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--[[
Project: SA-MP API
Author: LUCHARE
Website: BlastHack.Net
Copyright (c) 2018
]]
local mem = require( 'memory' )
local ffi = require( 'ffi' )
local module = {
_version = 0.1, -- beta-0.1
Version = nil,
Handle = 0x0,
}
local offset = {
stChatInfo = {['0_3_7-R1'] = 0x21A0E4, ['0_3_DL-R1'] = 0x2ACA10};
stInputInfo = {['0_3_7-R1'] = 0x21A0E8, ['0_3_DL-R1'] = 0x2ACA14};
stKillInfo = {['0_3_7-R1'] = 0x21A0EC, ['0_3_DL-R1'] = 0x2ACA18};
stSAMP = {['0_3_7-R1'] = 0x21A0F8, ['0_3_DL-R1'] = 0x2ACA24};
stScoreboardInfo = {['0_3_7-R1'] = 0x21A0B4, ['0_3_DL-R1'] = 0x2AC9DC};
stDialogInfo = {['0_3_7-R1'] = 0x21A0B8, ['0_3_DL-R1'] = 0x2AC9E0};
stGameInfo = {['0_3_7-R1'] = 0x21A10C, ['0_3_DL-R1'] = 0x2ACA3C};
fnAddChatCmd = {['0_3_7-R1'] = 0x065AD0, ['0_3_DL-R1'] = 0x0691B0};
fnRequestSpawn = {['0_3_7-R1'] = 0x003EC0, ['0_3_DL-R1'] = 0x003F40};
fnSpawn = {['0_3_7-R1'] = 0x003AD0, ['0_3_DL-R1'] = 0x003B20};
fnAddChatMsg = {['0_3_7-R1'] = 0x064010, ['0_3_DL-R1'] = 0x067650};
fnSetInputMode = {['0_3_7-R1'] = 0x09BD30, ['0_3_DL-R1'] = 0x0A0530};
fnUnlockActorCam = {['0_3_7-R1'] = 0x09BC10, ['0_3_DL-R1'] = 0x0A0410};
fnUpdateScoreboard = {['0_3_7-R1'] = 0x008A10, ['0_3_DL-R1'] = 0x008C00};
fnTakeScreenshot = {['0_3_7-R1'] = 0x070FC0, ['0_3_DL-R1'] = 0x075040};
fnSay = {['0_3_7-R1'] = 0x0057F0, ['0_3_DL-R1'] = 0x005860};
fnSendCmd = {['0_3_7-R1'] = 0x065C60, ['0_3_DL-R1'] = 0x069340};
fnSendInteriorChange = {['0_3_7-R1'] = 0x005740, ['0_3_DL-R1'] = 0x0057C0};
fnRequestClass = {['0_3_7-R1'] = 0x0056A0, ['0_3_DL-R1'] = 0x005720};
fnDisableScoreboard = {['0_3_7-R1'] = 0x06A320, ['0_3_DL-R1'] = 0x06E410};
fnSetSpecialAction = {['0_3_7-R1'] = 0x0030C0, ['0_3_DL-R1'] = 0x003110};
};
local define = require( 'SA-MP API.samp.definitions' )
local function cast( struct )
return ffi.cast( struct..'**', module.Handle + offset[struct][module.Version] )[0]
end
local function isSAMPAvailable()
local result = true
for k, v in pairs( offset ) do
result = result and mem.getuint32( module.Handle + v[module.Version] ) ~= 0x0
end
return result
end
function module.GetIsAvailable()
module.Handle = getModuleHandle( 'samp.dll' )
if ( module.Handle == 0x0 ) then return false end
local cmp = mem.tohex( module.Handle + 0xBABE, 10, true )
if ( cmp == 'F8036A004050518D4C24' ) then
module.Version = '0_3_7-R1'
elseif ( cmp == '528D44240C508D7E09E8' ) then
module.Version = '0_3_DL-R1'
else
error( 'Unknown SA-MP Version.' )
end
return isSAMPAvailable()
end
function module.Get()
if ( define ~= nil ) then define( module.Version ); define = nil end
return {
pChat = cast( 'stChatInfo' ),
pChatInput = cast( 'stInputInfo' ),
pKillList = cast( 'stKillInfo' ),
pBase = cast( 'stSAMP' ),
pScoreboard = cast( 'stScoreboardInfo' ),
pRecentDialog = cast( 'stDialogInfo' ),
pMisc = cast( 'stGameInfo' ),
-- see samp/%version%/enums.lua
Enum = require( 'SA-MP API.samp.' .. module.Version .. '.enums' )
}
end
module.string = ffi.string
function module.SendChat( text )
if ( string.find( text, '^/' ) ) then
module.SendCommand( text )
else
module.Say( text )
end
end
function module.ToggleCursor( toggle )
local mode = 0; if ( toggle ) then mode = 3 else module.UnlockActorCam() end
module.SetInputMode( mode, not toggle )
end
local function SetCommand( idx, cmd, callback )
local input = module.Get().pChatInput
input.szCMDNames[idx] = cmd
input.pCMDs[idx] = callback
input.iCMDCount = input.iCMDCount + 1
end
function module.RegisterClientCommand( cmd, func, replaceOld )
local input = module.Get().pChatInput
local iCmdCount = input.iCMDCount
if ( iCmdCount >= 144) then error( 'The limit of client commands reached. Cannot register "' .. cmd .. '"' ); return end
local callback = ffi.cast( 'CMDPROC', func )
local cmdname = ffi.new( 'char[33]', cmd )
for i = 0, 143 do
if ( ffi.string( input.szCMDNames[i] ) == cmd ) then
if ( input.pCMDs[i] ~= 0x0 --[[ nullptr ]] ) then
if ( not replaceOld ) then
error( 'Command "' .. cmd .. '" is already exists.' )
end
SetCommand( i, cmdname, callback ); return
end
end
end
SetCommand( iCmdCount, cmdname, callback )
end
function module.DeleteClientCommand( cmd )
local reached = false
local input = module.Get().pChatInput
for i = 0, 143 do
if ( ffi.string( input.szCMDNames[i] ) == cmd and not reached ) then
input.iCMDCount = input.iCMDCount - 1
reached = true
end
if ( reached ) then
if ( i == 143 ) then return end
input.szCMDNames[i] = input.szCMDNames[i + 1]
input.pCMDs[i] = input.pCMDs[i + 1]
end
end
end
-- sa-mp vanilla functions
function module._RegisterClientCommand( cmd, func )
local this = module.Get().pChatInput
if ( this == 0x0 ) then return end
local callback = ffi.cast( 'CMDPROC', func ) -- stInputInfo -> CMDPROC
cmd = ffi.cast( 'char *', cmd )
ffi.cast( 'void ( __thiscall * )( void *, char *, CMDPROC )', module.Handle + offset.fnAddChatCmd[module.Version] )( this, cmd, callback )
end
function module.TakeScreenshot()
ffi.cast( 'void ( __cdecl * )( void )', module.Handle + offset.fnTakeScreenshot[module.Version] )( )
end
function module.RequestSpawn()
local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnRequestSpawn[module.Version] )( this )
end
function module.Spawn()
local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnSpawn[module.Version] )( this )
end
function module.SetInputMode( mode, disable_cursor )
local this = module.Get().pMisc
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void *, unsigned int, bool )', module.Handle + offset.fnSetInputMode[module.Version] )( this, mode, disable_cursor )
end
function module.UnlockActorCam() -- use after cursor hiding
local this = module.Get().pMisc
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnUnlockActorCam[module.Version] )( this )
end
function module.AddMessageToChat( msgType, msg, prefix, msgColor, prefixColor )
local this = module.Get().pChat
if ( this == 0x0 ) then return end
msg = ffi.cast( 'const char *', msg )
prefix = ffi.cast( 'const char *', prefix )
ffi.cast( 'void ( __thiscall * )( void *, unsigned int, const char *, const char *, unsigned long, unsigned long )', module.Handle + offset.fnAddChatMsg[module.Version] )( this, msgType, msg, prefix, msgColor, prefixColor )
end
function module.UpdateScoreboardData()
local this = module.Get().pBase
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnUpdateScoreboard[module.Version] )( this )
end
function module.Say( msg )
local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer
if ( this == 0x0 ) then return end
msg = ffi.cast( 'char *', msg )
ffi.cast( 'void ( __thiscall * )( void *, char * )', module.Handle + offset.fnSay[module.Version] )( this, msg )
end
function module.SendCommand( text )
local this = module.Get().pChatInput
if ( this == 0x0 ) then return end
text = ffi.cast( 'char *', text )
ffi.cast( 'void ( __thiscall * )( void *, char * )', module.Handle + offset.fnSendCmd[module.Version] )( this, text )
end
function module.SendInteriorChange( intId )
local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void *, char )', module.Handle + offset.fnSendInteriorChange[module.Version] )( this, intId )
end
function module.RequestClass( classId )
local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void *, int )', module.Handle + offset.fnRequestClass[module.Version] )( this, classId )
end
function module.DisableScoreboard( disable_cursor )
local this = module.Get().pScoreboard
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void *, bool )', module.Handle + offset.fnDisableScoreboard[module.Version] )( this, disable_cursor )
end
function module.SetSpecialAction( actionId )
local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer
if ( this == 0x0 ) then return end
ffi.cast( 'void ( __thiscall * )( void *, char )', module.Handle + offset.fnSetSpecialAction[module.Version] )( this, actionId )
end
return module