text stringlengths 8 6.88M |
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#include<iostream>
#include<string>
#include<stdlib.h>
#include<stdio.h>
using namespace std;
//ham kiem tra loi
bool kiemtraloi(string chuoi)
{
//lay so ki tu chuoi
int length=chuoi.length();
int dem=0;
for(int i=0;i<length;i++)
{
/*day co su khac biet:
trong chuoi so cung la 1 ki tu nhung no cung hie... |
#include "binject.h"
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include "unistd.h"
// Size of the data for the INTERNAL ARRAY mechanism. It should be
// a positive integer
#ifndef BINJECT_ARRAY_SIZE
#define BINJECT_ARRAY_SIZE (9216)
#endif // BINJECT_ARRAY_SIZE
static void error_report(int internal_e... |
#include <iostream>
#include <string>
#include <fstream> //for getLine(), creating ifstream inputs
#include <sstream>
using namespace std;
//taken from hw3 description
//modification:deleted the constructor with parameter since it is not needed
struct lectureNode{
string lectureName;
lectureNode *next;
lectureNode... |
#include "CNHeatEqMethod.hpp"
template<typename X>
CNHeatEqMethod<X>::CNHeatEqMethod(Option<X> *__option, X _S_min, X _S_max, int _N, int _M) :
FDHeatMethod<X>(__option, _S_min, _S_max, _N, _M) {
this->K_1 = new std::vector<X>(this->M + 1);
this->K_2 = new std::vector<X>(this->M + 1);
for (int i = ... |
//<<<<<< INCLUDES >>>>>>
#include "Geometry/HcalAlgo/plugins/DDHCalAngular.h"
#include "Geometry/HcalAlgo/plugins/DDHCalBarrelAlgo.h"
#include "Geometry/HcalAlgo/plugins/DDHCalEndcapAlgo.h"
#include "Geometry/HcalAlgo/plugins/DDHCalEndcapModuleAlgo.h"
#include "Geo... |
#include "gast_manager.h"
#include <core/Godot.hpp>
#include <core/NodePath.hpp>
#include <core/Vector2.hpp>
#include <core/Vector3.hpp>
#include <gen/Engine.hpp>
#include <gen/Input.hpp>
#include <gen/InputEventAction.hpp>
#include <gen/MainLoop.hpp>
#include <gen/SceneTree.hpp>
#include <gen/Object.hpp>
#include <ge... |
#include "stdafx.h"
#include "CppUnitTest.h"
#ifndef ELYSIUM_DATA_FILTERING_QUERYEXPRESSION
#include "../../../Extended/01-Shared/Elysium.Data/QueryExpression.hpp"
#endif
#include <string>
using namespace Elysium::Data::Querying;
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace U... |
#ifndef CONNECT_MODE_HPP
#define CONNECT_MODE_HPP
#include <boost/asio/io_service.hpp>
#include "settings.hpp"
#include "scoped_descriptor.hpp"
#include "exception.hpp"
namespace sp
{
class connect_mode
{
public:
typedef sp::exception<connect_mode> exception;
connect_mode(boost::asio::io_service& ios, const set... |
#include <conio.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include <math.h>
#include <locale.h>
#include <ctype.h>
int ladoa,ladob,ladoc;
int x=0;
int main()
{
printf(" \n Digite a primeira medida:\n");
scanf("%d",&ladoa);
printf(" \n Digite a segunda... |
#include "LytWString.h"
LytWString::LytWString()
{
Length=0;
String=new wchar_t[Length+1];
wcscpy(String,L"");
}
LytWString::LytWString(const wchar_t& Temp)
{
Length=1;
String=new wchar_t[Length+1];
String[0]=Temp;
String[1]=0;
}
LytWString::LytWString(const wchar_t* Temp)
{
Length=(int)wc... |
// Problem => Pascal Triangle
#include<iostream>
using namespace std;
int main(){
int row, col, space, n, no;
cout<<"Please enter number of rows: ";
cin>>no;
for(row = 0; row<no; row++){
// Loop to print space
for(space=0; space< (no - row); space++){
cout<<" ";... |
#include <iostream>
using namespace std;
int f(int n)
{
int a[10000];
if(n==1)return 0;
return f(n-1);
}
int main()
{
int n;
cin>>n;
f(n);
return 0;
//52
}
|
// Fill out your copyright notice in the Description page of Project Settings.
#include "Hypoxia.h"
#include "TestGlowItem.h"
ATestGlowItem::ATestGlowItem() {
Light = CreateDefaultSubobject<UPointLightComponent>(TEXT("Glow"));
Light->SetIntensity(0.0f);
Light->SetupAttachment(Item);
}
void ATestGlowItem::Tick(flo... |
#include <iostream>
class Queue {
private:
int size;
int count;
int *arr;
public:
Queue(int a = 5) {
size = a;
count = 0;
arr = new int [size];
for(int i = 0; i < size; ++i) {
arr[i] = -1;
}
}
~Queue() {
delete[] arr;
}
Queue (Queue& obj) {
t... |
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
class ItemCrowbar : ItemCore
{
scope = 2;
model = "\dayz_equip\models\crowbar.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_crowbar_CA.paa";
displayName = $STR_EQUIP_NAME_CROWBAR;
descriptionShort = $STR_EQUIP_DESC_CROWBAR;
class ItemActions
{
class Toolbelt
{
text = $STR_ACTIONS_RFROM... |
//
// NamedEvent.cpp
//
// $Id: //poco/1.4/Foundation/src/NamedEvent.cpp#2 $
//
// Library: Foundation
// Package: Processes
// Module: NamedEvent
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "_/NamedEvent.h"
#... |
#include<stdio.h>
#include<conio.h>
void swap(char *a,char *b)
{
int t=*a;
*a=*b;
*b=t;
}
void permute(char a[],int start,int end)
{
if(start == end)
printf("%s\n",a);
for(int j=start;j<=end;j++)
{
swap((a+start) , (a+j));
permute(a... |
#include "GnMeshPCH.h"
#include "GnGamePCH.h"
#include "GUserCtlrManager.h"
#include "GUserController.h"
#include "GnIButton.h"
#include "GInterfaceLayer.h"
#include "GCollectComponentHeader.h"
#include "GInfoBasic.h"
#include "GActionAttackCheck.h"
#include "GFarAttack.h"
#include "GBoltAttack.h"
GUserCtl... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; c-file-style: "stroustrup" -*-
*
* Copyright (C) Opera Software ASA 2012
*
* ECMAScript source formatter.
*/
#include "core/pch.h"
#include "modules/ecmascript/carakan/src/es_pch.h"
#include "modules/ecmascript/carakan/src/compiler/es_compi... |
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2011 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*
* Allowed #if-ery: SYSTEM_* defines, lea_malloc config.
*/
#ifndef POSIX_SYS_DECLARE_... |
////////////////////////////////////////////////////////
// Система поиска документов по словам
////////////////////////////////////////////////////////
//У вас есть множество документов. И есть стоп-слова.
//Приходит запрос некоторый.
//Найдите все документы, где есть хотя бы одно слово из запроса.
//Учтите стоп-сло... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2012-2012 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef __OP_SERVER_NAME_H__
#define __OP_SERVER_NAME_H__
#incl... |
/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applica... |
#include"parentMode.h"
#include"Timeset.h"
#pragma execution_character_set("utf-8")
USING_NS_CC;
#define H_PI 1.570796327f
//#include"FlowWord.h"
#include "DropDownList.h"
#include"ScrollViewScene.h"
#include"HelloWorldScene.h"
#include"parentstudy.h"
#include"introduction.h"
#define database UserDefault::getI... |
#pragma once
#include <string>
#include "Model.h"
namespace engine{
Model loadModelFile(std::string file, bool &error);
} |
// Created on: 2005-10-14
// Created by: Mikhail KLOKOV
// Copyright (c) 2005-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 a... |
#include "BrushStone.h"
#include "omp.h"
#include "Misc.h"
BrushStone::BrushStone()
{
setFuzzy( 10.0f );
setRadius( 40.0f );
setSize( 60 );
transparency = 255;
borderTransparency = 255;
brushStokeCount = 50;
brushStrokeSizeMin = 20;
brushStrokeSizeMax = 80;
brushStrokeAlpha = 240;
saturation =... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<sstream>
#include<algorithm>
#include<cmath>
#define INF 0x3f3f3f3f
#define eps 1e-8
#define pi acos(-1.0)
using namespace std;
struct point {
... |
//Copyright 2011-2016 Tyler Gilbert; All Rights Reserved
#include "hal/Uart.hpp"
using namespace hal;
Uart::Uart(port_t port) : Periph(CORE_PERIPH_UART, port) {}
int Uart::get_attr(uart_attr_t & attr){
return ioctl(I_UART_GETATTR, &attr);
}
int Uart::set_attr(const uart_attr_t & attr){
return ioctl(I_UART_SETATT... |
// Created on: 1995-11-15
// Created by: Jean-Louis Frenkel <rmi@pernox>
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the... |
#include <iostream>
#include <queue>
#include <algorithm>
int main()
{
std::cin.sync_with_stdio(false);
std::cin.tie(NULL);
int n, mid = 10001;
std::priority_queue<int> l;
std::priority_queue<int, std::vector<int>, std::greater<int>> r;
std::cin >> n;
for(int i = 0; i < n; i++)
{
... |
// Created on: 1997-11-20
// Created by: Philippe MANGIN
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GN... |
#include <bits/stdc++.h>
#include "lc.h"
using namespace std;
extern int yylex();
extern char* yytext;
int table[5][6]={{1,0,0, 0, 0},
{0, 2, 0 ,0 ,3, 3,},
{4 ,0 ,0 ,4 ,0, 0},
{0 ,6 ,5, 0, 6 ,6},
{8 ,0 ,0 ,7 ,0 ,0}};
map <int,string> prod;
map <char,int> r,c;
int parse(string s)
{
//cout<<s<<" ";
stack <char> st;
... |
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
/**
* @file scene.hpp
*
* Scene class include file.
*/
#ifndef BETELGEUSE_SCENE_HPP
#define BETELGEUSE_SCENE_HPP
namespace betelgeuse
{
class object;
class light;
/**
* The scene class is used for rendering. It combines all object types and
* all instances and renders them onto the screen.... |
class MinStack {
private:
stack<int> numStk;
stack<int> minStk;
public:
/** initialize your data structure here. */
MinStack() {
}
void push(int x) {
numStk.push(x);
if(minStk.empty() || minStk.top() >= x) minStk.push(x);
}
void pop() {
if(minStk.top() =... |
#include <vector>
#include <queue>
#include "UF.hpp"
#include "WeightGraph.h"
#include "PQ.hpp"
#ifndef KRUSKAL_HPP
#define KRUSKAL_HPP
class Kruskal
{
private:
std::queue<Edge> mst;
WeightQuickUnion uf;
PQ<Edge> pq;
double weight;
public:
Kruskal(WeightGraph &G) : uf(G.getV()), pq(G.getE()), wei... |
//
// Containers.h
//
// The MIT License (MIT)
//
// Copyright (c) 2015 Bradley Wilson
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation... |
#include<iostream>
#include "CFBoard.hpp"
/**************************************************************************
makeMove Function
*This function is to make piece move by passing column and
x coordinate after each left or right move, then
record its total distance. If the argument is greater and equal to 0, tot... |
#ifndef __SKILLCAT__HPP__
#define __SKILLCAT__HPP__
#include "Skill.hpp"
class UniqueSkill: public Skill{
private:
// Species of the Unique Skill
string Species;
public:
// Default Constructor
UniqueSkill();
// User-Defined Constructor
UniqueSkill(string name, in... |
#include "BugStateMachine.h"
#include <cmath>
bool BugStateMachine::checkWall(const std::vector<lidar::LidarData>& data) const {
int cnt = 0;
for (const auto& d : data) {
if (std::abs(d.angle) < 30 && d.dist < 500) {
++cnt;
}
}
if (cnt > 5) {
return true;
}
return false;
}
void BugStateMachine::to_Ta... |
#pragma once
#include <SFML\Graphics.hpp>
#include <vector>
#include <random>
class CellGrid
{
public:
CellGrid();
CellGrid(int numberCellsX, int numberCellsY, int cellWidth, int cellHeight, int FPS);
~CellGrid();
void draw(sf::RenderWindow& window);
int getIndexVertex(int i, int j);
int getIndex(int i, int j);... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*-
*
* Copyright (C) 1995-2008 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#include "core/pch.h"
#ifdef VEGA_SUPP... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<sstream>
#include<algorithm>
#include<cmath>
using namespace std;
const int inf = 1e9 + 7;
int f[100100];
struct Edge {
int from,to,dist;
};
... |
// Example 4.2 : Inheritance, overriding, polymorphism, virtual methods
// Created by Oleksiy Grechnyev 2017
#include <iostream>
#include <memory>
#include "./Monster.h"
#include "./Vampire.h"
int main(){
using namespace std;
{
cout << "\nMonster demo : \n\n";
Monster g("Grshnak", "Gobli... |
#include "node_robot_2.h"
Robot_2::Robot_2()
{
robot_id = 2;
robot_state = "ready";
work_task_id = 0;
robot_2_info_client = m_handle.serviceClient<node_robot_msgs::robot_info_report>("robot_info");
agent_task_2_server = m_handle.advertiseService("agent_task_2",&Robot_2::server_deal,this);
run();
}
Robot_2::~R... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<sstream>
#include<algorithm>
#include<cmath>
using namespace std;
bool vis[1010];
int main()
{
int n,m,k;
scanf("%d",&n);
scanf("%d",... |
#include "cmdline.h"
#include "io_data.h"
int main(int argc, char* argv[]) {
//set parameters
cmdline::parser cmd;
cmd.add<double>("eta", '\0', "noise strength", true);
cmd.add<double>("eps", '\0', "disorder strength", false, 0);
cmd.add<double>("Lx", 'L', "system length in x direction", true);
cmd.add<dou... |
#pragma once
#ifndef _VECTOR_H
#define _VECTOR_H
#include "init.h"
#include "math.h"
class Vector {
public:
Vector();
Vector(float x, float y, float z);
Vector(const Vector& vec);
//void set(float x, float y, float z);
//void set(Vector& vec);
void normalize();
float dot(Vector b);
float length();
float dis... |
/*
* Copyright 2016 Freeman Zhang <zhanggyb@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applic... |
// CommandLineOptions.h
#ifndef SIMPLE_COMMAND_LINE_OPTIONS_H
#define SIMPLE_COMMAND_LINE_OPTIONS_H
#include <string>
#include <map>
#include <set>
#include <vector>
#include <stdexcept>
namespace simple
{
class CommandLineOptions
{
public :
class ParseException;
public :
explicit Comma... |
// Copyright (c) 2007-2017 Hartmut Kaiser
// Copyright (c) 2013 Agustin Berge
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#pragma once
#include <pika/config.hpp>
#in... |
#include "2-1.h"
int main() {
int no, count;
cin >> no;
cin >> count;
class Sum A(no, count);
cout << A.result();
return 0;
}
/*
#include <iostream>
using namespace std;
class Sum {
private:
int a, b;
public:
Sum(int no, int count) {
a = no;
b = count;
}
int result() {
return a + b;
}
};
int s... |
/*
TouchKeys: multi-touch musical keyboard control software
Copyright (c) 2013 Andrew McPherson
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at you... |
// Copyright (c) 2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special ... |
#ifndef math_util_h
#define math_util_h
#include "util.hpp"
#include "linalg_util.hpp"
#include <algorithm>
namespace avl
{
inline float to_radians(float degrees) { return degrees * float(ANVIL_PI) / 180.0f; }
inline float to_degrees(float radians) { return radians * 180.0f / float(ANVIL_PI); }
temp... |
#include "condmentdecorator.h"
CondmentDecorator::CondmentDecorator(Beverage *b)
{
this->beverage = b;
}
|
#include <memory>
#include <vector>
#include <rend/rend.h>
#include <string>
class Shader;
class MaterialAttribute;
class Texture;
//! The Material class. The class that controlls what your Mesh looks like.
/*!
This class is used to set the look of your 3D objects.
This class uses a Shader and a Texture to calculate... |
#include "afficherclient.h".
#include "ui_afficherfinance.h"
#include <QPalette>
#include <QDesktopWidget>
#include <QtGui>
#include"menuprincipale.h"
#include"menuprincipale.h"
afficherclient::afficherclient(QWidget *parent) :
QDialog(parent),
ui(new Ui::afficherfinance)
{
ui->setupUi(this);
QPalette ... |
#pragma once
#include "DAOImpl.h" // fa::MySQLPersonDAO
#include "GlobalHeader.h" // fa::String
#include <utility> // std::move
#include <mylibs/detail/meta_functions.hpp> // pl::value_type
namespace fa {
//! delegates to a concrete PersonDAO such as MySQLPersonDAO
template <class TargetPersonDAO>
... |
// stdafx.cpp : source file that includes just the standard includes
// JPEGView.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
#if (_ATL_VER < 0x0700)
#include <atlimpl.cpp>
#endif //(_ATL_VER < 0x0700)
#if defined(_MSC_VER) && (_MSC_VE... |
// Copyright (c) 2019, tlblanc <tlblanc1490 at gmail dot com>
#ifndef IO_FLUSHERWRITER_H_
#define IO_FLUSHERWRITER_H_
#include <stddef.h>
#include "writer.hpp"
#include "flusher.hpp"
class FlusherWriter : public Writer, public Flusher {
public:
FlusherWriter() = default;
virtual ~FlusherWriter() = default;
};
... |
#include "aeGOFactory.h"
namespace aeEngineSDK
{
aeGOFactory::aeGOFactory()
{
}
aeGOFactory::~aeGOFactory()
{
}
aeGOFactory::aeGOFactory(const aeGOFactory &)
{
}
aeGOFactory & aeGOFactory::operator=(const aeGOFactory &)
{
return *this;
}
void aeGOFactory::OnStartUp()
{
}
void aeGOFactory::OnShut... |
//
// Created by 钟奇龙 on 2019-05-16.
//
#include <iostream>
#include <vector>
#include <map>
using namespace std;
int getMaxLength(vector<int> arr,int target){
if(arr.size() == 0){
return 0;
}
int sum = 0;
map<int,int> m;
m[0] = -1;
int maxLength = 0;
for(int i=0; i<arr.size(); ++i)... |
#include <iostream>
#include <algorithm>
using namespace std;
int main(void)
{
ios::sync_with_stdio(false);
cout.tie(NULL); cin.tie(NULL);
int n, start, end, count = 0;
int series[2001];
cin >> n;
for (int i = 0; i < n; i++)
cin >> series[i];
sort(series, series + n);
for (int i = 0; i < ... |
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
//
// Copyright (C) Opera Software AS. All rights reserved.
//
// This file is part of the Opera web browser. It may not be distributed
// under any circumstances.
#ifndef WEBFEEDUTIL_H_
#define WEBFEEDUTIL_H_
#ifdef WEBFEEDS_BACKEND_SUPPO... |
#include<iostream>
using namespace std;
int main()
{
int a,b,c;
cin>>a>>b>>c;
int min=a;
if(b<min)
min=b;
if(c<min)
min=c;
cout<<min;
} |
#include<stdio.h>
#define MAX 100
#define COUNTBY 3
int main()
{
int i;
for(i=0;i<MAX;i++)
{
if(!(i%COUNTBY))
{
printf("%d\n",i);
}
}
return 0;
}
|
#define DayZVersion "DayZ Epoch 1.0.7" |
#include "Scene.h"
#include "Debug.h"
#include "Util.h"
using namespace gg;
Scene::Scene()
{
_shader = new Shader(Util::resourcePath + "Shaders/basic.vert", Util::resourcePath + "Shaders/basic.frag");
}
Scene::~Scene()
{
delete _shader;
} |
#ifndef GRAPHWIDGET_H
#define GRAPHWIDGET_H
#include <QGraphicsView>
#include "../../framework/Configuration.hpp"
#include "../framework/GUIEventDispatcher.hpp"
namespace uipf{
namespace gui{
class Node;
//A Class that displays the uipf::Configuration as a directed graph.
//layout is generated automatically with fr... |
#pragma once
namespace Poco {
class File;
}
namespace BeeeOn {
class FileLoader {
public:
virtual ~FileLoader();
virtual void load(const Poco::File &file) = 0;
virtual void finished() = 0;
};
}
|
#ifndef SPRING_GRAV_OBJ
#define SPRING_GRAV_OBJ
#include "SelectGravityObject.h"
#include <map>
class SpringObject : public SelectGravityObject
{
public:
SpringObject();
SpringObject(int weight, Vector* position = new Vector(), Vector* speed = new Vector(), Vector* acceleration = new Vector(), std... |
// Given two sorted arrays a,b and integer x determine
// whether b can rearrange so that a[i] + b[j] < x
#include <iostream>
using namespace std;
int main()
{
int t;
cout<<"Enter t ";
cin>>t;
while(t--)
{
int n,x;
cout<<"\nEnter n,x ";
cin>>n>>x;
in... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2004-2011 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser.
** It may not be distributed under any circumstances.
*/
#ifndef OPBUFFEREDLOWLEVELFILE_H
#define OPBUFFEREDLOWLEVELFILE_H... |
#include <iostream>
#include <string>
#include "Board.h"
//#include "Player.h"
using namespace std;
int main(){
Player player1('X');
Player player2('O');
string pName;
cout << "player 1 enter your name: ";
cin >> pName;
player1.setName(pName);
cout << "player 2 enter your name: ";
cin >> pName;
player2.setNa... |
// Copyright 2015 Stef Pletinck
// License: view LICENSE file
// SFML includes
#include <SFML/Graphics.hpp>
// Thor includes
#include <Thor/Resources.hpp>
// C++ includes
#include <iostream>
#include <string>
// My includes
#include "../headers/epengine.h"
EpEngine::EpEngine()
{
}
EpEngine::~EpEngine()
{
delete... |
#include <bits/stdc++.h>
using namespace std;
class Solution {
public:
// T(n) = O(max{n, m});
// S(n) = O(m);
vector<int> intersect(vector<int>& nums1, vector<int>& nums2) {
unordered_map<int, int> memo;
int n = nums1.size();
int m = nums2.size();
if (n == 0 || m == 0) retu... |
#include <iostream>
#include <cassert> // Provides assert function
#include "sequence1.h" // With value_type defined as double
using namespace std;
namespace main_savitch_3
{
// MOD MEMBER FUNCTIONS
// constructor for sequence
sequence::sequence()
{
used = 0;
}
//sets the index at 0
void sequence::start(... |
#include <iostream>
using namespace std;
int square_area(int A)
{
return A*A;
}
int rectangle_area(int A, int B)
{
return A*B;
}
//exceptions for if one or more number is negative
void exceptions(int A, int B){
if(A <= 0 || B <= 0){
//throws an error
throw string(" The area can't be negati... |
/*
* Copyright [2017] <Bonn-Rhein-Sieg University>
*
* Author: Torsten Jandt
*
*/
#pragma once
#include <mir_planner_executor/actions/stage/base_stage_action.h>
class MockupStageAction : public BaseStageAction {
protected:
virtual bool run(std::string& robot, std::string& platform, std::string... |
// Copyright 2021 The XLS Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed t... |
/* XMRig
* Copyright 2010 Jeff Garzik <jgarzik@pobox.com>
* Copyright 2012-2014 pooler <pooler@litecoinpool.org>
* Copyright 2014 Lucas Jones <https://github.com/lucasjones>
* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
* C... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2011 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*
*/
#include "core/pch.h"
#include "platforms/unix/base/x11/x11_c... |
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
int main(){
int n, m;
cin >> n >> m;
vector<int> x;
for(int i = 0; i < m; i++)
{
int tmp;
cin >> tmp;
x.push_back(tmp);
}
if (n >= m){
cout << "0" << endl;
return 0;
... |
#include <SFML/Graphics.hpp>
#include <iostream>
#include <sstream>
#include "Game.hpp"
#include "Map.hpp"
#define MAP_WIDTH 28
#define MAP_HEIGHT 20
#define SCREEN_WIDTH 600
#define SCREEN_HEIGHT 450
int main(int argc, char *argv[]) {
sf::RenderWindow win(sf::VideoMode(SCREEN_WIDTH, SCREEN_HEIGHT), "Ray Caster");
... |
#include <sfwdraw.h>
#include <stdio.h>
#include <time.h>
#include "Defines.h"
#include "GameState.h"
int main()
{
WINDOW(400, 400, "Ghost Puncher")
INITIALIZE
while (RUNNING) PLAY
EXIT
} |
/**
* @author Nicholas Kidd
* @version $Id: AHval.cpp 465 2008-11-05 20:39:17Z kidd $
*/
#define BDDBIGMEM 0
#if BDDBIGMEM
// For large memory machines (i.e., >= 2GB) allocs ~1500 MB
//#define BDDMEMSIZE 75000000
// 25000000 ~~ 500 MB, change the multiple to get what you need.
#define FIVE_CENT_MB 25000000
#define... |
/*
https://www.acmicpc.net/problem/1316
*/
#include <iostream>
#include <cstring>
using namespace std;
int main(void)
{
int testCase;
scanf("%d", &testCase);
int cnt = 0;
char** str = new char*[testCase];
for (int i = 0; i < testCase; i++)
{
str[i] = new char[100]{ 0, };
scanf("%s", str[i]);
char tmp[... |
#ifndef TREEFACE_GRAPHICS_UTILS_H
#define TREEFACE_GRAPHICS_UTILS_H
#include "treeface/base/Enums.h"
#include "treeface/math/Vec2.h"
namespace treeface
{
struct StrokeVertex
{
Vec2f position;
Vec2f tangent_unorm;
float trip;
float side;
};
struct StrokeStyle
{
LineCap cap;
LineJoin join;
... |
#include "fun.h"
float toRadian(float degree) { return (3.14 / 180) * degree; }
float dCos(float degree) { return cos(toRadian(degree)); }
float dSin(float degree) { return sin(toRadian(degree)); }
sf::Vector2f check(sf::Vertex wall[], sf::Vertex ray[])
{
float x1 = wall[0].position.x;
float x2 = wall[1].posit... |
//////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) Triad National Security, LLC. This file is part of the
// Tusas code (LA-CC-17-001) and is subject to the revised BSD license terms
// in the LICENSE file found in the top-level directory of this distribution.
//
////... |
//Copyright 2011-2016 Tyler Gilbert; All Rights Reserved
#include <stdint.h>
#include <cstdlib>
#include <cstring>
#include <cstdio>
#include <mcu/types.h>
#if !defined __link
#include <reent.h>
#endif
#include "var/Data.hpp"
using namespace var;
const int Data::m_zero_value = 0;
#define MIN_CHUNK_SIZE 56
size_t... |
/********************************************************************************
** Form generated from reading UI file 'loginscreen.ui'
**
** Created by: Qt User Interface Compiler version 5.13.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************... |
#include <fstream>
#include "sum_float_opt.h"
int main() {
ofstream in_pix("input_pixels_regression_result_sum_float_opt.txt");
ofstream fout("regression_result_sum_float_opt.txt");
HWStream<hw_uint<32> > f_update_0_read;
HWStream<hw_uint<32> > u_update_0_read;
HWStream<hw_uint<32> > sum_float_update_0_write... |
//
// Created by Cristian Marastoni on 23/04/15.
//
#ifndef NETWORK_DEBUG_H
#define NETWORK_DEBUG_H
class Debug {
public:
static void Log(const char *ctx, const char *fmt, ...);
static void Error(const char *ctx, const char *fmt, ...);
};
#endif //NETWORK_DEBUG_H
|
#include "SoftwareSerial.h"
SoftwareSerial serial_connection(13, 12);//Create a serial connection with TX and RX on these pins
#define BUFFER_SIZE 64//This will prevent buffer overruns.
char inData[BUFFER_SIZE];//This is a character buffer where the data sent by the python script will go.
char inChar=-1;//Initialie the... |
#include "SIdict.h"
#include <stdio.h>
#include <iostream>
int main(){
Dict* d = new Dict();
printf("%i\n", d -> addOrUpdate("a", 5));
printf("%i\n", d -> addOrUpdate("b", 7));
printf("%i\n", d -> addOrUpdate("c", 70));
printf("%i\n", d -> remKey("c"));
printf("%i\n", d -> addOrUpdate("d", 7000))... |
#include <iostream>
int main() {
// Задание 6
int threeDigitNum = 0;
std::cout << "Enter three-digit number: " << std::endl;
std::cin >> threeDigitNum;
int doubleDigitNum = threeDigitNum % 10;
int newThreeDigitNum = threeDigitNum / 10;
std::cout << "New number is: " <<doubleDigitNum << newThr... |
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