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.text .file "extr_tr_scene.c_RE_AddLightToScene.c" .globl RE_AddLightToScene # -- Begin function RE_AddLightToScene .p2align 4, 0x90 .type RE_AddLightToScene,@function RE_AddLightToScene: # @RE_AddLightToScene .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) movss %xmm0, -8(%rbp) movss %xmm1, -12(%rbp) movss %xmm2, -16(%rbp) movss %xmm3, -20(%rbp) movl -4(%rbp), %edi movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -12(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -16(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -20(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movl qfalse(%rip), %esi callq RE_AddDynamicLightToScene@PLT addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_AddLightToScene, .Lfunc_end0-RE_AddLightToScene .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RE_AddDynamicLightToScene .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_scene.c_RE_AddLightToScene.c' source_filename = "lab/engine/code/renderergl1/extr_tr_scene.c_RE_AddLightToScene.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_AddLightToScene(i32 noundef %0, float noundef %1, float noundef %2, float noundef %3, float noundef %4) #0 { %6 = alloca i32, align 4 %7 = alloca float, align 4 %8 = alloca float, align 4 %9 = alloca float, align 4 %10 = alloca float, align 4 store i32 %0, ptr %6, align 4 store float %1, ptr %7, align 4 store float %2, ptr %8, align 4 store float %3, ptr %9, align 4 store float %4, ptr %10, align 4 %11 = load i32, ptr %6, align 4 %12 = load float, ptr %7, align 4 %13 = load float, ptr %8, align 4 %14 = load float, ptr %9, align 4 %15 = load float, ptr %10, align 4 %16 = load i32, ptr @qfalse, align 4 %17 = call i32 @RE_AddDynamicLightToScene(i32 noundef %11, float noundef %12, float noundef %13, float noundef %14, float noundef %15, i32 noundef %16) ret void } declare i32 @RE_AddDynamicLightToScene(i32 noundef, float noundef, float noundef, float noundef, float noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_scene.c_RE_AddLightToScene
.text .file "extr_tr_model_iqm.c_R_CullIQM.c" .p2align 4, 0x90 # -- Begin function R_CullIQM .type R_CullIQM,@function R_CullIQM: # @R_CullIQM .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movq -16(%rbp), %rax cmpq $0, (%rax) jne .LBB0_2 # %bb.1: movl tr+4(%rip), %eax addl $1, %eax movl %eax, tr+4(%rip) movl $130, -4(%rbp) jmp .LBB0_17 .LBB0_2: movq -16(%rbp), %rax movq (%rax), %rax movq -24(%rbp), %rcx imull $6, (%rcx), %ecx movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -56(%rbp) movq -16(%rbp), %rax movq (%rax), %rax movq -24(%rbp), %rcx imull $6, 4(%rcx), %ecx movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -64(%rbp) movl $0, -68(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 cmpl $3, -68(%rbp) jge .LBB0_12 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq -56(%rbp), %rax movslq -68(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -64(%rbp), %rcx movslq -68(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jge .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=1 movq -56(%rbp), %rax movslq -68(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -80(%rbp) # 8-byte Spill jmp .LBB0_7 .LBB0_6: # in Loop: Header=BB0_3 Depth=1 movq -64(%rbp), %rax movslq -68(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -80(%rbp) # 8-byte Spill .LBB0_7: # in Loop: Header=BB0_3 Depth=1 movq -80(%rbp), %rdx # 8-byte Reload movq -48(%rbp), %rax movslq -68(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq -56(%rbp), %rax movl -68(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq -64(%rbp), %rcx movl -68(%rbp), %edx addl $3, %edx movslq %edx, %rdx cmpq (%rcx,%rdx,8), %rax jle .LBB0_9 # %bb.8: # in Loop: Header=BB0_3 Depth=1 movq -56(%rbp), %rax movl -68(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq %rax, -88(%rbp) # 8-byte Spill jmp .LBB0_10 .LBB0_9: # in Loop: Header=BB0_3 Depth=1 movq -64(%rbp), %rax movl -68(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq %rax, -88(%rbp) # 8-byte Spill .LBB0_10: # in Loop: Header=BB0_3 Depth=1 movq -88(%rbp), %rdx # 8-byte Reload movq -40(%rbp), %rax movslq -68(%rbp), %rcx movq %rdx, (%rax,%rcx,8) # %bb.11: # in Loop: Header=BB0_3 Depth=1 movl -68(%rbp), %eax addl $1, %eax movl %eax, -68(%rbp) jmp .LBB0_3 .LBB0_12: leaq -48(%rbp), %rdi callq R_CullLocalBox@PLT movl %eax, %ecx movl %ecx, -92(%rbp) # 4-byte Spill subl $128, %eax je .LBB0_15 jmp .LBB0_18 .LBB0_18: movl -92(%rbp), %eax # 4-byte Reload subl $129, %eax je .LBB0_13 jmp .LBB0_19 .LBB0_19: movl -92(%rbp), %eax # 4-byte Reload subl $130, %eax je .LBB0_14 jmp .LBB0_16 .LBB0_13: movl tr+8(%rip), %eax addl $1, %eax movl %eax, tr+8(%rip) movl $129, -4(%rbp) jmp .LBB0_17 .LBB0_14: movl tr+4(%rip), %eax addl $1, %eax movl %eax, tr+4(%rip) movl $130, -4(%rbp) jmp .LBB0_17 .LBB0_15: jmp .LBB0_16 .LBB0_16: movl tr(%rip), %eax addl $1, %eax movl %eax, tr(%rip) movl $128, -4(%rbp) .LBB0_17: movl -4(%rbp), %eax addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CullIQM, .Lfunc_end0-R_CullIQM .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 12 .size tr, 12 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CullIQM .addrsig_sym R_CullLocalBox .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_CullIQM.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_CullIQM.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_12__ = type { %struct.TYPE_9__ } %struct.TYPE_9__ = type { i32, i32, i32 } %struct.TYPE_11__ = type { ptr } %struct.TYPE_10__ = type { %struct.TYPE_8__ } %struct.TYPE_8__ = type { i32, i32 } @tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_CullIQM], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @R_CullIQM(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca [2 x ptr], align 16 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 %10 = load ptr, ptr %4, align 8 %11 = getelementptr inbounds %struct.TYPE_11__, ptr %10, i32 0, i32 0 %12 = load ptr, ptr %11, align 8 %13 = icmp ne ptr %12, null br i1 %13, label %17, label %14 14: ; preds = %2 %15 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 %16 = add nsw i32 %15, 1 store i32 %16, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 store i32 130, ptr %3, align 4 br label %122 17: ; preds = %2 %18 = load ptr, ptr %4, align 8 %19 = getelementptr inbounds %struct.TYPE_11__, ptr %18, i32 0, i32 0 %20 = load ptr, ptr %19, align 8 %21 = load ptr, ptr %5, align 8 %22 = getelementptr inbounds %struct.TYPE_10__, ptr %21, i32 0, i32 0 %23 = getelementptr inbounds %struct.TYPE_8__, ptr %22, i32 0, i32 0 %24 = load i32, ptr %23, align 4 %25 = mul nsw i32 6, %24 %26 = sext i32 %25 to i64 %27 = getelementptr inbounds i64, ptr %20, i64 %26 store ptr %27, ptr %7, align 8 %28 = load ptr, ptr %4, align 8 %29 = getelementptr inbounds %struct.TYPE_11__, ptr %28, i32 0, i32 0 %30 = load ptr, ptr %29, align 8 %31 = load ptr, ptr %5, align 8 %32 = getelementptr inbounds %struct.TYPE_10__, ptr %31, i32 0, i32 0 %33 = getelementptr inbounds %struct.TYPE_8__, ptr %32, i32 0, i32 1 %34 = load i32, ptr %33, align 4 %35 = mul nsw i32 6, %34 %36 = sext i32 %35 to i64 %37 = getelementptr inbounds i64, ptr %30, i64 %36 store ptr %37, ptr %8, align 8 store i32 0, ptr %9, align 4 br label %38 38: ; preds = %106, %17 %39 = load i32, ptr %9, align 4 %40 = icmp slt i32 %39, 3 br i1 %40, label %41, label %109 41: ; preds = %38 %42 = load ptr, ptr %7, align 8 %43 = load i32, ptr %9, align 4 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds i64, ptr %42, i64 %44 %46 = load i64, ptr %45, align 8 %47 = load ptr, ptr %8, align 8 %48 = load i32, ptr %9, align 4 %49 = sext i32 %48 to i64 %50 = getelementptr inbounds i64, ptr %47, i64 %49 %51 = load i64, ptr %50, align 8 %52 = icmp slt i64 %46, %51 br i1 %52, label %53, label %59 53: ; preds = %41 %54 = load ptr, ptr %7, align 8 %55 = load i32, ptr %9, align 4 %56 = sext i32 %55 to i64 %57 = getelementptr inbounds i64, ptr %54, i64 %56 %58 = load i64, ptr %57, align 8 br label %65 59: ; preds = %41 %60 = load ptr, ptr %8, align 8 %61 = load i32, ptr %9, align 4 %62 = sext i32 %61 to i64 %63 = getelementptr inbounds i64, ptr %60, i64 %62 %64 = load i64, ptr %63, align 8 br label %65 65: ; preds = %59, %53 %66 = phi i64 [ %58, %53 ], [ %64, %59 ] %67 = getelementptr inbounds [2 x ptr], ptr %6, i64 0, i64 0 %68 = load ptr, ptr %67, align 16 %69 = load i32, ptr %9, align 4 %70 = sext i32 %69 to i64 %71 = getelementptr inbounds i64, ptr %68, i64 %70 store i64 %66, ptr %71, align 8 %72 = load ptr, ptr %7, align 8 %73 = load i32, ptr %9, align 4 %74 = add nsw i32 %73, 3 %75 = sext i32 %74 to i64 %76 = getelementptr inbounds i64, ptr %72, i64 %75 %77 = load i64, ptr %76, align 8 %78 = load ptr, ptr %8, align 8 %79 = load i32, ptr %9, align 4 %80 = add nsw i32 %79, 3 %81 = sext i32 %80 to i64 %82 = getelementptr inbounds i64, ptr %78, i64 %81 %83 = load i64, ptr %82, align 8 %84 = icmp sgt i64 %77, %83 br i1 %84, label %85, label %92 85: ; preds = %65 %86 = load ptr, ptr %7, align 8 %87 = load i32, ptr %9, align 4 %88 = add nsw i32 %87, 3 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds i64, ptr %86, i64 %89 %91 = load i64, ptr %90, align 8 br label %99 92: ; preds = %65 %93 = load ptr, ptr %8, align 8 %94 = load i32, ptr %9, align 4 %95 = add nsw i32 %94, 3 %96 = sext i32 %95 to i64 %97 = getelementptr inbounds i64, ptr %93, i64 %96 %98 = load i64, ptr %97, align 8 br label %99 99: ; preds = %92, %85 %100 = phi i64 [ %91, %85 ], [ %98, %92 ] %101 = getelementptr inbounds [2 x ptr], ptr %6, i64 0, i64 1 %102 = load ptr, ptr %101, align 8 %103 = load i32, ptr %9, align 4 %104 = sext i32 %103 to i64 %105 = getelementptr inbounds i64, ptr %102, i64 %104 store i64 %100, ptr %105, align 8 br label %106 106: ; preds = %99 %107 = load i32, ptr %9, align 4 %108 = add nsw i32 %107, 1 store i32 %108, ptr %9, align 4 br label %38, !llvm.loop !6 109: ; preds = %38 %110 = getelementptr inbounds [2 x ptr], ptr %6, i64 0, i64 0 %111 = call i32 @R_CullLocalBox(ptr noundef %110) switch i32 %111, label %119 [ i32 129, label %112 i32 130, label %115 i32 128, label %118 ] 112: ; preds = %109 %113 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 2), align 4 %114 = add nsw i32 %113, 1 store i32 %114, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 2), align 4 store i32 129, ptr %3, align 4 br label %122 115: ; preds = %109 %116 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 %117 = add nsw i32 %116, 1 store i32 %117, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 4 store i32 130, ptr %3, align 4 br label %122 118: ; preds = %109 br label %119 119: ; preds = %109, %118 %120 = load i32, ptr @tr, align 4 %121 = add nsw i32 %120, 1 store i32 %121, ptr @tr, align 4 store i32 128, ptr %3, align 4 br label %122 122: ; preds = %119, %115, %112, %14 %123 = load i32, ptr %3, align 4 ret i32 %123 } declare i32 @R_CullLocalBox(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_CullIQM
.text .file "extr_tr_surface.c_RB_SurfaceGrid.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceGrid .type RB_SurfaceGrid,@function RB_SurfaceGrid: # @RB_SurfaceGrid .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $192, %rsp movq %rdi, -8(%rbp) movl MAX_GRID_SIZE(%rip), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -80(%rbp) leaq 15(,%rax,4), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -176(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -88(%rbp) movl MAX_GRID_SIZE(%rip), %eax # kill: def $rax killed $eax leaq 15(,%rax,4), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -184(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -96(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -116(%rbp) movl -116(%rbp), %eax orl tess(%rip), %eax movl %eax, tess(%rip) movq -8(%rbp), %rax movl 44(%rax), %edi movq -8(%rbp), %rax movl 40(%rax), %esi callq LodErrorForVolume@PLT movq -176(%rbp), %rax # 8-byte Reload movss %xmm0, -100(%rbp) movl $0, (%rax) movl $1, -104(%rbp) movl $1, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx movl 4(%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_6 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -100(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jb .LBB0_4 # %bb.3: # in Loop: Header=BB0_1 Depth=1 movq -176(%rbp), %rax # 8-byte Reload movl -12(%rbp), %edx movslq -104(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -104(%rbp), %eax addl $1, %eax movl %eax, -104(%rbp) .LBB0_4: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_5 .LBB0_5: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_1 .LBB0_6: movq -184(%rbp), %rax # 8-byte Reload movq -176(%rbp), %rcx # 8-byte Reload movq -8(%rbp), %rdx movl 4(%rdx), %esi subl $1, %esi movslq -104(%rbp), %rdx movl %esi, (%rcx,%rdx,4) movl -104(%rbp), %ecx addl $1, %ecx movl %ecx, -104(%rbp) movl $0, (%rax) movl $1, -108(%rbp) movl $1, -12(%rbp) .LBB0_7: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx movl 16(%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_12 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movq -8(%rbp), %rax movq 24(%rax), %rax movslq -12(%rbp), %rcx movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -100(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jb .LBB0_10 # %bb.9: # in Loop: Header=BB0_7 Depth=1 movq -184(%rbp), %rax # 8-byte Reload movl -12(%rbp), %edx movslq -108(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) .LBB0_10: # in Loop: Header=BB0_7 Depth=1 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_7 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_7 .LBB0_12: movq -184(%rbp), %rax # 8-byte Reload movq -8(%rbp), %rcx movl 16(%rcx), %edx subl $1, %edx movslq -108(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) movl $0, -72(%rbp) .LBB0_13: # =>This Loop Header: Depth=1 # Child Loop BB0_15 Depth 2 # Child Loop BB0_26 Depth 2 # Child Loop BB0_28 Depth 3 # Child Loop BB0_36 Depth 2 # Child Loop BB0_38 Depth 3 movl -72(%rbp), %eax movl -108(%rbp), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_44 # %bb.14: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_15 .LBB0_15: # Parent Loop BB0_13 Depth=1 # => This Inner Loop Header: Depth=2 movl SHADER_MAX_VERTEXES(%rip), %eax subl tess+4(%rip), %eax cltd idivl -104(%rbp) movl %eax, -68(%rbp) movl SHADER_MAX_INDEXES(%rip), %eax subl tess+8(%rip), %eax imull $6, -104(%rbp), %ecx cltd idivl %ecx movl %eax, -64(%rbp) cmpl $2, -68(%rbp) jl .LBB0_17 # %bb.16: # in Loop: Header=BB0_15 Depth=2 cmpl $1, -64(%rbp) jge .LBB0_18 .LBB0_17: # in Loop: Header=BB0_15 Depth=2 movb $0, %al callq RB_EndSurface@PLT movq tess+56(%rip), %rdi movl tess+72(%rip), %esi callq RB_BeginSurface@PLT jmp .LBB0_19 .LBB0_18: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_21 .LBB0_19: # in Loop: Header=BB0_15 Depth=2 jmp .LBB0_20 .LBB0_20: # in Loop: Header=BB0_15 Depth=2 movb $1, %al testb $1, %al jne .LBB0_15 jmp .LBB0_21 .LBB0_21: # in Loop: Header=BB0_13 Depth=1 movl -64(%rbp), %eax movl %eax, -60(%rbp) movl -68(%rbp), %eax movl -64(%rbp), %ecx addl $1, %ecx cmpl %ecx, %eax jge .LBB0_23 # %bb.22: # in Loop: Header=BB0_13 Depth=1 movl -68(%rbp), %eax subl $1, %eax movl %eax, -60(%rbp) .LBB0_23: # in Loop: Header=BB0_13 Depth=1 movl -72(%rbp), %eax addl -60(%rbp), %eax cmpl -108(%rbp), %eax jle .LBB0_25 # %bb.24: # in Loop: Header=BB0_13 Depth=1 movl -108(%rbp), %eax subl -72(%rbp), %eax movl %eax, -60(%rbp) .LBB0_25: # in Loop: Header=BB0_13 Depth=1 movl tess+4(%rip), %eax movl %eax, -112(%rbp) movq tess+16(%rip), %rax movslq -112(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -24(%rbp) movq tess+24(%rip), %rax movslq -112(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -40(%rbp) movq tess+32(%rip), %rax movslq -112(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movq %rax, -32(%rbp) movq tess+64(%rip), %rax movslq -112(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movq tess+40(%rip), %rax movslq -112(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -128(%rbp) movq tess+56(%rip), %rax movq (%rax), %rax movq %rax, -136(%rbp) movl $0, -12(%rbp) .LBB0_26: # Parent Loop BB0_13 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_28 Depth 3 movl -12(%rbp), %eax cmpl -60(%rbp), %eax jge .LBB0_35 # %bb.27: # in Loop: Header=BB0_26 Depth=2 movl $0, -16(%rbp) .LBB0_28: # Parent Loop BB0_13 Depth=1 # Parent Loop BB0_26 Depth=2 # => This Inner Loop Header: Depth=3 movl -16(%rbp), %eax cmpl -104(%rbp), %eax jge .LBB0_33 # %bb.29: # in Loop: Header=BB0_28 Depth=3 movq -176(%rbp), %rcx # 8-byte Reload movq -184(%rbp), %rdx # 8-byte Reload movq -8(%rbp), %rax movq 32(%rax), %rax movl -72(%rbp), %esi addl -12(%rbp), %esi movslq %esi, %rsi movl (%rdx,%rsi,4), %edx movq -8(%rbp), %rsi imull 4(%rsi), %edx movslq %edx, %rdx imulq $40, %rdx, %rdx addq %rdx, %rax movslq -16(%rbp), %rdx movslq (%rcx,%rdx,4), %rcx imulq $40, %rcx, %rcx addq %rcx, %rax movq %rax, -56(%rbp) movq -56(%rbp), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movq -56(%rbp), %rax movq (%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movq -56(%rbp), %rax movq (%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) movq -56(%rbp), %rax movq 8(%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, (%rax) movq -56(%rbp), %rax movq 8(%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 4(%rax) movq -56(%rbp), %rax movq 16(%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 8(%rax) movq -56(%rbp), %rax movq 16(%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 12(%rax) cmpq $0, -136(%rbp) je .LBB0_31 # %bb.30: # in Loop: Header=BB0_28 Depth=3 movq -56(%rbp), %rax movq 24(%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, (%rax) movq -56(%rbp), %rax movq 24(%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, 4(%rax) movq -56(%rbp), %rax movq 24(%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, 8(%rax) .LBB0_31: # in Loop: Header=BB0_28 Depth=3 movq -56(%rbp), %rax movq 32(%rax), %rax movl (%rax), %ecx movq -48(%rbp), %rax movl %ecx, (%rax) movl -116(%rbp), %ecx movq -128(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -128(%rbp) movl %ecx, (%rax) movq -24(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) movq -40(%rbp), %rax addq $16, %rax movq %rax, -40(%rbp) movq -32(%rbp), %rax addq $16, %rax movq %rax, -32(%rbp) movq -48(%rbp), %rax addq $4, %rax movq %rax, -48(%rbp) # %bb.32: # in Loop: Header=BB0_28 Depth=3 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_28 .LBB0_33: # in Loop: Header=BB0_26 Depth=2 jmp .LBB0_34 .LBB0_34: # in Loop: Header=BB0_26 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_26 .LBB0_35: # in Loop: Header=BB0_13 Depth=1 movl -60(%rbp), %eax subl $1, %eax movl %eax, -148(%rbp) movl -104(%rbp), %eax subl $1, %eax movl %eax, -144(%rbp) movl tess+8(%rip), %eax movl %eax, -140(%rbp) movl $0, -12(%rbp) .LBB0_36: # Parent Loop BB0_13 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_38 Depth 3 movl -12(%rbp), %eax cmpl -148(%rbp), %eax jge .LBB0_43 # %bb.37: # in Loop: Header=BB0_36 Depth=2 movl $0, -16(%rbp) .LBB0_38: # Parent Loop BB0_13 Depth=1 # Parent Loop BB0_36 Depth=2 # => This Inner Loop Header: Depth=3 movl -16(%rbp), %eax cmpl -144(%rbp), %eax jge .LBB0_41 # %bb.39: # in Loop: Header=BB0_38 Depth=3 movl -112(%rbp), %eax movl -12(%rbp), %ecx imull -104(%rbp), %ecx addl %ecx, %eax addl -16(%rbp), %eax addl $1, %eax movl %eax, -152(%rbp) movl -152(%rbp), %eax subl $1, %eax movl %eax, -156(%rbp) movl -156(%rbp), %eax addl -104(%rbp), %eax movl %eax, -160(%rbp) movl -160(%rbp), %eax addl $1, %eax movl %eax, -164(%rbp) movl -156(%rbp), %edx movq tess+48(%rip), %rax movslq -140(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -160(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -152(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $2, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -152(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -160(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $4, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -164(%rbp), %edx movq tess+48(%rip), %rax movl -140(%rbp), %ecx addl $5, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -140(%rbp), %eax addl $6, %eax movl %eax, -140(%rbp) # %bb.40: # in Loop: Header=BB0_38 Depth=3 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_38 .LBB0_41: # in Loop: Header=BB0_36 Depth=2 jmp .LBB0_42 .LBB0_42: # in Loop: Header=BB0_36 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_36 .LBB0_43: # in Loop: Header=BB0_13 Depth=1 movl -140(%rbp), %eax movl %eax, tess+8(%rip) movl -60(%rbp), %eax imull -104(%rbp), %eax addl tess+4(%rip), %eax movl %eax, tess+4(%rip) movl -60(%rbp), %eax subl $1, %eax addl -72(%rbp), %eax movl %eax, -72(%rbp) jmp .LBB0_13 .LBB0_44: movq -80(%rbp), %rax movq %rax, %rsp movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceGrid, .Lfunc_end0-RB_SurfaceGrid .cfi_endproc # -- End function .type MAX_GRID_SIZE,@object # @MAX_GRID_SIZE .bss .globl MAX_GRID_SIZE .p2align 2 MAX_GRID_SIZE: .long 0 # 0x0 .size MAX_GRID_SIZE, 4 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 80 .size tess, 80 .type SHADER_MAX_VERTEXES,@object # @SHADER_MAX_VERTEXES .globl SHADER_MAX_VERTEXES .p2align 2 SHADER_MAX_VERTEXES: .long 0 # 0x0 .size SHADER_MAX_VERTEXES, 4 .type SHADER_MAX_INDEXES,@object # @SHADER_MAX_INDEXES .globl SHADER_MAX_INDEXES .p2align 2 SHADER_MAX_INDEXES: .long 0 # 0x0 .size SHADER_MAX_INDEXES, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceGrid .addrsig_sym LodErrorForVolume .addrsig_sym RB_EndSurface .addrsig_sym RB_BeginSurface .addrsig_sym MAX_GRID_SIZE .addrsig_sym tess .addrsig_sym SHADER_MAX_VERTEXES .addrsig_sym SHADER_MAX_INDEXES
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceGrid.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceGrid.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { i32, i32, i32, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i32 } %struct.TYPE_6__ = type { i32, i32, ptr, i32, ptr, ptr, i32, i32 } %struct.TYPE_9__ = type { i64 } %struct.TYPE_7__ = type { ptr, ptr, ptr, ptr, i64 } @MAX_GRID_SIZE = dso_local global i32 0, align 4 @tess = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @SHADER_MAX_VERTEXES = dso_local global i32 0, align 4 @SHADER_MAX_INDEXES = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceGrid], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceGrid(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca ptr, align 8 %15 = alloca i64, align 8 %16 = alloca i64, align 8 %17 = alloca float, align 4 %18 = alloca i32, align 4 %19 = alloca i32, align 4 %20 = alloca i32, align 4 %21 = alloca i32, align 4 %22 = alloca ptr, align 8 %23 = alloca i64, align 8 %24 = alloca i32, align 4 %25 = alloca i32, align 4 %26 = alloca i32, align 4 %27 = alloca i32, align 4 %28 = alloca i32, align 4 %29 = alloca i32, align 4 %30 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %31 = load i32, ptr @MAX_GRID_SIZE, align 4 %32 = zext i32 %31 to i64 %33 = call ptr @llvm.stacksave() store ptr %33, ptr %14, align 8 %34 = alloca i32, i64 %32, align 16 store i64 %32, ptr %15, align 8 %35 = load i32, ptr @MAX_GRID_SIZE, align 4 %36 = zext i32 %35 to i64 %37 = alloca i32, i64 %36, align 16 store i64 %36, ptr %16, align 8 %38 = load ptr, ptr %2, align 8 %39 = getelementptr inbounds %struct.TYPE_6__, ptr %38, i32 0, i32 0 %40 = load i32, ptr %39, align 8 store i32 %40, ptr %21, align 4 %41 = load i32, ptr %21, align 4 %42 = load i32, ptr @tess, align 8 %43 = or i32 %42, %41 store i32 %43, ptr @tess, align 8 %44 = load ptr, ptr %2, align 8 %45 = getelementptr inbounds %struct.TYPE_6__, ptr %44, i32 0, i32 7 %46 = load i32, ptr %45, align 4 %47 = load ptr, ptr %2, align 8 %48 = getelementptr inbounds %struct.TYPE_6__, ptr %47, i32 0, i32 6 %49 = load i32, ptr %48, align 8 %50 = call float @LodErrorForVolume(i32 noundef %46, i32 noundef %49) store float %50, ptr %17, align 4 %51 = getelementptr inbounds i32, ptr %34, i64 0 store i32 0, ptr %51, align 16 store i32 1, ptr %18, align 4 store i32 1, ptr %3, align 4 br label %52 52: ; preds = %77, %1 %53 = load i32, ptr %3, align 4 %54 = load ptr, ptr %2, align 8 %55 = getelementptr inbounds %struct.TYPE_6__, ptr %54, i32 0, i32 1 %56 = load i32, ptr %55, align 4 %57 = sub nsw i32 %56, 1 %58 = icmp slt i32 %53, %57 br i1 %58, label %59, label %80 59: ; preds = %52 %60 = load ptr, ptr %2, align 8 %61 = getelementptr inbounds %struct.TYPE_6__, ptr %60, i32 0, i32 2 %62 = load ptr, ptr %61, align 8 %63 = load i32, ptr %3, align 4 %64 = sext i32 %63 to i64 %65 = getelementptr inbounds float, ptr %62, i64 %64 %66 = load float, ptr %65, align 4 %67 = load float, ptr %17, align 4 %68 = fcmp ole float %66, %67 br i1 %68, label %69, label %76 69: ; preds = %59 %70 = load i32, ptr %3, align 4 %71 = load i32, ptr %18, align 4 %72 = sext i32 %71 to i64 %73 = getelementptr inbounds i32, ptr %34, i64 %72 store i32 %70, ptr %73, align 4 %74 = load i32, ptr %18, align 4 %75 = add nsw i32 %74, 1 store i32 %75, ptr %18, align 4 br label %76 76: ; preds = %69, %59 br label %77 77: ; preds = %76 %78 = load i32, ptr %3, align 4 %79 = add nsw i32 %78, 1 store i32 %79, ptr %3, align 4 br label %52, !llvm.loop !6 80: ; preds = %52 %81 = load ptr, ptr %2, align 8 %82 = getelementptr inbounds %struct.TYPE_6__, ptr %81, i32 0, i32 1 %83 = load i32, ptr %82, align 4 %84 = sub nsw i32 %83, 1 %85 = load i32, ptr %18, align 4 %86 = sext i32 %85 to i64 %87 = getelementptr inbounds i32, ptr %34, i64 %86 store i32 %84, ptr %87, align 4 %88 = load i32, ptr %18, align 4 %89 = add nsw i32 %88, 1 store i32 %89, ptr %18, align 4 %90 = getelementptr inbounds i32, ptr %37, i64 0 store i32 0, ptr %90, align 16 store i32 1, ptr %19, align 4 store i32 1, ptr %3, align 4 br label %91 91: ; preds = %116, %80 %92 = load i32, ptr %3, align 4 %93 = load ptr, ptr %2, align 8 %94 = getelementptr inbounds %struct.TYPE_6__, ptr %93, i32 0, i32 3 %95 = load i32, ptr %94, align 8 %96 = sub nsw i32 %95, 1 %97 = icmp slt i32 %92, %96 br i1 %97, label %98, label %119 98: ; preds = %91 %99 = load ptr, ptr %2, align 8 %100 = getelementptr inbounds %struct.TYPE_6__, ptr %99, i32 0, i32 4 %101 = load ptr, ptr %100, align 8 %102 = load i32, ptr %3, align 4 %103 = sext i32 %102 to i64 %104 = getelementptr inbounds float, ptr %101, i64 %103 %105 = load float, ptr %104, align 4 %106 = load float, ptr %17, align 4 %107 = fcmp ole float %105, %106 br i1 %107, label %108, label %115 108: ; preds = %98 %109 = load i32, ptr %3, align 4 %110 = load i32, ptr %19, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds i32, ptr %37, i64 %111 store i32 %109, ptr %112, align 4 %113 = load i32, ptr %19, align 4 %114 = add nsw i32 %113, 1 store i32 %114, ptr %19, align 4 br label %115 115: ; preds = %108, %98 br label %116 116: ; preds = %115 %117 = load i32, ptr %3, align 4 %118 = add nsw i32 %117, 1 store i32 %118, ptr %3, align 4 br label %91, !llvm.loop !8 119: ; preds = %91 %120 = load ptr, ptr %2, align 8 %121 = getelementptr inbounds %struct.TYPE_6__, ptr %120, i32 0, i32 3 %122 = load i32, ptr %121, align 8 %123 = sub nsw i32 %122, 1 %124 = load i32, ptr %19, align 4 %125 = sext i32 %124 to i64 %126 = getelementptr inbounds i32, ptr %37, i64 %125 store i32 %123, ptr %126, align 4 %127 = load i32, ptr %19, align 4 %128 = add nsw i32 %127, 1 store i32 %128, ptr %19, align 4 store i32 0, ptr %13, align 4 br label %129 129: ; preds = %413, %119 %130 = load i32, ptr %13, align 4 %131 = load i32, ptr %19, align 4 %132 = sub nsw i32 %131, 1 %133 = icmp slt i32 %130, %132 br i1 %133, label %134, label %424 134: ; preds = %129 br label %135 135: ; preds = %159, %134 %136 = load i32, ptr @SHADER_MAX_VERTEXES, align 4 %137 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 %138 = sub nsw i32 %136, %137 %139 = load i32, ptr %18, align 4 %140 = sdiv i32 %138, %139 store i32 %140, ptr %12, align 4 %141 = load i32, ptr @SHADER_MAX_INDEXES, align 4 %142 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 2), align 8 %143 = sub nsw i32 %141, %142 %144 = load i32, ptr %18, align 4 %145 = mul nsw i32 %144, 6 %146 = sdiv i32 %143, %145 store i32 %146, ptr %11, align 4 %147 = load i32, ptr %12, align 4 %148 = icmp slt i32 %147, 2 br i1 %148, label %152, label %149 149: ; preds = %135 %150 = load i32, ptr %11, align 4 %151 = icmp slt i32 %150, 1 br i1 %151, label %152, label %157 152: ; preds = %149, %135 %153 = call i32 (...) @RB_EndSurface() %154 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 8), align 8 %155 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 10), align 8 %156 = call i32 @RB_BeginSurface(ptr noundef %154, i32 noundef %155) br label %158 157: ; preds = %149 br label %160 158: ; preds = %152 br label %159 159: ; preds = %158 br i1 true, label %135, label %160 160: ; preds = %159, %157 %161 = load i32, ptr %11, align 4 store i32 %161, ptr %10, align 4 %162 = load i32, ptr %12, align 4 %163 = load i32, ptr %11, align 4 %164 = add nsw i32 %163, 1 %165 = icmp slt i32 %162, %164 br i1 %165, label %166, label %169 166: ; preds = %160 %167 = load i32, ptr %12, align 4 %168 = sub nsw i32 %167, 1 store i32 %168, ptr %10, align 4 br label %169 169: ; preds = %166, %160 %170 = load i32, ptr %13, align 4 %171 = load i32, ptr %10, align 4 %172 = add nsw i32 %170, %171 %173 = load i32, ptr %19, align 4 %174 = icmp sgt i32 %172, %173 br i1 %174, label %175, label %179 175: ; preds = %169 %176 = load i32, ptr %19, align 4 %177 = load i32, ptr %13, align 4 %178 = sub nsw i32 %176, %177 store i32 %178, ptr %10, align 4 br label %179 179: ; preds = %175, %169 %180 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 store i32 %180, ptr %20, align 4 %181 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 3), align 8 %182 = load i32, ptr %20, align 4 %183 = sext i32 %182 to i64 %184 = getelementptr inbounds ptr, ptr %181, i64 %183 %185 = load ptr, ptr %184, align 8 store ptr %185, ptr %5, align 8 %186 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 4), align 8 %187 = load i32, ptr %20, align 4 %188 = sext i32 %187 to i64 %189 = getelementptr inbounds ptr, ptr %186, i64 %188 %190 = load ptr, ptr %189, align 8 store ptr %190, ptr %7, align 8 %191 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 5), align 8 %192 = load i32, ptr %20, align 4 %193 = sext i32 %192 to i64 %194 = getelementptr inbounds ptr, ptr %191, i64 %193 %195 = load ptr, ptr %194, align 8 %196 = getelementptr inbounds ptr, ptr %195, i64 0 %197 = load ptr, ptr %196, align 8 store ptr %197, ptr %6, align 8 %198 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 9), align 8 %199 = load i32, ptr %20, align 4 %200 = sext i32 %199 to i64 %201 = getelementptr inbounds i32, ptr %198, i64 %200 store ptr %201, ptr %8, align 8 %202 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 6), align 8 %203 = load i32, ptr %20, align 4 %204 = sext i32 %203 to i64 %205 = getelementptr inbounds i32, ptr %202, i64 %204 store ptr %205, ptr %22, align 8 %206 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 8), align 8 %207 = getelementptr inbounds %struct.TYPE_9__, ptr %206, i32 0, i32 0 %208 = load i64, ptr %207, align 8 store i64 %208, ptr %23, align 8 store i32 0, ptr %3, align 4 br label %209 209: ; preds = %335, %179 %210 = load i32, ptr %3, align 4 %211 = load i32, ptr %10, align 4 %212 = icmp slt i32 %210, %211 br i1 %212, label %213, label %338 213: ; preds = %209 store i32 0, ptr %4, align 4 br label %214 214: ; preds = %331, %213 %215 = load i32, ptr %4, align 4 %216 = load i32, ptr %18, align 4 %217 = icmp slt i32 %215, %216 br i1 %217, label %218, label %334 218: ; preds = %214 %219 = load ptr, ptr %2, align 8 %220 = getelementptr inbounds %struct.TYPE_6__, ptr %219, i32 0, i32 5 %221 = load ptr, ptr %220, align 8 %222 = load i32, ptr %13, align 4 %223 = load i32, ptr %3, align 4 %224 = add nsw i32 %222, %223 %225 = sext i32 %224 to i64 %226 = getelementptr inbounds i32, ptr %37, i64 %225 %227 = load i32, ptr %226, align 4 %228 = load ptr, ptr %2, align 8 %229 = getelementptr inbounds %struct.TYPE_6__, ptr %228, i32 0, i32 1 %230 = load i32, ptr %229, align 4 %231 = mul nsw i32 %227, %230 %232 = sext i32 %231 to i64 %233 = getelementptr inbounds %struct.TYPE_7__, ptr %221, i64 %232 %234 = load i32, ptr %4, align 4 %235 = sext i32 %234 to i64 %236 = getelementptr inbounds i32, ptr %34, i64 %235 %237 = load i32, ptr %236, align 4 %238 = sext i32 %237 to i64 %239 = getelementptr inbounds %struct.TYPE_7__, ptr %233, i64 %238 store ptr %239, ptr %9, align 8 %240 = load ptr, ptr %9, align 8 %241 = getelementptr inbounds %struct.TYPE_7__, ptr %240, i32 0, i32 0 %242 = load ptr, ptr %241, align 8 %243 = getelementptr inbounds float, ptr %242, i64 0 %244 = load float, ptr %243, align 4 %245 = load ptr, ptr %5, align 8 %246 = getelementptr inbounds float, ptr %245, i64 0 store float %244, ptr %246, align 4 %247 = load ptr, ptr %9, align 8 %248 = getelementptr inbounds %struct.TYPE_7__, ptr %247, i32 0, i32 0 %249 = load ptr, ptr %248, align 8 %250 = getelementptr inbounds float, ptr %249, i64 1 %251 = load float, ptr %250, align 4 %252 = load ptr, ptr %5, align 8 %253 = getelementptr inbounds float, ptr %252, i64 1 store float %251, ptr %253, align 4 %254 = load ptr, ptr %9, align 8 %255 = getelementptr inbounds %struct.TYPE_7__, ptr %254, i32 0, i32 0 %256 = load ptr, ptr %255, align 8 %257 = getelementptr inbounds float, ptr %256, i64 2 %258 = load float, ptr %257, align 4 %259 = load ptr, ptr %5, align 8 %260 = getelementptr inbounds float, ptr %259, i64 2 store float %258, ptr %260, align 4 %261 = load ptr, ptr %9, align 8 %262 = getelementptr inbounds %struct.TYPE_7__, ptr %261, i32 0, i32 1 %263 = load ptr, ptr %262, align 8 %264 = getelementptr inbounds float, ptr %263, i64 0 %265 = load float, ptr %264, align 4 %266 = load ptr, ptr %6, align 8 %267 = getelementptr inbounds float, ptr %266, i64 0 store float %265, ptr %267, align 4 %268 = load ptr, ptr %9, align 8 %269 = getelementptr inbounds %struct.TYPE_7__, ptr %268, i32 0, i32 1 %270 = load ptr, ptr %269, align 8 %271 = getelementptr inbounds float, ptr %270, i64 1 %272 = load float, ptr %271, align 4 %273 = load ptr, ptr %6, align 8 %274 = getelementptr inbounds float, ptr %273, i64 1 store float %272, ptr %274, align 4 %275 = load ptr, ptr %9, align 8 %276 = getelementptr inbounds %struct.TYPE_7__, ptr %275, i32 0, i32 2 %277 = load ptr, ptr %276, align 8 %278 = getelementptr inbounds float, ptr %277, i64 0 %279 = load float, ptr %278, align 4 %280 = load ptr, ptr %6, align 8 %281 = getelementptr inbounds float, ptr %280, i64 2 store float %279, ptr %281, align 4 %282 = load ptr, ptr %9, align 8 %283 = getelementptr inbounds %struct.TYPE_7__, ptr %282, i32 0, i32 2 %284 = load ptr, ptr %283, align 8 %285 = getelementptr inbounds float, ptr %284, i64 1 %286 = load float, ptr %285, align 4 %287 = load ptr, ptr %6, align 8 %288 = getelementptr inbounds float, ptr %287, i64 3 store float %286, ptr %288, align 4 %289 = load i64, ptr %23, align 8 %290 = icmp ne i64 %289, 0 br i1 %290, label %291, label %313 291: ; preds = %218 %292 = load ptr, ptr %9, align 8 %293 = getelementptr inbounds %struct.TYPE_7__, ptr %292, i32 0, i32 3 %294 = load ptr, ptr %293, align 8 %295 = getelementptr inbounds float, ptr %294, i64 0 %296 = load float, ptr %295, align 4 %297 = load ptr, ptr %7, align 8 %298 = getelementptr inbounds float, ptr %297, i64 0 store float %296, ptr %298, align 4 %299 = load ptr, ptr %9, align 8 %300 = getelementptr inbounds %struct.TYPE_7__, ptr %299, i32 0, i32 3 %301 = load ptr, ptr %300, align 8 %302 = getelementptr inbounds float, ptr %301, i64 1 %303 = load float, ptr %302, align 4 %304 = load ptr, ptr %7, align 8 %305 = getelementptr inbounds float, ptr %304, i64 1 store float %303, ptr %305, align 4 %306 = load ptr, ptr %9, align 8 %307 = getelementptr inbounds %struct.TYPE_7__, ptr %306, i32 0, i32 3 %308 = load ptr, ptr %307, align 8 %309 = getelementptr inbounds float, ptr %308, i64 2 %310 = load float, ptr %309, align 4 %311 = load ptr, ptr %7, align 8 %312 = getelementptr inbounds float, ptr %311, i64 2 store float %310, ptr %312, align 4 br label %313 313: ; preds = %291, %218 %314 = load ptr, ptr %9, align 8 %315 = getelementptr inbounds %struct.TYPE_7__, ptr %314, i32 0, i32 4 %316 = load i64, ptr %315, align 8 %317 = inttoptr i64 %316 to ptr %318 = load i32, ptr %317, align 4 %319 = load ptr, ptr %8, align 8 store i32 %318, ptr %319, align 4 %320 = load i32, ptr %21, align 4 %321 = load ptr, ptr %22, align 8 %322 = getelementptr inbounds i32, ptr %321, i32 1 store ptr %322, ptr %22, align 8 store i32 %320, ptr %321, align 4 %323 = load ptr, ptr %5, align 8 %324 = getelementptr inbounds float, ptr %323, i64 4 store ptr %324, ptr %5, align 8 %325 = load ptr, ptr %7, align 8 %326 = getelementptr inbounds float, ptr %325, i64 4 store ptr %326, ptr %7, align 8 %327 = load ptr, ptr %6, align 8 %328 = getelementptr inbounds float, ptr %327, i64 4 store ptr %328, ptr %6, align 8 %329 = load ptr, ptr %8, align 8 %330 = getelementptr inbounds i8, ptr %329, i64 4 store ptr %330, ptr %8, align 8 br label %331 331: ; preds = %313 %332 = load i32, ptr %4, align 4 %333 = add nsw i32 %332, 1 store i32 %333, ptr %4, align 4 br label %214, !llvm.loop !9 334: ; preds = %214 br label %335 335: ; preds = %334 %336 = load i32, ptr %3, align 4 %337 = add nsw i32 %336, 1 store i32 %337, ptr %3, align 4 br label %209, !llvm.loop !10 338: ; preds = %209 %339 = load i32, ptr %10, align 4 %340 = sub nsw i32 %339, 1 store i32 %340, ptr %26, align 4 %341 = load i32, ptr %18, align 4 %342 = sub nsw i32 %341, 1 store i32 %342, ptr %25, align 4 %343 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 2), align 8 store i32 %343, ptr %24, align 4 store i32 0, ptr %3, align 4 br label %344 344: ; preds = %410, %338 %345 = load i32, ptr %3, align 4 %346 = load i32, ptr %26, align 4 %347 = icmp slt i32 %345, %346 br i1 %347, label %348, label %413 348: ; preds = %344 store i32 0, ptr %4, align 4 br label %349 349: ; preds = %406, %348 %350 = load i32, ptr %4, align 4 %351 = load i32, ptr %25, align 4 %352 = icmp slt i32 %350, %351 br i1 %352, label %353, label %409 353: ; preds = %349 %354 = load i32, ptr %20, align 4 %355 = load i32, ptr %3, align 4 %356 = load i32, ptr %18, align 4 %357 = mul nsw i32 %355, %356 %358 = add nsw i32 %354, %357 %359 = load i32, ptr %4, align 4 %360 = add nsw i32 %358, %359 %361 = add nsw i32 %360, 1 store i32 %361, ptr %27, align 4 %362 = load i32, ptr %27, align 4 %363 = sub nsw i32 %362, 1 store i32 %363, ptr %28, align 4 %364 = load i32, ptr %28, align 4 %365 = load i32, ptr %18, align 4 %366 = add nsw i32 %364, %365 store i32 %366, ptr %29, align 4 %367 = load i32, ptr %29, align 4 %368 = add nsw i32 %367, 1 store i32 %368, ptr %30, align 4 %369 = load i32, ptr %28, align 4 %370 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %371 = load i32, ptr %24, align 4 %372 = sext i32 %371 to i64 %373 = getelementptr inbounds i32, ptr %370, i64 %372 store i32 %369, ptr %373, align 4 %374 = load i32, ptr %29, align 4 %375 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %376 = load i32, ptr %24, align 4 %377 = add nsw i32 %376, 1 %378 = sext i32 %377 to i64 %379 = getelementptr inbounds i32, ptr %375, i64 %378 store i32 %374, ptr %379, align 4 %380 = load i32, ptr %27, align 4 %381 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %382 = load i32, ptr %24, align 4 %383 = add nsw i32 %382, 2 %384 = sext i32 %383 to i64 %385 = getelementptr inbounds i32, ptr %381, i64 %384 store i32 %380, ptr %385, align 4 %386 = load i32, ptr %27, align 4 %387 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %388 = load i32, ptr %24, align 4 %389 = add nsw i32 %388, 3 %390 = sext i32 %389 to i64 %391 = getelementptr inbounds i32, ptr %387, i64 %390 store i32 %386, ptr %391, align 4 %392 = load i32, ptr %29, align 4 %393 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %394 = load i32, ptr %24, align 4 %395 = add nsw i32 %394, 4 %396 = sext i32 %395 to i64 %397 = getelementptr inbounds i32, ptr %393, i64 %396 store i32 %392, ptr %397, align 4 %398 = load i32, ptr %30, align 4 %399 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 7), align 8 %400 = load i32, ptr %24, align 4 %401 = add nsw i32 %400, 5 %402 = sext i32 %401 to i64 %403 = getelementptr inbounds i32, ptr %399, i64 %402 store i32 %398, ptr %403, align 4 %404 = load i32, ptr %24, align 4 %405 = add nsw i32 %404, 6 store i32 %405, ptr %24, align 4 br label %406 406: ; preds = %353 %407 = load i32, ptr %4, align 4 %408 = add nsw i32 %407, 1 store i32 %408, ptr %4, align 4 br label %349, !llvm.loop !11 409: ; preds = %349 br label %410 410: ; preds = %409 %411 = load i32, ptr %3, align 4 %412 = add nsw i32 %411, 1 store i32 %412, ptr %3, align 4 br label %344, !llvm.loop !12 413: ; preds = %344 %414 = load i32, ptr %24, align 4 store i32 %414, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 2), align 8 %415 = load i32, ptr %10, align 4 %416 = load i32, ptr %18, align 4 %417 = mul nsw i32 %415, %416 %418 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 %419 = add nsw i32 %418, %417 store i32 %419, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 4 %420 = load i32, ptr %10, align 4 %421 = sub nsw i32 %420, 1 %422 = load i32, ptr %13, align 4 %423 = add nsw i32 %422, %421 store i32 %423, ptr %13, align 4 br label %129, !llvm.loop !13 424: ; preds = %129 %425 = load ptr, ptr %14, align 8 call void @llvm.stackrestore(ptr %425) ret void } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare float @LodErrorForVolume(i32 noundef, i32 noundef) #2 declare i32 @RB_EndSurface(...) #2 declare i32 @RB_BeginSurface(ptr noundef, i32 noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7} !11 = distinct !{!11, !7} !12 = distinct !{!12, !7} !13 = distinct !{!13, !7}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceGrid
.text .file "extr_tr_main.c_R_DecomposeSort.c" .globl R_DecomposeSort # -- Begin function R_DecomposeSort .p2align 4, 0x90 .type R_DecomposeSort,@function R_DecomposeSort: # @R_DecomposeSort .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movl -4(%rbp), %eax movl QSORT_FOGNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shrl %cl, %eax movl %eax, %ecx andl $31, %ecx movq -32(%rbp), %rax movl %ecx, (%rax) movq tr(%rip), %rax movl -4(%rbp), %edx movl QSORT_SHADERNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shrl %cl, %edx movl %edx, %ecx movl MAX_SHADERS(%rip), %edx subl $1, %edx andl %edx, %ecx movl %ecx, %ecx # kill: def $rcx killed $ecx movq (%rax,%rcx,8), %rcx movq -24(%rbp), %rax movq %rcx, (%rax) movl -4(%rbp), %eax movl QSORT_REFENTITYNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shrl %cl, %eax movl %eax, %ecx andl REFENTITYNUM_MASK(%rip), %ecx movq -16(%rbp), %rax movl %ecx, (%rax) movl -4(%rbp), %ecx andl $3, %ecx movq -40(%rbp), %rax movl %ecx, (%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_DecomposeSort, .Lfunc_end0-R_DecomposeSort .cfi_endproc # -- End function .type QSORT_FOGNUM_SHIFT,@object # @QSORT_FOGNUM_SHIFT .bss .globl QSORT_FOGNUM_SHIFT .p2align 2 QSORT_FOGNUM_SHIFT: .long 0 # 0x0 .size QSORT_FOGNUM_SHIFT, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type QSORT_SHADERNUM_SHIFT,@object # @QSORT_SHADERNUM_SHIFT .globl QSORT_SHADERNUM_SHIFT .p2align 2 QSORT_SHADERNUM_SHIFT: .long 0 # 0x0 .size QSORT_SHADERNUM_SHIFT, 4 .type MAX_SHADERS,@object # @MAX_SHADERS .globl MAX_SHADERS .p2align 2 MAX_SHADERS: .long 0 # 0x0 .size MAX_SHADERS, 4 .type QSORT_REFENTITYNUM_SHIFT,@object # @QSORT_REFENTITYNUM_SHIFT .globl QSORT_REFENTITYNUM_SHIFT .p2align 2 QSORT_REFENTITYNUM_SHIFT: .long 0 # 0x0 .size QSORT_REFENTITYNUM_SHIFT, 4 .type REFENTITYNUM_MASK,@object # @REFENTITYNUM_MASK .globl REFENTITYNUM_MASK .p2align 2 REFENTITYNUM_MASK: .long 0 # 0x0 .size REFENTITYNUM_MASK, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym QSORT_FOGNUM_SHIFT .addrsig_sym tr .addrsig_sym QSORT_SHADERNUM_SHIFT .addrsig_sym MAX_SHADERS .addrsig_sym QSORT_REFENTITYNUM_SHIFT .addrsig_sym REFENTITYNUM_MASK
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_DecomposeSort.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_DecomposeSort.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @QSORT_FOGNUM_SHIFT = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @QSORT_SHADERNUM_SHIFT = dso_local global i32 0, align 4 @MAX_SHADERS = dso_local global i32 0, align 4 @QSORT_REFENTITYNUM_SHIFT = dso_local global i32 0, align 4 @REFENTITYNUM_MASK = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_DecomposeSort(i32 noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4) #0 { %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 store i32 %0, ptr %6, align 4 store ptr %1, ptr %7, align 8 store ptr %2, ptr %8, align 8 store ptr %3, ptr %9, align 8 store ptr %4, ptr %10, align 8 %11 = load i32, ptr %6, align 4 %12 = load i32, ptr @QSORT_FOGNUM_SHIFT, align 4 %13 = lshr i32 %11, %12 %14 = and i32 %13, 31 %15 = load ptr, ptr %9, align 8 store i32 %14, ptr %15, align 4 %16 = load ptr, ptr @tr, align 8 %17 = load i32, ptr %6, align 4 %18 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4 %19 = lshr i32 %17, %18 %20 = load i32, ptr @MAX_SHADERS, align 4 %21 = sub nsw i32 %20, 1 %22 = and i32 %19, %21 %23 = zext i32 %22 to i64 %24 = getelementptr inbounds ptr, ptr %16, i64 %23 %25 = load ptr, ptr %24, align 8 %26 = load ptr, ptr %8, align 8 store ptr %25, ptr %26, align 8 %27 = load i32, ptr %6, align 4 %28 = load i32, ptr @QSORT_REFENTITYNUM_SHIFT, align 4 %29 = lshr i32 %27, %28 %30 = load i32, ptr @REFENTITYNUM_MASK, align 4 %31 = and i32 %29, %30 %32 = load ptr, ptr %7, align 8 store i32 %31, ptr %32, align 4 %33 = load i32, ptr %6, align 4 %34 = and i32 %33, 3 %35 = load ptr, ptr %10, align 8 store i32 %34, ptr %35, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_main.c_R_DecomposeSort
.text .file "extr_tr_shadows.c_R_RenderShadowEdges.c" .globl R_RenderShadowEdges # -- Begin function R_RenderShadowEdges .p2align 4, 0x90 .type R_RenderShadowEdges,@function R_RenderShadowEdges: # @R_RenderShadowEdges .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl $0, -28(%rbp) movl $0, -32(%rbp) movl $0, -4(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 # Child Loop BB0_7 Depth 3 movl -4(%rbp), %eax cmpl tess+16(%rip), %eax jge .LBB0_19 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq numEdgeDefs(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %eax movl %eax, -8(%rbp) movl $0, -16(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_7 Depth 3 movl -16(%rbp), %eax cmpl -8(%rbp), %eax jge .LBB0_17 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movq edgeDefs(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax cmpq $0, (%rax) jne .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_16 .LBB0_6: # in Loop: Header=BB0_3 Depth=2 movl $0, -40(%rbp) movl $0, -36(%rbp) movq edgeDefs(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %eax movl %eax, -24(%rbp) movq numEdgeDefs(%rip), %rax movslq -24(%rbp), %rcx movl (%rax,%rcx,4), %eax movl %eax, -12(%rbp) movl $0, -20(%rbp) .LBB0_7: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # => This Inner Loop Header: Depth=3 movl -20(%rbp), %eax cmpl -12(%rbp), %eax jge .LBB0_12 # %bb.8: # in Loop: Header=BB0_7 Depth=3 movq edgeDefs(%rip), %rax movslq -24(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -20(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %eax cmpl -4(%rbp), %eax jne .LBB0_10 # %bb.9: # in Loop: Header=BB0_7 Depth=3 movq edgeDefs(%rip), %rax movslq -24(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -20(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq (%rax), %rax movl -40(%rbp,%rax,4), %ecx addl $1, %ecx movl %ecx, -40(%rbp,%rax,4) .LBB0_10: # in Loop: Header=BB0_7 Depth=3 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_7 Depth=3 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_7 .LBB0_12: # in Loop: Header=BB0_3 Depth=2 cmpl $0, -36(%rbp) jne .LBB0_14 # %bb.13: # in Loop: Header=BB0_3 Depth=2 movl GL_TRIANGLE_STRIP(%rip), %edi callq qglBegin@PLT movq tess+24(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movq shadowXyz(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movq tess+24(%rip), %rax movslq -24(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movq shadowXyz(%rip), %rax movslq -24(%rbp), %rcx movl (%rax,%rcx,4), %edi callq qglVertex3fv@PLT movb $0, %al callq qglEnd@PLT movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_15 .LBB0_14: # in Loop: Header=BB0_3 Depth=2 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) .LBB0_15: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_16 .LBB0_16: # in Loop: Header=BB0_3 Depth=2 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_3 .LBB0_17: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_18 .LBB0_18: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_19: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_RenderShadowEdges, .Lfunc_end0-R_RenderShadowEdges .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 32 .size tess, 32 .type numEdgeDefs,@object # @numEdgeDefs .globl numEdgeDefs .p2align 3 numEdgeDefs: .quad 0 .size numEdgeDefs, 8 .type edgeDefs,@object # @edgeDefs .globl edgeDefs .p2align 3 edgeDefs: .quad 0 .size edgeDefs, 8 .type GL_TRIANGLE_STRIP,@object # @GL_TRIANGLE_STRIP .globl GL_TRIANGLE_STRIP .p2align 2 GL_TRIANGLE_STRIP: .long 0 # 0x0 .size GL_TRIANGLE_STRIP, 4 .type shadowXyz,@object # @shadowXyz .globl shadowXyz .p2align 3 shadowXyz: .quad 0 .size shadowXyz, 8 .type facing,@object # @facing .globl facing .p2align 3 facing: .quad 0 .size facing, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglBegin .addrsig_sym qglVertex3fv .addrsig_sym qglEnd .addrsig_sym tess .addrsig_sym numEdgeDefs .addrsig_sym edgeDefs .addrsig_sym GL_TRIANGLE_STRIP .addrsig_sym shadowXyz
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shadows.c_R_RenderShadowEdges.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shadows.c_R_RenderShadowEdges.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32, ptr, i32, ptr } %struct.TYPE_4__ = type { i64, i32 } @tess = dso_local global %struct.TYPE_3__ zeroinitializer, align 8 @numEdgeDefs = dso_local global ptr null, align 8 @edgeDefs = dso_local global ptr null, align 8 @GL_TRIANGLE_STRIP = dso_local global i32 0, align 4 @shadowXyz = dso_local global ptr null, align 8 @facing = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_RenderShadowEdges() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca [2 x i32], align 4 store i32 0, ptr %7, align 4 store i32 0, ptr %8, align 4 store i32 0, ptr %1, align 4 br label %10 10: ; preds = %132, %0 %11 = load i32, ptr %1, align 4 %12 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 2), align 8 %13 = icmp slt i32 %11, %12 br i1 %13, label %14, label %135 14: ; preds = %10 %15 = load ptr, ptr @numEdgeDefs, align 8 %16 = load i32, ptr %1, align 4 %17 = sext i32 %16 to i64 %18 = getelementptr inbounds i32, ptr %15, i64 %17 %19 = load i32, ptr %18, align 4 store i32 %19, ptr %2, align 4 store i32 0, ptr %4, align 4 br label %20 20: ; preds = %128, %14 %21 = load i32, ptr %4, align 4 %22 = load i32, ptr %2, align 4 %23 = icmp slt i32 %21, %22 br i1 %23, label %24, label %131 24: ; preds = %20 %25 = load ptr, ptr @edgeDefs, align 8 %26 = load i32, ptr %1, align 4 %27 = sext i32 %26 to i64 %28 = getelementptr inbounds ptr, ptr %25, i64 %27 %29 = load ptr, ptr %28, align 8 %30 = load i32, ptr %4, align 4 %31 = sext i32 %30 to i64 %32 = getelementptr inbounds %struct.TYPE_4__, ptr %29, i64 %31 %33 = getelementptr inbounds %struct.TYPE_4__, ptr %32, i32 0, i32 0 %34 = load i64, ptr %33, align 8 %35 = icmp ne i64 %34, 0 br i1 %35, label %37, label %36 36: ; preds = %24 br label %128 37: ; preds = %24 %38 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0 store i32 0, ptr %38, align 4 %39 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1 store i32 0, ptr %39, align 4 %40 = load ptr, ptr @edgeDefs, align 8 %41 = load i32, ptr %1, align 4 %42 = sext i32 %41 to i64 %43 = getelementptr inbounds ptr, ptr %40, i64 %42 %44 = load ptr, ptr %43, align 8 %45 = load i32, ptr %4, align 4 %46 = sext i32 %45 to i64 %47 = getelementptr inbounds %struct.TYPE_4__, ptr %44, i64 %46 %48 = getelementptr inbounds %struct.TYPE_4__, ptr %47, i32 0, i32 1 %49 = load i32, ptr %48, align 8 store i32 %49, ptr %6, align 4 %50 = load ptr, ptr @numEdgeDefs, align 8 %51 = load i32, ptr %6, align 4 %52 = sext i32 %51 to i64 %53 = getelementptr inbounds i32, ptr %50, i64 %52 %54 = load i32, ptr %53, align 4 store i32 %54, ptr %3, align 4 store i32 0, ptr %5, align 4 br label %55 55: ; preds = %87, %37 %56 = load i32, ptr %5, align 4 %57 = load i32, ptr %3, align 4 %58 = icmp slt i32 %56, %57 br i1 %58, label %59, label %90 59: ; preds = %55 %60 = load ptr, ptr @edgeDefs, align 8 %61 = load i32, ptr %6, align 4 %62 = sext i32 %61 to i64 %63 = getelementptr inbounds ptr, ptr %60, i64 %62 %64 = load ptr, ptr %63, align 8 %65 = load i32, ptr %5, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds %struct.TYPE_4__, ptr %64, i64 %66 %68 = getelementptr inbounds %struct.TYPE_4__, ptr %67, i32 0, i32 1 %69 = load i32, ptr %68, align 8 %70 = load i32, ptr %1, align 4 %71 = icmp eq i32 %69, %70 br i1 %71, label %72, label %86 72: ; preds = %59 %73 = load ptr, ptr @edgeDefs, align 8 %74 = load i32, ptr %6, align 4 %75 = sext i32 %74 to i64 %76 = getelementptr inbounds ptr, ptr %73, i64 %75 %77 = load ptr, ptr %76, align 8 %78 = load i32, ptr %5, align 4 %79 = sext i32 %78 to i64 %80 = getelementptr inbounds %struct.TYPE_4__, ptr %77, i64 %79 %81 = getelementptr inbounds %struct.TYPE_4__, ptr %80, i32 0, i32 0 %82 = load i64, ptr %81, align 8 %83 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 %82 %84 = load i32, ptr %83, align 4 %85 = add nsw i32 %84, 1 store i32 %85, ptr %83, align 4 br label %86 86: ; preds = %72, %59 br label %87 87: ; preds = %86 %88 = load i32, ptr %5, align 4 %89 = add nsw i32 %88, 1 store i32 %89, ptr %5, align 4 br label %55, !llvm.loop !6 90: ; preds = %55 %91 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1 %92 = load i32, ptr %91, align 4 %93 = icmp eq i32 %92, 0 br i1 %93, label %94, label %124 94: ; preds = %90 %95 = load i32, ptr @GL_TRIANGLE_STRIP, align 4 %96 = call i32 @qglBegin(i32 noundef %95) %97 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 3), align 8 %98 = load i32, ptr %1, align 4 %99 = sext i32 %98 to i64 %100 = getelementptr inbounds i32, ptr %97, i64 %99 %101 = load i32, ptr %100, align 4 %102 = call i32 @qglVertex3fv(i32 noundef %101) %103 = load ptr, ptr @shadowXyz, align 8 %104 = load i32, ptr %1, align 4 %105 = sext i32 %104 to i64 %106 = getelementptr inbounds i32, ptr %103, i64 %105 %107 = load i32, ptr %106, align 4 %108 = call i32 @qglVertex3fv(i32 noundef %107) %109 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 3), align 8 %110 = load i32, ptr %6, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds i32, ptr %109, i64 %111 %113 = load i32, ptr %112, align 4 %114 = call i32 @qglVertex3fv(i32 noundef %113) %115 = load ptr, ptr @shadowXyz, align 8 %116 = load i32, ptr %6, align 4 %117 = sext i32 %116 to i64 %118 = getelementptr inbounds i32, ptr %115, i64 %117 %119 = load i32, ptr %118, align 4 %120 = call i32 @qglVertex3fv(i32 noundef %119) %121 = call i32 (...) @qglEnd() %122 = load i32, ptr %7, align 4 %123 = add nsw i32 %122, 1 store i32 %123, ptr %7, align 4 br label %127 124: ; preds = %90 %125 = load i32, ptr %8, align 4 %126 = add nsw i32 %125, 1 store i32 %126, ptr %8, align 4 br label %127 127: ; preds = %124, %94 br label %128 128: ; preds = %127, %36 %129 = load i32, ptr %4, align 4 %130 = add nsw i32 %129, 1 store i32 %130, ptr %4, align 4 br label %20, !llvm.loop !8 131: ; preds = %20 br label %132 132: ; preds = %131 %133 = load i32, ptr %1, align 4 %134 = add nsw i32 %133, 1 store i32 %134, ptr %1, align 4 br label %10, !llvm.loop !9 135: ; preds = %10 ret void } declare i32 @qglBegin(i32 noundef) #1 declare i32 @qglVertex3fv(i32 noundef) #1 declare i32 @qglEnd(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl1/extr_tr_shadows.c_R_RenderShadowEdges
.text .file "extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function RB_CalcTurbulentTexCoords .LCPI0_0: .quad 0x4060000000000000 # double 128 .LCPI0_1: .quad 0x3fc0000000000000 # double 0.125 .LCPI0_2: .quad 0x43e0000000000000 # double 9.2233720368547758E+18 .text .globl RB_CalcTurbulentTexCoords .p2align 4, 0x90 .type RB_CalcTurbulentTexCoords,@function RB_CalcTurbulentTexCoords: # @RB_CalcTurbulentTexCoords .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movsd (%rax), %xmm1 # xmm1 = mem[0],zero movsd tess(%rip), %xmm0 # xmm0 = mem[0],zero movq -8(%rbp), %rax movsd 8(%rax), %xmm2 # xmm2 = mem[0],zero mulsd %xmm2, %xmm0 addsd %xmm1, %xmm0 movsd %xmm0, -32(%rbp) movl $0, -20(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl tess+8(%rip), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -36(%rbp) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -40(%rbp) movss -36(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq tr(%rip), %rax movq tess+16(%rip), %rcx movslq -20(%rbp), %rdx movq (%rcx,%rdx,8), %rcx movsd (%rcx), %xmm0 # xmm0 = mem[0],zero movsd 16(%rcx), %xmm2 # xmm2 = mem[0],zero addsd %xmm2, %xmm0 movsd .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero divsd %xmm3, %xmm0 movsd -32(%rbp), %xmm2 # xmm2 = mem[0],zero movsd .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero mulsd %xmm4, %xmm0 addsd %xmm2, %xmm0 movsd FUNCTABLE_SIZE(%rip), %xmm2 # xmm2 = mem[0],zero mulsd %xmm2, %xmm0 movaps %xmm0, %xmm2 cvttsd2si %xmm2, %rcx movq %rcx, %rsi sarq $63, %rsi movsd .LCPI0_2(%rip), %xmm2 # xmm2 = mem[0],zero subsd %xmm2, %xmm0 cvttsd2si %xmm0, %rdx andq %rsi, %rdx orq %rdx, %rcx movq FUNCTABLE_MASK(%rip), %rdx andq %rdx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 16(%rax), %xmm5 # xmm5 = mem[0],zero,zero,zero mulss %xmm5, %xmm0 addss %xmm1, %xmm0 movq -16(%rbp), %rax movss %xmm0, (%rax) movss -40(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq tr(%rip), %rax movq tess+16(%rip), %rcx movslq -20(%rbp), %rdx movq (%rcx,%rdx,8), %rcx movsd 8(%rcx), %xmm0 # xmm0 = mem[0],zero divsd %xmm3, %xmm0 movsd -32(%rbp), %xmm3 # xmm3 = mem[0],zero mulsd %xmm4, %xmm0 addsd %xmm3, %xmm0 movsd FUNCTABLE_SIZE(%rip), %xmm3 # xmm3 = mem[0],zero mulsd %xmm3, %xmm0 movaps %xmm0, %xmm3 cvttsd2si %xmm3, %rcx movq %rcx, %rsi sarq $63, %rsi subsd %xmm2, %xmm0 cvttsd2si %xmm0, %rdx andq %rsi, %rdx orq %rdx, %rcx andq FUNCTABLE_MASK(%rip), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 16(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -16(%rbp), %rax movss %xmm0, 4(%rax) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -16(%rbp), %rax addq $8, %rax movq %rax, -16(%rbp) jmp .LBB0_1 .LBB0_4: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcTurbulentTexCoords, .Lfunc_end0-RB_CalcTurbulentTexCoords .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 24 .size tess, 24 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type FUNCTABLE_SIZE,@object # @FUNCTABLE_SIZE .globl FUNCTABLE_SIZE .p2align 3 FUNCTABLE_SIZE: .quad 0x0000000000000000 # double 0 .size FUNCTABLE_SIZE, 8 .type FUNCTABLE_MASK,@object # @FUNCTABLE_MASK .globl FUNCTABLE_MASK .p2align 3 FUNCTABLE_MASK: .quad 0 # 0x0 .size FUNCTABLE_MASK, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tess .addrsig_sym tr .addrsig_sym FUNCTABLE_SIZE .addrsig_sym FUNCTABLE_MASK
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { double, i32, ptr } %struct.TYPE_6__ = type { ptr } %struct.TYPE_5__ = type { double, double, float } @tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @FUNCTABLE_SIZE = dso_local global double 0.000000e+00, align 8 @FUNCTABLE_MASK = dso_local global i64 0, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcTurbulentTexCoords(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca double, align 8 %7 = alloca float, align 4 %8 = alloca float, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %9 = load ptr, ptr %3, align 8 %10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0 %11 = load double, ptr %10, align 8 %12 = load double, ptr @tess, align 8 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_5__, ptr %13, i32 0, i32 1 %15 = load double, ptr %14, align 8 %16 = call double @llvm.fmuladd.f64(double %12, double %15, double %11) store double %16, ptr %6, align 8 store i32 0, ptr %5, align 4 br label %17 17: ; preds = %88, %2 %18 = load i32, ptr %5, align 4 %19 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8 %20 = icmp slt i32 %18, %19 br i1 %20, label %21, label %93 21: ; preds = %17 %22 = load ptr, ptr %4, align 8 %23 = getelementptr inbounds float, ptr %22, i64 0 %24 = load float, ptr %23, align 4 store float %24, ptr %7, align 4 %25 = load ptr, ptr %4, align 8 %26 = getelementptr inbounds float, ptr %25, i64 1 %27 = load float, ptr %26, align 4 store float %27, ptr %8, align 4 %28 = load float, ptr %7, align 4 %29 = load ptr, ptr @tr, align 8 %30 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %31 = load i32, ptr %5, align 4 %32 = sext i32 %31 to i64 %33 = getelementptr inbounds ptr, ptr %30, i64 %32 %34 = load ptr, ptr %33, align 8 %35 = getelementptr inbounds double, ptr %34, i64 0 %36 = load double, ptr %35, align 8 %37 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %38 = load i32, ptr %5, align 4 %39 = sext i32 %38 to i64 %40 = getelementptr inbounds ptr, ptr %37, i64 %39 %41 = load ptr, ptr %40, align 8 %42 = getelementptr inbounds double, ptr %41, i64 2 %43 = load double, ptr %42, align 8 %44 = fadd double %36, %43 %45 = fmul double %44, 1.000000e+00 %46 = fdiv double %45, 1.280000e+02 %47 = load double, ptr %6, align 8 %48 = call double @llvm.fmuladd.f64(double %46, double 1.250000e-01, double %47) %49 = load double, ptr @FUNCTABLE_SIZE, align 8 %50 = fmul double %48, %49 %51 = fptoui double %50 to i64 %52 = load i64, ptr @FUNCTABLE_MASK, align 8 %53 = and i64 %51, %52 %54 = getelementptr inbounds float, ptr %29, i64 %53 %55 = load float, ptr %54, align 4 %56 = load ptr, ptr %3, align 8 %57 = getelementptr inbounds %struct.TYPE_5__, ptr %56, i32 0, i32 2 %58 = load float, ptr %57, align 8 %59 = call float @llvm.fmuladd.f32(float %55, float %58, float %28) %60 = load ptr, ptr %4, align 8 %61 = getelementptr inbounds float, ptr %60, i64 0 store float %59, ptr %61, align 4 %62 = load float, ptr %8, align 4 %63 = load ptr, ptr @tr, align 8 %64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %65 = load i32, ptr %5, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds ptr, ptr %64, i64 %66 %68 = load ptr, ptr %67, align 8 %69 = getelementptr inbounds double, ptr %68, i64 1 %70 = load double, ptr %69, align 8 %71 = fmul double %70, 1.000000e+00 %72 = fdiv double %71, 1.280000e+02 %73 = load double, ptr %6, align 8 %74 = call double @llvm.fmuladd.f64(double %72, double 1.250000e-01, double %73) %75 = load double, ptr @FUNCTABLE_SIZE, align 8 %76 = fmul double %74, %75 %77 = fptoui double %76 to i64 %78 = load i64, ptr @FUNCTABLE_MASK, align 8 %79 = and i64 %77, %78 %80 = getelementptr inbounds float, ptr %63, i64 %79 %81 = load float, ptr %80, align 4 %82 = load ptr, ptr %3, align 8 %83 = getelementptr inbounds %struct.TYPE_5__, ptr %82, i32 0, i32 2 %84 = load float, ptr %83, align 8 %85 = call float @llvm.fmuladd.f32(float %81, float %84, float %62) %86 = load ptr, ptr %4, align 8 %87 = getelementptr inbounds float, ptr %86, i64 1 store float %85, ptr %87, align 4 br label %88 88: ; preds = %21 %89 = load i32, ptr %5, align 4 %90 = add nsw i32 %89, 1 store i32 %90, ptr %5, align 4 %91 = load ptr, ptr %4, align 8 %92 = getelementptr inbounds float, ptr %91, i64 2 store ptr %92, ptr %4, align 8 br label %17, !llvm.loop !6 93: ; preds = %17 ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare double @llvm.fmuladd.f64(double, double, double) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTurbulentTexCoords
.text .file "extr_tr_sky.c_AddSkyPolygon.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function AddSkyPolygon .LCPI0_0: .quad 0x3f50624dd2f1a9fc # double 0.001 .text .p2align 4, 0x90 .type AddSkyPolygon,@function AddSkyPolygon: # @AddSkyPolygon .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movl vec3_origin(%rip), %edi movq -32(%rbp), %rsi callq VectorCopy@PLT movl $0, -20(%rbp) movq -16(%rbp), %rax movq %rax, -64(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -4(%rbp), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -64(%rbp), %rdi movq -32(%rbp), %rsi movq -32(%rbp), %rdx callq VectorAdd@PLT # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -64(%rbp), %rax addq $12, %rax movq %rax, -64(%rbp) jmp .LBB0_1 .LBB0_4: movq -32(%rbp), %rax movq (%rax), %rdi callq fabs@PLT movq %rax, %rcx movq -40(%rbp), %rax movq %rcx, (%rax) movq -32(%rbp), %rax movq 8(%rax), %rdi callq fabs@PLT movq %rax, %rcx movq -40(%rbp), %rax movq %rcx, 8(%rax) movq -32(%rbp), %rax movq 16(%rax), %rdi callq fabs@PLT movq %rax, %rcx movq -40(%rbp), %rax movq %rcx, 16(%rax) movq -40(%rbp), %rax movq (%rax), %rax movq -40(%rbp), %rcx cmpq 8(%rcx), %rax jle .LBB0_10 # %bb.5: movq -40(%rbp), %rax movq (%rax), %rax movq -40(%rbp), %rcx cmpq 16(%rcx), %rax jle .LBB0_10 # %bb.6: movq -32(%rbp), %rax cmpq $0, (%rax) jge .LBB0_8 # %bb.7: movl $1, -56(%rbp) jmp .LBB0_9 .LBB0_8: movl $0, -56(%rbp) .LBB0_9: jmp .LBB0_21 .LBB0_10: movq -40(%rbp), %rax movq 8(%rax), %rax movq -40(%rbp), %rcx cmpq 16(%rcx), %rax jle .LBB0_16 # %bb.11: movq -40(%rbp), %rax movq 8(%rax), %rax movq -40(%rbp), %rcx cmpq (%rcx), %rax jle .LBB0_16 # %bb.12: movq -32(%rbp), %rax cmpq $0, 8(%rax) jge .LBB0_14 # %bb.13: movl $3, -56(%rbp) jmp .LBB0_15 .LBB0_14: movl $2, -56(%rbp) .LBB0_15: jmp .LBB0_20 .LBB0_16: movq -32(%rbp), %rax cmpq $0, 16(%rax) jge .LBB0_18 # %bb.17: movl $5, -56(%rbp) jmp .LBB0_19 .LBB0_18: movl $4, -56(%rbp) .LBB0_19: jmp .LBB0_20 .LBB0_20: jmp .LBB0_21 .LBB0_21: movl $0, -20(%rbp) .LBB0_22: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -4(%rbp), %eax jge .LBB0_44 # %bb.23: # in Loop: Header=BB0_22 Depth=1 movslq -56(%rbp), %rcx leaq AddSkyPolygon.vec_to_st(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl 8(%rax), %eax movl %eax, -24(%rbp) cmpl $0, -24(%rbp) jle .LBB0_25 # %bb.24: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx cvtsi2ssq (%rax,%rcx,8), %xmm0 movss %xmm0, -52(%rbp) jmp .LBB0_26 .LBB0_25: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rcx xorl %eax, %eax subl -24(%rbp), %eax subl $1, %eax movslq %eax, %rdx xorl %eax, %eax # kill: def $rax killed $eax subq (%rcx,%rdx,8), %rax cvtsi2ss %rax, %xmm0 movss %xmm0, -52(%rbp) .LBB0_26: # in Loop: Header=BB0_22 Depth=1 movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_28 # %bb.27: # in Loop: Header=BB0_22 Depth=1 jmp .LBB0_43 .LBB0_28: # in Loop: Header=BB0_22 Depth=1 movslq -56(%rbp), %rcx leaq AddSkyPolygon.vec_to_st(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl (%rax), %eax movl %eax, -24(%rbp) cmpl $0, -24(%rbp) jge .LBB0_30 # %bb.29: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rcx xorl %eax, %eax subl -24(%rbp), %eax subl $1, %eax movslq %eax, %rdx xorl %eax, %eax # kill: def $rax killed $eax subq (%rcx,%rdx,8), %rax cvtsi2ss %rax, %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -44(%rbp) jmp .LBB0_31 .LBB0_30: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx cvtsi2ssq (%rax,%rcx,8), %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -44(%rbp) .LBB0_31: # in Loop: Header=BB0_22 Depth=1 movslq -56(%rbp), %rcx leaq AddSkyPolygon.vec_to_st(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl 4(%rax), %eax movl %eax, -24(%rbp) cmpl $0, -24(%rbp) jge .LBB0_33 # %bb.32: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rcx xorl %eax, %eax subl -24(%rbp), %eax subl $1, %eax movslq %eax, %rdx xorl %eax, %eax # kill: def $rax killed $eax subq (%rcx,%rdx,8), %rax cvtsi2ss %rax, %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -48(%rbp) jmp .LBB0_34 .LBB0_33: # in Loop: Header=BB0_22 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx cvtsi2ssq (%rax,%rcx,8), %xmm0 divss -52(%rbp), %xmm0 movss %xmm0, -48(%rbp) .LBB0_34: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_36 # %bb.35: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_36: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_38 # %bb.37: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_mins(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_38: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx ucomiss (%rax,%rcx,4), %xmm0 jbe .LBB0_40 # %bb.39: # in Loop: Header=BB0_22 Depth=1 movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq (%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_40: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx ucomiss (%rax,%rcx,4), %xmm0 jbe .LBB0_42 # %bb.41: # in Loop: Header=BB0_22 Depth=1 movss -48(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq sky_maxs(%rip), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_42: # in Loop: Header=BB0_22 Depth=1 jmp .LBB0_43 .LBB0_43: # in Loop: Header=BB0_22 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -16(%rbp), %rax addq $24, %rax movq %rax, -16(%rbp) jmp .LBB0_22 .LBB0_44: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size AddSkyPolygon, .Lfunc_end0-AddSkyPolygon .cfi_endproc # -- End function .type AddSkyPolygon.vec_to_st,@object # @AddSkyPolygon.vec_to_st .data .p2align 4 AddSkyPolygon.vec_to_st: .long 4294967294 # 0xfffffffe .long 3 # 0x3 .long 1 # 0x1 .long 2 # 0x2 .long 3 # 0x3 .long 4294967295 # 0xffffffff .long 1 # 0x1 .long 3 # 0x3 .long 2 # 0x2 .long 4294967295 # 0xffffffff .long 3 # 0x3 .long 4294967294 # 0xfffffffe .long 4294967294 # 0xfffffffe .long 4294967295 # 0xffffffff .long 3 # 0x3 .long 4294967294 # 0xfffffffe .long 1 # 0x1 .long 4294967293 # 0xfffffffd .size AddSkyPolygon.vec_to_st, 72 .type vec3_origin,@object # @vec3_origin .bss .globl vec3_origin .p2align 2 vec3_origin: .long 0 # 0x0 .size vec3_origin, 4 .type sky_mins,@object # @sky_mins .globl sky_mins .p2align 3 sky_mins: .quad 0 .size sky_mins, 8 .type sky_maxs,@object # @sky_maxs .globl sky_maxs .p2align 3 sky_maxs: .quad 0 .size sky_maxs, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym AddSkyPolygon .addrsig_sym VectorCopy .addrsig_sym VectorAdd .addrsig_sym fabs .addrsig_sym AddSkyPolygon.vec_to_st .addrsig_sym vec3_origin .addrsig_sym sky_mins .addrsig_sym sky_maxs
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_sky.c_AddSkyPolygon.c' source_filename = "lab/engine/code/renderergl1/extr_tr_sky.c_AddSkyPolygon.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @AddSkyPolygon.vec_to_st = internal global [6 x [3 x i32]] [[3 x i32] [i32 -2, i32 3, i32 1], [3 x i32] [i32 2, i32 3, i32 -1], [3 x i32] [i32 1, i32 3, i32 2], [3 x i32] [i32 -1, i32 3, i32 -2], [3 x i32] [i32 -2, i32 -1, i32 3], [3 x i32] [i32 -2, i32 1, i32 -3]], align 16 @vec3_origin = dso_local global i32 0, align 4 @sky_mins = dso_local global ptr null, align 8 @sky_maxs = dso_local global ptr null, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @AddSkyPolygon], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @AddSkyPolygon(i32 noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca float, align 4 %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca i32, align 4 %13 = alloca ptr, align 8 store i32 %0, ptr %3, align 4 store ptr %1, ptr %4, align 8 %14 = load i32, ptr @vec3_origin, align 4 %15 = load ptr, ptr %7, align 8 %16 = call i32 @VectorCopy(i32 noundef %14, ptr noundef %15) store i32 0, ptr %5, align 4 %17 = load ptr, ptr %4, align 8 store ptr %17, ptr %13, align 8 br label %18 18: ; preds = %27, %2 %19 = load i32, ptr %5, align 4 %20 = load i32, ptr %3, align 4 %21 = icmp slt i32 %19, %20 br i1 %21, label %22, label %32 22: ; preds = %18 %23 = load ptr, ptr %13, align 8 %24 = load ptr, ptr %7, align 8 %25 = load ptr, ptr %7, align 8 %26 = call i32 @VectorAdd(ptr noundef %23, ptr noundef %24, ptr noundef %25) br label %27 27: ; preds = %22 %28 = load i32, ptr %5, align 4 %29 = add nsw i32 %28, 1 store i32 %29, ptr %5, align 4 %30 = load ptr, ptr %13, align 8 %31 = getelementptr inbounds float, ptr %30, i64 3 store ptr %31, ptr %13, align 8 br label %18, !llvm.loop !6 32: ; preds = %18 %33 = load ptr, ptr %7, align 8 %34 = getelementptr inbounds i64, ptr %33, i64 0 %35 = load i64, ptr %34, align 8 %36 = call i64 @fabs(i64 noundef %35) %37 = load ptr, ptr %8, align 8 %38 = getelementptr inbounds i64, ptr %37, i64 0 store i64 %36, ptr %38, align 8 %39 = load ptr, ptr %7, align 8 %40 = getelementptr inbounds i64, ptr %39, i64 1 %41 = load i64, ptr %40, align 8 %42 = call i64 @fabs(i64 noundef %41) %43 = load ptr, ptr %8, align 8 %44 = getelementptr inbounds i64, ptr %43, i64 1 store i64 %42, ptr %44, align 8 %45 = load ptr, ptr %7, align 8 %46 = getelementptr inbounds i64, ptr %45, i64 2 %47 = load i64, ptr %46, align 8 %48 = call i64 @fabs(i64 noundef %47) %49 = load ptr, ptr %8, align 8 %50 = getelementptr inbounds i64, ptr %49, i64 2 store i64 %48, ptr %50, align 8 %51 = load ptr, ptr %8, align 8 %52 = getelementptr inbounds i64, ptr %51, i64 0 %53 = load i64, ptr %52, align 8 %54 = load ptr, ptr %8, align 8 %55 = getelementptr inbounds i64, ptr %54, i64 1 %56 = load i64, ptr %55, align 8 %57 = icmp sgt i64 %53, %56 br i1 %57, label %58, label %74 58: ; preds = %32 %59 = load ptr, ptr %8, align 8 %60 = getelementptr inbounds i64, ptr %59, i64 0 %61 = load i64, ptr %60, align 8 %62 = load ptr, ptr %8, align 8 %63 = getelementptr inbounds i64, ptr %62, i64 2 %64 = load i64, ptr %63, align 8 %65 = icmp sgt i64 %61, %64 br i1 %65, label %66, label %74 66: ; preds = %58 %67 = load ptr, ptr %7, align 8 %68 = getelementptr inbounds i64, ptr %67, i64 0 %69 = load i64, ptr %68, align 8 %70 = icmp slt i64 %69, 0 br i1 %70, label %71, label %72 71: ; preds = %66 store i32 1, ptr %12, align 4 br label %73 72: ; preds = %66 store i32 0, ptr %12, align 4 br label %73 73: ; preds = %72, %71 br label %107 74: ; preds = %58, %32 %75 = load ptr, ptr %8, align 8 %76 = getelementptr inbounds i64, ptr %75, i64 1 %77 = load i64, ptr %76, align 8 %78 = load ptr, ptr %8, align 8 %79 = getelementptr inbounds i64, ptr %78, i64 2 %80 = load i64, ptr %79, align 8 %81 = icmp sgt i64 %77, %80 br i1 %81, label %82, label %98 82: ; preds = %74 %83 = load ptr, ptr %8, align 8 %84 = getelementptr inbounds i64, ptr %83, i64 1 %85 = load i64, ptr %84, align 8 %86 = load ptr, ptr %8, align 8 %87 = getelementptr inbounds i64, ptr %86, i64 0 %88 = load i64, ptr %87, align 8 %89 = icmp sgt i64 %85, %88 br i1 %89, label %90, label %98 90: ; preds = %82 %91 = load ptr, ptr %7, align 8 %92 = getelementptr inbounds i64, ptr %91, i64 1 %93 = load i64, ptr %92, align 8 %94 = icmp slt i64 %93, 0 br i1 %94, label %95, label %96 95: ; preds = %90 store i32 3, ptr %12, align 4 br label %97 96: ; preds = %90 store i32 2, ptr %12, align 4 br label %97 97: ; preds = %96, %95 br label %106 98: ; preds = %82, %74 %99 = load ptr, ptr %7, align 8 %100 = getelementptr inbounds i64, ptr %99, i64 2 %101 = load i64, ptr %100, align 8 %102 = icmp slt i64 %101, 0 br i1 %102, label %103, label %104 103: ; preds = %98 store i32 5, ptr %12, align 4 br label %105 104: ; preds = %98 store i32 4, ptr %12, align 4 br label %105 105: ; preds = %104, %103 br label %106 106: ; preds = %105, %97 br label %107 107: ; preds = %106, %73 store i32 0, ptr %5, align 4 br label %108 108: ; preds = %276, %107 %109 = load i32, ptr %5, align 4 %110 = load i32, ptr %3, align 4 %111 = icmp slt i32 %109, %110 br i1 %111, label %112, label %281 112: ; preds = %108 %113 = load i32, ptr %12, align 4 %114 = sext i32 %113 to i64 %115 = getelementptr inbounds [6 x [3 x i32]], ptr @AddSkyPolygon.vec_to_st, i64 0, i64 %114 %116 = getelementptr inbounds [3 x i32], ptr %115, i64 0, i64 2 %117 = load i32, ptr %116, align 4 store i32 %117, ptr %6, align 4 %118 = load i32, ptr %6, align 4 %119 = icmp sgt i32 %118, 0 br i1 %119, label %120, label %128 120: ; preds = %112 %121 = load ptr, ptr %4, align 8 %122 = load i32, ptr %6, align 4 %123 = sub nsw i32 %122, 1 %124 = sext i32 %123 to i64 %125 = getelementptr inbounds i64, ptr %121, i64 %124 %126 = load i64, ptr %125, align 8 %127 = sitofp i64 %126 to float store float %127, ptr %11, align 4 br label %138 128: ; preds = %112 %129 = load ptr, ptr %4, align 8 %130 = load i32, ptr %6, align 4 %131 = sub nsw i32 0, %130 %132 = sub nsw i32 %131, 1 %133 = sext i32 %132 to i64 %134 = getelementptr inbounds i64, ptr %129, i64 %133 %135 = load i64, ptr %134, align 8 %136 = sub nsw i64 0, %135 %137 = sitofp i64 %136 to float store float %137, ptr %11, align 4 br label %138 138: ; preds = %128, %120 %139 = load float, ptr %11, align 4 %140 = fpext float %139 to double %141 = fcmp olt double %140, 1.000000e-03 br i1 %141, label %142, label %143 142: ; preds = %138 br label %276 143: ; preds = %138 %144 = load i32, ptr %12, align 4 %145 = sext i32 %144 to i64 %146 = getelementptr inbounds [6 x [3 x i32]], ptr @AddSkyPolygon.vec_to_st, i64 0, i64 %145 %147 = getelementptr inbounds [3 x i32], ptr %146, i64 0, i64 0 %148 = load i32, ptr %147, align 4 store i32 %148, ptr %6, align 4 %149 = load i32, ptr %6, align 4 %150 = icmp slt i32 %149, 0 br i1 %150, label %151, label %163 151: ; preds = %143 %152 = load ptr, ptr %4, align 8 %153 = load i32, ptr %6, align 4 %154 = sub nsw i32 0, %153 %155 = sub nsw i32 %154, 1 %156 = sext i32 %155 to i64 %157 = getelementptr inbounds i64, ptr %152, i64 %156 %158 = load i64, ptr %157, align 8 %159 = sub nsw i64 0, %158 %160 = sitofp i64 %159 to float %161 = load float, ptr %11, align 4 %162 = fdiv float %160, %161 store float %162, ptr %9, align 4 br label %173 163: ; preds = %143 %164 = load ptr, ptr %4, align 8 %165 = load i32, ptr %6, align 4 %166 = sub nsw i32 %165, 1 %167 = sext i32 %166 to i64 %168 = getelementptr inbounds i64, ptr %164, i64 %167 %169 = load i64, ptr %168, align 8 %170 = sitofp i64 %169 to float %171 = load float, ptr %11, align 4 %172 = fdiv float %170, %171 store float %172, ptr %9, align 4 br label %173 173: ; preds = %163, %151 %174 = load i32, ptr %12, align 4 %175 = sext i32 %174 to i64 %176 = getelementptr inbounds [6 x [3 x i32]], ptr @AddSkyPolygon.vec_to_st, i64 0, i64 %175 %177 = getelementptr inbounds [3 x i32], ptr %176, i64 0, i64 1 %178 = load i32, ptr %177, align 4 store i32 %178, ptr %6, align 4 %179 = load i32, ptr %6, align 4 %180 = icmp slt i32 %179, 0 br i1 %180, label %181, label %193 181: ; preds = %173 %182 = load ptr, ptr %4, align 8 %183 = load i32, ptr %6, align 4 %184 = sub nsw i32 0, %183 %185 = sub nsw i32 %184, 1 %186 = sext i32 %185 to i64 %187 = getelementptr inbounds i64, ptr %182, i64 %186 %188 = load i64, ptr %187, align 8 %189 = sub nsw i64 0, %188 %190 = sitofp i64 %189 to float %191 = load float, ptr %11, align 4 %192 = fdiv float %190, %191 store float %192, ptr %10, align 4 br label %203 193: ; preds = %173 %194 = load ptr, ptr %4, align 8 %195 = load i32, ptr %6, align 4 %196 = sub nsw i32 %195, 1 %197 = sext i32 %196 to i64 %198 = getelementptr inbounds i64, ptr %194, i64 %197 %199 = load i64, ptr %198, align 8 %200 = sitofp i64 %199 to float %201 = load float, ptr %11, align 4 %202 = fdiv float %200, %201 store float %202, ptr %10, align 4 br label %203 203: ; preds = %193, %181 %204 = load float, ptr %9, align 4 %205 = load ptr, ptr @sky_mins, align 8 %206 = getelementptr inbounds ptr, ptr %205, i64 0 %207 = load ptr, ptr %206, align 8 %208 = load i32, ptr %12, align 4 %209 = sext i32 %208 to i64 %210 = getelementptr inbounds float, ptr %207, i64 %209 %211 = load float, ptr %210, align 4 %212 = fcmp olt float %204, %211 br i1 %212, label %213, label %221 213: ; preds = %203 %214 = load float, ptr %9, align 4 %215 = load ptr, ptr @sky_mins, align 8 %216 = getelementptr inbounds ptr, ptr %215, i64 0 %217 = load ptr, ptr %216, align 8 %218 = load i32, ptr %12, align 4 %219 = sext i32 %218 to i64 %220 = getelementptr inbounds float, ptr %217, i64 %219 store float %214, ptr %220, align 4 br label %221 221: ; preds = %213, %203 %222 = load float, ptr %10, align 4 %223 = load ptr, ptr @sky_mins, align 8 %224 = getelementptr inbounds ptr, ptr %223, i64 1 %225 = load ptr, ptr %224, align 8 %226 = load i32, ptr %12, align 4 %227 = sext i32 %226 to i64 %228 = getelementptr inbounds float, ptr %225, i64 %227 %229 = load float, ptr %228, align 4 %230 = fcmp olt float %222, %229 br i1 %230, label %231, label %239 231: ; preds = %221 %232 = load float, ptr %10, align 4 %233 = load ptr, ptr @sky_mins, align 8 %234 = getelementptr inbounds ptr, ptr %233, i64 1 %235 = load ptr, ptr %234, align 8 %236 = load i32, ptr %12, align 4 %237 = sext i32 %236 to i64 %238 = getelementptr inbounds float, ptr %235, i64 %237 store float %232, ptr %238, align 4 br label %239 239: ; preds = %231, %221 %240 = load float, ptr %9, align 4 %241 = load ptr, ptr @sky_maxs, align 8 %242 = getelementptr inbounds ptr, ptr %241, i64 0 %243 = load ptr, ptr %242, align 8 %244 = load i32, ptr %12, align 4 %245 = sext i32 %244 to i64 %246 = getelementptr inbounds float, ptr %243, i64 %245 %247 = load float, ptr %246, align 4 %248 = fcmp ogt float %240, %247 br i1 %248, label %249, label %257 249: ; preds = %239 %250 = load float, ptr %9, align 4 %251 = load ptr, ptr @sky_maxs, align 8 %252 = getelementptr inbounds ptr, ptr %251, i64 0 %253 = load ptr, ptr %252, align 8 %254 = load i32, ptr %12, align 4 %255 = sext i32 %254 to i64 %256 = getelementptr inbounds float, ptr %253, i64 %255 store float %250, ptr %256, align 4 br label %257 257: ; preds = %249, %239 %258 = load float, ptr %10, align 4 %259 = load ptr, ptr @sky_maxs, align 8 %260 = getelementptr inbounds ptr, ptr %259, i64 1 %261 = load ptr, ptr %260, align 8 %262 = load i32, ptr %12, align 4 %263 = sext i32 %262 to i64 %264 = getelementptr inbounds float, ptr %261, i64 %263 %265 = load float, ptr %264, align 4 %266 = fcmp ogt float %258, %265 br i1 %266, label %267, label %275 267: ; preds = %257 %268 = load float, ptr %10, align 4 %269 = load ptr, ptr @sky_maxs, align 8 %270 = getelementptr inbounds ptr, ptr %269, i64 1 %271 = load ptr, ptr %270, align 8 %272 = load i32, ptr %12, align 4 %273 = sext i32 %272 to i64 %274 = getelementptr inbounds float, ptr %271, i64 %273 store float %268, ptr %274, align 4 br label %275 275: ; preds = %267, %257 br label %276 276: ; preds = %275, %142 %277 = load i32, ptr %5, align 4 %278 = add nsw i32 %277, 1 store i32 %278, ptr %5, align 4 %279 = load ptr, ptr %4, align 8 %280 = getelementptr inbounds i64, ptr %279, i64 3 store ptr %280, ptr %4, align 8 br label %108, !llvm.loop !8 281: ; preds = %108 ret void } declare i32 @VectorCopy(i32 noundef, ptr noundef) #1 declare i32 @VectorAdd(ptr noundef, ptr noundef, ptr noundef) #1 declare i64 @fabs(i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_sky.c_AddSkyPolygon
.text .file "extr_tr_world.c_R_AddWorldSurface.c" .p2align 4, 0x90 # -- Begin function R_AddWorldSurface .type R_AddWorldSurface,@function R_AddWorldSurface: # @R_AddWorldSurface .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq -8(%rbp), %rax movq (%rax), %rax cmpq tr(%rip), %rax jne .LBB0_2 # %bb.1: jmp .LBB0_7 .LBB0_2: movq tr(%rip), %rcx movq -8(%rbp), %rax movq %rcx, (%rax) movq -8(%rbp), %rax movl 16(%rax), %edi movq -8(%rbp), %rax movl 12(%rax), %esi callq R_CullSurface@PLT cmpq $0, %rax je .LBB0_4 # %bb.3: jmp .LBB0_7 .LBB0_4: cmpl $0, -12(%rbp) je .LBB0_6 # %bb.5: movq -8(%rbp), %rdi movl -12(%rbp), %esi callq R_DlightSurface@PLT movl %eax, -12(%rbp) cmpl $0, -12(%rbp) setne %al andb $1, %al movzbl %al, %eax movl %eax, -12(%rbp) .LBB0_6: movq -8(%rbp), %rax movl 16(%rax), %edi movq -8(%rbp), %rax movl 12(%rax), %esi movq -8(%rbp), %rax movl 8(%rax), %edx movl -12(%rbp), %ecx callq R_AddDrawSurf@PLT .LBB0_7: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddWorldSurface, .Lfunc_end0-R_AddWorldSurface .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_AddWorldSurface .addrsig_sym R_CullSurface .addrsig_sym R_DlightSurface .addrsig_sym R_AddDrawSurf .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_world.c_R_AddWorldSurface.c' source_filename = "lab/engine/code/renderergl1/extr_tr_world.c_R_AddWorldSurface.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { i64 } %struct.TYPE_5__ = type { i64, i32, i32, i32 } @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_AddWorldSurface], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_AddWorldSurface(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds %struct.TYPE_5__, ptr %5, i32 0, i32 0 %7 = load i64, ptr %6, align 8 %8 = load i64, ptr @tr, align 8 %9 = icmp eq i64 %7, %8 br i1 %9, label %10, label %11 10: ; preds = %2 br label %46 11: ; preds = %2 %12 = load i64, ptr @tr, align 8 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_5__, ptr %13, i32 0, i32 0 store i64 %12, ptr %14, align 8 %15 = load ptr, ptr %3, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3 %17 = load i32, ptr %16, align 8 %18 = load ptr, ptr %3, align 8 %19 = getelementptr inbounds %struct.TYPE_5__, ptr %18, i32 0, i32 2 %20 = load i32, ptr %19, align 4 %21 = call i64 @R_CullSurface(i32 noundef %17, i32 noundef %20) %22 = icmp ne i64 %21, 0 br i1 %22, label %23, label %24 23: ; preds = %11 br label %46 24: ; preds = %11 %25 = load i32, ptr %4, align 4 %26 = icmp ne i32 %25, 0 br i1 %26, label %27, label %34 27: ; preds = %24 %28 = load ptr, ptr %3, align 8 %29 = load i32, ptr %4, align 4 %30 = call i32 @R_DlightSurface(ptr noundef %28, i32 noundef %29) store i32 %30, ptr %4, align 4 %31 = load i32, ptr %4, align 4 %32 = icmp ne i32 %31, 0 %33 = zext i1 %32 to i32 store i32 %33, ptr %4, align 4 br label %34 34: ; preds = %27, %24 %35 = load ptr, ptr %3, align 8 %36 = getelementptr inbounds %struct.TYPE_5__, ptr %35, i32 0, i32 3 %37 = load i32, ptr %36, align 8 %38 = load ptr, ptr %3, align 8 %39 = getelementptr inbounds %struct.TYPE_5__, ptr %38, i32 0, i32 2 %40 = load i32, ptr %39, align 4 %41 = load ptr, ptr %3, align 8 %42 = getelementptr inbounds %struct.TYPE_5__, ptr %41, i32 0, i32 1 %43 = load i32, ptr %42, align 8 %44 = load i32, ptr %4, align 4 %45 = call i32 @R_AddDrawSurf(i32 noundef %37, i32 noundef %40, i32 noundef %43, i32 noundef %44) br label %46 46: ; preds = %34, %23, %10 ret void } declare i64 @R_CullSurface(i32 noundef, i32 noundef) #1 declare i32 @R_DlightSurface(ptr noundef, i32 noundef) #1 declare i32 @R_AddDrawSurf(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_world.c_R_AddWorldSurface
.text .file "extr_tr_cmds.c_R_IssuePendingRenderCommands.c" .globl R_IssuePendingRenderCommands # -- Begin function R_IssuePendingRenderCommands .p2align 4, 0x90 .type R_IssuePendingRenderCommands,@function R_IssuePendingRenderCommands: # @R_IssuePendingRenderCommands .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp cmpl $0, tr(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movl qfalse(%rip), %edi callq R_IssueRenderCommands@PLT .LBB0_3: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_IssuePendingRenderCommands, .Lfunc_end0-R_IssuePendingRenderCommands .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_IssueRenderCommands .addrsig_sym tr .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_cmds.c_R_IssuePendingRenderCommands.c' source_filename = "lab/engine/code/renderergl1/extr_tr_cmds.c_R_IssuePendingRenderCommands.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32 } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_IssuePendingRenderCommands() #0 { %1 = load i32, ptr @tr, align 4 %2 = icmp ne i32 %1, 0 br i1 %2, label %4, label %3 3: ; preds = %0 br label %7 4: ; preds = %0 %5 = load i32, ptr @qfalse, align 4 %6 = call i32 @R_IssueRenderCommands(i32 noundef %5) br label %7 7: ; preds = %4, %3 ret void } declare i32 @R_IssueRenderCommands(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_cmds.c_R_IssuePendingRenderCommands
.text .file "extr_tr_backend.c_RB_Hyperspace.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_Hyperspace .LCPI0_0: .long 0x437f0000 # float 255 .text .p2align 4, 0x90 .type RB_Hyperspace,@function RB_Hyperspace: # @RB_Hyperspace .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp cmpq $0, backEnd(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_2 .LBB0_2: movl backEnd+8(%rip), %eax andl $255, %eax cvtsi2ss %eax, %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -4(%rbp) movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -4(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -4(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movl $1, %edi callq qglClearColor@PLT movl GL_COLOR_BUFFER_BIT(%rip), %edi callq qglClear@PLT movq qtrue(%rip), %rax movq %rax, backEnd(%rip) addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_Hyperspace, .Lfunc_end0-RB_Hyperspace .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 16 .size backEnd, 16 .type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT .globl GL_COLOR_BUFFER_BIT .p2align 2 GL_COLOR_BUFFER_BIT: .long 0 # 0x0 .size GL_COLOR_BUFFER_BIT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 # 0x0 .size qtrue, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_Hyperspace .addrsig_sym qglClearColor .addrsig_sym qglClear .addrsig_sym backEnd .addrsig_sym GL_COLOR_BUFFER_BIT .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_Hyperspace.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_Hyperspace.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i64, %struct.TYPE_3__ } %struct.TYPE_3__ = type { i32 } @backEnd = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4 @qtrue = dso_local global i64 0, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_Hyperspace], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_Hyperspace() #0 { %1 = alloca float, align 4 %2 = load i64, ptr @backEnd, align 8 %3 = icmp ne i64 %2, 0 br i1 %3, label %5, label %4 4: ; preds = %0 br label %5 5: ; preds = %4, %0 %6 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @backEnd, i32 0, i32 1), align 8 %7 = and i32 %6, 255 %8 = sitofp i32 %7 to float %9 = fdiv float %8, 2.550000e+02 store float %9, ptr %1, align 4 %10 = load float, ptr %1, align 4 %11 = load float, ptr %1, align 4 %12 = load float, ptr %1, align 4 %13 = call i32 @qglClearColor(float noundef %10, float noundef %11, float noundef %12, i32 noundef 1) %14 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4 %15 = call i32 @qglClear(i32 noundef %14) %16 = load i64, ptr @qtrue, align 8 store i64 %16, ptr @backEnd, align 8 ret void } declare i32 @qglClearColor(float noundef, float noundef, float noundef, i32 noundef) #1 declare i32 @qglClear(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_Hyperspace
.text .file "extr_tr_shader.c_ParseSort.c" .globl ParseSort # -- Begin function ParseSort .p2align 4, 0x90 .type ParseSort,@function ParseSort: # @ParseSort .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi movl qfalse(%rip), %esi callq COM_ParseExt@PLT movq %rax, -16(%rbp) movq -16(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax jne .LBB0_2 # %bb.1: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl shader+4(%rip), %edx leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_29 .LBB0_2: movq -16(%rbp), %rdi leaq .L.str.1(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: movl SS_PORTAL(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_29 .LBB0_4: movq -16(%rbp), %rdi leaq .L.str.2(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_6 # %bb.5: movl SS_ENVIRONMENT(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_28 .LBB0_6: movq -16(%rbp), %rdi leaq .L.str.3(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_8 # %bb.7: movl SS_OPAQUE(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_27 .LBB0_8: movq -16(%rbp), %rdi leaq .L.str.4(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_10 # %bb.9: movl SS_DECAL(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_26 .LBB0_10: movq -16(%rbp), %rdi leaq .L.str.5(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_12 # %bb.11: movl SS_SEE_THROUGH(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_25 .LBB0_12: movq -16(%rbp), %rdi leaq .L.str.6(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_14 # %bb.13: movl SS_BANNER(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_24 .LBB0_14: movq -16(%rbp), %rdi leaq .L.str.7(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_16 # %bb.15: movl SS_BLEND1(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_23 .LBB0_16: movq -16(%rbp), %rdi leaq .L.str.8(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_18 # %bb.17: movl SS_NEAREST(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_22 .LBB0_18: movq -16(%rbp), %rdi leaq .L.str.9(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_20 # %bb.19: movl SS_UNDERWATER(%rip), %eax movl %eax, shader(%rip) jmp .LBB0_21 .LBB0_20: movq -16(%rbp), %rdi callq atof@PLT movl %eax, shader(%rip) .LBB0_21: jmp .LBB0_22 .LBB0_22: jmp .LBB0_23 .LBB0_23: jmp .LBB0_24 .LBB0_24: jmp .LBB0_25 .LBB0_25: jmp .LBB0_26 .LBB0_26: jmp .LBB0_27 .LBB0_27: jmp .LBB0_28 .LBB0_28: jmp .LBB0_29 .LBB0_29: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ParseSort, .Lfunc_end0-ParseSort .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "WARNING: missing sort parameter in shader '%s'\n" .size .L.str, 48 .type shader,@object # @shader .bss .globl shader .p2align 2 shader: .zero 8 .size shader, 8 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "portal" .size .L.str.1, 7 .type SS_PORTAL,@object # @SS_PORTAL .bss .globl SS_PORTAL .p2align 2 SS_PORTAL: .long 0 # 0x0 .size SS_PORTAL, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "sky" .size .L.str.2, 4 .type SS_ENVIRONMENT,@object # @SS_ENVIRONMENT .bss .globl SS_ENVIRONMENT .p2align 2 SS_ENVIRONMENT: .long 0 # 0x0 .size SS_ENVIRONMENT, 4 .type .L.str.3,@object # @.str.3 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.3: .asciz "opaque" .size .L.str.3, 7 .type SS_OPAQUE,@object # @SS_OPAQUE .bss .globl SS_OPAQUE .p2align 2 SS_OPAQUE: .long 0 # 0x0 .size SS_OPAQUE, 4 .type .L.str.4,@object # @.str.4 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.4: .asciz "decal" .size .L.str.4, 6 .type SS_DECAL,@object # @SS_DECAL .bss .globl SS_DECAL .p2align 2 SS_DECAL: .long 0 # 0x0 .size SS_DECAL, 4 .type .L.str.5,@object # @.str.5 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.5: .asciz "seeThrough" .size .L.str.5, 11 .type SS_SEE_THROUGH,@object # @SS_SEE_THROUGH .bss .globl SS_SEE_THROUGH .p2align 2 SS_SEE_THROUGH: .long 0 # 0x0 .size SS_SEE_THROUGH, 4 .type .L.str.6,@object # @.str.6 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.6: .asciz "banner" .size .L.str.6, 7 .type SS_BANNER,@object # @SS_BANNER .bss .globl SS_BANNER .p2align 2 SS_BANNER: .long 0 # 0x0 .size SS_BANNER, 4 .type .L.str.7,@object # @.str.7 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.7: .asciz "additive" .size .L.str.7, 9 .type SS_BLEND1,@object # @SS_BLEND1 .bss .globl SS_BLEND1 .p2align 2 SS_BLEND1: .long 0 # 0x0 .size SS_BLEND1, 4 .type .L.str.8,@object # @.str.8 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.8: .asciz "nearest" .size .L.str.8, 8 .type SS_NEAREST,@object # @SS_NEAREST .bss .globl SS_NEAREST .p2align 2 SS_NEAREST: .long 0 # 0x0 .size SS_NEAREST, 4 .type .L.str.9,@object # @.str.9 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.9: .asciz "underwater" .size .L.str.9, 11 .type SS_UNDERWATER,@object # @SS_UNDERWATER .bss .globl SS_UNDERWATER .p2align 2 SS_UNDERWATER: .long 0 # 0x0 .size SS_UNDERWATER, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym COM_ParseExt .addrsig_sym Q_stricmp .addrsig_sym atof .addrsig_sym qfalse .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym shader .addrsig_sym SS_PORTAL .addrsig_sym SS_ENVIRONMENT .addrsig_sym SS_OPAQUE .addrsig_sym SS_DECAL .addrsig_sym SS_SEE_THROUGH .addrsig_sym SS_BANNER .addrsig_sym SS_BLEND1 .addrsig_sym SS_NEAREST .addrsig_sym SS_UNDERWATER
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_ParseSort.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_ParseSort.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { i32, i32 } @qfalse = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [48 x i8] c"WARNING: missing sort parameter in shader '%s'\0A\00", align 1 @shader = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @.str.1 = private unnamed_addr constant [7 x i8] c"portal\00", align 1 @SS_PORTAL = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [4 x i8] c"sky\00", align 1 @SS_ENVIRONMENT = dso_local global i32 0, align 4 @.str.3 = private unnamed_addr constant [7 x i8] c"opaque\00", align 1 @SS_OPAQUE = dso_local global i32 0, align 4 @.str.4 = private unnamed_addr constant [6 x i8] c"decal\00", align 1 @SS_DECAL = dso_local global i32 0, align 4 @.str.5 = private unnamed_addr constant [11 x i8] c"seeThrough\00", align 1 @SS_SEE_THROUGH = dso_local global i32 0, align 4 @.str.6 = private unnamed_addr constant [7 x i8] c"banner\00", align 1 @SS_BANNER = dso_local global i32 0, align 4 @.str.7 = private unnamed_addr constant [9 x i8] c"additive\00", align 1 @SS_BLEND1 = dso_local global i32 0, align 4 @.str.8 = private unnamed_addr constant [8 x i8] c"nearest\00", align 1 @SS_NEAREST = dso_local global i32 0, align 4 @.str.9 = private unnamed_addr constant [11 x i8] c"underwater\00", align 1 @SS_UNDERWATER = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @ParseSort(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 %5 = load i32, ptr @qfalse, align 4 %6 = call ptr @COM_ParseExt(ptr noundef %4, i32 noundef %5) store ptr %6, ptr %3, align 8 %7 = load ptr, ptr %3, align 8 %8 = getelementptr inbounds i8, ptr %7, i64 0 %9 = load i8, ptr %8, align 1 %10 = sext i8 %9 to i32 %11 = icmp eq i32 %10, 0 br i1 %11, label %12, label %17 12: ; preds = %1 %13 = load ptr, ptr @ri, align 8 %14 = load i32, ptr @PRINT_WARNING, align 4 %15 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @shader, i32 0, i32 1), align 4 %16 = call i32 %13(i32 noundef %14, ptr noundef @.str, i32 noundef %15) br label %82 17: ; preds = %1 %18 = load ptr, ptr %3, align 8 %19 = call i32 @Q_stricmp(ptr noundef %18, ptr noundef @.str.1) %20 = icmp ne i32 %19, 0 br i1 %20, label %23, label %21 21: ; preds = %17 %22 = load i32, ptr @SS_PORTAL, align 4 store i32 %22, ptr @shader, align 4 br label %82 23: ; preds = %17 %24 = load ptr, ptr %3, align 8 %25 = call i32 @Q_stricmp(ptr noundef %24, ptr noundef @.str.2) %26 = icmp ne i32 %25, 0 br i1 %26, label %29, label %27 27: ; preds = %23 %28 = load i32, ptr @SS_ENVIRONMENT, align 4 store i32 %28, ptr @shader, align 4 br label %81 29: ; preds = %23 %30 = load ptr, ptr %3, align 8 %31 = call i32 @Q_stricmp(ptr noundef %30, ptr noundef @.str.3) %32 = icmp ne i32 %31, 0 br i1 %32, label %35, label %33 33: ; preds = %29 %34 = load i32, ptr @SS_OPAQUE, align 4 store i32 %34, ptr @shader, align 4 br label %80 35: ; preds = %29 %36 = load ptr, ptr %3, align 8 %37 = call i32 @Q_stricmp(ptr noundef %36, ptr noundef @.str.4) %38 = icmp ne i32 %37, 0 br i1 %38, label %41, label %39 39: ; preds = %35 %40 = load i32, ptr @SS_DECAL, align 4 store i32 %40, ptr @shader, align 4 br label %79 41: ; preds = %35 %42 = load ptr, ptr %3, align 8 %43 = call i32 @Q_stricmp(ptr noundef %42, ptr noundef @.str.5) %44 = icmp ne i32 %43, 0 br i1 %44, label %47, label %45 45: ; preds = %41 %46 = load i32, ptr @SS_SEE_THROUGH, align 4 store i32 %46, ptr @shader, align 4 br label %78 47: ; preds = %41 %48 = load ptr, ptr %3, align 8 %49 = call i32 @Q_stricmp(ptr noundef %48, ptr noundef @.str.6) %50 = icmp ne i32 %49, 0 br i1 %50, label %53, label %51 51: ; preds = %47 %52 = load i32, ptr @SS_BANNER, align 4 store i32 %52, ptr @shader, align 4 br label %77 53: ; preds = %47 %54 = load ptr, ptr %3, align 8 %55 = call i32 @Q_stricmp(ptr noundef %54, ptr noundef @.str.7) %56 = icmp ne i32 %55, 0 br i1 %56, label %59, label %57 57: ; preds = %53 %58 = load i32, ptr @SS_BLEND1, align 4 store i32 %58, ptr @shader, align 4 br label %76 59: ; preds = %53 %60 = load ptr, ptr %3, align 8 %61 = call i32 @Q_stricmp(ptr noundef %60, ptr noundef @.str.8) %62 = icmp ne i32 %61, 0 br i1 %62, label %65, label %63 63: ; preds = %59 %64 = load i32, ptr @SS_NEAREST, align 4 store i32 %64, ptr @shader, align 4 br label %75 65: ; preds = %59 %66 = load ptr, ptr %3, align 8 %67 = call i32 @Q_stricmp(ptr noundef %66, ptr noundef @.str.9) %68 = icmp ne i32 %67, 0 br i1 %68, label %71, label %69 69: ; preds = %65 %70 = load i32, ptr @SS_UNDERWATER, align 4 store i32 %70, ptr @shader, align 4 br label %74 71: ; preds = %65 %72 = load ptr, ptr %3, align 8 %73 = call i32 @atof(ptr noundef %72) store i32 %73, ptr @shader, align 4 br label %74 74: ; preds = %71, %69 br label %75 75: ; preds = %74, %63 br label %76 76: ; preds = %75, %57 br label %77 77: ; preds = %76, %51 br label %78 78: ; preds = %77, %45 br label %79 79: ; preds = %78, %39 br label %80 80: ; preds = %79, %33 br label %81 81: ; preds = %80, %27 br label %82 82: ; preds = %12, %81, %21 ret void } declare ptr @COM_ParseExt(ptr noundef, i32 noundef) #1 declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1 declare i32 @atof(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shader.c_ParseSort
.text .file "extr_tr_model_iqm.c_IQM_CheckRange.c" .p2align 4, 0x90 # -- Begin function IQM_CheckRange .type IQM_CheckRange,@function IQM_CheckRange: # @IQM_CheckRange .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl %ecx, -20(%rbp) movb $1, %al cmpl $0, -16(%rbp) movb %al, -21(%rbp) # 1-byte Spill jle .LBB0_5 # %bb.1: movb $1, %al cmpl $0, -12(%rbp) movb %al, -21(%rbp) # 1-byte Spill jle .LBB0_5 # %bb.2: movl -12(%rbp), %ecx movq -8(%rbp), %rdx movb $1, %al cmpl (%rdx), %ecx movb %al, -21(%rbp) # 1-byte Spill jg .LBB0_5 # %bb.3: movl -12(%rbp), %ecx movl -16(%rbp), %eax imull -20(%rbp), %eax addl %eax, %ecx movb $1, %al cmpl $0, %ecx movb %al, -21(%rbp) # 1-byte Spill jl .LBB0_5 # %bb.4: movl -12(%rbp), %eax movl -16(%rbp), %ecx imull -20(%rbp), %ecx addl %ecx, %eax movq -8(%rbp), %rcx cmpl (%rcx), %eax setg %al movb %al, -21(%rbp) # 1-byte Spill .LBB0_5: movb -21(%rbp), %al # 1-byte Reload andb $1, %al movzbl %al, %eax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size IQM_CheckRange, .Lfunc_end0-IQM_CheckRange .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym IQM_CheckRange
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_IQM_CheckRange.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_IQM_CheckRange.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32 } @llvm.compiler.used = appending global [1 x ptr] [ptr @IQM_CheckRange], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @IQM_CheckRange(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store ptr %0, ptr %5, align 8 store i32 %1, ptr %6, align 4 store i32 %2, ptr %7, align 4 store i32 %3, ptr %8, align 4 %9 = load i32, ptr %7, align 4 %10 = icmp sle i32 %9, 0 br i1 %10, label %37, label %11 11: ; preds = %4 %12 = load i32, ptr %6, align 4 %13 = icmp sle i32 %12, 0 br i1 %13, label %37, label %14 14: ; preds = %11 %15 = load i32, ptr %6, align 4 %16 = load ptr, ptr %5, align 8 %17 = getelementptr inbounds %struct.TYPE_3__, ptr %16, i32 0, i32 0 %18 = load i32, ptr %17, align 4 %19 = icmp sgt i32 %15, %18 br i1 %19, label %37, label %20 20: ; preds = %14 %21 = load i32, ptr %6, align 4 %22 = load i32, ptr %7, align 4 %23 = load i32, ptr %8, align 4 %24 = mul nsw i32 %22, %23 %25 = add nsw i32 %21, %24 %26 = icmp slt i32 %25, 0 br i1 %26, label %37, label %27 27: ; preds = %20 %28 = load i32, ptr %6, align 4 %29 = load i32, ptr %7, align 4 %30 = load i32, ptr %8, align 4 %31 = mul nsw i32 %29, %30 %32 = add nsw i32 %28, %31 %33 = load ptr, ptr %5, align 8 %34 = getelementptr inbounds %struct.TYPE_3__, ptr %33, i32 0, i32 0 %35 = load i32, ptr %34, align 4 %36 = icmp sgt i32 %32, %35 br label %37 37: ; preds = %27, %20, %14, %11, %4 %38 = phi i1 [ true, %20 ], [ true, %14 ], [ true, %11 ], [ true, %4 ], [ %36, %27 ] %39 = zext i1 %38 to i32 ret i32 %39 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_IQM_CheckRange
.text .file "extr_tr_model.c_RE_BeginRegistration.c" .globl RE_BeginRegistration # -- Begin function RE_BeginRegistration .p2align 4, 0x90 .type RE_BeginRegistration,@function RE_BeginRegistration: # @RE_BeginRegistration .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movb $0, %al callq R_Init@PLT movl glConfig(%rip), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movb $0, %al callq R_IssuePendingRenderCommands@PLT movl $-1, tr(%rip) movb $0, %al callq R_ClearFlares@PLT movb $0, %al callq RE_ClearScene@PLT movl qtrue(%rip), %eax movl %eax, tr+4(%rip) addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_BeginRegistration, .Lfunc_end0-RE_BeginRegistration .cfi_endproc # -- End function .type glConfig,@object # @glConfig .bss .globl glConfig .p2align 2 glConfig: .long 0 # 0x0 .size glConfig, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 8 .size tr, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_Init .addrsig_sym R_IssuePendingRenderCommands .addrsig_sym R_ClearFlares .addrsig_sym RE_ClearScene .addrsig_sym glConfig .addrsig_sym tr .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model.c_RE_BeginRegistration.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model.c_RE_BeginRegistration.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, i32 } @glConfig = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_BeginRegistration(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = call i32 (...) @R_Init() %4 = load i32, ptr @glConfig, align 4 %5 = load ptr, ptr %2, align 8 store i32 %4, ptr %5, align 4 %6 = call i32 (...) @R_IssuePendingRenderCommands() store i32 -1, ptr @tr, align 4 %7 = call i32 (...) @R_ClearFlares() %8 = call i32 (...) @RE_ClearScene() %9 = load i32, ptr @qtrue, align 4 store i32 %9, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 4 ret void } declare i32 @R_Init(...) #1 declare i32 @R_IssuePendingRenderCommands(...) #1 declare i32 @R_ClearFlares(...) #1 declare i32 @RE_ClearScene(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model.c_RE_BeginRegistration
.text .file "extr_tr_main.c_R_SetupProjection.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_SetupProjection .LCPI0_0: .long 0x43b40000 # float 360 .LCPI0_1: .long 0x40000000 # float 2 .text .globl R_SetupProjection .p2align 4, 0x90 .type R_SetupProjection,@function R_SetupProjection: # @R_SetupProjection .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movss %xmm0, -12(%rbp) movq %rsi, -24(%rbp) movq r_stereoSeparation(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -52(%rbp) movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne .LBB0_1 jp .LBB0_1 jmp .LBB0_8 .LBB0_1: movq -8(%rbp), %rax movq (%rax), %rax cmpq STEREO_LEFT(%rip), %rax jne .LBB0_3 # %bb.2: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -52(%rbp), %xmm0 movss %xmm0, -52(%rbp) jmp .LBB0_7 .LBB0_3: movq -8(%rbp), %rax movq (%rax), %rax cmpq STEREO_RIGHT(%rip), %rax jne .LBB0_5 # %bb.4: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 divss %xmm1, %xmm0 movss %xmm0, -52(%rbp) jmp .LBB0_6 .LBB0_5: xorps %xmm0, %xmm0 movss %xmm0, -52(%rbp) .LBB0_6: jmp .LBB0_7 .LBB0_7: jmp .LBB0_8 .LBB0_8: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -60(%rbp) # 4-byte Spill movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss M_PI(%rip), %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 callq tan@PLT movaps %xmm0, %xmm1 movss -60(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss %xmm0, -40(%rbp) movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movss %xmm0, -36(%rbp) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -56(%rbp) # 4-byte Spill movq -8(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss M_PI(%rip), %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 callq tan@PLT movaps %xmm0, %xmm1 movss -56(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss %xmm0, -32(%rbp) movss -32(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movss %xmm0, -28(%rbp) movss -32(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movss %xmm0, -44(%rbp) cmpq $0, tr(%rip) je .LBB0_10 # %bb.9: movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -40(%rbp), %xmm0 movss %xmm0, -64(%rbp) # 4-byte Spill jmp .LBB0_11 .LBB0_10: movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -36(%rbp), %xmm0 movss %xmm0, -64(%rbp) # 4-byte Spill .LBB0_11: movss -64(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero movss %xmm0, -48(%rbp) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 divss -44(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, (%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 16(%rax) movss -32(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss -28(%rbp), %xmm1 movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss %xmm0, %xmm0 addss %xmm1, %xmm0 divss -44(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 32(%rax) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 mulss -52(%rbp), %xmm0 divss -44(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 48(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 4(%rax) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 divss -48(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 20(%rax) movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -36(%rbp), %xmm0 divss -48(%rbp), %xmm0 cvttss2si %xmm0, %ecx movq -8(%rbp), %rax movq 16(%rax), %rax movl %ecx, 36(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 52(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 12(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 28(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $-1, 44(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl $0, 60(%rax) movq tr(%rip), %rcx movq -8(%rbp), %rax movq %rcx, 24(%rax) cmpq $0, -24(%rbp) je .LBB0_13 # %bb.12: movq -8(%rbp), %rdi movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -32(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -40(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -12(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movss -52(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero callq R_SetupFrustum@PLT .LBB0_13: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_SetupProjection, .Lfunc_end0-R_SetupProjection .cfi_endproc # -- End function .type r_stereoSeparation,@object # @r_stereoSeparation .bss .globl r_stereoSeparation .p2align 3 r_stereoSeparation: .quad 0 .size r_stereoSeparation, 8 .type STEREO_LEFT,@object # @STEREO_LEFT .globl STEREO_LEFT .p2align 3 STEREO_LEFT: .quad 0 # 0x0 .size STEREO_LEFT, 8 .type STEREO_RIGHT,@object # @STEREO_RIGHT .globl STEREO_RIGHT .p2align 3 STEREO_RIGHT: .quad 0 # 0x0 .size STEREO_RIGHT, 8 .type M_PI,@object # @M_PI .globl M_PI .p2align 2 M_PI: .long 0x00000000 # float 0 .size M_PI, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tan .addrsig_sym R_SetupFrustum .addrsig_sym r_stereoSeparation .addrsig_sym STEREO_LEFT .addrsig_sym STEREO_RIGHT .addrsig_sym M_PI .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_SetupProjection.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_SetupProjection.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { %struct.TYPE_7__ } %struct.TYPE_7__ = type { i64 } %struct.TYPE_10__ = type { float } %struct.TYPE_8__ = type { i64, float, float, ptr, i64 } @r_stereoSeparation = dso_local global ptr null, align 8 @STEREO_LEFT = dso_local global i64 0, align 8 @STEREO_RIGHT = dso_local global i64 0, align 8 @M_PI = dso_local global float 0.000000e+00, align 4 @tr = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_SetupProjection(ptr noundef %0, float noundef %1, i64 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca float, align 4 %6 = alloca i64, align 8 %7 = alloca float, align 4 %8 = alloca float, align 4 %9 = alloca float, align 4 %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca float, align 4 %13 = alloca float, align 4 store ptr %0, ptr %4, align 8 store float %1, ptr %5, align 4 store i64 %2, ptr %6, align 8 %14 = load ptr, ptr @r_stereoSeparation, align 8 %15 = getelementptr inbounds %struct.TYPE_10__, ptr %14, i32 0, i32 0 %16 = load float, ptr %15, align 4 store float %16, ptr %13, align 4 %17 = load float, ptr %13, align 4 %18 = fcmp une float %17, 0.000000e+00 br i1 %18, label %19, label %43 19: ; preds = %3 %20 = load ptr, ptr %4, align 8 %21 = getelementptr inbounds %struct.TYPE_8__, ptr %20, i32 0, i32 0 %22 = load i64, ptr %21, align 8 %23 = load i64, ptr @STEREO_LEFT, align 8 %24 = icmp eq i64 %22, %23 br i1 %24, label %25, label %29 25: ; preds = %19 %26 = load float, ptr %5, align 4 %27 = load float, ptr %13, align 4 %28 = fdiv float %26, %27 store float %28, ptr %13, align 4 br label %42 29: ; preds = %19 %30 = load ptr, ptr %4, align 8 %31 = getelementptr inbounds %struct.TYPE_8__, ptr %30, i32 0, i32 0 %32 = load i64, ptr %31, align 8 %33 = load i64, ptr @STEREO_RIGHT, align 8 %34 = icmp eq i64 %32, %33 br i1 %34, label %35, label %40 35: ; preds = %29 %36 = load float, ptr %5, align 4 %37 = load float, ptr %13, align 4 %38 = fneg float %37 %39 = fdiv float %36, %38 store float %39, ptr %13, align 4 br label %41 40: ; preds = %29 store float 0.000000e+00, ptr %13, align 4 br label %41 41: ; preds = %40, %35 br label %42 42: ; preds = %41, %25 br label %43 43: ; preds = %42, %3 %44 = load float, ptr %5, align 4 %45 = load ptr, ptr %4, align 8 %46 = getelementptr inbounds %struct.TYPE_8__, ptr %45, i32 0, i32 1 %47 = load float, ptr %46, align 8 %48 = load float, ptr @M_PI, align 4 %49 = fmul float %47, %48 %50 = fdiv float %49, 3.600000e+02 %51 = call float @tan(float noundef %50) %52 = fmul float %44, %51 store float %52, ptr %10, align 4 %53 = load float, ptr %10, align 4 %54 = fneg float %53 store float %54, ptr %9, align 4 %55 = load float, ptr %5, align 4 %56 = load ptr, ptr %4, align 8 %57 = getelementptr inbounds %struct.TYPE_8__, ptr %56, i32 0, i32 2 %58 = load float, ptr %57, align 4 %59 = load float, ptr @M_PI, align 4 %60 = fmul float %58, %59 %61 = fdiv float %60, 3.600000e+02 %62 = call float @tan(float noundef %61) %63 = fmul float %55, %62 store float %63, ptr %8, align 4 %64 = load float, ptr %8, align 4 %65 = fneg float %64 store float %65, ptr %7, align 4 %66 = load float, ptr %8, align 4 %67 = load float, ptr %7, align 4 %68 = fsub float %66, %67 store float %68, ptr %11, align 4 %69 = load i64, ptr @tr, align 8 %70 = icmp ne i64 %69, 0 br i1 %70, label %71, label %75 71: ; preds = %43 %72 = load float, ptr %9, align 4 %73 = load float, ptr %10, align 4 %74 = fsub float %72, %73 br label %79 75: ; preds = %43 %76 = load float, ptr %10, align 4 %77 = load float, ptr %9, align 4 %78 = fsub float %76, %77 br label %79 79: ; preds = %75, %71 %80 = phi float [ %74, %71 ], [ %78, %75 ] store float %80, ptr %12, align 4 %81 = load float, ptr %5, align 4 %82 = fmul float 2.000000e+00, %81 %83 = load float, ptr %11, align 4 %84 = fdiv float %82, %83 %85 = fptosi float %84 to i32 %86 = load ptr, ptr %4, align 8 %87 = getelementptr inbounds %struct.TYPE_8__, ptr %86, i32 0, i32 3 %88 = load ptr, ptr %87, align 8 %89 = getelementptr inbounds i32, ptr %88, i64 0 store i32 %85, ptr %89, align 4 %90 = load ptr, ptr %4, align 8 %91 = getelementptr inbounds %struct.TYPE_8__, ptr %90, i32 0, i32 3 %92 = load ptr, ptr %91, align 8 %93 = getelementptr inbounds i32, ptr %92, i64 4 store i32 0, ptr %93, align 4 %94 = load float, ptr %8, align 4 %95 = load float, ptr %7, align 4 %96 = fadd float %94, %95 %97 = load float, ptr %13, align 4 %98 = call float @llvm.fmuladd.f32(float 2.000000e+00, float %97, float %96) %99 = load float, ptr %11, align 4 %100 = fdiv float %98, %99 %101 = fptosi float %100 to i32 %102 = load ptr, ptr %4, align 8 %103 = getelementptr inbounds %struct.TYPE_8__, ptr %102, i32 0, i32 3 %104 = load ptr, ptr %103, align 8 %105 = getelementptr inbounds i32, ptr %104, i64 8 store i32 %101, ptr %105, align 4 %106 = load float, ptr %5, align 4 %107 = fmul float 2.000000e+00, %106 %108 = load float, ptr %13, align 4 %109 = fmul float %107, %108 %110 = load float, ptr %11, align 4 %111 = fdiv float %109, %110 %112 = fptosi float %111 to i32 %113 = load ptr, ptr %4, align 8 %114 = getelementptr inbounds %struct.TYPE_8__, ptr %113, i32 0, i32 3 %115 = load ptr, ptr %114, align 8 %116 = getelementptr inbounds i32, ptr %115, i64 12 store i32 %112, ptr %116, align 4 %117 = load ptr, ptr %4, align 8 %118 = getelementptr inbounds %struct.TYPE_8__, ptr %117, i32 0, i32 3 %119 = load ptr, ptr %118, align 8 %120 = getelementptr inbounds i32, ptr %119, i64 1 store i32 0, ptr %120, align 4 %121 = load float, ptr %5, align 4 %122 = fmul float 2.000000e+00, %121 %123 = load float, ptr %12, align 4 %124 = fdiv float %122, %123 %125 = fptosi float %124 to i32 %126 = load ptr, ptr %4, align 8 %127 = getelementptr inbounds %struct.TYPE_8__, ptr %126, i32 0, i32 3 %128 = load ptr, ptr %127, align 8 %129 = getelementptr inbounds i32, ptr %128, i64 5 store i32 %125, ptr %129, align 4 %130 = load float, ptr %10, align 4 %131 = load float, ptr %9, align 4 %132 = fadd float %130, %131 %133 = load float, ptr %12, align 4 %134 = fdiv float %132, %133 %135 = fptosi float %134 to i32 %136 = load ptr, ptr %4, align 8 %137 = getelementptr inbounds %struct.TYPE_8__, ptr %136, i32 0, i32 3 %138 = load ptr, ptr %137, align 8 %139 = getelementptr inbounds i32, ptr %138, i64 9 store i32 %135, ptr %139, align 4 %140 = load ptr, ptr %4, align 8 %141 = getelementptr inbounds %struct.TYPE_8__, ptr %140, i32 0, i32 3 %142 = load ptr, ptr %141, align 8 %143 = getelementptr inbounds i32, ptr %142, i64 13 store i32 0, ptr %143, align 4 %144 = load ptr, ptr %4, align 8 %145 = getelementptr inbounds %struct.TYPE_8__, ptr %144, i32 0, i32 3 %146 = load ptr, ptr %145, align 8 %147 = getelementptr inbounds i32, ptr %146, i64 3 store i32 0, ptr %147, align 4 %148 = load ptr, ptr %4, align 8 %149 = getelementptr inbounds %struct.TYPE_8__, ptr %148, i32 0, i32 3 %150 = load ptr, ptr %149, align 8 %151 = getelementptr inbounds i32, ptr %150, i64 7 store i32 0, ptr %151, align 4 %152 = load ptr, ptr %4, align 8 %153 = getelementptr inbounds %struct.TYPE_8__, ptr %152, i32 0, i32 3 %154 = load ptr, ptr %153, align 8 %155 = getelementptr inbounds i32, ptr %154, i64 11 store i32 -1, ptr %155, align 4 %156 = load ptr, ptr %4, align 8 %157 = getelementptr inbounds %struct.TYPE_8__, ptr %156, i32 0, i32 3 %158 = load ptr, ptr %157, align 8 %159 = getelementptr inbounds i32, ptr %158, i64 15 store i32 0, ptr %159, align 4 %160 = load i64, ptr @tr, align 8 %161 = load ptr, ptr %4, align 8 %162 = getelementptr inbounds %struct.TYPE_8__, ptr %161, i32 0, i32 4 store i64 %160, ptr %162, align 8 %163 = load i64, ptr %6, align 8 %164 = icmp ne i64 %163, 0 br i1 %164, label %165, label %173 165: ; preds = %79 %166 = load ptr, ptr %4, align 8 %167 = load float, ptr %7, align 4 %168 = load float, ptr %8, align 4 %169 = load float, ptr %10, align 4 %170 = load float, ptr %5, align 4 %171 = load float, ptr %13, align 4 %172 = call i32 @R_SetupFrustum(ptr noundef %166, float noundef %167, float noundef %168, float noundef %169, float noundef %170, float noundef %171) br label %173 173: ; preds = %165, %79 ret void } declare float @tan(float noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare i32 @R_SetupFrustum(ptr noundef, float noundef, float noundef, float noundef, float noundef, float noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_main.c_R_SetupProjection
.text .file "extr_tr_backend.c_RB_SetColor.c" .globl RB_SetColor # -- Begin function RB_SetColor .p2align 4, 0x90 .type RB_SetColor,@function RB_SetColor: # @RB_SetColor .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movq (%rax), %rax imull $255, (%rax), %ecx movq backEnd(%rip), %rax movl %ecx, (%rax) movq -16(%rbp), %rax movq (%rax), %rax imull $255, 4(%rax), %ecx movq backEnd(%rip), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rax movq (%rax), %rax imull $255, 8(%rax), %ecx movq backEnd(%rip), %rax movl %ecx, 8(%rax) movq -16(%rbp), %rax movq (%rax), %rax imull $255, 12(%rax), %ecx movq backEnd(%rip), %rax movl %ecx, 12(%rax) movq -16(%rbp), %rax addq $8, %rax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SetColor, .Lfunc_end0-RB_SetColor .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym backEnd
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_SetColor.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_SetColor.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { ptr } @backEnd = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_SetColor(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 store ptr %4, ptr %3, align 8 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds %struct.TYPE_3__, ptr %5, i32 0, i32 0 %7 = load ptr, ptr %6, align 8 %8 = getelementptr inbounds i32, ptr %7, i64 0 %9 = load i32, ptr %8, align 4 %10 = mul nsw i32 %9, 255 %11 = load ptr, ptr @backEnd, align 8 %12 = getelementptr inbounds i32, ptr %11, i64 0 store i32 %10, ptr %12, align 4 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_3__, ptr %13, i32 0, i32 0 %15 = load ptr, ptr %14, align 8 %16 = getelementptr inbounds i32, ptr %15, i64 1 %17 = load i32, ptr %16, align 4 %18 = mul nsw i32 %17, 255 %19 = load ptr, ptr @backEnd, align 8 %20 = getelementptr inbounds i32, ptr %19, i64 1 store i32 %18, ptr %20, align 4 %21 = load ptr, ptr %3, align 8 %22 = getelementptr inbounds %struct.TYPE_3__, ptr %21, i32 0, i32 0 %23 = load ptr, ptr %22, align 8 %24 = getelementptr inbounds i32, ptr %23, i64 2 %25 = load i32, ptr %24, align 4 %26 = mul nsw i32 %25, 255 %27 = load ptr, ptr @backEnd, align 8 %28 = getelementptr inbounds i32, ptr %27, i64 2 store i32 %26, ptr %28, align 4 %29 = load ptr, ptr %3, align 8 %30 = getelementptr inbounds %struct.TYPE_3__, ptr %29, i32 0, i32 0 %31 = load ptr, ptr %30, align 8 %32 = getelementptr inbounds i32, ptr %31, i64 3 %33 = load i32, ptr %32, align 4 %34 = mul nsw i32 %33, 255 %35 = load ptr, ptr @backEnd, align 8 %36 = getelementptr inbounds i32, ptr %35, i64 3 store i32 %34, ptr %36, align 4 %37 = load ptr, ptr %3, align 8 %38 = getelementptr inbounds %struct.TYPE_3__, ptr %37, i64 1 ret ptr %38 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_SetColor
.text .file "extr_tr_image.c_R_GammaCorrect.c" .globl R_GammaCorrect # -- Begin function R_GammaCorrect .p2align 4, 0x90 .type R_GammaCorrect,@function R_GammaCorrect: # @R_GammaCorrect .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $0, -16(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -16(%rbp), %eax cmpl -12(%rbp), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq s_gammatable(%rip), %rax movq -8(%rbp), %rcx movslq -16(%rbp), %rdx movq (%rcx,%rdx,8), %rcx movq (%rax,%rcx,8), %rdx movq -8(%rbp), %rax movslq -16(%rbp), %rcx movq %rdx, (%rax,%rcx,8) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_1 .LBB0_4: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GammaCorrect, .Lfunc_end0-R_GammaCorrect .cfi_endproc # -- End function .type s_gammatable,@object # @s_gammatable .bss .globl s_gammatable .p2align 3 s_gammatable: .quad 0 .size s_gammatable, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym s_gammatable
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_GammaCorrect.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_GammaCorrect.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @s_gammatable = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_GammaCorrect(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 store i32 0, ptr %5, align 4 br label %6 6: ; preds = %23, %2 %7 = load i32, ptr %5, align 4 %8 = load i32, ptr %4, align 4 %9 = icmp slt i32 %7, %8 br i1 %9, label %10, label %26 10: ; preds = %6 %11 = load ptr, ptr @s_gammatable, align 8 %12 = load ptr, ptr %3, align 8 %13 = load i32, ptr %5, align 4 %14 = sext i32 %13 to i64 %15 = getelementptr inbounds i64, ptr %12, i64 %14 %16 = load i64, ptr %15, align 8 %17 = getelementptr inbounds i64, ptr %11, i64 %16 %18 = load i64, ptr %17, align 8 %19 = load ptr, ptr %3, align 8 %20 = load i32, ptr %5, align 4 %21 = sext i32 %20 to i64 %22 = getelementptr inbounds i64, ptr %19, i64 %21 store i64 %18, ptr %22, align 8 br label %23 23: ; preds = %10 %24 = load i32, ptr %5, align 4 %25 = add nsw i32 %24, 1 store i32 %25, ptr %5, align 4 br label %6, !llvm.loop !6 26: ; preds = %6 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_image.c_R_GammaCorrect
.text .file "extr_tr_main.c_R_AddDrawSurf.c" .globl R_AddDrawSurf # -- Begin function R_AddDrawSurf .p2align 4, 0x90 .type R_AddDrawSurf,@function R_AddDrawSurf: # @R_AddDrawSurf .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movl %edx, -20(%rbp) movl %ecx, -24(%rbp) movl tr+8(%rip), %eax andl DRAWSURF_MASK(%rip), %eax movl %eax, -28(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movl QSORT_SHADERNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %eax orl tr(%rip), %eax movl %eax, -32(%rbp) # 4-byte Spill movl -20(%rbp), %eax movl QSORT_FOGNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %eax movl -32(%rbp), %ecx # 4-byte Reload orl %eax, %ecx orl -24(%rbp), %ecx movq tr+16(%rip), %rax movslq -28(%rbp), %rdx shlq $4, %rdx addq %rdx, %rax movl %ecx, (%rax) movq -8(%rbp), %rcx movq tr+16(%rip), %rax movslq -28(%rbp), %rdx shlq $4, %rdx addq %rdx, %rax movq %rcx, 8(%rax) movl tr+8(%rip), %eax addl $1, %eax movl %eax, tr+8(%rip) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddDrawSurf, .Lfunc_end0-R_AddDrawSurf .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .type DRAWSURF_MASK,@object # @DRAWSURF_MASK .globl DRAWSURF_MASK .p2align 2 DRAWSURF_MASK: .long 0 # 0x0 .size DRAWSURF_MASK, 4 .type QSORT_SHADERNUM_SHIFT,@object # @QSORT_SHADERNUM_SHIFT .globl QSORT_SHADERNUM_SHIFT .p2align 2 QSORT_SHADERNUM_SHIFT: .long 0 # 0x0 .size QSORT_SHADERNUM_SHIFT, 4 .type QSORT_FOGNUM_SHIFT,@object # @QSORT_FOGNUM_SHIFT .globl QSORT_FOGNUM_SHIFT .p2align 2 QSORT_FOGNUM_SHIFT: .long 0 # 0x0 .size QSORT_FOGNUM_SHIFT, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tr .addrsig_sym DRAWSURF_MASK .addrsig_sym QSORT_SHADERNUM_SHIFT .addrsig_sym QSORT_FOGNUM_SHIFT
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_AddDrawSurf.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_AddDrawSurf.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { i32, %struct.TYPE_7__ } %struct.TYPE_7__ = type { i32, ptr } %struct.TYPE_8__ = type { i32 } %struct.TYPE_6__ = type { i32, ptr } @tr = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @DRAWSURF_MASK = dso_local global i32 0, align 4 @QSORT_SHADERNUM_SHIFT = dso_local global i32 0, align 4 @QSORT_FOGNUM_SHIFT = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddDrawSurf(ptr noundef %0, ptr noundef %1, i32 noundef %2, i32 noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 store ptr %0, ptr %5, align 8 store ptr %1, ptr %6, align 8 store i32 %2, ptr %7, align 4 store i32 %3, ptr %8, align 4 %10 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 8 %11 = load i32, ptr @DRAWSURF_MASK, align 4 %12 = and i32 %10, %11 store i32 %12, ptr %9, align 4 %13 = load ptr, ptr %6, align 8 %14 = getelementptr inbounds %struct.TYPE_8__, ptr %13, i32 0, i32 0 %15 = load i32, ptr %14, align 4 %16 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4 %17 = shl i32 %15, %16 %18 = load i32, ptr @tr, align 8 %19 = or i32 %17, %18 %20 = load i32, ptr %7, align 4 %21 = load i32, ptr @QSORT_FOGNUM_SHIFT, align 4 %22 = shl i32 %20, %21 %23 = or i32 %19, %22 %24 = load i32, ptr %8, align 4 %25 = or i32 %23, %24 %26 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1, i32 1), align 8 %27 = load i32, ptr %9, align 4 %28 = sext i32 %27 to i64 %29 = getelementptr inbounds %struct.TYPE_6__, ptr %26, i64 %28 %30 = getelementptr inbounds %struct.TYPE_6__, ptr %29, i32 0, i32 0 store i32 %25, ptr %30, align 8 %31 = load ptr, ptr %5, align 8 %32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1, i32 1), align 8 %33 = load i32, ptr %9, align 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34 %36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 1 store ptr %31, ptr %36, align 8 %37 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 8 %38 = add nsw i32 %37, 1 store i32 %38, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 8 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_main.c_R_AddDrawSurf
.text .file "extr_tr_bsp.c_R_MergedWidthPoints.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function R_MergedWidthPoints .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .text .globl R_MergedWidthPoints .p2align 4, 0x90 .type R_MergedWidthPoints,@function R_MergedWidthPoints: # @R_MergedWidthPoints .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movl $1, -24(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 movl -24(%rbp), %eax movq -16(%rbp), %rcx movl (%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_14 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -28(%rbp), %eax movq -16(%rbp), %rcx movl (%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_12 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movl -24(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rdi movq -16(%rbp), %rax movq 8(%rax), %rax movl -28(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax subq (%rax), %rdi callq fabs@PLT movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_11 .LBB0_6: # in Loop: Header=BB0_3 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movl -24(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq 8(%rax), %rdi movq -16(%rbp), %rax movq 8(%rax), %rax movl -28(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax subq 8(%rax), %rdi callq fabs@PLT movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_8 # %bb.7: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_11 .LBB0_8: # in Loop: Header=BB0_3 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movl -24(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq 16(%rax), %rdi movq -16(%rbp), %rax movq 8(%rax), %rax movl -28(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax subq 16(%rax), %rdi callq fabs@PLT movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_10 # %bb.9: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_11 .LBB0_10: movl qtrue(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_15 .LBB0_11: # in Loop: Header=BB0_3 Depth=2 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_3 .LBB0_12: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_13 .LBB0_13: # in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp .LBB0_1 .LBB0_14: movl qfalse(%rip), %eax movl %eax, -4(%rbp) .LBB0_15: movl -4(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_MergedWidthPoints, .Lfunc_end0-R_MergedWidthPoints .cfi_endproc # -- End function .type qtrue,@object # @qtrue .bss .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym fabs .addrsig_sym qtrue .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_R_MergedWidthPoints.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_R_MergedWidthPoints.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32, ptr } %struct.TYPE_4__ = type { ptr } @qtrue = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_MergedWidthPoints(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store i32 1, ptr %6, align 4 br label %8 8: ; preds = %118, %2 %9 = load i32, ptr %6, align 4 %10 = load ptr, ptr %4, align 8 %11 = getelementptr inbounds %struct.TYPE_5__, ptr %10, i32 0, i32 0 %12 = load i32, ptr %11, align 8 %13 = sub nsw i32 %12, 1 %14 = icmp slt i32 %9, %13 br i1 %14, label %15, label %121 15: ; preds = %8 %16 = load i32, ptr %6, align 4 %17 = add nsw i32 %16, 1 store i32 %17, ptr %7, align 4 br label %18 18: ; preds = %114, %15 %19 = load i32, ptr %7, align 4 %20 = load ptr, ptr %4, align 8 %21 = getelementptr inbounds %struct.TYPE_5__, ptr %20, i32 0, i32 0 %22 = load i32, ptr %21, align 8 %23 = sub nsw i32 %22, 1 %24 = icmp slt i32 %19, %23 br i1 %24, label %25, label %117 25: ; preds = %18 %26 = load ptr, ptr %4, align 8 %27 = getelementptr inbounds %struct.TYPE_5__, ptr %26, i32 0, i32 1 %28 = load ptr, ptr %27, align 8 %29 = load i32, ptr %6, align 4 %30 = load i32, ptr %5, align 4 %31 = add nsw i32 %29, %30 %32 = sext i32 %31 to i64 %33 = getelementptr inbounds %struct.TYPE_4__, ptr %28, i64 %32 %34 = getelementptr inbounds %struct.TYPE_4__, ptr %33, i32 0, i32 0 %35 = load ptr, ptr %34, align 8 %36 = getelementptr inbounds i64, ptr %35, i64 0 %37 = load i64, ptr %36, align 8 %38 = load ptr, ptr %4, align 8 %39 = getelementptr inbounds %struct.TYPE_5__, ptr %38, i32 0, i32 1 %40 = load ptr, ptr %39, align 8 %41 = load i32, ptr %7, align 4 %42 = load i32, ptr %5, align 4 %43 = add nsw i32 %41, %42 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds %struct.TYPE_4__, ptr %40, i64 %44 %46 = getelementptr inbounds %struct.TYPE_4__, ptr %45, i32 0, i32 0 %47 = load ptr, ptr %46, align 8 %48 = getelementptr inbounds i64, ptr %47, i64 0 %49 = load i64, ptr %48, align 8 %50 = sub nsw i64 %37, %49 %51 = call double @fabs(i64 noundef %50) %52 = fcmp ogt double %51, 1.000000e-01 br i1 %52, label %53, label %54 53: ; preds = %25 br label %114 54: ; preds = %25 %55 = load ptr, ptr %4, align 8 %56 = getelementptr inbounds %struct.TYPE_5__, ptr %55, i32 0, i32 1 %57 = load ptr, ptr %56, align 8 %58 = load i32, ptr %6, align 4 %59 = load i32, ptr %5, align 4 %60 = add nsw i32 %58, %59 %61 = sext i32 %60 to i64 %62 = getelementptr inbounds %struct.TYPE_4__, ptr %57, i64 %61 %63 = getelementptr inbounds %struct.TYPE_4__, ptr %62, i32 0, i32 0 %64 = load ptr, ptr %63, align 8 %65 = getelementptr inbounds i64, ptr %64, i64 1 %66 = load i64, ptr %65, align 8 %67 = load ptr, ptr %4, align 8 %68 = getelementptr inbounds %struct.TYPE_5__, ptr %67, i32 0, i32 1 %69 = load ptr, ptr %68, align 8 %70 = load i32, ptr %7, align 4 %71 = load i32, ptr %5, align 4 %72 = add nsw i32 %70, %71 %73 = sext i32 %72 to i64 %74 = getelementptr inbounds %struct.TYPE_4__, ptr %69, i64 %73 %75 = getelementptr inbounds %struct.TYPE_4__, ptr %74, i32 0, i32 0 %76 = load ptr, ptr %75, align 8 %77 = getelementptr inbounds i64, ptr %76, i64 1 %78 = load i64, ptr %77, align 8 %79 = sub nsw i64 %66, %78 %80 = call double @fabs(i64 noundef %79) %81 = fcmp ogt double %80, 1.000000e-01 br i1 %81, label %82, label %83 82: ; preds = %54 br label %114 83: ; preds = %54 %84 = load ptr, ptr %4, align 8 %85 = getelementptr inbounds %struct.TYPE_5__, ptr %84, i32 0, i32 1 %86 = load ptr, ptr %85, align 8 %87 = load i32, ptr %6, align 4 %88 = load i32, ptr %5, align 4 %89 = add nsw i32 %87, %88 %90 = sext i32 %89 to i64 %91 = getelementptr inbounds %struct.TYPE_4__, ptr %86, i64 %90 %92 = getelementptr inbounds %struct.TYPE_4__, ptr %91, i32 0, i32 0 %93 = load ptr, ptr %92, align 8 %94 = getelementptr inbounds i64, ptr %93, i64 2 %95 = load i64, ptr %94, align 8 %96 = load ptr, ptr %4, align 8 %97 = getelementptr inbounds %struct.TYPE_5__, ptr %96, i32 0, i32 1 %98 = load ptr, ptr %97, align 8 %99 = load i32, ptr %7, align 4 %100 = load i32, ptr %5, align 4 %101 = add nsw i32 %99, %100 %102 = sext i32 %101 to i64 %103 = getelementptr inbounds %struct.TYPE_4__, ptr %98, i64 %102 %104 = getelementptr inbounds %struct.TYPE_4__, ptr %103, i32 0, i32 0 %105 = load ptr, ptr %104, align 8 %106 = getelementptr inbounds i64, ptr %105, i64 2 %107 = load i64, ptr %106, align 8 %108 = sub nsw i64 %95, %107 %109 = call double @fabs(i64 noundef %108) %110 = fcmp ogt double %109, 1.000000e-01 br i1 %110, label %111, label %112 111: ; preds = %83 br label %114 112: ; preds = %83 %113 = load i32, ptr @qtrue, align 4 store i32 %113, ptr %3, align 4 br label %123 114: ; preds = %111, %82, %53 %115 = load i32, ptr %7, align 4 %116 = add nsw i32 %115, 1 store i32 %116, ptr %7, align 4 br label %18, !llvm.loop !6 117: ; preds = %18 br label %118 118: ; preds = %117 %119 = load i32, ptr %6, align 4 %120 = add nsw i32 %119, 1 store i32 %120, ptr %6, align 4 br label %8, !llvm.loop !8 121: ; preds = %8 %122 = load i32, ptr @qfalse, align 4 store i32 %122, ptr %3, align 4 br label %123 123: ; preds = %121, %112 %124 = load i32, ptr %3, align 4 ret i32 %124 } declare double @fabs(i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_bsp.c_R_MergedWidthPoints
.text .file "extr_tr_backend.c_RB_ShowImages.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_ShowImages .LCPI0_0: .long 0x44000000 # float 512 .text .globl RB_ShowImages .p2align 4, 0x90 .type RB_ShowImages,@function RB_ShowImages: # @RB_ShowImages .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp cmpl $0, backEnd(%rip) jne .LBB0_2 # %bb.1: movb $0, %al callq RB_SetGL2D@PLT .LBB0_2: movl GL_COLOR_BUFFER_BIT(%rip), %edi callq qglClear@PLT movb $0, %al callq qglFinish@PLT movb $0, %al callq *ri(%rip) movl %eax, -36(%rbp) movl $0, -4(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl tr(%rip), %eax jge .LBB0_8 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq tr+8(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -16(%rbp) movl glConfig(%rip), %eax movl $20, %ecx cltd idivl %ecx cvtsi2ss %eax, %xmm0 movss %xmm0, -28(%rbp) movl glConfig+4(%rip), %eax movl $15, %ecx cltd idivl %ecx cvtsi2ss %eax, %xmm0 movss %xmm0, -32(%rbp) movl -4(%rbp), %eax movl $20, %ecx cltd idivl %ecx cvtsi2ss %edx, %xmm0 mulss -28(%rbp), %xmm0 movss %xmm0, -20(%rbp) movl -4(%rbp), %eax movl $20, %ecx cltd idivl %ecx cvtsi2ss %eax, %xmm0 mulss -32(%rbp), %xmm0 movss %xmm0, -24(%rbp) movq r_showImages(%rip), %rax cmpl $2, (%rax) jne .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 mulss -28(%rbp), %xmm0 movss %xmm0, -28(%rbp) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 mulss -32(%rbp), %xmm0 movss %xmm0, -32(%rbp) .LBB0_6: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rdi callq GL_Bind@PLT movl GL_QUADS(%rip), %edi callq qglBegin@PLT xorl %esi, %esi movl %esi, %edi callq qglTexCoord2f@PLT movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -24(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero callq qglVertex2f@PLT movl $1, %edi xorl %esi, %esi callq qglTexCoord2f@PLT movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -28(%rbp), %xmm0 movss -24(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero callq qglVertex2f@PLT movl $1, %esi movl %esi, %edi callq qglTexCoord2f@PLT movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -28(%rbp), %xmm0 movss -24(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss -32(%rbp), %xmm1 callq qglVertex2f@PLT xorl %edi, %edi movl $1, %esi callq qglTexCoord2f@PLT movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -24(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss -32(%rbp), %xmm1 callq qglVertex2f@PLT movb $0, %al callq qglEnd@PLT # %bb.7: # in Loop: Header=BB0_3 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_3 .LBB0_8: movb $0, %al callq qglFinish@PLT movb $0, %al callq *ri(%rip) movl %eax, -40(%rbp) movq ri+8(%rip), %rax movl PRINT_ALL(%rip), %edi movl -40(%rbp), %edx subl -36(%rbp), %edx leaq .L.str(%rip), %rsi callq *%rax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_ShowImages, .Lfunc_end0-RB_ShowImages .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 2 backEnd: .zero 4 .size backEnd, 4 .type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT .globl GL_COLOR_BUFFER_BIT .p2align 2 GL_COLOR_BUFFER_BIT: .long 0 # 0x0 .size GL_COLOR_BUFFER_BIT, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type glConfig,@object # @glConfig .globl glConfig .p2align 2 glConfig: .zero 8 .size glConfig, 8 .type r_showImages,@object # @r_showImages .globl r_showImages .p2align 3 r_showImages: .quad 0 .size r_showImages, 8 .type GL_QUADS,@object # @GL_QUADS .globl GL_QUADS .p2align 2 GL_QUADS: .long 0 # 0x0 .size GL_QUADS, 4 .type PRINT_ALL,@object # @PRINT_ALL .globl PRINT_ALL .p2align 2 PRINT_ALL: .long 0 # 0x0 .size PRINT_ALL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "%i msec to draw all images\n" .size .L.str, 28 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SetGL2D .addrsig_sym qglClear .addrsig_sym qglFinish .addrsig_sym GL_Bind .addrsig_sym qglBegin .addrsig_sym qglTexCoord2f .addrsig_sym qglVertex2f .addrsig_sym qglEnd .addrsig_sym backEnd .addrsig_sym GL_COLOR_BUFFER_BIT .addrsig_sym ri .addrsig_sym tr .addrsig_sym glConfig .addrsig_sym r_showImages .addrsig_sym GL_QUADS .addrsig_sym PRINT_ALL
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_ShowImages.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_ShowImages.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_13__ = type { i32 } %struct.TYPE_10__ = type { ptr, ptr } %struct.TYPE_9__ = type { i32, ptr } %struct.TYPE_12__ = type { i32, i32 } %struct.TYPE_11__ = type { i32 } %struct.TYPE_8__ = type { float, float } @backEnd = dso_local global %struct.TYPE_13__ zeroinitializer, align 4 @GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @tr = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @glConfig = dso_local global %struct.TYPE_12__ zeroinitializer, align 4 @r_showImages = dso_local global ptr null, align 8 @GL_QUADS = dso_local global i32 0, align 4 @PRINT_ALL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [28 x i8] c"%i msec to draw all images\0A\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_ShowImages() #0 { %1 = alloca i32, align 4 %2 = alloca ptr, align 8 %3 = alloca float, align 4 %4 = alloca float, align 4 %5 = alloca float, align 4 %6 = alloca float, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = load i32, ptr @backEnd, align 4 %10 = icmp ne i32 %9, 0 br i1 %10, label %13, label %11 11: ; preds = %0 %12 = call i32 (...) @RB_SetGL2D() br label %13 13: ; preds = %11, %0 %14 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4 %15 = call i32 @qglClear(i32 noundef %14) %16 = call i32 (...) @qglFinish() %17 = load ptr, ptr @ri, align 8 %18 = call i32 (...) %17() store i32 %18, ptr %7, align 4 store i32 0, ptr %1, align 4 br label %19 19: ; preds = %92, %13 %20 = load i32, ptr %1, align 4 %21 = load i32, ptr @tr, align 8 %22 = icmp slt i32 %20, %21 br i1 %22, label %23, label %95 23: ; preds = %19 %24 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tr, i32 0, i32 1), align 8 %25 = load i32, ptr %1, align 4 %26 = sext i32 %25 to i64 %27 = getelementptr inbounds ptr, ptr %24, i64 %26 %28 = load ptr, ptr %27, align 8 store ptr %28, ptr %2, align 8 %29 = load i32, ptr @glConfig, align 4 %30 = sdiv i32 %29, 20 %31 = sitofp i32 %30 to float store float %31, ptr %5, align 4 %32 = load i32, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @glConfig, i32 0, i32 1), align 4 %33 = sdiv i32 %32, 15 %34 = sitofp i32 %33 to float store float %34, ptr %6, align 4 %35 = load i32, ptr %1, align 4 %36 = srem i32 %35, 20 %37 = sitofp i32 %36 to float %38 = load float, ptr %5, align 4 %39 = fmul float %37, %38 store float %39, ptr %3, align 4 %40 = load i32, ptr %1, align 4 %41 = sdiv i32 %40, 20 %42 = sitofp i32 %41 to float %43 = load float, ptr %6, align 4 %44 = fmul float %42, %43 store float %44, ptr %4, align 4 %45 = load ptr, ptr @r_showImages, align 8 %46 = getelementptr inbounds %struct.TYPE_11__, ptr %45, i32 0, i32 0 %47 = load i32, ptr %46, align 4 %48 = icmp eq i32 %47, 2 br i1 %48, label %49, label %62 49: ; preds = %23 %50 = load ptr, ptr %2, align 8 %51 = getelementptr inbounds %struct.TYPE_8__, ptr %50, i32 0, i32 0 %52 = load float, ptr %51, align 4 %53 = fdiv float %52, 5.120000e+02 %54 = load float, ptr %5, align 4 %55 = fmul float %54, %53 store float %55, ptr %5, align 4 %56 = load ptr, ptr %2, align 8 %57 = getelementptr inbounds %struct.TYPE_8__, ptr %56, i32 0, i32 1 %58 = load float, ptr %57, align 4 %59 = fdiv float %58, 5.120000e+02 %60 = load float, ptr %6, align 4 %61 = fmul float %60, %59 store float %61, ptr %6, align 4 br label %62 62: ; preds = %49, %23 %63 = load ptr, ptr %2, align 8 %64 = call i32 @GL_Bind(ptr noundef %63) %65 = load i32, ptr @GL_QUADS, align 4 %66 = call i32 @qglBegin(i32 noundef %65) %67 = call i32 @qglTexCoord2f(i32 noundef 0, i32 noundef 0) %68 = load float, ptr %3, align 4 %69 = load float, ptr %4, align 4 %70 = call i32 @qglVertex2f(float noundef %68, float noundef %69) %71 = call i32 @qglTexCoord2f(i32 noundef 1, i32 noundef 0) %72 = load float, ptr %3, align 4 %73 = load float, ptr %5, align 4 %74 = fadd float %72, %73 %75 = load float, ptr %4, align 4 %76 = call i32 @qglVertex2f(float noundef %74, float noundef %75) %77 = call i32 @qglTexCoord2f(i32 noundef 1, i32 noundef 1) %78 = load float, ptr %3, align 4 %79 = load float, ptr %5, align 4 %80 = fadd float %78, %79 %81 = load float, ptr %4, align 4 %82 = load float, ptr %6, align 4 %83 = fadd float %81, %82 %84 = call i32 @qglVertex2f(float noundef %80, float noundef %83) %85 = call i32 @qglTexCoord2f(i32 noundef 0, i32 noundef 1) %86 = load float, ptr %3, align 4 %87 = load float, ptr %4, align 4 %88 = load float, ptr %6, align 4 %89 = fadd float %87, %88 %90 = call i32 @qglVertex2f(float noundef %86, float noundef %89) %91 = call i32 (...) @qglEnd() br label %92 92: ; preds = %62 %93 = load i32, ptr %1, align 4 %94 = add nsw i32 %93, 1 store i32 %94, ptr %1, align 4 br label %19, !llvm.loop !6 95: ; preds = %19 %96 = call i32 (...) @qglFinish() %97 = load ptr, ptr @ri, align 8 %98 = call i32 (...) %97() store i32 %98, ptr %8, align 4 %99 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @ri, i32 0, i32 1), align 8 %100 = load i32, ptr @PRINT_ALL, align 4 %101 = load i32, ptr %8, align 4 %102 = load i32, ptr %7, align 4 %103 = sub nsw i32 %101, %102 %104 = call i32 %99(i32 noundef %100, ptr noundef @.str, i32 noundef %103) ret void } declare i32 @RB_SetGL2D(...) #1 declare i32 @qglClear(i32 noundef) #1 declare i32 @qglFinish(...) #1 declare i32 @GL_Bind(ptr noundef) #1 declare i32 @qglBegin(i32 noundef) #1 declare i32 @qglTexCoord2f(i32 noundef, i32 noundef) #1 declare i32 @qglVertex2f(float noundef, float noundef) #1 declare i32 @qglEnd(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_ShowImages
.text .file "extr_tr_image.c_GL_TextureMode.c" .globl GL_TextureMode # -- Begin function GL_TextureMode .p2align 4, 0x90 .type GL_TextureMode,@function GL_TextureMode: # @GL_TextureMode .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl $0, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $6, -12(%rbp) jge .LBB0_6 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq modes(%rip), %rax movslq -12(%rbp), %rcx imulq $12, %rcx, %rcx addq %rcx, %rax movl 8(%rax), %edi movq -8(%rbp), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: jmp .LBB0_6 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_5 .LBB0_5: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_1 .LBB0_6: cmpl $5, -12(%rbp) jne .LBB0_9 # %bb.7: movq glConfig(%rip), %rax cmpq GLHW_3DFX_2D3D(%rip), %rax jne .LBB0_9 # %bb.8: movq ri(%rip), %rax movl PRINT_ALL(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax movl $3, -12(%rbp) .LBB0_9: cmpl $6, -12(%rbp) jne .LBB0_11 # %bb.10: movq ri(%rip), %rax movl PRINT_ALL(%rip), %edi leaq .L.str.1(%rip), %rsi callq *%rax jmp .LBB0_17 .LBB0_11: movq modes(%rip), %rax movslq -12(%rbp), %rcx imulq $12, %rcx, %rcx addq %rcx, %rax movl 4(%rax), %eax movl %eax, gl_filter_min(%rip) movq modes(%rip), %rax movslq -12(%rbp), %rcx imulq $12, %rcx, %rcx addq %rcx, %rax movl (%rax), %eax movl %eax, gl_filter_max(%rip) movl $0, -12(%rbp) .LBB0_12: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl tr(%rip), %eax jge .LBB0_17 # %bb.13: # in Loop: Header=BB0_12 Depth=1 movq tr+8(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -24(%rbp) movq -24(%rbp), %rax movl (%rax), %eax andl IMGFLAG_MIPMAP(%rip), %eax cmpl $0, %eax je .LBB0_15 # %bb.14: # in Loop: Header=BB0_12 Depth=1 movq -24(%rbp), %rdi callq GL_Bind@PLT movl GL_TEXTURE_2D(%rip), %edi movl GL_TEXTURE_MIN_FILTER(%rip), %esi movl gl_filter_min(%rip), %edx callq qglTexParameterf@PLT movl GL_TEXTURE_2D(%rip), %edi movl GL_TEXTURE_MAG_FILTER(%rip), %esi movl gl_filter_max(%rip), %edx callq qglTexParameterf@PLT .LBB0_15: # in Loop: Header=BB0_12 Depth=1 jmp .LBB0_16 .LBB0_16: # in Loop: Header=BB0_12 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_12 .LBB0_17: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GL_TextureMode, .Lfunc_end0-GL_TextureMode .cfi_endproc # -- End function .type modes,@object # @modes .bss .globl modes .p2align 3 modes: .quad 0 .size modes, 8 .type glConfig,@object # @glConfig .globl glConfig .p2align 3 glConfig: .zero 8 .size glConfig, 8 .type GLHW_3DFX_2D3D,@object # @GLHW_3DFX_2D3D .globl GLHW_3DFX_2D3D .p2align 3 GLHW_3DFX_2D3D: .quad 0 # 0x0 .size GLHW_3DFX_2D3D, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_ALL,@object # @PRINT_ALL .globl PRINT_ALL .p2align 2 PRINT_ALL: .long 0 # 0x0 .size PRINT_ALL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "Refusing to set trilinear on a voodoo.\n" .size .L.str, 40 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "bad filter name\n" .size .L.str.1, 17 .type gl_filter_min,@object # @gl_filter_min .bss .globl gl_filter_min .p2align 2 gl_filter_min: .long 0 # 0x0 .size gl_filter_min, 4 .type gl_filter_max,@object # @gl_filter_max .globl gl_filter_max .p2align 2 gl_filter_max: .long 0 # 0x0 .size gl_filter_max, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type IMGFLAG_MIPMAP,@object # @IMGFLAG_MIPMAP .globl IMGFLAG_MIPMAP .p2align 2 IMGFLAG_MIPMAP: .long 0 # 0x0 .size IMGFLAG_MIPMAP, 4 .type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D .globl GL_TEXTURE_2D .p2align 2 GL_TEXTURE_2D: .long 0 # 0x0 .size GL_TEXTURE_2D, 4 .type GL_TEXTURE_MIN_FILTER,@object # @GL_TEXTURE_MIN_FILTER .globl GL_TEXTURE_MIN_FILTER .p2align 2 GL_TEXTURE_MIN_FILTER: .long 0 # 0x0 .size GL_TEXTURE_MIN_FILTER, 4 .type GL_TEXTURE_MAG_FILTER,@object # @GL_TEXTURE_MAG_FILTER .globl GL_TEXTURE_MAG_FILTER .p2align 2 GL_TEXTURE_MAG_FILTER: .long 0 # 0x0 .size GL_TEXTURE_MAG_FILTER, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Q_stricmp .addrsig_sym GL_Bind .addrsig_sym qglTexParameterf .addrsig_sym modes .addrsig_sym glConfig .addrsig_sym GLHW_3DFX_2D3D .addrsig_sym ri .addrsig_sym PRINT_ALL .addrsig_sym gl_filter_min .addrsig_sym gl_filter_max .addrsig_sym tr .addrsig_sym IMGFLAG_MIPMAP .addrsig_sym GL_TEXTURE_2D .addrsig_sym GL_TEXTURE_MIN_FILTER .addrsig_sym GL_TEXTURE_MAG_FILTER
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_GL_TextureMode.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_GL_TextureMode.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_11__ = type { i64 } %struct.TYPE_9__ = type { ptr } %struct.TYPE_8__ = type { i32, ptr } %struct.TYPE_10__ = type { i32, i32, i32 } %struct.TYPE_7__ = type { i32 } @modes = dso_local global ptr null, align 8 @glConfig = dso_local global %struct.TYPE_11__ zeroinitializer, align 8 @GLHW_3DFX_2D3D = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @PRINT_ALL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [40 x i8] c"Refusing to set trilinear on a voodoo.\0A\00", align 1 @.str.1 = private unnamed_addr constant [17 x i8] c"bad filter name\0A\00", align 1 @gl_filter_min = dso_local global i32 0, align 4 @gl_filter_max = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @IMGFLAG_MIPMAP = dso_local global i32 0, align 4 @GL_TEXTURE_2D = dso_local global i32 0, align 4 @GL_TEXTURE_MIN_FILTER = dso_local global i32 0, align 4 @GL_TEXTURE_MAG_FILTER = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GL_TextureMode(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 store i32 0, ptr %3, align 4 br label %5 5: ; preds = %20, %1 %6 = load i32, ptr %3, align 4 %7 = icmp slt i32 %6, 6 br i1 %7, label %8, label %23 8: ; preds = %5 %9 = load ptr, ptr @modes, align 8 %10 = load i32, ptr %3, align 4 %11 = sext i32 %10 to i64 %12 = getelementptr inbounds %struct.TYPE_10__, ptr %9, i64 %11 %13 = getelementptr inbounds %struct.TYPE_10__, ptr %12, i32 0, i32 2 %14 = load i32, ptr %13, align 4 %15 = load ptr, ptr %2, align 8 %16 = call i32 @Q_stricmp(i32 noundef %14, ptr noundef %15) %17 = icmp ne i32 %16, 0 br i1 %17, label %19, label %18 18: ; preds = %8 br label %23 19: ; preds = %8 br label %20 20: ; preds = %19 %21 = load i32, ptr %3, align 4 %22 = add nsw i32 %21, 1 store i32 %22, ptr %3, align 4 br label %5, !llvm.loop !6 23: ; preds = %18, %5 %24 = load i32, ptr %3, align 4 %25 = icmp eq i32 %24, 5 br i1 %25, label %26, label %34 26: ; preds = %23 %27 = load i64, ptr @glConfig, align 8 %28 = load i64, ptr @GLHW_3DFX_2D3D, align 8 %29 = icmp eq i64 %27, %28 br i1 %29, label %30, label %34 30: ; preds = %26 %31 = load ptr, ptr @ri, align 8 %32 = load i32, ptr @PRINT_ALL, align 4 %33 = call i32 %31(i32 noundef %32, ptr noundef @.str) store i32 3, ptr %3, align 4 br label %34 34: ; preds = %30, %26, %23 %35 = load i32, ptr %3, align 4 %36 = icmp eq i32 %35, 6 br i1 %36, label %37, label %41 37: ; preds = %34 %38 = load ptr, ptr @ri, align 8 %39 = load i32, ptr @PRINT_ALL, align 4 %40 = call i32 %38(i32 noundef %39, ptr noundef @.str.1) br label %85 41: ; preds = %34 %42 = load ptr, ptr @modes, align 8 %43 = load i32, ptr %3, align 4 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds %struct.TYPE_10__, ptr %42, i64 %44 %46 = getelementptr inbounds %struct.TYPE_10__, ptr %45, i32 0, i32 1 %47 = load i32, ptr %46, align 4 store i32 %47, ptr @gl_filter_min, align 4 %48 = load ptr, ptr @modes, align 8 %49 = load i32, ptr %3, align 4 %50 = sext i32 %49 to i64 %51 = getelementptr inbounds %struct.TYPE_10__, ptr %48, i64 %50 %52 = getelementptr inbounds %struct.TYPE_10__, ptr %51, i32 0, i32 0 %53 = load i32, ptr %52, align 4 store i32 %53, ptr @gl_filter_max, align 4 store i32 0, ptr %3, align 4 br label %54 54: ; preds = %82, %41 %55 = load i32, ptr %3, align 4 %56 = load i32, ptr @tr, align 8 %57 = icmp slt i32 %55, %56 br i1 %57, label %58, label %85 58: ; preds = %54 %59 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tr, i32 0, i32 1), align 8 %60 = load i32, ptr %3, align 4 %61 = sext i32 %60 to i64 %62 = getelementptr inbounds ptr, ptr %59, i64 %61 %63 = load ptr, ptr %62, align 8 store ptr %63, ptr %4, align 8 %64 = load ptr, ptr %4, align 8 %65 = getelementptr inbounds %struct.TYPE_7__, ptr %64, i32 0, i32 0 %66 = load i32, ptr %65, align 4 %67 = load i32, ptr @IMGFLAG_MIPMAP, align 4 %68 = and i32 %66, %67 %69 = icmp ne i32 %68, 0 br i1 %69, label %70, label %81 70: ; preds = %58 %71 = load ptr, ptr %4, align 8 %72 = call i32 @GL_Bind(ptr noundef %71) %73 = load i32, ptr @GL_TEXTURE_2D, align 4 %74 = load i32, ptr @GL_TEXTURE_MIN_FILTER, align 4 %75 = load i32, ptr @gl_filter_min, align 4 %76 = call i32 @qglTexParameterf(i32 noundef %73, i32 noundef %74, i32 noundef %75) %77 = load i32, ptr @GL_TEXTURE_2D, align 4 %78 = load i32, ptr @GL_TEXTURE_MAG_FILTER, align 4 %79 = load i32, ptr @gl_filter_max, align 4 %80 = call i32 @qglTexParameterf(i32 noundef %77, i32 noundef %78, i32 noundef %79) br label %81 81: ; preds = %70, %58 br label %82 82: ; preds = %81 %83 = load i32, ptr %3, align 4 %84 = add nsw i32 %83, 1 store i32 %84, ptr %3, align 4 br label %54, !llvm.loop !8 85: ; preds = %37, %54 ret void } declare i32 @Q_stricmp(i32 noundef, ptr noundef) #1 declare i32 @GL_Bind(ptr noundef) #1 declare i32 @qglTexParameterf(i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_image.c_GL_TextureMode
.text .file "extr_tr_flares.c_RB_TestFlare.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_TestFlare .LCPI0_0: .long 0x41c00000 # float 24 .LCPI0_1: .long 0xbf800000 # float -1 .LCPI0_2: .long 0x3f800000 # float 1 .LCPI0_3: .long 0x447a0000 # float 1000 .text .globl RB_TestFlare .p2align 4, 0x90 .type RB_TestFlare,@function RB_TestFlare: # @RB_TestFlare .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl backEnd+16(%rip), %eax addl $1, %eax movl %eax, backEnd+16(%rip) movq qfalse(%rip), %rax movq %rax, glState(%rip) movq -8(%rbp), %rax movl 28(%rax), %edi movq -8(%rbp), %rax movl 24(%rax), %esi movl GL_DEPTH_COMPONENT(%rip), %r8d movl GL_FLOAT(%rip), %r9d movl $1, %ecx leaq -12(%rbp), %rax movl %ecx, %edx movq %rax, (%rsp) callq qglReadPixels@PLT movq backEnd+8(%rip), %rax cvtsi2ssl 56(%rax), %xmm0 movss -12(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm1 movss .LCPI0_1(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero addss %xmm2, %xmm1 movq backEnd+8(%rip), %rax cvtsi2ssl 44(%rax), %xmm3 movq backEnd+8(%rip), %rax cvtsi2ssl 40(%rax), %xmm2 movd %xmm2, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm2 mulss %xmm3, %xmm1 addss %xmm2, %xmm1 divss %xmm1, %xmm0 movss %xmm0, -24(%rbp) movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 subss %xmm0, %xmm1 movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 seta %al andb $1, %al movzbl %al, %eax movl %eax, -16(%rbp) cmpl $0, -16(%rbp) je .LBB0_4 # %bb.1: movq -8(%rbp), %rax cmpq $0, 16(%rax) jne .LBB0_3 # %bb.2: movq qtrue(%rip), %rcx movq -8(%rbp), %rax movq %rcx, 16(%rax) movss backEnd(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm1, %xmm0 movq -8(%rbp), %rax movss %xmm0, 4(%rax) .LBB0_3: movss backEnd(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax subss 4(%rax), %xmm0 movss .LCPI0_3(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movq r_flareFade(%rip), %rax mulss (%rax), %xmm0 movss %xmm0, -20(%rbp) jmp .LBB0_7 .LBB0_4: movq -8(%rbp), %rax cmpq $0, 16(%rax) je .LBB0_6 # %bb.5: movq qfalse(%rip), %rcx movq -8(%rbp), %rax movq %rcx, 16(%rax) movss backEnd(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm1, %xmm0 movq -8(%rbp), %rax movss %xmm0, 4(%rax) .LBB0_6: movss backEnd(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax subss 4(%rax), %xmm0 movss .LCPI0_3(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movq r_flareFade(%rip), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 mulss %xmm1, %xmm0 movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 movss %xmm0, -20(%rbp) .LBB0_7: xorps %xmm0, %xmm0 ucomiss -20(%rbp), %xmm0 jbe .LBB0_9 # %bb.8: xorps %xmm0, %xmm0 movss %xmm0, -20(%rbp) .LBB0_9: movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_11 # %bb.10: movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -20(%rbp) .LBB0_11: movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss %xmm0, 8(%rax) addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_TestFlare, .Lfunc_end0-RB_TestFlare .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 24 .size backEnd, 24 .type qfalse,@object # @qfalse .globl qfalse .p2align 3 qfalse: .quad 0 .size qfalse, 8 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 8 .size glState, 8 .type GL_DEPTH_COMPONENT,@object # @GL_DEPTH_COMPONENT .globl GL_DEPTH_COMPONENT .p2align 2 GL_DEPTH_COMPONENT: .long 0 # 0x0 .size GL_DEPTH_COMPONENT, 4 .type GL_FLOAT,@object # @GL_FLOAT .globl GL_FLOAT .p2align 2 GL_FLOAT: .long 0 # 0x0 .size GL_FLOAT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 .size qtrue, 8 .type r_flareFade,@object # @r_flareFade .globl r_flareFade .p2align 3 r_flareFade: .quad 0 .size r_flareFade, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglReadPixels .addrsig_sym backEnd .addrsig_sym qfalse .addrsig_sym glState .addrsig_sym GL_DEPTH_COMPONENT .addrsig_sym GL_FLOAT .addrsig_sym qtrue .addrsig_sym r_flareFade
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_flares.c_RB_TestFlare.c' source_filename = "lab/engine/code/renderergl1/extr_tr_flares.c_RB_TestFlare.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_15__ = type { %struct.TYPE_11__, %struct.TYPE_10__, %struct.TYPE_9__ } %struct.TYPE_11__ = type { float } %struct.TYPE_10__ = type { ptr } %struct.TYPE_9__ = type { i32 } %struct.TYPE_14__ = type { ptr } %struct.TYPE_12__ = type { float, float, float, ptr, i32, i32 } %struct.TYPE_13__ = type { float } @backEnd = dso_local global %struct.TYPE_15__ zeroinitializer, align 8 @qfalse = dso_local global ptr null, align 8 @glState = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @GL_DEPTH_COMPONENT = dso_local global i32 0, align 4 @GL_FLOAT = dso_local global i32 0, align 4 @qtrue = dso_local global ptr null, align 8 @r_flareFade = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_TestFlare(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca float, align 4 %4 = alloca i32, align 4 %5 = alloca float, align 4 %6 = alloca float, align 4 store ptr %0, ptr %2, align 8 %7 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 2), align 8 %8 = add nsw i32 %7, 1 store i32 %8, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 2), align 8 %9 = load ptr, ptr @qfalse, align 8 store ptr %9, ptr @glState, align 8 %10 = load ptr, ptr %2, align 8 %11 = getelementptr inbounds %struct.TYPE_12__, ptr %10, i32 0, i32 5 %12 = load i32, ptr %11, align 4 %13 = load ptr, ptr %2, align 8 %14 = getelementptr inbounds %struct.TYPE_12__, ptr %13, i32 0, i32 4 %15 = load i32, ptr %14, align 8 %16 = load i32, ptr @GL_DEPTH_COMPONENT, align 4 %17 = load i32, ptr @GL_FLOAT, align 4 %18 = call i32 @qglReadPixels(i32 noundef %12, i32 noundef %15, i32 noundef 1, i32 noundef 1, i32 noundef %16, i32 noundef %17, ptr noundef %3) %19 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 1), align 8 %20 = getelementptr inbounds i32, ptr %19, i64 14 %21 = load i32, ptr %20, align 4 %22 = sitofp i32 %21 to float %23 = load float, ptr %3, align 4 %24 = call float @llvm.fmuladd.f32(float 2.000000e+00, float %23, float -1.000000e+00) %25 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 1), align 8 %26 = getelementptr inbounds i32, ptr %25, i64 11 %27 = load i32, ptr %26, align 4 %28 = sitofp i32 %27 to float %29 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 1), align 8 %30 = getelementptr inbounds i32, ptr %29, i64 10 %31 = load i32, ptr %30, align 4 %32 = sitofp i32 %31 to float %33 = fneg float %32 %34 = call float @llvm.fmuladd.f32(float %24, float %28, float %33) %35 = fdiv float %22, %34 store float %35, ptr %6, align 4 %36 = load ptr, ptr %2, align 8 %37 = getelementptr inbounds %struct.TYPE_12__, ptr %36, i32 0, i32 0 %38 = load float, ptr %37, align 8 %39 = fneg float %38 %40 = load float, ptr %6, align 4 %41 = fneg float %40 %42 = fsub float %39, %41 %43 = fcmp olt float %42, 2.400000e+01 %44 = zext i1 %43 to i32 store i32 %44, ptr %4, align 4 %45 = load i32, ptr %4, align 4 %46 = icmp ne i32 %45, 0 br i1 %46, label %47, label %71 47: ; preds = %1 %48 = load ptr, ptr %2, align 8 %49 = getelementptr inbounds %struct.TYPE_12__, ptr %48, i32 0, i32 3 %50 = load ptr, ptr %49, align 8 %51 = icmp ne ptr %50, null br i1 %51, label %60, label %52 52: ; preds = %47 %53 = load ptr, ptr @qtrue, align 8 %54 = load ptr, ptr %2, align 8 %55 = getelementptr inbounds %struct.TYPE_12__, ptr %54, i32 0, i32 3 store ptr %53, ptr %55, align 8 %56 = load float, ptr @backEnd, align 8 %57 = fsub float %56, 1.000000e+00 %58 = load ptr, ptr %2, align 8 %59 = getelementptr inbounds %struct.TYPE_12__, ptr %58, i32 0, i32 1 store float %57, ptr %59, align 4 br label %60 60: ; preds = %52, %47 %61 = load float, ptr @backEnd, align 8 %62 = load ptr, ptr %2, align 8 %63 = getelementptr inbounds %struct.TYPE_12__, ptr %62, i32 0, i32 1 %64 = load float, ptr %63, align 4 %65 = fsub float %61, %64 %66 = fdiv float %65, 1.000000e+03 %67 = load ptr, ptr @r_flareFade, align 8 %68 = getelementptr inbounds %struct.TYPE_13__, ptr %67, i32 0, i32 0 %69 = load float, ptr %68, align 4 %70 = fmul float %66, %69 store float %70, ptr %5, align 4 br label %96 71: ; preds = %1 %72 = load ptr, ptr %2, align 8 %73 = getelementptr inbounds %struct.TYPE_12__, ptr %72, i32 0, i32 3 %74 = load ptr, ptr %73, align 8 %75 = icmp ne ptr %74, null br i1 %75, label %76, label %84 76: ; preds = %71 %77 = load ptr, ptr @qfalse, align 8 %78 = load ptr, ptr %2, align 8 %79 = getelementptr inbounds %struct.TYPE_12__, ptr %78, i32 0, i32 3 store ptr %77, ptr %79, align 8 %80 = load float, ptr @backEnd, align 8 %81 = fsub float %80, 1.000000e+00 %82 = load ptr, ptr %2, align 8 %83 = getelementptr inbounds %struct.TYPE_12__, ptr %82, i32 0, i32 1 store float %81, ptr %83, align 4 br label %84 84: ; preds = %76, %71 %85 = load float, ptr @backEnd, align 8 %86 = load ptr, ptr %2, align 8 %87 = getelementptr inbounds %struct.TYPE_12__, ptr %86, i32 0, i32 1 %88 = load float, ptr %87, align 4 %89 = fsub float %85, %88 %90 = fdiv float %89, 1.000000e+03 %91 = load ptr, ptr @r_flareFade, align 8 %92 = getelementptr inbounds %struct.TYPE_13__, ptr %91, i32 0, i32 0 %93 = load float, ptr %92, align 4 %94 = fneg float %90 %95 = call float @llvm.fmuladd.f32(float %94, float %93, float 1.000000e+00) store float %95, ptr %5, align 4 br label %96 96: ; preds = %84, %60 %97 = load float, ptr %5, align 4 %98 = fcmp olt float %97, 0.000000e+00 br i1 %98, label %99, label %100 99: ; preds = %96 store float 0.000000e+00, ptr %5, align 4 br label %100 100: ; preds = %99, %96 %101 = load float, ptr %5, align 4 %102 = fcmp ogt float %101, 1.000000e+00 br i1 %102, label %103, label %104 103: ; preds = %100 store float 1.000000e+00, ptr %5, align 4 br label %104 104: ; preds = %103, %100 %105 = load float, ptr %5, align 4 %106 = load ptr, ptr %2, align 8 %107 = getelementptr inbounds %struct.TYPE_12__, ptr %106, i32 0, i32 2 store float %105, ptr %107, align 8 ret void } declare i32 @qglReadPixels(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_flares.c_RB_TestFlare
.text .file "extr_tr_bsp.c_ParseFlare.c" .p2align 4, 0x90 # -- Begin function ParseFlare .type ParseFlare,@function ParseFlare: # @ParseFlare .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq -8(%rbp), %rax movl 20(%rax), %edi callq LittleLong@PLT movq %rax, %rcx addq $1, %rcx movq -24(%rbp), %rax movq %rcx, 16(%rax) movq -8(%rbp), %rax movl 16(%rax), %edi movl LIGHTMAP_BY_VERTEX(%rip), %esi callq ShaderForShaderNum@PLT movq %rax, %rcx movq -24(%rbp), %rax movq %rcx, 8(%rax) movq r_singleShader(%rip), %rax cmpq $0, (%rax) je .LBB0_3 # %bb.1: movq -24(%rbp), %rax movq 8(%rax), %rax cmpl $0, (%rax) jne .LBB0_3 # %bb.2: movq tr(%rip), %rcx movq -24(%rbp), %rax movq %rcx, 8(%rax) .LBB0_3: movq ri(%rip), %rax movl h_low(%rip), %esi movl $32, %edi callq *%rax movq %rax, -40(%rbp) movl SF_FLARE(%rip), %ecx movq -40(%rbp), %rax movl %ecx, 24(%rax) movq -40(%rbp), %rcx movq -24(%rbp), %rax movq %rcx, (%rax) movl $0, -44(%rbp) .LBB0_4: # =>This Inner Loop Header: Depth=1 cmpl $3, -44(%rbp) jge .LBB0_7 # %bb.5: # in Loop: Header=BB0_4 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rax movslq -44(%rbp), %rcx movl (%rax,%rcx,4), %edi callq LittleFloat@PLT movq %rax, %rdx movq -40(%rbp), %rax movq 16(%rax), %rax movslq -44(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq -8(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movslq -44(%rbp), %rcx movl (%rax,%rcx,4), %edi callq LittleFloat@PLT movq %rax, %rdx movq -40(%rbp), %rax movq 8(%rax), %rax movslq -44(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq -8(%rbp), %rax movq (%rax), %rax movq 16(%rax), %rax movslq -44(%rbp), %rcx movl (%rax,%rcx,4), %edi callq LittleFloat@PLT movq %rax, %rdx movq -40(%rbp), %rax movq (%rax), %rax movslq -44(%rbp), %rcx movq %rdx, (%rax,%rcx,8) # %bb.6: # in Loop: Header=BB0_4 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_4 .LBB0_7: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ParseFlare, .Lfunc_end0-ParseFlare .cfi_endproc # -- End function .type LIGHTMAP_BY_VERTEX,@object # @LIGHTMAP_BY_VERTEX .bss .globl LIGHTMAP_BY_VERTEX .p2align 2 LIGHTMAP_BY_VERTEX: .long 0 # 0x0 .size LIGHTMAP_BY_VERTEX, 4 .type r_singleShader,@object # @r_singleShader .globl r_singleShader .p2align 3 r_singleShader: .quad 0 .size r_singleShader, 8 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type h_low,@object # @h_low .globl h_low .p2align 2 h_low: .long 0 # 0x0 .size h_low, 4 .type SF_FLARE,@object # @SF_FLARE .globl SF_FLARE .p2align 2 SF_FLARE: .long 0 # 0x0 .size SF_FLARE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ParseFlare .addrsig_sym LittleLong .addrsig_sym ShaderForShaderNum .addrsig_sym LittleFloat .addrsig_sym LIGHTMAP_BY_VERTEX .addrsig_sym r_singleShader .addrsig_sym tr .addrsig_sym ri .addrsig_sym h_low .addrsig_sym SF_FLARE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_ParseFlare.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_ParseFlare.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_14__ = type { ptr } %struct.TYPE_15__ = type { ptr } %struct.TYPE_13__ = type { ptr, ptr, i32, i32 } %struct.TYPE_12__ = type { ptr, ptr, i64 } %struct.TYPE_16__ = type { i64 } %struct.TYPE_17__ = type { i32 } %struct.TYPE_11__ = type { ptr, ptr, ptr, i32 } @LIGHTMAP_BY_VERTEX = dso_local global i32 0, align 4 @r_singleShader = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @ri = dso_local global %struct.TYPE_15__ zeroinitializer, align 8 @h_low = dso_local global i32 0, align 4 @SF_FLARE = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @ParseFlare], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ParseFlare(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 store ptr %0, ptr %5, align 8 store ptr %1, ptr %6, align 8 store ptr %2, ptr %7, align 8 store ptr %3, ptr %8, align 8 %11 = load ptr, ptr %5, align 8 %12 = getelementptr inbounds %struct.TYPE_13__, ptr %11, i32 0, i32 3 %13 = load i32, ptr %12, align 4 %14 = call i64 @LittleLong(i32 noundef %13) %15 = add nsw i64 %14, 1 %16 = load ptr, ptr %7, align 8 %17 = getelementptr inbounds %struct.TYPE_12__, ptr %16, i32 0, i32 2 store i64 %15, ptr %17, align 8 %18 = load ptr, ptr %5, align 8 %19 = getelementptr inbounds %struct.TYPE_13__, ptr %18, i32 0, i32 2 %20 = load i32, ptr %19, align 8 %21 = load i32, ptr @LIGHTMAP_BY_VERTEX, align 4 %22 = call ptr @ShaderForShaderNum(i32 noundef %20, i32 noundef %21) %23 = load ptr, ptr %7, align 8 %24 = getelementptr inbounds %struct.TYPE_12__, ptr %23, i32 0, i32 1 store ptr %22, ptr %24, align 8 %25 = load ptr, ptr @r_singleShader, align 8 %26 = getelementptr inbounds %struct.TYPE_16__, ptr %25, i32 0, i32 0 %27 = load i64, ptr %26, align 8 %28 = icmp ne i64 %27, 0 br i1 %28, label %29, label %40 29: ; preds = %4 %30 = load ptr, ptr %7, align 8 %31 = getelementptr inbounds %struct.TYPE_12__, ptr %30, i32 0, i32 1 %32 = load ptr, ptr %31, align 8 %33 = getelementptr inbounds %struct.TYPE_17__, ptr %32, i32 0, i32 0 %34 = load i32, ptr %33, align 4 %35 = icmp ne i32 %34, 0 br i1 %35, label %40, label %36 36: ; preds = %29 %37 = load ptr, ptr @tr, align 8 %38 = load ptr, ptr %7, align 8 %39 = getelementptr inbounds %struct.TYPE_12__, ptr %38, i32 0, i32 1 store ptr %37, ptr %39, align 8 br label %40 40: ; preds = %36, %29, %4 %41 = load ptr, ptr @ri, align 8 %42 = load i32, ptr @h_low, align 4 %43 = call ptr %41(i32 noundef 32, i32 noundef %42) store ptr %43, ptr %9, align 8 %44 = load i32, ptr @SF_FLARE, align 4 %45 = load ptr, ptr %9, align 8 %46 = getelementptr inbounds %struct.TYPE_11__, ptr %45, i32 0, i32 3 store i32 %44, ptr %46, align 8 %47 = load ptr, ptr %9, align 8 %48 = load ptr, ptr %7, align 8 %49 = getelementptr inbounds %struct.TYPE_12__, ptr %48, i32 0, i32 0 store ptr %47, ptr %49, align 8 store i32 0, ptr %10, align 4 br label %50 50: ; preds = %100, %40 %51 = load i32, ptr %10, align 4 %52 = icmp slt i32 %51, 3 br i1 %52, label %53, label %103 53: ; preds = %50 %54 = load ptr, ptr %5, align 8 %55 = getelementptr inbounds %struct.TYPE_13__, ptr %54, i32 0, i32 1 %56 = load ptr, ptr %55, align 8 %57 = load i32, ptr %10, align 4 %58 = sext i32 %57 to i64 %59 = getelementptr inbounds i32, ptr %56, i64 %58 %60 = load i32, ptr %59, align 4 %61 = call ptr @LittleFloat(i32 noundef %60) %62 = load ptr, ptr %9, align 8 %63 = getelementptr inbounds %struct.TYPE_11__, ptr %62, i32 0, i32 2 %64 = load ptr, ptr %63, align 8 %65 = load i32, ptr %10, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds ptr, ptr %64, i64 %66 store ptr %61, ptr %67, align 8 %68 = load ptr, ptr %5, align 8 %69 = getelementptr inbounds %struct.TYPE_13__, ptr %68, i32 0, i32 0 %70 = load ptr, ptr %69, align 8 %71 = getelementptr inbounds ptr, ptr %70, i64 0 %72 = load ptr, ptr %71, align 8 %73 = load i32, ptr %10, align 4 %74 = sext i32 %73 to i64 %75 = getelementptr inbounds i32, ptr %72, i64 %74 %76 = load i32, ptr %75, align 4 %77 = call ptr @LittleFloat(i32 noundef %76) %78 = load ptr, ptr %9, align 8 %79 = getelementptr inbounds %struct.TYPE_11__, ptr %78, i32 0, i32 1 %80 = load ptr, ptr %79, align 8 %81 = load i32, ptr %10, align 4 %82 = sext i32 %81 to i64 %83 = getelementptr inbounds ptr, ptr %80, i64 %82 store ptr %77, ptr %83, align 8 %84 = load ptr, ptr %5, align 8 %85 = getelementptr inbounds %struct.TYPE_13__, ptr %84, i32 0, i32 0 %86 = load ptr, ptr %85, align 8 %87 = getelementptr inbounds ptr, ptr %86, i64 2 %88 = load ptr, ptr %87, align 8 %89 = load i32, ptr %10, align 4 %90 = sext i32 %89 to i64 %91 = getelementptr inbounds i32, ptr %88, i64 %90 %92 = load i32, ptr %91, align 4 %93 = call ptr @LittleFloat(i32 noundef %92) %94 = load ptr, ptr %9, align 8 %95 = getelementptr inbounds %struct.TYPE_11__, ptr %94, i32 0, i32 0 %96 = load ptr, ptr %95, align 8 %97 = load i32, ptr %10, align 4 %98 = sext i32 %97 to i64 %99 = getelementptr inbounds ptr, ptr %96, i64 %98 store ptr %93, ptr %99, align 8 br label %100 100: ; preds = %53 %101 = load i32, ptr %10, align 4 %102 = add nsw i32 %101, 1 store i32 %102, ptr %10, align 4 br label %50, !llvm.loop !6 103: ; preds = %50 ret void } declare i64 @LittleLong(i32 noundef) #1 declare ptr @ShaderForShaderNum(i32 noundef, i32 noundef) #1 declare ptr @LittleFloat(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_bsp.c_ParseFlare
.text .file "extr_tr_model_iqm.c_R_IQMLerpTag.c" .globl R_IQMLerpTag # -- Begin function R_IQMLerpTag .p2align 4, 0x90 .type R_IQMLerpTag,@function R_IQMLerpTag: # @R_IQMLerpTag .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movl %edx, -28(%rbp) movl %ecx, -32(%rbp) movss %xmm0, -36(%rbp) movq %r8, -48(%rbp) movl IQM_MAX_JOINTS(%rip), %ecx shll $2, %ecx # implicit-def: $rax movl %ecx, %eax leal (%rax,%rax,2), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -56(%rbp) movq %rax, %rdx shlq $2, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -96(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -64(%rbp) movq -24(%rbp), %rax movq (%rax), %rax movq %rax, -80(%rbp) movl $0, -68(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -68(%rbp), %eax movq -24(%rbp), %rcx cmpl 8(%rcx), %eax jge .LBB0_6 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -48(%rbp), %rdi movq -80(%rbp), %rsi callq strcmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: jmp .LBB0_6 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -80(%rbp), %rdi callq strlen@PLT addq $1, %rax addq -80(%rbp), %rax movq %rax, -80(%rbp) # %bb.5: # in Loop: Header=BB0_1 Depth=1 movl -68(%rbp), %eax addl $1, %eax movl %eax, -68(%rbp) jmp .LBB0_1 .LBB0_6: movl -68(%rbp), %eax movq -24(%rbp), %rcx cmpl 8(%rcx), %eax jl .LBB0_8 # %bb.7: movq -16(%rbp), %rax movq (%rax), %rdi callq AxisClear@PLT movq -16(%rbp), %rax movq 8(%rax), %rdi callq VectorClear@PLT movl qfalse(%rip), %eax movl %eax, -4(%rbp) movl $1, -84(%rbp) jmp .LBB0_9 .LBB0_8: movq -96(%rbp), %rcx # 8-byte Reload movq -24(%rbp), %rdi movl -28(%rbp), %esi movl -32(%rbp), %edx movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq ComputeJointMats@PLT # kill: def $ecx killed $eax movq -96(%rbp), %rax # 8-byte Reload imull $12, -68(%rbp), %ecx addl $0, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx movss %xmm0, (%rcx) imull $12, -68(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx movss %xmm0, (%rcx) imull $12, -68(%rbp), %ecx addl $2, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq 16(%rcx), %rcx movss %xmm0, (%rcx) imull $12, -68(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq 8(%rcx), %rcx movss %xmm0, (%rcx) imull $12, -68(%rbp), %ecx addl $4, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx movss %xmm0, 4(%rcx) imull $12, -68(%rbp), %ecx addl $5, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx movss %xmm0, 4(%rcx) imull $12, -68(%rbp), %ecx addl $6, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq 16(%rcx), %rcx movss %xmm0, 4(%rcx) imull $12, -68(%rbp), %ecx addl $7, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq 8(%rcx), %rcx movss %xmm0, 4(%rcx) imull $12, -68(%rbp), %ecx addl $8, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx movss %xmm0, 8(%rcx) imull $12, -68(%rbp), %ecx addl $9, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx movss %xmm0, 8(%rcx) imull $12, -68(%rbp), %ecx addl $10, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rcx movq (%rcx), %rcx movq 16(%rcx), %rcx movss %xmm0, 8(%rcx) imull $12, -68(%rbp), %ecx addl $11, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 8(%rax), %rax movss %xmm0, 8(%rax) movl qtrue(%rip), %eax movl %eax, -4(%rbp) movl $1, -84(%rbp) .LBB0_9: movq -56(%rbp), %rax movq %rax, %rsp movl -4(%rbp), %eax movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_IQMLerpTag, .Lfunc_end0-R_IQMLerpTag .cfi_endproc # -- End function .type IQM_MAX_JOINTS,@object # @IQM_MAX_JOINTS .bss .globl IQM_MAX_JOINTS .p2align 2 IQM_MAX_JOINTS: .long 0 # 0x0 .size IQM_MAX_JOINTS, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym strcmp .addrsig_sym strlen .addrsig_sym AxisClear .addrsig_sym VectorClear .addrsig_sym ComputeJointMats .addrsig_sym IQM_MAX_JOINTS .addrsig_sym qfalse .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_IQMLerpTag.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_IQMLerpTag.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr, i32 } %struct.TYPE_6__ = type { ptr, ptr } @IQM_MAX_JOINTS = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_IQMLerpTag(ptr noundef %0, ptr noundef %1, i32 noundef %2, i32 noundef %3, float noundef %4, ptr noundef %5) #0 { %7 = alloca i32, align 4 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca float, align 4 %13 = alloca ptr, align 8 %14 = alloca ptr, align 8 %15 = alloca i64, align 8 %16 = alloca i32, align 4 %17 = alloca ptr, align 8 %18 = alloca i32, align 4 store ptr %0, ptr %8, align 8 store ptr %1, ptr %9, align 8 store i32 %2, ptr %10, align 4 store i32 %3, ptr %11, align 4 store float %4, ptr %12, align 4 store ptr %5, ptr %13, align 8 %19 = load i32, ptr @IQM_MAX_JOINTS, align 4 %20 = mul nsw i32 %19, 12 %21 = zext i32 %20 to i64 %22 = call ptr @llvm.stacksave() store ptr %22, ptr %14, align 8 %23 = alloca float, i64 %21, align 16 store i64 %21, ptr %15, align 8 %24 = load ptr, ptr %9, align 8 %25 = getelementptr inbounds %struct.TYPE_7__, ptr %24, i32 0, i32 0 %26 = load ptr, ptr %25, align 8 store ptr %26, ptr %17, align 8 store i32 0, ptr %16, align 4 br label %27 27: ; preds = %45, %6 %28 = load i32, ptr %16, align 4 %29 = load ptr, ptr %9, align 8 %30 = getelementptr inbounds %struct.TYPE_7__, ptr %29, i32 0, i32 1 %31 = load i32, ptr %30, align 8 %32 = icmp slt i32 %28, %31 br i1 %32, label %33, label %48 33: ; preds = %27 %34 = load ptr, ptr %13, align 8 %35 = load ptr, ptr %17, align 8 %36 = call i32 @strcmp(ptr noundef %34, ptr noundef %35) %37 = icmp ne i32 %36, 0 br i1 %37, label %39, label %38 38: ; preds = %33 br label %48 39: ; preds = %33 %40 = load ptr, ptr %17, align 8 %41 = call i64 @strlen(ptr noundef %40) %42 = add nsw i64 %41, 1 %43 = load ptr, ptr %17, align 8 %44 = getelementptr inbounds i8, ptr %43, i64 %42 store ptr %44, ptr %17, align 8 br label %45 45: ; preds = %39 %46 = load i32, ptr %16, align 4 %47 = add nsw i32 %46, 1 store i32 %47, ptr %16, align 4 br label %27, !llvm.loop !6 48: ; preds = %38, %27 %49 = load i32, ptr %16, align 4 %50 = load ptr, ptr %9, align 8 %51 = getelementptr inbounds %struct.TYPE_7__, ptr %50, i32 0, i32 1 %52 = load i32, ptr %51, align 8 %53 = icmp sge i32 %49, %52 br i1 %53, label %54, label %64 54: ; preds = %48 %55 = load ptr, ptr %8, align 8 %56 = getelementptr inbounds %struct.TYPE_6__, ptr %55, i32 0, i32 0 %57 = load ptr, ptr %56, align 8 %58 = call i32 @AxisClear(ptr noundef %57) %59 = load ptr, ptr %8, align 8 %60 = getelementptr inbounds %struct.TYPE_6__, ptr %59, i32 0, i32 1 %61 = load ptr, ptr %60, align 8 %62 = call i32 @VectorClear(ptr noundef %61) %63 = load i32, ptr @qfalse, align 4 store i32 %63, ptr %7, align 4 store i32 1, ptr %18, align 4 br label %209 64: ; preds = %48 %65 = load ptr, ptr %9, align 8 %66 = load i32, ptr %10, align 4 %67 = load i32, ptr %11, align 4 %68 = load float, ptr %12, align 4 %69 = call i32 @ComputeJointMats(ptr noundef %65, i32 noundef %66, i32 noundef %67, float noundef %68, ptr noundef %23) %70 = load i32, ptr %16, align 4 %71 = mul nsw i32 12, %70 %72 = add nsw i32 %71, 0 %73 = sext i32 %72 to i64 %74 = getelementptr inbounds float, ptr %23, i64 %73 %75 = load float, ptr %74, align 4 %76 = load ptr, ptr %8, align 8 %77 = getelementptr inbounds %struct.TYPE_6__, ptr %76, i32 0, i32 0 %78 = load ptr, ptr %77, align 8 %79 = getelementptr inbounds ptr, ptr %78, i64 0 %80 = load ptr, ptr %79, align 8 %81 = getelementptr inbounds float, ptr %80, i64 0 store float %75, ptr %81, align 4 %82 = load i32, ptr %16, align 4 %83 = mul nsw i32 12, %82 %84 = add nsw i32 %83, 1 %85 = sext i32 %84 to i64 %86 = getelementptr inbounds float, ptr %23, i64 %85 %87 = load float, ptr %86, align 4 %88 = load ptr, ptr %8, align 8 %89 = getelementptr inbounds %struct.TYPE_6__, ptr %88, i32 0, i32 0 %90 = load ptr, ptr %89, align 8 %91 = getelementptr inbounds ptr, ptr %90, i64 1 %92 = load ptr, ptr %91, align 8 %93 = getelementptr inbounds float, ptr %92, i64 0 store float %87, ptr %93, align 4 %94 = load i32, ptr %16, align 4 %95 = mul nsw i32 12, %94 %96 = add nsw i32 %95, 2 %97 = sext i32 %96 to i64 %98 = getelementptr inbounds float, ptr %23, i64 %97 %99 = load float, ptr %98, align 4 %100 = load ptr, ptr %8, align 8 %101 = getelementptr inbounds %struct.TYPE_6__, ptr %100, i32 0, i32 0 %102 = load ptr, ptr %101, align 8 %103 = getelementptr inbounds ptr, ptr %102, i64 2 %104 = load ptr, ptr %103, align 8 %105 = getelementptr inbounds float, ptr %104, i64 0 store float %99, ptr %105, align 4 %106 = load i32, ptr %16, align 4 %107 = mul nsw i32 12, %106 %108 = add nsw i32 %107, 3 %109 = sext i32 %108 to i64 %110 = getelementptr inbounds float, ptr %23, i64 %109 %111 = load float, ptr %110, align 4 %112 = load ptr, ptr %8, align 8 %113 = getelementptr inbounds %struct.TYPE_6__, ptr %112, i32 0, i32 1 %114 = load ptr, ptr %113, align 8 %115 = getelementptr inbounds float, ptr %114, i64 0 store float %111, ptr %115, align 4 %116 = load i32, ptr %16, align 4 %117 = mul nsw i32 12, %116 %118 = add nsw i32 %117, 4 %119 = sext i32 %118 to i64 %120 = getelementptr inbounds float, ptr %23, i64 %119 %121 = load float, ptr %120, align 4 %122 = load ptr, ptr %8, align 8 %123 = getelementptr inbounds %struct.TYPE_6__, ptr %122, i32 0, i32 0 %124 = load ptr, ptr %123, align 8 %125 = getelementptr inbounds ptr, ptr %124, i64 0 %126 = load ptr, ptr %125, align 8 %127 = getelementptr inbounds float, ptr %126, i64 1 store float %121, ptr %127, align 4 %128 = load i32, ptr %16, align 4 %129 = mul nsw i32 12, %128 %130 = add nsw i32 %129, 5 %131 = sext i32 %130 to i64 %132 = getelementptr inbounds float, ptr %23, i64 %131 %133 = load float, ptr %132, align 4 %134 = load ptr, ptr %8, align 8 %135 = getelementptr inbounds %struct.TYPE_6__, ptr %134, i32 0, i32 0 %136 = load ptr, ptr %135, align 8 %137 = getelementptr inbounds ptr, ptr %136, i64 1 %138 = load ptr, ptr %137, align 8 %139 = getelementptr inbounds float, ptr %138, i64 1 store float %133, ptr %139, align 4 %140 = load i32, ptr %16, align 4 %141 = mul nsw i32 12, %140 %142 = add nsw i32 %141, 6 %143 = sext i32 %142 to i64 %144 = getelementptr inbounds float, ptr %23, i64 %143 %145 = load float, ptr %144, align 4 %146 = load ptr, ptr %8, align 8 %147 = getelementptr inbounds %struct.TYPE_6__, ptr %146, i32 0, i32 0 %148 = load ptr, ptr %147, align 8 %149 = getelementptr inbounds ptr, ptr %148, i64 2 %150 = load ptr, ptr %149, align 8 %151 = getelementptr inbounds float, ptr %150, i64 1 store float %145, ptr %151, align 4 %152 = load i32, ptr %16, align 4 %153 = mul nsw i32 12, %152 %154 = add nsw i32 %153, 7 %155 = sext i32 %154 to i64 %156 = getelementptr inbounds float, ptr %23, i64 %155 %157 = load float, ptr %156, align 4 %158 = load ptr, ptr %8, align 8 %159 = getelementptr inbounds %struct.TYPE_6__, ptr %158, i32 0, i32 1 %160 = load ptr, ptr %159, align 8 %161 = getelementptr inbounds float, ptr %160, i64 1 store float %157, ptr %161, align 4 %162 = load i32, ptr %16, align 4 %163 = mul nsw i32 12, %162 %164 = add nsw i32 %163, 8 %165 = sext i32 %164 to i64 %166 = getelementptr inbounds float, ptr %23, i64 %165 %167 = load float, ptr %166, align 4 %168 = load ptr, ptr %8, align 8 %169 = getelementptr inbounds %struct.TYPE_6__, ptr %168, i32 0, i32 0 %170 = load ptr, ptr %169, align 8 %171 = getelementptr inbounds ptr, ptr %170, i64 0 %172 = load ptr, ptr %171, align 8 %173 = getelementptr inbounds float, ptr %172, i64 2 store float %167, ptr %173, align 4 %174 = load i32, ptr %16, align 4 %175 = mul nsw i32 12, %174 %176 = add nsw i32 %175, 9 %177 = sext i32 %176 to i64 %178 = getelementptr inbounds float, ptr %23, i64 %177 %179 = load float, ptr %178, align 4 %180 = load ptr, ptr %8, align 8 %181 = getelementptr inbounds %struct.TYPE_6__, ptr %180, i32 0, i32 0 %182 = load ptr, ptr %181, align 8 %183 = getelementptr inbounds ptr, ptr %182, i64 1 %184 = load ptr, ptr %183, align 8 %185 = getelementptr inbounds float, ptr %184, i64 2 store float %179, ptr %185, align 4 %186 = load i32, ptr %16, align 4 %187 = mul nsw i32 12, %186 %188 = add nsw i32 %187, 10 %189 = sext i32 %188 to i64 %190 = getelementptr inbounds float, ptr %23, i64 %189 %191 = load float, ptr %190, align 4 %192 = load ptr, ptr %8, align 8 %193 = getelementptr inbounds %struct.TYPE_6__, ptr %192, i32 0, i32 0 %194 = load ptr, ptr %193, align 8 %195 = getelementptr inbounds ptr, ptr %194, i64 2 %196 = load ptr, ptr %195, align 8 %197 = getelementptr inbounds float, ptr %196, i64 2 store float %191, ptr %197, align 4 %198 = load i32, ptr %16, align 4 %199 = mul nsw i32 12, %198 %200 = add nsw i32 %199, 11 %201 = sext i32 %200 to i64 %202 = getelementptr inbounds float, ptr %23, i64 %201 %203 = load float, ptr %202, align 4 %204 = load ptr, ptr %8, align 8 %205 = getelementptr inbounds %struct.TYPE_6__, ptr %204, i32 0, i32 1 %206 = load ptr, ptr %205, align 8 %207 = getelementptr inbounds float, ptr %206, i64 2 store float %203, ptr %207, align 4 %208 = load i32, ptr @qtrue, align 4 store i32 %208, ptr %7, align 4 store i32 1, ptr %18, align 4 br label %209 209: ; preds = %64, %54 %210 = load ptr, ptr %14, align 8 call void @llvm.stackrestore(ptr %210) %211 = load i32, ptr %7, align 4 ret i32 %211 } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @strcmp(ptr noundef, ptr noundef) #2 declare i64 @strlen(ptr noundef) #2 declare i32 @AxisClear(ptr noundef) #2 declare i32 @VectorClear(ptr noundef) #2 declare i32 @ComputeJointMats(ptr noundef, i32 noundef, i32 noundef, float noundef, ptr noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_IQMLerpTag
.text .file "extr_tr_world.c_R_DlightTrisurf.c" .p2align 4, 0x90 # -- Begin function R_DlightTrisurf .type R_DlightTrisurf,@function R_DlightTrisurf: # @R_DlightTrisurf .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl -12(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movl -12(%rbp), %eax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_DlightTrisurf, .Lfunc_end0-R_DlightTrisurf .cfi_endproc # -- End function .type grid,@object # @grid .bss .globl grid .p2align 3 grid: .quad 0 .size grid, 8 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_DlightTrisurf
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_world.c_R_DlightTrisurf.c' source_filename = "lab/engine/code/renderergl1/extr_tr_world.c_R_DlightTrisurf.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_12__ = type { %struct.TYPE_9__, %struct.TYPE_8__ } %struct.TYPE_9__ = type { i32 } %struct.TYPE_8__ = type { i32, ptr } %struct.TYPE_10__ = type { i32 } @grid = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_DlightTrisurf], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @R_DlightTrisurf(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 %5 = load i32, ptr %4, align 4 %6 = load ptr, ptr %3, align 8 %7 = getelementptr inbounds %struct.TYPE_10__, ptr %6, i32 0, i32 0 store i32 %5, ptr %7, align 4 %8 = load i32, ptr %4, align 4 ret i32 %8 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_world.c_R_DlightTrisurf
.text .file "extr_tr_surface.c_RB_SurfaceFace.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceFace .type RB_SurfaceFace,@function RB_SurfaceFace: # @RB_SurfaceFace .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl (%rax), %edi movq -8(%rbp), %rax movl 4(%rax), %esi callq RB_CHECKOVERFLOW@PLT movq -8(%rbp), %rax movl 8(%rax), %eax movl %eax, -64(%rbp) movl -64(%rbp), %eax orl tess(%rip), %eax movl %eax, tess(%rip) movq -8(%rbp), %rax movq -8(%rbp), %rcx movslq 12(%rcx), %rcx addq %rcx, %rax movq %rax, -24(%rbp) movl tess+4(%rip), %eax movl %eax, -56(%rbp) movq tess+8(%rip), %rax movslq tess+16(%rip), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -8(%rbp), %rax movl 4(%rax), %eax subl $1, %eax movl %eax, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $0, -12(%rbp) jl .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movslq -12(%rbp), %rcx movl (%rax,%rcx,4), %edx addl -56(%rbp), %edx movq -32(%rbp), %rax movslq -12(%rbp), %rcx movl %edx, (%rax,%rcx,4) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $-1, %eax movl %eax, -12(%rbp) jmp .LBB0_1 .LBB0_4: movq -8(%rbp), %rax movl 4(%rax), %eax addl tess+16(%rip), %eax movl %eax, tess+16(%rip) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -60(%rbp) movq tess+64(%rip), %rax cmpq $0, (%rax) je .LBB0_10 # %bb.5: movq -8(%rbp), %rax movq 24(%rax), %rax movq %rax, -48(%rbp) movl $0, -12(%rbp) movl tess+4(%rip), %eax movl %eax, -52(%rbp) .LBB0_6: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl -60(%rbp), %eax jge .LBB0_9 # %bb.7: # in Loop: Header=BB0_6 Depth=1 movq -48(%rbp), %rdi movq tess+56(%rip), %rax movslq -52(%rbp), %rcx movl (%rax,%rcx,4), %esi callq VectorCopy@PLT # %bb.8: # in Loop: Header=BB0_6 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) jmp .LBB0_6 .LBB0_9: jmp .LBB0_10 .LBB0_10: movl $0, -12(%rbp) movq -8(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movq %rax, -40(%rbp) movl tess+4(%rip), %eax movl %eax, -52(%rbp) .LBB0_11: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl -60(%rbp), %eax jge .LBB0_14 # %bb.12: # in Loop: Header=BB0_11 Depth=1 movq -40(%rbp), %rdi movq tess+48(%rip), %rax movslq -52(%rbp), %rcx movl (%rax,%rcx,4), %esi callq VectorCopy@PLT movq -40(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq tess+24(%rip), %rax movslq -52(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movss %xmm0, (%rax) movq -40(%rbp), %rax movss 16(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq tess+24(%rip), %rax movslq -52(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movss %xmm0, 4(%rax) movq -40(%rbp), %rax movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq tess+24(%rip), %rax movslq -52(%rbp), %rcx movq (%rax,%rcx,8), %rax movq 8(%rax), %rax movss %xmm0, (%rax) movq -40(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq tess+24(%rip), %rax movslq -52(%rbp), %rcx movq (%rax,%rcx,8), %rax movq 8(%rax), %rax movss %xmm0, 4(%rax) movq -40(%rbp), %rax movl 28(%rax), %edx movq tess+40(%rip), %rax movslq -52(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -64(%rbp), %edx movq tess+32(%rip), %rax movslq -52(%rbp), %rcx movl %edx, (%rax,%rcx,4) # %bb.13: # in Loop: Header=BB0_11 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movl VERTEXSIZE(%rip), %ecx movq -40(%rbp), %rax movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) jmp .LBB0_11 .LBB0_14: movq -8(%rbp), %rax movl (%rax), %eax addl tess+4(%rip), %eax movl %eax, tess+4(%rip) addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceFace, .Lfunc_end0-RB_SurfaceFace .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 72 .size tess, 72 .type VERTEXSIZE,@object # @VERTEXSIZE .globl VERTEXSIZE .p2align 2 VERTEXSIZE: .long 0 # 0x0 .size VERTEXSIZE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceFace .addrsig_sym RB_CHECKOVERFLOW .addrsig_sym VectorCopy .addrsig_sym tess .addrsig_sym VERTEXSIZE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceFace.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceFace.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { i32, i32, ptr, i32, ptr, ptr, ptr, ptr, ptr, ptr } %struct.TYPE_8__ = type { i32, i32, i32, i32, ptr, %struct.TYPE_7__ } %struct.TYPE_7__ = type { ptr } %struct.TYPE_6__ = type { i64 } @tess = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @VERTEXSIZE = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceFace], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceFace(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %12 = load ptr, ptr %2, align 8 %13 = getelementptr inbounds %struct.TYPE_8__, ptr %12, i32 0, i32 0 %14 = load i32, ptr %13, align 8 %15 = load ptr, ptr %2, align 8 %16 = getelementptr inbounds %struct.TYPE_8__, ptr %15, i32 0, i32 1 %17 = load i32, ptr %16, align 4 %18 = call i32 @RB_CHECKOVERFLOW(i32 noundef %14, i32 noundef %17) %19 = load ptr, ptr %2, align 8 %20 = getelementptr inbounds %struct.TYPE_8__, ptr %19, i32 0, i32 2 %21 = load i32, ptr %20, align 8 store i32 %21, ptr %11, align 4 %22 = load i32, ptr %11, align 4 %23 = load i32, ptr @tess, align 8 %24 = or i32 %23, %22 store i32 %24, ptr @tess, align 8 %25 = load ptr, ptr %2, align 8 %26 = load ptr, ptr %2, align 8 %27 = getelementptr inbounds %struct.TYPE_8__, ptr %26, i32 0, i32 3 %28 = load i32, ptr %27, align 4 %29 = sext i32 %28 to i64 %30 = getelementptr inbounds i8, ptr %25, i64 %29 store ptr %30, ptr %4, align 8 %31 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 1), align 4 store i32 %31, ptr %9, align 4 %32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 2), align 8 %33 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 3), align 8 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds i32, ptr %32, i64 %34 store ptr %35, ptr %5, align 8 %36 = load ptr, ptr %2, align 8 %37 = getelementptr inbounds %struct.TYPE_8__, ptr %36, i32 0, i32 1 %38 = load i32, ptr %37, align 4 %39 = sub nsw i32 %38, 1 store i32 %39, ptr %3, align 4 br label %40 40: ; preds = %55, %1 %41 = load i32, ptr %3, align 4 %42 = icmp sge i32 %41, 0 br i1 %42, label %43, label %58 43: ; preds = %40 %44 = load ptr, ptr %4, align 8 %45 = load i32, ptr %3, align 4 %46 = sext i32 %45 to i64 %47 = getelementptr inbounds i32, ptr %44, i64 %46 %48 = load i32, ptr %47, align 4 %49 = load i32, ptr %9, align 4 %50 = add i32 %48, %49 %51 = load ptr, ptr %5, align 8 %52 = load i32, ptr %3, align 4 %53 = sext i32 %52 to i64 %54 = getelementptr inbounds i32, ptr %51, i64 %53 store i32 %50, ptr %54, align 4 br label %55 55: ; preds = %43 %56 = load i32, ptr %3, align 4 %57 = add nsw i32 %56, -1 store i32 %57, ptr %3, align 4 br label %40, !llvm.loop !6 58: ; preds = %40 %59 = load ptr, ptr %2, align 8 %60 = getelementptr inbounds %struct.TYPE_8__, ptr %59, i32 0, i32 1 %61 = load i32, ptr %60, align 4 %62 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 3), align 8 %63 = add nsw i32 %62, %61 store i32 %63, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 3), align 8 %64 = load ptr, ptr %2, align 8 %65 = getelementptr inbounds %struct.TYPE_8__, ptr %64, i32 0, i32 0 %66 = load i32, ptr %65, align 8 store i32 %66, ptr %10, align 4 %67 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 9), align 8 %68 = getelementptr inbounds %struct.TYPE_6__, ptr %67, i32 0, i32 0 %69 = load i64, ptr %68, align 8 %70 = icmp ne i64 %69, 0 br i1 %70, label %71, label %95 71: ; preds = %58 %72 = load ptr, ptr %2, align 8 %73 = getelementptr inbounds %struct.TYPE_8__, ptr %72, i32 0, i32 5 %74 = getelementptr inbounds %struct.TYPE_7__, ptr %73, i32 0, i32 0 %75 = load ptr, ptr %74, align 8 store ptr %75, ptr %7, align 8 store i32 0, ptr %3, align 4 %76 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 1), align 4 store i32 %76, ptr %8, align 4 br label %77 77: ; preds = %89, %71 %78 = load i32, ptr %3, align 4 %79 = load i32, ptr %10, align 4 %80 = icmp slt i32 %78, %79 br i1 %80, label %81, label %94 81: ; preds = %77 %82 = load ptr, ptr %7, align 8 %83 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 8), align 8 %84 = load i32, ptr %8, align 4 %85 = sext i32 %84 to i64 %86 = getelementptr inbounds i32, ptr %83, i64 %85 %87 = load i32, ptr %86, align 4 %88 = call i32 @VectorCopy(ptr noundef %82, i32 noundef %87) br label %89 89: ; preds = %81 %90 = load i32, ptr %3, align 4 %91 = add nsw i32 %90, 1 store i32 %91, ptr %3, align 4 %92 = load i32, ptr %8, align 4 %93 = add nsw i32 %92, 1 store i32 %93, ptr %8, align 4 br label %77, !llvm.loop !8 94: ; preds = %77 br label %95 95: ; preds = %94, %58 store i32 0, ptr %3, align 4 %96 = load ptr, ptr %2, align 8 %97 = getelementptr inbounds %struct.TYPE_8__, ptr %96, i32 0, i32 4 %98 = load ptr, ptr %97, align 8 %99 = getelementptr inbounds ptr, ptr %98, i64 0 %100 = load ptr, ptr %99, align 8 store ptr %100, ptr %6, align 8 %101 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 1), align 4 store i32 %101, ptr %8, align 4 br label %102 102: ; preds = %170, %95 %103 = load i32, ptr %3, align 4 %104 = load i32, ptr %10, align 4 %105 = icmp slt i32 %103, %104 br i1 %105, label %106, label %179 106: ; preds = %102 %107 = load ptr, ptr %6, align 8 %108 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 7), align 8 %109 = load i32, ptr %8, align 4 %110 = sext i32 %109 to i64 %111 = getelementptr inbounds i32, ptr %108, i64 %110 %112 = load i32, ptr %111, align 4 %113 = call i32 @VectorCopy(ptr noundef %107, i32 noundef %112) %114 = load ptr, ptr %6, align 8 %115 = getelementptr inbounds float, ptr %114, i64 3 %116 = load float, ptr %115, align 4 %117 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 4), align 8 %118 = load i32, ptr %8, align 4 %119 = sext i32 %118 to i64 %120 = getelementptr inbounds ptr, ptr %117, i64 %119 %121 = load ptr, ptr %120, align 8 %122 = getelementptr inbounds ptr, ptr %121, i64 0 %123 = load ptr, ptr %122, align 8 %124 = getelementptr inbounds float, ptr %123, i64 0 store float %116, ptr %124, align 4 %125 = load ptr, ptr %6, align 8 %126 = getelementptr inbounds float, ptr %125, i64 4 %127 = load float, ptr %126, align 4 %128 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 4), align 8 %129 = load i32, ptr %8, align 4 %130 = sext i32 %129 to i64 %131 = getelementptr inbounds ptr, ptr %128, i64 %130 %132 = load ptr, ptr %131, align 8 %133 = getelementptr inbounds ptr, ptr %132, i64 0 %134 = load ptr, ptr %133, align 8 %135 = getelementptr inbounds float, ptr %134, i64 1 store float %127, ptr %135, align 4 %136 = load ptr, ptr %6, align 8 %137 = getelementptr inbounds float, ptr %136, i64 5 %138 = load float, ptr %137, align 4 %139 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 4), align 8 %140 = load i32, ptr %8, align 4 %141 = sext i32 %140 to i64 %142 = getelementptr inbounds ptr, ptr %139, i64 %141 %143 = load ptr, ptr %142, align 8 %144 = getelementptr inbounds ptr, ptr %143, i64 1 %145 = load ptr, ptr %144, align 8 %146 = getelementptr inbounds float, ptr %145, i64 0 store float %138, ptr %146, align 4 %147 = load ptr, ptr %6, align 8 %148 = getelementptr inbounds float, ptr %147, i64 6 %149 = load float, ptr %148, align 4 %150 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 4), align 8 %151 = load i32, ptr %8, align 4 %152 = sext i32 %151 to i64 %153 = getelementptr inbounds ptr, ptr %150, i64 %152 %154 = load ptr, ptr %153, align 8 %155 = getelementptr inbounds ptr, ptr %154, i64 1 %156 = load ptr, ptr %155, align 8 %157 = getelementptr inbounds float, ptr %156, i64 1 store float %149, ptr %157, align 4 %158 = load ptr, ptr %6, align 8 %159 = getelementptr inbounds float, ptr %158, i64 7 %160 = load i32, ptr %159, align 4 %161 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 6), align 8 %162 = load i32, ptr %8, align 4 %163 = sext i32 %162 to i64 %164 = getelementptr inbounds i32, ptr %161, i64 %163 store i32 %160, ptr %164, align 4 %165 = load i32, ptr %11, align 4 %166 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 5), align 8 %167 = load i32, ptr %8, align 4 %168 = sext i32 %167 to i64 %169 = getelementptr inbounds i32, ptr %166, i64 %168 store i32 %165, ptr %169, align 4 br label %170 170: ; preds = %106 %171 = load i32, ptr %3, align 4 %172 = add nsw i32 %171, 1 store i32 %172, ptr %3, align 4 %173 = load i32, ptr @VERTEXSIZE, align 4 %174 = load ptr, ptr %6, align 8 %175 = sext i32 %173 to i64 %176 = getelementptr inbounds float, ptr %174, i64 %175 store ptr %176, ptr %6, align 8 %177 = load i32, ptr %8, align 4 %178 = add nsw i32 %177, 1 store i32 %178, ptr %8, align 4 br label %102, !llvm.loop !9 179: ; preds = %102 %180 = load ptr, ptr %2, align 8 %181 = getelementptr inbounds %struct.TYPE_8__, ptr %180, i32 0, i32 0 %182 = load i32, ptr %181, align 8 %183 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 1), align 4 %184 = add nsw i32 %183, %182 store i32 %184, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 1), align 4 ret void } declare i32 @RB_CHECKOVERFLOW(i32 noundef, i32 noundef) #1 declare i32 @VectorCopy(ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceFace
.text .file "extr_tr_bsp.c_R_LoadEntities.c" .globl R_LoadEntities # -- Begin function R_LoadEntities .p2align 4, 0x90 .type R_LoadEntities,@function R_LoadEntities: # @R_LoadEntities .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movq %rdi, -8(%rbp) movl MAX_TOKEN_CHARS(%rip), %eax # kill: def $rax killed $eax movq %rax, -104(%rbp) # 8-byte Spill movq %rsp, %rcx movq %rcx, -40(%rbp) movq %rax, %rdx addq $15, %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -96(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -48(%rbp) movl MAX_TOKEN_CHARS(%rip), %eax # kill: def $rax killed $eax movq %rax, -88(%rbp) # 8-byte Spill movq %rax, %rdx addq $15, %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -80(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -56(%rbp) leaq s_worldData(%rip), %rax movq %rax, -64(%rbp) movq -64(%rbp), %rax movq (%rax), %rax movl $64, (%rax) movq -64(%rbp), %rax movq (%rax), %rax movl $64, 4(%rax) movq -64(%rbp), %rax movq (%rax), %rax movl $128, 8(%rax) movq fileBase(%rip), %rax movq -8(%rbp), %rcx addq 8(%rcx), %rax movq %rax, -16(%rbp) movq ri+8(%rip), %rax movq -8(%rbp), %rcx movq (%rcx), %rdi addq $1, %rdi movl h_low(%rip), %esi callq *%rax movl %eax, %ecx movq -64(%rbp), %rax movl %ecx, 8(%rax) movq -64(%rbp), %rax movl 8(%rax), %edi movq -16(%rbp), %rsi callq strcpy@PLT movq -64(%rbp), %rax movl 8(%rax), %ecx movq -64(%rbp), %rax movl %ecx, 12(%rax) movl qtrue(%rip), %esi leaq -16(%rbp), %rdi callq COM_ParseExt@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rax cmpb $0, (%rax) je .LBB0_2 # %bb.1: movq -24(%rbp), %rax movsbl (%rax), %eax cmpl $123, %eax je .LBB0_3 .LBB0_2: movl $1, -68(%rbp) jmp .LBB0_25 .LBB0_3: jmp .LBB0_4 .LBB0_4: # =>This Inner Loop Header: Depth=1 jmp .LBB0_5 .LBB0_5: # in Loop: Header=BB0_4 Depth=1 movl qtrue(%rip), %esi leaq -16(%rbp), %rdi callq COM_ParseExt@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rax cmpb $0, (%rax) je .LBB0_7 # %bb.6: # in Loop: Header=BB0_4 Depth=1 movq -24(%rbp), %rax movsbl (%rax), %eax cmpl $125, %eax jne .LBB0_8 .LBB0_7: jmp .LBB0_24 .LBB0_8: # in Loop: Header=BB0_4 Depth=1 movq -96(%rbp), %rdi # 8-byte Reload movq -104(%rbp), %rax # 8-byte Reload movq -24(%rbp), %rsi movl %eax, %edx callq Q_strncpyz@PLT movl qtrue(%rip), %esi leaq -16(%rbp), %rdi callq COM_ParseExt@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rax cmpb $0, (%rax) je .LBB0_10 # %bb.9: # in Loop: Header=BB0_4 Depth=1 movq -24(%rbp), %rax movsbl (%rax), %eax cmpl $125, %eax jne .LBB0_11 .LBB0_10: jmp .LBB0_24 .LBB0_11: # in Loop: Header=BB0_4 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movq -88(%rbp), %rax # 8-byte Reload movq -24(%rbp), %rsi movl %eax, %edx callq Q_strncpyz@PLT leaq .L.str(%rip), %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq %rax, -112(%rbp) # 8-byte Spill movq -32(%rbp), %rdi callq strlen@PLT movq -96(%rbp), %rdi # 8-byte Reload movq -112(%rbp), %rsi # 8-byte Reload movl %eax, %edx callq Q_strncmp@PLT cmpl $0, %eax jne .LBB0_17 # %bb.12: # in Loop: Header=BB0_4 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movl $59, %esi callq strchr@PLT movq %rax, -32(%rbp) cmpq $0, -32(%rbp) jne .LBB0_14 # %bb.13: movq -80(%rbp), %rdx # 8-byte Reload movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi leaq .L.str.1(%rip), %rsi callq *%rax jmp .LBB0_24 .LBB0_14: # in Loop: Header=BB0_4 Depth=1 movq -32(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -32(%rbp) movb $0, (%rax) movq r_vertexLight(%rip), %rax cmpq $0, (%rax) je .LBB0_16 # %bb.15: # in Loop: Header=BB0_4 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movq -32(%rbp), %rsi leaq .L.str.2(%rip), %rdx callq R_RemapShader@PLT .LBB0_16: # in Loop: Header=BB0_4 Depth=1 jmp .LBB0_4 .LBB0_17: # in Loop: Header=BB0_4 Depth=1 leaq .L.str.3(%rip), %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq %rax, -120(%rbp) # 8-byte Spill movq -32(%rbp), %rdi callq strlen@PLT movq -96(%rbp), %rdi # 8-byte Reload movq -120(%rbp), %rsi # 8-byte Reload movl %eax, %edx callq Q_strncmp@PLT cmpl $0, %eax jne .LBB0_21 # %bb.18: # in Loop: Header=BB0_4 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movl $59, %esi callq strchr@PLT movq %rax, -32(%rbp) cmpq $0, -32(%rbp) jne .LBB0_20 # %bb.19: movq -80(%rbp), %rdx # 8-byte Reload movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi leaq .L.str.4(%rip), %rsi callq *%rax jmp .LBB0_24 .LBB0_20: # in Loop: Header=BB0_4 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movq -32(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -32(%rbp) movb $0, (%rax) movq -32(%rbp), %rsi leaq .L.str.2(%rip), %rdx callq R_RemapShader@PLT jmp .LBB0_4 .LBB0_21: # in Loop: Header=BB0_4 Depth=1 movq -96(%rbp), %rdi # 8-byte Reload leaq .L.str.5(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_23 # %bb.22: # in Loop: Header=BB0_4 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movq -64(%rbp), %rax movq (%rax), %rdx movq -64(%rbp), %rax movq (%rax), %rcx addq $4, %rcx movq -64(%rbp), %rax movq (%rax), %r8 addq $8, %r8 leaq .L.str.6(%rip), %rsi callq sscanf@PLT jmp .LBB0_4 .LBB0_23: # in Loop: Header=BB0_4 Depth=1 jmp .LBB0_4 .LBB0_24: movl $0, -68(%rbp) .LBB0_25: movq -40(%rbp), %rax movq %rax, %rsp # %bb.26: movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq # %bb.27: .Lfunc_end0: .size R_LoadEntities, .Lfunc_end0-R_LoadEntities .cfi_endproc # -- End function .type MAX_TOKEN_CHARS,@object # @MAX_TOKEN_CHARS .bss .globl MAX_TOKEN_CHARS .p2align 2 MAX_TOKEN_CHARS: .long 0 # 0x0 .size MAX_TOKEN_CHARS, 4 .type s_worldData,@object # @s_worldData .globl s_worldData .p2align 3 s_worldData: .zero 16 .size s_worldData, 16 .type fileBase,@object # @fileBase .globl fileBase .p2align 3 fileBase: .quad 0 # 0x0 .size fileBase, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type h_low,@object # @h_low .globl h_low .p2align 2 h_low: .long 0 # 0x0 .size h_low, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "vertexremapshader" .size .L.str, 18 .type PRINT_WARNING,@object # @PRINT_WARNING .bss .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "WARNING: no semi colon in vertexshaderremap '%s'\n" .size .L.str.1, 50 .type r_vertexLight,@object # @r_vertexLight .bss .globl r_vertexLight .p2align 3 r_vertexLight: .quad 0 .size r_vertexLight, 8 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "0" .size .L.str.2, 2 .type .L.str.3,@object # @.str.3 .L.str.3: .asciz "remapshader" .size .L.str.3, 12 .type .L.str.4,@object # @.str.4 .L.str.4: .asciz "WARNING: no semi colon in shaderremap '%s'\n" .size .L.str.4, 44 .type .L.str.5,@object # @.str.5 .L.str.5: .asciz "gridsize" .size .L.str.5, 9 .type .L.str.6,@object # @.str.6 .L.str.6: .asciz "%f %f %f" .size .L.str.6, 9 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym strcpy .addrsig_sym COM_ParseExt .addrsig_sym Q_strncpyz .addrsig_sym Q_strncmp .addrsig_sym strlen .addrsig_sym strchr .addrsig_sym R_RemapShader .addrsig_sym Q_stricmp .addrsig_sym sscanf .addrsig_sym MAX_TOKEN_CHARS .addrsig_sym s_worldData .addrsig_sym fileBase .addrsig_sym ri .addrsig_sym h_low .addrsig_sym qtrue .addrsig_sym PRINT_WARNING .addrsig_sym r_vertexLight
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_R_LoadEntities.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_R_LoadEntities.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr, i32, i32 } %struct.TYPE_9__ = type { ptr, ptr } %struct.TYPE_8__ = type { i64, i64 } %struct.TYPE_10__ = type { i64 } @MAX_TOKEN_CHARS = dso_local global i32 0, align 4 @s_worldData = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @fileBase = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @h_low = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [18 x i8] c"vertexremapshader\00", align 1 @PRINT_WARNING = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [50 x i8] c"WARNING: no semi colon in vertexshaderremap '%s'\0A\00", align 1 @r_vertexLight = dso_local global ptr null, align 8 @.str.2 = private unnamed_addr constant [2 x i8] c"0\00", align 1 @.str.3 = private unnamed_addr constant [12 x i8] c"remapshader\00", align 1 @.str.4 = private unnamed_addr constant [44 x i8] c"WARNING: no semi colon in shaderremap '%s'\0A\00", align 1 @.str.5 = private unnamed_addr constant [9 x i8] c"gridsize\00", align 1 @.str.6 = private unnamed_addr constant [9 x i8] c"%f %f %f\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_LoadEntities(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca i64, align 8 %8 = alloca i64, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %11 = load i32, ptr @MAX_TOKEN_CHARS, align 4 %12 = zext i32 %11 to i64 %13 = call ptr @llvm.stacksave() store ptr %13, ptr %6, align 8 %14 = alloca i8, i64 %12, align 16 store i64 %12, ptr %7, align 8 %15 = load i32, ptr @MAX_TOKEN_CHARS, align 4 %16 = zext i32 %15 to i64 %17 = alloca i8, i64 %16, align 16 store i64 %16, ptr %8, align 8 store ptr @s_worldData, ptr %9, align 8 %18 = load ptr, ptr %9, align 8 %19 = getelementptr inbounds %struct.TYPE_7__, ptr %18, i32 0, i32 0 %20 = load ptr, ptr %19, align 8 %21 = getelementptr inbounds i32, ptr %20, i64 0 store i32 64, ptr %21, align 4 %22 = load ptr, ptr %9, align 8 %23 = getelementptr inbounds %struct.TYPE_7__, ptr %22, i32 0, i32 0 %24 = load ptr, ptr %23, align 8 %25 = getelementptr inbounds i32, ptr %24, i64 1 store i32 64, ptr %25, align 4 %26 = load ptr, ptr %9, align 8 %27 = getelementptr inbounds %struct.TYPE_7__, ptr %26, i32 0, i32 0 %28 = load ptr, ptr %27, align 8 %29 = getelementptr inbounds i32, ptr %28, i64 2 store i32 128, ptr %29, align 4 %30 = load i64, ptr @fileBase, align 8 %31 = load ptr, ptr %2, align 8 %32 = getelementptr inbounds %struct.TYPE_8__, ptr %31, i32 0, i32 1 %33 = load i64, ptr %32, align 8 %34 = add nsw i64 %30, %33 %35 = inttoptr i64 %34 to ptr store ptr %35, ptr %3, align 8 %36 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @ri, i32 0, i32 1), align 8 %37 = load ptr, ptr %2, align 8 %38 = getelementptr inbounds %struct.TYPE_8__, ptr %37, i32 0, i32 0 %39 = load i64, ptr %38, align 8 %40 = add nsw i64 %39, 1 %41 = load i32, ptr @h_low, align 4 %42 = call i32 %36(i64 noundef %40, i32 noundef %41) %43 = load ptr, ptr %9, align 8 %44 = getelementptr inbounds %struct.TYPE_7__, ptr %43, i32 0, i32 1 store i32 %42, ptr %44, align 8 %45 = load ptr, ptr %9, align 8 %46 = getelementptr inbounds %struct.TYPE_7__, ptr %45, i32 0, i32 1 %47 = load i32, ptr %46, align 8 %48 = load ptr, ptr %3, align 8 %49 = call i32 @strcpy(i32 noundef %47, ptr noundef %48) %50 = load ptr, ptr %9, align 8 %51 = getelementptr inbounds %struct.TYPE_7__, ptr %50, i32 0, i32 1 %52 = load i32, ptr %51, align 8 %53 = load ptr, ptr %9, align 8 %54 = getelementptr inbounds %struct.TYPE_7__, ptr %53, i32 0, i32 2 store i32 %52, ptr %54, align 4 %55 = load i32, ptr @qtrue, align 4 %56 = call ptr @COM_ParseExt(ptr noundef %3, i32 noundef %55) store ptr %56, ptr %4, align 8 %57 = load ptr, ptr %4, align 8 %58 = load i8, ptr %57, align 1 %59 = icmp ne i8 %58, 0 br i1 %59, label %60, label %65 60: ; preds = %1 %61 = load ptr, ptr %4, align 8 %62 = load i8, ptr %61, align 1 %63 = sext i8 %62 to i32 %64 = icmp ne i32 %63, 123 br i1 %64, label %65, label %66 65: ; preds = %60, %1 store i32 1, ptr %10, align 4 br label %161 66: ; preds = %60 br label %67 67: ; preds = %159, %145, %137, %122, %66 br label %68 68: ; preds = %67 %69 = load i32, ptr @qtrue, align 4 %70 = call ptr @COM_ParseExt(ptr noundef %3, i32 noundef %69) store ptr %70, ptr %4, align 8 %71 = load ptr, ptr %4, align 8 %72 = load i8, ptr %71, align 1 %73 = icmp ne i8 %72, 0 br i1 %73, label %74, label %79 74: ; preds = %68 %75 = load ptr, ptr %4, align 8 %76 = load i8, ptr %75, align 1 %77 = sext i8 %76 to i32 %78 = icmp eq i32 %77, 125 br i1 %78, label %79, label %80 79: ; preds = %74, %68 br label %160 80: ; preds = %74 %81 = load ptr, ptr %4, align 8 %82 = trunc i64 %12 to i32 %83 = call i32 @Q_strncpyz(ptr noundef %14, ptr noundef %81, i32 noundef %82) %84 = load i32, ptr @qtrue, align 4 %85 = call ptr @COM_ParseExt(ptr noundef %3, i32 noundef %84) store ptr %85, ptr %4, align 8 %86 = load ptr, ptr %4, align 8 %87 = load i8, ptr %86, align 1 %88 = icmp ne i8 %87, 0 br i1 %88, label %89, label %94 89: ; preds = %80 %90 = load ptr, ptr %4, align 8 %91 = load i8, ptr %90, align 1 %92 = sext i8 %91 to i32 %93 = icmp eq i32 %92, 125 br i1 %93, label %94, label %95 94: ; preds = %89, %80 br label %160 95: ; preds = %89 %96 = load ptr, ptr %4, align 8 %97 = trunc i64 %16 to i32 %98 = call i32 @Q_strncpyz(ptr noundef %17, ptr noundef %96, i32 noundef %97) store ptr @.str, ptr %5, align 8 %99 = load ptr, ptr %5, align 8 %100 = load ptr, ptr %5, align 8 %101 = call i32 @strlen(ptr noundef %100) %102 = call i32 @Q_strncmp(ptr noundef %14, ptr noundef %99, i32 noundef %101) %103 = icmp ne i32 %102, 0 br i1 %103, label %123, label %104 104: ; preds = %95 %105 = call ptr @strchr(ptr noundef %17, i8 noundef signext 59) store ptr %105, ptr %5, align 8 %106 = load ptr, ptr %5, align 8 %107 = icmp ne ptr %106, null br i1 %107, label %112, label %108 108: ; preds = %104 %109 = load ptr, ptr @ri, align 8 %110 = load i32, ptr @PRINT_WARNING, align 4 %111 = call i32 %109(i32 noundef %110, ptr noundef @.str.1, ptr noundef %17) br label %160 112: ; preds = %104 %113 = load ptr, ptr %5, align 8 %114 = getelementptr inbounds i8, ptr %113, i32 1 store ptr %114, ptr %5, align 8 store i8 0, ptr %113, align 1 %115 = load ptr, ptr @r_vertexLight, align 8 %116 = getelementptr inbounds %struct.TYPE_10__, ptr %115, i32 0, i32 0 %117 = load i64, ptr %116, align 8 %118 = icmp ne i64 %117, 0 br i1 %118, label %119, label %122 119: ; preds = %112 %120 = load ptr, ptr %5, align 8 %121 = call i32 @R_RemapShader(ptr noundef %17, ptr noundef %120, ptr noundef @.str.2) br label %122 122: ; preds = %119, %112 br label %67 123: ; preds = %95 store ptr @.str.3, ptr %5, align 8 %124 = load ptr, ptr %5, align 8 %125 = load ptr, ptr %5, align 8 %126 = call i32 @strlen(ptr noundef %125) %127 = call i32 @Q_strncmp(ptr noundef %14, ptr noundef %124, i32 noundef %126) %128 = icmp ne i32 %127, 0 br i1 %128, label %142, label %129 129: ; preds = %123 %130 = call ptr @strchr(ptr noundef %17, i8 noundef signext 59) store ptr %130, ptr %5, align 8 %131 = load ptr, ptr %5, align 8 %132 = icmp ne ptr %131, null br i1 %132, label %137, label %133 133: ; preds = %129 %134 = load ptr, ptr @ri, align 8 %135 = load i32, ptr @PRINT_WARNING, align 4 %136 = call i32 %134(i32 noundef %135, ptr noundef @.str.4, ptr noundef %17) br label %160 137: ; preds = %129 %138 = load ptr, ptr %5, align 8 %139 = getelementptr inbounds i8, ptr %138, i32 1 store ptr %139, ptr %5, align 8 store i8 0, ptr %138, align 1 %140 = load ptr, ptr %5, align 8 %141 = call i32 @R_RemapShader(ptr noundef %17, ptr noundef %140, ptr noundef @.str.2) br label %67 142: ; preds = %123 %143 = call i32 @Q_stricmp(ptr noundef %14, ptr noundef @.str.5) %144 = icmp ne i32 %143, 0 br i1 %144, label %159, label %145 145: ; preds = %142 %146 = load ptr, ptr %9, align 8 %147 = getelementptr inbounds %struct.TYPE_7__, ptr %146, i32 0, i32 0 %148 = load ptr, ptr %147, align 8 %149 = getelementptr inbounds i32, ptr %148, i64 0 %150 = load ptr, ptr %9, align 8 %151 = getelementptr inbounds %struct.TYPE_7__, ptr %150, i32 0, i32 0 %152 = load ptr, ptr %151, align 8 %153 = getelementptr inbounds i32, ptr %152, i64 1 %154 = load ptr, ptr %9, align 8 %155 = getelementptr inbounds %struct.TYPE_7__, ptr %154, i32 0, i32 0 %156 = load ptr, ptr %155, align 8 %157 = getelementptr inbounds i32, ptr %156, i64 2 %158 = call i32 @sscanf(ptr noundef %17, ptr noundef @.str.6, ptr noundef %149, ptr noundef %153, ptr noundef %157) br label %67 159: ; preds = %142 br label %67 160: ; preds = %133, %108, %94, %79 store i32 0, ptr %10, align 4 br label %161 161: ; preds = %160, %65 %162 = load ptr, ptr %6, align 8 call void @llvm.stackrestore(ptr %162) %163 = load i32, ptr %10, align 4 switch i32 %163, label %165 [ i32 0, label %164 i32 1, label %164 ] 164: ; preds = %161, %161 ret void 165: ; preds = %161 unreachable } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @strcpy(i32 noundef, ptr noundef) #2 declare ptr @COM_ParseExt(ptr noundef, i32 noundef) #2 declare i32 @Q_strncpyz(ptr noundef, ptr noundef, i32 noundef) #2 declare i32 @Q_strncmp(ptr noundef, ptr noundef, i32 noundef) #2 declare i32 @strlen(ptr noundef) #2 declare ptr @strchr(ptr noundef, i8 noundef signext) #2 declare i32 @R_RemapShader(ptr noundef, ptr noundef, ptr noundef) #2 declare i32 @Q_stricmp(ptr noundef, ptr noundef) #2 declare i32 @sscanf(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_bsp.c_R_LoadEntities
.text .file "extr_tr_backend.c_RB_DrawBuffer.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function RB_DrawBuffer .LCPI0_0: .quad 0x3fe0000000000000 # double 0.5 .text .globl RB_DrawBuffer .p2align 4, 0x90 .type RB_DrawBuffer,@function RB_DrawBuffer: # @RB_DrawBuffer .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movl (%rax), %edi callq qglDrawBuffer@PLT movq r_clear(%rip), %rax cmpq $0, (%rax) je .LBB0_2 # %bb.1: movl $1, %edx xorl %esi, %esi movsd .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero movl %edx, %edi callq qglClearColor@PLT movl GL_COLOR_BUFFER_BIT(%rip), %edi orl GL_DEPTH_BUFFER_BIT(%rip), %edi callq qglClear@PLT .LBB0_2: movq -16(%rbp), %rax addq $4, %rax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_DrawBuffer, .Lfunc_end0-RB_DrawBuffer .cfi_endproc # -- End function .type r_clear,@object # @r_clear .bss .globl r_clear .p2align 3 r_clear: .quad 0 .size r_clear, 8 .type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT .globl GL_COLOR_BUFFER_BIT .p2align 2 GL_COLOR_BUFFER_BIT: .long 0 # 0x0 .size GL_COLOR_BUFFER_BIT, 4 .type GL_DEPTH_BUFFER_BIT,@object # @GL_DEPTH_BUFFER_BIT .globl GL_DEPTH_BUFFER_BIT .p2align 2 GL_DEPTH_BUFFER_BIT: .long 0 # 0x0 .size GL_DEPTH_BUFFER_BIT, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglDrawBuffer .addrsig_sym qglClearColor .addrsig_sym qglClear .addrsig_sym r_clear .addrsig_sym GL_COLOR_BUFFER_BIT .addrsig_sym GL_DEPTH_BUFFER_BIT
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_DrawBuffer.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_DrawBuffer.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32 } %struct.TYPE_4__ = type { i64 } @r_clear = dso_local global ptr null, align 8 @GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4 @GL_DEPTH_BUFFER_BIT = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_DrawBuffer(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 store ptr %4, ptr %3, align 8 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds %struct.TYPE_3__, ptr %5, i32 0, i32 0 %7 = load i32, ptr %6, align 4 %8 = call i32 @qglDrawBuffer(i32 noundef %7) %9 = load ptr, ptr @r_clear, align 8 %10 = getelementptr inbounds %struct.TYPE_4__, ptr %9, i32 0, i32 0 %11 = load i64, ptr %10, align 8 %12 = icmp ne i64 %11, 0 br i1 %12, label %13, label %19 13: ; preds = %1 %14 = call i32 @qglClearColor(i32 noundef 1, i32 noundef 0, double noundef 5.000000e-01, i32 noundef 1) %15 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4 %16 = load i32, ptr @GL_DEPTH_BUFFER_BIT, align 4 %17 = or i32 %15, %16 %18 = call i32 @qglClear(i32 noundef %17) br label %19 19: ; preds = %13, %1 %20 = load ptr, ptr %3, align 8 %21 = getelementptr inbounds %struct.TYPE_3__, ptr %20, i64 1 ret ptr %21 } declare i32 @qglDrawBuffer(i32 noundef) #1 declare i32 @qglClearColor(i32 noundef, i32 noundef, double noundef, i32 noundef) #1 declare i32 @qglClear(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_DrawBuffer
.text .file "extr_tr_world.c_R_inPVS.c" .globl R_inPVS # -- Begin function R_inPVS .p2align 4, 0x90 .type R_inPVS,@function R_inPVS: # @R_inPVS .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -8(%rbp) movl %esi, -12(%rbp) movl -8(%rbp), %edi callq R_PointInLeaf@PLT movq %rax, -24(%rbp) movq ri(%rip), %rax movq -24(%rbp), %rcx movl (%rcx), %edi callq *%rax movq %rax, -32(%rbp) movl -12(%rbp), %edi callq R_PointInLeaf@PLT movq %rax, -24(%rbp) movq -32(%rbp), %rax movq -24(%rbp), %rcx movl (%rcx), %ecx sarl $3, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movq -24(%rbp), %rcx movl (%rcx), %ecx andl $7, %ecx movl $1, %edx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx andl %ecx, %eax cmpl $0, %eax jne .LBB0_2 # %bb.1: movl qfalse(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_3 .LBB0_2: movl qtrue(%rip), %eax movl %eax, -4(%rbp) .LBB0_3: movl -4(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_inPVS, .Lfunc_end0-R_inPVS .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_PointInLeaf .addrsig_sym ri .addrsig_sym qfalse .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_world.c_R_inPVS.c' source_filename = "lab/engine/code/renderergl1/extr_tr_world.c_R_inPVS.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { ptr } %struct.TYPE_4__ = type { i32 } @ri = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @qfalse = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_inPVS(i32 noundef %0, i32 noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 store i32 %0, ptr %4, align 4 store i32 %1, ptr %5, align 4 %8 = load i32, ptr %4, align 4 %9 = call ptr @R_PointInLeaf(i32 noundef %8) store ptr %9, ptr %6, align 8 %10 = load ptr, ptr @ri, align 8 %11 = load ptr, ptr %6, align 8 %12 = getelementptr inbounds %struct.TYPE_4__, ptr %11, i32 0, i32 0 %13 = load i32, ptr %12, align 4 %14 = call ptr %10(i32 noundef %13) store ptr %14, ptr %7, align 8 %15 = load i32, ptr %5, align 4 %16 = call ptr @R_PointInLeaf(i32 noundef %15) store ptr %16, ptr %6, align 8 %17 = load ptr, ptr %7, align 8 %18 = load ptr, ptr %6, align 8 %19 = getelementptr inbounds %struct.TYPE_4__, ptr %18, i32 0, i32 0 %20 = load i32, ptr %19, align 4 %21 = ashr i32 %20, 3 %22 = sext i32 %21 to i64 %23 = getelementptr inbounds i32, ptr %17, i64 %22 %24 = load i32, ptr %23, align 4 %25 = load ptr, ptr %6, align 8 %26 = getelementptr inbounds %struct.TYPE_4__, ptr %25, i32 0, i32 0 %27 = load i32, ptr %26, align 4 %28 = and i32 %27, 7 %29 = shl i32 1, %28 %30 = and i32 %24, %29 %31 = icmp ne i32 %30, 0 br i1 %31, label %34, label %32 32: ; preds = %2 %33 = load i32, ptr @qfalse, align 4 store i32 %33, ptr %3, align 4 br label %36 34: ; preds = %2 %35 = load i32, ptr @qtrue, align 4 store i32 %35, ptr %3, align 4 br label %36 36: ; preds = %34, %32 %37 = load i32, ptr %3, align 4 ret i32 %37 } declare ptr @R_PointInLeaf(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_world.c_R_inPVS
.text .file "extr_tr_shade_calc.c_RB_CalcWaveColor.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_CalcWaveColor .LCPI0_0: .long 0x3f800000 # float 1 .LCPI0_1: .long 0x437f0000 # float 255 .text .globl RB_CalcWaveColor .p2align 4, 0x90 .type RB_CalcWaveColor,@function RB_CalcWaveColor: # @RB_CalcWaveColor .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rax movq %rax, -40(%rbp) movq -8(%rbp), %rax movq (%rax), %rax cmpq GF_NOISE(%rip), %rax jne .LBB0_2 # %bb.1: movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -68(%rbp) # 4-byte Spill movl tess(%rip), %ecx movq -8(%rbp), %rax addl 12(%rax), %ecx movq -8(%rbp), %rax imull 16(%rax), %ecx xorl %edx, %edx movl %edx, %edi movl %edx, %esi callq R_NoiseGet4f@PLT movss -68(%rbp), %xmm1 # 4-byte Reload # xmm1 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 20(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -28(%rbp) jmp .LBB0_3 .LBB0_2: movq -8(%rbp), %rdi callq EvalWaveForm@PLT mulss tr(%rip), %xmm0 movss %xmm0, -28(%rbp) .LBB0_3: xorps %xmm0, %xmm0 ucomiss -28(%rbp), %xmm0 jbe .LBB0_5 # %bb.4: xorps %xmm0, %xmm0 movss %xmm0, -28(%rbp) jmp .LBB0_8 .LBB0_5: movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_7 # %bb.6: movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -28(%rbp) .LBB0_7: jmp .LBB0_8 .LBB0_8: movq ri(%rip), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -28(%rbp), %xmm0 cvttss2si %xmm0, %edi callq *%rax movl %eax, -24(%rbp) movl -24(%rbp), %eax movl %eax, -56(%rbp) movl %eax, -60(%rbp) movl %eax, -64(%rbp) movl $255, -52(%rbp) movl -64(%rbp), %eax movl %eax, -24(%rbp) movl $0, -20(%rbp) .LBB0_9: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl tess+4(%rip), %eax jge .LBB0_12 # %bb.10: # in Loop: Header=BB0_9 Depth=1 movl -24(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, (%rax) # %bb.11: # in Loop: Header=BB0_9 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -40(%rbp), %rax addq $4, %rax movq %rax, -40(%rbp) jmp .LBB0_9 .LBB0_12: addq $80, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcWaveColor, .Lfunc_end0-RB_CalcWaveColor .cfi_endproc # -- End function .type GF_NOISE,@object # @GF_NOISE .bss .globl GF_NOISE .p2align 3 GF_NOISE: .quad 0 # 0x0 .size GF_NOISE, 8 .type tess,@object # @tess .globl tess .p2align 2 tess: .zero 8 .size tess, 8 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_NoiseGet4f .addrsig_sym EvalWaveForm .addrsig_sym GF_NOISE .addrsig_sym tess .addrsig_sym tr .addrsig_sym ri
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcWaveColor.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcWaveColor.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { i32, i32 } %struct.TYPE_8__ = type { float } %struct.TYPE_10__ = type { ptr } %struct.TYPE_7__ = type { i64, float, i32, i32, float } @GF_NOISE = dso_local global i64 0, align 8 @tess = dso_local global %struct.TYPE_9__ zeroinitializer, align 4 @tr = dso_local global %struct.TYPE_8__ zeroinitializer, align 4 @ri = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcWaveColor(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca float, align 4 %8 = alloca ptr, align 8 %9 = alloca [4 x i32], align 16 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %10 = load ptr, ptr %4, align 8 store ptr %10, ptr %8, align 8 %11 = load ptr, ptr %3, align 8 %12 = getelementptr inbounds %struct.TYPE_7__, ptr %11, i32 0, i32 0 %13 = load i64, ptr %12, align 8 %14 = load i64, ptr @GF_NOISE, align 8 %15 = icmp eq i64 %13, %14 br i1 %15, label %16, label %34 16: ; preds = %2 %17 = load ptr, ptr %3, align 8 %18 = getelementptr inbounds %struct.TYPE_7__, ptr %17, i32 0, i32 1 %19 = load float, ptr %18, align 8 %20 = load i32, ptr @tess, align 4 %21 = load ptr, ptr %3, align 8 %22 = getelementptr inbounds %struct.TYPE_7__, ptr %21, i32 0, i32 2 %23 = load i32, ptr %22, align 4 %24 = add nsw i32 %20, %23 %25 = load ptr, ptr %3, align 8 %26 = getelementptr inbounds %struct.TYPE_7__, ptr %25, i32 0, i32 3 %27 = load i32, ptr %26, align 8 %28 = mul nsw i32 %24, %27 %29 = call float @R_NoiseGet4f(i32 noundef 0, i32 noundef 0, i32 noundef 0, i32 noundef %28) %30 = load ptr, ptr %3, align 8 %31 = getelementptr inbounds %struct.TYPE_7__, ptr %30, i32 0, i32 4 %32 = load float, ptr %31, align 4 %33 = call float @llvm.fmuladd.f32(float %29, float %32, float %19) store float %33, ptr %7, align 4 br label %39 34: ; preds = %2 %35 = load ptr, ptr %3, align 8 %36 = call float @EvalWaveForm(ptr noundef %35) %37 = load float, ptr @tr, align 4 %38 = fmul float %36, %37 store float %38, ptr %7, align 4 br label %39 39: ; preds = %34, %16 %40 = load float, ptr %7, align 4 %41 = fcmp olt float %40, 0.000000e+00 br i1 %41, label %42, label %43 42: ; preds = %39 store float 0.000000e+00, ptr %7, align 4 br label %48 43: ; preds = %39 %44 = load float, ptr %7, align 4 %45 = fcmp ogt float %44, 1.000000e+00 br i1 %45, label %46, label %47 46: ; preds = %43 store float 1.000000e+00, ptr %7, align 4 br label %47 47: ; preds = %46, %43 br label %48 48: ; preds = %47, %42 %49 = load ptr, ptr @ri, align 8 %50 = load float, ptr %7, align 4 %51 = fmul float 2.550000e+02, %50 %52 = fptosi float %51 to i32 %53 = call i32 %49(i32 noundef %52) store i32 %53, ptr %6, align 4 %54 = load i32, ptr %6, align 4 %55 = getelementptr inbounds [4 x i32], ptr %9, i64 0, i64 2 store i32 %54, ptr %55, align 8 %56 = getelementptr inbounds [4 x i32], ptr %9, i64 0, i64 1 store i32 %54, ptr %56, align 4 %57 = getelementptr inbounds [4 x i32], ptr %9, i64 0, i64 0 store i32 %54, ptr %57, align 16 %58 = getelementptr inbounds [4 x i32], ptr %9, i64 0, i64 3 store i32 255, ptr %58, align 4 %59 = getelementptr inbounds [4 x i32], ptr %9, i64 0, i64 0 %60 = load i32, ptr %59, align 16 store i32 %60, ptr %6, align 4 store i32 0, ptr %5, align 4 br label %61 61: ; preds = %68, %48 %62 = load i32, ptr %5, align 4 %63 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 1), align 4 %64 = icmp slt i32 %62, %63 br i1 %64, label %65, label %73 65: ; preds = %61 %66 = load i32, ptr %6, align 4 %67 = load ptr, ptr %8, align 8 store i32 %66, ptr %67, align 4 br label %68 68: ; preds = %65 %69 = load i32, ptr %5, align 4 %70 = add nsw i32 %69, 1 store i32 %70, ptr %5, align 4 %71 = load ptr, ptr %8, align 8 %72 = getelementptr inbounds i32, ptr %71, i32 1 store ptr %72, ptr %8, align 8 br label %61, !llvm.loop !6 73: ; preds = %61 ret void } declare float @R_NoiseGet4f(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare float @EvalWaveForm(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcWaveColor
.text .file "extr_tr_init.c_GL_CheckErrors.c" .globl GL_CheckErrors # -- Begin function GL_CheckErrors .p2align 4, 0x90 .type GL_CheckErrors,@function GL_CheckErrors: # @GL_CheckErrors .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movb $0, %al callq qglGetError@PLT movl %eax, -4(%rbp) movl -4(%rbp), %eax cmpl GL_NO_ERROR(%rip), %eax jne .LBB0_2 # %bb.1: jmp .LBB0_13 .LBB0_2: movq r_ignoreGLErrors(%rip), %rax cmpq $0, (%rax) je .LBB0_4 # %bb.3: jmp .LBB0_13 .LBB0_4: movl -4(%rbp), %eax addl $-128, %eax movl %eax, %ecx movq %rcx, -88(%rbp) # 8-byte Spill subl $5, %eax ja .LBB0_11 # %bb.14: movq -88(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_5: leaq -80(%rbp), %rdi leaq .L.str(%rip), %rsi callq strcpy@PLT jmp .LBB0_12 .LBB0_6: leaq -80(%rbp), %rdi leaq .L.str.1(%rip), %rsi callq strcpy@PLT jmp .LBB0_12 .LBB0_7: leaq -80(%rbp), %rdi leaq .L.str.2(%rip), %rsi callq strcpy@PLT jmp .LBB0_12 .LBB0_8: leaq -80(%rbp), %rdi leaq .L.str.3(%rip), %rsi callq strcpy@PLT jmp .LBB0_12 .LBB0_9: leaq -80(%rbp), %rdi leaq .L.str.4(%rip), %rsi callq strcpy@PLT jmp .LBB0_12 .LBB0_10: leaq -80(%rbp), %rdi leaq .L.str.5(%rip), %rsi callq strcpy@PLT jmp .LBB0_12 .LBB0_11: leaq -80(%rbp), %rdi movl -4(%rbp), %ecx movl $64, %esi leaq .L.str.6(%rip), %rdx callq Com_sprintf@PLT .LBB0_12: movq ri(%rip), %rax movl ERR_FATAL(%rip), %edi leaq -80(%rbp), %rdx leaq .L.str.7(%rip), %rsi callq *%rax .LBB0_13: addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GL_CheckErrors, .Lfunc_end0-GL_CheckErrors .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_9-.LJTI0_0 .long .LBB0_8-.LJTI0_0 .long .LBB0_10-.LJTI0_0 .long .LBB0_6-.LJTI0_0 .long .LBB0_7-.LJTI0_0 .long .LBB0_5-.LJTI0_0 # -- End function .type GL_NO_ERROR,@object # @GL_NO_ERROR .bss .globl GL_NO_ERROR .p2align 2 GL_NO_ERROR: .long 0 # 0x0 .size GL_NO_ERROR, 4 .type r_ignoreGLErrors,@object # @r_ignoreGLErrors .globl r_ignoreGLErrors .p2align 3 r_ignoreGLErrors: .quad 0 .size r_ignoreGLErrors, 8 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "GL_INVALID_ENUM" .size .L.str, 16 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "GL_INVALID_VALUE" .size .L.str.1, 17 .type .L.str.2,@object # @.str.2 .L.str.2: .asciz "GL_INVALID_OPERATION" .size .L.str.2, 21 .type .L.str.3,@object # @.str.3 .L.str.3: .asciz "GL_STACK_OVERFLOW" .size .L.str.3, 18 .type .L.str.4,@object # @.str.4 .L.str.4: .asciz "GL_STACK_UNDERFLOW" .size .L.str.4, 19 .type .L.str.5,@object # @.str.5 .L.str.5: .asciz "GL_OUT_OF_MEMORY" .size .L.str.5, 17 .type .L.str.6,@object # @.str.6 .L.str.6: .asciz "%i" .size .L.str.6, 3 .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_FATAL,@object # @ERR_FATAL .globl ERR_FATAL .p2align 2 ERR_FATAL: .long 0 # 0x0 .size ERR_FATAL, 4 .type .L.str.7,@object # @.str.7 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.7: .asciz "GL_CheckErrors: %s" .size .L.str.7, 19 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglGetError .addrsig_sym strcpy .addrsig_sym Com_sprintf .addrsig_sym GL_NO_ERROR .addrsig_sym r_ignoreGLErrors .addrsig_sym ri .addrsig_sym ERR_FATAL
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_init.c_GL_CheckErrors.c' source_filename = "lab/engine/code/renderergl1/extr_tr_init.c_GL_CheckErrors.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { ptr } %struct.TYPE_4__ = type { i64 } @GL_NO_ERROR = dso_local global i32 0, align 4 @r_ignoreGLErrors = dso_local global ptr null, align 8 @.str = private unnamed_addr constant [16 x i8] c"GL_INVALID_ENUM\00", align 1 @.str.1 = private unnamed_addr constant [17 x i8] c"GL_INVALID_VALUE\00", align 1 @.str.2 = private unnamed_addr constant [21 x i8] c"GL_INVALID_OPERATION\00", align 1 @.str.3 = private unnamed_addr constant [18 x i8] c"GL_STACK_OVERFLOW\00", align 1 @.str.4 = private unnamed_addr constant [19 x i8] c"GL_STACK_UNDERFLOW\00", align 1 @.str.5 = private unnamed_addr constant [17 x i8] c"GL_OUT_OF_MEMORY\00", align 1 @.str.6 = private unnamed_addr constant [3 x i8] c"%i\00", align 1 @ri = dso_local global %struct.TYPE_3__ zeroinitializer, align 8 @ERR_FATAL = dso_local global i32 0, align 4 @.str.7 = private unnamed_addr constant [19 x i8] c"GL_CheckErrors: %s\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GL_CheckErrors() #0 { %1 = alloca i32, align 4 %2 = alloca [64 x i8], align 16 %3 = call i32 (...) @qglGetError() store i32 %3, ptr %1, align 4 %4 = load i32, ptr %1, align 4 %5 = load i32, ptr @GL_NO_ERROR, align 4 %6 = icmp eq i32 %4, %5 br i1 %6, label %7, label %8 7: ; preds = %0 br label %43 8: ; preds = %0 %9 = load ptr, ptr @r_ignoreGLErrors, align 8 %10 = getelementptr inbounds %struct.TYPE_4__, ptr %9, i32 0, i32 0 %11 = load i64, ptr %10, align 8 %12 = icmp ne i64 %11, 0 br i1 %12, label %13, label %14 13: ; preds = %8 br label %43 14: ; preds = %8 %15 = load i32, ptr %1, align 4 switch i32 %15, label %34 [ i32 133, label %16 i32 131, label %19 i32 132, label %22 i32 129, label %25 i32 128, label %28 i32 130, label %31 ] 16: ; preds = %14 %17 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %18 = call i32 @strcpy(ptr noundef %17, ptr noundef @.str) br label %38 19: ; preds = %14 %20 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %21 = call i32 @strcpy(ptr noundef %20, ptr noundef @.str.1) br label %38 22: ; preds = %14 %23 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %24 = call i32 @strcpy(ptr noundef %23, ptr noundef @.str.2) br label %38 25: ; preds = %14 %26 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %27 = call i32 @strcpy(ptr noundef %26, ptr noundef @.str.3) br label %38 28: ; preds = %14 %29 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %30 = call i32 @strcpy(ptr noundef %29, ptr noundef @.str.4) br label %38 31: ; preds = %14 %32 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %33 = call i32 @strcpy(ptr noundef %32, ptr noundef @.str.5) br label %38 34: ; preds = %14 %35 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %36 = load i32, ptr %1, align 4 %37 = call i32 @Com_sprintf(ptr noundef %35, i32 noundef 64, ptr noundef @.str.6, i32 noundef %36) br label %38 38: ; preds = %34, %31, %28, %25, %22, %19, %16 %39 = load ptr, ptr @ri, align 8 %40 = load i32, ptr @ERR_FATAL, align 4 %41 = getelementptr inbounds [64 x i8], ptr %2, i64 0, i64 0 %42 = call i32 %39(i32 noundef %40, ptr noundef @.str.7, ptr noundef %41) br label %43 43: ; preds = %38, %13, %7 ret void } declare i32 @qglGetError(...) #1 declare i32 @strcpy(ptr noundef, ptr noundef) #1 declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_init.c_GL_CheckErrors
.text .file "extr_tr_model_iqm.c_Matrix34Multiply.c" .p2align 4, 0x90 # -- Begin function Matrix34Multiply .type Matrix34Multiply,@function Matrix34Multiply: # @Matrix34Multiply .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq -8(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 16(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 32(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, (%rax) movq -8(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 20(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 36(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 4(%rax) movq -8(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 24(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 40(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 8(%rax) movq -8(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 12(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 28(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 44(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax addss 12(%rax), %xmm0 movq -24(%rbp), %rax movss %xmm0, 12(%rax) movq -8(%rbp), %rax movss 16(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 16(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 32(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 16(%rax) movq -8(%rbp), %rax movss 16(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 20(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 36(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 20(%rax) movq -8(%rbp), %rax movss 16(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 24(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 40(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 24(%rax) movq -8(%rbp), %rax movss 16(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 12(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 28(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 44(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax addss 28(%rax), %xmm0 movq -24(%rbp), %rax movss %xmm0, 28(%rax) movq -8(%rbp), %rax movss 32(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 36(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 16(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 40(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 32(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 32(%rax) movq -8(%rbp), %rax movss 32(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 36(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 20(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 40(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 36(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 36(%rax) movq -8(%rbp), %rax movss 32(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 36(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 24(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 40(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 40(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 40(%rax) movq -8(%rbp), %rax movss 32(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 12(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 36(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax mulss 28(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -8(%rbp), %rax movss 40(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 44(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax addss 44(%rax), %xmm0 movq -24(%rbp), %rax movss %xmm0, 44(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size Matrix34Multiply, .Lfunc_end0-Matrix34Multiply .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Matrix34Multiply
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_Matrix34Multiply.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_Matrix34Multiply.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @Matrix34Multiply], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @Matrix34Multiply(ptr noundef %0, ptr noundef %1, ptr noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 store ptr %2, ptr %6, align 8 %7 = load ptr, ptr %4, align 8 %8 = getelementptr inbounds float, ptr %7, i64 0 %9 = load float, ptr %8, align 4 %10 = load ptr, ptr %5, align 8 %11 = getelementptr inbounds float, ptr %10, i64 0 %12 = load float, ptr %11, align 4 %13 = load ptr, ptr %4, align 8 %14 = getelementptr inbounds float, ptr %13, i64 1 %15 = load float, ptr %14, align 4 %16 = load ptr, ptr %5, align 8 %17 = getelementptr inbounds float, ptr %16, i64 4 %18 = load float, ptr %17, align 4 %19 = fmul float %15, %18 %20 = call float @llvm.fmuladd.f32(float %9, float %12, float %19) %21 = load ptr, ptr %4, align 8 %22 = getelementptr inbounds float, ptr %21, i64 2 %23 = load float, ptr %22, align 4 %24 = load ptr, ptr %5, align 8 %25 = getelementptr inbounds float, ptr %24, i64 8 %26 = load float, ptr %25, align 4 %27 = call float @llvm.fmuladd.f32(float %23, float %26, float %20) %28 = load ptr, ptr %6, align 8 %29 = getelementptr inbounds float, ptr %28, i64 0 store float %27, ptr %29, align 4 %30 = load ptr, ptr %4, align 8 %31 = getelementptr inbounds float, ptr %30, i64 0 %32 = load float, ptr %31, align 4 %33 = load ptr, ptr %5, align 8 %34 = getelementptr inbounds float, ptr %33, i64 1 %35 = load float, ptr %34, align 4 %36 = load ptr, ptr %4, align 8 %37 = getelementptr inbounds float, ptr %36, i64 1 %38 = load float, ptr %37, align 4 %39 = load ptr, ptr %5, align 8 %40 = getelementptr inbounds float, ptr %39, i64 5 %41 = load float, ptr %40, align 4 %42 = fmul float %38, %41 %43 = call float @llvm.fmuladd.f32(float %32, float %35, float %42) %44 = load ptr, ptr %4, align 8 %45 = getelementptr inbounds float, ptr %44, i64 2 %46 = load float, ptr %45, align 4 %47 = load ptr, ptr %5, align 8 %48 = getelementptr inbounds float, ptr %47, i64 9 %49 = load float, ptr %48, align 4 %50 = call float @llvm.fmuladd.f32(float %46, float %49, float %43) %51 = load ptr, ptr %6, align 8 %52 = getelementptr inbounds float, ptr %51, i64 1 store float %50, ptr %52, align 4 %53 = load ptr, ptr %4, align 8 %54 = getelementptr inbounds float, ptr %53, i64 0 %55 = load float, ptr %54, align 4 %56 = load ptr, ptr %5, align 8 %57 = getelementptr inbounds float, ptr %56, i64 2 %58 = load float, ptr %57, align 4 %59 = load ptr, ptr %4, align 8 %60 = getelementptr inbounds float, ptr %59, i64 1 %61 = load float, ptr %60, align 4 %62 = load ptr, ptr %5, align 8 %63 = getelementptr inbounds float, ptr %62, i64 6 %64 = load float, ptr %63, align 4 %65 = fmul float %61, %64 %66 = call float @llvm.fmuladd.f32(float %55, float %58, float %65) %67 = load ptr, ptr %4, align 8 %68 = getelementptr inbounds float, ptr %67, i64 2 %69 = load float, ptr %68, align 4 %70 = load ptr, ptr %5, align 8 %71 = getelementptr inbounds float, ptr %70, i64 10 %72 = load float, ptr %71, align 4 %73 = call float @llvm.fmuladd.f32(float %69, float %72, float %66) %74 = load ptr, ptr %6, align 8 %75 = getelementptr inbounds float, ptr %74, i64 2 store float %73, ptr %75, align 4 %76 = load ptr, ptr %4, align 8 %77 = getelementptr inbounds float, ptr %76, i64 0 %78 = load float, ptr %77, align 4 %79 = load ptr, ptr %5, align 8 %80 = getelementptr inbounds float, ptr %79, i64 3 %81 = load float, ptr %80, align 4 %82 = load ptr, ptr %4, align 8 %83 = getelementptr inbounds float, ptr %82, i64 1 %84 = load float, ptr %83, align 4 %85 = load ptr, ptr %5, align 8 %86 = getelementptr inbounds float, ptr %85, i64 7 %87 = load float, ptr %86, align 4 %88 = fmul float %84, %87 %89 = call float @llvm.fmuladd.f32(float %78, float %81, float %88) %90 = load ptr, ptr %4, align 8 %91 = getelementptr inbounds float, ptr %90, i64 2 %92 = load float, ptr %91, align 4 %93 = load ptr, ptr %5, align 8 %94 = getelementptr inbounds float, ptr %93, i64 11 %95 = load float, ptr %94, align 4 %96 = call float @llvm.fmuladd.f32(float %92, float %95, float %89) %97 = load ptr, ptr %4, align 8 %98 = getelementptr inbounds float, ptr %97, i64 3 %99 = load float, ptr %98, align 4 %100 = fadd float %96, %99 %101 = load ptr, ptr %6, align 8 %102 = getelementptr inbounds float, ptr %101, i64 3 store float %100, ptr %102, align 4 %103 = load ptr, ptr %4, align 8 %104 = getelementptr inbounds float, ptr %103, i64 4 %105 = load float, ptr %104, align 4 %106 = load ptr, ptr %5, align 8 %107 = getelementptr inbounds float, ptr %106, i64 0 %108 = load float, ptr %107, align 4 %109 = load ptr, ptr %4, align 8 %110 = getelementptr inbounds float, ptr %109, i64 5 %111 = load float, ptr %110, align 4 %112 = load ptr, ptr %5, align 8 %113 = getelementptr inbounds float, ptr %112, i64 4 %114 = load float, ptr %113, align 4 %115 = fmul float %111, %114 %116 = call float @llvm.fmuladd.f32(float %105, float %108, float %115) %117 = load ptr, ptr %4, align 8 %118 = getelementptr inbounds float, ptr %117, i64 6 %119 = load float, ptr %118, align 4 %120 = load ptr, ptr %5, align 8 %121 = getelementptr inbounds float, ptr %120, i64 8 %122 = load float, ptr %121, align 4 %123 = call float @llvm.fmuladd.f32(float %119, float %122, float %116) %124 = load ptr, ptr %6, align 8 %125 = getelementptr inbounds float, ptr %124, i64 4 store float %123, ptr %125, align 4 %126 = load ptr, ptr %4, align 8 %127 = getelementptr inbounds float, ptr %126, i64 4 %128 = load float, ptr %127, align 4 %129 = load ptr, ptr %5, align 8 %130 = getelementptr inbounds float, ptr %129, i64 1 %131 = load float, ptr %130, align 4 %132 = load ptr, ptr %4, align 8 %133 = getelementptr inbounds float, ptr %132, i64 5 %134 = load float, ptr %133, align 4 %135 = load ptr, ptr %5, align 8 %136 = getelementptr inbounds float, ptr %135, i64 5 %137 = load float, ptr %136, align 4 %138 = fmul float %134, %137 %139 = call float @llvm.fmuladd.f32(float %128, float %131, float %138) %140 = load ptr, ptr %4, align 8 %141 = getelementptr inbounds float, ptr %140, i64 6 %142 = load float, ptr %141, align 4 %143 = load ptr, ptr %5, align 8 %144 = getelementptr inbounds float, ptr %143, i64 9 %145 = load float, ptr %144, align 4 %146 = call float @llvm.fmuladd.f32(float %142, float %145, float %139) %147 = load ptr, ptr %6, align 8 %148 = getelementptr inbounds float, ptr %147, i64 5 store float %146, ptr %148, align 4 %149 = load ptr, ptr %4, align 8 %150 = getelementptr inbounds float, ptr %149, i64 4 %151 = load float, ptr %150, align 4 %152 = load ptr, ptr %5, align 8 %153 = getelementptr inbounds float, ptr %152, i64 2 %154 = load float, ptr %153, align 4 %155 = load ptr, ptr %4, align 8 %156 = getelementptr inbounds float, ptr %155, i64 5 %157 = load float, ptr %156, align 4 %158 = load ptr, ptr %5, align 8 %159 = getelementptr inbounds float, ptr %158, i64 6 %160 = load float, ptr %159, align 4 %161 = fmul float %157, %160 %162 = call float @llvm.fmuladd.f32(float %151, float %154, float %161) %163 = load ptr, ptr %4, align 8 %164 = getelementptr inbounds float, ptr %163, i64 6 %165 = load float, ptr %164, align 4 %166 = load ptr, ptr %5, align 8 %167 = getelementptr inbounds float, ptr %166, i64 10 %168 = load float, ptr %167, align 4 %169 = call float @llvm.fmuladd.f32(float %165, float %168, float %162) %170 = load ptr, ptr %6, align 8 %171 = getelementptr inbounds float, ptr %170, i64 6 store float %169, ptr %171, align 4 %172 = load ptr, ptr %4, align 8 %173 = getelementptr inbounds float, ptr %172, i64 4 %174 = load float, ptr %173, align 4 %175 = load ptr, ptr %5, align 8 %176 = getelementptr inbounds float, ptr %175, i64 3 %177 = load float, ptr %176, align 4 %178 = load ptr, ptr %4, align 8 %179 = getelementptr inbounds float, ptr %178, i64 5 %180 = load float, ptr %179, align 4 %181 = load ptr, ptr %5, align 8 %182 = getelementptr inbounds float, ptr %181, i64 7 %183 = load float, ptr %182, align 4 %184 = fmul float %180, %183 %185 = call float @llvm.fmuladd.f32(float %174, float %177, float %184) %186 = load ptr, ptr %4, align 8 %187 = getelementptr inbounds float, ptr %186, i64 6 %188 = load float, ptr %187, align 4 %189 = load ptr, ptr %5, align 8 %190 = getelementptr inbounds float, ptr %189, i64 11 %191 = load float, ptr %190, align 4 %192 = call float @llvm.fmuladd.f32(float %188, float %191, float %185) %193 = load ptr, ptr %4, align 8 %194 = getelementptr inbounds float, ptr %193, i64 7 %195 = load float, ptr %194, align 4 %196 = fadd float %192, %195 %197 = load ptr, ptr %6, align 8 %198 = getelementptr inbounds float, ptr %197, i64 7 store float %196, ptr %198, align 4 %199 = load ptr, ptr %4, align 8 %200 = getelementptr inbounds float, ptr %199, i64 8 %201 = load float, ptr %200, align 4 %202 = load ptr, ptr %5, align 8 %203 = getelementptr inbounds float, ptr %202, i64 0 %204 = load float, ptr %203, align 4 %205 = load ptr, ptr %4, align 8 %206 = getelementptr inbounds float, ptr %205, i64 9 %207 = load float, ptr %206, align 4 %208 = load ptr, ptr %5, align 8 %209 = getelementptr inbounds float, ptr %208, i64 4 %210 = load float, ptr %209, align 4 %211 = fmul float %207, %210 %212 = call float @llvm.fmuladd.f32(float %201, float %204, float %211) %213 = load ptr, ptr %4, align 8 %214 = getelementptr inbounds float, ptr %213, i64 10 %215 = load float, ptr %214, align 4 %216 = load ptr, ptr %5, align 8 %217 = getelementptr inbounds float, ptr %216, i64 8 %218 = load float, ptr %217, align 4 %219 = call float @llvm.fmuladd.f32(float %215, float %218, float %212) %220 = load ptr, ptr %6, align 8 %221 = getelementptr inbounds float, ptr %220, i64 8 store float %219, ptr %221, align 4 %222 = load ptr, ptr %4, align 8 %223 = getelementptr inbounds float, ptr %222, i64 8 %224 = load float, ptr %223, align 4 %225 = load ptr, ptr %5, align 8 %226 = getelementptr inbounds float, ptr %225, i64 1 %227 = load float, ptr %226, align 4 %228 = load ptr, ptr %4, align 8 %229 = getelementptr inbounds float, ptr %228, i64 9 %230 = load float, ptr %229, align 4 %231 = load ptr, ptr %5, align 8 %232 = getelementptr inbounds float, ptr %231, i64 5 %233 = load float, ptr %232, align 4 %234 = fmul float %230, %233 %235 = call float @llvm.fmuladd.f32(float %224, float %227, float %234) %236 = load ptr, ptr %4, align 8 %237 = getelementptr inbounds float, ptr %236, i64 10 %238 = load float, ptr %237, align 4 %239 = load ptr, ptr %5, align 8 %240 = getelementptr inbounds float, ptr %239, i64 9 %241 = load float, ptr %240, align 4 %242 = call float @llvm.fmuladd.f32(float %238, float %241, float %235) %243 = load ptr, ptr %6, align 8 %244 = getelementptr inbounds float, ptr %243, i64 9 store float %242, ptr %244, align 4 %245 = load ptr, ptr %4, align 8 %246 = getelementptr inbounds float, ptr %245, i64 8 %247 = load float, ptr %246, align 4 %248 = load ptr, ptr %5, align 8 %249 = getelementptr inbounds float, ptr %248, i64 2 %250 = load float, ptr %249, align 4 %251 = load ptr, ptr %4, align 8 %252 = getelementptr inbounds float, ptr %251, i64 9 %253 = load float, ptr %252, align 4 %254 = load ptr, ptr %5, align 8 %255 = getelementptr inbounds float, ptr %254, i64 6 %256 = load float, ptr %255, align 4 %257 = fmul float %253, %256 %258 = call float @llvm.fmuladd.f32(float %247, float %250, float %257) %259 = load ptr, ptr %4, align 8 %260 = getelementptr inbounds float, ptr %259, i64 10 %261 = load float, ptr %260, align 4 %262 = load ptr, ptr %5, align 8 %263 = getelementptr inbounds float, ptr %262, i64 10 %264 = load float, ptr %263, align 4 %265 = call float @llvm.fmuladd.f32(float %261, float %264, float %258) %266 = load ptr, ptr %6, align 8 %267 = getelementptr inbounds float, ptr %266, i64 10 store float %265, ptr %267, align 4 %268 = load ptr, ptr %4, align 8 %269 = getelementptr inbounds float, ptr %268, i64 8 %270 = load float, ptr %269, align 4 %271 = load ptr, ptr %5, align 8 %272 = getelementptr inbounds float, ptr %271, i64 3 %273 = load float, ptr %272, align 4 %274 = load ptr, ptr %4, align 8 %275 = getelementptr inbounds float, ptr %274, i64 9 %276 = load float, ptr %275, align 4 %277 = load ptr, ptr %5, align 8 %278 = getelementptr inbounds float, ptr %277, i64 7 %279 = load float, ptr %278, align 4 %280 = fmul float %276, %279 %281 = call float @llvm.fmuladd.f32(float %270, float %273, float %280) %282 = load ptr, ptr %4, align 8 %283 = getelementptr inbounds float, ptr %282, i64 10 %284 = load float, ptr %283, align 4 %285 = load ptr, ptr %5, align 8 %286 = getelementptr inbounds float, ptr %285, i64 11 %287 = load float, ptr %286, align 4 %288 = call float @llvm.fmuladd.f32(float %284, float %287, float %281) %289 = load ptr, ptr %4, align 8 %290 = getelementptr inbounds float, ptr %289, i64 11 %291 = load float, ptr %290, align 4 %292 = fadd float %288, %291 %293 = load ptr, ptr %6, align 8 %294 = getelementptr inbounds float, ptr %293, i64 11 store float %292, ptr %294, align 4 ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_Matrix34Multiply
.text .file "extr_tr_model_iqm.c_InterpolateMatrix.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function InterpolateMatrix .LCPI0_0: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type InterpolateMatrix,@function InterpolateMatrix: # @InterpolateMatrix .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movss %xmm0, -20(%rbp) movq %rdx, -32(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -20(%rbp), %xmm0 movss %xmm0, -36(%rbp) movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, (%rax) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 4(%rax) movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 8(%rax) movq -8(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 12(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 12(%rax) movq -8(%rbp), %rax movss 16(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 16(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 16(%rax) movq -8(%rbp), %rax movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 20(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 20(%rax) movq -8(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 24(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 24(%rax) movq -8(%rbp), %rax movss 28(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 28(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 28(%rax) movq -8(%rbp), %rax movss 32(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 32(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 32(%rax) movq -8(%rbp), %rax movss 36(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 36(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 36(%rax) movq -8(%rbp), %rax movss 40(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 40(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 40(%rax) movq -8(%rbp), %rax movss 44(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 44(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 44(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size InterpolateMatrix, .Lfunc_end0-InterpolateMatrix .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym InterpolateMatrix
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_InterpolateMatrix.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_InterpolateMatrix.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @InterpolateMatrix], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @InterpolateMatrix(ptr noundef %0, ptr noundef %1, float noundef %2, ptr noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca float, align 4 %8 = alloca ptr, align 8 %9 = alloca float, align 4 store ptr %0, ptr %5, align 8 store ptr %1, ptr %6, align 8 store float %2, ptr %7, align 4 store ptr %3, ptr %8, align 8 %10 = load float, ptr %7, align 4 %11 = fsub float 1.000000e+00, %10 store float %11, ptr %9, align 4 %12 = load ptr, ptr %5, align 8 %13 = getelementptr inbounds float, ptr %12, i64 0 %14 = load float, ptr %13, align 4 %15 = load float, ptr %9, align 4 %16 = load ptr, ptr %6, align 8 %17 = getelementptr inbounds float, ptr %16, i64 0 %18 = load float, ptr %17, align 4 %19 = load float, ptr %7, align 4 %20 = fmul float %18, %19 %21 = call float @llvm.fmuladd.f32(float %14, float %15, float %20) %22 = load ptr, ptr %8, align 8 %23 = getelementptr inbounds float, ptr %22, i64 0 store float %21, ptr %23, align 4 %24 = load ptr, ptr %5, align 8 %25 = getelementptr inbounds float, ptr %24, i64 1 %26 = load float, ptr %25, align 4 %27 = load float, ptr %9, align 4 %28 = load ptr, ptr %6, align 8 %29 = getelementptr inbounds float, ptr %28, i64 1 %30 = load float, ptr %29, align 4 %31 = load float, ptr %7, align 4 %32 = fmul float %30, %31 %33 = call float @llvm.fmuladd.f32(float %26, float %27, float %32) %34 = load ptr, ptr %8, align 8 %35 = getelementptr inbounds float, ptr %34, i64 1 store float %33, ptr %35, align 4 %36 = load ptr, ptr %5, align 8 %37 = getelementptr inbounds float, ptr %36, i64 2 %38 = load float, ptr %37, align 4 %39 = load float, ptr %9, align 4 %40 = load ptr, ptr %6, align 8 %41 = getelementptr inbounds float, ptr %40, i64 2 %42 = load float, ptr %41, align 4 %43 = load float, ptr %7, align 4 %44 = fmul float %42, %43 %45 = call float @llvm.fmuladd.f32(float %38, float %39, float %44) %46 = load ptr, ptr %8, align 8 %47 = getelementptr inbounds float, ptr %46, i64 2 store float %45, ptr %47, align 4 %48 = load ptr, ptr %5, align 8 %49 = getelementptr inbounds float, ptr %48, i64 3 %50 = load float, ptr %49, align 4 %51 = load float, ptr %9, align 4 %52 = load ptr, ptr %6, align 8 %53 = getelementptr inbounds float, ptr %52, i64 3 %54 = load float, ptr %53, align 4 %55 = load float, ptr %7, align 4 %56 = fmul float %54, %55 %57 = call float @llvm.fmuladd.f32(float %50, float %51, float %56) %58 = load ptr, ptr %8, align 8 %59 = getelementptr inbounds float, ptr %58, i64 3 store float %57, ptr %59, align 4 %60 = load ptr, ptr %5, align 8 %61 = getelementptr inbounds float, ptr %60, i64 4 %62 = load float, ptr %61, align 4 %63 = load float, ptr %9, align 4 %64 = load ptr, ptr %6, align 8 %65 = getelementptr inbounds float, ptr %64, i64 4 %66 = load float, ptr %65, align 4 %67 = load float, ptr %7, align 4 %68 = fmul float %66, %67 %69 = call float @llvm.fmuladd.f32(float %62, float %63, float %68) %70 = load ptr, ptr %8, align 8 %71 = getelementptr inbounds float, ptr %70, i64 4 store float %69, ptr %71, align 4 %72 = load ptr, ptr %5, align 8 %73 = getelementptr inbounds float, ptr %72, i64 5 %74 = load float, ptr %73, align 4 %75 = load float, ptr %9, align 4 %76 = load ptr, ptr %6, align 8 %77 = getelementptr inbounds float, ptr %76, i64 5 %78 = load float, ptr %77, align 4 %79 = load float, ptr %7, align 4 %80 = fmul float %78, %79 %81 = call float @llvm.fmuladd.f32(float %74, float %75, float %80) %82 = load ptr, ptr %8, align 8 %83 = getelementptr inbounds float, ptr %82, i64 5 store float %81, ptr %83, align 4 %84 = load ptr, ptr %5, align 8 %85 = getelementptr inbounds float, ptr %84, i64 6 %86 = load float, ptr %85, align 4 %87 = load float, ptr %9, align 4 %88 = load ptr, ptr %6, align 8 %89 = getelementptr inbounds float, ptr %88, i64 6 %90 = load float, ptr %89, align 4 %91 = load float, ptr %7, align 4 %92 = fmul float %90, %91 %93 = call float @llvm.fmuladd.f32(float %86, float %87, float %92) %94 = load ptr, ptr %8, align 8 %95 = getelementptr inbounds float, ptr %94, i64 6 store float %93, ptr %95, align 4 %96 = load ptr, ptr %5, align 8 %97 = getelementptr inbounds float, ptr %96, i64 7 %98 = load float, ptr %97, align 4 %99 = load float, ptr %9, align 4 %100 = load ptr, ptr %6, align 8 %101 = getelementptr inbounds float, ptr %100, i64 7 %102 = load float, ptr %101, align 4 %103 = load float, ptr %7, align 4 %104 = fmul float %102, %103 %105 = call float @llvm.fmuladd.f32(float %98, float %99, float %104) %106 = load ptr, ptr %8, align 8 %107 = getelementptr inbounds float, ptr %106, i64 7 store float %105, ptr %107, align 4 %108 = load ptr, ptr %5, align 8 %109 = getelementptr inbounds float, ptr %108, i64 8 %110 = load float, ptr %109, align 4 %111 = load float, ptr %9, align 4 %112 = load ptr, ptr %6, align 8 %113 = getelementptr inbounds float, ptr %112, i64 8 %114 = load float, ptr %113, align 4 %115 = load float, ptr %7, align 4 %116 = fmul float %114, %115 %117 = call float @llvm.fmuladd.f32(float %110, float %111, float %116) %118 = load ptr, ptr %8, align 8 %119 = getelementptr inbounds float, ptr %118, i64 8 store float %117, ptr %119, align 4 %120 = load ptr, ptr %5, align 8 %121 = getelementptr inbounds float, ptr %120, i64 9 %122 = load float, ptr %121, align 4 %123 = load float, ptr %9, align 4 %124 = load ptr, ptr %6, align 8 %125 = getelementptr inbounds float, ptr %124, i64 9 %126 = load float, ptr %125, align 4 %127 = load float, ptr %7, align 4 %128 = fmul float %126, %127 %129 = call float @llvm.fmuladd.f32(float %122, float %123, float %128) %130 = load ptr, ptr %8, align 8 %131 = getelementptr inbounds float, ptr %130, i64 9 store float %129, ptr %131, align 4 %132 = load ptr, ptr %5, align 8 %133 = getelementptr inbounds float, ptr %132, i64 10 %134 = load float, ptr %133, align 4 %135 = load float, ptr %9, align 4 %136 = load ptr, ptr %6, align 8 %137 = getelementptr inbounds float, ptr %136, i64 10 %138 = load float, ptr %137, align 4 %139 = load float, ptr %7, align 4 %140 = fmul float %138, %139 %141 = call float @llvm.fmuladd.f32(float %134, float %135, float %140) %142 = load ptr, ptr %8, align 8 %143 = getelementptr inbounds float, ptr %142, i64 10 store float %141, ptr %143, align 4 %144 = load ptr, ptr %5, align 8 %145 = getelementptr inbounds float, ptr %144, i64 11 %146 = load float, ptr %145, align 4 %147 = load float, ptr %9, align 4 %148 = load ptr, ptr %6, align 8 %149 = getelementptr inbounds float, ptr %148, i64 11 %150 = load float, ptr %149, align 4 %151 = load float, ptr %7, align 4 %152 = fmul float %150, %151 %153 = call float @llvm.fmuladd.f32(float %146, float %147, float %152) %154 = load ptr, ptr %8, align 8 %155 = getelementptr inbounds float, ptr %154, i64 11 store float %153, ptr %155, align 4 ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_InterpolateMatrix
.text .file "extr_tr_image.c_R_CreateImage.c" .globl R_CreateImage # -- Begin function R_CreateImage .p2align 4, 0x90 .type R_CreateImage,@function R_CreateImage: # @R_CreateImage .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl 16(%rbp), %eax movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movl %edx, -20(%rbp) movl %ecx, -24(%rbp) movl %r8d, -28(%rbp) movl %r9d, -32(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi movl -20(%rbp), %edx movl -24(%rbp), %ecx movl -28(%rbp), %r9d movl -32(%rbp), %r11d movl 16(%rbp), %r10d movl qtrue(%rip), %eax xorl %r8d, %r8d movl %r11d, (%rsp) movl %r10d, 8(%rsp) movl %eax, 16(%rsp) callq R_CreateImageInternal@PLT addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CreateImage, .Lfunc_end0-R_CreateImage .cfi_endproc # -- End function .type qtrue,@object # @qtrue .bss .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CreateImageInternal .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_CreateImage.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_CreateImage.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_CreateImage(ptr noundef %0, ptr noundef %1, i32 noundef %2, i32 noundef %3, i32 noundef %4, i32 noundef %5, i32 noundef %6) #0 { %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca i32, align 4 store ptr %0, ptr %8, align 8 store ptr %1, ptr %9, align 8 store i32 %2, ptr %10, align 4 store i32 %3, ptr %11, align 4 store i32 %4, ptr %12, align 4 store i32 %5, ptr %13, align 4 store i32 %6, ptr %14, align 4 %15 = load ptr, ptr %8, align 8 %16 = load ptr, ptr %9, align 8 %17 = load i32, ptr %10, align 4 %18 = load i32, ptr %11, align 4 %19 = load i32, ptr %12, align 4 %20 = load i32, ptr %13, align 4 %21 = load i32, ptr %14, align 4 %22 = load i32, ptr @qtrue, align 4 %23 = call ptr @R_CreateImageInternal(ptr noundef %15, ptr noundef %16, i32 noundef %17, i32 noundef %18, i32 noundef 0, i32 noundef %19, i32 noundef %20, i32 noundef %21, i32 noundef %22) ret ptr %23 } declare ptr @R_CreateImageInternal(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_image.c_R_CreateImage
.text .file "extr_tr_model_iqm.c_ComputeJointMats.c" .p2align 4, 0x90 # -- Begin function ComputeJointMats .type ComputeJointMats,@function ComputeJointMats: # @ComputeJointMats .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movss %xmm0, -20(%rbp) movq %rcx, -32(%rbp) movq -8(%rbp), %rax cmpq $0, (%rax) jne .LBB0_2 # %bb.1: movq -32(%rbp), %rdi movq -8(%rbp), %rax movq 8(%rax), %rsi movq -8(%rbp), %rax imull $12, 16(%rax), %eax cltq shlq $2, %rax movl %eax, %edx callq Com_Memcpy@PLT jmp .LBB0_6 .LBB0_2: movq -8(%rbp), %rdi movl -12(%rbp), %esi movl -16(%rbp), %edx movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rcx callq ComputePoseMats@PLT movl $0, -44(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 movl -44(%rbp), %eax movq -8(%rbp), %rcx cmpl 16(%rcx), %eax jge .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq -32(%rbp), %rax imull $12, -44(%rbp), %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -40(%rbp) leaq -96(%rbp), %rdi movq -40(%rbp), %rsi movl $48, %edx callq Com_Memcpy@PLT leaq -96(%rbp), %rdi movq -8(%rbp), %rax movq 8(%rax), %rsi imull $12, -44(%rbp), %eax cltq shlq $2, %rax addq %rax, %rsi movq -40(%rbp), %rdx callq Matrix34Multiply@PLT # %bb.5: # in Loop: Header=BB0_3 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_3 .LBB0_6: addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ComputeJointMats, .Lfunc_end0-ComputeJointMats .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ComputeJointMats .addrsig_sym Com_Memcpy .addrsig_sym ComputePoseMats .addrsig_sym Matrix34Multiply
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_ComputeJointMats.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_ComputeJointMats.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i64, ptr, i32 } @llvm.compiler.used = appending global [1 x ptr] [ptr @ComputeJointMats], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ComputeJointMats(ptr noundef %0, i32 noundef %1, i32 noundef %2, float noundef %3, ptr noundef %4) #0 { %6 = alloca ptr, align 8 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca float, align 4 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca i32, align 4 %13 = alloca [12 x float], align 16 store ptr %0, ptr %6, align 8 store i32 %1, ptr %7, align 4 store i32 %2, ptr %8, align 4 store float %3, ptr %9, align 4 store ptr %4, ptr %10, align 8 %14 = load ptr, ptr %6, align 8 %15 = getelementptr inbounds %struct.TYPE_4__, ptr %14, i32 0, i32 0 %16 = load i64, ptr %15, align 8 %17 = icmp eq i64 %16, 0 br i1 %17, label %18, label %31 18: ; preds = %5 %19 = load ptr, ptr %10, align 8 %20 = load ptr, ptr %6, align 8 %21 = getelementptr inbounds %struct.TYPE_4__, ptr %20, i32 0, i32 1 %22 = load ptr, ptr %21, align 8 %23 = load ptr, ptr %6, align 8 %24 = getelementptr inbounds %struct.TYPE_4__, ptr %23, i32 0, i32 2 %25 = load i32, ptr %24, align 8 %26 = mul nsw i32 %25, 12 %27 = sext i32 %26 to i64 %28 = mul i64 %27, 4 %29 = trunc i64 %28 to i32 %30 = call i32 @Com_Memcpy(ptr noundef %19, ptr noundef %22, i32 noundef %29) br label %66 31: ; preds = %5 %32 = load ptr, ptr %6, align 8 %33 = load i32, ptr %7, align 4 %34 = load i32, ptr %8, align 4 %35 = load float, ptr %9, align 4 %36 = load ptr, ptr %10, align 8 %37 = call i32 @ComputePoseMats(ptr noundef %32, i32 noundef %33, i32 noundef %34, float noundef %35, ptr noundef %36) store i32 0, ptr %12, align 4 br label %38 38: ; preds = %63, %31 %39 = load i32, ptr %12, align 4 %40 = load ptr, ptr %6, align 8 %41 = getelementptr inbounds %struct.TYPE_4__, ptr %40, i32 0, i32 2 %42 = load i32, ptr %41, align 8 %43 = icmp slt i32 %39, %42 br i1 %43, label %44, label %66 44: ; preds = %38 %45 = load ptr, ptr %10, align 8 %46 = load i32, ptr %12, align 4 %47 = mul nsw i32 12, %46 %48 = sext i32 %47 to i64 %49 = getelementptr inbounds float, ptr %45, i64 %48 store ptr %49, ptr %11, align 8 %50 = getelementptr inbounds [12 x float], ptr %13, i64 0, i64 0 %51 = load ptr, ptr %11, align 8 %52 = call i32 @Com_Memcpy(ptr noundef %50, ptr noundef %51, i32 noundef 48) %53 = getelementptr inbounds [12 x float], ptr %13, i64 0, i64 0 %54 = load ptr, ptr %6, align 8 %55 = getelementptr inbounds %struct.TYPE_4__, ptr %54, i32 0, i32 1 %56 = load ptr, ptr %55, align 8 %57 = load i32, ptr %12, align 4 %58 = mul nsw i32 12, %57 %59 = sext i32 %58 to i64 %60 = getelementptr inbounds float, ptr %56, i64 %59 %61 = load ptr, ptr %11, align 8 %62 = call i32 @Matrix34Multiply(ptr noundef %53, ptr noundef %60, ptr noundef %61) br label %63 63: ; preds = %44 %64 = load i32, ptr %12, align 4 %65 = add nsw i32 %64, 1 store i32 %65, ptr %12, align 4 br label %38, !llvm.loop !6 66: ; preds = %18, %38 ret void } declare i32 @Com_Memcpy(ptr noundef, ptr noundef, i32 noundef) #1 declare i32 @ComputePoseMats(ptr noundef, i32 noundef, i32 noundef, float noundef, ptr noundef) #1 declare i32 @Matrix34Multiply(ptr noundef, ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_ComputeJointMats
.text .file "extr_tr_shade.c_RB_StageIteratorVertexLitTexture.c" .globl RB_StageIteratorVertexLitTexture # -- Begin function RB_StageIteratorVertexLitTexture .p2align 4, 0x90 .type RB_StageIteratorVertexLitTexture,@function RB_StageIteratorVertexLitTexture: # @RB_StageIteratorVertexLitTexture .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq tess(%rip), %rax movq %rax, -8(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -16(%rbp) movq tess+56(%rip), %rdi callq RB_CalcDiffuseColor@PLT movq r_logFile(%rip), %rax cmpq $0, (%rax) je .LBB0_2 # %bb.1: movq tess(%rip), %rax movl 20(%rax), %esi leaq .L.str(%rip), %rdi callq va@PLT movq %rax, %rdi callq GLimp_LogComment@PLT .LBB0_2: movq -16(%rbp), %rax movl 16(%rax), %edi callq GL_Cull@PLT movl GL_COLOR_ARRAY(%rip), %edi callq qglEnableClientState@PLT movl GL_TEXTURE_COORD_ARRAY(%rip), %edi callq qglEnableClientState@PLT movl GL_UNSIGNED_BYTE(%rip), %esi movq tess+56(%rip), %rcx movl $4, %edi xorl %edx, %edx callq qglColorPointer@PLT movl GL_FLOAT(%rip), %esi movq tess+48(%rip), %rax movq (%rax), %rax movl (%rax), %ecx movl $2, %edi movl $16, %edx callq qglTexCoordPointer@PLT movl GL_FLOAT(%rip), %esi movq -8(%rbp), %rax movl 44(%rax), %ecx movl $3, %edi movl $16, %edx callq qglVertexPointer@PLT movb $1, %al testb $1, %al jne .LBB0_3 jmp .LBB0_4 .LBB0_3: movq -8(%rbp), %rax movl 40(%rax), %esi xorl %edi, %edi callq qglLockArraysEXT@PLT leaq .L.str.1(%rip), %rdi callq GLimp_LogComment@PLT .LBB0_4: movq tess+32(%rip), %rax movq (%rax), %rax movq 8(%rax), %rdi callq R_BindAnimatedImage@PLT movq tess+32(%rip), %rax movq (%rax), %rax movl (%rax), %edi callq GL_State@PLT movq -8(%rbp), %rax movl 28(%rax), %edi movq -8(%rbp), %rax movl 24(%rax), %esi callq R_DrawElements@PLT cmpq $0, tess+16(%rip) je .LBB0_7 # %bb.5: movq tess(%rip), %rax movq (%rax), %rax cmpq SS_OPAQUE(%rip), %rax jg .LBB0_7 # %bb.6: movb $0, %al callq ProjectDlightTexture@PLT .LBB0_7: cmpq $0, tess+8(%rip) je .LBB0_10 # %bb.8: movq tess(%rip), %rax cmpq $0, 8(%rax) je .LBB0_10 # %bb.9: movb $0, %al callq RB_FogPass@PLT .LBB0_10: movb $1, %al testb $1, %al jne .LBB0_11 jmp .LBB0_12 .LBB0_11: movb $0, %al callq qglUnlockArraysEXT@PLT leaq .L.str.2(%rip), %rdi callq GLimp_LogComment@PLT .LBB0_12: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_StageIteratorVertexLitTexture, .Lfunc_end0-RB_StageIteratorVertexLitTexture .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 64 .size tess, 64 .type r_logFile,@object # @r_logFile .globl r_logFile .p2align 3 r_logFile: .quad 0 .size r_logFile, 8 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "--- RB_StageIteratorVertexLitTexturedUnfogged( %s ) ---\n" .size .L.str, 57 .type GL_COLOR_ARRAY,@object # @GL_COLOR_ARRAY .bss .globl GL_COLOR_ARRAY .p2align 2 GL_COLOR_ARRAY: .long 0 # 0x0 .size GL_COLOR_ARRAY, 4 .type GL_TEXTURE_COORD_ARRAY,@object # @GL_TEXTURE_COORD_ARRAY .globl GL_TEXTURE_COORD_ARRAY .p2align 2 GL_TEXTURE_COORD_ARRAY: .long 0 # 0x0 .size GL_TEXTURE_COORD_ARRAY, 4 .type GL_UNSIGNED_BYTE,@object # @GL_UNSIGNED_BYTE .globl GL_UNSIGNED_BYTE .p2align 2 GL_UNSIGNED_BYTE: .long 0 # 0x0 .size GL_UNSIGNED_BYTE, 4 .type GL_FLOAT,@object # @GL_FLOAT .globl GL_FLOAT .p2align 2 GL_FLOAT: .long 0 # 0x0 .size GL_FLOAT, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "glLockArraysEXT\n" .size .L.str.1, 17 .type SS_OPAQUE,@object # @SS_OPAQUE .bss .globl SS_OPAQUE .p2align 3 SS_OPAQUE: .quad 0 # 0x0 .size SS_OPAQUE, 8 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "glUnlockArraysEXT\n" .size .L.str.2, 19 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_CalcDiffuseColor .addrsig_sym GLimp_LogComment .addrsig_sym va .addrsig_sym GL_Cull .addrsig_sym qglEnableClientState .addrsig_sym qglColorPointer .addrsig_sym qglTexCoordPointer .addrsig_sym qglVertexPointer .addrsig_sym qglLockArraysEXT .addrsig_sym R_BindAnimatedImage .addrsig_sym GL_State .addrsig_sym R_DrawElements .addrsig_sym ProjectDlightTexture .addrsig_sym RB_FogPass .addrsig_sym qglUnlockArraysEXT .addrsig_sym tess .addrsig_sym r_logFile .addrsig_sym GL_COLOR_ARRAY .addrsig_sym GL_TEXTURE_COORD_ARRAY .addrsig_sym GL_UNSIGNED_BYTE .addrsig_sym GL_FLOAT .addrsig_sym SS_OPAQUE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade.c_RB_StageIteratorVertexLitTexture.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade.c_RB_StageIteratorVertexLitTexture.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_10__ = type { ptr, i64, i64, i32, i32, ptr, i32, i32, ptr, %struct.TYPE_7__ } %struct.TYPE_7__ = type { i64 } %struct.TYPE_11__ = type { i64 } %struct.TYPE_9__ = type { i64, i64, i32, i32 } %struct.TYPE_8__ = type { i32, ptr } @tess = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @r_logFile = dso_local global ptr null, align 8 @.str = private unnamed_addr constant [57 x i8] c"--- RB_StageIteratorVertexLitTexturedUnfogged( %s ) ---\0A\00", align 1 @GL_COLOR_ARRAY = dso_local global i32 0, align 4 @GL_TEXTURE_COORD_ARRAY = dso_local global i32 0, align 4 @GL_UNSIGNED_BYTE = dso_local global i32 0, align 4 @GL_FLOAT = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [17 x i8] c"glLockArraysEXT\0A\00", align 1 @SS_OPAQUE = dso_local global i64 0, align 8 @.str.2 = private unnamed_addr constant [19 x i8] c"glUnlockArraysEXT\0A\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_StageIteratorVertexLitTexture() #0 { %1 = alloca ptr, align 8 %2 = alloca ptr, align 8 store ptr @tess, ptr %1, align 8 %3 = load ptr, ptr %1, align 8 %4 = getelementptr inbounds %struct.TYPE_10__, ptr %3, i32 0, i32 0 %5 = load ptr, ptr %4, align 8 store ptr %5, ptr %2, align 8 %6 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 9), align 8 %7 = inttoptr i64 %6 to ptr %8 = call i32 @RB_CalcDiffuseColor(ptr noundef %7) %9 = load ptr, ptr @r_logFile, align 8 %10 = getelementptr inbounds %struct.TYPE_11__, ptr %9, i32 0, i32 0 %11 = load i64, ptr %10, align 8 %12 = icmp ne i64 %11, 0 br i1 %12, label %13, label %19 13: ; preds = %0 %14 = load ptr, ptr @tess, align 8 %15 = getelementptr inbounds %struct.TYPE_9__, ptr %14, i32 0, i32 3 %16 = load i32, ptr %15, align 4 %17 = call ptr @va(ptr noundef @.str, i32 noundef %16) %18 = call i32 @GLimp_LogComment(ptr noundef %17) br label %19 19: ; preds = %13, %0 %20 = load ptr, ptr %2, align 8 %21 = getelementptr inbounds %struct.TYPE_9__, ptr %20, i32 0, i32 2 %22 = load i32, ptr %21, align 8 %23 = call i32 @GL_Cull(i32 noundef %22) %24 = load i32, ptr @GL_COLOR_ARRAY, align 4 %25 = call i32 @qglEnableClientState(i32 noundef %24) %26 = load i32, ptr @GL_TEXTURE_COORD_ARRAY, align 4 %27 = call i32 @qglEnableClientState(i32 noundef %26) %28 = load i32, ptr @GL_UNSIGNED_BYTE, align 4 %29 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 9), align 8 %30 = call i32 @qglColorPointer(i32 noundef 4, i32 noundef %28, i32 noundef 0, i64 noundef %29) %31 = load i32, ptr @GL_FLOAT, align 4 %32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 8), align 8 %33 = getelementptr inbounds ptr, ptr %32, i64 0 %34 = load ptr, ptr %33, align 8 %35 = getelementptr inbounds i32, ptr %34, i64 0 %36 = load i32, ptr %35, align 4 %37 = call i32 @qglTexCoordPointer(i32 noundef 2, i32 noundef %31, i32 noundef 16, i32 noundef %36) %38 = load i32, ptr @GL_FLOAT, align 4 %39 = load ptr, ptr %1, align 8 %40 = getelementptr inbounds %struct.TYPE_10__, ptr %39, i32 0, i32 7 %41 = load i32, ptr %40, align 4 %42 = call i32 @qglVertexPointer(i32 noundef 3, i32 noundef %38, i32 noundef 16, i32 noundef %41) br i1 true, label %43, label %49 43: ; preds = %19 %44 = load ptr, ptr %1, align 8 %45 = getelementptr inbounds %struct.TYPE_10__, ptr %44, i32 0, i32 6 %46 = load i32, ptr %45, align 8 %47 = call i32 @qglLockArraysEXT(i32 noundef 0, i32 noundef %46) %48 = call i32 @GLimp_LogComment(ptr noundef @.str.1) br label %49 49: ; preds = %43, %19 %50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 5), align 8 %51 = getelementptr inbounds ptr, ptr %50, i64 0 %52 = load ptr, ptr %51, align 8 %53 = getelementptr inbounds %struct.TYPE_8__, ptr %52, i32 0, i32 1 %54 = load ptr, ptr %53, align 8 %55 = getelementptr inbounds i32, ptr %54, i64 0 %56 = call i32 @R_BindAnimatedImage(ptr noundef %55) %57 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 5), align 8 %58 = getelementptr inbounds ptr, ptr %57, i64 0 %59 = load ptr, ptr %58, align 8 %60 = getelementptr inbounds %struct.TYPE_8__, ptr %59, i32 0, i32 0 %61 = load i32, ptr %60, align 8 %62 = call i32 @GL_State(i32 noundef %61) %63 = load ptr, ptr %1, align 8 %64 = getelementptr inbounds %struct.TYPE_10__, ptr %63, i32 0, i32 4 %65 = load i32, ptr %64, align 4 %66 = load ptr, ptr %1, align 8 %67 = getelementptr inbounds %struct.TYPE_10__, ptr %66, i32 0, i32 3 %68 = load i32, ptr %67, align 8 %69 = call i32 @R_DrawElements(i32 noundef %65, i32 noundef %68) %70 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8 %71 = icmp ne i64 %70, 0 br i1 %71, label %72, label %80 72: ; preds = %49 %73 = load ptr, ptr @tess, align 8 %74 = getelementptr inbounds %struct.TYPE_9__, ptr %73, i32 0, i32 0 %75 = load i64, ptr %74, align 8 %76 = load i64, ptr @SS_OPAQUE, align 8 %77 = icmp sle i64 %75, %76 br i1 %77, label %78, label %80 78: ; preds = %72 %79 = call i32 (...) @ProjectDlightTexture() br label %80 80: ; preds = %78, %72, %49 %81 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 1), align 8 %82 = icmp ne i64 %81, 0 br i1 %82, label %83, label %90 83: ; preds = %80 %84 = load ptr, ptr @tess, align 8 %85 = getelementptr inbounds %struct.TYPE_9__, ptr %84, i32 0, i32 1 %86 = load i64, ptr %85, align 8 %87 = icmp ne i64 %86, 0 br i1 %87, label %88, label %90 88: ; preds = %83 %89 = call i32 (...) @RB_FogPass() br label %90 90: ; preds = %88, %83, %80 br i1 true, label %91, label %94 91: ; preds = %90 %92 = call i32 (...) @qglUnlockArraysEXT() %93 = call i32 @GLimp_LogComment(ptr noundef @.str.2) br label %94 94: ; preds = %91, %90 ret void } declare i32 @RB_CalcDiffuseColor(ptr noundef) #1 declare i32 @GLimp_LogComment(ptr noundef) #1 declare ptr @va(ptr noundef, i32 noundef) #1 declare i32 @GL_Cull(i32 noundef) #1 declare i32 @qglEnableClientState(i32 noundef) #1 declare i32 @qglColorPointer(i32 noundef, i32 noundef, i32 noundef, i64 noundef) #1 declare i32 @qglTexCoordPointer(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglVertexPointer(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglLockArraysEXT(i32 noundef, i32 noundef) #1 declare i32 @R_BindAnimatedImage(ptr noundef) #1 declare i32 @GL_State(i32 noundef) #1 declare i32 @R_DrawElements(i32 noundef, i32 noundef) #1 declare i32 @ProjectDlightTexture(...) #1 declare i32 @RB_FogPass(...) #1 declare i32 @qglUnlockArraysEXT(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shade.c_RB_StageIteratorVertexLitTexture
.text .file "extr_tr_image.c_R_GetSkinByHandle.c" .globl R_GetSkinByHandle # -- Begin function R_GetSkinByHandle .p2align 4, 0x90 .type R_GetSkinByHandle,@function R_GetSkinByHandle: # @R_GetSkinByHandle .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -12(%rbp) cmpl $1, -12(%rbp) jl .LBB0_2 # %bb.1: movl -12(%rbp), %eax cmpl tr(%rip), %eax jl .LBB0_3 .LBB0_2: movq tr+8(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) jmp .LBB0_4 .LBB0_3: movq tr+8(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -8(%rbp) .LBB0_4: movq -8(%rbp), %rax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GetSkinByHandle, .Lfunc_end0-R_GetSkinByHandle .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_GetSkinByHandle.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_GetSkinByHandle.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, ptr } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_GetSkinByHandle(i32 noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 store i32 %0, ptr %3, align 4 %4 = load i32, ptr %3, align 4 %5 = icmp slt i32 %4, 1 br i1 %5, label %10, label %6 6: ; preds = %1 %7 = load i32, ptr %3, align 4 %8 = load i32, ptr @tr, align 8 %9 = icmp sge i32 %7, %8 br i1 %9, label %10, label %14 10: ; preds = %6, %1 %11 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 8 %12 = getelementptr inbounds ptr, ptr %11, i64 0 %13 = load ptr, ptr %12, align 8 store ptr %13, ptr %2, align 8 br label %20 14: ; preds = %6 %15 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 8 %16 = load i32, ptr %3, align 4 %17 = sext i32 %16 to i64 %18 = getelementptr inbounds ptr, ptr %15, i64 %17 %19 = load ptr, ptr %18, align 8 store ptr %19, ptr %2, align 8 br label %20 20: ; preds = %14, %10 %21 = load ptr, ptr %2, align 8 ret ptr %21 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_image.c_R_GetSkinByHandle
.text .file "extr_tr_cmds.c_SwapVidAndBuff.c" .p2align 4, 0x90 # -- Begin function SwapVidAndBuff .type SwapVidAndBuff,@function SwapVidAndBuff: # @SwapVidAndBuff .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -12(%rbp) movq -8(%rbp), %rax movl 4(%rax), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movl -12(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, 4(%rax) movq -8(%rbp), %rax movl 8(%rax), %eax movl %eax, -12(%rbp) movq -8(%rbp), %rax movl 12(%rax), %ecx movq -8(%rbp), %rax movl %ecx, 8(%rax) movl -12(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, 12(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size SwapVidAndBuff, .Lfunc_end0-SwapVidAndBuff .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym SwapVidAndBuff
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_cmds.c_SwapVidAndBuff.c' source_filename = "lab/engine/code/renderergl1/extr_tr_cmds.c_SwapVidAndBuff.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32, i32, i32, i32 } @llvm.compiler.used = appending global [1 x ptr] [ptr @SwapVidAndBuff], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @SwapVidAndBuff(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 %5 = getelementptr inbounds %struct.TYPE_3__, ptr %4, i32 0, i32 0 %6 = load i32, ptr %5, align 4 store i32 %6, ptr %3, align 4 %7 = load ptr, ptr %2, align 8 %8 = getelementptr inbounds %struct.TYPE_3__, ptr %7, i32 0, i32 1 %9 = load i32, ptr %8, align 4 %10 = load ptr, ptr %2, align 8 %11 = getelementptr inbounds %struct.TYPE_3__, ptr %10, i32 0, i32 0 store i32 %9, ptr %11, align 4 %12 = load i32, ptr %3, align 4 %13 = load ptr, ptr %2, align 8 %14 = getelementptr inbounds %struct.TYPE_3__, ptr %13, i32 0, i32 1 store i32 %12, ptr %14, align 4 %15 = load ptr, ptr %2, align 8 %16 = getelementptr inbounds %struct.TYPE_3__, ptr %15, i32 0, i32 2 %17 = load i32, ptr %16, align 4 store i32 %17, ptr %3, align 4 %18 = load ptr, ptr %2, align 8 %19 = getelementptr inbounds %struct.TYPE_3__, ptr %18, i32 0, i32 3 %20 = load i32, ptr %19, align 4 %21 = load ptr, ptr %2, align 8 %22 = getelementptr inbounds %struct.TYPE_3__, ptr %21, i32 0, i32 2 store i32 %20, ptr %22, align 4 %23 = load i32, ptr %3, align 4 %24 = load ptr, ptr %2, align 8 %25 = getelementptr inbounds %struct.TYPE_3__, ptr %24, i32 0, i32 3 store i32 %23, ptr %25, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_cmds.c_SwapVidAndBuff
.text .file "extr_tr_model.c_R_FindShaderIndex.c" .globl R_FindShaderIndex # -- Begin function R_FindShaderIndex .p2align 4, 0x90 .type R_FindShaderIndex,@function R_FindShaderIndex: # @R_FindShaderIndex .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi movl LIGHTMAP_NONE(%rip), %esi movl qtrue(%rip), %edx callq R_FindShader@PLT movq %rax, -16(%rbp) movq -16(%rbp), %rax cmpq $0, 8(%rax) je .LBB0_2 # %bb.1: xorl %eax, %eax movl %eax, -20(%rbp) # 4-byte Spill jmp .LBB0_3 .LBB0_2: movq -16(%rbp), %rax movl (%rax), %eax movl %eax, -20(%rbp) # 4-byte Spill .LBB0_3: movl -20(%rbp), %eax # 4-byte Reload addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_FindShaderIndex, .Lfunc_end0-R_FindShaderIndex .cfi_endproc # -- End function .type LIGHTMAP_NONE,@object # @LIGHTMAP_NONE .bss .globl LIGHTMAP_NONE .p2align 2 LIGHTMAP_NONE: .long 0 # 0x0 .size LIGHTMAP_NONE, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_FindShader .addrsig_sym LIGHTMAP_NONE .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model.c_R_FindShaderIndex.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model.c_R_FindShaderIndex.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32, i64 } @LIGHTMAP_NONE = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_FindShaderIndex(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 %5 = load i32, ptr @LIGHTMAP_NONE, align 4 %6 = load i32, ptr @qtrue, align 4 %7 = call ptr @R_FindShader(ptr noundef %4, i32 noundef %5, i32 noundef %6) store ptr %7, ptr %3, align 8 %8 = load ptr, ptr %3, align 8 %9 = getelementptr inbounds %struct.TYPE_3__, ptr %8, i32 0, i32 1 %10 = load i64, ptr %9, align 8 %11 = icmp ne i64 %10, 0 br i1 %11, label %12, label %13 12: ; preds = %1 br label %17 13: ; preds = %1 %14 = load ptr, ptr %3, align 8 %15 = getelementptr inbounds %struct.TYPE_3__, ptr %14, i32 0, i32 0 %16 = load i32, ptr %15, align 8 br label %17 17: ; preds = %13, %12 %18 = phi i32 [ 0, %12 ], [ %16, %13 ] ret i32 %18 } declare ptr @R_FindShader(ptr noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model.c_R_FindShaderIndex
.text .file "extr_tr_model.c_R_GetModelByHandle.c" .globl R_GetModelByHandle # -- Begin function R_GetModelByHandle .p2align 4, 0x90 .type R_GetModelByHandle,@function R_GetModelByHandle: # @R_GetModelByHandle .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -12(%rbp) cmpl $1, -12(%rbp) jl .LBB0_2 # %bb.1: movl -12(%rbp), %eax cmpl tr(%rip), %eax jl .LBB0_3 .LBB0_2: movq tr+8(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) jmp .LBB0_4 .LBB0_3: movq tr+8(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -24(%rbp) movq -24(%rbp), %rax movq %rax, -8(%rbp) .LBB0_4: movq -8(%rbp), %rax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GetModelByHandle, .Lfunc_end0-R_GetModelByHandle .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model.c_R_GetModelByHandle.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model.c_R_GetModelByHandle.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, ptr } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_GetModelByHandle(i32 noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 store i32 %0, ptr %3, align 4 %5 = load i32, ptr %3, align 4 %6 = icmp slt i32 %5, 1 br i1 %6, label %11, label %7 7: ; preds = %1 %8 = load i32, ptr %3, align 4 %9 = load i32, ptr @tr, align 8 %10 = icmp sge i32 %8, %9 br i1 %10, label %11, label %15 11: ; preds = %7, %1 %12 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 8 %13 = getelementptr inbounds ptr, ptr %12, i64 0 %14 = load ptr, ptr %13, align 8 store ptr %14, ptr %2, align 8 br label %22 15: ; preds = %7 %16 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 8 %17 = load i32, ptr %3, align 4 %18 = sext i32 %17 to i64 %19 = getelementptr inbounds ptr, ptr %16, i64 %18 %20 = load ptr, ptr %19, align 8 store ptr %20, ptr %4, align 8 %21 = load ptr, ptr %4, align 8 store ptr %21, ptr %2, align 8 br label %22 22: ; preds = %15, %11 %23 = load ptr, ptr %2, align 8 ret ptr %23 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model.c_R_GetModelByHandle
.text .file "extr_tr_bsp.c_R_ColorShiftLightingBytes.c" .p2align 4, 0x90 # -- Begin function R_ColorShiftLightingBytes .type R_ColorShiftLightingBytes,@function R_ColorShiftLightingBytes: # @R_ColorShiftLightingBytes .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq r_mapOverBrightBits(%rip), %rax movl (%rax), %eax subl tr(%rip), %eax movl %eax, -20(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl -20(%rbp), %ecx # kill: def $cl killed $ecx shll %cl, %eax movl %eax, -24(%rbp) movq -8(%rbp), %rax movl 4(%rax), %eax movl -20(%rbp), %ecx # kill: def $cl killed $ecx shll %cl, %eax movl %eax, -28(%rbp) movq -8(%rbp), %rax movl 8(%rax), %eax movl -20(%rbp), %ecx # kill: def $cl killed $ecx shll %cl, %eax movl %eax, -32(%rbp) movl -24(%rbp), %eax orl -28(%rbp), %eax orl -32(%rbp), %eax cmpl $255, %eax jle .LBB0_8 # %bb.1: movl -24(%rbp), %eax cmpl -28(%rbp), %eax jle .LBB0_3 # %bb.2: movl -24(%rbp), %eax movl %eax, -40(%rbp) # 4-byte Spill jmp .LBB0_4 .LBB0_3: movl -28(%rbp), %eax movl %eax, -40(%rbp) # 4-byte Spill .LBB0_4: movl -40(%rbp), %eax # 4-byte Reload movl %eax, -36(%rbp) movl -36(%rbp), %eax cmpl -32(%rbp), %eax jle .LBB0_6 # %bb.5: movl -36(%rbp), %eax movl %eax, -44(%rbp) # 4-byte Spill jmp .LBB0_7 .LBB0_6: movl -32(%rbp), %eax movl %eax, -44(%rbp) # 4-byte Spill .LBB0_7: movl -44(%rbp), %eax # 4-byte Reload movl %eax, -36(%rbp) imull $255, -24(%rbp), %eax cltd idivl -36(%rbp) movl %eax, -24(%rbp) imull $255, -28(%rbp), %eax cltd idivl -36(%rbp) movl %eax, -28(%rbp) imull $255, -32(%rbp), %eax cltd idivl -36(%rbp) movl %eax, -32(%rbp) .LBB0_8: movl -24(%rbp), %ecx movq -16(%rbp), %rax movl %ecx, (%rax) movl -28(%rbp), %ecx movq -16(%rbp), %rax movl %ecx, 4(%rax) movl -32(%rbp), %ecx movq -16(%rbp), %rax movl %ecx, 8(%rax) movq -8(%rbp), %rax movl 12(%rax), %ecx movq -16(%rbp), %rax movl %ecx, 12(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ColorShiftLightingBytes, .Lfunc_end0-R_ColorShiftLightingBytes .cfi_endproc # -- End function .type r_mapOverBrightBits,@object # @r_mapOverBrightBits .bss .globl r_mapOverBrightBits .p2align 3 r_mapOverBrightBits: .quad 0 .size r_mapOverBrightBits, 8 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_ColorShiftLightingBytes .addrsig_sym r_mapOverBrightBits .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_R_ColorShiftLightingBytes.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_R_ColorShiftLightingBytes.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32 } %struct.TYPE_4__ = type { i32 } @r_mapOverBrightBits = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_ColorShiftLightingBytes], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_ColorShiftLightingBytes(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %10 = load ptr, ptr @r_mapOverBrightBits, align 8 %11 = getelementptr inbounds %struct.TYPE_4__, ptr %10, i32 0, i32 0 %12 = load i32, ptr %11, align 4 %13 = load i32, ptr @tr, align 4 %14 = sub nsw i32 %12, %13 store i32 %14, ptr %5, align 4 %15 = load ptr, ptr %3, align 8 %16 = getelementptr inbounds i32, ptr %15, i64 0 %17 = load i32, ptr %16, align 4 %18 = load i32, ptr %5, align 4 %19 = shl i32 %17, %18 store i32 %19, ptr %6, align 4 %20 = load ptr, ptr %3, align 8 %21 = getelementptr inbounds i32, ptr %20, i64 1 %22 = load i32, ptr %21, align 4 %23 = load i32, ptr %5, align 4 %24 = shl i32 %22, %23 store i32 %24, ptr %7, align 4 %25 = load ptr, ptr %3, align 8 %26 = getelementptr inbounds i32, ptr %25, i64 2 %27 = load i32, ptr %26, align 4 %28 = load i32, ptr %5, align 4 %29 = shl i32 %27, %28 store i32 %29, ptr %8, align 4 %30 = load i32, ptr %6, align 4 %31 = load i32, ptr %7, align 4 %32 = or i32 %30, %31 %33 = load i32, ptr %8, align 4 %34 = or i32 %32, %33 %35 = icmp sgt i32 %34, 255 br i1 %35, label %36, label %67 36: ; preds = %2 %37 = load i32, ptr %6, align 4 %38 = load i32, ptr %7, align 4 %39 = icmp sgt i32 %37, %38 br i1 %39, label %40, label %42 40: ; preds = %36 %41 = load i32, ptr %6, align 4 br label %44 42: ; preds = %36 %43 = load i32, ptr %7, align 4 br label %44 44: ; preds = %42, %40 %45 = phi i32 [ %41, %40 ], [ %43, %42 ] store i32 %45, ptr %9, align 4 %46 = load i32, ptr %9, align 4 %47 = load i32, ptr %8, align 4 %48 = icmp sgt i32 %46, %47 br i1 %48, label %49, label %51 49: ; preds = %44 %50 = load i32, ptr %9, align 4 br label %53 51: ; preds = %44 %52 = load i32, ptr %8, align 4 br label %53 53: ; preds = %51, %49 %54 = phi i32 [ %50, %49 ], [ %52, %51 ] store i32 %54, ptr %9, align 4 %55 = load i32, ptr %6, align 4 %56 = mul nsw i32 %55, 255 %57 = load i32, ptr %9, align 4 %58 = sdiv i32 %56, %57 store i32 %58, ptr %6, align 4 %59 = load i32, ptr %7, align 4 %60 = mul nsw i32 %59, 255 %61 = load i32, ptr %9, align 4 %62 = sdiv i32 %60, %61 store i32 %62, ptr %7, align 4 %63 = load i32, ptr %8, align 4 %64 = mul nsw i32 %63, 255 %65 = load i32, ptr %9, align 4 %66 = sdiv i32 %64, %65 store i32 %66, ptr %8, align 4 br label %67 67: ; preds = %53, %2 %68 = load i32, ptr %6, align 4 %69 = load ptr, ptr %4, align 8 %70 = getelementptr inbounds i32, ptr %69, i64 0 store i32 %68, ptr %70, align 4 %71 = load i32, ptr %7, align 4 %72 = load ptr, ptr %4, align 8 %73 = getelementptr inbounds i32, ptr %72, i64 1 store i32 %71, ptr %73, align 4 %74 = load i32, ptr %8, align 4 %75 = load ptr, ptr %4, align 8 %76 = getelementptr inbounds i32, ptr %75, i64 2 store i32 %74, ptr %76, align 4 %77 = load ptr, ptr %3, align 8 %78 = getelementptr inbounds i32, ptr %77, i64 3 %79 = load i32, ptr %78, align 4 %80 = load ptr, ptr %4, align 8 %81 = getelementptr inbounds i32, ptr %80, i64 3 store i32 %79, ptr %81, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_bsp.c_R_ColorShiftLightingBytes
.text .file "extr_tr_shade.c_RB_EndSurface.c" .globl RB_EndSurface # -- Begin function RB_EndSurface .p2align 4, 0x90 .type RB_EndSurface,@function RB_EndSurface: # @RB_EndSurface .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq tess(%rip), %rax movq %rax, -8(%rbp) movq -8(%rbp), %rax cmpq $0, (%rax) jne .LBB0_2 # %bb.1: jmp .LBB0_16 .LBB0_2: movq -8(%rbp), %rax movq 8(%rax), %rax movl SHADER_MAX_INDEXES(%rip), %ecx subl $1, %ecx movslq %ecx, %rcx cmpq $0, (%rax,%rcx,8) je .LBB0_4 # %bb.3: movq ri(%rip), %rax movl ERR_DROP(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax .LBB0_4: movq -8(%rbp), %rax movq 16(%rax), %rax movl SHADER_MAX_VERTEXES(%rip), %ecx subl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax cmpq $0, (%rax) je .LBB0_6 # %bb.5: movq ri(%rip), %rax movl ERR_DROP(%rip), %edi leaq .L.str.1(%rip), %rsi callq *%rax .LBB0_6: movq tess+48(%rip), %rax cmpq tr(%rip), %rax jne .LBB0_8 # %bb.7: movb $0, %al callq RB_ShadowTessEnd@PLT jmp .LBB0_16 .LBB0_8: movq r_debugSort(%rip), %rax cmpq $0, (%rax) je .LBB0_11 # %bb.9: movq r_debugSort(%rip), %rax movq (%rax), %rax movq tess+48(%rip), %rcx cmpq (%rcx), %rax jge .LBB0_11 # %bb.10: jmp .LBB0_16 .LBB0_11: movl backEnd+16(%rip), %eax addl $1, %eax movl %eax, backEnd+16(%rip) movq tess+40(%rip), %rcx movslq backEnd+12(%rip), %rax addq %rcx, %rax # kill: def $eax killed $eax killed $rax movl %eax, backEnd+12(%rip) movq tess(%rip), %rax addq backEnd(%rip), %rax movq %rax, backEnd(%rip) movq tess(%rip), %rcx movslq tess+24(%rip), %rax imulq %rax, %rcx movslq backEnd+8(%rip), %rax addq %rcx, %rax # kill: def $eax killed $eax killed $rax movl %eax, backEnd+8(%rip) movb $0, %al callq *tess+32(%rip) movq r_showtris(%rip), %rax cmpq $0, (%rax) je .LBB0_13 # %bb.12: movq -8(%rbp), %rdi callq DrawTris@PLT .LBB0_13: movq r_shownormals(%rip), %rax cmpq $0, (%rax) je .LBB0_15 # %bb.14: movq -8(%rbp), %rdi callq DrawNormals@PLT .LBB0_15: movq $0, tess(%rip) leaq .L.str.2(%rip), %rdi callq GLimp_LogComment@PLT .LBB0_16: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_EndSurface, .Lfunc_end0-RB_EndSurface .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 56 .size tess, 56 .type SHADER_MAX_INDEXES,@object # @SHADER_MAX_INDEXES .globl SHADER_MAX_INDEXES .p2align 2 SHADER_MAX_INDEXES: .long 0 # 0x0 .size SHADER_MAX_INDEXES, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "RB_EndSurface() - SHADER_MAX_INDEXES hit" .size .L.str, 41 .type SHADER_MAX_VERTEXES,@object # @SHADER_MAX_VERTEXES .bss .globl SHADER_MAX_VERTEXES .p2align 2 SHADER_MAX_VERTEXES: .long 0 # 0x0 .size SHADER_MAX_VERTEXES, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "RB_EndSurface() - SHADER_MAX_VERTEXES hit" .size .L.str.1, 42 .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type r_debugSort,@object # @r_debugSort .globl r_debugSort .p2align 3 r_debugSort: .quad 0 .size r_debugSort, 8 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 24 .size backEnd, 24 .type r_showtris,@object # @r_showtris .globl r_showtris .p2align 3 r_showtris: .quad 0 .size r_showtris, 8 .type r_shownormals,@object # @r_shownormals .globl r_shownormals .p2align 3 r_shownormals: .quad 0 .size r_shownormals, 8 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "----------\n" .size .L.str.2, 12 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_ShadowTessEnd .addrsig_sym DrawTris .addrsig_sym DrawNormals .addrsig_sym GLimp_LogComment .addrsig_sym tess .addrsig_sym SHADER_MAX_INDEXES .addrsig_sym ri .addrsig_sym ERR_DROP .addrsig_sym SHADER_MAX_VERTEXES .addrsig_sym tr .addrsig_sym r_debugSort .addrsig_sym backEnd .addrsig_sym r_showtris .addrsig_sym r_shownormals
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade.c_RB_EndSurface.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade.c_RB_EndSurface.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_16__ = type { i64, ptr, ptr, i32, ptr, i64, ptr } %struct.TYPE_18__ = type { ptr } %struct.TYPE_17__ = type { ptr } %struct.TYPE_13__ = type { %struct.TYPE_15__ } %struct.TYPE_15__ = type { i64, i32, i32, i32 } %struct.TYPE_21__ = type { i64 } %struct.TYPE_14__ = type { i64 } %struct.TYPE_19__ = type { i64 } %struct.TYPE_20__ = type { i64 } @tess = dso_local global %struct.TYPE_16__ zeroinitializer, align 8 @SHADER_MAX_INDEXES = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_18__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [41 x i8] c"RB_EndSurface() - SHADER_MAX_INDEXES hit\00", align 1 @SHADER_MAX_VERTEXES = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [42 x i8] c"RB_EndSurface() - SHADER_MAX_VERTEXES hit\00", align 1 @tr = dso_local global %struct.TYPE_17__ zeroinitializer, align 8 @r_debugSort = dso_local global ptr null, align 8 @backEnd = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @r_showtris = dso_local global ptr null, align 8 @r_shownormals = dso_local global ptr null, align 8 @.str.2 = private unnamed_addr constant [12 x i8] c"----------\0A\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_EndSurface() #0 { %1 = alloca ptr, align 8 store ptr @tess, ptr %1, align 8 %2 = load ptr, ptr %1, align 8 %3 = getelementptr inbounds %struct.TYPE_16__, ptr %2, i32 0, i32 0 %4 = load i64, ptr %3, align 8 %5 = icmp eq i64 %4, 0 br i1 %5, label %6, label %7 6: ; preds = %0 br label %95 7: ; preds = %0 %8 = load ptr, ptr %1, align 8 %9 = getelementptr inbounds %struct.TYPE_16__, ptr %8, i32 0, i32 1 %10 = load ptr, ptr %9, align 8 %11 = load i32, ptr @SHADER_MAX_INDEXES, align 4 %12 = sub nsw i32 %11, 1 %13 = sext i32 %12 to i64 %14 = getelementptr inbounds i64, ptr %10, i64 %13 %15 = load i64, ptr %14, align 8 %16 = icmp ne i64 %15, 0 br i1 %16, label %17, label %21 17: ; preds = %7 %18 = load ptr, ptr @ri, align 8 %19 = load i32, ptr @ERR_DROP, align 4 %20 = call i32 %18(i32 noundef %19, ptr noundef @.str) br label %21 21: ; preds = %17, %7 %22 = load ptr, ptr %1, align 8 %23 = getelementptr inbounds %struct.TYPE_16__, ptr %22, i32 0, i32 2 %24 = load ptr, ptr %23, align 8 %25 = load i32, ptr @SHADER_MAX_VERTEXES, align 4 %26 = sub nsw i32 %25, 1 %27 = sext i32 %26 to i64 %28 = getelementptr inbounds ptr, ptr %24, i64 %27 %29 = load ptr, ptr %28, align 8 %30 = getelementptr inbounds i64, ptr %29, i64 0 %31 = load i64, ptr %30, align 8 %32 = icmp ne i64 %31, 0 br i1 %32, label %33, label %37 33: ; preds = %21 %34 = load ptr, ptr @ri, align 8 %35 = load i32, ptr @ERR_DROP, align 4 %36 = call i32 %34(i32 noundef %35, ptr noundef @.str.1) br label %37 37: ; preds = %33, %21 %38 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @tess, i32 0, i32 6), align 8 %39 = load ptr, ptr @tr, align 8 %40 = icmp eq ptr %38, %39 br i1 %40, label %41, label %43 41: ; preds = %37 %42 = call i32 (...) @RB_ShadowTessEnd() br label %95 43: ; preds = %37 %44 = load ptr, ptr @r_debugSort, align 8 %45 = getelementptr inbounds %struct.TYPE_21__, ptr %44, i32 0, i32 0 %46 = load i64, ptr %45, align 8 %47 = icmp ne i64 %46, 0 br i1 %47, label %48, label %57 48: ; preds = %43 %49 = load ptr, ptr @r_debugSort, align 8 %50 = getelementptr inbounds %struct.TYPE_21__, ptr %49, i32 0, i32 0 %51 = load i64, ptr %50, align 8 %52 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @tess, i32 0, i32 6), align 8 %53 = getelementptr inbounds %struct.TYPE_14__, ptr %52, i32 0, i32 0 %54 = load i64, ptr %53, align 8 %55 = icmp slt i64 %51, %54 br i1 %55, label %56, label %57 56: ; preds = %48 br label %95 57: ; preds = %48, %43 %58 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 3), align 8 %59 = add nsw i32 %58, 1 store i32 %59, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 3), align 8 %60 = load i64, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @tess, i32 0, i32 5), align 8 %61 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 2), align 4 %62 = sext i32 %61 to i64 %63 = add nsw i64 %62, %60 %64 = trunc i64 %63 to i32 store i32 %64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 2), align 4 %65 = load i64, ptr @tess, align 8 %66 = load i64, ptr @backEnd, align 8 %67 = add nsw i64 %66, %65 store i64 %67, ptr @backEnd, align 8 %68 = load i64, ptr @tess, align 8 %69 = load i32, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @tess, i32 0, i32 3), align 8 %70 = sext i32 %69 to i64 %71 = mul nsw i64 %68, %70 %72 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 1), align 8 %73 = sext i32 %72 to i64 %74 = add nsw i64 %73, %71 %75 = trunc i64 %74 to i32 store i32 %75, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @backEnd, i32 0, i32 1), align 8 %76 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @tess, i32 0, i32 4), align 8 %77 = call i32 (...) %76() %78 = load ptr, ptr @r_showtris, align 8 %79 = getelementptr inbounds %struct.TYPE_19__, ptr %78, i32 0, i32 0 %80 = load i64, ptr %79, align 8 %81 = icmp ne i64 %80, 0 br i1 %81, label %82, label %85 82: ; preds = %57 %83 = load ptr, ptr %1, align 8 %84 = call i32 @DrawTris(ptr noundef %83) br label %85 85: ; preds = %82, %57 %86 = load ptr, ptr @r_shownormals, align 8 %87 = getelementptr inbounds %struct.TYPE_20__, ptr %86, i32 0, i32 0 %88 = load i64, ptr %87, align 8 %89 = icmp ne i64 %88, 0 br i1 %89, label %90, label %93 90: ; preds = %85 %91 = load ptr, ptr %1, align 8 %92 = call i32 @DrawNormals(ptr noundef %91) br label %93 93: ; preds = %90, %85 store i64 0, ptr @tess, align 8 %94 = call i32 @GLimp_LogComment(ptr noundef @.str.2) br label %95 95: ; preds = %93, %56, %41, %6 ret void } declare i32 @RB_ShadowTessEnd(...) #1 declare i32 @DrawTris(ptr noundef) #1 declare i32 @DrawNormals(ptr noundef) #1 declare i32 @GLimp_LogComment(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shade.c_RB_EndSurface
.text .file "extr_tr_cmds.c_RE_SetColor.c" .globl RE_SetColor # -- Begin function RE_SetColor .p2align 4, 0x90 .type RE_SetColor,@function RE_SetColor: # @RE_SetColor .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) cmpl $0, tr(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_7 .LBB0_2: movl $16, %edi callq R_GetCommandBuffer@PLT movq %rax, -16(%rbp) cmpq $0, -16(%rbp) jne .LBB0_4 # %bb.3: jmp .LBB0_7 .LBB0_4: movl RC_SET_COLOR(%rip), %ecx movq -16(%rbp), %rax movl %ecx, 8(%rax) cmpq $0, -8(%rbp) jne .LBB0_6 # %bb.5: leaq RE_SetColor.colorWhite(%rip), %rax movq %rax, -8(%rbp) .LBB0_6: movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movss %xmm0, (%rax) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movss %xmm0, 4(%rax) movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movss %xmm0, 8(%rax) movq -8(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movss %xmm0, 12(%rax) .LBB0_7: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_SetColor, .Lfunc_end0-RE_SetColor .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type RC_SET_COLOR,@object # @RC_SET_COLOR .globl RC_SET_COLOR .p2align 2 RC_SET_COLOR: .long 0 # 0x0 .size RC_SET_COLOR, 4 .type RE_SetColor.colorWhite,@object # @RE_SetColor.colorWhite .data .p2align 4 RE_SetColor.colorWhite: .long 0x3f800000 # float 1 .long 0x3f800000 # float 1 .long 0x3f800000 # float 1 .long 0x3f800000 # float 1 .size RE_SetColor.colorWhite, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetCommandBuffer .addrsig_sym tr .addrsig_sym RC_SET_COLOR .addrsig_sym RE_SetColor.colorWhite
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_cmds.c_RE_SetColor.c' source_filename = "lab/engine/code/renderergl1/extr_tr_cmds.c_RE_SetColor.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32 } %struct.TYPE_4__ = type { ptr, i32 } @tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4 @RC_SET_COLOR = dso_local global i32 0, align 4 @RE_SetColor.colorWhite = internal global [4 x float] [float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00], align 16 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_SetColor(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load i32, ptr @tr, align 4 %5 = icmp ne i32 %4, 0 br i1 %5, label %7, label %6 6: ; preds = %1 br label %48 7: ; preds = %1 %8 = call ptr @R_GetCommandBuffer(i32 noundef 16) store ptr %8, ptr %3, align 8 %9 = load ptr, ptr %3, align 8 %10 = icmp ne ptr %9, null br i1 %10, label %12, label %11 11: ; preds = %7 br label %48 12: ; preds = %7 %13 = load i32, ptr @RC_SET_COLOR, align 4 %14 = load ptr, ptr %3, align 8 %15 = getelementptr inbounds %struct.TYPE_4__, ptr %14, i32 0, i32 1 store i32 %13, ptr %15, align 8 %16 = load ptr, ptr %2, align 8 %17 = icmp ne ptr %16, null br i1 %17, label %19, label %18 18: ; preds = %12 store ptr @RE_SetColor.colorWhite, ptr %2, align 8 br label %19 19: ; preds = %18, %12 %20 = load ptr, ptr %2, align 8 %21 = getelementptr inbounds float, ptr %20, i64 0 %22 = load float, ptr %21, align 4 %23 = load ptr, ptr %3, align 8 %24 = getelementptr inbounds %struct.TYPE_4__, ptr %23, i32 0, i32 0 %25 = load ptr, ptr %24, align 8 %26 = getelementptr inbounds float, ptr %25, i64 0 store float %22, ptr %26, align 4 %27 = load ptr, ptr %2, align 8 %28 = getelementptr inbounds float, ptr %27, i64 1 %29 = load float, ptr %28, align 4 %30 = load ptr, ptr %3, align 8 %31 = getelementptr inbounds %struct.TYPE_4__, ptr %30, i32 0, i32 0 %32 = load ptr, ptr %31, align 8 %33 = getelementptr inbounds float, ptr %32, i64 1 store float %29, ptr %33, align 4 %34 = load ptr, ptr %2, align 8 %35 = getelementptr inbounds float, ptr %34, i64 2 %36 = load float, ptr %35, align 4 %37 = load ptr, ptr %3, align 8 %38 = getelementptr inbounds %struct.TYPE_4__, ptr %37, i32 0, i32 0 %39 = load ptr, ptr %38, align 8 %40 = getelementptr inbounds float, ptr %39, i64 2 store float %36, ptr %40, align 4 %41 = load ptr, ptr %2, align 8 %42 = getelementptr inbounds float, ptr %41, i64 3 %43 = load float, ptr %42, align 4 %44 = load ptr, ptr %3, align 8 %45 = getelementptr inbounds %struct.TYPE_4__, ptr %44, i32 0, i32 0 %46 = load ptr, ptr %45, align 8 %47 = getelementptr inbounds float, ptr %46, i64 3 store float %43, ptr %47, align 4 br label %48 48: ; preds = %19, %11, %6 ret void } declare ptr @R_GetCommandBuffer(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_cmds.c_RE_SetColor
.text .file "extr_tr_main.c_R_CullPointAndRadius.c" .globl R_CullPointAndRadius # -- Begin function R_CullPointAndRadius .p2align 4, 0x90 .type R_CullPointAndRadius,@function R_CullPointAndRadius: # @R_CullPointAndRadius .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -8(%rbp) movss %xmm0, -12(%rbp) movq qfalse(%rip), %rax movq %rax, -40(%rbp) movq r_nocull(%rip), %rax cmpq $0, (%rax) je .LBB0_2 # %bb.1: movl CULL_CLIP(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_14 .LBB0_2: movl $0, -16(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 cmpl $4, -16(%rbp) jge .LBB0_11 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq tr(%rip), %rax movslq -16(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movl -8(%rbp), %edi movq -32(%rbp), %rax movl 4(%rax), %esi callq DotProduct@PLT movq -32(%rbp), %rax subss (%rax), %xmm0 movss %xmm0, -20(%rbp) movss -20(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 ucomiss %xmm1, %xmm0 jbe .LBB0_6 # %bb.5: movl CULL_OUT(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_14 .LBB0_6: # in Loop: Header=BB0_3 Depth=1 movss -20(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jb .LBB0_8 # %bb.7: # in Loop: Header=BB0_3 Depth=1 movq qtrue(%rip), %rax movq %rax, -40(%rbp) .LBB0_8: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_10 .LBB0_10: # in Loop: Header=BB0_3 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_3 .LBB0_11: cmpq $0, -40(%rbp) je .LBB0_13 # %bb.12: movl CULL_CLIP(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_14 .LBB0_13: movl CULL_IN(%rip), %eax movl %eax, -4(%rbp) .LBB0_14: movl -4(%rbp), %eax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CullPointAndRadius, .Lfunc_end0-R_CullPointAndRadius .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 3 qfalse: .quad 0 # 0x0 .size qfalse, 8 .type r_nocull,@object # @r_nocull .globl r_nocull .p2align 3 r_nocull: .quad 0 .size r_nocull, 8 .type CULL_CLIP,@object # @CULL_CLIP .globl CULL_CLIP .p2align 2 CULL_CLIP: .long 0 # 0x0 .size CULL_CLIP, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type CULL_OUT,@object # @CULL_OUT .globl CULL_OUT .p2align 2 CULL_OUT: .long 0 # 0x0 .size CULL_OUT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 # 0x0 .size qtrue, 8 .type CULL_IN,@object # @CULL_IN .globl CULL_IN .p2align 2 CULL_IN: .long 0 # 0x0 .size CULL_IN, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym DotProduct .addrsig_sym qfalse .addrsig_sym r_nocull .addrsig_sym CULL_CLIP .addrsig_sym tr .addrsig_sym CULL_OUT .addrsig_sym qtrue .addrsig_sym CULL_IN
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_CullPointAndRadius.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_CullPointAndRadius.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { %struct.TYPE_5__ } %struct.TYPE_5__ = type { ptr } %struct.TYPE_8__ = type { i64 } %struct.TYPE_6__ = type { float, i32 } @qfalse = dso_local global i64 0, align 8 @r_nocull = dso_local global ptr null, align 8 @CULL_CLIP = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @CULL_OUT = dso_local global i32 0, align 4 @qtrue = dso_local global i64 0, align 8 @CULL_IN = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_CullPointAndRadius(i32 noundef %0, float noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca float, align 4 %6 = alloca i32, align 4 %7 = alloca float, align 4 %8 = alloca ptr, align 8 %9 = alloca i64, align 8 store i32 %0, ptr %4, align 4 store float %1, ptr %5, align 4 %10 = load i64, ptr @qfalse, align 8 store i64 %10, ptr %9, align 8 %11 = load ptr, ptr @r_nocull, align 8 %12 = getelementptr inbounds %struct.TYPE_8__, ptr %11, i32 0, i32 0 %13 = load i64, ptr %12, align 8 %14 = icmp ne i64 %13, 0 br i1 %14, label %15, label %17 15: ; preds = %2 %16 = load i32, ptr @CULL_CLIP, align 4 store i32 %16, ptr %3, align 4 br label %59 17: ; preds = %2 store i32 0, ptr %6, align 4 br label %18 18: ; preds = %49, %17 %19 = load i32, ptr %6, align 4 %20 = icmp slt i32 %19, 4 br i1 %20, label %21, label %52 21: ; preds = %18 %22 = load ptr, ptr @tr, align 8 %23 = load i32, ptr %6, align 4 %24 = sext i32 %23 to i64 %25 = getelementptr inbounds %struct.TYPE_6__, ptr %22, i64 %24 store ptr %25, ptr %8, align 8 %26 = load i32, ptr %4, align 4 %27 = load ptr, ptr %8, align 8 %28 = getelementptr inbounds %struct.TYPE_6__, ptr %27, i32 0, i32 1 %29 = load i32, ptr %28, align 4 %30 = call float @DotProduct(i32 noundef %26, i32 noundef %29) %31 = load ptr, ptr %8, align 8 %32 = getelementptr inbounds %struct.TYPE_6__, ptr %31, i32 0, i32 0 %33 = load float, ptr %32, align 4 %34 = fsub float %30, %33 store float %34, ptr %7, align 4 %35 = load float, ptr %7, align 4 %36 = load float, ptr %5, align 4 %37 = fneg float %36 %38 = fcmp olt float %35, %37 br i1 %38, label %39, label %41 39: ; preds = %21 %40 = load i32, ptr @CULL_OUT, align 4 store i32 %40, ptr %3, align 4 br label %59 41: ; preds = %21 %42 = load float, ptr %7, align 4 %43 = load float, ptr %5, align 4 %44 = fcmp ole float %42, %43 br i1 %44, label %45, label %47 45: ; preds = %41 %46 = load i64, ptr @qtrue, align 8 store i64 %46, ptr %9, align 8 br label %47 47: ; preds = %45, %41 br label %48 48: ; preds = %47 br label %49 49: ; preds = %48 %50 = load i32, ptr %6, align 4 %51 = add nsw i32 %50, 1 store i32 %51, ptr %6, align 4 br label %18, !llvm.loop !6 52: ; preds = %18 %53 = load i64, ptr %9, align 8 %54 = icmp ne i64 %53, 0 br i1 %54, label %55, label %57 55: ; preds = %52 %56 = load i32, ptr @CULL_CLIP, align 4 store i32 %56, ptr %3, align 4 br label %59 57: ; preds = %52 %58 = load i32, ptr @CULL_IN, align 4 store i32 %58, ptr %3, align 4 br label %59 59: ; preds = %57, %55, %39, %15 %60 = load i32, ptr %3, align 4 ret i32 %60 } declare float @DotProduct(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_main.c_R_CullPointAndRadius
.text .file "extr_tr_surface.c_RB_AddQuadStamp.c" .globl RB_AddQuadStamp # -- Begin function RB_AddQuadStamp .p2align 4, 0x90 .type RB_AddQuadStamp,@function RB_AddQuadStamp: # @RB_AddQuadStamp .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl %edx, -12(%rbp) movq %rcx, -24(%rbp) movl -4(%rbp), %edi movl -8(%rbp), %esi movl -12(%rbp), %edx movq -24(%rbp), %rcx xorl %r9d, %r9d movl %r9d, %r8d movl $1, (%rsp) movl $1, 8(%rsp) callq RB_AddQuadStampExt@PLT addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_AddQuadStamp, .Lfunc_end0-RB_AddQuadStamp .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_AddQuadStampExt
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_AddQuadStamp.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_AddQuadStamp.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_AddQuadStamp(i32 noundef %0, i32 noundef %1, i32 noundef %2, ptr noundef %3) #0 { %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca ptr, align 8 store i32 %0, ptr %5, align 4 store i32 %1, ptr %6, align 4 store i32 %2, ptr %7, align 4 store ptr %3, ptr %8, align 8 %9 = load i32, ptr %5, align 4 %10 = load i32, ptr %6, align 4 %11 = load i32, ptr %7, align 4 %12 = load ptr, ptr %8, align 8 %13 = call i32 @RB_AddQuadStampExt(i32 noundef %9, i32 noundef %10, i32 noundef %11, ptr noundef %12, i32 noundef 0, i32 noundef 0, i32 noundef 1, i32 noundef 1) ret void } declare i32 @RB_AddQuadStampExt(i32 noundef, i32 noundef, i32 noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_AddQuadStamp
.text .file "extr_tr_init.c_RB_TakeScreenshotCmd.c" .globl RB_TakeScreenshotCmd # -- Begin function RB_TakeScreenshotCmd .p2align 4, 0x90 .type RB_TakeScreenshotCmd,@function RB_TakeScreenshotCmd: # @RB_TakeScreenshotCmd .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax cmpq $0, 24(%rax) je .LBB0_2 # %bb.1: movq -16(%rbp), %rax movl 16(%rax), %edi movq -16(%rbp), %rax movl 12(%rax), %esi movq -16(%rbp), %rax movl 8(%rax), %edx movq -16(%rbp), %rax movl 4(%rax), %ecx movq -16(%rbp), %rax movl (%rax), %r8d callq RB_TakeScreenshotJPEG@PLT jmp .LBB0_3 .LBB0_2: movq -16(%rbp), %rax movl 16(%rax), %edi movq -16(%rbp), %rax movl 12(%rax), %esi movq -16(%rbp), %rax movl 8(%rax), %edx movq -16(%rbp), %rax movl 4(%rax), %ecx movq -16(%rbp), %rax movl (%rax), %r8d callq RB_TakeScreenshot@PLT .LBB0_3: movq -16(%rbp), %rax addq $32, %rax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_TakeScreenshotCmd, .Lfunc_end0-RB_TakeScreenshotCmd .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_TakeScreenshotJPEG .addrsig_sym RB_TakeScreenshot
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_init.c_RB_TakeScreenshotCmd.c' source_filename = "lab/engine/code/renderergl1/extr_tr_init.c_RB_TakeScreenshotCmd.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, i32, i32, i32, i32, i64 } ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_TakeScreenshotCmd(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 store ptr %4, ptr %3, align 8 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds %struct.TYPE_2__, ptr %5, i32 0, i32 5 %7 = load i64, ptr %6, align 8 %8 = icmp ne i64 %7, 0 br i1 %8, label %9, label %26 9: ; preds = %1 %10 = load ptr, ptr %3, align 8 %11 = getelementptr inbounds %struct.TYPE_2__, ptr %10, i32 0, i32 4 %12 = load i32, ptr %11, align 8 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_2__, ptr %13, i32 0, i32 3 %15 = load i32, ptr %14, align 4 %16 = load ptr, ptr %3, align 8 %17 = getelementptr inbounds %struct.TYPE_2__, ptr %16, i32 0, i32 2 %18 = load i32, ptr %17, align 8 %19 = load ptr, ptr %3, align 8 %20 = getelementptr inbounds %struct.TYPE_2__, ptr %19, i32 0, i32 1 %21 = load i32, ptr %20, align 4 %22 = load ptr, ptr %3, align 8 %23 = getelementptr inbounds %struct.TYPE_2__, ptr %22, i32 0, i32 0 %24 = load i32, ptr %23, align 8 %25 = call i32 @RB_TakeScreenshotJPEG(i32 noundef %12, i32 noundef %15, i32 noundef %18, i32 noundef %21, i32 noundef %24) br label %43 26: ; preds = %1 %27 = load ptr, ptr %3, align 8 %28 = getelementptr inbounds %struct.TYPE_2__, ptr %27, i32 0, i32 4 %29 = load i32, ptr %28, align 8 %30 = load ptr, ptr %3, align 8 %31 = getelementptr inbounds %struct.TYPE_2__, ptr %30, i32 0, i32 3 %32 = load i32, ptr %31, align 4 %33 = load ptr, ptr %3, align 8 %34 = getelementptr inbounds %struct.TYPE_2__, ptr %33, i32 0, i32 2 %35 = load i32, ptr %34, align 8 %36 = load ptr, ptr %3, align 8 %37 = getelementptr inbounds %struct.TYPE_2__, ptr %36, i32 0, i32 1 %38 = load i32, ptr %37, align 4 %39 = load ptr, ptr %3, align 8 %40 = getelementptr inbounds %struct.TYPE_2__, ptr %39, i32 0, i32 0 %41 = load i32, ptr %40, align 8 %42 = call i32 @RB_TakeScreenshot(i32 noundef %29, i32 noundef %32, i32 noundef %35, i32 noundef %38, i32 noundef %41) br label %43 43: ; preds = %26, %9 %44 = load ptr, ptr %3, align 8 %45 = getelementptr inbounds %struct.TYPE_2__, ptr %44, i64 1 ret ptr %45 } declare i32 @RB_TakeScreenshotJPEG(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @RB_TakeScreenshot(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_init.c_RB_TakeScreenshotCmd
.text .file "extr_tr_model_iqm.c_R_AddIQMSurfaces.c" .globl R_AddIQMSurfaces # -- Begin function R_AddIQMSurfaces .p2align 4, 0x90 .type R_AddIQMSurfaces,@function R_AddIQMSurfaces: # @R_AddIQMSurfaces .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -8(%rbp) movq tr+40(%rip), %rax movq 8(%rax), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movq 8(%rax), %rax movq %rax, -24(%rbp) movq -8(%rbp), %rax movl (%rax), %ecx andl RF_THIRD_PERSON(%rip), %ecx xorl %eax, %eax # kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -65(%rbp) # 1-byte Spill je .LBB0_2 # %bb.1: cmpl $0, tr+48(%rip) setne %al xorb $-1, %al movb %al, -65(%rbp) # 1-byte Spill .LBB0_2: movb -65(%rbp), %al # 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -36(%rbp) movq -8(%rbp), %rax movl (%rax), %eax andl RF_WRAP_FRAMES(%rip), %eax cmpl $0, %eax je .LBB0_4 # %bb.3: movq -16(%rbp), %rax movl 4(%rax), %ecx movq -8(%rbp), %rax movq %rax, -88(%rbp) # 8-byte Spill movl 28(%rax), %eax cltd idivl %ecx movq -88(%rbp), %rax # 8-byte Reload movl %edx, 28(%rax) movq -16(%rbp), %rax movl 4(%rax), %ecx movq -8(%rbp), %rax movq %rax, -80(%rbp) # 8-byte Spill movl 24(%rax), %eax cltd idivl %ecx movq -80(%rbp), %rax # 8-byte Reload movl %edx, 24(%rax) .LBB0_4: movq -8(%rbp), %rax movl 28(%rax), %eax movq -16(%rbp), %rcx cmpl 4(%rcx), %eax jge .LBB0_8 # %bb.5: movq -8(%rbp), %rax cmpl $0, 28(%rax) jl .LBB0_8 # %bb.6: movq -8(%rbp), %rax movl 24(%rax), %eax movq -16(%rbp), %rcx cmpl 4(%rcx), %eax jge .LBB0_8 # %bb.7: movq -8(%rbp), %rax cmpl $0, 24(%rax) jge .LBB0_9 .LBB0_8: movq ri(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi movq -8(%rbp), %rcx movl 24(%rcx), %edx movq -8(%rbp), %rcx movl 28(%rcx), %ecx movq tr+40(%rip), %rsi movl (%rsi), %r8d leaq .L.str(%rip), %rsi callq *%rax movq -8(%rbp), %rax movl $0, 28(%rax) movq -8(%rbp), %rax movl $0, 24(%rax) .LBB0_9: movq -16(%rbp), %rdi movq -8(%rbp), %rsi callq R_CullIQM@PLT movl %eax, -40(%rbp) movl -40(%rbp), %eax cmpl CULL_OUT(%rip), %eax jne .LBB0_11 # %bb.10: jmp .LBB0_44 .LBB0_11: cmpl $0, -36(%rbp) je .LBB0_13 # %bb.12: movq r_shadows(%rip), %rax cmpl $1, (%rax) jle .LBB0_14 .LBB0_13: movq -8(%rbp), %rsi leaq tr(%rip), %rdi addq $32, %rdi callq R_SetupEntityLighting@PLT .LBB0_14: movq -16(%rbp), %rdi movq -8(%rbp), %rsi callq R_ComputeIQMFogNum@PLT movl %eax, -44(%rbp) movl $0, -28(%rbp) .LBB0_15: # =>This Loop Header: Depth=1 # Child Loop BB0_21 Depth 2 movl -28(%rbp), %eax movq -16(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_44 # %bb.16: # in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax cmpq $0, 16(%rax) je .LBB0_18 # %bb.17: # in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax movq 16(%rax), %rdi callq R_GetShaderByHandle@PLT movq %rax, -56(%rbp) jmp .LBB0_29 .LBB0_18: # in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax cmpq $0, 8(%rax) jle .LBB0_27 # %bb.19: # in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rax cmpq tr(%rip), %rax jge .LBB0_27 # %bb.20: # in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rdi callq R_GetSkinByHandle@PLT movq %rax, -64(%rbp) movq tr+24(%rip), %rax movq %rax, -56(%rbp) movl $0, -32(%rbp) .LBB0_21: # Parent Loop BB0_15 Depth=1 # => This Inner Loop Header: Depth=2 movl -32(%rbp), %eax movq -64(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_26 # %bb.22: # in Loop: Header=BB0_21 Depth=2 movq -64(%rbp), %rax movq 8(%rax), %rax movslq -32(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %edi movq -24(%rbp), %rax movl 8(%rax), %esi callq strcmp@PLT cmpl $0, %eax jne .LBB0_24 # %bb.23: # in Loop: Header=BB0_15 Depth=1 movq -64(%rbp), %rax movq 8(%rax), %rax movslq -32(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq (%rax), %rax movq %rax, -56(%rbp) jmp .LBB0_26 .LBB0_24: # in Loop: Header=BB0_21 Depth=2 jmp .LBB0_25 .LBB0_25: # in Loop: Header=BB0_21 Depth=2 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp .LBB0_21 .LBB0_26: # in Loop: Header=BB0_15 Depth=1 jmp .LBB0_28 .LBB0_27: # in Loop: Header=BB0_15 Depth=1 movq -24(%rbp), %rax movq (%rax), %rax movq %rax, -56(%rbp) .LBB0_28: # in Loop: Header=BB0_15 Depth=1 jmp .LBB0_29 .LBB0_29: # in Loop: Header=BB0_15 Depth=1 cmpl $0, -36(%rbp) jne .LBB0_35 # %bb.30: # in Loop: Header=BB0_15 Depth=1 movq r_shadows(%rip), %rax cmpl $2, (%rax) jne .LBB0_35 # %bb.31: # in Loop: Header=BB0_15 Depth=1 cmpl $0, -44(%rbp) jne .LBB0_35 # %bb.32: # in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax movl (%rax), %eax movl RF_NOSHADOW(%rip), %ecx orl RF_DEPTHHACK(%rip), %ecx andl %ecx, %eax cmpl $0, %eax jne .LBB0_35 # %bb.33: # in Loop: Header=BB0_15 Depth=1 movq -56(%rbp), %rax movq (%rax), %rax cmpq SS_OPAQUE(%rip), %rax jne .LBB0_35 # %bb.34: # in Loop: Header=BB0_15 Depth=1 movq -24(%rbp), %rdi movq tr+16(%rip), %rsi xorl %ecx, %ecx movl %ecx, %edx callq R_AddDrawSurf@PLT .LBB0_35: # in Loop: Header=BB0_15 Depth=1 movq r_shadows(%rip), %rax cmpl $3, (%rax) jne .LBB0_40 # %bb.36: # in Loop: Header=BB0_15 Depth=1 cmpl $0, -44(%rbp) jne .LBB0_40 # %bb.37: # in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax movl (%rax), %eax andl RF_SHADOW_PLANE(%rip), %eax cmpl $0, %eax je .LBB0_40 # %bb.38: # in Loop: Header=BB0_15 Depth=1 movq -56(%rbp), %rax movq (%rax), %rax cmpq SS_OPAQUE(%rip), %rax jne .LBB0_40 # %bb.39: # in Loop: Header=BB0_15 Depth=1 movq -24(%rbp), %rdi movq tr+8(%rip), %rsi xorl %ecx, %ecx movl %ecx, %edx callq R_AddDrawSurf@PLT .LBB0_40: # in Loop: Header=BB0_15 Depth=1 cmpl $0, -36(%rbp) jne .LBB0_42 # %bb.41: # in Loop: Header=BB0_15 Depth=1 movq -24(%rbp), %rdi movq -56(%rbp), %rsi movl -44(%rbp), %edx xorl %ecx, %ecx callq R_AddDrawSurf@PLT .LBB0_42: # in Loop: Header=BB0_15 Depth=1 movq -24(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) # %bb.43: # in Loop: Header=BB0_15 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_15 .LBB0_44: addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddIQMSurfaces, .Lfunc_end0-R_AddIQMSurfaces .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 56 .size tr, 56 .type RF_THIRD_PERSON,@object # @RF_THIRD_PERSON .globl RF_THIRD_PERSON .p2align 2 RF_THIRD_PERSON: .long 0 # 0x0 .size RF_THIRD_PERSON, 4 .type RF_WRAP_FRAMES,@object # @RF_WRAP_FRAMES .globl RF_WRAP_FRAMES .p2align 2 RF_WRAP_FRAMES: .long 0 # 0x0 .size RF_WRAP_FRAMES, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER .globl PRINT_DEVELOPER .p2align 2 PRINT_DEVELOPER: .long 0 # 0x0 .size PRINT_DEVELOPER, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "R_AddIQMSurfaces: no such frame %d to %d for '%s'\n" .size .L.str, 51 .type CULL_OUT,@object # @CULL_OUT .bss .globl CULL_OUT .p2align 2 CULL_OUT: .long 0 # 0x0 .size CULL_OUT, 4 .type r_shadows,@object # @r_shadows .globl r_shadows .p2align 3 r_shadows: .quad 0 .size r_shadows, 8 .type RF_NOSHADOW,@object # @RF_NOSHADOW .globl RF_NOSHADOW .p2align 2 RF_NOSHADOW: .long 0 # 0x0 .size RF_NOSHADOW, 4 .type RF_DEPTHHACK,@object # @RF_DEPTHHACK .globl RF_DEPTHHACK .p2align 2 RF_DEPTHHACK: .long 0 # 0x0 .size RF_DEPTHHACK, 4 .type SS_OPAQUE,@object # @SS_OPAQUE .globl SS_OPAQUE .p2align 3 SS_OPAQUE: .quad 0 # 0x0 .size SS_OPAQUE, 8 .type RF_SHADOW_PLANE,@object # @RF_SHADOW_PLANE .globl RF_SHADOW_PLANE .p2align 2 RF_SHADOW_PLANE: .long 0 # 0x0 .size RF_SHADOW_PLANE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CullIQM .addrsig_sym R_SetupEntityLighting .addrsig_sym R_ComputeIQMFogNum .addrsig_sym R_GetShaderByHandle .addrsig_sym R_GetSkinByHandle .addrsig_sym strcmp .addrsig_sym R_AddDrawSurf .addrsig_sym tr .addrsig_sym RF_THIRD_PERSON .addrsig_sym RF_WRAP_FRAMES .addrsig_sym ri .addrsig_sym PRINT_DEVELOPER .addrsig_sym CULL_OUT .addrsig_sym r_shadows .addrsig_sym RF_NOSHADOW .addrsig_sym RF_DEPTHHACK .addrsig_sym SS_OPAQUE .addrsig_sym RF_SHADOW_PLANE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_AddIQMSurfaces.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_AddIQMSurfaces.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_22__ = type { i64, ptr, ptr, ptr, i32, ptr, %struct.TYPE_25__ } %struct.TYPE_25__ = type { i32 } %struct.TYPE_23__ = type { ptr } %struct.TYPE_26__ = type { i32, ptr } %struct.TYPE_33__ = type { i32, i32, ptr } %struct.TYPE_29__ = type { %struct.TYPE_28__ } %struct.TYPE_28__ = type { i32, i64, i64, i32, i32 } %struct.TYPE_24__ = type { i32 } %struct.TYPE_31__ = type { i32, ptr } %struct.TYPE_27__ = type { ptr, i32 } %struct.TYPE_30__ = type { ptr, i32 } %struct.TYPE_32__ = type { i64 } @tr = dso_local global %struct.TYPE_22__ zeroinitializer, align 8 @RF_THIRD_PERSON = dso_local global i32 0, align 4 @RF_WRAP_FRAMES = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_23__ zeroinitializer, align 8 @PRINT_DEVELOPER = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [51 x i8] c"R_AddIQMSurfaces: no such frame %d to %d for '%s'\0A\00", align 1 @CULL_OUT = dso_local global i32 0, align 4 @r_shadows = dso_local global ptr null, align 8 @RF_NOSHADOW = dso_local global i32 0, align 4 @RF_DEPTHHACK = dso_local global i32 0, align 4 @SS_OPAQUE = dso_local global i64 0, align 8 @RF_SHADOW_PLANE = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddIQMSurfaces(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %12 = load ptr, ptr getelementptr inbounds (%struct.TYPE_22__, ptr @tr, i32 0, i32 5), align 8 %13 = getelementptr inbounds %struct.TYPE_26__, ptr %12, i32 0, i32 1 %14 = load ptr, ptr %13, align 8 store ptr %14, ptr %3, align 8 %15 = load ptr, ptr %3, align 8 %16 = getelementptr inbounds %struct.TYPE_33__, ptr %15, i32 0, i32 2 %17 = load ptr, ptr %16, align 8 store ptr %17, ptr %4, align 8 %18 = load ptr, ptr %2, align 8 %19 = getelementptr inbounds %struct.TYPE_29__, ptr %18, i32 0, i32 0 %20 = getelementptr inbounds %struct.TYPE_28__, ptr %19, i32 0, i32 0 %21 = load i32, ptr %20, align 8 %22 = load i32, ptr @RF_THIRD_PERSON, align 4 %23 = and i32 %21, %22 %24 = icmp ne i32 %23, 0 br i1 %24, label %25, label %29 25: ; preds = %1 %26 = load i32, ptr getelementptr inbounds (%struct.TYPE_22__, ptr @tr, i32 0, i32 6), align 8 %27 = icmp ne i32 %26, 0 %28 = xor i1 %27, true br label %29 29: ; preds = %25, %1 %30 = phi i1 [ false, %1 ], [ %28, %25 ] %31 = zext i1 %30 to i32 store i32 %31, ptr %7, align 4 %32 = load ptr, ptr %2, align 8 %33 = getelementptr inbounds %struct.TYPE_29__, ptr %32, i32 0, i32 0 %34 = getelementptr inbounds %struct.TYPE_28__, ptr %33, i32 0, i32 0 %35 = load i32, ptr %34, align 8 %36 = load i32, ptr @RF_WRAP_FRAMES, align 4 %37 = and i32 %35, %36 %38 = icmp ne i32 %37, 0 br i1 %38, label %39, label %56 39: ; preds = %29 %40 = load ptr, ptr %3, align 8 %41 = getelementptr inbounds %struct.TYPE_33__, ptr %40, i32 0, i32 1 %42 = load i32, ptr %41, align 4 %43 = load ptr, ptr %2, align 8 %44 = getelementptr inbounds %struct.TYPE_29__, ptr %43, i32 0, i32 0 %45 = getelementptr inbounds %struct.TYPE_28__, ptr %44, i32 0, i32 4 %46 = load i32, ptr %45, align 4 %47 = srem i32 %46, %42 store i32 %47, ptr %45, align 4 %48 = load ptr, ptr %3, align 8 %49 = getelementptr inbounds %struct.TYPE_33__, ptr %48, i32 0, i32 1 %50 = load i32, ptr %49, align 4 %51 = load ptr, ptr %2, align 8 %52 = getelementptr inbounds %struct.TYPE_29__, ptr %51, i32 0, i32 0 %53 = getelementptr inbounds %struct.TYPE_28__, ptr %52, i32 0, i32 3 %54 = load i32, ptr %53, align 8 %55 = srem i32 %54, %50 store i32 %55, ptr %53, align 8 br label %56 56: ; preds = %39, %29 %57 = load ptr, ptr %2, align 8 %58 = getelementptr inbounds %struct.TYPE_29__, ptr %57, i32 0, i32 0 %59 = getelementptr inbounds %struct.TYPE_28__, ptr %58, i32 0, i32 4 %60 = load i32, ptr %59, align 4 %61 = load ptr, ptr %3, align 8 %62 = getelementptr inbounds %struct.TYPE_33__, ptr %61, i32 0, i32 1 %63 = load i32, ptr %62, align 4 %64 = icmp sge i32 %60, %63 br i1 %64, label %86, label %65 65: ; preds = %56 %66 = load ptr, ptr %2, align 8 %67 = getelementptr inbounds %struct.TYPE_29__, ptr %66, i32 0, i32 0 %68 = getelementptr inbounds %struct.TYPE_28__, ptr %67, i32 0, i32 4 %69 = load i32, ptr %68, align 4 %70 = icmp slt i32 %69, 0 br i1 %70, label %86, label %71 71: ; preds = %65 %72 = load ptr, ptr %2, align 8 %73 = getelementptr inbounds %struct.TYPE_29__, ptr %72, i32 0, i32 0 %74 = getelementptr inbounds %struct.TYPE_28__, ptr %73, i32 0, i32 3 %75 = load i32, ptr %74, align 8 %76 = load ptr, ptr %3, align 8 %77 = getelementptr inbounds %struct.TYPE_33__, ptr %76, i32 0, i32 1 %78 = load i32, ptr %77, align 4 %79 = icmp sge i32 %75, %78 br i1 %79, label %86, label %80 80: ; preds = %71 %81 = load ptr, ptr %2, align 8 %82 = getelementptr inbounds %struct.TYPE_29__, ptr %81, i32 0, i32 0 %83 = getelementptr inbounds %struct.TYPE_28__, ptr %82, i32 0, i32 3 %84 = load i32, ptr %83, align 8 %85 = icmp slt i32 %84, 0 br i1 %85, label %86, label %107 86: ; preds = %80, %71, %65, %56 %87 = load ptr, ptr @ri, align 8 %88 = load i32, ptr @PRINT_DEVELOPER, align 4 %89 = load ptr, ptr %2, align 8 %90 = getelementptr inbounds %struct.TYPE_29__, ptr %89, i32 0, i32 0 %91 = getelementptr inbounds %struct.TYPE_28__, ptr %90, i32 0, i32 3 %92 = load i32, ptr %91, align 8 %93 = load ptr, ptr %2, align 8 %94 = getelementptr inbounds %struct.TYPE_29__, ptr %93, i32 0, i32 0 %95 = getelementptr inbounds %struct.TYPE_28__, ptr %94, i32 0, i32 4 %96 = load i32, ptr %95, align 4 %97 = load ptr, ptr getelementptr inbounds (%struct.TYPE_22__, ptr @tr, i32 0, i32 5), align 8 %98 = getelementptr inbounds %struct.TYPE_26__, ptr %97, i32 0, i32 0 %99 = load i32, ptr %98, align 8 %100 = call i32 %87(i32 noundef %88, ptr noundef @.str, i32 noundef %92, i32 noundef %96, i32 noundef %99) %101 = load ptr, ptr %2, align 8 %102 = getelementptr inbounds %struct.TYPE_29__, ptr %101, i32 0, i32 0 %103 = getelementptr inbounds %struct.TYPE_28__, ptr %102, i32 0, i32 4 store i32 0, ptr %103, align 4 %104 = load ptr, ptr %2, align 8 %105 = getelementptr inbounds %struct.TYPE_29__, ptr %104, i32 0, i32 0 %106 = getelementptr inbounds %struct.TYPE_28__, ptr %105, i32 0, i32 3 store i32 0, ptr %106, align 8 br label %107 107: ; preds = %86, %80 %108 = load ptr, ptr %3, align 8 %109 = load ptr, ptr %2, align 8 %110 = call i32 @R_CullIQM(ptr noundef %108, ptr noundef %109) store i32 %110, ptr %8, align 4 %111 = load i32, ptr %8, align 4 %112 = load i32, ptr @CULL_OUT, align 4 %113 = icmp eq i32 %111, %112 br i1 %113, label %114, label %115 114: ; preds = %107 br label %278 115: ; preds = %107 %116 = load i32, ptr %7, align 4 %117 = icmp ne i32 %116, 0 br i1 %117, label %118, label %123 118: ; preds = %115 %119 = load ptr, ptr @r_shadows, align 8 %120 = getelementptr inbounds %struct.TYPE_24__, ptr %119, i32 0, i32 0 %121 = load i32, ptr %120, align 4 %122 = icmp sgt i32 %121, 1 br i1 %122, label %123, label %126 123: ; preds = %118, %115 %124 = load ptr, ptr %2, align 8 %125 = call i32 @R_SetupEntityLighting(ptr noundef getelementptr inbounds (%struct.TYPE_22__, ptr @tr, i32 0, i32 4), ptr noundef %124) br label %126 126: ; preds = %123, %118 %127 = load ptr, ptr %3, align 8 %128 = load ptr, ptr %2, align 8 %129 = call i32 @R_ComputeIQMFogNum(ptr noundef %127, ptr noundef %128) store i32 %129, ptr %9, align 4 store i32 0, ptr %5, align 4 br label %130 130: ; preds = %275, %126 %131 = load i32, ptr %5, align 4 %132 = load ptr, ptr %3, align 8 %133 = getelementptr inbounds %struct.TYPE_33__, ptr %132, i32 0, i32 0 %134 = load i32, ptr %133, align 8 %135 = icmp slt i32 %131, %134 br i1 %135, label %136, label %278 136: ; preds = %130 %137 = load ptr, ptr %2, align 8 %138 = getelementptr inbounds %struct.TYPE_29__, ptr %137, i32 0, i32 0 %139 = getelementptr inbounds %struct.TYPE_28__, ptr %138, i32 0, i32 2 %140 = load i64, ptr %139, align 8 %141 = icmp ne i64 %140, 0 br i1 %141, label %142, label %148 142: ; preds = %136 %143 = load ptr, ptr %2, align 8 %144 = getelementptr inbounds %struct.TYPE_29__, ptr %143, i32 0, i32 0 %145 = getelementptr inbounds %struct.TYPE_28__, ptr %144, i32 0, i32 2 %146 = load i64, ptr %145, align 8 %147 = call ptr @R_GetShaderByHandle(i64 noundef %146) store ptr %147, ptr %10, align 8 br label %207 148: ; preds = %136 %149 = load ptr, ptr %2, align 8 %150 = getelementptr inbounds %struct.TYPE_29__, ptr %149, i32 0, i32 0 %151 = getelementptr inbounds %struct.TYPE_28__, ptr %150, i32 0, i32 1 %152 = load i64, ptr %151, align 8 %153 = icmp sgt i64 %152, 0 br i1 %153, label %154, label %202 154: ; preds = %148 %155 = load ptr, ptr %2, align 8 %156 = getelementptr inbounds %struct.TYPE_29__, ptr %155, i32 0, i32 0 %157 = getelementptr inbounds %struct.TYPE_28__, ptr %156, i32 0, i32 1 %158 = load i64, ptr %157, align 8 %159 = load i64, ptr @tr, align 8 %160 = icmp slt i64 %158, %159 br i1 %160, label %161, label %202 161: ; preds = %154 %162 = load ptr, ptr %2, align 8 %163 = getelementptr inbounds %struct.TYPE_29__, ptr %162, i32 0, i32 0 %164 = getelementptr inbounds %struct.TYPE_28__, ptr %163, i32 0, i32 1 %165 = load i64, ptr %164, align 8 %166 = call ptr @R_GetSkinByHandle(i64 noundef %165) store ptr %166, ptr %11, align 8 %167 = load ptr, ptr getelementptr inbounds (%struct.TYPE_22__, ptr @tr, i32 0, i32 3), align 8 store ptr %167, ptr %10, align 8 store i32 0, ptr %6, align 4 br label %168 168: ; preds = %198, %161 %169 = load i32, ptr %6, align 4 %170 = load ptr, ptr %11, align 8 %171 = getelementptr inbounds %struct.TYPE_31__, ptr %170, i32 0, i32 0 %172 = load i32, ptr %171, align 8 %173 = icmp slt i32 %169, %172 br i1 %173, label %174, label %201 174: ; preds = %168 %175 = load ptr, ptr %11, align 8 %176 = getelementptr inbounds %struct.TYPE_31__, ptr %175, i32 0, i32 1 %177 = load ptr, ptr %176, align 8 %178 = load i32, ptr %6, align 4 %179 = sext i32 %178 to i64 %180 = getelementptr inbounds %struct.TYPE_27__, ptr %177, i64 %179 %181 = getelementptr inbounds %struct.TYPE_27__, ptr %180, i32 0, i32 1 %182 = load i32, ptr %181, align 8 %183 = load ptr, ptr %4, align 8 %184 = getelementptr inbounds %struct.TYPE_30__, ptr %183, i32 0, i32 1 %185 = load i32, ptr %184, align 8 %186 = call i32 @strcmp(i32 noundef %182, i32 noundef %185) %187 = icmp ne i32 %186, 0 br i1 %187, label %197, label %188 188: ; preds = %174 %189 = load ptr, ptr %11, align 8 %190 = getelementptr inbounds %struct.TYPE_31__, ptr %189, i32 0, i32 1 %191 = load ptr, ptr %190, align 8 %192 = load i32, ptr %6, align 4 %193 = sext i32 %192 to i64 %194 = getelementptr inbounds %struct.TYPE_27__, ptr %191, i64 %193 %195 = getelementptr inbounds %struct.TYPE_27__, ptr %194, i32 0, i32 0 %196 = load ptr, ptr %195, align 8 store ptr %196, ptr %10, align 8 br label %201 197: ; preds = %174 br label %198 198: ; preds = %197 %199 = load i32, ptr %6, align 4 %200 = add nsw i32 %199, 1 store i32 %200, ptr %6, align 4 br label %168, !llvm.loop !6 201: ; preds = %188, %168 br label %206 202: ; preds = %154, %148 %203 = load ptr, ptr %4, align 8 %204 = getelementptr inbounds %struct.TYPE_30__, ptr %203, i32 0, i32 0 %205 = load ptr, ptr %204, align 8 store ptr %205, ptr %10, align 8 br label %206 206: ; preds = %202, %201 br label %207 207: ; preds = %206, %142 %208 = load i32, ptr %7, align 4 %209 = icmp ne i32 %208, 0 br i1 %209, label %238, label %210 210: ; preds = %207 %211 = load ptr, ptr @r_shadows, align 8 %212 = getelementptr inbounds %struct.TYPE_24__, ptr %211, i32 0, i32 0 %213 = load i32, ptr %212, align 4 %214 = icmp eq i32 %213, 2 br i1 %214, label %215, label %238 215: ; preds = %210 %216 = load i32, ptr %9, align 4 %217 = icmp eq i32 %216, 0 br i1 %217, label %218, label %238 218: ; preds = %215 %219 = load ptr, ptr %2, align 8 %220 = getelementptr inbounds %struct.TYPE_29__, ptr %219, i32 0, i32 0 %221 = getelementptr inbounds %struct.TYPE_28__, ptr %220, i32 0, i32 0 %222 = load i32, ptr %221, align 8 %223 = load i32, ptr @RF_NOSHADOW, align 4 %224 = load i32, ptr @RF_DEPTHHACK, align 4 %225 = or i32 %223, %224 %226 = and i32 %222, %225 %227 = icmp ne i32 %226, 0 br i1 %227, label %238, label %228 228: ; preds = %218 %229 = load ptr, ptr %10, align 8 %230 = getelementptr inbounds %struct.TYPE_32__, ptr %229, i32 0, i32 0 %231 = load i64, ptr %230, align 8 %232 = load i64, ptr @SS_OPAQUE, align 8 %233 = icmp eq i64 %231, %232 br i1 %233, label %234, label %238 234: ; preds = %228 %235 = load ptr, ptr %4, align 8 %236 = load ptr, ptr getelementptr inbounds (%struct.TYPE_22__, ptr @tr, i32 0, i32 2), align 8 %237 = call i32 @R_AddDrawSurf(ptr noundef %235, ptr noundef %236, i32 noundef 0, i32 noundef 0) br label %238 238: ; preds = %234, %228, %218, %215, %210, %207 %239 = load ptr, ptr @r_shadows, align 8 %240 = getelementptr inbounds %struct.TYPE_24__, ptr %239, i32 0, i32 0 %241 = load i32, ptr %240, align 4 %242 = icmp eq i32 %241, 3 br i1 %242, label %243, label %264 243: ; preds = %238 %244 = load i32, ptr %9, align 4 %245 = icmp eq i32 %244, 0 br i1 %245, label %246, label %264 246: ; preds = %243 %247 = load ptr, ptr %2, align 8 %248 = getelementptr inbounds %struct.TYPE_29__, ptr %247, i32 0, i32 0 %249 = getelementptr inbounds %struct.TYPE_28__, ptr %248, i32 0, i32 0 %250 = load i32, ptr %249, align 8 %251 = load i32, ptr @RF_SHADOW_PLANE, align 4 %252 = and i32 %250, %251 %253 = icmp ne i32 %252, 0 br i1 %253, label %254, label %264 254: ; preds = %246 %255 = load ptr, ptr %10, align 8 %256 = getelementptr inbounds %struct.TYPE_32__, ptr %255, i32 0, i32 0 %257 = load i64, ptr %256, align 8 %258 = load i64, ptr @SS_OPAQUE, align 8 %259 = icmp eq i64 %257, %258 br i1 %259, label %260, label %264 260: ; preds = %254 %261 = load ptr, ptr %4, align 8 %262 = load ptr, ptr getelementptr inbounds (%struct.TYPE_22__, ptr @tr, i32 0, i32 1), align 8 %263 = call i32 @R_AddDrawSurf(ptr noundef %261, ptr noundef %262, i32 noundef 0, i32 noundef 0) br label %264 264: ; preds = %260, %254, %246, %243, %238 %265 = load i32, ptr %7, align 4 %266 = icmp ne i32 %265, 0 br i1 %266, label %272, label %267 267: ; preds = %264 %268 = load ptr, ptr %4, align 8 %269 = load ptr, ptr %10, align 8 %270 = load i32, ptr %9, align 4 %271 = call i32 @R_AddDrawSurf(ptr noundef %268, ptr noundef %269, i32 noundef %270, i32 noundef 0) br label %272 272: ; preds = %267, %264 %273 = load ptr, ptr %4, align 8 %274 = getelementptr inbounds %struct.TYPE_30__, ptr %273, i32 1 store ptr %274, ptr %4, align 8 br label %275 275: ; preds = %272 %276 = load i32, ptr %5, align 4 %277 = add nsw i32 %276, 1 store i32 %277, ptr %5, align 4 br label %130, !llvm.loop !8 278: ; preds = %114, %130 ret void } declare i32 @R_CullIQM(ptr noundef, ptr noundef) #1 declare i32 @R_SetupEntityLighting(ptr noundef, ptr noundef) #1 declare i32 @R_ComputeIQMFogNum(ptr noundef, ptr noundef) #1 declare ptr @R_GetShaderByHandle(i64 noundef) #1 declare ptr @R_GetSkinByHandle(i64 noundef) #1 declare i32 @strcmp(i32 noundef, i32 noundef) #1 declare i32 @R_AddDrawSurf(ptr noundef, ptr noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_R_AddIQMSurfaces
.text .file "extr_tr_image.c_R_CreateDlightImage.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_CreateDlightImage .LCPI0_0: .long 0x457a0000 # float 4000 .LCPI0_1: .long 0x3f000000 # float 0.5 .text .p2align 4, 0x90 .type R_CreateDlightImage,@function R_CreateDlightImage: # @R_CreateDlightImage .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl DLIGHT_SIZE(%rip), %eax movl %eax, %ecx movq %rcx, %rax movq %rax, -56(%rbp) # 8-byte Spill movq %rsp, %rdx movq %rdx, -16(%rbp) movq %rcx, %rsi imulq %rsi, %rsi shlq $4, %rsi movq %rsp, %rdx subq %rsi, %rdx movq %rdx, -48(%rbp) # 8-byte Spill movq %rdx, %rsp movq %rcx, -24(%rbp) movq %rax, -32(%rbp) movl $0, -4(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 movl -4(%rbp), %eax cmpl DLIGHT_SIZE(%rip), %eax jge .LBB0_13 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl $0, -8(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -8(%rbp), %eax cmpl DLIGHT_SIZE(%rip), %eax jge .LBB0_11 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movl DLIGHT_SIZE(%rip), %eax movl $2, %ecx cltd idivl %ecx cvtsi2ss %eax, %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm1, %xmm0 cvtsi2ssl -4(%rbp), %xmm1 subss %xmm1, %xmm0 movl DLIGHT_SIZE(%rip), %eax movl $2, %ecx cltd idivl %ecx cvtsi2ss %eax, %xmm2 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm1, %xmm2 cvtsi2ssl -4(%rbp), %xmm1 subss %xmm1, %xmm2 movl DLIGHT_SIZE(%rip), %eax movl $2, %ecx cltd idivl %ecx cvtsi2ss %eax, %xmm1 movss .LCPI0_1(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero subss %xmm3, %xmm1 cvtsi2ssl -8(%rbp), %xmm3 subss %xmm3, %xmm1 movl DLIGHT_SIZE(%rip), %eax movl $2, %ecx cltd idivl %ecx cvtsi2ss %eax, %xmm3 movss .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero,zero,zero subss %xmm4, %xmm3 cvtsi2ssl -8(%rbp), %xmm4 subss %xmm4, %xmm3 mulss %xmm3, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -40(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -40(%rbp), %xmm0 cvttss2si %xmm0, %eax movl %eax, -36(%rbp) cmpl $255, -36(%rbp) jle .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=2 movl $255, -36(%rbp) jmp .LBB0_9 .LBB0_6: # in Loop: Header=BB0_3 Depth=2 cmpl $75, -36(%rbp) jge .LBB0_8 # %bb.7: # in Loop: Header=BB0_3 Depth=2 movl $0, -36(%rbp) .LBB0_8: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_3 Depth=2 movq -48(%rbp), %rax # 8-byte Reload movq -56(%rbp), %rdx # 8-byte Reload movl -36(%rbp), %esi movslq -8(%rbp), %rdi imulq %rdx, %rdi shlq $4, %rdi movq %rax, %rcx addq %rdi, %rcx movslq -4(%rbp), %rdi shlq $4, %rdi addq %rdi, %rcx movl %esi, 8(%rcx) movslq -8(%rbp), %rdi imulq %rdx, %rdi shlq $4, %rdi movq %rax, %rcx addq %rdi, %rcx movslq -4(%rbp), %rdi shlq $4, %rdi addq %rdi, %rcx movl %esi, 4(%rcx) movslq -8(%rbp), %rdi imulq %rdx, %rdi shlq $4, %rdi movq %rax, %rcx addq %rdi, %rcx movslq -4(%rbp), %rdi shlq $4, %rdi addq %rdi, %rcx movl %esi, (%rcx) movslq -8(%rbp), %rcx imulq %rdx, %rcx shlq $4, %rcx addq %rcx, %rax movslq -4(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl $255, 12(%rax) # %bb.10: # in Loop: Header=BB0_3 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_3 .LBB0_11: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_12 .LBB0_12: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_13: movq -48(%rbp), %rsi # 8-byte Reload movl DLIGHT_SIZE(%rip), %edx movl DLIGHT_SIZE(%rip), %ecx movl IMGTYPE_COLORALPHA(%rip), %r8d movl IMGFLAG_CLAMPTOEDGE(%rip), %r9d leaq .L.str(%rip), %rdi xorl %eax, %eax subq $16, %rsp movl $0, (%rsp) callq R_CreateImage@PLT addq $16, %rsp movl %eax, tr(%rip) movq -16(%rbp), %rax movq %rax, %rsp movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CreateDlightImage, .Lfunc_end0-R_CreateDlightImage .cfi_endproc # -- End function .type DLIGHT_SIZE,@object # @DLIGHT_SIZE .bss .globl DLIGHT_SIZE .p2align 2 DLIGHT_SIZE: .long 0 # 0x0 .size DLIGHT_SIZE, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "*dlight" .size .L.str, 8 .type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA .bss .globl IMGTYPE_COLORALPHA .p2align 2 IMGTYPE_COLORALPHA: .long 0 # 0x0 .size IMGTYPE_COLORALPHA, 4 .type IMGFLAG_CLAMPTOEDGE,@object # @IMGFLAG_CLAMPTOEDGE .globl IMGFLAG_CLAMPTOEDGE .p2align 2 IMGFLAG_CLAMPTOEDGE: .long 0 # 0x0 .size IMGFLAG_CLAMPTOEDGE, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CreateDlightImage .addrsig_sym R_CreateImage .addrsig_sym DLIGHT_SIZE .addrsig_sym IMGTYPE_COLORALPHA .addrsig_sym IMGFLAG_CLAMPTOEDGE .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_CreateDlightImage.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_CreateDlightImage.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32 } @DLIGHT_SIZE = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [8 x i8] c"*dlight\00", align 1 @IMGTYPE_COLORALPHA = dso_local global i32 0, align 4 @IMGFLAG_CLAMPTOEDGE = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_CreateDlightImage], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_CreateDlightImage() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca i64, align 8 %5 = alloca i64, align 8 %6 = alloca i32, align 4 %7 = alloca float, align 4 %8 = load i32, ptr @DLIGHT_SIZE, align 4 %9 = zext i32 %8 to i64 %10 = load i32, ptr @DLIGHT_SIZE, align 4 %11 = zext i32 %10 to i64 %12 = call ptr @llvm.stacksave() store ptr %12, ptr %3, align 8 %13 = mul nuw i64 %9, %11 %14 = alloca [4 x i32], i64 %13, align 16 store i64 %9, ptr %4, align 8 store i64 %11, ptr %5, align 8 store i32 0, ptr %1, align 4 br label %15 15: ; preds = %104, %0 %16 = load i32, ptr %1, align 4 %17 = load i32, ptr @DLIGHT_SIZE, align 4 %18 = icmp slt i32 %16, %17 br i1 %18, label %19, label %107 19: ; preds = %15 store i32 0, ptr %2, align 4 br label %20 20: ; preds = %100, %19 %21 = load i32, ptr %2, align 4 %22 = load i32, ptr @DLIGHT_SIZE, align 4 %23 = icmp slt i32 %21, %22 br i1 %23, label %24, label %103 24: ; preds = %20 %25 = load i32, ptr @DLIGHT_SIZE, align 4 %26 = sdiv i32 %25, 2 %27 = sitofp i32 %26 to float %28 = fsub float %27, 5.000000e-01 %29 = load i32, ptr %1, align 4 %30 = sitofp i32 %29 to float %31 = fsub float %28, %30 %32 = load i32, ptr @DLIGHT_SIZE, align 4 %33 = sdiv i32 %32, 2 %34 = sitofp i32 %33 to float %35 = fsub float %34, 5.000000e-01 %36 = load i32, ptr %1, align 4 %37 = sitofp i32 %36 to float %38 = fsub float %35, %37 %39 = load i32, ptr @DLIGHT_SIZE, align 4 %40 = sdiv i32 %39, 2 %41 = sitofp i32 %40 to float %42 = fsub float %41, 5.000000e-01 %43 = load i32, ptr %2, align 4 %44 = sitofp i32 %43 to float %45 = fsub float %42, %44 %46 = load i32, ptr @DLIGHT_SIZE, align 4 %47 = sdiv i32 %46, 2 %48 = sitofp i32 %47 to float %49 = fsub float %48, 5.000000e-01 %50 = load i32, ptr %2, align 4 %51 = sitofp i32 %50 to float %52 = fsub float %49, %51 %53 = fmul float %45, %52 %54 = call float @llvm.fmuladd.f32(float %31, float %38, float %53) store float %54, ptr %7, align 4 %55 = load float, ptr %7, align 4 %56 = fdiv float 4.000000e+03, %55 %57 = fptosi float %56 to i32 store i32 %57, ptr %6, align 4 %58 = load i32, ptr %6, align 4 %59 = icmp sgt i32 %58, 255 br i1 %59, label %60, label %61 60: ; preds = %24 store i32 255, ptr %6, align 4 br label %66 61: ; preds = %24 %62 = load i32, ptr %6, align 4 %63 = icmp slt i32 %62, 75 br i1 %63, label %64, label %65 64: ; preds = %61 store i32 0, ptr %6, align 4 br label %65 65: ; preds = %64, %61 br label %66 66: ; preds = %65, %60 %67 = load i32, ptr %6, align 4 %68 = load i32, ptr %2, align 4 %69 = sext i32 %68 to i64 %70 = mul nsw i64 %69, %11 %71 = getelementptr inbounds [4 x i32], ptr %14, i64 %70 %72 = load i32, ptr %1, align 4 %73 = sext i32 %72 to i64 %74 = getelementptr inbounds [4 x i32], ptr %71, i64 %73 %75 = getelementptr inbounds [4 x i32], ptr %74, i64 0, i64 2 store i32 %67, ptr %75, align 8 %76 = load i32, ptr %2, align 4 %77 = sext i32 %76 to i64 %78 = mul nsw i64 %77, %11 %79 = getelementptr inbounds [4 x i32], ptr %14, i64 %78 %80 = load i32, ptr %1, align 4 %81 = sext i32 %80 to i64 %82 = getelementptr inbounds [4 x i32], ptr %79, i64 %81 %83 = getelementptr inbounds [4 x i32], ptr %82, i64 0, i64 1 store i32 %67, ptr %83, align 4 %84 = load i32, ptr %2, align 4 %85 = sext i32 %84 to i64 %86 = mul nsw i64 %85, %11 %87 = getelementptr inbounds [4 x i32], ptr %14, i64 %86 %88 = load i32, ptr %1, align 4 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds [4 x i32], ptr %87, i64 %89 %91 = getelementptr inbounds [4 x i32], ptr %90, i64 0, i64 0 store i32 %67, ptr %91, align 16 %92 = load i32, ptr %2, align 4 %93 = sext i32 %92 to i64 %94 = mul nsw i64 %93, %11 %95 = getelementptr inbounds [4 x i32], ptr %14, i64 %94 %96 = load i32, ptr %1, align 4 %97 = sext i32 %96 to i64 %98 = getelementptr inbounds [4 x i32], ptr %95, i64 %97 %99 = getelementptr inbounds [4 x i32], ptr %98, i64 0, i64 3 store i32 255, ptr %99, align 4 br label %100 100: ; preds = %66 %101 = load i32, ptr %2, align 4 %102 = add nsw i32 %101, 1 store i32 %102, ptr %2, align 4 br label %20, !llvm.loop !6 103: ; preds = %20 br label %104 104: ; preds = %103 %105 = load i32, ptr %1, align 4 %106 = add nsw i32 %105, 1 store i32 %106, ptr %1, align 4 br label %15, !llvm.loop !8 107: ; preds = %15 %108 = load i32, ptr @DLIGHT_SIZE, align 4 %109 = load i32, ptr @DLIGHT_SIZE, align 4 %110 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %111 = load i32, ptr @IMGFLAG_CLAMPTOEDGE, align 4 %112 = call i32 @R_CreateImage(ptr noundef @.str, ptr noundef %14, i32 noundef %108, i32 noundef %109, i32 noundef %110, i32 noundef %111, i32 noundef 0) store i32 %112, ptr @tr, align 4 %113 = load ptr, ptr %3, align 8 call void @llvm.stackrestore(ptr %113) ret void } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare i32 @R_CreateImage(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #3 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } attributes #3 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_image.c_R_CreateDlightImage
.text .file "extr_tr_shade_calc.c_RB_DeformTessGeometry.c" .globl RB_DeformTessGeometry # -- Begin function RB_DeformTessGeometry .p2align 4, 0x90 .type RB_DeformTessGeometry,@function RB_DeformTessGeometry: # @RB_DeformTessGeometry .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax movq tess(%rip), %rcx cmpl (%rcx), %eax jge .LBB0_14 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq tess(%rip), %rax movq 8(%rax), %rax movslq -4(%rbp), %rcx leaq (%rax,%rcx,4), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movl (%rax), %eax addl $-128, %eax movl %eax, %ecx movq %rcx, -24(%rbp) # 8-byte Spill subl $15, %eax ja .LBB0_12 # %bb.15: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_3: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_12 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rdi callq RB_CalcDeformNormals@PLT jmp .LBB0_12 .LBB0_5: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rdi callq RB_CalcDeformVertexes@PLT jmp .LBB0_12 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rdi callq RB_CalcBulgeVertexes@PLT jmp .LBB0_12 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rdi callq RB_CalcMoveVertexes@PLT jmp .LBB0_12 .LBB0_8: # in Loop: Header=BB0_1 Depth=1 movb $0, %al callq RB_ProjectionShadowDeform@PLT jmp .LBB0_12 .LBB0_9: # in Loop: Header=BB0_1 Depth=1 movb $0, %al callq AutospriteDeform@PLT jmp .LBB0_12 .LBB0_10: # in Loop: Header=BB0_1 Depth=1 movb $0, %al callq Autosprite2Deform@PLT jmp .LBB0_12 .LBB0_11: # in Loop: Header=BB0_1 Depth=1 movq backEnd(%rip), %rax movq -16(%rbp), %rcx movl (%rcx), %ecx subl $136, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %edi callq DeformText@PLT .LBB0_12: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_13 .LBB0_13: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_14: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_DeformTessGeometry, .Lfunc_end0-RB_DeformTessGeometry .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_5-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_8-.LJTI0_0 .long .LBB0_4-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_7-.LJTI0_0 .long .LBB0_6-.LJTI0_0 .long .LBB0_10-.LJTI0_0 .long .LBB0_9-.LJTI0_0 # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 8 .size tess, 8 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_CalcDeformNormals .addrsig_sym RB_CalcDeformVertexes .addrsig_sym RB_CalcBulgeVertexes .addrsig_sym RB_CalcMoveVertexes .addrsig_sym RB_ProjectionShadowDeform .addrsig_sym AutospriteDeform .addrsig_sym Autosprite2Deform .addrsig_sym DeformText .addrsig_sym tess .addrsig_sym backEnd
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_DeformTessGeometry.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_DeformTessGeometry.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_13__ = type { ptr } %struct.TYPE_14__ = type { %struct.TYPE_10__ } %struct.TYPE_10__ = type { ptr } %struct.TYPE_11__ = type { i32, ptr } %struct.TYPE_12__ = type { i32 } @tess = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @backEnd = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_DeformTessGeometry() #0 { %1 = alloca i32, align 4 %2 = alloca ptr, align 8 store i32 0, ptr %1, align 4 br label %3 3: ; preds = %49, %0 %4 = load i32, ptr %1, align 4 %5 = load ptr, ptr @tess, align 8 %6 = getelementptr inbounds %struct.TYPE_11__, ptr %5, i32 0, i32 0 %7 = load i32, ptr %6, align 8 %8 = icmp slt i32 %4, %7 br i1 %8, label %9, label %52 9: ; preds = %3 %10 = load ptr, ptr @tess, align 8 %11 = getelementptr inbounds %struct.TYPE_11__, ptr %10, i32 0, i32 1 %12 = load ptr, ptr %11, align 8 %13 = load i32, ptr %1, align 4 %14 = sext i32 %13 to i64 %15 = getelementptr inbounds %struct.TYPE_12__, ptr %12, i64 %14 store ptr %15, ptr %2, align 8 %16 = load ptr, ptr %2, align 8 %17 = getelementptr inbounds %struct.TYPE_12__, ptr %16, i32 0, i32 0 %18 = load i32, ptr %17, align 4 switch i32 %18, label %48 [ i32 139, label %19 i32 138, label %20 i32 128, label %23 i32 141, label %26 i32 140, label %29 i32 137, label %32 i32 143, label %34 i32 142, label %36 i32 136, label %38 i32 135, label %38 i32 134, label %38 i32 133, label %38 i32 132, label %38 i32 131, label %38 i32 130, label %38 i32 129, label %38 ] 19: ; preds = %9 br label %48 20: ; preds = %9 %21 = load ptr, ptr %2, align 8 %22 = call i32 @RB_CalcDeformNormals(ptr noundef %21) br label %48 23: ; preds = %9 %24 = load ptr, ptr %2, align 8 %25 = call i32 @RB_CalcDeformVertexes(ptr noundef %24) br label %48 26: ; preds = %9 %27 = load ptr, ptr %2, align 8 %28 = call i32 @RB_CalcBulgeVertexes(ptr noundef %27) br label %48 29: ; preds = %9 %30 = load ptr, ptr %2, align 8 %31 = call i32 @RB_CalcMoveVertexes(ptr noundef %30) br label %48 32: ; preds = %9 %33 = call i32 (...) @RB_ProjectionShadowDeform() br label %48 34: ; preds = %9 %35 = call i32 (...) @AutospriteDeform() br label %48 36: ; preds = %9 %37 = call i32 (...) @Autosprite2Deform() br label %48 38: ; preds = %9, %9, %9, %9, %9, %9, %9, %9 %39 = load ptr, ptr @backEnd, align 8 %40 = load ptr, ptr %2, align 8 %41 = getelementptr inbounds %struct.TYPE_12__, ptr %40, i32 0, i32 0 %42 = load i32, ptr %41, align 4 %43 = sub nsw i32 %42, 136 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds i32, ptr %39, i64 %44 %46 = load i32, ptr %45, align 4 %47 = call i32 @DeformText(i32 noundef %46) br label %48 48: ; preds = %9, %38, %36, %34, %32, %29, %26, %23, %20, %19 br label %49 49: ; preds = %48 %50 = load i32, ptr %1, align 4 %51 = add nsw i32 %50, 1 store i32 %51, ptr %1, align 4 br label %3, !llvm.loop !6 52: ; preds = %3 ret void } declare i32 @RB_CalcDeformNormals(ptr noundef) #1 declare i32 @RB_CalcDeformVertexes(ptr noundef) #1 declare i32 @RB_CalcBulgeVertexes(ptr noundef) #1 declare i32 @RB_CalcMoveVertexes(ptr noundef) #1 declare i32 @RB_ProjectionShadowDeform(...) #1 declare i32 @AutospriteDeform(...) #1 declare i32 @Autosprite2Deform(...) #1 declare i32 @DeformText(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_DeformTessGeometry
.text .file "extr_tr_cmds.c_R_GetCommandBuffer.c" .globl R_GetCommandBuffer # -- Begin function R_GetCommandBuffer .p2align 4, 0x90 .type R_GetCommandBuffer,@function R_GetCommandBuffer: # @R_GetCommandBuffer .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movl -4(%rbp), %eax movl %eax, -8(%rbp) # 4-byte Spill movl $4, %edi movl $8, %esi callq PAD@PLT movl -8(%rbp), %edi # 4-byte Reload movl %eax, %esi callq R_GetCommandBufferReserved@PLT addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GetCommandBuffer, .Lfunc_end0-R_GetCommandBuffer .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetCommandBufferReserved .addrsig_sym PAD
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_cmds.c_R_GetCommandBuffer.c' source_filename = "lab/engine/code/renderergl1/extr_tr_cmds.c_R_GetCommandBuffer.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_GetCommandBuffer(i32 noundef %0) #0 { %2 = alloca i32, align 4 store i32 %0, ptr %2, align 4 %3 = load i32, ptr %2, align 4 %4 = call i32 @PAD(i32 noundef 4, i32 noundef 8) %5 = call ptr @R_GetCommandBufferReserved(i32 noundef %3, i32 noundef %4) ret ptr %5 } declare ptr @R_GetCommandBufferReserved(i32 noundef, i32 noundef) #1 declare i32 @PAD(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_cmds.c_R_GetCommandBuffer
.text .file "extr_tr_surface.c_VectorArrayNormalize.c" .globl VectorArrayNormalize # -- Begin function VectorArrayNormalize .p2align 4, 0x90 .type VectorArrayNormalize,@function VectorArrayNormalize: # @VectorArrayNormalize .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movl %eax, %ecx addl $-1, %ecx movl %ecx, -12(%rbp) cmpl $0, %eax je .LBB0_3 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movl (%rax), %edi callq VectorNormalizeFast@PLT movq -8(%rbp), %rax addq $4, %rax movq %rax, -8(%rbp) jmp .LBB0_1 .LBB0_3: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size VectorArrayNormalize, .Lfunc_end0-VectorArrayNormalize .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorNormalizeFast
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_VectorArrayNormalize.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_VectorArrayNormalize.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @VectorArrayNormalize(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 br label %5 5: ; preds = %9, %2 %6 = load i32, ptr %4, align 4 %7 = add i32 %6, -1 store i32 %7, ptr %4, align 4 %8 = icmp ne i32 %6, 0 br i1 %8, label %9, label %16 9: ; preds = %5 %10 = load ptr, ptr %3, align 8 %11 = getelementptr inbounds i32, ptr %10, i64 0 %12 = load i32, ptr %11, align 4 %13 = call i32 @VectorNormalizeFast(i32 noundef %12) %14 = load ptr, ptr %3, align 8 %15 = getelementptr inbounds i32, ptr %14, i32 1 store ptr %15, ptr %3, align 8 br label %5, !llvm.loop !6 16: ; preds = %5 ret void } declare i32 @VectorNormalizeFast(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_surface.c_VectorArrayNormalize
.text .file "extr_tr_shader.c_NameToSrcBlendMode.c" .p2align 4, 0x90 # -- Begin function NameToSrcBlendMode .type NameToSrcBlendMode,@function NameToSrcBlendMode: # @NameToSrcBlendMode .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rdi leaq .L.str(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_2 # %bb.1: movl GLS_SRCBLEND_ONE(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_2: movq -16(%rbp), %rdi leaq .L.str.1(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: movl GLS_SRCBLEND_ZERO(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_4: movq -16(%rbp), %rdi leaq .L.str.2(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_6 # %bb.5: movl GLS_SRCBLEND_DST_COLOR(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_6: movq -16(%rbp), %rdi leaq .L.str.3(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_8 # %bb.7: movl GLS_SRCBLEND_ONE_MINUS_DST_COLOR(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_8: movq -16(%rbp), %rdi leaq .L.str.4(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_10 # %bb.9: movl GLS_SRCBLEND_SRC_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_10: movq -16(%rbp), %rdi leaq .L.str.5(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_12 # %bb.11: movl GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_12: movq -16(%rbp), %rdi leaq .L.str.6(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_14 # %bb.13: movl GLS_SRCBLEND_DST_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_14: movq -16(%rbp), %rdi leaq .L.str.7(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_16 # %bb.15: movl GLS_SRCBLEND_ONE_MINUS_DST_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_16: movq -16(%rbp), %rdi leaq .L.str.8(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_18 # %bb.17: movl GLS_SRCBLEND_ALPHA_SATURATE(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_27 .LBB0_18: jmp .LBB0_19 .LBB0_19: jmp .LBB0_20 .LBB0_20: jmp .LBB0_21 .LBB0_21: jmp .LBB0_22 .LBB0_22: jmp .LBB0_23 .LBB0_23: jmp .LBB0_24 .LBB0_24: jmp .LBB0_25 .LBB0_25: jmp .LBB0_26 .LBB0_26: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -16(%rbp), %rdx movl shader(%rip), %ecx leaq .L.str.9(%rip), %rsi callq *%rax movl GLS_SRCBLEND_ONE(%rip), %eax movl %eax, -4(%rbp) .LBB0_27: movl -4(%rbp), %eax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size NameToSrcBlendMode, .Lfunc_end0-NameToSrcBlendMode .cfi_endproc # -- End function .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "GL_ONE" .size .L.str, 7 .type GLS_SRCBLEND_ONE,@object # @GLS_SRCBLEND_ONE .bss .globl GLS_SRCBLEND_ONE .p2align 2 GLS_SRCBLEND_ONE: .long 0 # 0x0 .size GLS_SRCBLEND_ONE, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "GL_ZERO" .size .L.str.1, 8 .type GLS_SRCBLEND_ZERO,@object # @GLS_SRCBLEND_ZERO .bss .globl GLS_SRCBLEND_ZERO .p2align 2 GLS_SRCBLEND_ZERO: .long 0 # 0x0 .size GLS_SRCBLEND_ZERO, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "GL_DST_COLOR" .size .L.str.2, 13 .type GLS_SRCBLEND_DST_COLOR,@object # @GLS_SRCBLEND_DST_COLOR .bss .globl GLS_SRCBLEND_DST_COLOR .p2align 2 GLS_SRCBLEND_DST_COLOR: .long 0 # 0x0 .size GLS_SRCBLEND_DST_COLOR, 4 .type .L.str.3,@object # @.str.3 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.3: .asciz "GL_ONE_MINUS_DST_COLOR" .size .L.str.3, 23 .type GLS_SRCBLEND_ONE_MINUS_DST_COLOR,@object # @GLS_SRCBLEND_ONE_MINUS_DST_COLOR .bss .globl GLS_SRCBLEND_ONE_MINUS_DST_COLOR .p2align 2 GLS_SRCBLEND_ONE_MINUS_DST_COLOR: .long 0 # 0x0 .size GLS_SRCBLEND_ONE_MINUS_DST_COLOR, 4 .type .L.str.4,@object # @.str.4 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.4: .asciz "GL_SRC_ALPHA" .size .L.str.4, 13 .type GLS_SRCBLEND_SRC_ALPHA,@object # @GLS_SRCBLEND_SRC_ALPHA .bss .globl GLS_SRCBLEND_SRC_ALPHA .p2align 2 GLS_SRCBLEND_SRC_ALPHA: .long 0 # 0x0 .size GLS_SRCBLEND_SRC_ALPHA, 4 .type .L.str.5,@object # @.str.5 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.5: .asciz "GL_ONE_MINUS_SRC_ALPHA" .size .L.str.5, 23 .type GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA .bss .globl GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA .p2align 2 GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA: .long 0 # 0x0 .size GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA, 4 .type .L.str.6,@object # @.str.6 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.6: .asciz "GL_DST_ALPHA" .size .L.str.6, 13 .type GLS_SRCBLEND_DST_ALPHA,@object # @GLS_SRCBLEND_DST_ALPHA .bss .globl GLS_SRCBLEND_DST_ALPHA .p2align 2 GLS_SRCBLEND_DST_ALPHA: .long 0 # 0x0 .size GLS_SRCBLEND_DST_ALPHA, 4 .type .L.str.7,@object # @.str.7 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.7: .asciz "GL_ONE_MINUS_DST_ALPHA" .size .L.str.7, 23 .type GLS_SRCBLEND_ONE_MINUS_DST_ALPHA,@object # @GLS_SRCBLEND_ONE_MINUS_DST_ALPHA .bss .globl GLS_SRCBLEND_ONE_MINUS_DST_ALPHA .p2align 2 GLS_SRCBLEND_ONE_MINUS_DST_ALPHA: .long 0 # 0x0 .size GLS_SRCBLEND_ONE_MINUS_DST_ALPHA, 4 .type .L.str.8,@object # @.str.8 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.8: .asciz "GL_SRC_ALPHA_SATURATE" .size .L.str.8, 22 .type GLS_SRCBLEND_ALPHA_SATURATE,@object # @GLS_SRCBLEND_ALPHA_SATURATE .bss .globl GLS_SRCBLEND_ALPHA_SATURATE .p2align 2 GLS_SRCBLEND_ALPHA_SATURATE: .long 0 # 0x0 .size GLS_SRCBLEND_ALPHA_SATURATE, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str.9,@object # @.str.9 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.9: .asciz "WARNING: unknown blend mode '%s' in shader '%s', substituting GL_ONE\n" .size .L.str.9, 70 .type shader,@object # @shader .bss .globl shader .p2align 2 shader: .zero 4 .size shader, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym NameToSrcBlendMode .addrsig_sym Q_stricmp .addrsig_sym GLS_SRCBLEND_ONE .addrsig_sym GLS_SRCBLEND_ZERO .addrsig_sym GLS_SRCBLEND_DST_COLOR .addrsig_sym GLS_SRCBLEND_ONE_MINUS_DST_COLOR .addrsig_sym GLS_SRCBLEND_SRC_ALPHA .addrsig_sym GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA .addrsig_sym GLS_SRCBLEND_DST_ALPHA .addrsig_sym GLS_SRCBLEND_ONE_MINUS_DST_ALPHA .addrsig_sym GLS_SRCBLEND_ALPHA_SATURATE .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym shader
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_NameToSrcBlendMode.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_NameToSrcBlendMode.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { i32 } @.str = private unnamed_addr constant [7 x i8] c"GL_ONE\00", align 1 @GLS_SRCBLEND_ONE = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [8 x i8] c"GL_ZERO\00", align 1 @GLS_SRCBLEND_ZERO = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [13 x i8] c"GL_DST_COLOR\00", align 1 @GLS_SRCBLEND_DST_COLOR = dso_local global i32 0, align 4 @.str.3 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_DST_COLOR\00", align 1 @GLS_SRCBLEND_ONE_MINUS_DST_COLOR = dso_local global i32 0, align 4 @.str.4 = private unnamed_addr constant [13 x i8] c"GL_SRC_ALPHA\00", align 1 @GLS_SRCBLEND_SRC_ALPHA = dso_local global i32 0, align 4 @.str.5 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_SRC_ALPHA\00", align 1 @GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4 @.str.6 = private unnamed_addr constant [13 x i8] c"GL_DST_ALPHA\00", align 1 @GLS_SRCBLEND_DST_ALPHA = dso_local global i32 0, align 4 @.str.7 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_DST_ALPHA\00", align 1 @GLS_SRCBLEND_ONE_MINUS_DST_ALPHA = dso_local global i32 0, align 4 @.str.8 = private unnamed_addr constant [22 x i8] c"GL_SRC_ALPHA_SATURATE\00", align 1 @GLS_SRCBLEND_ALPHA_SATURATE = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str.9 = private unnamed_addr constant [70 x i8] c"WARNING: unknown blend mode '%s' in shader '%s', substituting GL_ONE\0A\00", align 1 @shader = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @NameToSrcBlendMode], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @NameToSrcBlendMode(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 %4 = load ptr, ptr %3, align 8 %5 = call i32 @Q_stricmp(ptr noundef %4, ptr noundef @.str) %6 = icmp ne i32 %5, 0 br i1 %6, label %9, label %7 7: ; preds = %1 %8 = load i32, ptr @GLS_SRCBLEND_ONE, align 4 store i32 %8, ptr %2, align 4 br label %72 9: ; preds = %1 %10 = load ptr, ptr %3, align 8 %11 = call i32 @Q_stricmp(ptr noundef %10, ptr noundef @.str.1) %12 = icmp ne i32 %11, 0 br i1 %12, label %15, label %13 13: ; preds = %9 %14 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4 store i32 %14, ptr %2, align 4 br label %72 15: ; preds = %9 %16 = load ptr, ptr %3, align 8 %17 = call i32 @Q_stricmp(ptr noundef %16, ptr noundef @.str.2) %18 = icmp ne i32 %17, 0 br i1 %18, label %21, label %19 19: ; preds = %15 %20 = load i32, ptr @GLS_SRCBLEND_DST_COLOR, align 4 store i32 %20, ptr %2, align 4 br label %72 21: ; preds = %15 %22 = load ptr, ptr %3, align 8 %23 = call i32 @Q_stricmp(ptr noundef %22, ptr noundef @.str.3) %24 = icmp ne i32 %23, 0 br i1 %24, label %27, label %25 25: ; preds = %21 %26 = load i32, ptr @GLS_SRCBLEND_ONE_MINUS_DST_COLOR, align 4 store i32 %26, ptr %2, align 4 br label %72 27: ; preds = %21 %28 = load ptr, ptr %3, align 8 %29 = call i32 @Q_stricmp(ptr noundef %28, ptr noundef @.str.4) %30 = icmp ne i32 %29, 0 br i1 %30, label %33, label %31 31: ; preds = %27 %32 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4 store i32 %32, ptr %2, align 4 br label %72 33: ; preds = %27 %34 = load ptr, ptr %3, align 8 %35 = call i32 @Q_stricmp(ptr noundef %34, ptr noundef @.str.5) %36 = icmp ne i32 %35, 0 br i1 %36, label %39, label %37 37: ; preds = %33 %38 = load i32, ptr @GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA, align 4 store i32 %38, ptr %2, align 4 br label %72 39: ; preds = %33 %40 = load ptr, ptr %3, align 8 %41 = call i32 @Q_stricmp(ptr noundef %40, ptr noundef @.str.6) %42 = icmp ne i32 %41, 0 br i1 %42, label %45, label %43 43: ; preds = %39 %44 = load i32, ptr @GLS_SRCBLEND_DST_ALPHA, align 4 store i32 %44, ptr %2, align 4 br label %72 45: ; preds = %39 %46 = load ptr, ptr %3, align 8 %47 = call i32 @Q_stricmp(ptr noundef %46, ptr noundef @.str.7) %48 = icmp ne i32 %47, 0 br i1 %48, label %51, label %49 49: ; preds = %45 %50 = load i32, ptr @GLS_SRCBLEND_ONE_MINUS_DST_ALPHA, align 4 store i32 %50, ptr %2, align 4 br label %72 51: ; preds = %45 %52 = load ptr, ptr %3, align 8 %53 = call i32 @Q_stricmp(ptr noundef %52, ptr noundef @.str.8) %54 = icmp ne i32 %53, 0 br i1 %54, label %57, label %55 55: ; preds = %51 %56 = load i32, ptr @GLS_SRCBLEND_ALPHA_SATURATE, align 4 store i32 %56, ptr %2, align 4 br label %72 57: ; preds = %51 br label %58 58: ; preds = %57 br label %59 59: ; preds = %58 br label %60 60: ; preds = %59 br label %61 61: ; preds = %60 br label %62 62: ; preds = %61 br label %63 63: ; preds = %62 br label %64 64: ; preds = %63 br label %65 65: ; preds = %64 %66 = load ptr, ptr @ri, align 8 %67 = load i32, ptr @PRINT_WARNING, align 4 %68 = load ptr, ptr %3, align 8 %69 = load i32, ptr @shader, align 4 %70 = call i32 %66(i32 noundef %67, ptr noundef @.str.9, ptr noundef %68, i32 noundef %69) %71 = load i32, ptr @GLS_SRCBLEND_ONE, align 4 store i32 %71, ptr %2, align 4 br label %72 72: ; preds = %65, %55, %49, %43, %37, %31, %25, %19, %13, %7 %73 = load i32, ptr %2, align 4 ret i32 %73 } declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shader.c_NameToSrcBlendMode
.text .file "extr_tr_shade_calc.c_EvalWaveFormClamped.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function EvalWaveFormClamped .LCPI0_0: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type EvalWaveFormClamped,@function EvalWaveFormClamped: # @EvalWaveFormClamped .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rdi callq EvalWaveForm@PLT movss %xmm0, -20(%rbp) xorps %xmm0, %xmm0 ucomiss -20(%rbp), %xmm0 jbe .LBB0_2 # %bb.1: xorps %xmm0, %xmm0 movss %xmm0, -4(%rbp) jmp .LBB0_5 .LBB0_2: movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_4 # %bb.3: movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -4(%rbp) jmp .LBB0_5 .LBB0_4: movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -4(%rbp) .LBB0_5: movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size EvalWaveFormClamped, .Lfunc_end0-EvalWaveFormClamped .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym EvalWaveFormClamped .addrsig_sym EvalWaveForm
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_EvalWaveFormClamped.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_EvalWaveFormClamped.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @EvalWaveFormClamped], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal float @EvalWaveFormClamped(ptr noundef %0) #0 { %2 = alloca float, align 4 %3 = alloca ptr, align 8 %4 = alloca float, align 4 store ptr %0, ptr %3, align 8 %5 = load ptr, ptr %3, align 8 %6 = call float @EvalWaveForm(ptr noundef %5) store float %6, ptr %4, align 4 %7 = load float, ptr %4, align 4 %8 = fcmp olt float %7, 0.000000e+00 br i1 %8, label %9, label %10 9: ; preds = %1 store float 0.000000e+00, ptr %2, align 4 br label %16 10: ; preds = %1 %11 = load float, ptr %4, align 4 %12 = fcmp ogt float %11, 1.000000e+00 br i1 %12, label %13, label %14 13: ; preds = %10 store float 1.000000e+00, ptr %2, align 4 br label %16 14: ; preds = %10 %15 = load float, ptr %4, align 4 store float %15, ptr %2, align 4 br label %16 16: ; preds = %14, %13, %9 %17 = load float, ptr %2, align 4 ret float %17 } declare float @EvalWaveForm(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_EvalWaveFormClamped
.text .file "extr_tr_flares.c_RB_RenderFlare.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_RenderFlare .LCPI0_0: .long 0xbf800000 # float -1 .LCPI0_1: .long 0x3f800000 # float 1 .LCPI0_2: .long 0x41000000 # float 8 .LCPI0_3: .long 0x44200000 # float 640 .text .globl RB_RenderFlare .p2align 4, 0x90 .type RB_RenderFlare,@function RB_RenderFlare: # @RB_RenderFlare .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq %rdi, -8(%rbp) movq .L__const.RB_RenderFlare.fogFactors(%rip), %rax movq %rax, -60(%rbp) movl .L__const.RB_RenderFlare.fogFactors+8(%rip), %eax movl %eax, -52(%rbp) movl backEnd+4(%rip), %eax addl $1, %eax movl %eax, backEnd+4(%rip) movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_2 # %bb.1: movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -40(%rbp) jmp .LBB0_3 .LBB0_2: movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movss %xmm0, -40(%rbp) .LBB0_3: movss backEnd(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movq r_flareSize(%rip), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movss .LCPI0_3(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero divss %xmm2, %xmm1 movss .LCPI0_2(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero divss -40(%rbp), %xmm2 addss %xmm2, %xmm1 mulss %xmm1, %xmm0 movss %xmm0, -12(%rbp) movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -68(%rbp) # 4-byte Spill movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -64(%rbp) # 4-byte Spill movss flareCoeff(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero callq sqrt@PLT movss -68(%rbp), %xmm1 # 4-byte Reload # xmm1 = mem[0],zero,zero,zero movaps %xmm0, %xmm2 movss -64(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -48(%rbp) movss flareCoeff(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 mulss -12(%rbp), %xmm0 movss -48(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -48(%rbp), %xmm1 divss %xmm1, %xmm0 movss %xmm0, -44(%rbp) movq -8(%rbp), %rax movl 36(%rax), %edi movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -44(%rbp), %xmm0 movq -24(%rbp), %rsi callq VectorScale@PLT cmpq $0, tr+8(%rip) je .LBB0_11 # %bb.4: movq -8(%rbp), %rax cmpq $0, 8(%rax) jle .LBB0_11 # %bb.5: movq -8(%rbp), %rax movq 8(%rax), %rax movq tr+8(%rip), %rcx cmpq (%rcx), %rax jge .LBB0_11 # %bb.6: movl $1, tess(%rip) movq -8(%rbp), %rax movl 32(%rax), %edi movq tess+48(%rip), %rax movq (%rax), %rsi callq VectorCopy@PLT movq -8(%rbp), %rax movq 8(%rax), %rax movq %rax, tess+8(%rip) leaq -60(%rbp), %rdi callq RB_CalcModulateColorsByFog@PLT cmpl $0, -60(%rbp) jne .LBB0_10 # %bb.7: cmpl $0, -56(%rbp) jne .LBB0_10 # %bb.8: cmpl $0, -52(%rbp) jne .LBB0_10 # %bb.9: jmp .LBB0_12 .LBB0_10: jmp .LBB0_11 .LBB0_11: movq -24(%rbp), %rax movl (%rax), %eax imull -60(%rbp), %eax movl %eax, -36(%rbp) movq -24(%rbp), %rax movl 4(%rax), %eax imull -56(%rbp), %eax movl %eax, -32(%rbp) movq -24(%rbp), %rax movl 8(%rax), %eax imull -52(%rbp), %eax movl %eax, -28(%rbp) movl tr(%rip), %edi movq -8(%rbp), %rax movq 8(%rax), %rsi callq RB_BeginSurface@PLT movq -8(%rbp), %rax cvtsi2ssq 24(%rax), %xmm0 subss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -8(%rbp), %rax cvtsi2ssq 16(%rax), %xmm0 subss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $0, (%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $0, 4(%rax) movl -36(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movl -32(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) movl -28(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 8(%rax) movq tess+24(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movl $255, 12(%rax) movl tess(%rip), %eax addl $1, %eax movl %eax, tess(%rip) movq -8(%rbp), %rax cvtsi2ssq 24(%rax), %xmm0 subss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -8(%rbp), %rax cvtsi2ssq 16(%rax), %xmm0 addss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $0, (%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $1, 4(%rax) movl -36(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movl -32(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) movl -28(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 8(%rax) movq tess+24(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movl $255, 12(%rax) movl tess(%rip), %eax addl $1, %eax movl %eax, tess(%rip) movq -8(%rbp), %rax cvtsi2ssq 24(%rax), %xmm0 addss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -8(%rbp), %rax cvtsi2ssq 16(%rax), %xmm0 addss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $1, (%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $1, 4(%rax) movl -36(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movl -32(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) movl -28(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 8(%rax) movq tess+24(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movl $255, 12(%rax) movl tess(%rip), %eax addl $1, %eax movl %eax, tess(%rip) movq -8(%rbp), %rax cvtsi2ssq 24(%rax), %xmm0 addss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -8(%rbp), %rax cvtsi2ssq 16(%rax), %xmm0 subss -12(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq tess+48(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $1, (%rax) movq tess+16(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movl $0, 4(%rax) movl -36(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movl -32(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) movl -28(%rbp), %ecx movq tess+24(%rip), %rax movslq tess(%rip), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 8(%rax) movq tess+24(%rip), %rax movslq tess(%rip), %rcx movq (%rax,%rcx,8), %rax movl $255, 12(%rax) movl tess(%rip), %eax addl $1, %eax movl %eax, tess(%rip) movq tess+32(%rip), %rax movl tess+40(%rip), %ecx movl %ecx, %edx addl $1, %edx movl %edx, tess+40(%rip) movslq %ecx, %rcx movl $0, (%rax,%rcx,4) movq tess+32(%rip), %rax movl tess+40(%rip), %ecx movl %ecx, %edx addl $1, %edx movl %edx, tess+40(%rip) movslq %ecx, %rcx movl $1, (%rax,%rcx,4) movq tess+32(%rip), %rax movl tess+40(%rip), %ecx movl %ecx, %edx addl $1, %edx movl %edx, tess+40(%rip) movslq %ecx, %rcx movl $2, (%rax,%rcx,4) movq tess+32(%rip), %rax movl tess+40(%rip), %ecx movl %ecx, %edx addl $1, %edx movl %edx, tess+40(%rip) movslq %ecx, %rcx movl $0, (%rax,%rcx,4) movq tess+32(%rip), %rax movl tess+40(%rip), %ecx movl %ecx, %edx addl $1, %edx movl %edx, tess+40(%rip) movslq %ecx, %rcx movl $2, (%rax,%rcx,4) movq tess+32(%rip), %rax movl tess+40(%rip), %ecx movl %ecx, %edx addl $1, %edx movl %edx, tess+40(%rip) movslq %ecx, %rcx movl $3, (%rax,%rcx,4) movb $0, %al callq RB_EndSurface@PLT .LBB0_12: addq $80, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_RenderFlare, .Lfunc_end0-RB_RenderFlare .cfi_endproc # -- End function .type .L__const.RB_RenderFlare.fogFactors,@object # @__const.RB_RenderFlare.fogFactors .section .rodata,"a",@progbits .p2align 2 .L__const.RB_RenderFlare.fogFactors: .long 255 # 0xff .long 255 # 0xff .long 255 # 0xff .size .L__const.RB_RenderFlare.fogFactors, 12 .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 2 backEnd: .zero 8 .size backEnd, 8 .type r_flareSize,@object # @r_flareSize .globl r_flareSize .p2align 3 r_flareSize: .quad 0 .size r_flareSize, 8 .type flareCoeff,@object # @flareCoeff .globl flareCoeff .p2align 2 flareCoeff: .long 0x00000000 # float 0 .size flareCoeff, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 56 .size tess, 56 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym sqrt .addrsig_sym VectorScale .addrsig_sym VectorCopy .addrsig_sym RB_CalcModulateColorsByFog .addrsig_sym RB_BeginSurface .addrsig_sym RB_EndSurface .addrsig_sym backEnd .addrsig_sym r_flareSize .addrsig_sym flareCoeff .addrsig_sym tr .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_flares.c_RB_RenderFlare.c' source_filename = "lab/engine/code/renderergl1/extr_tr_flares.c_RB_RenderFlare.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_17__ = type { %struct.TYPE_11__, %struct.TYPE_10__ } %struct.TYPE_11__ = type { float } %struct.TYPE_10__ = type { i32 } %struct.TYPE_14__ = type { i32, ptr } %struct.TYPE_15__ = type { i32, i64, ptr, ptr, ptr, i32, ptr } %struct.TYPE_13__ = type { float, float, i64, i64, i64, i32, i32 } %struct.TYPE_16__ = type { float } %struct.TYPE_12__ = type { i64 } @__const.RB_RenderFlare.fogFactors = private unnamed_addr constant [3 x i32] [i32 255, i32 255, i32 255], align 4 @backEnd = dso_local global %struct.TYPE_17__ zeroinitializer, align 4 @r_flareSize = dso_local global ptr null, align 8 @flareCoeff = dso_local global float 0.000000e+00, align 4 @tr = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @tess = dso_local global %struct.TYPE_15__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_RenderFlare(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca float, align 4 %4 = alloca ptr, align 8 %5 = alloca [3 x i32], align 4 %6 = alloca float, align 4 %7 = alloca float, align 4 %8 = alloca float, align 4 %9 = alloca [3 x i32], align 4 store ptr %0, ptr %2, align 8 call void @llvm.memcpy.p0.p0.i64(ptr align 4 %9, ptr align 4 @__const.RB_RenderFlare.fogFactors, i64 12, i1 false) %10 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @backEnd, i32 0, i32 1), align 4 %11 = add nsw i32 %10, 1 store i32 %11, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @backEnd, i32 0, i32 1), align 4 %12 = load ptr, ptr %2, align 8 %13 = getelementptr inbounds %struct.TYPE_13__, ptr %12, i32 0, i32 0 %14 = load float, ptr %13, align 8 %15 = fcmp ogt float %14, -1.000000e+00 br i1 %15, label %16, label %17 16: ; preds = %1 store float 1.000000e+00, ptr %6, align 4 br label %22 17: ; preds = %1 %18 = load ptr, ptr %2, align 8 %19 = getelementptr inbounds %struct.TYPE_13__, ptr %18, i32 0, i32 0 %20 = load float, ptr %19, align 8 %21 = fneg float %20 store float %21, ptr %6, align 4 br label %22 22: ; preds = %17, %16 %23 = load float, ptr @backEnd, align 4 %24 = load ptr, ptr @r_flareSize, align 8 %25 = getelementptr inbounds %struct.TYPE_16__, ptr %24, i32 0, i32 0 %26 = load float, ptr %25, align 4 %27 = fdiv float %26, 6.400000e+02 %28 = load float, ptr %6, align 4 %29 = fdiv float 8.000000e+00, %28 %30 = fadd float %27, %29 %31 = fmul float %23, %30 store float %31, ptr %3, align 4 %32 = load float, ptr %6, align 4 %33 = load float, ptr %3, align 4 %34 = load float, ptr @flareCoeff, align 4 %35 = call float @sqrt(float noundef %34) %36 = call float @llvm.fmuladd.f32(float %33, float %35, float %32) store float %36, ptr %8, align 4 %37 = load float, ptr @flareCoeff, align 4 %38 = load float, ptr %3, align 4 %39 = fmul float %37, %38 %40 = load float, ptr %3, align 4 %41 = fmul float %39, %40 %42 = load float, ptr %8, align 4 %43 = load float, ptr %8, align 4 %44 = fmul float %42, %43 %45 = fdiv float %41, %44 store float %45, ptr %7, align 4 %46 = load ptr, ptr %2, align 8 %47 = getelementptr inbounds %struct.TYPE_13__, ptr %46, i32 0, i32 6 %48 = load i32, ptr %47, align 4 %49 = load ptr, ptr %2, align 8 %50 = getelementptr inbounds %struct.TYPE_13__, ptr %49, i32 0, i32 1 %51 = load float, ptr %50, align 4 %52 = load float, ptr %7, align 4 %53 = fmul float %51, %52 %54 = load ptr, ptr %4, align 8 %55 = call i32 @VectorScale(i32 noundef %48, float noundef %53, ptr noundef %54) %56 = load ptr, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tr, i32 0, i32 1), align 8 %57 = icmp ne ptr %56, null br i1 %57, label %58, label %97 58: ; preds = %22 %59 = load ptr, ptr %2, align 8 %60 = getelementptr inbounds %struct.TYPE_13__, ptr %59, i32 0, i32 2 %61 = load i64, ptr %60, align 8 %62 = icmp sgt i64 %61, 0 br i1 %62, label %63, label %97 63: ; preds = %58 %64 = load ptr, ptr %2, align 8 %65 = getelementptr inbounds %struct.TYPE_13__, ptr %64, i32 0, i32 2 %66 = load i64, ptr %65, align 8 %67 = load ptr, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tr, i32 0, i32 1), align 8 %68 = getelementptr inbounds %struct.TYPE_12__, ptr %67, i32 0, i32 0 %69 = load i64, ptr %68, align 8 %70 = icmp slt i64 %66, %69 br i1 %70, label %71, label %97 71: ; preds = %63 store i32 1, ptr @tess, align 8 %72 = load ptr, ptr %2, align 8 %73 = getelementptr inbounds %struct.TYPE_13__, ptr %72, i32 0, i32 5 %74 = load i32, ptr %73, align 8 %75 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %76 = getelementptr inbounds ptr, ptr %75, i64 0 %77 = load ptr, ptr %76, align 8 %78 = call i32 @VectorCopy(i32 noundef %74, ptr noundef %77) %79 = load ptr, ptr %2, align 8 %80 = getelementptr inbounds %struct.TYPE_13__, ptr %79, i32 0, i32 2 %81 = load i64, ptr %80, align 8 store i64 %81, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 1), align 8 %82 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 0 %83 = call i32 @RB_CalcModulateColorsByFog(ptr noundef %82) %84 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 0 %85 = load i32, ptr %84, align 4 %86 = icmp ne i32 %85, 0 br i1 %86, label %96, label %87 87: ; preds = %71 %88 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 1 %89 = load i32, ptr %88, align 4 %90 = icmp ne i32 %89, 0 br i1 %90, label %96, label %91 91: ; preds = %87 %92 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 2 %93 = load i32, ptr %92, align 4 %94 = icmp ne i32 %93, 0 br i1 %94, label %96, label %95 95: ; preds = %91 br label %451 96: ; preds = %91, %87, %71 br label %97 97: ; preds = %96, %63, %58, %22 %98 = load ptr, ptr %4, align 8 %99 = getelementptr inbounds i32, ptr %98, i64 0 %100 = load i32, ptr %99, align 4 %101 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 0 %102 = load i32, ptr %101, align 4 %103 = mul nsw i32 %100, %102 %104 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 0 store i32 %103, ptr %104, align 4 %105 = load ptr, ptr %4, align 8 %106 = getelementptr inbounds i32, ptr %105, i64 1 %107 = load i32, ptr %106, align 4 %108 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 1 %109 = load i32, ptr %108, align 4 %110 = mul nsw i32 %107, %109 %111 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 1 store i32 %110, ptr %111, align 4 %112 = load ptr, ptr %4, align 8 %113 = getelementptr inbounds i32, ptr %112, i64 2 %114 = load i32, ptr %113, align 4 %115 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 2 %116 = load i32, ptr %115, align 4 %117 = mul nsw i32 %114, %116 %118 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 2 store i32 %117, ptr %118, align 4 %119 = load i32, ptr @tr, align 8 %120 = load ptr, ptr %2, align 8 %121 = getelementptr inbounds %struct.TYPE_13__, ptr %120, i32 0, i32 2 %122 = load i64, ptr %121, align 8 %123 = call i32 @RB_BeginSurface(i32 noundef %119, i64 noundef %122) %124 = load ptr, ptr %2, align 8 %125 = getelementptr inbounds %struct.TYPE_13__, ptr %124, i32 0, i32 4 %126 = load i64, ptr %125, align 8 %127 = sitofp i64 %126 to float %128 = load float, ptr %3, align 4 %129 = fsub float %127, %128 %130 = fptosi float %129 to i64 %131 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %132 = load i32, ptr @tess, align 8 %133 = sext i32 %132 to i64 %134 = getelementptr inbounds ptr, ptr %131, i64 %133 %135 = load ptr, ptr %134, align 8 %136 = getelementptr inbounds i64, ptr %135, i64 0 store i64 %130, ptr %136, align 8 %137 = load ptr, ptr %2, align 8 %138 = getelementptr inbounds %struct.TYPE_13__, ptr %137, i32 0, i32 3 %139 = load i64, ptr %138, align 8 %140 = sitofp i64 %139 to float %141 = load float, ptr %3, align 4 %142 = fsub float %140, %141 %143 = fptosi float %142 to i64 %144 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %145 = load i32, ptr @tess, align 8 %146 = sext i32 %145 to i64 %147 = getelementptr inbounds ptr, ptr %144, i64 %146 %148 = load ptr, ptr %147, align 8 %149 = getelementptr inbounds i64, ptr %148, i64 1 store i64 %143, ptr %149, align 8 %150 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %151 = load i32, ptr @tess, align 8 %152 = sext i32 %151 to i64 %153 = getelementptr inbounds ptr, ptr %150, i64 %152 %154 = load ptr, ptr %153, align 8 %155 = getelementptr inbounds ptr, ptr %154, i64 0 %156 = load ptr, ptr %155, align 8 %157 = getelementptr inbounds i32, ptr %156, i64 0 store i32 0, ptr %157, align 4 %158 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %159 = load i32, ptr @tess, align 8 %160 = sext i32 %159 to i64 %161 = getelementptr inbounds ptr, ptr %158, i64 %160 %162 = load ptr, ptr %161, align 8 %163 = getelementptr inbounds ptr, ptr %162, i64 0 %164 = load ptr, ptr %163, align 8 %165 = getelementptr inbounds i32, ptr %164, i64 1 store i32 0, ptr %165, align 4 %166 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 0 %167 = load i32, ptr %166, align 4 %168 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %169 = load i32, ptr @tess, align 8 %170 = sext i32 %169 to i64 %171 = getelementptr inbounds ptr, ptr %168, i64 %170 %172 = load ptr, ptr %171, align 8 %173 = getelementptr inbounds i32, ptr %172, i64 0 store i32 %167, ptr %173, align 4 %174 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 1 %175 = load i32, ptr %174, align 4 %176 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %177 = load i32, ptr @tess, align 8 %178 = sext i32 %177 to i64 %179 = getelementptr inbounds ptr, ptr %176, i64 %178 %180 = load ptr, ptr %179, align 8 %181 = getelementptr inbounds i32, ptr %180, i64 1 store i32 %175, ptr %181, align 4 %182 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 2 %183 = load i32, ptr %182, align 4 %184 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %185 = load i32, ptr @tess, align 8 %186 = sext i32 %185 to i64 %187 = getelementptr inbounds ptr, ptr %184, i64 %186 %188 = load ptr, ptr %187, align 8 %189 = getelementptr inbounds i32, ptr %188, i64 2 store i32 %183, ptr %189, align 4 %190 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %191 = load i32, ptr @tess, align 8 %192 = sext i32 %191 to i64 %193 = getelementptr inbounds ptr, ptr %190, i64 %192 %194 = load ptr, ptr %193, align 8 %195 = getelementptr inbounds i32, ptr %194, i64 3 store i32 255, ptr %195, align 4 %196 = load i32, ptr @tess, align 8 %197 = add nsw i32 %196, 1 store i32 %197, ptr @tess, align 8 %198 = load ptr, ptr %2, align 8 %199 = getelementptr inbounds %struct.TYPE_13__, ptr %198, i32 0, i32 4 %200 = load i64, ptr %199, align 8 %201 = sitofp i64 %200 to float %202 = load float, ptr %3, align 4 %203 = fsub float %201, %202 %204 = fptosi float %203 to i64 %205 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %206 = load i32, ptr @tess, align 8 %207 = sext i32 %206 to i64 %208 = getelementptr inbounds ptr, ptr %205, i64 %207 %209 = load ptr, ptr %208, align 8 %210 = getelementptr inbounds i64, ptr %209, i64 0 store i64 %204, ptr %210, align 8 %211 = load ptr, ptr %2, align 8 %212 = getelementptr inbounds %struct.TYPE_13__, ptr %211, i32 0, i32 3 %213 = load i64, ptr %212, align 8 %214 = sitofp i64 %213 to float %215 = load float, ptr %3, align 4 %216 = fadd float %214, %215 %217 = fptosi float %216 to i64 %218 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %219 = load i32, ptr @tess, align 8 %220 = sext i32 %219 to i64 %221 = getelementptr inbounds ptr, ptr %218, i64 %220 %222 = load ptr, ptr %221, align 8 %223 = getelementptr inbounds i64, ptr %222, i64 1 store i64 %217, ptr %223, align 8 %224 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %225 = load i32, ptr @tess, align 8 %226 = sext i32 %225 to i64 %227 = getelementptr inbounds ptr, ptr %224, i64 %226 %228 = load ptr, ptr %227, align 8 %229 = getelementptr inbounds ptr, ptr %228, i64 0 %230 = load ptr, ptr %229, align 8 %231 = getelementptr inbounds i32, ptr %230, i64 0 store i32 0, ptr %231, align 4 %232 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %233 = load i32, ptr @tess, align 8 %234 = sext i32 %233 to i64 %235 = getelementptr inbounds ptr, ptr %232, i64 %234 %236 = load ptr, ptr %235, align 8 %237 = getelementptr inbounds ptr, ptr %236, i64 0 %238 = load ptr, ptr %237, align 8 %239 = getelementptr inbounds i32, ptr %238, i64 1 store i32 1, ptr %239, align 4 %240 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 0 %241 = load i32, ptr %240, align 4 %242 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %243 = load i32, ptr @tess, align 8 %244 = sext i32 %243 to i64 %245 = getelementptr inbounds ptr, ptr %242, i64 %244 %246 = load ptr, ptr %245, align 8 %247 = getelementptr inbounds i32, ptr %246, i64 0 store i32 %241, ptr %247, align 4 %248 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 1 %249 = load i32, ptr %248, align 4 %250 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %251 = load i32, ptr @tess, align 8 %252 = sext i32 %251 to i64 %253 = getelementptr inbounds ptr, ptr %250, i64 %252 %254 = load ptr, ptr %253, align 8 %255 = getelementptr inbounds i32, ptr %254, i64 1 store i32 %249, ptr %255, align 4 %256 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 2 %257 = load i32, ptr %256, align 4 %258 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %259 = load i32, ptr @tess, align 8 %260 = sext i32 %259 to i64 %261 = getelementptr inbounds ptr, ptr %258, i64 %260 %262 = load ptr, ptr %261, align 8 %263 = getelementptr inbounds i32, ptr %262, i64 2 store i32 %257, ptr %263, align 4 %264 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %265 = load i32, ptr @tess, align 8 %266 = sext i32 %265 to i64 %267 = getelementptr inbounds ptr, ptr %264, i64 %266 %268 = load ptr, ptr %267, align 8 %269 = getelementptr inbounds i32, ptr %268, i64 3 store i32 255, ptr %269, align 4 %270 = load i32, ptr @tess, align 8 %271 = add nsw i32 %270, 1 store i32 %271, ptr @tess, align 8 %272 = load ptr, ptr %2, align 8 %273 = getelementptr inbounds %struct.TYPE_13__, ptr %272, i32 0, i32 4 %274 = load i64, ptr %273, align 8 %275 = sitofp i64 %274 to float %276 = load float, ptr %3, align 4 %277 = fadd float %275, %276 %278 = fptosi float %277 to i64 %279 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %280 = load i32, ptr @tess, align 8 %281 = sext i32 %280 to i64 %282 = getelementptr inbounds ptr, ptr %279, i64 %281 %283 = load ptr, ptr %282, align 8 %284 = getelementptr inbounds i64, ptr %283, i64 0 store i64 %278, ptr %284, align 8 %285 = load ptr, ptr %2, align 8 %286 = getelementptr inbounds %struct.TYPE_13__, ptr %285, i32 0, i32 3 %287 = load i64, ptr %286, align 8 %288 = sitofp i64 %287 to float %289 = load float, ptr %3, align 4 %290 = fadd float %288, %289 %291 = fptosi float %290 to i64 %292 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %293 = load i32, ptr @tess, align 8 %294 = sext i32 %293 to i64 %295 = getelementptr inbounds ptr, ptr %292, i64 %294 %296 = load ptr, ptr %295, align 8 %297 = getelementptr inbounds i64, ptr %296, i64 1 store i64 %291, ptr %297, align 8 %298 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %299 = load i32, ptr @tess, align 8 %300 = sext i32 %299 to i64 %301 = getelementptr inbounds ptr, ptr %298, i64 %300 %302 = load ptr, ptr %301, align 8 %303 = getelementptr inbounds ptr, ptr %302, i64 0 %304 = load ptr, ptr %303, align 8 %305 = getelementptr inbounds i32, ptr %304, i64 0 store i32 1, ptr %305, align 4 %306 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %307 = load i32, ptr @tess, align 8 %308 = sext i32 %307 to i64 %309 = getelementptr inbounds ptr, ptr %306, i64 %308 %310 = load ptr, ptr %309, align 8 %311 = getelementptr inbounds ptr, ptr %310, i64 0 %312 = load ptr, ptr %311, align 8 %313 = getelementptr inbounds i32, ptr %312, i64 1 store i32 1, ptr %313, align 4 %314 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 0 %315 = load i32, ptr %314, align 4 %316 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %317 = load i32, ptr @tess, align 8 %318 = sext i32 %317 to i64 %319 = getelementptr inbounds ptr, ptr %316, i64 %318 %320 = load ptr, ptr %319, align 8 %321 = getelementptr inbounds i32, ptr %320, i64 0 store i32 %315, ptr %321, align 4 %322 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 1 %323 = load i32, ptr %322, align 4 %324 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %325 = load i32, ptr @tess, align 8 %326 = sext i32 %325 to i64 %327 = getelementptr inbounds ptr, ptr %324, i64 %326 %328 = load ptr, ptr %327, align 8 %329 = getelementptr inbounds i32, ptr %328, i64 1 store i32 %323, ptr %329, align 4 %330 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 2 %331 = load i32, ptr %330, align 4 %332 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %333 = load i32, ptr @tess, align 8 %334 = sext i32 %333 to i64 %335 = getelementptr inbounds ptr, ptr %332, i64 %334 %336 = load ptr, ptr %335, align 8 %337 = getelementptr inbounds i32, ptr %336, i64 2 store i32 %331, ptr %337, align 4 %338 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %339 = load i32, ptr @tess, align 8 %340 = sext i32 %339 to i64 %341 = getelementptr inbounds ptr, ptr %338, i64 %340 %342 = load ptr, ptr %341, align 8 %343 = getelementptr inbounds i32, ptr %342, i64 3 store i32 255, ptr %343, align 4 %344 = load i32, ptr @tess, align 8 %345 = add nsw i32 %344, 1 store i32 %345, ptr @tess, align 8 %346 = load ptr, ptr %2, align 8 %347 = getelementptr inbounds %struct.TYPE_13__, ptr %346, i32 0, i32 4 %348 = load i64, ptr %347, align 8 %349 = sitofp i64 %348 to float %350 = load float, ptr %3, align 4 %351 = fadd float %349, %350 %352 = fptosi float %351 to i64 %353 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %354 = load i32, ptr @tess, align 8 %355 = sext i32 %354 to i64 %356 = getelementptr inbounds ptr, ptr %353, i64 %355 %357 = load ptr, ptr %356, align 8 %358 = getelementptr inbounds i64, ptr %357, i64 0 store i64 %352, ptr %358, align 8 %359 = load ptr, ptr %2, align 8 %360 = getelementptr inbounds %struct.TYPE_13__, ptr %359, i32 0, i32 3 %361 = load i64, ptr %360, align 8 %362 = sitofp i64 %361 to float %363 = load float, ptr %3, align 4 %364 = fsub float %362, %363 %365 = fptosi float %364 to i64 %366 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 6), align 8 %367 = load i32, ptr @tess, align 8 %368 = sext i32 %367 to i64 %369 = getelementptr inbounds ptr, ptr %366, i64 %368 %370 = load ptr, ptr %369, align 8 %371 = getelementptr inbounds i64, ptr %370, i64 1 store i64 %365, ptr %371, align 8 %372 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %373 = load i32, ptr @tess, align 8 %374 = sext i32 %373 to i64 %375 = getelementptr inbounds ptr, ptr %372, i64 %374 %376 = load ptr, ptr %375, align 8 %377 = getelementptr inbounds ptr, ptr %376, i64 0 %378 = load ptr, ptr %377, align 8 %379 = getelementptr inbounds i32, ptr %378, i64 0 store i32 1, ptr %379, align 4 %380 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 2), align 8 %381 = load i32, ptr @tess, align 8 %382 = sext i32 %381 to i64 %383 = getelementptr inbounds ptr, ptr %380, i64 %382 %384 = load ptr, ptr %383, align 8 %385 = getelementptr inbounds ptr, ptr %384, i64 0 %386 = load ptr, ptr %385, align 8 %387 = getelementptr inbounds i32, ptr %386, i64 1 store i32 0, ptr %387, align 4 %388 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 0 %389 = load i32, ptr %388, align 4 %390 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %391 = load i32, ptr @tess, align 8 %392 = sext i32 %391 to i64 %393 = getelementptr inbounds ptr, ptr %390, i64 %392 %394 = load ptr, ptr %393, align 8 %395 = getelementptr inbounds i32, ptr %394, i64 0 store i32 %389, ptr %395, align 4 %396 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 1 %397 = load i32, ptr %396, align 4 %398 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %399 = load i32, ptr @tess, align 8 %400 = sext i32 %399 to i64 %401 = getelementptr inbounds ptr, ptr %398, i64 %400 %402 = load ptr, ptr %401, align 8 %403 = getelementptr inbounds i32, ptr %402, i64 1 store i32 %397, ptr %403, align 4 %404 = getelementptr inbounds [3 x i32], ptr %5, i64 0, i64 2 %405 = load i32, ptr %404, align 4 %406 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %407 = load i32, ptr @tess, align 8 %408 = sext i32 %407 to i64 %409 = getelementptr inbounds ptr, ptr %406, i64 %408 %410 = load ptr, ptr %409, align 8 %411 = getelementptr inbounds i32, ptr %410, i64 2 store i32 %405, ptr %411, align 4 %412 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 3), align 8 %413 = load i32, ptr @tess, align 8 %414 = sext i32 %413 to i64 %415 = getelementptr inbounds ptr, ptr %412, i64 %414 %416 = load ptr, ptr %415, align 8 %417 = getelementptr inbounds i32, ptr %416, i64 3 store i32 255, ptr %417, align 4 %418 = load i32, ptr @tess, align 8 %419 = add nsw i32 %418, 1 store i32 %419, ptr @tess, align 8 %420 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 4), align 8 %421 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %422 = add nsw i32 %421, 1 store i32 %422, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %423 = sext i32 %421 to i64 %424 = getelementptr inbounds i32, ptr %420, i64 %423 store i32 0, ptr %424, align 4 %425 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 4), align 8 %426 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %427 = add nsw i32 %426, 1 store i32 %427, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %428 = sext i32 %426 to i64 %429 = getelementptr inbounds i32, ptr %425, i64 %428 store i32 1, ptr %429, align 4 %430 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 4), align 8 %431 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %432 = add nsw i32 %431, 1 store i32 %432, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %433 = sext i32 %431 to i64 %434 = getelementptr inbounds i32, ptr %430, i64 %433 store i32 2, ptr %434, align 4 %435 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 4), align 8 %436 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %437 = add nsw i32 %436, 1 store i32 %437, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %438 = sext i32 %436 to i64 %439 = getelementptr inbounds i32, ptr %435, i64 %438 store i32 0, ptr %439, align 4 %440 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 4), align 8 %441 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %442 = add nsw i32 %441, 1 store i32 %442, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %443 = sext i32 %441 to i64 %444 = getelementptr inbounds i32, ptr %440, i64 %443 store i32 2, ptr %444, align 4 %445 = load ptr, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 4), align 8 %446 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %447 = add nsw i32 %446, 1 store i32 %447, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @tess, i32 0, i32 5), align 8 %448 = sext i32 %446 to i64 %449 = getelementptr inbounds i32, ptr %445, i64 %448 store i32 3, ptr %449, align 4 %450 = call i32 (...) @RB_EndSurface() br label %451 451: ; preds = %97, %95 ret void } ; Function Attrs: argmemonly nocallback nofree nounwind willreturn declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1 declare float @sqrt(float noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #3 declare i32 @VectorScale(i32 noundef, float noundef, ptr noundef) #2 declare i32 @VectorCopy(i32 noundef, ptr noundef) #2 declare i32 @RB_CalcModulateColorsByFog(ptr noundef) #2 declare i32 @RB_BeginSurface(i32 noundef, i64 noundef) #2 declare i32 @RB_EndSurface(...) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { argmemonly nocallback nofree nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #3 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_flares.c_RB_RenderFlare
.text .file "extr_tr_shader.c_RE_RegisterShader.c" .globl RE_RegisterShader # -- Begin function RE_RegisterShader .p2align 4, 0x90 .type RE_RegisterShader,@function RE_RegisterShader: # @RE_RegisterShader .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rdi callq strlen@PLT cmpq MAX_QPATH(%rip), %rax jl .LBB0_2 # %bb.1: movq ri(%rip), %rax movl PRINT_ALL(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax movl $0, -4(%rbp) jmp .LBB0_5 .LBB0_2: movq -16(%rbp), %rdi movl LIGHTMAP_2D(%rip), %esi movl qtrue(%rip), %edx callq R_FindShader@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rax cmpq $0, 8(%rax) je .LBB0_4 # %bb.3: movl $0, -4(%rbp) jmp .LBB0_5 .LBB0_4: movq -24(%rbp), %rax movl (%rax), %eax movl %eax, -4(%rbp) .LBB0_5: movl -4(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_RegisterShader, .Lfunc_end0-RE_RegisterShader .cfi_endproc # -- End function .type MAX_QPATH,@object # @MAX_QPATH .bss .globl MAX_QPATH .p2align 3 MAX_QPATH: .quad 0 # 0x0 .size MAX_QPATH, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_ALL,@object # @PRINT_ALL .globl PRINT_ALL .p2align 2 PRINT_ALL: .long 0 # 0x0 .size PRINT_ALL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "Shader name exceeds MAX_QPATH\n" .size .L.str, 31 .type LIGHTMAP_2D,@object # @LIGHTMAP_2D .bss .globl LIGHTMAP_2D .p2align 2 LIGHTMAP_2D: .long 0 # 0x0 .size LIGHTMAP_2D, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym strlen .addrsig_sym R_FindShader .addrsig_sym MAX_QPATH .addrsig_sym ri .addrsig_sym PRINT_ALL .addrsig_sym LIGHTMAP_2D .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_RE_RegisterShader.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_RE_RegisterShader.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { ptr } %struct.TYPE_4__ = type { i32, i64 } @MAX_QPATH = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @PRINT_ALL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [31 x i8] c"Shader name exceeds MAX_QPATH\0A\00", align 1 @LIGHTMAP_2D = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @RE_RegisterShader(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 %5 = load ptr, ptr %3, align 8 %6 = call i64 @strlen(ptr noundef %5) %7 = load i64, ptr @MAX_QPATH, align 8 %8 = icmp sge i64 %6, %7 br i1 %8, label %9, label %13 9: ; preds = %1 %10 = load ptr, ptr @ri, align 8 %11 = load i32, ptr @PRINT_ALL, align 4 %12 = call i32 %10(i32 noundef %11, ptr noundef @.str) store i32 0, ptr %2, align 4 br label %27 13: ; preds = %1 %14 = load ptr, ptr %3, align 8 %15 = load i32, ptr @LIGHTMAP_2D, align 4 %16 = load i32, ptr @qtrue, align 4 %17 = call ptr @R_FindShader(ptr noundef %14, i32 noundef %15, i32 noundef %16) store ptr %17, ptr %4, align 8 %18 = load ptr, ptr %4, align 8 %19 = getelementptr inbounds %struct.TYPE_4__, ptr %18, i32 0, i32 1 %20 = load i64, ptr %19, align 8 %21 = icmp ne i64 %20, 0 br i1 %21, label %22, label %23 22: ; preds = %13 store i32 0, ptr %2, align 4 br label %27 23: ; preds = %13 %24 = load ptr, ptr %4, align 8 %25 = getelementptr inbounds %struct.TYPE_4__, ptr %24, i32 0, i32 0 %26 = load i32, ptr %25, align 8 store i32 %26, ptr %2, align 4 br label %27 27: ; preds = %23, %22, %9 %28 = load i32, ptr %2, align 4 ret i32 %28 } declare i64 @strlen(ptr noundef) #1 declare ptr @R_FindShader(ptr noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shader.c_RE_RegisterShader
.text .file "extr_tr_shade.c_R_BindAnimatedImage.c" .p2align 4, 0x90 # -- Begin function R_BindAnimatedImage .type R_BindAnimatedImage,@function R_BindAnimatedImage: # @R_BindAnimatedImage .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax cmpq $0, 32(%rax) je .LBB0_2 # %bb.1: movq ri+8(%rip), %rax movq -8(%rbp), %rcx movl 24(%rcx), %edi callq *%rax movq ri(%rip), %rax movq -8(%rbp), %rcx movl 24(%rcx), %edi callq *%rax jmp .LBB0_10 .LBB0_2: movq -8(%rbp), %rax cmpl $1, (%rax) jg .LBB0_4 # %bb.3: movq -8(%rbp), %rax movq 16(%rax), %rax movl (%rax), %edi callq GL_Bind@PLT jmp .LBB0_10 .LBB0_4: movq tess(%rip), %rax movq -8(%rbp), %rcx imulq 8(%rcx), %rax imulq FUNCTABLE_SIZE(%rip), %rax movq %rax, -16(%rbp) movq FUNCTABLE_SIZE2(%rip), %rcx movq -16(%rbp), %rax # kill: def $cl killed $rcx shrq %cl, %rax movq %rax, -16(%rbp) cmpq $0, -16(%rbp) jae .LBB0_6 # %bb.5: movq $0, -16(%rbp) .LBB0_6: jmp .LBB0_7 .LBB0_7: # =>This Inner Loop Header: Depth=1 movq -16(%rbp), %rax movq -8(%rbp), %rcx movslq (%rcx), %rcx cmpq %rcx, %rax jb .LBB0_9 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movq -8(%rbp), %rax movslq (%rax), %rcx movq -16(%rbp), %rax subq %rcx, %rax movq %rax, -16(%rbp) jmp .LBB0_7 .LBB0_9: movq -8(%rbp), %rax movq 16(%rax), %rax movq -16(%rbp), %rcx movl (%rax,%rcx,4), %edi callq GL_Bind@PLT .LBB0_10: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_BindAnimatedImage, .Lfunc_end0-R_BindAnimatedImage .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 8 .size tess, 8 .type FUNCTABLE_SIZE,@object # @FUNCTABLE_SIZE .globl FUNCTABLE_SIZE .p2align 3 FUNCTABLE_SIZE: .quad 0 # 0x0 .size FUNCTABLE_SIZE, 8 .type FUNCTABLE_SIZE2,@object # @FUNCTABLE_SIZE2 .globl FUNCTABLE_SIZE2 .p2align 3 FUNCTABLE_SIZE2: .quad 0 # 0x0 .size FUNCTABLE_SIZE2, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_BindAnimatedImage .addrsig_sym GL_Bind .addrsig_sym ri .addrsig_sym tess .addrsig_sym FUNCTABLE_SIZE .addrsig_sym FUNCTABLE_SIZE2
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade.c_R_BindAnimatedImage.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade.c_R_BindAnimatedImage.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr, ptr } %struct.TYPE_6__ = type { i64 } %struct.TYPE_5__ = type { i32, i64, ptr, i32, i64 } @ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @tess = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @FUNCTABLE_SIZE = dso_local global i64 0, align 8 @FUNCTABLE_SIZE2 = dso_local global i64 0, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_BindAnimatedImage], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_BindAnimatedImage(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i64, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 %5 = getelementptr inbounds %struct.TYPE_5__, ptr %4, i32 0, i32 4 %6 = load i64, ptr %5, align 8 %7 = icmp ne i64 %6, 0 br i1 %7, label %8, label %19 8: ; preds = %1 %9 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @ri, i32 0, i32 1), align 8 %10 = load ptr, ptr %2, align 8 %11 = getelementptr inbounds %struct.TYPE_5__, ptr %10, i32 0, i32 3 %12 = load i32, ptr %11, align 8 %13 = call i32 %9(i32 noundef %12) %14 = load ptr, ptr @ri, align 8 %15 = load ptr, ptr %2, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3 %17 = load i32, ptr %16, align 8 %18 = call i32 %14(i32 noundef %17) br label %68 19: ; preds = %1 %20 = load ptr, ptr %2, align 8 %21 = getelementptr inbounds %struct.TYPE_5__, ptr %20, i32 0, i32 0 %22 = load i32, ptr %21, align 8 %23 = icmp sle i32 %22, 1 br i1 %23, label %24, label %31 24: ; preds = %19 %25 = load ptr, ptr %2, align 8 %26 = getelementptr inbounds %struct.TYPE_5__, ptr %25, i32 0, i32 2 %27 = load ptr, ptr %26, align 8 %28 = getelementptr inbounds i32, ptr %27, i64 0 %29 = load i32, ptr %28, align 4 %30 = call i32 @GL_Bind(i32 noundef %29) br label %68 31: ; preds = %19 %32 = load i64, ptr @tess, align 8 %33 = load ptr, ptr %2, align 8 %34 = getelementptr inbounds %struct.TYPE_5__, ptr %33, i32 0, i32 1 %35 = load i64, ptr %34, align 8 %36 = mul i64 %32, %35 %37 = load i64, ptr @FUNCTABLE_SIZE, align 8 %38 = mul i64 %36, %37 store i64 %38, ptr %3, align 8 %39 = load i64, ptr @FUNCTABLE_SIZE2, align 8 %40 = load i64, ptr %3, align 8 %41 = lshr i64 %40, %39 store i64 %41, ptr %3, align 8 %42 = load i64, ptr %3, align 8 %43 = icmp ult i64 %42, 0 br i1 %43, label %44, label %45 44: ; preds = %31 store i64 0, ptr %3, align 8 br label %45 45: ; preds = %44, %31 br label %46 46: ; preds = %53, %45 %47 = load i64, ptr %3, align 8 %48 = load ptr, ptr %2, align 8 %49 = getelementptr inbounds %struct.TYPE_5__, ptr %48, i32 0, i32 0 %50 = load i32, ptr %49, align 8 %51 = sext i32 %50 to i64 %52 = icmp uge i64 %47, %51 br i1 %52, label %53, label %60 53: ; preds = %46 %54 = load ptr, ptr %2, align 8 %55 = getelementptr inbounds %struct.TYPE_5__, ptr %54, i32 0, i32 0 %56 = load i32, ptr %55, align 8 %57 = sext i32 %56 to i64 %58 = load i64, ptr %3, align 8 %59 = sub i64 %58, %57 store i64 %59, ptr %3, align 8 br label %46, !llvm.loop !6 60: ; preds = %46 %61 = load ptr, ptr %2, align 8 %62 = getelementptr inbounds %struct.TYPE_5__, ptr %61, i32 0, i32 2 %63 = load ptr, ptr %62, align 8 %64 = load i64, ptr %3, align 8 %65 = getelementptr inbounds i32, ptr %63, i64 %64 %66 = load i32, ptr %65, align 4 %67 = call i32 @GL_Bind(i32 noundef %66) br label %68 68: ; preds = %60, %24, %8 ret void } declare i32 @GL_Bind(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shade.c_R_BindAnimatedImage
.text .file "extr_tr_shader.c_CreateInternalShaders.c" .p2align 4, 0x90 # -- Begin function CreateInternalShaders .type CreateInternalShaders,@function CreateInternalShaders: # @CreateInternalShaders .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq $0, tr+24(%rip) movl LIGHTMAP_NONE(%rip), %esi leaq .L.str(%rip), %rdi callq InitShader@PLT movl tr+16(%rip), %ecx movq stages(%rip), %rax movq 8(%rax), %rax movq (%rax), %rax movl %ecx, (%rax) movl qtrue(%rip), %ecx movq stages(%rip), %rax movl %ecx, 4(%rax) movl GLS_DEFAULT(%rip), %ecx movq stages(%rip), %rax movl %ecx, (%rax) movb $0, %al callq FinishShader@PLT movq %rax, tr+8(%rip) movl shader+4(%rip), %edi leaq .L.str.1(%rip), %rsi movl $4, %edx callq Q_strncpyz@PLT movl SS_STENCIL_SHADOW(%rip), %eax movl %eax, shader(%rip) movb $0, %al callq FinishShader@PLT movq %rax, tr(%rip) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size CreateInternalShaders, .Lfunc_end0-CreateInternalShaders .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 32 .size tr, 32 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "<default>" .size .L.str, 10 .type LIGHTMAP_NONE,@object # @LIGHTMAP_NONE .bss .globl LIGHTMAP_NONE .p2align 2 LIGHTMAP_NONE: .long 0 # 0x0 .size LIGHTMAP_NONE, 4 .type stages,@object # @stages .globl stages .p2align 3 stages: .quad 0 .size stages, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type GLS_DEFAULT,@object # @GLS_DEFAULT .globl GLS_DEFAULT .p2align 2 GLS_DEFAULT: .long 0 # 0x0 .size GLS_DEFAULT, 4 .type shader,@object # @shader .globl shader .p2align 2 shader: .zero 8 .size shader, 8 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "<stencil shadow>" .size .L.str.1, 17 .type SS_STENCIL_SHADOW,@object # @SS_STENCIL_SHADOW .bss .globl SS_STENCIL_SHADOW .p2align 2 SS_STENCIL_SHADOW: .long 0 # 0x0 .size SS_STENCIL_SHADOW, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym CreateInternalShaders .addrsig_sym InitShader .addrsig_sym FinishShader .addrsig_sym Q_strncpyz .addrsig_sym tr .addrsig_sym LIGHTMAP_NONE .addrsig_sym stages .addrsig_sym qtrue .addrsig_sym GLS_DEFAULT .addrsig_sym shader .addrsig_sym SS_STENCIL_SHADOW
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_CreateInternalShaders.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_CreateInternalShaders.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { ptr, ptr, i32, i64 } %struct.TYPE_8__ = type { i32, i32 } %struct.TYPE_7__ = type { i32, i32, ptr } %struct.TYPE_5__ = type { ptr } @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @.str = private unnamed_addr constant [10 x i8] c"<default>\00", align 1 @LIGHTMAP_NONE = dso_local global i32 0, align 4 @stages = dso_local global ptr null, align 8 @qtrue = dso_local global i32 0, align 4 @GLS_DEFAULT = dso_local global i32 0, align 4 @shader = dso_local global %struct.TYPE_8__ zeroinitializer, align 4 @.str.1 = private unnamed_addr constant [17 x i8] c"<stencil shadow>\00", align 1 @SS_STENCIL_SHADOW = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @CreateInternalShaders], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @CreateInternalShaders() #0 { store i64 0, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 3), align 8 %1 = load i32, ptr @LIGHTMAP_NONE, align 4 %2 = call i32 @InitShader(ptr noundef @.str, i32 noundef %1) %3 = load i32, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 2), align 8 %4 = load ptr, ptr @stages, align 8 %5 = getelementptr inbounds %struct.TYPE_7__, ptr %4, i64 0 %6 = getelementptr inbounds %struct.TYPE_7__, ptr %5, i32 0, i32 2 %7 = load ptr, ptr %6, align 8 %8 = getelementptr inbounds %struct.TYPE_5__, ptr %7, i64 0 %9 = getelementptr inbounds %struct.TYPE_5__, ptr %8, i32 0, i32 0 %10 = load ptr, ptr %9, align 8 %11 = getelementptr inbounds i32, ptr %10, i64 0 store i32 %3, ptr %11, align 4 %12 = load i32, ptr @qtrue, align 4 %13 = load ptr, ptr @stages, align 8 %14 = getelementptr inbounds %struct.TYPE_7__, ptr %13, i64 0 %15 = getelementptr inbounds %struct.TYPE_7__, ptr %14, i32 0, i32 1 store i32 %12, ptr %15, align 4 %16 = load i32, ptr @GLS_DEFAULT, align 4 %17 = load ptr, ptr @stages, align 8 %18 = getelementptr inbounds %struct.TYPE_7__, ptr %17, i64 0 %19 = getelementptr inbounds %struct.TYPE_7__, ptr %18, i32 0, i32 0 store i32 %16, ptr %19, align 8 %20 = call ptr (...) @FinishShader() store ptr %20, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 1), align 8 %21 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @shader, i32 0, i32 1), align 4 %22 = call i32 @Q_strncpyz(i32 noundef %21, ptr noundef @.str.1, i32 noundef 4) %23 = load i32, ptr @SS_STENCIL_SHADOW, align 4 store i32 %23, ptr @shader, align 4 %24 = call ptr (...) @FinishShader() store ptr %24, ptr @tr, align 8 ret void } declare i32 @InitShader(ptr noundef, i32 noundef) #1 declare ptr @FinishShader(...) #1 declare i32 @Q_strncpyz(i32 noundef, ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shader.c_CreateInternalShaders
.text .file "extr_tr_shade_calc.c_EvalWaveForm.c" .p2align 4, 0x90 # -- Begin function EvalWaveForm .type EvalWaveForm,@function EvalWaveForm: # @EvalWaveForm .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl 16(%rax), %edi callq TableForFunc@PLT movq %rax, -16(%rbp) movq -16(%rbp), %rdi movq -8(%rbp), %rax movl 12(%rax), %esi movq -8(%rbp), %rax movl 8(%rax), %edx movq -8(%rbp), %rax movl 4(%rax), %ecx movq -8(%rbp), %rax movl (%rax), %r8d callq WAVEVALUE@PLT addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size EvalWaveForm, .Lfunc_end0-EvalWaveForm .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym EvalWaveForm .addrsig_sym TableForFunc .addrsig_sym WAVEVALUE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_EvalWaveForm.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_EvalWaveForm.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32, i32, i32, i32, i32 } @llvm.compiler.used = appending global [1 x ptr] [ptr @EvalWaveForm], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal float @EvalWaveForm(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 %5 = getelementptr inbounds %struct.TYPE_3__, ptr %4, i32 0, i32 4 %6 = load i32, ptr %5, align 4 %7 = call ptr @TableForFunc(i32 noundef %6) store ptr %7, ptr %3, align 8 %8 = load ptr, ptr %3, align 8 %9 = load ptr, ptr %2, align 8 %10 = getelementptr inbounds %struct.TYPE_3__, ptr %9, i32 0, i32 3 %11 = load i32, ptr %10, align 4 %12 = load ptr, ptr %2, align 8 %13 = getelementptr inbounds %struct.TYPE_3__, ptr %12, i32 0, i32 2 %14 = load i32, ptr %13, align 4 %15 = load ptr, ptr %2, align 8 %16 = getelementptr inbounds %struct.TYPE_3__, ptr %15, i32 0, i32 1 %17 = load i32, ptr %16, align 4 %18 = load ptr, ptr %2, align 8 %19 = getelementptr inbounds %struct.TYPE_3__, ptr %18, i32 0, i32 0 %20 = load i32, ptr %19, align 4 %21 = call float @WAVEVALUE(ptr noundef %8, i32 noundef %11, i32 noundef %14, i32 noundef %17, i32 noundef %20) ret float %21 } declare ptr @TableForFunc(i32 noundef) #1 declare float @WAVEVALUE(ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_EvalWaveForm
.text .file "extr_tr_shader.c_ParseSkyParms.c" .p2align 4, 0x90 # -- Begin function ParseSkyParms .type ParseSkyParms,@function ParseSkyParms: # @ParseSkyParms .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movl MAX_QPATH(%rip), %eax # kill: def $rax killed $eax movq %rax, -64(%rbp) # 8-byte Spill movq %rsp, %rcx movq %rcx, -24(%rbp) movq %rax, %rdx addq $15, %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -56(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -32(%rbp) movl IMGFLAG_MIPMAP(%rip), %eax orl IMGFLAG_PICMIP(%rip), %eax movl %eax, -40(%rbp) movq -8(%rbp), %rdi movl qfalse(%rip), %esi callq COM_ParseExt@PLT movq %rax, -16(%rbp) movq -16(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax jne .LBB0_2 # %bb.1: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl shader+32(%rip), %edx leaq .L.str.6(%rip), %rsi callq *%rax movl $1, -44(%rbp) jmp .LBB0_25 .LBB0_2: movq -16(%rbp), %rdi leaq .L.str.7(%rip), %rsi callq strcmp@PLT cmpq $0, %rax je .LBB0_10 # %bb.3: movl $0, -36(%rbp) .LBB0_4: # =>This Inner Loop Header: Depth=1 cmpl $6, -36(%rbp) jge .LBB0_9 # %bb.5: # in Loop: Header=BB0_4 Depth=1 movq -56(%rbp), %rdi # 8-byte Reload movq -64(%rbp), %rax # 8-byte Reload movl %eax, %esi movq -16(%rbp), %rcx movslq -36(%rbp), %rdx leaq ParseSkyParms.suf(%rip), %rax movq (%rax,%rdx,8), %r8 leaq .L.str.8(%rip), %rdx callq Com_sprintf@PLT movq -56(%rbp), %rdi # 8-byte Reload movl IMGTYPE_COLORALPHA(%rip), %esi movl -40(%rbp), %edx orl IMGFLAG_CLAMPTOEDGE(%rip), %edx callq R_FindImageFile@PLT movq %rax, %rdx movq shader+24(%rip), %rax movslq -36(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq shader+24(%rip), %rax movslq -36(%rbp), %rcx cmpq $0, (%rax,%rcx,8) jne .LBB0_7 # %bb.6: # in Loop: Header=BB0_4 Depth=1 movq tr(%rip), %rdx movq shader+24(%rip), %rax movslq -36(%rbp), %rcx movq %rdx, (%rax,%rcx,8) .LBB0_7: # in Loop: Header=BB0_4 Depth=1 jmp .LBB0_8 .LBB0_8: # in Loop: Header=BB0_4 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_4 .LBB0_9: jmp .LBB0_10 .LBB0_10: movq -8(%rbp), %rdi movl qfalse(%rip), %esi callq COM_ParseExt@PLT movq %rax, -16(%rbp) movq -16(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax jne .LBB0_12 # %bb.11: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl shader+32(%rip), %edx leaq .L.str.6(%rip), %rsi callq *%rax movl $1, -44(%rbp) jmp .LBB0_25 .LBB0_12: movq -16(%rbp), %rdi callq atof@PLT movl %eax, shader+8(%rip) cmpl $0, shader+8(%rip) jne .LBB0_14 # %bb.13: movl $512, shader+8(%rip) # imm = 0x200 .LBB0_14: movl shader+8(%rip), %edi callq R_InitSkyTexCoords@PLT movq -8(%rbp), %rdi movl qfalse(%rip), %esi callq COM_ParseExt@PLT movq %rax, -16(%rbp) movq -16(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax jne .LBB0_16 # %bb.15: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl shader+32(%rip), %edx leaq .L.str.6(%rip), %rsi callq *%rax movl $1, -44(%rbp) jmp .LBB0_25 .LBB0_16: movq -16(%rbp), %rdi leaq .L.str.7(%rip), %rsi callq strcmp@PLT cmpq $0, %rax je .LBB0_24 # %bb.17: movl $0, -36(%rbp) .LBB0_18: # =>This Inner Loop Header: Depth=1 cmpl $6, -36(%rbp) jge .LBB0_23 # %bb.19: # in Loop: Header=BB0_18 Depth=1 movq -56(%rbp), %rdi # 8-byte Reload movq -64(%rbp), %rax # 8-byte Reload movl %eax, %esi movq -16(%rbp), %rcx movslq -36(%rbp), %rdx leaq ParseSkyParms.suf(%rip), %rax movq (%rax,%rdx,8), %r8 leaq .L.str.8(%rip), %rdx callq Com_sprintf@PLT movq -56(%rbp), %rdi # 8-byte Reload movl IMGTYPE_COLORALPHA(%rip), %esi movl -40(%rbp), %edx callq R_FindImageFile@PLT movq %rax, %rdx movq shader+16(%rip), %rax movslq -36(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq shader+16(%rip), %rax movslq -36(%rbp), %rcx cmpq $0, (%rax,%rcx,8) jne .LBB0_21 # %bb.20: # in Loop: Header=BB0_18 Depth=1 movq tr(%rip), %rdx movq shader+16(%rip), %rax movslq -36(%rbp), %rcx movq %rdx, (%rax,%rcx,8) .LBB0_21: # in Loop: Header=BB0_18 Depth=1 jmp .LBB0_22 .LBB0_22: # in Loop: Header=BB0_18 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_18 .LBB0_23: jmp .LBB0_24 .LBB0_24: movl qtrue(%rip), %eax movl %eax, shader(%rip) movl $0, -44(%rbp) .LBB0_25: movq -24(%rbp), %rax movq %rax, %rsp # %bb.26: movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq # %bb.27: .Lfunc_end0: .size ParseSkyParms, .Lfunc_end0-ParseSkyParms .cfi_endproc # -- End function .type ParseSkyParms.suf,@object # @ParseSkyParms.suf .data .p2align 4 ParseSkyParms.suf: .quad .L.str .quad .L.str.1 .quad .L.str.2 .quad .L.str.3 .quad .L.str.4 .quad .L.str.5 .size ParseSkyParms.suf, 48 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "rt" .size .L.str, 3 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "bk" .size .L.str.1, 3 .type .L.str.2,@object # @.str.2 .L.str.2: .asciz "lf" .size .L.str.2, 3 .type .L.str.3,@object # @.str.3 .L.str.3: .asciz "ft" .size .L.str.3, 3 .type .L.str.4,@object # @.str.4 .L.str.4: .asciz "up" .size .L.str.4, 3 .type .L.str.5,@object # @.str.5 .L.str.5: .asciz "dn" .size .L.str.5, 3 .type MAX_QPATH,@object # @MAX_QPATH .bss .globl MAX_QPATH .p2align 2 MAX_QPATH: .long 0 # 0x0 .size MAX_QPATH, 4 .type IMGFLAG_MIPMAP,@object # @IMGFLAG_MIPMAP .globl IMGFLAG_MIPMAP .p2align 2 IMGFLAG_MIPMAP: .long 0 # 0x0 .size IMGFLAG_MIPMAP, 4 .type IMGFLAG_PICMIP,@object # @IMGFLAG_PICMIP .globl IMGFLAG_PICMIP .p2align 2 IMGFLAG_PICMIP: .long 0 # 0x0 .size IMGFLAG_PICMIP, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str.6,@object # @.str.6 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.6: .asciz "WARNING: 'skyParms' missing parameter in shader '%s'\n" .size .L.str.6, 54 .type shader,@object # @shader .bss .globl shader .p2align 3 shader: .zero 40 .size shader, 40 .type .L.str.7,@object # @.str.7 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.7: .asciz "-" .size .L.str.7, 2 .type .L.str.8,@object # @.str.8 .L.str.8: .asciz "%s_%s.tga" .size .L.str.8, 10 .type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA .bss .globl IMGTYPE_COLORALPHA .p2align 2 IMGTYPE_COLORALPHA: .long 0 # 0x0 .size IMGTYPE_COLORALPHA, 4 .type IMGFLAG_CLAMPTOEDGE,@object # @IMGFLAG_CLAMPTOEDGE .globl IMGFLAG_CLAMPTOEDGE .p2align 2 IMGFLAG_CLAMPTOEDGE: .long 0 # 0x0 .size IMGFLAG_CLAMPTOEDGE, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ParseSkyParms .addrsig_sym COM_ParseExt .addrsig_sym strcmp .addrsig_sym Com_sprintf .addrsig_sym R_FindImageFile .addrsig_sym atof .addrsig_sym R_InitSkyTexCoords .addrsig_sym ParseSkyParms.suf .addrsig_sym MAX_QPATH .addrsig_sym IMGFLAG_MIPMAP .addrsig_sym IMGFLAG_PICMIP .addrsig_sym qfalse .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym shader .addrsig_sym IMGTYPE_COLORALPHA .addrsig_sym IMGFLAG_CLAMPTOEDGE .addrsig_sym tr .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_ParseSkyParms.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_ParseSkyParms.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { ptr } %struct.TYPE_7__ = type { i32, %struct.TYPE_5__, i32 } %struct.TYPE_5__ = type { i32, ptr, ptr } %struct.TYPE_6__ = type { ptr } @ParseSkyParms.suf = internal global [6 x ptr] [ptr @.str, ptr @.str.1, ptr @.str.2, ptr @.str.3, ptr @.str.4, ptr @.str.5], align 16 @.str = private unnamed_addr constant [3 x i8] c"rt\00", align 1 @.str.1 = private unnamed_addr constant [3 x i8] c"bk\00", align 1 @.str.2 = private unnamed_addr constant [3 x i8] c"lf\00", align 1 @.str.3 = private unnamed_addr constant [3 x i8] c"ft\00", align 1 @.str.4 = private unnamed_addr constant [3 x i8] c"up\00", align 1 @.str.5 = private unnamed_addr constant [3 x i8] c"dn\00", align 1 @MAX_QPATH = dso_local global i32 0, align 4 @IMGFLAG_MIPMAP = dso_local global i32 0, align 4 @IMGFLAG_PICMIP = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str.6 = private unnamed_addr constant [54 x i8] c"WARNING: 'skyParms' missing parameter in shader '%s'\0A\00", align 1 @shader = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @.str.7 = private unnamed_addr constant [2 x i8] c"-\00", align 1 @.str.8 = private unnamed_addr constant [10 x i8] c"%s_%s.tga\00", align 1 @IMGTYPE_COLORALPHA = dso_local global i32 0, align 4 @IMGFLAG_CLAMPTOEDGE = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @qtrue = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @ParseSkyParms], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ParseSkyParms(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i64, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %9 = load i32, ptr @MAX_QPATH, align 4 %10 = zext i32 %9 to i64 %11 = call ptr @llvm.stacksave() store ptr %11, ptr %4, align 8 %12 = alloca i8, i64 %10, align 16 store i64 %10, ptr %5, align 8 %13 = load i32, ptr @IMGFLAG_MIPMAP, align 4 %14 = load i32, ptr @IMGFLAG_PICMIP, align 4 %15 = or i32 %13, %14 store i32 %15, ptr %7, align 4 %16 = load ptr, ptr %2, align 8 %17 = load i32, ptr @qfalse, align 4 %18 = call ptr @COM_ParseExt(ptr noundef %16, i32 noundef %17) store ptr %18, ptr %3, align 8 %19 = load ptr, ptr %3, align 8 %20 = getelementptr inbounds i8, ptr %19, i64 0 %21 = load i8, ptr %20, align 1 %22 = sext i8 %21 to i32 %23 = icmp eq i32 %22, 0 br i1 %23, label %24, label %29 24: ; preds = %1 %25 = load ptr, ptr @ri, align 8 %26 = load i32, ptr @PRINT_WARNING, align 4 %27 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 2), align 8 %28 = call i32 %25(i32 noundef %26, ptr noundef @.str.6, i32 noundef %27) store i32 1, ptr %8, align 4 br label %149 29: ; preds = %1 %30 = load ptr, ptr %3, align 8 %31 = call i64 @strcmp(ptr noundef %30, ptr noundef @.str.7) %32 = icmp ne i64 %31, 0 br i1 %32, label %33, label %71 33: ; preds = %29 store i32 0, ptr %6, align 4 br label %34 34: ; preds = %67, %33 %35 = load i32, ptr %6, align 4 %36 = icmp slt i32 %35, 6 br i1 %36, label %37, label %70 37: ; preds = %34 %38 = trunc i64 %10 to i32 %39 = load ptr, ptr %3, align 8 %40 = load i32, ptr %6, align 4 %41 = sext i32 %40 to i64 %42 = getelementptr inbounds [6 x ptr], ptr @ParseSkyParms.suf, i64 0, i64 %41 %43 = load ptr, ptr %42, align 8 %44 = call i32 @Com_sprintf(ptr noundef %12, i32 noundef %38, ptr noundef @.str.8, ptr noundef %39, ptr noundef %43) %45 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %46 = load i32, ptr %7, align 4 %47 = load i32, ptr @IMGFLAG_CLAMPTOEDGE, align 4 %48 = or i32 %46, %47 %49 = call ptr @R_FindImageFile(ptr noundef %12, i32 noundef %45, i32 noundef %48) %50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1, i32 2), align 8 %51 = load i32, ptr %6, align 4 %52 = sext i32 %51 to i64 %53 = getelementptr inbounds ptr, ptr %50, i64 %52 store ptr %49, ptr %53, align 8 %54 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1, i32 2), align 8 %55 = load i32, ptr %6, align 4 %56 = sext i32 %55 to i64 %57 = getelementptr inbounds ptr, ptr %54, i64 %56 %58 = load ptr, ptr %57, align 8 %59 = icmp ne ptr %58, null br i1 %59, label %66, label %60 60: ; preds = %37 %61 = load ptr, ptr @tr, align 8 %62 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1, i32 2), align 8 %63 = load i32, ptr %6, align 4 %64 = sext i32 %63 to i64 %65 = getelementptr inbounds ptr, ptr %62, i64 %64 store ptr %61, ptr %65, align 8 br label %66 66: ; preds = %60, %37 br label %67 67: ; preds = %66 %68 = load i32, ptr %6, align 4 %69 = add nsw i32 %68, 1 store i32 %69, ptr %6, align 4 br label %34, !llvm.loop !6 70: ; preds = %34 br label %71 71: ; preds = %70, %29 %72 = load ptr, ptr %2, align 8 %73 = load i32, ptr @qfalse, align 4 %74 = call ptr @COM_ParseExt(ptr noundef %72, i32 noundef %73) store ptr %74, ptr %3, align 8 %75 = load ptr, ptr %3, align 8 %76 = getelementptr inbounds i8, ptr %75, i64 0 %77 = load i8, ptr %76, align 1 %78 = sext i8 %77 to i32 %79 = icmp eq i32 %78, 0 br i1 %79, label %80, label %85 80: ; preds = %71 %81 = load ptr, ptr @ri, align 8 %82 = load i32, ptr @PRINT_WARNING, align 4 %83 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 2), align 8 %84 = call i32 %81(i32 noundef %82, ptr noundef @.str.6, i32 noundef %83) store i32 1, ptr %8, align 4 br label %149 85: ; preds = %71 %86 = load ptr, ptr %3, align 8 %87 = call i32 @atof(ptr noundef %86) store i32 %87, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1), align 8 %88 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1), align 8 %89 = icmp ne i32 %88, 0 br i1 %89, label %91, label %90 90: ; preds = %85 store i32 512, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1), align 8 br label %91 91: ; preds = %90, %85 %92 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1), align 8 %93 = call i32 @R_InitSkyTexCoords(i32 noundef %92) %94 = load ptr, ptr %2, align 8 %95 = load i32, ptr @qfalse, align 4 %96 = call ptr @COM_ParseExt(ptr noundef %94, i32 noundef %95) store ptr %96, ptr %3, align 8 %97 = load ptr, ptr %3, align 8 %98 = getelementptr inbounds i8, ptr %97, i64 0 %99 = load i8, ptr %98, align 1 %100 = sext i8 %99 to i32 %101 = icmp eq i32 %100, 0 br i1 %101, label %102, label %107 102: ; preds = %91 %103 = load ptr, ptr @ri, align 8 %104 = load i32, ptr @PRINT_WARNING, align 4 %105 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 2), align 8 %106 = call i32 %103(i32 noundef %104, ptr noundef @.str.6, i32 noundef %105) store i32 1, ptr %8, align 4 br label %149 107: ; preds = %91 %108 = load ptr, ptr %3, align 8 %109 = call i64 @strcmp(ptr noundef %108, ptr noundef @.str.7) %110 = icmp ne i64 %109, 0 br i1 %110, label %111, label %147 111: ; preds = %107 store i32 0, ptr %6, align 4 br label %112 112: ; preds = %143, %111 %113 = load i32, ptr %6, align 4 %114 = icmp slt i32 %113, 6 br i1 %114, label %115, label %146 115: ; preds = %112 %116 = trunc i64 %10 to i32 %117 = load ptr, ptr %3, align 8 %118 = load i32, ptr %6, align 4 %119 = sext i32 %118 to i64 %120 = getelementptr inbounds [6 x ptr], ptr @ParseSkyParms.suf, i64 0, i64 %119 %121 = load ptr, ptr %120, align 8 %122 = call i32 @Com_sprintf(ptr noundef %12, i32 noundef %116, ptr noundef @.str.8, ptr noundef %117, ptr noundef %121) %123 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %124 = load i32, ptr %7, align 4 %125 = call ptr @R_FindImageFile(ptr noundef %12, i32 noundef %123, i32 noundef %124) %126 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1, i32 1), align 8 %127 = load i32, ptr %6, align 4 %128 = sext i32 %127 to i64 %129 = getelementptr inbounds ptr, ptr %126, i64 %128 store ptr %125, ptr %129, align 8 %130 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1, i32 1), align 8 %131 = load i32, ptr %6, align 4 %132 = sext i32 %131 to i64 %133 = getelementptr inbounds ptr, ptr %130, i64 %132 %134 = load ptr, ptr %133, align 8 %135 = icmp ne ptr %134, null br i1 %135, label %142, label %136 136: ; preds = %115 %137 = load ptr, ptr @tr, align 8 %138 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @shader, i32 0, i32 1, i32 1), align 8 %139 = load i32, ptr %6, align 4 %140 = sext i32 %139 to i64 %141 = getelementptr inbounds ptr, ptr %138, i64 %140 store ptr %137, ptr %141, align 8 br label %142 142: ; preds = %136, %115 br label %143 143: ; preds = %142 %144 = load i32, ptr %6, align 4 %145 = add nsw i32 %144, 1 store i32 %145, ptr %6, align 4 br label %112, !llvm.loop !8 146: ; preds = %112 br label %147 147: ; preds = %146, %107 %148 = load i32, ptr @qtrue, align 4 store i32 %148, ptr @shader, align 8 store i32 0, ptr %8, align 4 br label %149 149: ; preds = %147, %102, %80, %24 %150 = load ptr, ptr %4, align 8 call void @llvm.stackrestore(ptr %150) %151 = load i32, ptr %8, align 4 switch i32 %151, label %153 [ i32 0, label %152 i32 1, label %152 ] 152: ; preds = %149, %149 ret void 153: ; preds = %149 unreachable } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare ptr @COM_ParseExt(ptr noundef, i32 noundef) #2 declare i64 @strcmp(ptr noundef, ptr noundef) #2 declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ptr noundef, ptr noundef) #2 declare ptr @R_FindImageFile(ptr noundef, i32 noundef, i32 noundef) #2 declare i32 @atof(ptr noundef) #2 declare i32 @R_InitSkyTexCoords(i32 noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_shader.c_ParseSkyParms
.text .file "extr_tr_model.c_R_AllocModel.c" .globl R_AllocModel # -- Begin function R_AllocModel .p2align 4, 0x90 .type R_AllocModel,@function R_AllocModel: # @R_AllocModel .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq tr(%rip), %rax cmpq MAX_MOD_KNOWN(%rip), %rax jne .LBB0_2 # %bb.1: movq $0, -8(%rbp) jmp .LBB0_3 .LBB0_2: movq ri(%rip), %rax movl h_low(%rip), %esi movl $8, %edi callq *%rax movq %rax, -16(%rbp) movq tr(%rip), %rcx movq -16(%rbp), %rax movq %rcx, (%rax) movq -16(%rbp), %rdx movq tr+8(%rip), %rax movq tr(%rip), %rcx movq %rdx, (%rax,%rcx,8) movq tr(%rip), %rax addq $1, %rax movq %rax, tr(%rip) movq -16(%rbp), %rax movq %rax, -8(%rbp) .LBB0_3: movq -8(%rbp), %rax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AllocModel, .Lfunc_end0-R_AllocModel .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type MAX_MOD_KNOWN,@object # @MAX_MOD_KNOWN .globl MAX_MOD_KNOWN .p2align 3 MAX_MOD_KNOWN: .quad 0 # 0x0 .size MAX_MOD_KNOWN, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type h_low,@object # @h_low .globl h_low .p2align 2 h_low: .long 0 # 0x0 .size h_low, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tr .addrsig_sym MAX_MOD_KNOWN .addrsig_sym ri .addrsig_sym h_low
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model.c_R_AllocModel.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model.c_R_AllocModel.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { i64, ptr } %struct.TYPE_8__ = type { ptr } %struct.TYPE_6__ = type { i64 } @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @MAX_MOD_KNOWN = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @h_low = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_AllocModel() #0 { %1 = alloca ptr, align 8 %2 = alloca ptr, align 8 %3 = load i64, ptr @tr, align 8 %4 = load i64, ptr @MAX_MOD_KNOWN, align 8 %5 = icmp eq i64 %3, %4 br i1 %5, label %6, label %7 6: ; preds = %0 store ptr null, ptr %1, align 8 br label %21 7: ; preds = %0 %8 = load ptr, ptr @ri, align 8 %9 = load i32, ptr @h_low, align 4 %10 = call ptr %8(i32 noundef 8, i32 noundef %9) store ptr %10, ptr %2, align 8 %11 = load i64, ptr @tr, align 8 %12 = load ptr, ptr %2, align 8 %13 = getelementptr inbounds %struct.TYPE_6__, ptr %12, i32 0, i32 0 store i64 %11, ptr %13, align 8 %14 = load ptr, ptr %2, align 8 %15 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 1), align 8 %16 = load i64, ptr @tr, align 8 %17 = getelementptr inbounds ptr, ptr %15, i64 %16 store ptr %14, ptr %17, align 8 %18 = load i64, ptr @tr, align 8 %19 = add i64 %18, 1 store i64 %19, ptr @tr, align 8 %20 = load ptr, ptr %2, align 8 store ptr %20, ptr %1, align 8 br label %21 21: ; preds = %7, %6 %22 = load ptr, ptr %1, align 8 ret ptr %22 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model.c_R_AllocModel
.text .file "extr_tr_bsp.c_ShaderForShaderNum.c" .p2align 4, 0x90 # -- Begin function ShaderForShaderNum .type ShaderForShaderNum,@function ShaderForShaderNum: # @ShaderForShaderNum .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -12(%rbp) movl %esi, -16(%rbp) movl -12(%rbp), %edi callq LittleLong@PLT movl %eax, -36(%rbp) cmpl $0, -36(%rbp) jl .LBB0_2 # %bb.1: movl -36(%rbp), %eax cmpl s_worldData(%rip), %eax jl .LBB0_3 .LBB0_2: movq ri(%rip), %rax movl ERR_DROP(%rip), %edi movl -36(%rbp), %edx leaq .L.str(%rip), %rsi callq *%rax .LBB0_3: movq s_worldData+8(%rip), %rax movslq -36(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq r_vertexLight(%rip), %rax cmpq $0, (%rax) jne .LBB0_5 # %bb.4: movq glConfig(%rip), %rax cmpq GLHW_PERMEDIA2(%rip), %rax jne .LBB0_6 .LBB0_5: movl LIGHTMAP_BY_VERTEX(%rip), %eax movl %eax, -16(%rbp) .LBB0_6: movq r_fullbright(%rip), %rax cmpq $0, (%rax) je .LBB0_8 # %bb.7: movl LIGHTMAP_WHITEIMAGE(%rip), %eax movl %eax, -16(%rbp) .LBB0_8: movq -32(%rbp), %rax movl (%rax), %edi movl -16(%rbp), %esi movl qtrue(%rip), %edx callq R_FindShader@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rax cmpq $0, (%rax) je .LBB0_10 # %bb.9: movq tr(%rip), %rax movq %rax, -8(%rbp) jmp .LBB0_11 .LBB0_10: movq -24(%rbp), %rax movq %rax, -8(%rbp) .LBB0_11: movq -8(%rbp), %rax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ShaderForShaderNum, .Lfunc_end0-ShaderForShaderNum .cfi_endproc # -- End function .type s_worldData,@object # @s_worldData .bss .globl s_worldData .p2align 3 s_worldData: .zero 16 .size s_worldData, 16 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "ShaderForShaderNum: bad num %i" .size .L.str, 31 .type r_vertexLight,@object # @r_vertexLight .bss .globl r_vertexLight .p2align 3 r_vertexLight: .quad 0 .size r_vertexLight, 8 .type glConfig,@object # @glConfig .globl glConfig .p2align 3 glConfig: .zero 8 .size glConfig, 8 .type GLHW_PERMEDIA2,@object # @GLHW_PERMEDIA2 .globl GLHW_PERMEDIA2 .p2align 3 GLHW_PERMEDIA2: .quad 0 # 0x0 .size GLHW_PERMEDIA2, 8 .type LIGHTMAP_BY_VERTEX,@object # @LIGHTMAP_BY_VERTEX .globl LIGHTMAP_BY_VERTEX .p2align 2 LIGHTMAP_BY_VERTEX: .long 0 # 0x0 .size LIGHTMAP_BY_VERTEX, 4 .type r_fullbright,@object # @r_fullbright .globl r_fullbright .p2align 3 r_fullbright: .quad 0 .size r_fullbright, 8 .type LIGHTMAP_WHITEIMAGE,@object # @LIGHTMAP_WHITEIMAGE .globl LIGHTMAP_WHITEIMAGE .p2align 2 LIGHTMAP_WHITEIMAGE: .long 0 # 0x0 .size LIGHTMAP_WHITEIMAGE, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ShaderForShaderNum .addrsig_sym LittleLong .addrsig_sym R_FindShader .addrsig_sym s_worldData .addrsig_sym ri .addrsig_sym ERR_DROP .addrsig_sym r_vertexLight .addrsig_sym glConfig .addrsig_sym GLHW_PERMEDIA2 .addrsig_sym LIGHTMAP_BY_VERTEX .addrsig_sym r_fullbright .addrsig_sym LIGHTMAP_WHITEIMAGE .addrsig_sym qtrue .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_ShaderForShaderNum.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_ShaderForShaderNum.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_14__ = type { i32, ptr } %struct.TYPE_15__ = type { ptr } %struct.TYPE_18__ = type { i64 } %struct.TYPE_13__ = type { ptr } %struct.TYPE_12__ = type { i32 } %struct.TYPE_16__ = type { i64 } %struct.TYPE_17__ = type { i64 } %struct.TYPE_11__ = type { i64 } @s_worldData = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @ri = dso_local global %struct.TYPE_15__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [31 x i8] c"ShaderForShaderNum: bad num %i\00", align 1 @r_vertexLight = dso_local global ptr null, align 8 @glConfig = dso_local global %struct.TYPE_18__ zeroinitializer, align 8 @GLHW_PERMEDIA2 = dso_local global i64 0, align 8 @LIGHTMAP_BY_VERTEX = dso_local global i32 0, align 4 @r_fullbright = dso_local global ptr null, align 8 @LIGHTMAP_WHITEIMAGE = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @ShaderForShaderNum], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal ptr @ShaderForShaderNum(i32 noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca i32, align 4 store i32 %0, ptr %4, align 4 store i32 %1, ptr %5, align 4 %9 = load i32, ptr %4, align 4 %10 = call i32 @LittleLong(i32 noundef %9) store i32 %10, ptr %8, align 4 %11 = load i32, ptr %8, align 4 %12 = icmp slt i32 %11, 0 br i1 %12, label %17, label %13 13: ; preds = %2 %14 = load i32, ptr %8, align 4 %15 = load i32, ptr @s_worldData, align 8 %16 = icmp sge i32 %14, %15 br i1 %16, label %17, label %22 17: ; preds = %13, %2 %18 = load ptr, ptr @ri, align 8 %19 = load i32, ptr @ERR_DROP, align 4 %20 = load i32, ptr %8, align 4 %21 = call i32 %18(i32 noundef %19, ptr noundef @.str, i32 noundef %20) br label %22 22: ; preds = %17, %13 %23 = load ptr, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @s_worldData, i32 0, i32 1), align 8 %24 = load i32, ptr %8, align 4 %25 = sext i32 %24 to i64 %26 = getelementptr inbounds %struct.TYPE_12__, ptr %23, i64 %25 store ptr %26, ptr %7, align 8 %27 = load ptr, ptr @r_vertexLight, align 8 %28 = getelementptr inbounds %struct.TYPE_16__, ptr %27, i32 0, i32 0 %29 = load i64, ptr %28, align 8 %30 = icmp ne i64 %29, 0 br i1 %30, label %35, label %31 31: ; preds = %22 %32 = load i64, ptr @glConfig, align 8 %33 = load i64, ptr @GLHW_PERMEDIA2, align 8 %34 = icmp eq i64 %32, %33 br i1 %34, label %35, label %37 35: ; preds = %31, %22 %36 = load i32, ptr @LIGHTMAP_BY_VERTEX, align 4 store i32 %36, ptr %5, align 4 br label %37 37: ; preds = %35, %31 %38 = load ptr, ptr @r_fullbright, align 8 %39 = getelementptr inbounds %struct.TYPE_17__, ptr %38, i32 0, i32 0 %40 = load i64, ptr %39, align 8 %41 = icmp ne i64 %40, 0 br i1 %41, label %42, label %44 42: ; preds = %37 %43 = load i32, ptr @LIGHTMAP_WHITEIMAGE, align 4 store i32 %43, ptr %5, align 4 br label %44 44: ; preds = %42, %37 %45 = load ptr, ptr %7, align 8 %46 = getelementptr inbounds %struct.TYPE_12__, ptr %45, i32 0, i32 0 %47 = load i32, ptr %46, align 4 %48 = load i32, ptr %5, align 4 %49 = load i32, ptr @qtrue, align 4 %50 = call ptr @R_FindShader(i32 noundef %47, i32 noundef %48, i32 noundef %49) store ptr %50, ptr %6, align 8 %51 = load ptr, ptr %6, align 8 %52 = getelementptr inbounds %struct.TYPE_11__, ptr %51, i32 0, i32 0 %53 = load i64, ptr %52, align 8 %54 = icmp ne i64 %53, 0 br i1 %54, label %55, label %57 55: ; preds = %44 %56 = load ptr, ptr @tr, align 8 store ptr %56, ptr %3, align 8 br label %59 57: ; preds = %44 %58 = load ptr, ptr %6, align 8 store ptr %58, ptr %3, align 8 br label %59 59: ; preds = %57, %55 %60 = load ptr, ptr %3, align 8 ret ptr %60 } declare i32 @LittleLong(i32 noundef) #1 declare ptr @R_FindShader(i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_bsp.c_ShaderForShaderNum
.text .file "extr_tr_surface.c_RB_SurfaceSkip.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceSkip .type RB_SurfaceSkip,@function RB_SurfaceSkip: # @RB_SurfaceSkip .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceSkip, .Lfunc_end0-RB_SurfaceSkip .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceSkip
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceSkip.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceSkip.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceSkip], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceSkip(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceSkip
.text .file "extr_tr_main.c_R_SpriteFogNum.c" .globl R_SpriteFogNum # -- Begin function R_SpriteFogNum .p2align 4, 0x90 .type R_SpriteFogNum,@function R_SpriteFogNum: # @R_SpriteFogNum .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movl tr+8(%rip), %eax andl RDF_NOWORLDMODEL(%rip), %eax cmpl $0, %eax je .LBB0_2 # %bb.1: movl $0, -4(%rbp) jmp .LBB0_19 .LBB0_2: movq -16(%rbp), %rax movl (%rax), %eax andl RF_CROSSHAIR(%rip), %eax cmpl $0, %eax je .LBB0_4 # %bb.3: movl $0, -4(%rbp) jmp .LBB0_19 .LBB0_4: movl $1, -20(%rbp) .LBB0_5: # =>This Loop Header: Depth=1 # Child Loop BB0_7 Depth 2 movl -20(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jge .LBB0_18 # %bb.6: # in Loop: Header=BB0_5 Depth=1 movq tr(%rip), %rax movq 8(%rax), %rax movslq -20(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movl $0, -24(%rbp) .LBB0_7: # Parent Loop BB0_5 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $3, -24(%rbp) jge .LBB0_14 # %bb.8: # in Loop: Header=BB0_7 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movslq -24(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -16(%rbp), %rcx subq 16(%rcx), %rax movq -32(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx movslq -24(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jl .LBB0_10 # %bb.9: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_14 .LBB0_10: # in Loop: Header=BB0_7 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movslq -24(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -16(%rbp), %rcx addq 16(%rcx), %rax movq -32(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx movslq -24(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jg .LBB0_12 # %bb.11: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_14 .LBB0_12: # in Loop: Header=BB0_7 Depth=2 jmp .LBB0_13 .LBB0_13: # in Loop: Header=BB0_7 Depth=2 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp .LBB0_7 .LBB0_14: # in Loop: Header=BB0_5 Depth=1 cmpl $3, -24(%rbp) jne .LBB0_16 # %bb.15: movl -20(%rbp), %eax movl %eax, -4(%rbp) jmp .LBB0_19 .LBB0_16: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_17 .LBB0_17: # in Loop: Header=BB0_5 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_5 .LBB0_18: movl $0, -4(%rbp) .LBB0_19: movl -4(%rbp), %eax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_SpriteFogNum, .Lfunc_end0-R_SpriteFogNum .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type RDF_NOWORLDMODEL,@object # @RDF_NOWORLDMODEL .globl RDF_NOWORLDMODEL .p2align 2 RDF_NOWORLDMODEL: .long 0 # 0x0 .size RDF_NOWORLDMODEL, 4 .type RF_CROSSHAIR,@object # @RF_CROSSHAIR .globl RF_CROSSHAIR .p2align 2 RF_CROSSHAIR: .long 0 # 0x0 .size RF_CROSSHAIR, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tr .addrsig_sym RDF_NOWORLDMODEL .addrsig_sym RF_CROSSHAIR
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_SpriteFogNum.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_SpriteFogNum.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_13__ = type { ptr, %struct.TYPE_8__ } %struct.TYPE_8__ = type { i32 } %struct.TYPE_11__ = type { %struct.TYPE_10__ } %struct.TYPE_10__ = type { i32, ptr, i64 } %struct.TYPE_9__ = type { i32, ptr } %struct.TYPE_12__ = type { ptr } @tr = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @RDF_NOWORLDMODEL = dso_local global i32 0, align 4 @RF_CROSSHAIR = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_SpriteFogNum(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 %7 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 8 %8 = load i32, ptr @RDF_NOWORLDMODEL, align 4 %9 = and i32 %7, %8 %10 = icmp ne i32 %9, 0 br i1 %10, label %11, label %12 11: ; preds = %1 store i32 0, ptr %2, align 4 br label %102 12: ; preds = %1 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_11__, ptr %13, i32 0, i32 0 %15 = getelementptr inbounds %struct.TYPE_10__, ptr %14, i32 0, i32 0 %16 = load i32, ptr %15, align 8 %17 = load i32, ptr @RF_CROSSHAIR, align 4 %18 = and i32 %16, %17 %19 = icmp ne i32 %18, 0 br i1 %19, label %20, label %21 20: ; preds = %12 store i32 0, ptr %2, align 4 br label %102 21: ; preds = %12 store i32 1, ptr %4, align 4 br label %22 22: ; preds = %98, %21 %23 = load i32, ptr %4, align 4 %24 = load ptr, ptr @tr, align 8 %25 = getelementptr inbounds %struct.TYPE_9__, ptr %24, i32 0, i32 0 %26 = load i32, ptr %25, align 8 %27 = icmp slt i32 %23, %26 br i1 %27, label %28, label %101 28: ; preds = %22 %29 = load ptr, ptr @tr, align 8 %30 = getelementptr inbounds %struct.TYPE_9__, ptr %29, i32 0, i32 1 %31 = load ptr, ptr %30, align 8 %32 = load i32, ptr %4, align 4 %33 = sext i32 %32 to i64 %34 = getelementptr inbounds %struct.TYPE_12__, ptr %31, i64 %33 store ptr %34, ptr %6, align 8 store i32 0, ptr %5, align 4 br label %35 35: ; preds = %89, %28 %36 = load i32, ptr %5, align 4 %37 = icmp slt i32 %36, 3 br i1 %37, label %38, label %92 38: ; preds = %35 %39 = load ptr, ptr %3, align 8 %40 = getelementptr inbounds %struct.TYPE_11__, ptr %39, i32 0, i32 0 %41 = getelementptr inbounds %struct.TYPE_10__, ptr %40, i32 0, i32 1 %42 = load ptr, ptr %41, align 8 %43 = load i32, ptr %5, align 4 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds i64, ptr %42, i64 %44 %46 = load i64, ptr %45, align 8 %47 = load ptr, ptr %3, align 8 %48 = getelementptr inbounds %struct.TYPE_11__, ptr %47, i32 0, i32 0 %49 = getelementptr inbounds %struct.TYPE_10__, ptr %48, i32 0, i32 2 %50 = load i64, ptr %49, align 8 %51 = sub nsw i64 %46, %50 %52 = load ptr, ptr %6, align 8 %53 = getelementptr inbounds %struct.TYPE_12__, ptr %52, i32 0, i32 0 %54 = load ptr, ptr %53, align 8 %55 = getelementptr inbounds ptr, ptr %54, i64 1 %56 = load ptr, ptr %55, align 8 %57 = load i32, ptr %5, align 4 %58 = sext i32 %57 to i64 %59 = getelementptr inbounds i64, ptr %56, i64 %58 %60 = load i64, ptr %59, align 8 %61 = icmp sge i64 %51, %60 br i1 %61, label %62, label %63 62: ; preds = %38 br label %92 63: ; preds = %38 %64 = load ptr, ptr %3, align 8 %65 = getelementptr inbounds %struct.TYPE_11__, ptr %64, i32 0, i32 0 %66 = getelementptr inbounds %struct.TYPE_10__, ptr %65, i32 0, i32 1 %67 = load ptr, ptr %66, align 8 %68 = load i32, ptr %5, align 4 %69 = sext i32 %68 to i64 %70 = getelementptr inbounds i64, ptr %67, i64 %69 %71 = load i64, ptr %70, align 8 %72 = load ptr, ptr %3, align 8 %73 = getelementptr inbounds %struct.TYPE_11__, ptr %72, i32 0, i32 0 %74 = getelementptr inbounds %struct.TYPE_10__, ptr %73, i32 0, i32 2 %75 = load i64, ptr %74, align 8 %76 = add nsw i64 %71, %75 %77 = load ptr, ptr %6, align 8 %78 = getelementptr inbounds %struct.TYPE_12__, ptr %77, i32 0, i32 0 %79 = load ptr, ptr %78, align 8 %80 = getelementptr inbounds ptr, ptr %79, i64 0 %81 = load ptr, ptr %80, align 8 %82 = load i32, ptr %5, align 4 %83 = sext i32 %82 to i64 %84 = getelementptr inbounds i64, ptr %81, i64 %83 %85 = load i64, ptr %84, align 8 %86 = icmp sle i64 %76, %85 br i1 %86, label %87, label %88 87: ; preds = %63 br label %92 88: ; preds = %63 br label %89 89: ; preds = %88 %90 = load i32, ptr %5, align 4 %91 = add nsw i32 %90, 1 store i32 %91, ptr %5, align 4 br label %35, !llvm.loop !6 92: ; preds = %87, %62, %35 %93 = load i32, ptr %5, align 4 %94 = icmp eq i32 %93, 3 br i1 %94, label %95, label %97 95: ; preds = %92 %96 = load i32, ptr %4, align 4 store i32 %96, ptr %2, align 4 br label %102 97: ; preds = %92 br label %98 98: ; preds = %97 %99 = load i32, ptr %4, align 4 %100 = add nsw i32 %99, 1 store i32 %100, ptr %4, align 4 br label %22, !llvm.loop !8 101: ; preds = %22 store i32 0, ptr %2, align 4 br label %102 102: ; preds = %101, %95, %20, %11 %103 = load i32, ptr %2, align 4 ret i32 %103 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_main.c_R_SpriteFogNum
.text .file "extr_tr_cmds.c_RE_StretchPic.c" .globl RE_StretchPic # -- Begin function RE_StretchPic .p2align 4, 0x90 .type RE_StretchPic,@function RE_StretchPic: # @RE_StretchPic .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movss %xmm2, -12(%rbp) movss %xmm3, -16(%rbp) movss %xmm4, -20(%rbp) movss %xmm5, -24(%rbp) movss %xmm6, -28(%rbp) movss %xmm7, -32(%rbp) movl %edi, -36(%rbp) cmpl $0, tr(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_5 .LBB0_2: movl $40, %edi callq R_GetCommandBuffer@PLT movq %rax, -48(%rbp) cmpq $0, -48(%rbp) jne .LBB0_4 # %bb.3: jmp .LBB0_5 .LBB0_4: movl RC_STRETCH_PIC(%rip), %ecx movq -48(%rbp), %rax movl %ecx, 36(%rax) movl -36(%rbp), %edi callq R_GetShaderByHandle@PLT movl %eax, %ecx movq -48(%rbp), %rax movl %ecx, 32(%rax) movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, (%rax) movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, 4(%rax) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, 8(%rax) movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, 12(%rax) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, 16(%rax) movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, 20(%rax) movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, 24(%rax) movss -32(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax movss %xmm0, 28(%rax) .LBB0_5: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_StretchPic, .Lfunc_end0-RE_StretchPic .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type RC_STRETCH_PIC,@object # @RC_STRETCH_PIC .globl RC_STRETCH_PIC .p2align 2 RC_STRETCH_PIC: .long 0 # 0x0 .size RC_STRETCH_PIC, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetCommandBuffer .addrsig_sym R_GetShaderByHandle .addrsig_sym tr .addrsig_sym RC_STRETCH_PIC
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_cmds.c_RE_StretchPic.c' source_filename = "lab/engine/code/renderergl1/extr_tr_cmds.c_RE_StretchPic.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32 } %struct.TYPE_4__ = type { float, float, float, float, float, float, float, float, i32, i32 } @tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4 @RC_STRETCH_PIC = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_StretchPic(float noundef %0, float noundef %1, float noundef %2, float noundef %3, float noundef %4, float noundef %5, float noundef %6, float noundef %7, i32 noundef %8) #0 { %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca float, align 4 %13 = alloca float, align 4 %14 = alloca float, align 4 %15 = alloca float, align 4 %16 = alloca float, align 4 %17 = alloca float, align 4 %18 = alloca i32, align 4 %19 = alloca ptr, align 8 store float %0, ptr %10, align 4 store float %1, ptr %11, align 4 store float %2, ptr %12, align 4 store float %3, ptr %13, align 4 store float %4, ptr %14, align 4 store float %5, ptr %15, align 4 store float %6, ptr %16, align 4 store float %7, ptr %17, align 4 store i32 %8, ptr %18, align 4 %20 = load i32, ptr @tr, align 4 %21 = icmp ne i32 %20, 0 br i1 %21, label %23, label %22 22: ; preds = %9 br label %60 23: ; preds = %9 %24 = call ptr @R_GetCommandBuffer(i32 noundef 40) store ptr %24, ptr %19, align 8 %25 = load ptr, ptr %19, align 8 %26 = icmp ne ptr %25, null br i1 %26, label %28, label %27 27: ; preds = %23 br label %60 28: ; preds = %23 %29 = load i32, ptr @RC_STRETCH_PIC, align 4 %30 = load ptr, ptr %19, align 8 %31 = getelementptr inbounds %struct.TYPE_4__, ptr %30, i32 0, i32 9 store i32 %29, ptr %31, align 4 %32 = load i32, ptr %18, align 4 %33 = call i32 @R_GetShaderByHandle(i32 noundef %32) %34 = load ptr, ptr %19, align 8 %35 = getelementptr inbounds %struct.TYPE_4__, ptr %34, i32 0, i32 8 store i32 %33, ptr %35, align 4 %36 = load float, ptr %10, align 4 %37 = load ptr, ptr %19, align 8 %38 = getelementptr inbounds %struct.TYPE_4__, ptr %37, i32 0, i32 0 store float %36, ptr %38, align 4 %39 = load float, ptr %11, align 4 %40 = load ptr, ptr %19, align 8 %41 = getelementptr inbounds %struct.TYPE_4__, ptr %40, i32 0, i32 1 store float %39, ptr %41, align 4 %42 = load float, ptr %12, align 4 %43 = load ptr, ptr %19, align 8 %44 = getelementptr inbounds %struct.TYPE_4__, ptr %43, i32 0, i32 2 store float %42, ptr %44, align 4 %45 = load float, ptr %13, align 4 %46 = load ptr, ptr %19, align 8 %47 = getelementptr inbounds %struct.TYPE_4__, ptr %46, i32 0, i32 3 store float %45, ptr %47, align 4 %48 = load float, ptr %14, align 4 %49 = load ptr, ptr %19, align 8 %50 = getelementptr inbounds %struct.TYPE_4__, ptr %49, i32 0, i32 4 store float %48, ptr %50, align 4 %51 = load float, ptr %15, align 4 %52 = load ptr, ptr %19, align 8 %53 = getelementptr inbounds %struct.TYPE_4__, ptr %52, i32 0, i32 5 store float %51, ptr %53, align 4 %54 = load float, ptr %16, align 4 %55 = load ptr, ptr %19, align 8 %56 = getelementptr inbounds %struct.TYPE_4__, ptr %55, i32 0, i32 6 store float %54, ptr %56, align 4 %57 = load float, ptr %17, align 4 %58 = load ptr, ptr %19, align 8 %59 = getelementptr inbounds %struct.TYPE_4__, ptr %58, i32 0, i32 7 store float %57, ptr %59, align 4 br label %60 60: ; preds = %28, %27, %22 ret void } declare ptr @R_GetCommandBuffer(i32 noundef) #1 declare i32 @R_GetShaderByHandle(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_cmds.c_RE_StretchPic
.text .file "extr_tr_scene.c_R_AddPolygonSurfaces.c" .globl R_AddPolygonSurfaces # -- Begin function R_AddPolygonSurfaces .p2align 4, 0x90 .type R_AddPolygonSurfaces,@function R_AddPolygonSurfaces: # @R_AddPolygonSurfaces .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl REFENTITYNUM_WORLD(%rip), %eax movl %eax, tr(%rip) movl tr(%rip), %eax movl QSORT_REFENTITYNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %eax movl %eax, tr+4(%rip) movl $0, -4(%rbp) movq tr+16(%rip), %rax movq %rax, -24(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl tr+8(%rip), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movl 4(%rax), %edi callq R_GetShaderByHandle@PLT movq %rax, -16(%rbp) movq -24(%rbp), %rdi movq -16(%rbp), %rsi movq -24(%rbp), %rax movl (%rax), %edx movl qfalse(%rip), %ecx callq R_AddDrawSurf@PLT # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) movq -24(%rbp), %rax addq $8, %rax movq %rax, -24(%rbp) jmp .LBB0_1 .LBB0_4: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddPolygonSurfaces, .Lfunc_end0-R_AddPolygonSurfaces .cfi_endproc # -- End function .type REFENTITYNUM_WORLD,@object # @REFENTITYNUM_WORLD .bss .globl REFENTITYNUM_WORLD .p2align 2 REFENTITYNUM_WORLD: .long 0 # 0x0 .size REFENTITYNUM_WORLD, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .type QSORT_REFENTITYNUM_SHIFT,@object # @QSORT_REFENTITYNUM_SHIFT .globl QSORT_REFENTITYNUM_SHIFT .p2align 2 QSORT_REFENTITYNUM_SHIFT: .long 0 # 0x0 .size QSORT_REFENTITYNUM_SHIFT, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetShaderByHandle .addrsig_sym R_AddDrawSurf .addrsig_sym REFENTITYNUM_WORLD .addrsig_sym tr .addrsig_sym QSORT_REFENTITYNUM_SHIFT .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_scene.c_R_AddPolygonSurfaces.c' source_filename = "lab/engine/code/renderergl1/extr_tr_scene.c_R_AddPolygonSurfaces.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { i32, i32, %struct.TYPE_4__ } %struct.TYPE_4__ = type { i32, ptr } %struct.TYPE_5__ = type { i32, i32 } @REFENTITYNUM_WORLD = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @QSORT_REFENTITYNUM_SHIFT = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddPolygonSurfaces() #0 { %1 = alloca i32, align 4 %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = load i32, ptr @REFENTITYNUM_WORLD, align 4 store i32 %4, ptr @tr, align 8 %5 = load i32, ptr @tr, align 8 %6 = load i32, ptr @QSORT_REFENTITYNUM_SHIFT, align 4 %7 = shl i32 %5, %6 store i32 %7, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 1), align 4 store i32 0, ptr %1, align 4 %8 = load ptr, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 2, i32 1), align 8 store ptr %8, ptr %3, align 8 br label %9 9: ; preds = %25, %0 %10 = load i32, ptr %1, align 4 %11 = load i32, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 2), align 8 %12 = icmp slt i32 %10, %11 br i1 %12, label %13, label %30 13: ; preds = %9 %14 = load ptr, ptr %3, align 8 %15 = getelementptr inbounds %struct.TYPE_5__, ptr %14, i32 0, i32 1 %16 = load i32, ptr %15, align 4 %17 = call ptr @R_GetShaderByHandle(i32 noundef %16) store ptr %17, ptr %2, align 8 %18 = load ptr, ptr %3, align 8 %19 = load ptr, ptr %2, align 8 %20 = load ptr, ptr %3, align 8 %21 = getelementptr inbounds %struct.TYPE_5__, ptr %20, i32 0, i32 0 %22 = load i32, ptr %21, align 4 %23 = load i32, ptr @qfalse, align 4 %24 = call i32 @R_AddDrawSurf(ptr noundef %18, ptr noundef %19, i32 noundef %22, i32 noundef %23) br label %25 25: ; preds = %13 %26 = load i32, ptr %1, align 4 %27 = add nsw i32 %26, 1 store i32 %27, ptr %1, align 4 %28 = load ptr, ptr %3, align 8 %29 = getelementptr inbounds %struct.TYPE_5__, ptr %28, i32 1 store ptr %29, ptr %3, align 8 br label %9, !llvm.loop !6 30: ; preds = %9 ret void } declare ptr @R_GetShaderByHandle(i32 noundef) #1 declare i32 @R_AddDrawSurf(ptr noundef, ptr noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_scene.c_R_AddPolygonSurfaces
.text .file "extr_tr_main.c_R_MirrorVector.c" .globl R_MirrorVector # -- Begin function R_MirrorVector .p2align 4, 0x90 .type R_MirrorVector,@function R_MirrorVector: # @R_MirrorVector .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movl %ecx, -28(%rbp) movl -28(%rbp), %edi callq VectorClear@PLT movl $0, -32(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $3, -32(%rbp) jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %edi movq -16(%rbp), %rax movq (%rax), %rax movslq -32(%rbp), %rcx movl (%rax,%rcx,4), %esi callq DotProduct@PLT movss %xmm0, -36(%rbp) movl -28(%rbp), %edi movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movq (%rax), %rax movslq -32(%rbp), %rcx movl (%rax,%rcx,4), %esi movl -28(%rbp), %edx callq VectorMA@PLT # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp .LBB0_1 .LBB0_4: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_MirrorVector, .Lfunc_end0-R_MirrorVector .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorClear .addrsig_sym DotProduct .addrsig_sym VectorMA
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_MirrorVector.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_MirrorVector.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_MirrorVector(i32 noundef %0, ptr noundef %1, ptr noundef %2, i32 noundef %3) #0 { %5 = alloca i32, align 4 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca float, align 4 store i32 %0, ptr %5, align 4 store ptr %1, ptr %6, align 8 store ptr %2, ptr %7, align 8 store i32 %3, ptr %8, align 4 %11 = load i32, ptr %8, align 4 %12 = call i32 @VectorClear(i32 noundef %11) store i32 0, ptr %9, align 4 br label %13 13: ; preds = %37, %4 %14 = load i32, ptr %9, align 4 %15 = icmp slt i32 %14, 3 br i1 %15, label %16, label %40 16: ; preds = %13 %17 = load i32, ptr %5, align 4 %18 = load ptr, ptr %6, align 8 %19 = getelementptr inbounds %struct.TYPE_4__, ptr %18, i32 0, i32 0 %20 = load ptr, ptr %19, align 8 %21 = load i32, ptr %9, align 4 %22 = sext i32 %21 to i64 %23 = getelementptr inbounds i32, ptr %20, i64 %22 %24 = load i32, ptr %23, align 4 %25 = call float @DotProduct(i32 noundef %17, i32 noundef %24) store float %25, ptr %10, align 4 %26 = load i32, ptr %8, align 4 %27 = load float, ptr %10, align 4 %28 = load ptr, ptr %7, align 8 %29 = getelementptr inbounds %struct.TYPE_4__, ptr %28, i32 0, i32 0 %30 = load ptr, ptr %29, align 8 %31 = load i32, ptr %9, align 4 %32 = sext i32 %31 to i64 %33 = getelementptr inbounds i32, ptr %30, i64 %32 %34 = load i32, ptr %33, align 4 %35 = load i32, ptr %8, align 4 %36 = call i32 @VectorMA(i32 noundef %26, float noundef %27, i32 noundef %34, i32 noundef %35) br label %37 37: ; preds = %16 %38 = load i32, ptr %9, align 4 %39 = add nsw i32 %38, 1 store i32 %39, ptr %9, align 4 br label %13, !llvm.loop !6 40: ; preds = %13 ret void } declare i32 @VectorClear(i32 noundef) #1 declare float @DotProduct(i32 noundef, i32 noundef) #1 declare i32 @VectorMA(i32 noundef, float noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_main.c_R_MirrorVector
.text .file "extr_tr_bsp.c_RE_SetWorldVisData.c" .globl RE_SetWorldVisData # -- Begin function RE_SetWorldVisData .p2align 4, 0x90 .type RE_SetWorldVisData,@function RE_SetWorldVisData: # @RE_SetWorldVisData .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq %rax, tr(%rip) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_SetWorldVisData, .Lfunc_end0-RE_SetWorldVisData .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_RE_SetWorldVisData.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_RE_SetWorldVisData.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_SetWorldVisData(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = load ptr, ptr %2, align 8 store ptr %3, ptr @tr, align 8 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_bsp.c_RE_SetWorldVisData
.text .file "extr_tr_backend.c_RB_ExecuteRenderCommands.c" .globl RB_ExecuteRenderCommands # -- Begin function RB_ExecuteRenderCommands .p2align 4, 0x90 .type RB_ExecuteRenderCommands,@function RB_ExecuteRenderCommands: # @RB_ExecuteRenderCommands .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movb $0, %al callq *ri(%rip) movl %eax, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rdi movl $8, %esi callq PADP@PLT movq %rax, -8(%rbp) movq -8(%rbp), %rax movl (%rax), %eax addl $-128, %eax movl %eax, %ecx movq %rcx, -24(%rbp) # 8-byte Spill subl $9, %eax ja .LBB0_12 # %bb.14: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_SetColor@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_3: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_StretchPic@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_DrawSurfs@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_5: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_DrawBuffer@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_SwapBuffers@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_TakeScreenshotCmd@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_8: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_TakeVideoFrameCmd@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_9: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_ColorMask@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_10: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi callq RB_ClearDepth@PLT movq %rax, -8(%rbp) jmp .LBB0_13 .LBB0_11: jmp .LBB0_12 .LBB0_12: movb $0, %al callq *ri(%rip) movl %eax, -16(%rbp) movl -16(%rbp), %eax subl -12(%rbp), %eax movl %eax, backEnd(%rip) addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .LBB0_13: # in Loop: Header=BB0_1 Depth=1 .cfi_def_cfa %rbp, 16 jmp .LBB0_1 .Lfunc_end0: .size RB_ExecuteRenderCommands, .Lfunc_end0-RB_ExecuteRenderCommands .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_8-.LJTI0_0 .long .LBB0_6-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_2-.LJTI0_0 .long .LBB0_7-.LJTI0_0 .long .LBB0_11-.LJTI0_0 .long .LBB0_4-.LJTI0_0 .long .LBB0_5-.LJTI0_0 .long .LBB0_9-.LJTI0_0 .long .LBB0_10-.LJTI0_0 # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type backEnd,@object # @backEnd .globl backEnd .p2align 2 backEnd: .zero 4 .size backEnd, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym PADP .addrsig_sym RB_SetColor .addrsig_sym RB_StretchPic .addrsig_sym RB_DrawSurfs .addrsig_sym RB_DrawBuffer .addrsig_sym RB_SwapBuffers .addrsig_sym RB_TakeScreenshotCmd .addrsig_sym RB_TakeVideoFrameCmd .addrsig_sym RB_ColorMask .addrsig_sym RB_ClearDepth .addrsig_sym ri .addrsig_sym backEnd
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_ExecuteRenderCommands.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_ExecuteRenderCommands.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { ptr } %struct.TYPE_6__ = type { %struct.TYPE_4__ } %struct.TYPE_4__ = type { i32 } @ri = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @backEnd = dso_local global %struct.TYPE_6__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_ExecuteRenderCommands(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %5 = load ptr, ptr @ri, align 8 %6 = call i32 (...) %5() store i32 %6, ptr %3, align 4 br label %7 7: ; preds = %1, %46 %8 = load ptr, ptr %2, align 8 %9 = call ptr @PADP(ptr noundef %8, i32 noundef 8) store ptr %9, ptr %2, align 8 %10 = load ptr, ptr %2, align 8 %11 = load i32, ptr %10, align 4 switch i32 %11, label %40 [ i32 131, label %12 i32 130, label %15 i32 134, label %18 i32 135, label %21 i32 129, label %24 i32 132, label %27 i32 128, label %30 i32 136, label %33 i32 137, label %36 i32 133, label %39 ] 12: ; preds = %7 %13 = load ptr, ptr %2, align 8 %14 = call ptr @RB_SetColor(ptr noundef %13) store ptr %14, ptr %2, align 8 br label %46 15: ; preds = %7 %16 = load ptr, ptr %2, align 8 %17 = call ptr @RB_StretchPic(ptr noundef %16) store ptr %17, ptr %2, align 8 br label %46 18: ; preds = %7 %19 = load ptr, ptr %2, align 8 %20 = call ptr @RB_DrawSurfs(ptr noundef %19) store ptr %20, ptr %2, align 8 br label %46 21: ; preds = %7 %22 = load ptr, ptr %2, align 8 %23 = call ptr @RB_DrawBuffer(ptr noundef %22) store ptr %23, ptr %2, align 8 br label %46 24: ; preds = %7 %25 = load ptr, ptr %2, align 8 %26 = call ptr @RB_SwapBuffers(ptr noundef %25) store ptr %26, ptr %2, align 8 br label %46 27: ; preds = %7 %28 = load ptr, ptr %2, align 8 %29 = call ptr @RB_TakeScreenshotCmd(ptr noundef %28) store ptr %29, ptr %2, align 8 br label %46 30: ; preds = %7 %31 = load ptr, ptr %2, align 8 %32 = call ptr @RB_TakeVideoFrameCmd(ptr noundef %31) store ptr %32, ptr %2, align 8 br label %46 33: ; preds = %7 %34 = load ptr, ptr %2, align 8 %35 = call ptr @RB_ColorMask(ptr noundef %34) store ptr %35, ptr %2, align 8 br label %46 36: ; preds = %7 %37 = load ptr, ptr %2, align 8 %38 = call ptr @RB_ClearDepth(ptr noundef %37) store ptr %38, ptr %2, align 8 br label %46 39: ; preds = %7 br label %40 40: ; preds = %7, %39 %41 = load ptr, ptr @ri, align 8 %42 = call i32 (...) %41() store i32 %42, ptr %4, align 4 %43 = load i32, ptr %4, align 4 %44 = load i32, ptr %3, align 4 %45 = sub nsw i32 %43, %44 store i32 %45, ptr @backEnd, align 4 ret void 46: ; preds = %36, %33, %30, %27, %24, %21, %18, %15, %12 br label %7 } declare ptr @PADP(ptr noundef, i32 noundef) #1 declare ptr @RB_SetColor(ptr noundef) #1 declare ptr @RB_StretchPic(ptr noundef) #1 declare ptr @RB_DrawSurfs(ptr noundef) #1 declare ptr @RB_DrawBuffer(ptr noundef) #1 declare ptr @RB_SwapBuffers(ptr noundef) #1 declare ptr @RB_TakeScreenshotCmd(ptr noundef) #1 declare ptr @RB_TakeVideoFrameCmd(ptr noundef) #1 declare ptr @RB_ColorMask(ptr noundef) #1 declare ptr @RB_ClearDepth(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_ExecuteRenderCommands
.text .file "extr_tr_world.c_R_CullTriSurf.c" .p2align 4, 0x90 # -- Begin function R_CullTriSurf .type R_CullTriSurf,@function R_CullTriSurf: # @R_CullTriSurf .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rax movl (%rax), %edi callq R_CullLocalBox@PLT movl %eax, -20(%rbp) movl -20(%rbp), %eax cmpl CULL_OUT(%rip), %eax jne .LBB0_2 # %bb.1: movl qtrue(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_3 .LBB0_2: movl qfalse(%rip), %eax movl %eax, -4(%rbp) .LBB0_3: movl -4(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CullTriSurf, .Lfunc_end0-R_CullTriSurf .cfi_endproc # -- End function .type CULL_OUT,@object # @CULL_OUT .bss .globl CULL_OUT .p2align 2 CULL_OUT: .long 0 # 0x0 .size CULL_OUT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CullTriSurf .addrsig_sym R_CullLocalBox .addrsig_sym CULL_OUT .addrsig_sym qtrue .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_world.c_R_CullTriSurf.c' source_filename = "lab/engine/code/renderergl1/extr_tr_world.c_R_CullTriSurf.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32 } @CULL_OUT = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_CullTriSurf], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @R_CullTriSurf(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca i32, align 4 store ptr %0, ptr %3, align 8 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds %struct.TYPE_3__, ptr %5, i32 0, i32 0 %7 = load i32, ptr %6, align 4 %8 = call i32 @R_CullLocalBox(i32 noundef %7) store i32 %8, ptr %4, align 4 %9 = load i32, ptr %4, align 4 %10 = load i32, ptr @CULL_OUT, align 4 %11 = icmp eq i32 %9, %10 br i1 %11, label %12, label %14 12: ; preds = %1 %13 = load i32, ptr @qtrue, align 4 store i32 %13, ptr %2, align 4 br label %16 14: ; preds = %1 %15 = load i32, ptr @qfalse, align 4 store i32 %15, ptr %2, align 4 br label %16 16: ; preds = %14, %12 %17 = load i32, ptr %2, align 4 ret i32 %17 } declare i32 @R_CullLocalBox(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_world.c_R_CullTriSurf
.text .file "extr_tr_image.c_R_CreateDefaultImage.c" .p2align 4, 0x90 # -- Begin function R_CreateDefaultImage .type R_CreateDefaultImage,@function R_CreateDefaultImage: # @R_CreateDefaultImage .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl DEFAULT_SIZE(%rip), %eax # kill: def $rax killed $eax movq %rax, %rcx movq %rcx, -48(%rbp) # 8-byte Spill movq %rsp, %rdx movq %rdx, -16(%rbp) movq %rax, %rdx imulq %rdx, %rdx shlq $4, %rdx movq %rsp, %rdi subq %rdx, %rdi movq %rdi, -40(%rbp) # 8-byte Spill movq %rdi, %rsp movq %rax, -24(%rbp) movq %rcx, -32(%rbp) imulq %rcx, %rax shlq $4, %rax movl %eax, %edx movl $32, %esi callq Com_Memset@PLT movl $0, -4(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl DEFAULT_SIZE(%rip), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -40(%rbp), %rax # 8-byte Reload movq -48(%rbp), %rdx # 8-byte Reload imulq $0, %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 12(%rcx) imulq $0, %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 8(%rcx) imulq $0, %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 4(%rcx) imulq $0, %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, (%rcx) movslq -4(%rbp), %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movl $255, 12(%rcx) movslq -4(%rbp), %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movl $255, 8(%rcx) movslq -4(%rbp), %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movl $255, 4(%rcx) movslq -4(%rbp), %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movl $255, (%rcx) movl DEFAULT_SIZE(%rip), %ecx subl $1, %ecx movslq %ecx, %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 12(%rcx) movl DEFAULT_SIZE(%rip), %ecx subl $1, %ecx movslq %ecx, %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 8(%rcx) movl DEFAULT_SIZE(%rip), %ecx subl $1, %ecx movslq %ecx, %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 4(%rcx) movl DEFAULT_SIZE(%rip), %ecx subl $1, %ecx movslq %ecx, %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movslq -4(%rbp), %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, (%rcx) movslq -4(%rbp), %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movl DEFAULT_SIZE(%rip), %esi subl $1, %esi movslq %esi, %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 12(%rcx) movslq -4(%rbp), %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movl DEFAULT_SIZE(%rip), %esi subl $1, %esi movslq %esi, %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 8(%rcx) movslq -4(%rbp), %rsi imulq %rdx, %rsi shlq $4, %rsi movq %rax, %rcx addq %rsi, %rcx movl DEFAULT_SIZE(%rip), %esi subl $1, %esi movslq %esi, %rsi shlq $4, %rsi addq %rsi, %rcx movl $255, 4(%rcx) movslq -4(%rbp), %rcx imulq %rdx, %rcx shlq $4, %rcx addq %rcx, %rax movl DEFAULT_SIZE(%rip), %ecx subl $1, %ecx movslq %ecx, %rcx shlq $4, %rcx addq %rcx, %rax movl $255, (%rax) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_4: movq -40(%rbp), %rsi # 8-byte Reload movl DEFAULT_SIZE(%rip), %edx movl DEFAULT_SIZE(%rip), %ecx movl IMGTYPE_COLORALPHA(%rip), %r8d movl IMGFLAG_MIPMAP(%rip), %r9d leaq .L.str(%rip), %rdi xorl %eax, %eax subq $16, %rsp movl $0, (%rsp) callq R_CreateImage@PLT addq $16, %rsp movl %eax, tr(%rip) movq -16(%rbp), %rax movq %rax, %rsp movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CreateDefaultImage, .Lfunc_end0-R_CreateDefaultImage .cfi_endproc # -- End function .type DEFAULT_SIZE,@object # @DEFAULT_SIZE .bss .globl DEFAULT_SIZE .p2align 2 DEFAULT_SIZE: .long 0 # 0x0 .size DEFAULT_SIZE, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "*default" .size .L.str, 9 .type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA .bss .globl IMGTYPE_COLORALPHA .p2align 2 IMGTYPE_COLORALPHA: .long 0 # 0x0 .size IMGTYPE_COLORALPHA, 4 .type IMGFLAG_MIPMAP,@object # @IMGFLAG_MIPMAP .globl IMGFLAG_MIPMAP .p2align 2 IMGFLAG_MIPMAP: .long 0 # 0x0 .size IMGFLAG_MIPMAP, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CreateDefaultImage .addrsig_sym Com_Memset .addrsig_sym R_CreateImage .addrsig_sym DEFAULT_SIZE .addrsig_sym IMGTYPE_COLORALPHA .addrsig_sym IMGFLAG_MIPMAP .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_CreateDefaultImage.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_CreateDefaultImage.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32 } @DEFAULT_SIZE = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [9 x i8] c"*default\00", align 1 @IMGTYPE_COLORALPHA = dso_local global i32 0, align 4 @IMGFLAG_MIPMAP = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_CreateDefaultImage], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_CreateDefaultImage() #0 { %1 = alloca i32, align 4 %2 = alloca ptr, align 8 %3 = alloca i64, align 8 %4 = alloca i64, align 8 %5 = load i32, ptr @DEFAULT_SIZE, align 4 %6 = zext i32 %5 to i64 %7 = load i32, ptr @DEFAULT_SIZE, align 4 %8 = zext i32 %7 to i64 %9 = call ptr @llvm.stacksave() store ptr %9, ptr %2, align 8 %10 = mul nuw i64 %6, %8 %11 = alloca [4 x i32], i64 %10, align 16 store i64 %6, ptr %3, align 8 store i64 %8, ptr %4, align 8 %12 = mul nuw i64 %6, %8 %13 = mul nuw i64 16, %12 %14 = trunc i64 %13 to i32 %15 = call i32 @Com_Memset(ptr noundef %11, i32 noundef 32, i32 noundef %14) store i32 0, ptr %1, align 4 br label %16 16: ; preds = %141, %0 %17 = load i32, ptr %1, align 4 %18 = load i32, ptr @DEFAULT_SIZE, align 4 %19 = icmp slt i32 %17, %18 br i1 %19, label %20, label %144 20: ; preds = %16 %21 = mul nsw i64 0, %8 %22 = getelementptr inbounds [4 x i32], ptr %11, i64 %21 %23 = load i32, ptr %1, align 4 %24 = sext i32 %23 to i64 %25 = getelementptr inbounds [4 x i32], ptr %22, i64 %24 %26 = getelementptr inbounds [4 x i32], ptr %25, i64 0, i64 3 store i32 255, ptr %26, align 4 %27 = mul nsw i64 0, %8 %28 = getelementptr inbounds [4 x i32], ptr %11, i64 %27 %29 = load i32, ptr %1, align 4 %30 = sext i32 %29 to i64 %31 = getelementptr inbounds [4 x i32], ptr %28, i64 %30 %32 = getelementptr inbounds [4 x i32], ptr %31, i64 0, i64 2 store i32 255, ptr %32, align 8 %33 = mul nsw i64 0, %8 %34 = getelementptr inbounds [4 x i32], ptr %11, i64 %33 %35 = load i32, ptr %1, align 4 %36 = sext i32 %35 to i64 %37 = getelementptr inbounds [4 x i32], ptr %34, i64 %36 %38 = getelementptr inbounds [4 x i32], ptr %37, i64 0, i64 1 store i32 255, ptr %38, align 4 %39 = mul nsw i64 0, %8 %40 = getelementptr inbounds [4 x i32], ptr %11, i64 %39 %41 = load i32, ptr %1, align 4 %42 = sext i32 %41 to i64 %43 = getelementptr inbounds [4 x i32], ptr %40, i64 %42 %44 = getelementptr inbounds [4 x i32], ptr %43, i64 0, i64 0 store i32 255, ptr %44, align 16 %45 = load i32, ptr %1, align 4 %46 = sext i32 %45 to i64 %47 = mul nsw i64 %46, %8 %48 = getelementptr inbounds [4 x i32], ptr %11, i64 %47 %49 = getelementptr inbounds [4 x i32], ptr %48, i64 0 %50 = getelementptr inbounds [4 x i32], ptr %49, i64 0, i64 3 store i32 255, ptr %50, align 4 %51 = load i32, ptr %1, align 4 %52 = sext i32 %51 to i64 %53 = mul nsw i64 %52, %8 %54 = getelementptr inbounds [4 x i32], ptr %11, i64 %53 %55 = getelementptr inbounds [4 x i32], ptr %54, i64 0 %56 = getelementptr inbounds [4 x i32], ptr %55, i64 0, i64 2 store i32 255, ptr %56, align 8 %57 = load i32, ptr %1, align 4 %58 = sext i32 %57 to i64 %59 = mul nsw i64 %58, %8 %60 = getelementptr inbounds [4 x i32], ptr %11, i64 %59 %61 = getelementptr inbounds [4 x i32], ptr %60, i64 0 %62 = getelementptr inbounds [4 x i32], ptr %61, i64 0, i64 1 store i32 255, ptr %62, align 4 %63 = load i32, ptr %1, align 4 %64 = sext i32 %63 to i64 %65 = mul nsw i64 %64, %8 %66 = getelementptr inbounds [4 x i32], ptr %11, i64 %65 %67 = getelementptr inbounds [4 x i32], ptr %66, i64 0 %68 = getelementptr inbounds [4 x i32], ptr %67, i64 0, i64 0 store i32 255, ptr %68, align 16 %69 = load i32, ptr @DEFAULT_SIZE, align 4 %70 = sub nsw i32 %69, 1 %71 = sext i32 %70 to i64 %72 = mul nsw i64 %71, %8 %73 = getelementptr inbounds [4 x i32], ptr %11, i64 %72 %74 = load i32, ptr %1, align 4 %75 = sext i32 %74 to i64 %76 = getelementptr inbounds [4 x i32], ptr %73, i64 %75 %77 = getelementptr inbounds [4 x i32], ptr %76, i64 0, i64 3 store i32 255, ptr %77, align 4 %78 = load i32, ptr @DEFAULT_SIZE, align 4 %79 = sub nsw i32 %78, 1 %80 = sext i32 %79 to i64 %81 = mul nsw i64 %80, %8 %82 = getelementptr inbounds [4 x i32], ptr %11, i64 %81 %83 = load i32, ptr %1, align 4 %84 = sext i32 %83 to i64 %85 = getelementptr inbounds [4 x i32], ptr %82, i64 %84 %86 = getelementptr inbounds [4 x i32], ptr %85, i64 0, i64 2 store i32 255, ptr %86, align 8 %87 = load i32, ptr @DEFAULT_SIZE, align 4 %88 = sub nsw i32 %87, 1 %89 = sext i32 %88 to i64 %90 = mul nsw i64 %89, %8 %91 = getelementptr inbounds [4 x i32], ptr %11, i64 %90 %92 = load i32, ptr %1, align 4 %93 = sext i32 %92 to i64 %94 = getelementptr inbounds [4 x i32], ptr %91, i64 %93 %95 = getelementptr inbounds [4 x i32], ptr %94, i64 0, i64 1 store i32 255, ptr %95, align 4 %96 = load i32, ptr @DEFAULT_SIZE, align 4 %97 = sub nsw i32 %96, 1 %98 = sext i32 %97 to i64 %99 = mul nsw i64 %98, %8 %100 = getelementptr inbounds [4 x i32], ptr %11, i64 %99 %101 = load i32, ptr %1, align 4 %102 = sext i32 %101 to i64 %103 = getelementptr inbounds [4 x i32], ptr %100, i64 %102 %104 = getelementptr inbounds [4 x i32], ptr %103, i64 0, i64 0 store i32 255, ptr %104, align 16 %105 = load i32, ptr %1, align 4 %106 = sext i32 %105 to i64 %107 = mul nsw i64 %106, %8 %108 = getelementptr inbounds [4 x i32], ptr %11, i64 %107 %109 = load i32, ptr @DEFAULT_SIZE, align 4 %110 = sub nsw i32 %109, 1 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds [4 x i32], ptr %108, i64 %111 %113 = getelementptr inbounds [4 x i32], ptr %112, i64 0, i64 3 store i32 255, ptr %113, align 4 %114 = load i32, ptr %1, align 4 %115 = sext i32 %114 to i64 %116 = mul nsw i64 %115, %8 %117 = getelementptr inbounds [4 x i32], ptr %11, i64 %116 %118 = load i32, ptr @DEFAULT_SIZE, align 4 %119 = sub nsw i32 %118, 1 %120 = sext i32 %119 to i64 %121 = getelementptr inbounds [4 x i32], ptr %117, i64 %120 %122 = getelementptr inbounds [4 x i32], ptr %121, i64 0, i64 2 store i32 255, ptr %122, align 8 %123 = load i32, ptr %1, align 4 %124 = sext i32 %123 to i64 %125 = mul nsw i64 %124, %8 %126 = getelementptr inbounds [4 x i32], ptr %11, i64 %125 %127 = load i32, ptr @DEFAULT_SIZE, align 4 %128 = sub nsw i32 %127, 1 %129 = sext i32 %128 to i64 %130 = getelementptr inbounds [4 x i32], ptr %126, i64 %129 %131 = getelementptr inbounds [4 x i32], ptr %130, i64 0, i64 1 store i32 255, ptr %131, align 4 %132 = load i32, ptr %1, align 4 %133 = sext i32 %132 to i64 %134 = mul nsw i64 %133, %8 %135 = getelementptr inbounds [4 x i32], ptr %11, i64 %134 %136 = load i32, ptr @DEFAULT_SIZE, align 4 %137 = sub nsw i32 %136, 1 %138 = sext i32 %137 to i64 %139 = getelementptr inbounds [4 x i32], ptr %135, i64 %138 %140 = getelementptr inbounds [4 x i32], ptr %139, i64 0, i64 0 store i32 255, ptr %140, align 16 br label %141 141: ; preds = %20 %142 = load i32, ptr %1, align 4 %143 = add nsw i32 %142, 1 store i32 %143, ptr %1, align 4 br label %16, !llvm.loop !6 144: ; preds = %16 %145 = load i32, ptr @DEFAULT_SIZE, align 4 %146 = load i32, ptr @DEFAULT_SIZE, align 4 %147 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %148 = load i32, ptr @IMGFLAG_MIPMAP, align 4 %149 = call i32 @R_CreateImage(ptr noundef @.str, ptr noundef %11, i32 noundef %145, i32 noundef %146, i32 noundef %147, i32 noundef %148, i32 noundef 0) store i32 %149, ptr @tr, align 4 %150 = load ptr, ptr %2, align 8 call void @llvm.stackrestore(ptr %150) ret void } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @Com_Memset(ptr noundef, i32 noundef, i32 noundef) #2 declare i32 @R_CreateImage(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_image.c_R_CreateDefaultImage
.text .file "extr_tr_shade_calc.c_RB_CalcDeformVertexes.c" .globl RB_CalcDeformVertexes # -- Begin function RB_CalcDeformVertexes .p2align 4, 0x90 .type RB_CalcDeformVertexes,@function RB_CalcDeformVertexes: # @RB_CalcDeformVertexes .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movq tess+16(%rip), %rax movq %rax, -40(%rbp) movq tess+8(%rip), %rax movq %rax, -48(%rbp) movq -8(%rbp), %rax cmpq $0, 8(%rax) jne .LBB0_6 # %bb.1: movq -8(%rbp), %rdi addq $8, %rdi callq EvalWaveForm@PLT movss %xmm0, -28(%rbp) movl $0, -12(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl tess(%rip), %eax jge .LBB0_5 # %bb.3: # in Loop: Header=BB0_2 Depth=1 movq -48(%rbp), %rdi movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rsi callq VectorScale@PLT movq -24(%rbp), %rax cvtsi2ssq (%rax), %xmm0 movq -40(%rbp), %rax addss (%rax), %xmm0 movss %xmm0, (%rax) movq -24(%rbp), %rax cvtsi2ssq 8(%rax), %xmm0 movq -40(%rbp), %rax addss 4(%rax), %xmm0 movss %xmm0, 4(%rax) movq -24(%rbp), %rax cvtsi2ssq 16(%rax), %xmm0 movq -40(%rbp), %rax addss 8(%rax), %xmm0 movss %xmm0, 8(%rax) # %bb.4: # in Loop: Header=BB0_2 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movq -40(%rbp), %rax addq $16, %rax movq %rax, -40(%rbp) movq -48(%rbp), %rax addq $16, %rax movq %rax, -48(%rbp) jmp .LBB0_2 .LBB0_5: jmp .LBB0_11 .LBB0_6: movq -8(%rbp), %rax movl 32(%rax), %edi callq TableForFunc@PLT movq %rax, -56(%rbp) movl $0, -12(%rbp) .LBB0_7: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl tess(%rip), %eax jge .LBB0_10 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movq -40(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax addss 4(%rax), %xmm0 movq -40(%rbp), %rax addss 8(%rax), %xmm0 movq -8(%rbp), %rax mulss (%rax), %xmm0 movss %xmm0, -60(%rbp) movq -56(%rbp), %rdi movq -8(%rbp), %rax movl 28(%rax), %esi movq -8(%rbp), %rax movl 24(%rax), %edx movq -8(%rbp), %rax cvtsi2ssq 16(%rax), %xmm0 addss -60(%rbp), %xmm0 cvttss2si %xmm0, %rcx movq -8(%rbp), %rax movq 8(%rax), %r8 callq WAVEVALUE@PLT movss %xmm0, -28(%rbp) movq -48(%rbp), %rdi movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rsi callq VectorScale@PLT movq -24(%rbp), %rax cvtsi2ssq (%rax), %xmm0 movq -40(%rbp), %rax addss (%rax), %xmm0 movss %xmm0, (%rax) movq -24(%rbp), %rax cvtsi2ssq 8(%rax), %xmm0 movq -40(%rbp), %rax addss 4(%rax), %xmm0 movss %xmm0, 4(%rax) movq -24(%rbp), %rax cvtsi2ssq 16(%rax), %xmm0 movq -40(%rbp), %rax addss 8(%rax), %xmm0 movss %xmm0, 8(%rax) # %bb.9: # in Loop: Header=BB0_7 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movq -40(%rbp), %rax addq $16, %rax movq %rax, -40(%rbp) movq -48(%rbp), %rax addq $16, %rax movq %rax, -48(%rbp) jmp .LBB0_7 .LBB0_10: jmp .LBB0_11 .LBB0_11: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcDeformVertexes, .Lfunc_end0-RB_CalcDeformVertexes .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 24 .size tess, 24 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym EvalWaveForm .addrsig_sym VectorScale .addrsig_sym TableForFunc .addrsig_sym WAVEVALUE .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcDeformVertexes.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcDeformVertexes.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { i32, i64, i64 } %struct.TYPE_5__ = type { float, %struct.TYPE_7__ } %struct.TYPE_7__ = type { i64, i64, i32, i32, i32 } @tess = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcDeformVertexes(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca float, align 4 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca float, align 4 store ptr %0, ptr %2, align 8 %10 = load i64, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tess, i32 0, i32 2), align 8 %11 = inttoptr i64 %10 to ptr store ptr %11, ptr %6, align 8 %12 = load i64, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tess, i32 0, i32 1), align 8 %13 = inttoptr i64 %12 to ptr store ptr %13, ptr %7, align 8 %14 = load ptr, ptr %2, align 8 %15 = getelementptr inbounds %struct.TYPE_5__, ptr %14, i32 0, i32 1 %16 = getelementptr inbounds %struct.TYPE_7__, ptr %15, i32 0, i32 0 %17 = load i64, ptr %16, align 8 %18 = icmp eq i64 %17, 0 br i1 %18, label %19, label %64 19: ; preds = %1 %20 = load ptr, ptr %2, align 8 %21 = getelementptr inbounds %struct.TYPE_5__, ptr %20, i32 0, i32 1 %22 = call float @EvalWaveForm(ptr noundef %21) store float %22, ptr %5, align 4 store i32 0, ptr %3, align 4 br label %23 23: ; preds = %56, %19 %24 = load i32, ptr %3, align 4 %25 = load i32, ptr @tess, align 8 %26 = icmp slt i32 %24, %25 br i1 %26, label %27, label %63 27: ; preds = %23 %28 = load ptr, ptr %7, align 8 %29 = load float, ptr %5, align 4 %30 = load ptr, ptr %4, align 8 %31 = call i32 @VectorScale(ptr noundef %28, float noundef %29, ptr noundef %30) %32 = load ptr, ptr %4, align 8 %33 = getelementptr inbounds i64, ptr %32, i64 0 %34 = load i64, ptr %33, align 8 %35 = sitofp i64 %34 to float %36 = load ptr, ptr %6, align 8 %37 = getelementptr inbounds float, ptr %36, i64 0 %38 = load float, ptr %37, align 4 %39 = fadd float %38, %35 store float %39, ptr %37, align 4 %40 = load ptr, ptr %4, align 8 %41 = getelementptr inbounds i64, ptr %40, i64 1 %42 = load i64, ptr %41, align 8 %43 = sitofp i64 %42 to float %44 = load ptr, ptr %6, align 8 %45 = getelementptr inbounds float, ptr %44, i64 1 %46 = load float, ptr %45, align 4 %47 = fadd float %46, %43 store float %47, ptr %45, align 4 %48 = load ptr, ptr %4, align 8 %49 = getelementptr inbounds i64, ptr %48, i64 2 %50 = load i64, ptr %49, align 8 %51 = sitofp i64 %50 to float %52 = load ptr, ptr %6, align 8 %53 = getelementptr inbounds float, ptr %52, i64 2 %54 = load float, ptr %53, align 4 %55 = fadd float %54, %51 store float %55, ptr %53, align 4 br label %56 56: ; preds = %27 %57 = load i32, ptr %3, align 4 %58 = add nsw i32 %57, 1 store i32 %58, ptr %3, align 4 %59 = load ptr, ptr %6, align 8 %60 = getelementptr inbounds float, ptr %59, i64 4 store ptr %60, ptr %6, align 8 %61 = load ptr, ptr %7, align 8 %62 = getelementptr inbounds float, ptr %61, i64 4 store ptr %62, ptr %7, align 8 br label %23, !llvm.loop !6 63: ; preds = %23 br label %148 64: ; preds = %1 %65 = load ptr, ptr %2, align 8 %66 = getelementptr inbounds %struct.TYPE_5__, ptr %65, i32 0, i32 1 %67 = getelementptr inbounds %struct.TYPE_7__, ptr %66, i32 0, i32 4 %68 = load i32, ptr %67, align 8 %69 = call ptr @TableForFunc(i32 noundef %68) store ptr %69, ptr %8, align 8 store i32 0, ptr %3, align 4 br label %70 70: ; preds = %140, %64 %71 = load i32, ptr %3, align 4 %72 = load i32, ptr @tess, align 8 %73 = icmp slt i32 %71, %72 br i1 %73, label %74, label %147 74: ; preds = %70 %75 = load ptr, ptr %6, align 8 %76 = getelementptr inbounds float, ptr %75, i64 0 %77 = load float, ptr %76, align 4 %78 = load ptr, ptr %6, align 8 %79 = getelementptr inbounds float, ptr %78, i64 1 %80 = load float, ptr %79, align 4 %81 = fadd float %77, %80 %82 = load ptr, ptr %6, align 8 %83 = getelementptr inbounds float, ptr %82, i64 2 %84 = load float, ptr %83, align 4 %85 = fadd float %81, %84 %86 = load ptr, ptr %2, align 8 %87 = getelementptr inbounds %struct.TYPE_5__, ptr %86, i32 0, i32 0 %88 = load float, ptr %87, align 8 %89 = fmul float %85, %88 store float %89, ptr %9, align 4 %90 = load ptr, ptr %8, align 8 %91 = load ptr, ptr %2, align 8 %92 = getelementptr inbounds %struct.TYPE_5__, ptr %91, i32 0, i32 1 %93 = getelementptr inbounds %struct.TYPE_7__, ptr %92, i32 0, i32 3 %94 = load i32, ptr %93, align 4 %95 = load ptr, ptr %2, align 8 %96 = getelementptr inbounds %struct.TYPE_5__, ptr %95, i32 0, i32 1 %97 = getelementptr inbounds %struct.TYPE_7__, ptr %96, i32 0, i32 2 %98 = load i32, ptr %97, align 8 %99 = load ptr, ptr %2, align 8 %100 = getelementptr inbounds %struct.TYPE_5__, ptr %99, i32 0, i32 1 %101 = getelementptr inbounds %struct.TYPE_7__, ptr %100, i32 0, i32 1 %102 = load i64, ptr %101, align 8 %103 = sitofp i64 %102 to float %104 = load float, ptr %9, align 4 %105 = fadd float %103, %104 %106 = fptosi float %105 to i64 %107 = load ptr, ptr %2, align 8 %108 = getelementptr inbounds %struct.TYPE_5__, ptr %107, i32 0, i32 1 %109 = getelementptr inbounds %struct.TYPE_7__, ptr %108, i32 0, i32 0 %110 = load i64, ptr %109, align 8 %111 = call float @WAVEVALUE(ptr noundef %90, i32 noundef %94, i32 noundef %98, i64 noundef %106, i64 noundef %110) store float %111, ptr %5, align 4 %112 = load ptr, ptr %7, align 8 %113 = load float, ptr %5, align 4 %114 = load ptr, ptr %4, align 8 %115 = call i32 @VectorScale(ptr noundef %112, float noundef %113, ptr noundef %114) %116 = load ptr, ptr %4, align 8 %117 = getelementptr inbounds i64, ptr %116, i64 0 %118 = load i64, ptr %117, align 8 %119 = sitofp i64 %118 to float %120 = load ptr, ptr %6, align 8 %121 = getelementptr inbounds float, ptr %120, i64 0 %122 = load float, ptr %121, align 4 %123 = fadd float %122, %119 store float %123, ptr %121, align 4 %124 = load ptr, ptr %4, align 8 %125 = getelementptr inbounds i64, ptr %124, i64 1 %126 = load i64, ptr %125, align 8 %127 = sitofp i64 %126 to float %128 = load ptr, ptr %6, align 8 %129 = getelementptr inbounds float, ptr %128, i64 1 %130 = load float, ptr %129, align 4 %131 = fadd float %130, %127 store float %131, ptr %129, align 4 %132 = load ptr, ptr %4, align 8 %133 = getelementptr inbounds i64, ptr %132, i64 2 %134 = load i64, ptr %133, align 8 %135 = sitofp i64 %134 to float %136 = load ptr, ptr %6, align 8 %137 = getelementptr inbounds float, ptr %136, i64 2 %138 = load float, ptr %137, align 4 %139 = fadd float %138, %135 store float %139, ptr %137, align 4 br label %140 140: ; preds = %74 %141 = load i32, ptr %3, align 4 %142 = add nsw i32 %141, 1 store i32 %142, ptr %3, align 4 %143 = load ptr, ptr %6, align 8 %144 = getelementptr inbounds float, ptr %143, i64 4 store ptr %144, ptr %6, align 8 %145 = load ptr, ptr %7, align 8 %146 = getelementptr inbounds float, ptr %145, i64 4 store ptr %146, ptr %7, align 8 br label %70, !llvm.loop !8 147: ; preds = %70 br label %148 148: ; preds = %147, %63 ret void } declare float @EvalWaveForm(ptr noundef) #1 declare i32 @VectorScale(ptr noundef, float noundef, ptr noundef) #1 declare ptr @TableForFunc(i32 noundef) #1 declare float @WAVEVALUE(ptr noundef, i32 noundef, i32 noundef, i64 noundef, i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcDeformVertexes
.text .file "extr_tr_shader.c_FindShaderInShaderText.c" .p2align 4, 0x90 # -- Begin function FindShaderInShaderText .type FindShaderInShaderText,@function FindShaderInShaderText: # @FindShaderInShaderText .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rdi movl MAX_SHADERTEXT_HASH(%rip), %esi callq generateHashValue@PLT movl %eax, -40(%rbp) movq shaderTextHashTable(%rip), %rax movslq -40(%rbp), %rcx cmpq $0, (%rax,%rcx,8) je .LBB0_8 # %bb.1: movl $0, -36(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 movq shaderTextHashTable(%rip), %rax movslq -40(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -36(%rbp), %rcx cmpq $0, (%rax,%rcx,8) je .LBB0_7 # %bb.3: # in Loop: Header=BB0_2 Depth=1 movq shaderTextHashTable(%rip), %rax movslq -40(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -32(%rbp) movl qtrue(%rip), %esi leaq -32(%rbp), %rdi callq COM_ParseExt@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rdi movq -16(%rbp), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_5 # %bb.4: movq -32(%rbp), %rax movq %rax, -8(%rbp) jmp .LBB0_18 .LBB0_5: # in Loop: Header=BB0_2 Depth=1 jmp .LBB0_6 .LBB0_6: # in Loop: Header=BB0_2 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_2 .LBB0_7: jmp .LBB0_8 .LBB0_8: movq s_shaderText(%rip), %rax movq %rax, -32(%rbp) cmpq $0, -32(%rbp) jne .LBB0_10 # %bb.9: movq $0, -8(%rbp) jmp .LBB0_18 .LBB0_10: jmp .LBB0_11 .LBB0_11: # =>This Inner Loop Header: Depth=1 movl qtrue(%rip), %esi leaq -32(%rbp), %rdi callq COM_ParseExt@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax jne .LBB0_13 # %bb.12: jmp .LBB0_17 .LBB0_13: # in Loop: Header=BB0_11 Depth=1 movq -24(%rbp), %rdi movq -16(%rbp), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_15 # %bb.14: movq -32(%rbp), %rax movq %rax, -8(%rbp) jmp .LBB0_18 .LBB0_15: # in Loop: Header=BB0_11 Depth=1 leaq -32(%rbp), %rdi xorl %esi, %esi callq SkipBracedSection@PLT # %bb.16: # in Loop: Header=BB0_11 Depth=1 jmp .LBB0_11 .LBB0_17: movq $0, -8(%rbp) .LBB0_18: movq -8(%rbp), %rax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FindShaderInShaderText, .Lfunc_end0-FindShaderInShaderText .cfi_endproc # -- End function .type MAX_SHADERTEXT_HASH,@object # @MAX_SHADERTEXT_HASH .bss .globl MAX_SHADERTEXT_HASH .p2align 2 MAX_SHADERTEXT_HASH: .long 0 # 0x0 .size MAX_SHADERTEXT_HASH, 4 .type shaderTextHashTable,@object # @shaderTextHashTable .globl shaderTextHashTable .p2align 3 shaderTextHashTable: .quad 0 .size shaderTextHashTable, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type s_shaderText,@object # @s_shaderText .globl s_shaderText .p2align 3 s_shaderText: .quad 0 .size s_shaderText, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym FindShaderInShaderText .addrsig_sym generateHashValue .addrsig_sym COM_ParseExt .addrsig_sym Q_stricmp .addrsig_sym SkipBracedSection .addrsig_sym MAX_SHADERTEXT_HASH .addrsig_sym shaderTextHashTable .addrsig_sym qtrue .addrsig_sym s_shaderText
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_FindShaderInShaderText.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_FindShaderInShaderText.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @MAX_SHADERTEXT_HASH = dso_local global i32 0, align 4 @shaderTextHashTable = dso_local global ptr null, align 8 @qtrue = dso_local global i32 0, align 4 @s_shaderText = dso_local global ptr null, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @FindShaderInShaderText], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal ptr @FindShaderInShaderText(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 store ptr %0, ptr %3, align 8 %8 = load ptr, ptr %3, align 8 %9 = load i32, ptr @MAX_SHADERTEXT_HASH, align 4 %10 = call i32 @generateHashValue(ptr noundef %8, i32 noundef %9) store i32 %10, ptr %7, align 4 %11 = load ptr, ptr @shaderTextHashTable, align 8 %12 = load i32, ptr %7, align 4 %13 = sext i32 %12 to i64 %14 = getelementptr inbounds ptr, ptr %11, i64 %13 %15 = load ptr, ptr %14, align 8 %16 = icmp ne ptr %15, null br i1 %16, label %17, label %52 17: ; preds = %1 store i32 0, ptr %6, align 4 br label %18 18: ; preds = %48, %17 %19 = load ptr, ptr @shaderTextHashTable, align 8 %20 = load i32, ptr %7, align 4 %21 = sext i32 %20 to i64 %22 = getelementptr inbounds ptr, ptr %19, i64 %21 %23 = load ptr, ptr %22, align 8 %24 = load i32, ptr %6, align 4 %25 = sext i32 %24 to i64 %26 = getelementptr inbounds ptr, ptr %23, i64 %25 %27 = load ptr, ptr %26, align 8 %28 = icmp ne ptr %27, null br i1 %28, label %29, label %51 29: ; preds = %18 %30 = load ptr, ptr @shaderTextHashTable, align 8 %31 = load i32, ptr %7, align 4 %32 = sext i32 %31 to i64 %33 = getelementptr inbounds ptr, ptr %30, i64 %32 %34 = load ptr, ptr %33, align 8 %35 = load i32, ptr %6, align 4 %36 = sext i32 %35 to i64 %37 = getelementptr inbounds ptr, ptr %34, i64 %36 %38 = load ptr, ptr %37, align 8 store ptr %38, ptr %5, align 8 %39 = load i32, ptr @qtrue, align 4 %40 = call ptr @COM_ParseExt(ptr noundef %5, i32 noundef %39) store ptr %40, ptr %4, align 8 %41 = load ptr, ptr %4, align 8 %42 = load ptr, ptr %3, align 8 %43 = call i32 @Q_stricmp(ptr noundef %41, ptr noundef %42) %44 = icmp ne i32 %43, 0 br i1 %44, label %47, label %45 45: ; preds = %29 %46 = load ptr, ptr %5, align 8 store ptr %46, ptr %2, align 8 br label %78 47: ; preds = %29 br label %48 48: ; preds = %47 %49 = load i32, ptr %6, align 4 %50 = add nsw i32 %49, 1 store i32 %50, ptr %6, align 4 br label %18, !llvm.loop !6 51: ; preds = %18 br label %52 52: ; preds = %51, %1 %53 = load ptr, ptr @s_shaderText, align 8 store ptr %53, ptr %5, align 8 %54 = load ptr, ptr %5, align 8 %55 = icmp ne ptr %54, null br i1 %55, label %57, label %56 56: ; preds = %52 store ptr null, ptr %2, align 8 br label %78 57: ; preds = %52 br label %58 58: ; preds = %57, %76 %59 = load i32, ptr @qtrue, align 4 %60 = call ptr @COM_ParseExt(ptr noundef %5, i32 noundef %59) store ptr %60, ptr %4, align 8 %61 = load ptr, ptr %4, align 8 %62 = getelementptr inbounds i8, ptr %61, i64 0 %63 = load i8, ptr %62, align 1 %64 = sext i8 %63 to i32 %65 = icmp eq i32 %64, 0 br i1 %65, label %66, label %67 66: ; preds = %58 br label %77 67: ; preds = %58 %68 = load ptr, ptr %4, align 8 %69 = load ptr, ptr %3, align 8 %70 = call i32 @Q_stricmp(ptr noundef %68, ptr noundef %69) %71 = icmp ne i32 %70, 0 br i1 %71, label %74, label %72 72: ; preds = %67 %73 = load ptr, ptr %5, align 8 store ptr %73, ptr %2, align 8 br label %78 74: ; preds = %67 %75 = call i32 @SkipBracedSection(ptr noundef %5, i32 noundef 0) br label %76 76: ; preds = %74 br label %58 77: ; preds = %66 store ptr null, ptr %2, align 8 br label %78 78: ; preds = %77, %72, %56, %45 %79 = load ptr, ptr %2, align 8 ret ptr %79 } declare i32 @generateHashValue(ptr noundef, i32 noundef) #1 declare ptr @COM_ParseExt(ptr noundef, i32 noundef) #1 declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1 declare i32 @SkipBracedSection(ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shader.c_FindShaderInShaderText
.text .file "extr_tr_surface.c_RB_SurfaceFlare.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceFlare .type RB_SurfaceFlare,@function RB_SurfaceFlare: # @RB_SurfaceFlare .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq r_flares(%rip), %rax cmpq $0, (%rax) je .LBB0_2 # %bb.1: movq -8(%rbp), %rdi movl tess(%rip), %esi movq -8(%rbp), %rax movl 8(%rax), %edx movq -8(%rbp), %rax movl 4(%rax), %ecx movq -8(%rbp), %rax movl (%rax), %r8d callq RB_AddFlare@PLT .LBB0_2: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceFlare, .Lfunc_end0-RB_SurfaceFlare .cfi_endproc # -- End function .type r_flares,@object # @r_flares .bss .globl r_flares .p2align 3 r_flares: .quad 0 .size r_flares, 8 .type tess,@object # @tess .globl tess .p2align 2 tess: .zero 4 .size tess, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceFlare .addrsig_sym RB_AddFlare .addrsig_sym r_flares .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceFlare.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceFlare.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { i32 } %struct.TYPE_8__ = type { i64 } %struct.TYPE_6__ = type { i32, i32, i32 } @r_flares = dso_local global ptr null, align 8 @tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceFlare], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceFlare(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = load ptr, ptr @r_flares, align 8 %4 = getelementptr inbounds %struct.TYPE_8__, ptr %3, i32 0, i32 0 %5 = load i64, ptr %4, align 8 %6 = icmp ne i64 %5, 0 br i1 %6, label %7, label %20 7: ; preds = %1 %8 = load ptr, ptr %2, align 8 %9 = load i32, ptr @tess, align 4 %10 = load ptr, ptr %2, align 8 %11 = getelementptr inbounds %struct.TYPE_6__, ptr %10, i32 0, i32 2 %12 = load i32, ptr %11, align 4 %13 = load ptr, ptr %2, align 8 %14 = getelementptr inbounds %struct.TYPE_6__, ptr %13, i32 0, i32 1 %15 = load i32, ptr %14, align 4 %16 = load ptr, ptr %2, align 8 %17 = getelementptr inbounds %struct.TYPE_6__, ptr %16, i32 0, i32 0 %18 = load i32, ptr %17, align 4 %19 = call i32 @RB_AddFlare(ptr noundef %8, i32 noundef %9, i32 noundef %12, i32 noundef %15, i32 noundef %18) br label %20 20: ; preds = %7, %1 ret void } declare i32 @RB_AddFlare(ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceFlare
.text .file "extr_tr_image.c_R_CreateBuiltinImages.c" .globl R_CreateBuiltinImages # -- Begin function R_CreateBuiltinImages .p2align 4, 0x90 .type R_CreateBuiltinImages,@function R_CreateBuiltinImages: # @R_CreateBuiltinImages .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl DEFAULT_SIZE(%rip), %eax movl %eax, %ecx movq %rcx, -48(%rbp) # 8-byte Spill movq %rcx, %rax movq %rax, -56(%rbp) # 8-byte Spill movq %rsp, %rdx movq %rdx, -16(%rbp) movq %rcx, %rsi imulq %rsi, %rsi shlq $4, %rsi movq %rsp, %rdx subq %rsi, %rdx movq %rdx, -40(%rbp) # 8-byte Spill movq %rdx, %rsp movq %rcx, -24(%rbp) movq %rax, -32(%rbp) movb $0, %al callq R_CreateDefaultImage@PLT movq -56(%rbp), %rcx # 8-byte Reload movq -40(%rbp), %rdi # 8-byte Reload # kill: def $edx killed $eax movq -48(%rbp), %rax # 8-byte Reload imulq %rcx, %rax shlq $4, %rax movl %eax, %edx movl $255, %esi callq Com_Memset@PLT movq -40(%rbp), %rsi # 8-byte Reload movl IMGTYPE_COLORALPHA(%rip), %r8d movl IMGFLAG_NONE(%rip), %r9d leaq .L.str(%rip), %rdi movl $8, %ecx xorl %eax, %eax subq $16, %rsp movl %ecx, %edx movl $0, (%rsp) callq R_CreateImage@PLT addq $16, %rsp movq %rax, tr+24(%rip) movl $0, -4(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 movl -4(%rbp), %eax cmpl DEFAULT_SIZE(%rip), %eax jge .LBB0_8 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl $0, -8(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -8(%rbp), %eax cmpl DEFAULT_SIZE(%rip), %eax jge .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movq -40(%rbp), %rax # 8-byte Reload movq -56(%rbp), %rdx # 8-byte Reload movl tr(%rip), %esi movslq -8(%rbp), %rdi imulq %rdx, %rdi shlq $4, %rdi movq %rax, %rcx addq %rdi, %rcx movslq -4(%rbp), %rdi shlq $4, %rdi addq %rdi, %rcx movl %esi, 8(%rcx) movslq -8(%rbp), %rdi imulq %rdx, %rdi shlq $4, %rdi movq %rax, %rcx addq %rdi, %rcx movslq -4(%rbp), %rdi shlq $4, %rdi addq %rdi, %rcx movl %esi, 4(%rcx) movslq -8(%rbp), %rdi imulq %rdx, %rdi shlq $4, %rdi movq %rax, %rcx addq %rdi, %rcx movslq -4(%rbp), %rdi shlq $4, %rdi addq %rdi, %rcx movl %esi, (%rcx) movslq -8(%rbp), %rcx imulq %rdx, %rcx shlq $4, %rcx addq %rcx, %rax movslq -4(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl $255, 12(%rax) # %bb.5: # in Loop: Header=BB0_3 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_3 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_7 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_8: movq -40(%rbp), %rsi # 8-byte Reload movl IMGTYPE_COLORALPHA(%rip), %r8d movl IMGFLAG_NONE(%rip), %r9d leaq .L.str.1(%rip), %rdi movl $8, %ecx xorl %eax, %eax subq $16, %rsp movl %ecx, %edx movl $0, (%rsp) callq R_CreateImage@PLT addq $16, %rsp movq %rax, tr+16(%rip) movl $0, -4(%rbp) .LBB0_9: # =>This Inner Loop Header: Depth=1 cmpl $32, -4(%rbp) jge .LBB0_12 # %bb.10: # in Loop: Header=BB0_9 Depth=1 movq -40(%rbp), %rsi # 8-byte Reload movl DEFAULT_SIZE(%rip), %edx movl DEFAULT_SIZE(%rip), %ecx movl IMGTYPE_COLORALPHA(%rip), %r8d movl IMGFLAG_PICMIP(%rip), %r9d orl IMGFLAG_CLAMPTOEDGE(%rip), %r9d leaq .L.str.2(%rip), %rdi xorl %eax, %eax subq $16, %rsp movl $0, (%rsp) callq R_CreateImage@PLT addq $16, %rsp movq %rax, %rdx movq tr+8(%rip), %rax movslq -4(%rbp), %rcx movq %rdx, (%rax,%rcx,8) # %bb.11: # in Loop: Header=BB0_9 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_9 .LBB0_12: movb $0, %al callq R_CreateDlightImage@PLT movb $0, %al callq R_CreateFogImage@PLT movq -16(%rbp), %rax movq %rax, %rsp movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CreateBuiltinImages, .Lfunc_end0-R_CreateBuiltinImages .cfi_endproc # -- End function .type DEFAULT_SIZE,@object # @DEFAULT_SIZE .bss .globl DEFAULT_SIZE .p2align 2 DEFAULT_SIZE: .long 0 # 0x0 .size DEFAULT_SIZE, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "*white" .size .L.str, 7 .type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA .bss .globl IMGTYPE_COLORALPHA .p2align 2 IMGTYPE_COLORALPHA: .long 0 # 0x0 .size IMGTYPE_COLORALPHA, 4 .type IMGFLAG_NONE,@object # @IMGFLAG_NONE .globl IMGFLAG_NONE .p2align 2 IMGFLAG_NONE: .long 0 # 0x0 .size IMGFLAG_NONE, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 32 .size tr, 32 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "*identityLight" .size .L.str.1, 15 .type .L.str.2,@object # @.str.2 .L.str.2: .asciz "*scratch" .size .L.str.2, 9 .type IMGFLAG_PICMIP,@object # @IMGFLAG_PICMIP .bss .globl IMGFLAG_PICMIP .p2align 2 IMGFLAG_PICMIP: .long 0 # 0x0 .size IMGFLAG_PICMIP, 4 .type IMGFLAG_CLAMPTOEDGE,@object # @IMGFLAG_CLAMPTOEDGE .globl IMGFLAG_CLAMPTOEDGE .p2align 2 IMGFLAG_CLAMPTOEDGE: .long 0 # 0x0 .size IMGFLAG_CLAMPTOEDGE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CreateDefaultImage .addrsig_sym Com_Memset .addrsig_sym R_CreateImage .addrsig_sym R_CreateDlightImage .addrsig_sym R_CreateFogImage .addrsig_sym DEFAULT_SIZE .addrsig_sym IMGTYPE_COLORALPHA .addrsig_sym IMGFLAG_NONE .addrsig_sym tr .addrsig_sym IMGFLAG_PICMIP .addrsig_sym IMGFLAG_CLAMPTOEDGE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_CreateBuiltinImages.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_CreateBuiltinImages.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, ptr, ptr, ptr } @DEFAULT_SIZE = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [7 x i8] c"*white\00", align 1 @IMGTYPE_COLORALPHA = dso_local global i32 0, align 4 @IMGFLAG_NONE = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @.str.1 = private unnamed_addr constant [15 x i8] c"*identityLight\00", align 1 @.str.2 = private unnamed_addr constant [9 x i8] c"*scratch\00", align 1 @IMGFLAG_PICMIP = dso_local global i32 0, align 4 @IMGFLAG_CLAMPTOEDGE = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_CreateBuiltinImages() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca i64, align 8 %5 = alloca i64, align 8 %6 = load i32, ptr @DEFAULT_SIZE, align 4 %7 = zext i32 %6 to i64 %8 = load i32, ptr @DEFAULT_SIZE, align 4 %9 = zext i32 %8 to i64 %10 = call ptr @llvm.stacksave() store ptr %10, ptr %3, align 8 %11 = mul nuw i64 %7, %9 %12 = alloca [4 x i32], i64 %11, align 16 store i64 %7, ptr %4, align 8 store i64 %9, ptr %5, align 8 %13 = call i32 (...) @R_CreateDefaultImage() %14 = mul nuw i64 %7, %9 %15 = mul nuw i64 16, %14 %16 = trunc i64 %15 to i32 %17 = call i32 @Com_Memset(ptr noundef %12, i32 noundef 255, i32 noundef %16) %18 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %19 = load i32, ptr @IMGFLAG_NONE, align 4 %20 = call ptr @R_CreateImage(ptr noundef @.str, ptr noundef %12, i32 noundef 8, i32 noundef 8, i32 noundef %18, i32 noundef %19, i32 noundef 0) store ptr %20, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 3), align 8 store i32 0, ptr %1, align 4 br label %21 21: ; preds = %68, %0 %22 = load i32, ptr %1, align 4 %23 = load i32, ptr @DEFAULT_SIZE, align 4 %24 = icmp slt i32 %22, %23 br i1 %24, label %25, label %71 25: ; preds = %21 store i32 0, ptr %2, align 4 br label %26 26: ; preds = %64, %25 %27 = load i32, ptr %2, align 4 %28 = load i32, ptr @DEFAULT_SIZE, align 4 %29 = icmp slt i32 %27, %28 br i1 %29, label %30, label %67 30: ; preds = %26 %31 = load i32, ptr @tr, align 8 %32 = load i32, ptr %2, align 4 %33 = sext i32 %32 to i64 %34 = mul nsw i64 %33, %9 %35 = getelementptr inbounds [4 x i32], ptr %12, i64 %34 %36 = load i32, ptr %1, align 4 %37 = sext i32 %36 to i64 %38 = getelementptr inbounds [4 x i32], ptr %35, i64 %37 %39 = getelementptr inbounds [4 x i32], ptr %38, i64 0, i64 2 store i32 %31, ptr %39, align 8 %40 = load i32, ptr %2, align 4 %41 = sext i32 %40 to i64 %42 = mul nsw i64 %41, %9 %43 = getelementptr inbounds [4 x i32], ptr %12, i64 %42 %44 = load i32, ptr %1, align 4 %45 = sext i32 %44 to i64 %46 = getelementptr inbounds [4 x i32], ptr %43, i64 %45 %47 = getelementptr inbounds [4 x i32], ptr %46, i64 0, i64 1 store i32 %31, ptr %47, align 4 %48 = load i32, ptr %2, align 4 %49 = sext i32 %48 to i64 %50 = mul nsw i64 %49, %9 %51 = getelementptr inbounds [4 x i32], ptr %12, i64 %50 %52 = load i32, ptr %1, align 4 %53 = sext i32 %52 to i64 %54 = getelementptr inbounds [4 x i32], ptr %51, i64 %53 %55 = getelementptr inbounds [4 x i32], ptr %54, i64 0, i64 0 store i32 %31, ptr %55, align 16 %56 = load i32, ptr %2, align 4 %57 = sext i32 %56 to i64 %58 = mul nsw i64 %57, %9 %59 = getelementptr inbounds [4 x i32], ptr %12, i64 %58 %60 = load i32, ptr %1, align 4 %61 = sext i32 %60 to i64 %62 = getelementptr inbounds [4 x i32], ptr %59, i64 %61 %63 = getelementptr inbounds [4 x i32], ptr %62, i64 0, i64 3 store i32 255, ptr %63, align 4 br label %64 64: ; preds = %30 %65 = load i32, ptr %2, align 4 %66 = add nsw i32 %65, 1 store i32 %66, ptr %2, align 4 br label %26, !llvm.loop !6 67: ; preds = %26 br label %68 68: ; preds = %67 %69 = load i32, ptr %1, align 4 %70 = add nsw i32 %69, 1 store i32 %70, ptr %1, align 4 br label %21, !llvm.loop !8 71: ; preds = %21 %72 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %73 = load i32, ptr @IMGFLAG_NONE, align 4 %74 = call ptr @R_CreateImage(ptr noundef @.str.1, ptr noundef %12, i32 noundef 8, i32 noundef 8, i32 noundef %72, i32 noundef %73, i32 noundef 0) store ptr %74, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 2), align 8 store i32 0, ptr %1, align 4 br label %75 75: ; preds = %90, %71 %76 = load i32, ptr %1, align 4 %77 = icmp slt i32 %76, 32 br i1 %77, label %78, label %93 78: ; preds = %75 %79 = load i32, ptr @DEFAULT_SIZE, align 4 %80 = load i32, ptr @DEFAULT_SIZE, align 4 %81 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %82 = load i32, ptr @IMGFLAG_PICMIP, align 4 %83 = load i32, ptr @IMGFLAG_CLAMPTOEDGE, align 4 %84 = or i32 %82, %83 %85 = call ptr @R_CreateImage(ptr noundef @.str.2, ptr noundef %12, i32 noundef %79, i32 noundef %80, i32 noundef %81, i32 noundef %84, i32 noundef 0) %86 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 8 %87 = load i32, ptr %1, align 4 %88 = sext i32 %87 to i64 %89 = getelementptr inbounds ptr, ptr %86, i64 %88 store ptr %85, ptr %89, align 8 br label %90 90: ; preds = %78 %91 = load i32, ptr %1, align 4 %92 = add nsw i32 %91, 1 store i32 %92, ptr %1, align 4 br label %75, !llvm.loop !9 93: ; preds = %75 %94 = call i32 (...) @R_CreateDlightImage() %95 = call i32 (...) @R_CreateFogImage() %96 = load ptr, ptr %3, align 8 call void @llvm.stackrestore(ptr %96) ret void } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @R_CreateDefaultImage(...) #2 declare i32 @Com_Memset(ptr noundef, i32 noundef, i32 noundef) #2 declare ptr @R_CreateImage(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #2 declare i32 @R_CreateDlightImage(...) #2 declare i32 @R_CreateFogImage(...) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl1/extr_tr_image.c_R_CreateBuiltinImages
.text .file "extr_tr_shader.c_NameToGenFunc.c" .p2align 4, 0x90 # -- Begin function NameToGenFunc .type NameToGenFunc,@function NameToGenFunc: # @NameToGenFunc .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rdi leaq .L.str(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_2 # %bb.1: movl GF_SIN(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_18 .LBB0_2: movq -16(%rbp), %rdi leaq .L.str.1(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: movl GF_SQUARE(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_18 .LBB0_4: movq -16(%rbp), %rdi leaq .L.str.2(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_6 # %bb.5: movl GF_TRIANGLE(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_18 .LBB0_6: movq -16(%rbp), %rdi leaq .L.str.3(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_8 # %bb.7: movl GF_SAWTOOTH(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_18 .LBB0_8: movq -16(%rbp), %rdi leaq .L.str.4(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_10 # %bb.9: movl GF_INVERSE_SAWTOOTH(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_18 .LBB0_10: movq -16(%rbp), %rdi leaq .L.str.5(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_12 # %bb.11: movl GF_NOISE(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_18 .LBB0_12: jmp .LBB0_13 .LBB0_13: jmp .LBB0_14 .LBB0_14: jmp .LBB0_15 .LBB0_15: jmp .LBB0_16 .LBB0_16: jmp .LBB0_17 .LBB0_17: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -16(%rbp), %rdx movl shader(%rip), %ecx leaq .L.str.6(%rip), %rsi callq *%rax movl GF_SIN(%rip), %eax movl %eax, -4(%rbp) .LBB0_18: movl -4(%rbp), %eax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size NameToGenFunc, .Lfunc_end0-NameToGenFunc .cfi_endproc # -- End function .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "sin" .size .L.str, 4 .type GF_SIN,@object # @GF_SIN .bss .globl GF_SIN .p2align 2 GF_SIN: .long 0 # 0x0 .size GF_SIN, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "square" .size .L.str.1, 7 .type GF_SQUARE,@object # @GF_SQUARE .bss .globl GF_SQUARE .p2align 2 GF_SQUARE: .long 0 # 0x0 .size GF_SQUARE, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "triangle" .size .L.str.2, 9 .type GF_TRIANGLE,@object # @GF_TRIANGLE .bss .globl GF_TRIANGLE .p2align 2 GF_TRIANGLE: .long 0 # 0x0 .size GF_TRIANGLE, 4 .type .L.str.3,@object # @.str.3 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.3: .asciz "sawtooth" .size .L.str.3, 9 .type GF_SAWTOOTH,@object # @GF_SAWTOOTH .bss .globl GF_SAWTOOTH .p2align 2 GF_SAWTOOTH: .long 0 # 0x0 .size GF_SAWTOOTH, 4 .type .L.str.4,@object # @.str.4 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.4: .asciz "inversesawtooth" .size .L.str.4, 16 .type GF_INVERSE_SAWTOOTH,@object # @GF_INVERSE_SAWTOOTH .bss .globl GF_INVERSE_SAWTOOTH .p2align 2 GF_INVERSE_SAWTOOTH: .long 0 # 0x0 .size GF_INVERSE_SAWTOOTH, 4 .type .L.str.5,@object # @.str.5 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.5: .asciz "noise" .size .L.str.5, 6 .type GF_NOISE,@object # @GF_NOISE .bss .globl GF_NOISE .p2align 2 GF_NOISE: .long 0 # 0x0 .size GF_NOISE, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str.6,@object # @.str.6 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.6: .asciz "WARNING: invalid genfunc name '%s' in shader '%s'\n" .size .L.str.6, 51 .type shader,@object # @shader .bss .globl shader .p2align 2 shader: .zero 4 .size shader, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym NameToGenFunc .addrsig_sym Q_stricmp .addrsig_sym GF_SIN .addrsig_sym GF_SQUARE .addrsig_sym GF_TRIANGLE .addrsig_sym GF_SAWTOOTH .addrsig_sym GF_INVERSE_SAWTOOTH .addrsig_sym GF_NOISE .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym shader
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_NameToGenFunc.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_NameToGenFunc.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { i32 } @.str = private unnamed_addr constant [4 x i8] c"sin\00", align 1 @GF_SIN = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [7 x i8] c"square\00", align 1 @GF_SQUARE = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [9 x i8] c"triangle\00", align 1 @GF_TRIANGLE = dso_local global i32 0, align 4 @.str.3 = private unnamed_addr constant [9 x i8] c"sawtooth\00", align 1 @GF_SAWTOOTH = dso_local global i32 0, align 4 @.str.4 = private unnamed_addr constant [16 x i8] c"inversesawtooth\00", align 1 @GF_INVERSE_SAWTOOTH = dso_local global i32 0, align 4 @.str.5 = private unnamed_addr constant [6 x i8] c"noise\00", align 1 @GF_NOISE = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str.6 = private unnamed_addr constant [51 x i8] c"WARNING: invalid genfunc name '%s' in shader '%s'\0A\00", align 1 @shader = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @NameToGenFunc], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @NameToGenFunc(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 %4 = load ptr, ptr %3, align 8 %5 = call i32 @Q_stricmp(ptr noundef %4, ptr noundef @.str) %6 = icmp ne i32 %5, 0 br i1 %6, label %9, label %7 7: ; preds = %1 %8 = load i32, ptr @GF_SIN, align 4 store i32 %8, ptr %2, align 4 br label %51 9: ; preds = %1 %10 = load ptr, ptr %3, align 8 %11 = call i32 @Q_stricmp(ptr noundef %10, ptr noundef @.str.1) %12 = icmp ne i32 %11, 0 br i1 %12, label %15, label %13 13: ; preds = %9 %14 = load i32, ptr @GF_SQUARE, align 4 store i32 %14, ptr %2, align 4 br label %51 15: ; preds = %9 %16 = load ptr, ptr %3, align 8 %17 = call i32 @Q_stricmp(ptr noundef %16, ptr noundef @.str.2) %18 = icmp ne i32 %17, 0 br i1 %18, label %21, label %19 19: ; preds = %15 %20 = load i32, ptr @GF_TRIANGLE, align 4 store i32 %20, ptr %2, align 4 br label %51 21: ; preds = %15 %22 = load ptr, ptr %3, align 8 %23 = call i32 @Q_stricmp(ptr noundef %22, ptr noundef @.str.3) %24 = icmp ne i32 %23, 0 br i1 %24, label %27, label %25 25: ; preds = %21 %26 = load i32, ptr @GF_SAWTOOTH, align 4 store i32 %26, ptr %2, align 4 br label %51 27: ; preds = %21 %28 = load ptr, ptr %3, align 8 %29 = call i32 @Q_stricmp(ptr noundef %28, ptr noundef @.str.4) %30 = icmp ne i32 %29, 0 br i1 %30, label %33, label %31 31: ; preds = %27 %32 = load i32, ptr @GF_INVERSE_SAWTOOTH, align 4 store i32 %32, ptr %2, align 4 br label %51 33: ; preds = %27 %34 = load ptr, ptr %3, align 8 %35 = call i32 @Q_stricmp(ptr noundef %34, ptr noundef @.str.5) %36 = icmp ne i32 %35, 0 br i1 %36, label %39, label %37 37: ; preds = %33 %38 = load i32, ptr @GF_NOISE, align 4 store i32 %38, ptr %2, align 4 br label %51 39: ; preds = %33 br label %40 40: ; preds = %39 br label %41 41: ; preds = %40 br label %42 42: ; preds = %41 br label %43 43: ; preds = %42 br label %44 44: ; preds = %43 %45 = load ptr, ptr @ri, align 8 %46 = load i32, ptr @PRINT_WARNING, align 4 %47 = load ptr, ptr %3, align 8 %48 = load i32, ptr @shader, align 4 %49 = call i32 %45(i32 noundef %46, ptr noundef @.str.6, ptr noundef %47, i32 noundef %48) %50 = load i32, ptr @GF_SIN, align 4 store i32 %50, ptr %2, align 4 br label %51 51: ; preds = %44, %37, %31, %25, %19, %13, %7 %52 = load i32, ptr %2, align 4 ret i32 %52 } declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shader.c_NameToGenFunc
.text .file "extr_tr_shade_calc.c_RB_CalcTransformTexCoords.c" .globl RB_CalcTransformTexCoords # -- Begin function RB_CalcTransformTexCoords .p2align 4, 0x90 .type RB_CalcTransformTexCoords,@function RB_CalcTransformTexCoords: # @RB_CalcTransformTexCoords .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movl $0, -20(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl tess(%rip), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -24(%rbp) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -28(%rbp) movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -28(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax mulss (%rax), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax movq 8(%rax), %rax addss (%rax), %xmm0 movq -16(%rbp), %rax movss %xmm0, (%rax) movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -28(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax mulss 4(%rax), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax movq 8(%rax), %rax addss 4(%rax), %xmm0 movq -16(%rbp), %rax movss %xmm0, 4(%rax) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) movq -16(%rbp), %rax addq $8, %rax movq %rax, -16(%rbp) jmp .LBB0_1 .LBB0_4: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcTransformTexCoords, .Lfunc_end0-RB_CalcTransformTexCoords .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 2 tess: .zero 4 .size tess, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTransformTexCoords.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTransformTexCoords.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32 } %struct.TYPE_4__ = type { ptr, ptr } @tess = dso_local global %struct.TYPE_5__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcTransformTexCoords(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca float, align 4 %7 = alloca float, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 store i32 0, ptr %5, align 4 br label %8 8: ; preds = %71, %2 %9 = load i32, ptr %5, align 4 %10 = load i32, ptr @tess, align 4 %11 = icmp slt i32 %9, %10 br i1 %11, label %12, label %76 12: ; preds = %8 %13 = load ptr, ptr %4, align 8 %14 = getelementptr inbounds float, ptr %13, i64 0 %15 = load float, ptr %14, align 4 store float %15, ptr %6, align 4 %16 = load ptr, ptr %4, align 8 %17 = getelementptr inbounds float, ptr %16, i64 1 %18 = load float, ptr %17, align 4 store float %18, ptr %7, align 4 %19 = load float, ptr %6, align 4 %20 = load ptr, ptr %3, align 8 %21 = getelementptr inbounds %struct.TYPE_4__, ptr %20, i32 0, i32 0 %22 = load ptr, ptr %21, align 8 %23 = getelementptr inbounds ptr, ptr %22, i64 0 %24 = load ptr, ptr %23, align 8 %25 = getelementptr inbounds float, ptr %24, i64 0 %26 = load float, ptr %25, align 4 %27 = load float, ptr %7, align 4 %28 = load ptr, ptr %3, align 8 %29 = getelementptr inbounds %struct.TYPE_4__, ptr %28, i32 0, i32 0 %30 = load ptr, ptr %29, align 8 %31 = getelementptr inbounds ptr, ptr %30, i64 1 %32 = load ptr, ptr %31, align 8 %33 = getelementptr inbounds float, ptr %32, i64 0 %34 = load float, ptr %33, align 4 %35 = fmul float %27, %34 %36 = call float @llvm.fmuladd.f32(float %19, float %26, float %35) %37 = load ptr, ptr %3, align 8 %38 = getelementptr inbounds %struct.TYPE_4__, ptr %37, i32 0, i32 1 %39 = load ptr, ptr %38, align 8 %40 = getelementptr inbounds float, ptr %39, i64 0 %41 = load float, ptr %40, align 4 %42 = fadd float %36, %41 %43 = load ptr, ptr %4, align 8 %44 = getelementptr inbounds float, ptr %43, i64 0 store float %42, ptr %44, align 4 %45 = load float, ptr %6, align 4 %46 = load ptr, ptr %3, align 8 %47 = getelementptr inbounds %struct.TYPE_4__, ptr %46, i32 0, i32 0 %48 = load ptr, ptr %47, align 8 %49 = getelementptr inbounds ptr, ptr %48, i64 0 %50 = load ptr, ptr %49, align 8 %51 = getelementptr inbounds float, ptr %50, i64 1 %52 = load float, ptr %51, align 4 %53 = load float, ptr %7, align 4 %54 = load ptr, ptr %3, align 8 %55 = getelementptr inbounds %struct.TYPE_4__, ptr %54, i32 0, i32 0 %56 = load ptr, ptr %55, align 8 %57 = getelementptr inbounds ptr, ptr %56, i64 1 %58 = load ptr, ptr %57, align 8 %59 = getelementptr inbounds float, ptr %58, i64 1 %60 = load float, ptr %59, align 4 %61 = fmul float %53, %60 %62 = call float @llvm.fmuladd.f32(float %45, float %52, float %61) %63 = load ptr, ptr %3, align 8 %64 = getelementptr inbounds %struct.TYPE_4__, ptr %63, i32 0, i32 1 %65 = load ptr, ptr %64, align 8 %66 = getelementptr inbounds float, ptr %65, i64 1 %67 = load float, ptr %66, align 4 %68 = fadd float %62, %67 %69 = load ptr, ptr %4, align 8 %70 = getelementptr inbounds float, ptr %69, i64 1 store float %68, ptr %70, align 4 br label %71 71: ; preds = %12 %72 = load i32, ptr %5, align 4 %73 = add nsw i32 %72, 1 store i32 %73, ptr %5, align 4 %74 = load ptr, ptr %4, align 8 %75 = getelementptr inbounds float, ptr %74, i64 2 store ptr %75, ptr %4, align 8 br label %8, !llvm.loop !6 76: ; preds = %8 ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcTransformTexCoords
.text .file "extr_tr_bsp.c_R_TryStitchingPatch.c" .globl R_TryStitchingPatch # -- Begin function R_TryStitchingPatch .p2align 4, 0x90 .type R_TryStitchingPatch,@function R_TryStitchingPatch: # @R_TryStitchingPatch .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) movl $0, -12(%rbp) movq s_worldData+8(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -24(%rbp) movl $0, -8(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_13 Depth 2 movl -8(%rbp), %eax cmpl s_worldData(%rip), %eax jge .LBB0_17 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq s_worldData+8(%rip), %rax movslq -8(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq (%rax), %rax cmpq SF_GRID(%rip), %rax je .LBB0_4 # %bb.3: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_16 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movq 8(%rax), %rax movq -32(%rbp), %rcx cmpq 8(%rcx), %rax je .LBB0_6 # %bb.5: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_16 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movq -32(%rbp), %rcx movq 16(%rcx), %rcx cmpq (%rcx), %rax je .LBB0_8 # %bb.7: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_16 .LBB0_8: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movq -32(%rbp), %rcx movq 16(%rcx), %rcx cmpq 8(%rcx), %rax je .LBB0_10 # %bb.9: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_16 .LBB0_10: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movq 16(%rax), %rax movq 16(%rax), %rax movq -32(%rbp), %rcx movq 16(%rcx), %rcx cmpq 16(%rcx), %rax je .LBB0_12 # %bb.11: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_16 .LBB0_12: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_13 .LBB0_13: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -4(%rbp), %edi movl -8(%rbp), %esi callq R_StitchPatches@PLT cmpq $0, %rax je .LBB0_15 # %bb.14: # in Loop: Header=BB0_13 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_13 .LBB0_15: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_16 .LBB0_16: # in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_1 .LBB0_17: movl -12(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_TryStitchingPatch, .Lfunc_end0-R_TryStitchingPatch .cfi_endproc # -- End function .type s_worldData,@object # @s_worldData .bss .globl s_worldData .p2align 3 s_worldData: .zero 16 .size s_worldData, 16 .type SF_GRID,@object # @SF_GRID .globl SF_GRID .p2align 3 SF_GRID: .quad 0 # 0x0 .size SF_GRID, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_StitchPatches .addrsig_sym s_worldData .addrsig_sym SF_GRID
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_R_TryStitchingPatch.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_R_TryStitchingPatch.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { i32, ptr } %struct.TYPE_4__ = type { i64 } %struct.TYPE_5__ = type { i64, i64, ptr } @s_worldData = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @SF_GRID = dso_local global i64 0, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_TryStitchingPatch(i32 noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 store i32 %0, ptr %2, align 4 store i32 0, ptr %4, align 4 %7 = load ptr, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @s_worldData, i32 0, i32 1), align 8 %8 = load i32, ptr %2, align 4 %9 = sext i32 %8 to i64 %10 = getelementptr inbounds %struct.TYPE_4__, ptr %7, i64 %9 %11 = getelementptr inbounds %struct.TYPE_4__, ptr %10, i32 0, i32 0 %12 = load i64, ptr %11, align 8 %13 = inttoptr i64 %12 to ptr store ptr %13, ptr %5, align 8 store i32 0, ptr %3, align 4 br label %14 14: ; preds = %90, %1 %15 = load i32, ptr %3, align 4 %16 = load i32, ptr @s_worldData, align 8 %17 = icmp slt i32 %15, %16 br i1 %17, label %18, label %93 18: ; preds = %14 %19 = load ptr, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @s_worldData, i32 0, i32 1), align 8 %20 = load i32, ptr %3, align 4 %21 = sext i32 %20 to i64 %22 = getelementptr inbounds %struct.TYPE_4__, ptr %19, i64 %21 %23 = getelementptr inbounds %struct.TYPE_4__, ptr %22, i32 0, i32 0 %24 = load i64, ptr %23, align 8 %25 = inttoptr i64 %24 to ptr store ptr %25, ptr %6, align 8 %26 = load ptr, ptr %6, align 8 %27 = getelementptr inbounds %struct.TYPE_5__, ptr %26, i32 0, i32 0 %28 = load i64, ptr %27, align 8 %29 = load i64, ptr @SF_GRID, align 8 %30 = icmp ne i64 %28, %29 br i1 %30, label %31, label %32 31: ; preds = %18 br label %90 32: ; preds = %18 %33 = load ptr, ptr %5, align 8 %34 = getelementptr inbounds %struct.TYPE_5__, ptr %33, i32 0, i32 1 %35 = load i64, ptr %34, align 8 %36 = load ptr, ptr %6, align 8 %37 = getelementptr inbounds %struct.TYPE_5__, ptr %36, i32 0, i32 1 %38 = load i64, ptr %37, align 8 %39 = icmp ne i64 %35, %38 br i1 %39, label %40, label %41 40: ; preds = %32 br label %90 41: ; preds = %32 %42 = load ptr, ptr %5, align 8 %43 = getelementptr inbounds %struct.TYPE_5__, ptr %42, i32 0, i32 2 %44 = load ptr, ptr %43, align 8 %45 = getelementptr inbounds i64, ptr %44, i64 0 %46 = load i64, ptr %45, align 8 %47 = load ptr, ptr %6, align 8 %48 = getelementptr inbounds %struct.TYPE_5__, ptr %47, i32 0, i32 2 %49 = load ptr, ptr %48, align 8 %50 = getelementptr inbounds i64, ptr %49, i64 0 %51 = load i64, ptr %50, align 8 %52 = icmp ne i64 %46, %51 br i1 %52, label %53, label %54 53: ; preds = %41 br label %90 54: ; preds = %41 %55 = load ptr, ptr %5, align 8 %56 = getelementptr inbounds %struct.TYPE_5__, ptr %55, i32 0, i32 2 %57 = load ptr, ptr %56, align 8 %58 = getelementptr inbounds i64, ptr %57, i64 1 %59 = load i64, ptr %58, align 8 %60 = load ptr, ptr %6, align 8 %61 = getelementptr inbounds %struct.TYPE_5__, ptr %60, i32 0, i32 2 %62 = load ptr, ptr %61, align 8 %63 = getelementptr inbounds i64, ptr %62, i64 1 %64 = load i64, ptr %63, align 8 %65 = icmp ne i64 %59, %64 br i1 %65, label %66, label %67 66: ; preds = %54 br label %90 67: ; preds = %54 %68 = load ptr, ptr %5, align 8 %69 = getelementptr inbounds %struct.TYPE_5__, ptr %68, i32 0, i32 2 %70 = load ptr, ptr %69, align 8 %71 = getelementptr inbounds i64, ptr %70, i64 2 %72 = load i64, ptr %71, align 8 %73 = load ptr, ptr %6, align 8 %74 = getelementptr inbounds %struct.TYPE_5__, ptr %73, i32 0, i32 2 %75 = load ptr, ptr %74, align 8 %76 = getelementptr inbounds i64, ptr %75, i64 2 %77 = load i64, ptr %76, align 8 %78 = icmp ne i64 %72, %77 br i1 %78, label %79, label %80 79: ; preds = %67 br label %90 80: ; preds = %67 br label %81 81: ; preds = %86, %80 %82 = load i32, ptr %2, align 4 %83 = load i32, ptr %3, align 4 %84 = call i64 @R_StitchPatches(i32 noundef %82, i32 noundef %83) %85 = icmp ne i64 %84, 0 br i1 %85, label %86, label %89 86: ; preds = %81 %87 = load i32, ptr %4, align 4 %88 = add nsw i32 %87, 1 store i32 %88, ptr %4, align 4 br label %81, !llvm.loop !6 89: ; preds = %81 br label %90 90: ; preds = %89, %79, %66, %53, %40, %31 %91 = load i32, ptr %3, align 4 %92 = add nsw i32 %91, 1 store i32 %92, ptr %3, align 4 br label %14, !llvm.loop !8 93: ; preds = %14 %94 = load i32, ptr %4, align 4 ret i32 %94 } declare i64 @R_StitchPatches(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_bsp.c_R_TryStitchingPatch
.text .file "extr_tr_curve.c_R_GridInsertRow.c" .globl R_GridInsertRow # -- Begin function R_GridInsertRow .p2align 4, 0x90 .type R_GridInsertRow,@function R_GridInsertRow: # @R_GridInsertRow .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $144, %rsp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movl %edx, -24(%rbp) movl %ecx, -28(%rbp) movss %xmm0, -32(%rbp) movl MAX_GRID_SIZE(%rip), %eax # kill: def $rax killed $eax movq %rax, -136(%rbp) # 8-byte Spill movq %rsp, %rcx movq %rcx, -64(%rbp) movq %rax, %rcx imulq %rcx, %rcx leaq 15(,%rcx,4), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -128(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -72(%rbp) movq %rax, -80(%rbp) movl MAX_GRID_SIZE(%rip), %eax # kill: def $rax killed $eax movq %rax, -120(%rbp) # 8-byte Spill leaq 15(,%rax,8), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -112(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -88(%rbp) movl $0, -52(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movl %eax, -44(%rbp) movq -16(%rbp), %rax movl 4(%rax), %eax addl $1, %eax movl %eax, -48(%rbp) movl -48(%rbp), %eax cmpl MAX_GRID_SIZE(%rip), %eax jle .LBB0_2 # %bb.1: movq $0, -8(%rbp) movl $1, -100(%rbp) jmp .LBB0_23 .LBB0_2: movl $0, -36(%rbp) .LBB0_3: # =>This Loop Header: Depth=1 # Child Loop BB0_6 Depth 2 # Child Loop BB0_13 Depth 2 movl -36(%rbp), %eax cmpl -48(%rbp), %eax jge .LBB0_18 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movl -36(%rbp), %eax cmpl -20(%rbp), %eax jne .LBB0_12 # %bb.5: # in Loop: Header=BB0_3 Depth=1 movl $0, -40(%rbp) .LBB0_6: # Parent Loop BB0_3 Depth=1 # => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax movq -16(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_11 # %bb.7: # in Loop: Header=BB0_6 Depth=2 movq -128(%rbp), %rdx # 8-byte Reload movq -136(%rbp), %rcx # 8-byte Reload movq -16(%rbp), %rax movq 32(%rax), %rdi movl -36(%rbp), %eax subl $1, %eax movq -16(%rbp), %rsi imull (%rsi), %eax addl -40(%rbp), %eax cltq shlq $2, %rax addq %rax, %rdi movq -16(%rbp), %rax movq 32(%rax), %rsi movl -36(%rbp), %eax movq -16(%rbp), %r8 imull (%r8), %eax addl -40(%rbp), %eax cltq shlq $2, %rax addq %rax, %rsi movslq -36(%rbp), %rax imulq %rcx, %rax shlq $2, %rax addq %rax, %rdx movslq -40(%rbp), %rax shlq $2, %rax addq %rax, %rdx callq LerpDrawVert@PLT movl -40(%rbp), %eax cmpl -24(%rbp), %eax jne .LBB0_9 # %bb.8: # in Loop: Header=BB0_6 Depth=2 movq -128(%rbp), %rax # 8-byte Reload movq -136(%rbp), %rdx # 8-byte Reload movl -28(%rbp), %edi movslq -36(%rbp), %rcx imulq %rdx, %rcx shlq $2, %rcx addq %rcx, %rax movslq -40(%rbp), %rcx movl (%rax,%rcx,4), %esi callq VectorCopy@PLT .LBB0_9: # in Loop: Header=BB0_6 Depth=2 jmp .LBB0_10 .LBB0_10: # in Loop: Header=BB0_6 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp .LBB0_6 .LBB0_11: # in Loop: Header=BB0_3 Depth=1 movq -112(%rbp), %rax # 8-byte Reload movq -120(%rbp), %rcx # 8-byte Reload movss -32(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero shlq $0, %rcx shlq $2, %rcx addq %rcx, %rax movslq -36(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) jmp .LBB0_17 .LBB0_12: # in Loop: Header=BB0_3 Depth=1 movq -112(%rbp), %rax # 8-byte Reload movq -120(%rbp), %rcx # 8-byte Reload movq -16(%rbp), %rdx movq 8(%rdx), %rdx movslq -52(%rbp), %rsi movss (%rdx,%rsi,4), %xmm0 # xmm0 = mem[0],zero,zero,zero shlq $0, %rcx shlq $2, %rcx addq %rcx, %rax movslq -36(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) movl $0, -40(%rbp) .LBB0_13: # Parent Loop BB0_3 Depth=1 # => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax movq -16(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_16 # %bb.14: # in Loop: Header=BB0_13 Depth=2 movq -128(%rbp), %rax # 8-byte Reload movq -136(%rbp), %rdx # 8-byte Reload movslq -36(%rbp), %rcx imulq %rdx, %rcx shlq $2, %rcx addq %rcx, %rax movslq -40(%rbp), %rcx movq -16(%rbp), %rdx movq 32(%rdx), %rdx movl -52(%rbp), %esi movq -16(%rbp), %rdi imull (%rdi), %esi addl -40(%rbp), %esi movslq %esi, %rsi movl (%rdx,%rsi,4), %edx movl %edx, (%rax,%rcx,4) # %bb.15: # in Loop: Header=BB0_13 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp .LBB0_13 .LBB0_16: # in Loop: Header=BB0_3 Depth=1 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) .LBB0_17: # in Loop: Header=BB0_3 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_3 .LBB0_18: movl $0, -40(%rbp) .LBB0_19: # =>This Inner Loop Header: Depth=1 movl -40(%rbp), %eax movq -16(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_22 # %bb.20: # in Loop: Header=BB0_19 Depth=1 movq -112(%rbp), %rax # 8-byte Reload movq -120(%rbp), %rcx # 8-byte Reload movq -16(%rbp), %rdx movq 16(%rdx), %rdx movslq -40(%rbp), %rsi movss (%rdx,%rsi,4), %xmm0 # xmm0 = mem[0],zero,zero,zero imulq $0, %rcx, %rcx shlq $2, %rcx addq %rcx, %rax movslq -40(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) # %bb.21: # in Loop: Header=BB0_19 Depth=1 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp .LBB0_19 .LBB0_22: movq -128(%rbp), %rdx # 8-byte Reload movl -44(%rbp), %edi movl -48(%rbp), %esi callq MakeMeshNormals@PLT movq -16(%rbp), %rax movl 28(%rax), %edi movl -96(%rbp), %esi callq VectorCopy@PLT movq -16(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -92(%rbp) movq -16(%rbp), %rdi callq R_FreeSurfaceGridMesh@PLT movq -128(%rbp), %rdx # 8-byte Reload movq -112(%rbp), %rcx # 8-byte Reload movl -44(%rbp), %edi movl -48(%rbp), %esi callq R_CreateSurfaceGridMesh@PLT movq %rax, -16(%rbp) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 24(%rax) movl -96(%rbp), %edi movq -16(%rbp), %rax movl 28(%rax), %esi callq VectorCopy@PLT movq -16(%rbp), %rax movq %rax, -8(%rbp) movl $1, -100(%rbp) .LBB0_23: movq -64(%rbp), %rax movq %rax, %rsp movq -8(%rbp), %rax movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GridInsertRow, .Lfunc_end0-R_GridInsertRow .cfi_endproc # -- End function .type MAX_GRID_SIZE,@object # @MAX_GRID_SIZE .bss .globl MAX_GRID_SIZE .p2align 2 MAX_GRID_SIZE: .long 0 # 0x0 .size MAX_GRID_SIZE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym LerpDrawVert .addrsig_sym VectorCopy .addrsig_sym MakeMeshNormals .addrsig_sym R_FreeSurfaceGridMesh .addrsig_sym R_CreateSurfaceGridMesh .addrsig_sym MAX_GRID_SIZE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_curve.c_R_GridInsertRow.c' source_filename = "lab/engine/code/renderergl1/extr_tr_curve.c_R_GridInsertRow.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_13__ = type { i32 } %struct.TYPE_12__ = type { i32, i32, ptr, ptr, float, i32, ptr } @MAX_GRID_SIZE = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_GridInsertRow(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, float noundef %4) #0 { %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca float, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca i32, align 4 %15 = alloca i32, align 4 %16 = alloca i32, align 4 %17 = alloca ptr, align 8 %18 = alloca i64, align 8 %19 = alloca i64, align 8 %20 = alloca i64, align 8 %21 = alloca float, align 4 %22 = alloca i32, align 4 %23 = alloca i32, align 4 store ptr %0, ptr %7, align 8 store i32 %1, ptr %8, align 4 store i32 %2, ptr %9, align 4 store i32 %3, ptr %10, align 4 store float %4, ptr %11, align 4 %24 = load i32, ptr @MAX_GRID_SIZE, align 4 %25 = zext i32 %24 to i64 %26 = load i32, ptr @MAX_GRID_SIZE, align 4 %27 = zext i32 %26 to i64 %28 = call ptr @llvm.stacksave() store ptr %28, ptr %17, align 8 %29 = mul nuw i64 %25, %27 %30 = alloca %struct.TYPE_13__, i64 %29, align 16 store i64 %25, ptr %18, align 8 store i64 %27, ptr %19, align 8 %31 = load i32, ptr @MAX_GRID_SIZE, align 4 %32 = zext i32 %31 to i64 %33 = mul nuw i64 2, %32 %34 = alloca float, i64 %33, align 16 store i64 %32, ptr %20, align 8 store i32 0, ptr %16, align 4 %35 = load ptr, ptr %7, align 8 %36 = getelementptr inbounds %struct.TYPE_12__, ptr %35, i32 0, i32 0 %37 = load i32, ptr %36, align 8 store i32 %37, ptr %14, align 4 %38 = load ptr, ptr %7, align 8 %39 = getelementptr inbounds %struct.TYPE_12__, ptr %38, i32 0, i32 1 %40 = load i32, ptr %39, align 4 %41 = add nsw i32 %40, 1 store i32 %41, ptr %15, align 4 %42 = load i32, ptr %15, align 4 %43 = load i32, ptr @MAX_GRID_SIZE, align 4 %44 = icmp sgt i32 %42, %43 br i1 %44, label %45, label %46 45: ; preds = %5 store ptr null, ptr %6, align 8 store i32 1, ptr %23, align 4 br label %219 46: ; preds = %5 store i32 0, ptr %12, align 4 br label %47 47: ; preds = %167, %46 %48 = load i32, ptr %12, align 4 %49 = load i32, ptr %15, align 4 %50 = icmp slt i32 %48, %49 br i1 %50, label %51, label %170 51: ; preds = %47 %52 = load i32, ptr %12, align 4 %53 = load i32, ptr %8, align 4 %54 = icmp eq i32 %52, %53 br i1 %54, label %55, label %122 55: ; preds = %51 store i32 0, ptr %13, align 4 br label %56 56: ; preds = %112, %55 %57 = load i32, ptr %13, align 4 %58 = load ptr, ptr %7, align 8 %59 = getelementptr inbounds %struct.TYPE_12__, ptr %58, i32 0, i32 0 %60 = load i32, ptr %59, align 8 %61 = icmp slt i32 %57, %60 br i1 %61, label %62, label %115 62: ; preds = %56 %63 = load ptr, ptr %7, align 8 %64 = getelementptr inbounds %struct.TYPE_12__, ptr %63, i32 0, i32 6 %65 = load ptr, ptr %64, align 8 %66 = load i32, ptr %12, align 4 %67 = sub nsw i32 %66, 1 %68 = load ptr, ptr %7, align 8 %69 = getelementptr inbounds %struct.TYPE_12__, ptr %68, i32 0, i32 0 %70 = load i32, ptr %69, align 8 %71 = mul nsw i32 %67, %70 %72 = load i32, ptr %13, align 4 %73 = add nsw i32 %71, %72 %74 = sext i32 %73 to i64 %75 = getelementptr inbounds %struct.TYPE_13__, ptr %65, i64 %74 %76 = load ptr, ptr %7, align 8 %77 = getelementptr inbounds %struct.TYPE_12__, ptr %76, i32 0, i32 6 %78 = load ptr, ptr %77, align 8 %79 = load i32, ptr %12, align 4 %80 = load ptr, ptr %7, align 8 %81 = getelementptr inbounds %struct.TYPE_12__, ptr %80, i32 0, i32 0 %82 = load i32, ptr %81, align 8 %83 = mul nsw i32 %79, %82 %84 = load i32, ptr %13, align 4 %85 = add nsw i32 %83, %84 %86 = sext i32 %85 to i64 %87 = getelementptr inbounds %struct.TYPE_13__, ptr %78, i64 %86 %88 = load i32, ptr %12, align 4 %89 = sext i32 %88 to i64 %90 = mul nsw i64 %89, %27 %91 = getelementptr inbounds %struct.TYPE_13__, ptr %30, i64 %90 %92 = load i32, ptr %13, align 4 %93 = sext i32 %92 to i64 %94 = getelementptr inbounds %struct.TYPE_13__, ptr %91, i64 %93 %95 = call i32 @LerpDrawVert(ptr noundef %75, ptr noundef %87, ptr noundef %94) %96 = load i32, ptr %13, align 4 %97 = load i32, ptr %9, align 4 %98 = icmp eq i32 %96, %97 br i1 %98, label %99, label %111 99: ; preds = %62 %100 = load i32, ptr %10, align 4 %101 = load i32, ptr %12, align 4 %102 = sext i32 %101 to i64 %103 = mul nsw i64 %102, %27 %104 = getelementptr inbounds %struct.TYPE_13__, ptr %30, i64 %103 %105 = load i32, ptr %13, align 4 %106 = sext i32 %105 to i64 %107 = getelementptr inbounds %struct.TYPE_13__, ptr %104, i64 %106 %108 = getelementptr inbounds %struct.TYPE_13__, ptr %107, i32 0, i32 0 %109 = load i32, ptr %108, align 4 %110 = call i32 @VectorCopy(i32 noundef %100, i32 noundef %109) br label %111 111: ; preds = %99, %62 br label %112 112: ; preds = %111 %113 = load i32, ptr %13, align 4 %114 = add nsw i32 %113, 1 store i32 %114, ptr %13, align 4 br label %56, !llvm.loop !6 115: ; preds = %56 %116 = load float, ptr %11, align 4 %117 = mul nsw i64 1, %32 %118 = getelementptr inbounds float, ptr %34, i64 %117 %119 = load i32, ptr %12, align 4 %120 = sext i32 %119 to i64 %121 = getelementptr inbounds float, ptr %118, i64 %120 store float %116, ptr %121, align 4 br label %167 122: ; preds = %51 %123 = load ptr, ptr %7, align 8 %124 = getelementptr inbounds %struct.TYPE_12__, ptr %123, i32 0, i32 2 %125 = load ptr, ptr %124, align 8 %126 = load i32, ptr %16, align 4 %127 = sext i32 %126 to i64 %128 = getelementptr inbounds float, ptr %125, i64 %127 %129 = load float, ptr %128, align 4 %130 = mul nsw i64 1, %32 %131 = getelementptr inbounds float, ptr %34, i64 %130 %132 = load i32, ptr %12, align 4 %133 = sext i32 %132 to i64 %134 = getelementptr inbounds float, ptr %131, i64 %133 store float %129, ptr %134, align 4 store i32 0, ptr %13, align 4 br label %135 135: ; preds = %161, %122 %136 = load i32, ptr %13, align 4 %137 = load ptr, ptr %7, align 8 %138 = getelementptr inbounds %struct.TYPE_12__, ptr %137, i32 0, i32 0 %139 = load i32, ptr %138, align 8 %140 = icmp slt i32 %136, %139 br i1 %140, label %141, label %164 141: ; preds = %135 %142 = load i32, ptr %12, align 4 %143 = sext i32 %142 to i64 %144 = mul nsw i64 %143, %27 %145 = getelementptr inbounds %struct.TYPE_13__, ptr %30, i64 %144 %146 = load i32, ptr %13, align 4 %147 = sext i32 %146 to i64 %148 = getelementptr inbounds %struct.TYPE_13__, ptr %145, i64 %147 %149 = load ptr, ptr %7, align 8 %150 = getelementptr inbounds %struct.TYPE_12__, ptr %149, i32 0, i32 6 %151 = load ptr, ptr %150, align 8 %152 = load i32, ptr %16, align 4 %153 = load ptr, ptr %7, align 8 %154 = getelementptr inbounds %struct.TYPE_12__, ptr %153, i32 0, i32 0 %155 = load i32, ptr %154, align 8 %156 = mul nsw i32 %152, %155 %157 = load i32, ptr %13, align 4 %158 = add nsw i32 %156, %157 %159 = sext i32 %158 to i64 %160 = getelementptr inbounds %struct.TYPE_13__, ptr %151, i64 %159 call void @llvm.memcpy.p0.p0.i64(ptr align 4 %148, ptr align 4 %160, i64 4, i1 false) br label %161 161: ; preds = %141 %162 = load i32, ptr %13, align 4 %163 = add nsw i32 %162, 1 store i32 %163, ptr %13, align 4 br label %135, !llvm.loop !8 164: ; preds = %135 %165 = load i32, ptr %16, align 4 %166 = add nsw i32 %165, 1 store i32 %166, ptr %16, align 4 br label %167 167: ; preds = %164, %115 %168 = load i32, ptr %12, align 4 %169 = add nsw i32 %168, 1 store i32 %169, ptr %12, align 4 br label %47, !llvm.loop !9 170: ; preds = %47 store i32 0, ptr %13, align 4 br label %171 171: ; preds = %190, %170 %172 = load i32, ptr %13, align 4 %173 = load ptr, ptr %7, align 8 %174 = getelementptr inbounds %struct.TYPE_12__, ptr %173, i32 0, i32 0 %175 = load i32, ptr %174, align 8 %176 = icmp slt i32 %172, %175 br i1 %176, label %177, label %193 177: ; preds = %171 %178 = load ptr, ptr %7, align 8 %179 = getelementptr inbounds %struct.TYPE_12__, ptr %178, i32 0, i32 3 %180 = load ptr, ptr %179, align 8 %181 = load i32, ptr %13, align 4 %182 = sext i32 %181 to i64 %183 = getelementptr inbounds float, ptr %180, i64 %182 %184 = load float, ptr %183, align 4 %185 = mul nsw i64 0, %32 %186 = getelementptr inbounds float, ptr %34, i64 %185 %187 = load i32, ptr %13, align 4 %188 = sext i32 %187 to i64 %189 = getelementptr inbounds float, ptr %186, i64 %188 store float %184, ptr %189, align 4 br label %190 190: ; preds = %177 %191 = load i32, ptr %13, align 4 %192 = add nsw i32 %191, 1 store i32 %192, ptr %13, align 4 br label %171, !llvm.loop !10 193: ; preds = %171 %194 = load i32, ptr %14, align 4 %195 = load i32, ptr %15, align 4 %196 = call i32 @MakeMeshNormals(i32 noundef %194, i32 noundef %195, ptr noundef %30) %197 = load ptr, ptr %7, align 8 %198 = getelementptr inbounds %struct.TYPE_12__, ptr %197, i32 0, i32 5 %199 = load i32, ptr %198, align 4 %200 = load i32, ptr %22, align 4 %201 = call i32 @VectorCopy(i32 noundef %199, i32 noundef %200) %202 = load ptr, ptr %7, align 8 %203 = getelementptr inbounds %struct.TYPE_12__, ptr %202, i32 0, i32 4 %204 = load float, ptr %203, align 8 store float %204, ptr %21, align 4 %205 = load ptr, ptr %7, align 8 %206 = call i32 @R_FreeSurfaceGridMesh(ptr noundef %205) %207 = load i32, ptr %14, align 4 %208 = load i32, ptr %15, align 4 %209 = call ptr @R_CreateSurfaceGridMesh(i32 noundef %207, i32 noundef %208, ptr noundef %30, ptr noundef %34) store ptr %209, ptr %7, align 8 %210 = load float, ptr %21, align 4 %211 = load ptr, ptr %7, align 8 %212 = getelementptr inbounds %struct.TYPE_12__, ptr %211, i32 0, i32 4 store float %210, ptr %212, align 8 %213 = load i32, ptr %22, align 4 %214 = load ptr, ptr %7, align 8 %215 = getelementptr inbounds %struct.TYPE_12__, ptr %214, i32 0, i32 5 %216 = load i32, ptr %215, align 4 %217 = call i32 @VectorCopy(i32 noundef %213, i32 noundef %216) %218 = load ptr, ptr %7, align 8 store ptr %218, ptr %6, align 8 store i32 1, ptr %23, align 4 br label %219 219: ; preds = %193, %45 %220 = load ptr, ptr %17, align 8 call void @llvm.stackrestore(ptr %220) %221 = load ptr, ptr %6, align 8 ret ptr %221 } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @LerpDrawVert(ptr noundef, ptr noundef, ptr noundef) #2 declare i32 @VectorCopy(i32 noundef, i32 noundef) #2 ; Function Attrs: argmemonly nocallback nofree nounwind willreturn declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3 declare i32 @MakeMeshNormals(i32 noundef, i32 noundef, ptr noundef) #2 declare i32 @R_FreeSurfaceGridMesh(ptr noundef) #2 declare ptr @R_CreateSurfaceGridMesh(i32 noundef, i32 noundef, ptr noundef, ptr noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #3 = { argmemonly nocallback nofree nounwind willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7}
lab/engine/code/renderergl1/extr_tr_curve.c_R_GridInsertRow
.text .file "extr_tr_shader.c_NameToAFunc.c" .p2align 4, 0x90 # -- Begin function NameToAFunc .type NameToAFunc,@function NameToAFunc: # @NameToAFunc .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rdi leaq .L.str(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_2 # %bb.1: movl GLS_ATEST_GT_0(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_9 .LBB0_2: movq -16(%rbp), %rdi leaq .L.str.1(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: movl GLS_ATEST_LT_80(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_9 .LBB0_4: movq -16(%rbp), %rdi leaq .L.str.2(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_6 # %bb.5: movl GLS_ATEST_GE_80(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_9 .LBB0_6: jmp .LBB0_7 .LBB0_7: jmp .LBB0_8 .LBB0_8: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -16(%rbp), %rdx movl shader(%rip), %ecx leaq .L.str.3(%rip), %rsi callq *%rax movl $0, -4(%rbp) .LBB0_9: movl -4(%rbp), %eax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size NameToAFunc, .Lfunc_end0-NameToAFunc .cfi_endproc # -- End function .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "GT0" .size .L.str, 4 .type GLS_ATEST_GT_0,@object # @GLS_ATEST_GT_0 .bss .globl GLS_ATEST_GT_0 .p2align 2 GLS_ATEST_GT_0: .long 0 # 0x0 .size GLS_ATEST_GT_0, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "LT128" .size .L.str.1, 6 .type GLS_ATEST_LT_80,@object # @GLS_ATEST_LT_80 .bss .globl GLS_ATEST_LT_80 .p2align 2 GLS_ATEST_LT_80: .long 0 # 0x0 .size GLS_ATEST_LT_80, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "GE128" .size .L.str.2, 6 .type GLS_ATEST_GE_80,@object # @GLS_ATEST_GE_80 .bss .globl GLS_ATEST_GE_80 .p2align 2 GLS_ATEST_GE_80: .long 0 # 0x0 .size GLS_ATEST_GE_80, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str.3,@object # @.str.3 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.3: .asciz "WARNING: invalid alphaFunc name '%s' in shader '%s'\n" .size .L.str.3, 53 .type shader,@object # @shader .bss .globl shader .p2align 2 shader: .zero 4 .size shader, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym NameToAFunc .addrsig_sym Q_stricmp .addrsig_sym GLS_ATEST_GT_0 .addrsig_sym GLS_ATEST_LT_80 .addrsig_sym GLS_ATEST_GE_80 .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym shader
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_NameToAFunc.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_NameToAFunc.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { i32 } @.str = private unnamed_addr constant [4 x i8] c"GT0\00", align 1 @GLS_ATEST_GT_0 = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [6 x i8] c"LT128\00", align 1 @GLS_ATEST_LT_80 = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [6 x i8] c"GE128\00", align 1 @GLS_ATEST_GE_80 = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str.3 = private unnamed_addr constant [53 x i8] c"WARNING: invalid alphaFunc name '%s' in shader '%s'\0A\00", align 1 @shader = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @NameToAFunc], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @NameToAFunc(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 %4 = load ptr, ptr %3, align 8 %5 = call i32 @Q_stricmp(ptr noundef %4, ptr noundef @.str) %6 = icmp ne i32 %5, 0 br i1 %6, label %9, label %7 7: ; preds = %1 %8 = load i32, ptr @GLS_ATEST_GT_0, align 4 store i32 %8, ptr %2, align 4 br label %29 9: ; preds = %1 %10 = load ptr, ptr %3, align 8 %11 = call i32 @Q_stricmp(ptr noundef %10, ptr noundef @.str.1) %12 = icmp ne i32 %11, 0 br i1 %12, label %15, label %13 13: ; preds = %9 %14 = load i32, ptr @GLS_ATEST_LT_80, align 4 store i32 %14, ptr %2, align 4 br label %29 15: ; preds = %9 %16 = load ptr, ptr %3, align 8 %17 = call i32 @Q_stricmp(ptr noundef %16, ptr noundef @.str.2) %18 = icmp ne i32 %17, 0 br i1 %18, label %21, label %19 19: ; preds = %15 %20 = load i32, ptr @GLS_ATEST_GE_80, align 4 store i32 %20, ptr %2, align 4 br label %29 21: ; preds = %15 br label %22 22: ; preds = %21 br label %23 23: ; preds = %22 %24 = load ptr, ptr @ri, align 8 %25 = load i32, ptr @PRINT_WARNING, align 4 %26 = load ptr, ptr %3, align 8 %27 = load i32, ptr @shader, align 4 %28 = call i32 %24(i32 noundef %25, ptr noundef @.str.3, ptr noundef %26, i32 noundef %27) store i32 0, ptr %2, align 4 br label %29 29: ; preds = %23, %19, %13, %7 %30 = load i32, ptr %2, align 4 ret i32 %30 } declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shader.c_NameToAFunc
.text .file "extr_tr_shader.c_FinishShader.c" .p2align 4, 0x90 # -- Begin function FinishShader .type FinishShader,@function FinishShader: # @FinishShader .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq qfalse(%rip), %rax movq %rax, -16(%rbp) movq qfalse(%rip), %rax movq %rax, -24(%rbp) cmpq $0, shader+24(%rip) je .LBB0_2 # %bb.1: movq SS_ENVIRONMENT(%rip), %rax movq %rax, shader+16(%rip) .LBB0_2: cmpq $0, shader+40(%rip) je .LBB0_5 # %bb.3: cmpq $0, shader+16(%rip) jne .LBB0_5 # %bb.4: movq SS_DECAL(%rip), %rax movq %rax, shader+16(%rip) .LBB0_5: movl $0, -4(%rbp) .LBB0_6: # =>This Loop Header: Depth=1 # Child Loop BB0_14 Depth 2 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_55 # %bb.7: # in Loop: Header=BB0_6 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $5, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax cmpq $0, 16(%rax) jne .LBB0_9 # %bb.8: jmp .LBB0_55 .LBB0_9: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax movq 8(%rax), %rax movq 16(%rax), %rax cmpl $0, (%rax) jne .LBB0_11 # %bb.10: # in Loop: Header=BB0_6 Depth=1 movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl shader+32(%rip), %edx leaq .L.str(%rip), %rsi callq *%rax movq qfalse(%rip), %rcx movq -32(%rbp), %rax movq %rcx, 16(%rax) movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_6 .LBB0_11: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax cmpq $0, 24(%rax) je .LBB0_25 # %bb.12: # in Loop: Header=BB0_6 Depth=1 movq r_detailTextures(%rip), %rax cmpl $0, (%rax) jne .LBB0_25 # %bb.13: # in Loop: Header=BB0_6 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) .LBB0_14: # Parent Loop BB0_6 Depth=1 # => This Inner Loop Header: Depth=2 movl -36(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_19 # %bb.15: # in Loop: Header=BB0_14 Depth=2 movq stages(%rip), %rax movslq -36(%rbp), %rcx shlq $5, %rcx addq %rcx, %rax cmpq $0, 16(%rax) jne .LBB0_17 # %bb.16: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_19 .LBB0_17: # in Loop: Header=BB0_14 Depth=2 jmp .LBB0_18 .LBB0_18: # in Loop: Header=BB0_14 Depth=2 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_14 .LBB0_19: # in Loop: Header=BB0_6 Depth=1 movl -36(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_21 # %bb.20: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rdi movq -32(%rbp), %rsi addq $32, %rsi movl -36(%rbp), %eax subl -4(%rbp), %eax cltq shlq $5, %rax movl %eax, %edx callq memmove@PLT jmp .LBB0_24 .LBB0_21: # in Loop: Header=BB0_6 Depth=1 movl -4(%rbp), %eax addl $1, %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_23 # %bb.22: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rdi movq -32(%rbp), %rsi addq $32, %rsi movl -36(%rbp), %eax subl -4(%rbp), %eax subl $1, %eax cltq shlq $5, %rax movl %eax, %edx callq memmove@PLT .LBB0_23: # in Loop: Header=BB0_6 Depth=1 movq stages(%rip), %rdi movl -36(%rbp), %eax subl $1, %eax cltq shlq $5, %rax addq %rax, %rdi xorl %esi, %esi movl $32, %edx callq Com_Memset@PLT .LBB0_24: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_6 .LBB0_25: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax movq 8(%rax), %rax cmpq $0, 8(%rax) je .LBB0_29 # %bb.26: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax cmpq TCGEN_BAD(%rip), %rax jne .LBB0_28 # %bb.27: # in Loop: Header=BB0_6 Depth=1 movq TCGEN_LIGHTMAP(%rip), %rcx movq -32(%rbp), %rax movq 8(%rax), %rax movq %rcx, (%rax) .LBB0_28: # in Loop: Header=BB0_6 Depth=1 movq qtrue(%rip), %rax movq %rax, -16(%rbp) jmp .LBB0_32 .LBB0_29: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax cmpq TCGEN_BAD(%rip), %rax jne .LBB0_31 # %bb.30: # in Loop: Header=BB0_6 Depth=1 movq TCGEN_TEXTURE(%rip), %rcx movq -32(%rbp), %rax movq 8(%rax), %rax movq %rcx, (%rax) .LBB0_31: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_32 .LBB0_32: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax movl (%rax), %eax movl GLS_SRCBLEND_BITS(%rip), %ecx orl GLS_DSTBLEND_BITS(%rip), %ecx andl %ecx, %eax cmpl $0, %eax je .LBB0_54 # %bb.33: # in Loop: Header=BB0_6 Depth=1 movq stages(%rip), %rax movl (%rax), %eax movl GLS_SRCBLEND_BITS(%rip), %ecx orl GLS_DSTBLEND_BITS(%rip), %ecx andl %ecx, %eax cmpl $0, %eax je .LBB0_54 # %bb.34: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax movl (%rax), %eax andl GLS_SRCBLEND_BITS(%rip), %eax movl %eax, -40(%rbp) movq -32(%rbp), %rax movl (%rax), %eax andl GLS_DSTBLEND_BITS(%rip), %eax movl %eax, -44(%rbp) movl -40(%rbp), %eax cmpl GLS_SRCBLEND_ONE(%rip), %eax jne .LBB0_36 # %bb.35: # in Loop: Header=BB0_6 Depth=1 movl -44(%rbp), %eax cmpl GLS_DSTBLEND_ONE(%rip), %eax je .LBB0_38 .LBB0_36: # in Loop: Header=BB0_6 Depth=1 movl -40(%rbp), %eax cmpl GLS_SRCBLEND_ZERO(%rip), %eax jne .LBB0_39 # %bb.37: # in Loop: Header=BB0_6 Depth=1 movl -44(%rbp), %eax cmpl GLS_DSTBLEND_ONE_MINUS_SRC_COLOR(%rip), %eax jne .LBB0_39 .LBB0_38: # in Loop: Header=BB0_6 Depth=1 movl ACFF_MODULATE_RGB(%rip), %ecx movq -32(%rbp), %rax movl %ecx, 4(%rax) jmp .LBB0_48 .LBB0_39: # in Loop: Header=BB0_6 Depth=1 movl -40(%rbp), %eax cmpl GLS_SRCBLEND_SRC_ALPHA(%rip), %eax jne .LBB0_42 # %bb.40: # in Loop: Header=BB0_6 Depth=1 movl -44(%rbp), %eax cmpl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %eax jne .LBB0_42 # %bb.41: # in Loop: Header=BB0_6 Depth=1 movl ACFF_MODULATE_ALPHA(%rip), %ecx movq -32(%rbp), %rax movl %ecx, 4(%rax) jmp .LBB0_47 .LBB0_42: # in Loop: Header=BB0_6 Depth=1 movl -40(%rbp), %eax cmpl GLS_SRCBLEND_ONE(%rip), %eax jne .LBB0_45 # %bb.43: # in Loop: Header=BB0_6 Depth=1 movl -44(%rbp), %eax cmpl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %eax jne .LBB0_45 # %bb.44: # in Loop: Header=BB0_6 Depth=1 movl ACFF_MODULATE_RGBA(%rip), %ecx movq -32(%rbp), %rax movl %ecx, 4(%rax) jmp .LBB0_46 .LBB0_45: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_46 .LBB0_46: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_47 .LBB0_47: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_48 .LBB0_48: # in Loop: Header=BB0_6 Depth=1 cmpq $0, shader+16(%rip) jne .LBB0_53 # %bb.49: # in Loop: Header=BB0_6 Depth=1 movq -32(%rbp), %rax movl (%rax), %eax andl GLS_DEPTHMASK_TRUE(%rip), %eax cmpl $0, %eax je .LBB0_51 # %bb.50: # in Loop: Header=BB0_6 Depth=1 movq SS_SEE_THROUGH(%rip), %rax movq %rax, shader+16(%rip) jmp .LBB0_52 .LBB0_51: # in Loop: Header=BB0_6 Depth=1 movq SS_BLEND0(%rip), %rax movq %rax, shader+16(%rip) .LBB0_52: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_53 .LBB0_53: # in Loop: Header=BB0_6 Depth=1 jmp .LBB0_54 .LBB0_54: # in Loop: Header=BB0_6 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_6 .LBB0_55: cmpq $0, shader+16(%rip) jne .LBB0_57 # %bb.56: movq SS_OPAQUE(%rip), %rax movq %rax, shader+16(%rip) .LBB0_57: cmpl $1, -4(%rbp) jle .LBB0_62 # %bb.58: movq r_vertexLight(%rip), %rax cmpq $0, (%rax) je .LBB0_60 # %bb.59: movq r_uiFullScreen(%rip), %rax cmpl $0, (%rax) je .LBB0_61 .LBB0_60: movq glConfig(%rip), %rax cmpq GLHW_PERMEDIA2(%rip), %rax jne .LBB0_62 .LBB0_61: movb $0, %al callq VertexLightingCollapse@PLT movl $1, -4(%rbp) movq qfalse(%rip), %rax movq %rax, -16(%rbp) .LBB0_62: cmpl $1, -4(%rbp) jle .LBB0_65 # %bb.63: movb $0, %al callq CollapseMultitexture@PLT cmpq $0, %rax je .LBB0_65 # %bb.64: movl -4(%rbp), %eax addl $-1, %eax movl %eax, -4(%rbp) .LBB0_65: cmpq $0, shader(%rip) jl .LBB0_71 # %bb.66: cmpq $0, -16(%rbp) jne .LBB0_71 # %bb.67: cmpq $0, -24(%rbp) je .LBB0_69 # %bb.68: movq ri(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi movl shader+32(%rip), %edx leaq .L.str.1(%rip), %rsi callq *%rax jmp .LBB0_70 .LBB0_69: movq ri(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi movl shader+32(%rip), %edx leaq .L.str.2(%rip), %rsi callq *%rax .LBB0_70: jmp .LBB0_71 .LBB0_71: movl -4(%rbp), %eax movl %eax, shader+8(%rip) cmpl $0, -4(%rbp) jne .LBB0_74 # %bb.72: cmpq $0, shader+24(%rip) jne .LBB0_74 # %bb.73: movq SS_FOG(%rip), %rax movq %rax, shader+16(%rip) .LBB0_74: movb $0, %al callq ComputeStageIteratorFunc@PLT movb $0, %al callq GeneratePermanentShader@PLT addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FinishShader, .Lfunc_end0-FinishShader .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 3 qfalse: .quad 0 .size qfalse, 8 .type shader,@object # @shader .globl shader .p2align 3 shader: .zero 48 .size shader, 48 .type SS_ENVIRONMENT,@object # @SS_ENVIRONMENT .globl SS_ENVIRONMENT .p2align 3 SS_ENVIRONMENT: .quad 0 # 0x0 .size SS_ENVIRONMENT, 8 .type SS_DECAL,@object # @SS_DECAL .globl SS_DECAL .p2align 3 SS_DECAL: .quad 0 # 0x0 .size SS_DECAL, 8 .type MAX_SHADER_STAGES,@object # @MAX_SHADER_STAGES .globl MAX_SHADER_STAGES .p2align 2 MAX_SHADER_STAGES: .long 0 # 0x0 .size MAX_SHADER_STAGES, 4 .type stages,@object # @stages .globl stages .p2align 3 stages: .quad 0 .size stages, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "Shader %s has a stage with no image\n" .size .L.str, 37 .type r_detailTextures,@object # @r_detailTextures .bss .globl r_detailTextures .p2align 3 r_detailTextures: .quad 0 .size r_detailTextures, 8 .type TCGEN_BAD,@object # @TCGEN_BAD .globl TCGEN_BAD .p2align 3 TCGEN_BAD: .quad 0 # 0x0 .size TCGEN_BAD, 8 .type TCGEN_LIGHTMAP,@object # @TCGEN_LIGHTMAP .globl TCGEN_LIGHTMAP .p2align 3 TCGEN_LIGHTMAP: .quad 0 # 0x0 .size TCGEN_LIGHTMAP, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 .size qtrue, 8 .type TCGEN_TEXTURE,@object # @TCGEN_TEXTURE .globl TCGEN_TEXTURE .p2align 3 TCGEN_TEXTURE: .quad 0 # 0x0 .size TCGEN_TEXTURE, 8 .type GLS_SRCBLEND_BITS,@object # @GLS_SRCBLEND_BITS .globl GLS_SRCBLEND_BITS .p2align 2 GLS_SRCBLEND_BITS: .long 0 # 0x0 .size GLS_SRCBLEND_BITS, 4 .type GLS_DSTBLEND_BITS,@object # @GLS_DSTBLEND_BITS .globl GLS_DSTBLEND_BITS .p2align 2 GLS_DSTBLEND_BITS: .long 0 # 0x0 .size GLS_DSTBLEND_BITS, 4 .type GLS_SRCBLEND_ONE,@object # @GLS_SRCBLEND_ONE .globl GLS_SRCBLEND_ONE .p2align 2 GLS_SRCBLEND_ONE: .long 0 # 0x0 .size GLS_SRCBLEND_ONE, 4 .type GLS_DSTBLEND_ONE,@object # @GLS_DSTBLEND_ONE .globl GLS_DSTBLEND_ONE .p2align 2 GLS_DSTBLEND_ONE: .long 0 # 0x0 .size GLS_DSTBLEND_ONE, 4 .type GLS_SRCBLEND_ZERO,@object # @GLS_SRCBLEND_ZERO .globl GLS_SRCBLEND_ZERO .p2align 2 GLS_SRCBLEND_ZERO: .long 0 # 0x0 .size GLS_SRCBLEND_ZERO, 4 .type GLS_DSTBLEND_ONE_MINUS_SRC_COLOR,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR .globl GLS_DSTBLEND_ONE_MINUS_SRC_COLOR .p2align 2 GLS_DSTBLEND_ONE_MINUS_SRC_COLOR: .long 0 # 0x0 .size GLS_DSTBLEND_ONE_MINUS_SRC_COLOR, 4 .type ACFF_MODULATE_RGB,@object # @ACFF_MODULATE_RGB .globl ACFF_MODULATE_RGB .p2align 2 ACFF_MODULATE_RGB: .long 0 # 0x0 .size ACFF_MODULATE_RGB, 4 .type GLS_SRCBLEND_SRC_ALPHA,@object # @GLS_SRCBLEND_SRC_ALPHA .globl GLS_SRCBLEND_SRC_ALPHA .p2align 2 GLS_SRCBLEND_SRC_ALPHA: .long 0 # 0x0 .size GLS_SRCBLEND_SRC_ALPHA, 4 .type GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .globl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .p2align 2 GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA: .long 0 # 0x0 .size GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, 4 .type ACFF_MODULATE_ALPHA,@object # @ACFF_MODULATE_ALPHA .globl ACFF_MODULATE_ALPHA .p2align 2 ACFF_MODULATE_ALPHA: .long 0 # 0x0 .size ACFF_MODULATE_ALPHA, 4 .type ACFF_MODULATE_RGBA,@object # @ACFF_MODULATE_RGBA .globl ACFF_MODULATE_RGBA .p2align 2 ACFF_MODULATE_RGBA: .long 0 # 0x0 .size ACFF_MODULATE_RGBA, 4 .type GLS_DEPTHMASK_TRUE,@object # @GLS_DEPTHMASK_TRUE .globl GLS_DEPTHMASK_TRUE .p2align 2 GLS_DEPTHMASK_TRUE: .long 0 # 0x0 .size GLS_DEPTHMASK_TRUE, 4 .type SS_SEE_THROUGH,@object # @SS_SEE_THROUGH .globl SS_SEE_THROUGH .p2align 3 SS_SEE_THROUGH: .quad 0 # 0x0 .size SS_SEE_THROUGH, 8 .type SS_BLEND0,@object # @SS_BLEND0 .globl SS_BLEND0 .p2align 3 SS_BLEND0: .quad 0 # 0x0 .size SS_BLEND0, 8 .type SS_OPAQUE,@object # @SS_OPAQUE .globl SS_OPAQUE .p2align 3 SS_OPAQUE: .quad 0 # 0x0 .size SS_OPAQUE, 8 .type r_vertexLight,@object # @r_vertexLight .globl r_vertexLight .p2align 3 r_vertexLight: .quad 0 .size r_vertexLight, 8 .type r_uiFullScreen,@object # @r_uiFullScreen .globl r_uiFullScreen .p2align 3 r_uiFullScreen: .quad 0 .size r_uiFullScreen, 8 .type glConfig,@object # @glConfig .globl glConfig .p2align 3 glConfig: .zero 8 .size glConfig, 8 .type GLHW_PERMEDIA2,@object # @GLHW_PERMEDIA2 .globl GLHW_PERMEDIA2 .p2align 3 GLHW_PERMEDIA2: .quad 0 # 0x0 .size GLHW_PERMEDIA2, 8 .type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER .globl PRINT_DEVELOPER .p2align 2 PRINT_DEVELOPER: .long 0 # 0x0 .size PRINT_DEVELOPER, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "WARNING: shader '%s' has VERTEX forced lightmap!\n" .size .L.str.1, 50 .type .L.str.2,@object # @.str.2 .L.str.2: .asciz "WARNING: shader '%s' has lightmap but no lightmap stage!\n" .size .L.str.2, 58 .type SS_FOG,@object # @SS_FOG .bss .globl SS_FOG .p2align 3 SS_FOG: .quad 0 # 0x0 .size SS_FOG, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym FinishShader .addrsig_sym memmove .addrsig_sym Com_Memset .addrsig_sym VertexLightingCollapse .addrsig_sym CollapseMultitexture .addrsig_sym ComputeStageIteratorFunc .addrsig_sym GeneratePermanentShader .addrsig_sym qfalse .addrsig_sym shader .addrsig_sym SS_ENVIRONMENT .addrsig_sym SS_DECAL .addrsig_sym MAX_SHADER_STAGES .addrsig_sym stages .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym r_detailTextures .addrsig_sym TCGEN_BAD .addrsig_sym TCGEN_LIGHTMAP .addrsig_sym qtrue .addrsig_sym TCGEN_TEXTURE .addrsig_sym GLS_SRCBLEND_BITS .addrsig_sym GLS_DSTBLEND_BITS .addrsig_sym GLS_SRCBLEND_ONE .addrsig_sym GLS_DSTBLEND_ONE .addrsig_sym GLS_SRCBLEND_ZERO .addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_COLOR .addrsig_sym ACFF_MODULATE_RGB .addrsig_sym GLS_SRCBLEND_SRC_ALPHA .addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .addrsig_sym ACFF_MODULATE_ALPHA .addrsig_sym ACFF_MODULATE_RGBA .addrsig_sym GLS_DEPTHMASK_TRUE .addrsig_sym SS_SEE_THROUGH .addrsig_sym SS_BLEND0 .addrsig_sym SS_OPAQUE .addrsig_sym r_vertexLight .addrsig_sym r_uiFullScreen .addrsig_sym glConfig .addrsig_sym GLHW_PERMEDIA2 .addrsig_sym PRINT_DEVELOPER .addrsig_sym SS_FOG
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_FinishShader.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_FinishShader.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_16__ = type { i64, i32, i64, i64, i32, i64 } %struct.TYPE_17__ = type { ptr } %struct.TYPE_13__ = type { i64 } %struct.TYPE_15__ = type { i32, i32, ptr, ptr, i64 } %struct.TYPE_14__ = type { i64, i64, ptr } %struct.TYPE_20__ = type { i32 } %struct.TYPE_18__ = type { i64 } %struct.TYPE_19__ = type { i32 } @qfalse = dso_local global ptr null, align 8 @shader = dso_local global %struct.TYPE_16__ zeroinitializer, align 8 @SS_ENVIRONMENT = dso_local global i64 0, align 8 @SS_DECAL = dso_local global i64 0, align 8 @MAX_SHADER_STAGES = dso_local global i32 0, align 4 @stages = dso_local global ptr null, align 8 @ri = dso_local global %struct.TYPE_17__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [37 x i8] c"Shader %s has a stage with no image\0A\00", align 1 @r_detailTextures = dso_local global ptr null, align 8 @TCGEN_BAD = dso_local global i64 0, align 8 @TCGEN_LIGHTMAP = dso_local global i64 0, align 8 @qtrue = dso_local global ptr null, align 8 @TCGEN_TEXTURE = dso_local global i64 0, align 8 @GLS_SRCBLEND_BITS = dso_local global i32 0, align 4 @GLS_DSTBLEND_BITS = dso_local global i32 0, align 4 @GLS_SRCBLEND_ONE = dso_local global i32 0, align 4 @GLS_DSTBLEND_ONE = dso_local global i32 0, align 4 @GLS_SRCBLEND_ZERO = dso_local global i32 0, align 4 @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR = dso_local global i32 0, align 4 @ACFF_MODULATE_RGB = dso_local global i32 0, align 4 @GLS_SRCBLEND_SRC_ALPHA = dso_local global i32 0, align 4 @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4 @ACFF_MODULATE_ALPHA = dso_local global i32 0, align 4 @ACFF_MODULATE_RGBA = dso_local global i32 0, align 4 @GLS_DEPTHMASK_TRUE = dso_local global i32 0, align 4 @SS_SEE_THROUGH = dso_local global i64 0, align 8 @SS_BLEND0 = dso_local global i64 0, align 8 @SS_OPAQUE = dso_local global i64 0, align 8 @r_vertexLight = dso_local global ptr null, align 8 @r_uiFullScreen = dso_local global ptr null, align 8 @glConfig = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @GLHW_PERMEDIA2 = dso_local global i64 0, align 8 @PRINT_DEVELOPER = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [50 x i8] c"WARNING: shader '%s' has VERTEX forced lightmap!\0A\00", align 1 @.str.2 = private unnamed_addr constant [58 x i8] c"WARNING: shader '%s' has lightmap but no lightmap stage!\0A\00", align 1 @SS_FOG = dso_local global i64 0, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @FinishShader], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal ptr @FinishShader() #0 { %1 = alloca i32, align 4 %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = load ptr, ptr @qfalse, align 8 store ptr %8, ptr %2, align 8 %9 = load ptr, ptr @qfalse, align 8 store ptr %9, ptr %3, align 8 %10 = load i64, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 3), align 8 %11 = icmp ne i64 %10, 0 br i1 %11, label %12, label %14 12: ; preds = %0 %13 = load i64, ptr @SS_ENVIRONMENT, align 8 store i64 %13, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 br label %14 14: ; preds = %12, %0 %15 = load i64, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 5), align 8 %16 = icmp ne i64 %15, 0 br i1 %16, label %17, label %22 17: ; preds = %14 %18 = load i64, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 %19 = icmp ne i64 %18, 0 br i1 %19, label %22, label %20 20: ; preds = %17 %21 = load i64, ptr @SS_DECAL, align 8 store i64 %21, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 br label %22 22: ; preds = %20, %17, %14 store i32 0, ptr %1, align 4 br label %23 23: ; preds = %262, %126, %47, %22 %24 = load i32, ptr %1, align 4 %25 = load i32, ptr @MAX_SHADER_STAGES, align 4 %26 = icmp slt i32 %24, %25 br i1 %26, label %27, label %265 27: ; preds = %23 %28 = load ptr, ptr @stages, align 8 %29 = load i32, ptr %1, align 4 %30 = sext i32 %29 to i64 %31 = getelementptr inbounds %struct.TYPE_15__, ptr %28, i64 %30 store ptr %31, ptr %4, align 8 %32 = load ptr, ptr %4, align 8 %33 = getelementptr inbounds %struct.TYPE_15__, ptr %32, i32 0, i32 3 %34 = load ptr, ptr %33, align 8 %35 = icmp ne ptr %34, null br i1 %35, label %37, label %36 36: ; preds = %27 br label %265 37: ; preds = %27 %38 = load ptr, ptr %4, align 8 %39 = getelementptr inbounds %struct.TYPE_15__, ptr %38, i32 0, i32 2 %40 = load ptr, ptr %39, align 8 %41 = getelementptr inbounds %struct.TYPE_14__, ptr %40, i64 0 %42 = getelementptr inbounds %struct.TYPE_14__, ptr %41, i32 0, i32 2 %43 = load ptr, ptr %42, align 8 %44 = getelementptr inbounds i32, ptr %43, i64 0 %45 = load i32, ptr %44, align 4 %46 = icmp ne i32 %45, 0 br i1 %46, label %57, label %47 47: ; preds = %37 %48 = load ptr, ptr @ri, align 8 %49 = load i32, ptr @PRINT_WARNING, align 4 %50 = load i32, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 4), align 8 %51 = call i32 %48(i32 noundef %49, ptr noundef @.str, i32 noundef %50) %52 = load ptr, ptr @qfalse, align 8 %53 = load ptr, ptr %4, align 8 %54 = getelementptr inbounds %struct.TYPE_15__, ptr %53, i32 0, i32 3 store ptr %52, ptr %54, align 8 %55 = load i32, ptr %1, align 4 %56 = add nsw i32 %55, 1 store i32 %56, ptr %1, align 4 br label %23, !llvm.loop !6 57: ; preds = %37 %58 = load ptr, ptr %4, align 8 %59 = getelementptr inbounds %struct.TYPE_15__, ptr %58, i32 0, i32 4 %60 = load i64, ptr %59, align 8 %61 = icmp ne i64 %60, 0 br i1 %61, label %62, label %127 62: ; preds = %57 %63 = load ptr, ptr @r_detailTextures, align 8 %64 = getelementptr inbounds %struct.TYPE_20__, ptr %63, i32 0, i32 0 %65 = load i32, ptr %64, align 4 %66 = icmp ne i32 %65, 0 br i1 %66, label %127, label %67 67: ; preds = %62 %68 = load i32, ptr %1, align 4 %69 = add nsw i32 %68, 1 store i32 %69, ptr %5, align 4 br label %70 70: ; preds = %84, %67 %71 = load i32, ptr %5, align 4 %72 = load i32, ptr @MAX_SHADER_STAGES, align 4 %73 = icmp slt i32 %71, %72 br i1 %73, label %74, label %87 74: ; preds = %70 %75 = load ptr, ptr @stages, align 8 %76 = load i32, ptr %5, align 4 %77 = sext i32 %76 to i64 %78 = getelementptr inbounds %struct.TYPE_15__, ptr %75, i64 %77 %79 = getelementptr inbounds %struct.TYPE_15__, ptr %78, i32 0, i32 3 %80 = load ptr, ptr %79, align 8 %81 = icmp ne ptr %80, null br i1 %81, label %83, label %82 82: ; preds = %74 br label %87 83: ; preds = %74 br label %84 84: ; preds = %83 %85 = load i32, ptr %5, align 4 %86 = add nsw i32 %85, 1 store i32 %86, ptr %5, align 4 br label %70, !llvm.loop !8 87: ; preds = %82, %70 %88 = load i32, ptr %5, align 4 %89 = load i32, ptr @MAX_SHADER_STAGES, align 4 %90 = icmp slt i32 %88, %89 br i1 %90, label %91, label %102 91: ; preds = %87 %92 = load ptr, ptr %4, align 8 %93 = load ptr, ptr %4, align 8 %94 = getelementptr inbounds %struct.TYPE_15__, ptr %93, i64 1 %95 = load i32, ptr %5, align 4 %96 = load i32, ptr %1, align 4 %97 = sub nsw i32 %95, %96 %98 = sext i32 %97 to i64 %99 = mul i64 32, %98 %100 = trunc i64 %99 to i32 %101 = call i32 @memmove(ptr noundef %92, ptr noundef %94, i32 noundef %100) br label %126 102: ; preds = %87 %103 = load i32, ptr %1, align 4 %104 = add nsw i32 %103, 1 %105 = load i32, ptr @MAX_SHADER_STAGES, align 4 %106 = icmp slt i32 %104, %105 br i1 %106, label %107, label %119 107: ; preds = %102 %108 = load ptr, ptr %4, align 8 %109 = load ptr, ptr %4, align 8 %110 = getelementptr inbounds %struct.TYPE_15__, ptr %109, i64 1 %111 = load i32, ptr %5, align 4 %112 = load i32, ptr %1, align 4 %113 = sub nsw i32 %111, %112 %114 = sub nsw i32 %113, 1 %115 = sext i32 %114 to i64 %116 = mul i64 32, %115 %117 = trunc i64 %116 to i32 %118 = call i32 @memmove(ptr noundef %108, ptr noundef %110, i32 noundef %117) br label %119 119: ; preds = %107, %102 %120 = load ptr, ptr @stages, align 8 %121 = load i32, ptr %5, align 4 %122 = sub nsw i32 %121, 1 %123 = sext i32 %122 to i64 %124 = getelementptr inbounds %struct.TYPE_15__, ptr %120, i64 %123 %125 = call i32 @Com_Memset(ptr noundef %124, i32 noundef 0, i32 noundef 32) br label %126 126: ; preds = %119, %91 br label %23, !llvm.loop !6 127: ; preds = %62, %57 %128 = load ptr, ptr %4, align 8 %129 = getelementptr inbounds %struct.TYPE_15__, ptr %128, i32 0, i32 2 %130 = load ptr, ptr %129, align 8 %131 = getelementptr inbounds %struct.TYPE_14__, ptr %130, i64 0 %132 = getelementptr inbounds %struct.TYPE_14__, ptr %131, i32 0, i32 1 %133 = load i64, ptr %132, align 8 %134 = icmp ne i64 %133, 0 br i1 %134, label %135, label %153 135: ; preds = %127 %136 = load ptr, ptr %4, align 8 %137 = getelementptr inbounds %struct.TYPE_15__, ptr %136, i32 0, i32 2 %138 = load ptr, ptr %137, align 8 %139 = getelementptr inbounds %struct.TYPE_14__, ptr %138, i64 0 %140 = getelementptr inbounds %struct.TYPE_14__, ptr %139, i32 0, i32 0 %141 = load i64, ptr %140, align 8 %142 = load i64, ptr @TCGEN_BAD, align 8 %143 = icmp eq i64 %141, %142 br i1 %143, label %144, label %151 144: ; preds = %135 %145 = load i64, ptr @TCGEN_LIGHTMAP, align 8 %146 = load ptr, ptr %4, align 8 %147 = getelementptr inbounds %struct.TYPE_15__, ptr %146, i32 0, i32 2 %148 = load ptr, ptr %147, align 8 %149 = getelementptr inbounds %struct.TYPE_14__, ptr %148, i64 0 %150 = getelementptr inbounds %struct.TYPE_14__, ptr %149, i32 0, i32 0 store i64 %145, ptr %150, align 8 br label %151 151: ; preds = %144, %135 %152 = load ptr, ptr @qtrue, align 8 store ptr %152, ptr %2, align 8 br label %170 153: ; preds = %127 %154 = load ptr, ptr %4, align 8 %155 = getelementptr inbounds %struct.TYPE_15__, ptr %154, i32 0, i32 2 %156 = load ptr, ptr %155, align 8 %157 = getelementptr inbounds %struct.TYPE_14__, ptr %156, i64 0 %158 = getelementptr inbounds %struct.TYPE_14__, ptr %157, i32 0, i32 0 %159 = load i64, ptr %158, align 8 %160 = load i64, ptr @TCGEN_BAD, align 8 %161 = icmp eq i64 %159, %160 br i1 %161, label %162, label %169 162: ; preds = %153 %163 = load i64, ptr @TCGEN_TEXTURE, align 8 %164 = load ptr, ptr %4, align 8 %165 = getelementptr inbounds %struct.TYPE_15__, ptr %164, i32 0, i32 2 %166 = load ptr, ptr %165, align 8 %167 = getelementptr inbounds %struct.TYPE_14__, ptr %166, i64 0 %168 = getelementptr inbounds %struct.TYPE_14__, ptr %167, i32 0, i32 0 store i64 %163, ptr %168, align 8 br label %169 169: ; preds = %162, %153 br label %170 170: ; preds = %169, %151 %171 = load ptr, ptr %4, align 8 %172 = getelementptr inbounds %struct.TYPE_15__, ptr %171, i32 0, i32 0 %173 = load i32, ptr %172, align 8 %174 = load i32, ptr @GLS_SRCBLEND_BITS, align 4 %175 = load i32, ptr @GLS_DSTBLEND_BITS, align 4 %176 = or i32 %174, %175 %177 = and i32 %173, %176 %178 = icmp ne i32 %177, 0 br i1 %178, label %179, label %262 179: ; preds = %170 %180 = load ptr, ptr @stages, align 8 %181 = getelementptr inbounds %struct.TYPE_15__, ptr %180, i64 0 %182 = getelementptr inbounds %struct.TYPE_15__, ptr %181, i32 0, i32 0 %183 = load i32, ptr %182, align 8 %184 = load i32, ptr @GLS_SRCBLEND_BITS, align 4 %185 = load i32, ptr @GLS_DSTBLEND_BITS, align 4 %186 = or i32 %184, %185 %187 = and i32 %183, %186 %188 = icmp ne i32 %187, 0 br i1 %188, label %189, label %262 189: ; preds = %179 %190 = load ptr, ptr %4, align 8 %191 = getelementptr inbounds %struct.TYPE_15__, ptr %190, i32 0, i32 0 %192 = load i32, ptr %191, align 8 %193 = load i32, ptr @GLS_SRCBLEND_BITS, align 4 %194 = and i32 %192, %193 store i32 %194, ptr %6, align 4 %195 = load ptr, ptr %4, align 8 %196 = getelementptr inbounds %struct.TYPE_15__, ptr %195, i32 0, i32 0 %197 = load i32, ptr %196, align 8 %198 = load i32, ptr @GLS_DSTBLEND_BITS, align 4 %199 = and i32 %197, %198 store i32 %199, ptr %7, align 4 %200 = load i32, ptr %6, align 4 %201 = load i32, ptr @GLS_SRCBLEND_ONE, align 4 %202 = icmp eq i32 %200, %201 br i1 %202, label %203, label %207 203: ; preds = %189 %204 = load i32, ptr %7, align 4 %205 = load i32, ptr @GLS_DSTBLEND_ONE, align 4 %206 = icmp eq i32 %204, %205 br i1 %206, label %215, label %207 207: ; preds = %203, %189 %208 = load i32, ptr %6, align 4 %209 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4 %210 = icmp eq i32 %208, %209 br i1 %210, label %211, label %219 211: ; preds = %207 %212 = load i32, ptr %7, align 4 %213 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR, align 4 %214 = icmp eq i32 %212, %213 br i1 %214, label %215, label %219 215: ; preds = %211, %203 %216 = load i32, ptr @ACFF_MODULATE_RGB, align 4 %217 = load ptr, ptr %4, align 8 %218 = getelementptr inbounds %struct.TYPE_15__, ptr %217, i32 0, i32 1 store i32 %216, ptr %218, align 4 br label %246 219: ; preds = %211, %207 %220 = load i32, ptr %6, align 4 %221 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4 %222 = icmp eq i32 %220, %221 br i1 %222, label %223, label %231 223: ; preds = %219 %224 = load i32, ptr %7, align 4 %225 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4 %226 = icmp eq i32 %224, %225 br i1 %226, label %227, label %231 227: ; preds = %223 %228 = load i32, ptr @ACFF_MODULATE_ALPHA, align 4 %229 = load ptr, ptr %4, align 8 %230 = getelementptr inbounds %struct.TYPE_15__, ptr %229, i32 0, i32 1 store i32 %228, ptr %230, align 4 br label %245 231: ; preds = %223, %219 %232 = load i32, ptr %6, align 4 %233 = load i32, ptr @GLS_SRCBLEND_ONE, align 4 %234 = icmp eq i32 %232, %233 br i1 %234, label %235, label %243 235: ; preds = %231 %236 = load i32, ptr %7, align 4 %237 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4 %238 = icmp eq i32 %236, %237 br i1 %238, label %239, label %243 239: ; preds = %235 %240 = load i32, ptr @ACFF_MODULATE_RGBA, align 4 %241 = load ptr, ptr %4, align 8 %242 = getelementptr inbounds %struct.TYPE_15__, ptr %241, i32 0, i32 1 store i32 %240, ptr %242, align 4 br label %244 243: ; preds = %235, %231 br label %244 244: ; preds = %243, %239 br label %245 245: ; preds = %244, %227 br label %246 246: ; preds = %245, %215 %247 = load i64, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 %248 = icmp ne i64 %247, 0 br i1 %248, label %261, label %249 249: ; preds = %246 %250 = load ptr, ptr %4, align 8 %251 = getelementptr inbounds %struct.TYPE_15__, ptr %250, i32 0, i32 0 %252 = load i32, ptr %251, align 8 %253 = load i32, ptr @GLS_DEPTHMASK_TRUE, align 4 %254 = and i32 %252, %253 %255 = icmp ne i32 %254, 0 br i1 %255, label %256, label %258 256: ; preds = %249 %257 = load i64, ptr @SS_SEE_THROUGH, align 8 store i64 %257, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 br label %260 258: ; preds = %249 %259 = load i64, ptr @SS_BLEND0, align 8 store i64 %259, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 br label %260 260: ; preds = %258, %256 br label %261 261: ; preds = %260, %246 br label %262 262: ; preds = %261, %179, %170 %263 = load i32, ptr %1, align 4 %264 = add nsw i32 %263, 1 store i32 %264, ptr %1, align 4 br label %23, !llvm.loop !6 265: ; preds = %36, %23 %266 = load i64, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 %267 = icmp ne i64 %266, 0 br i1 %267, label %270, label %268 268: ; preds = %265 %269 = load i64, ptr @SS_OPAQUE, align 8 store i64 %269, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 br label %270 270: ; preds = %268, %265 %271 = load i32, ptr %1, align 4 %272 = icmp sgt i32 %271, 1 br i1 %272, label %273, label %290 273: ; preds = %270 %274 = load ptr, ptr @r_vertexLight, align 8 %275 = getelementptr inbounds %struct.TYPE_18__, ptr %274, i32 0, i32 0 %276 = load i64, ptr %275, align 8 %277 = icmp ne i64 %276, 0 br i1 %277, label %278, label %283 278: ; preds = %273 %279 = load ptr, ptr @r_uiFullScreen, align 8 %280 = getelementptr inbounds %struct.TYPE_19__, ptr %279, i32 0, i32 0 %281 = load i32, ptr %280, align 4 %282 = icmp ne i32 %281, 0 br i1 %282, label %283, label %287 283: ; preds = %278, %273 %284 = load i64, ptr @glConfig, align 8 %285 = load i64, ptr @GLHW_PERMEDIA2, align 8 %286 = icmp eq i64 %284, %285 br i1 %286, label %287, label %290 287: ; preds = %283, %278 %288 = call i32 (...) @VertexLightingCollapse() store i32 1, ptr %1, align 4 %289 = load ptr, ptr @qfalse, align 8 store ptr %289, ptr %2, align 8 br label %290 290: ; preds = %287, %283, %270 %291 = load i32, ptr %1, align 4 %292 = icmp sgt i32 %291, 1 br i1 %292, label %293, label %299 293: ; preds = %290 %294 = call i64 (...) @CollapseMultitexture() %295 = icmp ne i64 %294, 0 br i1 %295, label %296, label %299 296: ; preds = %293 %297 = load i32, ptr %1, align 4 %298 = add nsw i32 %297, -1 store i32 %298, ptr %1, align 4 br label %299 299: ; preds = %296, %293, %290 %300 = load i64, ptr @shader, align 8 %301 = icmp sge i64 %300, 0 br i1 %301, label %302, label %319 302: ; preds = %299 %303 = load ptr, ptr %2, align 8 %304 = icmp ne ptr %303, null br i1 %304, label %319, label %305 305: ; preds = %302 %306 = load ptr, ptr %3, align 8 %307 = icmp ne ptr %306, null br i1 %307, label %308, label %313 308: ; preds = %305 %309 = load ptr, ptr @ri, align 8 %310 = load i32, ptr @PRINT_DEVELOPER, align 4 %311 = load i32, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 4), align 8 %312 = call i32 %309(i32 noundef %310, ptr noundef @.str.1, i32 noundef %311) br label %318 313: ; preds = %305 %314 = load ptr, ptr @ri, align 8 %315 = load i32, ptr @PRINT_DEVELOPER, align 4 %316 = load i32, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 4), align 8 %317 = call i32 %314(i32 noundef %315, ptr noundef @.str.2, i32 noundef %316) br label %318 318: ; preds = %313, %308 br label %319 319: ; preds = %318, %302, %299 %320 = load i32, ptr %1, align 4 store i32 %320, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 1), align 8 %321 = load i32, ptr %1, align 4 %322 = icmp eq i32 %321, 0 br i1 %322, label %323, label %328 323: ; preds = %319 %324 = load i64, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 3), align 8 %325 = icmp ne i64 %324, 0 br i1 %325, label %328, label %326 326: ; preds = %323 %327 = load i64, ptr @SS_FOG, align 8 store i64 %327, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @shader, i32 0, i32 2), align 8 br label %328 328: ; preds = %326, %323, %319 %329 = call i32 (...) @ComputeStageIteratorFunc() %330 = call ptr (...) @GeneratePermanentShader() ret ptr %330 } declare i32 @memmove(ptr noundef, ptr noundef, i32 noundef) #1 declare i32 @Com_Memset(ptr noundef, i32 noundef, i32 noundef) #1 declare i32 @VertexLightingCollapse(...) #1 declare i64 @CollapseMultitexture(...) #1 declare i32 @ComputeStageIteratorFunc(...) #1 declare ptr @GeneratePermanentShader(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_shader.c_FinishShader
.text .file "extr_tr_shade.c_RB_StageIteratorLightmappedMultitexture.c" .globl RB_StageIteratorLightmappedMultitexture # -- Begin function RB_StageIteratorLightmappedMultitexture .p2align 4, 0x90 .type RB_StageIteratorLightmappedMultitexture,@function RB_StageIteratorLightmappedMultitexture: # @RB_StageIteratorLightmappedMultitexture .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq tess(%rip), %rax movq %rax, -8(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -16(%rbp) movq r_logFile(%rip), %rax cmpq $0, (%rax) je .LBB0_2 # %bb.1: movq tess(%rip), %rax movl 20(%rax), %esi leaq .L.str(%rip), %rdi callq va@PLT movq %rax, %rdi callq GLimp_LogComment@PLT .LBB0_2: movq -16(%rbp), %rax movl 16(%rax), %edi callq GL_Cull@PLT movl GLS_DEFAULT(%rip), %edi callq GL_State@PLT movl GL_FLOAT(%rip), %esi movq -8(%rbp), %rax movl 60(%rax), %ecx movl $3, %edi movl $16, %edx callq qglVertexPointer@PLT movl GL_COLOR_ARRAY(%rip), %edi callq qglEnableClientState@PLT movl GL_UNSIGNED_BYTE(%rip), %esi movl tess+56(%rip), %ecx movl $4, %edi xorl %edx, %edx callq qglColorPointer@PLT xorl %edi, %edi callq GL_SelectTexture@PLT movl GL_TEXTURE_COORD_ARRAY(%rip), %edi callq qglEnableClientState@PLT movq tess+48(%rip), %rax movq (%rax), %rax movq (%rax), %rdi callq R_BindAnimatedImage@PLT movl GL_FLOAT(%rip), %esi movq tess+40(%rip), %rax movq (%rax), %rax movl (%rax), %ecx movl $2, %edi movl $16, %edx callq qglTexCoordPointer@PLT movl $1, %edi callq GL_SelectTexture@PLT movl GL_TEXTURE_2D(%rip), %edi callq qglEnable@PLT movq r_lightmap(%rip), %rax cmpq $0, (%rax) je .LBB0_4 # %bb.3: movl GL_REPLACE(%rip), %edi callq GL_TexEnv@PLT jmp .LBB0_5 .LBB0_4: movl GL_MODULATE(%rip), %edi callq GL_TexEnv@PLT .LBB0_5: movq tess+48(%rip), %rax movq (%rax), %rax movq (%rax), %rdi addq $4, %rdi callq R_BindAnimatedImage@PLT movl GL_TEXTURE_COORD_ARRAY(%rip), %edi callq qglEnableClientState@PLT movl GL_FLOAT(%rip), %esi movq tess+40(%rip), %rax movq (%rax), %rax movl 4(%rax), %ecx movl $2, %edi movl $16, %edx callq qglTexCoordPointer@PLT movb $1, %al testb $1, %al jne .LBB0_6 jmp .LBB0_7 .LBB0_6: movq -8(%rbp), %rax movl 32(%rax), %esi xorl %edi, %edi callq qglLockArraysEXT@PLT leaq .L.str.1(%rip), %rdi callq GLimp_LogComment@PLT .LBB0_7: movq -8(%rbp), %rax movl 28(%rax), %edi movq -8(%rbp), %rax movl 24(%rax), %esi callq R_DrawElements@PLT movl GL_TEXTURE_2D(%rip), %edi callq qglDisable@PLT movl GL_TEXTURE_COORD_ARRAY(%rip), %edi callq qglDisableClientState@PLT xorl %edi, %edi callq GL_SelectTexture@PLT cmpq $0, tess+16(%rip) je .LBB0_10 # %bb.8: movq tess(%rip), %rax movq (%rax), %rax cmpq SS_OPAQUE(%rip), %rax jg .LBB0_10 # %bb.9: movb $0, %al callq ProjectDlightTexture@PLT .LBB0_10: cmpq $0, tess+8(%rip) je .LBB0_13 # %bb.11: movq tess(%rip), %rax cmpq $0, 8(%rax) je .LBB0_13 # %bb.12: movb $0, %al callq RB_FogPass@PLT .LBB0_13: movb $1, %al testb $1, %al jne .LBB0_14 jmp .LBB0_15 .LBB0_14: movb $0, %al callq qglUnlockArraysEXT@PLT leaq .L.str.2(%rip), %rdi callq GLimp_LogComment@PLT .LBB0_15: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_StageIteratorLightmappedMultitexture, .Lfunc_end0-RB_StageIteratorLightmappedMultitexture .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 64 .size tess, 64 .type r_logFile,@object # @r_logFile .globl r_logFile .p2align 3 r_logFile: .quad 0 .size r_logFile, 8 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "--- RB_StageIteratorLightmappedMultitexture( %s ) ---\n" .size .L.str, 55 .type GLS_DEFAULT,@object # @GLS_DEFAULT .bss .globl GLS_DEFAULT .p2align 2 GLS_DEFAULT: .long 0 # 0x0 .size GLS_DEFAULT, 4 .type GL_FLOAT,@object # @GL_FLOAT .globl GL_FLOAT .p2align 2 GL_FLOAT: .long 0 # 0x0 .size GL_FLOAT, 4 .type GL_COLOR_ARRAY,@object # @GL_COLOR_ARRAY .globl GL_COLOR_ARRAY .p2align 2 GL_COLOR_ARRAY: .long 0 # 0x0 .size GL_COLOR_ARRAY, 4 .type GL_UNSIGNED_BYTE,@object # @GL_UNSIGNED_BYTE .globl GL_UNSIGNED_BYTE .p2align 2 GL_UNSIGNED_BYTE: .long 0 # 0x0 .size GL_UNSIGNED_BYTE, 4 .type GL_TEXTURE_COORD_ARRAY,@object # @GL_TEXTURE_COORD_ARRAY .globl GL_TEXTURE_COORD_ARRAY .p2align 2 GL_TEXTURE_COORD_ARRAY: .long 0 # 0x0 .size GL_TEXTURE_COORD_ARRAY, 4 .type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D .globl GL_TEXTURE_2D .p2align 2 GL_TEXTURE_2D: .long 0 # 0x0 .size GL_TEXTURE_2D, 4 .type r_lightmap,@object # @r_lightmap .globl r_lightmap .p2align 3 r_lightmap: .quad 0 .size r_lightmap, 8 .type GL_REPLACE,@object # @GL_REPLACE .globl GL_REPLACE .p2align 2 GL_REPLACE: .long 0 # 0x0 .size GL_REPLACE, 4 .type GL_MODULATE,@object # @GL_MODULATE .globl GL_MODULATE .p2align 2 GL_MODULATE: .long 0 # 0x0 .size GL_MODULATE, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "glLockArraysEXT\n" .size .L.str.1, 17 .type SS_OPAQUE,@object # @SS_OPAQUE .bss .globl SS_OPAQUE .p2align 3 SS_OPAQUE: .quad 0 # 0x0 .size SS_OPAQUE, 8 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "glUnlockArraysEXT\n" .size .L.str.2, 19 .type GL_FLAT,@object # @GL_FLAT .bss .globl GL_FLAT .p2align 2 GL_FLAT: .long 0 # 0x0 .size GL_FLAT, 4 .type GL_SMOOTH,@object # @GL_SMOOTH .globl GL_SMOOTH .p2align 2 GL_SMOOTH: .long 0 # 0x0 .size GL_SMOOTH, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GLimp_LogComment .addrsig_sym va .addrsig_sym GL_Cull .addrsig_sym GL_State .addrsig_sym qglVertexPointer .addrsig_sym qglEnableClientState .addrsig_sym qglColorPointer .addrsig_sym GL_SelectTexture .addrsig_sym R_BindAnimatedImage .addrsig_sym qglTexCoordPointer .addrsig_sym qglEnable .addrsig_sym GL_TexEnv .addrsig_sym qglLockArraysEXT .addrsig_sym R_DrawElements .addrsig_sym qglDisable .addrsig_sym qglDisableClientState .addrsig_sym ProjectDlightTexture .addrsig_sym RB_FogPass .addrsig_sym qglUnlockArraysEXT .addrsig_sym tess .addrsig_sym r_logFile .addrsig_sym GLS_DEFAULT .addrsig_sym GL_FLOAT .addrsig_sym GL_COLOR_ARRAY .addrsig_sym GL_UNSIGNED_BYTE .addrsig_sym GL_TEXTURE_COORD_ARRAY .addrsig_sym GL_TEXTURE_2D .addrsig_sym r_lightmap .addrsig_sym GL_REPLACE .addrsig_sym GL_MODULATE .addrsig_sym SS_OPAQUE
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade.c_RB_StageIteratorLightmappedMultitexture.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade.c_RB_StageIteratorLightmappedMultitexture.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { ptr, i64, i64, i32, i32, i32, ptr, ptr, i32, i32 } %struct.TYPE_10__ = type { i64 } %struct.TYPE_8__ = type { i64, i64, i32, i32 } %struct.TYPE_7__ = type { ptr } %struct.TYPE_11__ = type { i64 } @tess = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @r_logFile = dso_local global ptr null, align 8 @.str = private unnamed_addr constant [55 x i8] c"--- RB_StageIteratorLightmappedMultitexture( %s ) ---\0A\00", align 1 @GLS_DEFAULT = dso_local global i32 0, align 4 @GL_FLOAT = dso_local global i32 0, align 4 @GL_COLOR_ARRAY = dso_local global i32 0, align 4 @GL_UNSIGNED_BYTE = dso_local global i32 0, align 4 @GL_TEXTURE_COORD_ARRAY = dso_local global i32 0, align 4 @GL_TEXTURE_2D = dso_local global i32 0, align 4 @r_lightmap = dso_local global ptr null, align 8 @GL_REPLACE = dso_local global i32 0, align 4 @GL_MODULATE = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [17 x i8] c"glLockArraysEXT\0A\00", align 1 @SS_OPAQUE = dso_local global i64 0, align 8 @.str.2 = private unnamed_addr constant [19 x i8] c"glUnlockArraysEXT\0A\00", align 1 @GL_FLAT = dso_local global i32 0, align 4 @GL_SMOOTH = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_StageIteratorLightmappedMultitexture() #0 { %1 = alloca ptr, align 8 %2 = alloca ptr, align 8 store ptr @tess, ptr %1, align 8 %3 = load ptr, ptr %1, align 8 %4 = getelementptr inbounds %struct.TYPE_9__, ptr %3, i32 0, i32 0 %5 = load ptr, ptr %4, align 8 store ptr %5, ptr %2, align 8 %6 = load ptr, ptr @r_logFile, align 8 %7 = getelementptr inbounds %struct.TYPE_10__, ptr %6, i32 0, i32 0 %8 = load i64, ptr %7, align 8 %9 = icmp ne i64 %8, 0 br i1 %9, label %10, label %16 10: ; preds = %0 %11 = load ptr, ptr @tess, align 8 %12 = getelementptr inbounds %struct.TYPE_8__, ptr %11, i32 0, i32 3 %13 = load i32, ptr %12, align 4 %14 = call ptr @va(ptr noundef @.str, i32 noundef %13) %15 = call i32 @GLimp_LogComment(ptr noundef %14) br label %16 16: ; preds = %10, %0 %17 = load ptr, ptr %2, align 8 %18 = getelementptr inbounds %struct.TYPE_8__, ptr %17, i32 0, i32 2 %19 = load i32, ptr %18, align 8 %20 = call i32 @GL_Cull(i32 noundef %19) %21 = load i32, ptr @GLS_DEFAULT, align 4 %22 = call i32 @GL_State(i32 noundef %21) %23 = load i32, ptr @GL_FLOAT, align 4 %24 = load ptr, ptr %1, align 8 %25 = getelementptr inbounds %struct.TYPE_9__, ptr %24, i32 0, i32 9 %26 = load i32, ptr %25, align 4 %27 = call i32 @qglVertexPointer(i32 noundef 3, i32 noundef %23, i32 noundef 16, i32 noundef %26) %28 = load i32, ptr @GL_COLOR_ARRAY, align 4 %29 = call i32 @qglEnableClientState(i32 noundef %28) %30 = load i32, ptr @GL_UNSIGNED_BYTE, align 4 %31 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 8), align 8 %32 = call i32 @qglColorPointer(i32 noundef 4, i32 noundef %30, i32 noundef 0, i32 noundef %31) %33 = call i32 @GL_SelectTexture(i32 noundef 0) %34 = load i32, ptr @GL_TEXTURE_COORD_ARRAY, align 4 %35 = call i32 @qglEnableClientState(i32 noundef %34) %36 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 7), align 8 %37 = getelementptr inbounds ptr, ptr %36, i64 0 %38 = load ptr, ptr %37, align 8 %39 = getelementptr inbounds %struct.TYPE_7__, ptr %38, i32 0, i32 0 %40 = load ptr, ptr %39, align 8 %41 = getelementptr inbounds i32, ptr %40, i64 0 %42 = call i32 @R_BindAnimatedImage(ptr noundef %41) %43 = load i32, ptr @GL_FLOAT, align 4 %44 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 6), align 8 %45 = getelementptr inbounds ptr, ptr %44, i64 0 %46 = load ptr, ptr %45, align 8 %47 = getelementptr inbounds i32, ptr %46, i64 0 %48 = load i32, ptr %47, align 4 %49 = call i32 @qglTexCoordPointer(i32 noundef 2, i32 noundef %43, i32 noundef 16, i32 noundef %48) %50 = call i32 @GL_SelectTexture(i32 noundef 1) %51 = load i32, ptr @GL_TEXTURE_2D, align 4 %52 = call i32 @qglEnable(i32 noundef %51) %53 = load ptr, ptr @r_lightmap, align 8 %54 = getelementptr inbounds %struct.TYPE_11__, ptr %53, i32 0, i32 0 %55 = load i64, ptr %54, align 8 %56 = icmp ne i64 %55, 0 br i1 %56, label %57, label %60 57: ; preds = %16 %58 = load i32, ptr @GL_REPLACE, align 4 %59 = call i32 @GL_TexEnv(i32 noundef %58) br label %63 60: ; preds = %16 %61 = load i32, ptr @GL_MODULATE, align 4 %62 = call i32 @GL_TexEnv(i32 noundef %61) br label %63 63: ; preds = %60, %57 %64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 7), align 8 %65 = getelementptr inbounds ptr, ptr %64, i64 0 %66 = load ptr, ptr %65, align 8 %67 = getelementptr inbounds %struct.TYPE_7__, ptr %66, i32 0, i32 0 %68 = load ptr, ptr %67, align 8 %69 = getelementptr inbounds i32, ptr %68, i64 1 %70 = call i32 @R_BindAnimatedImage(ptr noundef %69) %71 = load i32, ptr @GL_TEXTURE_COORD_ARRAY, align 4 %72 = call i32 @qglEnableClientState(i32 noundef %71) %73 = load i32, ptr @GL_FLOAT, align 4 %74 = load ptr, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 6), align 8 %75 = getelementptr inbounds ptr, ptr %74, i64 0 %76 = load ptr, ptr %75, align 8 %77 = getelementptr inbounds i32, ptr %76, i64 1 %78 = load i32, ptr %77, align 4 %79 = call i32 @qglTexCoordPointer(i32 noundef 2, i32 noundef %73, i32 noundef 16, i32 noundef %78) br i1 true, label %80, label %86 80: ; preds = %63 %81 = load ptr, ptr %1, align 8 %82 = getelementptr inbounds %struct.TYPE_9__, ptr %81, i32 0, i32 5 %83 = load i32, ptr %82, align 8 %84 = call i32 @qglLockArraysEXT(i32 noundef 0, i32 noundef %83) %85 = call i32 @GLimp_LogComment(ptr noundef @.str.1) br label %86 86: ; preds = %80, %63 %87 = load ptr, ptr %1, align 8 %88 = getelementptr inbounds %struct.TYPE_9__, ptr %87, i32 0, i32 4 %89 = load i32, ptr %88, align 4 %90 = load ptr, ptr %1, align 8 %91 = getelementptr inbounds %struct.TYPE_9__, ptr %90, i32 0, i32 3 %92 = load i32, ptr %91, align 8 %93 = call i32 @R_DrawElements(i32 noundef %89, i32 noundef %92) %94 = load i32, ptr @GL_TEXTURE_2D, align 4 %95 = call i32 @qglDisable(i32 noundef %94) %96 = load i32, ptr @GL_TEXTURE_COORD_ARRAY, align 4 %97 = call i32 @qglDisableClientState(i32 noundef %96) %98 = call i32 @GL_SelectTexture(i32 noundef 0) %99 = load i64, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 2), align 8 %100 = icmp ne i64 %99, 0 br i1 %100, label %101, label %109 101: ; preds = %86 %102 = load ptr, ptr @tess, align 8 %103 = getelementptr inbounds %struct.TYPE_8__, ptr %102, i32 0, i32 0 %104 = load i64, ptr %103, align 8 %105 = load i64, ptr @SS_OPAQUE, align 8 %106 = icmp sle i64 %104, %105 br i1 %106, label %107, label %109 107: ; preds = %101 %108 = call i32 (...) @ProjectDlightTexture() br label %109 109: ; preds = %107, %101, %86 %110 = load i64, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @tess, i32 0, i32 1), align 8 %111 = icmp ne i64 %110, 0 br i1 %111, label %112, label %119 112: ; preds = %109 %113 = load ptr, ptr @tess, align 8 %114 = getelementptr inbounds %struct.TYPE_8__, ptr %113, i32 0, i32 1 %115 = load i64, ptr %114, align 8 %116 = icmp ne i64 %115, 0 br i1 %116, label %117, label %119 117: ; preds = %112 %118 = call i32 (...) @RB_FogPass() br label %119 119: ; preds = %117, %112, %109 br i1 true, label %120, label %123 120: ; preds = %119 %121 = call i32 (...) @qglUnlockArraysEXT() %122 = call i32 @GLimp_LogComment(ptr noundef @.str.2) br label %123 123: ; preds = %120, %119 ret void } declare i32 @GLimp_LogComment(ptr noundef) #1 declare ptr @va(ptr noundef, i32 noundef) #1 declare i32 @GL_Cull(i32 noundef) #1 declare i32 @GL_State(i32 noundef) #1 declare i32 @qglVertexPointer(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglEnableClientState(i32 noundef) #1 declare i32 @qglColorPointer(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @GL_SelectTexture(i32 noundef) #1 declare i32 @R_BindAnimatedImage(ptr noundef) #1 declare i32 @qglTexCoordPointer(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglEnable(i32 noundef) #1 declare i32 @GL_TexEnv(i32 noundef) #1 declare i32 @qglLockArraysEXT(i32 noundef, i32 noundef) #1 declare i32 @R_DrawElements(i32 noundef, i32 noundef) #1 declare i32 @qglDisable(i32 noundef) #1 declare i32 @qglDisableClientState(i32 noundef) #1 declare i32 @ProjectDlightTexture(...) #1 declare i32 @RB_FogPass(...) #1 declare i32 @qglUnlockArraysEXT(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_shade.c_RB_StageIteratorLightmappedMultitexture
.text .file "extr_tr_image.c_R_CreateFogImage.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_CreateFogImage .LCPI0_0: .long 0x437f0000 # float 255 .LCPI0_1: .long 0x3f000000 # float 0.5 .text .p2align 4, 0x90 .type R_CreateFogImage,@function R_CreateFogImage: # @R_CreateFogImage .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq ri(%rip), %rax movl FOG_S(%rip), %edi imull FOG_T(%rip), %edi shll $2, %edi callq *%rax movq %rax, -16(%rbp) movl $0, -4(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 movl -4(%rbp), %eax cmpl FOG_S(%rip), %eax jge .LBB0_8 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl $0, -8(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -8(%rbp), %eax cmpl FOG_T(%rip), %eax jge .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=2 cvtsi2ssl -4(%rbp), %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 cvtsi2ssl FOG_S(%rip), %xmm1 divss %xmm1, %xmm0 cvttss2si %xmm0, %edi cvtsi2ssl -8(%rbp), %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 cvtsi2ssl FOG_T(%rip), %xmm1 divss %xmm1, %xmm0 cvttss2si %xmm0, %esi callq R_FogFactor@PLT movss %xmm0, -20(%rbp) movq -16(%rbp), %rax movl -8(%rbp), %ecx imull FOG_S(%rip), %ecx addl -4(%rbp), %ecx shll $2, %ecx addl $2, %ecx movslq %ecx, %rcx movl $255, (%rax,%rcx,4) movq -16(%rbp), %rax movl -8(%rbp), %ecx imull FOG_S(%rip), %ecx addl -4(%rbp), %ecx shll $2, %ecx addl $1, %ecx movslq %ecx, %rcx movl $255, (%rax,%rcx,4) movq -16(%rbp), %rax movl -8(%rbp), %ecx imull FOG_S(%rip), %ecx addl -4(%rbp), %ecx shll $2, %ecx addl $0, %ecx movslq %ecx, %rcx movl $255, (%rax,%rcx,4) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -20(%rbp), %xmm0 cvttss2si %xmm0, %edx movq -16(%rbp), %rax movl -8(%rbp), %ecx imull FOG_S(%rip), %ecx addl -4(%rbp), %ecx shll $2, %ecx addl $3, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) # %bb.5: # in Loop: Header=BB0_3 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_3 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_7 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_8: movq -16(%rbp), %rsi movl FOG_S(%rip), %edx movl FOG_T(%rip), %ecx movl IMGTYPE_COLORALPHA(%rip), %r8d movl IMGFLAG_CLAMPTOEDGE(%rip), %r9d leaq .L.str(%rip), %rdi xorl %eax, %eax movl $0, (%rsp) callq R_CreateImage@PLT movl %eax, tr(%rip) movq ri+8(%rip), %rax movq -16(%rbp), %rdi callq *%rax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CreateFogImage, .Lfunc_end0-R_CreateFogImage .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type FOG_S,@object # @FOG_S .globl FOG_S .p2align 2 FOG_S: .long 0 # 0x0 .size FOG_S, 4 .type FOG_T,@object # @FOG_T .globl FOG_T .p2align 2 FOG_T: .long 0 # 0x0 .size FOG_T, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "*fog" .size .L.str, 5 .type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA .bss .globl IMGTYPE_COLORALPHA .p2align 2 IMGTYPE_COLORALPHA: .long 0 # 0x0 .size IMGTYPE_COLORALPHA, 4 .type IMGFLAG_CLAMPTOEDGE,@object # @IMGFLAG_CLAMPTOEDGE .globl IMGFLAG_CLAMPTOEDGE .p2align 2 IMGFLAG_CLAMPTOEDGE: .long 0 # 0x0 .size IMGFLAG_CLAMPTOEDGE, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CreateFogImage .addrsig_sym R_FogFactor .addrsig_sym R_CreateImage .addrsig_sym ri .addrsig_sym FOG_S .addrsig_sym FOG_T .addrsig_sym IMGTYPE_COLORALPHA .addrsig_sym IMGFLAG_CLAMPTOEDGE .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_CreateFogImage.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_CreateFogImage.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr, ptr } %struct.TYPE_3__ = type { i32 } @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @FOG_S = dso_local global i32 0, align 4 @FOG_T = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [5 x i8] c"*fog\00", align 1 @IMGTYPE_COLORALPHA = dso_local global i32 0, align 4 @IMGFLAG_CLAMPTOEDGE = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_CreateFogImage], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_CreateFogImage() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca float, align 4 %5 = load ptr, ptr @ri, align 8 %6 = load i32, ptr @FOG_S, align 4 %7 = load i32, ptr @FOG_T, align 4 %8 = mul nsw i32 %6, %7 %9 = mul nsw i32 %8, 4 %10 = call ptr %5(i32 noundef %9) store ptr %10, ptr %3, align 8 store i32 0, ptr %1, align 4 br label %11 11: ; preds = %83, %0 %12 = load i32, ptr %1, align 4 %13 = load i32, ptr @FOG_S, align 4 %14 = icmp slt i32 %12, %13 br i1 %14, label %15, label %86 15: ; preds = %11 store i32 0, ptr %2, align 4 br label %16 16: ; preds = %79, %15 %17 = load i32, ptr %2, align 4 %18 = load i32, ptr @FOG_T, align 4 %19 = icmp slt i32 %17, %18 br i1 %19, label %20, label %82 20: ; preds = %16 %21 = load i32, ptr %1, align 4 %22 = sitofp i32 %21 to float %23 = fadd float %22, 5.000000e-01 %24 = load i32, ptr @FOG_S, align 4 %25 = sitofp i32 %24 to float %26 = fdiv float %23, %25 %27 = fptosi float %26 to i32 %28 = load i32, ptr %2, align 4 %29 = sitofp i32 %28 to float %30 = fadd float %29, 5.000000e-01 %31 = load i32, ptr @FOG_T, align 4 %32 = sitofp i32 %31 to float %33 = fdiv float %30, %32 %34 = fptosi float %33 to i32 %35 = call float @R_FogFactor(i32 noundef %27, i32 noundef %34) store float %35, ptr %4, align 4 %36 = load ptr, ptr %3, align 8 %37 = load i32, ptr %2, align 4 %38 = load i32, ptr @FOG_S, align 4 %39 = mul nsw i32 %37, %38 %40 = load i32, ptr %1, align 4 %41 = add nsw i32 %39, %40 %42 = mul nsw i32 %41, 4 %43 = add nsw i32 %42, 2 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds i32, ptr %36, i64 %44 store i32 255, ptr %45, align 4 %46 = load ptr, ptr %3, align 8 %47 = load i32, ptr %2, align 4 %48 = load i32, ptr @FOG_S, align 4 %49 = mul nsw i32 %47, %48 %50 = load i32, ptr %1, align 4 %51 = add nsw i32 %49, %50 %52 = mul nsw i32 %51, 4 %53 = add nsw i32 %52, 1 %54 = sext i32 %53 to i64 %55 = getelementptr inbounds i32, ptr %46, i64 %54 store i32 255, ptr %55, align 4 %56 = load ptr, ptr %3, align 8 %57 = load i32, ptr %2, align 4 %58 = load i32, ptr @FOG_S, align 4 %59 = mul nsw i32 %57, %58 %60 = load i32, ptr %1, align 4 %61 = add nsw i32 %59, %60 %62 = mul nsw i32 %61, 4 %63 = add nsw i32 %62, 0 %64 = sext i32 %63 to i64 %65 = getelementptr inbounds i32, ptr %56, i64 %64 store i32 255, ptr %65, align 4 %66 = load float, ptr %4, align 4 %67 = fmul float 2.550000e+02, %66 %68 = fptosi float %67 to i32 %69 = load ptr, ptr %3, align 8 %70 = load i32, ptr %2, align 4 %71 = load i32, ptr @FOG_S, align 4 %72 = mul nsw i32 %70, %71 %73 = load i32, ptr %1, align 4 %74 = add nsw i32 %72, %73 %75 = mul nsw i32 %74, 4 %76 = add nsw i32 %75, 3 %77 = sext i32 %76 to i64 %78 = getelementptr inbounds i32, ptr %69, i64 %77 store i32 %68, ptr %78, align 4 br label %79 79: ; preds = %20 %80 = load i32, ptr %2, align 4 %81 = add nsw i32 %80, 1 store i32 %81, ptr %2, align 4 br label %16, !llvm.loop !6 82: ; preds = %16 br label %83 83: ; preds = %82 %84 = load i32, ptr %1, align 4 %85 = add nsw i32 %84, 1 store i32 %85, ptr %1, align 4 br label %11, !llvm.loop !8 86: ; preds = %11 %87 = load ptr, ptr %3, align 8 %88 = load i32, ptr @FOG_S, align 4 %89 = load i32, ptr @FOG_T, align 4 %90 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %91 = load i32, ptr @IMGFLAG_CLAMPTOEDGE, align 4 %92 = call i32 @R_CreateImage(ptr noundef @.str, ptr noundef %87, i32 noundef %88, i32 noundef %89, i32 noundef %90, i32 noundef %91, i32 noundef 0) store i32 %92, ptr @tr, align 4 %93 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @ri, i32 0, i32 1), align 8 %94 = load ptr, ptr %3, align 8 %95 = call i32 %93(ptr noundef %94) ret void } declare float @R_FogFactor(i32 noundef, i32 noundef) #1 declare i32 @R_CreateImage(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_image.c_R_CreateFogImage
.text .file "extr_tr_backend.c_RE_UploadCinematic.c" .globl RE_UploadCinematic # -- Begin function RE_UploadCinematic .p2align 4, 0x90 .type RE_UploadCinematic,@function RE_UploadCinematic: # @RE_UploadCinematic .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq 16(%rbp), %rax movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl %edx, -12(%rbp) movl %ecx, -16(%rbp) movq %r8, -24(%rbp) movl %r9d, -28(%rbp) movq tr(%rip), %rax movslq -28(%rbp), %rcx movq (%rax,%rcx,8), %rdi callq GL_Bind@PLT movl -12(%rbp), %eax movq tr(%rip), %rcx movslq -28(%rbp), %rdx movq (%rcx,%rdx,8), %rcx cmpl (%rcx), %eax jne .LBB0_2 # %bb.1: movl -16(%rbp), %eax movq tr(%rip), %rcx movslq -28(%rbp), %rdx movq (%rcx,%rdx,8), %rcx cmpl 4(%rcx), %eax je .LBB0_3 .LBB0_2: movl -12(%rbp), %ecx movq tr(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 8(%rax) movq tr(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movl -16(%rbp), %ecx movq tr(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 12(%rax) movq tr(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) movl GL_TEXTURE_2D(%rip), %edi movl GL_RGB8(%rip), %edx movl -12(%rbp), %ecx movl -16(%rbp), %r8d movl GL_RGBA(%rip), %r11d movl GL_UNSIGNED_BYTE(%rip), %r10d movq -24(%rbp), %rax xorl %r9d, %r9d movl %r9d, %esi movl %r11d, (%rsp) movl %r10d, 8(%rsp) movq %rax, 16(%rsp) callq qglTexImage2D@PLT movl GL_TEXTURE_2D(%rip), %edi movl GL_TEXTURE_MIN_FILTER(%rip), %esi movl GL_LINEAR(%rip), %edx callq qglTexParameterf@PLT movl GL_TEXTURE_2D(%rip), %edi movl GL_TEXTURE_MAG_FILTER(%rip), %esi movl GL_LINEAR(%rip), %edx callq qglTexParameterf@PLT movl GL_TEXTURE_2D(%rip), %edi movl GL_TEXTURE_WRAP_S(%rip), %esi movl GL_CLAMP_TO_EDGE(%rip), %edx callq qglTexParameterf@PLT movl GL_TEXTURE_2D(%rip), %edi movl GL_TEXTURE_WRAP_T(%rip), %esi movl GL_CLAMP_TO_EDGE(%rip), %edx callq qglTexParameterf@PLT jmp .LBB0_6 .LBB0_3: cmpq $0, 16(%rbp) je .LBB0_5 # %bb.4: movl GL_TEXTURE_2D(%rip), %edi movl -12(%rbp), %r8d movl -16(%rbp), %r9d movl GL_RGBA(%rip), %r11d movl GL_UNSIGNED_BYTE(%rip), %r10d movq -24(%rbp), %rax xorl %ecx, %ecx movl %ecx, %esi movl %ecx, %edx movl %r11d, (%rsp) movl %r10d, 8(%rsp) movq %rax, 16(%rsp) callq qglTexSubImage2D@PLT .LBB0_5: jmp .LBB0_6 .LBB0_6: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_UploadCinematic, .Lfunc_end0-RE_UploadCinematic .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D .globl GL_TEXTURE_2D .p2align 2 GL_TEXTURE_2D: .long 0 # 0x0 .size GL_TEXTURE_2D, 4 .type GL_RGB8,@object # @GL_RGB8 .globl GL_RGB8 .p2align 2 GL_RGB8: .long 0 # 0x0 .size GL_RGB8, 4 .type GL_RGBA,@object # @GL_RGBA .globl GL_RGBA .p2align 2 GL_RGBA: .long 0 # 0x0 .size GL_RGBA, 4 .type GL_UNSIGNED_BYTE,@object # @GL_UNSIGNED_BYTE .globl GL_UNSIGNED_BYTE .p2align 2 GL_UNSIGNED_BYTE: .long 0 # 0x0 .size GL_UNSIGNED_BYTE, 4 .type GL_TEXTURE_MIN_FILTER,@object # @GL_TEXTURE_MIN_FILTER .globl GL_TEXTURE_MIN_FILTER .p2align 2 GL_TEXTURE_MIN_FILTER: .long 0 # 0x0 .size GL_TEXTURE_MIN_FILTER, 4 .type GL_LINEAR,@object # @GL_LINEAR .globl GL_LINEAR .p2align 2 GL_LINEAR: .long 0 # 0x0 .size GL_LINEAR, 4 .type GL_TEXTURE_MAG_FILTER,@object # @GL_TEXTURE_MAG_FILTER .globl GL_TEXTURE_MAG_FILTER .p2align 2 GL_TEXTURE_MAG_FILTER: .long 0 # 0x0 .size GL_TEXTURE_MAG_FILTER, 4 .type GL_TEXTURE_WRAP_S,@object # @GL_TEXTURE_WRAP_S .globl GL_TEXTURE_WRAP_S .p2align 2 GL_TEXTURE_WRAP_S: .long 0 # 0x0 .size GL_TEXTURE_WRAP_S, 4 .type GL_CLAMP_TO_EDGE,@object # @GL_CLAMP_TO_EDGE .globl GL_CLAMP_TO_EDGE .p2align 2 GL_CLAMP_TO_EDGE: .long 0 # 0x0 .size GL_CLAMP_TO_EDGE, 4 .type GL_TEXTURE_WRAP_T,@object # @GL_TEXTURE_WRAP_T .globl GL_TEXTURE_WRAP_T .p2align 2 GL_TEXTURE_WRAP_T: .long 0 # 0x0 .size GL_TEXTURE_WRAP_T, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GL_Bind .addrsig_sym qglTexImage2D .addrsig_sym qglTexParameterf .addrsig_sym qglTexSubImage2D .addrsig_sym tr .addrsig_sym GL_TEXTURE_2D .addrsig_sym GL_RGB8 .addrsig_sym GL_RGBA .addrsig_sym GL_UNSIGNED_BYTE .addrsig_sym GL_TEXTURE_MIN_FILTER .addrsig_sym GL_LINEAR .addrsig_sym GL_TEXTURE_MAG_FILTER .addrsig_sym GL_TEXTURE_WRAP_S .addrsig_sym GL_CLAMP_TO_EDGE .addrsig_sym GL_TEXTURE_WRAP_T
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RE_UploadCinematic.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RE_UploadCinematic.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { ptr } %struct.TYPE_4__ = type { i32, i32, i32, i32 } @tr = dso_local global %struct.TYPE_3__ zeroinitializer, align 8 @GL_TEXTURE_2D = dso_local global i32 0, align 4 @GL_RGB8 = dso_local global i32 0, align 4 @GL_RGBA = dso_local global i32 0, align 4 @GL_UNSIGNED_BYTE = dso_local global i32 0, align 4 @GL_TEXTURE_MIN_FILTER = dso_local global i32 0, align 4 @GL_LINEAR = dso_local global i32 0, align 4 @GL_TEXTURE_MAG_FILTER = dso_local global i32 0, align 4 @GL_TEXTURE_WRAP_S = dso_local global i32 0, align 4 @GL_CLAMP_TO_EDGE = dso_local global i32 0, align 4 @GL_TEXTURE_WRAP_T = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_UploadCinematic(i32 noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, ptr noundef %4, i32 noundef %5, i64 noundef %6) #0 { %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca ptr, align 8 %13 = alloca i32, align 4 %14 = alloca i64, align 8 store i32 %0, ptr %8, align 4 store i32 %1, ptr %9, align 4 store i32 %2, ptr %10, align 4 store i32 %3, ptr %11, align 4 store ptr %4, ptr %12, align 8 store i32 %5, ptr %13, align 4 store i64 %6, ptr %14, align 8 %15 = load ptr, ptr @tr, align 8 %16 = load i32, ptr %13, align 4 %17 = sext i32 %16 to i64 %18 = getelementptr inbounds ptr, ptr %15, i64 %17 %19 = load ptr, ptr %18, align 8 %20 = call i32 @GL_Bind(ptr noundef %19) %21 = load i32, ptr %10, align 4 %22 = load ptr, ptr @tr, align 8 %23 = load i32, ptr %13, align 4 %24 = sext i32 %23 to i64 %25 = getelementptr inbounds ptr, ptr %22, i64 %24 %26 = load ptr, ptr %25, align 8 %27 = getelementptr inbounds %struct.TYPE_4__, ptr %26, i32 0, i32 0 %28 = load i32, ptr %27, align 4 %29 = icmp ne i32 %21, %28 br i1 %29, label %40, label %30 30: ; preds = %7 %31 = load i32, ptr %11, align 4 %32 = load ptr, ptr @tr, align 8 %33 = load i32, ptr %13, align 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds ptr, ptr %32, i64 %34 %36 = load ptr, ptr %35, align 8 %37 = getelementptr inbounds %struct.TYPE_4__, ptr %36, i32 0, i32 1 %38 = load i32, ptr %37, align 4 %39 = icmp ne i32 %31, %38 br i1 %39, label %40, label %91 40: ; preds = %30, %7 %41 = load i32, ptr %10, align 4 %42 = load ptr, ptr @tr, align 8 %43 = load i32, ptr %13, align 4 %44 = sext i32 %43 to i64 %45 = getelementptr inbounds ptr, ptr %42, i64 %44 %46 = load ptr, ptr %45, align 8 %47 = getelementptr inbounds %struct.TYPE_4__, ptr %46, i32 0, i32 2 store i32 %41, ptr %47, align 4 %48 = load ptr, ptr @tr, align 8 %49 = load i32, ptr %13, align 4 %50 = sext i32 %49 to i64 %51 = getelementptr inbounds ptr, ptr %48, i64 %50 %52 = load ptr, ptr %51, align 8 %53 = getelementptr inbounds %struct.TYPE_4__, ptr %52, i32 0, i32 0 store i32 %41, ptr %53, align 4 %54 = load i32, ptr %11, align 4 %55 = load ptr, ptr @tr, align 8 %56 = load i32, ptr %13, align 4 %57 = sext i32 %56 to i64 %58 = getelementptr inbounds ptr, ptr %55, i64 %57 %59 = load ptr, ptr %58, align 8 %60 = getelementptr inbounds %struct.TYPE_4__, ptr %59, i32 0, i32 3 store i32 %54, ptr %60, align 4 %61 = load ptr, ptr @tr, align 8 %62 = load i32, ptr %13, align 4 %63 = sext i32 %62 to i64 %64 = getelementptr inbounds ptr, ptr %61, i64 %63 %65 = load ptr, ptr %64, align 8 %66 = getelementptr inbounds %struct.TYPE_4__, ptr %65, i32 0, i32 1 store i32 %54, ptr %66, align 4 %67 = load i32, ptr @GL_TEXTURE_2D, align 4 %68 = load i32, ptr @GL_RGB8, align 4 %69 = load i32, ptr %10, align 4 %70 = load i32, ptr %11, align 4 %71 = load i32, ptr @GL_RGBA, align 4 %72 = load i32, ptr @GL_UNSIGNED_BYTE, align 4 %73 = load ptr, ptr %12, align 8 %74 = call i32 @qglTexImage2D(i32 noundef %67, i32 noundef 0, i32 noundef %68, i32 noundef %69, i32 noundef %70, i32 noundef 0, i32 noundef %71, i32 noundef %72, ptr noundef %73) %75 = load i32, ptr @GL_TEXTURE_2D, align 4 %76 = load i32, ptr @GL_TEXTURE_MIN_FILTER, align 4 %77 = load i32, ptr @GL_LINEAR, align 4 %78 = call i32 @qglTexParameterf(i32 noundef %75, i32 noundef %76, i32 noundef %77) %79 = load i32, ptr @GL_TEXTURE_2D, align 4 %80 = load i32, ptr @GL_TEXTURE_MAG_FILTER, align 4 %81 = load i32, ptr @GL_LINEAR, align 4 %82 = call i32 @qglTexParameterf(i32 noundef %79, i32 noundef %80, i32 noundef %81) %83 = load i32, ptr @GL_TEXTURE_2D, align 4 %84 = load i32, ptr @GL_TEXTURE_WRAP_S, align 4 %85 = load i32, ptr @GL_CLAMP_TO_EDGE, align 4 %86 = call i32 @qglTexParameterf(i32 noundef %83, i32 noundef %84, i32 noundef %85) %87 = load i32, ptr @GL_TEXTURE_2D, align 4 %88 = load i32, ptr @GL_TEXTURE_WRAP_T, align 4 %89 = load i32, ptr @GL_CLAMP_TO_EDGE, align 4 %90 = call i32 @qglTexParameterf(i32 noundef %87, i32 noundef %88, i32 noundef %89) br label %103 91: ; preds = %30 %92 = load i64, ptr %14, align 8 %93 = icmp ne i64 %92, 0 br i1 %93, label %94, label %102 94: ; preds = %91 %95 = load i32, ptr @GL_TEXTURE_2D, align 4 %96 = load i32, ptr %10, align 4 %97 = load i32, ptr %11, align 4 %98 = load i32, ptr @GL_RGBA, align 4 %99 = load i32, ptr @GL_UNSIGNED_BYTE, align 4 %100 = load ptr, ptr %12, align 8 %101 = call i32 @qglTexSubImage2D(i32 noundef %95, i32 noundef 0, i32 noundef 0, i32 noundef 0, i32 noundef %96, i32 noundef %97, i32 noundef %98, i32 noundef %99, ptr noundef %100) br label %102 102: ; preds = %94, %91 br label %103 103: ; preds = %102, %40 ret void } declare i32 @GL_Bind(ptr noundef) #1 declare i32 @qglTexImage2D(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1 declare i32 @qglTexParameterf(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglTexSubImage2D(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RE_UploadCinematic
.text .file "extr_tr_sky.c_R_InitSkyTexCoords.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_InitSkyTexCoords .LCPI0_0: .long 0x45800000 # float 4096 .LCPI0_1: .long 0x3f800000 # float 1 .text .globl R_InitSkyTexCoords .p2align 4, 0x90 .type R_InitSkyTexCoords,@function R_InitSkyTexCoords: # @R_InitSkyTexCoords .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movss %xmm0, -4(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -20(%rbp) movl $1024, backEnd(%rip) # imm = 0x400 movl $0, -8(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 # Child Loop BB0_5 Depth 3 cmpl $6, -8(%rbp) jge .LBB0_12 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl $0, -16(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_5 Depth 3 movl -16(%rbp), %eax cmpl SKY_SUBDIVISIONS(%rip), %eax jg .LBB0_10 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movl $0, -12(%rbp) .LBB0_5: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # => This Inner Loop Header: Depth=3 movl -12(%rbp), %eax cmpl SKY_SUBDIVISIONS(%rip), %eax jg .LBB0_8 # %bb.6: # in Loop: Header=BB0_5 Depth=3 movl -12(%rbp), %eax subl HALF_SKY_SUBDIVISIONS(%rip), %eax cvtsi2ss %eax, %xmm0 cvtsi2ssl HALF_SKY_SUBDIVISIONS(%rip), %xmm1 divss %xmm1, %xmm0 cvttss2si %xmm0, %edi movl -16(%rbp), %eax subl HALF_SKY_SUBDIVISIONS(%rip), %eax cvtsi2ss %eax, %xmm0 cvtsi2ssl HALF_SKY_SUBDIVISIONS(%rip), %xmm1 divss %xmm1, %xmm0 cvttss2si %xmm0, %esi movl -8(%rbp), %edx movq -40(%rbp), %r8 xorl %eax, %eax movl %eax, %ecx callq MakeSkyVec@PLT movq -40(%rbp), %rdi movq -40(%rbp), %rsi callq DotProduct@PLT shll $1, %eax cvtsi2ss %eax, %xmm1 movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -52(%rbp) # 4-byte Spill movq -40(%rbp), %rax imull $4294967294, 8(%rax), %eax # imm = 0xFFFFFFFE cvtsi2ss %eax, %xmm0 movss %xmm0, -60(%rbp) # 4-byte Spill movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -56(%rbp) # 4-byte Spill movq -40(%rbp), %rax cvtsi2ssl 8(%rax), %xmm0 callq SQR@PLT movl %eax, -100(%rbp) # 4-byte Spill movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq SQR@PLT movl %eax, %ecx movl -100(%rbp), %eax # 4-byte Reload imull %ecx, %eax cvtsi2ss %eax, %xmm0 movss %xmm0, -96(%rbp) # 4-byte Spill movq -40(%rbp), %rax cvtsi2ssl (%rax), %xmm0 callq SQR@PLT movss -96(%rbp), %xmm1 # 4-byte Reload # xmm1 = mem[0],zero,zero,zero shll $1, %eax cvtsi2ss %eax, %xmm0 mulss -20(%rbp), %xmm0 movss -4(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -92(%rbp) # 4-byte Spill movq -40(%rbp), %rax cvtsi2ssl (%rax), %xmm0 callq SQR@PLT movl %eax, -88(%rbp) # 4-byte Spill movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq SQR@PLT movss -92(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero movl %eax, %ecx movl -88(%rbp), %eax # 4-byte Reload imull %ecx, %eax cvtsi2ss %eax, %xmm1 addss %xmm1, %xmm0 movss %xmm0, -84(%rbp) # 4-byte Spill movq -40(%rbp), %rax cvtsi2ssl 4(%rax), %xmm0 callq SQR@PLT movss -84(%rbp), %xmm1 # 4-byte Reload # xmm1 = mem[0],zero,zero,zero shll $1, %eax cvtsi2ss %eax, %xmm0 mulss -20(%rbp), %xmm0 movss -4(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -80(%rbp) # 4-byte Spill movq -40(%rbp), %rax cvtsi2ssl 4(%rax), %xmm0 callq SQR@PLT movl %eax, -76(%rbp) # 4-byte Spill movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq SQR@PLT movss -80(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero movl %eax, %ecx movl -76(%rbp), %eax # 4-byte Reload imull %ecx, %eax cvtsi2ss %eax, %xmm1 addss %xmm1, %xmm0 movss %xmm0, -72(%rbp) # 4-byte Spill movq -40(%rbp), %rax cvtsi2ssl 8(%rax), %xmm0 callq SQR@PLT movss -72(%rbp), %xmm1 # 4-byte Reload # xmm1 = mem[0],zero,zero,zero shll $1, %eax cvtsi2ss %eax, %xmm0 mulss -20(%rbp), %xmm0 movss -4(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -68(%rbp) # 4-byte Spill movq -40(%rbp), %rax cvtsi2ssl 8(%rax), %xmm0 callq SQR@PLT movl %eax, -64(%rbp) # 4-byte Spill movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq SQR@PLT movss -68(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero movl %eax, %ecx movl -64(%rbp), %eax # 4-byte Reload imull %ecx, %eax cvtsi2ss %eax, %xmm1 addss %xmm1, %xmm0 cvttss2si %xmm0, %edi callq sqrt@PLT movss -60(%rbp), %xmm1 # 4-byte Reload # xmm1 = mem[0],zero,zero,zero movss -56(%rbp), %xmm3 # 4-byte Reload # xmm3 = mem[0],zero,zero,zero movss -52(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero shll $1, %eax cvtsi2ss %eax, %xmm2 mulss %xmm3, %xmm1 addss %xmm2, %xmm1 mulss %xmm1, %xmm0 movss %xmm0, -24(%rbp) movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq s_cloudTexP(%rip), %rax movslq -8(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -12(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) movq -40(%rbp), %rdi movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rsi callq VectorScale@PLT movss -20(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -48(%rbp), %rax cvtsi2ssl 8(%rax), %xmm0 addss %xmm1, %xmm0 cvttss2si %xmm0, %ecx movl %ecx, 8(%rax) movq -48(%rbp), %rdi callq VectorNormalize@PLT movq -48(%rbp), %rax movl (%rax), %edi callq Q_acos@PLT movss %xmm0, -28(%rbp) movq -48(%rbp), %rax movl 4(%rax), %edi callq Q_acos@PLT movss %xmm0, -32(%rbp) movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq s_cloudTexCoords(%rip), %rax movslq -8(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movss %xmm0, (%rax) movss -32(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq s_cloudTexCoords(%rip), %rax movslq -8(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movss %xmm0, 4(%rax) # %bb.7: # in Loop: Header=BB0_5 Depth=3 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_5 .LBB0_8: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_3 Depth=2 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_3 .LBB0_10: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_1 .LBB0_12: addq $112, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_InitSkyTexCoords, .Lfunc_end0-R_InitSkyTexCoords .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 2 backEnd: .zero 4 .size backEnd, 4 .type SKY_SUBDIVISIONS,@object # @SKY_SUBDIVISIONS .globl SKY_SUBDIVISIONS .p2align 2 SKY_SUBDIVISIONS: .long 0 # 0x0 .size SKY_SUBDIVISIONS, 4 .type HALF_SKY_SUBDIVISIONS,@object # @HALF_SKY_SUBDIVISIONS .globl HALF_SKY_SUBDIVISIONS .p2align 2 HALF_SKY_SUBDIVISIONS: .long 0 # 0x0 .size HALF_SKY_SUBDIVISIONS, 4 .type s_cloudTexP,@object # @s_cloudTexP .globl s_cloudTexP .p2align 3 s_cloudTexP: .quad 0 .size s_cloudTexP, 8 .type s_cloudTexCoords,@object # @s_cloudTexCoords .globl s_cloudTexCoords .p2align 3 s_cloudTexCoords: .quad 0 .size s_cloudTexCoords, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym MakeSkyVec .addrsig_sym DotProduct .addrsig_sym sqrt .addrsig_sym SQR .addrsig_sym VectorScale .addrsig_sym VectorNormalize .addrsig_sym Q_acos .addrsig_sym backEnd .addrsig_sym SKY_SUBDIVISIONS .addrsig_sym HALF_SKY_SUBDIVISIONS .addrsig_sym s_cloudTexP .addrsig_sym s_cloudTexCoords
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_sky.c_R_InitSkyTexCoords.c' source_filename = "lab/engine/code/renderergl1/extr_tr_sky.c_R_InitSkyTexCoords.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { %struct.TYPE_3__ } %struct.TYPE_3__ = type { i32 } @backEnd = dso_local global %struct.TYPE_4__ zeroinitializer, align 4 @SKY_SUBDIVISIONS = dso_local global i32 0, align 4 @HALF_SKY_SUBDIVISIONS = dso_local global i32 0, align 4 @s_cloudTexP = dso_local global ptr null, align 8 @s_cloudTexCoords = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_InitSkyTexCoords(float noundef %0) #0 { %2 = alloca float, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca float, align 4 %7 = alloca float, align 4 %8 = alloca float, align 4 %9 = alloca float, align 4 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 store float %0, ptr %2, align 4 store float 4.096000e+03, ptr %6, align 4 store i32 1024, ptr @backEnd, align 4 store i32 0, ptr %3, align 4 br label %12 12: ; preds = %207, %1 %13 = load i32, ptr %3, align 4 %14 = icmp slt i32 %13, 6 br i1 %14, label %15, label %210 15: ; preds = %12 store i32 0, ptr %5, align 4 br label %16 16: ; preds = %203, %15 %17 = load i32, ptr %5, align 4 %18 = load i32, ptr @SKY_SUBDIVISIONS, align 4 %19 = icmp sle i32 %17, %18 br i1 %19, label %20, label %206 20: ; preds = %16 store i32 0, ptr %4, align 4 br label %21 21: ; preds = %199, %20 %22 = load i32, ptr %4, align 4 %23 = load i32, ptr @SKY_SUBDIVISIONS, align 4 %24 = icmp sle i32 %22, %23 br i1 %24, label %25, label %202 25: ; preds = %21 %26 = load i32, ptr %4, align 4 %27 = load i32, ptr @HALF_SKY_SUBDIVISIONS, align 4 %28 = sub nsw i32 %26, %27 %29 = sitofp i32 %28 to float %30 = load i32, ptr @HALF_SKY_SUBDIVISIONS, align 4 %31 = sitofp i32 %30 to float %32 = fdiv float %29, %31 %33 = fptosi float %32 to i32 %34 = load i32, ptr %5, align 4 %35 = load i32, ptr @HALF_SKY_SUBDIVISIONS, align 4 %36 = sub nsw i32 %34, %35 %37 = sitofp i32 %36 to float %38 = load i32, ptr @HALF_SKY_SUBDIVISIONS, align 4 %39 = sitofp i32 %38 to float %40 = fdiv float %37, %39 %41 = fptosi float %40 to i32 %42 = load i32, ptr %3, align 4 %43 = load ptr, ptr %10, align 8 %44 = call i32 @MakeSkyVec(i32 noundef %33, i32 noundef %41, i32 noundef %42, ptr noundef null, ptr noundef %43) %45 = load ptr, ptr %10, align 8 %46 = load ptr, ptr %10, align 8 %47 = call i32 @DotProduct(ptr noundef %45, ptr noundef %46) %48 = mul nsw i32 2, %47 %49 = sitofp i32 %48 to float %50 = fdiv float 1.000000e+00, %49 %51 = load ptr, ptr %10, align 8 %52 = getelementptr inbounds i32, ptr %51, i64 2 %53 = load i32, ptr %52, align 4 %54 = mul nsw i32 -2, %53 %55 = sitofp i32 %54 to float %56 = load float, ptr %6, align 4 %57 = load ptr, ptr %10, align 8 %58 = getelementptr inbounds i32, ptr %57, i64 2 %59 = load i32, ptr %58, align 4 %60 = sitofp i32 %59 to float %61 = call i32 @SQR(float noundef %60) %62 = load float, ptr %6, align 4 %63 = call i32 @SQR(float noundef %62) %64 = mul nsw i32 %61, %63 %65 = sitofp i32 %64 to float %66 = load ptr, ptr %10, align 8 %67 = getelementptr inbounds i32, ptr %66, i64 0 %68 = load i32, ptr %67, align 4 %69 = sitofp i32 %68 to float %70 = call i32 @SQR(float noundef %69) %71 = mul nsw i32 2, %70 %72 = sitofp i32 %71 to float %73 = load float, ptr %6, align 4 %74 = fmul float %72, %73 %75 = load float, ptr %2, align 4 %76 = call float @llvm.fmuladd.f32(float %74, float %75, float %65) %77 = load ptr, ptr %10, align 8 %78 = getelementptr inbounds i32, ptr %77, i64 0 %79 = load i32, ptr %78, align 4 %80 = sitofp i32 %79 to float %81 = call i32 @SQR(float noundef %80) %82 = load float, ptr %2, align 4 %83 = call i32 @SQR(float noundef %82) %84 = mul nsw i32 %81, %83 %85 = sitofp i32 %84 to float %86 = fadd float %76, %85 %87 = load ptr, ptr %10, align 8 %88 = getelementptr inbounds i32, ptr %87, i64 1 %89 = load i32, ptr %88, align 4 %90 = sitofp i32 %89 to float %91 = call i32 @SQR(float noundef %90) %92 = mul nsw i32 2, %91 %93 = sitofp i32 %92 to float %94 = load float, ptr %6, align 4 %95 = fmul float %93, %94 %96 = load float, ptr %2, align 4 %97 = call float @llvm.fmuladd.f32(float %95, float %96, float %86) %98 = load ptr, ptr %10, align 8 %99 = getelementptr inbounds i32, ptr %98, i64 1 %100 = load i32, ptr %99, align 4 %101 = sitofp i32 %100 to float %102 = call i32 @SQR(float noundef %101) %103 = load float, ptr %2, align 4 %104 = call i32 @SQR(float noundef %103) %105 = mul nsw i32 %102, %104 %106 = sitofp i32 %105 to float %107 = fadd float %97, %106 %108 = load ptr, ptr %10, align 8 %109 = getelementptr inbounds i32, ptr %108, i64 2 %110 = load i32, ptr %109, align 4 %111 = sitofp i32 %110 to float %112 = call i32 @SQR(float noundef %111) %113 = mul nsw i32 2, %112 %114 = sitofp i32 %113 to float %115 = load float, ptr %6, align 4 %116 = fmul float %114, %115 %117 = load float, ptr %2, align 4 %118 = call float @llvm.fmuladd.f32(float %116, float %117, float %107) %119 = load ptr, ptr %10, align 8 %120 = getelementptr inbounds i32, ptr %119, i64 2 %121 = load i32, ptr %120, align 4 %122 = sitofp i32 %121 to float %123 = call i32 @SQR(float noundef %122) %124 = load float, ptr %2, align 4 %125 = call i32 @SQR(float noundef %124) %126 = mul nsw i32 %123, %125 %127 = sitofp i32 %126 to float %128 = fadd float %118, %127 %129 = fptosi float %128 to i32 %130 = call i32 @sqrt(i32 noundef %129) %131 = mul nsw i32 2, %130 %132 = sitofp i32 %131 to float %133 = call float @llvm.fmuladd.f32(float %55, float %56, float %132) %134 = fmul float %50, %133 store float %134, ptr %7, align 4 %135 = load float, ptr %7, align 4 %136 = load ptr, ptr @s_cloudTexP, align 8 %137 = load i32, ptr %3, align 4 %138 = sext i32 %137 to i64 %139 = getelementptr inbounds ptr, ptr %136, i64 %138 %140 = load ptr, ptr %139, align 8 %141 = load i32, ptr %5, align 4 %142 = sext i32 %141 to i64 %143 = getelementptr inbounds ptr, ptr %140, i64 %142 %144 = load ptr, ptr %143, align 8 %145 = load i32, ptr %4, align 4 %146 = sext i32 %145 to i64 %147 = getelementptr inbounds float, ptr %144, i64 %146 store float %135, ptr %147, align 4 %148 = load ptr, ptr %10, align 8 %149 = load float, ptr %7, align 4 %150 = load ptr, ptr %11, align 8 %151 = call i32 @VectorScale(ptr noundef %148, float noundef %149, ptr noundef %150) %152 = load float, ptr %6, align 4 %153 = load ptr, ptr %11, align 8 %154 = getelementptr inbounds i32, ptr %153, i64 2 %155 = load i32, ptr %154, align 4 %156 = sitofp i32 %155 to float %157 = fadd float %156, %152 %158 = fptosi float %157 to i32 store i32 %158, ptr %154, align 4 %159 = load ptr, ptr %11, align 8 %160 = call i32 @VectorNormalize(ptr noundef %159) %161 = load ptr, ptr %11, align 8 %162 = getelementptr inbounds i32, ptr %161, i64 0 %163 = load i32, ptr %162, align 4 %164 = call float @Q_acos(i32 noundef %163) store float %164, ptr %8, align 4 %165 = load ptr, ptr %11, align 8 %166 = getelementptr inbounds i32, ptr %165, i64 1 %167 = load i32, ptr %166, align 4 %168 = call float @Q_acos(i32 noundef %167) store float %168, ptr %9, align 4 %169 = load float, ptr %8, align 4 %170 = load ptr, ptr @s_cloudTexCoords, align 8 %171 = load i32, ptr %3, align 4 %172 = sext i32 %171 to i64 %173 = getelementptr inbounds ptr, ptr %170, i64 %172 %174 = load ptr, ptr %173, align 8 %175 = load i32, ptr %5, align 4 %176 = sext i32 %175 to i64 %177 = getelementptr inbounds ptr, ptr %174, i64 %176 %178 = load ptr, ptr %177, align 8 %179 = load i32, ptr %4, align 4 %180 = sext i32 %179 to i64 %181 = getelementptr inbounds ptr, ptr %178, i64 %180 %182 = load ptr, ptr %181, align 8 %183 = getelementptr inbounds float, ptr %182, i64 0 store float %169, ptr %183, align 4 %184 = load float, ptr %9, align 4 %185 = load ptr, ptr @s_cloudTexCoords, align 8 %186 = load i32, ptr %3, align 4 %187 = sext i32 %186 to i64 %188 = getelementptr inbounds ptr, ptr %185, i64 %187 %189 = load ptr, ptr %188, align 8 %190 = load i32, ptr %5, align 4 %191 = sext i32 %190 to i64 %192 = getelementptr inbounds ptr, ptr %189, i64 %191 %193 = load ptr, ptr %192, align 8 %194 = load i32, ptr %4, align 4 %195 = sext i32 %194 to i64 %196 = getelementptr inbounds ptr, ptr %193, i64 %195 %197 = load ptr, ptr %196, align 8 %198 = getelementptr inbounds float, ptr %197, i64 1 store float %184, ptr %198, align 4 br label %199 199: ; preds = %25 %200 = load i32, ptr %4, align 4 %201 = add nsw i32 %200, 1 store i32 %201, ptr %4, align 4 br label %21, !llvm.loop !6 202: ; preds = %21 br label %203 203: ; preds = %202 %204 = load i32, ptr %5, align 4 %205 = add nsw i32 %204, 1 store i32 %205, ptr %5, align 4 br label %16, !llvm.loop !8 206: ; preds = %16 br label %207 207: ; preds = %206 %208 = load i32, ptr %3, align 4 %209 = add nsw i32 %208, 1 store i32 %209, ptr %3, align 4 br label %12, !llvm.loop !9 210: ; preds = %12 ret void } declare i32 @MakeSkyVec(i32 noundef, i32 noundef, i32 noundef, ptr noundef, ptr noundef) #1 declare i32 @DotProduct(ptr noundef, ptr noundef) #1 declare i32 @sqrt(i32 noundef) #1 declare i32 @SQR(float noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare i32 @VectorScale(ptr noundef, float noundef, ptr noundef) #1 declare i32 @VectorNormalize(ptr noundef) #1 declare float @Q_acos(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl1/extr_tr_sky.c_R_InitSkyTexCoords
.text .file "extr_tr_shader.c_R_RemapShader.c" .globl R_RemapShader # -- Begin function R_RemapShader .p2align 4, 0x90 .type R_RemapShader,@function R_RemapShader: # @R_RemapShader .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movl MAX_QPATH(%rip), %eax # kill: def $rax killed $eax movq %rax, -88(%rbp) # 8-byte Spill movq %rsp, %rcx movq %rcx, -32(%rbp) movq %rax, %rdx addq $15, %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -80(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -40(%rbp) movq -8(%rbp), %rdi callq R_FindShaderByName@PLT movq %rax, -56(%rbp) cmpq $0, -56(%rbp) je .LBB0_2 # %bb.1: movq -56(%rbp), %rax cmpq tr(%rip), %rax jne .LBB0_3 .LBB0_2: movq -8(%rbp), %rdi xorl %esi, %esi callq RE_RegisterShaderLightMap@PLT movl %eax, -68(%rbp) movl -68(%rbp), %edi callq R_GetShaderByHandle@PLT movq %rax, -56(%rbp) .LBB0_3: cmpq $0, -56(%rbp) je .LBB0_5 # %bb.4: movq -56(%rbp), %rax cmpq tr(%rip), %rax jne .LBB0_6 .LBB0_5: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -8(%rbp), %rdx leaq .L.str(%rip), %rsi callq *%rax movl $1, -72(%rbp) jmp .LBB0_24 .LBB0_6: movq -16(%rbp), %rdi callq R_FindShaderByName@PLT movq %rax, -64(%rbp) cmpq $0, -64(%rbp) je .LBB0_8 # %bb.7: movq -64(%rbp), %rax cmpq tr(%rip), %rax jne .LBB0_9 .LBB0_8: movq -16(%rbp), %rdi xorl %esi, %esi callq RE_RegisterShaderLightMap@PLT movl %eax, -68(%rbp) movl -68(%rbp), %edi callq R_GetShaderByHandle@PLT movq %rax, -64(%rbp) .LBB0_9: cmpq $0, -64(%rbp) je .LBB0_11 # %bb.10: movq -64(%rbp), %rax cmpq tr(%rip), %rax jne .LBB0_12 .LBB0_11: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -16(%rbp), %rdx leaq .L.str.1(%rip), %rsi callq *%rax movl $1, -72(%rbp) jmp .LBB0_24 .LBB0_12: movq -80(%rbp), %rsi # 8-byte Reload movq -88(%rbp), %rax # 8-byte Reload movq -8(%rbp), %rdi movl %eax, %edx callq COM_StripExtension@PLT movq -80(%rbp), %rdi # 8-byte Reload movl FILE_HASH_SIZE(%rip), %esi callq generateHashValue@PLT movl %eax, -44(%rbp) movq hashTable(%rip), %rax movslq -44(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -56(%rbp) .LBB0_13: # =>This Inner Loop Header: Depth=1 cmpq $0, -56(%rbp) je .LBB0_21 # %bb.14: # in Loop: Header=BB0_13 Depth=1 movq -80(%rbp), %rsi # 8-byte Reload movq -56(%rbp), %rax movl 16(%rax), %edi callq Q_stricmp@PLT cmpq $0, %rax jne .LBB0_19 # %bb.15: # in Loop: Header=BB0_13 Depth=1 movq -56(%rbp), %rax cmpq -64(%rbp), %rax je .LBB0_17 # %bb.16: # in Loop: Header=BB0_13 Depth=1 movq -64(%rbp), %rcx movq -56(%rbp), %rax movq %rcx, 8(%rax) jmp .LBB0_18 .LBB0_17: # in Loop: Header=BB0_13 Depth=1 movq -56(%rbp), %rax movq $0, 8(%rax) .LBB0_18: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_19 .LBB0_19: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_20 .LBB0_20: # in Loop: Header=BB0_13 Depth=1 movq -56(%rbp), %rax movq 24(%rax), %rax movq %rax, -56(%rbp) jmp .LBB0_13 .LBB0_21: cmpq $0, -24(%rbp) je .LBB0_23 # %bb.22: movq -24(%rbp), %rdi callq atof@PLT movl %eax, %ecx movq -64(%rbp), %rax movl %ecx, (%rax) .LBB0_23: movl $0, -72(%rbp) .LBB0_24: movq -32(%rbp), %rax movq %rax, %rsp # %bb.25: movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq # %bb.26: .Lfunc_end0: .size R_RemapShader, .Lfunc_end0-R_RemapShader .cfi_endproc # -- End function .type MAX_QPATH,@object # @MAX_QPATH .bss .globl MAX_QPATH .p2align 2 MAX_QPATH: .long 0 # 0x0 .size MAX_QPATH, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "WARNING: R_RemapShader: shader %s not found\n" .size .L.str, 45 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "WARNING: R_RemapShader: new shader %s not found\n" .size .L.str.1, 49 .type FILE_HASH_SIZE,@object # @FILE_HASH_SIZE .bss .globl FILE_HASH_SIZE .p2align 2 FILE_HASH_SIZE: .long 0 # 0x0 .size FILE_HASH_SIZE, 4 .type hashTable,@object # @hashTable .globl hashTable .p2align 3 hashTable: .quad 0 .size hashTable, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_FindShaderByName .addrsig_sym RE_RegisterShaderLightMap .addrsig_sym R_GetShaderByHandle .addrsig_sym COM_StripExtension .addrsig_sym generateHashValue .addrsig_sym Q_stricmp .addrsig_sym atof .addrsig_sym MAX_QPATH .addrsig_sym tr .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym FILE_HASH_SIZE .addrsig_sym hashTable
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shader.c_R_RemapShader.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shader.c_R_RemapShader.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { ptr } %struct.TYPE_9__ = type { ptr } %struct.TYPE_7__ = type { i32, ptr, i32, ptr } @MAX_QPATH = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @ri = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [45 x i8] c"WARNING: R_RemapShader: shader %s not found\0A\00", align 1 @.str.1 = private unnamed_addr constant [49 x i8] c"WARNING: R_RemapShader: new shader %s not found\0A\00", align 1 @FILE_HASH_SIZE = dso_local global i32 0, align 4 @hashTable = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_RemapShader(ptr noundef %0, ptr noundef %1, ptr noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca i64, align 8 %9 = alloca i32, align 4 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca i32, align 4 %13 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 store ptr %2, ptr %6, align 8 %14 = load i32, ptr @MAX_QPATH, align 4 %15 = zext i32 %14 to i64 %16 = call ptr @llvm.stacksave() store ptr %16, ptr %7, align 8 %17 = alloca i8, i64 %15, align 16 store i64 %15, ptr %8, align 8 %18 = load ptr, ptr %4, align 8 %19 = call ptr @R_FindShaderByName(ptr noundef %18) store ptr %19, ptr %10, align 8 %20 = load ptr, ptr %10, align 8 %21 = icmp eq ptr %20, null br i1 %21, label %26, label %22 22: ; preds = %3 %23 = load ptr, ptr %10, align 8 %24 = load ptr, ptr @tr, align 8 %25 = icmp eq ptr %23, %24 br i1 %25, label %26, label %31 26: ; preds = %22, %3 %27 = load ptr, ptr %4, align 8 %28 = call i32 @RE_RegisterShaderLightMap(ptr noundef %27, i32 noundef 0) store i32 %28, ptr %12, align 4 %29 = load i32, ptr %12, align 4 %30 = call ptr @R_GetShaderByHandle(i32 noundef %29) store ptr %30, ptr %10, align 8 br label %31 31: ; preds = %26, %22 %32 = load ptr, ptr %10, align 8 %33 = icmp eq ptr %32, null br i1 %33, label %38, label %34 34: ; preds = %31 %35 = load ptr, ptr %10, align 8 %36 = load ptr, ptr @tr, align 8 %37 = icmp eq ptr %35, %36 br i1 %37, label %38, label %43 38: ; preds = %34, %31 %39 = load ptr, ptr @ri, align 8 %40 = load i32, ptr @PRINT_WARNING, align 4 %41 = load ptr, ptr %4, align 8 %42 = call i32 %39(i32 noundef %40, ptr noundef @.str, ptr noundef %41) store i32 1, ptr %13, align 4 br label %115 43: ; preds = %34 %44 = load ptr, ptr %5, align 8 %45 = call ptr @R_FindShaderByName(ptr noundef %44) store ptr %45, ptr %11, align 8 %46 = load ptr, ptr %11, align 8 %47 = icmp eq ptr %46, null br i1 %47, label %52, label %48 48: ; preds = %43 %49 = load ptr, ptr %11, align 8 %50 = load ptr, ptr @tr, align 8 %51 = icmp eq ptr %49, %50 br i1 %51, label %52, label %57 52: ; preds = %48, %43 %53 = load ptr, ptr %5, align 8 %54 = call i32 @RE_RegisterShaderLightMap(ptr noundef %53, i32 noundef 0) store i32 %54, ptr %12, align 4 %55 = load i32, ptr %12, align 4 %56 = call ptr @R_GetShaderByHandle(i32 noundef %55) store ptr %56, ptr %11, align 8 br label %57 57: ; preds = %52, %48 %58 = load ptr, ptr %11, align 8 %59 = icmp eq ptr %58, null br i1 %59, label %64, label %60 60: ; preds = %57 %61 = load ptr, ptr %11, align 8 %62 = load ptr, ptr @tr, align 8 %63 = icmp eq ptr %61, %62 br i1 %63, label %64, label %69 64: ; preds = %60, %57 %65 = load ptr, ptr @ri, align 8 %66 = load i32, ptr @PRINT_WARNING, align 4 %67 = load ptr, ptr %5, align 8 %68 = call i32 %65(i32 noundef %66, ptr noundef @.str.1, ptr noundef %67) store i32 1, ptr %13, align 4 br label %115 69: ; preds = %60 %70 = load ptr, ptr %4, align 8 %71 = trunc i64 %15 to i32 %72 = call i32 @COM_StripExtension(ptr noundef %70, ptr noundef %17, i32 noundef %71) %73 = load i32, ptr @FILE_HASH_SIZE, align 4 %74 = call i32 @generateHashValue(ptr noundef %17, i32 noundef %73) store i32 %74, ptr %9, align 4 %75 = load ptr, ptr @hashTable, align 8 %76 = load i32, ptr %9, align 4 %77 = sext i32 %76 to i64 %78 = getelementptr inbounds ptr, ptr %75, i64 %77 %79 = load ptr, ptr %78, align 8 store ptr %79, ptr %10, align 8 br label %80 80: ; preds = %102, %69 %81 = load ptr, ptr %10, align 8 %82 = icmp ne ptr %81, null br i1 %82, label %83, label %106 83: ; preds = %80 %84 = load ptr, ptr %10, align 8 %85 = getelementptr inbounds %struct.TYPE_7__, ptr %84, i32 0, i32 2 %86 = load i32, ptr %85, align 8 %87 = call i64 @Q_stricmp(i32 noundef %86, ptr noundef %17) %88 = icmp eq i64 %87, 0 br i1 %88, label %89, label %101 89: ; preds = %83 %90 = load ptr, ptr %10, align 8 %91 = load ptr, ptr %11, align 8 %92 = icmp ne ptr %90, %91 br i1 %92, label %93, label %97 93: ; preds = %89 %94 = load ptr, ptr %11, align 8 %95 = load ptr, ptr %10, align 8 %96 = getelementptr inbounds %struct.TYPE_7__, ptr %95, i32 0, i32 1 store ptr %94, ptr %96, align 8 br label %100 97: ; preds = %89 %98 = load ptr, ptr %10, align 8 %99 = getelementptr inbounds %struct.TYPE_7__, ptr %98, i32 0, i32 1 store ptr null, ptr %99, align 8 br label %100 100: ; preds = %97, %93 br label %101 101: ; preds = %100, %83 br label %102 102: ; preds = %101 %103 = load ptr, ptr %10, align 8 %104 = getelementptr inbounds %struct.TYPE_7__, ptr %103, i32 0, i32 3 %105 = load ptr, ptr %104, align 8 store ptr %105, ptr %10, align 8 br label %80, !llvm.loop !6 106: ; preds = %80 %107 = load ptr, ptr %6, align 8 %108 = icmp ne ptr %107, null br i1 %108, label %109, label %114 109: ; preds = %106 %110 = load ptr, ptr %6, align 8 %111 = call i32 @atof(ptr noundef %110) %112 = load ptr, ptr %11, align 8 %113 = getelementptr inbounds %struct.TYPE_7__, ptr %112, i32 0, i32 0 store i32 %111, ptr %113, align 8 br label %114 114: ; preds = %109, %106 store i32 0, ptr %13, align 4 br label %115 115: ; preds = %114, %64, %38 %116 = load ptr, ptr %7, align 8 call void @llvm.stackrestore(ptr %116) %117 = load i32, ptr %13, align 4 switch i32 %117, label %119 [ i32 0, label %118 i32 1, label %118 ] 118: ; preds = %115, %115 ret void 119: ; preds = %115 unreachable } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare ptr @R_FindShaderByName(ptr noundef) #2 declare i32 @RE_RegisterShaderLightMap(ptr noundef, i32 noundef) #2 declare ptr @R_GetShaderByHandle(i32 noundef) #2 declare i32 @COM_StripExtension(ptr noundef, ptr noundef, i32 noundef) #2 declare i32 @generateHashValue(ptr noundef, i32 noundef) #2 declare i64 @Q_stricmp(i32 noundef, ptr noundef) #2 declare i32 @atof(ptr noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shader.c_R_RemapShader
.text .file "extr_tr_shade_calc.c_RB_CalcDeformNormals.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_CalcDeformNormals .LCPI0_0: .long 0x43480000 # float 200 .LCPI0_1: .long 0x3f7ae148 # float 0.980000019 .LCPI0_2: .long 0x42c80000 # float 100 .text .globl RB_CalcDeformNormals .p2align 4, 0x90 .type RB_CalcDeformNormals,@function RB_CalcDeformNormals: # @RB_CalcDeformNormals .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq tess+16(%rip), %rax movq %rax, -24(%rbp) movq tess+8(%rip), %rax movq %rax, -32(%rbp) movl $0, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl tess(%rip), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -16(%rbp) movq -24(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm0 cvttss2si %xmm0, %edi movq -24(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm0 movq -24(%rbp), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm1 movl tess+4(%rip), %esi movq -8(%rbp), %rax imull (%rax), %esi callq R_NoiseGet4f@PLT movss %xmm0, -16(%rbp) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -16(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, (%rax) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -16(%rbp) movq -24(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -16(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 cvttss2si %xmm0, %edi movq -24(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm0 movq -24(%rbp), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm1 movl tess+4(%rip), %esi movq -8(%rbp), %rax imull (%rax), %esi callq R_NoiseGet4f@PLT movss %xmm0, -16(%rbp) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -16(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, 4(%rax) movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -16(%rbp) movq -24(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -16(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 cvttss2si %xmm0, %edi movq -24(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm0 movq -24(%rbp), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm1 movl tess+4(%rip), %esi movq -8(%rbp), %rax imull (%rax), %esi callq R_NoiseGet4f@PLT movss %xmm0, -16(%rbp) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -16(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, 8(%rax) movq -32(%rbp), %rdi callq VectorNormalizeFast@PLT # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movq -24(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax addq $16, %rax movq %rax, -32(%rbp) jmp .LBB0_1 .LBB0_4: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcDeformNormals, .Lfunc_end0-RB_CalcDeformNormals .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 24 .size tess, 24 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_NoiseGet4f .addrsig_sym VectorNormalizeFast .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcDeformNormals.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcDeformNormals.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { i32, i32, i64, i64 } %struct.TYPE_6__ = type { %struct.TYPE_5__ } %struct.TYPE_5__ = type { i32, float } @tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcDeformNormals(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca float, align 4 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %7 = load i64, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8 %8 = inttoptr i64 %7 to ptr store ptr %8, ptr %5, align 8 %9 = load i64, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %10 = inttoptr i64 %9 to ptr store ptr %10, ptr %6, align 8 store i32 0, ptr %3, align 4 br label %11 11: ; preds = %114, %1 %12 = load i32, ptr %3, align 4 %13 = load i32, ptr @tess, align 8 %14 = icmp slt i32 %12, %13 br i1 %14, label %15, label %121 15: ; preds = %11 store float 0x3FEF5C2900000000, ptr %4, align 4 %16 = load ptr, ptr %5, align 8 %17 = getelementptr inbounds float, ptr %16, i64 0 %18 = load float, ptr %17, align 4 %19 = load float, ptr %4, align 4 %20 = fmul float %18, %19 %21 = fptosi float %20 to i32 %22 = load ptr, ptr %5, align 8 %23 = getelementptr inbounds float, ptr %22, i64 1 %24 = load float, ptr %23, align 4 %25 = load float, ptr %4, align 4 %26 = fmul float %24, %25 %27 = load ptr, ptr %5, align 8 %28 = getelementptr inbounds float, ptr %27, i64 2 %29 = load float, ptr %28, align 4 %30 = load float, ptr %4, align 4 %31 = fmul float %29, %30 %32 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 4 %33 = load ptr, ptr %2, align 8 %34 = getelementptr inbounds %struct.TYPE_6__, ptr %33, i32 0, i32 0 %35 = getelementptr inbounds %struct.TYPE_5__, ptr %34, i32 0, i32 0 %36 = load i32, ptr %35, align 4 %37 = mul nsw i32 %32, %36 %38 = call float @R_NoiseGet4f(i32 noundef %21, float noundef %26, float noundef %31, i32 noundef %37) store float %38, ptr %4, align 4 %39 = load ptr, ptr %2, align 8 %40 = getelementptr inbounds %struct.TYPE_6__, ptr %39, i32 0, i32 0 %41 = getelementptr inbounds %struct.TYPE_5__, ptr %40, i32 0, i32 1 %42 = load float, ptr %41, align 4 %43 = load float, ptr %4, align 4 %44 = load ptr, ptr %6, align 8 %45 = getelementptr inbounds float, ptr %44, i64 0 %46 = load float, ptr %45, align 4 %47 = call float @llvm.fmuladd.f32(float %42, float %43, float %46) store float %47, ptr %45, align 4 store float 0x3FEF5C2900000000, ptr %4, align 4 %48 = load ptr, ptr %5, align 8 %49 = getelementptr inbounds float, ptr %48, i64 0 %50 = load float, ptr %49, align 4 %51 = load float, ptr %4, align 4 %52 = call float @llvm.fmuladd.f32(float %50, float %51, float 1.000000e+02) %53 = fptosi float %52 to i32 %54 = load ptr, ptr %5, align 8 %55 = getelementptr inbounds float, ptr %54, i64 1 %56 = load float, ptr %55, align 4 %57 = load float, ptr %4, align 4 %58 = fmul float %56, %57 %59 = load ptr, ptr %5, align 8 %60 = getelementptr inbounds float, ptr %59, i64 2 %61 = load float, ptr %60, align 4 %62 = load float, ptr %4, align 4 %63 = fmul float %61, %62 %64 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 4 %65 = load ptr, ptr %2, align 8 %66 = getelementptr inbounds %struct.TYPE_6__, ptr %65, i32 0, i32 0 %67 = getelementptr inbounds %struct.TYPE_5__, ptr %66, i32 0, i32 0 %68 = load i32, ptr %67, align 4 %69 = mul nsw i32 %64, %68 %70 = call float @R_NoiseGet4f(i32 noundef %53, float noundef %58, float noundef %63, i32 noundef %69) store float %70, ptr %4, align 4 %71 = load ptr, ptr %2, align 8 %72 = getelementptr inbounds %struct.TYPE_6__, ptr %71, i32 0, i32 0 %73 = getelementptr inbounds %struct.TYPE_5__, ptr %72, i32 0, i32 1 %74 = load float, ptr %73, align 4 %75 = load float, ptr %4, align 4 %76 = load ptr, ptr %6, align 8 %77 = getelementptr inbounds float, ptr %76, i64 1 %78 = load float, ptr %77, align 4 %79 = call float @llvm.fmuladd.f32(float %74, float %75, float %78) store float %79, ptr %77, align 4 store float 0x3FEF5C2900000000, ptr %4, align 4 %80 = load ptr, ptr %5, align 8 %81 = getelementptr inbounds float, ptr %80, i64 0 %82 = load float, ptr %81, align 4 %83 = load float, ptr %4, align 4 %84 = call float @llvm.fmuladd.f32(float %82, float %83, float 2.000000e+02) %85 = fptosi float %84 to i32 %86 = load ptr, ptr %5, align 8 %87 = getelementptr inbounds float, ptr %86, i64 1 %88 = load float, ptr %87, align 4 %89 = load float, ptr %4, align 4 %90 = fmul float %88, %89 %91 = load ptr, ptr %5, align 8 %92 = getelementptr inbounds float, ptr %91, i64 2 %93 = load float, ptr %92, align 4 %94 = load float, ptr %4, align 4 %95 = fmul float %93, %94 %96 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 4 %97 = load ptr, ptr %2, align 8 %98 = getelementptr inbounds %struct.TYPE_6__, ptr %97, i32 0, i32 0 %99 = getelementptr inbounds %struct.TYPE_5__, ptr %98, i32 0, i32 0 %100 = load i32, ptr %99, align 4 %101 = mul nsw i32 %96, %100 %102 = call float @R_NoiseGet4f(i32 noundef %85, float noundef %90, float noundef %95, i32 noundef %101) store float %102, ptr %4, align 4 %103 = load ptr, ptr %2, align 8 %104 = getelementptr inbounds %struct.TYPE_6__, ptr %103, i32 0, i32 0 %105 = getelementptr inbounds %struct.TYPE_5__, ptr %104, i32 0, i32 1 %106 = load float, ptr %105, align 4 %107 = load float, ptr %4, align 4 %108 = load ptr, ptr %6, align 8 %109 = getelementptr inbounds float, ptr %108, i64 2 %110 = load float, ptr %109, align 4 %111 = call float @llvm.fmuladd.f32(float %106, float %107, float %110) store float %111, ptr %109, align 4 %112 = load ptr, ptr %6, align 8 %113 = call i32 @VectorNormalizeFast(ptr noundef %112) br label %114 114: ; preds = %15 %115 = load i32, ptr %3, align 4 %116 = add nsw i32 %115, 1 store i32 %116, ptr %3, align 4 %117 = load ptr, ptr %5, align 8 %118 = getelementptr inbounds float, ptr %117, i64 4 store ptr %118, ptr %5, align 8 %119 = load ptr, ptr %6, align 8 %120 = getelementptr inbounds float, ptr %119, i64 4 store ptr %120, ptr %6, align 8 br label %11, !llvm.loop !6 121: ; preds = %11 ret void } declare float @R_NoiseGet4f(i32 noundef, float noundef, float noundef, i32 noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare i32 @VectorNormalizeFast(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_shade_calc.c_RB_CalcDeformNormals
.text .file "extr_tr_main.c_R_GenerateDrawSurfs.c" .globl R_GenerateDrawSurfs # -- Begin function R_GenerateDrawSurfs .p2align 4, 0x90 .type R_GenerateDrawSurfs,@function R_GenerateDrawSurfs: # @R_GenerateDrawSurfs .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movb $0, %al callq R_AddWorldSurfaces@PLT movb $0, %al callq R_AddPolygonSurfaces@PLT movb $0, %al callq R_SetFarClip@PLT leaq tr(%rip), %rdi callq R_SetupProjectionZ@PLT movb $0, %al callq R_AddEntitySurfaces@PLT popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GenerateDrawSurfs, .Lfunc_end0-R_GenerateDrawSurfs .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_AddWorldSurfaces .addrsig_sym R_AddPolygonSurfaces .addrsig_sym R_SetFarClip .addrsig_sym R_SetupProjectionZ .addrsig_sym R_AddEntitySurfaces .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_main.c_R_GenerateDrawSurfs.c' source_filename = "lab/engine/code/renderergl1/extr_tr_main.c_R_GenerateDrawSurfs.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32 } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_GenerateDrawSurfs() #0 { %1 = call i32 (...) @R_AddWorldSurfaces() %2 = call i32 (...) @R_AddPolygonSurfaces() %3 = call i32 (...) @R_SetFarClip() %4 = call i32 @R_SetupProjectionZ(ptr noundef @tr) %5 = call i32 (...) @R_AddEntitySurfaces() ret void } declare i32 @R_AddWorldSurfaces(...) #1 declare i32 @R_AddPolygonSurfaces(...) #1 declare i32 @R_SetFarClip(...) #1 declare i32 @R_SetupProjectionZ(ptr noundef) #1 declare i32 @R_AddEntitySurfaces(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_main.c_R_GenerateDrawSurfs
.text .file "extr_tr_animation.c_MC_UnCompress.c" .globl MC_UnCompress # -- Begin function MC_UnCompress .p2align 4, 0x90 .type MC_UnCompress,@function MC_UnCompress: # @MC_UnCompress .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rax movzwl (%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_X(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_X(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 12(%rax) movq -16(%rbp), %rax movzwl 2(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_Y(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_Y(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 28(%rax) movq -16(%rbp), %rax movzwl 4(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_Z(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_Z(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 44(%rax) movq -16(%rbp), %rax movzwl 6(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax movzwl 8(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 4(%rax) movq -16(%rbp), %rax movzwl 10(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 8(%rax) movq -16(%rbp), %rax movzwl 12(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 16(%rax) movq -16(%rbp), %rax movzwl 14(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 20(%rax) movq -16(%rbp), %rax movzwl 16(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 24(%rax) movq -16(%rbp), %rax movzwl 18(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 32(%rax) movq -16(%rbp), %rax movzwl 20(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 36(%rax) movq -16(%rbp), %rax movzwl 22(%rax), %eax movl %eax, -20(%rbp) movl MC_BITS_VECT(%rip), %ecx subl $1, %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) cvtsi2ssl -20(%rbp), %xmm0 mulss MC_SCALE_VECT(%rip), %xmm0 movq -8(%rbp), %rax movss %xmm0, 40(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size MC_UnCompress, .Lfunc_end0-MC_UnCompress .cfi_endproc # -- End function .type MC_BITS_X,@object # @MC_BITS_X .bss .globl MC_BITS_X .p2align 2 MC_BITS_X: .long 0 # 0x0 .size MC_BITS_X, 4 .type MC_SCALE_X,@object # @MC_SCALE_X .globl MC_SCALE_X .p2align 2 MC_SCALE_X: .long 0x00000000 # float 0 .size MC_SCALE_X, 4 .type MC_BITS_Y,@object # @MC_BITS_Y .globl MC_BITS_Y .p2align 2 MC_BITS_Y: .long 0 # 0x0 .size MC_BITS_Y, 4 .type MC_SCALE_Y,@object # @MC_SCALE_Y .globl MC_SCALE_Y .p2align 2 MC_SCALE_Y: .long 0x00000000 # float 0 .size MC_SCALE_Y, 4 .type MC_BITS_Z,@object # @MC_BITS_Z .globl MC_BITS_Z .p2align 2 MC_BITS_Z: .long 0 # 0x0 .size MC_BITS_Z, 4 .type MC_SCALE_Z,@object # @MC_SCALE_Z .globl MC_SCALE_Z .p2align 2 MC_SCALE_Z: .long 0x00000000 # float 0 .size MC_SCALE_Z, 4 .type MC_BITS_VECT,@object # @MC_BITS_VECT .globl MC_BITS_VECT .p2align 2 MC_BITS_VECT: .long 0 # 0x0 .size MC_BITS_VECT, 4 .type MC_SCALE_VECT,@object # @MC_SCALE_VECT .globl MC_SCALE_VECT .p2align 2 MC_SCALE_VECT: .long 0x00000000 # float 0 .size MC_SCALE_VECT, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym MC_BITS_X .addrsig_sym MC_SCALE_X .addrsig_sym MC_BITS_Y .addrsig_sym MC_SCALE_Y .addrsig_sym MC_BITS_Z .addrsig_sym MC_SCALE_Z .addrsig_sym MC_BITS_VECT .addrsig_sym MC_SCALE_VECT
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_animation.c_MC_UnCompress.c' source_filename = "lab/engine/code/renderergl1/extr_tr_animation.c_MC_UnCompress.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @MC_BITS_X = dso_local global i32 0, align 4 @MC_SCALE_X = dso_local global float 0.000000e+00, align 4 @MC_BITS_Y = dso_local global i32 0, align 4 @MC_SCALE_Y = dso_local global float 0.000000e+00, align 4 @MC_BITS_Z = dso_local global i32 0, align 4 @MC_SCALE_Z = dso_local global float 0.000000e+00, align 4 @MC_BITS_VECT = dso_local global i32 0, align 4 @MC_SCALE_VECT = dso_local global float 0.000000e+00, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @MC_UnCompress(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %6 = load ptr, ptr %4, align 8 %7 = getelementptr inbounds i16, ptr %6, i64 0 %8 = load i16, ptr %7, align 2 %9 = zext i16 %8 to i32 store i32 %9, ptr %5, align 4 %10 = load i32, ptr @MC_BITS_X, align 4 %11 = sub nsw i32 %10, 1 %12 = shl i32 1, %11 %13 = load i32, ptr %5, align 4 %14 = sub nsw i32 %13, %12 store i32 %14, ptr %5, align 4 %15 = load i32, ptr %5, align 4 %16 = sitofp i32 %15 to float %17 = load float, ptr @MC_SCALE_X, align 4 %18 = fmul float %16, %17 %19 = load ptr, ptr %3, align 8 %20 = getelementptr inbounds [4 x float], ptr %19, i64 0 %21 = getelementptr inbounds [4 x float], ptr %20, i64 0, i64 3 store float %18, ptr %21, align 4 %22 = load ptr, ptr %4, align 8 %23 = getelementptr inbounds i16, ptr %22, i64 1 %24 = load i16, ptr %23, align 2 %25 = zext i16 %24 to i32 store i32 %25, ptr %5, align 4 %26 = load i32, ptr @MC_BITS_Y, align 4 %27 = sub nsw i32 %26, 1 %28 = shl i32 1, %27 %29 = load i32, ptr %5, align 4 %30 = sub nsw i32 %29, %28 store i32 %30, ptr %5, align 4 %31 = load i32, ptr %5, align 4 %32 = sitofp i32 %31 to float %33 = load float, ptr @MC_SCALE_Y, align 4 %34 = fmul float %32, %33 %35 = load ptr, ptr %3, align 8 %36 = getelementptr inbounds [4 x float], ptr %35, i64 1 %37 = getelementptr inbounds [4 x float], ptr %36, i64 0, i64 3 store float %34, ptr %37, align 4 %38 = load ptr, ptr %4, align 8 %39 = getelementptr inbounds i16, ptr %38, i64 2 %40 = load i16, ptr %39, align 2 %41 = zext i16 %40 to i32 store i32 %41, ptr %5, align 4 %42 = load i32, ptr @MC_BITS_Z, align 4 %43 = sub nsw i32 %42, 1 %44 = shl i32 1, %43 %45 = load i32, ptr %5, align 4 %46 = sub nsw i32 %45, %44 store i32 %46, ptr %5, align 4 %47 = load i32, ptr %5, align 4 %48 = sitofp i32 %47 to float %49 = load float, ptr @MC_SCALE_Z, align 4 %50 = fmul float %48, %49 %51 = load ptr, ptr %3, align 8 %52 = getelementptr inbounds [4 x float], ptr %51, i64 2 %53 = getelementptr inbounds [4 x float], ptr %52, i64 0, i64 3 store float %50, ptr %53, align 4 %54 = load ptr, ptr %4, align 8 %55 = getelementptr inbounds i16, ptr %54, i64 3 %56 = load i16, ptr %55, align 2 %57 = zext i16 %56 to i32 store i32 %57, ptr %5, align 4 %58 = load i32, ptr @MC_BITS_VECT, align 4 %59 = sub nsw i32 %58, 1 %60 = shl i32 1, %59 %61 = load i32, ptr %5, align 4 %62 = sub nsw i32 %61, %60 store i32 %62, ptr %5, align 4 %63 = load i32, ptr %5, align 4 %64 = sitofp i32 %63 to float %65 = load float, ptr @MC_SCALE_VECT, align 4 %66 = fmul float %64, %65 %67 = load ptr, ptr %3, align 8 %68 = getelementptr inbounds [4 x float], ptr %67, i64 0 %69 = getelementptr inbounds [4 x float], ptr %68, i64 0, i64 0 store float %66, ptr %69, align 4 %70 = load ptr, ptr %4, align 8 %71 = getelementptr inbounds i16, ptr %70, i64 4 %72 = load i16, ptr %71, align 2 %73 = zext i16 %72 to i32 store i32 %73, ptr %5, align 4 %74 = load i32, ptr @MC_BITS_VECT, align 4 %75 = sub nsw i32 %74, 1 %76 = shl i32 1, %75 %77 = load i32, ptr %5, align 4 %78 = sub nsw i32 %77, %76 store i32 %78, ptr %5, align 4 %79 = load i32, ptr %5, align 4 %80 = sitofp i32 %79 to float %81 = load float, ptr @MC_SCALE_VECT, align 4 %82 = fmul float %80, %81 %83 = load ptr, ptr %3, align 8 %84 = getelementptr inbounds [4 x float], ptr %83, i64 0 %85 = getelementptr inbounds [4 x float], ptr %84, i64 0, i64 1 store float %82, ptr %85, align 4 %86 = load ptr, ptr %4, align 8 %87 = getelementptr inbounds i16, ptr %86, i64 5 %88 = load i16, ptr %87, align 2 %89 = zext i16 %88 to i32 store i32 %89, ptr %5, align 4 %90 = load i32, ptr @MC_BITS_VECT, align 4 %91 = sub nsw i32 %90, 1 %92 = shl i32 1, %91 %93 = load i32, ptr %5, align 4 %94 = sub nsw i32 %93, %92 store i32 %94, ptr %5, align 4 %95 = load i32, ptr %5, align 4 %96 = sitofp i32 %95 to float %97 = load float, ptr @MC_SCALE_VECT, align 4 %98 = fmul float %96, %97 %99 = load ptr, ptr %3, align 8 %100 = getelementptr inbounds [4 x float], ptr %99, i64 0 %101 = getelementptr inbounds [4 x float], ptr %100, i64 0, i64 2 store float %98, ptr %101, align 4 %102 = load ptr, ptr %4, align 8 %103 = getelementptr inbounds i16, ptr %102, i64 6 %104 = load i16, ptr %103, align 2 %105 = zext i16 %104 to i32 store i32 %105, ptr %5, align 4 %106 = load i32, ptr @MC_BITS_VECT, align 4 %107 = sub nsw i32 %106, 1 %108 = shl i32 1, %107 %109 = load i32, ptr %5, align 4 %110 = sub nsw i32 %109, %108 store i32 %110, ptr %5, align 4 %111 = load i32, ptr %5, align 4 %112 = sitofp i32 %111 to float %113 = load float, ptr @MC_SCALE_VECT, align 4 %114 = fmul float %112, %113 %115 = load ptr, ptr %3, align 8 %116 = getelementptr inbounds [4 x float], ptr %115, i64 1 %117 = getelementptr inbounds [4 x float], ptr %116, i64 0, i64 0 store float %114, ptr %117, align 4 %118 = load ptr, ptr %4, align 8 %119 = getelementptr inbounds i16, ptr %118, i64 7 %120 = load i16, ptr %119, align 2 %121 = zext i16 %120 to i32 store i32 %121, ptr %5, align 4 %122 = load i32, ptr @MC_BITS_VECT, align 4 %123 = sub nsw i32 %122, 1 %124 = shl i32 1, %123 %125 = load i32, ptr %5, align 4 %126 = sub nsw i32 %125, %124 store i32 %126, ptr %5, align 4 %127 = load i32, ptr %5, align 4 %128 = sitofp i32 %127 to float %129 = load float, ptr @MC_SCALE_VECT, align 4 %130 = fmul float %128, %129 %131 = load ptr, ptr %3, align 8 %132 = getelementptr inbounds [4 x float], ptr %131, i64 1 %133 = getelementptr inbounds [4 x float], ptr %132, i64 0, i64 1 store float %130, ptr %133, align 4 %134 = load ptr, ptr %4, align 8 %135 = getelementptr inbounds i16, ptr %134, i64 8 %136 = load i16, ptr %135, align 2 %137 = zext i16 %136 to i32 store i32 %137, ptr %5, align 4 %138 = load i32, ptr @MC_BITS_VECT, align 4 %139 = sub nsw i32 %138, 1 %140 = shl i32 1, %139 %141 = load i32, ptr %5, align 4 %142 = sub nsw i32 %141, %140 store i32 %142, ptr %5, align 4 %143 = load i32, ptr %5, align 4 %144 = sitofp i32 %143 to float %145 = load float, ptr @MC_SCALE_VECT, align 4 %146 = fmul float %144, %145 %147 = load ptr, ptr %3, align 8 %148 = getelementptr inbounds [4 x float], ptr %147, i64 1 %149 = getelementptr inbounds [4 x float], ptr %148, i64 0, i64 2 store float %146, ptr %149, align 4 %150 = load ptr, ptr %4, align 8 %151 = getelementptr inbounds i16, ptr %150, i64 9 %152 = load i16, ptr %151, align 2 %153 = zext i16 %152 to i32 store i32 %153, ptr %5, align 4 %154 = load i32, ptr @MC_BITS_VECT, align 4 %155 = sub nsw i32 %154, 1 %156 = shl i32 1, %155 %157 = load i32, ptr %5, align 4 %158 = sub nsw i32 %157, %156 store i32 %158, ptr %5, align 4 %159 = load i32, ptr %5, align 4 %160 = sitofp i32 %159 to float %161 = load float, ptr @MC_SCALE_VECT, align 4 %162 = fmul float %160, %161 %163 = load ptr, ptr %3, align 8 %164 = getelementptr inbounds [4 x float], ptr %163, i64 2 %165 = getelementptr inbounds [4 x float], ptr %164, i64 0, i64 0 store float %162, ptr %165, align 4 %166 = load ptr, ptr %4, align 8 %167 = getelementptr inbounds i16, ptr %166, i64 10 %168 = load i16, ptr %167, align 2 %169 = zext i16 %168 to i32 store i32 %169, ptr %5, align 4 %170 = load i32, ptr @MC_BITS_VECT, align 4 %171 = sub nsw i32 %170, 1 %172 = shl i32 1, %171 %173 = load i32, ptr %5, align 4 %174 = sub nsw i32 %173, %172 store i32 %174, ptr %5, align 4 %175 = load i32, ptr %5, align 4 %176 = sitofp i32 %175 to float %177 = load float, ptr @MC_SCALE_VECT, align 4 %178 = fmul float %176, %177 %179 = load ptr, ptr %3, align 8 %180 = getelementptr inbounds [4 x float], ptr %179, i64 2 %181 = getelementptr inbounds [4 x float], ptr %180, i64 0, i64 1 store float %178, ptr %181, align 4 %182 = load ptr, ptr %4, align 8 %183 = getelementptr inbounds i16, ptr %182, i64 11 %184 = load i16, ptr %183, align 2 %185 = zext i16 %184 to i32 store i32 %185, ptr %5, align 4 %186 = load i32, ptr @MC_BITS_VECT, align 4 %187 = sub nsw i32 %186, 1 %188 = shl i32 1, %187 %189 = load i32, ptr %5, align 4 %190 = sub nsw i32 %189, %188 store i32 %190, ptr %5, align 4 %191 = load i32, ptr %5, align 4 %192 = sitofp i32 %191 to float %193 = load float, ptr @MC_SCALE_VECT, align 4 %194 = fmul float %192, %193 %195 = load ptr, ptr %3, align 8 %196 = getelementptr inbounds [4 x float], ptr %195, i64 2 %197 = getelementptr inbounds [4 x float], ptr %196, i64 0, i64 2 store float %194, ptr %197, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_animation.c_MC_UnCompress
.text .file "extr_tr_backend.c_RB_StretchPic.c" .globl RB_StretchPic # -- Begin function RB_StretchPic .p2align 4, 0x90 .type RB_StretchPic,@function RB_StretchPic: # @RB_StretchPic .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq %rax, -16(%rbp) cmpl $0, backEnd+24(%rip) jne .LBB0_2 # %bb.1: movb $0, %al callq RB_SetGL2D@PLT .LBB0_2: movq -16(%rbp), %rax movq 56(%rax), %rax movq %rax, -24(%rbp) movq -24(%rbp), %rax cmpq tess+40(%rip), %rax je .LBB0_6 # %bb.3: cmpl $0, tess(%rip) je .LBB0_5 # %bb.4: movb $0, %al callq RB_EndSurface@PLT .LBB0_5: leaq backEnd(%rip), %rax addq $8, %rax movq %rax, backEnd+16(%rip) movq -24(%rbp), %rdi xorl %esi, %esi callq RB_BeginSurface@PLT .LBB0_6: movl $4, %edi movl $6, %esi callq RB_CHECKOVERFLOW@PLT movl tess+4(%rip), %eax movl %eax, -28(%rbp) movl tess(%rip), %eax movl %eax, -32(%rbp) movl tess+4(%rip), %eax addl $4, %eax movl %eax, tess+4(%rip) movl tess(%rip), %eax addl $6, %eax movl %eax, tess(%rip) movl -28(%rbp), %edx addl $3, %edx movq tess+8(%rip), %rax movslq -32(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -28(%rbp), %edx addl $0, %edx movq tess+8(%rip), %rax movl -32(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -28(%rbp), %edx addl $2, %edx movq tess+8(%rip), %rax movl -32(%rbp), %ecx addl $2, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -28(%rbp), %edx addl $2, %edx movq tess+8(%rip), %rax movl -32(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -28(%rbp), %edx addl $0, %edx movq tess+8(%rip), %rax movl -32(%rbp), %ecx addl $4, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -28(%rbp), %edx addl $1, %edx movq tess+8(%rip), %rax movl -32(%rbp), %ecx addl $5, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movq backEnd(%rip), %rax movl (%rax), %ecx movq tess+32(%rip), %rax movl -28(%rbp), %edx addl $3, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movq tess+32(%rip), %rax movl -28(%rbp), %edx addl $2, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movq tess+32(%rip), %rax movl -28(%rbp), %edx addl $1, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movq tess+32(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movq -16(%rbp), %rax movq 24(%rax), %rcx movq tess+24(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -16(%rbp), %rax movq 16(%rax), %rcx movq tess+24(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+24(%rip), %rax movslq -28(%rbp), %rcx movq (%rax,%rcx,8), %rax movq $0, 16(%rax) movq -16(%rbp), %rax movl 4(%rax), %ecx movq tess+16(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, (%rax) movq -16(%rbp), %rax movl 48(%rax), %ecx movq tess+16(%rip), %rax movslq -28(%rbp), %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rax movq 24(%rax), %rcx movq -16(%rbp), %rax addq 40(%rax), %rcx movq tess+24(%rip), %rax movl -28(%rbp), %edx addl $1, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -16(%rbp), %rax movq 16(%rax), %rcx movq tess+24(%rip), %rax movl -28(%rbp), %edx addl $1, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+24(%rip), %rax movl -28(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq $0, 16(%rax) movq -16(%rbp), %rax movl 32(%rax), %ecx movq tess+16(%rip), %rax movl -28(%rbp), %edx addl $1, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, (%rax) movq -16(%rbp), %rax movl 48(%rax), %ecx movq tess+16(%rip), %rax movl -28(%rbp), %edx addl $1, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rax movq 24(%rax), %rcx movq -16(%rbp), %rax addq 40(%rax), %rcx movq tess+24(%rip), %rax movl -28(%rbp), %edx addl $2, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -16(%rbp), %rax movq 16(%rax), %rcx movq -16(%rbp), %rax addq 8(%rax), %rcx movq tess+24(%rip), %rax movl -28(%rbp), %edx addl $2, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+24(%rip), %rax movl -28(%rbp), %ecx addl $2, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq $0, 16(%rax) movq -16(%rbp), %rax movl 32(%rax), %ecx movq tess+16(%rip), %rax movl -28(%rbp), %edx addl $2, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, (%rax) movq -16(%rbp), %rax movl (%rax), %ecx movq tess+16(%rip), %rax movl -28(%rbp), %edx addl $2, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rax movq 24(%rax), %rcx movq tess+24(%rip), %rax movl -28(%rbp), %edx addl $3, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq %rcx, (%rax) movq -16(%rbp), %rax movq 16(%rax), %rcx movq -16(%rbp), %rax addq 8(%rax), %rcx movq tess+24(%rip), %rax movl -28(%rbp), %edx addl $3, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq %rcx, 8(%rax) movq tess+24(%rip), %rax movl -28(%rbp), %ecx addl $3, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq $0, 16(%rax) movq -16(%rbp), %rax movl 4(%rax), %ecx movq tess+16(%rip), %rax movl -28(%rbp), %edx addl $3, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, (%rax) movq -16(%rbp), %rax movl (%rax), %ecx movq tess+16(%rip), %rax movl -28(%rbp), %edx addl $3, %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movq (%rax), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rax addq $64, %rax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_StretchPic, .Lfunc_end0-RB_StretchPic .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 32 .size backEnd, 32 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 48 .size tess, 48 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SetGL2D .addrsig_sym RB_EndSurface .addrsig_sym RB_BeginSurface .addrsig_sym RB_CHECKOVERFLOW .addrsig_sym backEnd .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_StretchPic.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_StretchPic.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { i64, i32, ptr, i32 } %struct.TYPE_5__ = type { i32, i32, ptr, ptr, ptr, ptr, ptr } %struct.TYPE_4__ = type { i32, i32, i64, i64, i64, i32, i64, i32, ptr } @backEnd = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @tess = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_StretchPic(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %7 = load ptr, ptr %2, align 8 store ptr %7, ptr %3, align 8 %8 = load i32, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @backEnd, i32 0, i32 3), align 8 %9 = icmp ne i32 %8, 0 br i1 %9, label %12, label %10 10: ; preds = %1 %11 = call i32 (...) @RB_SetGL2D() br label %12 12: ; preds = %10, %1 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_4__, ptr %13, i32 0, i32 8 %15 = load ptr, ptr %14, align 8 store ptr %15, ptr %4, align 8 %16 = load ptr, ptr %4, align 8 %17 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 6), align 8 %18 = icmp ne ptr %16, %17 br i1 %18, label %19, label %27 19: ; preds = %12 %20 = load i32, ptr @tess, align 8 %21 = icmp ne i32 %20, 0 br i1 %21, label %22, label %24 22: ; preds = %19 %23 = call i32 (...) @RB_EndSurface() br label %24 24: ; preds = %22, %19 store ptr getelementptr inbounds (%struct.TYPE_6__, ptr @backEnd, i32 0, i32 1), ptr getelementptr inbounds (%struct.TYPE_6__, ptr @backEnd, i32 0, i32 2), align 8 %25 = load ptr, ptr %4, align 8 %26 = call i32 @RB_BeginSurface(ptr noundef %25, i32 noundef 0) br label %27 27: ; preds = %24, %12 %28 = call i32 @RB_CHECKOVERFLOW(i32 noundef 4, i32 noundef 6) %29 = load i32, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 1), align 4 store i32 %29, ptr %5, align 4 %30 = load i32, ptr @tess, align 8 store i32 %30, ptr %6, align 4 %31 = load i32, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 1), align 4 %32 = add nsw i32 %31, 4 store i32 %32, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 1), align 4 %33 = load i32, ptr @tess, align 8 %34 = add nsw i32 %33, 6 store i32 %34, ptr @tess, align 8 %35 = load i32, ptr %5, align 4 %36 = add nsw i32 %35, 3 %37 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 2), align 8 %38 = load i32, ptr %6, align 4 %39 = sext i32 %38 to i64 %40 = getelementptr inbounds i32, ptr %37, i64 %39 store i32 %36, ptr %40, align 4 %41 = load i32, ptr %5, align 4 %42 = add nsw i32 %41, 0 %43 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 2), align 8 %44 = load i32, ptr %6, align 4 %45 = add nsw i32 %44, 1 %46 = sext i32 %45 to i64 %47 = getelementptr inbounds i32, ptr %43, i64 %46 store i32 %42, ptr %47, align 4 %48 = load i32, ptr %5, align 4 %49 = add nsw i32 %48, 2 %50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 2), align 8 %51 = load i32, ptr %6, align 4 %52 = add nsw i32 %51, 2 %53 = sext i32 %52 to i64 %54 = getelementptr inbounds i32, ptr %50, i64 %53 store i32 %49, ptr %54, align 4 %55 = load i32, ptr %5, align 4 %56 = add nsw i32 %55, 2 %57 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 2), align 8 %58 = load i32, ptr %6, align 4 %59 = add nsw i32 %58, 3 %60 = sext i32 %59 to i64 %61 = getelementptr inbounds i32, ptr %57, i64 %60 store i32 %56, ptr %61, align 4 %62 = load i32, ptr %5, align 4 %63 = add nsw i32 %62, 0 %64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 2), align 8 %65 = load i32, ptr %6, align 4 %66 = add nsw i32 %65, 4 %67 = sext i32 %66 to i64 %68 = getelementptr inbounds i32, ptr %64, i64 %67 store i32 %63, ptr %68, align 4 %69 = load i32, ptr %5, align 4 %70 = add nsw i32 %69, 1 %71 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 2), align 8 %72 = load i32, ptr %6, align 4 %73 = add nsw i32 %72, 5 %74 = sext i32 %73 to i64 %75 = getelementptr inbounds i32, ptr %71, i64 %74 store i32 %70, ptr %75, align 4 %76 = load i64, ptr @backEnd, align 8 %77 = inttoptr i64 %76 to ptr %78 = load i32, ptr %77, align 4 %79 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 5), align 8 %80 = load i32, ptr %5, align 4 %81 = add nsw i32 %80, 3 %82 = sext i32 %81 to i64 %83 = getelementptr inbounds i64, ptr %79, i64 %82 %84 = load i64, ptr %83, align 8 %85 = inttoptr i64 %84 to ptr store i32 %78, ptr %85, align 4 %86 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 5), align 8 %87 = load i32, ptr %5, align 4 %88 = add nsw i32 %87, 2 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds i64, ptr %86, i64 %89 %91 = load i64, ptr %90, align 8 %92 = inttoptr i64 %91 to ptr store i32 %78, ptr %92, align 4 %93 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 5), align 8 %94 = load i32, ptr %5, align 4 %95 = add nsw i32 %94, 1 %96 = sext i32 %95 to i64 %97 = getelementptr inbounds i64, ptr %93, i64 %96 %98 = load i64, ptr %97, align 8 %99 = inttoptr i64 %98 to ptr store i32 %78, ptr %99, align 4 %100 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 5), align 8 %101 = load i32, ptr %5, align 4 %102 = sext i32 %101 to i64 %103 = getelementptr inbounds i64, ptr %100, i64 %102 %104 = load i64, ptr %103, align 8 %105 = inttoptr i64 %104 to ptr store i32 %78, ptr %105, align 4 %106 = load ptr, ptr %3, align 8 %107 = getelementptr inbounds %struct.TYPE_4__, ptr %106, i32 0, i32 4 %108 = load i64, ptr %107, align 8 %109 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %110 = load i32, ptr %5, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds ptr, ptr %109, i64 %111 %113 = load ptr, ptr %112, align 8 %114 = getelementptr inbounds i64, ptr %113, i64 0 store i64 %108, ptr %114, align 8 %115 = load ptr, ptr %3, align 8 %116 = getelementptr inbounds %struct.TYPE_4__, ptr %115, i32 0, i32 3 %117 = load i64, ptr %116, align 8 %118 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %119 = load i32, ptr %5, align 4 %120 = sext i32 %119 to i64 %121 = getelementptr inbounds ptr, ptr %118, i64 %120 %122 = load ptr, ptr %121, align 8 %123 = getelementptr inbounds i64, ptr %122, i64 1 store i64 %117, ptr %123, align 8 %124 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %125 = load i32, ptr %5, align 4 %126 = sext i32 %125 to i64 %127 = getelementptr inbounds ptr, ptr %124, i64 %126 %128 = load ptr, ptr %127, align 8 %129 = getelementptr inbounds i64, ptr %128, i64 2 store i64 0, ptr %129, align 8 %130 = load ptr, ptr %3, align 8 %131 = getelementptr inbounds %struct.TYPE_4__, ptr %130, i32 0, i32 1 %132 = load i32, ptr %131, align 4 %133 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %134 = load i32, ptr %5, align 4 %135 = sext i32 %134 to i64 %136 = getelementptr inbounds ptr, ptr %133, i64 %135 %137 = load ptr, ptr %136, align 8 %138 = getelementptr inbounds ptr, ptr %137, i64 0 %139 = load ptr, ptr %138, align 8 %140 = getelementptr inbounds i32, ptr %139, i64 0 store i32 %132, ptr %140, align 4 %141 = load ptr, ptr %3, align 8 %142 = getelementptr inbounds %struct.TYPE_4__, ptr %141, i32 0, i32 7 %143 = load i32, ptr %142, align 8 %144 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %145 = load i32, ptr %5, align 4 %146 = sext i32 %145 to i64 %147 = getelementptr inbounds ptr, ptr %144, i64 %146 %148 = load ptr, ptr %147, align 8 %149 = getelementptr inbounds ptr, ptr %148, i64 0 %150 = load ptr, ptr %149, align 8 %151 = getelementptr inbounds i32, ptr %150, i64 1 store i32 %143, ptr %151, align 4 %152 = load ptr, ptr %3, align 8 %153 = getelementptr inbounds %struct.TYPE_4__, ptr %152, i32 0, i32 4 %154 = load i64, ptr %153, align 8 %155 = load ptr, ptr %3, align 8 %156 = getelementptr inbounds %struct.TYPE_4__, ptr %155, i32 0, i32 6 %157 = load i64, ptr %156, align 8 %158 = add nsw i64 %154, %157 %159 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %160 = load i32, ptr %5, align 4 %161 = add nsw i32 %160, 1 %162 = sext i32 %161 to i64 %163 = getelementptr inbounds ptr, ptr %159, i64 %162 %164 = load ptr, ptr %163, align 8 %165 = getelementptr inbounds i64, ptr %164, i64 0 store i64 %158, ptr %165, align 8 %166 = load ptr, ptr %3, align 8 %167 = getelementptr inbounds %struct.TYPE_4__, ptr %166, i32 0, i32 3 %168 = load i64, ptr %167, align 8 %169 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %170 = load i32, ptr %5, align 4 %171 = add nsw i32 %170, 1 %172 = sext i32 %171 to i64 %173 = getelementptr inbounds ptr, ptr %169, i64 %172 %174 = load ptr, ptr %173, align 8 %175 = getelementptr inbounds i64, ptr %174, i64 1 store i64 %168, ptr %175, align 8 %176 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %177 = load i32, ptr %5, align 4 %178 = add nsw i32 %177, 1 %179 = sext i32 %178 to i64 %180 = getelementptr inbounds ptr, ptr %176, i64 %179 %181 = load ptr, ptr %180, align 8 %182 = getelementptr inbounds i64, ptr %181, i64 2 store i64 0, ptr %182, align 8 %183 = load ptr, ptr %3, align 8 %184 = getelementptr inbounds %struct.TYPE_4__, ptr %183, i32 0, i32 5 %185 = load i32, ptr %184, align 8 %186 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %187 = load i32, ptr %5, align 4 %188 = add nsw i32 %187, 1 %189 = sext i32 %188 to i64 %190 = getelementptr inbounds ptr, ptr %186, i64 %189 %191 = load ptr, ptr %190, align 8 %192 = getelementptr inbounds ptr, ptr %191, i64 0 %193 = load ptr, ptr %192, align 8 %194 = getelementptr inbounds i32, ptr %193, i64 0 store i32 %185, ptr %194, align 4 %195 = load ptr, ptr %3, align 8 %196 = getelementptr inbounds %struct.TYPE_4__, ptr %195, i32 0, i32 7 %197 = load i32, ptr %196, align 8 %198 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %199 = load i32, ptr %5, align 4 %200 = add nsw i32 %199, 1 %201 = sext i32 %200 to i64 %202 = getelementptr inbounds ptr, ptr %198, i64 %201 %203 = load ptr, ptr %202, align 8 %204 = getelementptr inbounds ptr, ptr %203, i64 0 %205 = load ptr, ptr %204, align 8 %206 = getelementptr inbounds i32, ptr %205, i64 1 store i32 %197, ptr %206, align 4 %207 = load ptr, ptr %3, align 8 %208 = getelementptr inbounds %struct.TYPE_4__, ptr %207, i32 0, i32 4 %209 = load i64, ptr %208, align 8 %210 = load ptr, ptr %3, align 8 %211 = getelementptr inbounds %struct.TYPE_4__, ptr %210, i32 0, i32 6 %212 = load i64, ptr %211, align 8 %213 = add nsw i64 %209, %212 %214 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %215 = load i32, ptr %5, align 4 %216 = add nsw i32 %215, 2 %217 = sext i32 %216 to i64 %218 = getelementptr inbounds ptr, ptr %214, i64 %217 %219 = load ptr, ptr %218, align 8 %220 = getelementptr inbounds i64, ptr %219, i64 0 store i64 %213, ptr %220, align 8 %221 = load ptr, ptr %3, align 8 %222 = getelementptr inbounds %struct.TYPE_4__, ptr %221, i32 0, i32 3 %223 = load i64, ptr %222, align 8 %224 = load ptr, ptr %3, align 8 %225 = getelementptr inbounds %struct.TYPE_4__, ptr %224, i32 0, i32 2 %226 = load i64, ptr %225, align 8 %227 = add nsw i64 %223, %226 %228 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %229 = load i32, ptr %5, align 4 %230 = add nsw i32 %229, 2 %231 = sext i32 %230 to i64 %232 = getelementptr inbounds ptr, ptr %228, i64 %231 %233 = load ptr, ptr %232, align 8 %234 = getelementptr inbounds i64, ptr %233, i64 1 store i64 %227, ptr %234, align 8 %235 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %236 = load i32, ptr %5, align 4 %237 = add nsw i32 %236, 2 %238 = sext i32 %237 to i64 %239 = getelementptr inbounds ptr, ptr %235, i64 %238 %240 = load ptr, ptr %239, align 8 %241 = getelementptr inbounds i64, ptr %240, i64 2 store i64 0, ptr %241, align 8 %242 = load ptr, ptr %3, align 8 %243 = getelementptr inbounds %struct.TYPE_4__, ptr %242, i32 0, i32 5 %244 = load i32, ptr %243, align 8 %245 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %246 = load i32, ptr %5, align 4 %247 = add nsw i32 %246, 2 %248 = sext i32 %247 to i64 %249 = getelementptr inbounds ptr, ptr %245, i64 %248 %250 = load ptr, ptr %249, align 8 %251 = getelementptr inbounds ptr, ptr %250, i64 0 %252 = load ptr, ptr %251, align 8 %253 = getelementptr inbounds i32, ptr %252, i64 0 store i32 %244, ptr %253, align 4 %254 = load ptr, ptr %3, align 8 %255 = getelementptr inbounds %struct.TYPE_4__, ptr %254, i32 0, i32 0 %256 = load i32, ptr %255, align 8 %257 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %258 = load i32, ptr %5, align 4 %259 = add nsw i32 %258, 2 %260 = sext i32 %259 to i64 %261 = getelementptr inbounds ptr, ptr %257, i64 %260 %262 = load ptr, ptr %261, align 8 %263 = getelementptr inbounds ptr, ptr %262, i64 0 %264 = load ptr, ptr %263, align 8 %265 = getelementptr inbounds i32, ptr %264, i64 1 store i32 %256, ptr %265, align 4 %266 = load ptr, ptr %3, align 8 %267 = getelementptr inbounds %struct.TYPE_4__, ptr %266, i32 0, i32 4 %268 = load i64, ptr %267, align 8 %269 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %270 = load i32, ptr %5, align 4 %271 = add nsw i32 %270, 3 %272 = sext i32 %271 to i64 %273 = getelementptr inbounds ptr, ptr %269, i64 %272 %274 = load ptr, ptr %273, align 8 %275 = getelementptr inbounds i64, ptr %274, i64 0 store i64 %268, ptr %275, align 8 %276 = load ptr, ptr %3, align 8 %277 = getelementptr inbounds %struct.TYPE_4__, ptr %276, i32 0, i32 3 %278 = load i64, ptr %277, align 8 %279 = load ptr, ptr %3, align 8 %280 = getelementptr inbounds %struct.TYPE_4__, ptr %279, i32 0, i32 2 %281 = load i64, ptr %280, align 8 %282 = add nsw i64 %278, %281 %283 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %284 = load i32, ptr %5, align 4 %285 = add nsw i32 %284, 3 %286 = sext i32 %285 to i64 %287 = getelementptr inbounds ptr, ptr %283, i64 %286 %288 = load ptr, ptr %287, align 8 %289 = getelementptr inbounds i64, ptr %288, i64 1 store i64 %282, ptr %289, align 8 %290 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 4), align 8 %291 = load i32, ptr %5, align 4 %292 = add nsw i32 %291, 3 %293 = sext i32 %292 to i64 %294 = getelementptr inbounds ptr, ptr %290, i64 %293 %295 = load ptr, ptr %294, align 8 %296 = getelementptr inbounds i64, ptr %295, i64 2 store i64 0, ptr %296, align 8 %297 = load ptr, ptr %3, align 8 %298 = getelementptr inbounds %struct.TYPE_4__, ptr %297, i32 0, i32 1 %299 = load i32, ptr %298, align 4 %300 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %301 = load i32, ptr %5, align 4 %302 = add nsw i32 %301, 3 %303 = sext i32 %302 to i64 %304 = getelementptr inbounds ptr, ptr %300, i64 %303 %305 = load ptr, ptr %304, align 8 %306 = getelementptr inbounds ptr, ptr %305, i64 0 %307 = load ptr, ptr %306, align 8 %308 = getelementptr inbounds i32, ptr %307, i64 0 store i32 %299, ptr %308, align 4 %309 = load ptr, ptr %3, align 8 %310 = getelementptr inbounds %struct.TYPE_4__, ptr %309, i32 0, i32 0 %311 = load i32, ptr %310, align 8 %312 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tess, i32 0, i32 3), align 8 %313 = load i32, ptr %5, align 4 %314 = add nsw i32 %313, 3 %315 = sext i32 %314 to i64 %316 = getelementptr inbounds ptr, ptr %312, i64 %315 %317 = load ptr, ptr %316, align 8 %318 = getelementptr inbounds ptr, ptr %317, i64 0 %319 = load ptr, ptr %318, align 8 %320 = getelementptr inbounds i32, ptr %319, i64 1 store i32 %311, ptr %320, align 4 %321 = load ptr, ptr %3, align 8 %322 = getelementptr inbounds %struct.TYPE_4__, ptr %321, i64 1 ret ptr %322 } declare i32 @RB_SetGL2D(...) #1 declare i32 @RB_EndSurface(...) #1 declare i32 @RB_BeginSurface(ptr noundef, i32 noundef) #1 declare i32 @RB_CHECKOVERFLOW(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_StretchPic
.text .file "extr_tr_scene.c_RE_ClearScene.c" .globl RE_ClearScene # -- Begin function RE_ClearScene .p2align 4, 0x90 .type RE_ClearScene,@function RE_ClearScene: # @RE_ClearScene .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl r_numdlights(%rip), %eax movl %eax, r_firstSceneDlight(%rip) movl r_numentities(%rip), %eax movl %eax, r_firstSceneEntity(%rip) movl r_numpolys(%rip), %eax movl %eax, r_firstScenePoly(%rip) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_ClearScene, .Lfunc_end0-RE_ClearScene .cfi_endproc # -- End function .type r_numdlights,@object # @r_numdlights .bss .globl r_numdlights .p2align 2 r_numdlights: .long 0 # 0x0 .size r_numdlights, 4 .type r_firstSceneDlight,@object # @r_firstSceneDlight .globl r_firstSceneDlight .p2align 2 r_firstSceneDlight: .long 0 # 0x0 .size r_firstSceneDlight, 4 .type r_numentities,@object # @r_numentities .globl r_numentities .p2align 2 r_numentities: .long 0 # 0x0 .size r_numentities, 4 .type r_firstSceneEntity,@object # @r_firstSceneEntity .globl r_firstSceneEntity .p2align 2 r_firstSceneEntity: .long 0 # 0x0 .size r_firstSceneEntity, 4 .type r_numpolys,@object # @r_numpolys .globl r_numpolys .p2align 2 r_numpolys: .long 0 # 0x0 .size r_numpolys, 4 .type r_firstScenePoly,@object # @r_firstScenePoly .globl r_firstScenePoly .p2align 2 r_firstScenePoly: .long 0 # 0x0 .size r_firstScenePoly, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym r_numdlights .addrsig_sym r_firstSceneDlight .addrsig_sym r_numentities .addrsig_sym r_firstSceneEntity .addrsig_sym r_numpolys .addrsig_sym r_firstScenePoly
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_scene.c_RE_ClearScene.c' source_filename = "lab/engine/code/renderergl1/extr_tr_scene.c_RE_ClearScene.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @r_numdlights = dso_local global i32 0, align 4 @r_firstSceneDlight = dso_local global i32 0, align 4 @r_numentities = dso_local global i32 0, align 4 @r_firstSceneEntity = dso_local global i32 0, align 4 @r_numpolys = dso_local global i32 0, align 4 @r_firstScenePoly = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_ClearScene() #0 { %1 = load i32, ptr @r_numdlights, align 4 store i32 %1, ptr @r_firstSceneDlight, align 4 %2 = load i32, ptr @r_numentities, align 4 store i32 %2, ptr @r_firstSceneEntity, align 4 %3 = load i32, ptr @r_numpolys, align 4 store i32 %3, ptr @r_firstScenePoly, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_scene.c_RE_ClearScene
.text .file "extr_tr_image.c_R_SetColorMappings.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_SetColorMappings .LCPI0_0: .long 0x437f0000 # float 255 .LCPI0_1: .long 0x3f800000 # float 1 .LCPI0_2: .long 0x3f000000 # float 0.5 .LCPI0_3: .long 0x40400000 # float 3 .text .globl R_SetColorMappings .p2align 4, 0x90 .type R_SetColorMappings,@function R_SetColorMappings: # @R_SetColorMappings .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq r_overBrightBits(%rip), %rax movl (%rax), %eax movl %eax, tr(%rip) cmpq $0, glConfig+8(%rip) jne .LBB0_2 # %bb.1: movl $0, tr(%rip) .LBB0_2: cmpl $0, glConfig+16(%rip) jne .LBB0_4 # %bb.3: movl $0, tr(%rip) .LBB0_4: cmpl $16, glConfig(%rip) jle .LBB0_8 # %bb.5: cmpl $2, tr(%rip) jle .LBB0_7 # %bb.6: movl $2, tr(%rip) .LBB0_7: jmp .LBB0_11 .LBB0_8: cmpl $1, tr(%rip) jle .LBB0_10 # %bb.9: movl $1, tr(%rip) .LBB0_10: jmp .LBB0_11 .LBB0_11: cmpl $0, tr(%rip) jge .LBB0_13 # %bb.12: movl $0, tr(%rip) .LBB0_13: movl tr(%rip), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax cvtsi2ss %eax, %xmm1 movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, tr+4(%rip) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss tr+4(%rip), %xmm0 cvttss2si %xmm0, %eax movl %eax, tr+8(%rip) movq r_intensity(%rip), %rax cmpl $1, (%rax) jg .LBB0_15 # %bb.14: leaq .L.str(%rip), %rdi leaq .L.str.1(%rip), %rsi callq *ri(%rip) .LBB0_15: movq r_gamma(%rip), %rax movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss (%rax), %xmm0 jbe .LBB0_17 # %bb.16: leaq .L.str.2(%rip), %rdi leaq .L.str.3(%rip), %rsi callq *ri(%rip) jmp .LBB0_20 .LBB0_17: movq r_gamma(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_3(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_19 # %bb.18: leaq .L.str.2(%rip), %rdi leaq .L.str.4(%rip), %rsi callq *ri(%rip) .LBB0_19: jmp .LBB0_20 .LBB0_20: movq r_gamma(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -12(%rbp) movl tr(%rip), %eax movl %eax, -20(%rbp) movl $0, -4(%rbp) .LBB0_21: # =>This Inner Loop Header: Depth=1 cmpl $256, -4(%rbp) # imm = 0x100 jge .LBB0_31 # %bb.22: # in Loop: Header=BB0_21 Depth=1 movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jne .LBB0_24 jp .LBB0_24 # %bb.23: # in Loop: Header=BB0_21 Depth=1 movl -4(%rbp), %eax movl %eax, -16(%rbp) jmp .LBB0_25 .LBB0_24: # in Loop: Header=BB0_21 Depth=1 cvtsi2ssl -4(%rbp), %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 cvttss2si %xmm0, %edi movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -12(%rbp), %xmm0 callq pow@PLT imull $255, %eax, %eax cvtsi2ss %eax, %xmm0 movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 cvttss2si %xmm0, %eax movl %eax, -16(%rbp) .LBB0_25: # in Loop: Header=BB0_21 Depth=1 movl -20(%rbp), %ecx movl -16(%rbp), %eax # kill: def $cl killed $ecx shll %cl, %eax movl %eax, -16(%rbp) cmpl $0, -16(%rbp) jge .LBB0_27 # %bb.26: # in Loop: Header=BB0_21 Depth=1 movl $0, -16(%rbp) .LBB0_27: # in Loop: Header=BB0_21 Depth=1 cmpl $255, -16(%rbp) jle .LBB0_29 # %bb.28: # in Loop: Header=BB0_21 Depth=1 movl $255, -16(%rbp) .LBB0_29: # in Loop: Header=BB0_21 Depth=1 movl -16(%rbp), %edx movq s_gammatable(%rip), %rax movslq -4(%rbp), %rcx movl %edx, (%rax,%rcx,4) # %bb.30: # in Loop: Header=BB0_21 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_21 .LBB0_31: movl $0, -4(%rbp) .LBB0_32: # =>This Inner Loop Header: Depth=1 cmpl $256, -4(%rbp) # imm = 0x100 jge .LBB0_37 # %bb.33: # in Loop: Header=BB0_32 Depth=1 movl -4(%rbp), %eax movq r_intensity(%rip), %rcx imull (%rcx), %eax movl %eax, -8(%rbp) cmpl $255, -8(%rbp) jle .LBB0_35 # %bb.34: # in Loop: Header=BB0_32 Depth=1 movl $255, -8(%rbp) .LBB0_35: # in Loop: Header=BB0_32 Depth=1 movl -8(%rbp), %edx movq s_intensitytable(%rip), %rax movslq -4(%rbp), %rcx movl %edx, (%rax,%rcx,4) # %bb.36: # in Loop: Header=BB0_32 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_32 .LBB0_37: cmpq $0, glConfig+8(%rip) je .LBB0_39 # %bb.38: movq s_gammatable(%rip), %rdi movq s_gammatable(%rip), %rsi movq s_gammatable(%rip), %rdx callq GLimp_SetGamma@PLT .LBB0_39: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_SetColorMappings, .Lfunc_end0-R_SetColorMappings .cfi_endproc # -- End function .type r_overBrightBits,@object # @r_overBrightBits .bss .globl r_overBrightBits .p2align 3 r_overBrightBits: .quad 0 .size r_overBrightBits, 8 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 12 .size tr, 12 .type glConfig,@object # @glConfig .globl glConfig .p2align 3 glConfig: .zero 24 .size glConfig, 24 .type r_intensity,@object # @r_intensity .globl r_intensity .p2align 3 r_intensity: .quad 0 .size r_intensity, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "r_intensity" .size .L.str, 12 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "1" .size .L.str.1, 2 .type r_gamma,@object # @r_gamma .bss .globl r_gamma .p2align 3 r_gamma: .quad 0 .size r_gamma, 8 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "r_gamma" .size .L.str.2, 8 .type .L.str.3,@object # @.str.3 .L.str.3: .asciz "0.5" .size .L.str.3, 4 .type .L.str.4,@object # @.str.4 .L.str.4: .asciz "3.0" .size .L.str.4, 4 .type s_gammatable,@object # @s_gammatable .bss .globl s_gammatable .p2align 3 s_gammatable: .quad 0 .size s_gammatable, 8 .type s_intensitytable,@object # @s_intensitytable .globl s_intensitytable .p2align 3 s_intensitytable: .quad 0 .size s_intensitytable, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym pow .addrsig_sym GLimp_SetGamma .addrsig_sym r_overBrightBits .addrsig_sym tr .addrsig_sym glConfig .addrsig_sym r_intensity .addrsig_sym ri .addrsig_sym r_gamma .addrsig_sym s_gammatable .addrsig_sym s_intensitytable
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_R_SetColorMappings.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_R_SetColorMappings.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { i32, float, i32 } %struct.TYPE_12__ = type { i32, i64, i32 } %struct.TYPE_8__ = type { ptr } %struct.TYPE_9__ = type { i32 } %struct.TYPE_10__ = type { i32 } %struct.TYPE_11__ = type { float } @r_overBrightBits = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 4 @glConfig = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @r_intensity = dso_local global ptr null, align 8 @ri = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @.str = private unnamed_addr constant [12 x i8] c"r_intensity\00", align 1 @.str.1 = private unnamed_addr constant [2 x i8] c"1\00", align 1 @r_gamma = dso_local global ptr null, align 8 @.str.2 = private unnamed_addr constant [8 x i8] c"r_gamma\00", align 1 @.str.3 = private unnamed_addr constant [4 x i8] c"0.5\00", align 1 @.str.4 = private unnamed_addr constant [4 x i8] c"3.0\00", align 1 @s_gammatable = dso_local global ptr null, align 8 @s_intensitytable = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_SetColorMappings() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca float, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = load ptr, ptr @r_overBrightBits, align 8 %7 = getelementptr inbounds %struct.TYPE_9__, ptr %6, i32 0, i32 0 %8 = load i32, ptr %7, align 4 store i32 %8, ptr @tr, align 4 %9 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @glConfig, i32 0, i32 1), align 8 %10 = icmp ne i64 %9, 0 br i1 %10, label %12, label %11 11: ; preds = %0 store i32 0, ptr @tr, align 4 br label %12 12: ; preds = %11, %0 %13 = load i32, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @glConfig, i32 0, i32 2), align 8 %14 = icmp ne i32 %13, 0 br i1 %14, label %16, label %15 15: ; preds = %12 store i32 0, ptr @tr, align 4 br label %16 16: ; preds = %15, %12 %17 = load i32, ptr @glConfig, align 8 %18 = icmp sgt i32 %17, 16 br i1 %18, label %19, label %24 19: ; preds = %16 %20 = load i32, ptr @tr, align 4 %21 = icmp sgt i32 %20, 2 br i1 %21, label %22, label %23 22: ; preds = %19 store i32 2, ptr @tr, align 4 br label %23 23: ; preds = %22, %19 br label %29 24: ; preds = %16 %25 = load i32, ptr @tr, align 4 %26 = icmp sgt i32 %25, 1 br i1 %26, label %27, label %28 27: ; preds = %24 store i32 1, ptr @tr, align 4 br label %28 28: ; preds = %27, %24 br label %29 29: ; preds = %28, %23 %30 = load i32, ptr @tr, align 4 %31 = icmp slt i32 %30, 0 br i1 %31, label %32, label %33 32: ; preds = %29 store i32 0, ptr @tr, align 4 br label %33 33: ; preds = %32, %29 %34 = load i32, ptr @tr, align 4 %35 = shl i32 1, %34 %36 = sitofp i32 %35 to float %37 = fdiv float 1.000000e+00, %36 store float %37, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 1), align 4 %38 = load float, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 1), align 4 %39 = fmul float 2.550000e+02, %38 %40 = fptosi float %39 to i32 store i32 %40, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 2), align 4 %41 = load ptr, ptr @r_intensity, align 8 %42 = getelementptr inbounds %struct.TYPE_10__, ptr %41, i32 0, i32 0 %43 = load i32, ptr %42, align 4 %44 = icmp sle i32 %43, 1 br i1 %44, label %45, label %48 45: ; preds = %33 %46 = load ptr, ptr @ri, align 8 %47 = call i32 %46(ptr noundef @.str, ptr noundef @.str.1) br label %48 48: ; preds = %45, %33 %49 = load ptr, ptr @r_gamma, align 8 %50 = getelementptr inbounds %struct.TYPE_11__, ptr %49, i32 0, i32 0 %51 = load float, ptr %50, align 4 %52 = fcmp olt float %51, 5.000000e-01 br i1 %52, label %53, label %56 53: ; preds = %48 %54 = load ptr, ptr @ri, align 8 %55 = call i32 %54(ptr noundef @.str.2, ptr noundef @.str.3) br label %65 56: ; preds = %48 %57 = load ptr, ptr @r_gamma, align 8 %58 = getelementptr inbounds %struct.TYPE_11__, ptr %57, i32 0, i32 0 %59 = load float, ptr %58, align 4 %60 = fcmp ogt float %59, 3.000000e+00 br i1 %60, label %61, label %64 61: ; preds = %56 %62 = load ptr, ptr @ri, align 8 %63 = call i32 %62(ptr noundef @.str.2, ptr noundef @.str.4) br label %64 64: ; preds = %61, %56 br label %65 65: ; preds = %64, %53 %66 = load ptr, ptr @r_gamma, align 8 %67 = getelementptr inbounds %struct.TYPE_11__, ptr %66, i32 0, i32 0 %68 = load float, ptr %67, align 4 store float %68, ptr %3, align 4 %69 = load i32, ptr @tr, align 4 store i32 %69, ptr %5, align 4 store i32 0, ptr %1, align 4 br label %70 70: ; preds = %107, %65 %71 = load i32, ptr %1, align 4 %72 = icmp slt i32 %71, 256 br i1 %72, label %73, label %110 73: ; preds = %70 %74 = load float, ptr %3, align 4 %75 = fcmp oeq float %74, 1.000000e+00 br i1 %75, label %76, label %78 76: ; preds = %73 %77 = load i32, ptr %1, align 4 store i32 %77, ptr %4, align 4 br label %90 78: ; preds = %73 %79 = load i32, ptr %1, align 4 %80 = sitofp i32 %79 to float %81 = fdiv float %80, 2.550000e+02 %82 = fptosi float %81 to i32 %83 = load float, ptr %3, align 4 %84 = fdiv float 1.000000e+00, %83 %85 = call i32 @pow(i32 noundef %82, float noundef %84) %86 = mul nsw i32 255, %85 %87 = sitofp i32 %86 to float %88 = fadd float %87, 5.000000e-01 %89 = fptosi float %88 to i32 store i32 %89, ptr %4, align 4 br label %90 90: ; preds = %78, %76 %91 = load i32, ptr %5, align 4 %92 = load i32, ptr %4, align 4 %93 = shl i32 %92, %91 store i32 %93, ptr %4, align 4 %94 = load i32, ptr %4, align 4 %95 = icmp slt i32 %94, 0 br i1 %95, label %96, label %97 96: ; preds = %90 store i32 0, ptr %4, align 4 br label %97 97: ; preds = %96, %90 %98 = load i32, ptr %4, align 4 %99 = icmp sgt i32 %98, 255 br i1 %99, label %100, label %101 100: ; preds = %97 store i32 255, ptr %4, align 4 br label %101 101: ; preds = %100, %97 %102 = load i32, ptr %4, align 4 %103 = load ptr, ptr @s_gammatable, align 8 %104 = load i32, ptr %1, align 4 %105 = sext i32 %104 to i64 %106 = getelementptr inbounds i32, ptr %103, i64 %105 store i32 %102, ptr %106, align 4 br label %107 107: ; preds = %101 %108 = load i32, ptr %1, align 4 %109 = add nsw i32 %108, 1 store i32 %109, ptr %1, align 4 br label %70, !llvm.loop !6 110: ; preds = %70 store i32 0, ptr %1, align 4 br label %111 111: ; preds = %129, %110 %112 = load i32, ptr %1, align 4 %113 = icmp slt i32 %112, 256 br i1 %113, label %114, label %132 114: ; preds = %111 %115 = load i32, ptr %1, align 4 %116 = load ptr, ptr @r_intensity, align 8 %117 = getelementptr inbounds %struct.TYPE_10__, ptr %116, i32 0, i32 0 %118 = load i32, ptr %117, align 4 %119 = mul nsw i32 %115, %118 store i32 %119, ptr %2, align 4 %120 = load i32, ptr %2, align 4 %121 = icmp sgt i32 %120, 255 br i1 %121, label %122, label %123 122: ; preds = %114 store i32 255, ptr %2, align 4 br label %123 123: ; preds = %122, %114 %124 = load i32, ptr %2, align 4 %125 = load ptr, ptr @s_intensitytable, align 8 %126 = load i32, ptr %1, align 4 %127 = sext i32 %126 to i64 %128 = getelementptr inbounds i32, ptr %125, i64 %127 store i32 %124, ptr %128, align 4 br label %129 129: ; preds = %123 %130 = load i32, ptr %1, align 4 %131 = add nsw i32 %130, 1 store i32 %131, ptr %1, align 4 br label %111, !llvm.loop !8 132: ; preds = %111 %133 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @glConfig, i32 0, i32 1), align 8 %134 = icmp ne i64 %133, 0 br i1 %134, label %135, label %140 135: ; preds = %132 %136 = load ptr, ptr @s_gammatable, align 8 %137 = load ptr, ptr @s_gammatable, align 8 %138 = load ptr, ptr @s_gammatable, align 8 %139 = call i32 @GLimp_SetGamma(ptr noundef %136, ptr noundef %137, ptr noundef %138) br label %140 140: ; preds = %135, %132 ret void } declare i32 @pow(i32 noundef, float noundef) #1 declare i32 @GLimp_SetGamma(ptr noundef, ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_image.c_R_SetColorMappings
.text .file "extr_tr_light.c_R_SetupEntityLightingGrid.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function R_SetupEntityLightingGrid .LCPI0_0: .quad 0x3fefae147ae147ae # double 0.98999999999999999 .section .rodata.cst4,"aM",@progbits,4 .p2align 2 .LCPI0_1: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type R_SetupEntityLightingGrid,@function R_SetupEntityLightingGrid: # @R_SetupEntityLightingGrid .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $144, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl 20(%rax), %eax andl RF_LIGHTING_ORIGIN(%rip), %eax cmpl $0, %eax je .LBB0_2 # %bb.1: movq -8(%rbp), %rax movl 28(%rax), %edi movq -16(%rbp), %rsi callq VectorCopy@PLT jmp .LBB0_3 .LBB0_2: movq -8(%rbp), %rax movl 24(%rax), %edi movq -16(%rbp), %rsi callq VectorCopy@PLT .LBB0_3: movq -16(%rbp), %rdi movq tr+8(%rip), %rax movl 24(%rax), %esi movq -16(%rbp), %rdx callq VectorSubtract@PLT movl $0, -32(%rbp) .LBB0_4: # =>This Inner Loop Header: Depth=1 cmpl $3, -32(%rbp) jge .LBB0_12 # %bb.5: # in Loop: Header=BB0_4 Depth=1 movq -16(%rbp), %rax movslq -32(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq tr+8(%rip), %rax movq (%rax), %rax movslq -32(%rbp), %rcx mulss (%rax,%rcx,4), %xmm0 movss %xmm0, -88(%rbp) movss -88(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq floor@PLT movl %eax, %ecx movslq -32(%rbp), %rax movl %ecx, -28(%rbp,%rax,4) movss -88(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movslq -32(%rbp), %rax cvtsi2ssl -28(%rbp,%rax,4), %xmm1 subss %xmm1, %xmm0 movslq -32(%rbp), %rax movss %xmm0, -60(%rbp,%rax,4) movslq -32(%rbp), %rax cmpl $0, -28(%rbp,%rax,4) jge .LBB0_7 # %bb.6: # in Loop: Header=BB0_4 Depth=1 movslq -32(%rbp), %rax movl $0, -28(%rbp,%rax,4) jmp .LBB0_10 .LBB0_7: # in Loop: Header=BB0_4 Depth=1 movslq -32(%rbp), %rax movl -28(%rbp,%rax,4), %eax movq tr+8(%rip), %rcx movq 8(%rcx), %rcx movslq -32(%rbp), %rdx movl (%rcx,%rdx,4), %ecx subl $1, %ecx cmpl %ecx, %eax jle .LBB0_9 # %bb.8: # in Loop: Header=BB0_4 Depth=1 movq tr+8(%rip), %rax movq 8(%rax), %rax movslq -32(%rbp), %rcx movl (%rax,%rcx,4), %ecx subl $1, %ecx movslq -32(%rbp), %rax movl %ecx, -28(%rbp,%rax,4) .LBB0_9: # in Loop: Header=BB0_4 Depth=1 jmp .LBB0_10 .LBB0_10: # in Loop: Header=BB0_4 Depth=1 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_4 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp .LBB0_4 .LBB0_12: movq -8(%rbp), %rax movq (%rax), %rdi callq VectorClear@PLT movq -8(%rbp), %rax movq 8(%rax), %rdi callq VectorClear@PLT movq -80(%rbp), %rdi callq VectorClear@PLT movq tr+8(%rip), %rax movq 16(%rax), %rdi callq assert@PLT movl $8, -72(%rbp) movq tr+8(%rip), %rax movq 8(%rax), %rax movl (%rax), %eax shll $3, %eax movl %eax, -68(%rbp) movq tr+8(%rip), %rax movq 8(%rax), %rax movl (%rax), %eax shll $3, %eax movq tr+8(%rip), %rcx movq 8(%rcx), %rcx imull 4(%rcx), %eax movl %eax, -64(%rbp) movq tr+8(%rip), %rax movq 16(%rax), %rax movl -28(%rbp), %ecx imull -72(%rbp), %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movl -24(%rbp), %ecx imull -68(%rbp), %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movl -20(%rbp), %ecx imull -64(%rbp), %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -48(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -84(%rbp) movl $0, -32(%rbp) .LBB0_13: # =>This Loop Header: Depth=1 # Child Loop BB0_15 Depth 2 cmpl $8, -32(%rbp) jge .LBB0_29 # %bb.14: # in Loop: Header=BB0_13 Depth=1 movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -92(%rbp) movq -48(%rbp), %rax movq %rax, -104(%rbp) movl $0, -36(%rbp) .LBB0_15: # Parent Loop BB0_13 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $3, -36(%rbp) jge .LBB0_23 # %bb.16: # in Loop: Header=BB0_15 Depth=2 movl -32(%rbp), %eax movl -36(%rbp), %ecx movl $1, %edx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx andl %ecx, %eax cmpl $0, %eax je .LBB0_20 # %bb.17: # in Loop: Header=BB0_15 Depth=2 movslq -36(%rbp), %rax movl -28(%rbp,%rax,4), %eax addl $1, %eax movq tr+8(%rip), %rcx movq 8(%rcx), %rcx movslq -36(%rbp), %rdx movl (%rcx,%rdx,4), %ecx subl $1, %ecx cmpl %ecx, %eax jle .LBB0_19 # %bb.18: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_23 .LBB0_19: # in Loop: Header=BB0_15 Depth=2 movslq -36(%rbp), %rax movss -60(%rbp,%rax,4), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -92(%rbp), %xmm0 movss %xmm0, -92(%rbp) movslq -36(%rbp), %rax movl -72(%rbp,%rax,4), %ecx movq -104(%rbp), %rax movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -104(%rbp) jmp .LBB0_21 .LBB0_20: # in Loop: Header=BB0_15 Depth=2 movslq -36(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -60(%rbp,%rax,4), %xmm0 mulss -92(%rbp), %xmm0 movss %xmm0, -92(%rbp) .LBB0_21: # in Loop: Header=BB0_15 Depth=2 jmp .LBB0_22 .LBB0_22: # in Loop: Header=BB0_15 Depth=2 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_15 .LBB0_23: # in Loop: Header=BB0_13 Depth=1 cmpl $3, -36(%rbp) je .LBB0_25 # %bb.24: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_28 .LBB0_25: # in Loop: Header=BB0_13 Depth=1 movq -104(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -104(%rbp), %rax addss 4(%rax), %xmm0 movq -104(%rbp), %rax addss 8(%rax), %xmm0 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne .LBB0_27 jp .LBB0_27 # %bb.26: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_28 .LBB0_27: # in Loop: Header=BB0_13 Depth=1 movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -84(%rbp), %xmm0 movss %xmm0, -84(%rbp) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -104(%rbp), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, (%rax) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -104(%rbp), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, 4(%rax) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -104(%rbp), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, 8(%rax) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -104(%rbp), %rax movss 12(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq 8(%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, (%rax) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -104(%rbp), %rax movss 16(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq 8(%rax), %rax movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, 4(%rax) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -104(%rbp), %rax movss 20(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq 8(%rax), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, 8(%rax) movq -104(%rbp), %rax cvttss2si 28(%rax), %eax movl %eax, -108(%rbp) movq -104(%rbp), %rax cvttss2si 24(%rax), %eax movl %eax, -112(%rbp) movl FUNCTABLE_SIZE(%rip), %eax movl $256, %ecx # imm = 0x100 cltd idivl %ecx imull -108(%rbp), %eax movl %eax, -108(%rbp) movl FUNCTABLE_SIZE(%rip), %eax movl $256, %ecx # imm = 0x100 cltd idivl %ecx imull -112(%rbp), %eax movl %eax, -112(%rbp) movq tr(%rip), %rax movq %rax, -136(%rbp) # 8-byte Spill movl -108(%rbp), %ecx movl FUNCTABLE_SIZE(%rip), %eax movl $4, %esi cltd idivl %esi movl %eax, %edx movq -136(%rbp), %rax # 8-byte Reload addl %edx, %ecx andl FUNCTABLE_MASK(%rip), %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq tr(%rip), %rax movslq -112(%rbp), %rcx mulss (%rax,%rcx,4), %xmm0 movq -120(%rbp), %rax movss %xmm0, (%rax) movq tr(%rip), %rax movslq -108(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq tr(%rip), %rax movslq -112(%rbp), %rcx mulss (%rax,%rcx,4), %xmm0 movq -120(%rbp), %rax movss %xmm0, 4(%rax) movq tr(%rip), %rax movq %rax, -128(%rbp) # 8-byte Spill movl -112(%rbp), %ecx movl FUNCTABLE_SIZE(%rip), %eax movl $4, %esi cltd idivl %esi movl %eax, %edx movq -128(%rbp), %rax # 8-byte Reload addl %edx, %ecx andl FUNCTABLE_MASK(%rip), %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -120(%rbp), %rax movss %xmm0, 8(%rax) movq -80(%rbp), %rdi movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -120(%rbp), %rsi movq -80(%rbp), %rdx callq VectorMA@PLT .LBB0_28: # in Loop: Header=BB0_13 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp .LBB0_13 .LBB0_29: movss -84(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe .LBB0_32 # %bb.30: movss -84(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_32 # %bb.31: movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -84(%rbp), %xmm0 movss %xmm0, -84(%rbp) movq -8(%rbp), %rax movq (%rax), %rdi movss -84(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rsi callq VectorScale@PLT movq -8(%rbp), %rax movq 8(%rax), %rdi movss -84(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq 8(%rax), %rsi callq VectorScale@PLT .LBB0_32: movq -8(%rbp), %rax movq (%rax), %rdi movq r_ambientScale(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rsi callq VectorScale@PLT movq -8(%rbp), %rax movq 8(%rax), %rdi movq r_directedScale(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq 8(%rax), %rsi callq VectorScale@PLT movq -80(%rbp), %rdi movq -8(%rbp), %rax movl 16(%rax), %esi callq VectorNormalize2@PLT addq $144, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_SetupEntityLightingGrid, .Lfunc_end0-R_SetupEntityLightingGrid .cfi_endproc # -- End function .type RF_LIGHTING_ORIGIN,@object # @RF_LIGHTING_ORIGIN .bss .globl RF_LIGHTING_ORIGIN .p2align 2 RF_LIGHTING_ORIGIN: .long 0 # 0x0 .size RF_LIGHTING_ORIGIN, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type FUNCTABLE_SIZE,@object # @FUNCTABLE_SIZE .globl FUNCTABLE_SIZE .p2align 2 FUNCTABLE_SIZE: .long 0 # 0x0 .size FUNCTABLE_SIZE, 4 .type FUNCTABLE_MASK,@object # @FUNCTABLE_MASK .globl FUNCTABLE_MASK .p2align 2 FUNCTABLE_MASK: .long 0 # 0x0 .size FUNCTABLE_MASK, 4 .type r_ambientScale,@object # @r_ambientScale .globl r_ambientScale .p2align 3 r_ambientScale: .quad 0 .size r_ambientScale, 8 .type r_directedScale,@object # @r_directedScale .globl r_directedScale .p2align 3 r_directedScale: .quad 0 .size r_directedScale, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_SetupEntityLightingGrid .addrsig_sym VectorCopy .addrsig_sym VectorSubtract .addrsig_sym floor .addrsig_sym VectorClear .addrsig_sym assert .addrsig_sym VectorMA .addrsig_sym VectorScale .addrsig_sym VectorNormalize2 .addrsig_sym RF_LIGHTING_ORIGIN .addrsig_sym tr .addrsig_sym FUNCTABLE_SIZE .addrsig_sym FUNCTABLE_MASK .addrsig_sym r_ambientScale .addrsig_sym r_directedScale
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_light.c_R_SetupEntityLightingGrid.c' source_filename = "lab/engine/code/renderergl1/extr_tr_light.c_R_SetupEntityLightingGrid.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_11__ = type { ptr, ptr } %struct.TYPE_10__ = type { ptr, ptr, i32, %struct.TYPE_8__ } %struct.TYPE_8__ = type { i32, i32, i32 } %struct.TYPE_9__ = type { ptr, ptr, ptr, i32 } %struct.TYPE_13__ = type { float } %struct.TYPE_12__ = type { float } @RF_LIGHTING_ORIGIN = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_11__ zeroinitializer, align 8 @FUNCTABLE_SIZE = dso_local global i32 0, align 4 @FUNCTABLE_MASK = dso_local global i32 0, align 4 @r_ambientScale = dso_local global ptr null, align 8 @r_directedScale = dso_local global ptr null, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_SetupEntityLightingGrid], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_SetupEntityLightingGrid(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca [3 x i32], align 4 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca [3 x float], align 4 %9 = alloca [3 x i32], align 4 %10 = alloca ptr, align 8 %11 = alloca float, align 4 %12 = alloca float, align 4 %13 = alloca float, align 4 %14 = alloca ptr, align 8 %15 = alloca i32, align 4 %16 = alloca i32, align 4 %17 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %18 = load ptr, ptr %2, align 8 %19 = getelementptr inbounds %struct.TYPE_10__, ptr %18, i32 0, i32 3 %20 = getelementptr inbounds %struct.TYPE_8__, ptr %19, i32 0, i32 0 %21 = load i32, ptr %20, align 4 %22 = load i32, ptr @RF_LIGHTING_ORIGIN, align 4 %23 = and i32 %21, %22 %24 = icmp ne i32 %23, 0 br i1 %24, label %25, label %32 25: ; preds = %1 %26 = load ptr, ptr %2, align 8 %27 = getelementptr inbounds %struct.TYPE_10__, ptr %26, i32 0, i32 3 %28 = getelementptr inbounds %struct.TYPE_8__, ptr %27, i32 0, i32 2 %29 = load i32, ptr %28, align 4 %30 = load ptr, ptr %3, align 8 %31 = call i32 @VectorCopy(i32 noundef %29, ptr noundef %30) br label %39 32: ; preds = %1 %33 = load ptr, ptr %2, align 8 %34 = getelementptr inbounds %struct.TYPE_10__, ptr %33, i32 0, i32 3 %35 = getelementptr inbounds %struct.TYPE_8__, ptr %34, i32 0, i32 1 %36 = load i32, ptr %35, align 4 %37 = load ptr, ptr %3, align 8 %38 = call i32 @VectorCopy(i32 noundef %36, ptr noundef %37) br label %39 39: ; preds = %32, %25 %40 = load ptr, ptr %3, align 8 %41 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %42 = getelementptr inbounds %struct.TYPE_9__, ptr %41, i32 0, i32 3 %43 = load i32, ptr %42, align 8 %44 = load ptr, ptr %3, align 8 %45 = call i32 @VectorSubtract(ptr noundef %40, i32 noundef %43, ptr noundef %44) store i32 0, ptr %5, align 4 br label %46 46: ; preds = %115, %39 %47 = load i32, ptr %5, align 4 %48 = icmp slt i32 %47, 3 br i1 %48, label %49, label %118 49: ; preds = %46 %50 = load ptr, ptr %3, align 8 %51 = load i32, ptr %5, align 4 %52 = sext i32 %51 to i64 %53 = getelementptr inbounds float, ptr %50, i64 %52 %54 = load float, ptr %53, align 4 %55 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %56 = getelementptr inbounds %struct.TYPE_9__, ptr %55, i32 0, i32 0 %57 = load ptr, ptr %56, align 8 %58 = load i32, ptr %5, align 4 %59 = sext i32 %58 to i64 %60 = getelementptr inbounds float, ptr %57, i64 %59 %61 = load float, ptr %60, align 4 %62 = fmul float %54, %61 store float %62, ptr %12, align 4 %63 = load float, ptr %12, align 4 %64 = call i32 @floor(float noundef %63) %65 = load i32, ptr %5, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 %66 store i32 %64, ptr %67, align 4 %68 = load float, ptr %12, align 4 %69 = load i32, ptr %5, align 4 %70 = sext i32 %69 to i64 %71 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 %70 %72 = load i32, ptr %71, align 4 %73 = sitofp i32 %72 to float %74 = fsub float %68, %73 %75 = load i32, ptr %5, align 4 %76 = sext i32 %75 to i64 %77 = getelementptr inbounds [3 x float], ptr %8, i64 0, i64 %76 store float %74, ptr %77, align 4 %78 = load i32, ptr %5, align 4 %79 = sext i32 %78 to i64 %80 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 %79 %81 = load i32, ptr %80, align 4 %82 = icmp slt i32 %81, 0 br i1 %82, label %83, label %87 83: ; preds = %49 %84 = load i32, ptr %5, align 4 %85 = sext i32 %84 to i64 %86 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 %85 store i32 0, ptr %86, align 4 br label %114 87: ; preds = %49 %88 = load i32, ptr %5, align 4 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 %89 %91 = load i32, ptr %90, align 4 %92 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %93 = getelementptr inbounds %struct.TYPE_9__, ptr %92, i32 0, i32 1 %94 = load ptr, ptr %93, align 8 %95 = load i32, ptr %5, align 4 %96 = sext i32 %95 to i64 %97 = getelementptr inbounds i32, ptr %94, i64 %96 %98 = load i32, ptr %97, align 4 %99 = sub nsw i32 %98, 1 %100 = icmp sgt i32 %91, %99 br i1 %100, label %101, label %113 101: ; preds = %87 %102 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %103 = getelementptr inbounds %struct.TYPE_9__, ptr %102, i32 0, i32 1 %104 = load ptr, ptr %103, align 8 %105 = load i32, ptr %5, align 4 %106 = sext i32 %105 to i64 %107 = getelementptr inbounds i32, ptr %104, i64 %106 %108 = load i32, ptr %107, align 4 %109 = sub nsw i32 %108, 1 %110 = load i32, ptr %5, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 %111 store i32 %109, ptr %112, align 4 br label %113 113: ; preds = %101, %87 br label %114 114: ; preds = %113, %83 br label %115 115: ; preds = %114 %116 = load i32, ptr %5, align 4 %117 = add nsw i32 %116, 1 store i32 %117, ptr %5, align 4 br label %46, !llvm.loop !6 118: ; preds = %46 %119 = load ptr, ptr %2, align 8 %120 = getelementptr inbounds %struct.TYPE_10__, ptr %119, i32 0, i32 0 %121 = load ptr, ptr %120, align 8 %122 = call i32 @VectorClear(ptr noundef %121) %123 = load ptr, ptr %2, align 8 %124 = getelementptr inbounds %struct.TYPE_10__, ptr %123, i32 0, i32 1 %125 = load ptr, ptr %124, align 8 %126 = call i32 @VectorClear(ptr noundef %125) %127 = load ptr, ptr %10, align 8 %128 = call i32 @VectorClear(ptr noundef %127) %129 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %130 = getelementptr inbounds %struct.TYPE_9__, ptr %129, i32 0, i32 2 %131 = load ptr, ptr %130, align 8 %132 = call i32 @assert(ptr noundef %131) %133 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 0 store i32 8, ptr %133, align 4 %134 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %135 = getelementptr inbounds %struct.TYPE_9__, ptr %134, i32 0, i32 1 %136 = load ptr, ptr %135, align 8 %137 = getelementptr inbounds i32, ptr %136, i64 0 %138 = load i32, ptr %137, align 4 %139 = mul nsw i32 8, %138 %140 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 1 store i32 %139, ptr %140, align 4 %141 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %142 = getelementptr inbounds %struct.TYPE_9__, ptr %141, i32 0, i32 1 %143 = load ptr, ptr %142, align 8 %144 = getelementptr inbounds i32, ptr %143, i64 0 %145 = load i32, ptr %144, align 4 %146 = mul nsw i32 8, %145 %147 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %148 = getelementptr inbounds %struct.TYPE_9__, ptr %147, i32 0, i32 1 %149 = load ptr, ptr %148, align 8 %150 = getelementptr inbounds i32, ptr %149, i64 1 %151 = load i32, ptr %150, align 4 %152 = mul nsw i32 %146, %151 %153 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 2 store i32 %152, ptr %153, align 4 %154 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %155 = getelementptr inbounds %struct.TYPE_9__, ptr %154, i32 0, i32 2 %156 = load ptr, ptr %155, align 8 %157 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 0 %158 = load i32, ptr %157, align 4 %159 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 0 %160 = load i32, ptr %159, align 4 %161 = mul nsw i32 %158, %160 %162 = sext i32 %161 to i64 %163 = getelementptr inbounds float, ptr %156, i64 %162 %164 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 1 %165 = load i32, ptr %164, align 4 %166 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 1 %167 = load i32, ptr %166, align 4 %168 = mul nsw i32 %165, %167 %169 = sext i32 %168 to i64 %170 = getelementptr inbounds float, ptr %163, i64 %169 %171 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 2 %172 = load i32, ptr %171, align 4 %173 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 2 %174 = load i32, ptr %173, align 4 %175 = mul nsw i32 %172, %174 %176 = sext i32 %175 to i64 %177 = getelementptr inbounds float, ptr %170, i64 %176 store ptr %177, ptr %7, align 8 store float 0.000000e+00, ptr %11, align 4 store i32 0, ptr %5, align 4 br label %178 178: ; preds = %380, %118 %179 = load i32, ptr %5, align 4 %180 = icmp slt i32 %179, 8 br i1 %180, label %181, label %383 181: ; preds = %178 store float 1.000000e+00, ptr %13, align 4 %182 = load ptr, ptr %7, align 8 store ptr %182, ptr %14, align 8 store i32 0, ptr %6, align 4 br label %183 183: ; preds = %231, %181 %184 = load i32, ptr %6, align 4 %185 = icmp slt i32 %184, 3 br i1 %185, label %186, label %234 186: ; preds = %183 %187 = load i32, ptr %5, align 4 %188 = load i32, ptr %6, align 4 %189 = shl i32 1, %188 %190 = and i32 %187, %189 %191 = icmp ne i32 %190, 0 br i1 %191, label %192, label %222 192: ; preds = %186 %193 = load i32, ptr %6, align 4 %194 = sext i32 %193 to i64 %195 = getelementptr inbounds [3 x i32], ptr %4, i64 0, i64 %194 %196 = load i32, ptr %195, align 4 %197 = add nsw i32 %196, 1 %198 = load ptr, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @tr, i32 0, i32 1), align 8 %199 = getelementptr inbounds %struct.TYPE_9__, ptr %198, i32 0, i32 1 %200 = load ptr, ptr %199, align 8 %201 = load i32, ptr %6, align 4 %202 = sext i32 %201 to i64 %203 = getelementptr inbounds i32, ptr %200, i64 %202 %204 = load i32, ptr %203, align 4 %205 = sub nsw i32 %204, 1 %206 = icmp sgt i32 %197, %205 br i1 %206, label %207, label %208 207: ; preds = %192 br label %234 208: ; preds = %192 %209 = load i32, ptr %6, align 4 %210 = sext i32 %209 to i64 %211 = getelementptr inbounds [3 x float], ptr %8, i64 0, i64 %210 %212 = load float, ptr %211, align 4 %213 = load float, ptr %13, align 4 %214 = fmul float %213, %212 store float %214, ptr %13, align 4 %215 = load i32, ptr %6, align 4 %216 = sext i32 %215 to i64 %217 = getelementptr inbounds [3 x i32], ptr %9, i64 0, i64 %216 %218 = load i32, ptr %217, align 4 %219 = load ptr, ptr %14, align 8 %220 = sext i32 %218 to i64 %221 = getelementptr inbounds float, ptr %219, i64 %220 store ptr %221, ptr %14, align 8 br label %230 222: ; preds = %186 %223 = load i32, ptr %6, align 4 %224 = sext i32 %223 to i64 %225 = getelementptr inbounds [3 x float], ptr %8, i64 0, i64 %224 %226 = load float, ptr %225, align 4 %227 = fsub float 1.000000e+00, %226 %228 = load float, ptr %13, align 4 %229 = fmul float %228, %227 store float %229, ptr %13, align 4 br label %230 230: ; preds = %222, %208 br label %231 231: ; preds = %230 %232 = load i32, ptr %6, align 4 %233 = add nsw i32 %232, 1 store i32 %233, ptr %6, align 4 br label %183, !llvm.loop !8 234: ; preds = %207, %183 %235 = load i32, ptr %6, align 4 %236 = icmp ne i32 %235, 3 br i1 %236, label %237, label %238 237: ; preds = %234 br label %380 238: ; preds = %234 %239 = load ptr, ptr %14, align 8 %240 = getelementptr inbounds float, ptr %239, i64 0 %241 = load float, ptr %240, align 4 %242 = load ptr, ptr %14, align 8 %243 = getelementptr inbounds float, ptr %242, i64 1 %244 = load float, ptr %243, align 4 %245 = fadd float %241, %244 %246 = load ptr, ptr %14, align 8 %247 = getelementptr inbounds float, ptr %246, i64 2 %248 = load float, ptr %247, align 4 %249 = fadd float %245, %248 %250 = fcmp une float %249, 0.000000e+00 br i1 %250, label %252, label %251 251: ; preds = %238 br label %380 252: ; preds = %238 %253 = load float, ptr %13, align 4 %254 = load float, ptr %11, align 4 %255 = fadd float %254, %253 store float %255, ptr %11, align 4 %256 = load float, ptr %13, align 4 %257 = load ptr, ptr %14, align 8 %258 = getelementptr inbounds float, ptr %257, i64 0 %259 = load float, ptr %258, align 4 %260 = load ptr, ptr %2, align 8 %261 = getelementptr inbounds %struct.TYPE_10__, ptr %260, i32 0, i32 0 %262 = load ptr, ptr %261, align 8 %263 = getelementptr inbounds float, ptr %262, i64 0 %264 = load float, ptr %263, align 4 %265 = call float @llvm.fmuladd.f32(float %256, float %259, float %264) store float %265, ptr %263, align 4 %266 = load float, ptr %13, align 4 %267 = load ptr, ptr %14, align 8 %268 = getelementptr inbounds float, ptr %267, i64 1 %269 = load float, ptr %268, align 4 %270 = load ptr, ptr %2, align 8 %271 = getelementptr inbounds %struct.TYPE_10__, ptr %270, i32 0, i32 0 %272 = load ptr, ptr %271, align 8 %273 = getelementptr inbounds float, ptr %272, i64 1 %274 = load float, ptr %273, align 4 %275 = call float @llvm.fmuladd.f32(float %266, float %269, float %274) store float %275, ptr %273, align 4 %276 = load float, ptr %13, align 4 %277 = load ptr, ptr %14, align 8 %278 = getelementptr inbounds float, ptr %277, i64 2 %279 = load float, ptr %278, align 4 %280 = load ptr, ptr %2, align 8 %281 = getelementptr inbounds %struct.TYPE_10__, ptr %280, i32 0, i32 0 %282 = load ptr, ptr %281, align 8 %283 = getelementptr inbounds float, ptr %282, i64 2 %284 = load float, ptr %283, align 4 %285 = call float @llvm.fmuladd.f32(float %276, float %279, float %284) store float %285, ptr %283, align 4 %286 = load float, ptr %13, align 4 %287 = load ptr, ptr %14, align 8 %288 = getelementptr inbounds float, ptr %287, i64 3 %289 = load float, ptr %288, align 4 %290 = load ptr, ptr %2, align 8 %291 = getelementptr inbounds %struct.TYPE_10__, ptr %290, i32 0, i32 1 %292 = load ptr, ptr %291, align 8 %293 = getelementptr inbounds float, ptr %292, i64 0 %294 = load float, ptr %293, align 4 %295 = call float @llvm.fmuladd.f32(float %286, float %289, float %294) store float %295, ptr %293, align 4 %296 = load float, ptr %13, align 4 %297 = load ptr, ptr %14, align 8 %298 = getelementptr inbounds float, ptr %297, i64 4 %299 = load float, ptr %298, align 4 %300 = load ptr, ptr %2, align 8 %301 = getelementptr inbounds %struct.TYPE_10__, ptr %300, i32 0, i32 1 %302 = load ptr, ptr %301, align 8 %303 = getelementptr inbounds float, ptr %302, i64 1 %304 = load float, ptr %303, align 4 %305 = call float @llvm.fmuladd.f32(float %296, float %299, float %304) store float %305, ptr %303, align 4 %306 = load float, ptr %13, align 4 %307 = load ptr, ptr %14, align 8 %308 = getelementptr inbounds float, ptr %307, i64 5 %309 = load float, ptr %308, align 4 %310 = load ptr, ptr %2, align 8 %311 = getelementptr inbounds %struct.TYPE_10__, ptr %310, i32 0, i32 1 %312 = load ptr, ptr %311, align 8 %313 = getelementptr inbounds float, ptr %312, i64 2 %314 = load float, ptr %313, align 4 %315 = call float @llvm.fmuladd.f32(float %306, float %309, float %314) store float %315, ptr %313, align 4 %316 = load ptr, ptr %14, align 8 %317 = getelementptr inbounds float, ptr %316, i64 7 %318 = load float, ptr %317, align 4 %319 = fptosi float %318 to i32 store i32 %319, ptr %15, align 4 %320 = load ptr, ptr %14, align 8 %321 = getelementptr inbounds float, ptr %320, i64 6 %322 = load float, ptr %321, align 4 %323 = fptosi float %322 to i32 store i32 %323, ptr %16, align 4 %324 = load i32, ptr @FUNCTABLE_SIZE, align 4 %325 = sdiv i32 %324, 256 %326 = load i32, ptr %15, align 4 %327 = mul nsw i32 %326, %325 store i32 %327, ptr %15, align 4 %328 = load i32, ptr @FUNCTABLE_SIZE, align 4 %329 = sdiv i32 %328, 256 %330 = load i32, ptr %16, align 4 %331 = mul nsw i32 %330, %329 store i32 %331, ptr %16, align 4 %332 = load ptr, ptr @tr, align 8 %333 = load i32, ptr %15, align 4 %334 = load i32, ptr @FUNCTABLE_SIZE, align 4 %335 = sdiv i32 %334, 4 %336 = add nsw i32 %333, %335 %337 = load i32, ptr @FUNCTABLE_MASK, align 4 %338 = and i32 %336, %337 %339 = sext i32 %338 to i64 %340 = getelementptr inbounds float, ptr %332, i64 %339 %341 = load float, ptr %340, align 4 %342 = load ptr, ptr @tr, align 8 %343 = load i32, ptr %16, align 4 %344 = sext i32 %343 to i64 %345 = getelementptr inbounds float, ptr %342, i64 %344 %346 = load float, ptr %345, align 4 %347 = fmul float %341, %346 %348 = load ptr, ptr %17, align 8 %349 = getelementptr inbounds float, ptr %348, i64 0 store float %347, ptr %349, align 4 %350 = load ptr, ptr @tr, align 8 %351 = load i32, ptr %15, align 4 %352 = sext i32 %351 to i64 %353 = getelementptr inbounds float, ptr %350, i64 %352 %354 = load float, ptr %353, align 4 %355 = load ptr, ptr @tr, align 8 %356 = load i32, ptr %16, align 4 %357 = sext i32 %356 to i64 %358 = getelementptr inbounds float, ptr %355, i64 %357 %359 = load float, ptr %358, align 4 %360 = fmul float %354, %359 %361 = load ptr, ptr %17, align 8 %362 = getelementptr inbounds float, ptr %361, i64 1 store float %360, ptr %362, align 4 %363 = load ptr, ptr @tr, align 8 %364 = load i32, ptr %16, align 4 %365 = load i32, ptr @FUNCTABLE_SIZE, align 4 %366 = sdiv i32 %365, 4 %367 = add nsw i32 %364, %366 %368 = load i32, ptr @FUNCTABLE_MASK, align 4 %369 = and i32 %367, %368 %370 = sext i32 %369 to i64 %371 = getelementptr inbounds float, ptr %363, i64 %370 %372 = load float, ptr %371, align 4 %373 = load ptr, ptr %17, align 8 %374 = getelementptr inbounds float, ptr %373, i64 2 store float %372, ptr %374, align 4 %375 = load ptr, ptr %10, align 8 %376 = load float, ptr %13, align 4 %377 = load ptr, ptr %17, align 8 %378 = load ptr, ptr %10, align 8 %379 = call i32 @VectorMA(ptr noundef %375, float noundef %376, ptr noundef %377, ptr noundef %378) br label %380 380: ; preds = %252, %251, %237 %381 = load i32, ptr %5, align 4 %382 = add nsw i32 %381, 1 store i32 %382, ptr %5, align 4 br label %178, !llvm.loop !9 383: ; preds = %178 %384 = load float, ptr %11, align 4 %385 = fcmp ogt float %384, 0.000000e+00 br i1 %385, label %386, label %409 386: ; preds = %383 %387 = load float, ptr %11, align 4 %388 = fpext float %387 to double %389 = fcmp olt double %388, 0x3FEFAE147AE147AE br i1 %389, label %390, label %409 390: ; preds = %386 %391 = load float, ptr %11, align 4 %392 = fdiv float 1.000000e+00, %391 store float %392, ptr %11, align 4 %393 = load ptr, ptr %2, align 8 %394 = getelementptr inbounds %struct.TYPE_10__, ptr %393, i32 0, i32 0 %395 = load ptr, ptr %394, align 8 %396 = load float, ptr %11, align 4 %397 = load ptr, ptr %2, align 8 %398 = getelementptr inbounds %struct.TYPE_10__, ptr %397, i32 0, i32 0 %399 = load ptr, ptr %398, align 8 %400 = call i32 @VectorScale(ptr noundef %395, float noundef %396, ptr noundef %399) %401 = load ptr, ptr %2, align 8 %402 = getelementptr inbounds %struct.TYPE_10__, ptr %401, i32 0, i32 1 %403 = load ptr, ptr %402, align 8 %404 = load float, ptr %11, align 4 %405 = load ptr, ptr %2, align 8 %406 = getelementptr inbounds %struct.TYPE_10__, ptr %405, i32 0, i32 1 %407 = load ptr, ptr %406, align 8 %408 = call i32 @VectorScale(ptr noundef %403, float noundef %404, ptr noundef %407) br label %409 409: ; preds = %390, %386, %383 %410 = load ptr, ptr %2, align 8 %411 = getelementptr inbounds %struct.TYPE_10__, ptr %410, i32 0, i32 0 %412 = load ptr, ptr %411, align 8 %413 = load ptr, ptr @r_ambientScale, align 8 %414 = getelementptr inbounds %struct.TYPE_13__, ptr %413, i32 0, i32 0 %415 = load float, ptr %414, align 4 %416 = load ptr, ptr %2, align 8 %417 = getelementptr inbounds %struct.TYPE_10__, ptr %416, i32 0, i32 0 %418 = load ptr, ptr %417, align 8 %419 = call i32 @VectorScale(ptr noundef %412, float noundef %415, ptr noundef %418) %420 = load ptr, ptr %2, align 8 %421 = getelementptr inbounds %struct.TYPE_10__, ptr %420, i32 0, i32 1 %422 = load ptr, ptr %421, align 8 %423 = load ptr, ptr @r_directedScale, align 8 %424 = getelementptr inbounds %struct.TYPE_12__, ptr %423, i32 0, i32 0 %425 = load float, ptr %424, align 4 %426 = load ptr, ptr %2, align 8 %427 = getelementptr inbounds %struct.TYPE_10__, ptr %426, i32 0, i32 1 %428 = load ptr, ptr %427, align 8 %429 = call i32 @VectorScale(ptr noundef %422, float noundef %425, ptr noundef %428) %430 = load ptr, ptr %10, align 8 %431 = load ptr, ptr %2, align 8 %432 = getelementptr inbounds %struct.TYPE_10__, ptr %431, i32 0, i32 2 %433 = load i32, ptr %432, align 8 %434 = call i32 @VectorNormalize2(ptr noundef %430, i32 noundef %433) ret void } declare i32 @VectorCopy(i32 noundef, ptr noundef) #1 declare i32 @VectorSubtract(ptr noundef, i32 noundef, ptr noundef) #1 declare i32 @floor(float noundef) #1 declare i32 @VectorClear(ptr noundef) #1 declare i32 @assert(ptr noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare i32 @VectorMA(ptr noundef, float noundef, ptr noundef, ptr noundef) #1 declare i32 @VectorScale(ptr noundef, float noundef, ptr noundef) #1 declare i32 @VectorNormalize2(ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl1/extr_tr_light.c_R_SetupEntityLightingGrid
.text .file "extr_tr_init.c_RB_TakeVideoFrameCmd.c" .globl RB_TakeVideoFrameCmd # -- Begin function RB_TakeVideoFrameCmd .p2align 4, 0x90 .type RB_TakeVideoFrameCmd,@function RB_TakeVideoFrameCmd: # @RB_TakeVideoFrameCmd .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq %rax, -16(%rbp) movl GL_PACK_ALIGNMENT(%rip), %edi leaq -60(%rbp), %rsi callq qglGetIntegerv@PLT movq -16(%rbp), %rax imull $3, (%rax), %eax cltq movq %rax, -40(%rbp) movq -40(%rbp), %rdi movl -60(%rbp), %esi callq PAD@PLT movl %eax, -44(%rbp) movslq -44(%rbp), %rax subq -40(%rbp), %rax # kill: def $eax killed $eax killed $rax movl %eax, -52(%rbp) movq -40(%rbp), %rdi movl AVI_LINE_PADDING(%rip), %esi callq PAD@PLT movl %eax, -48(%rbp) movslq -48(%rbp), %rax subq -40(%rbp), %rax # kill: def $eax killed $eax killed $rax movl %eax, -56(%rbp) movq -16(%rbp), %rax movl 24(%rax), %edi movl -60(%rbp), %esi callq PADP@PLT movq %rax, -24(%rbp) movq -16(%rbp), %rax movl (%rax), %edx movq -16(%rbp), %rax movl 4(%rax), %ecx movl GL_RGB(%rip), %r8d movl GL_UNSIGNED_BYTE(%rip), %r9d movq -24(%rbp), %rax xorl %esi, %esi movl %esi, %edi movq %rax, (%rsp) callq qglReadPixels@PLT movl -44(%rbp), %eax movq -16(%rbp), %rcx imull 4(%rcx), %eax cltq movq %rax, -32(%rbp) cmpq $0, glConfig(%rip) je .LBB0_2 # %bb.1: movq -24(%rbp), %rdi movq -32(%rbp), %rsi callq R_GammaCorrect@PLT .LBB0_2: movq -16(%rbp), %rax cmpq $0, 16(%rax) je .LBB0_4 # %bb.3: movq -16(%rbp), %rax movq 8(%rax), %rdi movq -40(%rbp), %rsi movq -16(%rbp), %rax movslq 4(%rax), %rax imulq %rax, %rsi movq r_aviMotionJpegQuality(%rip), %rax movl (%rax), %edx movq -16(%rbp), %rax movl (%rax), %ecx movq -16(%rbp), %rax movslq 4(%rax), %r8 movq -24(%rbp), %r9 movl -52(%rbp), %eax movl %eax, (%rsp) callq RE_SaveJPGToBuffer@PLT movq %rax, -32(%rbp) movq ri(%rip), %rax movq -16(%rbp), %rcx movq 8(%rcx), %rdi movq -32(%rbp), %rcx movl %ecx, %esi callq *%rax jmp .LBB0_11 .LBB0_4: movq -24(%rbp), %rax movq %rax, -88(%rbp) movq -16(%rbp), %rax movq 8(%rax), %rax movq %rax, -96(%rbp) movq -88(%rbp), %rax movq -32(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -80(%rbp) .LBB0_5: # =>This Loop Header: Depth=1 # Child Loop BB0_7 Depth 2 movq -88(%rbp), %rax cmpq -80(%rbp), %rax jae .LBB0_10 # %bb.6: # in Loop: Header=BB0_5 Depth=1 movq -88(%rbp), %rax movq -40(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -72(%rbp) .LBB0_7: # Parent Loop BB0_5 Depth=1 # => This Inner Loop Header: Depth=2 movq -88(%rbp), %rax cmpq -72(%rbp), %rax jae .LBB0_9 # %bb.8: # in Loop: Header=BB0_7 Depth=2 movq -88(%rbp), %rax movq 16(%rax), %rcx movq -96(%rbp), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, -96(%rbp) movq %rcx, (%rax) movq -88(%rbp), %rax movq 8(%rax), %rcx movq -96(%rbp), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, -96(%rbp) movq %rcx, (%rax) movq -88(%rbp), %rax movq (%rax), %rcx movq -96(%rbp), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, -96(%rbp) movq %rcx, (%rax) movq -88(%rbp), %rax addq $24, %rax movq %rax, -88(%rbp) jmp .LBB0_7 .LBB0_9: # in Loop: Header=BB0_5 Depth=1 movq -96(%rbp), %rdi movl -56(%rbp), %edx xorl %esi, %esi callq Com_Memset@PLT movl -56(%rbp), %ecx movq -96(%rbp), %rax movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -96(%rbp) movl -52(%rbp), %ecx movq -88(%rbp), %rax movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -88(%rbp) jmp .LBB0_5 .LBB0_10: movq ri(%rip), %rax movq -16(%rbp), %rcx movq 8(%rcx), %rdi movl -48(%rbp), %esi movq -16(%rbp), %rcx imull 4(%rcx), %esi callq *%rax .LBB0_11: movq -16(%rbp), %rax addq $32, %rax addq $112, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_TakeVideoFrameCmd, .Lfunc_end0-RB_TakeVideoFrameCmd .cfi_endproc # -- End function .type GL_PACK_ALIGNMENT,@object # @GL_PACK_ALIGNMENT .bss .globl GL_PACK_ALIGNMENT .p2align 2 GL_PACK_ALIGNMENT: .long 0 # 0x0 .size GL_PACK_ALIGNMENT, 4 .type AVI_LINE_PADDING,@object # @AVI_LINE_PADDING .globl AVI_LINE_PADDING .p2align 2 AVI_LINE_PADDING: .long 0 # 0x0 .size AVI_LINE_PADDING, 4 .type GL_RGB,@object # @GL_RGB .globl GL_RGB .p2align 2 GL_RGB: .long 0 # 0x0 .size GL_RGB, 4 .type GL_UNSIGNED_BYTE,@object # @GL_UNSIGNED_BYTE .globl GL_UNSIGNED_BYTE .p2align 2 GL_UNSIGNED_BYTE: .long 0 # 0x0 .size GL_UNSIGNED_BYTE, 4 .type glConfig,@object # @glConfig .globl glConfig .p2align 3 glConfig: .zero 8 .size glConfig, 8 .type r_aviMotionJpegQuality,@object # @r_aviMotionJpegQuality .globl r_aviMotionJpegQuality .p2align 3 r_aviMotionJpegQuality: .quad 0 .size r_aviMotionJpegQuality, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglGetIntegerv .addrsig_sym PAD .addrsig_sym PADP .addrsig_sym qglReadPixels .addrsig_sym R_GammaCorrect .addrsig_sym RE_SaveJPGToBuffer .addrsig_sym Com_Memset .addrsig_sym GL_PACK_ALIGNMENT .addrsig_sym AVI_LINE_PADDING .addrsig_sym GL_RGB .addrsig_sym GL_UNSIGNED_BYTE .addrsig_sym glConfig .addrsig_sym r_aviMotionJpegQuality .addrsig_sym ri
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_init.c_RB_TakeVideoFrameCmd.c' source_filename = "lab/engine/code/renderergl1/extr_tr_init.c_RB_TakeVideoFrameCmd.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { i64 } %struct.TYPE_6__ = type { ptr } %struct.TYPE_5__ = type { i32, i32, ptr, i64, i32 } %struct.TYPE_7__ = type { i32 } @GL_PACK_ALIGNMENT = dso_local global i32 0, align 4 @AVI_LINE_PADDING = dso_local global i32 0, align 4 @GL_RGB = dso_local global i32 0, align 4 @GL_UNSIGNED_BYTE = dso_local global i32 0, align 4 @glConfig = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @r_aviMotionJpegQuality = dso_local global ptr null, align 8 @ri = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_TakeVideoFrameCmd(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i64, align 8 %6 = alloca i64, align 8 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca ptr, align 8 %15 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %16 = load ptr, ptr %2, align 8 store ptr %16, ptr %3, align 8 %17 = load i32, ptr @GL_PACK_ALIGNMENT, align 4 %18 = call i32 @qglGetIntegerv(i32 noundef %17, ptr noundef %11) %19 = load ptr, ptr %3, align 8 %20 = getelementptr inbounds %struct.TYPE_5__, ptr %19, i32 0, i32 0 %21 = load i32, ptr %20, align 8 %22 = mul nsw i32 %21, 3 %23 = sext i32 %22 to i64 store i64 %23, ptr %6, align 8 %24 = load i64, ptr %6, align 8 %25 = load i32, ptr %11, align 4 %26 = call i32 @PAD(i64 noundef %24, i32 noundef %25) store i32 %26, ptr %7, align 4 %27 = load i32, ptr %7, align 4 %28 = sext i32 %27 to i64 %29 = load i64, ptr %6, align 8 %30 = sub i64 %28, %29 %31 = trunc i64 %30 to i32 store i32 %31, ptr %9, align 4 %32 = load i64, ptr %6, align 8 %33 = load i32, ptr @AVI_LINE_PADDING, align 4 %34 = call i32 @PAD(i64 noundef %32, i32 noundef %33) store i32 %34, ptr %8, align 4 %35 = load i32, ptr %8, align 4 %36 = sext i32 %35 to i64 %37 = load i64, ptr %6, align 8 %38 = sub i64 %36, %37 %39 = trunc i64 %38 to i32 store i32 %39, ptr %10, align 4 %40 = load ptr, ptr %3, align 8 %41 = getelementptr inbounds %struct.TYPE_5__, ptr %40, i32 0, i32 4 %42 = load i32, ptr %41, align 8 %43 = load i32, ptr %11, align 4 %44 = call ptr @PADP(i32 noundef %42, i32 noundef %43) store ptr %44, ptr %4, align 8 %45 = load ptr, ptr %3, align 8 %46 = getelementptr inbounds %struct.TYPE_5__, ptr %45, i32 0, i32 0 %47 = load i32, ptr %46, align 8 %48 = load ptr, ptr %3, align 8 %49 = getelementptr inbounds %struct.TYPE_5__, ptr %48, i32 0, i32 1 %50 = load i32, ptr %49, align 4 %51 = load i32, ptr @GL_RGB, align 4 %52 = load i32, ptr @GL_UNSIGNED_BYTE, align 4 %53 = load ptr, ptr %4, align 8 %54 = call i32 @qglReadPixels(i32 noundef 0, i32 noundef 0, i32 noundef %47, i32 noundef %50, i32 noundef %51, i32 noundef %52, ptr noundef %53) %55 = load i32, ptr %7, align 4 %56 = load ptr, ptr %3, align 8 %57 = getelementptr inbounds %struct.TYPE_5__, ptr %56, i32 0, i32 1 %58 = load i32, ptr %57, align 4 %59 = mul nsw i32 %55, %58 %60 = sext i32 %59 to i64 store i64 %60, ptr %5, align 8 %61 = load i64, ptr @glConfig, align 8 %62 = icmp ne i64 %61, 0 br i1 %62, label %63, label %67 63: ; preds = %1 %64 = load ptr, ptr %4, align 8 %65 = load i64, ptr %5, align 8 %66 = call i32 @R_GammaCorrect(ptr noundef %64, i64 noundef %65) br label %67 67: ; preds = %63, %1 %68 = load ptr, ptr %3, align 8 %69 = getelementptr inbounds %struct.TYPE_5__, ptr %68, i32 0, i32 3 %70 = load i64, ptr %69, align 8 %71 = icmp ne i64 %70, 0 br i1 %71, label %72, label %102 72: ; preds = %67 %73 = load ptr, ptr %3, align 8 %74 = getelementptr inbounds %struct.TYPE_5__, ptr %73, i32 0, i32 2 %75 = load ptr, ptr %74, align 8 %76 = load i64, ptr %6, align 8 %77 = load ptr, ptr %3, align 8 %78 = getelementptr inbounds %struct.TYPE_5__, ptr %77, i32 0, i32 1 %79 = load i32, ptr %78, align 4 %80 = sext i32 %79 to i64 %81 = mul i64 %76, %80 %82 = load ptr, ptr @r_aviMotionJpegQuality, align 8 %83 = getelementptr inbounds %struct.TYPE_7__, ptr %82, i32 0, i32 0 %84 = load i32, ptr %83, align 4 %85 = load ptr, ptr %3, align 8 %86 = getelementptr inbounds %struct.TYPE_5__, ptr %85, i32 0, i32 0 %87 = load i32, ptr %86, align 8 %88 = load ptr, ptr %3, align 8 %89 = getelementptr inbounds %struct.TYPE_5__, ptr %88, i32 0, i32 1 %90 = load i32, ptr %89, align 4 %91 = sext i32 %90 to i64 %92 = load ptr, ptr %4, align 8 %93 = load i32, ptr %9, align 4 %94 = call i64 @RE_SaveJPGToBuffer(ptr noundef %75, i64 noundef %81, i32 noundef %84, i32 noundef %87, i64 noundef %91, ptr noundef %92, i32 noundef %93) store i64 %94, ptr %5, align 8 %95 = load ptr, ptr @ri, align 8 %96 = load ptr, ptr %3, align 8 %97 = getelementptr inbounds %struct.TYPE_5__, ptr %96, i32 0, i32 2 %98 = load ptr, ptr %97, align 8 %99 = load i64, ptr %5, align 8 %100 = trunc i64 %99 to i32 %101 = call i32 %95(ptr noundef %98, i32 noundef %100) br label %163 102: ; preds = %67 %103 = load ptr, ptr %4, align 8 store ptr %103, ptr %14, align 8 %104 = load ptr, ptr %3, align 8 %105 = getelementptr inbounds %struct.TYPE_5__, ptr %104, i32 0, i32 2 %106 = load ptr, ptr %105, align 8 store ptr %106, ptr %15, align 8 %107 = load ptr, ptr %14, align 8 %108 = load i64, ptr %5, align 8 %109 = getelementptr inbounds ptr, ptr %107, i64 %108 store ptr %109, ptr %13, align 8 br label %110 110: ; preds = %140, %102 %111 = load ptr, ptr %14, align 8 %112 = load ptr, ptr %13, align 8 %113 = icmp ult ptr %111, %112 br i1 %113, label %114, label %152 114: ; preds = %110 %115 = load ptr, ptr %14, align 8 %116 = load i64, ptr %6, align 8 %117 = getelementptr inbounds ptr, ptr %115, i64 %116 store ptr %117, ptr %12, align 8 br label %118 118: ; preds = %122, %114 %119 = load ptr, ptr %14, align 8 %120 = load ptr, ptr %12, align 8 %121 = icmp ult ptr %119, %120 br i1 %121, label %122, label %140 122: ; preds = %118 %123 = load ptr, ptr %14, align 8 %124 = getelementptr inbounds ptr, ptr %123, i64 2 %125 = load ptr, ptr %124, align 8 %126 = load ptr, ptr %15, align 8 %127 = getelementptr inbounds ptr, ptr %126, i32 1 store ptr %127, ptr %15, align 8 store ptr %125, ptr %126, align 8 %128 = load ptr, ptr %14, align 8 %129 = getelementptr inbounds ptr, ptr %128, i64 1 %130 = load ptr, ptr %129, align 8 %131 = load ptr, ptr %15, align 8 %132 = getelementptr inbounds ptr, ptr %131, i32 1 store ptr %132, ptr %15, align 8 store ptr %130, ptr %131, align 8 %133 = load ptr, ptr %14, align 8 %134 = getelementptr inbounds ptr, ptr %133, i64 0 %135 = load ptr, ptr %134, align 8 %136 = load ptr, ptr %15, align 8 %137 = getelementptr inbounds ptr, ptr %136, i32 1 store ptr %137, ptr %15, align 8 store ptr %135, ptr %136, align 8 %138 = load ptr, ptr %14, align 8 %139 = getelementptr inbounds ptr, ptr %138, i64 3 store ptr %139, ptr %14, align 8 br label %118, !llvm.loop !6 140: ; preds = %118 %141 = load ptr, ptr %15, align 8 %142 = load i32, ptr %10, align 4 %143 = call i32 @Com_Memset(ptr noundef %141, i8 noundef signext 0, i32 noundef %142) %144 = load i32, ptr %10, align 4 %145 = load ptr, ptr %15, align 8 %146 = sext i32 %144 to i64 %147 = getelementptr inbounds ptr, ptr %145, i64 %146 store ptr %147, ptr %15, align 8 %148 = load i32, ptr %9, align 4 %149 = load ptr, ptr %14, align 8 %150 = sext i32 %148 to i64 %151 = getelementptr inbounds ptr, ptr %149, i64 %150 store ptr %151, ptr %14, align 8 br label %110, !llvm.loop !8 152: ; preds = %110 %153 = load ptr, ptr @ri, align 8 %154 = load ptr, ptr %3, align 8 %155 = getelementptr inbounds %struct.TYPE_5__, ptr %154, i32 0, i32 2 %156 = load ptr, ptr %155, align 8 %157 = load i32, ptr %8, align 4 %158 = load ptr, ptr %3, align 8 %159 = getelementptr inbounds %struct.TYPE_5__, ptr %158, i32 0, i32 1 %160 = load i32, ptr %159, align 4 %161 = mul nsw i32 %157, %160 %162 = call i32 %153(ptr noundef %156, i32 noundef %161) br label %163 163: ; preds = %152, %72 %164 = load ptr, ptr %3, align 8 %165 = getelementptr inbounds %struct.TYPE_5__, ptr %164, i64 1 ret ptr %165 } declare i32 @qglGetIntegerv(i32 noundef, ptr noundef) #1 declare i32 @PAD(i64 noundef, i32 noundef) #1 declare ptr @PADP(i32 noundef, i32 noundef) #1 declare i32 @qglReadPixels(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1 declare i32 @R_GammaCorrect(ptr noundef, i64 noundef) #1 declare i64 @RE_SaveJPGToBuffer(ptr noundef, i64 noundef, i32 noundef, i32 noundef, i64 noundef, ptr noundef, i32 noundef) #1 declare i32 @Com_Memset(ptr noundef, i8 noundef signext, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_init.c_RB_TakeVideoFrameCmd
.text .file "extr_tr_image.c_dmlab_update_rgba_texture.c" .globl dmlab_update_rgba_texture # -- Begin function dmlab_update_rgba_texture .p2align 4, 0x90 .type dmlab_update_rgba_texture,@function dmlab_update_rgba_texture: # @dmlab_update_rgba_texture .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $128, %rsp .cfi_offset %rbx, -48 .cfi_offset %r12, -40 .cfi_offset %r14, -32 .cfi_offset %r15, -24 movq %rdi, -48(%rbp) movl %esi, -52(%rbp) movl %edx, -56(%rbp) movq %rcx, -64(%rbp) movq -48(%rbp), %rdi callq generateHashValue@PLT movq %rax, -80(%rbp) movq hashTable(%rip), %rax movq -80(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -72(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpq $0, -72(%rbp) je .LBB0_8 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -48(%rbp), %rdi movq -72(%rbp), %rax movl 24(%rax), %esi callq strcmp@PLT cmpl $0, %eax jne .LBB0_6 # %bb.3: movq -72(%rbp), %rax movl (%rax), %eax andl IMGFLAG_PICMIP(%rip), %eax movl %eax, -84(%rbp) movq -72(%rbp), %rax movl (%rax), %eax andl IMGFLAG_MIPMAP(%rip), %eax movl %eax, -88(%rbp) movl -52(%rbp), %ecx movq -72(%rbp), %rdx movb $1, %al cmpl 4(%rdx), %ecx movb %al, -93(%rbp) # 1-byte Spill jne .LBB0_5 # %bb.4: movl -56(%rbp), %eax movq -72(%rbp), %rcx cmpl 8(%rcx), %eax setne %al movb %al, -93(%rbp) # 1-byte Spill .LBB0_5: movb -93(%rbp), %al # 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -92(%rbp) movq -72(%rbp), %rax movl 20(%rax), %edx movq glState+8(%rip), %rax movq glState(%rip), %rcx movl %edx, (%rax,%rcx,4) movl GL_TEXTURE_2D(%rip), %edi movq -72(%rbp), %rax movl 20(%rax), %esi callq qglBindTexture@PLT movq -64(%rbp), %rdi movl -52(%rbp), %esi movl -56(%rbp), %edx movl -88(%rbp), %r8d movl -84(%rbp), %r9d movl qfalse(%rip), %r12d movl qfalse(%rip), %r15d movl -92(%rbp), %r14d movq -72(%rbp), %rbx addq $16, %rbx movq -72(%rbp), %r11 addq $4, %r11 movq -72(%rbp), %r10 addq $8, %r10 movq -72(%rbp), %rax addq $12, %rax xorl %ecx, %ecx movl %r12d, (%rsp) movl %r15d, 8(%rsp) movl %r14d, 16(%rsp) movq %rbx, 24(%rsp) movq %r11, 32(%rsp) movq %r10, 40(%rsp) movq %rax, 48(%rsp) callq Upload32@PLT movl $1, -36(%rbp) jmp .LBB0_9 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_7 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movq -72(%rbp), %rax movq 32(%rax), %rax movq %rax, -72(%rbp) jmp .LBB0_1 .LBB0_8: movl $0, -36(%rbp) .LBB0_9: movl -36(%rbp), %eax addq $128, %rsp popq %rbx popq %r12 popq %r14 popq %r15 popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size dmlab_update_rgba_texture, .Lfunc_end0-dmlab_update_rgba_texture .cfi_endproc # -- End function .type hashTable,@object # @hashTable .bss .globl hashTable .p2align 3 hashTable: .quad 0 .size hashTable, 8 .type IMGFLAG_PICMIP,@object # @IMGFLAG_PICMIP .globl IMGFLAG_PICMIP .p2align 2 IMGFLAG_PICMIP: .long 0 # 0x0 .size IMGFLAG_PICMIP, 4 .type IMGFLAG_MIPMAP,@object # @IMGFLAG_MIPMAP .globl IMGFLAG_MIPMAP .p2align 2 IMGFLAG_MIPMAP: .long 0 # 0x0 .size IMGFLAG_MIPMAP, 4 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 16 .size glState, 16 .type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D .globl GL_TEXTURE_2D .p2align 2 GL_TEXTURE_2D: .long 0 # 0x0 .size GL_TEXTURE_2D, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym generateHashValue .addrsig_sym strcmp .addrsig_sym qglBindTexture .addrsig_sym Upload32 .addrsig_sym hashTable .addrsig_sym IMGFLAG_PICMIP .addrsig_sym IMGFLAG_MIPMAP .addrsig_sym glState .addrsig_sym GL_TEXTURE_2D .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_image.c_dmlab_update_rgba_texture.c' source_filename = "lab/engine/code/renderergl1/extr_tr_image.c_dmlab_update_rgba_texture.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i64, ptr } %struct.TYPE_4__ = type { i32, i32, i32, i32, i32, i32, i32, ptr } @hashTable = dso_local global ptr null, align 8 @IMGFLAG_PICMIP = dso_local global i32 0, align 4 @IMGFLAG_MIPMAP = dso_local global i32 0, align 4 @glState = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @GL_TEXTURE_2D = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @dmlab_update_rgba_texture(ptr noundef %0, i32 noundef %1, i32 noundef %2, ptr noundef %3) #0 { %5 = alloca i32, align 4 %6 = alloca ptr, align 8 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca i64, align 8 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca i32, align 4 store ptr %0, ptr %6, align 8 store i32 %1, ptr %7, align 4 store i32 %2, ptr %8, align 4 store ptr %3, ptr %9, align 8 %15 = load ptr, ptr %6, align 8 %16 = call i64 @generateHashValue(ptr noundef %15) store i64 %16, ptr %11, align 8 %17 = load ptr, ptr @hashTable, align 8 %18 = load i64, ptr %11, align 8 %19 = getelementptr inbounds ptr, ptr %17, i64 %18 %20 = load ptr, ptr %19, align 8 store ptr %20, ptr %10, align 8 br label %21 21: ; preds = %85, %4 %22 = load ptr, ptr %10, align 8 %23 = icmp ne ptr %22, null br i1 %23, label %24, label %89 24: ; preds = %21 %25 = load ptr, ptr %6, align 8 %26 = load ptr, ptr %10, align 8 %27 = getelementptr inbounds %struct.TYPE_4__, ptr %26, i32 0, i32 6 %28 = load i32, ptr %27, align 8 %29 = call i32 @strcmp(ptr noundef %25, i32 noundef %28) %30 = icmp ne i32 %29, 0 br i1 %30, label %84, label %31 31: ; preds = %24 %32 = load ptr, ptr %10, align 8 %33 = getelementptr inbounds %struct.TYPE_4__, ptr %32, i32 0, i32 0 %34 = load i32, ptr %33, align 8 %35 = load i32, ptr @IMGFLAG_PICMIP, align 4 %36 = and i32 %34, %35 store i32 %36, ptr %12, align 4 %37 = load ptr, ptr %10, align 8 %38 = getelementptr inbounds %struct.TYPE_4__, ptr %37, i32 0, i32 0 %39 = load i32, ptr %38, align 8 %40 = load i32, ptr @IMGFLAG_MIPMAP, align 4 %41 = and i32 %39, %40 store i32 %41, ptr %13, align 4 %42 = load i32, ptr %7, align 4 %43 = load ptr, ptr %10, align 8 %44 = getelementptr inbounds %struct.TYPE_4__, ptr %43, i32 0, i32 1 %45 = load i32, ptr %44, align 4 %46 = icmp ne i32 %42, %45 br i1 %46, label %53, label %47 47: ; preds = %31 %48 = load i32, ptr %8, align 4 %49 = load ptr, ptr %10, align 8 %50 = getelementptr inbounds %struct.TYPE_4__, ptr %49, i32 0, i32 2 %51 = load i32, ptr %50, align 8 %52 = icmp ne i32 %48, %51 br label %53 53: ; preds = %47, %31 %54 = phi i1 [ true, %31 ], [ %52, %47 ] %55 = zext i1 %54 to i32 store i32 %55, ptr %14, align 4 %56 = load ptr, ptr %10, align 8 %57 = getelementptr inbounds %struct.TYPE_4__, ptr %56, i32 0, i32 5 %58 = load i32, ptr %57, align 4 %59 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @glState, i32 0, i32 1), align 8 %60 = load i64, ptr @glState, align 8 %61 = getelementptr inbounds i32, ptr %59, i64 %60 store i32 %58, ptr %61, align 4 %62 = load i32, ptr @GL_TEXTURE_2D, align 4 %63 = load ptr, ptr %10, align 8 %64 = getelementptr inbounds %struct.TYPE_4__, ptr %63, i32 0, i32 5 %65 = load i32, ptr %64, align 4 %66 = call i32 @qglBindTexture(i32 noundef %62, i32 noundef %65) %67 = load ptr, ptr %9, align 8 %68 = load i32, ptr %7, align 4 %69 = load i32, ptr %8, align 4 %70 = load i32, ptr %13, align 4 %71 = load i32, ptr %12, align 4 %72 = load i32, ptr @qfalse, align 4 %73 = load i32, ptr @qfalse, align 4 %74 = load i32, ptr %14, align 4 %75 = load ptr, ptr %10, align 8 %76 = getelementptr inbounds %struct.TYPE_4__, ptr %75, i32 0, i32 4 %77 = load ptr, ptr %10, align 8 %78 = getelementptr inbounds %struct.TYPE_4__, ptr %77, i32 0, i32 1 %79 = load ptr, ptr %10, align 8 %80 = getelementptr inbounds %struct.TYPE_4__, ptr %79, i32 0, i32 2 %81 = load ptr, ptr %10, align 8 %82 = getelementptr inbounds %struct.TYPE_4__, ptr %81, i32 0, i32 3 %83 = call i32 @Upload32(ptr noundef %67, i32 noundef %68, i32 noundef %69, i32 noundef 0, i32 noundef %70, i32 noundef %71, i32 noundef %72, i32 noundef %73, i32 noundef %74, ptr noundef %76, ptr noundef %78, ptr noundef %80, ptr noundef %82) store i32 1, ptr %5, align 4 br label %90 84: ; preds = %24 br label %85 85: ; preds = %84 %86 = load ptr, ptr %10, align 8 %87 = getelementptr inbounds %struct.TYPE_4__, ptr %86, i32 0, i32 7 %88 = load ptr, ptr %87, align 8 store ptr %88, ptr %10, align 8 br label %21, !llvm.loop !6 89: ; preds = %21 store i32 0, ptr %5, align 4 br label %90 90: ; preds = %89, %53 %91 = load i32, ptr %5, align 4 ret i32 %91 } declare i64 @generateHashValue(ptr noundef) #1 declare i32 @strcmp(ptr noundef, i32 noundef) #1 declare i32 @qglBindTexture(i32 noundef, i32 noundef) #1 declare i32 @Upload32(ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_image.c_dmlab_update_rgba_texture
.text .file "extr_tr_backend.c_RB_SwapBuffers.c" .globl RB_SwapBuffers # -- Begin function RB_SwapBuffers .p2align 4, 0x90 .type RB_SwapBuffers,@function RB_SwapBuffers: # @RB_SwapBuffers .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) cmpq $0, tess(%rip) je .LBB0_2 # %bb.1: movb $0, %al callq RB_EndSurface@PLT .LBB0_2: movq r_showImages(%rip), %rax cmpq $0, (%rax) je .LBB0_4 # %bb.3: movb $0, %al callq RB_ShowImages@PLT .LBB0_4: movq -8(%rbp), %rax movq %rax, -16(%rbp) movq r_measureOverdraw(%rip), %rax cmpq $0, (%rax) je .LBB0_10 # %bb.5: movq $0, -32(%rbp) movq ri(%rip), %rax movl glConfig(%rip), %edi imull glConfig+4(%rip), %edi callq *%rax movq %rax, -40(%rbp) movl glConfig(%rip), %edx movl glConfig+4(%rip), %ecx movl GL_STENCIL_INDEX(%rip), %r8d movl GL_UNSIGNED_BYTE(%rip), %r9d movq -40(%rbp), %rax xorl %esi, %esi movl %esi, %edi movq %rax, (%rsp) callq qglReadPixels@PLT movl $0, -20(%rbp) .LBB0_6: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax movl glConfig(%rip), %ecx imull glConfig+4(%rip), %ecx cmpl %ecx, %eax jge .LBB0_9 # %bb.7: # in Loop: Header=BB0_6 Depth=1 movq -40(%rbp), %rax movslq -20(%rbp), %rcx movzbl (%rax,%rcx), %eax # kill: def $rax killed $eax addq -32(%rbp), %rax movq %rax, -32(%rbp) # %bb.8: # in Loop: Header=BB0_6 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_6 .LBB0_9: movq -32(%rbp), %rax addq backEnd+8(%rip), %rax movq %rax, backEnd+8(%rip) movq ri+8(%rip), %rax movq -40(%rbp), %rdi callq *%rax .LBB0_10: movq r_finish(%rip), %rax cmpl $1, (%rax) jne .LBB0_13 # %bb.11: cmpl $0, glState(%rip) jne .LBB0_13 # %bb.12: movb $0, %al callq qglFinish@PLT .LBB0_13: leaq .L.str(%rip), %rdi callq GLimp_LogComment@PLT movb $0, %al callq GLimp_EndFrame@PLT movl qfalse(%rip), %eax movl %eax, backEnd(%rip) movq -16(%rbp), %rax addq $4, %rax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SwapBuffers, .Lfunc_end0-RB_SwapBuffers .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 8 .size tess, 8 .type r_showImages,@object # @r_showImages .globl r_showImages .p2align 3 r_showImages: .quad 0 .size r_showImages, 8 .type r_measureOverdraw,@object # @r_measureOverdraw .globl r_measureOverdraw .p2align 3 r_measureOverdraw: .quad 0 .size r_measureOverdraw, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type glConfig,@object # @glConfig .globl glConfig .p2align 2 glConfig: .zero 8 .size glConfig, 8 .type GL_STENCIL_INDEX,@object # @GL_STENCIL_INDEX .globl GL_STENCIL_INDEX .p2align 2 GL_STENCIL_INDEX: .long 0 # 0x0 .size GL_STENCIL_INDEX, 4 .type GL_UNSIGNED_BYTE,@object # @GL_UNSIGNED_BYTE .globl GL_UNSIGNED_BYTE .p2align 2 GL_UNSIGNED_BYTE: .long 0 # 0x0 .size GL_UNSIGNED_BYTE, 4 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 16 .size backEnd, 16 .type r_finish,@object # @r_finish .globl r_finish .p2align 3 r_finish: .quad 0 .size r_finish, 8 .type glState,@object # @glState .globl glState .p2align 2 glState: .zero 4 .size glState, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "***************** RB_SwapBuffers *****************\n\n\n" .size .L.str, 54 .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_EndSurface .addrsig_sym RB_ShowImages .addrsig_sym qglReadPixels .addrsig_sym qglFinish .addrsig_sym GLimp_LogComment .addrsig_sym GLimp_EndFrame .addrsig_sym tess .addrsig_sym r_showImages .addrsig_sym r_measureOverdraw .addrsig_sym ri .addrsig_sym glConfig .addrsig_sym GL_STENCIL_INDEX .addrsig_sym GL_UNSIGNED_BYTE .addrsig_sym backEnd .addrsig_sym r_finish .addrsig_sym glState .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_backend.c_RB_SwapBuffers.c' source_filename = "lab/engine/code/renderergl1/extr_tr_backend.c_RB_SwapBuffers.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_11__ = type { i64 } %struct.TYPE_12__ = type { ptr, ptr } %struct.TYPE_17__ = type { i32, i32 } %struct.TYPE_18__ = type { i32, %struct.TYPE_10__ } %struct.TYPE_10__ = type { i64 } %struct.TYPE_16__ = type { i32 } %struct.TYPE_13__ = type { i64 } %struct.TYPE_14__ = type { i64 } %struct.TYPE_15__ = type { i32 } @tess = dso_local global %struct.TYPE_11__ zeroinitializer, align 8 @r_showImages = dso_local global ptr null, align 8 @r_measureOverdraw = dso_local global ptr null, align 8 @ri = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @glConfig = dso_local global %struct.TYPE_17__ zeroinitializer, align 4 @GL_STENCIL_INDEX = dso_local global i32 0, align 4 @GL_UNSIGNED_BYTE = dso_local global i32 0, align 4 @backEnd = dso_local global %struct.TYPE_18__ zeroinitializer, align 8 @r_finish = dso_local global ptr null, align 8 @glState = dso_local global %struct.TYPE_16__ zeroinitializer, align 4 @.str = private unnamed_addr constant [54 x i8] c"***************** RB_SwapBuffers *****************\0A\0A\0A\00", align 1 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_SwapBuffers(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca i64, align 8 %6 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %7 = load i64, ptr @tess, align 8 %8 = icmp ne i64 %7, 0 br i1 %8, label %9, label %11 9: ; preds = %1 %10 = call i32 (...) @RB_EndSurface() br label %11 11: ; preds = %9, %1 %12 = load ptr, ptr @r_showImages, align 8 %13 = getelementptr inbounds %struct.TYPE_13__, ptr %12, i32 0, i32 0 %14 = load i64, ptr %13, align 8 %15 = icmp ne i64 %14, 0 br i1 %15, label %16, label %18 16: ; preds = %11 %17 = call i32 (...) @RB_ShowImages() br label %18 18: ; preds = %16, %11 %19 = load ptr, ptr %2, align 8 store ptr %19, ptr %3, align 8 %20 = load ptr, ptr @r_measureOverdraw, align 8 %21 = getelementptr inbounds %struct.TYPE_14__, ptr %20, i32 0, i32 0 %22 = load i64, ptr %21, align 8 %23 = icmp ne i64 %22, 0 br i1 %23, label %24, label %61 24: ; preds = %18 store i64 0, ptr %5, align 8 %25 = load ptr, ptr @ri, align 8 %26 = load i32, ptr @glConfig, align 4 %27 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glConfig, i32 0, i32 1), align 4 %28 = mul nsw i32 %26, %27 %29 = call ptr %25(i32 noundef %28) store ptr %29, ptr %6, align 8 %30 = load i32, ptr @glConfig, align 4 %31 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glConfig, i32 0, i32 1), align 4 %32 = load i32, ptr @GL_STENCIL_INDEX, align 4 %33 = load i32, ptr @GL_UNSIGNED_BYTE, align 4 %34 = load ptr, ptr %6, align 8 %35 = call i32 @qglReadPixels(i32 noundef 0, i32 noundef 0, i32 noundef %30, i32 noundef %31, i32 noundef %32, i32 noundef %33, ptr noundef %34) store i32 0, ptr %4, align 4 br label %36 36: ; preds = %51, %24 %37 = load i32, ptr %4, align 4 %38 = load i32, ptr @glConfig, align 4 %39 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glConfig, i32 0, i32 1), align 4 %40 = mul nsw i32 %38, %39 %41 = icmp slt i32 %37, %40 br i1 %41, label %42, label %54 42: ; preds = %36 %43 = load ptr, ptr %6, align 8 %44 = load i32, ptr %4, align 4 %45 = sext i32 %44 to i64 %46 = getelementptr inbounds i8, ptr %43, i64 %45 %47 = load i8, ptr %46, align 1 %48 = zext i8 %47 to i64 %49 = load i64, ptr %5, align 8 %50 = add nsw i64 %49, %48 store i64 %50, ptr %5, align 8 br label %51 51: ; preds = %42 %52 = load i32, ptr %4, align 4 %53 = add nsw i32 %52, 1 store i32 %53, ptr %4, align 4 br label %36, !llvm.loop !6 54: ; preds = %36 %55 = load i64, ptr %5, align 8 %56 = load i64, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @backEnd, i32 0, i32 1), align 8 %57 = add nsw i64 %56, %55 store i64 %57, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @backEnd, i32 0, i32 1), align 8 %58 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @ri, i32 0, i32 1), align 8 %59 = load ptr, ptr %6, align 8 %60 = call i32 %58(ptr noundef %59) br label %61 61: ; preds = %54, %18 %62 = load ptr, ptr @r_finish, align 8 %63 = getelementptr inbounds %struct.TYPE_15__, ptr %62, i32 0, i32 0 %64 = load i32, ptr %63, align 4 %65 = icmp eq i32 %64, 1 br i1 %65, label %66, label %71 66: ; preds = %61 %67 = load i32, ptr @glState, align 4 %68 = icmp ne i32 %67, 0 br i1 %68, label %71, label %69 69: ; preds = %66 %70 = call i32 (...) @qglFinish() br label %71 71: ; preds = %69, %66, %61 %72 = call i32 @GLimp_LogComment(ptr noundef @.str) %73 = call i32 (...) @GLimp_EndFrame() %74 = load i32, ptr @qfalse, align 4 store i32 %74, ptr @backEnd, align 8 %75 = load ptr, ptr %3, align 8 %76 = getelementptr inbounds i32, ptr %75, i64 1 ret ptr %76 } declare i32 @RB_EndSurface(...) #1 declare i32 @RB_ShowImages(...) #1 declare i32 @qglReadPixels(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1 declare i32 @qglFinish(...) #1 declare i32 @GLimp_LogComment(ptr noundef) #1 declare i32 @GLimp_EndFrame(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl1/extr_tr_backend.c_RB_SwapBuffers
.text .file "extr_tr_model_iqm.c_JointToMatrix.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function JointToMatrix .LCPI0_0: .long 0x3f800000 # float 1 .LCPI0_1: .long 0x40000000 # float 2 .text .p2align 4, 0x90 .type JointToMatrix,@function JointToMatrix: # @JointToMatrix .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss (%rax), %xmm0 movq -8(%rbp), %rax mulss (%rax), %xmm0 movss %xmm0, -36(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss 4(%rax), %xmm0 movq -8(%rbp), %rax mulss 4(%rax), %xmm0 movss %xmm0, -40(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss 8(%rax), %xmm0 movq -8(%rbp), %rax mulss 8(%rax), %xmm0 movss %xmm0, -44(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss (%rax), %xmm0 movq -8(%rbp), %rax mulss 4(%rax), %xmm0 movss %xmm0, -48(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss (%rax), %xmm0 movq -8(%rbp), %rax mulss 8(%rax), %xmm0 movss %xmm0, -52(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss 4(%rax), %xmm0 movq -8(%rbp), %rax mulss 8(%rax), %xmm0 movss %xmm0, -56(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss 12(%rax), %xmm0 movq -8(%rbp), %rax mulss (%rax), %xmm0 movss %xmm0, -60(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss 12(%rax), %xmm0 movq -8(%rbp), %rax mulss 4(%rax), %xmm0 movss %xmm0, -64(%rbp) movq -8(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss 12(%rax), %xmm0 movq -8(%rbp), %rax mulss 8(%rax), %xmm0 movss %xmm0, -68(%rbp) movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -40(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero addss -44(%rbp), %xmm2 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm2, %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -48(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -68(%rbp), %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 4(%rax) movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss -64(%rbp), %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 8(%rax) movq -24(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 12(%rax) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -48(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss -68(%rbp), %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 16(%rax) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero addss -44(%rbp), %xmm2 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm2, %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 20(%rax) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -60(%rbp), %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 24(%rax) movq -24(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 28(%rax) movq -16(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -64(%rbp), %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 32(%rax) movq -16(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero addss -60(%rbp), %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 36(%rax) movq -16(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -36(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero addss -40(%rbp), %xmm2 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm2, %xmm1 mulss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 40(%rax) movq -24(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss %xmm0, 44(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size JointToMatrix, .Lfunc_end0-JointToMatrix .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym JointToMatrix
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_model_iqm.c_JointToMatrix.c' source_filename = "lab/engine/code/renderergl1/extr_tr_model_iqm.c_JointToMatrix.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @JointToMatrix], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @JointToMatrix(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca float, align 4 %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca float, align 4 %13 = alloca float, align 4 %14 = alloca float, align 4 %15 = alloca float, align 4 %16 = alloca float, align 4 %17 = alloca float, align 4 store ptr %0, ptr %5, align 8 store ptr %1, ptr %6, align 8 store ptr %2, ptr %7, align 8 store ptr %3, ptr %8, align 8 %18 = load ptr, ptr %5, align 8 %19 = getelementptr inbounds float, ptr %18, i64 0 %20 = load float, ptr %19, align 4 %21 = fmul float 2.000000e+00, %20 %22 = load ptr, ptr %5, align 8 %23 = getelementptr inbounds float, ptr %22, i64 0 %24 = load float, ptr %23, align 4 %25 = fmul float %21, %24 store float %25, ptr %9, align 4 %26 = load ptr, ptr %5, align 8 %27 = getelementptr inbounds float, ptr %26, i64 1 %28 = load float, ptr %27, align 4 %29 = fmul float 2.000000e+00, %28 %30 = load ptr, ptr %5, align 8 %31 = getelementptr inbounds float, ptr %30, i64 1 %32 = load float, ptr %31, align 4 %33 = fmul float %29, %32 store float %33, ptr %10, align 4 %34 = load ptr, ptr %5, align 8 %35 = getelementptr inbounds float, ptr %34, i64 2 %36 = load float, ptr %35, align 4 %37 = fmul float 2.000000e+00, %36 %38 = load ptr, ptr %5, align 8 %39 = getelementptr inbounds float, ptr %38, i64 2 %40 = load float, ptr %39, align 4 %41 = fmul float %37, %40 store float %41, ptr %11, align 4 %42 = load ptr, ptr %5, align 8 %43 = getelementptr inbounds float, ptr %42, i64 0 %44 = load float, ptr %43, align 4 %45 = fmul float 2.000000e+00, %44 %46 = load ptr, ptr %5, align 8 %47 = getelementptr inbounds float, ptr %46, i64 1 %48 = load float, ptr %47, align 4 %49 = fmul float %45, %48 store float %49, ptr %12, align 4 %50 = load ptr, ptr %5, align 8 %51 = getelementptr inbounds float, ptr %50, i64 0 %52 = load float, ptr %51, align 4 %53 = fmul float 2.000000e+00, %52 %54 = load ptr, ptr %5, align 8 %55 = getelementptr inbounds float, ptr %54, i64 2 %56 = load float, ptr %55, align 4 %57 = fmul float %53, %56 store float %57, ptr %13, align 4 %58 = load ptr, ptr %5, align 8 %59 = getelementptr inbounds float, ptr %58, i64 1 %60 = load float, ptr %59, align 4 %61 = fmul float 2.000000e+00, %60 %62 = load ptr, ptr %5, align 8 %63 = getelementptr inbounds float, ptr %62, i64 2 %64 = load float, ptr %63, align 4 %65 = fmul float %61, %64 store float %65, ptr %14, align 4 %66 = load ptr, ptr %5, align 8 %67 = getelementptr inbounds float, ptr %66, i64 3 %68 = load float, ptr %67, align 4 %69 = fmul float 2.000000e+00, %68 %70 = load ptr, ptr %5, align 8 %71 = getelementptr inbounds float, ptr %70, i64 0 %72 = load float, ptr %71, align 4 %73 = fmul float %69, %72 store float %73, ptr %15, align 4 %74 = load ptr, ptr %5, align 8 %75 = getelementptr inbounds float, ptr %74, i64 3 %76 = load float, ptr %75, align 4 %77 = fmul float 2.000000e+00, %76 %78 = load ptr, ptr %5, align 8 %79 = getelementptr inbounds float, ptr %78, i64 1 %80 = load float, ptr %79, align 4 %81 = fmul float %77, %80 store float %81, ptr %16, align 4 %82 = load ptr, ptr %5, align 8 %83 = getelementptr inbounds float, ptr %82, i64 3 %84 = load float, ptr %83, align 4 %85 = fmul float 2.000000e+00, %84 %86 = load ptr, ptr %5, align 8 %87 = getelementptr inbounds float, ptr %86, i64 2 %88 = load float, ptr %87, align 4 %89 = fmul float %85, %88 store float %89, ptr %17, align 4 %90 = load ptr, ptr %6, align 8 %91 = getelementptr inbounds float, ptr %90, i64 0 %92 = load float, ptr %91, align 4 %93 = load float, ptr %10, align 4 %94 = load float, ptr %11, align 4 %95 = fadd float %93, %94 %96 = fsub float 1.000000e+00, %95 %97 = fmul float %92, %96 %98 = load ptr, ptr %8, align 8 %99 = getelementptr inbounds float, ptr %98, i64 0 store float %97, ptr %99, align 4 %100 = load ptr, ptr %6, align 8 %101 = getelementptr inbounds float, ptr %100, i64 0 %102 = load float, ptr %101, align 4 %103 = load float, ptr %12, align 4 %104 = load float, ptr %17, align 4 %105 = fsub float %103, %104 %106 = fmul float %102, %105 %107 = load ptr, ptr %8, align 8 %108 = getelementptr inbounds float, ptr %107, i64 1 store float %106, ptr %108, align 4 %109 = load ptr, ptr %6, align 8 %110 = getelementptr inbounds float, ptr %109, i64 0 %111 = load float, ptr %110, align 4 %112 = load float, ptr %13, align 4 %113 = load float, ptr %16, align 4 %114 = fadd float %112, %113 %115 = fmul float %111, %114 %116 = load ptr, ptr %8, align 8 %117 = getelementptr inbounds float, ptr %116, i64 2 store float %115, ptr %117, align 4 %118 = load ptr, ptr %7, align 8 %119 = getelementptr inbounds float, ptr %118, i64 0 %120 = load float, ptr %119, align 4 %121 = load ptr, ptr %8, align 8 %122 = getelementptr inbounds float, ptr %121, i64 3 store float %120, ptr %122, align 4 %123 = load ptr, ptr %6, align 8 %124 = getelementptr inbounds float, ptr %123, i64 1 %125 = load float, ptr %124, align 4 %126 = load float, ptr %12, align 4 %127 = load float, ptr %17, align 4 %128 = fadd float %126, %127 %129 = fmul float %125, %128 %130 = load ptr, ptr %8, align 8 %131 = getelementptr inbounds float, ptr %130, i64 4 store float %129, ptr %131, align 4 %132 = load ptr, ptr %6, align 8 %133 = getelementptr inbounds float, ptr %132, i64 1 %134 = load float, ptr %133, align 4 %135 = load float, ptr %9, align 4 %136 = load float, ptr %11, align 4 %137 = fadd float %135, %136 %138 = fsub float 1.000000e+00, %137 %139 = fmul float %134, %138 %140 = load ptr, ptr %8, align 8 %141 = getelementptr inbounds float, ptr %140, i64 5 store float %139, ptr %141, align 4 %142 = load ptr, ptr %6, align 8 %143 = getelementptr inbounds float, ptr %142, i64 1 %144 = load float, ptr %143, align 4 %145 = load float, ptr %14, align 4 %146 = load float, ptr %15, align 4 %147 = fsub float %145, %146 %148 = fmul float %144, %147 %149 = load ptr, ptr %8, align 8 %150 = getelementptr inbounds float, ptr %149, i64 6 store float %148, ptr %150, align 4 %151 = load ptr, ptr %7, align 8 %152 = getelementptr inbounds float, ptr %151, i64 1 %153 = load float, ptr %152, align 4 %154 = load ptr, ptr %8, align 8 %155 = getelementptr inbounds float, ptr %154, i64 7 store float %153, ptr %155, align 4 %156 = load ptr, ptr %6, align 8 %157 = getelementptr inbounds float, ptr %156, i64 2 %158 = load float, ptr %157, align 4 %159 = load float, ptr %13, align 4 %160 = load float, ptr %16, align 4 %161 = fsub float %159, %160 %162 = fmul float %158, %161 %163 = load ptr, ptr %8, align 8 %164 = getelementptr inbounds float, ptr %163, i64 8 store float %162, ptr %164, align 4 %165 = load ptr, ptr %6, align 8 %166 = getelementptr inbounds float, ptr %165, i64 2 %167 = load float, ptr %166, align 4 %168 = load float, ptr %14, align 4 %169 = load float, ptr %15, align 4 %170 = fadd float %168, %169 %171 = fmul float %167, %170 %172 = load ptr, ptr %8, align 8 %173 = getelementptr inbounds float, ptr %172, i64 9 store float %171, ptr %173, align 4 %174 = load ptr, ptr %6, align 8 %175 = getelementptr inbounds float, ptr %174, i64 2 %176 = load float, ptr %175, align 4 %177 = load float, ptr %9, align 4 %178 = load float, ptr %10, align 4 %179 = fadd float %177, %178 %180 = fsub float 1.000000e+00, %179 %181 = fmul float %176, %180 %182 = load ptr, ptr %8, align 8 %183 = getelementptr inbounds float, ptr %182, i64 10 store float %181, ptr %183, align 4 %184 = load ptr, ptr %7, align 8 %185 = getelementptr inbounds float, ptr %184, i64 2 %186 = load float, ptr %185, align 4 %187 = load ptr, ptr %8, align 8 %188 = getelementptr inbounds float, ptr %187, i64 11 store float %186, ptr %188, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_model_iqm.c_JointToMatrix
.text .file "extr_tr_init.c_R_ScreenshotFilename.c" .globl R_ScreenshotFilename # -- Begin function R_ScreenshotFilename .p2align 4, 0x90 .type R_ScreenshotFilename,@function R_ScreenshotFilename: # @R_ScreenshotFilename .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) cmpl $0, -4(%rbp) jl .LBB0_2 # %bb.1: cmpl $9999, -4(%rbp) # imm = 0x270F jle .LBB0_3 .LBB0_2: movq -16(%rbp), %rdi movl MAX_OSPATH(%rip), %esi leaq .L.str(%rip), %rdx movb $0, %al callq Com_sprintf@PLT jmp .LBB0_4 .LBB0_3: movl -4(%rbp), %eax movl $1000, %ecx # imm = 0x3E8 cltd idivl %ecx movl %eax, -20(%rbp) imull $1000, -20(%rbp), %ecx # imm = 0x3E8 movl -4(%rbp), %eax subl %ecx, %eax movl %eax, -4(%rbp) movl -4(%rbp), %eax movl $100, %ecx cltd idivl %ecx movl %eax, -24(%rbp) imull $100, -24(%rbp), %ecx movl -4(%rbp), %eax subl %ecx, %eax movl %eax, -4(%rbp) movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, -28(%rbp) imull $10, -28(%rbp), %ecx movl -4(%rbp), %eax subl %ecx, %eax movl %eax, -4(%rbp) movl -4(%rbp), %eax movl %eax, -32(%rbp) movq -16(%rbp), %rdi movl MAX_OSPATH(%rip), %esi movl -20(%rbp), %ecx movl -24(%rbp), %r8d movl -28(%rbp), %r9d movl -32(%rbp), %eax leaq .L.str.1(%rip), %rdx movl %eax, (%rsp) movb $0, %al callq Com_sprintf@PLT .LBB0_4: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ScreenshotFilename, .Lfunc_end0-R_ScreenshotFilename .cfi_endproc # -- End function .type MAX_OSPATH,@object # @MAX_OSPATH .bss .globl MAX_OSPATH .p2align 2 MAX_OSPATH: .long 0 # 0x0 .size MAX_OSPATH, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "screenshots/shot9999.tga" .size .L.str, 25 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "screenshots/shot%i%i%i%i.tga" .size .L.str.1, 29 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Com_sprintf .addrsig_sym MAX_OSPATH
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_init.c_R_ScreenshotFilename.c' source_filename = "lab/engine/code/renderergl1/extr_tr_init.c_R_ScreenshotFilename.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @MAX_OSPATH = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [25 x i8] c"screenshots/shot9999.tga\00", align 1 @.str.1 = private unnamed_addr constant [29 x i8] c"screenshots/shot%i%i%i%i.tga\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_ScreenshotFilename(i32 noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store i32 %0, ptr %3, align 4 store ptr %1, ptr %4, align 8 %9 = load i32, ptr %3, align 4 %10 = icmp slt i32 %9, 0 br i1 %10, label %14, label %11 11: ; preds = %2 %12 = load i32, ptr %3, align 4 %13 = icmp sgt i32 %12, 9999 br i1 %13, label %14, label %18 14: ; preds = %11, %2 %15 = load ptr, ptr %4, align 8 %16 = load i32, ptr @MAX_OSPATH, align 4 %17 = call i32 (ptr, i32, ptr, ...) @Com_sprintf(ptr noundef %15, i32 noundef %16, ptr noundef @.str) br label %45 18: ; preds = %11 %19 = load i32, ptr %3, align 4 %20 = sdiv i32 %19, 1000 store i32 %20, ptr %5, align 4 %21 = load i32, ptr %5, align 4 %22 = mul nsw i32 %21, 1000 %23 = load i32, ptr %3, align 4 %24 = sub nsw i32 %23, %22 store i32 %24, ptr %3, align 4 %25 = load i32, ptr %3, align 4 %26 = sdiv i32 %25, 100 store i32 %26, ptr %6, align 4 %27 = load i32, ptr %6, align 4 %28 = mul nsw i32 %27, 100 %29 = load i32, ptr %3, align 4 %30 = sub nsw i32 %29, %28 store i32 %30, ptr %3, align 4 %31 = load i32, ptr %3, align 4 %32 = sdiv i32 %31, 10 store i32 %32, ptr %7, align 4 %33 = load i32, ptr %7, align 4 %34 = mul nsw i32 %33, 10 %35 = load i32, ptr %3, align 4 %36 = sub nsw i32 %35, %34 store i32 %36, ptr %3, align 4 %37 = load i32, ptr %3, align 4 store i32 %37, ptr %8, align 4 %38 = load ptr, ptr %4, align 8 %39 = load i32, ptr @MAX_OSPATH, align 4 %40 = load i32, ptr %5, align 4 %41 = load i32, ptr %6, align 4 %42 = load i32, ptr %7, align 4 %43 = load i32, ptr %8, align 4 %44 = call i32 (ptr, i32, ptr, ...) @Com_sprintf(ptr noundef %38, i32 noundef %39, ptr noundef @.str.1, i32 noundef %40, i32 noundef %41, i32 noundef %42, i32 noundef %43) br label %45 45: ; preds = %18, %14 ret void } declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_init.c_R_ScreenshotFilename
.text .file "extr_tr_surface.c_RB_SurfaceAxis.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceAxis .type RB_SurfaceAxis,@function RB_SurfaceAxis: # @RB_SurfaceAxis .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl tr(%rip), %edi callq GL_Bind@PLT movl GLS_DEFAULT(%rip), %edi callq GL_State@PLT movl $3, %edi callq qglLineWidth@PLT movl GL_LINES(%rip), %edi callq qglBegin@PLT movl $1, %edi xorl %edx, %edx movl %edx, %esi callq qglColor3f@PLT xorl %edx, %edx movl %edx, %edi movl %edx, %esi callq qglVertex3f@PLT movl $16, %edi xorl %edx, %edx movl %edx, %esi callq qglVertex3f@PLT xorl %edx, %edx movl $1, %esi movl %edx, %edi callq qglColor3f@PLT xorl %edx, %edx movl %edx, %edi movl %edx, %esi callq qglVertex3f@PLT xorl %edx, %edx movl $16, %esi movl %edx, %edi callq qglVertex3f@PLT xorl %esi, %esi movl $1, %edx movl %esi, %edi callq qglColor3f@PLT xorl %edx, %edx movl %edx, %edi movl %edx, %esi callq qglVertex3f@PLT xorl %esi, %esi movl $16, %edx movl %esi, %edi callq qglVertex3f@PLT movb $0, %al callq qglEnd@PLT movl $1, %edi callq qglLineWidth@PLT popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceAxis, .Lfunc_end0-RB_SurfaceAxis .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type GLS_DEFAULT,@object # @GLS_DEFAULT .globl GLS_DEFAULT .p2align 2 GLS_DEFAULT: .long 0 # 0x0 .size GLS_DEFAULT, 4 .type GL_LINES,@object # @GL_LINES .globl GL_LINES .p2align 2 GL_LINES: .long 0 # 0x0 .size GL_LINES, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceAxis .addrsig_sym GL_Bind .addrsig_sym GL_State .addrsig_sym qglLineWidth .addrsig_sym qglBegin .addrsig_sym qglColor3f .addrsig_sym qglVertex3f .addrsig_sym qglEnd .addrsig_sym tr .addrsig_sym GLS_DEFAULT .addrsig_sym GL_LINES
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceAxis.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceAxis.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32 } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 4 @GLS_DEFAULT = dso_local global i32 0, align 4 @GL_LINES = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceAxis], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceAxis() #0 { %1 = load i32, ptr @tr, align 4 %2 = call i32 @GL_Bind(i32 noundef %1) %3 = load i32, ptr @GLS_DEFAULT, align 4 %4 = call i32 @GL_State(i32 noundef %3) %5 = call i32 @qglLineWidth(i32 noundef 3) %6 = load i32, ptr @GL_LINES, align 4 %7 = call i32 @qglBegin(i32 noundef %6) %8 = call i32 @qglColor3f(i32 noundef 1, i32 noundef 0, i32 noundef 0) %9 = call i32 @qglVertex3f(i32 noundef 0, i32 noundef 0, i32 noundef 0) %10 = call i32 @qglVertex3f(i32 noundef 16, i32 noundef 0, i32 noundef 0) %11 = call i32 @qglColor3f(i32 noundef 0, i32 noundef 1, i32 noundef 0) %12 = call i32 @qglVertex3f(i32 noundef 0, i32 noundef 0, i32 noundef 0) %13 = call i32 @qglVertex3f(i32 noundef 0, i32 noundef 16, i32 noundef 0) %14 = call i32 @qglColor3f(i32 noundef 0, i32 noundef 0, i32 noundef 1) %15 = call i32 @qglVertex3f(i32 noundef 0, i32 noundef 0, i32 noundef 0) %16 = call i32 @qglVertex3f(i32 noundef 0, i32 noundef 0, i32 noundef 16) %17 = call i32 (...) @qglEnd() %18 = call i32 @qglLineWidth(i32 noundef 1) ret void } declare i32 @GL_Bind(i32 noundef) #1 declare i32 @GL_State(i32 noundef) #1 declare i32 @qglLineWidth(i32 noundef) #1 declare i32 @qglBegin(i32 noundef) #1 declare i32 @qglColor3f(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglVertex3f(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglEnd(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceAxis
.text .file "extr_tr_shadows.c_RB_ShadowTessEnd.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_ShadowTessEnd .LCPI0_0: .long 0x3e4ccccd # float 0.200000003 .text .globl RB_ShadowTessEnd .p2align 4, 0x90 .type RB_ShadowTessEnd,@function RB_ShadowTessEnd: # @RB_ShadowTessEnd .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp cmpl $4, glConfig(%rip) jge .LBB0_2 # %bb.1: jmp .LBB0_14 .LBB0_2: movq backEnd(%rip), %rax movl (%rax), %edi movl -12(%rbp), %esi callq VectorCopy@PLT movl $0, -4(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl tess(%rip), %eax jge .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq tess+8(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi movl -12(%rbp), %edx movq shadowXyz(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %ecx movl $4294966784, %esi # imm = 0xFFFFFE00 callq VectorMA@PLT # %bb.5: # in Loop: Header=BB0_3 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_3 .LBB0_6: movl numEdgeDefs(%rip), %edi movl tess(%rip), %edx shll $2, %edx xorl %esi, %esi callq Com_Memset@PLT movl tess+16(%rip), %eax movl $3, %ecx cltd idivl %ecx movl %eax, -8(%rbp) movl $0, -4(%rbp) .LBB0_7: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl -8(%rbp), %eax jge .LBB0_13 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movq tess+24(%rip), %rax imull $3, -4(%rbp), %ecx addl $0, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -36(%rbp) movq tess+24(%rip), %rax imull $3, -4(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -40(%rbp) movq tess+24(%rip), %rax imull $3, -4(%rbp), %ecx addl $2, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -44(%rbp) movq tess+8(%rip), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -64(%rbp) movq tess+8(%rip), %rax movslq -40(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -72(%rbp) movq tess+8(%rip), %rax movslq -44(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -80(%rbp) movq -72(%rbp), %rdi movq -64(%rbp), %rsi movl -48(%rbp), %edx callq VectorSubtract@PLT movq -80(%rbp), %rdi movq -64(%rbp), %rsi movl -52(%rbp), %edx callq VectorSubtract@PLT movl -48(%rbp), %edi movl -52(%rbp), %esi movl -56(%rbp), %edx callq CrossProduct@PLT movl -56(%rbp), %edi movl -12(%rbp), %esi callq DotProduct@PLT movss %xmm0, -84(%rbp) movss -84(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe .LBB0_10 # %bb.9: # in Loop: Header=BB0_7 Depth=1 movq facing(%rip), %rax movslq -4(%rbp), %rcx movl $1, (%rax,%rcx,4) jmp .LBB0_11 .LBB0_10: # in Loop: Header=BB0_7 Depth=1 movq facing(%rip), %rax movslq -4(%rbp), %rcx movl $0, (%rax,%rcx,4) .LBB0_11: # in Loop: Header=BB0_7 Depth=1 movl -36(%rbp), %edi movl -40(%rbp), %esi movq facing(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edx callq R_AddEdgeDef@PLT movl -40(%rbp), %edi movl -44(%rbp), %esi movq facing(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edx callq R_AddEdgeDef@PLT movl -44(%rbp), %edi movl -36(%rbp), %esi movq facing(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edx callq R_AddEdgeDef@PLT # %bb.12: # in Loop: Header=BB0_7 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_7 .LBB0_13: movl tr(%rip), %edi callq GL_Bind@PLT movl GLS_SRCBLEND_ONE(%rip), %edi orl GLS_DSTBLEND_ZERO(%rip), %edi callq GL_State@PLT movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero movaps %xmm2, %xmm0 movaps %xmm2, %xmm1 callq qglColor3f@PLT movl GL_COLOR_WRITEMASK(%rip), %edi leaq -32(%rbp), %rsi callq qglGetBooleanv@PLT movl GL_FALSE(%rip), %edi movl GL_FALSE(%rip), %esi movl GL_FALSE(%rip), %edx movl GL_FALSE(%rip), %ecx callq qglColorMask@PLT movl GL_STENCIL_TEST(%rip), %edi callq qglEnable@PLT movl GL_ALWAYS(%rip), %edi movl $1, %esi movl $255, %edx callq qglStencilFunc@PLT movl CT_BACK_SIDED(%rip), %edi callq GL_Cull@PLT movl GL_KEEP(%rip), %edi movl GL_KEEP(%rip), %esi movl GL_INCR(%rip), %edx callq qglStencilOp@PLT movb $0, %al callq R_RenderShadowEdges@PLT movl CT_FRONT_SIDED(%rip), %edi callq GL_Cull@PLT movl GL_KEEP(%rip), %edi movl GL_KEEP(%rip), %esi movl GL_DECR(%rip), %edx callq qglStencilOp@PLT movb $0, %al callq R_RenderShadowEdges@PLT movl -32(%rbp), %edi movl -28(%rbp), %esi movl -24(%rbp), %edx movl -20(%rbp), %ecx callq qglColorMask@PLT .LBB0_14: addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_ShadowTessEnd, .Lfunc_end0-RB_ShadowTessEnd .cfi_endproc # -- End function .type glConfig,@object # @glConfig .bss .globl glConfig .p2align 2 glConfig: .zero 4 .size glConfig, 4 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 32 .size tess, 32 .type shadowXyz,@object # @shadowXyz .globl shadowXyz .p2align 3 shadowXyz: .quad 0 .size shadowXyz, 8 .type numEdgeDefs,@object # @numEdgeDefs .globl numEdgeDefs .p2align 2 numEdgeDefs: .long 0 # 0x0 .size numEdgeDefs, 4 .type facing,@object # @facing .globl facing .p2align 3 facing: .quad 0 .size facing, 8 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type GLS_SRCBLEND_ONE,@object # @GLS_SRCBLEND_ONE .globl GLS_SRCBLEND_ONE .p2align 2 GLS_SRCBLEND_ONE: .long 0 # 0x0 .size GLS_SRCBLEND_ONE, 4 .type GLS_DSTBLEND_ZERO,@object # @GLS_DSTBLEND_ZERO .globl GLS_DSTBLEND_ZERO .p2align 2 GLS_DSTBLEND_ZERO: .long 0 # 0x0 .size GLS_DSTBLEND_ZERO, 4 .type GL_COLOR_WRITEMASK,@object # @GL_COLOR_WRITEMASK .globl GL_COLOR_WRITEMASK .p2align 2 GL_COLOR_WRITEMASK: .long 0 # 0x0 .size GL_COLOR_WRITEMASK, 4 .type GL_FALSE,@object # @GL_FALSE .globl GL_FALSE .p2align 2 GL_FALSE: .long 0 # 0x0 .size GL_FALSE, 4 .type GL_STENCIL_TEST,@object # @GL_STENCIL_TEST .globl GL_STENCIL_TEST .p2align 2 GL_STENCIL_TEST: .long 0 # 0x0 .size GL_STENCIL_TEST, 4 .type GL_ALWAYS,@object # @GL_ALWAYS .globl GL_ALWAYS .p2align 2 GL_ALWAYS: .long 0 # 0x0 .size GL_ALWAYS, 4 .type CT_BACK_SIDED,@object # @CT_BACK_SIDED .globl CT_BACK_SIDED .p2align 2 CT_BACK_SIDED: .long 0 # 0x0 .size CT_BACK_SIDED, 4 .type GL_KEEP,@object # @GL_KEEP .globl GL_KEEP .p2align 2 GL_KEEP: .long 0 # 0x0 .size GL_KEEP, 4 .type GL_INCR,@object # @GL_INCR .globl GL_INCR .p2align 2 GL_INCR: .long 0 # 0x0 .size GL_INCR, 4 .type CT_FRONT_SIDED,@object # @CT_FRONT_SIDED .globl CT_FRONT_SIDED .p2align 2 CT_FRONT_SIDED: .long 0 # 0x0 .size CT_FRONT_SIDED, 4 .type GL_DECR,@object # @GL_DECR .globl GL_DECR .p2align 2 GL_DECR: .long 0 # 0x0 .size GL_DECR, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorCopy .addrsig_sym VectorMA .addrsig_sym Com_Memset .addrsig_sym VectorSubtract .addrsig_sym CrossProduct .addrsig_sym DotProduct .addrsig_sym R_AddEdgeDef .addrsig_sym GL_Bind .addrsig_sym GL_State .addrsig_sym qglColor3f .addrsig_sym qglGetBooleanv .addrsig_sym qglColorMask .addrsig_sym qglEnable .addrsig_sym qglStencilFunc .addrsig_sym GL_Cull .addrsig_sym qglStencilOp .addrsig_sym R_RenderShadowEdges .addrsig_sym glConfig .addrsig_sym backEnd .addrsig_sym tess .addrsig_sym shadowXyz .addrsig_sym numEdgeDefs .addrsig_sym facing .addrsig_sym tr .addrsig_sym GLS_SRCBLEND_ONE .addrsig_sym GLS_DSTBLEND_ZERO .addrsig_sym GL_COLOR_WRITEMASK .addrsig_sym GL_FALSE .addrsig_sym GL_STENCIL_TEST .addrsig_sym GL_ALWAYS .addrsig_sym CT_BACK_SIDED .addrsig_sym GL_KEEP .addrsig_sym GL_INCR .addrsig_sym CT_FRONT_SIDED .addrsig_sym GL_DECR
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_shadows.c_RB_ShadowTessEnd.c' source_filename = "lab/engine/code/renderergl1/extr_tr_shadows.c_RB_ShadowTessEnd.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_9__ = type { i32 } %struct.TYPE_10__ = type { ptr } %struct.TYPE_8__ = type { i32, ptr, i32, ptr } %struct.TYPE_7__ = type { i32 } %struct.TYPE_6__ = type { i32 } @glConfig = dso_local global %struct.TYPE_9__ zeroinitializer, align 4 @backEnd = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @tess = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @shadowXyz = dso_local global ptr null, align 8 @numEdgeDefs = dso_local global i32 0, align 4 @facing = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 4 @GLS_SRCBLEND_ONE = dso_local global i32 0, align 4 @GLS_DSTBLEND_ZERO = dso_local global i32 0, align 4 @GL_COLOR_WRITEMASK = dso_local global i32 0, align 4 @GL_FALSE = dso_local global i32 0, align 4 @GL_STENCIL_TEST = dso_local global i32 0, align 4 @GL_ALWAYS = dso_local global i32 0, align 4 @CT_BACK_SIDED = dso_local global i32 0, align 4 @GL_KEEP = dso_local global i32 0, align 4 @GL_INCR = dso_local global i32 0, align 4 @CT_FRONT_SIDED = dso_local global i32 0, align 4 @GL_DECR = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_ShadowTessEnd() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca [4 x i32], align 16 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca float, align 4 %15 = load i32, ptr @glConfig, align 4 %16 = icmp slt i32 %15, 4 br i1 %16, label %17, label %18 17: ; preds = %0 br label %190 18: ; preds = %0 %19 = load ptr, ptr @backEnd, align 8 %20 = getelementptr inbounds %struct.TYPE_6__, ptr %19, i32 0, i32 0 %21 = load i32, ptr %20, align 4 %22 = load i32, ptr %3, align 4 %23 = call i32 @VectorCopy(i32 noundef %21, i32 noundef %22) store i32 0, ptr %1, align 4 br label %24 24: ; preds = %41, %18 %25 = load i32, ptr %1, align 4 %26 = load i32, ptr @tess, align 8 %27 = icmp slt i32 %25, %26 br i1 %27, label %28, label %44 28: ; preds = %24 %29 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 8 %30 = load i32, ptr %1, align 4 %31 = sext i32 %30 to i64 %32 = getelementptr inbounds ptr, ptr %29, i64 %31 %33 = load ptr, ptr %32, align 8 %34 = load i32, ptr %3, align 4 %35 = load ptr, ptr @shadowXyz, align 8 %36 = load i32, ptr %1, align 4 %37 = sext i32 %36 to i64 %38 = getelementptr inbounds i32, ptr %35, i64 %37 %39 = load i32, ptr %38, align 4 %40 = call i32 @VectorMA(ptr noundef %33, i32 noundef -512, i32 noundef %34, i32 noundef %39) br label %41 41: ; preds = %28 %42 = load i32, ptr %1, align 4 %43 = add nsw i32 %42, 1 store i32 %43, ptr %1, align 4 br label %24, !llvm.loop !6 44: ; preds = %24 %45 = load i32, ptr @numEdgeDefs, align 4 %46 = load i32, ptr @tess, align 8 %47 = mul nsw i32 4, %46 %48 = call i32 @Com_Memset(i32 noundef %45, i32 noundef 0, i32 noundef %47) %49 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 2), align 8 %50 = sdiv i32 %49, 3 store i32 %50, ptr %2, align 4 store i32 0, ptr %1, align 4 br label %51 51: ; preds = %144, %44 %52 = load i32, ptr %1, align 4 %53 = load i32, ptr %2, align 4 %54 = icmp slt i32 %52, %53 br i1 %54, label %55, label %147 55: ; preds = %51 %56 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 3), align 8 %57 = load i32, ptr %1, align 4 %58 = mul nsw i32 %57, 3 %59 = add nsw i32 %58, 0 %60 = sext i32 %59 to i64 %61 = getelementptr inbounds i32, ptr %56, i64 %60 %62 = load i32, ptr %61, align 4 store i32 %62, ptr %5, align 4 %63 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 3), align 8 %64 = load i32, ptr %1, align 4 %65 = mul nsw i32 %64, 3 %66 = add nsw i32 %65, 1 %67 = sext i32 %66 to i64 %68 = getelementptr inbounds i32, ptr %63, i64 %67 %69 = load i32, ptr %68, align 4 store i32 %69, ptr %6, align 4 %70 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 3), align 8 %71 = load i32, ptr %1, align 4 %72 = mul nsw i32 %71, 3 %73 = add nsw i32 %72, 2 %74 = sext i32 %73 to i64 %75 = getelementptr inbounds i32, ptr %70, i64 %74 %76 = load i32, ptr %75, align 4 store i32 %76, ptr %7, align 4 %77 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 8 %78 = load i32, ptr %5, align 4 %79 = sext i32 %78 to i64 %80 = getelementptr inbounds ptr, ptr %77, i64 %79 %81 = load ptr, ptr %80, align 8 store ptr %81, ptr %11, align 8 %82 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 8 %83 = load i32, ptr %6, align 4 %84 = sext i32 %83 to i64 %85 = getelementptr inbounds ptr, ptr %82, i64 %84 %86 = load ptr, ptr %85, align 8 store ptr %86, ptr %12, align 8 %87 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @tess, i32 0, i32 1), align 8 %88 = load i32, ptr %7, align 4 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds ptr, ptr %87, i64 %89 %91 = load ptr, ptr %90, align 8 store ptr %91, ptr %13, align 8 %92 = load ptr, ptr %12, align 8 %93 = load ptr, ptr %11, align 8 %94 = load i32, ptr %8, align 4 %95 = call i32 @VectorSubtract(ptr noundef %92, ptr noundef %93, i32 noundef %94) %96 = load ptr, ptr %13, align 8 %97 = load ptr, ptr %11, align 8 %98 = load i32, ptr %9, align 4 %99 = call i32 @VectorSubtract(ptr noundef %96, ptr noundef %97, i32 noundef %98) %100 = load i32, ptr %8, align 4 %101 = load i32, ptr %9, align 4 %102 = load i32, ptr %10, align 4 %103 = call i32 @CrossProduct(i32 noundef %100, i32 noundef %101, i32 noundef %102) %104 = load i32, ptr %10, align 4 %105 = load i32, ptr %3, align 4 %106 = call float @DotProduct(i32 noundef %104, i32 noundef %105) store float %106, ptr %14, align 4 %107 = load float, ptr %14, align 4 %108 = fcmp ogt float %107, 0.000000e+00 br i1 %108, label %109, label %114 109: ; preds = %55 %110 = load ptr, ptr @facing, align 8 %111 = load i32, ptr %1, align 4 %112 = sext i32 %111 to i64 %113 = getelementptr inbounds i32, ptr %110, i64 %112 store i32 1, ptr %113, align 4 br label %119 114: ; preds = %55 %115 = load ptr, ptr @facing, align 8 %116 = load i32, ptr %1, align 4 %117 = sext i32 %116 to i64 %118 = getelementptr inbounds i32, ptr %115, i64 %117 store i32 0, ptr %118, align 4 br label %119 119: ; preds = %114, %109 %120 = load i32, ptr %5, align 4 %121 = load i32, ptr %6, align 4 %122 = load ptr, ptr @facing, align 8 %123 = load i32, ptr %1, align 4 %124 = sext i32 %123 to i64 %125 = getelementptr inbounds i32, ptr %122, i64 %124 %126 = load i32, ptr %125, align 4 %127 = call i32 @R_AddEdgeDef(i32 noundef %120, i32 noundef %121, i32 noundef %126) %128 = load i32, ptr %6, align 4 %129 = load i32, ptr %7, align 4 %130 = load ptr, ptr @facing, align 8 %131 = load i32, ptr %1, align 4 %132 = sext i32 %131 to i64 %133 = getelementptr inbounds i32, ptr %130, i64 %132 %134 = load i32, ptr %133, align 4 %135 = call i32 @R_AddEdgeDef(i32 noundef %128, i32 noundef %129, i32 noundef %134) %136 = load i32, ptr %7, align 4 %137 = load i32, ptr %5, align 4 %138 = load ptr, ptr @facing, align 8 %139 = load i32, ptr %1, align 4 %140 = sext i32 %139 to i64 %141 = getelementptr inbounds i32, ptr %138, i64 %140 %142 = load i32, ptr %141, align 4 %143 = call i32 @R_AddEdgeDef(i32 noundef %136, i32 noundef %137, i32 noundef %142) br label %144 144: ; preds = %119 %145 = load i32, ptr %1, align 4 %146 = add nsw i32 %145, 1 store i32 %146, ptr %1, align 4 br label %51, !llvm.loop !8 147: ; preds = %51 %148 = load i32, ptr @tr, align 4 %149 = call i32 @GL_Bind(i32 noundef %148) %150 = load i32, ptr @GLS_SRCBLEND_ONE, align 4 %151 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4 %152 = or i32 %150, %151 %153 = call i32 @GL_State(i32 noundef %152) %154 = call i32 @qglColor3f(float noundef 0x3FC99999A0000000, float noundef 0x3FC99999A0000000, float noundef 0x3FC99999A0000000) %155 = load i32, ptr @GL_COLOR_WRITEMASK, align 4 %156 = getelementptr inbounds [4 x i32], ptr %4, i64 0, i64 0 %157 = call i32 @qglGetBooleanv(i32 noundef %155, ptr noundef %156) %158 = load i32, ptr @GL_FALSE, align 4 %159 = load i32, ptr @GL_FALSE, align 4 %160 = load i32, ptr @GL_FALSE, align 4 %161 = load i32, ptr @GL_FALSE, align 4 %162 = call i32 @qglColorMask(i32 noundef %158, i32 noundef %159, i32 noundef %160, i32 noundef %161) %163 = load i32, ptr @GL_STENCIL_TEST, align 4 %164 = call i32 @qglEnable(i32 noundef %163) %165 = load i32, ptr @GL_ALWAYS, align 4 %166 = call i32 @qglStencilFunc(i32 noundef %165, i32 noundef 1, i32 noundef 255) %167 = load i32, ptr @CT_BACK_SIDED, align 4 %168 = call i32 @GL_Cull(i32 noundef %167) %169 = load i32, ptr @GL_KEEP, align 4 %170 = load i32, ptr @GL_KEEP, align 4 %171 = load i32, ptr @GL_INCR, align 4 %172 = call i32 @qglStencilOp(i32 noundef %169, i32 noundef %170, i32 noundef %171) %173 = call i32 (...) @R_RenderShadowEdges() %174 = load i32, ptr @CT_FRONT_SIDED, align 4 %175 = call i32 @GL_Cull(i32 noundef %174) %176 = load i32, ptr @GL_KEEP, align 4 %177 = load i32, ptr @GL_KEEP, align 4 %178 = load i32, ptr @GL_DECR, align 4 %179 = call i32 @qglStencilOp(i32 noundef %176, i32 noundef %177, i32 noundef %178) %180 = call i32 (...) @R_RenderShadowEdges() %181 = getelementptr inbounds [4 x i32], ptr %4, i64 0, i64 0 %182 = load i32, ptr %181, align 16 %183 = getelementptr inbounds [4 x i32], ptr %4, i64 0, i64 1 %184 = load i32, ptr %183, align 4 %185 = getelementptr inbounds [4 x i32], ptr %4, i64 0, i64 2 %186 = load i32, ptr %185, align 8 %187 = getelementptr inbounds [4 x i32], ptr %4, i64 0, i64 3 %188 = load i32, ptr %187, align 4 %189 = call i32 @qglColorMask(i32 noundef %182, i32 noundef %184, i32 noundef %186, i32 noundef %188) br label %190 190: ; preds = %147, %17 ret void } declare i32 @VectorCopy(i32 noundef, i32 noundef) #1 declare i32 @VectorMA(ptr noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @Com_Memset(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @VectorSubtract(ptr noundef, ptr noundef, i32 noundef) #1 declare i32 @CrossProduct(i32 noundef, i32 noundef, i32 noundef) #1 declare float @DotProduct(i32 noundef, i32 noundef) #1 declare i32 @R_AddEdgeDef(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @GL_Bind(i32 noundef) #1 declare i32 @GL_State(i32 noundef) #1 declare i32 @qglColor3f(float noundef, float noundef, float noundef) #1 declare i32 @qglGetBooleanv(i32 noundef, ptr noundef) #1 declare i32 @qglColorMask(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglEnable(i32 noundef) #1 declare i32 @qglStencilFunc(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @GL_Cull(i32 noundef) #1 declare i32 @qglStencilOp(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @R_RenderShadowEdges(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_shadows.c_RB_ShadowTessEnd
.text .file "extr_tr_bsp.c_R_MergedHeightPoints.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function R_MergedHeightPoints .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .text .globl R_MergedHeightPoints .p2align 4, 0x90 .type R_MergedHeightPoints,@function R_MergedHeightPoints: # @R_MergedHeightPoints .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movl $1, -24(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 movl -24(%rbp), %eax movq -16(%rbp), %rcx movl (%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_14 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -28(%rbp), %eax movq -16(%rbp), %rcx movl (%rcx), %ecx subl $1, %ecx cmpl %ecx, %eax jge .LBB0_12 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movq -16(%rbp), %rcx movl 4(%rcx), %ecx imull -24(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rdi movq -16(%rbp), %rax movq 8(%rax), %rax movq -16(%rbp), %rcx movl 4(%rcx), %ecx imull -28(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax subq (%rax), %rdi callq fabs@PLT movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_11 .LBB0_6: # in Loop: Header=BB0_3 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movq -16(%rbp), %rcx movl 4(%rcx), %ecx imull -24(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq 8(%rax), %rdi movq -16(%rbp), %rax movq 8(%rax), %rax movq -16(%rbp), %rcx movl 4(%rcx), %ecx imull -28(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax subq 8(%rax), %rdi callq fabs@PLT movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_8 # %bb.7: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_11 .LBB0_8: # in Loop: Header=BB0_3 Depth=2 movq -16(%rbp), %rax movq 8(%rax), %rax movq -16(%rbp), %rcx movl 4(%rcx), %ecx imull -24(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq 16(%rax), %rdi movq -16(%rbp), %rax movq 8(%rax), %rax movq -16(%rbp), %rcx movl 4(%rcx), %ecx imull -28(%rbp), %ecx addl -20(%rbp), %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax subq 16(%rax), %rdi callq fabs@PLT movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe .LBB0_10 # %bb.9: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_11 .LBB0_10: movl qtrue(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_15 .LBB0_11: # in Loop: Header=BB0_3 Depth=2 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_3 .LBB0_12: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_13 .LBB0_13: # in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp .LBB0_1 .LBB0_14: movl qfalse(%rip), %eax movl %eax, -4(%rbp) .LBB0_15: movl -4(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_MergedHeightPoints, .Lfunc_end0-R_MergedHeightPoints .cfi_endproc # -- End function .type qtrue,@object # @qtrue .bss .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym fabs .addrsig_sym qtrue .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_bsp.c_R_MergedHeightPoints.c' source_filename = "lab/engine/code/renderergl1/extr_tr_bsp.c_R_MergedHeightPoints.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32, i32, ptr } %struct.TYPE_4__ = type { ptr } @qtrue = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_MergedHeightPoints(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store i32 1, ptr %6, align 4 br label %8 8: ; preds = %142, %2 %9 = load i32, ptr %6, align 4 %10 = load ptr, ptr %4, align 8 %11 = getelementptr inbounds %struct.TYPE_5__, ptr %10, i32 0, i32 0 %12 = load i32, ptr %11, align 8 %13 = sub nsw i32 %12, 1 %14 = icmp slt i32 %9, %13 br i1 %14, label %15, label %145 15: ; preds = %8 %16 = load i32, ptr %6, align 4 %17 = add nsw i32 %16, 1 store i32 %17, ptr %7, align 4 br label %18 18: ; preds = %138, %15 %19 = load i32, ptr %7, align 4 %20 = load ptr, ptr %4, align 8 %21 = getelementptr inbounds %struct.TYPE_5__, ptr %20, i32 0, i32 0 %22 = load i32, ptr %21, align 8 %23 = sub nsw i32 %22, 1 %24 = icmp slt i32 %19, %23 br i1 %24, label %25, label %141 25: ; preds = %18 %26 = load ptr, ptr %4, align 8 %27 = getelementptr inbounds %struct.TYPE_5__, ptr %26, i32 0, i32 2 %28 = load ptr, ptr %27, align 8 %29 = load ptr, ptr %4, align 8 %30 = getelementptr inbounds %struct.TYPE_5__, ptr %29, i32 0, i32 1 %31 = load i32, ptr %30, align 4 %32 = load i32, ptr %6, align 4 %33 = mul nsw i32 %31, %32 %34 = load i32, ptr %5, align 4 %35 = add nsw i32 %33, %34 %36 = sext i32 %35 to i64 %37 = getelementptr inbounds %struct.TYPE_4__, ptr %28, i64 %36 %38 = getelementptr inbounds %struct.TYPE_4__, ptr %37, i32 0, i32 0 %39 = load ptr, ptr %38, align 8 %40 = getelementptr inbounds i64, ptr %39, i64 0 %41 = load i64, ptr %40, align 8 %42 = load ptr, ptr %4, align 8 %43 = getelementptr inbounds %struct.TYPE_5__, ptr %42, i32 0, i32 2 %44 = load ptr, ptr %43, align 8 %45 = load ptr, ptr %4, align 8 %46 = getelementptr inbounds %struct.TYPE_5__, ptr %45, i32 0, i32 1 %47 = load i32, ptr %46, align 4 %48 = load i32, ptr %7, align 4 %49 = mul nsw i32 %47, %48 %50 = load i32, ptr %5, align 4 %51 = add nsw i32 %49, %50 %52 = sext i32 %51 to i64 %53 = getelementptr inbounds %struct.TYPE_4__, ptr %44, i64 %52 %54 = getelementptr inbounds %struct.TYPE_4__, ptr %53, i32 0, i32 0 %55 = load ptr, ptr %54, align 8 %56 = getelementptr inbounds i64, ptr %55, i64 0 %57 = load i64, ptr %56, align 8 %58 = sub nsw i64 %41, %57 %59 = call double @fabs(i64 noundef %58) %60 = fcmp ogt double %59, 1.000000e-01 br i1 %60, label %61, label %62 61: ; preds = %25 br label %138 62: ; preds = %25 %63 = load ptr, ptr %4, align 8 %64 = getelementptr inbounds %struct.TYPE_5__, ptr %63, i32 0, i32 2 %65 = load ptr, ptr %64, align 8 %66 = load ptr, ptr %4, align 8 %67 = getelementptr inbounds %struct.TYPE_5__, ptr %66, i32 0, i32 1 %68 = load i32, ptr %67, align 4 %69 = load i32, ptr %6, align 4 %70 = mul nsw i32 %68, %69 %71 = load i32, ptr %5, align 4 %72 = add nsw i32 %70, %71 %73 = sext i32 %72 to i64 %74 = getelementptr inbounds %struct.TYPE_4__, ptr %65, i64 %73 %75 = getelementptr inbounds %struct.TYPE_4__, ptr %74, i32 0, i32 0 %76 = load ptr, ptr %75, align 8 %77 = getelementptr inbounds i64, ptr %76, i64 1 %78 = load i64, ptr %77, align 8 %79 = load ptr, ptr %4, align 8 %80 = getelementptr inbounds %struct.TYPE_5__, ptr %79, i32 0, i32 2 %81 = load ptr, ptr %80, align 8 %82 = load ptr, ptr %4, align 8 %83 = getelementptr inbounds %struct.TYPE_5__, ptr %82, i32 0, i32 1 %84 = load i32, ptr %83, align 4 %85 = load i32, ptr %7, align 4 %86 = mul nsw i32 %84, %85 %87 = load i32, ptr %5, align 4 %88 = add nsw i32 %86, %87 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds %struct.TYPE_4__, ptr %81, i64 %89 %91 = getelementptr inbounds %struct.TYPE_4__, ptr %90, i32 0, i32 0 %92 = load ptr, ptr %91, align 8 %93 = getelementptr inbounds i64, ptr %92, i64 1 %94 = load i64, ptr %93, align 8 %95 = sub nsw i64 %78, %94 %96 = call double @fabs(i64 noundef %95) %97 = fcmp ogt double %96, 1.000000e-01 br i1 %97, label %98, label %99 98: ; preds = %62 br label %138 99: ; preds = %62 %100 = load ptr, ptr %4, align 8 %101 = getelementptr inbounds %struct.TYPE_5__, ptr %100, i32 0, i32 2 %102 = load ptr, ptr %101, align 8 %103 = load ptr, ptr %4, align 8 %104 = getelementptr inbounds %struct.TYPE_5__, ptr %103, i32 0, i32 1 %105 = load i32, ptr %104, align 4 %106 = load i32, ptr %6, align 4 %107 = mul nsw i32 %105, %106 %108 = load i32, ptr %5, align 4 %109 = add nsw i32 %107, %108 %110 = sext i32 %109 to i64 %111 = getelementptr inbounds %struct.TYPE_4__, ptr %102, i64 %110 %112 = getelementptr inbounds %struct.TYPE_4__, ptr %111, i32 0, i32 0 %113 = load ptr, ptr %112, align 8 %114 = getelementptr inbounds i64, ptr %113, i64 2 %115 = load i64, ptr %114, align 8 %116 = load ptr, ptr %4, align 8 %117 = getelementptr inbounds %struct.TYPE_5__, ptr %116, i32 0, i32 2 %118 = load ptr, ptr %117, align 8 %119 = load ptr, ptr %4, align 8 %120 = getelementptr inbounds %struct.TYPE_5__, ptr %119, i32 0, i32 1 %121 = load i32, ptr %120, align 4 %122 = load i32, ptr %7, align 4 %123 = mul nsw i32 %121, %122 %124 = load i32, ptr %5, align 4 %125 = add nsw i32 %123, %124 %126 = sext i32 %125 to i64 %127 = getelementptr inbounds %struct.TYPE_4__, ptr %118, i64 %126 %128 = getelementptr inbounds %struct.TYPE_4__, ptr %127, i32 0, i32 0 %129 = load ptr, ptr %128, align 8 %130 = getelementptr inbounds i64, ptr %129, i64 2 %131 = load i64, ptr %130, align 8 %132 = sub nsw i64 %115, %131 %133 = call double @fabs(i64 noundef %132) %134 = fcmp ogt double %133, 1.000000e-01 br i1 %134, label %135, label %136 135: ; preds = %99 br label %138 136: ; preds = %99 %137 = load i32, ptr @qtrue, align 4 store i32 %137, ptr %3, align 4 br label %147 138: ; preds = %135, %98, %61 %139 = load i32, ptr %7, align 4 %140 = add nsw i32 %139, 1 store i32 %140, ptr %7, align 4 br label %18, !llvm.loop !6 141: ; preds = %18 br label %142 142: ; preds = %141 %143 = load i32, ptr %6, align 4 %144 = add nsw i32 %143, 1 store i32 %144, ptr %6, align 4 br label %8, !llvm.loop !8 145: ; preds = %8 %146 = load i32, ptr @qfalse, align 4 store i32 %146, ptr %3, align 4 br label %147 147: ; preds = %145, %136 %148 = load i32, ptr %3, align 4 ret i32 %148 } declare double @fabs(i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl1/extr_tr_bsp.c_R_MergedHeightPoints
.text .file "extr_tr_surface.c_RB_SurfaceEntity.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceEntity .type RB_SurfaceEntity,@function RB_SurfaceEntity: # @RB_SurfaceEntity .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq backEnd(%rip), %rax movl (%rax), %eax addl $-128, %eax movl %eax, %ecx movq %rcx, -16(%rbp) # 8-byte Spill subl $4, %eax ja .LBB0_6 # %bb.8: movq -16(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_1: movb $0, %al callq RB_SurfaceSprite@PLT jmp .LBB0_7 .LBB0_2: movb $0, %al callq RB_SurfaceBeam@PLT jmp .LBB0_7 .LBB0_3: movb $0, %al callq RB_SurfaceRailCore@PLT jmp .LBB0_7 .LBB0_4: movb $0, %al callq RB_SurfaceRailRings@PLT jmp .LBB0_7 .LBB0_5: movb $0, %al callq RB_SurfaceLightningBolt@PLT jmp .LBB0_7 .LBB0_6: movb $0, %al callq RB_SurfaceAxis@PLT .LBB0_7: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceEntity, .Lfunc_end0-RB_SurfaceEntity .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_1-.LJTI0_0 .long .LBB0_4-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_5-.LJTI0_0 .long .LBB0_2-.LJTI0_0 # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceEntity .addrsig_sym RB_SurfaceSprite .addrsig_sym RB_SurfaceBeam .addrsig_sym RB_SurfaceRailCore .addrsig_sym RB_SurfaceRailRings .addrsig_sym RB_SurfaceLightningBolt .addrsig_sym RB_SurfaceAxis .addrsig_sym backEnd
; ModuleID = 'lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceEntity.c' source_filename = "lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceEntity.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { ptr } %struct.TYPE_5__ = type { %struct.TYPE_4__ } %struct.TYPE_4__ = type { i32 } @backEnd = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceEntity], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceEntity(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = load ptr, ptr @backEnd, align 8 %4 = getelementptr inbounds %struct.TYPE_5__, ptr %3, i32 0, i32 0 %5 = getelementptr inbounds %struct.TYPE_4__, ptr %4, i32 0, i32 0 %6 = load i32, ptr %5, align 4 switch i32 %6, label %17 [ i32 128, label %7 i32 132, label %9 i32 130, label %11 i32 129, label %13 i32 131, label %15 ] 7: ; preds = %1 %8 = call i32 (...) @RB_SurfaceSprite() br label %19 9: ; preds = %1 %10 = call i32 (...) @RB_SurfaceBeam() br label %19 11: ; preds = %1 %12 = call i32 (...) @RB_SurfaceRailCore() br label %19 13: ; preds = %1 %14 = call i32 (...) @RB_SurfaceRailRings() br label %19 15: ; preds = %1 %16 = call i32 (...) @RB_SurfaceLightningBolt() br label %19 17: ; preds = %1 %18 = call i32 (...) @RB_SurfaceAxis() br label %19 19: ; preds = %17, %15, %13, %11, %9, %7 ret void } declare i32 @RB_SurfaceSprite(...) #1 declare i32 @RB_SurfaceBeam(...) #1 declare i32 @RB_SurfaceRailCore(...) #1 declare i32 @RB_SurfaceRailRings(...) #1 declare i32 @RB_SurfaceLightningBolt(...) #1 declare i32 @RB_SurfaceAxis(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl1/extr_tr_surface.c_RB_SurfaceEntity