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#include <iostream> //Accessing system libary iostream. using namespace std; //Abillity to use cin, cout, etc. int main() { //Main body cout << "Welcome to computer science!/n" << endl; //prints char in "". return 0; //Return 0 if program works }
#include<iostream> using namespace std; class sample{ private: int i; public: virtual void display(){ cout<<"\n In the SAMPLE class \n"; } //virtual void display()=0; }; class example{ private: int i; public: void display(){ cout<<"\n In the EXAMPLE class\n"; ...
#include <array> #include "gayboy.hpp" namespace gb { namespace { bool compareLogo() { std::array<unsigned char, 48> logo { 0xCE, 0xED, 0x66, 0x66, 0xCC, 0x0D, 0x00, 0x0B, 0x03, 0x73, 0x00, 0x83, 0x00, 0x0C, 0x00, 0x0D, 0x00, 0x08, 0x11, 0x1F, 0x...
// // Created by cirkul on 27.11.2020. // #ifndef UNTITLED3_SHEEP_H #define UNTITLED3_SHEEP_H #include "Herbivorous.h" class Sheep : public Herbivorous { Sheep(Playground& pg, int i, int j) : Herbivorous(pg, i, j) { this->name = sheep; this->size = middle; this->escChance = 10; th...
#include <iostream> #include "queue.hpp" Queue::Queue() { int size = 0; int* queue = nullptr; int countForPop = 0; std::cout << "Default constructor works!" << std::endl; } Queue::Queue(Queue& que) { std::cout << "Copy constructor works!" << std::endl; this->queue = new int[que.size+5]; th...
#include "stdafx.h" #include "../MonsterBox/MonsterBox.h" #include "DungeonGame.h" #include "../GameData.h" #include "DungeonSelect.h" #include "../GameCursor.h" #include "DungeonData.h" #include "MonsterDrop.h" #include <random> #include "DropEgg.h" #include "../Monster/Monsters/Armor.h" #include "../Monster/Monsters/...
#include "mainwindow.h" static const int windowSizeX = 650; static const int windowSizeY = 300; MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), isChanged(false), isClosing(false) { try { settings = std::make_shared<Settings>(); settings->load(); notes = std::make_sha...
// BEGIN CUT HERE // PROBLEM STATEMENT // Return the smallest positive integer that has exactly k // divisors. If this number is greater than 1018, return -1 // instead. // // DEFINITION // Class:NumberOfDivisors // Method:smallestNumber // Parameters:int // Returns:long long // Method signature:long long smallestNu...
#include "Upgrade.h" #include "UnitType.h" #include "Race.h" #include "..\EnumMapping.h" #include "..\Util.h" using namespace BroodWar; namespace BroodWar { namespace Api { Upgrade^ ConvertUpgrade(BWAPI::UpgradeType upgrade) { return gcnew Upgrade(upgrade); } BWAPI::UpgradeType ConvertUpgrade(Upgrade^ ...
// Copyright (c) 2007-2021 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #pragma once #include <pika/config.hpp> #include <pika/futures/traits/future_tra...
#include <iostream> #include <bits/stdc++.h> using namespace std; long long _count; class graph { public: int v; list<int> *adj; graph(int v) { this->v = v; adj = new list<int>[v]; } void dfs(int v, bool visited[]) { _count++; visited[v] = 1; list<...
////////////INCLUDE COLOUR CODE/////////////////// #ifndef _COLORS_ #define _COLORS_ #define RST "\x1B[0m" #define KRED "\x1B[31m" #define KGRN "\x1B[32m" #define KYEL "\x1B[33m" #define KBLU "\x1B[34m" #define KMAG "\x1B[35m" #define KCYN "\x1B[36m" #define KWHT "\x1B[37m" #define FRED(x) KRED x RST #define FG...
/*************************************************************************** * Copyright (c) 2021, Thorsten Beier * * * Copyright (c) 2021, QuantStack * * ...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include <stdio.h> #include<string.h> #include<algorithm> #define MAX 1000000000 using namespace std; struct edge { int u,v,w; }; edge e[250010]; int fa[510]; int m,n; bool cmp(const edge &p1,const edge &p2) { return p1.w<p2.w; } int find(int x) { int fx,xx; fx=x; while(fa[fx]!=fx) fx=f...
#include "App.h" #include <string> #include <iostream> #include "Magazine.h" #include "Book.h" #include "Schoolbook.h" using namespace std; Command App::string_to_command(string command) { if (command == "printAll") { return PRINT_ALL; } if (command == "add") { return ADD_PUBLICATION; } if (command == "del...
#include <iostream> #include <string> class Veggie { public: Veggie(const std::string& name); ~Veggie(); void tellUs(); protected: std::string myName; }; Veggie::Veggie(const std::string& name) { myName = name; } Veggie::~Veggie() { std::cout << myName << " - good bye!" << std::endl; } void Veggie::t...
// Copyright 2019 Erik Teichmann <kontakt.teichmann@gmail.com> #ifndef TEST_HELPER_HPP_ #define TEST_HELPER_HPP_ #include <vector> #include <string> void FillArgv(std::vector<std::string> args, char* argv[]) { for (unsigned int i = 0; i < args.size(); ++i) { // simply casting the data like // argv[i] = con...
#include <initializer_list> #include <iostream> #ifndef MY_VECTOR_H #define MY_VECTOR_H namespace mvec { using valueType = int; using sizeType = size_t; struct Count { sizeType size; }; class myVectorIterator; class myVector { public: // construction & clean-up myVector(); //default con...
#include <iostream> #include <cstdio> using namespace std; #define MAX 100005 #define min(a,b) ((a)<(b)?(a):(b)) int t, n, q; int arr[MAX]; int tree[3*MAX]; void segment_tree(int root, int start, int last){ if( start == last){ tree[root] = arr[start]; return; } int mid = s...
#include <iostream> using namespace std; void insertionSort(int[], int); int main() { int myArray[] = { 24, 67, 50, 8, 29, 116, 125, 48, 110, 82, 145, 6, 63, 59, 80, 26, 105, 33, 15, 129 }; int arraySize = size(myArray); insertionSort(myArray, arraySize); cout << endl; for (int i = 0; i < arraySize; ...
#ifndef uuid_guard_749f57a6_a1336058_14a62898_c4731a4a #define uuid_guard_749f57a6_a1336058_14a62898_c4731a4a #include <string> namespace tul{ struct Uuid{ Uuid(); Uuid(const Uuid& obj); Uuid(unsigned long first, unsigned long second); bool operator ==(const Uuid& rhs) const; bool operator !=(const Uuid& rhs) ...
/******<CODE NEVER DIE>******/ #include<bits/stdc++.h> using namespace std; #define ll long long #define FastIO ios_base::sync_with_stdio(0) #define IN cin.tie(0) #define OUT cout.tie(0) #define CIG cin.ignore() #define pb push_back #define pa pair<int,int> #define f first //#define s second #define FOR(i,n,m) for(int...
#pragma warning (disable:4996) #include <iostream> #include <sstream> #include <cstdlib> #include <cstdio> #include <vector> #include <queue> #include <deque> #include <stack> #include <list> #include <map> #include <set> #include <ctime> #include <cmath> #include <string> #include <cctype> #include <cs...
#ifndef TEXT_HPP_ #define TEXT_HPP_ #include <windows.h> #include <string> #include <vector> #include <cstring> inline std::wstring AnsiToWide(const std::string str) { std::wstring ret; int src_len = int(str.size()); int dest_len = MultiByteToWideChar(CP_ACP, 0, str.c_str(), src_len, NULL, 0);...
/// "toString" : "struct myTemplate", /// "kind" : "Type" template<class T> struct myTemplate {}; /// "toString" : "struct myTemplateChild", /// "kind" : "Type" struct myTemplateChild : myTemplate<int> { }; /*This example used to crash while building the type of Bar*/ /// "type" : { "toString" : "Bar" } template <typ...
#pragma once #include "math.h" class Camera { public: Vec3 pos; // Pozycja kamery Vec3 dir; // Kierunek widzenia Vec3 up; // Kierunek w górę Vec3 right; // Kierunek w prawo double width; ...
#include "parser_main.h" #ifndef __PARSER_TABLE__ #define __PARSER_TABLE__ /** * An extension to the parser class designed for parsing Wikimarkup * tables - specifically, for turning them into data.frames * (and turning data.frames into wikimarkup tables!) */ class table_parser : public parser{ private: ...
#ifndef MOUSECLICKED #define MOUSECLICKED #include "glut.h" class MouseClicked { private: bool isPunch = false; public: static MouseClicked* Instance(); bool getisPunch() { return isPunch; } void mouse(int, int, int, int); private: MouseClicked() { } virtual ~MouseClicked() { } }; #endif
/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2008, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following condit...
#pragma once #include "utils/ptts.hpp" #include "proto/config_mail.pb.h" using namespace std; namespace pc = proto::config; namespace nora { namespace config { using mail_ptts = ptts<pc::mail>; mail_ptts& mail_ptts_instance(); void mail_ptts_set_funcs(); ...
/* XMRig * Copyright (c) 2018-2020 SChernykh <https://github.com/SChernykh> * Copyright (c) 2016-2020 XMRig <https://github.com/xmrig>, <support@xmrig.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * ...
////////////////////////////////////////////////////////////////////////////// // // Copyright (c) Triad National Security, LLC. This file is part of the // Tusas code (LA-CC-17-001) and is subject to the revised BSD license terms // in the LICENSE file found in the top-level directory of this distribution. // ////...
// // Created by tony on 2017/05/27. // #include <iostream> #include "Player.h" Player::Player(): _iHp(0), _iArmor(0), _sName(""), _sWeapon(""), _pY(0), _Px(0) { std::cout << "A player was created\n"; } Player::Player(std::string name, int hp, int armor, std::string weapon): _sName(name), _iHp(hp), _iArmor(armor), ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2006 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #include "core/pch.h" #include "modules/util/objfactory.h" #inc...
/* * ===================================================================================== * * Filename: instructions.cpp * * Description: Instructions execution for MIPS Super-scalar processor * * Version: 1.0 * Created: Wednesday 14 November 2012 07:59:45 IST * Revision: no...
#pragma once #ifndef __WINDOWHEADER_H_ #define __WINDOWHEADER_H_ #include <windows.h> #include <commctrl.h> #include <olectl.h> #include <ocidl.h> #include <ole2.h> #include <tchar.h> #include <math.h> #include <oleacc.h> //#pragma comment(lib, "oleacc.lib") /////////////////////////////////////////...
#include "../precomp.hpp" #if defined(ENABLE_TORCH_IMPORTER) && ENABLE_TORCH_IMPORTER #if defined(TH_DISABLE_HEAP_TRACKING) #elif (defined(__unix) || defined(_WIN32)) #include <malloc.h> #elif defined(__APPLE__) #include <malloc/malloc.h> #endif #include "THGeneral.h" #endif
/* * This file is part of OctoMap - An Efficient Probabilistic 3D Mapping * Framework Based on Octrees * http://octomap.github.io * * Copyright (c) 2009-2014, K.M. Wurm and A. Hornung, University of Freiburg * All rights reserved. License for the viewer octovis: GNU GPL v2 * http://www.gnu.org/licenses/old-licen...
#include <Servo.h> #include <NewPing.h> #include <SoftwareSerial.h> Servo leftServo; Servo rightServo; Servo topServo; //mini servo for hc-04 #define TRIGGER_PIN 6 #define ECHO_PIN 7 #define MAX_DISTANCE 100 //max distance hc-04 will display NewPing sonar(TRIGGER_PIN, ECHO_PIN, MAX_DISTANCE); unsigned int time; in...
// Created on: 1991-04-03 // Created by: Remi GILET // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Les...
#include<iostream> #include"execute.hpp" #include"main_control.hpp" #include"alu.hpp" #include"myARMSim.h" using namespace std; extern inter_stage_buffer_EX_MEM B3; extern inter_stage_buffer_ID_EX B2; void execute() { string opcode=B2.opcode; //cout<<"helllllllllllllllooooooooooin execute"<<endl; //cout<<"eeeeeee...
#include <iostream> #include <conio.h> #include "list_relasi.h" #include "list_child.h" #include "list_parent.h" #include "aplikasi.h" using namespace std; address_child PC = nil; address_child Pcari; infotype_child XC; infotype_child x; List_child LC; address_parent PP = nil; address_parent cariP; infotype_parent X...
/** Copyright (c) 2018 Mozart Alexander Louis. All rights reserved. */ #ifndef __IVORY_HXX__ #define __IVORY_HXX__ /** * Entity File for Ivory */ #define __IVORY_ENTITY_FILE__ "entities/llumas/ivory.plist" /** * Includes */ #include "entities/llumas/base_lluma.hxx" class Ivory : public BaseLluma { public: /*...
#include<iostream> #include<stdlib.h> using namespace std; int main() { int i,j,m,n,k=0,l; int mo[100],no[100]; int **outar[100]={}; int **out; char **in; while(1) { cin>>n>>m; if(m==0&&n==0) break; in=(char**)calloc(n,sizeof(char*)); out=(int**)calloc(n,sizeof(int*)); for(i=0;i<n;i++...
#include "lock.h" #include "RPCServer.hpp" extern RPCServer *server; LockService::LockService(uint64_t _MetaDataBaseAddress) : MetaDataBaseAddress(_MetaDataBaseAddress){} LockService::~LockService(){} uint64_t LockService::WriteLock(uint16_t NodeID, uint64_t Address) { int workerid = server->getIDbyTID(); uin...
/**************************************************************************** ** Meta object code from reading C++ file 'CSystemTrayIcon.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.3.2) ** ** WARNING! All changes made in this file will be lost! *****************************************************...
/* * Copyright (c) 2016, The Regents of the University of California (Regents). * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the a...
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "AttributeSet.h" #include "CSAttributeSet.generated.h" /** * */ UCLASS() class UE4COOP_API UCSAttributeSet : public UAttributeSet { GENERATED_BODY() public: UCSAttributeSet(); ...
/** * @file matmul.cc * @author Gerbrand De Laender * @date 24/01/2020 * @version 1.0 * * @brief E091103, Master thesis, HLS testing * * @section DESCRIPTION * * Matrix multiplication. * */ #include <hls_stream.h> #include <ap_axi_sdata.h> #include "matmul.h" #include "stream.h" #define M...
#include "rvlight.h" RVLight::RVLight(QVector3D position, QColor ambient, QColor diffuse, QColor specular): m_position(position), m_ambient(ambient), m_diffuse(diffuse), m_specular(specular) { } QVector3D RVLight::position() const { return m_position; } void RVLight::setPosition(const QVector3D &position) {...
/* UTF-8 managing tools. 2013, Tivins <https://github.com/tivins> */ #include "unicode.h" #include <cstdlib> namespace v { /** * @brief Gets the char length in bytes. * byte must be the first char of an ASCII or UTF-8 sequence. */ int utf8_char_len(char byte) { unsigned char uc = (unsigned char) byte ; ...
// Created on: 1995-12-08 // Created by: Jacques GOUSSARD // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the G...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2009 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ /** * @file OpSecurityInfoParser.h **/ #ifndef OPSECURITY_INFO...
#include <iostream> #include <vector> #include <algorithm> #include <Eigen/Core> #include <Eigen/Geometry> using namespace std; using namespace Eigen; int main(int argc, char** argv) { Quaterniond q1(0.35, 0.2, 0.3, 0.1), q2(-0.5, 0.4, -0.1, 0.2); q1.normalize(); q2.normalize(); Vector3d t1(0.3, ...
#ifndef SHADER_H #define SHADER_H #include <iostream> #include <string> #include <unordered_map> #include <glm/glm.hpp> #include "commun.h" #include "resource.h" class shader { uint _id; public: shader(std::string path); ~shader(); void use(); void set_float(const std::string& name,con...
#include "stdafx.h" #include "CalProteinProbSiblingSP.h" CCalProteinProbSiblingSP::~CCalProteinProbSiblingSP(void) { } void CCalProteinProbSiblingSP::calculateProteinProbability() { double dProbability=1.0; for (CMassPeptideXcorr* pPeptideXcorr:m_pProtein->m_vSupportPeptide)//Loop SupportPeptide { int iPepti...
#ifndef SDUZH_BASE_DATETIME_H #define SDUZH_BASE_DATETIME_H #include <string> #include <time.h> namespace reactor { class Timestamp { public: static const int kMicroSecondsPerSecond = 1000000; // 10^6 Timestamp(int64_t microseconds): microseconds_(microseconds) {} int64_t microseconds() const { return ...
// Sharna Hossain // CSC 111 // Lab 20 | linear_search.cpp #include <iostream> using namespace std; void output(int, int); int linearSearch(int arr[], int size, int query) { for (int index = 0; index < size; index++) { if (arr[index] == query) return index; } return -1; } int main() { //...
#ifndef WINDOW_H #define WINDOW_H #include <Common.h> class CWindow { public: CWindow(int width, int height, const std::wstring &title); CWindow(CWindow &&other) = default; virtual ~CWindow() = default; virtual void Init(); virtual void Update(float deltaTime); virtual void Render(); ...
#ifndef SPAN_HPP # define SPAN_HPP # include <iostream> # include <vector> # include <exception> # include <algorithm> class Span { private: unsigned int _size; std::vector<unsigned int> _numVec; Span(); public: class ValuesPoolAreFool : public std::exception { public: virtual const char *what() cons...
#include "check-co-call.h" #include "diagnostic-core.h" #include <string> std::string funcNameStr(function* f) { const char* name = function_name(f); std::string callName(name); return callName; } int is_funcall(std::string funcName, gimple stmt) { if (is_gimple_call(stmt)) { tree fn_decl = gimple_call_...
#include "SimSystems.hh" #include "SimState.hh" #include "SimComponents.hh" #include "util/Print.hh" static bool waterInteraction(SimState &state, PhysicsState::Handle physicsState, const fvec3 &shipPoint, fixed tickLengthS) { const Map &map(state.getMap()); Water &water(state.getWater()); if (shipPoint...
// An interface for stack implementation #ifndef HOH_STACK_INTERFACE_H_ #define HOH_STACK_INTERFACE_H_ #include <stdint.h> namespace hoh_data_structure { // Exception class thrown by Push() when stack is full class FullStack {}; // Exception class thrown by Pop() when stack is empty class EmptyStack {}; template...
#include <iostream> #include <math.h> #include <stdio.h> using namespace std; int main() { double a, b, c, res, res1, res2; cin >> a >> b >> c; res = (b*b)-4*a*c; if (res < 0 || a == 0) { cout << "Impossivel calcular" << endl; return 0; } res1 = (-b+sqrt(res))/(2*a); res2 = ...
#include <stdio.h> #include "Camera.hpp" #include "Matrix.hpp" bool DEBUG = false; Camera::Camera() { setDefaultCamera(); } void Camera::setDefaultCamera(void) { // make default camera eye.x = -10, eye.y = 0, eye.z = 0.0; ref.x = 10, ref.y = 0, ref.z = 0.0; viewup.x = 0.0, viewup.y = 1.0, viewup.z =...
#pragma once #include "Commonheader.h" #include "InputManager.h" //シーケンスの元クラス(派生クラスのUpdateを更新していく) class Boot { public: virtual ~Boot(){} //なにもしないのでこれでいい virtual Boot* Update(Boot*) = 0; };
#include <vector> class Triangle { private: class Node { private: int value; Node* left; Node* right; public: Node(int); void set_left(Node* l) { left = l; } void set_right(Node* r) { right = r; } int get_value() { return value; } Node* get_...
#include <iostream> #include <cstdio> #include <math.h> using namespace std; int main(){ double A,B,C; scanf("%lf %lf %lf",&A,&B,&C); double aTri = (A * C)/2; double aCir = 3.14159 * pow(C,2); double aTrap = (A + B)/2 * C; double aSq = pow(B,2); double aRect = A * B; printf("TRIANGULO: %.3lf\n",aTri); printf("...
#pragma once #include <glm/glm.hpp> #include <glm/ext.hpp> #include "Application.h" using glm::vec2; using glm::vec3; using glm::vec4; using glm::mat4; class Camera { // camera pos and rot in world space mat4 worldTransform; // inverse of world transform; mat4 viewTransform; // near and far planes mat4 project...
#ifndef AD_GRAPHSWRITERSTRATEGY_H #define AD_GRAPHSWRITERSTRATEGY_H #include "FileWriterStrategy.h" #include <iostream> #include <fstream> using namespace std; class GraphsWriterStrategy : public FileWriterStrategy { private: ofstream *file = nullptr; public: ~GraphsWriterStrategy() override; void c...
template <typename... TArgs> struct ComponentList { public: static ComponentMap get_map() { ComponentMap map; auto ids = { id<TArgs>()... }; for (auto&& x : ids) { if(x >= 0) map.set(x); } return map; } private: template <typename T> static enable_if_component<T,int> id() { return T::ID; } templ...
/* * CharLogin.cpp * * Created on: Jun 29, 2017 * Author: root */ #include "CharLogin.h" #include "Log/Logger.h" #include "Network/Message_Facade.h" #include "MessageCommonRet.h" #include "../MessageBuild.h" #include "MessageStruct/ServerReturnInt.pb.h" #include "MessageStruct/ServerReturn2Int.pb.h" #include...
#include <iostream> #include "vector_sort.h" #include "vector_erase.h" #include "lower_bound.h" #include "maps.h" #include "sets.h" int main() { sets(); return 0; }
#include "ray.h" ray::ray(const vector3 origin, const vector3 direction) : _origin(origin), _direction(direction), _distance_traveled(0) {} ray::ray(const ray&& r) noexcept { _origin = r._origin; _direction = r._direction; } auto ray::operator=(ray&& r) noexcept -> ray& { _origin = r._origin; _direction = r._...
#pragma once #include <Allocator.h> namespace breakout { class LinearAllocator : public Allocator { public: LinearAllocator(const size_t size); ~LinearAllocator() override; void* allocate(const size_t size) override; void deallocate(void* p) override final; virtual voi...
//------------------------------------------------------------------------------ // Author: Mr. Lynn Barnett // Student ID: *20360727 // E-Mail: barnettlynn@gmail.com // Course: CMSC 2613, Programming II // CRN: 21256, Spring, 2014 // Project: p01 // Due: January 24, 2014 // Account: tt044 //---------------------...
// // Created by biega on 19.03.2018. // #include <iostream> #include "inputvalidator.h" int InputValidator::symbolTest(std::vector <std::string> tab){ for(int i=0;i<tab.size();i++){ for(int j=0;j<tab[i].length();j++){ if(tab[i][j]!='U' && tab[i][j]!='#' && tab[i][j]!='H' && tab[i][j]!...
/* Copyright 2021 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ========================================================================...
/* UVA374 Big Mod */ #include<iostream> using namespace std; int pow(int b,int exp, int m) { if(exp == 0) return 1%m; if(exp == 1) return b%m; if(exp % 2 == 0) return pow(b*b % m, exp/2 ,m); else return b*pow(b, exp-1, m)%m; } int main() { int b,p,m; while(cin...
// Copyright (c) 2021 ETH Zurich // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #pragma once #include <pika/config.hpp> #if defined(PIKA_HAVE_GPU_SUPPORT) # include <pik...
#include "qmlqmqtt_plugin.h" #include "qmlqmqtt.h" #include <qqml.h> void QmlQmqttPlugin::registerTypes(const char *uri) { // @uri QmlQmqtt qmlRegisterType<QmlQmqtt>(uri, 1, 0, "QmlQmqtt"); }
#include <stdio.h> #include <windows.h> int main() { int i = 0, i2 = 0; int arr[5]; char buff[3]; FILE *fr, *fw; if ((fr = fopen("INPUT.txt", "r")) == NULL) { puts("Couldn't open file\n"); system("pause"); exit(1); } while(feof(fr)==0) { buff[i++] = g...
// Copyright (c) 2020 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special ...
// // EPITECH PROJECT, 2018 // zappy // File description: // ScrollBar.hpp // #ifndef ScrollBar_HPP #define ScrollBar_HPP #include "include.hpp" #include <vector> class ScrollBar { public: ScrollBar(irr::gui::IGUIScrollBar *ScrollBar, int id); ScrollBar(); ~ScrollBar(); void setPos(int pos); int getPos(void) c...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #include "modules/windowcommander/src/Wind...
/******************************************************** Scene4 : debugging camera path (free roaming to watch historical pos) *******************************************************/ #include "Qwerty3D-PC.h" using namespace Noise3D; void Qwerty::Scene_DebuggingCameraPos::Init(Noise3D::IScene* pScene, Noi...
#pragma once #include "utils/ptts.hpp" #include "proto/config_sundries.pb.h" using namespace std; namespace pc = proto::config; namespace nora { namespace config { using sundries_ptts = ptts<pc::sundries>; sundries_ptts& sundries_ptts_instance(); void sundries_...
int64_t pow_Mod(int64_t x, int64_t n) { int64_t answer = 1; int64_t now_pow = x; while(n > 0) { if((n & 1 )== 1) { answer *= now_pow; answer %= MODULO; } now_pow *= now_pow; now_pow %= MODULO; n >>= 1; } return answer; } int64_t fact(int64_t x) { int64_t answer = 1; while(x > 0) { answer...
#include <stdio.h> #include<stdlib.h> /*programa que usa una funcion para almacenar numeros en un arrglo dinamico posteriormente en otra funcion buscar un numero en particular*/ void leer_arreglo(); void buscar(); int *v1; int num; int main() { leer_arreglo(); return 0; } void leer_arreglo(){ printf("Ingrese...
#include"iostream" using namespace std; int main() { int a,b,c[100],i; cout<<" enter two numbers : "; cin>>a>>b; cout<<"Enter array values: "; for(i=0;i<a;i++) { cin>>c[i]; } cout<<c[b-1]; }
#include <iostream> #include <vector> #include <list> #include <set> #include <algorithm> #include <sequtils.h> using namespace std; void print(int elem) { cout << elem << ' '; } int square(int x) { return x * x; } int main(int argc, char *argv[]) { vector<int> col; set<int> v; cout << "For each testing " ...
#include "RenderObject.h" namespace Game { bool RenderObject::load(const char *path) { mObjLoader.loadObj(path, mMeshTransform); } MeshTransform &RenderObject::getMesh() { return mMeshTransform; } }
//Nanthana Thanonklin //countHits.h // countHits.h includes the prototype of countHits function so we // can include from our main program, // includes asteroid.h so we can use our definition(Asteroid) #ifndef countHits_h #define countHits_h #include "asteroid.h" #include <vector> int countHits(std::vector<Astero...
#ifndef CLIENT_H #define CLIENT_H #include <QWidget> #include <QAbstractSocket> class QTcpSocket; class QFile; namespace Ui { class Client; } class Client : public QWidget { Q_OBJECT public: explicit Client(QWidget *parent = 0); ~Client(); private slots: void on_loginButton_...
/* Copyright 2015-2016 Whitewood Encryption Systems, Inc. */ #include "stdafx.h" #include "config_parse.h" #include "networksource.h" #include "filesource.h" #ifdef WNR_QRNG #include "qrngsource.h" #endif #include "drbg.h" #include "utilities.h" #include "internal.h" #include "wnr.h" #include <libconfig.h> #include <st...
/* ID: stevenh6 TASK: preface LANG: C++ */ #include <string> #include <fstream> using namespace std; ofstream fout ("preface.out"); ifstream fin ("preface.in"); int n; int I, V, X, L, C, D, M = 0; int main() { fin >> n; int Im10[] = {0, 1, 2, 3, 1, 0, 1, 2, 3, 1}; int Vm10[] = {0, 0, 0, 0, 1, 1, 1, 1,...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-1999 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #include "core/pch.h" #include "modules/dom/src/domenvironmen...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; int f[10100],v[510]...