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#include <iostream> #include <time.h> #include <vector> #include <fstream> #include <sstream> #include <iomanip> #include <string> using namespace std; #include "sortClass.h" #include "testSort.h" #include "csvProcess.h" int main(){ double costTime, aveCostTime; // 存储排序类型名称 选择排序、冒泡排序、合并排序、快速排序、插入排序 // s...
#include "Event.h" #include "Position.h" #include "Player.h" #include "Unit.h" using namespace System::Runtime::InteropServices; namespace BroodWar { namespace Api { Event^ ConvertEvent(BWAPI::Event ev) { return gcnew Event(ev); } Event::Event(BWAPI::Event* ev) { instance = ev; dispose = false; ...
#define DDRD_reg (*((*volatile uint8_t*) 0x2A)) #define DDRD_IO (*((volatile uint8_t*) 0x0A)) #define uint8_t red 5 #define uint8_t green 6 #define uint8_t blue 7 #define uint8_t button 3 void setup() { // put your setup code here, to run once: Serial.begin(9600); /* pinMode(red,OUTPUT); pinMode(green...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*- ** ** Copyright (C) 1995-2009 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #include "core/pch.h" #include "adj...
#include "utils.hpp" #include "login_back_ground_ptts.hpp" using namespace std; namespace pc = proto::config; namespace nora { namespace config { login_back_ground_ptts& login_back_ground_ptts_instance() { static login_back_ground_ptts inst; re...
#include <iostream> #include<bits/stdc++.h> #include<algorithm> #include<cmath> #include<string> #include<cstring> #include<vector> #include<map> #include<set> #include<list> #include<unordered_map> #include<unordered_set> #define ll long long #define MAX 100000003 using namespace std; int main() { int n; cin...
#include "nv/context.h" #include "nv/commands.h" #include "util/memory_input_stream.hpp" #include "util/memory_output_stream.hpp" #include <gtest/gtest.h> using nv_test::MemoryInputStream; using nv_test::MemoryOutputStream; TEST(nv_context, init_default) { MemoryInputStream in; MemoryOutputStream out; Mem...
#include "GnGamePCH.h" #include "GMultiShootAttack.h" #include "GGameDefine.h" void GMultiShootAttack::RegisterCreateFunction() { static bool bRegistered = false; if(bRegistered) return; GFarAttack::RegCreateFunction( eIndexItemMissile, GMultiShootAttack::CreateAttack ); bRegistered = true; } GF...
#ifndef SCHEDULERDIALOG_H #define SCHEDULERDIALOG_H #include <QMainWindow> #include <QButtonGroup> namespace Ui { class SchedulerDialog; } class SchedulerDialog : public QMainWindow { Q_OBJECT public: explicit SchedulerDialog(QWidget *parent = 0); ~SchedulerDialog(); public slots: void requestC...
#pragma once #include <Tanker/BlockGenerator.hpp> #include <Tanker/ContactStore.hpp> #include <Tanker/Crypto/Crypto.hpp> #include <Tanker/Device.hpp> #include <Tanker/DeviceKeys.hpp> #include <Tanker/Entry.hpp> #include <Tanker/Groups/Group.hpp> #include <Tanker/Groups/GroupStore.hpp> #include <Tanker/Identity/Delegat...
#pragma once #include "bricks/java/jclass.h" #include <jni.h> namespace Bricks { namespace Java { class JMethod : public Object { protected: AutoPointer<JClass> clazz; jmethodID method; virtual ReturnPointer<JObject> CallObjectVariadic(JReference* object, va_list args); virtual ReturnPointer<JObject> Cal...
// 0927_2.cpp : 定义控制台应用程序的入口点。 //多边形面积 //输入数据包含多个测试实例,每个测试实例占一行,每行的开始是一个整数n(3 <= n <= 100), //它表示多边形的边数(当然也是顶点数), //然后是按照逆时针顺序给出的n个顶点的坐标(x1, y1, x2, y2... xn, yn), //为了简化问题,这里的所有坐标都用整数表示。 //输入数据中所有的整数都在32位整数范围内,n = 0表示数据的结束,不做处理。 #include<iostream> using namespace std; int main() { int n; while (cin >> n) { if ...
#pragma once //------------------------------------------------------------------------------------------------- // Custom ostream manipulator to simplify colorizing class StreamColors { public: typedef std::ostream& (*ManipPtr)(std::ostream&); StreamColors(ManipPtr foreground, bool bold = false) : f...
/** * Copyright (c) 2022, Timothy Stack * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of condi...
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmSetPropertyCommand.h" #include <set> #include <sstream> #include "cmExecutionStatus.h" #include "cmGlobalGenerator.h" #include "cmInstalledFile.h" #include "c...
/****************************************************************************** ******************************************************************************/ /** \file market_watcher_handler.cpp * watch market data for an instrument example program using low level handler. */ // L I C E N S E #################...
// // Created by Vasili Siachko on 15.12.2019. // #ifndef UP_LAB10_BIDIRECTIONALLIST_H #define UP_LAB10_BIDIRECTIONALLIST_H #include <iostream> #include <cassert> #include <vector> template<class T> class BiDirectionalList { public: struct Node // Структура для компоненты списка { ...
#ifndef M580_H #define M580_H #include <QObject> #include <QPushButton> #include <QWidget> #include <QDebug> #include <QLabel> #include <QVBoxLayout> #include <QIcon> class M580 : public QPushButton { Q_OBJECT public: M580(QWidget *parent = nullptr); bool getpower(); QLabel* getlabel(); ~M580(); ...
#ifndef SUBTRACT_H #define SUBTRACT_H #include "Subtract.h" Subtract::Subtract() { value1 = 0; value2 = 0; } Subtract::Subtract(Base* input1, Base* input2) { value1 = input1; value2 = input2; } double Subtract::evaluate() { return (value1->evaluate() - value2->evaluate()); } #endif
#include "qdynamicvb.h" namespace qEngine { qDynamicVB::qDynamicVB(void) { } qDynamicVB::~qDynamicVB(void) { } }
#include "senoid_widget.h" #include <QtWidgets> #include <QDebug> SenoidWidget::SenoidWidget(QWidget *parent) : QWidget(parent), timer(this), multiplier(1), velocity(10), current_sample(0) { setMouseTracking(true); pen.setStyle(Qt::PenStyle::SolidLine); pen.setColor(QColor(0xff, 0, 0)); timer.callOnT...
// KC Text Adventure Framework - (c) Rachel J. Morris, 2012 - 2013. zlib license. Moosader.com #include "People.h" #include "../IOUtils/Utils.h" #include "../IOUtils/GameIO.h" void People::Init( lua_State* state, Notebook& notebook ) { m_wPeople.Init( state ); m_ptrNotebook = &notebook; } void People::Displa...
// My University number is: *** to be filled in *** #include <iostream> #include <cstdlib> #include "TimeSeries.hpp" #include "ComputeMovingAverage.hpp" #include "LoadIBMData.hpp" void time_series_test_main() { TimeSeries TS; std::cout << "Loading and setting data..."; TS.setValues(LoadIBMData()); std::cout << " ...
#include <cstdio> #include <iostream> #include <vector> #include <string> #include <stack> #include <unordered_map> #include <unordered_set> #include <queue> #include <algorithm> #define INT_MAX 0x7fffffff #define INT_MIN 0x80000000 using namespace std; bool isMatch(const char *s, const char *p){ string str = s; s...
#include "XBee.h" #include <SoftwareSerial.h> String deviceID = "Node1"; // the name of the device, for use in the JSON object that is published in the Zigbee payload uint8_t recv = 10; uint8_t trans = 11; SoftwareSerial soft_serial(recv, trans); XBee xbee = XBee(); ZBRxIoSampleResponse ioSample = ZBRxIoSampleResp...
#ifndef SRC_INIT_H #define SRC_INIT_H /** * Default constructor */ template<class T> TrieNode<T>::TrieNode() : parent(NULL) {} /** * Initialize a TrieNode with the given value. */ template<class T> TrieNode<T>::TrieNode(T val) : value(val), parent(NULL) {} /** * Initialize a TrieNode with the given value, and a...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include "../headers/Brick.h" Brick::Brick(SDL_Renderer* pRenderer):Drawable(BRICK_BMP_PATH, pRenderer) { } Brick::~Brick() { } /* void Brick::draw() { //SDL_RenderCopy(pRenderer_, GetTexture(), &bmpRectangle, &rendererRectangle); }*/ void Brick::moveDown() { } void Brick::moveUp() { }
#ifndef INC_SHADY_ENGINE_LOGGER_H #define INC_SHADY_ENGINE_LOGGER_H //C++ headers #include<cstdio> #include<cstdarg> #include<memory> namespace shady_engine { class logger { public: ~logger(); inline static std::shared_ptr<logger> getInstance() { static std::shared_ptr<logger> instance(new l...
#pragma once #include <functional> namespace detoursnetruntime { /// /// @brief Handle RAI for a lambda function /// class Defered { public: /// /// @param deferedFunction function to call when RAI /// Defered(const std::function<void(void)>& deferedFunction); Defered(std::function<void(void)>&& defere...
#ifndef WALI_DOMAINS_BIDOMAIN_HPP #define WALI_DOMAINS_BIDOMAIN_HPP #include <cxxabi.h> #include <ostream> #include <boost/function.hpp> #include "wali/SemElem.hpp" namespace wali { namespace domains { inline std::string demangle(std::string const & mangled) { int out; char* demangled = abi...
// Copyright (c) 2021 ICHIRO ITS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, di...
#include "Ray.h" sf::Vertex line[2]; Ray::Ray() { this->angle = 0; this->line[0].position = sf::Vector2f(0, 0); this->line[1].position = sf::Vector2f(0, 0); } Ray::Ray(float x, float y, float angle) { this->line[0].position = sf::Vector2f(x, y); this->line[1].position = sf::Vector2f(x + 200, y + 20...
#include "Enemy.h" #include "Monster.h" #include "Ninja.h" int main(){ Ninja ninja; Monster monstruo; Enemy *e1 = &ninja; Enemy *e2 = &monstruo; e1->setAttackPower(20); e2->setAttackPower(80); e1->gritar(); e1 = &monstruo; e1->gritar(); return 0; }
/** * Definition for binary tree * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: int maxDepth(TreeNode *root) { // Note: The Solution object is instantiated only once and is re...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. ** ** Yngve Pettersen */ #include "core/pch.h" #if defined(_NATIVE_...
#include "Team.hpp" int Team::cpt = -1; Team::Team() : id(++cpt) {} // Défaut Team::Team(const Team& t) : id(t.id), players(t.players) {} // Copie Team::~Team(){ } Team& Team::operator=(const Team& x) { id = x.getId(); players = x.getPlayers(); return (*this); } // METHODES ================================...
#include "tensorflow/core/tensorgc/buftracer.h" #include "tensorflow/core/framework/tensor.h" #include <set> #include <iostream> #include <cstdlib> #include <assert.h> namespace tensorflow { template <typename T> BufTracer<T>::BufTracer(int tracing_thresh){ this->buffer_set_size = 0; this->tracing_thresh = traci...
#include "nsphere.h" namespace sbg { namespace shape { template<int n> NSphere<n>::NSphere(double radius) : _radius{radius} {} template<int n> double NSphere<n>::getRadius() const { return _radius; } template<int n> void NSphere<n>::setRadius(double radius) { _radius = radius; } template struct NSphere<2>; templ...
// Fill out your copyright notice in the Description page of Project Settings. #include "BehaviorTree/BehaviorTreeComponent.h" #include "Engine.h" #include "BehaviorTree/BehaviorTree.h" #include "BehaviorTree/BlackboardComponent.h" #include "UObject/ConstructorHelpers.h" #include "AICpp_Character.h" #include "AICpp_NP...
/* -*- Mode: c++; indent-tabs-mode: nil; c-file-style: "gnu" -*- * * Copyright (C) 1995-2002 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #include "modules/xmlparser/xmlcommon.h" #include ...
#include "SSAOPipeline.h" #include "RenderTarget.h" #include "SceneManager.h" #include "engine_struct.h" #include "ResourceManager.h" #include "pass.h" #include "RenderSystem.h" #include "TextureManager.h" #include "EGLUtil.h" #include "Image.h" #include <random> void SSAOEffect::Init() { auto& rt_mgr = RenderTargetMa...
#include <bits/stdc++.h> using namespace std; #define TESTC "" #define PROBLEM "401" #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) map <char,char> table; bool is_mir(string str){ for(int i = 0,j = str.size()-1 ; i <= j ; i++,j-- ) if( table[str[i]] != str[j] ) return false; return true; } ...
// Created on: 1994-12-21 // Created by: Dieter THIEMANN // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) Opera Software ASA 2006-2012 */ #include "core/pch.h" #if defined(WEBSERVER_SUPPORT) && defined(NATIVE_ROOT_SERVICE_SUPPORT) #include "modules/formats/uri_escape.h" #include "modules/webserver/webserver_request.h" #include...
#include<iostream> #include<stdlib.h> #include<string.h> using namespace std; typedef struct Stack { char *arr; int top; }Stack; Stack *stack; void createstack(int n) { stack->arr = (char *) malloc(n*sizeof(char)); stack->top=-1; } void push(char a) { ++stack->top; stack->arr[stack->top]=...
#pragma once #include "Object.h" namespace Utils { //Generates bright colour range from 0-1 (based on HSV) Vector4 GenColour(float scalar, float alpha); Object* BuildSphereObject(const std::string& name, const Vector3& pos, float radius, float invmass = 0.0f, bool collidable = true, bool dragable = true, const ...
#include "mainwindow.h" #include "ui_mainwindow.h" #include <QFileDialog> #include <QTreeWidgetItem> #include <QDir> #include <QThread> #include <QMessageBox> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); readJosn(); m_pAddredit=new CIpAd...
#include"conio.h" #include"stdio.h" void main(void) { clrscr(); int a=1,b=3,c=10,d=5; printf("While loop\n\n\n"); while(a<=9) { printf("@"); a++; } printf("\n\n"); while(b<=8) { printf("%d#",b); b++; } printf("\n\n"); while(c>=2) { printf("%d,",c); c--; } printf("\n\n"); while(d<=30) { printf("%d,",d); d+=5; } g...
#pragma once #include "utility/tcp.h" #include <QMessageBox> #include "qt-tools/message_box.hpp" #include <QPushButton> #include <memory> #include "utility/encryption.h" #include <experimental/string_view> #include "utility/raii.hpp" #include <QDebug> inline std::vector<std::pair<std::string, std::string>> check_for_...
#include <PA9.h> #include "Maps.h" #include "Map.h" #include "DSspecs.h" #include "STDfunctions.h" Map g_maps[MAP_NUMBER]; Map * g_map = NULL; void InitMaps(){ ResetMaps(g_maps, MAP_NUMBER); u8 id=0; //level 1 - using the stylus to attack SetMap(&g_maps[id], "Tutorial 1", "You own the red cells. U...
//--------------------------------------------------------------------------- #ifndef accechoH #define accechoH #include <vcl.h> #include "blockclient.h" typedef void __fastcall (__closure *TON_REFRESH_SUCCESS)(void); class CAccPing { private: TStringList * ServerList; TStringList * ServerInfo; int BestServe...
#ifndef ABSTRACTTETRISPIECE_H #define ABSTRACTTETRISPIECE_H #include "tetrispiece.h" template <typename T> class AbstractTetrisPiece : public TetrisPiece { public: AbstractTetrisPiece( const TetrisCoordinate& centerCoordinate, int orientation, std::vector<TetrisCoordinate>&& co...
#ifndef TEXT_RENDERER_H #define TEXT_RENDERER_H #include <shader.h> #include <iostream> #include <map> #include <glm/glm.hpp> #include <GL/glew.h> #include <ft2build.h> #include FT_FREETYPE_H enum FONTSIZE { FS_12, FS_18, FS_24, FS_48, MAX_NUM_FONTSIZES }; struct Character { GLuint Text...
#include <iostream> #include <sstream> #include <cstdlib> #include <cstdio> #include <vector> #include <queue> #include <deque> #include <stack> #include <list> #include <map> #include <iomanip> #include <set> #include <climits> #include <ctime> #include <complex> #include <cmath> #include <string> #in...
#pragma once #include "SM_Vector.h" #include <vector> namespace sm { std::vector<std::vector<vec2>> polygon_intersection(const std::vector<std::vector<vec2>>& subject, const std::vector<vec2>& clip); std::vector<std::vector<vec2>> polygon_union(const std::vector<std::vector<vec2>>& subject, const std::vector<vec2...
#include "std_lib_facilities.h" struct Date{ int year; int month; int day; Date(int y, int m, int d); void add_day(int n); }; Date::Date(int y, int m, int d) { if (y>0) year= y; else error("Invalid year"); if (m<13 && m>0) month = m; else error("Invalid month"); if (d<32 && d>0) day = d; else e...
#error This should be excluded from all target
// Copyright (c) 2012-2017 The Cryptonote developers // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "gtest/gtest.h" #include "Logging/LoggerManager.h" #inc...
// Fill out your copyright notice in the Description page of Project Settings. #include "ABCharacter.h" #include "ABAnimInstance.h" #include "ABWeapon.h" #include "ABAIController.h" // Sets default values AABCharacter::AABCharacter() { // Set this character to call Tick() every frame. You can turn this off to imp...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <stdio.h> #include <stdlib.h> #include <time.h> #include <memory.h> #include <math.h> #include <string> #include <string.h> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include <functional>...
#include "helper.h" // Check if possible to go to position (x, y) // Already visited cells are not accessible bool isAccessible(std::vector< std::vector<char> > &labyrinth, std::vector< std::vector<int> > &visited, int x, int y) { if (labyrinth[x][y] == '#' || visited[x][y]) { return false; ...
//O(n) + O(n/2). class Solution { public: ListNode* middleNode(ListNode* head) { int count = 0; ListNode* t = head; while(t != NULL){ count++; t = t -> next; } int middleIndex; if(count % 2 == 0){ middleIndex = count / 2; }e...
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <queue> #include <set> using namespace std; float median(int ar[], int n){ if(n%2==0){ return float(ar[n/2]+ar[(n/2)-1])/float(2); } else{ return ar[n/2]; } } float findMedianSortedArrays...
#include <bits/stdc++.h> using namespace std; class Solution { public: int calculate(string s) { int number = 0; stack<int> number_stack; stack<char> operator_stack; map<char,int> M; M['+'] = 1; M['-'] = 1; M['*'] = 2; M['/'] = 2; for(int i=0 ...
#pragma once #include "declspec.h" #include <vector> #include <string> namespace pure { PUREENGINE_API std::vector<std::string> splitString(const std::string& string, char delim); }
#ifndef AWS_AWS_H #define AWS_AWS_H /* * aws/aws.h * AwesomeScript Main Header * Author: Dominykas Djacenka * Email: Chaosteil@gmail.com */ //! AwesomeScript namespace. /*! * Contains all classes for handling AwesomeScript. */ namespace AwS{}; #include "exception.h" #include "parser.h" #include "token.h" #in...
/**************************************************************************** * * * Author : lukasz.iwaszkiewicz@gmail.com * * ~~~~~~~~ * * Lice...
#include <iostream> #include <memory.h> #include <queue> using namespace std; template <typename T> constexpr void SafeDeleteArray(T** arr, int length) noexcept { if (arr) { for (int i = 0; i < length; i++) delete[] arr[i]; delete[] arr; arr = nullptr; } } struct Point { int x; int y; }; int directX[]...
#include <stdio.h> #include <math.h> double res = 0; int n; void nhap(){ scanf("%d",&n); } void solve(){ for(int i = 1; i <= n; i++) res = res + (double)(1/pow(i,3)); printf("%0.3lf",res); } int main(){ nhap(); solve(); return 0; }
/**********************************************************************************************//** * @struct aeVector2 * * @brief This structure purpose is to make mathematical operations in a 2 dimensional space. * * @author Alvaro Estrada * @date 14/05/2016 ***********************************************************...
#include "stdafx.h" #include <GL\glut.h> // This class will not use any specific data structure namespace drawUtil { void drawBox(float xmin, float ymin, float zmin, float xMax, float yMax, float zMax) { glBegin(GL_LINES); // Lower face glVertex3f(xmin, ymin, zmin); glVertex3f(xMax, ymin, zmin); glVe...
#include "player.h" using namespace std; bool Player::get_gold(){ return has_gold; } void Player::set_gold(bool set_to){ has_gold = set_to; } int Player::get_arrows(){ return arrows_left; } void Player::set_arrows(int new_count){ arrows_left = new_count; }
#include <stdio.h> long long int fun(int n) { if (n == 0) return 0; if(n == 1) return 1; else return 2 * fun(n - 1) + 1; } int main() { int a; while(~scanf("%d",&a)) { printf("%lld\n",fun(a)); } return 0; }
#pragma once #include <nclgl\OGLRenderer.h> #include <nclgl\Shader.h> #include <ncltech\SceneRenderer.h> enum SurfaceBlurMode { SURFACE_BLUR_GAUSSIAN = 0, SURFACE_BLUR_BILATERAL, SURFACE_BLUR_CURVEFLOW }; struct PingPongTex { public: PingPongTex() : current(false) { tex[0] = NULL; tex[1] = NULL; } void Release(...
// Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with spe...
#pragma once #include "QuestionViewController.h" #include "MultipleResponseQuestionState_fwd.h" #include "MultipleResponseQuestionView_fwd.h" namespace qp { class CMultipleResponseQuestionViewController : public CQuestionViewController { public: CMultipleResponseQuestionViewController(CMultipleResponseQue...
/* -*- Mode: c++; indent-tabs-mode: nil; c-file-style: "gnu" -*- * * Copyright (C) 1995-2010 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #ifdef XSLT_SUPPORT #include "modules/xslt/src/xs...
class Solution { public: int count; int InversePairs(vector<int> data) { if(data.size() < 2){ return 0; } count = 0; mergeSort(data,0,data.size()-1); return count%1000000007; } void mergeSort(vector<int> &data,int start,int end){ if(start >= en...
// SettleFileViewer.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CSettleFileViewerApp: // See SettleFileViewer.cpp for the implementation of th...
#include "light.h" Light::Light(QString place) { this->place = place; } void Light::on() { cout << "Vklyuchenie sveta" << endl; } void Light::off() { cout << "Vyklyuchenie sveta" << endl; }
//------------------------------------------------------------------- // studentList Class Definition //------------------------------------------------------------------- #include <iostream> #include <string> #include <fstream> #include <iomanip> #include "studentList.h" using namespace std; /...
#if !defined NULL #define NULL 0 #endif #if !defined (STACKDEQUE_H) #define STACKDEQUE_H #include "DequeArray.h" template < class T> class StackDeque { private: DequeArray<T>* dqA; public: StackDeque(); ~StackDeque(); int size(); bool isEmpty(); T* peek(); T* pop(); void popAll(...
#include "Linear_layer.h" Linear_layer::Linear_layer(int dimension): Layer(dimension) { } Linear_layer::~Linear_layer() { } MatrixXd Linear_layer::act_func(MatrixXd input) { if(input.rows() != dimension() || input.cols() != 1) { std::cerr << "Error: Wrong dimension for direvative of activation function" << std::...
/* * File: Choice.h * Author: Daniel Canales * * Created on July 15, 2014, 11:39 AM * * Will be used to give player a choice of atk/def/item * uses a switch statement with another for checking enemy type * and outputs to corresponding */ #ifndef PLCHOICE_H #define PLCHOICE_H #include "STATS.H" #include <...
/* XMRig * Copyright (c) 2018-2021 SChernykh <https://github.com/SChernykh> * Copyright (c) 2016-2021 XMRig <https://github.com/xmrig>, <support@xmrig.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * ...
#ifndef __LTSS_HPP__ #define __LTSS_HPP__ #include <list> #include <utility> #include <vector> #include <limits> #include <iterator> #include <algorithm> #include <memory> #include "port_utils.hpp" #include "score.hpp" using namespace Objectives; class LTSSSolver { public: LTSSSolver(int n, std::vector<floa...
#include "core/pch.h" #ifdef ES_JSON_LITE #include "modules/ecmascript/json_parser.h" JSONParser::JSONParser(JSONListener *listener) : m_parser(m_lexer) , m_listener(listener) { OP_ASSERT(listener); } OP_STATUS JSONParser::Parse(const uni_char *data, unsigned length) { m_data = data; m_length = length; RETURN...
#include<cstdio> #include<iostream> #include<string> #include<queue> #include<algorithm> #include<cstdio> #include<deque> #include<iomanip> #include<sstream> using namespace std; int main(){ int t,cas=0; cin>>t; while(t--){ if(cas) cout<<endl; cas++; int n; cin>>n; getchar(); strin...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*- * * Copyright (C) 2009-2011 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch_system_includes.h...
#include "Game.h" #ifndef LINUX #include <windows.h> #endif /* ================== Main ================== */ #ifndef LINUX int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) // Linux users should quit this line #else int main() #endif // int main () // Linux users should ...
//using 2D array #include <iostream> #include <vector> #include <string> #include <queue> using namespace std; int main(){ int N, M; cin >> N >> M; vector<vector<int>> map; vector<vector<int>> visited; int query = 1; map.resize(N); visited.resize(N); for(int i=0; i<N; i++){ map[i].resize(M); string dig...
#ifndef _WALL_H_ #define _WALL_H_ #include<stdio.h> #include<vector> #include<cmath> #include "point.h" using namespace std; class Face { friend class Wall; public: Face(int live) : live(live){ } private: int live; }; class Wall { public: Wall(Point3D center, Point3D px, Point3D py, Point3D pz, int accx, in...
#include <iostream> #include <vector> #include <algorithm> #include <string> int main() { std::ios_base::sync_with_stdio(false); std::cin.tie(0); std::cout.tie(0); int n; std::cin >> n; for (int i = 0; i < n; ++i) { int a; std::cin >> a; std::vector<int> num(a); ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * * @author Owner: Karianne Ekern (karie), Deepak Arora (deepaka) * */ #if...
// // main.cpp // largest-number // // Created by xiedeping01 on 15/11/8. // Copyright (c) 2015年 xiedeping01. All rights reserved. // #include <iostream> #include <string> #include <vector> using namespace std; class Solution { public: string largestNumber(vector<int>& nums) { // 本质上,这是一道排序题 /...
#include "stdio.h" #include "conio.h" #include "string.h" int upper(char *phrase){ strupr(phrase); printf("\n\n%s",phrase); } void main(){ clrscr(); char phrase[20]; printf("Enter any phrase: "); gets(phrase); upper(phrase); getch(); }
# include<iostream> using namespace std; int solve(int x,int y) { if(x == 0 || y == 0) { return 1; } else { return solve(x-1,y) + solve(x,y-1); } } int main(void) { int N = 0, E = 0; cin >> N >> E; cout << "Enter rows and columns apart: Rows and columns apart: " << N << " " << E << endl; int ans = solve(N...
/* A cookie recipe calls for the following ingredients: - 1.5 cups of sugar - 1 cup of butter - 2.75 cups of flour The recipe produces 48 cookies with this amount of the ingredients. Write a program that asks the user how many cookies he or she wants to make, and then displays the number of cups of each ingredien...
#pragma once struct Point { int i, j; };//The hien 2 gia tri hoanh do tung do cua ma tran class list { private: Point arr[16]; int count = 0; public: list(); ~list(); void push(Point);//them 1 point vao mang list void clear();//xoa mang chho count =0 Point get(int);//tra ve Point thu i int size();//tra ve cou...