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/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #ifdef SUPPORT_DATA_SYNC #include "module...
#include "device.h" #include <iostream> #include <string.h> #include <vector> #include <queue> #ifdef CLIENT #include <gtk/gtk.h> #endif #ifndef _SERIAL_DEVICE_H #define _SERIAL_DEVICE_H namespace csys { #ifdef CLIENT class window; #endif namespace dev { class serialDevice: public device { /*************...
#include "colorspace.hpp" int main(int argc, char **argv) { cv::Mat l_imageOutdoor, l_imageIndoor; l_imageOutdoor = cv::imread(argv[1], CV_LOAD_IMAGE_COLOR); l_imageIndoor = cv::imread(argv[2], CV_LOAD_IMAGE_COLOR); // argv[3] is the output.pgm cv::Mat l_imageDepth = cv::imread(argv[4], CV_LOAD_IMAGE_ANYDEPTH);...
#ifndef BASEPIECE_CPP_INCLUDED #define BASEPIECE_CPP_INCLUDED #include <iostream> #include <string> #include "BasePiece.h" /**@summary Default Constructor */ BasePiece::BasePiece() { type = " "; } /**@summary Default Destructor */ BasePiece::~BasePiece() { } /**@summary Print the chess piec...
// Copyright (c) 2023 ETH Zurich // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #pragma once #include <pika/config.hpp> #include <pika/assert.hpp> #include <pika/async_m...
//=========================================================================== //! @file collision_3D.h //! @brief 3D 当たり判定 //=========================================================================== #pragma once //=========================================================================== //! @class Collision3D //==...
#include <cstdio> #include <iostream> #include <vector> #include <string> #include <stack> #include <unordered_map> #include <unordered_set> #include <queue> #define INT_MAX 0x7fffffff #define INT_MIN 0x80000000 using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : va...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #ifndef MODULES_UTIL_OPFILE_OPMEMFILE_H #define MODULES_UTIL_OPF...
#pragma once #include "cursur_point.h" #include "Board.h" #include "score.h" #define BLOCK_TYPE_COUNT 7 #define ROTATE_COUNT 4 const cursur_point g_nxt_block_init_pos(14, 17); const cursur_point g_cur_block_init_pos(4, 18); enum BLOCK_TYPE { BLOCK_I, BLOCK_J, BLOCK_L, BLOCK_O, BLOCK_S, BLOCK_T, BLOCK_Z }; class ...
#include <iostream> struct Node { int m_value; Node* m_next; }; Node* addNumber(Node*, int); int max(Node*); void jnjel (Node*); int main() { Node* root = nullptr; int a = 0; std::cout<<"\nMutqagreq tver.avarti hamar greq - end "; std::cin >> a; addNumber(root,a); root = addNumb...
/* struct TreeNode { int val; struct TreeNode *left; struct TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) { } };*/ class Solution { public: vector<vector<int> > FindPath(TreeNode* root, int expectNumber) { dfs(root, expectNumber); return result; } private: vector...
#include <iostream> #include <math.h> #include <cstdlib> using namespace std; int main() { setlocale(LC_ALL, "Russian"); float x, z, y, b; cout << "Введите число x:" << endl; cin >> x; cout << "Введите число y:" << endl; cin >> y; cout << "Введите число z:" << endl; cin >> z; b = pow(y, pow(labs(x), 1. / 3)) + ((pow(co...
// // WelcomeLayer.h // Aircraft // // Created by lc on 12/3/14. // // #ifndef __Aircraft__WelcomeLayer__ #define __Aircraft__WelcomeLayer__ #include <stdio.h> #include "PlistHandler.h" #include "GameScene.h" #include "GameOverLayer.h" USING_NS_CC; class WelcomeLayer : public Layer { private: bool haveSaveFi...
#ifndef SOCKS6MSG_VERSIONCHECKER_HH #define SOCKS6MSG_VERSIONCHECKER_HH #include "bytebuffer.hh" namespace S6M { template <uint8_t VER> struct VersionChecker { VersionChecker() {} VersionChecker(ByteBuffer *bb) { uint8_t *ver = bb->peek<uint8_t>(); if (*ver != VER) throw BadVersionException(*ver); } }; ...
#pragma once #include "GameObject/GameObject.h" class BaseBackGround : GameObject { private: struct Vertex { Vector2 position; Vector2 uv; }; Vertex vertice[4]; LPDIRECT3DTEXTURE9 pTex; public: BaseBackGround(); ~BaseBackGround(); void Init(); void Release(); void Update(); void Render(); void SetTe...
#ifndef MENU_H #define MENU_H #include <string> #include <algorithm> #include <iostream> #include <fstream> #include <iomanip> class menu { private: std::string nom; std::string *option; unsigned int nbOption; int longueurMax; public: menu(const std::string &_nom); ~menu(); int Afficher();...
#include <cstring> #include <list> #include <cstdio> #include <iostream> #include "z3++.h" #include "Strategy.h" using namespace std; using namespace z3; const static int X[5] = {0,1,-1,0,0}; const static int Y[5] = {0,0,0,1,-1}; Strategy::Strategy(Graph _graph):graph(_graph),solution(this->graph.size){} void Strat...
#include "Poco/Net/HTTPRequest.h" #include "Poco/Net/HTTPResponse.h" #include "Poco/Net/NetException.h" #include "Poco/Net/HTTPClientSession.h" #include "Poco/Net/NameValueCollection.h" #include "Poco/StreamCopier.h" #include "Poco/JSON/JSON.h" #include "Poco/JSON/Parser.h" #include "Poco/URI.h" using namespace Poco; ...
#ifndef _ABSTRACTMENU_ #define _ABSTRACTMENU_ #include "AbstractScene.h" USING_NS_CC; // All menu will derives from this classes // who is already a subclass or AbstractScene class AbstractMenu : public AbstractScene { protected: public: AbstractMenu(); ~AbstractMenu(); // rou...
#ifndef MESH_H #define MESH_H #include "material.h" #include <QOpenGLBuffer> #include <QOpenGLShaderProgram> #include <QOpenGLVertexArrayObject> #include <QVector2D> #include <QVector3D> #include <QOpenGLTexture> #include <QOpenGLFunctions> #include <bullet/btBulletCollisionCommon.h> class Mesh { public: Mesh(co...
#include <bits/stdc++.h> using namespace std; void mySort(vector<int> &nums) { for (int i = 0; i < nums.size(); i++) { int j = i; while (j > 0 && nums[j] < nums[j - 1]) { //greater value swap(nums[j], nums[j - 1]); j--; } } } int main() {...
// Copyright (c) 2020 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special ...
#ifndef TEST_COMMON_H #define TEST_COMMON_H #undef NDEBUG #include <cassert> #include <cmath> #define assert_false(expr) assert(!expr) #define assert_throws(expr) { \ bool _ = false; \ try { \ expr; \ ...
#include <iostream> using namespace std; void get_stdin_10_20() { // 实际上只能存19个字符,因为最后一个是'\0' char buffer[20]; cin.ignore(10); cin.getline(buffer, 10); /* stdin: 1234567890asdfg output: 0asdfg */ cout << buffer << endl; } void print_in_ladder_shape() { int width = 4; char ...
#include "stdafx.h" #include "Program.h" #include "GameObject\Rect.h" #include "GameObject\BackGround.h" #include "./Common/Camera.h" Program::Program() { srand(time(NULL)); //SOUND->AddSound("Test", "sounds/영전3.wav", true, true); SOUND->AddSound("BGM", "sounds/bgm.mp3", true, true); mainCamera = new Camera; ...
/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: vector<vector<int>> zigzagLevelOrder(TreeNode* root) { vector<vector<int> > res; ...
#ifndef LYTWSTRING_H #define LYTWSTRING_H #define _CRT_SECURE_NO_DEPRECATE #include <iostream> #include <string.h> #include <wchar.h> #include <math.h> #include <iomanip> using namespace std; class LytWString { protected: int Length; wchar_t* String; public: LytWString(); LytWString(const wch...
// Example 5.2 : shared_ptr // Created by Oleksiy Grechnyev 2017, 2020 // Class Tjej is used a lot here, it logs Ctors and Dtors #include <iostream> #include <vector> #include <string> #include <memory> #include "Tjej.h" using namespace std; //============================== // Classes for inheritance class Animal{...
// ConsoleApplication1.cpp: определяет точку входа для консольного приложения. // #include "fstream" #include <stdio.h> //0- пешка //будем считать, что может рубить и вперед, и назад //1- ладья //2-конь //3-слон //4-ферзь //5-король int attack(int i, int j, int **table) { if (i >= 0 && i < 8 && j >= 0 && j < 8 /*...
#include <bits/stdc++.h> using namespace std; class listNode { public: int data; listNode *next; listNode(int data) { this->data = data; this->next = nullptr; } }; class mylist { public: listNode *head; mylist() { this->head = nullptr; } void addNode(int data) { listNode *newNo...
// Created on : Thu May 14 15:13:19 2020 // Created by: Igor KHOZHANOV // Generator: Express (EXPRESS -> CASCADE/XSTEP Translator) V2.0 // Copyright (c) Open CASCADE 2020 // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it un...
#include "Demon.h" Demon::Demon(Unit* warlock, const std::string& name, const std::string& type,const std::string& mutation, int health, int damage) : Unit(type, new DemonState(name, health, damage), new UnitAttack(), mutation) { this->master = warlock; this->getObserversList()->addObserver(this->master); ...
#include "../../idlib/precompiled.h" #pragma hdrstop #include "../Game_local.h" #include "../Weapon.h" const idEventDef EV_Railgun_RestoreHum( "<railgunRestoreHum>", "" ); class rvWeaponRailgun : public rvWeapon { public: CLASS_PROTOTYPE( rvWeaponRailgun ); rvWeaponRailgun ( void ); virtual void Spawn ( v...
/* * tldupdater.h * Opera * * Created by Adam Minchinton * Copyright 2008 Opera ASA. All rights reserved. * */ #ifndef _TLDUPDATER_H_INCLUDED_ #define _TLDUPDATER_H_INCLUDED_ #include "modules/hardcore/timer/optimer.h" #include "adjunct/desktop_util/search/tlddownloader.h" class TLDDownloader; /////////...
/** * \copyright * (c) 2012 - 2015 E.S.R. Labs GmbH (http://www.esrlabs.com) * All rights reserved. */ /** * Contains base types for iterators. * \file SIteratorBaseTypes.h * \ingroup sstl */ #ifndef SITERATORBASETYPES_H_ #define SITERATORBASETYPES_H_ /** * input iterator * * \section Description * May ad...
#ifndef GNMESHEBM_H #define GNMESHEBM_H class GnMeshEBM { public: static void StartupEBM(); static void ShutdownEBM(); }; #endif // GNMESHEBM_H
/* XMRig * Copyright (c) 2018-2021 SChernykh <https://github.com/SChernykh> * Copyright (c) 2016-2021 XMRig <https://github.com/xmrig>, <support@xmrig.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * ...
#pragma once #include "Player.h" class RandomPlayer : public Player { public: RandomPlayer() { field = new Field(); } ~RandomPlayer() { delete field; } void Update(); };
#ifndef NO_H #define NO_H #include "Adjacencia.h" class No { public: No(int id, int label, int dado); ~No(); void adicionarAdj(No* destino, int peso); void removerAdj(No* destino, int peso); void removerAdjs(No* destino); bool verificarMultiaresta(int ordem); ...
#include <benchmark/benchmark.h> #include <permutations.h> #include <alphabet.h> #include <cmap.h> #include <cmath> #include <cmap-bench.hpp> namespace { // Permutation benchmarks static void BM_permute_next(benchmark::State &state) { auto arr = new int[state.range(0)]; for (int i = 0; i < state.range(0...
/******************************************************************************** ** Form generated from reading UI file 'newcameradialog.ui' ** ** Created by: Qt User Interface Compiler version 5.8.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***********************************...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2009 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #include "core/pch.h" #ifdef DATABASE_STORAGE_SUPPORT #include...
#include "window.h" Window::Window() { button = new QPushButton("teste", this); this->show(); }
// Copyright (c) 2021 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) /// \file parallel/executors/scheduler_executor.hpp #pragma once #include <pika/conf...
#pragma once const int SCREEN_WIDTH = 900; const int SCREEN_HEIGHT = 700; const int INITIAL_X = 0; const int INITIAL_Y = 0; const int HUD_WIDTH = 200; const int GAME_SPRITES_SIZE = 35; const std::string SPLASH_IMAGE_ID = "SplashImage"; const std::string SPLASH_BACKGROUND_PATH = "../../res/img/SPLASH.png"; namespace ...
#include <iostream> #define MAX(a,b) a>b?a:b using namespace std; int arr[10001]; int d[10001] = { 0 }; int main(){ int n; cin >> n; for (int i = 1; i <= n; i++) { cin >> arr[i]; } d[1] = arr[1]; d[2] = arr[1] + arr[2]; for (int i = 3; i <= n; i++) { int max = d[i - 1]; if (max < d[i - 2] + a...
#ifndef _PCTIME_H_ #define _PCTIME_H_ #ifndef _TIME_H_ #include <time.h> #define _TIME_H_ #endif class TimerTest{ public: void setTime(); double getTime(); private: double str_t; }; void TimerTest::setTime(){ str_t=time(NULL); } double TimerTest::getTime(){ return time(NULL)-str_t; } void Delay(double t){ dou...
#include<iostream> #include<cassert> #include<errno.h> #include<cstring> #include<type_traits> #include<signal.h> #include<sys/socket.h> #include<cstdio> #include<unistd.h> #include<cstdlib> #include<sys/ipc.h> #include<sys/types.h> #include<string> #include<arpa/inet.h> using namespace std; //#define INET_ADDRSTRLE...
#include "BasePlayerController.h" #include "Single/GameInstance/RPGGameInst.h" #include "Single/PlayerManager/PlayerManager.h" #include "Actor/Character/PlayerCharacter/PlayerCharacter.h" #include "Component/WndToggler/WndTogglerComponent.h" #include "Widget/WidgetControllerWidget/WidgetControllerWidget.h" ABasePl...
#pragma once #include "DynamicObject.h" class MotorBike : public DynamicObject { public: MotorBike(int id, std::string name, int x, int y) :DynamicObject(id, name, x, y) {}; void printPosition() override; void move(Position) override; };
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*- ** ** Copyright (C) 1995-2004 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef MEM_UTILS_H #define MEM_UTI...
#include <cstdio> #include <iostream> #include <algorithm> #include <vector> using namespace std; typedef long long LL; struct Tp { int x, y; bool operator<(const Tp& t) const { return x < t.x || x == t.x && y < t.y; } bool operator==(const Tp& t) const { return x == t.x && y == t.y; } } a[333]; int main(...
#include <iostream> #include <fstream> using namespace std; inline const char* const BoolToString(bool b) { return b ? "1" : "0"; } int main() { FILE* fp; char path[1035]; std::string siteUrl; bool fullscreen = false; fp = _popen("electron --version", "r"); // wait until output is read while (fgets(path, s...
/* ***** BEGIN LICENSE BLOCK ***** * FW4SPL - Copyright (C) IRCAD, 2012-2013. * Distributed under the terms of the GNU Lesser General Public License (LGPL) as * published by the Free Software Foundation. * ****** END LICENSE BLOCK ****** */ #include "gdcmIO/reader/DicomSRReader.hpp" #include "gdcmIO/reader/DicomLa...
// // Created by 송지원 on 2020/06/29. // #include <iostream> #include <queue> #include <utility> using namespace std; #define X first #define Y second int N, M; int board[105][105]; bool vis[105][105]; int len[105][105]; string s; int dx[4] = {1, 0, -1, 0}; int dy[4] = {0, 1, 0, -1}; int main() { ios::sync_with_s...
/* Copyright 2021 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
#define true 1 #define false 0 class CarShops { /* * ARRAY FORMAT: * 0: STRING (Classname) * 1: STRING (Condition) * FORMAT: * STRING (Conditions) - Must return boolean : * String can contain any amount of conditions, aslong as the entire * ...
#include <json/json.h> #include "Player.h" #include "Configure.h" #include "AllocSvrConnect.h" #include "Logger.h" #include "GameCmd.h" #include "GameApp.h" #include "MoneyAgent.h" #include "CoinConf.h" #include "IProcess.h" #include "Protocol.h" int pase_json(Json::Value& value, const char* key, int def) { int v = d...
#define F_CPU 16000000 #include<avr/io.h> #include<avr/interrupt.h> #include<util/delay.h> #include <ads1292r.h> #include <SPI.h> ads1292r ADS1292; // define class volatile uint8_t SPI_Dummy_Buff[30]; uint8_t DataPacketHeader[16]; volatile signed long s32DaqVals[8]; uint8_t data_len = 8; volatile byte SPI_RX_Buff[...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2004-2010 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** \author { Anders Oredsson <anderso@opera.com> } */ #include "c...
#include "../../idlib/precompiled.h" #pragma hdrstop #include "../Game_local.h" CLASS_DECLARATION( idForce, idForce_Constant ) END_CLASS /* ================ idForce_Constant::idForce_Constant ================ */ idForce_Constant::idForce_Constant( void ) { force = vec3_zero; physics = NULL; id = 0; point =...
#include "State.h" #include "GameScene.h" void RunOnBallState::execute(GameScene *gameScene) { if (gameScene->isRunFinish()) { gameScene->runFinish(); } else { gameScene->runOnBall(); } } void PassBallState::execute(GameScene *gameScene) { if (gameScene->isPassFinish()) { gameScene->passFinish(); } ...
//知识点:树形DP /* 题目要求: 求一个树上点的点集 a, 使 ai != father[aj] (i,j ∈ [1,n]) 求此点集 的最大权值和 分析题意: 对于一个点, 选择它 或 不选择它 只会对其 直接的儿子结点 产生影响 也就是说, 如果其直系儿子节点的状态已经确定 就可以推出 该点的状态 算法实现: 设: f[i] 表示 选择第 i 个点后,其子树的最大权值和 g[i]表示 , 不选择第i个点,其子树的最大权值和 那么对于一个子树的根节点 i, 及其 直系儿子结点 集合 son 其状态转移方程为: f[i] = r[i] + ∑(g[v]) ...
#include <iostream> int main() { using namespace std; char ch; int count = 0; cout << "Please enter the text and quit with #: " << endl; cin >> ch; while (ch != '#') { // blank,制表符,回车都不会被计入 cout << ch; ++count; cin >> ch; } cout << endl << count << " characters read\n"; cin.ignore(1024, '\n'); // 将上一段程...
#include <iostream> #include <stdio.h> #include <stdlib.h> #include <unistd.h> //#include <dequeue> struct Node { int data; Node *left; Node *right; Node(int a):data(a), left(NULL), right(NULL) {} }; void insert_bst(Node **root, int data) { Node *new_node = new Node(data); Node **node = root; while (*...
class Solution { public: vector<vector<int>> combinationSum3(int k, int n) { vector<vector<int>> combinations; vector<int> combination; combinationSum(k, n, 0, combinations, combination); return combinations; } private: void combinationSum(int k, int n, int begin, ...
#pragma once #include <iosfwd> template <typename T> class Point2 { private: T x, y; public: bool CheckForNaNs() const { return (std::isnan(x) || std::isnan(y)); }; inline Point2() { x = 0; y = 0;}; inline Point2(T a, T b) { x = a; y = b; assert(!CheckForNaNs()); }; inline T getX() { return x; } inli...
#include "EnemySnake.h" #include<shadyengine/random.h> using namespace shady_engine; EnemySnake::EnemySnake( std::shared_ptr<shady_engine::sprite_renderer> pRenderer, std::shared_ptr<shady_engine::texture2D> pTexture, const glm::vec2& pHeadPosition, const glm::vec2& pHeadVelocity, float pSpeed, float pRadius,...
/********************************************************************** * Felix Winterstein, Imperial College London * * File: lloyds.cpp * * Revision 1.01 * Additional Comments: distributed under a BSD license, see LICENSE.txt * **********************************************************************/ #include <stdio.h...
#include <iostream> #include <algorithm> #include <vector> using namespace std; int main() { long long n, a[200000], gcd, maxi = -1, ans; vector<long long> changes; cin >> n; for (int i = 0; i < n; i++) { cin >> a[i]; maxi = max(maxi, a[i]); } for (int i = 0; i < n; i++) ...
#include <iostream> #include "Alien.h" int main() { Alien alien(20, 20, 'm'); std::cout << alien.getWeight(); return 0; }
/* Name : Aman Jain Date : 16-07-2020 Question-> https://practice.geeksforgeeks.org/problems/count-ways-to-reach-the-nth-stair/0 In the given problem we have to find the no. of ways in which we can reach the top of ladder from the bottom, where n = total number of steps in ladder. k = maximum numbers of steps that c...
// Copyright (c) 2016 Daniel Bourgeois // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <pika/future.hpp> #include <pika/init.hpp> #include <pika/testing.hpp> #in...
/** * Peripheral Definition File * * FLASH - Flash memory controller * * MCUs containing this peripheral: * - STM32F0xx */ #pragma once #include <cstdint> #include <cstddef> namespace io { struct Flash { /** Flash access control register */ struct Acr { Acr(const uint32_t raw=0) { r = raw; } ...
/* * Lanq(Lan Quick) * Solodov A. N. (hotSAN) * 2016 * LqPrtScan (LanQ Port Scanner) - Scan ports of local or remote machine. Creates sockets and just trying connect */ #include "LqPrtScan.hpp" #include "LqWrkBoss.hpp" #include "LqTime.h" #include "LqStrSwitch.h" #include "LqFile.h" #include "LqFileTrd.h" #include ...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e10 #define REP(i,n) for(int i=0; i<n; ++i) #define R...
#pragma once #include <algorithm> #include <utility> namespace MathiSMO { namespace Concepts { template<class V> concept Vec = requires(V vec) { vec.x; vec.y; }; template<typename Type> concept Numeric = std::is_floating_point_v<Type> || std::is_int...
// SPDX-FileCopyrightText: 2021 Samuel Cabrero <samuel@orica.es> // // SPDX-License-Identifier: MIT #include <Log.h> #include "config.h" #include "global.h" #include "state.h" TGlobal Global; TGlobal::TGlobal() : m_state(&StateUnarmored) { } TState *TGlobal::getState() { return m_state; } void TGlobal::setState...
/******************************************************************************** ** Form generated from reading UI file 'groupconfigdialog.ui' ** ** Created by: Qt User Interface Compiler version 5.8.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *********************************...
#include<bits/stdc++.h> using namespace std; main() { int n; while(cin>>n) { int i, ar[200]; for(i=1; i<=n; i++) { cin>>ar[i]; } for(int j=1; j<=n; j++) { for(i=1; i<=n; i++) { if(ar[i]==j) ...
#include <iostream> using namespace std; bool isPrime(int n) { if (n <= 1) return false; for (int i = 2; i < n; i++) if (n % i == 0) return false; return true; } bool isEmirp(int n) { if (isPrime(n) == false) return false; int ...
#ifndef UPDATE_APP_H #define UPDATE_APP_H #include "qt-tools/application.h" #include <string> class update_app : public application { public: update_app (int argc, char** argv) : application (argc, argv) {} bool run () override; void at_exit () override; private: std::string start_program_; boo...
#include <iostream> using namespace std; struct node{ int data; struct node *left; struct node *right; }; class tree{ public: struct node *newNode(int n){ node *nn=new node; nn->data=n; nn->left=NULL; nn->right=NULL; return (nn); } void preOrder(struct node *nn){ if(nn==NULL) return...
#include "stage.h" #include "demon.h" #include<vector> Stage::Stage() { Demon *e; float positionEnemy [4][2]= {{400,350},{250,250},{250,350},{150,520}}; int nbEnemy = sf::Randomizer::Random(0, 4); sf::Vector2f vecPos(0.f,0.f); for(int i=0;i<nbEnemy;i++) { vecPos.x=positionEnemy[i][0]; ...
#include "Net/UdpSocket.h" #include "Net/proto/cmd/SendProto.h" #include "Net/proto/pb/cliReq.pb.h" #include <thread> #include <iostream> using namespace std; using namespace CPPClient::Net; using namespace CPPClient::Net::Cmd; int main(int argc, const char *argv[]) { UdpSocket::connectServer("127.0.0.1", 4567);...
#include "MenuMode.h" MenuMode::MenuMode() { QJSEngine* engine = initScript(); initTextColors(engine); delete engine; widgetDistance = 10.0f; totalCombobox=NULL; mGui3D=NULL; mMousePointerLayer=NULL; mMousePointer=NULL; Ogre::Viewport * _viewport= rEngine->m_pViewport; mGui3D = ...
#include "myCstring.h" void myStrCpy(char text1[],size_t size ,const char text2[]) { int i = 0; for (; text2[i] != '\0' && i < size; i++) { text1[i] = text2[i]; } text1[i] = '\0'; } int myStrlen(const char arr[]) { int cnt = 0; while (arr[cnt]) { ++cnt; } return cnt; } void toSmall(char arr[]) { for (in...
#ifndef SOCKET_HANDLER_H #define SOCKET_HANDLER_H #include "CDLSocketServer.h" #include "CDLSocketHandler.h" #include "DLDecoder.h" #include "Packet.h" #include <string> using namespace std; #ifdef MAX_CALL_BACK # undef MAX_CALL_BACK # define MAX_CALL_BACK 100 #else # define MAX_CALL_BACK 100 #endif class ...
class Game_system { public: enum KEYS{UP,DOWN,LEFT,RIGHT}; ALLEGRO_DISPLAY * display; ALLEGRO_EVENT_QUEUE * event_queue; ALLEGRO_TIMER * timer; ALLEGRO_BITMAP * tileset; ALLEGRO_SAMPLE * sample; ALLEGRO_FONT * font; bool done; bool keys[4]; bool redraw; bool write_dialogue; vector<int> wid_height; int FPS; time_t timer...
#include <algorithm> #include <iostream> #include <string> #include <vector> using namespace std; bool check(const long long &num, const vector<int> &times, const int &n) { int target = 0; for (int i : times) { target += num / i; } return target < n; } long long solution(int n, vector<int> tim...
//Write a c++ program that reads a year and checks wheather the entered year is leap year oe not. #include<iostream> using namespace std; int main() { int a; cout<<"Enter any year"<<endl; cin>>a; if(a%4==0 && a%100!=0 || a%400==0) cout<<a<<" is a leap year"; else cout<<a<<" is not leap year"...
#pragma once #ifndef _INITINFO_H_ #define _INITINFO_H_ #define MINUTESPERDAY (24*60); #ifndef FLOAT_EQ #define EPSILON 0.001 // floating point comparison tolerance #define FLOAT_EQ(x,v) (((v - EPSILON) < x) && (x <( v + EPSILON))) #define MINUTESPERDAY (24*60); #endif struct TInitInfo { public: TInitInfo() { cha...
/** * @file messagedecodersystem.h * * @brief This file outlines the functions that are available for message decoding * @version 0.1 * @date 2021-08-14 * * @copyright Copyright (c) 2021 * */ #include "ArduinoJson.h" #include "globals.h" #include "message.h" #include "messagedecoderbase.h" ...
// generated by Fast Light User Interface Designer (fluid) version 1.0302 #include "CTaLibFuncViewUI.h" CTaLibFuncViewUI::CTaLibFuncViewUI() { { m_window = new Fl_Double_Window(780, 385, "Technical Analysis Function Browser"); m_window->user_data((void*)(this)); { m_taLibView = new Fl_Group(-35, 0, 815, 470...
#include "item.h" #include "room.h" Item::Item (string itemDescription) { this->itemDescription = itemDescription; } string Item::getShortDescription() { return itemDescription; } string Item::getLongDescription() { return " item(s), " + itemDescription + ".\n"; } string Room:: getItem()...
//------------------------------------------------------------------------------ /* This file is part of valueAdded: https://github.com/valueAdd/valueAdded Copyright (c) 2012, 2013 valueAdd Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee ...
#include "lateral_controller.hpp" #include <tf2_eigen/tf2_eigen.h> #include <utils_ros/ros_console.hpp> #include <boost/algorithm/clamp.hpp> #include <boost/math/special_functions/sign.hpp> #include <boost/range/algorithm/min_element.hpp> #include "lateral_control_ros_tool/discrete_curvature.h" #include "motor_interfa...
#include <iostream> #include "MyApp.hpp" #include "MyModule.hpp" namespace cdt { MyApp::MyApp() { std::cout << "CTR" << std::endl; } MyApp::~MyApp() { std::cout << "DTR" << std::endl; } void MyApp::load() { std::cout << "Loading app..." << std::endl; this->addModule("TEST", cdt::createMyModule()); this->add...
/* * 题目:146. LRU 缓存机制 * 链接:https://leetcode-cn.com/problems/lru-cache/ * 知识点:哈希表+双向链表 */ struct LRULinkedNode { int key, value; LRULinkedNode *pre; LRULinkedNode *next; LRULinkedNode():key(0), value(0), pre(nullptr), next(nullptr) {}; LRULinkedNode(int _key, int _value):key(_key), value(_value),...
/********************************************************************** Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without...