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/* * Copyright 2019 LogMeIn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in w...
#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define show(x) for(auto i: x){cout << i << " ";} #define showm(m) for(auto i: m){cout << m.x << " ";} typedef long long ll; typedef pair<int, int> P; int main() { string s; cin >> s; ...
#include "spawnEvent.h" spawnEvent::spawnEvent(GameObject a, GameObject b) { this->a = a; this->b = b; } GameObject spawnEvent::getObjA() { return a; } GameObject spawnEvent::getObjB() { return b; } eventType spawnEvent::getType() { return spawnEvent_type; } char spawnEvent::getKeyPress() {...
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- * * Copyright (C) 1995-2009 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * @author Arjan van Leeuwen (arjanl) */ #ifndef ASYNC_QUEUE_H #define ASYNC_QUEUE_H ...
#ifndef AOC_5_H #define AOC_5_H #include <vector> #include "Classes/IntCodeCPU/IntCodeCPU.h" namespace AoC_5 { long long AB(std::vector<long long> program, long long systemID) { IntCodeCPU computer(program); computer.Input(systemID); computer.RunToEnd(); return computer.Output(); ...
#include <string> #include <vector> #include <array> #include <cstring> #include <sstream> #include "searchpool.hpp" using namespace std; namespace search { SearchPool::SearchPool() { this->charMap = vector<string>(); } SearchPool::SearchPool(int rows, const char* blob ) { int cols = strlen(blob) / rows; ...
#include "Deck57.hpp" Deck57::Deck57() :Deck56(){ //Jeu de 56 + Joker const Card Joker = Card (); (*this)+=Joker; }
#ifndef FATE_H #define FATE_H #include <string> #include <vector> #include "BigInt.h" class CSkill; class CMonster; class CFate { friend class CConfig; public: ~CFate(); void init(); CSkill* getSkill(int nIndex) { return m_oSkills[nIndex]; } int getSkillCount() { return (int)m_oSkills.size(); } ...
#ifndef CAMERA_H #define CAMERA_H #include "core/object.h" // Base class: Object namespace pb { class Camera : public Object { private: Camera(const Camera& rhs); Camera& operator=(const Camera& rhs); public: Camera(); virtual ~Camera(); inline const Mat4& VP(); private: PBError init()...
#include "Bragg.h" #include "ParamConfig.h" #include "Utility.h" #include <iostream> #include <fstream> #include <sstream> using namespace std; #include <TFile.h> #include <TNtuple.h> #include <TDirectory.h> #include <TH1.h> #include <TH2.h> #include <TH3.h> #include <TCut.h> #include <TF1.h> #include <TParameter.h> ...
/* -*- mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; c-file-style: "stroustrup" -*- */ #include "core/pch.h" #include "modules/ecmascript/carakan/src/es_pch.h" #include "modules/ecmascript/carakan/src/object/es_special_property.h" #include "modules/ecmascript/carakan/src/object/es_object.h" #incl...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 2006-2007 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * Peter Krefting */ #include "core/pch.h" #include "modules/pref...
/***************************************************************************//** * \brief * \copyright Michael Coutlakis 2021 * \license MIT License, see the LICENSE file. *******************************************************************************/ #pragma once #include <flatbuffers/flatbuffers.h> #include <boost...
#ifndef ARRAY_H #define ARRAY_H #include "Punto.h" using namespace std; class PointArray{ private: Punto *points; int _size; void resize(const int x); public: PointArray(); PointArray(const Punto points[], const int _size); PointArray(const PointArray &p); ~PointArray(); ...
#pragma once class CSamplerState : Noncopyable { public: CSamplerState(); ~CSamplerState(); bool Create(const D3D11_SAMPLER_DESC& desc); /*! * @brief 明示的な開放処理。 */ void Release() { if (m_samplerState != nullptr) { m_samplerState->Release(); m_samplerState = nullptr; } } /*! * @brief サンプラステートを取得。 */...
// Author : chenwj // Time : 2017/1/16 // Copyright :All rights reserved by chenwj @copyright 2017 ~ 2018. // // Use of this source code is governed by a BSD-style license // that can be found in the License file. //////////////////////////////////////////////////////////////////////// #ifndef _CODE_H_ #define _COD...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */ #include "core/pch.h" #ifdef _PNG_SUPPORT_ #include "modules/zlib/zlib.h" #include "modules/minpng/minpng.h" #include "modules/minpng/png_int.h" #ifndef MINPNG_NO_GAMMA_SUPPORT static void _set_gamma(float gamma, minpng_state* s) { int i;...
/// Include the header file created for this assignment #include "TicTacToe.h" /** * @brief This is the main function to run the game * */ int main(){ // Utilize srand and time to seed the random number generator srand(time(0)); // Create a humanPlayer instance humanPlayer Tony("Tony"); // Crea...
/* * cDiInfo - An application to get information via the Windows SetupDi... APIs * Charles Machalow - MIT License - (C) 2016 * Registry.cpp - Windows Registry interfacing implementation file */ // Local includes #include "Registry.h" namespace cdi { namespace registry { bool getStringFromRegistry(HKEY...
#include "CSoftInstallResultSendTh.h" #include "Markup.h" #include "CClientLog.h" #include "NetClass.h" #include "CMessageEventMediator.h" #include "NetClt.h" #include "CMessageDataMediator.h" #include "CMisc.h" #include <QtCore/QCoreApplication> CSoftInstallResultSendThread::CSoftInstallResultSendThread(QObject *paren...
#ifndef __DLGSELECTCLS_CTRLPNL_H #define __DLGSELECTCLS_CTRLPNL_H #include "VObjCatalogCtrl.h" namespace wh{ class CatDlg: public wxDialog ,public ctrlWithResMgr { public: typedef std::function<bool(const wh::rec::Cls*,const wh::rec::Obj*)> TargetValidator; CatDlg(wxWindow* parent, wxWindowID id = wxID_ANY,...
#include <Arduino.h> #include "xfm2.h" #include "XFM2_vars.h" int program=0; void change_unit() { // Default to unit 1 if (active_unit == 1) { active_unit = 2; //swap unit params //or do 2 memcpy's for(int i=0;i<n_params;i++) { unit1_params[i]=params[i]; par...
#include <stdio.h> int main() { float tank = 20; float avgMPGrd = 21.5; float avgMPGhwy = 26.8; float distRd = tank*avgMPGrd; float distHwy = tank*avgMPGhwy; printf("Distance on road: %f\nDistance on High-way: %f\n", distRd,distHwy); return 0; }
#include <conio.h> #include <iostream.h> #include <stdio.h> #include <salman.h> #include <main.h> void main () { int op,op1,op2,op3,op4; // Start of Main while clrscr(); cout <<"\n\t\tOPTIONAL SOFTWARE\n"; Main1(); cout <<"\n\n\tEnter your choice: "; cin >>op; while (op!=4) { switch (op) { ...
#include <Drawables/Mesh.h> CMesh::CMesh(const std::vector<SVertex> &vertices, const std::vector<unsigned> &indices) : CIndexedDrawable(GL_TRIANGLES, static_cast<GLsizei>(indices.size()), GL_UNSIGNED_INT) { updateVertices(vertices.size() * sizeof(SVertex), vertices.data(), GL_STATIC_DRAW); for (unsigned j ...
//: C11:PmemFunDefinition.cpp // Kod zrodlowy pochodzacy z ksiazki // "Thinking in C++. Edycja polska" // (c) Bruce Eckel 2000 // Informacje o prawie autorskim znajduja sie w pliku Copyright.txt class Simple2 { public: int f(float) const { return 1; } }; int (Simple2::*fp)(float) const; int (Simple2::*fp2...
// // Created by 史浩 on 2020-01-12. // #include "BaseEGLSurface.h" BaseEGLSurface::BaseEGLSurface(EGLCore *eglCore) { this->mEGLCore=eglCore; this->mEGLSurface=EGL_NO_SURFACE; mWidth=-1; mHeight=-1; } BaseEGLSurface::~BaseEGLSurface() {} void BaseEGLSurface::createWindowSurface(ANativeWindow *window) {...
#pragma once #include "mt4part\MT4ServerEmulator.h" #include "BaseExecutionSignal.h" class OpenOrderSignal : public BaseExecutionSignal { public: OpenOrderSignal(); OpenOrderSignal(int login, std::string symbol, double volume, int cmd, std::string comment, MT4Server* server, double commission); ~OpenOrderSignal(voi...
#pragma once #include "DynamicObjectController.h" #include "DynamicObjectModel.h" #include "DynamicObjectLogicCalculator.h" #include "DynamicObjectView.h" #include "Vector4.h" #include "LevelModel.h" #include "LevelView.h" class DynamicObjectFactory { public: static DynamicObjectController* create(LevelModel* levelMo...
/**************************************************************************** * * * Author : lukasz.iwaszkiewicz@gmail.com * * ~~~~~~~~ * * Lice...
/* Citation and Sources... Final Project Milestone 1 Module: Menu Filename: Menu.h Version 1.0 Author John Doe Revision History ----------------------------------------------------------- Date Reason 2020/11/13 Preliminary release 2020/11/13 Debugged DMA -----------------------------------------------...
#pragma once #include "Module.h" #include "p2List.h" #include "p2Point.h" #include "Globals.h" #include "ModuleTextures.h" class PhysBody; struct Sprite; class ModuleSceneIntro : public Module { public: ModuleSceneIntro(Application* app, bool start_enabled = true); ~ModuleSceneIntro(); bool Start(); update_stat...
class WoodenGate_ghost_DZ: NonStrategic { scope = 2; displayName = $STR_BLD_name_WoodenGate_1_ghost; model = "z\addons\dayz_buildings\models\gates\gate_wood_ghost.p3d"; armor = 1000; }; class WoodenGate_foundation_DZ: DZE_Housebase { scope = 2; displayName = $STR_BLD_name_WoodenGate_Foundation; model = "z\add...
/****************************************************************************** Fichier: fichiers.cpp Auteur: William Fecteau et Jordan Gagnon Utilité: Implémentation des fonctions permettant de gérer les fichiers "./mtg.txt" et "./nom_carte.index" ****************************************************************...
#ifndef __CTRL_UNDO_H #define __CTRL_UNDO_H #include "CtrlWindowBase.h" #include "IViewUndo.h" #include "ModelUndo.h" namespace wh{ //----------------------------------------------------------------------------- class CtrlUndoWindow final : public CtrlWindowBase<IViewUndoWindow, ModelUndoWindow> { sig::scoped_conne...
#include "global.h" float ***v,***at; bool SHOW_INFO = false; bool SAVE_AT_INTERFACE = false; bool INIT_AT_INTERFACE = false; void process_args(int argc,char* argv[]) { if (argc < 5) { cout<<"a TEST or WRONG input params:"<<endl; cout<<argc<<endl; for (int i=0;i<argc;i++) cout<<argv[i]<<endl; argv[...
// Copyright 2017 Google Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, ...
#include "mutantstack.hpp" # include <iostream> # include <list> int main() { MutantStack<int> mstack; std::cout << "-Push: 5\n"; mstack.push(5); std::cout << "-Push: 17\n"; mstack.push(17); std::cout << "at TOP: " << mstack.top() << std::endl; std::cout << "-Pop\n"; mstack.pop(); std::cout << "Stack size: "<...
#pragma once #include "Scene.h" #include "TextField.h" #include "Button.h" class LevelEditorSkyboxLoader { public: enum SKYBOX_LOCATION {TOP = 0, BOTTOM = 1, LEFT = 2, RIGHT = 3, FRONT = 4, BACK = 5}; LevelEditorSkyboxLoader(Scene &scene, Font &font); virtual ~LevelEditorSkyboxLoader(); void setVisibl...
// // Camera.h // Odin.MacOSX // // Created by Daniel on 04/06/15. // Copyright (c) 2015 DG. All rights reserved. // #ifndef __Odin_MacOSX__Camera__ #define __Odin_MacOSX__Camera__ #include "Math.h" namespace odin { namespace render { class Camera { public: ...
#include<cstdio> #include<ctype.h> #define R register //================================================== struct node { int x,y; }a[15]; int n,ans; bool vis[15]; //================================================== inline int read() { int fl=1,w=0;char ch=getchar(); while(!isdigit(ch)) if(ch=='-') {fl...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#include <iostream> #include <string> #include "SeatUpholstery.hpp" #pragma warning (disable:4996) SeatUpholstery::SeatUpholstery(): color(colors::black) { this->product_name = product::seatUpholstery; } SeatUpholstery::SeatUpholstery(const std::string& mark, const double& price, const unsigned int& count, const col...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Yngve Pettersen ** */ #include "core/pch.h" #include "module...
#include "sphere.h" sphere::sphere() { } sphere::~sphere() { } //-------------------------------------------------------------- void sphere::setup(int posX, int posY, int posZ, int size) { sphereRadius = size; sphereRes = 3; spherePulse = 0; ofSetSphereResolution(sphereRes); s...
#pragma once #include "EdushiPipeline.h" #include "AppFrameWork2.h" #include "CarSimulation.h" #include "InteractionControler.h" #include "GUIWrapper.h" #include "socketSceneLoader\SceneLoader.h" using namespace Block; struct EdushiConfig { Vector3 cameraPos; Vector3 cameraUp; Vector3 LookCenter; bool cameraReset...
#ifndef __BOX_HPP__ #define __BOX_HPP__ class Box { private: int id; public: Box(); Box(int); Box(const Box&); Box& operator=(const Box&); ~Box(); void peek(); }; #endif
#include<bits/stdc++.h> using namespace std; main() { char s1[300], s2[300], s3[300]; while(cin>>s1>>s2) { int j=0; int len = strlen(s2); for(int i=len-1; i>=0; i--) { s3[j] = s2[i]; j++; } s3[j] = '\0'; if(strcmp(s1, s3)==0) ...
#include <iostream> #include <vector> #include <string> using namespace std; class TheSimilarNumbers { public: int find(int lower,int upper) { int count = 0; int countFromUpper = 0; int countFromLower = 0; int work = upper; while (work > lower) { ++countFromUpper; work /= 10; } work = lower;...
#include<bits/stdc++.h> using namespace std; typedef unsigned long long ull; const ull base=131; const ull mod=212370440130137957ll; ull a[10005]; char s[10005]; ull Hash(char s[]){ int i; ull ans=0; for(i=0;s[i];i++) ans=(ans*base+(ull)s[i])%mod; return ans; }
#include <iostream> #include <cmath> #include <vector> #include <string> #include <sstream> #include <iterator> #include <regex> using namespace std; struct Bus { int id; int idx; Bus(int id, int idx) : id(id), idx(idx){} }; using ull = unsigned long long; using ll = long long; ull extendedEuclidean(ull...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2011 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef DROPZONE_ATTRIBUTE_H #define DROPZONE_ATTRIBUTE_H #ifdef DRAG...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2005-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Peter Krefting */ #if !defined OPCONSOLEENGINE_H && defined O...
#include <iostream> #include <sstream> #include <vector> #include <list> #include <queue> #include <algorithm> #include <iomanip> #include <map> #include <unordered_map> #include <string> #include <cstdio> #include <cstring> #include <climits> #include <set> using namespace std; int main() { int n; cin >> n; vec...
//知识点:模拟 /* By:Luckyblock 题目要求: 进行区间矩阵修改,所有修改完成后,查询单点权值 发现询问是离线的,并且只有一次 所以可以将修改操作也进行离线处理 , 对于区间矩阵修改, 只需要判断它对查询单点有无影响即可 如果矩阵覆盖了 单点, 那么将单点的权值,更改为修改后的权值 */ #include<cstdio> #include<ctype.h> const int MARX = 1e5+10; //============================================================= int x,y,n,p=-1, a[...
/* * 题目:203. 移除链表元素 * 链接:https://leetcode-cn.com/problems/remove-linked-list-elements/ * 知识点:链表的遍历与节点删除 */ class Solution { public: ListNode* removeElements(ListNode* head, int val) { ListNode *tHead = new ListNode(); tHead->next = head; ListNode *p = tHead; while (p != nullptr &...
#pragma once class CUserManager : public CMultiThreadSync<CUserManager> { public: CUserManager(); ~CUserManager(); private: std::vector<CUserSession*> m_UserSessionVector; SOCKET m_ListenSocket; public: BOOL Begin(DWORD maxUserCount, SOCKET listenSocket); BOOL End(VOID); BOOL AcceptAll(VOID); BOOL Wri...
#pragma once //====================================================================== #include <upl/common.hpp> #include <upl/definitions.hpp> #include <set> #include <unordered_map> #include <utility> //====================================================================== #ifdef __GNUG__ /* * GCC seems to not ...
// Author: Kirill Gavrilov // Copyright (c) 2016-2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free So...
#include <iostream> #include "cqueue.h" #include <string.h> using namespace std; CQueue::CQueue() //constructor { front=MAX-1; rear=MAX-1; } bool CQueue::IsEmpty() { bool emp; if(front == rear) emp= 1; else emp=0; return emp; } bool CQueue::IsFull() { bool ful; if((rear+1)%MAX == f...
#include "stdafx.h" #include "ModifyDialog.h" ModifyDialog::ModifyDialog(int row, QString num, QWidget* parent) : QDialog(parent) { ui.setupUi(this); m_sqlOprtor = new SQLiteOperator(this); m_row = row; m_oUser = m_sqlOprtor->queryTable(num); m_nUser = m_sqlOprtor->queryTable(num); ui.edit_name...
// // Created by Cristian Marastoni on 23/04/15. // #include "Debug.h" #include <stdarg.h> #include <stdio.h> void Debug::Log(const char *ctx, const char *fmt, ...) { va_list va; va_start(va, fmt); vprintf(fmt, va); va_end(va); } void Debug::Error(const char *ctx, const char *fmt, ...) { va_list ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <quic/server/async_tran/QuicServerAsyncTransport.h> #include <folly/Conv.h> namespace quic { void QuicServerAsyncTran...
#include <bits/stdc++.h> using namespace std; #define MAX 1000 Class Stack{ int top; public: int a[MAX]; Stack(){ top = -1; } bool push(int x); int pop(); bool isEmpty(); } bool Stack::push(int x){ if(top }
#include <stdio.h> int main() { int remain=0; int reverse=0.0; int num; printf("enter numbers\n"); scanf("%d",&num); while(num !=0) { remain = num % 10; reverse = reverse * 10 + remain; num /=10; } printf("here is the reverse: %d\n",reverse); return 0; }
#include<cstdio> #include<cstdlib> #include<cmath> #include<cstring> #include<string> using namespace std; string IsTriangle(int a, int b, int c) { return "Error"; }
#ifndef COMMANDE_H #define COMMANDE_H #include <QWidget> #include <clienttcp.h> namespace Ui { class commande; } class commande : public QWidget { Q_OBJECT public: explicit commande(QWidget *parent = 0); ~commande(); int number; void connexion(); private slots: void on_pushButton_ca...
/** * created: 2013-4-7 0:15 * filename: FKClass * author: FreeKnight * Copyright (C): * purpose: */ //------------------------------------------------------------------------ #include <string.h> #include <stdlib.h> #include "../Include/FKLogger.h" #include "../Include/RTTI/FKReflect.h" //-------------------...
#pragma once #include <string> namespace Codingfield { namespace Brew { namespace Actuators { namespace Relays { enum class States { Unknown, Open, Closed }; class Relay { public: Relay(States initialState); virtual ~Relay() = default; virtual States...
#include<iostream> using namespace std; int main() { const int a = 0; int b = 3, c = 7; int result = a + b + c; cout << result << endl; a = result; // Считается ошибкой, т.к. константы не перезаписываются cout << a << endl; return 0; }
/* XMRig * Copyright 2010 Jeff Garzik <jgarzik@pobox.com> * Copyright 2012-2014 pooler <pooler@litecoinpool.org> * Copyright 2014 Lucas Jones <https://github.com/lucasjones> * Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet> * Copyright 2016 Jay D Dee <jayddee246@gmail.com> * C...
// // Created by fab on 27/02/2020. // #ifndef DUMBERENGINE_WORLD_HPP #define DUMBERENGINE_WORLD_HPP #include "Chunk.hpp" #include "../IComponent.hpp" #include "../../rendering/helper/Shader.hpp" #include "../../rendering/renderer/opengl/Texture2D.hpp" #include "../../debug/CubeDebug.hpp" class World : public ICompo...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2009 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #ifndef DOM_DOMCALLLSTATE_H #define DOM_DOMCALLLSTATE_H #inclu...
// Copyright 2015 Intelligent Robotics Group, NASA ARC #include <handrail_detect/handrail_detect_general.h> namespace handrail_detect_node { HandrailDetect::HandrailDetect(ros::NodeHandle* nh, ros::NodeHandle* private_nh) { srand (time(NULL)); std::cout<<std::fixed; std::cout.precision(3); const float pi = ...
/******************************************************************************* * filename: CMatrix.hpp * description: Adapter class for a unified matrix interface * author: Moritz Beber * created: 2010-04-12 * copyright: Jacobs University Bremen. All rights reserved. ******************************...
#include <bits/stdc++.h> using namespace std; int main(){ string s; cin >> s; string ans = ""; for(int i=0; i<s.size(); i++){ string tmp = ""; for(int j=i; j<s.size(); j++){ string t = (string() + s[j]); if(t == "A" || t == "C" || t == "G" || t == "T")...
#include <iostream> #include <math.h> using namespace std; int main() { int n,ctr=-1; cout<<"Enter the number N\n"; cin>>n; int l=sqrt(n); int r; r=l%10; for(int i=0;i<r;i++) ctr++; cout<<"Integers less than N in the sample space is "<<ctr; return 0; }
#include <bits/stdc++.h> typedef long long ll; typedef unsigned long long ull; #define tests int t; cin >> t; while(t--) #define vll vector<ll> #define vi vector<int> #define pb push_back using namespace std; void solve() { int n, m, k; cin >> n >> m >> k; string s[n]; for(int i = 0; i < n; i++) { cin >> s[i]; }...
#include<bits/stdc++.h> #define rep(i,n) for (int i =0; i <(n); i++) using namespace std; using ll = long long; using Graph = vector<vector<int>>; const double PI = 3.14159265358979323846; const ll MOD = 1000000007; int main(){ char X; cin >> X; string S; cin >> S; for(int i = 0; i <...
#define MAX_INT 10000001 #define MAX_NUM 500000 #include <stdio.h> #include <stdlib.h> #include <time.h> int main(){ int sort(int *points,int n); int dichotomyleft(int *points,int e,int righ); int dichotomyright(int *points,int e,int righ); static int points[MAX_NUM]; static int borders_a[MAX_NUM]; ...
int data; int en=12; int in1=11; int in2=10; void setup() { Serial.begin(9600); pinMode(en,OUTPUT); digitalWrite(en,HIGH); pinMode(in1,OUTPUT); pinMode(in2,OUTPUT); digitalWrite(in1,LOW); digitalWrite(in2,LOW); } void loop() { while(Serial.available()) { data=Serial.read(); ...
// Copyright (c) 2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special ...
#include "SM_Math.h" #include <string.h> namespace { float i2f(unsigned int i) { float ret; memcpy(&ret, &i, sizeof(float)); return ret; } } namespace sm { // from glm float f16_to_f32(unsigned short value) { int s = (value >> 15) & 0x00000001; int e = (value >> 10) & 0x0000001f; int m = value & 0x0...
#include "Cylinder.h" Cylinder::Cylinder(Point3 c, Point3 t, Point3 s, float th) :center(c), tilt(t), shape(s), theta(th) { colour = color + BLACK; } Cylinder::Cylinder() { colour = color + BLACK; theta = 0; } Cylinder::~Cylinder() { } void Cylinder::Draw() { glPushMatrix(); //set the...
isalnum() 如果参数是字母或者数字 isalpha() 如果参数是字母 iscntrl() 如果参数是控制字符 isdigit() 如果参数是数字(0~9) isgraph() 如果参数是除空格之外的打印字符 islower() 如果参数是小写字母 isprint() 如果参数是打印字符(包括打印字符) ispunct() 如果参数是标点符号 isspace() 如果参数是标准空白字符,like空格、进纸、换行符、回车、水平制表符、垂直制表符 isupper() 如果参数是大写字母 isxdigit() 如果参数是十六进制数字 tolower() 如果参数是大写字符,返回其小写,否则返回该参数 toupper() 如果参数是...
#include "literal.h" #include "visitor.h" Literal::Literal() {} Literal::~Literal() {} CharacterLiteral::CharacterLiteral(char _val) : val(_val) {} void CharacterLiteral::Accept(AbstractDispatcher& dispatcher) { dispatcher.Dispatch(*this); } CharacterLiteral::~CharacterLiteral() {} IntegerLiteral::IntegerLiteral...
// -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- // should this whole module be #ifdef QUICK ? /* Strings referenced in adjunct/desktop_util/. * * Comment lines of both forms valid in C++ are ignored. Preprocessor * directives are allowed: the #if-ery around each string tag should reflect the * #if-ery aroun...
#include "stdio.h" #include "winsock2.h" #pragma comment(lib,"ws2_32.lib") #define SERVERIP "192.168.0.102" #define SERVERPORT 6666 int main(){ int ret; char sendBuf[512],recvBuf[512],file_name[512]; //存放windows socket初始化信息 WSADATA data; SOCKET sockListen,sockTongXun; printf("输入存储文件的文件名:\n"); scanf("%s",file_...
#include "../SDK.h" void ConVar::SetValue( const char* value ) { typedef void( __thiscall* OriginalFn )( void*, const char* ); return U::GetVFunc<OriginalFn>( this, 14 )( this, value ); } void ConVar::SetValue( float value ) { typedef void( __thiscall* OriginalFn )( void*, float ); return U::GetVFunc<OriginalFn>(...
#ifndef INC_SHADY_ENGINE_APPLICATION_H #define INC_SHADY_ENGINE_APPLICATION_H //C++ headers #include<string> //third party headers #include<GL/glew.h> #include<GLFW/glfw3.h> namespace shady_engine { class application { protected: GLFWwindow *mWindow; float mWindowWidth; float mWindowHeight; publi...
#pragma once #include <iostream> #include "VariableNode.hpp" template<class Type> struct VariableSingleValueNode : VariableNode<Type> { VariableSingleValueNode(Type & value, Type & delta) : m_value(value) , m_delta(delta) {} ArrayView<Type const> getOutputValues() const override { ...
#include "../SDL_main.cc" #include <SDL2/SDL_image.h> #include "cp_lib/basic.cc" #include "cp_lib/array.cc" #include "cp_lib/vector.cc" #include "cp_lib/matrix.cc" #include "cp_lib/memory.cc" #include <stdlib.h> #include <unistd.h> #include "../draw.cc" #include "wireframe_test.cc" using namespace cp; sbuff<Tuple<v...
#include "classes.h" Global::Global() { xres = 1920; yres = 1080; mousecode = 0; //memset(keys, 0, 65536); } Base::Base() { VecZero(dir); VecZero(vec); VecZero(projection); angle[0] = 90; // xy plane (360) x is right left, y is forward backwards angle[1] = 90; // z angle (180) 0 = up, 180 = down pos[0] = 0...
/** \file WalkInit.hpp \author UnBeatables \date LARC2018 \name WalkInit */ #pragma once /* * WalkInit inherited from BehaviorBase. */ #include <BehaviorBase.hpp> /** \brief This class is responsable for robot's walk when game starts. */ class WalkInit : public BehaviorBase { private: st...
#include <conio.h> #include <stdlib.h> #include <stdio.h> #include <time.h> #include <string.h> #include <math.h> #include <locale.h> #include <ctype.h> int num[20]; int comp,a,b,mult; int main() { printf("insira 20 numeros:\n"); for(a=0; a<20; a++) { scanf("%d", &num[a]); } ...
#include <CapacitiveSensor.h> CapacitiveSensor cs_4_2 = CapacitiveSensor(4,2); // 10 megohm resistor between pins 4 & 2, pin 2 is sensor pin, add wire, foil const int numReadings = 10; const int OUTPUT_PIN = 6; int readings[numReadings]; // the readings from the analog input int readIndex = 0; // th...
#include "constants.hpp" const QString ConstantStrings::averageRatio = "averageRatio"; const QString ConstantStrings::brainCount = "brainCount"; const QString ConstantStrings::neuronPerBrain = "neuronPerBrain"; const QString ConstantStrings::loopPerCompute = "loopPerCompute"; const QString ConstantStrings::mutationFre...
#pragma once #include"Padre.h" #include"PoderPersonajeA.h" using namespace std; using namespace System::Drawing; class PersonajeA:public Padre { public: int Energia; int puntoH; int puntoV; int AnchoI; int AltoI; bool transparente; public: PersonajeA(int x, int y, Bitmap^bmp); PersonajeA();...
#include<iostream> #include<algorithm> #include<cmath> #include<utility> using namespace std; struct Interval{ int st; int et; }; bool compare(Interval i1,Interval i2){ return i1.st < i2.st; } int main(){ int arr[] = {1,3,2,5,7,6}; sort(arr,arr+6); for(int i=0;i<6;i++){ cout<<arr[i] << " "; } //to so...
// PingerDlg.cpp : implementation file // #include "stdafx.h" #include "Pinger.h" #include "PingerDlg.h" #include "sockeng.h" #include "cbtext.h" #include "HelpDialog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define DELAY 100 int gRunning=0; int gResolving=0...