text stringlengths 8 6.88M |
|---|
#include <algorithm>
#include <iostream>
#include <vector>
int main()
{
std::ios_base::sync_with_stdio(false);
std::cin.tie(nullptr);
std::cout.tie(nullptr);
int n;
std::cin >> n;
std::vector<int> input;
input.reserve(n);
for (int i = 0; i < n; ++i)
{
int a;
std::c... |
#include "msg_0x36_blockaction_stc.h"
namespace MC
{
namespace Protocol
{
namespace Msg
{
BlockAction::BlockAction()
{
_pf_packetId = static_cast<int8_t>(0x36);
_pf_initialized = false;
}
BlockAction::BlockAction(int32_t _x, int16_t _y, int32_t _z, int8_t _byte1, int8_t _byte2, int16_t _blockId)
: _pf_x(_x)
, _p... |
/**
* @file messagesystem.cpp
*
* @brief File containing information regaurding the message system implmenentaiton
* @version 0.1
* @date 2021-08-02
*
* @copyright Copyright (c) 2021
*
*/
#include "messagesystem.h"
#include "messagemanager.h"
#include "thread.h"
#include "utils.h"
#include "... |
/**************************************************************************************************
*Program: Delta
*Programmer: Toben "Littlefoot" "Narcolapser" Archer
*Date: 12 04 14
*Purpose: A class for managing the display of geometry.
**********************/
#include "ResourceManager.cpp"
#include "Mesh.c... |
#include <iostream>
#include <pthread.h>
#include <thread>
int Global;
void *Thread1(void *x) {
Global = 42;
return x;
}
int main() {
pthread_t t;
pthread_create(&t, NULL, Thread1, NULL);
Global = 43;
pthread_join(t, NULL);
return Global;
}
|
#include <bits/stdc++.h>
using namespace std;
long long int N,M,i;
int main()
{
ios_base::sync_with_stdio(0); cin.tie(0);
cin >> N >> M;
if(N%2==0) i = N;
else i = N+1;
for(;i<=M;i+=2){
cout << i << '\n';
}
return 0;
} |
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
struct nodo {
int info;
struct nodo *sig;
};
struct nodo *raiz=NULL;
struct nodo *fondo=NULL;
void insertar(int x)
{
struct nodo *nuevo;
nuevo=malloc(sizeof(struct nodo));
nuevo->info=x;
nuevo->sig=NULL;
if (vacia())... |
#include "ListOfConstantLengthReads.h"
#include "ReadsListTypes.h"
namespace PgSAIndex {
template<typename uint_read_len, typename uint_reads_cnt, typename uint_pg_len, unsigned char LIST_ELEMENT_SIZE, uchar FLAGS_OFFSET>
ListOfConstantLengthReads<uint_read_len, uint_reads_cnt, uint_pg_len, LIST_ELEMENT_SIZE,... |
//
// EPITECH PROJECT, 2018
// zappy
// File description:
// ServPanel.hpp
//
#include "ServPanel.hpp"
ServPanel::ServPanel()
{
srvClient = std::make_shared<SrvClient>();
}
ServPanel::~ServPanel()
{
}
void ServPanel::setVisible(bool visible, int id)
{
for (std::vector<EditBox>::iterator it = list.begin();
i... |
#pragma once
#include "defines.hpp"
#include <cmath>
#include <vector>
#include <iomanip>
#include <fstream>
#include <memory>
#include <map>
#include <queue>
#include <map>
#include <string>
#include <array>
#include <climits>
#include <cstdlib>
#include <iterator>
#include <algorithm>
#include <type_traits>
#inclu... |
//
// Created by tonell_m on 21/01/17.
//
#include "../include/Pos.hh"
Pos::Pos(const int x, const int y) : x(x), y(y)
{
}
Pos::Pos(Pos const &cpy) : x(cpy.x), y(cpy.y)
{
}
Pos::~Pos()
{
}
Pos& Pos::operator=(Pos const &pos)
{
if (this != &pos)
{
this->x = pos.x;
this->y = pos.y;
}
return *th... |
#include <iostream>
#include <algorithm>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <memory.h>
#include <math.h>
#include <string>
#include <string.h>
#include <queue>
#include <vector>
#include <set>
#include <deque>
#include <map>
#include <functional>
#include <numeric>
#include <sstream>
typ... |
#include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
// Author: Tatparya Shankar
void getSumOfMultipes()
{
int number;
int sum = 0;
int scan;
scan = scanf( "%d", &number );
for( int i = 3; i < number; i++ )
{
if( i % 3 == 0 || i % 5 == 0 )
{
... |
#include "gui.h"
#include "input.h"
rect::rect(float x,float y,float width,float height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
bool rect::point_inside(glm::vec2 p)
{
return (
p.x>_x && p.x<_x+_width&&
p.y>_y && p.y<_y+_height
);
}
bool rect::point_inside(float... |
#pragma once
#include "Task.h"
#include "R2D2.h"
#include "Robot.h"
#include "Xwing.h"
#include "SoundTestTask.h"
#include "Billboard.h"
namespace T3D {
class AnimationTest :
public Task
{
public:
float variance = 0.2f;
float elapsedTime = 0;
R2D2 * r2d2;
Robot * robot;
Xwing * xwing;
Music * music;... |
/****************************************
Zerus97
*****************************************/
#include <bits/stdc++.h>
#define loop(i,s,e) for(int i = s;i<=e;i++) //including end point
#define pb(a) push_back(a)
#define sqr(x) ((x)*(x))
#define CIN ios_base::sync_with_stdio(0); cin.tie(0);
#define... |
/*
Copyright 2021 University of Manchester
Licensed under the Apache License, Version 2.0(the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http: // www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, s... |
//
// Created by jwscoggins on 12/12/20.
//
#ifndef SIM960_GENERICNUMBER_H
#define SIM960_GENERICNUMBER_H
#include <type_traits>
template<typename T, std::size_t width>
class GenericNumber {
public:
GenericNumber(T val = static_cast<T>(0)) : _val(val) { }
[[nodiscard]] [[maybe_unused]] constexpr auto get() co... |
char val;
int leftorright;
int downorup,baseycorrection;
int cworccw,basethetacorrection;
int hitcommand,encoderangle,prevangleconstant;
int senseValue, pwmvalue;
int angleconstant;
void setup()
{
Serial.begin(9600);
Serial3.begin(9600);
}
void loop()
{
Serial3.write('z');
delay(1);
Serial.println("REQUEST ... |
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is d... |
#include "Game.h"
// public
Game::Game()
{
mWireFrame = false;
mRained = false;
mRenderManager = NULL;
mCamera = NULL;
mFrustum = NULL;
mLight = NULL;
mMaterial0 = NULL;
mMaterial1 = NULL;
mCube = NULL;
mSphere = NULL;
mSkySphere = NULL;
mSkyPlane = NULL;
}
Game::~Game()
{
SafeDeletePtr(m... |
#ifndef QT_MAIN_CONTENT_H
#define QT_MAIN_CONTENT_H
#include <memory>
#include <QWidget>
class QtMainContent : public QWidget
{
Q_OBJECT
public:
QtMainContent();
private:
void populate(QWidget* parent);
};
#endif // QT_MAIN_CONTENT_H
|
//args.cpp
//Aaron Nicanor
//anicanor
#include <iostream>
using namespace std;
int main(int argc, char *argv[]){
for(int i = 1; i < argc; i++){
cout<<argv[i]<<endl;
}
return 0;
}
|
#pragma once
#include "plbase/PluginBase.h"
#include "CTaskSimple.h"
#include "RenderWareTypes.h"
#include "CVector.h"
#pragma pack(push, 1)
class PLUGIN_API CTaskSimpleJetpack : public CTaskSimple
{
public:
__int8 byte8;
__int8 byte9;
__int8 byteA;
__int8 byteB;
__int8 byteC;
__int8 byteD;
__int8 byteE;
__in... |
/*
ID: dhyanes1
LANG: C++
PROG: hotel
*/
#include <cstdio>
#include <algorithm>
#include <map>
#include <set>
#include <queue>
using namespace std;
int main(void)
{
FILE *fin,*fout;
fin=fopen("hotel.in","r");
fout = fopen("hotel.out","w");
map<int,set<int> > free;
int n,m;
fscanf(fin, "%d %d", &n ,&m);
for... |
#include <bits/stdc++.h>
long long t,n,x,a[1000001],sum,half,first;
using namespace std;
// 1 2 3 4 5 6 7
int main()
{
cin>>t;
for(int i = 0; i < t; i++){
cin>>x>>n;
a[x] = 2;
sum = n*(n+1)/2 - x;
if(sum % 2 == 1 || n == 2)
... |
#include <unordered_map>
#include <iostream>
struct T : public std::string {
T(const char * s) : std::string(s) {
std::cerr << "construct" << std::endl;
}
~T(){
std::cerr << "destruct" << std::endl;
}
};
namespace std {
template<>
struct hash<T> {
size_t operator()(const T& s) const {
... |
/// \file NiCfEventAction.cc
/// \brief Implementation of the NiCfEventAction class; adapted from
/// Geant4 example B5 B5EventAction.cc
#include "NiCfEventAction.hh"
#include "NiCfTrajectory.hh"
#include "NiCfTrackingAction.hh"
#include "NiCfConstants.hh"
#include "NiCfAnalysis.hh"
#include "G4Event.hh"
#incl... |
/*
* @lc app=leetcode.cn id=38 lang=cpp
*
* [38] 外观数列
*/
// @lc code=start
#include<iostream>
#include<string>
#include<sstream>
using namespace std;
class Solution {
public:
string countAndSay(int n) {
string s="1";
for(int i=0;i<n-1;i++)
{
string last=s.substr(0,1);
... |
#include "SinhVien.h"
void SinhVien::Nhap()
{
/*fflush(stdin);
cout << "\nNhap vao ma so: ";
getline(cin, MaSo);*/
fflush(stdin);
cout << "\nNhap vao ho ten: ";
getline(cin, HoTen);
int luachon;
do{
cout << "\n------------- Menu -------------\n";
cout << "\n1. Nhap thong tin mon hoc";
cout << "\n2. Th... |
#ifndef SESSION_H
#define SESSION_H
#include "ballstate.h"
#include "worker.h"
#include "render.h"
#include <QObject>
#include <QThread>
#include <QString>
class Session : public QObject {
Q_OBJECT
public:
Session(QObject *parent = 0);
~Session();
public slots:
void start();
void stop();
v... |
#pragma once
#include "main.h"
#include <utility>
template <typename T>
static inline void nativePush(T val)
{
static_assert(sizeof(T) <= sizeof(UINT64), "Type is too large");
UINT64 val64 = 0;
*reinterpret_cast<T *>(&val64) = val;
nativePush64(val64);
}
template <typename R>
static inline R invoke(U... |
// Fill out your copyright notice in the Description page of Project Settings.
#include "Stucchi.h"
#include "ShipAIController.h"
#include "StucchiPawn.h"
AShipAIController::AShipAIController(const FObjectInitializer & OI) : Super(OI), possessed(nullptr)
{
PrimaryActorTick.bCanEverTick = true;
}
void AShipAIControl... |
#pragma once
#include "rpc_common.hpp"
#include <hash_map>
#include <boost/mpl/assert.hpp>
#include <boost/mpl/vector.hpp>
#include <boost/mpl/at.hpp>
#include <boost/mpl/equal.hpp>
#include <boost/mpl/front.hpp>
#include <boost/mpl/back.hpp>
#include <boost/mpl/identity.hpp>
#include <boost/function_type... |
#include <ros/ros.h>
#include <stdio.h>
#include <stdlib.h>
#include <image_transport/image_transport.h>
#include <cv_bridge/cv_bridge.h>
#include <sensor_msgs/image_encodings.h>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/video/tracking.hpp>
#include <PerFoRoControl/... |
#include "Box.h"
Box::Box()
{
velocity = sf::Vector2f(10, 0);
scale = 20;
}
Box::~Box()
{
}
void Box::update(float dt)
{
changePos = velocity * scale * dt;
move(changePos);
}
void Box::setVelocity(sf::Vector2f vel)
{
velocity = vel;
}
void Box::collisionResponse()
{
velocity = -velocity;
} |
#include "Poly.h"
#include <iostream>
Poly::Poly()
{
m_first = nullptr;
}
Poly::Poly(int high, int *coeffArray)//应对传入的high和数组进行检查,第一个参数为最高项指数,数组元素个数应为high+1
{
m_high = high;
m_first = new PolyNode();
PolyNode *p = m_first;
for (int i = 0; i < high ; i++)//若为high+1,最后会多申请一个内存空间,里面值默认为0
{
p->index = ... |
/*
* redblacktree.h
*
* Created on: Apr 27, 2017
* Author: Benjamin Kleinberg
*
* This is a red black tree structure that inherits from a binary search tree.
* A red black tree has the following properties:
* 1) All the nodes are red or black
* 2) The root node is black
* 3) The null leaf nodes are... |
/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal... |
#include <bandit/bandit.h>
#include <rint.hpp>
#include <iostream>
using namespace rint;
using namespace snowhouse;
using namespace bandit;
template<auto min, auto max, typename E>
void expect_value_type() {
bool const is_same = std::is_same<
typename ranged_int<min, max>::value_type, E>::value;
AssertThat(is... |
#ifndef __SCENE_MANAGER_H__
#define __SCENE_MANAGER_H__
#include "MainMenu.h"
USING_NS_CC;
#define TRANSITION_DURATION 1.2f
class SceneManager : public CCObject
{
public:
SceneManager(void);
~SceneManager(void);
static void goMenu();
static void goPlay();
static void goStop();
static void go(CCLaye... |
//*******************************************************************************
//* Copyright (c) 2013. Federal University of Para (UFPA), Brazil and *
//* University of Bern (UBern), Switzerland *
//* Developed by Research Group on Computer Network and Multimedia *
//* Communication (GERCOM) of UFPA in coll... |
#include<iostream>
#include<algorithm>
using namespace std;
int trans_pt(int arr[],int n)
{
int beg,end,mid;
beg=0;end=n-1;
while(beg<=end)
{
mid=(beg+end)/2;
if(arr[mid]==1)
{
if(mid==0||arr[mid-1]==0&&mid>0)
{
return mid+1;
}
}
else if(arr[mid]==0)
{
beg=mid+1;
}
else end=mid-1;... |
// AV TODO:
// 1. beatify console behavior if IO disconnected during typing
/***C*********************************************************************************************
**
** SRC-FILE : cmd_proc.cpp
**
** PROJECT : BTCAR debug command user interface
** ... |
#pragma once
#define MEM_SIZE 256*4
class Mem
{
public:
Mem();
~Mem();
void InitMem();
int ReadMem(int index);
std::wstring PrintMem(int page);
private:
static int m_memory[];
};
|
#ifndef IFACTORY_H
#define IFACTORY_H
#include <iostream>
#include <map>
#include "iproductregister.h"
/*
* 工厂模板类,用于获取和注册产品对象
* 模板参数 ProductType_t 表示的类是产品抽象类
*/
template <class ProductType_t> class IFactory
{
public:
// 获取工厂单例,工厂的实例是唯一的
static IFactory<ProductType_t> &getInstance()
{
static IFactor... |
#include<iostream>
using namespace std;
//Khai bao
struct Ngay
{
int Ngay;
int Thang;
int Nam;
};
typedef struct Ngay NGAY;
void Input_Ngay(NGAY &);
void Out_Ngay(NGAY);
|
/* ------------------------------------------------------------------
* Copyright (C) 1998-2009 PacketVideo
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.o... |
#ifndef CUSTOMER_H
#define CUSTOMER_H
#include <iostream>
#include <cstdlib>
#include <string>
#include <regex>
#include "full_menu.h"
#include "iterator.h"
#include "category.h"
#include "item.h"
using namespace std;
class Customer{
public:
Customer(string name = "anon"): _name(name){}
void OrderMenu(FullMenu fu... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*-
*
* Copyright (C) 1995-2011 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#ifndef ELEMENTREF_H
#define ELEMENTR... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2006 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#ifndef IRC_IDENTD_H
#define IRC_IDENTD_H
#include "adjunct/m2/sr... |
class Mascot
{
public:
explicit Mascot(int, int, int); //constructor (ID, X, Y)
void mascotController(); //Controls animations for mascot sprites
void updateHoleState(); //updates currentState to the value of hole[x] (global variable)
private:
void setSprite(); //Sets the image for the sprite to spawn next
vo... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "CountdownBoard.generated.h"
class USceneComponent;
class ACountdownTile;
UCLASS()
class FINALCOUNTDOWN_API ACountdownBoard : public AActor
{
GENERATED_BODY... |
#include <iostream>
#include <memory.h>
using namespace std;
int dx[4] = { 1,-1,0,0 };
int dy[4] = { 0,0,1,-1 };
int map[6][6];
bool candidate[10000000];
int counter = 0;
void DFS(int x, int y, int process, int dest,int current_num);
int main() {
int test_case = 0;
cin >> test_case;
for (int t = 1; t <= test_ca... |
#ifndef JETINFO_HH
#define JETINFO_HH
class JetInfo {
public:
int iphi;
int ieta;
int et;
JetInfo() {};
JetInfo(int iphi,int ieta,int et) {
this->iphi = iphi;
this->ieta = ieta;
this->et = et;
}
};
#endif
|
#include <iostream>
#include <string.h>
#include <math.h>
#include <cstdlib>
#include <ctime>
using namespace std;
int dice_roll(){
int v;
srand(time(NULL)); //ensures true randomness
v = rand() % 6 + 1;
return v; //returns value between 1 and 6
}
class Player{
int position;
pu... |
#include "tests.hpp"
#include "SLAM.hpp"
#include "random.hpp"
#include <opencv/highgui.h>
using namespace std;
using namespace cv;
typedef Mat_<byte> matim;
bool Tester::test_project() {
for (int itest = 0; itest < 100; ++itest) {
startover:
Size imsize(rand() % 1000 + 1, rand() % 1000 + 1);
matf K(3,3... |
#ifndef _MSG_0X1F_ENTITYRELATIVEMOVE_STC_H_
#define _MSG_0X1F_ENTITYRELATIVEMOVE_STC_H_
#include "mcprotocol_base.h"
namespace MC
{
namespace Protocol
{
namespace Msg
{
class EntityRelativeMove : public BaseMessage
{
public:
EntityRelativeMove();
EntityRelativeMove(int32_t _entityId, int8_t _dx, int8_t _dy, int8_t... |
#include <colib/co_routine_specific.h>
#include "PaxosKVServiceImpl.hpp"
struct __PaxosKVServiceImplWrapper{
PaxosKVServiceImpl * pImpl;
};
CO_ROUTINE_SPECIFIC(__PaxosKVServiceImplWrapper, g_coPaxosKVServiceImplWrapper)
PaxosKVServiceImpl *PaxosKVServiceImpl::GetInstance()
{
return g_coPaxosKVServiceImplWrapper... |
#pragma once
using namespace std;
#include <vector>
#include <sstream>
namespace OCScript
{
// 文字列操作を便利にする機能をまとめたクラスです。
class StringUtility
{
public:
// 区切り文字により文字列をスプリットします。
// 引数: ソース文字列, 区切り文字
static vector<wstring> Split(const wstring &src, wchar_t delimiter)
{
wstringstream ss(src);
vector<ws... |
#pragma once
#include "plbase/PluginBase.h"
#pragma pack(push, 4)
class PLUGIN_API LimbOrienation
{
public:
float m_fYaw;
float m_fPitch;
};
#pragma pack(pop)
VALIDATE_SIZE(LimbOrienation, 8); |
/*!
* \file TriggerEventGroup.h
*
* \author Shiyang Ao
* \date November 2016
*
*
*/
#pragma once
#include "IComponent.h"
#include "BaseEventGroup.h"
namespace Hourglass
{
class TriggerEventGroup : public BaseEventGroup
{
DECLARE_COMPONENT_TYPEID
public:
// Override IComponent functions
IComponent* ... |
/*
ID: stevenh6
TASK: kimbits
LANG: C++
*/
#include <fstream>
#include <string>
#include <algorithm>
using namespace std;
ofstream fout("kimbits.out");
ifstream fin("kimbits.in");
double graph[33][33];
void nextbit(int N, int L, double I)
{
if (N != 0)
{
if (graph[N - 1][L] > I)
{
... |
#include "BTreeNode.h"
#include <iostream>
#include <cstring>
#include <stdio.h>
#include <cstdlib>
using namespace std;
BTLeafNode::BTLeafNode()
{
memset(buffer, 0, 1024);
}
/*
* Read the content of the node from the page pid in the PageFile pf.
* @param pid[IN] the PageId to read
* @param pf[IN] PageFile to ... |
#include <vector>
#include <string>
#include <iostream>
#include <fstream>
#include <sstream>
#include <list>
#include <algorithm>
#include <sstream>
#include <set>
#include <cmath>
#include <map>
#include <stack>
#include <queue>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <numeric>
#include <bits... |
#pragma once
#include "residlerParameterFormat.h"
#include "sid.h"
namespace Steinberg {
namespace Vst {
namespace residler {
struct sidinfo
{
double clockRate;
double sampleRate;
};
class sid_wrapper
{
public:
void reset(struct sidinfo *sidinfo_in);
#if 0
void start_gen(int frames, float *buf);
int run_gen(int ... |
//
// Created by dylan on 25-5-2020.
//
#ifndef CPSE2_BOARD_BUILDER_HPP
#define CPSE2_BOARD_BUILDER_HPP
#include <SFML/Graphics.hpp>
class board_builder {
private:
sf::Vector2f colum1 = {0.0, 205.0};
sf::Vector2f colum2 = {650.0, 20.0};
sf::Vector2f colum3 = {0.0, 430.0};
sf::Vector2f... |
#ifndef COMMANDQUEUE_H
#define COMMANDQUEUE_H
#include "command.h"
#include <queue>
class CommandQueue
{
public:
CommandQueue();
void push (const Command& command);
Command pop ();
bool isEmpty ();
private:
std::queue<Command> mQueue;
};
#endif // C... |
// chunk_rendering.cpp
#include "chunk_rendering.h"
#include "oglhelper.h"
namespace leap {
namespace rendering {
uint16_t ChunkMesh::add_vertex(v3i8 position, BlockNormal normal, v2i8 texture) {
static_assert(sizeof(BlockVertex) == sizeof(std::byte) * 6, "BlockVertex is expected to be 6 bytes!");
vertices.empla... |
/**********************************************************************
*Project : EngineTask
*
*Author : Jorge Cásedas
*
*Starting date : 24/06/2020
*
*Ending date : 03/07/2020
*
*Purpose : Creating a 3D engine that can be used later on for developing a playable demo, with the engine as static library
*
***... |
#include "NumberObject.h"
NumberObject::NumberObject() :
SDLGameObject()
{
}
void NumberObject::load( const LoaderParams* pParams )
{
SDLGameObject::load( pParams );
}
void NumberObject::draw()
{
SDLGameObject::draw();
}
void NumberObject::update()
{
}
void NumberObject::clean()
{
SDLGameObject::clean();
} |
//this file do unittesting of function before integrate it into the project
#include <iostream>
#include <fstream>
#include "date.h"
#include "time.h"
#include"Vector.h"
#include "unit.h"
using namespace std;
//void menuOption2(Vector<WindlogType>& windlog) {
// bool found = false;
// int year_input, month_count = 1;... |
int sonicPin = 3;
int incomingByte;
long int sensor;
long mm, cm, inches;
void setup() {
Serial.begin(9600);
pinMode(sonicPin, INPUT);
while (!Serial) {
; // wait for serial port to connect. Needed for native USB port only
}
}
void readSensor () {
sensor = pulseIn(sonicPin, HIGH);
cm = sensor/58;
}
... |
#include<bits/stdc++.h>
#define ll long long
#define ld long double
#define ull unsigned long long
#define rep(x,t,n) for(ll x = t; x < n; ++x)
#define repe(x,t,n) for(ll x = t; x <= n; ++x)
#define dec(x,t,n) for(ll x = t; x >= n; --x)
#define iter(it,x) for(auto it : x)
#define nl cout<<'\n';
#define pii pair<int,int... |
#include "treeface/misc/UniversalValue.h"
#include "treeface/misc/StringCast.h"
#include <treecore/MPL.h>
using namespace treecore;
static_assert( mpl_same_type<GLboolean, GLubyte>::value, "GLboolean is GLubyte" );
namespace treeface
{
bool UniversalValue::operator ==( const UniversalValue& peer ) const
{
if (... |
#ifndef TREE_H_
#define TREE_H_
#include <cstdlib>
#include <string>
#include <vector>
#include <iostream>
#include <queue>
#include <stack>
#include "TreeNode.h"
#define SAFE_DELETE(p) {if(p){delete p; p = 0;}}
using namespace std;
template <class T>
class Tree {
public:
Tree();
~Tree();
void displayTree(TreeNod... |
#include <benchmark/benchmark.h>
#include "matrix.hpp"
#include "task_3_lib.cpp"
static void Rowwise_decomposition(benchmark::State &state) {
int size = 5000;
for (auto _: state) {
state.PauseTiming();
Matrix<int>* M = new Matrix<int>(size);
randomizeMatrix(*M);
vector<int> V(size);
randomize... |
//阔别好久,又开始在纸上写了
//想好思路,在纸上写好后,搬到电脑上,改了几个小语法错误,然后通过了152组数据(共300多组)
//然后瞬间发现了自己把题考虑简单了
//但是很快又根据忘记考虑的数据,想出了更加严谨的算法. 但是只通过了168组数据
//第二天(清明节第二天)把整个代码抄了一遍,发现还是没有逻辑上的错误,于是开始查看错误的那组数据
//还是没发现有啥错误 最后没办法,只能调试一下了 很快发现了问题所在 修改后就通过了
//通过之后发现,自己的方法其实就能解决知道,但是没考虑的特殊情况.
//这又算是浪费了时间吧 严谨性还需加强 最终还是调试了.
//不过大思路是没问题的
// 9 ms... |
/*
数组 值域
rk[0~n-1] 1~n
sa[1~n] 0~n-1
h[2~n] 排名i和排名i-1的后缀的最长公共前缀
h[0~1] 无意义
*/
#define rep(i,a,n) for (i=a;i<n;i++)
int wa[MAXN],wb[MAXN],wv[MAXN],ws[MAXN];
void da(int *r,int *sa,int n,int m=128){
int i,j,p,*x=wa,*y=wb;
rep(i,0,m) ws[i]=0;
rep(i,0,n) ws[x[i]=r[i]]++;
rep(i,1,m) ws[i]+=ws[i-... |
// Example 1_1 : Hello world (sort of)
// Created by Oleksiy Grechnyev 2020
// This is a comment
/* This is also a comment */
// Include the header file iostream (needed for file Input/Output)
// This is NOT called 'import' or 'add library' !!!
#include <iostream>
/*
The main() function is the program entry point
... |
#include <iostream>
#include <string>
const int ArSize = 10;
using namespace std;
void strcount(const string input);
int main()
{
string input;
cout << "Please enter a line:\n";
getline(cin, input);
while (input != "") {
strcount(input);
cout << "Please enter line (empty line to quit): " << endl;
getline(cin... |
//知识点:拓扑排序,拓扑序DP
/*
题目要求:
求 1~n 之间的最长路
由于题目给出的图有向且无环
并且对于1~i的最短路,
有多条路径可以选择
所以可以进行
拓扑序DP
先将 拓扑序在1之前的点去除
并将他们出边上的点的入度--
再从1开始进行拓扑排序DP
*/
#include<cstdio>
#include<queue>
#include<algorithm>
#include<ctype.h>
#include<cstring>
const int MARX = 1510;
//==========================================... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*-
**
** Copyright (C) 2002 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#include "core/pch.h"
#ifdef ESUTILS_S... |
/*****************************************************************************************************************
* File Name : segregateEvenOddNumbers.h
* File Location : C:\Users\AVINASH\Desktop\CC++\Programming\src\sites\geeksforgeeks\arrays\page06\segregateEvenOddNumbers.h
* Created on : Jan 6, 2014 ... |
template<typename T>
class MyVector {
T *v = nullptr ;
int sz = 0;
public:
MyVector() {}
MyVector(int i)
: sz{i}, v{new T[i]}
{}
T &operator[](int i) { return v[i]; }
};
|
// Copyright (c) 2011-2017 The Cryptonote developers
// Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs
// Copyright (c) 2018-2023 Conceal Network & Conceal Devs
//
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.... |
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <functional>
#include <queue>
#include <string>
#include <cstring>
#include <numeric>
#include <cstdlib>
#include <cmath>
using namespace std;
typedef long long ll;
#define INF 10e10
#define REP(i,n) for(int i=0; i<n; i++)
#define R... |
// Datastructures.hh
#ifndef DATASTRUCTURES_HH
#define DATASTRUCTURES_HH
#include <string>
#include <vector>
#include <utility>
#include <limits>
#include <set>
#include <map>
#include <unordered_map>
// Type for town IDs
using TownID = std::string;
struct TownData
{
TownData() {}
TownData(const TownID& nID... |
#include "CGuestBinding.h"
#include "json/json.h"
#include "Logger.h"
#include "StrFunc.h"
#include "../threadres.h"
#include "RedisAccess.h"
#include "Helper.h"
#include <algorithm>
#include "md5.h"
#include "threadres.h"
#include "RedisLogic.h"
#include "SqlLogic.h"
namespace
{
static std::vector<int> errorCode... |
class Category_675 {
class bulk_17Rnd_9x19_glock17 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class bulk_15Rnd_9x19_M9SD {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class bulk_30Rnd_9x19_MP5SD {
type = "trade_items";
buy[]... |
#include <string>
#include "gwmessage/GWSensorDataConfirm.h"
using namespace std;
using namespace Poco;
using namespace BeeeOn;
GWSensorDataConfirm::GWSensorDataConfirm():
GWMessage(GWMessageType::SENSOR_DATA_CONFIRM)
{
}
GWSensorDataConfirm::GWSensorDataConfirm(const JSON::Object::Ptr object):
GWMessage(object)
... |
#include <iostream>
#include <sstream>
#include <vector>
#include <list>
#include <queue>
#include <algorithm>
#include <iomanip>
#include <map>
#include <unordered_map>
#include <unordered_set>
#include <string>
#include <set>
#include <stack>
#include <cstdio>
#include <cstring>
#include <climits>
#include <cstdlib>
... |
#ifndef ADRESATMENEGER_H
#define ADRESATMENEGER_H
#include <iostream>
#include <vector>
#include <windows.h>
#include <sstream>
#include <fstream>
#include <string>
#include <algorithm>
#include "Adresat.h"
#include "UzytkownikMenager.h"
#include "PlikiZAdresatami.h"
#include "MetodyPomocnicze.h"
using namespace std;... |
#include "rdtsc_benchmark.h"
#include "ut.hpp"
#include <random>
#include <algorithm>
#include <math.h>
#include <functional>
#include <vector>
#include "compute_steering.h"
using namespace boost::ut; // provides `expect`, `""_test`, etc
using namespace boost::ut::bdd; // provides `given`, `when`, `then`
auto da... |
#include<iostream>
#include"Node.h"
#include<math.h>
using namespace std;
/*
* Count nodes in complete binary tree
*/
int count(Node* root){
int lh=0,rh=0;
Node* curr=root;
while(curr!=NULL){
lh++;
curr=curr->left;
}
curr=root;
while(curr!=NULL){
rh++;
curr=cur... |
#include <iostream>
#include <string>
#include <juce_core/juce_core.h>
#include <juce_events/juce_events.h>
class AsynchronousCommandlineReader : public juce::ActionBroadcaster, private juce::Timer {
public:
AsynchronousCommandlineReader() {
}
~AsynchronousCommandlineReader() override {
removeAllActionListene... |
#include <stdio.h>
#include <iostream>
#include "opencv2/core/core.hpp"
#include "opencv2/features2d/features2d.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <opencv2/calib3d/calib3d.hpp>
#include "opencv2/nonfree/features2d.hpp"
#include <opencv2/core/core.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <s... |
namespace iberbar
{
inline CColor4F::CColor4F()
: b( 0.0f ), g( 0.0f ), r( 0.0f ), a( 0.0f )
{
}
inline CColor4F::CColor4F( const CColor4B& color )
: b( (float)( color.b ) / 255.0f )
, g( (float)( color.g ) / 255.0f )
, r( (float)( color.r ) / 255.0f )
, a( (float)( color.a ) / 255.0f )
{
}
inlin... |
/*!
* @copyright © 2017 Universidade Federal do Amazonas.
*
* @brief Interface da API em C++ da classe mãe I2C.
*
* @file mkl_I2CPort.h
* @version 1.0
* @date 07 Dezembro 2017
*
* @section HARDWARES & SOFTWARES
* +board FRDM-KL25Z da NXP.
* +proc... |
#ifndef BASEPAWN_HH
#define BASEPAWN_HH
#include <QGraphicsPolygonItem>
//#include <QGraphicsSceneMouseEvent>
class basepawn : public QGraphicsPolygonItem {
public:
basepawn(int id);
void colorPawn();
int playerId;
int pawnNumber;
};
#endif // BASEPAWN_HH
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.