Datasets:
Fix stale YAML config (was blocking dataset viewer), add plant_id column, update README + visualization.py for new schema
d6e1abc verified | """ | |
| Visualize 6D pose annotations by projecting local frame axes onto RGB images. | |
| Coordinate conventions | |
| ---------------------- | |
| - All matrices are **row-major** (Isaac Sim / USD convention). | |
| Transforms are applied as: p_out = p_in @ M (row vector on the left) | |
| - World / object space uses a **right-handed, Y-up** frame (OpenGL convention). | |
| +X : right | |
| +Y : up | |
| -Z : into the scene (camera looks toward -Z in camera space) | |
| - Camera space also follows **OpenGL**: | |
| +X : right, +Y : up, -Z : into the scene | |
| - Screen space follows **OpenCV / image** convention: | |
| +u : right, +v : down, origin at top-left | |
| Conversion from OpenGL camera space -> OpenCV screen space: | |
| x_cv = x_gl | |
| y_cv = -y_gl (flip Y) | |
| z_cv = -z_gl (flip Z; positive depth is in front) | |
| Expects a single-sample JSON shaped like one row of a Straw6D metadata.jsonl, | |
| wrapped as {"camera_data": {...}, "objects": [{...}, ...]}: | |
| camera_data.camera_view_matrix (4x4, row-major) : world -> camera | |
| camera_data.intrinsics : {fx, fy, cx, cy} in pixels | |
| camera_data.resolution : [width, height] | |
| objects[i].local_to_world_transform (4x4, row-major) : object-local -> world | |
| objects[i].size_local : [x, y, z] in meters | |
| objects[i].center_local : [x, y, z], object-local frame origin | |
| """ | |
| import json | |
| import numpy as np | |
| from PIL import Image, ImageDraw | |
| import argparse | |
| def project_world_point_to_screen(world_point, view_matrix, intrinsics): | |
| """Project a homogeneous world-space point to pixel coordinates. | |
| Uses row-major convention: cam = world_point @ view_matrix. | |
| Converts OpenGL camera space (y-up, -z forward) to OpenCV screen space (y-down, +z forward). | |
| Returns None if the point is behind the camera (z_cv <= 0). | |
| """ | |
| p = np.array([*world_point[:3], 1.0]) if len(world_point) == 3 else np.array(world_point) | |
| cam = p @ view_matrix # row-major: point on the left | |
| x, y, z = cam[0], -cam[1], -cam[2] # OpenGL -> OpenCV axis flip | |
| if z <= 0: | |
| return None | |
| u = intrinsics['fx'] * x / z + intrinsics['cx'] | |
| v = intrinsics['fy'] * y / z + intrinsics['cy'] | |
| return round(u), round(v) | |
| def draw_local_frame_axes(draw, local_to_world_transform, camera_view_matrix, intrinsics, size_local, origin_local, axes_length_perc=1.5): | |
| """Draw X/Y/Z axes of the object's local frame onto the image. | |
| Axis length is scaled by the mean object size * axes_length_perc. | |
| Pipeline: local -> world (@ L), world -> screen (project_world_point_to_screen). | |
| """ | |
| L = np.array(local_to_world_transform) # row-major local->world (4x4) | |
| V = np.array(camera_view_matrix) # row-major world->camera (4x4) | |
| ax_len = np.mean(size_local) * axes_length_perc | |
| ox, oy, oz = origin_local | |
| points_local = { | |
| 'origin': [ox, oy, oz, 1], | |
| 'x': [ox + ax_len, oy, oz, 1], | |
| 'y': [ox, oy + ax_len, oz, 1], | |
| 'z': [ox, oy, oz + ax_len, 1], | |
| } | |
| pts2d = {k: project_world_point_to_screen(np.array(v) @ L, V, intrinsics) | |
| for k, v in points_local.items()} | |
| o = pts2d['origin'] | |
| for key, color in [('x', 'red'), ('y', 'green'), ('z', 'blue')]: | |
| if o is not None and pts2d[key] is not None: | |
| draw.line([o, pts2d[key]], fill=color, width=5) | |
| def draw_world_frame_axes_bottom_left(draw, camera_view_matrix, intrinsics, screen_size, axes_scale=0.1, margin_percentage=0.05): | |
| """Draw world-frame X/Y/Z axes in the bottom-left corner as a reference gizmo. | |
| Places a virtual origin 1 unit in front of the camera (OpenGL: z=-1 in camera space), | |
| converts it to world space via the inverse view matrix, then re-projects to screen. | |
| The axes are offset so they appear anchored to the bottom-left corner. | |
| """ | |
| V = np.array(camera_view_matrix) | |
| V_inv = np.linalg.inv(V) | |
| # z=-1 in OpenGL camera space = 1 unit in front of the camera | |
| origin_world = np.array([0, 0, -1.0, 1]) @ V_inv # camera -> world | |
| pts2d = {} | |
| pts2d['origin'] = project_world_point_to_screen(origin_world, V, intrinsics) | |
| for key, delta in [('x', [axes_scale, 0, 0, 0]), ('y', [0, axes_scale, 0, 0]), ('z', [0, 0, axes_scale, 0])]: | |
| pts2d[key] = project_world_point_to_screen(origin_world + np.array(delta), V, intrinsics) | |
| if any(v is None for v in pts2d.values()): | |
| return | |
| # Shift projected axes to bottom-left corner | |
| margin = int(margin_percentage * min(screen_size)) | |
| all_x = [pts2d[k][0] for k in pts2d] | |
| all_y = [pts2d[k][1] for k in pts2d] | |
| ox = margin - min(all_x) | |
| oy = screen_size[1] - margin - max(all_y) | |
| o = (pts2d['origin'][0] + ox, pts2d['origin'][1] + oy) | |
| for key, color in [('x', 'red'), ('y', 'green'), ('z', 'blue')]: | |
| end = (pts2d[key][0] + ox, pts2d[key][1] + oy) | |
| draw.line([o, end], fill=color, width=3) | |
| def main(image_path, json_path, output_path): | |
| rgb_img = Image.open(image_path) | |
| draw = ImageDraw.Draw(rgb_img) | |
| with open(json_path, 'r') as f: | |
| data = json.load(f) | |
| camera_data = data["camera_data"] | |
| V = camera_data["camera_view_matrix"] # row-major world->camera (4x4) | |
| intrinsics = camera_data["intrinsics"] # {fx, fy, cx, cy} in pixels | |
| screen_size = tuple(camera_data["resolution"]) # (width, height) | |
| for obj in data["objects"]: | |
| draw_local_frame_axes(draw, obj["local_to_world_transform"], V, intrinsics, | |
| obj["size_local"], obj["center_local"]) | |
| draw_world_frame_axes_bottom_left(draw, V, intrinsics, screen_size) | |
| rgb_img.save(output_path) | |
| print(f"Overlay image saved to: {output_path}") | |
| if __name__ == "__main__": | |
| parser = argparse.ArgumentParser() | |
| parser.add_argument("--image", type=str, required=True) | |
| parser.add_argument("--json", type=str, required=True) | |
| parser.add_argument("--output", type=str, required=True) | |
| args = parser.parse_args() | |
| main(args.image, args.json, args.output) | |