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.text .file "extr_tr_scene.c_RE_AddLightToScene.c" .globl RE_AddLightToScene # -- Begin function RE_AddLightToScene .p2align 4, 0x90 .type RE_AddLightToScene,@function RE_AddLightToScene: # @RE_AddLightToScene .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) movss %xmm0, -8(%rbp) movss %xmm1, -12(%rbp) movss %xmm2, -16(%rbp) movss %xmm3, -20(%rbp) movl -4(%rbp), %edi movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -12(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -16(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -20(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movl qfalse(%rip), %esi callq RE_AddDynamicLightToScene@PLT addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_AddLightToScene, .Lfunc_end0-RE_AddLightToScene .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RE_AddDynamicLightToScene .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_scene.c_RE_AddLightToScene.c' source_filename = "lab/engine/code/renderergl1/extr_tr_scene.c_RE_AddLightToScene.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_AddLightToScene(i32 noundef %0, float noundef %1, float noundef %2, float noundef %3, float noundef %4) #0 { %6 = alloca i32, align 4 %7 = alloca float, align 4 %8 = alloca float, align 4 %9 = alloca float, align 4 %10 = alloca float, align 4 store i32 %0, ptr %6, align 4 store float %1, ptr %7, align 4 store float %2, ptr %8, align 4 store float %3, ptr %9, align 4 store float %4, ptr %10, align 4 %11 = load i32, ptr %6, align 4 %12 = load float, ptr %7, align 4 %13 = load float, ptr %8, align 4 %14 = load float, ptr %9, align 4 %15 = load float, ptr %10, align 4 %16 = load i32, ptr @qfalse, align 4 %17 = call i32 @RE_AddDynamicLightToScene(i32 noundef %11, float noundef %12, float noundef %13, float noundef %14, float noundef %15, i32 noundef %16) ret void } declare i32 @RE_AddDynamicLightToScene(i32 noundef, float noundef, float noundef, float noundef, float noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_scene.c_RE_AddLightToScene
.text .file "extr_tr_model_iqm.c_R_CullIQM.c" .p2align 4, 0x90 # -- Begin function R_CullIQM .type R_CullIQM,@function R_CullIQM: # @R_CullIQM .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movq -16(%rbp), %rax cmpq $0, (%rax) jne .LBB0_2 # %bb.1: movl tr+4(%rip), %eax addl $1, %eax movl %eax, tr+4(%rip) movl $130, -4(%rbp) jmp .LBB0_17 .LBB0_2: movq -16(%rbp), %rax movq (%rax), %rax movq -24(%rbp), %rcx imull $6, (%rcx), %ecx movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -56(%rbp) movq -16(%rbp), %rax movq (%rax), %rax movq -24(%rbp), %rcx imull $6, 4(%rcx), %ecx movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -64(%rbp) movl $0, -68(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 cmpl $3, -68(%rbp) jge .LBB0_12 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq -56(%rbp), %rax movslq -68(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -64(%rbp), %rcx movslq -68(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jge .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=1 movq -56(%rbp), %rax movslq -68(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -80(%rbp) # 8-byte Spill jmp .LBB0_7 .LBB0_6: # in Loop: Header=BB0_3 Depth=1 movq -64(%rbp), %rax movslq -68(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -80(%rbp) # 8-byte Spill .LBB0_7: # in Loop: Header=BB0_3 Depth=1 movq -80(%rbp), %rdx # 8-byte Reload movq -48(%rbp), %rax movslq -68(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq -56(%rbp), %rax movl -68(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq -64(%rbp), %rcx movl -68(%rbp), %edx addl $3, %edx movslq %edx, %rdx cmpq (%rcx,%rdx,8), %rax jle .LBB0_9 # %bb.8: # in Loop: Header=BB0_3 Depth=1 movq -56(%rbp), %rax movl -68(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq %rax, -88(%rbp) # 8-byte Spill jmp .LBB0_10 .LBB0_9: # in Loop: Header=BB0_3 Depth=1 movq -64(%rbp), %rax movl -68(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq %rax, -88(%rbp) # 8-byte Spill .LBB0_10: # in Loop: Header=BB0_3 Depth=1 movq -88(%rbp), %rdx # 8-byte Reload movq -40(%rbp), %rax movslq -68(%rbp), %rcx movq %rdx, (%rax,%rcx,8) # %bb.11: # in Loop: Header=BB0_3 Depth=1 movl -68(%rbp), %eax addl $1, %eax movl %eax, -68(%rbp) jmp .LBB0_3 .LBB0_12: leaq -48(%rbp), %rdi callq R_CullLocalBox@PLT movl %eax, %ecx movl %ecx, -92(%rbp) # 4-byte Spill subl $128, %eax je .LBB0_15 jmp .LBB0_18 .LBB0_18: movl -92(%rbp), %eax # 4-byte Reload subl $129, %eax je .LBB0_13 jmp .LBB0_19 .LBB0_19: movl -92(%rbp), %eax # 4-byte Reload subl $130, %eax je .LBB0_14 jmp .LBB0_16 .LBB0_13: movl tr+8(%rip), %eax addl $1, %eax movl %eax, tr+8(%rip) movl $129, -4(%rbp) jmp .LBB0_17 .LBB0_14: movl tr+4(%rip), %eax addl $1, %eax movl %eax, tr+4(%rip) movl $130, -4(%rbp) jmp .LBB0_17 .LBB0_15: jmp .LBB0_16 .LBB0_16: movl tr(%rip), %eax addl $1, %eax movl %eax, tr(%rip) movl $128, -4(%rbp) .LBB0_17: movl -4(%rbp), %eax addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CullIQM, .Lfunc_end0-R_CullIQM .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 12 .size tr, 12 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CullIQM .addrsig_sym R_CullLocalBox .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_CullIQM.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_CullIQM.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_12__ = type { %struct.TYPE_9__ } %struct.TYPE_9__ = type { i32, i32, i32 } %struct.TYPE_11__ = type { ptr } %struct.TYPE_10__ = type { %struct.TYPE_8__ } %struct.TYPE_8__ = type { i32, i32 } @tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_CullIQM], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @R_CullIQM(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca [2 x ptr], align 16 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 %10 = load ptr, ptr %4, align 8 %11 = getelementptr inbounds %struct.TYPE_11__, ptr %10, i32 0, i32 0 %12 = load ptr, ptr %11, align 8 %13 = icmp ne ptr %12, null br i1 %13, label %17, label %14 14: ; preds = %2 %15 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 %16 = add nsw i32 %15, 1 store i32 %16, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 store i32 130, ptr %3, align 4 br label %122 17: ; preds = %2 %18 = load ptr, ptr %4, align 8 %19 = getelementptr inbounds %struct.TYPE_11__, ptr %18, i32 0, i32 0 %20 = load ptr, ptr %19, align 8 %21 = load ptr, ptr %5, align 8 %22 = getelementptr inbounds %struct.TYPE_10__, ptr %21, i32 0, i32 0 %23 = getelementptr inbounds %struct.TYPE_8__, ptr %22, i32 0, i32 0 %24 = load i32, ptr %23, align 4 %25 = mul nsw i32 6, %24 %26 = sext i32 %25 to i64 %27 = getelementptr inbounds i64, ptr %20, i64 %26 store ptr %27, ptr %7, align 8 %28 = load ptr, ptr %4, align 8 %29 = getelementptr inbounds %struct.TYPE_11__, ptr %28, i32 0, i32 0 %30 = load ptr, ptr %29, align 8 %31 = load ptr, ptr %5, align 8 %32 = getelementptr inbounds %struct.TYPE_10__, ptr %31, i32 0, i32 0 %33 = getelementptr inbounds %struct.TYPE_8__, ptr %32, i32 0, i32 1 %34 = load i32, ptr %33, align 4 %35 = mul nsw i32 6, %34 %36 = sext i32 %35 to i64 %37 = getelementptr inbounds i64, ptr %30, i64 %36 store ptr %37, ptr %8, align 8 store i32 0, ptr %9, align 4 br label %38 38: ; preds = %106, %17 %39 = load i32, ptr %9, align 4 %40 = icmp slt i32 %39, 3 br i1 %40, label %41, label %109 41: ; preds = %38 %42 = load ptr, ptr %7, align 8 %43 = load i32, ptr %9, align 4 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds i64, ptr %42, i64 %44 %46 = load i64, ptr %45, align 8 %47 = load ptr, ptr %8, align 8 %48 = load i32, ptr %9, align 4 %49 = sext i32 %48 to i64 %50 = getelementptr inbounds i64, ptr %47, i64 %49 %51 = load i64, ptr %50, align 8 %52 = icmp slt i64 %46, %51 br i1 %52, label %53, label %59 53: ; preds = %41 %54 = load ptr, ptr %7, align 8 %55 = load i32, ptr %9, align 4 %56 = sext i32 %55 to i64 %57 = getelementptr inbounds i64, ptr %54, i64 %56 %58 = load i64, ptr %57, align 8 br label %65 59: ; preds = %41 %60 = load ptr, ptr %8, align 8 %61 = load i32, ptr %9, align 4 %62 = sext i32 %61 to i64 %63 = getelementptr inbounds i64, ptr %60, i64 %62 %64 = load i64, ptr %63, align 8 br label %65 65: ; preds = %59, %53 %66 = phi i64 [ %58, %53 ], [ %64, %59 ] %67 = getelementptr inbounds [2 x ptr], ptr %6, i64 0, i64 0 %68 = load ptr, ptr %67, align 16 %69 = load i32, ptr %9, align 4 %70 = sext i32 %69 to i64 %71 = getelementptr inbounds i64, ptr %68, i64 %70 store i64 %66, ptr %71, align 8 %72 = load ptr, ptr %7, align 8 %73 = load i32, ptr %9, align 4 %74 = add nsw i32 %73, 3 %75 = sext i32 %74 to i64 %76 = getelementptr inbounds i64, ptr %72, i64 %75 %77 = load i64, ptr %76, align 8 %78 = load ptr, ptr %8, align 8 %79 = load i32, ptr %9, align 4 %80 = add nsw i32 %79, 3 %81 = sext i32 %80 to i64 %82 = getelementptr inbounds i64, ptr %78, i64 %81 %83 = load i64, ptr %82, align 8 %84 = icmp sgt i64 %77, %83 br i1 %84, label %85, label %92 85: ; preds = %65 %86 = load ptr, ptr %7, align 8 %87 = load i32, ptr %9, align 4 %88 = add nsw i32 %87, 3 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds i64, ptr %86, i64 %89 %91 = load i64, ptr %90, align 8 br label %99 92: ; preds = %65 %93 = load ptr, ptr %8, align 8 %94 = load i32, ptr %9, align 4 %95 = add nsw i32 %94, 3 %96 = sext i32 %95 to i64 %97 = getelementptr inbounds i64, ptr %93, i64 %96 %98 = load i64, ptr %97, align 8 br label %99 99: ; preds = %92, %85 %100 = phi i64 [ %91, %85 ], [ %98, %92 ] %101 = getelementptr inbounds [2 x ptr], ptr %6, i64 0, i64 1 %102 = load ptr, ptr %101, align 8 %103 = load i32, ptr %9, align 4 %104 = sext i32 %103 to i64 %105 = getelementptr inbounds i64, ptr %102, i64 %104 store i64 %100, ptr %105, align 8 br label %106 106: ; preds = %99 %107 = load i32, ptr %9, align 4 %108 = add nsw i32 %107, 1 store i32 %108, ptr %9, align 4 br label %38, !llvm.loop !6 109: ; preds = %38 %110 = getelementptr inbounds [2 x ptr], ptr %6, i64 0, i64 0 %111 = call i32 @R_CullLocalBox(ptr noundef %110) switch i32 %111, label %119 [ i32 129, label %112 i32 130, label %115 i32 128, label %118 ] 112: ; preds = %109 %113 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 2), align 4 %114 = add nsw i32 %113, 1 store i32 %114, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 2), align 4 store i32 129, ptr %3, align 4 br label %122 115: ; preds = %109 %116 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 %117 = add nsw i32 %116, 1 store i32 %117, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 store i32 130, ptr %3, align 4 br label %122 118: ; preds = %109 br label %119 119: ; preds = %109, %118 %120 = load i32, ptr @tr, align 4 %121 = add nsw i32 %120, 1 store i32 %121, ptr @tr, align 4 store i32 128, ptr %3, align 4 br label %122 122: ; preds = %119, %115, %112, %14 %123 = load i32, ptr %3, align 4 ret i32 %123 } declare i32 @R_CullLocalBox(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_CullIQM
.text .file "extr_tr_surface.c_RB_SurfaceGrid.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceGrid .type RB_SurfaceGrid,@function RB_SurfaceGrid: # @RB_SurfaceGrid .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $192, %rsp movq %rdi, -8(%rbp) movl MAX_GRID_SIZE(%rip), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -80(%rbp) leaq 15(,%rax,4), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -176(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -88(%rbp) movl MAX_GRID_SIZE(%rip), %eax # kill: def $rax killed $eax leaq 15(,%rax,4), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -184(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -96(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -116(%rbp) movl -116(%rbp), %eax orl tess(%rip), %eax movl %eax, tess(%rip) movq -8(%rbp), %rax movl 44(%rax), %edi movq -8(%rbp), %rax movl 40(%rax), %esi callq LodErrorForVolume@PLT movq -176(%rbp), %rax # 8-byte Reload movss %xmm0, -100(%rbp) movl $0, (%rax) movl $1, -104(%rbp) movl $1, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx movl 4(%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_6 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -100(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jb .LBB0_4 # %bb.3: # in Loop: Header=BB0_1 Depth=1 movq -176(%rbp), %rax # 8-byte Reload movl -12(%rbp), %edx movslq -104(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -104(%rbp), %eax addl $1, %eax movl %eax, -104(%rbp) .LBB0_4: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_5 .LBB0_5: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_1 .LBB0_6: movq -184(%rbp), %rax # 8-byte Reload movq -176(%rbp), %rcx # 8-byte Reload movq -8(%rbp), %rdx movl 4(%rdx), %esi subl $1, %esi movslq -104(%rbp), %rdx movl %esi, (%rcx,%rdx,4) movl -104(%rbp), %ecx addl $1, %ecx movl %ecx, -104(%rbp) movl $0, (%rax) movl $1, -108(%rbp) movl $1, -12(%rbp) .LBB0_7: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx movl 16(%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_12 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movq -8(%rbp), %rax movq 24(%rax), %rax movslq -12(%rbp), %rcx movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -100(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jb .LBB0_10 # %bb.9: # in Loop: Header=BB0_7 Depth=1 movq -184(%rbp), %rax # 8-byte Reload movl -12(%rbp), %edx movslq -108(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) .LBB0_10: # in Loop: Header=BB0_7 Depth=1 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_7 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_7 .LBB0_12: movq -184(%rbp), %rax # 8-byte Reload movq -8(%rbp), %rcx movl 16(%rcx), %edx subl $1, %edx movslq -108(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) movl $0, -72(%rbp) .LBB0_13: # =>This Loop Header: Depth=1 # Child Loop BB0_15 Depth 2 # Child Loop BB0_26 Depth 2 # Child Loop BB0_28 Depth 3 # Child Loop BB0_36 Depth 2 # Child Loop BB0_38 Depth 3 movl -72(%rbp), %eax movl -108(%rbp), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_44 # %bb.14: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_15 .LBB0_15: # Parent Loop BB0_13 Depth=1 # => This Inner Loop Header: Depth=2 movl SHADER_MAX_VERTEXES(%rip), %eax subl tess+4(%rip), %eax cltd idivl -104(%rbp) movl %eax, -68(%rbp) movl SHADER_MAX_INDEXES(%rip), %eax subl tess+8(%rip), %eax imull $6, -104(%rbp), %ecx cltd idivl %ecx movl %eax, -64(%rbp) cmpl $2, -68(%rbp) jl .LBB0_17 # %bb.16: # in Loop: Header=BB0_15 Depth=2 cmpl $1, -64(%rbp) jge .LBB0_18 .LBB0_17: # in Loop: Header=BB0_15 Depth=2 movb $0, %al callq RB_EndSurface@PLT movq tess+56(%rip), %rdi movl tess+72(%rip), %esi callq RB_BeginSurface@PLT jmp .LBB0_19 .LBB0_18: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_21 .LBB0_19: # in Loop: Header=BB0_15 Depth=2 jmp .LBB0_20 .LBB0_20: # in Loop: Header=BB0_15 Depth=2 movb $1, %al testb $1, %al jne .LBB0_15 jmp .LBB0_21 .LBB0_21: # in Loop: Header=BB0_13 Depth=1 movl -64(%rbp), %eax movl %eax, -60(%rbp) movl -68(%rbp), %eax movl -64(%rbp), %ecx addl $1, %ecx cmpl %ecx, %eax jge .LBB0_23 # %bb.22: # in Loop: Header=BB0_13 Depth=1 movl -68(%rbp), %eax subl $1, %eax movl %eax, -60(%rbp) .LBB0_23: # in Loop: Header=BB0_13 Depth=1 movl -72(%rbp), %eax addl -60(%rbp), %eax cmpl -108(%rbp), %eax jle .LBB0_25 # %bb.24: # in Loop: Header=BB0_13 Depth=1 movl -108(%rbp), %eax subl -72(%rbp), %eax movl %eax, -60(%rbp) .LBB0_25: # in Loop: Header=BB0_13 Depth=1 movl tess+4(%rip), %eax movl %eax, -112(%rbp) movq tess+16(%rip), %rax movslq -112(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -24(%rbp) movq tess+24(%rip), %rax movslq -112(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -40(%rbp) movq tess+32(%rip), %rax movslq -112(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movq %rax, -32(%rbp) movq tess+64(%rip), %rax movslq -112(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movq tess+40(%rip), %rax movslq -112(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -128(%rbp) movq tess+56(%rip), %rax movq (%rax), %rax movq %rax, -136(%rbp) movl $0, -12(%rbp) .LBB0_26: # Parent Loop BB0_13 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_28 Depth 3 movl -12(%rbp), %eax cmpl -60(%rbp), %eax jge .LBB0_35 # %bb.27: # in Loop: Header=BB0_26 Depth=2 movl $0, -16(%rbp) .LBB0_28: # Parent Loop BB0_13 Depth=1 # Parent Loop BB0_26 Depth=2 # => This Inner Loop Header: Depth=3 movl -16(%rbp), %eax cmpl -104(%rbp), %eax jge .LBB0_33 # %bb.29: # in Loop: Header=BB0_28 Depth=3 movq -176(%rbp), %rcx # 8-byte Reload movq -184(%rbp), %rdx # 8-byte Reload movq -8(%rbp), %rax movq 32(%rax), %rax movl -72(%rbp), %esi addl -12(%rbp), %esi movslq %esi, %rsi movl (%rdx,%rsi,4), %edx movq -8(%rbp), %rsi imull 4(%rsi), %edx movslq %edx, %rdx imulq $40, %rdx, %rdx addq %rdx, %rax movslq -16(%rbp), %rdx movslq (%rcx,%rdx,4), %rcx imulq $40, %rcx, %rcx addq %rcx, %rax movq %rax, -56(%rbp) movq -56(%rbp), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movq -56(%rbp), %rax movq (%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movq -56(%rbp), %rax movq (%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) movq -56(%rbp), %rax movq 8(%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, (%rax) movq -56(%rbp), %rax movq 8(%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 4(%rax) movq -56(%rbp), %rax movq 16(%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 8(%rax) movq -56(%rbp), %rax movq 16(%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 12(%rax) cmpq $0, -136(%rbp) je .LBB0_31 # %bb.30: # in Loop: Header=BB0_28 Depth=3 movq -56(%rbp), %rax movq 24(%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, (%rax) movq -56(%rbp), %rax movq 24(%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, 4(%rax) movq -56(%rbp), %rax movq 24(%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, 8(%rax) .LBB0_31: # in Loop: Header=BB0_28 Depth=3 movq -56(%rbp), %rax movq 32(%rax), %rax movl (%rax), %ecx movq -48(%rbp), %rax movl %ecx, (%rax) movl -116(%rbp), %ecx movq -128(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -128(%rbp) movl %ecx, (%rax) movq -24(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) movq -40(%rbp), %rax addq $16, %rax movq %rax, -40(%rbp) movq -32(%rbp), %rax addq $16, %rax movq %rax, -32(%rbp) movq -48(%rbp), %rax addq $4, %rax movq %rax, -48(%rbp) # %bb.32: # in Loop: Header=BB0_28 Depth=3 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_28 .LBB0_33: # in Loop: Header=BB0_26 Depth=2 jmp .LBB0_34 .LBB0_34: # in Loop: Header=BB0_26 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_26 .LBB0_35: # in Loop: Header=BB0_13 Depth=1 movl -60(%rbp), %eax subl $1, %eax movl %eax, -148(%rbp) movl -104(%rbp), %eax subl $1, %eax movl %eax, -144(%rbp) movl tess+8(%rip), %eax movl %eax, -140(%rbp) movl $0, -12(%rbp) .LBB0_36: # Parent Loop BB0_13 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_38 Depth 3 movl -12(%rbp), %eax cmpl -148(%rbp), %eax jge .LBB0_43 # %bb.37: # in Loop: Header=BB0_36 Depth=2 movl $0, -16(%rbp) .LBB0_38: # Parent Loop BB0_13 Depth=1 # Parent Loop BB0_36 Depth=2 # => This Inner Loop Header: Depth=3 movl -16(%rbp), %eax cmpl -144(%rbp), %eax jge .LBB0_41 # %bb.39: # in Loop: Header=BB0_38 Depth=3 movl -112(%rbp), %eax movl -12(%rbp), %ecx imull -104(%rbp), %ecx addl %ecx, %eax addl -16(%rbp), %eax addl $1, %eax movl %eax, -152(%rbp) movl -152(%rbp), %eax subl $1, %eax movl %eax, -156(%rbp) movl -156(%rbp), %eax addl -104(%rbp), %eax movl %eax, -160(%rbp) movl -160(%rbp), %eax addl $1, %eax movl %eax, -164(%rbp) movl -156(%rbp), %edx movq tess+48(%rip), %rax movslq -140(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -160(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -152(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $2, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -152(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -160(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $4, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -164(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $5, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -140(%rbp), %eax addl $6, %eax movl %eax, -140(%rbp) # %bb.40: # in Loop: Header=BB0_38 Depth=3 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_38 .LBB0_41: # in Loop: Header=BB0_36 Depth=2 jmp .LBB0_42 .LBB0_42: # in Loop: Header=BB0_36 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_36 .LBB0_43: # in Loop: Header=BB0_13 Depth=1 movl -140(%rbp), %eax movl %eax, tess+8(%rip) movl -60(%rbp), %eax imull -104(%rbp), %eax addl tess+4(%rip), %eax movl %eax, tess+4(%rip) movl -60(%rbp), %eax subl $1, %eax addl -72(%rbp), %eax movl %eax, -72(%rbp) jmp .LBB0_13 .LBB0_44: movq -80(%rbp), %rax movq %rax, %rsp movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceGrid, .Lfunc_end0-RB_SurfaceGrid .cfi_endproc # -- End function .type MAX_GRID_SIZE,@object # @MAX_GRID_SIZE .bss .globl MAX_GRID_SIZE .p2align 2 MAX_GRID_SIZE: .long 0 # 0x0 .size MAX_GRID_SIZE, 4 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 80 .size tess, 80 .type SHADER_MAX_VERTEXES,@object # @SHADER_MAX_VERTEXES .globl SHADER_MAX_VERTEXES .p2align 2 SHADER_MAX_VERTEXES: .long 0 # 0x0 .size SHADER_MAX_VERTEXES, 4 .type SHADER_MAX_INDEXES,@object # @SHADER_MAX_INDEXES .globl SHADER_MAX_INDEXES .p2align 2 SHADER_MAX_INDEXES: .long 0 # 0x0 .size SHADER_MAX_INDEXES, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceGrid .addrsig_sym LodErrorForVolume .addrsig_sym RB_EndSurface .addrsig_sym RB_BeginSurface .addrsig_sym MAX_GRID_SIZE .addrsig_sym tess .addrsig_sym SHADER_MAX_VERTEXES .addrsig_sym SHADER_MAX_INDEXES
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceGrid.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceGrid.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { i32, i32, i32, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i32 } %struct.TYPE_6__ = type { i32, i32, ptr, i32, ptr, ptr, i32, i32 } %struct.TYPE_9__ = type { i64 } %struct.TYPE_7__ = type { ptr, ptr, ptr, ptr, i64 } @MAX_GRID_SIZE = dso_local global i32 0, align 4 @tess = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @SHADER_MAX_VERTEXES = dso_local global i32 0, align 4 @SHADER_MAX_INDEXES = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceGrid], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceGrid(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca ptr, align 8 %15 = alloca i64, align 8 %16 = alloca i64, align 8 %17 = alloca float, align 4 %18 = alloca i32, align 4 %19 = alloca i32, align 4 %20 = alloca i32, align 4 %21 = alloca i32, align 4 %22 = alloca ptr, align 8 %23 = alloca i64, align 8 %24 = alloca i32, align 4 %25 = alloca i32, align 4 %26 = alloca i32, align 4 %27 = alloca i32, align 4 %28 = alloca i32, align 4 %29 = alloca i32, align 4 %30 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %31 = load i32, ptr @MAX_GRID_SIZE, align 4 %32 = zext i32 %31 to i64 %33 = call ptr @llvm.stacksave() store ptr %33, ptr %14, align 8 %34 = alloca i32, i64 %32, align 16 store i64 %32, ptr %15, align 8 %35 = load i32, ptr @MAX_GRID_SIZE, align 4 %36 = zext i32 %35 to i64 %37 = alloca i32, i64 %36, align 16 store i64 %36, ptr %16, align 8 %38 = load ptr, ptr %2, align 8 %39 = getelementptr inbounds %struct.TYPE_6__, ptr %38, i32 0, i32 0 %40 = load i32, ptr %39, align 8 store i32 %40, ptr %21, align 4 %41 = load i32, ptr %21, align 4 %42 = load i32, ptr @tess, align 8 %43 = or i32 %42, %41 store i32 %43, ptr @tess, align 8 %44 = load ptr, ptr %2, align 8 %45 = getelementptr inbounds %struct.TYPE_6__, ptr %44, i32 0, i32 7 %46 = load i32, ptr %45, align 4 %47 = load ptr, ptr %2, align 8 %48 = getelementptr inbounds %struct.TYPE_6__, ptr %47, i32 0, i32 6 %49 = load i32, ptr %48, align 8 %50 = call float @LodErrorForVolume(i32 noundef %46, i32 noundef %49) store float %50, ptr %17, align 4 %51 = getelementptr inbounds i32, ptr %34, i64 0 store i32 0, ptr %51, align 16 store i32 1, ptr %18, align 4 store i32 1, ptr %3, align 4 br label %52 52: ; preds = %77, %1 %53 = load i32, ptr %3, align 4 %54 = load ptr, ptr %2, align 8 %55 = getelementptr inbounds %struct.TYPE_6__, ptr %54, i32 0, i32 1 %56 = load i32, ptr %55, align 4 %57 = sub nsw i32 %56, 1 %58 = icmp slt i32 %53, %57 br i1 %58, label %59, label %80 59: ; preds = %52 %60 = load ptr, ptr %2, align 8 %61 = getelementptr inbounds %struct.TYPE_6__, ptr %60, i32 0, i32 2 %62 = load ptr, ptr %61, align 8 %63 = load i32, ptr %3, align 4 %64 = sext i32 %63 to i64 %65 = getelementptr inbounds float, ptr %62, i64 %64 %66 = load float, ptr %65, align 4 %67 = load float, ptr %17, align 4 %68 = fcmp ole float %66, %67 br i1 %68, label %69, label %76 69: ; preds = %59 %70 = load i32, ptr %3, align 4 %71 = load i32, ptr %18, align 4 %72 = sext i32 %71 to i64 %73 = getelementptr inbounds i32, ptr %34, i64 %72 store i32 %70, ptr %73, align 4 %74 = load i32, ptr %18, align 4 %75 = add nsw i32 %74, 1 store i32 %75, ptr %18, align 4 br label %76 76: ; preds = %69, %59 br label %77 77: ; preds = %76 %78 = load i32, ptr %3, align 4 %79 = add nsw i32 %78, 1 store i32 %79, ptr %3, align 4 br label %52, !llvm.loop !6 80: ; preds = %52 %81 = load ptr, ptr %2, align 8 %82 = getelementptr inbounds %struct.TYPE_6__, ptr %81, i32 0, i32 1 %83 = load i32, ptr %82, align 4 %84 = sub nsw i32 %83, 1 %85 = load i32, ptr %18, align 4 %86 = sext i32 %85 to i64 %87 = getelementptr inbounds i32, ptr %34, i64 %86 store i32 %84, ptr %87, align 4 %88 = load i32, ptr %18, align 4 %89 = add nsw i32 %88, 1 store i32 %89, ptr %18, align 4 %90 = getelementptr inbounds i32, ptr %37, i64 0 store i32 0, ptr %90, align 16 store i32 1, ptr %19, align 4 store i32 1, ptr %3, align 4 br label %91 91: ; preds = %116, %80 %92 = load i32, ptr %3, align 4 %93 = load ptr, ptr %2, align 8 %94 = getelementptr inbounds %struct.TYPE_6__, ptr %93, i32 0, i32 3 %95 = load i32, ptr %94, align 8 %96 = sub nsw i32 %95, 1 %97 = icmp slt i32 %92, %96 br i1 %97, label %98, label %119 98: ; preds = %91 %99 = load ptr, ptr %2, align 8 %100 = getelementptr inbounds %struct.TYPE_6__, ptr %99, i32 0, i32 4 %101 = load ptr, ptr %100, align 8 %102 = load i32, ptr %3, align 4 %103 = sext i32 %102 to i64 %104 = getelementptr inbounds float, ptr %101, i64 %103 %105 = load float, ptr %104, align 4 %106 = load float, ptr %17, align 4 %107 = fcmp ole float %105, %106 br i1 %107, label %108, label %115 108: ; preds = %98 %109 = load i32, ptr %3, align 4 %110 = load i32, ptr %19, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds i32, ptr %37, i64 %111 store i32 %109, ptr %112, align 4 %113 = load i32, ptr %19, align 4 %114 = add nsw i32 %113, 1 store i32 %114, ptr %19, align 4 br label %115 115: ; preds = %108, %98 br label %116 116: ; preds = %115 %117 = load i32, ptr %3, align 4 %118 = add nsw i32 %117, 1 store i32 %118, ptr %3, align 4 br label %91, !llvm.loop !8 119: ; preds = %91 %120 = load ptr, ptr %2, align 8 %121 = getelementptr inbounds %struct.TYPE_6__, ptr %120, i32 0, i32 3 %122 = load i32, ptr %121, align 8 %123 = sub nsw i32 %122, 1 %124 = load i32, ptr %19, align 4 %125 = sext i32 %124 to i64 %126 = getelementptr inbounds i32, ptr %37, i64 %125 store i32 %123, ptr %126, align 4 %127 = load i32, ptr %19, align 4 %128 = add nsw i32 %127, 1 store i32 %128, ptr %19, align 4 store i32 0, ptr %13, align 4 br label %129 129: ; preds = %413, %119 %130 = load i32, ptr %13, align 4 %131 = load i32, ptr %19, align 4 %132 = sub nsw i32 %131, 1 %133 = icmp slt i32 %130, %132 br i1 %133, label %134, label %424 134: ; preds = %129 br label %135 135: ; preds = %159, %134 %136 = load i32, ptr @SHADER_MAX_VERTEXES, align 4 %137 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 %138 = sub nsw i32 %136, %137 %139 = load i32, ptr %18, align 4 %140 = sdiv i32 %138, %139 store i32 %140, ptr %12, align 4 %141 = load i32, ptr @SHADER_MAX_INDEXES, align 4 %142 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 2), align 8 %143 = sub nsw i32 %141, %142 %144 = load i32, ptr %18, align 4 %145 = mul nsw i32 %144, 6 %146 = sdiv i32 %143, %145 store i32 %146, ptr %11, align 4 %147 = load i32, ptr %12, align 4 %148 = icmp slt i32 %147, 2 br i1 %148, label %152, label %149 149: ; preds = %135 %150 = load i32, ptr %11, align 4 %151 = icmp slt i32 %150, 1 br i1 %151, label %152, label %157 152: ; preds = %149, %135 %153 = call i32 (...) @RB_EndSurface() %154 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 8), align 8 %155 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 10), align 8 %156 = call i32 @RB_BeginSurface(ptr noundef %154, i32 noundef %155) br label %158 157: ; preds = %149 br label %160 158: ; preds = %152 br label %159 159: ; preds = %158 br i1 true, label %135, label %160 160: ; preds = %159, %157 %161 = load i32, ptr %11, align 4 store i32 %161, ptr %10, align 4 %162 = load i32, ptr %12, align 4 %163 = load i32, ptr %11, align 4 %164 = add nsw i32 %163, 1 %165 = icmp slt i32 %162, %164 br i1 %165, label %166, label %169 166: ; preds = %160 %167 = load i32, ptr %12, align 4 %168 = sub nsw i32 %167, 1 store i32 %168, ptr %10, align 4 br label %169 169: ; preds = %166, %160 %170 = load i32, ptr %13, align 4 %171 = load i32, ptr %10, align 4 %172 = add nsw i32 %170, %171 %173 = load i32, ptr %19, align 4 %174 = icmp sgt i32 %172, %173 br i1 %174, label %175, label %179 175: ; preds = %169 %176 = load i32, ptr %19, align 4 %177 = load i32, ptr %13, align 4 %178 = sub nsw i32 %176, %177 store i32 %178, ptr %10, align 4 br label %179 179: ; preds = %175, %169 %180 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 store i32 %180, ptr %20, align 4 %181 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 3), align 8 %182 = load i32, ptr %20, align 4 %183 = sext i32 %182 to i64 %184 = getelementptr inbounds ptr, ptr %181, i64 %183 %185 = load ptr, ptr %184, align 8 store ptr %185, ptr %5, align 8 %186 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 4), align 8 %187 = load i32, ptr %20, align 4 %188 = sext i32 %187 to i64 %189 = getelementptr inbounds ptr, ptr %186, i64 %188 %190 = load ptr, ptr %189, align 8 store ptr %190, ptr %7, align 8 %191 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 5), align 8 %192 = load i32, ptr %20, align 4 %193 = sext i32 %192 to i64 %194 = getelementptr inbounds ptr, ptr %191, i64 %193 %195 = load ptr, ptr %194, align 8 %196 = getelementptr inbounds ptr, ptr %195, i64 0 %197 = load ptr, ptr %196, align 8 store ptr %197, ptr %6, align 8 %198 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 9), align 8 %199 = load i32, ptr %20, align 4 %200 = sext i32 %199 to i64 %201 = getelementptr inbounds i32, ptr %198, i64 %200 store ptr %201, ptr %8, align 8 %202 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 6), align 8 %203 = load i32, ptr %20, align 4 %204 = sext i32 %203 to i64 %205 = getelementptr inbounds i32, ptr %202, i64 %204 store ptr %205, ptr %22, align 8 %206 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 8), align 8 %207 = getelementptr inbounds %struct.TYPE_9__, ptr %206, i32 0, i32 0 %208 = load i64, ptr %207, align 8 store i64 %208, ptr %23, align 8 store i32 0, ptr %3, align 4 br label %209 209: ; preds = %335, %179 %210 = load i32, ptr %3, align 4 %211 = load i32, ptr %10, align 4 %212 = icmp slt i32 %210, %211 br i1 %212, label %213, label %338 213: ; preds = %209 store i32 0, ptr %4, align 4 br label %214 214: ; preds = %331, %213 %215 = load i32, ptr %4, align 4 %216 = load i32, ptr %18, align 4 %217 = icmp slt i32 %215, %216 br i1 %217, label %218, label %334 218: ; preds = %214 %219 = load ptr, ptr %2, align 8 %220 = getelementptr inbounds %struct.TYPE_6__, ptr %219, i32 0, i32 5 %221 = load ptr, ptr %220, align 8 %222 = load i32, ptr %13, align 4 %223 = load i32, ptr %3, align 4 %224 = add nsw i32 %222, %223 %225 = sext i32 %224 to i64 %226 = getelementptr inbounds i32, ptr %37, i64 %225 %227 = load i32, ptr %226, align 4 %228 = load ptr, ptr %2, align 8 %229 = getelementptr inbounds %struct.TYPE_6__, ptr %228, i32 0, i32 1 %230 = load i32, ptr %229, align 4 %231 = mul nsw i32 %227, %230 %232 = sext i32 %231 to i64 %233 = getelementptr inbounds %struct.TYPE_7__, ptr %221, i64 %232 %234 = load i32, ptr %4, align 4 %235 = sext i32 %234 to i64 %236 = getelementptr inbounds i32, ptr %34, i64 %235 %237 = load i32, ptr %236, align 4 %238 = sext i32 %237 to i64 %239 = getelementptr inbounds %struct.TYPE_7__, ptr %233, i64 %238 store ptr %239, ptr %9, align 8 %240 = load ptr, ptr %9, align 8 %241 = getelementptr inbounds %struct.TYPE_7__, ptr %240, i32 0, i32 0 %242 = load ptr, ptr %241, align 8 %243 = getelementptr inbounds float, ptr %242, i64 0 %244 = load float, ptr %243, align 4 %245 = load ptr, ptr %5, align 8 %246 = getelementptr inbounds float, ptr %245, i64 0 store float %244, ptr %246, align 4 %247 = load ptr, ptr %9, align 8 %248 = getelementptr inbounds %struct.TYPE_7__, ptr %247, i32 0, i32 0 %249 = load ptr, ptr %248, align 8 %250 = getelementptr inbounds float, ptr %249, i64 1 %251 = load float, ptr %250, align 4 %252 = load ptr, ptr %5, align 8 %253 = getelementptr inbounds float, ptr %252, i64 1 store float %251, ptr %253, align 4 %254 = load ptr, ptr %9, align 8 %255 = getelementptr inbounds %struct.TYPE_7__, ptr %254, i32 0, i32 0 %256 = load ptr, ptr %255, align 8 %257 = getelementptr inbounds float, ptr %256, i64 2 %258 = load float, ptr %257, align 4 %259 = load ptr, ptr %5, align 8 %260 = getelementptr inbounds float, ptr %259, i64 2 store float %258, ptr %260, align 4 %261 = load ptr, ptr %9, align 8 %262 = getelementptr inbounds %struct.TYPE_7__, ptr %261, i32 0, i32 1 %263 = load ptr, ptr %262, align 8 %264 = getelementptr inbounds float, ptr %263, i64 0 %265 = load float, ptr %264, align 4 %266 = load ptr, ptr %6, align 8 %267 = getelementptr inbounds float, ptr %266, i64 0 store float %265, ptr %267, align 4 %268 = load ptr, ptr %9, align 8 %269 = getelementptr inbounds %struct.TYPE_7__, ptr %268, i32 0, i32 1 %270 = load ptr, ptr %269, align 8 %271 = getelementptr inbounds float, ptr %270, i64 1 %272 = load float, ptr %271, align 4 %273 = load ptr, ptr %6, align 8 %274 = getelementptr inbounds float, ptr %273, i64 1 store float %272, ptr %274, align 4 %275 = load ptr, ptr %9, align 8 %276 = getelementptr inbounds %struct.TYPE_7__, ptr %275, i32 0, i32 2 %277 = load ptr, ptr %276, align 8 %278 = getelementptr inbounds float, ptr %277, i64 0 %279 = load float, ptr %278, align 4 %280 = load ptr, ptr %6, align 8 %281 = getelementptr inbounds float, ptr %280, i64 2 store float %279, ptr %281, align 4 %282 = load ptr, ptr %9, align 8 %283 = getelementptr inbounds %struct.TYPE_7__, ptr %282, i32 0, i32 2 %284 = load ptr, ptr %283, align 8 %285 = getelementptr inbounds float, ptr %284, i64 1 %286 = load float, ptr %285, align 4 %287 = load ptr, ptr %6, align 8 %288 = getelementptr inbounds float, ptr %287, i64 3 store float %286, ptr %288, align 4 %289 = load i64, ptr %23, align 8 %290 = icmp ne i64 %289, 0 br i1 %290, label %291, label %313 291: ; preds = %218 %292 = load ptr, ptr %9, align 8 %293 = getelementptr inbounds %struct.TYPE_7__, ptr %292, i32 0, i32 3 %294 = load ptr, ptr %293, align 8 %295 = getelementptr inbounds float, ptr %294, i64 0 %296 = load float, ptr %295, align 4 %297 = load ptr, ptr %7, align 8 %298 = getelementptr inbounds float, ptr %297, i64 0 store float %296, ptr %298, align 4 %299 = load ptr, ptr %9, align 8 %300 = getelementptr inbounds %struct.TYPE_7__, ptr %299, i32 0, i32 3 %301 = load ptr, ptr %300, align 8 %302 = getelementptr inbounds float, ptr %301, i64 1 %303 = load float, ptr %302, align 4 %304 = load ptr, ptr %7, align 8 %305 = getelementptr inbounds float, ptr %304, i64 1 store float %303, ptr %305, align 4 %306 = load ptr, ptr %9, align 8 %307 = getelementptr inbounds %struct.TYPE_7__, ptr %306, i32 0, i32 3 %308 = load ptr, ptr %307, align 8 %309 = getelementptr inbounds float, ptr %308, i64 2 %310 = load float, ptr %309, align 4 %311 = load ptr, ptr %7, align 8 %312 = getelementptr inbounds float, ptr %311, i64 2 store float %310, ptr %312, align 4 br label %313 313: ; preds = %291, %218 %314 = load ptr, ptr %9, align 8 %315 = getelementptr inbounds %struct.TYPE_7__, ptr %314, i32 0, i32 4 %316 = load i64, ptr %315, align 8 %317 = inttoptr i64 %316 to ptr %318 = load i32, ptr %317, align 4 %319 = load ptr, ptr %8, align 8 store i32 %318, ptr %319, align 4 %320 = load i32, ptr %21, align 4 %321 = load ptr, ptr %22, align 8 %322 = getelementptr inbounds i32, ptr %321, i32 1 store ptr %322, ptr %22, align 8 store i32 %320, ptr %321, align 4 %323 = load ptr, ptr %5, align 8 %324 = getelementptr inbounds float, ptr %323, i64 4 store ptr %324, ptr %5, align 8 %325 = load ptr, ptr %7, align 8 %326 = getelementptr inbounds float, ptr %325, i64 4 store ptr %326, ptr %7, align 8 %327 = load ptr, ptr %6, align 8 %328 = getelementptr inbounds float, ptr %327, i64 4 store ptr %328, ptr %6, align 8 %329 = load ptr, ptr %8, align 8 %330 = getelementptr inbounds i8, ptr %329, i64 4 store ptr %330, ptr %8, align 8 br label %331 331: ; preds = %313 %332 = load i32, ptr %4, align 4 %333 = add nsw i32 %332, 1 store i32 %333, ptr %4, align 4 br label %214, !llvm.loop !9 334: ; preds = %214 br label %335 335: ; preds = %334 %336 = load i32, ptr %3, align 4 %337 = add nsw i32 %336, 1 store i32 %337, ptr %3, align 4 br label %209, !llvm.loop !10 338: ; preds = %209 %339 = load i32, ptr %10, align 4 %340 = sub nsw i32 %339, 1 store i32 %340, ptr %26, align 4 %341 = load i32, ptr %18, align 4 %342 = sub nsw i32 %341, 1 store i32 %342, ptr %25, align 4 %343 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 2), align 8 store i32 %343, ptr %24, align 4 store i32 0, ptr %3, align 4 br label %344 344: ; preds = %410, %338 %345 = load i32, ptr %3, align 4 %346 = load i32, ptr %26, align 4 %347 = icmp slt i32 %345, %346 br i1 %347, label %348, label %413 348: ; preds = %344 store i32 0, ptr %4, align 4 br label %349 349: ; preds = %406, %348 %350 = load i32, ptr %4, align 4 %351 = load i32, ptr %25, align 4 %352 = icmp slt i32 %350, %351 br i1 %352, label %353, label %409 353: ; preds = %349 %354 = load i32, ptr %20, align 4 %355 = load i32, ptr %3, align 4 %356 = load i32, ptr %18, align 4 %357 = mul nsw i32 %355, %356 %358 = add nsw i32 %354, %357 %359 = load i32, ptr %4, align 4 %360 = add nsw i32 %358, %359 %361 = add nsw i32 %360, 1 store i32 %361, ptr %27, align 4 %362 = load i32, ptr %27, align 4 %363 = sub nsw i32 %362, 1 store i32 %363, ptr %28, align 4 %364 = load i32, ptr %28, align 4 %365 = load i32, ptr %18, align 4 %366 = add nsw i32 %364, %365 store i32 %366, ptr %29, align 4 %367 = load i32, ptr %29, align 4 %368 = add nsw i32 %367, 1 store i32 %368, ptr %30, align 4 %369 = load i32, ptr %28, align 4 %370 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %371 = load i32, ptr %24, align 4 %372 = sext i32 %371 to i64 %373 = getelementptr inbounds i32, ptr %370, i64 %372 store i32 %369, ptr %373, align 4 %374 = load i32, ptr %29, align 4 %375 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %376 = load i32, ptr %24, align 4 %377 = add nsw i32 %376, 1 %378 = sext i32 %377 to i64 %379 = getelementptr inbounds i32, ptr %375, i64 %378 store i32 %374, ptr %379, align 4 %380 = load i32, ptr %27, align 4 %381 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %382 = load i32, ptr %24, align 4 %383 = add nsw i32 %382, 2 %384 = sext i32 %383 to i64 %385 = getelementptr inbounds i32, ptr %381, i64 %384 store i32 %380, ptr %385, align 4 %386 = load i32, ptr %27, align 4 %387 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %388 = load i32, ptr %24, align 4 %389 = add nsw i32 %388, 3 %390 = sext i32 %389 to i64 %391 = getelementptr inbounds i32, ptr %387, i64 %390 store i32 %386, ptr %391, align 4 %392 = load i32, ptr %29, align 4 %393 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %394 = load i32, ptr %24, align 4 %395 = add nsw i32 %394, 4 %396 = sext i32 %395 to i64 %397 = getelementptr inbounds i32, ptr %393, i64 %396 store i32 %392, ptr %397, align 4 %398 = load i32, ptr %30, align 4 %399 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %400 = load i32, ptr %24, align 4 %401 = add nsw i32 %400, 5 %402 = sext i32 %401 to i64 %403 = getelementptr inbounds i32, ptr %399, i64 %402 store i32 %398, ptr %403, align 4 %404 = load i32, ptr %24, align 4 %405 = add nsw i32 %404, 6 store i32 %405, ptr %24, align 4 br label %406 406: ; preds = %353 %407 = load i32, ptr %4, align 4 %408 = add nsw i32 %407, 1 store i32 %408, ptr %4, align 4 br label %349, !llvm.loop !11 409: ; preds = %349 br label %410 410: ; preds = %409 %411 = load i32, ptr %3, align 4 %412 = add nsw i32 %411, 1 store i32 %412, ptr %3, align 4 br label %344, !llvm.loop !12 413: ; preds = %344 %414 = load i32, ptr %24, align 4 store i32 %414, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 2), align 8 %415 = load i32, ptr %10, align 4 %416 = load i32, ptr %18, align 4 %417 = mul nsw i32 %415, %416 %418 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 %419 = add nsw i32 %418, %417 store i32 %419, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 %420 = load i32, ptr %10, align 4 %421 = sub nsw i32 %420, 1 %422 = load i32, ptr %13, align 4 %423 = add nsw i32 %422, %421 store i32 %423, ptr %13, align 4 br label %129, !llvm.loop !13 424: ; preds = %129 %425 = load ptr, ptr %14, align 8 call void @llvm.stackrestore(ptr %425) ret void } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare float @LodErrorForVolume(i32 noundef, i32 noundef) #2 declare i32 @RB_EndSurface(...) #2 declare i32 @RB_BeginSurface(ptr noundef, i32 noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7} !11 = distinct !{!11, !7} !12 = distinct !{!12, !7} !13 = distinct !{!13, !7}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceGrid
.text .file "extr_tr_main.c_R_DecomposeSort.c" .globl R_DecomposeSort # -- Begin function R_DecomposeSort .p2align 4, 0x90 .type R_DecomposeSort,@function R_DecomposeSort: # @R_DecomposeSort .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movl -4(%rbp), %eax movl QSORT_FOGNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shrl %cl, %eax movl %eax, %ecx andl $31, %ecx movq -32(%rbp), %rax movl %ecx, (%rax) movq tr(%rip), %rax movl -4(%rbp), %edx movl QSORT_SHADERNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shrl %cl, %edx movl %edx, %ecx movl MAX_SHADERS(%rip), %edx subl $1, %edx andl %edx, %ecx movl %ecx, %ecx # kill: def $rcx killed $ecx movq (%rax,%rcx,8), %rcx movq -24(%rbp), %rax movq %rcx, (%rax) movl -4(%rbp), %eax movl QSORT_REFENTITYNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shrl %cl, %eax movl %eax, %ecx andl REFENTITYNUM_MASK(%rip), %ecx movq -16(%rbp), %rax movl %ecx, (%rax) movl -4(%rbp), %ecx andl $3, %ecx movq -40(%rbp), %rax movl %ecx, (%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_DecomposeSort, .Lfunc_end0-R_DecomposeSort .cfi_endproc # -- End function .type QSORT_FOGNUM_SHIFT,@object # @QSORT_FOGNUM_SHIFT .bss .globl QSORT_FOGNUM_SHIFT .p2align 2 QSORT_FOGNUM_SHIFT: .long 0 # 0x0 .size QSORT_FOGNUM_SHIFT, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type QSORT_SHADERNUM_SHIFT,@object # @QSORT_SHADERNUM_SHIFT .globl QSORT_SHADERNUM_SHIFT .p2align 2 QSORT_SHADERNUM_SHIFT: .long 0 # 0x0 .size QSORT_SHADERNUM_SHIFT, 4 .type MAX_SHADERS,@object # @MAX_SHADERS .globl MAX_SHADERS .p2align 2 MAX_SHADERS: .long 0 # 0x0 .size MAX_SHADERS, 4 .type QSORT_REFENTITYNUM_SHIFT,@object # @QSORT_REFENTITYNUM_SHIFT .globl QSORT_REFENTITYNUM_SHIFT .p2align 2 QSORT_REFENTITYNUM_SHIFT: .long 0 # 0x0 .size QSORT_REFENTITYNUM_SHIFT, 4 .type REFENTITYNUM_MASK,@object # @REFENTITYNUM_MASK .globl REFENTITYNUM_MASK .p2align 2 REFENTITYNUM_MASK: .long 0 # 0x0 .size REFENTITYNUM_MASK, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym QSORT_FOGNUM_SHIFT .addrsig_sym tr .addrsig_sym QSORT_SHADERNUM_SHIFT .addrsig_sym MAX_SHADERS .addrsig_sym QSORT_REFENTITYNUM_SHIFT .addrsig_sym REFENTITYNUM_MASK
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_DecomposeSort.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_DecomposeSort.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @QSORT_FOGNUM_SHIFT = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @QSORT_SHADERNUM_SHIFT = dso_local global i32 0, align 4 @MAX_SHADERS = dso_local global i32 0, align 4 @QSORT_REFENTITYNUM_SHIFT = dso_local global i32 0, align 4 @REFENTITYNUM_MASK = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_DecomposeSort(i32 noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4) #0 { %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 store i32 %0, ptr %6, align 4 store ptr %1, ptr %7, align 8 store ptr %2, ptr %8, align 8 store ptr %3, ptr %9, align 8 store ptr %4, ptr %10, align 8 %11 = load i32, ptr %6, align 4 %12 = load i32, ptr @QSORT_FOGNUM_SHIFT, align 4 %13 = lshr i32 %11, %12 %14 = and i32 %13, 31 %15 = load ptr, ptr %9, align 8 store i32 %14, ptr %15, align 4 %16 = load ptr, ptr @tr, align 8 %17 = load i32, ptr %6, align 4 %18 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4 %19 = lshr i32 %17, %18 %20 = load i32, ptr @MAX_SHADERS, align 4 %21 = sub nsw i32 %20, 1 %22 = and i32 %19, %21 %23 = zext i32 %22 to i64 %24 = getelementptr inbounds ptr, ptr %16, i64 %23 %25 = load ptr, ptr %24, align 8 %26 = load ptr, ptr %8, align 8 store ptr %25, ptr %26, align 8 %27 = load i32, ptr %6, align 4 %28 = load i32, ptr @QSORT_REFENTITYNUM_SHIFT, align 4 %29 = lshr i32 %27, %28 %30 = load i32, ptr @REFENTITYNUM_MASK, align 4 %31 = and i32 %29, %30 %32 = load ptr, ptr %7, align 8 store i32 %31, ptr %32, align 4 %33 = load i32, ptr %6, align 4 %34 = and i32 %33, 3 %35 = load ptr, ptr %10, align 8 store i32 %34, ptr %35, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_main.c_R_DecomposeSort
.text .file "extr_tr_shadows.c_R_RenderShadowEdges.c" .globl R_RenderShadowEdges # -- Begin function R_RenderShadowEdges .p2align 4, 0x90 .type R_RenderShadowEdges,@function R_RenderShadowEdges: # @R_RenderShadowEdges .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl $0, -28(%rbp) movl $0, -32(%rbp) movl $0, -4(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 # Child Loop BB0_7 Depth 3 movl -4(%rbp), %eax cmpl tess+16(%rip), %eax jge .LBB0_19 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq numEdgeDefs(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %eax movl %eax, -8(%rbp) movl $0, -16(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_7 Depth 3 movl -16(%rbp), %eax cmpl -8(%rbp), %eax jge .LBB0_17 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movq edgeDefs(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax cmpq $0, (%rax) jne .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_16 .LBB0_6: # in Loop: Header=BB0_3 Depth=2 movl $0, -40(%rbp) movl $0, -36(%rbp) movq edgeDefs(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %eax movl %eax, -24(%rbp) movq numEdgeDefs(%rip), %rax movslq -24(%rbp), %rcx movl (%rax,%rcx,4), %eax movl %eax, -12(%rbp) movl $0, -20(%rbp) .LBB0_7: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # => This Inner Loop Header: Depth=3 movl -20(%rbp), %eax cmpl -12(%rbp), %eax jge .LBB0_12 # %bb.8: # in Loop: Header=BB0_7 Depth=3 movq edgeDefs(%rip), %rax movslq -24(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -20(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %eax cmpl -4(%rbp), %eax jne .LBB0_10 # %bb.9: # in Loop: Header=BB0_7 Depth=3 movq edgeDefs(%rip), %rax movslq -24(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -20(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq (%rax), %rax movl -40(%rbp,%rax,4), %ecx addl $1, %ecx movl %ecx, -40(%rbp,%rax,4) .LBB0_10: # in Loop: Header=BB0_7 Depth=3 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_7 Depth=3 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_7 .LBB0_12: # in Loop: Header=BB0_3 Depth=2 cmpl $0, -36(%rbp) jne .LBB0_14 # %bb.13: # in Loop: Header=BB0_3 Depth=2 movl GL_TRIANGLE_STRIP(%rip), %edi callq qglBegin@PLT movq tess+24(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movq shadowXyz(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movq tess+24(%rip), %rax movslq -24(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movq shadowXyz(%rip), %rax movslq -24(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movb $0, %al callq qglEnd@PLT movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_15 .LBB0_14: # in Loop: Header=BB0_3 Depth=2 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) .LBB0_15: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_16 .LBB0_16: # in Loop: Header=BB0_3 Depth=2 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_3 .LBB0_17: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_18 .LBB0_18: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_19: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_RenderShadowEdges, .Lfunc_end0-R_RenderShadowEdges .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 32 .size tess, 32 .type numEdgeDefs,@object # @numEdgeDefs .globl numEdgeDefs .p2align 3 numEdgeDefs: .quad 0 .size numEdgeDefs, 8 .type edgeDefs,@object # @edgeDefs .globl edgeDefs .p2align 3 edgeDefs: .quad 0 .size edgeDefs, 8 .type GL_TRIANGLE_STRIP,@object # @GL_TRIANGLE_STRIP .globl GL_TRIANGLE_STRIP .p2align 2 GL_TRIANGLE_STRIP: .long 0 # 0x0 .size GL_TRIANGLE_STRIP, 4 .type shadowXyz,@object # @shadowXyz .globl shadowXyz .p2align 3 shadowXyz: .quad 0 .size shadowXyz, 8 .type facing,@object # @facing .globl facing .p2align 3 facing: .quad 0 .size facing, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglBegin .addrsig_sym qglVertex3fv .addrsig_sym qglEnd .addrsig_sym tess .addrsig_sym numEdgeDefs .addrsig_sym edgeDefs .addrsig_sym GL_TRIANGLE_STRIP .addrsig_sym shadowXyz
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shadows.c_R_RenderShadowEdges.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shadows.c_R_RenderShadowEdges.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32, ptr, i32, ptr } %struct.TYPE_4__ = type { i64, i32 } @tess = dso_local global %struct.TYPE_3__ zeroinitializer, align 8 @numEdgeDefs = dso_local global ptr null, align 8 @edgeDefs = dso_local global ptr null, align 8 @GL_TRIANGLE_STRIP = dso_local global i32 0, align 4 @shadowXyz = dso_local global ptr null, align 8 @facing = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_RenderShadowEdges() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca [2 x i32], align 4 store i32 0, ptr %7, align 4 store i32 0, ptr %8, align 4 store i32 0, ptr %1, align 4 br label %10 10: ; preds = %132, %0 %11 = load i32, ptr %1, align 4 %12 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 2), align 8 %13 = icmp slt i32 %11, %12 br i1 %13, label %14, label %135 14: ; preds = %10 %15 = load ptr, ptr @numEdgeDefs, align 8 %16 = load i32, ptr %1, align 4 %17 = sext i32 %16 to i64 %18 = getelementptr inbounds i32, ptr %15, i64 %17 %19 = load i32, ptr %18, align 4 store i32 %19, ptr %2, align 4 store i32 0, ptr %4, align 4 br label %20 20: ; preds = %128, %14 %21 = load i32, ptr %4, align 4 %22 = load i32, ptr %2, align 4 %23 = icmp slt i32 %21, %22 br i1 %23, label %24, label %131 24: ; preds = %20 %25 = load ptr, ptr @edgeDefs, align 8 %26 = load i32, ptr %1, align 4 %27 = sext i32 %26 to i64 %28 = getelementptr inbounds ptr, ptr %25, i64 %27 %29 = load ptr, ptr %28, align 8 %30 = load i32, ptr %4, align 4 %31 = sext i32 %30 to i64 %32 = getelementptr inbounds %struct.TYPE_4__, ptr %29, i64 %31 %33 = getelementptr inbounds %struct.TYPE_4__, ptr %32, i32 0, i32 0 %34 = load i64, ptr %33, align 8 %35 = icmp ne i64 %34, 0 br i1 %35, label %37, label %36 36: ; preds = %24 br label %128 37: ; preds = %24 %38 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0 store i32 0, ptr %38, align 4 %39 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1 store i32 0, ptr %39, align 4 %40 = load ptr, ptr @edgeDefs, align 8 %41 = load i32, ptr %1, align 4 %42 = sext i32 %41 to i64 %43 = getelementptr inbounds ptr, ptr %40, i64 %42 %44 = load ptr, ptr %43, align 8 %45 = load i32, ptr %4, align 4 %46 = sext i32 %45 to i64 %47 = getelementptr inbounds %struct.TYPE_4__, ptr %44, i64 %46 %48 = getelementptr inbounds %struct.TYPE_4__, ptr %47, i32 0, i32 1 %49 = load i32, ptr %48, align 8 store i32 %49, ptr %6, align 4 %50 = load ptr, ptr @numEdgeDefs, align 8 %51 = load i32, ptr %6, align 4 %52 = sext i32 %51 to i64 %53 = getelementptr inbounds i32, ptr %50, i64 %52 %54 = load i32, ptr %53, align 4 store i32 %54, ptr %3, align 4 store i32 0, ptr %5, align 4 br label %55 55: ; preds = %87, %37 %56 = load i32, ptr %5, align 4 %57 = load i32, ptr %3, align 4 %58 = icmp slt i32 %56, %57 br i1 %58, label %59, label %90 59: ; preds = %55 %60 = load ptr, ptr @edgeDefs, align 8 %61 = load i32, ptr %6, align 4 %62 = sext i32 %61 to i64 %63 = getelementptr inbounds ptr, ptr %60, i64 %62 %64 = load ptr, ptr %63, align 8 %65 = load i32, ptr %5, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds %struct.TYPE_4__, ptr %64, i64 %66 %68 = getelementptr inbounds %struct.TYPE_4__, ptr %67, i32 0, i32 1 %69 = load i32, ptr %68, align 8 %70 = load i32, ptr %1, align 4 %71 = icmp eq i32 %69, %70 br i1 %71, label %72, label %86 72: ; preds = %59 %73 = load ptr, ptr @edgeDefs, align 8 %74 = load i32, ptr %6, align 4 %75 = sext i32 %74 to i64 %76 = getelementptr inbounds ptr, ptr %73, i64 %75 %77 = load ptr, ptr %76, align 8 %78 = load i32, ptr %5, align 4 %79 = sext i32 %78 to i64 %80 = getelementptr inbounds %struct.TYPE_4__, ptr %77, i64 %79 %81 = getelementptr inbounds %struct.TYPE_4__, ptr %80, i32 0, i32 0 %82 = load i64, ptr %81, align 8 %83 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 %82 %84 = load i32, ptr %83, align 4 %85 = add nsw i32 %84, 1 store i32 %85, ptr %83, align 4 br label %86 86: ; preds = %72, %59 br label %87 87: ; preds = %86 %88 = load i32, ptr %5, align 4 %89 = add nsw i32 %88, 1 store i32 %89, ptr %5, align 4 br label %55, !llvm.loop !6 90: ; preds = %55 %91 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1 %92 = load i32, ptr %91, align 4 %93 = icmp eq i32 %92, 0 br i1 %93, label %94, label %124 94: ; preds = %90 %95 = load i32, ptr @GL_TRIANGLE_STRIP, align 4 %96 = call i32 @qglBegin(i32 noundef %95) %97 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 3), align 8 %98 = load i32, ptr %1, align 4 %99 = sext i32 %98 to i64 %100 = getelementptr inbounds i32, ptr %97, i64 %99 %101 = load i32, ptr %100, align 4 %102 = call i32 @qglVertex3fv(i32 noundef %101) %103 = load ptr, ptr @shadowXyz, align 8 %104 = load i32, ptr %1, align 4 %105 = sext i32 %104 to i64 %106 = getelementptr inbounds i32, ptr %103, i64 %105 %107 = load i32, ptr %106, align 4 %108 = call i32 @qglVertex3fv(i32 noundef %107) %109 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 3), align 8 %110 = load i32, ptr %6, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds i32, ptr %109, i64 %111 %113 = load i32, ptr %112, align 4 %114 = call i32 @qglVertex3fv(i32 noundef %113) %115 = load ptr, ptr @shadowXyz, align 8 %116 = load i32, ptr %6, align 4 %117 = sext i32 %116 to i64 %118 = getelementptr inbounds i32, ptr %115, i64 %117 %119 = load i32, ptr %118, align 4 %120 = call i32 @qglVertex3fv(i32 noundef %119) %121 = call i32 (...) @qglEnd() %122 = load i32, ptr %7, align 4 %123 = add nsw i32 %122, 1 store i32 %123, ptr %7, align 4 br label %127 124: ; preds = %90 %125 = load i32, ptr %8, align 4 %126 = add nsw i32 %125, 1 store i32 %126, ptr %8, align 4 br label %127 127: ; preds = %124, %94 br label %128 128: ; preds = %127, %36 %129 = load i32, ptr %4, align 4 %130 = add nsw i32 %129, 1 store i32 %130, ptr %4, align 4 br label %20, !llvm.loop !8 131: ; preds = %20 br label %132 132: ; preds = %131 %133 = load i32, ptr %1, align 4 %134 = add nsw i32 %133, 1 store i32 %134, ptr %1, align 4 br label %10, !llvm.loop !9 135: ; preds = %10 ret void } declare i32 @qglBegin(i32 noundef) #1 declare i32 @qglVertex3fv(i32 noundef) #1 declare i32 @qglEnd(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl1/extr_tr_shadows.c_R_RenderShadowEdges
.text .file "extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function RB_CalcTurbulentTexCoords .LCPI0_0: .quad 0x4060000000000000 # double 128 .LCPI0_1: .quad 0x3fc0000000000000 # double 0.125 .LCPI0_2: .quad 0x43e0000000000000 # double 9.2233720368547758E+18 .text .globl RB_CalcTurbulentTexCoords .p2align 4, 0x90 .type RB_CalcTurbulentTexCoords,@function RB_CalcTurbulentTexCoords: # @RB_CalcTurbulentTexCoords .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movsd (%rax), %xmm1 # xmm1 = mem[0],zero movsd tess(%rip), %xmm0 # xmm0 = mem[0],zero movq -8(%rbp), %rax movsd 8(%rax), %xmm2 # xmm2 = mem[0],zero mulsd %xmm2, %xmm0 addsd %xmm1, %xmm0 movsd %xmm0, -32(%rbp) movl $0, -20(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl tess+8(%rip), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -36(%rbp) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -40(%rbp) movss -36(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq tr(%rip), %rax movq tess+16(%rip), %rcx movslq -20(%rbp), %rdx movq (%rcx,%rdx,8), %rcx movsd (%rcx), %xmm0 # xmm0 = mem[0],zero movsd 16(%rcx), %xmm2 # xmm2 = mem[0],zero addsd %xmm2, %xmm0 movsd .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero divsd %xmm3, %xmm0 movsd -32(%rbp), %xmm2 # xmm2 = mem[0],zero movsd .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero mulsd %xmm4, %xmm0 addsd %xmm2, %xmm0 movsd FUNCTABLE_SIZE(%rip), %xmm2 # xmm2 = mem[0],zero mulsd %xmm2, %xmm0 movaps %xmm0, %xmm2 cvttsd2si %xmm2, %rcx movq %rcx, %rsi sarq $63, %rsi movsd .LCPI0_2(%rip), %xmm2 # xmm2 = mem[0],zero subsd %xmm2, %xmm0 cvttsd2si %xmm0, %rdx andq %rsi, %rdx orq %rdx, %rcx movq FUNCTABLE_MASK(%rip), %rdx andq %rdx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 16(%rax), %xmm5 # xmm5 = mem[0],zero,zero,zero mulss %xmm5, %xmm0 addss %xmm1, %xmm0 movq -16(%rbp), %rax movss %xmm0, (%rax) movss -40(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq tr(%rip), %rax movq tess+16(%rip), %rcx movslq -20(%rbp), %rdx movq (%rcx,%rdx,8), %rcx movsd 8(%rcx), %xmm0 # xmm0 = mem[0],zero divsd %xmm3, %xmm0 movsd -32(%rbp), %xmm3 # xmm3 = mem[0],zero mulsd %xmm4, %xmm0 addsd %xmm3, %xmm0 movsd FUNCTABLE_SIZE(%rip), %xmm3 # xmm3 = mem[0],zero mulsd %xmm3, %xmm0 movaps %xmm0, %xmm3 cvttsd2si %xmm3, %rcx movq %rcx, %rsi sarq $63, %rsi subsd %xmm2, %xmm0 cvttsd2si %xmm0, %rdx andq %rsi, %rdx orq %rdx, %rcx andq FUNCTABLE_MASK(%rip), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 16(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -16(%rbp), %rax movss %xmm0, 4(%rax) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -16(%rbp), %rax addq $8, %rax movq %rax, -16(%rbp) jmp .LBB0_1 .LBB0_4: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcTurbulentTexCoords, .Lfunc_end0-RB_CalcTurbulentTexCoords .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 24 .size tess, 24 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type FUNCTABLE_SIZE,@object # @FUNCTABLE_SIZE .globl FUNCTABLE_SIZE .p2align 3 FUNCTABLE_SIZE: .quad 0x0000000000000000 # double 0 .size FUNCTABLE_SIZE, 8 .type FUNCTABLE_MASK,@object # @FUNCTABLE_MASK .globl FUNCTABLE_MASK .p2align 3 FUNCTABLE_MASK: .quad 0 # 0x0 .size FUNCTABLE_MASK, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tess .addrsig_sym tr .addrsig_sym FUNCTABLE_SIZE .addrsig_sym FUNCTABLE_MASK
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { double, i32, ptr } %struct.TYPE_6__ = type { ptr } %struct.TYPE_5__ = type { double, double, float } @tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @FUNCTABLE_SIZE = dso_local global double 0.000000e+00, align 8 @FUNCTABLE_MASK = dso_local global i64 0, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcTurbulentTexCoords(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca double, align 8 %7 = alloca float, align 4 %8 = alloca float, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %9 = load ptr, ptr %3, align 8 %10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0 %11 = load double, ptr %10, align 8 %12 = load double, ptr @tess, align 8 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_5__, ptr %13, i32 0, i32 1 %15 = load double, ptr %14, align 8 %16 = call double @llvm.fmuladd.f64(double %12, double %15, double %11) store double %16, ptr %6, align 8 store i32 0, ptr %5, align 4 br label %17 17: ; preds = %88, %2 %18 = load i32, ptr %5, align 4 %19 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8 %20 = icmp slt i32 %18, %19 br i1 %20, label %21, label %93 21: ; preds = %17 %22 = load ptr, ptr %4, align 8 %23 = getelementptr inbounds float, ptr %22, i64 0 %24 = load float, ptr %23, align 4 store float %24, ptr %7, align 4 %25 = load ptr, ptr %4, align 8 %26 = getelementptr inbounds float, ptr %25, i64 1 %27 = load float, ptr %26, align 4 store float %27, ptr %8, align 4 %28 = load float, ptr %7, align 4 %29 = load ptr, ptr @tr, align 8 %30 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %31 = load i32, ptr %5, align 4 %32 = sext i32 %31 to i64 %33 = getelementptr inbounds ptr, ptr %30, i64 %32 %34 = load ptr, ptr %33, align 8 %35 = getelementptr inbounds double, ptr %34, i64 0 %36 = load double, ptr %35, align 8 %37 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %38 = load i32, ptr %5, align 4 %39 = sext i32 %38 to i64 %40 = getelementptr inbounds ptr, ptr %37, i64 %39 %41 = load ptr, ptr %40, align 8 %42 = getelementptr inbounds double, ptr %41, i64 2 %43 = load double, ptr %42, align 8 %44 = fadd double %36, %43 %45 = fmul double %44, 1.000000e+00 %46 = fdiv double %45, 1.280000e+02 %47 = load double, ptr %6, align 8 %48 = call double @llvm.fmuladd.f64(double %46, double 1.250000e-01, double %47) %49 = load double, ptr @FUNCTABLE_SIZE, align 8 %50 = fmul double %48, %49 %51 = fptoui double %50 to i64 %52 = load i64, ptr @FUNCTABLE_MASK, align 8 %53 = and i64 %51, %52 %54 = getelementptr inbounds float, ptr %29, i64 %53 %55 = load float, ptr %54, align 4 %56 = load ptr, ptr %3, align 8 %57 = getelementptr inbounds %struct.TYPE_5__, ptr %56, i32 0, i32 2 %58 = load float, ptr %57, align 8 %59 = call float @llvm.fmuladd.f32(float %55, float %58, float %28) %60 = load ptr, ptr %4, align 8 %61 = getelementptr inbounds float, ptr %60, i64 0 store float %59, ptr %61, align 4 %62 = load float, ptr %8, align 4 %63 = load ptr, ptr @tr, align 8 %64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %65 = load i32, ptr %5, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds ptr, ptr %64, i64 %66 %68 = load ptr, ptr %67, align 8 %69 = getelementptr inbounds double, ptr %68, i64 1 %70 = load double, ptr %69, align 8 %71 = fmul double %70, 1.000000e+00 %72 = fdiv double %71, 1.280000e+02 %73 = load double, ptr %6, align 8 %74 = call double @llvm.fmuladd.f64(double %72, double 1.250000e-01, double %73) %75 = load double, ptr @FUNCTABLE_SIZE, align 8 %76 = fmul double %74, %75 %77 = fptoui double %76 to i64 %78 = load i64, ptr @FUNCTABLE_MASK, align 8 %79 = and i64 %77, %78 %80 = getelementptr inbounds float, ptr %63, i64 %79 %81 = load float, ptr %80, align 4 %82 = load ptr, ptr %3, align 8 %83 = getelementptr inbounds %struct.TYPE_5__, ptr %82, i32 0, i32 2 %84 = load float, ptr %83, align 8 %85 = call float @llvm.fmuladd.f32(float %81, float %84, float %62) %86 = load ptr, ptr %4, align 8 %87 = getelementptr inbounds float, ptr %86, i64 1 store float %85, ptr %87, align 4 br label %88 88: ; preds = %21 %89 = load i32, ptr %5, align 4 %90 = add nsw i32 %89, 1 store i32 %90, ptr %5, align 4 %91 = load ptr, ptr %4, align 8 %92 = getelementptr inbounds float, ptr %91, i64 2 store ptr %92, ptr %4, align 8 br label %17, !llvm.loop !6 93: ; preds = %17 ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare double @llvm.fmuladd.f64(double, double, double) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords
.text .file "extr_tr_sky.c_AddSkyPolygon.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function AddSkyPolygon .LCPI0_0: .quad 0x3f50624dd2f1a9fc # double 0.001 .text .p2align 4, 0x90 .type AddSkyPolygon,@function AddSkyPolygon: # @AddSkyPolygon .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movl vec3_origin(%rip), %edi movq -32(%rbp), %rsi callq VectorCopy@PLT movl $0, -20(%rbp) movq -16(%rbp), %rax movq %rax, -64(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -4(%rbp), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -64(%rbp), %rdi movq -32(%rbp), %rsi movq -32(%rbp), %rdx callq VectorAdd@PLT # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -64(%rbp), %rax addq $12, %rax movq %rax, -64(%rbp) jmp .LBB0_1 .LBB0_4: movq -32(%rbp), %rax movq (%rax), %rdi callq fabs@PLT movq %rax, %rcx movq -40(%rbp), %rax movq %rcx, (%rax) movq -32(%rbp), %rax movq 8(%rax), %rdi callq fabs@PLT movq %rax, %rcx movq -40(%rbp), %rax movq %rcx, 8(%rax) movq -32(%rbp), %rax movq 16(%rax), %rdi callq fabs@PLT movq %rax, %rcx movq -40(%rbp), %rax movq %rcx, 16(%rax) movq -40(%rbp), %rax movq (%rax), %rax movq -40(%rbp), %rcx cmpq 8(%rcx), %rax jle .LBB0_10 # %bb.5: movq -40(%rbp), %rax movq (%rax), %rax movq -40(%rbp), %rcx cmpq 16(%rcx), %rax jle .LBB0_10 # %bb.6: movq -32(%rbp), %rax cmpq $0, (%rax) jge .LBB0_8 # %bb.7: movl $1, -56(%rbp) jmp .LBB0_9 .LBB0_8: movl $0, -56(%rbp) .LBB0_9: jmp .LBB0_21 .LBB0_10: movq -40(%rbp), %rax movq 8(%rax), %rax movq -40(%rbp), %rcx cmpq 16(%rcx), %rax jle .LBB0_16 # %bb.11: movq -40(%rbp), %rax movq 8(%rax), %rax movq -40(%rbp), %rcx cmpq (%rcx), %rax jle .LBB0_16 # %bb.12: movq -32(%rbp), %rax cmpq $0, 8(%rax) jge .LBB0_14 # %bb.13: movl $3, -56(%rbp) jmp .LBB0_15 .LBB0_14: movl $2, -56(%rbp) .LBB0_15: jmp .LBB0_20 .LBB0_16: movq -32(%rbp), %rax cmpq $0, 16(%rax) jge .LBB0_18 # %bb.17: movl $5, -56(%rbp) jmp .LBB0_19 .LBB0_18: movl $4, -56(%rbp) .LBB0_19: jmp .LBB0_20 .LBB0_20: jmp .LBB0_21 .LBB0_21: movl $0, -20(%rbp) .LBB0_22: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -4(%rbp), %eax jge .LBB0_44 # %bb.23: # in Loop: Header=BB0_22 Depth=1 movslq -56(%rbp), %rcx leaq AddSkyPolygon.vec_to_st(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl 8(%rax), %eax movl %eax, -24(%rbp) cmpl $0, -24(%rbp) jle .LBB0_25 # %bb.24: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx cvtsi2ssq (%rax,%rcx,8), %xmm0 movss %xmm0, -52(%rbp) jmp .LBB0_26 .LBB0_25: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rcx xorl %eax, %eax subl -24(%rbp), %eax subl $1, %eax movslq %eax, %rdx xorl %eax, %eax # kill: def $rax killed $eax subq (%rcx,%rdx,8), %rax cvtsi2ss %rax, %xmm0 movss %xmm0, -52(%rbp) .LBB0_26: # in Loop: Header=BB0_22 Depth=1 movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_28 # %bb.27: # in Loop: Header=BB0_22 Depth=1 jmp .LBB0_43 .LBB0_28: # in Loop: Header=BB0_22 Depth=1 movslq -56(%rbp), %rcx leaq AddSkyPolygon.vec_to_st(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl (%rax), %eax movl %eax, -24(%rbp) cmpl $0, -24(%rbp) jge .LBB0_30 # %bb.29: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rcx xorl %eax, %eax subl -24(%rbp), %eax subl $1, %eax movslq %eax, %rdx xorl %eax, %eax # kill: def $rax killed $eax subq (%rcx,%rdx,8), %rax cvtsi2ss %rax, %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -44(%rbp) jmp .LBB0_31 .LBB0_30: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx cvtsi2ssq (%rax,%rcx,8), %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -44(%rbp) .LBB0_31: # in Loop: Header=BB0_22 Depth=1 movslq -56(%rbp), %rcx leaq AddSkyPolygon.vec_to_st(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl 4(%rax), %eax movl %eax, -24(%rbp) cmpl $0, -24(%rbp) jge .LBB0_33 # %bb.32: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rcx xorl %eax, %eax subl -24(%rbp), %eax subl $1, %eax movslq %eax, %rdx xorl %eax, %eax # kill: def $rax killed $eax subq (%rcx,%rdx,8), %rax cvtsi2ss %rax, %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -48(%rbp) jmp .LBB0_34 .LBB0_33: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx cvtsi2ssq (%rax,%rcx,8), %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -48(%rbp) .LBB0_34: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_36 # %bb.35: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_36: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_38 # %bb.37: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_38: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx ucomiss (%rax,%rcx,4), %xmm0 jbe .LBB0_40 # %bb.39: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_40: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx ucomiss (%rax,%rcx,4), %xmm0 jbe .LBB0_42 # %bb.41: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_42: # in Loop: Header=BB0_22 Depth=1 jmp .LBB0_43 .LBB0_43: # in Loop: Header=BB0_22 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -16(%rbp), %rax addq $24, %rax movq %rax, -16(%rbp) jmp .LBB0_22 .LBB0_44: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size AddSkyPolygon, .Lfunc_end0-AddSkyPolygon .cfi_endproc # -- End function .type AddSkyPolygon.vec_to_st,@object # @AddSkyPolygon.vec_to_st .data .p2align 4 AddSkyPolygon.vec_to_st: .long 4294967294 # 0xfffffffe .long 3 # 0x3 .long 1 # 0x1 .long 2 # 0x2 .long 3 # 0x3 .long 4294967295 # 0xffffffff .long 1 # 0x1 .long 3 # 0x3 .long 2 # 0x2 .long 4294967295 # 0xffffffff .long 3 # 0x3 .long 4294967294 # 0xfffffffe .long 4294967294 # 0xfffffffe .long 4294967295 # 0xffffffff .long 3 # 0x3 .long 4294967294 # 0xfffffffe .long 1 # 0x1 .long 4294967293 # 0xfffffffd .size AddSkyPolygon.vec_to_st, 72 .type vec3_origin,@object # @vec3_origin .bss .globl vec3_origin .p2align 2 vec3_origin: .long 0 # 0x0 .size vec3_origin, 4 .type sky_mins,@object # @sky_mins .globl sky_mins .p2align 3 sky_mins: .quad 0 .size sky_mins, 8 .type sky_maxs,@object # @sky_maxs .globl sky_maxs .p2align 3 sky_maxs: .quad 0 .size sky_maxs, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym AddSkyPolygon .addrsig_sym VectorCopy .addrsig_sym VectorAdd .addrsig_sym fabs .addrsig_sym AddSkyPolygon.vec_to_st .addrsig_sym vec3_origin .addrsig_sym sky_mins .addrsig_sym sky_maxs
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_sky.c_AddSkyPolygon.c' source_filename = "lab/engine/code/renderergl1/extr_tr_sky.c_AddSkyPolygon.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @AddSkyPolygon.vec_to_st = internal global [6 x [3 x i32]] [[3 x i32] [i32 -2, i32 3, i32 1], [3 x i32] [i32 2, i32 3, i32 -1], [3 x i32] [i32 1, i32 3, i32 2], [3 x i32] [i32 -1, i32 3, i32 -2], [3 x i32] [i32 -2, i32 -1, i32 3], [3 x i32] [i32 -2, i32 1, i32 -3]], align 16 @vec3_origin = dso_local global i32 0, align 4 @sky_mins = dso_local global ptr null, align 8 @sky_maxs = dso_local global ptr null, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @AddSkyPolygon], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @AddSkyPolygon(i32 noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca float, align 4 %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca i32, align 4 %13 = alloca ptr, align 8 store i32 %0, ptr %3, align 4 store ptr %1, ptr %4, align 8 %14 = load i32, ptr @vec3_origin, align 4 %15 = load ptr, ptr %7, align 8 %16 = call i32 @VectorCopy(i32 noundef %14, ptr noundef %15) store i32 0, ptr %5, align 4 %17 = load ptr, ptr %4, align 8 store ptr %17, ptr %13, align 8 br label %18 18: ; preds = %27, %2 %19 = load i32, ptr %5, align 4 %20 = load i32, ptr %3, align 4 %21 = icmp slt i32 %19, %20 br i1 %21, label %22, label %32 22: ; preds = %18 %23 = load ptr, ptr %13, align 8 %24 = load ptr, ptr %7, align 8 %25 = load ptr, ptr %7, align 8 %26 = call i32 @VectorAdd(ptr noundef %23, ptr noundef %24, ptr noundef %25) br label %27 27: ; preds = %22 %28 = load i32, ptr %5, align 4 %29 = add nsw i32 %28, 1 store i32 %29, ptr %5, align 4 %30 = load ptr, ptr %13, align 8 %31 = getelementptr inbounds float, ptr %30, i64 3 store ptr %31, ptr %13, align 8 br label %18, !llvm.loop !6 32: ; preds = %18 %33 = load ptr, ptr %7, align 8 %34 = getelementptr inbounds i64, ptr %33, i64 0 %35 = load i64, ptr %34, align 8 %36 = call i64 @fabs(i64 noundef %35) %37 = load ptr, ptr %8, align 8 %38 = getelementptr inbounds i64, ptr %37, i64 0 store i64 %36, ptr %38, align 8 %39 = load ptr, ptr %7, align 8 %40 = getelementptr inbounds i64, ptr %39, i64 1 %41 = load i64, ptr %40, align 8 %42 = call i64 @fabs(i64 noundef %41) %43 = load ptr, ptr %8, align 8 %44 = getelementptr inbounds i64, ptr %43, i64 1 store i64 %42, ptr %44, align 8 %45 = load ptr, ptr %7, align 8 %46 = getelementptr inbounds i64, ptr %45, i64 2 %47 = load i64, ptr %46, align 8 %48 = call i64 @fabs(i64 noundef %47) %49 = load ptr, ptr %8, align 8 %50 = getelementptr inbounds i64, ptr %49, i64 2 store i64 %48, ptr %50, align 8 %51 = load ptr, ptr %8, align 8 %52 = getelementptr inbounds i64, ptr %51, i64 0 %53 = load i64, ptr %52, align 8 %54 = load ptr, ptr %8, align 8 %55 = getelementptr inbounds i64, ptr %54, i64 1 %56 = load i64, ptr %55, align 8 %57 = icmp sgt i64 %53, %56 br i1 %57, label %58, label %74 58: ; preds = %32 %59 = load ptr, ptr %8, align 8 %60 = getelementptr inbounds i64, ptr %59, i64 0 %61 = load i64, ptr %60, align 8 %62 = load ptr, ptr %8, align 8 %63 = getelementptr inbounds i64, ptr %62, i64 2 %64 = load i64, ptr %63, align 8 %65 = icmp sgt i64 %61, %64 br i1 %65, label %66, label %74 66: ; preds = %58 %67 = load ptr, ptr %7, align 8 %68 = getelementptr inbounds i64, ptr %67, i64 0 %69 = load i64, ptr %68, align 8 %70 = icmp slt i64 %69, 0 br i1 %70, label %71, label %72 71: ; preds = %66 store i32 1, ptr %12, align 4 br label %73 72: ; preds = %66 store i32 0, ptr %12, align 4 br label %73 73: ; preds = %72, %71 br label %107 74: ; preds = %58, %32 %75 = load ptr, ptr %8, align 8 %76 = getelementptr inbounds i64, ptr %75, i64 1 %77 = load i64, ptr %76, align 8 %78 = load ptr, ptr %8, align 8 %79 = getelementptr inbounds i64, ptr %78, i64 2 %80 = load i64, ptr %79, align 8 %81 = icmp sgt i64 %77, %80 br i1 %81, label %82, label %98 82: ; preds = %74 %83 = load ptr, ptr %8, align 8 %84 = getelementptr inbounds i64, ptr %83, i64 1 %85 = load i64, ptr %84, align 8 %86 = load ptr, ptr %8, align 8 %87 = getelementptr inbounds i64, ptr %86, i64 0 %88 = load i64, ptr %87, align 8 %89 = icmp sgt i64 %85, %88 br i1 %89, label %90, label %98 90: ; preds = %82 %91 = load ptr, ptr %7, align 8 %92 = getelementptr inbounds i64, ptr %91, i64 1 %93 = load i64, ptr %92, align 8 %94 = icmp slt i64 %93, 0 br i1 %94, label %95, label %96 95: ; preds = %90 store i32 3, ptr %12, align 4 br label %97 96: ; preds = %90 store i32 2, ptr %12, align 4 br label %97 97: ; preds = %96, %95 br label %106 98: ; preds = %82, %74 %99 = load ptr, ptr %7, align 8 %100 = getelementptr inbounds i64, ptr %99, i64 2 %101 = load i64, ptr %100, align 8 %102 = icmp slt i64 %101, 0 br i1 %102, label %103, label %104 103: ; preds = %98 store i32 5, ptr %12, align 4 br label %105 104: ; preds = %98 store i32 4, ptr %12, align 4 br label %105 105: ; preds = %104, %103 br label %106 106: ; preds = %105, %97 br label %107 107: ; preds = %106, %73 store i32 0, ptr %5, align 4 br label %108 108: ; preds = %276, %107 %109 = load i32, ptr %5, align 4 %110 = load i32, ptr %3, align 4 %111 = icmp slt i32 %109, %110 br i1 %111, label %112, label %281 112: ; preds = %108 %113 = load i32, ptr %12, align 4 %114 = sext i32 %113 to i64 %115 = getelementptr inbounds [6 x [3 x i32]], ptr @AddSkyPolygon.vec_to_st, i64 0, i64 %114 %116 = getelementptr inbounds [3 x i32], ptr %115, i64 0, i64 2 %117 = load i32, ptr %116, align 4 store i32 %117, ptr %6, align 4 %118 = load i32, ptr %6, align 4 %119 = icmp sgt i32 %118, 0 br i1 %119, label %120, label %128 120: ; preds = %112 %121 = load ptr, ptr %4, align 8 %122 = load i32, ptr %6, align 4 %123 = sub nsw i32 %122, 1 %124 = sext i32 %123 to i64 %125 = getelementptr inbounds i64, ptr %121, i64 %124 %126 = load i64, ptr %125, align 8 %127 = sitofp i64 %126 to float store float %127, ptr %11, align 4 br label %138 128: ; preds = %112 %129 = load ptr, ptr %4, align 8 %130 = load i32, ptr %6, align 4 %131 = sub nsw i32 0, %130 %132 = sub nsw i32 %131, 1 %133 = sext i32 %132 to i64 %134 = getelementptr inbounds i64, ptr %129, i64 %133 %135 = load i64, ptr %134, align 8 %136 = sub nsw i64 0, %135 %137 = sitofp i64 %136 to float store float %137, ptr %11, align 4 br label %138 138: ; preds = %128, %120 %139 = load float, ptr %11, align 4 %140 = fpext float %139 to double %141 = fcmp olt double %140, 1.000000e-03 br i1 %141, label %142, label %143 142: ; preds = %138 br label %276 143: ; preds = %138 %144 = load i32, ptr %12, align 4 %145 = sext i32 %144 to i64 %146 = getelementptr inbounds [6 x [3 x i32]], ptr @AddSkyPolygon.vec_to_st, i64 0, i64 %145 %147 = getelementptr inbounds [3 x i32], ptr %146, i64 0, i64 0 %148 = load i32, ptr %147, align 4 store i32 %148, ptr %6, align 4 %149 = load i32, ptr %6, align 4 %150 = icmp slt i32 %149, 0 br i1 %150, label %151, label %163 151: ; preds = %143 %152 = load ptr, ptr %4, align 8 %153 = load i32, ptr %6, align 4 %154 = sub nsw i32 0, %153 %155 = sub nsw i32 %154, 1 %156 = sext i32 %155 to i64 %157 = getelementptr inbounds i64, ptr %152, i64 %156 %158 = load i64, ptr %157, align 8 %159 = sub nsw i64 0, %158 %160 = sitofp i64 %159 to float %161 = load float, ptr %11, align 4 %162 = fdiv float %160, %161 store float %162, ptr %9, align 4 br label %173 163: ; preds = %143 %164 = load ptr, ptr %4, align 8 %165 = load i32, ptr %6, align 4 %166 = sub nsw i32 %165, 1 %167 = sext i32 %166 to i64 %168 = getelementptr inbounds i64, ptr %164, i64 %167 %169 = load i64, ptr %168, align 8 %170 = sitofp i64 %169 to float %171 = load float, ptr %11, align 4 %172 = fdiv float %170, %171 store float %172, ptr %9, align 4 br label %173 173: ; preds = %163, %151 %174 = load i32, ptr %12, align 4 %175 = sext i32 %174 to i64 %176 = getelementptr inbounds [6 x [3 x i32]], ptr @AddSkyPolygon.vec_to_st, i64 0, i64 %175 %177 = getelementptr inbounds [3 x i32], ptr %176, i64 0, i64 1 %178 = load i32, ptr %177, align 4 store i32 %178, ptr %6, align 4 %179 = load i32, ptr %6, align 4 %180 = icmp slt i32 %179, 0 br i1 %180, label %181, label %193 181: ; preds = %173 %182 = load ptr, ptr %4, align 8 %183 = load i32, ptr %6, align 4 %184 = sub nsw i32 0, %183 %185 = sub nsw i32 %184, 1 %186 = sext i32 %185 to i64 %187 = getelementptr inbounds i64, ptr %182, i64 %186 %188 = load i64, ptr %187, align 8 %189 = sub nsw i64 0, %188 %190 = sitofp i64 %189 to float %191 = load float, ptr %11, align 4 %192 = fdiv float %190, %191 store float %192, ptr %10, align 4 br label %203 193: ; preds = %173 %194 = load ptr, ptr %4, align 8 %195 = load i32, ptr %6, align 4 %196 = sub nsw i32 %195, 1 %197 = sext i32 %196 to i64 %198 = getelementptr inbounds i64, ptr %194, i64 %197 %199 = load i64, ptr %198, align 8 %200 = sitofp i64 %199 to float %201 = load float, ptr %11, align 4 %202 = fdiv float %200, %201 store float %202, ptr %10, align 4 br label %203 203: ; preds = %193, %181 %204 = load float, ptr %9, align 4 %205 = load ptr, ptr @sky_mins, align 8 %206 = getelementptr inbounds ptr, ptr %205, i64 0 %207 = load ptr, ptr %206, align 8 %208 = load i32, ptr %12, align 4 %209 = sext i32 %208 to i64 %210 = getelementptr inbounds float, ptr %207, i64 %209 %211 = load float, ptr %210, align 4 %212 = fcmp olt float %204, %211 br i1 %212, label %213, label %221 213: ; preds = %203 %214 = load float, ptr %9, align 4 %215 = load ptr, ptr @sky_mins, align 8 %216 = getelementptr inbounds ptr, ptr %215, i64 0 %217 = load ptr, ptr %216, align 8 %218 = load i32, ptr %12, align 4 %219 = sext i32 %218 to i64 %220 = getelementptr inbounds float, ptr %217, i64 %219 store float %214, ptr %220, align 4 br label %221 221: ; preds = %213, %203 %222 = load float, ptr %10, align 4 %223 = load ptr, ptr @sky_mins, align 8 %224 = getelementptr inbounds ptr, ptr %223, i64 1 %225 = load ptr, ptr %224, align 8 %226 = load i32, ptr %12, align 4 %227 = sext i32 %226 to i64 %228 = getelementptr inbounds float, ptr %225, i64 %227 %229 = load float, ptr %228, align 4 %230 = fcmp olt float %222, %229 br i1 %230, label %231, label %239 231: ; preds = %221 %232 = load float, ptr %10, align 4 %233 = load ptr, ptr @sky_mins, align 8 %234 = getelementptr inbounds ptr, ptr %233, i64 1 %235 = load ptr, ptr %234, align 8 %236 = load i32, ptr %12, align 4 %237 = sext i32 %236 to i64 %238 = getelementptr inbounds float, ptr %235, i64 %237 store float %232, ptr %238, align 4 br label %239 239: ; preds = %231, %221 %240 = load float, ptr %9, align 4 %241 = load ptr, ptr @sky_maxs, align 8 %242 = getelementptr inbounds ptr, ptr %241, i64 0 %243 = load ptr, ptr %242, align 8 %244 = load i32, ptr %12, align 4 %245 = sext i32 %244 to i64 %246 = getelementptr inbounds float, ptr %243, i64 %245 %247 = load float, ptr %246, align 4 %248 = fcmp ogt float %240, %247 br i1 %248, label %249, label %257 249: ; preds = %239 %250 = load float, ptr %9, align 4 %251 = load ptr, ptr @sky_maxs, align 8 %252 = getelementptr inbounds ptr, ptr %251, i64 0 %253 = load ptr, ptr %252, align 8 %254 = load i32, ptr %12, align 4 %255 = sext i32 %254 to i64 %256 = getelementptr inbounds float, ptr %253, i64 %255 store float %250, ptr %256, align 4 br label %257 257: ; preds = %249, %239 %258 = load float, ptr %10, align 4 %259 = load ptr, ptr @sky_maxs, align 8 %260 = getelementptr inbounds ptr, ptr %259, i64 1 %261 = load ptr, ptr %260, align 8 %262 = load i32, ptr %12, align 4 %263 = sext i32 %262 to i64 %264 = getelementptr inbounds float, ptr %261, i64 %263 %265 = load float, ptr %264, align 4 %266 = fcmp ogt float %258, %265 br i1 %266, label %267, label %275 267: ; preds = %257 %268 = load float, ptr %10, align 4 %269 = load ptr, ptr @sky_maxs, align 8 %270 = getelementptr inbounds ptr, ptr %269, i64 1 %271 = load ptr, ptr %270, align 8 %272 = load i32, ptr %12, align 4 %273 = sext i32 %272 to i64 %274 = getelementptr inbounds float, ptr %271, i64 %273 store float %268, ptr %274, align 4 br label %275 275: ; preds = %267, %257 br label %276 276: ; preds = %275, %142 %277 = load i32, ptr %5, align 4 %278 = add nsw i32 %277, 1 store i32 %278, ptr %5, align 4 %279 = load ptr, ptr %4, align 8 %280 = getelementptr inbounds i64, ptr %279, i64 3 store ptr %280, ptr %4, align 8 br label %108, !llvm.loop !8 281: ; preds = %108 ret void } declare i32 @VectorCopy(i32 noundef, ptr noundef) #1 declare i32 @VectorAdd(ptr noundef, ptr noundef, ptr noundef) #1 declare i64 @fabs(i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_sky.c_AddSkyPolygon
.text .file "extr_tr_world.c_R_AddWorldSurface.c" .p2align 4, 0x90 # -- Begin function R_AddWorldSurface .type R_AddWorldSurface,@function R_AddWorldSurface: # @R_AddWorldSurface .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq -8(%rbp), %rax movq (%rax), %rax cmpq tr(%rip), %rax jne .LBB0_2 # %bb.1: jmp .LBB0_7 .LBB0_2: movq tr(%rip), %rcx movq -8(%rbp), %rax movq %rcx, (%rax) movq -8(%rbp), %rax movl 16(%rax), %edi movq -8(%rbp), %rax movl 12(%rax), %esi callq R_CullSurface@PLT cmpq $0, %rax je .LBB0_4 # %bb.3: jmp .LBB0_7 .LBB0_4: cmpl $0, -12(%rbp) je .LBB0_6 # %bb.5: movq -8(%rbp), %rdi movl -12(%rbp), %esi callq R_DlightSurface@PLT movl %eax, -12(%rbp) cmpl $0, -12(%rbp) setne %al andb $1, %al movzbl %al, %eax movl %eax, -12(%rbp) .LBB0_6: movq -8(%rbp), %rax movl 16(%rax), %edi movq -8(%rbp), %rax movl 12(%rax), %esi movq -8(%rbp), %rax movl 8(%rax), %edx movl -12(%rbp), %ecx callq R_AddDrawSurf@PLT .LBB0_7: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddWorldSurface, .Lfunc_end0-R_AddWorldSurface .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_AddWorldSurface .addrsig_sym R_CullSurface .addrsig_sym R_DlightSurface .addrsig_sym R_AddDrawSurf .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_world.c_R_AddWorldSurface.c' source_filename = "lab/engine/code/renderergl1/extr_tr_world.c_R_AddWorldSurface.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { i64 } %struct.TYPE_5__ = type { i64, i32, i32, i32 } @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_AddWorldSurface], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_AddWorldSurface(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds %struct.TYPE_5__, ptr %5, i32 0, i32 0 %7 = load i64, ptr %6, align 8 %8 = load i64, ptr @tr, align 8 %9 = icmp eq i64 %7, %8 br i1 %9, label %10, label %11 10: ; preds = %2 br label %46 11: ; preds = %2 %12 = load i64, ptr @tr, align 8 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_5__, ptr %13, i32 0, i32 0 store i64 %12, ptr %14, align 8 %15 = load ptr, ptr %3, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3 %17 = load i32, ptr %16, align 8 %18 = load ptr, ptr %3, align 8 %19 = getelementptr inbounds %struct.TYPE_5__, ptr %18, i32 0, i32 2 %20 = load i32, ptr %19, align 4 %21 = call i64 @R_CullSurface(i32 noundef %17, i32 noundef %20) %22 = icmp ne i64 %21, 0 br i1 %22, label %23, label %24 23: ; preds = %11 br label %46 24: ; preds = %11 %25 = load i32, ptr %4, align 4 %26 = icmp ne i32 %25, 0 br i1 %26, label %27, label %34 27: ; preds = %24 %28 = load ptr, ptr %3, align 8 %29 = load i32, ptr %4, align 4 %30 = call i32 @R_DlightSurface(ptr noundef %28, i32 noundef %29) store i32 %30, ptr %4, align 4 %31 = load i32, ptr %4, align 4 %32 = icmp ne i32 %31, 0 %33 = zext i1 %32 to i32 store i32 %33, ptr %4, align 4 br label %34 34: ; preds = %27, %24 %35 = load ptr, ptr %3, align 8 %36 = getelementptr inbounds %struct.TYPE_5__, ptr %35, i32 0, i32 3 %37 = load i32, ptr %36, align 8 %38 = load ptr, ptr %3, align 8 %39 = getelementptr inbounds %struct.TYPE_5__, ptr %38, i32 0, i32 2 %40 = load i32, ptr %39, align 4 %41 = load ptr, ptr %3, align 8 %42 = getelementptr inbounds %struct.TYPE_5__, ptr %41, i32 0, i32 1 %43 = load i32, ptr %42, align 8 %44 = load i32, ptr %4, align 4 %45 = call i32 @R_AddDrawSurf(i32 noundef %37, i32 noundef %40, i32 noundef %43, i32 noundef %44) br label %46 46: ; preds = %34, %23, %10 ret void } declare i64 @R_CullSurface(i32 noundef, i32 noundef) #1 declare i32 @R_DlightSurface(ptr noundef, i32 noundef) #1 declare i32 @R_AddDrawSurf(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_world.c_R_AddWorldSurface
.text .file "extr_tr_cmds.c_R_IssuePendingRenderCommands.c" .globl R_IssuePendingRenderCommands # -- Begin function R_IssuePendingRenderCommands .p2align 4, 0x90 .type R_IssuePendingRenderCommands,@function R_IssuePendingRenderCommands: # @R_IssuePendingRenderCommands .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp cmpl $0, tr(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movl qfalse(%rip), %edi callq R_IssueRenderCommands@PLT .LBB0_3: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_IssuePendingRenderCommands, .Lfunc_end0-R_IssuePendingRenderCommands .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_IssueRenderCommands .addrsig_sym tr .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_cmds.c_R_IssuePendingRenderCommands.c' source_filename = "lab/engine/code/renderergl1/extr_tr_cmds.c_R_IssuePendingRenderCommands.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32 } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_IssuePendingRenderCommands() #0 { %1 = load i32, ptr @tr, align 4 %2 = icmp ne i32 %1, 0 br i1 %2, label %4, label %3 3: ; preds = %0 br label %7 4: ; preds = %0 %5 = load i32, ptr @qfalse, align 4 %6 = call i32 @R_IssueRenderCommands(i32 noundef %5) br label %7 7: ; preds = %4, %3 ret void } declare i32 @R_IssueRenderCommands(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_cmds.c_R_IssuePendingRenderCommands
.text .file "extr_tr_backend.c_RB_Hyperspace.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_Hyperspace .LCPI0_0: .long 0x437f0000 # float 255 .text .p2align 4, 0x90 .type RB_Hyperspace,@function RB_Hyperspace: # @RB_Hyperspace .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp cmpq $0, backEnd(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_2 .LBB0_2: movl backEnd+8(%rip), %eax andl $255, %eax cvtsi2ss %eax, %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -4(%rbp) movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -4(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -4(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movl $1, %edi callq qglClearColor@PLT movl GL_COLOR_BUFFER_BIT(%rip), %edi callq qglClear@PLT movq qtrue(%rip), %rax movq %rax, backEnd(%rip) addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_Hyperspace, .Lfunc_end0-RB_Hyperspace .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 16 .size backEnd, 16 .type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT .globl GL_COLOR_BUFFER_BIT .p2align 2 GL_COLOR_BUFFER_BIT: .long 0 # 0x0 .size GL_COLOR_BUFFER_BIT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 # 0x0 .size qtrue, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_Hyperspace .addrsig_sym qglClearColor .addrsig_sym qglClear .addrsig_sym backEnd .addrsig_sym GL_COLOR_BUFFER_BIT .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_Hyperspace.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_Hyperspace.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i64, %struct.TYPE_3__ } %struct.TYPE_3__ = type { i32 } @backEnd = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4 @qtrue = dso_local global i64 0, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_Hyperspace], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_Hyperspace() #0 { %1 = alloca float, align 4 %2 = load i64, ptr @backEnd, align 8 %3 = icmp ne i64 %2, 0 br i1 %3, label %5, label %4 4: ; preds = %0 br label %5 5: ; preds = %4, %0 %6 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @backEnd, i32 0, i32 1), align 8 %7 = and i32 %6, 255 %8 = sitofp i32 %7 to float %9 = fdiv float %8, 2.550000e+02 store float %9, ptr %1, align 4 %10 = load float, ptr %1, align 4 %11 = load float, ptr %1, align 4 %12 = load float, ptr %1, align 4 %13 = call i32 @qglClearColor(float noundef %10, float noundef %11, float noundef %12, i32 noundef 1) %14 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4 %15 = call i32 @qglClear(i32 noundef %14) %16 = load i64, ptr @qtrue, align 8 store i64 %16, ptr @backEnd, align 8 ret void } declare i32 @qglClearColor(float noundef, float noundef, float noundef, i32 noundef) #1 declare i32 @qglClear(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_Hyperspace
.text .file "extr_tr_shader.c_ParseSort.c" .globl ParseSort # -- Begin function ParseSort .p2align 4, 0x90 .type ParseSort,@function ParseSort: # @ParseSort .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi movl qfalse(%rip), %esi callq COM_ParseExt@PLT movq %rax, -16(%rbp) movq -16(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax jne .LBB0_2 # %bb.1: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl shader+4(%rip), %edx leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_29 .LBB0_2: movq -16(%rbp), %rdi leaq .L.str.1(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: movl SS_PORTAL(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_29 .LBB0_4: movq -16(%rbp), %rdi leaq .L.str.2(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_6 # %bb.5: movl SS_ENVIRONMENT(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_28 .LBB0_6: movq -16(%rbp), %rdi leaq .L.str.3(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_8 # %bb.7: movl SS_OPAQUE(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_27 .LBB0_8: movq -16(%rbp), %rdi leaq .L.str.4(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_10 # %bb.9: movl SS_DECAL(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_26 .LBB0_10: movq -16(%rbp), %rdi leaq .L.str.5(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_12 # %bb.11: movl SS_SEE_THROUGH(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_25 .LBB0_12: movq -16(%rbp), %rdi leaq .L.str.6(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_14 # %bb.13: movl SS_BANNER(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_24 .LBB0_14: movq -16(%rbp), %rdi leaq .L.str.7(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_16 # %bb.15: movl SS_BLEND1(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_23 .LBB0_16: movq -16(%rbp), %rdi leaq .L.str.8(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_18 # %bb.17: movl SS_NEAREST(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_22 .LBB0_18: movq -16(%rbp), %rdi leaq .L.str.9(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_20 # %bb.19: movl SS_UNDERWATER(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_21 .LBB0_20: movq -16(%rbp), %rdi callq atof@PLT movl %eax, shader(%rip) .LBB0_21: jmp .LBB0_22 .LBB0_22: jmp .LBB0_23 .LBB0_23: jmp .LBB0_24 .LBB0_24: jmp .LBB0_25 .LBB0_25: jmp .LBB0_26 .LBB0_26: jmp .LBB0_27 .LBB0_27: jmp .LBB0_28 .LBB0_28: jmp .LBB0_29 .LBB0_29: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ParseSort, .Lfunc_end0-ParseSort .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "WARNING: missing sort parameter in shader '%s'\n" .size .L.str, 48 .type shader,@object # @shader .bss .globl shader .p2align 2 shader: .zero 8 .size shader, 8 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "portal" .size .L.str.1, 7 .type SS_PORTAL,@object # @SS_PORTAL .bss .globl SS_PORTAL .p2align 2 SS_PORTAL: .long 0 # 0x0 .size SS_PORTAL, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "sky" .size .L.str.2, 4 .type SS_ENVIRONMENT,@object # @SS_ENVIRONMENT .bss .globl SS_ENVIRONMENT .p2align 2 SS_ENVIRONMENT: .long 0 # 0x0 .size SS_ENVIRONMENT, 4 .type .L.str.3,@object # @.str.3 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.3: .asciz "opaque" .size .L.str.3, 7 .type SS_OPAQUE,@object # @SS_OPAQUE .bss .globl SS_OPAQUE .p2align 2 SS_OPAQUE: .long 0 # 0x0 .size SS_OPAQUE, 4 .type .L.str.4,@object # @.str.4 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.4: .asciz "decal" .size .L.str.4, 6 .type SS_DECAL,@object # @SS_DECAL .bss .globl SS_DECAL .p2align 2 SS_DECAL: .long 0 # 0x0 .size SS_DECAL, 4 .type .L.str.5,@object # @.str.5 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.5: .asciz "seeThrough" .size .L.str.5, 11 .type SS_SEE_THROUGH,@object # @SS_SEE_THROUGH .bss .globl SS_SEE_THROUGH .p2align 2 SS_SEE_THROUGH: .long 0 # 0x0 .size SS_SEE_THROUGH, 4 .type .L.str.6,@object # @.str.6 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.6: .asciz "banner" .size .L.str.6, 7 .type SS_BANNER,@object # @SS_BANNER .bss .globl SS_BANNER .p2align 2 SS_BANNER: .long 0 # 0x0 .size SS_BANNER, 4 .type .L.str.7,@object # @.str.7 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.7: .asciz "additive" .size .L.str.7, 9 .type SS_BLEND1,@object # @SS_BLEND1 .bss .globl SS_BLEND1 .p2align 2 SS_BLEND1: .long 0 # 0x0 .size SS_BLEND1, 4 .type .L.str.8,@object # @.str.8 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.8: .asciz "nearest" .size .L.str.8, 8 .type SS_NEAREST,@object # @SS_NEAREST .bss .globl SS_NEAREST .p2align 2 SS_NEAREST: .long 0 # 0x0 .size SS_NEAREST, 4 .type .L.str.9,@object # @.str.9 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.9: .asciz "underwater" .size .L.str.9, 11 .type SS_UNDERWATER,@object # @SS_UNDERWATER .bss .globl SS_UNDERWATER .p2align 2 SS_UNDERWATER: .long 0 # 0x0 .size SS_UNDERWATER, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym COM_ParseExt .addrsig_sym Q_stricmp .addrsig_sym atof .addrsig_sym qfalse .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym shader .addrsig_sym SS_PORTAL .addrsig_sym SS_ENVIRONMENT .addrsig_sym SS_OPAQUE .addrsig_sym SS_DECAL .addrsig_sym SS_SEE_THROUGH .addrsig_sym SS_BANNER .addrsig_sym SS_BLEND1 .addrsig_sym SS_NEAREST .addrsig_sym SS_UNDERWATER
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_ParseSort.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_ParseSort.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { i32, i32 } @qfalse = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [48 x i8] c"WARNING: missing sort parameter in shader '%s'\0A\00", align 1 @shader = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @.str.1 = private unnamed_addr constant [7 x i8] c"portal\00", align 1 @SS_PORTAL = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [4 x i8] c"sky\00", align 1 @SS_ENVIRONMENT = dso_local global i32 0, align 4 @.str.3 = private unnamed_addr constant [7 x i8] c"opaque\00", align 1 @SS_OPAQUE = dso_local global i32 0, align 4 @.str.4 = private unnamed_addr constant [6 x i8] c"decal\00", align 1 @SS_DECAL = dso_local global i32 0, align 4 @.str.5 = private unnamed_addr constant [11 x i8] c"seeThrough\00", align 1 @SS_SEE_THROUGH = dso_local global i32 0, align 4 @.str.6 = private unnamed_addr constant [7 x i8] c"banner\00", align 1 @SS_BANNER = dso_local global i32 0, align 4 @.str.7 = private unnamed_addr constant [9 x i8] c"additive\00", align 1 @SS_BLEND1 = dso_local global i32 0, align 4 @.str.8 = private unnamed_addr constant [8 x i8] c"nearest\00", align 1 @SS_NEAREST = dso_local global i32 0, align 4 @.str.9 = private unnamed_addr constant [11 x i8] c"underwater\00", align 1 @SS_UNDERWATER = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @ParseSort(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 %5 = load i32, ptr @qfalse, align 4 %6 = call ptr @COM_ParseExt(ptr noundef %4, i32 noundef %5) store ptr %6, ptr %3, align 8 %7 = load ptr, ptr %3, align 8 %8 = getelementptr inbounds i8, ptr %7, i64 0 %9 = load i8, ptr %8, align 1 %10 = sext i8 %9 to i32 %11 = icmp eq i32 %10, 0 br i1 %11, label %12, label %17 12: ; preds = %1 %13 = load ptr, ptr @ri, align 8 %14 = load i32, ptr @PRINT_WARNING, align 4 %15 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @shader, i32 0, i32 1), align 4 %16 = call i32 %13(i32 noundef %14, ptr noundef @.str, i32 noundef %15) br label %82 17: ; preds = %1 %18 = load ptr, ptr %3, align 8 %19 = call i32 @Q_stricmp(ptr noundef %18, ptr noundef @.str.1) %20 = icmp ne i32 %19, 0 br i1 %20, label %23, label %21 21: ; preds = %17 %22 = load i32, ptr @SS_PORTAL, align 4 store i32 %22, ptr @shader, align 4 br label %82 23: ; preds = %17 %24 = load ptr, ptr %3, align 8 %25 = call i32 @Q_stricmp(ptr noundef %24, ptr noundef @.str.2) %26 = icmp ne i32 %25, 0 br i1 %26, label %29, label %27 27: ; preds = %23 %28 = load i32, ptr @SS_ENVIRONMENT, align 4 store i32 %28, ptr @shader, align 4 br label %81 29: ; preds = %23 %30 = load ptr, ptr %3, align 8 %31 = call i32 @Q_stricmp(ptr noundef %30, ptr noundef @.str.3) %32 = icmp ne i32 %31, 0 br i1 %32, label %35, label %33 33: ; preds = %29 %34 = load i32, ptr @SS_OPAQUE, align 4 store i32 %34, ptr @shader, align 4 br label %80 35: ; preds = %29 %36 = load ptr, ptr %3, align 8 %37 = call i32 @Q_stricmp(ptr noundef %36, ptr noundef @.str.4) %38 = icmp ne i32 %37, 0 br i1 %38, label %41, label %39 39: ; preds = %35 %40 = load i32, ptr @SS_DECAL, align 4 store i32 %40, ptr @shader, align 4 br label %79 41: ; preds = %35 %42 = load ptr, ptr %3, align 8 %43 = call i32 @Q_stricmp(ptr noundef %42, ptr noundef @.str.5) %44 = icmp ne i32 %43, 0 br i1 %44, label %47, label %45 45: ; preds = %41 %46 = load i32, ptr @SS_SEE_THROUGH, align 4 store i32 %46, ptr @shader, align 4 br label %78 47: ; preds = %41 %48 = load ptr, ptr %3, align 8 %49 = call i32 @Q_stricmp(ptr noundef %48, ptr noundef @.str.6) %50 = icmp ne i32 %49, 0 br i1 %50, label %53, label %51 51: ; preds = %47 %52 = load i32, ptr @SS_BANNER, align 4 store i32 %52, ptr @shader, align 4 br label %77 53: ; preds = %47 %54 = load ptr, ptr %3, align 8 %55 = call i32 @Q_stricmp(ptr noundef %54, ptr noundef @.str.7) %56 = icmp ne i32 %55, 0 br i1 %56, label %59, label %57 57: ; preds = %53 %58 = load i32, ptr @SS_BLEND1, align 4 store i32 %58, ptr @shader, align 4 br label %76 59: ; preds = %53 %60 = load ptr, ptr %3, align 8 %61 = call i32 @Q_stricmp(ptr noundef %60, ptr noundef @.str.8) %62 = icmp ne i32 %61, 0 br i1 %62, label %65, label %63 63: ; preds = %59 %64 = load i32, ptr @SS_NEAREST, align 4 store i32 %64, ptr @shader, align 4 br label %75 65: ; preds = %59 %66 = load ptr, ptr %3, align 8 %67 = call i32 @Q_stricmp(ptr noundef %66, ptr noundef @.str.9) %68 = icmp ne i32 %67, 0 br i1 %68, label %71, label %69 69: ; preds = %65 %70 = load i32, ptr @SS_UNDERWATER, align 4 store i32 %70, ptr @shader, align 4 br label %74 71: ; preds = %65 %72 = load ptr, ptr %3, align 8 %73 = call i32 @atof(ptr noundef %72) store i32 %73, ptr @shader, align 4 br label %74 74: ; preds = %71, %69 br label %75 75: ; preds = %74, %63 br label %76 76: ; preds = %75, %57 br label %77 77: ; preds = %76, %51 br label %78 78: ; preds = %77, %45 br label %79 79: ; preds = %78, %39 br label %80 80: ; preds = %79, %33 br label %81 81: ; preds = %80, %27 br label %82 82: ; preds = %12, %81, %21 ret void } declare ptr @COM_ParseExt(ptr noundef, i32 noundef) #1 declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1 declare i32 @atof(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shader.c_ParseSort
.text .file "extr_tr_model_iqm.c_IQM_CheckRange.c" .p2align 4, 0x90 # -- Begin function IQM_CheckRange .type IQM_CheckRange,@function IQM_CheckRange: # @IQM_CheckRange .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl %ecx, -20(%rbp) movb $1, %al cmpl $0, -16(%rbp) movb %al, -21(%rbp) # 1-byte Spill jle .LBB0_5 # %bb.1: movb $1, %al cmpl $0, -12(%rbp) movb %al, -21(%rbp) # 1-byte Spill jle .LBB0_5 # %bb.2: movl -12(%rbp), %ecx movq -8(%rbp), %rdx movb $1, %al cmpl (%rdx), %ecx movb %al, -21(%rbp) # 1-byte Spill jg .LBB0_5 # %bb.3: movl -12(%rbp), %ecx movl -16(%rbp), %eax imull -20(%rbp), %eax addl %eax, %ecx movb $1, %al cmpl $0, %ecx movb %al, -21(%rbp) # 1-byte Spill jl .LBB0_5 # %bb.4: movl -12(%rbp), %eax movl -16(%rbp), %ecx imull -20(%rbp), %ecx addl %ecx, %eax movq -8(%rbp), %rcx cmpl (%rcx), %eax setg %al movb %al, -21(%rbp) # 1-byte Spill .LBB0_5: movb -21(%rbp), %al # 1-byte Reload andb $1, %al movzbl %al, %eax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size IQM_CheckRange, .Lfunc_end0-IQM_CheckRange .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym IQM_CheckRange
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_IQM_CheckRange.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_IQM_CheckRange.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32 } @llvm.compiler.used = appending global [1 x ptr] [ptr @IQM_CheckRange], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @IQM_CheckRange(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store ptr %0, ptr %5, align 8 store i32 %1, ptr %6, align 4 store i32 %2, ptr %7, align 4 store i32 %3, ptr %8, align 4 %9 = load i32, ptr %7, align 4 %10 = icmp sle i32 %9, 0 br i1 %10, label %37, label %11 11: ; preds = %4 %12 = load i32, ptr %6, align 4 %13 = icmp sle i32 %12, 0 br i1 %13, label %37, label %14 14: ; preds = %11 %15 = load i32, ptr %6, align 4 %16 = load ptr, ptr %5, align 8 %17 = getelementptr inbounds %struct.TYPE_3__, ptr %16, i32 0, i32 0 %18 = load i32, ptr %17, align 4 %19 = icmp sgt i32 %15, %18 br i1 %19, label %37, label %20 20: ; preds = %14 %21 = load i32, ptr %6, align 4 %22 = load i32, ptr %7, align 4 %23 = load i32, ptr %8, align 4 %24 = mul nsw i32 %22, %23 %25 = add nsw i32 %21, %24 %26 = icmp slt i32 %25, 0 br i1 %26, label %37, label %27 27: ; preds = %20 %28 = load i32, ptr %6, align 4 %29 = load i32, ptr %7, align 4 %30 = load i32, ptr %8, align 4 %31 = mul nsw i32 %29, %30 %32 = add nsw i32 %28, %31 %33 = load ptr, ptr %5, align 8 %34 = getelementptr inbounds %struct.TYPE_3__, ptr %33, i32 0, i32 0 %35 = load i32, ptr %34, align 4 %36 = icmp sgt i32 %32, %35 br label %37 37: ; preds = %27, %20, %14, %11, %4 %38 = phi i1 [ true, %20 ], [ true, %14 ], [ true, %11 ], [ true, %4 ], [ %36, %27 ] %39 = zext i1 %38 to i32 ret i32 %39 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_IQM_CheckRange
.text .file "extr_tr_model.c_RE_BeginRegistration.c" .globl RE_BeginRegistration # -- Begin function RE_BeginRegistration .p2align 4, 0x90 .type RE_BeginRegistration,@function RE_BeginRegistration: # @RE_BeginRegistration .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movb $0, %al callq R_Init@PLT movl glConfig(%rip), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movb $0, %al callq R_IssuePendingRenderCommands@PLT movl $-1, tr(%rip) movb $0, %al callq R_ClearFlares@PLT movb $0, %al callq RE_ClearScene@PLT movl qtrue(%rip), %eax movl %eax, tr+4(%rip) addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_BeginRegistration, .Lfunc_end0-RE_BeginRegistration .cfi_endproc # -- End function .type glConfig,@object # @glConfig .bss .globl glConfig .p2align 2 glConfig: .long 0 # 0x0 .size glConfig, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 8 .size tr, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_Init .addrsig_sym R_IssuePendingRenderCommands .addrsig_sym R_ClearFlares .addrsig_sym RE_ClearScene .addrsig_sym glConfig .addrsig_sym tr .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model.c_RE_BeginRegistration.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model.c_RE_BeginRegistration.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, i32 } @glConfig = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_BeginRegistration(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = call i32 (...) @R_Init() %4 = load i32, ptr @glConfig, align 4 %5 = load ptr, ptr %2, align 8 store i32 %4, ptr %5, align 4 %6 = call i32 (...) @R_IssuePendingRenderCommands() store i32 -1, ptr @tr, align 4 %7 = call i32 (...) @R_ClearFlares() %8 = call i32 (...) @RE_ClearScene() %9 = load i32, ptr @qtrue, align 4 store i32 %9, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 4 ret void } declare i32 @R_Init(...) #1 declare i32 @R_IssuePendingRenderCommands(...) #1 declare i32 @R_ClearFlares(...) #1 declare i32 @RE_ClearScene(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model.c_RE_BeginRegistration
.text .file "extr_tr_main.c_R_SetupProjection.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_SetupProjection .LCPI0_0: .long 0x43b40000 # float 360 .LCPI0_1: .long 0x40000000 # float 2 .text .globl R_SetupProjection .p2align 4, 0x90 .type R_SetupProjection,@function R_SetupProjection: # @R_SetupProjection .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movss %xmm0, -12(%rbp) movq %rsi, -24(%rbp) movq r_stereoSeparation(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -52(%rbp) movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne .LBB0_1 jp .LBB0_1 jmp .LBB0_8 .LBB0_1: movq -8(%rbp), %rax movq (%rax), %rax cmpq STEREO_LEFT(%rip), %rax jne .LBB0_3 # %bb.2: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -52(%rbp), %xmm0 movss %xmm0, -52(%rbp) jmp .LBB0_7 .LBB0_3: movq -8(%rbp), %rax movq (%rax), %rax cmpq STEREO_RIGHT(%rip), %rax jne .LBB0_5 # %bb.4: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 divss %xmm1, %xmm0 movss %xmm0, -52(%rbp) jmp .LBB0_6 .LBB0_5: xorps %xmm0, %xmm0 movss %xmm0, -52(%rbp) .LBB0_6: jmp .LBB0_7 .LBB0_7: jmp .LBB0_8 .LBB0_8: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -60(%rbp) # 4-byte Spill movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss M_PI(%rip), %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 callq tan@PLT movaps %xmm0, %xmm1 movss -60(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss %xmm0, -40(%rbp) movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movss %xmm0, -36(%rbp) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -56(%rbp) # 4-byte Spill movq -8(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss M_PI(%rip), %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 callq tan@PLT movaps %xmm0, %xmm1 movss -56(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss %xmm0, -32(%rbp) movss -32(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movss %xmm0, -28(%rbp) movss -32(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movss %xmm0, -44(%rbp) cmpq $0, tr(%rip) je .LBB0_10 # %bb.9: movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -40(%rbp), %xmm0 movss %xmm0, -64(%rbp) # 4-byte Spill jmp .LBB0_11 .LBB0_10: movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -36(%rbp), %xmm0 movss %xmm0, -64(%rbp) # 4-byte Spill .LBB0_11: movss -64(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero movss %xmm0, -48(%rbp) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 divss -44(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, (%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 16(%rax) movss -32(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss -28(%rbp), %xmm1 movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss %xmm0, %xmm0 addss %xmm1, %xmm0 divss -44(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 32(%rax) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 mulss -52(%rbp), %xmm0 divss -44(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 48(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 4(%rax) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 divss -48(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 20(%rax) movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -36(%rbp), %xmm0 divss -48(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 36(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 52(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 12(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 28(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $-1, 44(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 60(%rax) movq tr(%rip), %rcx movq -8(%rbp), %rax movq %rcx, 24(%rax) cmpq $0, -24(%rbp) je .LBB0_13 # %bb.12: movq -8(%rbp), %rdi movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -32(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -40(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -12(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movss -52(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero callq R_SetupFrustum@PLT .LBB0_13: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_SetupProjection, .Lfunc_end0-R_SetupProjection .cfi_endproc # -- End function .type r_stereoSeparation,@object # @r_stereoSeparation .bss .globl r_stereoSeparation .p2align 3 r_stereoSeparation: .quad 0 .size r_stereoSeparation, 8 .type STEREO_LEFT,@object # @STEREO_LEFT .globl STEREO_LEFT .p2align 3 STEREO_LEFT: .quad 0 # 0x0 .size STEREO_LEFT, 8 .type STEREO_RIGHT,@object # @STEREO_RIGHT .globl STEREO_RIGHT .p2align 3 STEREO_RIGHT: .quad 0 # 0x0 .size STEREO_RIGHT, 8 .type M_PI,@object # @M_PI .globl M_PI .p2align 2 M_PI: .long 0x00000000 # float 0 .size M_PI, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tan .addrsig_sym R_SetupFrustum .addrsig_sym r_stereoSeparation .addrsig_sym STEREO_LEFT .addrsig_sym STEREO_RIGHT .addrsig_sym M_PI .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_SetupProjection.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_SetupProjection.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { %struct.TYPE_7__ } %struct.TYPE_7__ = type { i64 } %struct.TYPE_10__ = type { float } %struct.TYPE_8__ = type { i64, float, float, ptr, i64 } @r_stereoSeparation = dso_local global ptr null, align 8 @STEREO_LEFT = dso_local global i64 0, align 8 @STEREO_RIGHT = dso_local global i64 0, align 8 @M_PI = dso_local global float 0.000000e+00, align 4 @tr = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_SetupProjection(ptr noundef %0, float noundef %1, i64 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca float, align 4 %6 = alloca i64, align 8 %7 = alloca float, align 4 %8 = alloca float, align 4 %9 = alloca float, align 4 %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca float, align 4 %13 = alloca float, align 4 store ptr %0, ptr %4, align 8 store float %1, ptr %5, align 4 store i64 %2, ptr %6, align 8 %14 = load ptr, ptr @r_stereoSeparation, align 8 %15 = getelementptr inbounds %struct.TYPE_10__, ptr %14, i32 0, i32 0 %16 = load float, ptr %15, align 4 store float %16, ptr %13, align 4 %17 = load float, ptr %13, align 4 %18 = fcmp une float %17, 0.000000e+00 br i1 %18, label %19, label %43 19: ; preds = %3 %20 = load ptr, ptr %4, align 8 %21 = getelementptr inbounds %struct.TYPE_8__, ptr %20, i32 0, i32 0 %22 = load i64, ptr %21, align 8 %23 = load i64, ptr @STEREO_LEFT, align 8 %24 = icmp eq i64 %22, %23 br i1 %24, label %25, label %29 25: ; preds = %19 %26 = load float, ptr %5, align 4 %27 = load float, ptr %13, align 4 %28 = fdiv float %26, %27 store float %28, ptr %13, align 4 br label %42 29: ; preds = %19 %30 = load ptr, ptr %4, align 8 %31 = getelementptr inbounds %struct.TYPE_8__, ptr %30, i32 0, i32 0 %32 = load i64, ptr %31, align 8 %33 = load i64, ptr @STEREO_RIGHT, align 8 %34 = icmp eq i64 %32, %33 br i1 %34, label %35, label %40 35: ; preds = %29 %36 = load float, ptr %5, align 4 %37 = load float, ptr %13, align 4 %38 = fneg float %37 %39 = fdiv float %36, %38 store float %39, ptr %13, align 4 br label %41 40: ; preds = %29 store float 0.000000e+00, ptr %13, align 4 br label %41 41: ; preds = %40, %35 br label %42 42: ; preds = %41, %25 br label %43 43: ; preds = %42, %3 %44 = load float, ptr %5, align 4 %45 = load ptr, ptr %4, align 8 %46 = getelementptr inbounds %struct.TYPE_8__, ptr %45, i32 0, i32 1 %47 = load float, ptr %46, align 8 %48 = load float, ptr @M_PI, align 4 %49 = fmul float %47, %48 %50 = fdiv float %49, 3.600000e+02 %51 = call float @tan(float noundef %50) %52 = fmul float %44, %51 store float %52, ptr %10, align 4 %53 = load float, ptr %10, align 4 %54 = fneg float %53 store float %54, ptr %9, align 4 %55 = load float, ptr %5, align 4 %56 = load ptr, ptr %4, align 8 %57 = getelementptr inbounds %struct.TYPE_8__, ptr %56, i32 0, i32 2 %58 = load float, ptr %57, align 4 %59 = load float, ptr @M_PI, align 4 %60 = fmul float %58, %59 %61 = fdiv float %60, 3.600000e+02 %62 = call float @tan(float noundef %61) %63 = fmul float %55, %62 store float %63, ptr %8, align 4 %64 = load float, ptr %8, align 4 %65 = fneg float %64 store float %65, ptr %7, align 4 %66 = load float, ptr %8, align 4 %67 = load float, ptr %7, align 4 %68 = fsub float %66, %67 store float %68, ptr %11, align 4 %69 = load i64, ptr @tr, align 8 %70 = icmp ne i64 %69, 0 br i1 %70, label %71, label %75 71: ; preds = %43 %72 = load float, ptr %9, align 4 %73 = load float, ptr %10, align 4 %74 = fsub float %72, %73 br label %79 75: ; preds = %43 %76 = load float, ptr %10, align 4 %77 = load float, ptr %9, align 4 %78 = fsub float %76, %77 br label %79 79: ; preds = %75, %71 %80 = phi float [ %74, %71 ], [ %78, %75 ] store float %80, ptr %12, align 4 %81 = load float, ptr %5, align 4 %82 = fmul float 2.000000e+00, %81 %83 = load float, ptr %11, align 4 %84 = fdiv float %82, %83 %85 = fptosi float %84 to i32 %86 = load ptr, ptr %4, align 8 %87 = getelementptr inbounds %struct.TYPE_8__, ptr %86, i32 0, i32 3 %88 = load ptr, ptr %87, align 8 %89 = getelementptr inbounds i32, ptr %88, i64 0 store i32 %85, ptr %89, align 4 %90 = load ptr, ptr %4, align 8 %91 = getelementptr inbounds %struct.TYPE_8__, ptr %90, i32 0, i32 3 %92 = load ptr, ptr %91, align 8 %93 = getelementptr inbounds i32, ptr %92, i64 4 store i32 0, ptr %93, align 4 %94 = load float, ptr %8, align 4 %95 = load float, ptr %7, align 4 %96 = fadd float %94, %95 %97 = load float, ptr %13, align 4 %98 = call float @llvm.fmuladd.f32(float 2.000000e+00, float %97, float %96) %99 = load float, ptr %11, align 4 %100 = fdiv float %98, %99 %101 = fptosi float %100 to i32 %102 = load ptr, ptr %4, align 8 %103 = getelementptr inbounds %struct.TYPE_8__, ptr %102, i32 0, i32 3 %104 = load ptr, ptr %103, align 8 %105 = getelementptr inbounds i32, ptr %104, i64 8 store i32 %101, ptr %105, align 4 %106 = load float, ptr %5, align 4 %107 = fmul float 2.000000e+00, %106 %108 = load float, ptr %13, align 4 %109 = fmul float %107, %108 %110 = load float, ptr %11, align 4 %111 = fdiv float %109, %110 %112 = fptosi float %111 to i32 %113 = load ptr, ptr %4, align 8 %114 = getelementptr inbounds %struct.TYPE_8__, ptr %113, i32 0, i32 3 %115 = load ptr, ptr %114, align 8 %116 = getelementptr inbounds i32, ptr %115, i64 12 store i32 %112, ptr %116, align 4 %117 = load ptr, ptr %4, align 8 %118 = getelementptr inbounds %struct.TYPE_8__, ptr %117, i32 0, i32 3 %119 = load ptr, ptr %118, align 8 %120 = getelementptr inbounds i32, ptr %119, i64 1 store i32 0, ptr %120, align 4 %121 = load float, ptr %5, align 4 %122 = fmul float 2.000000e+00, %121 %123 = load float, ptr %12, align 4 %124 = fdiv float %122, %123 %125 = fptosi float %124 to i32 %126 = load ptr, ptr %4, align 8 %127 = getelementptr inbounds %struct.TYPE_8__, ptr %126, i32 0, i32 3 %128 = load ptr, ptr %127, align 8 %129 = getelementptr inbounds i32, ptr %128, i64 5 store i32 %125, ptr %129, align 4 %130 = load float, ptr %10, align 4 %131 = load float, ptr %9, align 4 %132 = fadd float %130, %131 %133 = load float, ptr %12, align 4 %134 = fdiv float %132, %133 %135 = fptosi float %134 to i32 %136 = load ptr, ptr %4, align 8 %137 = getelementptr inbounds %struct.TYPE_8__, ptr %136, i32 0, i32 3 %138 = load ptr, ptr %137, align 8 %139 = getelementptr inbounds i32, ptr %138, i64 9 store i32 %135, ptr %139, align 4 %140 = load ptr, ptr %4, align 8 %141 = getelementptr inbounds %struct.TYPE_8__, ptr %140, i32 0, i32 3 %142 = load ptr, ptr %141, align 8 %143 = getelementptr inbounds i32, ptr %142, i64 13 store i32 0, ptr %143, align 4 %144 = load ptr, ptr %4, align 8 %145 = getelementptr inbounds %struct.TYPE_8__, ptr %144, i32 0, i32 3 %146 = load ptr, ptr %145, align 8 %147 = getelementptr inbounds i32, ptr %146, i64 3 store i32 0, ptr %147, align 4 %148 = load ptr, ptr %4, align 8 %149 = getelementptr inbounds %struct.TYPE_8__, ptr %148, i32 0, i32 3 %150 = load ptr, ptr %149, align 8 %151 = getelementptr inbounds i32, ptr %150, i64 7 store i32 0, ptr %151, align 4 %152 = load ptr, ptr %4, align 8 %153 = getelementptr inbounds %struct.TYPE_8__, ptr %152, i32 0, i32 3 %154 = load ptr, ptr %153, align 8 %155 = getelementptr inbounds i32, ptr %154, i64 11 store i32 -1, ptr %155, align 4 %156 = load ptr, ptr %4, align 8 %157 = getelementptr inbounds %struct.TYPE_8__, ptr %156, i32 0, i32 3 %158 = load ptr, ptr %157, align 8 %159 = getelementptr inbounds i32, ptr %158, i64 15 store i32 0, ptr %159, align 4 %160 = load i64, ptr @tr, align 8 %161 = load ptr, ptr %4, align 8 %162 = getelementptr inbounds %struct.TYPE_8__, ptr %161, i32 0, i32 4 store i64 %160, ptr %162, align 8 %163 = load i64, ptr %6, align 8 %164 = icmp ne i64 %163, 0 br i1 %164, label %165, label %173 165: ; preds = %79 %166 = load ptr, ptr %4, align 8 %167 = load float, ptr %7, align 4 %168 = load float, ptr %8, align 4 %169 = load float, ptr %10, align 4 %170 = load float, ptr %5, align 4 %171 = load float, ptr %13, align 4 %172 = call i32 @R_SetupFrustum(ptr noundef %166, float noundef %167, float noundef %168, float noundef %169, float noundef %170, float noundef %171) br label %173 173: ; preds = %165, %79 ret void } declare float @tan(float noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare i32 @R_SetupFrustum(ptr noundef, float noundef, float noundef, float noundef, float noundef, float noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_main.c_R_SetupProjection
.text .file "extr_tr_backend.c_RB_SetColor.c" .globl RB_SetColor # -- Begin function RB_SetColor .p2align 4, 0x90 .type RB_SetColor,@function RB_SetColor: # @RB_SetColor .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movq (%rax), %rax imull $255, (%rax), %ecx movq backEnd(%rip), %rax movl %ecx, (%rax) movq -16(%rbp), %rax movq (%rax), %rax imull $255, 4(%rax), %ecx movq backEnd(%rip), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rax movq (%rax), %rax imull $255, 8(%rax), %ecx movq backEnd(%rip), %rax movl %ecx, 8(%rax) movq -16(%rbp), %rax movq (%rax), %rax imull $255, 12(%rax), %ecx movq backEnd(%rip), %rax movl %ecx, 12(%rax) movq -16(%rbp), %rax addq $8, %rax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SetColor, .Lfunc_end0-RB_SetColor .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym backEnd
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_SetColor.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_SetColor.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { ptr } @backEnd = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_SetColor(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 store ptr %4, ptr %3, align 8 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds %struct.TYPE_3__, ptr %5, i32 0, i32 0 %7 = load ptr, ptr %6, align 8 %8 = getelementptr inbounds i32, ptr %7, i64 0 %9 = load i32, ptr %8, align 4 %10 = mul nsw i32 %9, 255 %11 = load ptr, ptr @backEnd, align 8 %12 = getelementptr inbounds i32, ptr %11, i64 0 store i32 %10, ptr %12, align 4 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_3__, ptr %13, i32 0, i32 0 %15 = load ptr, ptr %14, align 8 %16 = getelementptr inbounds i32, ptr %15, i64 1 %17 = load i32, ptr %16, align 4 %18 = mul nsw i32 %17, 255 %19 = load ptr, ptr @backEnd, align 8 %20 = getelementptr inbounds i32, ptr %19, i64 1 store i32 %18, ptr %20, align 4 %21 = load ptr, ptr %3, align 8 %22 = getelementptr inbounds %struct.TYPE_3__, ptr %21, i32 0, i32 0 %23 = load ptr, ptr %22, align 8 %24 = getelementptr inbounds i32, ptr %23, i64 2 %25 = load i32, ptr %24, align 4 %26 = mul nsw i32 %25, 255 %27 = load ptr, ptr @backEnd, align 8 %28 = getelementptr inbounds i32, ptr %27, i64 2 store i32 %26, ptr %28, align 4 %29 = load ptr, ptr %3, align 8 %30 = getelementptr inbounds %struct.TYPE_3__, ptr %29, i32 0, i32 0 %31 = load ptr, ptr %30, align 8 %32 = getelementptr inbounds i32, ptr %31, i64 3 %33 = load i32, ptr %32, align 4 %34 = mul nsw i32 %33, 255 %35 = load ptr, ptr @backEnd, align 8 %36 = getelementptr inbounds i32, ptr %35, i64 3 store i32 %34, ptr %36, align 4 %37 = load ptr, ptr %3, align 8 %38 = getelementptr inbounds %struct.TYPE_3__, ptr %37, i64 1 ret ptr %38 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_SetColor
.text .file "extr_tr_image.c_R_GammaCorrect.c" .globl R_GammaCorrect # -- Begin function R_GammaCorrect .p2align 4, 0x90 .type R_GammaCorrect,@function R_GammaCorrect: # @R_GammaCorrect .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $0, -16(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -16(%rbp), %eax cmpl -12(%rbp), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq s_gammatable(%rip), %rax movq -8(%rbp), %rcx movslq -16(%rbp), %rdx movq (%rcx,%rdx,8), %rcx movq (%rax,%rcx,8), %rdx movq -8(%rbp), %rax movslq -16(%rbp), %rcx movq %rdx, (%rax,%rcx,8) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_1 .LBB0_4: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GammaCorrect, .Lfunc_end0-R_GammaCorrect .cfi_endproc # -- End function .type s_gammatable,@object # @s_gammatable .bss .globl s_gammatable .p2align 3 s_gammatable: .quad 0 .size s_gammatable, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym s_gammatable
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_GammaCorrect.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_GammaCorrect.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @s_gammatable = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_GammaCorrect(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 store i32 0, ptr %5, align 4 br label %6 6: ; preds = %23, %2 %7 = load i32, ptr %5, align 4 %8 = load i32, ptr %4, align 4 %9 = icmp slt i32 %7, %8 br i1 %9, label %10, label %26 10: ; preds = %6 %11 = load ptr, ptr @s_gammatable, align 8 %12 = load ptr, ptr %3, align 8 %13 = load i32, ptr %5, align 4 %14 = sext i32 %13 to i64 %15 = getelementptr inbounds i64, ptr %12, i64 %14 %16 = load i64, ptr %15, align 8 %17 = getelementptr inbounds i64, ptr %11, i64 %16 %18 = load i64, ptr %17, align 8 %19 = load ptr, ptr %3, align 8 %20 = load i32, ptr %5, align 4 %21 = sext i32 %20 to i64 %22 = getelementptr inbounds i64, ptr %19, i64 %21 store i64 %18, ptr %22, align 8 br label %23 23: ; preds = %10 %24 = load i32, ptr %5, align 4 %25 = add nsw i32 %24, 1 store i32 %25, ptr %5, align 4 br label %6, !llvm.loop !6 26: ; preds = %6 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_image.c_R_GammaCorrect
.text .file "extr_tr_main.c_R_AddDrawSurf.c" .globl R_AddDrawSurf # -- Begin function R_AddDrawSurf .p2align 4, 0x90 .type R_AddDrawSurf,@function R_AddDrawSurf: # @R_AddDrawSurf .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movl %edx, -20(%rbp) movl %ecx, -24(%rbp) movl tr+8(%rip), %eax andl DRAWSURF_MASK(%rip), %eax movl %eax, -28(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movl QSORT_SHADERNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %eax orl tr(%rip), %eax movl %eax, -32(%rbp) # 4-byte Spill movl -20(%rbp), %eax movl QSORT_FOGNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %eax movl -32(%rbp), %ecx # 4-byte Reload orl %eax, %ecx orl -24(%rbp), %ecx movq tr+16(%rip), %rax movslq -28(%rbp), %rdx shlq $4, %rdx addq %rdx, %rax movl %ecx, (%rax) movq -8(%rbp), %rcx movq tr+16(%rip), %rax movslq -28(%rbp), %rdx shlq $4, %rdx addq %rdx, %rax movq %rcx, 8(%rax) movl tr+8(%rip), %eax addl $1, %eax movl %eax, tr+8(%rip) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddDrawSurf, .Lfunc_end0-R_AddDrawSurf .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .type DRAWSURF_MASK,@object # @DRAWSURF_MASK .globl DRAWSURF_MASK .p2align 2 DRAWSURF_MASK: .long 0 # 0x0 .size DRAWSURF_MASK, 4 .type QSORT_SHADERNUM_SHIFT,@object # @QSORT_SHADERNUM_SHIFT .globl QSORT_SHADERNUM_SHIFT .p2align 2 QSORT_SHADERNUM_SHIFT: .long 0 # 0x0 .size QSORT_SHADERNUM_SHIFT, 4 .type QSORT_FOGNUM_SHIFT,@object # @QSORT_FOGNUM_SHIFT .globl QSORT_FOGNUM_SHIFT .p2align 2 QSORT_FOGNUM_SHIFT: .long 0 # 0x0 .size QSORT_FOGNUM_SHIFT, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tr .addrsig_sym DRAWSURF_MASK .addrsig_sym QSORT_SHADERNUM_SHIFT .addrsig_sym QSORT_FOGNUM_SHIFT
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_AddDrawSurf.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_AddDrawSurf.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { i32, %struct.TYPE_7__ } %struct.TYPE_7__ = type { i32, ptr } %struct.TYPE_8__ = type { i32 } %struct.TYPE_6__ = type { i32, ptr } @tr = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @DRAWSURF_MASK = dso_local global i32 0, align 4 @QSORT_SHADERNUM_SHIFT = dso_local global i32 0, align 4 @QSORT_FOGNUM_SHIFT = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddDrawSurf(ptr noundef %0, ptr noundef %1, i32 noundef %2, i32 noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 store ptr %0, ptr %5, align 8 store ptr %1, ptr %6, align 8 store i32 %2, ptr %7, align 4 store i32 %3, ptr %8, align 4 %10 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 8 %11 = load i32, ptr @DRAWSURF_MASK, align 4 %12 = and i32 %10, %11 store i32 %12, ptr %9, align 4 %13 = load ptr, ptr %6, align 8 %14 = getelementptr inbounds %struct.TYPE_8__, ptr %13, i32 0, i32 0 %15 = load i32, ptr %14, align 4 %16 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4 %17 = shl i32 %15, %16 %18 = load i32, ptr @tr, align 8 %19 = or i32 %17, %18 %20 = load i32, ptr %7, align 4 %21 = load i32, ptr @QSORT_FOGNUM_SHIFT, align 4 %22 = shl i32 %20, %21 %23 = or i32 %19, %22 %24 = load i32, ptr %8, align 4 %25 = or i32 %23, %24 %26 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1, i32 1), align 8 %27 = load i32, ptr %9, align 4 %28 = sext i32 %27 to i64 %29 = getelementptr inbounds %struct.TYPE_6__, ptr %26, i64 %28 %30 = getelementptr inbounds %struct.TYPE_6__, ptr %29, i32 0, i32 0 store i32 %25, ptr %30, align 8 %31 = load ptr, ptr %5, align 8 %32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1, i32 1), align 8 %33 = load i32, ptr %9, align 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34 %36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 1 store ptr %31, ptr %36, align 8 %37 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 8 %38 = add nsw i32 %37, 1 store i32 %38, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 8 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_main.c_R_AddDrawSurf
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x86-to-llvm-o0

This dataset contains pairs of x86 assembly and LLVM IR compiled at optimization level O0, along with file identifiers.
It is designed for research in neurosymbolic transpilation, compiler translation, and program analysis.


Dataset Summary

  • Rows: ~1,022,891
  • Columns:
    • x86: x86 assembly code compiled with Clang at -O0
    • llvm: corresponding LLVM IR at -O0
    • file: identifier for the original source file

This dataset allows learning mappings between assembly and LLVM IR, and can be used for tasks like:

  • Assembly → LLVM IR translation
  • Compiler equivalence checking
  • Code representation learning

Example

from datasets import load_dataset

ds = load_dataset("adpretko/x86-to-llvm-o0", split="train")
print(ds[0])
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