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--[[
Project: SA Memory (Available from https://blast.hk/)
Developers: LUCHARE, FYP
Special thanks:
plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses.
Copyright (c) 2018 BlastHack.
]]
local shared = require 'SAMemory.shared'
shared.require 'vector3d'
shared.require 'CObject'
shared.ffi.cdef[[
typedef struct CCutsceneObject : CObject
{
union
{
RwFrame *pAttachTo;
unsigned int nAttachBone; // this one if m_pAttachmentObject != 0
};
CObject *pAttachmentObject;
vector3d vWorldPosition;
vector3d vForce;
} CCutsceneObject;
]]
shared.validate_size('CCutsceneObject', 0x19C)