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/* zconf.h -- configuration of the zlib compression library * Copyright (C) 1995-2013 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id$ */ #ifndef ZCONF_H #define ZCONF_H #define Z_SOLO /* * If you *really* need a unique prefix for all types and library f...
/* zlib.h -- interface of the 'zlib' general purpose compression library version 1.2.8, April 28th, 2013 Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising fr...
/* zutil.c -- target dependent utility functions for the compression library * Copyright (C) 1995-2005, 2010, 2011, 2012 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id$ */ #include "zutil.h" #ifndef Z_SOLO # include "gzguts.h" #endif #ifndef NO_DUMMY_DEC...
/* zutil.h -- internal interface and configuration of the compression library * Copyright (C) 1995-2013 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ /* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression lib...
#include "build.h" #include "eventDispatcher.h" #include "configManager.h" #include "startWindow.h" #include "project.h" #include "projectWindow.h" #include "../recompiler_core/platformLibrary.h" //--------------------------------------------------------------------------- IMPLEMENT_APP(tools::App); //-------------...
#pragma once namespace tools { //--------------------------------------------------------------------------- class StartWindow; class LogWindow; class ProjectWindow; class Project; //--------------------------------------------------------------------------- class RecentProjectFiles : public AutoConfig { ...
#include "build.h" namespace tools { namespace prv { class BitmapCache { public: BitmapCache() { // use the editor path for images m_basePath = wxTheApp->GetEditorPath(); } ~BitmapCache() { for (size_t i = 0; i < m_entries.size(); ++i) { delete m_entries[i]; } } ...
#pragma once namespace tools { enum EBitmapEffect { BE_Grayed = 1 << 1, BE_HalfOpaque = 1 << 2, BE_TintRed = 1 << 3, BE_TintGreen = 1 << 4, BE_RedCross = 1 << 5, BE_Bullet_Error = 1 << 6, BE_Bullet_Modified = 1 << 7, BE_Bullet_Add = 1 << 8, BE_Bullet_Star = 1 << 9, BE_Bullet_Import = 1 << 10, }...
#include "build.h"
#pragma once #include <stdio.h> #include <tchar.h> #include <stdlib.h> #include <string.h> #include <vector> #include <set> #include <deque> #include <map> #include <string> #include <algorithm> #include <functional> #include <mutex> #include <atomic> #include "..\recompiler_core\build.h" // Widgets #define WXUSINGD...
#include "build.h" #include "buildDialog.h" namespace tools { //-- BuildDialog::TaskProcess::TaskProcess() : m_hasFinished(false) , m_exitCode(0) { m_timer.Start(); } void BuildDialog::TaskProcess::OnTerminate(int pid, int status) { m_timer.Pause(); m_hasFinished = true; m_exitCode = status; } ...
#pragma once namespace tools { /// build task struct BuildTask { wxString m_displayName; wxString m_command; wxString m_commandLine; }; /// run list of commands class BuildDialog : public wxDialog { DECLARE_EVENT_TABLE(); public: BuildDialog(wxWindow* parent); /// run commands, returns false if...
#include "build.h" #include "callTreeList.h" namespace tools { //--- BEGIN_EVENT_TABLE(CallTreeList, wxcode::wxTreeListCtrl) END_EVENT_TABLE() //--- CallTreeList::CallTreeList(wxWindow* parent, INavigationHelper* navigator) : wxcode::wxTreeListCtrl(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTR_HA...
#pragma once #include "../recompiler_core/traceDataFile.h" #include "../xenon_launcher/xenonUtils.h" #include "treelistctrl.h" namespace tools { /// tree view for the call stacks at given sequence point class CallTreeList : public wxcode::wxTreeListCtrl { DECLARE_EVENT_TABLE(); public: CallTreeList(wxWindow*...
#include "build.h" #include "callTreeView.h" #include "../recompiler_core/traceDataFile.h" namespace tools { //--- BEGIN_EVENT_TABLE(CallTreeView, wxScrolledWindow) EVT_PAINT(CallTreeView::OnPaint) EVT_ERASE_BACKGROUND(CallTreeView::OnEraseBackground) EVT_LEFT_DOWN(CallTreeView::OnMouseClick) EVT_LEFT_UP(Ca...
#pragma once #include "../recompiler_core/traceDataFile.h" #include "../xenon_launcher/xenonUtils.h" namespace tools { // units to use enum class CallTreeViewUnits { Seq, Ticks, }; // call tree, displays call stack of the whole trace class CallTreeView : public wxScrolledWindow { DECLARE_EVENT_TABLE();...
#include "build.h" #include "choiceDialog.h" namespace tools { BEGIN_EVENT_TABLE(ChoiceDialog, wxDialog) EVT_BUTTON(XRCID("OK"), ChoiceDialog::OnOK) EVT_BUTTON(XRCID("Cancel"), ChoiceDialog::OnCancel) END_EVENT_TABLE(); ChoiceDialog::ChoiceDialog(wxWindow* parent) { // load the dialog wxXmlResource::Get...
#pragma once #include "widgetHelpers.h" namespace tools { /// Dialog for selecting one option from many class ChoiceDialog : public wxDialog { DECLARE_EVENT_TABLE(); public: ChoiceDialog(wxWindow* parent); ~ChoiceDialog(); // edit config, returns true if the Run button was pressed bool ShowDialog(con...
#include "build.h" #include "config.h" #include "configManager.h" namespace tools { //--------------------------------------------------------------------------- IConfiguration::IConfiguration() { ConfigurationManager::GetInstance().RegisterConfigurationEntry(this); } IConfiguration::~IConfiguration() { C...
#pragma once namespace tools { //--------------------------------------------------------------------------- /// Configuration element class IConfiguration { public: IConfiguration(); virtual ~IConfiguration(); //! Save/Load configuration virtual void OnLoadConfiguration() = 0; virtual void OnSaveCon...
#include "build.h" #include "config.h" #include "configManager.h" namespace tools { ConfigurationManager::ConfigurationManager() : m_sessionConfig(wxT("UniversalCompiler"), wxT("RexDex"), wxT("UniversalCompiler.ini"), wxEmptyString, wxCONFIG_USE_LOCAL_FILE) {} ConfigurationManager::~ConfigurationManager() {} ...
#pragma once namespace tools { /// Editor configuration manager class ConfigurationManager { public: //! Get config section inline wxConfigBase* GetConfig() { return &m_sessionConfig; } public: //! Flush and save editor configuration file void SaveConfig(); //! Load configuration from config file v...
#include "build.h" #include "eventListener.h" #include "eventDispatcher.h" namespace tools { EventDispatcher::EventDispatcher() : m_listenersRemoved(false) {} EventDispatcher& EventDispatcher::GetInstance() { static EventDispatcher theInstance; return theInstance; } void EventDispatcher::RegisterListener...
#pragma once #include "eventListener.h" namespace tools { //--------------------------------------------------------------------------- /// Event system class EventDispatcher { public: // get global instance static EventDispatcher& GetInstance(); // listener register/remove void RegisterListener(IEven...
#include "build.h" #include "eventListener.h" #include "eventDispatcher.h" #include "../recompiler_core/internalUtils.h" namespace tools { //--------------------------------------------------------------------------- EventID::EventID() : m_hash(0) , m_name(nullptr) {} EventID::EventID(const char* name) : m...
#pragma once namespace tools { //--------------------------------------------------------------------------- /// ID of the event class EventID { public: EventID(); EventID(const char* name); inline const bool operator==(const EventID& other) const { return m_hash == other.m_hash; } inline const...
#include "build.h" #include "findSymbolDialog.h" #include "../recompiler_core/decodingNameMap.h" #include "../recompiler_core/decodingEnvironment.h" #include "../recompiler_core/decodingContext.h" #include "../recompiler_core/decodingMemoryMap.h" namespace tools { BEGIN_EVENT_TABLE(FindSymbolDialog, wxDialog) EVT_...
#pragma once namespace tools { /// Dialog used to search for symbols in project class FindSymbolDialog : public wxDialog { DECLARE_EVENT_TABLE(); public: FindSymbolDialog(const decoding::Environment& env, wxWindow* parent); ~FindSymbolDialog(); inline const char* GetSelectedSymbolName() const { return m_...
#include "build.h" #include "project.h" #include "memoryView.h" #include "widgetHelpers.h" #include "gotoAddressDialog.h" #include "../recompiler_core/decodingEnvironment.h" #include "../recompiler_core/image.h" #include "projectImage.h" namespace tools { BEGIN_EVENT_TABLE(GotoAddressDialog, wxDialog) EVT_LISTBOX(...
#pragma once #include "widgetHelpers.h" namespace tools { class ProjectImage; class MemoryView; /// Dialog that allows you to specify the target address class GotoAddressDialog : public wxDialog { DECLARE_EVENT_TABLE(); public: static const uint32 INVALID_ADDRESS = 0xFFFFFFFF; public: GotoAddressDialo...
#include "build.h" #include "horizontalView.h" #include "widgetHelpers.h" #include "../recompiler_core/platformCPU.h" #include "../recompiler_core/decodingInstructionInfo.h" #include "project.h" #include "../recompiler_core/decodingInstruction.h" #include "../recompiler_core/decodingContext.h" namespace tools { //--...
#pragma once #include "../recompiler_core/traceDataFile.h" #include "../recompiler_core/traceUtils.h" //--------------------------------------------------------------------------- namespace tools { /// horizontal view of instruction in various moments class HorizontalRegisterView : public wxPanel { DECLARE_EVE...
#include "build.h" #include "htmlBuilder.h" namespace tools { HTMLBuilder::HTMLBuilder(const bool bright) : m_blockStart(false) { Open("html"); Open("body"); if (bright) { const auto clientColor = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); const auto textColor = wxSystemSettings::GetColour(...
#pragma once namespace tools { /// helper class to build usable HTML document class HTMLBuilder { public: HTMLBuilder(const bool bright = false); void Open(const char* block); void TableColumn(const char* name, int width); void Attr(const char* name, const char* valueBuf, ...); void Print(const char...
#include "build.h" #include "logWindow.h" namespace tools { wxStopWatch* LogDisplayBuffer::LogMessage::st_timer = nullptr; LogDisplayBuffer::TLogWindows LogDisplayBuffer::st_logWindows; wxCriticalSection LogDisplayBuffer::st_logWindowsLock; BEGIN_EVENT_TABLE(LogDisplayBuffer, wxWindow) EVT_LEFT_DOWN(LogDispla...
#pragma once #include "eventListener.h" namespace tools { /// generic thread safe log window class LogDisplayBuffer : public wxWindow, public IEventListener { DECLARE_EVENT_TABLE(); public: LogDisplayBuffer(wxWindow* parent); ~LogDisplayBuffer(); enum class MessageType { CommandLine=0, Info, ...
#include "build.h" #include "memoryHistoryView.h" #include "project.h" #include "../recompiler_core/decodingInstruction.h" #include "../recompiler_core/decodingContext.h" namespace tools { BEGIN_EVENT_TABLE(MemoryHistoryView, wxPanel) EVT_LIST_ITEM_ACTIVATED(XRCID("DataList"), MemoryHistoryView::OnListItemActivate...
#pragma once #include "../recompiler_core/traceDataFile.h" #include "../recompiler_core/traceUtils.h" #include "memoryTraceView.h" //--------------------------------------------------------------------------- namespace tools { /// memory history view class MemoryHistoryView : public wxPanel { DECLARE_EVENT_TAB...
#include "build.h" #include "memoryTraceView.h" #include "../recompiler_core/traceDataFile.h" namespace tools { BEGIN_EVENT_TABLE(MemoryTraceView, wxScrolledWindow) EVT_PAINT(MemoryTraceView::OnPaint) EVT_ERASE_BACKGROUND(MemoryTraceView::OnEraseBackground) EVT_LEFT_DOWN(MemoryTraceView::OnMouseClick) EVT_LE...
#pragma once #include "../recompiler_core/traceMemorySlice.h" namespace tools { /// memory endianess enum class MemoryEndianess { BigEndian, LittleEndian, }; /// memory display mode enum class MemoryDisplayMode { Hex8, Hex16, Hex32, Hex64, Uint8, Uint16, Uint32, Uint64, Int8, Int16, ...
#include "build.h" #include "memoryView.h" #include "progressDialog.h" namespace tools { static const char HexChar[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; //----------------------------------------------------------------------------- MemoryLineEntry::MemoryLineE...
#pragma once //----------------------------------------------------------------------------- #include "memoryViewMapping.h" #include "eventListener.h" //----------------------------------------------------------------------------- namespace tools { //---------------------------------------------------------------...
#include "build.h" #include "memoryView.h" #include "memoryViewMapping.h" //--------------------------------------------------------------------------- namespace tools { LineMemoryMapping::Block::Block() : m_firstLine(0) , m_firstByte(0) , m_numLines(0) , m_numBytes(0) , m_numEntries(0) { } LineMemory...
#pragma once namespace tools { //----------------------------------------------------------------------------- /// Line mapping buffer /// Offsers mapping from lines to memory offsets /// Each line can have a length (number of bytes) set class LineMemoryMapping { private: static const uint32 MAX_LINES_PER_B...
#include "build.h" #include "progressDialog.h" #include "resource.h" namespace tools { BEGIN_EVENT_TABLE(ProgressDialog, wxDialog) EVT_BUTTON(XRCID("Cancel"), ProgressDialog::OnCancelTask) EVT_TIMER(wxID_ANY, ProgressDialog::OnRefresh) END_EVENT_TABLE(); ProgressDialog::ProgressDialog(wxWindow* parent, ILogOut...
#pragma once namespace tools { /// Long function to run under a progress dialog typedef std::function<int32(ILogOutput& log)> TLongFunction; /// Dialog to show when waiting for task group (or groups) to be finishes class ProgressDialog : public wxDialog, public ILogOutput, public wxThreadHelper { DECLARE_EVENT...
#include "build.h" #include "project.h" #include "projectImage.h" #include "eventDispatcher.h" #include "../recompiler_core/platformDefinition.h" #include "../recompiler_core/platformLibrary.h" #include "../recompiler_core/internalFile.h" #include "../recompiler_core/decodingEnvironment.h" #include "../recompiler_core...
#pragma once #include "projectAddressHistory.h" namespace tools { /// general project settings struct ProjectSettings { ProjectSettings(); // custom directory for the file system root // if not specified than the project directory is used instead std::wstring m_customRoot; }; /// breakpoint list (gl...
#include "build.h" #include "project.h" #include "projectAddressHistory.h" #include "../recompiler_core/internalFile.h" namespace tools { ProjectAdddrsesHistory::ProjectAdddrsesHistory() : m_currentHistoryItem(0) { AddrInfo newEntry; newEntry.m_addr = 0; newEntry.m_manual = true; m_addressHistory.push_ba...
#pragma once namespace tools { /// Address history of the project (similar to the undo stack) class ProjectAdddrsesHistory { public: struct AddrInfo { uint64 m_addr; bool m_manual; }; ///-- ProjectAdddrsesHistory(); // Reset whole stack to single address void Reset(const uint64 rvaAddress); ...
#include "build.h" #include "projectDynamicTraceData.h" namespace tools { ProjectDynamicTraceData::ProjectDynamicTraceData(const class ProjectTraceData* data) : m_data(data) { } ProjectDynamicTraceData::~ProjectDynamicTraceData() { } const ProjectDynamicTraceData* ProjectDynamicTraceData::GetDynamicTraceDa...
#pragma once namespace tools { /// dynamic data for given address struct ProjectDynamicTraceDataInfo { uint32 m_address; // just for reference uint32 m_hasOtherEntries : 1; uint32 m_hasBranchesTaken : 1; uint32 m_hasMemoryData : 1; std::vector<uint32> m_otherEntries; // other entrie...
#include "build.h" #include "project.h" #include "projectImage.h" #include "projectAddressHistory.h" #include "../recompiler_core/image.h" #include "../recompiler_core/decodingEnvironment.h" #include "../recompiler_core/decodingContext.h" #include "../recompiler_core/decodingMemoryMap.h" #include "../recompiler_core/p...
#pragma once #include "projectAddressHistory.h" namespace tools { struct BuildTask; // project type enum class ProjectImageType : uint8 { Application, DynamicLibrary, }; // project recompilation quality enum class ProjectRecompilationMode : uint8 { Debug, // allows debugging and traces SafeRelease, ...
#include "build.h" #include "project.h" #include "projectImage.h" #include "projectWindow.h" #include "projectImageTab.h" #include "projectMemoryView.h" #include "gotoAddressDialog.h" #include "buildDialog.h" #include "../recompiler_core/codeGenerator.h" #include "../recompiler_core/decodingEnvironment.h" #include ".....
#pragma once #include "projectWindow.h" #include "projectMemoryView.h" namespace tools { class MemoryView; class ImageMemoryView; /// tab for the image class ProjectImageTab : public ProjectTab, public INavigationHelper { DECLARE_EVENT_TABLE(); public: ProjectImageTab(ProjectWindow* parent, wxWindow* tabs...
#include "build.h" #include "app.h" #include "project.h" #include "projectImage.h" #include "projectWindow.h" #include "projectMainTab.h" #include "../recompiler_core/platformDefinition.h" #include "../recompiler_core/decodingEnvironment.h" #include "../recompiler_core/image.h" #include "buildDialog.h" #include "../rec...
#pragma once namespace tools { /// tab for the workspace setup class ProjectMainTab : public ProjectTab { DECLARE_EVENT_TABLE(); public: ProjectMainTab(ProjectWindow* parent, wxWindow* tabs); void RefreshImageList(); private: wxListCtrl* m_imageList; uint32_t m_activeProjectInstance; wxString m_act...
#include "build.h" #include "memoryView.h" #include "project.h" #include "projectMemoryView.h" #include "projectImage.h" #include "../recompiler_core/image.h" #include "../recompiler_core/decodingMemoryMap.h" #include "../recompiler_core/decodingContext.h" #include "../recompiler_core/decodingCommentMap.h" #include "...
#pragma once #include "memoryView.h" namespace tools { //----------------------------------------------------------------------------- /// Memory view for displaying the project data class ImageMemoryView : public IMemoryDataView { public: ImageMemoryView(const std::shared_ptr<Project>& project, const std::sha...
#include "build.h" #include "project.h" #include "projectTraceTab.h" #include "projectMemoryView.h" #include "gotoAddressDialog.h" #include "projectImage.h" #include "traceInfoView.h" #include "traceMemoryView.h" #include "timeMachineView.h" #include "registerView.h" #include "callTreeView.h" #include "callTreeList.h" ...
#pragma once #include "projectWindow.h" #include "projectMemoryView.h" #include "timeMachineView.h" #include "../recompiler_core/traceUtils.h" namespace tools { class MemoryView; class TraceMemoryView; class TraceInfoView; class RegisterView; class CallTreeView; class CallTreeList; class MemoryTraceView; ///...
#include "build.h" #include "project.h" #include "projectImage.h" #include "projectWindow.h" #include "projectMainTab.h" #include "projectImageTab.h" #include "app.h" #include "progressDialog.h" #include "projectTraceTab.h" #include "gotoAddressDialog.h" #include "../recompiler_core/traceDataFile.h" #include "findSymbo...
#pragma once namespace tools { class ProjectMainTab; class ProjectImageTab; class ProjectTraceTab; // type of the tab enum class ProjectTabType { Main, Image, DebugSession, TraceSession, }; class ProjectTab; // main project frame class ProjectWindow : public wxFrame { DECLARE_EVENT_TABLE(); p...
#include "build.h" #include "registerView.h" #include "widgetHelpers.h" #include "../recompiler_core/platformCPU.h" namespace tools { //--------------------------------------------------------------------------- BEGIN_EVENT_TABLE(RegisterView, wxPanel) END_EVENT_TABLE() RegisterView::RegisterView(wxWindow* pare...
#pragma once #include "../recompiler_core/traceDataFile.h" #include "../recompiler_core/traceUtils.h" #include "../recompiler_core/platformCPU.h" #include "treelistctrl.h" //--------------------------------------------------------------------------- namespace tools { /// view showing register data class RegisterV...
ÿþ//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by resources.rc // #define IDD_PROGRESS_DIALOG 101 #define IDC_P...
#include "build.h" #include "startWindow.h" #include "htmlBuilder.h" #include "project.h" #include "../recompiler_core/platformLibrary.h" #include "../recompiler_core/platformDefinition.h" #include "config.h" #include "choiceDialog.h" #include "progressDialog.h" namespace tools { BEGIN_EVENT_TABLE(StartWindow, wxFr...
#pragma once namespace tools { /// the start window class StartWindow : public wxFrame { DECLARE_EVENT_TABLE(); public: StartWindow(App* app); void RefreshContent(); private: wxHtmlWindow* m_html; App* m_app; void OnNewProject(); void OnOpenProject(); void OnOpenRecentProject(const wxString& p...
#include "build.h" #include "timeMachineView.h" #include "progressDialog.h" namespace tools { //--------------------------------------------------------------------------- static wxPoint RectCenter(const wxRect& rect) { return wxPoint(rect.GetLeft() + rect.GetWidth() / 2, rect.GetTop() + rect.GetHeight() / 2); ...
#pragma once //----------------------------------------------------------------------------- #include "../recompiler_core/timemachine.h" //----------------------------------------------------------------------------- namespace tools { /// Displays code casual history class TimeMachineView : public wxScrolledWindo...
#include "build.h" #include "traceInfoView.h" #include "widgetHelpers.h" #include "utils.h" #include "project.h" #include "htmlBuilder.h" #include "../recompiler_core/traceDataFile.h" #include "../recompiler_core/decodingInstruction.h" #include "../recompiler_core/decodingEnvironment.h" #include "../recompiler_core/de...
#pragma once #include "../recompiler_core/traceUtils.h" namespace decoding { class Instruction; } namespace tools { //----------------------------------------------------------------------------- /// Displays trace info class TraceInfoView : public wxPanel { DECLARE_EVENT_TABLE(); public: TraceInfoView(w...
#include "build.h" #include "traceMemoryView.h" #include "projectImage.h" #include "../recompiler_core/decodingEnvironment.h" #include "../recompiler_core/image.h" #include "../recompiler_core/traceDataFile.h" namespace tools { TraceMemoryView::TraceMemoryView(const std::shared_ptr<Project>& project, const std::shar...
#pragma once #include "projectMemoryView.h" namespace tools { /// memory viewer for the trace class TraceMemoryView : public ImageMemoryView { public: TraceMemoryView(const std::shared_ptr<Project>& project, const std::shared_ptr<ProjectImage>& projectImage, INavigationHelper* navigator, trace::DataFile& trace...
///////////////////////////////////////////////////////////////////////////// // Name: treelistctrl.cpp // Purpose: multi column tree control implementation // Created: 01/02/97 // Author: Robert Roebling // Maintainer: Ronan Chartois (pgriddev) // Version: $Id: treelistctrl.cpp 3043 2012-07-31...
///////////////////////////////////////////////////////////////////////////// // Name: treelistctrl.h // Purpose: wxTreeListCtrl class // Created: 01/02/97 // Author: Robert Roebling // Maintainer: Ronan Chartois (pgriddev) // Version: $Id: treelistctrl.h 3043 2012-07-31 19:28:14Z pgriddev $ //...
#include "build.h" #include "utils.h" #include "../recompiler_core/platformCPU.h" namespace Parse { bool ParseUrlKeyword(const char*& stream, const char* match) { const char* txt = stream; while (*txt && *txt <= ' ') ++txt; const uint32 len = strlen(match); if (0 == strncmp(txt, match, len)) { str...
#pragma once namespace Parse { extern bool ParseUrlKeyword(const char*& stream, const char* match); extern bool ParseUrlPart(const char*& stream, char* outData, const uint32 outDataMax ); extern bool ParseUrlInteger(const char*& stream, int& outInteger); extern bool ParseUrlAddress(const char*& stream, uint32& out...
#include "build.h" #include "widgetHelpers.h" namespace tools { //--------------------------------------------------------------------------- ListBoxUpdate::ListBoxUpdate(wxWindow* parent, const char* name, bool allowEmpty /*=false*/, bool issueEvent /*= true*/) : m_allowEmpty(allowEmpty) , m_issueEvent(issueE...
#pragma once namespace tools { //--------------------------------------------------------------------------- /// Specialized client data template< typename T > class TClientData : public wxClientData { private: T m_data; public: TClientData(const T& data) : m_data(data) {} inline const T& GetDat...
/* This file is part of libmspack. * (C) 2003-2004 Stuart Caie. * * The LZX method was created by Jonathan Forbes and Tomi Poutanen, adapted * by Microsoft Corporation. * * libmspack is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License (LGPL) versi...
/* This file is part of libmspack. * (C) 2003-2004 Stuart Caie. * * The LZX method was created by Jonathan Forbes and Tomi Poutanen, adapted * by Microsoft Corporation. * * libmspack is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License (LGPL) versi...
/* libmspack -- a library for working with Microsoft compression formats. * (C) 2003-2004 Stuart Caie <kyzer@4u.net> * * libmspack is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License (LGPL) version 2.1 * * This program is distributed in the hope th...
/** * rijndael-alg-fst.c * * @version 3.0 (December 2000) * * Optimised ANSI C code for the Rijndael cipher (now AES) * * @author Vincent Rijmen <vincent.rijmen@esat.kuleuven.ac.be> * @author Antoon Bosselaers <antoon.bosselaers@esat.kuleuven.ac.be> * @author Paulo Barreto <paulo.barreto@terra.com.br> * * Th...
/** * rijndael-alg-fst.h * * @version 3.0 (December 2000) * * Optimised ANSI C code for the Rijndael cipher (now AES) * * @author Vincent Rijmen <vincent.rijmen@esat.kuleuven.ac.be> * @author Antoon Bosselaers <antoon.bosselaers@esat.kuleuven.ac.be> * @author Paulo Barreto <paulo.barreto@terra.com.br> * * Th...
#include "xenonCodeGeneration.h" #include "xenonPlatform.h" #include "xenonCPU.h" #include "../recompiler_core/decodingContext.h" #include "../recompiler_core/image.h" #include "../recompiler_core/decodingMemoryMap.h" #include "../recompiler_core/decodingNameMap.h" #include "../recompiler_core/codeGenerator.h" #includ...
#pragma once //--------------------------------------------------------------------------- #include "../recompiler_core/build.h" #include "../recompiler_core/decodingInstruction.h" #include "../recompiler_core/decodingInstructionInfo.h" //--------------------------------------------------------------------------- c...
#include "xenonCPU.h" #include "../recompiler_core/decodingContext.h" #include "../recompiler_core/decodingMemoryMap.h" #include "../recompiler_core/codeGenerator.h" ////#pragma optimize("",off) extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA(const char* lpOutputString); #define OV 0x01 #define ...
#pragma once //--------------------------------------------------------------------------- #include "../recompiler_core/build.h" #include "../recompiler_core/platformCPU.h" #include "../recompiler_core/decodingInstruction.h" #include "../recompiler_core/decodingInstructionInfo.h" //----------------------------------...
#include "xenonImageLoader.h" #include "xenonPlatform.h" #include "xenonCPU.h" #include "../recompiler_core/decodingContext.h" #include "../recompiler_core/image.h" #include "../recompiler_core/decodingAddressMap.h" #include "../recompiler_core/decodingMemoryMap.h" #include "../recompiler_core/decodingNameMap.h" #incl...
#include "xenonImageLoader.h" #include "rijndael-alg-fst.h" #include "mspack.h" #include "lzx.h" #include <assert.h> #include "../recompiler_core/internalUtils.h" #include "../recompiler_core/platformDefinition.h" #include "../recompiler_core/platformExports.h" //------------------------------------------------------...
#pragma once //--------------------------------------------------------------------------- #include "../recompiler_core/build.h" #include "xexformat.h" #include <Windows.h> #include "../recompiler_core/image.h" //--------------------------------------------------------------------------- static void UnixTimeToFil...
#include "xenonCPU.h" #pragma optimize ("",off) //--------------------------------------------------------------------------- #define REPORT_DECODING_ERRORS //--------------------------------------------------------------------------- template< const uint32 bestart, const uint32 length, const bool signExtend = fals...
#include "xenonPlatform.h" #include "xenonImageLoader.h" #include "xenonCPU.h" //--------------------------------------------------------------------------- DecompilationXenon::DecompilationXenon() { } DecompilationXenon::~DecompilationXenon() { } void DecompilationXenon::Release() { // nothing } const char* Deco...
#pragma once //--------------------------------------------------------------------------- #include "../recompiler_core/build.h" #include "../recompiler_core/platformDecompilation.h" #include "xexformat.h" //--------------------------------------------------------------------------- /// Platform decompilation inte...
#pragma once //----------------------------------------------------------------------------- #pragma pack (push) #pragma pack (1) struct DOSHeader { char signature[2]; // MZ short lastsize; short nblocks; short nreloc; short hdrsize; short minalloc; short maxalloc; uint16 ss;...
#include "build.h"
#pragma once #include <stdlib.h> #include <stdio.h> #include <math.h> #include <float.h> #include <winsock2.h> #include <Windows.h> #include <time.h> #include <mutex> #include <vector> #include <string> #include <deque> #include <map> #include <set> #include <atomic> #include <unordered_map> #include "../host_core/b...
#include "build.h" #include "dx11AbstractLayer.h" #include "dx11RenderingWindow.h" #include "dx11SurfaceManager.h" #include "dx11TextureManager.h" #include "dx11GeometryDrawer.h" #include "dx11StateCache.h" #include "xenonGPURegisters.h" //#pragma optimize("",off) //---------------------------------------------------...