type stringclasses 5
values | content stringlengths 9 163k |
|---|---|
defines | #define ROMSTAGE_RAM_STACK_SIZE 0x5000 |
functions | void reset_system(void)
{
hard_reset();
halt();
} |
functions | long choose_top_of_stack(void)
{
unsigned long stack_top;
/* cbmem_add() does a find() before add(). */
stack_top = (unsigned long)cbmem_add(CBMEM_ID_ROMSTAGE_RAM_STACK,
ROMSTAGE_RAM_STACK_SIZE);
stack_top += ROMSTAGE_RAM_STACK_SIZE;
return stack_top;
} |
functions | asmlinkage romstage_main(unsigned long bist)
{
int i;
void *romstage_stack_after_car;
const int num_guards = 4;
const u32 stack_guard = 0xdeadbeef;
u32 *stack_base = (void *)(CONFIG_DCACHE_RAM_BASE +
CONFIG_DCACHE_RAM_SIZE -
CONFIG_DCACHE_RAM_ROMSTAGE_STACK_S... |
functions | void romstage_common(const struct romstage_params *params)
{
int boot_mode;
int wake_from_s3;
struct romstage_handoff *handoff;
timestamp_init(get_initial_timestamp());
timestamp_add_now(TS_START_ROMSTAGE);
if (params->bist == 0)
enable_lapic();
wake_from_s3 = early_pch_init(params->gpio_map, params->rcba_c... |
functions | void prepare_for_resume(struct romstage_handoff *handoff)
{
/* Only need to save memory when ramstage isn't relocatable. */
#if !CONFIG_RELOCATABLE_RAMSTAGE
#if CONFIG_HAVE_ACPI_RESUME
/* Back up the OS-controlled memory where ramstage will be loaded. */
if (handoff != NULL && handoff->s3_resume) {
void *src = (voi... |
functions | void romstage_after_car(void)
{
struct romstage_handoff *handoff;
handoff = romstage_handoff_find_or_add();
prepare_for_resume(handoff);
/* Load the ramstage. */
copy_and_run();
} |
functions | void stage_cache_external_region(void **base, size_t *size)
{
/* The ramstage cache lives in the TSEG region at RESERVED_SMM_OFFSET.
* The top of ram is defined to be the TSEG base address. */
*size = RESERVED_SMM_SIZE;
*base = (void *)((uint32_t)cbmem_top() + RESERVED_SMM_OFFSET);
} |
functions | void ramstage_cache_invalid(void)
{
#if CONFIG_RESET_ON_INVALID_RAMSTAGE_CACHE
reset_system();
#endif
} |
structs | struct WMcursor {
int unused;
}; |
functions | void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
{
return;
} |
functions | int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
{
return(0);
} |
functions | void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
SDL_PrivateMouseMotion(0, 0, x, y);
} |
includes |
#include <errno.h> |
includes | #include <stdlib.h> |
includes | #include <string.h> |
includes | #include <sys/stat.h> |
includes | #include <unistd.h> |
functions | bool unit_has_name(Unit *u, const char *name) {
assert(u);
assert(name);
return !!set_get(u->names, (char*) name);
} |
functions | void unit_init(Unit *u) {
CGroupContext *cc;
ExecContext *ec;
KillContext *kc;
assert(u);
assert(u->manager);
assert(u->type >= 0);
cc = unit_get_cgroup_context(u);
if (cc) {
cgroup_context_init(cc);
/* Copy in the manage... |
functions | int unit_add_name(Unit *u, const char *text) {
_cleanup_free_ char *s = NULL, *i = NULL;
UnitType t;
int r;
assert(u);
assert(text);
if (unit_name_is_valid(text, UNIT_NAME_TEMPLATE)) {
if (!u->instance)
return -EINVAL;
... |
functions | int unit_choose_id(Unit *u, const char *name) {
_cleanup_free_ char *t = NULL;
char *s, *i;
int r;
assert(u);
assert(name);
if (unit_name_is_valid(name, UNIT_NAME_TEMPLATE)) {
if (!u->instance)
return -EINVAL;
r ... |
functions | int unit_set_description(Unit *u, const char *description) {
char *s;
assert(u);
if (isempty(description))
s = NULL;
else {
s = strdup(description);
if (!s)
return -ENOMEM;
} |
functions | bool unit_check_gc(Unit *u) {
UnitActiveState state;
assert(u);
if (u->job)
return true;
if (u->nop_job)
return true;
state = unit_active_state(u);
/* If the unit is inactive and failed and no job is queued for
* it, then relea... |
functions | void unit_add_to_load_queue(Unit *u) {
assert(u);
assert(u->type != _UNIT_TYPE_INVALID);
if (u->load_state != UNIT_STUB || u->in_load_queue)
return;
LIST_PREPEND(load_queue, u->manager->load_queue, u);
u->in_load_queue = true;
} |
functions | void unit_add_to_cleanup_queue(Unit *u) {
assert(u);
if (u->in_cleanup_queue)
return;
LIST_PREPEND(cleanup_queue, u->manager->cleanup_queue, u);
u->in_cleanup_queue = true;
} |
functions | void unit_add_to_gc_queue(Unit *u) {
assert(u);
if (u->in_gc_queue || u->in_cleanup_queue)
return;
if (unit_check_gc(u))
return;
LIST_PREPEND(gc_queue, u->manager->gc_queue, u);
u->in_gc_queue = true;
u->manager->n_in_gc_queue ++;
} |
functions | void unit_add_to_dbus_queue(Unit *u) {
assert(u);
assert(u->type != _UNIT_TYPE_INVALID);
if (u->load_state == UNIT_STUB || u->in_dbus_queue)
return;
/* Shortcut things if nobody cares */
if (sd_bus_track_count(u->manager->subscribed) <= 0 &&
set_isem... |
functions | void bidi_set_free(Unit *u, Set *s) {
Iterator i;
Unit *other;
assert(u);
/* Frees the set and makes sure we are dropped from the
* inverse pointers */
SET_FOREACH(other, s, i) {
UnitDependency d;
for (d = 0; d < _UNIT_DEPENDENCY_MAX; ... |
functions | void unit_remove_transient(Unit *u) {
char **i;
assert(u);
if (!u->transient)
return;
if (u->fragment_path)
(void) unlink(u->fragment_path);
STRV_FOREACH(i, u->dropin_paths) {
_cleanup_free_ char *p = NULL;
(voi... |
functions | void unit_free_requires_mounts_for(Unit *u) {
char **j;
STRV_FOREACH(j, u->requires_mounts_for) {
char s[strlen(*j) + 1];
PATH_FOREACH_PREFIX_MORE(s, *j) {
char *y;
Set *x;
x = hashmap_get2(u->mana... |
functions | void unit_done(Unit *u) {
ExecContext *ec;
CGroupContext *cc;
int r;
assert(u);
if (u->type < 0)
return;
if (UNIT_VTABLE(u)->done)
UNIT_VTABLE(u)->done(u);
ec = unit_get_exec_context(u);
if (ec)
exec_cont... |
functions | void unit_free(Unit *u) {
UnitDependency d;
Iterator i;
char *t;
assert(u);
if (u->manager->n_reloading <= 0)
unit_remove_transient(u);
bus_unit_send_removed_signal(u);
unit_done(u);
sd_bus_slot_unref(u->match_bus_slot);
unit_... |
functions | UnitActiveState unit_active_state(Unit *u) {
assert(u);
if (u->load_state == UNIT_MERGED)
return unit_active_state(unit_follow_merge(u));
/* After a reload it might happen that a unit is not correctly
* loaded but still has a process around. That's why we won't
... |
functions | int complete_move(Set **s, Set **other) {
int r;
assert(s);
assert(other);
if (!*other)
return 0;
if (*s) {
r = set_move(*s, *other);
if (r < 0)
return r;
} |
functions | int merge_names(Unit *u, Unit *other) {
char *t;
Iterator i;
int r;
assert(u);
assert(other);
r = complete_move(&u->names, &other->names);
if (r < 0)
return r;
set_free_free(other->names);
other->names = NULL;
other->id =... |
functions | int reserve_dependencies(Unit *u, Unit *other, UnitDependency d) {
unsigned n_reserve;
assert(u);
assert(other);
assert(d < _UNIT_DEPENDENCY_MAX);
/*
* If u does not have this dependency set allocated, there is no need
* to reserve anything. In that case other... |
functions | void merge_dependencies(Unit *u, Unit *other, const char *other_id, UnitDependency d) {
Iterator i;
Unit *back;
int r;
assert(u);
assert(other);
assert(d < _UNIT_DEPENDENCY_MAX);
/* Fix backwards pointers */
SET_FOREACH(back, other->dependencies[d], i) {... |
functions | int unit_merge(Unit *u, Unit *other) {
UnitDependency d;
const char *other_id = NULL;
int r;
assert(u);
assert(other);
assert(u->manager == other->manager);
assert(u->type != _UNIT_TYPE_INVALID);
other = unit_follow_merge(other);
if (other == u)... |
functions | int unit_merge_by_name(Unit *u, const char *name) {
Unit *other;
int r;
_cleanup_free_ char *s = NULL;
assert(u);
assert(name);
if (unit_name_is_valid(name, UNIT_NAME_TEMPLATE)) {
if (!u->instance)
return -EINVAL;
... |
functions | int unit_add_exec_dependencies(Unit *u, ExecContext *c) {
int r;
assert(u);
assert(c);
if (c->working_directory) {
r = unit_require_mounts_for(u, c->working_directory);
if (r < 0)
return r;
} |
functions | void unit_dump(Unit *u, FILE *f, const char *prefix) {
char *t, **j;
UnitDependency d;
Iterator i;
const char *prefix2;
char
timestamp1[FORMAT_TIMESTAMP_MAX],
timestamp2[FORMAT_TIMESTAMP_MAX],
timestamp3[FORMAT_TIMESTAMP_MAX],
... |
functions | int unit_load_fragment_and_dropin(Unit *u) {
int r;
assert(u);
/* Load a .{service,socket,...} |
functions | int unit_load_fragment_and_dropin_optional(Unit *u) {
int r;
assert(u);
/* Same as unit_load_fragment_and_dropin(), but whether
* something can be loaded or not doesn't matter. */
/* Load a .service file */
r = unit_load_fragment(u);
if (r < 0)
... |
functions | int unit_add_default_target_dependency(Unit *u, Unit *target) {
assert(u);
assert(target);
if (target->type != UNIT_TARGET)
return 0;
/* Only add the dependency if both units are loaded, so that
* that loop check below is reliable */
if (u->load_state !... |
functions | int unit_add_target_dependencies(Unit *u) {
static const UnitDependency deps[] = {
UNIT_REQUIRED_BY,
UNIT_REQUISITE_OF,
UNIT_WANTED_BY,
UNIT_BOUND_BY
} |
functions | int unit_add_slice_dependencies(Unit *u) {
assert(u);
if (!UNIT_HAS_CGROUP_CONTEXT(u))
return 0;
if (UNIT_ISSET(u->slice))
return unit_add_two_dependencies(u, UNIT_AFTER, UNIT_REQUIRES, UNIT_DEREF(u->slice), true);
if (unit_has_name(u, SPECIAL_ROOT_SLIC... |
functions | int unit_add_mount_dependencies(Unit *u) {
char **i;
int r;
assert(u);
STRV_FOREACH(i, u->requires_mounts_for) {
char prefix[strlen(*i) + 1];
PATH_FOREACH_PREFIX_MORE(prefix, *i) {
_cleanup_free_ char *p = NULL;
... |
functions | int unit_add_startup_units(Unit *u) {
CGroupContext *c;
int r;
c = unit_get_cgroup_context(u);
if (!c)
return 0;
if (c->startup_cpu_shares == CGROUP_CPU_SHARES_INVALID &&
c->startup_blockio_weight == CGROUP_BLKIO_WEIGHT_INVALID)
retur... |
functions | int unit_load(Unit *u) {
int r;
assert(u);
if (u->in_load_queue) {
LIST_REMOVE(load_queue, u->manager->load_queue, u);
u->in_load_queue = false;
} |
functions | bool unit_condition_test(Unit *u) {
assert(u);
dual_timestamp_get(&u->condition_timestamp);
u->condition_result = unit_condition_test_list(u, u->conditions, condition_type_to_string);
return u->condition_result;
} |
functions | bool unit_assert_test(Unit *u) {
assert(u);
dual_timestamp_get(&u->assert_timestamp);
u->assert_result = unit_condition_test_list(u, u->asserts, assert_type_to_string);
return u->assert_result;
} |
functions | void unit_status_print_starting_stopping(Unit *u, JobType t) {
const char *format;
assert(u);
format = unit_get_status_message_format(u, t);
DISABLE_WARNING_FORMAT_NONLITERAL;
unit_status_printf(u, "", format);
REENABLE_WARNING;
} |
functions | void unit_status_log_starting_stopping_reloading(Unit *u, JobType t) {
const char *format;
char buf[LINE_MAX];
sd_id128_t mid;
assert(u);
if (t != JOB_START && t != JOB_STOP && t != JOB_RELOAD)
return;
if (log_on_console())
return;
... |
functions | void unit_status_emit_starting_stopping_reloading(Unit *u, JobType t) {
unit_status_log_starting_stopping_reloading(u, t);
/* Reload status messages have traditionally not been printed to console. */
if (t != JOB_RELOAD)
unit_status_print_starting_stopping(u, t);
} |
functions | int unit_start(Unit *u) {
UnitActiveState state;
Unit *following;
assert(u);
/* Units that aren't loaded cannot be started */
if (u->load_state != UNIT_LOADED)
return -EINVAL;
/* If this is already started, then this will succeed. Note
* that t... |
functions | bool unit_can_start(Unit *u) {
assert(u);
if (u->load_state != UNIT_LOADED)
return false;
if (!unit_supported(u))
return false;
return !!UNIT_VTABLE(u)->start;
} |
functions | bool unit_can_isolate(Unit *u) {
assert(u);
return unit_can_start(u) &&
u->allow_isolate;
} |
functions | int unit_stop(Unit *u) {
UnitActiveState state;
Unit *following;
assert(u);
state = unit_active_state(u);
if (UNIT_IS_INACTIVE_OR_FAILED(state))
return -EALREADY;
following = unit_following(u);
if (following) {
log_unit_debug(u, ... |
functions | int unit_reload(Unit *u) {
UnitActiveState state;
Unit *following;
assert(u);
if (u->load_state != UNIT_LOADED)
return -EINVAL;
if (!unit_can_reload(u))
return -EBADR;
state = unit_active_state(u);
if (state == UNIT_RELOADING)
... |
functions | bool unit_can_reload(Unit *u) {
assert(u);
if (!UNIT_VTABLE(u)->reload)
return false;
if (!UNIT_VTABLE(u)->can_reload)
return true;
return UNIT_VTABLE(u)->can_reload(u);
} |
functions | void unit_check_unneeded(Unit *u) {
_cleanup_bus_error_free_ sd_bus_error error = SD_BUS_ERROR_NULL;
static const UnitDependency needed_dependencies[] = {
UNIT_REQUIRED_BY,
UNIT_REQUISITE_OF,
UNIT_WANTED_BY,
UNIT_BOUND_BY,
} |
functions | void unit_check_binds_to(Unit *u) {
_cleanup_bus_error_free_ sd_bus_error error = SD_BUS_ERROR_NULL;
bool stop = false;
Unit *other;
Iterator i;
int r;
assert(u);
if (u->job)
return;
if (unit_active_state(u) != UNIT_ACTIVE)
... |
functions | void retroactively_start_dependencies(Unit *u) {
Iterator i;
Unit *other;
assert(u);
assert(UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)));
SET_FOREACH(other, u->dependencies[UNIT_REQUIRES], i)
if (!set_get(u->dependencies[UNIT_AFTER], other) &&
... |
functions | void retroactively_stop_dependencies(Unit *u) {
Iterator i;
Unit *other;
assert(u);
assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u)));
/* Pull down units which are bound to us recursively if enabled */
SET_FOREACH(other, u->dependencies[UNIT_BOUND_BY], i)
... |
functions | void check_unneeded_dependencies(Unit *u) {
Iterator i;
Unit *other;
assert(u);
assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u)));
/* Garbage collect services that might not be needed anymore, if enabled */
SET_FOREACH(other, u->dependencies[UNIT_REQUIRES],... |
functions | void unit_start_on_failure(Unit *u) {
Unit *other;
Iterator i;
assert(u);
if (set_size(u->dependencies[UNIT_ON_FAILURE]) <= 0)
return;
log_unit_info(u, "Triggering OnFailure= dependencies.");
SET_FOREACH(other, u->dependencies[UNIT_ON_FAILURE], i) {
... |
functions | void unit_trigger_notify(Unit *u) {
Unit *other;
Iterator i;
assert(u);
SET_FOREACH(other, u->dependencies[UNIT_TRIGGERED_BY], i)
if (UNIT_VTABLE(other)->trigger_notify)
UNIT_VTABLE(other)->trigger_notify(other, u);
} |
functions | void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success) {
Manager *m;
bool unexpected;
assert(u);
assert(os < _UNIT_ACTIVE_STATE_MAX);
assert(ns < _UNIT_ACTIVE_STATE_MAX);
/* Note that this is called for all low-level state changes,
... |
functions | else if (u->job->state == JOB_RUNNING && ns != UNIT_ACTIVATING) {
unexpected = true;
if (UNIT_IS_INACTIVE_OR_FAILED(ns))
job_finish_and_invalidate(u->job, ns == UNIT_FAILED ? JOB_FAILED : JOB_DONE, true);
... |
functions | else if (ns != UNIT_ACTIVATING && ns != UNIT_RELOADING) {
unexpected = true;
if (UNIT_IS_INACTIVE_OR_FAILED(ns))
job_finish_and_invalidate(u->job, ns == UNIT_FAILED ? JOB_FAILED : JOB_DONE, t... |
functions | else if (u->job->state == JOB_RUNNING && ns != UNIT_DEACTIVATING) {
unexpected = true;
job_finish_and_invalidate(u->job, JOB_FAILED, true);
} |
functions | int unit_watch_pid(Unit *u, pid_t pid) {
int q, r;
assert(u);
assert(pid >= 1);
/* Watch a specific PID. We only support one or two units
* watching each PID for now, not more. */
r = set_ensure_allocated(&u->pids, NULL);
if (r < 0)
return r;
... |
functions | void unit_unwatch_pid(Unit *u, pid_t pid) {
assert(u);
assert(pid >= 1);
(void) hashmap_remove_value(u->manager->watch_pids1, PID_TO_PTR(pid), u);
(void) hashmap_remove_value(u->manager->watch_pids2, PID_TO_PTR(pid), u);
(void) set_remove(u->pids, PID_TO_PTR(pid));
} |
functions | void unit_unwatch_all_pids(Unit *u) {
assert(u);
while (!set_isempty(u->pids))
unit_unwatch_pid(u, PTR_TO_PID(set_first(u->pids)));
u->pids = set_free(u->pids);
} |
functions | void unit_tidy_watch_pids(Unit *u, pid_t except1, pid_t except2) {
Iterator i;
void *e;
assert(u);
/* Cleans dead PIDs from our list */
SET_FOREACH(e, u->pids, i) {
pid_t pid = PTR_TO_PID(e);
if (pid == except1 || pid == except2)
... |
functions | bool unit_job_is_applicable(Unit *u, JobType j) {
assert(u);
assert(j >= 0 && j < _JOB_TYPE_MAX);
switch (j) {
case JOB_VERIFY_ACTIVE:
case JOB_START:
case JOB_STOP:
case JOB_NOP:
return true;
case JOB_RESTART:
case JOB_TRY_RESTA... |
functions | void maybe_warn_about_dependency(Unit *u, const char *other, UnitDependency dependency) {
assert(u);
/* Only warn about some unit types */
if (!IN_SET(dependency, UNIT_CONFLICTS, UNIT_CONFLICTED_BY, UNIT_BEFORE, UNIT_AFTER, UNIT_ON_FAILURE, UNIT_TRIGGERS, UNIT_TRIGGERED_BY))
ret... |
functions | int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference) {
static const UnitDependency inverse_table[_UNIT_DEPENDENCY_MAX] = {
[UNIT_REQUIRES] = UNIT_REQUIRED_BY,
[UNIT_WANTS] = UNIT_WANTED_BY,
[UNIT_REQUISITE] = UNIT_REQUISITE_OF,
... |
functions | int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference) {
int r;
assert(u);
r = unit_add_dependency(u, d, other, add_reference);
if (r < 0)
return r;
return unit_add_dependency(u, e, other, add_reference);
} |
functions | int resolve_template(Unit *u, const char *name, const char*path, char **buf, const char **ret) {
int r;
assert(u);
assert(name || path);
assert(buf);
assert(ret);
if (!name)
name = basename(path);
if (!unit_name_is_valid(name, UNIT_NAME_TEMPLATE... |
functions | int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *path, bool add_reference) {
_cleanup_free_ char *buf = NULL;
Unit *other;
int r;
assert(u);
assert(name || path);
r = resolve_template(u, name, path, &buf, &name);
if (r < 0... |
functions | int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference) {
_cleanup_free_ char *buf = NULL;
Unit *other;
int r;
assert(u);
assert(name || path);
r = resolve_template(u, name, path, &buf, &... |
functions | int set_unit_path(const char *p) {
/* This is mostly for debug purposes */
if (setenv("SYSTEMD_UNIT_PATH", p, 1) < 0)
return -errno;
return 0;
} |
functions | int unit_set_slice(Unit *u, Unit *slice) {
assert(u);
assert(slice);
/* Sets the unit slice if it has not been set before. Is extra
* careful, to only allow this for units that actually have a
* cgroup context. Also, we don't allow to set this for slices
* (since the ... |
functions | int unit_set_default_slice(Unit *u) {
_cleanup_free_ char *b = NULL;
const char *slice_name;
Unit *slice;
int r;
assert(u);
if (UNIT_ISSET(u->slice))
return 0;
if (u->instance) {
_cleanup_free_ char *prefix = NULL, *escaped = NUL... |
functions | int unit_load_related_unit(Unit *u, const char *type, Unit **_found) {
_cleanup_free_ char *t = NULL;
int r;
assert(u);
assert(type);
assert(_found);
r = unit_name_change_suffix(u->id, type, &t);
if (r < 0)
return r;
if (unit_has_name(u, ... |
functions | int signal_name_owner_changed(sd_bus_message *message, void *userdata, sd_bus_error *error) {
const char *name, *old_owner, *new_owner;
Unit *u = userdata;
int r;
assert(message);
assert(u);
r = sd_bus_message_read(message, "sss", &name, &old_owner, &new_owner);
... |
functions | int unit_install_bus_match(Unit *u, sd_bus *bus, const char *name) {
const char *match;
assert(u);
assert(bus);
assert(name);
if (u->match_bus_slot)
return -EBUSY;
match = strjoina("type='signal',"
"sender='org.freedesktop.DBus',... |
functions | int unit_watch_bus_name(Unit *u, const char *name) {
int r;
assert(u);
assert(name);
/* Watch a specific name on the bus. We only support one unit
* watching each name for now. */
if (u->manager->api_bus) {
/* If the bus is already available, install t... |
functions | void unit_unwatch_bus_name(Unit *u, const char *name) {
assert(u);
assert(name);
hashmap_remove_value(u->manager->watch_bus, name, u);
u->match_bus_slot = sd_bus_slot_unref(u->match_bus_slot);
} |
functions | bool unit_can_serialize(Unit *u) {
assert(u);
return UNIT_VTABLE(u)->serialize && UNIT_VTABLE(u)->deserialize_item;
} |
functions | int unit_serialize(Unit *u, FILE *f, FDSet *fds, bool serialize_jobs) {
int r;
assert(u);
assert(f);
assert(fds);
if (unit_can_serialize(u)) {
ExecRuntime *rt;
r = UNIT_VTABLE(u)->serialize(u, f, fds);
if (r < 0)
... |
functions | int unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value) {
assert(u);
assert(f);
assert(key);
if (!value)
return 0;
fputs(key, f);
fputc('=', f);
fputs(value, f);
fputc('\n', f);
return 1;
} |
functions | int unit_serialize_item_escaped(Unit *u, FILE *f, const char *key, const char *value) {
_cleanup_free_ char *c = NULL;
assert(u);
assert(f);
assert(key);
if (!value)
return 0;
c = cescape(value);
if (!c)
return -ENOMEM;
... |
functions | int unit_serialize_item_fd(Unit *u, FILE *f, FDSet *fds, const char *key, int fd) {
int copy;
assert(u);
assert(f);
assert(key);
if (fd < 0)
return 0;
copy = fdset_put_dup(fds, fd);
if (copy < 0)
return copy;
fprintf(f, ... |
functions | void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *format, ...) {
va_list ap;
assert(u);
assert(f);
assert(key);
assert(format);
fputs(key, f);
fputc('=', f);
va_start(ap, format);
vfprintf(f, format, ap);
va_... |
functions | int unit_deserialize(Unit *u, FILE *f, FDSet *fds) {
ExecRuntime **rt = NULL;
size_t offset;
int r;
assert(u);
assert(f);
assert(fds);
offset = UNIT_VTABLE(u)->exec_runtime_offset;
if (offset > 0)
rt = (ExecRuntime**) ((uint8_t*) u + offs... |
functions | int unit_add_node_link(Unit *u, const char *what, bool wants) {
Unit *device;
_cleanup_free_ char *e = NULL;
int r;
assert(u);
/* Adds in links to the device node that this unit is based on */
if (isempty(what))
return 0;
if (!is_device_path(wha... |
functions | int unit_coldplug(Unit *u) {
int r = 0, q = 0;
assert(u);
/* Make sure we don't enter a loop, when coldplugging
* recursively. */
if (u->coldplugged)
return 0;
u->coldplugged = true;
if (UNIT_VTABLE(u)->coldplug)
r = UNIT_VTABL... |
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