task_id
stringlengths
10
10
rule
stringclasses
40 values
rule_kind
stringclasses
2 values
rule_description
stringclasses
40 values
num_colors
int64
4
6
grid_h
int64
3
6
grid_w
int64
3
6
num_support
int64
2
4
support
listlengths
2
4
query_input
stringlengths
17
71
query_output
stringlengths
7
99
icgr-00646
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
5
3
3
4
[ { "input": "2 4 0;2 4 3;3 4 0", "output": "2 4 0 2 4 0;2 4 3 2 4 3;3 4 0 3 4 0" }, { "input": "2 1 4;2 2 3;0 4 1", "output": "2 1 4 2 1 4;2 2 3 2 2 3;0 4 1 0 4 1" }, { "input": "3 1 4;0 0 2;3 2 3", "output": "3 1 4 3 1 4;0 0 2 0 0 2;3 2 3 3 2 3" }, { "input": "3 3 1;4 2 0;4 1...
1 1 0;4 4 0;1 1 1
1 1 0 1 1 0;4 4 0 4 4 0;1 1 1 1 1 1
icgr-00582
flip_h
atomic
Mirror the grid left-to-right.
6
4
3
3
[ { "input": "0 0 3;2 3 5;2 4 1;0 5 2", "output": "3 0 0;5 3 2;1 4 2;2 5 0" }, { "input": "1 1 2;0 2 0;2 3 0;5 0 5", "output": "2 1 1;0 2 0;0 3 2;5 0 5" }, { "input": "0 1 1;4 1 1;5 4 0;0 1 5", "output": "1 1 0;1 1 4;0 4 5;5 1 0" } ]
2 1 3;2 0 2;2 4 4;3 5 4
3 1 2;2 0 2;4 4 2;4 5 3
icgr-00602
rotate90
atomic
Rotate the grid 90 degrees clockwise.
6
4
5
3
[ { "input": "2 2 2 2 4;4 5 1 4 3;1 0 0 4 5;2 1 4 5 0", "output": "2 1 4 2;1 0 5 2;4 0 1 2;5 4 4 2;0 5 3 4" }, { "input": "3 0 3 2 2;0 0 1 0 1;5 5 4 0 1;3 4 4 2 3", "output": "3 5 0 3;4 5 0 0;4 4 1 3;2 0 0 2;3 1 1 2" }, { "input": "4 4 3 5 4;0 0 3 1 4;3 1 0 3 2;1 1 1 0 2", "output": "1...
0 1 1 0 4;5 1 4 0 3;0 3 3 0 4;1 1 1 1 4
1 0 5 0;1 3 1 1;1 3 4 1;1 0 0 0;4 4 3 4
icgr-00956
shift_rows+color_swap
composed
Cyclically shift every row right by a fixed amount. Then, Swap two colours everywhere they appear.
4
3
3
2
[ { "input": "0 3 2;3 3 3;1 3 1", "output": "2 0 1;1 1 1;3 3 1" }, { "input": "1 0 1;1 1 3;1 1 2", "output": "3 3 0;1 3 3;2 3 3" } ]
1 3 2;1 3 2;1 2 0
2 3 1;2 3 1;0 3 2
icgr-00839
transpose
atomic
Swap rows and columns (transpose).
6
5
4
3
[ { "input": "5 1 0 2;5 5 1 1;4 0 0 3;3 4 0 2;4 0 2 4", "output": "5 5 4 3 4;1 5 0 4 0;0 1 0 0 2;2 1 3 2 4" }, { "input": "3 3 3 5;4 4 2 1;0 5 5 3;2 3 0 0;1 0 4 3", "output": "3 4 0 2 1;3 4 5 3 0;3 2 5 0 4;5 1 3 0 3" }, { "input": "4 1 4 0;2 1 4 3;3 1 4 5;0 5 3 1;0 1 5 4", "output": "4...
0 3 5 3;4 3 1 1;4 0 2 2;2 2 5 4;3 3 3 1
0 4 4 2 3;3 3 0 2 3;5 1 2 5 3;3 1 2 4 1
icgr-00253
add_mod+border
composed
Add a fixed constant to every cell, modulo the colour count. Then, Paint the outer border of the grid a fixed colour.
6
4
3
3
[ { "input": "3 2 1;4 0 2;0 2 1;3 5 5", "output": "2 2 2;2 4 2;2 0 2;2 2 2" }, { "input": "3 1 2;2 1 3;0 0 4;5 3 2", "output": "2 2 2;2 5 2;2 4 2;2 2 2" }, { "input": "4 1 3;0 1 0;2 3 0;5 4 0", "output": "2 2 2;2 5 2;2 1 2;2 2 2" } ]
1 4 5;4 1 4;0 5 2;2 1 4
2 2 2;2 5 2;2 3 2;2 2 2
icgr-00322
rotate90
atomic
Rotate the grid 90 degrees clockwise.
4
4
5
2
[ { "input": "0 3 1 1 0;1 0 1 2 2;0 3 3 3 3;1 1 3 1 3", "output": "1 0 1 0;1 3 0 3;3 3 1 1;1 3 2 1;3 3 2 0" }, { "input": "2 0 0 2 1;3 0 0 0 3;1 3 2 2 2;2 0 1 3 0", "output": "2 1 3 2;0 3 0 0;1 2 0 0;3 2 0 2;0 2 3 1" } ]
0 1 1 2 1;3 1 3 3 2;0 0 2 2 0;0 3 0 1 2
0 0 3 0;3 0 1 1;0 2 3 1;1 2 3 2;2 0 2 1
icgr-00658
color_swap
atomic
Swap two colours everywhere they appear.
6
5
5
3
[ { "input": "5 5 3 5 1;5 5 2 0 4;4 4 1 0 0;2 4 1 4 0;5 1 0 0 2", "output": "5 5 2 5 1;5 5 3 0 4;4 4 1 0 0;3 4 1 4 0;5 1 0 0 3" }, { "input": "0 4 2 1 2;0 2 3 4 0;0 0 2 1 3;2 4 3 0 1;1 5 3 1 3", "output": "0 4 3 1 3;0 3 2 4 0;0 0 3 1 2;3 4 2 0 1;1 5 2 1 2" }, { "input": "4 0 4 5 1;1 3 4 2 ...
1 3 1 0 4;1 1 3 3 4;5 2 5 5 5;1 4 0 4 4;1 0 3 4 4
1 2 1 0 4;1 1 2 2 4;5 3 5 5 5;1 4 0 4 4;1 0 2 4 4
icgr-00161
flip_v+color_swap
composed
Mirror the grid top-to-bottom. Then, Swap two colours everywhere they appear.
6
3
3
2
[ { "input": "0 3 2;0 5 0;1 5 3", "output": "1 5 3;4 5 4;4 3 2" }, { "input": "2 0 0;1 1 3;4 5 0", "output": "0 5 4;1 1 3;2 4 4" } ]
5 3 3;5 4 3;1 5 1
1 5 1;5 0 3;5 3 3
icgr-00296
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
4
4
5
2
[ { "input": "3 2 2 0 2;2 2 3 3 2;0 3 0 2 0;0 0 1 3 2", "output": "3 2 2 0 2 3 2 2 0 2;2 2 3 3 2 2 2 3 3 2;0 3 0 2 0 0 3 0 2 0;0 0 1 3 2 0 0 1 3 2" }, { "input": "3 1 3 3 1;3 3 0 3 3;2 3 0 0 3;1 1 3 1 0", "output": "3 1 3 3 1 3 1 3 3 1;3 3 0 3 3 3 3 0 3 3;2 3 0 0 3 2 3 0 0 3;1 1 3 1 0 1 1 3 1 0" ...
0 1 3 2 1;1 3 1 2 0;2 1 3 3 3;2 3 1 2 1
0 1 3 2 1 0 1 3 2 1;1 3 1 2 0 1 3 1 2 0;2 1 3 3 3 2 1 3 3 3;2 3 1 2 1 2 3 1 2 1
icgr-00942
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
4
5
3
4
[ { "input": "3 1 3;0 1 3;2 0 0;2 1 1;3 2 3", "output": "3 1 3 3 1 3;0 1 3 0 1 3;2 0 0 2 0 0;2 1 1 2 1 1;3 2 3 3 2 3" }, { "input": "1 2 1;3 2 3;1 2 3;0 0 1;2 1 2", "output": "1 2 1 1 2 1;3 2 3 3 2 3;1 2 3 1 2 3;0 0 1 0 0 1;2 1 2 2 1 2" }, { "input": "0 3 1;1 3 2;0 3 2;2 2 3;0 3 0", "o...
3 2 0;1 0 1;2 1 2;3 0 1;1 2 1
3 2 0 3 2 0;1 0 1 1 0 1;2 1 2 2 1 2;3 0 1 3 0 1;1 2 1 1 2 1
icgr-00609
shift_rows+add_mod
composed
Cyclically shift every row right by a fixed amount. Then, Add a fixed constant to every cell, modulo the colour count.
4
4
3
3
[ { "input": "0 1 0;1 1 1;3 2 0;2 2 1", "output": "3 2 2;3 3 3;0 2 1;0 3 0" }, { "input": "2 3 1;0 2 3;0 0 3;3 0 2", "output": "1 3 0;0 1 2;2 1 2;2 0 1" }, { "input": "2 0 0;1 0 0;3 1 2;3 3 0", "output": "2 2 0;2 2 3;3 0 1;1 2 1" } ]
3 2 1;3 0 1;3 0 2;0 2 2
0 3 1;2 3 1;2 0 1;0 0 2
icgr-00569
flip_v+add_mod
composed
Mirror the grid top-to-bottom. Then, Add a fixed constant to every cell, modulo the colour count.
5
5
4
2
[ { "input": "3 4 2 4;1 0 2 0;4 4 0 2;4 0 1 2;0 0 2 4", "output": "1 1 3 0;0 1 2 3;0 0 1 3;2 1 3 1;4 0 3 0" }, { "input": "4 2 0 1;4 0 0 4;0 2 0 2;2 4 1 2;4 4 0 2", "output": "0 0 1 3;3 0 2 3;1 3 1 3;0 1 1 0;0 3 1 2" } ]
1 3 1 2;0 1 2 4;0 2 0 2;0 1 4 0;0 4 3 2
1 0 4 3;1 2 0 1;1 3 1 3;1 2 3 0;2 4 2 3
icgr-00869
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
4
4
3
2
[ { "input": "1 0 3;1 3 0;2 0 2;3 2 2", "output": "1 0 3 1 0 3;1 3 0 1 3 0;2 0 2 2 0 2;3 2 2 3 2 2" }, { "input": "3 2 1;2 2 3;2 0 0;3 0 3", "output": "3 2 1 3 2 1;2 2 3 2 2 3;2 0 0 2 0 0;3 0 3 3 0 3" } ]
1 2 1;1 1 0;0 2 0;2 1 0
1 2 1 1 2 1;1 1 0 1 1 0;0 2 0 0 2 0;2 1 0 2 1 0
icgr-00177
color_swap+border
composed
Swap two colours everywhere they appear. Then, Paint the outer border of the grid a fixed colour.
5
5
4
2
[ { "input": "4 3 0 2;4 4 3 2;0 0 3 0;4 3 1 4;0 1 0 1", "output": "0 0 0 0;0 1 3 0;0 0 3 0;0 3 4 0;0 0 0 0" }, { "input": "2 0 1 2;4 2 3 2;2 0 1 3;4 0 2 4;4 3 3 1", "output": "0 0 0 0;0 2 3 0;0 0 4 0;0 0 2 0;0 0 0 0" } ]
4 2 3 2;2 2 4 2;0 2 1 2;2 1 3 4;2 4 0 3
0 0 0 0;0 2 1 0;0 2 4 0;0 4 3 0;0 0 0 0
icgr-00104
rotate90
atomic
Rotate the grid 90 degrees clockwise.
5
3
4
2
[ { "input": "0 1 1 4;1 1 4 1;1 0 3 0", "output": "1 1 0;0 1 1;3 4 1;0 1 4" }, { "input": "3 3 4 2;1 2 1 0;4 2 4 3", "output": "4 1 3;2 2 3;4 1 4;3 0 2" } ]
2 1 3 4;1 1 2 3;1 4 1 0
1 1 2;4 1 1;1 2 3;0 3 4
icgr-00510
shift_rows+flip_v
composed
Cyclically shift every row right by a fixed amount. Then, Mirror the grid top-to-bottom.
5
4
4
3
[ { "input": "2 1 3 4;3 1 4 3;4 4 3 3;2 3 1 1", "output": "1 2 3 1;3 4 4 3;3 3 1 4;4 2 1 3" }, { "input": "1 1 2 1;3 0 3 4;0 1 3 3;1 3 2 1", "output": "1 1 3 2;3 0 1 3;4 3 0 3;1 1 1 2" }, { "input": "0 2 0 0;4 1 3 0;1 1 2 1;1 2 1 1", "output": "1 1 2 1;1 1 1 2;0 4 1 3;0 0 2 0" } ]
0 4 3 4;1 4 2 3;3 4 3 0;3 0 1 1
1 3 0 1;0 3 4 3;3 1 4 2;4 0 4 3
icgr-00552
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
6
5
3
2
[ { "input": "5 5 2;3 5 1;5 1 2;4 1 2;2 3 0", "output": "0 0 3;4 0 2;0 2 3;5 2 3;3 4 1" }, { "input": "0 5 4;0 3 4;4 1 5;2 0 1;5 2 5", "output": "1 0 5;1 4 5;5 2 0;3 1 2;0 3 0" } ]
1 5 2;5 1 5;3 0 5;2 1 3;5 0 1
2 0 3;0 2 0;4 1 0;3 2 4;0 1 2
icgr-00295
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
6
4
6
4
[ { "input": "4 3 1 2 5 0;2 5 3 2 3 2;0 3 0 0 0 0;3 4 0 3 1 1", "output": "5 3 5;4 3 1" }, { "input": "0 0 3 1 4 1;2 4 2 5 1 4;2 3 0 1 0 3;3 0 2 4 0 3", "output": "4 5 4;3 4 3" }, { "input": "1 1 4 0 1 0;4 3 5 1 2 1;2 4 1 2 4 5;5 5 4 0 3 2", "output": "4 5 2;5 4 5" }, { "input"...
5 1 2 5 0 1;4 0 4 2 5 4;0 0 3 1 0 5;2 2 2 5 1 4
5 5 5;2 5 5
icgr-00069
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
4
6
6
4
[ { "input": "2 2 2 1 0 3;1 0 1 2 3 3;2 0 3 1 3 3;1 1 0 3 3 0;2 1 1 2 3 0;3 2 3 3 3 2", "output": "2 2 3;2 3 3;3 3 3" }, { "input": "2 0 2 0 1 3;1 2 0 1 3 2;1 0 3 0 2 1;2 0 1 0 3 2;3 3 0 2 1 2;2 0 2 2 3 2", "output": "2 2 3;2 3 3;3 2 3" }, { "input": "1 3 1 0 0 3;0 0 2 2 2 2;3 1 0 1 3 3;2 ...
1 3 0 3 3 1;1 0 0 3 3 1;0 1 1 2 3 1;2 2 0 0 0 3;3 2 2 2 3 3;3 1 3 3 1 1
3 3 3;2 2 3;3 3 3
icgr-00258
rotate90
atomic
Rotate the grid 90 degrees clockwise.
4
4
3
4
[ { "input": "1 0 3;0 1 0;0 1 2;2 1 2", "output": "2 0 0 1;1 1 1 0;2 2 0 3" }, { "input": "3 0 1;0 2 3;2 1 3;2 0 1", "output": "2 2 0 3;0 1 2 0;1 3 3 1" }, { "input": "0 1 2;0 2 3;1 2 3;2 0 3", "output": "2 1 0 0;0 2 2 1;3 3 3 2" }, { "input": "0 1 2;1 3 0;2 1 1;1 1 2", "ou...
2 2 1;0 3 0;1 1 3;2 1 2
2 1 0 2;1 1 3 2;2 3 0 1
icgr-00670
transpose
atomic
Swap rows and columns (transpose).
5
3
4
3
[ { "input": "0 3 0 1;3 3 2 4;4 2 0 1", "output": "0 3 4;3 3 2;0 2 0;1 4 1" }, { "input": "3 0 4 4;1 0 2 2;1 0 0 0", "output": "3 1 1;0 0 0;4 2 0;4 2 0" }, { "input": "4 1 4 1;0 4 2 2;0 2 0 0", "output": "4 0 0;1 4 2;4 2 0;1 2 0" } ]
3 0 3 1;3 2 2 4;0 0 4 1
3 3 0;0 2 0;3 2 4;1 4 1
icgr-00448
border+shift_rows
composed
Paint the outer border of the grid a fixed colour. Then, Cyclically shift every row right by a fixed amount.
5
3
3
2
[ { "input": "4 4 0;1 0 2;1 0 2", "output": "1 1 1;1 1 0;1 1 1" }, { "input": "4 2 4;3 4 3;3 4 2", "output": "1 1 1;1 1 4;1 1 1" } ]
1 0 0;0 0 2;4 4 3
1 1 1;1 1 0;1 1 1
icgr-00895
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
5
3
5
4
[ { "input": "4 1 0 3 2;4 4 3 1 1;3 2 0 0 4", "output": "3 0 4 2 1;3 3 2 0 0;2 1 4 4 3" }, { "input": "1 2 3 3 4;1 3 0 4 4;0 2 0 0 2", "output": "0 1 2 2 3;0 2 4 3 3;4 1 4 4 1" }, { "input": "3 3 4 4 1;3 2 1 3 1;2 3 2 1 1", "output": "2 2 3 3 0;2 1 0 2 0;1 2 1 0 0" }, { "input"...
1 3 1 2 1;0 1 3 3 0;1 0 4 2 2
0 2 0 1 0;4 0 2 2 4;0 4 3 1 1
icgr-00005
rotate90
atomic
Rotate the grid 90 degrees clockwise.
6
3
5
2
[ { "input": "0 2 3 0 2;5 0 1 2 2;3 1 5 0 2", "output": "3 5 0;1 0 2;5 1 3;0 2 0;2 2 2" }, { "input": "1 4 4 5 5;0 5 3 0 3;5 0 1 5 1", "output": "5 0 1;0 5 4;1 3 4;5 0 5;1 3 5" } ]
4 3 4 1 0;1 5 3 4 5;3 0 1 2 1
3 1 4;0 5 3;1 3 4;2 4 1;1 5 0
icgr-00862
flip_h+shift_rows
composed
Mirror the grid left-to-right. Then, Cyclically shift every row right by a fixed amount.
4
4
5
3
[ { "input": "3 2 1 1 1;1 2 0 1 2;2 3 3 1 2;2 2 1 3 2", "output": "2 3 1 1 1;2 1 2 1 0;3 2 2 1 3;2 2 2 3 1" }, { "input": "0 2 3 2 3;2 0 2 0 1;2 2 2 3 3;3 3 2 3 3", "output": "2 0 3 2 3;0 2 1 0 2;2 2 3 3 2;3 3 3 3 2" }, { "input": "3 1 0 0 0;3 3 1 2 0;2 3 2 0 0;3 3 2 1 1", "output": "1...
0 1 1 1 0;3 1 0 2 2;2 3 3 2 3;1 3 1 3 1
1 0 0 1 1;1 3 2 2 0;3 2 3 2 3;3 1 1 3 1
icgr-00990
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
5
4
3
3
[ { "input": "1 3 2;2 4 2;2 1 1;4 2 1", "output": "3 2 1;4 2 2;1 1 2;2 1 4" }, { "input": "1 1 4;1 0 0;4 3 0;1 1 3", "output": "1 4 1;0 0 1;3 0 4;1 3 1" }, { "input": "4 1 0;3 3 2;4 1 1;3 4 3", "output": "1 0 4;3 2 3;1 1 4;4 3 3" } ]
1 4 4;0 3 0;1 4 2;0 0 1
4 4 1;3 0 0;4 2 1;0 1 0
icgr-00687
rotate90
atomic
Rotate the grid 90 degrees clockwise.
4
4
5
3
[ { "input": "3 1 2 1 3;2 1 0 0 3;2 3 3 0 2;1 2 0 1 3", "output": "1 2 2 3;2 3 1 1;0 3 0 2;1 0 0 1;3 2 3 3" }, { "input": "0 1 0 3 1;1 3 3 3 3;3 2 2 3 1;1 2 3 2 0", "output": "1 3 1 0;2 2 3 1;3 2 3 0;2 3 3 3;0 1 3 1" }, { "input": "1 3 3 0 2;0 3 1 0 0;2 0 3 3 3;3 0 3 0 3", "output": "3...
3 2 3 0 3;0 2 1 1 0;0 0 1 3 2;3 0 1 2 3
3 0 0 3;0 0 2 2;1 1 1 3;2 3 1 0;3 2 0 3
icgr-00722
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
6
4
5
2
[ { "input": "0 1 5 5 4;3 0 1 0 2;0 4 0 2 4;1 3 3 3 1", "output": "0 1 5 5 4 0 1 5 5 4;3 0 1 0 2 3 0 1 0 2;0 4 0 2 4 0 4 0 2 4;1 3 3 3 1 1 3 3 3 1" }, { "input": "1 5 3 0 2;2 0 1 2 1;2 2 5 4 1;2 1 0 4 0", "output": "1 5 3 0 2 1 5 3 0 2;2 0 1 2 1 2 0 1 2 1;2 2 5 4 1 2 2 5 4 1;2 1 0 4 0 2 1 0 4 0" ...
5 5 5 3 4;1 5 5 5 4;1 0 1 3 0;5 4 2 4 1
5 5 5 3 4 5 5 5 3 4;1 5 5 5 4 1 5 5 5 4;1 0 1 3 0 1 0 1 3 0;5 4 2 4 1 5 4 2 4 1
icgr-00422
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
5
3
4
3
[ { "input": "1 1 0 3;4 2 0 4;2 4 3 4", "output": "1 1 0 3 1 1 0 3;4 2 0 4 4 2 0 4;2 4 3 4 2 4 3 4" }, { "input": "2 4 0 3;4 3 3 4;3 3 0 4", "output": "2 4 0 3 2 4 0 3;4 3 3 4 4 3 3 4;3 3 0 4 3 3 0 4" }, { "input": "2 1 3 4;3 4 0 3;2 3 3 2", "output": "2 1 3 4 2 1 3 4;3 4 0 3 3 4 0 3;2...
3 3 4 0;0 3 4 4;2 0 3 3
3 3 4 0 3 3 4 0;0 3 4 4 0 3 4 4;2 0 3 3 2 0 3 3
icgr-00156
flip_v+flip_h
composed
Mirror the grid top-to-bottom. Then, Mirror the grid left-to-right.
4
5
5
2
[ { "input": "0 0 3 3 3;1 1 0 3 2;2 2 2 0 1;3 3 2 1 0;1 1 3 2 0", "output": "0 2 3 1 1;0 1 2 3 3;1 0 2 2 2;2 3 0 1 1;3 3 3 0 0" }, { "input": "0 1 1 3 3;1 3 3 0 0;3 2 3 2 1;3 1 2 0 1;2 0 0 3 2", "output": "2 3 0 0 2;1 0 2 1 3;1 2 3 2 3;0 0 3 3 1;3 3 1 1 0" } ]
0 3 0 2 0;3 3 0 2 3;2 3 1 3 3;2 1 0 2 0;2 2 1 1 3
3 1 1 2 2;0 2 0 1 2;3 3 1 3 2;3 2 0 3 3;0 2 0 3 0
icgr-00827
flip_h
atomic
Mirror the grid left-to-right.
4
4
4
2
[ { "input": "3 2 1 3;3 1 1 2;2 3 3 3;2 2 3 3", "output": "3 1 2 3;2 1 1 3;3 3 3 2;3 3 2 2" }, { "input": "1 2 1 1;1 2 1 1;1 1 3 1;1 1 3 3", "output": "1 1 2 1;1 1 2 1;1 3 1 1;3 3 1 1" } ]
3 1 2 2;3 0 2 2;1 0 1 0;0 0 1 0
2 2 1 3;2 2 0 3;0 1 0 1;0 1 0 0
icgr-00908
add_mod+shift_rows
composed
Add a fixed constant to every cell, modulo the colour count. Then, Cyclically shift every row right by a fixed amount.
6
4
3
3
[ { "input": "0 4 3;1 2 0;5 2 2;3 0 4", "output": "2 1 4;0 4 5;0 0 3;4 2 1" }, { "input": "2 0 5;0 2 4;0 4 0;0 5 4", "output": "4 3 0;0 2 4;2 4 4;3 2 4" }, { "input": "4 0 2;5 0 0;3 0 5;2 5 5", "output": "4 0 2;4 4 3;4 3 1;3 3 0" } ]
3 1 1;4 2 0;1 0 2;0 4 4
5 5 1;0 4 2;4 0 5;2 2 4
icgr-00118
flip_h
atomic
Mirror the grid left-to-right.
6
3
5
3
[ { "input": "3 0 2 3 4;4 2 2 2 0;5 0 4 3 3", "output": "4 3 2 0 3;0 2 2 2 4;3 3 4 0 5" }, { "input": "3 2 1 4 5;5 2 0 5 3;2 4 1 3 1", "output": "5 4 1 2 3;3 5 0 2 5;1 3 1 4 2" }, { "input": "3 0 1 2 3;4 4 5 2 0;1 4 1 3 4", "output": "3 2 1 0 3;0 2 5 4 4;4 3 1 4 1" } ]
0 0 5 0 5;5 4 4 1 5;4 2 4 4 1
5 0 5 0 0;5 1 4 4 5;1 4 4 2 4
icgr-00390
color_swap+flip_v
composed
Swap two colours everywhere they appear. Then, Mirror the grid top-to-bottom.
5
4
3
2
[ { "input": "1 3 2;4 0 0;2 2 3;3 4 3", "output": "3 1 3;2 2 3;1 0 0;4 3 2" }, { "input": "0 4 3;0 1 4;4 2 2;1 3 0", "output": "4 3 0;1 2 2;0 4 1;0 1 3" } ]
3 0 2;0 3 0;2 0 0;0 1 0
0 4 0;2 0 0;0 3 0;3 0 2
icgr-00153
flip_h
atomic
Mirror the grid left-to-right.
6
3
5
4
[ { "input": "4 1 4 4 4;1 0 2 5 2;4 3 1 5 5", "output": "4 4 4 1 4;2 5 2 0 1;5 5 1 3 4" }, { "input": "1 2 1 1 3;0 2 1 4 3;0 0 4 5 4", "output": "3 1 1 2 1;3 4 1 2 0;4 5 4 0 0" }, { "input": "1 3 4 3 0;3 2 0 1 2;1 2 3 4 4", "output": "0 3 4 3 1;2 1 0 2 3;4 4 3 2 1" }, { "input"...
5 0 1 0 0;0 3 4 1 0;3 1 4 1 1
0 0 1 0 5;0 1 4 3 0;1 1 4 1 3
icgr-00481
border+add_mod
composed
Paint the outer border of the grid a fixed colour. Then, Add a fixed constant to every cell, modulo the colour count.
5
5
3
2
[ { "input": "0 0 4;0 1 4;2 2 2;1 4 2;2 3 2", "output": "4 4 4;4 4 4;4 0 4;4 2 4;4 4 4" }, { "input": "3 1 1;4 0 0;1 0 3;4 4 0;3 0 2", "output": "4 4 4;4 3 4;4 3 4;4 2 4;4 4 4" } ]
0 3 4;1 4 1;1 1 1;1 2 4;1 4 3
4 4 4;4 2 4;4 4 4;4 0 4;4 4 4
icgr-00212
border+flip_h
composed
Paint the outer border of the grid a fixed colour. Then, Mirror the grid left-to-right.
6
3
5
3
[ { "input": "1 5 3 2 3;1 4 3 5 5;3 2 3 5 0", "output": "2 2 2 2 2;2 5 3 4 2;2 2 2 2 2" }, { "input": "1 4 4 0 1;0 3 2 1 0;4 4 0 1 1", "output": "2 2 2 2 2;2 1 2 3 2;2 2 2 2 2" }, { "input": "3 5 5 2 1;3 1 2 2 5;2 2 4 2 2", "output": "2 2 2 2 2;2 2 2 1 2;2 2 2 2 2" } ]
5 3 0 5 5;4 3 0 5 0;3 0 3 5 1
2 2 2 2 2;2 5 0 3 2;2 2 2 2 2
icgr-00729
add_mod+color_swap
composed
Add a fixed constant to every cell, modulo the colour count. Then, Swap two colours everywhere they appear.
5
4
3
3
[ { "input": "4 3 3;3 2 4;2 0 2;4 2 2", "output": "2 1 1;1 0 2;0 3 0;2 0 0" }, { "input": "1 3 0;0 2 3;2 4 4;1 2 0", "output": "4 1 3;3 0 1;0 2 2;4 0 3" }, { "input": "3 4 1;2 1 4;3 0 1;4 2 1", "output": "1 2 4;0 4 2;1 3 4;2 0 4" } ]
1 1 0;1 2 0;4 4 4;4 2 1
4 4 3;4 0 3;2 2 2;2 0 4
icgr-00476
flip_v
atomic
Mirror the grid top-to-bottom.
6
5
4
2
[ { "input": "3 4 2 3;2 1 1 5;1 0 0 3;5 2 3 2;3 1 2 2", "output": "3 1 2 2;5 2 3 2;1 0 0 3;2 1 1 5;3 4 2 3" }, { "input": "0 0 2 1;1 2 0 3;1 4 4 3;5 4 5 5;1 0 1 1", "output": "1 0 1 1;5 4 5 5;1 4 4 3;1 2 0 3;0 0 2 1" } ]
5 3 3 0;2 4 4 3;5 3 5 3;0 5 5 4;1 5 5 4
1 5 5 4;0 5 5 4;5 3 5 3;2 4 4 3;5 3 3 0
icgr-00160
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
5
6
6
3
[ { "input": "0 3 0 0 2 3;0 0 4 2 4 1;0 3 4 3 4 0;0 1 3 3 1 2;4 3 3 3 1 4;1 4 3 1 0 1", "output": "3 4 4;3 4 4;4 3 4" }, { "input": "3 1 3 1 3 4;2 4 0 0 0 4;0 4 0 3 0 3;0 1 1 1 3 4;0 1 4 3 2 0;1 0 3 4 4 1", "output": "4 3 4;4 3 4;1 4 4" }, { "input": "1 3 1 2 2 4;1 4 1 1 1 3;2 2 2 4 0 4;0 ...
4 0 4 2 0 3;2 0 2 1 3 0;2 1 2 2 3 0;0 4 1 2 2 1;2 3 3 4 2 4;0 3 3 4 1 0
4 4 3;4 2 3;3 4 4
icgr-00352
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
6
5
3
4
[ { "input": "4 2 3;3 2 0;0 0 0;4 3 3;5 1 4", "output": "4 2 3 4 2 3;3 2 0 3 2 0;0 0 0 0 0 0;4 3 3 4 3 3;5 1 4 5 1 4" }, { "input": "1 2 2;3 5 4;2 2 2;0 5 4;1 5 0", "output": "1 2 2 1 2 2;3 5 4 3 5 4;2 2 2 2 2 2;0 5 4 0 5 4;1 5 0 1 5 0" }, { "input": "4 0 1;0 5 2;5 4 0;3 4 5;3 5 0", "o...
5 1 4;2 3 4;5 5 5;0 5 1;0 1 5
5 1 4 5 1 4;2 3 4 2 3 4;5 5 5 5 5 5;0 5 1 0 5 1;0 1 5 0 1 5
icgr-00391
shift_rows+flip_v
composed
Cyclically shift every row right by a fixed amount. Then, Mirror the grid top-to-bottom.
6
5
5
4
[ { "input": "3 3 1 3 2;2 0 0 0 5;3 0 3 2 1;4 1 3 2 3;0 1 0 2 1", "output": "2 1 0 1 0;2 3 4 1 3;2 1 3 0 3;0 5 2 0 0;3 2 3 3 1" }, { "input": "0 1 0 2 0;3 3 2 0 5;4 5 1 2 4;4 1 2 4 3;0 4 0 4 3", "output": "4 3 0 4 0;4 3 4 1 2;2 4 4 5 1;0 5 3 3 2;2 0 0 1 0" }, { "input": "0 1 1 1 0;5 3 2 4 ...
2 4 4 0 2;4 2 0 0 4;2 4 3 3 0;4 5 4 0 0;1 0 5 3 2
3 2 1 0 5;0 0 4 5 4;3 0 2 4 3;0 4 4 2 0;0 2 2 4 4
icgr-00225
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
4
6
6
3
[ { "input": "0 2 0 1 3 3;0 3 2 0 0 1;0 0 2 3 3 2;2 3 1 1 3 1;2 1 1 0 3 3;0 2 0 1 3 2", "output": "3 2 3;3 3 3;2 1 3" }, { "input": "0 1 2 3 0 0;3 1 2 0 3 0;0 3 3 3 1 1;0 1 2 3 1 2;3 3 0 2 3 1;2 2 3 3 3 1", "output": "3 3 3;3 3 2;3 3 3" }, { "input": "2 0 2 2 0 0;1 2 0 1 1 2;1 0 1 2 0 3;3 ...
1 2 2 2 0 2;0 2 0 3 1 3;0 2 3 1 0 0;1 0 2 2 2 3;3 1 3 3 3 1;2 0 3 1 2 1
2 3 3;2 3 3;3 3 3
icgr-00263
border
atomic
Paint the outer border of the grid a fixed colour.
4
4
5
2
[ { "input": "2 0 0 3 2;1 2 1 1 2;1 3 1 1 0;0 1 3 2 1", "output": "0 0 0 0 0;0 2 1 1 0;0 3 1 1 0;0 0 0 0 0" }, { "input": "1 0 2 1 1;3 3 2 3 1;3 1 1 2 2;3 0 0 1 1", "output": "0 0 0 0 0;0 3 2 3 0;0 1 1 2 0;0 0 0 0 0" } ]
0 2 0 2 1;3 0 2 3 1;0 1 0 0 2;0 0 0 3 0
0 0 0 0 0;0 0 2 3 0;0 1 0 0 0;0 0 0 0 0
icgr-00731
flip_v
atomic
Mirror the grid top-to-bottom.
5
5
3
4
[ { "input": "1 1 3;1 1 3;3 3 0;4 3 1;3 0 3", "output": "3 0 3;4 3 1;3 3 0;1 1 3;1 1 3" }, { "input": "0 4 3;0 3 1;4 1 0;3 3 3;4 0 4", "output": "4 0 4;3 3 3;4 1 0;0 3 1;0 4 3" }, { "input": "4 2 0;4 3 3;2 1 0;1 3 3;0 4 0", "output": "0 4 0;1 3 3;2 1 0;4 3 3;4 2 0" }, { "input"...
3 2 3;0 4 0;4 0 1;3 0 4;2 3 4
2 3 4;3 0 4;4 0 1;0 4 0;3 2 3
icgr-00072
add_mod+border
composed
Add a fixed constant to every cell, modulo the colour count. Then, Paint the outer border of the grid a fixed colour.
5
5
3
4
[ { "input": "3 4 1;4 1 4;4 1 2;1 2 2;4 1 2", "output": "2 2 2;2 2 2;2 2 2;2 3 2;2 2 2" }, { "input": "4 4 3;0 4 3;2 0 3;0 2 4;2 0 2", "output": "2 2 2;2 0 2;2 1 2;2 3 2;2 2 2" }, { "input": "2 0 4;2 4 0;2 1 4;2 2 2;3 4 1", "output": "2 2 2;2 0 2;2 2 2;2 3 2;2 2 2" }, { "input"...
4 1 0;1 3 0;2 2 0;1 4 4;4 4 2
2 2 2;2 4 2;2 3 2;2 0 2;2 2 2
icgr-00755
flip_v
atomic
Mirror the grid top-to-bottom.
6
5
5
4
[ { "input": "4 0 5 2 0;3 4 3 2 3;0 3 2 1 5;3 1 4 0 3;3 4 0 3 4", "output": "3 4 0 3 4;3 1 4 0 3;0 3 2 1 5;3 4 3 2 3;4 0 5 2 0" }, { "input": "0 5 0 4 1;5 0 4 5 0;2 4 1 1 2;5 1 1 2 1;1 4 1 2 5", "output": "1 4 1 2 5;5 1 1 2 1;2 4 1 1 2;5 0 4 5 0;0 5 0 4 1" }, { "input": "2 0 2 2 5;2 2 5 5 ...
4 3 2 0 3;5 5 2 1 1;1 3 3 1 3;2 2 1 3 0;2 4 4 5 2
2 4 4 5 2;2 2 1 3 0;1 3 3 1 3;5 5 2 1 1;4 3 2 0 3
icgr-00937
flip_v
atomic
Mirror the grid top-to-bottom.
5
4
5
3
[ { "input": "4 0 3 1 1;1 4 1 1 1;4 1 4 1 4;0 4 4 1 0", "output": "0 4 4 1 0;4 1 4 1 4;1 4 1 1 1;4 0 3 1 1" }, { "input": "1 0 1 0 2;1 0 3 4 3;2 2 1 4 2;1 2 2 2 3", "output": "1 2 2 2 3;2 2 1 4 2;1 0 3 4 3;1 0 1 0 2" }, { "input": "2 3 2 0 1;3 3 4 4 0;3 2 3 2 4;2 3 3 1 3", "output": "2...
3 3 0 0 3;1 4 4 4 2;0 2 3 1 0;3 1 2 2 4
3 1 2 2 4;0 2 3 1 0;1 4 4 4 2;3 3 0 0 3
icgr-00527
border
atomic
Paint the outer border of the grid a fixed colour.
5
3
5
3
[ { "input": "2 1 2 4 3;3 4 3 1 3;2 2 1 3 4", "output": "4 4 4 4 4;4 4 3 1 4;4 4 4 4 4" }, { "input": "3 2 3 1 3;3 3 3 3 3;0 4 1 1 0", "output": "4 4 4 4 4;4 3 3 3 4;4 4 4 4 4" }, { "input": "4 3 2 0 3;3 2 2 2 1;3 2 3 3 1", "output": "4 4 4 4 4;4 2 2 2 4;4 4 4 4 4" } ]
0 0 1 0 4;2 2 4 1 4;4 2 4 4 0
4 4 4 4 4;4 2 4 1 4;4 4 4 4 4
icgr-00610
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
5
5
4
2
[ { "input": "4 2 3 2;3 0 1 2;3 0 2 2;4 2 4 1;4 1 1 3", "output": "3 2 4 2;1 2 3 0;2 2 3 0;4 1 4 2;1 3 4 1" }, { "input": "0 4 3 3;4 1 0 4;0 4 4 1;3 1 2 3;4 4 0 0", "output": "3 3 0 4;0 4 4 1;4 1 0 4;2 3 3 1;0 0 4 4" } ]
4 4 1 1;4 4 3 4;2 0 0 3;2 2 0 4;2 2 2 3
1 1 4 4;3 4 4 4;0 3 2 0;0 4 2 2;2 3 2 2
icgr-00441
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
4
4
4
2
[ { "input": "3 2 2 2;3 2 0 2;3 1 2 1;0 0 3 0", "output": "3 2;3 3" }, { "input": "0 3 0 2;0 2 3 2;0 2 3 2;0 0 0 0", "output": "3 3;2 3" } ]
3 1 2 3;0 2 3 3;3 1 0 0;3 3 0 2
3 3;3 2
icgr-00286
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
6
3
4
4
[ { "input": "5 3 3 1;5 1 0 0;4 3 2 0", "output": "5 3 3 1 5 3 3 1;5 1 0 0 5 1 0 0;4 3 2 0 4 3 2 0" }, { "input": "1 1 1 5;0 0 4 4;5 5 3 4", "output": "1 1 1 5 1 1 1 5;0 0 4 4 0 0 4 4;5 5 3 4 5 5 3 4" }, { "input": "0 2 3 0;3 3 1 0;0 5 5 3", "output": "0 2 3 0 0 2 3 0;3 3 1 0 3 3 1 0;0...
1 1 1 1;5 0 1 1;1 4 0 3
1 1 1 1 1 1 1 1;5 0 1 1 5 0 1 1;1 4 0 3 1 4 0 3
icgr-00147
shift_rows+border
composed
Cyclically shift every row right by a fixed amount. Then, Paint the outer border of the grid a fixed colour.
6
5
5
4
[ { "input": "4 1 4 3 0;0 1 5 0 4;3 5 2 3 4;0 2 3 2 5;4 2 5 2 4", "output": "1 1 1 1 1;1 0 1 5 1;1 3 5 2 1;1 0 2 3 1;1 1 1 1 1" }, { "input": "0 0 5 4 1;1 3 3 2 0;4 5 3 0 1;5 0 4 0 1;3 1 0 3 3", "output": "1 1 1 1 1;1 1 3 3 1;1 4 5 3 1;1 5 0 4 1;1 1 1 1 1" }, { "input": "3 5 3 3 4;3 5 5 4 ...
5 4 2 4 4;4 2 3 2 1;3 2 1 0 1;0 1 1 2 5;1 5 1 2 5
1 1 1 1 1;1 4 2 3 1;1 3 2 1 1;1 0 1 1 1;1 1 1 1 1
icgr-00854
flip_h+border
composed
Mirror the grid left-to-right. Then, Paint the outer border of the grid a fixed colour.
6
5
4
3
[ { "input": "3 4 3 1;2 0 4 4;5 4 1 2;4 2 2 4;3 2 4 4", "output": "5 5 5 5;5 4 0 5;5 1 4 5;5 2 2 5;5 5 5 5" }, { "input": "1 4 0 3;0 5 1 4;4 5 4 3;5 2 4 5;1 0 4 5", "output": "5 5 5 5;5 1 5 5;5 4 5 5;5 4 2 5;5 5 5 5" }, { "input": "4 5 3 4;1 2 4 4;1 5 4 0;4 3 1 1;0 4 4 4", "output": "5...
2 0 5 0;0 4 4 5;4 0 2 1;2 1 1 2;2 0 0 5
5 5 5 5;5 4 4 5;5 2 0 5;5 1 1 5;5 5 5 5
icgr-00089
border+shift_rows
composed
Paint the outer border of the grid a fixed colour. Then, Cyclically shift every row right by a fixed amount.
6
3
5
3
[ { "input": "0 4 4 3 5;5 0 0 0 4;4 1 3 3 2", "output": "5 5 5 5 5;0 5 5 0 0;5 5 5 5 5" }, { "input": "1 4 2 4 0;3 0 4 1 3;5 4 0 4 3", "output": "5 5 5 5 5;1 5 5 0 4;5 5 5 5 5" }, { "input": "1 1 0 0 4;4 2 0 3 1;0 5 3 4 1", "output": "5 5 5 5 5;3 5 5 2 0;5 5 5 5 5" } ]
5 2 3 5 1;3 5 5 1 4;4 5 3 1 3
5 5 5 5 5;1 5 5 5 5;5 5 5 5 5
icgr-00708
border
atomic
Paint the outer border of the grid a fixed colour.
5
3
5
4
[ { "input": "3 3 3 2 4;1 0 2 1 3;4 4 0 2 1", "output": "0 0 0 0 0;0 0 2 1 0;0 0 0 0 0" }, { "input": "0 4 1 0 2;1 1 4 3 0;2 0 0 0 3", "output": "0 0 0 0 0;0 1 4 3 0;0 0 0 0 0" }, { "input": "0 4 3 1 3;2 4 3 1 1;4 1 4 1 2", "output": "0 0 0 0 0;0 4 3 1 0;0 0 0 0 0" }, { "input"...
3 2 4 1 0;0 1 2 2 0;4 3 2 2 4
0 0 0 0 0;0 1 2 2 0;0 0 0 0 0
icgr-00824
flip_h+flip_v
composed
Mirror the grid left-to-right. Then, Mirror the grid top-to-bottom.
4
5
4
3
[ { "input": "1 3 1 0;0 0 0 3;1 0 1 0;3 1 2 0;1 3 3 2", "output": "2 3 3 1;0 2 1 3;0 1 0 1;3 0 0 0;0 1 3 1" }, { "input": "1 1 1 0;1 3 3 0;0 0 1 1;3 1 2 0;1 0 3 0", "output": "0 3 0 1;0 2 1 3;1 1 0 0;0 3 3 1;0 1 1 1" }, { "input": "3 1 0 2;1 2 0 1;0 3 1 3;2 3 3 0;2 0 2 2", "output": "2...
2 1 3 2;2 2 3 3;2 0 3 3;3 3 0 0;0 0 3 3
3 3 0 0;0 0 3 3;3 3 0 2;3 3 2 2;2 3 1 2
icgr-00472
flip_h
atomic
Mirror the grid left-to-right.
4
5
4
3
[ { "input": "0 0 0 1;1 3 0 2;2 0 0 2;0 3 2 2;3 3 0 0", "output": "1 0 0 0;2 0 3 1;2 0 0 2;2 2 3 0;0 0 3 3" }, { "input": "2 2 0 1;0 2 3 3;3 3 0 1;2 1 3 3;1 3 3 1", "output": "1 0 2 2;3 3 2 0;1 0 3 3;3 3 1 2;1 3 3 1" }, { "input": "1 2 2 0;2 2 1 3;3 1 2 2;0 0 2 3;3 2 1 2", "output": "0...
1 1 0 3;3 3 0 1;3 3 3 0;0 2 3 0;0 0 3 2
3 0 1 1;1 0 3 3;0 3 3 3;0 3 2 0;2 3 0 0
icgr-00311
flip_h+color_swap
composed
Mirror the grid left-to-right. Then, Swap two colours everywhere they appear.
4
4
5
2
[ { "input": "2 0 3 3 1;1 1 0 1 0;3 2 1 3 2;0 0 0 3 1", "output": "3 1 1 0 2;0 3 0 3 3;2 1 3 2 1;3 1 0 0 0" }, { "input": "1 3 1 2 2;2 3 0 2 3;2 1 2 2 2;2 2 3 3 2", "output": "2 2 3 1 3;1 2 0 1 2;2 2 2 3 2;2 1 1 2 2" } ]
1 0 2 3 2;2 1 0 2 0;0 2 0 3 0;1 0 2 0 3
2 1 2 0 3;0 2 0 3 2;0 1 0 2 0;1 0 2 0 3
icgr-00571
flip_h+add_mod
composed
Mirror the grid left-to-right. Then, Add a fixed constant to every cell, modulo the colour count.
6
5
5
4
[ { "input": "5 1 0 1 1;1 1 2 2 4;2 3 2 1 5;5 0 3 3 4;0 0 4 0 4", "output": "0 0 5 0 4;3 1 1 0 0;4 0 1 2 1;3 2 2 5 4;3 5 3 5 5" }, { "input": "0 5 2 5 1;4 0 2 4 3;0 0 3 5 3;3 1 0 0 1;2 0 5 3 2", "output": "0 4 1 4 5;2 3 1 5 3;2 4 2 5 5;0 5 5 0 2;1 2 4 5 1" }, { "input": "0 5 1 4 4;1 2 4 0 ...
2 1 2 1 0;3 3 1 5 5;2 5 4 5 5;3 3 5 5 2;0 0 2 1 0
5 0 1 0 1;4 4 0 2 2;4 4 3 4 1;1 4 4 2 2;5 0 1 5 5
icgr-00313
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
4
4
4
3
[ { "input": "1 1 0 3;3 3 1 1;1 2 3 1;0 3 2 2", "output": "3 3;3 3" }, { "input": "2 0 2 0;1 3 2 3;3 0 0 1;2 3 1 3", "output": "3 3;3 3" }, { "input": "1 2 2 2;0 3 0 3;0 0 0 2;0 0 2 1", "output": "3 3;0 2" } ]
0 3 2 0;0 2 2 3;0 0 1 3;3 1 0 1
3 3;3 3
icgr-00039
shift_rows+flip_v
composed
Cyclically shift every row right by a fixed amount. Then, Mirror the grid top-to-bottom.
5
4
3
4
[ { "input": "0 1 0;1 3 3;3 2 2;0 4 2", "output": "2 0 4;2 3 2;3 1 3;0 0 1" }, { "input": "3 3 1;1 1 4;2 3 1;3 2 4", "output": "4 3 2;1 2 3;4 1 1;1 3 3" }, { "input": "1 0 3;0 3 2;3 1 2;1 3 0", "output": "0 1 3;2 3 1;2 0 3;3 1 0" }, { "input": "3 3 4;4 1 0;4 4 1;1 0 2", "ou...
3 0 0;1 4 4;4 3 3;2 3 0
0 2 3;3 4 3;4 1 4;0 3 0
icgr-00240
color_swap
atomic
Swap two colours everywhere they appear.
5
5
4
3
[ { "input": "3 2 0 0;4 2 2 2;0 0 2 0;1 4 3 0;4 3 1 1", "output": "2 3 0 0;4 3 3 3;0 0 3 0;1 4 2 0;4 2 1 1" }, { "input": "1 3 2 1;4 0 0 4;1 0 3 1;1 4 2 1;1 2 1 4", "output": "1 2 3 1;4 0 0 4;1 0 2 1;1 4 3 1;1 3 1 4" }, { "input": "1 2 1 0;1 0 4 3;1 2 1 1;4 0 0 4;2 2 3 4", "output": "1...
1 2 4 2;2 3 3 1;0 0 1 1;2 4 3 0;0 1 2 0
1 3 4 3;3 2 2 1;0 0 1 1;3 4 2 0;0 1 3 0
icgr-00084
color_swap
atomic
Swap two colours everywhere they appear.
6
5
4
2
[ { "input": "2 3 5 1;1 5 2 5;3 1 1 1;0 0 2 1;0 2 2 0", "output": "2 1 5 3;3 5 2 5;1 3 3 3;0 0 2 3;0 2 2 0" }, { "input": "4 1 5 1;1 4 1 5;5 5 5 5;1 5 4 3;2 2 4 1", "output": "4 3 5 3;3 4 3 5;5 5 5 5;3 5 4 1;2 2 4 3" } ]
1 0 2 1;3 5 0 5;2 1 5 0;4 4 5 2;1 2 2 1
3 0 2 3;1 5 0 5;2 3 5 0;4 4 5 2;3 2 2 3
icgr-00410
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
4
4
3
3
[ { "input": "0 3 2;2 0 0;2 0 1;2 2 3", "output": "3 2 0;0 0 2;0 1 2;2 3 2" }, { "input": "1 1 2;2 1 1;1 1 0;3 3 2", "output": "1 2 1;1 1 2;1 0 1;3 2 3" }, { "input": "2 2 0;0 3 3;0 1 1;3 0 2", "output": "2 0 2;3 3 0;1 1 0;0 2 3" } ]
1 3 0;3 1 1;3 2 0;3 2 1
3 0 1;1 1 3;2 0 3;2 1 3
icgr-00977
color_swap
atomic
Swap two colours everywhere they appear.
6
4
4
2
[ { "input": "2 5 3 0;4 3 0 4;5 2 1 1;3 1 4 4", "output": "2 5 1 0;4 1 0 4;5 2 3 3;1 3 4 4" }, { "input": "2 2 0 0;5 2 4 4;1 3 4 5;0 3 0 0", "output": "2 2 0 0;5 2 4 4;3 1 4 5;0 1 0 0" } ]
1 5 5 0;3 1 2 3;4 0 0 5;5 3 4 4
3 5 5 0;1 3 2 1;4 0 0 5;5 1 4 4
icgr-00944
border
atomic
Paint the outer border of the grid a fixed colour.
6
4
4
4
[ { "input": "1 3 2 1;5 0 1 4;2 0 2 4;2 2 3 3", "output": "1 1 1 1;1 0 1 1;1 0 2 1;1 1 1 1" }, { "input": "3 0 2 0;5 2 2 3;5 4 2 3;4 0 0 1", "output": "1 1 1 1;1 2 2 1;1 4 2 1;1 1 1 1" }, { "input": "2 2 0 1;4 5 3 5;0 2 3 5;3 2 1 2", "output": "1 1 1 1;1 5 3 1;1 2 3 1;1 1 1 1" }, {...
4 3 2 1;4 4 4 2;1 0 1 4;4 1 4 5
1 1 1 1;1 4 4 1;1 0 1 1;1 1 1 1
icgr-00648
add_mod+color_swap
composed
Add a fixed constant to every cell, modulo the colour count. Then, Swap two colours everywhere they appear.
5
3
4
3
[ { "input": "1 3 3 2;0 3 0 3;1 1 0 1", "output": "2 1 1 3;4 1 4 1;2 2 4 2" }, { "input": "4 4 1 3;3 1 1 3;3 3 0 1", "output": "0 0 2 1;1 2 2 1;1 1 4 2" }, { "input": "4 3 2 4;0 0 3 4;4 4 1 2", "output": "0 1 3 0;4 4 1 0;0 0 2 3" } ]
1 3 3 1;3 2 0 3;2 3 2 2
2 1 1 2;1 3 4 1;3 1 3 3
icgr-00492
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
6
4
4
2
[ { "input": "4 4 0 5;2 3 5 3;0 5 0 1;1 1 4 4", "output": "4 5;5 4" }, { "input": "1 4 5 0;3 4 4 5;1 5 5 4;4 4 4 1", "output": "4 5;5 5" } ]
3 2 4 0;4 4 2 5;3 5 1 2;3 3 4 4
4 5;5 4
icgr-00167
color_swap
atomic
Swap two colours everywhere they appear.
4
4
5
2
[ { "input": "2 0 1 3 3;0 1 2 1 1;3 2 2 0 0;2 1 1 1 2", "output": "2 3 1 0 0;3 1 2 1 1;0 2 2 3 3;2 1 1 1 2" }, { "input": "1 3 1 2 1;1 2 1 1 2;1 2 0 0 0;1 1 3 2 0", "output": "1 0 1 2 1;1 2 1 1 2;1 2 3 3 3;1 1 0 2 3" } ]
3 1 0 0 2;2 3 3 0 1;0 0 3 2 2;3 2 3 0 0
0 1 3 3 2;2 0 0 3 1;3 3 0 2 2;0 2 0 3 3
icgr-00917
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
6
4
5
3
[ { "input": "2 3 1 3 0;3 5 1 2 3;0 5 5 2 2;1 0 1 3 2", "output": "3 0 2 3 1;2 3 3 5 1;2 2 0 5 5;3 2 1 0 1" }, { "input": "0 2 0 4 3;4 5 5 4 0;1 1 1 1 2;5 5 4 3 5", "output": "4 3 0 2 0;4 0 4 5 5;1 2 1 1 1;3 5 5 5 4" }, { "input": "3 2 4 3 2;2 1 5 4 4;3 5 0 1 1;5 3 2 5 1", "output": "3...
2 4 1 5 0;5 3 1 3 5;5 0 2 2 5;5 2 2 0 2
5 0 2 4 1;3 5 5 3 1;2 5 5 0 2;0 2 5 2 2
icgr-00114
color_swap+flip_h
composed
Swap two colours everywhere they appear. Then, Mirror the grid left-to-right.
4
3
3
3
[ { "input": "1 3 3;1 0 1;1 0 2", "output": "1 1 3;3 0 3;2 0 3" }, { "input": "3 1 3;2 3 1;1 0 2", "output": "1 3 1;3 1 2;2 0 3" }, { "input": "3 0 2;2 1 1;2 2 2", "output": "2 0 1;3 3 2;2 2 2" } ]
0 3 3;1 1 3;2 2 2
1 1 0;1 3 3;2 2 2
icgr-00205
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
4
5
4
4
[ { "input": "3 0 2 0;3 2 0 3;3 2 0 2;3 1 3 2;0 2 3 3", "output": "0 1 3 1;0 3 1 0;0 3 1 3;0 2 0 3;1 3 0 0" }, { "input": "2 2 2 3;0 2 2 1;0 2 0 1;0 1 2 3;2 3 0 0", "output": "3 3 3 0;1 3 3 2;1 3 1 2;1 2 3 0;3 0 1 1" }, { "input": "0 1 0 1;2 3 1 3;1 1 2 1;2 3 2 1;0 0 1 0", "output": "1...
0 3 3 3;3 1 1 0;2 2 2 3;1 1 3 3;1 0 2 2
1 0 0 0;0 2 2 1;3 3 3 0;2 2 0 0;2 1 3 3
icgr-00714
color_swap
atomic
Swap two colours everywhere they appear.
4
3
3
2
[ { "input": "0 3 0;2 2 3;2 2 1", "output": "2 3 2;0 0 3;0 0 1" }, { "input": "2 2 0;1 3 1;0 0 3", "output": "0 0 2;1 3 1;2 2 3" } ]
0 1 3;3 0 1;1 0 3
2 1 3;3 2 1;1 2 3
icgr-00957
color_swap+add_mod
composed
Swap two colours everywhere they appear. Then, Add a fixed constant to every cell, modulo the colour count.
4
3
4
4
[ { "input": "0 1 2 0;3 3 2 0;0 3 1 2", "output": "3 0 1 3;2 2 1 3;3 2 0 1" }, { "input": "3 3 3 0;2 3 2 1;2 2 0 1", "output": "2 2 2 3;1 2 1 0;1 1 3 0" }, { "input": "0 1 3 1;1 1 2 2;1 1 0 0", "output": "3 0 2 0;0 0 1 1;0 0 3 3" }, { "input": "1 2 3 0;1 0 3 2;3 1 0 1", "ou...
1 2 1 3;2 3 0 0;2 0 2 2
0 1 0 2;1 2 3 3;1 3 1 1
icgr-00171
rotate90
atomic
Rotate the grid 90 degrees clockwise.
5
4
4
2
[ { "input": "3 4 3 3;3 0 3 1;0 0 1 2;4 2 4 4", "output": "4 0 3 3;2 0 0 4;4 1 3 3;4 2 1 3" }, { "input": "1 4 2 2;0 4 0 2;3 1 2 4;3 4 1 1", "output": "3 3 0 1;4 1 4 4;1 2 0 2;1 4 2 2" } ]
2 0 3 3;0 3 1 3;0 1 0 0;4 2 3 1
4 0 0 2;2 1 3 0;3 0 1 3;1 0 3 3
icgr-00904
border+shift_rows
composed
Paint the outer border of the grid a fixed colour. Then, Cyclically shift every row right by a fixed amount.
6
3
4
2
[ { "input": "3 4 5 3;0 5 5 5;4 1 2 1", "output": "0 0 0 0;0 0 5 5;0 0 0 0" }, { "input": "0 1 4 4;4 4 2 0;0 2 4 2", "output": "0 0 0 0;0 0 4 2;0 0 0 0" } ]
2 3 2 4;3 0 2 1;3 5 4 3
0 0 0 0;0 0 0 2;0 0 0 0
icgr-00259
shift_rows+border
composed
Cyclically shift every row right by a fixed amount. Then, Paint the outer border of the grid a fixed colour.
5
5
3
4
[ { "input": "3 1 2;4 3 0;4 3 3;3 4 3;3 1 1", "output": "0 0 0;0 0 0;0 3 0;0 3 0;0 0 0" }, { "input": "4 0 1;3 2 0;2 1 1;1 3 1;4 3 1", "output": "0 0 0;0 0 0;0 1 0;0 1 0;0 0 0" }, { "input": "3 2 0;0 3 3;3 4 3;1 4 3;0 2 2", "output": "0 0 0;0 3 0;0 3 0;0 3 0;0 0 0" }, { "input"...
0 3 1;1 1 0;3 1 2;2 2 0;4 1 4
0 0 0;0 0 0;0 2 0;0 0 0;0 0 0
icgr-00807
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
5
4
5
2
[ { "input": "4 2 3 0 3;0 3 2 2 2;3 3 0 4 2;3 4 3 0 0", "output": "2 0 1 3 1;3 1 0 0 0;1 1 3 2 0;1 2 1 3 3" }, { "input": "0 0 0 2 3;0 3 3 4 1;2 1 1 2 3;2 3 4 2 4", "output": "3 3 3 0 1;3 1 1 2 4;0 4 4 0 1;0 1 2 0 2" } ]
3 1 1 3 1;0 0 3 4 3;1 4 2 4 0;0 2 1 0 3
1 4 4 1 4;3 3 1 2 1;4 2 0 2 3;3 0 4 3 1
icgr-00751
border
atomic
Paint the outer border of the grid a fixed colour.
5
4
5
4
[ { "input": "1 0 0 0 1;2 1 1 2 4;3 4 2 2 2;0 4 0 1 2", "output": "2 2 2 2 2;2 1 1 2 2;2 4 2 2 2;2 2 2 2 2" }, { "input": "0 0 1 2 2;1 0 4 3 1;2 3 2 1 0;1 0 2 4 3", "output": "2 2 2 2 2;2 0 4 3 2;2 3 2 1 2;2 2 2 2 2" }, { "input": "2 2 4 2 1;4 4 0 2 2;4 2 3 3 1;4 1 1 2 2", "output": "2...
0 1 4 2 0;0 3 3 0 3;3 3 3 1 0;1 4 1 3 4
2 2 2 2 2;2 3 3 0 2;2 3 3 1 2;2 2 2 2 2
icgr-00325
border
atomic
Paint the outer border of the grid a fixed colour.
5
5
3
4
[ { "input": "4 0 4;4 4 4;3 3 4;4 1 0;1 1 3", "output": "2 2 2;2 4 2;2 3 2;2 1 2;2 2 2" }, { "input": "3 2 1;3 0 2;1 4 4;4 4 4;3 3 1", "output": "2 2 2;2 0 2;2 4 2;2 4 2;2 2 2" }, { "input": "0 2 2;4 1 4;3 2 2;4 3 1;4 4 1", "output": "2 2 2;2 1 2;2 2 2;2 3 2;2 2 2" }, { "input"...
4 3 1;0 1 1;4 1 3;4 0 4;3 4 4
2 2 2;2 1 2;2 1 2;2 0 2;2 2 2
icgr-00635
shift_rows+flip_v
composed
Cyclically shift every row right by a fixed amount. Then, Mirror the grid top-to-bottom.
5
5
3
4
[ { "input": "1 2 3;1 3 4;0 2 0;4 2 0;3 4 3", "output": "4 3 3;2 0 4;2 0 0;3 4 1;2 3 1" }, { "input": "4 1 3;2 3 1;2 4 4;3 3 3;3 3 2", "output": "3 2 3;3 3 3;4 4 2;3 1 2;1 3 4" }, { "input": "3 2 1;1 1 1;4 2 4;2 3 4;0 4 0", "output": "4 0 0;3 4 2;2 4 4;1 1 1;2 1 3" }, { "input"...
3 3 4;1 0 2;0 2 3;1 1 0;0 2 2
2 2 0;1 0 1;2 3 0;0 2 1;3 4 3
icgr-00529
transpose
atomic
Swap rows and columns (transpose).
5
5
5
3
[ { "input": "3 4 2 0 1;2 2 2 2 4;0 1 2 2 1;2 1 3 0 2;2 4 0 3 4", "output": "3 2 0 2 2;4 2 1 1 4;2 2 2 3 0;0 2 2 0 3;1 4 1 2 4" }, { "input": "0 0 1 2 4;3 0 1 4 1;2 4 4 1 2;1 0 3 4 2;1 1 1 3 0", "output": "0 3 2 1 1;0 0 4 0 1;1 1 4 3 1;2 4 1 4 3;4 1 2 2 0" }, { "input": "1 0 3 2 2;1 3 1 4 ...
2 2 2 3 2;4 1 4 0 0;0 2 3 3 1;1 4 2 1 1;0 3 3 3 1
2 4 0 1 0;2 1 2 4 3;2 4 3 2 3;3 0 3 1 3;2 0 1 1 1
icgr-00025
border
atomic
Paint the outer border of the grid a fixed colour.
6
5
4
3
[ { "input": "4 4 2 4;3 3 1 0;5 3 1 2;4 4 1 4;2 2 4 1", "output": "5 5 5 5;5 3 1 5;5 3 1 5;5 4 1 5;5 5 5 5" }, { "input": "5 3 4 4;0 0 0 5;4 3 1 1;3 3 1 5;3 5 2 1", "output": "5 5 5 5;5 0 0 5;5 3 1 5;5 3 1 5;5 5 5 5" }, { "input": "2 2 0 0;4 4 1 5;5 4 5 4;2 0 1 0;0 4 4 2", "output": "5...
5 2 3 1;5 4 3 4;2 3 2 4;5 2 0 3;3 3 5 1
5 5 5 5;5 4 3 5;5 3 2 5;5 2 0 5;5 5 5 5
icgr-00595
flip_h
atomic
Mirror the grid left-to-right.
4
4
5
3
[ { "input": "1 3 3 2 2;3 1 3 3 0;3 2 1 1 3;0 0 0 0 0", "output": "2 2 3 3 1;0 3 3 1 3;3 1 1 2 3;0 0 0 0 0" }, { "input": "2 1 3 3 3;3 3 2 1 1;3 1 3 0 2;1 0 2 1 0", "output": "3 3 3 1 2;1 1 2 3 3;2 0 3 1 3;0 1 2 0 1" }, { "input": "1 1 2 2 1;0 0 1 0 1;1 3 0 3 2;2 0 0 3 3", "output": "1...
2 2 0 3 1;3 3 0 3 2;3 3 2 0 3;1 0 3 2 2
1 3 0 2 2;2 3 0 3 3;3 0 2 3 3;2 2 3 0 1
icgr-00565
flip_h+flip_v
composed
Mirror the grid left-to-right. Then, Mirror the grid top-to-bottom.
4
5
4
4
[ { "input": "2 0 2 3;1 1 2 3;0 2 2 3;1 1 3 0;3 0 3 3", "output": "3 3 0 3;0 3 1 1;3 2 2 0;3 2 1 1;3 2 0 2" }, { "input": "1 2 1 0;0 2 0 2;3 0 1 3;2 3 0 3;3 0 3 3", "output": "3 3 0 3;3 0 3 2;3 1 0 3;2 0 2 0;0 1 2 1" }, { "input": "3 3 1 1;0 1 0 0;2 0 2 0;3 0 1 0;1 1 1 0", "output": "0...
3 3 3 1;2 1 2 2;3 3 0 3;0 0 0 1;3 0 1 2
2 1 0 3;1 0 0 0;3 0 3 3;2 2 1 2;1 3 3 3
icgr-00330
color_swap+flip_v
composed
Swap two colours everywhere they appear. Then, Mirror the grid top-to-bottom.
5
5
5
4
[ { "input": "1 4 0 1 4;3 2 1 0 1;3 2 0 0 3;3 0 2 4 3;2 2 2 1 4", "output": "2 2 2 1 3;4 0 2 3 4;4 2 0 0 4;4 2 1 0 1;1 3 0 1 3" }, { "input": "1 3 0 1 1;3 4 3 0 0;4 4 4 0 1;3 2 2 0 1;1 1 3 1 0", "output": "1 1 4 1 0;4 2 2 0 1;3 3 3 0 1;4 3 4 0 0;1 4 0 1 1" }, { "input": "4 2 3 0 3;4 3 2 4 ...
2 1 1 1 1;3 0 3 3 2;4 3 1 4 1;3 3 1 1 1;4 1 4 4 2
3 1 3 3 2;4 4 1 1 1;3 4 1 3 1;4 0 4 4 2;2 1 1 1 1
icgr-00432
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
6
3
4
3
[ { "input": "5 3 4 2;0 0 0 5;2 1 0 2", "output": "5 3 4 2 5 3 4 2;0 0 0 5 0 0 0 5;2 1 0 2 2 1 0 2" }, { "input": "2 3 0 0;1 1 2 5;5 1 3 0", "output": "2 3 0 0 2 3 0 0;1 1 2 5 1 1 2 5;5 1 3 0 5 1 3 0" }, { "input": "0 2 5 3;1 3 1 1;4 1 1 0", "output": "0 2 5 3 0 2 5 3;1 3 1 1 1 3 1 1;4...
3 4 0 3;4 1 3 1;4 2 4 3
3 4 0 3 3 4 0 3;4 1 3 1 4 1 3 1;4 2 4 3 4 2 4 3
icgr-00241
border
atomic
Paint the outer border of the grid a fixed colour.
4
5
3
4
[ { "input": "2 2 0;1 3 3;0 2 3;0 3 1;1 0 1", "output": "0 0 0;0 3 0;0 2 0;0 3 0;0 0 0" }, { "input": "2 2 3;3 2 0;1 2 0;3 2 0;3 0 0", "output": "0 0 0;0 2 0;0 2 0;0 2 0;0 0 0" }, { "input": "0 0 1;0 3 3;1 3 3;2 2 3;1 3 2", "output": "0 0 0;0 3 0;0 3 0;0 2 0;0 0 0" }, { "input"...
3 2 3;3 3 2;3 2 2;1 3 3;0 3 2
0 0 0;0 3 0;0 2 0;0 3 0;0 0 0
icgr-00607
flip_h
atomic
Mirror the grid left-to-right.
5
4
4
2
[ { "input": "3 0 3 2;2 0 0 0;0 4 1 3;2 4 3 1", "output": "2 3 0 3;0 0 0 2;3 1 4 0;1 3 4 2" }, { "input": "0 3 4 1;3 3 1 1;0 1 1 4;1 1 2 4", "output": "1 4 3 0;1 1 3 3;4 1 1 0;4 2 1 1" } ]
4 2 3 0;2 2 0 3;3 2 4 1;3 1 0 2
0 3 2 4;3 0 2 2;1 4 2 3;2 0 1 3
icgr-00544
add_mod+flip_v
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid top-to-bottom.
5
3
3
2
[ { "input": "3 0 1;1 2 1;4 3 2", "output": "2 1 0;4 0 4;1 3 4" }, { "input": "4 2 3;0 0 1;0 2 0", "output": "3 0 3;3 3 4;2 0 1" } ]
3 4 1;4 2 1;4 3 0
2 1 3;2 0 4;1 2 4
icgr-00504
flip_h
atomic
Mirror the grid left-to-right.
4
3
3
4
[ { "input": "0 1 2;3 2 2;1 1 0", "output": "2 1 0;2 2 3;0 1 1" }, { "input": "1 2 3;1 1 3;0 0 3", "output": "3 2 1;3 1 1;3 0 0" }, { "input": "2 0 3;0 2 1;3 2 1", "output": "3 0 2;1 2 0;1 2 3" }, { "input": "1 0 1;2 2 2;2 0 2", "output": "1 0 1;2 2 2;2 0 2" } ]
0 2 2;2 0 2;1 3 3
2 2 0;2 0 2;3 3 1
icgr-00342
border
atomic
Paint the outer border of the grid a fixed colour.
6
3
3
2
[ { "input": "0 2 2;3 5 5;0 4 5", "output": "4 4 4;4 5 4;4 4 4" }, { "input": "3 2 0;3 0 2;1 5 3", "output": "4 4 4;4 0 4;4 4 4" } ]
0 0 3;4 1 5;5 2 0
4 4 4;4 1 4;4 4 4
icgr-00631
add_mod+border
composed
Add a fixed constant to every cell, modulo the colour count. Then, Paint the outer border of the grid a fixed colour.
6
5
4
3
[ { "input": "2 0 0 2;5 1 0 0;4 2 5 3;3 1 1 3;1 0 2 4", "output": "5 5 5 5;5 4 3 5;5 5 2 5;5 4 4 5;5 5 5 5" }, { "input": "0 4 0 2;3 5 3 1;5 5 0 5;3 5 1 3;5 1 1 4", "output": "5 5 5 5;5 2 0 5;5 2 3 5;5 2 4 5;5 5 5 5" }, { "input": "1 0 2 5;2 3 0 2;0 2 1 3;5 5 0 1;1 5 4 5", "output": "5...
2 2 2 1;0 4 1 2;4 3 3 0;3 2 0 0;4 1 2 5
5 5 5 5;5 1 4 5;5 0 0 5;5 5 3 5;5 5 5 5
icgr-00071
flip_v+border
composed
Mirror the grid top-to-bottom. Then, Paint the outer border of the grid a fixed colour.
5
3
5
2
[ { "input": "2 2 1 1 4;1 4 4 3 0;2 3 1 0 3", "output": "4 4 4 4 4;4 4 4 3 4;4 4 4 4 4" }, { "input": "1 4 4 3 1;4 3 0 3 3;0 3 1 0 2", "output": "4 4 4 4 4;4 3 0 3 4;4 4 4 4 4" } ]
4 4 4 1 1;4 1 3 4 4;2 2 2 0 3
4 4 4 4 4;4 1 3 4 4;4 4 4 4 4
icgr-00429
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
5
5
4
2
[ { "input": "0 3 3 2;2 3 4 4;2 4 3 2;0 0 1 2;2 4 4 0", "output": "3 1 1 0;0 1 2 2;0 2 1 0;3 3 4 0;0 2 2 3" }, { "input": "4 3 4 1;0 2 0 0;4 0 2 3;4 0 0 3;0 2 4 1", "output": "2 1 2 4;3 0 3 3;2 3 0 1;2 3 3 1;3 0 2 4" } ]
4 4 4 4;1 2 0 3;2 2 3 2;0 0 3 4;1 0 1 3
2 2 2 2;4 0 3 1;0 0 1 0;3 3 1 2;4 3 4 1
icgr-00983
flip_h+color_swap
composed
Mirror the grid left-to-right. Then, Swap two colours everywhere they appear.
5
5
5
3
[ { "input": "2 3 3 3 3;0 1 2 4 0;2 1 1 0 1;3 1 4 2 0;2 3 0 1 1", "output": "3 3 3 3 2;0 4 2 1 0;1 0 1 1 2;0 2 4 1 3;1 1 0 3 2" }, { "input": "3 3 4 0 1;0 2 4 1 1;0 0 3 1 4;2 1 1 2 3;1 3 4 0 3", "output": "1 0 4 3 3;1 1 4 2 0;4 1 3 0 0;3 2 1 1 2;3 0 4 3 1" }, { "input": "3 1 2 2 1;1 3 4 3 ...
3 4 1 3 0;4 3 4 3 1;3 1 3 2 4;2 2 2 3 1;1 4 0 2 0
0 3 1 4 3;1 3 4 3 4;4 2 3 1 3;1 3 2 2 2;0 2 0 4 1
icgr-00883
color_swap+shift_rows
composed
Swap two colours everywhere they appear. Then, Cyclically shift every row right by a fixed amount.
4
5
5
4
[ { "input": "3 1 0 2 1;1 0 0 3 3;1 1 3 3 2;3 2 1 3 1;3 3 0 3 0", "output": "3 1 2 1 0;2 2 1 0 0;2 3 1 1 2;2 1 2 3 1;2 0 2 2 0" }, { "input": "2 1 3 3 0;2 1 2 0 0;1 2 0 2 3;2 1 2 3 3;3 0 1 2 1", "output": "2 0 3 1 2;0 0 3 1 3;3 2 1 3 0;2 2 3 1 3;3 1 2 0 1" }, { "input": "0 0 1 1 3;0 0 2 2 ...
2 1 1 0 3;3 1 1 1 2;1 1 0 1 3;2 3 1 2 2;3 3 0 0 3
0 2 3 1 1;1 3 2 1 1;1 2 1 1 0;3 3 3 2 1;0 2 2 2 0
icgr-00424
border+flip_h
composed
Paint the outer border of the grid a fixed colour. Then, Mirror the grid left-to-right.
6
3
4
4
[ { "input": "1 5 2 5;4 1 4 4;1 0 1 4", "output": "4 4 4 4;4 4 1 4;4 4 4 4" }, { "input": "3 3 1 0;1 0 2 0;3 0 3 4", "output": "4 4 4 4;4 2 0 4;4 4 4 4" }, { "input": "2 0 4 5;3 3 0 0;4 5 0 2", "output": "4 4 4 4;4 0 3 4;4 4 4 4" }, { "input": "0 4 4 4;2 1 0 5;5 0 5 0", "ou...
1 4 0 4;3 4 4 0;1 3 2 0
4 4 4 4;4 4 4 4;4 4 4 4