jonasdee
geniesim3.0.3
e60cbb3
#usda 1.0
(
customLayerData = {
dictionary cameraSettings = {
dictionary Front = {
double3 position = (5, 0, 0)
double radius = 5
}
dictionary Perspective = {
double3 position = (-0.6140613580279964, 3.7851100853785833, 2.9156860403131573)
double3 target = (-0.10034640751097246, -4.108550378664207, -0.6093985583912653)
}
dictionary Right = {
double3 position = (0, -5, 0)
double radius = 5
}
dictionary Top = {
double3 position = (0, 0, 5)
double radius = 5
}
string boundCamera = "/World/Camera"
}
dictionary omni_layer = {
string authoring_layer = "./Aligned.usda"
}
dictionary renderSettings = {
}
}
defaultPrim = "World"
metersPerUnit = 1
upAxis = "Z"
)
def "World"
{
def Xform "entity"
{
quatf xformOp:orient = (1, 0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:orient"]
def Xform "Aligned" (
prepend payload = @./Aligned.usd@
)
{
quatd xformOp:orient = (0.70711, 0.70711, 0, 0)
uniform token[] xformOpOrder = ["xformOp:orient"]
over "imagetostl_mesh1" (
prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI"]
)
{
uniform token physics:approximation = "none"
bool physics:collisionEnabled = 1
}
over "imagetostl_mesh0" (
prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI"]
)
{
uniform token physics:approximation = "none"
bool physics:collisionEnabled = 1
}
}
def Xform "lowpoly"
{
token visibility = "inherited"
uniform token[] xformOpOrder = []
def Cube "desktop"
{
double size = 1
token visibility = "invisible"
quatf xformOp:orient = (0.70711, 0.70710355, 0, 0)
float3 xformOp:scale = (0.6, 0.7300004, 1)
double3 xformOp:translate = (-1.4901161193847656e-8, -2.9802254554884335e-8, 7.450851922918537e-9)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
}
}
}
def Camera "Camera"
{
float2 clippingRange = (0.01, 10000000)
float focalLength = 18.147562
float focusDistance = 400
custom uniform vector3d omni:kit:centerOfInterest = (0, 0, -2.0409869331607386)
quatd xformOp:orient = (0.6644630243886748, 0.24184476264797525, -0.24184476264797528, -0.6644630243886747)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (-0.8, 0, 1.3000000193715096)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
}
}
def "Render" (
hide_in_stage_window = true
no_delete = true
)
{
def "OmniverseKit"
{
def "HydraTextures" (
hide_in_stage_window = true
no_delete = true
)
{
def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
hide_in_stage_window = true
no_delete = true
)
{
rel camera = </World/Camera>
token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
token omni:rtx:background:source:type = "domeLight"
bool omni:rtx:dlss:frameGeneration = 0
bool omni:rtx:material:db:nonVisualMaterialCSV:enabled = 0
bool omni:rtx:material:db:syncLoads = 1
token omni:rtx:post:dlss:execMode = "performance"
bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
bool omni:rtx:post:registeredCompositing:invertToneMap = 1
bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1
int omni:rtx:pt:maxSamplesPerLaunch = 2073600
int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12
token omni:rtx:rendermode = "RealTimePathTracing"
color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1)
bool omni:rtx:rt:demoire = 0
bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1
bool omni:rtx:scene:hydra:materialSyncLoads = 1
bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1
uint omni:rtx:viewTile:limit = 4294967295
rel orderedVars = </Render/Vars/LdrColor>
custom bool overrideClipRange = 0
uniform int2 resolution = (1280, 720)
}
}
}
def RenderSettings "OmniverseGlobalRenderSettings" (
prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
no_delete = true
)
{
rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
}
def "Vars"
{
def RenderVar "LdrColor" (
hide_in_stage_window = true
no_delete = true
)
{
uniform string sourceName = "LdrColor"
}
}
}