| """Implementation of the special "glGet" functions | |
| For comparison, here's what a straightforward implementation looks like: | |
| def glGetDoublev( pname ): | |
| "Natural writing of glGetDoublev using standard ctypes" | |
| output = c_double*sizes.get( pname ) | |
| result = output() | |
| result = platform.PLATFORM.GL.glGetDoublev( pname, byref(result) ) | |
| return Numeric.array( result ) | |
| """ | |
| from OpenGL import wrapper | |
| from OpenGL.GL.VERSION import GL_1_1 as _simple | |
| import ctypes | |
| GLenum = ctypes.c_uint | |
| GLsize = GLsizei = ctypes.c_int | |
| __all__ = ( | |
| 'glGetString', | |
| ) | |
| glGetString = _simple.glGetString | |
| glGetString.restype = ctypes.c_char_p | |
| glGetString.__doc__ = """glGetString( constant ) -> Current string value""" | |