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#pragma once #include <glm.hpp> #include <gtc/matrix_transform.hpp> #include <array> #include <vector> namespace oglml { class Texture2D; class Shader; class Particles { using ColorsData = std::array<float, 4>; using OffsetsData = std::array<float, 2>; public: Particles(); ~Particles() = default; ...
#include "m580_button.h" M580_button::M580_button(QString text, QWidget *parent) : QPushButton(parent), m_text(text) { setText(m_text); setStyleSheet("background-color: rgb(237, 187, 153);" "color: rgb(255, 255, 255);"); } void M580_button::setName(QString text) { m_text = text; } QStri...
#include <iostream> #include "console.h" #include<ctime> using namespace std; #define tuong_tren 2 #define tuong_duoi 23 #define tuong_trai 5 #define tuong_phai 69 struct ToaDo { int x,y; }; ToaDo thanran[200]; enum TrangThai {UP,DOWN,RIGHT,LEFT}; struct snake { int n;//so đot cua ran TrangThai tt; }; void ...
/* usb test with libusb-1.0 */ #include <iostream> #include "libusb.h" int main() { libusb_device **devs; libusb_device *dev; libusb_device_descriptor desc; libusb_device_handle *dh; uint8_t path[8]; uint8_t sdat[255]; int r, cnt; r = libusb_init(NULL); // initalize if(r < 0) return r; cnt = lib...
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- // // Copyright (C) 2003-2007 Opera Software AS. All rights reserved. // // This file is part of the Opera web browser. It may not be distributed // under any circumstances. // // Julien Picalausa // #ifndef OPERAINSTALLER_H #define OPERAINST...
#include "ExpressionTree.h" #include <fstream> #include <iostream> std::vector<ExpressionTree> fillFromFile(std::string); int main() { std::vector<ExpressionTree> exprTrees = fillFromFile("expressions.txt"); for(auto& exprTree : exprTrees) { exprTree.printInfixExpr(); std::cout << '\n'; std::cout << '\n';...
#include <iostream> #include <iomanip> #include <cmath> #include "Sphere.h" Sphere::Sphere(){} void Sphere::set(float radius, int sectors, int stacks) { this->radius = radius; this->sectorCount = sectors; if(sectors < MIN_SECTOR_COUNT) this->sectorCount = MIN_SECTOR_COUNT; this->stackCount = ...
#include "stdafx.h" #include "ReadyGO.h" ReadyGO::~ReadyGO() { DeleteGO(m_ready); DeleteGO(m_GO); } bool ReadyGO::Start() { m_ready = NewGO<SpriteRender>(30, "sp"); m_ready->Init(L"Assets/sprite/Ready2.dds", 980.f*0.8f, 388.414f*0.8f); m_rpos = { -630,0,0 }; m_ready->SetPosition(m_rpos); m_ready->SetScale({ ...
//Tran Nhan To - 58131391 #include<stdio.h> #include<conio.h> #include <stdlib.h> #include<iostream> #include<fstream> #define fo "output1.txt" using namespace std; int a[50][50],n,m; int i,j; //nhap ma tran kich thuot nxn void nhapmang() { do{ cout<<"So dong va so cot phai bang nhau!"<<endl; cout<<"Nhap so dong ...
/*! * \file arrow.cpp * \author Simon Coakley * \date 2012 * \copyright Copyright (c) 2012 University of Sheffield * \brief Implementation of graphics arrow in stategraphs */ #include <QtGui> #include <math.h> #include "./arrow.h" const qreal Pi = 3.14; /* definition of Pi */ /*! * \brief Arrow constructor * ...
#include <iostream> #include <vector> #include <map> #include <ios> #include <iomanip> using namespace std; vector< vector<int> > llenarMatriz( int , int ) ; vector<int> soliNumeros( int ) ; void mostrarMatriz( vector< vector<int> > ) ; int valMaxMatriz( vector< vector<int> > ) ; int valMaxVector( vecto...
#include "stdafx.h" #include "MyCompute.h" #include "math.h" CMyCompute::CMyCompute(void) { m_data = 0; } CMyCompute::CMyCompute(double data) { m_data = data; } CMyCompute::~CMyCompute(void) { } double CMyCompute::MyCube(void)//立方运算 { return m_data*m_data*m_data; } double CMyCompute::MyCube(double data) {...
/************************** 编(chao)写(xi)于2018-09-19日 抄袭自m0n0ph1/Process-Hollowing 用来Inject的进程必须是GUI进程 ***************************/ #include <Windows.h> #include <iostream> using namespace std; typedef struct _BASE_PROCESS_INFO { ULONG BaseAddress; CONTEXT ThreadContext; PROCESS_INFORMATION ProcessI...
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- * * Copyright (C) 1995-2010 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #include "modules/img/src/imagemanagerimp.h" #include "modules/i...
// // Created by pierreantoine on 11/01/2020. // #include <cstdio> #include <cstdarg> #include <cstring> #include <cmath> #include "fb3-2.h" static unsigned symhash(const char *sym) { unsigned int hash = 0; unsigned c; while ((c = *(sym++))) { hash = hash * 9 ^ c; } return hash; } sym...
#include <iostream> #include <vector> //Metodo de burbuja. int main() { //Se agrega una lista con valores aleatorios std::vector<std::int32_t> l1 = {18,15,75,22,10,5,68,4}; int dam = 8; std::cout << "Lista inicial: "; for (int i = 0;i < dam;i++) { std::cout << l1[i] << ","; } std::cout << "\n";...
// Created on: 1999-02-15 // Created by: Andrey BETENEV // Copyright (c) 1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Less...
#include<iostream> #include<string> using namespace std; int convert_stoi(string s,auto it) { if(it==s.end()) return result; else return *it } int main() { string s; cin>>s; auto it=s.begin(); cout<<convert_stoi(s,it); return 0; }
#include "stdafx.h" #include "QsoError.h" QsoError::QsoError(QsoErrorType errorType) : m_error(), m_errorType(errorType) { } QsoError::~QsoError() { }
#pragma once #include "sx/GlyphStyle.h" #include <cu/cu_macro.h> #include <vector> namespace sx { class GlyphStyle; class GlyphStyleID { public: int Gen(const GlyphStyle& style); private: static size_t Hash(const GlyphStyle& style); static void HashColor(size_t& seed, const pt2::GradientColor& color); privat...
/* * convert.cpp * Author: Claire Savard (claire.savard@colorado.edu) * * This file converts decimal values to ap_fixed and * prints them in the proper format required here: * https://www.xilinx.com/support/documentation/sw_manuals/xilinx11/cgn_r_coe_file_syntax.htm * * To run: * $ make run * $ ./convert...
#ifndef PI_SBUS #define PI_SBUS class PiSBus { public: PiSBus(std::string); int Begin(); void Read(); void DisplayData(); private: std::string _port; int _file; uint16_t _channel_values[18]; uint8_t _sbus_data[25]; }; #endif
#include <vector> #include <string> #include <iostream> #include <fstream> #include <sstream> #include <list> #include <algorithm> #include <sstream> #include <set> #include <cmath> #include <map> #include <stack> #include <queue> #include <stdio.h> #include <string.h> #define MAX 50000 // 5133 #define SIZE 10000 #def...
#pragma once #include <cmath> #include <ostream> #include "ross.hpp" namespace ross { /** * Immutable type to represent colors by various channels, each of which is measured in intensity from 0.0 to 1.0 */ template<uint8_t kChannels> class color { public: /** * Each channel is a value from 0.0 (minimu...
/* -*- mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; c-file-style: "stroustrup" -*- */ #include "core/pch.h" #include "modules/ecmascript/carakan/src/es_pch.h" #include "modules/ecmascript/carakan/src/builtins/es_builtins.h" #include "modules/ecmascript/carakan/src/builtins/es_date_builtins.h" #i...
#ifndef COMPUTETINITIAL_H #define COMPUTETINITIAL_H #include <vector> #include <properties/properties.h> /*! \file \brief This function computes the initial temperature distribution at all cells */ /** Creates inittial temperature distribution @param[in] grid - takes total number of nodes in X and Y directions @par...
//--------------------------------------------------------- // // Project: dada // Module: gl // File: Program.cpp // Author: Viacheslav Pryshchepa // //--------------------------------------------------------- #include "dada/gl/GL.h" #include "dada/core/Log.h" #include "dada/gl/Program.h"...
#include<iostream> #include "BBoard.hpp" // #include "Ship.cpp" #include<string> using namespace std; int main(){ Ship shipA("je", 4); Ship shipB("Su", 2); Ship shipC("Ta", 3); BBoard boardA; cout << shipA.getName() << endl; //newBoard.getShipsArrayElement(2,4); cout << boardA.placeShip(&shipA, 2, ...
///////////////////////////////////////////// ///////////////////////////////////////////// // // // APEX_Sieve // // small class used to get Sieve information: // translates between hole number to column and row and vice vers // (slighlty more complex arangement in APEX sieve) // // Also has function to return TCS (T...
#include "NutrientTableImpl.h" #include <mylibs/io.hpp> // pl::printContainer #include "Utils.h" // fa::utils::makeClassString #include <functional> // std::plus, std::minus #include <utility> // std::move #include <mylibs/container.hpp> // pl::eraseIf namespace fa { using namespace literals; Nutrie...
#ifndef VLEX_UTILS_H #define VLEX_UTILS_H 1 #include <cassert> #include <string> //void *checked_malloc(int); //std::string String(char *); namespace vlex{ struct U_boolList{ bool head_; U_boolList *tail_; U_boolList(bool head, U_boolList *tail = nullptr):head_(head), tail_(tail){ } }; }// namespa...
#include "processicon.h" extern Game * game; ProcessIcon::ProcessIcon(QGraphicsItem *parent): QGraphicsRectItem(parent){ setRect(0,0,100,100); setBrush(Qt::green); } void ProcessIcon::mousePressEvent(QGraphicsSceneMouseEvent *event){ //when player clicks the process icon, creates a process ...
// // main.cpp // 6. 面向对象 // // Created by 赵志诚 on 2021/1/6. // Copyright © 2021年 赵志诚. All rights reserved. // #include<iostream> #include<cstdlib> #include<cstring> using namespace std; class vehicle { protected: int wheels; double weight; public: vehicle(int wh,double we) { wheels=wh; ...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <stdio.h> #include <stdlib.h> #include <time.h> #include <memory.h> #include <math.h> #include <string> #include <string.h> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include <functional>...
#include "Battery.h" const double X0 = 512; const double Y0 = 640; Battery::Battery(): m_theta(0) { } void Battery::Draw() { Circle(X0, Y0, 60).draw(Color(100, 100, 100, 180)); Line(X0, Y0, X0 + R * cos(Theta()), Y0 + R * sin(Theta())).drawArrow(3, { 15, 15 }, Color(70, 70, 70, 180)); //font(Mouse::Pos()).draw...
#ifndef BASE_SCHEDULING_TASK_LOOP_FOR_UI_H_ #define BASE_SCHEDULING_TASK_LOOP_FOR_UI_H_ // For now, TaskLoopForUI is just a pass-through to TaskLoopForWorker since we // don't really support UI capabilities just yet. Once we implement a real UI // thread along with UI event listening mechanics, then we can implement a...
#ifndef __SVR_CONFIG_H__ #define __SVR_CONFIG_H__ #include <string.h> #include "Typedef.h" #define MAX_SERVER_NODE_LIST (128) class ServerNode { public: ServerNode(int svid, const char* ip, short port) { this->svid = svid; strcpy(this->ip,ip); this->port = port; } char ip[64]; short port; int svid;...
#pragma once #include <stack> #include <memory> #include <SFML/Graphics/Drawable.hpp> #include <SFML/Window/Event.hpp> #include "EntityManager.h" #include "Output.h" namespace FW { class Application; class SceneManager { public: class BaseScene // base scene in which all other scenes inherit ...
//: C03:Menu.cpp // Kod zrodlowy pochodzacy z ksiazki // "Thinking in C++. Edycja polska" // (c) Bruce Eckel 2000 // Informacje o prawie autorskim znajduja sie w pliku Copyright.txt // Prosty program menu, ilustrujacy // uzycie instrukcji "break" i "continue" #include <iostream> using namespace std; int main...
#pragma once #include <set> #include "../system.hpp" namespace sbg { struct PhysicEngine : Engine { void add(std::shared_ptr<Entity> entity); void remove(std::weak_ptr<Entity> entity); void execute(Time time) override; private: std::set<std::weak_ptr<Entity>, std::owner_less<std::weak_ptr<Entity>>> _objects; ...
/* ID: andonov921 TASK: comehome LANG: C++ */ #include <iostream> #include <vector> #include <queue> #include <stack> #include <map> #include <set> #include <unordered_map> #include <unordered_set> #include <string> #include <algorithm> #include <sstream> #include <climits> #include <fstream> #include...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e10 #define rep(i,n) for(int i=0; i<n; i++) #define r...
#pragma once #include "Unit.h" #include "Inventory.h" class Player2 : public Unit, public Inventory { public: Player2(); ~Player2(); void InputPlayer(); void ShowStatus(); };
#include "Command.h" Command::Command(std::string commandName, std::string(*Execute)(std::vector<std::string> &arguments, unsigned short originID, unsigned short targetID), bool requiresTarget, int numParams, int minLevel) { // lets assume good data; this->commandName = commandName; this->executeFnc = Execute; thi...
#include <bits/stdc++.h> using namespace std; #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) #define MAXN 100 #define INF 0x3f3f3f3f #define DEVIATION 0.00000005 typedef long long LL; bool ans; int num[5]; void DFS(int k,int now){ if( ans ) return; if( k == 5 ){ if( now == 23 ) ans = true; ...
// // ofxTwistedRibbon.cpp // example // // Created by Atsushi Tadokoro on 8/14/14. // // #include "ofxTwistedRibbon.h" ofxTwistedRibbon::ofxTwistedRibbon(int _length, ofColor _color, float _thickness){ length = _length; color = _color; thickness = _thickness; } void ofxTwistedRibbon::update(ofVec3f p...
#include <stdio.h> #include <assert.h> #include "exeq.h" ///////////////////////////////////////////////////////////// // Init function initializes the EXEQ ///////////////////////////////////////////////////////////// EXEQ* EXEQ_init(void){ int ii; EXEQ *t = (EXEQ *) calloc (1, sizeof (EXEQ)); for(ii=0; ii<MA...
#include<bits/stdc++.h> using namespace std; main() { long long int a, b, count, extra, sum; while(scanf("%lld %lld",&a,&b)==2) { if(a==0 && b==0) break; while(a!=0 ||b!=0) { sum = (a%10+b%10); if(sum + extra>9) { count...
#include "../DetectMemoryLeak.h" #include "Minimap.h" #include "GraphicsManager.h" #include "RenderHelper.h" #include "../EntityManager.h" #include "GL\glew.h" #include "../PlayerInfo/PlayerInfo.h" #include "../Application.h" #include "MouseController.h" #include "KeyboardController.h" #include "MeshList.h" CMinimap:...
// // Created by heyhey on 20/03/2018. // #include "Structure.h" Structure::Structure() { } Structure::Structure(Condition *condition) : condition(condition) {} Condition *Structure::getCondition() const { return condition; } void Structure::setCondition(Condition *condition) { Structure::condition = cond...
#include <iostream> #include <vector> /************************************ * Some Experimentation with vectors* ************************************/ using namespace std; int main (int argc, char **argv) { vector<int> v; vector<int> *v_ptr = &v; v.push_back(11); v.push_back(22); cou...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2010 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * Author: Petter Nilsen */ #include "core/pch.h" #ifdef WIC_PERMI...
//include header #include "main.hpp" //prototypes void Main_Testing(); void ConnectFour_Testing(); void Gomoku_Testing(); void TicTacToe_Testing(); void TicTacToe_Implementation_Test1(); void Hex_Testing(); void Go_Testing(); void Benchmark(); void DiffSim_Testing(Game_Engine* diffSim, Player_Engine* players[], string...
#ifndef HOSTMANAGERWIDGET_H #define HOSTMANAGERWIDGET_H #include <QDialog> class HostManager ; class QTableView ; class QToolBar ; class QTextEdit ; class QStandardItemModel ; class HostManagerDialog : public QDialog { Q_OBJECT public: explicit HostManagerDialog(QWidget * parent = 0); ~HostManagerDialog()...
#pragma once #ifndef __MACROS_H_ #define __MACROS_H_ #include <map> #include <vector> #include <string> #define __MY_A(V) #V #define __MY_W(V) L##V #define STRING std::string #define WSTRING std::wstring #if !defined(_UNICODE) && !defined(UNICODE) #define TSTRING std::string #define __MY_T...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2010 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef LOGDOC_H #define LOGDOC_H #include "modules/logdoc/marku...
#ifndef note_h #define note_h #include <QString> #include <QDate> #include <QXmlStreamWriter> #include "noteediteur.h" #include "ui_mainwindow.h" class NoteEditeur; class ArticleEditeur; class TaskEditeur; class ImageEditeur; class VideoEditeur; class AudioEditeur; class MultimediaEditeur; /*************************...
#include "areainfopool.h" CAreaInfoPool::CAreaInfoPool() { m_pBase = NULL; m_AreaInfoList = NULL; m_nPoolCount = 0; m_nCurrIndex = 0; } CAreaInfoPool::~CAreaInfoPool() { Close(); } void CAreaInfoPool::Close() { m_pBase = NULL; m_AreaInfoList = NULL; } size_t CAreaInfoPool::Init(int nPoolC...
#ifndef __SP_ #define __SP_ #include <float.h> #include <stack> #include "EdgeWeightedDigraph.h" class SP { private: vector<double> dist_to; vector<DirectedEdge> edge_to; private: void relax(DirectedEdge e) { int v = e.from(); int w = e.to(); if(dist_to[w] > dist_to[v] + e.get...
//: C12:CopyingWithPointers.cpp // Kod zrodlowy pochodzacy z ksiazki // "Thinking in C++. Edycja polska" // (c) Bruce Eckel 2000 // Informacje o prawie autorskim znajduja sie w pliku Copyright.txt // Rozwiazanie problemu utozsamiania wskaznikow // za pomoca kopiowania wskazywanych przez nie // obszarow podczas p...
#include <bits/stdc++.h> using namespace std; bool judge(string S) { string tmp = S; reverse(tmp.begin(), tmp.end()); if (S == tmp)return true; else return false; } int main(void) { string S, substr1, substr2; cin >> S; substr1 = S.substr(0, (S.size() - 1) / 2); substr2 = S.substr((S.siz...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef DOM_EXTENSIONS_MENUEVENT_H #define DOM_EXTENSIONS_MENUEVEN...
#include "Apriori.h" using namespace std; Apriori::Apriori(bitset<MAX_ITEM_LEN_> input[], int line_ans, double sup) { for(int i = 0; i < MAX_INPUT_LINE_; i ++) { data[i] = input[i]; } min_sup = sup; ans = line_ans; } Apriori::~Apriori() { } void Apriori::genL1() { for (int i = 0; i < MA...
#include "semantic_localization/semantic_localization.h" boost::shared_ptr<SemanticLocalization> sl_ptr; void sigintHandler(int sig) { // Save latest pose as we're shutting down. sl_ptr->savePoseToServer(); sl_ptr.reset(); ros::shutdown(); } int main(int argc, char** argv) { ros::init(argc, argv,...
// // Button.cpp // Zengine // // Created by zs on 14-6-13. // // #include "Button.h" #include "GameScene.h" Button::Button():_font(NULL),_fontScale(1),_sprite(NULL) { } Button::~Button() { } Button* Button::create(int id,const char* name) { Button* pRet = new Button(); if(pRet &...
#pragma once #include <GL/glew.h> #include <GLM/glm.hpp> #include "Scene.h" #include "Shader.h" class FontRenderer { public: FontRenderer(); virtual ~FontRenderer(); void render(Scene &scene); private: Shader fontShader; };
/* * StateManagerMCB.h * File defining the MCB monitor * Author: Alex St. Clair * October 2018 */ #ifndef MONITORMCB_H_ #define MONITORMCB_H_ #include "InternalSerialDriverMCB.h" #include "StorageManagerMCB.h" #include "ConfigManagerMCB.h" #include "LTC2983Manager.h" #include "ActionsMCB.h" #i...
#include "api/FRCNN/frcnn_api.hpp" namespace FRCNN_API{ void Detector:: preprocess(const cv::Mat &img_in, const int blob_idx) { const vector<Blob<float> *> &input_blobs = net_->input_blobs(); cv::Mat img_out; img_in.convertTo(img_out, CV_32FC1); CHECK(img_out.isContinuous()) << "Warning : cv::Mat img_out is n...
#include "Peon.h" #include "ETSIDI.h" #define M 8 #define PX_X 800 #define PX_Y 800 Peon::Peon() { tipo = PEON; } Peon::~Peon() { } void Peon::Mueve() { } void Peon::SetColor(Color col) { color = col; } void Peon::SetRadio(float rad) { radio = rad; } void Peon::SetPos(float ix, float iy) { posicion[0] = ...
#include <iostream> #include <vector> #include <unordered_map> #include <unordered_set> #include <utility> using namespace std; struct Node{ char c; int prev; int status; vector<Node*> nexts; Node(char project); }; Node::Node(char project){ c = project; nexts = vector<Node*>(); prev = ...
#include "PHG4TPCPadPlaneReadout.h" #include <g4detectors/PHG4Cellv1.h> #include <g4detectors/PHG4CellContainer.h> #include <g4detectors/PHG4CylinderCellGeom.h> #include <g4detectors/PHG4CylinderCellGeomContainer.h> #include <g4main/PHG4HitContainer.h> #include "TF1.h" #include <TSystem.h> #include <TNtuple.h> #incl...
#include<stdio.h> int function(int &x) { char ret; char ran[9],dom[9],uni[3], uni2[3]; char open,close,comma,separ,brak; int temp[9]; uni[1]='a'; uni2[1]='a'; uni[2]='b'; uni[3]='c'; uni2[2]='b'; uni2[3]='c'; for(int init=0;init<=8;init++) temp[init]=1; printf("\n\t\tU= { %c,%c,%c ...
#include "mainwindow.h" #include "ui_mainwindow.h" #include <QMessageBox> #include <QWebElement> #include <QWebFrame> #include <QMessageBox> // --------------------------------------- MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); connect(&...
#ifndef FILE_H #define FILE_H #include <iostream> #include <fstream> #include <string> bool isFileExist(std::string name_of_file); void createFile(std::string name_of_file); int defineNumberOfNotesInFile(std::string name_of_file); void showFileContent(std::string name_of_file); #endif
#include <iostream> #include <fstream> #include <string> #include <vector> const int TARGET = 2020; int find_target(const std::vector<int> numbers) { int index_of_second_number = 0, index_of_third_number = 1; for (int number : numbers) { while (index_of_second_number < numbers.size()) { ...
#include <string> #include "PugiXml/src/pugiconfig.hpp" #include "PugiXml/src/pugixml.hpp" #include "j1ObjManager.h" #include "App.h" #include "j1Render.h" #include "j1Textures.h" #include "Object.h" #include "j1Window.h" #include "j1Scene.h" #include "PugiXml/src/pugiconfig.hpp" #include "PugiXml/src/pugixml.hpp" ...
#include <HTStack/App/App.hpp> #include <HTStack/Server/Server.hpp> #include <HTStack/Request/Request.hpp> #include <map> #include <string> class App : public HTStack::App { public: App (HTStack::Server & server, std::map <std::string, std::string> & settings); void handleRequest (HTStack::Request & request);...
/* * Copyright 2019 LogMeIn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in w...
// // Created by dylan on 23-5-2020. // #include "game_moves.hpp" /// Constructor of the class game_moves /// \param player: Represents either player 1 or player 2 /// \param x_cor: Represents: the x coordinate of the move /// \param y_cor: Represents: the y coordinte of the move game_moves::game_moves(cons...
#include <chrono> #include <thread> #include "Context.hpp" #include "GUIEventDispatcher.hpp" using namespace uipf; void Context::displayImage(const std::string& strTitle, const Matrix& oMat, bool bBlocking, bool bAutoClose) { // if we are running in the gui, open the window using Qt in the Qt MainWindow thread if ...
///< @author Michael Kulik void start_part() // начальная расстоновка фигур { for(int i = 7; i >= 0; i--) // пешки белые { figures.push_back(new Pawn(0,i,1)); cells[1][i]->set_figure(figures.back()); } for(int j = 7; j >= 0; j--) // пешки чёрные { figures.push_back(new Pawn...
// ИК-приемник подключить к Digital Pin-02 на MEGA или Duemilanove // Кнопку начала сканирования подключить между землей и Digital Pin-04 // Arduino Mega #if defined(__AVR_ATmega2560__) #define IRpin_PIN PINE #define IRpin 4 // Arduino Duemilanove #else #define IRpin_PIN PIND #define IRpin 4 #endif #define MAXPULSE 6...
#include <iostream> class Vector { private: int erk; int* arr; int tamp ; int count = 0; int i = 0; int* newArr(int size, int& er) { int* array; if(size == 1) { array = new int [er * 2]; for(int j = 0; j < i; ++...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * Copyright (C) Opera Software ASA 2010-2011 * * WebGL compiler -- compilation context. * */ #include "core/pch.h" #ifdef CANVAS3D_SUPPORT #include "modules/webgl/src/wgl_context.h" #include "modules/webgl/src/wgl_symbol.h" #include "...
#include "amelie.h" #include <vector> #include <QFileInfo> #include <QResource> #pragma region AmelieEvent AmelieEvent::AmelieEvent() { this->amelie = AmelieApplication::getInstance(); } AmelieEvent* AmelieEvent::getInstance() { static AmelieEvent* instance = new AmelieEvent(); return instance; } QU...
#include <boost/lexical_cast.hpp> #include <gui/TextPainter.h> #include "NeuronsStackPainter.h" static logger::LogChannel neuronsstackpainterlog("neuronsstackpainterlog", "[NeuronsStackPainter] "); NeuronsStackPainter::NeuronsStackPainter() : _section(0), _showSingleNeuron(false), _currentNeuron(0), _showEnds(tr...
// // GameUI.h // GetFish // // Created by zhusu on 15/1/27. // // #ifndef __GetFish__GameUI__ #define __GetFish__GameUI__ #include "cocos2d.h" #include "ButtonWithSpriteManage.h" USING_NS_CC; class GameUI : public CCLayer { public: static const int DIR_NONE = 0; static const int DIR_LEFT = 1; s...
#include "GlowEffect.h" #include "Window.h" #include <GL/glew.h> GlowEffect::GlowEffect() { preGlowFbo = new Fbo(window::getWindowSize(), false); fbo = new Fbo(window::getWindowSize(), false); glowShader.addShader("shaders/gui.vsh", GL_VERTEX_SHADER); glowShader.addShader("shaders/glowEffect.fsh"...
#include<cstdio> #include<iostream> #include<queue> #include<map> #include<vector> using namespace std; typedef long long ll; int main(){ int res=0; for(ll i=3;i<=59084709587505;++i){ ll temp=i; bool flag=false; while(temp%3==0){temp/=3;flag=true;} while(temp%5==0){temp/=5;flag=true;} while(temp%7==0){temp/...
#include "stdafx.h" #include <iostream> #include <list> #include <map> #include <deque> #include <algorithm> #include <string> #include <iterator> #include <initializer_list> #include <memory> #include "List.h" using namespace std; bool sort_function_ubiv(List* object1, List* object2) { return (objec...
// Fill out your copyright notice in the Description page of Project Settings. #include "DoorInteractorComponent.h" #include "Door1.h" bool UDoorInteractorComponent::Interact(UObjectInfo* info) { ADoor1* owner = (ADoor1*)GetOwner(); if (owner) { if (owner->IsLocked) { owner->PlaySound("locked", owner->GetActo...
#include <QApplication> #include <QLabel> #include <QPixmap> #include <QPushButton> #include <QGridLayout> #include <QHBoxLayout> //horizontal box layout #include <QVBoxLayout> //vertical box layout #include <QGroupBox> //group radio buttons #include <QRadioButton> #include <QSlider> #include <QSpinBox> #include <QStri...
// RsaToolbox includes #include "VnaMath.h" #include "VnaTrace.h" #include "Vna.h" using namespace RsaToolbox; // Qt includes // #include <QDebug> VnaMath::VnaMath(QObject *parent) : QObject(parent) { placeholder.reset(new Vna()); _vna = placeholder.data(); _trace.reset(new VnaTrace()); _channe...
/*******************************************************************\ Module: Author: CM Wintersteiger \*******************************************************************/ #ifdef _WIN32 #include <windows.h> #include <io.h> #include <direct.h> #endif #include <stdlib.h> #include <string.h> #ifdef __MACH__ #inclu...
class ItemPickaxe : ItemCore { scope = 2; model = "z\addons\dayz_communityweapons\models\pickaxe\pickaxe.p3d"; picture = "\z\addons\dayz_communityweapons\models\pickaxe\pickaxe.paa"; displayName = $STR_EQUIP_NAME_PICKAXE; descriptionShort = $STR_EQUIP_DESC_PICKAXE; class ItemActions { class Use { text ...
#include <iostream> #include <stdlib.h> #define MAXF 50 #define MAXC 50 using namespace std; void imprimeMatriz(unsigned int W[MAXF][MAXC], unsigned int m); void imprimeMatrizStr(string W[MAXF][MAXC], unsigned int m); void leeMatriz(unsigned int W[MAXF][MAXC], unsigned int m); int main() { char c = 164; uns...
#include <sys/ioctl.h> #include <stdio.h> #include <unistd.h> #include <ctime> #include <cstdlib> #include <curses.h> bool** genGrid (int rows, int cols) { bool** grid = 0; grid = new bool*[rows]; srand(time(0)); for (int i = 0; i < rows; i++) { grid[i] = new bool[cols]; for (int j = 0; j < cols; j++) { ...
// Copyright (c) 2018 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special ...
#ifndef DIALOG_H #define DIALOG_H #include <QMessageBox> #include <QPushButton> #include <QLabel> class MessageBox : public QMessageBox { public: MessageBox(QString message); ~MessageBox(); private: QPushButton *button_dialog; QLabel *label_dialog; }; #endif // DIALOG_H
#pragma once #include <iberbar/RHI/Types.h> #include <iberbar/RHI/OpenGL/Headers.h> namespace iberbar { namespace RHI { namespace OpenGL { void ConvertVertexFormat( UVertexFormat nFormat, uint32* pnSize, GLenum* pnType ); GLenum ConvertPrimitiveType( UPrimitiveType nPrimitiveType ); ...