task_id
stringlengths
10
10
rule
stringclasses
40 values
rule_kind
stringclasses
2 values
rule_description
stringclasses
40 values
num_colors
int64
4
6
grid_h
int64
3
6
grid_w
int64
3
6
num_support
int64
2
4
support
listlengths
2
4
query_input
stringlengths
17
71
query_output
stringlengths
7
99
icgr-00222
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
4
3
3
3
[ { "input": "0 0 0;2 0 0;2 3 1", "output": "0 0 0 0 0 0;2 0 0 2 0 0;2 3 1 2 3 1" }, { "input": "1 3 1;0 0 2;2 2 1", "output": "1 3 1 1 3 1;0 0 2 0 0 2;2 2 1 2 2 1" }, { "input": "1 1 2;1 0 1;1 2 0", "output": "1 1 2 1 1 2;1 0 1 1 0 1;1 2 0 1 2 0" } ]
3 1 2;0 3 1;2 3 1
3 1 2 3 1 2;0 3 1 0 3 1;2 3 1 2 3 1
icgr-00509
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
5
4
6
3
[ { "input": "2 3 0 0 4 2;1 2 4 1 0 2;2 2 0 4 0 2;2 1 3 4 4 0", "output": "3 4 4;2 4 4" }, { "input": "3 4 0 1 4 2;0 3 1 3 1 3;1 2 4 2 3 3;2 1 0 2 1 0", "output": "4 3 4;2 4 3" }, { "input": "2 1 2 0 3 0;2 0 2 3 2 4;0 0 2 4 3 1;3 2 4 1 2 4", "output": "2 3 4;3 4 4" } ]
0 3 3 0 2 4;2 3 0 1 0 2;3 4 3 4 3 4;2 1 2 2 3 4
3 3 4;4 4 4
icgr-00705
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
5
4
4
4
[ { "input": "1 4 4 2;4 0 1 1;4 0 4 1;1 2 2 4", "output": "2 1 4 4;1 4 0 1;1 4 0 4;4 1 2 2" }, { "input": "1 3 1 4;0 4 0 2;0 4 4 4;2 0 0 2", "output": "4 1 3 1;2 0 4 0;4 0 4 4;2 2 0 0" }, { "input": "4 1 0 0;2 3 3 3;0 1 2 1;2 1 2 0", "output": "0 4 1 0;3 2 3 3;1 0 1 2;0 2 1 2" }, {...
3 0 3 4;1 2 3 4;2 2 0 3;1 1 0 1
4 3 0 3;4 1 2 3;3 2 2 0;1 1 1 0
icgr-00534
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
5
3
4
2
[ { "input": "3 0 4 0;0 2 0 3;1 2 2 2", "output": "3 0 4 0 3 0 4 0;0 2 0 3 0 2 0 3;1 2 2 2 1 2 2 2" }, { "input": "4 0 3 1;2 4 4 4;4 1 0 0", "output": "4 0 3 1 4 0 3 1;2 4 4 4 2 4 4 4;4 1 0 0 4 1 0 0" } ]
0 4 1 0;3 4 1 2;2 0 3 0
0 4 1 0 0 4 1 0;3 4 1 2 3 4 1 2;2 0 3 0 2 0 3 0
icgr-00605
add_mod+flip_v
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid top-to-bottom.
4
5
3
4
[ { "input": "1 0 3;1 3 3;2 1 2;3 0 0;3 1 2", "output": "0 2 3;0 1 1;3 2 3;2 0 0;2 1 0" }, { "input": "1 3 3;3 3 1;3 0 3;1 0 2;3 2 2", "output": "0 3 3;2 1 3;0 1 0;0 0 2;2 0 0" }, { "input": "2 2 2;2 2 0;1 2 0;2 3 2;3 0 0", "output": "0 1 1;3 0 3;2 3 1;3 3 1;3 3 3" }, { "input"...
3 0 2;1 2 3;0 2 2;3 1 2;1 3 0
2 0 1;0 2 3;1 3 3;2 3 0;0 1 3
icgr-00803
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
4
4
3
4
[ { "input": "0 2 0;3 2 1;3 2 1;3 1 1", "output": "2 0 0;2 1 3;2 1 3;1 1 3" }, { "input": "0 2 3;2 0 0;2 0 0;2 2 3", "output": "2 3 0;0 0 2;0 0 2;2 3 2" }, { "input": "3 3 0;0 1 3;0 2 2;3 2 0", "output": "3 0 3;1 3 0;2 2 0;2 0 3" }, { "input": "1 1 3;1 2 3;3 0 3;1 0 2", "ou...
2 2 0;3 1 2;2 3 1;3 0 3
2 0 2;1 2 3;3 1 2;0 3 3
icgr-00211
flip_v+flip_h
composed
Mirror the grid top-to-bottom. Then, Mirror the grid left-to-right.
4
4
3
4
[ { "input": "3 2 1;0 3 0;1 0 2;1 0 3", "output": "3 0 1;2 0 1;0 3 0;1 2 3" }, { "input": "0 3 0;2 1 2;1 1 1;0 2 0", "output": "0 2 0;1 1 1;2 1 2;0 3 0" }, { "input": "3 2 2;3 0 1;3 2 0;2 0 1", "output": "1 0 2;0 2 3;1 0 3;2 2 3" }, { "input": "0 2 2;2 3 2;0 2 3;2 2 0", "ou...
2 3 0;2 1 0;2 3 2;1 1 1
1 1 1;2 3 2;0 1 2;0 3 2
icgr-00079
border+color_swap
composed
Paint the outer border of the grid a fixed colour. Then, Swap two colours everywhere they appear.
5
5
5
4
[ { "input": "1 3 4 0 3;3 3 2 0 4;3 2 1 1 4;4 4 1 3 3;3 1 4 3 0", "output": "3 3 3 3 3;3 3 2 1 3;3 2 0 0 3;3 4 0 3 3;3 3 3 3 3" }, { "input": "3 2 0 0 2;1 1 2 3 0;1 3 2 3 4;1 1 2 0 4;3 3 0 1 3", "output": "3 3 3 3 3;3 0 2 3 3;3 3 2 3 3;3 0 2 1 3;3 3 3 3 3" }, { "input": "0 2 3 0 1;4 3 3 4 ...
0 2 2 1 2;1 3 1 3 0;4 4 4 2 1;3 3 2 2 3;1 2 4 2 3
3 3 3 3 3;3 3 0 3 3;3 4 4 2 3;3 3 2 2 3;3 3 3 3 3
icgr-00228
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
6
3
5
4
[ { "input": "2 2 1 1 5;3 5 3 0 4;1 0 5 4 3", "output": "2 2 1 1 5 2 2 1 1 5;3 5 3 0 4 3 5 3 0 4;1 0 5 4 3 1 0 5 4 3" }, { "input": "1 4 3 3 1;4 4 4 2 3;1 0 3 0 1", "output": "1 4 3 3 1 1 4 3 3 1;4 4 4 2 3 4 4 4 2 3;1 0 3 0 1 1 0 3 0 1" }, { "input": "3 2 2 0 4;2 3 4 0 4;3 3 1 2 5", "o...
4 2 0 5 2;0 0 1 2 5;0 0 0 3 2
4 2 0 5 2 4 2 0 5 2;0 0 1 2 5 0 0 1 2 5;0 0 0 3 2 0 0 0 3 2
icgr-00327
add_mod+flip_h
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid left-to-right.
6
4
3
4
[ { "input": "3 3 0;2 1 4;5 1 1;4 5 4", "output": "4 1 1;2 5 0;5 5 3;2 3 2" }, { "input": "2 2 3;3 3 1;5 5 5;2 1 0", "output": "1 0 0;5 1 1;3 3 3;4 5 0" }, { "input": "4 4 0;2 4 3;3 2 2;2 0 4", "output": "4 2 2;1 2 0;0 0 1;2 4 0" }, { "input": "2 3 1;0 1 3;4 3 5;4 5 0", "ou...
2 0 1;5 5 4;0 1 0;1 2 5
5 4 0;2 3 3;4 5 4;3 0 5
icgr-00193
rotate90
atomic
Rotate the grid 90 degrees clockwise.
6
5
5
2
[ { "input": "2 4 5 1 3;4 0 2 1 3;4 3 0 2 1;3 1 2 3 0;2 2 4 1 2", "output": "2 3 4 4 2;2 1 3 0 4;4 2 0 2 5;1 3 2 1 1;2 0 1 3 3" }, { "input": "4 5 5 2 5;1 0 4 5 0;2 1 4 2 0;2 2 0 0 5;2 2 0 3 5", "output": "2 2 2 1 4;2 2 1 0 5;0 0 4 4 5;3 0 2 5 2;5 5 0 0 5" } ]
4 1 3 5 1;2 1 2 3 4;3 0 5 4 5;1 5 5 3 0;4 2 4 2 2
4 1 3 2 4;2 5 0 1 1;4 5 5 2 3;2 3 4 3 5;2 0 5 4 1
icgr-00415
flip_h+add_mod
composed
Mirror the grid left-to-right. Then, Add a fixed constant to every cell, modulo the colour count.
4
4
5
2
[ { "input": "1 2 2 1 3;1 3 2 2 0;2 3 1 0 2;2 2 2 0 1", "output": "2 0 1 1 0;3 1 1 2 0;1 3 0 2 1;0 3 1 1 1" }, { "input": "3 2 0 3 1;3 3 0 2 0;2 1 1 0 3;1 3 2 1 2", "output": "0 2 3 1 2;3 1 3 2 2;2 3 0 0 1;1 0 1 2 0" } ]
3 3 0 3 2;3 2 0 1 1;0 0 1 0 1;1 2 2 2 1
1 2 3 2 2;0 0 3 1 2;0 3 0 3 3;0 1 1 1 0
icgr-00972
flip_v
atomic
Mirror the grid top-to-bottom.
4
4
4
2
[ { "input": "3 0 0 3;0 1 1 2;0 3 1 2;3 0 3 3", "output": "3 0 3 3;0 3 1 2;0 1 1 2;3 0 0 3" }, { "input": "1 3 2 0;3 2 3 2;0 0 2 2;3 2 0 1", "output": "3 2 0 1;0 0 2 2;3 2 3 2;1 3 2 0" } ]
2 2 1 0;2 2 2 0;0 3 2 2;2 3 1 3
2 3 1 3;0 3 2 2;2 2 2 0;2 2 1 0
icgr-00892
add_mod+shift_rows
composed
Add a fixed constant to every cell, modulo the colour count. Then, Cyclically shift every row right by a fixed amount.
5
5
4
4
[ { "input": "3 2 0 3;1 0 0 3;4 4 4 1;0 3 4 0;4 4 0 3", "output": "1 4 4 3;1 4 2 1;0 2 0 0;0 1 1 4;1 4 0 0" }, { "input": "3 3 0 1;2 0 3 3;0 3 2 2;3 4 0 2;1 0 1 4", "output": "1 2 4 4;4 4 3 1;3 3 1 4;1 3 4 0;2 0 2 1" }, { "input": "3 0 2 1;3 3 1 0;0 1 4 3;2 4 4 3;4 0 3 4", "output": "3...
4 3 1 2;0 2 3 3;4 4 3 1;0 2 3 3;4 3 2 3
2 3 0 4;4 4 1 3;4 2 0 0;4 4 1 3;3 4 0 4
icgr-00226
border
atomic
Paint the outer border of the grid a fixed colour.
6
5
4
4
[ { "input": "5 5 1 2;4 2 5 5;2 0 1 0;5 1 3 1;4 4 4 4", "output": "2 2 2 2;2 2 5 2;2 0 1 2;2 1 3 2;2 2 2 2" }, { "input": "1 3 3 2;4 5 0 1;3 1 1 1;3 1 3 1;3 2 5 5", "output": "2 2 2 2;2 5 0 2;2 1 1 2;2 1 3 2;2 2 2 2" }, { "input": "0 3 5 0;2 0 2 2;5 3 5 0;3 3 0 2;4 5 5 5", "output": "2...
2 0 0 2;4 3 0 4;1 4 0 4;5 3 3 4;4 1 2 5
2 2 2 2;2 3 0 2;2 4 0 2;2 3 3 2;2 2 2 2
icgr-00765
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
6
3
5
2
[ { "input": "4 4 3 0 4;4 4 3 3 5;1 0 1 5 2", "output": "4 4 4 3 0;5 4 4 3 3;2 1 0 1 5" }, { "input": "2 4 0 1 0;1 2 5 2 0;0 1 5 5 2", "output": "0 2 4 0 1;0 1 2 5 2;2 0 1 5 5" } ]
4 0 4 3 3;4 3 0 1 4;3 2 4 5 0
3 4 0 4 3;4 4 3 0 1;0 3 2 4 5
icgr-00248
border+flip_h
composed
Paint the outer border of the grid a fixed colour. Then, Mirror the grid left-to-right.
4
4
5
4
[ { "input": "0 3 0 1 0;3 1 2 1 2;1 3 0 1 0;3 0 0 2 0", "output": "2 2 2 2 2;2 1 2 1 2;2 1 0 3 2;2 2 2 2 2" }, { "input": "0 2 2 0 2;3 2 1 1 3;0 3 0 3 3;2 1 0 3 0", "output": "2 2 2 2 2;2 1 1 2 2;2 3 0 3 2;2 2 2 2 2" }, { "input": "1 2 1 0 3;1 0 3 3 3;0 3 3 1 2;0 0 3 0 3", "output": "2...
2 0 0 0 0;2 2 2 2 1;2 3 3 1 2;1 0 0 1 0
2 2 2 2 2;2 2 2 2 2;2 1 3 3 2;2 2 2 2 2
icgr-00335
border+flip_h
composed
Paint the outer border of the grid a fixed colour. Then, Mirror the grid left-to-right.
4
5
4
4
[ { "input": "2 1 3 0;1 0 1 1;0 3 0 3;0 0 0 3;1 1 0 1", "output": "0 0 0 0;0 1 0 0;0 0 3 0;0 0 0 0;0 0 0 0" }, { "input": "0 1 0 0;2 2 3 1;3 0 3 1;2 3 1 1;3 3 1 3", "output": "0 0 0 0;0 3 2 0;0 3 0 0;0 1 3 0;0 0 0 0" }, { "input": "0 3 2 2;3 3 0 0;0 3 3 2;2 0 1 0;2 0 3 3", "output": "0...
0 0 2 0;3 2 1 0;0 0 1 3;1 1 0 1;3 1 2 0
0 0 0 0;0 1 2 0;0 1 0 0;0 0 1 0;0 0 0 0
icgr-00035
flip_h
atomic
Mirror the grid left-to-right.
6
3
4
2
[ { "input": "2 3 2 1;5 2 2 2;3 0 3 4", "output": "1 2 3 2;2 2 2 5;4 3 0 3" }, { "input": "5 2 4 0;2 1 3 2;4 5 0 0", "output": "0 4 2 5;2 3 1 2;0 0 5 4" } ]
2 2 2 4;3 3 1 3;5 5 1 2
4 2 2 2;3 1 3 3;2 1 5 5
icgr-00361
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
6
6
6
2
[ { "input": "4 5 0 2 5 5;1 0 1 1 2 0;5 2 2 4 2 3;3 5 4 3 1 5;4 5 5 3 0 5;4 5 0 0 4 0", "output": "5 2 5;5 4 5;5 5 5" }, { "input": "5 5 3 3 5 3;0 2 3 4 0 4;0 5 2 5 5 3;2 1 1 3 1 2;4 1 5 1 1 2;0 5 5 3 3 4", "output": "5 4 5;5 5 5;5 5 4" } ]
0 1 1 5 1 1;1 1 0 2 5 2;3 2 0 3 0 3;3 0 1 0 2 1;1 2 4 3 5 5;2 0 5 1 4 1
1 5 5;3 3 3;2 5 5
icgr-00811
transpose
atomic
Swap rows and columns (transpose).
4
4
4
4
[ { "input": "1 3 3 0;1 2 2 1;1 2 0 1;3 1 0 3", "output": "1 1 1 3;3 2 2 1;3 2 0 0;0 1 1 3" }, { "input": "2 0 1 1;0 0 2 0;3 0 1 2;1 1 0 0", "output": "2 0 3 1;0 0 0 1;1 2 1 0;1 0 2 0" }, { "input": "0 3 2 2;3 1 0 3;3 2 3 2;2 3 2 0", "output": "0 3 3 2;3 1 2 3;2 0 3 2;2 3 2 0" }, {...
3 2 0 2;0 0 2 2;2 3 1 2;2 3 0 2
3 0 2 2;2 0 3 3;0 2 1 0;2 2 2 2
icgr-00372
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
4
4
4
4
[ { "input": "1 0 1 1;0 1 3 3;1 3 1 0;2 2 0 3", "output": "1 3;3 3" }, { "input": "2 0 0 3;0 1 0 0;1 0 2 1;0 3 2 0", "output": "2 3;3 2" }, { "input": "0 3 3 0;2 2 3 1;2 1 3 1;0 0 2 2", "output": "3 3;2 3" }, { "input": "1 2 0 0;2 1 0 2;2 2 3 1;0 2 2 3", "output": "2 2;2 3"...
0 2 2 2;2 1 2 1;2 3 0 0;2 2 1 1
2 2;3 1
icgr-00583
border
atomic
Paint the outer border of the grid a fixed colour.
6
4
4
3
[ { "input": "0 5 1 5;3 1 4 3;3 2 0 2;2 1 0 1", "output": "1 1 1 1;1 1 4 1;1 2 0 1;1 1 1 1" }, { "input": "3 4 0 5;1 0 2 1;0 1 4 0;2 3 0 0", "output": "1 1 1 1;1 0 2 1;1 1 4 1;1 1 1 1" }, { "input": "2 4 4 2;2 4 2 1;0 3 0 5;1 2 0 4", "output": "1 1 1 1;1 4 2 1;1 3 0 1;1 1 1 1" } ]
1 3 0 4;4 5 5 1;5 1 1 5;1 5 2 4
1 1 1 1;1 5 5 1;1 1 1 1;1 1 1 1
icgr-00964
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
4
3
5
3
[ { "input": "1 2 1 1 1;0 3 1 1 2;1 2 2 2 0", "output": "1 2 1 1 1 1 2 1 1 1;0 3 1 1 2 0 3 1 1 2;1 2 2 2 0 1 2 2 2 0" }, { "input": "1 1 2 1 0;2 2 0 2 3;2 3 1 1 0", "output": "1 1 2 1 0 1 1 2 1 0;2 2 0 2 3 2 2 0 2 3;2 3 1 1 0 2 3 1 1 0" }, { "input": "0 0 1 0 2;0 1 2 1 1;0 0 1 3 0", "o...
1 3 3 3 3;0 3 3 2 2;3 1 1 3 0
1 3 3 3 3 1 3 3 3 3;0 3 3 2 2 0 3 3 2 2;3 1 1 3 0 3 1 1 3 0
icgr-00413
border+color_swap
composed
Paint the outer border of the grid a fixed colour. Then, Swap two colours everywhere they appear.
4
4
5
4
[ { "input": "1 1 3 2 1;2 3 1 1 2;1 2 2 3 3;3 3 2 2 3", "output": "1 1 1 1 1;1 2 1 1 1;1 3 3 2 1;1 1 1 1 1" }, { "input": "1 1 0 1 2;1 1 0 3 2;1 0 3 3 0;0 2 1 0 3", "output": "1 1 1 1 1;1 1 0 2 1;1 0 2 2 1;1 1 1 1 1" }, { "input": "2 1 0 3 2;0 2 1 2 3;2 1 3 2 1;2 0 0 2 0", "output": "1...
0 2 0 3 3;1 3 1 3 2;0 3 1 0 2;1 3 1 0 2
1 1 1 1 1;1 2 1 2 1;1 2 1 0 1;1 1 1 1 1
icgr-00555
border+color_swap
composed
Paint the outer border of the grid a fixed colour. Then, Swap two colours everywhere they appear.
4
3
3
3
[ { "input": "1 3 0;2 3 0;3 0 0", "output": "3 3 3;3 3 3;3 3 3" }, { "input": "2 1 1;2 0 0;3 3 1", "output": "3 3 3;3 0 3;3 3 3" }, { "input": "0 2 3;3 0 1;0 0 1", "output": "3 3 3;3 0 3;3 3 3" } ]
3 0 1;0 0 0;2 3 2
3 3 3;3 0 3;3 3 3
icgr-00499
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
6
4
4
2
[ { "input": "3 1 5 4;4 5 4 2;1 3 5 3;0 4 3 2", "output": "3 1 5 4 3 1 5 4;4 5 4 2 4 5 4 2;1 3 5 3 1 3 5 3;0 4 3 2 0 4 3 2" }, { "input": "2 1 1 0;3 0 3 5;1 2 2 0;3 1 0 3", "output": "2 1 1 0 2 1 1 0;3 0 3 5 3 0 3 5;1 2 2 0 1 2 2 0;3 1 0 3 3 1 0 3" } ]
4 3 1 0;1 5 0 4;2 2 0 3;5 4 4 0
4 3 1 0 4 3 1 0;1 5 0 4 1 5 0 4;2 2 0 3 2 2 0 3;5 4 4 0 5 4 4 0
icgr-00909
border+add_mod
composed
Paint the outer border of the grid a fixed colour. Then, Add a fixed constant to every cell, modulo the colour count.
4
5
5
4
[ { "input": "1 3 3 0 3;3 2 2 1 0;3 2 2 0 3;0 3 1 2 0;3 3 3 3 0", "output": "0 0 0 0 0;0 1 1 0 0;0 1 1 3 0;0 2 0 1 0;0 0 0 0 0" }, { "input": "3 0 3 2 3;3 1 2 1 0;3 3 2 2 3;3 0 0 2 0;1 0 1 0 0", "output": "0 0 0 0 0;0 0 1 0 0;0 2 1 1 0;0 3 3 1 0;0 0 0 0 0" }, { "input": "1 3 2 1 2;1 3 2 0 ...
1 0 0 2 2;1 1 3 3 0;3 2 3 0 2;3 3 2 0 0;1 1 3 1 3
0 0 0 0 0;0 0 2 2 0;0 1 2 3 0;0 2 1 3 0;0 0 0 0 0
icgr-00543
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
4
3
5
2
[ { "input": "0 2 2 0 1;1 0 0 1 1;2 0 2 1 1", "output": "3 1 1 3 0;0 3 3 0 0;1 3 1 0 0" }, { "input": "2 3 3 3 1;1 3 2 0 0;1 2 2 3 0", "output": "1 2 2 2 0;0 2 1 3 3;0 1 1 2 3" } ]
0 1 3 2 1;3 2 0 1 2;2 0 3 3 2
3 0 2 1 0;2 1 3 0 1;1 3 2 2 1
icgr-00461
flip_h+flip_v
composed
Mirror the grid left-to-right. Then, Mirror the grid top-to-bottom.
4
5
3
3
[ { "input": "3 0 1;3 0 3;1 2 0;2 1 3;0 3 0", "output": "0 3 0;3 1 2;0 2 1;3 0 3;1 0 3" }, { "input": "3 2 0;1 0 3;0 0 1;1 1 3;2 2 3", "output": "3 2 2;3 1 1;1 0 0;3 0 1;0 2 3" }, { "input": "2 1 2;3 3 0;0 2 2;2 0 1;1 0 0", "output": "0 0 1;1 0 2;2 2 0;0 3 3;2 1 2" } ]
0 0 0;1 2 0;1 3 2;3 3 0;2 0 1
1 0 2;0 3 3;2 3 1;0 2 1;0 0 0
icgr-00916
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
4
4
4
3
[ { "input": "0 1 2 0;1 0 3 3;1 1 2 2;2 1 2 0", "output": "2 0 0 1;3 3 1 0;2 2 1 1;2 0 2 1" }, { "input": "2 1 3 1;3 0 3 3;2 2 2 1;0 2 0 3", "output": "3 1 2 1;3 3 3 0;2 1 2 2;0 3 0 2" }, { "input": "1 2 0 0;0 2 0 3;2 3 1 3;1 3 2 1", "output": "0 0 1 2;0 3 0 2;1 3 2 3;2 1 1 3" } ]
0 1 3 1;2 2 1 2;3 1 2 2;1 3 3 1
3 1 0 1;1 2 2 2;2 2 3 1;3 1 1 3
icgr-00716
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
5
4
5
2
[ { "input": "2 3 0 0 3;1 4 0 4 0;0 0 4 3 4;2 3 1 4 2", "output": "3 4 1 1 4;2 0 1 0 1;1 1 0 4 0;3 4 2 0 3" }, { "input": "1 2 3 1 4;2 1 4 0 0;3 0 2 3 1;0 4 0 1 0", "output": "2 3 4 2 0;3 2 0 1 1;4 1 3 4 2;1 0 1 2 1" } ]
3 3 4 4 3;3 1 4 4 0;4 0 2 1 3;4 2 0 3 1
4 4 0 0 4;4 2 0 0 1;0 1 3 2 4;0 3 1 4 2
icgr-00560
color_swap
atomic
Swap two colours everywhere they appear.
5
3
5
4
[ { "input": "4 1 1 0 3;2 4 2 0 2;2 0 2 2 2", "output": "4 1 1 0 3;2 4 2 0 2;2 0 2 2 2" }, { "input": "0 0 1 1 3;0 1 2 1 1;4 1 3 3 2", "output": "0 0 1 1 3;0 1 2 1 1;4 1 3 3 2" }, { "input": "1 3 3 1 1;1 2 4 1 2;4 1 1 0 2", "output": "1 3 3 1 1;1 2 4 1 2;4 1 1 0 2" }, { "input"...
0 1 0 4 0;1 2 2 4 3;2 2 3 0 2
0 1 0 4 0;1 2 2 4 3;2 2 3 0 2
icgr-00945
border+color_swap
composed
Paint the outer border of the grid a fixed colour. Then, Swap two colours everywhere they appear.
5
5
5
2
[ { "input": "4 1 3 1 4;1 0 1 1 2;2 2 2 0 3;3 3 4 1 1;3 0 1 4 0", "output": "1 1 1 1 1;1 0 1 1 1;1 2 2 0 1;1 3 4 1 1;1 1 1 1 1" }, { "input": "2 0 4 3 0;2 3 1 2 1;1 4 0 1 4;2 1 0 0 0;2 1 0 4 3", "output": "1 1 1 1 1;1 3 1 2 1;1 4 0 1 1;1 1 0 0 1;1 1 1 1 1" } ]
0 3 3 1 4;4 0 0 1 1;1 0 3 0 0;1 4 2 3 3;0 4 4 4 0
1 1 1 1 1;1 0 0 1 1;1 0 3 0 1;1 4 2 3 1;1 1 1 1 1
icgr-00773
color_swap+flip_v
composed
Swap two colours everywhere they appear. Then, Mirror the grid top-to-bottom.
6
5
4
4
[ { "input": "2 4 2 1;0 2 5 4;1 5 0 2;5 5 1 3;0 4 4 0", "output": "0 1 1 0;5 5 4 3;4 5 0 2;0 2 5 1;2 1 2 4" }, { "input": "5 3 1 1;1 5 4 4;3 0 2 1;5 2 3 0;0 2 1 2", "output": "0 2 4 2;5 2 3 0;3 0 2 4;4 5 1 1;5 3 4 4" }, { "input": "2 1 4 0;5 5 3 3;1 2 5 0;4 0 5 2;2 2 5 2", "output": "2...
5 1 1 5;5 4 0 0;5 1 4 5;4 3 2 1;5 1 1 4
5 4 4 1;1 3 2 4;5 4 1 5;5 1 0 0;5 4 4 5
icgr-00844
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
5
3
3
3
[ { "input": "4 3 1;1 4 2;3 3 4", "output": "0 4 2;2 0 3;4 4 0" }, { "input": "2 4 1;3 0 3;1 3 4", "output": "3 0 2;4 1 4;2 4 0" }, { "input": "3 2 4;3 1 4;1 3 0", "output": "4 3 0;4 2 0;2 4 1" } ]
1 3 1;4 0 0;0 4 4
2 4 2;0 1 1;1 0 0
icgr-00237
add_mod+border
composed
Add a fixed constant to every cell, modulo the colour count. Then, Paint the outer border of the grid a fixed colour.
4
3
3
3
[ { "input": "0 1 1;1 2 3;3 1 1", "output": "2 2 2;2 0 2;2 2 2" }, { "input": "1 0 0;2 3 0;0 2 2", "output": "2 2 2;2 1 2;2 2 2" }, { "input": "3 0 2;1 2 0;2 3 3", "output": "2 2 2;2 0 2;2 2 2" } ]
2 1 1;2 3 3;1 3 1
2 2 2;2 1 2;2 2 2
icgr-00219
color_swap+shift_rows
composed
Swap two colours everywhere they appear. Then, Cyclically shift every row right by a fixed amount.
4
3
4
2
[ { "input": "0 2 1 3;1 0 0 2;3 2 2 0", "output": "1 2 0 3;0 3 1 0;3 0 2 3" }, { "input": "3 3 1 2;1 0 2 3;1 0 0 2", "output": "1 3 2 2;3 2 1 0;0 3 1 0" } ]
3 3 2 3;0 1 3 0;0 3 2 3
3 2 2 2;2 0 0 1;3 2 0 2
icgr-00010
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
5
5
4
2
[ { "input": "2 4 0 0;2 3 1 4;1 4 0 4;1 1 3 0;2 4 4 2", "output": "0 0 2 4;1 4 2 3;0 4 1 4;3 0 1 1;4 2 2 4" }, { "input": "1 1 4 2;4 0 2 0;3 0 1 4;1 1 3 1;0 1 1 0", "output": "4 2 1 1;2 0 4 0;1 4 3 0;3 1 1 1;1 0 0 1" } ]
3 0 2 1;3 2 4 1;4 1 1 0;4 0 2 0;4 1 4 4
2 1 3 0;4 1 3 2;1 0 4 1;2 0 4 0;4 4 4 1
icgr-00312
color_swap
atomic
Swap two colours everywhere they appear.
4
3
5
2
[ { "input": "2 0 3 2 0;0 3 0 3 0;2 3 3 3 1", "output": "1 0 3 1 0;0 3 0 3 0;1 3 3 3 2" }, { "input": "3 1 3 2 2;0 3 1 1 0;3 0 2 3 1", "output": "3 2 3 1 1;0 3 2 2 0;3 0 1 3 2" } ]
2 2 2 3 3;0 0 3 0 2;3 3 3 1 2
1 1 1 3 3;0 0 3 0 1;3 3 3 2 1
icgr-00826
flip_h+border
composed
Mirror the grid left-to-right. Then, Paint the outer border of the grid a fixed colour.
5
5
4
2
[ { "input": "4 4 0 2;0 3 2 0;0 0 4 4;4 4 3 2;4 3 2 4", "output": "0 0 0 0;0 2 3 0;0 4 0 0;0 3 4 0;0 0 0 0" }, { "input": "0 0 1 0;3 1 2 2;1 3 0 1;0 0 4 3;4 1 0 2", "output": "0 0 0 0;0 2 1 0;0 0 3 0;0 4 0 0;0 0 0 0" } ]
3 4 2 3;2 0 0 0;2 2 0 0;4 1 2 3;4 3 4 1
0 0 0 0;0 0 0 0;0 0 2 0;0 2 1 0;0 0 0 0
icgr-00512
flip_h+flip_v
composed
Mirror the grid left-to-right. Then, Mirror the grid top-to-bottom.
6
3
3
3
[ { "input": "2 2 5;5 0 2;4 1 2", "output": "2 1 4;2 0 5;5 2 2" }, { "input": "0 3 3;0 5 1;1 5 2", "output": "2 5 1;1 5 0;3 3 0" }, { "input": "4 3 5;5 5 1;2 4 0", "output": "0 4 2;1 5 5;5 3 4" } ]
5 1 5;4 4 0;3 5 0
0 5 3;0 4 4;5 1 5
icgr-00196
add_mod+flip_v
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid top-to-bottom.
6
5
5
3
[ { "input": "4 1 5 5 3;5 1 0 2 1;4 1 5 0 5;4 2 0 1 2;0 1 0 4 4", "output": "3 4 3 1 1;1 5 3 4 5;1 4 2 3 2;2 4 3 5 4;1 4 2 2 0" }, { "input": "4 4 4 0 5;5 2 0 0 4;5 2 5 0 5;5 0 4 1 0;5 5 1 3 1", "output": "2 2 4 0 4;2 3 1 4 3;2 5 2 3 2;2 5 3 3 1;1 1 1 3 2" }, { "input": "2 4 2 0 5;4 2 4 4 ...
3 4 1 0 1;1 5 2 4 4;4 4 4 1 3;4 0 0 1 0;3 3 3 3 5
0 0 0 0 2;1 3 3 4 3;1 1 1 4 0;4 2 5 1 1;0 1 4 3 4
icgr-00216
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
4
3
5
4
[ { "input": "2 2 0 3 1;0 2 0 1 3;0 2 1 2 2", "output": "2 2 0 3 1 2 2 0 3 1;0 2 0 1 3 0 2 0 1 3;0 2 1 2 2 0 2 1 2 2" }, { "input": "1 3 1 1 2;3 0 3 2 3;1 2 0 0 1", "output": "1 3 1 1 2 1 3 1 1 2;3 0 3 2 3 3 0 3 2 3;1 2 0 0 1 1 2 0 0 1" }, { "input": "2 3 2 1 2;2 1 3 3 3;2 2 3 1 2", "o...
3 1 2 2 1;0 2 3 0 3;0 2 2 2 1
3 1 2 2 1 3 1 2 2 1;0 2 3 0 3 0 2 3 0 3;0 2 2 2 1 0 2 2 2 1
icgr-00026
color_swap+flip_v
composed
Swap two colours everywhere they appear. Then, Mirror the grid top-to-bottom.
6
5
5
3
[ { "input": "5 0 1 1 4;0 1 0 1 1;2 5 5 2 5;4 3 4 1 0;2 3 2 5 2", "output": "1 3 1 5 1;4 3 4 2 0;1 5 5 1 5;0 2 0 2 2;5 0 2 2 4" }, { "input": "2 2 2 5 4;4 0 5 4 3;1 1 1 5 0;2 3 5 4 2;4 1 0 0 2", "output": "4 2 0 0 1;1 3 5 4 1;2 2 2 5 0;4 0 5 4 3;1 1 1 5 4" }, { "input": "2 4 1 1 2;0 2 5 5 ...
0 1 4 5 5;1 3 1 3 5;1 0 4 4 4;1 0 3 3 0;5 4 3 1 0
5 4 3 2 0;2 0 3 3 0;2 0 4 4 4;2 3 2 3 5;0 2 4 5 5
icgr-00412
add_mod+flip_h
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid left-to-right.
4
4
5
4
[ { "input": "2 0 2 1 1;0 1 2 2 3;1 1 0 1 1;1 3 3 3 0", "output": "3 3 0 2 0;1 0 0 3 2;3 3 2 3 3;2 1 1 1 3" }, { "input": "0 1 3 0 0;2 0 3 3 1;2 1 0 3 3;1 3 1 2 3", "output": "2 2 1 3 2;3 1 1 2 0;1 1 2 3 0;1 0 3 1 3" }, { "input": "2 3 2 3 3;2 3 3 0 0;2 3 0 0 1;3 0 0 2 1", "output": "1...
2 3 0 0 3;3 3 1 3 3;3 2 0 0 0;0 2 0 1 2
1 2 2 1 0;1 1 3 1 1;2 2 2 0 1;0 3 2 0 2
icgr-00364
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
6
3
5
2
[ { "input": "3 4 4 3 0;1 4 1 1 0;5 4 4 3 4", "output": "5 0 0 5 2;3 0 3 3 2;1 0 0 5 0" }, { "input": "1 4 1 2 5;1 1 5 2 0;3 4 2 1 5", "output": "3 0 3 4 1;3 3 1 4 2;5 0 4 3 1" } ]
1 2 0 2 4;3 5 3 4 2;4 5 5 3 2
3 4 2 4 0;5 1 5 0 4;0 1 1 5 4
icgr-00694
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
6
5
5
3
[ { "input": "4 5 1 0 2;4 1 3 4 2;5 4 2 5 4;5 2 2 0 2;1 0 4 0 3", "output": "4 5 1 0 2 4 5 1 0 2;4 1 3 4 2 4 1 3 4 2;5 4 2 5 4 5 4 2 5 4;5 2 2 0 2 5 2 2 0 2;1 0 4 0 3 1 0 4 0 3" }, { "input": "2 5 0 4 4;0 4 2 1 5;1 2 2 2 1;2 4 2 1 0;2 5 3 4 1", "output": "2 5 0 4 4 2 5 0 4 4;0 4 2 1 5 0 4 2 1 5;1 ...
4 5 2 2 5;0 5 0 0 3;4 2 0 0 4;5 1 1 5 4;2 1 4 5 1
4 5 2 2 5 4 5 2 2 5;0 5 0 0 3 0 5 0 0 3;4 2 0 0 4 4 2 0 0 4;5 1 1 5 4 5 1 1 5 4;2 1 4 5 1 2 1 4 5 1
icgr-00170
color_swap+flip_h
composed
Swap two colours everywhere they appear. Then, Mirror the grid left-to-right.
4
5
4
3
[ { "input": "1 3 1 2;3 0 0 1;3 0 0 0;0 0 0 0;1 0 3 0", "output": "0 1 3 1;1 2 2 3;2 2 2 3;2 2 2 2;2 3 2 1" }, { "input": "0 3 3 2;2 3 0 1;3 1 2 3;0 1 0 2;1 1 0 1", "output": "0 3 3 2;1 2 3 0;3 0 1 3;0 2 1 2;1 2 1 1" }, { "input": "2 3 3 1;2 0 2 1;0 3 3 0;1 2 3 3;3 3 0 0", "output": "1...
1 3 1 3;3 1 3 1;1 2 3 0;3 1 3 1;1 3 2 2
3 1 3 1;1 3 1 3;2 3 0 1;1 3 1 3;0 0 3 1
icgr-00120
rotate90
atomic
Rotate the grid 90 degrees clockwise.
4
3
4
4
[ { "input": "1 0 0 3;2 1 3 3;1 2 1 3", "output": "1 2 1;2 1 0;1 3 0;3 3 3" }, { "input": "2 2 1 1;1 3 3 1;3 0 2 2", "output": "3 1 2;0 3 2;2 3 1;2 1 1" }, { "input": "0 0 3 1;3 1 2 2;2 1 2 2", "output": "2 3 0;1 1 0;2 2 3;2 2 1" }, { "input": "0 0 3 1;1 0 3 0;0 0 3 2", "ou...
2 3 3 1;2 2 2 3;0 3 3 2
0 2 2;3 2 3;3 2 3;2 3 1
icgr-00532
flip_v+color_swap
composed
Mirror the grid top-to-bottom. Then, Swap two colours everywhere they appear.
4
4
3
4
[ { "input": "1 3 3;1 2 3;2 3 0;1 3 3", "output": "1 3 3;2 3 0;1 2 3;1 3 3" }, { "input": "1 0 2;1 3 2;1 2 2;3 3 0", "output": "3 3 0;1 2 2;1 3 2;1 0 2" }, { "input": "2 0 3;3 1 2;2 1 1;3 2 0", "output": "3 2 0;2 1 1;3 1 2;2 0 3" }, { "input": "3 3 2;2 0 3;1 1 2;0 1 2", "ou...
3 1 2;1 3 1;0 3 0;0 0 0
0 0 0;0 3 0;1 3 1;3 1 2
icgr-00050
rotate90
atomic
Rotate the grid 90 degrees clockwise.
5
3
3
3
[ { "input": "1 3 2;1 0 2;3 3 4", "output": "3 1 1;3 0 3;4 2 2" }, { "input": "4 0 2;1 2 3;2 4 3", "output": "2 1 4;4 2 0;3 3 2" }, { "input": "1 2 3;1 3 3;0 1 1", "output": "0 1 1;1 3 2;1 3 3" } ]
1 1 0;2 2 2;2 3 4
2 2 1;3 2 1;4 2 0
icgr-00636
rotate90
atomic
Rotate the grid 90 degrees clockwise.
4
5
3
4
[ { "input": "1 0 2;2 3 2;3 3 2;0 2 3;0 3 2", "output": "0 0 3 2 1;3 2 3 3 0;2 3 2 2 2" }, { "input": "3 0 0;1 3 3;2 3 1;3 0 0;2 1 1", "output": "2 3 2 1 3;1 0 3 3 0;1 0 1 3 0" }, { "input": "1 3 3;3 0 1;0 3 1;0 1 1;0 1 1", "output": "0 0 0 3 1;1 1 3 0 3;1 1 1 1 3" }, { "input"...
1 2 2;2 2 2;2 3 0;2 3 0;0 1 1
0 2 2 2 1;1 3 3 2 2;1 0 0 2 2
icgr-00910
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
4
3
3
2
[ { "input": "0 0 0;3 0 0;0 2 1", "output": "0 0 0;0 0 3;2 1 0" }, { "input": "3 1 3;2 1 1;2 2 3", "output": "1 3 3;1 1 2;2 3 2" } ]
1 2 3;0 0 2;1 1 0
2 3 1;0 2 0;1 0 1
icgr-00475
color_swap+add_mod
composed
Swap two colours everywhere they appear. Then, Add a fixed constant to every cell, modulo the colour count.
6
5
5
2
[ { "input": "2 4 0 5 2;1 4 5 2 3;4 5 2 1 1;1 3 4 2 4;4 4 5 4 3", "output": "0 2 4 1 0;5 2 1 0 3;2 1 0 5 5;5 3 2 0 2;2 2 1 2 3" }, { "input": "2 0 4 0 1;4 5 5 4 4;1 2 0 4 0;2 0 2 5 3;5 0 2 4 4", "output": "0 4 2 4 5;2 1 1 2 2;5 0 4 2 4;0 4 0 1 3;1 4 0 2 2" } ]
3 1 3 2 3;3 4 4 4 2;3 5 1 2 4;3 1 0 5 2;4 1 0 4 2
3 5 3 0 3;3 2 2 2 0;3 1 5 0 2;3 5 4 1 0;2 5 4 2 0
icgr-00841
border+shift_rows
composed
Paint the outer border of the grid a fixed colour. Then, Cyclically shift every row right by a fixed amount.
6
5
4
3
[ { "input": "0 2 3 4;2 2 5 3;1 1 2 2;2 0 4 2;5 2 0 0", "output": "2 2 2 2;5 2 2 2;2 2 2 1;4 2 2 0;2 2 2 2" }, { "input": "1 1 0 3;0 1 4 4;5 2 1 0;1 4 1 4;1 1 0 3", "output": "2 2 2 2;4 2 2 1;1 2 2 2;1 2 2 4;2 2 2 2" }, { "input": "4 1 5 2;2 1 2 0;2 1 2 4;4 4 2 4;0 0 0 5", "output": "2...
2 3 0 0;2 4 5 5;0 2 2 2;0 5 5 1;2 1 0 4
2 2 2 2;5 2 2 4;2 2 2 2;5 2 2 5;2 2 2 2
icgr-00111
color_swap
atomic
Swap two colours everywhere they appear.
5
5
5
3
[ { "input": "4 4 4 3 4;2 1 1 0 4;3 3 4 4 3;4 3 4 0 1;1 1 0 1 1", "output": "4 4 4 3 4;2 1 1 0 4;3 3 4 4 3;4 3 4 0 1;1 1 0 1 1" }, { "input": "0 1 3 3 0;4 2 0 1 3;4 4 0 0 0;2 2 1 0 0;3 2 0 4 3", "output": "0 1 3 3 0;4 2 0 1 3;4 4 0 0 0;2 2 1 0 0;3 2 0 4 3" }, { "input": "3 2 3 2 2;3 3 2 0 ...
4 1 3 4 3;0 0 4 0 1;2 3 1 3 3;1 3 4 4 0;3 0 0 1 1
4 1 3 4 3;0 0 4 0 1;2 3 1 3 3;1 3 4 4 0;3 0 0 1 1
icgr-00500
flip_v
atomic
Mirror the grid top-to-bottom.
5
4
4
3
[ { "input": "1 0 2 3;3 0 3 4;1 0 4 0;4 0 0 1", "output": "4 0 0 1;1 0 4 0;3 0 3 4;1 0 2 3" }, { "input": "2 4 1 2;3 2 3 1;0 4 1 4;4 3 1 1", "output": "4 3 1 1;0 4 1 4;3 2 3 1;2 4 1 2" }, { "input": "3 1 1 3;1 1 3 4;3 1 3 3;2 3 0 4", "output": "2 3 0 4;3 1 3 3;1 1 3 4;3 1 1 3" } ]
3 0 1 2;3 2 0 0;1 0 2 2;2 4 3 2
2 4 3 2;1 0 2 2;3 2 0 0;3 0 1 2
icgr-00070
border
atomic
Paint the outer border of the grid a fixed colour.
6
3
4
3
[ { "input": "2 1 0 5;5 1 5 1;2 5 5 4", "output": "2 2 2 2;2 1 5 2;2 2 2 2" }, { "input": "5 4 5 3;2 3 5 0;0 4 5 2", "output": "2 2 2 2;2 3 5 2;2 2 2 2" }, { "input": "2 2 4 4;0 5 3 2;3 2 0 1", "output": "2 2 2 2;2 5 3 2;2 2 2 2" } ]
2 1 0 4;2 2 2 2;0 2 5 3
2 2 2 2;2 2 2 2;2 2 2 2
icgr-00647
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
6
4
3
2
[ { "input": "5 4 1;4 4 1;2 5 0;3 0 2", "output": "1 5 4;1 4 4;0 2 5;2 3 0" }, { "input": "5 5 5;1 2 3;2 0 0;2 2 4", "output": "5 5 5;3 1 2;0 2 0;4 2 2" } ]
5 3 3;0 5 5;3 5 2;0 0 2
3 5 3;5 0 5;2 3 5;2 0 0
icgr-00086
border+color_swap
composed
Paint the outer border of the grid a fixed colour. Then, Swap two colours everywhere they appear.
6
5
5
4
[ { "input": "0 1 1 0 4;1 1 5 3 5;1 5 2 2 5;0 3 1 0 1;0 3 1 0 5", "output": "4 4 4 4 4;4 1 5 3 4;4 5 4 4 4;4 3 1 0 4;4 4 4 4 4" }, { "input": "4 1 3 2 4;4 2 4 0 2;3 1 4 3 0;3 3 0 3 0;2 4 2 3 5", "output": "4 4 4 4 4;4 4 2 0 4;4 1 2 3 4;4 3 0 3 4;4 4 4 4 4" }, { "input": "3 1 5 3 0;2 1 3 0 ...
3 5 4 4 2;1 0 0 0 5;3 3 5 4 1;3 4 4 3 4;0 4 5 5 2
4 4 4 4 4;4 0 0 0 4;4 3 5 2 4;4 2 2 3 4;4 4 4 4 4
icgr-00451
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
4
5
5
4
[ { "input": "2 1 1 2 0;3 1 2 1 2;3 0 3 0 3;2 0 1 2 0;2 3 2 0 0", "output": "2 0 2 1 1;1 2 3 1 2;0 3 3 0 3;2 0 2 0 1;0 0 2 3 2" }, { "input": "0 1 0 0 0;0 0 3 0 3;3 2 1 1 3;1 3 3 0 3;2 3 3 3 2", "output": "0 0 0 1 0;0 3 0 0 3;1 3 3 2 1;0 3 1 3 3;3 2 2 3 3" }, { "input": "0 1 3 3 0;1 2 2 3 ...
0 0 3 0 2;3 1 3 1 3;0 3 1 0 3;2 1 1 1 1;0 0 2 3 2
0 2 0 0 3;1 3 3 1 3;0 3 0 3 1;1 1 2 1 1;3 2 0 0 2
icgr-00280
border+flip_v
composed
Paint the outer border of the grid a fixed colour. Then, Mirror the grid top-to-bottom.
5
5
4
2
[ { "input": "4 0 0 2;1 0 3 1;2 2 0 2;1 2 3 4;2 3 0 0", "output": "2 2 2 2;2 2 3 2;2 2 0 2;2 0 3 2;2 2 2 2" }, { "input": "0 0 3 1;1 0 3 0;1 1 3 3;2 1 4 2;3 2 0 2", "output": "2 2 2 2;2 1 4 2;2 1 3 2;2 0 3 2;2 2 2 2" } ]
3 0 2 2;3 4 4 4;0 0 4 0;3 2 1 0;4 3 4 1
2 2 2 2;2 2 1 2;2 0 4 2;2 4 4 2;2 2 2 2
icgr-00737
flip_h+shift_rows
composed
Mirror the grid left-to-right. Then, Cyclically shift every row right by a fixed amount.
5
5
5
2
[ { "input": "0 3 3 0 1;2 3 4 2 4;3 4 1 3 1;1 3 3 2 2;1 1 1 1 2", "output": "0 1 0 3 3;2 4 2 4 3;3 1 3 1 4;1 2 2 3 3;1 2 1 1 1" }, { "input": "1 3 4 0 2;3 2 3 2 4;3 4 4 0 0;1 3 3 4 2;4 0 1 1 2", "output": "1 2 0 4 3;3 4 2 3 2;3 0 0 4 4;1 2 4 3 3;4 2 1 1 0" } ]
2 1 4 2 1;4 2 0 1 0;1 4 2 3 3;3 1 3 3 2;1 4 1 3 4
2 1 2 4 1;4 0 1 0 2;1 3 3 2 4;3 2 3 3 1;1 4 3 1 4
icgr-00186
flip_v+border
composed
Mirror the grid top-to-bottom. Then, Paint the outer border of the grid a fixed colour.
5
3
3
4
[ { "input": "4 3 3;3 3 1;1 4 2", "output": "0 0 0;0 3 0;0 0 0" }, { "input": "3 2 1;0 1 2;2 2 1", "output": "0 0 0;0 1 0;0 0 0" }, { "input": "4 2 3;1 4 2;1 4 1", "output": "0 0 0;0 4 0;0 0 0" }, { "input": "3 0 2;4 4 1;0 0 1", "output": "0 0 0;0 4 0;0 0 0" } ]
3 0 1;3 4 2;1 3 3
0 0 0;0 4 0;0 0 0
icgr-00002
tile_h
atomic
Concatenate the grid with a copy of itself, side by side.
4
3
5
4
[ { "input": "3 1 1 3 2;3 1 3 0 2;2 3 1 1 0", "output": "3 1 1 3 2 3 1 1 3 2;3 1 3 0 2 3 1 3 0 2;2 3 1 1 0 2 3 1 1 0" }, { "input": "2 2 1 1 0;0 1 2 1 2;0 2 1 3 0", "output": "2 2 1 1 0 2 2 1 1 0;0 1 2 1 2 0 1 2 1 2;0 2 1 3 0 0 2 1 3 0" }, { "input": "0 3 0 0 3;0 2 0 0 2;1 1 2 0 0", "o...
1 3 0 3 1;3 2 0 3 2;1 2 3 0 3
1 3 0 3 1 1 3 0 3 1;3 2 0 3 2 3 2 0 3 2;1 2 3 0 3 1 2 3 0 3
icgr-00870
border
atomic
Paint the outer border of the grid a fixed colour.
5
3
3
2
[ { "input": "4 0 0;4 1 1;1 0 3", "output": "1 1 1;1 1 1;1 1 1" }, { "input": "2 4 2;1 0 1;0 3 1", "output": "1 1 1;1 0 1;1 1 1" } ]
1 4 1;2 3 2;0 1 4
1 1 1;1 3 1;1 1 1
icgr-00393
flip_h+flip_v
composed
Mirror the grid left-to-right. Then, Mirror the grid top-to-bottom.
4
4
4
4
[ { "input": "1 3 1 3;0 0 1 1;3 2 1 3;0 1 2 3", "output": "3 2 1 0;3 1 2 3;1 1 0 0;3 1 3 1" }, { "input": "0 3 2 2;2 0 2 0;0 1 1 2;1 0 3 0", "output": "0 3 0 1;2 1 1 0;0 2 0 2;2 2 3 0" }, { "input": "0 0 0 1;0 3 3 1;0 2 1 1;3 2 2 0", "output": "0 2 2 3;1 1 2 0;1 3 3 0;1 0 0 0" }, {...
1 0 1 0;3 0 3 2;1 0 2 2;0 1 0 2
2 0 1 0;2 2 0 1;2 3 0 3;0 1 0 1
icgr-00950
add_mod+flip_v
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid top-to-bottom.
4
4
5
2
[ { "input": "1 0 1 1 2;2 1 3 2 0;0 3 2 0 2;3 2 1 2 0", "output": "2 1 0 1 3;3 2 1 3 1;1 0 2 1 3;0 3 0 0 1" }, { "input": "1 0 1 2 1;3 0 0 0 2;2 1 3 2 2;1 0 0 3 1", "output": "0 3 3 2 0;1 0 2 1 1;2 3 3 3 1;0 3 0 1 0" } ]
3 1 3 1 0;3 1 2 1 1;2 3 2 3 0;3 0 0 0 0
2 3 3 3 3;1 2 1 2 3;2 0 1 0 0;2 0 2 0 3
icgr-00175
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
6
3
3
2
[ { "input": "5 3 0;5 2 3;2 5 3", "output": "3 0 5;2 3 5;5 3 2" }, { "input": "4 1 3;3 5 3;5 5 5", "output": "1 3 4;5 3 3;5 5 5" } ]
0 1 2;4 5 1;0 4 5
1 2 0;5 1 4;4 5 0
icgr-00757
border+add_mod
composed
Paint the outer border of the grid a fixed colour. Then, Add a fixed constant to every cell, modulo the colour count.
4
4
3
2
[ { "input": "0 2 1;3 3 1;2 3 0;0 1 0", "output": "0 0 0;0 2 0;0 2 0;0 0 0" }, { "input": "1 3 1;3 2 1;2 1 0;2 2 0", "output": "0 0 0;0 1 0;0 0 0;0 0 0" } ]
1 2 2;3 2 2;1 0 3;1 3 1
0 0 0;0 1 0;0 3 0;0 0 0
icgr-00906
flip_v+flip_h
composed
Mirror the grid top-to-bottom. Then, Mirror the grid left-to-right.
6
3
5
3
[ { "input": "4 5 3 1 3;2 5 5 1 4;4 2 3 3 0", "output": "0 3 3 2 4;4 1 5 5 2;3 1 3 5 4" }, { "input": "5 5 5 4 3;5 2 1 0 2;5 2 3 2 2", "output": "2 2 3 2 5;2 0 1 2 5;3 4 5 5 5" }, { "input": "1 4 1 5 4;1 1 2 4 2;0 5 2 3 4", "output": "4 3 2 5 0;2 4 2 1 1;4 5 1 4 1" } ]
5 1 4 1 1;0 0 3 1 4;2 3 3 0 0
0 0 3 3 2;4 1 3 0 0;1 1 4 1 5
icgr-00717
border
atomic
Paint the outer border of the grid a fixed colour.
5
3
5
4
[ { "input": "4 2 0 0 1;1 1 2 3 3;0 0 1 4 2", "output": "4 4 4 4 4;4 1 2 3 4;4 4 4 4 4" }, { "input": "1 3 3 0 0;2 0 4 4 2;1 1 4 1 0", "output": "4 4 4 4 4;4 0 4 4 4;4 4 4 4 4" }, { "input": "4 2 1 0 2;0 0 4 2 0;2 4 2 1 2", "output": "4 4 4 4 4;4 0 4 2 4;4 4 4 4 4" }, { "input"...
0 2 1 3 1;1 1 4 1 0;3 4 4 1 0
4 4 4 4 4;4 1 4 1 4;4 4 4 4 4
icgr-00690
shift_rows+add_mod
composed
Cyclically shift every row right by a fixed amount. Then, Add a fixed constant to every cell, modulo the colour count.
4
3
3
3
[ { "input": "1 2 3;2 0 0;2 3 3", "output": "0 2 3;1 3 1;0 3 0" }, { "input": "1 1 1;0 1 3;0 0 1", "output": "2 2 2;0 1 2;2 1 1" }, { "input": "0 0 1;2 0 0;3 3 3", "output": "2 1 1;1 3 1;0 0 0" } ]
1 3 3;2 3 2;0 1 0
0 2 0;3 3 0;1 1 2
icgr-00310
shift_rows+border
composed
Cyclically shift every row right by a fixed amount. Then, Paint the outer border of the grid a fixed colour.
4
5
3
2
[ { "input": "2 3 1;3 0 3;2 3 1;0 1 0;0 1 0", "output": "3 3 3;3 3 3;3 1 3;3 0 3;3 3 3" }, { "input": "2 2 1;0 2 2;1 0 1;3 1 1;1 2 3", "output": "3 3 3;3 2 3;3 1 3;3 1 3;3 3 3" } ]
1 0 3;2 0 2;0 0 0;3 3 1;1 3 1
3 3 3;3 2 3;3 0 3;3 1 3;3 3 3
icgr-00987
shift_rows
atomic
Cyclically shift every row right by a fixed amount.
4
5
3
3
[ { "input": "2 1 2;2 0 3;0 3 1;1 1 2;3 1 2", "output": "1 2 2;0 3 2;3 1 0;1 2 1;1 2 3" }, { "input": "1 2 1;2 1 0;2 3 0;3 3 0;0 0 0", "output": "2 1 1;1 0 2;3 0 2;3 0 3;0 0 0" }, { "input": "2 2 3;0 2 3;3 0 0;0 1 0;0 3 3", "output": "2 3 2;2 3 0;0 0 3;1 0 0;3 3 0" } ]
2 2 3;0 1 3;2 1 0;2 2 1;0 2 1
2 3 2;1 3 0;1 0 2;2 1 2;2 1 0
icgr-00163
transpose
atomic
Swap rows and columns (transpose).
6
5
4
4
[ { "input": "3 2 3 5;1 0 4 2;3 2 4 5;5 0 3 4;4 0 0 0", "output": "3 1 3 5 4;2 0 2 0 0;3 4 4 3 0;5 2 5 4 0" }, { "input": "0 0 2 3;3 2 4 5;1 4 5 1;1 1 2 1;3 4 5 1", "output": "0 3 1 1 3;0 2 4 1 4;2 4 5 2 5;3 5 1 1 1" }, { "input": "3 0 3 2;1 5 0 5;2 5 0 1;1 3 4 4;3 1 3 3", "output": "3...
2 2 3 3;5 2 4 1;5 2 3 2;0 4 3 5;5 0 0 2
2 5 5 0 5;2 2 2 4 0;3 4 3 3 0;3 1 2 5 2
icgr-00931
color_swap
atomic
Swap two colours everywhere they appear.
6
3
3
3
[ { "input": "3 1 2;1 3 5;0 1 2", "output": "3 0 2;0 3 5;1 0 2" }, { "input": "4 5 3;1 2 3;3 2 1", "output": "4 5 3;0 2 3;3 2 0" }, { "input": "0 5 4;3 5 4;0 1 5", "output": "1 5 4;3 5 4;1 0 5" } ]
2 2 0;3 3 1;2 2 0
2 2 1;3 3 0;2 2 1
icgr-00052
add_mod+flip_h
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid left-to-right.
5
4
5
3
[ { "input": "0 3 4 2 0;1 2 4 1 2;2 0 1 1 3;0 1 1 3 3", "output": "1 3 0 4 1;3 2 0 3 2;4 2 2 1 3;4 4 2 2 1" }, { "input": "2 1 1 0 0;1 1 1 4 1;0 3 1 3 1;0 0 4 2 0", "output": "1 1 2 2 3;2 0 2 2 2;2 4 2 4 1;1 3 0 1 1" }, { "input": "1 2 3 3 0;0 2 4 3 1;1 4 2 2 2;2 4 3 1 0", "output": "1...
4 4 4 4 4;2 1 1 0 4;4 1 2 3 0;0 0 1 4 1
0 0 0 0 0;0 1 2 2 3;1 4 3 2 0;2 0 2 1 1
icgr-00938
flip_h+color_swap
composed
Mirror the grid left-to-right. Then, Swap two colours everywhere they appear.
4
5
3
4
[ { "input": "1 2 0;3 2 3;0 1 3;0 1 2;1 1 0", "output": "2 0 1;3 0 3;3 1 2;0 1 2;2 1 1" }, { "input": "0 3 3;2 1 1;1 1 0;1 1 1;0 0 1", "output": "3 3 2;1 1 0;2 1 1;1 1 1;1 2 2" }, { "input": "1 1 2;3 2 2;0 3 0;1 0 3;3 2 1", "output": "0 1 1;0 0 3;2 3 2;3 2 1;1 0 3" }, { "input"...
1 0 0;0 0 1;0 1 0;2 0 1;2 0 1
2 2 1;1 2 2;2 1 2;1 2 0;1 2 0
icgr-00946
color_swap+flip_v
composed
Swap two colours everywhere they appear. Then, Mirror the grid top-to-bottom.
5
5
4
4
[ { "input": "3 0 1 1;4 3 4 2;1 1 2 4;1 4 4 2;3 4 0 0", "output": "3 1 0 0;4 1 1 2;4 4 2 1;1 3 1 2;3 0 4 4" }, { "input": "1 2 1 1;4 2 1 4;2 0 3 2;2 1 4 3;3 3 2 4", "output": "3 3 2 1;2 4 1 3;2 0 3 2;1 2 4 1;4 2 4 4" }, { "input": "2 4 0 1;0 4 1 1;0 1 3 3;4 0 3 3;1 2 2 0", "output": "4...
3 1 1 4;0 0 1 1;3 4 3 0;3 2 3 2;2 1 3 1
2 4 3 4;3 2 3 2;3 1 3 0;0 0 4 4;3 4 4 1
icgr-00566
flip_v+color_swap
composed
Mirror the grid top-to-bottom. Then, Swap two colours everywhere they appear.
4
5
5
2
[ { "input": "2 2 3 0 3;1 0 2 1 2;3 1 1 0 1;2 1 1 2 0;2 0 0 0 0", "output": "2 3 3 3 3;2 1 1 2 3;0 1 1 3 1;1 3 2 1 2;2 2 0 3 0" }, { "input": "1 0 3 0 1;1 0 1 2 0;0 3 0 1 1;2 1 2 2 3;0 1 2 2 1", "output": "3 1 2 2 1;2 1 2 2 0;3 0 3 1 1;1 3 1 2 3;1 3 0 3 1" } ]
1 1 1 0 0;0 2 0 2 3;0 2 0 0 1;2 0 3 3 3;1 3 2 3 1
1 0 2 0 1;2 3 0 0 0;3 2 3 3 1;3 2 3 2 0;1 1 1 3 3
icgr-00109
add_mod+flip_h
composed
Add a fixed constant to every cell, modulo the colour count. Then, Mirror the grid left-to-right.
6
5
4
2
[ { "input": "2 4 5 3;4 1 5 4;5 4 2 2;4 1 0 1;2 0 0 0", "output": "1 3 2 0;2 3 5 2;0 0 2 3;5 4 5 2;4 4 4 0" }, { "input": "5 3 4 3;4 4 2 5;3 3 4 3;0 5 3 1;3 5 3 4", "output": "1 2 1 3;3 0 2 2;1 2 1 1;5 1 3 4;2 1 3 1" } ]
3 2 5 4;2 2 1 3;4 0 1 0;2 0 2 1;1 5 4 0
2 3 0 1;1 5 0 0;4 5 4 2;5 0 4 0;4 2 3 5
icgr-00656
shift_rows+flip_v
composed
Cyclically shift every row right by a fixed amount. Then, Mirror the grid top-to-bottom.
5
4
3
2
[ { "input": "1 2 2;0 4 4;2 3 3;1 0 1", "output": "1 1 0;3 2 3;4 0 4;2 1 2" }, { "input": "1 1 0;4 1 4;3 0 0;0 2 3", "output": "3 0 2;0 3 0;4 4 1;0 1 1" } ]
2 1 0;2 4 4;2 4 2;3 4 4
4 3 4;2 2 4;4 2 4;0 2 1
icgr-00880
transpose
atomic
Swap rows and columns (transpose).
6
5
5
4
[ { "input": "4 1 5 1 1;5 2 1 0 0;5 2 2 5 4;0 1 0 1 5;0 3 1 2 0", "output": "4 5 5 0 0;1 2 2 1 3;5 1 2 0 1;1 0 5 1 2;1 0 4 5 0" }, { "input": "4 4 2 5 5;4 5 3 5 0;2 5 4 0 3;0 4 2 4 4;2 4 3 3 0", "output": "4 4 2 0 2;4 5 5 4 4;2 3 4 2 3;5 5 0 4 3;5 0 3 4 0" }, { "input": "0 0 2 1 1;1 2 4 2 ...
5 2 5 4 5;0 5 4 2 3;3 3 2 1 3;2 3 0 3 4;1 4 0 3 1
5 0 3 2 1;2 5 3 3 4;5 4 2 0 0;4 2 1 3 3;5 3 3 4 1
icgr-00681
flip_h
atomic
Mirror the grid left-to-right.
4
4
3
2
[ { "input": "3 3 2;0 3 2;1 3 1;3 3 3", "output": "2 3 3;2 3 0;1 3 1;3 3 3" }, { "input": "2 1 3;2 2 1;3 1 0;2 1 3", "output": "3 1 2;1 2 2;0 1 3;3 1 2" } ]
0 2 1;1 0 3;0 2 1;1 3 3
1 2 0;3 0 1;1 2 0;3 3 1
icgr-00561
add_mod+shift_rows
composed
Add a fixed constant to every cell, modulo the colour count. Then, Cyclically shift every row right by a fixed amount.
5
4
3
3
[ { "input": "1 2 3;4 1 1;1 1 4;2 1 3", "output": "1 2 0;0 0 3;0 3 0;0 2 1" }, { "input": "0 0 3;4 2 1;4 2 2;4 1 1", "output": "4 2 4;1 0 3;1 1 3;0 0 3" }, { "input": "2 0 4;4 1 4;2 4 4;4 1 2", "output": "4 3 1;0 3 3;3 3 1;0 1 3" } ]
3 3 3;0 0 2;0 0 1;0 4 3
2 2 2;4 1 4;4 0 4;3 2 4
icgr-00707
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
6
5
4
3
[ { "input": "5 4 4 4;5 1 2 0;5 3 3 1;1 5 4 3;2 0 4 5", "output": "2 1 1 1;2 4 5 3;2 0 0 4;4 2 1 0;5 3 1 2" }, { "input": "3 3 2 4;3 3 5 1;4 3 0 4;5 0 1 3;1 5 0 1", "output": "0 0 5 1;0 0 2 4;1 0 3 1;2 3 4 0;4 2 3 4" }, { "input": "2 3 5 0;3 1 0 2;3 1 1 1;0 4 5 1;4 4 2 4", "output": "5...
4 0 3 3;2 1 0 1;5 2 2 0;1 5 2 3;1 1 1 3
1 3 0 0;5 4 3 4;2 5 5 3;4 2 5 0;4 4 4 0
icgr-00021
border
atomic
Paint the outer border of the grid a fixed colour.
4
3
5
4
[ { "input": "1 3 2 2 1;0 1 2 1 3;3 2 3 0 2", "output": "1 1 1 1 1;1 1 2 1 1;1 1 1 1 1" }, { "input": "1 1 1 1 1;1 3 0 3 0;2 3 0 0 0", "output": "1 1 1 1 1;1 3 0 3 1;1 1 1 1 1" }, { "input": "2 3 2 2 3;1 1 3 3 3;0 0 3 1 1", "output": "1 1 1 1 1;1 1 3 3 1;1 1 1 1 1" }, { "input"...
1 2 0 0 2;0 2 1 0 3;1 3 2 2 3
1 1 1 1 1;1 2 1 0 1;1 1 1 1 1
icgr-00321
border+flip_h
composed
Paint the outer border of the grid a fixed colour. Then, Mirror the grid left-to-right.
5
5
4
4
[ { "input": "1 3 0 4;4 3 1 3;2 2 0 0;1 0 0 4;4 4 4 4", "output": "1 1 1 1;1 1 3 1;1 0 2 1;1 0 0 1;1 1 1 1" }, { "input": "3 0 1 2;1 4 4 4;4 3 1 4;1 2 0 2;4 1 4 0", "output": "1 1 1 1;1 4 4 1;1 1 3 1;1 0 2 1;1 1 1 1" }, { "input": "0 4 3 1;0 4 4 3;3 1 1 1;0 4 1 0;4 3 3 2", "output": "1...
3 1 0 1;1 1 1 1;3 0 4 2;0 0 2 1;4 3 2 1
1 1 1 1;1 1 1 1;1 4 0 1;1 2 0 1;1 1 1 1
icgr-00277
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
6
5
4
4
[ { "input": "4 4 5 5;2 0 0 1;1 3 1 5;0 0 2 2;5 3 0 0", "output": "3 3 4 4;1 5 5 0;0 2 0 4;5 5 1 1;4 2 5 5" }, { "input": "2 1 0 1;1 5 1 3;3 2 0 0;0 2 1 2;2 3 4 5", "output": "1 0 5 0;0 4 0 2;2 1 5 5;5 1 0 1;1 2 3 4" }, { "input": "5 3 3 0;5 1 1 4;1 3 4 5;4 3 4 3;5 1 3 3", "output": "4...
5 2 3 2;4 2 2 0;4 5 5 5;2 4 5 0;4 1 1 1
4 1 2 1;3 1 1 5;3 4 4 4;1 3 4 5;3 0 0 0
icgr-00587
border+flip_v
composed
Paint the outer border of the grid a fixed colour. Then, Mirror the grid top-to-bottom.
4
5
3
4
[ { "input": "0 2 1;2 3 0;3 3 1;2 1 2;0 3 0", "output": "2 2 2;2 1 2;2 3 2;2 3 2;2 2 2" }, { "input": "3 3 2;2 3 3;1 0 2;2 1 3;1 0 2", "output": "2 2 2;2 1 2;2 0 2;2 3 2;2 2 2" }, { "input": "1 3 3;1 0 0;1 3 2;3 0 2;2 3 1", "output": "2 2 2;2 0 2;2 3 2;2 0 2;2 2 2" }, { "input"...
0 0 0;1 1 3;3 0 0;1 0 3;1 0 0
2 2 2;2 0 2;2 0 2;2 1 2;2 2 2
icgr-00935
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
4
4
6
3
[ { "input": "0 3 0 3 1 3;2 3 0 3 3 0;3 2 2 1 2 0;1 2 3 2 1 2", "output": "3 3 3;3 3 2" }, { "input": "0 1 3 1 2 1;0 0 2 0 1 1;2 3 2 0 1 2;3 1 2 1 0 0", "output": "1 3 2;3 2 2" }, { "input": "0 1 0 0 3 0;3 3 0 2 0 3;3 2 0 3 2 3;3 3 0 3 2 0", "output": "3 2 3;3 3 3" } ]
1 0 2 1 3 2;0 0 2 2 2 0;2 3 0 1 0 0;1 1 3 1 3 0
1 2 3;3 3 3
icgr-00116
color_swap
atomic
Swap two colours everywhere they appear.
5
5
3
3
[ { "input": "0 1 2;1 1 0;2 2 1;4 2 1;4 1 1", "output": "0 4 2;4 4 0;2 2 4;1 2 4;1 4 4" }, { "input": "1 1 0;3 3 3;4 1 3;4 3 2;3 3 4", "output": "4 4 0;3 3 3;1 4 3;1 3 2;3 3 1" }, { "input": "2 4 1;2 3 4;2 1 4;0 0 4;2 2 1", "output": "2 1 4;2 3 1;2 4 1;0 0 1;2 2 4" } ]
1 3 0;1 0 2;4 3 4;4 2 2;2 1 1
4 3 0;4 0 2;1 3 1;1 2 2;2 4 4
icgr-00614
shift_rows+flip_h
composed
Cyclically shift every row right by a fixed amount. Then, Mirror the grid left-to-right.
6
5
3
3
[ { "input": "2 4 5;1 1 4;3 5 1;4 4 3;1 5 2", "output": "4 2 5;1 1 4;5 3 1;4 4 3;5 1 2" }, { "input": "0 2 3;5 2 1;4 4 0;3 0 2;3 4 5", "output": "2 0 3;2 5 1;4 4 0;0 3 2;4 3 5" }, { "input": "4 0 1;3 4 4;1 3 0;0 4 2;2 5 4", "output": "0 4 1;4 3 4;3 1 0;4 0 2;5 2 4" } ]
4 4 2;5 0 1;0 0 3;0 2 0;1 1 1
4 4 2;0 5 1;0 0 3;2 0 0;1 1 1
icgr-00507
add_mod
atomic
Add a fixed constant to every cell, modulo the colour count.
6
4
4
2
[ { "input": "5 4 5 2;3 5 1 3;1 0 4 5;5 0 5 0", "output": "3 2 3 0;1 3 5 1;5 4 2 3;3 4 3 4" }, { "input": "1 3 4 0;0 0 0 4;2 0 0 1;0 2 0 2", "output": "5 1 2 4;4 4 4 2;0 4 4 5;4 0 4 0" } ]
2 1 2 2;5 5 1 5;0 3 0 5;1 2 0 0
0 5 0 0;3 3 5 3;4 1 4 3;5 0 4 4
icgr-00613
max_pool2
atomic
Replace each non-overlapping 2x2 block with its maximum value.
6
4
4
4
[ { "input": "1 1 2 3;3 5 0 4;4 1 3 1;5 2 0 5", "output": "5 4;5 5" }, { "input": "2 3 1 3;3 0 5 4;4 4 2 4;2 0 2 1", "output": "3 5;4 4" }, { "input": "5 5 4 3;0 3 1 5;4 0 5 4;3 4 2 4", "output": "5 5;4 5" }, { "input": "4 2 5 4;1 3 2 1;3 1 4 4;3 0 5 5", "output": "4 5;3 5"...
3 2 1 1;3 3 4 5;1 0 0 3;0 2 1 5
3 5;2 5
icgr-00958
rotate90
atomic
Rotate the grid 90 degrees clockwise.
4
4
4
2
[ { "input": "3 2 0 3;3 3 1 3;1 1 2 3;1 2 0 1", "output": "1 1 3 3;2 1 3 2;0 2 1 0;1 3 3 3" }, { "input": "1 3 1 1;1 1 0 1;2 2 3 1;1 3 1 2", "output": "1 2 1 1;3 2 1 3;1 3 0 1;2 1 1 1" } ]
1 2 0 2;0 2 3 2;0 3 3 1;3 0 1 0
3 0 0 1;0 3 2 2;1 3 3 0;0 1 2 2
icgr-00063
flip_v+shift_rows
composed
Mirror the grid top-to-bottom. Then, Cyclically shift every row right by a fixed amount.
4
4
4
2
[ { "input": "3 2 1 0;3 3 1 2;3 2 3 3;1 2 0 3", "output": "0 3 1 2;3 3 3 2;1 2 3 3;1 0 3 2" }, { "input": "2 1 0 1;0 3 3 3;1 2 3 3;1 3 3 3", "output": "3 3 1 3;3 3 1 2;3 3 0 3;0 1 2 1" } ]
0 2 0 2;3 0 0 3;3 2 1 0;3 3 1 0
1 0 3 3;1 0 3 2;0 3 3 0;0 2 0 2
icgr-00119
flip_h+shift_rows
composed
Mirror the grid left-to-right. Then, Cyclically shift every row right by a fixed amount.
6
5
4
3
[ { "input": "1 5 5 0;4 0 3 2;3 3 2 4;3 1 0 2;4 3 4 5", "output": "5 1 0 5;0 4 2 3;3 3 4 2;1 3 2 0;3 4 5 4" }, { "input": "1 4 0 0;2 3 0 5;1 2 5 3;4 2 2 4;4 0 3 1", "output": "4 1 0 0;3 2 5 0;2 1 3 5;2 4 4 2;0 4 1 3" }, { "input": "4 1 0 5;2 4 2 1;0 3 3 4;5 1 5 2;4 1 5 0", "output": "1...
5 5 1 2;1 1 0 3;4 0 2 4;3 3 3 4;1 4 1 5
5 5 2 1;1 1 3 0;0 4 4 2;3 3 4 3;4 1 5 1