text stringlengths 1 24.5M |
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#pragma once
#include "../host_core/runtimeSymbols.h"
namespace xenon
{
//----
// bytes are not swapper
template< typename T >
struct DataMemoryDirect
{
__forceinline static const T Read(const void* ptr)
{
return *(const T*)ptr;
}
__forceinline static void Write(void* ptr, const T value)
{
xen... |
#include "build.h"
#include "xenonLibNatives.h"
#include "xenonLib.h"
#include "xenonPlatform.h"
#include "xenonKernel.h"
#include "xenonMemory.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
int32_t Xbox_XAudioSubmitRenderDriverFrame()
{
return 0;
}
uint32 Xbox_XAudioUnregisterRender... |
#include "build.h"
#include "xenonLibNatives.h"
#include "xenonLib.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
///------------------
struct ConfigSettings
{
char OnlineNetworkID[4]; //??key 0x6 4 bytes?? key 0x8 4 bytes?? NOT SURE WHICH, 0x8 or 0x6
uint8 MACAddress[6]; // key 0... |
#include "build.h"
#include "xenonLib.h"
#include "xenonLibNatives.h"
#include "xenonBindings.h"
#include "xenonMemory.h"
namespace xenon
{
namespace lib
{
namespace sprintf_helper
{
template<typename T, typename W>
static inline void Append(T& stream, T streamEnd, W value)
{
*stream = (char)val... |
#include "build.h"
#include "xenonLib.h"
#include "xenonLibNatives.h"
#include "xenonThread.h"
#include "xenonMemory.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
//---------------------------------------------------------------------------
void Xbox_DbgBreakPoint()
{
GLog.Log( "DbgBr... |
#include "build.h"
#include "xenonLibNatives.h"
#include "xenonLib.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
struct ErrorLookupTable
{
uint32 base_code;
uint32 count;
const uint32* entries;
};
const uint32 error_table_0x00000103[] =
{
0x000003E5, // 0x00000103
0,... |
#include "build.h"
#include "xenonLib.h"
#include "xenonFileSystem.h"
#include "xenonKernel.h"
#include "xenonPlatform.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
//---------------------------------------------------------------------------
// http://processhacker.sourceforge.net/doc/ntio... |
#include "build.h"
#include "xenonLib.h"
#include "xenonLibNatives.h"
#include "xenonThread.h"
#include "xenonPlatform.h"
#include "xenonInput.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
//---------------------------------------------------------------------------
static const uint32 XINP... |
#include "build.h"
#include "xenonLib.h"
#include "xenonLibNatives.h"
#include "xenonThread.h"
#include "xenonPlatform.h"
#include "xenonMemory.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
//---------------------------------------------------------------------------
X_STATUS Xbox_NtClose(u... |
#include "build.h"
#include "xenonLib.h"
#include "xenonLibNatives.h"
#include "xenonThread.h"
#include "xenonPlatform.h"
#include "xenonMemory.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
//-----------------------
X_STATUS Xbox_NtFreeVirtualMemory(Pointer<uint32> basePtr, Pointer<uint32> ... |
#include "build.h"
#include "xenonLibNatives.h"
#include "xenonLib.h"
#include "xenonPlatform.h"
#include "xenonMemory.h"
#include "xenonBindings.h"
//---------------------------------------------------------------------------
namespace xenon
{
namespace lib
{
XenonNativeData::XenonNativeData()
: m_data(nu... |
#pragma once
#include "xenonLib.h"
//---------------------------------------------------------------------------
namespace xenon
{
namespace lib
{
typedef uint64 HRESULT;
typedef uint32 X_STATUS;
typedef uint32 X_FILE;
/// native data wrapper
class XenonNativeData
{
public:
XenonNativeData();
... |
#include "build.h"
#include "xenonLibNatives.h"
#include "xenonLib.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
// XNet------------------------------------------------------------------
X_STATUS Xbox_NetDll_XNetCleanup()
{
return X_STATUS_NOT_IMPLEMENTED;
}
X_STATUS Xbox_NetDll_... |
#include "build.h"
#include "xenonLib.h"
#include "xenonLibNatives.h"
#include "xenonPlatform.h"
#include "xenonGraphics.h"
#include "xenonMemory.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
//---------------------------------------------------------------------------
X_STATUS Xbox_XGetVid... |
#include "build.h"
#include "xenonLib.h"
#include "xenonLibNatives.h"
#include "xenonPlatform.h"
#include "xenonGraphics.h"
#include "xenonUserManager.h"
#include "xenonBindings.h"
namespace xenon
{
namespace lib
{
//---------------------------------------------------------------------------
X_STATUS Xbox_Xa... |
#include "build.h"
#include "xenonMemory.h"
namespace xenon
{
Memory::Memory(native::IMemory& nativeMemory)
: m_nativeMemory(nativeMemory)
{}
//--
const bool Memory::MemoryClass::Initialize(native::IMemory& memory, const uint32 prefferedBase, const uint32 totalVirtualMemoryAvaiable)
{
// allocate the virtua... |
#pragma once
#include "../host_core/blockAllocator.h"
#include "../host_core/bitset.h"
namespace xenon
{
/// xenon memory allocator
class Memory
{
public:
Memory(native::IMemory& nativeMemory);
// initialize virtual memory range
const bool InitializeVirtualMemory(const uint32 prefferedBase, const uint32 to... |
#include "build.h"
#include "xenonPlatform.h"
#include "xenonKernel.h"
#include "xenonFileSystem.h"
#include "xenonGraphics.h"
#include "xenonCPUDevice.h"
#include "xenonInput.h"
#include "xenonMemory.h"
#include "xenonUserManager.h"
#include "xenonAudio.h"
#include "xenonBindings.h"
#include "xenonTimeBase.h"
#includ... |
#pragma once
#include "../host_core/runtimePlatform.h"
//---------------------------------------------------------------------------
namespace xenon
{
class Kernel;
class FileSystem;
class Graphics;
class InputSystem;
class Memory;
class UserProfileManager;
class Audio;
class TraceFile;
class TimeBase;
//... |
#include "build.h"
#include "xenonKernel.h"
#include "xenonThread.h"
#include "xenonInplaceExecution.h"
#include "../host_core/runtimeCodeExecutor.h"
#include "../host_core/runtimeTraceWriter.h"
#include "../host_core/runtimeTraceFile.h"
#include "xenonMemory.h"
namespace xenon
{
//---------------------------------... |
#pragma once
#include "xenonKernel.h"
#include "../host_core/runtimeCodeExecutor.h"
namespace runtime
{
class TraceWriter;
}
namespace xenon
{
/// Thread object
class KernelThread : public IKernelWaitObject, public native::IRunnable
{
public:
inline int32 GetPriority() const { return m_priority; }
inline i... |
#include "build.h"
#include "xenonTimeBase.h"
namespace xenon
{
TimeBase::TimeBase(const launcher::Commandline& commandline)
: m_systemTimeBase(0)
, m_systemTimeTicksPerSecond(10000000)
{
QueryPerformanceCounter((LARGE_INTEGER*)&m_highResolutionBase);
QueryPerformanceFrequency((LARGE_INTEGER*)&m_highResolut... |
#pragma once
namespace xenon
{
/// time base system
class TimeBase
{
public:
TimeBase(const launcher::Commandline& commandline);
/// get frequency of the high-resolution timer
uint64_t GetHighResolutionFrequency();
/// get current high-frequency timer value
uint64_t GetHighResolutionTime();
//---
... |
#include "build.h"
#include "xenonUserManager.h"
#include "xenonPlatform.h"
#include "xenonMemory.h"
namespace xenon
{
UserProfile::UserProfile(const uint64_t id, const std::string& name)
: m_uid(id)
, m_name(name)
{
CreateDefaultEntries();
}
void UserProfile::RemoveSetting(const uint32_t id)
{
for (aut... |
#pragma once
namespace xenon
{
//---
/// user profile representation
class UserProfile
{
public:
UserProfile(const uint64_t id, const std::string& name);
inline const uint64_t GetID() const { return m_uid; }
inline const std::string& GetName() const { return m_name; }
//---
/// remove setting from ... |
#include "build.h"
namespace utils
{
const DWORD MS_VC_EXCEPTION = 0x406D1388;
#pragma pack(push,8)
typedef struct tagTHREADNAME_INFO
{
DWORD dwType; // Must be 0x1000.
LPCSTR szName; // Pointer to name (in user addr space).
DWORD dwThreadID; // Thread ID (-1=caller thread).
DWORD dwFlags; // Reserved fo... |
#pragma once
namespace utils
{
//---------------------------------------------------------------------------
template< typename K, typename V >
static inline bool Find( const std::map<K,V>& data, const K& key, V& outVal )
{
auto it = data.find( key );
if ( it != data.end() )
{
outVal = it->second;
ret... |
const char ShaderData[]={
0x44,0x58,0x42,0x43,0x70,0x87,0x09,0x8d,0x2f,0xf9,0x6e,0xe1,0xc2,0xee,0x9c,0xeb,0x9d,0x1e,0x66,0x6e,0x01,0x00,0x00,0x00,0x60,0x04,0x00,0x00,0x05,0x00,0x00,0x00,0x34
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const char ShaderData[]={
0x44,0x58,0x42,0x43,0x70,0x87,0x09,0x8d,0x2f,0xf9,0x6e,0xe1,0xc2,0xee,0x9c,0xeb,0x9d,0x1e,0x66,0x6e,0x01,0x00,0x00,0x00,0x60,0x04,0x00,0x00,0x05,0x00,0x00,0x00,0x34
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const char ShaderData[]={
0x44,0x58,0x42,0x43,0xf0,0x83,0xf6,0xfe,0x14,0x57,0x73,0xbe,0xac,0x27,0x16,0x2f,0x62,0xd9,0xb6,0xa0,0x01,0x00,0x00,0x00,0x60,0x04,0x00,0x00,0x05,0x00,0x00,0x00,0x34
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const char ShaderData[]={
0x44,0x58,0x42,0x43,0x2f,0x3c,0x35,0xea,0x97,0x86,0x9b,0x96,0x11,0x19,0x40,0x70,0x67,0xf4,0xaa,0x35,0x01,0x00,0x00,0x00,0x9c,0x02,0x00,0x00,0x05,0x00,0x00,0x00,0x34
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const char ShaderData[]={
0x44,0x58,0x42,0x43,0x67,0xf1,0x52,0x38,0x3f,0x4d,0xd1,0x2b,0xd8,0x09,0x55,0x2a,0x0a,0x10,0xe6,0xb8,0x01,0x00,0x00,0x00,0xf8,0x0a,0x00,0x00,0x05,0x00,0x00,0x00,0x34
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#ifndef _EDRAM_COMMON_H_
#define _EDRAM_COMMON_H_
// #define DRAW_EDRAM_BORDER
// gamma settings
#define GAMMA_DECODE 2.2f
#define GAMMA_ENCODE (1.0f/(GAMMA_DECODE))
// use "full" (picewise-linear) gamma emulation from the Xbox360 - note, it's slow
//#define FULL_GAMMA_EMULATION
// no msaa
#define EDRAM_TILE_X 80
... |
const char ShaderData[]={
0x44,0x58,0x42,0x43,0x84,0xd2,0x06,0xc6,0xb5,0x06,0x62,0x1f,0x0d,0x7f,0x84,0xdb,0x5b,0xd0,0x16,0xb6,0x01,0x00,0x00,0x00,0x64,0x0d,0x00,0x00,0x05,0x00,0x00,0x00,0x34
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const char ShaderData[]={
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const char ShaderData[]={
0x44,0x58,0x42,0x43,0x3d,0xf6,0x09,0xcd,0xf5,0xe6,0x34,0x72,0x78,0x58,0x20,0xfb,0x56,0xa4,0x09,0xeb,0x01,0x00,0x00,0x00,0x44,0x07,0x00,0x00,0x05,0x00,0x00,0x00,0x34
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const char ShaderData[]={
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const char InstructionsCommonTxt[]={
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const char PixelShaderCommonTxt[]={
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const char VertexShaderCommonTxt[]={
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#include <xtl.h>
#include <math.h>
#define TEST_REG1(x) \
x vr0; \
x vr1; \
x vr2; \
x vr4; \
x vr8; \
x vr16; \
x vr31;
#define TEST_VREG1_SIMM(x) \
x vr0, -16; \
x vr0, -15; \
x vr0, -7; \
x vr0, -3; \
x vr0, -2; \
x vr0, -1; \
x vr0, 0; \
x vr0, 1; \
x vr0, 2; \
x vr0, 4; \
x vr0, 8; \
x ... |
// stdafx.cpp : source file that includes just the standard includes
// XOpPrint.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
|
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <stdlib.h>
#include <tchar.h>
// TODO: reference additional headers your program requires ... |
#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>
|
// XOpPrint.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <string>
#include <vector>
#include <map>
typedef unsigned int uint32;
class BitMask
{
public:
uint32 m_bits;
uint32 m_mask;
public:
BitMask()
: m_mask(0)
, m_bits(0)
{}
BitMask(const uint32 opcode)
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "IPReflectionAnalysis.h"
#include <fstream>
#include <sparta/AbstractDomain.h>
#include <sparta/PatriciaTreeMapAbstrac... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "DexClass.h"
#include "Pass.h"
#include "ReflectionAnalysis.h"
class IPReflectionAnalysisPass : public Pa... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "MaxDepthAnalysis.h"
#include <sparta/AbstractDomain.h>
#include <sparta/ConstantAbstractDomain.h>
#include <sparta/Has... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "DeterministicContainers.h"
#include "DexClass.h"
#include "Pass.h"
class MaxDepthAnalysisPass : public P... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AccessibilityChecker.h"
#include "Debug.h"
#include "DexClass.h"
#include "DexUtil.h"
#include "IRInstruction.h"
#incl... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class AccessibilityChecker : public PropertyChecke... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "DexLimitsChecker.h"
#include <iterator>
#include <optional>
#include <sstream>
#include "ConfigFiles.h"
#include "Deb... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
#include <string>
#include <vector>
#include "DeterministicContainers.h"
class... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "HasSourceBlocksChecker.h"
#include "ConfigFiles.h"
#include "DexClass.h"
#include "SourceBlocks.h"
#include "Walkers.h... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexProperties.h"
#include "RedexPropertyChecker.h"
namespace redex_properties {
class HasSourceBlocks... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "InitialRenameClassCheker.h"
#include "Debug.h"
#include "DexClass.h"
#include "Show.h"
#include "Walkers.h"
namespace... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class InitialRenameClassCheker : public PropertyCh... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "InjectionIdInstructionsChecker.h"
#include "Debug.h"
#include "DexClass.h"
#include "Show.h"
#include "Walkers.h"
nam... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class InjectionIdInstructionsChecker : public Prop... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "MethodRegisterChecker.h"
#include "Debug.h"
#include "DexClass.h"
#include "DexOpcode.h"
#include "IRInstruction.h"
#i... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class MethodRegisterChecker : public PropertyCheck... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "NoInitClassInstructionsChecker.h"
#include "Debug.h"
#include "DexClass.h"
#include "Show.h"
#include "Walkers.h"
nam... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class NoInitClassInstructionsChecker : public Prop... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "NoResolvablePureRefsChecker.h"
#include "ApiLevelChecker.h"
#include "ConfigFiles.h"
#include "Debug.h"
#include "DexC... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class NoResolvablePureRefsChecker : public Propert... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "NoSpuriousGetClassCallsChecker.h"
#include "Debug.h"
#include "DexClass.h"
#include "ScopedCFG.h"
#include "Show.h"
#i... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class NoSpuriousGetClassCallsChecker : public Prop... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "NoUnreachableInstructionsChecker.h"
#include "Debug.h"
#include "DexClass.h"
#include "Show.h"
#include "Walkers.h"
n... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class NoUnreachableInstructionsChecker : public Pr... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "NoWriteBarrierInstructionsChecker.h"
#include "Debug.h"
#include "DexClass.h"
#include "Show.h"
#include "Walkers.h"
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class NoWriteBarrierInstructionsChecker : public P... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "RenameClassChecker.h"
#include "ConfigFiles.h"
#include "Debug.h"
#include "DexClass.h"
#include <locator.h>
using fa... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "RedexPropertyChecker.h"
namespace redex_properties {
class RenameClassChecker : public PropertyChecker ... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <assert.h>
#include <exception>
#include <stdexcept>
// clang-format off (import order matters)
#include "locator.h"
//... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <stdint.h>
namespace facebook {
//
// About global class indices
//
// A renamed class' type descriptor i... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <cstdlib>
#include <iostream>
#include <vector>
#include <locator.h>
using namespace std;
using namespace facebook;
/... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AggregateException.h"
#include <iostream>
void run_rethrow_first_aggregate(const std::function<void()>& f) {
try {
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <exception>
#include <functional>
#include <vector>
// One or more exceptions
class aggregate_exception :... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AnalysisUsage.h"
#include "Pass.h"
AnalysisID get_analysis_id_by_pass(const Pass* pass) {
return typeid(*pass).name... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
#include <typeinfo>
#include <vector>
#include "DeterministicContainers.h"
class Pass;
// An A... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AnnotationSignatureParser.h"
#include "Show.h"
#include "Trace.h"
namespace annotation_signature_parser {
void parse(... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "DexAnnotation.h"
#include "DexClass.h"
namespace annotation_signature_parser {
void parse(
const De... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AnnoUtils.h"
#include <cinttypes>
#include <utility>
#include "Show.h"
#include "Trace.h"
namespace {
const DexEnco... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "DeterministicContainers.h"
#include "DexAnnotation.h"
#include "DexClass.h"
/**
* Parses the default va... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ApiLevelChecker.h"
#include <boost/algorithm/string/predicate.hpp>
#include "Show.h"
#include "Trace.h"
#include "Wal... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "DexAnnotation.h"
#include "DexClass.h"
namespace api {
/**
* This class exists to check the required A... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ApkResources.h"
#include <boost/algorithm/string.hpp>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <boost/optional.hpp>
#include <cstdint>
#include <map>
#include <string>
#include <sys/types.h>
#include <... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AssetManager.h"
#include <iostream>
#include <sstream>
#include <stdexcept>
#include "DetectBundle.h"
namespace {
v... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <boost/filesystem.hpp>
#include <memory>
#include <string>
#include <vector>
class AssetManager {
public... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <atomic>
/**
* A thread-safe counter that can be atomically incremented.
*
* This is preferred over us... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "BalancedPartitioning.h"
#include <algorithm>
#include <optional>
#include "Debug.h"
#include "WorkQueue.h"
BalancedP... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <random>
#include <string>
#include <vector>
class Document;
class KmerSignature;
/**
* Recursive balan... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <sparta/MonotonicFixpointIterator.h>
#include "ControlFlow.h"
#include "IRInstruction.h"
namespace ir_an... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "BaselineProfile.h"
#include <fstream>
#include "ConfigFiles.h"
#include "Walkers.h"
namespace baseline_profiles {
B... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <stdint.h>
#include "BaselineProfileConfig.h"
#include "DeterministicContainers.h"
#include "DexClass.h"
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <json/value.h>
#include <stdint.h>
#include <string>
#include <utility>
#include <vector>
#include "Deter... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "BigBlocks.h"
namespace {
static bool is_big_block_successor(cfg::Block* block,
boo... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
/*
* "Big blocks" are a sequence of blocks in a cfg that could be one block, were
* it not for the fact that the ... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <boost/bimap/bimap.hpp>
#include <boost/bimap/unordered_set_of.hpp>
#include <limits>
#include <ostream>
#include <type_... |
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