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#ifndef module_h #define module_h #include <sys/types.h> #include <assert.h> #include <cstddef> #include <iostream> #define SOCKET_TCP_BUFFER 1024 * 256 #define SOCKET_ERROR -1 #define SOCKET_CLOSE 0 namespace KernelEngine { /** * 网络引擎 接口定义 */ class ITCPNetworkEngine { public: ...
#ifndef _D3D_H_ #define _D3D_H_ #include <wrl\client.h> #include <memory> #include <Windows.h> #include <stdio.h> #include <d3d11.h> #include <CommonStates.h> #pragma once class D3D { public: D3D(); ~D3D(); bool Initialize(HWND hwnd, int outputWidth, int outputHeight); bool Present(); bool Clear(); void upd...
#include <stdio.h> #include <string.h> int main(void) { char a[10] = "aaaa"; char b[5] = "aaaa"; strcat(a, b); puts(a); return 0; }
#include "BTTask_UpdateTrackingPosition.h" #include "Actor/Controller/EnemyController/EnemyController.h" using namespace EBTNodeResult; EBTNodeResult::Type UBTTask_UpdateTrackingPosition::ExecuteTask( UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) { Super::ExecuteTask(OwnerComp, NodeMemory); AEnemyContro...
#include "ventaviewer.h" #include "clienteviewer.h" #include "tipoviewer.h" #include "articuloviewer.h" #include "articulodao.h" VentaViewer::VentaViewer() { //ctor } VentaViewer::~VentaViewer() { //dtor } int VentaViewer::menu() { int opcion; cout << endl << endl << "MENU" << endl << end...
#include<iostream> #define FOR0(i,n) for(i=0;i<n;i++) #define FOR(i,j,n) for(i=j;i<n;i++) #define FORD(i,j) for(i=j;i>=0;i--) #define MAX(a,b) (a)>(b)?(a):(b) using namespace std; int main() { int Mi[2002],Md[2002],A[2002],n,testcases,curri,currd; int i,j,count; cin>>testcases; while(testcases--) { ...
/* Copyright 2016 tgil All Rights Reserved */ #include "ui/Event.hpp" using namespace ui; Event::Event() { // TODO Auto-generated constructor stub m_type = NONE; m_objects.object = 0; }
#pragma once class Maths { public: struct xyz { float x, y, z; }; struct Plane { xyz normal; /*the normal to the plane*/ float d; /* the 'd' constant in the equation for this plane*/ }; float Dot(xyz* v1, xyz* v2); xyz Cross(xyz* v1, xyz* v2); xyz Normal(xyz* v1, xyz* v2, xyz* v3); Plane TrianglePlane(xy...
#include <iostream> #include <iomanip> #include <fstream> #include <string> using namespace std; // parameters are commented // string read_month_name(string); // month name // int print_month(string, string, int, int); // first day, last day, no of days, month name // void print_heading(int); // year // int get_start...
/* * Copyright [2017] <Bonn-Rhein-Sieg University> * * Author: Torsten Jandt * */ #pragma once #include <mir_planner_executor/actions/place/base_place_action.h> #include <actionlib/client/simple_action_client.h> #include <mir_yb_action_msgs/PlaceObjectAction.h> class PlaceAction : public BasePlaceA...
//-------------------------------------------------------- // CS 215 - Fall 2018 // Project 3: The New Link Blue //-------------------------------------------------------- #include <iostream> #include "userint.h" int main() { // create the app and start it! userint x; x.go(); syste...
// DEMO : https://www.instagram.com/p/CPGtv9Khelz/ // OLED #include <Adafruit_GFX.h> #include <Adafruit_SSD1306.h> #define OLED_RESET 0 // GPIO0 Adafruit_SSD1306 display(OLED_RESET); #define OLED_w 128 #define OLED_h 64 int cmode = 0; int counter = 0; float delta = 0; float delta_t = 0.1; void setup() { Serial.be...
#include "button.h" RRG::Button::Button() { } RRG::Button::~Button() { }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * Copyright (C) Opera Software ASA 1999 - 2006 * * Data types allocated on the garbage collected heap. * * @author Lars T Hansen */ #ifndef ES_BOXED_H #define ES_BOXED_H /* The data allocated on the GC heap are POD-structs in the s...
#include "cinder/app/AppNative.h" #include "cinder/gl/gl.h" #include "cinder/gl/Texture.h" #include "CinderOpenNI.h" using namespace ci; using namespace ci::app; using namespace std; class SimpleViewerApp : public AppNative { public: void prepareSettings(Settings *settings); void setup(); void mouseDown( MouseE...
#include <iostream> #include <cstdlib> using namespace std; // prototype int* create2DArray(int rows, int columns); void set(int *arr, int rows, int columns, int desired_row, int desired_column, int val); int get(int *arr, int rows, int columns, int desired_row, int desired_column); int main() { int rows = 2, colum...
#pragma once #include "Score.h" class PlayersScore { Score current; Score score[4][10]; public: PlayersScore() = default; ~PlayersScore() = default; void Load(); void Save() const; void Draw() const; Score* getScore(int diff); };
int main() { /// TODO 0.改测例 vector<pair<vector<int>, bool>> test_cases = { {{0, 1}, false}, {{2, 0, 0}, true}, {{3, 2, 1, 0, 4}, false}, {{2, 3, 1, 1, 4}, true}, }; int passed = 0; auto solver = Solution(); for (const auto& i : test_cases) { /// TODO 1. ...
/* Um comerciante comprou um produto e quer vendê-lo com lucro de 35% se o valor da compra for menor que 300,00; caso contrário, o lucro será de 50%. Entrar com o valor do produto e imprimir o valor da venda. */ #include<stdlib.h> #include<stdio.h> main(){ float lucro, produto; printf("Digite o v...
// Created on: 1994-08-25 // Created by: Jacques GOUSSARD // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the G...
#include "stdafx.h" #include <iostream> #include <string> #include <fstream> #include <cwchar> #include "In.h" #include "Error.h" namespace In { IN getin(wchar_t infile[]) { IN tempIN; tempIN.size = 0; tempIN.lines = 0; std::ifstream fin; std::string Buff; unsigned char textTemp[IN_MA...
#pragma once #include <QWidget> #include <QStringList> #include <QTableWidgetItem> #include "Entities/Question/Question.h" #include "Forms/AddPartOfKeyForm/AddPartOfKeyForm.h" class Scale; class Key; namespace Ui { class ScaleForm; } class KeyForm : public QWidget { Q_OBJECT public: explicit KeyForm(Scale ...
#include "Unit.hpp" // Unit class is well implemented, no need to change it Unit::Unit(SDL_Renderer* rend, SDL_Texture* ast): gRenderer(rend), assets(ast){ } void Unit::draw(SDL_Rect srcRect, SDL_Rect moverRect){ SDL_RenderCopy(gRenderer, assets, &srcRect, &moverRect); }
// // LinkedUnsorted.h // // // Created by Luke Winker on 7/20/18. // // #include <stdio.h> #include "ItemType.h" struct NodeType { ItemType info; NodeType* next; }; class LinkedUnsortedType { public: LinkedUnsortedType(); ~LinkedUnsortedType(); void MakeEmpty(); bool IsFull() const; int GetLength() con...
#ifndef PILA_H #define PILA_H #include "Nodo.h" #include <iostream> #include <stdlib.h> using namespace std; class Pila { private: Nodo* tope; public: Pila(){ tope = NULL; } void push(int v){ tope = new Nodo(v,tope); } int cima(void){ ...
#include <iostream> using std::ostream; using std::istream; class Array{ friend ostream &operator<<(ostream &, const Array &); friend istream &operator>>(istream &, const Array &); public: Array(int = 10); Array(const Array &); ~Array(); int getTamanio() const; cons...
#ifndef IO_H # define IO_H # include "character.h" class dungeon; void io_init_terminal(void); void io_reset_terminal(void); void io_display(dungeon *d); void io_handle_input(dungeon *d); void io_queue_message(const char *format, ...); int io_select_item(dungeon *d); void io_list_free_inv(dungeon *d); void io_list_e...
#include "Produce.h" PassengerCar* Produce::create_passenger_car(UserInterface* ui) { PassengerCar* car = new PassengerCar; ui->passenger_car_alert(); double weight; while (true) { ui->vehicle_weight_req(); std::cin >> weight; if (ui->check_symbols() || weight < 0 || weight > 2500) { ui->problem_value(...
#include <fstream> #include <math.h> #include <stdlib.h> #include <stdio.h> //#include <vector.h> #include <iostream> #include <string> #include <string.h> #include <iomanip> #include <sstream> #include "TH2D.h" #include "TF1.h" #include "TH1D.h" #include "TCanvas.h" #include "TStyle.h" #include "TRandom3.h" #include "...
#ifndef __RECTANGLE_H__ #define __RECTANGLE_H__ // Library Includes #include <windows.h> #include <windowsx.h> #include "shape.h" class CRectangle : public IShape { public: CRectangle(); CRectangle(EBRUSHSTYLE _iBrushStyle, int _iHatchStyle, COLORREF _FillColor, int _iPenWidth, int _iPenStyle, COLORREF _PenColor)...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e10 #define REP(i,n) for(int i=0; i<n; i++) #define R...
#include <iostream> void allocatedMatrix(char**& matrix, int row) { matrix = new char*[row]; for (int i = 0; i < row; ++i) { matrix[i] = new char[row]; } } void deleteMatrix(char**& array, int size) { for (int i = 0; i < size; ++i) { delete[] array[i]; } delete[] array; } void...
#ifndef CARTSCREEN_H #define CARTSCREEN_H #include <QDialog> //#include "usertype.h" #include "productType.h" namespace Ui { class cartscreen; } class cartscreen : public QDialog { Q_OBJECT public: explicit cartscreen(QWidget *parent = nullptr); ~cartscreen(); private slots: v...
#include <iostream> #include "Networking/Auth/SG_AuthServer.h" #include "Networking/MMO/SG_MmoServer.h" #include "Networking/Lobby/SG_LobbyServer.h" #include "Networking/Relay/SG_RelayServer.h" #include "Networking/Message/SG_MessageServer.h" #include "Tools/Database/Database.h" #include "Tools/SG_Logger.h" #include ...
/*! * \file mpostdialog.cpp * \author Simon Coakley * \date 2012 * \copyright Copyright (c) 2012 University of Sheffield * \brief Implementation of mpost dialog */ #include <QtGui> #include <QHBoxLayout> #include <QVBoxLayout> #include "./mpostdialog.h" MpostDialog::MpostDialog(MemoryModel * m, QWidget *parent) ...
#include <iostream> using namespace std; int mabs(int x){ if(x < 0) return -x; return x; } int find(int x, int *a, int n){ int l = 0; int r = n - 1; int m; while(l < r){ m = (l + r) / 2; if(x > a[m]) l = m + 1; else r = m; } int d1 = mabs(x - a[m]); int d2 = mabs(x - a[r]); int d3 = mabs(x - a[r-...
#include<iostream> #include<algorithm> #include<cmath> #include<climits> #include<cstdio> #include<cfloat> using namespace std; double EPS = 1.0e-6; struct point{ double x,y; point(){} point(double a, double b){x=a;y=b;} }; double dist(point p){ return sqrt(p.x*p.x + p.y*p.y); } bool hits(double d, point p, poin...
#include <iostream> using namespace std; int main() { float x1, x2, x3, y1, y2, y3; float area; cout << "Bienvenido a este programa, Creado por Seba20xx\n"; cout << "Digite la primera coordenada de x\n"; cin >> x1; cout << "Digite la primera coordenada de y\n"; cin >> y1; cout << "Digite la segunda coordenada ...
const int pinLed = 9; const int pinBoton = 3; const int pinEjeY = A1; const int pinEjeX = A0; int estadoBoton =0; void setup() { pinMode(pinBoton, INPUT); digitalWrite(pinBoton, HIGH); Serial.begin(9600); } void loop() { estadoBoton= digitalRead(pinBoton); Serial.println(estadoBoton); ...
#pragma once #include <iostream> #include <vector> #include<list> #include <math.h> struct Vector2 { Vector2() : x(0), y(0){} Vector2(float X, float Y) : x(X), y(Y) {} float x; float y; float Magnitude() { return sqrt(x * x + y * y); } }; struct Edge; namespace Pathfinding { ...
// Copyright 2012 Yandex #ifndef LTR_LEARNERS_DECISION_TREE_DECISION_TREE_H_ #define LTR_LEARNERS_DECISION_TREE_DECISION_TREE_H_ #include <map> #include <cmath> #include <string> #include <vector> #include <stdexcept> #include "boost/weak_ptr.hpp" #include "logog/logog.h" #include "ltr/learners/decision_tree/condi...
#pragma once #include "Render/DrawBasic/BufferLayout.h" namespace Rocket { Interface VertexBuffer { public: virtual ~VertexBuffer() = default; virtual void Bind() const = 0; virtual void Unbind() const = 0; virtual void SetData(const void* data, uint32_t size) = 0; virtual const BufferLayout& GetLayout...
/**************************************************************************** ** Meta object code from reading C++ file 'newdvrnvrdialog.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.8.0) ** ** WARNING! All changes made in this file will be lost! *****************************************************...
// internal #include "render_system.hpp" #include <array> #include <fstream> #include "../ext/stb_image/stb_image.h" // This creates circular header inclusion, that is quite bad. #include "tiny_ecs_registry.hpp" // stlib #include <iostream> #include <sstream> // World initialization bool RenderSyst...
#pragma once template<typename T> class RangedFunction { public: virtual T Compute(T argument) const = 0; virtual T GetMinArgument() const = 0; virtual T GetMaxArgument() const = 0; virtual ~RangedFunction() = default; };
/* * Ultrasonic Sensor HC-SR04 and Arduino Tutorial * * by Dejan Nedelkovski, * www.HowToMechatronics.com * */ // defines pins numbers const int sensorOneTrigPin = 6; const int sensorOneEchoPin = 7; const int sensorTwoTrigPin = 9; const int sensorTwoEchoPin = 10; // defines variables long durationOne, durationTwo; i...
#include <iostream> #include <vector> #include <algorithm> #include <queue> using PriorityQueue = std::priority_queue<int, std::vector<int>, std::greater<int>>; int calculateLoopCount(PriorityQueue &queue) { int count = 0; while (queue.size() > 1) { int num = queue.top(); queue.pop(); num += queue.top...
#pragma once #include "QsoItem.h" class Qso; class DxccCountry; class Location : public QsoItem { public: Location(Qso* qso); virtual ~Location(); // Return true if location is valid // Return false if location is invalid and set error string bool Validate(const set<string>& validLo...
#ifndef __AI_MANAGER_H__ #define __AI_MANAGER_H__ typedef enum { AITEAM_MARINE, AITEAM_STROGG, AITEAM_NUM } aiTeam_t; typedef enum { AITEAMTIMER_ANNOUNCE_TACTICAL, // Tactical change AITEAMTIMER_ANNOUNCE_SUPPRESSING, AITEAMTIMER_ANNOUNCE_SUPPRESSED, AITEAMTIMER_ANNOUNCE_FRIENDLYFIRE, // Shot by a te...
// ----------------------------------------------------------------------------- // G4Basic | TrackingAction.h // // User run action class. // ----------------------------------------------------------------------------- #ifndef TRACKING_ACTION_H #define TRACKING_ACTION_H #include <G4UserTrackingAction.hh> class G...
/** InsanePixels ************************************************************************************/ /* */ /* SOLUTION: InsaneWare */ /* PROJECT: Runtime */ /* FOLDER: Launcher/Windows */ /* FILE: InsaneWareLauncher.cpp */ /...
/*! * \file sortdelegate.cpp * \author Simon Coakley * \date 2012 * \copyright Copyright (c) 2012 University of Sheffield * \brief Implementation of message sort delegate */ #include <QtGui> #include "./sortdelegate.h" #include "./sortdialog.h" #include "./messagesort.h" SortDelegate::SortDelegate(Machine * m, C...
#include "position.hpp" #include <cmath> position::position(double x, double y, double z) : x(x), y(y), z(z) { } double position::ETEDist() { return sqrt(x * x + y * y + z * z); } void position::set(double x, double y, double z) { this->x = x; this->y = y; this->z = z; }
// #pragma GCC optimize("Ofast") #include <algorithm> #include <bitset> #include <deque> #include <iostream> #include <iterator> #include <string> #include <map> #include <queue> #include <set> #include <stack> #include <vector> #include <unordered_map> #include <unordered_set> using namespace std; void abhisheknaiid...
#include "RayTracer.h" RayTracer::RayTracer() { } void RayTracer::createImage() { cout << "Creating BMP..." << endl; bmp.createBMP(512, 512, "output"); cout << "Size of BMP: " << bmp.width << " x " << bmp.height << endl; bmp.setInitialBMPColor(0, 0, 0); } void RayTracer::setupCamera() { cout << "Setting up ca...
// Created on: 1995-12-04 // Created by: Laurent BOURESCHE // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
#ifndef CRYPTOVIEW_H #define CRYPTOVIEW_H #include "coin.h" #include <coin_db.h> #include <QMainWindow> #include <QNetworkAccessManager> #include <QNetworkReply> #include <QLabel> #include <QMap> #include <QList> #include "socketclient.h" #include "httpclient.h" #include "candlestickdialog.h" namespace Ui { class Cr...
/* * Item.cpp * * Created on: Aug 16, 2016 * Author: Kevin Koza */ #include "Item.h" #include <iostream> #include <cstddef> namespace std { Item::Item() { // TODO Auto-generated constructor stub name = "\0"; } Item::Item(string n){ name = n; } Item::~Item() { // TODO Auto-generated destructor stub } ...
//Recurssion+Memoization int solve(int A, vector<int> & dp){ if(A<0) return 0; if(A==0) return 1; if(dp[A]!=-1) return dp[A]; return dp[A]=solve(A-1,dp)+solve(A-2,dp); } int Solution::climbStairs(int A) { if(A<0) return 0; if(A==0) return 1; vector<int> dp(A+1,-1); return solve(A,dp); } ...
#pragma once class unitTest { public: unitTest(); ~unitTest(); // true ha a,b,c egyenlőek és d hamis, egyébként hamis bool functionToTest1(bool a, bool b, bool c, bool d); // ha a és b és c igaz de d hamis akkor az f2() igaz, egyébként hamis bool functionToTest2(bool a, bool b, bool c, bool d); //...
#include<vector> #include<iostream> #include<algorithm> using namespace std; class Solution { public: vector<int> singleNumber(vector<int>& nums) { //基本思想:位运算,将nums中所有元素异或得到的就是所求元素a和b不进位的相加结果x //那么x的第一个非0位n就是a和b在第n位上互为0和1,所以可以将nums中所有元素在第n位上是0或1分成两类,这两类元素分别异或就得到了a和b值 int a=0,b=0; int...
/* * ×î¶ÌÅÅÐò×ÓÊý×é */ #include <bits/stdc++.h> using namespace std; class Solution{ public: int shortest_sort_subsequence(vector<int> &nums){ if(nums.empty() || nums.size() < 2){ return 0; } int left = 0; int right = nums.size() - 1; int max = nums[0]; ...
#include <iostream> #include <string> #include <sstream> #include <vector> #include "ShellState.h" #include "ShellContext.h" #include "transport/TTransportException.h" using namespace std; using namespace apache::thrift::transport; const char * PMT = ">> "; void ShellStateStart::run(ShellContext * c) { if(!c->P...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 2008-2009 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #ifdef WIDGETS_IMS_SUPPORT #include "modules/wi...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 2004-2008 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * Yngve N. Pettersen */ #include "core/pch.h" #ifdef SELFTEST ...
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- // // Copyright (C) 2003-2012 Opera Software ASA. All rights reserved. // // This file is part of the Opera web browser. It may not be distributed // under any circumstances. // // Julien Picalausa // #include "platforms/windows_common/utils/...
#include "StdAfx.h" #include "Gt2DSequence.h" GnImplementRTTI(Gt2DSequence, Gn2DSequence); Gt2DSequence::Gt2DSequence(void) { } Gt2DSequence::~Gt2DSequence(void) { } void Gt2DSequence::ChangeTextureFile(gtuint uiAniIndex, gtuint aniInfoIndex, const char* pcFileName) { SetModifed( true ); Gn2DTextureAni* ani = Ge...
/** Kabuki SDK @file /.../Source/Kabuki_SDK-Impl/_G/Layer.h @author Cale McCollough @copyright Copyright 2016 Cale McCollough © @license Read accompanying /.../README.md or online at http://www.boost.org/LICENSE_1_0.txt */ #include "Entity.h" namespace _G { /** */ struct Layer { En...
#include "aeResourceManager.h" namespace aeEngineSDK { aeTexture2DResource::aeTexture2DResource() { } aeTexture2DResource::aeTexture2DResource(const aeTexture2DResource &TR) { *this = TR; } aeTexture2DResource::~aeTexture2DResource() { } void aeTexture2DResource::Release() { } inline void aeTexture2...
#include <iostream> #include <queue> #include <string> #include <vector> using namespace std; int visited[51] = { 0, }; bool wordFind(const string &curStr, const string &nextStr, const int &wSize) { int overlapCnt = 0; for (int i = 0; i < wSize; i++) { if (curStr[i] == nextStr[i]) { overlapCnt++; ...
#include<iostream> #include<cmath> class Fraction { private: int numerator, denominator; public: Fraction() { numerator = 1; denominator = 1; } Fraction(int n, int d) { if(d==0){ numerator=0; denominator=0; throw "ERROR: ATTEMPTING ...
#pragma once #include "ElementSketch.h" namespace siu { /** * Элемент эскиза в виде цельного физического тела. */ struct PhysicsSolidES : public ElementSketch { typedef double density_t; explicit inline PhysicsSolidES( const std::string& nick ) : ElementSketch( nick ), densi...
/* Given a binary search tree and data of two nodes, find 'LCA' (Lowest Common Ancestor) of the given two nodes in the BST. LCA LCA of two nodes A and B is the lowest or deepest node which has both A and B as its descendants. Note: 1. If out of 2 nodes only one node is present, return that node. 2. If both are not pr...
// https://oj.leetcode.com/problems/spiral-matrix/ class Solution { void find_order(vector<vector<int> > &matrix, vector<int> &ret, int row_from, int row_to, int col_from, int col_to) { if (row_from > row_to || col_from > col_to) { return; } // go right ...
#include "clockMenus.h" int clockMenus::checkKeyPress() { if ((GetAsyncKeyState(0x51) & 0x01)) { // 'q' key for 'quit' return 0; } else if ((GetAsyncKeyState(0x49) & 0x01)) { // 'i' key for 'info' return 3; } else if ((GetAsyncKeyState(0x4C) & 0x01)) { return 4; } else { // nada, keep going ...
#include <iostream> #include <cstdio> #include <assert.h> int main() { freopen("crypto.in", "r", stdin); freopen("crypto.out", "w", stdout); int n, a, b; long long ans = -1; int outx, outy; std::cin >> n >> a >> b; for (int x = 1; x <= n; ++x) { for (int y = x; y; y = (y - 1) & x)...
#pragma once #include <string> #include <sstream> class Converter { public: static std::string intToString(int); };
#include <iostream> #include "Execute.h" using namespace std; char* catalog_path = "catalog"; char* dbfile_dir = "bin/"; char* tpch_dir = "../tables"; int main (int argc, char* argv[]) { Execute execute; execute.run(); return 0; }
/* ** EPITECH PROJECT, 2018 ** cpp_indie_studio ** File description: ** Map.cpp */ #include "Map.hpp" void Map::createMap(int width, int height) { std::vector<MapCase> v; struct MapCase m; m._food = 0; m._stone1 = 0; m._stone2 = 0; m._stone3 = 0; m._stone4 = 0; m._stone5 = 0; m._stone6 = 0; for(int i = 0; i...
#pragma once #include "ISceneChanger.h" #include "object\Object.h" #include <array> #include <vector> #include <memory> #include "Image.h" #include "Sound.h" #include "misc\Input.h" using namespace std; class Scene { protected: bool CustomObjectActive; bool IsActive; int sceneCounter; ISceneChanger *mChanger; v...
#include <iostream> #include <queue> using namespace std; struct Node { int data; struct Node *left, *right; }; void print(Node* root) { if (root == nullptr) return; // 队列是FIFO,所以能保证按照parent,left,right方式打印 std::queue<Node*> printing_queue; printing_queue.push(root); while (...
#include "CGame.h" #define VAR_CGame__currArea 0xB72914 __int32& CGame::currArea = *(__int32*)VAR_CGame__currArea; void CGame::TidyUpMemory(bool arg1, bool arg2) { ((void (__cdecl *)(bool, bool))0x53C500)(arg1, arg2); }
#include "stdafx.h" #include <boost/asio.hpp> #include <boost/bind.hpp> #include <boost/lexical_cast.hpp> #include <iostream> #include <vector> #include "connection.hpp" // Must come before boost/serialization headers. #include <boost/serialization/vector.hpp> #include "stock.hpp" /// The data to be sent t...
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- // // Copyright (C) 1995-2003 Opera Software ASA. All rights reserved. // // This file is part of the Opera web browser. It may not be distributed // under any circumstances. // // Morten Stenshorne, Espen Sand // // Platform dependency: UNIX ...
namespace my { template<typename T> class complex { public: complex(T const& re = T{}, T const& im = T{}); complex(complex const&); template<typename U> complex(complex<U> const&); complex<T> &operator=(complex const&); complex<T> &operator=(T const&); complex<T> &operator+=(T const&); ...
#include <QHostAddress> #include "buttonadapter.h" ButtonAdapter::ButtonAdapter(QObject *parent) : AdapterBase(parent) { setDataPort(&m_tcpSocket); } void ButtonAdapter::setAddress(QString address) { if (m_address == address) return; m_tcpSocket.connectToHost(QHostAddress(address), 5555); i...
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <queue> #include <set> using namespace std; struct ListNode{ int val; ListNode* next; ListNode(int x):val(x),next(NULL){} }; void printLL(ListNode* head){ ListNode* temp = head; while(temp!=NUL...
/* * Robot_Thread.cpp * * Created on: 25 janv. 2012 * Author: adrien */ #include "Robot_Thread.h" #include <pthread.h> #include <math.h> #include <semaphore.h> #include <iostream> sem_t sem_pos; /* Permet de stocker la position actuelle du robot 1 */ Robot robot1; /* Permet de stocker la position actu...
#ifndef Scaler_h #define Scaler_h #include "Arduino.h" class Scaler { public: Scaler(); float ScaleAnalogInput(int analogInput); float VoltToCelsius(float voltage); private: int _resolution; int _maxVolt; int _minVolt; int _maxTemp; int _minTemp;...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <folly/ScopeGuard.h> #include <quic/dsr/frontend/WriteFunctions.h> namespace quic { uint64_t writePacketizationRequest(...
#ifndef _NIHTTPD_TEST_ROUTE_H #define _NIHTTPD_TEST_ROUTE_H 1 #include <nihttpd/nihttpd.h> #include <nihttpd/socket.h> #include <nihttpd/http.h> namespace nihttpd { class test_router : public router { public: test_router( ) : router( "/", "/srv/http" ){ }; test_router( std::string pref ) : ...
#include<iostream> #include<fstream> #include<vector> #include<string> #include<cstdlib> #include<cstring> using namespace std; char score2grade(int score){ if(score >= 80) return 'A'; if(score >= 70) return 'B'; if(score >= 60) return 'C'; if(score >= 50) return 'D'; else return 'F'; } string to...
#include "mutiplex/Timestamp.h" #include <sys/time.h> namespace muti { #define MICROSECONDS_PER_SECOND (1000 * 1000) uint64_t Timestamp::current() { struct timeval tv; gettimeofday(&tv, nullptr); return static_cast<uint64_t>(tv.tv_sec * MICROSECONDS_PER_SECOND + tv.tv_usec); } std::string Timestamp::t...
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- // // Copyright (C) 1995-2011 Opera Software AS. All rights reserved. // // This file is part of the Opera web browser. It may not be distributed // under any circumstances. // // Adam Minchinton // #ifndef __COMMANDLINE_MANAGER_H__ #define _...
#include <entt.hpp> template <typename ...Components, typename Func> double iterate_view(entt::registry<std::uint64_t> &ecs, int n_iter, Func func) { double result = 0; for (int i = 0; i < n_iter; i ++) { struct timespec start; timespec_gettime(&start); ecs.view<Components...>().each(func); ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2003 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #include "core/pch.h" #ifdef DOM2_EVENTS_API #include "modules/do...
#include <bits/stdc++.h> using namespace std; ofstream fout ("loan.out"); ifstream fin ("loan.in"); int main(){ long long N,K,M; fin>>N>>K>>M; long long left = 1; long long right = K; while(right-left>0){ long long x= ceil((left+right)/2.0); long long k = 0; long long cur = ...
#ifndef TEXTREADER_H #define TEXTREADER_H #include <string> #include <iostream> #include <vector> #include <sstream> #include "CLArguments.h" namespace cppag { class Textreader { public: Textreader(std::string loc); bool read (); std::string getContent (); ...
#include "compute.h" #include "auxCmd.h" #include "FactoryIO.h" #include "IO.h" #include "ColmapIO.h" #include "JacobianIO.h" #include "JacobianComposer.h" #ifdef USE_MATLAB #include <mex.h> #include "matlabInterface.h" #include "uncertainty_mex.h" #endif #ifdef _WIN32 #define EXECUTABLE_FIL...
// Copyright 2012 Yandex #ifndef LTR_SERIALIZATION_TEST_GENERATOR_GENERATOR_UTILITY_H_ #define LTR_SERIALIZATION_TEST_GENERATOR_GENERATOR_UTILITY_H_ #include <string> #include "ltr/data/data_set.h" #include "ltr/learners/learner.h" using std::string; using ltr::DataSet; using ltr::Object; using ltr::Learner; name...