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#include <sys/types.h> #include <sys/socket.h> #include <ctime> const int g_port = 3123; struct Message { int64_t request; int64_t response; } __attribute__((__packed__)); static_assert(sizeof(Message) == 16, "Message size should be 16 bytes"); int64_t now() { struct timeval tv = {0, 0}; gettimeof...
/** * @file   OgreApplication.h * @brief  用于定义OgreApplication类的头文件 */ #ifndef OGREAPPLICATION_H #define OGREAPPLICATION_H #include <OgreRoot.h> #if OGRE_VERSION >= 0x00010900 #include <OgreOverlaySystem.h> #endif #include <QApplication> /**     *  @class OgreApplication    *  @brief 继承自QApplication类.  *  在任何Qt的窗口...
#ifndef TOMATO_H #define TOMATO_H #include <map> #include <vector> #include "task.h" class Tomato { public: Tomato( void ); ~Tomato( void ); void load( void ); int addTask( Task task ); Task getTask( int id ); std::map<int,Task>::const_iterator beginForTask() { return tasks.begin(); } std::map<int,Task>::c...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2005 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #include "modules/widgets/ColouredMultiEdi...
//format : by using make_pair(); #include<iostream> #include<utility> #include<string> using namespace std; class student { string name; int i; public: void set() { name="madhav"; i=16; } void show() { cout<<"\nname of student: "<<name; cout<<"\nage of student : "<<i; } }; int main() { student s1,...
#ifndef TIMEPOINT_HPP #define TIMEPOINT_HPP class TimePoint { public: TimePoint(); TimePoint(const std::string &_time); TimePoint(const int &_val); TimePoint operator-(const TimePoint &rhs) const; TimePoint operator+(const TimePoint &rhs) const; double operator/(const TimePoint &rhs) const; ...
/* * @lc app=leetcode.cn id=14 lang=cpp * * [14] 最长公共前缀 */ // @lc code=start #include<iostream> #include<vector> #include<string> using namespace std; class Solution { public: string longestCommonPrefix(vector<string>& strs) { if(strs.size()==0)return ""; if(strs.size()==1)return strs[...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * */ #ifndef MDE_OPPAINTER_H #define MDE_OPPAINTER_H #include "m...
// Q. Dynamic Array // https://www.hackerrank.com/challenges/dynamic-array/problem #include<iostream> #include<vector> using namespace std; vector<int> dynamicArray(int n, vector<vector<int>> queries) { int lastAnswer=0; vector< vector<int> > arr; vector<int> answerArray; arr.resize(n); for(int i...
// SPDX-FileCopyrightText: 2021 Samuel Cabrero <samuel@orica.es> // // SPDX-License-Identifier: MIT #ifndef __STATE_ALARM_H__ #define __STATE_ALARM_H__ #include "state.h" class TAlarm : public TState { public: TAlarm(); virtual const char *name() const; virtual void enter(); virtual void loop(); virtual void ...
// FileClientCmd.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。 // #include "pch.h" #include <fstream> #include <iostream> #include "../Common.h" #include "../CBlockingSocket.h" #include "../UdpSocket.h" #include "../Message.h" #include <string> #include <process.h> #include <windows.h> BOOL multi_thread = false; unsigned _...
#include <iostream> struct Player { int m_Health; void other(int Health); int temp; }; void Player::other(int Health) { for (int i = 0; i <= Health; i++) { for (int j = 0; j <= Health; j++) { if (j < i) { temp = j; j = i; i = temp; } } } } int main() { Player p1{ 100 }; Player p2{...
#include "chandler.h" Eigen::Matrix3f K = Eigen::Matrix3f::Zero(); std::string save_path = ""; CHandler::CHandler() { m_bGetLidarClouds = false; m_bGetImage = false; hasResult = false; pointcloud_viewer = new pcl::visualization::PCLVisualizer("pointcloud_viewer"); m_pc = pcl::PointCloud<pcl::PointXY...
#include <iostream> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> using namespace std; int calculate_bid(int player, int pos, int* first_moves, int* second_moves) { int pBalance = 100, pPos = 0, draw = 1; int bid; // To check if bot is player 1 or 2 if (player != 1){ swap(first_mo...
//=========================================================================== /* This file is part of the CHAI 3D visualization and haptics libraries. Copyright (C) 2003-2004 by CHAI 3D. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms o...
// FrequencyEdit #include "FrequencyEdit.h" // RsaToolbox #include "General.h" using namespace RsaToolbox; // Qt #include <QRegExp> #include <QRegExpValidator> #include <QKeyEvent> #include <QDebug> FrequencyEdit::FrequencyEdit(QWidget *parent) : QLineEdit(parent), _name("Value"), _frequency_Hz(-1), ...
#include<stdio.h> int a,s; main() { scanf("%d",&a); s=a*(a+1)*(2*a+1)/6; printf("%d",s); }
#pragma once #include "ofMain.h" #include "ofxEtherdream.h" class testApp : public ofBaseApp{ enum DemoMode { NONE = 0, OSCILLATIONS, DOODLES, TEXT, MILKYWAY }; enum doodle { EYE, TRIANGLE }; public: void setup(); void upda...
#include "graphics.h" #include "Button.h" #include "Player.h" #include <iostream> #include <time.h> #include <vector> using namespace std; GLdouble width, height; bool rightRoomComplete = false; int wd; int counter = 0; int expCounter = 0; string userName; Button spawn({1, 0, 0}, {250, 240}, 100, 50, userName); Quad d...
// 问题的描述:拓扑结构相同子树 // 给定一个两棵二叉树,判断树A中是否存在一棵子树与B树的拓扑结构完全相同 // 普通解法:二叉树遍历 + 匹配 O(M * N) // 最优解法:二叉树序列化 + KMP算法(判断A序列中是否包含B序列) O(M * N) // 测试用例有3组: // 1、空树 // 输入:nullptr; nullptr // 输出:false // 2、包含相同拓扑结构的子树 // 输入: // 1 2 // / \ / \ // 2 3 4 5 // / \ // 4 5 // 输出:true // ...
#include "utils/service_thread.hpp" #include "utils/exception.hpp" #include <cppunit/extensions/HelperMacros.h> #include <condition_variable> using namespace chrono; namespace nora { namespace test { class service_thread_test : public CppUnit::TestFixture { CPPUNIT_TEST_SUITE(service_thread_t...
#include <souistd.h> #include <core/SScrollBarHandler.h> namespace SOUI { SScrollBarHandler::SScrollBarHandler(IScrollBarHost *pCB, bool bVert) :m_bVert(bVert) ,m_pSbHost(pCB) , m_iFrame(0) , m_fadeMode(FADE_STOP) , m_iHitPart(-1) , m_iClickPart(-1) , m_nClickPos(-1) { SASSERT(m_pSbHost...
// hello.h // https://www.genivia.com/dev.html int ns__hello(std::string name, std::string& greeting);
// vec_eigen_pair.h // Mike Lujan // July 2010 #pragma once #include <string> #include "complex.h" #include "layout.h" namespace qcd { template <class genvector> struct vec_eigen_pair { int size; double_complex* eval; genvector** evec; vec_eigen_pair(int size, lattice_desc& desc); ~vec_eigen_pair(); priv...
volatile int32_t encoder1_ticks; volatile uint32_t encoder1_period; // microseconds volatile uint64_t encoder1_lastTick; // microseconds volatile int32_t encoder2_ticks; volatile uint32_t encoder2_period; // microseconds volatile uint64_t encoder2_lastTick; // microseconds void encoder_setup() { attachInterrupt(dig...
#include <vector> #include <memory> #include <string> #include <utility> #include <stdexcept> template<typename T>class Blob { public: typedef T value_type; typedef typename std::vector<T>::size_type size_type; Blob(); Blob(std::initializer_list<T> il); size_type size() const; bool empty() const; void push_...
#pragma once #pragma warning(disable : 4996) //基于文件实现的一个vector #include <string> #include <iostream> #include <stdio.h> #include "tool.h" using std::fstream; template<class T> class dataFile { FILE *_file; long num; const int Tsize; public: // 构造函数:参数为文件名,如果不存在就创建 dataFile(con...
// Created on: 1997-06-19 // Created by: Christophe LEYNADIER // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of t...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <queue> #include <set> using namespace std; void fun(int A){ vector<vector<int> > v; vector<vector<int> > ::iterator it; int mat[2*A-1][2*A-1]; int l = 2*A-1; int r = A-1,c = A-1; int ...
#include "glib.h" #include "iostream" int main() { GLIB obj("file://myconnections.xml"); obj.writeTest("test_REG"); return 0; }
#include <iostream> #include <stdlib.h> #include "MultiMap.h" using namespace std; int main() { MultiMap<string,int> myMultiMap; myMultiMap.add("key1",5); myMultiMap.add("key2",4); myMultiMap.add("key2",7); myMultiMap.add("key1",9); cout << myMultiMap; cout << "After removeByKey"<<endl; myMultiMap.removeByKey(...
#ifndef MOUSE_EVENT_HANDLER_H #define MOUSE_EVENT_HANDLER_H namespace sf { class Event; class RenderWindow; } namespace Platy { namespace Game { class MouseEventHandler { public: MouseEventHandler() = delete; ~MouseEventHandler() = default; static void HandleEvent(const sf::Event& anEvent, const s...
#include <iostream> using namespace std; union tipo1{ float f; char c[4]; }; int main() { tipo1 A; A.f = 13.5; for(int i=0;i<=3;i++) cout << "A.c[" << i << "]= " << A.c[i] << endl; return 0; }
#include "sudoku/LedSolver.h" LedSolver::LedSolver() { //hog = NULL; } //void LedSolver::init(const char* file) void LedSolver::init() { //svm = SVM::create(); //svm = svm->load(file); kernel = getStructuringElement(MORPH_RECT, Size(3, 3)); //hog = new cv::HOGDescriptor(cvSize(28, 28), cv...
#include <iostream> #include "helpersStudent.h" #include "Student.h" int main() { std::string name; std::string last_name; std::string subjet_name; int age; /* Task 34 */ fillStiudentParameters(name, last_name, subjet_name, age); Student first_student(name, last_name, subjet_name, age); ...
// PropPg2.cpp : 实现文件 // #include "stdafx.h" #include "MyProp.h" #include "PropPg2.h" // CPropPg2 对话框 IMPLEMENT_DYNCREATE(CPropPg2, CPropertyPage) // 消息映射 BEGIN_MESSAGE_MAP(CPropPg2, CPropertyPage) END_MESSAGE_MAP() // 初始化类工厂和 guid // {8895306F-6D49-4B6B-9F65-1343B8ADCFE0} IMPLEMENT_OLECREATE_EX(CPropPg2, "...
#include "Indicator.h" #include "NamedValue/NamedValue.h" #include "Tree.h" // :: Constants :: const QString NAME_JSON_KEY = "name"; const QString VALUE_JSON_KEY = "value"; // :: Serilizable :: QJsonObject Indicator::toJson() const { QJsonObject json; json[NAME_JSON_KEY] = getName(); json[VALUE_JSON_...
/* * target.h * deflektor-ds * * Created by Hugh Cole-Baker on 18/12/2008. * */ #ifndef deflektor_target_h #define deflektor_target_h #include "tile.h" class Level; class Target : public Tile { protected: const unsigned int tileBase; Level* const level; unsigned int state; unsigned int frameCounter...
#include "Plugin.h" #include "Netmap.h" #include <iosource/Component.h> namespace plugin { namespace Zeek_Netmap { Plugin plugin; } } using namespace plugin::Zeek_Netmap; plugin::Configuration Plugin::Configure() { AddComponent(new ::iosource::PktSrcComponent("NetmapReader", "netmap", ::iosource::PktSrcComponent:...
#include <iostream> #include <cmath> #include <string> #include <unistd.h> #include <fcntl.h> #include <error.h> #include <cstring> #include <fstream> #include <deque> #include "./Node.hpp" #define NEXT 0 using std::getline; using std::cout; using std::endl; using std::string; using std::ifstream; using std::deque...
#include "PropertyObjectWidget.hpp" #include "ui_PropertyObjectWidget.h" #include "PropertyObjectModel.hpp" #include "PropertyItemDelegate.hpp" using namespace Maint; PropertyObjectWidget::PropertyObjectWidget(QWidget *parent) : QWidget(parent), ui(new Ui::PropertyObjectWidget) { _model = new PropertyObj...
#pragma once #include <iberbar/Lua/LuaBase.h> #include <iberbar/Lua/LuaCppCommon.h> #include <iberbar/Utility/Result.h> #include <functional> namespace iberbar { namespace Lua { class CClassBuilder; class CEnumBuilder; class CVariableBuilder; class CBuilder; class CScopeBuilder; typedef void (PHowToBui...
// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "Kismet/GameplayStatics.h" #include "SMITElabs/Public/SLGod.h" #include "SMITElabsGameModeBase.generated.h" class UGameplayStatics; class ASLGod; /** * */ UCLASS() class SMITE...
// Created on: 1994-02-18 // Created by: Bruno DUMORTIER // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
int main() { int lim = 1e6; Segtree st(lim+100); int n, m, y, x, l, r; cin >> n >> m; int open=-1, close=INF; // open -> check -> close vector< pair<int, pii> > sweep; ll ans = 0; for(int i=0;i<n;i++){ // horizontal cin >> y >> l >> r; sweep.pb({l, {open, y}}); ...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#include "include/Logica.h" #include <iostream> /////////////////////////Variables//////////////////////////////// string id, nombre, idb, idp; int dia, mes, anio; float cargaDespacho; ////////////////////////////////////////////////////////////////// int main() { int opcion = 21; int opc = 0; while (opc...
// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php....
#ifndef TREEFACE_SCENE_GUTS_H #define TREEFACE_SCENE_GUTS_H #include "treeface/scene/Scene.h" #include "treeface/scene/SceneNode.h" namespace treeface { TREECORE_ALN_BEGIN(16) struct Scene::Guts { TREECORE_ALIGNED_ALLOCATOR(Scene::Guts); treecore::RefCountHolder<SceneNode> root_node = new SceneNode();...
#ifndef Core_GItemListCtrlItem_h #define Core_GItemListCtrlItem_h #include "GStateListCtrlItem.h" #include "GnINumberLabel.h" class GItemListCtrlItem : public GStateListCtrlItem { GnDeclareRTTI; private: bool mCreateLabelPrice; GnINumberLabel mLabelPrice; GnINumberLabel mItemCount; GnInterfacePtr mp...
#include <iostream> using namespace std; class node{ public: int data; node* next; }; class linkedList{ private: node* head; node* tail; int k; public: linkedList(){ head = NULL; tail = NULL; k=0; } void addNode(int d){ node* temp = new node; //imp temp->data = d; ...
#ifndef __maze3dflyer_h__ #define __maze3dflyer_h__ #include <stdlib.h> #include <gl/glut.h> #include "glCamera.h" extern void debugMsg(const char *str, ...); extern void errorMsg(const char *str, ...); extern void setMainMsg(float secs, const char *str, ...); extern glCamera Cam; extern float keyT...
// ----------------------------------------------------------------------------- // TrackingAction.h // // // * Author: Everybody is an author! // * Creation date: 4 August 2020 // ----------------------------------------------------------------------------- #ifndef TRACKING_ACTION_H #define TRACKING_ACTION_H 1 ...
class Ant { private: byte x, y, dir; void turn(); public: Ant() { init(); } void init(byte _x, byte _y, byte _dir) { x = _x; y = _y; dir = _dir; } void init() { init(random(0, BM_SIDE), random(0, BM_SIDE), random(0,4)); } void walk(B...
#include "stdio.h" #include "conio.h" #include "string.h" void main(){ clrscr(); FILE *fptr; char *name; int count=0; printf("Enter File Name : "); gets(name); strcat(name,".txt"); char ch[80]; fptr=fopen(name,"r+"); while(fgets(ch, 80, fptr)!=NULL) /*if(ch==(char)32)...
/**************************************************************** * TianGong RenderLab * * Copyright (c) Gaiyitp9. All rights reserved. * * This code is licensed under the MIT License (MIT). * *****************************************************************/ #include "Diagnostics/Win32Exception.hpp" #...
/* Copyright (c) 2018-2019, tevador <tevador@gmail.com> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditio...
#include<bits/stdc++.h> #define rep(i,n) for (int i =0; i <(n); i++) using namespace std; using ll = long long; int main(){ int N; cin >> N; string S,T; cin >> S >> T; string X; for(int i = 0; i < N; i++){ X.push_back(S.at(i)); X.push_back(T.at(i)); } ...
#ifndef BONUSBOMB_H #define BONUSBOMB_H #include "Element.h" #include "xil_types.h" class BonusBomb : public Element { public: BonusBomb(); void Init() override; uint8_t IsCollidable() const override; uint8_t IsFireCollidable() const override; uint8_t Code() const override; }; #endif
#include <iostream> #include <vector> using namespace std; #include "TH1D.h" #include "TH2D.h" #include "TFile.h" #include "TTree.h" #include "TNtuple.h" #include "SetStyle.h" #include "PlotHelper4.h" #include "CommandLine.h" #include "ProgressBar.h" #include "TauHelperFunctions2.h" int main(int argc, char *argv[]);...
/* Author: Mincheul Kang */ #ifndef HARMONIOUS_SAMPLING_MANIPULATIONREGION_H #define HARMONIOUS_SAMPLING_MANIPULATIONREGION_H #include <moveit/planning_scene_interface/planning_scene_interface.h> #include <moveit/planning_scene_monitor/planning_scene_monitor.h> #include <moveit_msgs/GetPlanningScene.h> #include <move...
#include <iostream> #include <iomanip> #include <cmath> #include <ctime> #include <vector> const int size = 5; //LOOK AT selectionSort AND swap, SWAPPING ARRAY ELEMENTS BY REFERENCE // swap values at memory locations to which // element1Ptr and element2Ptr point void swap(int* const element1Ptr, in...
#pragma once #include <iostream> #include <fstream> #include <vector> #include <map> //#include <sstream> #include "TFile.h" #include "TTree.h" #include "TH1F.h" #include <TObject.h> #include "TString.h" #define NFEC 4 #define NAPV 16 #define NCH 128 #define DISCARD_THRESHOLD 200 using namespace std; class RootFil...
#ifndef REFERENCE_GKNP_KERNELS_H_ #define REFERENCE_GKNP_KERNELS_H_ /* -------------------------------------------------------------------------- * * OpenMM-GKNP * * -------------------------------------------------------------------------- */ #include "GK...
#include <gtk/gtk.h> #include <string> #include <stdbool.h> #include <cmath> #include <iostream> #include <fstream> #define MAX_X 43 #define MAX_Y 33 #define W_SOR 1.8 #define PRECISAO_CONVERGENCIA 0.00001 using namespace std; typedef struct { int x; int y; } posicao; typedef struct{ float matPot[MAX_Y][MAX_...
#include <assert.h> #include <chrono> #include <iostream> #include <petunia/petunia.h> #include <petunia/ipc_medium.h> #include <petunia/message.h> #include <petunia/osutils.h> #define CHANNEL_PATH_SUBFOLDER "petunia/" namespace Petunia { Petunia::Petunia(IPCMedium* medium) : m_ipc_medium(medium) { ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2009 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Yngve Pettersen ** */ #ifndef _MIMEUTIL_H_ #define _MIMEUTIL_H...
#include "Node.h" #include "Mesh.h" class ClosestPointQuery { public: ClosestPointQuery(const Mesh& mesh); //!finds the closest point to mesh within the specified maximum search distance. //!returns whether the search was successful or not. bool operator()(const Point& queryPoint, float maxDist, Point& clo...
#ifndef GENOTYPE_H #define GENOTYPE_H #include <boost/filesystem.hpp> #include <boost/algorithm/string.hpp> #include <boost/algorithm/string.hpp> #include <boost/iostreams/filtering_streambuf.hpp> #include <boost/iostreams/filtering_stream.hpp> #include <boost/iostreams/copy.hpp> #include <boost/iostreams/filter/gzip....
#pragma once #include <vulkan\vulkan.h> #include <stdexcept> static void vkOk(VkResult vkResult, const char * message) { if (vkResult != VK_SUCCESS) throw std::runtime_error(message); } static void vkOk(VkResult vkResult) { vkOk(vkResult, "Vulkan call failed!"); }
#include "policies.hpp" using mgr_t = WidgetManager1<OpNewCreator>; void test0() { mgr_t mgr{}; Widget* w = mgr.Create(); //mgr.SwitchPrototype(w); will work only for PrototypeCreator policy } int main() { return 0; }
/* warrior.hpp Purpose: Represent a warrior. A warrior is any of the characters in the game. This class is abstract, and should therefore never be instantiated. Instead instantiate a subclass-- Player or Enemy. @author Jeremy Elkayam */ #pragma once #include <cmath> #include <SFML/Graphics.hpp> #include <iostr...
//By SCJ //#include<iostream> #include<bits/stdc++.h> using namespace std; #define endl '\n' #define int unsigned int int e[1005]; void pfip(int x) { for(int i=0;i<4;++i) { if(i) cout<<'.'; int tp=(x<<(i*8)); tp=(tp>>24); cout<<tp; } } main() { ios::sync_with_stdio(0); cin.tie(0); int n; while(cin>>n) { ...
#include <bits/stdc++.h> using namespace std; #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) #define MAXN 100 struct disjoin{ int group[MAXN+5]; void init(){ for(int i = 0 ; i < MAXN+5 ; i++ ) group[i] = i; } int find(int k){ return group[k]==k ? k:(group[k]=find(group[k])); } void uni(...
#include <cstdio> #include <iostream> #include <vector> #include <string> #include <stack> #include <unordered_map> #include <unordered_set> #include <queue> #include <algorithm> #define INT_MAX 0x7fffffff #define INT_MIN 0x80000000 using namespace std; string longestPalindrome(string s){ int l = s.length(); bool ...
/* * GroupSession.cpp * * Created on: Jun 11, 2017 * Author: root */ #include "GroupSession.h" #include "../Log/Logger.h" namespace CommBaseOut { GroupSession::GroupSession(Context * c):m_c(c) { } GroupSession::~GroupSession() { } void GroupSession::DeleteGroupSession(int group, int channel) { GUARD_WR...
#pragma once #include "RefCounter.h" //参照を管理するシェーダーやオブジェクラスの基底クラス class BufferBase { RefCounter *ref; protected: bool last() const{ return ref->count == 1; } bool newCounter(){ // 唯一のオブジェクトかどうか調べる bool status(last()); // 元の参照カウンタの管理対象から外す if (--ref->count == 0) delete ref; // 新しい参照カウンタを作成して, それに付け替え...
//===-- OR1KFrameLowering.cpp - OR1K Frame Information --------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
#include <vector> #include <string> #include <iostream> #include <fstream> #include <sstream> #include <list> #include <algorithm> #include <sstream> #include <set> #include <cmath> #include <map> #include <unordered_map> #include <unordered_set> #include <stack> #include <queue> #include <cstdio> //#include <cstdlib> ...
#include <display.h> #include <texture.h> #include <ctime> #include <cmath> #include <iostream> #include <stdio.h> #include <string> #include <sstream> constexpr double PI = acos(-1); Display::Display(int WIDTH, int HEIGHT) { this->WIDTH = WIDTH; this->HEIGHT = HEIGHT; this->gRenderer = NULL; this->gW...
#pragma once #include "EnemyLogicCalculator.h" class EnemyPatrollingVerticallyLogicCalculator : public EnemyLogicCalculator { public: EnemyPatrollingVerticallyLogicCalculator(); ~EnemyPatrollingVerticallyLogicCalculator(); public: void computeLogic(); private: bool m_patrolling; float m_referencePosX; float m_re...
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: Job.cpp * Author: ssridhar * * Created on October 11, 2017, 1:06 PM */ #include "Job.h" /** * Set_J...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <quic/api/QuicTransportBase.h> #include <folly/Chrono.h> #include <folly/ScopeGuard.h> #include <quic/api/LoopDetectorC...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*- * * Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #include "modul...
#include<iostream> #include<map> using namespace std; int main(){ map<int,int> mp; mp[0]=0; mp[1]=1; mp[0]=10; for(auto it=mp.begin();it!=mp.end();it++){ cout<<it->second<<" "; } return 0; }
#include <stdio.h> #include <errno.h> #include <QMessageBox> #include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); connect(ui->pushButton_burn, SIGNAL(clicked()), this, SLOT(burnMacAdr())); con...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ /** @brief main() and associated functions for the plugin wrapper ...
#ifndef HUMANB_HPP # define HUMANB_HPP # include <string> # include <iostream> # include "Weapon.hpp" class HumanB { private: const std::string name_; const Weapon *weapon_; HumanB(); public: void attack(void) const; void setWeapon(const Weapon &new_weapon); HumanB(const std::string &name, const...
#pragma once #include <iostream> #include <string> #include <vector> using namespace std; struct ChatRoom; struct Person { string name; ChatRoom* room = nullptr; vector<string> chat_log; explicit Person(const string& name); void say(const string& message) const; void receive(const string& origin, const...
//Program to check if the given number is even or odd. #include<iostream> using namespace std; int main() { int n, rem; //n-number, rem-reminder cout<<"enter the number:\n"; cin>>n; rem=n%2; if(rem == 0) { cout<<n<<" is an even number"; } else { cout<<n<<" is a odd number...
#include "functionGenerator.h" using namespace qReal; using namespace robots::generator; void FunctionGenerator::generateBodyWithoutNextElementCall() { QByteArray byteFuncCode = mNxtGen->mApi->stringProperty(mElementId, "Body").toUtf8(); byteFuncCode.replace("Сенсор1", "ecrobot_get_sonar_sensor(NXT_PORT_S1)"); by...
#pragma once #include <iostream> #include "Game.h" #include <exception> int main(int argc, char *argv[]) { Game game; if (!game.init()) { throw new std::exception("Erro ao inicializar o jogo"); } game.start(); game.close(); return 0; }
#include <SoftwareSerial.h> int buzzPin = 8; int inputPin = 4; int pirState = LOW; int val = 0; int blueTx = 2; int blueRx = 3; SoftwareSerial mySerial(blueTx, blueRx); String myString = ""; void setup() { Serial.begin(9600); mySerial.begin(9600); pinMode(buzzPin, OUTPUT); pinMode(inputPin, INPUT); } ...
#ifndef BITMAP_TEXT_RENDERER_HPP_ #define BITMAP_TEXT_RENDERER_HPP_ #include "TextRendererInterface.h" #include <unordered_map> #include <stdio.h> #include <stdarg.h> #include <string.h> #include <GL/glut.h> class BitmapTextRenderer : public TextRendererInterface { private: typedef std::unordered_map<int, void...
#include "Test.h" std::string Test::operator()(char c) { if(c >= '0' && c <= '9') return "NUM"; }
// C headers #include <cstdint> #include <cstdlib> #include <ctime> // C++ headers #include <array> #include <iostream> #define EIGEN_DONT_VECTORIZE // 3rd-party library headers #include <Eigen/Core> // local headers #include "compute.hpp" /** @brief This example is supposed to demonstrate the intended use of th...
#ifndef CHANNEL_HH #define CHANNEL_HH #include "task.hh" #include <memory> #include <queue> #include <deque> namespace ten { // based on bounded_buffer example // http://www.boost.org/doc/libs/1_41_0/libs/circular_buffer/doc/circular_buffer.html#boundedbuffer struct channel_closed_error : std::exception {}; //! se...
#ifndef __Core__GnSQLiteQuery__ #define __Core__GnSQLiteQuery__ class sqlite3_stmt; class GnSQLiteQuery { enum { GNSQLITE_NULL = 5, }; private: sqlite3_stmt* mpStatement; bool mEof; guint mColumnCount; public: GnSQLiteQuery(sqlite3_stmt* pStatement, bool bEof); virtual ~GnSQLiteQuery()...
/*This is a user defined header file which will be included in every source code file as it cotains predefined headers,function prototypes and other statemens*/ #ifndef header_assignment2_h /*This is used to check if the statements in this header file are defined in other files where this header is included */ #define ...