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#include <iostream> #include <vector> #include <string> using namespace std; class Schedule{ public: Schedule(string Tit,string Loc,string Det,string Y,string M,string D,string BH,string BM,string EH,string EM) :title{Tit},location{Loc},detail{Det},year{Y},month{M},day{D},begin{BH,BM},end{EH,EM} {} st...
/** * @file test/test_stop.cc * @brief * @version 0.1 * @date 2021-01-14 * * @copyright Copyright (c) 2021 Tencent. All rights reserved. * */ #include <cstdio> #include "mini_sdp.h" void printx(const char* buff, size_t len) { for (int i = 0; i < len; i++) { printf("%02X ", (uint8_t)buff[i]); ...
#ifndef ICsquare_H_ #define ICsquare_H_ //Class for storing a square initial condition Riemann problem, where each quadrant has its own initial values #include <math.h> #include <iostream> #include <cassert> #include <vector> #define PI 3.1415926535897932384626433832795 class ICsinus{ public: ICsinus(float xmin = ...
// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php....
/* * contour_format.cpp * * Created on: 8 Jul 2012 * Author: sashman * * File to translate the heightmap into a grid of tile types found in TILE_CASE (terrian_generator.hpp) enum */ #include "terrain_generator.hpp" extern int crop_height; extern int crop_width; extern int** tmap; int...
#ifndef COLORS_H #define COLORS_H namespace MC { struct Color { unsigned char RED; unsigned char GREEN; unsigned char BLUE; float R() { return RED/256.0f; } float G() { return GREEN/256.0f; } float B() { return BLUE/256.0f; } }; } #endif
#include <iostream> #include <bitset> using namespace std; // 11分43秒 const size_t INT_SIZE = sizeof(int) * 8; class Bit{ public: Bit(); int changeBit(int num); private: bitset<INT_SIZE> b; }; Bit::Bit(){ for(int i=0; i<INT_SIZE; i++){ if(!(i % 2)){ b.set(i); } } } int...
#include <stdio.h> #include "SDL2_net.h" using namespace SDL2; #pragma comment(linker, "/subsystem:console") int main(int argc, char **argv) { SDL sdl; Net net; TCP server(9999); if (!server) { printf("server:%s\n", net.GetError()); return 1; } //TCP tcp = server.WaitForAccept(100); SocketSet set(2); se...
#include<bits/stdc++.h> using namespace std; main() { int a,b,c; while(cin>>a>>b>>c) { int sum1, sum2, sum3, sum4, sum5; sum1= a + (b * c); sum2= a * (b + c); sum3= a * b * c; sum4= (a + b) * c; sum5= a + b + c; int res = max(sum5, max(sum1, max(sum2, ...
#pragma once #include "StochProc.h" StochProc::StochProc(const StochProc& init){ if (PHI_STATES == 1){ phiTrans[0][0] = init.phiTrans[0][0]; phiTransCDF[0][0] = init.phiTransCDF[0][0]; } else if (PHI_STATES == 2){ phiTrans[0][0] = init.phiTrans[0][0]; phiTrans[0][1] = init.phiTrans[0][1]; phiTrans[1][0] ...
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- * * Copyright (C) 1995-2010 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * This file is used as PRODUCT_SYSTEM_FILE by Desktop on Unix. */ #ifndef UNIX_SYSTEM_...
#include "global.h" const float t = 14;
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2007 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #ifndef IMAGEDECODERICO_H #define IMAGEDECODERICO_H #include "mod...
#include "SvcTimer.h" #include "protocol.h" //毫秒级定时器, 每隔30毫秒触发一次, 更新玩家的位置信息 SvcTimer::SvcTimer(io_service& ios, PlayerManager*& playerMgr) : mTimer(ios, boost::posix_time::milliseconds(30)), mPlayMgr(playerMgr) { mTimer.async_wait(boost::bind(&SvcTimer::handler, this)); } SvcTimer::~SvcTimer() { } //void SvcTimer:...
#include<stdio.h> #include<conio.h> #define MAX 6 using namespace std; int arr[100],head,tail; void enqueue(int arr[],int a) { int temp = (tail+1)%MAX; if(head==temp) { printf("\n queue overflow"); } else { arr[...
#ifndef GLMCFG_H #define GLMCFG_H // TODO appropriate defines for glm #include <glm/fwd.hpp> #include <glm/vec3.hpp> #include <glm/gtc/quaternion.hpp> #include <glm/gtx/quaternion.hpp> #include <vector> namespace pb { typedef glm::vec3 Vec3; typedef glm::quat Quat; typedef glm::mat4x4 Mat4; typedef uint32_t ColorRGB...
// // PostgreSQLTypes.h // // $Id: //poco/1.4/Data/PostgreSQL/include/_Db/PostgreSQL/SessionHandle.h#1 $ // // Library: Data // Package: PostgreSQL // // Definition of the SessionHandle class. // // Copyright (c) 2008, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby grante...
#include "moc_IncA.cpp" /// AUTOMOC moc_ include on the first line of the file! #include "IncA.hpp" /// @brief Source local QObject /// class IncAPrivate : public QObject { Q_OBJECT public: IncAPrivate(){}; }; IncA::IncA() { IncAPrivate priv; } #include "IncA.moc"
// // BoatBList.cpp // GAME2 // // Created by ruby on 2017. 11. 11.. // Copyright © 2017년 ruby. All rights reserved. // #include "BoatBList.hpp" #include "BoatB.hpp" void BoatBList::add(BoatB * new_BoatB){ if (head == NULL) { // BoatB가 아직 없는 경우 head = new_BoatB; size++; } else { Bo...
#include <iostream> constexpr void SafeDeleteArray(bool* arr) noexcept { if (arr) { delete[] arr; arr = nullptr; } } void solution(int start, int end) { bool* arr = new bool[end + 1]; for (int i = 0; i < end + 1; i++) arr[i] = false; arr[1] = true; for (int i = 2; i * i <= end; i++) { if (!arr[i]) {...
#include <iostream> #include "rsdgMission.h" #include <vector> #include <stack> #include <stdlib.h> #include <unistd.h> using namespace std; bool verbose; bool local; //derive your own rsdgMission class //where you can reimplement the updateFunction //each time when reconfig() is called, this function would be used t...
#include<string> #include<iostream> using namespace std; class address{ private: char name[10]; char city[10]; public: address(char *p,char *q){ //return 1; strcpy(name,p); strcpy(city,q); } }; class date{ private: int day,month,year; date(){ day=7;mon...
#ifndef LogVol_PCBs_Cyl_h #define LogVol_PCBs_Cyl_h 1 /*! @file LogVol_PCBs_Cyl.hh @brief Defines mandatory user class LogVol_PCBs_Cyl. @date August, 2015 @author Flechas (D. C. Flechas dcflechasg@unal.edu.co) @version 2.0 In this header file, the 'physical' setup is defined: materials, geometries and po...
int motor_one1=9; int motor_one2=10; int motor_two1=5; int motor_two2=3; void setup() { // put your setup code here, to run once: pinMode(6,INPUT); pinMode(9,OUTPUT); pinMode(10,OUTPUT); pinMode(11,INPUT); pinMode(5,OUTPUT); pinMode(3,OUTPUT); } void loop() { // put your main code here, to run repeatedly: int...
#ifndef PRODUCT_H #define PRODUCT_H class Product { public: virtual ~Product() = 0; protected: Product(); }; class ConcreteProduct :public Product { public: ~ConcreteProduct(); ConcreteProduct(); }; #endif
#ifndef AI_BATTLEPLANNER_H #define AI_BATTLEPLANNER_H #include <string> #include "../Objects/Characters/Skill.h" using std::string; class AIBattlePlanner { Skill* m_SkillUsed; size_t m_Attacker; size_t m_Target; public: AIBattlePlanner(); AIBattlePlanner(Skill* SkillUsed, size_t Attacker, size_t Target); ~AIB...
#ifndef SIGHT_H #define SIGHT_H #include <GL/glu.h> #include <QOpenGLWidget> #include "Vector.h" class Object; class PlayerNeo; class UniversalForce; class UniversalTorque; class QKeyEvent; class Sight : public QOpenGLWidget { Q_OBJECT public: Sight(PlayerNeo*, UniversalForce*, UniversalTorque*); signals: void...
#pragma once #include <iostream> #include <sstream> #include <stdlib.h> #include <sys/random.h> using namespace std; namespace randomize { uint32_t rangeInt(uint32_t min, uint32_t max); string queryString(uint32_t min, uint32_t max); string cookie(uint32_t min, uint32_t max); string path(uint32_t min, uint32...
#include "ring.h" Ring::Ring() { this->ringWidth = 30; this->objectId = 5; } Ring::Ring(int width) { this->ringWidth = width; this->objectId=5; } void Ring::paintShape() { glColor4f(0.75,0.75,0.75,0.85); glBlendFunc(GL_SRC_ALPHA,GL_ONE); glEnable(GL_BLEND); glutSolidTorus(5.0,this->ri...
// Copyright (c) 2022 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special ...
#ifndef MOTOR_HPP #define MOTOR_HPP class Motor { private: int pin1; int pin2; bool isDirType; bool isInverted; public: Motor(int _pin1, int _pin2, bool _isDirType=true, bool _isInverted=false); void write(int _spd); void invert(); }; #endif
#include "simulation.hpp" #include "profile/profile.hpp" #include <kalman/kalman1d.hpp> Simulation::Simulation(): m_realAccelerationX(1), m_basicSpeedX(1), m_basicPositionX(1), m_gpsPositionX(1), m_kalmanAccelerationX(1), m_kalmanBiasX(1), m_kalmanSpeedX(1), m_kalmanPositionX(1) {} const Signal& Simulation::realAccel...
#include "../inc/SEMD2Mesh.h" #include <cstdio> template <class T> bool SEMD2Mesh<T>::loadBufferFromFile(std::string f, uint32_t i) { FILE *fp; // ponteiro de arquivo tMD2 *header; // header do modelo char *buffer; // buffer dos frames tMD2Frame<T> *frame; // frame temporário tMD2Vertex *ptrverts; ...
#include <iostream> #include <fstream> #include <string> #include "wordfinder.h" using namespace std; int main() { WordFinder wf; ifstream file("in.txt"); cout<<(file.is_open()?"opened in.txt file":"input file doesn't open")<<endl; ofstream out("out.txt"); cout<<(out.is_open()?"opened out.txt file...
#ifndef COMMANDS_H_ #define COMMANDS_H_ #include <string> #include "Triggers.h" using namespace std; class Commands: public Triggers{ public: Commands(); string getCommand(); void setCommand(string); private: string command; }; #endif
#include "login_form.h" #include "complex_form.h" using namespace mmcomplex; void login_form::auth_do() { String^ login = L"admin\n"; String^ password = L"admin\n"; bool auth = true; if (edit_login->Text == L"" || edit_password->Text == L"") { edit_login->Text = L"Введите логин и пароль!"; auth = false; } ...
// // Created by 송지원 on 2019-11-13. // #include "iostream" using namespace std; int main() { int i,j, N; long long D[91][2]; D[1][0] = 0; D[1][1] = 1; cin >> N; for (i=2; i<=N; i++) { D[i][0] = D[i-1][0] + D[i-1][1]; D[i][1] = D[i-1][0]; } cout << D[N][0] + D[N][1] ...
#pragma once #include <vector> // 需要尽量高效的插入和删除 // 需要方便的找到最大元素 #include <set> #include <string> #include <functional> #include <sys/select.h> #include "tcp_socket.hpp" bool operator<(const TcpSocket& lhs, const TcpSocket& rhs) { return lhs.GetFd() < rhs.GetFd(); } class Selector { public: void Add (const TcpSo...
#include "ResultScene.h" #include "DxLib.h" #include "Game.h" #include "Peripheral.h" #include "TitleScene.h" #include <cmath> const float waitTime = 30.0f; const int defInterval = 60; const int ShortInterval = 10; void ResultScene::FadeinUpdate(const Peripheral & p) { _wait = max((_wait - 1), 0); SetDrawBlendMode(...
#include <bits/stdc++.h> using namespace std; void solve () { int n; cin >> n; vector<int> s(n); for (auto& it: s) cin >> it; sort(s.begin(), s.end()); int ans = 1000; for (int i=1; i<n; ++i) { ans = min(ans, abs(s[i] - s[i-1])); } cout << ans << endl; } int main() { ios::sync_with_stdio(0)...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * The idea for this class is arjanl's (arjanl@opera.com), faithfu...
/** * Copyright (c) 2022, Timothy Stack * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of condi...
/* * Array-based Stack * */ #ifndef STACK_H #define STACK_H template <typename E> class Stack { public: Stack(int maxsize = 0); void push(E e); bool isEmpty() const { return size == 0; } E pop(); E last() const { return stack[size-1]; } private: E* stack; int size; int maxSize; void resize(int newSize); }; ...
#pragma once #include "proto/ss_base.pb.h" #include "proto/processor.hpp" #include "utils/server_process_base.hpp" namespace ps = proto::ss; namespace nora { namespace scene { class common_resource : public proto::processor<common_resource, ps::base>, public serv...
#include <iostream> using namespace std; int main() { int i,j,max=1; for(i=1; i<=5; i++) { cout<<""<<endl; for(j=1;j<=max; j++) { cout << "*"<<endl; } max++; } return 0; }
#include <memory> #include "base/scheduling/scheduling_handles.h" #include "base/scheduling/task_loop.h" #include "base/threading/thread.h" #include "base/threading/thread_checker.h" #include "gtest/gtest.h" namespace base { class ThreadCheckerTest: public testing::Test { public: ThreadCheckerTest() = default; ...
//==================================================================================== // @Title: STRING //------------------------------------------------------------------------------------ // @Location: /prolix/common/include/xString.h // @Author: Kevin Chen // @Rights: Copyright(c) 2011 Visionar...
#include "ParallelPrimeFinder.h" void ParallelPrimeFinder::test(int min, int max) { omp_set_num_threads(MAX_THREAD_NUM); try { std::stringstream ss; ss << name() << " (" << MAX_THREAD_NUM << " threads)"; printResult(ss.str(), measureTime(min, max)); } catch (std::exception e) { std::cerr << e.what() << ...
#include "MxAudioSource.h" #include "../../GameObject/MxGameObject.h" #include "../RigidBody/MxRigidBody.h" #include "../../Time/MxTime.h" #include <fmod/fmod.hpp> namespace Mix { MX_IMPLEMENT_RTTI(AudioSource, Component); void AudioSource::setMute(const bool _mute) { if (mChannel) mCh...
#ifndef MODELPARAMETERS_H #define MODELPARAMETERS_H /** * @brief The ModelParameters class */ class ModelParameters { public: /// The slope of the ground (radians) double slope; /// Our gravitational constant (or is it?) double g; /// These lengths represent the mass distribution of the leg seg...
#ifndef EXEC_HOLDER_HPP_INCLUDED #define EXEC_HOLDER_HPP_INCLUDED #include <elfio/elfio.hpp> #include <cstdint> class ExeHolder { // begin of aligned storage void *AllocPtr; uint64_t Base; int PageSize; int RetCode; void memoryInitSegment(const ELFIO::segment &S, int AllocSize); public: ExeHolder(): ...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <ctime> #include <memory.h> #include <cmath> #include <string> #include <cstring> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include <functional> #inc...
//算法:DP(单调队列维护) /* 简单的转移方程式: f[i]= max (f[i-r,i-r])+a[i] 但是n方复杂度对200000的数据量来说,就是送命的 优化: 要找到区间[i-r,i-l]内的最大值, 可以用优先队列,但是(nlogn)还是慢了些 这时候复杂度为(n)的单调队列登场了 将f数组先初始化为极小值 因为琪露诺可以移动到[i+l,i+r]区间内的点 则除[1,l-1]外,其他任何点都可到达 则计算f[i]时,从l开始枚举即可,不需要考虑到不了的点 (因为他们不会被更新,f永远是极小值) 每次都将i-l放入单调队列,并进行维护 并依次删去队首k+r<i的,即到达不...
/** * Copyright 2015 ViajeFacil * @author Hugo Ferrando Seage */ #ifndef DIALOGINFORME_H #define DIALOGINFORME_H #include <QDialog> #include <string> #include "./pelVector.hpp" #include "./owner.hpp" #include "./entradaHistorial.hpp" namespace Ui { class dialogInforme; } struct rank { std::string name = ""...
#include "_pch.h" #include "MoveObjPresenter.h" using namespace wh; //----------------------------------------------------------------------------- CtrlMoveExecWindow::CtrlMoveExecWindow( const std::shared_ptr<IMoveObjView>& view , const std::shared_ptr<ModelMoveExecWindow>& model) : CtrlWindowBase(view, model) { ...
#pragma once class DBUserManager : public CMultiThreadSync<DBUserManager> { public: DBUserManager(); ~DBUserManager(); private: std::vector<DBUser*> m_UserSessionVector; SOCKET m_ListenSocket; public: BOOL Begin(DWORD maxUserCount, SOCKET listenSocket); BOOL End(VOID); BOOL AcceptAll(VOID); BOOL WriteA...
#pragma once #include <string> namespace dot_pp { struct NullConstructionPolicy { void createGraph(const std::string&) {} void createDigraph(const std::string&) {} void createVertex(const std::string&) {} void createEdge(const std::string&, const std::string&){} ...
#include<bits/stdc++.h> using namespace std; #define maxn 10005 int n; int t[maxn]; int ans[maxn]; int ind; void solve(int l,int r){ if(r-l<2) return; ind=l; for(int i=l;i<=r;i+=2){ t[ind++]=ans[i]; } for(int i=l+1;i<=r;i+=2){ t[ind++]=ans[i]; } for...
#include <stdio.h> #include <stdlib.h> #include <windows.h> #include <conio.h> int main() { int curfl = 0, destfl, floor; float high, speed; float time1; high = 3.0; // Height of the floor speed = 5.0; // Speed of the elevator per second while(1) { printf("Currently the elevator is at floor nu...
#ifndef REL_OP_H #define REL_OP_H #include "Pipe.h" #include "DBFile.h" #include "Record.h" #include "Function.h" #include <sstream> class RelationalOpThreadMemberHolder{ public: Schema *mySchema; Pipe *inPipe; Pipe *outPipe; CNF *selOp; DBFile *inFile; Record *literal; int numAttsInput; int numAttsOutput; i...
#include <TMRpcm.h> #include <SD.h> #include <SPI.h> TMRpcm tmrpcm; long k = 0; int skipDay = 0; int shamash = 2; int candle1 = A0; int candle2 = A1; int candle3 = A2; int candle4 = A3; int candle5 = A4; int candle6 = A5; int candle7 = 8; int candle8 = 3; int dayUp = 5; int dayDown = 6; int day = 1; int tempRead ...
// // RockManage.h // GetFish // // Created by zhusu on 15/3/11. // // #ifndef __GetFish__RockManage__ #define __GetFish__RockManage__ #include "cocos2d.h" #include "Rock.h" #include "ActorManage.h" USING_NS_CC; class RockManage : public ActorManage { public: CREATE_FUNC(RockManage); RockManage();...
#include <string> #include <cmath> #include <fstream> #include <iostream> #include <sstream> #include <list> #include <algorithm> #include <set> #include <map> #include <stack> #include <queue> #include <numeric> #include <bitset> #include <deque> //#include <random> #include <string.h> #include <stdlib.h> #include <ve...
#include "mopology.hpp" cv::Mat rectSE( const int size ) { return cv::Mat( size, size, CV_8UC1, cv::Scalar( 255 ) ); } cv::Mat rectSE( const int x, const int y ) { return cv::Mat( x, y, CV_8UC1, cv::Scalar( 255 ) ); } cv::Mat crossSE() { return ( cv::Mat_<uchar>( 3, 3 ) << 0, 255, 0, 255, 255, 255, 0, 25...
#pragma once #include "constants.h" #include "Model.h" #include "constants.h" #include <string> #include <vector> class Fish :public Model { public: Fish::Fish(std::string path, float radius, float offset_x, float offset_y , float offset_z, bool R_direction, int max_deviation); Fish::Fish(); float radius; int ...
// // main.cpp // GardenOfEden // // Created by Russell Lowry on 12/5/17. // Copyright © 2017 Russell Lowry. All rights reserved. // #include <iostream> #include <stdio.h> using namespace std; int func[8]; int target[50], origin[50]; int ID, n, found; char s[50]; void depthFirstSearch(int var) { if(fou...
// Auduino Grain oscillator // // by Peter Knight, Tinker.it http://tinker.it, // Ilja Everilä <saarni@gmail.com> // // ChangeLog: // 18 Oct 2012: Attempt at optimizing 8bit multiplications #include <avr/pgmspace.h> #include "asm.h" // Sine! // // _--_ // - - - // -__- // static const uint8_t sine_loo...
// Created on: 1995-09-18 // Created by: Bruno DUMORTIER // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
#include<iostream> #include<string> using namespace std; void myFunction1(int, char); void breakDown(string, int);
#include "_pch.h" #include "globaldata.h" #include "ViewActBrowser.h" //#include "wxDataViewIconMLTextRenderer.h" //#include "wxComboBtn.h" //#include "config.h" //#include <wx/uiaction.h> using namespace wh; //----------------------------------------------------------------------------- //----------------------------...
#include "Patrol.h" #include <iostream> Patrol::Patrol() = default; Patrol::~Patrol() = default; void Patrol::Execute() { std::cout << "Performing Patrol Action" << std::endl; }
// Created on: 1992-04-06 // Created by: Christian CAILLET // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
// Example 6.4 : std::string, std::string_view // Created by Oleksiy Grechnyev 2020 #include <iostream> #include <string> #include <string_view> //============================== int main(){ using namespace std; { cout << "std::string :\n\n"; // Create string from C-string literal...
#include<iostream> #include<algorithm> #include<string> #include<vector> using namespace std; class Solution { public: string largestNumber(vector<int>& nums) { //基本思想:排序,将先将nums中数字转为字符串保存到ans,然后对ans排序 //排序算法是将两个字符串正反拼接后比较大小,这正好是题目所要求的返回最大拼接的字符串 string res; vector<string> ans; for (auto num : nums) ans.pu...
#ifndef CMESSAGEDATAMEDIATOR_H #define CMESSAGEDATAMEDIATOR_H #include <QObject> #include <QMap> #include <QMutex> #include "../SMonitorServer/CNetMessage.h" class CMessageDataMediator : public QObject { Q_OBJECT public: CMessageDataMediator(QObject *parent = 0); ~CMessageDataMediator(); static CMessageDataMedi...
#include <iostream> int serch(int* arr, int num, int begin, int end) { if (num > arr[end]) { std::cout << "number is not element of array: " << std::endl; return 1; } if (num == arr[begin]) { std::cout << "number is a element of array: " << begin + 1 << std::endl; return 0; ...
#ifndef _CancleBankerProc_H_ #define _CancleBankerProc_H_ #include "BaseProcess.h" #include "Player.h" #include "Table.h" class CancleBankerProc : public BaseProcess { public: CancleBankerProc(); virtual ~CancleBankerProc(); virtual int doRequest(CDLSocketHandler *clientHandler, InputPacket *inputPacket...
#include "stdafx.h" #include "specmath.h" #include <math.h> #include <random> #include <functional> specrand specmath::sprand = specrand(); vec3 specmath::random_inside_unit_sphere() { float x = 2 * sprand.pull() - 1; float y = 2 * sprand.pull() - 1; float z = 2 * sprand.pull() - 1; while (x*x + y * y + z * z > ...
#pragma once #include <vector> #include <Windows.h> namespace physmeme { NTSTATUS __cdecl map_driver(std::vector<std::uint8_t>& raw_driver); NTSTATUS __cdecl map_driver(std::uint8_t * image, std::size_t size); }
#include <iostream> #include <vector> #include <ctime> #include <ios> #include <iomanip> using namespace std; int validar( string , vector<string> ) ; string soliRegistro( vector<string> ) ; vector<int> calificaciones() ; int promedioNotas( vector<int> ) ; void mostrarRegistro( vector<int> , vector<stri...
int pin = 3; char instruction; int action = 0; void setup(){ Serial.begin( 9600); pinMode( pin, OUTPUT); } void loop(){ if ( Serial.available() > 0){ instruction = Serial.read(); if ( instruction == '1'){ digitalWrite( pin, HIGH); } else if ( instruction == '0'){ digitalWrite( ...
// Author: Kirill Gavrilov // Copyright (c) 2018-2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free So...
/*Contains the Arduino Uno/atmega328 code for the board which controls the photogate and personnel gate open/closed sensors on the tower. * This board has support for 6 photogate sensors that are high when open, and low when blocked. The following sensors are defined: * SENSORS0 Register: * TOP_TRIP_SENSOR - in...
// Copyright (c) 2021 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #pragma once #include <pika/config.hpp> #include <pika/iterator_support/counting_iter...
// Fill out your copyright notice in the Description page of Project Settings. #include "InteractorComponent.h" #include "InteractableActor.h" // Sets default values for this component's properties UInteractorComponent::UInteractorComponent() { // Set this component to be initialized when the game starts, and to be...
#pragma once #include "components/component.hpp" #include "utilities/global_set.hpp" #include "point.hpp" #include <unordered_set> #include <cassert> #include <string> namespace item { /// Properties of an item -- name of item, mass of item, material of item, etc. struct ItemProperties { std::string ...
#ifndef BLUETANK_H #define BLUETANK_H class BlueTank { public: BlueTank(); }; #endif // BLUETANK_H
#include <stdio.h> #include <iostream> #include <math.h> void selectionSort(int a[], int n) { int i, j, min, temp; for (i = 0; i < n - 1; i++) { min = i; for (j = i + 1; j < n; j++) if (a[j] < a[min]) min = j; temp = a[i]; a[i] = a[min]; a[min] = temp; } } ...
#include <gtest/gtest.h> #include "utl/bit_window.h" #include "utl/log.h" using namespace utl; // TEST(BitWindow, Default) // { // bit_window bw; // ASSERT_EQ(bw.check_and_update(0), true); // ASSERT_EQ(bw.check_and_update(0), false); // ASSERT_EQ(bw.check_and_update(31), true); // ASSERT_EQ(bw.c...
/** widget.h @author Dmytro Haponov @version 1.2 3/08/15 */ #ifndef WIDGET_H #define WIDGET_H #include <QWidget> namespace Ui { class Widget; } class Widget : public QWidget { Q_OBJECT public: explicit Widget(QWidget *parent = 0); ~Widget(); private slots: void on_CreateDBbutt_clicked(...
#include "GameObject.h" GameObject::GameObject(): x(0), y(0) { } GameObject::~GameObject() { } void GameObject::update(int keyCode) { } void GameObject::render(Graphics& graphics) { }
/* kamalsam */ #include<iostream> #include<stack> #include<string.h> #include<ctype.h> using namespace std; int priority(char a) { switch(a) { case '+': return 1; case '-': return 2; case '*': return 3; case '/': return 4; case '^': return 5; } } int main() { stack<char>a; int size,i,j; cin>>size; c...
/* ** EPITECH PROJECT, 2019 ** OOP_indie_studio_2018 ** File description: ** FileNotFoundException */ #ifndef FILENOTFOUNDEXCEPTION_HPP_ #define FILENOTFOUNDEXCEPTION_HPP_ #include <string> #include "Exception.hpp" class FileNotFoundException : public Exception { public: FileNotFoundException(const std::...
#include "processor.h" #include "linux_parser.h" // TODO: Return the aggregate CPU utilization float Processor::Utilization() { // idea from https://stackoverflow.com/questions/23367857/accurate-calculation-of-cpu-usage-given-in-percentage-in-linux long long Idle = LinuxParser::IdleJiffies(); long long No...
#include "web_message_handler.h" WebMessageHandler::WebMessageHandler() { } WebMessageHandler::~WebMessageHandler() { } void WebMessageHandler::startup(GameController* _game_controller) { pGameController = _game_controller; } void WebMessageHandler::processWebMessages(Document* document) { // Document* docum...
#pragma once #include "PhysicsInclude.h" class Physics { public: Physics(); ~Physics(); //シミュレーション系 //bool PhysicsInit(); void PhysicsRelease(); void PhysicsUpdate(Vector3 Force, Vector3 Torque); //Integrate系========================= void Integrate(RigidbodyState &states, unsigned int numRigidbodys, float t...
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * LispC FuncExpression * Represents a function call in the AST. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #pragma once #include <vector> #include "Expression.h" namespace lispc { c...
// // 7576.cpp // baekjoon // // Created by 최희연 on 2021/07/13. // #include <iostream> #include <queue> using namespace std; int dx[4]={0, 0, 1, -1}; int dy[4]={1, -1, 0, 0}; int m, n, result = 0; int tomato[1001][1001]; queue<pair<int, int>> q; bool isIn(int x, int y){ if(x>=0&&x<n&&y>=0&&y<m) return...
/* * TDrawingView.h * * Created on: Apr 11, 2017 * Author: Alex */ #ifndef TDRAWINGVIEW_H_ #define TDRAWINGVIEW_H_ #include "TView.h" #include <cairo.h> #include "TGraphics.h" class TDrawingView: public TView { public: TDrawingView(); virtual ~TDrawingView(); public: TCairoGraphics graphics; Eva...
#include "Snowflakes.h" #include <cstdlib> #include <ctime> SnowflakeGenerator::SnowflakeGenerator(gfx::Canvas* canvasToSet, int nSnowflakes) : Primitive (canvasToSet, 0, Color(255,255,255)), _snowflakes(nSnowflakes) { srand(time(0)); { int x, y; for (int i = 0; i < nSnowflak...