Floating and Falling Objects | medium | {"scenario": {"name": "Floating and Falling Objects", "description": "Objects float and fall in a zero-gravity environment, with some objects disappearing on collision and others gaining speed upon collision.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_co... | {"scenario_name": "Floating and Falling Objects", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 66, "collisions": [{"frame": 31, "force": 0.0, "position": [-0.799328008332698, 0.25802654832645155, 0.6584656400335137], "contact_normal": [-0.44093365771214, 0.8493811760585713, 0.2900... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'The white cylinder and the blue cylinder will bounce off each other.', 'The white cylinder and the blue cylinder will speed up significantly.', 'The white cylinder and the blue cylinder will change color.', 'They will pass through each other like ghosts.'] | [1] | test/054e10a4-2c59-5b1a-945b-e2d2c6904efe/output.mp4 | output_prediction.mp4 | true | [] | test/054e10a4-2c59-5b1a-945b-e2d2c6904efe/output.mp4 |
8ae8edb1-4d74-56b5-a037-cfe54b5ccb4f | 8ae8edb1-4d74-56b5-a037-cfe54b5ccb4f | Roller Coaster Thrill | easy | {"scenario": {"name": "Roller Coaster Thrill", "description": "A roller coaster car on a track with hills and curves, subject to gravity, and interacting with the environment", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Roller Coaster Thrill", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 14, "collisions": [{"frame": 54, "force": 0.0, "position": [2.945815324783325, 1.7323784828186035, 1.7378454208374023], "contact_normal": [0.0, 1.0, 0.0], "objects": ["object_7", "object_8"]}, {"... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Ghost forces are pushing it.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The white gear and the blue torus will bounce off each other.', 'A new object will appear.', 'Objects will start spinning rapidly.', 'The white gear and the blue torus will change color.', 'New objects will continuously spawn filling the space.'] | [0] | test/8ae8edb1-4d74-56b5-a037-cfe54b5ccb4f/output.mp4 | output_prediction.mp4 | true | [] | test/8ae8edb1-4d74-56b5-a037-cfe54b5ccb4f/output.mp4 |
bae1f5dd-a859-5f77-9dad-674313f8c9d3 | bae1f5dd-a859-5f77-9dad-674313f8c9d3 | Floating Puzzle | easy | {"scenario": {"name": "Floating Puzzle", "description": "A puzzle where a block floats in mid-air, waiting for the player to apply a force to make it fall. The player can choose to apply a force to make the block move left, right, or up.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collisio... | {"scenario_name": "Floating Puzzle", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 48, "collisions": [{"frame": 43, "force": 592.4787605487026, "position": [2.388723075258475, -2.204968076635606, 1.5006113803783507], "contact_normal": [-0.2672977199366743, 0.7029242698110069, 0.65912... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The yellow capsule and the gray capsule will bounce off each other.', 'The yellow capsule and the gray capsule will speed up significantly.', 'The objects will freeze in place immediately.', 'The scene will turn black.'] | [1] | test/bae1f5dd-a859-5f77-9dad-674313f8c9d3/output.mp4 | output_prediction.mp4 | true | [] | test/bae1f5dd-a859-5f77-9dad-674313f8c9d3/output.mp4 |
da0bfea8-8855-51a5-b211-a26fa3793ddf | da0bfea8-8855-51a5-b211-a26fa3793ddf | Inverted Funhouse | easy | {"scenario": {"name": "Inverted Funhouse", "description": "Objects fall upwards in a zero-gravity environment with sliding blocks.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [64... | {"scenario_name": "Inverted Funhouse", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 9, "collisions": [{"frame": 43, "force": 0.0, "position": [0.05116331577301014, 2.240949869155884, 2.739976406097412], "contact_normal": [1.0, 3.092614337306906e-17, -3.092614337306906e-17], "objects... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gray gear and the yellow cube will change color.', 'New objects will continuously spawn filling the space.', 'Objects will suddenly stop moving.', 'The gray gear and the yellow cube will bounce off each other.', 'One of the gray gear and the yellow cube will disappear.'] | [3] | test/da0bfea8-8855-51a5-b211-a26fa3793ddf/output.mp4 | output_prediction.mp4 | true | [] | test/da0bfea8-8855-51a5-b211-a26fa3793ddf/output.mp4 |
32dd53e8-0273-5b54-864e-45b4eef7a198 | 32dd53e8-0273-5b54-864e-45b4eef7a198 | Floating Balls in Zero-G | easy | {"scenario": {"name": "Floating Balls in Zero-G", "description": "Balls float in mid-air and bounce off each other", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_... | {"scenario_name": "Floating Balls in Zero-G", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 8, "collisions": [{"frame": 32, "force": 0.0, "position": [2.2145590060503224, 0.6343493971977585, 1.1552856684411856], "contact_normal": [-0.803585280261912, 0.4811275316961194, -0.3503812146... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The blue capsule and the yellow sphere will change color.', 'The gravity will reverse direction.', 'One of the blue capsule and the yellow sphere will disappear.', 'The scene will turn black.', 'The blue capsule and the yellow sphere will bounce off each other.'] | [4] | test/32dd53e8-0273-5b54-864e-45b4eef7a198/output.mp4 | output_prediction.mp4 | true | [] | test/32dd53e8-0273-5b54-864e-45b4eef7a198/output.mp4 |
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