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PhysicsScenes
Anonymous submission for ICML 2026: "PhysicsLM: Autoregressive Language Modeling of 2D Rigid Body Dynamics"
Dataset Description
900K 2D rigid-body physics scenes generated with Pymunk (Chipmunk2D), across 30 scenario types in 6 physical categories.
Statistics
| Split | Scenes | Scenario types | Seeds |
|---|---|---|---|
| Train | 900,000 | 24 (seen) | 1,000,000+ |
| Val | 100,020 | 30 (all) | 5,000,000+ |
| OOD (val) | 20,004 | 6 (held-out) | 5,000,000+ |
Total size: ~582 GB uncompressed. Due to size, this repository contains metadata and a 1,000-scene sample. Full dataset available on request.
Format
Each scene is a JSONL file with 1 header line + 200 frame lines:
{"type": "header", "scenario": "billiards", "difficulty": 2, ...}
{"type": "frame", "frame": 0, "objects": [{"id": 0, "position": {"x": 400.0, "y": 300.0}, "velocity": {"x": -100.0, "y": 0.0}, ...}], ...}
...
Scenario categories
- Collision (5 types): billiards, bowling, head_on, explosion, projectile
- Stacking (5 types): pyramid, tower, jenga, dominos, bridge
- Ramp (5 types): ramp_roll, ski_jump, marble_run, avalanche, plinko
- Constraint (5 types): pendulum, chain, seesaw, wrecking_ball, orbit
- Minigame (5 types): basketball, conveyor, pong, wind, breakout
- Complex (4 types, OOD only): angry_birds, hourglass, newtons_cradle, pinball
Model
Code
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