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#include "loginwidget.h" #include "ui_loginwidget.h" #include "ui/Callbacks/Login.h" #include "ui/UserData/UserData.h" LoginWidget::LoginWidget(QWidget *parent) : QStackedWidget(parent), ui(new Ui::LoginWidget) { ui->setupUi(this); this->resize(810, 550); this->setMinimumSize(810, 550); this->setMaximumSize(810, 550); this->setWindowTitle("InCorp - messenger"); } LoginWidget::~LoginWidget() { delete ui; } void LoginWidget::on_loginButton_clicked() { login(ui->loginInput->text(),ui->passwordInput->text()); } void LoginWidget::login(const QString &login, const QString &password) { const std::string log = login.toStdString(); const std::string pass = password.toStdString(); if ((log != "") && (pass != "")) { auto authInfo = UserInfo(log, pass); auto client = Controller::getInstance(); auto callback = std::make_shared<LoginCallback>(shared_from_this()); auto userData = UserData::getInstance(); client->authorization(authInfo, userData->userId, callback); ui->loginInput->clear(); ui->passwordInput->clear(); ui->SignInLabel->clear(); } } void LoginWidget::showMainWidget() { emit openMainWidget(); this->close(); }
// ************************************** // File: glenv.h // Copyright: Copyright(C) 2013-2017 Wuhan KOTEI Informatics Co., Ltd. All rights reserved. // Website: http://www.nuiengine.com // Description: This code is part of NUI Engine (NUI Graphics Lib) // Comments: // Rev: 2 // Created: 2017/4/11 // Last edit: 2017/4/28 // Author: Chen Zhi // E-mail: cz_666@qq.com // License: APACHE V2.0 (see license file) // *************************************** #ifndef GLENV_H #define GLENV_H #include <GL/gl.h> #include <GL/glu.h> class NUI_API CGLEvn { public: CGLEvn(); ~CGLEvn(); //释放 void glenvRelease(); //初始化环境 bool glenvInit(HDC hdc, int x, int y, int t, int b, bool b_mem = FALSE); //设为当前环境 bool glenvActive(); //上屏 void SwapBuffers(); HGLRC m_hrc; HDC m_hdc; RECT m_rectClient; kn_bool m_b_init; }; #endif //GLENV_H
#include <iostream> #include <sstream> #include <vector> #include <list> #include <queue> #include <algorithm> #include <iomanip> #include <map> #include <unordered_map> #include <string> #include <set> #include <stack> #include <cstdio> #include <cstring> #include <climits> using namespace std; struct Node { int id, v, t; Node(){} Node(int i, int v, int t):id(i), v(v), t(t){} bool operator< (const Node& b) const { if (t + v == b.t + b.v) { if (v == b.v) { return id < b.id; } else return v > b.v; } else return t + v > b.t + b.v; } }; int main() { int N, L, H; scanf("%d %d %d", &N, &L, &H); int id, v, t; vector<Node> sage, noble, fool, small; for (int i = 0; i < N; i++) { scanf("%d %d %d", &id, &v, &t); if (t >= L && v >= L) { if (v >= H && t >= H) { sage.push_back(Node(id, v, t)); } else if (t < H && v >= H) { noble.push_back(Node(id, v, t)); } else if (t < H && v < H && t <= v) { fool.push_back(Node(id, v, t)); } else { small.push_back(Node(id, v, t)); } } } sort(sage.begin(), sage.end()); sort(noble.begin(), noble.end()); sort(fool.begin(), fool.end()); sort(small.begin(), small.end()); printf("%d\n", sage.size() + noble.size() + fool.size() + small.size()); for (auto item : sage) printf("%08d %d %d\n", item.id, item.v, item.t); for (auto item : noble) printf("%08d %d %d\n", item.id, item.v, item.t); for (auto item : fool) printf("%08d %d %d\n", item.id, item.v, item.t); for (auto item : small) printf("%08d %d %d\n", item.id, item.v, item.t); return 0; }
#ifndef __PAGEUSERLIST_H #define __PAGEUSERLIST_H #include "CtrlWindowBase.h" //#include "MUser2.h" #include "VUserCtrlPanel.h" namespace wh{ //--------------------------------------------------------------------------- class ModelPageUserList : public IModelWindow { public: ModelPageUserList(const std::shared_ptr<rec::PageUser>& usr) { } virtual void UpdateTitle()override { sigUpdateTitle("Пользователи", ResMgr::GetInstance()->m_ico_user24); } virtual void Load(const boost::property_tree::wptree& page_val)override { } virtual void Save(boost::property_tree::wptree& page_val)override { using ptree = boost::property_tree::wptree; ptree content; page_val.push_back(std::make_pair(L"CtrlPageUserList", content)); } std::shared_ptr<MUserArray> mUserList = std::make_shared<MUserArray>(); wh::SptrIModel GetWhModel()const { return std::dynamic_pointer_cast<IModel>(mUserList); } }; //--------------------------------------------------------------------------- class ViewPageUserList : public IViewWindow { view::VUserCtrlPanel* mPanel; public: ViewPageUserList(std::shared_ptr<IViewNotebook> parent) { mPanel = new view::VUserCtrlPanel(parent->GetWnd()); } virtual wxWindow* GetWnd()const override { return mPanel; } void SetWhModel(const wh::SptrIModel& wh_model)const { mPanel->SetModel(wh_model); } }; //--------------------------------------------------------------------------- //typedef CtrlWindowBase<ViewPageUserList, ModelPageUserList> CtrlPageUserList; class CtrlPageUserList : public CtrlWindowBase<ViewPageUserList, ModelPageUserList> { public: CtrlPageUserList(std::shared_ptr<ViewPageUserList> view , std::shared_ptr<ModelPageUserList> model) :CtrlWindowBase(view, model) { view->SetWhModel(model->GetWhModel()); model->GetWhModel()->Load(); } }; //--------------------------------------------------------------------------- } //namespace mvp{ #endif // __IMVP_H
#include <iostream> using namespace std; int main() { typedef unsigned int udb; udb i = 5 , j = 2; cout << " Nilai i = " << i; cout << "Nilai j = " << j; return 0; }
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Character/CSCharacter.h" #include "CSAdvancedAI.generated.h" /** * */ UCLASS() class UE4COOP_API ACSAdvancedAI : public ACSCharacter { GENERATED_BODY() public: /** Initialize Default Values */ ACSAdvancedAI(); public: /** Behavior of this AI */ UPROPERTY(EditAnywhere, Category = Behavior) class UBehaviorTree* AIBehavior; };
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #ifndef DESKTOPOPSYSTEMINFO_H #define DESKTOPOPSYSTEMINFO_H #include "adjunct/desktop_util/prefs/DesktopPrefsTypes.h" #include "modules/pi/OpBitmap.h" #include "modules/pi/OpSystemInfo.h" #include "modules/prefs/prefsmanager/prefstypes.h" #define g_desktop_op_system_info static_cast<DesktopOpSystemInfo*>(g_op_system_info) class ExternalDownloadManager; /** * DesktopOpSystemInfo extends the OpSystemInfo porting interface * with functionality specific for the desktop projects. */ class DesktopOpSystemInfo : public OpSystemInfo { public: /* Public constant*/ typedef enum PLATFORM_IMAGE { PLATFORM_IMAGE_SHIELD = 0, PLATFORM_IMAGE_LAST, } PLATFORM_IMAGE; typedef enum PRODUCT_TYPE { PRODUCT_TYPE_OPERA = 0, PRODUCT_TYPE_OPERA_NEXT, PRODUCT_TYPE_OPERA_LABS } PRODUCT_TYPE; /** Which browser is set as default in the OS. */ typedef enum DefaultBrowser { DEFAULT_BROWSER_UNKNOWN, DEFAULT_BROWSER_FIREFOX, DEFAULT_BROWSER_IE, DEFAULT_BROWSER_OPERA } DefaultBrowser; public: /** * Return the time limit in milliseconds that distinguishes a double click * from two consecutive mouse clicks. * * @return int Double click time limit in milliseconds */ virtual int GetDoubleClickInterval() = 0; /** * Get info about the content type of a file - name of contenttype and icon for it. * * @param filename - name of file (eg. document.pdf) * @param content_type - contenttype of file * @param content_type_name - an OpString where the textual description of mimetype of * file should be placed (eg. "PDF document") * @param content_type_bitmap - reference to an OpBitmap pointer where the icon should be placed * @param content_type_bitmap_size - the required size of the icon * @return OpStatus::OK if filetype info was found */ virtual OP_STATUS GetFileTypeInfo(const OpStringC& filename, const OpStringC& content_type, OpString & content_type_name, OpBitmap *& content_type_bitmap, UINT32 content_type_bitmap_size = 16) = 0; /** * Get a list of handlers for the given content_type/filename * * @param filename The filename of the file to be handled * @param content_type The content type of the file to be handled * @param handlers The vector of commands to start the handlers * @param handler_names The vector of human friendly names for the handlers * @param handler_icons The vector of bitmaps of icons for the handlers * @param type The type of URL to be opened (eg URL_HTTP or URL_FILE) * * Note 1: * These vectors have to match, that is: * handlers.Get(i) is the command for the application called * handler_names.Get(i) with the icon handler_icons.Get(i) * * Note 2: The icons should be 16*16 pixels */ virtual OP_STATUS GetFileHandlers(const OpString& filename, const OpString &content_type, OpVector<OpString>& handlers, OpVector<OpString>& handler_names, OpVector<OpBitmap>& handler_icons, URLType type, UINT32 icon_size = 16) = 0; /** * Starts up an application displaying the folder of the file, and highlighting the file specified. * * @param file_path - the full path to the file * @param treat_folders_as_files - if TRUE and file_path is a path to a directory, * the parent directory is opened, with the highlighting the folder. * if FALSE, the path to the directory specified is opened. * * @return OpStatus::OK if successful */ virtual OP_STATUS OpenFileFolder(const OpStringC & file_path, BOOL treat_folders_as_files = TRUE) = 0; /** * @return TRUE if platform allows running downloaded content. */ virtual BOOL AllowExecuteDownloadedContent() = 0; /** Return a string containing all characters illegal for use in a filename. * * NOTE: This method is being considered for removal. Please * refrain from using it from core code. */ virtual OP_STATUS GetIllegalFilenameCharacters(OpString* illegalchars) = 0; /** Cleans a path of illegal characters. * * Any spaces in front and in the end will be removed as well. * * NOTE: This method is being considered for removal. Please * refrain from using it from core code. * * @param path (in/out) Path from which to remove illegal characters. * @param replace Replace illegal characters with a valid * character if TRUE. Otherwise remove the illegal character. * @return TRUE if the returned string is non-empty */ virtual BOOL RemoveIllegalPathCharacters(OpString& path, BOOL replace) = 0; /** Cleans a filename for illegal characters. On most platforms these illegal * characters will include things like path seperator characters for example. * * Any spaces in front and in the end will be removed as well. * * @param path (in/out) filename from which to remove illegal characters. * @param replace Replace illegal characters with a valid * character if TRUE. Otherwise remove the illegal character. * @return TRUE if the returned string is non-empty */ virtual BOOL RemoveIllegalFilenameCharacters(OpString& path, BOOL replace) = 0; # ifdef EXTERNAL_APPLICATIONS_SUPPORT # ifdef DU_REMOTE_URL_HANDLER /** Implement the OpSystemInfo::ExecuteApplication method, and thereby intercept the platform * the platform must implement PlatformExecuteApplication */ OP_STATUS ExecuteApplication(const uni_char* application, const uni_char* args, BOOL silent_errors = FALSE); /** Execute an external application. * * @param application Application name * @param args Arguments to the application * @param silent_errors If TRUE, the platform should not show any UI to * the user in the event of errors; caller shall handle all errors * and a platform dialog would only confuse the user. When FALSE, * the platform may show a UI on errors but need not. * * @retval OK * @retval ERR_NO_MEMORY * @retval ERR */ virtual OP_STATUS PlatformExecuteApplication(const uni_char* application, const uni_char* args, BOOL silent_errors) = 0; /** Open given single file using application. * Filename will surrounded with quotation marks before passing as * application argument. * * @param application Application name * @param filename Argument to the application */ OP_STATUS OpenFileInApplication(const uni_char* application, const uni_char* filename); # endif // DU_REMOTE_URL_HANDLER # endif // EXTERNAL_APPLICATIONS_SUPPORT # ifdef EXTERNAL_APPLICATIONS_SUPPORT /** * Execute a dedicated application that handles this kind of URL. * Usually it's not an HTTP URL, but a different protocol. * For example, if iTunes is installed, the "itms://" protocol is registered in the system. * Another typical example is "skype://". * Usually the URL is passed as the argument to the protocol handler program. * * Note to implementations : * The URL argument is destroyed right after the call. * If you want to store a pointer, you must increase the reference count or make a copy. * * @param url URL to open * @return error code */ virtual OP_STATUS OpenURLInExternalApp(const URL& url) = 0; # endif // EXTERNAL_APPLICATIONS_SUPPORT /** Compose an email message with an external client, invoked when clicking mailto * * @param to To header for email to be created * @param cc CC header for email to be created * @param bcc BCC header for email to be created * @param subject Subject header for email to be created * @param message Body of the email message to be created * @param raw_address The link that was clicked that triggered this action * @param mailhandler Which mail handler to use to compose the message */ virtual void ComposeExternalMail(const uni_char* to, const uni_char* cc, const uni_char* bcc, const uni_char* subject, const uni_char* message, const uni_char* raw_address, MAILHANDLER mailhandler) = 0; /** * @return Whether there is a system tray available for Opera */ virtual BOOL HasSystemTray() = 0; #ifdef QUICK_USE_DEFAULT_BROWSER_DIALOG /** Implement methods to inquire if opera is set as default 'internet' browser * and if not, then a method to set it as the default browser. * FALSE means either opera is default browser, or we either are not, or it cannot be * determined, and the user shall not be asked * TRUE means either that opera is not the default browser or we don't know, but * the user shall be asked if it shall be set as the default browser anyway */ virtual BOOL ShallWeTryToSetOperaAsDefaultBrowser() = 0; virtual OP_STATUS SetAsDefaultBrowser() = 0; #endif // QUICK_USE_DEFAULT_BROWSER_DIALOG /** * Get which browser is set as default in the OS. */ virtual DefaultBrowser GetDefaultBrowser() { return DEFAULT_BROWSER_UNKNOWN; } /** * Get path to bookmarks store of default browser. * * @param default_browser which browser is set as default in the OS * @param location gets path to bookmarks store * * @return * - OpStatus::OK on success * - OpStatus::ERR_NOT_SUPPORTED if default_browser is not supported * - OpStatus::ERR_NO_MEMORY on OOM * - OpStatus::ERR on other errors */ virtual OP_STATUS GetDefaultBrowserBookmarkLocation(DefaultBrowser default_browser, OpString& location) { return OpStatus::ERR_NOT_SUPPORTED; } /** * Gets the language folder in the format for the system (i.e. Mac: en.lproj, Win/Unix: en) * This is NOT the full path and does not check if the folder exists * * @param lang_code Language code for the system (e.g. German = de) * @return folder_name Build folder name (e.g. de.lproj) */ virtual OpString GetLanguageFolder(const OpStringC &lang_code) = 0; /** Gets the title to use in Opera's top-level browser windows * @param title Title that can be used for Opera windows, eg. "Opera" */ virtual OP_STATUS GetDefaultWindowTitle(OpString& title) = 0; /** Gets available external donwload managers(flashget, IDM etc) to use when downloading files. * Some users prefer to use external tools to accelerate downloading, makes significant sense * in particular markets, China for one. Platforms could cache the info so that it doesn't need * to search for them everytime. * * @param download_managers Found available external download managers. */ virtual OP_STATUS GetExternalDownloadManager(OpVector<ExternalDownloadManager>& download_managers){return OpStatus::ERR;} /** Get the amount of free physical memory in MB. Not used by desktop */ virtual OP_STATUS GetAvailablePhysicalMemorySizeMB(UINT32* result) { return OpStatus::ERR_NOT_SUPPORTED; } /** * Fetchs an icon. * * @param icon_id (input) ID of an image/icon. * @param image (output) Contains image if retrieved successfully. * * @return OK if image is fetched successfully. */ virtual OP_STATUS GetImage(PLATFORM_IMAGE icon_id, Image &image) { return OpStatus::ERR_NOT_SUPPORTED; } /** * Introduced temporarily as a work around for DSK-337037. * This function should end any Menu created by plugin if it starts a message loop. On * Windows we just call EndMenu indiscriminately to keep it simple. * * When a plugin is running a nested message loop, any operation that deletes the document * will crash Opera, some of these operations are closing and going back/forward etc. * This should be fixed in core but considering the amount of dupes a quick workaround * in Desktop is worthwhile. * */ virtual OP_STATUS CancelNestedMessageLoop() { return OpStatus::OK; } /** * Get whether the app is in a state where window.open and friends should be forced as tab. * Used in fullscreen and kiosk modes on Mac, where normally all js windows are toplevel windows. */ virtual BOOL IsForceTabMode() { return FALSE; } /** * Get whether the app is in sandbox environment in term of system sandbox (Apple like), * not application sandbox (Chrome like). */ virtual BOOL IsSandboxed() { return FALSE; } /** * Get whether app is capable of content sharing using system api */ virtual BOOL SupportsContentSharing() { return FALSE; } #ifdef PIXEL_SCALE_RENDERING_SUPPORT /** * Return the maximum scale factor in percent that will be used for the pixel scaler when * PIXEL_SCALE_RENDERING_SUPPORT is in use. When multplie screens are in use, it should * return the highest scale factor for all of them. */ virtual INT32 GetMaximumHiresScaleFactor() { return 100; } #endif // PIXEL_SCALE_RENDERING_SUPPORT /** * Get fingerprint string for the system hardware. * Fingerprints are used by search protection mechanism to prevent * redistribution of search protection data by third-party software. * Implementaion can return empty string if fingerprint can't or shouldn't * be generated. */ virtual OP_STATUS GetHardwareFingerprint(OpString8& fingerprint) { fingerprint.Empty(); return OpStatus::OK; } virtual OpFileFolder GetDefaultSpeeddialPictureFolder() { return OPFILE_PICTURES_FOLDER; } }; #endif // DESKTOPOPSYSTEMINFO_H
#include <iostream> #include <string> bool check(int day,int month) { if(1 > month || 12 < month || 1 > day) { return false; } if((1 == month || 3 == month || 5 == month || 7 == month || 8 == month || 10 == month || 12 == month) && 31 < day) { return false; } else if(2 == month && 28 < day) { return false; } else if((4 == month || 6 == month || 9 == month || 11 == month) && 30 < day) { return false; } else { return true; } } int main() { int year = 0; int day = 0; char simbol; int month = 0; int x = 0; std::cout<<"Mutqagrel Vini-i cnndyan or@. Orinak 2018 28-03 -> "; std::cin>>year>>day>>simbol>>month; x = day; if(check(day,month) == true){ if(10 > month) { day = month * 10; } else { day = (month % 10) * 10 + month / 10; } if(10 > x) { month = x * 10; } else { month = (x % 10) * 10 + x / 10; } if(check(day,month) == true) { std::cout<<"Kgan "<<year<<" "<<day<<'-'<<month<<std::endl; } else { std::cout<<"Aydpisi Or goyutyun chuni vorpisi gan"<<std::endl; } } else { std::cout<<"Sxal mutqagrum "<<std::endl; } return 0; }
/******************************************************************* * Neural Network Training Example * ------------------------------------------------------------------ * Bobby Anguelov - takinginitiative.wordpress.com (2008) * MSN & email: banguelov@cs.up.ac.za *********************************************************************/ //standard libraries #include <iostream> #include <ctime> #include <sstream> #include <fstream> //custom includes #include "modules/matrix_maths.h" #include "modules/neuralNetwork.h" #include "modules/neuralNetworkTrainer.h" //use standard namespace using namespace std; int main() { //seed random number generator srand( (unsigned int) time(0) ); //Training condition int max_epoch = 10000000; double accuracy = 99.9; double max_time = 3000; float lr = 0.001; float momentum = 0.9; float tRatio = 0.8; float vRatio = 0.2; //Layer Construction vector<ConvLayer> CLayer; vector<int> FCLayer{128}; // for data int nInput = 25*25*3; int nOutput = 3; //create data set reader and load data file dataReader d; d.loadDataFile4Train("imgdata.txt",nInput,nOutput,tRatio,vRatio,NML); d.setCreationApproach( STATIC, 1 ); //create neural network neuralNetwork nn(nInput,FCLayer,nOutput); //save the Training Condition char file_name[255]; int file_no = 0; sprintf(file_name,"log/condition%d.csv",file_no); for ( int i=0 ; i < 100 ; i++ ) { ifstream test(file_name); if (!test) break; file_no++; sprintf(file_name,"log/condition%d.csv",file_no); } //create neural network trainer and save log neuralNetworkTrainer nT( &nn ); nT.setTrainingParameters(lr, momentum, true); nT.setStoppingConditions(max_epoch, accuracy, max_time); ofstream logTrain; logTrain.open(file_name,ios::out); if ( logTrain.is_open() ) { logTrain << "Input" << "," << nInput << endl; if(CLayer.size()!=0){ logTrain << "ConvLayer" << "," << CLayer.size() << endl; for (int i=0; i<CLayer.size(); i++) logTrain << "Kernel["<< i << "]," << CLayer[i].nKernel << "," << CLayer[i].sKernel << "x" << CLayer[i].sKernel << ","<< CLayer[i].pdim << endl; } logTrain << "FCLayer" << "," << FCLayer.size() << endl; for (int i=0; i<FCLayer.size(); i++) logTrain << "Neuron["<< i << "]," << FCLayer[i] << endl; logTrain << "Output" << "," << nOutput << endl; logTrain << "TrainingSet" << "," << (int)d.trainingDataEndIndex << endl; logTrain << "ValidationSet" << "," << (int)((d.trainingDataEndIndex/tRatio)*vRatio) << endl; logTrain << "Accuracy(%)" << "," << accuracy << endl; logTrain << "Learning_rate" << "," << lr << endl; logTrain << "Momentum" << "," << momentum << endl; logTrain.close(); } ostringstream log_name; log_name << "log/log" << file_no << ".csv"; const char* log_name_char = new char[log_name.str().length()+1]; log_name_char = log_name.str().c_str(); nT.enableLogging(log_name_char, 10); char w_name[255]; sprintf(w_name,"log/weights%d.txt",file_no); nn.enableLoggingWeight(w_name); // ((#input)*(#neuron)+(#neuron)*(#output)--Weight)+((#neuron+#output)--Bias) //train neural network on data sets for (int i=0; i < d.getNumTrainingSets(); i++ ) { nT.trainNetwork( d.getTrainingDataSet() ); } CLayer.clear(); //print success cout << endl << "Neuron weights saved to '" << w_name << "'" << endl; cout << endl << endl << "-- END OF PROGRAM --" << endl; }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #include "core/pch.h" #include "modules/database/src/opdatabase_base.h" #ifdef DATABASE_MODULE_MANAGER_SUPPORT #include "modules/database/opdatabasemanager.h" #include "modules/database/ps_commander.h" #include "modules/database/prefscollectiondatabase.h" #include "modules/database/opdatabase.h" #include "modules/database/src/webstorage_data_abstraction_simple_impl.h" #include "modules/hardcore/mh/messages.h" #include "modules/hardcore/mh/mh.h" #include "modules/libcrypto/include/CryptoHash.h" #include "modules/prefsfile/prefsfile.h" #include "modules/util/opfile/opfile.h" #include "modules/util/opstrlst.h" #include "modules/prefsfile/prefsentry.h" #include "modules/prefsfile/prefssection.h" #include "modules/formats/base64_decode.h" #ifdef EXTENSION_SUPPORT # include "modules/gadgets/OpGadgetManager.h" #endif // EXTENSION_SUPPORT const uni_char g_ps_memory_file_name[] = {':','m','e','m','o','r','y',':',0}; PS_IndexIterator::PS_IndexIterator(PS_Manager* mgr, URL_CONTEXT_ID context_id, PS_ObjectType use_case_type, const uni_char* origin, BOOL only_persistent, IterationOrder order) : m_order_type(order), m_psobj_type(use_case_type), m_origin(origin), m_context_id(context_id), m_last_mod_count(0), m_1st_lvl_index(0), m_2nd_lvl_index(0), m_3rd_lvl_index(0), m_sorted_index(NULL), m_mgr(mgr) { if (only_persistent) SetFlag(PERSISTENT_DB_ITERATOR); OP_ASSERT(mgr != NULL); } PS_IndexIterator::~PS_IndexIterator() { UnsetFlag(OBJ_INITIALIZED | OBJ_INITIALIZED_ERROR); if (m_sorted_index != NULL) { OP_DELETE(m_sorted_index); m_sorted_index = NULL; } m_mgr = NULL; } void PS_IndexIterator::ResetL() { OP_ASSERT(m_mgr != NULL); m_last_mod_count = m_mgr->GetModCount(); if (IsOrdered()) m_1st_lvl_index = 0; else m_1st_lvl_index = (m_psobj_type != KDBTypeStart ? m_psobj_type : KDBTypeStart + 1); m_2nd_lvl_index = 0; m_3rd_lvl_index = 0; if (PeekCurrentL() == NULL) MoveNextL(); } void PS_IndexIterator::BuildL() { DB_ASSERT_RET(!IsInitialized(),); SetFlag(OBJ_INITIALIZED); if (IsOrdered()) { OP_ASSERT(m_mgr != NULL); OP_ASSERT(!m_sorted_index); //build sorted stuff OpStackAutoPtr<OpVector<PS_IndexEntry> > sorted_index_ptr(OP_NEW_L(OpVector<PS_IndexEntry>, ())); OpStackAutoPtr<PS_IndexIterator> unordered_iterator_ptr(m_mgr->GetIteratorL( m_context_id, m_psobj_type, GetFlag(PERSISTENT_DB_ITERATOR), UNORDERED)); OP_ASSERT(unordered_iterator_ptr.get()); OP_STATUS status; if (!unordered_iterator_ptr->AtEndL()) { do { PS_IndexEntry* elem = unordered_iterator_ptr->GetItemL(); OP_ASSERT(elem != NULL); if (GetFlag(PERSISTENT_DB_ITERATOR) && elem->IsMemoryOnly()) continue; OP_ASSERT(m_context_id == DB_NULL_CONTEXT_ID || m_context_id == elem->GetUrlContextId()); if (m_origin != NULL && !OpDbUtils::StringsEqual(m_origin, elem->GetOrigin())) continue; status = sorted_index_ptr->Add(elem); if (OpStatus::IsError(status)) { m_order_type = UNORDERED;//not ordered, collection is empty m_sorted_index = NULL; LEAVE(SIGNAL_OP_STATUS_ERROR(status)); } } while(unordered_iterator_ptr->MoveNextL()); sorted_index_ptr->QSort(m_order_type == ORDERED_ASCENDING ? PS_IndexEntry::CompareAsc : PS_IndexEntry::CompareDesc); m_sorted_index = sorted_index_ptr.release(); } else { m_order_type = UNORDERED; m_1st_lvl_index = KDBTypeEnd;//optimization to prevent doing the full array loop } //else //no items ?? bah ! } ResetL(); } void PS_IndexIterator::ReSync() { if (m_last_mod_count != m_mgr->GetModCount()) { m_last_mod_count = m_mgr->GetModCount(); if (PeekCurrentL() == NULL) MoveNextL(); } } BOOL PS_IndexIterator::MoveNextL() { DB_ASSERT_LEAVE(IsInitialized(), PS_Status::ERR_INVALID_STATE); //if the manager mutates, then the iterator becomes invalid if (IsDesynchronized()) LEAVE(SIGNAL_OP_STATUS_ERROR(OpStatus::ERR_OUT_OF_RANGE)); if (AtEndL()) return FALSE; if (IsOrdered()) { do { m_1st_lvl_index++; } while(PeekCurrentL() == NULL && !AtEndL()); } else { OP_ASSERT(m_mgr != NULL); PS_Manager::IndexByContext* mgr_data = m_mgr->GetIndex(m_context_id); if (mgr_data != NULL) { PS_Manager::IndexEntryByOriginHash** const* db_index = mgr_data->m_object_index; do { //assert ensures that the array cannot be empty, else it should have been deleted OP_ASSERT(db_index[m_1st_lvl_index] == NULL || db_index[m_1st_lvl_index][m_2nd_lvl_index] == NULL || db_index[m_1st_lvl_index][m_2nd_lvl_index]->m_objects.GetCount() != 0); if (db_index[m_1st_lvl_index] == NULL || db_index[m_1st_lvl_index][m_2nd_lvl_index] == NULL || db_index[m_1st_lvl_index][m_2nd_lvl_index]->m_objects.GetCount() == 0 || db_index[m_1st_lvl_index][m_2nd_lvl_index]->m_objects.GetCount()-1 <= m_3rd_lvl_index) { if (PS_Manager::m_max_hash_amount - 1 <= m_2nd_lvl_index) { m_1st_lvl_index = (m_psobj_type!=KDBTypeStart ? (unsigned)KDBTypeEnd : m_1st_lvl_index + 1); m_2nd_lvl_index = 0; } else { m_2nd_lvl_index++; } m_3rd_lvl_index = 0; } else { m_3rd_lvl_index++; } } while(PeekCurrentL() == NULL && !AtEndL()); } } return !AtEndL(); } BOOL PS_IndexIterator::AtEndL() const { DB_ASSERT_LEAVE(IsInitialized(), PS_Status::ERR_INVALID_STATE); //if the manager mutates, then the iterator becomes invalid if (IsDesynchronized()) LEAVE(SIGNAL_OP_STATUS_ERROR(OpStatus::ERR_OUT_OF_RANGE)); return IsOrdered() ? m_sorted_index->GetCount() <= m_1st_lvl_index : m_1st_lvl_index == KDBTypeEnd; } PS_IndexEntry* PS_IndexIterator::GetItemL() const { DB_ASSERT_LEAVE(IsInitialized(), PS_Status::ERR_INVALID_STATE); //if the manager mutates, then the iterator becomes invalid if (IsDesynchronized()) LEAVE(SIGNAL_OP_STATUS_ERROR(OpStatus::ERR_OUT_OF_RANGE)); if (AtEndL()) return NULL; if (IsOrdered()) { return m_sorted_index->Get(m_1st_lvl_index); } else { PS_Manager::IndexByContext* mgr_data = m_mgr->GetIndex(m_context_id); OP_ASSERT(mgr_data != NULL); //this method is called outside of the object, so we must ensure //the iterator is pointing to a valid object, because //multiple calls to GetItem should be as performant as possible OP_ASSERT(mgr_data->m_object_index[m_1st_lvl_index] != NULL); OP_ASSERT(mgr_data->m_object_index[m_1st_lvl_index][m_2nd_lvl_index] != NULL); OP_ASSERT(mgr_data->m_object_index[m_1st_lvl_index][m_2nd_lvl_index]->m_objects.GetCount() > m_3rd_lvl_index); return mgr_data->m_object_index[m_1st_lvl_index][m_2nd_lvl_index]->m_objects.Get(m_3rd_lvl_index); } } BOOL PS_IndexIterator::IsDesynchronized() const { OP_ASSERT(m_last_mod_count == m_mgr->GetModCount());//this is the sort of stuff that shouldn't happen return m_last_mod_count != m_mgr->GetModCount(); } PS_IndexEntry* PS_IndexIterator::PeekCurrentL() const { if (IsDesynchronized()) LEAVE(SIGNAL_OP_STATUS_ERROR(OpStatus::ERR_OUT_OF_RANGE)); if (AtEndL()) return NULL; if (IsOrdered()) { return m_sorted_index->Get(m_1st_lvl_index); } else { //this method is called internally to check if the iterator is pointing to a valid //object, hence the extra checks PS_Manager::IndexByContext* mgr_data = m_mgr->GetIndex(m_context_id); if (mgr_data != NULL) { PS_Manager::IndexEntryByOriginHash** const* db_index = mgr_data->m_object_index; if (db_index[m_1st_lvl_index] != NULL) if (db_index[m_1st_lvl_index][m_2nd_lvl_index] != NULL) if (db_index[m_1st_lvl_index][m_2nd_lvl_index]->m_objects.GetCount() > m_3rd_lvl_index) { PS_IndexEntry* elem = db_index[m_1st_lvl_index][m_2nd_lvl_index]->m_objects.Get(m_3rd_lvl_index); if (GetFlag(PERSISTENT_DB_ITERATOR) && elem->IsMemoryOnly()) return NULL; OP_ASSERT(m_context_id == DB_NULL_CONTEXT_ID || m_context_id == elem->GetUrlContextId()); if (m_origin != NULL && !OpDbUtils::StringsEqual(m_origin, elem->GetOrigin())) return NULL; return elem; } } } return NULL; } /************* * PS_DataFile *************/ #define ENSURE_PATHSEPCHAR(buffer) do { \ if (buffer.Length()>0 && buffer.GetStorage()[buffer.Length()-1]!=PATHSEPCHAR) \ RETURN_IF_ERROR(buffer.Append(PATHSEPCHAR)); \ } while(0) OP_STATUS PS_DataFile::MakeAbsFilePath() { INTEGRITY_CHECK(); // Already have an absolute path. Just quit. if (m_file_abs_path != NULL) return OpStatus::OK; OP_ASSERT(m_index_entry != NULL); const uni_char* profile_folder = m_index_entry->GetPolicyAttribute(PS_Policy::KMainFolderPath); RETURN_OOM_IF_NULL(profile_folder); if (*profile_folder == 0) return OpStatus::ERR_NO_ACCESS; unsigned profile_folder_length = profile_folder != NULL ? uni_strlen(profile_folder) : 0; uni_char *file_abs_path = NULL, *file_rel_path = NULL; unsigned file_path_length = 0; if (m_file_rel_path != NULL && OpDbUtils::IsFilePathAbsolute(m_file_rel_path)) { // This file path is actually absolute, so we have everything we need. Skip ahead. file_path_length = uni_strlen(m_file_rel_path); file_abs_path = const_cast<uni_char*>(m_file_rel_path); file_rel_path = const_cast<uni_char*>(m_file_rel_path); } else { TempBuffer buffer; buffer.Clear(); buffer.SetCachedLengthPolicy(TempBuffer::TRUSTED); uni_char folder_name[9] = {0}; /* ARRAY OK joaoe 2011-10-17 */ unsigned folder_number; if (profile_folder != NULL) { RETURN_IF_ERROR(buffer.Append(profile_folder)); ENSURE_PATHSEPCHAR(buffer); } if (m_file_rel_path != NULL) { // We already have a relative file path to the storage folder // which was read from the index file. Now we just need to resolve // it to an absolute path. RETURN_IF_ERROR(buffer.Append(m_file_rel_path)); OP_DELETEA(const_cast<uni_char*>(m_file_rel_path)); m_file_rel_path = NULL; } else { // No relative path means we need to look up a new file name // that isn't occupied using the the following form // * path_to_profile_folder/subfolder_if_any/xx/xx/xxxxxxxx // Verbose: // * path_to_profile_folder/subfolder_if_any/type_in_hex_2_chars/origin_hash_2_chars/data_file_name_8_chars_number_hex RETURN_IF_ERROR(buffer.Append(m_index_entry->GetPolicyAttribute(PS_Policy::KSubFolder))); ENSURE_PATHSEPCHAR(buffer); folder_number = 0xff & m_index_entry->GetType(); uni_snprintf(folder_name, 9, UNI_L("%0.2X%c"), folder_number, PATHSEPCHAR); RETURN_IF_ERROR(buffer.Append(folder_name, 3)); ENSURE_PATHSEPCHAR(buffer); folder_number = 0xff & PS_Manager::HashOrigin(m_index_entry->GetOrigin()); uni_snprintf(folder_name, 9, UNI_L("%0.2X%c"), folder_number, PATHSEPCHAR); RETURN_IF_ERROR(buffer.Append(folder_name, 3)); ENSURE_PATHSEPCHAR(buffer); //calculate new file name using sequential numbering unsigned current_length = buffer.Length(); buffer.SetCachedLengthPolicy(TempBuffer::UNTRUSTED); OpFile test_file; BOOL file_exists = FALSE; RETURN_IF_ERROR(m_index_entry->GetPSManager()->MakeIndex(TRUE, m_index_entry->GetUrlContextId())); PS_Manager::IndexByContext* mgr_data = m_index_entry->GetIndex(); OP_ASSERT(mgr_data != NULL); OP_ASSERT(mgr_data->m_object_index[m_index_entry->GetType()] != NULL); OP_ASSERT(mgr_data->m_object_index[m_index_entry->GetType()][PS_Manager::HashOrigin(m_index_entry->GetOrigin())] != NULL); unsigned& m_highest_filename_number = mgr_data-> m_object_index[m_index_entry->GetType()][PS_Manager::HashOrigin(m_index_entry->GetOrigin())]->m_highest_filename_number; // n_bad_tries tells the number of failed file accesses - // like permissions failed or device not available // n_good_tries tells when the calculated file name was being // used by another file. However, in a normal situation this // is unlikely to matter much because the code keeps track of // the last file name and finds the one immediately after. // This is useful if there are leftover files on the file system // which are not in the index file. unsigned n_bad_tries = 0, n_bad_tries_limit = 10; unsigned n_good_tries = 0, n_good_tries_limit = 10000; BOOL ok; for (ok = TRUE; ok; ok = (n_bad_tries < n_bad_tries_limit && n_good_tries < n_good_tries_limit)) { folder_number = m_highest_filename_number; uni_snprintf(folder_name, 9, UNI_L("%0.8X"), folder_number); RETURN_IF_ERROR(buffer.Append(folder_name)); // This will rollover from 0xffffffff to 0 and that's intended. m_highest_filename_number++; RETURN_IF_ERROR(test_file.Construct(buffer.GetStorage())); if (OpStatus::IsSuccess(test_file.Exists(file_exists))) { DB_DBG(("File exists ? %s, %S\n", DB_DBG_BOOL(file_exists), buffer.GetStorage())); if (!file_exists) break; } else { n_bad_tries++; DB_DBG(("Failed to access file: %S\n", buffer.GetStorage())); } n_good_tries++; buffer.GetStorage()[current_length] = 0; } if (ok) { SetBogus(FALSE); } else { //whoops - can't access folder m_file_abs_path = NULL; m_file_rel_path = NULL; SetBogus(TRUE); return SIGNAL_OP_STATUS_ERROR(OpStatus::ERR_NO_ACCESS); } } file_path_length = buffer.Length(); file_abs_path = OP_NEWA(uni_char, file_path_length + 1); RETURN_OOM_IF_NULL(file_abs_path); uni_strncpy(file_abs_path, buffer.GetStorage(), file_path_length); file_abs_path[file_path_length] = 0; file_rel_path = file_abs_path; } OP_ASSERT(file_abs_path != NULL); OP_ASSERT(file_rel_path != NULL); if (profile_folder_length < file_path_length && profile_folder_length != 0) { if (uni_strncmp(file_abs_path, profile_folder, profile_folder_length) == 0) { file_rel_path = file_abs_path + profile_folder_length; if (file_rel_path[0] == PATHSEPCHAR) file_rel_path++; } } m_file_abs_path = file_abs_path; m_file_rel_path = file_rel_path; return InitFileObj(); } OP_STATUS PS_DataFile::EnsureDataFileFolder() { INTEGRITY_CHECK(); if (m_file_abs_path == NULL) RETURN_IF_ERROR(SIGNAL_OP_STATUS_ERROR(MakeAbsFilePath())); OP_ASSERT(m_file_abs_path != NULL); const uni_char* path_sep_needle = uni_strrchr(m_file_abs_path, PATHSEPCHAR); if (path_sep_needle != NULL) { uni_char file_abs_path_copy[_MAX_PATH+1]; /* ARRAY OK joaoe 2010-05-25 */ unsigned file_abs_path_copy_length = (unsigned)MIN(path_sep_needle - m_file_abs_path, _MAX_PATH); uni_strncpy(file_abs_path_copy, m_file_abs_path, file_abs_path_copy_length); file_abs_path_copy[file_abs_path_copy_length] = 0; if (*file_abs_path_copy) { OpFile file; RETURN_IF_ERROR(SIGNAL_OP_STATUS_ERROR(file.Construct(file_abs_path_copy))); RETURN_IF_ERROR(SIGNAL_OP_STATUS_ERROR(file.MakeDirectory())); } } return OpStatus::OK; } PS_DataFile::PS_DataFile(PS_IndexEntry* index_entry, const uni_char* file_abs_path, const uni_char* file_rel_path) : m_index_entry(index_entry) , m_file_abs_path(file_abs_path) , m_file_rel_path(file_rel_path) , m_bogus_file(FALSE) , m_should_delete(FALSE) { DB_DBG_CHK(index_entry, ("%p: PS_DataFile::PS_DataFile(" DB_DBG_ENTRY_STR "): %d\n", this, DB_DBG_ENTRY_O(index_entry), GetRefCount())) } PS_DataFile::~PS_DataFile() { DB_DBG_CHK(m_index_entry, ("%p: PS_DataFile::~PS_DataFile(" DB_DBG_ENTRY_STR "): %d\n", this, DB_DBG_ENTRY_O(m_index_entry), GetRefCount())) INTEGRITY_CHECK(); OP_ASSERT(GetRefCount() == 0); if (m_file_abs_path != NULL && m_file_abs_path != g_ps_memory_file_name) { OP_DELETEA(const_cast<uni_char*>(m_file_abs_path)); } else if (m_file_rel_path != NULL && m_file_rel_path != g_ps_memory_file_name) { OP_DELETEA(const_cast<uni_char*>(m_file_rel_path)); } m_file_abs_path = m_file_rel_path = NULL; if (m_index_entry != NULL && m_index_entry->m_data_file_name == this) { m_index_entry->m_data_file_name = NULL; } } OP_STATUS PS_DataFile::InitFileObj() { OP_ASSERT(m_file_abs_path == g_ps_memory_file_name || uni_strstr(m_file_abs_path, g_ps_memory_file_name) == NULL); if (m_file_abs_path != NULL && m_file_abs_path != g_ps_memory_file_name) return m_file_obj.Construct(m_file_abs_path); return OpStatus::OK; } /*static*/ OP_STATUS PS_DataFile::Create(PS_IndexEntry* index_entry, const uni_char* file_rel_path) { OP_ASSERT(index_entry != NULL); OP_ASSERT(index_entry->m_data_file_name == NULL); PS_DataFile* new_dfn; if (index_entry->IsMemoryOnly()) { new_dfn = &(index_entry->GetPSManager()->m_non_persistent_file_name_obj); } else { OP_ASSERT(file_rel_path == NULL || !OpDbUtils::StringsEqual(file_rel_path, g_ps_memory_file_name)); uni_char* file_rel_path_dupe = NULL; if (file_rel_path != NULL) { file_rel_path_dupe = UniSetNewStr(file_rel_path); RETURN_OOM_IF_NULL(file_rel_path_dupe); } new_dfn = OP_NEW(PS_DataFile,(index_entry, NULL, file_rel_path_dupe)); if (new_dfn == NULL) { OP_DELETEA(file_rel_path_dupe); return SIGNAL_OP_STATUS_ERROR(OpStatus::ERR_NO_MEMORY); } } OP_ASSERT(index_entry->m_data_file_name == NULL); index_entry->m_data_file_name = new_dfn; new_dfn->IncRefCount(); PS_DataFile_AddOwner(new_dfn, index_entry) return OpStatus::OK; } void PS_DataFile::SafeDelete() { DB_DBG_CHK(m_index_entry, ("%p: PS_DataFile::SafeDelete (" DB_DBG_ENTRY_STR "): %d\n", this, DB_DBG_ENTRY_O(m_index_entry), GetRefCount())) INTEGRITY_CHECK(); if (GetRefCount() > 0) return; #ifdef SELFTEST if (m_index_entry != NULL && m_index_entry->GetPSManager()->m_self_test_instance) SetWillBeDeleted(); #endif if (WillBeDeleted()) { if (!m_file_abs_path && m_file_rel_path) OpDbUtils::ReportCondition(MakeAbsFilePath()); if (GetOpFile() != NULL) { DB_DBG((" - deleting file %S\n", m_file_abs_path)); OpStatus::Ignore(GetOpFile()->Delete()); } //TODO: delete folders if empty } DeleteSelf(); } OP_STATUS PS_DataFile::FileExists(BOOL *exists) { OP_ASSERT(exists); RETURN_IF_ERROR(MakeAbsFilePath()); if (OpFile* data_file_obj = GetOpFile()) RETURN_IF_ERROR(data_file_obj->Exists(*exists)); else *exists = FALSE; return OpStatus::OK; } void PS_MgrPrefsListener::PrefChanged(OpPrefsCollection::Collections id, int pref, int newvalue) { if (id != OpPrefsCollection::PersistentStorage) return; switch(pref) { #ifdef DATABASE_STORAGE_SUPPORT case PrefsCollectionDatabase::DatabaseStorageQuotaExceededHandling: m_last_type = KWebDatabases; break; #endif //DATABASE_STORAGE_SUPPORT #ifdef WEBSTORAGE_ENABLE_SIMPLE_BACKEND case PrefsCollectionDatabase::LocalStorageQuotaExceededHandling: m_last_type = KLocalStorage; break; #ifdef WEBSTORAGE_WIDGET_PREFS_SUPPORT case PrefsCollectionDatabase::WidgetPrefsQuotaExceededHandling: m_last_type = KWidgetPreferences; break; #endif //WEBSTORAGE_WIDGET_PREFS_SUPPORT #endif //WEBSTORAGE_ENABLE_SIMPLE_BACKEND default: m_last_type = KDBTypeStart; } //if this fails, there nothing much we can do... OpDbUtils::ReportCondition(m_mgr->EnumerateContextIds(this)); } void PS_MgrPrefsListener::PrefChanged(OpPrefsCollection::Collections id, int pref, const OpStringC& newvalue) {} #ifdef PREFS_HOSTOVERRIDE void PS_MgrPrefsListener::HostOverrideChanged(OpPrefsCollection::Collections id, const uni_char* hostname) {} #endif OP_STATUS PS_MgrPrefsListener::HandleContextId(URL_CONTEXT_ID context_id) { if (m_last_type == KDBTypeStart) return m_mgr->EnumerateTypes(this, context_id); else return m_mgr->EnumerateOrigins(this, context_id, m_last_type); } OP_STATUS PS_MgrPrefsListener::HandleType(URL_CONTEXT_ID context_id, PS_ObjectType type) { OP_ASSERT(m_last_type == KDBTypeStart); return m_mgr->EnumerateOrigins(this, context_id, type); } OP_STATUS PS_MgrPrefsListener::HandleOrigin(URL_CONTEXT_ID context_id, PS_ObjectType type, const uni_char* origin) { m_mgr->InvalidateCachedDataSize(type, context_id, origin); return OpStatus::OK; } void PS_MgrPrefsListener::Clear() { if (m_current_listenee != NULL) { m_current_listenee->UnregisterListener(this); m_current_listenee = NULL; } } OP_STATUS PS_MgrPrefsListener::Setup(OpPrefsCollection* listenee) { Clear(); if (listenee != NULL) { TRAP_AND_RETURN(status, listenee->RegisterListenerL(this)); m_current_listenee = listenee; } return OpStatus::OK; } /** * repetition of the PS_ObjectType enumeration - because the * integer associated with each enum might change for some reason * it's easier to just write to the file the type as a human readable * string than an integer. * NOTE: the above means that once one adds a value to this array * it can no longer change after it's being used in public product, * else data files will apparently go missing for end users */ //the default one does not help much #ifdef HAS_COMPLEX_GLOBALS # define CONST_ARRAY_CLS(name, _, type) const type const name[] = { #else # define CONST_ARRAY_CLS(fn, name, type) void init_##fn () { const type* local = const_cast<const type*>(name); int i = 0; #endif // HAS_COMPLEX_GLOBALS CONST_ARRAY_CLS(database_module_mgr_psobj_types, g_database_manager->GetTypeDescTable(), uni_char*) #ifdef WEBSTORAGE_ENABLE_SIMPLE_BACKEND CONST_ENTRY(UNI_L("localstorage")), //KLocalStorage CONST_ENTRY(UNI_L("sessionstorage")), //KSessionStorage #endif //WEBSTORAGE_ENABLE_SIMPLE_BACKEND #ifdef DATABASE_STORAGE_SUPPORT CONST_ENTRY(UNI_L("webdatabase")), //KWebDatabases #endif //DATABASE_STORAGE_SUPPORT #ifdef WEBSTORAGE_WIDGET_PREFS_SUPPORT CONST_ENTRY(UNI_L("widgetpreferences")), //KWidgetPreferences #endif //WEBSTORAGE_WIDGET_PREFS_SUPPORT #ifdef WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT CONST_ENTRY(UNI_L("userscript")), //KUserJsStorage #endif //WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT CONST_ENTRY(NULL) #ifndef HAS_COMPLEX_GLOBALS ; #define database_module_mgr_psobj_types (g_database_manager->GetTypeDescTable()) #endif //HAS_COMPLEX_GLOBALS CONST_END(database_module_mgr_psobj_types) #ifdef SQLITE_SUPPORT const OP_STATUS op_database_manager_sqlite_to_opstatus[27] = { PS_Status::OK, //SQLITE_OK 0 /* Successful result */ PS_Status::ERR_BAD_QUERY, //SQLITE_ERROR 1 /* SQL error or missing database */ PS_Status::ERR, //SQLITE_INTERNAL 2 /* Internal logic error in SQLite */ PS_Status::ERR_NO_ACCESS, //SQLITE_PERM 3 /* Access permission denied */ PS_Status::ERR_TIMED_OUT, //SQLITE_ABORT 4 /* Callback routine requested an abort */ PS_Status::ERR_YIELD, //SQLITE_BUSY 5 /* The ps_obj file is locked */ PS_Status::ERR_YIELD, //SQLITE_LOCKED 6 /* A table in the ps_obj is locked */ PS_Status::ERR_NO_MEMORY, //SQLITE_NOMEM 7 /* A malloc() failed */ PS_Status::ERR_READ_ONLY, //SQLITE_READONLY 8 /* Attempt to write a readonly ps_obj */ PS_Status::ERR_TIMED_OUT, //SQLITE_INTERRUPT 9 /* Operation terminated by sqlite3_interrupt()*/ PS_Status::ERR_NO_ACCESS, //SQLITE_IOERR 10 /* Some kind of disk I/O error occurred */ PS_Status::ERR_CORRUPTED_FILE, //SQLITE_CORRUPT 11 /* The ps_obj disk image is malformed */ PS_Status::OK, //SQLITE_NOTFOUND 12 /* NOT USED. Table or record not found */ PS_Status::ERR_QUOTA_EXCEEDED, //SQLITE_FULL 13 /* Insertion failed because ps_obj is full */ PS_Status::ERR_NO_ACCESS, //SQLITE_CANTOPEN 14 /* Unable to open the ps_obj file */ PS_Status::OK, //SQLITE_PROTOCOL 15 /* NOT USED. Database lock protocol error */ PS_Status::ERR_BAD_QUERY, //SQLITE_EMPTY 16 /* Database is empty */ PS_Status::ERR_VERSION_MISMATCH, //SQLITE_SCHEMA 17 /* The ps_obj schema changed */ PS_Status::ERR_BAD_BIND_PARAMETERS, //SQLITE_TOOBIG 18 /* String or BLOB exceeds size limit */ PS_Status::ERR_CONSTRAINT_FAILED, //SQLITE_CONSTRAINT 19 /* Abort due to constraint violation */ PS_Status::ERR_BAD_QUERY, //SQLITE_MISMATCH 20 /* Data type mismatch */ PS_Status::ERR, //SQLITE_MISUSE 21 /* Library used incorrectly */ PS_Status::ERR_NOT_SUPPORTED, //SQLITE_NOLFS 22 /* Uses OS features not supported on host */ PS_Status::ERR_AUTHORIZATION, //SQLITE_AUTH 23 /* Authorization denied */ PS_Status::ERR, //SQLITE_FORMAT 24 /* Auxiliary ps_obj format error */ PS_Status::ERR_BAD_BIND_PARAMETERS, //SQLITE_RANGE 25 /* 2nd parameter to sqlite3_bind out of range */ PS_Status::ERR_CORRUPTED_FILE //SQLITE_NOTADB 26 /* File opened that is not a ps_obj file */ }; #endif //SQLITE_SUPPORT #ifdef DEBUG_ENABLE_OPASSERT BOOL op_database_manager_type_desc_validate(unsigned length) { BOOL ok = TRUE; for(unsigned idx = 0; idx < length; idx++) ok = ok && database_module_mgr_psobj_types[idx] != NULL && *database_module_mgr_psobj_types[idx]; return ok; } #endif // DEBUG_ENABLE_OPASSERT #ifdef SQLITE_SUPPORT OP_STATUS PS_Manager::SqliteErrorCodeToOpStatus(SQLiteErrorCode err_code) { unsigned u_err_code = 0x3f & (unsigned)op_abs(err_code); return ARRAY_SIZE(op_database_manager_sqlite_to_opstatus) <= u_err_code ? OpStatus::OK : op_database_manager_sqlite_to_opstatus[u_err_code]; } #endif //SQLITE_SUPPORT /// the manager PS_Manager::PS_Manager() : #ifdef SELFTEST m_self_test_instance(FALSE), #endif //SELFTEST m_modification_counter(0), m_last_save_mod_counter(0), m_inside_enumerate_count(0), m_prefs_listener(this) {} #ifdef SELFTEST PS_Manager* PS_Manager::NewForSelfTest() { PS_Manager *mgr = OP_NEW(PS_Manager, ()); if (mgr != NULL) mgr->m_self_test_instance = TRUE; return mgr; } #endif //SELFTEST TempBuffer& PS_Manager::GetTempBuffer(BOOL clear) { if (clear) m_global_buffer.Clear(); return m_global_buffer; } OP_STATUS PS_Manager::EnsureInitialization() { if (IsInitialized()) return OpStatus::OK; OP_ASSERT(!GetFlag(BEING_DELETED) && IsOperaRunning() && GetMessageHandler() != NULL); RETURN_IF_ERROR(AddContext(DB_MAIN_CONTEXT_ID, OPFILE_PERSISTENT_STORAGE_FOLDER, false)); #ifdef SELFTEST if (!m_self_test_instance) #endif //SELFTEST { OpMessage messages[2] = {MSG_DB_MANAGER_FLUSH_INDEX_ASYNC, MSG_DB_MODULE_DELAYED_DELETE_DATA}; RETURN_IF_ERROR(GetMessageHandler()->SetCallBackList(this, GetMessageQueueId(), messages, ARRAY_SIZE(messages))); RETURN_IF_ERROR(m_prefs_listener.Setup(g_pcdatabase)); } OP_ASSERT(m_inside_enumerate_count == 0); m_last_save_mod_counter = ++m_modification_counter; CONST_ARRAY_INIT(database_module_mgr_psobj_types); OP_ASSERT(op_database_manager_type_desc_validate(DATABASE_INDEX_LENGTH));//ensure it's well built SetFlag(OBJ_INITIALIZED); return OpStatus::OK; } OP_STATUS PS_Manager::AddContext(URL_CONTEXT_ID context_id, OpFileFolder root_folder_id, bool extension_context) { DB_DBG(("PS_Manager::AddContext(): %u, %u\n", context_id, root_folder_id)); // Calling this multiple times is supported because the code flow in core is quite complex // so it should make stuff easier for the API user. However, the values passed need to be // consistent, else there is trouble. #ifdef EXTENSION_SUPPORT OP_ASSERT(GetIndex(context_id) == NULL || !GetIndex(context_id)->m_bools.is_extension_context || extension_context); #endif // EXTENSION_SUPPORT OP_ASSERT(GetIndex(context_id) == NULL || !GetIndex(context_id)->WasRegistered() || GetIndex(context_id)->m_context_folder_id == root_folder_id); // NOTE: cannot load file now. It would be useless overhead // because this call will happen during core initialization, // and because the folder id and the was_registered flags // are only set after. RETURN_IF_ERROR(MakeIndex(FALSE, context_id)); IndexByContext *ctx = GetIndex(context_id); OP_ASSERT(ctx); ctx->m_context_folder_id = root_folder_id; ctx->m_bools.was_registered = true; #ifdef EXTENSION_SUPPORT ctx->m_bools.is_extension_context = extension_context; #endif // EXTENSION_SUPPORT return OpStatus::OK; } bool PS_Manager::IsContextRegistered(URL_CONTEXT_ID context_id) const { IndexByContext *ctx = GetIndex(context_id); return ctx != NULL && ctx->WasRegistered(); } #ifdef EXTENSION_SUPPORT bool PS_Manager::IsContextExtension(URL_CONTEXT_ID context_id) const { IndexByContext *ctx = GetIndex(context_id); return ctx != NULL && ctx->WasRegistered() && ctx->IsExtensionContext(); } #endif // EXTENSION_SUPPORT BOOL PS_Manager::GetContextRootFolder(URL_CONTEXT_ID context_id, OpFileFolder* root_folder_id) { OP_ASSERT(root_folder_id); IndexByContext *ctx = GetIndex(context_id); if (ctx == NULL) return FALSE; // The non-default context id needs to be registered using AddContext // Else the folder will be bogus. OP_ASSERT(ctx->WasRegistered()); if (!ctx->WasRegistered()) return FALSE; *root_folder_id = ctx->m_context_folder_id; return TRUE; } void PS_Manager::RemoveContext(URL_CONTEXT_ID context_id) { DropEntireIndex(context_id); } void PS_Manager::Destroy() { OP_ASSERT(m_inside_enumerate_count == 0); #ifdef DATABASE_MODULE_DEBUG #ifdef SELFTEST if (!m_self_test_instance) #endif //SELFTEST { TRAPD(status_dummy_ignore,DumpIndexL(DB_NULL_CONTEXT_ID, UNI_L("PS_Manager::~Destroy()"))); } #endif // DATABASE_MODULE_DEBUG SetFlag(BEING_DELETED); if (GetFlag(OBJ_INITIALIZED)) { if (GetMessageHandler() != NULL) GetMessageHandler()->UnsetCallBacks(this); FlushDeleteQueue(FALSE); m_prefs_listener.Clear(); DropEntireIndex(); } m_object_index.DeleteAll(); OP_ASSERT(m_object_index.GetCount() == 0); UnsetFlag(OBJ_INITIALIZED | OBJ_INITIALIZED_ERROR); m_last_save_mod_counter = ++m_modification_counter; } /*static*/ OP_STATUS PS_Manager::CheckOrigin(PS_ObjectType type, const uni_char* origin, BOOL is_persistent) { if (origin == NULL || *origin == 0) { OP_ASSERT(!"Origin may not be blank"); return OpStatus::ERR_NULL_POINTER; } return OpStatus::OK; } OP_STATUS PS_Manager::GetObject(PS_ObjectType type, const uni_char* origin, const uni_char* name, BOOL is_persistent, URL_CONTEXT_ID context_id, PS_Object** ps_obj) { OP_ASSERT(ValidateObjectType(type)); if (!ValidateObjectType(type)) return OpStatus::ERR_OUT_OF_RANGE; OP_ASSERT(ps_obj != NULL); unsigned access = g_database_policies->GetPolicyAttribute(type, PS_Policy::KAccessToObject, context_id, origin); if (access == PS_Policy::KAccessDeny) return OpStatus::ERR_NO_ACCESS; RETURN_IF_ERROR(CheckOrigin(type, origin, is_persistent)); RETURN_IF_ERROR(EnsureInitialization()); RETURN_IF_ERROR(MakeIndex(TRUE, context_id)); OP_ASSERT(GetIndex(context_id) != NULL && GetIndex(context_id)->WasRegistered()); if (!GetIndex(context_id)->WasRegistered()) return OpStatus::ERR_NO_ACCESS; PS_IndexEntry* key = CheckObjectExists(type, origin, name, is_persistent, context_id); if (!key) { //before creating a new ps_obj, check that we're not passing the allowed limit unsigned max_allowed_dbs = g_database_policies->GetPolicyAttribute(type, PS_Policy::KMaxObjectsPerOrigin, context_id, origin); if (max_allowed_dbs != 0 && max_allowed_dbs < GetNumberOfObjects(context_id, type, origin)) { RETURN_IF_ERROR(PS_Status::ERR_MAX_DBS_PER_ORIGIN); } RETURN_IF_ERROR(StoreObject(type, origin, name, NULL, NULL, is_persistent, context_id, &key)); } if (key->m_ps_obj == NULL) { OP_ASSERT(key->GetRefCount() == 0); PS_Object* o = PS_Object::Create(key); RETURN_OOM_IF_NULL(o); key->m_ps_obj = o; } key->IncRefCount(); key->UnmarkDeletion(); *ps_obj = key->m_ps_obj; return OpStatus::OK; } OP_STATUS PS_Manager::DeleteObject(PS_ObjectType type, const uni_char* origin, const uni_char* name, BOOL is_persistent, URL_CONTEXT_ID context_id) { RETURN_IF_ERROR(EnsureInitialization()); RETURN_IF_ERROR(MakeIndex(TRUE, context_id)); PS_IndexEntry* key = CheckObjectExists(type, origin, name, is_persistent, context_id); if (key) { key->Delete(); return OpStatus::OK; } return OpStatus::ERR_OUT_OF_RANGE; } OP_STATUS PS_Manager::DeleteObjects(PS_ObjectType type, URL_CONTEXT_ID context_id, const uni_char *origin, BOOL only_persistent) { DB_DBG(("PS_Manager::DeleteObjects(): %s,%d,%S,%s\n", GetTypeDesc(type), context_id, origin, DB_DBG_BOOL(only_persistent))) class DeleteItr : public PS_MgrContentIterator { public: PS_Manager *m_mgr; BOOL m_only_persistent; OpVector<PS_IndexEntry> m_objs; DeleteItr(PS_Manager *mgr, BOOL only_persistent) : m_mgr(mgr), m_only_persistent(only_persistent){} virtual OP_STATUS HandleOrigin(URL_CONTEXT_ID context_id, PS_ObjectType type, const uni_char* origin) { return m_mgr->EnumerateObjects(this, context_id, type, origin); } virtual OP_STATUS HandleObject(PS_IndexEntry* object_entry) { OP_ASSERT(object_entry); if (!m_only_persistent || object_entry->IsPersistent()) return m_objs.Add(object_entry); return OpStatus::OK; } } itr(this, only_persistent); OP_STATUS status; if (origin == NULL || origin[0] == 0) status = EnumerateOrigins(&itr, context_id, type); else status = EnumerateObjects(&itr, context_id, type, origin); for (unsigned k = 0, m = itr.m_objs.GetCount(); k < m; k++) itr.m_objs.Get(k)->Delete(); return status; } OP_STATUS PS_Manager::DeleteObjects(PS_ObjectType type, URL_CONTEXT_ID context_id, BOOL only_persistent) { return DeleteObjects(type, context_id, NULL, only_persistent); } OP_STATUS PS_Manager::GetGlobalDataSize(OpFileLength* data_size, PS_ObjectType type, URL_CONTEXT_ID context_id, const uni_char* origin) { OP_ASSERT(data_size != NULL); TRAPD(status, *data_size = GetGlobalDataSizeL(type, context_id, origin)); return SIGNAL_OP_STATUS_ERROR(status); } OpFileLength PS_Manager::GetGlobalDataSizeL(PS_ObjectType type, URL_CONTEXT_ID context_id, const uni_char* origin) { OP_ASSERT(IsInitialized()); LEAVE_IF_ERROR(MakeIndex(TRUE, context_id)); IndexByContext* mgr_data = GetIndex(context_id); OP_ASSERT(mgr_data != NULL); if (origin == NULL || origin[0] == 0) { if (mgr_data->m_cached_data_size[type] != FILE_LENGTH_NONE) return mgr_data->m_cached_data_size[type]; } IndexEntryByOriginHash* eoh = mgr_data->GetIndexEntryByOriginHash(type, origin); if (eoh != NULL) { if (eoh->HasCachedDataSize(origin)) return eoh->GetCachedDataSize(origin); if (eoh->GetNumberOfDbs(origin) == 0) return 0; } PS_IndexIterator *iterator = GetIteratorL(context_id, type, origin, TRUE, PS_IndexIterator::UNORDERED); OP_ASSERT(iterator != NULL); OpStackAutoPtr<PS_IndexIterator> iterator_ptr(iterator); PS_IndexEntry *key; OpFileLength fize_size_one = 0, fize_size_total = 0; if (!iterator->AtEndL()) { do { key = iterator->GetItemL(); if (key->GetPolicyAttribute(PS_Policy::KOriginExceededHandling, NULL) != PS_Policy::KQuotaAllow) { LEAVE_IF_ERROR(key->GetDataFileSize(&fize_size_one)); fize_size_total += fize_size_one; } } while(iterator->MoveNextL()); } if (origin == NULL || origin[0] == 0) { mgr_data->m_cached_data_size[type] = fize_size_total; } else if (eoh != NULL) { LEAVE_IF_ERROR(eoh->SetCachedDataSize(origin, fize_size_total)); } return fize_size_total; } void PS_Manager::InvalidateCachedDataSize(PS_ObjectType type, URL_CONTEXT_ID context_id, const uni_char* origin) { IndexByContext* mgr_data = GetIndex(context_id); if (mgr_data != NULL) { //global one mgr_data->m_cached_data_size[type] = FILE_LENGTH_NONE; IndexEntryByOriginHash *ci = mgr_data->GetIndexEntryByOriginHash(type, origin); if (ci != NULL) ci->UnsetCachedDataSize(origin); } } #define DBFILE_ENTRY_TYPE UNI_L("Type") #define DBFILE_ENTRY_TYPE_SZ 4 #define DBFILE_ENTRY_ORIGIN UNI_L("Origin") #define DBFILE_ENTRY_ORIGIN_SZ 6 #define DBFILE_ENTRY_NAME UNI_L("Name") #define DBFILE_ENTRY_NAME_SZ 4 #define DBFILE_ENTRY_FILE UNI_L("DataFile") #define DBFILE_ENTRY_FILE_SZ 8 #define DBFILE_ENTRY_VERSION UNI_L("Version") #define DBFILE_ENTRY_VERSION_SZ 7 void PS_Manager::ReadIndexFromFileL(const OpFile& file, URL_CONTEXT_ID context_id) { OP_ASSERT(!GetFlag(BEING_DELETED) && IsOperaRunning()); #ifdef SELFTEST if (m_self_test_instance) return; #endif //SELFTEST m_modification_counter++; PrefsFile prefs_file(PREFS_XML); ANCHOR(PrefsFile, prefs_file); prefs_file.ConstructL(); prefs_file.SetFileL(&file); prefs_file.LoadAllL(); OpString entry_type, entry_origin, entry_name, entry_datafile, entry_db_version; ANCHOR(OpString, entry_type); ANCHOR(OpString, entry_origin); ANCHOR(OpString, entry_name); ANCHOR(OpString, entry_datafile); ANCHOR(OpString, entry_db_version); const uni_char *entry_name_str = NULL, *entry_db_version_str = NULL; TempBuffer& buf = GetTempBuffer(); OP_STATUS status = OpStatus::OK; OpString_list sections; ANCHOR(OpString_list, sections); prefs_file.ReadAllSectionsL(sections); unsigned i, nr_of_sections = sections.Count(); for (i = 0; i < nr_of_sections; i++) { const OpString& current_section = sections.Item(i); prefs_file.ReadStringL(current_section, DBFILE_ENTRY_TYPE, entry_type); PS_ObjectType entry_type_number = GetDescType(entry_type.CStr()); if (!ValidateObjectType(entry_type_number)) continue; prefs_file.ReadStringL(current_section, DBFILE_ENTRY_FILE, entry_datafile); if (entry_datafile.IsEmpty()) continue; prefs_file.ReadStringL(current_section, DBFILE_ENTRY_ORIGIN, entry_origin); entry_name_str = NULL; if (prefs_file.IsKey(current_section.CStr(), DBFILE_ENTRY_NAME)) { prefs_file.ReadStringL(current_section, DBFILE_ENTRY_NAME, entry_name); if (!entry_name.IsEmpty()) { unsigned entry_name_length = entry_name.Length(); entry_name_str = entry_name.CStr(); unsigned long readpos; BOOL warning; buf.ExpandL(entry_name_length / 4*3); OP_ASSERT((entry_name_length & 0x3) == 0);//multiple of four, else file is bogus entry_name_length = (entry_name_length / 4) * 4; make_singlebyte_in_place((char*)entry_name_str); unsigned new_size_name = GeneralDecodeBase64((const unsigned char*)entry_name_str, entry_name_length, readpos, (unsigned char*)buf.GetStorage(), warning, 0, NULL, NULL); OP_ASSERT(!warning); OP_ASSERT((unsigned)entry_name_length <= readpos); OP_ASSERT((new_size_name & 0x1) == 0); entry_name_length = new_size_name / 2; // This copy is safe. entry_name is holding the b64 string which is 33% bigger. op_memcpy(entry_name.CStr(), buf.GetStorage(), new_size_name); entry_name.CStr()[entry_name_length] = 0; } else { entry_name_str = UNI_L(""); } } entry_db_version_str = NULL; if (prefs_file.IsKey(current_section.CStr(), DBFILE_ENTRY_VERSION)) { prefs_file.ReadStringL(current_section, DBFILE_ENTRY_VERSION, entry_db_version); if (!entry_db_version.IsEmpty()) { unsigned entry_db_version_length = entry_db_version.Length(); entry_db_version_str = entry_db_version.CStr(); unsigned long readpos; BOOL warning; buf.ExpandL(entry_db_version_length / 4 * 3); OP_ASSERT((entry_db_version_length & 0x3) == 0);//multiple of four, else file is bogus entry_db_version_length = (entry_db_version_length / 4) * 4; make_singlebyte_in_place((char*)entry_db_version_str); unsigned new_size_db_version = GeneralDecodeBase64((const unsigned char*)entry_db_version_str, entry_db_version_length, readpos, (unsigned char*)buf.GetStorage(), warning, 0, NULL, NULL); OP_ASSERT(!warning); OP_ASSERT((unsigned)entry_db_version_length <= readpos); OP_ASSERT((new_size_db_version & 0x1) == 0); entry_db_version_length = new_size_db_version / 2; // This copy is safe. entry_db_version is holding the b64 string which is 33% bigger. op_memcpy(entry_db_version.CStr(), buf.GetStorage(), new_size_db_version); entry_db_version.CStr()[entry_db_version_length] = 0; } else { entry_db_version_str = UNI_L(""); } } LEAVE_IF_ERROR(MakeIndex(FALSE, context_id)); PS_IndexEntry *key; status = StoreObject(entry_type_number, entry_origin.CStr(), entry_name_str, entry_datafile.CStr(), entry_db_version_str, TRUE, context_id, &key); LEAVE_IF_ERROR(status); OP_ASSERT(key != NULL); OP_ASSERT(CheckObjectExists(entry_type_number, entry_origin.CStr(), entry_name_str, TRUE, context_id) == key); // Update first file name number counter. ParseFileNameNumber(context_id, entry_datafile.CStr()); if (entry_origin.Compare("opera:blank") == 0) { //delete opera:blank dbs -> these are generated for non-html docs //but were leftover from previous versions key->DeleteDataFile(); key->SetFlag(PS_IndexEntry::MARKED_FOR_DELETION | PS_IndexEntry::MEMORY_ONLY_DB); } } } static void MakeSHAInBuffer(CryptoHash* sha1_maker, TempBuffer& buffer) { if (sha1_maker == NULL) //if oom, just continue gracefully return; const uni_char *hex_digits = UNI_L("0123456789ABCDEF"); unsigned hash_size = sha1_maker->Size(); //make enough space RETURN_VOID_IF_ERROR(buffer.Expand(hash_size * 2 + 1)); RETURN_VOID_IF_ERROR(sha1_maker->InitHash()); buffer.SetCachedLengthPolicy(TempBuffer::UNTRUSTED); UINT8* data = reinterpret_cast<UINT8*>(buffer.GetStorage()); uni_char* string = buffer.GetStorage(); sha1_maker->CalculateHash(data, UNICODE_SIZE(buffer.Length())); sha1_maker->ExtractHash(data); for(unsigned j = hash_size; j > 0; j--) { string[j * 2 - 1] = hex_digits[(data[j - 1] ) & 0xf]; string[j * 2 - 2] = hex_digits[(data[j - 1] >> 4) & 0xf]; } string[hash_size * 2] = 0; buffer.SetCachedLengthPolicy(TempBuffer::TRUSTED); } OP_STATUS PS_Manager::FlushIndexToFile(URL_CONTEXT_ID context_id) { TRAPD(status, { FlushIndexToFileL(context_id); }); return status; } void PS_Manager::FlushIndexToFileL(URL_CONTEXT_ID context_id) { #ifdef SELFTEST if (m_self_test_instance) return; #endif if (context_id == DB_NULL_CONTEXT_ID) { if (m_object_index.GetCount() == 0) return; OpHashIterator* itr = m_object_index.GetIterator(); LEAVE_IF_NULL(itr); OP_STATUS status = OpStatus::OK; if (OpStatus::IsSuccess(itr->First())) { do { URL_CONTEXT_ID ctx_id = reinterpret_cast<URL_CONTEXT_ID>(itr->GetKey()); OP_ASSERT(ctx_id != DB_NULL_CONTEXT_ID); status = OpDbUtils::GetOpStatusError(FlushIndexToFile(ctx_id), status); } while (OpStatus::IsSuccess(itr->Next())); } OP_DELETE(itr); LEAVE_IF_ERROR(status); return; } if (!IsInitialized()) return; IndexByContext* mgr_data = GetIndex(context_id); if (mgr_data == NULL || mgr_data->GetIsFlushing() || !mgr_data->WasRegistered() || !mgr_data->HasReadFile()) return; mgr_data->SetIsFlushing(TRUE); IndexByContext::UnsetFlushHelper mgr_data_unset(mgr_data); ANCHOR(IndexByContext::UnsetFlushHelper, mgr_data_unset); DB_DBG(("Flushing index %d, %S\n", context_id, mgr_data->GetFileFd().GetFullPath())) PrefsFile prefs_file(PREFS_XML); ANCHOR(PrefsFile, prefs_file); prefs_file.ConstructL(); prefs_file.SetFileL(&mgr_data->GetFileFd()); OpStackAutoPtr<PS_IndexIterator> iterator(GetIteratorL(context_id, KDBTypeStart)); OP_ASSERT(iterator.get()); if (!iterator->AtEndL()) { CryptoHash* sha1_maker = CryptoHash::CreateSHA1(); OpStackAutoPtr<CryptoHash> sha1_maker_ptr(sha1_maker); TempBuffer& buf = GetTempBuffer(); TempBuffer b64buf; ANCHOR(TempBuffer, b64buf); PS_IndexEntry *key; while(!iterator->AtEndL()) { key = iterator->GetItemL(); OP_ASSERT(key != NULL); // During shutdown, the objects must be pre-deleted, else // this assert triggers, which means that DropEntireIndex() // is not traversing all objects. OP_ASSERT(key->GetPSManager()->IsOperaRunning() || key->GetObject() == NULL); //skip entries without file IF they are not going to be deleted if (!key->HasWritableData() && !key->GetFlag(PS_IndexEntry::MARKED_FOR_DELETION)) { iterator->MoveNextL(); continue; } //skip entries with bogus file if (key->GetFileNameObj() != NULL && key->GetFileNameObj()->IsBogus()) { iterator->MoveNextL(); continue; } //key -> ps_obj type origin name buf.Clear(); buf.AppendL(GetTypeDesc(key->GetType())); if (key->GetOrigin() != NULL) { buf.AppendL(' '); buf.AppendL(key->GetOrigin()); } if (key->GetName() != NULL) { buf.AppendL(' '); buf.AppendL(key->GetName()); } if (key->GetFlag(PS_IndexEntry::MARKED_FOR_DELETION)) { prefs_file.DeleteSectionL(buf.GetStorage()); MakeSHAInBuffer(sha1_maker, buf); prefs_file.DeleteSectionL(buf.GetStorage()); if (key->GetFlag(PS_IndexEntry::PURGE_ENTRY) && !IsBeingDestroyed()) { key->UnsetFlag(PS_IndexEntry::MARKED_FOR_DELETION); DeleteEntryNow(key->GetType(), key->GetOrigin(), key->GetName(), !key->IsMemoryOnly(), key->GetUrlContextId()); iterator->ReSync(); continue; } } else { prefs_file.DeleteSectionL(buf.GetStorage()); MakeSHAInBuffer(sha1_maker, buf); prefs_file.WriteStringL(buf.GetStorage(), DBFILE_ENTRY_TYPE, key->GetTypeDesc()); if (key->GetOrigin() != NULL) prefs_file.WriteStringL(buf.GetStorage(), DBFILE_ENTRY_ORIGIN, key->GetOrigin()); prefs_file.WriteStringL(buf.GetStorage(), DBFILE_ENTRY_FILE, key->GetFileRelPath()); //the following two are specified by webpages, so there should be escaped if (key->GetName() != NULL) { unsigned bsize = UNICODE_SIZE(uni_strlen(key->GetName())); b64buf.ExpandL((bsize + 2) / 3 * 4 + 1); char *b64 = NULL; int b64sz = 0; switch (MIME_Encode_SetStr(b64, b64sz, (const char*)key->GetName(), bsize, NULL, GEN_BASE64_ONELINE)) { case MIME_NO_ERROR: break; case MIME_FAILURE: LEAVE(OpStatus::ERR_NO_MEMORY); break; default: LEAVE(OpStatus::ERR); } OP_ASSERT((unsigned)b64sz <= b64buf.GetCapacity()); b64buf.ExpandL(b64sz + 1); make_doublebyte_in_buffer(b64, b64sz, b64buf.GetStorage(), b64sz + 1); OP_DELETEA(b64); prefs_file.WriteStringL(buf.GetStorage(), DBFILE_ENTRY_NAME, b64buf.GetStorage()); b64buf.Clear(); } else { prefs_file.DeleteKeyL(buf.GetStorage(), DBFILE_ENTRY_NAME); } if (key->GetVersion() != NULL) { unsigned bsize = UNICODE_SIZE(uni_strlen(key->GetVersion())); b64buf.ExpandL((bsize + 2) / 3 * 4 + 1); char *b64 = NULL; int b64sz = 0; switch (MIME_Encode_SetStr(b64, b64sz, (const char*)key->m_db_version, bsize, NULL, GEN_BASE64_ONELINE)) { case MIME_NO_ERROR: break; case MIME_FAILURE: LEAVE(OpStatus::ERR_NO_MEMORY); break; default: LEAVE(OpStatus::ERR); } OP_ASSERT((unsigned)b64sz <= b64buf.GetCapacity()); b64buf.ExpandL(b64sz + 1); make_doublebyte_in_buffer(b64, b64sz, b64buf.GetStorage(), b64sz + 1); OP_DELETEA(b64); prefs_file.WriteStringL(buf.GetStorage(), DBFILE_ENTRY_VERSION, b64buf.GetStorage()); b64buf.Clear(); } else { prefs_file.DeleteKeyL(buf.GetStorage(), DBFILE_ENTRY_VERSION); } } iterator->MoveNextL(); } } prefs_file.CommitL(TRUE, TRUE); m_last_save_mod_counter = m_modification_counter; } OP_STATUS PS_Manager::FlushIndexToFileAsync(URL_CONTEXT_ID context_id) { #ifdef SELFTEST if (m_self_test_instance) return OpStatus::OK; #endif //SELFTEST BOOL has_posted_msg = GetIndex(context_id) != NULL && GetIndex(context_id)->HasPostedFlushMessage(); if (!IsInitialized() || has_posted_msg || GetMessageHandler() == NULL) return OpStatus::OK; if (GetMessageHandler()->PostMessage(MSG_DB_MANAGER_FLUSH_INDEX_ASYNC, GetMessageQueueId(), context_id, 0)) { if (GetIndex(context_id) != NULL) GetIndex(context_id)->SetPostedFlushMessage(); return OpStatus::OK; } else return OpStatus::ERR_NO_MEMORY; } PS_IndexIterator* PS_Manager::GetIteratorL(URL_CONTEXT_ID context_id, PS_ObjectType use_case_type, const uni_char* origin, BOOL only_persistent, PS_IndexIterator::IterationOrder order) { LEAVE_IF_ERROR(EnsureInitialization()); LEAVE_IF_ERROR(MakeIndex(TRUE, context_id)); OP_ASSERT(NULL != GetIndex(context_id)); OpStackAutoPtr<PS_IndexIterator> itr_ptr(OP_NEW_L(PS_IndexIterator, (this, context_id, use_case_type, origin, only_persistent, order))); itr_ptr->BuildL(); return itr_ptr.release(); } OP_STATUS PS_Manager::EnumerateContextIds(PS_MgrContentIterator* enumerator) { DB_ASSERT_RET(enumerator != NULL, OpStatus::ERR_OUT_OF_RANGE); if (m_object_index.GetCount() == 0) return OpStatus::OK; class ThisItr: public OpHashTableForEachListener { public: PS_MgrContentIterator *m_enumerator; OP_STATUS m_status; ThisItr(PS_MgrContentIterator *enumerator) : m_enumerator(enumerator), m_status(OpStatus::OK){} virtual void HandleKeyData(const void* key, void* data) { IndexByContext * ctx = static_cast<IndexByContext* >(data); if (!ctx->WasRegistered()) // Context not registered therefore should not be enumerated. return; URL_CONTEXT_ID ctx_id = reinterpret_cast<URL_CONTEXT_ID>(key); OP_ASSERT(ctx_id != DB_NULL_CONTEXT_ID); m_status = OpDbUtils::GetOpStatusError(m_status, m_enumerator->HandleContextId(ctx_id)); } } itr(enumerator); m_inside_enumerate_count++; m_object_index.ForEach(&itr); m_inside_enumerate_count--; return itr.m_status; } OP_STATUS PS_Manager::EnumerateTypes(PS_MgrContentIterator* enumerator, URL_CONTEXT_ID context_id) { DB_ASSERT_RET(enumerator != NULL && context_id != DB_NULL_CONTEXT_ID, OpStatus::ERR_OUT_OF_RANGE); RETURN_IF_ERROR(EnsureInitialization()); RETURN_IF_ERROR(MakeIndex(TRUE, context_id)); IndexByContext* object_index = GetIndex(context_id); OP_STATUS status = OpStatus::OK; if (object_index != NULL) { m_inside_enumerate_count++; union { int k; PS_ObjectType db_type; }; for (k = KDBTypeStart + 1; k < KDBTypeEnd; k++) if (object_index->m_object_index[db_type] != NULL) status = OpDbUtils::GetOpStatusError(status, enumerator->HandleType(context_id, db_type)); m_inside_enumerate_count--; } return status; } OP_STATUS PS_Manager::EnumerateOrigins(PS_MgrContentIterator* enumerator, URL_CONTEXT_ID context_id, PS_ObjectType type) { DB_ASSERT_RET(enumerator != NULL && context_id != DB_NULL_CONTEXT_ID && ValidateObjectType(type), OpStatus::ERR_OUT_OF_RANGE); RETURN_IF_ERROR(EnsureInitialization()); RETURN_IF_ERROR(MakeIndex(TRUE, context_id)); IndexByContext* object_index = GetIndex(context_id); if (object_index != NULL) { IndexEntryByOriginHash** origin_table = object_index->m_object_index[type]; if (origin_table != NULL) { class ThisItr : public OpHashTableForEachListener { public: PS_MgrContentIterator *m_enumerator; OP_STATUS m_status; URL_CONTEXT_ID m_context_id; PS_ObjectType m_type; ThisItr(PS_MgrContentIterator *enumerator, PS_ObjectType type, URL_CONTEXT_ID context_id) : m_enumerator(enumerator), m_status(OpStatus::OK), m_context_id(context_id), m_type(type) {} virtual void HandleKeyData(const void* key, void* data){ const uni_char* origin = reinterpret_cast<const uni_char*>(key); m_status = OpDbUtils::GetOpStatusError(m_status, m_enumerator->HandleOrigin(m_context_id, m_type, origin)); } } itr(enumerator, type, context_id); m_inside_enumerate_count++; for(unsigned k = 0; k < m_max_hash_amount; k++) { if (origin_table[k] != NULL) origin_table[k]->m_origin_cached_info.ForEach(&itr); } m_inside_enumerate_count--; return itr.m_status; } } return OpStatus::OK; } OP_STATUS PS_Manager::EnumerateObjects(PS_MgrContentIterator* enumerator, URL_CONTEXT_ID context_id, PS_ObjectType type, const uni_char* origin) { DB_ASSERT_RET(enumerator != NULL && origin != NULL && origin[0] != 0 && context_id != DB_NULL_CONTEXT_ID && ValidateObjectType(type), OpStatus::ERR_OUT_OF_RANGE); RETURN_IF_ERROR(EnsureInitialization()); RETURN_IF_ERROR(MakeIndex(TRUE, context_id)); IndexByContext* object_index = GetIndex(context_id); if (object_index != NULL) { IndexEntryByOriginHash** origins_table = object_index->m_object_index[type]; if (origins_table != NULL) { IndexEntryByOriginHash* origins_hm = origins_table[HashOrigin(origin)]; if (origins_hm) { m_inside_enumerate_count++; for (unsigned k = 0, m = origins_hm->m_objects.GetCount(); k < m; k++) { PS_IndexEntry *entry = origins_hm->m_objects.Get(k); if (uni_str_eq(entry->GetOrigin(), origin)) { enumerator->HandleObject(entry); } } m_inside_enumerate_count--; } } } return OpStatus::OK; } PS_IndexEntry* PS_Manager::CheckObjectExists(PS_ObjectType type, const uni_char* origin, const uni_char* name, BOOL is_persistent, URL_CONTEXT_ID context_id) const { DB_ASSERT_RET(IsInitialized() && ValidateObjectType(type), NULL); RETURN_VALUE_IF_ERROR(CheckOrigin(type, origin, is_persistent), NULL); IndexByContext* object_index = GetIndex(context_id); if (object_index != NULL) { IndexEntryByOriginHash** origin_table = object_index->m_object_index[type]; if (origin_table != NULL) { unsigned hashed_origin = HashOrigin(origin); OP_ASSERT(hashed_origin < m_max_hash_amount); IndexEntryByOriginHash* key_table = origin_table[hashed_origin]; if (key_table != NULL) { UINT32 index, limit = key_table->m_objects.GetCount(); for(index = 0; index < limit; index++) { PS_IndexEntry *object_index = key_table->m_objects.Get(index); OP_ASSERT(object_index != NULL);//vector cannot have empty items if (object_index && object_index->IsEqual(type, origin, name, is_persistent, context_id)) return object_index; } } } } return NULL; } unsigned PS_Manager::GetNumberOfObjects(URL_CONTEXT_ID context_id, PS_ObjectType type, const uni_char* origin) const { IndexEntryByOriginHash *ci = GetIndexEntryByOriginHash(context_id, type, origin); return ci != NULL ? ci->GetNumberOfDbs(origin): 0; } OP_STATUS PS_Manager::StoreObject(PS_ObjectType type, const uni_char* origin, const uni_char* name, const uni_char* data_file_name, const uni_char* db_version, BOOL is_persistent, URL_CONTEXT_ID context_id, PS_IndexEntry** created_entry) { DB_ASSERT_RET(IsInitialized() && ValidateObjectType(type) && m_inside_enumerate_count == 0, PS_Status::ERR_INVALID_STATE); //OP_ASSERT this should not exist in our builds ! PS_IndexEntry* key = CheckObjectExists(type, origin, name, is_persistent, context_id); OP_ASSERT(key == NULL); if (key != NULL) { //we can't have entries being rewritten so ignore duplicate entries //in case some user feels like fiddling with the index file if (created_entry != NULL) *created_entry = key; return OpStatus::OK; } //sanity checks OP_ASSERT(is_persistent || data_file_name == NULL || uni_str_eq(g_ps_memory_file_name, data_file_name)); //the callee must have initialized it ! IndexByContext* mgr_data = GetIndex(context_id); OP_ASSERT(mgr_data != NULL); IndexEntryByOriginHash** origin_table = NULL; if (mgr_data->m_object_index[type] == NULL) { RETURN_OOM_IF_NULL(origin_table = OP_NEWA(IndexEntryByOriginHash*, m_max_hash_amount)); op_memset(origin_table, 0, sizeof(IndexEntryByOriginHash*)*m_max_hash_amount); mgr_data->m_object_index[type] = origin_table; } else { origin_table = mgr_data->m_object_index[type]; } OP_ASSERT(origin_table != NULL); unsigned hashed_origin = HashOrigin(origin); OP_ASSERT(hashed_origin < m_max_hash_amount); IndexEntryByOriginHash* key_table = NULL; if (origin_table[hashed_origin] == NULL) { RETURN_OOM_IF_NULL(key_table = OP_NEW(IndexEntryByOriginHash, ())); origin_table[hashed_origin] = key_table; } else { key_table = origin_table[hashed_origin]; } OP_STATUS status; PS_IndexEntry *datafile_entry = PS_IndexEntry::Create(this, context_id, type, origin, name, data_file_name, db_version, is_persistent, NULL); if (datafile_entry != NULL) { if (OpStatus::IsSuccess(status = key_table->m_objects.Add(datafile_entry))) { if (OpStatus::IsSuccess(status = key_table->IncNumberOfDbs(origin))) { //Success ! if (created_entry != NULL) *created_entry = datafile_entry; m_modification_counter++; return OpStatus::OK; } key_table->m_objects.Remove(key_table->m_objects.GetCount() - 1); } OP_DELETE(datafile_entry); } else status = OpStatus::ERR_NO_MEMORY; if (origin_table[hashed_origin] && origin_table[hashed_origin]->m_objects.GetCount() == 0) { OP_DELETE(origin_table[hashed_origin]); origin_table[hashed_origin] = NULL; } OP_ASSERT(origin_table[hashed_origin] == NULL || origin_table[hashed_origin]->m_objects.GetCount() != 0); return status; } BOOL PS_Manager::DeleteEntryNow(PS_ObjectType type, const uni_char* origin, const uni_char* name, BOOL is_persistent, URL_CONTEXT_ID context_id) { DB_ASSERT_RET(IsInitialized() && ValidateObjectType(type) && m_inside_enumerate_count == 0, FALSE); RETURN_VALUE_IF_ERROR(CheckOrigin(type, origin, is_persistent), FALSE); BOOL found_something = FALSE; //although the asserts validates the types, release builds don't have asserts //which could cause data to be written in places it shouldn't OP_ASSERT(ValidateObjectType(type)); if (!ValidateObjectType(type)) return found_something; IndexByContext* mgr_data = GetIndex(context_id); if (mgr_data != NULL) { IndexEntryByOriginHash** origin_table = mgr_data->m_object_index[type]; if (origin_table != NULL) { unsigned hashed_origin = HashOrigin(origin); OP_ASSERT(hashed_origin < m_max_hash_amount); IndexEntryByOriginHash* key_table = origin_table[hashed_origin]; if (key_table != NULL) { UINT32 index, limit = key_table->m_objects.GetCount(); for(index = 0; index < limit; index++) { PS_IndexEntry *object_index = key_table->m_objects.Get(index); OP_ASSERT(object_index != NULL); // Vector cannot have empty items. if (object_index && object_index->IsEqual(type, origin, name, is_persistent, context_id)) { if (object_index->GetFlag(PS_IndexEntry::BEING_DELETED)) { if (!object_index->IsMemoryOnly() && object_index->GetFlag(PS_IndexEntry::MARKED_FOR_DELETION)) { OpStatus::Ignore(FlushIndexToFile(object_index->GetUrlContextId())); } } else { if (!object_index->IsMemoryOnly() && object_index->GetFlag(PS_IndexEntry::MARKED_FOR_DELETION)) { OpStatus::Ignore(FlushIndexToFileAsync(object_index->GetUrlContextId())); } else { #ifdef DATABASE_MODULE_DEBUG dbg_printf("Deleting ps_obj (%d,%S,%S,%s)\n", type, origin, name, is_persistent ? "persistent" : "memory"); #endif //DATABASE_MODULE_DEBUG key_table->m_objects.Remove(index--); key_table->DecNumberOfDbs(origin); OP_DELETE(object_index); m_modification_counter++; } } found_something = TRUE; break; } } if (origin_table[hashed_origin] && origin_table[hashed_origin]->m_objects.GetCount() == 0) { OP_DELETE(origin_table[hashed_origin]); origin_table[hashed_origin] = NULL; } } } } return found_something; } PS_Manager::IndexByContext::IndexByContext(PS_Manager* mgr, URL_CONTEXT_ID context_id) : m_mgr(mgr) , m_context_id(context_id) , m_context_folder_id(OPFILE_ABSOLUTE_FOLDER) , m_bools_init(0) { OP_ASSERT(mgr != NULL); op_memset(m_object_index, 0, sizeof(m_object_index)); for(unsigned k = 0; k < DATABASE_INDEX_LENGTH; k++) m_cached_data_size[k] = FILE_LENGTH_NONE; } PS_Manager::IndexByContext::~IndexByContext() { m_bools.being_deleted = TRUE; for (unsigned k = 0; k < DATABASE_INDEX_LENGTH; k++) { if (m_object_index[k] != NULL) { for (unsigned m = 0; m < m_max_hash_amount; m++) { if (m_object_index[k][m] != NULL) { OP_DELETE(m_object_index[k][m]); m_object_index[k][m] = NULL; } } OP_DELETEA(m_object_index[k]); m_object_index[k] = NULL; } } } PS_Manager::IndexEntryByOriginHash* PS_Manager::IndexByContext::GetIndexEntryByOriginHash(PS_ObjectTypes::PS_ObjectType type, const uni_char* origin) const { return m_object_index[type] != NULL && origin != NULL ? m_object_index[type][HashOrigin(origin)] : NULL; } OP_STATUS PS_Manager::IndexByContext::InitializeFile() { if (HasReadFile()) return OpStatus::OK; PS_Policy* def_policy = g_database_policies->GetPolicy(PS_ObjectTypes::KDBTypeStart); OP_ASSERT(def_policy != NULL); TempBuffer &buf = m_mgr->GetTempBuffer(TRUE); const uni_char *profile_folder = def_policy->GetAttribute(PS_Policy::KMainFolderPath, m_context_id); RETURN_OOM_IF_NULL(profile_folder); if (*profile_folder == 0) return OpStatus::ERR_NO_ACCESS; RETURN_IF_ERROR(buf.Append(profile_folder)); ENSURE_PATHSEPCHAR(buf); RETURN_IF_ERROR(buf.Append(def_policy->GetAttribute(PS_Policy::KSubFolder, m_context_id))); ENSURE_PATHSEPCHAR(buf); RETURN_IF_ERROR(buf.Append(DATABASE_INTERNAL_PERSISTENT_INDEX_FILENAME)); RETURN_IF_ERROR(m_index_file_fd.Construct(buf.GetStorage())); #ifdef DATABASE_MODULE_DEBUG dbg_printf("Reading ps_obj index: %d %S\n", m_context_id, m_index_file_fd.GetFullPath()); #endif // DATABASE_MODULE_DEBUG TRAPD(status,m_mgr->ReadIndexFromFileL(m_index_file_fd, m_context_id)); if (OpStatus::IsSuccess(status)) m_bools.file_was_read = true; #ifdef DATABASE_MODULE_DEBUG dbg_printf(" - %d\n", status); TRAPD(________status,m_mgr->DumpIndexL(m_context_id, UNI_L("After loading"))); #endif // DATABASE_MODULE_DEBUG return status; } OP_STATUS PS_Manager::MakeIndex(BOOL load_file, URL_CONTEXT_ID context_id) { IndexByContext* index = GetIndex(context_id); if (index == NULL) { index = OP_NEW(IndexByContext, (this, context_id)); RETURN_OOM_IF_NULL(index); OP_STATUS status = m_object_index.Add(INT_TO_PTR(context_id), index); if (OpStatus::IsError(status)) { OP_DELETE(index); return status; } } if (load_file && index->WasRegistered()) { OP_ASSERT(IsInitialized()); RETURN_IF_MEMORY_ERROR(index->InitializeFile()); } return OpStatus::OK; } PS_Manager::IndexEntryByOriginHash* PS_Manager::GetIndexEntryByOriginHash(URL_CONTEXT_ID context_id, PS_ObjectTypes::PS_ObjectType type, const uni_char* origin) const { if (origin == NULL || origin[0] == 0) return NULL; IndexByContext* index = GetIndex(context_id); return index != NULL ? index->GetIndexEntryByOriginHash(type, origin) : NULL; } void PS_Manager::DropEntireIndex(URL_CONTEXT_ID context_id) { if (!IsInitialized()) return; /** * First we explicitly delete only the ps_obj objects. * Some will flush data and the index to disk for instance, * so we should ensure that the index is intact while the * ps_obj objects are deleted, else the iterators become * invalid and may crash */ struct DbItr : public PS_MgrContentIterator { DbItr(PS_Manager* mgr) : m_mgr(mgr) {} virtual OP_STATUS HandleContextId(URL_CONTEXT_ID context_id) { PS_Manager::IndexByContext *ctx = m_mgr->GetIndex(context_id); if (ctx->HasReadFile()) { ctx->SetIndexBeingDeleted(); return m_mgr->EnumerateTypes(this, context_id); } else return OpStatus::OK; } virtual OP_STATUS HandleType(URL_CONTEXT_ID context_id, PS_ObjectType type) { return m_mgr->EnumerateOrigins(this, context_id, type); } virtual OP_STATUS HandleOrigin(URL_CONTEXT_ID context_id, PS_ObjectType type, const uni_char* origin) { return m_mgr->EnumerateObjects(this, context_id, type, origin); } virtual OP_STATUS HandleObject(PS_IndexEntry* object_key) { if (object_key->GetObject() != NULL) { INTEGRITY_CHECK_P(object_key->GetObject()); OP_ASSERT(m_dbs.Find(object_key->GetObject()) == -1); RETURN_IF_ERROR(m_dbs.Add(object_key->GetObject())); } return OpStatus::OK; } PS_Manager* m_mgr; OpVector<PS_Object> m_dbs; } delete_enumerator(this); if (context_id != DB_NULL_CONTEXT_ID) { PS_Manager::IndexByContext *ctx = GetIndex(context_id); if (ctx != NULL && ctx->HasReadFile()) ctx->SetIndexBeingDeleted(); else return; } OP_STATUS status = OpStatus::OK; do { //loop ensures that everything is cleanup even if there is OOM //while populating the OpVector if (context_id == DB_NULL_CONTEXT_ID) status = EnumerateContextIds(&delete_enumerator); else status = EnumerateTypes(&delete_enumerator, context_id); if (delete_enumerator.m_dbs.GetCount() == 0) break; for(int k = delete_enumerator.m_dbs.GetCount() - 1; k >= 0; k--) { PS_Object *o = delete_enumerator.m_dbs.Get(k); INTEGRITY_CHECK_P(o); OP_ASSERT(delete_enumerator.m_dbs.Find(o) == k); OP_DELETE(o); } delete_enumerator.m_dbs.Empty(); } while(OpStatus::IsMemoryError(status)); ReportCondition(status); OpStatus::Ignore(FlushIndexToFile(context_id)); if (context_id != DB_NULL_CONTEXT_ID) { IndexByContext* index = NULL; if (OpStatus::IsSuccess(m_object_index.Remove(INT_TO_PTR(context_id), &index))) OP_DELETE(index); } } unsigned PS_Manager::HashOrigin(const uni_char* origin) { unsigned calc_hash = 0; if (origin != NULL) { for(unsigned idx = 0; idx < m_max_hash_chars && origin[idx] != 0; idx++) { calc_hash = calc_hash ^ origin[idx]; } } return calc_hash & m_hash_mask; } const uni_char* PS_Manager::GetTypeDesc(PS_ObjectType type) const { //although the asserts validates the types, release builds don't have asserts //which could cause data to be written in places it shouldn't OP_ASSERT(ValidateObjectType(type)); if (!ValidateObjectType(type)) return NULL; return database_module_mgr_psobj_types[type]; } PS_ObjectTypes::PS_ObjectType PS_Manager::GetDescType(const uni_char* desc) const { union { PS_ObjectType type; int x; }; type = KDBTypeStart; if (desc != NULL) { for (unsigned idx = KDBTypeStart + 1; idx < KDBTypeEnd && database_module_mgr_psobj_types[idx] != NULL; idx++) { if (desc == database_module_mgr_psobj_types[idx] || uni_str_eq(desc, database_module_mgr_psobj_types[idx])) { x = idx; break; } } } OP_ASSERT(KDBTypeStart <= type && type < KDBTypeEnd); return type; } /*static*/ PS_Manager::DeleteDataInfo* PS_Manager::DeleteDataInfo::Create(URL_CONTEXT_ID context_id, unsigned type_flags, bool is_extension, const uni_char* origin) { void *p = op_malloc(sizeof(DeleteDataInfo) + (origin ? UNICODE_SIZE(uni_strlen(origin)) : 0)); RETURN_VALUE_IF_NULL(p, NULL); DeleteDataInfo *o = new (p) DeleteDataInfo(); if (origin != NULL) uni_strcpy(o->m_origin, origin); else o->m_origin[0] = 0; o->m_context_id = context_id; o->m_type_flags = type_flags; #ifdef EXTENSION_SUPPORT o->m_is_extension = is_extension; #endif // EXTENSION_SUPPORT return o; } void PS_Manager::PostDeleteDataMessage(URL_CONTEXT_ID context_id, unsigned type_flags, const uni_char* origin, bool is_extension) { if (type_flags && GetMessageHandler() != NULL) { OP_STATUS status = EnsureInitialization(); if (OpStatus::IsError(status)) ReportCondition(status); else { DeleteDataInfo* o = DeleteDataInfo::Create(context_id, type_flags, is_extension, origin); if (o == NULL) ReportCondition(OpStatus::ERR_NO_MEMORY); else { o->Into(&m_to_delete); if (!GetMessageHandler()->PostMessage(MSG_DB_MODULE_DELAYED_DELETE_DATA, GetMessageQueueId(), 0, 0)) ReportCondition(OpStatus::ERR_NO_MEMORY); } } } } void PS_Manager::HandleCallback(OpMessage msg, MH_PARAM_1 par1, MH_PARAM_2 par2) { OP_ASSERT(par1 == GetMessageQueueId()); switch(msg) { case MSG_DB_MANAGER_FLUSH_INDEX_ASYNC: { //during module destruction messages are no longer flushed IndexByContext* index = GetIndex(static_cast<URL_CONTEXT_ID>(par2)); if (index != NULL) index->UnsetPostedFlushMessage(); ReportCondition(FlushIndexToFile(static_cast<URL_CONTEXT_ID>(par2))); break; } case MSG_DB_MODULE_DELAYED_DELETE_DATA: { ReportCondition(FlushDeleteQueue(TRUE)); break; } default: OP_ASSERT(!"Warning: unhandled message received"); } } OP_STATUS PS_Manager::FlushDeleteQueue(BOOL apply) { if (!apply) { DeleteDataInfo* o; while((o = m_to_delete.First()) != NULL) { o->Out(); op_free(o); } return OpStatus::OK; } class GetIdsItr : public PS_MgrContentIterator { public: GetIdsItr() : has_read_all(FALSE) {} BOOL has_read_all; OpINT32Set ids; virtual OP_STATUS HandleContextId(URL_CONTEXT_ID context_id) { return ids.Add(static_cast<INT32>(context_id)); } } ids; class DeleteDataItr : public OpINT32Set::ForEachIterator { public: DeleteDataItr(PS_Manager *mgr) : m_mgr(mgr) , m_purge_orphans(false) #ifdef EXTENSION_SUPPORT , m_is_extension(false) #endif // EXTENSION_SUPPORT , m_status(OpStatus::OK) {} PS_Manager *m_mgr; bool m_purge_orphans; #ifdef EXTENSION_SUPPORT bool m_is_extension; #endif // EXTENSION_SUPPORT OP_STATUS m_status; PS_ObjectType m_type; const uni_char *m_origin; virtual void HandleInteger(INT32 context_id) { if (m_purge_orphans) m_status = OpDbUtils::GetOpStatusError(m_status, m_mgr->DeleteOrphanFiles(static_cast<URL_CONTEXT_ID>(context_id))); else { if (IndexByContext *idx = m_mgr->GetIndex(static_cast<URL_CONTEXT_ID>(context_id))) { #ifdef EXTENSION_SUPPORT if (idx->IsExtensionContext() != m_is_extension) return; #endif // EXTENSION_SUPPORT m_status = OpDbUtils::GetOpStatusError(m_status, m_mgr->DeleteObjects(m_type, static_cast<URL_CONTEXT_ID>(context_id), m_origin, FALSE)); #if defined EXTENSION_SUPPORT && defined WEBSTORAGE_WIDGET_PREFS_SUPPORT if (m_is_extension && m_type == KWidgetPreferences) g_gadget_manager->OnExtensionStorageDataClear(context_id, OpGadget::PREFS_APPLY_DATA_CLEARED); #endif // defined EXTENSION_SUPPORT && defined WEBSTORAGE_WIDGET_PREFS_SUPPORT } } } } deldata(this); OP_STATUS status = OpStatus::OK; for (DeleteDataInfo* o = m_to_delete.First(); o != NULL; o = o->Suc()) { //to understand what this cycle is doing, check PersistentStorageCommander::* for (unsigned k = KDBTypeStart + 1, mask = 1; k < KDBTypeEnd; k++, mask <<=1) { if (mask & o->m_type_flags) { deldata.m_type = static_cast<PS_ObjectType>(k); deldata.m_origin = o->m_origin; #ifdef EXTENSION_SUPPORT deldata.m_is_extension = o->m_is_extension; #endif // EXTENSION_SUPPORT if (o->m_context_id == PersistentStorageCommander::ALL_CONTEXT_IDS) { if (!ids.has_read_all) { status = OpDbUtils::GetOpStatusError(status, EnumerateContextIds(&ids)); ids.has_read_all = TRUE; } ids.ids.ForEach(&deldata); } else { if (!ids.has_read_all) status = OpDbUtils::GetOpStatusError(status, ids.ids.Add(o->m_context_id)); deldata.HandleInteger(static_cast<INT32>(o->m_context_id)); } } } } deldata.m_purge_orphans = TRUE; ids.ids.ForEach(&deldata); FlushDeleteQueue(FALSE); return status; } static OP_STATUS DeleteOrphanFilesAux(const uni_char *folder_path, unsigned base_folder_path_length, unsigned depth, const OpConstStringHashSet &existing_file_set, BOOL &folder_is_empty) { OpFolderLister *lister; RETURN_IF_ERROR(OpFolderLister::Create(&lister)); OpAutoPtr<OpFolderLister> lister_ptr(lister); RETURN_IF_ERROR(lister->Construct(folder_path, UNI_L("*"))); OpString rel_name_nojournal; folder_is_empty = TRUE; while (lister->Next()) { if (uni_str_eq(lister->GetFileName(), ".") || uni_str_eq(lister->GetFileName(), "..")) continue; if (depth == 0 && uni_str_eq(lister->GetFileName(), DATABASE_INTERNAL_PERSISTENT_INDEX_FILENAME)) { folder_is_empty = FALSE; continue; } if (lister->IsFolder()) { BOOL sub_folder_is_empty = FALSE; RETURN_IF_ERROR(DeleteOrphanFilesAux(lister->GetFullPath(), base_folder_path_length, depth + 1, existing_file_set, sub_folder_is_empty)); if (sub_folder_is_empty) { DB_DBG(("DELETING ORPHAN FOLDER: %S\n", lister->GetFullPath())); OpFile orphan_folder; RETURN_IF_MEMORY_ERROR(orphan_folder.Construct(lister->GetFullPath())); RETURN_IF_MEMORY_ERROR(orphan_folder.Delete()); } else folder_is_empty = FALSE; } else { const uni_char *rel_name = lister->GetFullPath() + base_folder_path_length; BOOL not_found = !existing_file_set.Contains(rel_name); #ifdef SQLITE_SUPPORT if (not_found) { // Check if this is a sqlite journal file and if so, strip the-journal suffix // and check if the main file exists. unsigned rel_name_length = uni_strlen(rel_name); if (8 < rel_name_length && uni_str_eq(rel_name + rel_name_length - 8, "-journal")) { RETURN_IF_MEMORY_ERROR(rel_name_nojournal.Set(rel_name, rel_name_length - 8)); not_found = !existing_file_set.Contains(rel_name_nojournal.CStr()); } } #endif // SQLITE_SUPPORT if (not_found) { DB_DBG(("DELETING ORPHAN FILE: %S\n", lister->GetFullPath())); OpFile orphan_file; RETURN_IF_MEMORY_ERROR(orphan_file.Construct(lister->GetFullPath())); RETURN_IF_MEMORY_ERROR(orphan_file.Delete()); } else folder_is_empty = FALSE; } } return OpStatus::OK; } OP_STATUS PS_Manager::DeleteOrphanFiles(URL_CONTEXT_ID context_id) { DB_DBG(("PS_Manager::DeleteOrphanFiles(%u)\n", context_id)); PS_Policy* def_policy = g_database_policies->GetPolicy(PS_ObjectTypes::KDBTypeStart); OP_ASSERT(def_policy != NULL); const uni_char* profile_folder = def_policy->GetAttribute(PS_Policy::KMainFolderPath, context_id); RETURN_OOM_IF_NULL(profile_folder); if (*profile_folder == 0) return OpStatus::ERR_NO_ACCESS; const uni_char* storage_folder = def_policy->GetAttribute(PS_Policy::KSubFolder, context_id); OP_ASSERT(storage_folder && *storage_folder); TempBuffer folder_path; RETURN_IF_ERROR(folder_path.Append(profile_folder)); ENSURE_PATHSEPCHAR(folder_path); unsigned base_folder_path_length = folder_path.Length(); RETURN_IF_ERROR(folder_path.Append(storage_folder)); class FileItr : public PS_MgrContentIterator { public: PS_Manager *m_mgr; OpConstStringHashSet m_file_name_set; FileItr(PS_Manager *mgr) : m_mgr(mgr){} ~FileItr() {} virtual OP_STATUS HandleType(URL_CONTEXT_ID context_id, PS_ObjectType type) { return m_mgr->EnumerateOrigins(this, context_id, type); } virtual OP_STATUS HandleOrigin(URL_CONTEXT_ID context_id, PS_ObjectType type, const uni_char* origin) { return m_mgr->EnumerateObjects(this, context_id, type, origin); } virtual OP_STATUS HandleObject(PS_IndexEntry* object_entry) { if (object_entry->IsPersistent() && object_entry->GetFileRelPath() != NULL && !OpDbUtils::IsFilePathAbsolute(object_entry->GetFileRelPath())) { RETURN_IF_MEMORY_ERROR(m_file_name_set.Add(object_entry->GetFileRelPath())); } return OpStatus::OK; } } itr(this); RETURN_IF_ERROR(EnumerateTypes(&itr, context_id)); BOOL folder_is_empty; // This is unused. // 1st arg, folder to search for. First calls searches the pstorage folder // 2nd arg, length of full path of the profile folder incl leading slash, because the relative path names are relative to it return DeleteOrphanFilesAux(folder_path.GetStorage(), base_folder_path_length, 0, itr.m_file_name_set, folder_is_empty); } void PS_Manager::ParseFileNameNumber(URL_CONTEXT_ID context_id, const uni_char* filename) { if (filename == NULL) return; unsigned filename_length = uni_strlen(filename); // Generated file names have format .*/xx/xx/xxxxxxxx. // Everything else would therefore have been added manually // to the index, so we ignore those. We only need to check // for collisions against the files that have the proper format. if (filename_length < 15) return; for(unsigned ofs = filename_length - 15, k = 0; k < 15; k++){ if (k == 0 || k == 3 || k == 6) { if (filename[ofs + k] != PATHSEPCHAR) return; } else { if (!uni_isxdigit(filename[ofs + k])) return; } } unsigned type_nr = uni_strtoul(filename + filename_length - 14, NULL, 16); unsigned hash_nr = uni_strtoul(filename + filename_length - 11, NULL, 16); unsigned file_nr = uni_strtoul(filename + filename_length - 8, NULL, 16); // Check if the numbers are out of range indexes. if (PS_ObjectTypes::KDBTypeEnd <= type_nr || m_max_hash_amount <= hash_nr) return; // If checks exists because the file path might have been edited manually // and therefore unsyched with the values that would have been generated. if (IndexByContext* data_0 = GetIndex(context_id)) if (IndexEntryByOriginHash** data_1 = data_0->m_object_index[type_nr]) if (IndexEntryByOriginHash* data_2 = data_1[hash_nr]) if (data_2->m_highest_filename_number <= file_nr) // Might rollover, but it's really not a problem. data_2->m_highest_filename_number = file_nr + 1; DB_DBG(("PS_Manager::ParseFileNameNumber(%S): (0x%x), (0x%x), (0x%x)\n", filename, type_nr, hash_nr, file_nr)); } PS_Manager::IndexEntryByOriginHash::~IndexEntryByOriginHash() { m_objects.DeleteAll(); // To be safe m_origin_cached_info.DeleteAll(); } unsigned PS_Manager::IndexEntryByOriginHash::GetNumberOfDbs(const uni_char* origin) const { OriginCachedInfo* ci = GetCachedEntry(origin); if (ci != NULL) { return ci->m_number_of_dbs; } return 0; } void PS_Manager::IndexEntryByOriginHash::DecNumberOfDbs(const uni_char* origin) { OP_ASSERT(GetNumberOfDbs(origin)>0 || !m_origin_cached_info.Contains(origin)); OriginCachedInfo* ci = GetCachedEntry(origin); if (ci != NULL) ci->m_number_of_dbs--; } OP_STATUS PS_Manager::IndexEntryByOriginHash::SetNumberOfDbs(const uni_char* origin, unsigned number_of_dbs) { if (origin == NULL || origin[0] == 0) return OpStatus::OK; OriginCachedInfo* ci; RETURN_IF_ERROR(MakeCachedEntry(origin, &ci)); OP_ASSERT(ci != NULL); ci->m_number_of_dbs = number_of_dbs; return OpStatus::OK; } OP_STATUS PS_Manager::IndexEntryByOriginHash::SetCachedDataSize(const uni_char* origin, OpFileLength new_size) { if (origin == NULL || origin[0] == 0) return OpStatus::OK; OriginCachedInfo* ci; RETURN_IF_ERROR(MakeCachedEntry(origin, &ci)); OP_ASSERT(ci != NULL); ci->m_cached_data_size = new_size; return OpStatus::OK; } void PS_Manager::IndexEntryByOriginHash::UnsetCachedDataSize(const uni_char* origin) { OriginCachedInfo* ci = GetCachedEntry(origin); if (ci != NULL) { ci->m_cached_data_size = FILE_LENGTH_NONE; } } BOOL PS_Manager::IndexEntryByOriginHash::HasCachedDataSize(const uni_char* origin) const { OriginCachedInfo* ci = GetCachedEntry(origin); if (ci != NULL) { return ci->m_cached_data_size != FILE_LENGTH_NONE; } return FALSE; } OpFileLength PS_Manager::IndexEntryByOriginHash::GetCachedDataSize(const uni_char* origin) const { OriginCachedInfo* ci = GetCachedEntry(origin); if (ci != NULL) { return ci->m_cached_data_size; } return FILE_LENGTH_NONE; } PS_Manager::IndexEntryByOriginHash::OriginCachedInfo* PS_Manager::IndexEntryByOriginHash::GetCachedEntry(const uni_char* origin) const { OriginCachedInfo* ci; if (origin != NULL && origin[0] && OpStatus::IsSuccess(m_origin_cached_info.GetData(origin, &ci))) return ci; return NULL; } OP_STATUS PS_Manager::IndexEntryByOriginHash::MakeCachedEntry(const uni_char* origin, OriginCachedInfo** ci) { if (origin != NULL && origin[0] && (*ci = GetCachedEntry(origin)) == NULL) { *ci = (OriginCachedInfo*) OP_NEWA(byte, (sizeof(OriginCachedInfo) + UNICODE_SIZE(uni_strlen(origin)))); RETURN_OOM_IF_NULL(*ci); uni_strcpy((*ci)->m_origin, origin); (*ci)->m_number_of_dbs = 0; (*ci)->m_cached_data_size = FILE_LENGTH_NONE; OP_STATUS status = m_origin_cached_info.Add((*ci)->m_origin, *ci); if (OpStatus::IsError(status)) { OP_DELETEA(*ci); return status; } } return OpStatus::OK; } #ifdef DATABASE_MODULE_DEBUG void PS_Manager::DumpIndexL(URL_CONTEXT_ID context_id, const uni_char* msg) { if (!IsInitialized()) return; if (context_id == DB_NULL_CONTEXT_ID && m_object_index.GetCount() != 0) { OpHashIterator* itr = m_object_index.GetIterator(); LEAVE_IF_NULL(itr); OP_STATUS status = OpStatus::OK, status2 = OpStatus::OK; if (OpStatus::IsSuccess(itr->First())) { do { URL_CONTEXT_ID ctx_id = reinterpret_cast<URL_CONTEXT_ID>(itr->GetKey()); OP_ASSERT(ctx_id != DB_NULL_CONTEXT_ID); TRAP(status2, DumpIndexL(ctx_id, msg)); status = OpDbUtils::GetOpStatusError(status, status2); } while (OpStatus::IsSuccess(itr->Next())); } OP_DELETE(itr); LEAVE_IF_ERROR(status); return; } int output_index = 1; PS_IndexIterator *itr = GetIteratorL(context_id, KDBTypeStart, FALSE, PS_IndexIterator::ORDERED_DESCENDING); OP_ASSERT(itr != NULL); dbg_printf("PS_Manager::DumpIndexL(%d, %S)\n", context_id, msg); if (!itr->AtEndL()) { do { const PS_IndexEntry* key = itr->GetItemL(); OP_ASSERT(key); dbg_printf(" Database %d\n", output_index++); dbg_printf(" Ctx: %x\n", key->GetUrlContextId()); dbg_printf(" Type: %S\n", GetTypeDesc(key->GetType())); dbg_printf(" Origin: %S\n", key->GetOrigin()); dbg_printf(" Domain: %S\n", key->GetDomain()); dbg_printf(" Name: %S\n", key->GetName()); dbg_printf(" Memory: %s\n", key->IsMemoryOnly()?"yes":"no"); dbg_printf(" File: %S\n", key->GetFileRelPath()); dbg_printf(" Path: %S\n", key->GetFileAbsPath()); dbg_printf(" Version: %S\n", key->GetVersion()); dbg_printf(" To del : %s\n", DB_DBG_BOOL(key->GetFlag(PS_IndexEntry::MARKED_FOR_DELETION))); dbg_printf(" Has obj: %s\n", DB_DBG_BOOL(key->GetObject() != NULL)); dbg_printf("\n"); } while(itr->MoveNextL()); } else { dbg_printf(" no items\n"); } OP_DELETE(itr); } #endif //DATABASE_MODULE_DEBUG PS_IndexEntry* PS_IndexEntry::Create(PS_Manager* mgr, URL_CONTEXT_ID context_id, PS_ObjectType type, const uni_char* origin, const uni_char* name, const uni_char* data_file_name, const uni_char* db_version, BOOL is_persistent, PS_Object* ps_obj) { PS_IndexEntry* index = OP_NEW(PS_IndexEntry,(mgr)); RETURN_VALUE_IF_NULL(index, NULL); ANCHOR_PTR(PS_IndexEntry, index); index->m_type = type; index->m_context_id = context_id; #ifdef WEBSTORAGE_ENABLE_SIMPLE_BACKEND # ifdef DEBUG_ENABLE_OPASSERT if (type == KLocalStorage || type == KSessionStorage # ifdef WEBSTORAGE_WIDGET_PREFS_SUPPORT || type == KWidgetPreferences # endif //defined WEBSTORAGE_WIDGET_PREFS_SUPPORT # ifdef WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT || type == KUserJsStorage # endif //WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT ) { OP_ASSERT(name == NULL); } else { OP_ASSERT(name != NULL); } # endif // DEBUG_ENABLE_OPASSERT #endif // WEBSTORAGE_ENABLE_SIMPLE_BACKEND if (origin != NULL && origin[0]) { index->m_origin = UniSetNewStr(origin); RETURN_VALUE_IF_NULL(index->m_origin, NULL); #if defined WEBSTORAGE_ENABLE_SIMPLE_BACKEND && defined WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT if (type != KUserJsStorage) #endif // defined WEBSTORAGE_ENABLE_SIMPLE_BACKEND && defined WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT { unsigned origin_length = uni_strlen(index->m_origin); //parse domain unsigned domain_start = 0, domain_end = origin_length, k = 0; for(; k < origin_length; k++) { if (index->m_origin[k] == ':' && index->m_origin[k + 1] == '/') { do { k++; } while (!op_isalnum(index->m_origin[k]) && k < origin_length); if (k < origin_length) domain_start = k; break; } else if (!uni_isalpha(index->m_origin[k])) // Found junk before finding ':/' so it's serverless. break; } if (domain_start != 0) { for(; k < origin_length; k++) if (index->m_origin[k] == ':' || index->m_origin[k] == '/') { domain_end = k; break; } domain_end = domain_end - domain_start; uni_char* domain = OP_NEWA(uni_char, domain_end + 1); RETURN_VALUE_IF_NULL(domain, NULL); op_memcpy(domain, index->m_origin + domain_start, domain_end * sizeof(uni_char)); domain[domain_end] = 0; index->m_domain = domain; } } } //after having the origin and the type, creating the file name will work if (data_file_name != NULL) { RETURN_VALUE_IF_ERROR(PS_DataFile::Create(index, data_file_name), NULL); OP_ASSERT(index->m_data_file_name != NULL); } if (name != NULL) { index->m_name = UniSetNewStr(name); RETURN_VALUE_IF_NULL(index->m_name, NULL); } if (db_version != NULL) { index->m_db_version = UniSetNewStr(db_version); RETURN_VALUE_IF_NULL(index->m_db_version, NULL); } index->m_ps_obj = ps_obj; index->SetFlag(OBJ_INITIALIZED); if (!is_persistent) index->SetFlag(MEMORY_ONLY_DB); ANCHOR_PTR_RELEASE(index); return index; } PS_IndexEntry::PS_IndexEntry(PS_Manager* mgr) : m_cached_file_size(0), m_manager(mgr), m_type(PS_ObjectTypes::KDBTypeStart), m_origin(NULL), m_name(NULL), m_db_version(NULL), m_context_id(DB_NULL_CONTEXT_ID), m_domain(NULL), m_data_file_name(NULL), m_ps_obj(NULL), m_res_policy(NULL), m_quota_status(QS_DEFAULT) {} void PS_IndexEntry::Destroy() { if (m_ps_obj != NULL && !m_ps_obj->GetFlag(PS_Object::BEING_DELETED)) { OP_DELETE(m_ps_obj); //The deconstructor on PS_Object sets the m_index_entry.m_object property //to NULL, so that's a sanity check making sure that happens. //There are multiple cases where either the index entry or the //ps_obj might be deleted, and these null assignments are //there to make sure nothing keeps deleted pointers. OP_ASSERT(m_ps_obj == NULL); m_ps_obj = NULL; } if (m_data_file_name != NULL) { OP_ASSERT(m_data_file_name == GetPSManager()->GetNonPersistentFileName() || m_data_file_name->GetRefCount() == 1); PS_DataFile_ReleaseOwner(m_data_file_name, this) m_data_file_name->Release(); m_data_file_name = NULL; } OP_ASSERT(GetRefCount() == 0); InvalidateCachedDataSize(); UnsetFlag(OBJ_INITIALIZED | OBJ_INITIALIZED_ERROR); m_type = PS_ObjectTypes::KDBTypeStart; if (m_origin != m_domain) OP_DELETEA(m_domain); m_domain = NULL; OP_DELETEA(m_origin); m_origin = NULL; OP_DELETEA(m_name); m_name = NULL; OP_DELETEA(m_db_version); m_db_version = NULL; } BOOL PS_IndexEntry::CompareVersion(const uni_char* other) const { return OpDbUtils::StringsEqual( GetVersion() != NULL && *GetVersion() ? GetVersion() : NULL, other != NULL && *other ? other : NULL); } OP_STATUS PS_IndexEntry::MakeAbsFilePath() { if (m_data_file_name == NULL) { RETURN_IF_ERROR(PS_DataFile::Create(this, NULL)); } OP_ASSERT(m_data_file_name != NULL); return m_data_file_name->MakeAbsFilePath(); } BOOL PS_IndexEntry::Delete() { DB_DBG(("%p: PS_IndexEntry::Delete(" DB_DBG_ENTRY_STR "): %d, %p\n", this, DB_DBG_ENTRY_O(this), GetRefCount(), m_data_file_name)) SetFlag(MARKED_FOR_DELETION); DeleteDataFile(); if (!IsIndexBeingDeleted() && !GetFlag(BEING_DELETED)) { if (GetObject() != NULL) { OP_ASSERT(GetRefCount() != 0 || GetObject()->HasPendingActions()); return GetObject()->PreClearData(); } else { OP_ASSERT(GetRefCount() == 0); SetFlag(PURGE_ENTRY); #ifdef SELFTEST //this flag is unset when flushing stuff to disk is which is something done async //for tests we want it to happen right away if (m_manager->m_self_test_instance) UnsetFlag(MARKED_FOR_DELETION); #endif //SELFTEST return GetPSManager()->DeleteEntryNow(m_type, m_origin, m_name, !IsMemoryOnly(), m_context_id); } } return FALSE; } void PS_IndexEntry::HandleObjectShutdown(BOOL should_delete) { DB_DBG(("%p: PS_IndexEntry::HandleObjectShutdown(" DB_DBG_ENTRY_STR "): %d, del: %s\n", this, DB_DBG_ENTRY_O(this), GetRefCount(), DB_DBG_BOOL(should_delete))) OP_ASSERT(GetRefCount()==0); m_ps_obj = NULL; if ( should_delete || GetFlag(MARKED_FOR_DELETION) || IsMemoryOnly() || (GetFileRelPath() == NULL)) { Delete(); } } OP_STATUS PS_IndexEntry::GetDataFileSize(OpFileLength* file_size) { DB_ASSERT_RET(IsInitialized(), PS_Status::ERR_INVALID_STATE); // Many steps involved in getting the data file size, read on OP_ASSERT(file_size != NULL); if (!GetFlag(HAS_CACHED_DATA_SIZE)) { OpFileLength new_size = 0; BOOL has_size = FALSE; //1. evaluate the amount of data in memory PS_Object *obj = GetObject(); if (obj != NULL && obj->IsInitialized()) { OP_STATUS status = obj->EvalDataSizeSync(&new_size); if (OpStatus::ERR_YIELD != status) { RETURN_IF_ERROR(status); has_size = TRUE; } } //2 .if we don't have the ps_obj object in memory, query file size directly if (!has_size) { BOOL file_exists = FALSE; RETURN_IF_ERROR(FileExists(&file_exists)); if (file_exists) { OP_ASSERT(GetOpFile() != NULL); RETURN_IF_ERROR(GetOpFile()->GetFileLength(new_size)); has_size = TRUE; } } if (!has_size) new_size = 0; m_cached_file_size = new_size; SetFlag(HAS_CACHED_DATA_SIZE); } *file_size = m_cached_file_size; return OpStatus::OK; } BOOL PS_IndexEntry::DeleteDataFile() { if (m_data_file_name == NULL || IsMemoryOnly()) return FALSE; if (GetQuotaHandlingStatus() != QS_WAITING_FOR_USER) SetQuotaHandlingStatus(QS_DEFAULT); //this will tag that the file needs to be deleted PS_DataFile_ReleaseOwner(m_data_file_name, this) m_data_file_name->SetWillBeDeleted(); m_data_file_name->Release(); m_data_file_name = NULL; //after deleting the data file, the version no longer applies OP_DELETEA(m_db_version); m_db_version = NULL; return TRUE; } void PS_IndexEntry::SetDataFileSize(const OpFileLength& file_size) { if (!GetFlag(HAS_CACHED_DATA_SIZE) || m_cached_file_size != file_size) { GetPSManager()->InvalidateCachedDataSize(GetType(), GetUrlContextId(), GetOrigin()); m_cached_file_size = file_size; SetFlag(HAS_CACHED_DATA_SIZE); } } PS_Policy* PS_IndexEntry::GetPolicy() const { return m_res_policy != NULL ? m_res_policy : g_database_policies->GetPolicy(m_type); } BOOL PS_IndexEntry::IsEqual(const PS_IndexEntry& rhs) const { return &rhs == this || IsEqual(rhs.m_type, rhs.m_origin, rhs.m_name, !rhs.IsMemoryOnly(), m_context_id); } BOOL PS_IndexEntry::IsEqual(PS_ObjectType type, const uni_char* origin, const uni_char* name, BOOL is_persistent, URL_CONTEXT_ID context_id) const { DB_ASSERT_RET(IsInitialized(), FALSE); is_persistent = !!is_persistent; return IsMemoryOnly() != is_persistent && m_type == type && m_context_id == context_id && OpDbUtils::StringsEqual(m_origin, origin) && OpDbUtils::StringsEqual(m_name, name); } #undef RETURN_SIGN_IF_NON_0 #define RETURN_SIGN_IF_NON_0(x) do {int y=static_cast<int>(x);if(y!=0)return y<0?order:-order;} while(0) int PS_IndexEntry::Compare(const PS_IndexEntry *lhs, const PS_IndexEntry *rhs, int order) { OP_ASSERT(lhs && rhs); OP_ASSERT(order == -1 || order == 1); RETURN_SIGN_IF_NON_0(rhs->m_context_id - lhs->m_context_id); RETURN_SIGN_IF_NON_0(rhs->m_type - lhs->m_type); if (rhs->m_origin != NULL && lhs->m_origin != NULL) RETURN_SIGN_IF_NON_0(uni_stricmp(rhs->m_origin, lhs->m_origin)); else RETURN_SIGN_IF_NON_0(PTR_TO_INT(rhs->m_origin) - PTR_TO_INT(lhs->m_origin)); if (rhs->m_name != NULL && lhs->m_name != NULL) RETURN_SIGN_IF_NON_0(uni_stricmp(rhs->m_name, lhs->m_name)); else RETURN_SIGN_IF_NON_0(PTR_TO_INT(rhs->m_name) - PTR_TO_INT(lhs->m_name)); return 0; } #undef RETURN_SIGN_IF_NON_0 /*static*/PS_Object* PS_Object::Create(PS_IndexEntry* key) { switch(key->GetType()) { #ifdef WEBSTORAGE_ENABLE_SIMPLE_BACKEND case PS_ObjectTypes::KSessionStorage: case PS_ObjectTypes::KLocalStorage: return WebStorageBackend_SimpleImpl::Create(key); #endif // WEBSTORAGE_ENABLE_SIMPLE_BACKEND #ifdef DATABASE_STORAGE_SUPPORT case PS_ObjectTypes::KWebDatabases: return WSD_Database::Create(key); #endif #ifdef WEBSTORAGE_ENABLE_SIMPLE_BACKEND #ifdef WEBSTORAGE_WIDGET_PREFS_SUPPORT case PS_ObjectTypes::KWidgetPreferences: return WebStorageBackend_SimpleImpl::Create(key); #endif //WEBSTORAGE_WIDGET_PREFS_SUPPORT #ifdef WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT case PS_ObjectTypes::KUserJsStorage: return WebStorageBackend_SimpleImpl::Create(key); #endif //WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT #endif //WEBSTORAGE_ENABLE_SIMPLE_BACKEND } OP_ASSERT(!"Bad type !"); return NULL; } /*static*/OP_STATUS PS_Object::DeleteInstance(PS_ObjectType type, const uni_char* origin, const uni_char* name, BOOL is_persistent, URL_CONTEXT_ID context_id) { return g_database_manager->DeleteObject(type, origin, name, is_persistent, context_id); } /*static*/OP_STATUS PS_Object::DeleteInstances(PS_ObjectType type, URL_CONTEXT_ID context_id, const uni_char *origin, BOOL only_persistent) { return g_database_manager->DeleteObjects(type, context_id, origin, only_persistent); } /*static*/OP_STATUS PS_Object::DeleteInstances(PS_ObjectType type, URL_CONTEXT_ID context_id, BOOL only_persistent) { return g_database_manager->DeleteObjects(type, context_id, only_persistent); } /*static*/OP_STATUS PS_Object::GetInstance(PS_ObjectType type, const uni_char* origin, const uni_char* name, BOOL is_persistent, URL_CONTEXT_ID context_id, PS_Object** object) { return g_database_manager->GetObject(type, origin, name, is_persistent, context_id, object); } PS_Object::PS_Object(PS_IndexEntry* entry) : m_index_entry(entry) { OP_ASSERT(entry != NULL); entry->m_ps_obj = this; } #ifdef OPSTORAGE_SUPPORT PS_ObjectTypes::PS_ObjectType WebStorageTypeToPSObjectType(WebStorageType ws_t) { #ifdef WEBSTORAGE_ENABLE_SIMPLE_BACKEND switch(ws_t) { case WEB_STORAGE_SESSION: return PS_ObjectTypes::KSessionStorage; case WEB_STORAGE_LOCAL: return PS_ObjectTypes::KLocalStorage; #ifdef WEBSTORAGE_WIDGET_PREFS_SUPPORT case WEB_STORAGE_WGT_PREFS: return PS_ObjectTypes::KWidgetPreferences; #endif //WEBSTORAGE_WIDGET_PREFS_SUPPORT #ifdef WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT case WEB_STORAGE_USERJS: return PS_ObjectTypes::KUserJsStorage; #endif //WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT } #endif //WEBSTORAGE_ENABLE_SIMPLE_BACKEND OP_ASSERT(!"Missing storage type"); return PS_ObjectTypes::KDBTypeStart; } WebStorageType PSObjectTypeToWebStorageType(PS_ObjectTypes::PS_ObjectType db_t) { #ifdef WEBSTORAGE_ENABLE_SIMPLE_BACKEND switch(db_t) { case PS_ObjectTypes::KSessionStorage: return WEB_STORAGE_SESSION; case PS_ObjectTypes::KLocalStorage: return WEB_STORAGE_LOCAL; #ifdef WEBSTORAGE_WIDGET_PREFS_SUPPORT case PS_ObjectTypes::KWidgetPreferences: return WEB_STORAGE_WGT_PREFS; #endif //WEBSTORAGE_WIDGET_PREFS_SUPPORT #ifdef WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT case PS_ObjectTypes::KUserJsStorage: return WEB_STORAGE_USERJS; #endif //WEBSTORAGE_USER_SCRIPT_STORAGE_SUPPORT } #endif //WEBSTORAGE_ENABLE_SIMPLE_BACKEND OP_ASSERT(!"Missing storage type"); return WEB_STORAGE_START; } #endif // OPSTORAGE_SUPPORT #endif //DATABASE_MODULE_MANAGER_SUPPORT
#ifndef CONNECTOR #define CONNECTOR #include "message.hpp" #include <iostream> #include <sstream> #include <vector> #include <cstring> #ifdef WIN32 #include <winsock2.h> #include <ws2tcpip.h> #pragma comment(lib, "Ws2_32.lib") #pragma comment(lib, "Mswsock.lib") #pragma comment(lib, "AdvApi32.lib") #include <basetsd.h> typedef SSIZE_T ssize_t; #else #include <netdb.h> #include <unistd.h> #endif namespace cpprofiler { template <typename T> class Option { T value_; bool present{false}; public: bool valid() const { return present; } void set(const T& t) { present = true; value_ = t; } void unset() { present = false; } const T& value() const { assert(present); return value_; } T& value() { assert(present); return value_; } }; class Connector; class Node; static void sendNode(Connector& c, Node& node); class Node { Connector& _c; NodeUID node_; NodeUID parent_; int alt_; int kids_; NodeStatus status_; Option<std::string> label_; Option<std::string> nogood_; Option<std::string> info_; public: Node(NodeUID node, NodeUID parent, int alt, int kids, NodeStatus status, Connector& c) : _c(c), node_{node}, parent_{parent}, alt_(alt), kids_(kids), status_(status) {} Node& set_node_thread_id(int tid) { node_.tid = tid; return *this; } const Option<std::string>& label() const { return label_; } Node& set_label(const std::string& label) { label_.set(label); return *this; } const Option<std::string>& nogood() const { return nogood_; } Node& set_nogood(const std::string& nogood) { nogood_.set(nogood); return *this; } const Option<std::string>& info() const { return info_; } Node& set_info(const std::string& info) { info_.set(info); return *this; } int alt() const { return alt_; } int kids() const { return kids_; } NodeStatus status() const { return status_; } NodeUID nodeUID() const { return node_; } NodeUID parentUID() const { return parent_; } int node_id() const { return node_.nid; } int parent_id() const { return parent_.nid; } int node_thread_id() const { return node_.tid; } int node_restart_id() const { return node_.rid; } int parent_thread_id() const { return parent_.tid; } int parent_restart_id() const { return parent_.rid; } void send() { sendNode(_c, *this); } }; // From http://beej.us/guide/bgnet/output/html/multipage/advanced.html#sendall static int sendall(int s, const char* buf, int* len) { int total = 0; // how many bytes we've sent int bytesleft = *len; // how many we have left to send ssize_t n; while (total < *len) { n = send(s, buf + total, static_cast<size_t>(bytesleft), 0); if (n == -1) { break; } total += n; bytesleft -= n; } *len = total; // return number actually sent here return n == -1 ? -1 : 0; // return -1 on failure, 0 on success } class Connector { private: MessageMarshalling marshalling; const unsigned int port; int sockfd; bool _connected; void sendOverSocket() { if (!_connected) return; std::vector<char> buf = marshalling.serialize(); sendRawMsg(buf); } public: void sendRawMsg(const std::vector<char>& buf) { uint32_t bufSize = static_cast<uint32_t>(buf.size()); int bufSizeLen = sizeof(uint32_t); sendall(sockfd, reinterpret_cast<char*>(&bufSize), &bufSizeLen); int bufSizeInt = static_cast<int>(bufSize); sendall(sockfd, reinterpret_cast<const char*>(buf.data()), &bufSizeInt); } Connector(unsigned int port) : port(port), _connected(false) {} bool connected() { return _connected; } /// connect to a socket via port specified in the construction (6565 by /// default) void connect() { struct addrinfo hints, *servinfo, *p; int rv; #ifdef WIN32 // Initialise Winsock. WSADATA wsaData; int startupResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (startupResult != 0) { printf("WSAStartup failed with error: %d\n", startupResult); } #endif memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if ((rv = getaddrinfo("localhost", std::to_string(port).c_str(), &hints, &servinfo)) != 0) { std::cerr << "getaddrinfo: " << gai_strerror(rv) << "\n"; goto giveup; } // loop through all the results and connect to the first we can for (p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { // errno is set here, but we don't examine it. continue; } if (::connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) { #ifdef WIN32 closesocket(sockfd); #else close(sockfd); #endif // errno is set here, but we don't examine it. continue; } break; } // Connection failed; give up. if (p == NULL) { goto giveup; } freeaddrinfo(servinfo); // all done with this structure _connected = true; return; giveup: _connected = false; return; } // sends START_SENDING message to the Profiler with a model name void start(const std::string& file_path = "", int execution_id = -1, bool has_restarts = false) { /// extract fzn file name std::string base_name(file_path); { size_t pos = base_name.find_last_of('/'); if (pos != static_cast<size_t>(-1)) { base_name = base_name.substr(pos + 1, base_name.length() - pos - 1); } } std::string info{""}; { std::stringstream ss; ss << "{"; ss << "\"has_restarts\": " << (has_restarts ? "true" : "false") << "\n"; ss << ",\"name\": " << "\"" << base_name << "\"" << "\n"; if (execution_id != -1) { ss << ",\"execution_id\": " << execution_id; } ss << "}"; info = ss.str(); } marshalling.makeStart(info); sendOverSocket(); } void restart(int restart_id = -1) { std::string info{""}; { std::stringstream ss; ss << "{"; ss << "\"restart_id\": " << restart_id << "\n"; ss << "}"; info = ss.str(); } marshalling.makeRestart(info); sendOverSocket(); } void done() { marshalling.makeDone(); sendOverSocket(); } /// disconnect from a socket void disconnect() { #ifdef WIN32 closesocket(sockfd); #else close(sockfd); #endif } void sendNode(const Node& node) { if (!_connected) return; auto& msg = marshalling.makeNode(node.nodeUID(), node.parentUID(), node.alt(), node.kids(), node.status()); if (node.label().valid()) msg.set_label(node.label().value()); if (node.nogood().valid()) msg.set_nogood(node.nogood().value()); if (node.info().valid()) msg.set_info(node.info().value()); sendOverSocket(); } Node createNode(NodeUID node, NodeUID parent, int alt, int kids, NodeStatus status) { return Node(node, parent, alt, kids, status, *this); } }; void sendNode(Connector& c, Node& node) { c.sendNode(node); } } #endif
#include<bits/stdc++.h> using namespace std; main() { int n,k,m1,m2,sum=0; while(scanf("%d %d",&n,&k)==2) { sum=n; m1=n/k; m2=n%k; n=m1+m2; if(n>=k) { sum+=m1; while(k<=n) { m1=n/k; m2=n%k; n=m1+m2; sum+=m1; } printf("%d\n",sum); sum=0; } else { sum+=m1; printf("%d\n",sum); sum=0; } } return 0; }
// Created on: 2002-04-15 // Created by: Alexander Kartomin (akm) // Copyright (c) 2002-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. // Automatically created from NCollection_Array2.hxx by GAWK // Purpose: The class Array2 represents bi-dimensional arrays // of fixed size known at run time. // The ranges of indices are user defined. // Warning: Programs clients of such class must be independent // of the range of the first element. Then, a C++ for // loop must be written like this // for (i = A.LowerRow(); i <= A.UpperRow(); i++) // for (j = A.LowerCol(); j <= A.UpperCol(); j++) #ifndef NCollection_DefineArray2_HeaderFile #define NCollection_DefineArray2_HeaderFile #include <NCollection_Array2.hxx> // *********************************************** Template for Array2 class #define DEFINE_ARRAY2(_ClassName_, _BaseCollection_, TheItemType) \ typedef NCollection_Array2<TheItemType > _ClassName_; #endif
#pragma once #include "Render/DrawBasic/BufferLayout.h" namespace Rocket { Interface IndexBuffer { public: virtual ~IndexBuffer() = default; virtual void Bind() const = 0; virtual void Unbind() const = 0; virtual uint32_t GetCount() const = 0; }; }
#include <iostream> #include <vector> #include <algorithm> using namespace std; int n; vector<int> v; int main(){ ios_base::sync_with_stdio(false); cin.tie(0); cin >> n; while(n--){ int tp; cin >> tp; v.push_back(tp); } sort(v.begin(), v.end()); int ans = 0; int sum = 0; for(int num : v){ sum += num; ans = ans + sum; } cout << ans << '\n'; return 0; }
//============================================================================ // Name : functions.cpp // Author : Ben Newey // Version : // Copyright : Your copyright notice // Description : All basic functions for port reading / mysql / json sending to UI //============================================================================ // C library headers #include <stdio.h> #include <string.h> #include <iostream> #include <stdlib.h> #include <jsoncpp/json/json.h> // Linux headers #include <fcntl.h> // Contains file controls like O_RDWR #include <errno.h> // Error integer and strerror() function #include <termios.h> // Contains POSIX terminal control definitions #include <unistd.h> // write(), read(), close() #include <sys/file.h> #include <sys/socket.h> #include <vector> #include <iostream> #include <iomanip> #include <sys/time.h> #include <sys/types.h> // Socket header #include <netinet/in.h> #include <mysql/mysql.h> #include "./mode.cpp" #define PORT 8081 using namespace std; const short BUFF_SIZE = 102; void print_buf(char (&read_buf)[BUFF_SIZE], int numIterations, int numReads){ cout<< numReads << ": "<<endl<<"Print iterations: "<< numIterations<<endl; for (int i = 0; i < BUFF_SIZE; ++i) cout << hex << setfill('0') << setw(2) << (int)(*(unsigned char*)(&read_buf[i])) << dec << " "; cout <<endl<<endl; } void print_write_buff(char (&write_buf)[102], int numIterations, int numReads){ cout<< numReads << ": "<<endl<<"Write iterations: "<< numIterations<<endl; for (int i = 0; i < 102; ++i) cout << hex << setfill('0') << setw(2) << (int)(*(unsigned char*)(&write_buf[i])) << dec << " "; cout <<endl<<endl; } int read_bytes(char (&read_buf)[BUFF_SIZE],int & serial_port , int & numIterations) { /* reading above 255 is tricky, we need to read BUFFSIZE bytes exactly, so this ensures it */ int totalNeeded = BUFF_SIZE; int remaining = sizeof(read_buf); numIterations=0; int totalRead = 0; //reset first byte to 0 because thats what we check against for validation read_buf[0] = 0x00; while (remaining > 0){ try{ int in; ioctl(serial_port, FIONREAD, &in); //cout<<"IN READ"<<in<<endl; ssize_t readChars = read(serial_port, &read_buf[totalNeeded - remaining], remaining); //cout<<"Read Chars: "<<dec<<readChars<<endl; if (!(readChars > 0)){ return totalRead; } else{ cout<<"readchars: "<<readChars<<endl; remaining -= readChars; numIterations++; totalRead+=readChars; print_buf(read_buf, numIterations, remaining); } } catch(ssize_t readChars){ cout<<"Read exception caught"<<endl; } } if(read_buf[0] != 0x02){ cout<<"ERROR: BAD INPUT FROM COM PORT"<<endl; //print_buf(read_buf, 1 ,1); //return -1; } return(totalRead); } void getPressuresLH(char (&read_buf)[BUFF_SIZE], int & low_pressure, int & high_pressure, bool & compressor){ // Convert both the integers to string // 3+4 = pressure low | 5+6 = pressure high int pressure_l = ((int)(*(unsigned char*)(&read_buf[1]))<<8) | ((int)(*(unsigned char*)(&read_buf[2]))); int pressure_h = ((int)(*(unsigned char*)(&read_buf[3]))<<8) | ((int)(*(unsigned char*)(&read_buf[4]))); int compress_tmp = read_buf[21]; low_pressure = pressure_l; high_pressure = pressure_h; compressor = compress_tmp; } void editWriteBuf(char (&temp)[102], ModeHandler mh){ temp[0] = 0x02; temp[1] = 0x00; //fake pressure spot temp[2] = 0x11; //fake pressure spot temp[3] = 0x00; //fake pressure spot temp[4] = 0x11; //fake pressure spot temp[5] = (mh.getRelayStart() ? 0x01 : 0x00); temp[6] = (mh.getRelayStop() ? 0x01 : 0x00); temp[7] = (mh.getRelayBleed() ? 0x01 : 0x00); temp[8] = (mh.getRelayMotor() ? 0x01 : 0x00); temp[9] = (mh.getRelayPump() ? 0x01 : 0x00); temp[10] = (mh.getRelayChiller() ? 0x01 : 0x00); for(int i=0; i<90;i++) { //space for later boards temp[i+11] = 0x00; } temp[101] = 0xaa; } void write_bytes(int & serial_port, char (&temp)[102]){ write(serial_port, temp, 102);//sizeof(temp)); } int usb_port(int & serial_port) { //TODO: try /dev/ttyUSB* instead of 0, bc linux might overwrite USB0 serial_port = open("/dev/ttyUSB0", O_RDWR ); usleep(10000); //Check for errors if (serial_port < 0) { printf("Error %i from open: %s\n", errno, strerror(errno)); return(serial_port); } else{ // Create new termios struc, we call it 'tty' for convention struct termios tty; memset(&tty, 0, sizeof tty); // Read in existing settings, and handle any error if(tcgetattr(serial_port, &tty) != 0) { // printf("Error %i from tcgetattr: %s\n", errno, strerror(errno)); } tty.c_cflag &= ~PARENB; // Clear parity bit, disabling parity (most common) tty.c_cflag &= ~CSTOPB; // Clear stop field, only one stop bit used in communication (most common) tty.c_cflag |= CS8; // 8 bits per byte (most common) //"Enabling this when it should be disabled can result in your serial port receiving no data" tty.c_cflag &= ~CRTSCTS; // Disable RTS/CTS hardware flow control (most common) tty.c_cflag |= CREAD | CLOCAL; // Turn on READ & ignore ctrl lines (CLOCAL = 1) tty.c_lflag &= ~ICANON; //Canonical mode is disabled //If this bit is set, sent characters will be echoed back. tty.c_lflag &= ~ECHO; // Disable echo tty.c_lflag &= ~ECHOE; // Disable erasure tty.c_lflag &= ~ECHONL; // Disable new-line echo tty.c_lflag &= ~ISIG; // Disable interpretation of INTR, QUIT and SUSP (We don’t want this with a serial port) tty.c_iflag &= ~(IXON | IXOFF | IXANY); // Turn off software flow control tty.c_iflag &= ~(IGNBRK|BRKINT|PARMRK|ISTRIP|INLCR|IGNCR|ICRNL); // Disable any special handling of received bytes, we just want raw data tty.c_oflag &= ~OPOST; // Prevent special interpretation of output bytes (e.g. newline chars) tty.c_oflag &= ~ONLCR; // Prevent conversion of newline to carriage return/line feed // tty.c_oflag &= ~OXTABS; // Prevent conversion of tabs to spaces (NOT PRESENT IN LINUX) // tty.c_oflag &= ~ONOEOT; // Prevent removal of C-d chars (0x004) in output (NOT PRESENT IN LINUX) //tty.c_cc[VTIME] = 2; // Wait for up to 1s (10 deciseconds), returning as soon as any data is received. //tty.c_cc[VMIN] = 0; //wait for BUFF_SIZE bytes to fill then return tty.c_cc[VTIME] = 2; // Wait for up to 1s (10 deciseconds), returning as soon as any data is received. tty.c_cc[VMIN] = 0; //wait for BUFF_SIZE bytes to fill then return // Set in/out baud rate to be 9600 // If you have no idea what the baud rate is and you are trying to communicate with a 3rd party system, // try B9600, then B57600 and then B115200 as they are the most common rates. cfsetispeed(&tty, B57600); cfsetospeed(&tty, B57600); if (tcflush(serial_port, TCIOFLUSH) == 0) printf("The input and output queues have been flushed.n"); else perror("tcflush error"); // Save tty settings, also checking for error if (tcsetattr(serial_port, TCSANOW, &tty) != 0) { // printf("Error %i from tcsetattr: %s\n", errno, strerror(errno)); } //prevent other processes from reading/writing to the serial port at the same time you are. if(flock(serial_port, LOCK_EX | LOCK_NB) == -1) { throw std::runtime_error("Serial port with file descriptor " + std::to_string(serial_port) + " is already locked by another process."); } return(serial_port); } } void mysqlConnect(MYSQL & mysql){ //Connect to MySQL server mysql_init(&mysql); mysql_options(&mysql,MYSQL_READ_DEFAULT_GROUP,"nitrogen"); printf("MYSQL INFO: %s\n", mysql_get_client_info()); if (!mysql_real_connect(&mysql,"127.0.0.1","root","!Baseball15","db_nitro",0,NULL,0)) { fprintf(stderr, "Failed to connect to database: Error: %s\n", mysql_error(&mysql)); return; } cout<<"Successfully Connected to MYSQL"<<endl; return; } int mysqlQuery(MYSQL & mysql, vector<string> & return_array, const char * field_name){ //TODO: Are mutliple return point good or bad practice??? //TODO: Select machine_table_name instead of * unsigned int num_fields; MYSQL_ROW row; if(mysql_query(&mysql, "SELECT * from machines")){ cout<<"MySQL Query Error"<<endl; return 0; } MYSQL_RES *result = mysql_store_result(&mysql); if(!result){ fprintf(stderr, "Error: %s\n", mysql_error(&mysql)); return 0; } //Find index of field_name and field_table_name num_fields = mysql_num_fields(result); MYSQL_FIELD *fields; fields = mysql_fetch_fields(result); unsigned int field_name_index; bool field_name_index_found = false; for(unsigned int i = 0; i < num_fields; i++){ if(!(strcmp(fields[i].name , field_name))){ field_name_index = i; field_name_index_found = true; } } if(!field_name_index_found){ cout<<" Warning on mysql query: Bad field name in mySqlQuery()"<<endl; } //Search through rows while ((row = mysql_fetch_row(result))) { for(unsigned int p = 0; p < num_fields; p++) { //if field matches our field_name or field_table_name from above, record that cell if(p == field_name_index){ string t = row[p]; return_array.push_back(t); } } } // //Print Vector for (std::vector<string>::const_iterator i = return_array.begin(); i != return_array.end(); ++i) std::cout << *i << ' '; cout<<endl; mysql_free_result(result); return 1; } int mysqlQueryFixed(MYSQL & mysql, vector< vector<string> > & return_array){ unsigned int num_fields; MYSQL_ROW row; if(mysql_query(&mysql, "SELECT * FROM mode_variables ORDER BY id ASC")){ cout<<"MySQL Query Error"<<endl; return 0; } MYSQL_RES *result = mysql_store_result(&mysql); if(!result){ fprintf(stderr, "Error: %s\n", mysql_error(&mysql)); return 0; } //Clear return_array return_array.clear(); //Find index of field_name and field_table_name num_fields = mysql_num_fields(result); //Search through rows int k = 0; while ((row = mysql_fetch_row(result))) { vector<string> tmp; for(unsigned int p = 0; p < num_fields; p++) { string t = row[p]; tmp.push_back(t); } // //Print Vector for (std::vector<string>::const_iterator i = tmp.begin(); i != tmp.end(); ++i) std::cout << *i << ' '; return_array.push_back(tmp); k++; } mysql_free_result(result); return 1; } void mysqlCloseConnect(MYSQL &mysql){ mysql_close(&mysql); } int readNodeSocket( int & new_socket, char (&ui_buf)[4] ){ int valread; ui_buf[0] = '\0'; //valread = read( new_socket , buffer, 1024); valread = recv( new_socket, ui_buf,4, 0); return(valread); } void sendNodeSocket(int & new_socket, char const * data, const unsigned short DATA_SIZE){ try{ send(new_socket , data , DATA_SIZE , 0 ); //printf("Data message sent from C++\n"); } catch (int e){ printf("*** could not send data ***"); } } int nodeSocket(int & server_fd){ int new_socket; struct sockaddr_in address; int opt = 1; int addrlen = sizeof(address); // Creating socket file descriptor if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) { cout<<"*** Failed to create socket ***"<<endl; exit(EXIT_FAILURE); } cout<< "Created Socket "<<endl; // Forcefully attaching socket to the port 8080 if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) { cout<<"*** Failed to run setsockopt() ***"<<endl; exit(EXIT_FAILURE); } // set a timeout for client to connect / read from struct timeval tv; tv.tv_sec = 10; tv.tv_usec = 0; if (setsockopt(server_fd, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof tv)){ } address.sin_family = AF_INET; address.sin_addr.s_addr = INADDR_ANY; address.sin_port = htons( PORT ); // Forcefully attaching socket to the port 8080 int error_num = bind(server_fd, (struct sockaddr *)&address, sizeof(address)); if(error_num < 0 ){ cout<<"*** Bind Failed ***"<<endl; exit(EXIT_FAILURE); } if (listen(server_fd, 3) < 0) { cout<<"*** listen ***"<<endl; exit(EXIT_FAILURE); } // socket blocks program on accept() until either a client accepts or timeout occurs int error_num2 = new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen); if(error_num2 < 0){ cout<<"*** No Client Accepted Connection *** - "<<errno<<endl; return -1; } return new_socket; } string createJsonDataString(char (&read_buf)[BUFF_SIZE], int pressure_low, int pressure_high, bool compressor, ModeHandler mh, long numJsonSends){ int temp=0; float timer_temp=0.00; bool mode_start_stop = 0; int current_mode=0; vector<Json::Value> arrayVehicles; Json::Value root; Json::Value myJson = root["nitrogenData"]; myJson["id"] = Json::Value::Int(numJsonSends); myJson["pressure_low"] = Json::Value::Int(pressure_low); myJson["pressure_high"] = Json::Value::Int(pressure_high); //Compressor on or off myJson["compressor"] = Json::Value::Int(compressor); //pressure_low and pressure_high are 2 bits string data_string_template[6] = {"relay_start", "relay_stop", "relay_bleed","relay_motor", "relay_pump", "relay_chiller"}; for(int p= 0;p < 6; p++){ stringstream ss; ss.clear(); ss << hex << setfill('0') << setw(2) << (int)(*(unsigned char*)(&read_buf[p+5])); //offset by 5 to get to the relays readbuf[5-11] ss >> temp; myJson[data_string_template[p]] = Json::Value::Int(temp); } //Timers timer_temp = mh.getTimerMode2(); myJson["timer_mode2"] = Json::Value::Int(timer_temp); timer_temp = mh.getTimerMode4(); myJson["timer_mode4"] = Json::Value::Int(timer_temp); timer_temp = mh.getTimerStartRelay(); myJson["timer_start_relay"] = Json::Value::Int(timer_temp); timer_temp = mh.getTimerStopRelay(); myJson["timer_stop_relay"] = Json::Value::Int(timer_temp); timer_temp = mh.getTimerBleedRelay(); myJson["timer_bleed_relay"] = Json::Value::Int(timer_temp); timer_temp = mh.getTimerMotorRelay(); myJson["timer_motor_relay"] = Json::Value::Int(timer_temp); timer_temp = mh.getTimerShutDownCounter(); myJson["timer_shut_down_counter"] = Json::Value::Int(timer_temp); //Current Mode current_mode = mh.getCurrentMode(); myJson["current_mode"] = Json::Value::Int(current_mode); //Start Stop Indicator mode_start_stop = mh.getStartStopValue(); myJson["start_stop"] = Json::Value::Int(mode_start_stop); arrayVehicles.push_back(myJson); Json::FastWriter fastWriter; string output = "{ \"nitrogenData\": "; for(int i=0; i<1; i++){ if(i != 0) output += ","; output += fastWriter.write(arrayVehicles[i]); } output += " }"; cout<<"OUTPUT"<<output<<endl; return(output); } string createJsonString(string message){ Json::Value root; Json::Value myJson = root["nitrogenData"]; myJson["error"] = Json::Value::Int(1); Json::FastWriter fastWriter; string output = "{ \"nitrogenData\": "; output += fastWriter.write(myJson); output += " }"; return(output); }
/**************************************************************************** ** Meta object code from reading C++ file 'relationediteur.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.8.0) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include "../PluriNote/relationediteur.h" #include <QtCore/qbytearray.h> #include <QtCore/qmetatype.h> #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'relationediteur.h' doesn't include <QObject>." #elif Q_MOC_OUTPUT_REVISION != 67 #error "This file was generated using the moc from 5.8.0. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED struct qt_meta_stringdata_RelationEditeur_t { QByteArrayData data[9]; char stringdata0[113]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_RelationEditeur_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_RelationEditeur_t qt_meta_stringdata_RelationEditeur = { { QT_MOC_LITERAL(0, 0, 15), // "RelationEditeur" QT_MOC_LITERAL(1, 16, 11), // "setOriented" QT_MOC_LITERAL(2, 28, 0), // "" QT_MOC_LITERAL(3, 29, 13), // "modifierLabel" QT_MOC_LITERAL(4, 43, 9), // "addCouple" QT_MOC_LITERAL(5, 53, 15), // "supprimerCouple" QT_MOC_LITERAL(6, 69, 8), // "ssetList" QT_MOC_LITERAL(7, 78, 18), // "afficherRafraichir" QT_MOC_LITERAL(8, 97, 15) // "afficherBoutons" }, "RelationEditeur\0setOriented\0\0modifierLabel\0" "addCouple\0supprimerCouple\0ssetList\0" "afficherRafraichir\0afficherBoutons" }; #undef QT_MOC_LITERAL static const uint qt_meta_data_RelationEditeur[] = { // content: 7, // revision 0, // classname 0, 0, // classinfo 7, 14, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 0, // signalCount // slots: name, argc, parameters, tag, flags 1, 0, 49, 2, 0x0a /* Public */, 3, 0, 50, 2, 0x0a /* Public */, 4, 0, 51, 2, 0x0a /* Public */, 5, 0, 52, 2, 0x0a /* Public */, 6, 0, 53, 2, 0x0a /* Public */, 7, 0, 54, 2, 0x08 /* Private */, 8, 0, 55, 2, 0x08 /* Private */, // slots: parameters QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, 0 // eod }; void RelationEditeur::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { if (_c == QMetaObject::InvokeMetaMethod) { RelationEditeur *_t = static_cast<RelationEditeur *>(_o); Q_UNUSED(_t) switch (_id) { case 0: _t->setOriented(); break; case 1: _t->modifierLabel(); break; case 2: _t->addCouple(); break; case 3: _t->supprimerCouple(); break; case 4: _t->ssetList(); break; case 5: _t->afficherRafraichir(); break; case 6: _t->afficherBoutons(); break; default: ; } } Q_UNUSED(_a); } const QMetaObject RelationEditeur::staticMetaObject = { { &QWidget::staticMetaObject, qt_meta_stringdata_RelationEditeur.data, qt_meta_data_RelationEditeur, qt_static_metacall, Q_NULLPTR, Q_NULLPTR} }; const QMetaObject *RelationEditeur::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *RelationEditeur::qt_metacast(const char *_clname) { if (!_clname) return Q_NULLPTR; if (!strcmp(_clname, qt_meta_stringdata_RelationEditeur.stringdata0)) return static_cast<void*>(const_cast< RelationEditeur*>(this)); return QWidget::qt_metacast(_clname); } int RelationEditeur::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 7) qt_static_metacall(this, _c, _id, _a); _id -= 7; } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { if (_id < 7) *reinterpret_cast<int*>(_a[0]) = -1; _id -= 7; } return _id; } struct qt_meta_stringdata_ReferenceEditeur_t { QByteArrayData data[1]; char stringdata0[17]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_ReferenceEditeur_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_ReferenceEditeur_t qt_meta_stringdata_ReferenceEditeur = { { QT_MOC_LITERAL(0, 0, 16) // "ReferenceEditeur" }, "ReferenceEditeur" }; #undef QT_MOC_LITERAL static const uint qt_meta_data_ReferenceEditeur[] = { // content: 7, // revision 0, // classname 0, 0, // classinfo 0, 0, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 0, // signalCount 0 // eod }; void ReferenceEditeur::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { Q_UNUSED(_o); Q_UNUSED(_id); Q_UNUSED(_c); Q_UNUSED(_a); } const QMetaObject ReferenceEditeur::staticMetaObject = { { &QWidget::staticMetaObject, qt_meta_stringdata_ReferenceEditeur.data, qt_meta_data_ReferenceEditeur, qt_static_metacall, Q_NULLPTR, Q_NULLPTR} }; const QMetaObject *ReferenceEditeur::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *ReferenceEditeur::qt_metacast(const char *_clname) { if (!_clname) return Q_NULLPTR; if (!strcmp(_clname, qt_meta_stringdata_ReferenceEditeur.stringdata0)) return static_cast<void*>(const_cast< ReferenceEditeur*>(this)); return QWidget::qt_metacast(_clname); } int ReferenceEditeur::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; return _id; } QT_WARNING_POP QT_END_MOC_NAMESPACE
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Yngve Pettersen ** */ #include "core/pch.h" #if defined(_NATIVE_SSL_SUPPORT_) #include "modules/libssl/sslbase.h" #include "modules/libssl/protocol/sslstat.h" #include "modules/url/url2.h" #include "modules/url/url_sn.h" #include "modules/url/url_man.h" #include "modules/url/protocols/http1.h" #include "modules/hardcore/mem/mem_man.h" #include "modules/prefs/prefsmanager/collections/pc_network.h" #include "modules/libssl/method_disable.h" SSL_SessionStateRecord::SSL_SessionStateRecord() { InternalInit(); } void SSL_SessionStateRecord::InternalInit() { //servername = NULL; //port = 0; //tls_disabled = FALSE; last_used = 0; is_resumable = TRUE; session_negotiated = FALSE; connections = 0; cipherdescription =NULL; security_rating = SECURITY_STATE_UNKNOWN; low_security_reason = SECURITY_REASON_NOT_NEEDED; used_compression = SSL_Null_Compression; used_correct_tls_no_cert = FALSE; use_correct_tls_no_cert = TRUE; UserConfirmed = NO_INTERACTION; certificate_status = SSL_CERT_NO_WARN; renegotiation_extension_supported = FALSE; #ifdef SSL_CHECK_EXT_VALIDATION_POLICY extended_validation = FALSE; #endif #ifndef TLS_NO_CERTSTATUS_EXTENSION ocsp_extensions_sent=FALSE; #endif #ifdef _SECURE_INFO_SUPPORT session_information = NULL; #endif } #ifdef _SECURE_INFO_SUPPORT void SSL_SessionStateRecord::DestroySessionInformation() { session_information_lock.UnsetURL(); OP_DELETE(session_information); session_information = NULL; } #endif SSL_SessionStateRecord::~SSL_SessionStateRecord() { #ifdef _SECURE_INFO_SUPPORT DestroySessionInformation(); #endif } SSL_SessionStateRecordList::SSL_SessionStateRecordList() { } SSL_SessionStateRecordList::~SSL_SessionStateRecordList() { if(InList()) Out(); } #endif
// // Created by user24 on 2019/11/16. // #ifndef LAB_DS_LAB3_BITREE_CC #define LAB_DS_LAB3_BITREE_CC #include <fstream> #include "BiTree.hh" #include "BiNode.hh" namespace lab3 { template<typename T> auto BiTree<T>::length() -> size_t { size_t length = 0; preOrder([&length](Node &node) { return length++, true; }); return length; } template<typename T> auto BiTree<T>::create(std::vector<lab3::StringKeyValuePair<T>> &kvPairs, size_t const current) -> size_t { if (current < 0 || current == kvPairs.size() - 1 || kvPairs[current].key == "") { return -1; } _root = std::make_unique<Node>(kvPairs[current]); return root()->create(kvPairs, current + 1); } template<typename T> auto BiTree<T>::save(std::string const &filename) -> void { std::ofstream f; f.open(filename); size_t extendedLength = 0; root()->extendedPreOrder([&extendedLength](Node &node) { return extendedLength++, true; }, [&extendedLength] { extendedLength++; }); f << extendedLength << std::endl; root()->extendedPreOrder( [&f](Node &node) { if (node.key() != "") { f << node.key() << std::endl; f << node.val() << std::endl; } else { f << "" << std::endl; } return true; }, [&f] { f << "" << std::endl; } ); f.close(); } template<typename T> auto BiTree<T>::load(std::string const &filename) -> void { using KVP = StringKeyValuePair<T>; std::fstream f(filename, std::ios_base::in); size_t len = 0; f >> len; f.get(); std::vector<KVP> kvPairs; for (size_t i = 0; i < len; i++) { std::string key; T val = 0; // f >> key; std::getline(f, key); if (!key.empty()) { f >> val; f.get(); // std::getline(f, val); } kvPairs.push_back(KVP{key, val}); } f.close(); create(kvPairs); } } #endif //LAB_DS_LAB3_BITREE_CC
#include "SceneRenderer.h" #include <glm/gtx/transform.hpp> #include "../OpenGL/RenderTarget.h" #include "../OpenGL/VertexArray.h" #include "../OpenGL/Shader.h" #include "../OpenGL/MeshGenerator.h" #include "../OpenGL/TextureCubeMap.h" #include "../OpenGL/OpenGLState.h" #include "../OpenGL/Camera.h" #include "../OpenGL/Texture.h" #include "../OpenGL/Texture2D.h" #include "../ImGui/imgui.h" #include "../Utils/RandomUtils.h" #include <iostream> SceneRenderer::SceneRenderer() { _terrainShader = std::make_shared<Shader>("shaders/terrain.vert", "shaders/terrain.frag", nullptr, false); // Must bind shader before setting a uniform variable! _terrainShader->Start(); _terrainShader->Set("tex0", 0); _terrainShader->Set("tex1", 1); _terrainShader->End(); _terrainScale = glm::vec3(32.0, 4.0, 32.0); // create terrain int hWidth, hHeight; float* heightMapData = Texture::loadHeightMap("textures/heightMapLow.png", &hWidth, &hHeight); if (heightMapData != nullptr) { _terrain = generateTerrain(heightMapData, glm::ivec2(hWidth, hHeight), _terrainScale); Texture::freeImage(heightMapData); } else { _terrain = generateBox(glm::vec3(0.0), glm::vec3(1.0)); } _terrainTex0 = std::make_shared<Texture2D>("textures/grass.jpg"); _terrainTex0->bind(); _terrainTex0->setWrapping(GL_REPEAT); _terrainTex1 = std::make_shared<Texture2D>("textures/rock.png"); _terrainTex1->bind(); _terrainTex1->setWrapping(GL_REPEAT); } SceneRenderer::~SceneRenderer() { } void SceneRenderer::Gui() { } void SceneRenderer::Draw(std::shared_ptr<RenderTarget> target, std::shared_ptr<TextureCubeMap> skyboxTexture, std::shared_ptr<Camera> camera, glm::vec3 sunDir, float sunPower) { CullFace(); _terrainShader->Start(); auto model = glm::mat4(1.0); model = glm::translate(model, glm::vec3(-16.0, 2.0, -16.0)); _terrainShader->Set("model", model); _terrainShader->Set("normalMatrix", GetNormalMatrix(model)); _terrainShader->Set("projView", camera->ProjectionViewMatrix()); _terrainShader->Set("sunDir", sunDir); _terrainShader->Set("sunPower", sunPower); _terrainShader->Set("cameraPos", camera->Position); _terrainTex0->use(0); _terrainTex1->use(1); _terrain->draw(); _terrainShader->End(); DisableCullFace(); }
#include <iostream> #include <cstring> #include "preprocess.h" #include "lexical.h" #include "preprocess.h" #include "grammar.h" #include "parser.h" #include "rep/prog.h" #include "interpreter.h" using namespace std; string workDir; string getFolder (const string& str) { size_t found; found=str.find_last_of("/\\"); return str.substr(0,found+1); } string getWorkDir() { return workDir; } int analyse_arg(int argc, char** argv, char* file) { if(argc == 2) { strcpy(file, argv[1]); return 0; } return 9; } int main(int argc, char** argv) { char* file = new char[100]; int result = analyse_arg(argc, argv, file); workDir = getFolder(file); init(); //init de la grammaire int error = 0; //erreur renvoyer par chaque sous process string out = file; LTerm *tree = new LTerm(); Prog *main; switch(result) { case 0 : out = out + "p"; error = preprocess((const char*) file, out.c_str()); if(error) { return error; } case 1 : lexical_analyser((const char*) argv[1], out.c_str(), tree); if(error) { return error; } case 2 : tree = prog_tree(tree); error = analyse_tree(tree); if(error) { return error; } case 3 : main = new Prog(tree); } return execute(main, NULL); }
#ifdef SUCK_TREECORE_GEOMETRY #include "treeface/graphics/guts/GeomSucker.h" #include "cairo-svg.h" #include <treecore/Process.h> #include <treecore/File.h> #include <treecore/StringRef.h> #include "treeface/graphics/guts/HalfOutline.h" #include "treeface/graphics/guts/HalfEdgeNetwork.h" #include "treeface/math/Constants.h" using namespace treecore; namespace treeface { GeomSucker::GeomSucker( const HalfEdgeNetwork& network, const treecore::String& title ) : network( network ) { // get X and Y boundary float x_min = std::numeric_limits<float>::max(); float y_min = std::numeric_limits<float>::max(); float x_max = std::numeric_limits<float>::min(); float y_max = std::numeric_limits<float>::min(); for (int i = 0; i < network.vertices.size(); i++) { const Vec2f& vtx = network.vertices.get<Vec2f>( i ); if (x_min > vtx.x) x_min = vtx.x; if (y_min > vtx.y) y_min = vtx.y; if (x_max < vtx.x) x_max = vtx.x; if (y_max < vtx.y) y_max = vtx.y; } // get scales width = x_max - x_min; height = y_max - y_min; line_w = std::sqrt( width * height ) / 200; // decide output file name String file_out; for (int i = 0;; i++) { file_out = String( pointer_sized_int( Process::getProcessID() ) ) + "_" + String( i ) + ".svg"; if ( !File::getCurrentWorkingDirectory().getChildFile( file_out ).exists() ) break; } // create cairo stuffs float border = std::min( width * 0.5, height * 0.5 ); surface = cairo_svg_surface_create( file_out.toRawUTF8(), (width + border * 2) * 5, (height + border * 2) * 5 ); context = cairo_create( surface ); // set to initial state cairo_scale( context, 5, 5 ); cairo_translate( context, border, border ); cairo_translate( context, -x_min, height + y_min ); cairo_set_line_width( context, line_w ); cairo_set_line_cap( context, CAIRO_LINE_CAP_ROUND ); cairo_set_line_join( context, CAIRO_LINE_JOIN_ROUND ); cairo_save( context ); { //draw axis cairo_move_to( context, x_min, 0 ); cairo_line_to( context, x_max, 0 ); cairo_move_to( context, 0.0, -y_min ); cairo_line_to( context, 0.0, -y_max ); cairo_set_line_width( context, 2 * line_w ); cairo_set_source_rgba( context, SUCKER_BLACK, 0.4 ); cairo_stroke( context ); // draw skeleton cairo_set_line_width( context, line_w ); Array<bool> rendered; rendered.resize( network.edges.size() ); for (int i = 0; i < network.edges.size(); i++) rendered[i] = false; for (int i_begin = 0; i_begin < network.edges.size(); i_begin++) { if (rendered[i_begin]) continue; cairo_new_path( context ); for (int i_edge = i_begin;; ) { const HalfEdge& edge = network.edges[i_edge]; const Vec2f& vtx = edge.get_vertex( network.vertices ); cairo_line_to( context, vtx.x, -vtx.y ); rendered[i_edge] = true; i_edge = edge.idx_next_edge; if (i_edge == i_begin) break; } cairo_close_path( context ); cairo_stroke( context ); } // draw title cairo_set_font_size( context, line_w * 8 ); cairo_text_extents_t ext; cairo_text_extents( context, title.toRawUTF8(), &ext ); cairo_move_to( context, (width - ext.width) / 2, -(height - ext.height) / 2 ); cairo_set_source_rgba( context, 0.0, 0.0, 0.0, 1.0 ); cairo_show_text( context, title.toRawUTF8() ); } cairo_restore( context ); } GeomSucker::~GeomSucker() { if (context) cairo_destroy( context ); if (surface) cairo_surface_destroy( surface ); } void GeomSucker::draw_vtx( IndexType vtx_idx ) const { const Vec2f& vtx = network.vertices.get<Vec2f>( vtx_idx ); draw_vtx( vtx ); } void GeomSucker::draw_vtx( const Vec2f& vtx ) const { cairo_new_path( context ); cairo_arc( context, vtx.x, -vtx.y, line_w * 2, 0, 3.14159265 * 2 ); cairo_fill( context ); } void GeomSucker::draw_vector( const Vec2f& start, const Vec2f& end ) const { cairo_save( context ); cairo_new_path( context ); Vec2f v = end - start; v.normalize(); float arrow_sz = line_w * 2; Vec2f ortho( -v.y, v.x ); Vec2f p_arrow_root = end - v * (arrow_sz * 3.0f); Vec2f p_arrow_root2 = end - v * (arrow_sz * 2.0f); Vec2f p_arrow1 = p_arrow_root + ortho * arrow_sz; Vec2f p_arrow2 = p_arrow_root + ortho * -arrow_sz; cairo_move_to( context, start.x, -start.y ); cairo_line_to( context, end.x, -end.y ); cairo_set_line_width( context, line_w ); cairo_stroke( context ); cairo_move_to( context, end.x, -end.y ); cairo_line_to( context, p_arrow1.x, -p_arrow1.y ); cairo_line_to( context, p_arrow_root2.x, -p_arrow_root2.y ); cairo_line_to( context, p_arrow2.x, -p_arrow2.y ); cairo_fill( context ); cairo_restore( context ); } void GeomSucker::draw_roled_vtx( IndexType vtx_idx, VertexRole role ) const { switch (role) { case VTX_ROLE_START: draw_start_vtx( vtx_idx ); break; case VTX_ROLE_END: draw_end_vtx( vtx_idx ); break; case VTX_ROLE_LEFT: draw_regular_left_vtx( vtx_idx ); break; case VTX_ROLE_RIGHT: draw_regular_right_vtx( vtx_idx ); break; case VTX_ROLE_MERGE: draw_merge_vtx( vtx_idx ); break; case VTX_ROLE_SPLIT: draw_split_vtx( vtx_idx ); break; default: abort(); } } void GeomSucker::draw_merge_vtx( IndexType vtx_idx ) const { const Vec2f& vtx = network.vertices.get<Vec2f>( vtx_idx ); Vec2f p1 = vtx - Vec2f( 0.0f, line_w * 2 ); Vec2f p2 = vtx + Vec2f( line_w * 2, line_w * 2 ); Vec2f p3 = vtx + Vec2f( -line_w * 2, line_w * 2 ); cairo_move_to( context, p1.x, -p1.y ); cairo_line_to( context, p2.x, -p2.y ); cairo_line_to( context, p3.x, -p3.y ); cairo_fill( context ); } void GeomSucker::draw_split_vtx( IndexType vtx_idx ) const { const Vec2f& vtx = network.vertices.get<Vec2f>( vtx_idx ); Vec2f p1 = vtx + Vec2f( 0.0f, line_w * 2 ); Vec2f p2 = vtx + Vec2f( line_w * 2, -line_w * 2 ); Vec2f p3 = vtx + Vec2f( -line_w * 2, -line_w * 2 ); cairo_move_to( context, p1.x, -p1.y ); cairo_line_to( context, p2.x, -p2.y ); cairo_line_to( context, p3.x, -p3.y ); cairo_fill( context ); } void GeomSucker::draw_start_vtx( IndexType vtx_idx ) const { const Vec2f& vtx = network.vertices.get<Vec2f>( vtx_idx ); Vec2f p1 = vtx + Vec2f( line_w * 1.5, line_w * 1.5 ); Vec2f p2 = vtx + Vec2f( -line_w * 1.5, line_w * 1.5 ); Vec2f p3 = vtx + Vec2f( -line_w * 1.5, -line_w * 1.5 ); Vec2f p4 = vtx + Vec2f( line_w * 1.5, -line_w * 1.5 ); cairo_move_to( context, p1.x, -p1.y ); cairo_line_to( context, p2.x, -p2.y ); cairo_line_to( context, p3.x, -p3.y ); cairo_line_to( context, p4.x, -p4.y ); cairo_close_path( context ); cairo_stroke( context ); } void GeomSucker::draw_end_vtx( IndexType vtx_idx ) const { const Vec2f& vtx = network.vertices.get<Vec2f>( vtx_idx ); Vec2f p1 = vtx + Vec2f( line_w * 1.5, line_w * 1.5 ); Vec2f p2 = vtx + Vec2f( -line_w * 1.5, line_w * 1.5 ); Vec2f p3 = vtx + Vec2f( -line_w * 1.5, -line_w * 1.5 ); Vec2f p4 = vtx + Vec2f( line_w * 1.5, -line_w * 1.5 ); cairo_move_to( context, p1.x, -p1.y ); cairo_line_to( context, p2.x, -p2.y ); cairo_line_to( context, p3.x, -p3.y ); cairo_line_to( context, p4.x, -p4.y ); cairo_fill( context ); } void GeomSucker::draw_regular_left_vtx( IndexType vtx_idx ) const { draw_vtx( vtx_idx ); const Vec2f& vtx = network.vertices.get<Vec2f>( vtx_idx ); cairo_new_path( context ); cairo_move_to( context, vtx.x - line_w * 2, -vtx.y - line_w * 5 ); cairo_line_to( context, vtx.x - line_w * 2, -vtx.y + line_w * 5 ); cairo_stroke( context ); } void GeomSucker::draw_regular_right_vtx( IndexType vtx_idx ) const { draw_vtx( vtx_idx ); const Vec2f& vtx = network.vertices.get<Vec2f>( vtx_idx ); cairo_new_path( context ); cairo_move_to( context, vtx.x + line_w * 2, -vtx.y - line_w * 5 ); cairo_line_to( context, vtx.x + line_w * 2, -vtx.y + line_w * 5 ); cairo_stroke( context ); } void GeomSucker::draw_edge( const IndexType i_edge, float offset_rate ) const { const HalfEdge& edge = network.edges[i_edge]; const Vec2f& p_start = edge.get_vertex( network.vertices ); const Vec2f& p_end = edge.get_next( network.edges ).get_vertex( network.vertices ); const Vec2f& p_prev = edge.get_prev( network.edges ).get_vertex( network.vertices ); const Vec2f& p_next = edge.get_next( network.edges ).get_next( network.edges ).get_vertex( network.vertices ); Vec2f v_prev = p_start - p_prev; Vec2f v_curr = p_end - p_start; Vec2f v_next = p_next - p_end; float l_prev = v_prev.normalize(); float l_curr = v_curr.normalize(); float l_next = v_next.normalize(); float offset = line_w * offset_rate; Vec2f p1 = p_start - v_prev * (l_prev / 3.0f) + v_curr * offset; Vec2f p2 = p_start + (v_curr - v_prev) * offset; Vec2f p3 = p_end + (v_next - v_curr) * offset; Vec2f p4 = p_end + v_next * (l_next / 3.0f) - v_curr * offset; // arrow float arrow_sz = line_w * 2; Vec2f ortho_next( -v_next.y, v_next.x ); Vec2f p_arrow_root = p4 - v_next * (arrow_sz * 3.0f); Vec2f p_arrow_root2 = p4 - v_next * (arrow_sz * 2.0f); Vec2f p_arrow1 = p_arrow_root + ortho_next * arrow_sz; Vec2f p_arrow2 = p_arrow_root + ortho_next * -arrow_sz; // do_drawing cairo_new_path( context ); cairo_move_to( context, p1.x, -p1.y ); cairo_line_to( context, p2.x, -p2.y ); cairo_line_to( context, p3.x, -p3.y ); cairo_line_to( context, p4.x, -p4.y ); cairo_set_line_width( context, line_w ); cairo_stroke( context ); cairo_move_to( context, p_arrow1.x, -p_arrow1.y ); cairo_line_to( context, p4.x, -p4.y ); cairo_line_to( context, p_arrow2.x, -p_arrow2.y ); cairo_line_to( context, p_arrow_root2.x, -p_arrow_root2.y ); cairo_fill( context ); draw_vtx( edge.idx_vertex ); } void GeomSucker::draw_edge_stack( const treecore::Array<IndexType>& edges ) const { cairo_save( context ); cairo_set_source_rgba( context, SUCKER_BLACK, 0.3 ); for (IndexType edge_i : edges) { draw_edge( edge_i ); } cairo_restore( context ); } void GeomSucker::draw_trig_by_edge( IndexType i_edge1, IndexType i_edge2, IndexType i_edge3 ) const { const Vec2f& p1 = network.get_edge_vertex( i_edge1 ); const Vec2f& p2 = network.get_edge_vertex( i_edge2 ); const Vec2f& p3 = network.get_edge_vertex( i_edge3 ); cairo_new_path( context ); cairo_move_to( context, p1.x, -p1.y ); cairo_line_to( context, p2.x, -p2.y ); cairo_line_to( context, p3.x, -p3.y ); cairo_fill( context ); } void GeomSucker::draw_helper( IndexType i_edge, IndexType i_helper ) const { cairo_save( context ); draw_edge( i_edge, 1.0f ); cairo_set_source_rgb( context, SUCKER_GREEN ); draw_vtx( i_helper ); cairo_restore( context ); } void GeomSucker::draw_helper_change( IndexType i_edge, IndexType i_helper_old, IndexType i_helper_new ) const { cairo_save( context ); draw_edge( i_edge, 0.5f ); cairo_set_source_rgba( context, SUCKER_BLUE, 0.33 ); draw_edge( i_helper_old, 1.0f ); cairo_set_source_rgba( context, SUCKER_GREEN, 0.66 ); draw_edge( i_helper_new, 2.0f ); cairo_restore( context ); } void GeomSucker::text( const treecore::String& text, const Vec2f& position ) const { cairo_move_to( context, position.x, -position.y ); cairo_set_font_size( context, line_w * 5 ); cairo_show_text( context, text.toRawUTF8() ); } void GeomSucker::text( const treecore::String& text, IndexType i_vtx ) const { this->text( text, network.vertices.get<Vec2f>( i_vtx ) ); } OutlineSucker::OutlineSucker( const HalfOutline& outline, const treecore::String& title ) : outline( outline ) { // get X and Y boundary float x_min = std::numeric_limits<float>::max(); float y_min = std::numeric_limits<float>::max(); float x_max = std::numeric_limits<float>::min(); float y_max = std::numeric_limits<float>::min(); if (outline.outline.size() > 0) { for (const Vec2f& vtx : outline.outline) { if (x_min > vtx.x) x_min = vtx.x; if (y_min > vtx.y) y_min = vtx.y; if (x_max < vtx.x) x_max = vtx.x; if (y_max < vtx.y) y_max = vtx.y; } } else { x_min = -1.0f; x_max = 1.0f; y_min = -1.0f; y_max = 1.0f; } // get scales { float content_w = x_max - x_min; float content_h = y_max - y_min; if (content_w <= 0.0f) content_w = 2.0f; if (content_h <= 0.0f) content_h = 2.0f; if (x_min > -content_w / 5) x_min = -content_w / 5; if (x_max < content_w / 5) x_max = content_w / 5; if (y_min > -content_h / 5) y_min = -content_h / 5; if (y_max < content_h / 5) y_max = content_h / 5; width = x_max - x_min; height = y_max - y_min; } line_w = std::sqrt( width * height ) / 200; // decide output file name String file_out; for (int i = 0;; i++) { file_out = String( pointer_sized_int( Process::getProcessID() ) ) + "_" + String( i ) + ".svg"; if ( !File::getCurrentWorkingDirectory().getChildFile( file_out ).exists() ) break; } // create cairo stuffs float scale = 1.0f; if (width * height < 40000.0f) { scale = sqrt( 40000.0f / width / height ); printf( "too small, enlarge %f\n", scale ); } float border = std::max( width / 2, height / 2 ); surface = cairo_svg_surface_create( file_out.toRawUTF8(), (width + border * 2) * scale, (height + border * 2) * scale ); context = cairo_create( surface ); // set to initial state cairo_scale( context, scale, scale ); cairo_translate( context, border, border ); cairo_translate( context, -x_min, height + y_min ); cairo_set_line_width( context, line_w ); cairo_set_line_cap( context, CAIRO_LINE_CAP_ROUND ); cairo_set_line_join( context, CAIRO_LINE_JOIN_ROUND ); cairo_save( context ); { //draw axis cairo_move_to( context, x_min, 0 ); cairo_line_to( context, x_max, 0 ); cairo_move_to( context, 0.0, -y_min ); cairo_line_to( context, 0.0, -y_max ); cairo_set_line_width( context, 2 * line_w ); cairo_set_source_rgba( context, SUCKER_BLACK, 0.4 ); cairo_stroke( context ); // draw skeleton draw_outline( outline ); // draw title cairo_set_font_size( context, line_w * 8 ); cairo_text_extents_t ext; cairo_text_extents( context, title.toRawUTF8(), &ext ); cairo_move_to( context, (x_min + x_max - ext.width) / 2, -(y_min + y_max - ext.height) / 2 ); cairo_set_source_rgba( context, 0.0, 0.0, 0.0, 1.0 ); cairo_show_text( context, title.toRawUTF8() ); } cairo_restore( context ); } OutlineSucker::~OutlineSucker() { if (context) cairo_destroy( context ); if (surface) cairo_surface_destroy( surface ); } void OutlineSucker::draw_vtx( int i_outline ) const { draw_vtx( outline.outline[i_outline] ); } void OutlineSucker::draw_vtx( const Vec2f& vtx ) const { cairo_new_path( context ); cairo_arc( context, vtx.x, -vtx.y, line_w * 2, 0, 3.14159265 * 2 ); cairo_fill( context ); } void OutlineSucker::draw_vector( const Vec2f& start, const Vec2f& end ) const { cairo_save( context ); cairo_new_path( context ); Vec2f v = end - start; v.normalize(); float arrow_sz = line_w * 2; Vec2f ortho( -v.y, v.x ); Vec2f p_arrow_root = end - v * (arrow_sz * 3.0f); Vec2f p_arrow_root2 = end - v * (arrow_sz * 2.0f); Vec2f p_arrow1 = p_arrow_root + ortho * arrow_sz; Vec2f p_arrow2 = p_arrow_root + ortho * -arrow_sz; cairo_move_to( context, start.x, -start.y ); cairo_line_to( context, end.x, -end.y ); cairo_set_line_width( context, line_w ); cairo_stroke( context ); cairo_move_to( context, end.x, -end.y ); cairo_line_to( context, p_arrow1.x, -p_arrow1.y ); cairo_line_to( context, p_arrow_root2.x, -p_arrow_root2.y ); cairo_line_to( context, p_arrow2.x, -p_arrow2.y ); cairo_fill( context ); cairo_restore( context ); } void OutlineSucker::draw_unit_vector( const Vec2f& start, const Vec2f& v ) const { Vec2f end = start + v * line_w * 20.0f; draw_vector( start, end ); } void OutlineSucker::text( const treecore::String& content, int i_outline ) const { draw_vtx( i_outline ); text( content, outline.outline[i_outline] ); } void OutlineSucker::text( const treecore::String& content, const Vec2f& position ) const { cairo_move_to( context, position.x, -position.y ); cairo_set_font_size( context, line_w * 5 ); cairo_show_text( context, content.toRawUTF8() ); } void OutlineSucker::draw_outline( const HalfOutline& content ) const { if (content.outline.size() == 0) return; cairo_save( context ); if (content.side > 0) cairo_set_source_rgb( context, SUCKER_ORANGE ); else cairo_set_source_rgb( context, SUCKER_CYAN ); // half outline skeleton cairo_new_path( context ); cairo_set_line_width( context, line_w ); for (int i = 0; i < content.outline.size(); i++) { const Vec2f& p = content.outline[i]; cairo_line_to( context, p.x, -p.y ); } cairo_stroke( context ); // half outline joint IDs cairo_save( context ); cairo_set_source_rgba( context, SUCKER_BLACK, 0.5f ); cairo_set_font_size( context, line_w * 5 ); for (int i = 0; i < content.outline.size(); i++) { const Vec2f& p = content.outline[i]; cairo_move_to( context, p.x, -p.y ); cairo_show_text( context, String( content.joint_ids[i] ).toRawUTF8() ); } cairo_restore( context ); // end mark const Vec2f& last = content.outline.getLast(); float mark_sz = line_w * 5; cairo_new_path( context ); if (content.sunken) { cairo_move_to( context, last.x - mark_sz, -(last.y - mark_sz) ); cairo_line_to( context, last.x + mark_sz, -(last.y + mark_sz) ); cairo_move_to( context, last.x - mark_sz, -(last.y + mark_sz) ); cairo_line_to( context, last.x + mark_sz, -(last.y - mark_sz) ); } else { cairo_arc( context, last.x, -last.y, line_w * 5, 0, treeface::PI * 2 ); cairo_close_path( context ); } cairo_stroke( context ); cairo_restore( context ); } void OutlineSucker::draw_trig( const Vec2f& p1, const Vec2f& p2, const Vec2f& p3 ) const { cairo_new_path( context ); cairo_move_to( context, p1.x, -p1.y ); cairo_line_to( context, p2.x, -p2.y ); cairo_line_to( context, p3.x, -p3.y ); cairo_fill( context ); } } // namespace treeface #endif // SUCK_TREECORE_GEOMETRY
#pragma once #include <SFML/Graphics.hpp> class Window{ public: static sf::Image image; static sf::RenderWindow window; };
#include "simexamples/SimFramework.h" #include "include/SimException.h" #include "SimExamples/triangle/ExmTriangle.h" #include "SimExamples/voronoi/ExmVoronoi.h" int WINAPI WinMain( __in HINSTANCE hInstance, __in_opt HINSTANCE hPrevInstance, __in LPSTR lpCmdLine, __in int nShowCmd ) { try { //SIM_EXCEPTION("ERROR"); /*ExmTriangle* app = new ExmTriangle(hInstance, "simroot.ini");*/ ExmVoronoi* app = new ExmVoronoi(hInstance, "simroot.ini"); app->Run(); }catch(const sim::Exception& e){ MessageBox(NULL, e.what(), "Sim - Error", /*MB_OKCANCEL*/MB_ABORTRETRYIGNORE | MB_ICONERROR); } return 0; }
#include<cstdio> using namespace std; int n,k; bool zhi[10010]={1,1}; int main() { scanf("%d%d",&n,&k); for(int i=2;i<=n;i++) for(int j=2;j<=n/i;j++) zhi[i*j]=1; int flag=0; for(int i=2;i<=n-k;i++) { int j=i+k; if(!zhi[i] && !zhi[j]) { printf("%d %d\n",i,j); flag=1; } } if(!flag) printf("empty"); }
class PartFueltank : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\fueltank.p3d"; picture = "\dayz_equip\textures\equip_fueltank_ca.paa"; displayName = $STR_EQUIP_NAME_8; descriptionShort = $STR_EQUIP_DESC_8; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",1}}; input[] = {{"PartFueltank",1}}; }; }; }; class PartWheel : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\wheel.p3d"; picture = "\dayz_equip\textures\equip_wheel_ca.paa"; displayName = $STR_EQUIP_NAME_9; descriptionShort = $STR_EQUIP_DESC_9; }; class PartEngine : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\engine.p3d"; picture = "\dayz_equip\textures\equip_engine_ca.paa"; displayName = $STR_EQUIP_NAME_11; descriptionShort = $STR_EQUIP_DESC_11; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",2}}; input[] = {{"PartEngine",1}}; }; }; }; class PartVRotor : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\vrotor.p3d"; picture = "\dayz_equip\textures\equip_vrotor_ca.paa"; displayName = $STR_EQUIP_NAME_32; descriptionShort = $STR_EQUIP_DESC_32; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",3}}; input[] = {{"PartVRotor",1}}; }; }; }; class PartGlass : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\carglass.p3d"; picture = "\dayz_equip\textures\equip_carglass_ca.paa"; displayName = $STR_EQUIP_NAME_30; descriptionShort = $STR_EQUIP_DESC_30; class ItemActions { class Crafting { text = $STR_EPOCH_ACTION_GLASS_FLOOR_QUARTER; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"glass_floor_quarter_kit",1}}; input[] = {{"ItemPole",4},{"PartGlass",4}}; }; }; }; class PartFueltankBroken : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\fueltank.p3d"; picture = "\dayz_epoch_c\icons\vehicleparts\equip_fueltank_broken_ca"; displayName = $STR_EPOCH_BROKEN_FUELTANK; descriptionShort = $STR_EPOCH_BROKEN_FUELTANK_DESC; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",1}}; input[] = {{"PartFueltankBroken",1}}; }; }; }; class PartWheelBroken : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\wheel.p3d"; picture = "\dayz_epoch_c\icons\vehicleparts\equip_wheel_broken_ca.paa"; displayName = $STR_EPOCH_BROKEN_CARWHEEL; descriptionShort = $STR_EPOCH_BROKEN_CARWHEEL_DESC; }; class PartEngineBroken : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\engine.p3d"; picture = "\dayz_epoch_c\icons\vehicleparts\equip_engine_broken_ca.paa"; displayName = $STR_EPOCH_BROKEN_ENGINEPARTS; descriptionShort = $STR_EPOCH_BROKEN_ENGINEPARTS_DESC; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",2}}; input[] = {{"PartEngineBroken",1}}; }; }; }; class PartVRotorBroken : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\vrotor.p3d"; picture = "\dayz_epoch_c\icons\vehicleparts\equip_vrotor_broken_ca.paa"; displayName = $STR_EPOCH_BROKEN_ROTOR; descriptionShort = $STR_EPOCH_BROKEN_ROTOR_DESC; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",3}}; input[] = {{"PartVRotorBroken",1}}; }; }; }; class PartGlassBroken : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\carglass.p3d"; picture = "\dayz_epoch_c\icons\vehicleparts\equip_carglass_broken_CA.paa"; displayName = $STR_EPOCH_BROKEN_GLASS; descriptionShort = $STR_EPOCH_BROKEN_GLASS_DESC; }; // PartGeneric can be found under Items\Metal.hpp
// Created on: 1997-03-03 // Created by: Yves FRICAUD // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _TNaming_Identifier_HeaderFile #define _TNaming_Identifier_HeaderFile #include <Standard.hxx> #include <Standard_DefineAlloc.hxx> #include <Standard_Handle.hxx> #include <TDF_Label.hxx> #include <TNaming_NameType.hxx> #include <TNaming_ListOfNamedShape.hxx> #include <TopTools_ListOfShape.hxx> class TNaming_NamedShape; class TNaming_Localizer; class TNaming_Identifier { public: DEFINE_STANDARD_ALLOC Standard_EXPORT TNaming_Identifier(const TDF_Label& Lab, const TopoDS_Shape& S, const TopoDS_Shape& Context, const Standard_Boolean Geom); Standard_EXPORT TNaming_Identifier(const TDF_Label& Lab, const TopoDS_Shape& S, const Handle(TNaming_NamedShape)& ContextNS, const Standard_Boolean Geom); Standard_EXPORT Standard_Boolean IsDone() const; Standard_EXPORT TNaming_NameType Type() const; Standard_EXPORT Standard_Boolean IsFeature(); Standard_EXPORT Handle(TNaming_NamedShape) Feature() const; Standard_EXPORT void InitArgs(); Standard_EXPORT Standard_Boolean MoreArgs() const; Standard_EXPORT void NextArg(); Standard_EXPORT Standard_Boolean ArgIsFeature() const; Standard_EXPORT Handle(TNaming_NamedShape) FeatureArg(); Standard_EXPORT TopoDS_Shape ShapeArg(); Standard_EXPORT TopoDS_Shape ShapeContext() const; Standard_EXPORT Handle(TNaming_NamedShape) NamedShapeOfGeneration() const; Standard_EXPORT void AncestorIdentification (TNaming_Localizer& Localizer, const TopoDS_Shape& Context); Standard_EXPORT void PrimitiveIdentification (TNaming_Localizer& Localizer, const Handle(TNaming_NamedShape)& NS); Standard_EXPORT void GeneratedIdentification (TNaming_Localizer& Localizer, const Handle(TNaming_NamedShape)& NS); Standard_EXPORT void Identification (TNaming_Localizer& Localizer, const Handle(TNaming_NamedShape)& NS); protected: private: Standard_EXPORT void Init (const TopoDS_Shape& Context); TDF_Label myTDFAcces; TopoDS_Shape myShape; Standard_Boolean myDone; Standard_Boolean myIsFeature; TNaming_NameType myType; Handle(TNaming_NamedShape) myFeature; TNaming_ListOfNamedShape myPrimitiveArgs; TopTools_ListOfShape myShapeArgs; Handle(TNaming_NamedShape) myNSContext; }; #endif // _TNaming_Identifier_HeaderFile
// // Created by Brady Bodily on 4/22/17. // #ifndef ITAK_KEYCOUNT_HPP #define ITAK_KEYCOUNT_HPP class KeyCount { private: int Key; int Count; public: KeyCount(int key){Key = key; Count = 1;} int GetKey(){return Key;} int GetCount(){return Count;} void SetKey(int key){Key = key;} void IncrementCount(){Count++;} }; #endif //ITAK_KEYCOUNT_HPP
#include "spi.h" #include <stdio.h> //#include "cterm/ctermcore.h" //---- cfiler_native.cpp から流用+α #ifdef DEBUG struct FuncTrace { FuncTrace( const char * _funcname, unsigned int _lineno ) { funcname = _funcname; lineno = _lineno; printf( "FuncTrace : Enter : %s(%)\n", funcname, lineno ); } ~FuncTrace() { printf( "FuncTrace : Leave : %s(%)\n", funcname, lineno ); } const char * funcname; unsigned int lineno; }; #define FUNC_TRACE FuncTrace functrace(__FUNCTION__,__LINE__) #define _TRACE(...) printf(__VA_ARGS__) #else #define FUNC_TRACE #define _TRACE(...) ((void)0) #endif //---- cfiler_native.cpp から流用+α //---- from pythonutil.hから流用 namespace StringUtil { std::wstring MultiByteToWideChar( const char * str, int len ); std::string WideCharToMultiByte( const wchar_t * str, int len ); }; std::wstring StringUtil::MultiByteToWideChar( const char * str, int len ) { int buf_size = len+2; wchar_t * buf = new wchar_t[ buf_size ]; int write_len = ::MultiByteToWideChar( 0, 0, str, len, buf, buf_size ); buf[write_len] = '\0'; std::wstring ret = buf; delete [] buf; return ret; } std::string StringUtil::WideCharToMultiByte( const wchar_t * str, int len ) { int buf_size = len*2+2; char * buf = new char[ buf_size ]; int write_len = ::WideCharToMultiByte( 0, 0, str, len, buf, buf_size, NULL, NULL ); buf[write_len] = '\0'; std::string ret = buf; delete [] buf; return ret; } //---- Python2.7 // bool PythonUtil::PyStringToString( const PyObject * pystr, std::string * str ) // { // if( PyUnicode_Check(pystr) ) // { // *str = StringUtil::WideCharToMultiByte( (const wchar_t*)PyUnicode_AS_UNICODE(pystr), PyUnicode_GET_SIZE(pystr) ); // return true; // } // else if( PyString_Check(pystr) ) // { // *str = PyString_AS_STRING(pystr); // return true; // } // else // { // PyErr_SetString( PyExc_TypeError, "must be string or unicode." ); // *str = ""; // return false; // } // } // // bool PythonUtil::PyStringToWideString( const PyObject * pystr, std::wstring * str ) // { // if( PyUnicode_Check(pystr) ) // { // *str = (wchar_t*)PyUnicode_AS_UNICODE(pystr); // return true; // } // else if( PyString_Check(pystr) ) // { // *str = StringUtil::MultiByteToWideChar( (const char*)PyString_AS_STRING(pystr), PyString_GET_SIZE(pystr) ); // return true; // } // else // { // PyErr_SetString( PyExc_TypeError, "must be string or unicode." ); // *str = L""; // return false; // } // } bool PythonUtil::PyStringToString( const PyObject * pystr, std::string * str ) { if( PyUnicode_Check(pystr) ) { *str = StringUtil::WideCharToMultiByte( (const wchar_t*)PyUnicode_AS_UNICODE(pystr), PyUnicode_GET_SIZE(pystr) ); return true; } else { PyErr_SetString( PyExc_TypeError, "must be string or unicode." ); *str = ""; return false; } } bool PythonUtil::PyStringToWideString( const PyObject * pystr, std::wstring * str ) { if( PyUnicode_Check(pystr) ) { *str = (wchar_t*)PyUnicode_AS_UNICODE(pystr); return true; } else { PyErr_SetString( PyExc_TypeError, "must be string or unicode." ); *str = L""; return false; } } //---- from pythonutil.hから流用 CSPI::CSPI() : ref_count(0), _hDll(0), _funcGetPluginInfo (NULL), _funcIsSupported (NULL), _funcGetPictureInfo (NULL), _funcGetPicture (NULL) { } CSPI::~CSPI() { term(); } int CSPI::loadDll(const WCHAR *dll_fname) { if(_hDll) term(); _hDll = ::LoadLibrary(dll_fname); if(_hDll == NULL) { // ロード失敗 return 0; } _funcGetPluginInfo = reinterpret_cast<GET_PLUGIN_INFO >(::GetProcAddress(_hDll, "GetPluginInfo")); _funcIsSupported = reinterpret_cast<IS_SUPPORTED >(::GetProcAddress(_hDll, "IsSupported")); _funcGetPictureInfo = reinterpret_cast<GET_PICTURE_INFO>(::GetProcAddress(_hDll, "GetPictureInfo")); _funcGetPicture = reinterpret_cast<GET_PICTURE >(::GetProcAddress(_hDll, "GetPicture")); // 関数取得できない if(_funcGetPluginInfo == NULL || _funcIsSupported == NULL || _funcGetPictureInfo == NULL || _funcGetPicture == NULL) return 0; return 1; } void CSPI::term() { _TRACE("CSPI::term\n"); if(_hDll) { _TRACE(" free DLL\n"); FreeLibrary(_hDll); _hDll = NULL; } } // GetPluginInfo系 bool CSPI::getPluginInfoAPIVer(std::string *s) { int ret; char buf[256+1]; if(_funcGetPluginInfo) { ret = _funcGetPluginInfo(0, buf, 256); if(ret) { *s = buf; return true; } } return false; } bool CSPI::getPluginInfoAbout (std::string *s) { int ret; char buf[256+1]; if(_funcGetPluginInfo) { ret = _funcGetPluginInfo(1, buf, 256); if(ret) { *s = buf; return true; } } return false; } bool CSPI::getPluginInfoExt (int no, std::string *s) { int ret; char buf[256+1]; if(_funcGetPluginInfo) { ret = _funcGetPluginInfo(2 + no * 2, buf, 256); if(ret) { *s = buf; return true; } } return false; } // IsSupported系 bool CSPI::isSupported(LPCSTR filename) { int ret; unsigned char buf[1024*2]; if(_funcIsSupported) { FILE *fp = fopen(filename, "rb"); if(fp == NULL) return false; long read_len = fread(buf, 1, sizeof(buf), fp); if(read_len < sizeof(buf)) memset(buf + read_len, 0, sizeof(buf)-read_len); fclose(fp); ret = _funcIsSupported(NULL, (DWORD)buf); return ret ? true : false; } return false; } bool CSPI::isSupportedMem(const void *fimg) { int ret; if(_funcIsSupported) { ret = _funcIsSupported(NULL, (DWORD)fimg); return ret ? true : false; } return false; } // GetPictureInfo系 bool CSPI::getPictureInfo(LPCSTR filename, PictureInfo *info) { int ret; if(_funcGetPictureInfo) { ret = _funcGetPictureInfo((LPSTR)filename, 0, 0, info); return ret == 0 ? true : false; } return false; } bool CSPI::getPictureInfoMem(const void *fimg, unsigned long size, PictureInfo *info) { int ret; if(_funcGetPictureInfo) { ret = _funcGetPictureInfo((CHAR*)fimg, size, 1, info); return ret == 0 ? true : false; } return false; } // GetPicture系 bool CSPI::getPicture(LPCSTR filename, HLOCAL *hbminfo, HLOCAL *hbm) { int ret; HLOCAL hbi = NULL, hb = NULL; if(_funcGetPicture) { ret = _funcGetPicture((LPSTR)filename, 0, 0, &hbi, &hb, NULL, 0); if(ret != 0 || hbminfo == NULL || hbm == NULL) { if(hbi) LocalFree(hbi); if(hb) LocalFree(hb); return false; } *hbminfo = hbi; *hbm = hb; return true; } return false; } bool CSPI::getPictureMem(const void *fimg, unsigned long size, HLOCAL *hbminfo, HLOCAL *hbm) { int ret; HLOCAL hbi = NULL, hb = NULL; if(_funcGetPicture) { ret = _funcGetPicture((CHAR*)fimg, size, 1, &hbi, &hb, NULL, 0); if(ret != 0 || hbminfo == NULL || hbm == NULL) { if(hbi) LocalFree(hbi); if(hb) LocalFree(hb); return false; } *hbminfo = hbi; *hbm = hb; return true; } return false; } /* void CSPI::test() { int ret; char buf[256+1]; if(_funcGetPluginInfo) { int no = 0; while((ret = _funcGetPluginInfo(no, buf, 256)) != 0) { printf("%d ret=%d %s\n", no, ret, buf); no++; } } else { printf("_funcGetPluginInfo=%p\n", _funcGetPluginInfo); } } */ //----------------------------------------------------------------------------- // Pythonインターフェース実装 // cfilerのソースとPythonヘルプ見ながら見よう見まね static PyObject * SPI_fromPath( PyObject * self, PyObject * args ) { FUNC_TRACE; PyObject * pyfilename; if( ! PyArg_ParseTuple(args, "O", &pyfilename ) ) return NULL; std::wstring filename; if( !PythonUtil::PyStringToWideString( pyfilename, &filename ) ) { return NULL; } CSPI *spi = new CSPI; int ret = spi->loadDll(filename.c_str()); if(ret == 0) { delete spi; std::string msg; if( !PythonUtil::PyStringToString( pyfilename, &msg ) ) { return NULL; } msg += ": spi load error."; PyErr_SetString( PyExc_ValueError, msg.c_str() ); return NULL; } SPI_Object * pyspi; pyspi = PyObject_New( SPI_Object, &SPI_Type ); pyspi->p = spi; spi->AddRef(); return (PyObject*)pyspi; } static PyObject * SPI_getExtList( PyObject * self, PyObject * args ) { FUNC_TRACE; if( ! PyArg_ParseTuple(args, "" ) ) return NULL; CSPI *spi = ((SPI_Object*)self)->p; if( ! spi ) { PyErr_SetString( PyExc_ValueError, "already destroyed." ); return NULL; } std::string ext_list, ext; const char *delim = ";"; int no = 0; while(spi->getPluginInfoExt(no, &ext)) { if(ext_list.length()) ext_list += delim; ext_list += ext; no++; } // あえて文字列で返す。文字列のほうがマッチング楽なこともあるかも…。 PyObject * pyret = Py_BuildValue( "s", ext_list.c_str() ); return pyret; } void __log(const char *fmt, ...) { FILE *fp = fopen("log.txt", "wt+"); va_list args; va_start(args, fmt); vfprintf(fp, fmt, args); va_end(args); fclose(fp); } // Imageオブジェクトを作るのが困難なので、サイズ返せるようにする // ((w,h),depth) = getSize(filename) static PyObject * SPI_getSizeDepth( PyObject * self, PyObject * args ) { PyObject *pyfilename; if( ! PyArg_ParseTuple(args, "O", &pyfilename ) ) return NULL; CSPI *spi = ((SPI_Object*)self)->p; std::string filename; if( !PythonUtil::PyStringToString( pyfilename, &filename ) ) { return NULL; } if(!spi->isSupported(filename.c_str())) { PyErr_SetString( PyExc_ValueError, "not supported image." ); return NULL; } PictureInfo pi; pi.hInfo = NULL; if(!spi->getPictureInfo(filename.c_str(), &pi)) { PyErr_SetString( PyExc_ValueError, "can't get pictureinfo." ); return NULL; } // 一応解放 if(pi.hInfo) LocalFree(pi.hInfo); // タプルを返す return Py_BuildValue( "(ii)i", pi.width, pi.height, pi.colorDepth ); } // ((w,h),depth) = getSize(fileimage) static PyObject * SPI_getSizeDepthMem( PyObject * self, PyObject * args ) { const char *fimg; unsigned int fimg_size; if( ! PyArg_ParseTuple(args, "s#", &fimg, &fimg_size ) ) return NULL; CSPI *spi = ((SPI_Object*)self)->p; if(!spi->isSupportedMem(fimg)) { PyErr_SetString( PyExc_ValueError, "not supported image." ); return NULL; } PictureInfo pi; pi.hInfo = NULL; if(!spi->getPictureInfoMem(fimg, fimg_size, &pi)) { PyErr_SetString( PyExc_ValueError, "can't get pictureinfo." ); return NULL; } // 一応解放 if(pi.hInfo) LocalFree(pi.hInfo); // タプルを返す return Py_BuildValue( "(ii)i", pi.width, pi.height, pi.colorDepth ); } static void *_dib2rgba(BITMAPINFO *info, void *src_, unsigned long *pdst_size) { int w = info->bmiHeader.biWidth, h = info->bmiHeader.biHeight; int dst_size = 4 * w * h; if(pdst_size) *pdst_size = dst_size; unsigned char *dst = (unsigned char*)malloc(dst_size); // _TRACE("biSize =%d\n", info->bmiHeader.biSize ); // _TRACE("biWidth =%d\n", info->bmiHeader.biWidth ); // _TRACE("biHeight =%d\n", info->bmiHeader.biHeight ); // _TRACE("biPlanes =%d\n", info->bmiHeader.biPlanes ); // _TRACE("biBitCount =%d\n", info->bmiHeader.biBitCount ); // _TRACE("biCompression =%d\n", info->bmiHeader.biCompression ); // _TRACE("biSizeImage =%d\n", info->bmiHeader.biSizeImage ); // _TRACE("biXPelsPerMeter =%d\n", info->bmiHeader.biXPelsPerMeter ); // _TRACE("biYPelsPerMeter =%d\n", info->bmiHeader.biYPelsPerMeter ); // _TRACE("biClrUsed =%d\n", info->bmiHeader.biClrUsed ); // _TRACE("biClrImportant =%d\n", info->bmiHeader.biClrImportant ); // BMPのストライドは4バイト境界である必要があった気がする typedef unsigned long u32; typedef unsigned char u8; u8 *src = (u8*)src_; // ビット数変換 まじめに作るとキリないので超適当 switch(info->bmiHeader.biBitCount) { case 32: { u32 *dst_u32 = (u32*)dst; for( u32*src_u32 = (u32*)src, *src_end = src_u32 + (w * h); src_u32 != src_end; src_u32++ ) // 4バイト境界が保証される { // BGRA => RGBA u32 c = *src_u32; *dst_u32 = ((c & 0x000000FF) << 16) | // B (c & 0x0000FF00) | // G ((c & 0x00FF0000) >> 16) | // R (c & 0xFF000000); dst_u32++; src_u32++; } } break; case 24: // src=24bit { int wb = w * 3; wb = (wb + 3) & (~3); // 4バイト境界 u32 *dst_u32 = (u32*)dst; for( int yy = h-1;yy>=0;yy-- ) { u8 *src_u8 = src + (yy*wb); for( int x=0 ; x<w ; x++ ) { // BGRx => RGBA u32 c = *((u32*)src_u8); // x86はアドレスが境界でなくても大丈夫だったはず *dst_u32 = ((c & 0x000000FF) << 16) | // B (c & 0x0000FF00) | // G ((c & 0x00FF0000) >> 16) | // R 0xFF000000; dst_u32++; src_u8 += 3; } } } break; case 8: { // 先にパレットの並びを置換 int plt_num = info->bmiHeader.biClrUsed; if(plt_num == 0) plt_num = 256; // 0なことがある… u32 *plt =(u32*)malloc(sizeof(u32)*plt_num); { u32 *src_plt = (u32*)info->bmiColors; for(u32 *p = plt, *p_end = plt + plt_num; p != p_end; p++, src_plt++) { u32 c = *src_plt; *p = ((c & 0x000000FF) << 16) | // B c & 0x0000FF00 | // G ((c & 0x00FF0000) >> 16) | // R 0xFF000000; } } int wb = w; wb = (w + 3) & (~3); // 4バイト境界 u32 *dst_u32 = (u32*)dst; for( int yy = h-1;yy>=0;yy-- ) { u8 *src_u8 = src + (yy*wb); for( int x=0 ; x<w ; x++ ) { *dst_u32 = plt[*src_u8]; dst_u32++; src_u8++; } } free(plt); } break; case 4: { // 先にパレットの並びを置換 int plt_num = info->bmiHeader.biClrUsed; if(plt_num == 0) plt_num = 16; // 0なことがある… u32 *plt =(u32*)malloc(sizeof(u32)*plt_num); { u32 *src_plt = (u32*)info->bmiColors; for(u32 *p = plt, *p_end = plt + plt_num; p != p_end; p++, src_plt++) { u32 c = *src_plt; *p = ((c & 0x000000FF) << 16) | // B c & 0x0000FF00 | // G ((c & 0x00FF0000) >> 16) | // R 0xFF000000; } } int aw = (w+1) & (~1); // タプル数をバイト境界にあわせるためアライン2 int wh = aw / 2; // バイト数算出 int wb = wh; // ストライド wb = (wb + 3) & (~3); // 4バイト境界 // __log("w=%d aw=%d wh=%d wb=%d\n", w, aw, wh, wb); u32 *dst_u32 = (u32*)dst; for( int yy = h-1;yy>=0;yy-- ) { u8 *src_u8 = src + (yy*wb); for( int x=0 ; x<wh ; x++ ) { u8 c = *src_u8++; *dst_u32 = plt[c >> 4]; dst_u32++; *dst_u32 = plt[c & 0x0F]; dst_u32++; } } } break; // ToDo: 1bit, 2bit } return dst; } // string = loadImage(filename) static PyObject * SPI_loadImage( PyObject * self, PyObject * args ) { PyObject *pyfilename; if( ! PyArg_ParseTuple(args, "O", &pyfilename ) ) return NULL; CSPI *spi = ((SPI_Object*)self)->p; std::string filename; if( !PythonUtil::PyStringToString( pyfilename, &filename ) ) { return NULL; } if(!spi->isSupported(filename.c_str())) { PyErr_SetString( PyExc_ValueError, "not supported image." ); return NULL; } HLOCAL hbminfo = NULL, hbm = NULL; if(!spi->getPicture(filename.c_str(), &hbminfo, &hbm)) { if(hbminfo) LocalFree(hbminfo); if(hbm) LocalFree(hbm); PyErr_SetString( PyExc_ValueError, "load error." ); return NULL; } BITMAPINFO *info = (BITMAPINFO*)LocalLock(hbminfo); unsigned char *src = (unsigned char*)LocalLock(hbm); _TRACE("bitcount=%d\n", info->bmiHeader.biBitCount); unsigned long dst_size; void *dst = _dib2rgba(info, src, &dst_size); PyObject *ret = Py_BuildValue("y#", dst, dst_size); free(dst); if(hbminfo) LocalFree(hbminfo); if(hbm) LocalFree(hbm); return ret; } // string = loadImageFromStr(fileimage) static PyObject * SPI_loadImageMem( PyObject * self, PyObject * args ) { const char *fimg; unsigned int fimg_size; if( ! PyArg_ParseTuple(args, "s#", &fimg, &fimg_size ) ) return NULL; CSPI *spi = ((SPI_Object*)self)->p; if(!spi->isSupportedMem(fimg)) { PyErr_SetString( PyExc_ValueError, "not supported image." ); return NULL; } HLOCAL hbminfo = NULL, hbm = NULL; if(!spi->getPictureMem(fimg, fimg_size, &hbminfo, &hbm)) { if(hbminfo) LocalFree(hbminfo); if(hbm) LocalFree(hbm); PyErr_SetString( PyExc_ValueError, "load error." ); return NULL; } BITMAPINFO *info = (BITMAPINFO*)LocalLock(hbminfo); unsigned char *src = (unsigned char*)LocalLock(hbm); _TRACE("bitcount=%d\n", info->bmiHeader.biBitCount); unsigned long dst_size; void *dst = _dib2rgba(info, src, &dst_size); PyObject *ret = Py_BuildValue("y#", dst, dst_size); free(dst); if(hbminfo) LocalFree(hbminfo); if(hbm) LocalFree(hbm); return ret; } static void SPI_dealloc(PyObject* self) { FUNC_TRACE; CSPI * spi = ((SPI_Object*)self)->p; spi->Release(); self->ob_type->tp_free(self); } static PyMethodDef SPI_methods[] = { { "getSizeDepth", SPI_getSizeDepth, METH_VARARGS, "" }, { "loadImage", SPI_loadImage, METH_VARARGS, "" }, { "getSizeDepthMem",SPI_getSizeDepthMem,METH_VARARGS, "" }, { "loadImageMem", SPI_loadImageMem, METH_VARARGS, "" }, { "getExtList", SPI_getExtList, METH_VARARGS, "" }, { "fromPath", SPI_fromPath, METH_STATIC|METH_VARARGS, "" }, {NULL, NULL, 0, NULL} }; PyTypeObject SPI_Type = { PyObject_HEAD_INIT(NULL) "SPI", /* tp_name */ sizeof(SPI_Object), /* tp_basicsize */ 0, /* tp_itemsize */ SPI_dealloc, /* tp_dealloc */ 0, /* tp_print */ 0, /* tp_getattr */ 0, /* tp_setattr */ 0, /* tp_compare */ 0, /* tp_repr */ 0, /* tp_as_number */ 0, /* tp_as_sequence */ 0, /* tp_as_mapping */ 0, /* tp_hash */ 0, /* tp_call */ 0, /* tp_str */ PyObject_GenericGetAttr,/* tp_getattro */ PyObject_GenericSetAttr,/* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,/* tp_flags */ "", /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ 0, /* tp_weaklistoffset */ 0, /* tp_iter */ 0, /* tp_iternext */ SPI_methods, /* tp_methods */ 0, /* tp_members */ 0, /* tp_getset */ 0, /* tp_base */ 0, /* tp_dict */ 0, /* tp_descr_get */ 0, /* tp_descr_set */ 0, /* tp_dictoffset */ 0, /* tp_init */ 0, /* tp_alloc */ PyType_GenericNew, /* tp_new */ 0, /* tp_free */ }; #define MODULE_NAME "spi" static PyMethodDef spi_funcs[] = { {NULL, NULL, 0, NULL} }; static PyModuleDef spi_module = { PyModuleDef_HEAD_INIT, MODULE_NAME, "spi module.", -1, spi_funcs, NULL, NULL, NULL, NULL }; static PyObject * Error; //extern "C" void __stdcall initspi(void) extern "C" PyMODINIT_FUNC PyInit_spi(void) { if( PyType_Ready(&SPI_Type)<0 ) return NULL; PyObject *m, *d; // m = Py_InitModule3( MODULE_NAME, cterm_funcs, "spi module." ); m = PyModule_Create(&spi_module); if(m == NULL) return NULL; Py_INCREF(&SPI_Type); PyModule_AddObject( m, "SPI", (PyObject*)&SPI_Type ); d = PyModule_GetDict(m); Error = PyErr_NewException( MODULE_NAME ".Error", NULL, NULL); PyDict_SetItemString( d, "Error", Error ); if( PyErr_Occurred() ) { Py_FatalError( "can't initialize module " MODULE_NAME ); } return m; }
/******<CODE NEVER DIE>******/ #include<bits/stdc++.h> using namespace std; #define ll long long #define FastIO ios_base::sync_with_stdio(0) #define IN cin.tie(0) #define OUT cout.tie(0) #define CIG cin.ignore() #define pb push_back #define pa pair<int,int> #define f first #define s second #define FOR(i,n,m) for(ll i=n;i<m;i++) #define FORD(i,n,m) for(int i=m;i>=n;i--) #define reset(A) memset(A,0,sizeof(A)) #define FILEIN freopen("inputDTL.txt","r",stdin) #define FILEOUT freopen("outputDTL.txt","w",stdout) /**********DTL**********/ long long const mod=1e9+7; int const MAX=1e5+5; /**********DTL**********/ string a,b; /**********DTL**********/ string Sum(){ while(a.size()<b.size()) a="0"+a; while(a.size()>b.size()) b="0"+b; int len=a.size(); string res=""; ll cong=0; FORD(i,0,len-1){ ll x=ll(a[i]-'0')+ll(b[i]-'0')+cong; res=char(x%10+'0')+res; cong=x/10; } if(cong>0) return char(cong+'0')+res; return res; } /**********main function**********/ int main(){ FastIO; IN; OUT; int test; cin >> test; while(test--){ cin >> a >> b; FOR(i,0,a.size()){ if(a[i]=='6') a[i]='5'; } FOR(i,0,b.size()){ if(b[i]=='6') b[i]='5'; } cout << Sum() << " "; FOR(i,0,a.size()){ if(a[i]=='5') a[i]='6'; } FOR(i,0,b.size()){ if(b[i]=='5') b[i]='6'; } cout << Sum() << endl; } return 0; }
#include <bits/stdc++.h> typedef long double LD; typedef long long LL; typedef unsigned long long ULL; typedef unsigned int uint; using namespace std; void dfs(int x, vector< vector<int> >& g, vector<int>& v) { set<int> w; for (int i = 0; i < (int)g[x].size(); ++i) { dfs(g[x][i], g, v); w.insert(v[g[x][i]]); } v[x] = 1; while (w.count(v[x])) ++v[x]; } void F(int x, vector< vector<int> >& g, vector< vector<int> >& f) { for (int i = 0; i < (int)g[x].size(); ++i) { F(g[x][i], g, f); } for (int val = 1; val <= 20; ++val) { int& total = f[x][val] = val; for (int i = 0; i < (int)g[x].size(); ++i) { int mi = 1e9; for (int j = 1; j <= 20; ++j) if (j != val && f[g[x][i]][j] < mi) mi = f[g[x][i]][j]; total += mi; } } } int main() { freopen(".in", "r", stdin); freopen(".out", "w", stdout); ios::sync_with_stdio(false); int T; cin >> T; vector< vector<int> > g; vector< vector<int> > f; for (int __case = 1; __case <= T; ++__case) { int n; cin >> n; g.assign(n + 1, vector<int>()); f.assign(n + 1, vector<int>(21)); for (int i = 1; i <= n; ++i) { int x; cin >> x; g[x].push_back(i); } //dfs(1, g, v); //int pseudoans = accumulate(v.begin(), v.end(), 0); F(1, g, f); int ans = *min_element(f[1].begin() + 1, f[1].end()); cout << "Case #" << __case << ": " << ans << endl; //cerr << __case << endl; //cerr << ans << " " << pseudoans << endl; //assert(ans <= pseudoans); } return 0; }
/**************************************************************************** ** ** Copyright (C) 2005-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the example classes of the Qt Toolkit. ** ** Licensees holding a valid Qt License Agreement may use this file in ** accordance with the rights, responsibilities and obligations ** contained therein. Please consult your licensing agreement or ** contact sales@trolltech.com if any conditions of this licensing ** agreement are not clear to you. ** ** Further information about Qt licensing is available at: ** http://www.trolltech.com/products/qt/licensing.html or by ** contacting info@trolltech.com. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include <QtGui> #include <QSlider> #include <QLayout> #include "glwidget.h" #include "window.h" Window::Window(QWidget*parent) : QWidget(parent) { glWidget = new GLWidget(this); xSlider = createSlider(); ySlider = createSlider(); zSlider = createSlider(); connect(xSlider, SIGNAL(valueChanged(int)), glWidget, SLOT(setXRotation(int))); connect(glWidget, SIGNAL(xRotationChanged(int)), xSlider, SLOT(setValue(int))); connect(ySlider, SIGNAL(valueChanged(int)), glWidget, SLOT(setYRotation(int))); connect(glWidget, SIGNAL(yRotationChanged(int)), ySlider, SLOT(setValue(int))); connect(zSlider, SIGNAL(valueChanged(int)), glWidget, SLOT(setZRotation(int))); connect(glWidget, SIGNAL(zRotationChanged(int)), zSlider, SLOT(setValue(int))); QHBoxLayout *mainLayout = new QHBoxLayout; mainLayout->addWidget(glWidget); mainLayout->addWidget(xSlider); mainLayout->addWidget(ySlider); mainLayout->addWidget(zSlider); setLayout(mainLayout); xSlider->setValue(15 * 16); ySlider->setValue(345 * 16); zSlider->setValue(0 * 16); setWindowTitle(tr("Hello GL")); } QSlider *Window::createSlider() { QSlider *slider = new QSlider(Qt::Vertical); slider->setRange(0, 360 * 16); slider->setSingleStep(16); slider->setPageStep(15 * 16); slider->setTickInterval(15 * 16); slider->setTickPosition(QSlider::TicksRight); return slider; }
#include <iostream> #include <vector> #include <initializer_list> #include <utility> #include <stdexcept> #include <list> template<class KeyType, class ValueType, class Hash = std::hash<KeyType>> class HashMap { private: std::vector<std::vector<typename std::list<std::pair<const KeyType, ValueType>>::iterator>> Data; // data[pos].size() == 2 means marked position -- elem was deleted. When next relocate will happen, this node will be deleted from data std::list<std::pair<const KeyType, ValueType>> all_elems; Hash my_H; size_t count_el; size_t cap; public: HashMap(const Hash& a = Hash()) : my_H(a), count_el(0) { Data.resize(2); cap = 2; } template<typename It> HashMap(It start, It end, const Hash& a = Hash()) : my_H(a), count_el(0) { Data.resize(2); cap = 2; while (start != end) { insert(*start); } } HashMap(const std::initializer_list<std::pair<KeyType, ValueType>>& arr, const Hash& a = Hash()) : my_H(a), count_el(0) { cap = 2; Data.resize(2); for (const auto& i : arr) { insert(i); } } void relocate() { // do relocation when the table is too big or too small compared to count_el if (count_el >= cap / 4 && count_el < cap / 2) { return; } size_t new_size = 0; if (count_el < cap / 4) { new_size = cap / 2; } else if (count_el >= cap / 2) { new_size = cap * 2; } if (new_size == 0) { return; } cap = new_size; for (int i = 0; i < Data.size(); ++i) { Data[i].clear(); } Data.clear(); Data.resize(new_size); for (auto i = all_elems.begin(); i != all_elems.end(); ++i) { size_t id = my_H((*i).first) % cap; while (Data[id].size() != 0) { ++id; id %= cap; } Data[id].push_back(i); } } size_t size() const { return count_el; } bool empty() const { return count_el == 0; } Hash hash_function() const { return my_H; } void insert(const std::pair<const KeyType, ValueType>& elem) { size_t id = my_H(elem.first) % cap; while (Data[id].size() == 1) { if ((*(*Data[id].begin())).first == elem.first) { break; } id += 1; id %= cap; } if (Data[id].size() == 0) { all_elems.push_back(elem); auto it = all_elems.end(); --it; Data[id].push_back(it); ++count_el; relocate(); } else if (Data[id].size() == 2) { all_elems.push_back(elem); auto it = all_elems.end(); --it; Data[id].clear(); Data[id].push_back(it); ++count_el; relocate(); } } void erase(const KeyType& key) { size_t id = my_H(key) % cap; size_t pos = 0; while (Data[id].size() != 0) { if (Data[id].size() != 2 && (*Data[id][0]).first == key) { break; } ++id; id %= cap; } if (Data[id].size() != 0) { --count_el; all_elems.erase(Data[id][0]); Data[id].push_back(Data[id][0]); relocate(); } } typedef typename std::list<std::pair<const KeyType, ValueType>>::iterator iterator; typedef typename std::list<std::pair<const KeyType, ValueType>>::const_iterator const_iterator; iterator begin() { return all_elems.begin(); } iterator end() { return all_elems.end(); } const_iterator begin() const { return all_elems.cbegin(); } const_iterator end() const { return all_elems.cend(); } iterator find(const KeyType& key) { size_t id = my_H(key) % cap; size_t pos = 0; while (Data[id].size() != 0) { if (Data[id].size() != 2 && (*Data[id][0]).first == key) { break; } ++id; id %= cap; } if (Data[id].size() == 0) { return end(); } return (*Data[id].begin()); } const_iterator find(const KeyType& key) const { size_t id = my_H(key) % cap; size_t pos = 0; while (Data[id].size() != 0) { if (Data[id].size() != 2 && (*Data[id][0]).first == key) { break; } ++id; id %= cap; } if (Data[id].size() == 0) { return end(); } return (*Data[id].begin()); } ValueType& operator[](const KeyType& key) { size_t id = my_H(key) % cap; while (Data[id].size() != 0) { if (Data[id].size() != 2 && (*Data[id][0]).first == key) { break; } ++id; id %= cap; } if (Data[id].size() == 0) { insert(std::make_pair(key, ValueType())); return (*find(key)).second; } return (*(Data[id][0])).second; } const ValueType& at(const KeyType& key) const { size_t id = my_H(key) % cap; while (Data[id].size() != 0) { if (Data[id].size() != 2 && (*Data[id][0]).first == key) { break; } ++id; id %= cap; } if (Data[id].size() == 0) { throw std::out_of_range("Out Of Range"); } return (*(Data[id][0])).second; } void clear() { Data.clear(); Data.resize(2); cap = 2; count_el = 0; all_elems.clear(); } };
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2009 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * * THIS FILE IS AUTOMATICALLY GENERATED - DO NOT EDIT! * */ #include "core/pch_system_includes.h" #ifdef VEGA_BACKEND_OPENGL #define VEGA_OPENGL_SHADERDATA_DEFINED const char* g_GLSL_ShaderData[] = { // SHADER_VECTOR2D "uniform sampler2D src;\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "void main() {\n" " gl_FragColor = texture2D_wrap(src, vTexCoord0) * vert_color;\n" "}\n", // SHADER_VECTOR2DTEXGEN "uniform sampler2D src;\n" "uniform sampler2D stencilSrc;\n" "uniform sampler2D maskSrc;\n" "uniform bool stencilComponentBased;\n" "uniform bool straightAlpha;\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord2;\n" "varying vec2 vTexCoord3;\n" "const vec3 lumfactors = vec3(0.2125, 0.7154, 0.0721);\n" "void main() {\n" " vec4 stencil = texture2D(stencilSrc, vTexCoord2);\n" " if (stencilComponentBased)\n" " {\n" " float lum = dot(stencil.rgb, lumfactors);\n" " stencil = vec4(lum);\n" " }\n" " float maskAlpha = texture2D(maskSrc, vTexCoord3).a;\n" " float maskColor = max(float(straightAlpha), maskAlpha);\n" " vec4 mask = vec4(maskColor, maskColor, maskColor, maskAlpha);\n" " gl_FragColor = texture2D_wrap(src, vTexCoord0) * stencil * mask * vert_color;\n" "}\n", // SHADER_VECTOR2DTEXGENRADIAL "uniform sampler2D src;\n" "uniform sampler2D stencilSrc;\n" "uniform sampler2D maskSrc;\n" "uniform bool stencilComponentBased;\n" "uniform bool straightAlpha;\n" "uniform float uSrcY;\n" "uniform vec3 uFocusPoint; \n" "uniform vec3 uCenterPoint; \n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord2;\n" "varying vec2 vTexCoord3;\n" "const vec3 lumfactors = vec3(0.2125, 0.7154, 0.0721);\n" "void main() {\n" " vec3 cd = uCenterPoint - uFocusPoint;\n" " vec3 pd;\n" " pd.xy = vTexCoord0 - uFocusPoint.xy;\n" " pd.z = uFocusPoint.z;\n" " float a = dot(cd.xy, cd.xy) - cd.z*cd.z; \n" " float b = dot(pd, cd);\n" " float c = dot(pd.xy, pd.xy) - pd.z*pd.z;\n" " float offset;\n" " float scale = texture2D(maskSrc, vTexCoord3).a;\n" " if (abs(a) < 0.001)\n" " {\n" " offset = c / (2.0 * b);\n" " scale *= step(0.001, abs(b));\n" " }\n" " else\n" " {\n" " float bbac = b*b-a*c;\n" " scale *= step(0.0, bbac);\n" " bbac = sqrt(bbac) / a;\n" " b /= a;\n" " offset = b + bbac;\n" " offset -= step(offset*cd.z, -uFocusPoint.z)*2.0*bbac;\n" " }\n" " scale *= step(-uFocusPoint.z, offset*cd.z);\n" " vec4 stencil = texture2D(stencilSrc, vTexCoord2);\n" " if (stencilComponentBased)\n" " {\n" " float lum = dot(stencil.rgb, lumfactors);\n" " stencil = vec4(lum);\n" " }\n" " float maskColor = max(float(straightAlpha), scale);\n" " vec4 mask = vec4(maskColor, maskColor, maskColor, scale);\n" " vec4 col = texture2D(src, vec2(offset, uSrcY)) * stencil * mask * vert_color;\n" " gl_FragColor = col;\n" "}\n", // SHADER_VECTOR2DTEXGENRADIALSIMPLE "#ifdef GL_ES\n" "precision mediump float;\n" "#endif\n" "uniform sampler2D src;\n" "uniform sampler2D stencilSrc;\n" "uniform sampler2D maskSrc;\n" "uniform bool stencilComponentBased;\n" "uniform bool straightAlpha;\n" "uniform float uSrcY;\n" "uniform vec3 uFocusPoint; \n" "uniform vec3 uCenterPoint; \n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord2;\n" "varying vec2 vTexCoord3;\n" "const vec3 lumfactors = vec3(0.2125, 0.7154, 0.0721);\n" "void main() {\n" " vec2 cd = uCenterPoint.xy - uFocusPoint.xy;\n" " vec2 pd = vTexCoord0 - uFocusPoint.xy;\n" " float offset;\n" " float scale = texture2D(maskSrc, vTexCoord3).a;\n" " scale *= uFocusPoint.z < 0.001 ? 1.0 : 0.0;\n" " float rr = uCenterPoint.z*uCenterPoint.z;\n" " float pdp = dot(pd.xy, pd.xy);\n" " if (all(equal(uFocusPoint.xy, uCenterPoint.xy)))\n" " {\n" " offset = sqrt(pdp/rr);\n" " }\n" " else\n" " {\n" " float ppc = pd.x*cd.y - pd.y*cd.x;\n" " float pdc = dot(pd.xy, cd.xy);\n" " offset = pdp / (pdc + sqrt(rr * pdp - ppc*ppc));\n" " }\n" " vec4 stencil = texture2D(stencilSrc, vTexCoord2);\n" " if (stencilComponentBased)\n" " {\n" " float lum = dot(stencil.rgb, lumfactors);\n" " stencil = vec4(lum);\n" " }\n" " float maskColor = max(float(straightAlpha), scale);\n" " vec4 mask = vec4(maskColor, maskColor, maskColor, scale);\n" " vec4 col = texture2D(src, vec2(offset, uSrcY)) * stencil * mask * vert_color;\n" " gl_FragColor = col;\n" "}\n", // SHADER_TEXT2D "uniform sampler2D src;\n" "uniform vec4 alphaComponent;\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "void main() {\n" " float alpha = dot(texture2D(src, vTexCoord0), alphaComponent);\n" " gl_FragColor = vert_color * alpha;\n" "}\n", // SHADER_TEXT2DTEXGEN "uniform sampler2D src;\n" "uniform sampler2D stencilSrc;\n" "uniform vec4 alphaComponent;\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord2;\n" "void main() {\n" " float alpha = dot(texture2D(src, vTexCoord0), alphaComponent);\n" " gl_FragColor = vert_color * alpha * texture2D(stencilSrc, vTexCoord2);\n" "}\n", // SHADER_TEXT2DEXTBLEND "#version 130\n" "uniform sampler2D src;\n" "in vec4 vert_color;\n" "out vec4 fragColor0;\n" "out vec4 fragColor1;\n" "varying vec2 vTexCoord0;\n" "void main() {\n" " vec4 subpixel_alpha = texture2D(src, vTexCoord0);\n" " fragColor0 = vert_color * subpixel_alpha;\n" " fragColor1 = subpixel_alpha * vert_color.a;\n" "}\n", // SHADER_TEXT2DEXTBLENDTEXGEN "#version 130\n" "uniform sampler2D src;\n" "uniform sampler2D stencilSrc;\n" "in vec4 vert_color;\n" "out vec4 fragColor0;\n" "out vec4 fragColor1;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord2;\n" "void main() {\n" " vec4 subpixel_alpha = texture2D(src, vTexCoord0) * texture2D(stencilSrc, vTexCoord2);\n" " fragColor0 = vert_color * subpixel_alpha;\n" " fragColor1 = subpixel_alpha * vert_color.a;\n" "}\n", // SHADER_TEXT2D_INTERPOLATE "uniform sampler2D src;\n" "uniform sampler2D src2;\n" "uniform vec4 alphaComponent;\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "void main() {\n" " float intensity = dot(vert_color.rgb, vec3(0.2125, 0.7154, 0.0721))/vert_color.a;\n" " float alpha = dot(mix(texture2D(src, vTexCoord0), texture2D(src2, vTexCoord0), intensity), alphaComponent);\n" " gl_FragColor = vert_color * alpha;\n" "}\n", // SHADER_TEXT2DTEXGEN_INTERPOLATE "uniform sampler2D src;\n" "uniform sampler2D src2;\n" "uniform sampler2D stencilSrc;\n" "uniform vec4 alphaComponent;\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord2;\n" "void main() {\n" " float intensity = dot(vert_color.rgb, vec3(0.2125, 0.7154, 0.0721))/vert_color.a;\n" " float alpha = dot(mix(texture2D(src, vTexCoord0), texture2D(src2, vTexCoord0), intensity), alphaComponent);\n" " gl_FragColor = vert_color * alpha * texture2D(stencilSrc, vTexCoord2);\n" "}\n", // SHADER_TEXT2DEXTBLEND_INTERPOLATE "#version 130\n" "uniform sampler2D src;\n" "uniform sampler2D src2;\n" "in vec4 vert_color;\n" "out vec4 fragColor0;\n" "out vec4 fragColor1;\n" "varying vec2 vTexCoord0;\n" "void main() {\n" " float intensity = dot(vert_color.rgb, vec3(0.2125, 0.7154, 0.0721))/vert_color.a;\n" " vec4 subpixel_alpha = mix(texture2D(src, vTexCoord0), texture2D(src2, vTexCoord0), intensity);\n" " fragColor0 = vert_color * subpixel_alpha;\n" " fragColor1 = subpixel_alpha * vert_color.a;\n" "}\n", // SHADER_TEXT2DEXTBLENDTEXGEN_INTERPOLATE "#version 130\n" "uniform sampler2D src;\n" "uniform sampler2D src2;\n" "uniform sampler2D stencilSrc;\n" "in vec4 vert_color;\n" "out vec4 fragColor0;\n" "out vec4 fragColor1;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord2;\n" "void main() {\n" " float intensity = dot(vert_color.rgb, vec3(0.2125, 0.7154, 0.0721))/vert_color.a;\n" " vec4 subpixel_alpha = mix(texture2D(src, vTexCoord0), texture2D(src2, vTexCoord0), intensity) * texture2D(stencilSrc, vTexCoord2);\n" " fragColor0 = vert_color * subpixel_alpha;\n" " fragColor1 = subpixel_alpha * vert_color.a;\n" "}\n", // SHADER_COLORMATRIX "uniform sampler2D src;\n" "uniform mat4 colormat;\n" "uniform vec4 colorbias;\n" "varying vec2 vTexCoord0;\n" "vec4 unpremultiply(vec4 v)\n" "{\n" " return v.a <= 0.0 ? v : vec4(v.rgb / v.a, v.a);\n" "}\n" "vec4 premultiply(vec4 v)\n" "{\n" " float a = clamp(v.a, 0.0, 1.0);\n" " return vec4(v.rgb * a, a);\n" "}\n" "void main() {\n" " vec4 s = unpremultiply(texture2D(src, vTexCoord0));\n" " s = premultiply(s * colormat + colorbias);\n" " gl_FragColor = clamp(s, 0.0, 1.0);\n" "}\n", // SHADER_COMPONENTTRANSFER "uniform sampler2D src;\n" "uniform sampler2D map;\n" "varying vec2 vTexCoord0;\n" "vec4 unpremultiply(vec4 v)\n" "{\n" " return v.a <= 0.0 ? v : vec4(v.rgb / v.a, v.a);\n" "}\n" "vec4 premultiply(vec4 v)\n" "{\n" " return vec4(v.rgb * v.a, v.a);\n" "}\n" "void main()\n" "{\n" " vec4 c = unpremultiply(texture2D(src, vTexCoord0));\n" " c.r = texture2D(map, vec2(c.r, 0.0)).a;\n" " c.g = texture2D(map, vec2(c.g, 0.25)).a;\n" " c.b = texture2D(map, vec2(c.b, 0.5)).a;\n" " c.a = texture2D(map, vec2(c.a, 0.75)).a;\n" " gl_FragColor = premultiply(c);\n" "}\n", // SHADER_DISPLACEMENT "uniform sampler2D src;\n" "uniform sampler2D displace_map;\n" "uniform vec4 xselector;\n" "uniform vec4 yselector;\n" "uniform vec2 src_scale;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord1;\n" "float clampStep(vec2 texpos)\n" "{\n" "\treturn step(0, texpos.s) * step(texpos.s, 1) * step(0, texpos.t) * step(texpos.t, 1);\n" "}\n" "void main()\n" "{\n" " vec4 d = texture2D(displace_map, vTexCoord1);\n" " vec2 offset = vec2(dot(xselector, d), dot(yselector, d));\n" " offset = (offset - vec2(0.5, 0.5)) * src_scale;\n" " vec2 texpos = vTexCoord0 + offset;\n" " gl_FragColor = texture2D(src, texpos) * clampStep(texpos);\n" "}\n", // SHADER_LUMINANCE_TO_ALPHA "uniform sampler2D src;\n" "varying vec2 vTexCoord0;\n" "const vec3 lumfactors = vec3(0.2125, 0.7154, 0.0721);\n" "vec4 unpremultiply(vec4 v)\n" "{\n" " return v.a <= 0.0 ? v : vec4(v.rgb / v.a, v.a);\n" "}\n" "void main()\n" "{\n" " vec4 s = unpremultiply(texture2D(src, vTexCoord0));\n" " gl_FragColor = vec4(0.0, 0.0, 0.0, dot(s.rgb, lumfactors));\n" "}\n", // SHADER_SRGB_TO_LINEARRGB "uniform sampler2D src;\n" "const vec3 gamma = vec3(2.4, 2.4, 2.4);\n" "const vec3 offset = vec3(0.055, 0.055, 0.055);\n" "varying vec2 vTexCoord0;\n" "vec4 unpremultiply(vec4 v)\n" "{\n" " return v.a <= 0.0 ? v : vec4(v.rgb / v.a, v.a);\n" "}\n" "void main()\n" "{\n" " vec4 s = unpremultiply(texture2D(src, vTexCoord0));\n" " vec3 c = pow((s.rgb + offset) / 1.055, gamma);\n" " gl_FragColor = vec4(c * s.a, s.a);\n" "}\n", // SHADER_LINEARRGB_TO_SRGB "uniform sampler2D src;\n" "varying vec2 vTexCoord0;\n" "const vec3 invgamma = vec3(1.0/2.4, 1.0/2.4, 1.0/2.4);\n" "const vec3 offset = vec3(0.055, 0.055, 0.055);\n" "vec4 unpremultiply(vec4 v)\n" "{\n" " return v.a <= 0.0 ? v : vec4(v.rgb / v.a, v.a);\n" "}\n" "void main()\n" "{\n" " vec4 s = unpremultiply(texture2D(src, vTexCoord0));\n" " vec3 c = 1.055 * pow(s.rgb, invgamma) - offset;\n" " gl_FragColor = vec4(c * s.a, s.a);\n" "}\n", // SHADER_MERGE_ARITHMETIC "uniform sampler2D src1;\n" "uniform sampler2D src2;\n" "uniform float k1;\n" "uniform float k2;\n" "uniform float k3;\n" "uniform float k4;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord1;\n" "void main()\n" "{\n" " vec4 i1 = texture2D(src1, vTexCoord0);\n" " vec4 i2 = texture2D(src2, vTexCoord1);\n" " vec4 result = k1 * i1 * i2 + k2 * i1 + k3 * i2 + k4;\n" " gl_FragColor = clamp(result, 0.0, 1.0);\n" "}\n", // SHADER_MERGE_MULTIPLY "uniform sampler2D src1;\n" "uniform sampler2D src2;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord1;\n" "void main()\n" "{\n" " vec4 i1 = texture2D(src1, vTexCoord0);\n" " vec4 i2 = texture2D(src2, vTexCoord1);\n" " float qr = 1.0 - (1.0 - i1.a) * (1.0 - i2.a);\n" " vec3 cr = (1.0 - i1.a) * i2.rgb + (1.0 - i2.a) * i1.rgb + i1.rgb * i2.rgb;\n" " gl_FragColor = vec4(clamp(cr, 0.0, 1.0), qr);\n" "}\n", // SHADER_MERGE_SCREEN "uniform sampler2D src1;\n" "uniform sampler2D src2;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord1;\n" "void main()\n" "{\n" " vec4 i1 = texture2D(src1, vTexCoord0);\n" " vec4 i2 = texture2D(src2, vTexCoord1);\n" " vec4 result = i2 + i1 - i1 * i2;\n" " gl_FragColor = clamp(result, 0.0, 1.0);\n" "}\n", // SHADER_MERGE_DARKEN "uniform sampler2D src1;\n" "uniform sampler2D src2;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord1;\n" "void main()\n" "{\n" " vec4 i1 = texture2D(src1, vTexCoord0);\n" " vec4 i2 = texture2D(src2, vTexCoord1);\n" " float qr = 1.0 - (1.0 - i1.a) * (1.0 - i2.a);\n" " vec3 cr = min((1.0 - i1.a) * i2.rgb + i1.rgb, (1.0 - i2.a) * i1.rgb + i2.rgb);\n" " gl_FragColor = vec4(cr, qr);\n" "}\n", // SHADER_MERGE_LIGHTEN "uniform sampler2D src1;\n" "uniform sampler2D src2;\n" "varying vec2 vTexCoord0;\n" "varying vec2 vTexCoord1;\n" "void main()\n" "{\n" " vec4 i1 = texture2D(src1, vTexCoord0);\n" " vec4 i2 = texture2D(src2, vTexCoord1);\n" " float qr = 1.0 - (1.0 - i1.a) * (1.0 - i2.a);\n" " vec3 cr = max((1.0 - i1.a) * i2.rgb + i1.rgb, (1.0 - i2.a) * i1.rgb + i2.rgb);\n" " gl_FragColor = vec4(cr, qr);\n" "}\n", // SHADER_LIGHTING_DISTANTLIGHT "uniform sampler2D src;\n" "uniform vec3 light_color;\n" "uniform vec3 light_position;\n" "uniform float light_kd;\n" "uniform float light_ks;\n" "uniform float light_specexp;\n" "uniform float surface_scale;\n" "uniform float k1;\n" "uniform float k2;\n" "uniform float k3;\n" "uniform float k4;\n" "uniform vec2 pixel_size; \n" "varying vec2 vTexCoord0;\n" "const vec3 eye_vec = vec3(0.0, 0.0, 1.0);\n" "vec3 calc_surface_normal()\n" "{\n" " vec2 tc = vTexCoord0 + pixel_size * vec2(-1.0, -1.0);\n" " vec2 co = pixel_size * vec2(1.0, 0.0); \n" " vec2 ro = pixel_size * vec2(-2.0, 1.0); \n" " float c00 = texture2D(src, tc).a; tc += co;\n" " float c01 = texture2D(src, tc).a; tc += co;\n" " float c02 = texture2D(src, tc).a; tc += ro;\n" " float c10 = texture2D(src, tc).a; tc += co;\n" " tc += co;\n" " float c12 = texture2D(src, tc).a; tc += ro;\n" " float c20 = texture2D(src, tc).a; tc += co;\n" " float c21 = texture2D(src, tc).a; tc += co;\n" " float c22 = texture2D(src, tc).a;\n" " return normalize(vec3(-surface_scale * ((c02 + 2.0 * c12 + c22) - (c00 + 2.0 * c10 + c20)) / 4.0,\n" " -surface_scale * ((c20 + 2.0 * c21 + c22) - (c00 + 2.0 * c01 + c02)) / 4.0,\n" " 1.0));\n" "}\n" "void main()\n" "{\n" " vec3 n = calc_surface_normal();\n" " float n_dot_h = max(dot(n, normalize(light_position + eye_vec)), 0.0);\n" " float n_dot_l = max(dot(n, light_position), 0.0);\n" " vec3 specular_color = clamp(light_color * light_ks * pow(n_dot_h, light_specexp), 0.0, 1.0);\n" " vec3 diffuse_color = clamp(light_color * light_kd * n_dot_l, 0.0, 1.0);\n" " float alpha = max(specular_color.r, max(specular_color.g, specular_color.b));\n" " vec4 specular = vec4(specular_color * alpha, alpha);\n" " vec4 diffuse = vec4(diffuse_color, 1.0);\n" " vec4 combined = k1 * diffuse * specular + k2 * diffuse + k3 * specular + k4;\n" " gl_FragColor = clamp(combined, 0.0, 1.0);\n" "}\n", // SHADER_LIGHTING_POINTLIGHT "uniform sampler2D src;\n" "uniform vec3 light_color;\n" "uniform vec3 light_position;\n" "uniform float light_kd;\n" "uniform float light_ks;\n" "uniform float light_specexp;\n" "uniform float surface_scale;\n" "uniform float k1;\n" "uniform float k2;\n" "uniform float k3;\n" "uniform float k4;\n" "uniform vec2 pixel_size; \n" "varying vec2 vTexCoord0;\n" "const vec3 eye_vec = vec3(0.0, 0.0, 1.0);\n" "vec3 calc_surface_normal()\n" "{\n" " vec2 tc = vTexCoord0 + pixel_size * vec2(-1.0, -1.0);\n" " vec2 co = pixel_size * vec2(1.0, 0.0); \n" " vec2 ro = pixel_size * vec2(-2.0, 1.0); \n" " float c00 = texture2D(src, tc).a; tc += co;\n" " float c01 = texture2D(src, tc).a; tc += co;\n" " float c02 = texture2D(src, tc).a; tc += ro;\n" " float c10 = texture2D(src, tc).a; tc += co;\n" " tc += co;\n" " float c12 = texture2D(src, tc).a; tc += ro;\n" " float c20 = texture2D(src, tc).a; tc += co;\n" " float c21 = texture2D(src, tc).a; tc += co;\n" " float c22 = texture2D(src, tc).a;\n" " return normalize(vec3(-surface_scale * ((c02 + 2.0 * c12 + c22) - (c00 + 2.0 * c10 + c20)) / 4.0,\n" " -surface_scale * ((c20 + 2.0 * c21 + c22) - (c00 + 2.0 * c01 + c02)) / 4.0,\n" " 1.0));\n" "}\n" "void main()\n" "{\n" " float surf_height = texture2D(src, vTexCoord0).a * surface_scale;\n" " vec3 surf_pos = vec3(vTexCoord0 / pixel_size, surf_height);\n" " vec3 n = calc_surface_normal();\n" " vec3 l = normalize(light_position - surf_pos);\n" " float n_dot_l = max(dot(n, l), 0.0);\n" " float n_dot_h = max(dot(n, normalize(l + eye_vec)), 0.0);\n" " vec3 diffuse_color = clamp(light_color * light_kd * n_dot_l, 0.0, 1.0);\n" " vec4 diffuse = vec4(diffuse_color, 1.0);\n" " vec3 specular_color = clamp(light_color * light_ks * pow(n_dot_h, light_specexp), 0.0, 1.0);\n" " float alpha = max(specular_color.r, max(specular_color.g, specular_color.b));\n" " vec4 specular = vec4(specular_color * alpha, alpha);\n" " vec4 combined = k1 * diffuse * specular + k2 * diffuse + k3 * specular + k4;\n" " gl_FragColor = clamp(combined, 0.0, 1.0);\n" "}\n", // SHADER_LIGHTING_SPOTLIGHT "uniform sampler2D src;\n" "uniform vec3 light_color;\n" "uniform vec3 light_position;\n" "uniform float light_ks;\n" "uniform float light_kd;\n" "uniform float light_specexp;\n" "uniform vec3 spot_dir;\n" "uniform float spot_falloff;\n" "uniform float spot_coneangle;\n" "uniform float spot_specexp;\n" "uniform bool spot_has_cone;\n" "uniform float surface_scale;\n" "uniform float k1;\n" "uniform float k2;\n" "uniform float k3;\n" "uniform float k4;\n" "uniform vec2 pixel_size; \n" "varying vec2 vTexCoord0;\n" "const vec3 eye_vec = vec3(0.0, 0.0, 1.0);\n" "void main()\n" "{\n" " vec3 surf = (texture2D(src, vTexCoord0).xyz - vec3(0.5, 0.5, 0.0)) * surface_scale;\n" " vec3 surf_pos = vec3(vTexCoord0 / pixel_size, surf.z);\n" " vec3 n = normalize(vec3(-surf.xy, 1.0));\n" " vec3 l = normalize(light_position - surf_pos);\n" " float n_dot_l = max(dot(n, l), 0.0);\n" " float n_dot_h = max(dot(n, normalize(l + eye_vec)), 0.0);\n" " float l_dot_s = max(-dot(l, normalize(spot_dir)), 0.0);\n" " float spot_att = pow(l_dot_s, spot_specexp);\n" " if (spot_has_cone)\n" " spot_att = clamp(spot_att * (l_dot_s - spot_falloff) / (spot_coneangle - spot_falloff), 0.0, 1.0);\n" " vec3 diffuse_color = light_color * spot_att * clamp(light_kd * n_dot_l, 0.0, 1.0);\n" " vec4 diffuse = vec4(diffuse_color, 1.0);\n" " vec3 specular_color = light_color * spot_att * clamp(light_ks * pow(n_dot_h, light_specexp), 0.0, 1.0);\n" " float alpha = max(specular_color.r, max(specular_color.g, specular_color.b));\n" " vec4 specular = vec4(specular_color * alpha, alpha);\n" " vec4 combined = k1 * diffuse * specular + k2 * diffuse + k3 * specular + k4;\n" " gl_FragColor = clamp(combined, 0.0, 1.0);\n" "}\n", // SHADER_LIGHTING_MAKE_BUMP "uniform sampler2D src;\n" "uniform vec2 pixel_size; \n" "varying vec2 vTexCoord0;\n" "void main()\n" "{\n" " vec2 tc = vTexCoord0 - pixel_size;\n" " vec2 co = pixel_size * vec2(1.0, 0.0); \n" " vec2 ro = pixel_size * vec2(-2.0, 1.0); \n" " float c00 = texture2D(src, tc).a; tc += co;\n" " float c01 = texture2D(src, tc).a; tc += co;\n" " float c02 = texture2D(src, tc).a; tc += ro;\n" " float c10 = texture2D(src, tc).a; tc += co;\n" " tc += co;\n" " float c12 = texture2D(src, tc).a; tc += ro;\n" " float c20 = texture2D(src, tc).a; tc += co;\n" " float c21 = texture2D(src, tc).a; tc += co;\n" " float c22 = texture2D(src, tc).a;\n" " gl_FragColor = vec4(((c02 + 2.0 * c12 + c22) - (c00 + 2.0 * c10 + c20)) / 8.0 + 0.5,\n" " ((c20 + 2.0 * c21 + c22) - (c00 + 2.0 * c01 + c02)) / 8.0 + 0.5,\n" " texture2D(src, vTexCoord0).a,\n" " 0.0);\n" "}\n", // SHADER_CONVOLVE_GEN_16 "uniform sampler2D src;\n" "uniform vec4 coeffs[16]; \n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "void main()\n" "{\n" " vec4 sum = vec4(0.0, 0.0, 0.0, 0.0);\n" " for (int i = 0; i < 16; ++i)\n" " {\n" " sum += texture2D_wrap(src, vTexCoord0 + coeffs[i].st) * coeffs[i].p;\n" " }\n" " gl_FragColor = sum*vert_color;\n" "}\n", // SHADER_CONVOLVE_GEN_16_BIAS "uniform sampler2D src;\n" "uniform vec4 coeffs[16]; \n" "uniform float divisor;\n" "uniform float bias;\n" "uniform bool preserve_alpha;\n" "varying vec2 vTexCoord0;\n" "vec4 unpremultiply(vec4 v)\n" "{\n" " return v.a <= 0.0 ? v : vec4(v.rgb / v.a, v.a);\n" "}\n" "void main()\n" "{\n" " vec4 sum = vec4(0.0, 0.0, 0.0, 0.0);\n" " for (int i = 0; i < 16; ++i)\n" " {\n" " sum += texture2D_wrap(src, vTexCoord0 + coeffs[i].st) * coeffs[i].p;\n" " }\n" " vec4 result = sum / divisor + bias;\n" " if (preserve_alpha)\n" " {\n" " vec4 orig = texture2D_wrap(src, vTexCoord0);\n" " result = unpremultiply(result);\n" " result = vec4(result.rgb * orig.a, orig.a);\n" " }\n" " gl_FragColor = clamp(result, 0.0, 1.0);\n" "}\n", // SHADER_CONVOLVE_GEN_25_BIAS "uniform sampler2D src;\n" "uniform vec4 coeffs[25]; \n" "uniform float divisor;\n" "uniform float bias;\n" "uniform bool preserve_alpha;\n" "varying vec2 vTexCoord0;\n" "vec4 unpremultiply(vec4 v)\n" "{\n" " return v.a <= 0.0 ? v : vec4(v.rgb / v.a, v.a);\n" "}\n" "void main()\n" "{\n" " vec4 sum = vec4(0.0, 0.0, 0.0, 0.0);\n" " for (int i = 0; i < 25; ++i)\n" " {\n" " sum += texture2D_wrap(src, vTexCoord0 + coeffs[i].st) * coeffs[i].p;\n" " }\n" " vec4 result = sum / divisor + bias;\n" " if (preserve_alpha)\n" " {\n" " vec4 orig = texture2D_wrap(src, vTexCoord0);\n" " result = unpremultiply(result);\n" " result = vec4(result.rgb * orig.a, orig.a);\n" " }\n" " gl_FragColor = clamp(result, 0.0, 1.0);\n" "}\n", // SHADER_MORPHOLOGY_DILATE_15 "uniform sampler2D src;\n" "uniform vec4 offsets[7];\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "void main()\n" "{\n" " vec4 t = texture2D_wrap(src, vTexCoord0);\n" " for (int i = 0; i < 7; ++i)\n" " {\n" " t = max(t, texture2D_wrap(src, vTexCoord0 + offsets[i].st));\n" " t = max(t, texture2D_wrap(src, vTexCoord0 - offsets[i].st));\n" " }\n" " gl_FragColor = t*vert_color;\n" "}\n", // SHADER_MORPHOLOGY_ERODE_15 "uniform sampler2D src;\n" "uniform vec4 offsets[7];\n" "varying vec4 vert_color;\n" "varying vec2 vTexCoord0;\n" "void main()\n" "{\n" " vec4 t = texture2D_wrap(src, vTexCoord0);\n" " for (int i = 0; i < 7; ++i)\n" " {\n" " t = min(t, texture2D_wrap(src, vTexCoord0 + offsets[i].st));\n" " t = min(t, texture2D_wrap(src, vTexCoord0 - offsets[i].st));\n" " }\n" " gl_FragColor = t*vert_color;\n" "}\n", // SHADER_CUSTOM NULL, // vert2d.shd "attribute vec4 inPosition;" "attribute vec2 inTex;" "attribute vec4 inColor;" "attribute vec2 inTex2;" "uniform mat4 worldProjMatrix;" "uniform vec4 texTransS[2];" "uniform vec4 texTransT[2];" "varying vec4 vert_color;" "varying vec2 vTexCoord0;" "varying vec2 vTexCoord1;" "varying vec2 vTexCoord2;" "varying vec2 vTexCoord3;" "void main() {" " gl_Position = worldProjMatrix * inPosition;" " vTexCoord0 = inTex;" " vTexCoord1 = inTex2;" " vTexCoord2.s = dot(texTransS[0], inPosition);" " vTexCoord2.t = dot(texTransT[0], inPosition);" " vTexCoord3.s = dot(texTransS[1], inPosition);" " vTexCoord3.t = dot(texTransT[1], inPosition);" " vert_color = inColor;" "}" }; #endif // VEGA_BACKEND_OPENGL
#include "GameObject.h" #include "Sound.h" #include "sdlwrap.h" #include <SDL_render.h> #include <string> using std::vector; Zombie::Zombie(int x, int y) : _x(x), _y(y) { _hp = Zombie::defaultHp(); } float Zombie::x() const { return _x; } float Zombie::y() const { return _y; } void Zombie::x(float x) { _x = x; } void Zombie::y(float y) { _y = y; } float Zombie::angle() const { return _angle; } float Zombie::speed() const { return _speed; } void Zombie::angle(float a) { _angle = a; } void Zombie::speed(float s) { _speed = s; } Circle Zombie::circle() const { return Circle(_x, _y, 25); } int Zombie::hp() const { return _hp; } int Zombie::defaultHp() const { return 50; } int Zombie::dmg() const { if(_state == ATTACKING && _frame == 5) return 15; else return 0; } std::string Zombie::texName() const { std::string name = "zombie"; if(_state == ATTACKING) { name += "_attack"; name += std::to_string(_frame); } else if(_state == DYING) { name += "_death"; name += std::to_string(_frame); } return name; } void Zombie::damage(int d) { if(d > 0) _hp -= d; if(_hp <= 0 && _state != DYING) { _state = DYING; _frame = 0; } } void Zombie::set_target(float x, float y, bool ignore) { if(ignore || _state == DYING) return; _angle = to_deg(get_angle(_x, _y, x, y)); auto dist = get_distance(_x, _y, x, y); if(dist > circle().r * 1.7f) { if(_state != MOVING) { _state = MOVING; _frame = 0; } } else if(_state != ATTACKING) { _state = ATTACKING; _frame = 0; } } void Zombie::handle_logic() { if(_state == DYING) return; if(_state == MOVING) { default_move(); } } void Zombie::handle_render() { default_render(); default_render_health(SDL_Color{0, 0x77, 0, 0xFF}); if(_state == ATTACKING) { if(_frame == 5) { sounds("zombie_attack").play(); } if(_timer.passed(100)) { ++_frame; if(_frame >= 6) _frame = 0; _timer.start(); } } else if(_state == DYING) { if(_frame < 7 && _timer.passed(500)) { ++_frame; _timer.start(); } } } bool Zombie::dead() const { return _state == DYING && _frame == 7; } vector<Zombie>& zombies() { static vector<Zombie> ret; return ret; }
#ifndef ITEM_H_ #define ITEM_H_ #include <string> #include "Triggers.h" #include "Status.h" using namespace std; class Item{ public: Item(); string getName(); void setName(string); Status getStatus(); void setStatus(Status); string getWriting(); void setWriting(string); string getOnFlag(); void setOnFlag(string); string getDescription(); void setDescription(string); Triggers * getTriggers(); void setTriggers(Triggers*); void turn_on(); void turn_off(); private: string name; Status status; string writing; string description; Triggers * triggers; int on_off; string onFlag; }; #endif
/** * Copyright (c) 2015, Timothy Stack * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Timothy Stack nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ''AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LNAV_PLAIN_TEXT_SOURCE_HH #define LNAV_PLAIN_TEXT_SOURCE_HH #include <string> #include <vector> #include "base/attr_line.hh" #include "base/file_range.hh" #include "document.sections.hh" #include "textview_curses.hh" class plain_text_source : public text_sub_source , public vis_location_history , public text_anchors { public: struct text_line { text_line(file_off_t off, attr_line_t value) : tl_offset(off), tl_value(std::move(value)) { } bool contains_offset(file_off_t off) const { return (this->tl_offset <= off && off < this->tl_offset + this->tl_value.length()); } file_off_t tl_offset; attr_line_t tl_value; }; plain_text_source() = default; plain_text_source(const std::string& text); plain_text_source(const std::vector<std::string>& text_lines); plain_text_source(const std::vector<attr_line_t>& text_lines); plain_text_source& set_reverse_selection(bool val) { this->tds_reverse_selection = val; return *this; } plain_text_source& replace_with(const attr_line_t& text_lines); plain_text_source& replace_with(const std::vector<std::string>& text_lines); void clear(); plain_text_source& truncate_to(size_t max_lines); size_t text_line_count() override { return this->tds_lines.size(); } bool empty() const { return this->tds_lines.empty(); } size_t text_line_width(textview_curses& curses) override; void text_value_for_line(textview_curses& tc, int row, std::string& value_out, line_flags_t flags) override; void text_attrs_for_line(textview_curses& tc, int line, string_attrs_t& value_out) override; size_t text_size_for_line(textview_curses& tc, int row, line_flags_t flags) override; text_format_t get_text_format() const override; const std::vector<text_line>& get_lines() const { return this->tds_lines; } plain_text_source& set_text_format(text_format_t format) { this->tds_text_format = format; return *this; } nonstd::optional<location_history*> get_location_history() override { return this; } void text_crumbs_for_line(int line, std::vector<breadcrumb::crumb>& crumbs) override; nonstd::optional<vis_line_t> row_for_anchor(const std::string& id) override; nonstd::optional<std::string> anchor_for_row(vis_line_t vl) override; std::unordered_set<std::string> get_anchors() override; protected: size_t compute_longest_line(); nonstd::optional<vis_line_t> line_for_offset(file_off_t off) const; std::vector<text_line> tds_lines; text_format_t tds_text_format{text_format_t::TF_UNKNOWN}; size_t tds_longest_line{0}; bool tds_reverse_selection{false}; lnav::document::metadata tds_doc_sections; }; #endif // LNAV_PLAIN_TEXT_SOURCE_HH
/* * Copyright 2016 Freeman Zhang <zhanggyb@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "internal/abstract-view-private.hpp" #include "internal/abstract-event-handler-private.hpp" namespace skland { Task AbstractEventHandler::kRedrawTaskHead; Task AbstractEventHandler::kRedrawTaskTail; AbstractEventHandler::AbstractEventHandler() : Trackable() { p_.reset(new Private(this)); } AbstractEventHandler::~AbstractEventHandler() { } void AbstractEventHandler::InitializeRedrawTaskList() { kRedrawTaskHead.PushBack(&kRedrawTaskTail); } void AbstractEventHandler::ClearRedrawTaskList() { Task *task = kRedrawTaskHead.next(); Task *next_task = nullptr; while (task != &kRedrawTaskTail) { next_task = task->next(); task->Unlink(); task = next_task; } } void AbstractEventHandler::Damage(AbstractEventHandler *object, int surface_x, int surface_y, int width, int height) { object->p_->is_damaged_ = true; object->p_->damaged_region_.l = surface_x; object->p_->damaged_region_.t = surface_y; object->p_->damaged_region_.Resize(width, height); } }
// Copyright (c) 2017 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _StdStorage_TypeData_HeaderFile #define _StdStorage_TypeData_HeaderFile #include <Standard.hxx> #include <Standard_Type.hxx> #include <StdStorage_MapOfTypes.hxx> #include <Storage_Error.hxx> #include <TCollection_AsciiString.hxx> #include <Standard_Transient.hxx> #include <Standard_Integer.hxx> #include <StdObjMgt_MapOfInstantiators.hxx> #include <TColStd_HSequenceOfAsciiString.hxx> class Storage_BaseDriver; class StdStorage_TypeData; DEFINE_STANDARD_HANDLE(StdStorage_TypeData, Standard_Transient) //! Storage type data section keeps association between //! persistent textual types and their numbers class StdStorage_TypeData : public Standard_Transient { friend class StdStorage_Data; public: DEFINE_STANDARD_RTTIEXT(StdStorage_TypeData, Standard_Transient) //! Reads the type data section from the container defined by theDriver. //! Returns Standard_True in case of success. Otherwise, one need to get //! an error code and description using ErrorStatus and ErrorStatusExtension //! functions correspondingly. Standard_EXPORT Standard_Boolean Read(const Handle(Storage_BaseDriver)& theDriver); //! Writes the type data section to the container defined by theDriver. //! Returns Standard_True in case of success. Otherwise, one need to get //! an error code and description using ErrorStatus and ErrorStatusExtension //! functions correspondingly. Standard_EXPORT Standard_Boolean Write(const Handle(Storage_BaseDriver)& theDriver); //! Returns the number of registered types Standard_EXPORT Standard_Integer NumberOfTypes() const; //! Add a type to the list in case of reading data Standard_EXPORT void AddType (const TCollection_AsciiString& aTypeName, const Standard_Integer aTypeNum); //! Add a type of the persistent object in case of writing data Standard_EXPORT Standard_Integer AddType (const Handle(StdObjMgt_Persistent)& aPObj); //! Returns the name of the type with number <aTypeNum> Standard_EXPORT TCollection_AsciiString Type (const Standard_Integer aTypeNum) const; //! Returns the name of the type with number <aTypeNum> Standard_EXPORT Standard_Integer Type (const TCollection_AsciiString& aTypeName) const; //! Returns a persistent object instantiator of <aTypeName> Standard_EXPORT StdObjMgt_Persistent::Instantiator Instantiator(const Standard_Integer aTypeNum) const; //! Checks if <aName> is a registered type Standard_EXPORT Standard_Boolean IsType (const TCollection_AsciiString& aName) const; //! Returns a sequence of all registered types Standard_EXPORT Handle(TColStd_HSequenceOfAsciiString) Types() const; //! Returns a status of the latest call to Read / Write functions Standard_EXPORT Storage_Error ErrorStatus() const; //! Returns an error message if any of the latest call to Read / Write functions Standard_EXPORT TCollection_AsciiString ErrorStatusExtension() const; //! Clears error status Standard_EXPORT void ClearErrorStatus(); //! Unregisters all types Standard_EXPORT void Clear(); private: Standard_EXPORT StdStorage_TypeData(); Standard_EXPORT void SetErrorStatus (const Storage_Error anError); Standard_EXPORT void SetErrorStatusExtension (const TCollection_AsciiString& anErrorExt); Standard_Integer myTypeId; StdObjMgt_MapOfInstantiators myMapOfPInst; StdStorage_MapOfTypes myPt; Storage_Error myErrorStatus; TCollection_AsciiString myErrorStatusExt; }; #endif // _StdStorage_TypeData_HeaderFile
#include<iostream> #include<vector> #include<algorithm> #include<set> using namespace std; class Solution { public: vector<int> intersection(vector<int>& nums1, vector<int>& nums2) { //基本思想:双指针,与algo里面的set_intersection算法一致 vector<int> res; set<int> s1,s2; for(auto num:nums1) s1.insert(num); for(auto num:nums2) s2.insert(num); set<int>::iterator iter1=s1.begin(),iter2=s2.begin(); while(iter1!=s1.end()&&iter2!=s2.end()) { if(*iter1==*iter2) { res.push_back(*iter1); iter1++; iter2++; } else if(*iter1>*iter2) iter2++; else iter1++; } return res; } }; int main() { Solution solute; vector<int> nums1{1,2,2,1}; vector<int> nums2{2,2}; vector<int> nums=solute.intersection(nums1,nums2); for_each(nums.begin(),nums.end(),[](int n){cout<<n<<endl;}); return 0; }
template<class IntegerType> struct TRatio { IntegerType up, down; explicit TRatio(IntegerType u) : up(u), down(1) {} TRatio(IntegerType u, IntegerType d) { assert(d != 0); const IntegerType g = gcd(u, d); up = u / g; down = d / g; if (down < 0) { up *= -1; down *= -1; } } IntegerType gcd(IntegerType a, IntegerType b) { a = abs(a); b = abs(b); while (b) { a %= b; swap(a, b); } return a; } TRatio operator*(int64_t value) const { return TRatio(up * value, down); } TRatio operator+(const TRatio& other) const { return TRatio(up * other.down + other.up * down, down * other.down); } TRatio operator-(const TRatio& other) const { return TRatio(up * other.down - other.up * down, down * other.down); } TRatio operator*(const TRatio& other) const { return TRatio(up * other.up, down * other.down); } TRatio operator/(const TRatio& other) const { return TRatio(up * other.down, down * other.up); } bool operator<(const TRatio& other) const { return up * other.down < other.up* down; } bool operator<=(const TRatio& other) const { return up * other.down <= other.up * down; } }; template<class T> ostream& operator<<(ostream& os, const TRatio<T>& ratio) { return os << ratio.up << "/" << ratio.down << "~(" << double(ratio.up) / ratio.down << ")"; }
#include "GameGlobal.h" HINSTANCE GameGlobal::mHInstance = NULL; HWND GameGlobal::mHwnd = NULL; LPD3DXSPRITE GameGlobal::mSpriteHandler = NULL; int GameGlobal::mWidth = 400; //900 test //400 int GameGlobal::mHeight = 225; //600 test //250 int GameGlobal::liveCount = 0; LPDIRECT3DDEVICE9 GameGlobal::mDevice = nullptr; bool GameGlobal::isGameRunning = true; GameGlobal::Song GameGlobal::curSong = GameGlobal::Menu; IDirect3DSurface9* GameGlobal::backSurface = nullptr; LPDIRECT3DTEXTURE9 GameGlobal::mAladdintexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mEnemytexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mMaptexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mFlaretexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mCiviliantexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mCameltexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mCayBungtexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mItemtexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mNumbertexture = NULL; LPDIRECT3DTEXTURE9 GameGlobal::mJafartexture = NULL; GameGlobal::GameGlobal() { liveCount = 3; if (mSpriteHandler) { mSpriteHandler->GetDevice(&GameGlobal::mDevice); D3DXCreateTextureFromFileExA( mDevice, "Resources/Aladdin.png", 1121, 2718, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(255, 0, 255), NULL, NULL, &mAladdintexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/guard.png", 498, 1053, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(120, 193, 152), NULL, NULL, &mEnemytexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/67733.png", 4773, 1383, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(63, 72, 204), NULL, NULL, &mMaptexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/flare.png", 658, 324, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(186, 254, 202), NULL, NULL, &mFlaretexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/civilian.png", 1065, 588, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(120, 193, 152), NULL, NULL, &mCiviliantexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/camel.png", 882, 99, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(248, 0, 248), NULL, NULL, &mCameltexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/cay.png", 171, 36, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(255, 0, 255), NULL, NULL, &mCayBungtexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/item.png", 664, 474, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(248, 0, 248), NULL, NULL, &mItemtexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/number.png", 600, 515, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(255, 0, 255), NULL, NULL, &mNumbertexture); D3DXCreateTextureFromFileExA( mDevice, "Resources/jafar.png", 863, 348, 1, D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(186, 254, 202), NULL, NULL, &mJafartexture); } Sound::getInstance()->loadSound("Resources/sound/Aladdin Hurt.wav", "Aladdin Hurt"); Sound::getInstance()->loadSound("Resources/sound/Apple Collect.wav", "Apple Collect"); Sound::getInstance()->loadSound("Resources/sound/Apple Splat.wav", "Apple Splat"); Sound::getInstance()->loadSound("Resources/sound/Camel Spit.wav", "Camel Spit"); Sound::getInstance()->loadSound("Resources/sound/Canopy Bounce.wav", "Canopy Bounce"); Sound::getInstance()->loadSound("Resources/sound/Clay Pot.wav", "Clay Pot"); Sound::getInstance()->loadSound("Resources/sound/Continue Point.wav", "Continue Point"); Sound::getInstance()->loadSound("Resources/sound/Extra Health.wav", "Extra Health"); Sound::getInstance()->loadSound("Resources/sound/Guard Hit 1.wav", "Guard Hit 1"); Sound::getInstance()->loadSound("Resources/sound/Guard Hit 2.wav", "Guard Hit 2"); Sound::getInstance()->loadSound("Resources/sound/Guard's Pants.wav", "Guard's Pants"); Sound::getInstance()->loadSound("Resources/sound/Continue Point.wav", "Continue Point"); Sound::getInstance()->loadSound("Resources/sound/Coming Out.wav", "Coming Out"); Sound::getInstance()->loadSound("Resources/sound/Outta Apples.wav", "Outta Apples"); Sound::getInstance()->loadSound("Resources/sound/Sword Spinning.wav", "Sword Spinning"); Sound::getInstance()->loadSound("Resources/sound/Fire From Coal.wav", "Fire From Coal"); Sound::getInstance()->loadSound("Resources/sound/man1.wav", "background_market"); Sound::getInstance()->loadSound("Resources/sound/chet.wav", "chet"); Sound::getInstance()->loadSound("Resources/sound/Jafar Laugh.wav", "Jafar Laugh"); Sound::getInstance()->loadSound("Resources/sound/Aaah.wav", "Aaah"); Sound::getInstance()->loadSound("Resources/sound/Oooh.wav", "Oooh"); Sound::getInstance()->loadSound("Resources/sound/Jafar Snake.wav", "Jafar Snake"); Sound::getInstance()->loadSound("Resources/sound/Jafar Tractor.wav", "Jafar Tractor"); Sound::getInstance()->loadSound("Resources/sound/bosstheme.wav", "bosstheme"); } GameGlobal::~GameGlobal() { } void GameGlobal::SetCurrentDevice(LPDIRECT3DDEVICE9 device) { mDevice = device; } LPDIRECT3DDEVICE9 GameGlobal::GetCurrentDevice() { return mDevice; } HINSTANCE GameGlobal::GetCurrentHINSTACE() { return mHInstance; } HWND GameGlobal::getCurrentHWND() { return mHwnd; } void GameGlobal::SetCurrentHINSTACE(HINSTANCE hInstance) { mHInstance = hInstance; } void GameGlobal::SetCurrentHWND(HWND hWnd) { mHwnd = hWnd; } void GameGlobal::SetCurrentSpriteHandler(LPD3DXSPRITE spriteHandler) { mSpriteHandler = spriteHandler; } LPD3DXSPRITE GameGlobal::GetCurrentSpriteHandler() { return mSpriteHandler; } void GameGlobal::SetWidth(int width) { mWidth = width; } int GameGlobal::GetWidth() { return mWidth; } void GameGlobal::SetHeight(int height) { mHeight = height; } int GameGlobal::GetHeight() { return mHeight; }
#ifndef UNITATTACK_H #define UNITATTACK_H #include "../Specifications.h" #include "../units/Unit.h" class Unit; class UnitAttack { public: UnitAttack(); virtual ~UnitAttack(); virtual void attack(Unit& enemy, Unit& attacker); virtual void counterAttack(Unit& enemy, Unit& contrAttacker); }; #endif // UNITATTACK_H
/**************** * These implementations are copied from pgmultilineedit.h. Some changes are * made to fix some bugs and also to change some behaviour. * "Change:" and "CHANGE:" tags help you find these changes. */ #include <pgapplication.h> #include "WidgetMultiLineEdit.hh" #include "WidgetScrollBar.hh" using namespace std; WidgetMultiLineEdit::WidgetMultiLineEdit(PG_Widget* parent, const PG_Rect& r, const char* style, int maximumLength) : PG_LineEdit(parent, r, style, maximumLength) { // Change: Use our own scroll bar. // my_vscroll = new PG_ScrollBar(this, PG_Rect(r.w-16,0,16,r.h)); my_vscroll = new WidgetScrollBar(this, PG_Rect(r.w-16,0,16,r.h)); my_isCursorAtEOL = false; my_allowHiddenCursor = false; my_firstLine = 0; my_vscroll->sigScrollPos.connect(slot(*this, &WidgetMultiLineEdit::handleScroll)); my_vscroll->sigScrollTrack.connect(slot(*this, &WidgetMultiLineEdit::handleScroll)); my_vscroll->Hide(); my_mark = -1; } /** CHANGE: A SMALL CHANGE MADE HERE. */ bool WidgetMultiLineEdit::handleScroll(PG_ScrollBar* widget, long data) { SetVPosition(my_vscroll->GetPosition()); // Change: Update screen here. this->Update(); my_allowHiddenCursor = true; return true; } void WidgetMultiLineEdit::SetVPosition(int line) { if (line < 0) { line = 0; } if (line > my_vscroll->GetMaxRange()) { line = my_vscroll->GetMaxRange(); } my_firstLine = line; if (my_vscroll->GetPosition() != line) { my_vscroll->SetPosition(line); } Update(); } /** CHANGE: NEW FUNCTION */ int WidgetMultiLineEdit::GetVPosition() const { return my_firstLine; } void WidgetMultiLineEdit::eventBlit(SDL_Surface* surface, const PG_Rect& src, const PG_Rect& dst) { PG_ThemeWidget::eventBlit(surface, src, dst); DrawText(dst); } void WidgetMultiLineEdit::DrawText(const PG_Rect& dst) { int _x = 3; int _y = 3; // should we draw the cursor ? if(IsCursorVisible()) { DrawTextCursor(); } // figure out the cursor position that we start at int pos = 0; for (unsigned int i = 0; i < (unsigned int)my_firstLine; ++i) { pos += my_textdata[i].size(); } // draw text int maxLines = my_height/GetFontSize() + 1; int endpos, start, end; int x1 = 0; Uint16 w = 0; int offset = 0; for (unsigned int i = my_firstLine; i < (unsigned int)my_firstLine + maxLines && i < my_textdata.size(); ++i) { endpos = pos + my_textdata[i].size(); start = (my_cursorPosition < my_mark ? my_cursorPosition : my_mark); end = (my_cursorPosition >= my_mark ? my_cursorPosition : my_mark); // check if we are in the highlighted section if (my_mark != -1 && my_mark != my_cursorPosition && pos <= end && endpos >= start) { x1 = _x; offset = 0; // draw the initial unhighlighted part if (pos < start) { string s = my_textdata[i].substr(0, start-pos); PG_Widget::DrawText(x1, _y, s.c_str()); PG_FontEngine::GetTextSize(s.c_str(), GetFont(), &w); x1 += w; offset = start-pos; } string middlepart = my_textdata[i].c_str() + offset; // check if the end part is unhighlighted if (endpos > end) { middlepart = middlepart.substr(0, middlepart.size() - (endpos-end)); string s = my_textdata[i].substr(end - pos, my_textdata[i].size() - (end - pos)); PG_FontEngine::GetTextSize(middlepart.c_str(), GetFont(), &w); PG_Widget::DrawText(x1+w, _y, s.c_str()); } PG_Color color(GetFontColor()); PG_Color inv_color(255 - color.r, 255 - color.g, 255 - color.b); SetFontColor(inv_color); PG_FontEngine::GetTextSize(middlepart.c_str(), GetFont(), &w); SDL_Rect rect = {static_cast<Sint16>(x + x1), static_cast<Sint16>(y + _y), w, static_cast<Uint16>(GetFontHeight())}; SDL_Surface* screen = PG_Application::GetScreen(); SDL_FillRect(screen, &rect, SDL_MapRGB(screen->format, color.r, color.g, color.b)); PG_Widget::DrawText(x1, _y, middlepart.c_str()); SetFontColor(color); } else { PG_Widget::DrawText(_x, _y, my_textdata[i].c_str()); } _y += GetFontHeight(); pos += my_textdata[i].size(); } } void WidgetMultiLineEdit::DrawTextCursor() { int x = my_xpos + 1; int y = my_ypos + 1; int xpos, ypos; GetCursorPos(xpos, ypos); // check for a hidden cursor if(!my_allowHiddenCursor) { // scroll up for cursor while (ypos < 0 && my_firstLine > 0) { SetVPosition(--my_firstLine); GetCursorPos(xpos, ypos); } // scroll down for cursor while (ypos + GetFontHeight() > my_height && my_firstLine < my_vscroll->GetMaxRange()) { SetVPosition(++my_firstLine); GetCursorPos(xpos, ypos); } } // draw simple cursor if(my_srfTextCursor == NULL) { DrawVLine(xpos + 2, ypos + 2, GetFontHeight()-4, PG_Color()); } // draw a nice cursor bitmap else { PG_Rect src, dst; PG_Rect rect(x + xpos, y + ypos + GetFontHeight()/2 - my_srfTextCursor->h/2, my_srfTextCursor->w, my_srfTextCursor->h); GetClipRects(src, dst, rect); PG_Widget::eventBlit(my_srfTextCursor, src, dst); } } void WidgetMultiLineEdit::FindWordRight() { unsigned int currentPos = my_cursorPosition; // step off the initial space ++currentPos; // find the next space while (currentPos-1 <= my_text.size() && my_text[currentPos-1] != ' ' && my_text[currentPos-1] != '\n') { ++currentPos; } // go to the end of multiple spaces while (currentPos <= my_text.size() && (my_text[currentPos] == ' ' || my_text[currentPos] == '\n')) { ++currentPos; } SetCursorPos(currentPos); } void WidgetMultiLineEdit::FindWordLeft() { unsigned int currentPos = my_cursorPosition; // step off the initial space(s) while (currentPos-1 >= 0 && (my_text[currentPos-1] == ' ' || my_text[currentPos-1] == '\n')) { --currentPos; } // find the next space while (currentPos-1 >= 0 && my_text[currentPos-1] != ' ' && my_text[currentPos-1] != '\n') { --currentPos; } SetCursorPos(currentPos); } void WidgetMultiLineEdit::GetCursorTextPosFromScreen(int x, int y, unsigned int& horzOffset, unsigned int& lineOffset) { // check for an empty text box if (my_textdata.size() == 0) { horzOffset = 0; lineOffset = 0; return; } // get the line number int ypos = (y - my_ypos - 3) / GetFontHeight() + my_firstLine; // stay within limits if (ypos < 0) { ypos = 0; } if ((unsigned int)ypos >= my_textdata.size()) { ypos = my_textdata.size()-1; } unsigned int min = (unsigned int)-1; unsigned int min_xpos = 0; // loop through to find the closest x position string temp; for (Uint16 i = 0; i <= my_textdata[ypos].size(); ++i) { // get the string up to that point temp = my_textdata[ypos].substr(0, i); // get the distance for that section Uint16 w; PG_FontEngine::GetTextSize(temp.c_str(), GetFont(), &w); unsigned int dist = abs(x - (my_xpos + 3 + w)); // update minimum if (dist < min) { min = dist; min_xpos = i; } } // set return data horzOffset = min_xpos; lineOffset = (unsigned int)ypos; } void WidgetMultiLineEdit::GetCursorTextPos(unsigned int& horzOffset, unsigned int& lineOffset) { // check for an empty text box if (my_textdata.size() == 0) { horzOffset = 0; lineOffset = 0; return; } unsigned int currentPos = my_cursorPosition; unsigned int line = 0; // cycle through the lines, finding where our cursor lands for (vector<PG_String>::iterator i = my_textdata.begin(); i != my_textdata.end(); ++i) { if(currentPos < i->size() || (currentPos <= i->size() && my_isCursorAtEOL)) { break; } currentPos -= i->size(); line++; } // if we're too far, assume we're at the end of the string if (line >= my_textdata.size()) { line = my_textdata.size()-1; currentPos = my_textdata[line].size(); } // if we're too far on this line, assum we're at the end of line if (currentPos > my_textdata[line].size()) { currentPos = my_textdata[line].size(); } horzOffset = currentPos; lineOffset = line; } void WidgetMultiLineEdit::GetCursorPos(int& x, int& y) { // check for an empty text box if (my_textdata.size() == 0) { x = 0; y = 0; return; } // get the cursor text position unsigned int currentPos, line; GetCursorTextPos(currentPos, line); // now get the x,y position string temp = my_textdata[line].substr(0, currentPos); Uint16 w; PG_FontEngine::GetTextSize(temp.c_str(), GetFont(), &w); x = w; y = (line - my_firstLine)*GetFontHeight(); } void WidgetMultiLineEdit::CreateTextVector(bool bSetupVScroll) { int w = my_width - 6 - ((my_vscroll->IsVisible() || !my_vscroll->IsHidden()) ? my_vscroll->w : 0); // now split the text into lines my_textdata.clear(); unsigned int start = 0, end = 0, last = 0; do { Uint16 lineWidth = 0; PG_String temp = my_text.substr(start, end-start); PG_FontEngine::GetTextSize(temp.c_str(), GetFont(), &lineWidth); if (lineWidth > w) { if (last == start) { PG_String s = my_text.substr(start, end-start-1); my_textdata.push_back(s); start = --end; } else { PG_String s = my_text.substr(start, last-start); my_textdata.push_back(s); start = last; end = last-1; } last = start; } else if (my_text[end] == ' ') { last = end+1; } else if (my_text[end] == '\n' || my_text[end] == '\0') { PG_String s = my_text.substr(start, end-start+1); my_textdata.push_back(s); start = end+1; last = start; } } while (end++ < my_text.size()); // setup the scrollbar if(bSetupVScroll) { SetupVScroll(); } } /** CHANGE: FIXED ONE BUG HERE. */ void WidgetMultiLineEdit::SetupVScroll() { if (my_textdata.size()*GetFontHeight() < my_height) { my_vscroll->SetRange(0, 0); my_vscroll->Hide(); SetVPosition(0); CreateTextVector(false); } else { my_vscroll->SetRange(0, my_textdata.size() - my_height/GetFontHeight()); if (my_firstLine > my_vscroll->GetMaxRange()) { SetVPosition(my_vscroll->GetMaxRange()); } // Change: Original if statement causes eternal loops if text area is not // visible when setting text. // if (!my_vscroll->IsVisible() || my_vscroll->IsHidden()) { if (my_vscroll->IsHidden()) { // scrollbar makes the window less wide, so we have to redo the text // (note: don't switch these next two lines, unless you like infinite loops) my_vscroll->Show(); // Change: Of course we have to setup the scroll bar again if we re-create // the text vector and thus allow the number of lines to change! (that is: // give parameter true) CreateTextVector(true); // CreateTextVector(false); } } } /** CHANGE: THIS NEW FUNCTION FIXES THE INPUT FOCUS LOST BUG. */ void WidgetMultiLineEdit::eventInputFocusLost(PG_MessageObject *newfocus) { // This fixes the bug: now it doesn't highlight all the text from start // to cursor. int y = this->GetVPosition(); int cursor = this->my_cursorPosition; this->my_mark = -1; PG_LineEdit::eventInputFocusLost(newfocus); this->my_cursorPosition = cursor; this->SetVPosition(y); } bool WidgetMultiLineEdit::eventKeyDown(const SDL_KeyboardEvent* key) { PG_Char c; if(!IsCursorVisible()) { return false; } SDL_KeyboardEvent key_copy = *key; // copy key structure PG_Application::TranslateNumpadKeys(&key_copy); if ((key_copy.keysym.mod & KMOD_SHIFT) && my_mark == -1) { my_mark = my_cursorPosition; } if(key_copy.keysym.mod & KMOD_CTRL) { switch(key_copy.keysym.sym) { case SDLK_HOME: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } SetCursorPos(0); return true; case SDLK_END: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } SetCursorPos(my_text.length()); return true; case SDLK_RIGHT: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } FindWordRight(); return true; case SDLK_LEFT: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } FindWordLeft(); return true; case SDLK_UP: my_allowHiddenCursor = true; SetVPosition(--my_firstLine); return true; case SDLK_DOWN: my_allowHiddenCursor = true; SetVPosition(++my_firstLine); return true; default: break; } } else if(key_copy.keysym.mod & (KMOD_ALT | KMOD_META)) { } else { unsigned int currentPos, line; int x, y; switch(key_copy.keysym.sym) { case SDLK_RIGHT: case SDLK_LEFT: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } // break here, we still want PG_LineEdit to handle these break; case SDLK_UP: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } GetCursorPos(x, y); GetCursorTextPosFromScreen(my_xpos + x + 3, my_ypos + y + 3 - GetFontHeight(), currentPos, line); SetCursorTextPos(currentPos, line); return true; case SDLK_DOWN: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } GetCursorPos(x, y); GetCursorTextPosFromScreen(my_xpos + x + 3, my_ypos + y + 3 + GetFontHeight(), currentPos, line); SetCursorTextPos(currentPos, line); return true; case SDLK_PAGEUP: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } GetCursorPos(x, y); GetCursorTextPosFromScreen(my_xpos + x + 3, my_ypos + y + 3 - (my_height - GetFontHeight()), currentPos, line); SetCursorTextPos(currentPos, line); return true; case SDLK_PAGEDOWN: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } GetCursorPos(x, y); GetCursorTextPosFromScreen(my_xpos + x + 3, my_ypos + y + 3 + (my_height - GetFontHeight()), currentPos, line); SetCursorTextPos(currentPos, line); return true; case SDLK_HOME: if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } GetCursorTextPos(currentPos, line); SetCursorTextPos(0, line); return true; case SDLK_END: { if (!(key_copy.keysym.mod & KMOD_SHIFT)) { my_mark = -1; } GetCursorTextPos(currentPos, line); int cursorPos = my_textdata[line].size() - (my_textdata[line][my_textdata[line].size()-1] == '\n' ? 1 : 0); SetCursorTextPos(cursorPos, line); } return true; case SDLK_RETURN: c = '\n'; InsertChar(&c); SetCursorPos(my_cursorPosition); return true; default: break; } } SetCursorPos(my_cursorPosition); return PG_LineEdit::eventKeyDown(key); } /** CHANGE: A SMALL CHANGE MADE HERE. */ bool WidgetMultiLineEdit::eventMouseButtonDown(const SDL_MouseButtonEvent* button) { // check for mousewheel if ((button->button == 4 || button->button == 5) && my_vscroll->IsVisible()) { // Change: This fixes the mouse wheel bug: if not scrolled between cursor // positioning and this moment, the mouse wheel wouldn't let hide the // cursor. Force to allow hidden cursor fixes the bug. my_allowHiddenCursor = true; if (button->button == 4) { SetVPosition(--my_firstLine); } else { SetVPosition(++my_firstLine); } return true; } if (!GetEditable()) { return false; } if (!IsCursorVisible()) { EditBegin(); } // if we're clicking the scrollbar.... if (my_vscroll->IsVisible() && button->x > my_xpos + my_width - my_vscroll->w) { return false; } if (button->button == 1) { Uint8* keys = SDL_GetKeyState(NULL); if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT])) { my_mark = -1; } unsigned int currentPos, line; GetCursorTextPosFromScreen(button->x, button->y, currentPos, line); SetCursorTextPos(currentPos, line); if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT])) { my_mark = my_cursorPosition; } } return true; } bool WidgetMultiLineEdit::eventMouseMotion(const SDL_MouseMotionEvent* motion) { if (motion->state & SDL_BUTTON(1)) { unsigned int currentPos, line; GetCursorTextPosFromScreen(motion->x, motion->y, currentPos, line); SetCursorTextPos(currentPos, line); } return PG_LineEdit::eventMouseMotion(motion); } bool WidgetMultiLineEdit::eventMouseButtonUp(const SDL_MouseButtonEvent* button) { if(!GetEditable()) { return false; } if(!IsCursorVisible()) { EditBegin(); } return true; } void WidgetMultiLineEdit::SetCursorTextPos(unsigned int offset, unsigned int line) { my_allowHiddenCursor = false; if (line < 0) { SetCursorPos(0); } else if (line >= my_textdata.size()) { SetCursorPos(my_text.size()); my_isCursorAtEOL = false; } else { PG_LineEdit::SetCursorPos(ConvertCursorPos(offset, line)); my_isCursorAtEOL = (offset == my_textdata[line].size() && my_textdata[line].size() != 0); Update(); } } int WidgetMultiLineEdit::ConvertCursorPos(unsigned int offset, unsigned int line) { unsigned int charCount = 0; for (unsigned int i = 0; i < line; ++i) { charCount += my_textdata[i].size(); } return charCount+offset; } void WidgetMultiLineEdit::SetCursorPos(int p) { my_isCursorAtEOL = false; my_allowHiddenCursor = false; PG_LineEdit::SetCursorPos(p); //Update(); } void WidgetMultiLineEdit::InsertChar(const PG_Char* c) { my_allowHiddenCursor = false; if (my_mark != -1 && my_mark != my_cursorPosition) { DeleteSelection(); } PG_LineEdit::InsertChar(c); my_mark = -1; CreateTextVector(); Update(); } void WidgetMultiLineEdit::DeleteChar(Uint16 pos) { my_allowHiddenCursor = false; if (my_mark != -1 && my_mark != my_cursorPosition) { Uint16 oldpos = my_cursorPosition; DeleteSelection(); // check if backspace was pressed if (pos == oldpos-1) { my_cursorPosition++; } } else { PG_LineEdit::DeleteChar(pos); } my_mark = -1; CreateTextVector(); Update(); } void WidgetMultiLineEdit::DeleteSelection() { if (my_mark != -1 && my_mark != my_cursorPosition) { int start = (my_cursorPosition < my_mark ? my_cursorPosition : my_mark); int end = (my_cursorPosition >= my_mark ? my_cursorPosition : my_mark); my_text.erase(start, end-start); if (my_mark < my_cursorPosition) { SetCursorPos(my_mark); } my_mark = -1; } } void WidgetMultiLineEdit::SetText(const char* new_text) { PG_LineEdit::SetText(new_text); CreateTextVector(); my_isCursorAtEOL = false; my_allowHiddenCursor = false; my_mark = -1; // SetVPosition(0); }
// Created on: 2015-12-15 // Created by: Varvara POSKONINA // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_ViewClipRange_HeaderFile #define _SelectMgr_ViewClipRange_HeaderFile #include <Bnd_Range.hxx> #include <Standard_TypeDef.hxx> #include <Standard_OStream.hxx> #include <Standard_Dump.hxx> #include <vector> class gp_Ax1; class Graphic3d_SequenceOfHClipPlane; //! Class for handling depth clipping range. //! It is used to perform checks in case if global (for the whole view) //! clipping planes are defined inside of SelectMgr_RectangularFrustum class methods. class SelectMgr_ViewClipRange { public: //! Creates an empty clip range. SelectMgr_ViewClipRange() { SetVoid(); } //! Check if the given depth is not within clipping range(s), //! e.g. TRUE means depth is clipped. Standard_Boolean IsClipped (const Standard_Real theDepth) const { if (myUnclipRange.IsOut (theDepth)) { return Standard_True; } for (size_t aRangeIter = 0; aRangeIter < myClipRanges.size(); ++aRangeIter) { if (!myClipRanges[aRangeIter].IsOut (theDepth)) { return Standard_True; } } return Standard_False; } //! Calculates the min not clipped value from the range. //! Returns FALSE if the whole range is clipped. Standard_Boolean GetNearestDepth (const Bnd_Range& theRange, Standard_Real& theDepth) const { if (!myUnclipRange.IsVoid() && myUnclipRange.IsOut (theRange)) { return false; } Bnd_Range aCommonClipRange; theRange.GetMin (theDepth); if (!myUnclipRange.IsVoid() && myUnclipRange.IsOut (theDepth)) { myUnclipRange.GetMin (theDepth); } for (size_t aRangeIter = 0; aRangeIter < myClipRanges.size(); ++aRangeIter) { if (!myClipRanges[aRangeIter].IsOut (theDepth)) { aCommonClipRange = myClipRanges[aRangeIter]; break; } } if (aCommonClipRange.IsVoid()) { return true; } for (size_t aRangeIter = 0; aRangeIter < myClipRanges.size(); ++aRangeIter) { if (!aCommonClipRange.IsOut (myClipRanges[aRangeIter])) { aCommonClipRange.Add (myClipRanges[aRangeIter]); } } aCommonClipRange.GetMax (theDepth); return !theRange.IsOut (theDepth); } public: //! Clears clipping range. void SetVoid() { myClipRanges.resize (0); myUnclipRange = Bnd_Range (RealFirst(), RealLast()); } //! Add clipping planes. Planes and picking ray should be defined in the same coordinate system. Standard_EXPORT void AddClippingPlanes (const Graphic3d_SequenceOfHClipPlane& thePlanes, const gp_Ax1& thePickRay); //! Returns the main unclipped range; [-inf, inf] by default. Bnd_Range& ChangeUnclipRange() { return myUnclipRange; } //! Adds a clipping sub-range (for clipping chains). void AddClipSubRange (const Bnd_Range& theRange) { myClipRanges.push_back (theRange); } //! Dumps the content of me into the stream Standard_EXPORT void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const; private: std::vector<Bnd_Range> myClipRanges; Bnd_Range myUnclipRange; }; #endif // _SelectMgr_ViewClipRange_HeaderFile
#pragma once #include "afxcmn.h" #include "afxwin.h" // CSetServerIpPort 对话框 class CSetServerIpPort : public CDialogEx { DECLARE_DYNAMIC(CSetServerIpPort) public: CSetServerIpPort(CWnd* pParent = NULL); // 标准构造函数 virtual ~CSetServerIpPort(); // 对话框数据 enum { IDD = IDD_SETSERVERIP }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 DECLARE_MESSAGE_MAP() public: afx_msg void OnIpnFieldchangedServeripaddress(NMHDR *pNMHDR, LRESULT *pResult); WSADATA wsaData; DWORD m_ServerIpAddr; short m_ServerPort; afx_msg void OnBnClickedOk(); short m_ClientOwnPort; BOOL IsPortUsed(unsigned long); };
// PWM outputs connected to LED driver circuits const int giallo1 = 3;//Red LED drive const int giallo2 = 5;//Green LED drive const int bianco = 6;//Blue LED drive const int power = 4; //Always on for soundsensor const int sensore_suono = 2; //Sensore sonoro attivo basso // initial value for the variable resistors long val_giallo1 = 0; long val_giallo2 = 0; long val_bianco = 0; int side_giallo1 = +1; int side_giallo2 = +1; int side_bianco = +1; int wait_time = 50; int casual = 0; int count = 0; bool debug = false; void setup() { //Serial Serial.begin(9600); if (debug) Serial.println("Inizio\n"); //Pin led pinMode(giallo1, OUTPUT); pinMode(giallo2, OUTPUT); pinMode(bianco, OUTPUT); pinMode(power, OUTPUT); digitalWrite(power, HIGH); //Sensore sonoro attachInterrupt(digitalPinToInterrupt(sensore_suono), clap, FALLING); //Valori iniziali led val_bianco = 0; val_giallo1 = 0; val_giallo2 = 128000; } void loop() { //Fade gialli fade(giallo1, &val_giallo1, &side_giallo1, 2000); fade(giallo2, &val_giallo2, &side_giallo2, 4000); //Effetti blink switch (casual) { case 1: //Rapid blink Serial.println("BLink 80"); rapid_blink(bianco, &val_bianco, 140); break; case 2: //Rapid blink Serial.println("BLink 40"); rapid_blink(bianco, &val_bianco, 40); break; case 3: //Fade lento Serial.println("Fade lento"); fade_blink(bianco, &val_bianco, &side_bianco, 5000); break; case 4: //Fade veloce Serial.println("Fade lento lento"); fade_blink(bianco, &val_bianco, &side_bianco, 2000); break; case 5: //Sempre attivo Serial.println("Top white"); top_high(); break; case 6: //Tutto spento Serial.println("Bottom low"); bottom_low(); break; case 7: //Blink piccolo Serial.println("Blink 10"); rapid_blink(bianco, &val_bianco, 40); break; case 8: //Rapid blink Serial.println("Blink 40"); rapid_blink(bianco, &val_bianco, 160); break; case 9: //Fade lentissimo Serial.println("Fade lentissimo"); fade_blink(bianco, &val_bianco, &side_bianco, 1000); break; case -1: //Clapclap rapid_blink_clap(); break; default: if (casual < 0) { break; } //Generatore colore casual = random(600); if (debug) Serial.print("Casual: "); if (debug) Serial.println(casual); break; } delay(wait_time); } void top_high() { static unsigned long val = 0; if (count < 50) { count++; if(val<255) val +=60; if (debug) Serial.println(count); } else { val = 20; count = 0; casual = 0; } val_giallo1 = 255000; val_giallo2 = 255000; side_giallo1 = -1; side_giallo2 = -1; analogWrite(bianco, val); } void bottom_low() { if (count < 50) { count++; if(val_bianco>0) val_bianco -=60; if (debug) Serial.println(count); } else { val_bianco = 255; count = 0; casual = 0; } val_giallo1 = 0; val_giallo2 = 0; side_giallo1 = +1; side_giallo2 = +1; analogWrite(bianco, val_bianco); } void fade(int led, long* value, int* side, long step_value) { *value += *side * step_value; if (*value >= 255000) { *side = -1; *value = 255000; } else if (*value <= 20) { *side = +1; *value = 20; } analogWrite(led, *value / 1000); } void fade_blink(int led, long* value, int* side, long step_value) { if (debug) Serial.print("Fade"); *value += *side * step_value; if (*value >= 255000) { *side = -1; *value = 255000; } else if (*value <= 0) { *side = +1; *value = 20; casual = 0; } analogWrite(led, *value / 1000); } void rapid_blink(int led, long* value, int blink_n) { //Controllo di ciclo if (count < blink_n) { count++; if (debug) Serial.print("Count: "); if (debug) Serial.println(count); } else { Serial.println("End blink"); analogWrite(led, 20); count = 0; casual = 0; return; } if(count % 2 != 0) return; if (*value != 255 && *value != 0) { *value = 20; } if (*value == 255) { *value = 20; } else { *value = 255; } analogWrite(led, *value); } void rapid_blink_clap() { //Controllo di ciclo if (count < 20) { count++; if (debug) Serial.print("Count: "); if (debug) Serial.println(count); } else { Serial.println("End blink"); analogWrite(bianco, 20); count = 0; casual = 0; return; } if (val_bianco != 255 && val_bianco != 0) { val_bianco = 20; } if (val_bianco == 255) { val_bianco = 20; } else { val_bianco = 255; } analogWrite(bianco, val_bianco); } void reset_white() { analogWrite(bianco, 0); val_bianco = 0; } void clap() { static unsigned long last_interrupt_time = 0; static unsigned long last_clap = 0; static int count_clap = 0; unsigned long interrupt_time = millis(); if (interrupt_time - last_clap > 1000) { Serial.println("Azzera"); count_clap = 0; } if (interrupt_time - last_interrupt_time > 100) { count_clap++; Serial.print("Clap: "); Serial.println(count_clap); Serial.print("Last clap: "); Serial.println(last_clap); Serial.print("Difference clap: "); Serial.println(interrupt_time - last_clap); if (count_clap == 1) { Serial.println("un clap"); last_clap = millis(); } if (count_clap >= 2) { Serial.println("due clap"); Serial.print("Span:"); Serial.println(interrupt_time - last_clap); if (interrupt_time - last_clap < 500) { Serial.println("Start clap clap"); count = 0; casual = -1; reset_white(); } last_clap = 0; count_clap = 0; } } last_interrupt_time = interrupt_time; }
#ifndef IMAGEVIEWER_H #define IMAGEVIEWER_H #include <QMainWindow> #include "qaction.h" #include "qlabel.h" #include "qmenu.h" #include "qscrollarea.h" #include "qscrollbar.h" #include "qmenubar.h" #include "qmessagebox.h" #include "mouselabel.h" class ImageViewer : public QMainWindow { Q_OBJECT public: explicit ImageViewer(QWidget *parent = 0); void setImage(QImage image, double initScale = 0.0); int getPosX(){ return lround(imageLabel->x / scaleFactor); } int getPosY(){ return lround(imageLabel->y / scaleFactor); } MouseLabel *imageLabel; private slots: void about(); void zoomIn(); void zoomOut(); void normalSize(); private: void createActions(); void createMenus(); void scaleImage(double factor); void adjustScrollBar(QScrollBar *scrollBar, double factor); QScrollArea *scrollArea; double scaleFactor; QAction *zoomInAct; QAction *zoomOutAct; QAction *normalSizeAct; QAction *aboutAct; QMenu *viewMenu; QMenu *helpMenu; }; #endif
#pragma once namespace skybox { enum { BOX_TOP, BOX_LEFT, BOX_RIGHT, BOX_FRONT, BOX_BACK, BOX_BOTTOM }; void init(); void acquire(); void setTexture(char* name); void reset(); void render(); void unacquire(); void release(); };
#ifndef LATTICE_HEADER #define LATTICE_HEADER class Lattice { private: int nd; int* lattice; int nc; int volume; // spatial volume int lattice_size; // spatial volume * nc // Pre-allocated space to make is_even more efficient. int* internal_coord; public: Lattice(int my_nd, int* my_lattice, int my_nc) : nd(my_nd), nc(my_nc) { volume = 1; lattice = new int[my_nd]; for (int mu = 0; mu < my_nd; mu++) { volume *= my_lattice[mu]; lattice[mu] = my_lattice[mu]; } lattice_size = volume*my_nc; internal_coord = new int[my_nd]; } Lattice(const Lattice& copy) : nd(copy.nd), nc(copy.nc), volume(copy.volume), lattice_size(copy.lattice_size) { lattice = new int[nd]; for (int mu = 0; mu < nd; mu++) { lattice[mu] = copy.lattice[mu]; } internal_coord = new int[nd]; } ~Lattice() { delete[] lattice; delete[] internal_coord; } inline void coord_to_index(int& i, int* coord, int color) { int mu; i = 0; // Iterate over dimensions for (mu = nd-1; mu >= 0; mu--) { i = i*lattice[mu]+coord[mu]; } // Factor in color. i = i*nc + color; } inline int coord_to_index(int* coord, int color) { int mu; int i = 0; // Iterate over dimensions for (mu = nd-1; mu >= 0; mu--) { i = i*lattice[mu]+coord[mu]; } // Factor in color. i = i*nc + color; return i; } // Convert from index to coordinate + color. inline void index_to_coord(int i, int* coord, int& color) { int mu; // Extract the color. color = i % nc; i = (i - color)/nc; // Extract coordinates. for (mu = 0; mu < nd; mu++) { coord[mu] = i % lattice[mu]; i = (i - coord[mu])/lattice[mu]; } } // Get the coordinate in a direction from an index. inline int index_to_coordinate_dir(int i, int mu) { // Extract the color. int color = i % nc; i = (i - color)/nc; int retval; // Extract coordinates. for (int nu = 0; nu <= mu; nu++) { retval = i % lattice[nu]; i = (i - retval)/lattice[nu]; } return retval; } // Get the color from an index. inline int index_to_color(int i) { return i % nc; } // Find out if site is even (true) or odd (false) inline bool index_is_even(int &i) { int color = 0; int tmp = 0; index_to_coord(i, internal_coord, color); for (int j = 0; j < nd; j++) { tmp += internal_coord[j]; } return (tmp+1) % 2; } // Find out of coord is even (1) or odd(0) inline bool coord_is_even(int* coord) { int tmp = 0; for (int j = 0; j < nd; j++) { tmp += coord[j]; } return tmp % 2; } inline void get_lattice(int* lattice) { for (int mu = 0; mu < nd; mu++) { lattice[mu] = this->lattice[mu]; } } // Return the length of dimension mu. inline int get_lattice_dimension(int mu) { if (mu >= 0 && mu < nd) { return lattice[mu]; } else { return -1; } } inline int get_nd() { return nd; } inline int get_nc() { return nc; } inline int get_volume() { return volume; } inline int get_lattice_size() { return lattice_size; } }; #endif // LATTICE_HEADER
#include "thread_group.hpp" #include <csetjmp> #include <vector> class jmp_thread_group : public thread_group { public: template<typename Function> void launch(int num_threads, Function f) { // save the start state state start_state; if(!setjmp(start_state)) { std::clog << "launch(): initializing start state" << std::endl; // init each thread's state to the start state thread_state.clear(); thread_state.resize(num_threads, start_state); set_current_thread_id(0); } else { // new thread std::clog << "launch(): jumped to thread " << current_thread_id() << " start state into thread " << std::endl; } // execute the thread f(); std::clog << "launch(): done with thread " << current_thread_id() << std::endl; barrier(); } void barrier() { std::clog << "barrier(): entering barrier from thread " << current_thread_id() << std::endl; // save this thread's state if(!setjmp(thread_state[current_thread_id()])) { // switch to the next ready thread std::clog << "barrier(): jumping from thread " << current_thread_id() << " to thread " << next_current_thread_id() << std::endl; set_next_current_thread_id(); std::longjmp(thread_state[current_thread_id()], 1); } else { std::clog << "barrier(): jumped into thread " << current_thread_id() << std::endl; } std::clog << "barrier(): thread " << current_thread_id() << " exiting barrier()" << std::endl; } virtual int num_threads() { return thread_state.size(); } private: struct state { std::jmp_buf impl; operator std::jmp_buf &() { return impl; } operator const std::jmp_buf &() const { return impl; } }; std::vector<state> thread_state; };
#include <bits/stdc++.h> using namespace std; #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) #define MAXN 100 #define INF 0x3f3f3f3f #define DEVIATION 0.00000005 typedef long long LL; bool table[MAXN+10][5]; int L[MAXN+10],R[MAXN+10]; int main(int argc, char const *argv[]) { int kase; scanf("%d",&kase); int N,K,num,tmp; string str; while( kase-- ){ scanf("%d %d",&N,&K); memset(table,0,sizeof(table)); for(int i = 0 ; i < K ; i++ ){ scanf("%d",&num); for(int j = 0 ; j < num ; j++ ) scanf("%d",&L[j]); for(int j = 0 ; j < num ; j++ ) scanf("%d",&R[j]); cin >> str; if( str == "=" ){ for(int j = 0 ; j < num ; j++ ) table[L[j]][1] = table[R[j]][1] = true; } else if( str == "<" ){ for(int j = 0 ; j < num ; j++ ) table[L[j]][2] = table[R[j]][3] = true; } else if( str == ">" ){ for(int j = 0 ; j < num ; j++ ) table[L[j]][3] = table[R[j]][2] = true; } } for(int i = 1 ; i <= N ; i++ ){ if( table[i][1] || table[i][2] && table[i][3] ) table[i][0] = true; } int ans = -1; for(int i = 1 ; i <= N ; i++ ){ if( table[i][0] == false ){ if( ans == -1 ) ans = i; else ans = 0; } } printf("%d\n",ans>0?ans:0); if( kase ) printf("\n"); } return 0; }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2007 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * * @author Petter Nilsen */ #ifndef OP_TOOLBAR_MENU_BUTTON_H #define OP_TOOLBAR_MENU_BUTTON_H #include "modules/widgets/OpButton.h" /*********************************************************************************** ** @class OpToolbarMenuButton ** @brief Custom menu that will contain the main menu, but on a toolbar ** ************************************************************************************/ class OpToolbarMenuButton : public OpButton { public: static OP_STATUS Construct(OpToolbarMenuButton** obj, OpButton::ButtonStyle button_style = OpButton::STYLE_IMAGE); void UpdateButton(OpButton::ButtonStyle button_style); // == OpWidget ================================ virtual void GetPreferedSize(INT32* w, INT32* h, INT32 cols, INT32 rows); protected: OpToolbarMenuButton(OpButton::ButtonStyle button_style = OpButton::STYLE_IMAGE); OpToolbarMenuButton(const OpToolbarMenuButton & menu_button); virtual ~OpToolbarMenuButton() {} void Init(); void SetSkin(); // == OpTypedObject =========================== virtual Type GetType() {return WIDGET_TYPE_TOOLBAR_MENU_BUTTON;} // == OpInputContext ====================== virtual BOOL OnInputAction(OpInputAction* action); virtual BOOL IsInputContextAvailable(FOCUS_REASON reason); // == OpWidget ================================ virtual BOOL OnContextMenu(const OpPoint &point, BOOL keyboard_invoked); }; #endif // OP_TOOLBAR_MENU_BUTTON_H
#include "ThreadPool.h" using std::thread; using std::vector; using std::mutex; using std::lock_guard; ThreadPool::ThreadPool(vector<thread>::size_type n) { // TODO Create vector in initialisation for (vector<thread>::size_type i(0); i < n; ++i) threads.push_back(thread(&ThreadPool::thread_loop, this)); } void ThreadPool::add_job(ThreadPool::job j) { lock_guard<mutex> lock(jobs_mutex); jobs.push(j); } void ThreadPool::abort(void) { set_state(ThreadPool::State::Abort); } ThreadPool::State ThreadPool::get_state(void) { lock_guard<mutex> lock(state_mutex); return state; } void ThreadPool::set_state(ThreadPool::State st) { lock_guard<mutex> lock(state_mutex); state = st; } void ThreadPool::thread_loop(void) { // TODO Sleep when nothing to do job j; while (true) { ThreadPool::State st = get_state(); if (st == ThreadPool::State::Abort) return; { lock_guard<mutex> lock(jobs_mutex); if (!jobs.empty()) { j = jobs.top(); jobs.pop(); } else if (st == ThreadPool::State::Terminate) return; } if (j) { j(); j = nullptr; } } } ThreadPool::~ThreadPool(void) { set_state(ThreadPool::State::Terminate); for (auto& t : threads) { t.join(); } }
#include "Accessory.h" Accessory::Accessory() { } Accessory::~Accessory() { } void Accessory::Show() { cout << "이름 : " << name << endl; cout << "가격 : " << price << endl; cout << "마력 : " << stat << endl; cout << "설명 : " << comment << endl; cout << "갯수 : "; if (count == 0) cout << "매진"; else cout << count; cout << endl; } void Accessory::InitType() { type = MP; }
#ifndef CONFIG_H #define CONFIG_H #include <string> class Config { public: struct Profile { int width; int height; bool fullscreen; bool vsync; bool supersampling; bool showFPS; bool fpsProfiling; }; static Profile profile; const std::string FILE_PATH = "config.cfg"; void readConfig(); void createDefault(); }; #endif // CONFIG_H
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2002-2003 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Peter Karlsson */ #ifndef WINDOWSLANGUAGEMANAGER_H #define WINDOWSLANGUAGEMANAGER_H #include "modules/locale/src/opprefsfilelanguagemanager.h" /** * Windows specialization of the locale string manager. * * Uses the platform-independent locale string manager, but falls back to * using the built-in resources if the string could not be loaded from the * external translation file. * * @author Peter Karlsson */ class WindowsLanguageManager: public OpPrefsFileLanguageManager { public: WindowsLanguageManager(); virtual ~WindowsLanguageManager() {}; protected: virtual int GetStringInternalL(int num, OpString &s); }; #endif // WINDOWSLANGUAGEMANAGER_H
/* XMRig * Copyright (c) 2018-2020 SChernykh <https://github.com/SChernykh> * Copyright (c) 2016-2020 XMRig <https://github.com/xmrig>, <support@xmrig.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "base/net/tls/ServerTls.h" #include <algorithm> #include <cassert> #include <cstring> #include <openssl/ssl.h> xmrig::ServerTls::ServerTls(SSL_CTX *ctx) : m_ctx(ctx) { } xmrig::ServerTls::~ServerTls() { if (m_ssl) { SSL_free(m_ssl); } } bool xmrig::ServerTls::isHTTP(const char *data, size_t size) { assert(size > 0); static const char test[6] = "GET /"; return size > 0 && memcmp(data, test, std::min(size, sizeof(test) - 1)) == 0; } bool xmrig::ServerTls::isTLS(const char *data, size_t size) { assert(size > 0); static const uint8_t test[3] = { 0x16, 0x03, 0x01 }; return size > 0 && memcmp(data, test, std::min(size, sizeof(test))) == 0; } bool xmrig::ServerTls::send(const char *data, size_t size) { SSL_write(m_ssl, data, size); return write(m_write); } void xmrig::ServerTls::read(const char *data, size_t size) { if (!m_ssl) { m_ssl = SSL_new(m_ctx); m_write = BIO_new(BIO_s_mem()); m_read = BIO_new(BIO_s_mem()); SSL_set_accept_state(m_ssl); SSL_set_bio(m_ssl, m_read, m_write); } BIO_write(m_read, data, size); if (!SSL_is_init_finished(m_ssl)) { const int rc = SSL_do_handshake(m_ssl); if (rc < 0 && SSL_get_error(m_ssl, rc) == SSL_ERROR_WANT_READ) { write(m_write); } else if (rc == 1) { write(m_write); m_ready = true; read(); } else { shutdown(); } return; } read(); } void xmrig::ServerTls::read() { static char buf[16384]{}; int bytes_read = 0; while ((bytes_read = SSL_read(m_ssl, buf, sizeof(buf))) > 0) { parse(buf, bytes_read); } }
// #include <boost/multiprecision/cpp_int.hpp> // using boost::multiprecision::cpp_int; #include <bits/stdc++.h> using namespace std; // ¯\_(ツ)_/¯ #define f first #define s second #define p push #define mp make_pair #define pb push_back #define eb emplace_back #define rep(i, begin, end) for (__typeof(end) i = (begin) - ((begin) > (end)); i != (end) - ((begin) > (end)); i += 1 - 2 * ((begin) > (end))) #define foi(i, a, n) for (i = (a); i < (n); ++i) #define foii(i, a, n) for (i = (a); i <= (n); ++i) #define fod(i, a, n) for (i = (a); i > (n); --i) #define fodd(i, a, n) for (i = (a); i >= (n); --i) #define debug(x) cout << '>' << #x << ':' << x << endl; #define all(v) v.begin(), v.end() #define sz(x) ((int)(x).size()) #define endl " \n" #define newl cout<<"\n" #define MAXN 100005 #define MOD 1000000007LL #define EPS 1e-13 #define INFI 1000000000 // 10^9 #define INFLL 1000000000000000000ll //10^18 // ¯\_(ツ)_/¯ //#define l long int //#define d double #define ll long long int #define ull unsigned long long int #define ld long double #define vi vector<int> #define vll vector<long long> #define vvi vector<vector<int>> #define vvll vector<vll> #define vvld vector<vector<ld>> //vector<vector<int>> v(10, vector<int>(20,500)); 2d vector initialization. of 10 rows and 20 columns, with value 500. #define mii map<int, int> #define mll map<long long, long long> #define pii pair<int, int> #define pll pair<long long, long long> #define fast_io() \ ios_base::sync_with_stdio(false); \ cin.tie(NULL); \ cout.tie(NULL); ll tc, n, m, k; // ll ans = 0, c = 0; // ll i, j; // ll a, b; // ll x, y; ll fact(ll k) { return (k == 1 ? 1 : k*fact(k-1)); } ll rightSmall(string& str, char& ch, ll index) { ll ans = 0; rep(i, index, sz(str)) if(ch > str[i]) ans++; return ans; } int main() { fast_io(); #ifndef ONLINE_JUDGE freopen("../input.txt", "r", stdin); freopen("../output.txt", "w", stdout); #endif cin>>tc; while(tc--) { string str; cin>>str; string temp = str; sort(all(temp)); auto it = unique(all(temp)); int dist = distance(temp.begin(), it); if(dist != sz(str)) { cout<<0; newl; continue; } ll rank = 1; ll fac = fact(sz(str)); rep(i, 0, sz(str)) { fac /= (sz(str)-i); ll count = rightSmall(str, str[i], i+1); rank += count*fac; rank %= 1000003; } cout<<rank; newl; } return 0; } /* 2 4 0 1 0 1 5 0 0 1 0 0 */
#include <iostream> using namespace std; struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; class Solution { public: ListNode *deleteDuplicates(ListNode *head) { if(!head) return nullptr; ListNode *fhead = new ListNode(head->val+1); fhead->next = head; deletion(fhead, head); return fhead->next; } private: static void deletion(ListNode *fhead, ListNode *head){ if(head == nullptr) return ; // cout<< fhead->val << head->val<< endl; if(fhead->val == head->val){ fhead->next = head->next; delete(head); deletion(fhead, fhead->next); }else{ deletion(fhead->next, head->next); } } }; int main(){ ListNode *n1 = new ListNode(1); ListNode *n2 = new ListNode(1); ListNode *n3 = new ListNode(2); ListNode *n4 = new ListNode(3); ListNode *n5 = new ListNode(3); n1->next = n2; n2->next = n3; n3->next = n4; n4->next = n5; Solution *sol = new Solution(); ListNode *result = sol->deleteDuplicates(n1); while(result){ cout<< result->val<<endl; result = result->next; } }
/* 19.07.20 LG codepro - 데이터 리오더링 */ #include <iostream> using namespace std; unsigned int Make_Data(unsigned int rcv); // 작성할 함수 unsigned int Make_Data(unsigned int rcv) { int sol = 0; sol = (rcv&15) <<28 ; sol += ((rcv>>15) & 15) << 24; sol += ((rcv>>26) & 63) << 18; sol += ((rcv>>9) & 3)<<16; sol += ((rcv>>23) & 7 )<<13; sol += ((rcv>>4) & 31)<<8; sol += ((rcv>>11) & 15)<<4; sol += ((rcv>>19) & 15) <<0; return sol; } int main(void) { unsigned int rcv=0,sol; // 입력 받는 부분 cin >> hex >> uppercase >> rcv; sol = Make_Data(rcv); cout << hex << uppercase << sol; }
#include <iostream> #include <cstring> using namespace std; int main(){ ios_base::sync_with_stdio(0); cin.tie(0); int n, m; int res=0; cin>>n>>m; if (n!=m){ cout<<2; } else{ res=m; for (int i=2;i*i<=m;i++){ if(n%i==0){ res=i; break; } } cout<<res; } }
#include "stdafx.h" #include "QuizPlayer.h" #include "Quiz.h" #include "MockQuizView.h" //#include <vld.h> // Visual Leak Detector. Download and install from http://vld.codeplex.com using namespace qp; using namespace std; struct QuizPlayerTestSuiteFixture { QuizPlayerTestSuiteFixture() :quiz(make_shared<CQuiz>("Quiz title")) { } CQuizPtr quiz; CMockQuizView mockView; }; BOOST_FIXTURE_TEST_SUITE(QuizPlayerTests, QuizPlayerTestSuiteFixture) BOOST_AUTO_TEST_CASE(QuizPlayerCanStartQuiz) { CQuizPlayer qp(quiz, mockView); //BOOST_REQUIRE_NO_THROW(qp.Start()); BOOST_MESSAGE("TODO: implement QuizPlayerTestSuiteFixture"); } BOOST_AUTO_TEST_SUITE_END()
#ifndef __Student__ #define __Student__ #include <iostream> #include <string> class Student { public: Student(); Student( const std::string& first_name, const std::string& last_name, const std::string& subject_name, const int age); ~Student() = default; /* c++ 11 */ void PrintStudentName(); void PrintStudentLastName(); void PrintSubjectName(); void PrintStudentAge(); void PrintInfo(); int GetAge() const; std::string GetName() const; std::string GetLastName() const; private: int m_age; std::string m_first_name; std::string m_last_name; std::string m_subject_name; }; #endif
//=========================================================================== //! @file scene_toon.h //! @brief デモシーン トゥーン //=========================================================================== #pragma once //=========================================================================== //! @class SceneToon //=========================================================================== class SceneToon : public DemoSceneBase { public: //----------------------------------------------------------------------- //! @name 初期化 //----------------------------------------------------------------------- //@{ //! @brief コンストラクタ SceneToon() = default; //! @brief デストラクタ ~SceneToon() override = default; //@} private: //----------------------------------------------------------------------- //! @name 初期化まとめてるだけ //----------------------------------------------------------------------- //@{ //----------------------------------------------------------------------- //! @brief ライト初期化 //! @return true 正常終了 //! @return false エラー終了 //----------------------------------------------------------------------- bool initializeLight() override; //----------------------------------------------------------------------- //! @brief モデル初期化 //! @return true 正常終了 //! @return false エラー終了 //----------------------------------------------------------------------- bool initializeModel() override; //@} public: //----------------------------------------------------------------------- //! @name タスク //----------------------------------------------------------------------- //@{ //----------------------------------------------------------------------- //! @brief 初期化 //! @return true 正常終了 //! @return false エラー終了 //----------------------------------------------------------------------- bool initialize() override; //! @brief 更新 void update() override; //! @brief 描画 void render() override; //----------------------------------------------------------------------- //! @brief 描画 //! @param [in] renderMode 描画したいモード //----------------------------------------------------------------------- void render(RenderMode renderMode) override; //! @brief 解放 void cleanup() override; //@} private: std::shared_ptr<gpu::Texture> toonTexture_; //!< トゥーン用テクスチャ std::shared_ptr<gpu::Texture> modelTexture_; //!< トゥーン用テクスチャ // モデル std::unique_ptr<Object> modelFloor_; std::shared_ptr<Object> modelFbx1_; std::shared_ptr<Object> modelFbx2_; };
#include "gtest/gtest.h" #include "../../../../options/Option.hpp" #include "../../../../options/OptionPut.hpp" #include "../../../../binomial_method/case/Case.hpp" #include "../../../../binomial_method/case/Wilmott1Case.hpp" #include "../../../../binomial_method/method/regular/american/AmericanBinomialMethod.hpp" double american_putWilmott1(int iT, int iM) { double T[] = {0.25, 0.5, 0.75, 1.0}; int M[] = {16, 32, 64, 128, 256}; double s0 = 9.; double r = 0.06; double E = 10.; double sigma = 0.3; OptionPut<double> aOption(T[iT], s0, r, sigma, E); Wilmott1Case<double> aCase(&aOption, M[iM]); AmericanBinomialMethod<double> method(&aCase); method.solve(); double result = method.getResult(); return result; } TEST(RegularAmericanPutWilmott1, test16_025) { double result = american_putWilmott1(0, 0); EXPECT_NEAR(result, 1.1316, 0.0001); } TEST(RegularAmericanPutWilmott1, test32_025) { double result = american_putWilmott1(0, 1); EXPECT_NEAR(result, 1.1240, 0.0001); } TEST(RegularAmericanPutWilmott1, test64_025) { double result = american_putWilmott1(0, 2); EXPECT_NEAR(result, 1.1261, 0.0001); } TEST(RegularAmericanPutWilmott1, test128_025) { double result = american_putWilmott1(0, 3); EXPECT_NEAR(result, 1.1253, 0.0001); } TEST(RegularAmericanPutWilmott1, test256_025) { double result = american_putWilmott1(0, 4); EXPECT_NEAR(result, 1.1260, 0.0001); } TEST(RegularAmericanPutWilmott1, test16_050) { double result = american_putWilmott1(1, 0); EXPECT_NEAR(result, 1.2509, 0.0001); } TEST(RegularAmericanPutWilmott1, test32_050) { double result = american_putWilmott1(1, 1); EXPECT_NEAR(result, 1.2598, 0.0001); } TEST(RegularAmericanPutWilmott1, test64_050) { double result = american_putWilmott1(1, 2); EXPECT_NEAR(result, 1.2539, 0.0001); } TEST(RegularAmericanPutWilmott1, test128_050) { double result = american_putWilmott1(1, 3); EXPECT_NEAR(result, 1.2553, 0.0001); } TEST(RegularAmericanPutWilmott1, test256_050) { double result = american_putWilmott1(1, 4); EXPECT_NEAR(result, 1.2546, 0.0001); } TEST(RegularAmericanPutWilmott1, test16_075) { double result = american_putWilmott1(2, 0); EXPECT_NEAR(result, 1.3579, 0.0001); } TEST(RegularAmericanPutWilmott1, test32_075) { double result = american_putWilmott1(2, 1); EXPECT_NEAR(result, 1.3568, 0.0001); } TEST(RegularAmericanPutWilmott1, test64_075) { double result = american_putWilmott1(2, 2); EXPECT_NEAR(result, 1.3569, 0.0001); } TEST(RegularAmericanPutWilmott1, test128_075) { double result = american_putWilmott1(2, 3); EXPECT_NEAR(result, 1.3555, 0.0001); } TEST(RegularAmericanPutWilmott1, test256_075) { double result = american_putWilmott1(2, 4); EXPECT_NEAR(result, 1.3547, 0.0001); } TEST(RegularAmericanPutWilmott1, test16_010) { double result = american_putWilmott1(3, 0); EXPECT_NEAR(result, 1.4444, 0.0001); } TEST(RegularAmericanPutWilmott1, test32_010) { double result = american_putWilmott1(3, 1); EXPECT_NEAR(result, 1.4332, 0.0001); } TEST(RegularAmericanPutWilmott1, test64_010) { double result = american_putWilmott1(3, 2); EXPECT_NEAR(result, 1.4384, 0.0001); } TEST(RegularAmericanPutWilmott1, test128_010) { double result = american_putWilmott1(3, 3); EXPECT_NEAR(result, 1.4342, 0.0001); } TEST(RegularAmericanPutWilmott1, test256_010) { double result = american_putWilmott1(3, 4); EXPECT_NEAR(result, 1.4349, 0.0001); }
#pragma once namespace Game { class Module { public: virtual void update() = 0; virtual void draw() = 0; virtual void start() = 0; virtual void stop() = 0; virtual void configure() = 0; virtual void cleanup() = 0; }; }
#pragma once #include <string> #include "Sender.h" using namespace std; class Mail { public: Mail(string title, string contents, string t); friend Sender& Sender::operator<<(Mail& mail); private: string _title; string _contents; string _time; };
#ifndef FIELDDESCRIPTORCONTAINER_H #define FIELDDESCRIPTORCONTAINER_H #include <QtGui/QWidget> #include <QString> #include <google/protobuf/descriptor.h> #include <google/protobuf/message.h> #include <google/protobuf/generated_message_util.h> template<class Object> class FieldDescriptorContainer { protected: bool m_subfield; FieldDescriptorContainer * m_parent; int m_type; Object * m_value; Object * m_defaultValue; public: std::string m_name; google::protobuf::FieldDescriptor * m_field; virtual QWidget * getWidget(QWidget *parent = 0) = 0; virtual QWidget * getParent() = 0; virtual Object * getValue() = 0; virtual void setValue(Object * value) = 0; virtual QString toString() = 0; virtual bool buildMsg(google::protobuf::Message * msg) = 0; FieldDescriptorContainer(google::protobuf::FieldDescriptor * field) { m_field = field; m_name = field->name(); m_type = field->cpp_type(); //Set the default value depending on type if(field->has_default_value()) { switch(field->cpp_type()) { case google::protobuf::FieldDescriptor::CPPTYPE_BOOL: { m_defaultValue = (Object *)field->default_value_bool(); break; } case google::protobuf::FieldDescriptor::CPPTYPE_DOUBLE: { //Note: not sure if this really works. Had to unbox the value from a double into a long //before converting into the Object type. m_defaultValue = (Object *) (long) field->default_value_double(); break; } case google::protobuf::FieldDescriptor::CPPTYPE_ENUM: { m_defaultValue = (Object *)field->default_value_enum(); break; } case google::protobuf::FieldDescriptor::CPPTYPE_FLOAT: { //Note: not sure if this really works. Had to unbox the value from a float into a int //before converting into the Object type. m_defaultValue = (Object *) (int) field->default_value_float(); break; } case google::protobuf::FieldDescriptor::CPPTYPE_INT32: { m_defaultValue = (Object *)field->default_value_int32(); break; } case google::protobuf::FieldDescriptor::CPPTYPE_INT64: { m_defaultValue = (Object *)field->default_value_int64(); break; } case google::protobuf::FieldDescriptor::CPPTYPE_MESSAGE: { m_defaultValue = NULL; break; } case google::protobuf::FieldDescriptor::CPPTYPE_STRING: { m_defaultValue = (Object *)field->default_value_string().c_str(); break; } case google::protobuf::FieldDescriptor::CPPTYPE_UINT32: { m_defaultValue = (Object *)field->default_value_uint32(); break; } default: { m_defaultValue = (Object *)field->default_value_uint64(); break; } } } } //Destructor ~FieldDescriptorContainer() { delete m_field; delete &m_value; delete &m_defaultValue; } bool isSubField() { return m_subfield; } void setSubfield(bool sub) { m_subfield = sub; } void setFieldParent(FieldDescriptorContainer * parent) { this->parent = parent; } FieldDescriptorContainer * getFieldParent() { if(m_subfield) { return m_parent; } return NULL; } }; #endif // FIELDDESCRIPTORCONTAINER_H
#pragma once #include "../Hardware/Registers.hpp" #include <avr/interrupt.h> namespace Drivers { enum ExternalInterruptPin { i0 = 0, i1 = 2 }; enum ExternalInterruptType { low, change, toLow, toHigh }; template< ExternalInterruptPin Tp, ExternalInterruptType Tt> class ExternalInterrupt { public: static inline constexpr void init(void) { if constexpr ( Tt == ExternalInterruptType::low) Hardware::RegDef<Hardware::RegName::Mcucr>::setFalse( bitValue(Tp+0) | bitValue(Tp+1) ); if constexpr ( Tt == ExternalInterruptType::change) { Hardware::RegDef<Hardware::RegName::Mcucr>::setFalse( bitValue(Tp+1) ); Hardware::RegDef<Hardware::RegName::Mcucr>::setTrue( bitValue(Tp+0) ); } if constexpr ( Tt == ExternalInterruptType::toLow) { Hardware::RegDef<Hardware::RegName::Mcucr>::setFalse( bitValue(Tp+0) ); Hardware::RegDef<Hardware::RegName::Mcucr>::setTrue( bitValue(Tp+1) ); } if constexpr ( Tt == ExternalInterruptType::low) Hardware::RegDef<Hardware::RegName::Mcucr>::setTrue( bitValue(Tp+0) | bitValue(Tp+1) ); if constexpr ( Tp == ExternalInterruptPin::i0 ) Hardware::RegDef<Hardware::RegName::Gicr>::setTrue( bitValue( INT0 ) ); if constexpr ( Tp == ExternalInterruptPin::i1 ) Hardware::RegDef<Hardware::RegName::Gicr>::setTrue( bitValue( INT1 ) ); } static inline void enableAllInterupt() { sei(); } static inline void disableAllInterupt() { cli(); } }; }
#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <vector> #include <queue> using namespace std; int N, M; int nCnt = 1; int nMap[100][100]; int nChecked[100][100]; int dy[4] = { 0, 0, -1, 1 }; int dx[4] = { -1, 1, 0, 0 }; void bfs(int y,int x) { queue<pair<int, int>> q; q.push(make_pair(y, x)); nChecked[y][x] = 1; while(!q.empty()) { y = q.front().first; x = q.front().second; q.pop(); for (int i = 0; i < 4; i++) { int ny = y + dy[i]; int nx = x + dx[i]; if (0 <= ny && ny < N && 0 <= nx && nx < M ) { if ((nChecked[ny][nx] == 0) && (nMap[ny][nx] == 1)) { q.push(make_pair(ny, nx)); nChecked[ny][nx] = nChecked[y][x] + 1; } else if (nChecked[ny][nx] == 0) { nChecked[ny][nx] = -1; } } } } } int main(void) { cin >> N >> M; for (int i = 0; i < N; i++) { for (int j = 0; j < M; j++) { //cin >> nMap[i][j]; scanf("%1d", &nMap[i][j]); } } bfs(0, 0); cout << nChecked[N-1][M-1] << endl; return 0; }
namespace iberbar { template < typename T > class TGrowArray { public: TGrowArray( void ) : m_count( 0 ) , m_data( NULL ) { } TGrowArray( const TGrowArray& dest ) : m_count( 0 ) , m_data( NULL ) { if ( dest.m_data ) { m_data = new T[ dest.m_count ]; memcpy_s( m_data, sizeof( T ) * dest.m_count, dest.m_data, sizeof( T ) * dest.m_count ); m_count = dest.m_count; } } ~TGrowArray() { clear(); } public: /* * 当resize的尺寸小于已有尺寸,多余的对象会丢失,注意内存是否会泄露 */ void resize( int count ) { if ( count == m_count ) return ; T* lc_new = new T[ count ]; memcpy_s( lc_new, sizeof( T )*count, m_data, sizeof( T )*tMin<uint32>( m_count, count ) ); delete[] m_data; m_data = lc_new; m_count = count; } void push_back( const T& val ) { T* lc_new = new T[ m_count + 1 ]; memcpy_s( lc_new, sizeof( T )*( m_count+1 ), m_data, sizeof( T )*m_count ); lc_new[ m_count ] = val; delete[] m_data; m_data = lc_new; m_count ++; } void push_front( const T& val ) { T* lc_new = new T[ m_count + 1 ]; memcpy_s( lc_new+1, sizeof( T )*( m_count+1 ), m_data, sizeof( T )*m_count ); lc_new[ 0 ] = val; delete[] m_data; m_data = lc_new; m_count ++; } void insert( uint32 index, const T& val ) { assert( index < m_count ); T* lc_new = new T[ m_count + 1 ]; memcpy_s( lc_new, sizeof( T )*( m_count+1 ), m_data, sizeof( T )*index ); lc_new[ index ] = val; memcpy_s( lc_new + index + 1, sizeof( T )*( m_count+1 ), m_data+index, sizeof( T )*( m_count-index ) ); delete[] m_data; m_data = lc_new; m_count ++; } void remove( uint32 index ) { assert( index < m_count ); T* lc_new = new T[ m_count-1 ]; memcpy_s( lc_new, sizeof( T )*( m_count-1 ), m_data, sizeof( T )*index ); memcpy_s( lc_new + index, sizeof( T )*( m_count+1 ), m_data+index+1, sizeof( T )*( m_count-index-1 ) ); delete[] m_data; m_data = lc_new; m_count --; } T pop_back() { assert( m_count > 0 ); T lc_pop = m_data[ m_count-1 ]; T* lc_new = new T[ m_count-1 ]; memcpy_s( lc_new, sizeof( T )*( m_count-1 ), m_data, sizeof( T )*( m_count-1 ) ); delete[] m_data; m_data = lc_new; m_count --; return lc_pop; } T pop_front() { assert( m_count > 0 ); T lc_pop = m_data[ 0 ]; T* lc_new = new T[ m_count - 1 ]; memcpy_s( lc_new, sizeof( T )*( m_count-1 ), m_data+1, sizeof( T )*( m_count-1 ) ); delete[] m_data; m_data = lc_new; m_count --; return lc_pop; } void clear() { delete[] m_data; m_data = NULL; m_count = 0; } public: uint32 size() const { return m_count; } uint32 get_data( T* pBuf, uint32 nBufSize ) const { uint32 lc_copyCount = tMin< uint32 >( nBufSize, m_count ); if ( lc_copyCount > 0 ) memcpy_s( pBuf, nBufSize*sizeof(T), m_data, lc_copyCount*sizeof(T) ); return lc_copyCount; } bool empty() const { if ( m_count == 0 ) return true; return false; } public: T& operator[]( uint32 index ) { assert( index < m_count ); return m_data[ index ]; } const T& operator[]( uint32 index ) const { assert( index < m_count ); return m_data[ index ]; } private: uint32 m_count; T* m_data; }; }
#include <algorithm> #include <cstdlib> #include <fstream> #include <functional> #include <iostream> #include <memory> #include <numeric> #include <sstream> #include <stdexcept> #include <string> #include <type_traits> #include <variant> #include <vector> #include <boost/multiprecision/cpp_int.hpp> #include <getopt.h> #include <libgen.h> #include "perm.h" #include "perm_group.h" #include "perm_set.h" #include "permlib.h" #include "timer.h" #include "util.h" #include "profile_parse.h" #include "profile_args.h" #include "profile_read.h" #include "profile_run.h" #include "profile_timer.h" #include "profile_util.h" namespace { std::string progname; void usage(std::ostream &s) { char const *opts[] = { "[-h|--help]", "-i|--implementation {gap|mpsym|permlib}", "[-s|--schreier-sims] {deterministic|random|random-no-guarantee}", "[-t|--transversals] {explicit|schreier-trees|shallow-schreier-trees}", "[--check-altsym]", "[--no-reduce-gens]", "[-g|--groups GROUPS]", "[-a|--arch-graph ARCH_GRAPH]", "[-c|--num-cycles]", "[-r|--num-runs]", "[-v|--verbose]", "[--show-gap-errors]" }; s << "usage: " << progname << '\n'; for (char const *opt : opts) s << " " << opt << '\n'; } struct ProfileOptions { VariantOption implementation{"gap", "mpsym", "permlib"}; VariantOption schreier_sims{"deterministic", "random", "random-no-guarantee"}; VariantOption transversals{"explicit", "schreier-trees", "shallow-schreier-trees"}; bool check_altsym = false; bool no_reduce_gens = false; bool groups_input = false; bool arch_graph_input = false; unsigned num_cycles = 1u; unsigned num_runs = 1u; bool verbose = false; bool show_gap_errors = false; }; cgtl::BSGS::Options bsgs_options_mpsym(ProfileOptions const &options) { using cgtl::BSGS; BSGS::Options bsgs_options; if (options.schreier_sims.is("deterministic")) { bsgs_options.construction = BSGS::Construction::SCHREIER_SIMS; } else if (options.schreier_sims.is("random")) { bsgs_options.construction = BSGS::Construction::SCHREIER_SIMS_RANDOM; } else if (options.schreier_sims.is("random-no-guarantee")) { bsgs_options.construction = BSGS::Construction::SCHREIER_SIMS_RANDOM; bsgs_options.schreier_sims_random_guarantee = false; } else { throw std::logic_error("unreachable"); } if (options.transversals.is("explicit")) bsgs_options.transversals = BSGS::Transversals::EXPLICIT; else if (options.transversals.is("schreier-trees")) bsgs_options.transversals = BSGS::Transversals::SCHREIER_TREES; else if (options.transversals.is("shallow-schreier-trees")) bsgs_options.transversals = BSGS::Transversals::SHALLOW_SCHREIER_TREES; else throw std::logic_error("unreachable"); if (options.check_altsym) bsgs_options.check_altsym = true; if (options.no_reduce_gens) bsgs_options.reduce_gens = false; return bsgs_options; } std::string make_perm_group_gap(gap::PermSet const &generators, ProfileOptions const &options) { std::stringstream ss; ss << "for i in [1.." << options.num_cycles << "] do\n"; ss << " StabChain(Group(" + generators.permutations + "));\n"; ss << "od;\n"; return ss.str(); } void make_perm_group_mpsym(cgtl::PermSet const &generators, ProfileOptions const &options) { using cgtl::BSGS; using cgtl::PermGroup; using cgtl::PermSet; auto bsgs_options(bsgs_options_mpsym(options)); for (unsigned i = 0u; i < options.num_cycles; ++i) PermGroup g(BSGS(generators.degree(), generators, &bsgs_options)); } template <typename T> struct TypeTag { using type = T; }; std::variant< TypeTag<permlib::ExplicitTransversal<permlib::Permutation>>, TypeTag<permlib::SchreierTreeTransversal<permlib::Permutation>>, TypeTag<permlib::ShallowSchreierTreeTransversal<permlib::Permutation>> > permlib_transversal_type(VariantOption const &transversals) { using namespace permlib; if (transversals.is("explicit")) return TypeTag<ExplicitTransversal<Permutation>>{}; else if (transversals.is("schreier-trees")) return TypeTag<SchreierTreeTransversal<Permutation>>{}; else if (transversals.is("shallow-schreier-trees")) return TypeTag<ShallowSchreierTreeTransversal<Permutation>>{}; else throw std::logic_error("unreachable"); } void make_perm_group_permlib(permlib::PermSet const &generators, ProfileOptions const &options) { using namespace permlib; std::visit([&](auto transv_type_) { using transv_type = typename decltype(transv_type_)::type; if (options.schreier_sims.is("deterministic")) { SchreierSimsConstruction<Permutation, transv_type> construction(generators.degree); for (unsigned i = 0; i < options.num_cycles; ++i) construction.construct(generators.permutations.begin(), generators.permutations.end()); } else if (options.schreier_sims.is("random")) { BSGS<Permutation, transv_type> bsgs(generators.degree); std::unique_ptr<BSGSRandomGenerator<Permutation, transv_type>> random_generator(new BSGSRandomGenerator<Permutation, transv_type>(bsgs)); RandomSchreierSimsConstruction<Permutation, transv_type> construction(generators.degree, random_generator.get()); bool guaranteed = true; for (unsigned i = 0; i < options.num_cycles; ++i) construction.construct(generators.permutations.begin(), generators.permutations.end(), guaranteed); } }, permlib_transversal_type(options.transversals)); } double run_groups(unsigned degree, std::string const &generators, ProfileOptions const &options) { double t = 0.0; if (options.implementation.is("gap")) { auto generators_gap(parse_generators_gap(degree, generators)); auto gap_script(make_perm_group_gap(generators_gap, options)); run_gap(gap_script, options.verbose, !options.show_gap_errors, &t); } else if (options.implementation.is("mpsym")) { auto generators_mpsym(parse_generators_mpsym(degree, generators)); run_cpp([&]{ make_perm_group_mpsym(generators_mpsym, options); }, &t); } else if (options.implementation.is("permlib")) { auto generators_permlib(parse_generators_permlib(degree, generators)); run_cpp([&]{ make_perm_group_permlib(generators_permlib, options); }, &t); } return t; } double run_arch_graph(std::string const &arch_graph, ProfileOptions const &options) { using boost::multiprecision::cpp_int; using cgtl::ArchGraphSystem; using cgtl::PermSet; double t = 0.0; auto ag(ArchGraphSystem::from_lua(arch_graph)); cpp_int num_automorphisms; PermSet automorphisms_generators; if (options.implementation.is("gap")) { auto gap_script("LoadPackage(\"grape\");\n" "G:=" + ag->to_gap() + ";\n" "StabChain(G);\n" "Print(Size(G), \";\");\n" "Print(GeneratorsOfGroup(G), \"\\n\");\n"); auto gap_output( compress_gap_output(run_gap(gap_script, true, !options.show_gap_errors, &t))); auto gap_output_split(split(gap_output, ";")); num_automorphisms = cpp_int(gap_output_split[0]); automorphisms_generators = parse_generators_mpsym(0, gap_output_split[1]); } else if (options.implementation.is("mpsym")) { auto bsgs_options(bsgs_options_mpsym(options)); run_cpp([&]{ ag->automorphisms(&bsgs_options); }, &t); num_automorphisms = ag->automorphisms().order(); automorphisms_generators = ag->automorphisms_generators(); } else if (options.implementation.is("permlib")) { throw std::logic_error("graph automorphisms not supported by permlib"); } if (options.verbose) { info("Automorphism group has order:"); info(num_automorphisms); info("Automorphism generators are:"); info(automorphisms_generators); } return t; } template<typename FUNC> void profile_loop(FUNC &&f, ProfileOptions const &options) { std::vector<double> ts(options.num_runs); for (unsigned r = 0; r < options.num_runs; ++r) { if (options.verbose && options.num_runs > 1) debug_progress("Executing run", r + 1, "/", options.num_runs); ts[r] = f(options); } double t_mean, t_stddev; util::mean_stddev(ts, &t_mean, &t_stddev); result("Mean:", t_mean, "s"); result("Stddev:", t_stddev, "s"); if (options.verbose && options.num_runs > 1) debug_progress_done(); if (options.verbose && options.implementation.is("mpsym")) { debug("Timer dumps:"); debug_timer_dump("strip"); debug_timer_dump("extend base"); debug_timer_dump("update strong gens"); } } void profile(Stream &instream, ProfileOptions const &options) { using namespace std::placeholders; if (options.verbose) { debug("Implementation:", options.implementation.get()); debug("Schreier-sims variant:", options.schreier_sims.get()); debug("Transversals:", options.transversals.get()); if (options.num_cycles > 1) debug("Constructions per run:", options.num_cycles); } if (options.groups_input) { foreach_line(instream.stream, [&](std::string const &line, unsigned lineno){ auto group(parse_group(line)); if (options.verbose) { info("Constructing group", lineno); info("=> degree", group.degree); info("=> orders", group.order); info("=> generators", group.generators); } else { info("Constructing group", lineno); } profile_loop(std::bind(run_groups, group.degree, group.generators, _1), options); }); } else if (options.arch_graph_input) { info("Constructing automorphism group"); profile_loop(std::bind(run_arch_graph, read_file(instream.stream), _1), options); } } } // namespace int main(int argc, char **argv) { progname = basename(argv[0]); struct option long_options[] = { {"help", no_argument, 0, 'h'}, {"implementation", required_argument, 0, 'i'}, {"schreier-sims", required_argument, 0, 's'}, {"transversals", required_argument, 0, 't'}, {"check-altsym", no_argument, 0, 1 }, {"no-reduce-gens", no_argument, 0, 2 }, {"groups", no_argument, 0, 'g'}, {"arch-graph", no_argument, 0, 'a'}, {"num-cyles", required_argument, 0, 'c'}, {"num-runs", required_argument, 0, 'r'}, {"verbose", no_argument, 0, 'v'}, {"show-gap-errors", no_argument, 0, 3 }, {nullptr, 0, nullptr, 0 } }; ProfileOptions options; Stream instream; for (;;) { int c = getopt_long(argc, argv, "hi:s:t:g:a:c:r:v", long_options, nullptr); if (c == -1) break; try { switch(c) { case 'h': usage(std::cout); return EXIT_SUCCESS; case 'i': options.implementation.set(optarg); break; case 's': options.schreier_sims.set(optarg); break; case 't': options.transversals.set(optarg); break; case 1: options.check_altsym = true; break; case 2: options.no_reduce_gens = true; break; case 'g': OPEN_STREAM(instream, optarg); options.groups_input = true; break; case 'a': OPEN_STREAM(instream, optarg); options.arch_graph_input = true; break; case 'c': options.num_cycles = stox<unsigned>(optarg); break; case 'r': options.num_runs = stox<unsigned>(optarg); break; case 'v': options.verbose = true; TIMER_ENABLE(); break; case 3: options.show_gap_errors = true; break; default: return EXIT_FAILURE; } } catch (std::invalid_argument const &e) { error("invalid option argument:", e.what()); return EXIT_FAILURE; } } CHECK_OPTION(options.implementation.is_set(), "--implementation option is mandatory"); CHECK_OPTION((options.implementation.is("gap") || options.schreier_sims.is_set()), "--schreier-sims option is mandatory when not using gap"); CHECK_OPTION((options.implementation.is("gap") || options.transversals.is_set()), "--transversal-storage option is mandatory when not using gap"); CHECK_OPTION(options.groups_input != options.arch_graph_input, "EITHER --arch-graph OR --groups must be given"); try { profile(instream, options); } catch (std::exception const &e) { error("profiling failed:", e.what()); return EXIT_FAILURE; } return EXIT_SUCCESS; }
// Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "Common/CommandLine.h" namespace { const command_line::arg_descriptor<std::string> arg_wallet_file = { "wallet-file", "Use wallet <arg>", "" }; const command_line::arg_descriptor<std::string> arg_generate_new_wallet = { "generate-new-wallet", "Generate new wallet and save it to <arg>", "" }; const command_line::arg_descriptor<std::string> arg_daemon_address = { "daemon-address", "Use daemon instance at <host>:<port>", "" }; const command_line::arg_descriptor<std::string> arg_daemon_host = { "daemon-host", "Use daemon instance at host <arg> instead of localhost", "" }; const command_line::arg_descriptor<std::string> arg_password = { "password", "Wallet password", "", true }; const command_line::arg_descriptor<uint16_t> arg_daemon_port = { "daemon-port", "Use daemon instance at port <arg> instead of default", 0 }; const command_line::arg_descriptor<uint32_t> arg_log_level = { "set_log", "", logging::INFO, true }; const command_line::arg_descriptor<bool> arg_testnet = { "testnet", "Used to deploy test nets. The daemon must be launched with --testnet flag", false }; const command_line::arg_descriptor< std::vector<std::string> > arg_command = { "command", "" }; const size_t TIMESTAMP_MAX_WIDTH = 32; const size_t HASH_MAX_WIDTH = 64; const size_t TOTAL_AMOUNT_MAX_WIDTH = 20; const size_t FEE_MAX_WIDTH = 14; const size_t BLOCK_MAX_WIDTH = 7; const size_t UNLOCK_TIME_MAX_WIDTH = 11; }
 // MFC3(2)View.h: CMFC32View 类的接口 // #pragma once class CMFC32View : public CView { protected: // 仅从序列化创建 CMFC32View() noexcept; DECLARE_DYNCREATE(CMFC32View) // 特性 public: CMFC32Doc* GetDocument() const; // 操作 public: // 重写 public: virtual void OnDraw(CDC* pDC); // 重写以绘制该视图 virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: // 实现 public: virtual ~CMFC32View(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // 生成的消息映射函数 protected: DECLARE_MESSAGE_MAP() public: afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnRButtonDown(UINT nFlags, CPoint point); }; #ifndef _DEBUG // MFC3(2)View.cpp 中的调试版本 inline CMFC32Doc* CMFC32View::GetDocument() const { return reinterpret_cast<CMFC32Doc*>(m_pDocument); } #endif
#ifndef OUTPUT_H #define OUTPUT_H #include "global.h" class Output { public: void save_at(Data *d); void save_arrivals(vector<Receiver> receivers,const Data &d); void save_spherical_cuts(const Source &); void save_err_vs_dist(const Source &); void save_err_surface(const Source &); }; #endif
#pragma once #include <cmath> class PriorityQueue { public: PriorityQueue(); ~PriorityQueue(); int Top() { if (rozmiar != 0) return kopiec[0].vertrex; } void push(int, int *); void pop(); int extract(); void write(); int size() { return rozmiar; } bool empty() { if (rozmiar == 0) return true; return false; } bool isInQueue(int); struct pole { int vertrex; int * weight; }; private: int rozmiar; int r; void fixDown(int); void fixUp(); int Parent(int x) { return floor((x - 1) / 2); } int LSon(int x) { return 2 * x + 1; } int RSon(int x) { return 2 * x + 2; } void floyd(); pole *kopiec; };
#include<bits/stdc++.h> using namespace std; typedef long long ll; main() { ll n, x; while(cin>>n>>x) { ll i, j, c=0, k=n; for(i=1; i<=n; i++) if(x/i<=n && x%i==0)c++; cout<<c<<endl; } return 0; }
#include "Graph.h" #include "Edge.h" #include "Vertex.h" #include <string> #include <iostream> using namespace std; /** * @return The number of vertices in the Graph */ template <class V, class E> unsigned int Graph<V,E>::size() const { // TODO: Part 2 return vertexMap.size(); } /** * @return Returns the degree of a given vertex. * @param v Given vertex to return degree. */ template <class V, class E> unsigned int Graph<V,E>::degree(const V & v) const { // TODO: Part 2 string str; for (auto it : vertexMap){ if (it->second == v){ string str = it->second; } } typename std::unordered_map<string, list<edgeListIter>>::iterator edgeIterator = adjList.find(str); if (edgeIterator == adjList.end()){ return 0; } return edgeIterator->second.size(); } /** * Inserts a Vertex into the Graph by adding it to the Vertex map and adjacency list * @param key The key of the Vertex to insert * @return The inserted Vertex */ template <class V, class E> V & Graph<V,E>::insertVertex(std::string key) { // TODO: Part 2 // V & v = *(new V(key)); V& newV = *(new V (key)); vertexMap.insert(pair<string, V &>(key, newV)); list<edgeListIter> newList; adjList.insert(pair<string, list<edgeListIter>>(key, newList)); return newV; } /** * Removes a given Vertex * @param v The Vertex to remove */ template <class V, class E> void Graph<V,E>::removeVertex(const std::string & key) { // TODO: Part 2 /* cout << "edgeList: " << endl; for (auto it = edgeList.begin(); it != edgeList.end(); it++){ cout << it->get().source() << " -> " << it->get().dest() << endl; } cout << "adjList:" << endl; for (auto it : adjList.at(key)){ cout << it->get().source().key() << " -> " << it->get().dest().key() << endl; } */ // remove from vertexMap vertexMap.erase(key); // remove from edgeList /* for (auto it : edgeList){ if (it.get().source().key() == key || it.get().dest().key() == key){ edgeList.remove(it); } } */ for (auto it = edgeList.begin(); it != edgeList.end(); it++){ string begin = it->get().source().key(); string end = it->get().dest().key(); if (key == begin || key == end){ edgeList.erase(it); // break; } } // remove from adjList /* for (auto it : adjList.at(key)){ if (it->get().source().key() == key || it->get().dest().key() == key){ adjList.at(key).remove(it); } } */ for (auto iter : adjList.at(key)){ if (iter->get().source().key() == key || iter->get().dest().key() == key){ // iter.clear(); adjList.at(key).remove(iter); // break; } } /* cout << "____________________________________" << endl; cout << "edgeList:" << endl; for (auto it = edgeList.begin(); it != edgeList.end(); it++){ cout << it->get().source() << " -> " << it->get().dest() << endl; } cout << "adjList:" << endl; for (auto it : adjList.at(key)){ cout << it->get().source().key() << " -> " << it->get().dest().key() << endl; } */ } /** * Inserts an Edge into the adjacency list * @param v1 The source Vertex * @param v2 The destination Vertex * @return The inserted Edge */ template <class V, class E> E & Graph<V,E>::insertEdge(const V & v1, const V & v2) { // TODO: Part 2 E & newEdge = *(new E(v1, v2)); edgeList.push_front(newEdge); adjList.at(v1.key()).push_front(edgeList.begin()); adjList.at(v2.key()).push_front(edgeList.begin()); return newEdge; } /** * Removes an Edge from the Graph * @param key1 The key of the ource Vertex * @param key2 The key of the destination Vertex */ template <class V, class E> void Graph<V,E>::removeEdge(const std::string key1, const std::string key2) { // TODO: Part 2 /* for (auto it = edgeList.begin(); it != edgeList.end(); it++){ cout << it->get().source() << " -> " << it->get().dest() << endl; } */ /* for (auto it : adjList.at(key1)){ cout << it->get().source().key() << " -> " << it->get().dest().key() << endl; } */ V v1 (key1); V v2 (key2); E edge (v1, v2); for (auto it = edgeList.begin(); it != edgeList.end(); it++){ V begin = it->get().source(); V end = it->get().dest(); if (v1 == begin && v2 == end){ edgeList.erase(it); // break; } } // for (auto iter = adjList.at(key1).begin(); iter != adjList.at(key1).end(); iter++){ for (auto iter : adjList.at(key1)){ if (iter->get().source().key() == key1 && iter->get().dest().key() == key2){ // iter.clear(); adjList.at(key1).remove(iter); // break; } } /* cout << "fucking shit" << endl; for (auto it : adjList.at(key1)){ cout << it->get().source().key() << " -> " << it->get().dest().key() << endl; } */ /* for (auto it = edgeList.begin(); it != edgeList.end(); it++){ cout << it->get().source() << " -> " << it->get().dest() << endl; } */ } /** * Removes an Edge from the adjacency list at the location of the given iterator * @param it An iterator at the location of the Edge that * you would like to remove */ template <class V, class E> void Graph<V,E>::removeEdge(const edgeListIter & it) { // TODO: Part 2 string key1 = it->get().source().key(); // for (auto it : adjList.at(key1)){ // cout << it->get().source().key() << " -> " << it->get().dest().key() << endl; // } adjList.at(key1).clear(); for (auto it = edgeList.begin(); it != edgeList.end(); it++){ string begin = it->get().source().key(); if (key1 == begin){ edgeList.erase(it); } } //cout << "fucking shit" << endl; // for (auto it : adjList.at(key1)){ // cout << it->get().source().key() << " -> " << it->get().dest().key() << endl; // } } /** * @param key The key of an arbitrary Vertex "v" * @return The list edges (by reference) that are adjacent to "v" */ template <class V, class E> const std::list<std::reference_wrapper<E>> Graph<V,E>::incidentEdges(const std::string key) const { // TODO: Part 2 std::list<std::reference_wrapper<E>> edges; /* typename unordered_map<string, list<edgeListIter>>::const_iterator it = adjList.find(key); for (auto iter : it->second){ edges.push_back(*iter); } */ for (auto it : adjList.at(key)){ // check if edge destination is NOT the key if (it->get().dest().key() != key){ edges.push_back(it->get()); } // check special case: // if destination is equal to key, it must not be a directed edge if ((it->get().dest().key() == key) && !it->get().directed()){ edges.push_back(it->get()); } } return edges; } /** * Return whether the two vertices are adjacent to one another * @param key1 The key of the source Vertex * @param key2 The key of the destination Vertex * @return True if v1 is adjacent to v2, False otherwise */ template <class V, class E> bool Graph<V,E>::isAdjacent(const std::string key1, const std::string key2) const { // TODO: Part 2 for (auto & iter : adjList.at(key1)){ // if they are adjacent if (iter->get().dest().key() == key2){ return true; } } return false; }
#include "Stonewt.h" #include <iostream> //enum { Lbs_per_stn = 14 };//pounds per stone using namespace std; int main() { Stonewt a(30); cout << a; Stonewt b(2, 11); cout << b; Stonewt c = a + b; cout << c; c.setMode(Stonewt::STONE); cout << c; c.setMode(Stonewt::FRACTIONAL_POUNDS); cout << c; c.setMode(Stonewt::WHOLE_POUNDS); cout << c; }
#ifndef LED_h #define LED_h #include "Arduino.h" class LED { public: LED(int pin); void on(); void on(int pwm); void off(); private: int ledpin; }; #endif
#ifndef MITAMA_ANYHOW_ANYHOW_HPP #define MITAMA_ANYHOW_ANYHOW_HPP #include <mitama/anyhow/error.hpp> #include <mitama/result/detail/fwd.hpp> #include <memory> namespace mitama::anyhow { template <class T> using result = result<void_to_monostate_t<T>, std::shared_ptr<::mitama::anyhow::error>>; } #endif
#include <assert.h> #include <string.h> #include <fcntl.h> #include <unistd.h> #include <reactor/net/Acceptor.h> #include <reactor/base/SimpleLogger.h> namespace reactor { namespace net { static void default_conn_callback(int fd, const InetAddress &addr, Timestamp time) { LOG(Info) << "[" << addr.to_string() << "] connected, fd=" << fd << " connect time " << time.to_string(); } Acceptor::Acceptor(EventLoop *loop, const InetAddress &addr): loop_(loop), socket_(), channel_(loop, socket_.fd()), idle_fd_(::open("/dev/null", O_RDONLY | O_CLOEXEC)), started_(false), new_connection_cb_(default_conn_callback) { assert(idle_fd_ >= 0); socket_.set_blocking(false); socket_.set_reuse_addr(true); socket_.bind(addr); channel_.set_read_callback(std::bind(&Acceptor::on_read, this)); } void Acceptor::listen() { if (!started_) { socket_.listen(5); channel_.enable_read(); started_ = true; } } void Acceptor::on_read() { Timestamp now(Timestamp::current()); InetAddress addr; int fd = socket_.accept(&addr); if (fd >= 0) { new_connection_cb_(fd, addr, now); } else { LOG(Error) << "in Acceptor::on_read() " << strerror(errno); if (errno == EMFILE) { ::close(idle_fd_); idle_fd_ = socket_.accept(&addr); ::close(idle_fd_); idle_fd_ = ::open("/dev/null", O_RDONLY | O_CLOEXEC); } } } } // namespace net } // namespace reactor
#include "gpu_utilities.h" #include "definitions.h" #include "jit4ptx.h" #include <stdio.h> #include <stdlib.h> #include <string> #include <cuda.h> // Define the pointers to the kernels CUfunction haddKernel = nullptr; CUfunction hmodifyKernel = nullptr; CUfunction haddKernel_part = nullptr; CUfunction hmodifyKernel_part = nullptr; // Load PTX file(s) containing the kernels (JIT) bool load_all_ptx() { // Define the name of the ptx std::string kernelPTX = "kernel.ptx"; CUmodule hmodule = nullptr; CUlinkState lState = nullptr; // Load and JIT the ptx - if ok, load the kernels if (ptxJIT(kernelPTX, &hmodule, &lState, 0)) { cuModuleGetFunction(&haddKernel, hmodule, "addKernel"); cuModuleGetFunction(&hmodifyKernel, hmodule, "modifyKernel"); cuModuleGetFunction(&haddKernel_part, hmodule, "addKernel_part"); cuModuleGetFunction(&hmodifyKernel_part, hmodule, "modifyKernel_part"); } else { printf("\nFailed to JIT kernels.cu ! \n"); return false; } printf(" \n"); return true; } // Run on GPU with all the workload in one take cudaError_t execute_GPU_in_one_take(real* c_from_d, const real* a, const real* b, const size_t nrows, const size_t ncols, const size_t bytes, const size_t reps, const real dt) { // Define necessary variables cudaError_t exitStat = cudaSuccess; real* a_d = nullptr; real* b_d = nullptr; real* c_d = nullptr; real* w_d = nullptr; // Allocate memory on GPU cudaError_t allocStat = cudaMalloc((void**)&a_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating a_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for a_d... \n"); allocStat = cudaMalloc((void**)&b_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating b_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for b_d... \n"); allocStat = cudaMalloc((void**)&c_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating c_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for c_d... \n"); allocStat = cudaMalloc((void**)&w_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating w_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for w_d... \n"); // Init to zero for intermediate array only cudaMemset(w_d, 0, bytes); // Everything in one go dim3 blockSize(BLOCKX, BLOCKY, 1); dim3 gridSize((ncols + blockSize.x - 1) / blockSize.x, (nrows + blockSize.y - 1) / blockSize.y, 1); // Transfer data in: 1/2 cudaError_t transferStat = cudaMemcpy(a_d, a, bytes, cudaMemcpyHostToDevice); if (transferStat != cudaSuccess) { printf("Error transferring a -> a_d... \n"); printf("%s \n", cudaGetErrorString(transferStat)); return transferStat; } // Transfer data in: 2/2 transferStat = cudaMemcpy(b_d, b, bytes, cudaMemcpyHostToDevice); if (transferStat != cudaSuccess) { printf("Error transferring b -> b_d... \n"); printf("%s \n", cudaGetErrorString(transferStat)); return transferStat; } // Workload for (auto ij = 0; ij < reps; ++ij) { // Launch first kernel //addKernel(real *c, const real *a, const real *b, const size_t rows, const size_t cols, const real dt) void* args[6] = { &w_d, &a_d, &b_d, (void*)&nrows, (void*)&ncols, (void*)&dt }; cuLaunchKernel(haddKernel, gridSize.x, gridSize.y, gridSize.z, blockSize.x, blockSize.y, blockSize.z, 0, NULL, args, NULL); // Launch second kernel //modifyKernel(real* d, const real* a, const real* b, const real* c, const real dt, const size_t rows, const size_t cols) void* argsM[7] = { &c_d, &a_d, &b_d, &w_d, (void*)&dt, (void*)&nrows, (void*)&ncols }; cuLaunchKernel(hmodifyKernel, gridSize.x, gridSize.y, gridSize.z, blockSize.x, blockSize.y, blockSize.z, 0, NULL, argsM, NULL); cudaMemcpy(w_d, c_d, bytes, cudaMemcpyDeviceToDevice); cudaError_t asyncError = cudaGetLastError(); if (asyncError != cudaSuccess) { printf("Async Error... \n"); printf("%s \n", cudaGetErrorString(asyncError)); return asyncError; } } // Transfer data out: 1/1 transferStat = cudaMemcpy(c_from_d, c_d, bytes, cudaMemcpyDeviceToHost); if (transferStat != cudaSuccess) { printf("Error transferring c_d -> c_from_d... \n"); printf("%s \n", cudaGetErrorString(transferStat)); return transferStat; } // Release resources cudaFree(a_d); cudaFree(b_d); cudaFree(c_d); cudaFree(w_d); printf(" \n"); return exitStat; } // Run on GPU with all the workload using streams cudaError_t execute_GPU_with_streams(real* c_from_d, const real* a, const real* b, const size_t bytes, const size_t nrows, const size_t ncols, const size_t nstreams, const size_t reps, const real dt, const size_t hostPitch, const bool useGPUPitch) { // Define necessary variables cudaError_t exitStat = cudaSuccess; real* a_d = nullptr; real* b_d = nullptr; real* c_d = nullptr; real* w_d = nullptr; size_t pitch = 0; cudaError_t allocStat; // Allocate memory on GPU if (useGPUPitch) allocStat = cudaMallocPitch((void**)&a_d, &pitch, ncols * sizeof(real), nrows); else allocStat = cudaMalloc((void**)&a_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating a_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for a_d... \n"); if (useGPUPitch) allocStat = cudaMallocPitch((void**)&b_d, &pitch, ncols * sizeof(real), nrows); else allocStat = cudaMalloc((void**)&b_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating b_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for b_d... \n"); if (useGPUPitch) allocStat = cudaMallocPitch((void**)&c_d, &pitch, ncols * sizeof(real), nrows); else allocStat = cudaMalloc((void**)&c_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating c_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for c_d... \n"); if (useGPUPitch) allocStat = cudaMallocPitch((void**)&w_d, &pitch, ncols * sizeof(real), nrows); else allocStat = cudaMalloc((void**)&w_d, bytes); if (allocStat != cudaSuccess) { printf("Error allocating w_d... \n"); printf("%s \n", cudaGetErrorString(allocStat)); return allocStat; } else printf("Allocated GPU memory for w_d... \n"); // Init to zero for intermediate array only if (useGPUPitch) cudaMemset(w_d, 0, pitch * nrows); else cudaMemset(w_d, 0, bytes); // Create the streams as requested... cudaStream_t* streams = (cudaStream_t*)malloc(nstreams * sizeof(cudaStream_t)); for (int i = 0; i < nstreams; i++) { cudaStreamCreate(&streams[i]); } // Sort out logistics size_t rowsPerStream = (nrows + nstreams - 1) / nstreams; size_t colsPerStream = (ncols + nstreams - 1) / nstreams; unsigned int i_stream = 0; size_t local_pitch = 0; if (useGPUPitch) local_pitch = pitch; else local_pitch = ncols * sizeof(real); // Workload for (auto irep = 0; irep < reps; ++irep) { // Go over the entire array for (auto ir = 0; ir < nstreams; ++ir) { for (auto ic = 0; ic < nstreams; ++ic) { // Calculate offsets and size of chunks size_t nrows_local = rowsPerStream; size_t ncols_local = colsPerStream; size_t rowOffset = ir * nrows_local; size_t colOffset = ic * ncols_local; // Do not exceed real size of the array if (rowOffset + nrows_local > nrows) nrows_local = nrows - rowOffset; if (colOffset + ncols_local > ncols) ncols_local = ncols - colOffset; dim3 block(BLOCKX, BLOCKY, 1); dim3 grid((ncols_local + block.x - 1) / block.x, (nrows_local + block.y - 1) / block.y, 1); size_t ioffset = 0; size_t stride = 0; if (useGPUPitch) stride = pitch / sizeof(real); else stride = ncols; ioffset = rowOffset * stride + colOffset; size_t hoffset = rowOffset * hostPitch + colOffset; cudaMemcpy2DAsync(&a_d[ioffset], local_pitch, &a[hoffset], hostPitch * sizeof(real), ncols_local * sizeof(real), nrows_local, cudaMemcpyHostToDevice, streams[i_stream]); cudaMemcpy2DAsync(&b_d[ioffset], local_pitch, &b[hoffset], hostPitch * sizeof(real), ncols_local * sizeof(real), nrows_local, cudaMemcpyHostToDevice, streams[i_stream]); // Unfortunately, one cannot simply pass the addresses... real* w_dd = &w_d[ioffset]; real* c_dd = &c_d[ioffset]; real* a_dd = &a_d[ioffset]; real* b_dd = &b_d[ioffset]; //addKernel_part(real* c, const real* a, const real* b, const size_t rows, const size_t cols, const size_t stride, const real dt) void* args[7] = { (void*)&w_dd, (void*)&a_dd, (void*)&b_dd, (void*)&nrows_local, (void*)&ncols_local, (void*)&stride, (void*)&dt }; CUresult launchErr = cuLaunchKernel(haddKernel_part, grid.x, grid.y, grid.z, block.x, block.y, block.z, 0, streams[i_stream], args, NULL); if (launchErr != CUDA_SUCCESS) { printf("CUresult :: %u \n", launchErr); return cudaErrorLaunchFailure; } //modifyKernel_part(real* d, const real* a, const real* b, const real* c, const real dt, const size_t rows, const size_t cols, const size_t stride) void* argsM[8] = { (void*)&c_dd, (void*)&a_dd, (void*)&b_dd, (void*)&w_dd, (void*)&dt, (void*)&nrows_local, (void*)&ncols_local, (void*)&stride }; launchErr = cuLaunchKernel(hmodifyKernel_part, grid.x, grid.y, grid.z, block.x, block.y, block.z, 0, streams[i_stream], argsM, NULL); if (launchErr != CUDA_SUCCESS) { printf("CUresult :: %u \n", launchErr); return cudaErrorLaunchFailure; } cudaMemcpy2DAsync(&w_d[ioffset], stride * sizeof(real), &c_d[ioffset], local_pitch, ncols_local * sizeof(real), nrows_local, cudaMemcpyDeviceToDevice, streams[i_stream]); i_stream = (i_stream + 1) % nstreams; } } } cudaError_t syncError = cudaMemcpy2D(c_from_d, hostPitch * sizeof(real), c_d, local_pitch, ncols * sizeof(real), nrows, cudaMemcpyDeviceToHost); if (syncError != cudaSuccess) { printf("Error synchronising device... \n"); printf("%s \n", cudaGetErrorString(syncError)); } // Release resources for (int i = 0; i < nstreams; i++) { cudaStreamDestroy(streams[i]); } cudaFree(a_d); cudaFree(b_d); cudaFree(c_d); cudaFree(w_d); printf(" \n"); return syncError; } // Run on GPU with the workload partitioned and utilising streams cudaError_t execute_GPU_chunk_by_chunk(real* c_from_d, const real* a, const real* b, const size_t bytes, const size_t nrows, const size_t ncols, const size_t nstreams, const size_t nparts, const size_t reps, const real dt, const bool useGPUPitch) { cudaError_t exitStat = cudaSuccess; // Sort out logistics size_t rowsPerPart = (nrows + nparts - 1) / nparts; size_t colsPerPart = (ncols + nparts - 1) / nparts; for (auto irow = 0; irow < nparts; ++irow) { for (auto icol = 0; icol < nparts; ++icol) { // Calculate offsets and size of chunks size_t nrows_local = rowsPerPart; size_t ncols_local = colsPerPart; size_t rowOffset = irow * nrows_local; size_t colOffset = icol * ncols_local; // Do not exceed real size of the array if (rowOffset + nrows_local > nrows) nrows_local = nrows - rowOffset; if (colOffset + ncols_local > ncols) ncols_local = ncols - colOffset; size_t ioffset = rowOffset * ncols + colOffset; execute_GPU_with_streams(&c_from_d[ioffset], &a[ioffset], &b[ioffset], nrows_local * ncols_local * sizeof(real), nrows_local, ncols_local, nstreams, reps, dt, ncols, useGPUPitch); } } printf(" \n"); return exitStat; } // Decide how to partition the matrix void domain_partitioning(const size_t nrows, const size_t ncols, const size_t narraysReal, const size_t narraysChar, const size_t narraysInt, const size_t narraysBool, const float buffRatio, size_t& partsRows, size_t& partCols) { // Retrieve information on free and total memory of the device size_t freeMem = 0; size_t totalMem = 0; cudaMemGetInfo(&freeMem, &totalMem); // This is the memory needed in bytes for all the matrices required const size_t minMemNeedPerElement = (narraysReal * sizeof(real) + narraysChar * sizeof(char) + narraysInt * sizeof(int) + narraysBool * sizeof(bool)); // This is the overall memory needed const size_t overMemNeed = nrows * ncols * minMemNeedPerElement; // Does the model fit in memory? const size_t freeMemAllowed = freeMem * buffRatio; if (overMemNeed <= freeMemAllowed) { partsRows = 1; partCols = 1; return; } size_t controlDimSize = nrows > ncols ? nrows : ncols; size_t otherDimSize = nrows * ncols / controlDimSize; size_t div = 0; size_t div2 = 0; while (true) { div = divisor(controlDimSize); if (div * otherDimSize * minMemNeedPerElement <= freeMemAllowed) { partsRows = nrows > ncols ? div : otherDimSize; partCols = nrows * ncols / partsRows; return; } div2 = divisor(otherDimSize); if (div * div2 * minMemNeedPerElement <= freeMemAllowed) { partsRows = nrows > ncols ? div : div2; partCols = nrows * ncols / partsRows; return; } controlDimSize /= div; otherDimSize /= div2; } } // Caclulate the max divisor of a number size_t divisor(size_t number) { size_t i; for (i = 2; i <= sqrt(number); ++i) { if (number % i == 0) return number / i; } return 1; } // Run a preliminary query to find CUDA-supported devices bool deviceQuery() { int deviceCount = 0; cudaError_t error_id = cudaGetDeviceCount(&deviceCount); if (error_id != cudaSuccess) { printf("cudaGetDeviceCount returned %d\n-> %s\n", static_cast<int>(error_id), cudaGetErrorString(error_id)); printf("Result = FAIL\n"); return false; } // This function call returns 0 if there are no CUDA capable devices. if (deviceCount == 0) printf("There are no available device(s) that support CUDA\n"); else printf("Detected %d CUDA Capable device(s)\n", deviceCount); int driverVersion = 0, runtimeVersion = 0; for (auto dev = 0; dev < deviceCount; ++dev) { cudaSetDevice(dev); cudaDeviceProp deviceProp; cudaGetDeviceProperties(&deviceProp, dev); printf("\nDevice %d: \"%s\"\n", dev, deviceProp.name); // Console log cudaDriverGetVersion(&driverVersion); cudaRuntimeGetVersion(&runtimeVersion); printf(" CUDA Driver Version / Runtime Version %d.%d / %d.%d\n", driverVersion / 1000, (driverVersion % 100) / 10, runtimeVersion / 1000, (runtimeVersion % 100) / 10); printf(" CUDA Capability Major/Minor version number: %d.%d\n", deviceProp.major, deviceProp.minor); char msg[256]; #if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64) sprintf_s(msg, sizeof(msg), " Total amount of global memory: %.0f MBytes " "(%llu bytes)\n", static_cast<float>(deviceProp.totalGlobalMem / 1048576.0f), (unsigned long long)deviceProp.totalGlobalMem); #else snprintf(msg, sizeof(msg), " Total amount of global memory: %.0f MBytes " "(%llu bytes)\n", static_cast<float>(deviceProp.totalGlobalMem / 1048576.0f), (unsigned long long)deviceProp.totalGlobalMem); #endif printf("%s", msg); printf( " GPU Max Clock rate: %.0f MHz (%0.2f " "GHz)\n", deviceProp.clockRate * 1e-3f, deviceProp.clockRate * 1e-6f); #if CUDART_VERSION >= 5000 // This is supported in CUDA 5.0 (runtime API device properties) printf(" Memory Clock rate: %.0f Mhz\n", deviceProp.memoryClockRate * 1e-3f); printf(" Memory Bus Width: %d-bit\n", deviceProp.memoryBusWidth); if (deviceProp.l2CacheSize) { printf(" L2 Cache Size: %d bytes\n", deviceProp.l2CacheSize); } #else // This only available in CUDA 4.0-4.2 (but these were only exposed in the // CUDA Driver API) int memoryClock; getCudaAttribute<int>(&memoryClock, CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE, dev); printf(" Memory Clock rate: %.0f Mhz\n", memoryClock * 1e-3f); int memBusWidth; getCudaAttribute<int>(&memBusWidth, CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH, dev); printf(" Memory Bus Width: %d-bit\n", memBusWidth); int L2CacheSize; getCudaAttribute<int>(&L2CacheSize, CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE, dev); if (L2CacheSize) { printf(" L2 Cache Size: %d bytes\n", L2CacheSize); } #endif printf( " Maximum Texture Dimension Size (x,y,z) 1D=(%d), 2D=(%d, " "%d), 3D=(%d, %d, %d)\n", deviceProp.maxTexture1D, deviceProp.maxTexture2D[0], deviceProp.maxTexture2D[1], deviceProp.maxTexture3D[0], deviceProp.maxTexture3D[1], deviceProp.maxTexture3D[2]); printf( " Maximum Layered 1D Texture Size, (num) layers 1D=(%d), %d layers\n", deviceProp.maxTexture1DLayered[0], deviceProp.maxTexture1DLayered[1]); printf( " Maximum Layered 2D Texture Size, (num) layers 2D=(%d, %d), %d " "layers\n", deviceProp.maxTexture2DLayered[0], deviceProp.maxTexture2DLayered[1], deviceProp.maxTexture2DLayered[2]); printf(" Total amount of constant memory: %lu bytes\n", deviceProp.totalConstMem); printf(" Total amount of shared memory per block: %lu bytes\n", deviceProp.sharedMemPerBlock); printf(" Total number of registers available per block: %d\n", deviceProp.regsPerBlock); printf(" Warp size: %d\n", deviceProp.warpSize); printf(" Maximum number of threads per multiprocessor: %d\n", deviceProp.maxThreadsPerMultiProcessor); printf(" Maximum number of threads per block: %d\n", deviceProp.maxThreadsPerBlock); printf(" Max dimension size of a thread block (x,y,z): (%d, %d, %d)\n", deviceProp.maxThreadsDim[0], deviceProp.maxThreadsDim[1], deviceProp.maxThreadsDim[2]); printf(" Max dimension size of a grid size (x,y,z): (%d, %d, %d)\n", deviceProp.maxGridSize[0], deviceProp.maxGridSize[1], deviceProp.maxGridSize[2]); printf(" Maximum memory pitch: %lu bytes\n", deviceProp.memPitch); printf(" Texture alignment: %lu bytes\n", deviceProp.textureAlignment); printf( " Concurrent copy and kernel execution: %s with %d copy " "engine(s)\n", (deviceProp.deviceOverlap ? "Yes" : "No"), deviceProp.asyncEngineCount); printf(" Run time limit on kernels: %s\n", deviceProp.kernelExecTimeoutEnabled ? "Yes" : "No"); printf(" Integrated GPU sharing Host Memory: %s\n", deviceProp.integrated ? "Yes" : "No"); printf(" Support host page-locked memory mapping: %s\n", deviceProp.canMapHostMemory ? "Yes" : "No"); printf(" Alignment requirement for Surfaces: %s\n", deviceProp.surfaceAlignment ? "Yes" : "No"); printf(" Device has ECC support: %s\n", deviceProp.ECCEnabled ? "Enabled" : "Disabled"); #if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64) printf(" CUDA Device Driver Mode (TCC or WDDM): %s\n", deviceProp.tccDriver ? "TCC (Tesla Compute Cluster Driver)" : "WDDM (Windows Display Driver Model)"); #endif printf(" Device supports Unified Addressing (UVA): %s\n", deviceProp.unifiedAddressing ? "Yes" : "No"); printf(" Device supports Compute Preemption: %s\n", deviceProp.computePreemptionSupported ? "Yes" : "No"); printf(" Supports Cooperative Kernel Launch: %s\n", deviceProp.cooperativeLaunch ? "Yes" : "No"); printf(" Supports MultiDevice Co-op Kernel Launch: %s\n", deviceProp.cooperativeMultiDeviceLaunch ? "Yes" : "No"); printf(" Device PCI Domain ID / Bus ID / location ID: %d / %d / %d\n", deviceProp.pciDomainID, deviceProp.pciBusID, deviceProp.pciDeviceID); const char* sComputeMode[] = { "Default (multiple host threads can use ::cudaSetDevice() with device " "simultaneously)", "Exclusive (only one host thread in one process is able to use " "::cudaSetDevice() with this device)", "Prohibited (no host thread can use ::cudaSetDevice() with this " "device)", "Exclusive Process (many threads in one process is able to use " "::cudaSetDevice() with this device)", "Unknown", NULL }; printf(" Compute Mode:\n"); printf(" < %s >\n", sComputeMode[deviceProp.computeMode]); } return true; }
template <typename T> inline Vector<T,2>::Vector() : x(0), y(0) { } template <typename T> inline Vector<T,2>::Vector(T x, T y) : x(x), y(y) { } template <typename T> inline Vector<T,2>::Vector(std::initializer_list<T> l) { assert(l.size() == 2 && "Vector2 must have 2 values\n"); data[0] = l.begin()[0]; data[1] = l.begin()[1]; } template <typename T> inline Vector<T,2>::Vector(T v) : x(v), y(v) { }; template <typename T> template <typename U> inline Vector<T,2>::Vector(const Vector<U,2>& v) : x(static_cast<T>(v.x)), y(static_cast<T>(v.y)) { }; template <typename T> inline Vector<T,2>::~Vector() { }; template <typename T> inline Vector<T,2>& Vector<T,2>::operator = (Vector<T,2> const& v) { this->x = v.x; this->y = v.y; return *this; } template <typename T> inline T& Vector<T,2>::operator[](UI32 i) { assert(i < 2 && "Array Index out of bounds\n"); return this->data[i]; } template <typename T> inline const T& Vector<T,2>::operator[](UI32 i) const { assert(i < 2 && "Array Index out of bounds\n"); return this->data[i]; }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #include "modules/encodings/utility/opstring-encodings.h" #include "modules/encodings/charconverter.h" #include "modules/encodings/encoders/utf8-encoder.h" #include "modules/encodings/decoders/utf8-decoder.h" #include "modules/encodings/decoders/inputconverter.h" #include "modules/encodings/encoders/outputconverter.h" #include "modules/encodings/tablemanager/optablemanager.h" int SetToEncodingL(OpString8 *target, const char *aEncoding, const uni_char *aUTF16str, int aLength) { if (NULL == aUTF16str || 0 == aLength) { target->Empty(); return 0; } OutputConverter *out; LEAVE_IF_ERROR(OutputConverter::CreateCharConverter(aEncoding, &out)); OpStackAutoPtr<OutputConverter> encoder(out); return SetToEncodingL(target, encoder.get(), aUTF16str, aLength); } int SetToEncodingL(OpString8 *target, OutputConverter *aEncoder, const uni_char *aUTF16str, int aLength) { target->Empty(); if (NULL == aUTF16str || 0 == aLength) return 0; // Convert the string in chunks, since we cannot determine the size of the // output string in advance char buffer[OPSTRING_ENCODE_WORKBUFFER_SIZE]; /* ARRAY OK 2011-08-22 peter */ const char *input = reinterpret_cast<const char *>(aUTF16str); const size_t givenLength = uni_strlen(aUTF16str); int input_length = UNICODE_SIZE((aLength == KAll || aLength > static_cast<int>(givenLength)) ? static_cast<int>(givenLength) : aLength); int processed_bytes; int written; int current_pos = 0; double last_size_factor_used = 0; while (input_length > 0) { written = aEncoder->Convert(input, input_length, buffer, OPSTRING_ENCODE_WORKBUFFER_SIZE, &processed_bytes); if (written == -1) LEAVE(OpStatus::ERR_NO_MEMORY); // Stop converting if the last character in the input stream cannot be converted if (written == 0 && processed_bytes == input_length) break; double size_factor = static_cast<double>(written) / processed_bytes; if (size_factor > last_size_factor_used) { int new_length = current_pos + static_cast<int>(op_ceil(input_length * size_factor)); LEAVE_IF_ERROR(target->Grow(new_length)); last_size_factor_used = size_factor; } op_strncpy(target->iBuffer + current_pos, buffer, written); current_pos += written; input += processed_bytes; input_length -= processed_bytes; target->iBuffer[current_pos] = 0; } // Make string self-contained written = aEncoder->ReturnToInitialState(NULL); if (written > OPSTRING_ENCODE_WORKBUFFER_SIZE) return aEncoder->GetNumberOfInvalid(); aEncoder->ReturnToInitialState(buffer); if (written) target->AppendL(buffer, written); return aEncoder->GetNumberOfInvalid(); } OP_STATUS SetFromEncoding(OpString16 *target, const char *aEncoding, const void *aEncodedStr, int aByteLength, int* aInvalidInputs) { if (NULL == aEncodedStr) { target->Empty(); if (aInvalidInputs) *aInvalidInputs = 0; return OpStatus::OK; } InputConverter *in; RETURN_IF_ERROR(InputConverter::CreateCharConverter(aEncoding, &in)); OpAutoPtr<InputConverter> decoder(in); return SetFromEncoding(target, decoder.get(), aEncodedStr, aByteLength, aInvalidInputs); } int SetFromEncodingL(OpString16 *target, const char *aEncoding, const void *aEncodedStr, int aByteLength) { int invalid_inputs; LEAVE_IF_ERROR(SetFromEncoding(target, aEncoding, aEncodedStr, aByteLength, &invalid_inputs)); return invalid_inputs; } OP_STATUS SetFromEncoding(OpString16 *target, InputConverter *aDecoder, const void *aEncodedStr, int aByteLength, int* aInvalidInputs) { target->Empty(); if (NULL == aEncodedStr) { if (aInvalidInputs) *aInvalidInputs = 0; return OpStatus::OK; } // Convert the string in chunks, since we cannot determine the size of the // output string in advance uni_char buffer[UNICODE_DOWNSIZE(OPSTRING_ENCODE_WORKBUFFER_SIZE)]; /* ARRAY OK 2011-08-22 peter */ const char *input = reinterpret_cast<const char *>(aEncodedStr); int processed_bytes; int written; int current_length = target->Length(); while (aByteLength > 0) { int new_length = current_length; written = aDecoder->Convert(input, aByteLength, buffer, OPSTRING_ENCODE_WORKBUFFER_SIZE, &processed_bytes); if (written == -1) return OpStatus::ERR_NO_MEMORY; if (written == 0 && processed_bytes == 0) break; new_length += UNICODE_DOWNSIZE(written); if (new_length + 1 > target->Capacity()) { RETURN_IF_ERROR(target->Grow(2*new_length)); } uni_char* t = target->iBuffer + current_length; const uni_char* s = buffer; for (int i=0; i < UNICODE_DOWNSIZE(written) && *s; ++i) { *t++ = *s++; } *t = 0; current_length = new_length; input += processed_bytes; aByteLength -= processed_bytes; } if (aInvalidInputs) *aInvalidInputs = aDecoder->GetNumberOfInvalid(); return OpStatus::OK; } int SetFromEncodingL(OpString16 *target, InputConverter *aDecoder, const void *aEncodedStr, int aByteLength) { int invalid_inputs; LEAVE_IF_ERROR(SetFromEncoding(target, aDecoder, aEncodedStr, aByteLength, &invalid_inputs)); return invalid_inputs; }
#ifndef FILEMGR_H #define FILEMGR_H /////////////////////////////////////////////////////////////////////// // SizeFileMgr.h - Find sizes of files matching specified patterns // // Ver 1.1 // // Jim Fawcett, CSE687 - Object Oriented Design, Fall 2018 // /////////////////////////////////////////////////////////////////////// /* * Package Operations: * ------------------- * SizeFileMgr uses the services of FileSystem to find files and stores its findings * efficiently in DataStore. * - Finds all files, matching a set of patterns, along with their paths. * - Stores each fully qualified filename and size, using DataStore. * * Required Files: * --------------- * SizeFileMgr.h, SizeFileMgr.cpp * FileSystem.h, FileSystem.cpp, * * Maintenance History: * -------------------- * Ver 1.1 : 10 Aug 2018 * - added reverse display * - refactored code * Ver 1.0 : 09 Aug 2018 * - first release */ #include <iostream> #include <string> #include <vector> #include <map> #include <functional> class SizeFileMgr { public: using Path = std::string; using Pattern = std::string; using Patterns = std::vector<Pattern>; using File = std::string; using Size = size_t; using DataStore = std::multimap<Size, File, std::greater<Size>>; using const_iterator = DataStore::const_iterator; SizeFileMgr(const Path& path); bool changePath(const Path& path); void addPattern(const std::string& patt); void search(); void find(const Path& path); const_iterator begin() { return store_.begin(); } const_iterator end() { return store_.end(); } void display(); bool processCmdLine(int argc, char** argv); void recursive(bool recurse) { recursive_ = recurse; } bool isRecursive() { return recursive_; } void numFiles(size_t num) { numFiles_ = num; } size_t numFiles() { return numFiles_; } private: void showProcessed(); void forwardDisplay(); void reverseDisplay(); Path path_; Patterns patterns_; DataStore store_; bool recursive_ = false; size_t numFiles_ = 0; bool reverse_ = false; size_t largest_ = 0; size_t smallest_ = 100000000; }; #endif
#include <allegro5/allegro.h> #include <allegro5/allegro_font.h> #include <allegro5/allegro_ttf.h> #include <allegro5/allegro_primitives.h> #include <allegro5/allegro_image.h> #include <allegro5/allegro_audio.h> #include <allegro5/allegro_acodec.h> #include <iostream> #include <vector> #include <string> #include <time.h> using namespace std; class Tile { public: char cid, pass; int sy,sx; void set_values (char,char,int,int); }; void Tile::set_values(char cid1,char pass1,int sy1,int sx1) { cid = cid1; pass = pass1; sy = sy1; sx = sx1; } class Entity { public: int wloc, hloc; int warp_row, warp_col; char interact,step_on; string dialogue,map_warp; void set_loc(int,int); void entity_event(string); void set_warp(string); void set_hero_loc(int,int); void cleanup (); bool action_button; }; void Entity::cleanup() { wloc = NULL; hloc = NULL; warp_row=NULL; warp_col=NULL; interact = NULL; step_on=NULL; } void Entity::set_hero_loc(int row,int col) { warp_row = row; warp_col = col; } void Entity::set_warp(string map_warp1) { step_on = 'y'; map_warp = map_warp1; } void Entity::set_loc(int wloc1,int hloc1) { hloc = hloc1; wloc = wloc1; } void Entity::entity_event(string dialogue1) { interact = 'y'; dialogue = dialogue1; }
#include<iostream> using namespace std; class A { int i; public: // A(){} // A(int x) : i(x){} int operator () (int x) { i=x; return i; } }; int main() { A a; cout<<a(3)<<endl; cout<<a(5)<<endl; }
#include <iostream> #include <bits/stdc++.h> #define ll long long using namespace std; void solve(){ int n; cin>>n; vector<int>a(n); vector<int>b(101); for(int i=0;i<n;i++) cin>>a[i],b[a[i]]++; for(int i=0;i<=100;i++){ if(b[i]>0){ cout<<i<<" "; b[i]--; } } for(int i=0;i<=100;i++){ for(int j=0;j<b[i];j++){ cout<<i<<" "; } } cout<<"\n"; } int main(){ #ifndef ONLINE_JUDGE freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); #endif int t; cin>>t; for(int i=1;i<=t;i++){ solve(); } return 0; }
bool ispalindrome(string str,int i,int j){ while(i<j){ if(str[i]!=str[j]) return false; i++; j--; } return true; } int solve(string str,int i,int j,vector<vector<int>>&dp){ if(i>=j) return 0; if(ispalindrome(str,i,j)) return 0; if(dp[i][j]!=-1) return dp[i][j]; int ans= INT_MAX; for(int k=i;k<=j-1;k++){ if(dp[i][k]==-1) dp[i][k]=solve(str,i,k,dp); if(dp[k+1][j]==-1) dp[k+1][j]=solve(str,k+1,j,dp); int temp = dp[i][k]+dp[k+1][j]+1; ans=min(ans,temp); } return dp[i][j]=ans; } int Solution::minCut(string str) { vector<vector<int>> dp(str.length()+1,vector<int> (str.length()+1,-1)); return solve(str,0,str.length()-1,dp); }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * Copyright (C) Opera Software ASA 2009-2011 * * WebGL GLSL compiler -- pretty printer. * */ #include "core/pch.h" #ifdef CANVAS3D_SUPPORT #include "modules/webgl/src/wgl_pretty_printer.h" /* virtual */ WGL_Decl * WGL_PrettyPrinter::VisitDecl(WGL_ArrayDecl *d) { d->type->VisitType(this); printer->OutString(" "); printer->OutString(d->identifier); OP_ASSERT(d->size && "Got unsized array. Parser shouldn't have let it through."); if (d->size) { printer->OutString("["); d->size->VisitExpr(this); printer->OutString("]"); } else printer->OutString("[]"); if (d->initialiser) { printer->OutString(" = "); d->initialiser->VisitExpr(this); } printer->OutString(";"); return d; } /* virtual */ WGL_Decl * WGL_PrettyPrinter::VisitDecl(WGL_FunctionDefn *d) { if (d->head && d->head->GetType() == WGL_Decl::Proto) static_cast<WGL_FunctionPrototype *>(d->head)->Show(this, FALSE); printer->OutNewline(); if (d->body) d->body->VisitStmt(this); return d; } /* virtual */ WGL_Decl * WGL_PrettyPrinter::VisitDecl(WGL_FunctionPrototype *d) { d->Show(this, TRUE); return d; } /* virtual */ WGL_Decl * WGL_PrettyPrinter::VisitDecl(WGL_InvariantDecl *d) { printer->OutString("invariant "); printer->OutString(d->var_name); WGL_InvariantDecl *iv = d->next; while (iv) { printer->OutString(", "); printer->OutString(iv->var_name); iv = iv->next; } printer->OutString(";"); return d; } /* virtual */ WGL_Decl * WGL_PrettyPrinter::VisitDecl(WGL_PrecisionDefn *d) { if (printer->ForGLESTarget()) { printer->OutString("precision "); // Downgrade precision if we're targeting a non high precision platform. WGL_Type::Precision prec = d->precision == WGL_Type::High && !printer->ForHighpTarget() ? WGL_Type::Medium : d->precision; WGL_Type::Show(this, prec); d->type->VisitType(this); printer->OutString(";"); printer->OutNewline(); } return d; } /* virtual */ WGL_Decl * WGL_PrettyPrinter::VisitDecl(WGL_TypeDecl *d) { if (d->type) d->type->VisitType(this); if (d->var_name) { printer->OutString(" "); printer->OutString(d->var_name); } printer->OutString(";"); return d; } /* virtual */ WGL_Decl * WGL_PrettyPrinter::VisitDecl(WGL_VarDecl *d) { if (d->type->precision != WGL_Type::NoPrecision && !d->type->implicit_precision) d->Show(this, !printer->ForGLESTarget()); // Don't show precision qualifiers on desktop. else d->Show(this, FALSE); return d; } /* virtual */ WGL_DeclList * WGL_PrettyPrinter::VisitDeclList(WGL_DeclList *ds) { for (WGL_Decl *d = ds->list.First(); d; d = d->Suc()) { d->VisitDecl(this); printer->OutNewline(); } return ds; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_BodyStmt *s) { printer->OutString("{"); printer->IncreaseIndent(); printer->OutNewline(); if (s->body) s->body->VisitStmtList(this); printer->DecreaseIndent(); printer->OutNewline(); printer->OutString("}"); return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_CaseLabel *s) { if (s->condition) { printer->OutString("case "); s->condition->VisitExpr(this); printer->OutString(":"); printer->OutNewline(); } else { printer->OutString("default:"); printer->OutNewline(); } return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_DeclStmt *s) { for (WGL_Decl *decl = s->decls.First(); decl; decl = decl->Suc()) { decl->VisitDecl(this); if (decl->Suc()) printer->OutNewline(); } return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_DoStmt *s) { printer->OutString("do"); printer->OutNewline(); printer->OutString("{"); printer->OutNewline(); printer->IncreaseIndent(); if (s->body) s->body->VisitStmt(this); printer->DecreaseIndent(); printer->OutNewline(); printer->OutString("} while ("); if (s->condition) s->condition->VisitExpr(this); else printer->OutString("/*empty*/"); printer->OutString(")"); printer->OutString(";"); return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_ExprStmt *s) { if (s->expr) { s->expr->VisitExpr(this); printer->OutString(";"); } return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_ForStmt *s) { printer->OutString("for ("); if (s->head) { s->head->VisitStmt(this); if (s->head->GetType() == WGL_Stmt::Simple && static_cast<WGL_SimpleStmt *>(s->head)->type == WGL_SimpleStmt::Empty) printer->OutString(";"); } if (s->predicate) s->predicate->VisitExpr(this); printer->OutString(";"); if (s->update) s->update->VisitExpr(this); printer->OutString(")"); if (s->body) { if (s->body->GetType() == WGL_Stmt::Body) { printer->OutNewline(); s->body->VisitStmt(this); } else { printer->IncreaseIndent(); printer->OutNewline(); s->body->VisitStmt(this); printer->DecreaseIndent(); } } return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_IfStmt *s) { printer->OutString("if ("); s->predicate->VisitExpr(this); printer->OutString(")"); if (s->then_part && s->then_part->GetType() == WGL_Stmt::Body) { printer->OutNewline(); s->then_part->VisitStmt(this); } else { printer->IncreaseIndent(); printer->OutNewline(); if (s->then_part) s->then_part->VisitStmt(this); else printer->OutString(";"); printer->DecreaseIndent(); printer->OutNewline(); } if (s->else_part) { printer->OutNewline(); printer->OutString("else"); printer->OutNewline(); if (s->else_part->GetType() == WGL_Stmt::Body) s->else_part->VisitStmt(this); else { printer->IncreaseIndent(); s->else_part->VisitStmt(this); printer->DecreaseIndent(); printer->OutNewline(); } } return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_ReturnStmt *s) { if (s->value) { printer->OutString("return ("); s->value->VisitExpr(this); printer->OutString(");"); } else printer->OutString("return;"); return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_SimpleStmt *s) { switch (s->type) { case WGL_SimpleStmt::Empty: printer->OutString("/*empty*/"); break; case WGL_SimpleStmt::Default: printer->OutString("default"); break; case WGL_SimpleStmt::Continue: printer->OutString("continue"); break; case WGL_SimpleStmt::Break: printer->OutString("break"); break; case WGL_SimpleStmt::Discard: printer->OutString("discard"); break; } printer->OutString(";"); return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_SwitchStmt *s) { printer->OutString("switch("); if (s->scrutinee) s->scrutinee->VisitExpr(this); printer->OutString(")"); printer->OutNewline(); printer->OutString("{"); if (s->cases) s->cases->VisitStmtList(this); printer->OutNewline(); printer->OutString("}"); printer->OutNewline(); return s; } /* virtual */ WGL_Stmt * WGL_PrettyPrinter::VisitStmt(WGL_WhileStmt *s) { printer->OutString("while ("); if (s->condition) s->condition->VisitExpr(this); else printer->OutString("/*empty*/"); printer->OutString(")"); printer->OutNewline(); if (s->body) s->body->VisitStmt(this); return s; } /* virtual */ WGL_StmtList * WGL_PrettyPrinter::VisitStmtList(WGL_StmtList *ss) { for (WGL_Stmt *s = ss->list.First(); s; s = s->Suc()) { s->VisitStmt(this); if (s->Suc() && (s->Suc()->GetType() != WGL_Stmt::Simple || static_cast<WGL_SimpleStmt *>(s->Suc())->type != WGL_SimpleStmt::Empty)) printer->OutNewline(); } return ss; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_AssignExpr *e) { BOOL has_no_prec = printer->HasNoPrecedence(); WGL_Expr::PrecAssoc old_pa = !has_no_prec ? printer->EnterOpScope(WGL_Expr::OpAssign) : static_cast<WGL_Expr::PrecAssoc>(WGL_Expr::PrecLowest); if (e->lhs) { e->lhs->VisitExpr(this); printer->OutString(" "); WGL_Op::Show(this, e->op); printer->OutString("= "); } if (e->rhs) e->rhs->VisitExpr(this); else printer->OutString("/*empty*/"); printer->LeaveOpScope(old_pa); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_BinaryExpr *e) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(e->op, printer->GetBinaryArg()); unsigned as_arg = printer->AsBinaryArg(1); e->arg1->VisitExpr(this); printer->OutString(" "); WGL_Op::Show(this, e->op); printer->OutString(" "); printer->AsBinaryArg(2); e->arg2->VisitExpr(this); printer->LeaveOpScope(old_pa, as_arg); printer->AsBinaryArg(as_arg); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_CallExpr *e) { if (e->fun) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(WGL_Expr::OpCall); e->fun->VisitExpr(this); e->args->VisitExprList(this); printer->LeaveOpScope(old_pa); } return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_CondExpr *e) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(WGL_Expr::OpCond); e->arg1->VisitExpr(this); printer->OutString(" ? "); e->arg2->VisitExpr(this); printer->OutString(" : "); e->arg3->VisitExpr(this); printer->LeaveOpScope(old_pa); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_IndexExpr *e) { if (e->array) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(WGL_Expr::OpIndex); e->array->VisitExpr(this); printer->OutString("["); if (e->index) e->index->VisitExpr(this); printer->OutString("]"); printer->LeaveOpScope(old_pa); } return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_LiteralExpr *e) { if (e->literal) e->literal->Show(this); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_PostExpr *e) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(e->op); e->arg->VisitExpr(this); WGL_Op::Show(this, e->op); printer->LeaveOpScope(old_pa); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_SelectExpr *e) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(WGL_Expr::OpFieldSel); e->value->VisitExpr(this); printer->OutString("."); printer->OutString(e->field); printer->LeaveOpScope(old_pa); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_SeqExpr *e) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(WGL_Expr::OpComma); e->arg1->VisitExpr(this); printer->OutString(","); e->arg2->VisitExpr(this); printer->LeaveOpScope(old_pa); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_TypeConstructorExpr *t) { t->constructor->VisitType(this); return t; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_UnaryExpr *e) { WGL_Expr::PrecAssoc old_pa = printer->EnterOpScope(e->op); WGL_Op::Show(this, e->op); /* Visit the expression if it is not empty/NULL. */ if (e->arg) e->arg->VisitExpr(this); printer->LeaveOpScope(old_pa); return e; } /* virtual */ WGL_Expr * WGL_PrettyPrinter::VisitExpr(WGL_VarExpr *e) { if (e->name) printer->OutString(e->name); else if (e->const_name) printer->OutString(e->const_name); return e; } /* virtual */ WGL_ExprList * WGL_PrettyPrinter::VisitExprList(WGL_ExprList *es) { WGL_Expr::PrecAssoc old_pa = printer->EnterArgListScope(); BOOL first = TRUE; printer->OutString("("); for (WGL_Expr *e = es->list.First(); e; e = e->Suc()) { if (!first) printer->OutString(", "); else first = FALSE; e->VisitExpr(this); } printer->OutString(")"); printer->LeaveArgListScope(old_pa); return es; } /* virtual */ WGL_Type * WGL_PrettyPrinter::VisitType(WGL_ArrayType *t) { t->Show(this); t->element_type->VisitType(this); if (t->is_constant_value) { printer->OutString("["); printer->OutInt(t->length_value); printer->OutString("]"); } else if (!t->length) { printer->OutString("[]"); } else if (t->length_value) { printer->OutString("["); t->length->VisitExpr(this); printer->OutString("]"); } return t; } /* virtual */ WGL_Type * WGL_PrettyPrinter::VisitType(WGL_BasicType *t) { t->Show(this); switch(t->type) { case WGL_BasicType::Void: printer->OutString("void"); return t; case WGL_BasicType::Int: printer->OutString("int"); return t; case WGL_BasicType::UInt: printer->OutString("uint"); return t; case WGL_BasicType::Bool: printer->OutString("bool"); return t; case WGL_BasicType::Float: printer->OutString("float"); return t; } return t; } /* virtual */ WGL_Type * WGL_PrettyPrinter::VisitType(WGL_MatrixType *t) { t->Show(this); switch(t->type) { case WGL_MatrixType::Mat2: printer->OutStringId(UNI_L("mat2")); return t; case WGL_MatrixType::Mat3: printer->OutStringId(UNI_L("mat3")); return t; case WGL_MatrixType::Mat4: printer->OutStringId(UNI_L("mat4")); return t; case WGL_MatrixType::Mat2x2: printer->OutStringId(UNI_L("mat2x2")); return t; case WGL_MatrixType::Mat2x3: printer->OutStringId(UNI_L("mat2x3")); return t; case WGL_MatrixType::Mat2x4: printer->OutStringId(UNI_L("mat2x4")); return t; case WGL_MatrixType::Mat3x2: printer->OutStringId(UNI_L("mat3x2")); return t; case WGL_MatrixType::Mat3x3: printer->OutStringId(UNI_L("mat3x3")); return t; case WGL_MatrixType::Mat3x4: printer->OutStringId(UNI_L("mat3x4")); return t; case WGL_MatrixType::Mat4x2: printer->OutStringId(UNI_L("mat4x2")); return t; case WGL_MatrixType::Mat4x3: printer->OutStringId(UNI_L("mat4x3")); return t; case WGL_MatrixType::Mat4x4: printer->OutStringId(UNI_L("mat4x4")); return t; } return t; } /* virtual */ WGL_Type * WGL_PrettyPrinter::VisitType(WGL_NameType *t) { t->Show(this); printer->OutString(t->name); return t; } /* virtual */ WGL_Type * WGL_PrettyPrinter::VisitType(WGL_SamplerType *t) { t->Show(this); switch(t->type) { case WGL_SamplerType::Sampler1D: printer->OutStringId(UNI_L("sampler1D")); return t; case WGL_SamplerType::Sampler2D: printer->OutStringId(UNI_L("sampler2D")); return t; case WGL_SamplerType::Sampler3D: printer->OutStringId(UNI_L("sampler3D")); return t; case WGL_SamplerType::SamplerCube: printer->OutStringId(UNI_L("samplerCube")); return t; case WGL_SamplerType::Sampler1DShadow: printer->OutStringId(UNI_L("sampler1DShadow")); return t; case WGL_SamplerType::Sampler2DShadow: printer->OutStringId(UNI_L("sampler2DShadow")); return t; case WGL_SamplerType::SamplerCubeShadow: printer->OutStringId(UNI_L("samplerCubeShadow")); return t; case WGL_SamplerType::Sampler1DArray: printer->OutStringId(UNI_L("sampler1DArray")); return t; case WGL_SamplerType::Sampler2DArray: printer->OutStringId(UNI_L("sampler2DArray")); return t; case WGL_SamplerType::Sampler1DArrayShadow: printer->OutStringId(UNI_L("sampler1DArrayShadow")); return t; case WGL_SamplerType::Sampler2DArrayShadow: printer->OutStringId(UNI_L("sampler2DArrayShadow")); return t; case WGL_SamplerType::SamplerBuffer: printer->OutStringId(UNI_L("samplerBuffer")); return t; case WGL_SamplerType::Sampler2DMS: printer->OutStringId(UNI_L("sampler2DMS")); return t; case WGL_SamplerType::Sampler2DMSArray: printer->OutStringId(UNI_L("sampler2DMSArray")); return t; case WGL_SamplerType::Sampler2DRect: printer->OutStringId(UNI_L("sampler2DRect")); return t; case WGL_SamplerType::Sampler2DRectShadow: printer->OutStringId(UNI_L("sampler2DRectShadow")); return t; case WGL_SamplerType::ISampler1D: printer->OutStringId(UNI_L("isampler1D")); return t; case WGL_SamplerType::ISampler2D: printer->OutStringId(UNI_L("isampler2D")); return t; case WGL_SamplerType::ISampler3D: printer->OutStringId(UNI_L("isampler3D")); return t; case WGL_SamplerType::ISamplerCube: printer->OutStringId(UNI_L("isamplerCube")); return t; case WGL_SamplerType::ISampler1DArray: printer->OutStringId(UNI_L("isampler1DArray")); return t; case WGL_SamplerType::ISampler2DArray: printer->OutStringId(UNI_L("isampler2DArray")); return t; case WGL_SamplerType::ISampler2DRect: printer->OutStringId(UNI_L("isampler2DRect")); return t; case WGL_SamplerType::ISamplerBuffer: printer->OutStringId(UNI_L("isamplerBuffer")); return t; case WGL_SamplerType::ISampler2DMS: printer->OutStringId(UNI_L("isampler2DMS")); return t; case WGL_SamplerType::ISampler2DMSArray: printer->OutStringId(UNI_L("isampler2DMSArray")); return t; case WGL_SamplerType::USampler1D: printer->OutStringId(UNI_L("usampler1D")); return t; case WGL_SamplerType::USampler2D: printer->OutStringId(UNI_L("usampler2D")); return t; case WGL_SamplerType::USampler3D: printer->OutStringId(UNI_L("usampler3D")); return t; case WGL_SamplerType::USamplerCube: printer->OutStringId(UNI_L("usamplerCube")); return t; case WGL_SamplerType::USampler1DArray: printer->OutStringId(UNI_L("usampler1DArray")); return t; case WGL_SamplerType::USampler2DArray: printer->OutStringId(UNI_L("usampler2DArray")); return t; case WGL_SamplerType::USampler2DRect: printer->OutStringId(UNI_L("usampler2DRect")); return t; case WGL_SamplerType::USamplerBuffer: printer->OutStringId(UNI_L("usamplerBuffer")); return t; case WGL_SamplerType::USampler2DMS: printer->OutStringId(UNI_L("usampler2DMS")); return t; case WGL_SamplerType::USampler2DMSArray: printer->OutStringId(UNI_L("usampler2DMS")); return t; } return t; } /* virtual */ WGL_Type * WGL_PrettyPrinter::VisitType(WGL_StructType *t) { t->Show(this); printer->OutString("struct "); if (t->tag) printer->OutString(t->tag); printer->OutNewline(); printer->OutString("{"); printer->IncreaseIndent(); printer->OutNewline(); if (t->fields) t->fields->VisitFieldList(this); printer->DecreaseIndent(); printer->OutNewline(); printer->OutString("}"); return t; } /* virtual */ WGL_Type * WGL_PrettyPrinter::VisitType(WGL_VectorType *t) { t->Show(this); switch (t->type) { case WGL_VectorType::Vec2: printer->OutStringId(UNI_L("vec2")); return t; case WGL_VectorType::Vec3: printer->OutStringId(UNI_L("vec3")); return t; case WGL_VectorType::Vec4: printer->OutStringId(UNI_L("vec4")); return t; case WGL_VectorType::BVec2: printer->OutStringId(UNI_L("bvec2")); return t; case WGL_VectorType::BVec3: printer->OutStringId(UNI_L("bvec3")); return t; case WGL_VectorType::BVec4: printer->OutStringId(UNI_L("bvec4")); return t; case WGL_VectorType::IVec2: printer->OutStringId(UNI_L("ivec2")); return t; case WGL_VectorType::IVec3: printer->OutStringId(UNI_L("ivec3")); return t; case WGL_VectorType::IVec4: printer->OutStringId(UNI_L("ivec4")); return t; case WGL_VectorType::UVec2: printer->OutStringId(UNI_L("uvec2")); return t; case WGL_VectorType::UVec3: printer->OutStringId(UNI_L("uvec3")); return t; case WGL_VectorType::UVec4: printer->OutStringId(UNI_L("uvec4")); return t; } return t; } /* virtual */ WGL_Field * WGL_PrettyPrinter::VisitField(WGL_Field *f) { WGL_Type *t = f->type; BOOL is_array = FALSE; while (t->GetType() == WGL_Type::Array) { is_array = TRUE; t = static_cast<WGL_ArrayType *>(t)->element_type; } if (t->GetType() == WGL_Type::Struct) { OP_ASSERT(static_cast<WGL_StructType*>(t)->tag); printer->OutString(static_cast<WGL_StructType*>(t)->tag); } else t->VisitType(this); printer->OutString(" "); printer->OutString(f->name); if (is_array) WGL_ArrayType::ShowSizes(this, static_cast<WGL_ArrayType *>(f->type)); return f; } /* virtual */ WGL_FieldList * WGL_PrettyPrinter::VisitFieldList(WGL_FieldList *fs) { for (WGL_Field *f = fs->list.First(); f; f = f->Suc()) { f->VisitField(this); printer->OutString(";"); if (f->Suc()) printer->OutNewline(); } return fs; } /* virtual */ WGL_Param * WGL_PrettyPrinter::VisitParam(WGL_Param *p) { WGL_Param::Show(this, p->direction); if (p->direction != WGL_Param::None) printer->OutString(" "); p->type->VisitType(this); if (p->name) { printer->OutString(" "); printer->OutString(p->name); } return p; } /* virtual */ WGL_ParamList * WGL_PrettyPrinter::VisitParamList(WGL_ParamList *ps) { BOOL first = TRUE; for (WGL_Param *p = ps->list.First(); p; p = p->Suc()) { if (!first) printer->OutString(", "); else first = FALSE; p->VisitParam(this); } return ps; } /* virtual */ WGL_LayoutPair * WGL_PrettyPrinter::VisitLayout(WGL_LayoutPair *p) { printer->OutString(p->identifier); if (p->value != -1) { printer->OutString(" = "); printer->OutInt(p->value); } return p; } /* virtual */ WGL_LayoutList * WGL_PrettyPrinter::VisitLayoutList(WGL_LayoutList *ls) { BOOL first = TRUE; // ToDo: check with grammar, might be slightly off. for (WGL_LayoutPair *lp = ls->list.First(); lp; lp = lp->Suc()) { if (!first) printer->OutString(", "); else first = FALSE; lp->VisitLayout(this); } return ls; } #endif // CANVAS3D_SUPPORT
#include<stdio.h> main() { char s1[20]="abcdef"; puts(s1); }
#include "EnemyAttack.h" float EnemyAttack::BULLET_ATTACK_GAP_X = 0.002f; float EnemyAttack::BULLET_ATTACK_GAP_Y = 0.3f; float EnemyAttack::KNIFE_ATTACK_GAP_X_BIGGER = 0.013f - 0.002f; float EnemyAttack::KNIFE_ATTACK_GAP_X_SMALLER = 0.013f; float EnemyAttack::KNIFE_ATTACK_GAP_Y = 0.25f; // Constructor EnemyAttack::EnemyAttack(): EnemyAttack(EAttack::BLINK, Orientation::L, 0.0f, 0.0f) {} EnemyAttack::EnemyAttack(EAttack t = BLINK, Orientation d = L, float initX = 0.0f, float initY = 0.0f) { attack = t; orient = d; if (t == EAttack::BLINK) { moveSpeed.x = 0.002f; if (d == Orientation::L) { mapLocation.x = initX - 0.0030; mapLocation.y = initY + 0.2600; } else if (d == Orientation::R) { mapLocation.x = initX + 0.0030; mapLocation.y = initY + 0.2600; } } action = FLY; setScreenPosX(mapLocation.x); setScreenPosY(mapLocation.y); serviveTimes = 0; } // Distructor EnemyAttack::~EnemyAttack() {} bool EnemyAttack::nextFrame() { spriteIdx++; // Fly if (action == Action::FLY) { serviveTimes++; if (attack == EAttack::BLINK) { spriteIdx = spriteIdx % 2; // Timeout if (serviveTimes >= 100) { action = Action::EXPLODE; initSpriteIndex(); } } } // Explosion else if (action == Action::EXPLODE) { bool isFinished = false; if (attack == EAttack::BLINK) { if (spriteIdx >= 6) { isFinished = true; initSprite(); } } return isFinished; } return false; } void EnemyAttack::initSprite() { // Blink if (attack == EAttack::BLINK) { for (int i = 0; i < 2; i++) { std::stringstream stream; stream << "../media/EnemyAttack/Bullet/Fly/" << i << ".png"; std::string filename = ""; stream >> filename; blinkFlySprite[i].Init(filename, 0); } // Explosion for (int i = 0; i < 6; i++) { std::stringstream stream; stream << "../media/EnemyAttack/Bullet/Explosion/" << i << ".png"; std::string filename = ""; stream >> filename; blinkExplosionSprite[i].Init(filename, 0); } } } //Blink // Left void EnemyAttack::blinkFlyLeft(float scenePosX) { mapLocation.x -= moveSpeed.x; setScreenPosX(scenePosX); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(pos), &pos); //glBufferSubData(GL_ARRAY_BUFFER, sizeof(pos), sizeof(GL_INT) * objectCount, frame); glBindBuffer(GL_ARRAY_BUFFER, 0); //Update shaders' input variable glUseProgram(program); glBindVertexArray(vao); blinkFlySprite[spriteIdx].Enable(); glUniformMatrix4fv(uniforms.mv_matrix, 1, GL_FALSE, &(view * model)[0][0]); glUniformMatrix4fv(uniforms.proj_matrix, 1, GL_FALSE, &(projection)[0][0]); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); blinkFlySprite[spriteIdx].Disable(); glBindVertexArray(0); glUseProgram(0); } // Right void EnemyAttack::blinkFlyRight(float scenePosX) { mapLocation.x += moveSpeed.x; setScreenPosX(scenePosX); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(pos), &pos); //glBufferSubData(GL_ARRAY_BUFFER, sizeof(pos), sizeof(GL_INT) * objectCount, frame); glBindBuffer(GL_ARRAY_BUFFER, 0); //Update shaders' input variable glUseProgram(program); glBindVertexArray(vao); blinkFlySprite[spriteIdx].Enable(); glUniformMatrix4fv(uniforms.mv_matrix, 1, GL_FALSE, &(view * model)[0][0]); glUniformMatrix4fv(uniforms.proj_matrix, 1, GL_FALSE, &(projection)[0][0]); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); blinkFlySprite[spriteIdx].Disable(); glBindVertexArray(0); glUseProgram(0); } // Explosion void EnemyAttack::bulletExplode(float scenePosX) { setScreenPosX(scenePosX); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(pos), &pos); //glBufferSubData(GL_ARRAY_BUFFER, sizeof(pos), sizeof(GL_INT) * objectCount, frame); glBindBuffer(GL_ARRAY_BUFFER, 0); //Update shaders' input variable glUseProgram(program); glBindVertexArray(vao); blinkExplosionSprite[spriteIdx].Enable(); glUniformMatrix4fv(uniforms.mv_matrix, 1, GL_FALSE, &(view * model)[0][0]); glUniformMatrix4fv(uniforms.proj_matrix, 1, GL_FALSE, &(projection)[0][0]); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); blinkExplosionSprite[spriteIdx].Disable(); glBindVertexArray(0); glUseProgram(0); }
// Created on: 1998-07-30 // Created by: Christian CAILLET // Copyright (c) 1998-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _IFSelect_ParamEditor_HeaderFile #define _IFSelect_ParamEditor_HeaderFile #include <Standard.hxx> #include <Standard_Type.hxx> #include <TCollection_AsciiString.hxx> #include <IFSelect_Editor.hxx> #include <Standard_Integer.hxx> #include <TColStd_HSequenceOfHAsciiString.hxx> class Interface_TypedValue; class IFSelect_EditForm; class TCollection_HAsciiString; class Standard_Transient; class Interface_InterfaceModel; class IFSelect_ParamEditor; DEFINE_STANDARD_HANDLE(IFSelect_ParamEditor, IFSelect_Editor) //! A ParamEditor gives access for edition to a list of TypedValue //! (i.e. of Static too) //! Its definition is made of the TypedValue to edit themselves, //! and can add some constants, which can then be displayed but //! not changed (for instance, system name, processor version ...) //! //! I.E. it gives a way of editing or at least displaying //! parameters as global class IFSelect_ParamEditor : public IFSelect_Editor { public: //! Creates a ParamEditor, empty, with a maximum count of params //! (default is 100) //! And a label, by default it will be "Param Editor" Standard_EXPORT IFSelect_ParamEditor(const Standard_Integer nbmax = 100, const Standard_CString label = ""); //! Adds a TypedValue //! By default, its short name equates its complete name, it can be made explicit Standard_EXPORT void AddValue (const Handle(Interface_TypedValue)& val, const Standard_CString shortname = ""); //! Adds a Constant Text, it will be Read Only //! By default, its long name equates its shortname Standard_EXPORT void AddConstantText (const Standard_CString val, const Standard_CString shortname, const Standard_CString completename = ""); Standard_EXPORT TCollection_AsciiString Label() const Standard_OVERRIDE; Standard_EXPORT Standard_Boolean Recognize (const Handle(IFSelect_EditForm)& form) const Standard_OVERRIDE; Standard_EXPORT Handle(TCollection_HAsciiString) StringValue (const Handle(IFSelect_EditForm)& form, const Standard_Integer num) const Standard_OVERRIDE; Standard_EXPORT Standard_Boolean Load (const Handle(IFSelect_EditForm)& form, const Handle(Standard_Transient)& ent, const Handle(Interface_InterfaceModel)& model) const Standard_OVERRIDE; Standard_EXPORT Standard_Boolean Apply (const Handle(IFSelect_EditForm)& form, const Handle(Standard_Transient)& ent, const Handle(Interface_InterfaceModel)& model) const Standard_OVERRIDE; //! Returns a ParamEditor to work on the Static Parameters of //! which names are listed in <list> //! Null Handle if <list> is null or empty Standard_EXPORT static Handle(IFSelect_ParamEditor) StaticEditor (const Handle(TColStd_HSequenceOfHAsciiString)& list, const Standard_CString label = ""); DEFINE_STANDARD_RTTIEXT(IFSelect_ParamEditor,IFSelect_Editor) private: TCollection_AsciiString thelabel; }; #endif // _IFSelect_ParamEditor_HeaderFile
#include <SDL2/SDL.h> #include <glad/glad.h> #include <spdlog/spdlog.h> #include <debug_break/debug_break.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <string> #include <unordered_map> #include "common/app.h" #include "common/gl-exception.h" #include "common/square-data.h" std::unordered_map<std::string, int> uniformLocationCache; int getUniformLocation(const std::string& name, unsigned int pipeline) { if (uniformLocationCache.find(name) != uniformLocationCache.end()) { return uniformLocationCache[name]; } GLCall(int location = glGetUniformLocation(pipeline, name.c_str())); if (location == -1) { spdlog::warn("[Shader] uniform '{}' doesn't exist !", name); debug_break(); } uniformLocationCache[name] = location; return location; } int main(int argc, char *argv[]) { App app; glClearColor(1, 0, 1, 1); // ------------------ Vertex Buffer 1 unsigned int posVB; { GLCall(glGenBuffers(1, &posVB)); GLCall(glBindBuffer(GL_ARRAY_BUFFER, posVB)); GLCall(glBufferData(GL_ARRAY_BUFFER, sizeof(squareData::positions), squareData::positions, GL_STATIC_DRAW)); GLCall(glBindBuffer(GL_ARRAY_BUFFER, 0)); } // ------------------ Vertex Array unsigned int vao; { GLCall(glGenVertexArrays(1, &vao)); GLCall(glBindVertexArray(vao)); // Vertex input description { GLCall(glEnableVertexAttribArray(0)); GLCall(glBindBuffer(GL_ARRAY_BUFFER, posVB)); GLCall(glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), NULL)); } GLCall(glBindVertexArray(0)); } // ------------------ Index buffer unsigned int ib; { GLCall(glGenBuffers(1, &ib)); GLCall(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib)); GLCall(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(squareData::indices), squareData::indices, GL_STATIC_DRAW)); GLCall(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); } // ------------------ Vertex shader unsigned int vs; int success; char infoLog[512]; { const char* vsSource = R"(#version 330 core layout (location = 0) in vec3 aPos; uniform mat4 uModel; uniform mat4 uViewProj; void main() { gl_Position = uViewProj * uModel * vec4(aPos, 1.0); } )"; vs = glCreateShader(GL_VERTEX_SHADER); GLCall(glShaderSource(vs, 1, &vsSource, NULL)); GLCall(glCompileShader(vs)); // Check compilation GLCall(glGetShaderiv(vs, GL_COMPILE_STATUS, &success)); if (!success) { GLCall(glGetShaderInfoLog(vs, 512, NULL, infoLog)); spdlog::critical("[VertexShader] Compilation failed : {}", infoLog); debug_break(); } } // ------------------ Fragment shader unsigned int fs; { const char* fsSource = R"(#version 330 core out vec4 FragColor; void main() { FragColor = vec4(1.0f, 0.0f, 0.0f, 1.0f); } )"; fs = glCreateShader(GL_FRAGMENT_SHADER); GLCall(glShaderSource(fs, 1, &fsSource, NULL)); GLCall(glCompileShader(fs)); // Check compilation int success; GLCall(glGetShaderiv(fs, GL_COMPILE_STATUS, &success)); if (!success) { GLCall(glGetShaderInfoLog(fs, 512, NULL, infoLog)); spdlog::critical("[FragmentShader] Compilation failed : {}", infoLog); debug_break(); } } // ------------------ Pipeline unsigned int pipeline; { pipeline = glCreateProgram(); GLCall(glAttachShader(pipeline, vs)); GLCall(glAttachShader(pipeline, fs)); GLCall(glLinkProgram(pipeline)); // Check compilation GLCall(glGetProgramiv(pipeline, GL_LINK_STATUS, &success)); if (!success) { GLCall(glGetProgramInfoLog(pipeline, 512, NULL, infoLog)); spdlog::critical("[Pipeline] Link failed : {}", infoLog); debug_break(); } // Delete useless data GLCall(glDeleteShader(vs)); GLCall(glDeleteShader(fs)); } // ------------------ Uniforms int modelMatUniform; glm::mat4 modelMat = glm::mat4(1.0f); int viewProjMatUniform; glm::mat4 viewProjMat = glm::mat4(1.0f); { GLCall(glUseProgram(pipeline)); GLCall(glUniformMatrix4fv(getUniformLocation("uModel", pipeline), 1, GL_FALSE, &modelMat[0][0])); GLCall(glUniformMatrix4fv(getUniformLocation("uViewProj", pipeline), 1, GL_FALSE, &viewProjMat[0][0])); GLCall(glUseProgram(0)); } float counter = 0.0f; while (app.isRunning()) { SDL_Event e; while (SDL_PollEvent(&e)) { switch (e.type) { case SDL_QUIT: app.exit(); default: break; }; } counter += 0.05f; if (counter > 100) { counter = 0; } app.beginFrame(); // Update uniforms GLCall(glUseProgram(pipeline)); { modelMat = glm::rotate(glm::mat4(1.0f), counter, glm::vec3(0, 1, 0)); GLCall(glUniformMatrix4fv(getUniformLocation("uModel", pipeline), 1, GL_FALSE, &modelMat[0][0])); } { glm::mat4 viewMat = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -10.0f)); glm::mat4 projMat = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); viewProjMat = projMat * viewMat; GLCall(glUniformMatrix4fv(getUniformLocation("uViewProj", pipeline), 1, GL_FALSE, &viewProjMat[0][0])); } // Draw call GLCall(glBindVertexArray(vao)); GLCall(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib)); GLCall(glDrawElements(GL_TRIANGLES, std::size(squareData::indices), GL_UNSIGNED_SHORT, (void*) 0)); app.endFrame(); } return 0; }
#include "loginpage.hpp" LoginPage::LoginPage(QWidget *parent): QVBoxLayout(parent) { creation = new QPushButton("Create an account !", parent); connection = new QPushButton("Login !", parent); QObject::connect(creation, SIGNAL(clicked()), this, SLOT(switchToCreate())); QObject::connect(connection, SIGNAL(clicked()), this, SLOT(switchToConnect())); QObject::connect(this, SIGNAL(login(std::string, std::string, std::string, char)), parent, SLOT(checkInputs(std::string, std::string, std::string, char))); addWidget(creation); addWidget(connection); } LoginPage::~LoginPage() { if (username) username->close(); if (pswd) pswd->close(); if (server != nullptr) server->close(); if (_creationOK != nullptr) _creationOK->close(); } void LoginPage::switchToCreate() { _creationOK = new QPushButton("OK"); QObject::connect(_creationOK, SIGNAL(clicked()), this, SLOT(checkInputs())); username = new QLineEdit; pswd = new QLineEdit; server = new QLineEdit; QFormLayout *inputLayout = new QFormLayout; removeWidget(connection); removeWidget(creation); delete connection; delete creation; inputLayout->addRow("Enter username:",username); inputLayout->addRow("Enter password:",pswd); inputLayout->addRow("Enter Server IP:",server); addLayout(inputLayout); addWidget(_creationOK); input = 1; } void LoginPage::switchToConnect() { _creationOK = new QPushButton("OK"); QObject::connect(_creationOK, SIGNAL(clicked()), this, SLOT(checkInputs())); username = new QLineEdit; pswd = new QLineEdit; server = new QLineEdit; pswd->setEchoMode(QLineEdit::Password); QFormLayout *inputLayout = new QFormLayout; removeWidget(connection); removeWidget(creation); delete connection; delete creation; inputLayout->addRow("Enter username:",username); inputLayout->addRow("Enter password:",pswd); inputLayout->addRow("Enter Server IP:",server); addLayout(inputLayout); addWidget(_creationOK); input = 2; } void LoginPage::checkInputs() { emit login(username->text().toStdString(), pswd->text().toStdString(), server->text().toStdString(), input); }
#include <bits/stdc++.h> using namespace std; #define endl '\n' typedef pair<int,int> pii; typedef long double ld; typedef long long ll; typedef unsigned int uint; typedef unsigned long long ull; const int maxn=200005; const int INF=0x3f3f3f3f; const double pi=acos(-1.0); const double eps=1e-9; template<class T>inline void read(T&x){ int c; for(c=getchar();c<32&&~c;c=getchar()); for(x=0;c>32;x=x*10+c-'0',c=getchar()); } ll x,y,l,r; vector<ll> xx,yy,ss; set<ll> s; int main () { // freopen("in.txt","r",stdin); // freopen("out.txt","w",stdout); cin>>x>>y>>l>>r; int cnt1=0,cnt2=0; ll _r=r; while(_r){ cnt1++; _r/=x; } _r=r; while(_r){ cnt2++; _r/=y; } ll t=1; for(int i=0;i<cnt1;i++){ xx.emplace_back(t); t*=x; } t=1; for(int i=0;i<cnt2;i++){ yy.emplace_back(t); t*=y; } for(const auto &i:xx){ for(const auto &j:yy){ if(!s.count(i+j)&&(i+j)<=r&&(i+j)>=l){ ss.emplace_back(i+j); s.insert(i+j); } } } ll ans=0; sort(ss.begin(),ss.end()); for(int i=0;i<ss.size();i++){ // cout<<ss[i]<<endl; if(i==0){ ans=max(ans,ss[i]-l); }else{ ans=max(ans,ss[i]-ss[i-1]-1); } if(i==ss.size()-1){ ans=max(ans,r-ss[i]); } } if(ss.empty()){ ans=max(ans,r-l+1); } cout<<ans<<endl; return 0; }
#pragma once #include <functional> #include <list> #include <mutex> using namespace std; namespace nora { template <typename Ret, typename... Args> class functions { public: void operator()(Args... args); typename list<function<Ret(Args...)>>::iterator add(const function<Ret(Args...)>& func); void remove(typename list<function<Ret(Args...)>>::iterator func_id); void clear(); private: mutable mutex funcs_lock_; list<function<Ret(Args...)>> funcs_; }; template <typename Ret, typename... Args> inline typename list<function<Ret(Args...)>>::iterator functions<Ret, Args...>::add(const function<Ret(Args...)>& func) { lock_guard<mutex> lock(funcs_lock_); funcs_.push_front(func); return funcs_.begin(); } template <typename Ret, typename... Args> inline void functions<Ret, Args...>::operator()(Args... args) { lock_guard<mutex> lock(funcs_lock_); for (auto& f : funcs_) { f(args...); } } template <typename Ret, typename... Args> inline void functions<Ret, Args...>::clear() { lock_guard<mutex> lock(funcs_lock_); funcs_.clear(); } template <typename Ret, typename... Args> inline void functions<Ret, Args...>::remove(typename list<function<Ret(Args...)>>::iterator func_id) { lock_guard<mutex> lock(funcs_lock_); funcs_.erase(func_id); } }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-1999 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef DOM_LSOUTPUT #define DOM_LSOUTPUT #ifdef DOM3_SAVE class ES_Object; class DOM_Environment; class DOM_LSOutput { public: static OP_STATUS Make(ES_Object *&output, DOM_EnvironmentImpl *environment, const uni_char *systemId = NULL); static OP_STATUS GetCharacterStream(ES_Object *&characterStream, ES_Object *output, DOM_EnvironmentImpl *environment); static OP_STATUS GetByteStream(ES_Object *&byteStream, ES_Object *output, DOM_EnvironmentImpl *environment); static OP_STATUS GetSystemId(const uni_char *&systemId, ES_Object *output, DOM_EnvironmentImpl *environment); static OP_STATUS GetEncoding(const uni_char *&encoding, ES_Object *output, DOM_EnvironmentImpl *environment); }; #endif // DOM3_SAVE #endif // DOM_LSOUTPUT